diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2007-12-19 15:12:38 +0300 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2007-12-19 15:12:38 +0300 |
commit | 42f80b30376f0de1569b3a06d33e912dc071dfc5 (patch) | |
tree | 270fc41613675a114cffd3f21f8453af1b4e7a4a /source | |
parent | da22572e4cf76b87951aa5edaaf87d99c315ef98 (diff) |
Bugfix for hinge bone transform for multiple selected bones: now
only transforms the children too if they are connected, otherwise
they get transformed twice.
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/src/transform_conversions.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/src/transform_conversions.c b/source/blender/src/transform_conversions.c index bde79b068dd..405168f6654 100644 --- a/source/blender/src/transform_conversions.c +++ b/source/blender/src/transform_conversions.c @@ -626,7 +626,7 @@ static void bone_children_clear_transflag(ListBase *lb) Bone *bone= lb->first; for(;bone;bone= bone->next) { - if(bone->flag & BONE_HINGE) + if((bone->flag & BONE_HINGE) && (bone->flag & BONE_CONNECTED)) bone->flag |= BONE_HINGE_CHILD_TRANSFORM; else bone->flag &= ~BONE_TRANSFORM; |