diff options
author | Antony Riakiotakis <kalast@gmail.com> | 2014-03-06 20:18:37 +0400 |
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committer | Antony Riakiotakis <kalast@gmail.com> | 2014-03-06 20:19:02 +0400 |
commit | d916cedb4f20927591d1866468505aa1b10782e9 (patch) | |
tree | 57eae00d04c1ca0612083a1ce3c34701ed65ec19 /source | |
parent | c1be7e12ee3cb853769f63d4da1747b838908411 (diff) |
Better handling for previous fix: Make sure previous redraw rect stays
after the stroke so that it can be unioned with current rect correctly
during the draw update. For some reason dyntopo clipping misbehaved
before that.
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt.c | 25 |
1 files changed, 17 insertions, 8 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index b3b7f1f6f10..a04d4a36ee4 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -305,6 +305,7 @@ typedef struct StrokeCache { float gravity_direction[3]; rcti previous_r; /* previous redraw rectangle */ + rcti current_r; /* current redraw rectangle */ } StrokeCache; /************** Access to original unmodified vertex data *************/ @@ -4413,17 +4414,21 @@ static void sculpt_flush_update(bContext *C) sculpt_update_object_bounding_box(ob); if (sculpt_get_redraw_rect(ar, CTX_wm_region_view3d(C), ob, &r)) { - rcti tmp = r; + r.xmin -= 1; + r.xmax += 1; + r.ymin -= 1; + r.ymax += 1; - sculpt_extend_redraw_rect_previous(ob, &r); + if (ss->cache) { + ss->cache->current_r = r; + } - if (ss->cache) - ss->cache->previous_r = tmp; + sculpt_extend_redraw_rect_previous(ob, &r); - r.xmin += ar->winrct.xmin - 1; - r.xmax += ar->winrct.xmin + 1; - r.ymin += ar->winrct.ymin - 1; - r.ymax += ar->winrct.ymin + 1; + r.xmin += ar->winrct.xmin; + r.xmax += ar->winrct.xmin; + r.ymin += ar->winrct.ymin; + r.ymax += ar->winrct.ymin; ss->partial_redraw = 1; ED_region_tag_redraw_partial(ar, &r); @@ -4473,6 +4478,10 @@ static void sculpt_stroke_update_step(bContext *C, struct PaintStroke *UNUSED(st SculptSession *ss = ob->sculpt; const Brush *brush = BKE_paint_brush(&sd->paint); + if (ss->cache) { + ss->cache->previous_r = ss->cache->current_r; + } + sculpt_stroke_modifiers_check(C, ob); sculpt_update_cache_variants(C, sd, ob, itemptr); sculpt_restore_mesh(sd, ob); |