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author | Clément Fukhaut <turjuque@gmail.com> | 2016-06-05 16:56:39 +0300 |
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committer | Clément Fukhaut <turjuque@gmail.com> | 2016-06-05 16:56:39 +0300 |
commit | 9c8fbd9813f738947fcdfc013bad03a1392e472d (patch) | |
tree | 420811c3a02ca950af59d3e128e4ce6360062244 /source | |
parent | fbf7e5acfb5085bcec2fc49c2cd673b741c40ffd (diff) |
Fix transparent renders.
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/gpu/GPU_shader.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h index 6911a8022ff..50a5fddc842 100644 --- a/source/blender/gpu/GPU_shader.h +++ b/source/blender/gpu/GPU_shader.h @@ -51,7 +51,7 @@ enum { GPU_SHADER_FLAGS_PROBE_ELIPS_CORREC = (1 << 3), GPU_SHADER_FLAGS_PROBE_PLANAR = (1 << 4), GPU_SHADER_FLAGS_ALPHA_DEPTH = (1 << 5), - GPU_SHADER_FLAGS_BACKFACE_DEPTH = (1 << 5), + GPU_SHADER_FLAGS_BACKFACE_DEPTH = (1 << 6), GPU_SHADER_FLAGS_SSR = (1 << 7), GPU_SHADER_FLAGS_SSAO = (1 << 8), }; |