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authorSergey Sharybin <sergey.vfx@gmail.com>2016-06-03 11:34:21 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2016-06-03 11:36:04 +0300
commitf54a98a1c56e40f9d9d2c493fe2086e92da1150d (patch)
treea7c5403bcf91330f869c925e77628d32a0db5240 /source
parente370806b38388bb501ab99f9eb65fe2ff10d9133 (diff)
Cycles: Simplify check for degenerated faces on GPU
Still not sure how to properly solve the issue, needs some trickery to get actual optimized values from intersection function (using printf() avoids some optimization and makes stuff render correct). For the time being let's just simplify check.
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