diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-04-25 16:02:22 +0300 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-04-25 17:34:55 +0300 |
commit | 29631ff0136a89a0114e097b12d4de87f22e577c (patch) | |
tree | 3d9beb02ca14d8a06f1afbdccd754e9b59f16e65 /source | |
parent | 09da47b67a28aa3dd814b5c7d309d3481b39e77c (diff) |
Depsgraph: Ensure we only expand scene datablock on evaluation
Previously it could have happened on every request to evaluated scene
or view layer.
This commit also removes expansion of view layer and scene from iterator.
Iterator is not to be used before depsgraph is evaluated.
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/depsgraph/intern/depsgraph_query.cc | 14 | ||||
-rw-r--r-- | source/blender/depsgraph/intern/depsgraph_query_iter.cc | 5 | ||||
-rw-r--r-- | source/blender/depsgraph/intern/eval/deg_eval.cc | 28 |
3 files changed, 23 insertions, 24 deletions
diff --git a/source/blender/depsgraph/intern/depsgraph_query.cc b/source/blender/depsgraph/intern/depsgraph_query.cc index 8f4bf2d082e..fea28736627 100644 --- a/source/blender/depsgraph/intern/depsgraph_query.cc +++ b/source/blender/depsgraph/intern/depsgraph_query.cc @@ -110,6 +110,7 @@ Scene *DEG_get_evaluated_scene(const Depsgraph *graph) * that calleer is OK with just a pointer in case scene is not up[dated * yet? */ + BLI_assert(DEG::deg_copy_on_write_is_expanded(&scene_cow->id)); return scene_cow; } @@ -118,19 +119,6 @@ ViewLayer *DEG_get_evaluated_view_layer(const Depsgraph *graph) const DEG::Depsgraph *deg_graph = reinterpret_cast<const DEG::Depsgraph *>(graph); Scene *scene_cow = DEG_get_evaluated_scene(graph); - /* We update copy-on-write scene in the following cases: - * - It was not expanded yet. - * - It was tagged for update of CoW component. - * This allows us to have proper view layer pointer. - */ - if (DEG_depsgraph_use_copy_on_write() && - (!DEG::deg_copy_on_write_is_expanded(&scene_cow->id) || - scene_cow->id.recalc & ID_RECALC_COPY_ON_WRITE)) - { - const DEG::IDDepsNode *id_node = - deg_graph->find_id_node(°_graph->scene->id); - DEG::deg_update_copy_on_write_datablock(deg_graph, id_node); - } /* Do name-based lookup. */ /* TODO(sergey): Can this be optimized? */ ViewLayer *view_layer_orig = deg_graph->view_layer; diff --git a/source/blender/depsgraph/intern/depsgraph_query_iter.cc b/source/blender/depsgraph/intern/depsgraph_query_iter.cc index c610e7fc500..6e8e474fca6 100644 --- a/source/blender/depsgraph/intern/depsgraph_query_iter.cc +++ b/source/blender/depsgraph/intern/depsgraph_query_iter.cc @@ -209,11 +209,6 @@ void DEG_iterator_objects_begin(BLI_Iterator *iter, DEGObjectIterData *data) return; } - /* TODO: Calling this forces the scene datablock to be expanded, - * otherwise we get crashes on load with copy-on-write. There may - * be a better solution for this. */ - DEG_get_evaluated_view_layer(depsgraph); - iter->data = data; data->dupli_parent = NULL; data->dupli_list = NULL; diff --git a/source/blender/depsgraph/intern/eval/deg_eval.cc b/source/blender/depsgraph/intern/eval/deg_eval.cc index 4dd3842070e..110f2d98f17 100644 --- a/source/blender/depsgraph/intern/eval/deg_eval.cc +++ b/source/blender/depsgraph/intern/eval/deg_eval.cc @@ -39,12 +39,14 @@ #include "BLI_ghash.h" #include "DNA_object_types.h" +#include "DNA_scene_types.h" #include "DEG_depsgraph.h" #include "DEG_depsgraph_query.h" #include "atomic_ops.h" +#include "intern/eval/deg_eval_copy_on_write.h" #include "intern/eval/deg_eval_flush.h" #include "intern/eval/deg_eval_stats.h" #include "intern/nodes/deg_node.h" @@ -219,6 +221,25 @@ static void schedule_children(TaskPool *pool, } } +static void depsgraph_ensure_view_layer(Depsgraph *graph) +{ + /* We update copy-on-write scene in the following cases: + * - It was not expanded yet. + * - It was tagged for update of CoW component. + * This allows us to have proper view layer pointer. + */ + if (!DEG_depsgraph_use_copy_on_write()) { + return; + } + Scene *scene_cow = graph->scene_cow; + if (!deg_copy_on_write_is_expanded(&scene_cow->id) || + scene_cow->id.recalc & ID_RECALC_COPY_ON_WRITE) + { + const IDDepsNode *id_node = graph->find_id_node(&graph->scene->id); + deg_update_copy_on_write_datablock(graph, id_node); + } +} + /** * Evaluate all nodes tagged for updating, * \warning This is usually done as part of main loop, but may also be @@ -234,12 +255,7 @@ void deg_evaluate_on_refresh(Depsgraph *graph) } const bool do_time_debug = ((G.debug & G_DEBUG_DEPSGRAPH_TIME) != 0); const double start_time = do_time_debug ? PIL_check_seconds_timer() : 0; - - /* TODO: Calling this forces the scene datablock to be expanded, - * otherwise we get crashes on load with copy-on-write. There may - * be a better solution for this. */ - DEG_get_evaluated_view_layer((const ::Depsgraph*)graph); - + depsgraph_ensure_view_layer(graph); /* Set up evaluation state. */ DepsgraphEvalState state; state.graph = graph; |