diff options
author | Daniel Dunbar <daniel@zuster.org> | 2005-03-28 09:55:45 +0400 |
---|---|---|
committer | Daniel Dunbar <daniel@zuster.org> | 2005-03-28 09:55:45 +0400 |
commit | a0feaebfa5f591ffaa0b4fafa99acd081691f890 (patch) | |
tree | 9fce1eb6759938a5a982273cba3817713c23a976 /source | |
parent | 51ca37b9953c36e0f325c8c60e2a79ced416b895 (diff) |
- added set_framebuffer_index_color (shortcut for
cpack(index_to_framebuffer(index)) but that is all that is ever
used.
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/include/BIF_mywindow.h | 2 | ||||
-rw-r--r-- | source/blender/src/drawobject.c | 18 | ||||
-rw-r--r-- | source/blender/src/mywindow.c | 9 |
3 files changed, 15 insertions, 14 deletions
diff --git a/source/blender/include/BIF_mywindow.h b/source/blender/include/BIF_mywindow.h index e365b6a9b6e..d9701064447 100644 --- a/source/blender/include/BIF_mywindow.h +++ b/source/blender/include/BIF_mywindow.h @@ -125,7 +125,7 @@ void getmouse(short *mval); void warp_pointer(int x, int y); int framebuffer_to_index(unsigned int col); -unsigned int index_to_framebuffer(int index); +void set_framebuffer_index_color(int index); int mywin_inmenu(void); void mywin_getmenu_rect(int *x, int *y, int *sx, int *sy); diff --git a/source/blender/src/drawobject.c b/source/blender/src/drawobject.c index 90079e60004..ef12f3a84e2 100644 --- a/source/blender/src/drawobject.c +++ b/source/blender/src/drawobject.c @@ -3656,7 +3656,7 @@ static int bbs_mesh_verts(Object *ob, int offset) bglBegin(GL_POINTS); for(eve= G.editMesh->verts.first; eve; eve= eve->next, a++) { if(eve->h==0) { - cpack( index_to_framebuffer(a) ); + set_framebuffer_index_color(a); if(optimal && eve->ssco) bglVertex3fv(eve->ssco); else bglVertex3fv(eve->co); } @@ -3691,9 +3691,7 @@ static int bbs_mesh_wire(Object *ob, int offset) if(medge->flag & ME_EDGEDRAW) { eed= dlm->editedge[b]; if(eed && eed->h==0) { - - index= (int)eed->vn; - cpack(index_to_framebuffer(index)); + set_framebuffer_index_color((int)eed->vn); glVertex3fv(mvert[medge->v1].co); glVertex3fv(mvert[medge->v2].co); @@ -3709,7 +3707,7 @@ static int bbs_mesh_wire(Object *ob, int offset) for(eed= G.editMesh->edges.first; eed; eed= eed->next, index++) { if(eed->h==0) { - cpack(index_to_framebuffer(index)); + set_framebuffer_index_color(index); glVertex3fv(eed->v1->co); glVertex3fv(eed->v2->co); @@ -3751,7 +3749,7 @@ static int bbs_mesh_solid(Object *ob, int facecol) if(mface->v3) { if(facecol) { efa= dlm->editface[b]; - cpack(index_to_framebuffer((int)efa->prev)); + set_framebuffer_index_color((int)efa->prev); } glBegin(mface->v4?GL_QUADS:GL_TRIANGLES); @@ -3771,7 +3769,7 @@ static int bbs_mesh_solid(Object *ob, int facecol) if(efa->h==0) { if(efa->fgonf==EM_FGON); else { - cpack(index_to_framebuffer((int)efa->prev)); + set_framebuffer_index_color((int)efa->prev); bglVertex3fv(efa->cent); } } @@ -3793,8 +3791,7 @@ static int bbs_mesh_solid(Object *ob, int facecol) else {if(glmode==GL_QUADS) {glmode= GL_TRIANGLES; glEnd(); glBegin(GL_TRIANGLES);}} if(facecol) { - int i= index_to_framebuffer(a); - cpack(i); + set_framebuffer_index_color(a); } glVertex3fv(efa->v1->co); glVertex3fv(efa->v2->co); @@ -3831,8 +3828,7 @@ static int bbs_mesh_solid(Object *ob, int facecol) if(mface->v3) { if(facecol) { if(hastface && tface->flag & TF_HIDE) continue; - i= index_to_framebuffer(a+1); - cpack(i); + set_framebuffer_index_color(a+1); } if(mface->v4) {if(glmode==GL_TRIANGLES) {glmode= GL_QUADS; glEnd(); glBegin(GL_QUADS);}} diff --git a/source/blender/src/mywindow.c b/source/blender/src/mywindow.c index d57d4dde6ba..5a0d8eb3ce1 100644 --- a/source/blender/src/mywindow.c +++ b/source/blender/src/mywindow.c @@ -490,7 +490,7 @@ void mywindow(float x1, float x2, float y1, float y2, float n, float f) /* apple seems to round colors to below and up on some configs */ -unsigned int index_to_framebuffer(int index) +static unsigned int index_to_framebuffer(int index) { unsigned int i= index; @@ -520,7 +520,7 @@ unsigned int index_to_framebuffer(int index) /* this is the old method as being in use for ages.... seems to work? colors are rounded to lower values */ -unsigned int index_to_framebuffer(int index) +static unsigned int index_to_framebuffer(int index) { unsigned int i= index; @@ -552,6 +552,11 @@ unsigned int index_to_framebuffer(int index) #endif +void set_framebuffer_index_color(int index) +{ + cpack(index_to_framebuffer(index)); +} + int framebuffer_to_index(unsigned int col) { if (col==0) return 0; |