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authorHans Goudey <h.goudey@me.com>2022-06-24 00:59:05 +0300
committerHans Goudey <h.goudey@me.com>2022-06-24 00:59:49 +0300
commit18f78ba33cfe4e369135e1c9c80f88bb24a90f2e (patch)
tree2257aee06794617595229a012a4fd4211488decb /source
parent547139c59c27dba585777a2c66e86e3e4cb92425 (diff)
parent7a05b5d2aaf6854a34c8eb796011a9ec90cc0281 (diff)
Merge branch 'temp-legacy-mesh-format-option' into refactor-mesh-bevel-weight-generic
Diffstat (limited to 'source')
-rw-r--r--source/blender/CMakeLists.txt4
-rw-r--r--source/blender/blenfont/BLF_api.h49
-rw-r--r--source/blender/blenfont/intern/blf.c28
-rw-r--r--source/blender/blenfont/intern/blf_font.c20
-rw-r--r--source/blender/blenfont/intern/blf_font_default.c43
-rw-r--r--source/blender/blenfont/intern/blf_glyph.c403
-rw-r--r--source/blender/blenfont/intern/blf_internal.h6
-rw-r--r--source/blender/blenfont/intern/blf_internal_types.h5
-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h4
-rw-r--r--source/blender/blenkernel/BKE_action.h5
-rw-r--r--source/blender/blenkernel/BKE_attribute.h61
-rw-r--r--source/blender/blenkernel/BKE_attribute_access.hh54
-rw-r--r--source/blender/blenkernel/BKE_attribute_math.hh2
-rw-r--r--source/blender/blenkernel/BKE_blender_version.h2
-rw-r--r--source/blender/blenkernel/BKE_brush.h4
-rw-r--r--source/blender/blenkernel/BKE_callbacks.h6
-rw-r--r--source/blender/blenkernel/BKE_camera.h2
-rw-r--r--source/blender/blenkernel/BKE_collection.h12
-rw-r--r--source/blender/blenkernel/BKE_constraint.h19
-rw-r--r--source/blender/blenkernel/BKE_context.h7
-rw-r--r--source/blender/blenkernel/BKE_curves.h2
-rw-r--r--source/blender/blenkernel/BKE_curves.hh41
-rw-r--r--source/blender/blenkernel/BKE_curves_utils.hh58
-rw-r--r--source/blender/blenkernel/BKE_customdata.h33
-rw-r--r--source/blender/blenkernel/BKE_fcurve.h35
-rw-r--r--source/blender/blenkernel/BKE_geometry_fields.hh22
-rw-r--r--source/blender/blenkernel/BKE_geometry_set.hh74
-rw-r--r--source/blender/blenkernel/BKE_gpencil.h12
-rw-r--r--source/blender/blenkernel/BKE_lib_id.h2
-rw-r--r--source/blender/blenkernel/BKE_lib_override.h22
-rw-r--r--source/blender/blenkernel/BKE_lib_remap.h8
-rw-r--r--source/blender/blenkernel/BKE_main.h10
-rw-r--r--source/blender/blenkernel/BKE_mesh.h28
-rw-r--r--source/blender/blenkernel/BKE_mesh_boolean_convert.hh5
-rw-r--r--source/blender/blenkernel/BKE_mesh_remap.h2
-rw-r--r--source/blender/blenkernel/BKE_mesh_runtime.h2
-rw-r--r--source/blender/blenkernel/BKE_mesh_sample.hh61
-rw-r--r--source/blender/blenkernel/BKE_node.h3
-rw-r--r--source/blender/blenkernel/BKE_paint.h11
-rw-r--r--source/blender/blenkernel/BKE_pbvh.h5
-rw-r--r--source/blender/blenkernel/BKE_pointcloud.h3
-rw-r--r--source/blender/blenkernel/BKE_sound.h2
-rw-r--r--source/blender/blenkernel/BKE_subdiv_modifier.h36
-rw-r--r--source/blender/blenkernel/BKE_unit.h4
-rw-r--r--source/blender/blenkernel/CMakeLists.txt4
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.cc37
-rw-r--r--source/blender/blenkernel/intern/action.c22
-rw-r--r--source/blender/blenkernel/intern/anim_sys.c2
-rw-r--r--source/blender/blenkernel/intern/attribute.cc201
-rw-r--r--source/blender/blenkernel/intern/attribute_access.cc133
-rw-r--r--source/blender/blenkernel/intern/attribute_access_intern.hh58
-rw-r--r--source/blender/blenkernel/intern/brush.c68
-rw-r--r--source/blender/blenkernel/intern/cloth.c2
-rw-r--r--source/blender/blenkernel/intern/collection.c28
-rw-r--r--source/blender/blenkernel/intern/constraint.c180
-rw-r--r--source/blender/blenkernel/intern/curve.cc1
-rw-r--r--source/blender/blenkernel/intern/curve_to_mesh_convert.cc22
-rw-r--r--source/blender/blenkernel/intern/curves.cc17
-rw-r--r--source/blender/blenkernel/intern/curves_geometry.cc292
-rw-r--r--source/blender/blenkernel/intern/curves_utils.cc84
-rw-r--r--source/blender/blenkernel/intern/customdata.cc117
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c4
-rw-r--r--source/blender/blenkernel/intern/effect.c2
-rw-r--r--source/blender/blenkernel/intern/fcurve.c144
-rw-r--r--source/blender/blenkernel/intern/fluid.c1
-rw-r--r--source/blender/blenkernel/intern/geometry_component_curve.cc23
-rw-r--r--source/blender/blenkernel/intern/geometry_component_curves.cc13
-rw-r--r--source/blender/blenkernel/intern/geometry_component_instances.cc2
-rw-r--r--source/blender/blenkernel/intern/geometry_component_mesh.cc19
-rw-r--r--source/blender/blenkernel/intern/geometry_component_pointcloud.cc2
-rw-r--r--source/blender/blenkernel/intern/geometry_set.cc19
-rw-r--r--source/blender/blenkernel/intern/geometry_set_instances.cc4
-rw-r--r--source/blender/blenkernel/intern/gpencil.c2
-rw-r--r--source/blender/blenkernel/intern/gpencil_geom.cc2
-rw-r--r--source/blender/blenkernel/intern/gpencil_modifier.c43
-rw-r--r--source/blender/blenkernel/intern/idprop.c2
-rw-r--r--source/blender/blenkernel/intern/image.cc6
-rw-r--r--source/blender/blenkernel/intern/image_gpu.cc38
-rw-r--r--source/blender/blenkernel/intern/image_save.cc12
-rw-r--r--source/blender/blenkernel/intern/lib_id.c2
-rw-r--r--source/blender/blenkernel/intern/lib_override.cc (renamed from source/blender/blenkernel/intern/lib_override.c)927
-rw-r--r--source/blender/blenkernel/intern/lib_remap.c2
-rw-r--r--source/blender/blenkernel/intern/linestyle.c2
-rw-r--r--source/blender/blenkernel/intern/material.c2
-rw-r--r--source/blender/blenkernel/intern/mesh.cc9
-rw-r--r--source/blender/blenkernel/intern/mesh_boolean_convert.cc24
-rw-r--r--source/blender/blenkernel/intern/mesh_calc_edges.cc6
-rw-r--r--source/blender/blenkernel/intern/mesh_convert.cc1
-rw-r--r--source/blender/blenkernel/intern/mesh_normals.cc4
-rw-r--r--source/blender/blenkernel/intern/mesh_remesh_voxel.cc2
-rw-r--r--source/blender/blenkernel/intern/mesh_runtime.cc25
-rw-r--r--source/blender/blenkernel/intern/mesh_sample.cc174
-rw-r--r--source/blender/blenkernel/intern/mesh_tangent.c2
-rw-r--r--source/blender/blenkernel/intern/mesh_tessellate.c16
-rw-r--r--source/blender/blenkernel/intern/mesh_validate.cc4
-rw-r--r--source/blender/blenkernel/intern/mesh_wrapper.cc23
-rw-r--r--source/blender/blenkernel/intern/multires_reshape_apply_base.c2
-rw-r--r--source/blender/blenkernel/intern/nla.c64
-rw-r--r--source/blender/blenkernel/intern/node.cc3
-rw-r--r--source/blender/blenkernel/intern/object.cc25
-rw-r--r--source/blender/blenkernel/intern/paint.c12
-rw-r--r--source/blender/blenkernel/intern/particle.c2
-rw-r--r--source/blender/blenkernel/intern/particle_distribute.c4
-rw-r--r--source/blender/blenkernel/intern/particle_system.c4
-rw-r--r--source/blender/blenkernel/intern/pbvh.c130
-rw-r--r--source/blender/blenkernel/intern/pbvh.cc12
-rw-r--r--source/blender/blenkernel/intern/pbvh_bmesh.c3
-rw-r--r--source/blender/blenkernel/intern/pbvh_intern.h10
-rw-r--r--source/blender/blenkernel/intern/pointcache.c2
-rw-r--r--source/blender/blenkernel/intern/pointcloud.cc4
-rw-r--r--source/blender/blenkernel/intern/rigidbody.c129
-rw-r--r--source/blender/blenkernel/intern/sound.c23
-rw-r--r--source/blender/blenkernel/intern/subdiv_ccg_mask.c2
-rw-r--r--source/blender/blenkernel/intern/subdiv_eval.c2
-rw-r--r--source/blender/blenkernel/intern/subdiv_mesh.c6
-rw-r--r--source/blender/blenkernel/intern/subdiv_modifier.c61
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c8
-rw-r--r--source/blender/blenkernel/intern/tracking.c10
-rw-r--r--source/blender/blenkernel/intern/tracking_stabilize.c2
-rw-r--r--source/blender/blenkernel/intern/unit.c21
-rw-r--r--source/blender/blenlib/BLI_assert.h2
-rw-r--r--source/blender/blenlib/BLI_bounds.hh6
-rw-r--r--source/blender/blenlib/BLI_color.hh10
-rw-r--r--source/blender/blenlib/BLI_generic_virtual_array.hh111
-rw-r--r--source/blender/blenlib/BLI_ghash.h2
-rw-r--r--source/blender/blenlib/BLI_hash_tables.hh6
-rw-r--r--source/blender/blenlib/BLI_index_mask.hh2
-rw-r--r--source/blender/blenlib/BLI_index_mask_ops.hh14
-rw-r--r--source/blender/blenlib/BLI_math_base.hh22
-rw-r--r--source/blender/blenlib/BLI_math_color.h2
-rw-r--r--source/blender/blenlib/BLI_math_geom.h2
-rw-r--r--source/blender/blenlib/BLI_math_matrix.h2
-rw-r--r--source/blender/blenlib/BLI_math_mpq.hh6
-rw-r--r--source/blender/blenlib/BLI_math_vec_types.hh4
-rw-r--r--source/blender/blenlib/BLI_math_vector.hh33
-rw-r--r--source/blender/blenlib/BLI_utildefines_iter.h2
-rw-r--r--source/blender/blenlib/BLI_virtual_array.hh62
-rw-r--r--source/blender/blenlib/CMakeLists.txt1
-rw-r--r--source/blender/blenlib/intern/delaunay_2d.cc1
-rw-r--r--source/blender/blenlib/intern/generic_virtual_array.cc162
-rw-r--r--source/blender/blenlib/intern/hash_md5.c6
-rw-r--r--source/blender/blenlib/intern/index_mask.cc49
-rw-r--r--source/blender/blenlib/intern/kdtree_impl.h27
-rw-r--r--source/blender/blenlib/intern/math_base_inline.c20
-rw-r--r--source/blender/blenlib/intern/math_solvers.c4
-rw-r--r--source/blender/blenlib/intern/string_utf8.c4
-rw-r--r--source/blender/blenlib/tests/BLI_bounds_test.cc7
-rw-r--r--source/blender/blenlib/tests/BLI_kdtree_test.cc63
-rw-r--r--source/blender/blenlib/tests/BLI_math_color_test.cc68
-rw-r--r--source/blender/blenlib/tests/BLI_math_vector_test.cc20
-rw-r--r--source/blender/blenloader/intern/versioning_280.c6
-rw-r--r--source/blender/blenloader/intern/versioning_290.c24
-rw-r--r--source/blender/blenloader/intern/versioning_300.c656
-rw-r--r--source/blender/blenloader/intern/versioning_defaults.c3
-rw-r--r--source/blender/blenloader/intern/versioning_userdef.c1
-rw-r--r--source/blender/blenloader/intern/writefile.c8
-rw-r--r--source/blender/blentranslation/BLT_translation.h7
-rw-r--r--source/blender/blentranslation/intern/blt_lang.c9
-rw-r--r--source/blender/bmesh/intern/bmesh_construct.c15
-rw-r--r--source/blender/bmesh/intern/bmesh_edgeloop.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_interp.c21
-rw-r--r--source/blender/bmesh/intern/bmesh_interp.h4
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh_convert.cc2
-rw-r--r--source/blender/bmesh/operators/bmo_join_triangles.c2
-rw-r--r--source/blender/compositor/operations/COM_TonemapOperation.h4
-rwxr-xr-xsource/blender/datatoc/datatoc_icon.py2
-rwxr-xr-xsource/blender/datatoc/datatoc_icon_split.py2
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder.cc20
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_cycle.cc6
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations.cc40
-rw-r--r--source/blender/draw/CMakeLists.txt221
-rw-r--r--source/blender/draw/DRW_engine.h9
-rw-r--r--source/blender/draw/engines/basic/basic_shader.c6
-rw-r--r--source/blender/draw/engines/basic/shaders/basic_conservative_depth_geom.glsl (renamed from source/blender/draw/engines/basic/shaders/conservative_depth_geom.glsl)0
-rw-r--r--source/blender/draw/engines/basic/shaders/basic_depth_frag.glsl (renamed from source/blender/draw/engines/basic/shaders/depth_frag.glsl)0
-rw-r--r--source/blender/draw/engines/basic/shaders/basic_depth_pointcloud_vert.glsl (renamed from source/blender/draw/engines/basic/shaders/depth_pointcloud_vert.glsl)0
-rw-r--r--source/blender/draw/engines/basic/shaders/basic_depth_vert.glsl (renamed from source/blender/draw/engines/basic/shaders/depth_vert.glsl)0
-rw-r--r--source/blender/draw/engines/basic/shaders/infos/basic_depth_info.hh8
-rw-r--r--source/blender/draw/engines/eevee/eevee_bloom.c24
-rw-r--r--source/blender/draw/engines/eevee/eevee_private.h4
-rw-r--r--source/blender/draw/engines/eevee/eevee_shaders.c2
-rw-r--r--source/blender/draw/engines/eevee/shaders/closure_eval_surface_lib.glsl4
-rw-r--r--source/blender/draw/engines/eevee/shaders/volumetric_vert.glsl10
-rw-r--r--source/blender/draw/engines/eevee_next/eevee_defines.hh2
-rw-r--r--source/blender/draw/engines/eevee_next/eevee_shader_shared.hh2
-rw-r--r--source/blender/draw/engines/eevee_next/eevee_velocity.cc2
-rw-r--r--source/blender/draw/engines/eevee_next/eevee_velocity.hh2
-rw-r--r--source/blender/draw/engines/eevee_next/eevee_view.hh2
-rw-r--r--source/blender/draw/engines/eevee_next/shaders/eevee_attributes_lib.glsl4
-rw-r--r--source/blender/draw/engines/eevee_next/shaders/eevee_nodetree_lib.glsl4
-rw-r--r--source/blender/draw/engines/eevee_next/shaders/infos/eevee_material_info.hh7
-rw-r--r--source/blender/draw/engines/external/external_engine.c4
-rw-r--r--source/blender/draw/engines/overlay/overlay_extra.c10
-rw-r--r--source/blender/draw/engines/overlay/shaders/infos/overlay_antialiasing_info.hh (renamed from source/blender/draw/engines/overlay/shaders/infos/antialiasing_info.hh)4
-rw-r--r--source/blender/draw/engines/overlay/shaders/infos/overlay_armature_info.hh (renamed from source/blender/draw/engines/overlay/shaders/infos/armature_info.hh)44
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-rw-r--r--source/blender/windowmanager/gizmo/WM_gizmo_api.h2
-rw-r--r--source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c7
-rw-r--r--source/blender/windowmanager/gizmo/intern/wm_gizmo_target_props.c2
-rw-r--r--source/blender/windowmanager/intern/wm_cursors.c2
-rw-r--r--source/blender/windowmanager/intern/wm_dragdrop.c2
-rw-r--r--source/blender/windowmanager/intern/wm_draw.c239
-rw-r--r--source/blender/windowmanager/intern/wm_event_system.cc (renamed from source/blender/windowmanager/intern/wm_event_system.c)823
-rw-r--r--source/blender/windowmanager/intern/wm_files.c2
-rw-r--r--source/blender/windowmanager/intern/wm_files_link.c8
-rw-r--r--source/blender/windowmanager/intern/wm_init_exit.c6
-rw-r--r--source/blender/windowmanager/intern/wm_jobs.c60
-rw-r--r--source/blender/windowmanager/intern/wm_keymap.c5
-rw-r--r--source/blender/windowmanager/intern/wm_keymap_utils.c6
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c8
-rw-r--r--source/blender/windowmanager/intern/wm_playanim.c16
-rw-r--r--source/blender/windowmanager/intern/wm_uilist_type.c1
-rw-r--r--source/blender/windowmanager/intern/wm_window.c22
-rw-r--r--source/blender/windowmanager/xr/intern/wm_xr_operators.c5
999 files changed, 22359 insertions, 14113 deletions
diff --git a/source/blender/CMakeLists.txt b/source/blender/CMakeLists.txt
index efa2be9e48c..8ba6e7318bb 100644
--- a/source/blender/CMakeLists.txt
+++ b/source/blender/CMakeLists.txt
@@ -96,15 +96,15 @@ set(SRC_DNA_DEFAULTS_INC
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_cachefile_defaults.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_camera_defaults.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_collection_defaults.h
- ${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_curves_defaults.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_curve_defaults.h
+ ${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_curves_defaults.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_defaults.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_fluid_defaults.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_gpencil_modifier_defaults.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_image_defaults.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_lattice_defaults.h
- ${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_lightprobe_defaults.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_light_defaults.h
+ ${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_lightprobe_defaults.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_linestyle_defaults.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_material_defaults.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_mesh_defaults.h
diff --git a/source/blender/blenfont/BLF_api.h b/source/blender/blenfont/BLF_api.h
index e5e2b1711b1..83ca9158efc 100644
--- a/source/blender/blenfont/BLF_api.h
+++ b/source/blender/blenfont/BLF_api.h
@@ -14,6 +14,15 @@
extern "C" {
#endif
+/* Name of subfolder inside BLENDER_DATAFILES that contains font files. */
+#define BLF_DATAFILES_FONTS_DIR "fonts"
+
+/* File name of the default variable-width font. */
+#define BLF_DEFAULT_PROPORTIONAL_FONT "droidsans.ttf"
+
+/* File name of the default fixed-pitch font. */
+#define BLF_DEFAULT_MONOSPACED_FONT "bmonofont-i18n.ttf"
+
/* enable this only if needed (unused circa 2016) */
#define BLF_BLUR_ENABLE 0
@@ -37,12 +46,14 @@ void BLF_cache_flush_set_fn(void (*cache_flush_fn)(void));
*/
int BLF_load(const char *name) ATTR_NONNULL();
int BLF_load_mem(const char *name, const unsigned char *mem, int mem_size) ATTR_NONNULL();
+bool BLF_is_loaded(const char *name) ATTR_NONNULL();
int BLF_load_unique(const char *name) ATTR_NONNULL();
int BLF_load_mem_unique(const char *name, const unsigned char *mem, int mem_size) ATTR_NONNULL();
void BLF_unload(const char *name) ATTR_NONNULL();
void BLF_unload_id(int fontid);
+void BLF_unload_all(void);
char *BLF_display_name_from_file(const char *filepath);
@@ -312,25 +323,35 @@ int BLF_set_default(void);
int BLF_load_default(bool unique);
int BLF_load_mono_default(bool unique);
+void BLF_load_font_stack(void);
#ifdef DEBUG
void BLF_state_print(int fontid);
#endif
-/* font->flags. */
-#define BLF_ROTATION (1 << 0)
-#define BLF_CLIPPING (1 << 1)
-#define BLF_SHADOW (1 << 2)
-// #define BLF_FLAG_UNUSED_3 (1 << 3) /* dirty */
-#define BLF_MATRIX (1 << 4)
-#define BLF_ASPECT (1 << 5)
-#define BLF_WORD_WRAP (1 << 6)
-#define BLF_MONOCHROME (1 << 7) /* no-AA */
-#define BLF_HINTING_NONE (1 << 8)
-#define BLF_HINTING_SLIGHT (1 << 9)
-#define BLF_HINTING_FULL (1 << 10)
-#define BLF_BOLD (1 << 11)
-#define BLF_ITALIC (1 << 12)
+/** #FontBLF.flags. */
+enum {
+ BLF_ROTATION = 1 << 0,
+ BLF_CLIPPING = 1 << 1,
+ BLF_SHADOW = 1 << 2,
+ // BLF_FLAG_UNUSED_3 = 1 << 3, /* dirty */
+ BLF_MATRIX = 1 << 4,
+ BLF_ASPECT = 1 << 5,
+ BLF_WORD_WRAP = 1 << 6,
+ /** No anti-aliasing. */
+ BLF_MONOCHROME = 1 << 7,
+ BLF_HINTING_NONE = 1 << 8,
+ BLF_HINTING_SLIGHT = 1 << 9,
+ BLF_HINTING_FULL = 1 << 10,
+ BLF_BOLD = 1 << 11,
+ BLF_ITALIC = 1 << 12,
+ /** Intended USE is monospaced, regardless of font type. */
+ BLF_MONOSPACED = 1 << 13,
+ /** A font within the default stack of fonts. */
+ BLF_DEFAULT = 1 << 14,
+ /** Must only be used as last font in the stack. */
+ BLF_LAST_RESORT = 1 << 15,
+};
#define BLF_DRAW_STR_DUMMY_MAX 1024
diff --git a/source/blender/blenfont/intern/blf.c b/source/blender/blenfont/intern/blf.c
index a944ab332bd..a1fcc17ca3f 100644
--- a/source/blender/blenfont/intern/blf.c
+++ b/source/blender/blenfont/intern/blf.c
@@ -34,13 +34,6 @@
#include "blf_internal.h"
#include "blf_internal_types.h"
-/* Max number of font in memory.
- * Take care that now every font have a glyph cache per size/dpi,
- * so we don't need load the same font with different size, just
- * load one and call BLF_size.
- */
-#define BLF_MAX_FONT 16
-
#define BLF_RESULT_CHECK_INIT(r_info) \
if (r_info) { \
memset(r_info, 0, sizeof(*(r_info))); \
@@ -48,7 +41,7 @@
((void)0)
/* Font array. */
-static FontBLF *global_font[BLF_MAX_FONT] = {NULL};
+FontBLF *global_font[BLF_MAX_FONT] = {NULL};
/* XXX: should these be made into global_font_'s too? */
@@ -134,6 +127,11 @@ bool BLF_has_glyph(int fontid, unsigned int unicode)
return false;
}
+bool BLF_is_loaded(const char *name)
+{
+ return blf_search(name) >= 0;
+}
+
int BLF_load(const char *name)
{
/* check if we already load this font. */
@@ -255,6 +253,20 @@ void BLF_unload_id(int fontid)
}
}
+void BLF_unload_all(void)
+{
+ for (int i = 0; i < BLF_MAX_FONT; i++) {
+ FontBLF *font = global_font[i];
+ if (font) {
+ blf_font_free(font);
+ global_font[i] = NULL;
+ }
+ }
+ blf_mono_font = -1;
+ blf_mono_font_render = -1;
+ BLF_default_set(-1);
+}
+
void BLF_enable(int fontid, int option)
{
FontBLF *font = blf_get(fontid);
diff --git a/source/blender/blenfont/intern/blf_font.c b/source/blender/blenfont/intern/blf_font.c
index a170f27d247..3e2927d581e 100644
--- a/source/blender/blenfont/intern/blf_font.c
+++ b/source/blender/blenfont/intern/blf_font.c
@@ -18,6 +18,7 @@
#include FT_FREETYPE_H
#include FT_GLYPH_H
+#include FT_TRUETYPE_TABLES_H /* For TT_OS2 */
#include "MEM_guardedalloc.h"
@@ -1288,6 +1289,25 @@ FontBLF *blf_font_new(const char *name, const char *filepath)
font->filepath = BLI_strdup(filepath);
blf_font_fill(font);
+ /* Save TrueType table with bits to quickly test most unicode block coverage. */
+ TT_OS2 *os2_table = (TT_OS2 *)FT_Get_Sfnt_Table(font->face, FT_SFNT_OS2);
+ if (os2_table) {
+ font->UnicodeRanges[0] = (uint)os2_table->ulUnicodeRange1;
+ font->UnicodeRanges[1] = (uint)os2_table->ulUnicodeRange2;
+ font->UnicodeRanges[2] = (uint)os2_table->ulUnicodeRange3;
+ font->UnicodeRanges[3] = (uint)os2_table->ulUnicodeRange4;
+ }
+
+ /* Detect "Last resort" fonts. They have everything. Usually except last 5 bits. */
+ if (font->UnicodeRanges[0] == 0xffffffffU && font->UnicodeRanges[1] == 0xffffffffU &&
+ font->UnicodeRanges[2] == 0xffffffffU && font->UnicodeRanges[3] >= 0x7FFFFFFU) {
+ font->flags |= BLF_LAST_RESORT;
+ }
+
+ if (FT_IS_FIXED_WIDTH(font->face)) {
+ font->flags |= BLF_MONOSPACED;
+ }
+
if (FT_HAS_KERNING(font->face)) {
/* Create kerning cache table and fill with value indicating "unset". */
font->kerning_cache = MEM_mallocN(sizeof(KerningCacheBLF), __func__);
diff --git a/source/blender/blenfont/intern/blf_font_default.c b/source/blender/blenfont/intern/blf_font_default.c
index 3a68423e64e..1bde25b5776 100644
--- a/source/blender/blenfont/intern/blf_font_default.c
+++ b/source/blender/blenfont/intern/blf_font_default.c
@@ -11,13 +11,14 @@
#include "BLF_api.h"
+#include "BLI_fileops.h"
#include "BLI_path_util.h"
#include "BKE_appdir.h"
static int blf_load_font_default(const char *filename, const bool unique)
{
- const char *dir = BKE_appdir_folder_id(BLENDER_DATAFILES, "fonts");
+ const char *dir = BKE_appdir_folder_id(BLENDER_DATAFILES, BLF_DATAFILES_FONTS_DIR);
if (dir == NULL) {
fprintf(stderr,
"%s: 'fonts' data path not found for '%s', will not be able to display text\n",
@@ -34,10 +35,46 @@ static int blf_load_font_default(const char *filename, const bool unique)
int BLF_load_default(const bool unique)
{
- return blf_load_font_default("droidsans.ttf", unique);
+ int font_id = blf_load_font_default(BLF_DEFAULT_PROPORTIONAL_FONT, unique);
+ BLF_enable(font_id, BLF_DEFAULT);
+ return font_id;
}
int BLF_load_mono_default(const bool unique)
{
- return blf_load_font_default("bmonofont-i18n.ttf", unique);
+ int font_id = blf_load_font_default(BLF_DEFAULT_MONOSPACED_FONT, unique);
+ BLF_enable(font_id, BLF_MONOSPACED | BLF_DEFAULT);
+ return font_id;
+}
+
+void BLF_load_font_stack()
+{
+ /* Load these if not already, might have been replaced by user custom. */
+ BLF_load_default(false);
+ BLF_load_mono_default(false);
+
+ const char *path = BKE_appdir_folder_id(BLENDER_DATAFILES, BLF_DATAFILES_FONTS_DIR SEP_STR);
+ if (path && BLI_exists(path)) {
+ struct direntry *dir;
+ uint num_files = BLI_filelist_dir_contents(path, &dir);
+ for (int f = 0; f < num_files; f++) {
+ if (!FILENAME_IS_CURRPAR(dir[f].relname) && !BLI_is_dir(dir[f].path)) {
+ if (!BLF_is_loaded(dir[f].path)) {
+ int font_id = BLF_load(dir[f].path);
+ if (font_id == -1) {
+ fprintf(stderr, "Unable to load font: %s\n", dir[f].path);
+ }
+ else {
+ BLF_enable(font_id, BLF_DEFAULT);
+ /* TODO: FontBLF will later load FT_Face on demand. When this is in
+ * place we can drop this face now since we have all needed data. */
+ }
+ }
+ }
+ }
+ BLI_filelist_free(dir, num_files);
+ }
+ else {
+ fprintf(stderr, "Fonts not found at %s\n", path);
+ }
}
diff --git a/source/blender/blenfont/intern/blf_glyph.c b/source/blender/blenfont/intern/blf_glyph.c
index 2694b179a11..ed30cca4da2 100644
--- a/source/blender/blenfont/intern/blf_glyph.c
+++ b/source/blender/blenfont/intern/blf_glyph.c
@@ -39,6 +39,7 @@
#include "BLI_math_vector.h"
#include "BLI_strict_flags.h"
+#include "BLI_string_utf8.h"
/* -------------------------------------------------------------------- */
/** \name Internal Utilities
@@ -222,6 +223,335 @@ static GlyphBLF *blf_glyph_cache_add_glyph(
return g;
}
+/* This table can be used to find a coverage bit based on a charcode. later we can get default
+ * language and script from codepoint. */
+
+typedef struct eUnicodeBlock {
+ unsigned int first;
+ unsigned int last;
+ int coverage_bit; /* 0-122. -1 is N/A. */
+ /* Later we add primary script and language for Harfbuzz, data from
+ * https://en.wikipedia.org/wiki/Unicode_block */
+} eUnicodeBlock;
+
+static eUnicodeBlock unicode_blocks[] = {
+ /* Must be in ascending order by start of range. */
+ {0x0, 0x7F, 0}, /* Basic Latin. */
+ {0x80, 0xFF, 1}, /* Latin-1 Supplement. */
+ {0x100, 0x17F, 2}, /* Latin Extended-A. */
+ {0x180, 0x24F, 3}, /* Latin Extended-B. */
+ {0x250, 0x2AF, 4}, /* IPA Extensions. */
+ {0x2B0, 0x2FF, 5}, /* Spacing Modifier Letters. */
+ {0x300, 0x36F, 6}, /* Combining Diacritical Marks. */
+ {0x370, 0x3FF, 7}, /* Greek. */
+ {0x400, 0x52F, 9}, /* Cyrillic. */
+ {0x530, 0x58F, 10}, /* Armenian. */
+ {0x590, 0x5FF, 11}, /* Hebrew. */
+ {0x600, 0x6FF, 13}, /* Arabic. */
+ {0x700, 0x74F, 71}, /* Syriac. */
+ {0x750, 0x77F, 13}, /* Arabic Supplement. */
+ {0x780, 0x7BF, 72}, /* Thaana. */
+ {0x7C0, 0x7FF, 14}, /* NKo. */
+ {0x800, 0x83F, -1}, /* Samaritan. */
+ {0x840, 0x85F, -1}, /* Mandaic. */
+ {0x900, 0x97F, 15}, /* Devanagari. */
+ {0x980, 0x9FF, 16}, /* Bengali. */
+ {0xA00, 0xA7F, 17}, /* Gurmukhi. */
+ {0xA80, 0xAFF, 18}, /* Gujarati. */
+ {0xB00, 0xB7F, 19}, /* Oriya. */
+ {0xB80, 0xBFF, 20}, /* Tamil. */
+ {0xC00, 0xC7F, 21}, /* Telugu. */
+ {0xC80, 0xCFF, 22}, /* Kannada. */
+ {0xD00, 0xD7F, 23}, /* Malayalam. */
+ {0xD80, 0xDFF, 73}, /* Sinhala. */
+ {0xE00, 0xE7F, 24}, /* Thai. */
+ {0xE80, 0xEFF, 25}, /* Lao. */
+ {0xF00, 0xFFF, 70}, /* Tibetan. */
+ {0x1000, 0x109F, 74}, /* Myanmar. */
+ {0x10A0, 0x10FF, 26}, /* Georgian. */
+ {0x1100, 0x11FF, 28}, /* Hangul Jamo. */
+ {0x1200, 0x139F, 75}, /* Ethiopic. */
+ {0x13A0, 0x13FF, 76}, /* Cherokee. */
+ {0x1400, 0x167F, 77}, /* Canadian Aboriginal. */
+ {0x1680, 0x169F, 78}, /* Ogham. */
+ {0x16A0, 0x16FF, 79}, /* unic. */
+ {0x1700, 0x171F, 84}, /* Tagalog. */
+ {0x1720, 0x173F, 84}, /* Hanunoo. */
+ {0x1740, 0x175F, 84}, /* Buhid. */
+ {0x1760, 0x177F, 84}, /* Tagbanwa. */
+ {0x1780, 0x17FF, 80}, /* Khmer. */
+ {0x1800, 0x18AF, 81}, /* Mongolian. */
+ {0x1900, 0x194F, 93}, /* Limbu. */
+ {0x1950, 0x197F, 94}, /* Tai Le. */
+ {0x1980, 0x19DF, 95}, /* New Tai Lue". */
+ {0x19E0, 0x19FF, 80}, /* Khmer. */
+ {0x1A00, 0x1A1F, 96}, /* Buginese. */
+ {0x1A20, 0x1AAF, -1}, /* Tai Tham. */
+ {0x1B00, 0x1B7F, 27}, /* Balinese. */
+ {0x1B80, 0x1BBF, 112}, /* Sundanese. */
+ {0x1BC0, 0x1BFF, -1}, /* Batak. */
+ {0x1C00, 0x1C4F, 113}, /* Lepcha. */
+ {0x1C50, 0x1C7F, 114}, /* Ol Chiki. */
+ {0x1D00, 0x1DBF, 4}, /* IPA Extensions. */
+ {0x1DC0, 0x1DFF, 6}, /* Combining Diacritical Marks. */
+ {0x1E00, 0x1EFF, 29}, /* Latin Extended Additional. */
+ {0x1F00, 0x1FFF, 30}, /* Greek Extended. */
+ {0x2000, 0x206F, 31}, /* General Punctuation. */
+ {0x2070, 0x209F, 32}, /* Superscripts And Subscripts. */
+ {0x20A0, 0x20CF, 33}, /* Currency Symbols. */
+ {0x20D0, 0x20FF, 34}, /* Combining Diacritical Marks For Symbols. */
+ {0x2100, 0x214F, 35}, /* Letterlike Symbols. */
+ {0x2150, 0x218F, 36}, /* Number Forms. */
+ {0x2190, 0x21FF, 37}, /* Arrows. */
+ {0x2200, 0x22FF, 38}, /* Mathematical Operators. */
+ {0x2300, 0x23FF, 39}, /* Miscellaneous Technical. */
+ {0x2400, 0x243F, 40}, /* Control Pictures. */
+ {0x2440, 0x245F, 41}, /* Optical Character Recognition. */
+ {0x2460, 0x24FF, 42}, /* Enclosed Alphanumerics. */
+ {0x2500, 0x257F, 43}, /* Box Drawing. */
+ {0x2580, 0x259F, 44}, /* Block Elements. */
+ {0x25A0, 0x25FF, 45}, /* Geometric Shapes. */
+ {0x2600, 0x26FF, 46}, /* Miscellaneous Symbols. */
+ {0x2700, 0x27BF, 47}, /* Dingbats. */
+ {0x27C0, 0x27EF, 38}, /* Mathematical Operators. */
+ {0x27F0, 0x27FF, 37}, /* Arrows. */
+ {0x2800, 0x28FF, 82}, /* Braille. */
+ {0x2900, 0x297F, 37}, /* Arrows. */
+ {0x2980, 0x2AFF, 38}, /* Mathematical Operators. */
+ {0x2B00, 0x2BFF, 37}, /* Arrows. */
+ {0x2C00, 0x2C5F, 97}, /* Glagolitic. */
+ {0x2C60, 0x2C7F, 29}, /* Latin Extended Additional. */
+ {0x2C80, 0x2CFF, 8}, /* Coptic. */
+ {0x2D00, 0x2D2F, 26}, /* Georgian. */
+ {0x2D30, 0x2D7F, 98}, /* Tifinagh. */
+ {0x2D80, 0x2DDF, 75}, /* Ethiopic. */
+ {0x2DE0, 0x2DFF, 9}, /* Cyrillic. */
+ {0x2E00, 0x2E7F, 31}, /* General Punctuation. */
+ {0x2E80, 0x2FFF, 59}, /* CJK Unified Ideographs. */
+ {0x3000, 0x303F, 48}, /* CJK Symbols And Punctuation. */
+ {0x3040, 0x309F, 49}, /* Hiragana. */
+ {0x30A0, 0x30FF, 50}, /* Katakana. */
+ {0x3100, 0x312F, 51}, /* Bopomofo. */
+ {0x3130, 0x318F, 52}, /* Hangul Compatibility Jamo. */
+ {0x3190, 0x319F, 59}, /* CJK Unified Ideographs. */
+ {0x31A0, 0x31BF, 51}, /* Bopomofo. */
+ {0x31C0, 0x31EF, 59}, /* CJK Unified Ideographs. */
+ {0x31F0, 0x31FF, 50}, /* Katakana. */
+ {0x3200, 0x32FF, 54}, /* Enclosed CJK Letters And Months. */
+ {0x3300, 0x33FF, 55}, /* CJK Compatibility. */
+ {0x3400, 0x4DBF, 59}, /* CJK Unified Ideographs. */
+ {0x4DC0, 0x4DFF, 99}, /* Yijing. */
+ {0x4E00, 0x9FFF, 59}, /* CJK Unified Ideographs. */
+ {0xA000, 0xA4CF, 83}, /* Yi. */
+ {0xA4D0, 0xA4FF, -1}, /* Lisu. */
+ {0xA500, 0xA63F, 12}, /* Vai. */
+ {0xA640, 0xA69F, 9}, /* Cyrillic. */
+ {0xA6A0, 0xA6FF, -1}, /* Bamum. */
+ {0xA700, 0xA71F, 5}, /* Spacing Modifier Letters. */
+ {0xA720, 0xA7FF, 29}, /* Latin Extended Additional. */
+ {0xA800, 0xA82F, 100}, /* Syloti Nagri. */
+ {0xA840, 0xA87F, 53}, /* Phags-pa. */
+ {0xA880, 0xA8DF, 115}, /* Saurashtra. */
+ {0xA900, 0xA92F, 116}, /* Kayah Li. */
+ {0xA930, 0xA95F, 117}, /* Rejang. */
+ {0xA960, 0xA97F, 56}, /* Hangul Syllables. */
+ {0xA980, 0xA9DF, -1}, /* Javanese. */
+ {0xA9E0, 0xA9FF, 74}, /* Myanmar. */
+ {0xAA00, 0xAA5F, 118}, /* Cham. */
+ {0xAA60, 0xAA7F, 74}, /* Myanmar. */
+ {0xAA80, 0xAADF, -1}, /* Tai Viet. */
+ {0xAAE0, 0xAAFF, -1}, /* Meetei Mayek. */
+ {0xAB00, 0xAB2F, 75}, /* Ethiopic. */
+ {0xAB70, 0xABBF, 76}, /* Cherokee. */
+ {0xABC0, 0xABFF, -1}, /* Meetei Mayek. */
+ {0xAC00, 0xD7AF, 56}, /* Hangul Syllables. */
+ {0xD800, 0xDFFF, 57}, /* Non-Plane 0. */
+ {0xE000, 0xF6FF, 60}, /* Private Use Area. */
+ {0xE700, 0xEFFF, -1}, /* MS Wingdings. */
+ {0xF000, 0xF8FF, -1}, /* MS Symbols. */
+ {0xF900, 0xFAFF, 61}, /* CJK Compatibility Ideographs. */
+ {0xFB00, 0xFB4F, 62}, /* Alphabetic Presentation Forms. */
+ {0xFB50, 0xFDFF, 63}, /* Arabic Presentation Forms-A. */
+ {0xFE00, 0xFE0F, 91}, /* Variation Selectors. */
+ {0xFE10, 0xFE1F, 65}, /* CJK Compatibility Forms. */
+ {0xFE20, 0xFE2F, 64}, /* Combining Half Marks. */
+ {0xFE30, 0xFE4F, 65}, /* CJK Compatibility Forms. */
+ {0xFE50, 0xFE6F, 66}, /* Small Form Variants. */
+ {0xFE70, 0xFEFF, 67}, /* Arabic Presentation Forms-B. */
+ {0xFF00, 0xFFEF, 68}, /* Halfwidth And Fullwidth Forms. */
+ {0xFFF0, 0xFFFF, 69}, /* Specials. */
+ {0x10000, 0x1013F, 101}, /* Linear B. */
+ {0x10140, 0x1018F, 102}, /* Ancient Greek Numbers. */
+ {0x10190, 0x101CF, 119}, /* Ancient Symbols. */
+ {0x101D0, 0x101FF, 120}, /* Phaistos Disc. */
+ {0x10280, 0x1029F, 121}, /* Lycian. */
+ {0x102A0, 0x102DF, 121}, /* Carian. */
+ {0x10300, 0x1032F, 85}, /* Old Italic. */
+ {0x10330, 0x1034F, 86}, /* Gothic. */
+ {0x10350, 0x1037F, -1}, /* Old Permic. */
+ {0x10380, 0x1039F, 103}, /* Ugaritic. */
+ {0x103A0, 0x103DF, 104}, /* Old Persian. */
+ {0x10400, 0x1044F, 87}, /* Deseret. */
+ {0x10450, 0x1047F, 105}, /* Shavian. */
+ {0x10480, 0x104AF, 106}, /* Osmanya. */
+ {0x104B0, 0x104FF, -1}, /* Osage. */
+ {0x10500, 0x1052F, -1}, /* Elbasan. */
+ {0x10530, 0x1056F, -1}, /* Caucasian Albanian. */
+ {0x10570, 0x105BF, -1}, /* Vithkuqi. */
+ {0x10600, 0x1077F, -1}, /* Linear A. */
+ {0x10780, 0x107BF, 3}, /* Latin Extended-B. */
+ {0x10800, 0x1083F, 107}, /* Cypriot Syllabary. */
+ {0x10840, 0x1085F, -1}, /* Imperial Aramaic. */
+ {0x10860, 0x1087F, -1}, /* Palmyrene. */
+ {0x10880, 0x108AF, -1}, /* Nabataean. */
+ {0x108E0, 0x108FF, -1}, /* Hatran. */
+ {0x10900, 0x1091F, 58}, /* Phoenician. */
+ {0x10920, 0x1093F, 121}, /* Lydian. */
+ {0x10980, 0x1099F, -1}, /* Meroitic Hieroglyphs. */
+ {0x109A0, 0x109FF, -1}, /* Meroitic Cursive. */
+ {0x10A00, 0x10A5F, 108}, /* Kharoshthi. */
+ {0x10A60, 0x10A7F, -1}, /* Old South Arabian. */
+ {0x10A80, 0x10A9F, -1}, /* Old North Arabian. */
+ {0x10AC0, 0x10AFF, -1}, /* Manichaean. */
+ {0x10B00, 0x10B3F, -1}, /* Avestan. */
+ {0x10B40, 0x10B5F, -1}, /* Inscriptional Parthian. */
+ {0x10B60, 0x10B7F, -1}, /* Inscriptional Pahlavi. */
+ {0x10B80, 0x10BAF, -1}, /* Psalter Pahlavi. */
+ {0x10C00, 0x10C4F, -1}, /* Old Turkic. */
+ {0x10C80, 0x10CFF, -1}, /* Old Hungarian. */
+ {0x10D00, 0x10D3F, -1}, /* Hanifi Rohingya. */
+ {0x108E0, 0x10E7F, -1}, /* Rumi Numeral Symbols. */
+ {0x10E80, 0x10EBF, -1}, /* Yezidi. */
+ {0x10F00, 0x10F2F, -1}, /* Old Sogdian. */
+ {0x10F30, 0x10F6F, -1}, /* Sogdian. */
+ {0x10F70, 0x10FAF, -1}, /* Old Uyghur. */
+ {0x10FB0, 0x10FDF, -1}, /* Chorasmian. */
+ {0x10FE0, 0x10FFF, -1}, /* Elymaic. */
+ {0x11000, 0x1107F, -1}, /* Brahmi. */
+ {0x11080, 0x110CF, -1}, /* Kaithi. */
+ {0x110D0, 0x110FF, -1}, /* Sora Sompeng. */
+ {0x11100, 0x1114F, -1}, /* Chakma. */
+ {0x11150, 0x1117F, -1}, /* Mahajani. */
+ {0x11180, 0x111DF, -1}, /* Sharada. */
+ {0x111E0, 0x111FF, -1}, /* Sinhala Archaic Numbers. */
+ {0x11200, 0x1124F, -1}, /* Khojki. */
+ {0x11280, 0x112AF, -1}, /* Multani. */
+ {0x112B0, 0x112FF, -1}, /* Khudawadi. */
+ {0x11300, 0x1137F, -1}, /* Grantha. */
+ {0x11400, 0x1147F, -1}, /* Newa. */
+ {0x11480, 0x114DF, -1}, /* Tirhuta. */
+ {0x11580, 0x115FF, -1}, /* Siddham. */
+ {0x11600, 0x1165F, -1}, /* Modi. */
+ {0x11660, 0x1167F, 81}, /* Mongolian. */
+ {0x11680, 0x116CF, -1}, /* Takri. */
+ {0x11700, 0x1174F, -1}, /* Ahom. */
+ {0x11800, 0x1184F, -1}, /* Dogra. */
+ {0x118A0, 0x118FF, -1}, /* Warang Citi. */
+ {0x11900, 0x1195F, -1}, /* Dives Akuru. */
+ {0x119A0, 0x119FF, -1}, /* Nandinagari. */
+ {0x11A00, 0x11A4F, -1}, /* Zanabazar Square. */
+ {0x11A50, 0x11AAF, -1}, /* Soyombo. */
+ {0x11AB0, 0x11ABF, 77}, /* Canadian Aboriginal Syllabics. */
+ {0x11AC0, 0x11AFF, -1}, /* Pau Cin Hau. */
+ {0x11C00, 0x11C6F, -1}, /* Bhaiksuki. */
+ {0x11C70, 0x11CBF, -1}, /* Marchen. */
+ {0x11D00, 0x11D5F, -1}, /* Masaram Gondi. */
+ {0x11D60, 0x11DAF, -1}, /* Gunjala Gondi. */
+ {0x11EE0, 0x11EFF, -1}, /* Makasar. */
+ {0x11FB0, 0x11FBF, -1}, /* Lisu. */
+ {0x11FC0, 0x11FFF, 20}, /* Tamil. */
+ {0x12000, 0x1254F, 110}, /* Cuneiform. */
+ {0x12F90, 0x12FFF, -1}, /* Cypro-Minoan. */
+ {0x13000, 0x1343F, -1}, /* Egyptian Hieroglyphs. */
+ {0x14400, 0x1467F, -1}, /* Anatolian Hieroglyphs. */
+ {0x16800, 0x16A3F, -1}, /* Bamum. */
+ {0x16A40, 0x16A6F, -1}, /* Mro. */
+ {0x16A70, 0x16ACF, -1}, /* Tangsa. */
+ {0x16AD0, 0x16AFF, -1}, /* Bassa Vah. */
+ {0x16B00, 0x16B8F, -1}, /* Pahawh Hmong. */
+ {0x16E40, 0x16E9F, -1}, /* Medefaidrin. */
+ {0x16F00, 0x16F9F, -1}, /* Miao. */
+ {0x16FE0, 0x16FFF, -1}, /* Ideographic Symbols. */
+ {0x17000, 0x18AFF, -1}, /* Tangut. */
+ {0x1B170, 0x1B2FF, -1}, /* Nushu. */
+ {0x1BC00, 0x1BC9F, -1}, /* Duployan. */
+ {0x1D000, 0x1D24F, 88}, /* Musical Symbols. */
+ {0x1D2E0, 0x1D2FF, -1}, /* Mayan Numerals. */
+ {0x1D300, 0x1D35F, 109}, /* Tai Xuan Jing. */
+ {0x1D360, 0x1D37F, 111}, /* Counting Rod Numerals. */
+ {0x1D400, 0x1D7FF, 89}, /* Mathematical Alphanumeric Symbols. */
+ {0x1E2C0, 0x1E2FF, -1}, /* Wancho. */
+ {0x1E800, 0x1E8DF, -1}, /* Mende Kikakui. */
+ {0x1E900, 0x1E95F, -1}, /* Adlam. */
+ {0x1EC70, 0x1ECBF, -1}, /* Indic Siyaq Numbers. */
+ {0x1F000, 0x1F02F, 122}, /* Mahjong Tiles. */
+ {0x1F030, 0x1F09F, 122}, /* Domino Tiles. */
+ {0x1F600, 0x1F64F, -1}, /* Emoticons. */
+ {0x20000, 0x2A6DF, 59}, /* CJK Unified Ideographs. */
+ {0x2F800, 0x2FA1F, 61}, /* CJK Compatibility Ideographs. */
+ {0xE0000, 0xE007F, 92}, /* Tags. */
+ {0xE0100, 0xE01EF, 91}, /* Variation Selectors. */
+ {0xF0000, 0x10FFFD, 90}}; /* Private Use Supplementary. */
+
+/* Find a unicode block that a charcode belongs to. */
+static eUnicodeBlock *blf_charcode_to_unicode_block(uint charcode)
+{
+ if (charcode < 0x80) {
+ /* Shortcut to Basic Latin. */
+ return &unicode_blocks[0];
+ }
+
+ /* Binary search for other blocks. */
+
+ int min = 0;
+ int max = ARRAY_SIZE(unicode_blocks) - 1;
+ int mid;
+
+ if (charcode < unicode_blocks[0].first || charcode > unicode_blocks[max].last) {
+ return NULL;
+ }
+
+ while (max >= min) {
+ mid = (min + max) / 2;
+ if (charcode > unicode_blocks[mid].last) {
+ min = mid + 1;
+ }
+ else if (charcode < unicode_blocks[mid].first) {
+ max = mid - 1;
+ }
+ else {
+ return &unicode_blocks[mid];
+ }
+ }
+
+ return NULL;
+}
+
+static int blf_charcode_to_coverage_bit(uint charcode)
+{
+ int coverage_bit = -1;
+ eUnicodeBlock *block = blf_charcode_to_unicode_block(charcode);
+ if (block) {
+ coverage_bit = block->coverage_bit;
+ }
+
+ if (coverage_bit < 0 && charcode > 0xFFFF) {
+ /* No coverage bit, but OpenType specs v.1.3+ says bit 57 implies that there
+ * are codepoints supported beyond the BMP, so only check fonts with this set. */
+ coverage_bit = 57;
+ }
+
+ return coverage_bit;
+}
+
+static bool blf_font_has_coverage_bit(FontBLF *font, int coverage_bit)
+{
+ if (coverage_bit < 0) {
+ return false;
+ }
+ return (font->UnicodeRanges[(uint)coverage_bit >> 5] & (1u << ((uint)coverage_bit % 32)));
+}
+
/**
* Return a glyph index from `charcode`. Not found returns zero, which is a valid
* printable character (`.notdef` or `tofu`). Font is allowed to change here.
@@ -229,8 +559,42 @@ static GlyphBLF *blf_glyph_cache_add_glyph(
static FT_UInt blf_glyph_index_from_charcode(FontBLF **font, const uint charcode)
{
FT_UInt glyph_index = FT_Get_Char_Index((*font)->face, charcode);
- /* TODO: If not found in this font, check others, update font pointer. */
- return glyph_index;
+ if (glyph_index) {
+ return glyph_index;
+ }
+
+ /* Not found in main font, so look in the others. */
+ FontBLF *last_resort = NULL;
+ int coverage_bit = blf_charcode_to_coverage_bit(charcode);
+ for (int i = 0; i < BLF_MAX_FONT; i++) {
+ FontBLF *f = global_font[i];
+ if (!f || f == *font || !(f->flags & BLF_DEFAULT)) {
+ continue;
+ }
+
+ if (f->flags & BLF_LAST_RESORT) {
+ last_resort = f;
+ continue;
+ }
+ if (coverage_bit < 0 || blf_font_has_coverage_bit(f, coverage_bit)) {
+ glyph_index = FT_Get_Char_Index(f->face, charcode);
+ if (glyph_index) {
+ *font = f;
+ return glyph_index;
+ }
+ }
+ }
+
+ /* Not found in the stack, return from Last Resort if there is one. */
+ if (last_resort) {
+ glyph_index = FT_Get_Char_Index(last_resort->face, charcode);
+ if (glyph_index) {
+ *font = last_resort;
+ return glyph_index;
+ }
+ }
+
+ return 0;
}
/**
@@ -377,24 +741,24 @@ static bool UNUSED_FUNCTION(blf_glyph_transform_width)(FT_GlyphSlot glyph, float
/**
* Transform glyph to fit nicely within a fixed column width.
*/
-static bool UNUSED_FUNCTION(blf_glyph_transform_monospace)(FT_GlyphSlot glyph, int width)
+static bool blf_glyph_transform_monospace(FT_GlyphSlot glyph, int width)
{
if (glyph->format == FT_GLYPH_FORMAT_OUTLINE) {
- int gwidth = (int)(glyph->linearHoriAdvance >> 16);
- if (gwidth > width) {
- float scale = (float)width / (float)gwidth;
+ FT_Fixed current = glyph->linearHoriAdvance;
+ FT_Fixed target = width << 16; /* Do math in 16.16 values. */
+ if (target < current) {
+ const FT_Pos embolden = (FT_Pos)((current - target) >> 13);
+ /* Horizontally widen strokes to counteract narrowing. */
+ FT_Outline_EmboldenXY(&glyph->outline, embolden, 0);
+ const float scale = (float)(target - (embolden << 9)) / (float)current;
FT_Matrix matrix = {to_16dot16(scale), 0, 0, to_16dot16(1)};
- /* Narrowing all points also thins vertical strokes. */
FT_Outline_Transform(&glyph->outline, &matrix);
- const FT_Pos extra_x = (int)((float)(gwidth - width) * 5.65f);
- /* Horizontally widen strokes to counteract narrowing. */
- FT_Outline_EmboldenXY(&glyph->outline, extra_x, 0);
}
- else if (gwidth < width) {
- /* Narrow glyphs only need to be centered. */
- int nudge = (width - gwidth) / 2;
- FT_Outline_Translate(&glyph->outline, (FT_Pos)nudge * 64, 0);
+ else if (target > current) {
+ /* Center narrow glyphs. */
+ FT_Outline_Translate(&glyph->outline, (FT_Pos)((target - current) >> 11), 0);
}
+ glyph->advance.x = width << 6;
return true;
}
return false;
@@ -411,7 +775,9 @@ static bool UNUSED_FUNCTION(blf_glyph_transform_monospace)(FT_GlyphSlot glyph, i
*/
static FT_GlyphSlot blf_glyph_render(FontBLF *settings_font,
FontBLF *glyph_font,
- FT_UInt glyph_index)
+ FT_UInt glyph_index,
+ uint charcode,
+ int fixed_width)
{
if (glyph_font != settings_font) {
FT_Set_Char_Size(glyph_font->face,
@@ -428,6 +794,10 @@ static FT_GlyphSlot blf_glyph_render(FontBLF *settings_font,
return NULL;
}
+ if ((settings_font->flags & BLF_MONOSPACED) && (settings_font != glyph_font)) {
+ blf_glyph_transform_monospace(glyph, BLI_wcwidth((char32_t)charcode) * fixed_width);
+ }
+
if ((settings_font->flags & BLF_ITALIC) != 0) {
/* 37.5% of maximum rightward slant results in 6 degree slope, matching italic
* version (`DejaVuSans-Oblique.ttf`) of our current font. But a nice median when
@@ -466,7 +836,8 @@ GlyphBLF *blf_glyph_ensure(FontBLF *font, GlyphCacheBLF *gc, uint charcode)
* renderer uses a shared buffer internally. */
BLI_spin_lock(font_with_glyph->ft_lib_mutex);
- FT_GlyphSlot glyph = blf_glyph_render(font, font_with_glyph, glyph_index);
+ FT_GlyphSlot glyph = blf_glyph_render(
+ font, font_with_glyph, glyph_index, charcode, gc->fixed_width);
if (glyph) {
/* Save this glyph in the initial font's cache. */
diff --git a/source/blender/blenfont/intern/blf_internal.h b/source/blender/blenfont/intern/blf_internal.h
index 7754f960043..84037ff4bd0 100644
--- a/source/blender/blenfont/intern/blf_internal.h
+++ b/source/blender/blenfont/intern/blf_internal.h
@@ -14,6 +14,12 @@ struct ResultBLF;
struct rctf;
struct rcti;
+/* Max number of fonts in memory. Take care that every font has a glyph cache per size/dpi,
+ * so we don't need load the same font with different size, just load one and call BLF_size. */
+#define BLF_MAX_FONT 32
+
+extern struct FontBLF *global_font[BLF_MAX_FONT];
+
void blf_batch_draw_begin(struct FontBLF *font);
void blf_batch_draw(void);
diff --git a/source/blender/blenfont/intern/blf_internal_types.h b/source/blender/blenfont/intern/blf_internal_types.h
index 9dfcb1a4ad6..998093dae70 100644
--- a/source/blender/blenfont/intern/blf_internal_types.h
+++ b/source/blender/blenfont/intern/blf_internal_types.h
@@ -226,6 +226,11 @@ typedef struct FontBLF {
/** File-path or NULL. */
char *filepath;
+ /* Copied from the SFNT OS/2 table. Bit flags for unicode blocks and ranges
+ * considered "functional". Cached here because face might not always exist.
+ * See: https://docs.microsoft.com/en-us/typography/opentype/spec/os2#ur */
+ uint UnicodeRanges[4];
+
/* aspect ratio or scale. */
float aspect[3];
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index 59f0c86684d..4274ca97fd1 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -68,8 +68,8 @@ struct Object;
struct Scene;
/*
- * NOTE: all mface interfaces now officially operate on tessellated data.
- * Also, the mface origindex layer indexes mpolys, not mfaces.
+ * NOTE: all #MFace interfaces now officially operate on tessellated data.
+ * Also, the #MFace orig-index layer indexes #MPoly, not #MFace.
*/
/* keep in sync with MFace/MPoly types */
diff --git a/source/blender/blenkernel/BKE_action.h b/source/blender/blenkernel/BKE_action.h
index d5487b3558a..79d0fe6e20a 100644
--- a/source/blender/blenkernel/BKE_action.h
+++ b/source/blender/blenkernel/BKE_action.h
@@ -92,6 +92,11 @@ bool action_has_motion(const struct bAction *act);
*/
bool BKE_action_is_cyclic(const struct bAction *act);
+/**
+ * Remove all fcurves from the action.
+ */
+void BKE_action_fcurves_clear(struct bAction *act);
+
/* Action Groups API ----------------- */
/**
diff --git a/source/blender/blenkernel/BKE_attribute.h b/source/blender/blenkernel/BKE_attribute.h
index cc50076e964..13eefd27bec 100644
--- a/source/blender/blenkernel/BKE_attribute.h
+++ b/source/blender/blenkernel/BKE_attribute.h
@@ -22,7 +22,7 @@ struct ID;
struct ReportList;
/** #Attribute.domain */
-typedef enum AttributeDomain {
+typedef enum eAttrDomain {
ATTR_DOMAIN_AUTO = -1, /* Use for nodes to choose automatically based on other data. */
ATTR_DOMAIN_POINT = 0, /* Mesh, Curve or Point Cloud Point */
ATTR_DOMAIN_EDGE = 1, /* Mesh Edge */
@@ -30,51 +30,64 @@ typedef enum AttributeDomain {
ATTR_DOMAIN_CORNER = 3, /* Mesh Corner */
ATTR_DOMAIN_CURVE = 4, /* A single curve in a larger curve data-block */
ATTR_DOMAIN_INSTANCE = 5, /* Instance */
-} AttributeDomain;
+} eAttrDomain;
#define ATTR_DOMAIN_NUM 6
-typedef enum AttributeDomainMask {
+typedef enum eAttrDomainMask {
ATTR_DOMAIN_MASK_POINT = (1 << 0),
ATTR_DOMAIN_MASK_EDGE = (1 << 1),
ATTR_DOMAIN_MASK_FACE = (1 << 2),
ATTR_DOMAIN_MASK_CORNER = (1 << 3),
ATTR_DOMAIN_MASK_CURVE = (1 << 4),
ATTR_DOMAIN_MASK_ALL = (1 << 5) - 1
-} AttributeDomainMask;
+} eAttrDomainMask;
+
+#define ATTR_DOMAIN_AS_MASK(domain) ((eAttrDomainMask)((1 << (int)(domain))))
/* All domains that support color attributes. */
#define ATTR_DOMAIN_MASK_COLOR \
- ((AttributeDomainMask)((ATTR_DOMAIN_MASK_POINT | ATTR_DOMAIN_MASK_CORNER)))
+ ((eAttrDomainMask)((ATTR_DOMAIN_MASK_POINT | ATTR_DOMAIN_MASK_CORNER)))
/* Attributes. */
-bool BKE_id_attributes_supported(struct ID *id);
+bool BKE_id_attributes_supported(const struct ID *id);
+bool BKE_attribute_allow_procedural_access(const char *attribute_name);
/**
* Create a new attribute layer.
*/
struct CustomDataLayer *BKE_id_attribute_new(
- struct ID *id, const char *name, int type, AttributeDomain domain, struct ReportList *reports);
-bool BKE_id_attribute_remove(struct ID *id,
- struct CustomDataLayer *layer,
- struct ReportList *reports);
+ struct ID *id, const char *name, int type, eAttrDomain domain, struct ReportList *reports);
+bool BKE_id_attribute_remove(struct ID *id, const char *name, struct ReportList *reports);
+
+/**
+ * Creates a duplicate attribute layer.
+ */
+struct CustomDataLayer *BKE_id_attribute_duplicate(struct ID *id,
+ const char *name,
+ struct ReportList *reports);
struct CustomDataLayer *BKE_id_attribute_find(const struct ID *id,
const char *name,
int type,
- AttributeDomain domain);
+ eAttrDomain domain);
+
+struct CustomDataLayer *BKE_id_attribute_search(struct ID *id,
+ const char *name,
+ eCustomDataMask type,
+ eAttrDomainMask domain_mask);
-AttributeDomain BKE_id_attribute_domain(const struct ID *id, const struct CustomDataLayer *layer);
+eAttrDomain BKE_id_attribute_domain(const struct ID *id, const struct CustomDataLayer *layer);
int BKE_id_attribute_data_length(struct ID *id, struct CustomDataLayer *layer);
-bool BKE_id_attribute_required(struct ID *id, struct CustomDataLayer *layer);
+bool BKE_id_attribute_required(const struct ID *id, const char *name);
bool BKE_id_attribute_rename(struct ID *id,
- struct CustomDataLayer *layer,
+ const char *old_name,
const char *new_name,
struct ReportList *reports);
int BKE_id_attributes_length(const struct ID *id,
- AttributeDomainMask domain_mask,
- CustomDataMask mask);
+ eAttrDomainMask domain_mask,
+ eCustomDataMask mask);
struct CustomDataLayer *BKE_id_attributes_active_get(struct ID *id);
void BKE_id_attributes_active_set(struct ID *id, struct CustomDataLayer *layer);
@@ -83,24 +96,24 @@ int *BKE_id_attributes_active_index_p(struct ID *id);
CustomData *BKE_id_attributes_iterator_next_domain(struct ID *id, struct CustomDataLayer *layers);
CustomDataLayer *BKE_id_attribute_from_index(struct ID *id,
int lookup_index,
- AttributeDomainMask domain_mask,
- CustomDataMask layer_mask);
+ eAttrDomainMask domain_mask,
+ eCustomDataMask layer_mask);
/** Layer is allowed to be nullptr; if so -1 (layer not found) will be returned. */
int BKE_id_attribute_to_index(const struct ID *id,
const CustomDataLayer *layer,
- AttributeDomainMask domain_mask,
- CustomDataMask layer_mask);
+ eAttrDomainMask domain_mask,
+ eCustomDataMask layer_mask);
struct CustomDataLayer *BKE_id_attribute_subset_active_get(const struct ID *id,
int active_flag,
- AttributeDomainMask domain_mask,
- CustomDataMask mask);
+ eAttrDomainMask domain_mask,
+ eCustomDataMask mask);
void BKE_id_attribute_subset_active_set(struct ID *id,
struct CustomDataLayer *layer,
int active_flag,
- AttributeDomainMask domain_mask,
- CustomDataMask mask);
+ eAttrDomainMask domain_mask,
+ eCustomDataMask mask);
/**
* Sets up a temporary ID with arbitrary CustomData domains. `r_id` will
diff --git a/source/blender/blenkernel/BKE_attribute_access.hh b/source/blender/blenkernel/BKE_attribute_access.hh
index 8d449a124ec..fef91d6f75d 100644
--- a/source/blender/blenkernel/BKE_attribute_access.hh
+++ b/source/blender/blenkernel/BKE_attribute_access.hh
@@ -32,7 +32,7 @@
* extremely important for writing coherent bug-free code. When an attribute is retrieved with
* write access, via #WriteAttributeLookup or #OutputAttribute, the geometry component must be
* tagged to clear caches that depend on the changed data.
- * 2. Domain interpolation: When retrieving an attribute, a domain (#AttributeDomain) can be
+ * 2. Domain interpolation: When retrieving an attribute, a domain (#eAttrDomain) can be
* provided. If the attribute is stored on a different domain and conversion is possible, a
* version of the data interpolated to the requested domain will be provided. These conversions
* are implemented in each #GeometryComponent by `attribute_try_adapt_domain_impl`.
@@ -77,6 +77,9 @@ class AttributeIDRef {
friend std::ostream &operator<<(std::ostream &stream, const AttributeIDRef &attribute_id);
};
+bool allow_procedural_attribute_access(StringRef attribute_name);
+extern const char *no_procedural_access_message;
+
} // namespace blender::bke
/**
@@ -85,8 +88,8 @@ class AttributeIDRef {
* stored (uv map, vertex group, ...).
*/
struct AttributeMetaData {
- AttributeDomain domain;
- CustomDataType data_type;
+ eAttrDomain domain;
+ eCustomDataType data_type;
constexpr friend bool operator==(AttributeMetaData a, AttributeMetaData b)
{
@@ -95,8 +98,8 @@ struct AttributeMetaData {
};
struct AttributeKind {
- AttributeDomain domain;
- CustomDataType data_type;
+ eAttrDomain domain;
+ eCustomDataType data_type;
};
/**
@@ -164,12 +167,12 @@ using AttributeForeachCallback = blender::FunctionRef<bool(
namespace blender::bke {
-CustomDataType attribute_data_type_highest_complexity(Span<CustomDataType> data_types);
+eCustomDataType attribute_data_type_highest_complexity(Span<eCustomDataType> data_types);
/**
* Domains with a higher "information density" have a higher priority,
* in order to choose a domain that will not lose data through domain conversion.
*/
-AttributeDomain attribute_domain_highest_priority(Span<AttributeDomain> domains);
+eAttrDomain attribute_domain_highest_priority(Span<eAttrDomain> domains);
/**
* Used when looking up a "plain attribute" based on a name for reading from it.
@@ -178,7 +181,7 @@ struct ReadAttributeLookup {
/* The virtual array that is used to read from this attribute. */
GVArray varray;
/* Domain the attribute lives on in the geometry. */
- AttributeDomain domain;
+ eAttrDomain domain;
/* Convenience function to check if the attribute has been found. */
operator bool() const
@@ -194,7 +197,7 @@ struct WriteAttributeLookup {
/** The virtual array that is used to read from and write to the attribute. */
GVMutableArray varray;
/** Domain the attributes lives on in the geometry component. */
- AttributeDomain domain;
+ eAttrDomain domain;
/**
* Call this after changing the attribute to invalidate caches that depend on this attribute.
* \note Do not call this after the component the attribute is from has been destructed.
@@ -229,7 +232,7 @@ class OutputAttribute {
private:
GVMutableArray varray_;
- AttributeDomain domain_ = ATTR_DOMAIN_AUTO;
+ eAttrDomain domain_ = ATTR_DOMAIN_AUTO;
SaveFn save_;
std::unique_ptr<GVMutableArray_GSpan> optional_span_varray_;
bool ignore_old_values_ = false;
@@ -238,10 +241,7 @@ class OutputAttribute {
public:
OutputAttribute();
OutputAttribute(OutputAttribute &&other);
- OutputAttribute(GVMutableArray varray,
- AttributeDomain domain,
- SaveFn save,
- bool ignore_old_values);
+ OutputAttribute(GVMutableArray varray, eAttrDomain domain, SaveFn save, bool ignore_old_values);
~OutputAttribute();
@@ -250,9 +250,9 @@ class OutputAttribute {
GVMutableArray &operator*();
GVMutableArray *operator->();
GVMutableArray &varray();
- AttributeDomain domain() const;
+ eAttrDomain domain() const;
const CPPType &cpp_type() const;
- CustomDataType custom_data_type() const;
+ eCustomDataType custom_data_type() const;
GMutableSpan as_span();
template<typename T> MutableSpan<T> as_span();
@@ -310,7 +310,7 @@ template<typename T> class OutputAttribute_Typed {
return varray_;
}
- AttributeDomain domain() const
+ eAttrDomain domain() const
{
return attribute_.domain();
}
@@ -320,7 +320,7 @@ template<typename T> class OutputAttribute_Typed {
return CPPType::get<T>();
}
- CustomDataType custom_data_type() const
+ eCustomDataType custom_data_type() const
{
return cpp_type_to_custom_data_type(this->cpp_type());
}
@@ -376,23 +376,21 @@ class CustomDataAttributes {
* value for the type will be used.
*/
blender::GVArray get_for_read(const AttributeIDRef &attribute_id,
- const CustomDataType data_type,
+ eCustomDataType data_type,
const void *default_value) const;
template<typename T>
blender::VArray<T> get_for_read(const AttributeIDRef &attribute_id, const T &default_value) const
{
const blender::CPPType &cpp_type = blender::CPPType::get<T>();
- const CustomDataType type = blender::bke::cpp_type_to_custom_data_type(cpp_type);
+ const eCustomDataType type = blender::bke::cpp_type_to_custom_data_type(cpp_type);
GVArray varray = this->get_for_read(attribute_id, type, &default_value);
return varray.typed<T>();
}
std::optional<blender::GMutableSpan> get_for_write(const AttributeIDRef &attribute_id);
- bool create(const AttributeIDRef &attribute_id, const CustomDataType data_type);
- bool create_by_move(const AttributeIDRef &attribute_id,
- const CustomDataType data_type,
- void *buffer);
+ bool create(const AttributeIDRef &attribute_id, eCustomDataType data_type);
+ bool create_by_move(const AttributeIDRef &attribute_id, eCustomDataType data_type, void *buffer);
bool remove(const AttributeIDRef &attribute_id);
/**
@@ -400,7 +398,7 @@ class CustomDataAttributes {
*/
void reorder(Span<AttributeIDRef> new_order);
- bool foreach_attribute(const AttributeForeachCallback callback, AttributeDomain domain) const;
+ bool foreach_attribute(const AttributeForeachCallback callback, eAttrDomain domain) const;
};
/* -------------------------------------------------------------------- */
@@ -488,7 +486,7 @@ inline OutputAttribute::OutputAttribute() = default;
inline OutputAttribute::OutputAttribute(OutputAttribute &&other) = default;
inline OutputAttribute::OutputAttribute(GVMutableArray varray,
- AttributeDomain domain,
+ eAttrDomain domain,
SaveFn save,
const bool ignore_old_values)
: varray_(std::move(varray)),
@@ -518,7 +516,7 @@ inline GVMutableArray &OutputAttribute::varray()
return varray_;
}
-inline AttributeDomain OutputAttribute::domain() const
+inline eAttrDomain OutputAttribute::domain() const
{
return domain_;
}
@@ -528,7 +526,7 @@ inline const CPPType &OutputAttribute::cpp_type() const
return varray_.type();
}
-inline CustomDataType OutputAttribute::custom_data_type() const
+inline eCustomDataType OutputAttribute::custom_data_type() const
{
return cpp_type_to_custom_data_type(this->cpp_type());
}
diff --git a/source/blender/blenkernel/BKE_attribute_math.hh b/source/blender/blenkernel/BKE_attribute_math.hh
index 3d194ba77dc..01c2ef988f2 100644
--- a/source/blender/blenkernel/BKE_attribute_math.hh
+++ b/source/blender/blenkernel/BKE_attribute_math.hh
@@ -39,7 +39,7 @@ inline void convert_to_static_type(const CPPType &cpp_type, const Func &func)
}
template<typename Func>
-inline void convert_to_static_type(const CustomDataType data_type, const Func &func)
+inline void convert_to_static_type(const eCustomDataType data_type, const Func &func)
{
const CPPType &cpp_type = *bke::custom_data_type_to_cpp_type(data_type);
convert_to_static_type(cpp_type, func);
diff --git a/source/blender/blenkernel/BKE_blender_version.h b/source/blender/blenkernel/BKE_blender_version.h
index 2cd753da9d3..19bb4826956 100644
--- a/source/blender/blenkernel/BKE_blender_version.h
+++ b/source/blender/blenkernel/BKE_blender_version.h
@@ -25,7 +25,7 @@ extern "C" {
/* Blender file format version. */
#define BLENDER_FILE_VERSION BLENDER_VERSION
-#define BLENDER_FILE_SUBVERSION 1
+#define BLENDER_FILE_SUBVERSION 4
/* Minimum Blender version that supports reading file written with the current
* version. Older Blender versions will test this and show a warning if the file
diff --git a/source/blender/blenkernel/BKE_brush.h b/source/blender/blenkernel/BKE_brush.h
index a98f4802991..4d728002c87 100644
--- a/source/blender/blenkernel/BKE_brush.h
+++ b/source/blender/blenkernel/BKE_brush.h
@@ -119,10 +119,6 @@ float BKE_brush_sample_masktex(const struct Scene *scene,
int thread,
struct ImagePool *pool);
-/* Texture. */
-
-unsigned int *BKE_brush_gen_texture_cache(struct Brush *br, int half_side, bool use_secondary);
-
/**
* Radial control.
*/
diff --git a/source/blender/blenkernel/BKE_callbacks.h b/source/blender/blenkernel/BKE_callbacks.h
index 8b2af96a063..8c65214c78e 100644
--- a/source/blender/blenkernel/BKE_callbacks.h
+++ b/source/blender/blenkernel/BKE_callbacks.h
@@ -97,6 +97,12 @@ typedef enum {
BKE_CB_EVT_XR_SESSION_START_PRE,
BKE_CB_EVT_ANNOTATION_PRE,
BKE_CB_EVT_ANNOTATION_POST,
+ BKE_CB_EVT_OBJECT_BAKE_PRE,
+ BKE_CB_EVT_OBJECT_BAKE_COMPLETE,
+ BKE_CB_EVT_OBJECT_BAKE_CANCEL,
+ BKE_CB_EVT_COMPOSITE_PRE,
+ BKE_CB_EVT_COMPOSITE_POST,
+ BKE_CB_EVT_COMPOSITE_CANCEL,
BKE_CB_EVT_TOT,
} eCbEvent;
diff --git a/source/blender/blenkernel/BKE_camera.h b/source/blender/blenkernel/BKE_camera.h
index b7aa1c09e04..40df7acd066 100644
--- a/source/blender/blenkernel/BKE_camera.h
+++ b/source/blender/blenkernel/BKE_camera.h
@@ -171,7 +171,7 @@ struct CameraBGImage *BKE_camera_background_image_new(struct Camera *cam);
* `BKE_lib_id.h`.
*/
struct CameraBGImage *BKE_camera_background_image_copy(struct CameraBGImage *bgpic_src,
- const int copy_flag);
+ const int copy_flag);
void BKE_camera_background_image_remove(struct Camera *cam, struct CameraBGImage *bgpic);
void BKE_camera_background_image_clear(struct Camera *cam);
diff --git a/source/blender/blenkernel/BKE_collection.h b/source/blender/blenkernel/BKE_collection.h
index a3bbcc8687a..feb3dc7de80 100644
--- a/source/blender/blenkernel/BKE_collection.h
+++ b/source/blender/blenkernel/BKE_collection.h
@@ -115,6 +115,18 @@ bool BKE_collection_is_empty(const struct Collection *collection);
bool BKE_collection_object_add(struct Main *bmain,
struct Collection *collection,
struct Object *ob);
+
+/**
+ * Add object to given collection, similar to #BKE_collection_object_add.
+ *
+ * However, it additionally ensures that the selected collection is also part of the given
+ * `view_layer`, if non-NULL. Otherwise, the object is not added to any collection.
+ */
+bool BKE_collection_viewlayer_object_add(struct Main *bmain,
+ const struct ViewLayer *view_layer,
+ struct Collection *collection,
+ struct Object *ob);
+
/**
* Same as #BKE_collection_object_add, but unconditionally adds the object to the given collection.
*
diff --git a/source/blender/blenkernel/BKE_constraint.h b/source/blender/blenkernel/BKE_constraint.h
index ce1f4c2b98c..737b05fee0c 100644
--- a/source/blender/blenkernel/BKE_constraint.h
+++ b/source/blender/blenkernel/BKE_constraint.h
@@ -307,6 +307,25 @@ void BKE_constraint_target_matrix_get(struct Depsgraph *depsgraph,
void *ownerdata,
float mat[4][4],
float ctime);
+
+/**
+ * Retrieves the list of all constraint targets, including the custom space target.
+ * Must be followed by a call to BKE_constraint_targets_flush to free memory.
+ *
+ * \param r_targets Pointer to the list to be initialized with target data.
+ * \returns the number of targets stored in the list.
+ */
+int BKE_constraint_targets_get(struct bConstraint *con, struct ListBase *r_targets);
+
+/**
+ * Copies changed data from the list produced by BKE_constraint_targets_get back to the constraint
+ * data structures and frees memory.
+ *
+ * \param targets List of targets filled by BKE_constraint_targets_get.
+ * \param no_copy Only free memory without copying changes (read-only mode).
+ */
+void BKE_constraint_targets_flush(struct bConstraint *con, struct ListBase *targets, bool no_copy);
+
/**
* Get the list of targets required for solving a constraint.
*/
diff --git a/source/blender/blenkernel/BKE_context.h b/source/blender/blenkernel/BKE_context.h
index f441203d9d6..b7068720469 100644
--- a/source/blender/blenkernel/BKE_context.h
+++ b/source/blender/blenkernel/BKE_context.h
@@ -222,9 +222,10 @@ void CTX_wm_operator_poll_msg_clear(struct bContext *C);
/* Data Context
*
- * - listbases consist of CollectionPointerLink items and must be
- * freed with BLI_freelistN!
- * - the dir listbase consists of LinkData items */
+ * - #ListBase consists of #CollectionPointerLink items and must be
+ * freed with #BLI_freelistN!
+ * - The dir #ListBase consists of #LinkData items.
+ */
/* data type, needed so we can tell between a NULL pointer and an empty list */
enum {
diff --git a/source/blender/blenkernel/BKE_curves.h b/source/blender/blenkernel/BKE_curves.h
index 88bb1c67fd1..c3302c6d2aa 100644
--- a/source/blender/blenkernel/BKE_curves.h
+++ b/source/blender/blenkernel/BKE_curves.h
@@ -25,7 +25,7 @@ void *BKE_curves_add(struct Main *bmain, const char *name);
struct BoundBox *BKE_curves_boundbox_get(struct Object *ob);
-bool BKE_curves_customdata_required(struct Curves *curves, struct CustomDataLayer *layer);
+bool BKE_curves_customdata_required(const struct Curves *curves, const char *name);
/* Depsgraph */
diff --git a/source/blender/blenkernel/BKE_curves.hh b/source/blender/blenkernel/BKE_curves.hh
index cc056dab248..2bebd3ff97d 100644
--- a/source/blender/blenkernel/BKE_curves.hh
+++ b/source/blender/blenkernel/BKE_curves.hh
@@ -182,6 +182,7 @@ class CurvesGeometry : public ::CurvesGeometry {
void update_curve_types();
bool has_curve_with_type(CurveType type) const;
+ bool has_curve_with_type(Span<CurveType> types) const;
/** Return true if all of the curves have the provided type. */
bool is_single_type(CurveType type) const;
/** Return the number of curves with each type. */
@@ -264,22 +265,15 @@ class CurvesGeometry : public ::CurvesGeometry {
MutableSpan<float> nurbs_weights_for_write();
/**
- * The index of a triangle (#MLoopTri) that a curve is attached to.
- * The index is -1, if the curve is not attached.
+ * UV coordinate for each curve that encodes where the curve is attached to the surface mesh.
*/
- VArray<int> surface_triangle_indices() const;
- MutableSpan<int> surface_triangle_indices_for_write();
+ Span<float2> surface_uv_coords() const;
+ MutableSpan<float2> surface_uv_coords_for_write();
- /**
- * Barycentric coordinates of the attachment point within a triangle.
- * Only the first two coordinates are stored. The third coordinate can be derived because the sum
- * of the three coordinates is 1.
- *
- * When the triangle index is -1, this coordinate should be ignored.
- * The span can be empty, when all triangle indices are -1.
- */
- Span<float2> surface_triangle_coords() const;
- MutableSpan<float2> surface_triangle_coords_for_write();
+ VArray<float> selection_point_float() const;
+ MutableSpan<float> selection_point_float_for_write();
+ VArray<float> selection_curve_float() const;
+ MutableSpan<float> selection_curve_float_for_write();
/**
* Calculate the largest and smallest position values, only including control points
@@ -393,6 +387,7 @@ class CurvesGeometry : public ::CurvesGeometry {
void update_customdata_pointers();
+ void remove_points(IndexMask points_to_delete);
void remove_curves(IndexMask curves_to_delete);
/**
@@ -401,11 +396,21 @@ class CurvesGeometry : public ::CurvesGeometry {
*/
void reverse_curves(IndexMask curves_to_reverse);
+ /**
+ * Remove any attributes that are unused based on the types in the curves.
+ */
+ void remove_attributes_based_on_types();
+
/* --------------------------------------------------------------------
* Attributes.
*/
- GVArray adapt_domain(const GVArray &varray, AttributeDomain from, AttributeDomain to) const;
+ GVArray adapt_domain(const GVArray &varray, eAttrDomain from, eAttrDomain to) const;
+ template<typename T>
+ VArray<T> adapt_domain(const VArray<T> &varray, eAttrDomain from, eAttrDomain to) const
+ {
+ return this->adapt_domain(GVArray(varray), from, to).typed<T>();
+ }
};
namespace curves {
@@ -712,6 +717,12 @@ inline bool CurvesGeometry::has_curve_with_type(const CurveType type) const
return this->curve_type_counts()[type] > 0;
}
+inline bool CurvesGeometry::has_curve_with_type(const Span<CurveType> types) const
+{
+ return std::any_of(
+ types.begin(), types.end(), [&](CurveType type) { return this->has_curve_with_type(type); });
+}
+
inline const std::array<int, CURVE_TYPES_NUM> &CurvesGeometry::curve_type_counts() const
{
BLI_assert(this->runtime->type_counts == calculate_type_counts(this->curve_types()));
diff --git a/source/blender/blenkernel/BKE_curves_utils.hh b/source/blender/blenkernel/BKE_curves_utils.hh
index 62b060093e9..f223e173ea9 100644
--- a/source/blender/blenkernel/BKE_curves_utils.hh
+++ b/source/blender/blenkernel/BKE_curves_utils.hh
@@ -9,9 +9,53 @@
* \brief Low-level operations for curves.
*/
+#include "BLI_function_ref.hh"
+#include "BLI_generic_pointer.hh"
+
namespace blender::bke::curves {
/**
+ * Copy the provided point attribute values between all curves in the #curve_ranges index
+ * ranges, assuming that all curves have the same number of control points in #src_curves
+ * and #dst_curves.
+ */
+void copy_point_data(const CurvesGeometry &src_curves,
+ const CurvesGeometry &dst_curves,
+ Span<IndexRange> curve_ranges,
+ GSpan src,
+ GMutableSpan dst);
+
+void copy_point_data(const CurvesGeometry &src_curves,
+ const CurvesGeometry &dst_curves,
+ IndexMask src_curve_selection,
+ GSpan src,
+ GMutableSpan dst);
+
+template<typename T>
+void copy_point_data(const CurvesGeometry &src_curves,
+ const CurvesGeometry &dst_curves,
+ const IndexMask src_curve_selection,
+ const Span<T> src,
+ MutableSpan<T> dst)
+{
+ copy_point_data(src_curves, dst_curves, src_curve_selection, GSpan(src), GMutableSpan(dst));
+}
+
+void fill_points(const CurvesGeometry &curves,
+ IndexMask curve_selection,
+ GPointer value,
+ GMutableSpan dst);
+
+template<typename T>
+void fill_points(const CurvesGeometry &curves,
+ const IndexMask curve_selection,
+ const T &value,
+ MutableSpan<T> dst)
+{
+ fill_points(curves, curve_selection, &value, dst);
+}
+
+/**
* Copy the size of every curve in #curve_ranges to the corresponding index in #counts.
*/
void fill_curve_counts(const bke::CurvesGeometry &curves,
@@ -23,4 +67,18 @@ void fill_curve_counts(const bke::CurvesGeometry &curves,
*/
void accumulate_counts_to_offsets(MutableSpan<int> counts_to_offsets, int start_offset = 0);
+IndexMask indices_for_type(const VArray<int8_t> &types,
+ const std::array<int, CURVE_TYPES_NUM> &type_counts,
+ const CurveType type,
+ const IndexMask selection,
+ Vector<int64_t> &r_indices);
+
+void foreach_curve_by_type(const VArray<int8_t> &types,
+ const std::array<int, CURVE_TYPES_NUM> &type_counts,
+ IndexMask selection,
+ FunctionRef<void(IndexMask)> catmull_rom_fn,
+ FunctionRef<void(IndexMask)> poly_fn,
+ FunctionRef<void(IndexMask)> bezier_fn,
+ FunctionRef<void(IndexMask)> nurbs_fn);
+
} // namespace blender::bke::curves
diff --git a/source/blender/blenkernel/BKE_customdata.h b/source/blender/blenkernel/BKE_customdata.h
index d4a78057a29..bbfd11b50c2 100644
--- a/source/blender/blenkernel/BKE_customdata.h
+++ b/source/blender/blenkernel/BKE_customdata.h
@@ -28,7 +28,7 @@ struct BlendWriter;
struct CustomData;
struct CustomData_MeshMasks;
struct ID;
-typedef uint64_t CustomDataMask;
+typedef uint64_t eCustomDataMask;
/* A data type large enough to hold 1 element from any custom-data layer type. */
typedef struct {
@@ -63,7 +63,7 @@ typedef enum eCDAllocType {
CD_DUPLICATE = 4,
} eCDAllocType;
-#define CD_TYPE_AS_MASK(_type) (CustomDataMask)((CustomDataMask)1 << (CustomDataMask)(_type))
+#define CD_TYPE_AS_MASK(_type) (eCustomDataMask)((eCustomDataMask)1 << (eCustomDataMask)(_type))
void customData_mask_layers__print(const struct CustomData_MeshMasks *mask);
@@ -137,7 +137,7 @@ void CustomData_data_add(int type, void *data1, const void *data2);
*/
void CustomData_copy(const struct CustomData *source,
struct CustomData *dest,
- CustomDataMask mask,
+ eCustomDataMask mask,
eCDAllocType alloctype,
int totelem);
@@ -150,7 +150,7 @@ void CustomData_update_typemap(struct CustomData *data);
*/
bool CustomData_merge(const struct CustomData *source,
struct CustomData *dest,
- CustomDataMask mask,
+ eCustomDataMask mask,
eCDAllocType alloctype,
int totelem);
@@ -170,7 +170,7 @@ void CustomData_realloc(struct CustomData *data, int totelem);
*/
bool CustomData_bmesh_merge(const struct CustomData *source,
struct CustomData *dest,
- CustomDataMask mask,
+ eCustomDataMask mask,
eCDAllocType alloctype,
struct BMesh *bm,
char htype);
@@ -188,7 +188,7 @@ void CustomData_free(struct CustomData *data, int totelem);
/**
* Same as above, but only frees layers which matches the given mask.
*/
-void CustomData_free_typemask(struct CustomData *data, int totelem, CustomDataMask mask);
+void CustomData_free_typemask(struct CustomData *data, int totelem, eCustomDataMask mask);
/**
* Frees all layers with #CD_FLAG_TEMPORARY.
@@ -225,6 +225,7 @@ void *CustomData_add_layer_anonymous(struct CustomData *data,
* In edit-mode, use #EDBM_data_layer_free instead of this function.
*/
bool CustomData_free_layer(struct CustomData *data, int type, int totelem, int index);
+bool CustomData_free_layer_named(struct CustomData *data, const char *name, const int totelem);
/**
* Frees the layer index with the give type.
@@ -248,7 +249,7 @@ bool CustomData_has_layer(const struct CustomData *data, int type);
* Returns the number of layers with this type.
*/
int CustomData_number_of_layers(const struct CustomData *data, int type);
-int CustomData_number_of_layers_typemask(const struct CustomData *data, CustomDataMask mask);
+int CustomData_number_of_layers_typemask(const struct CustomData *data, eCustomDataMask mask);
/**
* Duplicate data of a layer with flag NOFREE, and remove that flag.
@@ -276,7 +277,7 @@ void CustomData_duplicate_referenced_layers(CustomData *data, int totelem);
* Set the #CD_FLAG_NOCOPY flag in custom data layers where the mask is
* zero for the layer type, so only layer types specified by the mask will be copied
*/
-void CustomData_set_only_copy(const struct CustomData *data, CustomDataMask mask);
+void CustomData_set_only_copy(const struct CustomData *data, eCustomDataMask mask);
/**
* Copies data from one CustomData object to another
@@ -309,7 +310,7 @@ void CustomData_bmesh_copy_data_exclude_by_type(const struct CustomData *source,
struct CustomData *dest,
void *src_block,
void **dest_block,
- CustomDataMask mask_exclude);
+ eCustomDataMask mask_exclude);
/**
* Copies data of a single layer of a given type.
@@ -488,7 +489,7 @@ void CustomData_bmesh_free_block_data(struct CustomData *data, void *block);
*/
void CustomData_bmesh_free_block_data_exclude_by_type(struct CustomData *data,
void *block,
- CustomDataMask mask_exclude);
+ eCustomDataMask mask_exclude);
/**
* Copy custom data to/from layers as in mesh/derived-mesh, to edit-mesh
@@ -593,14 +594,14 @@ void CustomData_external_remove(struct CustomData *data, struct ID *id, int type
bool CustomData_external_test(struct CustomData *data, int type);
void CustomData_external_write(
- struct CustomData *data, struct ID *id, CustomDataMask mask, int totelem, int free);
+ struct CustomData *data, struct ID *id, eCustomDataMask mask, int totelem, int free);
void CustomData_external_read(struct CustomData *data,
struct ID *id,
- CustomDataMask mask,
+ eCustomDataMask mask,
int totelem);
void CustomData_external_reload(struct CustomData *data,
struct ID *id,
- CustomDataMask mask,
+ eCustomDataMask mask,
int totelem);
/* Mesh-to-mesh transfer data. */
@@ -725,7 +726,7 @@ void CustomData_blend_write(BlendWriter *writer,
CustomData *data,
blender::Span<CustomDataLayer> layers_to_write,
int count,
- CustomDataMask cddata_mask,
+ eCustomDataMask cddata_mask,
ID *id);
#endif
@@ -748,7 +749,7 @@ void CustomData_debug_info_from_layers(const struct CustomData *data,
# include "BLI_cpp_type.hh"
namespace blender::bke {
-const CPPType *custom_data_type_to_cpp_type(const CustomDataType type);
-CustomDataType cpp_type_to_custom_data_type(const CPPType &type);
+const CPPType *custom_data_type_to_cpp_type(eCustomDataType type);
+eCustomDataType cpp_type_to_custom_data_type(const CPPType &type);
} // namespace blender::bke
#endif
diff --git a/source/blender/blenkernel/BKE_fcurve.h b/source/blender/blenkernel/BKE_fcurve.h
index 78d80ce200e..4489527fcab 100644
--- a/source/blender/blenkernel/BKE_fcurve.h
+++ b/source/blender/blenkernel/BKE_fcurve.h
@@ -259,6 +259,18 @@ struct FCurve *BKE_fcurve_iter_step(struct FCurve *fcu_iter, const char rna_path
/**
* High level function to get an f-curve from C without having the RNA.
+ *
+ * If there is an action assigned to the `id`'s #AnimData, it will be searched for a matching
+ * F-curve first. Drivers are searched only if no valid action F-curve could be found.
+ *
+ * \note Return pointer parameter (`r_driven`) is optional and may be NULL.
+ *
+ * \warning In case no animation (from an Action) F-curve is found, returned value is always NULL.
+ * This means that this function will set `r_driven` to True in case a valid driver F-curve is
+ * found, but will not return said F-curve. In other words:
+ * - Animated with FCurve: returns the `FCurve*` and `*r_driven = false`.
+ * - Animated with driver: returns `NULL` and `*r_driven = true`.
+ * - Not animated: returns `NULL` and `*r_driven = false`.
*/
struct FCurve *id_data_find_fcurve(
ID *id, void *data, struct StructRNA *type, const char *prop_name, int index, bool *r_driven);
@@ -279,6 +291,25 @@ struct FCurve *id_data_find_fcurve(
int BKE_fcurves_filter(ListBase *dst, ListBase *src, const char *dataPrefix, const char *dataName);
/**
+ * Find an F-Curve from its rna path and index.
+ *
+ * If there is an action assigned to the `animdata`, it will be searched for a matching F-curve
+ * first. Drivers are searched only if no valid action F-curve could be found.
+ *
+ * \note Typically, indices in RNA arrays are stored separately in F-curves, so the rna_path
+ * should not include them (e.g. `rna_path='location[0]'` will not match any F-Curve on an Object,
+ * but `rna_path='location', rna_index=0` will if it exists).
+ *
+ * \note Return pointer parameters (`r_action`, `r_driven` and `r_special`) are all optional and
+ * may be NULL.
+ */
+struct FCurve *BKE_animadata_fcurve_find_by_rna_path(struct AnimData *animdata,
+ const char *rna_path,
+ const int rna_index,
+ struct bAction **r_action,
+ bool *r_driven);
+
+/**
* Find an f-curve based on an rna property.
*/
struct FCurve *BKE_fcurve_find_by_rna(struct PointerRNA *ptr,
@@ -291,7 +322,9 @@ struct FCurve *BKE_fcurve_find_by_rna(struct PointerRNA *ptr,
/**
* Same as above, but takes a context data,
* temp hack needed for complex paths like texture ones.
- */
+ *
+ * \param r_special Optional, ignored when NULL. Set to `true` if the given RNA `ptr` is a NLA
+ * strip, and the returned F-curve comes from this NLA strip. */
struct FCurve *BKE_fcurve_find_by_rna_context_ui(struct bContext *C,
const struct PointerRNA *ptr,
struct PropertyRNA *prop,
diff --git a/source/blender/blenkernel/BKE_geometry_fields.hh b/source/blender/blenkernel/BKE_geometry_fields.hh
index 9c86ab262ef..7c504826044 100644
--- a/source/blender/blenkernel/BKE_geometry_fields.hh
+++ b/source/blender/blenkernel/BKE_geometry_fields.hh
@@ -17,10 +17,10 @@ namespace blender::bke {
class GeometryComponentFieldContext : public fn::FieldContext {
private:
const GeometryComponent &component_;
- const AttributeDomain domain_;
+ const eAttrDomain domain_;
public:
- GeometryComponentFieldContext(const GeometryComponent &component, const AttributeDomain domain)
+ GeometryComponentFieldContext(const GeometryComponent &component, const eAttrDomain domain)
: component_(component), domain_(domain)
{
}
@@ -30,7 +30,7 @@ class GeometryComponentFieldContext : public fn::FieldContext {
return component_;
}
- AttributeDomain domain() const
+ eAttrDomain domain() const
{
return domain_;
}
@@ -45,7 +45,7 @@ class GeometryFieldInput : public fn::FieldInput {
ResourceScope &scope) const override;
virtual GVArray get_varray_for_context(const GeometryComponent &component,
- AttributeDomain domain,
+ eAttrDomain domain,
IndexMask mask) const = 0;
};
@@ -73,7 +73,7 @@ class AttributeFieldInput : public GeometryFieldInput {
}
GVArray get_varray_for_context(const GeometryComponent &component,
- AttributeDomain domain,
+ eAttrDomain domain,
IndexMask mask) const override;
std::string socket_inspection_name() const override;
@@ -90,7 +90,7 @@ class IDAttributeFieldInput : public GeometryFieldInput {
}
GVArray get_varray_for_context(const GeometryComponent &component,
- AttributeDomain domain,
+ eAttrDomain domain,
IndexMask mask) const override;
std::string socket_inspection_name() const override;
@@ -99,12 +99,12 @@ class IDAttributeFieldInput : public GeometryFieldInput {
bool is_equal_to(const fn::FieldNode &other) const override;
};
-VArray<float3> curve_normals_varray(const CurveComponent &component, const AttributeDomain domain);
+VArray<float3> curve_normals_varray(const CurveComponent &component, const eAttrDomain domain);
VArray<float3> mesh_normals_varray(const MeshComponent &mesh_component,
const Mesh &mesh,
const IndexMask mask,
- const AttributeDomain domain);
+ eAttrDomain domain);
class NormalFieldInput : public GeometryFieldInput {
public:
@@ -114,7 +114,7 @@ class NormalFieldInput : public GeometryFieldInput {
}
GVArray get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
+ const eAttrDomain domain,
IndexMask mask) const override;
std::string socket_inspection_name() const override;
@@ -153,7 +153,7 @@ class AnonymousAttributeFieldInput : public GeometryFieldInput {
}
GVArray get_varray_for_context(const GeometryComponent &component,
- AttributeDomain domain,
+ eAttrDomain domain,
IndexMask mask) const override;
std::string socket_inspection_name() const override;
@@ -166,7 +166,7 @@ class CurveLengthFieldInput final : public GeometryFieldInput {
public:
CurveLengthFieldInput();
GVArray get_varray_for_context(const GeometryComponent &component,
- AttributeDomain domain,
+ eAttrDomain domain,
IndexMask mask) const final;
uint64_t hash() const override;
bool is_equal_to(const fn::FieldNode &other) const override;
diff --git a/source/blender/blenkernel/BKE_geometry_set.hh b/source/blender/blenkernel/BKE_geometry_set.hh
index c58420efceb..8d658c9be15 100644
--- a/source/blender/blenkernel/BKE_geometry_set.hh
+++ b/source/blender/blenkernel/BKE_geometry_set.hh
@@ -94,11 +94,11 @@ class GeometryComponent {
* \note Conceptually this function is static, the result is always the same for different
* instances of the same geometry component type.
*/
- bool attribute_domain_supported(AttributeDomain domain) const;
+ bool attribute_domain_supported(eAttrDomain domain) const;
/**
* Return the length of a specific domain, or 0 if the domain is not supported.
*/
- virtual int attribute_domain_num(AttributeDomain domain) const;
+ virtual int attribute_domain_num(eAttrDomain domain) const;
/**
* Return true if the attribute name corresponds to a built-in attribute with a hardcoded domain
@@ -130,16 +130,16 @@ class GeometryComponent {
* \return null if the interpolation is not implemented.
*/
blender::GVArray attribute_try_adapt_domain(const blender::GVArray &varray,
- const AttributeDomain from_domain,
- const AttributeDomain to_domain) const
+ const eAttrDomain from_domain,
+ const eAttrDomain to_domain) const
{
return this->attribute_try_adapt_domain_impl(varray, from_domain, to_domain);
}
/* Use instead of the method above when the type is known at compile time for type safety. */
template<typename T>
blender::VArray<T> attribute_try_adapt_domain(const blender::VArray<T> &varray,
- const AttributeDomain from_domain,
- const AttributeDomain to_domain) const
+ const eAttrDomain from_domain,
+ const eAttrDomain to_domain) const
{
return this->attribute_try_adapt_domain_impl(varray, from_domain, to_domain)
.template typed<T>();
@@ -156,8 +156,8 @@ class GeometryComponent {
/** Returns true when the attribute has been created. */
bool attribute_try_create(const blender::bke::AttributeIDRef &attribute_id,
- AttributeDomain domain,
- const CustomDataType data_type,
+ eAttrDomain domain,
+ eCustomDataType data_type,
const AttributeInit &initializer);
/**
@@ -182,8 +182,8 @@ class GeometryComponent {
* interpolated or converted.
*/
blender::GVArray attribute_try_get_for_read(const blender::bke::AttributeIDRef &attribute_id,
- AttributeDomain domain,
- const CustomDataType data_type) const;
+ eAttrDomain domain,
+ eCustomDataType data_type) const;
/**
* Get a virtual array that refers to the data of an attribute, interpolated to the given domain.
@@ -191,7 +191,7 @@ class GeometryComponent {
* interpolated.
*/
blender::GVArray attribute_try_get_for_read(const blender::bke::AttributeIDRef &attribute_id,
- AttributeDomain domain) const;
+ eAttrDomain domain) const;
/**
* Get a virtual array that refers to the data of an attribute converted to the given data type.
@@ -199,7 +199,7 @@ class GeometryComponent {
* cannot be converted.
*/
blender::bke::ReadAttributeLookup attribute_try_get_for_read(
- const blender::bke::AttributeIDRef &attribute_id, const CustomDataType data_type) const;
+ const blender::bke::AttributeIDRef &attribute_id, eCustomDataType data_type) const;
/**
* Get a virtual array that refers to the data of an attribute, interpolated to the given domain
@@ -207,17 +207,17 @@ class GeometryComponent {
* contain a default value. This never returns null.
*/
blender::GVArray attribute_get_for_read(const blender::bke::AttributeIDRef &attribute_id,
- AttributeDomain domain,
- const CustomDataType data_type,
+ eAttrDomain domain,
+ eCustomDataType data_type,
const void *default_value = nullptr) const;
/* Use instead of the method above when the type is known at compile time for type safety. */
template<typename T>
blender::VArray<T> attribute_get_for_read(const blender::bke::AttributeIDRef &attribute_id,
- const AttributeDomain domain,
+ const eAttrDomain domain,
const T &default_value) const
{
const blender::CPPType &cpp_type = blender::CPPType::get<T>();
- const CustomDataType type = blender::bke::cpp_type_to_custom_data_type(cpp_type);
+ const eCustomDataType type = blender::bke::cpp_type_to_custom_data_type(cpp_type);
return this->attribute_get_for_read(attribute_id, domain, type, &default_value)
.template typed<T>();
}
@@ -234,18 +234,18 @@ class GeometryComponent {
*/
blender::bke::OutputAttribute attribute_try_get_for_output(
const blender::bke::AttributeIDRef &attribute_id,
- AttributeDomain domain,
- const CustomDataType data_type,
+ eAttrDomain domain,
+ eCustomDataType data_type,
const void *default_value = nullptr);
/* Use instead of the method above when the type is known at compile time for type safety. */
template<typename T>
blender::bke::OutputAttribute_Typed<T> attribute_try_get_for_output(
const blender::bke::AttributeIDRef &attribute_id,
- const AttributeDomain domain,
+ const eAttrDomain domain,
const T default_value)
{
const blender::CPPType &cpp_type = blender::CPPType::get<T>();
- const CustomDataType data_type = blender::bke::cpp_type_to_custom_data_type(cpp_type);
+ const eCustomDataType data_type = blender::bke::cpp_type_to_custom_data_type(cpp_type);
return this->attribute_try_get_for_output(attribute_id, domain, data_type, &default_value);
}
@@ -257,15 +257,15 @@ class GeometryComponent {
*/
blender::bke::OutputAttribute attribute_try_get_for_output_only(
const blender::bke::AttributeIDRef &attribute_id,
- AttributeDomain domain,
- const CustomDataType data_type);
+ eAttrDomain domain,
+ eCustomDataType data_type);
/* Use instead of the method above when the type is known at compile time for type safety. */
template<typename T>
blender::bke::OutputAttribute_Typed<T> attribute_try_get_for_output_only(
- const blender::bke::AttributeIDRef &attribute_id, const AttributeDomain domain)
+ const blender::bke::AttributeIDRef &attribute_id, const eAttrDomain domain)
{
const blender::CPPType &cpp_type = blender::CPPType::get<T>();
- const CustomDataType data_type = blender::bke::cpp_type_to_custom_data_type(cpp_type);
+ const eCustomDataType data_type = blender::bke::cpp_type_to_custom_data_type(cpp_type);
return this->attribute_try_get_for_output_only(attribute_id, domain, data_type);
}
@@ -273,8 +273,8 @@ class GeometryComponent {
virtual const blender::bke::ComponentAttributeProviders *get_attribute_providers() const;
virtual blender::GVArray attribute_try_adapt_domain_impl(const blender::GVArray &varray,
- AttributeDomain from_domain,
- AttributeDomain to_domain) const;
+ eAttrDomain from_domain,
+ eAttrDomain to_domain) const;
};
template<typename T>
@@ -560,7 +560,7 @@ class MeshComponent : public GeometryComponent {
*/
Mesh *get_for_write();
- int attribute_domain_num(AttributeDomain domain) const final;
+ int attribute_domain_num(eAttrDomain domain) const final;
bool is_empty() const final;
@@ -573,8 +573,8 @@ class MeshComponent : public GeometryComponent {
const blender::bke::ComponentAttributeProviders *get_attribute_providers() const final;
blender::GVArray attribute_try_adapt_domain_impl(const blender::GVArray &varray,
- AttributeDomain from_domain,
- AttributeDomain to_domain) const final;
+ eAttrDomain from_domain,
+ eAttrDomain to_domain) const final;
};
/**
@@ -623,7 +623,7 @@ class PointCloudComponent : public GeometryComponent {
*/
PointCloud *get_for_write();
- int attribute_domain_num(AttributeDomain domain) const final;
+ int attribute_domain_num(eAttrDomain domain) const final;
bool is_empty() const final;
@@ -664,7 +664,7 @@ class CurveComponentLegacy : public GeometryComponent {
const CurveEval *get_for_read() const;
CurveEval *get_for_write();
- int attribute_domain_num(AttributeDomain domain) const final;
+ int attribute_domain_num(eAttrDomain domain) const final;
bool is_empty() const final;
@@ -677,8 +677,8 @@ class CurveComponentLegacy : public GeometryComponent {
const blender::bke::ComponentAttributeProviders *get_attribute_providers() const final;
blender::GVArray attribute_try_adapt_domain_impl(const blender::GVArray &varray,
- AttributeDomain from_domain,
- AttributeDomain to_domain) const final;
+ eAttrDomain from_domain,
+ eAttrDomain to_domain) const final;
};
/**
@@ -716,7 +716,7 @@ class CurveComponent : public GeometryComponent {
const Curves *get_for_read() const;
Curves *get_for_write();
- int attribute_domain_num(AttributeDomain domain) const final;
+ int attribute_domain_num(eAttrDomain domain) const final;
bool is_empty() const final;
@@ -735,8 +735,8 @@ class CurveComponent : public GeometryComponent {
const blender::bke::ComponentAttributeProviders *get_attribute_providers() const final;
blender::GVArray attribute_try_adapt_domain_impl(const blender::GVArray &varray,
- AttributeDomain from_domain,
- AttributeDomain to_domain) const final;
+ eAttrDomain from_domain,
+ eAttrDomain to_domain) const final;
};
/**
@@ -964,7 +964,7 @@ class InstancesComponent : public GeometryComponent {
blender::bke::CustomDataAttributes &attributes();
const blender::bke::CustomDataAttributes &attributes() const;
- int attribute_domain_num(AttributeDomain domain) const final;
+ int attribute_domain_num(eAttrDomain domain) const final;
void foreach_referenced_geometry(
blender::FunctionRef<void(const GeometrySet &geometry_set)> callback) const;
diff --git a/source/blender/blenkernel/BKE_gpencil.h b/source/blender/blenkernel/BKE_gpencil.h
index 60564d1282e..dc7a5ab003a 100644
--- a/source/blender/blenkernel/BKE_gpencil.h
+++ b/source/blender/blenkernel/BKE_gpencil.h
@@ -76,13 +76,13 @@ struct bGPdata;
void BKE_gpencil_free_point_weights(struct MDeformVert *dvert);
void BKE_gpencil_free_stroke_weights(struct bGPDstroke *gps);
void BKE_gpencil_free_stroke_editcurve(struct bGPDstroke *gps);
-/* free stroke, doesn't unlink from any listbase */
+/** Free stroke, doesn't unlink from any #ListBase. */
void BKE_gpencil_free_stroke(struct bGPDstroke *gps);
-/* Free strokes belonging to a gp-frame */
+/** Free strokes belonging to a gp-frame. */
bool BKE_gpencil_free_strokes(struct bGPDframe *gpf);
-/* Free all of a gp-layer's frames */
+/** Free all of a gp-layer's frames. */
void BKE_gpencil_free_frames(struct bGPDlayer *gpl);
-/* Free all of the gp-layers for a viewport (list should be &gpd->layers or so) */
+/** Free all of the gp-layers for a viewport (list should be `&gpd->layers` or so). */
void BKE_gpencil_free_layers(struct ListBase *list);
/** Free (or release) any data used by this grease pencil (does not free the gpencil itself). */
void BKE_gpencil_free_data(struct bGPdata *gpd, bool free_all);
@@ -108,9 +108,9 @@ void BKE_gpencil_batch_cache_free(struct bGPdata *gpd);
*/
void BKE_gpencil_stroke_sync_selection(struct bGPdata *gpd, struct bGPDstroke *gps);
void BKE_gpencil_curve_sync_selection(struct bGPdata *gpd, struct bGPDstroke *gps);
-/* Assign unique stroke ID for selection. */
+/** Assign unique stroke ID for selection. */
void BKE_gpencil_stroke_select_index_set(struct bGPdata *gpd, struct bGPDstroke *gps);
-/* Reset unique stroke ID for selection. */
+/** Reset unique stroke ID for selection. */
void BKE_gpencil_stroke_select_index_reset(struct bGPDstroke *gps);
/**
diff --git a/source/blender/blenkernel/BKE_lib_id.h b/source/blender/blenkernel/BKE_lib_id.h
index 504ab47c1c5..beac608a138 100644
--- a/source/blender/blenkernel/BKE_lib_id.h
+++ b/source/blender/blenkernel/BKE_lib_id.h
@@ -603,7 +603,7 @@ bool BKE_id_can_be_asset(const struct ID *id);
* we should either cache that status info also in virtual override IDs, or address the
* long-standing TODO of getting an efficient 'owner_id' access for all embedded ID types.
*/
-bool BKE_id_is_editable(struct Main *bmain, struct ID *id);
+bool BKE_id_is_editable(const struct Main *bmain, const struct ID *id);
/**
* Returns ordered list of data-blocks for display in the UI.
diff --git a/source/blender/blenkernel/BKE_lib_override.h b/source/blender/blenkernel/BKE_lib_override.h
index 38de4bebdbd..2e28b3c00ee 100644
--- a/source/blender/blenkernel/BKE_lib_override.h
+++ b/source/blender/blenkernel/BKE_lib_override.h
@@ -62,12 +62,25 @@ void BKE_lib_override_library_free(struct IDOverrideLibrary **override, bool do_
/**
* Check if given ID has some override rules that actually indicate the user edited it.
*/
-bool BKE_lib_override_library_is_user_edited(struct ID *id);
+bool BKE_lib_override_library_is_user_edited(const struct ID *id);
/**
* Check if given ID is a system override.
*/
-bool BKE_lib_override_library_is_system_defined(struct Main *bmain, struct ID *id);
+bool BKE_lib_override_library_is_system_defined(const struct Main *bmain, const struct ID *id);
+
+/**
+ * Check if given Override Property for given ID is animated (through a F-Curve in an Action, or
+ * from a driver).
+ *
+ * \param override_rna_prop if not NULL, the RNA property matching the given path in the
+ * `override_prop`.
+ * \param rnaprop_index Array in the RNA property, 0 if unknown or irrelevant.
+ */
+bool BKE_lib_override_library_property_is_animated(const ID *id,
+ const IDOverrideLibraryProperty *override_prop,
+ const struct PropertyRNA *override_rna_prop,
+ const int rnaprop_index);
/**
* Check if given ID is a leaf in its liboverride hierarchy (i.e. if it does not use any other
@@ -281,11 +294,14 @@ void BKE_lib_override_library_property_delete(struct IDOverrideLibrary *override
*
* \param idpoin: Pointer to the override ID.
* \param library_prop: The library override property to find the matching RNA property for.
+ * \param r_index: The RNA array flat index (i.e. flattened index in case of multi-dimensional
+ * array properties). See #RNA_path_resolve_full family of functions for details.
*/
bool BKE_lib_override_rna_property_find(struct PointerRNA *idpoin,
const struct IDOverrideLibraryProperty *library_prop,
struct PointerRNA *r_override_poin,
- struct PropertyRNA **r_override_prop);
+ struct PropertyRNA **r_override_prop,
+ int *r_index);
/**
* Find override property operation from given sub-item(s), if it exists.
diff --git a/source/blender/blenkernel/BKE_lib_remap.h b/source/blender/blenkernel/BKE_lib_remap.h
index f62225179bd..37b626fb4da 100644
--- a/source/blender/blenkernel/BKE_lib_remap.h
+++ b/source/blender/blenkernel/BKE_lib_remap.h
@@ -95,11 +95,11 @@ typedef enum eIDRemapType {
*/
void BKE_libblock_remap_multiple_locked(struct Main *bmain,
struct IDRemapper *mappings,
- const short remap_flags);
+ short remap_flags);
void BKE_libblock_remap_multiple(struct Main *bmain,
struct IDRemapper *mappings,
- const short remap_flags);
+ short remap_flags);
/**
* Replace all references in given Main to \a old_id by \a new_id
@@ -142,9 +142,9 @@ void BKE_libblock_relink_ex(struct Main *bmain,
*/
void BKE_libblock_relink_multiple(struct Main *bmain,
struct LinkNode *ids,
- const eIDRemapType remap_type,
+ eIDRemapType remap_type,
struct IDRemapper *id_remapper,
- const short remap_flags);
+ short remap_flags);
/**
* Remaps ID usages of given ID to their `id->newid` pointer if not None, and proceeds recursively
diff --git a/source/blender/blenkernel/BKE_main.h b/source/blender/blenkernel/BKE_main.h
index 59b22f7759b..2c444f42c46 100644
--- a/source/blender/blenkernel/BKE_main.h
+++ b/source/blender/blenkernel/BKE_main.h
@@ -77,8 +77,16 @@ typedef struct MainIDRelationsEntry {
typedef enum eMainIDRelationsEntryTags {
/* Generic tag marking the entry as to be processed. */
MAINIDRELATIONS_ENTRY_TAGS_DOIT = 1 << 0,
+
+ /* Generic tag marking the entry as processed in the `to` direction (i.e. we processed the IDs
+ * used by this item). */
+ MAINIDRELATIONS_ENTRY_TAGS_PROCESSED_TO = 1 << 1,
+ /* Generic tag marking the entry as processed in the `from` direction (i.e. we processed the IDs
+ * using by this item). */
+ MAINIDRELATIONS_ENTRY_TAGS_PROCESSED_FROM = 1 << 2,
/* Generic tag marking the entry as processed. */
- MAINIDRELATIONS_ENTRY_TAGS_PROCESSED = 1 << 1,
+ MAINIDRELATIONS_ENTRY_TAGS_PROCESSED = MAINIDRELATIONS_ENTRY_TAGS_PROCESSED_TO |
+ MAINIDRELATIONS_ENTRY_TAGS_PROCESSED_FROM,
} eMainIDRelationsEntryTags;
typedef struct MainIDRelations {
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index 23ec69babc8..66e0ff8e81a 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -52,6 +52,18 @@ extern "C" {
# define BKE_MESH_OMP_LIMIT 10000
#endif
+/* mesh_runtime.cc */
+
+/**
+ * Call after changing vertex positions to tag lazily calculated caches for recomputation.
+ */
+void BKE_mesh_tag_coords_changed(struct Mesh *mesh);
+
+/**
+ * Call after moving every mesh vertex by the same translation.
+ */
+void BKE_mesh_tag_coords_changed_uniformly(struct Mesh *mesh);
+
/* *** mesh.c *** */
struct BMesh *BKE_mesh_to_bmesh_ex(const struct Mesh *me,
@@ -324,21 +336,10 @@ void BKE_mesh_vert_coords_apply(struct Mesh *mesh, const float (*vert_coords)[3]
/**
* Recreate #MFace Tessellation.
*
- * \param do_face_nor_copy: Controls whether the normals from the poly
- * are copied to the tessellated faces.
- *
- * \return number of tessellation faces.
- *
* \note This doesn't use multi-threading like #BKE_mesh_recalc_looptri since
* it's not used in many places and #MFace should be phased out.
*/
-int BKE_mesh_tessface_calc_ex(struct CustomData *fdata,
- struct CustomData *ldata,
- struct CustomData *pdata,
- struct MVert *mvert,
- int totface,
- int totloop,
- int totpoly);
+
void BKE_mesh_tessface_calc(struct Mesh *mesh);
/**
@@ -885,9 +886,6 @@ enum {
* Actually this later behavior could apply to the Mirror Modifier as well,
* but the additional checks are costly and not necessary in the case of mirror,
* because each vertex is only merged to its own mirror.
- *
- * \note #BKE_mesh_tessface_calc_ex has to run on the returned DM
- * if you want to access tess-faces.
*/
struct Mesh *BKE_mesh_merge_verts(struct Mesh *mesh,
const int *vtargetmap,
diff --git a/source/blender/blenkernel/BKE_mesh_boolean_convert.hh b/source/blender/blenkernel/BKE_mesh_boolean_convert.hh
index abaf2ab0178..441783d46a1 100644
--- a/source/blender/blenkernel/BKE_mesh_boolean_convert.hh
+++ b/source/blender/blenkernel/BKE_mesh_boolean_convert.hh
@@ -23,6 +23,8 @@ namespace blender::meshintersect {
* \param material_remaps: An array of maps from material slot numbers in the corresponding mesh
* to the material slot in the first mesh. It is OK for material_remaps or any of its constituent
* arrays to be empty.
+ * \param r_intersecting_edges: Array to store indices of edges on the resulting mesh in. These
+ * 'new' edges are the result of the intersections.
*/
Mesh *direct_mesh_boolean(Span<const Mesh *> meshes,
Span<const float4x4 *> transforms,
@@ -30,6 +32,7 @@ Mesh *direct_mesh_boolean(Span<const Mesh *> meshes,
Span<Array<short>> material_remaps,
bool use_self,
bool hole_tolerant,
- int boolean_mode);
+ int boolean_mode,
+ Vector<int> *r_intersecting_edges);
} // namespace blender::meshintersect
diff --git a/source/blender/blenkernel/BKE_mesh_remap.h b/source/blender/blenkernel/BKE_mesh_remap.h
index e2b16a7681d..ee0179c7a77 100644
--- a/source/blender/blenkernel/BKE_mesh_remap.h
+++ b/source/blender/blenkernel/BKE_mesh_remap.h
@@ -42,7 +42,7 @@ void BKE_mesh_remap_free(MeshPairRemap *map);
void BKE_mesh_remap_item_define_invalid(MeshPairRemap *map, int index);
/* TODO:
- * Add other 'from/to' mapping sources, like e.g. using an UVMap, etc.
+ * Add other 'from/to' mapping sources, like e.g. using a UVMap, etc.
* https://blenderartists.org/t/619105
*
* We could also use similar topology mappings inside a same mesh
diff --git a/source/blender/blenkernel/BKE_mesh_runtime.h b/source/blender/blenkernel/BKE_mesh_runtime.h
index 0e78f9d7e15..dfefe125a51 100644
--- a/source/blender/blenkernel/BKE_mesh_runtime.h
+++ b/source/blender/blenkernel/BKE_mesh_runtime.h
@@ -8,7 +8,7 @@
* This file contains access functions for the Mesh.runtime struct.
*/
-//#include "BKE_customdata.h" /* for CustomDataMask */
+//#include "BKE_customdata.h" /* for eCustomDataMask */
#ifdef __cplusplus
extern "C" {
diff --git a/source/blender/blenkernel/BKE_mesh_sample.hh b/source/blender/blenkernel/BKE_mesh_sample.hh
index a942f3bb7ed..cbbd0249f4f 100644
--- a/source/blender/blenkernel/BKE_mesh_sample.hh
+++ b/source/blender/blenkernel/BKE_mesh_sample.hh
@@ -6,12 +6,20 @@
* \ingroup bke
*/
+#include "BLI_function_ref.hh"
#include "BLI_generic_virtual_array.hh"
#include "BLI_math_vec_types.hh"
+#include "DNA_meshdata_types.h"
+
#include "BKE_attribute.h"
struct Mesh;
+struct BVHTreeFromMesh;
+
+namespace blender {
+class RandomNumberGenerator;
+}
namespace blender::bke {
struct ReadAttributeLookup;
@@ -69,7 +77,7 @@ class MeshAttributeInterpolator {
const Span<int> looptri_indices);
void sample_data(const GVArray &src,
- AttributeDomain domain,
+ eAttrDomain domain,
eAttributeMapMode mode,
const GMutableSpan dst);
@@ -82,4 +90,55 @@ class MeshAttributeInterpolator {
Span<float3> ensure_nearest_weights();
};
+/**
+ * Find randomly distributed points on the surface of a mesh within a 3D sphere. This does not
+ * sample an exact number of points because it comes with extra overhead to avoid bias that is only
+ * required in some cases. If an exact number of points is required, that has to be implemented at
+ * a higher level.
+ *
+ * \param approximate_density: Roughly the number of points per unit of area.
+ * \return The number of added points.
+ */
+int sample_surface_points_spherical(RandomNumberGenerator &rng,
+ const Mesh &mesh,
+ Span<int> looptri_indices_to_sample,
+ const float3 &sample_pos,
+ float sample_radius,
+ float approximate_density,
+ Vector<float3> &r_bary_coords,
+ Vector<int> &r_looptri_indices,
+ Vector<float3> &r_positions);
+
+/**
+ * Find randomly distributed points on the surface of a mesh within a circle that is projected on
+ * the mesh. This does not result in an exact number of points because that would come with extra
+ * overhead and is not always possible. If an exact number of points is required, that has to be
+ * implemented at a higher level.
+ *
+ * \param region_position_to_ray: Function that converts a 2D position into a 3D ray that is used
+ * to find positions on the mesh.
+ * \param mesh_bvhtree: BVH tree of the triangles in the mesh. Passed in so that it does not have
+ * to be retrieved again.
+ * \param tries_num: Number of 2d positions that are sampled. The maximum
+ * number of new samples.
+ * \return The number of added points.
+ */
+int sample_surface_points_projected(
+ RandomNumberGenerator &rng,
+ const Mesh &mesh,
+ BVHTreeFromMesh &mesh_bvhtree,
+ const float2 &sample_pos_re,
+ float sample_radius_re,
+ FunctionRef<void(const float2 &pos_re, float3 &r_start, float3 &r_end)> region_position_to_ray,
+ bool front_face_only,
+ int tries_num,
+ int max_points,
+ Vector<float3> &r_bary_coords,
+ Vector<int> &r_looptri_indices,
+ Vector<float3> &r_positions);
+
+float3 compute_bary_coord_in_triangle(const Mesh &mesh,
+ const MLoopTri &looptri,
+ const float3 &position);
+
} // namespace blender::bke::mesh_surface_sample
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 1ff10d06b00..59a1599e7ae 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -1493,6 +1493,9 @@ struct TexResult;
#define GEO_NODE_STORE_NAMED_ATTRIBUTE 1156
#define GEO_NODE_INPUT_NAMED_ATTRIBUTE 1157
#define GEO_NODE_REMOVE_ATTRIBUTE 1158
+#define GEO_NODE_INPUT_INSTANCE_ROTATION 1159
+#define GEO_NODE_INPUT_INSTANCE_SCALE 1160
+#define GEO_NODE_VOLUME_CUBE 1161
/** \} */
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index c39ab22ce3a..93a5e0a4072 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -501,8 +501,8 @@ typedef struct SculptSession {
struct MPropCol *vcol;
struct MLoopCol *mcol;
- AttributeDomain vcol_domain;
- CustomDataType vcol_type;
+ eAttrDomain vcol_domain;
+ eCustomDataType vcol_type;
float *vmask;
@@ -552,8 +552,7 @@ typedef struct SculptSession {
float (*deform_cos)[3]; /* Coords of deformed mesh but without stroke displacement. */
float (*deform_imats)[3][3]; /* Crazy-space deformation matrices. */
- /* Used to cache the render of the active texture */
- unsigned int texcache_side, *texcache, texcache_actual;
+ /* Pool for texture evaluations. */
struct ImagePool *tex_pool;
struct StrokeCache *cache;
@@ -613,6 +612,10 @@ typedef struct SculptSession {
float init_pivot_rot[4];
float init_pivot_scale[3];
+ float prev_pivot_pos[3];
+ float prev_pivot_rot[4];
+ float prev_pivot_scale[3];
+
union {
struct {
struct SculptVertexPaintGeomMap gmap;
diff --git a/source/blender/blenkernel/BKE_pbvh.h b/source/blender/blenkernel/BKE_pbvh.h
index 291b9b6b778..f517ff3a949 100644
--- a/source/blender/blenkernel/BKE_pbvh.h
+++ b/source/blender/blenkernel/BKE_pbvh.h
@@ -221,7 +221,8 @@ void BKE_pbvh_draw_cb(PBVH *pbvh,
PBVHFrustumPlanes *update_frustum,
PBVHFrustumPlanes *draw_frustum,
void (*draw_fn)(void *user_data, struct GPU_PBVH_Buffers *buffers),
- void *user_data);
+ void *user_data,
+ bool full_render);
void BKE_pbvh_draw_debug_cb(
PBVH *pbvh,
@@ -549,7 +550,7 @@ PBVHColorBufferNode *BKE_pbvh_node_color_buffer_get(PBVHNode *node);
void BKE_pbvh_node_color_buffer_free(PBVH *pbvh);
bool BKE_pbvh_get_color_layer(const struct Mesh *me,
CustomDataLayer **r_layer,
- AttributeDomain *r_attr);
+ eAttrDomain *r_attr);
/* Swaps colors at each element in indices (of domain pbvh->vcol_domain)
* with values in colors. */
diff --git a/source/blender/blenkernel/BKE_pointcloud.h b/source/blender/blenkernel/BKE_pointcloud.h
index c238a24f173..6dbba11a56d 100644
--- a/source/blender/blenkernel/BKE_pointcloud.h
+++ b/source/blender/blenkernel/BKE_pointcloud.h
@@ -30,8 +30,7 @@ struct BoundBox *BKE_pointcloud_boundbox_get(struct Object *ob);
bool BKE_pointcloud_minmax(const struct PointCloud *pointcloud, float r_min[3], float r_max[3]);
void BKE_pointcloud_update_customdata_pointers(struct PointCloud *pointcloud);
-bool BKE_pointcloud_customdata_required(struct PointCloud *pointcloud,
- struct CustomDataLayer *layer);
+bool BKE_pointcloud_customdata_required(const struct PointCloud *pointcloud, const char *name);
/* Dependency Graph */
diff --git a/source/blender/blenkernel/BKE_sound.h b/source/blender/blenkernel/BKE_sound.h
index edb301f06bf..9965b6f1351 100644
--- a/source/blender/blenkernel/BKE_sound.h
+++ b/source/blender/blenkernel/BKE_sound.h
@@ -136,7 +136,7 @@ void BKE_sound_remove_scene_sound(struct Scene *scene, void *handle);
void BKE_sound_mute_scene_sound(void *handle, char mute);
-void BKE_sound_move_scene_sound(struct Scene *scene,
+void BKE_sound_move_scene_sound(const struct Scene *scene,
void *handle,
int startframe,
int endframe,
diff --git a/source/blender/blenkernel/BKE_subdiv_modifier.h b/source/blender/blenkernel/BKE_subdiv_modifier.h
index 4ad17610207..271026d4253 100644
--- a/source/blender/blenkernel/BKE_subdiv_modifier.h
+++ b/source/blender/blenkernel/BKE_subdiv_modifier.h
@@ -7,6 +7,8 @@
#pragma once
+#include "BKE_subdiv.h"
+
#include "BLI_sys_types.h"
#ifdef __cplusplus
@@ -24,9 +26,30 @@ struct Subdiv;
struct SubdivSettings;
struct SubsurfModifierData;
-void BKE_subsurf_modifier_subdiv_settings_init(struct SubdivSettings *settings,
- const struct SubsurfModifierData *smd,
- bool use_render_params);
+/* Runtime subsurf modifier data, cached in modifier on evaluated meshes. */
+typedef struct SubsurfRuntimeData {
+ /* Subdivision settings, exists before descriptor or mesh wrapper is created. */
+ SubdivSettings settings;
+
+ /* Cached subdivision surface descriptor, with topology and settings. */
+ struct Subdiv *subdiv;
+ bool set_by_draw_code;
+
+ /* Cached mesh wrapper data, to be used for GPU subdiv or lazy evaluation on CPU. */
+ bool has_gpu_subdiv;
+ int resolution;
+ bool use_optimal_display;
+ bool calc_loop_normals;
+ bool use_loop_normals;
+
+ /* Cached from the draw code for stats display. */
+ int stats_totvert;
+ int stats_totedge;
+ int stats_totpoly;
+ int stats_totloop;
+} SubsurfRuntimeData;
+
+bool BKE_subsurf_modifier_runtime_init(struct SubsurfModifierData *smd, bool use_render_params);
bool BKE_subsurf_modifier_use_custom_loop_normals(const struct SubsurfModifierData *smd,
const struct Mesh *mesh);
@@ -57,12 +80,7 @@ extern void (*BKE_subsurf_modifier_free_gpu_cache_cb)(struct Subdiv *subdiv);
* which matches settings and topology.
*/
struct Subdiv *BKE_subsurf_modifier_subdiv_descriptor_ensure(
- const struct SubsurfModifierData *smd,
- const struct SubdivSettings *subdiv_settings,
- const struct Mesh *mesh,
- bool for_draw_code);
-
-struct SubsurfRuntimeData *BKE_subsurf_modifier_ensure_runtime(struct SubsurfModifierData *smd);
+ struct SubsurfRuntimeData *runtime_data, const struct Mesh *mesh, bool for_draw_code);
/**
* Return the #ModifierMode required for the evaluation of the subsurf modifier,
diff --git a/source/blender/blenkernel/BKE_unit.h b/source/blender/blenkernel/BKE_unit.h
index 823d32f83ba..f051335fc41 100644
--- a/source/blender/blenkernel/BKE_unit.h
+++ b/source/blender/blenkernel/BKE_unit.h
@@ -19,6 +19,10 @@ struct UnitSettings;
*/
size_t BKE_unit_value_as_string_adaptive(
char *str, int len_max, double value, int prec, int system, int type, bool split, bool pad);
+/**
+ * Representation of a value in units. Negative precision is used to disable stripping of zeroes.
+ * This reduces text jumping when changing values.
+ */
size_t BKE_unit_value_as_string(char *str,
int len_max,
double value,
diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt
index 0b5f252b0d6..8dc6f711fae 100644
--- a/source/blender/blenkernel/CMakeLists.txt
+++ b/source/blender/blenkernel/CMakeLists.txt
@@ -174,7 +174,7 @@ set(SRC
intern/lib_id_delete.c
intern/lib_id_eval.c
intern/lib_id_remapper.cc
- intern/lib_override.c
+ intern/lib_override.cc
intern/lib_override_proxy_conversion.c
intern/lib_query.c
intern/lib_remap.c
@@ -611,7 +611,7 @@ if(WITH_IMAGE_HDR)
endif()
if(WITH_IMAGE_WEBP)
- add_definitions(-DWITH_WEBP)
+ add_definitions(-DWITH_WEBP)
endif()
if(WITH_CODEC_AVI)
diff --git a/source/blender/blenkernel/intern/DerivedMesh.cc b/source/blender/blenkernel/intern/DerivedMesh.cc
index 5cf0ca6e062..b3a9d894944 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.cc
+++ b/source/blender/blenkernel/intern/DerivedMesh.cc
@@ -52,6 +52,7 @@
#include "BKE_object.h"
#include "BKE_object_deform.h"
#include "BKE_paint.h"
+#include "BKE_subdiv_modifier.h"
#include "BLI_sys_types.h" /* for intptr_t support */
@@ -598,10 +599,10 @@ static bool mesh_has_modifier_final_normals(const Mesh *mesh_input,
/* Test if mesh has the required loop normals, in case an additional modifier
* evaluation from another instance or from an operator requests it but the
* initial normals were not loop normals. */
- const bool do_loop_normals = ((mesh_input->flag & ME_AUTOSMOOTH) != 0 ||
- (final_datamask->lmask & CD_MASK_NORMAL) != 0);
+ const bool calc_loop_normals = ((mesh_input->flag & ME_AUTOSMOOTH) != 0 ||
+ (final_datamask->lmask & CD_MASK_NORMAL) != 0);
- return (!do_loop_normals || CustomData_has_layer(&mesh_final->ldata, CD_NORMAL));
+ return (!calc_loop_normals || CustomData_has_layer(&mesh_final->ldata, CD_NORMAL));
}
static void mesh_calc_modifier_final_normals(const Mesh *mesh_input,
@@ -610,16 +611,19 @@ static void mesh_calc_modifier_final_normals(const Mesh *mesh_input,
Mesh *mesh_final)
{
/* Compute normals. */
- const bool do_loop_normals = ((mesh_input->flag & ME_AUTOSMOOTH) != 0 ||
- (final_datamask->lmask & CD_MASK_NORMAL) != 0);
+ const bool calc_loop_normals = ((mesh_input->flag & ME_AUTOSMOOTH) != 0 ||
+ (final_datamask->lmask & CD_MASK_NORMAL) != 0);
/* Needed as `final_datamask` is not preserved outside modifier stack evaluation. */
- mesh_final->runtime.subsurf_do_loop_normals = do_loop_normals;
+ SubsurfRuntimeData *subsurf_runtime_data = mesh_final->runtime.subsurf_runtime_data;
+ if (subsurf_runtime_data) {
+ subsurf_runtime_data->calc_loop_normals = calc_loop_normals;
+ }
- if (do_loop_normals) {
+ if (calc_loop_normals) {
/* Compute loop normals (NOTE: will compute poly and vert normals as well, if needed!). In case
* of deferred CPU subdivision, this will be computed when the wrapper is generated. */
- if (mesh_final->runtime.subsurf_resolution == 0) {
+ if (!subsurf_runtime_data || subsurf_runtime_data->resolution == 0) {
BKE_mesh_calc_normals_split(mesh_final);
}
}
@@ -628,14 +632,14 @@ static void mesh_calc_modifier_final_normals(const Mesh *mesh_input,
/* without this, drawing ngon tri's faces will show ugly tessellated face
* normals and will also have to calculate normals on the fly, try avoid
* this where possible since calculating polygon normals isn't fast,
- * note that this isn't a problem for subsurf (only quads) or editmode
+ * note that this isn't a problem for subsurf (only quads) or edit-mode
* which deals with drawing differently. */
BKE_mesh_ensure_normals_for_display(mesh_final);
}
/* Some modifiers, like data-transfer, may generate those data as temp layer,
* we do not want to keep them, as they are used by display code when available
- * (i.e. even if autosmooth is disabled). */
+ * (i.e. even if auto-smooth is disabled). */
if (CustomData_has_layer(&mesh_final->ldata, CD_NORMAL)) {
CustomData_free_layers(&mesh_final->ldata, CD_NORMAL, mesh_final->totloop);
}
@@ -1266,15 +1270,18 @@ static void editbmesh_calc_modifier_final_normals(Mesh *mesh_final,
return;
}
- const bool do_loop_normals = ((mesh_final->flag & ME_AUTOSMOOTH) != 0 ||
- (final_datamask->lmask & CD_MASK_NORMAL) != 0);
+ const bool calc_loop_normals = ((mesh_final->flag & ME_AUTOSMOOTH) != 0 ||
+ (final_datamask->lmask & CD_MASK_NORMAL) != 0);
- mesh_final->runtime.subsurf_do_loop_normals = do_loop_normals;
+ SubsurfRuntimeData *subsurf_runtime_data = mesh_final->runtime.subsurf_runtime_data;
+ if (subsurf_runtime_data) {
+ subsurf_runtime_data->calc_loop_normals = calc_loop_normals;
+ }
- if (do_loop_normals) {
+ if (calc_loop_normals) {
/* Compute loop normals. In case of deferred CPU subdivision, this will be computed when the
* wrapper is generated. */
- if (mesh_final->runtime.subsurf_resolution == 0) {
+ if (!subsurf_runtime_data || subsurf_runtime_data->resolution == 0) {
BKE_mesh_calc_normals_split(mesh_final);
}
}
diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c
index 371bd8ded6d..fee7582acb3 100644
--- a/source/blender/blenkernel/intern/action.c
+++ b/source/blender/blenkernel/intern/action.c
@@ -980,13 +980,10 @@ void BKE_pose_channels_remove(Object *ob,
else {
/* Maybe something the bone references is being removed instead? */
for (con = pchan->constraints.first; con; con = con->next) {
- const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
- if (cti && cti->get_constraint_targets) {
- cti->get_constraint_targets(con, &targets);
-
+ if (BKE_constraint_targets_get(con, &targets)) {
for (ct = targets.first; ct; ct = ct->next) {
if (ct->tar == ob) {
if (ct->subtarget[0]) {
@@ -998,9 +995,7 @@ void BKE_pose_channels_remove(Object *ob,
}
}
- if (cti->flush_constraint_targets) {
- cti->flush_constraint_targets(con, &targets, 0);
- }
+ BKE_constraint_targets_flush(con, &targets, 0);
}
}
@@ -1988,3 +1983,16 @@ void BKE_pose_blend_read_expand(BlendExpander *expander, bPose *pose)
BLO_expand(expander, chan->custom);
}
}
+
+void BKE_action_fcurves_clear(bAction *act)
+{
+ if (!act) {
+ return;
+ }
+ while (act->curves.first) {
+ FCurve *fcu = act->curves.first;
+ action_groups_remove_channel(act, fcu);
+ BKE_fcurve_free(fcu);
+ }
+ DEG_id_tag_update(&act->id, ID_RECALC_ANIMATION_NO_FLUSH);
+}
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c
index 94b85e42f96..eb4784bebff 100644
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@ -4074,7 +4074,7 @@ void BKE_animsys_evaluate_all_animation(Main *main, Depsgraph *depsgraph, float
/* objects */
/* ADT_RECALC_ANIM doesn't need to be supplied here, since object AnimData gets
- * this tagged by Depsgraph on framechange. This optimization means that objects
+ * this tagged by Depsgraph on frame-change. This optimization means that objects
* linked from other (not-visible) scenes will not need their data calculated.
*/
EVAL_ANIM_IDS(main->objects.first, 0);
diff --git a/source/blender/blenkernel/intern/attribute.cc b/source/blender/blenkernel/intern/attribute.cc
index 0007fea62cb..7c09b4a4ce3 100644
--- a/source/blender/blenkernel/intern/attribute.cc
+++ b/source/blender/blenkernel/intern/attribute.cc
@@ -23,6 +23,7 @@
#include "BLI_string_utils.h"
#include "BKE_attribute.h"
+#include "BKE_attribute_access.hh"
#include "BKE_curves.h"
#include "BKE_customdata.h"
#include "BKE_editmesh.h"
@@ -88,23 +89,7 @@ static void get_domains(const ID *id, DomainInfo info[ATTR_DOMAIN_NUM])
}
}
-static CustomData *attribute_customdata_find(ID *id, CustomDataLayer *layer)
-{
- DomainInfo info[ATTR_DOMAIN_NUM];
- get_domains(id, info);
-
- for (const int domain : IndexRange(ATTR_DOMAIN_NUM)) {
- CustomData *customdata = info[domain].customdata;
- if (customdata &&
- ARRAY_HAS_ITEM((CustomDataLayer *)layer, customdata->layers, customdata->totlayer)) {
- return customdata;
- }
- }
-
- return nullptr;
-}
-
-bool BKE_id_attributes_supported(ID *id)
+bool BKE_id_attributes_supported(const ID *id)
{
DomainInfo info[ATTR_DOMAIN_NUM];
get_domains(id, info);
@@ -116,24 +101,32 @@ bool BKE_id_attributes_supported(ID *id)
return false;
}
+bool BKE_attribute_allow_procedural_access(const char *attribute_name)
+{
+ return blender::bke::allow_procedural_attribute_access(attribute_name);
+}
+
bool BKE_id_attribute_rename(ID *id,
- CustomDataLayer *layer,
+ const char *old_name,
const char *new_name,
ReportList *reports)
{
- if (BKE_id_attribute_required(id, layer)) {
+ if (BKE_id_attribute_required(id, old_name)) {
BLI_assert_msg(0, "Required attribute name is not editable");
return false;
}
- CustomData *customdata = attribute_customdata_find(id, layer);
- if (customdata == nullptr) {
+ CustomDataLayer *layer = BKE_id_attribute_search(
+ id, old_name, CD_MASK_PROP_ALL, ATTR_DOMAIN_MASK_ALL);
+ if (layer == nullptr) {
BKE_report(reports, RPT_ERROR, "Attribute is not part of this geometry");
return false;
}
- BLI_strncpy_utf8(layer->name, new_name, sizeof(layer->name));
- CustomData_set_layer_unique_name(customdata, layer - customdata->layers);
+ char result_name[MAX_CUSTOMDATA_LAYER_NAME];
+ BKE_id_attribute_calc_unique_name(id, new_name, result_name);
+ BLI_strncpy_utf8(layer->name, result_name, sizeof(layer->name));
+
return true;
}
@@ -177,7 +170,7 @@ bool BKE_id_attribute_calc_unique_name(ID *id, const char *name, char *outname)
}
CustomDataLayer *BKE_id_attribute_new(
- ID *id, const char *name, const int type, const AttributeDomain domain, ReportList *reports)
+ ID *id, const char *name, const int type, const eAttrDomain domain, ReportList *reports)
{
DomainInfo info[ATTR_DOMAIN_NUM];
get_domains(id, info);
@@ -215,50 +208,79 @@ CustomDataLayer *BKE_id_attribute_new(
return (index == -1) ? nullptr : &(customdata->layers[index]);
}
-bool BKE_id_attribute_remove(ID *id, CustomDataLayer *layer, ReportList *reports)
+CustomDataLayer *BKE_id_attribute_duplicate(ID *id, const char *name, ReportList *reports)
{
- CustomData *customdata = attribute_customdata_find(id, layer);
- const int index = (customdata) ?
- CustomData_get_named_layer_index(customdata, layer->type, layer->name) :
- -1;
-
- if (index == -1) {
+ const CustomDataLayer *src_layer = BKE_id_attribute_search(
+ id, name, CD_MASK_PROP_ALL, ATTR_DOMAIN_MASK_ALL);
+ if (src_layer == nullptr) {
BKE_report(reports, RPT_ERROR, "Attribute is not part of this geometry");
- return false;
+ return nullptr;
+ }
+
+ const eCustomDataType type = (eCustomDataType)src_layer->type;
+ const eAttrDomain domain = BKE_id_attribute_domain(id, src_layer);
+
+ /* Make a copy of name in case CustomData API reallocates the layers. */
+ const std::string name_copy = name;
+
+ DomainInfo info[ATTR_DOMAIN_NUM];
+ get_domains(id, info);
+ CustomData *customdata = info[domain].customdata;
+
+ CustomDataLayer *new_layer = BKE_id_attribute_new(id, name_copy.c_str(), type, domain, reports);
+ if (new_layer == nullptr) {
+ return nullptr;
}
- if (BKE_id_attribute_required(id, layer)) {
+ const int from_index = CustomData_get_named_layer_index(customdata, type, name_copy.c_str());
+ const int to_index = CustomData_get_named_layer_index(customdata, type, new_layer->name);
+ CustomData_copy_data_layer(
+ customdata, customdata, from_index, to_index, 0, 0, info[domain].length);
+
+ return new_layer;
+}
+
+bool BKE_id_attribute_remove(ID *id, const char *name, ReportList *reports)
+{
+ if (BKE_id_attribute_required(id, name)) {
BKE_report(reports, RPT_ERROR, "Attribute is required and can't be removed");
return false;
}
+ DomainInfo info[ATTR_DOMAIN_NUM];
+ get_domains(id, info);
+
switch (GS(id->name)) {
case ID_ME: {
- Mesh *me = (Mesh *)id;
- BMEditMesh *em = me->edit_mesh;
- if (em != nullptr) {
- BM_data_layer_free(em->bm, customdata, layer->type);
- }
- else {
- const int length = BKE_id_attribute_data_length(id, layer);
- CustomData_free_layer(customdata, layer->type, length, index);
+ Mesh *mesh = reinterpret_cast<Mesh *>(id);
+ if (BMEditMesh *em = mesh->edit_mesh) {
+ for (const int domain : IndexRange(ATTR_DOMAIN_NUM)) {
+ if (CustomData *data = info[domain].customdata) {
+ if (BM_data_layer_free_named(em->bm, data, name)) {
+ return true;
+ }
+ }
+ }
+ return false;
}
- break;
- }
- default: {
- const int length = BKE_id_attribute_data_length(id, layer);
- CustomData_free_layer(customdata, layer->type, length, index);
- break;
+ ATTR_FALLTHROUGH;
}
+ default:
+ for (const int domain : IndexRange(ATTR_DOMAIN_NUM)) {
+ if (CustomData *data = info[domain].customdata) {
+ if (CustomData_free_layer_named(data, name, info[domain].length)) {
+ return true;
+ }
+ }
+ }
+ return false;
}
-
- return true;
}
CustomDataLayer *BKE_id_attribute_find(const ID *id,
const char *name,
const int type,
- const AttributeDomain domain)
+ const eAttrDomain domain)
{
DomainInfo info[ATTR_DOMAIN_NUM];
get_domains(id, info);
@@ -278,7 +300,37 @@ CustomDataLayer *BKE_id_attribute_find(const ID *id,
return nullptr;
}
-int BKE_id_attributes_length(const ID *id, AttributeDomainMask domain_mask, CustomDataMask mask)
+CustomDataLayer *BKE_id_attribute_search(ID *id,
+ const char *name,
+ const eCustomDataMask type_mask,
+ const eAttrDomainMask domain_mask)
+{
+ DomainInfo info[ATTR_DOMAIN_NUM];
+ get_domains(id, info);
+
+ for (eAttrDomain domain = ATTR_DOMAIN_POINT; domain < ATTR_DOMAIN_NUM;
+ domain = static_cast<eAttrDomain>((static_cast<int>(domain)) + 1)) {
+ if (!(domain_mask & ATTR_DOMAIN_AS_MASK(domain))) {
+ continue;
+ }
+
+ CustomData *customdata = info[domain].customdata;
+ if (customdata == nullptr) {
+ continue;
+ }
+
+ for (int i = 0; i < customdata->totlayer; i++) {
+ CustomDataLayer *layer = &customdata->layers[i];
+ if ((CD_TYPE_AS_MASK(layer->type) & type_mask) && STREQ(layer->name, name)) {
+ return layer;
+ }
+ }
+ }
+
+ return nullptr;
+}
+
+int BKE_id_attributes_length(const ID *id, eAttrDomainMask domain_mask, eCustomDataMask mask)
{
DomainInfo info[ATTR_DOMAIN_NUM];
get_domains(id, info);
@@ -296,7 +348,7 @@ int BKE_id_attributes_length(const ID *id, AttributeDomainMask domain_mask, Cust
return length;
}
-AttributeDomain BKE_id_attribute_domain(const ID *id, const CustomDataLayer *layer)
+eAttrDomain BKE_id_attribute_domain(const ID *id, const CustomDataLayer *layer)
{
DomainInfo info[ATTR_DOMAIN_NUM];
get_domains(id, info);
@@ -305,12 +357,12 @@ AttributeDomain BKE_id_attribute_domain(const ID *id, const CustomDataLayer *lay
CustomData *customdata = info[domain].customdata;
if (customdata &&
ARRAY_HAS_ITEM((CustomDataLayer *)layer, customdata->layers, customdata->totlayer)) {
- return static_cast<AttributeDomain>(domain);
+ return static_cast<eAttrDomain>(domain);
}
}
BLI_assert_msg(0, "Custom data layer not found in geometry");
- return static_cast<AttributeDomain>(ATTR_DOMAIN_POINT);
+ return static_cast<eAttrDomain>(ATTR_DOMAIN_POINT);
}
int BKE_id_attribute_data_length(ID *id, CustomDataLayer *layer)
@@ -344,14 +396,14 @@ int BKE_id_attribute_data_length(ID *id, CustomDataLayer *layer)
return 0;
}
-bool BKE_id_attribute_required(ID *id, CustomDataLayer *layer)
+bool BKE_id_attribute_required(const ID *id, const char *name)
{
switch (GS(id->name)) {
case ID_PT: {
- return BKE_pointcloud_customdata_required((PointCloud *)id, layer);
+ return BKE_pointcloud_customdata_required((const PointCloud *)id, name);
}
case ID_CV: {
- return BKE_curves_customdata_required((Curves *)id, layer);
+ return BKE_curves_customdata_required((const Curves *)id, name);
}
default:
return false;
@@ -453,8 +505,8 @@ CustomData *BKE_id_attributes_iterator_next_domain(ID *id, CustomDataLayer *laye
CustomDataLayer *BKE_id_attribute_from_index(ID *id,
int lookup_index,
- AttributeDomainMask domain_mask,
- CustomDataMask layer_mask)
+ eAttrDomainMask domain_mask,
+ eCustomDataMask layer_mask)
{
DomainInfo info[ATTR_DOMAIN_NUM];
get_domains(id, info);
@@ -487,27 +539,27 @@ CustomDataLayer *BKE_id_attribute_from_index(ID *id,
/** Get list of domain types but with ATTR_DOMAIN_FACE and
* ATTR_DOMAIN_CORNER swapped.
*/
-static void get_domains_types(AttributeDomain domains[ATTR_DOMAIN_NUM])
+static void get_domains_types(eAttrDomain domains[ATTR_DOMAIN_NUM])
{
for (const int i : IndexRange(ATTR_DOMAIN_NUM)) {
- domains[i] = static_cast<AttributeDomain>(i);
+ domains[i] = static_cast<eAttrDomain>(i);
}
/* Swap corner and face. */
- SWAP(AttributeDomain, domains[ATTR_DOMAIN_FACE], domains[ATTR_DOMAIN_CORNER]);
+ SWAP(eAttrDomain, domains[ATTR_DOMAIN_FACE], domains[ATTR_DOMAIN_CORNER]);
}
int BKE_id_attribute_to_index(const ID *id,
const CustomDataLayer *layer,
- AttributeDomainMask domain_mask,
- CustomDataMask layer_mask)
+ eAttrDomainMask domain_mask,
+ eCustomDataMask layer_mask)
{
if (!layer) {
return -1;
}
DomainInfo info[ATTR_DOMAIN_NUM];
- AttributeDomain domains[ATTR_DOMAIN_NUM];
+ eAttrDomain domains[ATTR_DOMAIN_NUM];
get_domains_types(domains);
get_domains(id, info);
@@ -517,9 +569,9 @@ int BKE_id_attribute_to_index(const ID *id,
continue;
}
- CustomData *cdata = info[domains[i]].customdata;
+ const CustomData *cdata = info[domains[i]].customdata;
for (int j = 0; j < cdata->totlayer; j++) {
- CustomDataLayer *layer_iter = cdata->layers + j;
+ const CustomDataLayer *layer_iter = cdata->layers + j;
if (!(CD_TYPE_AS_MASK(layer_iter->type) & layer_mask) ||
(layer_iter->flag & CD_FLAG_TEMPORARY)) {
@@ -539,11 +591,11 @@ int BKE_id_attribute_to_index(const ID *id,
CustomDataLayer *BKE_id_attribute_subset_active_get(const ID *id,
int active_flag,
- AttributeDomainMask domain_mask,
- CustomDataMask mask)
+ eAttrDomainMask domain_mask,
+ eCustomDataMask mask)
{
DomainInfo info[ATTR_DOMAIN_NUM];
- AttributeDomain domains[ATTR_DOMAIN_NUM];
+ eAttrDomain domains[ATTR_DOMAIN_NUM];
get_domains_types(domains);
get_domains(id, info);
@@ -577,17 +629,17 @@ CustomDataLayer *BKE_id_attribute_subset_active_get(const ID *id,
void BKE_id_attribute_subset_active_set(ID *id,
CustomDataLayer *layer,
int active_flag,
- AttributeDomainMask domain_mask,
- CustomDataMask mask)
+ eAttrDomainMask domain_mask,
+ eCustomDataMask mask)
{
DomainInfo info[ATTR_DOMAIN_NUM];
- AttributeDomain domains[ATTR_DOMAIN_NUM];
+ eAttrDomain domains[ATTR_DOMAIN_NUM];
get_domains_types(domains);
get_domains(id, info);
for (int i = 0; i < ATTR_DOMAIN_NUM; i++) {
- AttributeDomainMask domain_mask2 = (AttributeDomainMask)(1 << domains[i]);
+ eAttrDomainMask domain_mask2 = (eAttrDomainMask)(1 << domains[i]);
if (!(domain_mask2 & domain_mask) || !info[domains[i]].customdata) {
continue;
@@ -645,6 +697,7 @@ CustomDataLayer *BKE_id_attributes_color_find(const ID *id, const char *name)
if (layer == nullptr) {
layer = BKE_id_attribute_find(id, name, CD_PROP_BYTE_COLOR, ATTR_DOMAIN_CORNER);
}
+
return layer;
}
diff --git a/source/blender/blenkernel/intern/attribute_access.cc b/source/blender/blenkernel/intern/attribute_access.cc
index e86bac21084..409941623d2 100644
--- a/source/blender/blenkernel/intern/attribute_access.cc
+++ b/source/blender/blenkernel/intern/attribute_access.cc
@@ -55,7 +55,15 @@ std::ostream &operator<<(std::ostream &stream, const AttributeIDRef &attribute_i
return stream;
}
-static int attribute_data_type_complexity(const CustomDataType data_type)
+const char *no_procedural_access_message =
+ "This attribute can not be accessed in a procedural context";
+
+bool allow_procedural_attribute_access(StringRef attribute_name)
+{
+ return !attribute_name.startswith(".selection");
+}
+
+static int attribute_data_type_complexity(const eCustomDataType data_type)
{
switch (data_type) {
case CD_PROP_BOOL:
@@ -85,12 +93,12 @@ static int attribute_data_type_complexity(const CustomDataType data_type)
}
}
-CustomDataType attribute_data_type_highest_complexity(Span<CustomDataType> data_types)
+eCustomDataType attribute_data_type_highest_complexity(Span<eCustomDataType> data_types)
{
int highest_complexity = INT_MIN;
- CustomDataType most_complex_type = CD_PROP_COLOR;
+ eCustomDataType most_complex_type = CD_PROP_COLOR;
- for (const CustomDataType data_type : data_types) {
+ for (const eCustomDataType data_type : data_types) {
const int complexity = attribute_data_type_complexity(data_type);
if (complexity > highest_complexity) {
highest_complexity = complexity;
@@ -105,7 +113,7 @@ CustomDataType attribute_data_type_highest_complexity(Span<CustomDataType> data_
* \note Generally the order should mirror the order of the domains
* established in each component's ComponentAttributeProviders.
*/
-static int attribute_domain_priority(const AttributeDomain domain)
+static int attribute_domain_priority(const eAttrDomain domain)
{
switch (domain) {
case ATTR_DOMAIN_INSTANCE:
@@ -127,12 +135,12 @@ static int attribute_domain_priority(const AttributeDomain domain)
}
}
-AttributeDomain attribute_domain_highest_priority(Span<AttributeDomain> domains)
+eAttrDomain attribute_domain_highest_priority(Span<eAttrDomain> domains)
{
int highest_priority = INT_MIN;
- AttributeDomain highest_priority_domain = ATTR_DOMAIN_CORNER;
+ eAttrDomain highest_priority_domain = ATTR_DOMAIN_CORNER;
- for (const AttributeDomain domain : domains) {
+ for (const eAttrDomain domain : domains) {
const int priority = attribute_domain_priority(domain);
if (priority > highest_priority) {
highest_priority = priority;
@@ -183,7 +191,7 @@ static AttributeIDRef attribute_id_from_custom_data_layer(const CustomDataLayer
}
static bool add_builtin_type_custom_data_layer_from_init(CustomData &custom_data,
- const CustomDataType data_type,
+ const eCustomDataType data_type,
const int domain_num,
const AttributeInit &initializer)
{
@@ -218,7 +226,7 @@ static bool add_builtin_type_custom_data_layer_from_init(CustomData &custom_data
}
static void *add_generic_custom_data_layer(CustomData &custom_data,
- const CustomDataType data_type,
+ const eCustomDataType data_type,
const eCDAllocType alloctype,
void *layer_data,
const int domain_num,
@@ -237,7 +245,7 @@ static void *add_generic_custom_data_layer(CustomData &custom_data,
static bool add_custom_data_layer_from_attribute_init(const AttributeIDRef &attribute_id,
CustomData &custom_data,
- const CustomDataType data_type,
+ const eCustomDataType data_type,
const int domain_num,
const AttributeInit &initializer)
{
@@ -367,27 +375,24 @@ bool BuiltinCustomDataLayerProvider::try_delete(GeometryComponent &component) co
}
const int domain_num = component.attribute_domain_num(domain_);
- int layer_index;
if (stored_as_named_attribute_) {
- for (const int i : IndexRange(custom_data->totlayer)) {
- if (custom_data_layer_matches_attribute_id(custom_data->layers[i], name_)) {
- layer_index = i;
- break;
+ if (CustomData_free_layer_named(custom_data, name_.c_str(), domain_num)) {
+ if (custom_data_access_.update_custom_data_pointers) {
+ custom_data_access_.update_custom_data_pointers(component);
}
+ return true;
}
- }
- else {
- layer_index = CustomData_get_layer_index(custom_data, stored_type_);
+ return false;
}
- const bool delete_success = CustomData_free_layer(
- custom_data, stored_type_, domain_num, layer_index);
- if (delete_success) {
+ const int layer_index = CustomData_get_layer_index(custom_data, stored_type_);
+ if (CustomData_free_layer(custom_data, stored_type_, domain_num, layer_index)) {
if (custom_data_access_.update_custom_data_pointers) {
custom_data_access_.update_custom_data_pointers(component);
}
+ return true;
}
- return delete_success;
+ return false;
}
bool BuiltinCustomDataLayerProvider::try_create(GeometryComponent &component,
@@ -451,7 +456,7 @@ ReadAttributeLookup CustomDataAttributeProvider::try_get_for_read(
if (!custom_data_layer_matches_attribute_id(layer, attribute_id)) {
continue;
}
- const CPPType *type = custom_data_type_to_cpp_type((CustomDataType)layer.type);
+ const CPPType *type = custom_data_type_to_cpp_type((eCustomDataType)layer.type);
if (type == nullptr) {
continue;
}
@@ -480,7 +485,7 @@ WriteAttributeLookup CustomDataAttributeProvider::try_get_for_write(
CustomData_duplicate_referenced_layer_anonymous(
custom_data, layer.type, &attribute_id.anonymous_id(), domain_num);
}
- const CPPType *type = custom_data_type_to_cpp_type((CustomDataType)layer.type);
+ const CPPType *type = custom_data_type_to_cpp_type((eCustomDataType)layer.type);
if (type == nullptr) {
continue;
}
@@ -500,7 +505,7 @@ bool CustomDataAttributeProvider::try_delete(GeometryComponent &component,
const int domain_num = component.attribute_domain_num(domain_);
for (const int i : IndexRange(custom_data->totlayer)) {
const CustomDataLayer &layer = custom_data->layers[i];
- if (this->type_is_supported((CustomDataType)layer.type) &&
+ if (this->type_is_supported((eCustomDataType)layer.type) &&
custom_data_layer_matches_attribute_id(layer, attribute_id)) {
CustomData_free_layer(custom_data, layer.type, domain_num, i);
return true;
@@ -511,8 +516,8 @@ bool CustomDataAttributeProvider::try_delete(GeometryComponent &component,
bool CustomDataAttributeProvider::try_create(GeometryComponent &component,
const AttributeIDRef &attribute_id,
- const AttributeDomain domain,
- const CustomDataType data_type,
+ const eAttrDomain domain,
+ const eCustomDataType data_type,
const AttributeInit &initializer) const
{
if (domain_ != domain) {
@@ -544,7 +549,7 @@ bool CustomDataAttributeProvider::foreach_attribute(const GeometryComponent &com
return true;
}
for (const CustomDataLayer &layer : Span(custom_data->layers, custom_data->totlayer)) {
- const CustomDataType data_type = (CustomDataType)layer.type;
+ const eCustomDataType data_type = (eCustomDataType)layer.type;
if (this->type_is_supported(data_type)) {
AttributeMetaData meta_data{domain_, data_type};
const AttributeIDRef attribute_id = attribute_id_from_custom_data_layer(layer);
@@ -642,7 +647,7 @@ bool NamedLegacyCustomDataProvider::foreach_attribute(
}
void NamedLegacyCustomDataProvider::foreach_domain(
- const FunctionRef<void(AttributeDomain)> callback) const
+ const FunctionRef<void(eAttrDomain)> callback) const
{
callback(domain_);
}
@@ -685,7 +690,7 @@ std::optional<GSpan> CustomDataAttributes::get_for_read(const AttributeIDRef &at
{
for (const CustomDataLayer &layer : Span(data.layers, data.totlayer)) {
if (custom_data_layer_matches_attribute_id(layer, attribute_id)) {
- const CPPType *cpp_type = custom_data_type_to_cpp_type((CustomDataType)layer.type);
+ const CPPType *cpp_type = custom_data_type_to_cpp_type((eCustomDataType)layer.type);
BLI_assert(cpp_type != nullptr);
return GSpan(*cpp_type, layer.data, size_);
}
@@ -694,7 +699,7 @@ std::optional<GSpan> CustomDataAttributes::get_for_read(const AttributeIDRef &at
}
GVArray CustomDataAttributes::get_for_read(const AttributeIDRef &attribute_id,
- const CustomDataType data_type,
+ const eCustomDataType data_type,
const void *default_value) const
{
const CPPType *type = blender::bke::custom_data_type_to_cpp_type(data_type);
@@ -718,7 +723,7 @@ std::optional<GMutableSpan> CustomDataAttributes::get_for_write(const AttributeI
{
for (CustomDataLayer &layer : MutableSpan(data.layers, data.totlayer)) {
if (custom_data_layer_matches_attribute_id(layer, attribute_id)) {
- const CPPType *cpp_type = custom_data_type_to_cpp_type((CustomDataType)layer.type);
+ const CPPType *cpp_type = custom_data_type_to_cpp_type((eCustomDataType)layer.type);
BLI_assert(cpp_type != nullptr);
return GMutableSpan(*cpp_type, layer.data, size_);
}
@@ -727,7 +732,7 @@ std::optional<GMutableSpan> CustomDataAttributes::get_for_write(const AttributeI
}
bool CustomDataAttributes::create(const AttributeIDRef &attribute_id,
- const CustomDataType data_type)
+ const eCustomDataType data_type)
{
void *result = add_generic_custom_data_layer(
data, data_type, CD_DEFAULT, nullptr, size_, attribute_id);
@@ -735,7 +740,7 @@ bool CustomDataAttributes::create(const AttributeIDRef &attribute_id,
}
bool CustomDataAttributes::create_by_move(const AttributeIDRef &attribute_id,
- const CustomDataType data_type,
+ const eCustomDataType data_type,
void *buffer)
{
void *result = add_generic_custom_data_layer(
@@ -768,10 +773,10 @@ void CustomDataAttributes::clear()
}
bool CustomDataAttributes::foreach_attribute(const AttributeForeachCallback callback,
- const AttributeDomain domain) const
+ const eAttrDomain domain) const
{
for (const CustomDataLayer &layer : Span(data.layers, data.totlayer)) {
- AttributeMetaData meta_data{domain, (CustomDataType)layer.type};
+ AttributeMetaData meta_data{domain, (eCustomDataType)layer.type};
const AttributeIDRef attribute_id = attribute_id_from_custom_data_layer(layer);
if (!callback(attribute_id, meta_data)) {
return false;
@@ -811,7 +816,7 @@ const blender::bke::ComponentAttributeProviders *GeometryComponent::get_attribut
return nullptr;
}
-bool GeometryComponent::attribute_domain_supported(const AttributeDomain domain) const
+bool GeometryComponent::attribute_domain_supported(const eAttrDomain domain) const
{
using namespace blender::bke;
const ComponentAttributeProviders *providers = this->get_attribute_providers();
@@ -821,7 +826,7 @@ bool GeometryComponent::attribute_domain_supported(const AttributeDomain domain)
return providers->supported_domains().contains(domain);
}
-int GeometryComponent::attribute_domain_num(const AttributeDomain UNUSED(domain)) const
+int GeometryComponent::attribute_domain_num(const eAttrDomain UNUSED(domain)) const
{
return 0;
}
@@ -869,8 +874,8 @@ blender::bke::ReadAttributeLookup GeometryComponent::attribute_try_get_for_read(
blender::GVArray GeometryComponent::attribute_try_adapt_domain_impl(
const blender::GVArray &varray,
- const AttributeDomain from_domain,
- const AttributeDomain to_domain) const
+ const eAttrDomain from_domain,
+ const eAttrDomain to_domain) const
{
if (from_domain == to_domain) {
return varray;
@@ -941,8 +946,8 @@ void GeometryComponent::attributes_remove_anonymous()
}
bool GeometryComponent::attribute_try_create(const AttributeIDRef &attribute_id,
- const AttributeDomain domain,
- const CustomDataType data_type,
+ const eAttrDomain domain,
+ const eCustomDataType data_type,
const AttributeInit &initializer)
{
using namespace blender::bke;
@@ -1079,8 +1084,8 @@ static blender::GVArray try_adapt_data_type(blender::GVArray varray,
blender::GVArray GeometryComponent::attribute_try_get_for_read(
const AttributeIDRef &attribute_id,
- const AttributeDomain domain,
- const CustomDataType data_type) const
+ const eAttrDomain domain,
+ const eCustomDataType data_type) const
{
blender::bke::ReadAttributeLookup attribute = this->attribute_try_get_for_read(attribute_id);
if (!attribute) {
@@ -1108,7 +1113,7 @@ blender::GVArray GeometryComponent::attribute_try_get_for_read(
}
blender::GVArray GeometryComponent::attribute_try_get_for_read(const AttributeIDRef &attribute_id,
- const AttributeDomain domain) const
+ const eAttrDomain domain) const
{
if (!this->attribute_domain_supported(domain)) {
return {};
@@ -1127,7 +1132,7 @@ blender::GVArray GeometryComponent::attribute_try_get_for_read(const AttributeID
}
blender::bke::ReadAttributeLookup GeometryComponent::attribute_try_get_for_read(
- const AttributeIDRef &attribute_id, const CustomDataType data_type) const
+ const AttributeIDRef &attribute_id, const eCustomDataType data_type) const
{
blender::bke::ReadAttributeLookup attribute = this->attribute_try_get_for_read(attribute_id);
if (!attribute) {
@@ -1144,8 +1149,8 @@ blender::bke::ReadAttributeLookup GeometryComponent::attribute_try_get_for_read(
}
blender::GVArray GeometryComponent::attribute_get_for_read(const AttributeIDRef &attribute_id,
- const AttributeDomain domain,
- const CustomDataType data_type,
+ const eAttrDomain domain,
+ const eCustomDataType data_type,
const void *default_value) const
{
blender::GVArray varray = this->attribute_try_get_for_read(attribute_id, domain, data_type);
@@ -1206,8 +1211,8 @@ static void save_output_attribute(OutputAttribute &output_attribute)
else {
attribute_id = varray.anonymous_attribute_id.extract();
}
- const AttributeDomain domain = output_attribute.domain();
- const CustomDataType data_type = output_attribute.custom_data_type();
+ const eAttrDomain domain = output_attribute.domain();
+ const eCustomDataType data_type = output_attribute.custom_data_type();
const CPPType &cpp_type = output_attribute.cpp_type();
component.attribute_try_delete(attribute_id);
@@ -1244,8 +1249,8 @@ static std::function<void(OutputAttribute &)> get_simple_output_attribute_save_m
static OutputAttribute create_output_attribute(GeometryComponent &component,
const AttributeIDRef &attribute_id,
- const AttributeDomain domain,
- const CustomDataType data_type,
+ const eAttrDomain domain,
+ const eCustomDataType data_type,
const bool ignore_old_values,
const void *default_value)
{
@@ -1350,17 +1355,15 @@ static OutputAttribute create_output_attribute(GeometryComponent &component,
}
OutputAttribute GeometryComponent::attribute_try_get_for_output(const AttributeIDRef &attribute_id,
- const AttributeDomain domain,
- const CustomDataType data_type,
+ const eAttrDomain domain,
+ const eCustomDataType data_type,
const void *default_value)
{
return create_output_attribute(*this, attribute_id, domain, data_type, false, default_value);
}
OutputAttribute GeometryComponent::attribute_try_get_for_output_only(
- const AttributeIDRef &attribute_id,
- const AttributeDomain domain,
- const CustomDataType data_type)
+ const AttributeIDRef &attribute_id, const eAttrDomain domain, const eCustomDataType data_type)
{
return create_output_attribute(*this, attribute_id, domain, data_type, true, nullptr);
}
@@ -1374,17 +1377,17 @@ GVArray GeometryFieldInput::get_varray_for_context(const fn::FieldContext &conte
if (const GeometryComponentFieldContext *geometry_context =
dynamic_cast<const GeometryComponentFieldContext *>(&context)) {
const GeometryComponent &component = geometry_context->geometry_component();
- const AttributeDomain domain = geometry_context->domain();
+ const eAttrDomain domain = geometry_context->domain();
return this->get_varray_for_context(component, domain, mask);
}
return {};
}
GVArray AttributeFieldInput::get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
+ const eAttrDomain domain,
IndexMask UNUSED(mask)) const
{
- const CustomDataType data_type = cpp_type_to_custom_data_type(*type_);
+ const eCustomDataType data_type = cpp_type_to_custom_data_type(*type_);
return component.attribute_try_get_for_read(name_, domain, data_type);
}
@@ -1408,7 +1411,7 @@ bool AttributeFieldInput::is_equal_to(const fn::FieldNode &other) const
return false;
}
-static StringRef get_random_id_attribute_name(const AttributeDomain domain)
+static StringRef get_random_id_attribute_name(const eAttrDomain domain)
{
switch (domain) {
case ATTR_DOMAIN_POINT:
@@ -1420,7 +1423,7 @@ static StringRef get_random_id_attribute_name(const AttributeDomain domain)
}
GVArray IDAttributeFieldInput::get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
+ const eAttrDomain domain,
IndexMask mask) const
{
@@ -1453,10 +1456,10 @@ bool IDAttributeFieldInput::is_equal_to(const fn::FieldNode &other) const
}
GVArray AnonymousAttributeFieldInput::get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
+ const eAttrDomain domain,
IndexMask UNUSED(mask)) const
{
- const CustomDataType data_type = cpp_type_to_custom_data_type(*type_);
+ const eCustomDataType data_type = cpp_type_to_custom_data_type(*type_);
return component.attribute_try_get_for_read(anonymous_id_.get(), domain, data_type);
}
diff --git a/source/blender/blenkernel/intern/attribute_access_intern.hh b/source/blender/blenkernel/intern/attribute_access_intern.hh
index f0f47cb7a11..ac43754dd1a 100644
--- a/source/blender/blenkernel/intern/attribute_access_intern.hh
+++ b/source/blender/blenkernel/intern/attribute_access_intern.hh
@@ -47,16 +47,16 @@ class BuiltinAttributeProvider {
protected:
const std::string name_;
- const AttributeDomain domain_;
- const CustomDataType data_type_;
+ const eAttrDomain domain_;
+ const eCustomDataType data_type_;
const CreatableEnum createable_;
const WritableEnum writable_;
const DeletableEnum deletable_;
public:
BuiltinAttributeProvider(std::string name,
- const AttributeDomain domain,
- const CustomDataType data_type,
+ const eAttrDomain domain,
+ const eCustomDataType data_type,
const CreatableEnum createable,
const WritableEnum writable,
const DeletableEnum deletable)
@@ -81,12 +81,12 @@ class BuiltinAttributeProvider {
return name_;
}
- AttributeDomain domain() const
+ eAttrDomain domain() const
{
return domain_;
}
- CustomDataType data_type() const
+ eCustomDataType data_type() const
{
return data_type_;
}
@@ -106,8 +106,8 @@ class DynamicAttributesProvider {
const AttributeIDRef &attribute_id) const = 0;
virtual bool try_create(GeometryComponent &UNUSED(component),
const AttributeIDRef &UNUSED(attribute_id),
- const AttributeDomain UNUSED(domain),
- const CustomDataType UNUSED(data_type),
+ const eAttrDomain UNUSED(domain),
+ const eCustomDataType UNUSED(data_type),
const AttributeInit &UNUSED(initializer)) const
{
/* Some providers should not create new attributes. */
@@ -116,7 +116,7 @@ class DynamicAttributesProvider {
virtual bool foreach_attribute(const GeometryComponent &component,
const AttributeForeachCallback callback) const = 0;
- virtual void foreach_domain(const FunctionRef<void(AttributeDomain)> callback) const = 0;
+ virtual void foreach_domain(const FunctionRef<void(eAttrDomain)> callback) const = 0;
};
/**
@@ -128,11 +128,11 @@ class CustomDataAttributeProvider final : public DynamicAttributesProvider {
CD_MASK_PROP_FLOAT3 | CD_MASK_PROP_INT32 |
CD_MASK_PROP_COLOR | CD_MASK_PROP_BOOL |
CD_MASK_PROP_INT8 | CD_MASK_PROP_BYTE_COLOR;
- const AttributeDomain domain_;
+ const eAttrDomain domain_;
const CustomDataAccessInfo custom_data_access_;
public:
- CustomDataAttributeProvider(const AttributeDomain domain,
+ CustomDataAttributeProvider(const eAttrDomain domain,
const CustomDataAccessInfo custom_data_access)
: domain_(domain), custom_data_access_(custom_data_access)
{
@@ -148,20 +148,20 @@ class CustomDataAttributeProvider final : public DynamicAttributesProvider {
bool try_create(GeometryComponent &component,
const AttributeIDRef &attribute_id,
- AttributeDomain domain,
- const CustomDataType data_type,
+ eAttrDomain domain,
+ const eCustomDataType data_type,
const AttributeInit &initializer) const final;
bool foreach_attribute(const GeometryComponent &component,
const AttributeForeachCallback callback) const final;
- void foreach_domain(const FunctionRef<void(AttributeDomain)> callback) const final
+ void foreach_domain(const FunctionRef<void(eAttrDomain)> callback) const final
{
callback(domain_);
}
private:
- bool type_is_supported(CustomDataType data_type) const
+ bool type_is_supported(eCustomDataType data_type) const
{
return ((1ULL << data_type) & supported_types_mask) != 0;
}
@@ -174,17 +174,17 @@ class NamedLegacyCustomDataProvider final : public DynamicAttributesProvider {
private:
using AsReadAttribute = GVArray (*)(const void *data, int domain_num);
using AsWriteAttribute = GVMutableArray (*)(void *data, int domain_num);
- const AttributeDomain domain_;
- const CustomDataType attribute_type_;
- const CustomDataType stored_type_;
+ const eAttrDomain domain_;
+ const eCustomDataType attribute_type_;
+ const eCustomDataType stored_type_;
const CustomDataAccessInfo custom_data_access_;
const AsReadAttribute as_read_attribute_;
const AsWriteAttribute as_write_attribute_;
public:
- NamedLegacyCustomDataProvider(const AttributeDomain domain,
- const CustomDataType attribute_type,
- const CustomDataType stored_type,
+ NamedLegacyCustomDataProvider(const eAttrDomain domain,
+ const eCustomDataType attribute_type,
+ const eCustomDataType stored_type,
const CustomDataAccessInfo custom_data_access,
const AsReadAttribute as_read_attribute,
const AsWriteAttribute as_write_attribute)
@@ -204,7 +204,7 @@ class NamedLegacyCustomDataProvider final : public DynamicAttributesProvider {
bool try_delete(GeometryComponent &component, const AttributeIDRef &attribute_id) const final;
bool foreach_attribute(const GeometryComponent &component,
const AttributeForeachCallback callback) const final;
- void foreach_domain(const FunctionRef<void(AttributeDomain)> callback) const final;
+ void foreach_domain(const FunctionRef<void(eAttrDomain)> callback) const final;
};
template<typename T> GVArray make_array_read_attribute(const void *data, const int domain_num)
@@ -230,7 +230,7 @@ class BuiltinCustomDataLayerProvider final : public BuiltinAttributeProvider {
using AsWriteAttribute = GVMutableArray (*)(void *data, int domain_num);
using UpdateOnRead = void (*)(const GeometryComponent &component);
using UpdateOnWrite = void (*)(GeometryComponent &component);
- const CustomDataType stored_type_;
+ const eCustomDataType stored_type_;
const CustomDataAccessInfo custom_data_access_;
const AsReadAttribute as_read_attribute_;
const AsWriteAttribute as_write_attribute_;
@@ -239,9 +239,9 @@ class BuiltinCustomDataLayerProvider final : public BuiltinAttributeProvider {
public:
BuiltinCustomDataLayerProvider(std::string attribute_name,
- const AttributeDomain domain,
- const CustomDataType attribute_type,
- const CustomDataType stored_type,
+ const eAttrDomain domain,
+ const eCustomDataType attribute_type,
+ const eCustomDataType stored_type,
const CreatableEnum creatable,
const WritableEnum writable,
const DeletableEnum deletable,
@@ -288,7 +288,7 @@ class ComponentAttributeProviders {
/**
* All the domains that are supported by at least one of the providers above.
*/
- VectorSet<AttributeDomain> supported_domains_;
+ VectorSet<eAttrDomain> supported_domains_;
public:
ComponentAttributeProviders(Span<const BuiltinAttributeProvider *> builtin_attribute_providers,
@@ -301,7 +301,7 @@ class ComponentAttributeProviders {
supported_domains_.add(provider->domain());
}
for (const DynamicAttributesProvider *provider : dynamic_attribute_providers) {
- provider->foreach_domain([&](AttributeDomain domain) { supported_domains_.add(domain); });
+ provider->foreach_domain([&](eAttrDomain domain) { supported_domains_.add(domain); });
}
}
@@ -315,7 +315,7 @@ class ComponentAttributeProviders {
return dynamic_attribute_providers_;
}
- Span<AttributeDomain> supported_domains() const
+ Span<eAttrDomain> supported_domains() const
{
return supported_domains_;
}
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index 083d5af063a..1cda0e8a4bb 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -2469,71 +2469,55 @@ float BKE_brush_curve_strength_clamped(const Brush *br, float p, const float len
}
/* TODO: should probably be unified with BrushPainter stuff? */
-unsigned int *BKE_brush_gen_texture_cache(Brush *br, int half_side, bool use_secondary)
+static bool brush_gen_texture(const Brush *br,
+ const int side,
+ const bool use_secondary,
+ float *rect)
{
- unsigned int *texcache = NULL;
- MTex *mtex = (use_secondary) ? &br->mask_mtex : &br->mtex;
- float intensity;
- float rgba_dummy[4];
- int ix, iy;
- int side = half_side * 2;
+ const MTex *mtex = (use_secondary) ? &br->mask_mtex : &br->mtex;
+ if (mtex->tex == NULL) {
+ return false;
+ }
- if (mtex->tex) {
- float x, y, step = 2.0 / side, co[3];
+ const float step = 2.0 / side;
+ int ix, iy;
+ float x, y;
- texcache = MEM_callocN(sizeof(int) * side * side, "Brush texture cache");
+ /* Do normalized canonical view coords for texture. */
+ for (y = -1.0, iy = 0; iy < side; iy++, y += step) {
+ for (x = -1.0, ix = 0; ix < side; ix++, x += step) {
+ const float co[3] = {x, y, 0.0f};
- /* do normalized canonical view coords for texture */
- for (y = -1.0, iy = 0; iy < side; iy++, y += step) {
- for (x = -1.0, ix = 0; ix < side; ix++, x += step) {
- co[0] = x;
- co[1] = y;
- co[2] = 0.0f;
+ float intensity;
+ float rgba_dummy[4];
+ RE_texture_evaluate(mtex, co, 0, NULL, false, false, &intensity, rgba_dummy);
- /* This is copied from displace modifier code */
- /* TODO(sergey): brush are always caching with CM enabled for now. */
- RE_texture_evaluate(mtex, co, 0, NULL, false, false, &intensity, rgba_dummy);
- copy_v4_uchar((uchar *)&texcache[iy * side + ix], (char)(intensity * 255.0f));
- }
+ rect[iy * side + ix] = intensity;
}
}
- return texcache;
+ return true;
}
struct ImBuf *BKE_brush_gen_radial_control_imbuf(Brush *br, bool secondary, bool display_gradient)
{
ImBuf *im = MEM_callocN(sizeof(ImBuf), "radial control texture");
- unsigned int *texcache;
int side = 512;
int half = side / 2;
- int i, j;
BKE_curvemapping_init(br->curve);
- texcache = BKE_brush_gen_texture_cache(br, half, secondary);
im->rect_float = MEM_callocN(sizeof(float) * side * side, "radial control rect");
im->x = im->y = side;
- if (display_gradient || texcache) {
- for (i = 0; i < side; i++) {
- for (j = 0; j < side; j++) {
- float magn = sqrtf(pow2f(i - half) + pow2f(j - half));
- im->rect_float[i * side + j] = BKE_brush_curve_strength_clamped(br, magn, half);
- }
- }
- }
+ const bool have_texture = brush_gen_texture(br, side, secondary, im->rect_float);
- if (texcache) {
- /* Modulate curve with texture */
- for (i = 0; i < side; i++) {
- for (j = 0; j < side; j++) {
- const int col = texcache[i * side + j];
- im->rect_float[i * side + j] *= (((char *)&col)[0] + ((char *)&col)[1] +
- ((char *)&col)[2]) /
- 3.0f / 255.0f;
+ if (display_gradient || have_texture) {
+ for (int i = 0; i < side; i++) {
+ for (int j = 0; j < side; j++) {
+ float magn = sqrtf(pow2f(i - half) + pow2f(j - half));
+ im->rect_float[i * side + j] *= BKE_brush_curve_strength_clamped(br, magn, half);
}
}
- MEM_freeN(texcache);
}
return im;
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c
index ab9a27a3996..8622174231c 100644
--- a/source/blender/blenkernel/intern/cloth.c
+++ b/source/blender/blenkernel/intern/cloth.c
@@ -1171,7 +1171,7 @@ static Mesh *cloth_make_rest_mesh(ClothModifierData *clmd, Mesh *mesh)
for (unsigned i = 0; i < mesh->totvert; i++, verts++) {
copy_v3_v3(mvert[i].co, verts->xrest);
}
- BKE_mesh_normals_tag_dirty(new_mesh);
+ BKE_mesh_tag_coords_changed(new_mesh);
return new_mesh;
}
diff --git a/source/blender/blenkernel/intern/collection.c b/source/blender/blenkernel/intern/collection.c
index 76c6dc1d5e7..b71bcef229a 100644
--- a/source/blender/blenkernel/intern/collection.c
+++ b/source/blender/blenkernel/intern/collection.c
@@ -996,9 +996,11 @@ static void collection_tag_update_parent_recursive(Main *bmain,
}
}
-static Collection *collection_parent_editable_find_recursive(Collection *collection)
+static Collection *collection_parent_editable_find_recursive(const ViewLayer *view_layer,
+ Collection *collection)
{
- if (!ID_IS_LINKED(collection) && !ID_IS_OVERRIDE_LIBRARY(collection)) {
+ if (!ID_IS_LINKED(collection) && !ID_IS_OVERRIDE_LIBRARY(collection) &&
+ (view_layer == NULL || BKE_view_layer_has_collection(view_layer, collection))) {
return collection;
}
@@ -1009,10 +1011,16 @@ static Collection *collection_parent_editable_find_recursive(Collection *collect
LISTBASE_FOREACH (CollectionParent *, collection_parent, &collection->parents) {
if (!ID_IS_LINKED(collection_parent->collection) &&
!ID_IS_OVERRIDE_LIBRARY(collection_parent->collection)) {
+ if (view_layer != NULL &&
+ !BKE_view_layer_has_collection(view_layer, collection_parent->collection)) {
+ /* In case this parent collection is not in given view_layer, there is no point in
+ * searching in its ancestors either, we can skip that whole parenting branch. */
+ continue;
+ }
return collection_parent->collection;
}
Collection *editable_collection = collection_parent_editable_find_recursive(
- collection_parent->collection);
+ view_layer, collection_parent->collection);
if (editable_collection != NULL) {
return editable_collection;
}
@@ -1110,11 +1118,23 @@ bool BKE_collection_object_add_notest(Main *bmain, Collection *collection, Objec
bool BKE_collection_object_add(Main *bmain, Collection *collection, Object *ob)
{
+ return BKE_collection_viewlayer_object_add(bmain, NULL, collection, ob);
+}
+
+bool BKE_collection_viewlayer_object_add(Main *bmain,
+ const ViewLayer *view_layer,
+ Collection *collection,
+ Object *ob)
+{
if (collection == NULL) {
return false;
}
- collection = collection_parent_editable_find_recursive(collection);
+ collection = collection_parent_editable_find_recursive(view_layer, collection);
+
+ if (collection == NULL) {
+ return false;
+ }
return BKE_collection_object_add_notest(bmain, collection, ob);
}
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index 35f2f94bc91..aa09541c043 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -949,30 +949,9 @@ static void default_get_tarmat_full_bbone(struct Depsgraph *UNUSED(depsgraph),
} \
(void)0
-static void custom_space_id_looper(bConstraint *con, ConstraintIDFunc func, void *userdata)
+static bool is_custom_space_needed(bConstraint *con)
{
- func(con, (ID **)&con->space_object, false, userdata);
-}
-
-static int get_space_tar(bConstraint *con, ListBase *list)
-{
- if (!con || !list ||
- (con->ownspace != CONSTRAINT_SPACE_CUSTOM && con->tarspace != CONSTRAINT_SPACE_CUSTOM)) {
- return 0;
- }
- bConstraintTarget *ct;
- SINGLETARGET_GET_TARS(con, con->space_object, con->space_subtarget, ct, list);
- return 1;
-}
-
-static void flush_space_tar(bConstraint *con, ListBase *list, bool no_copy)
-{
- if (!con || !list ||
- (con->ownspace != CONSTRAINT_SPACE_CUSTOM && con->tarspace != CONSTRAINT_SPACE_CUSTOM)) {
- return;
- }
- bConstraintTarget *ct = (bConstraintTarget *)list->last;
- SINGLETARGET_FLUSH_TARS(con, con->space_object, con->space_subtarget, ct, list, no_copy);
+ return con->ownspace == CONSTRAINT_SPACE_CUSTOM || con->tarspace == CONSTRAINT_SPACE_CUSTOM;
}
/* --------- ChildOf Constraint ------------ */
@@ -1161,8 +1140,6 @@ static void trackto_id_looper(bConstraint *con, ConstraintIDFunc func, void *use
/* target only */
func(con, (ID **)&data->tar, false, userdata);
-
- custom_space_id_looper(con, func, userdata);
}
static int trackto_get_tars(bConstraint *con, ListBase *list)
@@ -1174,7 +1151,7 @@ static int trackto_get_tars(bConstraint *con, ListBase *list)
/* standard target-getting macro for single-target constraints */
SINGLETARGET_GET_TARS(con, data->tar, data->subtarget, ct, list);
- return 1 + get_space_tar(con, list);
+ return 1;
}
return 0;
@@ -1188,7 +1165,6 @@ static void trackto_flush_tars(bConstraint *con, ListBase *list, bool no_copy)
/* the following macro is used for all standard single-target constraints */
SINGLETARGET_FLUSH_TARS(con, data->tar, data->subtarget, ct, list, no_copy);
- flush_space_tar(con, list, no_copy);
}
}
@@ -1661,11 +1637,11 @@ static bConstraintTypeInfo CTI_LOCLIMIT = {
"Limit Location", /* name */
"bLocLimitConstraint", /* struct name */
NULL, /* free data */
- custom_space_id_looper, /* id looper */
+ NULL, /* id looper */
NULL, /* copy data */
NULL, /* new data */
- get_space_tar, /* get constraint targets */
- flush_space_tar, /* flush constraint targets */
+ NULL, /* get constraint targets */
+ NULL, /* flush constraint targets */
NULL, /* get target matrix */
loclimit_evaluate, /* evaluate */
};
@@ -1742,11 +1718,11 @@ static bConstraintTypeInfo CTI_ROTLIMIT = {
"Limit Rotation", /* name */
"bRotLimitConstraint", /* struct name */
NULL, /* free data */
- custom_space_id_looper, /* id looper */
+ NULL, /* id looper */
NULL, /* copy data */
NULL, /* new data */
- get_space_tar, /* get constraint targets */
- flush_space_tar, /* flush constraint targets */
+ NULL, /* get constraint targets */
+ NULL, /* flush constraint targets */
NULL, /* get target matrix */
rotlimit_evaluate, /* evaluate */
};
@@ -1809,11 +1785,11 @@ static bConstraintTypeInfo CTI_SIZELIMIT = {
"Limit Scale", /* name */
"bSizeLimitConstraint", /* struct name */
NULL, /* free data */
- custom_space_id_looper, /* id looper */
+ NULL, /* id looper */
NULL, /* copy data */
NULL, /* new data */
- get_space_tar, /* get constraint targets */
- flush_space_tar, /* flush constraint targets */
+ NULL, /* get constraint targets */
+ NULL, /* flush constraint targets */
NULL, /* get target matrix */
sizelimit_evaluate, /* evaluate */
};
@@ -1833,8 +1809,6 @@ static void loclike_id_looper(bConstraint *con, ConstraintIDFunc func, void *use
/* target only */
func(con, (ID **)&data->tar, false, userdata);
-
- custom_space_id_looper(con, func, userdata);
}
static int loclike_get_tars(bConstraint *con, ListBase *list)
@@ -1846,7 +1820,7 @@ static int loclike_get_tars(bConstraint *con, ListBase *list)
/* standard target-getting macro for single-target constraints */
SINGLETARGET_GET_TARS(con, data->tar, data->subtarget, ct, list);
- return 1 + get_space_tar(con, list);
+ return 1;
}
return 0;
@@ -1860,7 +1834,6 @@ static void loclike_flush_tars(bConstraint *con, ListBase *list, bool no_copy)
/* the following macro is used for all standard single-target constraints */
SINGLETARGET_FLUSH_TARS(con, data->tar, data->subtarget, ct, list, no_copy);
- flush_space_tar(con, list, no_copy);
}
}
@@ -1933,8 +1906,6 @@ static void rotlike_id_looper(bConstraint *con, ConstraintIDFunc func, void *use
/* target only */
func(con, (ID **)&data->tar, false, userdata);
-
- custom_space_id_looper(con, func, userdata);
}
static int rotlike_get_tars(bConstraint *con, ListBase *list)
@@ -1946,7 +1917,7 @@ static int rotlike_get_tars(bConstraint *con, ListBase *list)
/* standard target-getting macro for single-target constraints */
SINGLETARGET_GET_TARS(con, data->tar, data->subtarget, ct, list);
- return 1 + get_space_tar(con, list);
+ return 1;
}
return 0;
@@ -1960,7 +1931,6 @@ static void rotlike_flush_tars(bConstraint *con, ListBase *list, bool no_copy)
/* the following macro is used for all standard single-target constraints */
SINGLETARGET_FLUSH_TARS(con, data->tar, data->subtarget, ct, list, no_copy);
- flush_space_tar(con, list, no_copy);
}
}
@@ -2114,8 +2084,6 @@ static void sizelike_id_looper(bConstraint *con, ConstraintIDFunc func, void *us
/* target only */
func(con, (ID **)&data->tar, false, userdata);
-
- custom_space_id_looper(con, func, userdata);
}
static int sizelike_get_tars(bConstraint *con, ListBase *list)
@@ -2127,7 +2095,7 @@ static int sizelike_get_tars(bConstraint *con, ListBase *list)
/* standard target-getting macro for single-target constraints */
SINGLETARGET_GET_TARS(con, data->tar, data->subtarget, ct, list);
- return 1 + get_space_tar(con, list);
+ return 1;
}
return 0;
@@ -2141,7 +2109,6 @@ static void sizelike_flush_tars(bConstraint *con, ListBase *list, bool no_copy)
/* the following macro is used for all standard single-target constraints */
SINGLETARGET_FLUSH_TARS(con, data->tar, data->subtarget, ct, list, no_copy);
- flush_space_tar(con, list, no_copy);
}
}
@@ -2239,8 +2206,6 @@ static void translike_id_looper(bConstraint *con, ConstraintIDFunc func, void *u
/* target only */
func(con, (ID **)&data->tar, false, userdata);
-
- custom_space_id_looper(con, func, userdata);
}
static int translike_get_tars(bConstraint *con, ListBase *list)
@@ -2252,7 +2217,7 @@ static int translike_get_tars(bConstraint *con, ListBase *list)
/* standard target-getting macro for single-target constraints */
SINGLETARGET_GET_TARS(con, data->tar, data->subtarget, ct, list);
- return 1 + get_space_tar(con, list);
+ return 1;
}
return 0;
@@ -2266,7 +2231,6 @@ static void translike_flush_tars(bConstraint *con, ListBase *list, bool no_copy)
/* the following macro is used for all standard single-target constraints */
SINGLETARGET_FLUSH_TARS(con, data->tar, data->subtarget, ct, list, no_copy);
- flush_space_tar(con, list, no_copy);
}
}
@@ -2400,11 +2364,11 @@ static bConstraintTypeInfo CTI_SAMEVOL = {
"Maintain Volume", /* name */
"bSameVolumeConstraint", /* struct name */
NULL, /* free data */
- custom_space_id_looper, /* id looper */
+ NULL, /* id looper */
NULL, /* copy data */
samevolume_new_data, /* new data */
- get_space_tar, /* get constraint targets */
- flush_space_tar, /* flush constraint targets */
+ NULL, /* get constraint targets */
+ NULL, /* flush constraint targets */
NULL, /* get target matrix */
samevolume_evaluate, /* evaluate */
};
@@ -2810,8 +2774,6 @@ static void actcon_id_looper(bConstraint *con, ConstraintIDFunc func, void *user
/* action */
func(con, (ID **)&data->act, true, userdata);
-
- custom_space_id_looper(con, func, userdata);
}
static int actcon_get_tars(bConstraint *con, ListBase *list)
@@ -2823,7 +2785,7 @@ static int actcon_get_tars(bConstraint *con, ListBase *list)
/* standard target-getting macro for single-target constraints */
SINGLETARGET_GET_TARS(con, data->tar, data->subtarget, ct, list);
- return 1 + get_space_tar(con, list);
+ return 1;
}
return 0;
@@ -2837,7 +2799,6 @@ static void actcon_flush_tars(bConstraint *con, ListBase *list, bool no_copy)
/* the following macro is used for all standard single-target constraints */
SINGLETARGET_FLUSH_TARS(con, data->tar, data->subtarget, ct, list, no_copy);
- flush_space_tar(con, list, no_copy);
}
}
@@ -3338,8 +3299,6 @@ static void distlimit_id_looper(bConstraint *con, ConstraintIDFunc func, void *u
/* target only */
func(con, (ID **)&data->tar, false, userdata);
-
- custom_space_id_looper(con, func, userdata);
}
static int distlimit_get_tars(bConstraint *con, ListBase *list)
@@ -3351,7 +3310,7 @@ static int distlimit_get_tars(bConstraint *con, ListBase *list)
/* standard target-getting macro for single-target constraints */
SINGLETARGET_GET_TARS(con, data->tar, data->subtarget, ct, list);
- return 1 + get_space_tar(con, list);
+ return 1;
}
return 0;
@@ -3365,7 +3324,6 @@ static void distlimit_flush_tars(bConstraint *con, ListBase *list, bool no_copy)
/* the following macro is used for all standard single-target constraints */
SINGLETARGET_FLUSH_TARS(con, data->tar, data->subtarget, ct, list, no_copy);
- flush_space_tar(con, list, no_copy);
}
}
@@ -3694,8 +3652,6 @@ static void minmax_id_looper(bConstraint *con, ConstraintIDFunc func, void *user
/* target only */
func(con, (ID **)&data->tar, false, userdata);
-
- custom_space_id_looper(con, func, userdata);
}
static int minmax_get_tars(bConstraint *con, ListBase *list)
@@ -3707,7 +3663,7 @@ static int minmax_get_tars(bConstraint *con, ListBase *list)
/* standard target-getting macro for single-target constraints */
SINGLETARGET_GET_TARS(con, data->tar, data->subtarget, ct, list);
- return 1 + get_space_tar(con, list);
+ return 1;
}
return 0;
@@ -3721,7 +3677,6 @@ static void minmax_flush_tars(bConstraint *con, ListBase *list, bool no_copy)
/* the following macro is used for all standard single-target constraints */
SINGLETARGET_FLUSH_TARS(con, data->tar, data->subtarget, ct, list, no_copy);
- flush_space_tar(con, list, no_copy);
}
}
@@ -4019,8 +3974,6 @@ static void transform_id_looper(bConstraint *con, ConstraintIDFunc func, void *u
/* target only */
func(con, (ID **)&data->tar, false, userdata);
-
- custom_space_id_looper(con, func, userdata);
}
static int transform_get_tars(bConstraint *con, ListBase *list)
@@ -4032,7 +3985,7 @@ static int transform_get_tars(bConstraint *con, ListBase *list)
/* standard target-getting macro for single-target constraints */
SINGLETARGET_GET_TARS(con, data->tar, data->subtarget, ct, list);
- return 1 + get_space_tar(con, list);
+ return 1;
}
return 0;
@@ -4046,7 +3999,6 @@ static void transform_flush_tars(bConstraint *con, ListBase *list, bool no_copy)
/* the following macro is used for all standard single-target constraints */
SINGLETARGET_FLUSH_TARS(con, data->tar, data->subtarget, ct, list, no_copy);
- flush_space_tar(con, list, no_copy);
}
}
@@ -5582,6 +5534,19 @@ static void con_unlink_refs_cb(bConstraint *UNUSED(con),
}
}
+/** Helper function to invoke the id_looper callback, including custom space. */
+static void con_invoke_id_looper(const bConstraintTypeInfo *cti,
+ bConstraint *con,
+ ConstraintIDFunc func,
+ void *userdata)
+{
+ if (cti->id_looper) {
+ cti->id_looper(con, func, userdata);
+ }
+
+ func(con, (ID **)&con->space_object, false, userdata);
+}
+
void BKE_constraint_free_data_ex(bConstraint *con, bool do_id_user)
{
if (con->data) {
@@ -5594,8 +5559,8 @@ void BKE_constraint_free_data_ex(bConstraint *con, bool do_id_user)
}
/* unlink the referenced resources it uses */
- if (do_id_user && cti->id_looper) {
- cti->id_looper(con, con_unlink_refs_cb, NULL);
+ if (do_id_user) {
+ con_invoke_id_looper(cti, con, con_unlink_refs_cb, NULL);
}
}
@@ -5913,9 +5878,7 @@ void BKE_constraints_id_loop(ListBase *conlist, ConstraintIDFunc func, void *use
const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
if (cti) {
- if (cti->id_looper) {
- cti->id_looper(con, func, userdata);
- }
+ con_invoke_id_looper(cti, con, func, userdata);
}
}
}
@@ -5967,16 +5930,14 @@ static void constraint_copy_data_ex(bConstraint *dst,
}
/* Fix usercounts for all referenced data that need it. */
- if (cti->id_looper && (flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
- cti->id_looper(dst, con_fix_copied_refs_cb, NULL);
+ if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
+ con_invoke_id_looper(cti, dst, con_fix_copied_refs_cb, NULL);
}
/* for proxies we don't want to make extern */
if (do_extern) {
/* go over used ID-links for this constraint to ensure that they are valid for proxies */
- if (cti->id_looper) {
- cti->id_looper(dst, con_extern_cb, NULL);
- }
+ con_invoke_id_looper(cti, dst, con_extern_cb, NULL);
}
}
}
@@ -6191,6 +6152,63 @@ bool BKE_constraint_is_nonlocal_in_liboverride(const Object *ob, const bConstrai
/* -------- Target-Matrix Stuff ------- */
+int BKE_constraint_targets_get(struct bConstraint *con, struct ListBase *r_targets)
+{
+ BLI_listbase_clear(r_targets);
+
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+
+ if (!cti) {
+ return 0;
+ }
+
+ int count = 0;
+
+ /* Constraint-specific targets. */
+ if (cti->get_constraint_targets) {
+ count = cti->get_constraint_targets(con, r_targets);
+ }
+
+ /* Add the custom target. */
+ if (is_custom_space_needed(con)) {
+ bConstraintTarget *ct;
+ SINGLETARGET_GET_TARS(con, con->space_object, con->space_subtarget, ct, r_targets);
+ ct->space = CONSTRAINT_SPACE_WORLD;
+ ct->flag |= CONSTRAINT_TAR_CUSTOM_SPACE;
+ count++;
+ }
+
+ return count;
+}
+
+void BKE_constraint_targets_flush(struct bConstraint *con, struct ListBase *targets, bool no_copy)
+{
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+
+ if (!cti) {
+ return;
+ }
+
+ /* Remove the custom target. */
+ bConstraintTarget *ct = (bConstraintTarget *)targets->last;
+
+ if (ct && (ct->flag & CONSTRAINT_TAR_CUSTOM_SPACE)) {
+ BLI_assert(is_custom_space_needed(con));
+
+ if (!no_copy) {
+ con->space_object = ct->tar;
+ BLI_strncpy(con->space_subtarget, ct->subtarget, sizeof(con->space_subtarget));
+ }
+
+ BLI_freelinkN(targets, ct);
+ }
+
+ /* Release the constraint-specific targets. */
+ if (cti->flush_constraint_targets) {
+ cti->flush_constraint_targets(con, targets, no_copy);
+ }
+}
+
void BKE_constraint_target_matrix_get(struct Depsgraph *depsgraph,
Scene *scene,
bConstraint *con,
diff --git a/source/blender/blenkernel/intern/curve.cc b/source/blender/blenkernel/intern/curve.cc
index 4338883853d..5125e010b81 100644
--- a/source/blender/blenkernel/intern/curve.cc
+++ b/source/blender/blenkernel/intern/curve.cc
@@ -44,7 +44,6 @@
#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_object.h"
-#include "BKE_spline.hh"
#include "BKE_vfont.h"
#include "DEG_depsgraph.h"
diff --git a/source/blender/blenkernel/intern/curve_to_mesh_convert.cc b/source/blender/blenkernel/intern/curve_to_mesh_convert.cc
index 0cd324cfe2c..58380a1a35f 100644
--- a/source/blender/blenkernel/intern/curve_to_mesh_convert.cc
+++ b/source/blender/blenkernel/intern/curve_to_mesh_convert.cc
@@ -315,8 +315,8 @@ static ResultOffsets calculate_result_offsets(const CurvesInfo &info, const bool
return result;
}
-static AttributeDomain get_attribute_domain_for_mesh(const MeshComponent &mesh,
- const AttributeIDRef &attribute_id)
+static eAttrDomain get_attribute_domain_for_mesh(const MeshComponent &mesh,
+ const AttributeIDRef &attribute_id)
{
/* Only use a different domain if it is builtin and must only exist on one domain. */
if (!mesh.attribute_is_builtin(attribute_id)) {
@@ -456,7 +456,7 @@ static void copy_main_point_data_to_mesh_faces(const Span<T> src,
static void copy_main_point_domain_attribute_to_mesh(const CurvesInfo &curves_info,
const ResultOffsets &offsets,
- const AttributeDomain dst_domain,
+ const eAttrDomain dst_domain,
const GSpan src_all,
GMutableSpan dst_all)
{
@@ -538,7 +538,7 @@ static void copy_profile_point_data_to_mesh_faces(const Span<T> src,
static void copy_profile_point_domain_attribute_to_mesh(const CurvesInfo &curves_info,
const ResultOffsets &offsets,
- const AttributeDomain dst_domain,
+ const eAttrDomain dst_domain,
const GSpan src_all,
GMutableSpan dst_all)
{
@@ -597,7 +597,7 @@ static void copy_indices_to_offset_ranges(const VArray<T> &src,
static void copy_curve_domain_attribute_to_mesh(const ResultOffsets &mesh_offsets,
const Span<int> curve_indices,
- const AttributeDomain dst_domain,
+ const eAttrDomain dst_domain,
const GVArray &src,
GMutableSpan dst)
{
@@ -728,11 +728,11 @@ Mesh *curve_to_mesh_sweep(const CurvesGeometry &main,
}
main_attributes.add_new(id);
- const AttributeDomain src_domain = meta_data.domain;
- const CustomDataType type = meta_data.data_type;
+ const eAttrDomain src_domain = meta_data.domain;
+ const eCustomDataType type = meta_data.data_type;
GVArray src = main_component.attribute_try_get_for_read(id, src_domain, type);
- const AttributeDomain dst_domain = get_attribute_domain_for_mesh(mesh_component, id);
+ const eAttrDomain dst_domain = get_attribute_domain_for_mesh(mesh_component, id);
OutputAttribute dst = mesh_component.attribute_try_get_for_output_only(id, dst_domain, type);
if (!dst) {
return true;
@@ -763,11 +763,11 @@ Mesh *curve_to_mesh_sweep(const CurvesGeometry &main,
if (!should_add_attribute_to_mesh(profile_component, mesh_component, id)) {
return true;
}
- const AttributeDomain src_domain = meta_data.domain;
- const CustomDataType type = meta_data.data_type;
+ const eAttrDomain src_domain = meta_data.domain;
+ const eCustomDataType type = meta_data.data_type;
GVArray src = profile_component.attribute_try_get_for_read(id, src_domain, type);
- const AttributeDomain dst_domain = get_attribute_domain_for_mesh(mesh_component, id);
+ const eAttrDomain dst_domain = get_attribute_domain_for_mesh(mesh_component, id);
OutputAttribute dst = mesh_component.attribute_try_get_for_output_only(id, dst_domain, type);
if (!dst) {
return true;
diff --git a/source/blender/blenkernel/intern/curves.cc b/source/blender/blenkernel/intern/curves.cc
index ab9dd702630..7ad83263b73 100644
--- a/source/blender/blenkernel/intern/curves.cc
+++ b/source/blender/blenkernel/intern/curves.cc
@@ -89,6 +89,10 @@ static void curves_copy_data(Main *UNUSED(bmain), ID *id_dst, const ID *id_src,
dst.curve_offsets = static_cast<int *>(MEM_dupallocN(src.curve_offsets));
+ if (curves_src->surface_uv_map != nullptr) {
+ curves_dst->surface_uv_map = BLI_strdup(curves_src->surface_uv_map);
+ }
+
dst.runtime = MEM_new<bke::CurvesGeometryRuntime>(__func__);
dst.runtime->type_counts = src.runtime->type_counts;
@@ -108,6 +112,7 @@ static void curves_free_data(ID *id)
BKE_curves_batch_cache_free(curves);
MEM_SAFE_FREE(curves->mat);
+ MEM_SAFE_FREE(curves->surface_uv_map);
}
static void curves_foreach_id(ID *id, LibraryForeachIDData *data)
@@ -148,6 +153,8 @@ static void curves_blend_write(BlendWriter *writer, ID *id, const void *id_addre
BLO_write_int32_array(writer, curves->geometry.curve_num + 1, curves->geometry.curve_offsets);
+ BLO_write_string(writer, curves->surface_uv_map);
+
BLO_write_pointer_array(writer, curves->totcol, curves->mat);
if (curves->adt) {
BKE_animdata_blend_write(writer, curves->adt);
@@ -167,6 +174,8 @@ static void curves_blend_read_data(BlendDataReader *reader, ID *id)
BLO_read_int32_array(reader, curves->geometry.curve_num + 1, &curves->geometry.curve_offsets);
+ BLO_read_data_address(reader, &curves->surface_uv_map);
+
curves->geometry.runtime = MEM_new<blender::bke::CurvesGeometryRuntime>(__func__);
/* Recalculate curve type count cache that isn't saved in files. */
@@ -199,8 +208,8 @@ IDTypeInfo IDType_ID_CV = {
/*id_filter */ FILTER_ID_CV,
/*main_listbase_index */ INDEX_ID_CV,
/*struct_size */ sizeof(Curves),
- /*name */ "Hair Curves",
- /*name_plural */ "Hair Curves",
+ /*name */ "Curves",
+ /*name_plural */ "curves",
/*translation_context */ BLT_I18NCONTEXT_ID_CURVES,
/*flags */ IDTYPE_FLAGS_APPEND_IS_REUSABLE,
/*asset_type_info */ nullptr,
@@ -264,9 +273,9 @@ BoundBox *BKE_curves_boundbox_get(Object *ob)
return ob->runtime.bb;
}
-bool BKE_curves_customdata_required(Curves *UNUSED(curves), CustomDataLayer *layer)
+bool BKE_curves_customdata_required(const Curves *UNUSED(curves), const char *name)
{
- return layer->type == CD_PROP_FLOAT3 && STREQ(layer->name, ATTR_POSITION);
+ return STREQ(name, ATTR_POSITION);
}
Curves *BKE_curves_copy_for_eval(Curves *curves_src, bool reference)
diff --git a/source/blender/blenkernel/intern/curves_geometry.cc b/source/blender/blenkernel/intern/curves_geometry.cc
index 0fd58a52f81..b58781ce806 100644
--- a/source/blender/blenkernel/intern/curves_geometry.cc
+++ b/source/blender/blenkernel/intern/curves_geometry.cc
@@ -18,6 +18,7 @@
#include "BKE_attribute_math.hh"
#include "BKE_curves.hh"
+#include "BKE_curves_utils.hh"
namespace blender::bke {
@@ -35,8 +36,9 @@ static const std::string ATTR_HANDLE_POSITION_RIGHT = "handle_right";
static const std::string ATTR_NURBS_ORDER = "nurbs_order";
static const std::string ATTR_NURBS_WEIGHT = "nurbs_weight";
static const std::string ATTR_NURBS_KNOTS_MODE = "knots_mode";
-static const std::string ATTR_SURFACE_TRIANGLE_INDEX = "surface_triangle_index";
-static const std::string ATTR_SURFACE_TRIANGLE_COORDINATE = "surface_triangle_coordinate";
+static const std::string ATTR_SELECTION_POINT_FLOAT = ".selection_point_float";
+static const std::string ATTR_SELECTION_CURVE_FLOAT = ".selection_curve_float";
+static const std::string ATTR_SURFACE_UV_COORDINATE = "surface_uv_coordinate";
/* -------------------------------------------------------------------- */
/** \name Constructors/Destructor
@@ -158,30 +160,29 @@ CurvesGeometry::~CurvesGeometry()
/** \name Accessors
* \{ */
-static int domain_num(const CurvesGeometry &curves, const AttributeDomain domain)
+static int domain_num(const CurvesGeometry &curves, const eAttrDomain domain)
{
return domain == ATTR_DOMAIN_POINT ? curves.points_num() : curves.curves_num();
}
-static CustomData &domain_custom_data(CurvesGeometry &curves, const AttributeDomain domain)
+static CustomData &domain_custom_data(CurvesGeometry &curves, const eAttrDomain domain)
{
return domain == ATTR_DOMAIN_POINT ? curves.point_data : curves.curve_data;
}
-static const CustomData &domain_custom_data(const CurvesGeometry &curves,
- const AttributeDomain domain)
+static const CustomData &domain_custom_data(const CurvesGeometry &curves, const eAttrDomain domain)
{
return domain == ATTR_DOMAIN_POINT ? curves.point_data : curves.curve_data;
}
template<typename T>
static VArray<T> get_varray_attribute(const CurvesGeometry &curves,
- const AttributeDomain domain,
+ const eAttrDomain domain,
const StringRefNull name,
const T default_value)
{
const int num = domain_num(curves, domain);
- const CustomDataType type = cpp_type_to_custom_data_type(CPPType::get<T>());
+ const eCustomDataType type = cpp_type_to_custom_data_type(CPPType::get<T>());
const CustomData &custom_data = domain_custom_data(curves, domain);
const T *data = (const T *)CustomData_get_layer_named(&custom_data, type, name.c_str());
@@ -193,12 +194,12 @@ static VArray<T> get_varray_attribute(const CurvesGeometry &curves,
template<typename T>
static Span<T> get_span_attribute(const CurvesGeometry &curves,
- const AttributeDomain domain,
+ const eAttrDomain domain,
const StringRefNull name)
{
const int num = domain_num(curves, domain);
const CustomData &custom_data = domain_custom_data(curves, domain);
- const CustomDataType type = cpp_type_to_custom_data_type(CPPType::get<T>());
+ const eCustomDataType type = cpp_type_to_custom_data_type(CPPType::get<T>());
T *data = (T *)CustomData_get_layer_named(&custom_data, type, name.c_str());
if (data == nullptr) {
@@ -209,12 +210,12 @@ static Span<T> get_span_attribute(const CurvesGeometry &curves,
template<typename T>
static MutableSpan<T> get_mutable_attribute(CurvesGeometry &curves,
- const AttributeDomain domain,
+ const eAttrDomain domain,
const StringRefNull name,
const T default_value = T())
{
const int num = domain_num(curves, domain);
- const CustomDataType type = cpp_type_to_custom_data_type(CPPType::get<T>());
+ const eCustomDataType type = cpp_type_to_custom_data_type(CPPType::get<T>());
CustomData &custom_data = domain_custom_data(curves, domain);
T *data = (T *)CustomData_duplicate_referenced_layer_named(
@@ -418,24 +419,34 @@ MutableSpan<int8_t> CurvesGeometry::nurbs_knots_modes_for_write()
return get_mutable_attribute<int8_t>(*this, ATTR_DOMAIN_CURVE, ATTR_NURBS_KNOTS_MODE, 0);
}
-VArray<int> CurvesGeometry::surface_triangle_indices() const
+Span<float2> CurvesGeometry::surface_uv_coords() const
{
- return get_varray_attribute<int>(*this, ATTR_DOMAIN_CURVE, ATTR_SURFACE_TRIANGLE_INDEX, -1);
+ return get_span_attribute<float2>(*this, ATTR_DOMAIN_CURVE, ATTR_SURFACE_UV_COORDINATE);
}
-MutableSpan<int> CurvesGeometry::surface_triangle_indices_for_write()
+MutableSpan<float2> CurvesGeometry::surface_uv_coords_for_write()
{
- return get_mutable_attribute<int>(*this, ATTR_DOMAIN_CURVE, ATTR_SURFACE_TRIANGLE_INDEX, -1);
+ return get_mutable_attribute<float2>(*this, ATTR_DOMAIN_CURVE, ATTR_SURFACE_UV_COORDINATE);
}
-Span<float2> CurvesGeometry::surface_triangle_coords() const
+VArray<float> CurvesGeometry::selection_point_float() const
{
- return get_span_attribute<float2>(*this, ATTR_DOMAIN_CURVE, ATTR_SURFACE_TRIANGLE_COORDINATE);
+ return get_varray_attribute<float>(*this, ATTR_DOMAIN_POINT, ATTR_SELECTION_POINT_FLOAT, 1.0f);
}
-MutableSpan<float2> CurvesGeometry::surface_triangle_coords_for_write()
+MutableSpan<float> CurvesGeometry::selection_point_float_for_write()
{
- return get_mutable_attribute<float2>(*this, ATTR_DOMAIN_CURVE, ATTR_SURFACE_TRIANGLE_COORDINATE);
+ return get_mutable_attribute<float>(*this, ATTR_DOMAIN_POINT, ATTR_SELECTION_POINT_FLOAT, 1.0f);
+}
+
+VArray<float> CurvesGeometry::selection_curve_float() const
+{
+ return get_varray_attribute<float>(*this, ATTR_DOMAIN_CURVE, ATTR_SELECTION_CURVE_FLOAT, 1.0f);
+}
+
+MutableSpan<float> CurvesGeometry::selection_curve_float_for_write()
+{
+ return get_mutable_attribute<float>(*this, ATTR_DOMAIN_CURVE, ATTR_SELECTION_CURVE_FLOAT, 1.0f);
}
/** \} */
@@ -540,16 +551,8 @@ IndexMask CurvesGeometry::indices_for_curve_type(const CurveType type,
const IndexMask selection,
Vector<int64_t> &r_indices) const
{
- if (this->curve_type_counts()[type] == this->curves_num()) {
- return selection;
- }
- const VArray<int8_t> types = this->curve_types();
- if (types.is_single()) {
- return types.get_internal_single() == type ? IndexMask(this->curves_num()) : IndexMask(0);
- }
- Span<int8_t> types_span = types.get_internal_span();
- return index_mask_ops::find_indices_based_on_predicate(
- selection, 1024, r_indices, [&](const int index) { return types_span[index] == type; });
+ return curves::indices_for_type(
+ this->curve_types(), this->curve_type_counts(), type, selection, r_indices);
}
void CurvesGeometry::ensure_nurbs_basis_cache() const
@@ -1084,7 +1087,7 @@ void CurvesGeometry::update_customdata_pointers()
static void *ensure_customdata_layer(CustomData &custom_data,
const StringRefNull name,
- const CustomDataType data_type,
+ const eCustomDataType data_type,
const int tot_elements)
{
for (const int other_layer_i : IndexRange(custom_data.totlayer)) {
@@ -1097,6 +1100,165 @@ static void *ensure_customdata_layer(CustomData &custom_data,
&custom_data, data_type, CD_DEFAULT, nullptr, tot_elements, name.c_str());
}
+static void copy_between_buffers(const CPPType &type,
+ const void *src_buffer,
+ void *dst_buffer,
+ const IndexRange src_range,
+ const IndexRange dst_range)
+{
+ BLI_assert(src_range.size() == dst_range.size());
+ type.copy_construct_n(POINTER_OFFSET(src_buffer, type.size() * src_range.start()),
+ POINTER_OFFSET(dst_buffer, type.size() * dst_range.start()),
+ src_range.size());
+}
+
+template<typename T>
+static void copy_with_map(const Span<T> src, const Span<int> map, MutableSpan<T> dst)
+{
+ threading::parallel_for(map.index_range(), 1024, [&](const IndexRange range) {
+ for (const int i : range) {
+ dst[i] = src[map[i]];
+ }
+ });
+}
+
+static void copy_with_map(const GSpan src, const Span<int> map, GMutableSpan dst)
+{
+ attribute_math::convert_to_static_type(src.type(), [&](auto dummy) {
+ using T = decltype(dummy);
+ copy_with_map(src.typed<T>(), map, dst.typed<T>());
+ });
+}
+
+/**
+ * Builds an array that for every point, contains the corresponding curve index.
+ */
+static Array<int> build_point_to_curve_map(const CurvesGeometry &curves)
+{
+ Array<int> point_to_curve_map(curves.points_num());
+ threading::parallel_for(curves.curves_range(), 1024, [&](const IndexRange curves_range) {
+ for (const int i_curve : curves_range) {
+ point_to_curve_map.as_mutable_span().slice(curves.points_for_curve(i_curve)).fill(i_curve);
+ }
+ });
+ return point_to_curve_map;
+}
+
+static CurvesGeometry copy_with_removed_points(const CurvesGeometry &curves,
+ const IndexMask points_to_delete)
+{
+ /* Use a map from points to curves to facilitate using an #IndexMask input. */
+ const Array<int> point_to_curve_map = build_point_to_curve_map(curves);
+
+ const Vector<IndexRange> copy_point_ranges = points_to_delete.extract_ranges_invert(
+ curves.points_range());
+
+ /* For every range of points to copy, find the offset in the result curves point layers. */
+ int new_point_count = 0;
+ Array<int> copy_point_range_dst_offsets(copy_point_ranges.size());
+ for (const int i : copy_point_ranges.index_range()) {
+ copy_point_range_dst_offsets[i] = new_point_count;
+ new_point_count += copy_point_ranges[i].size();
+ }
+ BLI_assert(new_point_count == (curves.points_num() - points_to_delete.size()));
+
+ /* Find out how many non-deleted points there are in every curve. */
+ Array<int> curve_point_counts(curves.curves_num(), 0);
+ for (const IndexRange range : copy_point_ranges) {
+ for (const int point_i : range) {
+ curve_point_counts[point_to_curve_map[point_i]]++;
+ }
+ }
+
+ /* Build the offsets for the new curve points, skipping curves that had all points deleted.
+ * Also store the original indices of the corresponding input curves, to facilitate parallel
+ * copying of curve domain data. */
+ int new_curve_count = 0;
+ int curve_point_offset = 0;
+ Vector<int> new_curve_offsets;
+ Vector<int> new_curve_orig_indices;
+ new_curve_offsets.append(0);
+ for (const int i : curve_point_counts.index_range()) {
+ if (curve_point_counts[i] > 0) {
+ curve_point_offset += curve_point_counts[i];
+ new_curve_offsets.append(curve_point_offset);
+
+ new_curve_count++;
+ new_curve_orig_indices.append(i);
+ }
+ }
+
+ CurvesGeometry new_curves{new_point_count, new_curve_count};
+
+ threading::parallel_invoke(
+ /* Initialize curve offsets. */
+ [&]() { new_curves.offsets_for_write().copy_from(new_curve_offsets); },
+ /* Copy over point attributes. */
+ [&]() {
+ const CustomData &old_point_data = curves.point_data;
+ CustomData &new_point_data = new_curves.point_data;
+ for (const int layer_i : IndexRange(old_point_data.totlayer)) {
+ const CustomDataLayer &old_layer = old_point_data.layers[layer_i];
+ const eCustomDataType data_type = static_cast<eCustomDataType>(old_layer.type);
+ const CPPType &type = *bke::custom_data_type_to_cpp_type(data_type);
+
+ void *dst_buffer = ensure_customdata_layer(
+ new_point_data, old_layer.name, data_type, new_point_count);
+
+ threading::parallel_for(
+ copy_point_ranges.index_range(), 128, [&](const IndexRange ranges_range) {
+ for (const int range_i : ranges_range) {
+ const IndexRange src_range = copy_point_ranges[range_i];
+ copy_between_buffers(type,
+ old_layer.data,
+ dst_buffer,
+ src_range,
+ {copy_point_range_dst_offsets[range_i], src_range.size()});
+ }
+ });
+ }
+ },
+ /* Copy over curve attributes.
+ * In some cases points are just dissolved, so the the number of
+ * curves will be the same. That could be optimized in the future. */
+ [&]() {
+ const CustomData &old_curve_data = curves.curve_data;
+ CustomData &new_curve_data = new_curves.curve_data;
+ for (const int layer_i : IndexRange(old_curve_data.totlayer)) {
+ const CustomDataLayer &old_layer = old_curve_data.layers[layer_i];
+ const eCustomDataType data_type = static_cast<eCustomDataType>(old_layer.type);
+ const CPPType &type = *bke::custom_data_type_to_cpp_type(data_type);
+
+ void *dst_buffer = ensure_customdata_layer(
+ new_curve_data, old_layer.name, data_type, new_curve_count);
+
+ if (new_curves.curves_num() == curves.curves_num()) {
+ type.copy_construct_n(old_layer.data, dst_buffer, new_curves.curves_num());
+ }
+ else {
+ copy_with_map({type, old_layer.data, curves.curves_num()},
+ new_curve_orig_indices,
+ {type, dst_buffer, new_curves.curves_num()});
+ }
+ }
+ });
+
+ new_curves.update_curve_types();
+
+ return new_curves;
+}
+
+void CurvesGeometry::remove_points(const IndexMask points_to_delete)
+{
+ if (points_to_delete.is_empty()) {
+ return;
+ }
+ if (points_to_delete.size() == this->points_num()) {
+ *this = {};
+ }
+ *this = copy_with_removed_points(*this, points_to_delete);
+}
+
static CurvesGeometry copy_with_removed_curves(const CurvesGeometry &curves,
const IndexMask curves_to_delete)
{
@@ -1153,23 +1315,20 @@ static CurvesGeometry copy_with_removed_curves(const CurvesGeometry &curves,
CustomData &new_point_data = new_curves.point_data;
for (const int layer_i : IndexRange(old_point_data.totlayer)) {
const CustomDataLayer &old_layer = old_point_data.layers[layer_i];
- const CustomDataType data_type = static_cast<CustomDataType>(old_layer.type);
+ const eCustomDataType data_type = static_cast<eCustomDataType>(old_layer.type);
const CPPType &type = *bke::custom_data_type_to_cpp_type(data_type);
- const void *src_buffer = old_layer.data;
void *dst_buffer = ensure_customdata_layer(
new_point_data, old_layer.name, data_type, new_tot_points);
threading::parallel_for(
old_curve_ranges.index_range(), 128, [&](const IndexRange ranges_range) {
for (const int range_i : ranges_range) {
- const IndexRange old_point_range = old_point_ranges[range_i];
- const IndexRange new_point_range = new_point_ranges[range_i];
-
- type.copy_construct_n(
- POINTER_OFFSET(src_buffer, type.size() * old_point_range.start()),
- POINTER_OFFSET(dst_buffer, type.size() * new_point_range.start()),
- old_point_range.size());
+ copy_between_buffers(type,
+ old_layer.data,
+ dst_buffer,
+ old_point_ranges[range_i],
+ new_point_ranges[range_i]);
}
});
}
@@ -1180,23 +1339,20 @@ static CurvesGeometry copy_with_removed_curves(const CurvesGeometry &curves,
CustomData &new_curve_data = new_curves.curve_data;
for (const int layer_i : IndexRange(old_curve_data.totlayer)) {
const CustomDataLayer &old_layer = old_curve_data.layers[layer_i];
- const CustomDataType data_type = static_cast<CustomDataType>(old_layer.type);
+ const eCustomDataType data_type = static_cast<eCustomDataType>(old_layer.type);
const CPPType &type = *bke::custom_data_type_to_cpp_type(data_type);
- const void *src_buffer = old_layer.data;
void *dst_buffer = ensure_customdata_layer(
- new_curve_data, old_layer.name, data_type, new_tot_points);
+ new_curve_data, old_layer.name, data_type, new_tot_curves);
threading::parallel_for(
old_curve_ranges.index_range(), 128, [&](const IndexRange ranges_range) {
for (const int range_i : ranges_range) {
- const IndexRange old_curve_range = old_curve_ranges[range_i];
- const IndexRange new_curve_range = new_curve_ranges[range_i];
-
- type.copy_construct_n(
- POINTER_OFFSET(src_buffer, type.size() * old_curve_range.start()),
- POINTER_OFFSET(dst_buffer, type.size() * new_curve_range.start()),
- old_curve_range.size());
+ copy_between_buffers(type,
+ old_layer.data,
+ dst_buffer,
+ old_curve_ranges[range_i],
+ new_curve_ranges[range_i]);
}
});
}
@@ -1209,6 +1365,13 @@ static CurvesGeometry copy_with_removed_curves(const CurvesGeometry &curves,
void CurvesGeometry::remove_curves(const IndexMask curves_to_delete)
{
+ if (curves_to_delete.is_empty()) {
+ return;
+ }
+ if (curves_to_delete.size() == this->curves_num()) {
+ *this = {};
+ return;
+ }
*this = copy_with_removed_curves(*this, curves_to_delete);
}
@@ -1246,7 +1409,7 @@ static void reverse_swap_curve_point_data(const CurvesGeometry &curves,
static bool layer_matches_name_and_type(const CustomDataLayer &layer,
const StringRef name,
- const CustomDataType type)
+ const eCustomDataType type)
{
if (layer.type != type) {
return false;
@@ -1289,7 +1452,7 @@ void CurvesGeometry::reverse_curves(const IndexMask curves_to_reverse)
continue;
}
- const CustomDataType data_type = static_cast<CustomDataType>(layer.type);
+ const eCustomDataType data_type = static_cast<eCustomDataType>(layer.type);
attribute_math::convert_to_static_type(data_type, [&](auto dummy) {
using T = decltype(dummy);
reverse_curve_point_data<T>(
@@ -1312,6 +1475,27 @@ void CurvesGeometry::reverse_curves(const IndexMask curves_to_reverse)
this->tag_topology_changed();
}
+void CurvesGeometry::remove_attributes_based_on_types()
+{
+ const int points_num = this->points_num();
+ const int curves_num = this->curves_num();
+ if (!this->has_curve_with_type(CURVE_TYPE_BEZIER)) {
+ CustomData_free_layer_named(&this->point_data, ATTR_HANDLE_TYPE_LEFT.c_str(), points_num);
+ CustomData_free_layer_named(&this->point_data, ATTR_HANDLE_TYPE_RIGHT.c_str(), points_num);
+ CustomData_free_layer_named(&this->point_data, ATTR_HANDLE_POSITION_LEFT.c_str(), points_num);
+ CustomData_free_layer_named(&this->point_data, ATTR_HANDLE_POSITION_RIGHT.c_str(), points_num);
+ }
+ if (!this->has_curve_with_type(CURVE_TYPE_NURBS)) {
+ CustomData_free_layer_named(&this->point_data, ATTR_NURBS_WEIGHT.c_str(), points_num);
+ CustomData_free_layer_named(&this->curve_data, ATTR_NURBS_ORDER.c_str(), curves_num);
+ CustomData_free_layer_named(&this->curve_data, ATTR_NURBS_KNOTS_MODE.c_str(), curves_num);
+ }
+ if (!this->has_curve_with_type({CURVE_TYPE_BEZIER, CURVE_TYPE_CATMULL_ROM, CURVE_TYPE_NURBS})) {
+ CustomData_free_layer_named(&this->curve_data, ATTR_RESOLUTION.c_str(), curves_num);
+ }
+ this->update_customdata_pointers();
+}
+
/** \} */
/* -------------------------------------------------------------------- */
@@ -1408,8 +1592,8 @@ static GVArray adapt_curve_domain_curve_to_point(const CurvesGeometry &curves,
}
GVArray CurvesGeometry::adapt_domain(const GVArray &varray,
- const AttributeDomain from,
- const AttributeDomain to) const
+ const eAttrDomain from,
+ const eAttrDomain to) const
{
if (!varray) {
return {};
diff --git a/source/blender/blenkernel/intern/curves_utils.cc b/source/blender/blenkernel/intern/curves_utils.cc
index 78c2382b62f..802469399ab 100644
--- a/source/blender/blenkernel/intern/curves_utils.cc
+++ b/source/blender/blenkernel/intern/curves_utils.cc
@@ -4,6 +4,8 @@
* \ingroup bke
*/
+#include "BLI_index_mask_ops.hh"
+
#include "BKE_curves_utils.hh"
namespace blender::bke::curves {
@@ -35,4 +37,86 @@ void accumulate_counts_to_offsets(MutableSpan<int> counts_to_offsets, const int
counts_to_offsets.last() = offset;
}
+void copy_point_data(const CurvesGeometry &src_curves,
+ const CurvesGeometry &dst_curves,
+ const Span<IndexRange> curve_ranges,
+ const GSpan src,
+ GMutableSpan dst)
+{
+ threading::parallel_for(curve_ranges.index_range(), 512, [&](IndexRange range) {
+ for (const IndexRange range : curve_ranges.slice(range)) {
+ const IndexRange src_points = src_curves.points_for_curves(range);
+ const IndexRange dst_points = dst_curves.points_for_curves(range);
+ /* The arrays might be large, so a threaded copy might make sense here too. */
+ dst.slice(dst_points).copy_from(src.slice(src_points));
+ }
+ });
+}
+
+void copy_point_data(const CurvesGeometry &src_curves,
+ const CurvesGeometry &dst_curves,
+ const IndexMask src_curve_selection,
+ const GSpan src,
+ GMutableSpan dst)
+{
+ threading::parallel_for(src_curve_selection.index_range(), 512, [&](IndexRange range) {
+ for (const int i : src_curve_selection.slice(range)) {
+ const IndexRange src_points = src_curves.points_for_curve(i);
+ const IndexRange dst_points = dst_curves.points_for_curve(i);
+ /* The arrays might be large, so a threaded copy might make sense here too. */
+ dst.slice(dst_points).copy_from(src.slice(src_points));
+ }
+ });
+}
+
+void fill_points(const CurvesGeometry &curves,
+ const IndexMask curve_selection,
+ const GPointer value,
+ GMutableSpan dst)
+{
+ BLI_assert(*value.type() == dst.type());
+ const CPPType &type = dst.type();
+ threading::parallel_for(curve_selection.index_range(), 512, [&](IndexRange range) {
+ for (const int i : curve_selection.slice(range)) {
+ const IndexRange points = curves.points_for_curve(i);
+ type.fill_assign_n(value.get(), dst.slice(curves.points_for_curve(i)).data(), points.size());
+ }
+ });
+}
+
+IndexMask indices_for_type(const VArray<int8_t> &types,
+ const std::array<int, CURVE_TYPES_NUM> &type_counts,
+ const CurveType type,
+ const IndexMask selection,
+ Vector<int64_t> &r_indices)
+{
+ if (type_counts[type] == types.size()) {
+ return selection;
+ }
+ if (types.is_single()) {
+ return types.get_internal_single() == type ? IndexMask(types.size()) : IndexMask(0);
+ }
+ Span<int8_t> types_span = types.get_internal_span();
+ return index_mask_ops::find_indices_based_on_predicate(
+ selection, 4096, r_indices, [&](const int index) { return types_span[index] == type; });
+}
+
+void foreach_curve_by_type(const VArray<int8_t> &types,
+ const std::array<int, CURVE_TYPES_NUM> &counts,
+ const IndexMask selection,
+ FunctionRef<void(IndexMask)> catmull_rom_fn,
+ FunctionRef<void(IndexMask)> poly_fn,
+ FunctionRef<void(IndexMask)> bezier_fn,
+ FunctionRef<void(IndexMask)> nurbs_fn)
+{
+ Vector<int64_t> catmull_rom;
+ Vector<int64_t> poly;
+ Vector<int64_t> bezier;
+ Vector<int64_t> nurbs;
+ catmull_rom_fn(indices_for_type(types, counts, CURVE_TYPE_CATMULL_ROM, selection, catmull_rom));
+ poly_fn(indices_for_type(types, counts, CURVE_TYPE_POLY, selection, poly));
+ bezier_fn(indices_for_type(types, counts, CURVE_TYPE_BEZIER, selection, bezier));
+ nurbs_fn(indices_for_type(types, counts, CURVE_TYPE_NURBS, selection, nurbs));
+}
+
} // namespace blender::bke::curves
diff --git a/source/blender/blenkernel/intern/customdata.cc b/source/blender/blenkernel/intern/customdata.cc
index ac2f1a31836..fd587e9003e 100644
--- a/source/blender/blenkernel/intern/customdata.cc
+++ b/source/blender/blenkernel/intern/customdata.cc
@@ -20,6 +20,7 @@
#include "BLI_bitmap.h"
#include "BLI_color.hh"
#include "BLI_endian_switch.h"
+#include "BLI_index_range.hh"
#include "BLI_math.h"
#include "BLI_math_color_blend.h"
#include "BLI_math_vector.hh"
@@ -27,6 +28,7 @@
#include "BLI_path_util.h"
#include "BLI_span.hh"
#include "BLI_string.h"
+#include "BLI_string_ref.hh"
#include "BLI_string_utils.h"
#include "BLI_utildefines.h"
@@ -55,7 +57,9 @@
/* only for customdata_data_transfer_interp_normal_normals */
#include "data_transfer_intern.h"
+using blender::IndexRange;
using blender::Span;
+using blender::StringRef;
using blender::Vector;
/* number of layers to add when growing a CustomData object */
@@ -260,8 +264,8 @@ static void layerInterp_mdeformvert(const void **sources,
};
MDeformVert *dvert = static_cast<MDeformVert *>(dest);
- struct MDeformWeight_Link *dest_dwlink = nullptr;
- struct MDeformWeight_Link *node;
+ MDeformWeight_Link *dest_dwlink = nullptr;
+ MDeformWeight_Link *node;
/* build a list of unique def_nrs for dest */
int totweight = 0;
@@ -288,7 +292,7 @@ static void layerInterp_mdeformvert(const void **sources,
/* if this def_nr is not in the list, add it */
if (!node) {
- struct MDeformWeight_Link *tmp_dwlink = static_cast<MDeformWeight_Link *>(
+ MDeformWeight_Link *tmp_dwlink = static_cast<MDeformWeight_Link *>(
alloca(sizeof(*tmp_dwlink)));
tmp_dwlink->dw.def_nr = dw->def_nr;
tmp_dwlink->dw.weight = weight;
@@ -521,6 +525,22 @@ static void layerCopy_propInt(const void *source, void *dest, int count)
memcpy(dest, source, sizeof(MIntProperty) * count);
}
+static void layerInterp_propInt(const void **sources,
+ const float *weights,
+ const float *UNUSED(sub_weights),
+ int count,
+ void *dest)
+{
+ float result = 0.0f;
+ for (const int i : IndexRange(count)) {
+ const float weight = weights[i];
+ const float src = *static_cast<const int *>(sources[i]);
+ result += src * weight;
+ }
+ const int rounded_result = static_cast<int>(round(result));
+ *static_cast<int *>(dest) = rounded_result;
+}
+
/** \} */
/* -------------------------------------------------------------------- */
@@ -1683,7 +1703,7 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
N_("Int"),
layerCopy_propInt,
nullptr,
- nullptr,
+ layerInterp_propInt,
nullptr},
/* 12: CD_PROP_STRING */
{sizeof(MStringProperty),
@@ -2220,9 +2240,9 @@ static bool customdata_typemap_is_valid(const CustomData *data)
}
#endif
-bool CustomData_merge(const struct CustomData *source,
- struct CustomData *dest,
- CustomDataMask mask,
+bool CustomData_merge(const CustomData *source,
+ CustomData *dest,
+ eCustomDataMask mask,
eCDAllocType alloctype,
int totelem)
{
@@ -2322,9 +2342,9 @@ void CustomData_realloc(CustomData *data, int totelem)
}
}
-void CustomData_copy(const struct CustomData *source,
- struct CustomData *dest,
- CustomDataMask mask,
+void CustomData_copy(const CustomData *source,
+ CustomData *dest,
+ eCustomDataMask mask,
eCDAllocType alloctype,
int totelem)
{
@@ -2386,7 +2406,7 @@ void CustomData_free(CustomData *data, int totelem)
CustomData_reset(data);
}
-void CustomData_free_typemask(struct CustomData *data, int totelem, CustomDataMask mask)
+void CustomData_free_typemask(CustomData *data, int totelem, eCustomDataMask mask)
{
for (int i = 0; i < data->totlayer; i++) {
CustomDataLayer *layer = &data->layers[i];
@@ -2441,7 +2461,7 @@ int CustomData_get_layer_index(const CustomData *data, int type)
return data->typemap[type];
}
-int CustomData_get_layer_index_n(const struct CustomData *data, int type, int n)
+int CustomData_get_layer_index_n(const CustomData *data, int type, int n)
{
BLI_assert(n >= 0);
int i = CustomData_get_layer_index(data, type);
@@ -2498,7 +2518,7 @@ int CustomData_get_stencil_layer_index(const CustomData *data, int type)
/* -------------------------------------------------------------------- */
/* index values per layer type */
-int CustomData_get_named_layer(const struct CustomData *data, int type, const char *name)
+int CustomData_get_named_layer(const CustomData *data, int type, const char *name)
{
const int named_index = CustomData_get_named_layer_index(data, type, name);
const int layer_index = data->typemap[type];
@@ -2534,7 +2554,7 @@ int CustomData_get_stencil_layer(const CustomData *data, int type)
return (layer_index != -1) ? data->layers[layer_index].active_mask : -1;
}
-const char *CustomData_get_active_layer_name(const struct CustomData *data, const int type)
+const char *CustomData_get_active_layer_name(const CustomData *data, const int type)
{
/* Get the layer index of the active layer of this type. */
const int layer_index = CustomData_get_active_layer_index(data, type);
@@ -2625,7 +2645,7 @@ void CustomData_set_layer_stencil_index(CustomData *data, int type, int n)
}
}
-void CustomData_set_layer_flag(struct CustomData *data, int type, int flag)
+void CustomData_set_layer_flag(CustomData *data, int type, int flag)
{
for (int i = 0; i < data->totlayer; i++) {
if (data->layers[i].type == type) {
@@ -2634,7 +2654,7 @@ void CustomData_set_layer_flag(struct CustomData *data, int type, int flag)
}
}
-void CustomData_clear_layer_flag(struct CustomData *data, int type, int flag)
+void CustomData_clear_layer_flag(CustomData *data, int type, int flag)
{
const int nflag = ~flag;
@@ -2809,7 +2829,7 @@ void *CustomData_add_layer_named(CustomData *data,
return nullptr;
}
-void *CustomData_add_layer_anonymous(struct CustomData *data,
+void *CustomData_add_layer_anonymous(CustomData *data,
int type,
eCDAllocType alloctype,
void *layerdata,
@@ -2882,6 +2902,18 @@ bool CustomData_free_layer(CustomData *data, int type, int totelem, int index)
return true;
}
+bool CustomData_free_layer_named(CustomData *data, const char *name, const int totelem)
+{
+ for (const int i : IndexRange(data->totlayer)) {
+ const CustomDataLayer &layer = data->layers[i];
+ if (StringRef(layer.name) == name) {
+ CustomData_free_layer(data, layer.type, totelem, i);
+ return true;
+ }
+ }
+ return false;
+}
+
bool CustomData_free_layer_active(CustomData *data, int type, int totelem)
{
const int index = CustomData_get_active_layer_index(data, type);
@@ -2917,7 +2949,7 @@ int CustomData_number_of_layers(const CustomData *data, int type)
return number;
}
-int CustomData_number_of_layers_typemask(const CustomData *data, CustomDataMask mask)
+int CustomData_number_of_layers_typemask(const CustomData *data, eCustomDataMask mask)
{
int number = 0;
@@ -3015,7 +3047,7 @@ void CustomData_duplicate_referenced_layers(CustomData *data, int totelem)
}
}
-bool CustomData_is_referenced_layer(struct CustomData *data, int type)
+bool CustomData_is_referenced_layer(CustomData *data, int type)
{
/* get the layer index of the first layer of type */
int layer_index = CustomData_get_active_layer_index(data, type);
@@ -3060,7 +3092,7 @@ void CustomData_free_temporary(CustomData *data, int totelem)
}
}
-void CustomData_set_only_copy(const struct CustomData *data, CustomDataMask mask)
+void CustomData_set_only_copy(const CustomData *data, eCustomDataMask mask)
{
for (int i = 0; i < data->totlayer; i++) {
if (!(mask & CD_TYPE_AS_MASK(data->layers[i].type))) {
@@ -3293,7 +3325,7 @@ void CustomData_interp(const CustomData *source,
}
}
-void CustomData_swap_corners(struct CustomData *data, int index, const int *corner_indices)
+void CustomData_swap_corners(CustomData *data, int index, const int *corner_indices)
{
for (int i = 0; i < data->totlayer; i++) {
const LayerTypeInfo *typeInfo = layerType_getInfo(data->layers[i].type);
@@ -3306,7 +3338,7 @@ void CustomData_swap_corners(struct CustomData *data, int index, const int *corn
}
}
-void CustomData_swap(struct CustomData *data, const int index_a, const int index_b)
+void CustomData_swap(CustomData *data, const int index_a, const int index_b)
{
char buff_static[256];
@@ -3385,7 +3417,7 @@ void *CustomData_get_layer_n(const CustomData *data, int type, int n)
return data->layers[layer_index].data;
}
-void *CustomData_get_layer_named(const struct CustomData *data, int type, const char *name)
+void *CustomData_get_layer_named(const CustomData *data, int type, const char *name)
{
int layer_index = CustomData_get_named_layer_index(data, type, name);
if (layer_index == -1) {
@@ -3452,7 +3484,7 @@ void *CustomData_set_layer(const CustomData *data, int type, void *ptr)
return ptr;
}
-void *CustomData_set_layer_n(const struct CustomData *data, int type, int n, void *ptr)
+void *CustomData_set_layer_n(const CustomData *data, int type, int n, void *ptr)
{
/* get the layer index of the first layer of type */
int layer_index = CustomData_get_layer_index_n(data, type, n);
@@ -3675,7 +3707,7 @@ void CustomData_bmesh_init_pool(CustomData *data, int totelem, const char htype)
bool CustomData_bmesh_merge(const CustomData *source,
CustomData *dest,
- CustomDataMask mask,
+ eCustomDataMask mask,
eCDAllocType alloctype,
BMesh *bm,
const char htype)
@@ -3824,7 +3856,7 @@ static void CustomData_bmesh_alloc_block(CustomData *data, void **block)
void CustomData_bmesh_free_block_data_exclude_by_type(CustomData *data,
void *block,
- const CustomDataMask mask_exclude)
+ const eCustomDataMask mask_exclude)
{
if (block == nullptr) {
return;
@@ -3871,7 +3903,7 @@ void CustomData_bmesh_copy_data_exclude_by_type(const CustomData *source,
CustomData *dest,
void *src_block,
void **dest_block,
- const CustomDataMask mask_exclude)
+ const eCustomDataMask mask_exclude)
{
/* Note that having a version of this function without a 'mask_exclude'
* would cause too much duplicate code, so add a check instead. */
@@ -3969,7 +4001,7 @@ void *CustomData_bmesh_get_layer_n(const CustomData *data, void *block, int n)
return POINTER_OFFSET(block, data->layers[n].offset);
}
-bool CustomData_layer_has_math(const struct CustomData *data, int layer_n)
+bool CustomData_layer_has_math(const CustomData *data, int layer_n)
{
const LayerTypeInfo *typeInfo = layerType_getInfo(data->layers[layer_n].type);
@@ -3981,7 +4013,7 @@ bool CustomData_layer_has_math(const struct CustomData *data, int layer_n)
return false;
}
-bool CustomData_layer_has_interp(const struct CustomData *data, int layer_n)
+bool CustomData_layer_has_interp(const CustomData *data, int layer_n)
{
const LayerTypeInfo *typeInfo = layerType_getInfo(data->layers[layer_n].type);
@@ -3992,7 +4024,7 @@ bool CustomData_layer_has_interp(const struct CustomData *data, int layer_n)
return false;
}
-bool CustomData_has_math(const struct CustomData *data)
+bool CustomData_has_math(const CustomData *data)
{
/* interpolates a layer at a time */
for (int i = 0; i < data->totlayer; i++) {
@@ -4004,7 +4036,7 @@ bool CustomData_has_math(const struct CustomData *data)
return false;
}
-bool CustomData_bmesh_has_free(const struct CustomData *data)
+bool CustomData_bmesh_has_free(const CustomData *data)
{
for (int i = 0; i < data->totlayer; i++) {
if (!(data->layers[i].flag & CD_FLAG_NOFREE)) {
@@ -4017,7 +4049,7 @@ bool CustomData_bmesh_has_free(const struct CustomData *data)
return false;
}
-bool CustomData_has_interp(const struct CustomData *data)
+bool CustomData_has_interp(const CustomData *data)
{
/* interpolates a layer at a time */
for (int i = 0; i < data->totlayer; i++) {
@@ -4029,7 +4061,7 @@ bool CustomData_has_interp(const struct CustomData *data)
return false;
}
-bool CustomData_has_referenced(const struct CustomData *data)
+bool CustomData_has_referenced(const CustomData *data)
{
for (int i = 0; i < data->totlayer; i++) {
if (data->layers[i].flag & CD_FLAG_NOFREE) {
@@ -4488,7 +4520,7 @@ void CustomData_validate_layer_name(const CustomData *data,
}
}
-bool CustomData_verify_versions(struct CustomData *data, int index)
+bool CustomData_verify_versions(CustomData *data, int index)
{
const LayerTypeInfo *typeInfo;
CustomDataLayer *layer = &data->layers[index];
@@ -4583,7 +4615,10 @@ static void customdata_external_filename(char filepath[FILE_MAX],
BLI_path_abs(filepath, ID_BLEND_PATH_FROM_GLOBAL(id));
}
-void CustomData_external_reload(CustomData *data, ID *UNUSED(id), CustomDataMask mask, int totelem)
+void CustomData_external_reload(CustomData *data,
+ ID *UNUSED(id),
+ eCustomDataMask mask,
+ int totelem)
{
for (int i = 0; i < data->totlayer; i++) {
CustomDataLayer *layer = &data->layers[i];
@@ -4601,7 +4636,7 @@ void CustomData_external_reload(CustomData *data, ID *UNUSED(id), CustomDataMask
}
}
-void CustomData_external_read(CustomData *data, ID *id, CustomDataMask mask, int totelem)
+void CustomData_external_read(CustomData *data, ID *id, eCustomDataMask mask, int totelem)
{
CustomDataExternal *external = data->external;
CustomDataLayer *layer;
@@ -4675,7 +4710,7 @@ void CustomData_external_read(CustomData *data, ID *id, CustomDataMask mask, int
}
void CustomData_external_write(
- CustomData *data, ID *id, CustomDataMask mask, int totelem, int free)
+ CustomData *data, ID *id, eCustomDataMask mask, int totelem, int free)
{
CustomDataExternal *external = data->external;
int update = 0;
@@ -5166,7 +5201,7 @@ void CustomData_blend_write(BlendWriter *writer,
CustomData *data,
Span<CustomDataLayer> layers_to_write,
int count,
- CustomDataMask cddata_mask,
+ eCustomDataMask cddata_mask,
ID *id)
{
/* write external customdata (not for undo) */
@@ -5367,7 +5402,7 @@ namespace blender::bke {
/** \name Custom Data C++ API
* \{ */
-const blender::CPPType *custom_data_type_to_cpp_type(const CustomDataType type)
+const blender::CPPType *custom_data_type_to_cpp_type(const eCustomDataType type)
{
switch (type) {
case CD_PROP_FLOAT:
@@ -5392,7 +5427,7 @@ const blender::CPPType *custom_data_type_to_cpp_type(const CustomDataType type)
return nullptr;
}
-CustomDataType cpp_type_to_custom_data_type(const blender::CPPType &type)
+eCustomDataType cpp_type_to_custom_data_type(const blender::CPPType &type)
{
if (type.is<float>()) {
return CD_PROP_FLOAT;
@@ -5418,7 +5453,7 @@ CustomDataType cpp_type_to_custom_data_type(const blender::CPPType &type)
if (type.is<ColorGeometry4b>()) {
return CD_PROP_BYTE_COLOR;
}
- return static_cast<CustomDataType>(-1);
+ return static_cast<eCustomDataType>(-1);
}
/** \} */
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index 48f2d66c1cd..a4262e08e39 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -2024,13 +2024,13 @@ static Mesh *dynamicPaint_Modifier_apply(DynamicPaintModifierData *pmd, Object *
settings.use_threading = (sData->total_points > 1000);
BLI_task_parallel_range(
0, sData->total_points, &data, dynamic_paint_apply_surface_wave_cb, &settings);
- BKE_mesh_normals_tag_dirty(mesh);
+ BKE_mesh_tag_coords_changed(result);
}
/* displace */
if (surface->type == MOD_DPAINT_SURFACE_T_DISPLACE) {
dynamicPaint_applySurfaceDisplace(surface, result);
- BKE_mesh_normals_tag_dirty(mesh);
+ BKE_mesh_tag_coords_changed(result);
}
}
}
diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c
index f2915a97746..7722c2fa004 100644
--- a/source/blender/blenkernel/intern/effect.c
+++ b/source/blender/blenkernel/intern/effect.c
@@ -868,8 +868,6 @@ static void do_texture_effector(EffectorCache *eff,
return;
}
- result[0].nor = result[1].nor = result[2].nor = result[3].nor = NULL;
-
strength = eff->pd->f_strength * efd->falloff;
copy_v3_v3(tex_co, point->loc);
diff --git a/source/blender/blenkernel/intern/fcurve.c b/source/blender/blenkernel/intern/fcurve.c
index 952d5df299c..0203620df84 100644
--- a/source/blender/blenkernel/intern/fcurve.c
+++ b/source/blender/blenkernel/intern/fcurve.c
@@ -229,16 +229,13 @@ FCurve *id_data_find_fcurve(
return NULL;
}
- /* Animation takes priority over drivers. */
- if (adt->action && adt->action->curves.first) {
- fcu = BKE_fcurve_find(&adt->action->curves, path, index);
- }
-
- /* If not animated, check if driven. */
- if (fcu == NULL && adt->drivers.first) {
- fcu = BKE_fcurve_find(&adt->drivers, path, index);
- if (fcu && r_driven) {
- *r_driven = true;
+ /* FIXME: The way drivers are handled here (always NULL-ifying `fcu`) is very weird, this needs
+ * to be re-checked I think?. */
+ bool is_driven = false;
+ fcu = BKE_animadata_fcurve_find_by_rna_path(adt, path, index, NULL, &is_driven);
+ if (is_driven) {
+ if (r_driven != NULL) {
+ *r_driven = is_driven;
}
fcu = NULL;
}
@@ -259,12 +256,11 @@ FCurve *BKE_fcurve_find(ListBase *list, const char rna_path[], const int array_i
/* Check paths of curves, then array indices... */
for (fcu = list->first; fcu; fcu = fcu->next) {
+ /* Check indices first, much cheaper than a string comparison. */
/* Simple string-compare (this assumes that they have the same root...) */
- if (fcu->rna_path && STREQ(fcu->rna_path, rna_path)) {
- /* Now check indices. */
- if (fcu->array_index == array_index) {
- return fcu;
- }
+ if (UNLIKELY(fcu->array_index == array_index && fcu->rna_path &&
+ fcu->rna_path[0] == rna_path[0] && STREQ(fcu->rna_path, rna_path))) {
+ return fcu;
}
}
@@ -339,6 +335,47 @@ int BKE_fcurves_filter(ListBase *dst, ListBase *src, const char *dataPrefix, con
return matches;
}
+FCurve *BKE_animadata_fcurve_find_by_rna_path(
+ AnimData *animdata, const char *rna_path, int rna_index, bAction **r_action, bool *r_driven)
+{
+ if (r_driven != NULL) {
+ *r_driven = false;
+ }
+ if (r_action != NULL) {
+ *r_action = NULL;
+ }
+
+ const bool has_action_fcurves = animdata->action != NULL &&
+ !BLI_listbase_is_empty(&animdata->action->curves);
+ const bool has_drivers = !BLI_listbase_is_empty(&animdata->drivers);
+
+ /* Animation takes priority over drivers. */
+ if (has_action_fcurves) {
+ FCurve *fcu = BKE_fcurve_find(&animdata->action->curves, rna_path, rna_index);
+
+ if (fcu != NULL) {
+ if (r_action != NULL) {
+ *r_action = animdata->action;
+ }
+ return fcu;
+ }
+ }
+
+ /* If not animated, check if driven. */
+ if (has_drivers) {
+ FCurve *fcu = BKE_fcurve_find(&animdata->drivers, rna_path, rna_index);
+
+ if (fcu != NULL) {
+ if (r_driven != NULL) {
+ *r_driven = true;
+ }
+ return fcu;
+ }
+ }
+
+ return NULL;
+}
+
FCurve *BKE_fcurve_find_by_rna(PointerRNA *ptr,
PropertyRNA *prop,
int rnaindex,
@@ -360,17 +397,18 @@ FCurve *BKE_fcurve_find_by_rna_context_ui(bContext *UNUSED(C),
bool *r_driven,
bool *r_special)
{
- FCurve *fcu = NULL;
-
- *r_driven = false;
- *r_special = false;
-
- if (r_animdata) {
+ if (r_animdata != NULL) {
*r_animdata = NULL;
}
- if (r_action) {
+ if (r_action != NULL) {
*r_action = NULL;
}
+ if (r_driven != NULL) {
+ *r_driven = false;
+ }
+ if (r_special) {
+ *r_special = false;
+ }
/* Special case for NLA Control Curves... */
if (BKE_nlastrip_has_curves_for_property(ptr, prop)) {
@@ -379,59 +417,46 @@ FCurve *BKE_fcurve_find_by_rna_context_ui(bContext *UNUSED(C),
/* Set the special flag, since it cannot be a normal action/driver
* if we've been told to start looking here...
*/
- *r_special = true;
+ if (r_special) {
+ *r_special = true;
+ }
+
+ *r_driven = false;
+ if (r_animdata) {
+ *r_animdata = NULL;
+ }
+ if (r_action) {
+ *r_action = NULL;
+ }
/* The F-Curve either exists or it doesn't here... */
- fcu = BKE_fcurve_find(&strip->fcurves, RNA_property_identifier(prop), rnaindex);
- return fcu;
+ return BKE_fcurve_find(&strip->fcurves, RNA_property_identifier(prop), rnaindex);
}
/* There must be some RNA-pointer + property combo. */
if (!prop || !ptr->owner_id || !RNA_property_animateable(ptr, prop)) {
- return fcu;
+ return NULL;
}
AnimData *adt = BKE_animdata_from_id(ptr->owner_id);
if (adt == NULL) {
- return fcu;
+ return NULL;
}
- const bool has_action_fcurves = adt->action != NULL &&
- !BLI_listbase_is_empty(&adt->action->curves);
- const bool has_drivers = !BLI_listbase_is_empty(&adt->drivers);
-
/* XXX This function call can become a performance bottleneck. */
- char *path = RNA_path_from_ID_to_property(ptr, prop);
-
- /* Standard F-Curve - Animation (Action) or Drivers. */
- /* Animation takes priority over drivers. */
- /* XXX: The logic here is duplicated with a function up above. */
- if (has_action_fcurves) {
- fcu = BKE_fcurve_find(&adt->action->curves, path, rnaindex);
-
- if (fcu) {
- if (r_action) {
- *r_action = adt->action;
- }
- if (r_animdata) {
- *r_animdata = adt;
- }
- }
+ char *rna_path = RNA_path_from_ID_to_property(ptr, prop);
+ if (rna_path == NULL) {
+ return NULL;
}
- /* If not animated, check if driven. */
- if (fcu == NULL && has_drivers) {
- fcu = BKE_fcurve_find(&adt->drivers, path, rnaindex);
+ /* Standard F-Curve from animdata - Animation (Action) or Drivers. */
+ FCurve *fcu = BKE_animadata_fcurve_find_by_rna_path(adt, rna_path, rnaindex, r_action, r_driven);
- if (fcu) {
- if (r_animdata) {
- *r_animdata = adt;
- }
- *r_driven = true;
- }
+ if (fcu != NULL && r_animdata != NULL) {
+ *r_animdata = adt;
}
- MEM_SAFE_FREE(path);
+ MEM_freeN(rna_path);
return fcu;
}
@@ -999,9 +1024,8 @@ static void UNUSED_FUNCTION(bezt_add_to_cfra_elem)(ListBase *lb, BezTriple *bezt
* \{ */
/* Some utilities for working with FPoints (i.e. 'sampled' animation curve data, such as
- * data imported from BVH/Mocap files), which are specialized for use with high density datasets,
- * which BezTriples/Keyframe data are ill equipped to do.
- */
+ * data imported from BVH/motion-capture files), which are specialized for use with high density
+ * datasets, which BezTriples/Keyframe data are ill equipped to do. */
float fcurve_samplingcb_evalcurve(FCurve *fcu, void *UNUSED(data), float evaltime)
{
diff --git a/source/blender/blenkernel/intern/fluid.c b/source/blender/blenkernel/intern/fluid.c
index 06d32d5bfd4..5cd5a699dec 100644
--- a/source/blender/blenkernel/intern/fluid.c
+++ b/source/blender/blenkernel/intern/fluid.c
@@ -1942,7 +1942,6 @@ static void sample_mesh(FluidFlowSettings *ffs,
tex_co[1] = tex_co[1] * 2.0f - 1.0f;
tex_co[2] = ffs->texture_offset;
}
- texres.nor = NULL;
BKE_texture_get_value(NULL, ffs->noise_texture, tex_co, &texres, false);
emission_strength *= texres.tin;
}
diff --git a/source/blender/blenkernel/intern/geometry_component_curve.cc b/source/blender/blenkernel/intern/geometry_component_curve.cc
index a28afc8ddca..898869c3c44 100644
--- a/source/blender/blenkernel/intern/geometry_component_curve.cc
+++ b/source/blender/blenkernel/intern/geometry_component_curve.cc
@@ -114,7 +114,7 @@ void CurveComponentLegacy::ensure_owns_direct_data()
/** \name Attribute Access Helper Functions
* \{ */
-int CurveComponentLegacy::attribute_domain_num(const AttributeDomain domain) const
+int CurveComponentLegacy::attribute_domain_num(const eAttrDomain domain) const
{
if (curve_ == nullptr) {
return 0;
@@ -308,10 +308,9 @@ static GVArray adapt_curve_domain_spline_to_point(const CurveEval &curve, GVArra
} // namespace blender::bke
-GVArray CurveComponentLegacy::attribute_try_adapt_domain_impl(
- const GVArray &varray,
- const AttributeDomain from_domain,
- const AttributeDomain to_domain) const
+GVArray CurveComponentLegacy::attribute_try_adapt_domain_impl(const GVArray &varray,
+ const eAttrDomain from_domain,
+ const eAttrDomain to_domain) const
{
if (!varray) {
return {};
@@ -366,7 +365,7 @@ class BuiltinSplineAttributeProvider final : public BuiltinAttributeProvider {
public:
BuiltinSplineAttributeProvider(std::string attribute_name,
- const CustomDataType attribute_type,
+ const eCustomDataType attribute_type,
const WritableEnum writable,
const AsReadAttribute as_read_attribute,
const AsWriteAttribute as_write_attribute)
@@ -577,7 +576,7 @@ static void point_attribute_materialize_to_uninitialized(Span<Span<T>> data,
}
static GVArray varray_from_initializer(const AttributeInit &initializer,
- const CustomDataType data_type,
+ const eCustomDataType data_type,
const Span<SplinePtr> splines)
{
switch (initializer.type) {
@@ -604,7 +603,7 @@ static GVArray varray_from_initializer(const AttributeInit &initializer,
static bool create_point_attribute(GeometryComponent &component,
const AttributeIDRef &attribute_id,
const AttributeInit &initializer,
- const CustomDataType data_type)
+ const eCustomDataType data_type)
{
CurveEval *curve = get_curve_from_component_for_write(component);
if (curve == nullptr || curve->splines().size() == 0) {
@@ -1306,8 +1305,8 @@ class DynamicPointAttributeProvider final : public DynamicAttributesProvider {
bool try_create(GeometryComponent &component,
const AttributeIDRef &attribute_id,
- const AttributeDomain domain,
- const CustomDataType data_type,
+ const eAttrDomain domain,
+ const eCustomDataType data_type,
const AttributeInit &initializer) const final
{
BLI_assert(this->type_is_supported(data_type));
@@ -1336,12 +1335,12 @@ class DynamicPointAttributeProvider final : public DynamicAttributesProvider {
return true;
}
- void foreach_domain(const FunctionRef<void(AttributeDomain)> callback) const final
+ void foreach_domain(const FunctionRef<void(eAttrDomain)> callback) const final
{
callback(ATTR_DOMAIN_POINT);
}
- bool type_is_supported(CustomDataType data_type) const
+ bool type_is_supported(eCustomDataType data_type) const
{
return ((1ULL << data_type) & supported_types_mask) != 0;
}
diff --git a/source/blender/blenkernel/intern/geometry_component_curves.cc b/source/blender/blenkernel/intern/geometry_component_curves.cc
index 9b023d12a7d..af058534f68 100644
--- a/source/blender/blenkernel/intern/geometry_component_curves.cc
+++ b/source/blender/blenkernel/intern/geometry_component_curves.cc
@@ -12,7 +12,6 @@
#include "BKE_geometry_fields.hh"
#include "BKE_geometry_set.hh"
#include "BKE_lib_id.h"
-#include "BKE_spline.hh"
#include "attribute_access_intern.hh"
@@ -208,7 +207,7 @@ static Array<float3> curve_normal_point_domain(const bke::CurvesGeometry &curves
return results;
}
-VArray<float3> curve_normals_varray(const CurveComponent &component, const AttributeDomain domain)
+VArray<float3> curve_normals_varray(const CurveComponent &component, const eAttrDomain domain)
{
if (!component.has_curves()) {
return {};
@@ -244,7 +243,7 @@ VArray<float3> curve_normals_varray(const CurveComponent &component, const Attri
* \{ */
static VArray<float> construct_curve_length_gvarray(const CurveComponent &component,
- const AttributeDomain domain)
+ const eAttrDomain domain)
{
if (!component.has_curves()) {
return {};
@@ -279,7 +278,7 @@ CurveLengthFieldInput::CurveLengthFieldInput()
}
GVArray CurveLengthFieldInput::get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
+ const eAttrDomain domain,
IndexMask UNUSED(mask)) const
{
if (component.type() == GEO_COMPONENT_TYPE_CURVE) {
@@ -308,7 +307,7 @@ bool CurveLengthFieldInput::is_equal_to(const fn::FieldNode &other) const
/** \name Attribute Access Helper Functions
* \{ */
-int CurveComponent::attribute_domain_num(const AttributeDomain domain) const
+int CurveComponent::attribute_domain_num(const eAttrDomain domain) const
{
if (curves_ == nullptr) {
return 0;
@@ -325,8 +324,8 @@ int CurveComponent::attribute_domain_num(const AttributeDomain domain) const
}
GVArray CurveComponent::attribute_try_adapt_domain_impl(const GVArray &varray,
- const AttributeDomain from_domain,
- const AttributeDomain to_domain) const
+ const eAttrDomain from_domain,
+ const eAttrDomain to_domain) const
{
return blender::bke::CurvesGeometry::wrap(curves_->geometry)
.adapt_domain(varray, from_domain, to_domain);
diff --git a/source/blender/blenkernel/intern/geometry_component_instances.cc b/source/blender/blenkernel/intern/geometry_component_instances.cc
index e56a7ca4dd8..653be03b991 100644
--- a/source/blender/blenkernel/intern/geometry_component_instances.cc
+++ b/source/blender/blenkernel/intern/geometry_component_instances.cc
@@ -366,7 +366,7 @@ blender::Span<int> InstancesComponent::almost_unique_ids() const
return almost_unique_ids_;
}
-int InstancesComponent::attribute_domain_num(const AttributeDomain domain) const
+int InstancesComponent::attribute_domain_num(const eAttrDomain domain) const
{
if (domain != ATTR_DOMAIN_INSTANCE) {
return 0;
diff --git a/source/blender/blenkernel/intern/geometry_component_mesh.cc b/source/blender/blenkernel/intern/geometry_component_mesh.cc
index 5ac9a03f43c..88ea1af8a8d 100644
--- a/source/blender/blenkernel/intern/geometry_component_mesh.cc
+++ b/source/blender/blenkernel/intern/geometry_component_mesh.cc
@@ -119,7 +119,7 @@ namespace blender::bke {
VArray<float3> mesh_normals_varray(const MeshComponent &mesh_component,
const Mesh &mesh,
const IndexMask mask,
- const AttributeDomain domain)
+ const eAttrDomain domain)
{
switch (domain) {
case ATTR_DOMAIN_FACE: {
@@ -169,7 +169,7 @@ VArray<float3> mesh_normals_varray(const MeshComponent &mesh_component,
/** \name Attribute Access
* \{ */
-int MeshComponent::attribute_domain_num(const AttributeDomain domain) const
+int MeshComponent::attribute_domain_num(const eAttrDomain domain) const
{
if (mesh_ == nullptr) {
return 0;
@@ -747,10 +747,9 @@ static GVArray adapt_mesh_domain_edge_to_face(const Mesh &mesh, const GVArray &v
} // namespace blender::bke
-blender::GVArray MeshComponent::attribute_try_adapt_domain_impl(
- const blender::GVArray &varray,
- const AttributeDomain from_domain,
- const AttributeDomain to_domain) const
+blender::GVArray MeshComponent::attribute_try_adapt_domain_impl(const blender::GVArray &varray,
+ const eAttrDomain from_domain,
+ const eAttrDomain to_domain) const
{
if (!varray) {
return {};
@@ -865,11 +864,11 @@ static void set_vertex_position(MVert &vert, float3 position)
copy_v3_v3(vert.co, position);
}
-static void tag_normals_dirty_when_writing_position(GeometryComponent &component)
+static void tag_component_positions_changed(GeometryComponent &component)
{
Mesh *mesh = get_mesh_from_component_for_write(component);
if (mesh != nullptr) {
- BKE_mesh_normals_tag_dirty(mesh);
+ BKE_mesh_tag_coords_changed(mesh);
}
}
@@ -1115,7 +1114,7 @@ class VertexGroupsAttributeProvider final : public DynamicAttributesProvider {
return true;
}
- void foreach_domain(const FunctionRef<void(AttributeDomain)> callback) const final
+ void foreach_domain(const FunctionRef<void(eAttrDomain)> callback) const final
{
callback(ATTR_DOMAIN_POINT);
}
@@ -1214,7 +1213,7 @@ static ComponentAttributeProviders create_attribute_providers_for_mesh()
point_access,
make_derived_read_attribute<MVert, float3, get_vertex_position>,
make_derived_write_attribute<MVert, float3, get_vertex_position, set_vertex_position>,
- tag_normals_dirty_when_writing_position);
+ tag_component_positions_changed);
static NormalAttributeProvider normal;
diff --git a/source/blender/blenkernel/intern/geometry_component_pointcloud.cc b/source/blender/blenkernel/intern/geometry_component_pointcloud.cc
index 6de123c7cb9..facdbed265d 100644
--- a/source/blender/blenkernel/intern/geometry_component_pointcloud.cc
+++ b/source/blender/blenkernel/intern/geometry_component_pointcloud.cc
@@ -104,7 +104,7 @@ void PointCloudComponent::ensure_owns_direct_data()
/** \name Attribute Access
* \{ */
-int PointCloudComponent::attribute_domain_num(const AttributeDomain domain) const
+int PointCloudComponent::attribute_domain_num(const eAttrDomain domain) const
{
if (pointcloud_ == nullptr) {
return 0;
diff --git a/source/blender/blenkernel/intern/geometry_set.cc b/source/blender/blenkernel/intern/geometry_set.cc
index 40e36ced199..1a43c4d01b0 100644
--- a/source/blender/blenkernel/intern/geometry_set.cc
+++ b/source/blender/blenkernel/intern/geometry_set.cc
@@ -1,5 +1,6 @@
/* SPDX-License-Identifier: GPL-2.0-or-later */
+#include "BLI_bounds.hh"
#include "BLI_map.hh"
#include "BLI_task.hh"
@@ -15,7 +16,6 @@
#include "BKE_mesh_wrapper.h"
#include "BKE_modifier.h"
#include "BKE_pointcloud.h"
-#include "BKE_spline.hh"
#include "BKE_volume.h"
#include "DNA_collection_types.h"
@@ -175,6 +175,7 @@ Vector<const GeometryComponent *> GeometrySet::get_components_for_read() const
bool GeometrySet::compute_boundbox_without_instances(float3 *r_min, float3 *r_max) const
{
+ using namespace blender;
bool have_minmax = false;
if (const PointCloud *pointcloud = this->get_pointcloud_for_read()) {
have_minmax |= BKE_pointcloud_minmax(pointcloud, *r_min, *r_max);
@@ -185,10 +186,16 @@ bool GeometrySet::compute_boundbox_without_instances(float3 *r_min, float3 *r_ma
if (const Volume *volume = this->get_volume_for_read()) {
have_minmax |= BKE_volume_min_max(volume, *r_min, *r_max);
}
- if (const Curves *curves = this->get_curves_for_read()) {
- std::unique_ptr<CurveEval> curve = curves_to_curve_eval(*curves);
+ if (const Curves *curves_id = this->get_curves_for_read()) {
+ const bke::CurvesGeometry &curves = bke::CurvesGeometry::wrap(curves_id->geometry);
/* Using the evaluated positions is somewhat arbitrary, but it is probably expected. */
- have_minmax |= curve->bounds_min_max(*r_min, *r_max, true);
+ std::optional<bounds::MinMaxResult<float3>> min_max = bounds::min_max(
+ curves.evaluated_positions());
+ if (min_max) {
+ have_minmax = true;
+ *r_min = math::min(*r_min, min_max->min);
+ *r_max = math::max(*r_max, min_max->max);
+ }
}
return have_minmax;
}
@@ -470,7 +477,7 @@ void GeometrySet::gather_attributes_for_propagation(
return;
}
- AttributeDomain domain = meta_data.domain;
+ eAttrDomain domain = meta_data.domain;
if (dst_component_type != GEO_COMPONENT_TYPE_INSTANCES && domain == ATTR_DOMAIN_INSTANCE) {
domain = ATTR_DOMAIN_POINT;
}
@@ -567,7 +574,7 @@ void GeometrySet::modify_geometry_sets(ForeachSubGeometryCallback callback)
namespace blender::bke {
GVArray NormalFieldInput::get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
+ const eAttrDomain domain,
IndexMask mask) const
{
if (component.type() == GEO_COMPONENT_TYPE_MESH) {
diff --git a/source/blender/blenkernel/intern/geometry_set_instances.cc b/source/blender/blenkernel/intern/geometry_set_instances.cc
index d3c3f41779a..2d6e0e05a97 100644
--- a/source/blender/blenkernel/intern/geometry_set_instances.cc
+++ b/source/blender/blenkernel/intern/geometry_set_instances.cc
@@ -32,9 +32,7 @@ static void add_final_mesh_as_geometry_component(const Object &object, GeometryS
if (mesh != nullptr) {
BKE_mesh_wrapper_ensure_mdata(mesh);
-
- MeshComponent &mesh_component = geometry_set.get_component_for_write<MeshComponent>();
- mesh_component.replace(mesh, GeometryOwnershipType::ReadOnly);
+ geometry_set.replace_mesh(mesh, GeometryOwnershipType::ReadOnly);
}
}
diff --git a/source/blender/blenkernel/intern/gpencil.c b/source/blender/blenkernel/intern/gpencil.c
index f86e947910b..3d546c5c36a 100644
--- a/source/blender/blenkernel/intern/gpencil.c
+++ b/source/blender/blenkernel/intern/gpencil.c
@@ -55,8 +55,6 @@
#include "BLO_read_write.h"
-#include "BKE_gpencil.h"
-
static CLG_LogRef LOG = {"bke.gpencil"};
static void greasepencil_copy_data(Main *UNUSED(bmain),
diff --git a/source/blender/blenkernel/intern/gpencil_geom.cc b/source/blender/blenkernel/intern/gpencil_geom.cc
index 792474d30ea..0445a1540c7 100644
--- a/source/blender/blenkernel/intern/gpencil_geom.cc
+++ b/source/blender/blenkernel/intern/gpencil_geom.cc
@@ -25,8 +25,6 @@
#include "BLI_polyfill_2d.h"
#include "BLI_span.hh"
-#include "BLT_translation.h"
-
#include "DNA_gpencil_modifier_types.h"
#include "DNA_gpencil_types.h"
#include "DNA_material_types.h"
diff --git a/source/blender/blenkernel/intern/gpencil_modifier.c b/source/blender/blenkernel/intern/gpencil_modifier.c
index faafd1e1040..0bf5418ea8f 100644
--- a/source/blender/blenkernel/intern/gpencil_modifier.c
+++ b/source/blender/blenkernel/intern/gpencil_modifier.c
@@ -647,32 +647,38 @@ static bGPdata *gpencil_copy_structure_for_eval(bGPdata *gpd)
return gpd_eval;
}
-static void copy_frame_to_eval_cb(bGPDlayer *UNUSED(gpl),
+static void copy_frame_to_eval_ex(bGPDframe *gpf_orig, bGPDframe *gpf_eval)
+{
+ /* Free any existing eval stroke data. This happens in case we have a single user on the data
+ * block and the strokes have not been deleted. */
+ if (!BLI_listbase_is_empty(&gpf_eval->strokes)) {
+ BKE_gpencil_free_strokes(gpf_eval);
+ }
+ /* Copy strokes to eval frame and update internal orig pointers. */
+ BKE_gpencil_frame_copy_strokes(gpf_orig, gpf_eval);
+ BKE_gpencil_frame_original_pointers_update(gpf_orig, gpf_eval);
+}
+
+static void copy_frame_to_eval_cb(bGPDlayer *gpl,
bGPDframe *gpf,
bGPDstroke *UNUSED(gps),
void *UNUSED(thunk))
{
- /* Early return when callback is not provided with a frame. */
- if (gpf == NULL) {
+ /* Early return when callback:
+ * - Is not provided with a frame.
+ * - When the frame is the layer's active frame (already handled in
+ * gpencil_copy_visible_frames_to_eval).
+ */
+ if (gpf == NULL || gpf == gpl->actframe) {
return;
}
- /* Free any existing eval stroke data. This happens in case we have a single user on the data
- * block and the strokes have not been deleted. */
- if (!BLI_listbase_is_empty(&gpf->strokes)) {
- BKE_gpencil_free_strokes(gpf);
- }
-
- /* Get original frame. */
- bGPDframe *gpf_orig = gpf->runtime.gpf_orig;
- /* Copy strokes to eval frame and update internal orig pointers. */
- BKE_gpencil_frame_copy_strokes(gpf_orig, gpf);
- BKE_gpencil_frame_original_pointers_update(gpf_orig, gpf);
+ copy_frame_to_eval_ex(gpf->runtime.gpf_orig, gpf);
}
static void gpencil_copy_visible_frames_to_eval(Depsgraph *depsgraph, Scene *scene, Object *ob)
{
- /* Remap layers' active frame with time modifiers applied. */
+ /* Remap layers active frame with time modifiers applied. */
bGPdata *gpd_eval = ob->data;
LISTBASE_FOREACH (bGPDlayer *, gpl_eval, &gpd_eval->layers) {
bGPDframe *gpf_eval = gpl_eval->actframe;
@@ -680,9 +686,14 @@ static void gpencil_copy_visible_frames_to_eval(Depsgraph *depsgraph, Scene *sce
if (gpf_eval == NULL || gpf_eval->framenum != remap_cfra) {
gpl_eval->actframe = BKE_gpencil_layer_frame_get(gpl_eval, remap_cfra, GP_GETFRAME_USE_PREV);
}
+ /* Always copy active frame to eval, because the modifiers always evaluate the active frame,
+ * even if it's not visible (e.g. the layer is hidden).*/
+ if (gpl_eval->actframe != NULL) {
+ copy_frame_to_eval_ex(gpl_eval->actframe->runtime.gpf_orig, gpl_eval->actframe);
+ }
}
- /* Copy only visible frames to evaluated version. */
+ /* Copy visible frames that are not the active one to evaluated version. */
BKE_gpencil_visible_stroke_advanced_iter(
NULL, ob, copy_frame_to_eval_cb, NULL, NULL, true, scene->r.cfra);
}
diff --git a/source/blender/blenkernel/intern/idprop.c b/source/blender/blenkernel/intern/idprop.c
index e99230ef523..35f02c29a00 100644
--- a/source/blender/blenkernel/intern/idprop.c
+++ b/source/blender/blenkernel/intern/idprop.c
@@ -168,7 +168,7 @@ void IDP_ResizeIDPArray(IDProperty *prop, int newlen)
/* NOTE: This code comes from python, here's the corresponding comment. */
/* This over-allocates proportional to the list size, making room
- * for additional growth. The over-allocation is mild, but is
+ * for additional growth. The over-allocation is mild, but is
* enough to give linear-time amortized behavior over a long
* sequence of appends() in the presence of a poorly-performing
* system realloc().
diff --git a/source/blender/blenkernel/intern/image.cc b/source/blender/blenkernel/intern/image.cc
index 06a5d877882..0c1f01c3796 100644
--- a/source/blender/blenkernel/intern/image.cc
+++ b/source/blender/blenkernel/intern/image.cc
@@ -1730,7 +1730,7 @@ static void stampdata_from_template(StampData *stamp_data,
stamp_data->file[0] = '\0';
}
if (scene->r.stamp & R_STAMP_NOTE) {
- SNPRINTF(stamp_data->note, "%s", stamp_data_template->note);
+ STRNCPY(stamp_data->note, stamp_data_template->note);
}
else {
stamp_data->note[0] = '\0';
@@ -3895,7 +3895,7 @@ static ImBuf *image_load_movie_file(Image *ima, ImageUser *iuser, int frame)
}
if (BKE_image_is_stereo(ima) && ima->views_format == R_IMF_VIEWS_STEREO_3D) {
- IMB_ImBufFromStereo3d(ima->stereo3d_format, ibuf_arr[0], &ibuf_arr[0], &ibuf_arr[1]);
+ IMB_ImBufFromStereo3d(ima->stereo3d_format, ibuf_arr[0], ibuf_arr.data(), &ibuf_arr[1]);
}
for (int i = 0; i < totviews; i++) {
@@ -4064,7 +4064,7 @@ static ImBuf *image_load_image_file(
/* multi-views/multi-layers OpenEXR files directly populate ima, and return null ibuf... */
if (BKE_image_is_stereo(ima) && ima->views_format == R_IMF_VIEWS_STEREO_3D && ibuf_arr[0] &&
tot_viewfiles == 1 && totviews >= 2) {
- IMB_ImBufFromStereo3d(ima->stereo3d_format, ibuf_arr[0], &ibuf_arr[0], &ibuf_arr[1]);
+ IMB_ImBufFromStereo3d(ima->stereo3d_format, ibuf_arr[0], ibuf_arr.data(), &ibuf_arr[1]);
}
/* return the original requested ImBuf */
diff --git a/source/blender/blenkernel/intern/image_gpu.cc b/source/blender/blenkernel/intern/image_gpu.cc
index bed79a318e8..6edb9e1b24c 100644
--- a/source/blender/blenkernel/intern/image_gpu.cc
+++ b/source/blender/blenkernel/intern/image_gpu.cc
@@ -718,12 +718,31 @@ static void gpu_texture_update_from_ibuf(
int tex_offset = ibuf->channels * (y * ibuf->x + x);
const bool store_premultiplied = BKE_image_has_gpu_texture_premultiplied_alpha(ima, ibuf);
- if (rect_float == nullptr) {
- /* Byte pixels. */
- if (!IMB_colormanagement_space_is_data(ibuf->rect_colorspace)) {
- const bool compress_as_srgb = !IMB_colormanagement_space_is_scene_linear(
- ibuf->rect_colorspace);
+ if (rect_float) {
+ /* Float image is already in scene linear colorspace or non-color data by
+ * convention, no colorspace conversion needed. But we do require 4 channels
+ * currently. */
+ if (ibuf->channels != 4 || scaled || !store_premultiplied) {
+ rect_float = (float *)MEM_mallocN(sizeof(float[4]) * w * h, __func__);
+ if (rect_float == nullptr) {
+ return;
+ }
+ tex_stride = w;
+ tex_offset = 0;
+
+ IMB_colormanagement_imbuf_to_float_texture(
+ rect_float, x, y, w, h, ibuf, store_premultiplied);
+ }
+ }
+ else {
+ /* Byte image is in original colorspace from the file, and may need conversion. */
+ if (IMB_colormanagement_space_is_data(ibuf->rect_colorspace) ||
+ IMB_colormanagement_space_is_scene_linear(ibuf->rect_colorspace)) {
+ /* Non-color data, just store buffer as is. */
+ }
+ else if (IMB_colormanagement_space_is_srgb(ibuf->rect_colorspace)) {
+ /* sRGB or scene linear, store as byte texture that the GPU can decode directly. */
rect = (uchar *)MEM_mallocN(sizeof(uchar[4]) * w * h, __func__);
if (rect == nullptr) {
return;
@@ -734,13 +753,10 @@ static void gpu_texture_update_from_ibuf(
/* Convert to scene linear with sRGB compression, and premultiplied for
* correct texture interpolation. */
- IMB_colormanagement_imbuf_to_byte_texture(
- rect, x, y, w, h, ibuf, compress_as_srgb, store_premultiplied);
+ IMB_colormanagement_imbuf_to_byte_texture(rect, x, y, w, h, ibuf, store_premultiplied);
}
- }
- else {
- /* Float pixels. */
- if (ibuf->channels != 4 || scaled || !store_premultiplied) {
+ else {
+ /* Other colorspace, store as float texture to avoid precision loss. */
rect_float = (float *)MEM_mallocN(sizeof(float[4]) * w * h, __func__);
if (rect_float == nullptr) {
return;
diff --git a/source/blender/blenkernel/intern/image_save.cc b/source/blender/blenkernel/intern/image_save.cc
index 6bfdaf9b522..9dda3762553 100644
--- a/source/blender/blenkernel/intern/image_save.cc
+++ b/source/blender/blenkernel/intern/image_save.cc
@@ -274,6 +274,12 @@ static void image_save_post(ReportList *reports,
if (opts->do_newpath) {
BLI_strncpy(ibuf->name, filepath, sizeof(ibuf->name));
BLI_strncpy(ima->filepath, filepath, sizeof(ima->filepath));
+
+ /* only image path, never ibuf */
+ if (opts->relative) {
+ const char *relbase = ID_BLEND_PATH(opts->bmain, &ima->id);
+ BLI_path_rel(ima->filepath, relbase); /* only after saving */
+ }
}
ibuf->userflags &= ~IB_BITMAPDIRTY;
@@ -303,12 +309,6 @@ static void image_save_post(ReportList *reports,
ima->type = IMA_TYPE_IMAGE;
}
- /* only image path, never ibuf */
- if (opts->relative) {
- const char *relbase = ID_BLEND_PATH(opts->bmain, &ima->id);
- BLI_path_rel(ima->filepath, relbase); /* only after saving */
- }
-
/* Update image file color space when saving to another color space. */
const bool linear_float_output = BKE_imtype_requires_linear_float(opts->im_format.imtype);
diff --git a/source/blender/blenkernel/intern/lib_id.c b/source/blender/blenkernel/intern/lib_id.c
index 528681d196e..90a4853fd3e 100644
--- a/source/blender/blenkernel/intern/lib_id.c
+++ b/source/blender/blenkernel/intern/lib_id.c
@@ -2161,7 +2161,7 @@ bool BKE_id_can_be_asset(const ID *id)
BKE_idtype_idcode_is_linkable(GS(id->name));
}
-bool BKE_id_is_editable(Main *bmain, ID *id)
+bool BKE_id_is_editable(const Main *bmain, const ID *id)
{
return !(ID_IS_LINKED(id) || BKE_lib_override_library_is_system_defined(bmain, id));
}
diff --git a/source/blender/blenkernel/intern/lib_override.c b/source/blender/blenkernel/intern/lib_override.cc
index 50c9514e810..22012662180 100644
--- a/source/blender/blenkernel/intern/lib_override.c
+++ b/source/blender/blenkernel/intern/lib_override.cc
@@ -5,8 +5,8 @@
* \ingroup bke
*/
-#include <stdlib.h>
-#include <string.h>
+#include <cstdlib>
+#include <cstring>
#include "CLG_log.h"
@@ -21,8 +21,10 @@
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
+#include "BKE_anim_data.h"
#include "BKE_armature.h"
#include "BKE_collection.h"
+#include "BKE_fcurve.h"
#include "BKE_global.h"
#include "BKE_idtype.h"
#include "BKE_key.h"
@@ -88,16 +90,20 @@ BLI_INLINE void lib_override_object_posemode_transfer(ID *id_dst, ID *id_src)
}
/** Get override data for a given ID. Needed because of our beloved shape keys snowflake. */
-BLI_INLINE IDOverrideLibrary *lib_override_get(Main *bmain, ID *id, ID **r_owner_id)
+BLI_INLINE const IDOverrideLibrary *lib_override_get(const Main *bmain,
+ const ID *id,
+ const ID **r_owner_id)
{
- if (r_owner_id != NULL) {
+ if (r_owner_id != nullptr) {
*r_owner_id = id;
}
if (id->flag & LIB_EMBEDDED_DATA_LIB_OVERRIDE) {
const IDTypeInfo *id_type = BKE_idtype_get_info_from_id(id);
- if (id_type->owner_get != NULL) {
- ID *owner_id = id_type->owner_get(bmain, id);
- if (r_owner_id != NULL) {
+ if (id_type->owner_get != nullptr) {
+ /* The #IDTypeInfo::owner_get callback should not modify the arguments, so casting away const
+ * is okay. */
+ const ID *owner_id = id_type->owner_get(const_cast<Main *>(bmain), const_cast<ID *>(id));
+ if (r_owner_id != nullptr) {
*r_owner_id = owner_id;
}
return owner_id->override_library;
@@ -107,21 +113,31 @@ BLI_INLINE IDOverrideLibrary *lib_override_get(Main *bmain, ID *id, ID **r_owner
return id->override_library;
}
+BLI_INLINE IDOverrideLibrary *lib_override_get(Main *bmain, ID *id, ID **r_owner_id)
+{
+ /* Reuse the implementation of the const access function, which does not change the arguments.
+ * Add const explicitly to make it clear to the compiler to avoid just calling this function. */
+ return const_cast<IDOverrideLibrary *>(lib_override_get(const_cast<const Main *>(bmain),
+ const_cast<const ID *>(id),
+ const_cast<const ID **>(r_owner_id)));
+}
+
IDOverrideLibrary *BKE_lib_override_library_init(ID *local_id, ID *reference_id)
{
- /* If reference_id is NULL, we are creating an override template for purely local data.
+ /* If reference_id is nullptr, we are creating an override template for purely local data.
* Else, reference *must* be linked data. */
- BLI_assert(reference_id == NULL || ID_IS_LINKED(reference_id));
- BLI_assert(local_id->override_library == NULL);
+ BLI_assert(reference_id == nullptr || ID_IS_LINKED(reference_id));
+ BLI_assert(local_id->override_library == nullptr);
ID *ancestor_id;
- for (ancestor_id = reference_id; ancestor_id != NULL && ancestor_id->override_library != NULL &&
- ancestor_id->override_library->reference != NULL;
+ for (ancestor_id = reference_id;
+ ancestor_id != nullptr && ancestor_id->override_library != nullptr &&
+ ancestor_id->override_library->reference != nullptr;
ancestor_id = ancestor_id->override_library->reference) {
/* pass */
}
- if (ancestor_id != NULL && ancestor_id->override_library != NULL) {
+ if (ancestor_id != nullptr && ancestor_id->override_library != nullptr) {
/* Original ID has a template, use it! */
BKE_lib_override_library_copy(local_id, ancestor_id, true);
if (local_id->override_library->reference != reference_id) {
@@ -133,7 +149,7 @@ IDOverrideLibrary *BKE_lib_override_library_init(ID *local_id, ID *reference_id)
}
/* Else, generate new empty override. */
- local_id->override_library = MEM_callocN(sizeof(*local_id->override_library), __func__);
+ local_id->override_library = MEM_cnew<IDOverrideLibrary>(__func__);
local_id->override_library->reference = reference_id;
id_us_plus(local_id->override_library->reference);
local_id->tag &= ~LIB_TAG_OVERRIDE_LIBRARY_REFOK;
@@ -148,20 +164,20 @@ void BKE_lib_override_library_copy(ID *dst_id, const ID *src_id, const bool do_f
{
BLI_assert(ID_IS_OVERRIDE_LIBRARY(src_id) || ID_IS_OVERRIDE_LIBRARY_TEMPLATE(src_id));
- if (dst_id->override_library != NULL) {
- if (src_id->override_library == NULL) {
+ if (dst_id->override_library != nullptr) {
+ if (src_id->override_library == nullptr) {
BKE_lib_override_library_free(&dst_id->override_library, true);
return;
}
BKE_lib_override_library_clear(dst_id->override_library, true);
}
- else if (src_id->override_library == NULL) {
+ else if (src_id->override_library == nullptr) {
/* Virtual overrides of embedded data does not require any extra work. */
return;
}
else {
- BKE_lib_override_library_init(dst_id, NULL);
+ BKE_lib_override_library_init(dst_id, nullptr);
}
/* If source is already overriding data, we copy it but reuse its reference for dest ID.
@@ -177,8 +193,10 @@ void BKE_lib_override_library_copy(ID *dst_id, const ID *src_id, const bool do_f
if (do_full_copy) {
BLI_duplicatelist(&dst_id->override_library->properties,
&src_id->override_library->properties);
- for (IDOverrideLibraryProperty *op_dst = dst_id->override_library->properties.first,
- *op_src = src_id->override_library->properties.first;
+ for (IDOverrideLibraryProperty *op_dst = static_cast<IDOverrideLibraryProperty *>(
+ dst_id->override_library->properties.first),
+ *op_src = static_cast<IDOverrideLibraryProperty *>(
+ src_id->override_library->properties.first);
op_dst;
op_dst = op_dst->next, op_src = op_src->next) {
lib_override_library_property_copy(op_dst, op_src);
@@ -190,10 +208,10 @@ void BKE_lib_override_library_copy(ID *dst_id, const ID *src_id, const bool do_f
void BKE_lib_override_library_clear(IDOverrideLibrary *override, const bool do_id_user)
{
- BLI_assert(override != NULL);
+ BLI_assert(override != nullptr);
- if (!ELEM(NULL, override->runtime, override->runtime->rna_path_to_override_properties)) {
- BLI_ghash_clear(override->runtime->rna_path_to_override_properties, NULL, NULL);
+ if (!ELEM(nullptr, override->runtime, override->runtime->rna_path_to_override_properties)) {
+ BLI_ghash_clear(override->runtime->rna_path_to_override_properties, nullptr, nullptr);
}
LISTBASE_FOREACH (IDOverrideLibraryProperty *, op, &override->properties) {
@@ -207,20 +225,20 @@ void BKE_lib_override_library_clear(IDOverrideLibrary *override, const bool do_i
}
}
-void BKE_lib_override_library_free(struct IDOverrideLibrary **override, const bool do_id_user)
+void BKE_lib_override_library_free(IDOverrideLibrary **override, const bool do_id_user)
{
- BLI_assert(*override != NULL);
+ BLI_assert(*override != nullptr);
- if ((*override)->runtime != NULL) {
- if ((*override)->runtime->rna_path_to_override_properties != NULL) {
- BLI_ghash_free((*override)->runtime->rna_path_to_override_properties, NULL, NULL);
+ if ((*override)->runtime != nullptr) {
+ if ((*override)->runtime->rna_path_to_override_properties != nullptr) {
+ BLI_ghash_free((*override)->runtime->rna_path_to_override_properties, nullptr, nullptr);
}
MEM_SAFE_FREE((*override)->runtime);
}
BKE_lib_override_library_clear(*override, do_id_user);
MEM_freeN(*override);
- *override = NULL;
+ *override = nullptr;
}
static ID *lib_override_library_create_from(Main *bmain,
@@ -232,12 +250,12 @@ static ID *lib_override_library_create_from(Main *bmain,
* override template, or already an override of some other ref data). */
ID *local_id = BKE_id_copy_ex(bmain,
reference_id,
- NULL,
+ nullptr,
LIB_ID_COPY_DEFAULT | LIB_ID_COPY_NO_LIB_OVERRIDE |
lib_id_copy_flags);
- if (local_id == NULL) {
- return NULL;
+ if (local_id == nullptr) {
+ return nullptr;
}
id_us_min(local_id);
@@ -253,9 +271,9 @@ static ID *lib_override_library_create_from(Main *bmain,
* data-blocks, just like root node trees or master collections. Therefore, we never need to
* create overrides for them. We need a way to mark them as overrides though. */
Key *reference_key;
- if ((reference_key = BKE_key_from_id(reference_id)) != NULL) {
+ if ((reference_key = BKE_key_from_id(reference_id)) != nullptr) {
Key *local_key = BKE_key_from_id(local_id);
- BLI_assert(local_key != NULL);
+ BLI_assert(local_key != nullptr);
local_key->id.flag |= LIB_EMBEDDED_DATA_LIB_OVERRIDE;
}
@@ -264,7 +282,7 @@ static ID *lib_override_library_create_from(Main *bmain,
/* TODO: This could be simplified by storing a flag in #IDOverrideLibrary
* during the diffing process? */
-bool BKE_lib_override_library_is_user_edited(struct ID *id)
+bool BKE_lib_override_library_is_user_edited(const ID *id)
{
if (!ID_IS_OVERRIDE_LIBRARY(id)) {
@@ -278,8 +296,8 @@ bool BKE_lib_override_library_is_user_edited(struct ID *id)
return false;
}
- LISTBASE_FOREACH (IDOverrideLibraryProperty *, op, &id->override_library->properties) {
- LISTBASE_FOREACH (IDOverrideLibraryPropertyOperation *, opop, &op->operations) {
+ LISTBASE_FOREACH (const IDOverrideLibraryProperty *, op, &id->override_library->properties) {
+ LISTBASE_FOREACH (const IDOverrideLibraryPropertyOperation *, opop, &op->operations) {
if ((opop->flag & IDOVERRIDE_LIBRARY_FLAG_IDPOINTER_MATCH_REFERENCE) != 0) {
continue;
}
@@ -294,11 +312,10 @@ bool BKE_lib_override_library_is_user_edited(struct ID *id)
return false;
}
-bool BKE_lib_override_library_is_system_defined(Main *bmain, ID *id)
+bool BKE_lib_override_library_is_system_defined(const Main *bmain, const ID *id)
{
-
if (ID_IS_OVERRIDE_LIBRARY(id)) {
- ID *override_owner_id;
+ const ID *override_owner_id;
lib_override_get(bmain, id, &override_owner_id);
return (override_owner_id->override_library->flag & IDOVERRIDE_LIBRARY_FLAG_SYSTEM_DEFINED) !=
0;
@@ -306,13 +323,41 @@ bool BKE_lib_override_library_is_system_defined(Main *bmain, ID *id)
return false;
}
+bool BKE_lib_override_library_property_is_animated(const ID *id,
+ const IDOverrideLibraryProperty *override_prop,
+ const PropertyRNA *override_rna_prop,
+ const int rnaprop_index)
+{
+ AnimData *anim_data = BKE_animdata_from_id(id);
+ if (anim_data != nullptr) {
+ struct FCurve *fcurve;
+ char *index_token_start = const_cast<char *>(
+ RNA_path_array_index_token_find(override_prop->rna_path, override_rna_prop));
+ if (index_token_start != nullptr) {
+ const char index_token_start_backup = *index_token_start;
+ *index_token_start = '\0';
+ fcurve = BKE_animadata_fcurve_find_by_rna_path(
+ anim_data, override_prop->rna_path, rnaprop_index, nullptr, nullptr);
+ *index_token_start = index_token_start_backup;
+ }
+ else {
+ fcurve = BKE_animadata_fcurve_find_by_rna_path(
+ anim_data, override_prop->rna_path, 0, nullptr, nullptr);
+ }
+ if (fcurve != nullptr) {
+ return true;
+ }
+ }
+ return false;
+}
+
static int foreachid_is_hierarchy_leaf_fn(LibraryIDLinkCallbackData *cb_data)
{
ID *id_owner = cb_data->id_owner;
ID *id = *cb_data->id_pointer;
- bool *is_leaf = cb_data->user_data;
+ bool *is_leaf = static_cast<bool *>(cb_data->user_data);
- if (id != NULL && ID_IS_OVERRIDE_LIBRARY_REAL(id) &&
+ if (id != nullptr && ID_IS_OVERRIDE_LIBRARY_REAL(id) &&
id->override_library->hierarchy_root == id_owner->override_library->hierarchy_root) {
*is_leaf = false;
return IDWALK_RET_STOP_ITER;
@@ -336,10 +381,10 @@ ID *BKE_lib_override_library_create_from_id(Main *bmain,
ID *reference_id,
const bool do_tagged_remap)
{
- BLI_assert(reference_id != NULL);
+ BLI_assert(reference_id != nullptr);
BLI_assert(ID_IS_LINKED(reference_id));
- ID *local_id = lib_override_library_create_from(bmain, NULL, reference_id, 0);
+ ID *local_id = lib_override_library_create_from(bmain, nullptr, reference_id, 0);
/* We cannot allow automatic hierarchy resync on this ID, it is highly likely to generate a giant
* mess in case there are a lot of hidden, non-instantiated, non-properly organized dependencies.
* Ref T94650. */
@@ -348,10 +393,10 @@ ID *BKE_lib_override_library_create_from_id(Main *bmain,
local_id->override_library->hierarchy_root = local_id;
if (do_tagged_remap) {
- Key *reference_key, *local_key = NULL;
- if ((reference_key = BKE_key_from_id(reference_id)) != NULL) {
+ Key *reference_key, *local_key = nullptr;
+ if ((reference_key = BKE_key_from_id(reference_id)) != nullptr) {
local_key = BKE_key_from_id(local_id);
- BLI_assert(local_key != NULL);
+ BLI_assert(local_key != nullptr);
}
ID *other_id;
@@ -364,7 +409,7 @@ ID *BKE_lib_override_library_create_from_id(Main *bmain,
reference_id,
local_id,
ID_REMAP_SKIP_INDIRECT_USAGE | ID_REMAP_SKIP_OVERRIDE_LIBRARY);
- if (reference_key != NULL) {
+ if (reference_key != nullptr) {
BKE_libblock_relink_ex(bmain,
other_id,
&reference_key->id,
@@ -401,16 +446,16 @@ bool BKE_lib_override_library_create_from_tag(Main *bmain,
const bool do_no_main,
const bool do_fully_editable)
{
- BLI_assert(id_root_reference != NULL && ID_IS_LINKED(id_root_reference));
+ BLI_assert(id_root_reference != nullptr && ID_IS_LINKED(id_root_reference));
/* If we do not have any hierarchy root given, then the root reference must be tagged for
* override. */
- BLI_assert(id_hierarchy_root != NULL || id_hierarchy_root_reference != NULL ||
+ BLI_assert(id_hierarchy_root != nullptr || id_hierarchy_root_reference != nullptr ||
(id_root_reference->tag & LIB_TAG_DOIT) != 0);
- /* At least one of the hierarchy root pointers must be NULL, passing both is useless and can
+ /* At least one of the hierarchy root pointers must be nullptr, passing both is useless and can
* create confusion. */
- BLI_assert(ELEM(NULL, id_hierarchy_root, id_hierarchy_root_reference));
+ BLI_assert(ELEM(nullptr, id_hierarchy_root, id_hierarchy_root_reference));
- if (id_hierarchy_root != NULL) {
+ if (id_hierarchy_root != nullptr) {
/* If the hierarchy root is given, it must be a valid existing override (used during partial
* resync process mainly). */
BLI_assert((ID_IS_OVERRIDE_LIBRARY_REAL(id_hierarchy_root) &&
@@ -423,7 +468,7 @@ bool BKE_lib_override_library_create_from_tag(Main *bmain,
lib_override_prefill_newid_from_existing_overrides(bmain, id_hierarchy_root);
}
}
- if (!ELEM(id_hierarchy_root_reference, NULL, id_root_reference)) {
+ if (!ELEM(id_hierarchy_root_reference, nullptr, id_root_reference)) {
/* If the reference hierarchy root is given, it must be from the same library as the reference
* root, and also tagged for override. */
BLI_assert((id_hierarchy_root_reference->lib == id_root_reference->lib &&
@@ -435,14 +480,14 @@ bool BKE_lib_override_library_create_from_tag(Main *bmain,
ID *reference_id;
bool success = true;
- ListBase todo_ids = {NULL};
+ ListBase todo_ids = {nullptr};
LinkData *todo_id_iter;
/* Get all IDs we want to override. */
FOREACH_MAIN_ID_BEGIN (bmain, reference_id) {
if ((reference_id->tag & LIB_TAG_DOIT) != 0 && reference_id->lib == reference_library &&
BKE_idtype_idcode_is_linkable(GS(reference_id->name))) {
- todo_id_iter = MEM_callocN(sizeof(*todo_id_iter), __func__);
+ todo_id_iter = MEM_cnew<LinkData>(__func__);
todo_id_iter->data = reference_id;
BLI_addtail(&todo_ids, todo_id_iter);
}
@@ -450,18 +495,19 @@ bool BKE_lib_override_library_create_from_tag(Main *bmain,
FOREACH_MAIN_ID_END;
/* Override the IDs. */
- for (todo_id_iter = todo_ids.first; todo_id_iter != NULL; todo_id_iter = todo_id_iter->next) {
- reference_id = todo_id_iter->data;
+ for (todo_id_iter = static_cast<LinkData *>(todo_ids.first); todo_id_iter != nullptr;
+ todo_id_iter = todo_id_iter->next) {
+ reference_id = static_cast<ID *>(todo_id_iter->data);
/* If `newid` is already set, assume it has been handled by calling code.
* Only current use case: re-using proxy ID when converting to liboverride. */
- if (reference_id->newid == NULL) {
+ if (reference_id->newid == nullptr) {
/* NOTE: `no main` case is used during resync procedure, to support recursive resync.
* This requires extra care further down the resync process,
* see: #BKE_lib_override_library_resync. */
reference_id->newid = lib_override_library_create_from(
bmain, owner_library, reference_id, do_no_main ? LIB_ID_CREATE_NO_MAIN : 0);
- if (reference_id->newid == NULL) {
+ if (reference_id->newid == nullptr) {
success = false;
break;
}
@@ -473,11 +519,11 @@ bool BKE_lib_override_library_create_from_tag(Main *bmain,
reference_id->newid->tag |= LIB_TAG_DOIT;
Key *reference_key;
- if ((reference_key = BKE_key_from_id(reference_id)) != NULL) {
+ if ((reference_key = BKE_key_from_id(reference_id)) != nullptr) {
reference_key->id.tag |= LIB_TAG_DOIT;
Key *local_key = BKE_key_from_id(reference_id->newid);
- BLI_assert(local_key != NULL);
+ BLI_assert(local_key != nullptr);
reference_key->id.newid = &local_key->id;
/* We also tag the new IDs so that in next step we can remap their pointers too. */
local_key->id.tag |= LIB_TAG_DOIT;
@@ -487,17 +533,17 @@ bool BKE_lib_override_library_create_from_tag(Main *bmain,
/* Only remap new local ID's pointers, we don't want to force our new overrides onto our whole
* existing linked IDs usages. */
if (success) {
- if (id_hierarchy_root_reference != NULL) {
+ if (id_hierarchy_root_reference != nullptr) {
id_hierarchy_root = id_hierarchy_root_reference->newid;
}
- else if (id_root_reference->newid != NULL &&
- (id_hierarchy_root == NULL ||
+ else if (id_root_reference->newid != nullptr &&
+ (id_hierarchy_root == nullptr ||
id_hierarchy_root->override_library->reference == id_root_reference)) {
id_hierarchy_root = id_root_reference->newid;
}
- BLI_assert(id_hierarchy_root != NULL);
+ BLI_assert(id_hierarchy_root != nullptr);
- LinkNode *relinked_ids = NULL;
+ LinkNode *relinked_ids = nullptr;
/* Still checking the whole Main, that way we can tag other local IDs as needing to be
* remapped to use newly created overriding IDs, if needed. */
ID *id;
@@ -505,14 +551,14 @@ bool BKE_lib_override_library_create_from_tag(Main *bmain,
ID *other_id;
/* In case we created new overrides as 'no main', they are not accessible directly in this
* loop, but we can get to them through their reference's `newid` pointer. */
- if (do_no_main && id->lib == id_root_reference->lib && id->newid != NULL) {
+ if (do_no_main && id->lib == id_root_reference->lib && id->newid != nullptr) {
other_id = id->newid;
/* Otherwise we cannot properly distinguish between IDs that are actually from the
* linked library (and should not be remapped), and IDs that are overrides re-generated
* from the reference from the linked library, and must therefore be remapped.
*
* This is reset afterwards at the end of this loop. */
- other_id->lib = NULL;
+ other_id->lib = nullptr;
}
else {
other_id = id;
@@ -529,12 +575,13 @@ bool BKE_lib_override_library_create_from_tag(Main *bmain,
}
FOREACH_MAIN_ID_END;
- struct IDRemapper *id_remapper = BKE_id_remapper_create();
- for (todo_id_iter = todo_ids.first; todo_id_iter != NULL; todo_id_iter = todo_id_iter->next) {
- reference_id = todo_id_iter->data;
+ IDRemapper *id_remapper = BKE_id_remapper_create();
+ for (todo_id_iter = static_cast<LinkData *>(todo_ids.first); todo_id_iter != nullptr;
+ todo_id_iter = todo_id_iter->next) {
+ reference_id = static_cast<ID *>(todo_id_iter->data);
ID *local_id = reference_id->newid;
- if (local_id == NULL) {
+ if (local_id == nullptr) {
continue;
}
@@ -542,10 +589,10 @@ bool BKE_lib_override_library_create_from_tag(Main *bmain,
BKE_id_remapper_add(id_remapper, reference_id, local_id);
- Key *reference_key, *local_key = NULL;
- if ((reference_key = BKE_key_from_id(reference_id)) != NULL) {
+ Key *reference_key, *local_key = nullptr;
+ if ((reference_key = BKE_key_from_id(reference_id)) != nullptr) {
local_key = BKE_key_from_id(reference_id->newid);
- BLI_assert(local_key != NULL);
+ BLI_assert(local_key != nullptr);
BKE_id_remapper_add(id_remapper, &reference_key->id, &local_key->id);
}
@@ -558,14 +605,15 @@ bool BKE_lib_override_library_create_from_tag(Main *bmain,
ID_REMAP_SKIP_OVERRIDE_LIBRARY | ID_REMAP_FORCE_USER_REFCOUNT);
BKE_id_remapper_free(id_remapper);
- BLI_linklist_free(relinked_ids, NULL);
+ BLI_linklist_free(relinked_ids, nullptr);
}
else {
/* We need to cleanup potentially already created data. */
- for (todo_id_iter = todo_ids.first; todo_id_iter != NULL; todo_id_iter = todo_id_iter->next) {
- reference_id = todo_id_iter->data;
+ for (todo_id_iter = static_cast<LinkData *>(todo_ids.first); todo_id_iter != nullptr;
+ todo_id_iter = todo_id_iter->next) {
+ reference_id = static_cast<ID *>(todo_id_iter->data);
BKE_id_delete(bmain, reference_id->newid);
- reference_id->newid = NULL;
+ reference_id->newid = nullptr;
}
}
@@ -574,7 +622,7 @@ bool BKE_lib_override_library_create_from_tag(Main *bmain,
return success;
}
-typedef struct LibOverrideGroupTagData {
+struct LibOverrideGroupTagData {
Main *bmain;
Scene *scene;
ID *id_root;
@@ -590,7 +638,7 @@ typedef struct LibOverrideGroupTagData {
* Avoids calling #BKE_collection_object_find over and over, this function is very expansive. */
GHash *linked_object_to_instantiating_collections;
MemArena *mem_arena;
-} LibOverrideGroupTagData;
+};
static void lib_override_group_tag_data_object_to_collection_init_collection_process(
LibOverrideGroupTagData *data, Collection *collection)
@@ -605,8 +653,8 @@ static void lib_override_group_tag_data_object_to_collection_init_collection_pro
if (!BLI_ghash_ensure_p(data->linked_object_to_instantiating_collections,
ob,
(void ***)&collections_linkedlist_p)) {
- *collections_linkedlist_p = BLI_memarena_calloc(data->mem_arena,
- sizeof(**collections_linkedlist_p));
+ *collections_linkedlist_p = static_cast<LinkNodePair *>(
+ BLI_memarena_calloc(data->mem_arena, sizeof(**collections_linkedlist_p)));
}
BLI_linklist_append_arena(*collections_linkedlist_p, collection, data->mem_arena);
}
@@ -623,7 +671,7 @@ static void lib_override_group_tag_data_object_to_collection_init(LibOverrideGro
data->linked_object_to_instantiating_collections = BLI_ghash_new(
BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, __func__);
- if (data->scene != NULL) {
+ if (data->scene != nullptr) {
lib_override_group_tag_data_object_to_collection_init_collection_process(
data, data->scene->master_collection);
}
@@ -634,7 +682,7 @@ static void lib_override_group_tag_data_object_to_collection_init(LibOverrideGro
static void lib_override_group_tag_data_clear(LibOverrideGroupTagData *data)
{
- BLI_ghash_free(data->linked_object_to_instantiating_collections, NULL, NULL);
+ BLI_ghash_free(data->linked_object_to_instantiating_collections, nullptr, nullptr);
BLI_memarena_free(data->mem_arena);
memset(data, 0, sizeof(*data));
}
@@ -651,8 +699,9 @@ static bool lib_override_hierarchy_dependencies_recursive_tag(LibOverrideGroupTa
ID *id = data->id_root;
const bool is_override = data->is_override;
- MainIDRelationsEntry *entry = BLI_ghash_lookup(bmain->relations->relations_from_pointers, id);
- BLI_assert(entry != NULL);
+ MainIDRelationsEntry *entry = static_cast<MainIDRelationsEntry *>(
+ BLI_ghash_lookup(bmain->relations->relations_from_pointers, id));
+ BLI_assert(entry != nullptr);
if (entry->tags & MAINIDRELATIONS_ENTRY_TAGS_PROCESSED) {
/* This ID has already been processed. */
@@ -662,7 +711,7 @@ static bool lib_override_hierarchy_dependencies_recursive_tag(LibOverrideGroupTa
* relationship hierarchy. */
entry->tags |= MAINIDRELATIONS_ENTRY_TAGS_PROCESSED;
- for (MainIDRelationsEntryItem *to_id_entry = entry->to_ids; to_id_entry != NULL;
+ for (MainIDRelationsEntryItem *to_id_entry = entry->to_ids; to_id_entry != nullptr;
to_id_entry = to_id_entry->next) {
if ((to_id_entry->usage_flag & IDWALK_CB_OVERRIDE_LIBRARY_NOT_OVERRIDABLE) != 0) {
/* Never consider non-overridable relationships ('from', 'parents', 'owner' etc. pointers) as
@@ -671,7 +720,7 @@ static bool lib_override_hierarchy_dependencies_recursive_tag(LibOverrideGroupTa
}
/* We only consider IDs from the same library. */
ID *to_id = *to_id_entry->id_pointer.to;
- if (to_id == NULL || to_id->lib != id->lib ||
+ if (to_id == nullptr || to_id->lib != id->lib ||
(is_override && !ID_IS_OVERRIDE_LIBRARY(to_id))) {
/* IDs from different libraries, or non-override IDs in case we are processing overrides, are
* both barriers of dependency. */
@@ -696,9 +745,9 @@ static void lib_override_linked_group_tag_recursive(LibOverrideGroupTagData *dat
const uint tag = data->tag;
const uint missing_tag = data->missing_tag;
- MainIDRelationsEntry *entry = BLI_ghash_lookup(bmain->relations->relations_from_pointers,
- id_owner);
- BLI_assert(entry != NULL);
+ MainIDRelationsEntry *entry = static_cast<MainIDRelationsEntry *>(
+ BLI_ghash_lookup(bmain->relations->relations_from_pointers, id_owner));
+ BLI_assert(entry != nullptr);
if (entry->tags & MAINIDRELATIONS_ENTRY_TAGS_PROCESSED) {
/* This ID has already been processed. */
@@ -708,7 +757,7 @@ static void lib_override_linked_group_tag_recursive(LibOverrideGroupTagData *dat
* relationship hierarchy. */
entry->tags |= MAINIDRELATIONS_ENTRY_TAGS_PROCESSED;
- for (MainIDRelationsEntryItem *to_id_entry = entry->to_ids; to_id_entry != NULL;
+ for (MainIDRelationsEntryItem *to_id_entry = entry->to_ids; to_id_entry != nullptr;
to_id_entry = to_id_entry->next) {
if ((to_id_entry->usage_flag & IDWALK_CB_OVERRIDE_LIBRARY_NOT_OVERRIDABLE) != 0) {
/* Never consider non-overridable relationships as actual dependencies. */
@@ -716,7 +765,7 @@ static void lib_override_linked_group_tag_recursive(LibOverrideGroupTagData *dat
}
ID *to_id = *to_id_entry->id_pointer.to;
- if (ELEM(to_id, NULL, id_owner)) {
+ if (ELEM(to_id, nullptr, id_owner)) {
continue;
}
/* We only consider IDs from the same library. */
@@ -751,10 +800,12 @@ static bool lib_override_linked_group_tag_collections_keep_tagged_check_recursiv
* is not usable here, as it may have become invalid from some previous operation and it should
* not be updated here. So instead only use collections' reliable 'raw' data to check if some
* object in the hierarchy of the given collection is still tagged for override. */
- for (CollectionObject *collection_object = collection->gobject.first; collection_object != NULL;
+ for (CollectionObject *collection_object =
+ static_cast<CollectionObject *>(collection->gobject.first);
+ collection_object != nullptr;
collection_object = collection_object->next) {
Object *object = collection_object->ob;
- if (object == NULL) {
+ if (object == nullptr) {
continue;
}
if ((object->id.tag & data->tag) != 0) {
@@ -762,7 +813,9 @@ static bool lib_override_linked_group_tag_collections_keep_tagged_check_recursiv
}
}
- for (CollectionChild *collection_child = collection->children.first; collection_child != NULL;
+ for (CollectionChild *collection_child =
+ static_cast<CollectionChild *>(collection->children.first);
+ collection_child != nullptr;
collection_child = collection_child->next) {
if (lib_override_linked_group_tag_collections_keep_tagged_check_recursive(
data, collection_child->collection)) {
@@ -781,9 +834,11 @@ static void lib_override_linked_group_tag_clear_boneshapes_objects(LibOverrideGr
/* Remove (untag) bone shape objects, they shall never need to be to directly/explicitly
* overridden. */
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
- if (ob->type == OB_ARMATURE && ob->pose != NULL && (ob->id.tag & data->tag)) {
- for (bPoseChannel *pchan = ob->pose->chanbase.first; pchan != NULL; pchan = pchan->next) {
- if (pchan->custom != NULL && &pchan->custom->id != id_root) {
+ if (ob->type == OB_ARMATURE && ob->pose != nullptr && (ob->id.tag & data->tag)) {
+ for (bPoseChannel *pchan = static_cast<bPoseChannel *>(ob->pose->chanbase.first);
+ pchan != nullptr;
+ pchan = pchan->next) {
+ if (pchan->custom != nullptr && &pchan->custom->id != id_root) {
pchan->custom->id.tag &= ~data->tag;
}
}
@@ -860,17 +915,18 @@ static void lib_override_linked_group_tag(LibOverrideGroupTagData *data)
}
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
if (ID_IS_LINKED(ob) && (ob->id.tag & data->tag) != 0) {
- Collection *instantiating_collection = NULL;
- Collection *instantiating_collection_override_candidate = NULL;
+ Collection *instantiating_collection = nullptr;
+ Collection *instantiating_collection_override_candidate = nullptr;
/* Loop over all collections instantiating the object, if we already have a 'locale' one we
* have nothing to do, otherwise try to find a 'linked' one that we can override too. */
- LinkNodePair *instantiating_collection_linklist = BLI_ghash_lookup(
- data->linked_object_to_instantiating_collections, ob);
- if (instantiating_collection_linklist != NULL) {
+ LinkNodePair *instantiating_collection_linklist = static_cast<LinkNodePair *>(
+ BLI_ghash_lookup(data->linked_object_to_instantiating_collections, ob));
+ if (instantiating_collection_linklist != nullptr) {
for (LinkNode *instantiating_collection_linknode = instantiating_collection_linklist->list;
- instantiating_collection_linknode != NULL;
+ instantiating_collection_linknode != nullptr;
instantiating_collection_linknode = instantiating_collection_linknode->next) {
- instantiating_collection = instantiating_collection_linknode->link;
+ instantiating_collection = static_cast<Collection *>(
+ instantiating_collection_linknode->link);
if (!ID_IS_LINKED(instantiating_collection)) {
/* There is a local collection instantiating the linked object to override, nothing
* else to be done here. */
@@ -882,12 +938,12 @@ static void lib_override_linked_group_tag(LibOverrideGroupTagData *data)
break;
}
instantiating_collection_override_candidate = instantiating_collection;
- instantiating_collection = NULL;
+ instantiating_collection = nullptr;
}
}
- if (instantiating_collection == NULL &&
- instantiating_collection_override_candidate != NULL) {
+ if (instantiating_collection == nullptr &&
+ instantiating_collection_override_candidate != nullptr) {
if (instantiating_collection_override_candidate->id.tag & LIB_TAG_MISSING) {
instantiating_collection_override_candidate->id.tag |= data->missing_tag;
}
@@ -916,9 +972,9 @@ static void lib_override_overrides_group_tag_recursive(LibOverrideGroupTagData *
const uint tag = data->tag;
const uint missing_tag = data->missing_tag;
- MainIDRelationsEntry *entry = BLI_ghash_lookup(bmain->relations->relations_from_pointers,
- id_owner);
- BLI_assert(entry != NULL);
+ MainIDRelationsEntry *entry = static_cast<MainIDRelationsEntry *>(
+ BLI_ghash_lookup(bmain->relations->relations_from_pointers, id_owner));
+ BLI_assert(entry != nullptr);
if (entry->tags & MAINIDRELATIONS_ENTRY_TAGS_PROCESSED) {
/* This ID has already been processed. */
@@ -928,7 +984,7 @@ static void lib_override_overrides_group_tag_recursive(LibOverrideGroupTagData *
* relationship hierarchy. */
entry->tags |= MAINIDRELATIONS_ENTRY_TAGS_PROCESSED;
- for (MainIDRelationsEntryItem *to_id_entry = entry->to_ids; to_id_entry != NULL;
+ for (MainIDRelationsEntryItem *to_id_entry = entry->to_ids; to_id_entry != nullptr;
to_id_entry = to_id_entry->next) {
if ((to_id_entry->usage_flag & IDWALK_CB_OVERRIDE_LIBRARY_NOT_OVERRIDABLE) != 0) {
/* Never consider non-overridable relationships as actual dependencies. */
@@ -936,7 +992,7 @@ static void lib_override_overrides_group_tag_recursive(LibOverrideGroupTagData *
}
ID *to_id = *to_id_entry->id_pointer.to;
- if (ELEM(to_id, NULL, id_owner)) {
+ if (ELEM(to_id, nullptr, id_owner)) {
continue;
}
/* Different libraries or different hierarchy roots are break points in override hierarchies.
@@ -949,8 +1005,8 @@ static void lib_override_overrides_group_tag_recursive(LibOverrideGroupTagData *
continue;
}
- Library *reference_lib = lib_override_get(bmain, id_owner, NULL)->reference->lib;
- ID *to_id_reference = lib_override_get(bmain, to_id, NULL)->reference;
+ const Library *reference_lib = lib_override_get(bmain, id_owner, nullptr)->reference->lib;
+ const ID *to_id_reference = lib_override_get(bmain, to_id, nullptr)->reference;
if (to_id_reference->lib != reference_lib) {
/* We do not override data-blocks from other libraries, nor do we process them. */
continue;
@@ -978,7 +1034,7 @@ static void lib_override_overrides_group_tag(LibOverrideGroupTagData *data)
BLI_assert(data->is_override);
ID *id_hierarchy_root = data->hierarchy_root_id;
- BLI_assert(id_hierarchy_root != NULL);
+ BLI_assert(id_hierarchy_root != nullptr);
BLI_assert(ID_IS_OVERRIDE_LIBRARY_REAL(id_hierarchy_root));
UNUSED_VARS_NDEBUG(id_hierarchy_root);
@@ -1001,13 +1057,14 @@ static bool lib_override_library_create_do(Main *bmain,
const bool do_fully_editable)
{
BKE_main_relations_create(bmain, 0);
- LibOverrideGroupTagData data = {.bmain = bmain,
- .scene = scene,
- .id_root = id_root_reference,
- .tag = LIB_TAG_DOIT,
- .missing_tag = LIB_TAG_MISSING,
- .is_override = false,
- .is_resync = false};
+ LibOverrideGroupTagData data{};
+ data.bmain = bmain;
+ data.scene = scene;
+ data.id_root = id_root_reference;
+ data.tag = LIB_TAG_DOIT;
+ data.missing_tag = LIB_TAG_MISSING;
+ data.is_override = false;
+ data.is_resync = false;
lib_override_group_tag_data_object_to_collection_init(&data);
lib_override_linked_group_tag(&data);
@@ -1026,7 +1083,7 @@ static bool lib_override_library_create_do(Main *bmain,
owner_library,
id_root_reference,
id_hierarchy_root_reference,
- NULL,
+ nullptr,
false,
do_fully_editable);
}
@@ -1034,7 +1091,7 @@ static bool lib_override_library_create_do(Main *bmain,
success = BKE_lib_override_library_create_from_tag(bmain,
owner_library,
id_root_reference,
- NULL,
+ nullptr,
id_hierarchy_root_reference,
false,
do_fully_editable);
@@ -1064,25 +1121,25 @@ static void lib_override_library_create_post_process(Main *bmain,
/* We create a set of all objects referenced into the scene by its hierarchy of collections.
* NOTE: This is different that the list of bases, since objects in excluded collections etc.
* won't have a base, but are still considered as instanced from our point of view. */
- GSet *all_objects_in_scene = BKE_scene_objects_as_gset(scene, NULL);
+ GSet *all_objects_in_scene = BKE_scene_objects_as_gset(scene, nullptr);
/* Instantiating the root collection or object should never be needed in resync case, since the
* old override would be remapped to the new one. */
- if (!is_resync && id_root != NULL && id_root->newid != NULL &&
+ if (!is_resync && id_root != nullptr && id_root->newid != nullptr &&
(!ID_IS_LINKED(id_root->newid) || id_root->newid->lib == owner_library)) {
switch (GS(id_root->name)) {
case ID_GR: {
- Object *ob_reference = id_instance_hint != NULL && GS(id_instance_hint->name) == ID_OB ?
+ Object *ob_reference = id_instance_hint != nullptr && GS(id_instance_hint->name) == ID_OB ?
(Object *)id_instance_hint :
- NULL;
+ nullptr;
Collection *collection_new = ((Collection *)id_root->newid);
if (is_resync && BKE_collection_is_in_scene(collection_new)) {
break;
}
- if (ob_reference != NULL) {
+ if (ob_reference != nullptr) {
BKE_collection_add_from_object(bmain, scene, ob_reference, collection_new);
}
- else if (id_instance_hint != NULL) {
+ else if (id_instance_hint != nullptr) {
BLI_assert(GS(id_instance_hint->name) == ID_GR);
BKE_collection_add_from_collection(
bmain, scene, ((Collection *)id_instance_hint), collection_new);
@@ -1099,7 +1156,7 @@ static void lib_override_library_create_post_process(Main *bmain,
}
case ID_OB: {
Object *ob_new = (Object *)id_root->newid;
- if (BLI_gset_lookup(all_objects_in_scene, ob_new) == NULL) {
+ if (BLI_gset_lookup(all_objects_in_scene, ob_new) == nullptr) {
BKE_collection_object_add_from(bmain, scene, (Object *)id_root, ob_new);
all_objects_in_scene = BKE_scene_objects_as_gset(scene, all_objects_in_scene);
}
@@ -1114,16 +1171,16 @@ static void lib_override_library_create_post_process(Main *bmain,
Collection *default_instantiating_collection = residual_storage;
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
Object *ob_new = (Object *)ob->id.newid;
- if (ob_new == NULL || (ID_IS_LINKED(ob_new) && ob_new->id.lib != owner_library)) {
+ if (ob_new == nullptr || (ID_IS_LINKED(ob_new) && ob_new->id.lib != owner_library)) {
continue;
}
- BLI_assert(ob_new->id.override_library != NULL &&
+ BLI_assert(ob_new->id.override_library != nullptr &&
ob_new->id.override_library->reference == &ob->id);
- if (BLI_gset_lookup(all_objects_in_scene, ob_new) == NULL) {
- if (id_root != NULL && default_instantiating_collection == NULL) {
- ID *id_ref = id_root->newid != NULL ? id_root->newid : id_root;
+ if (BLI_gset_lookup(all_objects_in_scene, ob_new) == nullptr) {
+ if (id_root != nullptr && default_instantiating_collection == nullptr) {
+ ID *id_ref = id_root->newid != nullptr ? id_root->newid : id_root;
switch (GS(id_ref->name)) {
case ID_GR: {
/* Adding the object to a specific collection outside of the root overridden one is a
@@ -1136,7 +1193,8 @@ static void lib_override_library_create_post_process(Main *bmain,
if (ID_REAL_USERS(ob_new) != 0) {
continue;
}
- default_instantiating_collection = BKE_id_new(bmain, ID_GR, "OVERRIDE_HIDDEN");
+ default_instantiating_collection = static_cast<Collection *>(
+ BKE_id_new(bmain, ID_GR, "OVERRIDE_HIDDEN"));
id_us_min(&default_instantiating_collection->id);
/* Hide the collection from viewport and render. */
default_instantiating_collection->flag |= COLLECTION_HIDE_VIEWPORT |
@@ -1149,7 +1207,7 @@ static void lib_override_library_create_post_process(Main *bmain,
Object *ob_ref = (Object *)id_ref;
LISTBASE_FOREACH (Collection *, collection, &bmain->collections) {
if (BKE_collection_has_object(collection, ob_ref) &&
- (view_layer != NULL ?
+ (view_layer != nullptr ?
BKE_view_layer_has_collection(view_layer, collection) :
BKE_collection_has_collection(scene->master_collection, collection)) &&
!ID_IS_LINKED(collection) && !ID_IS_OVERRIDE_LIBRARY(collection)) {
@@ -1162,7 +1220,7 @@ static void lib_override_library_create_post_process(Main *bmain,
break;
}
}
- if (default_instantiating_collection == NULL) {
+ if (default_instantiating_collection == nullptr) {
default_instantiating_collection = scene->master_collection;
}
@@ -1171,8 +1229,9 @@ static void lib_override_library_create_post_process(Main *bmain,
}
}
- if (id_root != NULL && !ELEM(default_instantiating_collection, NULL, scene->master_collection)) {
- ID *id_ref = id_root->newid != NULL ? id_root->newid : id_root;
+ if (id_root != nullptr &&
+ !ELEM(default_instantiating_collection, nullptr, scene->master_collection)) {
+ ID *id_ref = id_root->newid != nullptr ? id_root->newid : id_root;
switch (GS(id_ref->name)) {
case ID_GR:
BKE_collection_add_from_collection(
@@ -1180,12 +1239,13 @@ static void lib_override_library_create_post_process(Main *bmain,
break;
default:
/* Add to master collection. */
- BKE_collection_add_from_collection(bmain, scene, NULL, default_instantiating_collection);
+ BKE_collection_add_from_collection(
+ bmain, scene, nullptr, default_instantiating_collection);
break;
}
}
- BLI_gset_free(all_objects_in_scene, NULL);
+ BLI_gset_free(all_objects_in_scene, nullptr);
}
bool BKE_lib_override_library_create(Main *bmain,
@@ -1198,11 +1258,11 @@ bool BKE_lib_override_library_create(Main *bmain,
ID **r_id_root_override,
const bool do_fully_editable)
{
- if (r_id_root_override != NULL) {
- *r_id_root_override = NULL;
+ if (r_id_root_override != nullptr) {
+ *r_id_root_override = nullptr;
}
- if (id_hierarchy_root_reference == NULL) {
+ if (id_hierarchy_root_reference == nullptr) {
id_hierarchy_root_reference = id_root_reference;
}
@@ -1217,12 +1277,18 @@ bool BKE_lib_override_library_create(Main *bmain,
return success;
}
- if (r_id_root_override != NULL) {
+ if (r_id_root_override != nullptr) {
*r_id_root_override = id_root_reference->newid;
}
- lib_override_library_create_post_process(
- bmain, scene, view_layer, owner_library, id_root_reference, id_instance_hint, NULL, false);
+ lib_override_library_create_post_process(bmain,
+ scene,
+ view_layer,
+ owner_library,
+ id_root_reference,
+ id_instance_hint,
+ nullptr,
+ false);
/* Cleanup. */
BKE_main_id_newptr_and_tag_clear(bmain);
@@ -1234,7 +1300,7 @@ bool BKE_lib_override_library_create(Main *bmain,
return success;
}
-bool BKE_lib_override_library_template_create(struct ID *id)
+bool BKE_lib_override_library_template_create(ID *id)
{
if (ID_IS_LINKED(id)) {
return false;
@@ -1243,7 +1309,7 @@ bool BKE_lib_override_library_template_create(struct ID *id)
return false;
}
- BKE_lib_override_library_init(id, NULL);
+ BKE_lib_override_library_init(id, nullptr);
return true;
}
@@ -1254,16 +1320,17 @@ static ID *lib_override_root_find(Main *bmain, ID *id, const int curr_level, int
"Levels of dependency relationships between library overrides IDs is way too high, "
"skipping further processing loops (involves at least '%s')",
id->name);
- return NULL;
+ return nullptr;
}
if (!ID_IS_OVERRIDE_LIBRARY(id)) {
BLI_assert_unreachable();
- return NULL;
+ return nullptr;
}
- MainIDRelationsEntry *entry = BLI_ghash_lookup(bmain->relations->relations_from_pointers, id);
- BLI_assert(entry != NULL);
+ MainIDRelationsEntry *entry = static_cast<MainIDRelationsEntry *>(
+ BLI_ghash_lookup(bmain->relations->relations_from_pointers, id));
+ BLI_assert(entry != nullptr);
if (entry->tags & MAINIDRELATIONS_ENTRY_TAGS_PROCESSED) {
if (ID_IS_OVERRIDE_LIBRARY_REAL(id)) {
@@ -1285,7 +1352,7 @@ static ID *lib_override_root_find(Main *bmain, ID *id, const int curr_level, int
int best_level_candidate = curr_level;
ID *best_root_id_candidate = id;
- for (MainIDRelationsEntryItem *from_id_entry = entry->from_ids; from_id_entry != NULL;
+ for (MainIDRelationsEntryItem *from_id_entry = entry->from_ids; from_id_entry != nullptr;
from_id_entry = from_id_entry->next) {
if ((from_id_entry->usage_flag & IDWALK_CB_OVERRIDE_LIBRARY_NOT_OVERRIDABLE) != 0) {
/* Never consider non-overridable relationships as actual dependencies. */
@@ -1293,7 +1360,7 @@ static ID *lib_override_root_find(Main *bmain, ID *id, const int curr_level, int
}
ID *from_id = from_id_entry->id_pointer.from;
- if (ELEM(from_id, NULL, id)) {
+ if (ELEM(from_id, nullptr, id)) {
continue;
}
if (!ID_IS_OVERRIDE_LIBRARY(from_id) || (from_id->lib != id->lib)) {
@@ -1304,7 +1371,7 @@ static ID *lib_override_root_find(Main *bmain, ID *id, const int curr_level, int
/* Recursively process the parent. */
ID *root_id_candidate = lib_override_root_find(
bmain, from_id, curr_level + 1, &level_candidate);
- if (level_candidate > best_level_candidate && root_id_candidate != NULL) {
+ if (level_candidate > best_level_candidate && root_id_candidate != nullptr) {
best_root_id_candidate = root_id_candidate;
best_level_candidate = level_candidate;
}
@@ -1319,7 +1386,7 @@ static ID *lib_override_root_find(Main *bmain, ID *id, const int curr_level, int
bmain, id_owner, curr_level + 1, &best_level_placeholder);
}
- BLI_assert(best_root_id_candidate != NULL);
+ BLI_assert(best_root_id_candidate != nullptr);
BLI_assert((best_root_id_candidate->flag & LIB_EMBEDDED_DATA_LIB_OVERRIDE) == 0);
*r_best_level = best_level_candidate;
@@ -1337,14 +1404,14 @@ static void lib_override_root_hierarchy_set(Main *bmain, ID *id_root, ID *id, ID
/* Hierarchy root already set, and not matching currently proposed one, try to find which is
* best. */
- if (id->override_library->hierarchy_root != NULL) {
+ if (id->override_library->hierarchy_root != nullptr) {
/* Check if given `id_from` matches with the hierarchy of the linked reference ID, in which
* case we assume that the given hierarchy root is the 'real' one.
*
* NOTE: This can fail if user mixed dependencies between several overrides of a same
* reference linked hierarchy. Not much to be done in that case, it's virtually impossible to
* fix this automatically in a reliable way. */
- if (id_from == NULL || !ID_IS_OVERRIDE_LIBRARY_REAL(id_from)) {
+ if (id_from == nullptr || !ID_IS_OVERRIDE_LIBRARY_REAL(id_from)) {
/* Too complicated to deal with for now. */
CLOG_WARN(&LOG,
"Inconsistency in library override hierarchy of ID '%s'.\n"
@@ -1357,12 +1424,12 @@ static void lib_override_root_hierarchy_set(Main *bmain, ID *id_root, ID *id, ID
}
ID *id_from_ref = id_from->override_library->reference;
- MainIDRelationsEntry *entry = BLI_ghash_lookup(bmain->relations->relations_from_pointers,
- id->override_library->reference);
- BLI_assert(entry != NULL);
+ MainIDRelationsEntry *entry = static_cast<MainIDRelationsEntry *>(BLI_ghash_lookup(
+ bmain->relations->relations_from_pointers, id->override_library->reference));
+ BLI_assert(entry != nullptr);
bool do_replace_root = false;
- for (MainIDRelationsEntryItem *from_id_entry = entry->from_ids; from_id_entry != NULL;
+ for (MainIDRelationsEntryItem *from_id_entry = entry->from_ids; from_id_entry != nullptr;
from_id_entry = from_id_entry->next) {
if ((from_id_entry->usage_flag & IDWALK_CB_OVERRIDE_LIBRARY_NOT_OVERRIDABLE) != 0) {
/* Never consider non-overridable relationships as actual dependencies. */
@@ -1399,10 +1466,11 @@ static void lib_override_root_hierarchy_set(Main *bmain, ID *id_root, ID *id, ID
id->override_library->hierarchy_root = id_root;
}
- MainIDRelationsEntry *entry = BLI_ghash_lookup(bmain->relations->relations_from_pointers, id);
- BLI_assert(entry != NULL);
+ MainIDRelationsEntry *entry = static_cast<MainIDRelationsEntry *>(
+ BLI_ghash_lookup(bmain->relations->relations_from_pointers, id));
+ BLI_assert(entry != nullptr);
- for (MainIDRelationsEntryItem *to_id_entry = entry->to_ids; to_id_entry != NULL;
+ for (MainIDRelationsEntryItem *to_id_entry = entry->to_ids; to_id_entry != nullptr;
to_id_entry = to_id_entry->next) {
if ((to_id_entry->usage_flag & IDWALK_CB_OVERRIDE_LIBRARY_NOT_OVERRIDABLE) != 0) {
/* Never consider non-overridable relationships as actual dependencies. */
@@ -1410,7 +1478,7 @@ static void lib_override_root_hierarchy_set(Main *bmain, ID *id_root, ID *id, ID
}
ID *to_id = *to_id_entry->id_pointer.to;
- if (ELEM(to_id, NULL, id)) {
+ if (ELEM(to_id, nullptr, id)) {
continue;
}
if (!ID_IS_OVERRIDE_LIBRARY(to_id) || (to_id->lib != id->lib)) {
@@ -1432,18 +1500,18 @@ void BKE_lib_override_library_main_hierarchy_root_ensure(Main *bmain)
if (!ID_IS_OVERRIDE_LIBRARY_REAL(id)) {
continue;
}
- if (id->override_library->hierarchy_root != NULL) {
+ if (id->override_library->hierarchy_root != nullptr) {
if (!ID_IS_OVERRIDE_LIBRARY_REAL(id->override_library->hierarchy_root) ||
id->override_library->hierarchy_root->lib != id->lib) {
CLOG_ERROR(
&LOG,
"Existing override hierarchy root ('%s') for ID '%s' is invalid, will try to find a "
"new valid one",
- id->override_library->hierarchy_root != NULL ?
+ id->override_library->hierarchy_root != nullptr ?
id->override_library->hierarchy_root->name :
"<NONE>",
id->name);
- id->override_library->hierarchy_root = NULL;
+ id->override_library->hierarchy_root = nullptr;
}
else {
continue;
@@ -1455,7 +1523,7 @@ void BKE_lib_override_library_main_hierarchy_root_ensure(Main *bmain)
int best_level = 0;
ID *id_root = lib_override_root_find(bmain, id, best_level, &best_level);
- if (!ELEM(id_root->override_library->hierarchy_root, id_root, NULL)) {
+ if (!ELEM(id_root->override_library->hierarchy_root, id_root, nullptr)) {
CLOG_WARN(&LOG,
"Potential inconsistency in library override hierarchy of ID '%s', detected as "
"part of the hierarchy of '%s', which has a different root '%s'",
@@ -1465,9 +1533,9 @@ void BKE_lib_override_library_main_hierarchy_root_ensure(Main *bmain)
continue;
}
- lib_override_root_hierarchy_set(bmain, id_root, id, NULL);
+ lib_override_root_hierarchy_set(bmain, id_root, id, nullptr);
- BLI_assert(id->override_library->hierarchy_root != NULL);
+ BLI_assert(id->override_library->hierarchy_root != nullptr);
}
FOREACH_MAIN_ID_END;
@@ -1479,14 +1547,14 @@ static void lib_override_library_remap(Main *bmain,
GHash *linkedref_to_old_override)
{
ID *id;
- struct IDRemapper *remapper = BKE_id_remapper_create();
- LinkNode *nomain_ids = NULL;
+ IDRemapper *remapper = BKE_id_remapper_create();
+ LinkNode *nomain_ids = nullptr;
FOREACH_MAIN_ID_BEGIN (bmain, id) {
- if (id->tag & LIB_TAG_DOIT && id->newid != NULL && id->lib == id_root_reference->lib) {
+ if (id->tag & LIB_TAG_DOIT && id->newid != nullptr && id->lib == id_root_reference->lib) {
ID *id_override_new = id->newid;
- ID *id_override_old = BLI_ghash_lookup(linkedref_to_old_override, id);
- if (id_override_old == NULL) {
+ ID *id_override_old = static_cast<ID *>(BLI_ghash_lookup(linkedref_to_old_override, id));
+ if (id_override_old == nullptr) {
continue;
}
@@ -1498,7 +1566,8 @@ static void lib_override_library_remap(Main *bmain,
/* Remap no-main override IDs we just created too. */
GHashIterator linkedref_to_old_override_iter;
GHASH_ITER (linkedref_to_old_override_iter, linkedref_to_old_override) {
- ID *id_override_old_iter = BLI_ghashIterator_getValue(&linkedref_to_old_override_iter);
+ ID *id_override_old_iter = static_cast<ID *>(
+ BLI_ghashIterator_getValue(&linkedref_to_old_override_iter));
if ((id_override_old_iter->tag & LIB_TAG_NO_MAIN) == 0) {
continue;
}
@@ -1514,7 +1583,7 @@ static void lib_override_library_remap(Main *bmain,
remapper,
ID_REMAP_FORCE_USER_REFCOUNT | ID_REMAP_FORCE_NEVER_NULL_USAGE);
BKE_id_remapper_free(remapper);
- BLI_linklist_free(nomain_ids, NULL);
+ BLI_linklist_free(nomain_ids, nullptr);
}
static bool lib_override_library_resync(Main *bmain,
@@ -1534,7 +1603,7 @@ static bool lib_override_library_resync(Main *bmain,
ID *id;
if (id_root_reference->tag & LIB_TAG_MISSING) {
- BKE_reportf(reports != NULL ? reports->reports : NULL,
+ BKE_reportf(reports != nullptr ? reports->reports : nullptr,
RPT_ERROR,
"Impossible to resync data-block %s and its dependencies, as its linked reference "
"is missing",
@@ -1543,14 +1612,15 @@ static bool lib_override_library_resync(Main *bmain,
}
BKE_main_relations_create(bmain, 0);
- LibOverrideGroupTagData data = {.bmain = bmain,
- .scene = scene,
- .id_root = id_root,
- .hierarchy_root_id = id_root->override_library->hierarchy_root,
- .tag = LIB_TAG_DOIT,
- .missing_tag = LIB_TAG_MISSING,
- .is_override = true,
- .is_resync = true};
+ LibOverrideGroupTagData data{};
+ data.bmain = bmain;
+ data.scene = scene;
+ data.id_root = id_root;
+ data.hierarchy_root_id = id_root->override_library->hierarchy_root;
+ data.tag = LIB_TAG_DOIT;
+ data.missing_tag = LIB_TAG_MISSING;
+ data.is_override = true;
+ data.is_resync = true;
lib_override_group_tag_data_object_to_collection_init(&data);
/* Mapping 'linked reference IDs' -> 'Local override IDs' of existing overrides, populated from
@@ -1560,9 +1630,9 @@ static bool lib_override_library_resync(Main *bmain,
/* Only tag linked IDs from related linked reference hierarchy that are actually part of
* the sub-trees of each detected sub-roots needing resync. */
- for (LinkNode *resync_root_link = id_resync_roots; resync_root_link != NULL;
+ for (LinkNode *resync_root_link = id_resync_roots; resync_root_link != nullptr;
resync_root_link = resync_root_link->next) {
- ID *id_resync_root = resync_root_link->link;
+ ID *id_resync_root = static_cast<ID *>(resync_root_link->link);
BLI_assert(ID_IS_OVERRIDE_LIBRARY_REAL(id_resync_root));
if ((id_resync_root->tag & LIB_TAG_NO_MAIN) != 0) {
@@ -1584,12 +1654,12 @@ static bool lib_override_library_resync(Main *bmain,
if (id_resync_root_reference->tag & LIB_TAG_MISSING) {
BKE_reportf(
- reports != NULL ? reports->reports : NULL,
+ reports != nullptr ? reports->reports : nullptr,
RPT_ERROR,
"Impossible to resync data-block %s and its dependencies, as its linked reference "
"is missing",
id_root->name + 2);
- BLI_ghash_free(linkedref_to_old_override, NULL, NULL);
+ BLI_ghash_free(linkedref_to_old_override, nullptr, nullptr);
BKE_main_relations_free(bmain);
lib_override_group_tag_data_clear(&data);
return false;
@@ -1628,7 +1698,7 @@ static bool lib_override_library_resync(Main *bmain,
/* While this should not happen in typical cases (and won't be properly supported here),
* user is free to do all kind of very bad things, including having different local
* overrides of a same linked ID in a same hierarchy. */
- IDOverrideLibrary *id_override_library = lib_override_get(bmain, id, NULL);
+ IDOverrideLibrary *id_override_library = lib_override_get(bmain, id, nullptr);
ID *reference_id = id_override_library->reference;
if (GS(reference_id->name) != GS(id->name)) {
switch (GS(id->name)) {
@@ -1701,24 +1771,24 @@ static bool lib_override_library_resync(Main *bmain,
* above). */
const bool success = BKE_lib_override_library_create_from_tag(
bmain,
- NULL,
+ nullptr,
id_root_reference,
id_root->override_library->hierarchy_root,
- NULL,
+ nullptr,
true,
false);
if (!success) {
- BLI_ghash_free(linkedref_to_old_override, NULL, NULL);
+ BLI_ghash_free(linkedref_to_old_override, nullptr, nullptr);
return success;
}
ListBase *lb;
FOREACH_MAIN_LISTBASE_BEGIN (bmain, lb) {
FOREACH_MAIN_LISTBASE_ID_BEGIN (lb, id) {
- if (id->tag & LIB_TAG_DOIT && id->newid != NULL && id->lib == id_root_reference->lib) {
+ if (id->tag & LIB_TAG_DOIT && id->newid != nullptr && id->lib == id_root_reference->lib) {
ID *id_override_new = id->newid;
- ID *id_override_old = BLI_ghash_lookup(linkedref_to_old_override, id);
+ ID *id_override_old = static_cast<ID *>(BLI_ghash_lookup(linkedref_to_old_override, id));
BLI_assert((id_override_new->tag & LIB_TAG_LIB_OVERRIDE_NEED_RESYNC) == 0);
@@ -1726,14 +1796,14 @@ static bool lib_override_library_resync(Main *bmain,
* duplicated from the reference ID with 'no main' option, it should currently be the same
* as the reference ID one). */
BLI_assert(/*!ID_IS_LINKED(id_override_new) || */ id_override_new->lib == id->lib);
- BLI_assert(id_override_old == NULL || id_override_old->lib == id_root->lib);
+ BLI_assert(id_override_old == nullptr || id_override_old->lib == id_root->lib);
id_override_new->lib = id_root->lib;
/* Remap step below will tag directly linked ones properly as needed. */
if (ID_IS_LINKED(id_override_new)) {
id_override_new->tag |= LIB_TAG_INDIRECT;
}
- if (id_override_old != NULL) {
+ if (id_override_old != nullptr) {
/* Swap the names between old override ID and new one. */
char id_name_buf[MAX_ID_NAME];
memcpy(id_name_buf, id_override_old->name, sizeof(id_name_buf));
@@ -1754,10 +1824,10 @@ static bool lib_override_library_resync(Main *bmain,
/* Copy over overrides rules from old override ID to new one. */
BLI_duplicatelist(&id_override_new->override_library->properties,
&id_override_old->override_library->properties);
- IDOverrideLibraryProperty *op_new =
- id_override_new->override_library->properties.first;
- IDOverrideLibraryProperty *op_old =
- id_override_old->override_library->properties.first;
+ IDOverrideLibraryProperty *op_new = static_cast<IDOverrideLibraryProperty *>(
+ id_override_new->override_library->properties.first);
+ IDOverrideLibraryProperty *op_old = static_cast<IDOverrideLibraryProperty *>(
+ id_override_old->override_library->properties.first);
for (; op_new; op_new = op_new->next, op_old = op_old->next) {
lib_override_library_property_copy(op_new, op_old);
}
@@ -1782,20 +1852,20 @@ static bool lib_override_library_resync(Main *bmain,
BKE_main_collection_sync(bmain);
- LinkNode *id_override_old_list = NULL;
+ LinkNode *id_override_old_list = nullptr;
/* We need to apply override rules in a separate loop, after all ID pointers have been properly
* remapped, and all new local override IDs have gotten their proper original names, otherwise
* override operations based on those ID names would fail. */
FOREACH_MAIN_ID_BEGIN (bmain, id) {
- if (id->tag & LIB_TAG_DOIT && id->newid != NULL && id->lib == id_root_reference->lib) {
+ if (id->tag & LIB_TAG_DOIT && id->newid != nullptr && id->lib == id_root_reference->lib) {
ID *id_override_new = id->newid;
if (!ID_IS_OVERRIDE_LIBRARY_REAL(id_override_new)) {
continue;
}
- ID *id_override_old = BLI_ghash_lookup(linkedref_to_old_override, id);
+ ID *id_override_old = static_cast<ID *>(BLI_ghash_lookup(linkedref_to_old_override, id));
- if (id_override_old == NULL) {
+ if (id_override_old == nullptr) {
continue;
}
if (ID_IS_OVERRIDE_LIBRARY_REAL(id_override_old)) {
@@ -1826,7 +1896,7 @@ static bool lib_override_library_resync(Main *bmain,
RNA_struct_override_apply(bmain,
&rnaptr_dst,
&rnaptr_src,
- NULL,
+ nullptr,
id_override_new->override_library,
do_hierarchy_enforce ?
RNA_OVERRIDE_APPLY_FLAG_IGNORE_ID_POINTERS :
@@ -1841,18 +1911,18 @@ static bool lib_override_library_resync(Main *bmain,
/* Once overrides have been properly 'transferred' from old to new ID, we can clear ID usages
* of the old one.
* This is necessary in case said old ID is not in Main anymore. */
- struct IDRemapper *id_remapper = BKE_id_remapper_create();
+ IDRemapper *id_remapper = BKE_id_remapper_create();
BKE_libblock_relink_multiple(bmain,
id_override_old_list,
ID_REMAP_TYPE_CLEANUP,
id_remapper,
ID_REMAP_FORCE_USER_REFCOUNT | ID_REMAP_FORCE_NEVER_NULL_USAGE);
- for (LinkNode *ln_iter = id_override_old_list; ln_iter != NULL; ln_iter = ln_iter->next) {
- ID *id_override_old = ln_iter->link;
+ for (LinkNode *ln_iter = id_override_old_list; ln_iter != nullptr; ln_iter = ln_iter->next) {
+ ID *id_override_old = static_cast<ID *>(ln_iter->link);
id_override_old->tag |= LIB_TAG_NO_USER_REFCOUNT;
}
BKE_id_remapper_free(id_remapper);
- BLI_linklist_free(id_override_old_list, NULL);
+ BLI_linklist_free(id_override_old_list, nullptr);
/* Delete old override IDs.
* Note that we have to use tagged group deletion here, since ID deletion also uses
@@ -1863,10 +1933,10 @@ static bool lib_override_library_resync(Main *bmain,
/* Note that this works because linked IDs are always after local ones (including
* overrides), so we will only ever tag an old override ID after we have already checked it
* in this loop, hence we cannot untag it later. */
- if (id->newid != NULL && id->lib == id_root_reference->lib) {
- ID *id_override_old = BLI_ghash_lookup(linkedref_to_old_override, id);
+ if (id->newid != nullptr && id->lib == id_root_reference->lib) {
+ ID *id_override_old = static_cast<ID *>(BLI_ghash_lookup(linkedref_to_old_override, id));
- if (id_override_old != NULL) {
+ if (id_override_old != nullptr) {
id->newid->tag &= ~LIB_TAG_DOIT;
id_override_old->tag |= LIB_TAG_DOIT;
if (id_override_old->tag & LIB_TAG_NO_MAIN) {
@@ -1910,19 +1980,19 @@ static bool lib_override_library_resync(Main *bmain,
FOREACH_MAIN_ID_END;
/* Cleanup, many pointers in this GHash are already invalid now. */
- BLI_ghash_free(linkedref_to_old_override, NULL, NULL);
+ BLI_ghash_free(linkedref_to_old_override, nullptr, nullptr);
BKE_id_multi_tagged_delete(bmain);
/* At this point, `id_root` may have been resynced, therefore deleted. In that case we need to
* update it to its new version.
*/
- if (id_root_reference->newid != NULL) {
+ if (id_root_reference->newid != nullptr) {
id_root = id_root_reference->newid;
}
if (user_edited_overrides_deletion_count > 0) {
- BKE_reportf(reports != NULL ? reports->reports : NULL,
+ BKE_reportf(reports != nullptr ? reports->reports : nullptr,
RPT_WARNING,
"During resync of data-block %s, %d obsolete overrides were deleted, that had "
"local changes defined by user",
@@ -1939,7 +2009,7 @@ static bool lib_override_library_resync(Main *bmain,
lib_override_library_create_post_process(bmain,
scene,
view_layer,
- NULL,
+ nullptr,
id_root_reference,
id_root,
override_resync_residual_storage,
@@ -1961,8 +2031,10 @@ bool BKE_lib_override_library_resync(Main *bmain,
const bool do_hierarchy_enforce,
BlendFileReadReport *reports)
{
- ListBase no_main_ids_list = {NULL};
- LinkNode id_resync_roots = {.link = id_root, .next = NULL};
+ ListBase no_main_ids_list = {nullptr};
+ LinkNode id_resync_roots{};
+ id_resync_roots.link = id_root;
+ id_resync_roots.next = nullptr;
const bool success = lib_override_library_resync(bmain,
scene,
@@ -1996,14 +2068,14 @@ static ID *lib_override_library_main_resync_root_get(Main *bmain, ID *id)
{
if (!ID_IS_OVERRIDE_LIBRARY_REAL(id)) {
const IDTypeInfo *id_type = BKE_idtype_get_info_from_id(id);
- if (id_type->owner_get != NULL) {
+ if (id_type->owner_get != nullptr) {
id = id_type->owner_get(bmain, id);
}
BLI_assert(ID_IS_OVERRIDE_LIBRARY_REAL(id));
}
ID *hierarchy_root_id = id->override_library->hierarchy_root;
- BLI_assert(hierarchy_root_id != NULL);
+ BLI_assert(hierarchy_root_id != nullptr);
BLI_assert(ID_IS_OVERRIDE_LIBRARY_REAL(hierarchy_root_id));
return hierarchy_root_id;
}
@@ -2038,8 +2110,9 @@ static bool lib_override_resync_tagging_finalize_recurse(
return false;
}
- MainIDRelationsEntry *entry = BLI_ghash_lookup(bmain->relations->relations_from_pointers, id);
- BLI_assert(entry != NULL);
+ MainIDRelationsEntry *entry = static_cast<MainIDRelationsEntry *>(
+ BLI_ghash_lookup(bmain->relations->relations_from_pointers, id));
+ BLI_assert(entry != nullptr);
if (entry->tags & MAINIDRELATIONS_ENTRY_TAGS_PROCESSED) {
/* This ID has already been processed. */
@@ -2073,7 +2146,7 @@ static bool lib_override_resync_tagging_finalize_recurse(
id->tag &= ~LIB_TAG_LIB_OVERRIDE_NEED_RESYNC;
bool is_ancestor_tagged_for_resync = false;
- for (MainIDRelationsEntryItem *entry_item = entry->from_ids; entry_item != NULL;
+ for (MainIDRelationsEntryItem *entry_item = entry->from_ids; entry_item != nullptr;
entry_item = entry_item->next) {
if (entry_item->usage_flag &
(IDWALK_CB_OVERRIDE_LIBRARY_NOT_OVERRIDABLE | IDWALK_CB_LOOPBACK)) {
@@ -2130,11 +2203,11 @@ static bool lib_override_resync_tagging_finalize_recurse(
CLOG_INFO(&LOG, 4, "Found root ID '%s' for resync root ID '%s'", id_root->name, id->name);
- BLI_assert(id_root->override_library != NULL);
+ BLI_assert(id_root->override_library != nullptr);
LinkNodePair **id_resync_roots_p;
if (!BLI_ghash_ensure_p(id_roots, id_root, (void ***)&id_resync_roots_p)) {
- *id_resync_roots_p = MEM_callocN(sizeof(**id_resync_roots_p), __func__);
+ *id_resync_roots_p = MEM_cnew<LinkNodePair>(__func__);
}
BLI_linklist_append(*id_resync_roots_p, id);
@@ -2169,13 +2242,14 @@ static void lib_override_library_main_resync_on_library_indirect_level(
/* Detect all linked data that would need to be overridden if we had to create an override from
* those used by current existing overrides. */
- LibOverrideGroupTagData data = {.bmain = bmain,
- .scene = scene,
- .id_root = NULL,
- .tag = LIB_TAG_DOIT,
- .missing_tag = LIB_TAG_MISSING,
- .is_override = false,
- .is_resync = true};
+ LibOverrideGroupTagData data = {};
+ data.bmain = bmain;
+ data.scene = scene;
+ data.id_root = nullptr;
+ data.tag = LIB_TAG_DOIT;
+ data.missing_tag = LIB_TAG_MISSING;
+ data.is_override = false;
+ data.is_resync = true;
lib_override_group_tag_data_object_to_collection_init(&data);
ID *id;
FOREACH_MAIN_ID_BEGIN (bmain, id) {
@@ -2228,10 +2302,11 @@ static void lib_override_library_main_resync_on_library_indirect_level(
continue;
}
- MainIDRelationsEntry *entry = BLI_ghash_lookup(bmain->relations->relations_from_pointers, id);
- BLI_assert(entry != NULL);
+ MainIDRelationsEntry *entry = static_cast<MainIDRelationsEntry *>(
+ BLI_ghash_lookup(bmain->relations->relations_from_pointers, id));
+ BLI_assert(entry != nullptr);
- for (MainIDRelationsEntryItem *entry_item = entry->to_ids; entry_item != NULL;
+ for (MainIDRelationsEntryItem *entry_item = entry->to_ids; entry_item != nullptr;
entry_item = entry_item->next) {
if (entry_item->usage_flag & IDWALK_CB_OVERRIDE_LIBRARY_NOT_OVERRIDABLE) {
continue;
@@ -2264,13 +2339,14 @@ static void lib_override_library_main_resync_on_library_indirect_level(
BKE_main_relations_tag_set(bmain, MAINIDRELATIONS_ENTRY_TAGS_PROCESSED, false);
GHashIterator *id_roots_iter = BLI_ghashIterator_new(id_roots);
while (!BLI_ghashIterator_done(id_roots_iter)) {
- ID *id_root = BLI_ghashIterator_getKey(id_roots_iter);
- LinkNodePair *id_resync_roots = BLI_ghashIterator_getValue(id_roots_iter);
+ ID *id_root = static_cast<ID *>(BLI_ghashIterator_getKey(id_roots_iter));
+ LinkNodePair *id_resync_roots = static_cast<LinkNodePair *>(
+ BLI_ghashIterator_getValue(id_roots_iter));
CLOG_INFO(
&LOG, 2, "Checking validity of computed TODO data for root '%s'... \n", id_root->name);
- for (LinkNode *id_resync_root_iter = id_resync_roots->list; id_resync_root_iter != NULL;
+ for (LinkNode *id_resync_root_iter = id_resync_roots->list; id_resync_root_iter != nullptr;
id_resync_root_iter = id_resync_root_iter->next) {
- ID *id_resync_root = id_resync_root_iter->link;
+ ID *id_resync_root = static_cast<ID *>(id_resync_root_iter->link);
BLI_assert(id_resync_root == id_root || !BLI_ghash_haskey(id_roots, id_resync_root));
if (id_resync_root == id_root) {
BLI_assert(id_resync_root_iter == id_resync_roots->list &&
@@ -2288,13 +2364,14 @@ static void lib_override_library_main_resync_on_library_indirect_level(
BKE_main_relations_free(bmain);
BKE_main_id_tag_all(bmain, LIB_TAG_DOIT, false);
- ListBase no_main_ids_list = {NULL};
+ ListBase no_main_ids_list = {nullptr};
GHashIterator *id_roots_iter = BLI_ghashIterator_new(id_roots);
while (!BLI_ghashIterator_done(id_roots_iter)) {
- ID *id_root = BLI_ghashIterator_getKey(id_roots_iter);
+ ID *id_root = static_cast<ID *>(BLI_ghashIterator_getKey(id_roots_iter));
Library *library = id_root->lib;
- LinkNodePair *id_resync_roots = BLI_ghashIterator_getValue(id_roots_iter);
+ LinkNodePair *id_resync_roots = static_cast<LinkNodePair *>(
+ BLI_ghashIterator_getValue(id_roots_iter));
if (ID_IS_LINKED(id_root)) {
id_root->lib->tag |= LIBRARY_TAG_RESYNC_REQUIRED;
@@ -2326,7 +2403,7 @@ static void lib_override_library_main_resync_on_library_indirect_level(
}
}
- BLI_linklist_free(id_resync_roots->list, NULL);
+ BLI_linklist_free(id_resync_roots->list, nullptr);
BLI_ghashIterator_step(id_roots_iter);
}
BLI_ghashIterator_free(id_roots_iter);
@@ -2354,10 +2431,10 @@ static void lib_override_library_main_resync_on_library_indirect_level(
}
FOREACH_MAIN_ID_END;
- BLI_ghash_free(id_roots, NULL, MEM_freeN);
+ BLI_ghash_free(id_roots, nullptr, MEM_freeN);
/* In some fairly rare (and degenerate) cases, some root ID from other liboverrides may have been
- * freed, and therefore set to NULL. Attempt to fix this as best as possible. */
+ * freed, and therefore set to nullptr. Attempt to fix this as best as possible. */
BKE_lib_override_library_main_hierarchy_root_ensure(bmain);
if (do_reports_recursive_resync_timing) {
@@ -2372,10 +2449,10 @@ static int lib_override_sort_libraries_func(LibraryIDLinkCallbackData *cb_data)
}
ID *id_owner = cb_data->id_owner;
ID *id = *cb_data->id_pointer;
- if (id != NULL && ID_IS_LINKED(id) && id->lib != id_owner->lib) {
+ if (id != nullptr && ID_IS_LINKED(id) && id->lib != id_owner->lib) {
const int owner_library_indirect_level = ID_IS_LINKED(id_owner) ? id_owner->lib->temp_index :
0;
- if (owner_library_indirect_level > 200) {
+ if (owner_library_indirect_level > 100) {
CLOG_ERROR(&LOG,
"Levels of indirect usages of libraries is way too high, there are most likely "
"dependency loops, skipping further building loops (involves at least '%s' from "
@@ -2386,6 +2463,16 @@ static int lib_override_sort_libraries_func(LibraryIDLinkCallbackData *cb_data)
id->lib->filepath);
return IDWALK_RET_NOP;
}
+ if (owner_library_indirect_level > 90) {
+ CLOG_WARN(
+ &LOG,
+ "Levels of indirect usages of libraries is suspiciously too high, there are most likely "
+ "dependency loops (involves at least '%s' from '%s' and '%s' from '%s')",
+ id_owner->name,
+ id_owner->lib->filepath,
+ id->name,
+ id->lib->filepath);
+ }
if (owner_library_indirect_level >= id->lib->temp_index) {
id->lib->temp_index = owner_library_indirect_level + 1;
@@ -2433,12 +2520,13 @@ void BKE_lib_override_library_main_resync(Main *bmain,
/* We use a specific collection to gather/store all 'orphaned' override collections and objects
* generated by re-sync-process. This avoids putting them in scene's master collection. */
#define OVERRIDE_RESYNC_RESIDUAL_STORAGE_NAME "OVERRIDE_RESYNC_LEFTOVERS"
- Collection *override_resync_residual_storage = BLI_findstring(
- &bmain->collections, OVERRIDE_RESYNC_RESIDUAL_STORAGE_NAME, offsetof(ID, name) + 2);
- if (override_resync_residual_storage != NULL && ID_IS_LINKED(override_resync_residual_storage)) {
- override_resync_residual_storage = NULL;
+ Collection *override_resync_residual_storage = static_cast<Collection *>(BLI_findstring(
+ &bmain->collections, OVERRIDE_RESYNC_RESIDUAL_STORAGE_NAME, offsetof(ID, name) + 2));
+ if (override_resync_residual_storage != nullptr &&
+ ID_IS_LINKED(override_resync_residual_storage)) {
+ override_resync_residual_storage = nullptr;
}
- if (override_resync_residual_storage == NULL) {
+ if (override_resync_residual_storage == nullptr) {
override_resync_residual_storage = BKE_collection_add(
bmain, scene->master_collection, OVERRIDE_RESYNC_RESIDUAL_STORAGE_NAME);
/* Hide the collection from viewport and render. */
@@ -2466,7 +2554,7 @@ void BKE_lib_override_library_main_resync(Main *bmain,
/* Essentially ensures that potentially new overrides of new objects will be instantiated. */
lib_override_library_create_post_process(
- bmain, scene, view_layer, NULL, NULL, NULL, override_resync_residual_storage, true);
+ bmain, scene, view_layer, nullptr, nullptr, nullptr, override_resync_residual_storage, true);
if (BKE_collection_is_empty(override_resync_residual_storage)) {
BKE_collection_delete(bmain, override_resync_residual_storage, true);
@@ -2489,14 +2577,15 @@ void BKE_lib_override_library_delete(Main *bmain, ID *id_root)
/* Tag all library overrides in the chains of dependencies from the given root one. */
BKE_main_relations_create(bmain, 0);
- LibOverrideGroupTagData data = {.bmain = bmain,
- .scene = NULL,
- .id_root = id_root,
- .hierarchy_root_id = id_root->override_library->hierarchy_root,
- .tag = LIB_TAG_DOIT,
- .missing_tag = LIB_TAG_MISSING,
- .is_override = true,
- .is_resync = false};
+ LibOverrideGroupTagData data{};
+ data.bmain = bmain;
+ data.scene = nullptr;
+ data.id_root = id_root;
+ data.hierarchy_root_id = id_root->override_library->hierarchy_root;
+ data.tag = LIB_TAG_DOIT;
+ data.missing_tag = LIB_TAG_MISSING;
+ data.is_override = true;
+ data.is_resync = false;
lib_override_group_tag_data_object_to_collection_init(&data);
lib_override_overrides_group_tag(&data);
@@ -2538,19 +2627,19 @@ void BKE_lib_override_library_make_local(ID *id)
BKE_lib_override_library_free(&id->override_library, true);
Key *shape_key = BKE_key_from_id(id);
- if (shape_key != NULL) {
+ if (shape_key != nullptr) {
shape_key->id.flag &= ~LIB_EMBEDDED_DATA_LIB_OVERRIDE;
}
if (GS(id->name) == ID_SCE) {
Collection *master_collection = ((Scene *)id)->master_collection;
- if (master_collection != NULL) {
+ if (master_collection != nullptr) {
master_collection->id.flag &= ~LIB_EMBEDDED_DATA_LIB_OVERRIDE;
}
}
bNodeTree *node_tree = ntreeFromID(id);
- if (node_tree != NULL) {
+ if (node_tree != nullptr) {
node_tree->id.flag &= ~LIB_EMBEDDED_DATA_LIB_OVERRIDE;
}
}
@@ -2558,8 +2647,8 @@ void BKE_lib_override_library_make_local(ID *id)
BLI_INLINE IDOverrideLibraryRuntime *override_library_rna_path_runtime_ensure(
IDOverrideLibrary *override)
{
- if (override->runtime == NULL) {
- override->runtime = MEM_callocN(sizeof(*override->runtime), __func__);
+ if (override->runtime == nullptr) {
+ override->runtime = MEM_cnew<IDOverrideLibraryRuntime>(__func__);
}
return override->runtime;
}
@@ -2568,10 +2657,13 @@ BLI_INLINE IDOverrideLibraryRuntime *override_library_rna_path_runtime_ensure(
BLI_INLINE GHash *override_library_rna_path_mapping_ensure(IDOverrideLibrary *override)
{
IDOverrideLibraryRuntime *override_runtime = override_library_rna_path_runtime_ensure(override);
- if (override_runtime->rna_path_to_override_properties == NULL) {
+ if (override_runtime->rna_path_to_override_properties == nullptr) {
override_runtime->rna_path_to_override_properties = BLI_ghash_new(
BLI_ghashutil_strhash_p_murmur, BLI_ghashutil_strcmp, __func__);
- for (IDOverrideLibraryProperty *op = override->properties.first; op != NULL; op = op->next) {
+ for (IDOverrideLibraryProperty *op =
+ static_cast<IDOverrideLibraryProperty *>(override->properties.first);
+ op != nullptr;
+ op = op->next) {
BLI_ghash_insert(override_runtime->rna_path_to_override_properties, op->rna_path, op);
}
}
@@ -2583,7 +2675,7 @@ IDOverrideLibraryProperty *BKE_lib_override_library_property_find(IDOverrideLibr
const char *rna_path)
{
GHash *override_runtime = override_library_rna_path_mapping_ensure(override);
- return BLI_ghash_lookup(override_runtime, rna_path);
+ return static_cast<IDOverrideLibraryProperty *>(BLI_ghash_lookup(override_runtime, rna_path));
}
IDOverrideLibraryProperty *BKE_lib_override_library_property_get(IDOverrideLibrary *override,
@@ -2592,8 +2684,8 @@ IDOverrideLibraryProperty *BKE_lib_override_library_property_get(IDOverrideLibra
{
IDOverrideLibraryProperty *op = BKE_lib_override_library_property_find(override, rna_path);
- if (op == NULL) {
- op = MEM_callocN(sizeof(IDOverrideLibraryProperty), __func__);
+ if (op == nullptr) {
+ op = MEM_cnew<IDOverrideLibraryProperty>(__func__);
op->rna_path = BLI_strdup(rna_path);
BLI_addtail(&override->properties, op);
@@ -2614,11 +2706,12 @@ IDOverrideLibraryProperty *BKE_lib_override_library_property_get(IDOverrideLibra
bool BKE_lib_override_rna_property_find(PointerRNA *idpoin,
const IDOverrideLibraryProperty *library_prop,
PointerRNA *r_override_poin,
- PropertyRNA **r_override_prop)
+ PropertyRNA **r_override_prop,
+ int *r_index)
{
BLI_assert(RNA_struct_is_ID(idpoin->type) && ID_IS_OVERRIDE_LIBRARY(idpoin->data));
- return RNA_path_resolve_property(
- idpoin, library_prop->rna_path, r_override_poin, r_override_prop);
+ return RNA_path_resolve_property_full(
+ idpoin, library_prop->rna_path, r_override_poin, r_override_prop, r_index);
}
void lib_override_library_property_copy(IDOverrideLibraryProperty *op_dst,
@@ -2627,8 +2720,9 @@ void lib_override_library_property_copy(IDOverrideLibraryProperty *op_dst,
op_dst->rna_path = BLI_strdup(op_src->rna_path);
BLI_duplicatelist(&op_dst->operations, &op_src->operations);
- for (IDOverrideLibraryPropertyOperation *opop_dst = op_dst->operations.first,
- *opop_src = op_src->operations.first;
+ for (IDOverrideLibraryPropertyOperation *
+ opop_dst = static_cast<IDOverrideLibraryPropertyOperation *>(op_dst->operations.first),
+ *opop_src = static_cast<IDOverrideLibraryPropertyOperation *>(op_src->operations.first);
opop_dst;
opop_dst = opop_dst->next, opop_src = opop_src->next) {
lib_override_library_property_operation_copy(opop_dst, opop_src);
@@ -2637,7 +2731,7 @@ void lib_override_library_property_copy(IDOverrideLibraryProperty *op_dst,
void lib_override_library_property_clear(IDOverrideLibraryProperty *op)
{
- BLI_assert(op->rna_path != NULL);
+ BLI_assert(op->rna_path != nullptr);
MEM_freeN(op->rna_path);
@@ -2650,11 +2744,11 @@ void lib_override_library_property_clear(IDOverrideLibraryProperty *op)
void BKE_lib_override_library_property_delete(IDOverrideLibrary *override,
IDOverrideLibraryProperty *override_property)
{
- if (!ELEM(NULL, override->runtime, override->runtime->rna_path_to_override_properties)) {
+ if (!ELEM(nullptr, override->runtime, override->runtime->rna_path_to_override_properties)) {
BLI_ghash_remove(override->runtime->rna_path_to_override_properties,
override_property->rna_path,
- NULL,
- NULL);
+ nullptr,
+ nullptr);
}
lib_override_library_property_clear(override_property);
BLI_freelinkN(&override->properties, override_property);
@@ -2676,74 +2770,75 @@ IDOverrideLibraryPropertyOperation *BKE_lib_override_library_property_operation_
*r_strict = true;
}
- if (subitem_locname != NULL) {
- opop = BLI_findstring_ptr(&override_property->operations,
- subitem_locname,
- offsetof(IDOverrideLibraryPropertyOperation, subitem_local_name));
+ if (subitem_locname != nullptr) {
+ opop = static_cast<IDOverrideLibraryPropertyOperation *>(
+ BLI_findstring_ptr(&override_property->operations,
+ subitem_locname,
+ offsetof(IDOverrideLibraryPropertyOperation, subitem_local_name)));
- if (opop == NULL) {
- return NULL;
+ if (opop == nullptr) {
+ return nullptr;
}
- if (subitem_refname == NULL || opop->subitem_reference_name == NULL) {
- return subitem_refname == opop->subitem_reference_name ? opop : NULL;
+ if (subitem_refname == nullptr || opop->subitem_reference_name == nullptr) {
+ return subitem_refname == opop->subitem_reference_name ? opop : nullptr;
}
- return (subitem_refname != NULL && opop->subitem_reference_name != NULL &&
+ return (subitem_refname != nullptr && opop->subitem_reference_name != nullptr &&
STREQ(subitem_refname, opop->subitem_reference_name)) ?
opop :
- NULL;
+ nullptr;
}
- if (subitem_refname != NULL) {
- opop = BLI_findstring_ptr(
- &override_property->operations,
- subitem_refname,
- offsetof(IDOverrideLibraryPropertyOperation, subitem_reference_name));
+ if (subitem_refname != nullptr) {
+ opop = static_cast<IDOverrideLibraryPropertyOperation *>(
+ BLI_findstring_ptr(&override_property->operations,
+ subitem_refname,
+ offsetof(IDOverrideLibraryPropertyOperation, subitem_reference_name)));
- if (opop == NULL) {
- return NULL;
+ if (opop == nullptr) {
+ return nullptr;
}
- if (subitem_locname == NULL || opop->subitem_local_name == NULL) {
- return subitem_locname == opop->subitem_local_name ? opop : NULL;
+ if (subitem_locname == nullptr || opop->subitem_local_name == nullptr) {
+ return subitem_locname == opop->subitem_local_name ? opop : nullptr;
}
- return (subitem_locname != NULL && opop->subitem_local_name != NULL &&
+ return (subitem_locname != nullptr && opop->subitem_local_name != nullptr &&
STREQ(subitem_locname, opop->subitem_local_name)) ?
opop :
- NULL;
+ nullptr;
}
- if ((opop = BLI_listbase_bytes_find(
+ if ((opop = static_cast<IDOverrideLibraryPropertyOperation *>(BLI_listbase_bytes_find(
&override_property->operations,
&subitem_locindex,
sizeof(subitem_locindex),
- offsetof(IDOverrideLibraryPropertyOperation, subitem_local_index)))) {
- return ELEM(subitem_refindex, -1, opop->subitem_reference_index) ? opop : NULL;
+ offsetof(IDOverrideLibraryPropertyOperation, subitem_local_index))))) {
+ return ELEM(subitem_refindex, -1, opop->subitem_reference_index) ? opop : nullptr;
}
- if ((opop = BLI_listbase_bytes_find(
+ if ((opop = static_cast<IDOverrideLibraryPropertyOperation *>(BLI_listbase_bytes_find(
&override_property->operations,
&subitem_refindex,
sizeof(subitem_refindex),
- offsetof(IDOverrideLibraryPropertyOperation, subitem_reference_index)))) {
- return ELEM(subitem_locindex, -1, opop->subitem_local_index) ? opop : NULL;
+ offsetof(IDOverrideLibraryPropertyOperation, subitem_reference_index))))) {
+ return ELEM(subitem_locindex, -1, opop->subitem_local_index) ? opop : nullptr;
}
/* `index == -1` means all indices, that is a valid fallback in case we requested specific index.
*/
if (!strict && (subitem_locindex != subitem_defindex) &&
- (opop = BLI_listbase_bytes_find(
+ (opop = static_cast<IDOverrideLibraryPropertyOperation *>(BLI_listbase_bytes_find(
&override_property->operations,
&subitem_defindex,
sizeof(subitem_defindex),
- offsetof(IDOverrideLibraryPropertyOperation, subitem_local_index)))) {
+ offsetof(IDOverrideLibraryPropertyOperation, subitem_local_index))))) {
if (r_strict) {
*r_strict = false;
}
return opop;
}
- return NULL;
+ return nullptr;
}
IDOverrideLibraryPropertyOperation *BKE_lib_override_library_property_operation_get(
@@ -2766,8 +2861,8 @@ IDOverrideLibraryPropertyOperation *BKE_lib_override_library_property_operation_
strict,
r_strict);
- if (opop == NULL) {
- opop = MEM_callocN(sizeof(IDOverrideLibraryPropertyOperation), __func__);
+ if (opop == nullptr) {
+ opop = MEM_cnew<IDOverrideLibraryPropertyOperation>(__func__);
opop->operation = operation;
if (subitem_locname) {
opop->subitem_local_name = BLI_strdup(subitem_locname);
@@ -2821,13 +2916,13 @@ void BKE_lib_override_library_property_operation_delete(
}
bool BKE_lib_override_library_property_operation_operands_validate(
- struct IDOverrideLibraryPropertyOperation *override_property_operation,
- struct PointerRNA *ptr_dst,
- struct PointerRNA *ptr_src,
- struct PointerRNA *ptr_storage,
- struct PropertyRNA *prop_dst,
- struct PropertyRNA *prop_src,
- struct PropertyRNA *prop_storage)
+ IDOverrideLibraryPropertyOperation *override_property_operation,
+ PointerRNA *ptr_dst,
+ PointerRNA *ptr_src,
+ PointerRNA *ptr_storage,
+ PropertyRNA *prop_dst,
+ PropertyRNA *prop_src,
+ PropertyRNA *prop_storage)
{
switch (override_property_operation->operation) {
case IDOVERRIDE_LIBRARY_OP_NOOP:
@@ -2837,7 +2932,7 @@ bool BKE_lib_override_library_property_operation_operands_validate(
case IDOVERRIDE_LIBRARY_OP_SUBTRACT:
ATTR_FALLTHROUGH;
case IDOVERRIDE_LIBRARY_OP_MULTIPLY:
- if (ptr_storage == NULL || ptr_storage->data == NULL || prop_storage == NULL) {
+ if (ptr_storage == nullptr || ptr_storage->data == nullptr || prop_storage == nullptr) {
BLI_assert_msg(0, "Missing data to apply differential override operation.");
return false;
}
@@ -2847,8 +2942,8 @@ bool BKE_lib_override_library_property_operation_operands_validate(
case IDOVERRIDE_LIBRARY_OP_INSERT_BEFORE:
ATTR_FALLTHROUGH;
case IDOVERRIDE_LIBRARY_OP_REPLACE:
- if ((ptr_dst == NULL || ptr_dst->data == NULL || prop_dst == NULL) ||
- (ptr_src == NULL || ptr_src->data == NULL || prop_src == NULL)) {
+ if ((ptr_dst == nullptr || ptr_dst->data == nullptr || prop_dst == nullptr) ||
+ (ptr_src == nullptr || ptr_src->data == nullptr || prop_src == nullptr)) {
BLI_assert_msg(0, "Missing data to apply override operation.");
return false;
}
@@ -2859,10 +2954,10 @@ bool BKE_lib_override_library_property_operation_operands_validate(
void BKE_lib_override_library_validate(Main *UNUSED(bmain), ID *id, ReportList *reports)
{
- if (id->override_library == NULL) {
+ if (id->override_library == nullptr) {
return;
}
- if (id->override_library->reference == NULL) {
+ if (id->override_library->reference == nullptr) {
/* This is a template ID, could be linked or local, not an override. */
return;
}
@@ -2873,7 +2968,7 @@ void BKE_lib_override_library_validate(Main *UNUSED(bmain), ID *id, ReportList *
RPT_ERROR,
"Data corruption: data-block '%s' is using itself as library override reference",
id->name);
- id->override_library->reference = NULL;
+ id->override_library->reference = nullptr;
return;
}
if (!ID_IS_LINKED(id->override_library->reference)) {
@@ -2885,7 +2980,7 @@ void BKE_lib_override_library_validate(Main *UNUSED(bmain), ID *id, ReportList *
"library override reference",
id->name,
id->override_library->reference->name);
- id->override_library->reference = NULL;
+ id->override_library->reference = nullptr;
return;
}
}
@@ -2895,7 +2990,7 @@ void BKE_lib_override_library_main_validate(Main *bmain, ReportList *reports)
ID *id;
FOREACH_MAIN_ID_BEGIN (bmain, id) {
- if (id->override_library != NULL) {
+ if (id->override_library != nullptr) {
BKE_lib_override_library_validate(bmain, id, reports);
}
}
@@ -2908,7 +3003,7 @@ bool BKE_lib_override_library_status_check_local(Main *bmain, ID *local)
ID *reference = local->override_library->reference;
- if (reference == NULL) {
+ if (reference == nullptr) {
/* This is an override template, local status is always OK! */
return true;
}
@@ -2922,10 +3017,10 @@ bool BKE_lib_override_library_status_check_local(Main *bmain, ID *local)
Object *ob_local = (Object *)local;
if (ob_local->type == OB_ARMATURE) {
Object *ob_reference = (Object *)local->override_library->reference;
- BLI_assert(ob_local->data != NULL);
- BLI_assert(ob_reference->data != NULL);
- BKE_pose_ensure(bmain, ob_local, ob_local->data, true);
- BKE_pose_ensure(bmain, ob_reference, ob_reference->data, true);
+ BLI_assert(ob_local->data != nullptr);
+ BLI_assert(ob_reference->data != nullptr);
+ BKE_pose_ensure(bmain, ob_local, static_cast<bArmature *>(ob_local->data), true);
+ BKE_pose_ensure(bmain, ob_reference, static_cast<bArmature *>(ob_reference->data), true);
}
}
@@ -2935,15 +3030,16 @@ bool BKE_lib_override_library_status_check_local(Main *bmain, ID *local)
RNA_id_pointer_create(local, &rnaptr_local);
RNA_id_pointer_create(reference, &rnaptr_reference);
- if (!RNA_struct_override_matches(bmain,
- &rnaptr_local,
- &rnaptr_reference,
- NULL,
- 0,
- local->override_library,
- RNA_OVERRIDE_COMPARE_IGNORE_NON_OVERRIDABLE |
- RNA_OVERRIDE_COMPARE_IGNORE_OVERRIDDEN,
- NULL)) {
+ if (!RNA_struct_override_matches(
+ bmain,
+ &rnaptr_local,
+ &rnaptr_reference,
+ nullptr,
+ 0,
+ local->override_library,
+ (eRNAOverrideMatch)(RNA_OVERRIDE_COMPARE_IGNORE_NON_OVERRIDABLE |
+ RNA_OVERRIDE_COMPARE_IGNORE_OVERRIDDEN),
+ nullptr)) {
local->tag &= ~LIB_TAG_OVERRIDE_LIBRARY_REFOK;
return false;
}
@@ -2957,7 +3053,7 @@ bool BKE_lib_override_library_status_check_reference(Main *bmain, ID *local)
ID *reference = local->override_library->reference;
- if (reference == NULL) {
+ if (reference == nullptr) {
/* This is an override template, reference is virtual, so its status is always OK! */
return true;
}
@@ -2981,10 +3077,10 @@ bool BKE_lib_override_library_status_check_reference(Main *bmain, ID *local)
Object *ob_local = (Object *)local;
if (ob_local->type == OB_ARMATURE) {
Object *ob_reference = (Object *)local->override_library->reference;
- BLI_assert(ob_local->data != NULL);
- BLI_assert(ob_reference->data != NULL);
- BKE_pose_ensure(bmain, ob_local, ob_local->data, true);
- BKE_pose_ensure(bmain, ob_reference, ob_reference->data, true);
+ BLI_assert(ob_local->data != nullptr);
+ BLI_assert(ob_reference->data != nullptr);
+ BKE_pose_ensure(bmain, ob_local, static_cast<bArmature *>(ob_local->data), true);
+ BKE_pose_ensure(bmain, ob_reference, static_cast<bArmature *>(ob_reference->data), true);
}
}
@@ -2995,11 +3091,11 @@ bool BKE_lib_override_library_status_check_reference(Main *bmain, ID *local)
if (!RNA_struct_override_matches(bmain,
&rnaptr_local,
&rnaptr_reference,
- NULL,
+ nullptr,
0,
local->override_library,
RNA_OVERRIDE_COMPARE_IGNORE_OVERRIDDEN,
- NULL)) {
+ nullptr)) {
local->tag &= ~LIB_TAG_OVERRIDE_LIBRARY_REFOK;
return false;
}
@@ -3010,8 +3106,8 @@ bool BKE_lib_override_library_status_check_reference(Main *bmain, ID *local)
bool BKE_lib_override_library_operations_create(Main *bmain, ID *local)
{
BLI_assert(!ID_IS_LINKED(local));
- BLI_assert(local->override_library != NULL);
- const bool is_template = (local->override_library->reference == NULL);
+ BLI_assert(local->override_library != nullptr);
+ const bool is_template = (local->override_library->reference == nullptr);
bool created = false;
if (!is_template) {
@@ -3029,10 +3125,10 @@ bool BKE_lib_override_library_operations_create(Main *bmain, ID *local)
Object *ob_local = (Object *)local;
if (ob_local->type == OB_ARMATURE) {
Object *ob_reference = (Object *)local->override_library->reference;
- BLI_assert(ob_local->data != NULL);
- BLI_assert(ob_reference->data != NULL);
- BKE_pose_ensure(bmain, ob_local, ob_local->data, true);
- BKE_pose_ensure(bmain, ob_reference, ob_reference->data, true);
+ BLI_assert(ob_local->data != nullptr);
+ BLI_assert(ob_reference->data != nullptr);
+ BKE_pose_ensure(bmain, ob_local, static_cast<bArmature *>(ob_local->data), true);
+ BKE_pose_ensure(bmain, ob_reference, static_cast<bArmature *>(ob_reference->data), true);
}
}
@@ -3040,15 +3136,16 @@ bool BKE_lib_override_library_operations_create(Main *bmain, ID *local)
RNA_id_pointer_create(local, &rnaptr_local);
RNA_id_pointer_create(local->override_library->reference, &rnaptr_reference);
- eRNAOverrideMatchResult report_flags = 0;
- RNA_struct_override_matches(bmain,
- &rnaptr_local,
- &rnaptr_reference,
- NULL,
- 0,
- local->override_library,
- RNA_OVERRIDE_COMPARE_CREATE | RNA_OVERRIDE_COMPARE_RESTORE,
- &report_flags);
+ eRNAOverrideMatchResult report_flags = (eRNAOverrideMatchResult)0;
+ RNA_struct_override_matches(
+ bmain,
+ &rnaptr_local,
+ &rnaptr_reference,
+ nullptr,
+ 0,
+ local->override_library,
+ (eRNAOverrideMatch)(RNA_OVERRIDE_COMPARE_CREATE | RNA_OVERRIDE_COMPARE_RESTORE),
+ &report_flags);
if (report_flags & RNA_OVERRIDE_MATCH_RESULT_CREATED) {
created = true;
@@ -3074,8 +3171,9 @@ struct LibOverrideOpCreateData {
static void lib_override_library_operations_create_cb(TaskPool *__restrict pool, void *taskdata)
{
- struct LibOverrideOpCreateData *create_data = BLI_task_pool_user_data(pool);
- ID *id = taskdata;
+ LibOverrideOpCreateData *create_data = static_cast<LibOverrideOpCreateData *>(
+ BLI_task_pool_user_data(pool));
+ ID *id = static_cast<ID *>(taskdata);
if (BKE_lib_override_library_operations_create(create_data->bmain, id)) {
/* Technically no need for atomic, all jobs write the same value and we only care if one did
@@ -3104,12 +3202,14 @@ bool BKE_lib_override_library_main_operations_create(Main *bmain, const bool for
* #BKE_lib_override_library_operations_create is not a problem then. */
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
if (ob->type == OB_ARMATURE) {
- BLI_assert(ob->data != NULL);
- BKE_pose_ensure(bmain, ob, ob->data, true);
+ BLI_assert(ob->data != nullptr);
+ BKE_pose_ensure(bmain, ob, static_cast<bArmature *>(ob->data), true);
}
}
- struct LibOverrideOpCreateData create_pool_data = {.bmain = bmain, .changed = false};
+ LibOverrideOpCreateData create_pool_data{};
+ create_pool_data.bmain = bmain;
+ create_pool_data.changed = false;
TaskPool *task_pool = BLI_task_pool_create(&create_pool_data, TASK_PRIORITY_HIGH);
FOREACH_MAIN_ID_BEGIN (bmain, id) {
@@ -3120,14 +3220,15 @@ bool BKE_lib_override_library_main_operations_create(Main *bmain, const bool for
if (GS(id->name) == ID_OB) {
Object *ob = (Object *)id;
if (ob->type == OB_ARMATURE) {
- BLI_assert(ob->data != NULL);
- BKE_pose_ensure(bmain, ob, ob->data, true);
+ BLI_assert(ob->data != nullptr);
+ BKE_pose_ensure(bmain, ob, static_cast<bArmature *>(ob->data), true);
}
}
/* Only check overrides if we do have the real reference data available, and not some empty
* 'placeholder' for missing data (broken links). */
if ((id->override_library->reference->tag & LIB_TAG_MISSING) == 0) {
- BLI_task_pool_push(task_pool, lib_override_library_operations_create_cb, id, false, NULL);
+ BLI_task_pool_push(
+ task_pool, lib_override_library_operations_create_cb, id, false, nullptr);
}
else {
BKE_lib_override_library_properties_tag(
@@ -3198,10 +3299,10 @@ static bool lib_override_library_id_reset_do(Main *bmain,
ptr = RNA_property_pointer_get(&ptr, prop);
ptr_lib = RNA_property_pointer_get(&ptr_lib, prop_lib);
}
- if (ptr.owner_id != NULL && ptr_lib.owner_id != NULL) {
+ if (ptr.owner_id != nullptr && ptr_lib.owner_id != nullptr) {
BLI_assert(ptr.type == ptr_lib.type);
do_op_delete = !(RNA_struct_is_ID(ptr.type) &&
- ptr.owner_id->override_library != NULL &&
+ ptr.owner_id->override_library != nullptr &&
ptr.owner_id->override_library->reference == ptr_lib.owner_id);
}
}
@@ -3233,7 +3334,7 @@ void BKE_lib_override_library_id_reset(Main *bmain,
}
if (lib_override_library_id_reset_do(bmain, id_root, do_reset_system_override)) {
- if (id_root->override_library->runtime != NULL &&
+ if (id_root->override_library->runtime != nullptr &&
(id_root->override_library->runtime->tag & IDOVERRIDE_LIBRARY_RUNTIME_TAG_NEEDS_RELOAD) !=
0) {
BKE_lib_override_library_update(bmain, id_root);
@@ -3251,13 +3352,13 @@ static void lib_override_library_id_hierarchy_recursive_reset(Main *bmain,
}
void **entry_vp = BLI_ghash_lookup_p(bmain->relations->relations_from_pointers, id_root);
- if (entry_vp == NULL) {
+ if (entry_vp == nullptr) {
/* This ID is not used by nor using any other ID. */
lib_override_library_id_reset_do(bmain, id_root, do_reset_system_override);
return;
}
- MainIDRelationsEntry *entry = *entry_vp;
+ MainIDRelationsEntry *entry = static_cast<MainIDRelationsEntry *>(*entry_vp);
if (entry->tags & MAINIDRELATIONS_ENTRY_TAGS_PROCESSED) {
/* This ID has already been processed. */
return;
@@ -3269,7 +3370,7 @@ static void lib_override_library_id_hierarchy_recursive_reset(Main *bmain,
* relationship hierarchy. */
entry->tags |= MAINIDRELATIONS_ENTRY_TAGS_PROCESSED;
- for (MainIDRelationsEntryItem *to_id_entry = entry->to_ids; to_id_entry != NULL;
+ for (MainIDRelationsEntryItem *to_id_entry = entry->to_ids; to_id_entry != nullptr;
to_id_entry = to_id_entry->next) {
if ((to_id_entry->usage_flag & IDWALK_CB_OVERRIDE_LIBRARY_NOT_OVERRIDABLE) != 0) {
/* Never consider non-overridable relationships ('from', 'parents', 'owner' etc. pointers) as
@@ -3277,9 +3378,9 @@ static void lib_override_library_id_hierarchy_recursive_reset(Main *bmain,
continue;
}
/* We only consider IDs from the same library. */
- if (*to_id_entry->id_pointer.to != NULL) {
+ if (*to_id_entry->id_pointer.to != nullptr) {
ID *to_id = *to_id_entry->id_pointer.to;
- if (to_id->override_library != NULL) {
+ if (to_id->override_library != nullptr) {
lib_override_library_id_hierarchy_recursive_reset(bmain, to_id, do_reset_system_override);
}
}
@@ -3298,7 +3399,7 @@ void BKE_lib_override_library_id_hierarchy_reset(Main *bmain,
ID *id;
FOREACH_MAIN_ID_BEGIN (bmain, id) {
- if (!ID_IS_OVERRIDE_LIBRARY_REAL(id) || id->override_library->runtime == NULL ||
+ if (!ID_IS_OVERRIDE_LIBRARY_REAL(id) || id->override_library->runtime == nullptr ||
(id->override_library->runtime->tag & IDOVERRIDE_LIBRARY_RUNTIME_TAG_NEEDS_RELOAD) == 0) {
continue;
}
@@ -3308,11 +3409,11 @@ void BKE_lib_override_library_id_hierarchy_reset(Main *bmain,
FOREACH_MAIN_ID_END;
}
-void BKE_lib_override_library_operations_tag(struct IDOverrideLibraryProperty *override_property,
+void BKE_lib_override_library_operations_tag(IDOverrideLibraryProperty *override_property,
const short tag,
const bool do_set)
{
- if (override_property != NULL) {
+ if (override_property != nullptr) {
if (do_set) {
override_property->tag |= tag;
}
@@ -3331,18 +3432,18 @@ void BKE_lib_override_library_operations_tag(struct IDOverrideLibraryProperty *o
}
}
-void BKE_lib_override_library_properties_tag(struct IDOverrideLibrary *override,
+void BKE_lib_override_library_properties_tag(IDOverrideLibrary *override,
const short tag,
const bool do_set)
{
- if (override != NULL) {
+ if (override != nullptr) {
LISTBASE_FOREACH (IDOverrideLibraryProperty *, op, &override->properties) {
BKE_lib_override_library_operations_tag(op, tag, do_set);
}
}
}
-void BKE_lib_override_library_main_tag(struct Main *bmain, const short tag, const bool do_set)
+void BKE_lib_override_library_main_tag(Main *bmain, const short tag, const bool do_set)
{
ID *id;
@@ -3354,7 +3455,7 @@ void BKE_lib_override_library_main_tag(struct Main *bmain, const short tag, cons
FOREACH_MAIN_ID_END;
}
-void BKE_lib_override_library_id_unused_cleanup(struct ID *local)
+void BKE_lib_override_library_id_unused_cleanup(ID *local)
{
if (ID_IS_OVERRIDE_LIBRARY_REAL(local)) {
LISTBASE_FOREACH_MUTABLE (
@@ -3373,7 +3474,7 @@ void BKE_lib_override_library_id_unused_cleanup(struct ID *local)
}
}
-void BKE_lib_override_library_main_unused_cleanup(struct Main *bmain)
+void BKE_lib_override_library_main_unused_cleanup(Main *bmain)
{
ID *id;
@@ -3429,10 +3530,10 @@ void BKE_lib_override_library_update(Main *bmain, ID *local)
ID *tmp_id = BKE_id_copy_ex(bmain,
local->override_library->reference,
- NULL,
+ nullptr,
LIB_ID_COPY_DEFAULT | LIB_ID_COPY_NO_LIB_OVERRIDE_LOCAL_DATA_FLAG);
- if (tmp_id == NULL) {
+ if (tmp_id == nullptr) {
return;
}
@@ -3448,12 +3549,12 @@ void BKE_lib_override_library_update(Main *bmain, ID *local)
* collections' parents are fully runtime and reconstructed later. */
Key *local_key = BKE_key_from_id(local);
Key *tmp_key = BKE_key_from_id(tmp_id);
- if (local_key != NULL && tmp_key != NULL) {
+ if (local_key != nullptr && tmp_key != nullptr) {
tmp_key->id.flag |= (local_key->id.flag & LIB_EMBEDDED_DATA_LIB_OVERRIDE);
tmp_key->id.lib = local_key->id.lib;
}
- PointerRNA rnaptr_src, rnaptr_dst, rnaptr_storage_stack, *rnaptr_storage = NULL;
+ PointerRNA rnaptr_src, rnaptr_dst, rnaptr_storage_stack, *rnaptr_storage = nullptr;
RNA_id_pointer_create(local, &rnaptr_src);
RNA_id_pointer_create(tmp_id, &rnaptr_dst);
if (local->override_library->storage) {
@@ -3474,7 +3575,7 @@ void BKE_lib_override_library_update(Main *bmain, ID *local)
* So when we'll free tmp_id, we'll actually free old, outdated data from local. */
lib_override_id_swap(bmain, local, tmp_id);
- if (local_key != NULL && tmp_key != NULL) {
+ if (local_key != nullptr && tmp_key != nullptr) {
/* This is some kind of hard-coded 'always enforced override'. */
lib_override_id_swap(bmain, &local_key->id, &tmp_key->id);
tmp_key->id.flag |= (local_key->id.flag & LIB_EMBEDDED_DATA_LIB_OVERRIDE);
@@ -3494,7 +3595,7 @@ void BKE_lib_override_library_update(Main *bmain, ID *local)
/* Fun times again, thanks to bone pointers in pose data of objects. We keep same ID addresses,
* but internal data has changed for sure, so we need to invalidate pose-bones caches. */
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
- if (ob->pose != NULL && ob->data == local) {
+ if (ob->pose != nullptr && ob->data == local) {
BLI_assert(ob->type == OB_ARMATURE);
ob->pose->flag |= POSE_RECALC;
/* We need to clear pose bone pointers immediately, some code may access those before pose
@@ -3509,7 +3610,7 @@ void BKE_lib_override_library_update(Main *bmain, ID *local)
/* XXX For until we get fully shadow copies, we still need to ensure storage releases
* its usage of any ID pointers it may have. */
BKE_id_free_ex(bmain, local->override_library->storage, LIB_ID_FREE_NO_UI_USER, true);
- local->override_library->storage = NULL;
+ local->override_library->storage = nullptr;
}
local->tag |= LIB_TAG_OVERRIDE_LIBRARY_REFOK;
@@ -3533,7 +3634,7 @@ void BKE_lib_override_library_main_update(Main *bmain)
G_MAIN = bmain;
FOREACH_MAIN_ID_BEGIN (bmain, id) {
- if (id->override_library != NULL) {
+ if (id->override_library != nullptr) {
BKE_lib_override_library_update(bmain, id);
}
}
@@ -3542,7 +3643,7 @@ void BKE_lib_override_library_main_update(Main *bmain)
G_MAIN = orig_gmain;
}
-bool BKE_lib_override_library_id_is_user_deletable(struct Main *bmain, struct ID *id)
+bool BKE_lib_override_library_id_is_user_deletable(Main *bmain, ID *id)
{
/* The only strong known case currently are objects used by override collections. */
/* TODO: There are most likely other cases... This may need to be addressed in a better way at
@@ -3591,11 +3692,11 @@ ID *BKE_lib_override_library_operations_store_start(Main *bmain,
/* This is actually purely local data with an override template, or one of those embedded IDs
* (root node trees, master collections or shape-keys) that cannot have their own override.
* Nothing to do here! */
- return NULL;
+ return nullptr;
}
BLI_assert(ID_IS_OVERRIDE_LIBRARY_REAL(local));
- BLI_assert(override_storage != NULL);
+ BLI_assert(override_storage != nullptr);
UNUSED_VARS_NDEBUG(override_storage);
/* Forcefully ensure we know about all needed override operations. */
@@ -3623,7 +3724,7 @@ ID *BKE_lib_override_library_operations_store_start(Main *bmain,
* actually a (performances) issue here, before doing it. */
storage_id = BKE_id_copy((Main *)override_storage, local);
- if (storage_id != NULL) {
+ if (storage_id != nullptr) {
PointerRNA rnaptr_reference, rnaptr_final, rnaptr_storage;
RNA_id_pointer_create(local->override_library->reference, &rnaptr_reference);
RNA_id_pointer_create(local, &rnaptr_final);
@@ -3632,11 +3733,11 @@ ID *BKE_lib_override_library_operations_store_start(Main *bmain,
if (!RNA_struct_override_store(
bmain, &rnaptr_final, &rnaptr_reference, &rnaptr_storage, local->override_library)) {
BKE_id_free_ex(override_storage, storage_id, LIB_ID_FREE_NO_UI_USER, true);
- storage_id = NULL;
+ storage_id = nullptr;
}
}
#else
- storage_id = NULL;
+ storage_id = nullptr;
#endif
local->override_library->storage = storage_id;
@@ -3654,7 +3755,7 @@ void BKE_lib_override_library_operations_store_end(
/* Nothing else to do here really, we need to keep all temp override storage data-blocks in
* memory until whole file is written anyway (otherwise we'd get mem pointers overlap). */
- local->override_library->storage = NULL;
+ local->override_library->storage = nullptr;
}
void BKE_lib_override_library_operations_store_finalize(OverrideLibraryStorage *override_storage)
diff --git a/source/blender/blenkernel/intern/lib_remap.c b/source/blender/blenkernel/intern/lib_remap.c
index 2600a40153c..246999a1179 100644
--- a/source/blender/blenkernel/intern/lib_remap.c
+++ b/source/blender/blenkernel/intern/lib_remap.c
@@ -454,7 +454,7 @@ static void libblock_remap_reset_remapping_status_callback(ID *old_id,
* \param old_id: the data-block to dereference (may be NULL if \a id is non-NULL).
* \param new_id: the new data-block to replace \a old_id references with (may be NULL).
* \param r_id_remap_data: if non-NULL, the IDRemap struct to use
- * (uselful to retrieve info about remapping process).
+ * (useful to retrieve info about remapping process).
*/
ATTR_NONNULL(1)
static void libblock_remap_data(Main *bmain,
diff --git a/source/blender/blenkernel/intern/linestyle.c b/source/blender/blenkernel/intern/linestyle.c
index c0eb1955fdf..12a661d139b 100644
--- a/source/blender/blenkernel/intern/linestyle.c
+++ b/source/blender/blenkernel/intern/linestyle.c
@@ -55,7 +55,7 @@ static void linestyle_copy_data(Main *bmain, ID *id_dst, const ID *id_src, const
FreestyleLineStyle *linestyle_dst = (FreestyleLineStyle *)id_dst;
const FreestyleLineStyle *linestyle_src = (const FreestyleLineStyle *)id_src;
- /* We never handle usercount here for own data. */
+ /* We never handle user-count here for own data. */
const int flag_subdata = flag | LIB_ID_CREATE_NO_USER_REFCOUNT;
/* We always need allocation of our private ID data. */
const int flag_private_id_data = flag & ~LIB_ID_CREATE_NO_ALLOCATE;
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index e5b875cadf9..04a07fb42be 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -1448,7 +1448,7 @@ static bool fill_texpaint_slots_cb(bNode *node, void *userdata)
slot->attribute_name = storage->name;
if (storage->type == SHD_ATTRIBUTE_GEOMETRY) {
const Mesh *mesh = (const Mesh *)fill_data->ob->data;
- CustomDataLayer *layer = BKE_id_attributes_color_find(&mesh->id, storage->name);
+ const CustomDataLayer *layer = BKE_id_attributes_color_find(&mesh->id, storage->name);
slot->valid = layer != NULL;
}
diff --git a/source/blender/blenkernel/intern/mesh.cc b/source/blender/blenkernel/intern/mesh.cc
index 15953c5068b..65586621489 100644
--- a/source/blender/blenkernel/intern/mesh.cc
+++ b/source/blender/blenkernel/intern/mesh.cc
@@ -121,7 +121,7 @@ static void mesh_copy_data(Main *bmain, ID *id_dst, const ID *id_src, const int
CustomData_MeshMasks mask = CD_MASK_MESH;
if (mesh_src->id.tag & LIB_TAG_NO_MAIN) {
- /* For copies in depsgraph, keep data like origindex and orco. */
+ /* For copies in depsgraph, keep data like #CD_ORIGINDEX and #CD_ORCO. */
CustomData_MeshMasks_update(&mask, &CD_MASK_DERIVEDMESH);
}
@@ -1726,7 +1726,7 @@ void BKE_mesh_transform(Mesh *me, const float mat[4][4], bool do_keys)
mul_m3_v3(m3, *lnors);
}
}
- BKE_mesh_normals_tag_dirty(me);
+ BKE_mesh_tag_coords_changed(me);
}
void BKE_mesh_translate(Mesh *me, const float offset[3], const bool do_keys)
@@ -1748,6 +1748,7 @@ void BKE_mesh_translate(Mesh *me, const float offset[3], const bool do_keys)
}
}
}
+ BKE_mesh_tag_coords_changed_uniformly(me);
}
void BKE_mesh_tessface_ensure(Mesh *mesh)
@@ -1946,7 +1947,7 @@ void BKE_mesh_vert_coords_apply(Mesh *mesh, const float (*vert_coords)[3])
for (int i = 0; i < mesh->totvert; i++, mv++) {
copy_v3_v3(mv->co, vert_coords[i]);
}
- BKE_mesh_normals_tag_dirty(mesh);
+ BKE_mesh_tag_coords_changed(mesh);
}
void BKE_mesh_vert_coords_apply_with_mat4(Mesh *mesh,
@@ -1960,7 +1961,7 @@ void BKE_mesh_vert_coords_apply_with_mat4(Mesh *mesh,
for (int i = 0; i < mesh->totvert; i++, mv++) {
mul_v3_m4v3(mv->co, mat, vert_coords[i]);
}
- BKE_mesh_normals_tag_dirty(mesh);
+ BKE_mesh_tag_coords_changed(mesh);
}
void BKE_mesh_calc_normals_split_ex(Mesh *mesh, MLoopNorSpaceArray *r_lnors_spacearr)
diff --git a/source/blender/blenkernel/intern/mesh_boolean_convert.cc b/source/blender/blenkernel/intern/mesh_boolean_convert.cc
index 11b00caa611..bc0e8aa0644 100644
--- a/source/blender/blenkernel/intern/mesh_boolean_convert.cc
+++ b/source/blender/blenkernel/intern/mesh_boolean_convert.cc
@@ -789,7 +789,8 @@ Mesh *direct_mesh_boolean(Span<const Mesh *> meshes,
Span<Array<short>> material_remaps,
const bool use_self,
const bool hole_tolerant,
- const int boolean_mode)
+ const int boolean_mode,
+ Vector<int> *r_intersecting_edges)
{
#ifdef WITH_GMP
BLI_assert(meshes.size() == transforms.size());
@@ -826,7 +827,23 @@ Mesh *direct_mesh_boolean(Span<const Mesh *> meshes,
write_obj_mesh(m_out, "m_out");
}
- return imesh_to_mesh(&m_out, mim);
+ Mesh *result = imesh_to_mesh(&m_out, mim);
+
+ /* Store intersecting edge indices. */
+ if (r_intersecting_edges != nullptr) {
+ for (int fi : m_out.face_index_range()) {
+ const Face &face = *m_out.face(fi);
+ const MPoly &poly = result->mpoly[fi];
+ for (int corner_i : face.index_range()) {
+ if (face.is_intersect[corner_i]) {
+ int e_index = result->mloop[poly.loopstart + corner_i].e;
+ r_intersecting_edges->append(e_index);
+ }
+ }
+ }
+ }
+
+ return result;
#else // WITH_GMP
UNUSED_VARS(meshes,
transforms,
@@ -834,7 +851,8 @@ Mesh *direct_mesh_boolean(Span<const Mesh *> meshes,
target_transform,
use_self,
hole_tolerant,
- boolean_mode);
+ boolean_mode,
+ r_intersecting_edges);
return nullptr;
#endif // WITH_GMP
}
diff --git a/source/blender/blenkernel/intern/mesh_calc_edges.cc b/source/blender/blenkernel/intern/mesh_calc_edges.cc
index 5895eb7fd71..31e20750cf2 100644
--- a/source/blender/blenkernel/intern/mesh_calc_edges.cc
+++ b/source/blender/blenkernel/intern/mesh_calc_edges.cc
@@ -81,7 +81,7 @@ static void add_existing_edges_to_hash_maps(Mesh *mesh,
{
/* Assume existing edges are valid. */
threading::parallel_for_each(edge_maps, [&](EdgeMap &edge_map) {
- const int task_index = &edge_map - &edge_maps[0];
+ const int task_index = &edge_map - edge_maps.data();
for (const MEdge &edge : Span(mesh->medge, mesh->totedge)) {
OrderedEdge ordered_edge{edge.v1, edge.v2};
/* Only add the edge when it belongs into this map. */
@@ -98,7 +98,7 @@ static void add_polygon_edges_to_hash_maps(Mesh *mesh,
{
const Span<MLoop> loops{mesh->mloop, mesh->totloop};
threading::parallel_for_each(edge_maps, [&](EdgeMap &edge_map) {
- const int task_index = &edge_map - &edge_maps[0];
+ const int task_index = &edge_map - edge_maps.data();
for (const MPoly &poly : Span(mesh->mpoly, mesh->totpoly)) {
Span<MLoop> poly_loops = loops.slice(poly.loopstart, poly.totloop);
const MLoop *prev_loop = &poly_loops.last();
@@ -131,7 +131,7 @@ static void serialize_and_initialize_deduplicated_edges(MutableSpan<EdgeMap> edg
}
threading::parallel_for_each(edge_maps, [&](EdgeMap &edge_map) {
- const int task_index = &edge_map - &edge_maps[0];
+ const int task_index = &edge_map - edge_maps.data();
int new_edge_index = edge_index_offsets[task_index];
for (EdgeMap::MutableItem item : edge_map.items()) {
diff --git a/source/blender/blenkernel/intern/mesh_convert.cc b/source/blender/blenkernel/intern/mesh_convert.cc
index 9c1af72b1c8..476a9467887 100644
--- a/source/blender/blenkernel/intern/mesh_convert.cc
+++ b/source/blender/blenkernel/intern/mesh_convert.cc
@@ -41,7 +41,6 @@
#include "BKE_mesh_runtime.h"
#include "BKE_mesh_wrapper.h"
#include "BKE_modifier.h"
-#include "BKE_spline.hh"
/* these 2 are only used by conversion functions */
#include "BKE_curve.h"
/* -- */
diff --git a/source/blender/blenkernel/intern/mesh_normals.cc b/source/blender/blenkernel/intern/mesh_normals.cc
index ba1004e8371..2366b7526a1 100644
--- a/source/blender/blenkernel/intern/mesh_normals.cc
+++ b/source/blender/blenkernel/intern/mesh_normals.cc
@@ -345,7 +345,7 @@ void BKE_mesh_calc_normals_poly_and_vertex(const MVert *mvert,
const float (*BKE_mesh_vertex_normals_ensure(const Mesh *mesh))[3]
{
- if (!(BKE_mesh_vertex_normals_are_dirty(mesh) || BKE_mesh_poly_normals_are_dirty(mesh))) {
+ if (!BKE_mesh_vertex_normals_are_dirty(mesh)) {
BLI_assert(mesh->runtime.vert_normals != nullptr || mesh->totvert == 0);
return mesh->runtime.vert_normals;
}
@@ -356,7 +356,7 @@ const float (*BKE_mesh_vertex_normals_ensure(const Mesh *mesh))[3]
ThreadMutex *normals_mutex = (ThreadMutex *)mesh->runtime.normals_mutex;
BLI_mutex_lock(normals_mutex);
- if (!(BKE_mesh_vertex_normals_are_dirty(mesh) || BKE_mesh_poly_normals_are_dirty(mesh))) {
+ if (!BKE_mesh_vertex_normals_are_dirty(mesh)) {
BLI_assert(mesh->runtime.vert_normals != nullptr);
BLI_mutex_unlock(normals_mutex);
return mesh->runtime.vert_normals;
diff --git a/source/blender/blenkernel/intern/mesh_remesh_voxel.cc b/source/blender/blenkernel/intern/mesh_remesh_voxel.cc
index c960a7f35f1..85aed01ce52 100644
--- a/source/blender/blenkernel/intern/mesh_remesh_voxel.cc
+++ b/source/blender/blenkernel/intern/mesh_remesh_voxel.cc
@@ -375,7 +375,7 @@ void BKE_remesh_reproject_vertex_paint(Mesh *target, const Mesh *source)
while ((layer = BKE_id_attribute_from_index(
const_cast<ID *>(&source->id), i++, ATTR_DOMAIN_MASK_COLOR, CD_MASK_COLOR_ALL))) {
- AttributeDomain domain = BKE_id_attribute_domain(&source->id, layer);
+ eAttrDomain domain = BKE_id_attribute_domain(&source->id, layer);
CustomData *target_cdata = domain == ATTR_DOMAIN_POINT ? &target->vdata : &target->ldata;
const CustomData *source_cdata = domain == ATTR_DOMAIN_POINT ? &source->vdata : &source->ldata;
diff --git a/source/blender/blenkernel/intern/mesh_runtime.cc b/source/blender/blenkernel/intern/mesh_runtime.cc
index 90e9a2a2ff6..d4bc47d5fd4 100644
--- a/source/blender/blenkernel/intern/mesh_runtime.cc
+++ b/source/blender/blenkernel/intern/mesh_runtime.cc
@@ -244,11 +244,8 @@ bool BKE_mesh_runtime_clear_edit_data(Mesh *mesh)
void BKE_mesh_runtime_clear_geometry(Mesh *mesh)
{
- if (mesh->runtime.bvh_cache) {
- bvhcache_free(mesh->runtime.bvh_cache);
- mesh->runtime.bvh_cache = nullptr;
- }
- MEM_SAFE_FREE(mesh->runtime.looptris.array);
+ BKE_mesh_tag_coords_changed(mesh);
+
/* TODO(sergey): Does this really belong here? */
if (mesh->runtime.subdiv_ccg != nullptr) {
BKE_subdiv_ccg_destroy(mesh->runtime.subdiv_ccg);
@@ -259,6 +256,24 @@ void BKE_mesh_runtime_clear_geometry(Mesh *mesh)
MEM_SAFE_FREE(mesh->runtime.subsurf_face_dot_tags);
}
+void BKE_mesh_tag_coords_changed(Mesh *mesh)
+{
+ BKE_mesh_normals_tag_dirty(mesh);
+ MEM_SAFE_FREE(mesh->runtime.looptris.array);
+ if (mesh->runtime.bvh_cache) {
+ bvhcache_free(mesh->runtime.bvh_cache);
+ mesh->runtime.bvh_cache = nullptr;
+ }
+}
+
+void BKE_mesh_tag_coords_changed_uniformly(Mesh *mesh)
+{
+ BKE_mesh_tag_coords_changed(mesh);
+ /* The normals didn't change, since all vertices moved by the same amount. */
+ BKE_mesh_poly_normals_clear_dirty(mesh);
+ BKE_mesh_vertex_normals_clear_dirty(mesh);
+}
+
/** \} */
/* -------------------------------------------------------------------- */
diff --git a/source/blender/blenkernel/intern/mesh_sample.cc b/source/blender/blenkernel/intern/mesh_sample.cc
index 33b051c792c..106c4c610ba 100644
--- a/source/blender/blenkernel/intern/mesh_sample.cc
+++ b/source/blender/blenkernel/intern/mesh_sample.cc
@@ -2,12 +2,15 @@
#include "BKE_attribute_access.hh"
#include "BKE_attribute_math.hh"
+#include "BKE_bvhutils.h"
#include "BKE_mesh_runtime.h"
#include "BKE_mesh_sample.hh"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
+#include "BLI_rand.hh"
+
namespace blender::bke::mesh_surface_sample {
template<typename T>
@@ -204,7 +207,7 @@ Span<float3> MeshAttributeInterpolator::ensure_nearest_weights()
}
void MeshAttributeInterpolator::sample_data(const GVArray &src,
- const AttributeDomain domain,
+ const eAttrDomain domain,
const eAttributeMapMode mode,
const GMutableSpan dst)
{
@@ -259,4 +262,173 @@ void MeshAttributeInterpolator::sample_attribute(const ReadAttributeLookup &src_
}
}
+int sample_surface_points_spherical(RandomNumberGenerator &rng,
+ const Mesh &mesh,
+ const Span<int> looptri_indices_to_sample,
+ const float3 &sample_pos,
+ const float sample_radius,
+ const float approximate_density,
+ Vector<float3> &r_bary_coords,
+ Vector<int> &r_looptri_indices,
+ Vector<float3> &r_positions)
+{
+ const Span<MLoopTri> looptris{BKE_mesh_runtime_looptri_ensure(&mesh),
+ BKE_mesh_runtime_looptri_len(&mesh)};
+
+ const float sample_radius_sq = pow2f(sample_radius);
+ const float sample_plane_area = M_PI * sample_radius_sq;
+ /* Used for switching between two triangle sampling strategies. */
+ const float area_threshold = sample_plane_area;
+
+ const int old_num = r_bary_coords.size();
+
+ for (const int looptri_index : looptri_indices_to_sample) {
+ const MLoopTri &looptri = looptris[looptri_index];
+
+ const float3 &v0 = mesh.mvert[mesh.mloop[looptri.tri[0]].v].co;
+ const float3 &v1 = mesh.mvert[mesh.mloop[looptri.tri[1]].v].co;
+ const float3 &v2 = mesh.mvert[mesh.mloop[looptri.tri[2]].v].co;
+
+ const float looptri_area = area_tri_v3(v0, v1, v2);
+
+ if (looptri_area < area_threshold) {
+ /* The triangle is small compared to the sample radius. Sample by generating random
+ * barycentric coordinates. */
+ const int amount = rng.round_probabilistic(approximate_density * looptri_area);
+ for ([[maybe_unused]] const int i : IndexRange(amount)) {
+ const float3 bary_coord = rng.get_barycentric_coordinates();
+ const float3 point_pos = attribute_math::mix3(bary_coord, v0, v1, v2);
+ const float dist_to_sample_sq = math::distance_squared(point_pos, sample_pos);
+ if (dist_to_sample_sq > sample_radius_sq) {
+ continue;
+ }
+
+ r_bary_coords.append(bary_coord);
+ r_looptri_indices.append(looptri_index);
+ r_positions.append(point_pos);
+ }
+ }
+ else {
+ /* The triangle is large compared to the sample radius. Sample by generating random points
+ * on the triangle plane within the sample radius. */
+ float3 normal;
+ normal_tri_v3(normal, v0, v1, v2);
+
+ float3 sample_pos_proj = sample_pos;
+ project_v3_plane(sample_pos_proj, normal, v0);
+
+ const float proj_distance_sq = math::distance_squared(sample_pos_proj, sample_pos);
+ const float sample_radius_factor_sq = 1.0f -
+ std::min(1.0f, proj_distance_sq / sample_radius_sq);
+ const float radius_proj_sq = sample_radius_sq * sample_radius_factor_sq;
+ const float radius_proj = std::sqrt(radius_proj_sq);
+ const float circle_area = M_PI * radius_proj;
+
+ const int amount = rng.round_probabilistic(approximate_density * circle_area);
+
+ const float3 axis_1 = math::normalize(v1 - v0) * radius_proj;
+ const float3 axis_2 = math::normalize(math::cross(axis_1, math::cross(axis_1, v2 - v0))) *
+ radius_proj;
+
+ for ([[maybe_unused]] const int i : IndexRange(amount)) {
+ const float r = std::sqrt(rng.get_float());
+ const float angle = rng.get_float() * 2.0f * M_PI;
+ const float x = r * std::cos(angle);
+ const float y = r * std::sin(angle);
+ const float3 point_pos = sample_pos_proj + axis_1 * x + axis_2 * y;
+ if (!isect_point_tri_prism_v3(point_pos, v0, v1, v2)) {
+ /* Sampled point is not in the triangle. */
+ continue;
+ }
+
+ float3 bary_coord;
+ interp_weights_tri_v3(bary_coord, v0, v1, v2, point_pos);
+
+ r_bary_coords.append(bary_coord);
+ r_looptri_indices.append(looptri_index);
+ r_positions.append(point_pos);
+ }
+ }
+ }
+ return r_bary_coords.size() - old_num;
+}
+
+int sample_surface_points_projected(
+ RandomNumberGenerator &rng,
+ const Mesh &mesh,
+ BVHTreeFromMesh &mesh_bvhtree,
+ const float2 &sample_pos_re,
+ const float sample_radius_re,
+ const FunctionRef<void(const float2 &pos_re, float3 &r_start, float3 &r_end)>
+ region_position_to_ray,
+ const bool front_face_only,
+ const int tries_num,
+ const int max_points,
+ Vector<float3> &r_bary_coords,
+ Vector<int> &r_looptri_indices,
+ Vector<float3> &r_positions)
+{
+ const Span<MLoopTri> looptris{BKE_mesh_runtime_looptri_ensure(&mesh),
+ BKE_mesh_runtime_looptri_len(&mesh)};
+
+ int point_count = 0;
+ for ([[maybe_unused]] const int _ : IndexRange(tries_num)) {
+ if (point_count == max_points) {
+ break;
+ }
+
+ const float r = sample_radius_re * std::sqrt(rng.get_float());
+ const float angle = rng.get_float() * 2.0f * M_PI;
+ float3 ray_start, ray_end;
+ const float2 pos_re = sample_pos_re + r * float2(std::cos(angle), std::sin(angle));
+ region_position_to_ray(pos_re, ray_start, ray_end);
+ const float3 ray_direction = math::normalize(ray_end - ray_start);
+
+ BVHTreeRayHit ray_hit;
+ ray_hit.dist = FLT_MAX;
+ ray_hit.index = -1;
+ BLI_bvhtree_ray_cast(mesh_bvhtree.tree,
+ ray_start,
+ ray_direction,
+ 0.0f,
+ &ray_hit,
+ mesh_bvhtree.raycast_callback,
+ &mesh_bvhtree);
+
+ if (ray_hit.index == -1) {
+ continue;
+ }
+
+ if (front_face_only) {
+ const float3 normal = ray_hit.no;
+ if (math::dot(ray_direction, normal) >= 0.0f) {
+ continue;
+ }
+ }
+
+ const int looptri_index = ray_hit.index;
+ const float3 pos = ray_hit.co;
+
+ const float3 bary_coords = compute_bary_coord_in_triangle(mesh, looptris[looptri_index], pos);
+
+ r_positions.append(pos);
+ r_bary_coords.append(bary_coords);
+ r_looptri_indices.append(looptri_index);
+ point_count++;
+ }
+ return point_count;
+}
+
+float3 compute_bary_coord_in_triangle(const Mesh &mesh,
+ const MLoopTri &looptri,
+ const float3 &position)
+{
+ const float3 &v0 = mesh.mvert[mesh.mloop[looptri.tri[0]].v].co;
+ const float3 &v1 = mesh.mvert[mesh.mloop[looptri.tri[1]].v].co;
+ const float3 &v2 = mesh.mvert[mesh.mloop[looptri.tri[2]].v].co;
+ float3 bary_coords;
+ interp_weights_tri_v3(bary_coords, v0, v1, v2, position);
+ return bary_coords;
+}
+
} // namespace blender::bke::mesh_surface_sample
diff --git a/source/blender/blenkernel/intern/mesh_tangent.c b/source/blender/blenkernel/intern/mesh_tangent.c
index c0b2b33c47c..a677a0d6ebb 100644
--- a/source/blender/blenkernel/intern/mesh_tangent.c
+++ b/source/blender/blenkernel/intern/mesh_tangent.c
@@ -167,7 +167,7 @@ void BKE_mesh_calc_loop_tangent_single(Mesh *mesh,
if (!loopuvs) {
BKE_reportf(reports,
RPT_ERROR,
- "Tangent space computation needs an UVMap, \"%s\" not found, aborting",
+ "Tangent space computation needs a UV Map, \"%s\" not found, aborting",
uvmap);
return;
}
diff --git a/source/blender/blenkernel/intern/mesh_tessellate.c b/source/blender/blenkernel/intern/mesh_tessellate.c
index 7cb656d2357..71d5722cb0e 100644
--- a/source/blender/blenkernel/intern/mesh_tessellate.c
+++ b/source/blender/blenkernel/intern/mesh_tessellate.c
@@ -138,7 +138,7 @@ static void mesh_loops_to_tessdata(CustomData *fdata,
}
}
-int BKE_mesh_tessface_calc_ex(CustomData *fdata,
+static int mesh_tessface_calc(CustomData *fdata,
CustomData *ldata,
CustomData *pdata,
MVert *mvert,
@@ -382,13 +382,13 @@ int BKE_mesh_tessface_calc_ex(CustomData *fdata,
void BKE_mesh_tessface_calc(Mesh *mesh)
{
- mesh->totface = BKE_mesh_tessface_calc_ex(&mesh->fdata,
- &mesh->ldata,
- &mesh->pdata,
- mesh->mvert,
- mesh->totface,
- mesh->totloop,
- mesh->totpoly);
+ mesh->totface = mesh_tessface_calc(&mesh->fdata,
+ &mesh->ldata,
+ &mesh->pdata,
+ mesh->mvert,
+ mesh->totface,
+ mesh->totloop,
+ mesh->totpoly);
BKE_mesh_update_customdata_pointers(mesh, true);
}
diff --git a/source/blender/blenkernel/intern/mesh_validate.cc b/source/blender/blenkernel/intern/mesh_validate.cc
index d16f7eaf588..9b2697ecc84 100644
--- a/source/blender/blenkernel/intern/mesh_validate.cc
+++ b/source/blender/blenkernel/intern/mesh_validate.cc
@@ -926,7 +926,7 @@ bool BKE_mesh_validate_arrays(Mesh *mesh,
}
static bool mesh_validate_customdata(CustomData *data,
- CustomDataMask mask,
+ eCustomDataMask mask,
const uint totitems,
const bool do_verbose,
const bool do_fixes,
@@ -953,7 +953,7 @@ static bool mesh_validate_customdata(CustomData *data,
}
if (mask != 0) {
- CustomDataMask layer_typemask = CD_TYPE_AS_MASK(layer->type);
+ eCustomDataMask layer_typemask = CD_TYPE_AS_MASK(layer->type);
if ((layer_typemask & mask) == 0) {
PRINT_ERR("\tCustomDataLayer type %d which isn't in the mask\n", layer->type);
ok = false;
diff --git a/source/blender/blenkernel/intern/mesh_wrapper.cc b/source/blender/blenkernel/intern/mesh_wrapper.cc
index c505a74724b..fdebf1d6a26 100644
--- a/source/blender/blenkernel/intern/mesh_wrapper.cc
+++ b/source/blender/blenkernel/intern/mesh_wrapper.cc
@@ -314,28 +314,23 @@ static Mesh *mesh_wrapper_ensure_subdivision(const Object *ob, Mesh *me)
return me;
}
+ SubsurfRuntimeData *runtime_data = (SubsurfRuntimeData *)smd->modifier.runtime;
+ if (runtime_data == nullptr || runtime_data->settings.level == 0) {
+ return me;
+ }
+
/* Initialize the settings before ensuring the descriptor as this is checked to decide whether
* subdivision is needed at all, and checking the descriptor status might involve checking if the
* data is out-of-date, which is a very expensive operation. */
SubdivToMeshSettings mesh_settings;
- mesh_settings.resolution = me->runtime.subsurf_resolution;
- mesh_settings.use_optimal_display = me->runtime.subsurf_use_optimal_display;
+ mesh_settings.resolution = runtime_data->resolution;
+ mesh_settings.use_optimal_display = runtime_data->use_optimal_display;
if (mesh_settings.resolution < 3) {
return me;
}
- const bool apply_render = me->runtime.subsurf_apply_render;
-
- SubdivSettings subdiv_settings;
- BKE_subsurf_modifier_subdiv_settings_init(&subdiv_settings, smd, apply_render);
- if (subdiv_settings.level == 0) {
- return me;
- }
-
- SubsurfRuntimeData *runtime_data = BKE_subsurf_modifier_ensure_runtime(smd);
-
- Subdiv *subdiv = BKE_subsurf_modifier_subdiv_descriptor_ensure(smd, &subdiv_settings, me, false);
+ Subdiv *subdiv = BKE_subsurf_modifier_subdiv_descriptor_ensure(runtime_data, me, false);
if (subdiv == nullptr) {
/* Happens on bad topology, but also on empty input mesh. */
return me;
@@ -358,7 +353,7 @@ static Mesh *mesh_wrapper_ensure_subdivision(const Object *ob, Mesh *me)
CustomData_set_layer_flag(&me->ldata, CD_NORMAL, CD_FLAG_TEMPORARY);
CustomData_set_layer_flag(&subdiv_mesh->ldata, CD_NORMAL, CD_FLAG_TEMPORARY);
}
- else if (me->runtime.subsurf_do_loop_normals) {
+ else if (runtime_data->calc_loop_normals) {
BKE_mesh_calc_normals_split(subdiv_mesh);
}
diff --git a/source/blender/blenkernel/intern/multires_reshape_apply_base.c b/source/blender/blenkernel/intern/multires_reshape_apply_base.c
index 837b64affa8..f7d29806353 100644
--- a/source/blender/blenkernel/intern/multires_reshape_apply_base.c
+++ b/source/blender/blenkernel/intern/multires_reshape_apply_base.c
@@ -156,7 +156,7 @@ void multires_reshape_apply_base_refit_base_mesh(MultiresReshapeContext *reshape
/* Vertices were moved around, need to update normals after all the vertices are updated
* Probably this is possible to do in the loop above, but this is rather tricky because
* we don't know all needed vertices' coordinates there yet. */
- BKE_mesh_normals_tag_dirty(base_mesh);
+ BKE_mesh_tag_coords_changed(base_mesh);
}
void multires_reshape_apply_base_refine_from_base(MultiresReshapeContext *reshape_context)
diff --git a/source/blender/blenkernel/intern/nla.c b/source/blender/blenkernel/intern/nla.c
index a5f6c453ed4..10abb8f20df 100644
--- a/source/blender/blenkernel/intern/nla.c
+++ b/source/blender/blenkernel/intern/nla.c
@@ -244,27 +244,50 @@ void BKE_nla_tracks_copy(Main *bmain, ListBase *dst, const ListBase *src, const
}
}
-static void update_active_strip_from_listbase(AnimData *adt_dest,
- NlaTrack *track_dest,
- const NlaStrip *active_strip,
- const ListBase /* NlaStrip */ *strips_source)
+/**
+ * Find `active_strip` in `strips_source`, then return the strip with the same
+ * index from `strips_dest`.
+ */
+static NlaStrip *find_active_strip_from_listbase(const NlaStrip *active_strip,
+ const ListBase /* NlaStrip */ *strips_source,
+ const ListBase /* NlaStrip */ *strips_dest)
{
- NlaStrip *strip_dest = track_dest->strips.first;
+ BLI_assert_msg(BLI_listbase_count(strips_source) == BLI_listbase_count(strips_dest),
+ "Expecting the same number of source and destination strips");
+
+ NlaStrip *strip_dest = strips_dest->first;
LISTBASE_FOREACH (const NlaStrip *, strip_source, strips_source) {
- if (strip_source == active_strip) {
- adt_dest->actstrip = strip_dest;
- return;
+ if (strip_dest == NULL) {
+ /* The tracks are assumed to have an equal number of strips, but this is
+ * not the case. Not sure when this might happen, but it's better to not
+ * crash. */
+ break;
}
-
- if (strip_source->type == NLASTRIP_TYPE_META) {
- update_active_strip_from_listbase(adt_dest, track_dest, active_strip, &strip_source->strips);
+ if (strip_source == active_strip) {
+ return strip_dest;
+ }
+
+ const bool src_is_meta = strip_source->type == NLASTRIP_TYPE_META;
+ const bool dst_is_meta = strip_dest->type == NLASTRIP_TYPE_META;
+ BLI_assert_msg(src_is_meta == dst_is_meta,
+ "Expecting topology of source and destination strips to be equal");
+ if (src_is_meta && dst_is_meta) {
+ NlaStrip *found_in_meta = find_active_strip_from_listbase(
+ active_strip, &strip_source->strips, &strip_dest->strips);
+ if (found_in_meta != NULL) {
+ return found_in_meta;
+ }
}
strip_dest = strip_dest->next;
}
+
+ return NULL;
}
-/* Set adt_dest->actstrip to the strip with the same index as adt_source->actstrip. */
+/* Set adt_dest->actstrip to the strip with the same index as
+ * adt_source->actstrip. Note that this always sets `adt_dest->actstrip`; sets
+ * to NULL when `adt_source->actstrip` cannot be found. */
static void update_active_strip(AnimData *adt_dest,
NlaTrack *track_dest,
const AnimData *adt_source,
@@ -272,13 +295,20 @@ static void update_active_strip(AnimData *adt_dest,
{
BLI_assert(BLI_listbase_count(&track_source->strips) == BLI_listbase_count(&track_dest->strips));
- update_active_strip_from_listbase(
- adt_dest, track_dest, adt_source->actstrip, &track_source->strips);
+ NlaStrip *active_strip = find_active_strip_from_listbase(
+ adt_source->actstrip, &track_source->strips, &track_dest->strips);
+ adt_dest->actstrip = active_strip;
}
/* Set adt_dest->act_track to the track with the same index as adt_source->act_track. */
static void update_active_track(AnimData *adt_dest, const AnimData *adt_source)
{
+ adt_dest->act_track = NULL;
+ adt_dest->actstrip = NULL;
+ if (adt_source->act_track == NULL && adt_source->actstrip == NULL) {
+ return;
+ }
+
BLI_assert(BLI_listbase_count(&adt_source->nla_tracks) ==
BLI_listbase_count(&adt_dest->nla_tracks));
@@ -287,7 +317,11 @@ static void update_active_track(AnimData *adt_dest, const AnimData *adt_source)
if (track_source == adt_source->act_track) {
adt_dest->act_track = track_dest;
}
- update_active_strip(adt_dest, track_dest, adt_source, track_source);
+
+ /* Only search for the active strip if it hasn't been found yet. */
+ if (adt_dest->actstrip == NULL && adt_source->actstrip != NULL) {
+ update_active_strip(adt_dest, track_dest, adt_source, track_source);
+ }
track_dest = track_dest->next;
}
diff --git a/source/blender/blenkernel/intern/node.cc b/source/blender/blenkernel/intern/node.cc
index cf50e8a3b43..e02d3b6486c 100644
--- a/source/blender/blenkernel/intern/node.cc
+++ b/source/blender/blenkernel/intern/node.cc
@@ -4764,6 +4764,8 @@ static void registerGeometryNodes()
register_node_type_geo_input_curve_tilt();
register_node_type_geo_input_id();
register_node_type_geo_input_index();
+ register_node_type_geo_input_instance_rotation();
+ register_node_type_geo_input_instance_scale();
register_node_type_geo_input_material_index();
register_node_type_geo_input_material();
register_node_type_geo_input_mesh_edge_angle();
@@ -4834,6 +4836,7 @@ static void registerGeometryNodes()
register_node_type_geo_translate_instances();
register_node_type_geo_triangulate();
register_node_type_geo_viewer();
+ register_node_type_geo_volume_cube();
register_node_type_geo_volume_to_mesh();
}
diff --git a/source/blender/blenkernel/intern/object.cc b/source/blender/blenkernel/intern/object.cc
index 55b9951c52d..c8b87c27697 100644
--- a/source/blender/blenkernel/intern/object.cc
+++ b/source/blender/blenkernel/intern/object.cc
@@ -2271,10 +2271,14 @@ Object *BKE_object_add(Main *bmain, ViewLayer *view_layer, int type, const char
Object *ob = object_add_common(bmain, view_layer, type, name);
LayerCollection *layer_collection = BKE_layer_collection_get_active(view_layer);
- BKE_collection_object_add(bmain, layer_collection->collection, ob);
+ BKE_collection_viewlayer_object_add(bmain, view_layer, layer_collection->collection, ob);
+ /* Note: There is no way to be sure that #BKE_collection_viewlayer_object_add will actually
+ * manage to find a valid collection in given `view_layer` to add the new object to. */
Base *base = BKE_view_layer_base_find(view_layer, ob);
- BKE_view_layer_base_select_and_set_active(view_layer, base);
+ if (base != nullptr) {
+ BKE_view_layer_base_select_and_set_active(view_layer, base);
+ }
return ob;
}
@@ -2479,21 +2483,16 @@ static void copy_object_pose(Object *obn, const Object *ob, const int flag)
* BKE_library_remap stuff, but...
* the flush_constraint_targets callback am not sure about, so will delay that for now. */
LISTBASE_FOREACH (bConstraint *, con, &chan->constraints) {
- const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {nullptr, nullptr};
- if (cti && cti->get_constraint_targets) {
- cti->get_constraint_targets(con, &targets);
-
+ if (BKE_constraint_targets_get(con, &targets)) {
LISTBASE_FOREACH (bConstraintTarget *, ct, &targets) {
if (ct->tar == ob) {
ct->tar = obn;
}
}
- if (cti->flush_constraint_targets) {
- cti->flush_constraint_targets(con, &targets, false);
- }
+ BKE_constraint_targets_flush(con, &targets, false);
}
}
}
@@ -5484,11 +5483,9 @@ bool BKE_object_modifier_update_subframe(Depsgraph *depsgraph,
/* also update constraint targets */
LISTBASE_FOREACH (bConstraint *, con, &ob->constraints) {
- const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {nullptr, nullptr};
- if (cti && cti->get_constraint_targets) {
- cti->get_constraint_targets(con, &targets);
+ if (BKE_constraint_targets_get(con, &targets)) {
LISTBASE_FOREACH (bConstraintTarget *, ct, &targets) {
if (ct->tar) {
BKE_object_modifier_update_subframe(
@@ -5496,9 +5493,7 @@ bool BKE_object_modifier_update_subframe(Depsgraph *depsgraph,
}
}
/* free temp targets */
- if (cti->flush_constraint_targets) {
- cti->flush_constraint_targets(con, &targets, false);
- }
+ BKE_constraint_targets_flush(con, &targets, false);
}
}
}
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index cff7eb20b05..8c91ea2b369 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -1485,8 +1485,6 @@ void BKE_sculptsession_free(Object *ob)
BM_log_free(ss->bm_log);
}
- MEM_SAFE_FREE(ss->texcache);
-
if (ss->tex_pool) {
BKE_image_pool_free(ss->tex_pool);
}
@@ -1674,7 +1672,7 @@ static void sculpt_update_object(Depsgraph *depsgraph,
ss->vmask = CustomData_get_layer(&me->vdata, CD_PAINT_MASK);
CustomDataLayer *layer;
- AttributeDomain domain;
+ eAttrDomain domain;
if (BKE_pbvh_get_color_layer(me, &layer, &domain)) {
if (layer->type == CD_PROP_COLOR) {
@@ -2117,7 +2115,7 @@ void BKE_sculpt_ensure_orig_mesh_data(Scene *scene, Object *object)
/* Copy the current mesh visibility to the Face Sets. */
BKE_sculpt_face_sets_ensure_from_base_mesh_visibility(mesh);
if (object->sculpt != NULL) {
- /* If a sculpt session is active, ensure we have its faceset data porperly up-to-date. */
+ /* If a sculpt session is active, ensure we have its face-set data properly up-to-date. */
object->sculpt->face_sets = CustomData_get_layer(&mesh->pdata, CD_SCULPT_FACE_SETS);
/* NOTE: In theory we could add that on the fly when required by sculpt code.
@@ -2284,7 +2282,7 @@ void BKE_sculpt_bvh_update_from_ccg(PBVH *pbvh, SubdivCCG *subdiv_ccg)
subdiv_ccg->grid_hidden);
}
-bool BKE_sculptsession_use_pbvh_draw(const Object *ob, const View3D *v3d)
+bool BKE_sculptsession_use_pbvh_draw(const Object *ob, const View3D *UNUSED(v3d))
{
SculptSession *ss = ob->sculpt;
if (ss == NULL || ss->pbvh == NULL || ss->mode_type != OB_MODE_SCULPT) {
@@ -2293,8 +2291,8 @@ bool BKE_sculptsession_use_pbvh_draw(const Object *ob, const View3D *v3d)
if (BKE_pbvh_type(ss->pbvh) == PBVH_FACES) {
/* Regular mesh only draws from PBVH without modifiers and shape keys. */
- const bool full_shading = (v3d && (v3d->shading.type > OB_SOLID));
- return !(ss->shapekey_active || ss->deform_modifiers_active || full_shading);
+
+ return !(ss->shapekey_active || ss->deform_modifiers_active);
}
/* Multires and dyntopo always draw directly from the PBVH. */
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index a5f7f73af70..b44b70bcd55 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -2276,7 +2276,7 @@ void psys_emitter_customdata_mask(ParticleSystem *psys, CustomData_MeshMasks *r_
r_cddata_masks->fmask |= CD_MASK_MTFACE;
}
- /* ask for vertexgroups if we need them */
+ /* Ask for vertex-groups if we need them. */
for (i = 0; i < PSYS_TOT_VG; i++) {
if (psys->vgroup[i]) {
r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
diff --git a/source/blender/blenkernel/intern/particle_distribute.c b/source/blender/blenkernel/intern/particle_distribute.c
index 4be48efb2b5..c461b7f108d 100644
--- a/source/blender/blenkernel/intern/particle_distribute.c
+++ b/source/blender/blenkernel/intern/particle_distribute.c
@@ -1216,8 +1216,8 @@ static int psys_thread_context_init_distribute(ParticleThreadContext *ctx,
MEM_freeN(element_sum);
MEM_freeN(element_map);
- /* For hair, sort by origindex (allows optimization's in rendering), */
- /* however with virtual parents the children need to be in random order. */
+ /* For hair, sort by #CD_ORIGINDEX (allows optimization's in rendering),
+ * however with virtual parents the children need to be in random order. */
if (part->type == PART_HAIR && !(part->childtype == PART_CHILD_FACES && part->parents != 0.0f)) {
const int *orig_index = NULL;
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index a7ab1536b1f..3ad770c5429 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -3121,7 +3121,7 @@ static void collision_check(ParticleSimulationData *sim, int p, float dfra, floa
col.cfra = cfra;
col.old_cfra = sim->psys->cfra;
- /* get acceleration (from gravity, forcefields etc. to be re-applied in collision response) */
+ /* Get acceleration (from gravity, force-fields etc. to be re-applied in collision response). */
sub_v3_v3v3(col.acc, pa->state.vel, pa->prev_state.vel);
mul_v3_fl(col.acc, 1.0f / col.total_time);
@@ -4962,7 +4962,7 @@ void particle_system_update(struct Depsgraph *depsgraph,
}
/* Save matrix for duplicators,
- * at rendertime the actual dupliobject's matrix is used so don't update! */
+ * at render-time the actual dupli-object's matrix is used so don't update! */
invert_m4_m4(psys->imat, ob->obmat);
BKE_particle_batch_cache_dirty_tag(psys, BKE_PARTICLE_BATCH_DIRTY_ALL);
diff --git a/source/blender/blenkernel/intern/pbvh.c b/source/blender/blenkernel/intern/pbvh.c
index 1d4fbb92fa0..3b20bdc826c 100644
--- a/source/blender/blenkernel/intern/pbvh.c
+++ b/source/blender/blenkernel/intern/pbvh.c
@@ -714,6 +714,10 @@ void BKE_pbvh_free(PBVH *pbvh)
MEM_SAFE_FREE(pbvh->vert_bitmap);
+ if (pbvh->vbo_id) {
+ GPU_pbvh_free_format(pbvh->vbo_id);
+ }
+
MEM_freeN(pbvh);
}
@@ -1264,7 +1268,7 @@ static int pbvh_get_buffers_update_flags(PBVH *UNUSED(pbvh))
return update_flags;
}
-bool BKE_pbvh_get_color_layer(const Mesh *me, CustomDataLayer **r_layer, AttributeDomain *r_attr)
+bool BKE_pbvh_get_color_layer(const Mesh *me, CustomDataLayer **r_layer, eAttrDomain *r_attr)
{
CustomDataLayer *layer = BKE_id_attributes_active_color_get((ID *)me);
@@ -1274,7 +1278,7 @@ bool BKE_pbvh_get_color_layer(const Mesh *me, CustomDataLayer **r_layer, Attribu
return false;
}
- AttributeDomain domain = BKE_id_attribute_domain((ID *)me, layer);
+ eAttrDomain domain = BKE_id_attribute_domain((ID *)me, layer);
if (!ELEM(domain, ATTR_DOMAIN_POINT, ATTR_DOMAIN_CORNER)) {
*r_layer = NULL;
@@ -1299,6 +1303,17 @@ static void pbvh_update_draw_buffer_cb(void *__restrict userdata,
PBVH *pbvh = data->pbvh;
PBVHNode *node = data->nodes[n];
+ CustomData *vdata, *ldata;
+
+ if (!pbvh->bm) {
+ vdata = pbvh->vdata;
+ ldata = pbvh->ldata;
+ }
+ else {
+ vdata = &pbvh->bm->vdata;
+ ldata = &pbvh->bm->ldata;
+ }
+
if (node->flag & PBVH_RebuildDrawBuffers) {
switch (pbvh->type) {
case PBVH_GRIDS:
@@ -1326,7 +1341,8 @@ static void pbvh_update_draw_buffer_cb(void *__restrict userdata,
const int update_flags = pbvh_get_buffers_update_flags(pbvh);
switch (pbvh->type) {
case PBVH_GRIDS:
- GPU_pbvh_grid_buffers_update(node->draw_buffers,
+ GPU_pbvh_grid_buffers_update(pbvh->vbo_id,
+ node->draw_buffers,
pbvh->subdiv_ccg,
pbvh->grids,
pbvh->grid_flag_mats,
@@ -1339,26 +1355,22 @@ static void pbvh_update_draw_buffer_cb(void *__restrict userdata,
update_flags);
break;
case PBVH_FACES: {
- CustomDataLayer *layer = NULL;
- AttributeDomain domain;
-
- BKE_pbvh_get_color_layer(pbvh->mesh, &layer, &domain);
-
- GPU_pbvh_mesh_buffers_update(node->draw_buffers,
+ GPU_pbvh_mesh_buffers_update(pbvh->vbo_id,
+ node->draw_buffers,
pbvh->verts,
- pbvh->vert_normals,
+ vdata,
+ ldata,
CustomData_get_layer(pbvh->vdata, CD_PAINT_MASK),
- layer ? layer->data : NULL,
- layer ? layer->type : -1,
- layer ? domain : ATTR_DOMAIN_AUTO,
CustomData_get_layer(pbvh->pdata, CD_SCULPT_FACE_SETS),
pbvh->face_sets_color_seed,
pbvh->face_sets_color_default,
- update_flags);
+ update_flags,
+ pbvh->vert_normals);
break;
}
case PBVH_BMESH:
- GPU_pbvh_bmesh_buffers_update(node->draw_buffers,
+ GPU_pbvh_bmesh_buffers_update(pbvh->vbo_id,
+ node->draw_buffers,
pbvh->bm,
node->bm_faces,
node->bm_unique_verts,
@@ -1379,8 +1391,79 @@ void pbvh_free_draw_buffers(PBVH *pbvh, PBVHNode *node)
}
}
+static void pbvh_check_draw_layout(PBVH *pbvh)
+{
+ const CustomData *vdata;
+ const CustomData *ldata;
+
+ if (!pbvh->vbo_id) {
+ pbvh->vbo_id = GPU_pbvh_make_format();
+ }
+
+ switch (pbvh->type) {
+ case PBVH_BMESH:
+ if (!pbvh->bm) {
+ /* BMesh hasn't been created yet */
+ return;
+ }
+
+ vdata = &pbvh->bm->vdata;
+ ldata = &pbvh->bm->ldata;
+ break;
+ case PBVH_FACES:
+ vdata = pbvh->vdata;
+ ldata = pbvh->ldata;
+ break;
+ case PBVH_GRIDS:
+ ldata = vdata = NULL;
+ break;
+ }
+
+ /* Rebuild all draw buffers if attribute layout changed.
+ *
+ * NOTE: The optimization where we only send active attributes
+ * to the GPU in workbench mode is disabled due to bugs
+ * (there's no guarantee there isn't another EEVEE viewport which would
+ * free the draw buffers and corrupt the draw cache).
+ */
+ if (GPU_pbvh_attribute_names_update(pbvh->type, pbvh->vbo_id, vdata, ldata, false)) {
+ /* attribute layout changed; force rebuild */
+ for (int i = 0; i < pbvh->totnode; i++) {
+ PBVHNode *node = pbvh->nodes + i;
+
+ if (node->flag & PBVH_Leaf) {
+ node->flag |= PBVH_RebuildDrawBuffers | PBVH_UpdateDrawBuffers | PBVH_UpdateRedraw;
+ }
+ }
+ }
+}
+
static void pbvh_update_draw_buffers(PBVH *pbvh, PBVHNode **nodes, int totnode, int update_flag)
{
+ const CustomData *vdata;
+
+ if (!pbvh->vbo_id) {
+ pbvh->vbo_id = GPU_pbvh_make_format();
+ }
+
+ switch (pbvh->type) {
+ case PBVH_BMESH:
+ if (!pbvh->bm) {
+ /* BMesh hasn't been created yet */
+ return;
+ }
+
+ vdata = &pbvh->bm->vdata;
+ break;
+ case PBVH_FACES:
+ vdata = pbvh->vdata;
+ break;
+ case PBVH_GRIDS:
+ vdata = NULL;
+ break;
+ }
+ UNUSED_VARS(vdata);
+
if ((update_flag & PBVH_RebuildDrawBuffers) || ELEM(pbvh->type, PBVH_GRIDS, PBVH_BMESH)) {
/* Free buffers uses OpenGL, so not in parallel. */
for (int n = 0; n < totnode; n++) {
@@ -2540,7 +2623,7 @@ static bool pbvh_faces_node_nearest_to_ray(PBVH *pbvh,
}
if (origco) {
- /* intersect with backuped original coordinates */
+ /* Intersect with backed-up original coordinates. */
hit |= ray_face_nearest_tri(ray_start,
ray_normal,
origco[face_verts[0]],
@@ -2783,7 +2866,8 @@ void BKE_pbvh_draw_cb(PBVH *pbvh,
PBVHFrustumPlanes *update_frustum,
PBVHFrustumPlanes *draw_frustum,
void (*draw_fn)(void *user_data, GPU_PBVH_Buffers *buffers),
- void *user_data)
+ void *user_data,
+ bool UNUSED(full_render))
{
PBVHNode **nodes;
int totnode;
@@ -2806,6 +2890,8 @@ void BKE_pbvh_draw_cb(PBVH *pbvh,
update_flag = PBVH_RebuildDrawBuffers | PBVH_UpdateDrawBuffers;
}
+ pbvh_check_draw_layout(pbvh);
+
/* Update draw buffers. */
if (totnode != 0 && (update_flag & (PBVH_RebuildDrawBuffers | PBVH_UpdateDrawBuffers))) {
pbvh_update_draw_buffers(pbvh, nodes, totnode, update_flag);
@@ -3156,6 +3242,11 @@ bool BKE_pbvh_is_drawing(const PBVH *pbvh)
return pbvh->is_drawing;
}
+bool BKE_pbvh_draw_cache_invalid(const PBVH *pbvh)
+{
+ return pbvh->draw_cache_invalid;
+}
+
void BKE_pbvh_is_drawing_set(PBVH *pbvh, bool val)
{
pbvh->is_drawing = val;
@@ -3229,8 +3320,3 @@ void BKE_pbvh_ensure_node_loops(PBVH *pbvh)
MEM_SAFE_FREE(visit);
}
-
-bool BKE_pbvh_draw_cache_invalid(const PBVH *pbvh)
-{
- return pbvh->draw_cache_invalid;
-}
diff --git a/source/blender/blenkernel/intern/pbvh.cc b/source/blender/blenkernel/intern/pbvh.cc
index be6e95426c2..dec93826b9b 100644
--- a/source/blender/blenkernel/intern/pbvh.cc
+++ b/source/blender/blenkernel/intern/pbvh.cc
@@ -44,7 +44,7 @@ using blender::IndexRange;
namespace blender::bke {
template<typename Func>
-inline void to_static_color_type(const CustomDataType type, const Func &func)
+inline void to_static_color_type(const eCustomDataType type, const Func &func)
{
switch (type) {
case CD_PROP_COLOR:
@@ -146,7 +146,7 @@ static void pbvh_vertex_color_set(PBVH &pbvh, int vertex, const float color[4])
extern "C" {
void BKE_pbvh_vertex_color_get(const PBVH *pbvh, int vertex, float r_color[4])
{
- blender::bke::to_static_color_type(CustomDataType(pbvh->color_layer->type), [&](auto dummy) {
+ blender::bke::to_static_color_type(eCustomDataType(pbvh->color_layer->type), [&](auto dummy) {
using T = decltype(dummy);
blender::bke::pbvh_vertex_color_get<T>(*pbvh, vertex, r_color);
});
@@ -154,7 +154,7 @@ void BKE_pbvh_vertex_color_get(const PBVH *pbvh, int vertex, float r_color[4])
void BKE_pbvh_vertex_color_set(PBVH *pbvh, int vertex, const float color[4])
{
- blender::bke::to_static_color_type(CustomDataType(pbvh->color_layer->type), [&](auto dummy) {
+ blender::bke::to_static_color_type(eCustomDataType(pbvh->color_layer->type), [&](auto dummy) {
using T = decltype(dummy);
blender::bke::pbvh_vertex_color_set<T>(*pbvh, vertex, color);
});
@@ -165,7 +165,7 @@ void BKE_pbvh_swap_colors(PBVH *pbvh,
const int indices_num,
float (*r_colors)[4])
{
- blender::bke::to_static_color_type(CustomDataType(pbvh->color_layer->type), [&](auto dummy) {
+ blender::bke::to_static_color_type(eCustomDataType(pbvh->color_layer->type), [&](auto dummy) {
using T = decltype(dummy);
T *pbvh_colors = static_cast<T *>(pbvh->color_layer->data);
for (const int i : IndexRange(indices_num)) {
@@ -181,7 +181,7 @@ void BKE_pbvh_store_colors(PBVH *pbvh,
const int indices_num,
float (*r_colors)[4])
{
- blender::bke::to_static_color_type(CustomDataType(pbvh->color_layer->type), [&](auto dummy) {
+ blender::bke::to_static_color_type(eCustomDataType(pbvh->color_layer->type), [&](auto dummy) {
using T = decltype(dummy);
T *pbvh_colors = static_cast<T *>(pbvh->color_layer->data);
for (const int i : IndexRange(indices_num)) {
@@ -199,7 +199,7 @@ void BKE_pbvh_store_colors_vertex(PBVH *pbvh,
BKE_pbvh_store_colors(pbvh, indices, indices_num, r_colors);
}
else {
- blender::bke::to_static_color_type(CustomDataType(pbvh->color_layer->type), [&](auto dummy) {
+ blender::bke::to_static_color_type(eCustomDataType(pbvh->color_layer->type), [&](auto dummy) {
using T = decltype(dummy);
for (const int i : IndexRange(indices_num)) {
blender::bke::pbvh_vertex_color_get<T>(*pbvh, indices[i], r_colors[i]);
diff --git a/source/blender/blenkernel/intern/pbvh_bmesh.c b/source/blender/blenkernel/intern/pbvh_bmesh.c
index d4c6dcfbc96..112fd01c699 100644
--- a/source/blender/blenkernel/intern/pbvh_bmesh.c
+++ b/source/blender/blenkernel/intern/pbvh_bmesh.c
@@ -376,6 +376,9 @@ static bool pbvh_bmesh_node_limit_ensure(PBVH *pbvh, int node_index)
return false;
}
+ /* Trigger draw manager cache invalidation. */
+ pbvh->draw_cache_invalid = true;
+
/* For each BMFace, store the AABB and AABB centroid */
BBC *bbc_array = MEM_mallocN(sizeof(BBC) * bm_faces_size, "BBC");
diff --git a/source/blender/blenkernel/intern/pbvh_intern.h b/source/blender/blenkernel/intern/pbvh_intern.h
index a86663a9c74..a4ac2744a73 100644
--- a/source/blender/blenkernel/intern/pbvh_intern.h
+++ b/source/blender/blenkernel/intern/pbvh_intern.h
@@ -2,6 +2,8 @@
#pragma once
+struct PBVHGPUFormat;
+
/** \file
* \ingroup bke
*/
@@ -123,9 +125,7 @@ struct PBVHNode {
PBVHPixelsNode pixels;
};
-typedef enum {
- PBVH_DYNTOPO_SMOOTH_SHADING = 1,
-} PBVHFlags;
+typedef enum { PBVH_DYNTOPO_SMOOTH_SHADING = 1 } PBVHFlags;
typedef struct PBVHBMeshLog PBVHBMeshLog;
@@ -198,12 +198,14 @@ struct PBVH {
const struct MeshElemMap *pmap;
CustomDataLayer *color_layer;
- AttributeDomain color_domain;
+ eAttrDomain color_domain;
bool is_drawing;
/* Used by DynTopo to invalidate the draw cache. */
bool draw_cache_invalid;
+
+ struct PBVHGPUFormat *vbo_id;
};
/* pbvh.c */
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index 2467ca16670..d7bdfe08ab9 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -3232,7 +3232,7 @@ void BKE_ptcache_bake(PTCacheBaker *baker)
scene, pid->calldata, &cache->startframe, &cache->endframe);
}
- /* XXX workaround for regression inroduced in ee3fadd, needs looking into */
+ /* XXX: workaround for regression introduced in ee3fadd, needs looking into. */
if (pid->type == PTCACHE_TYPE_RIGIDBODY) {
if ((cache->flag & PTCACHE_REDO_NEEDED ||
(cache->flag & PTCACHE_SIMULATION_VALID) == 0) &&
diff --git a/source/blender/blenkernel/intern/pointcloud.cc b/source/blender/blenkernel/intern/pointcloud.cc
index 9720c61e3b9..e38c20d8eb7 100644
--- a/source/blender/blenkernel/intern/pointcloud.cc
+++ b/source/blender/blenkernel/intern/pointcloud.cc
@@ -315,9 +315,9 @@ void BKE_pointcloud_update_customdata_pointers(PointCloud *pointcloud)
CustomData_get_layer_named(&pointcloud->pdata, CD_PROP_FLOAT, POINTCLOUD_ATTR_RADIUS));
}
-bool BKE_pointcloud_customdata_required(PointCloud *UNUSED(pointcloud), CustomDataLayer *layer)
+bool BKE_pointcloud_customdata_required(const PointCloud *UNUSED(pointcloud), const char *name)
{
- return layer->type == CD_PROP_FLOAT3 && STREQ(layer->name, POINTCLOUD_ATTR_POSITION);
+ return STREQ(name, POINTCLOUD_ATTR_POSITION);
}
/* Dependency Graph */
diff --git a/source/blender/blenkernel/intern/rigidbody.c b/source/blender/blenkernel/intern/rigidbody.c
index 60cc4ce83af..821976f8e0e 100644
--- a/source/blender/blenkernel/intern/rigidbody.c
+++ b/source/blender/blenkernel/intern/rigidbody.c
@@ -1660,8 +1660,7 @@ static void rigidbody_update_sim_world(Scene *scene, RigidBodyWorld *rbw)
rigidbody_update_ob_array(rbw);
}
-static void rigidbody_update_sim_ob(
- Depsgraph *depsgraph, Scene *scene, RigidBodyWorld *rbw, Object *ob, RigidBodyOb *rbo)
+static void rigidbody_update_sim_ob(Depsgraph *depsgraph, Object *ob, RigidBodyOb *rbo)
{
/* only update if rigid body exists */
if (rbo->shared->physics_object == NULL) {
@@ -1712,54 +1711,6 @@ static void rigidbody_update_sim_ob(
RB_body_set_mass(rbo->shared->physics_object, 0.0f);
}
- /* update influence of effectors - but don't do it on an effector */
- /* only dynamic bodies need effector update */
- else if (rbo->type == RBO_TYPE_ACTIVE &&
- ((ob->pd == NULL) || (ob->pd->forcefield == PFIELD_NULL))) {
- EffectorWeights *effector_weights = rbw->effector_weights;
- EffectedPoint epoint;
- ListBase *effectors;
-
- /* get effectors present in the group specified by effector_weights */
- effectors = BKE_effectors_create(depsgraph, ob, NULL, effector_weights, false);
- if (effectors) {
- float eff_force[3] = {0.0f, 0.0f, 0.0f};
- float eff_loc[3], eff_vel[3];
-
- /* create dummy 'point' which represents last known position of object as result of sim */
- /* XXX: this can create some inaccuracies with sim position,
- * but is probably better than using un-simulated values? */
- RB_body_get_position(rbo->shared->physics_object, eff_loc);
- RB_body_get_linear_velocity(rbo->shared->physics_object, eff_vel);
-
- pd_point_from_loc(scene, eff_loc, eff_vel, 0, &epoint);
-
- /* Calculate net force of effectors, and apply to sim object:
- * - we use 'central force' since apply force requires a "relative position"
- * which we don't have... */
- BKE_effectors_apply(effectors, NULL, effector_weights, &epoint, eff_force, NULL, NULL);
- if (G.f & G_DEBUG) {
- printf("\tapplying force (%f,%f,%f) to '%s'\n",
- eff_force[0],
- eff_force[1],
- eff_force[2],
- ob->id.name + 2);
- }
- /* activate object in case it is deactivated */
- if (!is_zero_v3(eff_force)) {
- RB_body_activate(rbo->shared->physics_object);
- }
- RB_body_apply_central_force(rbo->shared->physics_object, eff_force);
- }
- else if (G.f & G_DEBUG) {
- printf("\tno forces to apply to '%s'\n", ob->id.name + 2);
- }
-
- /* cleanup */
- BKE_effectors_free(effectors);
- }
- /* NOTE: passive objects don't need to be updated since they don't move */
-
/* NOTE: no other settings need to be explicitly updated here,
* since RNA setters take care of the rest :)
*/
@@ -1854,7 +1805,7 @@ static void rigidbody_update_simulation(Depsgraph *depsgraph,
rbo->flag &= ~(RBO_FLAG_NEEDS_VALIDATE | RBO_FLAG_NEEDS_RESHAPE);
/* update simulation object... */
- rigidbody_update_sim_ob(depsgraph, scene, rbw, ob, rbo);
+ rigidbody_update_sim_ob(depsgraph, ob, rbo);
}
}
FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
@@ -1986,6 +1937,69 @@ static void rigidbody_update_kinematic_obj_substep(ListBase *substep_targets, fl
}
}
+static void rigidbody_update_external_forces(Depsgraph *depsgraph,
+ Scene *scene,
+ RigidBodyWorld *rbw)
+{
+ FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN (rbw->group, ob) {
+ /* only update if rigid body exists */
+ RigidBodyOb *rbo = ob->rigidbody_object;
+ if (ob->type != OB_MESH || rbo->shared->physics_object == NULL) {
+ continue;
+ }
+
+ /* update influence of effectors - but don't do it on an effector */
+ /* only dynamic bodies need effector update */
+ if (rbo->type == RBO_TYPE_ACTIVE &&
+ ((ob->pd == NULL) || (ob->pd->forcefield == PFIELD_NULL))) {
+ EffectorWeights *effector_weights = rbw->effector_weights;
+ EffectedPoint epoint;
+ ListBase *effectors;
+
+ /* get effectors present in the group specified by effector_weights */
+ effectors = BKE_effectors_create(depsgraph, ob, NULL, effector_weights, false);
+ if (effectors) {
+ float eff_force[3] = {0.0f, 0.0f, 0.0f};
+ float eff_loc[3], eff_vel[3];
+
+ /* create dummy 'point' which represents last known position of object as result of sim
+ */
+ /* XXX: this can create some inaccuracies with sim position,
+ * but is probably better than using un-simulated values? */
+ RB_body_get_position(rbo->shared->physics_object, eff_loc);
+ RB_body_get_linear_velocity(rbo->shared->physics_object, eff_vel);
+
+ pd_point_from_loc(scene, eff_loc, eff_vel, 0, &epoint);
+
+ /* Calculate net force of effectors, and apply to sim object:
+ * - we use 'central force' since apply force requires a "relative position"
+ * which we don't have... */
+ BKE_effectors_apply(effectors, NULL, effector_weights, &epoint, eff_force, NULL, NULL);
+ if (G.f & G_DEBUG) {
+ printf("\tapplying force (%f,%f,%f) to '%s'\n",
+ eff_force[0],
+ eff_force[1],
+ eff_force[2],
+ ob->id.name + 2);
+ }
+ /* activate object in case it is deactivated */
+ if (!is_zero_v3(eff_force)) {
+ RB_body_activate(rbo->shared->physics_object);
+ }
+ RB_body_apply_central_force(rbo->shared->physics_object, eff_force);
+ }
+ else if (G.f & G_DEBUG) {
+ printf("\tno forces to apply to '%s'\n", ob->id.name + 2);
+ }
+
+ /* cleanup */
+ BKE_effectors_free(effectors);
+ }
+ /* NOTE: passive objects don't need to be updated since they don't move */
+ }
+ FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
+}
+
static void rigidbody_free_substep_data(ListBase *substep_targets)
{
LISTBASE_FOREACH (LinkData *, link, substep_targets) {
@@ -2220,26 +2234,27 @@ void BKE_rigidbody_do_simulation(Depsgraph *depsgraph, Scene *scene, float ctime
BKE_ptcache_write(&pid, startframe);
}
- /* update and validate simulation */
- rigidbody_update_simulation(depsgraph, scene, rbw, false);
-
const float frame_diff = ctime - rbw->ltime;
/* calculate how much time elapsed since last step in seconds */
const float timestep = 1.0f / (float)FPS * frame_diff * rbw->time_scale;
const float substep = timestep / rbw->substeps_per_frame;
- ListBase substep_targets = rigidbody_create_substep_data(rbw);
+ ListBase kinematic_substep_targets = rigidbody_create_substep_data(rbw);
const float interp_step = 1.0f / rbw->substeps_per_frame;
float cur_interp_val = interp_step;
+ /* update and validate simulation */
+ rigidbody_update_simulation(depsgraph, scene, rbw, false);
+
for (int i = 0; i < rbw->substeps_per_frame; i++) {
- rigidbody_update_kinematic_obj_substep(&substep_targets, cur_interp_val);
+ rigidbody_update_external_forces(depsgraph, scene, rbw);
+ rigidbody_update_kinematic_obj_substep(&kinematic_substep_targets, cur_interp_val);
RB_dworld_step_simulation(rbw->shared->physics_world, substep, 0, substep);
cur_interp_val += interp_step;
}
- rigidbody_free_substep_data(&substep_targets);
+ rigidbody_free_substep_data(&kinematic_substep_targets);
rigidbody_update_simulation_post_step(depsgraph, rbw);
diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c
index de5589cf5dc..5bafce15b34 100644
--- a/source/blender/blenkernel/intern/sound.c
+++ b/source/blender/blenkernel/intern/sound.c
@@ -54,6 +54,7 @@
#include "SEQ_sequencer.h"
#include "SEQ_sound.h"
+#include "SEQ_time.h"
static void sound_free_audio(bSound *sound);
@@ -719,8 +720,8 @@ void *BKE_sound_scene_add_scene_sound_defaults(Scene *scene, Sequence *sequence)
{
return BKE_sound_scene_add_scene_sound(scene,
sequence,
- sequence->startdisp,
- sequence->enddisp,
+ SEQ_time_left_handle_frame_get(sequence),
+ SEQ_time_right_handle_frame_get(sequence),
sequence->startofs + sequence->anim_startofs);
}
@@ -745,8 +746,8 @@ void *BKE_sound_add_scene_sound_defaults(Scene *scene, Sequence *sequence)
{
return BKE_sound_add_scene_sound(scene,
sequence,
- sequence->startdisp,
- sequence->enddisp,
+ SEQ_time_left_handle_frame_get(sequence),
+ SEQ_time_right_handle_frame_get(sequence),
sequence->startofs + sequence->anim_startofs);
}
@@ -760,8 +761,12 @@ void BKE_sound_mute_scene_sound(void *handle, char mute)
AUD_SequenceEntry_setMuted(handle, mute);
}
-void BKE_sound_move_scene_sound(
- Scene *scene, void *handle, int startframe, int endframe, int frameskip, double audio_offset)
+void BKE_sound_move_scene_sound(const Scene *scene,
+ void *handle,
+ int startframe,
+ int endframe,
+ int frameskip,
+ double audio_offset)
{
sound_verify_evaluated_id(&scene->id);
const double fps = FPS;
@@ -774,8 +779,8 @@ void BKE_sound_move_scene_sound_defaults(Scene *scene, Sequence *sequence)
if (sequence->scene_sound) {
BKE_sound_move_scene_sound(scene,
sequence->scene_sound,
- sequence->startdisp,
- sequence->enddisp,
+ SEQ_time_left_handle_frame_get(sequence),
+ SEQ_time_right_handle_frame_get(sequence),
sequence->startofs + sequence->anim_startofs,
0.0);
}
@@ -1344,7 +1349,7 @@ void BKE_sound_remove_scene_sound(Scene *UNUSED(scene), void *UNUSED(handle))
void BKE_sound_mute_scene_sound(void *UNUSED(handle), char UNUSED(mute))
{
}
-void BKE_sound_move_scene_sound(Scene *UNUSED(scene),
+void BKE_sound_move_scene_sound(const Scene *UNUSED(scene),
void *UNUSED(handle),
int UNUSED(startframe),
int UNUSED(endframe),
diff --git a/source/blender/blenkernel/intern/subdiv_ccg_mask.c b/source/blender/blenkernel/intern/subdiv_ccg_mask.c
index 04a274d0215..1290f1e0834 100644
--- a/source/blender/blenkernel/intern/subdiv_ccg_mask.c
+++ b/source/blender/blenkernel/intern/subdiv_ccg_mask.c
@@ -155,7 +155,7 @@ static void mask_init_functions(SubdivCCGMaskEvaluator *mask_evaluator)
bool BKE_subdiv_ccg_mask_init_from_paint(SubdivCCGMaskEvaluator *mask_evaluator,
const struct Mesh *mesh)
{
- if (CustomData_get_layer(&mesh->ldata, CD_GRID_PAINT_MASK)) {
+ if (!CustomData_get_layer(&mesh->ldata, CD_GRID_PAINT_MASK)) {
return false;
}
/* Allocate all required memory. */
diff --git a/source/blender/blenkernel/intern/subdiv_eval.c b/source/blender/blenkernel/intern/subdiv_eval.c
index 1996273b681..fda833ffd27 100644
--- a/source/blender/blenkernel/intern/subdiv_eval.c
+++ b/source/blender/blenkernel/intern/subdiv_eval.c
@@ -247,7 +247,7 @@ bool BKE_subdiv_eval_refine_from_mesh(Subdiv *subdiv,
}
/* Set coordinates of base mesh vertices. */
set_coarse_positions(subdiv, mesh, coarse_vertex_cos);
- /* Set face-varyign data to UV maps. */
+ /* Set face-varying data to UV maps. */
const int num_uv_layers = CustomData_number_of_layers(&mesh->ldata, CD_MLOOPUV);
for (int layer_index = 0; layer_index < num_uv_layers; layer_index++) {
const MLoopUV *mloopuv = CustomData_get_layer_n(&mesh->ldata, CD_MLOOPUV, layer_index);
diff --git a/source/blender/blenkernel/intern/subdiv_mesh.c b/source/blender/blenkernel/intern/subdiv_mesh.c
index 651905cce8d..22479f70433 100644
--- a/source/blender/blenkernel/intern/subdiv_mesh.c
+++ b/source/blender/blenkernel/intern/subdiv_mesh.c
@@ -5,9 +5,6 @@
* \ingroup bke
*/
-#include "BKE_mesh.h"
-#include "BKE_subdiv_mesh.h"
-
#include "atomic_ops.h"
#include "DNA_key_types.h"
@@ -24,6 +21,7 @@
#include "BKE_subdiv.h"
#include "BKE_subdiv_eval.h"
#include "BKE_subdiv_foreach.h"
+#include "BKE_subdiv_mesh.h"
#include "MEM_guardedalloc.h"
@@ -44,7 +42,7 @@ typedef struct SubdivMeshContext {
/* UV layers interpolation. */
int num_uv_layers;
MLoopUV *uv_layers[MAX_MTFACE];
- /* Orco interpolation. */
+ /* Original coordinates (ORCO) interpolation. */
float (*orco)[3];
float (*cloth_orco)[3];
/* Per-subdivided vertex counter of averaged values. */
diff --git a/source/blender/blenkernel/intern/subdiv_modifier.c b/source/blender/blenkernel/intern/subdiv_modifier.c
index e43da956ce5..57af0192d59 100644
--- a/source/blender/blenkernel/intern/subdiv_modifier.c
+++ b/source/blender/blenkernel/intern/subdiv_modifier.c
@@ -3,8 +3,6 @@
#include "BKE_subdiv_modifier.h"
-#include "BLI_session_uuid.h"
-
#include "MEM_guardedalloc.h"
#include "DNA_mesh_types.h"
@@ -21,22 +19,39 @@
#include "opensubdiv_capi.h"
-void BKE_subsurf_modifier_subdiv_settings_init(SubdivSettings *settings,
- const SubsurfModifierData *smd,
- const bool use_render_params)
+bool BKE_subsurf_modifier_runtime_init(SubsurfModifierData *smd, const bool use_render_params)
{
const int requested_levels = (use_render_params) ? smd->renderLevels : smd->levels;
- settings->is_simple = (smd->subdivType == SUBSURF_TYPE_SIMPLE);
- settings->is_adaptive = !(smd->flags & eSubsurfModifierFlag_UseRecursiveSubdivision);
- settings->level = settings->is_simple ?
- 1 :
- (settings->is_adaptive ? smd->quality : requested_levels);
- settings->use_creases = (smd->flags & eSubsurfModifierFlag_UseCrease);
- settings->vtx_boundary_interpolation = BKE_subdiv_vtx_boundary_interpolation_from_subsurf(
+ SubdivSettings settings;
+ settings.is_simple = (smd->subdivType == SUBSURF_TYPE_SIMPLE);
+ settings.is_adaptive = !(smd->flags & eSubsurfModifierFlag_UseRecursiveSubdivision);
+ settings.level = settings.is_simple ? 1 :
+ (settings.is_adaptive ? smd->quality : requested_levels);
+ settings.use_creases = (smd->flags & eSubsurfModifierFlag_UseCrease);
+ settings.vtx_boundary_interpolation = BKE_subdiv_vtx_boundary_interpolation_from_subsurf(
smd->boundary_smooth);
- settings->fvar_linear_interpolation = BKE_subdiv_fvar_interpolation_from_uv_smooth(
+ settings.fvar_linear_interpolation = BKE_subdiv_fvar_interpolation_from_uv_smooth(
smd->uv_smooth);
+
+ SubsurfRuntimeData *runtime_data = (SubsurfRuntimeData *)smd->modifier.runtime;
+ if (settings.level == 0) {
+ /* Modifier is effectively disabled, but still update settings if runtime data
+ * was already allocated. */
+ if (runtime_data) {
+ runtime_data->settings = settings;
+ }
+
+ return false;
+ }
+
+ /* Allocate runtime data if it did not exist yet. */
+ if (runtime_data == NULL) {
+ runtime_data = MEM_callocN(sizeof(*runtime_data), "subsurf runtime");
+ smd->modifier.runtime = runtime_data;
+ }
+ runtime_data->settings = settings;
+ return true;
}
static ModifierData *modifier_get_last_enabled_for_mode(const Scene *scene,
@@ -133,37 +148,27 @@ bool BKE_subsurf_modifier_can_do_gpu_subdiv(const Scene *scene,
bool BKE_subsurf_modifier_has_gpu_subdiv(const Mesh *mesh)
{
- return BLI_session_uuid_is_generated(&mesh->runtime.subsurf_session_uuid);
+ SubsurfRuntimeData *runtime_data = mesh->runtime.subsurf_runtime_data;
+ return runtime_data && runtime_data->has_gpu_subdiv;
}
void (*BKE_subsurf_modifier_free_gpu_cache_cb)(Subdiv *subdiv) = NULL;
-Subdiv *BKE_subsurf_modifier_subdiv_descriptor_ensure(const SubsurfModifierData *smd,
- const SubdivSettings *subdiv_settings,
+Subdiv *BKE_subsurf_modifier_subdiv_descriptor_ensure(SubsurfRuntimeData *runtime_data,
const Mesh *mesh,
const bool for_draw_code)
{
- SubsurfRuntimeData *runtime_data = (SubsurfRuntimeData *)smd->modifier.runtime;
if (runtime_data->subdiv && runtime_data->set_by_draw_code != for_draw_code) {
BKE_subdiv_free(runtime_data->subdiv);
runtime_data->subdiv = NULL;
}
- Subdiv *subdiv = BKE_subdiv_update_from_mesh(runtime_data->subdiv, subdiv_settings, mesh);
+ Subdiv *subdiv = BKE_subdiv_update_from_mesh(
+ runtime_data->subdiv, &runtime_data->settings, mesh);
runtime_data->subdiv = subdiv;
runtime_data->set_by_draw_code = for_draw_code;
return subdiv;
}
-SubsurfRuntimeData *BKE_subsurf_modifier_ensure_runtime(SubsurfModifierData *smd)
-{
- SubsurfRuntimeData *runtime_data = (SubsurfRuntimeData *)smd->modifier.runtime;
- if (runtime_data == NULL) {
- runtime_data = MEM_callocN(sizeof(*runtime_data), "subsurf runtime");
- smd->modifier.runtime = runtime_data;
- }
- return runtime_data;
-}
-
int BKE_subsurf_modifier_eval_required_mode(bool is_final_render, bool is_edit_mode)
{
if (is_final_render) {
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index 58a0c46a339..966ef0af1fc 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -926,11 +926,9 @@ static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert)
int x;
for (x = 1; x < edgeSize - 1; x++) {
- /* This gives errors with -debug-fpe
- * the normals don't seem to be unit length.
- * this is most likely caused by edges with no
- * faces which are now zerod out, see comment in:
- * ccgSubSurf__calcVertNormals(), - campbell */
+ /* NOTE(@campbellbarton): This gives errors with `--debug-fpe` the normals don't seem to be
+ * unit length. This is most likely caused by edges with no faces which are now zeroed out,
+ * see comment in: `ccgSubSurf__calcVertNormals()`. */
vd = ccgSubSurf_getEdgeData(ss, e, x);
ccgDM_to_MVert(&mvert[i++], &key, vd);
}
diff --git a/source/blender/blenkernel/intern/tracking.c b/source/blender/blenkernel/intern/tracking.c
index f9d3a44e5cb..8b462cba7ed 100644
--- a/source/blender/blenkernel/intern/tracking.c
+++ b/source/blender/blenkernel/intern/tracking.c
@@ -336,7 +336,11 @@ void BKE_tracking_settings_init(MovieTracking *tracking)
tracking->stabilization.filter = TRACKING_FILTER_BILINEAR;
tracking->stabilization.flag |= TRACKING_SHOW_STAB_TRACKS;
- BKE_tracking_object_add(tracking, "Camera");
+ /* Descending order of average error: tracks with the highest error are on top. */
+ tracking->dopesheet.sort_method = TRACKING_DOPE_SORT_AVERAGE_ERROR;
+ tracking->dopesheet.flag |= TRACKING_DOPE_SORT_INVERSE;
+
+ BKE_tracking_object_add(tracking, DATA_("Camera"));
}
ListBase *BKE_tracking_get_active_tracks(MovieTracking *tracking)
@@ -2904,6 +2908,10 @@ static int channels_average_error_sort(const void *a, const void *b)
return 1;
}
+ if (channel_a->track->error == channel_b->track->error) {
+ return channels_alpha_sort(a, b);
+ }
+
return 0;
}
diff --git a/source/blender/blenkernel/intern/tracking_stabilize.c b/source/blender/blenkernel/intern/tracking_stabilize.c
index d86a0c10f01..e2e0b4227e3 100644
--- a/source/blender/blenkernel/intern/tracking_stabilize.c
+++ b/source/blender/blenkernel/intern/tracking_stabilize.c
@@ -362,7 +362,7 @@ static MovieTrackingMarker *get_tracking_data_point(StabContext *ctx,
*
* As a simple default, we use the weighted average of the location markers
* of the current frame as pivot point. TODO: It is planned to add further
- * options, like e.g. anchoring the pivot point at the canvas. Moreover,
+ * options, like e.g. anchoring the pivot point at the canvas. Moreover,
* it is planned to allow for a user controllable offset.
*/
static void setup_pivot(const float ref_pos[2], float r_pivot[2])
diff --git a/source/blender/blenkernel/intern/unit.c b/source/blender/blenkernel/intern/unit.c
index 30e02e5411b..b31632f0234 100644
--- a/source/blender/blenkernel/intern/unit.c
+++ b/source/blender/blenkernel/intern/unit.c
@@ -460,11 +460,20 @@ static size_t unit_as_string(char *str,
}
double value_conv = (value / unit->scalar) - unit->bias;
+ bool strip_skip = false;
+
+ /* Negative precision is used to disable stripping of zeroes.
+ * This reduces text jumping when changing values. */
+ if (prec < 0) {
+ strip_skip = true;
+ prec *= -1;
+ }
/* Adjust precision to expected number of significant digits.
* Note that here, we shall not have to worry about very big/small numbers, units are expected
* to replace 'scientific notation' in those cases. */
prec -= integer_digits_d(value_conv);
+
CLAMP(prec, 0, 6);
/* Convert to a string. */
@@ -478,12 +487,14 @@ static size_t unit_as_string(char *str,
size_t i = len - 1;
if (prec > 0) {
- while (i > 0 && str[i] == '0') { /* 4.300 -> 4.3 */
- str[i--] = pad;
- }
+ if (!strip_skip) {
+ while (i > 0 && str[i] == '0') { /* 4.300 -> 4.3 */
+ str[i--] = pad;
+ }
- if (i > 0 && str[i] == '.') { /* 10. -> 10 */
- str[i--] = pad;
+ if (i > 0 && str[i] == '.') { /* 10. -> 10 */
+ str[i--] = pad;
+ }
}
}
diff --git a/source/blender/blenlib/BLI_assert.h b/source/blender/blenlib/BLI_assert.h
index 9bb7f3bfa8b..4a7fae6e98c 100644
--- a/source/blender/blenlib/BLI_assert.h
+++ b/source/blender/blenlib/BLI_assert.h
@@ -73,7 +73,7 @@ void _BLI_assert_unreachable_print(const char *file, int line, const char *funct
# define BLI_STATIC_ASSERT(a, msg) _STATIC_ASSERT(a);
# endif
#elif defined(__COVERITY__)
-/* Workaround error with coverity */
+/* Workaround error with COVERITY. */
# define BLI_STATIC_ASSERT(a, msg)
#elif defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201112L)
/* C11 */
diff --git a/source/blender/blenlib/BLI_bounds.hh b/source/blender/blenlib/BLI_bounds.hh
index d20382ed500..f5a18a0ea48 100644
--- a/source/blender/blenlib/BLI_bounds.hh
+++ b/source/blender/blenlib/BLI_bounds.hh
@@ -28,10 +28,11 @@ template<typename T> static std::optional<MinMaxResult<T>> min_max(Span<T> value
if (values.is_empty()) {
return std::nullopt;
}
+ const MinMaxResult<T> init{values.first(), values.first()};
return threading::parallel_reduce(
values.index_range(),
1024,
- MinMaxResult<T>(),
+ init,
[&](IndexRange range, const MinMaxResult<T> &init) {
MinMaxResult<T> result = init;
for (const int i : range) {
@@ -55,10 +56,11 @@ static std::optional<MinMaxResult<T>> min_max_with_radii(Span<T> values, Span<Ra
if (values.is_empty()) {
return std::nullopt;
}
+ const MinMaxResult<T> init{values.first(), values.first()};
return threading::parallel_reduce(
values.index_range(),
1024,
- MinMaxResult<T>(),
+ init,
[&](IndexRange range, const MinMaxResult<T> &init) {
MinMaxResult<T> result = init;
for (const int i : range) {
diff --git a/source/blender/blenlib/BLI_color.hh b/source/blender/blenlib/BLI_color.hh
index 98fd7d0f15d..b1b9aeb17f1 100644
--- a/source/blender/blenlib/BLI_color.hh
+++ b/source/blender/blenlib/BLI_color.hh
@@ -79,7 +79,7 @@ enum class eSpace {
};
std::ostream &operator<<(std::ostream &stream, const eSpace &space);
-/** Template class to store RGBA values with different precision, space and alpha association. */
+/** Template class to store RGBA values with different precision, space, and alpha association. */
template<typename ChannelStorageType, eSpace Space, eAlpha Alpha> class ColorRGBA {
public:
ChannelStorageType r, g, b, a;
@@ -167,7 +167,7 @@ class ColorSceneLinear4f final : public ColorRGBA<float, eSpace::SceneLinear, Al
}
/**
- * Convert to its byte encoded counter space.
+ * Convert to its byte encoded counterpart.
*/
ColorSceneLinearByteEncoded4b<Alpha> encode() const
{
@@ -179,7 +179,7 @@ class ColorSceneLinear4f final : public ColorRGBA<float, eSpace::SceneLinear, Al
/**
* Convert color and alpha association to premultiplied alpha.
*
- * Does nothing when color has already a premultiplied alpha.
+ * Does nothing when color already has a premultiplied alpha.
*/
ColorSceneLinear4f<eAlpha::Premultiplied> premultiply_alpha() const
{
@@ -196,7 +196,7 @@ class ColorSceneLinear4f final : public ColorRGBA<float, eSpace::SceneLinear, Al
/**
* Convert color and alpha association to straight alpha.
*
- * Does nothing when color has straighten alpha.
+ * Does nothing when color has straight alpha.
*/
ColorSceneLinear4f<eAlpha::Straight> unpremultiply_alpha() const
{
@@ -228,7 +228,7 @@ class ColorSceneLinearByteEncoded4b final
}
/**
- * Convert to back to float color.
+ * Convert to a float color.
*/
ColorSceneLinear4f<Alpha> decode() const
{
diff --git a/source/blender/blenlib/BLI_generic_virtual_array.hh b/source/blender/blenlib/BLI_generic_virtual_array.hh
index d02760d9178..985d914f4a4 100644
--- a/source/blender/blenlib/BLI_generic_virtual_array.hh
+++ b/source/blender/blenlib/BLI_generic_virtual_array.hh
@@ -61,7 +61,9 @@ class GVArrayImpl {
/* A generic version of #VMutableArrayImpl. */
class GVMutableArrayImpl : public GVArrayImpl {
public:
- GVMutableArrayImpl(const CPPType &type, int64_t size);
+ GVMutableArrayImpl(const CPPType &type, int64_t size) : GVArrayImpl(type, size)
+ {
+ }
virtual void set_by_copy(int64_t index, const void *value);
virtual void set_by_relocate(int64_t index, void *value);
@@ -105,7 +107,7 @@ class GVArrayCommon {
Storage storage_;
protected:
- GVArrayCommon();
+ GVArrayCommon() = default;
GVArrayCommon(const GVArrayCommon &other);
GVArrayCommon(GVArrayCommon &&other) noexcept;
GVArrayCommon(const GVArrayImpl *impl);
@@ -186,6 +188,10 @@ class GVArray : public GVArrayCommon {
GVArray(const GVArrayImpl *impl);
GVArray(std::shared_ptr<const GVArrayImpl> impl);
+ GVArray(varray_tag::span /* tag */, GSpan span);
+ GVArray(varray_tag::single_ref /* tag */, const CPPType &type, int64_t size, const void *value);
+ GVArray(varray_tag::single /* tag */, const CPPType &type, int64_t size, const void *value);
+
template<typename T> GVArray(const VArray<T> &varray);
template<typename T> VArray<T> typed() const;
@@ -643,10 +649,18 @@ class GVArrayImpl_For_GSpan : public GVMutableArrayImpl {
const int64_t element_size_;
public:
- GVArrayImpl_For_GSpan(const GMutableSpan span);
+ GVArrayImpl_For_GSpan(const GMutableSpan span)
+ : GVMutableArrayImpl(span.type(), span.size()),
+ data_(span.data()),
+ element_size_(span.type().size())
+ {
+ }
protected:
- GVArrayImpl_For_GSpan(const CPPType &type, int64_t size);
+ GVArrayImpl_For_GSpan(const CPPType &type, int64_t size)
+ : GVMutableArrayImpl(type, size), element_size_(type.size())
+ {
+ }
public:
void get(int64_t index, void *r_value) const override;
@@ -667,6 +681,61 @@ class GVArrayImpl_For_GSpan : public GVMutableArrayImpl {
void *dst) const override;
};
+class GVArrayImpl_For_GSpan_final final : public GVArrayImpl_For_GSpan {
+ public:
+ using GVArrayImpl_For_GSpan::GVArrayImpl_For_GSpan;
+
+ private:
+ bool may_have_ownership() const override
+ {
+ return false;
+ }
+};
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name #GVArrayImpl_For_SingleValueRef.
+ * \{ */
+
+class GVArrayImpl_For_SingleValueRef : public GVArrayImpl {
+ protected:
+ const void *value_ = nullptr;
+
+ public:
+ GVArrayImpl_For_SingleValueRef(const CPPType &type, const int64_t size, const void *value)
+ : GVArrayImpl(type, size), value_(value)
+ {
+ }
+
+ protected:
+ GVArrayImpl_For_SingleValueRef(const CPPType &type, const int64_t size) : GVArrayImpl(type, size)
+ {
+ }
+
+ void get(const int64_t index, void *r_value) const override;
+ void get_to_uninitialized(const int64_t index, void *r_value) const override;
+ bool is_span() const override;
+ GSpan get_internal_span() const override;
+ bool is_single() const override;
+ void get_internal_single(void *r_value) const override;
+ void materialize(const IndexMask mask, void *dst) const override;
+ void materialize_to_uninitialized(const IndexMask mask, void *dst) const override;
+ void materialize_compressed(const IndexMask mask, void *dst) const override;
+ void materialize_compressed_to_uninitialized(const IndexMask mask, void *dst) const override;
+};
+
+class GVArrayImpl_For_SingleValueRef_final final : public GVArrayImpl_For_SingleValueRef {
+ public:
+ using GVArrayImpl_For_SingleValueRef::GVArrayImpl_For_SingleValueRef;
+
+ private:
+ bool may_have_ownership() const override
+ {
+ return false;
+ }
+};
+
/** \} */
/* -------------------------------------------------------------------- */
@@ -809,6 +878,22 @@ inline bool GVArrayCommon::is_empty() const
/** \name Inline methods for #GVArray.
* \{ */
+inline GVArray::GVArray(varray_tag::span /* tag */, const GSpan span)
+{
+ /* Use const-cast because the underlying virtual array implementation is shared between const
+ * and non const data. */
+ GMutableSpan mutable_span{span.type(), const_cast<void *>(span.data()), span.size()};
+ this->emplace<GVArrayImpl_For_GSpan_final>(mutable_span);
+}
+
+inline GVArray::GVArray(varray_tag::single_ref /* tag */,
+ const CPPType &type,
+ const int64_t size,
+ const void *value)
+{
+ this->emplace<GVArrayImpl_For_SingleValueRef_final>(type, size, value);
+}
+
namespace detail {
template<typename StorageT> constexpr GVArrayAnyExtraInfo GVArrayAnyExtraInfo::get()
{
@@ -849,15 +934,15 @@ template<typename T> inline GVArray::GVArray(const VArray<T> &varray)
if (varray.try_assign_GVArray(*this)) {
return;
}
- /* Need to check this before the span/single special cases, because otherwise we might loose
- * ownership to the referenced data when #varray goes out of scope. */
- if (varray.may_have_ownership()) {
- *this = GVArray::For<GVArrayImpl_For_VArray<T>>(varray);
- }
- else if (varray.is_single()) {
+ if (varray.is_single()) {
T value = varray.get_internal_single();
*this = GVArray::ForSingle(CPPType::get<T>(), varray.size(), &value);
}
+ /* Need to check this before the span special case, because otherwise we might loose
+ * ownership to the referenced data when #varray goes out of scope. */
+ else if (varray.may_have_ownership()) {
+ *this = GVArray::For<GVArrayImpl_For_VArray<T>>(varray);
+ }
else if (varray.is_span()) {
Span<T> data = varray.get_internal_span();
*this = GVArray::ForSpan(data);
@@ -877,14 +962,14 @@ template<typename T> inline VArray<T> GVArray::typed() const
if (this->try_assign_VArray(varray)) {
return varray;
}
- if (this->may_have_ownership()) {
- return VArray<T>::template For<VArrayImpl_For_GVArray<T>>(*this);
- }
if (this->is_single()) {
T value;
this->get_internal_single(&value);
return VArray<T>::ForSingle(value, this->size());
}
+ if (this->may_have_ownership()) {
+ return VArray<T>::template For<VArrayImpl_For_GVArray<T>>(*this);
+ }
if (this->is_span()) {
const Span<T> span = this->get_internal_span().typed<T>();
return VArray<T>::ForSpan(span);
diff --git a/source/blender/blenlib/BLI_ghash.h b/source/blender/blenlib/BLI_ghash.h
index 7f90ec20b66..8743b135dff 100644
--- a/source/blender/blenlib/BLI_ghash.h
+++ b/source/blender/blenlib/BLI_ghash.h
@@ -562,7 +562,7 @@ bool BLI_ghashutil_ptrcmp(const void *a, const void *b);
/**
* This function implements the widely used `djb` hash apparently posted
- * by Daniel Bernstein to `comp.lang.c` some time ago. The 32 bit
+ * by Daniel Bernstein to `comp.lang.c` some time ago. The 32 bit
* unsigned hash value starts at 5381 and for each byte 'c' in the
* string, is updated: `hash = hash * 33 + c`.
* This function uses the signed value of each byte.
diff --git a/source/blender/blenlib/BLI_hash_tables.hh b/source/blender/blenlib/BLI_hash_tables.hh
index 334634613a2..156fe481828 100644
--- a/source/blender/blenlib/BLI_hash_tables.hh
+++ b/source/blender/blenlib/BLI_hash_tables.hh
@@ -209,11 +209,11 @@ template<typename Key, Key EmptyValue, Key RemovedValue> struct TemplatedKeyInfo
};
/**
- * 0xffff...ffff indicates an empty slot.
- * 0xffff...fffe indicates a removed slot.
+ * `0xffff...ffff` indicates an empty slot.
+ * `0xffff...fffe` indicates a removed slot.
*
* Those specific values are used, because with them a single comparison is enough to check whether
- * a slot is occupied. The keys 0x0000...0000 and 0x0000...0001 also satisfy this constraint.
+ * a slot is occupied. The keys `0x0000...0000` and `0x0000...0001` also satisfy this constraint.
* However, nullptr is much more likely to be used as valid key.
*/
template<typename Pointer> struct PointerKeyInfo {
diff --git a/source/blender/blenlib/BLI_index_mask.hh b/source/blender/blenlib/BLI_index_mask.hh
index b87ab0afc98..22bdf090181 100644
--- a/source/blender/blenlib/BLI_index_mask.hh
+++ b/source/blender/blenlib/BLI_index_mask.hh
@@ -278,7 +278,7 @@ class IndexMask {
* before each range in the return value starts.
*/
Vector<IndexRange> extract_ranges_invert(const IndexRange full_range,
- Vector<int64_t> *r_skip_amounts) const;
+ Vector<int64_t> *r_skip_amounts = nullptr) const;
};
} // namespace blender
diff --git a/source/blender/blenlib/BLI_index_mask_ops.hh b/source/blender/blenlib/BLI_index_mask_ops.hh
index 48a1f27a2fa..f67abb1d550 100644
--- a/source/blender/blenlib/BLI_index_mask_ops.hh
+++ b/source/blender/blenlib/BLI_index_mask_ops.hh
@@ -13,6 +13,7 @@
#include "BLI_index_mask.hh"
#include "BLI_task.hh"
#include "BLI_vector.hh"
+#include "BLI_virtual_array.hh"
namespace blender::index_mask_ops {
@@ -57,4 +58,17 @@ inline IndexMask find_indices_based_on_predicate(const IndexMask indices_to_chec
return detail::find_indices_based_on_predicate__merge(indices_to_check, sub_masks, r_indices);
}
+/**
+ * Find the true indices in a virtual array. This is a version of
+ * #find_indices_based_on_predicate optimised for a virtual array input.
+ *
+ * \param parallel_grain_size: The grain size for when the virtual array isn't a span or a single
+ * value internally. This should be adjusted based on the expected cost of evaluating the virtual
+ * array-- more expensive virtual arrays should have smaller grain sizes.
+ */
+IndexMask find_indices_from_virtual_array(IndexMask indices_to_check,
+ const VArray<bool> &virtual_array,
+ int64_t parallel_grain_size,
+ Vector<int64_t> &r_indices);
+
} // namespace blender::index_mask_ops
diff --git a/source/blender/blenlib/BLI_math_base.hh b/source/blender/blenlib/BLI_math_base.hh
index 034c6968c94..b15179f75b6 100644
--- a/source/blender/blenlib/BLI_math_base.hh
+++ b/source/blender/blenlib/BLI_math_base.hh
@@ -14,19 +14,9 @@
#include "BLI_math_base_safe.h"
#include "BLI_utildefines.h"
-#ifdef WITH_GMP
-# include "BLI_math_mpq.hh"
-#endif
-
namespace blender::math {
-template<typename T>
-inline constexpr bool is_math_float_type = (std::is_floating_point_v<T>
-#ifdef WITH_GMP
- || std::is_same_v<T, mpq_class>
-#endif
-);
-
+template<typename T> inline constexpr bool is_math_float_type = std::is_floating_point_v<T>;
template<typename T> inline constexpr bool is_math_integral_type = std::is_integral_v<T>;
template<typename T> inline bool is_zero(const T &a)
@@ -54,6 +44,16 @@ template<typename T> inline T max(const T &a, const T &b)
return std::max(a, b);
}
+template<typename T> inline void max_inplace(T &a, const T &b)
+{
+ a = math::max(a, b);
+}
+
+template<typename T> inline void min_inplace(T &a, const T &b)
+{
+ a = math::min(a, b);
+}
+
template<typename T> inline T clamp(const T &a, const T &min, const T &max)
{
return std::clamp(a, min, max);
diff --git a/source/blender/blenlib/BLI_math_color.h b/source/blender/blenlib/BLI_math_color.h
index 64b820a22b0..6386a7f76f8 100644
--- a/source/blender/blenlib/BLI_math_color.h
+++ b/source/blender/blenlib/BLI_math_color.h
@@ -123,7 +123,7 @@ MINLINE void premul_float_to_straight_uchar(unsigned char *result, const float c
* one of the primaries, it lies outside the color gamut
* accessible from the given triple of primaries. Desaturate
* it by adding white, equal quantities of R, G, and B, enough
- * to make RGB all positive. The function returns 1 if the
+ * to make RGB all positive. The function returns 1 if the
* components were modified, zero otherwise.
*/
int constrain_rgb(float *r, float *g, float *b);
diff --git a/source/blender/blenlib/BLI_math_geom.h b/source/blender/blenlib/BLI_math_geom.h
index 5c1b6c8d774..93b413ab755 100644
--- a/source/blender/blenlib/BLI_math_geom.h
+++ b/source/blender/blenlib/BLI_math_geom.h
@@ -136,7 +136,7 @@ bool is_quad_convex_v2(const float v1[2], const float v2[2], const float v3[2],
bool is_poly_convex_v2(const float verts[][2], unsigned int nr);
/**
* Check if either of the diagonals along this quad create flipped triangles
- * (normals pointing away from eachother).
+ * (normals pointing away from each other).
* - (1 << 0): (v1-v3) is flipped.
* - (1 << 1): (v2-v4) is flipped.
*/
diff --git a/source/blender/blenlib/BLI_math_matrix.h b/source/blender/blenlib/BLI_math_matrix.h
index edfe53bc938..2cd2a299d53 100644
--- a/source/blender/blenlib/BLI_math_matrix.h
+++ b/source/blender/blenlib/BLI_math_matrix.h
@@ -374,7 +374,7 @@ void invert_m3_m3_safe_ortho(float Ainv[3][3], const float A[3][3]);
* A safe version of invert that uses valid axes, calculating the zero'd axis
* based on the non-zero ones.
*
- * This works well for transformation matrices, when a single axis is zerod.
+ * This works well for transformation matrices, when a single axis is zeroed.
*/
void invert_m4_m4_safe_ortho(float Ainv[4][4], const float A[4][4]);
diff --git a/source/blender/blenlib/BLI_math_mpq.hh b/source/blender/blenlib/BLI_math_mpq.hh
index 7b43c90da84..02c92705323 100644
--- a/source/blender/blenlib/BLI_math_mpq.hh
+++ b/source/blender/blenlib/BLI_math_mpq.hh
@@ -19,4 +19,10 @@
*/
# include "gmpxx.h"
+# include "BLI_math_base.hh"
+
+namespace blender::math {
+template<> inline constexpr bool is_math_float_type<mpq_class> = true;
+}
+
#endif /* WITH_GMP */
diff --git a/source/blender/blenlib/BLI_math_vec_types.hh b/source/blender/blenlib/BLI_math_vec_types.hh
index e36bbedee32..7f20881dfa3 100644
--- a/source/blender/blenlib/BLI_math_vec_types.hh
+++ b/source/blender/blenlib/BLI_math_vec_types.hh
@@ -14,10 +14,6 @@
#include "BLI_utildefines.h"
-#ifdef WITH_GMP
-# include "BLI_math_mpq.hh"
-#endif
-
namespace blender {
/* clang-format off */
diff --git a/source/blender/blenlib/BLI_math_vector.hh b/source/blender/blenlib/BLI_math_vector.hh
index 7983bbccb35..384c4b49070 100644
--- a/source/blender/blenlib/BLI_math_vector.hh
+++ b/source/blender/blenlib/BLI_math_vector.hh
@@ -159,6 +159,39 @@ inline T safe_mod(const vec_base<T, Size> &a, const T &b)
return result;
}
+/**
+ * Returns \a a if it is a multiple of \a b or the next multiple or \a b after \b a .
+ * In other words, it is equivalent to `divide_ceil(a, b) * b`.
+ * It is undefined if \a a is negative or \b b is not strictly positive.
+ */
+template<typename T, int Size, BLI_ENABLE_IF((is_math_integral_type<T>))>
+inline vec_base<T, Size> ceil_to_multiple(const vec_base<T, Size> &a, const vec_base<T, Size> &b)
+{
+ vec_base<T, Size> result;
+ for (int i = 0; i < Size; i++) {
+ BLI_assert(a[i] >= 0);
+ BLI_assert(b[i] > 0);
+ result[i] = ((a[i] + b[i] - 1) / b[i]) * b[i];
+ }
+ return result;
+}
+
+/**
+ * Integer division that returns the ceiling, instead of flooring like normal C division.
+ * It is undefined if \a a is negative or \b b is not strictly positive.
+ */
+template<typename T, int Size, BLI_ENABLE_IF((is_math_integral_type<T>))>
+inline vec_base<T, Size> divide_ceil(const vec_base<T, Size> &a, const vec_base<T, Size> &b)
+{
+ vec_base<T, Size> result;
+ for (int i = 0; i < Size; i++) {
+ BLI_assert(a[i] >= 0);
+ BLI_assert(b[i] > 0);
+ result[i] = (a[i] + b[i] - 1) / b[i];
+ }
+ return result;
+}
+
template<typename T, int Size>
inline void min_max(const vec_base<T, Size> &vector,
vec_base<T, Size> &min,
diff --git a/source/blender/blenlib/BLI_utildefines_iter.h b/source/blender/blenlib/BLI_utildefines_iter.h
index 870e90bd971..03dc775a66b 100644
--- a/source/blender/blenlib/BLI_utildefines_iter.h
+++ b/source/blender/blenlib/BLI_utildefines_iter.h
@@ -21,7 +21,7 @@
* (100, 3) -> [16, 49, 83]
* (100, 100) -> [0..99]
* </pre>
- * \note this is mainly useful for numbers that might not divide evenly into eachother.
+ * \note this is mainly useful for numbers that might not divide evenly into each other.
*/
#define BLI_FOREACH_SPARSE_RANGE(src, dst, i) \
for (int _src = (src), _src2 = _src * 2, _dst2 = (dst)*2, _error = _dst2 - _src, i = 0, _delta; \
diff --git a/source/blender/blenlib/BLI_virtual_array.hh b/source/blender/blenlib/BLI_virtual_array.hh
index 6efd1d6d769..8f228ea188e 100644
--- a/source/blender/blenlib/BLI_virtual_array.hh
+++ b/source/blender/blenlib/BLI_virtual_array.hh
@@ -872,6 +872,22 @@ template<typename T> class VArrayCommon {
template<typename T> class VMutableArray;
/**
+ * Various tags to disambiguate constructors of virtual arrays.
+ * Generally it is easier to use `VArray::For*` functions to construct virtual arrays, but
+ * sometimes being able to use the constructor can result in better performance For example, when
+ * constructing the virtual array directly in a vector. Without the constructor one would have to
+ * construct the virtual array first and then move it into the vector.
+ */
+namespace varray_tag {
+struct span {
+};
+struct single_ref {
+};
+struct single {
+};
+} // namespace varray_tag
+
+/**
* A #VArray wraps a virtual array implementation and provides easy access to its elements. It can
* be copied and moved. While it is relatively small, it should still be passed by reference if
* possible (other than e.g. #Span).
@@ -892,6 +908,19 @@ template<typename T> class VArray : public VArrayCommon<T> {
{
}
+ VArray(varray_tag::span /* tag */, Span<T> span)
+ {
+ /* Cast const away, because the virtual array implementation for const and non const spans is
+ * shared. */
+ MutableSpan<T> mutable_span{const_cast<T *>(span.data()), span.size()};
+ this->template emplace<VArrayImpl_For_Span_final<T>>(mutable_span);
+ }
+
+ VArray(varray_tag::single /* tag */, T value, const int64_t size)
+ {
+ this->template emplace<VArrayImpl_For_Single<T>>(std::move(value), size);
+ }
+
/**
* Construct a new virtual array for a custom #VArrayImpl.
*/
@@ -908,7 +937,7 @@ template<typename T> class VArray : public VArrayCommon<T> {
*/
static VArray ForSingle(T value, const int64_t size)
{
- return VArray::For<VArrayImpl_For_Single<T>>(std::move(value), size);
+ return VArray(varray_tag::single{}, std::move(value), size);
}
/**
@@ -917,10 +946,7 @@ template<typename T> class VArray : public VArrayCommon<T> {
*/
static VArray ForSpan(Span<T> values)
{
- /* Cast const away, because the virtual array implementation for const and non const spans is
- * shared. */
- MutableSpan<T> span{const_cast<T *>(values.data()), values.size()};
- return VArray::For<VArrayImpl_For_Span_final<T>>(span);
+ return VArray(varray_tag::span{}, values);
}
/**
@@ -1112,6 +1138,8 @@ template<typename T> class VArray_Span final : public Span<T> {
Array<T> owned_data_;
public:
+ VArray_Span() = default;
+
VArray_Span(VArray<T> varray) : Span<T>(), varray_(std::move(varray))
{
this->size_ = varray_.size();
@@ -1125,6 +1153,30 @@ template<typename T> class VArray_Span final : public Span<T> {
this->data_ = owned_data_.data();
}
}
+
+ VArray_Span(VArray_Span &&other)
+ : varray_(std::move(other.varray_)), owned_data_(std::move(other.owned_data_))
+ {
+ this->size_ = varray_.size();
+ if (varray_.is_span()) {
+ this->data_ = varray_.get_internal_span().data();
+ }
+ else {
+ this->data_ = owned_data_.data();
+ }
+ other.data_ = nullptr;
+ other.size_ = 0;
+ }
+
+ VArray_Span &operator=(VArray_Span &&other)
+ {
+ if (this == &other) {
+ return *this;
+ }
+ std::destroy_at(this);
+ new (this) VArray_Span(std::move(other));
+ return *this;
+ }
};
/**
diff --git a/source/blender/blenlib/CMakeLists.txt b/source/blender/blenlib/CMakeLists.txt
index 109230ebfa7..95b4987596e 100644
--- a/source/blender/blenlib/CMakeLists.txt
+++ b/source/blender/blenlib/CMakeLists.txt
@@ -445,6 +445,7 @@ if(WITH_GTESTS)
tests/BLI_index_range_test.cc
tests/BLI_inplace_priority_queue_test.cc
tests/BLI_kdopbvh_test.cc
+ tests/BLI_kdtree_test.cc
tests/BLI_length_parameterize_test.cc
tests/BLI_linear_allocator_test.cc
tests/BLI_linklist_lockfree_test.cc
diff --git a/source/blender/blenlib/intern/delaunay_2d.cc b/source/blender/blenlib/intern/delaunay_2d.cc
index ece22bcf82e..db6cb0824dc 100644
--- a/source/blender/blenlib/intern/delaunay_2d.cc
+++ b/source/blender/blenlib/intern/delaunay_2d.cc
@@ -2637,6 +2637,7 @@ void prepare_cdt_for_output(CDT_state<T> *cdt_state, const CDT_output_type outpu
remove_faces_in_holes(cdt_state);
}
else if (output_type == CDT_CONSTRAINTS_VALID_BMESH_WITH_HOLES) {
+ remove_outer_edges_until_constraints(cdt_state);
remove_non_constraint_edges_leave_valid_bmesh(cdt_state);
remove_faces_in_holes(cdt_state);
}
diff --git a/source/blender/blenlib/intern/generic_virtual_array.cc b/source/blender/blenlib/intern/generic_virtual_array.cc
index a3a17952a97..a6fbf4bff5b 100644
--- a/source/blender/blenlib/intern/generic_virtual_array.cc
+++ b/source/blender/blenlib/intern/generic_virtual_array.cc
@@ -85,11 +85,6 @@ bool GVArrayImpl::may_have_ownership() const
/** \name #GVMutableArrayImpl
* \{ */
-GVMutableArrayImpl::GVMutableArrayImpl(const CPPType &type, const int64_t size)
- : GVArrayImpl(type, size)
-{
-}
-
void GVMutableArrayImpl::set_by_copy(const int64_t index, const void *value)
{
BUFFER_FOR_CPP_TYPE_VALUE(*type_, buffer);
@@ -141,18 +136,6 @@ bool GVMutableArrayImpl::try_assign_VMutableArray(void *UNUSED(varray)) const
/** \name #GVArrayImpl_For_GSpan
* \{ */
-GVArrayImpl_For_GSpan::GVArrayImpl_For_GSpan(const GMutableSpan span)
- : GVMutableArrayImpl(span.type(), span.size()),
- data_(span.data()),
- element_size_(span.type().size())
-{
-}
-
-GVArrayImpl_For_GSpan::GVArrayImpl_For_GSpan(const CPPType &type, const int64_t size)
- : GVMutableArrayImpl(type, size), element_size_(type.size())
-{
-}
-
void GVArrayImpl_For_GSpan::get(const int64_t index, void *r_value) const
{
type_->copy_assign(POINTER_OFFSET(data_, element_size_ * index), r_value);
@@ -209,17 +192,6 @@ void GVArrayImpl_For_GSpan::materialize_compressed_to_uninitialized(const IndexM
type_->copy_construct_compressed(data_, dst, mask);
}
-class GVArrayImpl_For_GSpan_final final : public GVArrayImpl_For_GSpan {
- public:
- using GVArrayImpl_For_GSpan::GVArrayImpl_For_GSpan;
-
- private:
- bool may_have_ownership() const override
- {
- return false;
- }
-};
-
/** \} */
/* -------------------------------------------------------------------- */
@@ -227,79 +199,56 @@ class GVArrayImpl_For_GSpan_final final : public GVArrayImpl_For_GSpan {
* \{ */
/* Generic virtual array where each element has the same value. The value is not owned. */
-class GVArrayImpl_For_SingleValueRef : public GVArrayImpl {
- protected:
- const void *value_ = nullptr;
- public:
- GVArrayImpl_For_SingleValueRef(const CPPType &type, const int64_t size, const void *value)
- : GVArrayImpl(type, size), value_(value)
- {
- }
-
- protected:
- GVArrayImpl_For_SingleValueRef(const CPPType &type, const int64_t size) : GVArrayImpl(type, size)
- {
- }
-
- void get(const int64_t UNUSED(index), void *r_value) const override
- {
- type_->copy_assign(value_, r_value);
- }
- void get_to_uninitialized(const int64_t UNUSED(index), void *r_value) const override
- {
- type_->copy_construct(value_, r_value);
- }
-
- bool is_span() const override
- {
- return size_ == 1;
- }
- GSpan get_internal_span() const override
- {
- return GSpan{*type_, value_, 1};
- }
-
- bool is_single() const override
- {
- return true;
- }
- void get_internal_single(void *r_value) const override
- {
- type_->copy_assign(value_, r_value);
- }
+void GVArrayImpl_For_SingleValueRef::get(const int64_t UNUSED(index), void *r_value) const
+{
+ type_->copy_assign(value_, r_value);
+}
+void GVArrayImpl_For_SingleValueRef::get_to_uninitialized(const int64_t UNUSED(index),
+ void *r_value) const
+{
+ type_->copy_construct(value_, r_value);
+}
- void materialize(const IndexMask mask, void *dst) const override
- {
- type_->fill_assign_indices(value_, dst, mask);
- }
+bool GVArrayImpl_For_SingleValueRef::is_span() const
+{
+ return size_ == 1;
+}
+GSpan GVArrayImpl_For_SingleValueRef::get_internal_span() const
+{
+ return GSpan{*type_, value_, 1};
+}
- void materialize_to_uninitialized(const IndexMask mask, void *dst) const override
- {
- type_->fill_construct_indices(value_, dst, mask);
- }
+bool GVArrayImpl_For_SingleValueRef::is_single() const
+{
+ return true;
+}
+void GVArrayImpl_For_SingleValueRef::get_internal_single(void *r_value) const
+{
+ type_->copy_assign(value_, r_value);
+}
- void materialize_compressed(const IndexMask mask, void *dst) const override
- {
- type_->fill_assign_n(value_, dst, mask.size());
- }
+void GVArrayImpl_For_SingleValueRef::materialize(const IndexMask mask, void *dst) const
+{
+ type_->fill_assign_indices(value_, dst, mask);
+}
- void materialize_compressed_to_uninitialized(const IndexMask mask, void *dst) const override
- {
- type_->fill_construct_n(value_, dst, mask.size());
- }
-};
+void GVArrayImpl_For_SingleValueRef::materialize_to_uninitialized(const IndexMask mask,
+ void *dst) const
+{
+ type_->fill_construct_indices(value_, dst, mask);
+}
-class GVArrayImpl_For_SingleValueRef_final final : public GVArrayImpl_For_SingleValueRef {
- public:
- using GVArrayImpl_For_SingleValueRef::GVArrayImpl_For_SingleValueRef;
+void GVArrayImpl_For_SingleValueRef::materialize_compressed(const IndexMask mask, void *dst) const
+{
+ type_->fill_assign_n(value_, dst, mask.size());
+}
- private:
- bool may_have_ownership() const override
- {
- return false;
- }
-};
+void GVArrayImpl_For_SingleValueRef::materialize_compressed_to_uninitialized(const IndexMask mask,
+ void *dst) const
+{
+ type_->fill_construct_n(value_, dst, mask.size());
+}
/** \} */
@@ -529,8 +478,6 @@ class GVArrayImpl_For_SlicedGVArray : public GVArrayImpl {
/** \name #GVArrayCommon
* \{ */
-GVArrayCommon::GVArrayCommon() = default;
-
GVArrayCommon::GVArrayCommon(const GVArrayCommon &other) : storage_(other.storage_)
{
impl_ = this->impl_from_storage();
@@ -672,17 +619,27 @@ GVArray::GVArray(std::shared_ptr<const GVArrayImpl> impl) : GVArrayCommon(std::m
{
}
-GVArray GVArray::ForSingle(const CPPType &type, const int64_t size, const void *value)
+GVArray::GVArray(varray_tag::single /* tag */,
+ const CPPType &type,
+ int64_t size,
+ const void *value)
{
if (type.is_trivial() && type.size() <= 16 && type.alignment() <= 8) {
- return GVArray::For<GVArrayImpl_For_SmallTrivialSingleValue<16>>(type, size, value);
+ this->emplace<GVArrayImpl_For_SmallTrivialSingleValue<16>>(type, size, value);
}
- return GVArray::For<GVArrayImpl_For_SingleValue>(type, size, value);
+ else {
+ this->emplace<GVArrayImpl_For_SingleValue>(type, size, value);
+ }
+}
+
+GVArray GVArray::ForSingle(const CPPType &type, const int64_t size, const void *value)
+{
+ return GVArray(varray_tag::single{}, type, size, value);
}
GVArray GVArray::ForSingleRef(const CPPType &type, const int64_t size, const void *value)
{
- return GVArray::For<GVArrayImpl_For_SingleValueRef_final>(type, size, value);
+ return GVArray(varray_tag::single_ref{}, type, size, value);
}
GVArray GVArray::ForSingleDefault(const CPPType &type, const int64_t size)
@@ -692,10 +649,7 @@ GVArray GVArray::ForSingleDefault(const CPPType &type, const int64_t size)
GVArray GVArray::ForSpan(GSpan span)
{
- /* Use const-cast because the underlying virtual array implementation is shared between const
- * and non const data. */
- GMutableSpan mutable_span{span.type(), const_cast<void *>(span.data()), span.size()};
- return GVArray::For<GVArrayImpl_For_GSpan_final>(mutable_span);
+ return GVArray(varray_tag::span{}, span);
}
class GVArrayImpl_For_GArray : public GVArrayImpl_For_GSpan {
diff --git a/source/blender/blenlib/intern/hash_md5.c b/source/blender/blenlib/intern/hash_md5.c
index 9da8c0a0941..d57f859eb1b 100644
--- a/source/blender/blenlib/intern/hash_md5.c
+++ b/source/blender/blenlib/intern/hash_md5.c
@@ -143,7 +143,7 @@ static void md5_process_block(const void *buffer, size_t len, struct md5_ctx *ct
(void)0
/* Before we start, one word to the strange constants. They are defined in RFC 1321 as:
- * T[i] = (int) (4294967296.0 * fabs (sin (i))), i=1..64
+ * `T[i] = (int) (4294967296.0 * fabs (sin (i))), i=1..64`
*/
/* Round 1. */
@@ -315,7 +315,7 @@ int BLI_hash_md5_stream(FILE *stream, void *resblock)
break;
}
- /* Process buffer with BLOCKSIZE bytes. Note that BLOCKSIZE % 64 == 0. */
+ /* Process buffer with BLOCKSIZE bytes. Note that `BLOCKSIZE % 64 == 0`. */
md5_process_block(buffer, BLOCKSIZE, &ctx);
}
@@ -323,7 +323,7 @@ int BLI_hash_md5_stream(FILE *stream, void *resblock)
* 'fillbuf' contains the needed bits. */
memcpy(&buffer[sum], fillbuf, 64);
- /* Compute amount of padding bytes needed. Alignment is done to (N + PAD) % 64 == 56.
+ /* Compute amount of padding bytes needed. Alignment is done to `(N + PAD) % 64 == 56`.
* There is always at least one byte padded, i.e. if the alignment is correctly aligned,
* 64 padding bytes are added.
*/
diff --git a/source/blender/blenlib/intern/index_mask.cc b/source/blender/blenlib/intern/index_mask.cc
index 1e301bc5fb9..f3590e4a41c 100644
--- a/source/blender/blenlib/intern/index_mask.cc
+++ b/source/blender/blenlib/intern/index_mask.cc
@@ -128,7 +128,9 @@ Vector<IndexRange> IndexMask::extract_ranges_invert(const IndexRange full_range,
} // namespace blender
-namespace blender::index_mask_ops::detail {
+namespace blender::index_mask_ops {
+
+namespace detail {
IndexMask find_indices_based_on_predicate__merge(
IndexMask indices_to_check,
@@ -193,4 +195,47 @@ IndexMask find_indices_based_on_predicate__merge(
return r_indices.as_span();
}
-} // namespace blender::index_mask_ops::detail
+} // namespace detail
+
+IndexMask find_indices_from_virtual_array(const IndexMask indices_to_check,
+ const VArray<bool> &virtual_array,
+ const int64_t parallel_grain_size,
+ Vector<int64_t> &r_indices)
+{
+ if (virtual_array.is_single()) {
+ return virtual_array.get_internal_single() ? indices_to_check : IndexMask(0);
+ }
+ if (virtual_array.is_span()) {
+ const Span<bool> span = virtual_array.get_internal_span();
+ return find_indices_based_on_predicate(
+ indices_to_check, 4096, r_indices, [&](const int64_t i) { return span[i]; });
+ }
+
+ threading::EnumerableThreadSpecific<Vector<bool>> materialize_buffers;
+ threading::EnumerableThreadSpecific<Vector<Vector<int64_t>>> sub_masks;
+
+ threading::parallel_for(
+ indices_to_check.index_range(), parallel_grain_size, [&](const IndexRange range) {
+ const IndexMask sliced_mask = indices_to_check.slice(range);
+
+ /* To avoid virtual function call overhead from accessing the virtual array,
+ * materialize the necessary indices for this chunk into a reused buffer. */
+ Vector<bool> &buffer = materialize_buffers.local();
+ buffer.reinitialize(sliced_mask.size());
+ virtual_array.materialize_compressed(sliced_mask, buffer);
+
+ Vector<int64_t> masked_indices;
+ sliced_mask.to_best_mask_type([&](auto best_mask) {
+ for (const int64_t i : IndexRange(best_mask.size())) {
+ if (buffer[i]) {
+ masked_indices.append(best_mask[i]);
+ }
+ }
+ });
+ sub_masks.local().append(std::move(masked_indices));
+ });
+
+ return detail::find_indices_based_on_predicate__merge(indices_to_check, sub_masks, r_indices);
+}
+
+} // namespace blender::index_mask_ops
diff --git a/source/blender/blenlib/intern/kdtree_impl.h b/source/blender/blenlib/intern/kdtree_impl.h
index d9ae826093c..6614f1bf964 100644
--- a/source/blender/blenlib/intern/kdtree_impl.h
+++ b/source/blender/blenlib/intern/kdtree_impl.h
@@ -927,6 +927,14 @@ int BLI_kdtree_nd_(calc_duplicates_fast)(const KDTree *tree,
/** \name BLI_kdtree_3d_deduplicate
* \{ */
+static int kdtree_cmp_bool(const bool a, const bool b)
+{
+ if (a == b) {
+ return 0;
+ }
+ return b ? -1 : 1;
+}
+
static int kdtree_node_cmp_deduplicate(const void *n0_p, const void *n1_p)
{
const KDTreeNode *n0 = n0_p;
@@ -939,17 +947,16 @@ static int kdtree_node_cmp_deduplicate(const void *n0_p, const void *n1_p)
return 1;
}
}
- /* Sort by pointer so the first added will be used.
- * assignment below ignores const correctness,
- * however the values aren't used for sorting and are to be discarded. */
- if (n0 < n1) {
- ((KDTreeNode *)n1)->d = KD_DIMS; /* tag invalid */
- return -1;
- }
- else {
- ((KDTreeNode *)n0)->d = KD_DIMS; /* tag invalid */
- return 1;
+
+ if (n0->d != KD_DIMS && n1->d != KD_DIMS) {
+ /* Two nodes share identical `co`
+ * Both are still valid.
+ * Cast away `const` and tag one of them as invalid. */
+ ((KDTreeNode *)n1)->d = KD_DIMS;
}
+
+ /* Keep sorting until each unique value has one and only one valid node. */
+ return kdtree_cmp_bool(n0->d == KD_DIMS, n1->d == KD_DIMS);
}
/**
diff --git a/source/blender/blenlib/intern/math_base_inline.c b/source/blender/blenlib/intern/math_base_inline.c
index a983821f15e..4a213f5fe74 100644
--- a/source/blender/blenlib/intern/math_base_inline.c
+++ b/source/blender/blenlib/intern/math_base_inline.c
@@ -767,6 +767,20 @@ MALWAYS_INLINE __m128 _bli_math_fastpow24(const __m128 arg)
return _mm_mul_ps(x, _mm_mul_ps(x, x));
}
+MALWAYS_INLINE __m128 _bli_math_rsqrt(__m128 in)
+{
+ __m128 r = _mm_rsqrt_ps(in);
+ /* Only do additional Newton-Raphson iterations when using actual SSE
+ * code path. When we are emulating SSE on NEON via sse2neon, the
+ * additional NR iterations are already done inside _mm_rsqrt_ps
+ * emulation. */
+# if defined(__SSE2__)
+ r = _mm_add_ps(_mm_mul_ps(_mm_set1_ps(1.5f), r),
+ _mm_mul_ps(_mm_mul_ps(_mm_mul_ps(in, _mm_set1_ps(-0.5f)), r), _mm_mul_ps(r, r)));
+# endif
+ return r;
+}
+
/* Calculate powf(x, 1.0f / 2.4) */
MALWAYS_INLINE __m128 _bli_math_fastpow512(const __m128 arg)
{
@@ -776,14 +790,14 @@ MALWAYS_INLINE __m128 _bli_math_fastpow512(const __m128 arg)
*/
__m128 xf = _bli_math_fastpow(0x3f2aaaab, 0x5eb504f3, arg);
__m128 xover = _mm_mul_ps(arg, xf);
- __m128 xfm1 = _mm_rsqrt_ps(xf);
+ __m128 xfm1 = _bli_math_rsqrt(xf);
__m128 x2 = _mm_mul_ps(arg, arg);
__m128 xunder = _mm_mul_ps(x2, xfm1);
/* sqrt2 * over + 2 * sqrt2 * under */
__m128 xavg = _mm_mul_ps(_mm_set1_ps(1.0f / (3.0f * 0.629960524947437f) * 0.999852f),
_mm_add_ps(xover, xunder));
- xavg = _mm_mul_ps(xavg, _mm_rsqrt_ps(xavg));
- xavg = _mm_mul_ps(xavg, _mm_rsqrt_ps(xavg));
+ xavg = _mm_mul_ps(xavg, _bli_math_rsqrt(xavg));
+ xavg = _mm_mul_ps(xavg, _bli_math_rsqrt(xavg));
return xavg;
}
diff --git a/source/blender/blenlib/intern/math_solvers.c b/source/blender/blenlib/intern/math_solvers.c
index 2352d687061..b5650410a70 100644
--- a/source/blender/blenlib/intern/math_solvers.c
+++ b/source/blender/blenlib/intern/math_solvers.c
@@ -99,8 +99,8 @@ bool BLI_tridiagonal_solve_cyclic(
/* Degenerate case that works but can be simplified. */
if (count == 2) {
- float a2[2] = {0, a[1] + c[1]};
- float c2[2] = {a[0] + c[0], 0};
+ const float a2[2] = {0, a[1] + c[1]};
+ const float c2[2] = {a[0] + c[0], 0};
return BLI_tridiagonal_solve(a2, b, c2, d, r_x, count);
}
diff --git a/source/blender/blenlib/intern/string_utf8.c b/source/blender/blenlib/intern/string_utf8.c
index 94efb0dd9e7..0cbf62cce03 100644
--- a/source/blender/blenlib/intern/string_utf8.c
+++ b/source/blender/blenlib/intern/string_utf8.c
@@ -363,6 +363,10 @@ size_t BLI_strncpy_wchar_from_utf8(wchar_t *__restrict dst_w,
int BLI_wcwidth(char32_t ucs)
{
+ /* Treat private use areas (icon fonts), symbols, and emoticons as double-width. */
+ if (ucs >= 0xf0000 || (ucs >= 0xe000 && ucs < 0xf8ff) || (ucs >= 0x1f300 && ucs < 0x1fbff)) {
+ return 2;
+ }
return mk_wcwidth(ucs);
}
diff --git a/source/blender/blenlib/tests/BLI_bounds_test.cc b/source/blender/blenlib/tests/BLI_bounds_test.cc
index 9c123d4705c..5aa4e710e90 100644
--- a/source/blender/blenlib/tests/BLI_bounds_test.cc
+++ b/source/blender/blenlib/tests/BLI_bounds_test.cc
@@ -33,6 +33,13 @@ TEST(bounds, MinMaxFloat)
EXPECT_EQ(result->max, 3.0f);
}
+TEST(bounds, MinGreaterThanZero)
+{
+ Array<float> data = {1.5f, 3.0f, 1.1f, 100.0f};
+ auto result = bounds::min_max(data.as_span());
+ EXPECT_GT(result->min, 1.0f);
+}
+
TEST(bounds, MinMaxRadii)
{
Array<int2> data = {int2(0, 1), int2(3, -1), int2(0, -2), int2(-1, 1)};
diff --git a/source/blender/blenlib/tests/BLI_kdtree_test.cc b/source/blender/blenlib/tests/BLI_kdtree_test.cc
new file mode 100644
index 00000000000..d040ea15172
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_kdtree_test.cc
@@ -0,0 +1,63 @@
+/* SPDX-License-Identifier: Apache-2.0 */
+
+#include "testing/testing.h"
+
+#include "BLI_kdtree.h"
+
+#include <cmath>
+
+/* -------------------------------------------------------------------- */
+/* Tests */
+
+static void standard_test()
+{
+ for (int tree_size = 30; tree_size < 500; tree_size++) {
+ int tree_index = 0;
+ KDTree_1d *tree = BLI_kdtree_1d_new(tree_size);
+ int mask = tree_size & 31;
+ bool occupied[32] = {false};
+
+ for (int i = 0; i < tree_size; i++) {
+ int index = i & mask;
+ occupied[index] = true;
+ float value = fmodf(index * 7.121f, 0.6037f); /* Co-prime. */
+ float key[1] = {value};
+ BLI_kdtree_1d_insert(tree, tree_index++, key);
+ }
+ int expected = 0;
+ for (int j = 0; j < 32; j++) {
+ if (occupied[j]) {
+ expected++;
+ }
+ }
+
+ int dedup_count = BLI_kdtree_1d_deduplicate(tree);
+ EXPECT_EQ(dedup_count, expected);
+ BLI_kdtree_1d_free(tree);
+ }
+}
+
+static void deduplicate_test()
+{
+ for (int tree_size = 1; tree_size < 40; tree_size++) {
+ int tree_index = 0;
+ KDTree_1d *tree = BLI_kdtree_1d_new(tree_size);
+ for (int i = 0; i < tree_size; i++) {
+ float key[1] = {1.0f};
+ BLI_kdtree_1d_insert(tree, tree_index++, key);
+ }
+ int dedup_count = BLI_kdtree_1d_deduplicate(tree);
+ EXPECT_EQ(dedup_count, 1);
+ BLI_kdtree_1d_free(tree);
+ }
+}
+
+TEST(kdtree, Standard)
+{
+ standard_test();
+}
+
+TEST(kdtree, Deduplicate)
+{
+ deduplicate_test();
+}
diff --git a/source/blender/blenlib/tests/BLI_math_color_test.cc b/source/blender/blenlib/tests/BLI_math_color_test.cc
index 7f2c0a3f1ca..4d928477870 100644
--- a/source/blender/blenlib/tests/BLI_math_color_test.cc
+++ b/source/blender/blenlib/tests/BLI_math_color_test.cc
@@ -74,3 +74,71 @@ TEST(math_color, LinearRGBTosRGBRoundtrip)
EXPECT_NEAR(orig_linear_color, linear_color, 1e-5);
}
}
+
+TEST(math_color, linearrgb_to_srgb_v3_v3)
+{
+ float srgb_color[3];
+ {
+ const float kTolerance = 1.0e-8f;
+ const float linear_color[3] = {0.0023f, 0.0024f, 0.0025f};
+ linearrgb_to_srgb_v3_v3(srgb_color, linear_color);
+ EXPECT_NEAR(0.029716f, srgb_color[0], kTolerance);
+ EXPECT_NEAR(0.031008f, srgb_color[1], kTolerance);
+ EXPECT_NEAR(0.032300f, srgb_color[2], kTolerance);
+ }
+
+ {
+ /* SIMD implementation of linear->srgb for larger inputs
+ * is less accurate; use larger tolerance. */
+ const float kTolerance = 3.6e-5f;
+ const float linear_color[3] = {0.71f, 0.75f, 0.78f};
+ linearrgb_to_srgb_v3_v3(srgb_color, linear_color);
+ EXPECT_NEAR(0.859696f, srgb_color[0], kTolerance);
+ EXPECT_NEAR(0.880825f, srgb_color[1], kTolerance);
+ EXPECT_NEAR(0.896244f, srgb_color[2], kTolerance);
+ }
+
+ {
+ /* Not a common, but possible case: values beyond 1.0 range. */
+ const float kTolerance = 2.3e-4f;
+ const float linear_color[3] = {1.5f, 2.8f, 5.6f};
+ linearrgb_to_srgb_v3_v3(srgb_color, linear_color);
+ EXPECT_NEAR(1.19418f, srgb_color[0], kTolerance);
+ EXPECT_NEAR(1.56520f, srgb_color[1], kTolerance);
+ EXPECT_NEAR(2.10771f, srgb_color[2], kTolerance);
+ }
+}
+
+TEST(math_color, srgb_to_linearrgb_v3_v3)
+{
+ float linear_color[3];
+ {
+ const float kTolerance = 1.0e-8f;
+ const float srgb_color[3] = {0.0023f, 0.0024f, 0.0025f};
+ srgb_to_linearrgb_v3_v3(linear_color, srgb_color);
+ EXPECT_NEAR(0.000178019f, linear_color[0], kTolerance);
+ EXPECT_NEAR(0.000185759f, linear_color[1], kTolerance);
+ EXPECT_NEAR(0.000193498f, linear_color[2], kTolerance);
+ }
+
+ {
+ /* SIMD implementation of linear->srgb for larger inputs
+ * is less accurate; use larger tolerance. */
+ const float kTolerance = 1.5e-7f;
+ const float srgb_color[3] = {0.71f, 0.72f, 0.73f};
+ srgb_to_linearrgb_v3_v3(linear_color, srgb_color);
+ EXPECT_NEAR(0.4623615f, linear_color[0], kTolerance);
+ EXPECT_NEAR(0.4770000f, linear_color[1], kTolerance);
+ EXPECT_NEAR(0.4919052f, linear_color[2], kTolerance);
+ }
+
+ {
+ /* Not a common, but possible case: values beyond 1.0 range. */
+ const float kTolerance = 7.7e-6f;
+ const float srgb_color[3] = {1.1f, 2.5f, 5.6f};
+ srgb_to_linearrgb_v3_v3(linear_color, srgb_color);
+ EXPECT_NEAR(1.24277f, linear_color[0], kTolerance);
+ EXPECT_NEAR(8.35473f, linear_color[1], kTolerance);
+ EXPECT_NEAR(56.23833f, linear_color[2], kTolerance);
+ }
+}
diff --git a/source/blender/blenlib/tests/BLI_math_vector_test.cc b/source/blender/blenlib/tests/BLI_math_vector_test.cc
index 282be5f1963..5686be975b5 100644
--- a/source/blender/blenlib/tests/BLI_math_vector_test.cc
+++ b/source/blender/blenlib/tests/BLI_math_vector_test.cc
@@ -105,4 +105,24 @@ TEST(math_vector, InterpolateFloat)
EXPECT_FLOAT_EQ(result.z, 75.0f);
}
+TEST(math_vector, CeilToMultiple)
+{
+ const int3 a(21, 16, 0);
+ const int3 b(8, 16, 15);
+ const int3 result = math::ceil_to_multiple(a, b);
+ EXPECT_FLOAT_EQ(result.x, 24);
+ EXPECT_FLOAT_EQ(result.y, 16);
+ EXPECT_FLOAT_EQ(result.z, 0);
+}
+
+TEST(math_vector, DivideCeil)
+{
+ const int3 a(21, 16, 0);
+ const int3 b(8, 16, 15);
+ const int3 result = math::divide_ceil(a, b);
+ EXPECT_FLOAT_EQ(result.x, 3);
+ EXPECT_FLOAT_EQ(result.y, 1);
+ EXPECT_FLOAT_EQ(result.z, 0);
+}
+
} // namespace blender::tests
diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c
index eeec55a7b06..e542bc46a28 100644
--- a/source/blender/blenloader/intern/versioning_280.c
+++ b/source/blender/blenloader/intern/versioning_280.c
@@ -1569,8 +1569,8 @@ void do_versions_after_linking_280(Main *bmain, ReportList *UNUSED(reports))
if (!MAIN_VERSION_ATLEAST(bmain, 281, 2)) {
/* Replace Multiply and Additive blend mode by Alpha Blend
- * now that we use dualsource blending. */
- /* We take care of doing only nodetrees that are always part of materials
+ * now that we use dual-source blending. */
+ /* We take care of doing only node-trees that are always part of materials
* with old blending modes. */
for (Material *ma = bmain->materials.first; ma; ma = ma->id.next) {
bNodeTree *ntree = ma->nodetree;
@@ -4102,7 +4102,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) {
if (md->type == eModifierType_DataTransfer) {
- /* Now datatransfer's mix factor is multiplied with weights when any,
+ /* Now data-transfer's mix factor is multiplied with weights when any,
* instead of being ignored,
* we need to take care of that to keep 'old' files compatible. */
DataTransferModifierData *dtmd = (DataTransferModifierData *)md;
diff --git a/source/blender/blenloader/intern/versioning_290.c b/source/blender/blenloader/intern/versioning_290.c
index 585ada3b2d8..a15ddc75aa2 100644
--- a/source/blender/blenloader/intern/versioning_290.c
+++ b/source/blender/blenloader/intern/versioning_290.c
@@ -347,8 +347,9 @@ static void seq_convert_transform_crop_lb_2(const Scene *scene,
}
}
-static void seq_update_meta_disp_range(Editing *ed)
+static void seq_update_meta_disp_range(Scene *scene)
{
+ Editing *ed = SEQ_editing_get(scene);
if (ed == NULL) {
return;
}
@@ -356,21 +357,14 @@ static void seq_update_meta_disp_range(Editing *ed)
LISTBASE_FOREACH_BACKWARD (MetaStack *, ms, &ed->metastack) {
/* Update ms->disp_range from meta. */
if (ms->disp_range[0] == ms->disp_range[1]) {
- copy_v2_v2_int(ms->disp_range, &ms->parseq->startdisp);
+ ms->disp_range[0] = SEQ_time_left_handle_frame_get(ms->parseq);
+ ms->disp_range[1] = SEQ_time_right_handle_frame_get(ms->parseq);
}
/* Update meta strip endpoints. */
- SEQ_time_left_handle_frame_set(ms->parseq, ms->disp_range[0]);
- SEQ_time_right_handle_frame_set(ms->parseq, ms->disp_range[1]);
- SEQ_transform_fix_single_image_seq_offsets(ms->parseq);
-
- /* Recalculate effects using meta strip. */
- LISTBASE_FOREACH (Sequence *, seq, ms->oldbasep) {
- if (seq->seq2) {
- seq->start = seq->startdisp = max_ii(seq->seq1->startdisp, seq->seq2->startdisp);
- seq->enddisp = min_ii(seq->seq1->enddisp, seq->seq2->enddisp);
- }
- }
+ SEQ_time_left_handle_frame_set(scene, ms->parseq, ms->disp_range[0]);
+ SEQ_time_right_handle_frame_set(scene, ms->parseq, ms->disp_range[1]);
+ SEQ_transform_fix_single_image_seq_offsets(scene, ms->parseq);
/* Ensure that active seqbase points to active meta strip seqbase. */
MetaStack *active_ms = SEQ_meta_stack_active_get(ed);
@@ -647,7 +641,7 @@ void do_versions_after_linking_290(Main *bmain, ReportList *UNUSED(reports))
if (!MAIN_VERSION_ATLEAST(bmain, 293, 16)) {
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
- seq_update_meta_disp_range(SEQ_editing_get(scene));
+ seq_update_meta_disp_range(scene);
}
/* Add a separate socket for Grid node X and Y size. */
@@ -1446,7 +1440,7 @@ void blo_do_versions_290(FileData *fd, Library *UNUSED(lib), Main *bmain)
view_layer->eevee.render_passes &= ~EEVEE_RENDER_PASS_UNUSED_8;
}
- /* Rename Renderlayer Socket `VolumeScatterCol` to `VolumeDir` */
+ /* Rename Render-layer Socket `VolumeScatterCol` to `VolumeDir`. */
if (scene->nodetree) {
LISTBASE_FOREACH (bNode *, node, &scene->nodetree->nodes) {
if (node->type == CMP_NODE_R_LAYERS) {
diff --git a/source/blender/blenloader/intern/versioning_300.c b/source/blender/blenloader/intern/versioning_300.c
index b0a8fa7e24a..80a8e9b7fd4 100644
--- a/source/blender/blenloader/intern/versioning_300.c
+++ b/source/blender/blenloader/intern/versioning_300.c
@@ -25,10 +25,12 @@
#include "DNA_collection_types.h"
#include "DNA_constraint_types.h"
#include "DNA_curve_types.h"
+#include "DNA_curves_types.h"
#include "DNA_genfile.h"
#include "DNA_gpencil_modifier_types.h"
#include "DNA_lineart_types.h"
#include "DNA_listBase.h"
+#include "DNA_mask_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
@@ -45,6 +47,7 @@
#include "BKE_asset.h"
#include "BKE_attribute.h"
#include "BKE_collection.h"
+#include "BKE_colortools.h"
#include "BKE_curve.h"
#include "BKE_data_transfer.h"
#include "BKE_deform.h"
@@ -406,7 +409,9 @@ static void do_versions_sequencer_speed_effect_recursive(Scene *scene, const Lis
v->speed_control_type = SEQ_SPEED_MULTIPLY;
v->speed_fader = globalSpeed *
((float)seq->seq1->len /
- max_ff((float)(seq->seq1->enddisp - seq->seq1->start), 1.0f));
+ max_ff((float)(SEQ_time_right_handle_frame_get(seq->seq1) -
+ seq->seq1->start),
+ 1.0f));
}
}
else if (v->flags & SEQ_SPEED_INTEGRATE) {
@@ -999,6 +1004,9 @@ static void do_version_subsurface_methods(bNode *node)
static void version_geometry_nodes_add_attribute_input_settings(NodesModifierData *nmd)
{
+ if (nmd->settings.properties == NULL) {
+ return;
+ }
/* Before versioning the properties, make sure it hasn't been done already. */
LISTBASE_FOREACH (const IDProperty *, property, &nmd->settings.properties->data.group) {
if (strstr(property->name, "_use_attribute") || strstr(property->name, "_attribute_name")) {
@@ -1370,6 +1378,275 @@ static void version_liboverride_rnacollections_insertion_animdata(ID *id)
}
}
+static void versioning_replace_legacy_combined_and_separate_color_nodes(bNodeTree *ntree)
+{
+ /* In geometry nodes, replace shader combine/separate color nodes with function nodes */
+ if (ntree->type == NTREE_GEOMETRY) {
+ version_node_input_socket_name(ntree, SH_NODE_COMBRGB_LEGACY, "R", "Red");
+ version_node_input_socket_name(ntree, SH_NODE_COMBRGB_LEGACY, "G", "Green");
+ version_node_input_socket_name(ntree, SH_NODE_COMBRGB_LEGACY, "B", "Blue");
+ version_node_output_socket_name(ntree, SH_NODE_COMBRGB_LEGACY, "Image", "Color");
+
+ version_node_output_socket_name(ntree, SH_NODE_SEPRGB_LEGACY, "R", "Red");
+ version_node_output_socket_name(ntree, SH_NODE_SEPRGB_LEGACY, "G", "Green");
+ version_node_output_socket_name(ntree, SH_NODE_SEPRGB_LEGACY, "B", "Blue");
+ version_node_input_socket_name(ntree, SH_NODE_SEPRGB_LEGACY, "Image", "Color");
+
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ switch (node->type) {
+ case SH_NODE_COMBRGB_LEGACY: {
+ node->type = FN_NODE_COMBINE_COLOR;
+ NodeCombSepColor *storage = (NodeCombSepColor *)MEM_callocN(sizeof(NodeCombSepColor),
+ __func__);
+ storage->mode = NODE_COMBSEP_COLOR_RGB;
+ strcpy(node->idname, "FunctionNodeCombineColor");
+ node->storage = storage;
+ break;
+ }
+ case SH_NODE_SEPRGB_LEGACY: {
+ node->type = FN_NODE_SEPARATE_COLOR;
+ NodeCombSepColor *storage = (NodeCombSepColor *)MEM_callocN(sizeof(NodeCombSepColor),
+ __func__);
+ storage->mode = NODE_COMBSEP_COLOR_RGB;
+ strcpy(node->idname, "FunctionNodeSeparateColor");
+ node->storage = storage;
+ break;
+ }
+ }
+ }
+ }
+
+ /* In compositing nodes, replace combine/separate RGBA/HSVA/YCbCrA/YCCA nodes with
+ * combine/separate color */
+ if (ntree->type == NTREE_COMPOSIT) {
+ version_node_input_socket_name(ntree, CMP_NODE_COMBRGBA_LEGACY, "R", "Red");
+ version_node_input_socket_name(ntree, CMP_NODE_COMBRGBA_LEGACY, "G", "Green");
+ version_node_input_socket_name(ntree, CMP_NODE_COMBRGBA_LEGACY, "B", "Blue");
+ version_node_input_socket_name(ntree, CMP_NODE_COMBRGBA_LEGACY, "A", "Alpha");
+
+ version_node_input_socket_name(ntree, CMP_NODE_COMBHSVA_LEGACY, "H", "Red");
+ version_node_input_socket_name(ntree, CMP_NODE_COMBHSVA_LEGACY, "S", "Green");
+ version_node_input_socket_name(ntree, CMP_NODE_COMBHSVA_LEGACY, "V", "Blue");
+ version_node_input_socket_name(ntree, CMP_NODE_COMBHSVA_LEGACY, "A", "Alpha");
+
+ version_node_input_socket_name(ntree, CMP_NODE_COMBYCCA_LEGACY, "Y", "Red");
+ version_node_input_socket_name(ntree, CMP_NODE_COMBYCCA_LEGACY, "Cb", "Green");
+ version_node_input_socket_name(ntree, CMP_NODE_COMBYCCA_LEGACY, "Cr", "Blue");
+ version_node_input_socket_name(ntree, CMP_NODE_COMBYCCA_LEGACY, "A", "Alpha");
+
+ version_node_input_socket_name(ntree, CMP_NODE_COMBYUVA_LEGACY, "Y", "Red");
+ version_node_input_socket_name(ntree, CMP_NODE_COMBYUVA_LEGACY, "U", "Green");
+ version_node_input_socket_name(ntree, CMP_NODE_COMBYUVA_LEGACY, "V", "Blue");
+ version_node_input_socket_name(ntree, CMP_NODE_COMBYUVA_LEGACY, "A", "Alpha");
+
+ version_node_output_socket_name(ntree, CMP_NODE_SEPRGBA_LEGACY, "R", "Red");
+ version_node_output_socket_name(ntree, CMP_NODE_SEPRGBA_LEGACY, "G", "Green");
+ version_node_output_socket_name(ntree, CMP_NODE_SEPRGBA_LEGACY, "B", "Blue");
+ version_node_output_socket_name(ntree, CMP_NODE_SEPRGBA_LEGACY, "A", "Alpha");
+
+ version_node_output_socket_name(ntree, CMP_NODE_SEPHSVA_LEGACY, "H", "Red");
+ version_node_output_socket_name(ntree, CMP_NODE_SEPHSVA_LEGACY, "S", "Green");
+ version_node_output_socket_name(ntree, CMP_NODE_SEPHSVA_LEGACY, "V", "Blue");
+ version_node_output_socket_name(ntree, CMP_NODE_SEPHSVA_LEGACY, "A", "Alpha");
+
+ version_node_output_socket_name(ntree, CMP_NODE_SEPYCCA_LEGACY, "Y", "Red");
+ version_node_output_socket_name(ntree, CMP_NODE_SEPYCCA_LEGACY, "Cb", "Green");
+ version_node_output_socket_name(ntree, CMP_NODE_SEPYCCA_LEGACY, "Cr", "Blue");
+ version_node_output_socket_name(ntree, CMP_NODE_SEPYCCA_LEGACY, "A", "Alpha");
+
+ version_node_output_socket_name(ntree, CMP_NODE_SEPYUVA_LEGACY, "Y", "Red");
+ version_node_output_socket_name(ntree, CMP_NODE_SEPYUVA_LEGACY, "U", "Green");
+ version_node_output_socket_name(ntree, CMP_NODE_SEPYUVA_LEGACY, "V", "Blue");
+ version_node_output_socket_name(ntree, CMP_NODE_SEPYUVA_LEGACY, "A", "Alpha");
+
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ switch (node->type) {
+ case CMP_NODE_COMBRGBA_LEGACY: {
+ node->type = CMP_NODE_COMBINE_COLOR;
+ NodeCMPCombSepColor *storage = (NodeCMPCombSepColor *)MEM_callocN(
+ sizeof(NodeCMPCombSepColor), __func__);
+ storage->mode = CMP_NODE_COMBSEP_COLOR_RGB;
+ strcpy(node->idname, "CompositorNodeCombineColor");
+ node->storage = storage;
+ break;
+ }
+ case CMP_NODE_COMBHSVA_LEGACY: {
+ node->type = CMP_NODE_COMBINE_COLOR;
+ NodeCMPCombSepColor *storage = (NodeCMPCombSepColor *)MEM_callocN(
+ sizeof(NodeCMPCombSepColor), __func__);
+ storage->mode = CMP_NODE_COMBSEP_COLOR_HSV;
+ strcpy(node->idname, "CompositorNodeCombineColor");
+ node->storage = storage;
+ break;
+ }
+ case CMP_NODE_COMBYCCA_LEGACY: {
+ node->type = CMP_NODE_COMBINE_COLOR;
+ NodeCMPCombSepColor *storage = (NodeCMPCombSepColor *)MEM_callocN(
+ sizeof(NodeCMPCombSepColor), __func__);
+ storage->mode = CMP_NODE_COMBSEP_COLOR_YCC;
+ storage->ycc_mode = node->custom1;
+ strcpy(node->idname, "CompositorNodeCombineColor");
+ node->storage = storage;
+ break;
+ }
+ case CMP_NODE_COMBYUVA_LEGACY: {
+ node->type = CMP_NODE_COMBINE_COLOR;
+ NodeCMPCombSepColor *storage = (NodeCMPCombSepColor *)MEM_callocN(
+ sizeof(NodeCMPCombSepColor), __func__);
+ storage->mode = CMP_NODE_COMBSEP_COLOR_YUV;
+ strcpy(node->idname, "CompositorNodeCombineColor");
+ node->storage = storage;
+ break;
+ }
+ case CMP_NODE_SEPRGBA_LEGACY: {
+ node->type = CMP_NODE_SEPARATE_COLOR;
+ NodeCMPCombSepColor *storage = (NodeCMPCombSepColor *)MEM_callocN(
+ sizeof(NodeCMPCombSepColor), __func__);
+ storage->mode = CMP_NODE_COMBSEP_COLOR_RGB;
+ strcpy(node->idname, "CompositorNodeSeparateColor");
+ node->storage = storage;
+ break;
+ }
+ case CMP_NODE_SEPHSVA_LEGACY: {
+ node->type = CMP_NODE_SEPARATE_COLOR;
+ NodeCMPCombSepColor *storage = (NodeCMPCombSepColor *)MEM_callocN(
+ sizeof(NodeCMPCombSepColor), __func__);
+ storage->mode = CMP_NODE_COMBSEP_COLOR_HSV;
+ strcpy(node->idname, "CompositorNodeSeparateColor");
+ node->storage = storage;
+ break;
+ }
+ case CMP_NODE_SEPYCCA_LEGACY: {
+ node->type = CMP_NODE_SEPARATE_COLOR;
+ NodeCMPCombSepColor *storage = (NodeCMPCombSepColor *)MEM_callocN(
+ sizeof(NodeCMPCombSepColor), __func__);
+ storage->mode = CMP_NODE_COMBSEP_COLOR_YCC;
+ storage->ycc_mode = node->custom1;
+ strcpy(node->idname, "CompositorNodeSeparateColor");
+ node->storage = storage;
+ break;
+ }
+ case CMP_NODE_SEPYUVA_LEGACY: {
+ node->type = CMP_NODE_SEPARATE_COLOR;
+ NodeCMPCombSepColor *storage = (NodeCMPCombSepColor *)MEM_callocN(
+ sizeof(NodeCMPCombSepColor), __func__);
+ storage->mode = CMP_NODE_COMBSEP_COLOR_YUV;
+ strcpy(node->idname, "CompositorNodeSeparateColor");
+ node->storage = storage;
+ break;
+ }
+ }
+ }
+ }
+
+ /* In texture nodes, replace combine/separate RGBA with combine/separate color */
+ if (ntree->type == NTREE_TEXTURE) {
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ switch (node->type) {
+ case TEX_NODE_COMPOSE_LEGACY: {
+ node->type = TEX_NODE_COMBINE_COLOR;
+ node->custom1 = NODE_COMBSEP_COLOR_RGB;
+ strcpy(node->idname, "TextureNodeCombineColor");
+ break;
+ }
+ case TEX_NODE_DECOMPOSE_LEGACY: {
+ node->type = TEX_NODE_SEPARATE_COLOR;
+ node->custom1 = NODE_COMBSEP_COLOR_RGB;
+ strcpy(node->idname, "TextureNodeSeparateColor");
+ break;
+ }
+ }
+ }
+ }
+
+ /* In shader nodes, replace combine/separate RGB/HSV with combine/separate color */
+ if (ntree->type == NTREE_SHADER) {
+ version_node_input_socket_name(ntree, SH_NODE_COMBRGB_LEGACY, "R", "Red");
+ version_node_input_socket_name(ntree, SH_NODE_COMBRGB_LEGACY, "G", "Green");
+ version_node_input_socket_name(ntree, SH_NODE_COMBRGB_LEGACY, "B", "Blue");
+ version_node_output_socket_name(ntree, SH_NODE_COMBRGB_LEGACY, "Image", "Color");
+
+ version_node_input_socket_name(ntree, SH_NODE_COMBHSV_LEGACY, "H", "Red");
+ version_node_input_socket_name(ntree, SH_NODE_COMBHSV_LEGACY, "S", "Green");
+ version_node_input_socket_name(ntree, SH_NODE_COMBHSV_LEGACY, "V", "Blue");
+
+ version_node_output_socket_name(ntree, SH_NODE_SEPRGB_LEGACY, "R", "Red");
+ version_node_output_socket_name(ntree, SH_NODE_SEPRGB_LEGACY, "G", "Green");
+ version_node_output_socket_name(ntree, SH_NODE_SEPRGB_LEGACY, "B", "Blue");
+ version_node_input_socket_name(ntree, SH_NODE_SEPRGB_LEGACY, "Image", "Color");
+
+ version_node_output_socket_name(ntree, SH_NODE_SEPHSV_LEGACY, "H", "Red");
+ version_node_output_socket_name(ntree, SH_NODE_SEPHSV_LEGACY, "S", "Green");
+ version_node_output_socket_name(ntree, SH_NODE_SEPHSV_LEGACY, "V", "Blue");
+
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ switch (node->type) {
+ case SH_NODE_COMBRGB_LEGACY: {
+ node->type = SH_NODE_COMBINE_COLOR;
+ NodeCombSepColor *storage = (NodeCombSepColor *)MEM_callocN(sizeof(NodeCombSepColor),
+ __func__);
+ storage->mode = NODE_COMBSEP_COLOR_RGB;
+ strcpy(node->idname, "ShaderNodeCombineColor");
+ node->storage = storage;
+ break;
+ }
+ case SH_NODE_COMBHSV_LEGACY: {
+ node->type = SH_NODE_COMBINE_COLOR;
+ NodeCombSepColor *storage = (NodeCombSepColor *)MEM_callocN(sizeof(NodeCombSepColor),
+ __func__);
+ storage->mode = NODE_COMBSEP_COLOR_HSV;
+ strcpy(node->idname, "ShaderNodeCombineColor");
+ node->storage = storage;
+ break;
+ }
+ case SH_NODE_SEPRGB_LEGACY: {
+ node->type = SH_NODE_SEPARATE_COLOR;
+ NodeCombSepColor *storage = (NodeCombSepColor *)MEM_callocN(sizeof(NodeCombSepColor),
+ __func__);
+ storage->mode = NODE_COMBSEP_COLOR_RGB;
+ strcpy(node->idname, "ShaderNodeSeparateColor");
+ node->storage = storage;
+ break;
+ }
+ case SH_NODE_SEPHSV_LEGACY: {
+ node->type = SH_NODE_SEPARATE_COLOR;
+ NodeCombSepColor *storage = (NodeCombSepColor *)MEM_callocN(sizeof(NodeCombSepColor),
+ __func__);
+ storage->mode = NODE_COMBSEP_COLOR_HSV;
+ strcpy(node->idname, "ShaderNodeSeparateColor");
+ node->storage = storage;
+ break;
+ }
+ }
+ }
+ }
+}
+
+static void version_fix_image_format_copy(Main *bmain, ImageFormatData *format)
+{
+ /* Fix bug where curves in image format were not properly copied to file output
+ * node, incorrectly sharing a pointer with the scene settings. Copy the data
+ * structure now as it should have been done in the first place. */
+ if (format->view_settings.curve_mapping) {
+ LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
+ if (format != &scene->r.im_format && ELEM(format->view_settings.curve_mapping,
+ scene->view_settings.curve_mapping,
+ scene->r.im_format.view_settings.curve_mapping)) {
+ format->view_settings.curve_mapping = BKE_curvemapping_copy(
+ format->view_settings.curve_mapping);
+ break;
+ }
+ }
+
+ /* Remove any invalid curves with missing data. */
+ if (format->view_settings.curve_mapping->cm[0].curve == NULL) {
+ BKE_curvemapping_free(format->view_settings.curve_mapping);
+ format->view_settings.curve_mapping = NULL;
+ format->view_settings.flag &= ~COLORMANAGE_VIEW_USE_CURVES;
+ }
+ }
+}
+
/* NOLINTNEXTLINE: readability-function-size */
void blo_do_versions_300(FileData *fd, Library *UNUSED(lib), Main *bmain)
{
@@ -2488,8 +2765,8 @@ void blo_do_versions_300(FileData *fd, Library *UNUSED(lib), Main *bmain)
/* Rebuild active/render color attribute references. */
if (!MAIN_VERSION_ATLEAST(bmain, 302, 6)) {
LISTBASE_FOREACH (Brush *, br, &bmain->brushes) {
- /* buggy code in wm_toolsystem broke smear in old files,
- reset to defaults */
+ /* Buggy code in wm_toolsystem broke smear in old files,
+ * reset to defaults. */
if (br->sculpt_tool == SCULPT_TOOL_SMEAR) {
br->alpha = 1.0f;
br->spacing = 5;
@@ -2777,275 +3054,106 @@ void blo_do_versions_300(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
if (!MAIN_VERSION_ATLEAST(bmain, 303, 1)) {
- /* Move mesh bevel weights from structs to dedicated custom data layers, like edit mode. */
- LISTBASE_FOREACH (Mesh *, mesh, &bmain->meshes) {
- if (mesh->cd_flag & ME_CDFLAG_EDGE_BWEIGHT) {
- float *weights = (float *)CustomData_add_layer(
- &mesh->edata, CD_BWEIGHT, CD_DEFAULT, NULL, mesh->totedge);
- for (int i = 0; i < mesh->totedge; i++) {
- weights[i] = mesh->medge[i].bweight / 255.0f;
- }
+ FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
+ versioning_replace_legacy_combined_and_separate_color_nodes(ntree);
+ }
+ FOREACH_NODETREE_END;
+
+ /* Initialize brush curves sculpt settings. */
+ LISTBASE_FOREACH (Brush *, brush, &bmain->brushes) {
+ if (brush->ob_mode != OB_MODE_SCULPT_CURVES) {
+ continue;
}
- if (mesh->cd_flag & ME_CDFLAG_VERT_BWEIGHT) {
- float *weights = (float *)CustomData_add_layer(
- &mesh->vdata, CD_BWEIGHT, CD_DEFAULT, NULL, mesh->totvert);
- for (int i = 0; i < mesh->totvert; i++) {
- weights[i] = mesh->mvert[i].bweight / 255.0f;
+ if (brush->curves_sculpt_settings->points_per_curve == 0) {
+ brush->curves_sculpt_settings->points_per_curve = 8;
+ }
+ }
+
+ /* UDIM Packing. */
+ if (!DNA_struct_elem_find(fd->filesdna, "ImagePackedFile", "int", "tile_number")) {
+ for (Image *ima = bmain->images.first; ima; ima = ima->id.next) {
+ int view;
+ LISTBASE_FOREACH_INDEX (ImagePackedFile *, imapf, &ima->packedfiles, view) {
+ imapf->view = view;
+ imapf->tile_number = 1001;
}
}
}
- }
- /**
- * Versioning code until next subversion bump goes here.
- *
- * \note Be sure to check when bumping the version:
- * - "versioning_userdef.c", #blo_do_versions_userdef
- * - "versioning_userdef.c", #do_versions_theme
- *
- * \note Keep this message at the bottom of the function.
- */
- {
- /* Keep this block, even when empty. */
+ /* Merge still offsets into start/end offsets. */
+ LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
+ Editing *ed = SEQ_editing_get(scene);
+ if (ed != NULL) {
+ SEQ_for_each_callback(&ed->seqbase, version_merge_still_offsets, NULL);
+ }
+ }
- /* Replace legacy combine/separate color nodes */
+ /* Use the curves type enum for the set spline type node, instead of a special one. */
FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
- /* In geometry nodes, replace shader combine/separate color nodes with function nodes */
if (ntree->type == NTREE_GEOMETRY) {
- version_node_input_socket_name(ntree, SH_NODE_COMBRGB_LEGACY, "R", "Red");
- version_node_input_socket_name(ntree, SH_NODE_COMBRGB_LEGACY, "G", "Green");
- version_node_input_socket_name(ntree, SH_NODE_COMBRGB_LEGACY, "B", "Blue");
- version_node_output_socket_name(ntree, SH_NODE_COMBRGB_LEGACY, "Image", "Color");
-
- version_node_output_socket_name(ntree, SH_NODE_SEPRGB_LEGACY, "R", "Red");
- version_node_output_socket_name(ntree, SH_NODE_SEPRGB_LEGACY, "G", "Green");
- version_node_output_socket_name(ntree, SH_NODE_SEPRGB_LEGACY, "B", "Blue");
- version_node_input_socket_name(ntree, SH_NODE_SEPRGB_LEGACY, "Image", "Color");
-
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
- switch (node->type) {
- case SH_NODE_COMBRGB_LEGACY: {
- node->type = FN_NODE_COMBINE_COLOR;
- NodeCombSepColor *storage = (NodeCombSepColor *)MEM_callocN(sizeof(NodeCombSepColor),
- __func__);
- storage->mode = NODE_COMBSEP_COLOR_RGB;
- strcpy(node->idname, "FunctionNodeCombineColor");
- node->storage = storage;
- break;
- }
- case SH_NODE_SEPRGB_LEGACY: {
- node->type = FN_NODE_SEPARATE_COLOR;
- NodeCombSepColor *storage = (NodeCombSepColor *)MEM_callocN(sizeof(NodeCombSepColor),
- __func__);
- storage->mode = NODE_COMBSEP_COLOR_RGB;
- strcpy(node->idname, "FunctionNodeSeparateColor");
- node->storage = storage;
- break;
+ if (node->type == GEO_NODE_CURVE_SPLINE_TYPE) {
+ NodeGeometryCurveSplineType *storage = (NodeGeometryCurveSplineType *)node->storage;
+ switch (storage->spline_type) {
+ case 0: /* GEO_NODE_SPLINE_TYPE_BEZIER */
+ storage->spline_type = CURVE_TYPE_BEZIER;
+ break;
+ case 1: /* GEO_NODE_SPLINE_TYPE_NURBS */
+ storage->spline_type = CURVE_TYPE_NURBS;
+ break;
+ case 2: /* GEO_NODE_SPLINE_TYPE_POLY */
+ storage->spline_type = CURVE_TYPE_POLY;
+ break;
}
}
}
}
+ }
+ FOREACH_NODETREE_END;
+ }
- /* In compositing nodes, replace combine/separate RGBA/HSVA/YCbCrA/YCCA nodes with
- * combine/separate color */
- if (ntree->type == NTREE_COMPOSIT) {
- version_node_input_socket_name(ntree, CMP_NODE_COMBRGBA_LEGACY, "R", "Red");
- version_node_input_socket_name(ntree, CMP_NODE_COMBRGBA_LEGACY, "G", "Green");
- version_node_input_socket_name(ntree, CMP_NODE_COMBRGBA_LEGACY, "B", "Blue");
- version_node_input_socket_name(ntree, CMP_NODE_COMBRGBA_LEGACY, "A", "Alpha");
-
- version_node_input_socket_name(ntree, CMP_NODE_COMBHSVA_LEGACY, "H", "Red");
- version_node_input_socket_name(ntree, CMP_NODE_COMBHSVA_LEGACY, "S", "Green");
- version_node_input_socket_name(ntree, CMP_NODE_COMBHSVA_LEGACY, "V", "Blue");
- version_node_input_socket_name(ntree, CMP_NODE_COMBHSVA_LEGACY, "A", "Alpha");
-
- version_node_input_socket_name(ntree, CMP_NODE_COMBYCCA_LEGACY, "Y", "Red");
- version_node_input_socket_name(ntree, CMP_NODE_COMBYCCA_LEGACY, "Cb", "Green");
- version_node_input_socket_name(ntree, CMP_NODE_COMBYCCA_LEGACY, "Cr", "Blue");
- version_node_input_socket_name(ntree, CMP_NODE_COMBYCCA_LEGACY, "A", "Alpha");
-
- version_node_input_socket_name(ntree, CMP_NODE_COMBYUVA_LEGACY, "Y", "Red");
- version_node_input_socket_name(ntree, CMP_NODE_COMBYUVA_LEGACY, "U", "Green");
- version_node_input_socket_name(ntree, CMP_NODE_COMBYUVA_LEGACY, "V", "Blue");
- version_node_input_socket_name(ntree, CMP_NODE_COMBYUVA_LEGACY, "A", "Alpha");
-
- version_node_output_socket_name(ntree, CMP_NODE_SEPRGBA_LEGACY, "R", "Red");
- version_node_output_socket_name(ntree, CMP_NODE_SEPRGBA_LEGACY, "G", "Green");
- version_node_output_socket_name(ntree, CMP_NODE_SEPRGBA_LEGACY, "B", "Blue");
- version_node_output_socket_name(ntree, CMP_NODE_SEPRGBA_LEGACY, "A", "Alpha");
-
- version_node_output_socket_name(ntree, CMP_NODE_SEPHSVA_LEGACY, "H", "Red");
- version_node_output_socket_name(ntree, CMP_NODE_SEPHSVA_LEGACY, "S", "Green");
- version_node_output_socket_name(ntree, CMP_NODE_SEPHSVA_LEGACY, "V", "Blue");
- version_node_output_socket_name(ntree, CMP_NODE_SEPHSVA_LEGACY, "A", "Alpha");
-
- version_node_output_socket_name(ntree, CMP_NODE_SEPYCCA_LEGACY, "Y", "Red");
- version_node_output_socket_name(ntree, CMP_NODE_SEPYCCA_LEGACY, "Cb", "Green");
- version_node_output_socket_name(ntree, CMP_NODE_SEPYCCA_LEGACY, "Cr", "Blue");
- version_node_output_socket_name(ntree, CMP_NODE_SEPYCCA_LEGACY, "A", "Alpha");
-
- version_node_output_socket_name(ntree, CMP_NODE_SEPYUVA_LEGACY, "Y", "Red");
- version_node_output_socket_name(ntree, CMP_NODE_SEPYUVA_LEGACY, "U", "Green");
- version_node_output_socket_name(ntree, CMP_NODE_SEPYUVA_LEGACY, "V", "Blue");
- version_node_output_socket_name(ntree, CMP_NODE_SEPYUVA_LEGACY, "A", "Alpha");
-
- LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
- switch (node->type) {
- case CMP_NODE_COMBRGBA_LEGACY: {
- node->type = CMP_NODE_COMBINE_COLOR;
- NodeCMPCombSepColor *storage = (NodeCMPCombSepColor *)MEM_callocN(
- sizeof(NodeCMPCombSepColor), __func__);
- storage->mode = CMP_NODE_COMBSEP_COLOR_RGB;
- strcpy(node->idname, "CompositorNodeCombineColor");
- node->storage = storage;
- break;
- }
- case CMP_NODE_COMBHSVA_LEGACY: {
- node->type = CMP_NODE_COMBINE_COLOR;
- NodeCMPCombSepColor *storage = (NodeCMPCombSepColor *)MEM_callocN(
- sizeof(NodeCMPCombSepColor), __func__);
- storage->mode = CMP_NODE_COMBSEP_COLOR_HSV;
- strcpy(node->idname, "CompositorNodeCombineColor");
- node->storage = storage;
- break;
- }
- case CMP_NODE_COMBYCCA_LEGACY: {
- node->type = CMP_NODE_COMBINE_COLOR;
- NodeCMPCombSepColor *storage = (NodeCMPCombSepColor *)MEM_callocN(
- sizeof(NodeCMPCombSepColor), __func__);
- storage->mode = CMP_NODE_COMBSEP_COLOR_YCC;
- storage->ycc_mode = node->custom1;
- strcpy(node->idname, "CompositorNodeCombineColor");
- node->storage = storage;
- break;
- }
- case CMP_NODE_COMBYUVA_LEGACY: {
- node->type = CMP_NODE_COMBINE_COLOR;
- NodeCMPCombSepColor *storage = (NodeCMPCombSepColor *)MEM_callocN(
- sizeof(NodeCMPCombSepColor), __func__);
- storage->mode = CMP_NODE_COMBSEP_COLOR_YUV;
- strcpy(node->idname, "CompositorNodeCombineColor");
- node->storage = storage;
- break;
- }
- case CMP_NODE_SEPRGBA_LEGACY: {
- node->type = CMP_NODE_SEPARATE_COLOR;
- NodeCMPCombSepColor *storage = (NodeCMPCombSepColor *)MEM_callocN(
- sizeof(NodeCMPCombSepColor), __func__);
- storage->mode = CMP_NODE_COMBSEP_COLOR_RGB;
- strcpy(node->idname, "CompositorNodeSeparateColor");
- node->storage = storage;
- break;
- }
- case CMP_NODE_SEPHSVA_LEGACY: {
- node->type = CMP_NODE_SEPARATE_COLOR;
- NodeCMPCombSepColor *storage = (NodeCMPCombSepColor *)MEM_callocN(
- sizeof(NodeCMPCombSepColor), __func__);
- storage->mode = CMP_NODE_COMBSEP_COLOR_HSV;
- strcpy(node->idname, "CompositorNodeSeparateColor");
- node->storage = storage;
- break;
- }
- case CMP_NODE_SEPYCCA_LEGACY: {
- node->type = CMP_NODE_SEPARATE_COLOR;
- NodeCMPCombSepColor *storage = (NodeCMPCombSepColor *)MEM_callocN(
- sizeof(NodeCMPCombSepColor), __func__);
- storage->mode = CMP_NODE_COMBSEP_COLOR_YCC;
- storage->ycc_mode = node->custom1;
- strcpy(node->idname, "CompositorNodeSeparateColor");
- node->storage = storage;
- break;
- }
- case CMP_NODE_SEPYUVA_LEGACY: {
- node->type = CMP_NODE_SEPARATE_COLOR;
- NodeCMPCombSepColor *storage = (NodeCMPCombSepColor *)MEM_callocN(
- sizeof(NodeCMPCombSepColor), __func__);
- storage->mode = CMP_NODE_COMBSEP_COLOR_YUV;
- strcpy(node->idname, "CompositorNodeSeparateColor");
- node->storage = storage;
- break;
- }
+ if (!MAIN_VERSION_ATLEAST(bmain, 303, 2)) {
+ LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
+ LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
+ LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
+ if (sl->spacetype == SPACE_CLIP) {
+ ((SpaceClip *)sl)->mask_info.blend_factor = 1.0;
}
}
}
+ }
+ }
- /* In texture nodes, replace combine/separate RGBA with combine/separate color */
- if (ntree->type == NTREE_TEXTURE) {
- LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
- switch (node->type) {
- case TEX_NODE_COMPOSE_LEGACY: {
- node->type = TEX_NODE_COMBINE_COLOR;
- node->custom1 = NODE_COMBSEP_COLOR_RGB;
- strcpy(node->idname, "TextureNodeCombineColor");
- break;
- }
- case TEX_NODE_DECOMPOSE_LEGACY: {
- node->type = TEX_NODE_SEPARATE_COLOR;
- node->custom1 = NODE_COMBSEP_COLOR_RGB;
- strcpy(node->idname, "TextureNodeSeparateColor");
- break;
- }
+ if (!MAIN_VERSION_ATLEAST(bmain, 303, 3)) {
+ LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
+ LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
+ LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
+ if (sl->spacetype == SPACE_CLIP) {
+ ((SpaceClip *)sl)->mask_info.draw_flag |= MASK_DRAWFLAG_SPLINE;
+ }
+ else if (sl->spacetype == SPACE_IMAGE) {
+ ((SpaceImage *)sl)->mask_info.draw_flag |= MASK_DRAWFLAG_SPLINE;
}
}
}
+ }
+ }
- /* In shader nodes, replace combine/separate RGB/HSV with combine/separate color */
- if (ntree->type == NTREE_SHADER) {
- version_node_input_socket_name(ntree, SH_NODE_COMBRGB_LEGACY, "R", "Red");
- version_node_input_socket_name(ntree, SH_NODE_COMBRGB_LEGACY, "G", "Green");
- version_node_input_socket_name(ntree, SH_NODE_COMBRGB_LEGACY, "B", "Blue");
- version_node_output_socket_name(ntree, SH_NODE_COMBRGB_LEGACY, "Image", "Color");
-
- version_node_input_socket_name(ntree, SH_NODE_COMBHSV_LEGACY, "H", "Red");
- version_node_input_socket_name(ntree, SH_NODE_COMBHSV_LEGACY, "S", "Green");
- version_node_input_socket_name(ntree, SH_NODE_COMBHSV_LEGACY, "V", "Blue");
-
- version_node_output_socket_name(ntree, SH_NODE_SEPRGB_LEGACY, "R", "Red");
- version_node_output_socket_name(ntree, SH_NODE_SEPRGB_LEGACY, "G", "Green");
- version_node_output_socket_name(ntree, SH_NODE_SEPRGB_LEGACY, "B", "Blue");
- version_node_input_socket_name(ntree, SH_NODE_SEPRGB_LEGACY, "Image", "Color");
-
- version_node_output_socket_name(ntree, SH_NODE_SEPHSV_LEGACY, "H", "Red");
- version_node_output_socket_name(ntree, SH_NODE_SEPHSV_LEGACY, "S", "Green");
- version_node_output_socket_name(ntree, SH_NODE_SEPHSV_LEGACY, "V", "Blue");
-
+ if (!MAIN_VERSION_ATLEAST(bmain, 303, 4)) {
+ FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
+ if (ntree->type == NTREE_COMPOSIT) {
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
- switch (node->type) {
- case SH_NODE_COMBRGB_LEGACY: {
- node->type = SH_NODE_COMBINE_COLOR;
- NodeCombSepColor *storage = (NodeCombSepColor *)MEM_callocN(sizeof(NodeCombSepColor),
- __func__);
- storage->mode = NODE_COMBSEP_COLOR_RGB;
- strcpy(node->idname, "ShaderNodeCombineColor");
- node->storage = storage;
- break;
- }
- case SH_NODE_COMBHSV_LEGACY: {
- node->type = SH_NODE_COMBINE_COLOR;
- NodeCombSepColor *storage = (NodeCombSepColor *)MEM_callocN(sizeof(NodeCombSepColor),
- __func__);
- storage->mode = NODE_COMBSEP_COLOR_HSV;
- strcpy(node->idname, "ShaderNodeCombineColor");
- node->storage = storage;
- break;
- }
- case SH_NODE_SEPRGB_LEGACY: {
- node->type = SH_NODE_SEPARATE_COLOR;
- NodeCombSepColor *storage = (NodeCombSepColor *)MEM_callocN(sizeof(NodeCombSepColor),
- __func__);
- storage->mode = NODE_COMBSEP_COLOR_RGB;
- strcpy(node->idname, "ShaderNodeSeparateColor");
- node->storage = storage;
- break;
+ if (node->type == CMP_NODE_OUTPUT_FILE) {
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
+ if (sock->storage) {
+ NodeImageMultiFileSocket *sockdata = (NodeImageMultiFileSocket *)sock->storage;
+ version_fix_image_format_copy(bmain, &sockdata->format);
+ }
}
- case SH_NODE_SEPHSV_LEGACY: {
- node->type = SH_NODE_SEPARATE_COLOR;
- NodeCombSepColor *storage = (NodeCombSepColor *)MEM_callocN(sizeof(NodeCombSepColor),
- __func__);
- storage->mode = NODE_COMBSEP_COLOR_HSV;
- strcpy(node->idname, "ShaderNodeSeparateColor");
- node->storage = storage;
- break;
+
+ if (node->storage) {
+ NodeImageMultiFile *nimf = (NodeImageMultiFile *)node->storage;
+ version_fix_image_format_copy(bmain, &nimf->format);
}
}
}
@@ -3053,33 +3161,41 @@ void blo_do_versions_300(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
FOREACH_NODETREE_END;
- /* Initialize brush curves sculpt settings. */
- LISTBASE_FOREACH (Brush *, brush, &bmain->brushes) {
- if (brush->ob_mode != OB_MODE_SCULPT_CURVES) {
- continue;
- }
- if (brush->curves_sculpt_settings->points_per_curve == 0) {
- brush->curves_sculpt_settings->points_per_curve = 8;
- }
+ LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
+ version_fix_image_format_copy(bmain, &scene->r.im_format);
}
+ }
- /* UDIM Packing. */
- if (!DNA_struct_elem_find(fd->filesdna, "ImagePackedFile", "int", "tile_number")) {
- for (Image *ima = bmain->images.first; ima; ima = ima->id.next) {
- int view;
- LISTBASE_FOREACH_INDEX (ImagePackedFile *, imapf, &ima->packedfiles, view) {
- imapf->view = view;
- imapf->tile_number = 1001;
+ if (!MAIN_VERSION_ATLEAST(bmain, 303, 1)) {
+ /* Move mesh bevel weights from structs to dedicated custom data layers, like edit mode. */
+ LISTBASE_FOREACH (Mesh *, mesh, &bmain->meshes) {
+ if (mesh->cd_flag & ME_CDFLAG_EDGE_BWEIGHT) {
+ float *weights = (float *)CustomData_add_layer(
+ &mesh->edata, CD_BWEIGHT, CD_DEFAULT, NULL, mesh->totedge);
+ for (int i = 0; i < mesh->totedge; i++) {
+ weights[i] = mesh->medge[i].bweight / 255.0f;
}
}
- }
-
- /* Merge still offsets into start/end offsets. */
- LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
- Editing *ed = SEQ_editing_get(scene);
- if (ed != NULL) {
- SEQ_for_each_callback(&ed->seqbase, version_merge_still_offsets, NULL);
+ if (mesh->cd_flag & ME_CDFLAG_VERT_BWEIGHT) {
+ float *weights = (float *)CustomData_add_layer(
+ &mesh->vdata, CD_BWEIGHT, CD_DEFAULT, NULL, mesh->totvert);
+ for (int i = 0; i < mesh->totvert; i++) {
+ weights[i] = mesh->mvert[i].bweight / 255.0f;
+ }
}
}
}
+
+ /**
+ * Versioning code until next subversion bump goes here.
+ *
+ * \note Be sure to check when bumping the version:
+ * - "versioning_userdef.c", #blo_do_versions_userdef
+ * - "versioning_userdef.c", #do_versions_theme
+ *
+ * \note Keep this message at the bottom of the function.
+ */
+ {
+ /* Keep this block, even when empty. */
+ }
}
diff --git a/source/blender/blenloader/intern/versioning_defaults.c b/source/blender/blenloader/intern/versioning_defaults.c
index f65976ee55f..6ce53e4a648 100644
--- a/source/blender/blenloader/intern/versioning_defaults.c
+++ b/source/blender/blenloader/intern/versioning_defaults.c
@@ -23,6 +23,7 @@
#include "DNA_curveprofile_types.h"
#include "DNA_gpencil_types.h"
#include "DNA_light_types.h"
+#include "DNA_mask_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
@@ -184,6 +185,8 @@ static void blo_update_defaults_screen(bScreen *screen,
else if (area->spacetype == SPACE_CLIP) {
SpaceClip *sclip = area->spacedata.first;
sclip->around = V3D_AROUND_CENTER_MEDIAN;
+ sclip->mask_info.blend_factor = 0.7f;
+ sclip->mask_info.draw_flag = MASK_DRAWFLAG_SPLINE;
}
}
diff --git a/source/blender/blenloader/intern/versioning_userdef.c b/source/blender/blenloader/intern/versioning_userdef.c
index b3f3b9cbf7d..40359500d3c 100644
--- a/source/blender/blenloader/intern/versioning_userdef.c
+++ b/source/blender/blenloader/intern/versioning_userdef.c
@@ -347,6 +347,7 @@ static void do_versions_theme(const UserDef *userdef, bTheme *btheme)
*/
{
/* Keep this block, even when empty. */
+ btheme->tui.wcol_view_item = U_theme_default.tui.wcol_view_item;
}
#undef FROM_DEFAULT_V4_UCHAR
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index 35698c94c4f..e34abbd32ec 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -979,7 +979,7 @@ static void write_libraries(WriteData *wd, Main *main)
if (main->curlib->packedfile) {
BKE_packedfile_blend_write(&writer, main->curlib->packedfile);
if (wd->use_memfile == false) {
- CLOG_INFO(&LOG, 2, "Write packed .blend: %s\n", main->curlib->filepath);
+ CLOG_INFO(&LOG, 2, "Write packed .blend: %s", main->curlib->filepath);
}
}
@@ -992,7 +992,7 @@ static void write_libraries(WriteData *wd, Main *main)
if (!BKE_idtype_idcode_is_linkable(GS(id->name))) {
CLOG_ERROR(&LOG,
"Data-block '%s' from lib '%s' is not linkable, but is flagged as "
- "directly linked\n",
+ "directly linked",
id->name,
main->curlib->filepath_abs);
}
@@ -1503,7 +1503,7 @@ void BLO_write_struct_array_by_name(BlendWriter *writer,
{
int struct_id = BLO_get_struct_id_by_name(writer, struct_name);
if (UNLIKELY(struct_id == -1)) {
- CLOG_ERROR(&LOG, "Can't find SDNA code <%s>\n", struct_name);
+ CLOG_ERROR(&LOG, "Can't find SDNA code <%s>", struct_name);
return;
}
BLO_write_struct_array_by_id(writer, struct_id, array_size, data_ptr);
@@ -1551,7 +1551,7 @@ void BLO_write_struct_list_by_name(BlendWriter *writer, const char *struct_name,
{
int struct_id = BLO_get_struct_id_by_name(writer, struct_name);
if (UNLIKELY(struct_id == -1)) {
- CLOG_ERROR(&LOG, "Can't find SDNA code <%s>\n", struct_name);
+ CLOG_ERROR(&LOG, "Can't find SDNA code <%s>", struct_name);
return;
}
BLO_write_struct_list_by_id(writer, struct_id, list);
diff --git a/source/blender/blentranslation/BLT_translation.h b/source/blender/blentranslation/BLT_translation.h
index ebb0f604df7..129eba3de2f 100644
--- a/source/blender/blentranslation/BLT_translation.h
+++ b/source/blender/blentranslation/BLT_translation.h
@@ -28,13 +28,6 @@ const char *BLT_translate_do_iface(const char *msgctxt, const char *msgid);
const char *BLT_translate_do_tooltip(const char *msgctxt, const char *msgid);
const char *BLT_translate_do_new_dataname(const char *msgctxt, const char *msgid);
-/**
- * Note that "lang" here is the _output_ display language. We used to restrict
- * IME for keyboard _input_ language because our multilingual font was only used
- * when some output languages were selected. That font is used all the time now.
- */
-bool BLT_lang_is_ime_supported(void);
-
/* The "translation-marker" macro. */
#define N_(msgid) msgid
#define CTX_N_(context, msgid) msgid
diff --git a/source/blender/blentranslation/intern/blt_lang.c b/source/blender/blentranslation/intern/blt_lang.c
index b015057ad2d..cb04b3ac0dc 100644
--- a/source/blender/blentranslation/intern/blt_lang.c
+++ b/source/blender/blentranslation/intern/blt_lang.c
@@ -345,12 +345,3 @@ void BLT_lang_locale_explode(const char *locale,
MEM_freeN(_t);
}
}
-
-bool BLT_lang_is_ime_supported(void)
-{
-#ifdef WITH_INPUT_IME
- return true;
-#else
- return false;
-#endif
-}
diff --git a/source/blender/bmesh/intern/bmesh_construct.c b/source/blender/bmesh/intern/bmesh_construct.c
index ff8506f1868..a7637d2712c 100644
--- a/source/blender/bmesh/intern/bmesh_construct.c
+++ b/source/blender/bmesh/intern/bmesh_construct.c
@@ -60,8 +60,11 @@ void BM_edges_from_verts_ensure(BMesh *bm, BMEdge **edge_arr, BMVert **vert_arr,
}
/* prototypes */
-static void bm_loop_attrs_copy(
- BMesh *bm_src, BMesh *bm_dst, const BMLoop *l_src, BMLoop *l_dst, CustomDataMask mask_exclude);
+static void bm_loop_attrs_copy(BMesh *bm_src,
+ BMesh *bm_dst,
+ const BMLoop *l_src,
+ BMLoop *l_dst,
+ eCustomDataMask mask_exclude);
BMFace *BM_face_create_quad_tri(BMesh *bm,
BMVert *v1,
@@ -321,7 +324,7 @@ void BM_verts_sort_radial_plane(BMVert **vert_arr, int len)
/*************************************************************/
static void bm_vert_attrs_copy(
- BMesh *bm_src, BMesh *bm_dst, const BMVert *v_src, BMVert *v_dst, CustomDataMask mask_exclude)
+ BMesh *bm_src, BMesh *bm_dst, const BMVert *v_src, BMVert *v_dst, eCustomDataMask mask_exclude)
{
if ((bm_src == bm_dst) && (v_src == v_dst)) {
BLI_assert_msg(0, "BMVert: source and target match");
@@ -336,7 +339,7 @@ static void bm_vert_attrs_copy(
}
static void bm_edge_attrs_copy(
- BMesh *bm_src, BMesh *bm_dst, const BMEdge *e_src, BMEdge *e_dst, CustomDataMask mask_exclude)
+ BMesh *bm_src, BMesh *bm_dst, const BMEdge *e_src, BMEdge *e_dst, eCustomDataMask mask_exclude)
{
if ((bm_src == bm_dst) && (e_src == e_dst)) {
BLI_assert_msg(0, "BMEdge: source and target match");
@@ -348,7 +351,7 @@ static void bm_edge_attrs_copy(
}
static void bm_loop_attrs_copy(
- BMesh *bm_src, BMesh *bm_dst, const BMLoop *l_src, BMLoop *l_dst, CustomDataMask mask_exclude)
+ BMesh *bm_src, BMesh *bm_dst, const BMLoop *l_src, BMLoop *l_dst, eCustomDataMask mask_exclude)
{
if ((bm_src == bm_dst) && (l_src == l_dst)) {
BLI_assert_msg(0, "BMLoop: source and target match");
@@ -360,7 +363,7 @@ static void bm_loop_attrs_copy(
}
static void bm_face_attrs_copy(
- BMesh *bm_src, BMesh *bm_dst, const BMFace *f_src, BMFace *f_dst, CustomDataMask mask_exclude)
+ BMesh *bm_src, BMesh *bm_dst, const BMFace *f_src, BMFace *f_dst, eCustomDataMask mask_exclude)
{
if ((bm_src == bm_dst) && (f_src == f_dst)) {
BLI_assert_msg(0, "BMFace: source and target match");
diff --git a/source/blender/bmesh/intern/bmesh_edgeloop.c b/source/blender/bmesh/intern/bmesh_edgeloop.c
index ee8c22df630..4391a6a92d7 100644
--- a/source/blender/bmesh/intern/bmesh_edgeloop.c
+++ b/source/blender/bmesh/intern/bmesh_edgeloop.c
@@ -460,7 +460,7 @@ void BM_mesh_edgeloops_calc_order(BMesh *UNUSED(bm), ListBase *eloops, const boo
for (el_store = eloops->first; el_store; el_store = el_store->next) {
float len_sq;
if (use_normals) {
- /* scale the length by how close the loops are to pointing at eachother */
+ /* Scale the length by how close the loops are to pointing at each other. */
float dir[3];
sub_v3_v3v3(dir, co, el_store->co);
len_sq = normalize_v3(dir);
diff --git a/source/blender/bmesh/intern/bmesh_interp.c b/source/blender/bmesh/intern/bmesh_interp.c
index 2f5827bdc4c..0c3db31dd1f 100644
--- a/source/blender/bmesh/intern/bmesh_interp.c
+++ b/source/blender/bmesh/intern/bmesh_interp.c
@@ -894,6 +894,27 @@ void BM_data_layer_free(BMesh *bm, CustomData *data, int type)
}
}
+bool BM_data_layer_free_named(BMesh *bm, CustomData *data, const char *name)
+{
+ CustomData olddata = *data;
+ olddata.layers = (olddata.layers) ? MEM_dupallocN(olddata.layers) : NULL;
+
+ /* the pool is now owned by olddata and must not be shared */
+ data->pool = NULL;
+
+ const bool has_layer = CustomData_free_layer_named(data, name, 0);
+
+ if (has_layer) {
+ update_data_blocks(bm, &olddata, data);
+ }
+
+ if (olddata.layers) {
+ MEM_freeN(olddata.layers);
+ }
+
+ return has_layer;
+}
+
void BM_data_layer_free_n(BMesh *bm, CustomData *data, int type, int n)
{
CustomData olddata;
diff --git a/source/blender/bmesh/intern/bmesh_interp.h b/source/blender/bmesh/intern/bmesh_interp.h
index a2f1dfc706d..2cf9dffceec 100644
--- a/source/blender/bmesh/intern/bmesh_interp.h
+++ b/source/blender/bmesh/intern/bmesh_interp.h
@@ -59,6 +59,10 @@ void BM_data_interp_face_vert_edge(
void BM_data_layer_add(BMesh *bm, CustomData *data, int type);
void BM_data_layer_add_named(BMesh *bm, CustomData *data, int type, const char *name);
void BM_data_layer_free(BMesh *bm, CustomData *data, int type);
+/**
+ * Remove a named custom data layer, if it existed. Return true if the layer was removed.
+ */
+bool BM_data_layer_free_named(BMesh *bm, CustomData *data, const char *name);
void BM_data_layer_free_n(BMesh *bm, CustomData *data, int type, int n);
void BM_data_layer_copy(BMesh *bm, CustomData *data, int type, int src_n, int dst_n);
diff --git a/source/blender/bmesh/intern/bmesh_mesh_convert.cc b/source/blender/bmesh/intern/bmesh_mesh_convert.cc
index 890456f9024..739e474c59a 100644
--- a/source/blender/bmesh/intern/bmesh_mesh_convert.cc
+++ b/source/blender/bmesh/intern/bmesh_mesh_convert.cc
@@ -888,7 +888,7 @@ void BM_mesh_bm_to_me(Main *bmain, BMesh *bm, Mesh *me, const struct BMeshToMesh
me->totloop = bm->totloop;
me->totpoly = bm->totface;
/* Will be overwritten with a valid value if 'dotess' is set, otherwise we
- * end up with 'me->totface' and me->mface == nullptr which can crash T28625. */
+ * end up with 'me->totface' and `me->mface == nullptr` which can crash T28625. */
me->totface = 0;
me->act_face = -1;
diff --git a/source/blender/bmesh/operators/bmo_join_triangles.c b/source/blender/bmesh/operators/bmo_join_triangles.c
index aa7f0f511ec..1339efb3057 100644
--- a/source/blender/bmesh/operators/bmo_join_triangles.c
+++ b/source/blender/bmesh/operators/bmo_join_triangles.c
@@ -145,7 +145,7 @@ static bool bm_edge_is_contiguous_loop_cd_all(const BMEdge *e,
}
static bool bm_edge_delimit_cdata(CustomData *ldata,
- CustomDataType type,
+ eCustomDataType type,
struct DelimitData_CD *r_delim_cd)
{
const int layer_len = CustomData_number_of_layers(ldata, type);
diff --git a/source/blender/compositor/operations/COM_TonemapOperation.h b/source/blender/compositor/operations/COM_TonemapOperation.h
index 84ee9c563fd..7868aa140dc 100644
--- a/source/blender/compositor/operations/COM_TonemapOperation.h
+++ b/source/blender/compositor/operations/COM_TonemapOperation.h
@@ -81,8 +81,8 @@ class TonemapOperation : public MultiThreadedOperation {
};
/**
- * \brief class of tonemap, implementing the photoreceptor tonemap
- * most parts have already been done in TonemapOperation
+ * \brief class of tone-map, implementing the photo-receptor tone-map
+ * most parts have already been done in #TonemapOperation.
* \ingroup operation
*/
diff --git a/source/blender/datatoc/datatoc_icon.py b/source/blender/datatoc/datatoc_icon.py
index cce464dbc41..7373df71318 100755
--- a/source/blender/datatoc/datatoc_icon.py
+++ b/source/blender/datatoc/datatoc_icon.py
@@ -1,7 +1,5 @@
#!/usr/bin/env python3
# SPDX-License-Identifier: GPL-2.0-or-later
-
-# <pep8 compliant>
_IS_BIG_ENDIAN = (__import__("sys").byteorder != 'little')
diff --git a/source/blender/datatoc/datatoc_icon_split.py b/source/blender/datatoc/datatoc_icon_split.py
index fcfd63f8707..8edafeda328 100755
--- a/source/blender/datatoc/datatoc_icon_split.py
+++ b/source/blender/datatoc/datatoc_icon_split.py
@@ -1,7 +1,5 @@
# SPDX-License-Identifier: GPL-2.0-or-later
-# <pep8 compliant>
-
"""
This script dices up PNG into small files to store in version control.
diff --git a/source/blender/depsgraph/intern/builder/deg_builder.cc b/source/blender/depsgraph/intern/builder/deg_builder.cc
index 56117a00b73..a3cd821e82f 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder.cc
@@ -54,9 +54,9 @@ bool deg_check_base_in_depsgraph(const Depsgraph *graph, Base *base)
return id_node->has_base;
}
-/*******************************************************************************
- * Base class for builders.
- */
+/* -------------------------------------------------------------------- */
+/** \name Base Class for Builders
+ * \{ */
DepsgraphBuilder::DepsgraphBuilder(Main *bmain, Depsgraph *graph, DepsgraphBuilderCache *cache)
: bmain_(bmain), graph_(graph), cache_(cache)
@@ -120,9 +120,11 @@ bool DepsgraphBuilder::check_pchan_has_bbone_segments(Object *object, const char
return check_pchan_has_bbone_segments(object, pchan);
}
-/*******************************************************************************
- * Builder finalizer.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Builder Finalizer.
+ * \{ */
namespace {
@@ -137,7 +139,7 @@ void deg_graph_build_flush_visibility(Depsgraph *graph)
for (ComponentNode *comp_node : id_node->components.values()) {
comp_node->affects_directly_visible |= id_node->is_directly_visible;
- /* Enforce "visibility" of the syncronization component.
+ /* Enforce "visibility" of the synchronization component.
*
* This component is never connected to other ID nodes, and hence can not be handled in the
* same way as other components needed for evaluation. It is only needed for proper
@@ -213,7 +215,7 @@ void deg_graph_build_flush_visibility(Depsgraph *graph)
void deg_graph_build_finalize(Main *bmain, Depsgraph *graph)
{
- /* Make sure dependencies of visible ID datablocks are visible. */
+ /* Make sure dependencies of visible ID data-blocks are visible. */
deg_graph_build_flush_visibility(graph);
deg_graph_remove_unused_noops(graph);
@@ -248,4 +250,6 @@ void deg_graph_build_finalize(Main *bmain, Depsgraph *graph)
}
}
+/** \} */
+
} // namespace blender::deg
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_cycle.cc b/source/blender/depsgraph/intern/builder/deg_builder_cycle.cc
index d632c4e2f7e..8ba6c840a59 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_cycle.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_cycle.cc
@@ -42,9 +42,7 @@ struct StackEntry {
struct CyclesSolverState {
CyclesSolverState(Depsgraph *graph)
- : graph(graph),
- traversal_stack(BLI_stack_new(sizeof(StackEntry), "DEG detect cycles stack")),
- num_cycles(0)
+ : graph(graph), traversal_stack(BLI_stack_new(sizeof(StackEntry), "DEG detect cycles stack"))
{
/* pass */
}
@@ -57,7 +55,7 @@ struct CyclesSolverState {
}
Depsgraph *graph;
BLI_Stack *traversal_stack;
- int num_cycles;
+ int num_cycles = 0;
};
inline void set_node_visited_state(Node *node, eCyclicCheckVisitedState state)
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
index ae159373efd..c13c6d2f870 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
@@ -1137,6 +1137,7 @@ void DepsgraphRelationBuilder::build_constraints(ID *id,
/* Add dependencies for each constraint in turn. */
for (bConstraint *con = (bConstraint *)constraints->first; con; con = con->next) {
const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+ ListBase targets = {nullptr, nullptr};
/* Invalid constraint type. */
if (cti == nullptr) {
continue;
@@ -1188,9 +1189,7 @@ void DepsgraphRelationBuilder::build_constraints(ID *id,
add_relation(cache_key, constraint_op_key, cti->name);
}
}
- else if (cti->get_constraint_targets) {
- ListBase targets = {nullptr, nullptr};
- cti->get_constraint_targets(con, &targets);
+ else if (BKE_constraint_targets_get(con, &targets)) {
LISTBASE_FOREACH (bConstraintTarget *, ct, &targets) {
if (ct->tar == nullptr) {
continue;
@@ -1300,9 +1299,7 @@ void DepsgraphRelationBuilder::build_constraints(ID *id,
add_relation(target_transform_key, constraint_op_key, cti->name);
}
}
- if (cti->flush_constraint_targets) {
- cti->flush_constraint_targets(con, &targets, true);
- }
+ BKE_constraint_targets_flush(con, &targets, true);
}
}
}
@@ -1714,6 +1711,37 @@ void DepsgraphRelationBuilder::build_driver_variables(ID *id, FCurve *fcu)
}
add_relation(variable_exit_key, driver_key, "RNA Target -> Driver");
+ /* It is possible that RNA path points to a property of a different ID than the target_id:
+ * for example, paths like "data" on Object, "camera" on Scene.
+ *
+ * For the demonstration purposes lets consider a driver variable uses Scene ID as target
+ * and "camera.location.x" as its RNA path. If the scene has 2 different cameras at
+ * 2 different locations changing the active scene camera is expected to immediately be
+ * reflected in the variable value. In order to achieve this behavior we create a relation
+ * from the target ID to the driver so that if the ID property of the target ID changes the
+ * driver is re-evaluated.
+ *
+ * The most straightforward (at the moment of writing this comment) way of figuring out
+ * such relation is to use copy-on-write operation of the target ID. There are two down
+ * sides of this approach which are considered a design limitation as there is a belief
+ * that they are not common in practice or are not reliable due to other issues:
+ *
+ * - IDs which are not covered with the copy-on-write mechanism.
+ *
+ * Such IDs are either do not have ID properties, or are not part of the dependency
+ * graph.
+ *
+ * - Modifications of evaluated IDs from a Python handler.
+ * Such modifications are not fully integrated in the dependency graph evaluation as it
+ * has issues with copy-on-write tagging and the fact that relations are defined by the
+ * original main database status. */
+ if (target_id != variable_exit_key.ptr.owner_id) {
+ if (deg_copy_on_write_is_needed(GS(target_id->name))) {
+ ComponentKey target_id_key(target_id, NodeType::COPY_ON_WRITE);
+ add_relation(target_id_key, driver_key, "Target ID -> Driver");
+ }
+ }
+
/* The RNA getter for `object.data` can write to the mesh datablock due
* to the call to `BKE_mesh_wrapper_ensure_subdivision()`. This relation
* ensures it is safe to call when the driver is evaluated.
diff --git a/source/blender/draw/CMakeLists.txt b/source/blender/draw/CMakeLists.txt
index 3381dbadbab..9cb3743dd02 100644
--- a/source/blender/draw/CMakeLists.txt
+++ b/source/blender/draw/CMakeLists.txt
@@ -39,8 +39,8 @@ set(INC
set(SRC
intern/draw_cache.c
intern/draw_cache_extract_mesh.cc
- intern/draw_cache_extract_mesh_render_data.c
- intern/mesh_extractors/extract_mesh.c
+ intern/draw_cache_extract_mesh_render_data.cc
+ intern/mesh_extractors/extract_mesh.cc
intern/mesh_extractors/extract_mesh_ibo_edituv.cc
intern/mesh_extractors/extract_mesh_ibo_fdots.cc
intern/mesh_extractors/extract_mesh_ibo_lines.cc
@@ -75,7 +75,7 @@ set(SRC
intern/draw_cache_impl_displist.c
intern/draw_cache_impl_gpencil.c
intern/draw_cache_impl_lattice.c
- intern/draw_cache_impl_mesh.c
+ intern/draw_cache_impl_mesh.cc
intern/draw_cache_impl_metaball.c
intern/draw_cache_impl_particles.c
intern/draw_cache_impl_pointcloud.c
@@ -141,8 +141,8 @@ set(SRC
engines/eevee_next/eevee_pipeline.cc
engines/eevee_next/eevee_shader.cc
engines/eevee_next/eevee_sync.cc
- engines/eevee_next/eevee_view.cc
engines/eevee_next/eevee_velocity.cc
+ engines/eevee_next/eevee_view.cc
engines/eevee_next/eevee_world.cc
engines/workbench/workbench_data.c
engines/workbench/workbench_effect_antialiasing.c
@@ -201,7 +201,7 @@ set(SRC
intern/DRW_render.h
intern/draw_attributes.h
intern/draw_cache.h
- intern/draw_cache_extract.h
+ intern/draw_cache_extract.hh
intern/draw_cache_impl.h
intern/draw_cache_inline.h
intern/draw_color_management.h
@@ -221,7 +221,7 @@ set(SRC
intern/draw_texture_pool.h
intern/draw_view.h
intern/draw_view_data.h
- intern/mesh_extractors/extract_mesh.h
+ intern/mesh_extractors/extract_mesh.hh
intern/smaa_textures.h
engines/basic/basic_engine.h
engines/basic/basic_private.h
@@ -452,108 +452,113 @@ set(GLSL_SRC
engines/select/shaders/select_id_vert.glsl
engines/select/shaders/select_id_frag.glsl
- engines/basic/shaders/conservative_depth_geom.glsl
- engines/basic/shaders/depth_vert.glsl
- engines/basic/shaders/depth_pointcloud_vert.glsl
- engines/basic/shaders/depth_frag.glsl
-
- engines/overlay/shaders/common_overlay_lib.glsl
- engines/overlay/shaders/antialiasing_frag.glsl
- engines/overlay/shaders/armature_dof_vert.glsl
- engines/overlay/shaders/armature_dof_solid_frag.glsl
- engines/overlay/shaders/armature_envelope_outline_vert.glsl
- engines/overlay/shaders/armature_envelope_solid_frag.glsl
- engines/overlay/shaders/armature_envelope_solid_vert.glsl
- engines/overlay/shaders/armature_shape_outline_geom.glsl
- engines/overlay/shaders/armature_shape_outline_vert.glsl
- engines/overlay/shaders/armature_shape_solid_frag.glsl
- engines/overlay/shaders/armature_shape_solid_vert.glsl
- engines/overlay/shaders/armature_shape_wire_vert.glsl
- engines/overlay/shaders/armature_sphere_outline_vert.glsl
- engines/overlay/shaders/armature_sphere_solid_frag.glsl
- engines/overlay/shaders/armature_sphere_solid_vert.glsl
- engines/overlay/shaders/armature_stick_frag.glsl
- engines/overlay/shaders/armature_stick_vert.glsl
- engines/overlay/shaders/armature_wire_frag.glsl
- engines/overlay/shaders/armature_wire_vert.glsl
- engines/overlay/shaders/background_frag.glsl
- engines/overlay/shaders/clipbound_vert.glsl
- engines/overlay/shaders/depth_only_vert.glsl
- engines/overlay/shaders/edit_curve_handle_geom.glsl
- engines/overlay/shaders/edit_curve_handle_vert.glsl
- engines/overlay/shaders/edit_curve_point_vert.glsl
- engines/overlay/shaders/edit_curve_wire_vert.glsl
- engines/overlay/shaders/edit_gpencil_canvas_vert.glsl
- engines/overlay/shaders/edit_gpencil_guide_vert.glsl
- engines/overlay/shaders/edit_gpencil_vert.glsl
- engines/overlay/shaders/edit_lattice_point_vert.glsl
- engines/overlay/shaders/edit_lattice_wire_vert.glsl
- engines/overlay/shaders/edit_mesh_common_lib.glsl
- engines/overlay/shaders/edit_mesh_frag.glsl
- engines/overlay/shaders/edit_mesh_geom.glsl
- engines/overlay/shaders/edit_mesh_normal_vert.glsl
- engines/overlay/shaders/edit_mesh_analysis_frag.glsl
- engines/overlay/shaders/edit_mesh_analysis_vert.glsl
- engines/overlay/shaders/edit_mesh_skin_root_vert.glsl
- engines/overlay/shaders/edit_mesh_vert.glsl
- engines/overlay/shaders/edit_particle_strand_vert.glsl
- engines/overlay/shaders/edit_particle_point_vert.glsl
- engines/overlay/shaders/edit_uv_edges_vert.glsl
- engines/overlay/shaders/edit_uv_edges_geom.glsl
- engines/overlay/shaders/edit_uv_edges_frag.glsl
- engines/overlay/shaders/edit_uv_verts_vert.glsl
- engines/overlay/shaders/edit_uv_verts_frag.glsl
- engines/overlay/shaders/edit_uv_faces_vert.glsl
- engines/overlay/shaders/edit_uv_face_dots_vert.glsl
- engines/overlay/shaders/edit_uv_image_vert.glsl
- engines/overlay/shaders/edit_uv_image_mask_frag.glsl
- engines/overlay/shaders/edit_uv_stretching_vert.glsl
- engines/overlay/shaders/edit_uv_tiled_image_borders_vert.glsl
- engines/overlay/shaders/extra_frag.glsl
- engines/overlay/shaders/extra_vert.glsl
- engines/overlay/shaders/extra_groundline_vert.glsl
- engines/overlay/shaders/extra_lightprobe_grid_vert.glsl
- engines/overlay/shaders/extra_loose_point_frag.glsl
- engines/overlay/shaders/extra_loose_point_vert.glsl
- engines/overlay/shaders/extra_point_vert.glsl
- engines/overlay/shaders/extra_wire_frag.glsl
- engines/overlay/shaders/extra_wire_vert.glsl
- engines/overlay/shaders/facing_frag.glsl
- engines/overlay/shaders/facing_vert.glsl
- engines/overlay/shaders/grid_background_frag.glsl
- engines/overlay/shaders/grid_frag.glsl
- engines/overlay/shaders/grid_vert.glsl
- engines/overlay/shaders/image_vert.glsl
- engines/overlay/shaders/image_frag.glsl
- engines/overlay/shaders/motion_path_line_frag.glsl
- engines/overlay/shaders/motion_path_line_geom.glsl
- engines/overlay/shaders/motion_path_line_vert.glsl
- engines/overlay/shaders/motion_path_point_vert.glsl
- engines/overlay/shaders/outline_detect_frag.glsl
- engines/overlay/shaders/outline_prepass_frag.glsl
- engines/overlay/shaders/outline_prepass_gpencil_frag.glsl
- engines/overlay/shaders/outline_prepass_geom.glsl
- engines/overlay/shaders/outline_prepass_gpencil_vert.glsl
- engines/overlay/shaders/outline_prepass_pointcloud_vert.glsl
- engines/overlay/shaders/outline_prepass_vert.glsl
- engines/overlay/shaders/paint_face_vert.glsl
- engines/overlay/shaders/paint_point_vert.glsl
- engines/overlay/shaders/paint_texture_frag.glsl
- engines/overlay/shaders/paint_texture_vert.glsl
- engines/overlay/shaders/paint_vertcol_frag.glsl
- engines/overlay/shaders/paint_vertcol_vert.glsl
- engines/overlay/shaders/paint_weight_frag.glsl
- engines/overlay/shaders/paint_weight_vert.glsl
- engines/overlay/shaders/paint_wire_vert.glsl
- engines/overlay/shaders/particle_vert.glsl
- engines/overlay/shaders/particle_frag.glsl
- engines/overlay/shaders/sculpt_mask_vert.glsl
- engines/overlay/shaders/sculpt_mask_frag.glsl
- engines/overlay/shaders/volume_velocity_vert.glsl
- engines/overlay/shaders/volume_gridlines_vert.glsl
- engines/overlay/shaders/wireframe_vert.glsl
- engines/overlay/shaders/wireframe_frag.glsl
- engines/overlay/shaders/xray_fade_frag.glsl
+ engines/basic/shaders/basic_conservative_depth_geom.glsl
+ engines/basic/shaders/basic_depth_vert.glsl
+ engines/basic/shaders/basic_depth_pointcloud_vert.glsl
+ engines/basic/shaders/basic_depth_frag.glsl
+
+ engines/overlay/shaders/overlay_antialiasing_frag.glsl
+ engines/overlay/shaders/overlay_armature_dof_solid_frag.glsl
+ engines/overlay/shaders/overlay_armature_dof_vert.glsl
+ engines/overlay/shaders/overlay_armature_envelope_outline_vert.glsl
+ engines/overlay/shaders/overlay_armature_envelope_solid_frag.glsl
+ engines/overlay/shaders/overlay_armature_envelope_solid_vert.glsl
+ engines/overlay/shaders/overlay_armature_shape_outline_geom.glsl
+ engines/overlay/shaders/overlay_armature_shape_outline_vert.glsl
+ engines/overlay/shaders/overlay_armature_shape_solid_frag.glsl
+ engines/overlay/shaders/overlay_armature_shape_solid_vert.glsl
+ engines/overlay/shaders/overlay_armature_shape_wire_vert.glsl
+ engines/overlay/shaders/overlay_armature_sphere_outline_vert.glsl
+ engines/overlay/shaders/overlay_armature_sphere_solid_frag.glsl
+ engines/overlay/shaders/overlay_armature_sphere_solid_vert.glsl
+ engines/overlay/shaders/overlay_armature_stick_frag.glsl
+ engines/overlay/shaders/overlay_armature_stick_vert.glsl
+ engines/overlay/shaders/overlay_armature_wire_frag.glsl
+ engines/overlay/shaders/overlay_armature_wire_vert.glsl
+ engines/overlay/shaders/overlay_background_frag.glsl
+ engines/overlay/shaders/overlay_clipbound_vert.glsl
+ engines/overlay/shaders/overlay_common_lib.glsl
+ engines/overlay/shaders/overlay_depth_only_frag.glsl
+ engines/overlay/shaders/overlay_depth_only_vert.glsl
+ engines/overlay/shaders/overlay_edit_curve_handle_geom.glsl
+ engines/overlay/shaders/overlay_edit_curve_handle_vert.glsl
+ engines/overlay/shaders/overlay_edit_curve_point_vert.glsl
+ engines/overlay/shaders/overlay_edit_curve_wire_vert.glsl
+ engines/overlay/shaders/overlay_edit_gpencil_canvas_vert.glsl
+ engines/overlay/shaders/overlay_edit_gpencil_guide_vert.glsl
+ engines/overlay/shaders/overlay_edit_gpencil_vert.glsl
+ engines/overlay/shaders/overlay_edit_lattice_point_vert.glsl
+ engines/overlay/shaders/overlay_edit_lattice_wire_vert.glsl
+ engines/overlay/shaders/overlay_edit_mesh_analysis_frag.glsl
+ engines/overlay/shaders/overlay_edit_mesh_analysis_vert.glsl
+ engines/overlay/shaders/overlay_edit_mesh_common_lib.glsl
+ engines/overlay/shaders/overlay_edit_mesh_frag.glsl
+ engines/overlay/shaders/overlay_edit_mesh_geom.glsl
+ engines/overlay/shaders/overlay_edit_mesh_normal_vert.glsl
+ engines/overlay/shaders/overlay_edit_mesh_skin_root_vert.glsl
+ engines/overlay/shaders/overlay_edit_mesh_vert.glsl
+ engines/overlay/shaders/overlay_edit_particle_point_vert.glsl
+ engines/overlay/shaders/overlay_edit_particle_strand_vert.glsl
+ engines/overlay/shaders/overlay_edit_uv_edges_frag.glsl
+ engines/overlay/shaders/overlay_edit_uv_edges_geom.glsl
+ engines/overlay/shaders/overlay_edit_uv_edges_vert.glsl
+ engines/overlay/shaders/overlay_edit_uv_face_dots_vert.glsl
+ engines/overlay/shaders/overlay_edit_uv_faces_vert.glsl
+ engines/overlay/shaders/overlay_edit_uv_image_mask_frag.glsl
+ engines/overlay/shaders/overlay_edit_uv_image_vert.glsl
+ engines/overlay/shaders/overlay_edit_uv_stretching_vert.glsl
+ engines/overlay/shaders/overlay_edit_uv_tiled_image_borders_vert.glsl
+ engines/overlay/shaders/overlay_edit_uv_verts_frag.glsl
+ engines/overlay/shaders/overlay_edit_uv_verts_vert.glsl
+ engines/overlay/shaders/overlay_extra_frag.glsl
+ engines/overlay/shaders/overlay_extra_groundline_vert.glsl
+ engines/overlay/shaders/overlay_extra_lightprobe_grid_vert.glsl
+ engines/overlay/shaders/overlay_extra_loose_point_frag.glsl
+ engines/overlay/shaders/overlay_extra_loose_point_vert.glsl
+ engines/overlay/shaders/overlay_extra_point_vert.glsl
+ engines/overlay/shaders/overlay_extra_vert.glsl
+ engines/overlay/shaders/overlay_extra_wire_frag.glsl
+ engines/overlay/shaders/overlay_extra_wire_vert.glsl
+ engines/overlay/shaders/overlay_facing_frag.glsl
+ engines/overlay/shaders/overlay_facing_vert.glsl
+ engines/overlay/shaders/overlay_grid_background_frag.glsl
+ engines/overlay/shaders/overlay_grid_frag.glsl
+ engines/overlay/shaders/overlay_grid_vert.glsl
+ engines/overlay/shaders/overlay_image_frag.glsl
+ engines/overlay/shaders/overlay_image_vert.glsl
+ engines/overlay/shaders/overlay_motion_path_line_frag.glsl
+ engines/overlay/shaders/overlay_motion_path_line_geom.glsl
+ engines/overlay/shaders/overlay_motion_path_line_vert.glsl
+ engines/overlay/shaders/overlay_motion_path_point_vert.glsl
+ engines/overlay/shaders/overlay_outline_detect_frag.glsl
+ engines/overlay/shaders/overlay_outline_prepass_frag.glsl
+ engines/overlay/shaders/overlay_outline_prepass_geom.glsl
+ engines/overlay/shaders/overlay_outline_prepass_gpencil_frag.glsl
+ engines/overlay/shaders/overlay_outline_prepass_gpencil_vert.glsl
+ engines/overlay/shaders/overlay_outline_prepass_pointcloud_vert.glsl
+ engines/overlay/shaders/overlay_outline_prepass_vert.glsl
+ engines/overlay/shaders/overlay_paint_face_vert.glsl
+ engines/overlay/shaders/overlay_paint_point_vert.glsl
+ engines/overlay/shaders/overlay_paint_texture_frag.glsl
+ engines/overlay/shaders/overlay_paint_texture_vert.glsl
+ engines/overlay/shaders/overlay_paint_vertcol_frag.glsl
+ engines/overlay/shaders/overlay_paint_vertcol_vert.glsl
+ engines/overlay/shaders/overlay_paint_weight_frag.glsl
+ engines/overlay/shaders/overlay_paint_weight_vert.glsl
+ engines/overlay/shaders/overlay_paint_wire_vert.glsl
+ engines/overlay/shaders/overlay_particle_frag.glsl
+ engines/overlay/shaders/overlay_particle_vert.glsl
+ engines/overlay/shaders/overlay_point_varying_color_frag.glsl
+ engines/overlay/shaders/overlay_point_varying_color_varying_outline_aa_frag.glsl
+ engines/overlay/shaders/overlay_sculpt_mask_frag.glsl
+ engines/overlay/shaders/overlay_sculpt_mask_vert.glsl
+ engines/overlay/shaders/overlay_uniform_color_frag.glsl
+ engines/overlay/shaders/overlay_varying_color.glsl
+ engines/overlay/shaders/overlay_volume_gridlines_vert.glsl
+ engines/overlay/shaders/overlay_volume_velocity_vert.glsl
+ engines/overlay/shaders/overlay_wireframe_frag.glsl
+ engines/overlay/shaders/overlay_wireframe_vert.glsl
+ engines/overlay/shaders/overlay_xray_fade_frag.glsl
engines/overlay/overlay_shader_shared.h
diff --git a/source/blender/draw/DRW_engine.h b/source/blender/draw/DRW_engine.h
index 00822946fe5..dec7a22aadb 100644
--- a/source/blender/draw/DRW_engine.h
+++ b/source/blender/draw/DRW_engine.h
@@ -23,6 +23,9 @@ struct DrawEngineType;
struct GHash;
struct GPUMaterial;
struct GPUOffScreen;
+struct GPUVertFormat;
+struct CustomDataLayer;
+struct CustomData;
struct GPUViewport;
struct ID;
struct Main;
@@ -218,6 +221,12 @@ void DRW_opengl_context_activate(bool drw_state);
*/
void DRW_draw_cursor_2d_ex(const struct ARegion *region, const float cursor[2]);
+void DRW_cdlayer_attr_aliases_add(struct GPUVertFormat *format,
+ const char *base_name,
+ const struct CustomData *data,
+ const struct CustomDataLayer *cl,
+ bool is_active_render,
+ bool is_active_layer);
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/draw/engines/basic/basic_shader.c b/source/blender/draw/engines/basic/basic_shader.c
index d7a8f23e3b3..3d40c627fff 100644
--- a/source/blender/draw/engines/basic/basic_shader.c
+++ b/source/blender/draw/engines/basic/basic_shader.c
@@ -11,9 +11,9 @@
#include "basic_private.h"
-extern char datatoc_depth_frag_glsl[];
-extern char datatoc_depth_vert_glsl[];
-extern char datatoc_conservative_depth_geom_glsl[];
+extern char datatoc_basic_depth_frag_glsl[];
+extern char datatoc_basic_depth_vert_glsl[];
+extern char datatoc_basic_conservative_depth_geom_glsl[];
extern char datatoc_common_view_lib_glsl[];
extern char datatoc_common_pointcloud_lib_glsl[];
diff --git a/source/blender/draw/engines/basic/shaders/conservative_depth_geom.glsl b/source/blender/draw/engines/basic/shaders/basic_conservative_depth_geom.glsl
index d478f37691e..d478f37691e 100644
--- a/source/blender/draw/engines/basic/shaders/conservative_depth_geom.glsl
+++ b/source/blender/draw/engines/basic/shaders/basic_conservative_depth_geom.glsl
diff --git a/source/blender/draw/engines/basic/shaders/depth_frag.glsl b/source/blender/draw/engines/basic/shaders/basic_depth_frag.glsl
index ff4a015c335..ff4a015c335 100644
--- a/source/blender/draw/engines/basic/shaders/depth_frag.glsl
+++ b/source/blender/draw/engines/basic/shaders/basic_depth_frag.glsl
diff --git a/source/blender/draw/engines/basic/shaders/depth_pointcloud_vert.glsl b/source/blender/draw/engines/basic/shaders/basic_depth_pointcloud_vert.glsl
index b82edc61cee..b82edc61cee 100644
--- a/source/blender/draw/engines/basic/shaders/depth_pointcloud_vert.glsl
+++ b/source/blender/draw/engines/basic/shaders/basic_depth_pointcloud_vert.glsl
diff --git a/source/blender/draw/engines/basic/shaders/depth_vert.glsl b/source/blender/draw/engines/basic/shaders/basic_depth_vert.glsl
index 7046979cf97..7046979cf97 100644
--- a/source/blender/draw/engines/basic/shaders/depth_vert.glsl
+++ b/source/blender/draw/engines/basic/shaders/basic_depth_vert.glsl
diff --git a/source/blender/draw/engines/basic/shaders/infos/basic_depth_info.hh b/source/blender/draw/engines/basic/shaders/infos/basic_depth_info.hh
index 9914d264c63..bae50eb48fa 100644
--- a/source/blender/draw/engines/basic/shaders/infos/basic_depth_info.hh
+++ b/source/blender/draw/engines/basic/shaders/infos/basic_depth_info.hh
@@ -10,7 +10,7 @@
GPU_SHADER_CREATE_INFO(basic_conservative)
.geometry_layout(PrimitiveIn::TRIANGLES, PrimitiveOut::TRIANGLE_STRIP, 3)
- .geometry_source("conservative_depth_geom.glsl");
+ .geometry_source("basic_conservative_depth_geom.glsl");
/** \} */
@@ -20,11 +20,11 @@ GPU_SHADER_CREATE_INFO(basic_conservative)
GPU_SHADER_CREATE_INFO(basic_mesh)
.vertex_in(0, Type::VEC3, "pos")
- .vertex_source("depth_vert.glsl")
+ .vertex_source("basic_depth_vert.glsl")
.additional_info("draw_mesh");
GPU_SHADER_CREATE_INFO(basic_pointcloud)
- .vertex_source("depth_pointcloud_vert.glsl")
+ .vertex_source("basic_depth_pointcloud_vert.glsl")
.additional_info("draw_pointcloud");
/** \} */
@@ -54,7 +54,7 @@ GPU_SHADER_CREATE_INFO(basic_pointcloud)
/** \name Depth shader types.
* \{ */
-GPU_SHADER_CREATE_INFO(basic_depth).fragment_source("depth_frag.glsl");
+GPU_SHADER_CREATE_INFO(basic_depth).fragment_source("basic_depth_frag.glsl");
BASIC_OBTYPE_VARIATIONS(basic_depth, "basic_depth");
diff --git a/source/blender/draw/engines/eevee/eevee_bloom.c b/source/blender/draw/engines/eevee/eevee_bloom.c
index d12ce7213f9..4528027a9ea 100644
--- a/source/blender/draw/engines/eevee/eevee_bloom.c
+++ b/source/blender/draw/engines/eevee/eevee_bloom.c
@@ -125,7 +125,8 @@ static DRWShadingGroup *eevee_create_bloom_pass(const char *name,
struct GPUShader *sh,
DRWPass **pass,
bool upsample,
- bool resolve)
+ bool resolve,
+ bool resolve_add_base)
{
struct GPUBatch *quad = DRW_cache_fullscreen_quad_get();
@@ -141,7 +142,7 @@ static DRWShadingGroup *eevee_create_bloom_pass(const char *name,
}
if (resolve) {
DRW_shgroup_uniform_vec3(grp, "bloomColor", effects->bloom_color, 1);
- DRW_shgroup_uniform_bool_copy(grp, "bloomAddBase", true);
+ DRW_shgroup_uniform_bool_copy(grp, "bloomAddBase", resolve_add_base);
}
return grp;
@@ -193,18 +194,21 @@ void EEVEE_bloom_cache_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *ved
EEVEE_shaders_bloom_downsample_get(use_antiflicker),
&psl->bloom_downsample_first,
false,
+ false,
false);
eevee_create_bloom_pass("Bloom Downsample",
effects,
EEVEE_shaders_bloom_downsample_get(false),
&psl->bloom_downsample,
false,
+ false,
false);
eevee_create_bloom_pass("Bloom Upsample",
effects,
EEVEE_shaders_bloom_upsample_get(use_highres),
&psl->bloom_upsample,
true,
+ false,
false);
grp = eevee_create_bloom_pass("Bloom Blit",
@@ -212,6 +216,7 @@ void EEVEE_bloom_cache_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *ved
EEVEE_shaders_bloom_blit_get(use_antiflicker),
&psl->bloom_blit,
false,
+ false,
false);
DRW_shgroup_uniform_vec4(grp, "curveThreshold", effects->bloom_curve_threshold, 1);
DRW_shgroup_uniform_float(grp, "clampIntensity", &effects->bloom_clamp, 1);
@@ -221,6 +226,7 @@ void EEVEE_bloom_cache_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *ved
EEVEE_shaders_bloom_resolve_get(use_highres),
&psl->bloom_resolve,
true,
+ true,
true);
}
}
@@ -304,13 +310,13 @@ void EEVEE_bloom_output_init(EEVEE_ViewLayerData *UNUSED(sldata),
{GPU_ATTACHMENT_NONE, GPU_ATTACHMENT_TEXTURE(txl->bloom_accum)});
/* Create Pass and shgroup. */
- DRWShadingGroup *grp = eevee_create_bloom_pass("Bloom Accumulate",
- effects,
- EEVEE_shaders_bloom_resolve_get(use_highres),
- &psl->bloom_accum_ps,
- true,
- true);
- DRW_shgroup_uniform_bool_copy(grp, "bloomAddBase", false);
+ eevee_create_bloom_pass("Bloom Accumulate",
+ effects,
+ EEVEE_shaders_bloom_resolve_get(use_highres),
+ &psl->bloom_accum_ps,
+ true,
+ true,
+ false);
}
void EEVEE_bloom_output_accumulate(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *vedata)
diff --git a/source/blender/draw/engines/eevee/eevee_private.h b/source/blender/draw/engines/eevee/eevee_private.h
index 0a7c8e185c4..ad218d80cdf 100644
--- a/source/blender/draw/engines/eevee/eevee_private.h
+++ b/source/blender/draw/engines/eevee/eevee_private.h
@@ -671,7 +671,7 @@ typedef struct EEVEE_HairMotionData {
/** Allocator will alloc enough slot for all particle systems. Or 1 if it's a curves object. */
int psys_len;
struct {
- /* The vbos and textures are not owned. */
+ /* The VBO's and textures are not owned. */
EEVEE_HairMotionStepData step_data[2]; /* Data for time = t +/- step. */
} psys[0];
} EEVEE_HairMotionData;
@@ -682,7 +682,7 @@ typedef struct EEVEE_GeometryMotionData {
/** To disable deform mb if vertcount mismatch. */
int use_deform;
- /* The batch and vbos are not owned. */
+ /* The batch and VBOs are not owned. */
struct GPUBatch *batch; /* Batch for time = t. */
struct GPUVertBuf *vbo[2]; /* VBO for time = t +/- step. */
} EEVEE_GeometryMotionData;
diff --git a/source/blender/draw/engines/eevee/eevee_shaders.c b/source/blender/draw/engines/eevee/eevee_shaders.c
index 6fd5d97089d..5709621fc05 100644
--- a/source/blender/draw/engines/eevee/eevee_shaders.c
+++ b/source/blender/draw/engines/eevee/eevee_shaders.c
@@ -718,7 +718,7 @@ GPUShader *EEVEE_shaders_cryptomatte_sh_get(bool is_hair)
if (e_data.cryptomatte_sh[index] == NULL) {
DynStr *ds = BLI_dynstr_new();
BLI_dynstr_append(ds, SHADER_DEFINES);
- BLI_dynstr_append(ds, "#define attrib_load(a) \n");
+ BLI_dynstr_append(ds, "#define attrib_load() \n");
if (is_hair) {
BLI_dynstr_append(ds, "#define HAIR_SHADER\n");
}
diff --git a/source/blender/draw/engines/eevee/shaders/closure_eval_surface_lib.glsl b/source/blender/draw/engines/eevee/shaders/closure_eval_surface_lib.glsl
index 0f5290a7c07..ffca97b6b8f 100644
--- a/source/blender/draw/engines/eevee/shaders/closure_eval_surface_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/closure_eval_surface_lib.glsl
@@ -181,6 +181,8 @@ Closure closure_eval(ClosureDiffuse diffuse, ClosureReflection reflection)
/* Glue with the old system. */
CLOSURE_VARS_DECLARE_2(Diffuse, Glossy);
+ /* WORKAROUND: This is to avoid regression in 3.2 and avoid messing with EEVEE-Next. */
+ in_common.occlusion = (diffuse.sss_radius.g == -1.0) ? diffuse.sss_radius.r : 1.0;
in_Diffuse_0.N = diffuse.N;
in_Diffuse_0.albedo = diffuse.color;
in_Glossy_1.N = reflection.N;
@@ -207,6 +209,8 @@ Closure closure_eval(ClosureDiffuse diffuse,
/* Glue with the old system. */
CLOSURE_VARS_DECLARE_3(Diffuse, Glossy, Glossy);
+ /* WORKAROUND: This is to avoid regression in 3.2 and avoid messing with EEVEE-Next. */
+ in_common.occlusion = (diffuse.sss_radius.g == -1.0) ? diffuse.sss_radius.r : 1.0;
in_Diffuse_0.N = diffuse.N;
in_Diffuse_0.albedo = diffuse.color;
in_Glossy_1.N = reflection.N;
diff --git a/source/blender/draw/engines/eevee/shaders/volumetric_vert.glsl b/source/blender/draw/engines/eevee/shaders/volumetric_vert.glsl
index 186f438b03b..b3b9c7af19c 100644
--- a/source/blender/draw/engines/eevee/shaders/volumetric_vert.glsl
+++ b/source/blender/draw/engines/eevee/shaders/volumetric_vert.glsl
@@ -77,3 +77,13 @@ vec3 coordinate_incoming(vec3 P)
{
return vec3(0.0);
}
+
+float attr_load_temperature_post(float attr)
+{
+ return attr;
+}
+
+vec4 attr_load_color_post(vec4 attr)
+{
+ return attr;
+}
diff --git a/source/blender/draw/engines/eevee_next/eevee_defines.hh b/source/blender/draw/engines/eevee_next/eevee_defines.hh
index 7141928a20d..f75ebd2bd13 100644
--- a/source/blender/draw/engines/eevee_next/eevee_defines.hh
+++ b/source/blender/draw/engines/eevee_next/eevee_defines.hh
@@ -12,7 +12,7 @@
#pragma once
/**
- Number of items in a culling batch. Needs to be Power of 2. Must be <= to 65536.
+ * Number of items in a culling batch. Needs to be Power of 2. Must be <= to 65536.
* Current limiting factor is the sorting phase which is single pass and only sort within a
* thread-group which maximum size is 1024.
*/
diff --git a/source/blender/draw/engines/eevee_next/eevee_shader_shared.hh b/source/blender/draw/engines/eevee_next/eevee_shader_shared.hh
index 1261c855a82..eb409f076f3 100644
--- a/source/blender/draw/engines/eevee_next/eevee_shader_shared.hh
+++ b/source/blender/draw/engines/eevee_next/eevee_shader_shared.hh
@@ -126,7 +126,7 @@ BLI_STATIC_ASSERT_ALIGN(VelocityGeometryIndex, 16)
* \{ */
enum eClosureBits : uint32_t {
- /** NOTE: Theses are used as stencil bits. So we are limited to 8bits. */
+ /** NOTE: These are used as stencil bits. So we are limited to 8bits. */
CLOSURE_DIFFUSE = (1u << 0u),
CLOSURE_SSS = (1u << 1u),
CLOSURE_REFLECTION = (1u << 2u),
diff --git a/source/blender/draw/engines/eevee_next/eevee_velocity.cc b/source/blender/draw/engines/eevee_next/eevee_velocity.cc
index 9f8dce43910..ceae9df44d0 100644
--- a/source/blender/draw/engines/eevee_next/eevee_velocity.cc
+++ b/source/blender/draw/engines/eevee_next/eevee_velocity.cc
@@ -185,7 +185,7 @@ void VelocityModule::step_swap()
dst_ofs += src_len;
}
/* TODO(@fclem): Fail gracefully (disable motion blur + warning print) if
- `tot_len * sizeof(float4)` is greater than max SSBO size. */
+ * `tot_len * sizeof(float4)` is greater than max SSBO size. */
geometry_steps[step_]->resize(max_ii(16, dst_ofs));
for (VelocityGeometryData &geom : geometry_map.values()) {
diff --git a/source/blender/draw/engines/eevee_next/eevee_velocity.hh b/source/blender/draw/engines/eevee_next/eevee_velocity.hh
index 1bfd9f8c18f..e2606c061e1 100644
--- a/source/blender/draw/engines/eevee_next/eevee_velocity.hh
+++ b/source/blender/draw/engines/eevee_next/eevee_velocity.hh
@@ -111,7 +111,7 @@ class VelocityModule {
void step_sync(eVelocityStep step, float time);
/* Gather motion data. Returns true if the object **can** have motion. */
- bool step_object_sync(Object *ob, ObjectKey &ob_key, int recalc = 0);
+ bool step_object_sync(Object *ob, ObjectKey &object_key, int recalc = 0);
/* Moves next frame data to previous frame data. Nullify next frame data. */
void step_swap();
diff --git a/source/blender/draw/engines/eevee_next/eevee_view.hh b/source/blender/draw/engines/eevee_next/eevee_view.hh
index 95ec1760c63..fb74412f557 100644
--- a/source/blender/draw/engines/eevee_next/eevee_view.hh
+++ b/source/blender/draw/engines/eevee_next/eevee_view.hh
@@ -41,7 +41,7 @@ class ShadingView {
/** Matrix to apply to the viewmat. */
const float (*face_matrix_)[4];
- /** Post-fx modules. */
+ /** Post-FX modules. */
// DepthOfField dof_;
// MotionBlur mb_;
VelocityView velocity_;
diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_attributes_lib.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_attributes_lib.glsl
index 1b113e529b6..a65bb7decb6 100644
--- a/source/blender/draw/engines/eevee_next/shaders/eevee_attributes_lib.glsl
+++ b/source/blender/draw/engines/eevee_next/shaders/eevee_attributes_lib.glsl
@@ -132,7 +132,9 @@ int curves_attribute_element_id()
{
int id = interp.curves_strand_id;
if (drw_curves.is_point_attribute[g_curves_attr_id] != 0) {
+# ifdef COMMON_HAIR_LIB
id = hair_get_base_id();
+# endif
}
g_curves_attr_id += 1;
@@ -285,7 +287,7 @@ vec3 attr_load_uv(vec3 attr)
/** \name Volume Attribute post
*
* TODO(@fclem): These implementation details should concern the DRWManager and not be a fix on
- * the engine side. But as of now, the engines are reponsible for loading the attributes.
+ * the engine side. But as of now, the engines are responsible for loading the attributes.
*
* \{ */
diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_nodetree_lib.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_nodetree_lib.glsl
index 277b2e35d8b..0ccf06a9e14 100644
--- a/source/blender/draw/engines/eevee_next/shaders/eevee_nodetree_lib.glsl
+++ b/source/blender/draw/engines/eevee_next/shaders/eevee_nodetree_lib.glsl
@@ -29,7 +29,7 @@ bool closure_select(float weight, inout float total_weight, inout float r)
float x = weight / total_weight;
bool chosen = (r < x);
/* Assuming that if r is in the interval [0,x] or [x,1], it's still uniformly distributed within
- * that interval, so you remaping to [0,1] again to explore this space of probability. */
+ * that interval, so you remapping to [0,1] again to explore this space of probability. */
r = (chosen) ? (r / x) : ((r - x) / (1.0 - x));
return chosen;
}
@@ -333,7 +333,7 @@ vec3 coordinate_screen(vec3 P)
window.xy = vec2(0.5);
}
else {
- /* TODO(fclem): Actual camera tranform. */
+ /* TODO(fclem): Actual camera transform. */
window.xy = project_point(ViewProjectionMatrix, P).xy * 0.5 + 0.5;
window.xy = window.xy * CameraTexCoFactors.xy + CameraTexCoFactors.zw;
}
diff --git a/source/blender/draw/engines/eevee_next/shaders/infos/eevee_material_info.hh b/source/blender/draw/engines/eevee_next/shaders/infos/eevee_material_info.hh
index 49250b5741e..a944bea402e 100644
--- a/source/blender/draw/engines/eevee_next/shaders/infos/eevee_material_info.hh
+++ b/source/blender/draw/engines/eevee_next/shaders/infos/eevee_material_info.hh
@@ -39,7 +39,10 @@ GPU_SHADER_CREATE_INFO(eevee_geom_curves)
.additional_info("eevee_shared")
.define("MAT_GEOM_CURVES")
.vertex_source("eevee_geom_curves_vert.glsl")
- .additional_info("draw_hair", "draw_resource_id_varying", "draw_resource_handle");
+ .additional_info("draw_hair",
+ "draw_curves_infos",
+ "draw_resource_id_varying",
+ "draw_resource_handle");
GPU_SHADER_CREATE_INFO(eevee_geom_world)
.additional_info("eevee_shared")
@@ -166,7 +169,7 @@ GPU_SHADER_CREATE_INFO(eevee_material_stub).define("EEVEE_MATERIAL_STUBS");
# define EEVEE_MAT_GEOM_VARIATIONS(prefix, ...) \
EEVEE_MAT_FINAL_VARIATION(prefix##_world, "eevee_geom_world", __VA_ARGS__) \
EEVEE_MAT_FINAL_VARIATION(prefix##_gpencil, "eevee_geom_gpencil", __VA_ARGS__) \
- EEVEE_MAT_FINAL_VARIATION(prefix##_hair, "eevee_geom_curves", __VA_ARGS__) \
+ EEVEE_MAT_FINAL_VARIATION(prefix##_curves, "eevee_geom_curves", __VA_ARGS__) \
EEVEE_MAT_FINAL_VARIATION(prefix##_mesh, "eevee_geom_mesh", __VA_ARGS__)
# define EEVEE_MAT_PIPE_VARIATIONS(name, ...) \
diff --git a/source/blender/draw/engines/external/external_engine.c b/source/blender/draw/engines/external/external_engine.c
index 9f2f2b4b23d..b9c09e2bc4f 100644
--- a/source/blender/draw/engines/external/external_engine.c
+++ b/source/blender/draw/engines/external/external_engine.c
@@ -36,8 +36,8 @@
#define EXTERNAL_ENGINE "BLENDER_EXTERNAL"
-extern char datatoc_depth_frag_glsl[];
-extern char datatoc_depth_vert_glsl[];
+extern char datatoc_basic_depth_frag_glsl[];
+extern char datatoc_basic_depth_vert_glsl[];
extern char datatoc_common_view_lib_glsl[];
diff --git a/source/blender/draw/engines/overlay/overlay_extra.c b/source/blender/draw/engines/overlay/overlay_extra.c
index 5d8ba06e181..f875254a685 100644
--- a/source/blender/draw/engines/overlay/overlay_extra.c
+++ b/source/blender/draw/engines/overlay/overlay_extra.c
@@ -1310,13 +1310,11 @@ static void OVERLAY_relationship_lines(OVERLAY_ExtraCallBuffers *cb,
}
else {
const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(curcon);
+ ListBase targets = {NULL, NULL};
- if ((cti && cti->get_constraint_targets) && (curcon->ui_expand_flag & (1 << 0))) {
- ListBase targets = {NULL, NULL};
+ if ((curcon->ui_expand_flag & (1 << 0)) && BKE_constraint_targets_get(curcon, &targets)) {
bConstraintTarget *ct;
- cti->get_constraint_targets(curcon, &targets);
-
for (ct = targets.first; ct; ct = ct->next) {
/* calculate target's matrix */
if (cti->get_target_matrix) {
@@ -1328,9 +1326,7 @@ static void OVERLAY_relationship_lines(OVERLAY_ExtraCallBuffers *cb,
OVERLAY_extra_line_dashed(cb, ct->matrix[3], ob->obmat[3], constraint_color);
}
- if (cti->flush_constraint_targets) {
- cti->flush_constraint_targets(curcon, &targets, 1);
- }
+ BKE_constraint_targets_flush(curcon, &targets, 1);
}
}
}
diff --git a/source/blender/draw/engines/overlay/shaders/infos/antialiasing_info.hh b/source/blender/draw/engines/overlay/shaders/infos/overlay_antialiasing_info.hh
index fe67dd473b7..0dba8b54e35 100644
--- a/source/blender/draw/engines/overlay/shaders/infos/antialiasing_info.hh
+++ b/source/blender/draw/engines/overlay/shaders/infos/overlay_antialiasing_info.hh
@@ -9,7 +9,7 @@ GPU_SHADER_CREATE_INFO(overlay_antialiasing)
.sampler(2, ImageType::FLOAT_2D, "lineTex")
.push_constant(Type::BOOL, "doSmoothLines")
.fragment_out(0, Type::VEC4, "fragColor")
- .fragment_source("antialiasing_frag.glsl")
+ .fragment_source("overlay_antialiasing_frag.glsl")
.additional_info("draw_fullscreen", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_xray_fade)
@@ -18,5 +18,5 @@ GPU_SHADER_CREATE_INFO(overlay_xray_fade)
.sampler(1, ImageType::DEPTH_2D, "xrayDepthTex")
.push_constant(Type::FLOAT, "opacity")
.fragment_out(0, Type::VEC4, "fragColor")
- .fragment_source("xray_fade_frag.glsl")
+ .fragment_source("overlay_xray_fade_frag.glsl")
.additional_info("draw_fullscreen");
diff --git a/source/blender/draw/engines/overlay/shaders/infos/armature_info.hh b/source/blender/draw/engines/overlay/shaders/infos/overlay_armature_info.hh
index d89272a50cf..9f2acceed97 100644
--- a/source/blender/draw/engines/overlay/shaders/infos/armature_info.hh
+++ b/source/blender/draw/engines/overlay/shaders/infos/overlay_armature_info.hh
@@ -25,8 +25,8 @@ GPU_SHADER_CREATE_INFO(overlay_armature_sphere_outline)
/* Per instance. */
.vertex_in(1, Type::MAT4, "inst_obmat")
.vertex_out(overlay_armature_wire_iface)
- .vertex_source("armature_sphere_outline_vert.glsl")
- .fragment_source("armature_wire_frag.glsl")
+ .vertex_source("overlay_armature_sphere_outline_vert.glsl")
+ .fragment_source("overlay_armature_wire_frag.glsl")
.additional_info("overlay_frag_output", "overlay_armature_common", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_armature_sphere_outline_clipped)
@@ -47,8 +47,8 @@ GPU_SHADER_CREATE_INFO(overlay_armature_sphere_solid)
.vertex_in(2, Type::MAT4, "inst_obmat")
// .depth_layout(DepthLayout::GREATER) /* TODO */
.vertex_out(overlay_armature_sphere_solid_iface)
- .vertex_source("armature_sphere_solid_vert.glsl")
- .fragment_source("armature_sphere_solid_frag.glsl")
+ .vertex_source("overlay_armature_sphere_solid_vert.glsl")
+ .fragment_source("overlay_armature_sphere_solid_frag.glsl")
.additional_info("overlay_frag_output", "overlay_armature_common", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_armature_sphere_solid_clipped)
@@ -79,9 +79,9 @@ GPU_SHADER_CREATE_INFO(overlay_armature_shape_outline)
.vertex_out(overlay_armature_shape_outline_iface)
.geometry_layout(PrimitiveIn::LINES_ADJACENCY, PrimitiveOut::LINE_STRIP, 2)
.geometry_out(overlay_armature_wire_iface)
- .vertex_source("armature_shape_outline_vert.glsl")
- .geometry_source("armature_shape_outline_geom.glsl")
- .fragment_source("armature_wire_frag.glsl")
+ .vertex_source("overlay_armature_shape_outline_vert.glsl")
+ .geometry_source("overlay_armature_shape_outline_geom.glsl")
+ .fragment_source("overlay_armature_wire_frag.glsl")
.additional_info("overlay_frag_output", "overlay_armature_common", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_armature_shape_outline_clipped)
@@ -100,8 +100,8 @@ GPU_SHADER_CREATE_INFO(overlay_armature_shape_solid)
.vertex_in(2, Type::MAT4, "inst_obmat")
.depth_write(DepthWrite::GREATER)
.vertex_out(overlay_armature_shape_solid_iface)
- .vertex_source("armature_shape_solid_vert.glsl")
- .fragment_source("armature_shape_solid_frag.glsl")
+ .vertex_source("overlay_armature_shape_solid_vert.glsl")
+ .fragment_source("overlay_armature_shape_solid_frag.glsl")
.additional_info("overlay_frag_output", "overlay_armature_common", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_armature_shape_solid_clipped)
@@ -115,8 +115,8 @@ GPU_SHADER_CREATE_INFO(overlay_armature_shape_wire)
/* Per instance. */
.vertex_in(2, Type::MAT4, "inst_obmat")
.vertex_out(overlay_armature_wire_iface)
- .vertex_source("armature_shape_wire_vert.glsl")
- .fragment_source("armature_wire_frag.glsl")
+ .vertex_source("overlay_armature_shape_wire_vert.glsl")
+ .fragment_source("overlay_armature_wire_frag.glsl")
.additional_info("overlay_frag_output", "overlay_armature_common", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_armature_shape_wire_clipped)
@@ -140,8 +140,8 @@ GPU_SHADER_CREATE_INFO(overlay_armature_envelope_outline)
.vertex_in(5, Type::VEC4, "outlineColorSize")
.vertex_in(6, Type::VEC3, "xAxis")
.vertex_out(overlay_armature_wire_iface)
- .vertex_source("armature_envelope_outline_vert.glsl")
- .fragment_source("armature_wire_frag.glsl")
+ .vertex_source("overlay_armature_envelope_outline_vert.glsl")
+ .fragment_source("overlay_armature_wire_frag.glsl")
.additional_info("overlay_frag_output", "overlay_armature_common", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_armature_envelope_outline_clipped)
@@ -164,8 +164,8 @@ GPU_SHADER_CREATE_INFO(overlay_armature_envelope_solid)
.vertex_in(5, Type::VEC3, "boneColor")
.vertex_out(overlay_armature_envelope_solid_iface)
.push_constant(Type::BOOL, "isDistance")
- .vertex_source("armature_envelope_solid_vert.glsl")
- .fragment_source("armature_envelope_solid_frag.glsl")
+ .vertex_source("overlay_armature_envelope_solid_vert.glsl")
+ .fragment_source("overlay_armature_envelope_solid_frag.glsl")
.additional_info("overlay_frag_output", "overlay_armature_common");
GPU_SHADER_CREATE_INFO(overlay_armature_envelope_solid_clipped)
@@ -198,8 +198,8 @@ GPU_SHADER_CREATE_INFO(overlay_armature_stick)
.vertex_in(7, Type::VEC4, "tailColor")
.define("do_wire", "(wireColor.a > 0.0)")
.vertex_out(overlay_armature_stick_iface)
- .vertex_source("armature_stick_vert.glsl")
- .fragment_source("armature_stick_frag.glsl")
+ .vertex_source("overlay_armature_stick_vert.glsl")
+ .fragment_source("overlay_armature_stick_frag.glsl")
.additional_info("overlay_frag_output", "overlay_armature_common", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_armature_stick_clipped)
@@ -218,12 +218,12 @@ GPU_SHADER_CREATE_INFO(overlay_armature_dof)
.vertex_in(1, Type::VEC4, "color")
.vertex_in(2, Type::MAT4, "inst_obmat")
.vertex_out(overlay_armature_wire_iface)
- .vertex_source("armature_dof_vert.glsl")
+ .vertex_source("overlay_armature_dof_vert.glsl")
.additional_info("overlay_frag_output", "overlay_armature_common", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_armature_dof_wire)
.do_static_compilation(true)
- .fragment_source("armature_dof_solid_frag.glsl")
+ .fragment_source("overlay_armature_dof_solid_frag.glsl")
.additional_info("overlay_armature_dof");
GPU_SHADER_CREATE_INFO(overlay_armature_dof_wire_clipped)
@@ -232,7 +232,7 @@ GPU_SHADER_CREATE_INFO(overlay_armature_dof_wire_clipped)
GPU_SHADER_CREATE_INFO(overlay_armature_dof_solid)
.do_static_compilation(true)
- .fragment_source("armature_dof_solid_frag.glsl")
+ .fragment_source("overlay_armature_dof_solid_frag.glsl")
.additional_info("overlay_armature_dof");
GPU_SHADER_CREATE_INFO(overlay_armature_dof_solid_clipped)
@@ -251,8 +251,8 @@ GPU_SHADER_CREATE_INFO(overlay_armature_wire)
.vertex_in(1, Type::VEC4, "color")
.push_constant(Type::FLOAT, "alpha")
.vertex_out(overlay_armature_wire_iface)
- .vertex_source("armature_wire_vert.glsl")
- .fragment_source("armature_wire_frag.glsl")
+ .vertex_source("overlay_armature_wire_vert.glsl")
+ .fragment_source("overlay_armature_wire_frag.glsl")
.additional_info("overlay_frag_output", "draw_mesh", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_armature_wire_clipped)
diff --git a/source/blender/draw/engines/overlay/shaders/infos/background_info.hh b/source/blender/draw/engines/overlay/shaders/infos/overlay_background_info.hh
index c96d302d861..88a012c35c9 100644
--- a/source/blender/draw/engines/overlay/shaders/infos/background_info.hh
+++ b/source/blender/draw/engines/overlay/shaders/infos/overlay_background_info.hh
@@ -9,17 +9,15 @@ GPU_SHADER_CREATE_INFO(overlay_background)
.sampler(1, ImageType::DEPTH_2D, "depthBuffer")
.push_constant(Type::INT, "bgType")
.push_constant(Type::VEC4, "colorOverride")
- .fragment_source("background_frag.glsl")
+ .fragment_source("overlay_background_frag.glsl")
.fragment_out(0, Type::VEC4, "fragColor")
.additional_info("draw_fullscreen", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_clipbound)
.do_static_compilation(true)
- /* NOTE: Color already in Linear space. Which is what we want. */
- .define("srgbTarget", "false")
.push_constant(Type::VEC4, "color")
.push_constant(Type::VEC3, "boundbox", 8)
- .vertex_source("clipbound_vert.glsl")
+ .vertex_source("overlay_clipbound_vert.glsl")
.fragment_out(0, Type::VEC4, "fragColor")
- .fragment_source("gpu_shader_uniform_color_frag.glsl")
+ .fragment_source("overlay_uniform_color_frag.glsl")
.additional_info("draw_view");
diff --git a/source/blender/draw/engines/overlay/shaders/infos/edit_mode_info.hh b/source/blender/draw/engines/overlay/shaders/infos/overlay_edit_mode_info.hh
index e6f15046838..58f96110887 100644
--- a/source/blender/draw/engines/overlay/shaders/infos/edit_mode_info.hh
+++ b/source/blender/draw/engines/overlay/shaders/infos/overlay_edit_mode_info.hh
@@ -19,7 +19,7 @@ GPU_SHADER_CREATE_INFO(overlay_edit_mesh_common)
.push_constant(Type::BOOL, "selectEdges")
.push_constant(Type::FLOAT, "alpha")
.push_constant(Type::IVEC4, "dataMask")
- .vertex_source("edit_mesh_vert.glsl")
+ .vertex_source("overlay_edit_mesh_vert.glsl")
.additional_info("draw_modelmat", "draw_globals");
GPU_SHADER_INTERFACE_INFO(overlay_edit_mesh_vert_iface, "")
@@ -29,13 +29,12 @@ GPU_SHADER_INTERFACE_INFO(overlay_edit_mesh_vert_iface, "")
GPU_SHADER_CREATE_INFO(overlay_edit_mesh_vert)
.do_static_compilation(true)
.builtins(BuiltinBits::POINT_SIZE)
- .define("srgbTarget", "false") /* Colors are already in linear space. */
.define("VERT")
.vertex_in(0, Type::VEC3, "pos")
.vertex_in(1, Type::IVEC4, "data")
.vertex_in(2, Type::VEC3, "vnor")
.vertex_out(overlay_edit_mesh_vert_iface)
- .fragment_source("gpu_shader_point_varying_color_frag.glsl")
+ .fragment_source("overlay_point_varying_color_frag.glsl")
.additional_info("overlay_edit_mesh_common");
GPU_SHADER_INTERFACE_INFO(overlay_edit_mesh_edge_iface, "geometry_in")
@@ -58,8 +57,8 @@ GPU_SHADER_CREATE_INFO(overlay_edit_mesh_edge)
.vertex_out(overlay_edit_mesh_edge_iface)
.geometry_out(overlay_edit_mesh_edge_geom_iface)
.geometry_layout(PrimitiveIn::LINES, PrimitiveOut::TRIANGLE_STRIP, 4)
- .geometry_source("edit_mesh_geom.glsl")
- .fragment_source("edit_mesh_frag.glsl")
+ .geometry_source("overlay_edit_mesh_geom.glsl")
+ .fragment_source("overlay_edit_mesh_frag.glsl")
.additional_info("overlay_edit_mesh_common");
GPU_SHADER_CREATE_INFO(overlay_edit_mesh_edge_flat)
@@ -69,13 +68,12 @@ GPU_SHADER_CREATE_INFO(overlay_edit_mesh_edge_flat)
GPU_SHADER_CREATE_INFO(overlay_edit_mesh_face)
.do_static_compilation(true)
- .define("srgbTarget", "false") /* Colors are already in linear space. */
.define("FACE")
.vertex_in(0, Type::VEC3, "pos")
.vertex_in(1, Type::IVEC4, "data")
.vertex_in(2, Type::VEC3, "vnor")
.vertex_out(overlay_edit_flat_color_iface)
- .fragment_source("gpu_shader_3D_smooth_color_frag.glsl")
+ .fragment_source("overlay_varying_color.glsl")
.additional_info("overlay_edit_mesh_common");
GPU_SHADER_CREATE_INFO(overlay_edit_mesh_facedot)
@@ -86,12 +84,11 @@ GPU_SHADER_CREATE_INFO(overlay_edit_mesh_facedot)
.vertex_in(2, Type::VEC4, "norAndFlag")
.define("vnor", "norAndFlag.xyz")
.vertex_out(overlay_edit_flat_color_iface)
- .fragment_source("gpu_shader_point_varying_color_frag.glsl")
+ .fragment_source("overlay_point_varying_color_frag.glsl")
.additional_info("overlay_edit_mesh_common");
GPU_SHADER_CREATE_INFO(overlay_edit_mesh_normal)
.do_static_compilation(true)
- .define("srgbTarget", "false") /* Colors are already in linear space. */
.vertex_in(0, Type::VEC3, "pos")
.vertex_in(1, Type::VEC4, "lnor")
.vertex_in(2, Type::VEC4, "vnor")
@@ -103,8 +100,8 @@ GPU_SHADER_CREATE_INFO(overlay_edit_mesh_normal)
.push_constant(Type::BOOL, "isConstantScreenSizeNormals")
.vertex_out(overlay_edit_flat_color_iface)
.fragment_out(0, Type::VEC4, "fragColor")
- .vertex_source("edit_mesh_normal_vert.glsl")
- .fragment_source("gpu_shader_flat_color_frag.glsl")
+ .vertex_source("overlay_edit_mesh_normal_vert.glsl")
+ .fragment_source("overlay_varying_color.glsl")
.additional_info("draw_modelmat_instanced_attr", "draw_globals");
GPU_SHADER_INTERFACE_INFO(overlay_edit_mesh_analysis_iface, "").smooth(Type::VEC4, "weightColor");
@@ -116,20 +113,19 @@ GPU_SHADER_CREATE_INFO(overlay_edit_mesh_analysis)
.sampler(0, ImageType::FLOAT_1D, "weightTex")
.fragment_out(0, Type::VEC4, "fragColor")
.vertex_out(overlay_edit_mesh_analysis_iface)
- .vertex_source("edit_mesh_analysis_vert.glsl")
- .fragment_source("edit_mesh_analysis_frag.glsl")
+ .vertex_source("overlay_edit_mesh_analysis_vert.glsl")
+ .fragment_source("overlay_edit_mesh_analysis_frag.glsl")
.additional_info("draw_modelmat");
GPU_SHADER_CREATE_INFO(overlay_edit_mesh_skin_root)
.do_static_compilation(true)
- .define("srgbTarget", "false") /* Colors are already in linear space. */
.vertex_in(0, Type::VEC3, "pos")
.vertex_in(1, Type::FLOAT, "size")
.vertex_in(2, Type::VEC3, "local_pos")
.vertex_out(overlay_edit_flat_color_iface)
.fragment_out(0, Type::VEC4, "fragColor")
- .vertex_source("edit_mesh_skin_root_vert.glsl")
- .fragment_source("gpu_shader_flat_color_frag.glsl")
+ .vertex_source("overlay_edit_mesh_skin_root_vert.glsl")
+ .fragment_source("overlay_varying_color.glsl")
.additional_info("draw_modelmat_instanced_attr", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_edit_mesh_vert_clipped)
@@ -193,9 +189,9 @@ GPU_SHADER_CREATE_INFO(overlay_edit_uv_edges)
.push_constant(Type::FLOAT, "alpha")
.push_constant(Type::FLOAT, "dashLength")
.fragment_out(0, Type::VEC4, "fragColor")
- .vertex_source("edit_uv_edges_vert.glsl")
- .geometry_source("edit_uv_edges_geom.glsl")
- .fragment_source("edit_uv_edges_frag.glsl")
+ .vertex_source("overlay_edit_uv_edges_vert.glsl")
+ .geometry_source("overlay_edit_uv_edges_geom.glsl")
+ .fragment_source("overlay_edit_uv_edges_frag.glsl")
.additional_info("draw_mesh", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_edit_uv_edges_select)
@@ -205,28 +201,24 @@ GPU_SHADER_CREATE_INFO(overlay_edit_uv_edges_select)
GPU_SHADER_CREATE_INFO(overlay_edit_uv_faces)
.do_static_compilation(true)
- /* NOTE: Color already in Linear space. Which is what we want. */
- .define("srgbTarget", "false")
.vertex_in(0, Type::VEC2, "au")
.vertex_in(1, Type::INT, "flag")
.push_constant(Type::FLOAT, "uvOpacity")
.vertex_out(overlay_edit_flat_color_iface)
.fragment_out(0, Type::VEC4, "fragColor")
- .vertex_source("edit_uv_faces_vert.glsl")
- .fragment_source("gpu_shader_flat_color_frag.glsl")
+ .vertex_source("overlay_edit_uv_faces_vert.glsl")
+ .fragment_source("overlay_varying_color.glsl")
.additional_info("draw_mesh", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_edit_uv_face_dots)
.do_static_compilation(true)
- /* NOTE: Color already in Linear space. Which is what we want. */
- .define("srgbTarget", "false")
.vertex_in(0, Type::VEC2, "au")
.vertex_in(1, Type::INT, "flag")
.push_constant(Type::FLOAT, "pointSize")
.vertex_out(overlay_edit_flat_color_iface)
.fragment_out(0, Type::VEC4, "fragColor")
- .vertex_source("edit_uv_face_dots_vert.glsl")
- .fragment_source("gpu_shader_flat_color_frag.glsl")
+ .vertex_source("overlay_edit_uv_face_dots_vert.glsl")
+ .fragment_source("overlay_varying_color.glsl")
.additional_info("draw_mesh", "draw_globals");
GPU_SHADER_INTERFACE_INFO(overlay_edit_uv_vert_iface, "")
@@ -236,8 +228,6 @@ GPU_SHADER_INTERFACE_INFO(overlay_edit_uv_vert_iface, "")
GPU_SHADER_CREATE_INFO(overlay_edit_uv_verts)
.do_static_compilation(true)
- /* NOTE: Color already in Linear space. Which is what we want. */
- .define("srgbTarget", "false")
.vertex_in(0, Type::VEC2, "au")
.vertex_in(1, Type::INT, "flag")
.push_constant(Type::FLOAT, "pointSize")
@@ -245,19 +235,17 @@ GPU_SHADER_CREATE_INFO(overlay_edit_uv_verts)
.push_constant(Type::VEC4, "color")
.vertex_out(overlay_edit_uv_vert_iface)
.fragment_out(0, Type::VEC4, "fragColor")
- .vertex_source("edit_uv_verts_vert.glsl")
- .fragment_source("edit_uv_verts_frag.glsl")
+ .vertex_source("overlay_edit_uv_verts_vert.glsl")
+ .fragment_source("overlay_edit_uv_verts_frag.glsl")
.additional_info("draw_mesh", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_edit_uv_tiled_image_borders)
.do_static_compilation(true)
- /* NOTE: Color already in Linear space. Which is what we want. */
- .define("srgbTarget", "false")
.vertex_in(0, Type::VEC3, "pos")
.push_constant(Type::VEC4, "color")
.fragment_out(0, Type::VEC4, "fragColor")
- .vertex_source("edit_uv_tiled_image_borders_vert.glsl")
- .fragment_source("gpu_shader_uniform_color_frag.glsl")
+ .vertex_source("overlay_edit_uv_tiled_image_borders_vert.glsl")
+ .fragment_source("overlay_uniform_color_frag.glsl")
.additional_info("draw_mesh");
GPU_SHADER_INTERFACE_INFO(edit_uv_image_iface, "").smooth(Type::VEC2, "uvs");
@@ -266,13 +254,13 @@ GPU_SHADER_CREATE_INFO(overlay_edit_uv_stencil_image)
.do_static_compilation(true)
.vertex_in(0, Type::VEC3, "pos")
.vertex_out(edit_uv_image_iface)
- .vertex_source("edit_uv_image_vert.glsl")
+ .vertex_source("overlay_edit_uv_image_vert.glsl")
.sampler(0, ImageType::FLOAT_2D, "imgTexture")
.push_constant(Type::BOOL, "imgPremultiplied")
.push_constant(Type::BOOL, "imgAlphaBlend")
.push_constant(Type::VEC4, "color")
.fragment_out(0, Type::VEC4, "fragColor")
- .fragment_source("image_frag.glsl")
+ .fragment_source("overlay_image_frag.glsl")
.additional_info("draw_mesh");
GPU_SHADER_CREATE_INFO(overlay_edit_uv_mask_image)
@@ -282,8 +270,8 @@ GPU_SHADER_CREATE_INFO(overlay_edit_uv_mask_image)
.sampler(0, ImageType::FLOAT_2D, "imgTexture")
.push_constant(Type::VEC4, "color")
.fragment_out(0, Type::VEC4, "fragColor")
- .vertex_source("edit_uv_image_vert.glsl")
- .fragment_source("edit_uv_image_mask_frag.glsl")
+ .vertex_source("overlay_edit_uv_image_vert.glsl")
+ .fragment_source("overlay_edit_uv_image_mask_frag.glsl")
.additional_info("draw_mesh");
/** \} */
@@ -293,14 +281,12 @@ GPU_SHADER_CREATE_INFO(overlay_edit_uv_mask_image)
* \{ */
GPU_SHADER_CREATE_INFO(overlay_edit_uv_stretching)
- /* NOTE: Color already in Linear space. Which is what we want. */
- .define("srgbTarget", "false")
.vertex_in(0, Type::VEC2, "pos")
.push_constant(Type::VEC2, "aspect")
.vertex_out(overlay_edit_nopersp_color_iface)
.fragment_out(0, Type::VEC4, "fragColor")
- .vertex_source("edit_uv_stretching_vert.glsl")
- .fragment_source("gpu_shader_2D_smooth_color_frag.glsl")
+ .vertex_source("overlay_edit_uv_stretching_vert.glsl")
+ .fragment_source("overlay_varying_color.glsl")
.additional_info("draw_mesh", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_edit_uv_stretching_area)
@@ -328,8 +314,6 @@ GPU_SHADER_INTERFACE_INFO(overlay_edit_curve_handle_iface, "vert").flat(Type::IN
GPU_SHADER_CREATE_INFO(overlay_edit_curve_handle)
.do_static_compilation(true)
.typedef_source("overlay_shader_shared.h")
- /* NOTE: Color already in Linear space. Which is what we want. */
- .define("srgbTarget", "false")
.vertex_in(0, Type::VEC3, "pos")
.vertex_in(1, Type::INT, "data")
.vertex_out(overlay_edit_curve_handle_iface)
@@ -338,9 +322,9 @@ GPU_SHADER_CREATE_INFO(overlay_edit_curve_handle)
.push_constant(Type::BOOL, "showCurveHandles")
.push_constant(Type::INT, "curveHandleDisplay")
.fragment_out(0, Type::VEC4, "fragColor")
- .vertex_source("edit_curve_handle_vert.glsl")
- .geometry_source("edit_curve_handle_geom.glsl")
- .fragment_source("gpu_shader_3D_smooth_color_frag.glsl")
+ .vertex_source("overlay_edit_curve_handle_vert.glsl")
+ .geometry_source("overlay_edit_curve_handle_geom.glsl")
+ .fragment_source("overlay_varying_color.glsl")
.additional_info("draw_mesh", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_edit_curve_handle_clipped)
@@ -350,16 +334,14 @@ GPU_SHADER_CREATE_INFO(overlay_edit_curve_handle_clipped)
GPU_SHADER_CREATE_INFO(overlay_edit_curve_point)
.do_static_compilation(true)
.typedef_source("overlay_shader_shared.h")
- /* NOTE: Color already in Linear space. Which is what we want. */
- .define("srgbTarget", "false")
.vertex_in(0, Type::VEC3, "pos")
.vertex_in(1, Type::INT, "data")
.vertex_out(overlay_edit_flat_color_iface)
.push_constant(Type::BOOL, "showCurveHandles")
.push_constant(Type::INT, "curveHandleDisplay")
.fragment_out(0, Type::VEC4, "fragColor")
- .vertex_source("edit_curve_point_vert.glsl")
- .fragment_source("gpu_shader_point_varying_color_frag.glsl")
+ .vertex_source("overlay_edit_curve_point_vert.glsl")
+ .fragment_source("overlay_point_varying_color_frag.glsl")
.additional_info("draw_mesh", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_edit_curve_point_clipped)
@@ -368,8 +350,6 @@ GPU_SHADER_CREATE_INFO(overlay_edit_curve_point_clipped)
GPU_SHADER_CREATE_INFO(overlay_edit_curve_wire)
.do_static_compilation(true)
- /* NOTE: Color already in Linear space. Which is what we want. */
- .define("srgbTarget", "false")
.vertex_in(0, Type::VEC3, "pos")
.vertex_in(1, Type::VEC3, "nor")
.vertex_in(2, Type::VEC3, "tan")
@@ -377,8 +357,8 @@ GPU_SHADER_CREATE_INFO(overlay_edit_curve_wire)
.push_constant(Type::FLOAT, "normalSize")
.vertex_out(overlay_edit_flat_color_iface)
.fragment_out(0, Type::VEC4, "fragColor")
- .vertex_source("edit_curve_wire_vert.glsl")
- .fragment_source("gpu_shader_flat_color_frag.glsl")
+ .vertex_source("overlay_edit_curve_wire_vert.glsl")
+ .fragment_source("overlay_varying_color.glsl")
.additional_info("draw_modelmat", "draw_resource_id_uniform", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_edit_curve_wire_clipped)
@@ -393,14 +373,12 @@ GPU_SHADER_CREATE_INFO(overlay_edit_curve_wire_clipped)
GPU_SHADER_CREATE_INFO(overlay_edit_lattice_point)
.do_static_compilation(true)
- /* NOTE: Color already in Linear space. Which is what we want. */
- .define("srgbTarget", "false")
.vertex_in(0, Type::VEC3, "pos")
.vertex_in(1, Type::INT, "data")
.vertex_out(overlay_edit_flat_color_iface)
.fragment_out(0, Type::VEC4, "fragColor")
- .vertex_source("edit_lattice_point_vert.glsl")
- .fragment_source("gpu_shader_point_varying_color_frag.glsl")
+ .vertex_source("overlay_edit_lattice_point_vert.glsl")
+ .fragment_source("overlay_point_varying_color_frag.glsl")
.additional_info("draw_mesh", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_edit_lattice_point_clipped)
@@ -409,15 +387,13 @@ GPU_SHADER_CREATE_INFO(overlay_edit_lattice_point_clipped)
GPU_SHADER_CREATE_INFO(overlay_edit_lattice_wire)
.do_static_compilation(true)
- /* NOTE: Color already in Linear space. Which is what we want. */
- .define("srgbTarget", "false")
.vertex_in(0, Type::VEC3, "pos")
.vertex_in(1, Type::FLOAT, "weight")
.sampler(0, ImageType::FLOAT_1D, "weightTex")
.vertex_out(overlay_edit_smooth_color_iface)
.fragment_out(0, Type::VEC4, "fragColor")
- .vertex_source("edit_lattice_wire_vert.glsl")
- .fragment_source("gpu_shader_3D_smooth_color_frag.glsl")
+ .vertex_source("overlay_edit_lattice_wire_vert.glsl")
+ .fragment_source("overlay_varying_color.glsl")
.additional_info("draw_mesh", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_edit_lattice_wire_clipped)
@@ -432,16 +408,14 @@ GPU_SHADER_CREATE_INFO(overlay_edit_lattice_wire_clipped)
GPU_SHADER_CREATE_INFO(overlay_edit_particle_strand)
.do_static_compilation(true)
- /* NOTE: Color already in Linear space. Which is what we want. */
- .define("srgbTarget", "false")
.vertex_in(0, Type::VEC3, "pos")
.vertex_in(1, Type::FLOAT, "color")
.sampler(0, ImageType::FLOAT_1D, "weightTex")
.push_constant(Type::BOOL, "useWeight")
.vertex_out(overlay_edit_smooth_color_iface)
.fragment_out(0, Type::VEC4, "fragColor")
- .vertex_source("edit_particle_strand_vert.glsl")
- .fragment_source("gpu_shader_3D_smooth_color_frag.glsl")
+ .vertex_source("overlay_edit_particle_strand_vert.glsl")
+ .fragment_source("overlay_varying_color.glsl")
.additional_info("draw_mesh", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_edit_particle_strand_clipped)
@@ -450,14 +424,12 @@ GPU_SHADER_CREATE_INFO(overlay_edit_particle_strand_clipped)
GPU_SHADER_CREATE_INFO(overlay_edit_particle_point)
.do_static_compilation(true)
- /* NOTE: Color already in Linear space. Which is what we want. */
- .define("srgbTarget", "false")
.vertex_in(0, Type::VEC3, "pos")
.vertex_in(1, Type::FLOAT, "color")
.vertex_out(overlay_edit_flat_color_iface)
.fragment_out(0, Type::VEC4, "fragColor")
- .vertex_source("edit_particle_point_vert.glsl")
- .fragment_source("gpu_shader_point_varying_color_frag.glsl")
+ .vertex_source("overlay_edit_particle_point_vert.glsl")
+ .fragment_source("overlay_point_varying_color_frag.glsl")
.additional_info("draw_mesh", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_edit_particle_point_clipped)
@@ -472,8 +444,6 @@ GPU_SHADER_CREATE_INFO(overlay_edit_particle_point_clipped)
GPU_SHADER_CREATE_INFO(overlay_edit_gpencil)
.typedef_source("overlay_shader_shared.h")
- /* NOTE: Color already in Linear space. Which is what we want. */
- .define("srgbTarget", "false")
.vertex_in(0, Type::VEC3, "pos")
.vertex_in(1, Type::INT, "ma")
.vertex_in(2, Type::UINT, "vflag")
@@ -487,13 +457,13 @@ GPU_SHADER_CREATE_INFO(overlay_edit_gpencil)
.push_constant(Type::VEC4, "gpEditColor")
.sampler(0, ImageType::FLOAT_1D, "weightTex")
.fragment_out(0, Type::VEC4, "fragColor")
- .vertex_source("edit_gpencil_vert.glsl")
+ .vertex_source("overlay_edit_gpencil_vert.glsl")
.additional_info("draw_mesh", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_edit_gpencil_wire)
.do_static_compilation(true)
.vertex_out(overlay_edit_smooth_color_iface)
- .fragment_source("gpu_shader_3D_smooth_color_frag.glsl")
+ .fragment_source("overlay_varying_color.glsl")
.additional_info("overlay_edit_gpencil");
GPU_SHADER_CREATE_INFO(overlay_edit_gpencil_wire_clipped)
@@ -504,7 +474,7 @@ GPU_SHADER_CREATE_INFO(overlay_edit_gpencil_point)
.do_static_compilation(true)
.define("USE_POINTS")
.vertex_out(overlay_edit_flat_color_iface)
- .fragment_source("gpu_shader_point_varying_color_frag.glsl")
+ .fragment_source("overlay_point_varying_color_frag.glsl")
.additional_info("overlay_edit_gpencil");
GPU_SHADER_CREATE_INFO(overlay_edit_gpencil_point_clipped)
@@ -514,8 +484,6 @@ GPU_SHADER_CREATE_INFO(overlay_edit_gpencil_point_clipped)
/* TODO(fclem): Refactor this to take list of point instead of drawing 1 point per drawcall. */
GPU_SHADER_CREATE_INFO(overlay_edit_gpencil_guide_point)
.do_static_compilation(true)
- /* NOTE: Color already in Linear space. Which is what we want. */
- .define("srgbTarget", "false")
.vertex_in(0, Type::VEC3, "pos")
.vertex_in(1, Type::INT, "data")
.vertex_out(overlay_edit_flat_color_iface)
@@ -523,8 +491,8 @@ GPU_SHADER_CREATE_INFO(overlay_edit_gpencil_guide_point)
.push_constant(Type::FLOAT, "pSize")
.push_constant(Type::VEC4, "pColor")
.fragment_out(0, Type::VEC4, "fragColor")
- .vertex_source("edit_gpencil_guide_vert.glsl")
- .fragment_source("gpu_shader_point_varying_color_frag.glsl")
+ .vertex_source("overlay_edit_gpencil_guide_vert.glsl")
+ .fragment_source("overlay_point_varying_color_frag.glsl")
.additional_info("draw_mesh", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_edit_gpencil_guide_point_clipped)
@@ -542,8 +510,8 @@ GPU_SHADER_CREATE_INFO(overlay_edit_gpencil_guide_point_clipped)
GPU_SHADER_CREATE_INFO(overlay_depth_only)
.do_static_compilation(true)
.vertex_in(0, Type::VEC3, "pos")
- .vertex_source("depth_only_vert.glsl")
- .fragment_source("gpu_shader_depth_only_frag.glsl")
+ .vertex_source("overlay_depth_only_vert.glsl")
+ .fragment_source("overlay_depth_only_frag.glsl")
.additional_info("draw_mesh");
GPU_SHADER_CREATE_INFO(overlay_depth_only_clipped)
@@ -558,13 +526,11 @@ GPU_SHADER_CREATE_INFO(overlay_depth_only_clipped)
GPU_SHADER_CREATE_INFO(overlay_uniform_color)
.do_static_compilation(true)
- /* NOTE: Color already in Linear space. Which is what we want. */
- .define("srgbTarget", "false")
.vertex_in(0, Type::VEC3, "pos")
.push_constant(Type::VEC4, "color")
.fragment_out(0, Type::VEC4, "fragColor")
- .vertex_source("depth_only_vert.glsl")
- .fragment_source("gpu_shader_uniform_color_frag.glsl")
+ .vertex_source("overlay_depth_only_vert.glsl")
+ .fragment_source("overlay_uniform_color_frag.glsl")
.additional_info("draw_mesh");
GPU_SHADER_CREATE_INFO(overlay_uniform_color_clipped)
diff --git a/source/blender/draw/engines/overlay/shaders/infos/extra_info.hh b/source/blender/draw/engines/overlay/shaders/infos/overlay_extra_info.hh
index b9b1b73dbd4..5b50bbcaa55 100644
--- a/source/blender/draw/engines/overlay/shaders/infos/extra_info.hh
+++ b/source/blender/draw/engines/overlay/shaders/infos/overlay_extra_info.hh
@@ -21,8 +21,8 @@ GPU_SHADER_CREATE_INFO(overlay_extra)
.vertex_out(overlay_extra_iface)
.fragment_out(0, Type::VEC4, "fragColor")
.fragment_out(1, Type::VEC4, "lineOutput")
- .vertex_source("extra_vert.glsl")
- .fragment_source("extra_frag.glsl")
+ .vertex_source("overlay_extra_vert.glsl")
+ .fragment_source("overlay_extra_frag.glsl")
.additional_info("draw_view", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_extra_select)
@@ -53,8 +53,8 @@ GPU_SHADER_CREATE_INFO(overlay_extra_grid)
.push_constant(Type::BOOL, "isTransform")
.vertex_out(overlay_extra_grid_iface)
.fragment_out(0, Type::VEC4, "fragColor")
- .vertex_source("extra_lightprobe_grid_vert.glsl")
- .fragment_source("gpu_shader_point_varying_color_frag.glsl")
+ .vertex_source("overlay_extra_lightprobe_grid_vert.glsl")
+ .fragment_source("overlay_point_varying_color_frag.glsl")
.additional_info("draw_view", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_extra_grid_clipped)
@@ -75,8 +75,8 @@ GPU_SHADER_CREATE_INFO(overlay_extra_groundline)
.vertex_out(overlay_extra_iface)
.fragment_out(0, Type::VEC4, "fragColor")
.fragment_out(1, Type::VEC4, "lineOutput")
- .vertex_source("extra_groundline_vert.glsl")
- .fragment_source("extra_frag.glsl")
+ .vertex_source("overlay_extra_groundline_vert.glsl")
+ .fragment_source("overlay_extra_frag.glsl")
.additional_info("draw_view", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_extra_groundline_clipped)
@@ -103,8 +103,8 @@ GPU_SHADER_CREATE_INFO(overlay_extra_wire)
.vertex_out(overlay_extra_wire_iface)
.fragment_out(0, Type::VEC4, "fragColor")
.fragment_out(1, Type::VEC4, "lineOutput")
- .vertex_source("extra_wire_vert.glsl")
- .fragment_source("extra_wire_frag.glsl")
+ .vertex_source("overlay_extra_wire_vert.glsl")
+ .fragment_source("overlay_extra_wire_frag.glsl")
.additional_info("draw_modelmat", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_extra_wire_select)
@@ -148,8 +148,8 @@ GPU_SHADER_CREATE_INFO(overlay_extra_point)
.push_constant(Type::VEC4, "color")
.vertex_out(overlay_extra_point_iface)
.fragment_out(0, Type::VEC4, "fragColor")
- .vertex_source("extra_point_vert.glsl")
- .fragment_source("gpu_shader_point_varying_color_varying_outline_aa_frag.glsl")
+ .vertex_source("overlay_extra_point_vert.glsl")
+ .fragment_source("overlay_point_varying_color_varying_outline_aa_frag.glsl")
.additional_info("draw_modelmat", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_extra_point_clipped)
@@ -165,8 +165,8 @@ GPU_SHADER_CREATE_INFO(overlay_extra_loose_point)
.vertex_out(overlay_extra_loose_point_iface)
.fragment_out(0, Type::VEC4, "fragColor")
.fragment_out(1, Type::VEC4, "lineOutput")
- .vertex_source("extra_loose_point_vert.glsl")
- .fragment_source("extra_loose_point_frag.glsl")
+ .vertex_source("overlay_extra_loose_point_vert.glsl")
+ .fragment_source("overlay_extra_loose_point_frag.glsl")
.additional_info("draw_modelmat", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_extra_loose_point_clipped)
@@ -194,9 +194,9 @@ GPU_SHADER_CREATE_INFO(overlay_motion_path_line)
.geometry_out(overlay_motion_path_line_iface)
.geometry_layout(PrimitiveIn::LINES, PrimitiveOut::TRIANGLE_STRIP, 4)
.fragment_out(0, Type::VEC4, "fragColor")
- .vertex_source("motion_path_line_vert.glsl")
- .geometry_source("motion_path_line_geom.glsl")
- .fragment_source("motion_path_line_frag.glsl")
+ .vertex_source("overlay_motion_path_line_vert.glsl")
+ .geometry_source("overlay_motion_path_line_geom.glsl")
+ .fragment_source("overlay_motion_path_line_frag.glsl")
.additional_info("draw_view", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_motion_path_line_clipped)
@@ -215,8 +215,8 @@ GPU_SHADER_CREATE_INFO(overlay_motion_path_point)
.push_constant(Type::VEC3, "customColor")
.vertex_out(overlay_motion_path_point_iface)
.fragment_out(0, Type::VEC4, "fragColor")
- .vertex_source("motion_path_point_vert.glsl")
- .fragment_source("gpu_shader_point_varying_color_frag.glsl")
+ .vertex_source("overlay_motion_path_point_vert.glsl")
+ .fragment_source("overlay_point_varying_color_frag.glsl")
.additional_info("draw_view", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_motion_path_point_clipped)
@@ -242,8 +242,8 @@ GPU_SHADER_CREATE_INFO(overlay_image)
.vertex_out(overlay_image_iface)
.sampler(0, ImageType::FLOAT_2D, "imgTexture")
.fragment_out(0, Type::VEC4, "fragColor")
- .vertex_source("image_vert.glsl")
- .fragment_source("image_frag.glsl")
+ .vertex_source("overlay_image_vert.glsl")
+ .fragment_source("overlay_image_frag.glsl")
.additional_info("draw_mesh");
GPU_SHADER_CREATE_INFO(overlay_image_clipped)
@@ -266,8 +266,8 @@ GPU_SHADER_CREATE_INFO(overlay_gpencil_canvas)
.push_constant(Type::INT, "halfLineCount")
.fragment_out(0, Type::VEC4, "fragColor")
.fragment_out(1, Type::VEC4, "lineOutput")
- .vertex_source("edit_gpencil_canvas_vert.glsl")
- .fragment_source("extra_frag.glsl")
+ .vertex_source("overlay_edit_gpencil_canvas_vert.glsl")
+ .fragment_source("overlay_extra_frag.glsl")
.additional_info("draw_mesh", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_gpencil_canvas_clipped)
@@ -289,7 +289,7 @@ GPU_SHADER_CREATE_INFO(overlay_particle)
.vertex_in(1, Type::VEC4, "part_rot")
.vertex_in(2, Type::FLOAT, "part_val")
.vertex_out(overlay_particle_iface)
- .vertex_source("particle_vert.glsl")
+ .vertex_source("overlay_particle_vert.glsl")
.additional_info("draw_globals");
GPU_SHADER_CREATE_INFO(overlay_particle_dot)
@@ -299,7 +299,7 @@ GPU_SHADER_CREATE_INFO(overlay_particle_dot)
.define("pos", "vec3(0.0)")
.fragment_out(0, Type::VEC4, "fragColor")
.fragment_out(1, Type::VEC4, "lineOutput")
- .fragment_source("particle_frag.glsl")
+ .fragment_source("overlay_particle_frag.glsl")
.additional_info("overlay_particle", "draw_mesh");
GPU_SHADER_CREATE_INFO(overlay_particle_dot_clipped)
@@ -308,13 +308,11 @@ GPU_SHADER_CREATE_INFO(overlay_particle_dot_clipped)
GPU_SHADER_CREATE_INFO(overlay_particle_shape)
.do_static_compilation(true)
- /* NOTE: Color already in Linear space. Which is what we want. */
- .define("srgbTarget", "false")
/* Instantiated Attrs. */
.vertex_in(3, Type::VEC3, "pos")
.vertex_in(4, Type::INT, "vclass")
.fragment_out(0, Type::VEC4, "fragColor")
- .fragment_source("gpu_shader_flat_color_frag.glsl")
+ .fragment_source("overlay_varying_color.glsl")
.additional_info("overlay_particle", "draw_modelmat", "draw_resource_id_uniform");
GPU_SHADER_CREATE_INFO(overlay_particle_shape_clipped)
diff --git a/source/blender/draw/engines/overlay/shaders/infos/facing_info.hh b/source/blender/draw/engines/overlay/shaders/infos/overlay_facing_info.hh
index 6d6806eaa80..6d528bbba62 100644
--- a/source/blender/draw/engines/overlay/shaders/infos/facing_info.hh
+++ b/source/blender/draw/engines/overlay/shaders/infos/overlay_facing_info.hh
@@ -5,8 +5,8 @@
GPU_SHADER_CREATE_INFO(overlay_facing)
.do_static_compilation(true)
.vertex_in(0, Type::VEC3, "pos")
- .vertex_source("facing_vert.glsl")
- .fragment_source("facing_frag.glsl")
+ .vertex_source("overlay_facing_vert.glsl")
+ .fragment_source("overlay_facing_frag.glsl")
.fragment_out(0, Type::VEC4, "fragColor")
.additional_info("draw_mesh", "draw_globals");
diff --git a/source/blender/draw/engines/overlay/shaders/infos/grid_info.hh b/source/blender/draw/engines/overlay/shaders/infos/overlay_grid_info.hh
index d02014c98a0..a8f1281d53a 100644
--- a/source/blender/draw/engines/overlay/shaders/infos/grid_info.hh
+++ b/source/blender/draw/engines/overlay/shaders/infos/overlay_grid_info.hh
@@ -15,8 +15,8 @@ GPU_SHADER_CREATE_INFO(overlay_grid)
.uniform_buf(3, "OVERLAY_GridData", "grid_buf")
.push_constant(Type::VEC3, "plane_axes")
.push_constant(Type::INT, "grid_flag")
- .vertex_source("grid_vert.glsl")
- .fragment_source("grid_frag.glsl")
+ .vertex_source("overlay_grid_vert.glsl")
+ .fragment_source("overlay_grid_frag.glsl")
.additional_info("draw_view", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_grid_background)
@@ -25,17 +25,15 @@ GPU_SHADER_CREATE_INFO(overlay_grid_background)
.sampler(0, ImageType::DEPTH_2D, "depthBuffer")
.push_constant(Type::VEC4, "color")
.fragment_out(0, Type::VEC4, "fragColor")
- .vertex_source("edit_uv_tiled_image_borders_vert.glsl")
- .fragment_source("grid_background_frag.glsl")
+ .vertex_source("overlay_edit_uv_tiled_image_borders_vert.glsl")
+ .fragment_source("overlay_grid_background_frag.glsl")
.additional_info("draw_modelmat");
GPU_SHADER_CREATE_INFO(overlay_grid_image)
.do_static_compilation(true)
- /* NOTE: Color already in Linear space. Which is what we want. */
- .define("srgbTarget", "false")
.vertex_in(0, Type::VEC3, "pos")
.push_constant(Type::VEC4, "color")
.fragment_out(0, Type::VEC4, "fragColor")
- .vertex_source("edit_uv_tiled_image_borders_vert.glsl")
- .fragment_source("gpu_shader_uniform_color_frag.glsl")
+ .vertex_source("overlay_edit_uv_tiled_image_borders_vert.glsl")
+ .fragment_source("overlay_uniform_color_frag.glsl")
.additional_info("draw_modelmat");
diff --git a/source/blender/draw/engines/overlay/shaders/infos/outline_info.hh b/source/blender/draw/engines/overlay/shaders/infos/overlay_outline_info.hh
index 21575747efa..6f6a9c1622d 100644
--- a/source/blender/draw/engines/overlay/shaders/infos/outline_info.hh
+++ b/source/blender/draw/engines/overlay/shaders/infos/overlay_outline_info.hh
@@ -13,13 +13,13 @@ GPU_SHADER_CREATE_INFO(overlay_outline_prepass)
.vertex_out(overlay_outline_prepass_iface)
/* Using uint because 16bit uint can contain more ids than int. */
.fragment_out(0, Type::UINT, "out_object_id")
- .fragment_source("outline_prepass_frag.glsl")
+ .fragment_source("overlay_outline_prepass_frag.glsl")
.additional_info("draw_resource_handle");
GPU_SHADER_CREATE_INFO(overlay_outline_prepass_mesh)
.do_static_compilation(true)
.vertex_in(0, Type::VEC3, "pos")
- .vertex_source("outline_prepass_vert.glsl")
+ .vertex_source("overlay_outline_prepass_vert.glsl")
.additional_info("draw_mesh", "overlay_outline_prepass")
.additional_info("draw_object_infos");
@@ -36,8 +36,8 @@ GPU_SHADER_CREATE_INFO(overlay_outline_prepass_wire)
.vertex_out(overlay_outline_prepass_wire_iface)
.geometry_layout(PrimitiveIn::LINES_ADJACENCY, PrimitiveOut::LINE_STRIP, 2)
.geometry_out(overlay_outline_prepass_iface)
- .vertex_source("outline_prepass_vert.glsl")
- .geometry_source("outline_prepass_geom.glsl")
+ .vertex_source("overlay_outline_prepass_vert.glsl")
+ .geometry_source("overlay_outline_prepass_geom.glsl")
.additional_info("draw_mesh", "overlay_outline_prepass")
.additional_info("draw_object_infos");
@@ -56,12 +56,12 @@ GPU_SHADER_CREATE_INFO(overlay_outline_prepass_gpencil)
.push_constant(Type::BOOL, "isTransform")
.vertex_out(overlay_outline_prepass_iface)
.vertex_out(overlay_outline_prepass_gpencil_iface)
- .vertex_source("outline_prepass_gpencil_vert.glsl")
+ .vertex_source("overlay_outline_prepass_gpencil_vert.glsl")
.push_constant(Type::BOOL, "gpStrokeOrder3d") /* TODO(fclem): Move to a GPencil object UBO. */
.push_constant(Type::VEC4, "gpDepthPlane") /* TODO(fclem): Move to a GPencil object UBO. */
/* Using uint because 16bit uint can contain more ids than int. */
.fragment_out(0, Type::UINT, "out_object_id")
- .fragment_source("outline_prepass_gpencil_frag.glsl")
+ .fragment_source("overlay_outline_prepass_gpencil_frag.glsl")
.additional_info("draw_gpencil", "draw_resource_handle");
GPU_SHADER_CREATE_INFO(overlay_outline_prepass_gpencil_clipped)
@@ -70,7 +70,7 @@ GPU_SHADER_CREATE_INFO(overlay_outline_prepass_gpencil_clipped)
GPU_SHADER_CREATE_INFO(overlay_outline_prepass_pointcloud)
.do_static_compilation(true)
- .vertex_source("outline_prepass_pointcloud_vert.glsl")
+ .vertex_source("overlay_outline_prepass_pointcloud_vert.glsl")
.additional_info("draw_pointcloud", "overlay_outline_prepass")
.additional_info("draw_object_infos");
@@ -95,7 +95,7 @@ GPU_SHADER_CREATE_INFO(overlay_outline_detect)
.sampler(2, ImageType::DEPTH_2D, "sceneDepth")
.fragment_out(0, Type::VEC4, "fragColor")
.fragment_out(1, Type::VEC4, "lineOutput")
- .fragment_source("outline_detect_frag.glsl")
+ .fragment_source("overlay_outline_detect_frag.glsl")
.additional_info("draw_fullscreen", "draw_view", "draw_globals");
/** \} */
diff --git a/source/blender/draw/engines/overlay/shaders/infos/paint_info.hh b/source/blender/draw/engines/overlay/shaders/infos/overlay_paint_info.hh
index bbec79d515f..3083d5a463b 100644
--- a/source/blender/draw/engines/overlay/shaders/infos/paint_info.hh
+++ b/source/blender/draw/engines/overlay/shaders/infos/overlay_paint_info.hh
@@ -10,13 +10,12 @@
GPU_SHADER_CREATE_INFO(overlay_paint_face)
.do_static_compilation(true)
- .define("srgbTarget", "false") /* NOTE: Color already in Linear space. */
.vertex_in(0, Type::VEC3, "pos")
.vertex_in(1, Type::VEC4, "nor") /* Select flag on the 4th component. */
.push_constant(Type::VEC4, "color")
.fragment_out(0, Type::VEC4, "fragColor")
- .vertex_source("paint_face_vert.glsl")
- .fragment_source("gpu_shader_uniform_color_frag.glsl")
+ .vertex_source("overlay_paint_face_vert.glsl")
+ .fragment_source("overlay_uniform_color_frag.glsl")
.additional_info("draw_modelmat");
GPU_SHADER_CREATE_INFO(overlay_paint_face_clipped)
@@ -40,8 +39,8 @@ GPU_SHADER_CREATE_INFO(overlay_paint_point)
.vertex_in(1, Type::VEC4, "nor") /* Select flag on the 4th component. */
.vertex_out(overlay_overlay_paint_point_iface)
.fragment_out(0, Type::VEC4, "fragColor")
- .vertex_source("paint_point_vert.glsl")
- .fragment_source("gpu_shader_point_varying_color_frag.glsl")
+ .vertex_source("overlay_paint_point_vert.glsl")
+ .fragment_source("overlay_point_varying_color_frag.glsl")
.additional_info("draw_modelmat", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_paint_point_clipped)
@@ -70,8 +69,8 @@ GPU_SHADER_CREATE_INFO(overlay_paint_texture)
.push_constant(Type::BOOL, "maskInvertStencil")
.push_constant(Type::BOOL, "maskImagePremultiplied")
.fragment_out(0, Type::VEC4, "fragColor")
- .vertex_source("paint_texture_vert.glsl")
- .fragment_source("paint_texture_frag.glsl")
+ .vertex_source("overlay_paint_texture_vert.glsl")
+ .fragment_source("overlay_paint_texture_frag.glsl")
.additional_info("draw_modelmat");
GPU_SHADER_CREATE_INFO(overlay_paint_texture_clipped)
@@ -97,8 +96,8 @@ GPU_SHADER_CREATE_INFO(overlay_paint_vertcol)
.push_constant(Type::FLOAT, "opacity") /* `1.0` by default. */
.push_constant(Type::BOOL, "useAlphaBlend") /* `false` by default. */
.fragment_out(0, Type::VEC4, "fragColor")
- .vertex_source("paint_vertcol_vert.glsl")
- .fragment_source("paint_vertcol_frag.glsl")
+ .vertex_source("overlay_paint_vertcol_vert.glsl")
+ .fragment_source("overlay_paint_vertcol_frag.glsl")
.additional_info("draw_modelmat");
GPU_SHADER_CREATE_INFO(overlay_paint_vertcol_clipped)
@@ -129,8 +128,8 @@ GPU_SHADER_CREATE_INFO(overlay_paint_weight)
.push_constant(Type::FLOAT, "opacity") /* `1.0` by default. */
.push_constant(Type::BOOL, "drawContours") /* `false` by default. */
.fragment_out(0, Type::VEC4, "fragColor")
- .vertex_source("paint_weight_vert.glsl")
- .fragment_source("paint_weight_frag.glsl")
+ .vertex_source("overlay_paint_weight_vert.glsl")
+ .fragment_source("overlay_paint_weight_frag.glsl")
.additional_info("draw_modelmat", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_paint_weight_fake_shading)
@@ -162,14 +161,13 @@ GPU_SHADER_INTERFACE_INFO(overlay_paint_wire_iface, "").flat(Type::VEC4, "finalC
GPU_SHADER_CREATE_INFO(overlay_paint_wire)
.do_static_compilation(true)
- .define("srgbTarget", "false") /* NOTE: Color already in Linear space. */
.vertex_in(0, Type::VEC3, "pos")
.vertex_in(1, Type::VEC4, "nor") /* flag stored in w */
.vertex_out(overlay_paint_wire_iface)
.push_constant(Type::BOOL, "useSelect")
.fragment_out(0, Type::VEC4, "fragColor")
- .vertex_source("paint_wire_vert.glsl")
- .fragment_source("gpu_shader_flat_color_frag.glsl")
+ .vertex_source("overlay_paint_wire_vert.glsl")
+ .fragment_source("overlay_varying_color.glsl")
.additional_info("draw_modelmat", "draw_globals");
GPU_SHADER_CREATE_INFO(overlay_paint_wire_clipped)
diff --git a/source/blender/draw/engines/overlay/shaders/infos/sculpt_info.hh b/source/blender/draw/engines/overlay/shaders/infos/overlay_sculpt_info.hh
index d4f1ca44362..3a53bd388a6 100644
--- a/source/blender/draw/engines/overlay/shaders/infos/sculpt_info.hh
+++ b/source/blender/draw/engines/overlay/shaders/infos/overlay_sculpt_info.hh
@@ -15,8 +15,8 @@ GPU_SHADER_CREATE_INFO(overlay_sculpt_mask)
.vertex_in(1, Type::VEC3, "fset")
.vertex_in(2, Type::FLOAT, "msk")
.vertex_out(overlay_sculpt_mask_iface)
- .vertex_source("sculpt_mask_vert.glsl")
- .fragment_source("sculpt_mask_frag.glsl")
+ .vertex_source("overlay_sculpt_mask_vert.glsl")
+ .fragment_source("overlay_sculpt_mask_frag.glsl")
.fragment_out(0, Type::VEC4, "fragColor")
.additional_info("draw_mesh", "draw_object_infos", "draw_globals");
diff --git a/source/blender/draw/engines/overlay/shaders/infos/volume_info.hh b/source/blender/draw/engines/overlay/shaders/infos/overlay_volume_info.hh
index 5853e974eeb..3740b42ba26 100644
--- a/source/blender/draw/engines/overlay/shaders/infos/volume_info.hh
+++ b/source/blender/draw/engines/overlay/shaders/infos/overlay_volume_info.hh
@@ -10,8 +10,6 @@ GPU_SHADER_INTERFACE_INFO(overlay_volume_velocity_iface, "").smooth(Type::VEC4,
GPU_SHADER_CREATE_INFO(overlay_volume_velocity)
.do_static_compilation(true)
- /* Colors are already in linear space. */
- .define("srgbTarget", "false")
.sampler(0, ImageType::FLOAT_3D, "velocityX")
.sampler(1, ImageType::FLOAT_3D, "velocityY")
.sampler(2, ImageType::FLOAT_3D, "velocityZ")
@@ -28,8 +26,8 @@ GPU_SHADER_CREATE_INFO(overlay_volume_velocity)
.push_constant(Type::IVEC3, "adaptiveCellOffset")
.vertex_out(overlay_volume_velocity_iface)
.fragment_out(0, Type::VEC4, "fragColor")
- .vertex_source("volume_velocity_vert.glsl")
- .fragment_source("gpu_shader_3D_smooth_color_frag.glsl")
+ .vertex_source("overlay_volume_velocity_vert.glsl")
+ .fragment_source("overlay_varying_color.glsl")
.additional_info("draw_volume");
GPU_SHADER_CREATE_INFO(overlay_volume_velocity_mac)
@@ -55,8 +53,6 @@ GPU_SHADER_INTERFACE_INFO(overlay_volume_gridlines_iface, "").flat(Type::VEC4, "
GPU_SHADER_CREATE_INFO(overlay_volume_gridlines)
.do_static_compilation(true)
- /* Colors are already in linear space. */
- .define("srgbTarget", "false")
.push_constant(Type::FLOAT, "slicePosition")
.push_constant(Type::INT, "sliceAxis")
/* FluidDomainSettings.res */
@@ -69,8 +65,8 @@ GPU_SHADER_CREATE_INFO(overlay_volume_gridlines)
.push_constant(Type::IVEC3, "adaptiveCellOffset")
.vertex_out(overlay_volume_gridlines_iface)
.fragment_out(0, Type::VEC4, "fragColor")
- .vertex_source("volume_gridlines_vert.glsl")
- .fragment_source("gpu_shader_flat_color_frag.glsl")
+ .vertex_source("overlay_volume_gridlines_vert.glsl")
+ .fragment_source("overlay_varying_color.glsl")
.additional_info("draw_volume");
GPU_SHADER_CREATE_INFO(overlay_volume_gridlines_flags)
diff --git a/source/blender/draw/engines/overlay/shaders/infos/wireframe_info.hh b/source/blender/draw/engines/overlay/shaders/infos/overlay_wireframe_info.hh
index 16b59f6bb7d..1899b191741 100644
--- a/source/blender/draw/engines/overlay/shaders/infos/wireframe_info.hh
+++ b/source/blender/draw/engines/overlay/shaders/infos/overlay_wireframe_info.hh
@@ -23,8 +23,8 @@ GPU_SHADER_CREATE_INFO(overlay_wireframe)
.vertex_in(1, Type::VEC3, "nor")
.vertex_in(2, Type::FLOAT, "wd") /* wire-data. */
.vertex_out(overlay_wireframe_iface)
- .vertex_source("wireframe_vert.glsl")
- .fragment_source("wireframe_frag.glsl")
+ .vertex_source("overlay_wireframe_vert.glsl")
+ .fragment_source("overlay_wireframe_frag.glsl")
.fragment_out(0, Type::VEC4, "fragColor")
.fragment_out(1, Type::VEC4, "lineOutput")
.additional_info("draw_mesh", "draw_object_infos", "draw_globals");
diff --git a/source/blender/draw/engines/overlay/shaders/antialiasing_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_antialiasing_frag.glsl
index f28a809fdab..f28a809fdab 100644
--- a/source/blender/draw/engines/overlay/shaders/antialiasing_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_antialiasing_frag.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/armature_dof_solid_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_armature_dof_solid_frag.glsl
index d46abbf79ee..d46abbf79ee 100644
--- a/source/blender/draw/engines/overlay/shaders/armature_dof_solid_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_armature_dof_solid_frag.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/armature_dof_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_armature_dof_vert.glsl
index b3c9ce5dfd2..b3c9ce5dfd2 100644
--- a/source/blender/draw/engines/overlay/shaders/armature_dof_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_armature_dof_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/armature_envelope_outline_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_armature_envelope_outline_vert.glsl
index 0a8e279e9b0..0a8e279e9b0 100644
--- a/source/blender/draw/engines/overlay/shaders/armature_envelope_outline_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_armature_envelope_outline_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/armature_envelope_solid_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_armature_envelope_solid_frag.glsl
index a90d2e3e406..a90d2e3e406 100644
--- a/source/blender/draw/engines/overlay/shaders/armature_envelope_solid_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_armature_envelope_solid_frag.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/armature_envelope_solid_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_armature_envelope_solid_vert.glsl
index 2dd86a57dfd..2dd86a57dfd 100644
--- a/source/blender/draw/engines/overlay/shaders/armature_envelope_solid_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_armature_envelope_solid_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/armature_shape_outline_geom.glsl b/source/blender/draw/engines/overlay/shaders/overlay_armature_shape_outline_geom.glsl
index 47c5dada708..47c5dada708 100644
--- a/source/blender/draw/engines/overlay/shaders/armature_shape_outline_geom.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_armature_shape_outline_geom.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/armature_shape_outline_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_armature_shape_outline_vert.glsl
index 29319b3f7ac..29319b3f7ac 100644
--- a/source/blender/draw/engines/overlay/shaders/armature_shape_outline_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_armature_shape_outline_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/armature_shape_solid_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_armature_shape_solid_frag.glsl
index 8e1768846dc..8e1768846dc 100644
--- a/source/blender/draw/engines/overlay/shaders/armature_shape_solid_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_armature_shape_solid_frag.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/armature_shape_solid_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_armature_shape_solid_vert.glsl
index cdbe8c3d7df..cdbe8c3d7df 100644
--- a/source/blender/draw/engines/overlay/shaders/armature_shape_solid_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_armature_shape_solid_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/armature_shape_wire_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_armature_shape_wire_vert.glsl
index cee86956c43..cee86956c43 100644
--- a/source/blender/draw/engines/overlay/shaders/armature_shape_wire_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_armature_shape_wire_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/armature_sphere_outline_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_armature_sphere_outline_vert.glsl
index 31369e0c3df..31369e0c3df 100644
--- a/source/blender/draw/engines/overlay/shaders/armature_sphere_outline_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_armature_sphere_outline_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/armature_sphere_solid_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_armature_sphere_solid_frag.glsl
index e60b6e94492..e60b6e94492 100644
--- a/source/blender/draw/engines/overlay/shaders/armature_sphere_solid_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_armature_sphere_solid_frag.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/armature_sphere_solid_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_armature_sphere_solid_vert.glsl
index abbaad8cd10..abbaad8cd10 100644
--- a/source/blender/draw/engines/overlay/shaders/armature_sphere_solid_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_armature_sphere_solid_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/armature_stick_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_armature_stick_frag.glsl
index 2e42cdf0517..2e42cdf0517 100644
--- a/source/blender/draw/engines/overlay/shaders/armature_stick_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_armature_stick_frag.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/armature_stick_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_armature_stick_vert.glsl
index b5edcd2858b..b5edcd2858b 100644
--- a/source/blender/draw/engines/overlay/shaders/armature_stick_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_armature_stick_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/armature_wire_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_armature_wire_frag.glsl
index 2c454a8becd..2c454a8becd 100644
--- a/source/blender/draw/engines/overlay/shaders/armature_wire_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_armature_wire_frag.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/armature_wire_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_armature_wire_vert.glsl
index c89d0249e4f..c89d0249e4f 100644
--- a/source/blender/draw/engines/overlay/shaders/armature_wire_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_armature_wire_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/background_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_background_frag.glsl
index b25dcae9fca..b25dcae9fca 100644
--- a/source/blender/draw/engines/overlay/shaders/background_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_background_frag.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/clipbound_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_clipbound_vert.glsl
index c065a66414f..c065a66414f 100644
--- a/source/blender/draw/engines/overlay/shaders/clipbound_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_clipbound_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/common_overlay_lib.glsl b/source/blender/draw/engines/overlay/shaders/overlay_common_lib.glsl
index 65aeb81a4ef..65aeb81a4ef 100644
--- a/source/blender/draw/engines/overlay/shaders/common_overlay_lib.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_common_lib.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/overlay_depth_only_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_depth_only_frag.glsl
new file mode 100644
index 00000000000..59efdd8d538
--- /dev/null
+++ b/source/blender/draw/engines/overlay/shaders/overlay_depth_only_frag.glsl
@@ -0,0 +1,6 @@
+
+void main()
+{
+ /* No color output, only depth (line below is implicit). */
+ // gl_FragDepth = gl_FragCoord.z;
+}
diff --git a/source/blender/draw/engines/overlay/shaders/depth_only_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_depth_only_vert.glsl
index d403890f44e..d403890f44e 100644
--- a/source/blender/draw/engines/overlay/shaders/depth_only_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_depth_only_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/edit_curve_handle_geom.glsl b/source/blender/draw/engines/overlay/shaders/overlay_edit_curve_handle_geom.glsl
index 7d92baea595..7d92baea595 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_curve_handle_geom.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_edit_curve_handle_geom.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/edit_curve_handle_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_edit_curve_handle_vert.glsl
index 186cc010f45..186cc010f45 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_curve_handle_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_edit_curve_handle_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/edit_curve_point_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_edit_curve_point_vert.glsl
index a30496177c3..a30496177c3 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_curve_point_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_edit_curve_point_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/edit_curve_wire_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_edit_curve_wire_vert.glsl
index 183df7e5450..183df7e5450 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_curve_wire_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_edit_curve_wire_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/edit_gpencil_canvas_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_edit_gpencil_canvas_vert.glsl
index 47d9439ed80..47d9439ed80 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_gpencil_canvas_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_edit_gpencil_canvas_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/edit_gpencil_guide_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_edit_gpencil_guide_vert.glsl
index a5091345539..a5091345539 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_gpencil_guide_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_edit_gpencil_guide_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/edit_gpencil_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_edit_gpencil_vert.glsl
index f5d6e89d016..f5d6e89d016 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_gpencil_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_edit_gpencil_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/edit_lattice_point_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_edit_lattice_point_vert.glsl
index 38ba80a981a..38ba80a981a 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_lattice_point_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_edit_lattice_point_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/edit_lattice_wire_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_edit_lattice_wire_vert.glsl
index 440dfdc1482..440dfdc1482 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_lattice_wire_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_edit_lattice_wire_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/edit_mesh_analysis_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_edit_mesh_analysis_frag.glsl
index 430ace8726a..430ace8726a 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_mesh_analysis_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_edit_mesh_analysis_frag.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/edit_mesh_analysis_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_edit_mesh_analysis_vert.glsl
index 1e163dc9a9a..1e163dc9a9a 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_mesh_analysis_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_edit_mesh_analysis_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/edit_mesh_common_lib.glsl b/source/blender/draw/engines/overlay/shaders/overlay_edit_mesh_common_lib.glsl
index 72b0a43cdb4..72b0a43cdb4 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_mesh_common_lib.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_edit_mesh_common_lib.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/edit_mesh_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_edit_mesh_frag.glsl
index 2fd155f715c..2fd155f715c 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_mesh_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_edit_mesh_frag.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/edit_mesh_geom.glsl b/source/blender/draw/engines/overlay/shaders/overlay_edit_mesh_geom.glsl
index 82f957b2071..82f957b2071 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_mesh_geom.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_edit_mesh_geom.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/edit_mesh_normal_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_edit_mesh_normal_vert.glsl
index 6ff8d0665d1..6ff8d0665d1 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_mesh_normal_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_edit_mesh_normal_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/edit_mesh_skin_root_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_edit_mesh_skin_root_vert.glsl
index f1fbdac7847..f1fbdac7847 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_mesh_skin_root_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_edit_mesh_skin_root_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/edit_mesh_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_edit_mesh_vert.glsl
index 166ac1a37b0..374fb50af75 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_mesh_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_edit_mesh_vert.glsl
@@ -1,7 +1,7 @@
#pragma BLENDER_REQUIRE(common_view_clipping_lib.glsl)
#pragma BLENDER_REQUIRE(common_view_lib.glsl)
-#pragma BLENDER_REQUIRE(edit_mesh_common_lib.glsl)
+#pragma BLENDER_REQUIRE(overlay_edit_mesh_common_lib.glsl)
#ifdef EDGE
/* Ugly but needed to keep the same vertex shader code for other passes. */
diff --git a/source/blender/draw/engines/overlay/shaders/edit_particle_point_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_edit_particle_point_vert.glsl
index 956b27e948d..956b27e948d 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_particle_point_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_edit_particle_point_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/edit_particle_strand_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_edit_particle_strand_vert.glsl
index 6a92206d524..6a92206d524 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_particle_strand_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_edit_particle_strand_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/edit_uv_edges_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_edit_uv_edges_frag.glsl
index 9c0ce4ecc8a..a849cb5160a 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_uv_edges_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_edit_uv_edges_frag.glsl
@@ -1,4 +1,4 @@
-#pragma BLENDER_REQUIRE(common_overlay_lib.glsl)
+#pragma BLENDER_REQUIRE(overlay_common_lib.glsl)
/**
* We want to know how much a pixel is covered by a line.
diff --git a/source/blender/draw/engines/overlay/shaders/edit_uv_edges_geom.glsl b/source/blender/draw/engines/overlay/shaders/overlay_edit_uv_edges_geom.glsl
index ac8d33cd727..8b19f671139 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_uv_edges_geom.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_edit_uv_edges_geom.glsl
@@ -1,4 +1,4 @@
-#pragma BLENDER_REQUIRE(common_overlay_lib.glsl)
+#pragma BLENDER_REQUIRE(overlay_common_lib.glsl)
void do_vertex(
vec4 pos, float selection_fac, vec2 stipple_start, vec2 stipple_pos, float coord, vec2 offset)
diff --git a/source/blender/draw/engines/overlay/shaders/edit_uv_edges_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_edit_uv_edges_vert.glsl
index 23f1a44c321..23f1a44c321 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_uv_edges_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_edit_uv_edges_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/edit_uv_face_dots_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_edit_uv_face_dots_vert.glsl
index 280b31ea463..c0d4393f2da 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_uv_face_dots_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_edit_uv_face_dots_vert.glsl
@@ -5,6 +5,6 @@ void main()
vec3 world_pos = point_object_to_world(vec3(au, 0.0));
gl_Position = point_world_to_ndc(world_pos);
- finalColor = ((flag & FACE_UV_SELECT) != 0) ? colorVertexSelect : vec4(colorWire.rgb, 1.0);
+ finalColor = ((flag & FACE_UV_SELECT) != 0) ? colorFaceDot : vec4(colorWire.rgb, 1.0);
gl_PointSize = pointSize;
}
diff --git a/source/blender/draw/engines/overlay/shaders/edit_uv_faces_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_edit_uv_faces_vert.glsl
index 80ea6228675..80ea6228675 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_uv_faces_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_edit_uv_faces_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/edit_uv_image_mask_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_edit_uv_image_mask_frag.glsl
index a1392abbb92..a1392abbb92 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_uv_image_mask_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_edit_uv_image_mask_frag.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/edit_uv_image_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_edit_uv_image_vert.glsl
index 7ecbb513265..7ecbb513265 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_uv_image_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_edit_uv_image_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/edit_uv_stretching_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_edit_uv_stretching_vert.glsl
index bb086e8d9f5..bb086e8d9f5 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_uv_stretching_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_edit_uv_stretching_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/edit_uv_tiled_image_borders_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_edit_uv_tiled_image_borders_vert.glsl
index bc5235b9cab..bc5235b9cab 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_uv_tiled_image_borders_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_edit_uv_tiled_image_borders_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/edit_uv_verts_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_edit_uv_verts_frag.glsl
index c0ea6aebe10..c0ea6aebe10 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_uv_verts_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_edit_uv_verts_frag.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/edit_uv_verts_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_edit_uv_verts_vert.glsl
index 9f9b02ce19d..9f9b02ce19d 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_uv_verts_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_edit_uv_verts_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/extra_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_extra_frag.glsl
index bf29b2b057e..bf29b2b057e 100644
--- a/source/blender/draw/engines/overlay/shaders/extra_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_extra_frag.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/extra_groundline_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_extra_groundline_vert.glsl
index ff7aae523e7..ff7aae523e7 100644
--- a/source/blender/draw/engines/overlay/shaders/extra_groundline_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_extra_groundline_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/extra_lightprobe_grid_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_extra_lightprobe_grid_vert.glsl
index 1eee7ab251b..1eee7ab251b 100644
--- a/source/blender/draw/engines/overlay/shaders/extra_lightprobe_grid_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_extra_lightprobe_grid_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/extra_loose_point_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_extra_loose_point_frag.glsl
index d92b947ef89..d92b947ef89 100644
--- a/source/blender/draw/engines/overlay/shaders/extra_loose_point_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_extra_loose_point_frag.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/extra_loose_point_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_extra_loose_point_vert.glsl
index f283934816c..f283934816c 100644
--- a/source/blender/draw/engines/overlay/shaders/extra_loose_point_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_extra_loose_point_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/extra_point_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_extra_point_vert.glsl
index de999c241c0..de999c241c0 100644
--- a/source/blender/draw/engines/overlay/shaders/extra_point_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_extra_point_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/extra_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_extra_vert.glsl
index b2578970c9b..b2578970c9b 100644
--- a/source/blender/draw/engines/overlay/shaders/extra_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_extra_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/extra_wire_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_extra_wire_frag.glsl
index f32e3a8564e..f32e3a8564e 100644
--- a/source/blender/draw/engines/overlay/shaders/extra_wire_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_extra_wire_frag.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/extra_wire_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_extra_wire_vert.glsl
index cd217021e8f..cd217021e8f 100644
--- a/source/blender/draw/engines/overlay/shaders/extra_wire_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_extra_wire_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/facing_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_facing_frag.glsl
index 8208689d113..8208689d113 100644
--- a/source/blender/draw/engines/overlay/shaders/facing_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_facing_frag.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/facing_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_facing_vert.glsl
index d98caee6a25..d98caee6a25 100644
--- a/source/blender/draw/engines/overlay/shaders/facing_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_facing_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/grid_background_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_grid_background_frag.glsl
index 37958319b44..37958319b44 100644
--- a/source/blender/draw/engines/overlay/shaders/grid_background_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_grid_background_frag.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/grid_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_grid_frag.glsl
index 25f4984f119..25f4984f119 100644
--- a/source/blender/draw/engines/overlay/shaders/grid_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_grid_frag.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/grid_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_grid_vert.glsl
index b81f1a24358..b81f1a24358 100644
--- a/source/blender/draw/engines/overlay/shaders/grid_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_grid_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/image_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_image_frag.glsl
index e0339507e0f..e0339507e0f 100644
--- a/source/blender/draw/engines/overlay/shaders/image_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_image_frag.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/image_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_image_vert.glsl
index 45cddb3610d..45cddb3610d 100644
--- a/source/blender/draw/engines/overlay/shaders/image_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_image_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/motion_path_line_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_motion_path_line_frag.glsl
index 324d22501f9..324d22501f9 100644
--- a/source/blender/draw/engines/overlay/shaders/motion_path_line_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_motion_path_line_frag.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/motion_path_line_geom.glsl b/source/blender/draw/engines/overlay/shaders/overlay_motion_path_line_geom.glsl
index 29346a44863..29346a44863 100644
--- a/source/blender/draw/engines/overlay/shaders/motion_path_line_geom.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_motion_path_line_geom.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/motion_path_line_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_motion_path_line_vert.glsl
index bc74a436f5e..bc74a436f5e 100644
--- a/source/blender/draw/engines/overlay/shaders/motion_path_line_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_motion_path_line_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/motion_path_point_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_motion_path_point_vert.glsl
index 5027525b9b3..5027525b9b3 100644
--- a/source/blender/draw/engines/overlay/shaders/motion_path_point_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_motion_path_point_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/outline_detect_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_outline_detect_frag.glsl
index 472a589f441..472a589f441 100644
--- a/source/blender/draw/engines/overlay/shaders/outline_detect_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_outline_detect_frag.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/outline_prepass_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_outline_prepass_frag.glsl
index d1abd74a7b3..d1abd74a7b3 100644
--- a/source/blender/draw/engines/overlay/shaders/outline_prepass_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_outline_prepass_frag.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/outline_prepass_geom.glsl b/source/blender/draw/engines/overlay/shaders/overlay_outline_prepass_geom.glsl
index 8a196620af9..8a196620af9 100644
--- a/source/blender/draw/engines/overlay/shaders/outline_prepass_geom.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_outline_prepass_geom.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/outline_prepass_gpencil_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_outline_prepass_gpencil_frag.glsl
index b6d5cd96c12..b6d5cd96c12 100644
--- a/source/blender/draw/engines/overlay/shaders/outline_prepass_gpencil_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_outline_prepass_gpencil_frag.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/outline_prepass_gpencil_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_outline_prepass_gpencil_vert.glsl
index 4b1470e5723..4b1470e5723 100644
--- a/source/blender/draw/engines/overlay/shaders/outline_prepass_gpencil_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_outline_prepass_gpencil_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/outline_prepass_pointcloud_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_outline_prepass_pointcloud_vert.glsl
index 371ff628c59..371ff628c59 100644
--- a/source/blender/draw/engines/overlay/shaders/outline_prepass_pointcloud_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_outline_prepass_pointcloud_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/outline_prepass_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_outline_prepass_vert.glsl
index 1d0b08f51b2..1d0b08f51b2 100644
--- a/source/blender/draw/engines/overlay/shaders/outline_prepass_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_outline_prepass_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/paint_face_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_paint_face_vert.glsl
index 22906bf1526..22906bf1526 100644
--- a/source/blender/draw/engines/overlay/shaders/paint_face_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_paint_face_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/paint_point_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_paint_point_vert.glsl
index 8736b2a87db..8736b2a87db 100644
--- a/source/blender/draw/engines/overlay/shaders/paint_point_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_paint_point_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/paint_texture_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_paint_texture_frag.glsl
index e5af0e7bd88..e5af0e7bd88 100644
--- a/source/blender/draw/engines/overlay/shaders/paint_texture_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_paint_texture_frag.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/paint_texture_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_paint_texture_vert.glsl
index f93d0050950..f93d0050950 100644
--- a/source/blender/draw/engines/overlay/shaders/paint_texture_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_paint_texture_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/paint_vertcol_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_paint_vertcol_frag.glsl
index 193fabc65cb..193fabc65cb 100644
--- a/source/blender/draw/engines/overlay/shaders/paint_vertcol_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_paint_vertcol_frag.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/paint_vertcol_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_paint_vertcol_vert.glsl
index 650070dcfd5..650070dcfd5 100644
--- a/source/blender/draw/engines/overlay/shaders/paint_vertcol_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_paint_vertcol_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/paint_weight_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_paint_weight_frag.glsl
index 1befe7506c4..1befe7506c4 100644
--- a/source/blender/draw/engines/overlay/shaders/paint_weight_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_paint_weight_frag.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/paint_weight_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_paint_weight_vert.glsl
index cff79d606d6..cff79d606d6 100644
--- a/source/blender/draw/engines/overlay/shaders/paint_weight_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_paint_weight_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/paint_wire_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_paint_wire_vert.glsl
index 749cc92f082..749cc92f082 100644
--- a/source/blender/draw/engines/overlay/shaders/paint_wire_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_paint_wire_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/particle_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_particle_frag.glsl
index a2bcca7b820..a2bcca7b820 100644
--- a/source/blender/draw/engines/overlay/shaders/particle_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_particle_frag.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/particle_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_particle_vert.glsl
index fb981a8167a..fb981a8167a 100644
--- a/source/blender/draw/engines/overlay/shaders/particle_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_particle_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/overlay_point_varying_color_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_point_varying_color_frag.glsl
new file mode 100644
index 00000000000..b0da035ef09
--- /dev/null
+++ b/source/blender/draw/engines/overlay/shaders/overlay_point_varying_color_frag.glsl
@@ -0,0 +1,23 @@
+
+void main()
+{
+ vec2 centered = gl_PointCoord - vec2(0.5);
+ float dist_squared = dot(centered, centered);
+ const float rad_squared = 0.25;
+
+ /* Round point with jaggy edges. */
+ if (dist_squared > rad_squared) {
+ discard;
+ }
+
+#if defined(VERT)
+ fragColor = finalColor;
+
+ float midStroke = 0.5 * rad_squared;
+ if (vertexCrease > 0.0 && dist_squared > midStroke) {
+ fragColor.rgb = mix(finalColor.rgb, colorEdgeCrease.rgb, vertexCrease);
+ }
+#else
+ fragColor = finalColor;
+#endif
+}
diff --git a/source/blender/draw/engines/overlay/shaders/overlay_point_varying_color_varying_outline_aa_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_point_varying_color_varying_outline_aa_frag.glsl
new file mode 100644
index 00000000000..c0ea6aebe10
--- /dev/null
+++ b/source/blender/draw/engines/overlay/shaders/overlay_point_varying_color_varying_outline_aa_frag.glsl
@@ -0,0 +1,27 @@
+
+void main()
+{
+ float dist = length(gl_PointCoord - vec2(0.5));
+
+ /* transparent outside of point
+ * --- 0 ---
+ * smooth transition
+ * --- 1 ---
+ * pure outline color
+ * --- 2 ---
+ * smooth transition
+ * --- 3 ---
+ * pure fill color
+ * ...
+ * dist = 0 at center of point */
+
+ float midStroke = 0.5 * (radii[1] + radii[2]);
+
+ if (dist > midStroke) {
+ fragColor.rgb = outlineColor.rgb;
+ fragColor.a = mix(outlineColor.a, 0.0, smoothstep(radii[1], radii[0], dist));
+ }
+ else {
+ fragColor = mix(fillColor, outlineColor, smoothstep(radii[3], radii[2], dist));
+ }
+}
diff --git a/source/blender/draw/engines/overlay/shaders/sculpt_mask_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_sculpt_mask_frag.glsl
index 9650af755c5..9650af755c5 100644
--- a/source/blender/draw/engines/overlay/shaders/sculpt_mask_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_sculpt_mask_frag.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/sculpt_mask_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_sculpt_mask_vert.glsl
index 36c0e6a0acf..36c0e6a0acf 100644
--- a/source/blender/draw/engines/overlay/shaders/sculpt_mask_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_sculpt_mask_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/overlay_uniform_color_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_uniform_color_frag.glsl
new file mode 100644
index 00000000000..0a498471b46
--- /dev/null
+++ b/source/blender/draw/engines/overlay/shaders/overlay_uniform_color_frag.glsl
@@ -0,0 +1,4 @@
+void main()
+{
+ fragColor = color;
+} \ No newline at end of file
diff --git a/source/blender/draw/engines/overlay/shaders/overlay_varying_color.glsl b/source/blender/draw/engines/overlay/shaders/overlay_varying_color.glsl
new file mode 100644
index 00000000000..a27e2849bb3
--- /dev/null
+++ b/source/blender/draw/engines/overlay/shaders/overlay_varying_color.glsl
@@ -0,0 +1,4 @@
+void main()
+{
+ fragColor = finalColor;
+}
diff --git a/source/blender/draw/engines/overlay/shaders/volume_gridlines_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_volume_gridlines_vert.glsl
index 11a04dddd2a..11a04dddd2a 100644
--- a/source/blender/draw/engines/overlay/shaders/volume_gridlines_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_volume_gridlines_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/volume_velocity_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_volume_velocity_vert.glsl
index a33d27676c3..a33d27676c3 100644
--- a/source/blender/draw/engines/overlay/shaders/volume_velocity_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_volume_velocity_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/wireframe_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_wireframe_frag.glsl
index bc28d7a8a36..bc28d7a8a36 100644
--- a/source/blender/draw/engines/overlay/shaders/wireframe_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_wireframe_frag.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/wireframe_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_wireframe_vert.glsl
index 41bd7791dd7..41bd7791dd7 100644
--- a/source/blender/draw/engines/overlay/shaders/wireframe_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_wireframe_vert.glsl
diff --git a/source/blender/draw/engines/overlay/shaders/xray_fade_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_xray_fade_frag.glsl
index 9aa2fdc3796..9aa2fdc3796 100644
--- a/source/blender/draw/engines/overlay/shaders/xray_fade_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_xray_fade_frag.glsl
diff --git a/source/blender/draw/engines/workbench/workbench_engine.c b/source/blender/draw/engines/workbench/workbench_engine.c
index fb20bde2f65..9eb35c25bf4 100644
--- a/source/blender/draw/engines/workbench/workbench_engine.c
+++ b/source/blender/draw/engines/workbench/workbench_engine.c
@@ -97,7 +97,7 @@ static void workbench_cache_sculpt_populate(WORKBENCH_PrivateData *wpd,
{
const bool use_single_drawcall = !ELEM(color_type, V3D_SHADING_MATERIAL_COLOR);
if (use_single_drawcall) {
- DRWShadingGroup *grp = workbench_material_setup(wpd, ob, 0, color_type, NULL);
+ DRWShadingGroup *grp = workbench_material_setup(wpd, ob, ob->actcol, color_type, NULL);
DRW_shgroup_call_sculpt(grp, ob, false, false);
}
else {
@@ -323,7 +323,8 @@ static eV3DShadingColorType workbench_color_type_get(WORKBENCH_PrivateData *wpd,
}
}
- if (is_sculpt_pbvh && color_type == V3D_SHADING_TEXTURE_COLOR) {
+ if (is_sculpt_pbvh && color_type == V3D_SHADING_TEXTURE_COLOR &&
+ BKE_pbvh_type(ob->sculpt->pbvh) != PBVH_FACES) {
/* Force use of material color for sculpt. */
color_type = V3D_SHADING_MATERIAL_COLOR;
}
diff --git a/source/blender/draw/intern/DRW_render.h b/source/blender/draw/intern/DRW_render.h
index 07105757b2c..fa4a1d93d3e 100644
--- a/source/blender/draw/intern/DRW_render.h
+++ b/source/blender/draw/intern/DRW_render.h
@@ -837,7 +837,7 @@ void DRW_render_viewport_size_set(const int size[2]);
/**
* Assume a valid GL context is bound (and that the gl_context_mutex has been acquired).
* This function only setup DST and execute the given function.
- * \warning similar to DRW_render_to_image you cannot use default lists (dfbl & dtxl).
+ * \warning similar to DRW_render_to_image you cannot use default lists (`dfbl` & `dtxl`).
*/
void DRW_custom_pipeline(DrawEngineType *draw_engine_type,
struct Depsgraph *depsgraph,
@@ -850,6 +850,7 @@ void DRW_custom_pipeline(DrawEngineType *draw_engine_type,
void DRW_cache_restart(void);
/* ViewLayers */
+
void *DRW_view_layer_engine_data_get(DrawEngineType *engine_type);
void **DRW_view_layer_engine_data_ensure_ex(struct ViewLayer *view_layer,
DrawEngineType *engine_type,
@@ -858,6 +859,7 @@ void **DRW_view_layer_engine_data_ensure(DrawEngineType *engine_type,
void (*callback)(void *storage));
/* DrawData */
+
DrawData *DRW_drawdata_get(ID *id, DrawEngineType *engine_type);
DrawData *DRW_drawdata_ensure(ID *id,
DrawEngineType *engine_type,
diff --git a/source/blender/draw/intern/draw_attributes.cc b/source/blender/draw/intern/draw_attributes.cc
index 714f1dbb3d1..3f187aef8e6 100644
--- a/source/blender/draw/intern/draw_attributes.cc
+++ b/source/blender/draw/intern/draw_attributes.cc
@@ -65,9 +65,10 @@ bool drw_attributes_overlap(const DRW_Attributes *a, const DRW_Attributes *b)
}
DRW_AttributeRequest *drw_attributes_add_request(DRW_Attributes *attrs,
- CustomDataType type,
- int layer,
- AttributeDomain domain)
+ const char *name,
+ const eCustomDataType type,
+ const int layer_index,
+ const eAttrDomain domain)
{
if (attrs->num_requests >= GPU_MAX_ATTR) {
return nullptr;
@@ -75,7 +76,8 @@ DRW_AttributeRequest *drw_attributes_add_request(DRW_Attributes *attrs,
DRW_AttributeRequest *req = &attrs->requests[attrs->num_requests];
req->cd_type = type;
- req->layer_index = layer;
+ BLI_strncpy(req->attribute_name, name, sizeof(req->attribute_name));
+ req->layer_index = layer_index;
req->domain = domain;
attrs->num_requests += 1;
return req;
@@ -84,9 +86,9 @@ DRW_AttributeRequest *drw_attributes_add_request(DRW_Attributes *attrs,
bool drw_custom_data_match_attribute(const CustomData *custom_data,
const char *name,
int *r_layer_index,
- int *r_type)
+ eCustomDataType *r_type)
{
- const int possible_attribute_types[7] = {
+ const eCustomDataType possible_attribute_types[7] = {
CD_PROP_BOOL,
CD_PROP_INT8,
CD_PROP_INT32,
@@ -97,7 +99,7 @@ bool drw_custom_data_match_attribute(const CustomData *custom_data,
};
for (int i = 0; i < ARRAY_SIZE(possible_attribute_types); i++) {
- const int attr_type = possible_attribute_types[i];
+ const eCustomDataType attr_type = possible_attribute_types[i];
int layer_index = CustomData_get_named_layer(custom_data, attr_type, name);
if (layer_index == -1) {
continue;
diff --git a/source/blender/draw/intern/draw_attributes.h b/source/blender/draw/intern/draw_attributes.h
index 192ffa43337..b577c6c4162 100644
--- a/source/blender/draw/intern/draw_attributes.h
+++ b/source/blender/draw/intern/draw_attributes.h
@@ -25,9 +25,9 @@ extern "C" {
#endif
typedef struct DRW_AttributeRequest {
- CustomDataType cd_type;
+ eCustomDataType cd_type;
int layer_index;
- AttributeDomain domain;
+ eAttrDomain domain;
char attribute_name[64];
} DRW_AttributeRequest;
@@ -46,14 +46,15 @@ void drw_attributes_merge(DRW_Attributes *dst,
bool drw_attributes_overlap(const DRW_Attributes *a, const DRW_Attributes *b);
DRW_AttributeRequest *drw_attributes_add_request(DRW_Attributes *attrs,
- CustomDataType type,
- int layer,
- AttributeDomain domain);
+ const char *name,
+ eCustomDataType data_type,
+ int layer_index,
+ eAttrDomain domain);
bool drw_custom_data_match_attribute(const CustomData *custom_data,
const char *name,
int *r_layer_index,
- int *r_type);
+ eCustomDataType *r_type);
#ifdef __cplusplus
}
diff --git a/source/blender/draw/intern/draw_cache.c b/source/blender/draw/intern/draw_cache.c
index fb074cc728e..f846251c66b 100644
--- a/source/blender/draw/intern/draw_cache.c
+++ b/source/blender/draw/intern/draw_cache.c
@@ -3410,3 +3410,35 @@ void DRW_batch_cache_free_old(Object *ob, int ctime)
}
/** \} */
+
+void DRW_cdlayer_attr_aliases_add(GPUVertFormat *format,
+ const char *base_name,
+ const CustomData *UNUSED(data),
+ const CustomDataLayer *cl,
+ bool is_active_render,
+ bool is_active_layer)
+{
+ char attr_name[32], attr_safe_name[GPU_MAX_SAFE_ATTR_NAME];
+ const char *layer_name = cl->name;
+
+ GPU_vertformat_safe_attr_name(layer_name, attr_safe_name, GPU_MAX_SAFE_ATTR_NAME);
+
+ /* Attribute layer name. */
+ BLI_snprintf(attr_name, sizeof(attr_name), "%s%s", base_name, attr_safe_name);
+ GPU_vertformat_alias_add(format, attr_name);
+
+ /* Auto layer name. */
+ BLI_snprintf(attr_name, sizeof(attr_name), "a%s", attr_safe_name);
+ GPU_vertformat_alias_add(format, attr_name);
+
+ /* Active render layer name. */
+ if (is_active_render) {
+ GPU_vertformat_alias_add(format, base_name);
+ }
+
+ /* Active display layer name. */
+ if (is_active_layer) {
+ BLI_snprintf(attr_name, sizeof(attr_name), "a%s", base_name);
+ GPU_vertformat_alias_add(format, attr_name);
+ }
+}
diff --git a/source/blender/draw/intern/draw_cache_extract.h b/source/blender/draw/intern/draw_cache_extract.hh
index ce3ad9923da..c7127d169e1 100644
--- a/source/blender/draw/intern/draw_cache_extract.h
+++ b/source/blender/draw/intern/draw_cache_extract.hh
@@ -7,11 +7,13 @@
#pragma once
-struct DRWSubdivCache;
-struct MeshRenderData;
-struct TaskGraph;
+#include <algorithm>
+
+#include "BLI_utildefines.h"
#include "DNA_customdata_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_view3d_enums.h"
#include "BKE_attribute.h"
#include "BKE_object.h"
@@ -22,8 +24,12 @@ struct TaskGraph;
#include "draw_attributes.h"
+struct DRWSubdivCache;
+struct MeshRenderData;
+struct TaskGraph;
+
/* Vertex Group Selection and display options */
-typedef struct DRW_MeshWeightState {
+struct DRW_MeshWeightState {
int defgroup_active;
int defgroup_len;
@@ -31,13 +37,13 @@ typedef struct DRW_MeshWeightState {
char alert_mode;
/* Set of all selected bones for Multi-paint. */
- bool *defgroup_sel; /* [defgroup_len] */
+ bool *defgroup_sel; /* #defgroup_len */
int defgroup_sel_count;
/* Set of all locked and unlocked deform bones for Lock Relative mode. */
- bool *defgroup_locked; /* [defgroup_len] */
- bool *defgroup_unlocked; /* [defgroup_len] */
-} DRW_MeshWeightState;
+ bool *defgroup_locked; /* #defgroup_len */
+ bool *defgroup_unlocked; /* #defgroup_len */
+};
/* DRW_MeshWeightState.flags */
enum {
@@ -46,30 +52,32 @@ enum {
DRW_MESH_WEIGHT_STATE_LOCK_RELATIVE = (1 << 2),
};
-typedef struct DRW_MeshCDMask {
+struct DRW_MeshCDMask {
uint32_t uv : 8;
uint32_t tan : 8;
uint32_t vcol : 8;
uint32_t orco : 1;
uint32_t tan_orco : 1;
uint32_t sculpt_overlays : 1;
- /** Edit uv layer is from the base edit mesh as
- * modifiers could remove it. (see T68857) */
+ /**
+ * Edit uv layer is from the base edit mesh as modifiers could remove it. (see T68857)
+ */
uint32_t edit_uv : 1;
-} DRW_MeshCDMask;
-/* Keep `DRW_MeshCDMask` struct within an `uint32_t`.
+};
+/* Keep `DRW_MeshCDMask` struct within a `uint32_t`.
* bit-wise and atomic operations are used to compare and update the struct.
* See `mesh_cd_layers_type_*` functions. */
BLI_STATIC_ASSERT(sizeof(DRW_MeshCDMask) <= sizeof(uint32_t), "DRW_MeshCDMask exceeds 32 bits")
-typedef enum eMRIterType {
+
+enum eMRIterType {
MR_ITER_LOOPTRI = 1 << 0,
MR_ITER_POLY = 1 << 1,
MR_ITER_LEDGE = 1 << 2,
MR_ITER_LVERT = 1 << 3,
-} eMRIterType;
+};
ENUM_OPERATORS(eMRIterType, MR_ITER_LVERT)
-typedef enum eMRDataType {
+enum eMRDataType {
MR_DATA_NONE = 0,
MR_DATA_POLY_NOR = 1 << 1,
MR_DATA_LOOP_NOR = 1 << 2,
@@ -78,29 +86,24 @@ typedef enum eMRDataType {
/** Force loop normals calculation. */
MR_DATA_TAN_LOOP_NOR = 1 << 5,
MR_DATA_POLYS_SORTED = 1 << 6,
-} eMRDataType;
+};
ENUM_OPERATORS(eMRDataType, MR_DATA_POLYS_SORTED)
-#ifdef __cplusplus
-extern "C" {
-#endif
-
BLI_INLINE int mesh_render_mat_len_get(const Object *object, const Mesh *me)
{
if (me->edit_mesh != NULL) {
const Mesh *editmesh_eval_final = BKE_object_get_editmesh_eval_final(object);
if (editmesh_eval_final != NULL) {
- return MAX2(1, editmesh_eval_final->totcol);
+ return std::max<int>(1, editmesh_eval_final->totcol);
}
}
- return MAX2(1, me->totcol);
+ return std::max<int>(1, me->totcol);
}
-typedef struct MeshBufferList {
- /* Every VBO below contains at least enough
- * data for every loops in the mesh (except fdots and skin roots).
- * For some VBOs, it extends to (in this exact order) :
- * loops + loose_edges*2 + loose_verts */
+struct MeshBufferList {
+ /* Every VBO below contains at least enough data for every loop in the mesh
+ * (except fdots and skin roots). For some VBOs, it extends to (in this exact order) :
+ * loops + loose_edges * 2 + loose_verts */
struct {
GPUVertBuf *pos_nor; /* extend */
GPUVertBuf *lnor; /* extend */
@@ -133,14 +136,17 @@ typedef struct MeshBufferList {
/* Index Buffers:
* Only need to be updated when topology changes. */
struct {
- /* Indices to vloops. */
- GPUIndexBuf *tris; /* Ordered per material. */
- GPUIndexBuf *lines; /* Loose edges last. */
- GPUIndexBuf *lines_loose; /* sub buffer of `lines` only containing the loose edges. */
+ /* Indices to vloops. Ordered per material. */
+ GPUIndexBuf *tris;
+ /* Loose edges last. */
+ GPUIndexBuf *lines;
+ /* Sub buffer of `lines` only containing the loose edges. */
+ GPUIndexBuf *lines_loose;
GPUIndexBuf *points;
GPUIndexBuf *fdots;
/* 3D overlays. */
- GPUIndexBuf *lines_paint_mask; /* no loose edges. */
+ /* no loose edges. */
+ GPUIndexBuf *lines_paint_mask;
GPUIndexBuf *lines_adjacency;
/* Uv overlays. (visibility can differ from 3D view) */
GPUIndexBuf *edituv_tris;
@@ -148,9 +154,9 @@ typedef struct MeshBufferList {
GPUIndexBuf *edituv_points;
GPUIndexBuf *edituv_fdots;
} ibo;
-} MeshBufferList;
+};
-typedef struct MeshBatchList {
+struct MeshBatchList {
/* Surfaces / Render */
GPUBatch *surface;
GPUBatch *surface_weights;
@@ -180,19 +186,22 @@ typedef struct MeshBatchList {
GPUBatch *all_edges;
GPUBatch *loose_edges;
GPUBatch *edge_detection;
- GPUBatch *wire_edges; /* Individual edges with face normals. */
- GPUBatch *wire_loops; /* Loops around faces. no edges between selected faces */
- GPUBatch *wire_loops_uvs; /* Same as wire_loops but only has uvs. */
+ /* Individual edges with face normals. */
+ GPUBatch *wire_edges;
+ /* Loops around faces. no edges between selected faces */
+ GPUBatch *wire_loops;
+ /* Same as wire_loops but only has uvs. */
+ GPUBatch *wire_loops_uvs;
GPUBatch *sculpt_overlays;
-} MeshBatchList;
+};
#define MBC_BATCH_LEN (sizeof(MeshBatchList) / sizeof(void *))
-#define MBC_VBO_LEN (sizeof(((MeshBufferList){0}).vbo) / sizeof(void *))
-#define MBC_IBO_LEN (sizeof(((MeshBufferList){0}).ibo) / sizeof(void *))
+#define MBC_VBO_LEN (sizeof(MeshBufferList::vbo) / sizeof(void *))
+#define MBC_IBO_LEN (sizeof(MeshBufferList::ibo) / sizeof(void *))
#define MBC_BATCH_INDEX(batch) (offsetof(MeshBatchList, batch) / sizeof(void *))
-typedef enum DRWBatchFlag {
+enum DRWBatchFlag {
MBC_SURFACE = (1u << MBC_BATCH_INDEX(surface)),
MBC_SURFACE_WEIGHTS = (1u << MBC_BATCH_INDEX(surface_weights)),
MBC_EDIT_TRIANGLES = (1u << MBC_BATCH_INDEX(edit_triangles)),
@@ -221,23 +230,25 @@ typedef enum DRWBatchFlag {
MBC_WIRE_LOOPS = (1u << MBC_BATCH_INDEX(wire_loops)),
MBC_WIRE_LOOPS_UVS = (1u << MBC_BATCH_INDEX(wire_loops_uvs)),
MBC_SCULPT_OVERLAYS = (1u << MBC_BATCH_INDEX(sculpt_overlays)),
-} DRWBatchFlag;
+ MBC_SURFACE_PER_MAT = (1u << MBC_BATCH_LEN),
+};
+ENUM_OPERATORS(DRWBatchFlag, MBC_SURFACE_PER_MAT);
BLI_STATIC_ASSERT(MBC_BATCH_LEN < 32, "Number of batches exceeded the limit of bit fields");
-typedef struct MeshExtractLooseGeom {
+struct MeshExtractLooseGeom {
int edge_len;
int vert_len;
int *verts;
int *edges;
-} MeshExtractLooseGeom;
+};
/**
* Data that are kept around between extractions to reduce rebuilding time.
*
* - Loose geometry.
*/
-typedef struct MeshBufferCache {
+struct MeshBufferCache {
MeshBufferList buff;
MeshExtractLooseGeom loose_geom;
@@ -247,7 +258,7 @@ typedef struct MeshBufferCache {
int *mat_tri_len;
int visible_tri_len;
} poly_sorted;
-} MeshBufferCache;
+};
#define FOREACH_MESH_BUFFER_CACHE(batch_cache, mbc) \
for (MeshBufferCache *mbc = &batch_cache->final; \
@@ -256,7 +267,7 @@ typedef struct MeshBufferCache {
&batch_cache->cage : \
((mbc == &batch_cache->cage) ? &batch_cache->uv_cage : NULL))
-typedef struct MeshBatchCache {
+struct MeshBatchCache {
MeshBufferCache final, cage, uv_cage;
MeshBatchList batch;
@@ -266,22 +277,23 @@ typedef struct MeshBatchCache {
GPUBatch **surface_per_mat;
- struct DRWSubdivCache *subdiv_cache;
+ DRWSubdivCache *subdiv_cache;
- DRWBatchFlag batch_requested; /* DRWBatchFlag */
- DRWBatchFlag batch_ready; /* DRWBatchFlag */
+ DRWBatchFlag batch_requested;
+ DRWBatchFlag batch_ready;
- /* settings to determine if cache is invalid */
+ /* Settings to determine if cache is invalid. */
int edge_len;
int tri_len;
int poly_len;
int vert_len;
int mat_len;
- bool is_dirty; /* Instantly invalidates cache, skipping mesh check */
+ /* Instantly invalidates cache, skipping mesh check */
+ bool is_dirty;
bool is_editmode;
bool is_uvsyncsel;
- struct DRW_MeshWeightState weight_state;
+ DRW_MeshWeightState weight_state;
DRW_MeshCDMask cd_used, cd_needed, cd_used_over_time;
@@ -302,13 +314,15 @@ typedef struct MeshBatchCache {
eV3DShadingColorType color_type;
bool pbvh_is_drawing;
-} MeshBatchCache;
+};
#define MBC_EDITUV \
(MBC_EDITUV_FACES_STRETCH_AREA | MBC_EDITUV_FACES_STRETCH_ANGLE | MBC_EDITUV_FACES | \
MBC_EDITUV_EDGES | MBC_EDITUV_VERTS | MBC_EDITUV_FACEDOTS | MBC_WIRE_LOOPS_UVS)
-void mesh_buffer_cache_create_requested(struct TaskGraph *task_graph,
+namespace blender::draw {
+
+void mesh_buffer_cache_create_requested(TaskGraph *task_graph,
MeshBatchCache *cache,
MeshBufferCache *mbc,
Object *object,
@@ -320,14 +334,12 @@ void mesh_buffer_cache_create_requested(struct TaskGraph *task_graph,
bool do_final,
bool do_uvedit,
const Scene *scene,
- const struct ToolSettings *ts,
+ const ToolSettings *ts,
bool use_hide);
void mesh_buffer_cache_create_requested_subdiv(MeshBatchCache *cache,
MeshBufferCache *mbc,
- struct DRWSubdivCache *subdiv_cache,
- struct MeshRenderData *mr);
+ DRWSubdivCache *subdiv_cache,
+ MeshRenderData *mr);
-#ifdef __cplusplus
-}
-#endif
+} // namespace blender::draw
diff --git a/source/blender/draw/intern/draw_cache_extract_mesh.cc b/source/blender/draw/intern/draw_cache_extract_mesh.cc
index 3d44d3d1b3f..380736ef656 100644
--- a/source/blender/draw/intern/draw_cache_extract_mesh.cc
+++ b/source/blender/draw/intern/draw_cache_extract_mesh.cc
@@ -24,11 +24,11 @@
#include "GPU_capabilities.h"
-#include "draw_cache_extract.h"
+#include "draw_cache_extract.hh"
#include "draw_cache_inline.h"
#include "draw_subdivision.h"
-#include "mesh_extractors/extract_mesh.h"
+#include "mesh_extractors/extract_mesh.hh"
// #define DEBUG_TIME
@@ -155,7 +155,7 @@ struct ExtractTaskData {
bool use_threading = false;
ExtractTaskData(const MeshRenderData *mr,
- struct MeshBatchCache *cache,
+ MeshBatchCache *cache,
ExtractorRunDatas *extractors,
MeshBufferList *mbuflist,
const bool use_threading)
@@ -193,7 +193,7 @@ static void extract_task_data_free(void *data)
* \{ */
BLI_INLINE void extract_init(const MeshRenderData *mr,
- struct MeshBatchCache *cache,
+ MeshBatchCache *cache,
ExtractorRunDatas &extractors,
MeshBufferList *mbuflist,
void *data_stack)
@@ -209,7 +209,7 @@ BLI_INLINE void extract_init(const MeshRenderData *mr,
}
BLI_INLINE void extract_finish(const MeshRenderData *mr,
- struct MeshBatchCache *cache,
+ MeshBatchCache *cache,
const ExtractorRunDatas &extractors,
void *data_stack)
{
@@ -551,21 +551,21 @@ static struct TaskNode *mesh_extract_render_data_node_create(struct TaskGraph *t
/** \name Extract Loop
* \{ */
-static void mesh_buffer_cache_create_requested(struct TaskGraph *task_graph,
- MeshBatchCache *cache,
- MeshBufferCache *mbc,
- Object *object,
- Mesh *me,
-
- const bool is_editmode,
- const bool is_paint_mode,
- const bool is_mode_active,
- const float obmat[4][4],
- const bool do_final,
- const bool do_uvedit,
- const Scene *scene,
- const ToolSettings *ts,
- const bool use_hide)
+void mesh_buffer_cache_create_requested(struct TaskGraph *task_graph,
+ MeshBatchCache *cache,
+ MeshBufferCache *mbc,
+ Object *object,
+ Mesh *me,
+
+ const bool is_editmode,
+ const bool is_paint_mode,
+ const bool is_mode_active,
+ const float obmat[4][4],
+ const bool do_final,
+ const bool do_uvedit,
+ const Scene *scene,
+ const ToolSettings *ts,
+ const bool use_hide)
{
/* For each mesh where batches needs to be updated a sub-graph will be added to the task_graph.
* This sub-graph starts with an extract_render_data_node. This fills/converts the required
@@ -772,10 +772,10 @@ static void mesh_buffer_cache_create_requested(struct TaskGraph *task_graph,
/** \name Subdivision Extract Loop
* \{ */
-static void mesh_buffer_cache_create_requested_subdiv(MeshBatchCache *cache,
- MeshBufferCache *mbc,
- DRWSubdivCache *subdiv_cache,
- MeshRenderData *mr)
+void mesh_buffer_cache_create_requested_subdiv(MeshBatchCache *cache,
+ MeshBufferCache *mbc,
+ DRWSubdivCache *subdiv_cache,
+ MeshRenderData *mr)
{
/* Create an array containing all the extractors that needs to be executed. */
ExtractorRunDatas extractors;
@@ -908,46 +908,3 @@ static void mesh_buffer_cache_create_requested_subdiv(MeshBatchCache *cache,
/** \} */
} // namespace blender::draw
-
-extern "C" {
-void mesh_buffer_cache_create_requested(struct TaskGraph *task_graph,
- MeshBatchCache *cache,
- MeshBufferCache *mbc,
- Object *object,
- Mesh *me,
-
- const bool is_editmode,
- const bool is_paint_mode,
- const bool is_mode_active,
- const float obmat[4][4],
- const bool do_final,
- const bool do_uvedit,
- const Scene *scene,
- const ToolSettings *ts,
- const bool use_hide)
-{
- blender::draw::mesh_buffer_cache_create_requested(task_graph,
- cache,
- mbc,
- object,
- me,
- is_editmode,
- is_paint_mode,
- is_mode_active,
- obmat,
- do_final,
- do_uvedit,
- scene,
- ts,
- use_hide);
-}
-
-void mesh_buffer_cache_create_requested_subdiv(MeshBatchCache *cache,
- MeshBufferCache *mbc,
- DRWSubdivCache *subdiv_cache,
- MeshRenderData *mr)
-{
- blender::draw::mesh_buffer_cache_create_requested_subdiv(cache, mbc, subdiv_cache, mr);
-}
-
-} // extern "C"
diff --git a/source/blender/draw/intern/draw_cache_extract_mesh_render_data.c b/source/blender/draw/intern/draw_cache_extract_mesh_render_data.cc
index 0a93f346b37..77cbb5efa12 100644
--- a/source/blender/draw/intern/draw_cache_extract_mesh_render_data.c
+++ b/source/blender/draw/intern/draw_cache_extract_mesh_render_data.cc
@@ -9,7 +9,7 @@
#include "MEM_guardedalloc.h"
-#include "BLI_alloca.h"
+#include "BLI_array.hh"
#include "BLI_bitmap.h"
#include "BLI_math.h"
#include "BLI_task.h"
@@ -22,7 +22,7 @@
#include "ED_mesh.h"
-#include "mesh_extractors/extract_mesh.h"
+#include "mesh_extractors/extract_mesh.hh"
/* ---------------------------------------------------------------------- */
/** \name Update Loose Geometry
@@ -78,7 +78,8 @@ static void mesh_render_data_loose_geom_mesh(const MeshRenderData *mr, MeshBuffe
{
BLI_bitmap *lvert_map = BLI_BITMAP_NEW(mr->vert_len, __func__);
- cache->loose_geom.edges = MEM_mallocN(mr->edge_len * sizeof(*cache->loose_geom.edges), __func__);
+ cache->loose_geom.edges = static_cast<int *>(
+ MEM_mallocN(mr->edge_len * sizeof(*cache->loose_geom.edges), __func__));
const MEdge *med = mr->medge;
for (int med_index = 0; med_index < mr->edge_len; med_index++, med++) {
if (med->flag & ME_LOOSEEDGE) {
@@ -89,19 +90,20 @@ static void mesh_render_data_loose_geom_mesh(const MeshRenderData *mr, MeshBuffe
BLI_BITMAP_ENABLE(lvert_map, med->v2);
}
if (cache->loose_geom.edge_len < mr->edge_len) {
- cache->loose_geom.edges = MEM_reallocN(
- cache->loose_geom.edges, cache->loose_geom.edge_len * sizeof(*cache->loose_geom.edges));
+ cache->loose_geom.edges = static_cast<int *>(MEM_reallocN(
+ cache->loose_geom.edges, cache->loose_geom.edge_len * sizeof(*cache->loose_geom.edges)));
}
- cache->loose_geom.verts = MEM_mallocN(mr->vert_len * sizeof(*cache->loose_geom.verts), __func__);
+ cache->loose_geom.verts = static_cast<int *>(
+ MEM_mallocN(mr->vert_len * sizeof(*cache->loose_geom.verts), __func__));
for (int v = 0; v < mr->vert_len; v++) {
if (!BLI_BITMAP_TEST(lvert_map, v)) {
cache->loose_geom.verts[cache->loose_geom.vert_len++] = v;
}
}
if (cache->loose_geom.vert_len < mr->vert_len) {
- cache->loose_geom.verts = MEM_reallocN(
- cache->loose_geom.verts, cache->loose_geom.vert_len * sizeof(*cache->loose_geom.verts));
+ cache->loose_geom.verts = static_cast<int *>(MEM_reallocN(
+ cache->loose_geom.verts, cache->loose_geom.vert_len * sizeof(*cache->loose_geom.verts)));
}
MEM_freeN(lvert_map);
@@ -112,15 +114,16 @@ static void mesh_render_data_lverts_bm(const MeshRenderData *mr, MeshBufferCache
int elem_id;
BMIter iter;
BMVert *eve;
- cache->loose_geom.verts = MEM_mallocN(mr->vert_len * sizeof(*cache->loose_geom.verts), __func__);
+ cache->loose_geom.verts = static_cast<int *>(
+ MEM_mallocN(mr->vert_len * sizeof(*cache->loose_geom.verts), __func__));
BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, elem_id) {
- if (eve->e == NULL) {
+ if (eve->e == nullptr) {
cache->loose_geom.verts[cache->loose_geom.vert_len++] = elem_id;
}
}
if (cache->loose_geom.vert_len < mr->vert_len) {
- cache->loose_geom.verts = MEM_reallocN(
- cache->loose_geom.verts, cache->loose_geom.vert_len * sizeof(*cache->loose_geom.verts));
+ cache->loose_geom.verts = static_cast<int *>(MEM_reallocN(
+ cache->loose_geom.verts, cache->loose_geom.vert_len * sizeof(*cache->loose_geom.verts)));
}
}
@@ -129,15 +132,16 @@ static void mesh_render_data_ledges_bm(const MeshRenderData *mr, MeshBufferCache
int elem_id;
BMIter iter;
BMEdge *ede;
- cache->loose_geom.edges = MEM_mallocN(mr->edge_len * sizeof(*cache->loose_geom.edges), __func__);
+ cache->loose_geom.edges = static_cast<int *>(
+ MEM_mallocN(mr->edge_len * sizeof(*cache->loose_geom.edges), __func__));
BM_ITER_MESH_INDEX (ede, &iter, bm, BM_EDGES_OF_MESH, elem_id) {
- if (ede->l == NULL) {
+ if (ede->l == nullptr) {
cache->loose_geom.edges[cache->loose_geom.edge_len++] = elem_id;
}
}
if (cache->loose_geom.edge_len < mr->edge_len) {
- cache->loose_geom.edges = MEM_reallocN(
- cache->loose_geom.edges, cache->loose_geom.edge_len * sizeof(*cache->loose_geom.edges));
+ cache->loose_geom.edges = static_cast<int *>(MEM_reallocN(
+ cache->loose_geom.edges, cache->loose_geom.edge_len * sizeof(*cache->loose_geom.edges)));
}
}
@@ -192,12 +196,13 @@ static void mesh_render_data_polys_sorted_ensure(MeshRenderData *mr, MeshBufferC
static void mesh_render_data_polys_sorted_build(MeshRenderData *mr, MeshBufferCache *cache)
{
- int *tri_first_index = MEM_mallocN(sizeof(*tri_first_index) * mr->poly_len, __func__);
+ int *tri_first_index = static_cast<int *>(
+ MEM_mallocN(sizeof(*tri_first_index) * mr->poly_len, __func__));
int *mat_tri_len = mesh_render_data_mat_tri_len_build(mr);
/* Apply offset. */
int visible_tri_len = 0;
- int *mat_tri_offs = BLI_array_alloca(mat_tri_offs, mr->mat_len);
+ blender::Array<int, 32> mat_tri_offs(mr->mat_len);
{
for (int i = 0; i < mr->mat_len; i++) {
mat_tri_offs[i] = visible_tri_len;
@@ -245,8 +250,8 @@ static void mesh_render_data_mat_tri_len_bm_range_fn(void *__restrict userdata,
const int iter,
const TaskParallelTLS *__restrict tls)
{
- MeshRenderData *mr = userdata;
- int *mat_tri_len = tls->userdata_chunk;
+ MeshRenderData *mr = static_cast<MeshRenderData *>(userdata);
+ int *mat_tri_len = static_cast<int *>(tls->userdata_chunk);
BMesh *bm = mr->bm;
BMFace *efa = BM_face_at_index(bm, iter);
@@ -260,8 +265,8 @@ static void mesh_render_data_mat_tri_len_mesh_range_fn(void *__restrict userdata
const int iter,
const TaskParallelTLS *__restrict tls)
{
- MeshRenderData *mr = userdata;
- int *mat_tri_len = tls->userdata_chunk;
+ MeshRenderData *mr = static_cast<MeshRenderData *>(userdata);
+ int *mat_tri_len = static_cast<int *>(tls->userdata_chunk);
const MPoly *mp = &mr->mpoly[iter];
if (!(mr->use_hide && (mp->flag & ME_HIDE))) {
@@ -274,9 +279,9 @@ static void mesh_render_data_mat_tri_len_reduce_fn(const void *__restrict userda
void *__restrict chunk_join,
void *__restrict chunk)
{
- const MeshRenderData *mr = userdata;
- int *dst_mat_len = chunk_join;
- int *src_mat_len = chunk;
+ const MeshRenderData *mr = static_cast<const MeshRenderData *>(userdata);
+ int *dst_mat_len = static_cast<int *>(chunk_join);
+ int *src_mat_len = static_cast<int *>(chunk);
for (int i = 0; i < mr->mat_len; i++) {
dst_mat_len[i] += src_mat_len[i];
}
@@ -288,7 +293,7 @@ static int *mesh_render_data_mat_tri_len_build_threaded(MeshRenderData *mr,
{
/* Extending the #MatOffsetUserData with an int per material slot. */
size_t mat_tri_len_size = sizeof(int) * mr->mat_len;
- int *mat_tri_len = MEM_callocN(mat_tri_len_size, __func__);
+ int *mat_tri_len = static_cast<int *>(MEM_callocN(mat_tri_len_size, __func__));
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
@@ -330,8 +335,9 @@ void mesh_render_data_update_looptris(MeshRenderData *mr,
/* NOTE(campbell): It's possible to skip allocating tessellation,
* the tessellation can be calculated as part of the iterator, see: P2188.
* The overall advantage is small (around 1%), so keep this as-is. */
- mr->mlooptri = MEM_mallocN(sizeof(*mr->mlooptri) * mr->tri_len, "MR_DATATYPE_LOOPTRI");
- if (mr->poly_normals != NULL) {
+ mr->mlooptri = static_cast<MLoopTri *>(
+ MEM_mallocN(sizeof(*mr->mlooptri) * mr->tri_len, "MR_DATATYPE_LOOPTRI"));
+ if (mr->poly_normals != nullptr) {
BKE_mesh_recalc_looptri_with_normals(me->mloop,
me->mpoly,
me->mvert,
@@ -350,7 +356,7 @@ void mesh_render_data_update_looptris(MeshRenderData *mr,
/* #BMesh */
if ((iter_type & MR_ITER_LOOPTRI) || (data_flag & MR_DATA_LOOPTRI)) {
/* Edit mode ensures this is valid, no need to calculate. */
- BLI_assert((mr->bm->totloop == 0) || (mr->edit_bmesh->looptris != NULL));
+ BLI_assert((mr->bm->totloop == 0) || (mr->edit_bmesh->looptris != nullptr));
}
}
}
@@ -368,8 +374,10 @@ void mesh_render_data_update_normals(MeshRenderData *mr, const eMRDataType data_
mr->poly_normals = BKE_mesh_poly_normals_ensure(mr->me);
}
if (((data_flag & MR_DATA_LOOP_NOR) && is_auto_smooth) || (data_flag & MR_DATA_TAN_LOOP_NOR)) {
- mr->loop_normals = MEM_mallocN(sizeof(*mr->loop_normals) * mr->loop_len, __func__);
- short(*clnors)[2] = CustomData_get_layer(&mr->me->ldata, CD_CUSTOMLOOPNORMAL);
+ mr->loop_normals = static_cast<float(*)[3]>(
+ MEM_mallocN(sizeof(*mr->loop_normals) * mr->loop_len, __func__));
+ short(*clnors)[2] = static_cast<short(*)[2]>(
+ CustomData_get_layer(&mr->me->ldata, CD_CUSTOMLOOPNORMAL));
BKE_mesh_normals_loop_split(mr->me->mvert,
mr->vert_normals,
mr->vert_len,
@@ -383,9 +391,9 @@ void mesh_render_data_update_normals(MeshRenderData *mr, const eMRDataType data_
mr->poly_len,
is_auto_smooth,
split_angle,
- NULL,
+ nullptr,
clnors,
- NULL);
+ nullptr);
}
}
else {
@@ -395,9 +403,9 @@ void mesh_render_data_update_normals(MeshRenderData *mr, const eMRDataType data_
}
if (((data_flag & MR_DATA_LOOP_NOR) && is_auto_smooth) || (data_flag & MR_DATA_TAN_LOOP_NOR)) {
- const float(*vert_coords)[3] = NULL;
- const float(*vert_normals)[3] = NULL;
- const float(*poly_normals)[3] = NULL;
+ const float(*vert_coords)[3] = nullptr;
+ const float(*vert_normals)[3] = nullptr;
+ const float(*poly_normals)[3] = nullptr;
if (mr->edit_data && mr->edit_data->vertexCos) {
vert_coords = mr->bm_vert_coords;
@@ -405,7 +413,8 @@ void mesh_render_data_update_normals(MeshRenderData *mr, const eMRDataType data_
poly_normals = mr->bm_poly_normals;
}
- mr->loop_normals = MEM_mallocN(sizeof(*mr->loop_normals) * mr->loop_len, __func__);
+ mr->loop_normals = static_cast<float(*)[3]>(
+ MEM_mallocN(sizeof(*mr->loop_normals) * mr->loop_len, __func__));
const int clnors_offset = CustomData_get_offset(&mr->bm->ldata, CD_CUSTOMLOOPNORMAL);
BM_loops_calc_normal_vcos(mr->bm,
vert_coords,
@@ -414,8 +423,8 @@ void mesh_render_data_update_normals(MeshRenderData *mr, const eMRDataType data_
is_auto_smooth,
split_angle,
mr->loop_normals,
- NULL,
- NULL,
+ nullptr,
+ nullptr,
clnors_offset,
false);
}
@@ -432,7 +441,7 @@ MeshRenderData *mesh_render_data_create(Object *object,
const bool do_uvedit,
const ToolSettings *ts)
{
- MeshRenderData *mr = MEM_callocN(sizeof(*mr), __func__);
+ MeshRenderData *mr = static_cast<MeshRenderData *>(MEM_callocN(sizeof(*mr), __func__));
mr->toolsettings = ts;
mr->mat_len = mesh_render_mat_len_get(object, me);
@@ -446,7 +455,7 @@ MeshRenderData *mesh_render_data_create(Object *object,
mr->bm = me->edit_mesh->bm;
mr->edit_bmesh = me->edit_mesh;
mr->me = (do_final) ? editmesh_eval_final : editmesh_eval_cage;
- mr->edit_data = is_mode_active ? mr->me->runtime.edit_data : NULL;
+ mr->edit_data = is_mode_active ? mr->me->runtime.edit_data : nullptr;
if (mr->edit_data) {
EditMeshData *emd = mr->edit_data;
@@ -491,9 +500,12 @@ MeshRenderData *mesh_render_data_create(Object *object,
#endif
if (use_mapped) {
- mr->v_origindex = CustomData_get_layer(&mr->me->vdata, CD_ORIGINDEX);
- mr->e_origindex = CustomData_get_layer(&mr->me->edata, CD_ORIGINDEX);
- mr->p_origindex = CustomData_get_layer(&mr->me->pdata, CD_ORIGINDEX);
+ mr->v_origindex = static_cast<const int *>(
+ CustomData_get_layer(&mr->me->vdata, CD_ORIGINDEX));
+ mr->e_origindex = static_cast<const int *>(
+ CustomData_get_layer(&mr->me->edata, CD_ORIGINDEX));
+ mr->p_origindex = static_cast<const int *>(
+ CustomData_get_layer(&mr->me->pdata, CD_ORIGINDEX));
use_mapped = (mr->v_origindex || mr->e_origindex || mr->p_origindex);
}
@@ -502,20 +514,23 @@ MeshRenderData *mesh_render_data_create(Object *object,
/* Seems like the mesh_eval_final do not have the right origin indices.
* Force not mapped in this case. */
- if (has_mdata && do_final && editmesh_eval_final != editmesh_eval_cage) {
- // mr->edit_bmesh = NULL;
+ if (use_mapped && do_final && editmesh_eval_final != editmesh_eval_cage) {
+ // mr->edit_bmesh = nullptr;
mr->extract_type = MR_EXTRACT_MESH;
}
}
else {
mr->me = me;
- mr->edit_bmesh = NULL;
+ mr->edit_bmesh = nullptr;
bool use_mapped = is_paint_mode && mr->me && !mr->me->runtime.is_original;
if (use_mapped) {
- mr->v_origindex = CustomData_get_layer(&mr->me->vdata, CD_ORIGINDEX);
- mr->e_origindex = CustomData_get_layer(&mr->me->edata, CD_ORIGINDEX);
- mr->p_origindex = CustomData_get_layer(&mr->me->pdata, CD_ORIGINDEX);
+ mr->v_origindex = static_cast<const int *>(
+ CustomData_get_layer(&mr->me->vdata, CD_ORIGINDEX));
+ mr->e_origindex = static_cast<const int *>(
+ CustomData_get_layer(&mr->me->edata, CD_ORIGINDEX));
+ mr->p_origindex = static_cast<const int *>(
+ CustomData_get_layer(&mr->me->pdata, CD_ORIGINDEX));
use_mapped = (mr->v_origindex || mr->e_origindex || mr->p_origindex);
}
@@ -531,14 +546,14 @@ MeshRenderData *mesh_render_data_create(Object *object,
mr->poly_len = mr->me->totpoly;
mr->tri_len = poly_to_tri_count(mr->poly_len, mr->loop_len);
- mr->mvert = CustomData_get_layer(&mr->me->vdata, CD_MVERT);
- mr->medge = CustomData_get_layer(&mr->me->edata, CD_MEDGE);
- mr->mloop = CustomData_get_layer(&mr->me->ldata, CD_MLOOP);
- mr->mpoly = CustomData_get_layer(&mr->me->pdata, CD_MPOLY);
+ mr->mvert = static_cast<MVert *>(CustomData_get_layer(&mr->me->vdata, CD_MVERT));
+ mr->medge = static_cast<MEdge *>(CustomData_get_layer(&mr->me->edata, CD_MEDGE));
+ mr->mloop = static_cast<MLoop *>(CustomData_get_layer(&mr->me->ldata, CD_MLOOP));
+ mr->mpoly = static_cast<MPoly *>(CustomData_get_layer(&mr->me->pdata, CD_MPOLY));
- mr->v_origindex = CustomData_get_layer(&mr->me->vdata, CD_ORIGINDEX);
- mr->e_origindex = CustomData_get_layer(&mr->me->edata, CD_ORIGINDEX);
- mr->p_origindex = CustomData_get_layer(&mr->me->pdata, CD_ORIGINDEX);
+ mr->v_origindex = static_cast<const int *>(CustomData_get_layer(&mr->me->vdata, CD_ORIGINDEX));
+ mr->e_origindex = static_cast<const int *>(CustomData_get_layer(&mr->me->edata, CD_ORIGINDEX));
+ mr->p_origindex = static_cast<const int *>(CustomData_get_layer(&mr->me->pdata, CD_ORIGINDEX));
}
else {
/* #BMesh */
@@ -560,8 +575,8 @@ void mesh_render_data_free(MeshRenderData *mr)
MEM_SAFE_FREE(mr->loop_normals);
/* Loose geometry are owned by #MeshBufferCache. */
- mr->ledges = NULL;
- mr->lverts = NULL;
+ mr->ledges = nullptr;
+ mr->lverts = nullptr;
MEM_freeN(mr);
}
diff --git a/source/blender/draw/intern/draw_cache_impl.h b/source/blender/draw/intern/draw_cache_impl.h
index 0755d5967d5..4fa5813d476 100644
--- a/source/blender/draw/intern/draw_cache_impl.h
+++ b/source/blender/draw/intern/draw_cache_impl.h
@@ -156,11 +156,15 @@ struct GPUBatch *DRW_lattice_batch_cache_get_edit_verts(struct Lattice *lt);
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Hair
+/** \name Curves
* \{ */
int DRW_curves_material_count_get(struct Curves *curves);
+struct GPUBatch *DRW_curves_batch_cache_get_edit_points(struct Curves *curves);
+
+void DRW_curves_batch_cache_create_requested(struct Object *ob);
+
/** \} */
/* -------------------------------------------------------------------- */
@@ -352,16 +356,6 @@ struct GPUBatch *DRW_particles_batch_cache_get_edit_tip_points(struct Object *ob
/** \} */
-/* -------------------------------------------------------------------- */
-/** \name Curves
- * \{ */
-
-struct GPUBatch *DRW_curves_batch_cache_get_edit_points(struct Curves *curves);
-
-void DRW_curves_batch_cache_create_requested(const struct Object *ob);
-
-/** \} */
-
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/draw/intern/draw_cache_impl_curves.cc b/source/blender/draw/intern/draw_cache_impl_curves.cc
index f9cf0021fcd..6e098e0310d 100644
--- a/source/blender/draw/intern/draw_cache_impl_curves.cc
+++ b/source/blender/draw/intern/draw_cache_impl_curves.cc
@@ -52,11 +52,14 @@ struct CurvesBatchCache {
GPUBatch *edit_points;
- /* To determine if cache is invalid. */
+ /* Whether the cache is invalid. */
bool is_dirty;
- /** Needed when updating material data (e.g. attributes) as the same curves might be used for
- * multiple objects with different materials. */
+ /**
+ * The draw cache extraction is currently not multi-threaded for multiple objects, but if it was,
+ * some locking would be necessary because multiple objects can use the same curves data with
+ * different materials, etc. This is a placeholder to make multi-threading easier in the future.
+ */
ThreadMutex render_mutex;
};
@@ -84,13 +87,13 @@ static void curves_batch_cache_init(Curves &curves)
static void curves_discard_attributes(CurvesEvalCache &curves_cache)
{
- for (int i = 0; i < GPU_MAX_ATTR; i++) {
+ for (const int i : IndexRange(GPU_MAX_ATTR)) {
GPU_VERTBUF_DISCARD_SAFE(curves_cache.proc_attributes_buf[i]);
DRW_TEXTURE_FREE_SAFE(curves_cache.proc_attributes_tex[i]);
}
- for (int i = 0; i < MAX_HAIR_SUBDIV; i++) {
- for (int j = 0; j < GPU_MAX_ATTR; j++) {
+ for (const int i : IndexRange(MAX_HAIR_SUBDIV)) {
+ for (const int j : IndexRange(GPU_MAX_ATTR)) {
GPU_VERTBUF_DISCARD_SAFE(curves_cache.final[i].attributes_buf[j]);
DRW_TEXTURE_FREE_SAFE(curves_cache.final[i].attributes_tex[j]);
}
@@ -112,10 +115,10 @@ static void curves_batch_cache_clear_data(CurvesEvalCache &curves_cache)
DRW_TEXTURE_FREE_SAFE(curves_cache.strand_tex);
DRW_TEXTURE_FREE_SAFE(curves_cache.strand_seg_tex);
- for (int i = 0; i < MAX_HAIR_SUBDIV; i++) {
+ for (const int i : IndexRange(MAX_HAIR_SUBDIV)) {
GPU_VERTBUF_DISCARD_SAFE(curves_cache.final[i].proc_buf);
DRW_TEXTURE_FREE_SAFE(curves_cache.final[i].proc_tex);
- for (int j = 0; j < MAX_THICKRES; j++) {
+ for (const int j : IndexRange(MAX_THICKRES)) {
GPU_BATCH_DISCARD_SAFE(curves_cache.final[i].proc_hairs[j]);
}
}
@@ -160,7 +163,7 @@ void DRW_curves_batch_cache_dirty_tag(Curves *curves, int mode)
cache->is_dirty = true;
break;
default:
- BLI_assert(0);
+ BLI_assert_unreachable();
}
}
@@ -181,7 +184,7 @@ void DRW_curves_batch_cache_free_old(Curves *curves, int ctime)
bool do_discard = false;
- for (int i = 0; i < MAX_HAIR_SUBDIV; i++) {
+ for (const int i : IndexRange(MAX_HAIR_SUBDIV)) {
CurvesEvalFinalCache &final_cache = cache->curves_cache.final[i];
if (drw_attributes_overlap(&final_cache.attr_used_over_time, &final_cache.attr_used)) {
@@ -255,7 +258,7 @@ static void curves_batch_cache_fill_segments_proc_pos(
}
}
-static void curves_batch_cache_ensure_procedural_pos(Curves &curves,
+static void curves_batch_cache_ensure_procedural_pos(const Curves &curves,
CurvesEvalCache &cache,
GPUMaterial *gpu_material)
{
@@ -308,8 +311,11 @@ void drw_curves_get_attribute_sampler_name(const char *layer_name, char r_sample
BLI_snprintf(r_sampler_name, 32, "a%s", attr_safe_name);
}
-static void curves_batch_cache_ensure_procedural_final_attr(
- CurvesEvalCache &cache, GPUVertFormat *format, int subdiv, int index, const char *name)
+static void curves_batch_cache_ensure_procedural_final_attr(CurvesEvalCache &cache,
+ const GPUVertFormat *format,
+ const int subdiv,
+ const int index,
+ const char *name)
{
CurvesEvalFinalCache &final_cache = cache.final[subdiv];
final_cache.attributes_buf[index] = GPU_vertbuf_create_with_format_ex(format,
@@ -330,8 +336,8 @@ static void curves_batch_cache_ensure_procedural_final_attr(
static void curves_batch_ensure_attribute(const Curves &curves,
CurvesEvalCache &cache,
const DRW_AttributeRequest &request,
- int subdiv,
- int index)
+ const int subdiv,
+ const int index)
{
GPU_VERTBUF_DISCARD_SAFE(cache.proc_attributes_buf[index]);
DRW_TEXTURE_FREE_SAFE(cache.proc_attributes_tex[index]);
@@ -512,48 +518,28 @@ static bool curves_ensure_attributes(const Curves &curves,
ListBase gpu_attrs = GPU_material_attributes(gpu_material);
LISTBASE_FOREACH (GPUMaterialAttribute *, gpu_attr, &gpu_attrs) {
const char *name = gpu_attr->name;
- int type = gpu_attr->type;
- int layer = -1;
- AttributeDomain domain;
- if (drw_custom_data_match_attribute(cd_curve, name, &layer, &type)) {
+ int layer_index;
+ eCustomDataType type;
+ eAttrDomain domain;
+ if (drw_custom_data_match_attribute(cd_curve, name, &layer_index, &type)) {
domain = ATTR_DOMAIN_CURVE;
}
- else if (drw_custom_data_match_attribute(cd_point, name, &layer, &type)) {
+ else if (drw_custom_data_match_attribute(cd_point, name, &layer_index, &type)) {
domain = ATTR_DOMAIN_POINT;
}
else {
continue;
}
- switch (type) {
- default:
- break;
- case CD_PROP_BOOL:
- case CD_PROP_INT8:
- case CD_PROP_INT32:
- case CD_PROP_FLOAT:
- case CD_PROP_FLOAT2:
- case CD_PROP_FLOAT3:
- case CD_PROP_COLOR: {
- if (layer != -1) {
- DRW_AttributeRequest *req = drw_attributes_add_request(
- &attrs_needed, (CustomDataType)type, layer, domain);
- if (req) {
- BLI_strncpy(req->attribute_name, name, sizeof(req->attribute_name));
- }
- }
- break;
- }
- }
+ drw_attributes_add_request(&attrs_needed, name, type, layer_index, domain);
}
CurvesEvalFinalCache &final_cache = cache.curves_cache.final[subdiv];
- const bool attr_overlap = drw_attributes_overlap(&final_cache.attr_used, &attrs_needed);
- if (attr_overlap == false) {
+ if (!drw_attributes_overlap(&final_cache.attr_used, &attrs_needed)) {
/* Some new attributes have been added, free all and start over. */
- for (int i = 0; i < GPU_MAX_ATTR; i++) {
+ for (const int i : IndexRange(GPU_MAX_ATTR)) {
GPU_VERTBUF_DISCARD_SAFE(cache.curves_cache.proc_attributes_buf[i]);
DRW_TEXTURE_FREE_SAFE(cache.curves_cache.proc_attributes_tex[i]);
}
@@ -563,7 +549,7 @@ static bool curves_ensure_attributes(const Curves &curves,
bool need_tf_update = false;
- for (int i = 0; i < final_cache.attr_used.num_requests; i++) {
+ for (const int i : IndexRange(final_cache.attr_used.num_requests)) {
const DRW_AttributeRequest &request = final_cache.attr_used.requests[i];
if (cache.curves_cache.proc_attributes_buf[i] != nullptr) {
@@ -580,16 +566,15 @@ static bool curves_ensure_attributes(const Curves &curves,
return need_tf_update;
}
-bool curves_ensure_procedural_data(Object *object,
+bool curves_ensure_procedural_data(Curves *curves,
CurvesEvalCache **r_hair_cache,
GPUMaterial *gpu_material,
const int subdiv,
const int thickness_res)
{
bool need_ft_update = false;
- Curves &curves = *static_cast<Curves *>(object->data);
- CurvesBatchCache &cache = curves_batch_cache_get(curves);
+ CurvesBatchCache &cache = curves_batch_cache_get(*curves);
*r_hair_cache = &cache.curves_cache;
const int steps = 3; /* TODO: don't hard-code? */
@@ -597,14 +582,14 @@ bool curves_ensure_procedural_data(Object *object,
/* Refreshed on combing and simulation. */
if ((*r_hair_cache)->proc_point_buf == nullptr) {
- ensure_seg_pt_count(curves, cache.curves_cache);
- curves_batch_cache_ensure_procedural_pos(curves, cache.curves_cache, gpu_material);
+ ensure_seg_pt_count(*curves, cache.curves_cache);
+ curves_batch_cache_ensure_procedural_pos(*curves, cache.curves_cache, gpu_material);
need_ft_update = true;
}
/* Refreshed if active layer or custom data changes. */
if ((*r_hair_cache)->strand_tex == nullptr) {
- curves_batch_cache_ensure_procedural_strand_data(curves, cache.curves_cache);
+ curves_batch_cache_ensure_procedural_strand_data(*curves, cache.curves_cache);
}
/* Refreshed only on subdiv count change. */
@@ -614,11 +599,11 @@ bool curves_ensure_procedural_data(Object *object,
}
if ((*r_hair_cache)->final[subdiv].proc_hairs[thickness_res - 1] == nullptr) {
curves_batch_cache_ensure_procedural_indices(
- curves, cache.curves_cache, thickness_res, subdiv);
+ *curves, cache.curves_cache, thickness_res, subdiv);
}
if (gpu_material) {
- need_ft_update |= curves_ensure_attributes(curves, cache, gpu_material, subdiv);
+ need_ft_update |= curves_ensure_attributes(*curves, cache, gpu_material, subdiv);
}
return need_ft_update;
@@ -635,7 +620,7 @@ GPUBatch *DRW_curves_batch_cache_get_edit_points(Curves *curves)
return DRW_batch_request(&cache.edit_points);
}
-void DRW_curves_batch_cache_create_requested(const Object *ob)
+void DRW_curves_batch_cache_create_requested(Object *ob)
{
Curves *curves = static_cast<Curves *>(ob->data);
CurvesBatchCache &cache = curves_batch_cache_get(*curves);
diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.c b/source/blender/draw/intern/draw_cache_impl_mesh.cc
index a6ab2176d16..e93b1a66b66 100644
--- a/source/blender/draw/intern/draw_cache_impl_mesh.c
+++ b/source/blender/draw/intern/draw_cache_impl_mesh.cc
@@ -7,15 +7,19 @@
* \brief Mesh API for render engines
*/
+#include <optional>
+
#include "MEM_guardedalloc.h"
-#include "BLI_alloca.h"
#include "BLI_bitmap.h"
#include "BLI_buffer.h"
#include "BLI_edgehash.h"
+#include "BLI_index_range.hh"
#include "BLI_listbase.h"
+#include "BLI_map.hh"
#include "BLI_math_bits.h"
#include "BLI_math_vector.h"
+#include "BLI_span.hh"
#include "BLI_string.h"
#include "BLI_task.h"
#include "BLI_utildefines.h"
@@ -52,13 +56,17 @@
#include "ED_mesh.h"
#include "ED_uvedit.h"
-#include "draw_cache_extract.h"
+#include "draw_cache_extract.hh"
#include "draw_cache_inline.h"
#include "draw_subdivision.h"
#include "draw_cache_impl.h" /* own include */
-#include "mesh_extractors/extract_mesh.h"
+#include "mesh_extractors/extract_mesh.hh"
+
+using blender::IndexRange;
+using blender::Map;
+using blender::Span;
/* ---------------------------------------------------------------------- */
/** \name Dependencies between buffer and batch
@@ -69,21 +77,7 @@
#define BUFFER_INDEX(buff_name) ((offsetof(MeshBufferList, buff_name) - offsetof(MeshBufferList, vbo)) / sizeof(void *))
#define BUFFER_LEN (sizeof(MeshBufferList) / sizeof(void *))
-#define _BATCH_FLAG1(b) (1u << MBC_BATCH_INDEX(b))
-#define _BATCH_FLAG2(b1, b2) _BATCH_FLAG1(b1) | _BATCH_FLAG1(b2)
-#define _BATCH_FLAG3(b1, b2, b3) _BATCH_FLAG2(b1, b2) | _BATCH_FLAG1(b3)
-#define _BATCH_FLAG4(b1, b2, b3, b4) _BATCH_FLAG3(b1, b2, b3) | _BATCH_FLAG1(b4)
-#define _BATCH_FLAG5(b1, b2, b3, b4, b5) _BATCH_FLAG4(b1, b2, b3, b4) | _BATCH_FLAG1(b5)
-#define _BATCH_FLAG6(b1, b2, b3, b4, b5, b6) _BATCH_FLAG5(b1, b2, b3, b4, b5) | _BATCH_FLAG1(b6)
-#define _BATCH_FLAG7(b1, b2, b3, b4, b5, b6, b7) _BATCH_FLAG6(b1, b2, b3, b4, b5, b6) | _BATCH_FLAG1(b7)
-#define _BATCH_FLAG8(b1, b2, b3, b4, b5, b6, b7, b8) _BATCH_FLAG7(b1, b2, b3, b4, b5, b6, b7) | _BATCH_FLAG1(b8)
-#define _BATCH_FLAG9(b1, b2, b3, b4, b5, b6, b7, b8, b9) _BATCH_FLAG8(b1, b2, b3, b4, b5, b6, b7, b8) | _BATCH_FLAG1(b9)
-#define _BATCH_FLAG10(b1, b2, b3, b4, b5, b6, b7, b8, b9, b10) _BATCH_FLAG9(b1, b2, b3, b4, b5, b6, b7, b8, b9) | _BATCH_FLAG1(b10)
-#define _BATCH_FLAG18(b1, b2, b3, b4, b5, b6, b7, b8, b9, b10, b11, b12, b13, b14, b15, b16, b17, b18) _BATCH_FLAG10(b1, b2, b3, b4, b5, b6, b7, b8, b9, b10) | _BATCH_FLAG8(b11, b12, b13, b14, b15, b16, b17, b18)
-
-#define BATCH_FLAG(...) VA_NARGS_CALL_OVERLOAD(_BATCH_FLAG, __VA_ARGS__)
-
-#define _BATCH_MAP1(a) g_buffer_deps[BUFFER_INDEX(a)]
+#define _BATCH_MAP1(a) batches_that_use_buffer(BUFFER_INDEX(a))
#define _BATCH_MAP2(a, b) _BATCH_MAP1(a) | _BATCH_MAP1(b)
#define _BATCH_MAP3(a, b, c) _BATCH_MAP2(a, b) | _BATCH_MAP1(c)
#define _BATCH_MAP4(a, b, c, d) _BATCH_MAP3(a, b, c) | _BATCH_MAP1(d)
@@ -96,132 +90,110 @@
#define BATCH_MAP(...) VA_NARGS_CALL_OVERLOAD(_BATCH_MAP, __VA_ARGS__)
-#ifndef NDEBUG
-# define MDEPS_ASSERT_INDEX(buffer_index, batch_flag) \
- g_buffer_deps_d[buffer_index] |= batch_flag; \
- BLI_assert(g_buffer_deps[buffer_index] & batch_flag)
-
-# define _MDEPS_ASSERT2(b, n1) MDEPS_ASSERT_INDEX(BUFFER_INDEX(n1), b)
-# define _MDEPS_ASSERT3(b, n1, n2) _MDEPS_ASSERT2(b, n1); _MDEPS_ASSERT2(b, n2)
-# define _MDEPS_ASSERT4(b, n1, n2, n3) _MDEPS_ASSERT3(b, n1, n2); _MDEPS_ASSERT2(b, n3)
-# define _MDEPS_ASSERT5(b, n1, n2, n3, n4) _MDEPS_ASSERT4(b, n1, n2, n3); _MDEPS_ASSERT2(b, n4)
-# define _MDEPS_ASSERT6(b, n1, n2, n3, n4, n5) _MDEPS_ASSERT5(b, n1, n2, n3, n4); _MDEPS_ASSERT2(b, n5)
-# define _MDEPS_ASSERT7(b, n1, n2, n3, n4, n5, n6) _MDEPS_ASSERT6(b, n1, n2, n3, n4, n5); _MDEPS_ASSERT2(b, n6)
-# define _MDEPS_ASSERT8(b, n1, n2, n3, n4, n5, n6, n7) _MDEPS_ASSERT7(b, n1, n2, n3, n4, n5, n6); _MDEPS_ASSERT2(b, n7)
-# define _MDEPS_ASSERT21(b, n1, n2, n3, n4, n5, n6, n7, n8, n9, n10, n11, n12, n13, n14, n15, n16, n17, n18, n19, n20) _MDEPS_ASSERT8(b, n1, n2, n3, n4, n5, n6, n7); _MDEPS_ASSERT8(b, n8, n9, n10, n11, n12, n13, n14); _MDEPS_ASSERT7(b, n15, n16, n17, n18, n19, n20)
-# define _MDEPS_ASSERT22(b, n1, n2, n3, n4, n5, n6, n7, n8, n9, n10, n11, n12, n13, n14, n15, n16, n17, n18, n19, n20, n21) _MDEPS_ASSERT21(b, n1, n2, n3, n4, n5, n6, n7, n8, n9, n10, n11, n12, n13, n14, n15, n16, n17, n18, n19, n20); _MDEPS_ASSERT2(b, n21);
-
-# define MDEPS_ASSERT_FLAG(...) VA_NARGS_CALL_OVERLOAD(_MDEPS_ASSERT, __VA_ARGS__)
-# define MDEPS_ASSERT(batch_name, ...) MDEPS_ASSERT_FLAG(BATCH_FLAG(batch_name), __VA_ARGS__)
-# define MDEPS_ASSERT_MAP_INDEX(buff_index) BLI_assert(g_buffer_deps_d[buff_index] == g_buffer_deps[buff_index])
-# define MDEPS_ASSERT_MAP(buff_name) MDEPS_ASSERT_MAP_INDEX(BUFFER_INDEX(buff_name))
-#else
-# define MDEPS_ASSERT_INDEX(buffer_index, batch_flag)
-# define MDEPS_ASSERT_FLAG(...)
-# define MDEPS_ASSERT(batch_name, ...)
-# define MDEPS_ASSERT_MAP_INDEX(buff_index)
-# define MDEPS_ASSERT_MAP(buff_name)
-#endif
-
/* clang-format on */
#define TRIS_PER_MAT_INDEX BUFFER_LEN
-#define SURFACE_PER_MAT_FLAG (1u << MBC_BATCH_LEN)
-
-static const DRWBatchFlag g_buffer_deps[] = {
- [BUFFER_INDEX(vbo.pos_nor)] = BATCH_FLAG(surface,
- surface_weights,
- edit_triangles,
- edit_vertices,
- edit_edges,
- edit_vnor,
- edit_lnor,
- edit_mesh_analysis,
- edit_selection_verts,
- edit_selection_edges,
- edit_selection_faces,
- all_verts,
- all_edges,
- loose_edges,
- edge_detection,
- wire_edges,
- wire_loops,
- sculpt_overlays) |
- SURFACE_PER_MAT_FLAG,
- [BUFFER_INDEX(vbo.lnor)] = BATCH_FLAG(surface, edit_lnor, wire_loops) | SURFACE_PER_MAT_FLAG,
- [BUFFER_INDEX(vbo.edge_fac)] = BATCH_FLAG(wire_edges),
- [BUFFER_INDEX(vbo.weights)] = BATCH_FLAG(surface_weights),
- [BUFFER_INDEX(vbo.uv)] = BATCH_FLAG(surface,
- edituv_faces_stretch_area,
- edituv_faces_stretch_angle,
- edituv_faces,
- edituv_edges,
- edituv_verts,
- wire_loops_uvs) |
- SURFACE_PER_MAT_FLAG,
- [BUFFER_INDEX(vbo.tan)] = SURFACE_PER_MAT_FLAG,
- [BUFFER_INDEX(vbo.vcol)] = BATCH_FLAG(surface) | SURFACE_PER_MAT_FLAG,
- [BUFFER_INDEX(vbo.sculpt_data)] = BATCH_FLAG(sculpt_overlays),
- [BUFFER_INDEX(vbo.orco)] = SURFACE_PER_MAT_FLAG,
- [BUFFER_INDEX(vbo.edit_data)] = BATCH_FLAG(edit_triangles, edit_edges, edit_vertices),
- [BUFFER_INDEX(vbo.edituv_data)] = BATCH_FLAG(edituv_faces,
- edituv_faces_stretch_area,
- edituv_faces_stretch_angle,
- edituv_edges,
- edituv_verts),
- [BUFFER_INDEX(vbo.edituv_stretch_area)] = BATCH_FLAG(edituv_faces_stretch_area),
- [BUFFER_INDEX(vbo.edituv_stretch_angle)] = BATCH_FLAG(edituv_faces_stretch_angle),
- [BUFFER_INDEX(vbo.mesh_analysis)] = BATCH_FLAG(edit_mesh_analysis),
- [BUFFER_INDEX(vbo.fdots_pos)] = BATCH_FLAG(edit_fdots, edit_selection_fdots),
- [BUFFER_INDEX(vbo.fdots_nor)] = BATCH_FLAG(edit_fdots),
- [BUFFER_INDEX(vbo.fdots_uv)] = BATCH_FLAG(edituv_fdots),
- [BUFFER_INDEX(vbo.fdots_edituv_data)] = BATCH_FLAG(edituv_fdots),
- [BUFFER_INDEX(vbo.skin_roots)] = BATCH_FLAG(edit_skin_roots),
- [BUFFER_INDEX(vbo.vert_idx)] = BATCH_FLAG(edit_selection_verts),
- [BUFFER_INDEX(vbo.edge_idx)] = BATCH_FLAG(edit_selection_edges),
- [BUFFER_INDEX(vbo.poly_idx)] = BATCH_FLAG(edit_selection_faces),
- [BUFFER_INDEX(vbo.fdot_idx)] = BATCH_FLAG(edit_selection_fdots),
- [BUFFER_INDEX(vbo.attr) + 0] = BATCH_FLAG(surface) | SURFACE_PER_MAT_FLAG,
- [BUFFER_INDEX(vbo.attr) + 1] = BATCH_FLAG(surface) | SURFACE_PER_MAT_FLAG,
- [BUFFER_INDEX(vbo.attr) + 2] = BATCH_FLAG(surface) | SURFACE_PER_MAT_FLAG,
- [BUFFER_INDEX(vbo.attr) + 3] = BATCH_FLAG(surface) | SURFACE_PER_MAT_FLAG,
- [BUFFER_INDEX(vbo.attr) + 4] = BATCH_FLAG(surface) | SURFACE_PER_MAT_FLAG,
- [BUFFER_INDEX(vbo.attr) + 5] = BATCH_FLAG(surface) | SURFACE_PER_MAT_FLAG,
- [BUFFER_INDEX(vbo.attr) + 6] = BATCH_FLAG(surface) | SURFACE_PER_MAT_FLAG,
- [BUFFER_INDEX(vbo.attr) + 7] = BATCH_FLAG(surface) | SURFACE_PER_MAT_FLAG,
- [BUFFER_INDEX(vbo.attr) + 8] = BATCH_FLAG(surface) | SURFACE_PER_MAT_FLAG,
- [BUFFER_INDEX(vbo.attr) + 9] = BATCH_FLAG(surface) | SURFACE_PER_MAT_FLAG,
- [BUFFER_INDEX(vbo.attr) + 10] = BATCH_FLAG(surface) | SURFACE_PER_MAT_FLAG,
- [BUFFER_INDEX(vbo.attr) + 11] = BATCH_FLAG(surface) | SURFACE_PER_MAT_FLAG,
- [BUFFER_INDEX(vbo.attr) + 12] = BATCH_FLAG(surface) | SURFACE_PER_MAT_FLAG,
- [BUFFER_INDEX(vbo.attr) + 13] = BATCH_FLAG(surface) | SURFACE_PER_MAT_FLAG,
- [BUFFER_INDEX(vbo.attr) + 14] = BATCH_FLAG(surface) | SURFACE_PER_MAT_FLAG,
-
- [BUFFER_INDEX(ibo.tris)] = BATCH_FLAG(surface,
- surface_weights,
- edit_triangles,
- edit_lnor,
- edit_mesh_analysis,
- edit_selection_faces,
- sculpt_overlays),
- [BUFFER_INDEX(ibo.lines)] = BATCH_FLAG(
- edit_edges, edit_selection_edges, all_edges, wire_edges),
- [BUFFER_INDEX(ibo.lines_loose)] = BATCH_FLAG(loose_edges),
- [BUFFER_INDEX(ibo.points)] = BATCH_FLAG(edit_vnor, edit_vertices, edit_selection_verts),
- [BUFFER_INDEX(ibo.fdots)] = BATCH_FLAG(edit_fdots, edit_selection_fdots),
- [BUFFER_INDEX(ibo.lines_paint_mask)] = BATCH_FLAG(wire_loops),
- [BUFFER_INDEX(ibo.lines_adjacency)] = BATCH_FLAG(edge_detection),
- [BUFFER_INDEX(ibo.edituv_tris)] = BATCH_FLAG(
- edituv_faces, edituv_faces_stretch_area, edituv_faces_stretch_angle),
- [BUFFER_INDEX(ibo.edituv_lines)] = BATCH_FLAG(edituv_edges, wire_loops_uvs),
- [BUFFER_INDEX(ibo.edituv_points)] = BATCH_FLAG(edituv_verts),
- [BUFFER_INDEX(ibo.edituv_fdots)] = BATCH_FLAG(edituv_fdots),
- [TRIS_PER_MAT_INDEX] = SURFACE_PER_MAT_FLAG,
-};
-
-#ifndef NDEBUG
-static DRWBatchFlag g_buffer_deps_d[ARRAY_SIZE(g_buffer_deps)] = {0};
-#endif
+
+static constexpr DRWBatchFlag batches_that_use_buffer(const int buffer_index)
+{
+ switch (buffer_index) {
+ case BUFFER_INDEX(vbo.pos_nor):
+ return MBC_SURFACE | MBC_SURFACE_WEIGHTS | MBC_EDIT_TRIANGLES | MBC_EDIT_VERTICES |
+ MBC_EDIT_EDGES | MBC_EDIT_VNOR | MBC_EDIT_LNOR | MBC_EDIT_MESH_ANALYSIS |
+ MBC_EDIT_SELECTION_VERTS | MBC_EDIT_SELECTION_EDGES | MBC_EDIT_SELECTION_FACES |
+ MBC_ALL_VERTS | MBC_ALL_EDGES | MBC_LOOSE_EDGES | MBC_EDGE_DETECTION |
+ MBC_WIRE_EDGES | MBC_WIRE_LOOPS | MBC_SCULPT_OVERLAYS | MBC_SURFACE_PER_MAT;
+ case BUFFER_INDEX(vbo.lnor):
+ return MBC_SURFACE | MBC_EDIT_LNOR | MBC_WIRE_LOOPS | MBC_SURFACE_PER_MAT;
+ case BUFFER_INDEX(vbo.edge_fac):
+ return MBC_WIRE_EDGES;
+ case BUFFER_INDEX(vbo.weights):
+ return MBC_SURFACE_WEIGHTS;
+ case BUFFER_INDEX(vbo.uv):
+ return MBC_SURFACE | MBC_EDITUV_FACES_STRETCH_AREA | MBC_EDITUV_FACES_STRETCH_ANGLE |
+ MBC_EDITUV_FACES | MBC_EDITUV_EDGES | MBC_EDITUV_VERTS | MBC_WIRE_LOOPS_UVS |
+ MBC_SURFACE_PER_MAT;
+ case BUFFER_INDEX(vbo.tan):
+ return MBC_SURFACE_PER_MAT;
+ case BUFFER_INDEX(vbo.vcol):
+ return MBC_SURFACE | MBC_SURFACE_PER_MAT;
+ case BUFFER_INDEX(vbo.sculpt_data):
+ return MBC_SCULPT_OVERLAYS;
+ case BUFFER_INDEX(vbo.orco):
+ return MBC_SURFACE_PER_MAT;
+ case BUFFER_INDEX(vbo.edit_data):
+ return MBC_EDIT_TRIANGLES | MBC_EDIT_EDGES | MBC_EDIT_VERTICES;
+ case BUFFER_INDEX(vbo.edituv_data):
+ return MBC_EDITUV_FACES | MBC_EDITUV_FACES_STRETCH_AREA | MBC_EDITUV_FACES_STRETCH_ANGLE |
+ MBC_EDITUV_EDGES | MBC_EDITUV_VERTS;
+ case BUFFER_INDEX(vbo.edituv_stretch_area):
+ return MBC_EDITUV_FACES_STRETCH_AREA;
+ case BUFFER_INDEX(vbo.edituv_stretch_angle):
+ return MBC_EDITUV_FACES_STRETCH_ANGLE;
+ case BUFFER_INDEX(vbo.mesh_analysis):
+ return MBC_EDIT_MESH_ANALYSIS;
+ case BUFFER_INDEX(vbo.fdots_pos):
+ return MBC_EDIT_FACEDOTS | MBC_EDIT_SELECTION_FACEDOTS;
+ case BUFFER_INDEX(vbo.fdots_nor):
+ return MBC_EDIT_FACEDOTS;
+ case BUFFER_INDEX(vbo.fdots_uv):
+ return MBC_EDITUV_FACEDOTS;
+ case BUFFER_INDEX(vbo.fdots_edituv_data):
+ return MBC_EDITUV_FACEDOTS;
+ case BUFFER_INDEX(vbo.skin_roots):
+ return MBC_SKIN_ROOTS;
+ case BUFFER_INDEX(vbo.vert_idx):
+ return MBC_EDIT_SELECTION_VERTS;
+ case BUFFER_INDEX(vbo.edge_idx):
+ return MBC_EDIT_SELECTION_EDGES;
+ case BUFFER_INDEX(vbo.poly_idx):
+ return MBC_EDIT_SELECTION_FACES;
+ case BUFFER_INDEX(vbo.fdot_idx):
+ return MBC_EDIT_SELECTION_FACEDOTS;
+ case BUFFER_INDEX(vbo.attr[0]):
+ case BUFFER_INDEX(vbo.attr[1]):
+ case BUFFER_INDEX(vbo.attr[2]):
+ case BUFFER_INDEX(vbo.attr[3]):
+ case BUFFER_INDEX(vbo.attr[4]):
+ case BUFFER_INDEX(vbo.attr[5]):
+ case BUFFER_INDEX(vbo.attr[6]):
+ case BUFFER_INDEX(vbo.attr[7]):
+ case BUFFER_INDEX(vbo.attr[8]):
+ case BUFFER_INDEX(vbo.attr[9]):
+ case BUFFER_INDEX(vbo.attr[10]):
+ case BUFFER_INDEX(vbo.attr[11]):
+ case BUFFER_INDEX(vbo.attr[12]):
+ case BUFFER_INDEX(vbo.attr[13]):
+ case BUFFER_INDEX(vbo.attr[14]):
+ return MBC_SURFACE | MBC_SURFACE_PER_MAT;
+ case BUFFER_INDEX(ibo.tris):
+ return MBC_SURFACE | MBC_SURFACE_WEIGHTS | MBC_EDIT_TRIANGLES | MBC_EDIT_LNOR |
+ MBC_EDIT_MESH_ANALYSIS | MBC_EDIT_SELECTION_FACES | MBC_SCULPT_OVERLAYS;
+ case BUFFER_INDEX(ibo.lines):
+ return MBC_EDIT_EDGES | MBC_EDIT_SELECTION_EDGES | MBC_ALL_EDGES | MBC_WIRE_EDGES;
+ case BUFFER_INDEX(ibo.lines_loose):
+ return MBC_LOOSE_EDGES;
+ case BUFFER_INDEX(ibo.points):
+ return MBC_EDIT_VNOR | MBC_EDIT_VERTICES | MBC_EDIT_SELECTION_VERTS;
+ case BUFFER_INDEX(ibo.fdots):
+ return MBC_EDIT_FACEDOTS | MBC_EDIT_SELECTION_FACEDOTS;
+ case BUFFER_INDEX(ibo.lines_paint_mask):
+ return MBC_WIRE_LOOPS;
+ case BUFFER_INDEX(ibo.lines_adjacency):
+ return MBC_EDGE_DETECTION;
+ case BUFFER_INDEX(ibo.edituv_tris):
+ return MBC_EDITUV_FACES | MBC_EDITUV_FACES_STRETCH_AREA | MBC_EDITUV_FACES_STRETCH_ANGLE;
+ case BUFFER_INDEX(ibo.edituv_lines):
+ return MBC_EDITUV_EDGES | MBC_WIRE_LOOPS_UVS;
+ case BUFFER_INDEX(ibo.edituv_points):
+ return MBC_EDITUV_VERTS;
+ case BUFFER_INDEX(ibo.edituv_fdots):
+ return MBC_EDITUV_FACEDOTS;
+ case TRIS_PER_MAT_INDEX:
+ return MBC_SURFACE_PER_MAT;
+ }
+ return (DRWBatchFlag)0;
+}
static void mesh_batch_cache_discard_surface_batches(MeshBatchCache *cache);
static void mesh_batch_cache_clear(Mesh *me);
@@ -229,14 +201,14 @@ static void mesh_batch_cache_clear(Mesh *me);
static void mesh_batch_cache_discard_batch(MeshBatchCache *cache, const DRWBatchFlag batch_map)
{
for (int i = 0; i < MBC_BATCH_LEN; i++) {
- DRWBatchFlag batch_requested = (1u << i);
+ DRWBatchFlag batch_requested = (DRWBatchFlag)(1u << i);
if (batch_map & batch_requested) {
GPU_BATCH_DISCARD_SAFE(((GPUBatch **)&cache->batch)[i]);
cache->batch_ready &= ~batch_requested;
}
}
- if (batch_map & SURFACE_PER_MAT_FLAG) {
+ if (batch_map & MBC_SURFACE_PER_MAT) {
mesh_batch_cache_discard_surface_batches(cache);
}
}
@@ -266,9 +238,9 @@ BLI_INLINE void mesh_cd_layers_type_clear(DRW_MeshCDMask *a)
BLI_INLINE const Mesh *editmesh_final_or_this(const Object *object, const Mesh *me)
{
- if (me->edit_mesh != NULL) {
+ if (me->edit_mesh != nullptr) {
Mesh *editmesh_eval_final = BKE_object_get_editmesh_eval_final(object);
- if (editmesh_eval_final != NULL) {
+ if (editmesh_eval_final != nullptr) {
return editmesh_eval_final;
}
}
@@ -374,14 +346,15 @@ static void mesh_cd_calc_active_mloopcol_layer(const Object *object,
DRW_MeshCDMask *cd_used)
{
const Mesh *me_final = editmesh_final_or_this(object, me);
- Mesh me_query = {0};
+ Mesh me_query = blender::dna::shallow_zero_initialize();
const CustomData *cd_vdata = mesh_cd_vdata_get_from_mesh(me_final);
const CustomData *cd_ldata = mesh_cd_ldata_get_from_mesh(me_final);
- BKE_id_attribute_copy_domains_temp(ID_ME, cd_vdata, NULL, cd_ldata, NULL, NULL, &me_query.id);
+ BKE_id_attribute_copy_domains_temp(
+ ID_ME, cd_vdata, nullptr, cd_ldata, nullptr, nullptr, &me_query.id);
- CustomDataLayer *layer = BKE_id_attributes_active_color_get(&me_query.id);
+ const CustomDataLayer *layer = BKE_id_attributes_active_color_get(&me_query.id);
int layer_i = BKE_id_attribute_to_index(
&me_query.id, layer, ATTR_DOMAIN_MASK_COLOR, CD_MASK_COLOR_ALL);
@@ -395,8 +368,8 @@ static uint mesh_cd_calc_gpu_layers_vcol_used(const Mesh *me_query,
const CustomData *cd_ldata,
const char name[])
{
- CustomDataLayer *layer = NULL;
- AttributeDomain domain;
+ const CustomDataLayer *layer = nullptr;
+ eAttrDomain domain;
if (name[0]) {
int layer_i = 0;
@@ -451,10 +424,10 @@ static DRW_MeshCDMask mesh_cd_calc_used_gpu_layers(const Object *object,
/* Create a mesh with final customdata domains
* we can query with attribute API. */
- Mesh me_query = {0};
+ Mesh me_query = blender::dna::shallow_zero_initialize();
BKE_id_attribute_copy_domains_temp(
- ID_ME, cd_vdata, cd_edata, cd_ldata, cd_pdata, NULL, &me_query.id);
+ ID_ME, cd_vdata, cd_edata, cd_ldata, cd_pdata, nullptr, &me_query.id);
/* See: DM_vertex_attributes_from_gpu for similar logic */
DRW_MeshCDMask cd_used;
@@ -466,10 +439,9 @@ static DRW_MeshCDMask mesh_cd_calc_used_gpu_layers(const Object *object,
ListBase gpu_attrs = GPU_material_attributes(gpumat);
LISTBASE_FOREACH (GPUMaterialAttribute *, gpu_attr, &gpu_attrs) {
const char *name = gpu_attr->name;
- int type = gpu_attr->type;
+ eCustomDataType type = static_cast<eCustomDataType>(gpu_attr->type);
int layer = -1;
- /* ATTR_DOMAIN_NUM is standard for "invalid value". */
- AttributeDomain domain = ATTR_DOMAIN_NUM;
+ std::optional<eAttrDomain> domain;
if (type == CD_AUTO_FROM_NAME) {
/* We need to deduce what exact layer is used.
@@ -535,7 +507,6 @@ static DRW_MeshCDMask mesh_cd_calc_used_gpu_layers(const Object *object,
}
else {
layer = -1;
- domain = ATTR_DOMAIN_NUM;
}
}
@@ -602,8 +573,8 @@ static DRW_MeshCDMask mesh_cd_calc_used_gpu_layers(const Object *object,
break;
}
- if (layer != -1 && domain != ATTR_DOMAIN_NUM) {
- drw_attributes_add_request(attributes, type, layer, domain);
+ if (layer != -1 && domain.has_value()) {
+ drw_attributes_add_request(attributes, name, type, layer, *domain);
}
break;
}
@@ -613,11 +584,13 @@ static DRW_MeshCDMask mesh_cd_calc_used_gpu_layers(const Object *object,
case CD_PROP_INT32:
case CD_PROP_FLOAT:
case CD_PROP_FLOAT2: {
- if (layer != -1 && domain != ATTR_DOMAIN_NUM) {
- drw_attributes_add_request(attributes, type, layer, domain);
+ if (layer != -1 && domain.has_value()) {
+ drw_attributes_add_request(attributes, name, type, layer, *domain);
}
break;
}
+ default:
+ break;
}
}
}
@@ -654,13 +627,14 @@ static void drw_mesh_weight_state_copy(struct DRW_MeshWeightState *wstate_dst,
memcpy(wstate_dst, wstate_src, sizeof(*wstate_dst));
if (wstate_src->defgroup_sel) {
- wstate_dst->defgroup_sel = MEM_dupallocN(wstate_src->defgroup_sel);
+ wstate_dst->defgroup_sel = static_cast<bool *>(MEM_dupallocN(wstate_src->defgroup_sel));
}
if (wstate_src->defgroup_locked) {
- wstate_dst->defgroup_locked = MEM_dupallocN(wstate_src->defgroup_locked);
+ wstate_dst->defgroup_locked = static_cast<bool *>(MEM_dupallocN(wstate_src->defgroup_locked));
}
if (wstate_src->defgroup_unlocked) {
- wstate_dst->defgroup_unlocked = MEM_dupallocN(wstate_src->defgroup_unlocked);
+ wstate_dst->defgroup_unlocked = static_cast<bool *>(
+ MEM_dupallocN(wstate_src->defgroup_unlocked));
}
}
@@ -764,14 +738,15 @@ BLI_INLINE void mesh_batch_cache_add_request(MeshBatchCache *cache, DRWBatchFlag
static bool mesh_batch_cache_valid(Object *object, Mesh *me)
{
- MeshBatchCache *cache = me->runtime.batch_cache;
+ MeshBatchCache *cache = static_cast<MeshBatchCache *>(me->runtime.batch_cache);
- if (cache == NULL) {
+ if (cache == nullptr) {
return false;
}
if (object->sculpt && object->sculpt->pbvh) {
- if (cache->pbvh_is_drawing != BKE_pbvh_is_drawing(object->sculpt->pbvh)) {
+ if (cache->pbvh_is_drawing != BKE_pbvh_is_drawing(object->sculpt->pbvh) ||
+ BKE_pbvh_draw_cache_invalid(object->sculpt->pbvh)) {
return false;
}
@@ -781,7 +756,7 @@ static bool mesh_batch_cache_valid(Object *object, Mesh *me)
}
}
- if (cache->is_editmode != (me->edit_mesh != NULL)) {
+ if (cache->is_editmode != (me->edit_mesh != nullptr)) {
return false;
}
@@ -798,16 +773,17 @@ static bool mesh_batch_cache_valid(Object *object, Mesh *me)
static void mesh_batch_cache_init(Object *object, Mesh *me)
{
- MeshBatchCache *cache = me->runtime.batch_cache;
+ MeshBatchCache *cache = static_cast<MeshBatchCache *>(me->runtime.batch_cache);
if (!cache) {
- cache = me->runtime.batch_cache = MEM_callocN(sizeof(*cache), __func__);
+ me->runtime.batch_cache = MEM_cnew<MeshBatchCache>(__func__);
+ cache = static_cast<MeshBatchCache *>(me->runtime.batch_cache);
}
else {
memset(cache, 0, sizeof(*cache));
}
- cache->is_editmode = me->edit_mesh != NULL;
+ cache->is_editmode = me->edit_mesh != nullptr;
if (object->sculpt && object->sculpt->pbvh) {
cache->pbvh_is_drawing = BKE_pbvh_is_drawing(object->sculpt->pbvh);
@@ -821,12 +797,14 @@ static void mesh_batch_cache_init(Object *object, Mesh *me)
}
cache->mat_len = mesh_render_mat_len_get(object, me);
- cache->surface_per_mat = MEM_callocN(sizeof(*cache->surface_per_mat) * cache->mat_len, __func__);
- cache->tris_per_mat = MEM_callocN(sizeof(*cache->tris_per_mat) * cache->mat_len, __func__);
+ cache->surface_per_mat = static_cast<GPUBatch **>(
+ MEM_callocN(sizeof(*cache->surface_per_mat) * cache->mat_len, __func__));
+ cache->tris_per_mat = static_cast<GPUIndexBuf **>(
+ MEM_callocN(sizeof(*cache->tris_per_mat) * cache->mat_len, __func__));
cache->is_dirty = false;
- cache->batch_ready = 0;
- cache->batch_requested = 0;
+ cache->batch_ready = (DRWBatchFlag)0;
+ cache->batch_requested = (DRWBatchFlag)0;
drw_mesh_weight_state_clear(&cache->weight_state);
}
@@ -841,7 +819,7 @@ void DRW_mesh_batch_cache_validate(Object *object, Mesh *me)
static MeshBatchCache *mesh_batch_cache_get(Mesh *me)
{
- return me->runtime.batch_cache;
+ return static_cast<MeshBatchCache *>(me->runtime.batch_cache);
}
static void mesh_batch_cache_check_vertex_group(MeshBatchCache *cache,
@@ -950,8 +928,8 @@ static void mesh_batch_cache_discard_uvedit_select(MeshBatchCache *cache)
void DRW_mesh_batch_cache_dirty_tag(Mesh *me, eMeshBatchDirtyMode mode)
{
- MeshBatchCache *cache = me->runtime.batch_cache;
- if (cache == NULL) {
+ MeshBatchCache *cache = static_cast<MeshBatchCache *>(me->runtime.batch_cache);
+ if (cache == nullptr) {
return;
}
DRWBatchFlag batch_map;
@@ -1032,13 +1010,13 @@ static void mesh_batch_cache_free_subdiv_cache(MeshBatchCache *cache)
if (cache->subdiv_cache) {
draw_subdiv_cache_free(cache->subdiv_cache);
MEM_freeN(cache->subdiv_cache);
- cache->subdiv_cache = NULL;
+ cache->subdiv_cache = nullptr;
}
}
static void mesh_batch_cache_clear(Mesh *me)
{
- MeshBatchCache *cache = me->runtime.batch_cache;
+ MeshBatchCache *cache = static_cast<MeshBatchCache *>(me->runtime.batch_cache);
if (!cache) {
return;
}
@@ -1061,7 +1039,7 @@ static void mesh_batch_cache_clear(Mesh *me)
MEM_SAFE_FREE(cache->surface_per_mat);
cache->mat_len = 0;
- cache->batch_ready = 0;
+ cache->batch_ready = (DRWBatchFlag)0;
drw_mesh_weight_state_clear(&cache->weight_state);
mesh_batch_cache_free_subdiv_cache(cache);
@@ -1110,11 +1088,12 @@ static void sculpt_request_active_vcol(MeshBatchCache *cache, Object *object, Me
const CustomData *cd_vdata = mesh_cd_vdata_get_from_mesh(me_final);
const CustomData *cd_ldata = mesh_cd_ldata_get_from_mesh(me_final);
- Mesh me_query = {0};
- BKE_id_attribute_copy_domains_temp(ID_ME, cd_vdata, NULL, cd_ldata, NULL, NULL, &me_query.id);
+ Mesh me_query = blender::dna::shallow_zero_initialize();
+ BKE_id_attribute_copy_domains_temp(
+ ID_ME, cd_vdata, nullptr, cd_ldata, nullptr, nullptr, &me_query.id);
- CustomDataLayer *active = BKE_id_attributes_active_color_get(&me_query.id);
- CustomDataLayer *render = BKE_id_attributes_render_color_get(&me_query.id);
+ const CustomDataLayer *active = BKE_id_attributes_active_color_get(&me_query.id);
+ const CustomDataLayer *render = BKE_id_attributes_render_color_get(&me_query.id);
int active_i = BKE_id_attribute_to_index(
&me_query.id, active, ATTR_DOMAIN_MASK_COLOR, CD_MASK_COLOR_ALL);
@@ -1157,7 +1136,7 @@ GPUBatch *DRW_mesh_batch_cache_get_loose_edges(Mesh *me)
MeshBatchCache *cache = mesh_batch_cache_get(me);
mesh_batch_cache_add_request(cache, MBC_LOOSE_EDGES);
if (cache->no_loose_wire) {
- return NULL;
+ return nullptr;
}
return DRW_batch_request(&cache->batch.loose_edges);
@@ -1276,7 +1255,7 @@ GPUVertBuf *DRW_mesh_batch_cache_pos_vertbuf_get(Mesh *me)
/* Request surface to trigger the vbo filling. Otherwise it may do nothing. */
mesh_batch_cache_request_surface_batches(cache);
- DRW_vbo_request(NULL, &cache->final.buff.vbo.pos_nor);
+ DRW_vbo_request(nullptr, &cache->final.buff.vbo.pos_nor);
return cache->final.buff.vbo.pos_nor;
}
@@ -1398,10 +1377,10 @@ GPUBatch *DRW_mesh_batch_cache_get_edituv_faces_stretch_area(Object *object,
edituv_request_active_uv(cache, object, me);
mesh_batch_cache_add_request(cache, MBC_EDITUV_FACES_STRETCH_AREA);
- if (tot_area != NULL) {
+ if (tot_area != nullptr) {
*tot_area = &cache->tot_area;
}
- if (tot_uv_area != NULL) {
+ if (tot_uv_area != nullptr) {
*tot_uv_area = &cache->tot_uv_area;
}
return DRW_batch_request(&cache->batch.edituv_faces_stretch_area);
@@ -1471,9 +1450,9 @@ GPUBatch *DRW_mesh_batch_cache_get_surface_edges(Object *object, Mesh *me)
void DRW_mesh_batch_cache_free_old(Mesh *me, int ctime)
{
- MeshBatchCache *cache = me->runtime.batch_cache;
+ MeshBatchCache *cache = static_cast<MeshBatchCache *>(me->runtime.batch_cache);
- if (cache == NULL) {
+ if (cache == nullptr) {
return;
}
@@ -1513,7 +1492,7 @@ static void drw_mesh_batch_cache_check_available(struct TaskGraph *task_graph, M
* happening in release builds). */
BLI_task_graph_work_and_wait(task_graph);
for (int i = 0; i < MBC_BATCH_LEN; i++) {
- BLI_assert(!DRW_batch_requested(((GPUBatch **)&cache->batch)[i], 0));
+ BLI_assert(!DRW_batch_requested(((GPUBatch **)&cache->batch)[i], (GPUPrimType)0));
}
for (int i = 0; i < MBC_VBO_LEN; i++) {
BLI_assert(!DRW_vbo_requested(((GPUVertBuf **)&cache->final.buff.vbo)[i]));
@@ -1544,7 +1523,7 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
const bool use_hide)
{
BLI_assert(task_graph);
- const ToolSettings *ts = NULL;
+ const ToolSettings *ts = nullptr;
if (scene) {
ts = scene->toolsettings;
}
@@ -1559,24 +1538,43 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
return;
}
+#ifdef DEBUG
+ /* Map the index of a buffer to a flag containing all batches that use it. */
+ Map<int, DRWBatchFlag> batches_that_use_buffer_local;
+
+ auto assert_deps_valid = [&](DRWBatchFlag batch_flag, Span<int> used_buffer_indices) {
+ for (const int buffer_index : used_buffer_indices) {
+ batches_that_use_buffer_local.add_or_modify(
+ buffer_index,
+ [&](DRWBatchFlag *value) { *value = batch_flag; },
+ [&](DRWBatchFlag *value) { *value |= batch_flag; });
+ BLI_assert(batches_that_use_buffer(buffer_index) & batch_flag);
+ }
+ };
+#else
+ auto assert_deps_valid = [&](DRWBatchFlag UNUSED(batch_flag),
+ Span<int> UNUSED(used_buffer_indices)) {};
+
+#endif
+
/* Sanity check. */
- if ((me->edit_mesh != NULL) && (ob->mode & OB_MODE_EDIT)) {
- BLI_assert(BKE_object_get_editmesh_eval_final(ob) != NULL);
+ if ((me->edit_mesh != nullptr) && (ob->mode & OB_MODE_EDIT)) {
+ BLI_assert(BKE_object_get_editmesh_eval_final(ob) != nullptr);
}
- const bool is_editmode = (me->edit_mesh != NULL) &&
- (BKE_object_get_editmesh_eval_final(ob) != NULL) &&
+ const bool is_editmode = (me->edit_mesh != nullptr) &&
+ (BKE_object_get_editmesh_eval_final(ob) != nullptr) &&
DRW_object_is_in_edit_mode(ob);
/* This could be set for paint mode too, currently it's only used for edit-mode. */
const bool is_mode_active = is_editmode && DRW_object_is_in_edit_mode(ob);
DRWBatchFlag batch_requested = cache->batch_requested;
- cache->batch_requested = 0;
+ cache->batch_requested = (DRWBatchFlag)0;
if (batch_requested & MBC_SURFACE_WEIGHTS) {
/* Check vertex weights. */
- if ((cache->batch.surface_weights != NULL) && (ts != NULL)) {
+ if ((cache->batch.surface_weights != nullptr) && (ts != nullptr)) {
struct DRW_MeshWeightState wstate;
BLI_assert(ob->type == OB_MESH);
drw_mesh_weight_state_extract(ob, me, ts, is_paint_mode, &wstate);
@@ -1593,7 +1591,7 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
if (cache->cd_needed.orco != 0) {
/* Orco is always extracted from final mesh. */
Mesh *me_final = (me->edit_mesh) ? BKE_object_get_editmesh_eval_final(ob) : me;
- if (CustomData_get_layer(&me_final->vdata, CD_ORCO) == NULL) {
+ if (CustomData_get_layer(&me_final->vdata, CD_ORCO) == nullptr) {
/* Skip orco calculation */
cache->cd_needed.orco = 0;
}
@@ -1692,7 +1690,7 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
* per redraw when smooth shading is enabled. */
const bool do_update_sculpt_normals = ob->sculpt && ob->sculpt->pbvh;
if (do_update_sculpt_normals) {
- Mesh *mesh = ob->data;
+ Mesh *mesh = static_cast<Mesh *>(ob->data);
BKE_pbvh_update_normals(ob->sculpt->pbvh, mesh->runtime.subdiv_ccg);
}
@@ -1712,27 +1710,15 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
MeshBufferList *mbuflist = &cache->final.buff;
/* Initialize batches and request VBO's & IBO's. */
- MDEPS_ASSERT(surface,
- ibo.tris,
- vbo.lnor,
- vbo.pos_nor,
- vbo.uv,
- vbo.vcol,
- vbo.attr[0],
- vbo.attr[1],
- vbo.attr[2],
- vbo.attr[3],
- vbo.attr[4],
- vbo.attr[5],
- vbo.attr[6],
- vbo.attr[7],
- vbo.attr[8],
- vbo.attr[9],
- vbo.attr[10],
- vbo.attr[11],
- vbo.attr[12],
- vbo.attr[13],
- vbo.attr[14]);
+ assert_deps_valid(
+ MBC_SURFACE,
+ {BUFFER_INDEX(ibo.tris), BUFFER_INDEX(vbo.lnor), BUFFER_INDEX(vbo.pos_nor),
+ BUFFER_INDEX(vbo.uv), BUFFER_INDEX(vbo.vcol), BUFFER_INDEX(vbo.attr[0]),
+ BUFFER_INDEX(vbo.attr[1]), BUFFER_INDEX(vbo.attr[2]), BUFFER_INDEX(vbo.attr[3]),
+ BUFFER_INDEX(vbo.attr[4]), BUFFER_INDEX(vbo.attr[5]), BUFFER_INDEX(vbo.attr[6]),
+ BUFFER_INDEX(vbo.attr[7]), BUFFER_INDEX(vbo.attr[8]), BUFFER_INDEX(vbo.attr[9]),
+ BUFFER_INDEX(vbo.attr[10]), BUFFER_INDEX(vbo.attr[11]), BUFFER_INDEX(vbo.attr[12]),
+ BUFFER_INDEX(vbo.attr[13]), BUFFER_INDEX(vbo.attr[14])});
if (DRW_batch_requested(cache->batch.surface, GPU_PRIM_TRIS)) {
DRW_ibo_request(cache->batch.surface, &mbuflist->ibo.tris);
/* Order matters. First ones override latest VBO's attributes. */
@@ -1746,52 +1732,61 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
}
drw_add_attributes_vbo(cache->batch.surface, mbuflist, &cache->attr_used);
}
- MDEPS_ASSERT(all_verts, vbo.pos_nor);
+ assert_deps_valid(MBC_ALL_VERTS, {BUFFER_INDEX(vbo.pos_nor)});
if (DRW_batch_requested(cache->batch.all_verts, GPU_PRIM_POINTS)) {
DRW_vbo_request(cache->batch.all_verts, &mbuflist->vbo.pos_nor);
}
- MDEPS_ASSERT(sculpt_overlays, ibo.tris, vbo.pos_nor, vbo.sculpt_data);
+ assert_deps_valid(
+ MBC_SCULPT_OVERLAYS,
+ {BUFFER_INDEX(ibo.tris), BUFFER_INDEX(vbo.pos_nor), BUFFER_INDEX(vbo.sculpt_data)});
if (DRW_batch_requested(cache->batch.sculpt_overlays, GPU_PRIM_TRIS)) {
DRW_ibo_request(cache->batch.sculpt_overlays, &mbuflist->ibo.tris);
DRW_vbo_request(cache->batch.sculpt_overlays, &mbuflist->vbo.pos_nor);
DRW_vbo_request(cache->batch.sculpt_overlays, &mbuflist->vbo.sculpt_data);
}
- MDEPS_ASSERT(all_edges, ibo.lines, vbo.pos_nor);
+ assert_deps_valid(MBC_ALL_EDGES, {BUFFER_INDEX(ibo.lines), BUFFER_INDEX(vbo.pos_nor)});
if (DRW_batch_requested(cache->batch.all_edges, GPU_PRIM_LINES)) {
DRW_ibo_request(cache->batch.all_edges, &mbuflist->ibo.lines);
DRW_vbo_request(cache->batch.all_edges, &mbuflist->vbo.pos_nor);
}
- MDEPS_ASSERT(loose_edges, ibo.lines_loose, vbo.pos_nor);
+ assert_deps_valid(MBC_LOOSE_EDGES, {BUFFER_INDEX(ibo.lines_loose), BUFFER_INDEX(vbo.pos_nor)});
if (DRW_batch_requested(cache->batch.loose_edges, GPU_PRIM_LINES)) {
- DRW_ibo_request(NULL, &mbuflist->ibo.lines);
+ DRW_ibo_request(nullptr, &mbuflist->ibo.lines);
DRW_ibo_request(cache->batch.loose_edges, &mbuflist->ibo.lines_loose);
DRW_vbo_request(cache->batch.loose_edges, &mbuflist->vbo.pos_nor);
}
- MDEPS_ASSERT(edge_detection, ibo.lines_adjacency, vbo.pos_nor);
+ assert_deps_valid(MBC_EDGE_DETECTION,
+ {BUFFER_INDEX(ibo.lines_adjacency), BUFFER_INDEX(vbo.pos_nor)});
if (DRW_batch_requested(cache->batch.edge_detection, GPU_PRIM_LINES_ADJ)) {
DRW_ibo_request(cache->batch.edge_detection, &mbuflist->ibo.lines_adjacency);
DRW_vbo_request(cache->batch.edge_detection, &mbuflist->vbo.pos_nor);
}
- MDEPS_ASSERT(surface_weights, ibo.tris, vbo.pos_nor, vbo.weights);
+ assert_deps_valid(
+ MBC_SURFACE_WEIGHTS,
+ {BUFFER_INDEX(ibo.tris), BUFFER_INDEX(vbo.pos_nor), BUFFER_INDEX(vbo.weights)});
if (DRW_batch_requested(cache->batch.surface_weights, GPU_PRIM_TRIS)) {
DRW_ibo_request(cache->batch.surface_weights, &mbuflist->ibo.tris);
DRW_vbo_request(cache->batch.surface_weights, &mbuflist->vbo.pos_nor);
DRW_vbo_request(cache->batch.surface_weights, &mbuflist->vbo.weights);
}
- MDEPS_ASSERT(wire_loops, ibo.lines_paint_mask, vbo.lnor, vbo.pos_nor);
+ assert_deps_valid(
+ MBC_WIRE_LOOPS,
+ {BUFFER_INDEX(ibo.lines_paint_mask), BUFFER_INDEX(vbo.lnor), BUFFER_INDEX(vbo.pos_nor)});
if (DRW_batch_requested(cache->batch.wire_loops, GPU_PRIM_LINES)) {
DRW_ibo_request(cache->batch.wire_loops, &mbuflist->ibo.lines_paint_mask);
/* Order matters. First ones override latest VBO's attributes. */
DRW_vbo_request(cache->batch.wire_loops, &mbuflist->vbo.lnor);
DRW_vbo_request(cache->batch.wire_loops, &mbuflist->vbo.pos_nor);
}
- MDEPS_ASSERT(wire_edges, ibo.lines, vbo.pos_nor, vbo.edge_fac);
+ assert_deps_valid(
+ MBC_WIRE_EDGES,
+ {BUFFER_INDEX(ibo.lines), BUFFER_INDEX(vbo.pos_nor), BUFFER_INDEX(vbo.edge_fac)});
if (DRW_batch_requested(cache->batch.wire_edges, GPU_PRIM_LINES)) {
DRW_ibo_request(cache->batch.wire_edges, &mbuflist->ibo.lines);
DRW_vbo_request(cache->batch.wire_edges, &mbuflist->vbo.pos_nor);
DRW_vbo_request(cache->batch.wire_edges, &mbuflist->vbo.edge_fac);
}
- MDEPS_ASSERT(wire_loops_uvs, ibo.edituv_lines, vbo.uv);
+ assert_deps_valid(MBC_WIRE_LOOPS_UVS, {BUFFER_INDEX(ibo.edituv_lines), BUFFER_INDEX(vbo.uv)});
if (DRW_batch_requested(cache->batch.wire_loops_uvs, GPU_PRIM_LINES)) {
DRW_ibo_request(cache->batch.wire_loops_uvs, &mbuflist->ibo.edituv_lines);
/* For paint overlay. Active layer should have been queried. */
@@ -1799,7 +1794,9 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
DRW_vbo_request(cache->batch.wire_loops_uvs, &mbuflist->vbo.uv);
}
}
- MDEPS_ASSERT(edit_mesh_analysis, ibo.tris, vbo.pos_nor, vbo.mesh_analysis);
+ assert_deps_valid(
+ MBC_EDIT_MESH_ANALYSIS,
+ {BUFFER_INDEX(ibo.tris), BUFFER_INDEX(vbo.pos_nor), BUFFER_INDEX(vbo.mesh_analysis)});
if (DRW_batch_requested(cache->batch.edit_mesh_analysis, GPU_PRIM_TRIS)) {
DRW_ibo_request(cache->batch.edit_mesh_analysis, &mbuflist->ibo.tris);
DRW_vbo_request(cache->batch.edit_mesh_analysis, &mbuflist->vbo.pos_nor);
@@ -1807,29 +1804,16 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
}
/* Per Material */
- MDEPS_ASSERT_FLAG(SURFACE_PER_MAT_FLAG,
- vbo.lnor,
- vbo.pos_nor,
- vbo.uv,
- vbo.tan,
- vbo.vcol,
- vbo.orco,
- vbo.attr[0],
- vbo.attr[1],
- vbo.attr[2],
- vbo.attr[3],
- vbo.attr[4],
- vbo.attr[5],
- vbo.attr[6],
- vbo.attr[7],
- vbo.attr[8],
- vbo.attr[9],
- vbo.attr[10],
- vbo.attr[11],
- vbo.attr[12],
- vbo.attr[13],
- vbo.attr[14]);
- MDEPS_ASSERT_INDEX(TRIS_PER_MAT_INDEX, SURFACE_PER_MAT_FLAG);
+ assert_deps_valid(
+ MBC_SURFACE_PER_MAT,
+ {BUFFER_INDEX(vbo.lnor), BUFFER_INDEX(vbo.pos_nor), BUFFER_INDEX(vbo.uv),
+ BUFFER_INDEX(vbo.tan), BUFFER_INDEX(vbo.vcol), BUFFER_INDEX(vbo.orco),
+ BUFFER_INDEX(vbo.attr[0]), BUFFER_INDEX(vbo.attr[1]), BUFFER_INDEX(vbo.attr[2]),
+ BUFFER_INDEX(vbo.attr[3]), BUFFER_INDEX(vbo.attr[4]), BUFFER_INDEX(vbo.attr[5]),
+ BUFFER_INDEX(vbo.attr[6]), BUFFER_INDEX(vbo.attr[7]), BUFFER_INDEX(vbo.attr[8]),
+ BUFFER_INDEX(vbo.attr[9]), BUFFER_INDEX(vbo.attr[10]), BUFFER_INDEX(vbo.attr[11]),
+ BUFFER_INDEX(vbo.attr[12]), BUFFER_INDEX(vbo.attr[13]), BUFFER_INDEX(vbo.attr[14])});
+ assert_deps_valid(MBC_SURFACE_PER_MAT, {TRIS_PER_MAT_INDEX});
for (int i = 0; i < cache->mat_len; i++) {
if (DRW_batch_requested(cache->surface_per_mat[i], GPU_PRIM_TRIS)) {
DRW_ibo_request(cache->surface_per_mat[i], &cache->tris_per_mat[i]);
@@ -1855,66 +1839,83 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
mbuflist = (do_cage) ? &cache->cage.buff : &cache->final.buff;
/* Edit Mesh */
- MDEPS_ASSERT(edit_triangles, ibo.tris, vbo.pos_nor, vbo.edit_data);
+ assert_deps_valid(
+ MBC_EDIT_TRIANGLES,
+ {BUFFER_INDEX(ibo.tris), BUFFER_INDEX(vbo.pos_nor), BUFFER_INDEX(vbo.edit_data)});
if (DRW_batch_requested(cache->batch.edit_triangles, GPU_PRIM_TRIS)) {
DRW_ibo_request(cache->batch.edit_triangles, &mbuflist->ibo.tris);
DRW_vbo_request(cache->batch.edit_triangles, &mbuflist->vbo.pos_nor);
DRW_vbo_request(cache->batch.edit_triangles, &mbuflist->vbo.edit_data);
}
- MDEPS_ASSERT(edit_vertices, ibo.points, vbo.pos_nor, vbo.edit_data);
+ assert_deps_valid(
+ MBC_EDIT_VERTICES,
+ {BUFFER_INDEX(ibo.points), BUFFER_INDEX(vbo.pos_nor), BUFFER_INDEX(vbo.edit_data)});
if (DRW_batch_requested(cache->batch.edit_vertices, GPU_PRIM_POINTS)) {
DRW_ibo_request(cache->batch.edit_vertices, &mbuflist->ibo.points);
DRW_vbo_request(cache->batch.edit_vertices, &mbuflist->vbo.pos_nor);
DRW_vbo_request(cache->batch.edit_vertices, &mbuflist->vbo.edit_data);
}
- MDEPS_ASSERT(edit_edges, ibo.lines, vbo.pos_nor, vbo.edit_data);
+ assert_deps_valid(
+ MBC_EDIT_EDGES,
+ {BUFFER_INDEX(ibo.lines), BUFFER_INDEX(vbo.pos_nor), BUFFER_INDEX(vbo.edit_data)});
if (DRW_batch_requested(cache->batch.edit_edges, GPU_PRIM_LINES)) {
DRW_ibo_request(cache->batch.edit_edges, &mbuflist->ibo.lines);
DRW_vbo_request(cache->batch.edit_edges, &mbuflist->vbo.pos_nor);
DRW_vbo_request(cache->batch.edit_edges, &mbuflist->vbo.edit_data);
}
- MDEPS_ASSERT(edit_vnor, ibo.points, vbo.pos_nor);
+ assert_deps_valid(MBC_EDIT_VNOR, {BUFFER_INDEX(ibo.points), BUFFER_INDEX(vbo.pos_nor)});
if (DRW_batch_requested(cache->batch.edit_vnor, GPU_PRIM_POINTS)) {
DRW_ibo_request(cache->batch.edit_vnor, &mbuflist->ibo.points);
DRW_vbo_request(cache->batch.edit_vnor, &mbuflist->vbo.pos_nor);
}
- MDEPS_ASSERT(edit_lnor, ibo.tris, vbo.pos_nor, vbo.lnor);
+ assert_deps_valid(MBC_EDIT_LNOR,
+ {BUFFER_INDEX(ibo.tris), BUFFER_INDEX(vbo.pos_nor), BUFFER_INDEX(vbo.lnor)});
if (DRW_batch_requested(cache->batch.edit_lnor, GPU_PRIM_POINTS)) {
DRW_ibo_request(cache->batch.edit_lnor, &mbuflist->ibo.tris);
DRW_vbo_request(cache->batch.edit_lnor, &mbuflist->vbo.pos_nor);
DRW_vbo_request(cache->batch.edit_lnor, &mbuflist->vbo.lnor);
}
- MDEPS_ASSERT(edit_fdots, ibo.fdots, vbo.fdots_pos, vbo.fdots_nor);
+ assert_deps_valid(
+ MBC_EDIT_FACEDOTS,
+ {BUFFER_INDEX(ibo.fdots), BUFFER_INDEX(vbo.fdots_pos), BUFFER_INDEX(vbo.fdots_nor)});
if (DRW_batch_requested(cache->batch.edit_fdots, GPU_PRIM_POINTS)) {
DRW_ibo_request(cache->batch.edit_fdots, &mbuflist->ibo.fdots);
DRW_vbo_request(cache->batch.edit_fdots, &mbuflist->vbo.fdots_pos);
DRW_vbo_request(cache->batch.edit_fdots, &mbuflist->vbo.fdots_nor);
}
- MDEPS_ASSERT(edit_skin_roots, vbo.skin_roots);
+ assert_deps_valid(MBC_SKIN_ROOTS, {BUFFER_INDEX(vbo.skin_roots)});
if (DRW_batch_requested(cache->batch.edit_skin_roots, GPU_PRIM_POINTS)) {
DRW_vbo_request(cache->batch.edit_skin_roots, &mbuflist->vbo.skin_roots);
}
/* Selection */
- MDEPS_ASSERT(edit_selection_verts, ibo.points, vbo.pos_nor, vbo.vert_idx);
+ assert_deps_valid(
+ MBC_EDIT_SELECTION_VERTS,
+ {BUFFER_INDEX(ibo.points), BUFFER_INDEX(vbo.pos_nor), BUFFER_INDEX(vbo.vert_idx)});
if (DRW_batch_requested(cache->batch.edit_selection_verts, GPU_PRIM_POINTS)) {
DRW_ibo_request(cache->batch.edit_selection_verts, &mbuflist->ibo.points);
DRW_vbo_request(cache->batch.edit_selection_verts, &mbuflist->vbo.pos_nor);
DRW_vbo_request(cache->batch.edit_selection_verts, &mbuflist->vbo.vert_idx);
}
- MDEPS_ASSERT(edit_selection_edges, ibo.lines, vbo.pos_nor, vbo.edge_idx);
+ assert_deps_valid(
+ MBC_EDIT_SELECTION_EDGES,
+ {BUFFER_INDEX(ibo.lines), BUFFER_INDEX(vbo.pos_nor), BUFFER_INDEX(vbo.edge_idx)});
if (DRW_batch_requested(cache->batch.edit_selection_edges, GPU_PRIM_LINES)) {
DRW_ibo_request(cache->batch.edit_selection_edges, &mbuflist->ibo.lines);
DRW_vbo_request(cache->batch.edit_selection_edges, &mbuflist->vbo.pos_nor);
DRW_vbo_request(cache->batch.edit_selection_edges, &mbuflist->vbo.edge_idx);
}
- MDEPS_ASSERT(edit_selection_faces, ibo.tris, vbo.pos_nor, vbo.poly_idx);
+ assert_deps_valid(
+ MBC_EDIT_SELECTION_FACES,
+ {BUFFER_INDEX(ibo.tris), BUFFER_INDEX(vbo.pos_nor), BUFFER_INDEX(vbo.poly_idx)});
if (DRW_batch_requested(cache->batch.edit_selection_faces, GPU_PRIM_TRIS)) {
DRW_ibo_request(cache->batch.edit_selection_faces, &mbuflist->ibo.tris);
DRW_vbo_request(cache->batch.edit_selection_faces, &mbuflist->vbo.pos_nor);
DRW_vbo_request(cache->batch.edit_selection_faces, &mbuflist->vbo.poly_idx);
}
- MDEPS_ASSERT(edit_selection_fdots, ibo.fdots, vbo.fdots_pos, vbo.fdot_idx);
+ assert_deps_valid(
+ MBC_EDIT_SELECTION_FACEDOTS,
+ {BUFFER_INDEX(ibo.fdots), BUFFER_INDEX(vbo.fdots_pos), BUFFER_INDEX(vbo.fdot_idx)});
if (DRW_batch_requested(cache->batch.edit_selection_fdots, GPU_PRIM_POINTS)) {
DRW_ibo_request(cache->batch.edit_selection_fdots, &mbuflist->ibo.fdots);
DRW_vbo_request(cache->batch.edit_selection_fdots, &mbuflist->vbo.fdots_pos);
@@ -1929,131 +1930,145 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
mbuflist = (do_uvcage) ? &cache->uv_cage.buff : &cache->final.buff;
/* Edit UV */
- MDEPS_ASSERT(edituv_faces, ibo.edituv_tris, vbo.uv, vbo.edituv_data);
+ assert_deps_valid(
+ MBC_EDITUV_FACES,
+ {BUFFER_INDEX(ibo.edituv_tris), BUFFER_INDEX(vbo.uv), BUFFER_INDEX(vbo.edituv_data)});
if (DRW_batch_requested(cache->batch.edituv_faces, GPU_PRIM_TRIS)) {
DRW_ibo_request(cache->batch.edituv_faces, &mbuflist->ibo.edituv_tris);
DRW_vbo_request(cache->batch.edituv_faces, &mbuflist->vbo.uv);
DRW_vbo_request(cache->batch.edituv_faces, &mbuflist->vbo.edituv_data);
}
- MDEPS_ASSERT(edituv_faces_stretch_area,
- ibo.edituv_tris,
- vbo.uv,
- vbo.edituv_data,
- vbo.edituv_stretch_area);
+ assert_deps_valid(MBC_EDITUV_FACES_STRETCH_AREA,
+ {BUFFER_INDEX(ibo.edituv_tris),
+ BUFFER_INDEX(vbo.uv),
+ BUFFER_INDEX(vbo.edituv_data),
+ BUFFER_INDEX(vbo.edituv_stretch_area)});
if (DRW_batch_requested(cache->batch.edituv_faces_stretch_area, GPU_PRIM_TRIS)) {
DRW_ibo_request(cache->batch.edituv_faces_stretch_area, &mbuflist->ibo.edituv_tris);
DRW_vbo_request(cache->batch.edituv_faces_stretch_area, &mbuflist->vbo.uv);
DRW_vbo_request(cache->batch.edituv_faces_stretch_area, &mbuflist->vbo.edituv_data);
DRW_vbo_request(cache->batch.edituv_faces_stretch_area, &mbuflist->vbo.edituv_stretch_area);
}
- MDEPS_ASSERT(edituv_faces_stretch_angle,
- ibo.edituv_tris,
- vbo.uv,
- vbo.edituv_data,
- vbo.edituv_stretch_angle);
+ assert_deps_valid(MBC_EDITUV_FACES_STRETCH_ANGLE,
+ {BUFFER_INDEX(ibo.edituv_tris),
+ BUFFER_INDEX(vbo.uv),
+ BUFFER_INDEX(vbo.edituv_data),
+ BUFFER_INDEX(vbo.edituv_stretch_angle)});
if (DRW_batch_requested(cache->batch.edituv_faces_stretch_angle, GPU_PRIM_TRIS)) {
DRW_ibo_request(cache->batch.edituv_faces_stretch_angle, &mbuflist->ibo.edituv_tris);
DRW_vbo_request(cache->batch.edituv_faces_stretch_angle, &mbuflist->vbo.uv);
DRW_vbo_request(cache->batch.edituv_faces_stretch_angle, &mbuflist->vbo.edituv_data);
DRW_vbo_request(cache->batch.edituv_faces_stretch_angle, &mbuflist->vbo.edituv_stretch_angle);
}
- MDEPS_ASSERT(edituv_edges, ibo.edituv_lines, vbo.uv, vbo.edituv_data);
+ assert_deps_valid(
+ MBC_EDITUV_EDGES,
+ {BUFFER_INDEX(ibo.edituv_lines), BUFFER_INDEX(vbo.uv), BUFFER_INDEX(vbo.edituv_data)});
if (DRW_batch_requested(cache->batch.edituv_edges, GPU_PRIM_LINES)) {
DRW_ibo_request(cache->batch.edituv_edges, &mbuflist->ibo.edituv_lines);
DRW_vbo_request(cache->batch.edituv_edges, &mbuflist->vbo.uv);
DRW_vbo_request(cache->batch.edituv_edges, &mbuflist->vbo.edituv_data);
}
- MDEPS_ASSERT(edituv_verts, ibo.edituv_points, vbo.uv, vbo.edituv_data);
+ assert_deps_valid(
+ MBC_EDITUV_VERTS,
+ {BUFFER_INDEX(ibo.edituv_points), BUFFER_INDEX(vbo.uv), BUFFER_INDEX(vbo.edituv_data)});
if (DRW_batch_requested(cache->batch.edituv_verts, GPU_PRIM_POINTS)) {
DRW_ibo_request(cache->batch.edituv_verts, &mbuflist->ibo.edituv_points);
DRW_vbo_request(cache->batch.edituv_verts, &mbuflist->vbo.uv);
DRW_vbo_request(cache->batch.edituv_verts, &mbuflist->vbo.edituv_data);
}
- MDEPS_ASSERT(edituv_fdots, ibo.edituv_fdots, vbo.fdots_uv, vbo.fdots_edituv_data);
+ assert_deps_valid(MBC_EDITUV_FACEDOTS,
+ {BUFFER_INDEX(ibo.edituv_fdots),
+ BUFFER_INDEX(vbo.fdots_uv),
+ BUFFER_INDEX(vbo.fdots_edituv_data)});
if (DRW_batch_requested(cache->batch.edituv_fdots, GPU_PRIM_POINTS)) {
DRW_ibo_request(cache->batch.edituv_fdots, &mbuflist->ibo.edituv_fdots);
DRW_vbo_request(cache->batch.edituv_fdots, &mbuflist->vbo.fdots_uv);
DRW_vbo_request(cache->batch.edituv_fdots, &mbuflist->vbo.fdots_edituv_data);
}
- MDEPS_ASSERT_MAP(vbo.lnor);
- MDEPS_ASSERT_MAP(vbo.pos_nor);
- MDEPS_ASSERT_MAP(vbo.uv);
- MDEPS_ASSERT_MAP(vbo.vcol);
- MDEPS_ASSERT_MAP(vbo.sculpt_data);
- MDEPS_ASSERT_MAP(vbo.weights);
- MDEPS_ASSERT_MAP(vbo.edge_fac);
- MDEPS_ASSERT_MAP(vbo.mesh_analysis);
- MDEPS_ASSERT_MAP(vbo.tan);
- MDEPS_ASSERT_MAP(vbo.orco);
- MDEPS_ASSERT_MAP(vbo.edit_data);
- MDEPS_ASSERT_MAP(vbo.fdots_pos);
- MDEPS_ASSERT_MAP(vbo.fdots_nor);
- MDEPS_ASSERT_MAP(vbo.skin_roots);
- MDEPS_ASSERT_MAP(vbo.vert_idx);
- MDEPS_ASSERT_MAP(vbo.edge_idx);
- MDEPS_ASSERT_MAP(vbo.poly_idx);
- MDEPS_ASSERT_MAP(vbo.fdot_idx);
- MDEPS_ASSERT_MAP(vbo.edituv_data);
- MDEPS_ASSERT_MAP(vbo.edituv_stretch_area);
- MDEPS_ASSERT_MAP(vbo.edituv_stretch_angle);
- MDEPS_ASSERT_MAP(vbo.fdots_uv);
- MDEPS_ASSERT_MAP(vbo.fdots_edituv_data);
- for (int i = 0; i < GPU_MAX_ATTR; i++) {
- MDEPS_ASSERT_MAP(vbo.attr[i]);
- }
-
- MDEPS_ASSERT_MAP(ibo.tris);
- MDEPS_ASSERT_MAP(ibo.lines);
- MDEPS_ASSERT_MAP(ibo.lines_loose);
- MDEPS_ASSERT_MAP(ibo.lines_adjacency);
- MDEPS_ASSERT_MAP(ibo.lines_paint_mask);
- MDEPS_ASSERT_MAP(ibo.points);
- MDEPS_ASSERT_MAP(ibo.fdots);
- MDEPS_ASSERT_MAP(ibo.edituv_tris);
- MDEPS_ASSERT_MAP(ibo.edituv_lines);
- MDEPS_ASSERT_MAP(ibo.edituv_points);
- MDEPS_ASSERT_MAP(ibo.edituv_fdots);
-
- MDEPS_ASSERT_MAP_INDEX(TRIS_PER_MAT_INDEX);
+#ifdef DEBUG
+ auto assert_final_deps_valid = [&](const int buffer_index) {
+ BLI_assert(batches_that_use_buffer(buffer_index) ==
+ batches_that_use_buffer_local.lookup(buffer_index));
+ };
+ assert_final_deps_valid(BUFFER_INDEX(vbo.lnor));
+ assert_final_deps_valid(BUFFER_INDEX(vbo.pos_nor));
+ assert_final_deps_valid(BUFFER_INDEX(vbo.uv));
+ assert_final_deps_valid(BUFFER_INDEX(vbo.vcol));
+ assert_final_deps_valid(BUFFER_INDEX(vbo.sculpt_data));
+ assert_final_deps_valid(BUFFER_INDEX(vbo.weights));
+ assert_final_deps_valid(BUFFER_INDEX(vbo.edge_fac));
+ assert_final_deps_valid(BUFFER_INDEX(vbo.mesh_analysis));
+ assert_final_deps_valid(BUFFER_INDEX(vbo.tan));
+ assert_final_deps_valid(BUFFER_INDEX(vbo.orco));
+ assert_final_deps_valid(BUFFER_INDEX(vbo.edit_data));
+ assert_final_deps_valid(BUFFER_INDEX(vbo.fdots_pos));
+ assert_final_deps_valid(BUFFER_INDEX(vbo.fdots_nor));
+ assert_final_deps_valid(BUFFER_INDEX(vbo.skin_roots));
+ assert_final_deps_valid(BUFFER_INDEX(vbo.vert_idx));
+ assert_final_deps_valid(BUFFER_INDEX(vbo.edge_idx));
+ assert_final_deps_valid(BUFFER_INDEX(vbo.poly_idx));
+ assert_final_deps_valid(BUFFER_INDEX(vbo.fdot_idx));
+ assert_final_deps_valid(BUFFER_INDEX(vbo.edituv_data));
+ assert_final_deps_valid(BUFFER_INDEX(vbo.edituv_stretch_area));
+ assert_final_deps_valid(BUFFER_INDEX(vbo.edituv_stretch_angle));
+ assert_final_deps_valid(BUFFER_INDEX(vbo.fdots_uv));
+ assert_final_deps_valid(BUFFER_INDEX(vbo.fdots_edituv_data));
+ for (const int i : IndexRange(GPU_MAX_ATTR)) {
+ assert_final_deps_valid(BUFFER_INDEX(vbo.attr[i]));
+ }
+
+ assert_final_deps_valid(BUFFER_INDEX(ibo.tris));
+ assert_final_deps_valid(BUFFER_INDEX(ibo.lines));
+ assert_final_deps_valid(BUFFER_INDEX(ibo.lines_loose));
+ assert_final_deps_valid(BUFFER_INDEX(ibo.lines_adjacency));
+ assert_final_deps_valid(BUFFER_INDEX(ibo.lines_paint_mask));
+ assert_final_deps_valid(BUFFER_INDEX(ibo.points));
+ assert_final_deps_valid(BUFFER_INDEX(ibo.fdots));
+ assert_final_deps_valid(BUFFER_INDEX(ibo.edituv_tris));
+ assert_final_deps_valid(BUFFER_INDEX(ibo.edituv_lines));
+ assert_final_deps_valid(BUFFER_INDEX(ibo.edituv_points));
+ assert_final_deps_valid(BUFFER_INDEX(ibo.edituv_fdots));
+
+ assert_final_deps_valid(TRIS_PER_MAT_INDEX);
+#endif
if (do_uvcage) {
- mesh_buffer_cache_create_requested(task_graph,
- cache,
- &cache->uv_cage,
- ob,
- me,
- is_editmode,
- is_paint_mode,
- is_mode_active,
- ob->obmat,
- false,
- true,
- scene,
- ts,
- true);
+ blender::draw::mesh_buffer_cache_create_requested(task_graph,
+ cache,
+ &cache->uv_cage,
+ ob,
+ me,
+ is_editmode,
+ is_paint_mode,
+ is_mode_active,
+ ob->obmat,
+ false,
+ true,
+ scene,
+ ts,
+ true);
}
if (do_cage) {
- mesh_buffer_cache_create_requested(task_graph,
- cache,
- &cache->cage,
- ob,
- me,
- is_editmode,
- is_paint_mode,
- is_mode_active,
- ob->obmat,
- false,
- false,
- scene,
- ts,
- true);
+ blender::draw::mesh_buffer_cache_create_requested(task_graph,
+ cache,
+ &cache->cage,
+ ob,
+ me,
+ is_editmode,
+ is_paint_mode,
+ is_mode_active,
+ ob->obmat,
+ false,
+ false,
+ scene,
+ ts,
+ true);
}
if (do_subdivision) {
- DRW_create_subdivision(scene,
- ob,
+ DRW_create_subdivision(ob,
me,
cache,
&cache->final,
@@ -2072,20 +2087,20 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
mesh_batch_cache_free_subdiv_cache(cache);
}
- mesh_buffer_cache_create_requested(task_graph,
- cache,
- &cache->final,
- ob,
- me,
- is_editmode,
- is_paint_mode,
- is_mode_active,
- ob->obmat,
- true,
- false,
- scene,
- ts,
- use_hide);
+ blender::draw::mesh_buffer_cache_create_requested(task_graph,
+ cache,
+ &cache->final,
+ ob,
+ me,
+ is_editmode,
+ is_paint_mode,
+ is_mode_active,
+ ob->obmat,
+ true,
+ false,
+ scene,
+ ts,
+ use_hide);
/* Ensure that all requested batches have finished.
* Ideally we want to remove this sync, but there are cases where this doesn't work.
diff --git a/source/blender/draw/intern/draw_cache_impl_subdivision.cc b/source/blender/draw/intern/draw_cache_impl_subdivision.cc
index a0c7e064e00..afec92a894d 100644
--- a/source/blender/draw/intern/draw_cache_impl_subdivision.cc
+++ b/source/blender/draw/intern/draw_cache_impl_subdivision.cc
@@ -39,10 +39,10 @@
#include "opensubdiv_evaluator_capi.h"
#include "opensubdiv_topology_refiner_capi.h"
-#include "draw_cache_extract.h"
+#include "draw_cache_extract.hh"
#include "draw_cache_impl.h"
#include "draw_cache_inline.h"
-#include "mesh_extractors/extract_mesh.h"
+#include "mesh_extractors/extract_mesh.hh"
extern "C" char datatoc_common_subdiv_custom_data_interp_comp_glsl[];
extern "C" char datatoc_common_subdiv_ibo_lines_comp_glsl[];
@@ -221,7 +221,7 @@ static GPUShader *get_patch_evaluation_shader(int shader_type)
"#define OSD_PATCH_BASIS_GLSL\n"
"#define OPENSUBDIV_GLSL_COMPUTE_USE_1ST_DERIVATIVES\n"
"#define FDOTS_EVALUATION\n"
- "#define FOTS_NORMALS\n";
+ "#define FDOTS_NORMALS\n";
}
else if (shader_type == SHADER_PATCH_EVALUATION_ORCO) {
defines =
@@ -575,6 +575,7 @@ static void draw_subdiv_free_edit_mode_cache(DRWSubdivCache *cache)
void draw_subdiv_cache_free(DRWSubdivCache *cache)
{
GPU_VERTBUF_DISCARD_SAFE(cache->patch_coords);
+ GPU_VERTBUF_DISCARD_SAFE(cache->corner_patch_coords);
GPU_VERTBUF_DISCARD_SAFE(cache->face_ptex_offset_buffer);
GPU_VERTBUF_DISCARD_SAFE(cache->subdiv_polygon_offset_buffer);
GPU_VERTBUF_DISCARD_SAFE(cache->extra_coarse_face_data);
@@ -780,7 +781,7 @@ struct DRWCacheBuildingContext {
DRWSubdivCache *cache;
- /* Pointers into DRWSubdivCache buffers for easier access during traversal. */
+ /* Pointers into #DRWSubdivCache buffers for easier access during traversal. */
CompressedPatchCoord *patch_coords;
int *subdiv_loop_vert_index;
int *subdiv_loop_subdiv_vert_index;
@@ -792,9 +793,9 @@ struct DRWCacheBuildingContext {
int *vert_origindex_map;
int *edge_origindex_map;
- /* Origindex layers from the mesh to directly look up during traversal the origindex from the
- * base mesh for edit data so that we do not have to handle yet another GPU buffer and do this in
- * the shaders. */
+ /* #CD_ORIGINDEX layers from the mesh to directly look up during traversal the original-index
+ * from the base mesh for edit data so that we do not have to handle yet another GPU buffer and
+ * do this in the shaders. */
const int *v_origindex;
const int *e_origindex;
};
@@ -834,6 +835,11 @@ static bool draw_subdiv_topology_info_cb(const SubdivForeachContext *foreach_con
cache->patch_coords, get_blender_patch_coords_format(), GPU_USAGE_DYNAMIC);
GPU_vertbuf_data_alloc(cache->patch_coords, cache->num_subdiv_loops);
+ cache->corner_patch_coords = GPU_vertbuf_calloc();
+ GPU_vertbuf_init_with_format_ex(
+ cache->corner_patch_coords, get_blender_patch_coords_format(), GPU_USAGE_DYNAMIC);
+ GPU_vertbuf_data_alloc(cache->corner_patch_coords, cache->num_subdiv_loops);
+
cache->verts_orig_index = GPU_vertbuf_calloc();
GPU_vertbuf_init_with_format_ex(
cache->verts_orig_index, get_origindex_format(), GPU_USAGE_DYNAMIC);
@@ -861,10 +867,10 @@ static bool draw_subdiv_topology_info_cb(const SubdivForeachContext *foreach_con
ctx->subdiv_loop_subdiv_edge_index = cache->subdiv_loop_subdiv_edge_index;
ctx->subdiv_loop_poly_index = cache->subdiv_loop_poly_index;
- ctx->v_origindex = static_cast<int *>(
+ ctx->v_origindex = static_cast<const int *>(
CustomData_get_layer(&ctx->coarse_mesh->vdata, CD_ORIGINDEX));
- ctx->e_origindex = static_cast<int *>(
+ ctx->e_origindex = static_cast<const int *>(
CustomData_get_layer(&ctx->coarse_mesh->edata, CD_ORIGINDEX));
if (cache->num_subdiv_verts) {
@@ -1046,14 +1052,10 @@ static void build_vertex_face_adjacency_maps(DRWSubdivCache *cache)
static bool draw_subdiv_build_cache(DRWSubdivCache *cache,
Subdiv *subdiv,
Mesh *mesh_eval,
- const Scene *scene,
- const SubsurfModifierData *smd,
- const bool is_final_render)
+ const SubsurfRuntimeData *runtime_data)
{
- const int requested_levels = (is_final_render) ? smd->renderLevels : smd->levels;
- const int level = get_render_subsurf_level(&scene->r, requested_levels, is_final_render);
SubdivToMeshSettings to_mesh_settings;
- to_mesh_settings.resolution = (1 << level) + 1;
+ to_mesh_settings.resolution = runtime_data->resolution;
to_mesh_settings.use_optimal_display = false;
if (cache->resolution != to_mesh_settings.resolution) {
@@ -1124,6 +1126,31 @@ static bool draw_subdiv_build_cache(DRWSubdivCache *cache,
cache->resolution = to_mesh_settings.resolution;
cache->num_coarse_poly = mesh_eval->totpoly;
+ /* To avoid floating point precision issues when evaluating patches at patch boundaries,
+ * ensure that all loops sharing a vertex use the same patch coordinate. This could cause
+ * the mesh to not be watertight, leading to shadowing artifacts (see T97877). */
+ blender::Vector<int> first_loop_index(cache->num_subdiv_verts, -1);
+
+ /* Save coordinates for corners, as attributes may vary for each loop connected to the same
+ * vertex. */
+ memcpy(GPU_vertbuf_get_data(cache->corner_patch_coords),
+ cache_building_context.patch_coords,
+ sizeof(CompressedPatchCoord) * cache->num_subdiv_loops);
+
+ for (int i = 0; i < cache->num_subdiv_loops; i++) {
+ const int vertex = cache_building_context.subdiv_loop_subdiv_vert_index[i];
+ if (first_loop_index[vertex] != -1) {
+ continue;
+ }
+ first_loop_index[vertex] = i;
+ }
+
+ for (int i = 0; i < cache->num_subdiv_loops; i++) {
+ const int vertex = cache_building_context.subdiv_loop_subdiv_vert_index[i];
+ cache_building_context.patch_coords[i] =
+ cache_building_context.patch_coords[first_loop_index[vertex]];
+ }
+
/* Cleanup. */
MEM_SAFE_FREE(cache_building_context.vert_origindex_map);
MEM_SAFE_FREE(cache_building_context.edge_origindex_map);
@@ -1177,8 +1204,8 @@ struct DRWSubdivUboStorage {
* of out of bond accesses as compute dispatch are of fixed size. */
uint total_dispatch_size;
- int _pad0;
- int _pad2;
+ int is_edit_mode;
+ int use_hide;
int _pad3;
};
@@ -1209,6 +1236,8 @@ static void draw_subdiv_init_ubo_storage(const DRWSubdivCache *cache,
ubo->coarse_face_hidden_mask = SUBDIV_COARSE_FACE_FLAG_HIDDEN_MASK;
ubo->coarse_face_loopstart_mask = SUBDIV_COARSE_FACE_LOOP_START_MASK;
ubo->total_dispatch_size = total_dispatch_size;
+ ubo->is_edit_mode = cache->is_edit_mode;
+ ubo->use_hide = cache->use_hide;
}
static void draw_subdiv_ubo_update_and_bind(const DRWSubdivCache *cache,
@@ -1405,7 +1434,7 @@ void draw_subdiv_extract_uvs(const DRWSubdivCache *cache,
GPU_vertbuf_bind_as_ssbo(src_buffer, binding_point++);
GPU_vertbuf_bind_as_ssbo(cache->gpu_patch_map.patch_map_handles, binding_point++);
GPU_vertbuf_bind_as_ssbo(cache->gpu_patch_map.patch_map_quadtree, binding_point++);
- GPU_vertbuf_bind_as_ssbo(cache->patch_coords, binding_point++);
+ GPU_vertbuf_bind_as_ssbo(cache->corner_patch_coords, binding_point++);
GPU_vertbuf_bind_as_ssbo(cache->verts_orig_index, binding_point++);
GPU_vertbuf_bind_as_ssbo(patch_arrays_buffer, binding_point++);
GPU_vertbuf_bind_as_ssbo(patch_index_buffer, binding_point++);
@@ -1480,7 +1509,7 @@ void draw_subdiv_interp_custom_data(const DRWSubdivCache *cache,
GPU_vertbuf_bind_as_ssbo(cache->subdiv_polygon_offset_buffer, binding_point++);
GPU_vertbuf_bind_as_ssbo(src_data, binding_point++);
GPU_vertbuf_bind_as_ssbo(cache->face_ptex_offset_buffer, binding_point++);
- GPU_vertbuf_bind_as_ssbo(cache->patch_coords, binding_point++);
+ GPU_vertbuf_bind_as_ssbo(cache->corner_patch_coords, binding_point++);
GPU_vertbuf_bind_as_ssbo(cache->extra_coarse_face_data, binding_point++);
GPU_vertbuf_bind_as_ssbo(dst_data, binding_point++);
BLI_assert(binding_point <= MAX_GPU_SUBDIV_SSBOS);
@@ -1806,6 +1835,7 @@ void draw_subdiv_build_lnor_buffer(const DRWSubdivCache *cache,
GPU_vertbuf_bind_as_ssbo(cache->subdiv_polygon_offset_buffer, binding_point++);
GPU_vertbuf_bind_as_ssbo(pos_nor, binding_point++);
GPU_vertbuf_bind_as_ssbo(cache->extra_coarse_face_data, binding_point++);
+ GPU_vertbuf_bind_as_ssbo(cache->verts_orig_index, binding_point++);
/* Outputs */
GPU_vertbuf_bind_as_ssbo(lnor, binding_point++);
@@ -1974,10 +2004,9 @@ static void draw_subdiv_cache_ensure_mat_offsets(DRWSubdivCache *cache,
MEM_freeN(per_polygon_mat_offset);
}
-static bool draw_subdiv_create_requested_buffers(const Scene *scene,
- Object *ob,
+static bool draw_subdiv_create_requested_buffers(Object *ob,
Mesh *mesh,
- struct MeshBatchCache *batch_cache,
+ MeshBatchCache *batch_cache,
MeshBufferCache *mbc,
const bool is_editmode,
const bool is_paint_mode,
@@ -1989,16 +2018,10 @@ static bool draw_subdiv_create_requested_buffers(const Scene *scene,
const bool use_hide,
OpenSubdiv_EvaluatorCache *evaluator_cache)
{
- SubsurfModifierData *smd = reinterpret_cast<SubsurfModifierData *>(
- BKE_modifiers_findby_session_uuid(ob, &mesh->runtime.subsurf_session_uuid));
- BLI_assert(smd);
-
- const bool is_final_render = DRW_state_is_scene_render();
+ SubsurfRuntimeData *runtime_data = mesh->runtime.subsurf_runtime_data;
+ BLI_assert(runtime_data && runtime_data->has_gpu_subdiv);
- SubdivSettings settings;
- BKE_subsurf_modifier_subdiv_settings_init(&settings, smd, is_final_render);
-
- if (settings.level == 0) {
+ if (runtime_data->settings.level == 0) {
return false;
}
@@ -2009,9 +2032,7 @@ static bool draw_subdiv_create_requested_buffers(const Scene *scene,
bm = mesh->edit_mesh->bm;
}
- BKE_subsurf_modifier_ensure_runtime(smd);
-
- Subdiv *subdiv = BKE_subsurf_modifier_subdiv_descriptor_ensure(smd, &settings, mesh_eval, true);
+ Subdiv *subdiv = BKE_subsurf_modifier_subdiv_descriptor_ensure(runtime_data, mesh_eval, true);
if (!subdiv) {
return false;
}
@@ -2032,13 +2053,13 @@ static bool draw_subdiv_create_requested_buffers(const Scene *scene,
}
DRWSubdivCache *draw_cache = mesh_batch_cache_ensure_subdiv_cache(batch_cache);
- if (!draw_subdiv_build_cache(draw_cache, subdiv, mesh_eval, scene, smd, is_final_render)) {
+ if (!draw_subdiv_build_cache(draw_cache, subdiv, mesh_eval, runtime_data)) {
return false;
}
/* Edges which do not come from coarse edges should not be drawn in edit mode, only in object
* mode when optimal display in turned off. */
- const bool optimal_display = (smd->flags & eSubsurfModifierFlag_ControlEdges) || is_editmode;
+ const bool optimal_display = runtime_data->use_optimal_display || is_editmode;
draw_cache->bm = bm;
draw_cache->mesh = mesh_eval;
@@ -2046,14 +2067,13 @@ static bool draw_subdiv_create_requested_buffers(const Scene *scene,
draw_cache->optimal_display = optimal_display;
draw_cache->num_subdiv_triangles = tris_count_from_number_of_loops(draw_cache->num_subdiv_loops);
- /* Copy topology information for stats display. Use `mesh` directly, as `mesh_eval` could be the
- * edit mesh. */
- mesh->runtime.subsurf_totvert = draw_cache->num_subdiv_verts;
- mesh->runtime.subsurf_totedge = draw_cache->num_subdiv_edges;
- mesh->runtime.subsurf_totpoly = draw_cache->num_subdiv_quads;
- mesh->runtime.subsurf_totloop = draw_cache->num_subdiv_loops;
+ /* Copy topology information for stats display. */
+ runtime_data->stats_totvert = draw_cache->num_subdiv_verts;
+ runtime_data->stats_totedge = draw_cache->num_subdiv_edges;
+ runtime_data->stats_totpoly = draw_cache->num_subdiv_quads;
+ runtime_data->stats_totloop = draw_cache->num_subdiv_loops;
- draw_cache->use_custom_loop_normals = (smd->flags & eSubsurfModifierFlag_UseCustomNormals) &&
+ draw_cache->use_custom_loop_normals = (runtime_data->use_loop_normals) &&
(mesh_eval->flag & ME_AUTOSMOOTH) &&
CustomData_has_layer(&mesh_eval->ldata,
CD_CUSTOMLOOPNORMAL);
@@ -2065,10 +2085,16 @@ static bool draw_subdiv_create_requested_buffers(const Scene *scene,
MeshRenderData *mr = mesh_render_data_create(
ob, mesh, is_editmode, is_paint_mode, is_mode_active, obmat, do_final, do_uvedit, ts);
mr->use_hide = use_hide;
+ draw_cache->use_hide = use_hide;
+
+ /* Used for setting loop normals flags. Mapped extraction is only used during edit mode.
+ * See comments in #extract_lnor_iter_poly_mesh.
+ */
+ draw_cache->is_edit_mode = mr->edit_bmesh != nullptr;
draw_subdiv_cache_update_extra_coarse_face_data(draw_cache, mesh_eval, mr);
- mesh_buffer_cache_create_requested_subdiv(batch_cache, mbc, draw_cache, mr);
+ blender::draw::mesh_buffer_cache_create_requested_subdiv(batch_cache, mbc, draw_cache, mr);
mesh_render_data_free(mr);
@@ -2175,10 +2201,9 @@ blender::Span<DRWSubdivLooseVertex> draw_subdiv_cache_get_loose_verts(const DRWS
static OpenSubdiv_EvaluatorCache *g_evaluator_cache = nullptr;
-void DRW_create_subdivision(const Scene *scene,
- Object *ob,
+void DRW_create_subdivision(Object *ob,
Mesh *mesh,
- struct MeshBatchCache *batch_cache,
+ MeshBatchCache *batch_cache,
MeshBufferCache *mbc,
const bool is_editmode,
const bool is_paint_mode,
@@ -2199,8 +2224,7 @@ void DRW_create_subdivision(const Scene *scene,
const double begin_time = PIL_check_seconds_timer();
#endif
- if (!draw_subdiv_create_requested_buffers(scene,
- ob,
+ if (!draw_subdiv_create_requested_buffers(ob,
mesh,
batch_cache,
mbc,
diff --git a/source/blender/draw/intern/draw_common.h b/source/blender/draw/intern/draw_common.h
index b6b0c94f4bf..d31c98e0dee 100644
--- a/source/blender/draw/intern/draw_common.h
+++ b/source/blender/draw/intern/draw_common.h
@@ -93,7 +93,7 @@ void DRW_curves_free(void);
/**
* Add attributes bindings of volume grids to an existing shading group.
* No draw call is added so the caller can decide how to use the data.
- * \return nullptr if there is something to draw.
+ * \return nullptr if there is nothing to draw.
*/
struct DRWShadingGroup *DRW_shgroup_volume_create_sub(struct Scene *scene,
struct Object *ob,
diff --git a/source/blender/draw/intern/draw_curves.cc b/source/blender/draw/intern/draw_curves.cc
index 39d4845994f..d040b4eade3 100644
--- a/source/blender/draw/intern/draw_curves.cc
+++ b/source/blender/draw/intern/draw_curves.cc
@@ -13,6 +13,9 @@
#include "DNA_curves_types.h"
#include "DNA_customdata_types.h"
+#include "BKE_curves.hh"
+#include "BKE_geometry_set.hh"
+
#include "GPU_batch.h"
#include "GPU_capabilities.h"
#include "GPU_compute.h"
@@ -243,13 +246,14 @@ static void drw_curves_cache_update_transform_feedback(CurvesEvalCache *cache, c
}
}
-static CurvesEvalCache *drw_curves_cache_get(Object *object,
+static CurvesEvalCache *drw_curves_cache_get(Curves &curves,
GPUMaterial *gpu_material,
int subdiv,
int thickness_res)
{
CurvesEvalCache *cache;
- bool update = curves_ensure_procedural_data(object, &cache, gpu_material, subdiv, thickness_res);
+ const bool update = curves_ensure_procedural_data(
+ &curves, &cache, gpu_material, subdiv, thickness_res);
if (update) {
if (drw_curves_shader_type_get() == PART_REFINE_SHADER_COMPUTE) {
@@ -265,12 +269,13 @@ static CurvesEvalCache *drw_curves_cache_get(Object *object,
GPUVertBuf *DRW_curves_pos_buffer_get(Object *object)
{
const DRWContextState *draw_ctx = DRW_context_state_get();
- Scene *scene = draw_ctx->scene;
+ const Scene *scene = draw_ctx->scene;
- int subdiv = scene->r.hair_subdiv;
- int thickness_res = (scene->r.hair_type == SCE_HAIR_SHAPE_STRAND) ? 1 : 2;
+ const int subdiv = scene->r.hair_subdiv;
+ const int thickness_res = (scene->r.hair_type == SCE_HAIR_SHAPE_STRAND) ? 1 : 2;
- CurvesEvalCache *cache = drw_curves_cache_get(object, nullptr, subdiv, thickness_res);
+ Curves &curves = *static_cast<Curves *>(object->data);
+ CurvesEvalCache *cache = drw_curves_cache_get(curves, nullptr, subdiv, thickness_res);
return cache->final[subdiv].proc_buf;
}
@@ -300,15 +305,16 @@ DRWShadingGroup *DRW_shgroup_curves_create_sub(Object *object,
GPUMaterial *gpu_material)
{
const DRWContextState *draw_ctx = DRW_context_state_get();
- Scene *scene = draw_ctx->scene;
+ const Scene *scene = draw_ctx->scene;
CurvesUniformBufPool *pool = DST.vmempool->curves_ubos;
CurvesInfosBuf &curves_infos = pool->alloc();
+ Curves &curves_id = *static_cast<Curves *>(object->data);
- int subdiv = scene->r.hair_subdiv;
- int thickness_res = (scene->r.hair_type == SCE_HAIR_SHAPE_STRAND) ? 1 : 2;
+ const int subdiv = scene->r.hair_subdiv;
+ const int thickness_res = (scene->r.hair_type == SCE_HAIR_SHAPE_STRAND) ? 1 : 2;
CurvesEvalCache *curves_cache = drw_curves_cache_get(
- object, gpu_material, subdiv, thickness_res);
+ curves_id, gpu_material, subdiv, thickness_res);
DRWShadingGroup *shgrp = DRW_shgroup_create_sub(shgrp_parent);
@@ -325,6 +331,27 @@ DRWShadingGroup *DRW_shgroup_curves_create_sub(Object *object,
float hair_rad_tip = 0.0f;
bool hair_close_tip = true;
+ /* Use the radius of the root and tip of the first curve for now. This is a workaround that we
+ * use for now because we can't use a per-point radius yet. */
+ const blender::bke::CurvesGeometry &curves = blender::bke::CurvesGeometry::wrap(
+ curves_id.geometry);
+ if (curves.curves_num() >= 1) {
+ CurveComponent curves_component;
+ curves_component.replace(&curves_id, GeometryOwnershipType::ReadOnly);
+ blender::VArray<float> radii = curves_component.attribute_get_for_read(
+ "radius", ATTR_DOMAIN_POINT, 0.005f);
+ const blender::IndexRange first_curve_points = curves.points_for_curve(0);
+ const float first_radius = radii[first_curve_points.first()];
+ const float last_radius = radii[first_curve_points.last()];
+ const float middle_radius = radii[first_curve_points.size() / 2];
+ hair_rad_root = radii[first_curve_points.first()];
+ hair_rad_tip = radii[first_curve_points.last()];
+ hair_rad_shape = std::clamp(
+ safe_divide(middle_radius - first_radius, last_radius - first_radius) * 2.0f - 1.0f,
+ -1.0f,
+ 1.0f);
+ }
+
DRW_shgroup_uniform_texture(shgrp, "hairPointBuffer", curves_cache->final[subdiv].proc_tex);
if (curves_cache->length_tex) {
DRW_shgroup_uniform_texture(shgrp, "hairLen", curves_cache->length_tex);
diff --git a/source/blender/draw/intern/draw_curves_private.h b/source/blender/draw/intern/draw_curves_private.h
index ed4dd50dfbe..31122ed5248 100644
--- a/source/blender/draw/intern/draw_curves_private.h
+++ b/source/blender/draw/intern/draw_curves_private.h
@@ -16,6 +16,12 @@
extern "C" {
#endif
+struct Curves;
+struct GPUVertBuf;
+struct GPUIndexBuf;
+struct GPUBatch;
+struct GPUTexture;
+
#define MAX_THICKRES 2 /* see eHairType */
#define MAX_HAIR_SUBDIV 4 /* see hair_subdiv rna */
@@ -25,32 +31,31 @@ typedef enum CurvesEvalShader {
} CurvesEvalShader;
#define CURVES_EVAL_SHADER_NUM 3
-struct GPUVertBuf;
-struct GPUIndexBuf;
-struct GPUBatch;
-struct GPUTexture;
-
typedef struct CurvesEvalFinalCache {
/* Output of the subdivision stage: vertex buffer sized to subdiv level. */
GPUVertBuf *proc_buf;
GPUTexture *proc_tex;
- /* Just contains a huge index buffer used to draw the final curves. */
+ /** Just contains a huge index buffer used to draw the final curves. */
GPUBatch *proc_hairs[MAX_THICKRES];
- /* Points per curve, at least 2. */
+ /** Points per curve, at least 2. */
int strands_res;
- /* Attributes currently being or about to be drawn. */
+ /** Attributes currently being drawn or about to be drawn. */
DRW_Attributes attr_used;
- /* Attributes which were used at some point. This is used for garbage collection, to remove
- * attributes which are not used in shaders anymore due to user edits. */
+ /**
+ * Attributes that were used at some point. This is used for garbage collection, to remove
+ * attributes that are not used in shaders anymore due to user edits.
+ */
DRW_Attributes attr_used_over_time;
- /* Last time, in seconds, the `attr_used` and `attr_used_over_time` were exactly the same.
+ /**
+ * The last time in seconds that the `attr_used` and `attr_used_over_time` were exactly the same.
* If the delta between this time and the current scene time is greater than the timeout set in
- * user preferences (`U.vbotimeout`) then garbage collection is performed. */
+ * user preferences (`U.vbotimeout`) then garbage collection is performed.
+ */
int last_attr_matching_time;
/* Output of the subdivision stage: vertex buffers sized to subdiv level. This is only attributes
@@ -61,7 +66,7 @@ typedef struct CurvesEvalFinalCache {
/* Curves procedural display: Evaluation is done on the GPU. */
typedef struct CurvesEvalCache {
- /* Input control points */
+ /* Input control point positions combined with parameter data. */
GPUVertBuf *proc_point_buf;
GPUTexture *point_tex;
@@ -78,8 +83,8 @@ typedef struct CurvesEvalCache {
CurvesEvalFinalCache final[MAX_HAIR_SUBDIV];
- /* For point attributes, which need subdivision, these are the input data.
- * For spline attributes, which need not subdivision, these are the final data. */
+ /* For point attributes, which need subdivision, these buffers contain the input data.
+ * For curve domain attributes, which do not need subdivision, these are the final data. */
GPUVertBuf *proc_attributes_buf[GPU_MAX_ATTR];
GPUTexture *proc_attributes_tex[GPU_MAX_ATTR];
@@ -89,9 +94,9 @@ typedef struct CurvesEvalCache {
} CurvesEvalCache;
/**
- * Ensure all textures and buffers needed for GPU accelerated drawing.
+ * Ensure all necessary textures and buffers exist for GPU accelerated drawing.
*/
-bool curves_ensure_procedural_data(struct Object *object,
+bool curves_ensure_procedural_data(struct Curves *curves,
struct CurvesEvalCache **r_hair_cache,
struct GPUMaterial *gpu_material,
int subdiv,
diff --git a/source/blender/draw/intern/draw_manager_data.c b/source/blender/draw/intern/draw_manager_data.c
index f0960c5324b..188d9114cd7 100644
--- a/source/blender/draw/intern/draw_manager_data.c
+++ b/source/blender/draw/intern/draw_manager_data.c
@@ -1238,7 +1238,8 @@ static void drw_sculpt_generate_calls(DRWSculptCallbackData *scd)
&update_frustum,
&draw_frustum,
(void (*)(void *, GPU_PBVH_Buffers *))sculpt_draw_cb,
- scd);
+ scd,
+ scd->use_mats);
if (SCULPT_DEBUG_BUFFERS) {
int debug_node_nr = 0;
diff --git a/source/blender/draw/intern/draw_subdivision.h b/source/blender/draw/intern/draw_subdivision.h
index 15c770a51c4..ef580fc116a 100644
--- a/source/blender/draw/intern/draw_subdivision.h
+++ b/source/blender/draw/intern/draw_subdivision.h
@@ -104,8 +104,10 @@ typedef struct DRWSubdivCache {
bool optimal_display;
bool use_custom_loop_normals;
- /* Coordinates used to evaluate patches for UVs, positions, and normals. */
+ /* Coordinates used to evaluate patches for positions and normals. */
struct GPUVertBuf *patch_coords;
+ /* Coordinates used to evaluate patches for attributes. */
+ struct GPUVertBuf *corner_patch_coords;
/* Coordinates used to evaluate patches for the face centers (or face dots) in edit-mode. */
struct GPUVertBuf *fdots_patch_coords;
@@ -175,6 +177,10 @@ typedef struct DRWSubdivCache {
/* UBO to store settings for the various compute shaders. */
struct GPUUniformBuf *ubo;
+
+ /* Extra flags, passed to the UBO. */
+ bool is_edit_mode;
+ bool use_hide;
} DRWSubdivCache;
/* Only frees the data of the cache, caller is responsible to free the cache itself if necessary.
@@ -183,8 +189,7 @@ void draw_subdiv_cache_free(DRWSubdivCache *cache);
/** \} */
-void DRW_create_subdivision(const struct Scene *scene,
- struct Object *ob,
+void DRW_create_subdivision(struct Object *ob,
struct Mesh *mesh,
struct MeshBatchCache *batch_cache,
struct MeshBufferCache *mbc,
diff --git a/source/blender/draw/intern/draw_volume.cc b/source/blender/draw/intern/draw_volume.cc
index 8d9a6f486e2..c4e58ab24cb 100644
--- a/source/blender/draw/intern/draw_volume.cc
+++ b/source/blender/draw/intern/draw_volume.cc
@@ -129,12 +129,14 @@ static DRWShadingGroup *drw_volume_object_grids_init(Object *ob,
volume_infos.temperature_bias = 0.0f;
/* Bind volume grid textures. */
- int grid_id = 0;
+ int grid_id = 0, grids_len = 0;
LISTBASE_FOREACH (GPUMaterialAttribute *, attr, attrs) {
const VolumeGrid *volume_grid = BKE_volume_grid_find_for_read(volume, attr->name);
const DRWVolumeGrid *drw_grid = (volume_grid) ?
DRW_volume_batch_cache_get_grid(volume, volume_grid) :
nullptr;
+ /* Count number of valid attributes. */
+ grids_len += int(volume_grid != nullptr);
/* Handle 3 cases here:
* - Grid exists and texture was loaded -> use texture.
@@ -145,7 +147,13 @@ static DRWShadingGroup *drw_volume_object_grids_init(Object *ob,
grid_default_texture(attr->default_value);
DRW_shgroup_uniform_texture(grp, attr->input_name, grid_tex);
- copy_m4_m4(volume_infos.grids_xform[grid_id++].ptr(), drw_grid->object_to_texture);
+ copy_m4_m4(volume_infos.grids_xform[grid_id++].ptr(),
+ (drw_grid) ? drw_grid->object_to_texture : g_data.dummy_grid_mat);
+ }
+ /* Render nothing if there is no attribute for the shader to render.
+ * This also avoids an assert caused by the bounding box being zero in size. */
+ if (grids_len == 0) {
+ return nullptr;
}
volume_infos.push_update();
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh.c b/source/blender/draw/intern/mesh_extractors/extract_mesh.cc
index 9dc82fa3d32..ec7d3a933b4 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh.c
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh.cc
@@ -13,7 +13,7 @@
#include "ED_uvedit.h"
-#include "extract_mesh.h"
+#include "extract_mesh.hh"
#include "draw_cache_impl.h"
@@ -29,7 +29,7 @@ void *mesh_extract_buffer_get(const MeshExtract *extractor, MeshBufferList *mbuf
eMRIterType mesh_extract_iter_type(const MeshExtract *ext)
{
- eMRIterType type = 0;
+ eMRIterType type = (eMRIterType)0;
SET_FLAG_FROM_TEST(type, (ext->iter_looptri_bm || ext->iter_looptri_mesh), MR_ITER_LOOPTRI);
SET_FLAG_FROM_TEST(type, (ext->iter_poly_bm || ext->iter_poly_mesh), MR_ITER_POLY);
SET_FLAG_FROM_TEST(type, (ext->iter_ledge_bm || ext->iter_ledge_mesh), MR_ITER_LEDGE);
@@ -128,7 +128,7 @@ void mesh_render_data_loop_flag(const MeshRenderData *mr,
return;
}
MLoopUV *luv = (MLoopUV *)BM_ELEM_CD_GET_VOID_P(l, cd_ofs);
- if (luv != NULL && (luv->flag & MLOOPUV_PINNED)) {
+ if (luv != nullptr && (luv->flag & MLOOPUV_PINNED)) {
eattr->v_flag |= VFLAG_VERT_UV_PINNED;
}
if (uvedit_uv_select_test_ex(mr->toolsettings, l, cd_ofs)) {
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh.h b/source/blender/draw/intern/mesh_extractors/extract_mesh.hh
index b88cd9e77d2..8052b277d45 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh.h
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh.hh
@@ -17,11 +17,7 @@
#include "BKE_customdata.h"
#include "BKE_editmesh.h"
-#include "draw_cache_extract.h"
-
-#ifdef __cplusplus
-extern "C" {
-#endif
+#include "draw_cache_extract.hh"
struct DRWSubdivCache;
@@ -31,13 +27,13 @@ struct DRWSubdivCache;
/** \name Mesh Render Data
* \{ */
-typedef enum eMRExtractType {
+enum eMRExtractType {
MR_EXTRACT_BMESH,
MR_EXTRACT_MAPPED,
MR_EXTRACT_MESH,
-} eMRExtractType;
+};
-typedef struct MeshRenderData {
+struct MeshRenderData {
eMRExtractType extract_type;
int poly_len, edge_len, vert_len, loop_len;
@@ -95,7 +91,7 @@ typedef struct MeshRenderData {
int *mat_tri_len;
int visible_tri_len;
} poly_sorted;
-} MeshRenderData;
+};
BLI_INLINE BMFace *bm_original_face_get(const MeshRenderData *mr, int idx)
{
@@ -159,71 +155,71 @@ BLI_INLINE const float *bm_face_no_get(const MeshRenderData *mr, const BMFace *e
/* TODO(jbakker): move parameters inside a struct. */
-typedef void(ExtractTriBMeshFn)(const MeshRenderData *mr, BMLoop **elt, int elt_index, void *data);
-typedef void(ExtractTriMeshFn)(const MeshRenderData *mr,
- const MLoopTri *mlt,
- int elt_index,
- void *data);
-typedef void(ExtractPolyBMeshFn)(const MeshRenderData *mr,
- const BMFace *f,
- int f_index,
- void *data);
-typedef void(ExtractPolyMeshFn)(const MeshRenderData *mr,
- const MPoly *mp,
- int mp_index,
+using ExtractTriBMeshFn = void(const MeshRenderData *mr, BMLoop **elt, int elt_index, void *data);
+using ExtractTriMeshFn = void(const MeshRenderData *mr,
+ const MLoopTri *mlt,
+ int elt_index,
+ void *data);
+using ExtractPolyBMeshFn = void(const MeshRenderData *mr,
+ const BMFace *f,
+ int f_index,
void *data);
-typedef void(ExtractLEdgeBMeshFn)(const MeshRenderData *mr,
- const BMEdge *eed,
- int ledge_index,
- void *data);
-typedef void(ExtractLEdgeMeshFn)(const MeshRenderData *mr,
- const MEdge *med,
+using ExtractPolyMeshFn = void(const MeshRenderData *mr,
+ const MPoly *mp,
+ int mp_index,
+ void *data);
+using ExtractLEdgeBMeshFn = void(const MeshRenderData *mr,
+ const BMEdge *eed,
int ledge_index,
void *data);
-typedef void(ExtractLVertBMeshFn)(const MeshRenderData *mr,
- const BMVert *eve,
- int lvert_index,
- void *data);
-typedef void(ExtractLVertMeshFn)(const MeshRenderData *mr,
- const MVert *mv,
+using ExtractLEdgeMeshFn = void(const MeshRenderData *mr,
+ const MEdge *med,
+ int ledge_index,
+ void *data);
+using ExtractLVertBMeshFn = void(const MeshRenderData *mr,
+ const BMVert *eve,
int lvert_index,
void *data);
-typedef void(ExtractLooseGeomSubdivFn)(const struct DRWSubdivCache *subdiv_cache,
- const MeshRenderData *mr,
- void *buffer,
- void *data);
-typedef void(ExtractInitFn)(const MeshRenderData *mr,
- struct MeshBatchCache *cache,
- void *buffer,
- void *r_data);
-typedef void(ExtractFinishFn)(const MeshRenderData *mr,
- struct MeshBatchCache *cache,
- void *buffer,
- void *data);
-typedef void(ExtractTaskReduceFn)(void *userdata, void *task_userdata);
-
-typedef void(ExtractInitSubdivFn)(const struct DRWSubdivCache *subdiv_cache,
- const MeshRenderData *mr,
- struct MeshBatchCache *cache,
- void *buf,
- void *data);
-typedef void(ExtractIterSubdivBMeshFn)(const struct DRWSubdivCache *subdiv_cache,
- const MeshRenderData *mr,
- void *data,
- uint subdiv_quad_index,
- const BMFace *coarse_quad);
-typedef void(ExtractIterSubdivMeshFn)(const struct DRWSubdivCache *subdiv_cache,
+using ExtractLVertMeshFn = void(const MeshRenderData *mr,
+ const MVert *mv,
+ int lvert_index,
+ void *data);
+using ExtractLooseGeomSubdivFn = void(const DRWSubdivCache *subdiv_cache,
+ const MeshRenderData *mr,
+ void *buffer,
+ void *data);
+using ExtractInitFn = void(const MeshRenderData *mr,
+ MeshBatchCache *cache,
+ void *buffer,
+ void *r_data);
+using ExtractFinishFn = void(const MeshRenderData *mr,
+ MeshBatchCache *cache,
+ void *buffer,
+ void *data);
+using ExtractTaskReduceFn = void(void *userdata, void *task_userdata);
+
+using ExtractInitSubdivFn = void(const DRWSubdivCache *subdiv_cache,
+ const MeshRenderData *mr,
+ MeshBatchCache *cache,
+ void *buf,
+ void *data);
+using ExtractIterSubdivBMeshFn = void(const DRWSubdivCache *subdiv_cache,
const MeshRenderData *mr,
void *data,
uint subdiv_quad_index,
- const MPoly *coarse_quad);
-typedef void(ExtractFinishSubdivFn)(const struct DRWSubdivCache *subdiv_cache,
- const MeshRenderData *mr,
- struct MeshBatchCache *cache,
- void *buf,
- void *data);
-
-typedef struct MeshExtract {
+ const BMFace *coarse_quad);
+using ExtractIterSubdivMeshFn = void(const DRWSubdivCache *subdiv_cache,
+ const MeshRenderData *mr,
+ void *data,
+ uint subdiv_quad_index,
+ const MPoly *coarse_quad);
+using ExtractFinishSubdivFn = void(const DRWSubdivCache *subdiv_cache,
+ const MeshRenderData *mr,
+ MeshBatchCache *cache,
+ void *buf,
+ void *data);
+
+struct MeshExtract {
/** Executed on main thread and return user data for iteration functions. */
ExtractInitFn *init;
/** Executed on one (or more if use_threading) worker thread(s). */
@@ -254,7 +250,7 @@ typedef struct MeshExtract {
* buffer.
*/
size_t mesh_buffer_offset;
-} MeshExtract;
+};
/** \} */
@@ -291,14 +287,14 @@ void mesh_render_data_update_looptris(MeshRenderData *mr,
/* draw_cache_extract_mesh_extractors.c */
-typedef struct EditLoopData {
+struct EditLoopData {
uchar v_flag;
uchar e_flag;
/* This is used for both vertex and edge creases. The edge crease value is stored in the bottom 4
* bits, while the vertex crease is stored in the upper 4 bits. */
uchar crease;
uchar bweight;
-} EditLoopData;
+};
void *mesh_extract_buffer_get(const MeshExtract *extractor, MeshBufferList *mbuflist);
eMRIterType mesh_extract_iter_type(const MeshExtract *ext);
@@ -359,7 +355,3 @@ extern const MeshExtract extract_edge_idx;
extern const MeshExtract extract_vert_idx;
extern const MeshExtract extract_fdot_idx;
extern const MeshExtract extract_attr[GPU_MAX_ATTR];
-
-#ifdef __cplusplus
-}
-#endif
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_edituv.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_edituv.cc
index 2c4e7bfa802..2ff093d0bd8 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_edituv.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_edituv.cc
@@ -7,7 +7,7 @@
#include "BLI_bitmap.h"
-#include "extract_mesh.h"
+#include "extract_mesh.hh"
#include "draw_subdivision.h"
@@ -22,7 +22,7 @@ struct MeshExtract_EditUvElem_Data {
};
static void extract_edituv_tris_init(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *UNUSED(ibo),
void *tls_data)
{
@@ -69,7 +69,7 @@ static void extract_edituv_tris_iter_looptri_mesh(const MeshRenderData *mr,
}
static void extract_edituv_tris_finish(const MeshRenderData *UNUSED(mr),
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buf,
void *_data)
{
@@ -142,7 +142,7 @@ static void extract_edituv_tris_iter_subdiv_mesh(const DRWSubdivCache *UNUSED(su
static void extract_edituv_tris_finish_subdiv(const struct DRWSubdivCache *UNUSED(subdiv_cache),
const MeshRenderData *UNUSED(mr),
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buf,
void *_data)
{
@@ -176,7 +176,7 @@ constexpr MeshExtract create_extractor_edituv_tris()
* \{ */
static void extract_edituv_lines_init(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *UNUSED(ibo),
void *tls_data)
{
@@ -236,7 +236,7 @@ static void extract_edituv_lines_iter_poly_mesh(const MeshRenderData *mr,
}
static void extract_edituv_lines_finish(const MeshRenderData *UNUSED(mr),
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buf,
void *_data)
{
@@ -307,7 +307,7 @@ static void extract_edituv_lines_iter_subdiv_mesh(const DRWSubdivCache *subdiv_c
static void extract_edituv_lines_finish_subdiv(const struct DRWSubdivCache *UNUSED(subdiv_cache),
const MeshRenderData *UNUSED(mr),
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buf,
void *_data)
{
@@ -341,7 +341,7 @@ constexpr MeshExtract create_extractor_edituv_lines()
* \{ */
static void extract_edituv_points_init(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *UNUSED(ibo),
void *tls_data)
{
@@ -394,7 +394,7 @@ static void extract_edituv_points_iter_poly_mesh(const MeshRenderData *mr,
}
static void extract_edituv_points_finish(const MeshRenderData *UNUSED(mr),
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buf,
void *_data)
{
@@ -459,7 +459,7 @@ static void extract_edituv_points_iter_subdiv_mesh(const DRWSubdivCache *subdiv_
static void extract_edituv_points_finish_subdiv(const struct DRWSubdivCache *UNUSED(subdiv_cache),
const MeshRenderData *UNUSED(mr),
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buf,
void *_data)
{
@@ -493,7 +493,7 @@ constexpr MeshExtract create_extractor_edituv_points()
* \{ */
static void extract_edituv_fdots_init(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *UNUSED(ibo),
void *tls_data)
{
@@ -557,7 +557,7 @@ static void extract_edituv_fdots_iter_poly_mesh(const MeshRenderData *mr,
}
static void extract_edituv_fdots_finish(const MeshRenderData *UNUSED(mr),
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buf,
void *_data)
{
@@ -584,9 +584,7 @@ constexpr MeshExtract create_extractor_edituv_fdots()
} // namespace blender::draw
-extern "C" {
const MeshExtract extract_edituv_tris = blender::draw::create_extractor_edituv_tris();
const MeshExtract extract_edituv_lines = blender::draw::create_extractor_edituv_lines();
const MeshExtract extract_edituv_points = blender::draw::create_extractor_edituv_points();
const MeshExtract extract_edituv_fdots = blender::draw::create_extractor_edituv_fdots();
-}
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_fdots.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_fdots.cc
index 4bf732caf0a..cc0b383f12b 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_fdots.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_fdots.cc
@@ -7,7 +7,7 @@
#include "BLI_bitmap.h"
-#include "extract_mesh.h"
+#include "extract_mesh.hh"
namespace blender::draw {
/* ---------------------------------------------------------------------- */
@@ -15,7 +15,7 @@ namespace blender::draw {
* \{ */
static void extract_fdots_init(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *UNUSED(buf),
void *tls_data)
{
@@ -68,7 +68,7 @@ static void extract_fdots_iter_poly_mesh(const MeshRenderData *mr,
}
static void extract_fdots_finish(const MeshRenderData *UNUSED(mr),
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buf,
void *_userdata)
{
@@ -95,6 +95,4 @@ constexpr MeshExtract create_extractor_fdots()
} // namespace blender::draw
-extern "C" {
const MeshExtract extract_fdots = blender::draw::create_extractor_fdots();
-}
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines.cc
index 3cecaf81b8a..51d98d1ff26 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines.cc
@@ -7,7 +7,7 @@
#include "MEM_guardedalloc.h"
-#include "extract_mesh.h"
+#include "extract_mesh.hh"
#include "draw_subdivision.h"
@@ -18,7 +18,7 @@ namespace blender::draw {
* \{ */
static void extract_lines_init(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *UNUSED(buf),
void *tls_data)
{
@@ -132,7 +132,7 @@ static void extract_lines_task_reduce(void *_userdata_to, void *_userdata_from)
}
static void extract_lines_finish(const MeshRenderData *UNUSED(mr),
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buf,
void *data)
{
@@ -143,7 +143,7 @@ static void extract_lines_finish(const MeshRenderData *UNUSED(mr),
static void extract_lines_init_subdiv(const DRWSubdivCache *subdiv_cache,
const MeshRenderData *UNUSED(mr),
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buffer,
void *UNUSED(data))
{
@@ -183,10 +183,18 @@ static void extract_lines_loose_geom_subdiv(const DRWSubdivCache *subdiv_cache,
uint *flags_data = static_cast<uint *>(GPU_vertbuf_get_data(flags));
- const MEdge *medge = mr->medge;
-
- for (DRWSubdivLooseEdge edge : loose_edges) {
- *flags_data++ = (medge[edge.coarse_edge_index].flag & ME_HIDE) != 0;
+ if (mr->extract_type == MR_EXTRACT_MESH) {
+ const MEdge *medge = mr->medge;
+ for (DRWSubdivLooseEdge edge : loose_edges) {
+ *flags_data++ = (medge[edge.coarse_edge_index].flag & ME_HIDE) != 0;
+ }
+ }
+ else {
+ BMesh *bm = mr->bm;
+ for (DRWSubdivLooseEdge edge : loose_edges) {
+ const BMEdge *bm_edge = BM_edge_at_index(bm, edge.coarse_edge_index);
+ *flags_data++ = BM_elem_flag_test_bool(bm_edge, BM_ELEM_HIDDEN) != 0;
+ }
}
GPUIndexBuf *ibo = static_cast<GPUIndexBuf *>(buffer);
@@ -221,7 +229,7 @@ constexpr MeshExtract create_extractor_lines()
/** \name Extract Lines and Loose Edges Sub Buffer
* \{ */
-static void extract_lines_loose_subbuffer(const MeshRenderData *mr, struct MeshBatchCache *cache)
+static void extract_lines_loose_subbuffer(const MeshRenderData *mr, MeshBatchCache *cache)
{
BLI_assert(cache->final.buff.ibo.lines);
/* Multiply by 2 because these are edges indices. */
@@ -233,7 +241,7 @@ static void extract_lines_loose_subbuffer(const MeshRenderData *mr, struct MeshB
}
static void extract_lines_with_lines_loose_finish(const MeshRenderData *mr,
- struct MeshBatchCache *cache,
+ MeshBatchCache *cache,
void *buf,
void *data)
{
@@ -245,7 +253,7 @@ static void extract_lines_with_lines_loose_finish(const MeshRenderData *mr,
static void extract_lines_with_lines_loose_finish_subdiv(const struct DRWSubdivCache *subdiv_cache,
const MeshRenderData *UNUSED(mr),
- struct MeshBatchCache *cache,
+ MeshBatchCache *cache,
void *UNUSED(buf),
void *UNUSED(_data))
{
@@ -284,7 +292,7 @@ constexpr MeshExtract create_extractor_lines_with_lines_loose()
* \{ */
static void extract_lines_loose_only_init(const MeshRenderData *mr,
- struct MeshBatchCache *cache,
+ MeshBatchCache *cache,
void *buf,
void *UNUSED(tls_data))
{
@@ -295,7 +303,7 @@ static void extract_lines_loose_only_init(const MeshRenderData *mr,
static void extract_lines_loose_only_init_subdiv(const DRWSubdivCache *UNUSED(subdiv_cache),
const MeshRenderData *mr,
- struct MeshBatchCache *cache,
+ MeshBatchCache *cache,
void *buffer,
void *UNUSED(data))
{
@@ -320,9 +328,7 @@ constexpr MeshExtract create_extractor_lines_loose_only()
} // namespace blender::draw
-extern "C" {
const MeshExtract extract_lines = blender::draw::create_extractor_lines();
const MeshExtract extract_lines_with_lines_loose =
blender::draw::create_extractor_lines_with_lines_loose();
const MeshExtract extract_lines_loose_only = blender::draw::create_extractor_lines_loose_only();
-}
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines_adjacency.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines_adjacency.cc
index de464fb286f..c2cfb66ec28 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines_adjacency.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines_adjacency.cc
@@ -11,7 +11,7 @@
#include "MEM_guardedalloc.h"
#include "draw_subdivision.h"
-#include "extract_mesh.h"
+#include "extract_mesh.hh"
namespace blender::draw {
@@ -42,7 +42,7 @@ static void line_adjacency_data_init(MeshExtract_LineAdjacency_Data *data,
}
static void extract_lines_adjacency_init(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *UNUSED(buf),
void *tls_data)
{
@@ -132,7 +132,7 @@ static void extract_lines_adjacency_iter_looptri_mesh(const MeshRenderData *mr,
}
static void extract_lines_adjacency_finish(const MeshRenderData *UNUSED(mr),
- struct MeshBatchCache *cache,
+ MeshBatchCache *cache,
void *buf,
void *_data)
{
@@ -166,7 +166,7 @@ static void extract_lines_adjacency_finish(const MeshRenderData *UNUSED(mr),
static void extract_lines_adjacency_init_subdiv(const DRWSubdivCache *subdiv_cache,
const MeshRenderData *UNUSED(mr),
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *UNUSED(buf),
void *_data)
{
@@ -222,7 +222,7 @@ static void extract_lines_adjacency_iter_subdiv_mesh(const DRWSubdivCache *subdi
static void extract_lines_adjacency_finish_subdiv(const DRWSubdivCache *UNUSED(subdiv_cache),
const MeshRenderData *mr,
- struct MeshBatchCache *cache,
+ MeshBatchCache *cache,
void *buf,
void *_data)
{
@@ -253,6 +253,4 @@ constexpr MeshExtract create_extractor_lines_adjacency()
} // namespace blender::draw
-extern "C" {
const MeshExtract extract_lines_adjacency = blender::draw::create_extractor_lines_adjacency();
-}
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines_paint_mask.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines_paint_mask.cc
index 286c7ea9c43..11c71d61775 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines_paint_mask.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines_paint_mask.cc
@@ -12,7 +12,7 @@
#include "MEM_guardedalloc.h"
#include "draw_subdivision.h"
-#include "extract_mesh.h"
+#include "extract_mesh.hh"
namespace blender::draw {
/* ---------------------------------------------------------------------- */
@@ -26,7 +26,7 @@ struct MeshExtract_LinePaintMask_Data {
};
static void extract_lines_paint_mask_init(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *UNUSED(ibo),
void *tls_data)
{
@@ -78,7 +78,7 @@ static void extract_lines_paint_mask_iter_poly_mesh(const MeshRenderData *mr,
}
static void extract_lines_paint_mask_finish(const MeshRenderData *UNUSED(mr),
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buf,
void *_data)
{
@@ -126,7 +126,8 @@ static void extract_lines_paint_mask_iter_subdiv_mesh(const DRWSubdivCache *subd
if (!((mr->use_hide && (me->flag & ME_HIDE)) ||
((mr->extract_type == MR_EXTRACT_MAPPED) && (mr->e_origindex) &&
(mr->e_origindex[coarse_edge_index] == ORIGINDEX_NONE)))) {
- const uint ml_index_other = (loop_idx == end_loop_idx) ? start_loop_idx : loop_idx + 1;
+ const uint ml_index_other = (loop_idx == (end_loop_idx - 1)) ? start_loop_idx :
+ loop_idx + 1;
if (coarse_quad->flag & ME_FACE_SEL) {
if (BLI_BITMAP_TEST_AND_SET_ATOMIC(data->select_map, coarse_edge_index)) {
/* Hide edge as it has more than 2 selected loop. */
@@ -154,7 +155,7 @@ static void extract_lines_paint_mask_iter_subdiv_mesh(const DRWSubdivCache *subd
static void extract_lines_paint_mask_finish_subdiv(
const struct DRWSubdivCache *UNUSED(subdiv_cache),
const MeshRenderData *mr,
- struct MeshBatchCache *cache,
+ MeshBatchCache *cache,
void *buf,
void *_data)
{
@@ -181,6 +182,4 @@ constexpr MeshExtract create_extractor_lines_paint_mask()
} // namespace blender::draw
-extern "C" {
const MeshExtract extract_lines_paint_mask = blender::draw::create_extractor_lines_paint_mask();
-}
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_points.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_points.cc
index 503ce0e79e9..f7c5505422b 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_points.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_points.cc
@@ -10,7 +10,7 @@
#include "MEM_guardedalloc.h"
#include "draw_subdivision.h"
-#include "extract_mesh.h"
+#include "extract_mesh.hh"
namespace blender::draw {
@@ -19,7 +19,7 @@ namespace blender::draw {
* \{ */
static void extract_points_init(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *UNUSED(buf),
void *tls_data)
{
@@ -131,7 +131,7 @@ static void extract_points_task_reduce(void *_userdata_to, void *_userdata_from)
}
static void extract_points_finish(const MeshRenderData *UNUSED(mr),
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buf,
void *_userdata)
{
@@ -142,7 +142,7 @@ static void extract_points_finish(const MeshRenderData *UNUSED(mr),
static void extract_points_init_subdiv(const DRWSubdivCache *subdiv_cache,
const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *UNUSED(buffer),
void *data)
{
@@ -285,7 +285,7 @@ static void extract_points_loose_geom_subdiv(const DRWSubdivCache *subdiv_cache,
static void extract_points_finish_subdiv(const DRWSubdivCache *UNUSED(subdiv_cache),
const MeshRenderData *UNUSED(mr),
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buf,
void *_userdata)
{
@@ -322,6 +322,4 @@ constexpr MeshExtract create_extractor_points()
} // namespace blender::draw
-extern "C" {
const MeshExtract extract_points = blender::draw::create_extractor_points();
-}
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_tris.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_tris.cc
index 6ca5692f387..9fc18620d11 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_tris.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_tris.cc
@@ -7,7 +7,7 @@
#include "MEM_guardedalloc.h"
-#include "extract_mesh.h"
+#include "extract_mesh.hh"
#include "draw_subdivision.h"
@@ -25,7 +25,7 @@ static void extract_tris_mat_task_reduce(void *_userdata_to, void *_userdata_fro
* \{ */
static void extract_tris_init(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *UNUSED(ibo),
void *tls_data)
{
@@ -81,7 +81,7 @@ static void extract_tris_iter_poly_mesh(const MeshRenderData *mr,
}
static void extract_tris_finish(const MeshRenderData *mr,
- struct MeshBatchCache *cache,
+ MeshBatchCache *cache,
void *buf,
void *_data)
{
@@ -111,7 +111,7 @@ static void extract_tris_finish(const MeshRenderData *mr,
static void extract_tris_init_subdiv(const DRWSubdivCache *subdiv_cache,
const MeshRenderData *UNUSED(mr),
- struct MeshBatchCache *cache,
+ MeshBatchCache *cache,
void *buffer,
void *UNUSED(data))
{
@@ -157,7 +157,7 @@ constexpr MeshExtract create_extractor_tris()
* \{ */
static void extract_tris_single_mat_init(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *UNUSED(ibo),
void *tls_data)
{
@@ -199,7 +199,7 @@ static void extract_tris_single_mat_iter_looptri_mesh(const MeshRenderData *mr,
}
static void extract_tris_single_mat_finish(const MeshRenderData *mr,
- struct MeshBatchCache *cache,
+ MeshBatchCache *cache,
void *buf,
void *_data)
{
@@ -243,7 +243,5 @@ constexpr MeshExtract create_extractor_tris_single_mat()
} // namespace blender::draw
-extern "C" {
const MeshExtract extract_tris = blender::draw::create_extractor_tris();
const MeshExtract extract_tris_single_mat = blender::draw::create_extractor_tris_single_mat();
-}
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_attributes.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_attributes.cc
index d595abc6dd3..ff86bc768a3 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_attributes.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_attributes.cc
@@ -16,7 +16,7 @@
#include "draw_attributes.h"
#include "draw_subdivision.h"
-#include "extract_mesh.h"
+#include "extract_mesh.hh"
namespace blender::draw {
@@ -24,24 +24,19 @@ namespace blender::draw {
/** \name Extract Attributes
* \{ */
-static CustomData *get_custom_data_for_domain(const MeshRenderData *mr, AttributeDomain domain)
+static CustomData *get_custom_data_for_domain(const MeshRenderData *mr, eAttrDomain domain)
{
switch (domain) {
- default: {
- return nullptr;
- }
- case ATTR_DOMAIN_POINT: {
+ case ATTR_DOMAIN_POINT:
return (mr->extract_type == MR_EXTRACT_BMESH) ? &mr->bm->vdata : &mr->me->vdata;
- }
- case ATTR_DOMAIN_CORNER: {
+ case ATTR_DOMAIN_CORNER:
return (mr->extract_type == MR_EXTRACT_BMESH) ? &mr->bm->ldata : &mr->me->ldata;
- }
- case ATTR_DOMAIN_FACE: {
+ case ATTR_DOMAIN_FACE:
return (mr->extract_type == MR_EXTRACT_BMESH) ? &mr->bm->pdata : &mr->me->pdata;
- }
- case ATTR_DOMAIN_EDGE: {
+ case ATTR_DOMAIN_EDGE:
return (mr->extract_type == MR_EXTRACT_BMESH) ? &mr->bm->edata : &mr->me->edata;
- }
+ default:
+ return nullptr;
}
}
@@ -50,7 +45,7 @@ static CustomData *get_custom_data_for_domain(const MeshRenderData *mr, Attribut
* etc.) directly map to available GPU types. Booleans are still converted as attributes are vec4
* in the shader.
*/
-template<typename AttributeType, typename VBOType> struct attribute_type_converter {
+template<typename AttributeType, typename VBOType> struct AttributeTypeConverter {
static VBOType convert_value(AttributeType value)
{
if constexpr (std::is_same_v<AttributeType, VBOType>) {
@@ -67,7 +62,7 @@ struct gpuMeshCol {
ushort r, g, b, a;
};
-template<> struct attribute_type_converter<MPropCol, gpuMeshCol> {
+template<> struct AttributeTypeConverter<MPropCol, gpuMeshCol> {
static gpuMeshCol convert_value(MPropCol value)
{
gpuMeshCol result;
@@ -80,64 +75,52 @@ template<> struct attribute_type_converter<MPropCol, gpuMeshCol> {
};
/* Return the number of component for the attribute's value type, or 0 if is it unsupported. */
-static uint gpu_component_size_for_attribute_type(CustomDataType type)
+static uint gpu_component_size_for_attribute_type(eCustomDataType type)
{
switch (type) {
case CD_PROP_BOOL:
case CD_PROP_INT8:
case CD_PROP_INT32:
- case CD_PROP_FLOAT: {
+ case CD_PROP_FLOAT:
/* TODO(@kevindietrich): should be 1 when scalar attributes conversion is handled by us. See
* comment #extract_attr_init. */
return 3;
- }
- case CD_PROP_FLOAT2: {
+ case CD_PROP_FLOAT2:
return 2;
- }
- case CD_PROP_FLOAT3: {
+ case CD_PROP_FLOAT3:
return 3;
- }
- case CD_PROP_COLOR: {
+ case CD_PROP_COLOR:
return 4;
- }
- default: {
+ default:
return 0;
- }
}
}
-static GPUVertFetchMode get_fetch_mode_for_type(CustomDataType type)
+static GPUVertFetchMode get_fetch_mode_for_type(eCustomDataType type)
{
switch (type) {
- case CD_PROP_INT32: {
+ case CD_PROP_INT32:
return GPU_FETCH_INT_TO_FLOAT;
- }
- case CD_PROP_COLOR: {
+ case CD_PROP_COLOR:
return GPU_FETCH_INT_TO_FLOAT_UNIT;
- }
- default: {
+ default:
return GPU_FETCH_FLOAT;
- }
}
}
-static GPUVertCompType get_comp_type_for_type(CustomDataType type)
+static GPUVertCompType get_comp_type_for_type(eCustomDataType type)
{
switch (type) {
- case CD_PROP_INT32: {
+ case CD_PROP_INT32:
return GPU_COMP_I32;
- }
- case CD_PROP_COLOR: {
+ case CD_PROP_COLOR:
return GPU_COMP_U16;
- }
- default: {
+ default:
return GPU_COMP_F32;
- }
}
}
-static void init_vbo_for_attribute(const MeshRenderData *mr,
- GPUVertBuf *vbo,
+static void init_vbo_for_attribute(GPUVertBuf *vbo,
const DRW_AttributeRequest &request,
bool build_on_device,
uint32_t len)
@@ -148,11 +131,8 @@ static void init_vbo_for_attribute(const MeshRenderData *mr,
/* We should not be here if the attribute type is not supported. */
BLI_assert(comp_size != 0);
- const CustomData *custom_data = get_custom_data_for_domain(mr, request.domain);
char attr_name[32], attr_safe_name[GPU_MAX_SAFE_ATTR_NAME];
- const char *layer_name = CustomData_get_layer_name(
- custom_data, request.cd_type, request.layer_index);
- GPU_vertformat_safe_attr_name(layer_name, attr_safe_name, GPU_MAX_SAFE_ATTR_NAME);
+ GPU_vertformat_safe_attr_name(request.attribute_name, attr_safe_name, GPU_MAX_SAFE_ATTR_NAME);
/* Attributes use auto-name. */
BLI_snprintf(attr_name, sizeof(attr_name), "a%s", attr_safe_name);
@@ -184,41 +164,36 @@ static void fill_vertbuf_with_attribute(const MeshRenderData *mr,
const AttributeType *attr_data = static_cast<const AttributeType *>(
CustomData_get_layer_n(custom_data, request.cd_type, layer_index));
- using converter = attribute_type_converter<AttributeType, VBOType>;
+ using Converter = AttributeTypeConverter<AttributeType, VBOType>;
switch (request.domain) {
- default: {
- BLI_assert(false);
- break;
- }
- case ATTR_DOMAIN_POINT: {
+ case ATTR_DOMAIN_POINT:
for (int ml_index = 0; ml_index < mr->loop_len; ml_index++, vbo_data++, mloop++) {
- *vbo_data = converter::convert_value(attr_data[mloop->v]);
+ *vbo_data = Converter::convert_value(attr_data[mloop->v]);
}
break;
- }
- case ATTR_DOMAIN_CORNER: {
+ case ATTR_DOMAIN_CORNER:
for (int ml_index = 0; ml_index < mr->loop_len; ml_index++, vbo_data++) {
- *vbo_data = converter::convert_value(attr_data[ml_index]);
+ *vbo_data = Converter::convert_value(attr_data[ml_index]);
}
break;
- }
- case ATTR_DOMAIN_EDGE: {
+ case ATTR_DOMAIN_EDGE:
for (int ml_index = 0; ml_index < mr->loop_len; ml_index++, vbo_data++, mloop++) {
- *vbo_data = converter::convert_value(attr_data[mloop->e]);
+ *vbo_data = Converter::convert_value(attr_data[mloop->e]);
}
break;
- }
- case ATTR_DOMAIN_FACE: {
+ case ATTR_DOMAIN_FACE:
for (int mp_index = 0; mp_index < mr->poly_len; mp_index++) {
const MPoly &poly = mpoly[mp_index];
- const VBOType value = converter::convert_value(attr_data[mp_index]);
+ const VBOType value = Converter::convert_value(attr_data[mp_index]);
for (int l = 0; l < poly.totloop; l++) {
*vbo_data++ = value;
}
}
break;
- }
+ default:
+ BLI_assert_unreachable();
+ break;
}
}
@@ -231,9 +206,9 @@ static void fill_vertbuf_with_attribute_bm(const MeshRenderData *mr,
BLI_assert(custom_data);
const int layer_index = request.layer_index;
- int cd_ofs = CustomData_get_n_offset(custom_data, request.cd_type, layer_index);
+ const int cd_ofs = CustomData_get_n_offset(custom_data, request.cd_type, layer_index);
- using converter = attribute_type_converter<AttributeType, VBOType>;
+ using Converter = AttributeTypeConverter<AttributeType, VBOType>;
BMIter f_iter;
BMFace *efa;
@@ -255,10 +230,10 @@ static void fill_vertbuf_with_attribute_bm(const MeshRenderData *mr,
attr_data = static_cast<const AttributeType *>(BM_ELEM_CD_GET_VOID_P(l_iter->e, cd_ofs));
}
else {
- BLI_assert(false);
+ BLI_assert_unreachable();
continue;
}
- *vbo_data = converter::convert_value(*attr_data);
+ *vbo_data = Converter::convert_value(*attr_data);
vbo_data++;
} while ((l_iter = l_iter->next) != l_first);
}
@@ -279,55 +254,44 @@ static void extract_attr_generic(const MeshRenderData *mr,
}
}
-static void extract_attr_init(const MeshRenderData *mr,
- struct MeshBatchCache *cache,
- void *buf,
- void *UNUSED(tls_data),
- int index)
+static void extract_attr_init(
+ const MeshRenderData *mr, MeshBatchCache *cache, void *buf, void *UNUSED(tls_data), int index)
{
const DRW_Attributes *attrs_used = &cache->attr_used;
const DRW_AttributeRequest &request = attrs_used->requests[index];
GPUVertBuf *vbo = static_cast<GPUVertBuf *>(buf);
- init_vbo_for_attribute(mr, vbo, request, false, static_cast<uint32_t>(mr->loop_len));
+ init_vbo_for_attribute(vbo, request, false, static_cast<uint32_t>(mr->loop_len));
/* TODO(@kevindietrich): float3 is used for scalar attributes as the implicit conversion done by
* OpenGL to vec4 for a scalar `s` will produce a `vec4(s, 0, 0, 1)`. However, following the
* Blender convention, it should be `vec4(s, s, s, 1)`. This could be resolved using a similar
* texture as for volume attribute, so we can control the conversion ourselves. */
switch (request.cd_type) {
- case CD_PROP_BOOL: {
+ case CD_PROP_BOOL:
extract_attr_generic<bool, float3>(mr, vbo, request);
break;
- }
- case CD_PROP_INT8: {
+ case CD_PROP_INT8:
extract_attr_generic<int8_t, float3>(mr, vbo, request);
break;
- }
- case CD_PROP_INT32: {
+ case CD_PROP_INT32:
extract_attr_generic<int32_t, float3>(mr, vbo, request);
break;
- }
- case CD_PROP_FLOAT: {
+ case CD_PROP_FLOAT:
extract_attr_generic<float, float3>(mr, vbo, request);
break;
- }
- case CD_PROP_FLOAT2: {
+ case CD_PROP_FLOAT2:
extract_attr_generic<float2>(mr, vbo, request);
break;
- }
- case CD_PROP_FLOAT3: {
+ case CD_PROP_FLOAT3:
extract_attr_generic<float3>(mr, vbo, request);
break;
- }
- case CD_PROP_COLOR: {
+ case CD_PROP_COLOR:
extract_attr_generic<MPropCol, gpuMeshCol>(mr, vbo, request);
break;
- }
- default: {
- BLI_assert(false);
- }
+ default:
+ BLI_assert_unreachable();
}
}
@@ -353,41 +317,33 @@ static void extract_attr_init_subdiv(const DRWSubdivCache *subdiv_cache,
GPU_vertbuf_data_alloc(src_data, static_cast<uint32_t>(coarse_mesh->totloop));
switch (request.cd_type) {
- case CD_PROP_BOOL: {
+ case CD_PROP_BOOL:
extract_attr_generic<bool, float3>(mr, src_data, request);
break;
- }
- case CD_PROP_INT8: {
+ case CD_PROP_INT8:
extract_attr_generic<int8_t, float3>(mr, src_data, request);
break;
- }
- case CD_PROP_INT32: {
+ case CD_PROP_INT32:
extract_attr_generic<int32_t, float3>(mr, src_data, request);
break;
- }
- case CD_PROP_FLOAT: {
+ case CD_PROP_FLOAT:
extract_attr_generic<float, float3>(mr, src_data, request);
break;
- }
- case CD_PROP_FLOAT2: {
+ case CD_PROP_FLOAT2:
extract_attr_generic<float2>(mr, src_data, request);
break;
- }
- case CD_PROP_FLOAT3: {
+ case CD_PROP_FLOAT3:
extract_attr_generic<float3>(mr, src_data, request);
break;
- }
- case CD_PROP_COLOR: {
+ case CD_PROP_COLOR:
extract_attr_generic<MPropCol, gpuMeshCol>(mr, src_data, request);
break;
- }
- default: {
- BLI_assert(false);
- }
+ default:
+ BLI_assert_unreachable();
}
GPUVertBuf *dst_buffer = static_cast<GPUVertBuf *>(buffer);
- init_vbo_for_attribute(mr, dst_buffer, request, true, subdiv_cache->num_subdiv_loops);
+ init_vbo_for_attribute(dst_buffer, request, true, subdiv_cache->num_subdiv_loops);
/* Ensure data is uploaded properly. */
GPU_vertbuf_tag_dirty(src_data);
@@ -401,13 +357,13 @@ static void extract_attr_init_subdiv(const DRWSubdivCache *subdiv_cache,
* extract. The overall API does not allow us to pass this in a convenient way. */
#define EXTRACT_INIT_WRAPPER(index) \
static void extract_attr_init##index( \
- const MeshRenderData *mr, struct MeshBatchCache *cache, void *buf, void *tls_data) \
+ const MeshRenderData *mr, MeshBatchCache *cache, void *buf, void *tls_data) \
{ \
extract_attr_init(mr, cache, buf, tls_data, index); \
} \
static void extract_attr_init_subdiv##index(const DRWSubdivCache *subdiv_cache, \
const MeshRenderData *mr, \
- struct MeshBatchCache *cache, \
+ MeshBatchCache *cache, \
void *buf, \
void *tls_data) \
{ \
@@ -430,7 +386,7 @@ EXTRACT_INIT_WRAPPER(12)
EXTRACT_INIT_WRAPPER(13)
EXTRACT_INIT_WRAPPER(14)
-template<int index>
+template<int Index>
constexpr MeshExtract create_extractor_attr(ExtractInitFn fn, ExtractInitSubdivFn subdiv_fn)
{
MeshExtract extractor = {nullptr};
@@ -439,7 +395,7 @@ constexpr MeshExtract create_extractor_attr(ExtractInitFn fn, ExtractInitSubdivF
extractor.data_type = MR_DATA_NONE;
extractor.data_size = 0;
extractor.use_threading = false;
- extractor.mesh_buffer_offset = offsetof(MeshBufferList, vbo.attr[index]);
+ extractor.mesh_buffer_offset = offsetof(MeshBufferList, vbo.attr[Index]);
return extractor;
}
@@ -447,7 +403,6 @@ constexpr MeshExtract create_extractor_attr(ExtractInitFn fn, ExtractInitSubdivF
} // namespace blender::draw
-extern "C" {
#define CREATE_EXTRACTOR_ATTR(index) \
blender::draw::create_extractor_attr<index>(blender::draw::extract_attr_init##index, \
blender::draw::extract_attr_init_subdiv##index)
@@ -469,4 +424,3 @@ const MeshExtract extract_attr[GPU_MAX_ATTR] = {
CREATE_EXTRACTOR_ATTR(13),
CREATE_EXTRACTOR_ATTR(14),
};
-}
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edge_fac.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edge_fac.cc
index f3b41efe1c3..eb6e800023a 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edge_fac.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edge_fac.cc
@@ -10,7 +10,7 @@
#include "GPU_capabilities.h"
#include "draw_subdivision.h"
-#include "extract_mesh.h"
+#include "extract_mesh.hh"
namespace blender::draw {
@@ -43,7 +43,7 @@ static float loop_edge_factor_get(const float f_no[3],
}
static void extract_edge_fac_init(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buf,
void *tls_data)
{
@@ -167,7 +167,7 @@ static void extract_edge_fac_iter_ledge_mesh(const MeshRenderData *mr,
}
static void extract_edge_fac_finish(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buf,
void *_data)
{
@@ -218,7 +218,7 @@ static GPUVertFormat *get_subdiv_edge_fac_format()
static void extract_edge_fac_init_subdiv(const DRWSubdivCache *subdiv_cache,
const MeshRenderData *UNUSED(mr),
- struct MeshBatchCache *cache,
+ MeshBatchCache *cache,
void *buffer,
void *UNUSED(data))
{
@@ -303,6 +303,4 @@ constexpr MeshExtract create_extractor_edge_fac()
} // namespace blender::draw
-extern "C" {
const MeshExtract extract_edge_fac = blender::draw::create_extractor_edge_fac();
-}
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edit_data.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edit_data.cc
index 1e158a7e6d7..27fd6546b8c 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edit_data.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edit_data.cc
@@ -5,7 +5,7 @@
* \ingroup draw
*/
-#include "extract_mesh.h"
+#include "extract_mesh.hh"
#include "draw_cache_impl.h"
@@ -112,7 +112,7 @@ static GPUVertFormat *get_edit_data_format()
}
static void extract_edit_data_init(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buf,
void *tls_data)
{
@@ -367,6 +367,4 @@ constexpr MeshExtract create_extractor_edit_data()
} // namespace blender::draw
-extern "C" {
const MeshExtract extract_edit_data = blender::draw::create_extractor_edit_data();
-}
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_data.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_data.cc
index f79fe345f5a..0b9043e3289 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_data.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_data.cc
@@ -5,7 +5,7 @@
* \ingroup draw
*/
-#include "extract_mesh.h"
+#include "extract_mesh.hh"
#include "draw_cache_impl.h"
@@ -43,7 +43,7 @@ static void extract_edituv_data_init_common(const MeshRenderData *mr,
}
static void extract_edituv_data_init(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buf,
void *tls_data)
{
@@ -199,6 +199,4 @@ constexpr MeshExtract create_extractor_edituv_data()
} // namespace blender::draw
-extern "C" {
const MeshExtract extract_edituv_data = blender::draw::create_extractor_edituv_data();
-}
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_stretch_angle.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_stretch_angle.cc
index fb4b95885fc..969ff9f6f09 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_stretch_angle.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_stretch_angle.cc
@@ -9,7 +9,7 @@
#include "BKE_mesh.h"
-#include "extract_mesh.h"
+#include "extract_mesh.hh"
#include "draw_subdivision.h"
@@ -74,7 +74,7 @@ static void edituv_get_edituv_stretch_angle(float auv[2][2],
}
static void extract_edituv_stretch_angle_init(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buf,
void *tls_data)
{
@@ -212,7 +212,7 @@ static GPUVertFormat *get_edituv_stretch_angle_format_subdiv()
static void extract_edituv_stretch_angle_init_subdiv(const DRWSubdivCache *subdiv_cache,
const MeshRenderData *mr,
- struct MeshBatchCache *cache,
+ MeshBatchCache *cache,
void *buffer,
void *UNUSED(tls_data))
{
@@ -292,7 +292,5 @@ constexpr MeshExtract create_extractor_edituv_edituv_stretch_angle()
} // namespace blender::draw
-extern "C" {
const MeshExtract extract_edituv_stretch_angle =
blender::draw::create_extractor_edituv_edituv_stretch_angle();
-}
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_stretch_area.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_stretch_area.cc
index ab397cc1717..2bb786303c4 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_stretch_area.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_stretch_area.cc
@@ -9,7 +9,7 @@
#include "BKE_mesh.h"
-#include "extract_mesh.h"
+#include "extract_mesh.hh"
#include "draw_subdivision.h"
@@ -20,7 +20,7 @@ namespace blender::draw {
* \{ */
static void extract_edituv_stretch_area_init(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buf,
void *UNUSED(tls_data))
{
@@ -89,7 +89,7 @@ static void compute_area_ratio(const MeshRenderData *mr,
}
static void extract_edituv_stretch_area_finish(const MeshRenderData *mr,
- struct MeshBatchCache *cache,
+ MeshBatchCache *cache,
void *buf,
void *UNUSED(data))
{
@@ -131,7 +131,7 @@ static void extract_edituv_stretch_area_finish(const MeshRenderData *mr,
static void extract_edituv_stretch_area_init_subdiv(const DRWSubdivCache *subdiv_cache,
const MeshRenderData *mr,
- struct MeshBatchCache *cache,
+ MeshBatchCache *cache,
void *buffer,
void *UNUSED(data))
{
@@ -180,7 +180,5 @@ constexpr MeshExtract create_extractor_edituv_stretch_area()
} // namespace blender::draw
-extern "C" {
const MeshExtract extract_edituv_stretch_area =
blender::draw::create_extractor_edituv_stretch_area();
-}
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_fdots_edituv_data.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_fdots_edituv_data.cc
index 1c4f6112877..27d1975d67b 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_fdots_edituv_data.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_fdots_edituv_data.cc
@@ -5,7 +5,7 @@
* \ingroup draw
*/
-#include "extract_mesh.h"
+#include "extract_mesh.hh"
#include "draw_cache_impl.h"
@@ -21,7 +21,7 @@ struct MeshExtract_EditUVFdotData_Data {
};
static void extract_fdots_edituv_data_init(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buf,
void *tls_data)
{
@@ -81,6 +81,4 @@ constexpr MeshExtract create_extractor_fdots_edituv_data()
} // namespace blender::draw
-extern "C" {
const MeshExtract extract_fdots_edituv_data = blender::draw::create_extractor_fdots_edituv_data();
-}
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_fdots_nor.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_fdots_nor.cc
index 909c9ac2300..c2af7f2c9bd 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_fdots_nor.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_fdots_nor.cc
@@ -5,7 +5,7 @@
* \ingroup draw
*/
-#include "extract_mesh.h"
+#include "extract_mesh.hh"
namespace blender::draw {
@@ -19,7 +19,7 @@ namespace blender::draw {
#define NOR_AND_FLAG_HIDDEN -2
static void extract_fdots_nor_init(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buf,
void *UNUSED(tls_data))
{
@@ -34,7 +34,7 @@ static void extract_fdots_nor_init(const MeshRenderData *mr,
}
static void extract_fdots_nor_finish(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buf,
void *UNUSED(data))
{
@@ -101,7 +101,7 @@ constexpr MeshExtract create_extractor_fdots_nor()
* \{ */
static void extract_fdots_nor_hq_init(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buf,
void *UNUSED(tls_data))
{
@@ -116,7 +116,7 @@ static void extract_fdots_nor_hq_init(const MeshRenderData *mr,
}
static void extract_fdots_nor_hq_finish(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buf,
void *UNUSED(data))
{
@@ -180,7 +180,5 @@ constexpr MeshExtract create_extractor_fdots_nor_hq()
} // namespace blender::draw
-extern "C" {
const MeshExtract extract_fdots_nor = blender::draw::create_extractor_fdots_nor();
const MeshExtract extract_fdots_nor_hq = blender::draw::create_extractor_fdots_nor_hq();
-}
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_fdots_pos.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_fdots_pos.cc
index 1671a1cd1e7..c391cb6ca5a 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_fdots_pos.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_fdots_pos.cc
@@ -7,7 +7,7 @@
#include "BLI_bitmap.h"
-#include "extract_mesh.h"
+#include "extract_mesh.hh"
#include "draw_subdivision.h"
@@ -36,7 +36,7 @@ static GPUVertFormat *get_fdots_nor_format_subdiv()
}
static void extract_fdots_pos_init(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buf,
void *tls_data)
{
@@ -101,7 +101,7 @@ static void extract_fdots_pos_iter_poly_mesh(const MeshRenderData *mr,
static void extract_fdots_init_subdiv(const DRWSubdivCache *subdiv_cache,
const MeshRenderData *UNUSED(mr),
- struct MeshBatchCache *cache,
+ MeshBatchCache *cache,
void *buffer,
void *UNUSED(data))
{
@@ -139,6 +139,4 @@ constexpr MeshExtract create_extractor_fdots_pos()
} // namespace blender::draw
-extern "C" {
const MeshExtract extract_fdots_pos = blender::draw::create_extractor_fdots_pos();
-}
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_fdots_uv.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_fdots_uv.cc
index e7a3cb03903..b0403cf7c4c 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_fdots_uv.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_fdots_uv.cc
@@ -7,7 +7,7 @@
#include "BLI_bitmap.h"
-#include "extract_mesh.h"
+#include "extract_mesh.hh"
namespace blender::draw {
@@ -22,7 +22,7 @@ struct MeshExtract_FdotUV_Data {
};
static void extract_fdots_uv_init(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buf,
void *tls_data)
{
@@ -109,6 +109,4 @@ constexpr MeshExtract create_extractor_fdots_uv()
} // namespace blender::draw
-extern "C" {
const MeshExtract extract_fdots_uv = blender::draw::create_extractor_fdots_uv();
-}
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_lnor.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_lnor.cc
index 8bc8b32fdf3..ac517269e7d 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_lnor.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_lnor.cc
@@ -5,7 +5,7 @@
* \ingroup draw
*/
-#include "extract_mesh.h"
+#include "extract_mesh.hh"
#include "draw_subdivision.h"
@@ -16,7 +16,7 @@ namespace blender::draw {
* \{ */
static void extract_lnor_init(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buf,
void *tls_data)
{
@@ -105,7 +105,7 @@ static GPUVertFormat *get_subdiv_lnor_format()
static void extract_lnor_init_subdiv(const DRWSubdivCache *subdiv_cache,
const MeshRenderData *UNUSED(mr),
- struct MeshBatchCache *cache,
+ MeshBatchCache *cache,
void *buffer,
void *UNUSED(data))
{
@@ -141,7 +141,7 @@ struct gpuHQNor {
};
static void extract_lnor_hq_init(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buf,
void *tls_data)
{
@@ -234,7 +234,5 @@ constexpr MeshExtract create_extractor_lnor_hq()
} // namespace blender::draw
-extern "C" {
const MeshExtract extract_lnor = blender::draw::create_extractor_lnor();
const MeshExtract extract_lnor_hq = blender::draw::create_extractor_lnor_hq();
-}
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_mesh_analysis.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_mesh_analysis.cc
index 968c1f693fb..951990466d0 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_mesh_analysis.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_mesh_analysis.cc
@@ -14,7 +14,7 @@
#include "BKE_editmesh_bvh.h"
#include "BKE_editmesh_cache.h"
-#include "extract_mesh.h"
+#include "extract_mesh.hh"
namespace blender::draw {
@@ -23,7 +23,7 @@ namespace blender::draw {
* \{ */
static void extract_mesh_analysis_init(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buf,
void *UNUSED(tls_data))
{
@@ -587,7 +587,7 @@ static void statvis_calc_sharp(const MeshRenderData *mr, float *r_sharp)
}
static void extract_analysis_iter_finish_mesh(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buf,
void *UNUSED(data))
{
@@ -633,6 +633,4 @@ constexpr MeshExtract create_extractor_mesh_analysis()
} // namespace blender::draw
-extern "C" {
const MeshExtract extract_mesh_analysis = blender::draw::create_extractor_mesh_analysis();
-}
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_orco.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_orco.cc
index 94674a54f12..4fcbdb1fc7c 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_orco.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_orco.cc
@@ -5,7 +5,7 @@
* \ingroup draw
*/
-#include "extract_mesh.h"
+#include "extract_mesh.hh"
namespace blender::draw {
@@ -19,7 +19,7 @@ struct MeshExtract_Orco_Data {
};
static void extract_orco_init(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buf,
void *tls_data)
{
@@ -94,6 +94,4 @@ constexpr MeshExtract create_extractor_orco()
} // namespace blender::draw
-extern "C" {
const MeshExtract extract_orco = blender::draw::create_extractor_orco();
-}
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_pos_nor.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_pos_nor.cc
index f80b33e28f2..9788beabeb5 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_pos_nor.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_pos_nor.cc
@@ -7,7 +7,7 @@
#include "MEM_guardedalloc.h"
-#include "extract_mesh.h"
+#include "extract_mesh.hh"
#include "draw_subdivision.h"
@@ -28,7 +28,7 @@ struct MeshExtract_PosNor_Data {
};
static void extract_pos_nor_init(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buf,
void *tls_data)
{
@@ -171,7 +171,7 @@ static void extract_pos_nor_iter_lvert_mesh(const MeshRenderData *mr,
}
static void extract_pos_nor_finish(const MeshRenderData *UNUSED(mr),
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *UNUSED(buf),
void *_data)
{
@@ -201,7 +201,7 @@ static GPUVertFormat *get_custom_normals_format()
static void extract_pos_nor_init_subdiv(const DRWSubdivCache *subdiv_cache,
const MeshRenderData *UNUSED(mr),
- struct MeshBatchCache *cache,
+ MeshBatchCache *cache,
void *buffer,
void *UNUSED(data))
{
@@ -234,7 +234,7 @@ static void extract_pos_nor_init_subdiv(const DRWSubdivCache *subdiv_cache,
if (subdiv_cache->use_custom_loop_normals) {
Mesh *coarse_mesh = subdiv_cache->mesh;
- const float(*lnors)[3] = static_cast<float(*)[3]>(
+ const float(*lnors)[3] = static_cast<const float(*)[3]>(
CustomData_get_layer(&coarse_mesh->ldata, CD_NORMAL));
BLI_assert(lnors != nullptr);
@@ -372,7 +372,7 @@ struct MeshExtract_PosNorHQ_Data {
};
static void extract_pos_nor_hq_init(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buf,
void *tls_data)
{
@@ -521,7 +521,7 @@ static void extract_pos_nor_hq_iter_lvert_mesh(const MeshRenderData *mr,
}
static void extract_pos_nor_hq_finish(const MeshRenderData *UNUSED(mr),
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *UNUSED(buf),
void *_data)
{
@@ -552,7 +552,5 @@ constexpr MeshExtract create_extractor_pos_nor_hq()
} // namespace blender::draw
-extern "C" {
const MeshExtract extract_pos_nor = blender::draw::create_extractor_pos_nor();
const MeshExtract extract_pos_nor_hq = blender::draw::create_extractor_pos_nor_hq();
-}
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_sculpt_data.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_sculpt_data.cc
index 5658ed85c8b..492721b4853 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_sculpt_data.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_sculpt_data.cc
@@ -12,7 +12,7 @@
#include "BKE_paint.h"
#include "draw_subdivision.h"
-#include "extract_mesh.h"
+#include "extract_mesh.hh"
namespace blender::draw {
@@ -31,7 +31,7 @@ static GPUVertFormat *get_sculpt_data_format()
}
static void extract_sculpt_data_init(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buf,
void *UNUSED(tls_data))
{
@@ -113,7 +113,7 @@ static void extract_sculpt_data_init(const MeshRenderData *mr,
static void extract_sculpt_data_init_subdiv(const DRWSubdivCache *subdiv_cache,
const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buffer,
void *UNUSED(data))
{
@@ -215,6 +215,4 @@ constexpr MeshExtract create_extractor_sculpt_data()
} // namespace blender::draw
-extern "C" {
const MeshExtract extract_sculpt_data = blender::draw::create_extractor_sculpt_data();
-}
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_select_idx.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_select_idx.cc
index f4c54b2f881..9e0d171c9e4 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_select_idx.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_select_idx.cc
@@ -6,7 +6,7 @@
*/
#include "draw_subdivision.h"
-#include "extract_mesh.h"
+#include "extract_mesh.hh"
namespace blender::draw {
@@ -30,7 +30,7 @@ static void extract_select_idx_init_impl(const MeshRenderData *UNUSED(mr),
}
static void extract_select_idx_init(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buf,
void *tls_data)
{
@@ -366,7 +366,7 @@ constexpr MeshExtract create_extractor_vert_idx()
}
static void extract_fdot_idx_init(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buf,
void *tls_data)
{
@@ -411,9 +411,7 @@ constexpr MeshExtract create_extractor_fdot_idx()
} // namespace blender::draw
-extern "C" {
const MeshExtract extract_poly_idx = blender::draw::create_extractor_poly_idx();
const MeshExtract extract_edge_idx = blender::draw::create_extractor_edge_idx();
const MeshExtract extract_vert_idx = blender::draw::create_extractor_vert_idx();
const MeshExtract extract_fdot_idx = blender::draw::create_extractor_fdot_idx();
-}
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_skin_roots.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_skin_roots.cc
index bb6331dd377..f7655658bdd 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_skin_roots.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_skin_roots.cc
@@ -5,7 +5,7 @@
* \ingroup draw
*/
-#include "extract_mesh.h"
+#include "extract_mesh.hh"
namespace blender::draw {
@@ -19,7 +19,7 @@ struct SkinRootData {
};
static void extract_skin_roots_init(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
+ MeshBatchCache *UNUSED(cache),
void *buf,
void *UNUSED(tls_data))
{
@@ -72,6 +72,4 @@ constexpr MeshExtract create_extractor_skin_roots()
} // namespace blender::draw
-extern "C" {
const MeshExtract extract_skin_roots = blender::draw::create_extractor_skin_roots();
-}
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_tan.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_tan.cc
index 91cd675d32f..049fa416523 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_tan.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_tan.cc
@@ -14,7 +14,7 @@
#include "BKE_mesh.h"
#include "BKE_mesh_tangent.h"
-#include "extract_mesh.h"
+#include "extract_mesh.hh"
#include "draw_subdivision.h"
@@ -25,7 +25,7 @@ namespace blender::draw {
* \{ */
static void extract_tan_init_common(const MeshRenderData *mr,
- struct MeshBatchCache *cache,
+ MeshBatchCache *cache,
GPUVertFormat *format,
GPUVertCompType comp_type,
GPUVertFetchMode fetch_mode,
@@ -161,7 +161,7 @@ static void extract_tan_init_common(const MeshRenderData *mr,
}
static void extract_tan_ex_init(const MeshRenderData *mr,
- struct MeshBatchCache *cache,
+ MeshBatchCache *cache,
GPUVertBuf *vbo,
const bool do_hq)
{
@@ -235,7 +235,7 @@ static void extract_tan_ex_init(const MeshRenderData *mr,
}
static void extract_tan_init(const MeshRenderData *mr,
- struct MeshBatchCache *cache,
+ MeshBatchCache *cache,
void *buf,
void *UNUSED(tls_data))
{
@@ -254,7 +254,7 @@ static GPUVertFormat *get_coarse_tan_format()
static void extract_tan_init_subdiv(const DRWSubdivCache *subdiv_cache,
const MeshRenderData *mr,
- struct MeshBatchCache *cache,
+ MeshBatchCache *cache,
void *buffer,
void *UNUSED(data))
{
@@ -344,7 +344,7 @@ constexpr MeshExtract create_extractor_tan()
* \{ */
static void extract_tan_hq_init(const MeshRenderData *mr,
- struct MeshBatchCache *cache,
+ MeshBatchCache *cache,
void *buf,
void *UNUSED(tls_data))
{
@@ -367,7 +367,5 @@ constexpr MeshExtract create_extractor_tan_hq()
} // namespace blender::draw
-extern "C" {
const MeshExtract extract_tan = blender::draw::create_extractor_tan();
const MeshExtract extract_tan_hq = blender::draw::create_extractor_tan_hq();
-}
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_uv.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_uv.cc
index 2808a0a3a71..6606912850d 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_uv.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_uv.cc
@@ -8,7 +8,7 @@
#include "BLI_string.h"
#include "draw_subdivision.h"
-#include "extract_mesh.h"
+#include "extract_mesh.hh"
namespace blender::draw {
@@ -19,7 +19,7 @@ namespace blender::draw {
/* Initialize the vertex format to be used for UVs. Return true if any UV layer is
* found, false otherwise. */
static bool mesh_extract_uv_format_init(GPUVertFormat *format,
- struct MeshBatchCache *cache,
+ MeshBatchCache *cache,
CustomData *cd_ldata,
eMRExtractType extract_type,
uint32_t &r_uv_layers)
@@ -72,7 +72,7 @@ static bool mesh_extract_uv_format_init(GPUVertFormat *format,
}
static void extract_uv_init(const MeshRenderData *mr,
- struct MeshBatchCache *cache,
+ MeshBatchCache *cache,
void *buf,
void *UNUSED(tls_data))
{
@@ -120,7 +120,7 @@ static void extract_uv_init(const MeshRenderData *mr,
static void extract_uv_init_subdiv(const DRWSubdivCache *subdiv_cache,
const MeshRenderData *UNUSED(mr),
- struct MeshBatchCache *cache,
+ MeshBatchCache *cache,
void *buffer,
void *UNUSED(data))
{
@@ -168,6 +168,4 @@ constexpr MeshExtract create_extractor_uv()
} // namespace blender::draw
-extern "C" {
const MeshExtract extract_uv = blender::draw::create_extractor_uv();
-}
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_vcol.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_vcol.cc
index fa5bf35198b..419cbb0267f 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_vcol.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_vcol.cc
@@ -12,11 +12,13 @@
#include "BLI_vector.hh"
#include "draw_subdivision.h"
-#include "extract_mesh.h"
+#include "extract_mesh.hh"
+
+namespace blender::draw {
struct VColRef {
const CustomDataLayer *layer;
- AttributeDomain domain;
+ eAttrDomain domain;
};
/** Get all vcol layers as AttributeRefs.
@@ -25,14 +27,14 @@ struct VColRef {
* corresponds to the integer position of the attribute
* within the global color attribute list.
*/
-static blender::Vector<VColRef> get_vcol_refs(const CustomData *cd_vdata,
- const CustomData *cd_ldata,
- const uint vcol_layers)
+static Vector<VColRef> get_vcol_refs(const CustomData *cd_vdata,
+ const CustomData *cd_ldata,
+ const uint vcol_layers)
{
- blender::Vector<VColRef> refs;
+ Vector<VColRef> refs;
uint layeri = 0;
- auto buildList = [&](const CustomData *cdata, AttributeDomain domain) {
+ auto buildList = [&](const CustomData *cdata, eAttrDomain domain) {
for (int i = 0; i < cdata->totlayer; i++) {
const CustomDataLayer *layer = cdata->layers + i;
@@ -64,8 +66,6 @@ static blender::Vector<VColRef> get_vcol_refs(const CustomData *cd_vdata,
return refs;
}
-namespace blender::draw {
-
/* ---------------------------------------------------------------------- */
/** \name Extract VCol
* \{ */
@@ -73,16 +73,16 @@ namespace blender::draw {
/* Initialize the common vertex format for vcol for coarse and subdivided meshes. */
static void init_vcol_format(GPUVertFormat *format,
const MeshBatchCache *cache,
- CustomData *cd_vdata,
- CustomData *cd_ldata,
- CustomDataLayer *active,
- CustomDataLayer *render)
+ const CustomData *cd_vdata,
+ const CustomData *cd_ldata,
+ const CustomDataLayer *active,
+ const CustomDataLayer *render)
{
GPU_vertformat_deinterleave(format);
const uint32_t vcol_layers = cache->cd_used.vcol;
- blender::Vector<VColRef> refs = get_vcol_refs(cd_vdata, cd_ldata, vcol_layers);
+ Vector<VColRef> refs = get_vcol_refs(cd_vdata, cd_ldata, vcol_layers);
for (const VColRef &ref : refs) {
char attr_name[32], attr_safe_name[GPU_MAX_SAFE_ATTR_NAME];
@@ -111,35 +111,37 @@ static GPUVertFormat *get_coarse_vcol_format()
{
static GPUVertFormat format = {0};
if (format.attr_len == 0) {
- GPU_vertformat_attr_add(&format, "cCol", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
+ GPU_vertformat_attr_add(&format, "cCol", GPU_COMP_U16, 4, GPU_FETCH_INT_TO_FLOAT_UNIT);
GPU_vertformat_alias_add(&format, "c");
GPU_vertformat_alias_add(&format, "ac");
}
return &format;
}
-using gpuMeshVcol = struct gpuMeshVcol {
+struct gpuMeshVcol {
ushort r, g, b, a;
};
static void extract_vcol_init(const MeshRenderData *mr,
- struct MeshBatchCache *cache,
+ MeshBatchCache *cache,
void *buf,
void *UNUSED(tls_data))
{
GPUVertBuf *vbo = static_cast<GPUVertBuf *>(buf);
GPUVertFormat format = {0};
- CustomData *cd_vdata = (mr->extract_type == MR_EXTRACT_BMESH) ? &mr->bm->vdata : &mr->me->vdata;
- CustomData *cd_ldata = (mr->extract_type == MR_EXTRACT_BMESH) ? &mr->bm->ldata : &mr->me->ldata;
+ const CustomData *cd_vdata = (mr->extract_type == MR_EXTRACT_BMESH) ? &mr->bm->vdata :
+ &mr->me->vdata;
+ const CustomData *cd_ldata = (mr->extract_type == MR_EXTRACT_BMESH) ? &mr->bm->ldata :
+ &mr->me->ldata;
Mesh me_query = blender::dna::shallow_zero_initialize();
BKE_id_attribute_copy_domains_temp(
ID_ME, cd_vdata, nullptr, cd_ldata, nullptr, nullptr, &me_query.id);
- CustomDataLayer *active_color = BKE_id_attributes_active_color_get(&me_query.id);
- CustomDataLayer *render_color = BKE_id_attributes_render_color_get(&me_query.id);
+ const CustomDataLayer *active_color = BKE_id_attributes_active_color_get(&me_query.id);
+ const CustomDataLayer *render_color = BKE_id_attributes_render_color_get(&me_query.id);
const uint32_t vcol_layers = cache->cd_used.vcol;
init_vcol_format(&format, cache, cd_vdata, cd_ldata, active_color, render_color);
@@ -149,10 +151,10 @@ static void extract_vcol_init(const MeshRenderData *mr,
gpuMeshVcol *vcol_data = (gpuMeshVcol *)GPU_vertbuf_get_data(vbo);
- blender::Vector<VColRef> refs = get_vcol_refs(cd_vdata, cd_ldata, vcol_layers);
+ Vector<VColRef> refs = get_vcol_refs(cd_vdata, cd_ldata, vcol_layers);
for (const VColRef &ref : refs) {
- CustomData *cdata = ref.domain == ATTR_DOMAIN_POINT ? cd_vdata : cd_ldata;
+ const CustomData *cdata = ref.domain == ATTR_DOMAIN_POINT ? cd_vdata : cd_ldata;
if (mr->extract_type == MR_EXTRACT_BMESH) {
int cd_ofs = ref.layer->offset;
@@ -168,10 +170,10 @@ static void extract_vcol_init(const MeshRenderData *mr,
BMFace *f;
BM_ITER_MESH (f, &iter, mr->bm, BM_FACES_OF_MESH) {
- BMLoop *l_iter = f->l_first;
+ const BMLoop *l_iter = f->l_first;
do {
- BMElem *elem = is_point ? reinterpret_cast<BMElem *>(l_iter->v) :
- reinterpret_cast<BMElem *>(l_iter);
+ const BMElem *elem = is_point ? reinterpret_cast<const BMElem *>(l_iter->v) :
+ reinterpret_cast<const BMElem *>(l_iter);
if (is_byte) {
const MLoopCol *mloopcol = (const MLoopCol *)BM_ELEM_CD_GET_VOID_P(elem, cd_ofs);
vcol_data->r = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mloopcol->r]);
@@ -193,17 +195,17 @@ static void extract_vcol_init(const MeshRenderData *mr,
}
else {
int totloop = mr->loop_len;
- int idx = CustomData_get_named_layer_index(cdata, ref.layer->type, ref.layer->name);
+ const int idx = CustomData_get_named_layer_index(cdata, ref.layer->type, ref.layer->name);
- MLoopCol *mcol = nullptr;
- MPropCol *pcol = nullptr;
+ const MLoopCol *mcol = nullptr;
+ const MPropCol *pcol = nullptr;
const MLoop *mloop = mr->mloop;
if (ref.layer->type == CD_PROP_COLOR) {
- pcol = static_cast<MPropCol *>(cdata->layers[idx].data);
+ pcol = static_cast<const MPropCol *>(cdata->layers[idx].data);
}
else {
- mcol = static_cast<MLoopCol *>(cdata->layers[idx].data);
+ mcol = static_cast<const MLoopCol *>(cdata->layers[idx].data);
}
const bool is_corner = ref.domain == ATTR_DOMAIN_CORNER;
@@ -232,12 +234,12 @@ static void extract_vcol_init(const MeshRenderData *mr,
static void extract_vcol_init_subdiv(const DRWSubdivCache *subdiv_cache,
const MeshRenderData *mr,
- struct MeshBatchCache *cache,
+ MeshBatchCache *cache,
void *buffer,
void *UNUSED(data))
{
GPUVertBuf *dst_buffer = static_cast<GPUVertBuf *>(buffer);
- Mesh *coarse_mesh = subdiv_cache->mesh;
+ const Mesh *coarse_mesh = subdiv_cache->mesh;
bool extract_bmesh = mr->extract_type == MR_EXTRACT_BMESH;
@@ -245,13 +247,14 @@ static void extract_vcol_init_subdiv(const DRWSubdivCache *subdiv_cache,
&coarse_mesh->vdata;
const CustomData *cd_ldata = extract_bmesh ? &coarse_mesh->edit_mesh->bm->ldata :
&coarse_mesh->ldata;
+ const int totloop = extract_bmesh ? coarse_mesh->edit_mesh->bm->totloop : coarse_mesh->totloop;
Mesh me_query = blender::dna::shallow_copy(*coarse_mesh);
BKE_id_attribute_copy_domains_temp(
ID_ME, cd_vdata, nullptr, cd_ldata, nullptr, nullptr, &me_query.id);
- CustomDataLayer *active_color = BKE_id_attributes_active_color_get(&me_query.id);
- CustomDataLayer *render_color = BKE_id_attributes_render_color_get(&me_query.id);
+ const CustomDataLayer *active_color = BKE_id_attributes_active_color_get(&me_query.id);
+ const CustomDataLayer *render_color = BKE_id_attributes_render_color_get(&me_query.id);
GPUVertFormat format = {0};
init_vcol_format(
@@ -263,13 +266,13 @@ static void extract_vcol_init_subdiv(const DRWSubdivCache *subdiv_cache,
/* Dynamic as we upload and interpolate layers one at a time. */
GPU_vertbuf_init_with_format_ex(src_data, get_coarse_vcol_format(), GPU_USAGE_DYNAMIC);
- GPU_vertbuf_data_alloc(src_data, coarse_mesh->totloop);
+ GPU_vertbuf_data_alloc(src_data, totloop);
gpuMeshVcol *mesh_vcol = (gpuMeshVcol *)GPU_vertbuf_get_data(src_data);
const uint vcol_layers = cache->cd_used.vcol;
- blender::Vector<VColRef> refs = get_vcol_refs(cd_vdata, cd_ldata, vcol_layers);
+ Vector<VColRef> refs = get_vcol_refs(cd_vdata, cd_ldata, vcol_layers);
/* Index of the vertex color layer in the compact buffer. Used vertex color layers are stored in
* a single buffer. */
@@ -279,8 +282,6 @@ static void extract_vcol_init_subdiv(const DRWSubdivCache *subdiv_cache,
const int dst_offset = (int)subdiv_cache->num_subdiv_loops * 2 * pack_layer_index++;
const CustomData *cdata = ref.domain == ATTR_DOMAIN_POINT ? cd_vdata : cd_ldata;
- const MLoop *ml = coarse_mesh->mloop;
-
int layer_i = CustomData_get_named_layer_index(cdata, ref.layer->type, ref.layer->name);
if (layer_i == -1) {
@@ -289,15 +290,6 @@ static void extract_vcol_init_subdiv(const DRWSubdivCache *subdiv_cache,
}
gpuMeshVcol *vcol = mesh_vcol;
- MLoopCol *mcol = nullptr;
- MPropCol *pcol = nullptr;
-
- if (ref.layer->type == CD_PROP_COLOR) {
- pcol = static_cast<MPropCol *>(cdata->layers[layer_i].data);
- }
- else {
- mcol = static_cast<MLoopCol *>(cdata->layers[layer_i].data);
- }
const bool is_vert = ref.domain == ATTR_DOMAIN_POINT;
@@ -309,14 +301,15 @@ static void extract_vcol_init_subdiv(const DRWSubdivCache *subdiv_cache,
const bool is_byte = ref.layer->type == CD_PROP_BYTE_COLOR;
BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
- BMLoop *l_iter = f->l_first;
+ const BMLoop *l_iter = f->l_first;
do {
- BMElem *elem = is_vert ? reinterpret_cast<BMElem *>(l_iter->v) :
- reinterpret_cast<BMElem *>(l_iter);
+ const BMElem *elem = is_vert ? reinterpret_cast<const BMElem *>(l_iter->v) :
+ reinterpret_cast<const BMElem *>(l_iter);
if (is_byte) {
- MLoopCol *mcol2 = static_cast<MLoopCol *>(BM_ELEM_CD_GET_VOID_P(elem, cd_ofs));
+ const MLoopCol *mcol2 = static_cast<const MLoopCol *>(
+ BM_ELEM_CD_GET_VOID_P(elem, cd_ofs));
vcol->r = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol2->r]);
vcol->g = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol2->g]);
@@ -324,17 +317,31 @@ static void extract_vcol_init_subdiv(const DRWSubdivCache *subdiv_cache,
vcol->a = unit_float_to_ushort_clamp(mcol2->a * (1.0f / 255.0f));
}
else {
- MPropCol *pcol2 = static_cast<MPropCol *>(BM_ELEM_CD_GET_VOID_P(elem, cd_ofs));
+ const MPropCol *pcol2 = static_cast<const MPropCol *>(
+ BM_ELEM_CD_GET_VOID_P(elem, cd_ofs));
vcol->r = unit_float_to_ushort_clamp(pcol2->color[0]);
vcol->g = unit_float_to_ushort_clamp(pcol2->color[1]);
vcol->b = unit_float_to_ushort_clamp(pcol2->color[2]);
vcol->a = unit_float_to_ushort_clamp(pcol2->color[3]);
}
+
+ vcol++;
} while ((l_iter = l_iter->next) != f->l_first);
}
}
else {
+ const MLoop *ml = coarse_mesh->mloop;
+ const MLoopCol *mcol = nullptr;
+ const MPropCol *pcol = nullptr;
+
+ if (ref.layer->type == CD_PROP_COLOR) {
+ pcol = static_cast<const MPropCol *>(cdata->layers[layer_i].data);
+ }
+ else {
+ mcol = static_cast<const MLoopCol *>(cdata->layers[layer_i].data);
+ }
+
for (int ml_index = 0; ml_index < coarse_mesh->totloop; ml_index++, vcol++, ml++) {
int idx = is_vert ? ml->v : ml_index;
@@ -377,6 +384,4 @@ constexpr MeshExtract create_extractor_vcol()
} // namespace blender::draw
-extern "C" {
const MeshExtract extract_vcol = blender::draw::create_extractor_vcol();
-}
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_weights.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_weights.cc
index 89aa16ca0c7..ba194a4b167 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_weights.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_weights.cc
@@ -10,7 +10,7 @@
#include "BKE_deform.h"
#include "draw_subdivision.h"
-#include "extract_mesh.h"
+#include "extract_mesh.hh"
namespace blender::draw {
@@ -79,7 +79,7 @@ static float evaluate_vertex_weight(const MDeformVert *dvert, const DRW_MeshWeig
}
static void extract_weights_init(const MeshRenderData *mr,
- struct MeshBatchCache *cache,
+ MeshBatchCache *cache,
void *buf,
void *tls_data)
{
@@ -154,7 +154,7 @@ static void extract_weights_iter_poly_mesh(const MeshRenderData *mr,
static void extract_weights_init_subdiv(const DRWSubdivCache *subdiv_cache,
const MeshRenderData *mr,
- struct MeshBatchCache *cache,
+ MeshBatchCache *cache,
void *buffer,
void *_data)
{
@@ -208,6 +208,4 @@ constexpr MeshExtract create_extractor_weights()
} // namespace blender::draw
-extern "C" {
const MeshExtract extract_weights = blender::draw::create_extractor_weights();
-}
diff --git a/source/blender/draw/intern/shaders/common_hair_lib.glsl b/source/blender/draw/intern/shaders/common_hair_lib.glsl
index dfa2f307800..e235da91e8d 100644
--- a/source/blender/draw/intern/shaders/common_hair_lib.glsl
+++ b/source/blender/draw/intern/shaders/common_hair_lib.glsl
@@ -5,6 +5,8 @@
* of data the CPU has to precompute and transfer for each update.
*/
+#define COMMON_HAIR_LIB
+
/* TODO(fclem): Keep documentation but remove the uniform declaration. */
#ifndef USE_GPU_SHADER_CREATE_INFO
diff --git a/source/blender/draw/intern/shaders/common_subdiv_ibo_lines_comp.glsl b/source/blender/draw/intern/shaders/common_subdiv_ibo_lines_comp.glsl
index 3244b7960d8..eacdf8e6333 100644
--- a/source/blender/draw/intern/shaders/common_subdiv_ibo_lines_comp.glsl
+++ b/source/blender/draw/intern/shaders/common_subdiv_ibo_lines_comp.glsl
@@ -35,7 +35,7 @@ void emit_line(uint line_offset, uint quad_index, uint start_loop_index, uint co
uint coarse_quad_index = coarse_polygon_index_from_subdiv_quad_index(quad_index,
coarse_poly_count);
- if (is_face_hidden(coarse_quad_index) ||
+ if (use_hide && is_face_hidden(coarse_quad_index) ||
(input_origindex[vertex_index] == ORIGINDEX_NONE && optimal_display)) {
output_lines[line_offset + 0] = 0xffffffff;
output_lines[line_offset + 1] = 0xffffffff;
diff --git a/source/blender/draw/intern/shaders/common_subdiv_ibo_tris_comp.glsl b/source/blender/draw/intern/shaders/common_subdiv_ibo_tris_comp.glsl
index ce3c8478d3f..a46d69eca88 100644
--- a/source/blender/draw/intern/shaders/common_subdiv_ibo_tris_comp.glsl
+++ b/source/blender/draw/intern/shaders/common_subdiv_ibo_tris_comp.glsl
@@ -45,7 +45,7 @@ void main()
int triangle_loop_index = (int(quad_index) + mat_offset) * 6;
#endif
- if (is_face_hidden(coarse_quad_index)) {
+ if (use_hide && is_face_hidden(coarse_quad_index)) {
output_tris[triangle_loop_index + 0] = 0xffffffff;
output_tris[triangle_loop_index + 1] = 0xffffffff;
output_tris[triangle_loop_index + 2] = 0xffffffff;
diff --git a/source/blender/draw/intern/shaders/common_subdiv_lib.glsl b/source/blender/draw/intern/shaders/common_subdiv_lib.glsl
index 55e4ac20271..4183b4a1cd3 100644
--- a/source/blender/draw/intern/shaders/common_subdiv_lib.glsl
+++ b/source/blender/draw/intern/shaders/common_subdiv_lib.glsl
@@ -36,6 +36,10 @@ layout(std140) uniform shader_data
/* Total number of elements to process. */
uint total_dispatch_size;
+
+ bool is_edit_mode;
+
+ bool use_hide;
};
uint get_global_invocation_index()
@@ -139,20 +143,20 @@ void set_vertex_pos(inout PosNorLoop vertex_data, vec3 pos)
vertex_data.z = pos.z;
}
-void set_vertex_nor(inout PosNorLoop vertex_data, vec3 nor, uint flag)
+/* Set the vertex normal but preserve the existing flag. This is for when we compute manually the
+ * vertex normals when we cannot use the limit surface, in which case the flag and the normal are
+ * set by two separate compute pass. */
+void set_vertex_nor(inout PosNorLoop vertex_data, vec3 nor)
{
vertex_data.nx = nor.x;
vertex_data.ny = nor.y;
vertex_data.nz = nor.z;
- vertex_data.flag = float(flag);
}
-/* Set the vertex normal but preserve the existing flag. This is for when we compute manually the
- * vertex normals when we cannot use the limit surface, in which case the flag and the normal are
- * set by two separate compute pass. */
-void set_vertex_nor(inout PosNorLoop vertex_data, vec3 nor)
+void set_vertex_nor(inout PosNorLoop vertex_data, vec3 nor, float flag)
{
- set_vertex_nor(vertex_data, nor, 0);
+ set_vertex_nor(vertex_data, nor);
+ vertex_data.flag = flag;
}
void add_newell_cross_v3_v3v3(inout vec3 n, vec3 v_prev, vec3 v_curr)
diff --git a/source/blender/draw/intern/shaders/common_subdiv_patch_evaluation_comp.glsl b/source/blender/draw/intern/shaders/common_subdiv_patch_evaluation_comp.glsl
index 0ffb216fc6f..81e346863c2 100644
--- a/source/blender/draw/intern/shaders/common_subdiv_patch_evaluation_comp.glsl
+++ b/source/blender/draw/intern/shaders/common_subdiv_patch_evaluation_comp.glsl
@@ -427,7 +427,7 @@ void main()
output_nors[coarse_quad_index] = fnor;
# endif
- if (is_face_hidden(coarse_quad_index)) {
+ if (use_hide && is_face_hidden(coarse_quad_index)) {
output_indices[coarse_quad_index] = 0xffffffff;
}
else {
@@ -459,9 +459,9 @@ void main()
vec3 nor = vec3(0.0);
int origindex = input_vert_origindex[loop_index];
- uint flag = 0;
+ float flag = 0.0;
if (origindex == -1) {
- flag = -1;
+ flag = -1.0;
}
PosNorLoop vertex_data;
diff --git a/source/blender/draw/intern/shaders/common_subdiv_vbo_lnor_comp.glsl b/source/blender/draw/intern/shaders/common_subdiv_vbo_lnor_comp.glsl
index b7bcfd2d369..97c07704c06 100644
--- a/source/blender/draw/intern/shaders/common_subdiv_vbo_lnor_comp.glsl
+++ b/source/blender/draw/intern/shaders/common_subdiv_vbo_lnor_comp.glsl
@@ -11,7 +11,12 @@ layout(std430, binding = 2) readonly buffer extraCoarseFaceData
uint extra_coarse_face_data[];
};
-layout(std430, binding = 3) writeonly buffer outputLoopNormals
+layout(std430, binding = 3) readonly buffer inputVertOrigIndices
+{
+ int input_vert_origindex[];
+};
+
+layout(std430, binding = 4) writeonly buffer outputLoopNormals
{
LoopNormal output_lnor[];
};
@@ -21,6 +26,23 @@ bool is_face_selected(uint coarse_quad_index)
return (extra_coarse_face_data[coarse_quad_index] & coarse_face_select_mask) != 0;
}
+bool is_face_hidden(uint coarse_quad_index)
+{
+ return (extra_coarse_face_data[coarse_quad_index] & coarse_face_hidden_mask) != 0;
+}
+
+/* Flag for paint mode overlay and normals drawing in edit-mode. */
+float get_loop_flag(uint coarse_quad_index, int vert_origindex)
+{
+ if (is_face_hidden(coarse_quad_index) || (is_edit_mode && vert_origindex == -1)) {
+ return -1.0;
+ }
+ if (is_face_selected(coarse_quad_index)) {
+ return 1.0;
+ }
+ return 0.0;
+}
+
void main()
{
/* We execute for each quad. */
@@ -39,7 +61,11 @@ void main()
/* Face is smooth, use vertex normals. */
for (int i = 0; i < 4; i++) {
PosNorLoop pos_nor_loop = pos_nor[start_loop_index + i];
- output_lnor[start_loop_index + i] = get_normal_and_flag(pos_nor_loop);
+ int origindex = input_vert_origindex[start_loop_index + i];
+ LoopNormal loop_normal = get_normal_and_flag(pos_nor_loop);
+ loop_normal.flag = get_loop_flag(coarse_quad_index, origindex);
+
+ output_lnor[start_loop_index + i] = loop_normal;
}
}
else {
@@ -60,13 +86,11 @@ void main()
loop_normal.nx = face_normal.x;
loop_normal.ny = face_normal.y;
loop_normal.nz = face_normal.z;
- loop_normal.flag = 0.0;
-
- if (is_face_selected(coarse_quad_index)) {
- loop_normal.flag = 1.0;
- }
for (int i = 0; i < 4; i++) {
+ int origindex = input_vert_origindex[start_loop_index + i];
+ loop_normal.flag = get_loop_flag(coarse_quad_index, origindex);
+
output_lnor[start_loop_index + i] = loop_normal;
}
}
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index c2d517588b2..9eeabf2d05e 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -4351,15 +4351,15 @@ void ANIM_channel_setting_set(bAnimContext *ac,
/* --------------------------- */
-/* size of icons */
+/** Size of icons. */
#define ICON_WIDTH (0.85f * U.widget_unit)
-/* width of sliders */
+/** Width of sliders. */
#define SLIDER_WIDTH (4 * U.widget_unit)
-/* min-width of rename textboxes */
+/** Min-width of rename text-boxes. */
#define RENAME_TEXT_MIN_WIDTH (U.widget_unit)
-/* width of graph editor color bands */
+/** Width of graph editor color bands. */
#define GRAPH_COLOR_BAND_WIDTH (0.3f * U.widget_unit)
-/* extra offset for the visibility icons in the graph editor */
+/** Extra offset for the visibility icons in the graph editor. */
#define GRAPH_ICON_VISIBILITY_OFFSET (GRAPH_COLOR_BAND_WIDTH * 1.5f)
/* Helper - Check if a channel needs renaming */
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c
index f148bb5b77d..b223a1493fd 100644
--- a/source/blender/editors/animation/anim_channels_edit.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -711,14 +711,14 @@ static bool animedit_poll_channels_active(bContext *C)
/* channels region test */
/* TODO: could enhance with actually testing if channels region? */
if (ELEM(NULL, area, CTX_wm_region(C))) {
- return 0;
+ return false;
}
/* animation editor test */
if (ELEM(area->spacetype, SPACE_ACTION, SPACE_GRAPH, SPACE_NLA) == 0) {
- return 0;
+ return false;
}
- return 1;
+ return true;
}
/* Poll callback for Animation Editor channels list region + not in NLA-tweak-mode for NLA. */
@@ -730,21 +730,21 @@ static bool animedit_poll_channels_nla_tweakmode_off(bContext *C)
/* channels region test */
/* TODO: could enhance with actually testing if channels region? */
if (ELEM(NULL, area, CTX_wm_region(C))) {
- return 0;
+ return false;
}
/* animation editor test */
if (ELEM(area->spacetype, SPACE_ACTION, SPACE_GRAPH, SPACE_NLA) == 0) {
- return 0;
+ return false;
}
/* NLA tweak-mode test. */
if (area->spacetype == SPACE_NLA) {
if ((scene == NULL) || (scene->flag & SCE_NLA_EDIT_ON)) {
- return 0;
+ return false;
}
}
- return 1;
+ return true;
}
/* ****************** Rearrange Channels Operator ******************* */
@@ -791,7 +791,7 @@ static bool rearrange_island_ok(tReorderChannelIsland *island)
{
/* island must not be untouchable */
if (island->flag & REORDER_ISLAND_UNTOUCHABLE) {
- return 0;
+ return false;
}
/* island should be selected to be moved */
@@ -809,10 +809,10 @@ static bool rearrange_island_top(ListBase *list, tReorderChannelIsland *island)
/* make it first element */
BLI_insertlinkbefore(list, list->first, island);
- return 1;
+ return true;
}
- return 0;
+ return false;
}
static bool rearrange_island_up(ListBase *list, tReorderChannelIsland *island)
@@ -833,11 +833,11 @@ static bool rearrange_island_up(ListBase *list, tReorderChannelIsland *island)
/* push it up */
BLI_insertlinkbefore(list, prev, island);
- return 1;
+ return true;
}
}
- return 0;
+ return false;
}
static bool rearrange_island_down(ListBase *list, tReorderChannelIsland *island)
@@ -1083,7 +1083,7 @@ static bool rearrange_animchannel_islands(ListBase *list,
/* don't waste effort on an empty list */
if (BLI_listbase_is_empty(list)) {
- return 0;
+ return false;
}
/* group channels into islands */
@@ -1589,7 +1589,7 @@ static bool animchannels_grouping_poll(bContext *C)
/* channels region test */
/* TODO: could enhance with actually testing if channels region? */
if (ELEM(NULL, area, CTX_wm_region(C))) {
- return 0;
+ return false;
}
/* animation editor test - must be suitable modes only */
@@ -1602,7 +1602,7 @@ static bool animchannels_grouping_poll(bContext *C)
/* dopesheet and action only - all others are for other datatypes or have no groups */
if (ELEM(saction->mode, SACTCONT_ACTION, SACTCONT_DOPESHEET) == 0) {
- return 0;
+ return false;
}
break;
@@ -1612,17 +1612,17 @@ static bool animchannels_grouping_poll(bContext *C)
/* drivers can't have groups... */
if (sipo->mode != SIPO_MODE_ANIMATION) {
- return 0;
+ return false;
}
break;
}
/* unsupported... */
default:
- return 0;
+ return false;
}
- return 1;
+ return true;
}
/* ----------------------------------------------------------- */
@@ -2428,15 +2428,15 @@ static bool animchannels_enable_poll(bContext *C)
/* channels region test */
/* TODO: could enhance with actually testing if channels region? */
if (ELEM(NULL, area, CTX_wm_region(C))) {
- return 0;
+ return false;
}
/* animation editor test - Action/Dopesheet/etc. and Graph only */
if (ELEM(area->spacetype, SPACE_ACTION, SPACE_GRAPH) == 0) {
- return 0;
+ return false;
}
- return 1;
+ return true;
}
static int animchannels_enable_exec(bContext *C, wmOperator *UNUSED(op))
@@ -2504,7 +2504,7 @@ static bool animchannels_select_filter_poll(bContext *C)
ScrArea *area = CTX_wm_area(C);
if (area == NULL) {
- return 0;
+ return false;
}
/* animation editor with dopesheet */
@@ -2791,13 +2791,35 @@ static bool rename_anim_channels(bAnimContext *ac, int channel_index)
return false;
}
- /* don't allow renaming linked channels */
- if ((ale->fcurve_owner_id != NULL &&
- (ID_IS_LINKED(ale->fcurve_owner_id) || ID_IS_OVERRIDE_LIBRARY(ale->fcurve_owner_id))) ||
- (ale->id != NULL && (ID_IS_LINKED(ale->id) || ID_IS_OVERRIDE_LIBRARY(ale->id)))) {
+ /* Don't allow renaming linked/liboverride channels. */
+ if (ale->fcurve_owner_id != NULL &&
+ (ID_IS_LINKED(ale->fcurve_owner_id) || ID_IS_OVERRIDE_LIBRARY(ale->fcurve_owner_id))) {
ANIM_animdata_freelist(&anim_data);
return false;
}
+ if (ale->id != NULL) {
+ if (ID_IS_LINKED(ale->id)) {
+ ANIM_animdata_freelist(&anim_data);
+ return false;
+ }
+ /* There is one exception to not allowing renaming on liboverride channels: locally-inserted
+ * NLA tracks. */
+ if (ID_IS_OVERRIDE_LIBRARY(ale->id)) {
+ switch (ale->type) {
+ case ANIMTYPE_NLATRACK: {
+ NlaTrack *nlt = (NlaTrack *)ale->data;
+ if ((nlt->flag & NLATRACK_OVERRIDELIBRARY_LOCAL) == 0) {
+ ANIM_animdata_freelist(&anim_data);
+ return false;
+ }
+ break;
+ }
+ default:
+ ANIM_animdata_freelist(&anim_data);
+ return false;
+ }
+ }
+ }
/* check that channel can be renamed */
acf = ANIM_channel_get_typeinfo(ale);
diff --git a/source/blender/editors/animation/anim_markers.c b/source/blender/editors/animation/anim_markers.c
index 8519b2061f2..ad06b185132 100644
--- a/source/blender/editors/animation/anim_markers.c
+++ b/source/blender/editors/animation/anim_markers.c
@@ -543,7 +543,6 @@ void ED_markers_draw(const bContext *C, int flag)
View2D *v2d = UI_view2d_fromcontext(C);
int cfra = CTX_data_scene(C)->r.cfra;
- const float line_width = GPU_line_width_get();
GPU_line_width(1.0f);
rctf markers_region_rect;
@@ -578,7 +577,6 @@ void ED_markers_draw(const bContext *C, int flag)
}
}
- GPU_line_width(line_width);
GPU_matrix_pop();
}
diff --git a/source/blender/editors/animation/drivers.c b/source/blender/editors/animation/drivers.c
index 1b759f5dfa2..c6f68228807 100644
--- a/source/blender/editors/animation/drivers.c
+++ b/source/blender/editors/animation/drivers.c
@@ -180,7 +180,7 @@ static int add_driver_with_target(ReportList *UNUSED(reports),
}
else if ((RNA_property_unit(src_prop) == PROP_UNIT_ROTATION) &&
(RNA_property_unit(dst_prop) != PROP_UNIT_ROTATION)) {
- /* Rotation Source: radians -> normal, so convert src to degrees
+ /* Rotation Source: radians -> normal, so convert src to degrees
* (However, if both input and output is a rotation, don't apply such corrections)
*/
BLI_strncpy(driver->expression, "degrees(var)", sizeof(driver->expression));
diff --git a/source/blender/editors/animation/keyframes_keylist.cc b/source/blender/editors/animation/keyframes_keylist.cc
index 3356ef4d47d..8dc598e6e2d 100644
--- a/source/blender/editors/animation/keyframes_keylist.cc
+++ b/source/blender/editors/animation/keyframes_keylist.cc
@@ -132,7 +132,7 @@ static void ED_keylist_runtime_init_listbase(AnimKeylist *keylist)
return;
}
- keylist->runtime.list_wrapper.first = &keylist->runtime.key_columns[0];
+ keylist->runtime.list_wrapper.first = keylist->runtime.key_columns.data();
keylist->runtime.list_wrapper.last = &keylist->runtime.key_columns[keylist->column_len - 1];
}
@@ -309,7 +309,7 @@ static void keylist_first_last(const struct AnimKeylist *keylist,
const struct ActKeyColumn **last_column)
{
if (keylist->is_runtime_initialized) {
- *first_column = &keylist->runtime.key_columns[0];
+ *first_column = keylist->runtime.key_columns.data();
*last_column = &keylist->runtime.key_columns[keylist->column_len - 1];
}
else {
diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c
index 941125b9ad5..aa99a4e50c3 100644
--- a/source/blender/editors/animation/keyframing.c
+++ b/source/blender/editors/animation/keyframing.c
@@ -3094,8 +3094,13 @@ bool ED_autokeyframe_pchan(
return false;
}
-bool ED_autokeyframe_property(
- bContext *C, Scene *scene, PointerRNA *ptr, PropertyRNA *prop, int rnaindex, float cfra)
+bool ED_autokeyframe_property(bContext *C,
+ Scene *scene,
+ PointerRNA *ptr,
+ PropertyRNA *prop,
+ int rnaindex,
+ float cfra,
+ const bool only_if_property_keyed)
{
Main *bmain = CTX_data_main(C);
Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
@@ -3114,7 +3119,9 @@ bool ED_autokeyframe_property(
fcu = BKE_fcurve_find_by_rna_context_ui(
C, ptr, prop, rnaindex_check, NULL, &action, &driven, &special);
- if (fcu == NULL) {
+ /* Only early out when we actually want an existing F-curve already
+ * (e.g. auto-keyframing from buttons). */
+ if (fcu == NULL && (driven || special || only_if_property_keyed)) {
return changed;
}
@@ -3150,23 +3157,28 @@ bool ED_autokeyframe_property(
ReportList *reports = CTX_wm_reports(C);
ToolSettings *ts = scene->toolsettings;
const eInsertKeyFlags flag = ANIM_get_keyframing_flags(scene, true);
+ char *path = RNA_path_from_ID_to_property(ptr, prop);
- /* NOTE: We use rnaindex instead of fcu->array_index,
- * because a button may control all items of an array at once.
- * E.g., color wheels (see T42567). */
- BLI_assert((fcu->array_index == rnaindex) || (rnaindex == -1));
+ if (only_if_property_keyed) {
+ /* NOTE: We use rnaindex instead of fcu->array_index,
+ * because a button may control all items of an array at once.
+ * E.g., color wheels (see T42567). */
+ BLI_assert((fcu->array_index == rnaindex) || (rnaindex == -1));
+ }
changed = insert_keyframe(bmain,
reports,
id,
action,
- ((fcu->grp) ? (fcu->grp->name) : (NULL)),
- fcu->rna_path,
+ (fcu && fcu->grp) ? fcu->grp->name : NULL,
+ fcu ? fcu->rna_path : path,
rnaindex,
&anim_eval_context,
ts->keyframe_type,
NULL,
flag) != 0;
-
+ if (path) {
+ MEM_freeN(path);
+ }
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_EDITED, NULL);
}
}
diff --git a/source/blender/editors/armature/armature_add.c b/source/blender/editors/armature/armature_add.c
index f9b973733af..dd43e3e6613 100644
--- a/source/blender/editors/armature/armature_add.c
+++ b/source/blender/editors/armature/armature_add.c
@@ -375,13 +375,10 @@ static void updateDuplicateSubtarget(EditBone *dup_bone,
/* does this constraint have a subtarget in
* this armature?
*/
- const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(curcon);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
- if (cti && cti->get_constraint_targets) {
- cti->get_constraint_targets(curcon, &targets);
-
+ if (BKE_constraint_targets_get(curcon, &targets)) {
for (ct = targets.first; ct; ct = ct->next) {
if ((ct->tar == ob) && (ct->subtarget[0])) {
oldtarget = get_named_editbone(editbones, ct->subtarget);
@@ -409,9 +406,7 @@ static void updateDuplicateSubtarget(EditBone *dup_bone,
}
}
- if (cti->flush_constraint_targets) {
- cti->flush_constraint_targets(curcon, &targets, 0);
- }
+ BKE_constraint_targets_flush(curcon, &targets, 0);
}
}
}
@@ -1152,7 +1147,7 @@ static int armature_symmetrize_exec(bContext *C, wmOperator *op)
}
if (axis_delta == 0.0f) {
- /* both mirrored bones exist and point to eachother and overlap exactly.
+ /* Both mirrored bones exist and point to each other and overlap exactly.
*
* in this case there's no well defined solution, so de-select both and skip.
*/
diff --git a/source/blender/editors/armature/armature_edit.c b/source/blender/editors/armature/armature_edit.c
index 963d7ea1149..3c445f46902 100644
--- a/source/blender/editors/armature/armature_edit.c
+++ b/source/blender/editors/armature/armature_edit.c
@@ -229,7 +229,7 @@ typedef enum eCalcRollTypes {
} eCalcRollTypes;
static const EnumPropertyItem prop_calc_roll_types[] = {
- {0, "", 0, N_("Positive"), ""},
+ RNA_ENUM_ITEM_HEADING(N_("Positive"), NULL),
{CALC_ROLL_TAN_POS_X, "POS_X", 0, "Local +X Tangent", ""},
{CALC_ROLL_TAN_POS_Z, "POS_Z", 0, "Local +Z Tangent", ""},
@@ -237,8 +237,7 @@ static const EnumPropertyItem prop_calc_roll_types[] = {
{CALC_ROLL_POS_Y, "GLOBAL_POS_Y", 0, "Global +Y Axis", ""},
{CALC_ROLL_POS_Z, "GLOBAL_POS_Z", 0, "Global +Z Axis", ""},
- {0, "", 0, N_("Negative"), ""},
-
+ RNA_ENUM_ITEM_HEADING(N_("Negative"), NULL),
{CALC_ROLL_TAN_NEG_X, "NEG_X", 0, "Local -X Tangent", ""},
{CALC_ROLL_TAN_NEG_Z, "NEG_Z", 0, "Local -Z Tangent", ""},
@@ -246,7 +245,7 @@ static const EnumPropertyItem prop_calc_roll_types[] = {
{CALC_ROLL_NEG_Y, "GLOBAL_NEG_Y", 0, "Global -Y Axis", ""},
{CALC_ROLL_NEG_Z, "GLOBAL_NEG_Z", 0, "Global -Z Axis", ""},
- {0, "", 0, N_("Other"), ""},
+ RNA_ENUM_ITEM_HEADING(N_("Other"), NULL),
{CALC_ROLL_ACTIVE, "ACTIVE", 0, "Active Bone", ""},
{CALC_ROLL_VIEW, "VIEW", 0, "View Axis", ""},
{CALC_ROLL_CURSOR, "CURSOR", 0, "Cursor", ""},
diff --git a/source/blender/editors/armature/armature_naming.c b/source/blender/editors/armature/armature_naming.c
index e1f2605481f..1f02e24666d 100644
--- a/source/blender/editors/armature/armature_naming.c
+++ b/source/blender/editors/armature/armature_naming.c
@@ -109,13 +109,10 @@ static void constraint_bone_name_fix(Object *ob,
bConstraintTarget *ct;
for (curcon = conlist->first; curcon; curcon = curcon->next) {
- const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(curcon);
ListBase targets = {NULL, NULL};
/* constraint targets */
- if (cti && cti->get_constraint_targets) {
- cti->get_constraint_targets(curcon, &targets);
-
+ if (BKE_constraint_targets_get(curcon, &targets)) {
for (ct = targets.first; ct; ct = ct->next) {
if (ct->tar == ob) {
if (STREQ(ct->subtarget, oldname)) {
@@ -124,9 +121,7 @@ static void constraint_bone_name_fix(Object *ob,
}
}
- if (cti->flush_constraint_targets) {
- cti->flush_constraint_targets(curcon, &targets, 0);
- }
+ BKE_constraint_targets_flush(curcon, &targets, 0);
}
/* action constraints */
diff --git a/source/blender/editors/armature/armature_relations.c b/source/blender/editors/armature/armature_relations.c
index be4829c02be..0825d6968c6 100644
--- a/source/blender/editors/armature/armature_relations.c
+++ b/source/blender/editors/armature/armature_relations.c
@@ -68,14 +68,11 @@ static void joined_armature_fix_links_constraints(Main *bmain,
bool changed = false;
for (con = lb->first; con; con = con->next) {
- const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
/* constraint targets */
- if (cti && cti->get_constraint_targets) {
- cti->get_constraint_targets(con, &targets);
-
+ if (BKE_constraint_targets_get(con, &targets)) {
for (ct = targets.first; ct; ct = ct->next) {
if (ct->tar == srcArm) {
if (ct->subtarget[0] == '\0') {
@@ -90,9 +87,7 @@ static void joined_armature_fix_links_constraints(Main *bmain,
}
}
- if (cti->flush_constraint_targets) {
- cti->flush_constraint_targets(con, &targets, 0);
- }
+ BKE_constraint_targets_flush(con, &targets, 0);
}
/* action constraint? (pose constraints only) */
@@ -164,6 +159,11 @@ static void joined_armature_fix_animdata_cb(ID *id, FCurve *fcu, void *user_data
ChannelDriver *driver = fcu->driver;
DriverVar *dvar;
+ /* Ensure that invalid drivers gets re-evaluated in case they become valid once the join
+ * operation is finished. */
+ fcu->flag &= ~FCURVE_DISABLED;
+ driver->flag &= ~DRIVER_FLAG_INVALID;
+
/* Fix driver references to invalid ID's */
for (dvar = driver->variables.first; dvar; dvar = dvar->next) {
/* only change the used targets, since the others will need fixing manually anyway */
@@ -459,14 +459,11 @@ static void separated_armature_fix_links(Main *bmain, Object *origArm, Object *n
if (ob->type == OB_ARMATURE) {
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
for (con = pchan->constraints.first; con; con = con->next) {
- const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
/* constraint targets */
- if (cti && cti->get_constraint_targets) {
- cti->get_constraint_targets(con, &targets);
-
+ if (BKE_constraint_targets_get(con, &targets)) {
for (ct = targets.first; ct; ct = ct->next) {
/* Any targets which point to original armature
* are redirected to the new one only if:
@@ -487,9 +484,7 @@ static void separated_armature_fix_links(Main *bmain, Object *origArm, Object *n
}
}
- if (cti->flush_constraint_targets) {
- cti->flush_constraint_targets(con, &targets, 0);
- }
+ BKE_constraint_targets_flush(con, &targets, 0);
}
}
}
@@ -498,14 +493,11 @@ static void separated_armature_fix_links(Main *bmain, Object *origArm, Object *n
/* fix object-level constraints */
if (ob != origArm) {
for (con = ob->constraints.first; con; con = con->next) {
- const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
/* constraint targets */
- if (cti && cti->get_constraint_targets) {
- cti->get_constraint_targets(con, &targets);
-
+ if (BKE_constraint_targets_get(con, &targets)) {
for (ct = targets.first; ct; ct = ct->next) {
/* any targets which point to original armature are redirected to the new one only if:
* - the target isn't origArm/newArm itself
@@ -525,9 +517,7 @@ static void separated_armature_fix_links(Main *bmain, Object *origArm, Object *n
}
}
- if (cti->flush_constraint_targets) {
- cti->flush_constraint_targets(con, &targets, 0);
- }
+ BKE_constraint_targets_flush(con, &targets, 0);
}
}
}
diff --git a/source/blender/editors/armature/pose_group.c b/source/blender/editors/armature/pose_group.c
index d0f0bd55eea..1b78d3cc77e 100644
--- a/source/blender/editors/armature/pose_group.c
+++ b/source/blender/editors/armature/pose_group.c
@@ -42,6 +42,7 @@
static bool pose_group_poll(bContext *C)
{
if (!ED_operator_posemode_context(C)) {
+ CTX_wm_operator_poll_msg_set(C, "Bone groups can only be edited in pose mode");
return false;
}
diff --git a/source/blender/editors/armature/pose_lib.c b/source/blender/editors/armature/pose_lib.c
index e0e5693c79b..ea54c3014ca 100644
--- a/source/blender/editors/armature/pose_lib.c
+++ b/source/blender/editors/armature/pose_lib.c
@@ -1431,7 +1431,7 @@ static int poselib_preview_handle_event(bContext *UNUSED(C), wmOperator *op, con
ret = OPERATOR_PASS_THROUGH;
break;
- /* quicky compare to original */
+ /* Quickly compare to original. */
case EVT_TABKEY:
pld->flag &= ~PL_PREVIEW_SHOWORIGINAL;
pld->redraw = PL_PREVIEW_REDRAWALL;
diff --git a/source/blender/editors/armature/pose_select.c b/source/blender/editors/armature/pose_select.c
index 8790a10f3e5..b6b5d3ee495 100644
--- a/source/blender/editors/armature/pose_select.c
+++ b/source/blender/editors/armature/pose_select.c
@@ -680,13 +680,10 @@ static int pose_select_constraint_target_exec(bContext *C, wmOperator *UNUSED(op
CTX_DATA_BEGIN (C, bPoseChannel *, pchan, visible_pose_bones) {
if (pchan->bone->flag & BONE_SELECTED) {
for (con = pchan->constraints.first; con; con = con->next) {
- const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
- if (cti && cti->get_constraint_targets) {
- cti->get_constraint_targets(con, &targets);
-
+ if (BKE_constraint_targets_get(con, &targets)) {
for (ct = targets.first; ct; ct = ct->next) {
Object *ob = ct->tar;
@@ -702,9 +699,7 @@ static int pose_select_constraint_target_exec(bContext *C, wmOperator *UNUSED(op
}
}
- if (cti->flush_constraint_targets) {
- cti->flush_constraint_targets(con, &targets, 1);
- }
+ BKE_constraint_targets_flush(con, &targets, 1);
}
}
}
diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c
index 9da9845116d..4c0df48f65b 100644
--- a/source/blender/editors/curve/editcurve.c
+++ b/source/blender/editors/curve/editcurve.c
@@ -4729,6 +4729,7 @@ void CURVE_OT_make_segment(wmOperatorType *ot)
bool ED_curve_editnurb_select_pick(bContext *C,
const int mval[2],
const int dist_px,
+ const bool vert_without_handles,
const struct SelectPick_Params *params)
{
Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
@@ -4744,6 +4745,9 @@ bool ED_curve_editnurb_select_pick(bContext *C,
ED_view3d_viewcontext_init(C, &vc, depsgraph);
copy_v2_v2_int(vc.mval, mval);
+ const bool use_handle_select = vert_without_handles &&
+ (vc.v3d->overlay.handle_display != CURVE_HANDLE_NONE);
+
bool found = ED_curve_pick_vert_ex(&vc, 1, dist_px, &nu, &bezt, &bp, &hand, &basact);
if (params->sel_op == SEL_OP_SET) {
@@ -4779,7 +4783,12 @@ bool ED_curve_editnurb_select_pick(bContext *C,
case SEL_OP_ADD: {
if (bezt) {
if (hand == 1) {
- select_beztriple(bezt, SELECT, SELECT, HIDDEN);
+ if (use_handle_select) {
+ bezt->f2 |= SELECT;
+ }
+ else {
+ select_beztriple(bezt, SELECT, SELECT, HIDDEN);
+ }
}
else {
if (hand == 0) {
@@ -4800,7 +4809,12 @@ bool ED_curve_editnurb_select_pick(bContext *C,
case SEL_OP_SUB: {
if (bezt) {
if (hand == 1) {
- select_beztriple(bezt, DESELECT, SELECT, HIDDEN);
+ if (use_handle_select) {
+ bezt->f2 &= ~SELECT;
+ }
+ else {
+ select_beztriple(bezt, DESELECT, SELECT, HIDDEN);
+ }
if (bezt == vert) {
cu->actvert = CU_ACT_NONE;
}
@@ -4824,13 +4838,23 @@ bool ED_curve_editnurb_select_pick(bContext *C,
if (bezt) {
if (hand == 1) {
if (bezt->f2 & SELECT) {
- select_beztriple(bezt, DESELECT, SELECT, HIDDEN);
+ if (use_handle_select) {
+ bezt->f2 &= ~SELECT;
+ }
+ else {
+ select_beztriple(bezt, DESELECT, SELECT, HIDDEN);
+ }
if (bezt == vert) {
cu->actvert = CU_ACT_NONE;
}
}
else {
- select_beztriple(bezt, SELECT, SELECT, HIDDEN);
+ if (use_handle_select) {
+ bezt->f2 |= SELECT;
+ }
+ else {
+ select_beztriple(bezt, SELECT, SELECT, HIDDEN);
+ }
BKE_curve_nurb_vert_active_set(cu, nu, bezt);
}
}
@@ -4861,7 +4885,12 @@ bool ED_curve_editnurb_select_pick(bContext *C,
if (bezt) {
if (hand == 1) {
- select_beztriple(bezt, SELECT, SELECT, HIDDEN);
+ if (use_handle_select) {
+ bezt->f2 |= SELECT;
+ }
+ else {
+ select_beztriple(bezt, SELECT, SELECT, HIDDEN);
+ }
}
else {
if (hand == 0) {
@@ -5568,7 +5597,8 @@ static int add_vertex_invoke(bContext *C, wmOperator *op, const wmEvent *event)
vc.v3d,
SCE_SNAP_MODE_FACE,
&(const struct SnapObjectParams){
- .snap_select = (vc.obedit != NULL) ? SNAP_NOT_ACTIVE : SNAP_ALL,
+ .snap_target_select = (vc.obedit != NULL) ? SCE_SNAP_TARGET_NOT_ACTIVE :
+ SCE_SNAP_TARGET_ALL,
.edit_mode_type = SNAP_GEOM_FINAL,
},
mval,
diff --git a/source/blender/editors/curve/editcurve_paint.c b/source/blender/editors/curve/editcurve_paint.c
index 598779c6ace..6946c09e6f1 100644
--- a/source/blender/editors/curve/editcurve_paint.c
+++ b/source/blender/editors/curve/editcurve_paint.c
@@ -105,7 +105,7 @@ struct CurveDrawData {
} radius;
struct {
- float mouse[2];
+ float mval[2];
/* Used in case we can't calculate the depth. */
float location_world[3];
@@ -463,8 +463,8 @@ static void curve_draw_event_add(wmOperator *op, const wmEvent *event)
}
copy_v3_v3(cdd->prev.location_world, selem->location_world);
- float len_sq = len_squared_v2v2(cdd->prev.mouse, selem->mval);
- copy_v2_v2(cdd->prev.mouse, selem->mval);
+ float len_sq = len_squared_v2v2(cdd->prev.mval, selem->mval);
+ copy_v2_v2(cdd->prev.mval, selem->mval);
if (cdd->sample.use_substeps && cdd->prev.selem) {
const struct StrokeElem selem_target = *selem;
@@ -1165,7 +1165,7 @@ static int curve_draw_modal(bContext *C, wmOperator *op, const wmEvent *event)
else if (ELEM(event->type, MOUSEMOVE, INBETWEEN_MOUSEMOVE)) {
if (cdd->state == CURVE_DRAW_PAINTING) {
const float mval_fl[2] = {UNPACK2(event->mval)};
- if (len_squared_v2v2(mval_fl, cdd->prev.mouse) > square_f(STROKE_SAMPLE_DIST_MIN_PX)) {
+ if (len_squared_v2v2(mval_fl, cdd->prev.mval) > square_f(STROKE_SAMPLE_DIST_MIN_PX)) {
curve_draw_event_add(op, event);
}
}
diff --git a/source/blender/editors/curve/editcurve_pen.c b/source/blender/editors/curve/editcurve_pen.c
index fca850076ae..729ad46877a 100644
--- a/source/blender/editors/curve/editcurve_pen.c
+++ b/source/blender/editors/curve/editcurve_pen.c
@@ -843,7 +843,7 @@ static bool insert_point_to_segment(const ViewContext *vc, const wmEvent *event)
{
Curve *cu = vc->obedit->data;
CutData cd = init_cut_data(event);
- float mval[2] = {UNPACK2(event->mval)};
+ const float mval[2] = {UNPACK2(event->mval)};
const float threshold_dist_px = ED_view3d_select_dist_px() * SEL_DIST_FACTOR;
const bool near_spline = update_cut_data_for_all_nurbs(
vc, BKE_curve_editNurbs_get(cu), mval, threshold_dist_px, &cd);
@@ -985,7 +985,7 @@ static void extrude_vertices_from_selected_endpoints(EditNurb *editnurb,
else {
BPoint *last_bp = nu1->bp + nu1->pntsu - 1;
const bool first_sel = nu1->bp->f1 & SELECT;
- const bool last_sel = last_bp->f1 & SELECT;
+ const bool last_sel = last_bp->f1 & SELECT && nu1->pntsu > 1;
if (first_sel) {
if (last_sel) {
BPoint *new_bp = (BPoint *)MEM_mallocN((nu1->pntsu + 2) * sizeof(BPoint), __func__);
@@ -1134,7 +1134,7 @@ static bool is_spline_nearby(ViewContext *vc,
ListBase *nurbs = BKE_curve_editNurbs_get(cu);
CutData cd = init_cut_data(event);
- float mval[2] = {UNPACK2(event->mval)};
+ const float mval[2] = {UNPACK2(event->mval)};
const bool nearby = update_cut_data_for_all_nurbs(vc, nurbs, mval, sel_dist, &cd);
if (nearby) {
@@ -1655,7 +1655,7 @@ static int curve_pen_modal(bContext *C, wmOperator *op, const wmEvent *event)
else if (ELEM(event->type, LEFTMOUSE)) {
if (ELEM(event->val, KM_RELEASE, KM_DBL_CLICK)) {
if (delete_point && !cpd->new_point && !cpd->dragging) {
- if (ED_curve_editnurb_select_pick(C, event->mval, threshold_dist_px, &params)) {
+ if (ED_curve_editnurb_select_pick(C, event->mval, threshold_dist_px, false, &params)) {
cpd->acted = delete_point_under_mouse(&vc, event);
}
}
@@ -1714,7 +1714,7 @@ static int curve_pen_modal(bContext *C, wmOperator *op, const wmEvent *event)
}
}
else if (select_point) {
- ED_curve_editnurb_select_pick(C, event->mval, threshold_dist_px, &params);
+ ED_curve_editnurb_select_pick(C, event->mval, threshold_dist_px, false, &params);
}
}
diff --git a/source/blender/editors/curves/CMakeLists.txt b/source/blender/editors/curves/CMakeLists.txt
index a5d8390e7f2..3c31e8014ff 100644
--- a/source/blender/editors/curves/CMakeLists.txt
+++ b/source/blender/editors/curves/CMakeLists.txt
@@ -7,6 +7,7 @@ set(INC
../../blentranslation
../../depsgraph
../../functions
+ ../../geometry
../../makesdna
../../makesrna
../../windowmanager
diff --git a/source/blender/editors/curves/intern/curves_ops.cc b/source/blender/editors/curves/intern/curves_ops.cc
index 5588f7440a8..25bcba6cfb3 100644
--- a/source/blender/editors/curves/intern/curves_ops.cc
+++ b/source/blender/editors/curves/intern/curves_ops.cc
@@ -6,18 +6,24 @@
#include <atomic>
+#include "BLI_devirtualize_parameters.hh"
#include "BLI_utildefines.h"
+#include "BLI_vector_set.hh"
#include "ED_curves.h"
#include "ED_object.h"
#include "ED_screen.h"
+#include "ED_select_utils.h"
#include "WM_api.h"
+#include "BKE_attribute_math.hh"
#include "BKE_bvhutils.h"
#include "BKE_context.h"
#include "BKE_curves.hh"
+#include "BKE_geometry_set.hh"
#include "BKE_layer.h"
+#include "BKE_lib_id.h"
#include "BKE_mesh.h"
#include "BKE_mesh_runtime.h"
#include "BKE_object.h"
@@ -37,8 +43,11 @@
#include "RNA_access.h"
#include "RNA_define.h"
+#include "RNA_enum_types.h"
#include "RNA_prototypes.h"
+#include "GEO_reverse_uv_sampler.hh"
+
/**
* The code below uses a suffix naming convention to indicate the coordinate space:
* `cu`: Local space of the curves object that is being edited.
@@ -49,6 +58,41 @@
namespace blender::ed::curves {
+static bool object_has_editable_curves(const Main &bmain, const Object &object)
+{
+ if (object.type != OB_CURVES) {
+ return false;
+ }
+ if (!ELEM(object.mode, OB_MODE_SCULPT_CURVES, OB_MODE_EDIT)) {
+ return false;
+ }
+ if (!BKE_id_is_editable(&bmain, static_cast<const ID *>(object.data))) {
+ return false;
+ }
+ return true;
+}
+
+static VectorSet<Curves *> get_unique_editable_curves(const bContext &C)
+{
+ VectorSet<Curves *> unique_curves;
+
+ const Main &bmain = *CTX_data_main(&C);
+
+ Object *object = CTX_data_active_object(&C);
+ if (object && object_has_editable_curves(bmain, *object)) {
+ unique_curves.add_new(static_cast<Curves *>(object->data));
+ }
+
+ CTX_DATA_BEGIN (&C, Object *, object, selected_objects) {
+ if (object_has_editable_curves(bmain, *object)) {
+ unique_curves.add(static_cast<Curves *>(object->data));
+ }
+ }
+ CTX_DATA_END;
+
+ return unique_curves;
+}
+
using bke::CurvesGeometry;
namespace convert_to_particle_system {
@@ -143,25 +187,20 @@ static void try_convert_single_object(Object &curves_ob,
}
Mesh &surface_me = *static_cast<Mesh *>(surface_ob.data);
+ BVHTreeFromMesh surface_bvh;
+ BKE_bvhtree_from_mesh_get(&surface_bvh, &surface_me, BVHTREE_FROM_LOOPTRI, 2);
+ BLI_SCOPED_DEFER([&]() { free_bvhtree_from_mesh(&surface_bvh); });
+
const Span<float3> positions_cu = curves.positions();
- const VArray<int> looptri_indices = curves.surface_triangle_indices();
const Span<MLoopTri> looptris{BKE_mesh_runtime_looptri_ensure(&surface_me),
BKE_mesh_runtime_looptri_len(&surface_me)};
- /* Find indices of curves that can be transferred to the old hair system. */
- Vector<int> curves_indices_to_transfer;
- for (const int curve_i : curves.curves_range()) {
- const int looptri_i = looptri_indices[curve_i];
- if (looptri_i >= 0 && looptri_i < looptris.size()) {
- curves_indices_to_transfer.append(curve_i);
- }
- else {
- *r_could_not_convert_some_curves = true;
- }
+ if (looptris.is_empty()) {
+ *r_could_not_convert_some_curves = true;
}
- const int hairs_num = curves_indices_to_transfer.size();
- if (hairs_num == 0) {
+ const int hair_num = curves.curves_num();
+ if (hair_num == 0) {
return;
}
@@ -187,13 +226,13 @@ static void try_convert_single_object(Object &curves_ob,
psys_changed_type(&surface_ob, particle_system);
MutableSpan<ParticleData> particles{
- static_cast<ParticleData *>(MEM_calloc_arrayN(hairs_num, sizeof(ParticleData), __func__)),
- hairs_num};
+ static_cast<ParticleData *>(MEM_calloc_arrayN(hair_num, sizeof(ParticleData), __func__)),
+ hair_num};
/* The old hair system still uses #MFace, so make sure those are available on the mesh. */
BKE_mesh_tessface_calc(&surface_me);
- /* Prepare utility data structure to map hair roots to mfaces. */
+ /* Prepare utility data structure to map hair roots to #MFace's. */
const Span<int> mface_to_poly_map{
static_cast<const int *>(CustomData_get_layer(&surface_me.fdata, CD_ORIGINDEX)),
surface_me.totface};
@@ -209,17 +248,23 @@ static void try_convert_single_object(Object &curves_ob,
const float4x4 world_to_surface_mat = surface_to_world_mat.inverted();
const float4x4 curves_to_surface_mat = world_to_surface_mat * curves_to_world_mat;
- for (const int new_hair_i : curves_indices_to_transfer.index_range()) {
- const int curve_i = curves_indices_to_transfer[new_hair_i];
+ for (const int new_hair_i : IndexRange(hair_num)) {
+ const int curve_i = new_hair_i;
const IndexRange points = curves.points_for_curve(curve_i);
- const int looptri_i = looptri_indices[curve_i];
- const MLoopTri &looptri = looptris[looptri_i];
- const int poly_i = looptri.poly;
-
const float3 &root_pos_cu = positions_cu[points.first()];
const float3 root_pos_su = curves_to_surface_mat * root_pos_cu;
+ BVHTreeNearest nearest;
+ nearest.dist_sq = FLT_MAX;
+ BLI_bvhtree_find_nearest(
+ surface_bvh.tree, root_pos_su, &nearest, surface_bvh.nearest_callback, &surface_bvh);
+ BLI_assert(nearest.index >= 0);
+
+ const int looptri_i = nearest.index;
+ const MLoopTri &looptri = looptris[looptri_i];
+ const int poly_i = looptri.poly;
+
const int mface_i = find_mface_for_root_position(
surface_me, poly_to_mface_map[poly_i], root_pos_su);
const MFace &mface = surface_me.mface[mface_i];
@@ -479,7 +524,7 @@ static int snap_curves_to_surface_exec(bContext *C, wmOperator *op)
{
const AttachMode attach_mode = static_cast<AttachMode>(RNA_enum_get(op->ptr, "attach_mode"));
- std::atomic<bool> found_invalid_looptri_index = false;
+ std::atomic<bool> found_invalid_uv = false;
CTX_DATA_BEGIN (C, Object *, curves_ob, selected_objects) {
if (curves_ob->type != OB_CURVES) {
@@ -496,9 +541,19 @@ static int snap_curves_to_surface_exec(bContext *C, wmOperator *op)
}
Mesh &surface_mesh = *static_cast<Mesh *>(surface_ob.data);
+ MeshComponent surface_mesh_component;
+ surface_mesh_component.replace(&surface_mesh, GeometryOwnershipType::ReadOnly);
+
+ VArray_Span<float2> surface_uv_map;
+ if (curves_id.surface_uv_map != nullptr) {
+ surface_uv_map = surface_mesh_component
+ .attribute_try_get_for_read(
+ curves_id.surface_uv_map, ATTR_DOMAIN_CORNER, CD_PROP_FLOAT2)
+ .typed<float2>();
+ }
+
MutableSpan<float3> positions_cu = curves.positions_for_write();
- MutableSpan<int> surface_triangle_indices = curves.surface_triangle_indices_for_write();
- MutableSpan<float2> surface_triangle_coords = curves.surface_triangle_coords_for_write();
+ MutableSpan<float2> surface_uv_coords = curves.surface_uv_coords_for_write();
const Span<MLoopTri> surface_looptris = {BKE_mesh_runtime_looptri_ensure(&surface_mesh),
BKE_mesh_runtime_looptri_len(&surface_mesh)};
@@ -544,36 +599,51 @@ static int snap_curves_to_surface_exec(bContext *C, wmOperator *op)
pos_cu += pos_diff_cu;
}
- surface_triangle_indices[curve_i] = looptri_index;
-
- const MLoopTri &looptri = surface_looptris[looptri_index];
- const float3 &p0_su = surface_mesh.mvert[surface_mesh.mloop[looptri.tri[0]].v].co;
- const float3 &p1_su = surface_mesh.mvert[surface_mesh.mloop[looptri.tri[1]].v].co;
- const float3 &p2_su = surface_mesh.mvert[surface_mesh.mloop[looptri.tri[2]].v].co;
- float3 bary_coords;
- interp_weights_tri_v3(bary_coords, p0_su, p1_su, p2_su, new_first_point_pos_su);
- surface_triangle_coords[curve_i] = bke::curves::encode_surface_bary_coord(bary_coords);
+ if (!surface_uv_map.is_empty()) {
+ const MLoopTri &looptri = surface_looptris[looptri_index];
+ const int corner0 = looptri.tri[0];
+ const int corner1 = looptri.tri[1];
+ const int corner2 = looptri.tri[2];
+ const float2 &uv0 = surface_uv_map[corner0];
+ const float2 &uv1 = surface_uv_map[corner1];
+ const float2 &uv2 = surface_uv_map[corner2];
+ const float3 &p0_su = surface_mesh.mvert[surface_mesh.mloop[corner0].v].co;
+ const float3 &p1_su = surface_mesh.mvert[surface_mesh.mloop[corner1].v].co;
+ const float3 &p2_su = surface_mesh.mvert[surface_mesh.mloop[corner2].v].co;
+ float3 bary_coords;
+ interp_weights_tri_v3(bary_coords, p0_su, p1_su, p2_su, new_first_point_pos_su);
+ const float2 uv = attribute_math::mix3(bary_coords, uv0, uv1, uv2);
+ surface_uv_coords[curve_i] = uv;
+ }
}
});
break;
}
case AttachMode::Deform: {
+ if (surface_uv_map.is_empty()) {
+ BKE_report(op->reports,
+ RPT_ERROR,
+ "Curves do not have attachment information that can be used for deformation");
+ break;
+ }
+ using geometry::ReverseUVSampler;
+ ReverseUVSampler reverse_uv_sampler{surface_uv_map, surface_looptris};
+
threading::parallel_for(curves.curves_range(), 256, [&](const IndexRange curves_range) {
for (const int curve_i : curves_range) {
const IndexRange points = curves.points_for_curve(curve_i);
const int first_point_i = points.first();
const float3 old_first_point_pos_cu = positions_cu[first_point_i];
- const int looptri_index = surface_triangle_indices[curve_i];
- if (!surface_looptris.index_range().contains(looptri_index)) {
- found_invalid_looptri_index = true;
+ const float2 uv = surface_uv_coords[curve_i];
+ ReverseUVSampler::Result lookup_result = reverse_uv_sampler.sample(uv);
+ if (lookup_result.type != ReverseUVSampler::ResultType::Ok) {
+ found_invalid_uv = true;
continue;
}
- const MLoopTri &looptri = surface_looptris[looptri_index];
-
- const float3 bary_coords = bke::curves::decode_surface_bary_coord(
- surface_triangle_coords[curve_i]);
+ const MLoopTri &looptri = *lookup_result.looptri;
+ const float3 &bary_coords = lookup_result.bary_weights;
const float3 &p0_su = surface_mesh.mvert[surface_mesh.mloop[looptri.tri[0]].v].co;
const float3 &p1_su = surface_mesh.mvert[surface_mesh.mloop[looptri.tri[1]].v].co;
@@ -597,7 +667,7 @@ static int snap_curves_to_surface_exec(bContext *C, wmOperator *op)
}
CTX_DATA_END;
- if (found_invalid_looptri_index) {
+ if (found_invalid_uv) {
BKE_report(op->reports, RPT_INFO, "Could not snap some curves to the surface");
}
@@ -645,6 +715,222 @@ static void CURVES_OT_snap_curves_to_surface(wmOperatorType *ot)
"How to find the point on the surface to attach to");
}
+static bool selection_poll(bContext *C)
+{
+ const Object *object = CTX_data_active_object(C);
+ if (object == nullptr) {
+ return false;
+ }
+ if (object->type != OB_CURVES) {
+ return false;
+ }
+ if (!BKE_id_is_editable(CTX_data_main(C), static_cast<const ID *>(object->data))) {
+ return false;
+ }
+ return true;
+}
+
+namespace set_selection_domain {
+
+static int curves_set_selection_domain_exec(bContext *C, wmOperator *op)
+{
+ const eAttrDomain domain = eAttrDomain(RNA_enum_get(op->ptr, "domain"));
+
+ for (Curves *curves_id : get_unique_editable_curves(*C)) {
+ if (curves_id->selection_domain == domain && (curves_id->flag & CV_SCULPT_SELECTION_ENABLED)) {
+ continue;
+ }
+
+ const eAttrDomain old_domain = eAttrDomain(curves_id->selection_domain);
+ curves_id->selection_domain = domain;
+ curves_id->flag |= CV_SCULPT_SELECTION_ENABLED;
+
+ CurveComponent component;
+ component.replace(curves_id, GeometryOwnershipType::Editable);
+ CurvesGeometry &curves = CurvesGeometry::wrap(curves_id->geometry);
+
+ if (old_domain == ATTR_DOMAIN_POINT && domain == ATTR_DOMAIN_CURVE) {
+ VArray<float> curve_selection = curves.adapt_domain(
+ curves.selection_point_float(), ATTR_DOMAIN_POINT, ATTR_DOMAIN_CURVE);
+ curve_selection.materialize(curves.selection_curve_float_for_write());
+ component.attribute_try_delete(".selection_point_float");
+ }
+ else if (old_domain == ATTR_DOMAIN_CURVE && domain == ATTR_DOMAIN_POINT) {
+ VArray<float> point_selection = curves.adapt_domain(
+ curves.selection_curve_float(), ATTR_DOMAIN_CURVE, ATTR_DOMAIN_POINT);
+ point_selection.materialize(curves.selection_point_float_for_write());
+ component.attribute_try_delete(".selection_curve_float");
+ }
+
+ /* Use #ID_RECALC_GEOMETRY instead of #ID_RECALC_SELECT because it is handled as a generic
+ * attribute for now. */
+ DEG_id_tag_update(&curves_id->id, ID_RECALC_GEOMETRY);
+ WM_event_add_notifier(C, NC_GEOM | ND_DATA, curves_id);
+ }
+
+ WM_main_add_notifier(NC_SPACE | ND_SPACE_VIEW3D, nullptr);
+
+ return OPERATOR_FINISHED;
+}
+
+} // namespace set_selection_domain
+
+static void CURVES_OT_set_selection_domain(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ ot->name = "Set Select Mode";
+ ot->idname = __func__;
+ ot->description = "Change the mode used for selection masking in curves sculpt mode";
+
+ ot->exec = set_selection_domain::curves_set_selection_domain_exec;
+ ot->poll = selection_poll;
+
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ ot->prop = prop = RNA_def_enum(
+ ot->srna, "domain", rna_enum_attribute_curves_domain_items, 0, "Domain", "");
+ RNA_def_property_flag(prop, (PropertyFlag)(PROP_HIDDEN | PROP_SKIP_SAVE));
+}
+
+namespace disable_selection {
+
+static int curves_disable_selection_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ for (Curves *curves_id : get_unique_editable_curves(*C)) {
+ curves_id->flag &= ~CV_SCULPT_SELECTION_ENABLED;
+
+ /* Use #ID_RECALC_GEOMETRY instead of #ID_RECALC_SELECT because it is handled as a generic
+ * attribute for now. */
+ DEG_id_tag_update(&curves_id->id, ID_RECALC_GEOMETRY);
+ WM_event_add_notifier(C, NC_GEOM | ND_DATA, curves_id);
+ }
+
+ WM_main_add_notifier(NC_SPACE | ND_SPACE_VIEW3D, nullptr);
+
+ return OPERATOR_FINISHED;
+}
+
+} // namespace disable_selection
+
+static void CURVES_OT_disable_selection(wmOperatorType *ot)
+{
+ ot->name = "Disable Selection";
+ ot->idname = __func__;
+ ot->description = "Disable the drawing of influence of selection in sculpt mode";
+
+ ot->exec = disable_selection::curves_disable_selection_exec;
+ ot->poll = selection_poll;
+
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+namespace select_all {
+
+static bool varray_contains_nonzero(const VArray<float> &data)
+{
+ bool contains_nonzero = false;
+ devirtualize_varray(data, [&](const auto array) {
+ for (const int i : data.index_range()) {
+ if (array[i] != 0.0f) {
+ contains_nonzero = true;
+ break;
+ }
+ }
+ });
+ return contains_nonzero;
+}
+
+static bool any_point_selected(const CurvesGeometry &curves)
+{
+ return varray_contains_nonzero(curves.selection_point_float());
+}
+
+static bool any_point_selected(const Span<Curves *> curves_ids)
+{
+ for (const Curves *curves_id : curves_ids) {
+ if (any_point_selected(CurvesGeometry::wrap(curves_id->geometry))) {
+ return true;
+ }
+ }
+ return false;
+}
+
+static void invert_selection(MutableSpan<float> selection)
+{
+ threading::parallel_for(selection.index_range(), 2048, [&](IndexRange range) {
+ for (const int i : range) {
+ selection[i] = 1.0f - selection[i];
+ }
+ });
+}
+
+static int select_all_exec(bContext *C, wmOperator *op)
+{
+ int action = RNA_enum_get(op->ptr, "action");
+
+ VectorSet<Curves *> unique_curves = get_unique_editable_curves(*C);
+
+ if (action == SEL_TOGGLE) {
+ action = any_point_selected(unique_curves) ? SEL_DESELECT : SEL_SELECT;
+ }
+
+ for (Curves *curves_id : unique_curves) {
+ if (action == SEL_SELECT) {
+ /* The optimization to avoid storing the selection when everything is selected causes too
+ * many problems at the moment, since there is no proper visualization yet. Keep the code but
+ * disable it for now. */
+#if 0
+ CurveComponent component;
+ component.replace(curves_id, GeometryOwnershipType::Editable);
+ component.attribute_try_delete(".selection_point_float");
+ component.attribute_try_delete(".selection_curve_float");
+#else
+ CurvesGeometry &curves = CurvesGeometry::wrap(curves_id->geometry);
+ MutableSpan<float> selection = curves_id->selection_domain == ATTR_DOMAIN_POINT ?
+ curves.selection_point_float_for_write() :
+ curves.selection_curve_float_for_write();
+ selection.fill(1.0f);
+#endif
+ }
+ else {
+ CurvesGeometry &curves = CurvesGeometry::wrap(curves_id->geometry);
+ MutableSpan<float> selection = curves_id->selection_domain == ATTR_DOMAIN_POINT ?
+ curves.selection_point_float_for_write() :
+ curves.selection_curve_float_for_write();
+ if (action == SEL_DESELECT) {
+ selection.fill(0.0f);
+ }
+ else if (action == SEL_INVERT) {
+ invert_selection(selection);
+ }
+ }
+
+ /* Use #ID_RECALC_GEOMETRY instead of #ID_RECALC_SELECT because it is handled as a generic
+ * attribute for now. */
+ DEG_id_tag_update(&curves_id->id, ID_RECALC_GEOMETRY);
+ WM_event_add_notifier(C, NC_GEOM | ND_DATA, curves_id);
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+} // namespace select_all
+
+static void SCULPT_CURVES_OT_select_all(wmOperatorType *ot)
+{
+ ot->name = "(De)select All";
+ ot->idname = __func__;
+ ot->description = "(De)select all control points";
+
+ ot->exec = select_all::select_all_exec;
+ ot->poll = selection_poll;
+
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ WM_operator_properties_select_all(ot);
+}
+
} // namespace blender::ed::curves
void ED_operatortypes_curves()
@@ -653,4 +939,7 @@ void ED_operatortypes_curves()
WM_operatortype_append(CURVES_OT_convert_to_particle_system);
WM_operatortype_append(CURVES_OT_convert_from_particle_system);
WM_operatortype_append(CURVES_OT_snap_curves_to_surface);
+ WM_operatortype_append(CURVES_OT_set_selection_domain);
+ WM_operatortype_append(SCULPT_CURVES_OT_select_all);
+ WM_operatortype_append(CURVES_OT_disable_selection);
}
diff --git a/source/blender/editors/datafiles/CMakeLists.txt b/source/blender/editors/datafiles/CMakeLists.txt
index 59370b53995..9da2c4819a3 100644
--- a/source/blender/editors/datafiles/CMakeLists.txt
+++ b/source/blender/editors/datafiles/CMakeLists.txt
@@ -776,9 +776,12 @@ set_property(GLOBAL PROPERTY ICON_GEOM_NAMES
ops.curves.sculpt_comb
ops.curves.sculpt_cut
ops.curves.sculpt_delete
+ ops.curves.sculpt_density
ops.curves.sculpt_grow_shrink
ops.curves.sculpt_pinch
ops.curves.sculpt_puff
+ ops.curves.sculpt_slide
+ ops.curves.sculpt_smooth
ops.curves.sculpt_snake_hook
ops.generic.cursor
ops.generic.select
@@ -930,6 +933,7 @@ if(WITH_BLENDER)
data_to_c_simple(../../../../release/datafiles/brushicons/mask.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/mix.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/nudge.png SRC)
+ data_to_c_simple(../../../../release/datafiles/brushicons/paint_select.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/pinch.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/scrape.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/smear.png SRC)
@@ -967,6 +971,19 @@ if(WITH_BLENDER)
data_to_c_simple(../../../../release/datafiles/brushicons/gp_brush_erase_hard.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/gp_brush_erase_stroke.png SRC)
+ # curve sculpt
+ data_to_c_simple(../../../../release/datafiles/brushicons/curves_sculpt_add.png SRC)
+ data_to_c_simple(../../../../release/datafiles/brushicons/curves_sculpt_comb.png SRC)
+ data_to_c_simple(../../../../release/datafiles/brushicons/curves_sculpt_cut.png SRC)
+ data_to_c_simple(../../../../release/datafiles/brushicons/curves_sculpt_delete.png SRC)
+ data_to_c_simple(../../../../release/datafiles/brushicons/curves_sculpt_density.png SRC)
+ data_to_c_simple(../../../../release/datafiles/brushicons/curves_sculpt_grow_shrink.png SRC)
+ data_to_c_simple(../../../../release/datafiles/brushicons/curves_sculpt_pinch.png SRC)
+ data_to_c_simple(../../../../release/datafiles/brushicons/curves_sculpt_puff.png SRC)
+ data_to_c_simple(../../../../release/datafiles/brushicons/curves_sculpt_slide.png SRC)
+ data_to_c_simple(../../../../release/datafiles/brushicons/curves_sculpt_smooth.png SRC)
+ data_to_c_simple(../../../../release/datafiles/brushicons/curves_sculpt_snake_hook.png SRC)
+
endif()
data_to_c_simple(../../../../release/datafiles/startup.blend SRC)
diff --git a/source/blender/editors/geometry/geometry_attributes.cc b/source/blender/editors/geometry/geometry_attributes.cc
index ed16b8a903a..c7e782b7b89 100644
--- a/source/blender/editors/geometry/geometry_attributes.cc
+++ b/source/blender/editors/geometry/geometry_attributes.cc
@@ -33,6 +33,7 @@
#include "UI_interface.h"
#include "UI_resources.h"
+#include "ED_geometry.h"
#include "ED_object.h"
#include "geometry_intern.hh"
@@ -43,9 +44,9 @@ namespace blender::ed::geometry {
static bool geometry_attributes_poll(bContext *C)
{
- Object *ob = ED_object_context(C);
- Main *bmain = CTX_data_main(C);
- ID *data = (ob) ? static_cast<ID *>(ob->data) : nullptr;
+ const Object *ob = ED_object_context(C);
+ const Main *bmain = CTX_data_main(C);
+ const ID *data = (ob) ? static_cast<ID *>(ob->data) : nullptr;
return (ob && BKE_id_is_editable(bmain, &ob->id) && data && BKE_id_is_editable(bmain, data)) &&
BKE_id_attributes_supported(data);
}
@@ -89,8 +90,8 @@ static int geometry_attribute_add_exec(bContext *C, wmOperator *op)
char name[MAX_NAME];
RNA_string_get(op->ptr, "name", name);
- CustomDataType type = (CustomDataType)RNA_enum_get(op->ptr, "data_type");
- AttributeDomain domain = (AttributeDomain)RNA_enum_get(op->ptr, "domain");
+ eCustomDataType type = (eCustomDataType)RNA_enum_get(op->ptr, "data_type");
+ eAttrDomain domain = (eAttrDomain)RNA_enum_get(op->ptr, "domain");
CustomDataLayer *layer = BKE_id_attribute_new(id, name, type, domain, op->reports);
if (layer == nullptr) {
@@ -105,7 +106,7 @@ static int geometry_attribute_add_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-static void next_color_attribute(struct ID *id, CustomDataLayer *layer, bool is_render)
+static void next_color_attribute(ID *id, CustomDataLayer *layer, bool is_render)
{
int index = BKE_id_attribute_to_index(id, layer, ATTR_DOMAIN_MASK_COLOR, CD_MASK_COLOR_ALL);
@@ -128,7 +129,7 @@ static void next_color_attribute(struct ID *id, CustomDataLayer *layer, bool is_
}
}
-static void next_color_attributes(struct ID *id, CustomDataLayer *layer)
+static void next_color_attributes(ID *id, CustomDataLayer *layer)
{
next_color_attribute(id, layer, false); /* active */
next_color_attribute(id, layer, true); /* render */
@@ -181,7 +182,7 @@ static int geometry_attribute_remove_exec(bContext *C, wmOperator *op)
next_color_attributes(id, layer);
- if (!BKE_id_attribute_remove(id, layer, op->reports)) {
+ if (!BKE_id_attribute_remove(id, layer->name, op->reports)) {
return OPERATOR_CANCELLED;
}
@@ -218,8 +219,8 @@ static int geometry_color_attribute_add_exec(bContext *C, wmOperator *op)
char name[MAX_NAME];
RNA_string_get(op->ptr, "name", name);
- CustomDataType type = (CustomDataType)RNA_enum_get(op->ptr, "data_type");
- AttributeDomain domain = (AttributeDomain)RNA_enum_get(op->ptr, "domain");
+ eCustomDataType type = (eCustomDataType)RNA_enum_get(op->ptr, "data_type");
+ eAttrDomain domain = (eAttrDomain)RNA_enum_get(op->ptr, "domain");
CustomDataLayer *layer = BKE_id_attribute_new(id, name, type, domain, op->reports);
float color[4];
@@ -260,8 +261,11 @@ static bool geometry_attribute_convert_poll(bContext *C)
if (GS(data->name) != ID_ME) {
return false;
}
- CustomDataLayer *layer = BKE_id_attributes_active_get(data);
- if (layer == nullptr) {
+ if (CTX_data_edit_object(C) != nullptr) {
+ CTX_wm_operator_poll_msg_set(C, "Operation is not allowed in edit mode");
+ return false;
+ }
+ if (BKE_id_attributes_active_get(data) == nullptr) {
return false;
}
return true;
@@ -288,9 +292,8 @@ static int geometry_attribute_convert_exec(bContext *C, wmOperator *op)
* 4. Create a new attribute based on the previously copied data. */
switch (mode) {
case ConvertAttributeMode::Generic: {
- const AttributeDomain dst_domain = static_cast<AttributeDomain>(
- RNA_enum_get(op->ptr, "domain"));
- const CustomDataType dst_type = static_cast<CustomDataType>(
+ const eAttrDomain dst_domain = static_cast<eAttrDomain>(RNA_enum_get(op->ptr, "domain"));
+ const eCustomDataType dst_type = static_cast<eCustomDataType>(
RNA_enum_get(op->ptr, "data_type"));
if (ELEM(dst_type, CD_PROP_STRING)) {
@@ -465,7 +468,7 @@ static int geometry_color_attribute_remove_exec(bContext *C, wmOperator *op)
next_color_attributes(id, layer);
- if (!BKE_id_attribute_remove(id, layer, op->reports)) {
+ if (!BKE_id_attribute_remove(id, layer->name, op->reports)) {
return OPERATOR_CANCELLED;
}
@@ -495,6 +498,7 @@ static bool geometry_color_attributes_remove_poll(bContext *C)
return false;
}
+
void GEOMETRY_OT_color_attribute_remove(wmOperatorType *ot)
{
/* identifiers */
@@ -510,6 +514,64 @@ void GEOMETRY_OT_color_attribute_remove(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
+static int geometry_color_attribute_duplicate_exec(bContext *C, wmOperator *op)
+{
+ Object *ob = ED_object_context(C);
+ ID *id = static_cast<ID *>(ob->data);
+ const CustomDataLayer *layer = BKE_id_attributes_active_color_get(id);
+
+ if (layer == nullptr) {
+ return OPERATOR_CANCELLED;
+ }
+
+ CustomDataLayer *new_layer = BKE_id_attribute_duplicate(id, layer->name, op->reports);
+ if (new_layer == nullptr) {
+ return OPERATOR_CANCELLED;
+ }
+
+ BKE_id_attributes_active_color_set(id, new_layer);
+
+ DEG_id_tag_update(id, ID_RECALC_GEOMETRY);
+ WM_main_add_notifier(NC_GEOM | ND_DATA, id);
+
+ return OPERATOR_FINISHED;
+}
+
+static bool geometry_color_attributes_duplicate_poll(bContext *C)
+{
+ if (!geometry_attributes_poll(C)) {
+ return false;
+ }
+ if (CTX_data_edit_object(C) != nullptr) {
+ CTX_wm_operator_poll_msg_set(C, "Operation is not allowed in edit mode");
+ return false;
+ }
+
+ Object *ob = ED_object_context(C);
+ ID *data = ob ? static_cast<ID *>(ob->data) : nullptr;
+
+ if (BKE_id_attributes_active_color_get(data) != nullptr) {
+ return true;
+ }
+
+ return false;
+}
+
+void GEOMETRY_OT_color_attribute_duplicate(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Duplicate Color Attribute";
+ ot->description = "Duplicate color attribute";
+ ot->idname = "GEOMETRY_OT_color_attribute_duplicate";
+
+ /* api callbacks */
+ ot->exec = geometry_color_attribute_duplicate_exec;
+ ot->poll = geometry_color_attributes_duplicate_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
static void geometry_attribute_convert_ui(bContext *UNUSED(C), wmOperator *op)
{
uiLayout *layout = op->layout;
@@ -572,3 +634,38 @@ void GEOMETRY_OT_attribute_convert(wmOperatorType *ot)
}
} // namespace blender::ed::geometry
+
+using blender::CPPType;
+using blender::GVArray;
+
+bool ED_geometry_attribute_convert(Mesh *mesh,
+ const char *layer_name,
+ eCustomDataType old_type,
+ eAttrDomain old_domain,
+ eCustomDataType new_type,
+ eAttrDomain new_domain)
+{
+ CustomDataLayer *layer = BKE_id_attribute_find(&mesh->id, layer_name, old_type, old_domain);
+ const std::string name = layer->name;
+
+ if (!layer) {
+ return false;
+ }
+
+ MeshComponent mesh_component;
+ mesh_component.replace(mesh, GeometryOwnershipType::Editable);
+ GVArray src_varray = mesh_component.attribute_get_for_read(name, new_domain, new_type);
+
+ const CPPType &cpp_type = src_varray.type();
+ void *new_data = MEM_malloc_arrayN(src_varray.size(), cpp_type.size(), __func__);
+ src_varray.materialize_to_uninitialized(new_data);
+ mesh_component.attribute_try_delete(name);
+ mesh_component.attribute_try_create(name, new_domain, new_type, AttributeInitMove(new_data));
+
+ int *active_index = BKE_id_attributes_active_index_p(&mesh->id);
+ if (*active_index > 0) {
+ *active_index -= 1;
+ }
+
+ return true;
+}
diff --git a/source/blender/editors/geometry/geometry_intern.hh b/source/blender/editors/geometry/geometry_intern.hh
index bbcb682d6bf..a1000a5d01f 100644
--- a/source/blender/editors/geometry/geometry_intern.hh
+++ b/source/blender/editors/geometry/geometry_intern.hh
@@ -17,6 +17,7 @@ void GEOMETRY_OT_attribute_remove(struct wmOperatorType *ot);
void GEOMETRY_OT_color_attribute_add(struct wmOperatorType *ot);
void GEOMETRY_OT_color_attribute_remove(struct wmOperatorType *ot);
void GEOMETRY_OT_color_attribute_render_set(struct wmOperatorType *ot);
+void GEOMETRY_OT_color_attribute_duplicate(struct wmOperatorType *ot);
void GEOMETRY_OT_attribute_convert(struct wmOperatorType *ot);
} // namespace blender::ed::geometry
diff --git a/source/blender/editors/geometry/geometry_ops.cc b/source/blender/editors/geometry/geometry_ops.cc
index 23f6e6f29f4..acac757ecf1 100644
--- a/source/blender/editors/geometry/geometry_ops.cc
+++ b/source/blender/editors/geometry/geometry_ops.cc
@@ -22,5 +22,6 @@ void ED_operatortypes_geometry(void)
WM_operatortype_append(GEOMETRY_OT_color_attribute_add);
WM_operatortype_append(GEOMETRY_OT_color_attribute_remove);
WM_operatortype_append(GEOMETRY_OT_color_attribute_render_set);
+ WM_operatortype_append(GEOMETRY_OT_color_attribute_duplicate);
WM_operatortype_append(GEOMETRY_OT_attribute_convert);
}
diff --git a/source/blender/editors/gizmo_library/geometry/geom_arrow_gizmo.c b/source/blender/editors/gizmo_library/geometry/geom_arrow_gizmo.c
index 5b514e02099..429bf39234f 100644
--- a/source/blender/editors/gizmo_library/geometry/geom_arrow_gizmo.c
+++ b/source/blender/editors/gizmo_library/geometry/geom_arrow_gizmo.c
@@ -7,6 +7,8 @@
#include "../gizmo_geometry.h"
+/* The numerical values in the `verts` array are used in arrow3d_gizmo.c
+ * If you change this mesh geometry, update the selection code also. */
static float verts[][3] = {
{-0.000000, 0.012320, 0.000000}, {-0.000000, 0.012320, 0.974306},
{0.008711, 0.008711, 0.000000}, {0.008711, 0.008711, 0.974306},
diff --git a/source/blender/editors/gizmo_library/gizmo_types/arrow3d_gizmo.c b/source/blender/editors/gizmo_library/gizmo_types/arrow3d_gizmo.c
index a1fb0e205b1..cde702294d0 100644
--- a/source/blender/editors/gizmo_library/gizmo_types/arrow3d_gizmo.c
+++ b/source/blender/editors/gizmo_library/gizmo_types/arrow3d_gizmo.c
@@ -50,16 +50,19 @@
/* to use custom arrows exported to geom_arrow_gizmo.c */
//#define USE_GIZMO_CUSTOM_ARROWS
-/** Margins to add when selecting the arrow stem. */
-#define ARROW_SELECT_THRESHOLD_PX_STEM (5 * UI_DPI_FAC)
-/** Margins to add when selecting the arrow head. */
-#define ARROW_SELECT_THRESHOLD_PX_HEAD (12 * UI_DPI_FAC)
+/* Margin to add when selecting the arrow. */
+#define ARROW_SELECT_THRESHOLD_PX (5)
typedef struct ArrowGizmo3D {
wmGizmo gizmo;
GizmoCommonData data;
} ArrowGizmo3D;
+typedef struct ArrowGizmoInteraction {
+ GizmoInteraction inter;
+ float init_arrow_length;
+} ArrowGizmoInteraction;
+
/* -------------------------------------------------------------------- */
static void gizmo_arrow_matrix_basis_get(const wmGizmo *gz, float r_matrix[4][4])
@@ -70,7 +73,10 @@ static void gizmo_arrow_matrix_basis_get(const wmGizmo *gz, float r_matrix[4][4]
madd_v3_v3fl(r_matrix[3], arrow->gizmo.matrix_basis[2], arrow->data.offset);
}
-static void arrow_draw_geom(const ArrowGizmo3D *arrow, const bool select, const float color[4])
+static void arrow_draw_geom(const ArrowGizmo3D *arrow,
+ const bool select,
+ const float color[4],
+ const float arrow_length)
{
uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
bool unbind_shader = true;
@@ -113,16 +119,14 @@ static void arrow_draw_geom(const ArrowGizmo3D *arrow, const bool select, const
#ifdef USE_GIZMO_CUSTOM_ARROWS
wm_gizmo_geometryinfo_draw(&wm_gizmo_geom_data_arrow, select, color);
#else
- const float arrow_length = RNA_float_get(arrow->gizmo.ptr, "length");
-
const float vec[2][3] = {
{0.0f, 0.0f, 0.0f},
{0.0f, 0.0f, arrow_length},
};
if (draw_options & ED_GIZMO_ARROW_DRAW_FLAG_STEM) {
- const float stem_width = (arrow->gizmo.line_width * U.pixelsize) +
- (select ? ARROW_SELECT_THRESHOLD_PX_STEM : 0);
+ const float stem_width = arrow->gizmo.line_width * U.pixelsize +
+ (select ? ARROW_SELECT_THRESHOLD_PX * U.dpi_fac : 0);
immUniform1f("lineWidth", stem_width);
wm_gizmo_vec_draw(color, vec, ARRAY_SIZE(vec), pos, GPU_PRIM_LINE_STRIP);
}
@@ -134,7 +138,7 @@ static void arrow_draw_geom(const ArrowGizmo3D *arrow, const bool select, const
GPU_matrix_push();
- /* NOTE: ideally #ARROW_SELECT_THRESHOLD_PX_HEAD would be added here, however adding a
+ /* NOTE: ideally #ARROW_SELECT_THRESHOLD_PX would be added here, however adding a
* margin in pixel space isn't so simple, nor is it as important as for the arrow stem. */
if (draw_style == ED_GIZMO_ARROW_STYLE_BOX) {
const float size = 0.05f;
@@ -178,6 +182,7 @@ static void arrow_draw_geom(const ArrowGizmo3D *arrow, const bool select, const
static void arrow_draw_intern(ArrowGizmo3D *arrow, const bool select, const bool highlight)
{
wmGizmo *gz = &arrow->gizmo;
+ const float arrow_length = RNA_float_get(gz->ptr, "length");
float color[4];
float matrix_final[4][4];
@@ -188,19 +193,20 @@ static void arrow_draw_intern(ArrowGizmo3D *arrow, const bool select, const bool
GPU_matrix_push();
GPU_matrix_mul(matrix_final);
GPU_blend(GPU_BLEND_ALPHA);
- arrow_draw_geom(arrow, select, color);
+ arrow_draw_geom(arrow, select, color, arrow_length);
GPU_blend(GPU_BLEND_NONE);
GPU_matrix_pop();
if (gz->interaction_data) {
- GizmoInteraction *inter = gz->interaction_data;
+ ArrowGizmoInteraction *arrow_inter = gz->interaction_data;
GPU_matrix_push();
- GPU_matrix_mul(inter->init_matrix_final);
+ GPU_matrix_mul(arrow_inter->inter.init_matrix_final);
GPU_blend(GPU_BLEND_ALPHA);
- arrow_draw_geom(arrow, select, (const float[4]){0.5f, 0.5f, 0.5f, 0.5f});
+ arrow_draw_geom(
+ arrow, select, (const float[4]){0.5f, 0.5f, 0.5f, 0.5f}, arrow_inter->init_arrow_length);
GPU_blend(GPU_BLEND_NONE);
GPU_matrix_pop();
@@ -223,9 +229,15 @@ static void gizmo_arrow_draw(const bContext *UNUSED(C), wmGizmo *gz)
*/
static int gizmo_arrow_test_select(bContext *UNUSED(C), wmGizmo *gz, const int mval[2])
{
+ /* This following values are based on manual inspection of `verts[]` defined in
+ * geom_arrow_gizmo.c */
+ const float head_center_z = (0.974306f + 1.268098f) / 2;
+ const float head_geo_x = 0.051304f;
+ const float stem_geo_x = 0.012320f;
+
/* Project into 2D space since it simplifies pixel threshold tests. */
ArrowGizmo3D *arrow = (ArrowGizmo3D *)gz;
- const float arrow_length = RNA_float_get(arrow->gizmo.ptr, "length");
+ const float arrow_length = RNA_float_get(arrow->gizmo.ptr, "length") * head_center_z;
float matrix_final[4][4];
WM_gizmo_calc_matrix_final(gz, matrix_final);
@@ -239,12 +251,15 @@ static int gizmo_arrow_test_select(bContext *UNUSED(C), wmGizmo *gz, const int m
copy_v2_v2(arrow_end, co);
}
+ const float scale_final = mat4_to_scale(matrix_final);
+ const float head_width = ARROW_SELECT_THRESHOLD_PX * scale_final * head_geo_x;
+ const float stem_width = ARROW_SELECT_THRESHOLD_PX * scale_final * stem_geo_x;
+ float select_threshold_base = gz->line_width * U.pixelsize;
+
const float mval_fl[2] = {UNPACK2(mval)};
- const float arrow_stem_threshold_px = ARROW_SELECT_THRESHOLD_PX_STEM;
- const float arrow_head_threshold_px = ARROW_SELECT_THRESHOLD_PX_HEAD;
/* Distance to arrow head. */
- if (len_squared_v2v2(mval_fl, arrow_end) < square_f(arrow_head_threshold_px)) {
+ if (len_squared_v2v2(mval_fl, arrow_end) < square_f(select_threshold_base + head_width)) {
return 0;
}
@@ -253,8 +268,8 @@ static int gizmo_arrow_test_select(bContext *UNUSED(C), wmGizmo *gz, const int m
const float lambda = closest_to_line_v2(co_isect, mval_fl, arrow_start, arrow_end);
/* Clamp inside the line, to avoid overlapping with other gizmos,
* especially around the start of the arrow. */
- if (lambda >= 0.0 && lambda <= 1.0) {
- if (len_squared_v2v2(mval_fl, co_isect) < square_f(arrow_stem_threshold_px)) {
+ if (lambda >= 0.0f && lambda <= 1.0f) {
+ if (len_squared_v2v2(mval_fl, co_isect) < square_f(select_threshold_base + stem_width)) {
return 0;
}
}
@@ -373,7 +388,7 @@ static void gizmo_arrow_setup(wmGizmo *gz)
static int gizmo_arrow_invoke(bContext *UNUSED(C), wmGizmo *gz, const wmEvent *event)
{
ArrowGizmo3D *arrow = (ArrowGizmo3D *)gz;
- GizmoInteraction *inter = MEM_callocN(sizeof(GizmoInteraction), __func__);
+ GizmoInteraction *inter = MEM_callocN(sizeof(ArrowGizmoInteraction), __func__);
wmGizmoProperty *gz_prop = WM_gizmo_target_property_find(gz, "offset");
/* Some gizmos don't use properties. */
@@ -389,6 +404,8 @@ static int gizmo_arrow_invoke(bContext *UNUSED(C), wmGizmo *gz, const wmEvent *e
gizmo_arrow_matrix_basis_get(gz, inter->init_matrix_basis);
WM_gizmo_calc_matrix_final(gz, inter->init_matrix_final);
+ ((ArrowGizmoInteraction *)inter)->init_arrow_length = RNA_float_get(gz->ptr, "length");
+
gz->interaction_data = inter;
return OPERATOR_RUNNING_MODAL;
@@ -513,7 +530,8 @@ static void GIZMO_GT_arrow_3d(wmGizmoType *gzt)
"");
RNA_def_enum_flag(gzt->srna, "transform", rna_enum_transform_items, 0, "Transform", "");
- RNA_def_float(gzt->srna, "length", 1.0f, 0.0f, FLT_MAX, "Arrow Line Length", "", 0.0f, FLT_MAX);
+ RNA_def_float(
+ gzt->srna, "length", 1.0f, -FLT_MAX, FLT_MAX, "Arrow Line Length", "", -FLT_MAX, FLT_MAX);
RNA_def_float_vector(
gzt->srna, "aspect", 2, NULL, 0, FLT_MAX, "Aspect", "Cone/box style only", 0.0f, FLT_MAX);
diff --git a/source/blender/editors/gizmo_library/gizmo_types/button2d_gizmo.c b/source/blender/editors/gizmo_library/gizmo_types/button2d_gizmo.c
index a0e30c7518a..11309402220 100644
--- a/source/blender/editors/gizmo_library/gizmo_types/button2d_gizmo.c
+++ b/source/blender/editors/gizmo_library/gizmo_types/button2d_gizmo.c
@@ -57,8 +57,6 @@ typedef struct ButtonGizmo2D {
GPUBatch *shape_batch[2];
} ButtonGizmo2D;
-#define CIRCLE_RESOLUTION 32
-
/** \} */
/* -------------------------------------------------------------------- */
@@ -68,11 +66,17 @@ typedef struct ButtonGizmo2D {
static void button2d_geom_draw_backdrop(const wmGizmo *gz,
const float color[4],
const float fill_alpha,
- const bool select)
+ const bool select,
+ const float screen_scale)
{
float viewport[4];
GPU_viewport_size_get_f(viewport);
+ const float max_pixel_error = 0.25f;
+ int nsegments = (int)(ceilf(M_PI / acosf(1.0f - max_pixel_error / screen_scale)));
+ nsegments = max_ff(nsegments, 8);
+ nsegments = min_ff(nsegments, 1000);
+
GPUVertFormat *format = immVertexFormat();
/* NOTE(Metal): Prefer 3D coordinate for 2D rendering when using 3D shader. */
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
@@ -81,14 +85,14 @@ static void button2d_geom_draw_backdrop(const wmGizmo *gz,
if (color[3] == 1.0 && fill_alpha == 1.0 && select == false) {
immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
immUniformColor4fv(color);
- imm_draw_circle_fill_3d(pos, 0.0f, 0.0f, 1.0f, CIRCLE_RESOLUTION);
+ imm_draw_circle_fill_3d(pos, 0.0f, 0.0f, 1.0f, nsegments);
immUnbindProgram();
immBindBuiltinProgram(GPU_SHADER_3D_POLYLINE_UNIFORM_COLOR);
immUniform2fv("viewportSize", &viewport[2]);
immUniform1f("lineWidth", gz->line_width * U.pixelsize);
immUniformColor4fv(color);
- imm_draw_circle_wire_3d(pos, 0.0f, 0.0f, 1.0f, CIRCLE_RESOLUTION);
+ imm_draw_circle_wire_3d(pos, 0.0f, 0.0f, 1.0f, nsegments);
immUnbindProgram();
}
else {
@@ -97,7 +101,7 @@ static void button2d_geom_draw_backdrop(const wmGizmo *gz,
const float fill_color[4] = {UNPACK3(color), fill_alpha * color[3]};
immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
immUniformColor4fv(fill_color);
- imm_draw_circle_fill_3d(pos, 0.0f, 0.0f, 1.0f, CIRCLE_RESOLUTION);
+ imm_draw_circle_fill_3d(pos, 0.0f, 0.0f, 1.0f, nsegments);
immUnbindProgram();
}
@@ -107,7 +111,7 @@ static void button2d_geom_draw_backdrop(const wmGizmo *gz,
immUniform2fv("viewportSize", &viewport[2]);
immUniform1f("lineWidth", gz->line_width * U.pixelsize);
immUniformColor4fv(color);
- imm_draw_circle_wire_3d(pos, 0.0f, 0.0f, 1.0f, CIRCLE_RESOLUTION);
+ imm_draw_circle_wire_3d(pos, 0.0f, 0.0f, 1.0f, nsegments);
immUnbindProgram();
}
}
@@ -184,9 +188,11 @@ static void button2d_draw_intern(const bContext *C,
GPU_matrix_mul(matrix_align);
}
+ const float screen_scale = mat4_to_scale(matrix_final);
+
if (select) {
BLI_assert(is_3d);
- button2d_geom_draw_backdrop(gz, color, 1.0, select);
+ button2d_geom_draw_backdrop(gz, color, 1.0, select, screen_scale);
}
else {
@@ -194,7 +200,7 @@ static void button2d_draw_intern(const bContext *C,
if (draw_options & ED_GIZMO_BUTTON_SHOW_BACKDROP) {
const float fill_alpha = RNA_float_get(gz->ptr, "backdrop_fill_alpha");
- button2d_geom_draw_backdrop(gz, color, fill_alpha, select);
+ button2d_geom_draw_backdrop(gz, color, fill_alpha, select, screen_scale);
}
if (button->shape_batch[0] != NULL) {
@@ -315,10 +321,11 @@ static int gizmo_button2d_cursor_get(wmGizmo *gz)
return WM_CURSOR_DEFAULT;
}
+#define CIRCLE_RESOLUTION_3D 32
static bool gizmo_button2d_bounds(bContext *C, wmGizmo *gz, rcti *r_bounding_box)
{
ScrArea *area = CTX_wm_area(C);
- float rad = CIRCLE_RESOLUTION * U.dpi_fac / 2.0f;
+ float rad = CIRCLE_RESOLUTION_3D * U.dpi_fac / 2.0f;
const float *co = NULL;
float matrix_final[4][4];
float co_proj[3];
@@ -342,6 +349,7 @@ static bool gizmo_button2d_bounds(bContext *C, wmGizmo *gz, rcti *r_bounding_box
}
}
else {
+ rad = mat4_to_scale(matrix_final);
co = matrix_final[3];
}
diff --git a/source/blender/editors/gizmo_library/gizmo_types/dial3d_gizmo.c b/source/blender/editors/gizmo_library/gizmo_types/dial3d_gizmo.c
index 1d9fc35eda8..9b7b157dc7e 100644
--- a/source/blender/editors/gizmo_library/gizmo_types/dial3d_gizmo.c
+++ b/source/blender/editors/gizmo_library/gizmo_types/dial3d_gizmo.c
@@ -77,6 +77,21 @@ typedef struct DialInteraction {
#define DIAL_CLIP_BIAS 0.02
/* -------------------------------------------------------------------- */
+struct Dial3dParams {
+ int draw_options;
+ float angle_ofs;
+ float angle_delta;
+ float angle_increment;
+ float arc_partial_angle;
+ float arc_inner_factor;
+ float *clip_plane;
+};
+static void dial_3d_draw_util(const float matrix_basis[4][4],
+ const float matrix_final[4][4],
+ const float line_width,
+ const float color[4],
+ const bool select,
+ struct Dial3dParams *params);
static void dial_geom_draw(const float color[4],
const float line_width,
@@ -411,23 +426,26 @@ static void dial_draw_intern(
if (WM_gizmo_target_property_is_valid(gz_prop)) {
angle_delta = WM_gizmo_target_property_float_get(gz, gz_prop);
}
+ if (gz->state & WM_GIZMO_STATE_MODAL) {
+ angle_increment = RNA_float_get(gz->ptr, "incremental_angle");
+ }
}
}
- ED_gizmotypes_dial_3d_draw_util(gz->matrix_basis,
- matrix_final,
- gz->line_width,
- color,
- select,
- &(struct Dial3dParams){
- .draw_options = draw_options,
- .angle_ofs = angle_ofs,
- .angle_delta = angle_delta,
- .angle_increment = angle_increment,
- .arc_partial_angle = arc_partial_angle,
- .arc_inner_factor = arc_inner_factor,
- .clip_plane = clip_plane,
- });
+ dial_3d_draw_util(gz->matrix_basis,
+ matrix_final,
+ gz->line_width,
+ color,
+ select,
+ &(struct Dial3dParams){
+ .draw_options = draw_options,
+ .angle_ofs = angle_ofs,
+ .angle_delta = angle_delta,
+ .angle_increment = angle_increment,
+ .arc_partial_angle = arc_partial_angle,
+ .arc_inner_factor = arc_inner_factor,
+ .clip_plane = clip_plane,
+ });
}
static void gizmo_dial_draw_select(const bContext *C, wmGizmo *gz, int select_id)
@@ -479,6 +497,10 @@ static int gizmo_dial_modal(bContext *C,
eWM_GizmoFlagTweak tweak_flag)
{
DialInteraction *inter = gz->interaction_data;
+ if (!inter) {
+ return OPERATOR_CANCELLED;
+ }
+
if ((event->type != MOUSEMOVE) && (inter->prev.tweak_flag == tweak_flag)) {
return OPERATOR_RUNNING_MODAL;
}
@@ -519,30 +541,33 @@ static int gizmo_dial_modal(bContext *C,
static void gizmo_dial_exit(bContext *C, wmGizmo *gz, const bool cancel)
{
DialInteraction *inter = gz->interaction_data;
- bool use_reset_value = false;
- float reset_value = 0.0f;
- if (cancel) {
- /* Set the property for the operator and call its modal function. */
- wmGizmoProperty *gz_prop = WM_gizmo_target_property_find(gz, "offset");
- if (WM_gizmo_target_property_is_valid(gz_prop)) {
- use_reset_value = true;
- reset_value = inter->init.prop_angle;
- }
- }
- else {
- if (inter->has_drag == false) {
- PropertyRNA *prop = RNA_struct_find_property(gz->ptr, "click_value");
- if (RNA_property_is_set(gz->ptr, prop)) {
+ if (inter) {
+ bool use_reset_value = false;
+ float reset_value = 0.0f;
+
+ if (cancel) {
+ /* Set the property for the operator and call its modal function. */
+ wmGizmoProperty *gz_prop = WM_gizmo_target_property_find(gz, "offset");
+ if (WM_gizmo_target_property_is_valid(gz_prop)) {
use_reset_value = true;
- reset_value = RNA_property_float_get(gz->ptr, prop);
+ reset_value = inter->init.prop_angle;
+ }
+ }
+ else {
+ if (inter->has_drag == false) {
+ PropertyRNA *prop = RNA_struct_find_property(gz->ptr, "click_value");
+ if (RNA_property_is_set(gz->ptr, prop)) {
+ use_reset_value = true;
+ reset_value = RNA_property_float_get(gz->ptr, prop);
+ }
}
}
- }
- if (use_reset_value) {
- wmGizmoProperty *gz_prop = WM_gizmo_target_property_find(gz, "offset");
- if (WM_gizmo_target_property_is_valid(gz_prop)) {
- WM_gizmo_target_property_float_set(C, gz, gz_prop, reset_value);
+ if (use_reset_value) {
+ wmGizmoProperty *gz_prop = WM_gizmo_target_property_find(gz, "offset");
+ if (WM_gizmo_target_property_is_valid(gz_prop)) {
+ WM_gizmo_target_property_float_set(C, gz, gz_prop, reset_value);
+ }
}
}
@@ -564,6 +589,11 @@ static void gizmo_dial_setup(wmGizmo *gz)
static int gizmo_dial_invoke(bContext *UNUSED(C), wmGizmo *gz, const wmEvent *event)
{
+ if (gz->custom_modal) {
+ /* #DialInteraction is only used for the inner modal. */
+ return OPERATOR_RUNNING_MODAL;
+ }
+
DialInteraction *inter = MEM_callocN(sizeof(DialInteraction), __func__);
inter->init.mval[0] = event->mval[0];
@@ -583,12 +613,12 @@ static int gizmo_dial_invoke(bContext *UNUSED(C), wmGizmo *gz, const wmEvent *ev
/** \name Dial Gizmo API
* \{ */
-void ED_gizmotypes_dial_3d_draw_util(const float matrix_basis[4][4],
- const float matrix_final[4][4],
- const float line_width,
- const float color[4],
- const bool select,
- struct Dial3dParams *params)
+static void dial_3d_draw_util(const float matrix_basis[4][4],
+ const float matrix_final[4][4],
+ const float line_width,
+ const float color[4],
+ const bool select,
+ struct Dial3dParams *params)
{
GPU_matrix_push();
GPU_matrix_mul(matrix_final);
diff --git a/source/blender/editors/gizmo_library/gizmo_types/move3d_gizmo.c b/source/blender/editors/gizmo_library/gizmo_types/move3d_gizmo.c
index 46fede8f6be..1ce67185c1e 100644
--- a/source/blender/editors/gizmo_library/gizmo_types/move3d_gizmo.c
+++ b/source/blender/editors/gizmo_library/gizmo_types/move3d_gizmo.c
@@ -280,7 +280,7 @@ static int gizmo_move_modal(bContext *C,
CTX_wm_view3d(C),
(SCE_SNAP_MODE_VERTEX | SCE_SNAP_MODE_EDGE | SCE_SNAP_MODE_FACE),
&(const struct SnapObjectParams){
- .snap_select = SNAP_ALL,
+ .snap_target_select = SCE_SNAP_TARGET_ALL,
.edit_mode_type = SNAP_GEOM_EDIT,
.use_occlusion_test = true,
},
diff --git a/source/blender/editors/gizmo_library/gizmo_types/snap3d_gizmo.c b/source/blender/editors/gizmo_library/gizmo_types/snap3d_gizmo.c
index 1659afb1254..d468906f127 100644
--- a/source/blender/editors/gizmo_library/gizmo_types/snap3d_gizmo.c
+++ b/source/blender/editors/gizmo_library/gizmo_types/snap3d_gizmo.c
@@ -96,7 +96,7 @@ void ED_gizmotypes_snap_3d_data_get(const struct bContext *C,
float r_loc[3],
float r_nor[3],
int r_elem_index[3],
- int *r_snap_elem)
+ eSnapMode *r_snap_elem)
{
if (C) {
/* Snap values are updated too late at the cursor. Be sure to update ahead of time. */
@@ -283,7 +283,7 @@ static int snap_gizmo_test_select(bContext *C, wmGizmo *gz, const int mval[2])
ED_view3d_cursor_snap_data_update(snap_gizmo->snap_state, C, x, y);
V3DSnapCursorData *snap_data = ED_view3d_cursor_snap_data_get();
- if (snap_data->snap_elem) {
+ if (snap_data->snap_elem != SCE_SNAP_MODE_NONE) {
return 0;
}
return -1;
diff --git a/source/blender/editors/gpencil/drawgpencil.c b/source/blender/editors/gpencil/drawgpencil.c
index 011a5a66695..24de50db397 100644
--- a/source/blender/editors/gpencil/drawgpencil.c
+++ b/source/blender/editors/gpencil/drawgpencil.c
@@ -80,9 +80,9 @@ typedef enum eDrawStrokeFlags {
GP_DRAWDATA_ONLYI2D = (1 << 3),
/** special hack for drawing strokes in Image Editor (weird coordinates) */
GP_DRAWDATA_IEDITHACK = (1 << 4),
- /** don't draw xray in 3D view (which is default) */
+ /** Don't draw XRAY in 3D view (which is default). */
GP_DRAWDATA_NO_XRAY = (1 << 5),
- /** no onionskins should be drawn (for animation playback) */
+ /** No onion-skins should be drawn (for animation playback). */
GP_DRAWDATA_NO_ONIONS = (1 << 6),
/** draw strokes as "volumetric" circular billboards */
GP_DRAWDATA_VOLUMETRIC = (1 << 7),
diff --git a/source/blender/editors/gpencil/gpencil_convert.c b/source/blender/editors/gpencil/gpencil_convert.c
index 4f9468cc9c4..0601d009bf7 100644
--- a/source/blender/editors/gpencil/gpencil_convert.c
+++ b/source/blender/editors/gpencil/gpencil_convert.c
@@ -1104,7 +1104,7 @@ static void gpencil_stroke_to_bezier(bContext *C,
rad_fac,
minmax_weights);
- /* shift coord vects */
+ /* Shift coord vectors. */
copy_v3_v3(p3d_prev, p3d_cur);
copy_v3_v3(p3d_cur, p3d_next);
diff --git a/source/blender/editors/gpencil/gpencil_edit.c b/source/blender/editors/gpencil/gpencil_edit.c
index 3c8e6d6e5f5..5028baf1589 100644
--- a/source/blender/editors/gpencil/gpencil_edit.c
+++ b/source/blender/editors/gpencil/gpencil_edit.c
@@ -1811,7 +1811,16 @@ static int gpencil_move_to_layer_exec(bContext *C, wmOperator *op)
}
else {
/* Create a new layer. */
- target_layer = BKE_gpencil_layer_addnew(gpd, "GP_Layer", true, false);
+ PropertyRNA *prop;
+ char name[128];
+ prop = RNA_struct_find_property(op->ptr, "new_layer_name");
+ if (RNA_property_is_set(op->ptr, prop)) {
+ RNA_property_string_get(op->ptr, prop, name);
+ }
+ else {
+ strcpy(name, "GP_Layer");
+ }
+ target_layer = BKE_gpencil_layer_addnew(gpd, name, true, false);
}
if (target_layer == NULL) {
@@ -1888,8 +1897,46 @@ static int gpencil_move_to_layer_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
+static void layer_new_name_get(bGPdata *gpd, char *rname)
+{
+ int index = 0;
+ LISTBASE_FOREACH (bGPDlayer *, gpl, &gpd->layers) {
+ if (strstr(gpl->info, "GP_Layer")) {
+ index++;
+ }
+ }
+
+ if (index == 0) {
+ BLI_strncpy(rname, "GP_Layer", 128);
+ return;
+ }
+ char *name = BLI_sprintfN("%.*s.%03d", 128, "GP_Layer", index);
+ BLI_strncpy(rname, name, 128);
+ MEM_freeN(name);
+}
+
+static int gpencil_move_to_layer_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
+{
+ Object *ob = CTX_data_active_object(C);
+ PropertyRNA *prop;
+ if (RNA_int_get(op->ptr, "layer") == -1) {
+ prop = RNA_struct_find_property(op->ptr, "new_layer_name");
+ if (!RNA_property_is_set(op->ptr, prop)) {
+ char name[MAX_NAME];
+ bGPdata *gpd = ob->data;
+ layer_new_name_get(gpd, name);
+ RNA_property_string_set(op->ptr, prop, name);
+ return WM_operator_props_dialog_popup(C, op, 200);
+ }
+ }
+
+ return gpencil_move_to_layer_exec(C, op);
+}
+
void GPENCIL_OT_move_to_layer(wmOperatorType *ot)
{
+ PropertyRNA *prop;
+
/* identifiers */
ot->name = "Move Strokes to Layer";
ot->idname = "GPENCIL_OT_move_to_layer";
@@ -1898,15 +1945,20 @@ void GPENCIL_OT_move_to_layer(wmOperatorType *ot)
/* callbacks */
ot->exec = gpencil_move_to_layer_exec;
- ot->poll = gpencil_stroke_edit_poll; /* XXX? */
+ ot->invoke = gpencil_move_to_layer_invoke;
+ ot->poll = gpencil_stroke_edit_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* GPencil layer to use. */
- ot->prop = RNA_def_int(
- ot->srna, "layer", 0, -1, INT_MAX, "Grease Pencil Layer", "", -1, INT_MAX);
- RNA_def_property_flag(ot->prop, PROP_HIDDEN | PROP_SKIP_SAVE);
+ prop = RNA_def_int(ot->srna, "layer", 0, -1, INT_MAX, "Grease Pencil Layer", "", -1, INT_MAX);
+ RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
+
+ prop = RNA_def_string(
+ ot->srna, "new_layer_name", NULL, MAX_NAME, "Name", "Name of the newly added layer");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+ ot->prop = prop;
}
/** \} */
diff --git a/source/blender/editors/gpencil/gpencil_intern.h b/source/blender/editors/gpencil/gpencil_intern.h
index 56c94e4494d..d656241c463 100644
--- a/source/blender/editors/gpencil/gpencil_intern.h
+++ b/source/blender/editors/gpencil/gpencil_intern.h
@@ -726,16 +726,16 @@ struct GP_EditableStrokes_Iter {
(void)0
/**
- * Iterate over all editable editcurves in the current context,
- * stopping on each usable layer + stroke + curve pair (i.e. gpl, gps and gpc)
+ * Iterate over all editable edit-curves in the current context,
+ * stopping on each usable layer + stroke + curve pair (i.e. `gpl`, `gps` and `gpc`)
* to perform some operations on the curve.
*
* \param gpl: The identifier to use for the layer of the stroke being processed.
- * Choose a suitable value to avoid name clashes.
+ * Choose a suitable value to avoid name clashes.
* \param gps: The identifier to use for current stroke being processed.
- * Choose a suitable value to avoid name clashes.
+ * Choose a suitable value to avoid name clashes.
* \param gpc: The identifier to use for current editcurve being processed.
- * Choose a suitable value to avoid name clashes.
+ * Choose a suitable value to avoid name clashes.
*/
#define GP_EDITABLE_CURVES_BEGIN(gpstroke_iter, C, gpl, gps, gpc) \
{ \
diff --git a/source/blender/editors/gpencil/gpencil_interpolate.c b/source/blender/editors/gpencil/gpencil_interpolate.c
index 8630b7f23d4..0039dbae674 100644
--- a/source/blender/editors/gpencil/gpencil_interpolate.c
+++ b/source/blender/editors/gpencil/gpencil_interpolate.c
@@ -1482,8 +1482,8 @@ void GPENCIL_OT_interpolate_sequence(wmOperatorType *ot)
* Changes here will likely apply there too.
*/
static const EnumPropertyItem gpencil_interpolation_type_items[] = {
- /* interpolation */
- {0, "", 0, N_("Interpolation"), "Standard transitions between keyframes"},
+ /* Interpolation. */
+ RNA_ENUM_ITEM_HEADING(N_("Interpolation"), "Standard transitions between keyframes"),
{GP_IPO_LINEAR,
"LINEAR",
ICON_IPO_LINEAR,
@@ -1495,13 +1495,10 @@ void GPENCIL_OT_interpolate_sequence(wmOperatorType *ot)
"Custom",
"Custom interpolation defined using a curve map"},
- /* easing */
- {0,
- "",
- 0,
- N_("Easing (by strength)"),
- "Predefined inertial transitions, useful for motion graphics (from least to most "
- "''dramatic'')"},
+ /* Easing. */
+ RNA_ENUM_ITEM_HEADING(N_("Easing (by strength)"),
+ "Predefined inertial transitions, useful for motion graphics "
+ "(from least to most \"dramatic\")"),
{GP_IPO_SINE,
"SINE",
ICON_IPO_SINE,
@@ -1518,7 +1515,7 @@ void GPENCIL_OT_interpolate_sequence(wmOperatorType *ot)
"Circular",
"Circular easing (strongest and most dynamic)"},
- {0, "", 0, N_("Dynamic Effects"), "Simple physics-inspired easing effects"},
+ RNA_ENUM_ITEM_HEADING(N_("Dynamic Effects"), "Simple physics-inspired easing effects"),
{GP_IPO_BACK, "BACK", ICON_IPO_BACK, "Back", "Cubic easing with overshoot and settle"},
{GP_IPO_BOUNCE,
"BOUNCE",
diff --git a/source/blender/editors/gpencil/gpencil_sculpt_paint.c b/source/blender/editors/gpencil/gpencil_sculpt_paint.c
index 01ac02a9a1d..6d0848de36d 100644
--- a/source/blender/editors/gpencil/gpencil_sculpt_paint.c
+++ b/source/blender/editors/gpencil/gpencil_sculpt_paint.c
@@ -829,7 +829,7 @@ static bool gpencil_brush_randomize_apply(tGP_BrushEditData *gso,
mul_v2_fl(svec, fac);
}
- /* convert to dataspace */
+ /* Convert to data-space. */
if (gps->flag & GP_STROKE_3DSPACE) {
/* 3D: Project to 3D space */
bool flip;
diff --git a/source/blender/editors/gpencil/gpencil_select.c b/source/blender/editors/gpencil/gpencil_select.c
index a37dc99229c..e903d11a1e0 100644
--- a/source/blender/editors/gpencil/gpencil_select.c
+++ b/source/blender/editors/gpencil/gpencil_select.c
@@ -1701,7 +1701,7 @@ static int gpencil_circle_select_exec(bContext *C, wmOperator *op)
const bool select = (sel_op != SEL_OP_SUB);
bool changed = false;
- /* for bounding rect around circle (for quicky intersection testing) */
+ /* For bounding `rect` around circle (for quickly intersection testing). */
rcti rect = {0};
rect.xmin = mx - radius;
rect.ymin = my - radius;
diff --git a/source/blender/editors/gpencil/gpencil_utils.c b/source/blender/editors/gpencil/gpencil_utils.c
index 23c385c1213..7b659511aaa 100644
--- a/source/blender/editors/gpencil/gpencil_utils.c
+++ b/source/blender/editors/gpencil/gpencil_utils.c
@@ -388,6 +388,17 @@ const EnumPropertyItem *ED_gpencil_layers_with_new_enum_itemf(bContext *C,
/* Create new layer */
/* TODO: have some way of specifying that we don't want this? */
+ {
+ /* "New Layer" entry */
+ item_tmp.identifier = "__CREATE__";
+ item_tmp.name = "New Layer";
+ item_tmp.value = -1;
+ item_tmp.icon = ICON_ADD;
+ RNA_enum_item_add(&item, &totitem, &item_tmp);
+
+ /* separator */
+ RNA_enum_item_add_separator(&item, &totitem);
+ }
const int tot = BLI_listbase_count(&gpd->layers);
/* Existing layers */
@@ -405,17 +416,6 @@ const EnumPropertyItem *ED_gpencil_layers_with_new_enum_itemf(bContext *C,
RNA_enum_item_add(&item, &totitem, &item_tmp);
}
- {
- /* separator */
- RNA_enum_item_add_separator(&item, &totitem);
-
- /* "New Layer" entry */
- item_tmp.identifier = "__CREATE__";
- item_tmp.name = "New Layer";
- item_tmp.value = -1;
- item_tmp.icon = ICON_ADD;
- RNA_enum_item_add(&item, &totitem, &item_tmp);
- }
RNA_enum_item_end(&item, &totitem);
*r_free = true;
@@ -525,7 +525,7 @@ bool ED_gpencil_stroke_can_use_direct(const ScrArea *area, const bGPDstroke *gps
return (area->spacetype == SPACE_IMAGE);
}
if (gps->flag & GP_STROKE_2DSPACE) {
- /* 2D strokes (dataspace) - for any 2D view (i.e. everything other than 3D view) */
+ /* 2D strokes (data-space) - for any 2D view (i.e. everything other than 3D view). */
return (area->spacetype != SPACE_VIEW3D);
}
/* view aligned - anything goes */
@@ -1149,7 +1149,7 @@ void ED_gpencil_stroke_reproject(Depsgraph *depsgraph,
depsgraph,
v3d,
&(const struct SnapObjectParams){
- .snap_select = SNAP_ALL,
+ .snap_target_select = SCE_SNAP_TARGET_ALL,
},
&ray_start[0],
&ray_normal[0],
@@ -1747,7 +1747,7 @@ static void gpencil_brush_cursor_draw(bContext *C, int x, int y, void *customdat
float darkcolor[3];
float radius = 3.0f;
- int mval_i[2] = {x, y};
+ const int mval_i[2] = {x, y};
/* Check if cursor is in drawing region and has valid data-block. */
if ((!gpencil_check_cursor_region(C, mval_i)) || (gpd == NULL)) {
return;
@@ -2962,7 +2962,7 @@ void ED_gpencil_projected_2d_bound_box(const GP_SpaceConversion *gsc,
bool ED_gpencil_stroke_check_collision(const GP_SpaceConversion *gsc,
bGPDstroke *gps,
- const float mouse[2],
+ const float mval[2],
const int radius,
const float diff_mat[4][4])
{
@@ -2980,7 +2980,7 @@ bool ED_gpencil_stroke_check_collision(const GP_SpaceConversion *gsc,
rcti rect_stroke = {boundbox_min[0], boundbox_max[0], boundbox_min[1], boundbox_max[1]};
/* For mouse, add a small offset to avoid false negative in corners. */
- rcti rect_mouse = {mouse[0] - offset, mouse[0] + offset, mouse[1] - offset, mouse[1] + offset};
+ rcti rect_mouse = {mval[0] - offset, mval[0] + offset, mval[1] - offset, mval[1] + offset};
/* Check collision between both rectangles. */
return BLI_rcti_isect(&rect_stroke, &rect_mouse, NULL);
@@ -2988,7 +2988,7 @@ bool ED_gpencil_stroke_check_collision(const GP_SpaceConversion *gsc,
bool ED_gpencil_stroke_point_is_inside(const bGPDstroke *gps,
const GP_SpaceConversion *gsc,
- const int mouse[2],
+ const int mval[2],
const float diff_mat[4][4])
{
bool hit = false;
@@ -3014,9 +3014,8 @@ bool ED_gpencil_stroke_point_is_inside(const bGPDstroke *gps,
BLI_lasso_boundbox(&rect, mcoords, len);
/* Test if point inside stroke. */
- hit = ((!ELEM(V2D_IS_CLIPPED, mouse[0], mouse[1])) &&
- BLI_rcti_isect_pt(&rect, mouse[0], mouse[1]) &&
- BLI_lasso_is_point_inside(mcoords, len, mouse[0], mouse[1], INT_MAX));
+ hit = ((!ELEM(V2D_IS_CLIPPED, mval[0], mval[1])) && BLI_rcti_isect_pt(&rect, mval[0], mval[1]) &&
+ BLI_lasso_is_point_inside(mcoords, len, mval[0], mval[1], INT_MAX));
/* Free memory. */
MEM_SAFE_FREE(mcoords);
diff --git a/source/blender/editors/gpencil/gpencil_vertex_ops.c b/source/blender/editors/gpencil/gpencil_vertex_ops.c
index c0888968a2d..865c4e360b5 100644
--- a/source/blender/editors/gpencil/gpencil_vertex_ops.c
+++ b/source/blender/editors/gpencil/gpencil_vertex_ops.c
@@ -587,7 +587,7 @@ static int gpencil_vertexpaint_set_exec(bContext *C, wmOperator *op)
srgb_to_linearrgb_v4(color, color);
for (i = 0, pt = gps->points; i < gps->totpoints; i++, pt++) {
if ((!any_selected) || (pt->flag & GP_SPOINT_SELECT)) {
- copy_v3_v3(pt->vert_color, color);
+ copy_v4_v4(pt->vert_color, color);
}
}
}
diff --git a/source/blender/editors/include/BIF_glutil.h b/source/blender/editors/include/BIF_glutil.h
index 3f1b8d6ecda..84512653a24 100644
--- a/source/blender/editors/include/BIF_glutil.h
+++ b/source/blender/editors/include/BIF_glutil.h
@@ -55,17 +55,17 @@ IMMDrawPixelsTexState immDrawPixelsTexSetup(int builtin);
* finished.
*/
void immDrawPixelsTexScaledFullSize(const IMMDrawPixelsTexState *state,
- const float x,
- const float y,
- const int img_w,
- const int img_h,
- const eGPUTextureFormat gpu_format,
- const bool use_filter,
+ float x,
+ float y,
+ int img_w,
+ int img_h,
+ eGPUTextureFormat gpu_format,
+ bool use_filter,
const void *rect,
- const float scaleX,
- const float scaleY,
- const float xzoom,
- const float yzoom,
+ float scaleX,
+ float scaleY,
+ float xzoom,
+ float yzoom,
const float color[4]);
/**
diff --git a/source/blender/editors/include/ED_clip.h b/source/blender/editors/include/ED_clip.h
index 2c67b02611b..0f981e270a0 100644
--- a/source/blender/editors/include/ED_clip.h
+++ b/source/blender/editors/include/ED_clip.h
@@ -22,15 +22,53 @@ struct bScreen;
/* ** clip_editor.c ** */
-/* common poll functions */
+/* Returns true when the following conditions are met:
+ * - Current space is Space Clip.
+ * - There is a movie clip opened in it. */
bool ED_space_clip_poll(struct bContext *C);
+/* Returns true when the following conditions are met:
+ * - Current space is Space Clip.
+ * - It is set to Clip view.
+ *
+ * It is not required to have movie clip opened for editing. */
bool ED_space_clip_view_clip_poll(struct bContext *C);
+/* Returns true when the following conditions are met:
+ * - Current space is Space Clip.
+ * - It is set to Tracking mode.
+ *
+ * It is not required to have movie clip opened for editing. */
bool ED_space_clip_tracking_poll(struct bContext *C);
+
+/* Returns true when the following conditions are met:
+ * - Current space is Space Clip.
+ * - It is set to Mask mode.
+ *
+ * It is not required to have mask opened for editing. */
bool ED_space_clip_maskedit_poll(struct bContext *C);
+
+/* Returns true when the following conditions are met:
+ * - Current space is Space Clip.
+ * - It is set to Mask mode.
+ * - Mask has visible and editable splines.
+ *
+ * It is not required to have mask opened for editing. */
+bool ED_space_clip_maskedit_visible_splines_poll(struct bContext *C);
+
+/* Returns true when the following conditions are met:
+ * - Current space is Space Clip.
+ * - It is set to Mask mode.
+ * - The space has mask opened. */
bool ED_space_clip_maskedit_mask_poll(struct bContext *C);
+/* Returns true when the following conditions are met:
+ * - Current space is Space Clip.
+ * - It is set to Mask mode.
+ * - The space has mask opened.
+ * - Mask has visible and editable splines. */
+bool ED_space_clip_maskedit_mask_visible_splines_poll(struct bContext *C);
+
void ED_space_clip_get_size(struct SpaceClip *sc, int *width, int *height);
void ED_space_clip_get_size_fl(struct SpaceClip *sc, float size[2]);
void ED_space_clip_get_zoom(struct SpaceClip *sc,
@@ -60,7 +98,7 @@ bool ED_space_clip_get_position(struct SpaceClip *sc,
*/
bool ED_space_clip_color_sample(struct SpaceClip *sc,
struct ARegion *region,
- int mval[2],
+ const int mval[2],
float r_col[3]);
void ED_clip_update_frame(const struct Main *mainp, int cfra);
diff --git a/source/blender/editors/include/ED_curve.h b/source/blender/editors/include/ED_curve.h
index 9f4833bf1d7..061b783797d 100644
--- a/source/blender/editors/include/ED_curve.h
+++ b/source/blender/editors/include/ED_curve.h
@@ -49,10 +49,12 @@ void ED_curve_editnurb_free(struct Object *obedit);
/**
* \param dist_px: Maximum distance to pick (in pixels).
+ * \param vert_without_handles: When true, selecting the knot doesn't select the handles.
*/
bool ED_curve_editnurb_select_pick(struct bContext *C,
const int mval[2],
int dist_px,
+ bool vert_without_handles,
const struct SelectPick_Params *params);
struct Nurb *ED_curve_add_nurbs_primitive(
diff --git a/source/blender/editors/include/ED_datafiles.h b/source/blender/editors/include/ED_datafiles.h
index c3a66e4a7dd..e3b091430e8 100644
--- a/source/blender/editors/include/ED_datafiles.h
+++ b/source/blender/editors/include/ED_datafiles.h
@@ -103,6 +103,9 @@ extern const char datatoc_multiply_png[];
extern int datatoc_nudge_png_size;
extern const char datatoc_nudge_png[];
+extern int datatoc_paint_select_png_size;
+extern const char datatoc_paint_select_png[];
+
extern int datatoc_pinch_png_size;
extern const char datatoc_pinch_png[];
@@ -284,6 +287,41 @@ extern const char datatoc_gp_brush_erase_hard_png[];
extern int datatoc_gp_brush_erase_stroke_png_size;
extern const char datatoc_gp_brush_erase_stroke_png[];
+/* curves sculpt brushes files */
+
+extern int datatoc_curves_sculpt_add_png_size;
+extern const char datatoc_curves_sculpt_add_png[];
+
+extern int datatoc_curves_sculpt_comb_png_size;
+extern const char datatoc_curves_sculpt_comb_png[];
+
+extern int datatoc_curves_sculpt_cut_png_size;
+extern const char datatoc_curves_sculpt_cut_png[];
+
+extern int datatoc_curves_sculpt_delete_png_size;
+extern const char datatoc_curves_sculpt_delete_png[];
+
+extern int datatoc_curves_sculpt_density_png_size;
+extern const char datatoc_curves_sculpt_density_png[];
+
+extern int datatoc_curves_sculpt_grow_shrink_png_size;
+extern const char datatoc_curves_sculpt_grow_shrink_png[];
+
+extern int datatoc_curves_sculpt_pinch_png_size;
+extern const char datatoc_curves_sculpt_pinch_png[];
+
+extern int datatoc_curves_sculpt_puff_png_size;
+extern const char datatoc_curves_sculpt_puff_png[];
+
+extern int datatoc_curves_sculpt_slide_png_size;
+extern const char datatoc_curves_sculpt_slide_png[];
+
+extern int datatoc_curves_sculpt_smooth_png_size;
+extern const char datatoc_curves_sculpt_smooth_png[];
+
+extern int datatoc_curves_sculpt_snake_hook_png_size;
+extern const char datatoc_curves_sculpt_snake_hook_png[];
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/editors/include/ED_geometry.h b/source/blender/editors/include/ED_geometry.h
index 74ff968828c..4620181894a 100644
--- a/source/blender/editors/include/ED_geometry.h
+++ b/source/blender/editors/include/ED_geometry.h
@@ -7,12 +7,22 @@
#pragma once
+#include "BKE_attribute.h"
+#include "DNA_customdata_types.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-void ED_operatortypes_geometry(void);
+struct Mesh;
+void ED_operatortypes_geometry(void);
+bool ED_geometry_attribute_convert(struct Mesh *mesh,
+ const char *layer_name,
+ eCustomDataType old_type,
+ eAttrDomain old_domain,
+ eCustomDataType new_type,
+ eAttrDomain new_domain);
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/editors/include/ED_gizmo_library.h b/source/blender/editors/include/ED_gizmo_library.h
index 067e5ba4d7f..31c1f93f5bc 100644
--- a/source/blender/editors/include/ED_gizmo_library.h
+++ b/source/blender/editors/include/ED_gizmo_library.h
@@ -14,6 +14,8 @@
extern "C" {
#endif
+#include "DNA_scene_types.h"
+
/* initialize gizmos */
void ED_gizmotypes_arrow_3d(void);
void ED_gizmotypes_button_2d(void);
@@ -223,24 +225,6 @@ enum {
/* -------------------------------------------------------------------- */
/* Specific gizmos utils */
-/* dial3d_gizmo.c */
-
-struct Dial3dParams {
- int draw_options;
- float angle_ofs;
- float angle_delta;
- float angle_increment;
- float arc_partial_angle;
- float arc_inner_factor;
- float *clip_plane;
-};
-void ED_gizmotypes_dial_3d_draw_util(const float matrix_basis[4][4],
- const float matrix_final[4][4],
- float line_width,
- const float color[4],
- bool select,
- struct Dial3dParams *params);
-
/* snap3d_gizmo.c */
struct SnapObjectContext *ED_gizmotypes_snap_3d_context_ensure(struct Scene *scene,
@@ -258,7 +242,7 @@ void ED_gizmotypes_snap_3d_data_get(const struct bContext *C,
float r_loc[3],
float r_nor[3],
int r_elem_index[3],
- int *r_snap_elem);
+ eSnapMode *r_snap_elem);
#ifdef __cplusplus
}
diff --git a/source/blender/editors/include/ED_gpencil.h b/source/blender/editors/include/ED_gpencil.h
index 01f60a81288..0943636a452 100644
--- a/source/blender/editors/include/ED_gpencil.h
+++ b/source/blender/editors/include/ED_gpencil.h
@@ -579,7 +579,7 @@ void ED_gpencil_init_random_settings(struct Brush *brush,
*/
bool ED_gpencil_stroke_check_collision(const struct GP_SpaceConversion *gsc,
struct bGPDstroke *gps,
- const float mouse[2],
+ const float mval[2],
int radius,
const float diff_mat[4][4]);
/**
@@ -587,13 +587,13 @@ bool ED_gpencil_stroke_check_collision(const struct GP_SpaceConversion *gsc,
*
* \param gps: Stroke to check.
* \param gsc: Space conversion data.
- * \param mouse: Mouse position.
+ * \param mval: Region relative cursor position.
* \param diff_mat: View matrix.
* \return True if the point is inside.
*/
bool ED_gpencil_stroke_point_is_inside(const struct bGPDstroke *gps,
const struct GP_SpaceConversion *gsc,
- const int mouse[2],
+ const int mval[2],
const float diff_mat[4][4]);
/**
* Get the bigger 2D bound box points.
diff --git a/source/blender/editors/include/ED_image.h b/source/blender/editors/include/ED_image.h
index 774115fa188..91ae8286531 100644
--- a/source/blender/editors/include/ED_image.h
+++ b/source/blender/editors/include/ED_image.h
@@ -24,6 +24,7 @@ struct Scene;
struct SpaceImage;
struct View2D;
struct bContext;
+struct Paint;
struct wmOperator;
struct wmWindowManager;
@@ -63,8 +64,11 @@ bool ED_space_image_get_position(struct SpaceImage *sima,
/**
* Returns color in linear space, matching #ED_space_node_color_sample().
*/
-bool ED_space_image_color_sample(
- struct SpaceImage *sima, struct ARegion *region, int mval[2], float r_col[3], bool *r_is_data);
+bool ED_space_image_color_sample(struct SpaceImage *sima,
+ struct ARegion *region,
+ const int mval[2],
+ float r_col[3],
+ bool *r_is_data);
struct ImBuf *ED_space_image_acquire_buffer(struct SpaceImage *sima, void **r_lock, int tile);
/**
* Get the #SpaceImage flag that is valid for the given ibuf.
@@ -133,8 +137,39 @@ bool ED_space_image_paint_curve(const struct bContext *C);
* Matches clip function.
*/
bool ED_space_image_check_show_maskedit(struct SpaceImage *sima, struct Object *obedit);
+
+/* Returns true when the following conditions are met:
+ * - Current space is Image Editor.
+ * - The image editor is not a UV Editor.
+ * - It is set to Mask mode.
+ *
+ * It is not required to have mask opened for editing. */
bool ED_space_image_maskedit_poll(struct bContext *C);
+
+/* Returns true when the following conditions are met:
+ * - Current space is Image Editor.
+ * - The image editor is not a UV Editor.
+ * - It is set to Mask mode.
+ * - Mask has visible and editable splines.
+ *
+ * It is not required to have mask opened for editing. */
+bool ED_space_image_maskedit_visible_splines_poll(struct bContext *C);
+
+/* Returns true when the following conditions are met:
+ * - Current space is Image Editor.
+ * - The image editor is not an UV Editor.
+ * - It is set to Mask mode.
+ * - The space has mask opened. */
bool ED_space_image_maskedit_mask_poll(struct bContext *C);
+
+/* Returns true when the following conditions are met:
+ * - Current space is Image Editor.
+ * - The image editor is not an UV Editor.
+ * - It is set to Mask mode.
+ * - The space has mask opened.
+ * - Mask has visible and editable splines. */
+bool ED_space_image_maskedit_mask_visible_splines_poll(struct bContext *C);
+
bool ED_space_image_cursor_poll(struct bContext *C);
/**
@@ -187,6 +222,9 @@ ListBase ED_image_filesel_detect_sequences(struct Main *bmain,
struct wmOperator *op,
bool detect_udim);
+bool ED_image_tools_paint_poll(struct bContext *C);
+void ED_paint_cursor_start(struct Paint *p, bool (*poll)(struct bContext *C));
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/editors/include/ED_keyframing.h b/source/blender/editors/include/ED_keyframing.h
index 8c0147612fb..a53042b70d6 100644
--- a/source/blender/editors/include/ED_keyframing.h
+++ b/source/blender/editors/include/ED_keyframing.h
@@ -658,15 +658,20 @@ bool ED_autokeyframe_pchan(struct bContext *C,
struct Object *ob,
struct bPoseChannel *pchan,
struct KeyingSet *ks);
+
/**
- * Use for auto-key-framing from the UI.
+ * Use for auto-key-framing
+ * \param only_if_property_keyed: if true, auto-key-framing only creates keyframes on already keyed
+ * properties. This is by design when using buttons. For other callers such as gizmos or VSE
+ * preview transform, creating new animation/keyframes also on non-keyed properties is desired.
*/
bool ED_autokeyframe_property(struct bContext *C,
struct Scene *scene,
PointerRNA *ptr,
PropertyRNA *prop,
int rnaindex,
- float cfra);
+ float cfra,
+ bool only_if_property_keyed);
/* Names for builtin keying sets so we don't confuse these with labels/text,
* defined in python script: `keyingsets_builtins.py`. */
diff --git a/source/blender/editors/include/ED_mask.h b/source/blender/editors/include/ED_mask.h
index 7039d6d9fc7..8cadbfde185 100644
--- a/source/blender/editors/include/ED_mask.h
+++ b/source/blender/editors/include/ED_mask.h
@@ -22,6 +22,34 @@ struct wmKeyConfig;
/* mask_edit.c */
+/* Returns true when the following conditions are met:
+ * - Current space supports mask editing.
+ * - The space is configured to interact with mask.
+ *
+ * It is not required to have mask opened for editing. */
+bool ED_maskedit_poll(struct bContext *C);
+
+/* Returns true when the following conditions are met:
+ * - Current space supports mask editing.
+ * - The space is configured to interact with mask.
+ * - Mask has visible and editable splines.
+ *
+ * It is not required to have mask opened for editing. */
+bool ED_maskedit_visible_splines_poll(struct bContext *C);
+
+/* Returns true when the following conditions are met:
+ * - Current space supports mask editing.
+ * - The space is configured to interact with mask.
+ * - The space has mask open for editing. */
+bool ED_maskedit_mask_poll(struct bContext *C);
+
+/* Returns true when the following conditions are met:
+ * - Current space supports mask editing.
+ * - The space is configured to interact with mask.
+ * - The space has mask opened.
+ * - Mask has visible and editable splines. */
+bool ED_maskedit_mask_visible_splines_poll(struct bContext *C);
+
void ED_mask_deselect_all(const struct bContext *C);
void ED_operatortypes_mask(void);
@@ -73,6 +101,7 @@ void ED_mask_draw_region(struct Depsgraph *depsgraph,
char draw_flag,
char draw_type,
eMaskOverlayMode overlay_mode,
+ float blend_factor,
int width_i,
int height_i,
float aspx,
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h
index 0078c1087a0..39c7ad3556c 100644
--- a/source/blender/editors/include/ED_object.h
+++ b/source/blender/editors/include/ED_object.h
@@ -536,12 +536,12 @@ bool ED_object_modifier_move_to_index(struct ReportList *reports,
struct ModifierData *md,
int index);
-bool ED_object_modifier_convert(struct ReportList *reports,
- struct Main *bmain,
- struct Depsgraph *depsgraph,
- struct ViewLayer *view_layer,
- struct Object *ob,
- struct ModifierData *md);
+bool ED_object_modifier_convert_psys_to_mesh(struct ReportList *reports,
+ struct Main *bmain,
+ struct Depsgraph *depsgraph,
+ struct ViewLayer *view_layer,
+ struct Object *ob,
+ struct ModifierData *md);
bool ED_object_modifier_apply(struct Main *bmain,
struct ReportList *reports,
struct Depsgraph *depsgraph,
diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h
index aa62a6209e4..a24c8625a63 100644
--- a/source/blender/editors/include/ED_screen.h
+++ b/source/blender/editors/include/ED_screen.h
@@ -595,7 +595,6 @@ bool ED_operator_object_active_local_editable_posemode_exclusive(struct bContext
bool ED_operator_posemode_context(struct bContext *C);
bool ED_operator_posemode(struct bContext *C);
bool ED_operator_posemode_local(struct bContext *C);
-bool ED_operator_mask(struct bContext *C);
bool ED_operator_camera_poll(struct bContext *C);
/* screen_user_menu.c */
diff --git a/source/blender/editors/include/ED_sculpt.h b/source/blender/editors/include/ED_sculpt.h
index 54d67c50d5c..550040d2bc6 100644
--- a/source/blender/editors/include/ED_sculpt.h
+++ b/source/blender/editors/include/ED_sculpt.h
@@ -51,7 +51,7 @@ void ED_sculpt_face_sets_initialize_none_to_id(struct Mesh *mesh, int new_id);
int ED_sculpt_face_sets_active_update_and_get(struct bContext *C,
struct Object *ob,
- const float mval[2]);
+ const float mval_fl[2]);
/* Undo for changes happening on a base mesh for multires sculpting.
* if there is no multi-res sculpt active regular undo is used. */
diff --git a/source/blender/editors/include/ED_select_utils.h b/source/blender/editors/include/ED_select_utils.h
index fa02ebe18f6..8c856794ec8 100644
--- a/source/blender/editors/include/ED_select_utils.h
+++ b/source/blender/editors/include/ED_select_utils.h
@@ -40,11 +40,11 @@ typedef enum {
} eSelectOp;
/* Select Similar */
-enum {
+typedef enum {
SIM_CMP_EQ = 0,
SIM_CMP_GT,
SIM_CMP_LT,
-};
+} eSimilarCmp;
#define SEL_OP_USE_OUTSIDE(sel_op) (ELEM(sel_op, SEL_OP_AND))
#define SEL_OP_USE_PRE_DESELECT(sel_op) (ELEM(sel_op, SEL_OP_SET))
@@ -63,11 +63,11 @@ int ED_select_op_action(eSelectOp sel_op, bool is_select, bool is_inside);
*/
int ED_select_op_action_deselected(eSelectOp sel_op, bool is_select, bool is_inside);
-int ED_select_similar_compare_float(float delta, float thresh, int compare);
+bool ED_select_similar_compare_float(float delta, float thresh, eSimilarCmp compare);
bool ED_select_similar_compare_float_tree(const struct KDTree_1d *tree,
float length,
float thresh,
- int compare);
+ eSimilarCmp compare);
/**
* Utility to use for selection operations that run multiple times (circle select).
diff --git a/source/blender/editors/include/ED_transform_snap_object_context.h b/source/blender/editors/include/ED_transform_snap_object_context.h
index 2919001c5ce..20353c21f93 100644
--- a/source/blender/editors/include/ED_transform_snap_object_context.h
+++ b/source/blender/editors/include/ED_transform_snap_object_context.h
@@ -6,6 +6,8 @@
#pragma once
+#include "DNA_scene_types.h"
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -25,14 +27,6 @@ struct View3D;
/* ED_transform_snap_object_*** API */
-typedef enum eSnapSelect {
- SNAP_ALL = 0,
- SNAP_NOT_SELECTED = 1,
- SNAP_NOT_ACTIVE = 2,
- SNAP_NOT_EDITED = 3,
- SNAP_SELECTABLE = 4,
-} eSnapSelect;
-
typedef enum eSnapEditType {
SNAP_GEOM_FINAL = 0,
SNAP_GEOM_CAGE = 1,
@@ -59,7 +53,7 @@ struct SnapObjectHitDepth {
/** parameters that define which objects will be used to snap. */
struct SnapObjectParams {
/* Special context sensitive handling for the active or selected object. */
- eSnapSelect snap_select;
+ eSnapTargetSelect snap_target_select;
/* Geometry for snapping in edit mode. */
eSnapEditType edit_mode_type;
/* snap to the closest element, use when using more than one snap type */
@@ -120,21 +114,21 @@ bool ED_transform_snap_object_project_ray_all(SnapObjectContext *sctx,
bool sort,
struct ListBase *r_hit_list);
-short ED_transform_snap_object_project_view3d_ex(struct SnapObjectContext *sctx,
- struct Depsgraph *depsgraph,
- const ARegion *region,
- const View3D *v3d,
- unsigned short snap_to,
- const struct SnapObjectParams *params,
- const float mval[2],
- const float prev_co[3],
- float *dist_px,
- float r_loc[3],
- float r_no[3],
- int *r_index,
- struct Object **r_ob,
- float r_obmat[4][4],
- float r_face_nor[3]);
+eSnapMode ED_transform_snap_object_project_view3d_ex(struct SnapObjectContext *sctx,
+ struct Depsgraph *depsgraph,
+ const ARegion *region,
+ const View3D *v3d,
+ eSnapMode snap_to,
+ const struct SnapObjectParams *params,
+ const float mval[2],
+ const float prev_co[3],
+ float *dist_px,
+ float r_loc[3],
+ float r_no[3],
+ int *r_index,
+ struct Object **r_ob,
+ float r_obmat[4][4],
+ float r_face_nor[3]);
/**
* Convenience function for performing snapping.
*
@@ -148,18 +142,18 @@ short ED_transform_snap_object_project_view3d_ex(struct SnapObjectContext *sctx,
* \param r_no: hit normal (optional).
* \return Snap success.
*/
-short ED_transform_snap_object_project_view3d(struct SnapObjectContext *sctx,
- struct Depsgraph *depsgraph,
- const ARegion *region,
- const View3D *v3d,
- unsigned short snap_to,
- const struct SnapObjectParams *params,
- const float mval[2],
- const float prev_co[3],
- float *dist_px,
- /* return args */
- float r_loc[3],
- float r_no[3]);
+eSnapMode ED_transform_snap_object_project_view3d(struct SnapObjectContext *sctx,
+ struct Depsgraph *depsgraph,
+ const ARegion *region,
+ const View3D *v3d,
+ eSnapMode snap_to,
+ const struct SnapObjectParams *params,
+ const float mval[2],
+ const float prev_co[3],
+ float *dist_px,
+ /* return args */
+ float r_loc[3],
+ float r_no[3]);
/**
* see: #ED_transform_snap_object_project_ray_all
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 8695e03a57f..0298983ed26 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -8,6 +8,7 @@
#pragma once
#include "BLI_utildefines.h"
+#include "DNA_scene_types.h"
#ifdef __cplusplus
extern "C" {
@@ -299,7 +300,7 @@ typedef enum {
} eV3DPlaceOrient;
typedef struct V3DSnapCursorData {
- short snap_elem;
+ eSnapMode snap_elem;
float loc[3];
float nor[3];
float obmat[4][4];
@@ -322,7 +323,7 @@ typedef struct V3DSnapCursorState {
struct wmGizmoGroupType *gzgrp_type; /* Force cursor to be drawn only when gizmo is available. */
float *prevpoint;
float box_dimensions[3];
- short snap_elem_force; /* If zero, use scene settings. */
+ eSnapMode snap_elem_force; /* If SCE_SNAP_MODE_NONE, use scene settings. */
short plane_axis;
bool use_plane_axis_auto;
bool draw_point;
@@ -347,7 +348,7 @@ void ED_view3d_cursor_snap_draw_util(struct RegionView3D *rv3d,
const float normal[3],
const uchar color_line[4],
const uchar color_point[4],
- short snap_elem_type);
+ eSnapMode snap_elem_type);
/* view3d_iterators.c */
diff --git a/source/blender/editors/include/UI_grid_view.hh b/source/blender/editors/include/UI_grid_view.hh
new file mode 100644
index 00000000000..6f553f4fad1
--- /dev/null
+++ b/source/blender/editors/include/UI_grid_view.hh
@@ -0,0 +1,264 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+/** \file
+ * \ingroup editorui
+ *
+ * API for simple creation of grid UIs, supporting typically needed features.
+ * https://wiki.blender.org/wiki/Source/Interface/Views/Grid_Views
+ */
+
+#pragma once
+
+#include "BLI_function_ref.hh"
+#include "BLI_map.hh"
+#include "BLI_vector.hh"
+
+#include "UI_resources.h"
+
+struct bContext;
+struct PreviewImage;
+struct uiBlock;
+struct uiButGridTile;
+struct uiLayout;
+struct View2D;
+struct wmNotifier;
+
+namespace blender::ui {
+
+class AbstractGridView;
+
+/* ---------------------------------------------------------------------- */
+/** \name Grid-View Item Type
+ * \{ */
+
+class AbstractGridViewItem {
+ friend class AbstractGridView;
+ friend class GridViewLayoutBuilder;
+
+ const AbstractGridView *view_;
+
+ bool is_active_ = false;
+
+ protected:
+ /** Reference to a string that uniquely identifies this item in the view. */
+ StringRef identifier_{};
+ /** Every visible item gets a button of type #UI_BTYPE_GRID_TILE during the layout building. */
+ uiButGridTile *grid_tile_but_ = nullptr;
+
+ public:
+ virtual ~AbstractGridViewItem() = default;
+
+ virtual void build_grid_tile(uiLayout &layout) const = 0;
+
+ /**
+ * Compare this item's identifier to \a other to check if they represent the same data.
+ * Used to recognize an item from a previous redraw, to be able to keep its state (e.g. active,
+ * renaming, etc.).
+ */
+ bool matches(const AbstractGridViewItem &other) const;
+
+ const AbstractGridView &get_view() const;
+
+ /**
+ * Requires the tree to have completed reconstruction, see #is_reconstructed(). Otherwise we
+ * can't be sure about the item state.
+ */
+ bool is_active() const;
+
+ protected:
+ AbstractGridViewItem(StringRef identifier);
+
+ /** Called when the item's state changes from inactive to active. */
+ virtual void on_activate();
+ /**
+ * If the result is not empty, it controls whether the item should be active or not,
+ * usually depending on the data that the view represents.
+ */
+ virtual std::optional<bool> should_be_active() const;
+
+ /**
+ * Copy persistent state (e.g. active, selection, etc.) from a matching item of
+ * the last redraw to this item. If sub-classes introduce more advanced state they should
+ * override this and make it update their state accordingly.
+ */
+ virtual void update_from_old(const AbstractGridViewItem &old);
+
+ /**
+ * Activates this item, deactivates other items, and calls the
+ * #AbstractGridViewItem::on_activate() function.
+ * Requires the tree to have completed reconstruction, see #is_reconstructed(). Otherwise the
+ * actual item state is unknown, possibly calling state-change update functions incorrectly.
+ */
+ void activate();
+ void deactivate();
+
+ private:
+ /** See #AbstractTreeView::change_state_delayed() */
+ void change_state_delayed();
+ static void grid_tile_click_fn(bContext *, void *but_arg1, void *);
+ void add_grid_tile_button(uiBlock &block);
+};
+
+/** \} */
+
+/* ---------------------------------------------------------------------- */
+/** \name Grid-View Base Class
+ * \{ */
+
+struct GridViewStyle {
+ GridViewStyle(int width, int height);
+ int tile_width = 0;
+ int tile_height = 0;
+};
+
+class AbstractGridView {
+ friend class AbstractGridViewItem;
+ friend class GridViewBuilder;
+ friend class GridViewLayoutBuilder;
+
+ protected:
+ Vector<std::unique_ptr<AbstractGridViewItem>> items_;
+ /** <identifier, item> map to lookup items by identifier, used for efficient lookups in
+ * #update_from_old(). */
+ Map<StringRef, AbstractGridViewItem *> item_map_;
+ GridViewStyle style_;
+ bool is_reconstructed_ = false;
+
+ public:
+ AbstractGridView();
+ virtual ~AbstractGridView() = default;
+
+ using ItemIterFn = FunctionRef<void(AbstractGridViewItem &)>;
+ void foreach_item(ItemIterFn iter_fn) const;
+
+ /** Listen to a notifier, returning true if a redraw is needed. */
+ virtual bool listen(const wmNotifier &) const;
+
+ /**
+ * Convenience wrapper constructing the item by forwarding given arguments to the constructor of
+ * the type (\a ItemT).
+ *
+ * E.g. if your grid-item type has the following constructor:
+ * \code{.cpp}
+ * MyGridItem(std::string str, int i);
+ * \endcode
+ * You can add an item like this:
+ * \code
+ * add_item<MyGridItem>("blabla", 42);
+ * \endcode
+ */
+ template<class ItemT, typename... Args> inline ItemT &add_item(Args &&...args);
+ const GridViewStyle &get_style() const;
+ int get_item_count() const;
+
+ protected:
+ virtual void build_items() = 0;
+
+ /**
+ * Check if the view is fully (re-)constructed. That means, both #build_items() and
+ * #update_from_old() have finished.
+ */
+ bool is_reconstructed() const;
+
+ private:
+ /**
+ * Match the grid-view against an earlier version of itself (if any) and copy the old UI state
+ * (e.g. active, selected, renaming, etc.) to the new one. See
+ * #AbstractGridViewItem.update_from_old().
+ */
+ void update_from_old(uiBlock &new_block);
+ AbstractGridViewItem *find_matching_item(const AbstractGridViewItem &item_to_match,
+ const AbstractGridView &view_to_search_in) const;
+ /**
+ * Items may want to do additional work when state changes. But these state changes can only be
+ * reliably detected after the view has completed reconstruction (see #is_reconstructed()). So
+ * the actual state changes are done in a delayed manner through this function.
+ */
+ void change_state_delayed();
+
+ /**
+ * Add an already constructed item, moving ownership to the grid-view.
+ * All items must be added through this, it handles important invariants!
+ */
+ AbstractGridViewItem &add_item(std::unique_ptr<AbstractGridViewItem> item);
+};
+
+/** \} */
+
+/* ---------------------------------------------------------------------- */
+/** \name Grid-View Builder
+ *
+ * TODO unify this with `TreeViewBuilder` and call view-specific functions via type erased view?
+ * \{ */
+
+class GridViewBuilder {
+ uiBlock &block_;
+
+ public:
+ GridViewBuilder(uiBlock &block);
+
+ /** Build \a grid_view into the previously provided block, clipped by \a view_bounds (view space,
+ * typically `View2D.cur`). */
+ void build_grid_view(AbstractGridView &grid_view, const View2D &v2d);
+};
+
+/** \} */
+
+/* ---------------------------------------------------------------------- */
+/** \name Predefined Grid-View Item Types
+ *
+ * Common, Basic Grid-View Item Types.
+ * \{ */
+
+/**
+ * A grid item that shows preview image icons at a nicely readable size (multiple of the normal UI
+ * unit size).
+ */
+class PreviewGridItem : public AbstractGridViewItem {
+ public:
+ using IsActiveFn = std::function<bool()>;
+ using ActivateFn = std::function<void(PreviewGridItem &new_active)>;
+
+ protected:
+ /** See #set_on_activate_fn() */
+ ActivateFn activate_fn_;
+ /** See #set_is_active_fn() */
+ IsActiveFn is_active_fn_;
+
+ public:
+ std::string label{};
+ int preview_icon_id = ICON_NONE;
+
+ PreviewGridItem(StringRef identifier, StringRef label, int preview_icon_id);
+
+ void build_grid_tile(uiLayout &layout) const override;
+
+ /**
+ * Set a custom callback to execute when activating this view item. This way users don't have to
+ * sub-class #PreviewGridItem, just to implement custom activation behavior (a common thing to
+ * do).
+ */
+ void set_on_activate_fn(ActivateFn fn);
+ /**
+ * Set a custom callback to check if this item should be active.
+ */
+ void set_is_active_fn(IsActiveFn fn);
+
+ private:
+ std::optional<bool> should_be_active() const override;
+ void on_activate() override;
+};
+
+/** \} */
+
+/* ---------------------------------------------------------------------- */
+
+template<class ItemT, typename... Args> inline ItemT &AbstractGridView::add_item(Args &&...args)
+{
+ static_assert(std::is_base_of<AbstractGridViewItem, ItemT>::value,
+ "Type must derive from and implement the AbstractGridViewItem interface");
+
+ return dynamic_cast<ItemT &>(add_item(std::make_unique<ItemT>(std::forward<Args>(args)...)));
+}
+
+} // namespace blender::ui
diff --git a/source/blender/editors/include/UI_icons.h b/source/blender/editors/include/UI_icons.h
index ea1095b26ff..f1c0acf43f7 100644
--- a/source/blender/editors/include/UI_icons.h
+++ b/source/blender/editors/include/UI_icons.h
@@ -891,6 +891,7 @@ DEF_ICON_COLOR(BRUSH_LAYER)
DEF_ICON_COLOR(BRUSH_MASK)
DEF_ICON_COLOR(BRUSH_MIX)
DEF_ICON_COLOR(BRUSH_NUDGE)
+DEF_ICON_COLOR(BRUSH_PAINT_SELECT)
DEF_ICON_COLOR(BRUSH_PINCH)
DEF_ICON_COLOR(BRUSH_SCRAPE)
DEF_ICON_COLOR(BRUSH_SCULPT_DRAW)
@@ -903,7 +904,6 @@ DEF_ICON_COLOR(BRUSH_TEXFILL)
DEF_ICON_COLOR(BRUSH_TEXMASK)
DEF_ICON_COLOR(BRUSH_THUMB)
DEF_ICON_COLOR(BRUSH_ROTATE)
-DEF_ICON_COLOR(BRUSH_PAINT)
/* grease pencil sculpt */
DEF_ICON_COLOR(GPBRUSH_SMOOTH)
@@ -929,6 +929,19 @@ DEF_ICON_COLOR(GPBRUSH_ERASE_SOFT)
DEF_ICON_COLOR(GPBRUSH_ERASE_HARD)
DEF_ICON_COLOR(GPBRUSH_ERASE_STROKE)
+/* Curves sculpt. */
+DEF_ICON_COLOR(BRUSH_CURVES_ADD)
+DEF_ICON_COLOR(BRUSH_CURVES_COMB)
+DEF_ICON_COLOR(BRUSH_CURVES_CUT)
+DEF_ICON_COLOR(BRUSH_CURVES_DELETE)
+DEF_ICON_COLOR(BRUSH_CURVES_DENSITY)
+DEF_ICON_COLOR(BRUSH_CURVES_GROW_SHRINK)
+DEF_ICON_COLOR(BRUSH_CURVES_PINCH)
+DEF_ICON_COLOR(BRUSH_CURVES_PUFF)
+DEF_ICON_COLOR(BRUSH_CURVES_SLIDE)
+DEF_ICON_COLOR(BRUSH_CURVES_SMOOTH)
+DEF_ICON_COLOR(BRUSH_CURVES_SNAKE_HOOK)
+
/* Vector icons. */
DEF_ICON_VECTOR(KEYTYPE_KEYFRAME_VEC)
DEF_ICON_VECTOR(KEYTYPE_BREAKDOWN_VEC)
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index a9a9c98cab8..b2ec2102ddd 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -64,6 +64,7 @@ struct wmKeyMapItem;
struct wmMsgBus;
struct wmOperator;
struct wmOperatorType;
+struct wmRegionListenerParams;
struct wmWindow;
typedef struct uiBlock uiBlock;
@@ -75,6 +76,10 @@ typedef struct uiPopupBlockHandle uiPopupBlockHandle;
typedef struct uiTreeViewHandle uiTreeViewHandle;
/* C handle for C++ #ui::AbstractTreeViewItem type. */
typedef struct uiTreeViewItemHandle uiTreeViewItemHandle;
+/* C handle for C++ #ui::AbstractGridView type. */
+typedef struct uiGridViewHandle uiGridViewHandle;
+/* C handle for C++ #ui::AbstractGridViewItem type. */
+typedef struct uiGridViewItemHandle uiGridViewItemHandle;
/* Defines */
@@ -390,6 +395,8 @@ typedef enum {
UI_BTYPE_DECORATOR = 58 << 9,
/* An item in a tree view. Parent items may be collapsible. */
UI_BTYPE_TREEROW = 59 << 9,
+ /* An item in a grid view. */
+ UI_BTYPE_GRID_TILE = 60 << 9,
} eButType;
#define BUTTYPE (63 << 9)
@@ -851,33 +858,6 @@ void UI_block_translate(uiBlock *block, int x, int y);
int UI_but_return_value_get(uiBut *but);
-void UI_but_drag_set_id(uiBut *but, struct ID *id);
-/**
- * Set an image to display while dragging. This works for any drag type (`WM_DRAG_XXX`).
- * Not to be confused with #UI_but_drag_set_image(), which sets up dragging of an image.
- */
-void UI_but_drag_attach_image(uiBut *but, struct ImBuf *imb, float scale);
-/**
- * \param asset: May be passed from a temporary variable, drag data only stores a copy of this.
- */
-void UI_but_drag_set_asset(uiBut *but,
- const struct AssetHandle *asset,
- const char *path,
- struct AssetMetaData *metadata,
- int import_type, /* eFileAssetImportType */
- int icon,
- struct ImBuf *imb,
- float scale);
-void UI_but_drag_set_rna(uiBut *but, struct PointerRNA *ptr);
-void UI_but_drag_set_path(uiBut *but, const char *path, bool use_free);
-void UI_but_drag_set_name(uiBut *but, const char *name);
-/**
- * Value from button itself.
- */
-void UI_but_drag_set_value(uiBut *but);
-void UI_but_drag_set_image(
- uiBut *but, const char *path, int icon, struct ImBuf *imb, float scale, bool use_free);
-
uiBut *UI_but_active_drop_name_button(const struct bContext *C);
/**
* Returns true if highlighted button allows drop of names.
@@ -1767,6 +1747,14 @@ struct PointerRNA *UI_but_extra_operator_icon_add(uiBut *but,
struct wmOperatorType *UI_but_extra_operator_icon_optype_get(struct uiButExtraOpIcon *extra_icon);
struct PointerRNA *UI_but_extra_operator_icon_opptr_get(struct uiButExtraOpIcon *extra_icon);
+/**
+ * A decent size for a button (typically #UI_BTYPE_PREVIEW_TILE) to display a nicely readable
+ * preview with label in.
+ */
+int UI_preview_tile_size_x(void);
+int UI_preview_tile_size_y(void);
+int UI_preview_tile_size_y_no_label(void);
+
/* Autocomplete
*
* Tab complete helper functions, for use in uiButCompleteFunc callbacks.
@@ -1783,6 +1771,38 @@ AutoComplete *UI_autocomplete_begin(const char *startname, size_t maxlen);
void UI_autocomplete_update_name(AutoComplete *autocpl, const char *name);
int UI_autocomplete_end(AutoComplete *autocpl, char *autoname);
+/* Button drag-data (interface_drag.cc).
+ *
+ * Functions to set drag data for buttons. This enables dragging support, whereby the drag data is
+ * "dragged", not the button itself. */
+
+void UI_but_drag_set_id(uiBut *but, struct ID *id);
+/**
+ * Set an image to display while dragging. This works for any drag type (`WM_DRAG_XXX`).
+ * Not to be confused with #UI_but_drag_set_image(), which sets up dragging of an image.
+ */
+void UI_but_drag_attach_image(uiBut *but, struct ImBuf *imb, float scale);
+/**
+ * \param asset: May be passed from a temporary variable, drag data only stores a copy of this.
+ */
+void UI_but_drag_set_asset(uiBut *but,
+ const struct AssetHandle *asset,
+ const char *path,
+ struct AssetMetaData *metadata,
+ int import_type, /* eFileAssetImportType */
+ int icon,
+ struct ImBuf *imb,
+ float scale);
+void UI_but_drag_set_rna(uiBut *but, struct PointerRNA *ptr);
+void UI_but_drag_set_path(uiBut *but, const char *path, bool use_free);
+void UI_but_drag_set_name(uiBut *but, const char *name);
+/**
+ * Value from button itself.
+ */
+void UI_but_drag_set_value(uiBut *but);
+void UI_but_drag_set_image(
+ uiBut *but, const char *path, int icon, struct ImBuf *imb, float scale, bool use_free);
+
/* Panels
*
* Functions for creating, freeing and drawing panels. The API here
@@ -1866,7 +1886,7 @@ struct PointerRNA *UI_region_panel_custom_data_under_cursor(const struct bContex
const struct wmEvent *event);
void UI_panel_custom_data_set(struct Panel *panel, struct PointerRNA *custom_data);
-/* Polyinstantiated panels for representing a list of data. */
+/* Poly-instantiated panels for representing a list of data. */
/**
* Called in situations where panels need to be added dynamically rather than
* having only one panel corresponding to each #PanelType.
@@ -3180,7 +3200,12 @@ void UI_interface_tag_script_reload(void);
/* Support click-drag motion which presses the button and closes a popover (like a menu). */
#define USE_UI_POPOVER_ONCE
+void UI_block_views_listen(const uiBlock *block,
+ const struct wmRegionListenerParams *listener_params);
+
+bool UI_grid_view_item_is_active(const uiGridViewItemHandle *item_handle);
bool UI_tree_view_item_is_active(const uiTreeViewItemHandle *item);
+bool UI_grid_view_item_matches(const uiGridViewItemHandle *a, const uiGridViewItemHandle *b);
bool UI_tree_view_item_matches(const uiTreeViewItemHandle *a, const uiTreeViewItemHandle *b);
/**
* Attempt to start dragging the tree-item \a item_. This will not work if the tree item doesn't
@@ -3218,6 +3243,15 @@ uiTreeViewItemHandle *UI_block_tree_view_find_item_at(const struct ARegion *regi
const int xy[2]) ATTR_NONNULL(1, 2);
uiTreeViewItemHandle *UI_block_tree_view_find_active_item(const struct ARegion *region);
+/**
+ * Listen to \a notifier, returning true if the region should redraw.
+ */
+bool UI_tree_view_listen_should_redraw(const uiTreeViewHandle *view, const wmNotifier *notifier);
+/**
+ * Listen to \a notifier, returning true if the region should redraw.
+ */
+bool UI_grid_view_listen_should_redraw(const uiGridViewHandle *view, const wmNotifier *notifier);
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/editors/include/UI_interface.hh b/source/blender/editors/include/UI_interface.hh
index db43ec54431..3dc56b01993 100644
--- a/source/blender/editors/include/UI_interface.hh
+++ b/source/blender/editors/include/UI_interface.hh
@@ -23,6 +23,7 @@ struct uiSearchItems;
namespace blender::ui {
+class AbstractGridView;
class AbstractTreeView;
/**
@@ -55,6 +56,10 @@ void attribute_search_add_items(
/**
* Override this for all available tree types.
*/
+blender::ui::AbstractGridView *UI_block_add_view(
+ uiBlock &block,
+ blender::StringRef idname,
+ std::unique_ptr<blender::ui::AbstractGridView> tree_view);
blender::ui::AbstractTreeView *UI_block_add_view(
uiBlock &block,
blender::StringRef idname,
diff --git a/source/blender/editors/include/UI_tree_view.hh b/source/blender/editors/include/UI_tree_view.hh
index 5504e426f34..1aeb13ca5cc 100644
--- a/source/blender/editors/include/UI_tree_view.hh
+++ b/source/blender/editors/include/UI_tree_view.hh
@@ -28,6 +28,7 @@ struct uiButTreeRow;
struct uiLayout;
struct wmDrag;
struct wmEvent;
+struct wmNotifier;
namespace blender::ui {
@@ -128,6 +129,9 @@ class AbstractTreeView : public TreeViewItemContainer {
void foreach_item(ItemIterFn iter_fn, IterOptions options = IterOptions::None) const;
+ /** Listen to a notifier, returning true if a redraw is needed. */
+ virtual bool listen(const wmNotifier &) const;
+
/** Only one item can be renamed at a time. */
bool is_renaming() const;
@@ -185,7 +189,7 @@ class AbstractTreeViewItem : public TreeViewItemContainer {
bool is_renaming_ = false;
protected:
- /** This label is used for identifying an item within its parent. */
+ /** This label is used as the default way to identifying an item within its parent. */
std::string label_{};
/** Every visible item gets a button of type #UI_BTYPE_TREEROW during the layout building. */
uiButTreeRow *tree_row_but_ = nullptr;
diff --git a/source/blender/editors/interface/CMakeLists.txt b/source/blender/editors/interface/CMakeLists.txt
index 444bb08f3fb..2a1852bd6e7 100644
--- a/source/blender/editors/interface/CMakeLists.txt
+++ b/source/blender/editors/interface/CMakeLists.txt
@@ -25,12 +25,14 @@ set(INC
)
set(SRC
+ grid_view.cc
interface.cc
interface_align.c
interface_anim.c
interface_button_group.c
interface_context_menu.c
interface_context_path.cc
+ interface_drag.cc
interface_draw.c
interface_dropboxes.cc
interface_eyedropper.c
diff --git a/source/blender/editors/interface/grid_view.cc b/source/blender/editors/interface/grid_view.cc
new file mode 100644
index 00000000000..a82cb7798fe
--- /dev/null
+++ b/source/blender/editors/interface/grid_view.cc
@@ -0,0 +1,525 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+/** \file
+ * \ingroup edinterface
+ */
+
+#include <limits>
+#include <stdexcept>
+
+#include "BLI_index_range.hh"
+
+#include "WM_types.h"
+
+#include "UI_interface.h"
+#include "interface_intern.h"
+
+#include "UI_grid_view.hh"
+
+namespace blender::ui {
+
+/* ---------------------------------------------------------------------- */
+
+AbstractGridView::AbstractGridView() : style_(UI_preview_tile_size_x(), UI_preview_tile_size_y())
+{
+}
+
+AbstractGridViewItem &AbstractGridView::add_item(std::unique_ptr<AbstractGridViewItem> item)
+{
+ items_.append(std::move(item));
+
+ AbstractGridViewItem &added_item = *items_.last();
+ added_item.view_ = this;
+
+ item_map_.add(added_item.identifier_, &added_item);
+
+ return added_item;
+}
+
+void AbstractGridView::foreach_item(ItemIterFn iter_fn) const
+{
+ for (auto &item_ptr : items_) {
+ iter_fn(*item_ptr);
+ }
+}
+
+bool AbstractGridView::listen(const wmNotifier &) const
+{
+ /* Nothing by default. */
+ return false;
+}
+
+AbstractGridViewItem *AbstractGridView::find_matching_item(
+ const AbstractGridViewItem &item_to_match, const AbstractGridView &view_to_search_in) const
+{
+ AbstractGridViewItem *const *match = view_to_search_in.item_map_.lookup_ptr(
+ item_to_match.identifier_);
+ BLI_assert(!match || item_to_match.matches(**match));
+
+ return match ? *match : nullptr;
+}
+
+void AbstractGridView::change_state_delayed()
+{
+ BLI_assert_msg(
+ is_reconstructed(),
+ "These state changes are supposed to be delayed until reconstruction is completed");
+ foreach_item([](AbstractGridViewItem &item) { item.change_state_delayed(); });
+}
+
+void AbstractGridView::update_from_old(uiBlock &new_block)
+{
+ uiGridViewHandle *old_view_handle = ui_block_grid_view_find_matching_in_old_block(
+ &new_block, reinterpret_cast<uiGridViewHandle *>(this));
+ if (!old_view_handle) {
+ /* Initial construction, nothing to update. */
+ is_reconstructed_ = true;
+ return;
+ }
+
+ AbstractGridView &old_view = reinterpret_cast<AbstractGridView &>(*old_view_handle);
+
+ foreach_item([this, &old_view](AbstractGridViewItem &new_item) {
+ const AbstractGridViewItem *matching_old_item = find_matching_item(new_item, old_view);
+ if (!matching_old_item) {
+ return;
+ }
+
+ new_item.update_from_old(*matching_old_item);
+ });
+
+ /* Finished (re-)constructing the tree. */
+ is_reconstructed_ = true;
+}
+
+bool AbstractGridView::is_reconstructed() const
+{
+ return is_reconstructed_;
+}
+
+const GridViewStyle &AbstractGridView::get_style() const
+{
+ return style_;
+}
+
+int AbstractGridView::get_item_count() const
+{
+ return items_.size();
+}
+
+GridViewStyle::GridViewStyle(int width, int height) : tile_width(width), tile_height(height)
+{
+}
+
+/* ---------------------------------------------------------------------- */
+
+AbstractGridViewItem::AbstractGridViewItem(StringRef identifier) : identifier_(identifier)
+{
+}
+
+bool AbstractGridViewItem::matches(const AbstractGridViewItem &other) const
+{
+ return identifier_ == other.identifier_;
+}
+
+void AbstractGridViewItem::grid_tile_click_fn(struct bContext * /*C*/,
+ void *but_arg1,
+ void * /*arg2*/)
+{
+ uiButGridTile *grid_tile_but = (uiButGridTile *)but_arg1;
+ AbstractGridViewItem &grid_item = reinterpret_cast<AbstractGridViewItem &>(
+ *grid_tile_but->view_item);
+
+ grid_item.activate();
+}
+
+void AbstractGridViewItem::add_grid_tile_button(uiBlock &block)
+{
+ const GridViewStyle &style = get_view().get_style();
+ grid_tile_but_ = (uiButGridTile *)uiDefBut(&block,
+ UI_BTYPE_GRID_TILE,
+ 0,
+ "",
+ 0,
+ 0,
+ style.tile_width,
+ style.tile_height,
+ nullptr,
+ 0,
+ 0,
+ 0,
+ 0,
+ "");
+
+ grid_tile_but_->view_item = reinterpret_cast<uiGridViewItemHandle *>(this);
+ UI_but_func_set(&grid_tile_but_->but, grid_tile_click_fn, grid_tile_but_, nullptr);
+}
+
+bool AbstractGridViewItem::is_active() const
+{
+ BLI_assert_msg(get_view().is_reconstructed(),
+ "State can't be queried until reconstruction is completed");
+ return is_active_;
+}
+
+void AbstractGridViewItem::on_activate()
+{
+ /* Do nothing by default. */
+}
+
+std::optional<bool> AbstractGridViewItem::should_be_active() const
+{
+ return std::nullopt;
+}
+
+void AbstractGridViewItem::change_state_delayed()
+{
+ const std::optional<bool> should_be_active = this->should_be_active();
+ if (should_be_active.has_value() && *should_be_active) {
+ activate();
+ }
+}
+
+void AbstractGridViewItem::update_from_old(const AbstractGridViewItem &old)
+{
+ is_active_ = old.is_active_;
+}
+
+void AbstractGridViewItem::activate()
+{
+ BLI_assert_msg(get_view().is_reconstructed(),
+ "Item activation can't be done until reconstruction is completed");
+
+ if (is_active()) {
+ return;
+ }
+
+ /* Deactivate other items in the tree. */
+ get_view().foreach_item([](auto &item) { item.deactivate(); });
+
+ on_activate();
+
+ is_active_ = true;
+}
+
+void AbstractGridViewItem::deactivate()
+{
+ is_active_ = false;
+}
+
+const AbstractGridView &AbstractGridViewItem::get_view() const
+{
+ if (UNLIKELY(!view_)) {
+ throw std::runtime_error(
+ "Invalid state, item must be added through AbstractGridView::add_item()");
+ }
+ return *view_;
+}
+
+/* ---------------------------------------------------------------------- */
+
+/**
+ * Helper for only adding layout items for grid items that are actually in view. 3 main functions:
+ * - #is_item_visible(): Query if an item of a given index is visible in the view (others should be
+ * skipped when building the layout).
+ * - #fill_layout_before_visible(): Add empty space to the layout before a visible row is drawn, so
+ * the layout height is the same as if all items were added (important to get the correct scroll
+ * height).
+ * - #fill_layout_after_visible(): Same thing, just adds empty space for after the last visible
+ * row.
+ *
+ * Does two assumptions:
+ * - Top-to-bottom flow (ymax = 0 and ymin < 0). If that's not good enough, View2D should
+ * probably provide queries for the scroll offset.
+ * - Only vertical scrolling. For horizontal scrolling, spacers would have to be added on the
+ * side(s) as well.
+ */
+class BuildOnlyVisibleButtonsHelper {
+ const View2D &v2d_;
+ const AbstractGridView &grid_view_;
+ const GridViewStyle &style_;
+ const int cols_per_row_ = 0;
+ /* Indices of items within the view. Calculated by constructor */
+ IndexRange visible_items_range_{};
+
+ public:
+ BuildOnlyVisibleButtonsHelper(const View2D &,
+ const AbstractGridView &grid_view,
+ int cols_per_row);
+
+ bool is_item_visible(int item_idx) const;
+ void fill_layout_before_visible(uiBlock &) const;
+ void fill_layout_after_visible(uiBlock &) const;
+
+ private:
+ IndexRange get_visible_range() const;
+ void add_spacer_button(uiBlock &, int row_count) const;
+};
+
+BuildOnlyVisibleButtonsHelper::BuildOnlyVisibleButtonsHelper(const View2D &v2d,
+ const AbstractGridView &grid_view,
+ const int cols_per_row)
+ : v2d_(v2d), grid_view_(grid_view), style_(grid_view.get_style()), cols_per_row_(cols_per_row)
+{
+ visible_items_range_ = get_visible_range();
+}
+
+IndexRange BuildOnlyVisibleButtonsHelper::get_visible_range() const
+{
+ int first_idx_in_view = 0;
+ int max_items_in_view = 0;
+
+ const float scroll_ofs_y = abs(v2d_.cur.ymax - v2d_.tot.ymax);
+ if (!IS_EQF(scroll_ofs_y, 0)) {
+ const int scrolled_away_rows = (int)scroll_ofs_y / style_.tile_height;
+
+ first_idx_in_view = scrolled_away_rows * cols_per_row_;
+ }
+
+ const float view_height = BLI_rctf_size_y(&v2d_.cur);
+ const int count_rows_in_view = std::max(round_fl_to_int(view_height / style_.tile_height), 1);
+ max_items_in_view = (count_rows_in_view + 1) * cols_per_row_;
+
+ BLI_assert(max_items_in_view > 0);
+ return IndexRange(first_idx_in_view, max_items_in_view);
+}
+
+bool BuildOnlyVisibleButtonsHelper::is_item_visible(const int item_idx) const
+{
+ return visible_items_range_.contains(item_idx);
+}
+
+void BuildOnlyVisibleButtonsHelper::fill_layout_before_visible(uiBlock &block) const
+{
+ const float scroll_ofs_y = abs(v2d_.cur.ymax - v2d_.tot.ymax);
+
+ if (IS_EQF(scroll_ofs_y, 0)) {
+ return;
+ }
+
+ const int scrolled_away_rows = (int)scroll_ofs_y / style_.tile_height;
+ add_spacer_button(block, scrolled_away_rows);
+}
+
+void BuildOnlyVisibleButtonsHelper::fill_layout_after_visible(uiBlock &block) const
+{
+ const int last_item_idx = grid_view_.get_item_count() - 1;
+ const int last_visible_idx = visible_items_range_.last();
+
+ if (last_item_idx > last_visible_idx) {
+ const int remaining_rows = (cols_per_row_ > 0) ?
+ (last_item_idx - last_visible_idx) / cols_per_row_ :
+ 0;
+ BuildOnlyVisibleButtonsHelper::add_spacer_button(block, remaining_rows);
+ }
+}
+
+void BuildOnlyVisibleButtonsHelper::add_spacer_button(uiBlock &block, const int row_count) const
+{
+ /* UI code only supports button dimensions of `signed short` size, the layout height we want to
+ * fill may be bigger than that. So add multiple labels of the maximum size if necessary. */
+ for (int remaining_rows = row_count; remaining_rows > 0;) {
+ const short row_count_this_iter = std::min(
+ std::numeric_limits<short>::max() / style_.tile_height, remaining_rows);
+
+ uiDefBut(&block,
+ UI_BTYPE_LABEL,
+ 0,
+ "",
+ 0,
+ 0,
+ UI_UNIT_X,
+ row_count_this_iter * style_.tile_height,
+ nullptr,
+ 0,
+ 0,
+ 0,
+ 0,
+ "");
+ remaining_rows -= row_count_this_iter;
+ }
+}
+
+/* ---------------------------------------------------------------------- */
+
+class GridViewLayoutBuilder {
+ uiBlock &block_;
+
+ friend class GridViewBuilder;
+
+ public:
+ GridViewLayoutBuilder(uiBlock &block);
+
+ void build_from_view(const AbstractGridView &grid_view, const View2D &v2d) const;
+
+ private:
+ void build_grid_tile(uiLayout &grid_layout, AbstractGridViewItem &item) const;
+
+ uiLayout *current_layout() const;
+};
+
+GridViewLayoutBuilder::GridViewLayoutBuilder(uiBlock &block) : block_(block)
+{
+}
+
+void GridViewLayoutBuilder::build_grid_tile(uiLayout &grid_layout,
+ AbstractGridViewItem &item) const
+{
+ uiLayout *overlap = uiLayoutOverlap(&grid_layout);
+
+ item.add_grid_tile_button(block_);
+ item.build_grid_tile(*uiLayoutRow(overlap, false));
+}
+
+void GridViewLayoutBuilder::build_from_view(const AbstractGridView &grid_view,
+ const View2D &v2d) const
+{
+ uiLayout *prev_layout = current_layout();
+
+ uiLayout &layout = *uiLayoutColumn(current_layout(), false);
+ const GridViewStyle &style = grid_view.get_style();
+
+ const int cols_per_row = std::max(uiLayoutGetWidth(&layout) / style.tile_width, 1);
+
+ BuildOnlyVisibleButtonsHelper build_visible_helper(v2d, grid_view, cols_per_row);
+
+ build_visible_helper.fill_layout_before_visible(block_);
+
+ /* Use `-cols_per_row` because the grid layout uses a multiple of the passed absolute value for
+ * the number of columns then, rather than distributing the number of items evenly over rows and
+ * stretching the items to fit (see #uiLayoutItemGridFlow.columns_len). */
+ uiLayout *grid_layout = uiLayoutGridFlow(&layout, true, -cols_per_row, true, true, true);
+
+ int item_idx = 0;
+ grid_view.foreach_item([&](AbstractGridViewItem &item) {
+ /* Skip if item isn't visible. */
+ if (!build_visible_helper.is_item_visible(item_idx)) {
+ item_idx++;
+ return;
+ }
+
+ build_grid_tile(*grid_layout, item);
+ item_idx++;
+ });
+
+ /* If there are not enough items to fill the layout, add padding items so the layout doesn't
+ * stretch over the entire width. */
+ if (grid_view.get_item_count() < cols_per_row) {
+ for (int padding_item_idx = 0; padding_item_idx < (cols_per_row - grid_view.get_item_count());
+ padding_item_idx++) {
+ uiItemS(grid_layout);
+ }
+ }
+
+ UI_block_layout_set_current(&block_, prev_layout);
+
+ build_visible_helper.fill_layout_after_visible(block_);
+}
+
+uiLayout *GridViewLayoutBuilder::current_layout() const
+{
+ return block_.curlayout;
+}
+
+/* ---------------------------------------------------------------------- */
+
+GridViewBuilder::GridViewBuilder(uiBlock &block) : block_(block)
+{
+}
+
+void GridViewBuilder::build_grid_view(AbstractGridView &grid_view, const View2D &v2d)
+{
+ grid_view.build_items();
+ grid_view.update_from_old(block_);
+ grid_view.change_state_delayed();
+
+ GridViewLayoutBuilder builder(block_);
+ builder.build_from_view(grid_view, v2d);
+}
+
+/* ---------------------------------------------------------------------- */
+
+PreviewGridItem::PreviewGridItem(StringRef identifier, StringRef label, int preview_icon_id)
+ : AbstractGridViewItem(identifier), label(label), preview_icon_id(preview_icon_id)
+{
+}
+
+void PreviewGridItem::build_grid_tile(uiLayout &layout) const
+{
+ const GridViewStyle &style = get_view().get_style();
+ uiBlock *block = uiLayoutGetBlock(&layout);
+
+ uiBut *but = uiDefBut(block,
+ UI_BTYPE_PREVIEW_TILE,
+ 0,
+ label.c_str(),
+ 0,
+ 0,
+ style.tile_width,
+ style.tile_height,
+ nullptr,
+ 0,
+ 0,
+ 0,
+ 0,
+ "");
+ ui_def_but_icon(but,
+ preview_icon_id,
+ /* NOLINTNEXTLINE: bugprone-suspicious-enum-usage */
+ UI_HAS_ICON | UI_BUT_ICON_PREVIEW);
+}
+
+void PreviewGridItem::set_on_activate_fn(ActivateFn fn)
+{
+ activate_fn_ = fn;
+}
+
+void PreviewGridItem::set_is_active_fn(IsActiveFn fn)
+{
+ is_active_fn_ = fn;
+}
+
+void PreviewGridItem::on_activate()
+{
+ if (activate_fn_) {
+ activate_fn_(*this);
+ }
+}
+
+std::optional<bool> PreviewGridItem::should_be_active() const
+{
+ if (is_active_fn_) {
+ return is_active_fn_();
+ }
+ return std::nullopt;
+}
+
+} // namespace blender::ui
+
+using namespace blender::ui;
+
+/* ---------------------------------------------------------------------- */
+/* C-API */
+
+using namespace blender::ui;
+
+bool UI_grid_view_item_is_active(const uiGridViewItemHandle *item_handle)
+{
+ const AbstractGridViewItem &item = reinterpret_cast<const AbstractGridViewItem &>(*item_handle);
+ return item.is_active();
+}
+
+bool UI_grid_view_listen_should_redraw(const uiGridViewHandle *view_handle,
+ const wmNotifier *notifier)
+{
+ const AbstractGridView &view = *reinterpret_cast<const AbstractGridView *>(view_handle);
+ return view.listen(*notifier);
+}
+
+bool UI_grid_view_item_matches(const uiGridViewItemHandle *a_handle,
+ const uiGridViewItemHandle *b_handle)
+{
+ const AbstractGridViewItem &a = reinterpret_cast<const AbstractGridViewItem &>(*a_handle);
+ const AbstractGridViewItem &b = reinterpret_cast<const AbstractGridViewItem &>(*b_handle);
+ return a.matches(b);
+}
diff --git a/source/blender/editors/interface/interface.cc b/source/blender/editors/interface/interface.cc
index d6719f0aa9f..3f623566807 100644
--- a/source/blender/editors/interface/interface.cc
+++ b/source/blender/editors/interface/interface.cc
@@ -778,6 +778,15 @@ static bool ui_but_equals_old(const uiBut *but, const uiBut *oldbut)
}
}
+ if ((but->type == UI_BTYPE_GRID_TILE) && (oldbut->type == UI_BTYPE_GRID_TILE)) {
+ uiButGridTile *but_gridtile = (uiButGridTile *)but;
+ uiButGridTile *oldbut_gridtile = (uiButGridTile *)oldbut;
+ if (!but_gridtile->view_item || !oldbut_gridtile->view_item ||
+ !UI_grid_view_item_matches(but_gridtile->view_item, oldbut_gridtile->view_item)) {
+ return false;
+ }
+ }
+
return true;
}
@@ -904,6 +913,12 @@ static void ui_but_update_old_active_from_new(uiBut *oldbut, uiBut *but)
SWAP(uiTreeViewItemHandle *, treerow_newbut->tree_item, treerow_oldbut->tree_item);
break;
}
+ case UI_BTYPE_GRID_TILE: {
+ uiButGridTile *gridtile_oldbut = (uiButGridTile *)oldbut;
+ uiButGridTile *gridtile_newbut = (uiButGridTile *)but;
+ SWAP(uiGridViewItemHandle *, gridtile_newbut->view_item, gridtile_oldbut->view_item);
+ break;
+ }
default:
break;
}
@@ -927,9 +942,12 @@ static void ui_but_update_old_active_from_new(uiBut *oldbut, uiBut *but)
BLI_strncpy(oldbut->strdata, but->strdata, sizeof(oldbut->strdata));
}
- if (but->dragpoin && (but->dragflag & UI_BUT_DRAGPOIN_FREE)) {
+ if (but->dragpoin) {
SWAP(void *, but->dragpoin, oldbut->dragpoin);
}
+ if (but->imb) {
+ SWAP(ImBuf *, but->imb, oldbut->imb);
+ }
/* NOTE: if layout hasn't been applied yet, it uses old button pointers... */
}
@@ -993,9 +1011,9 @@ static bool ui_but_update_from_old_block(const bContext *C,
else {
int flag_copy = UI_BUT_DRAG_MULTI;
- /* Stupid special case: The active button may be inside (as in, overlapped on top) a tree-row
+ /* Stupid special case: The active button may be inside (as in, overlapped on top) a view-item
* button which we also want to keep highlighted then. */
- if (but->type == UI_BTYPE_TREEROW) {
+ if (ui_but_is_view_item(but)) {
flag_copy |= UI_ACTIVE;
}
@@ -2236,6 +2254,15 @@ int ui_but_is_pushed_ex(uiBut *but, double *value)
}
break;
}
+ case UI_BTYPE_GRID_TILE: {
+ uiButGridTile *grid_tile_but = (uiButGridTile *)but;
+
+ is_push = -1;
+ if (grid_tile_but->view_item) {
+ is_push = UI_grid_view_item_is_active(grid_tile_but->view_item);
+ }
+ break;
+ }
default:
is_push = -1;
break;
@@ -3442,9 +3469,7 @@ static void ui_but_free(const bContext *C, uiBut *but)
IMB_freeImBuf((struct ImBuf *)but->poin);
}
- if (but->dragpoin && (but->dragflag & UI_BUT_DRAGPOIN_FREE)) {
- WM_drag_data_free(but->dragtype, but->dragpoin);
- }
+ ui_but_drag_free(but);
ui_but_extra_operator_icons_free(but);
BLI_assert(UI_butstore_is_registered(but->block, but) == false);
@@ -3994,6 +4019,10 @@ static void ui_but_alloc_info(const eButType type,
alloc_size = sizeof(uiButHotkeyEvent);
alloc_str = "uiButHotkeyEvent";
break;
+ case UI_BTYPE_GRID_TILE:
+ alloc_size = sizeof(uiButGridTile);
+ alloc_str = "uiButGridTile";
+ break;
default:
alloc_size = sizeof(uiBut);
alloc_str = "uiBut";
@@ -4968,6 +4997,33 @@ int UI_autocomplete_end(AutoComplete *autocpl, char *autoname)
return match;
}
+#define PREVIEW_TILE_PAD (0.15f * UI_UNIT_X)
+
+int UI_preview_tile_size_x(void)
+{
+ const float pad = PREVIEW_TILE_PAD;
+ return round_fl_to_int((96.0f / 20.0f) * UI_UNIT_X + 2.0f * pad);
+}
+
+int UI_preview_tile_size_y(void)
+{
+ const uiStyle *style = UI_style_get();
+ const float font_height = style->widget.points * UI_DPI_FAC;
+ const float pad = PREVIEW_TILE_PAD;
+
+ return round_fl_to_int(UI_preview_tile_size_y_no_label() + font_height +
+ /* Add some extra padding to make things less tight vertically. */
+ pad);
+}
+
+int UI_preview_tile_size_y_no_label(void)
+{
+ const float pad = PREVIEW_TILE_PAD;
+ return round_fl_to_int((96.0f / 20.0f) * UI_UNIT_Y + 2.0f * pad);
+}
+
+#undef PREVIEW_TILE_PAD
+
static void ui_but_update_and_icon_set(uiBut *but, int icon)
{
if (icon) {
@@ -5878,104 +5934,6 @@ int UI_but_return_value_get(uiBut *but)
return but->retval;
}
-void UI_but_drag_set_id(uiBut *but, ID *id)
-{
- but->dragtype = WM_DRAG_ID;
- if (but->dragflag & UI_BUT_DRAGPOIN_FREE) {
- WM_drag_data_free(but->dragtype, but->dragpoin);
- but->dragflag &= ~UI_BUT_DRAGPOIN_FREE;
- }
- but->dragpoin = (void *)id;
-}
-
-void UI_but_drag_attach_image(uiBut *but, struct ImBuf *imb, const float scale)
-{
- but->imb = imb;
- but->imb_scale = scale;
-}
-
-void UI_but_drag_set_asset(uiBut *but,
- const AssetHandle *asset,
- const char *path,
- struct AssetMetaData *metadata,
- int import_type,
- int icon,
- struct ImBuf *imb,
- float scale)
-{
- wmDragAsset *asset_drag = WM_drag_create_asset_data(asset, metadata, path, import_type);
-
- /* FIXME: This is temporary evil solution to get scene/viewlayer/etc in the copy callback of the
- * #wmDropBox.
- * TODO: Handle link/append in operator called at the end of the drop process, and NOT in its
- * copy callback.
- * */
- asset_drag->evil_C = static_cast<bContext *>(but->block->evil_C);
-
- but->dragtype = WM_DRAG_ASSET;
- ui_def_but_icon(but, icon, 0); /* no flag UI_HAS_ICON, so icon doesn't draw in button */
- if (but->dragflag & UI_BUT_DRAGPOIN_FREE) {
- WM_drag_data_free(but->dragtype, but->dragpoin);
- }
- but->dragpoin = asset_drag;
- but->dragflag |= UI_BUT_DRAGPOIN_FREE;
- UI_but_drag_attach_image(but, imb, scale);
-}
-
-void UI_but_drag_set_rna(uiBut *but, PointerRNA *ptr)
-{
- but->dragtype = WM_DRAG_RNA;
- if (but->dragflag & UI_BUT_DRAGPOIN_FREE) {
- WM_drag_data_free(but->dragtype, but->dragpoin);
- but->dragflag &= ~UI_BUT_DRAGPOIN_FREE;
- }
- but->dragpoin = (void *)ptr;
-}
-
-void UI_but_drag_set_path(uiBut *but, const char *path, const bool use_free)
-{
- but->dragtype = WM_DRAG_PATH;
- if (but->dragflag & UI_BUT_DRAGPOIN_FREE) {
- WM_drag_data_free(but->dragtype, but->dragpoin);
- but->dragflag &= ~UI_BUT_DRAGPOIN_FREE;
- }
- but->dragpoin = (void *)path;
- if (use_free) {
- but->dragflag |= UI_BUT_DRAGPOIN_FREE;
- }
-}
-
-void UI_but_drag_set_name(uiBut *but, const char *name)
-{
- but->dragtype = WM_DRAG_NAME;
- if (but->dragflag & UI_BUT_DRAGPOIN_FREE) {
- WM_drag_data_free(but->dragtype, but->dragpoin);
- but->dragflag &= ~UI_BUT_DRAGPOIN_FREE;
- }
- but->dragpoin = (void *)name;
-}
-
-void UI_but_drag_set_value(uiBut *but)
-{
- but->dragtype = WM_DRAG_VALUE;
-}
-
-void UI_but_drag_set_image(
- uiBut *but, const char *path, int icon, struct ImBuf *imb, float scale, const bool use_free)
-{
- but->dragtype = WM_DRAG_PATH;
- ui_def_but_icon(but, icon, 0); /* no flag UI_HAS_ICON, so icon doesn't draw in button */
- if (but->dragflag & UI_BUT_DRAGPOIN_FREE) {
- WM_drag_data_free(but->dragtype, but->dragpoin);
- but->dragflag &= ~UI_BUT_DRAGPOIN_FREE;
- }
- but->dragpoin = (void *)path;
- if (use_free) {
- but->dragflag |= UI_BUT_DRAGPOIN_FREE;
- }
- UI_but_drag_attach_image(but, imb, scale);
-}
-
PointerRNA *UI_but_operator_ptr_get(uiBut *but)
{
if (but->optype && !but->opptr) {
diff --git a/source/blender/editors/interface/interface_anim.c b/source/blender/editors/interface/interface_anim.c
index e838ce37d8e..0e69b4bb358 100644
--- a/source/blender/editors/interface/interface_anim.c
+++ b/source/blender/editors/interface/interface_anim.c
@@ -293,7 +293,7 @@ bool ui_but_anim_expression_create(uiBut *but, const char *str)
void ui_but_anim_autokey(bContext *C, uiBut *but, Scene *scene, float cfra)
{
- ED_autokeyframe_property(C, scene, &but->rnapoin, but->rnaprop, but->rnaindex, cfra);
+ ED_autokeyframe_property(C, scene, &but->rnapoin, but->rnaprop, but->rnaindex, cfra, true);
}
void ui_but_anim_copy_driver(bContext *C)
diff --git a/source/blender/editors/interface/interface_drag.cc b/source/blender/editors/interface/interface_drag.cc
new file mode 100644
index 00000000000..4c68870b2c7
--- /dev/null
+++ b/source/blender/editors/interface/interface_drag.cc
@@ -0,0 +1,144 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+/** \file
+ * \ingroup edinterface
+ */
+
+#include "UI_interface.h"
+
+#include "WM_api.h"
+
+#include "interface_intern.h"
+
+void UI_but_drag_set_id(uiBut *but, ID *id)
+{
+ but->dragtype = WM_DRAG_ID;
+ if (but->dragflag & UI_BUT_DRAGPOIN_FREE) {
+ WM_drag_data_free(but->dragtype, but->dragpoin);
+ but->dragflag &= ~UI_BUT_DRAGPOIN_FREE;
+ }
+ but->dragpoin = (void *)id;
+}
+
+void UI_but_drag_attach_image(uiBut *but, struct ImBuf *imb, const float scale)
+{
+ but->imb = imb;
+ but->imb_scale = scale;
+}
+
+void UI_but_drag_set_asset(uiBut *but,
+ const AssetHandle *asset,
+ const char *path,
+ struct AssetMetaData *metadata,
+ int import_type,
+ int icon,
+ struct ImBuf *imb,
+ float scale)
+{
+ wmDragAsset *asset_drag = WM_drag_create_asset_data(asset, metadata, path, import_type);
+
+ /* FIXME: This is temporary evil solution to get scene/viewlayer/etc in the copy callback of the
+ * #wmDropBox.
+ * TODO: Handle link/append in operator called at the end of the drop process, and NOT in its
+ * copy callback.
+ * */
+ asset_drag->evil_C = static_cast<bContext *>(but->block->evil_C);
+
+ but->dragtype = WM_DRAG_ASSET;
+ ui_def_but_icon(but, icon, 0); /* no flag UI_HAS_ICON, so icon doesn't draw in button */
+ if (but->dragflag & UI_BUT_DRAGPOIN_FREE) {
+ WM_drag_data_free(but->dragtype, but->dragpoin);
+ }
+ but->dragpoin = asset_drag;
+ but->dragflag |= UI_BUT_DRAGPOIN_FREE;
+ UI_but_drag_attach_image(but, imb, scale);
+}
+
+void UI_but_drag_set_rna(uiBut *but, PointerRNA *ptr)
+{
+ but->dragtype = WM_DRAG_RNA;
+ if (but->dragflag & UI_BUT_DRAGPOIN_FREE) {
+ WM_drag_data_free(but->dragtype, but->dragpoin);
+ but->dragflag &= ~UI_BUT_DRAGPOIN_FREE;
+ }
+ but->dragpoin = (void *)ptr;
+}
+
+void UI_but_drag_set_path(uiBut *but, const char *path, const bool use_free)
+{
+ but->dragtype = WM_DRAG_PATH;
+ if (but->dragflag & UI_BUT_DRAGPOIN_FREE) {
+ WM_drag_data_free(but->dragtype, but->dragpoin);
+ but->dragflag &= ~UI_BUT_DRAGPOIN_FREE;
+ }
+ but->dragpoin = (void *)path;
+ if (use_free) {
+ but->dragflag |= UI_BUT_DRAGPOIN_FREE;
+ }
+}
+
+void UI_but_drag_set_name(uiBut *but, const char *name)
+{
+ but->dragtype = WM_DRAG_NAME;
+ if (but->dragflag & UI_BUT_DRAGPOIN_FREE) {
+ WM_drag_data_free(but->dragtype, but->dragpoin);
+ but->dragflag &= ~UI_BUT_DRAGPOIN_FREE;
+ }
+ but->dragpoin = (void *)name;
+}
+
+void UI_but_drag_set_value(uiBut *but)
+{
+ but->dragtype = WM_DRAG_VALUE;
+}
+
+void UI_but_drag_set_image(
+ uiBut *but, const char *path, int icon, struct ImBuf *imb, float scale, const bool use_free)
+{
+ but->dragtype = WM_DRAG_PATH;
+ ui_def_but_icon(but, icon, 0); /* no flag UI_HAS_ICON, so icon doesn't draw in button */
+ if (but->dragflag & UI_BUT_DRAGPOIN_FREE) {
+ WM_drag_data_free(but->dragtype, but->dragpoin);
+ but->dragflag &= ~UI_BUT_DRAGPOIN_FREE;
+ }
+ but->dragpoin = (void *)path;
+ if (use_free) {
+ but->dragflag |= UI_BUT_DRAGPOIN_FREE;
+ }
+ UI_but_drag_attach_image(but, imb, scale);
+}
+
+void ui_but_drag_free(uiBut *but)
+{
+ if (but->dragpoin && (but->dragflag & UI_BUT_DRAGPOIN_FREE)) {
+ WM_drag_data_free(but->dragtype, but->dragpoin);
+ }
+}
+
+bool ui_but_drag_is_draggable(const uiBut *but)
+{
+ return but->dragpoin != nullptr;
+}
+
+void ui_but_drag_start(bContext *C, uiBut *but)
+{
+ wmDrag *drag = WM_event_start_drag(C,
+ but->icon,
+ but->dragtype,
+ but->dragpoin,
+ ui_but_value_get(but),
+ (but->dragflag & UI_BUT_DRAGPOIN_FREE) ? WM_DRAG_FREE_DATA :
+ WM_DRAG_NOP);
+ /* wmDrag has ownership over dragpoin now, stop messing with it. */
+ but->dragpoin = NULL;
+
+ if (but->imb) {
+ WM_event_drag_image(drag, but->imb, but->imb_scale);
+ }
+
+ /* Special feature for assets: We add another drag item that supports multiple assets. It
+ * gets the assets from context. */
+ if (ELEM(but->dragtype, WM_DRAG_ASSET, WM_DRAG_ID)) {
+ WM_event_start_drag(C, ICON_NONE, WM_DRAG_ASSET_LIST, NULL, 0, WM_DRAG_NOP);
+ }
+}
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c
index 18bad7949ee..d201820fbb6 100644
--- a/source/blender/editors/interface/interface_draw.c
+++ b/source/blender/editors/interface/interface_draw.c
@@ -130,7 +130,7 @@ void UI_draw_roundbox_4fv_ex(const rctf *rect,
void UI_draw_roundbox_3ub_alpha(
const rctf *rect, bool filled, float rad, const uchar col[3], uchar alpha)
{
- float colv[4] = {
+ const float colv[4] = {
((float)col[0]) / 255,
((float)col[1]) / 255,
((float)col[2]) / 255,
@@ -142,7 +142,7 @@ void UI_draw_roundbox_3ub_alpha(
void UI_draw_roundbox_3fv_alpha(
const rctf *rect, bool filled, float rad, const float col[3], float alpha)
{
- float colv[4] = {col[0], col[1], col[2], alpha};
+ const float colv[4] = {col[0], col[1], col[2], alpha};
UI_draw_roundbox_4fv_ex(rect, (filled) ? colv : NULL, NULL, 1.0f, colv, U.pixelsize, rad);
}
diff --git a/source/blender/editors/interface/interface_eyedropper_color.c b/source/blender/editors/interface/interface_eyedropper_color.c
index 895f8d0d840..c015a60de89 100644
--- a/source/blender/editors/interface/interface_eyedropper_color.c
+++ b/source/blender/editors/interface/interface_eyedropper_color.c
@@ -50,8 +50,6 @@
#include "RE_pipeline.h"
-#include "RE_pipeline.h"
-
#include "interface_eyedropper_intern.h"
typedef struct Eyedropper {
@@ -329,7 +327,7 @@ void eyedropper_color_sample_fl(bContext *C, const int m_xy[2], float r_col[3])
ARegion *region = BKE_area_find_region_xy(area, RGN_TYPE_WINDOW, mval);
if (region) {
SpaceImage *sima = area->spacedata.first;
- int region_mval[2] = {mval[0] - region->winrct.xmin, mval[1] - region->winrct.ymin};
+ const int region_mval[2] = {mval[0] - region->winrct.xmin, mval[1] - region->winrct.ymin};
if (ED_space_image_color_sample(sima, region, region_mval, r_col, NULL)) {
return;
@@ -340,7 +338,7 @@ void eyedropper_color_sample_fl(bContext *C, const int m_xy[2], float r_col[3])
ARegion *region = BKE_area_find_region_xy(area, RGN_TYPE_WINDOW, mval);
if (region) {
SpaceNode *snode = area->spacedata.first;
- int region_mval[2] = {mval[0] - region->winrct.xmin, mval[1] - region->winrct.ymin};
+ const int region_mval[2] = {mval[0] - region->winrct.xmin, mval[1] - region->winrct.ymin};
if (ED_space_node_color_sample(bmain, snode, region, region_mval, r_col)) {
return;
@@ -351,7 +349,7 @@ void eyedropper_color_sample_fl(bContext *C, const int m_xy[2], float r_col[3])
ARegion *region = BKE_area_find_region_xy(area, RGN_TYPE_WINDOW, mval);
if (region) {
SpaceClip *sc = area->spacedata.first;
- int region_mval[2] = {mval[0] - region->winrct.xmin, mval[1] - region->winrct.ymin};
+ const int region_mval[2] = {mval[0] - region->winrct.xmin, mval[1] - region->winrct.ymin};
if (ED_space_clip_color_sample(sc, region, region_mval, r_col)) {
return;
diff --git a/source/blender/editors/interface/interface_eyedropper_datablock.c b/source/blender/editors/interface/interface_eyedropper_datablock.c
index aec8f56678a..01b958576b6 100644
--- a/source/blender/editors/interface/interface_eyedropper_datablock.c
+++ b/source/blender/editors/interface/interface_eyedropper_datablock.c
@@ -156,7 +156,7 @@ static void datadropper_id_sample_pt(
CTX_wm_area_set(C, area);
CTX_wm_region_set(C, region);
- /* grr, always draw else we leave stale text */
+ /* Unfortunately it's necessary to always draw else we leave stale text. */
ED_region_tag_redraw(region);
if (area->spacetype == SPACE_VIEW3D) {
diff --git a/source/blender/editors/interface/interface_eyedropper_depth.c b/source/blender/editors/interface/interface_eyedropper_depth.c
index 56bc1a6d956..3c6f127582a 100644
--- a/source/blender/editors/interface/interface_eyedropper_depth.c
+++ b/source/blender/editors/interface/interface_eyedropper_depth.c
@@ -171,7 +171,7 @@ static void depthdropper_depth_sample_pt(bContext *C,
CTX_wm_area_set(C, area);
CTX_wm_region_set(C, region);
- /* grr, always draw else we leave stale text */
+ /* Unfortunately it's necessary to always draw otherwise we leave stale text. */
ED_region_tag_redraw(region);
view3d_operator_needs_opengl(C);
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index a7dfff2edb4..7c00c4f1875 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -1480,9 +1480,9 @@ static void ui_multibut_states_create(uiBut *but_active, uiHandleButtonData *dat
}
}
- /* edit buttons proportionally to eachother
+ /* Edit buttons proportionally to each other.
* NOTE: if we mix buttons which are proportional and others which are not,
- * this may work a bit strangely */
+ * this may work a bit strangely. */
if ((but_active->rnaprop && (RNA_property_flag(but_active->rnaprop) & PROP_PROPORTIONAL)) ||
ELEM(but_active->unit_type, RNA_SUBTYPE_UNIT_VALUE(PROP_UNIT_LENGTH))) {
if (data->origvalue != 0.0) {
@@ -2135,25 +2135,7 @@ static bool ui_but_drag_init(bContext *C,
}
}
else {
- wmDrag *drag = WM_event_start_drag(
- C,
- but->icon,
- but->dragtype,
- but->dragpoin,
- ui_but_value_get(but),
- (but->dragflag & UI_BUT_DRAGPOIN_FREE) ? WM_DRAG_FREE_DATA : WM_DRAG_NOP);
- /* wmDrag has ownership over dragpoin now, stop messing with it. */
- but->dragpoin = NULL;
-
- if (but->imb) {
- WM_event_drag_image(drag, but->imb, but->imb_scale);
- }
-
- /* Special feature for assets: We add another drag item that supports multiple assets. It
- * gets the assets from context. */
- if (ELEM(but->dragtype, WM_DRAG_ASSET, WM_DRAG_ID)) {
- WM_event_start_drag(C, ICON_NONE, WM_DRAG_ASSET_LIST, NULL, 0, WM_DRAG_NOP);
- }
+ ui_but_drag_start(C, but);
}
return true;
}
@@ -2307,6 +2289,9 @@ static void ui_apply_but(
case UI_BTYPE_ROW:
ui_apply_but_ROW(C, block, but, data);
break;
+ case UI_BTYPE_GRID_TILE:
+ ui_apply_but_ROW(C, block, but, data);
+ break;
case UI_BTYPE_TREEROW:
ui_apply_but_TREEROW(C, block, but, data);
break;
@@ -2963,6 +2948,9 @@ void ui_but_text_password_hide(char password_str[UI_MAX_PASSWORD_STR],
void ui_but_set_string_interactive(bContext *C, uiBut *but, const char *value)
{
+ /* Caller should check. */
+ BLI_assert((but->flag & UI_BUT_DISABLED) == 0);
+
button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING);
ui_textedit_string_set(but, but->active, value);
@@ -3507,7 +3495,7 @@ static void ui_textedit_begin(bContext *C, uiBut *but, uiHandleButtonData *data)
WM_cursor_modal_set(win, WM_CURSOR_TEXT_EDIT);
#ifdef WITH_INPUT_IME
- if (is_num_but == false && BLT_lang_is_ime_supported()) {
+ if (!is_num_but) {
ui_textedit_ime_begin(win, but);
}
#endif
@@ -3911,7 +3899,7 @@ static void ui_do_but_textedit(
if ((event->ascii || event->utf8_buf[0]) && (retval == WM_UI_HANDLER_CONTINUE)
#ifdef WITH_INPUT_IME
- && !is_ime_composing && (!WM_event_is_ime_switch(event) || !BLT_lang_is_ime_supported())
+ && !is_ime_composing && !WM_event_is_ime_switch(event)
#endif
) {
char ascii = event->ascii;
@@ -4825,12 +4813,53 @@ static int ui_do_but_TREEROW(bContext *C,
return WM_UI_HANDLER_CONTINUE;
}
+static int ui_do_but_GRIDTILE(bContext *C,
+ uiBut *but,
+ uiHandleButtonData *data,
+ const wmEvent *event)
+{
+ BLI_assert(but->type == UI_BTYPE_GRID_TILE);
+
+ if (data->state == BUTTON_STATE_HIGHLIGHT) {
+ if (event->type == LEFTMOUSE) {
+ switch (event->val) {
+ case KM_PRESS:
+ /* Extra icons have priority, don't mess with them. */
+ if (ui_but_extra_operator_icon_mouse_over_get(but, data->region, event)) {
+ return WM_UI_HANDLER_BREAK;
+ }
+ button_activate_state(C, but, BUTTON_STATE_WAIT_DRAG);
+ data->dragstartx = event->xy[0];
+ data->dragstarty = event->xy[1];
+ return WM_UI_HANDLER_CONTINUE;
+
+ case KM_CLICK:
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ return WM_UI_HANDLER_BREAK;
+
+ case KM_DBL_CLICK:
+ data->cancel = true;
+ // uiButGridTile *grid_tile_but = (uiButGridTile *)but;
+ // UI_tree_view_item_begin_rename(grid_tile_but->tree_item);
+ ED_region_tag_redraw(CTX_wm_region(C));
+ return WM_UI_HANDLER_BREAK;
+ }
+ }
+ }
+ else if (data->state == BUTTON_STATE_WAIT_DRAG) {
+ /* Let "default" button handling take care of the drag logic. */
+ return ui_do_but_EXIT(C, but, data, event);
+ }
+
+ return WM_UI_HANDLER_CONTINUE;
+}
+
static int ui_do_but_EXIT(bContext *C, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
{
if (data->state == BUTTON_STATE_HIGHLIGHT) {
/* First handle click on icon-drag type button. */
- if ((event->type == LEFTMOUSE) && (event->val == KM_PRESS) && but->dragpoin) {
+ if ((event->type == LEFTMOUSE) && (event->val == KM_PRESS) && ui_but_drag_is_draggable(but)) {
if (ui_but_contains_point_px_icon(but, data->region, event)) {
/* tell the button to wait and keep checking further events to
@@ -4853,7 +4882,8 @@ static int ui_do_but_EXIT(bContext *C, uiBut *but, uiHandleButtonData *data, con
if (ELEM(event->type, LEFTMOUSE, EVT_PADENTER, EVT_RETKEY) && event->val == KM_PRESS) {
int ret = WM_UI_HANDLER_BREAK;
/* XXX: (a bit ugly) Special case handling for file-browser drag button. */
- if (but->dragpoin && but->imb && ui_but_contains_point_px_icon(but, data->region, event)) {
+ if (ui_but_drag_is_draggable(but) && but->imb &&
+ ui_but_contains_point_px_icon(but, data->region, event)) {
ret = WM_UI_HANDLER_CONTINUE;
}
/* Same special case handling for UI lists. Return CONTINUE so that a tweak or CLICK event
@@ -4865,6 +4895,10 @@ static int ui_do_but_EXIT(bContext *C, uiBut *but, uiHandleButtonData *data, con
ret = WM_UI_HANDLER_CONTINUE;
}
}
+ const uiBut *view_but = ui_view_item_find_mouse_over(data->region, event->xy);
+ if (view_but) {
+ ret = WM_UI_HANDLER_CONTINUE;
+ }
button_activate_state(C, but, BUTTON_STATE_EXIT);
return ret;
}
@@ -6007,7 +6041,7 @@ static int ui_do_but_BLOCK(bContext *C, uiBut *but, uiHandleButtonData *data, co
if (data->state == BUTTON_STATE_HIGHLIGHT) {
/* First handle click on icon-drag type button. */
- if (event->type == LEFTMOUSE && but->dragpoin && event->val == KM_PRESS) {
+ if (event->type == LEFTMOUSE && ui_but_drag_is_draggable(but) && event->val == KM_PRESS) {
if (ui_but_contains_point_px_icon(but, data->region, event)) {
button_activate_state(C, but, BUTTON_STATE_WAIT_DRAG);
data->dragstartx = event->xy[0];
@@ -6193,7 +6227,7 @@ static int ui_do_but_COLOR(bContext *C, uiBut *but, uiHandleButtonData *data, co
if (data->state == BUTTON_STATE_HIGHLIGHT) {
/* First handle click on icon-drag type button. */
- if (event->type == LEFTMOUSE && but->dragpoin && event->val == KM_PRESS) {
+ if (event->type == LEFTMOUSE && ui_but_drag_is_draggable(but) && event->val == KM_PRESS) {
ui_palette_set_active(color_but);
if (ui_but_contains_point_px_icon(but, data->region, event)) {
button_activate_state(C, but, BUTTON_STATE_WAIT_DRAG);
@@ -7408,8 +7442,7 @@ static bool ui_numedit_but_CURVEPROFILE(uiBlock *block,
const float zoomy = BLI_rctf_size_y(&but->rect) / BLI_rctf_size_y(&profile->view_rect);
if (snap) {
- float d[2] = {mx - data->dragstartx, data->dragstarty};
-
+ const float d[2] = {mx - data->dragstartx, data->dragstarty};
if (len_squared_v2(d) < (9.0f * U.dpi_fac)) {
snap = false;
}
@@ -8020,6 +8053,9 @@ static int ui_do_button(bContext *C, uiBlock *block, uiBut *but, const wmEvent *
case UI_BTYPE_ROW:
retval = ui_do_but_TOG(C, but, data, event);
break;
+ case UI_BTYPE_GRID_TILE:
+ retval = ui_do_but_GRIDTILE(C, but, data, event);
+ break;
case UI_BTYPE_TREEROW:
retval = ui_do_but_TREEROW(C, but, data, event);
break;
@@ -9477,7 +9513,7 @@ static bool ui_list_is_hovering_draggable_but(bContext *C,
}
}
- return (hovered_but && hovered_but->dragpoin);
+ return (hovered_but && ui_but_drag_is_draggable(hovered_but));
}
static int ui_list_handle_click_drag(bContext *C,
@@ -9687,31 +9723,31 @@ static int ui_handle_list_event(bContext *C, const wmEvent *event, ARegion *regi
return retval;
}
-static int ui_handle_tree_hover(const wmEvent *event, const ARegion *region)
+static int ui_handle_view_items_hover(const wmEvent *event, const ARegion *region)
{
- bool has_treerows = false;
+ bool has_view_item = false;
LISTBASE_FOREACH (uiBlock *, block, &region->uiblocks) {
- /* Avoid unnecessary work: Tree-rows are assumed to be inside tree-views. */
+ /* Avoid unnecessary work: view item buttons are assumed to be inside views. */
if (BLI_listbase_is_empty(&block->views)) {
continue;
}
LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
- if (but->type == UI_BTYPE_TREEROW) {
+ if (ui_but_is_view_item(but)) {
but->flag &= ~UI_ACTIVE;
- has_treerows = true;
+ has_view_item = true;
}
}
}
- if (!has_treerows) {
+ if (!has_view_item) {
/* Avoid unnecessary lookup. */
return WM_UI_HANDLER_CONTINUE;
}
- /* Always highlight the hovered tree-row, even if the mouse hovers another button inside of it.
+ /* Always highlight the hovered view item, even if the mouse hovers another button inside of it.
*/
- uiBut *hovered_row_but = ui_tree_row_find_mouse_over(region, event->xy);
+ uiBut *hovered_row_but = ui_view_item_find_mouse_over(region, event->xy);
if (hovered_row_but) {
hovered_row_but->flag |= UI_ACTIVE;
}
@@ -9719,6 +9755,21 @@ static int ui_handle_tree_hover(const wmEvent *event, const ARegion *region)
return WM_UI_HANDLER_CONTINUE;
}
+static int ui_handle_view_item_event(bContext *C,
+ const wmEvent *event,
+ ARegion *region,
+ uiBut *view_but)
+{
+ BLI_assert(ui_but_is_view_item(view_but));
+ if (event->type == LEFTMOUSE) {
+ /* Will free active button if there already is one. */
+ ui_handle_button_activate(C, region, view_but, BUTTON_ACTIVATE_OVER);
+ return ui_do_button(C, view_but->block, view_but, event);
+ }
+
+ return WM_UI_HANDLER_CONTINUE;
+}
+
static void ui_handle_button_return_submenu(bContext *C, const wmEvent *event, uiBut *but)
{
uiHandleButtonData *data = but->active;
@@ -11319,9 +11370,15 @@ static int ui_region_handler(bContext *C, const wmEvent *event, void *UNUSED(use
ui_blocks_set_tooltips(region, true);
}
- /* Always do this, to reliably update tree-row highlighting, even if the mouse hovers a button
- * inside the row (it's an overlapping layout). */
- ui_handle_tree_hover(event, region);
+ /* Always do this, to reliably update view item highlighting, even if the mouse hovers a button
+ * nested in the item (it's an overlapping layout). */
+ ui_handle_view_items_hover(event, region);
+ if (retval == WM_UI_HANDLER_CONTINUE) {
+ uiBut *view_item = ui_view_item_find_mouse_over(region, event->xy);
+ if (view_item) {
+ retval = ui_handle_view_item_event(C, event, region, view_item);
+ }
+ }
/* delayed apply callbacks */
ui_apply_but_funcs_after(C);
diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c
index 332b9b44b0a..c19e842aad8 100644
--- a/source/blender/editors/interface/interface_icons.c
+++ b/source/blender/editors/interface/interface_icons.c
@@ -546,6 +546,7 @@ static void init_brush_icons(void)
INIT_BRUSH_ICON(ICON_BRUSH_MASK, mask);
INIT_BRUSH_ICON(ICON_BRUSH_MIX, mix);
INIT_BRUSH_ICON(ICON_BRUSH_NUDGE, nudge);
+ INIT_BRUSH_ICON(ICON_BRUSH_PAINT_SELECT, paint_select);
INIT_BRUSH_ICON(ICON_BRUSH_PINCH, pinch);
INIT_BRUSH_ICON(ICON_BRUSH_SCRAPE, scrape);
INIT_BRUSH_ICON(ICON_BRUSH_SMEAR, smear);
@@ -584,6 +585,19 @@ static void init_brush_icons(void)
INIT_BRUSH_ICON(ICON_GPBRUSH_ERASE_HARD, gp_brush_erase_hard);
INIT_BRUSH_ICON(ICON_GPBRUSH_ERASE_STROKE, gp_brush_erase_stroke);
+ /* Curves sculpt. */
+ INIT_BRUSH_ICON(ICON_BRUSH_CURVES_ADD, curves_sculpt_add);
+ INIT_BRUSH_ICON(ICON_BRUSH_CURVES_COMB, curves_sculpt_comb);
+ INIT_BRUSH_ICON(ICON_BRUSH_CURVES_CUT, curves_sculpt_cut);
+ INIT_BRUSH_ICON(ICON_BRUSH_CURVES_DELETE, curves_sculpt_delete);
+ INIT_BRUSH_ICON(ICON_BRUSH_CURVES_DENSITY, curves_sculpt_density);
+ INIT_BRUSH_ICON(ICON_BRUSH_CURVES_GROW_SHRINK, curves_sculpt_grow_shrink);
+ INIT_BRUSH_ICON(ICON_BRUSH_CURVES_PINCH, curves_sculpt_pinch);
+ INIT_BRUSH_ICON(ICON_BRUSH_CURVES_PUFF, curves_sculpt_puff);
+ INIT_BRUSH_ICON(ICON_BRUSH_CURVES_SLIDE, curves_sculpt_slide);
+ INIT_BRUSH_ICON(ICON_BRUSH_CURVES_SMOOTH, curves_sculpt_smooth);
+ INIT_BRUSH_ICON(ICON_BRUSH_CURVES_SNAKE_HOOK, curves_sculpt_snake_hook);
+
# undef INIT_BRUSH_ICON
}
@@ -2034,6 +2048,9 @@ static int ui_id_brush_get_icon(const bContext *C, ID *id)
else if (ob->mode & OB_MODE_TEXTURE_PAINT) {
paint_mode = PAINT_MODE_TEXTURE_3D;
}
+ else if (ob->mode & OB_MODE_SCULPT_CURVES) {
+ paint_mode = PAINT_MODE_SCULPT_CURVES;
+ }
}
else if (space_type == SPACE_IMAGE) {
if (area->spacetype == space_type) {
diff --git a/source/blender/editors/interface/interface_icons_event.c b/source/blender/editors/interface/interface_icons_event.c
index 00c1bcb5f6e..6ad5fe805ab 100644
--- a/source/blender/editors/interface/interface_icons_event.c
+++ b/source/blender/editors/interface/interface_icons_event.c
@@ -145,10 +145,10 @@ void icon_draw_rect_input(float x,
SNPRINTF(str, "F%d", 1 + (event_type - EVT_F1KEY));
icon_draw_rect_input_text(&rect, color, str, event_type > EVT_F9KEY ? 8.0f : 10.0f);
}
- else if (event_type == EVT_LEFTSHIFTKEY) {
+ else if (event_type == EVT_LEFTSHIFTKEY) { /* Right Shift has already been converted to left. */
icon_draw_rect_input_symbol(&rect, color, (const char[]){0xe2, 0x87, 0xa7, 0x0});
}
- else if (event_type == EVT_LEFTCTRLKEY) {
+ else if (event_type == EVT_LEFTCTRLKEY) { /* Right Shift has already been converted to left. */
if (platform == MACOS) {
icon_draw_rect_input_symbol(&rect, color, (const char[]){0xe2, 0x8c, 0x83, 0x0});
}
@@ -156,7 +156,7 @@ void icon_draw_rect_input(float x,
icon_draw_rect_input_text(&rect, color, "Ctrl", 9.0f);
}
}
- else if (event_type == EVT_LEFTALTKEY) {
+ else if (event_type == EVT_LEFTALTKEY) { /* Right Alt has already been converted to left. */
if (platform == MACOS) {
icon_draw_rect_input_symbol(&rect, color, (const char[]){0xe2, 0x8c, 0xa5, 0x0});
}
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h
index 1b245ba9e6f..791e51b81a6 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -351,6 +351,13 @@ typedef struct uiButTreeRow {
int indentation;
} uiButTreeRow;
+/** Derived struct for #UI_BTYPE_GRID_TILE. */
+typedef struct uiButGridTile {
+ uiBut but;
+
+ uiGridViewItemHandle *view_item;
+} uiButGridTile;
+
/** Derived struct for #UI_BTYPE_HSVCUBE. */
typedef struct uiButHSVCube {
uiBut but;
@@ -1321,6 +1328,12 @@ void ui_button_group_add_but(uiBlock *block, uiBut *but);
void ui_button_group_replace_but_ptr(uiBlock *block, const void *old_but_ptr, uiBut *new_but);
void ui_block_free_button_groups(uiBlock *block);
+/* interface_drag.cc */
+
+void ui_but_drag_free(uiBut *but);
+bool ui_but_drag_is_draggable(const uiBut *but);
+void ui_but_drag_start(struct bContext *C, uiBut *but);
+
/* interface_align.c */
bool ui_but_can_align(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
@@ -1359,6 +1372,7 @@ void ui_but_anim_decorate_update_from_flag(uiButDecorator *but);
bool ui_but_is_editable(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
bool ui_but_is_editable_as_text(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
bool ui_but_is_toggle(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
+bool ui_but_is_view_item(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
/**
* Can we mouse over the button or is it hidden/disabled/layout.
* \note ctrl is kind of a hack currently,
@@ -1390,6 +1404,8 @@ uiBut *ui_list_row_find_mouse_over(const struct ARegion *region, const int xy[2]
uiBut *ui_list_row_find_from_index(const struct ARegion *region,
int index,
uiBut *listbox) ATTR_WARN_UNUSED_RESULT;
+uiBut *ui_view_item_find_mouse_over(const struct ARegion *region, const int xy[2])
+ ATTR_NONNULL(1, 2);
uiBut *ui_tree_row_find_mouse_over(const struct ARegion *region, const int xy[2])
ATTR_NONNULL(1, 2);
uiBut *ui_tree_row_find_active(const struct ARegion *region);
@@ -1527,8 +1543,10 @@ void ui_interface_tag_script_reload_queries(void);
/* interface_view.cc */
void ui_block_free_views(struct uiBlock *block);
-uiTreeViewHandle *ui_block_view_find_matching_in_old_block(const uiBlock *new_block,
- const uiTreeViewHandle *new_view);
+uiTreeViewHandle *ui_block_tree_view_find_matching_in_old_block(const uiBlock *new_block,
+ const uiTreeViewHandle *new_view);
+uiGridViewHandle *ui_block_grid_view_find_matching_in_old_block(
+ const uiBlock *new_block, const uiGridViewHandle *new_view_handle);
uiButTreeRow *ui_block_view_find_treerow_in_old_block(const uiBlock *new_block,
const uiTreeViewItemHandle *new_item_handle);
diff --git a/source/blender/editors/interface/interface_ops.c b/source/blender/editors/interface/interface_ops.c
index c066ced21cb..aafb56119ae 100644
--- a/source/blender/editors/interface/interface_ops.c
+++ b/source/blender/editors/interface/interface_ops.c
@@ -1167,7 +1167,9 @@ static void UI_OT_copy_to_selected_button(wmOperatorType *ot)
/* identifiers */
ot->name = "Copy to Selected";
ot->idname = "UI_OT_copy_to_selected_button";
- ot->description = "Copy property from this object to selected objects or bones";
+ ot->description =
+ "Copy the property's value from the active item to the same property of all selected items "
+ "if the same property exists";
/* callbacks */
ot->poll = copy_to_selected_button_poll;
@@ -1940,6 +1942,24 @@ static void UI_OT_drop_color(wmOperatorType *ot)
/** \name Drop Name Operator
* \{ */
+static bool drop_name_poll(bContext *C)
+{
+ if (!ED_operator_regionactive(C)) {
+ return false;
+ }
+
+ const uiBut *but = UI_but_active_drop_name_button(C);
+ if (!but) {
+ return false;
+ }
+
+ if (but->flag & UI_BUT_DISABLED) {
+ return false;
+ }
+
+ return true;
+}
+
static int drop_name_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
uiBut *but = UI_but_active_drop_name_button(C);
@@ -1959,7 +1979,7 @@ static void UI_OT_drop_name(wmOperatorType *ot)
ot->idname = "UI_OT_drop_name";
ot->description = "Drop name to button";
- ot->poll = ED_operator_regionactive;
+ ot->poll = drop_name_poll;
ot->invoke = drop_name_invoke;
ot->flag = OPTYPE_UNDO | OPTYPE_INTERNAL;
diff --git a/source/blender/editors/interface/interface_query.cc b/source/blender/editors/interface/interface_query.cc
index ea1fe3923e4..71cf60985df 100644
--- a/source/blender/editors/interface/interface_query.cc
+++ b/source/blender/editors/interface/interface_query.cc
@@ -58,18 +58,23 @@ bool ui_but_is_toggle(const uiBut *but)
UI_BTYPE_TREEROW);
}
+bool ui_but_is_view_item(const uiBut *but)
+{
+ return ELEM(but->type, UI_BTYPE_TREEROW, UI_BTYPE_GRID_TILE);
+}
+
bool ui_but_is_interactive_ex(const uiBut *but, const bool labeledit, const bool for_tooltip)
{
/* NOTE: #UI_BTYPE_LABEL is included for highlights, this allows drags. */
if (but->type == UI_BTYPE_LABEL) {
if (for_tooltip) {
/* It's important labels are considered interactive for the purpose of showing tooltip. */
- if (but->dragpoin == nullptr && but->tip_func == nullptr) {
+ if (!ui_but_drag_is_draggable(but) && but->tip_func == nullptr) {
return false;
}
}
else {
- if (but->dragpoin == nullptr) {
+ if (!ui_but_drag_is_draggable(but)) {
return false;
}
}
@@ -462,6 +467,16 @@ static bool ui_but_is_treerow(const uiBut *but, const void *UNUSED(customdata))
return but->type == UI_BTYPE_TREEROW;
}
+static bool ui_but_is_view_item_fn(const uiBut *but, const void *UNUSED(customdata))
+{
+ return ui_but_is_view_item(but);
+}
+
+uiBut *ui_view_item_find_mouse_over(const ARegion *region, const int xy[2])
+{
+ return ui_but_find_mouse_over_ex(region, xy, false, false, ui_but_is_view_item_fn, nullptr);
+}
+
uiBut *ui_tree_row_find_mouse_over(const ARegion *region, const int xy[2])
{
return ui_but_find_mouse_over_ex(region, xy, false, false, ui_but_is_treerow, nullptr);
diff --git a/source/blender/editors/interface/interface_region_search.cc b/source/blender/editors/interface/interface_region_search.cc
index 64de31dfe6a..81c0c29d09a 100644
--- a/source/blender/editors/interface/interface_region_search.cc
+++ b/source/blender/editors/interface/interface_region_search.cc
@@ -451,15 +451,16 @@ void ui_searchbox_update(bContext *C, ARegion *region, uiBut *but, const bool re
/* reset vars */
data->items.totitem = 0;
data->items.more = 0;
- if (reset == false) {
+ if (!reset) {
data->items.offset_i = data->items.offset;
}
else {
data->items.offset_i = data->items.offset = 0;
data->active = -1;
- /* handle active */
- if (search_but->items_update_fn && search_but->item_active) {
+ /* On init, find and center active item. */
+ const bool is_first_search = !search_but->but.changed;
+ if (is_first_search && search_but->items_update_fn && search_but->item_active) {
data->items.active = search_but->item_active;
ui_searchbox_update_fn(C, search_but, but->editstr, &data->items);
data->items.active = nullptr;
diff --git a/source/blender/editors/interface/interface_region_tooltip.c b/source/blender/editors/interface/interface_region_tooltip.c
index c7ebecb178b..82d4405e1b5 100644
--- a/source/blender/editors/interface/interface_region_tooltip.c
+++ b/source/blender/editors/interface/interface_region_tooltip.c
@@ -800,7 +800,7 @@ static uiTooltipData *ui_tooltip_data_from_button_or_extra_icon(bContext *C,
.style = UI_TIP_STYLE_HEADER,
.color_id = UI_TIP_LC_NORMAL,
});
- field->text = BLI_sprintfN("%s", but_label.strinfo);
+ field->text = BLI_strdup(but_label.strinfo);
}
/* Tip */
diff --git a/source/blender/editors/interface/interface_style.cc b/source/blender/editors/interface/interface_style.cc
index 291ede05730..904765f6dc4 100644
--- a/source/blender/editors/interface/interface_style.cc
+++ b/source/blender/editors/interface/interface_style.cc
@@ -382,19 +382,8 @@ void uiStyleInit(void)
}
CLAMP(U.dpi, 48, 144);
- LISTBASE_FOREACH (uiFont *, font, &U.uifonts) {
- BLF_unload_id(font->blf_id);
- }
-
- if (blf_mono_font != -1) {
- BLF_unload_id(blf_mono_font);
- blf_mono_font = -1;
- }
-
- if (blf_mono_font_render != -1) {
- BLF_unload_id(blf_mono_font_render);
- blf_mono_font_render = -1;
- }
+ /* Needed so that custom fonts are always first. */
+ BLF_unload_all();
uiFont *font_first = static_cast<uiFont *>(U.uifonts.first);
@@ -498,6 +487,9 @@ void uiStyleInit(void)
const bool unique = true;
blf_mono_font_render = BLF_load_mono_default(unique);
}
+
+ /* Load the fallback fonts last. */
+ BLF_load_font_stack();
}
void UI_fontstyle_set(const uiFontStyle *fs)
diff --git a/source/blender/editors/interface/interface_template_attribute_search.cc b/source/blender/editors/interface/interface_template_attribute_search.cc
index dc8f568d025..4e587bd5338 100644
--- a/source/blender/editors/interface/interface_template_attribute_search.cc
+++ b/source/blender/editors/interface/interface_template_attribute_search.cc
@@ -24,14 +24,14 @@ using blender::nodes::geometry_nodes_eval_log::GeometryAttributeInfo;
namespace blender::ui {
-static StringRef attribute_data_type_string(const CustomDataType type)
+static StringRef attribute_data_type_string(const eCustomDataType type)
{
const char *name = nullptr;
RNA_enum_name_from_value(rna_enum_attribute_type_items, type, &name);
return StringRef(IFACE_(name));
}
-static StringRef attribute_domain_string(const AttributeDomain domain)
+static StringRef attribute_domain_string(const eAttrDomain domain)
{
const char *name = nullptr;
RNA_enum_name_from_value(rna_enum_attribute_domain_items, domain, &name);
@@ -91,6 +91,9 @@ void attribute_search_add_items(StringRefNull str,
if (item->name == "normal" && item->domain == ATTR_DOMAIN_FACE) {
continue;
}
+ if (!bke::allow_procedural_attribute_access(item->name)) {
+ continue;
+ }
BLI_string_search_add(search, item->name.c_str(), (void *)item, 0);
}
diff --git a/source/blender/editors/interface/interface_template_list.cc b/source/blender/editors/interface/interface_template_list.cc
index 68a699c652a..e0b6bbb34c4 100644
--- a/source/blender/editors/interface/interface_template_list.cc
+++ b/source/blender/editors/interface/interface_template_list.cc
@@ -945,13 +945,8 @@ static void ui_template_list_layout_draw(bContext *C,
const bool show_names = (flags & UI_TEMPLATE_LIST_NO_NAMES) == 0;
- /* TODO ED_fileselect_init_layout(). Share somehow? */
- float size_x = (96.0f / 20.0f) * UI_UNIT_X;
- float size_y = (96.0f / 20.0f) * UI_UNIT_Y;
-
- if (!show_names) {
- size_y -= UI_UNIT_Y;
- }
+ const int size_x = UI_preview_tile_size_x();
+ const int size_y = show_names ? UI_preview_tile_size_y() : UI_preview_tile_size_y_no_label();
const int cols_per_row = MAX2((uiLayoutGetWidth(box) - V2D_SCROLL_WIDTH) / size_x, 1);
uiLayout *grid = uiLayoutGridFlow(row, true, cols_per_row, true, true, true);
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index a02e8a3ac49..05ae5299e58 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -1536,8 +1536,8 @@ static void template_ID_tabs(const bContext *C,
0.0f,
"");
UI_but_funcN_set(&tab->but, template_ID_set_property_exec_fn, MEM_dupallocN(template), id);
+ UI_but_drag_set_id(&tab->but, id);
tab->but.custom_data = (void *)id;
- tab->but.dragpoin = id;
tab->menu = mt;
UI_but_drawflag_enable(&tab->but, but_align);
diff --git a/source/blender/editors/interface/interface_view.cc b/source/blender/editors/interface/interface_view.cc
index 85e1dbe73a5..699ac0c2b53 100644
--- a/source/blender/editors/interface/interface_view.cc
+++ b/source/blender/editors/interface/interface_view.cc
@@ -10,15 +10,22 @@
*/
#include <memory>
+#include <type_traits>
#include <variant>
#include "DNA_screen_types.h"
+#include "BKE_screen.h"
+
#include "BLI_listbase.h"
+#include "ED_screen.h"
+
#include "interface_intern.h"
#include "UI_interface.hh"
+
+#include "UI_grid_view.hh"
#include "UI_tree_view.hh"
using namespace blender;
@@ -30,29 +37,51 @@ using namespace blender::ui;
*/
struct ViewLink : public Link {
using TreeViewPtr = std::unique_ptr<AbstractTreeView>;
+ using GridViewPtr = std::unique_ptr<AbstractGridView>;
std::string idname;
/* NOTE: Can't use std::get() on this until minimum macOS deployment target is 10.14. */
- std::variant<TreeViewPtr> view;
+ std::variant<TreeViewPtr, GridViewPtr> view;
};
+template<class T> constexpr void check_if_valid_view_type()
+{
+ static_assert(std::is_same_v<T, AbstractTreeView> || std::is_same_v<T, AbstractGridView>,
+ "Unsupported view type");
+}
+
template<class T> T *get_view_from_link(ViewLink &link)
{
auto *t_uptr = std::get_if<std::unique_ptr<T>>(&link.view);
return t_uptr ? t_uptr->get() : nullptr;
}
-AbstractTreeView *UI_block_add_view(uiBlock &block,
- StringRef idname,
- std::unique_ptr<AbstractTreeView> tree_view)
+template<class T>
+static T *ui_block_add_view_impl(uiBlock &block, StringRef idname, std::unique_ptr<T> view)
{
+ check_if_valid_view_type<T>();
+
ViewLink *view_link = MEM_new<ViewLink>(__func__);
BLI_addtail(&block.views, view_link);
- view_link->view = std::move(tree_view);
+ view_link->view = std::move(view);
view_link->idname = idname;
- return get_view_from_link<AbstractTreeView>(*view_link);
+ return get_view_from_link<T>(*view_link);
+}
+
+AbstractGridView *UI_block_add_view(uiBlock &block,
+ StringRef idname,
+ std::unique_ptr<AbstractGridView> tree_view)
+{
+ return ui_block_add_view_impl<AbstractGridView>(block, idname, std::move(tree_view));
+}
+
+AbstractTreeView *UI_block_add_view(uiBlock &block,
+ StringRef idname,
+ std::unique_ptr<AbstractTreeView> tree_view)
+{
+ return ui_block_add_view_impl<AbstractTreeView>(block, idname, std::move(tree_view));
}
void ui_block_free_views(uiBlock *block)
@@ -62,6 +91,26 @@ void ui_block_free_views(uiBlock *block)
}
}
+void UI_block_views_listen(const uiBlock *block, const wmRegionListenerParams *listener_params)
+{
+ ARegion *region = listener_params->region;
+
+ LISTBASE_FOREACH (ViewLink *, view_link, &block->views) {
+ if (AbstractGridView *grid_view = get_view_from_link<AbstractGridView>(*view_link)) {
+ if (UI_grid_view_listen_should_redraw(reinterpret_cast<uiGridViewHandle *>(grid_view),
+ listener_params->notifier)) {
+ ED_region_tag_redraw(region);
+ }
+ }
+ else if (AbstractTreeView *tree_view = get_view_from_link<AbstractTreeView>(*view_link)) {
+ if (UI_tree_view_listen_should_redraw(reinterpret_cast<uiTreeViewHandle *>(tree_view),
+ listener_params->notifier)) {
+ ED_region_tag_redraw(region);
+ }
+ }
+ }
+}
+
uiTreeViewItemHandle *UI_block_tree_view_find_item_at(const ARegion *region, const int xy[2])
{
uiButTreeRow *tree_row_but = (uiButTreeRow *)ui_tree_row_find_mouse_over(region, xy);
@@ -82,11 +131,13 @@ uiTreeViewItemHandle *UI_block_tree_view_find_active_item(const ARegion *region)
return tree_row_but->tree_item;
}
-static StringRef ui_block_view_find_idname(const uiBlock &block, const AbstractTreeView &view)
+template<class T> static StringRef ui_block_view_find_idname(const uiBlock &block, const T &view)
{
+ check_if_valid_view_type<T>();
+
/* First get the idname the of the view we're looking for. */
LISTBASE_FOREACH (ViewLink *, view_link, &block.views) {
- if (get_view_from_link<AbstractTreeView>(*view_link) == &view) {
+ if (get_view_from_link<T>(*view_link) == &view) {
return view_link->idname;
}
}
@@ -94,9 +145,11 @@ static StringRef ui_block_view_find_idname(const uiBlock &block, const AbstractT
return {};
}
-static AbstractTreeView *ui_block_view_find_matching_in_old_block(const uiBlock &new_block,
- const AbstractTreeView &new_view)
+template<class T>
+static T *ui_block_view_find_matching_in_old_block(const uiBlock &new_block, const T &new_view)
{
+ check_if_valid_view_type<T>();
+
uiBlock *old_block = new_block.oldblock;
if (!old_block) {
return nullptr;
@@ -109,15 +162,15 @@ static AbstractTreeView *ui_block_view_find_matching_in_old_block(const uiBlock
LISTBASE_FOREACH (ViewLink *, old_view_link, &old_block->views) {
if (old_view_link->idname == idname) {
- return get_view_from_link<AbstractTreeView>(*old_view_link);
+ return get_view_from_link<T>(*old_view_link);
}
}
return nullptr;
}
-uiTreeViewHandle *ui_block_view_find_matching_in_old_block(const uiBlock *new_block,
- const uiTreeViewHandle *new_view_handle)
+uiTreeViewHandle *ui_block_tree_view_find_matching_in_old_block(
+ const uiBlock *new_block, const uiTreeViewHandle *new_view_handle)
{
BLI_assert(new_block && new_view_handle);
const AbstractTreeView &new_view = reinterpret_cast<const AbstractTreeView &>(*new_view_handle);
@@ -126,6 +179,16 @@ uiTreeViewHandle *ui_block_view_find_matching_in_old_block(const uiBlock *new_bl
return reinterpret_cast<uiTreeViewHandle *>(old_view);
}
+uiGridViewHandle *ui_block_grid_view_find_matching_in_old_block(
+ const uiBlock *new_block, const uiGridViewHandle *new_view_handle)
+{
+ BLI_assert(new_block && new_view_handle);
+ const AbstractGridView &new_view = reinterpret_cast<const AbstractGridView &>(*new_view_handle);
+
+ AbstractGridView *old_view = ui_block_view_find_matching_in_old_block(*new_block, new_view);
+ return reinterpret_cast<uiGridViewHandle *>(old_view);
+}
+
uiButTreeRow *ui_block_view_find_treerow_in_old_block(const uiBlock *new_block,
const uiTreeViewItemHandle *new_item_handle)
{
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index 3777ff31b26..e2df2d77817 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -105,6 +105,7 @@ typedef enum {
UI_WTYPE_PROGRESSBAR,
UI_WTYPE_NODESOCKET,
UI_WTYPE_TREEROW,
+ UI_WTYPE_GRID_TILE,
} uiWidgetTypeEnum;
/**
@@ -1419,7 +1420,7 @@ static void widget_draw_icon(
const bool has_theme = UI_icon_get_theme_color(icon, color);
/* to indicate draggable */
- if (but->dragpoin && (but->flag & UI_ACTIVE)) {
+ if (ui_but_drag_is_draggable(but) && (but->flag & UI_ACTIVE)) {
UI_icon_draw_ex(xs, ys, icon, aspect, 1.25f, 0.0f, color, has_theme);
}
else if ((but->flag & (UI_ACTIVE | UI_SELECT | UI_SELECT_DRAW))) {
@@ -3706,6 +3707,16 @@ static void widget_treerow(uiBut *but,
widget_treerow_exec(wcol, rect, state, roundboxalign, tree_row->indentation, zoom);
}
+static void widget_gridtile(uiWidgetColors *wcol,
+ rcti *rect,
+ const uiWidgetStateInfo *state,
+ int roundboxalign,
+ const float zoom)
+{
+ /* TODO Reuse tree-row drawing. */
+ widget_treerow_exec(wcol, rect, state, roundboxalign, 0, zoom);
+}
+
static void widget_nodesocket(uiBut *but,
uiWidgetColors *wcol,
rcti *rect,
@@ -4598,9 +4609,15 @@ static uiWidgetType *widget_type(uiWidgetTypeEnum type)
break;
case UI_WTYPE_TREEROW:
+ wt.wcol_theme = &btheme->tui.wcol_view_item;
wt.custom = widget_treerow;
break;
+ case UI_WTYPE_GRID_TILE:
+ wt.wcol_theme = &btheme->tui.wcol_view_item;
+ wt.draw = widget_gridtile;
+ break;
+
case UI_WTYPE_NODESOCKET:
wt.custom = widget_nodesocket;
break;
@@ -4937,6 +4954,11 @@ void ui_draw_but(const bContext *C, struct ARegion *region, uiStyle *style, uiBu
fstyle = &style->widgetlabel;
break;
+ case UI_BTYPE_GRID_TILE:
+ wt = widget_type(UI_WTYPE_GRID_TILE);
+ fstyle = &style->widgetlabel;
+ break;
+
case UI_BTYPE_SCROLL:
wt = widget_type(UI_WTYPE_SCROLL);
break;
diff --git a/source/blender/editors/interface/tree_view.cc b/source/blender/editors/interface/tree_view.cc
index bf756fb5838..f86d1c4d8bc 100644
--- a/source/blender/editors/interface/tree_view.cc
+++ b/source/blender/editors/interface/tree_view.cc
@@ -68,6 +68,12 @@ void AbstractTreeView::foreach_item(ItemIterFn iter_fn, IterOptions options) con
foreach_item_recursive(iter_fn, options);
}
+bool AbstractTreeView::listen(const wmNotifier &) const
+{
+ /* Nothing by default. */
+ return false;
+}
+
bool AbstractTreeView::is_renaming() const
{
return rename_buffer_ != nullptr;
@@ -82,7 +88,7 @@ void AbstractTreeView::update_from_old(uiBlock &new_block)
return;
}
- uiTreeViewHandle *old_view_handle = ui_block_view_find_matching_in_old_block(
+ uiTreeViewHandle *old_view_handle = ui_block_tree_view_find_matching_in_old_block(
&new_block, reinterpret_cast<uiTreeViewHandle *>(this));
if (old_view_handle == nullptr) {
is_reconstructed_ = true;
@@ -805,6 +811,13 @@ class TreeViewItemAPIWrapper {
using namespace blender::ui;
+bool UI_tree_view_listen_should_redraw(const uiTreeViewHandle *view_handle,
+ const wmNotifier *notifier)
+{
+ const AbstractTreeView &view = *reinterpret_cast<const AbstractTreeView *>(view_handle);
+ return view.listen(*notifier);
+}
+
bool UI_tree_view_item_is_active(const uiTreeViewItemHandle *item_handle)
{
const AbstractTreeViewItem &item = reinterpret_cast<const AbstractTreeViewItem &>(*item_handle);
diff --git a/source/blender/editors/interface/view2d_ops.cc b/source/blender/editors/interface/view2d_ops.cc
index a4477c5271c..ec15c4ffc9f 100644
--- a/source/blender/editors/interface/view2d_ops.cc
+++ b/source/blender/editors/interface/view2d_ops.cc
@@ -960,8 +960,8 @@ static void view_zoomdrag_apply(bContext *C, wmOperator *op)
const double time = PIL_check_seconds_timer();
const float time_step = (float)(time - vzd->timer_lastdraw);
- dx *= time_step * 0.5f;
- dy *= time_step * 0.5f;
+ dx *= time_step * 5.0f;
+ dy *= time_step * 5.0f;
vzd->timer_lastdraw = time;
}
diff --git a/source/blender/editors/io/CMakeLists.txt b/source/blender/editors/io/CMakeLists.txt
index ef093a01ff8..a716c00d5d9 100644
--- a/source/blender/editors/io/CMakeLists.txt
+++ b/source/blender/editors/io/CMakeLists.txt
@@ -13,6 +13,7 @@ set(INC
../../io/gpencil
../../io/usd
../../io/wavefront_obj
+ ../../io/stl
../../makesdna
../../makesrna
../../windowmanager
@@ -33,6 +34,7 @@ set(SRC
io_obj.c
io_ops.c
io_usd.c
+ io_stl_ops.c
io_alembic.h
io_cache.h
@@ -41,12 +43,12 @@ set(SRC
io_obj.h
io_ops.h
io_usd.h
+ io_stl_ops.h
)
set(LIB
bf_blenkernel
bf_blenlib
- bf_wavefront_obj
)
if(WITH_OPENCOLLADA)
@@ -56,6 +58,27 @@ if(WITH_OPENCOLLADA)
add_definitions(-DWITH_COLLADA)
endif()
+if(WITH_IO_WAVEFRONT_OBJ)
+ list(APPEND LIB
+ bf_wavefront_obj
+ )
+ add_definitions(-DWITH_IO_WAVEFRONT_OBJ)
+endif()
+
+if(WITH_IO_STL)
+ list(APPEND LIB
+ bf_stl
+ )
+ add_definitions(-DWITH_IO_STL)
+endif()
+
+if(WITH_IO_GPENCIL)
+ list(APPEND LIB
+ bf_gpencil
+ )
+ add_definitions(-DWITH_IO_GPENCIL)
+endif()
+
if(WITH_ALEMBIC)
list(APPEND LIB
bf_alembic
@@ -78,6 +101,4 @@ if(WITH_HARU)
add_definitions(-DWITH_HARU)
endif()
-list(APPEND LIB bf_gpencil)
-
blender_add_lib(bf_editor_io "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/source/blender/editors/io/io_alembic.c b/source/blender/editors/io/io_alembic.c
index 87923d9fdf8..0e8e0f83597 100644
--- a/source/blender/editors/io/io_alembic.c
+++ b/source/blender/editors/io/io_alembic.c
@@ -282,7 +282,7 @@ void WM_OT_alembic_export(wmOperatorType *ot)
ot->poll = WM_operator_winactive;
ot->ui = wm_alembic_export_draw;
ot->check = wm_alembic_export_check;
- ot->flag |= OPTYPE_PRESET;
+ ot->flag = OPTYPE_PRESET;
WM_operator_properties_filesel(ot,
FILE_TYPE_FOLDER | FILE_TYPE_ALEMBIC,
diff --git a/source/blender/editors/io/io_collada.c b/source/blender/editors/io/io_collada.c
index dc62212bf53..c491e7a5815 100644
--- a/source/blender/editors/io/io_collada.c
+++ b/source/blender/editors/io/io_collada.c
@@ -468,7 +468,7 @@ void WM_OT_collada_export(wmOperatorType *ot)
ot->poll = WM_operator_winactive;
ot->check = wm_collada_export_check;
- ot->flag |= OPTYPE_PRESET;
+ ot->flag = OPTYPE_PRESET;
ot->ui = wm_collada_export_draw;
@@ -786,7 +786,7 @@ void WM_OT_collada_import(wmOperatorType *ot)
ot->exec = wm_collada_import_exec;
ot->poll = WM_operator_winactive;
- // ot->flag |= OPTYPE_PRESET;
+ // ot->flag = OPTYPE_PRESET;
ot->ui = wm_collada_import_draw;
diff --git a/source/blender/editors/io/io_gpencil_export.c b/source/blender/editors/io/io_gpencil_export.c
index 7ac05fcca3e..6e5ae9f3cba 100644
--- a/source/blender/editors/io/io_gpencil_export.c
+++ b/source/blender/editors/io/io_gpencil_export.c
@@ -5,36 +5,38 @@
* \ingroup editor/io
*/
-#include "BLI_path_util.h"
-#include "BLI_string.h"
+#ifdef WITH_IO_GPENCIL
-#include "DNA_gpencil_types.h"
-#include "DNA_space_types.h"
+# include "BLI_path_util.h"
+# include "BLI_string.h"
-#include "BKE_gpencil.h"
-#include "BKE_main.h"
-#include "BKE_report.h"
-#include "BKE_screen.h"
+# include "DNA_gpencil_types.h"
+# include "DNA_space_types.h"
-#include "BLT_translation.h"
+# include "BKE_gpencil.h"
+# include "BKE_main.h"
+# include "BKE_report.h"
+# include "BKE_screen.h"
-#include "RNA_access.h"
-#include "RNA_define.h"
+# include "BLT_translation.h"
-#include "UI_interface.h"
-#include "UI_resources.h"
+# include "RNA_access.h"
+# include "RNA_define.h"
-#include "WM_api.h"
-#include "WM_types.h"
+# include "UI_interface.h"
+# include "UI_resources.h"
-#include "DEG_depsgraph.h"
-#include "DEG_depsgraph_query.h"
+# include "WM_api.h"
+# include "WM_types.h"
-#include "io_gpencil.h"
+# include "DEG_depsgraph.h"
+# include "DEG_depsgraph_query.h"
-#include "gpencil_io.h"
+# include "io_gpencil.h"
-#if defined(WITH_PUGIXML) || defined(WITH_HARU)
+# include "gpencil_io.h"
+
+# if defined(WITH_PUGIXML) || defined(WITH_HARU)
/* Definition of enum elements to export. */
/* Common props for exporting. */
static void gpencil_export_common_props_definition(wmOperatorType *ot)
@@ -87,10 +89,10 @@ static void set_export_filepath(bContext *C, wmOperator *op, const char *extensi
RNA_string_set(op->ptr, "filepath", filepath);
}
}
-#endif
+# endif
/* <-------- SVG single frame export. --------> */
-#ifdef WITH_PUGIXML
+# ifdef WITH_PUGIXML
static bool wm_gpencil_export_svg_common_check(bContext *UNUSED(C), wmOperator *op)
{
char filepath[FILE_MAX];
@@ -241,10 +243,10 @@ void WM_OT_gpencil_export_svg(wmOperatorType *ot)
"Clip Camera",
"Clip drawings to camera size when export in camera view");
}
-#endif
+# endif
/* <-------- PDF single frame export. --------> */
-#ifdef WITH_HARU
+# ifdef WITH_HARU
static bool wm_gpencil_export_pdf_common_check(bContext *UNUSED(C), wmOperator *op)
{
@@ -406,4 +408,6 @@ void WM_OT_gpencil_export_pdf(wmOperatorType *ot)
"Frames",
"Which frames to include in the export");
}
-#endif
+# endif /* WITH_HARU */
+
+#endif /* WITH_IO_GPENCIL */
diff --git a/source/blender/editors/io/io_gpencil_import.c b/source/blender/editors/io/io_gpencil_import.c
index 8bed32ad6c3..45f5441616f 100644
--- a/source/blender/editors/io/io_gpencil_import.c
+++ b/source/blender/editors/io/io_gpencil_import.c
@@ -5,34 +5,36 @@
* \ingroup editor/io
*/
-#include "BLI_path_util.h"
+#ifdef WITH_IO_GPENCIL
-#include "DNA_gpencil_types.h"
-#include "DNA_space_types.h"
+# include "BLI_path_util.h"
-#include "BKE_context.h"
-#include "BKE_gpencil.h"
-#include "BKE_report.h"
+# include "DNA_gpencil_types.h"
+# include "DNA_space_types.h"
-#include "BLT_translation.h"
+# include "BKE_context.h"
+# include "BKE_gpencil.h"
+# include "BKE_report.h"
-#include "RNA_access.h"
-#include "RNA_define.h"
+# include "BLT_translation.h"
-#include "UI_interface.h"
-#include "UI_resources.h"
+# include "RNA_access.h"
+# include "RNA_define.h"
-#include "WM_api.h"
-#include "WM_types.h"
+# include "UI_interface.h"
+# include "UI_resources.h"
-#include "DEG_depsgraph.h"
-#include "DEG_depsgraph_query.h"
+# include "WM_api.h"
+# include "WM_types.h"
-#include "ED_gpencil.h"
+# include "DEG_depsgraph.h"
+# include "DEG_depsgraph_query.h"
-#include "io_gpencil.h"
+# include "ED_gpencil.h"
-#include "gpencil_io.h"
+# include "io_gpencil.h"
+
+# include "gpencil_io.h"
/* <-------- SVG single frame import. --------> */
static bool wm_gpencil_import_svg_common_check(bContext *UNUSED(C), wmOperator *op)
@@ -174,3 +176,5 @@ void WM_OT_gpencil_import_svg(wmOperatorType *ot)
0.001f,
100.0f);
}
+
+#endif /* WITH_IO_GPENCIL */
diff --git a/source/blender/editors/io/io_gpencil_utils.c b/source/blender/editors/io/io_gpencil_utils.c
index fa5fcd79b96..9a88daef1a1 100644
--- a/source/blender/editors/io/io_gpencil_utils.c
+++ b/source/blender/editors/io/io_gpencil_utils.c
@@ -5,14 +5,16 @@
* \ingroup editor/io
*/
-#include "DNA_space_types.h"
+#ifdef WITH_IO_GPENCIL
-#include "BKE_context.h"
-#include "BKE_screen.h"
+# include "DNA_space_types.h"
-#include "WM_api.h"
+# include "BKE_context.h"
+# include "BKE_screen.h"
-#include "io_gpencil.h"
+# include "WM_api.h"
+
+# include "io_gpencil.h"
ARegion *get_invoke_region(bContext *C)
{
@@ -46,3 +48,5 @@ View3D *get_invoke_view3d(bContext *C)
return NULL;
}
+
+#endif /* WITH_IO_GPENCIL */
diff --git a/source/blender/editors/io/io_obj.c b/source/blender/editors/io/io_obj.c
index f1cd7607771..53fa4788d0e 100644
--- a/source/blender/editors/io/io_obj.c
+++ b/source/blender/editors/io/io_obj.c
@@ -4,54 +4,39 @@
* \ingroup editor/io
*/
-#include "DNA_space_types.h"
+#ifdef WITH_IO_WAVEFRONT_OBJ
-#include "BKE_context.h"
-#include "BKE_main.h"
-#include "BKE_report.h"
+# include "DNA_space_types.h"
-#include "BLI_path_util.h"
-#include "BLI_string.h"
-#include "BLI_utildefines.h"
+# include "BKE_context.h"
+# include "BKE_main.h"
+# include "BKE_report.h"
-#include "BLT_translation.h"
+# include "BLI_path_util.h"
+# include "BLI_string.h"
+# include "BLI_utildefines.h"
-#include "ED_outliner.h"
+# include "BLT_translation.h"
-#include "MEM_guardedalloc.h"
+# include "ED_outliner.h"
-#include "RNA_access.h"
-#include "RNA_define.h"
+# include "MEM_guardedalloc.h"
-#include "UI_interface.h"
-#include "UI_resources.h"
+# include "RNA_access.h"
+# include "RNA_define.h"
-#include "WM_api.h"
-#include "WM_types.h"
+# include "UI_interface.h"
+# include "UI_resources.h"
-#include "DEG_depsgraph.h"
+# include "WM_api.h"
+# include "WM_types.h"
-#include "IO_path_util_types.h"
-#include "IO_wavefront_obj.h"
-#include "io_obj.h"
+# include "DEG_depsgraph.h"
-static const EnumPropertyItem io_obj_transform_axis_forward[] = {
- {OBJ_AXIS_X_FORWARD, "X_FORWARD", 0, "X", "Positive X axis"},
- {OBJ_AXIS_Y_FORWARD, "Y_FORWARD", 0, "Y", "Positive Y axis"},
- {OBJ_AXIS_Z_FORWARD, "Z_FORWARD", 0, "Z", "Positive Z axis"},
- {OBJ_AXIS_NEGATIVE_X_FORWARD, "NEGATIVE_X_FORWARD", 0, "-X", "Negative X axis"},
- {OBJ_AXIS_NEGATIVE_Y_FORWARD, "NEGATIVE_Y_FORWARD", 0, "-Y", "Negative Y axis"},
- {OBJ_AXIS_NEGATIVE_Z_FORWARD, "NEGATIVE_Z_FORWARD", 0, "-Z", "Negative Z axis"},
- {0, NULL, 0, NULL, NULL}};
-
-static const EnumPropertyItem io_obj_transform_axis_up[] = {
- {OBJ_AXIS_X_UP, "X_UP", 0, "X", "Positive X axis"},
- {OBJ_AXIS_Y_UP, "Y_UP", 0, "Y", "Positive Y axis"},
- {OBJ_AXIS_Z_UP, "Z_UP", 0, "Z", "Positive Z axis"},
- {OBJ_AXIS_NEGATIVE_X_UP, "NEGATIVE_X_UP", 0, "-X", "Negative X axis"},
- {OBJ_AXIS_NEGATIVE_Y_UP, "NEGATIVE_Y_UP", 0, "-Y", "Negative Y axis"},
- {OBJ_AXIS_NEGATIVE_Z_UP, "NEGATIVE_Z_UP", 0, "-Z", "Negative Z axis"},
- {0, NULL, 0, NULL, NULL}};
+# include "IO_orientation.h"
+# include "IO_path_util_types.h"
+# include "IO_wavefront_obj.h"
+# include "io_obj.h"
static const EnumPropertyItem io_obj_export_evaluation_mode[] = {
{DAG_EVAL_RENDER, "DAG_EVAL_RENDER", 0, "Render", "Export objects as they appear in render"},
@@ -115,6 +100,7 @@ static int wm_obj_export_exec(bContext *C, wmOperator *op)
export_params.export_selected_objects = RNA_boolean_get(op->ptr, "export_selected_objects");
export_params.export_uv = RNA_boolean_get(op->ptr, "export_uv");
export_params.export_normals = RNA_boolean_get(op->ptr, "export_normals");
+ export_params.export_colors = RNA_boolean_get(op->ptr, "export_colors");
export_params.export_materials = RNA_boolean_get(op->ptr, "export_materials");
export_params.path_mode = RNA_enum_get(op->ptr, "path_mode");
export_params.export_triangulated_mesh = RNA_boolean_get(op->ptr, "export_triangulated_mesh");
@@ -175,6 +161,7 @@ static void ui_obj_export_settings(uiLayout *layout, PointerRNA *imfptr)
sub = uiLayoutColumnWithHeading(col, false, IFACE_("Export"));
uiItemR(sub, imfptr, "export_uv", 0, IFACE_("UV Coordinates"), ICON_NONE);
uiItemR(sub, imfptr, "export_normals", 0, IFACE_("Normals"), ICON_NONE);
+ uiItemR(sub, imfptr, "export_colors", 0, IFACE_("Colors"), ICON_NONE);
uiItemR(sub, imfptr, "export_materials", 0, IFACE_("Materials"), ICON_NONE);
uiItemR(sub, imfptr, "export_triangulated_mesh", 0, IFACE_("Triangulated Mesh"), ICON_NONE);
uiItemR(sub, imfptr, "export_curves_as_nurbs", 0, IFACE_("Curves as NURBS"), ICON_NONE);
@@ -261,7 +248,7 @@ void WM_OT_obj_export(struct wmOperatorType *ot)
ot->ui = wm_obj_export_draw;
ot->check = wm_obj_export_check;
- ot->flag |= OPTYPE_PRESET;
+ ot->flag = OPTYPE_PRESET;
WM_operator_properties_filesel(ot,
FILE_TYPE_FOLDER,
@@ -296,13 +283,9 @@ void WM_OT_obj_export(struct wmOperatorType *ot)
INT_MIN,
INT_MAX);
/* Object transform options. */
- RNA_def_enum(ot->srna,
- "forward_axis",
- io_obj_transform_axis_forward,
- OBJ_AXIS_NEGATIVE_Z_FORWARD,
- "Forward Axis",
- "");
- RNA_def_enum(ot->srna, "up_axis", io_obj_transform_axis_up, OBJ_AXIS_Y_UP, "Up Axis", "");
+ RNA_def_enum(
+ ot->srna, "forward_axis", io_transform_axis, IO_AXIS_NEGATIVE_Z, "Forward Axis", "");
+ RNA_def_enum(ot->srna, "up_axis", io_transform_axis, IO_AXIS_Y, "Up Axis", "");
RNA_def_float(ot->srna,
"scaling_factor",
1.0f,
@@ -334,6 +317,7 @@ void WM_OT_obj_export(struct wmOperatorType *ot)
"Export Normals",
"Export per-face normals if the face is flat-shaded, per-face-per-loop "
"normals if smooth-shaded");
+ RNA_def_boolean(ot->srna, "export_colors", false, "Export Colors", "Export per-vertex colors");
RNA_def_boolean(ot->srna,
"export_materials",
true,
@@ -408,6 +392,7 @@ static int wm_obj_import_exec(bContext *C, wmOperator *op)
import_params.clamp_size = RNA_float_get(op->ptr, "clamp_size");
import_params.forward_axis = RNA_enum_get(op->ptr, "forward_axis");
import_params.up_axis = RNA_enum_get(op->ptr, "up_axis");
+ import_params.import_vertex_groups = RNA_boolean_get(op->ptr, "import_vertex_groups");
import_params.validate_meshes = RNA_boolean_get(op->ptr, "validate_meshes");
OBJ_import(C, &import_params);
@@ -438,6 +423,7 @@ static void ui_obj_import_settings(uiLayout *layout, PointerRNA *imfptr)
box = uiLayoutBox(layout);
uiItemL(box, IFACE_("Options"), ICON_EXPORT);
col = uiLayoutColumn(box, false);
+ uiItemR(col, imfptr, "import_vertex_groups", 0, NULL, ICON_NONE);
uiItemR(col, imfptr, "validate_meshes", 0, NULL, ICON_NONE);
}
@@ -456,6 +442,7 @@ void WM_OT_obj_import(struct wmOperatorType *ot)
ot->name = "Import Wavefront OBJ";
ot->description = "Load a Wavefront OBJ scene";
ot->idname = "WM_OT_obj_import";
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
ot->invoke = wm_obj_import_invoke;
ot->exec = wm_obj_import_exec;
@@ -479,13 +466,14 @@ void WM_OT_obj_import(struct wmOperatorType *ot)
"Resize the objects to keep bounding box under this value. Value 0 disables clamping",
0.0f,
1000.0f);
- RNA_def_enum(ot->srna,
- "forward_axis",
- io_obj_transform_axis_forward,
- OBJ_AXIS_NEGATIVE_Z_FORWARD,
- "Forward Axis",
- "");
- RNA_def_enum(ot->srna, "up_axis", io_obj_transform_axis_up, OBJ_AXIS_Y_UP, "Up Axis", "");
+ RNA_def_enum(
+ ot->srna, "forward_axis", io_transform_axis, IO_AXIS_NEGATIVE_Z, "Forward Axis", "");
+ RNA_def_enum(ot->srna, "up_axis", io_transform_axis, IO_AXIS_Y, "Up Axis", "");
+ RNA_def_boolean(ot->srna,
+ "import_vertex_groups",
+ false,
+ "Vertex Groups",
+ "Import OBJ groups as vertex groups");
RNA_def_boolean(ot->srna,
"validate_meshes",
false,
@@ -496,3 +484,5 @@ void WM_OT_obj_import(struct wmOperatorType *ot)
prop = RNA_def_string(ot->srna, "filter_glob", "*.obj;*.mtl", 0, "Extension Filter", "");
RNA_def_property_flag(prop, PROP_HIDDEN);
}
+
+#endif /* WITH_IO_WAVEFRONT_OBJ */
diff --git a/source/blender/editors/io/io_ops.c b/source/blender/editors/io/io_ops.c
index 094f89d1540..0340d0598d5 100644
--- a/source/blender/editors/io/io_ops.c
+++ b/source/blender/editors/io/io_ops.c
@@ -24,6 +24,7 @@
#include "io_cache.h"
#include "io_gpencil.h"
#include "io_obj.h"
+#include "io_stl_ops.h"
void ED_operatortypes_io(void)
{
@@ -41,14 +42,14 @@ void ED_operatortypes_io(void)
WM_operatortype_append(WM_OT_usd_export);
#endif
+#ifdef WITH_IO_GPENCIL
WM_operatortype_append(WM_OT_gpencil_import_svg);
-
-#ifdef WITH_PUGIXML
+# ifdef WITH_PUGIXML
WM_operatortype_append(WM_OT_gpencil_export_svg);
-#endif
-
-#ifdef WITH_HARU
+# endif
+# ifdef WITH_HARU
WM_operatortype_append(WM_OT_gpencil_export_pdf);
+# endif
#endif
WM_operatortype_append(CACHEFILE_OT_open);
@@ -58,6 +59,12 @@ void ED_operatortypes_io(void)
WM_operatortype_append(CACHEFILE_OT_layer_remove);
WM_operatortype_append(CACHEFILE_OT_layer_move);
+#ifdef WITH_IO_WAVEFRONT_OBJ
WM_operatortype_append(WM_OT_obj_export);
WM_operatortype_append(WM_OT_obj_import);
+#endif
+
+#ifdef WITH_IO_STL
+ WM_operatortype_append(WM_OT_stl_import);
+#endif
}
diff --git a/source/blender/editors/io/io_stl_ops.c b/source/blender/editors/io/io_stl_ops.c
new file mode 100644
index 00000000000..7db32cd6f18
--- /dev/null
+++ b/source/blender/editors/io/io_stl_ops.c
@@ -0,0 +1,133 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+/** \file
+ * \ingroup editor/io
+ */
+
+#ifdef WITH_IO_STL
+
+# include "BKE_context.h"
+# include "BKE_report.h"
+
+# include "WM_api.h"
+# include "WM_types.h"
+
+# include "DNA_space_types.h"
+
+# include "ED_outliner.h"
+
+# include "RNA_access.h"
+# include "RNA_define.h"
+
+# include "IO_stl.h"
+# include "io_stl_ops.h"
+
+static int wm_stl_import_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ return WM_operator_filesel(C, op, event);
+}
+
+static int wm_stl_import_execute(bContext *C, wmOperator *op)
+{
+ struct STLImportParams params;
+ params.forward_axis = RNA_enum_get(op->ptr, "forward_axis");
+ params.up_axis = RNA_enum_get(op->ptr, "up_axis");
+ params.use_facet_normal = RNA_boolean_get(op->ptr, "use_facet_normal");
+ params.use_scene_unit = RNA_boolean_get(op->ptr, "use_scene_unit");
+ params.global_scale = RNA_float_get(op->ptr, "global_scale");
+ params.use_mesh_validate = RNA_boolean_get(op->ptr, "use_mesh_validate");
+
+ int files_len = RNA_collection_length(op->ptr, "files");
+
+ if (files_len) {
+ PointerRNA fileptr;
+ PropertyRNA *prop;
+ char dir_only[FILE_MAX], file_only[FILE_MAX];
+
+ RNA_string_get(op->ptr, "directory", dir_only);
+ prop = RNA_struct_find_property(op->ptr, "files");
+ for (int i = 0; i < files_len; i++) {
+ RNA_property_collection_lookup_int(op->ptr, prop, i, &fileptr);
+ RNA_string_get(&fileptr, "name", file_only);
+ BLI_join_dirfile(params.filepath, sizeof(params.filepath), dir_only, file_only);
+ STL_import(C, &params);
+ }
+ }
+ else if (RNA_struct_property_is_set(op->ptr, "filepath")) {
+ RNA_string_get(op->ptr, "filepath", params.filepath);
+ STL_import(C, &params);
+ }
+ else {
+ BKE_report(op->reports, RPT_ERROR, "No filename given");
+ return OPERATOR_CANCELLED;
+ }
+
+ Scene *scene = CTX_data_scene(C);
+ WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
+ WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene);
+ WM_event_add_notifier(C, NC_SCENE | ND_LAYER_CONTENT, scene);
+ ED_outliner_select_sync_from_object_tag(C);
+
+ return OPERATOR_FINISHED;
+}
+
+static bool wm_stl_import_check(bContext *UNUSED(C), wmOperator *op)
+{
+ const int num_axes = 3;
+ /* Both forward and up axes cannot be the same (or same except opposite sign). */
+ if (RNA_enum_get(op->ptr, "forward_axis") % num_axes ==
+ (RNA_enum_get(op->ptr, "up_axis") % num_axes)) {
+ RNA_enum_set(op->ptr, "up_axis", RNA_enum_get(op->ptr, "up_axis") % num_axes + 1);
+ return true;
+ }
+ return false;
+}
+
+void WM_OT_stl_import(struct wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ ot->name = "Import STL";
+ ot->description = "Import an STL file as an object";
+ ot->idname = "WM_OT_stl_import";
+
+ ot->invoke = wm_stl_import_invoke;
+ ot->exec = wm_stl_import_execute;
+ ot->poll = WM_operator_winactive;
+ ot->check = wm_stl_import_check;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ WM_operator_properties_filesel(ot,
+ FILE_TYPE_FOLDER,
+ FILE_BLENDER,
+ FILE_OPENFILE,
+ WM_FILESEL_FILEPATH | WM_FILESEL_FILES | WM_FILESEL_DIRECTORY |
+ WM_FILESEL_SHOW_PROPS,
+ FILE_DEFAULTDISPLAY,
+ FILE_SORT_ALPHA);
+
+ RNA_def_float(ot->srna, "global_scale", 1.0f, 1e-6f, 1e6f, "Scale", "", 0.001f, 1000.0f);
+ RNA_def_boolean(ot->srna,
+ "use_scene_unit",
+ false,
+ "Scene Unit",
+ "Apply current scene's unit (as defined by unit scale) to imported data");
+ RNA_def_boolean(ot->srna,
+ "use_facet_normal",
+ false,
+ "Facet Normals",
+ "Use (import) facet normals (note that this will still give flat shading)");
+ RNA_def_enum(ot->srna, "forward_axis", io_transform_axis, IO_AXIS_Y, "Forward Axis", "");
+ RNA_def_enum(ot->srna, "up_axis", io_transform_axis, IO_AXIS_Z, "Up Axis", "");
+ RNA_def_boolean(ot->srna,
+ "use_mesh_validate",
+ false,
+ "Validate Mesh",
+ "Validate and correct imported mesh (slow)");
+
+ /* Only show .stl files by default. */
+ prop = RNA_def_string(ot->srna, "filter_glob", "*.stl", 0, "Extension Filter", "");
+ RNA_def_property_flag(prop, PROP_HIDDEN);
+}
+
+#endif /* WITH_IO_STL */
diff --git a/source/blender/editors/io/io_stl_ops.h b/source/blender/editors/io/io_stl_ops.h
new file mode 100644
index 00000000000..8f548f75985
--- /dev/null
+++ b/source/blender/editors/io/io_stl_ops.h
@@ -0,0 +1,12 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+/** \file
+ * \ingroup editor/io
+ */
+
+#pragma once
+
+struct wmOperatorType;
+
+void WM_OT_stl_export(struct wmOperatorType *ot);
+void WM_OT_stl_import(struct wmOperatorType *ot);
diff --git a/source/blender/editors/io/io_usd.c b/source/blender/editors/io/io_usd.c
index 609230eefea..a59cdf60243 100644
--- a/source/blender/editors/io/io_usd.c
+++ b/source/blender/editors/io/io_usd.c
@@ -57,6 +57,20 @@ const EnumPropertyItem rna_enum_usd_export_evaluation_mode_items[] = {
{0, NULL, 0, NULL, NULL},
};
+const EnumPropertyItem rna_enum_usd_mtl_name_collision_mode_items[] = {
+ {USD_MTL_NAME_COLLISION_MAKE_UNIQUE,
+ "MAKE_UNIQUE",
+ 0,
+ "Make Unique",
+ "Import each USD material as a unique Blender material"},
+ {USD_MTL_NAME_COLLISION_REFERENCE_EXISTING,
+ "REFERENCE_EXISTING",
+ 0,
+ "Reference Existing",
+ "If a material with the same name already exists, reference that instead of importing"},
+ {0, NULL, 0, NULL, NULL},
+};
+
/* Stored in the wmOperator's customdata field to indicate it should run as a background job.
* This is set when the operator is invoked, and not set when it is only executed. */
enum { AS_BACKGROUND_JOB = 1 };
@@ -216,7 +230,7 @@ void WM_OT_usd_export(struct wmOperatorType *ot)
ot->ui = wm_usd_export_draw;
ot->check = wm_usd_export_check;
- ot->flag = OPTYPE_REGISTER; /* No UNDO possible. */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_PRESET; /* No UNDO possible. */
WM_operator_properties_filesel(ot,
FILE_TYPE_FOLDER | FILE_TYPE_USD,
@@ -371,6 +385,9 @@ static int wm_usd_import_exec(bContext *C, wmOperator *op)
const float light_intensity_scale = RNA_float_get(op->ptr, "light_intensity_scale");
+ const eUSDMtlNameCollisionMode mtl_name_collision_mode = RNA_enum_get(op->ptr,
+ "mtl_name_collision_mode");
+
/* TODO(makowalski): Add support for sequences. */
const bool is_sequence = false;
int offset = 0;
@@ -409,7 +426,8 @@ static int wm_usd_import_exec(bContext *C, wmOperator *op)
.use_instancing = use_instancing,
.import_usd_preview = import_usd_preview,
.set_material_blend = set_material_blend,
- .light_intensity_scale = light_intensity_scale};
+ .light_intensity_scale = light_intensity_scale,
+ .mtl_name_collision_mode = mtl_name_collision_mode};
const bool ok = USD_import(C, filename, &params, as_background_job);
@@ -452,6 +470,7 @@ static void wm_usd_import_draw(bContext *UNUSED(C), wmOperator *op)
uiItemR(col, ptr, "relative_path", 0, NULL, ICON_NONE);
uiItemR(col, ptr, "create_collection", 0, NULL, ICON_NONE);
uiItemR(box, ptr, "light_intensity_scale", 0, NULL, ICON_NONE);
+ uiItemR(box, ptr, "mtl_name_collision_mode", 0, NULL, ICON_NONE);
box = uiLayoutBox(layout);
col = uiLayoutColumnWithHeading(box, true, IFACE_("Experimental"));
@@ -575,6 +594,14 @@ void WM_OT_usd_import(struct wmOperatorType *ot)
"Scale for the intensity of imported lights",
0.0001f,
1000.0f);
+
+ RNA_def_enum(
+ ot->srna,
+ "mtl_name_collision_mode",
+ rna_enum_usd_mtl_name_collision_mode_items,
+ USD_MTL_NAME_COLLISION_MAKE_UNIQUE,
+ "Material Name Collision",
+ "Behavior when the name of an imported material conflicts with an existing material");
}
#endif /* WITH_USD */
diff --git a/source/blender/editors/mask/mask_add.c b/source/blender/editors/mask/mask_add.c
index d10c420e28c..37c1815fca3 100644
--- a/source/blender/editors/mask/mask_add.c
+++ b/source/blender/editors/mask/mask_add.c
@@ -31,7 +31,9 @@
#include "mask_intern.h" /* own include */
-/******************** add vertex *********************/
+/* -------------------------------------------------------------------- */
+/** \name Add Vertex
+ * \{ */
static void setup_vertex_point(Mask *mask,
MaskSpline *spline,
@@ -160,7 +162,11 @@ static void setup_vertex_point(Mask *mask,
ED_mask_select_flush_all(mask);
}
-/* **** add extrude vertex **** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Add Extrude Vertex
+ * \{ */
static void finSelectedSplinePoint(MaskLayer *mask_layer,
MaskSpline **spline,
@@ -206,7 +212,11 @@ static void finSelectedSplinePoint(MaskLayer *mask_layer,
}
}
-/* **** add subdivide vertex **** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Add Subdivide Vertex
+ * \{ */
static void mask_spline_add_point_at_index(MaskSpline *spline, int point_index)
{
@@ -390,7 +400,7 @@ static bool add_vertex_new(const bContext *C, Mask *mask, MaskLayer *mask_layer,
MaskSplinePoint *new_point = NULL, *ref_point = NULL;
if (!mask_layer) {
- /* if there's no mask layer currently operationg on, create new one */
+ /* If there's no mask layer currently operating on, create new one. */
mask_layer = BKE_mask_layer_new(mask, "");
mask->masklay_act = mask->masklay_tot - 1;
}
@@ -492,6 +502,12 @@ static int add_vertex_handle_cyclic(
return OPERATOR_PASS_THROUGH;
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Add Vertex Operator
+ * \{ */
+
static int add_vertex_exec(bContext *C, wmOperator *op)
{
MaskViewLockState lock_state;
@@ -567,7 +583,7 @@ void MASK_OT_add_vertex(wmOperatorType *ot)
/* api callbacks */
ot->exec = add_vertex_exec;
ot->invoke = add_vertex_invoke;
- ot->poll = ED_operator_mask;
+ ot->poll = ED_maskedit_visible_splines_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -585,7 +601,11 @@ void MASK_OT_add_vertex(wmOperatorType *ot)
1.0f);
}
-/******************** add feather vertex *********************/
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Add Feather Vertex Operator
+ * \{ */
static int add_feather_vertex_exec(bContext *C, wmOperator *op)
{
@@ -677,7 +697,11 @@ void MASK_OT_add_feather_vertex(wmOperatorType *ot)
1.0f);
}
-/******************** common primitive functions *********************/
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Common Primitive Functions
+ * \{ */
static BezTriple *points_to_bezier(const float (*points)[2],
const int num_points,
@@ -812,7 +836,11 @@ static void define_primitive_add_properties(wmOperatorType *ot)
FLT_MAX);
}
-/******************** primitive add circle *********************/
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Primitive Add Circle Operator
+ * \{ */
static int primitive_circle_add_exec(bContext *C, wmOperator *op)
{
@@ -834,7 +862,7 @@ void MASK_OT_primitive_circle_add(wmOperatorType *ot)
/* api callbacks */
ot->exec = primitive_circle_add_exec;
ot->invoke = primitive_add_invoke;
- ot->poll = ED_operator_mask;
+ ot->poll = ED_maskedit_visible_splines_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -843,7 +871,11 @@ void MASK_OT_primitive_circle_add(wmOperatorType *ot)
define_primitive_add_properties(ot);
}
-/******************** primitive add suqare *********************/
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Primitive Add Suqare Operator
+ * \{ */
static int primitive_square_add_exec(bContext *C, wmOperator *op)
{
@@ -865,7 +897,7 @@ void MASK_OT_primitive_square_add(wmOperatorType *ot)
/* api callbacks */
ot->exec = primitive_square_add_exec;
ot->invoke = primitive_add_invoke;
- ot->poll = ED_operator_mask;
+ ot->poll = ED_maskedit_visible_splines_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -873,3 +905,5 @@ void MASK_OT_primitive_square_add(wmOperatorType *ot)
/* properties */
define_primitive_add_properties(ot);
}
+
+/** \} */
diff --git a/source/blender/editors/mask/mask_draw.c b/source/blender/editors/mask/mask_draw.c
index aab4007854f..a18419ad422 100644
--- a/source/blender/editors/mask/mask_draw.c
+++ b/source/blender/editors/mask/mask_draw.c
@@ -663,6 +663,7 @@ void ED_mask_draw_region(
const char draw_flag,
const char draw_type,
const eMaskOverlayMode overlay_mode,
+ const float blend_factor,
/* convert directly into aspect corrected vars */
const int width_i,
const int height_i,
@@ -721,12 +722,14 @@ void ED_mask_draw_region(
}
if (draw_flag & MASK_DRAWFLAG_OVERLAY) {
- const float red[4] = {1.0f, 0.0f, 0.0f, 0.0f};
+ float buf_col[4] = {1.0f, 0.0f, 0.0f, 0.0f};
float *buffer = mask_rasterize(mask_eval, width, height);
if (overlay_mode != MASK_OVERLAY_ALPHACHANNEL) {
/* More blending types could be supported in the future. */
- GPU_blend(GPU_BLEND_MULTIPLY);
+ GPU_blend(GPU_BLEND_ALPHA);
+ buf_col[0] = -1.0f;
+ buf_col[3] = 1.0f;
}
GPU_matrix_push();
@@ -737,10 +740,18 @@ void ED_mask_draw_region(
}
IMMDrawPixelsTexState state = immDrawPixelsTexSetup(GPU_SHADER_2D_IMAGE_SHUFFLE_COLOR);
GPU_shader_uniform_vector(
- state.shader, GPU_shader_get_uniform(state.shader, "shuffle"), 4, 1, red);
- immDrawPixelsTexTiled(
- &state, 0.0f, 0.0f, width, height, GPU_R16F, false, buffer, 1.0f, 1.0f, NULL);
+ state.shader, GPU_shader_get_uniform(state.shader, "shuffle"), 4, 1, buf_col);
+ if (overlay_mode == MASK_OVERLAY_COMBINED) {
+ const float blend_col[4] = {0.0f, 0.0f, 0.0f, blend_factor};
+
+ immDrawPixelsTexTiled(
+ &state, 0.0f, 0.0f, width, height, GPU_R16F, false, buffer, 1.0f, 1.0f, blend_col);
+ }
+ else {
+ immDrawPixelsTexTiled(
+ &state, 0.0f, 0.0f, width, height, GPU_R16F, false, buffer, 1.0f, 1.0f, NULL);
+ }
GPU_matrix_pop();
if (overlay_mode != MASK_OVERLAY_ALPHACHANNEL) {
@@ -765,7 +776,9 @@ void ED_mask_draw_region(
}
/* draw! */
- draw_mask_layers(C, mask_eval, draw_flag, draw_type, width, height);
+ if (draw_flag & MASK_DRAWFLAG_SPLINE) {
+ draw_mask_layers(C, mask_eval, draw_flag, draw_type, width, height);
+ }
if (do_draw_cb) {
ED_region_draw_cb_draw(C, region, REGION_DRAW_POST_VIEW);
diff --git a/source/blender/editors/mask/mask_edit.c b/source/blender/editors/mask/mask_edit.c
index b2d49bcc642..915f90a1537 100644
--- a/source/blender/editors/mask/mask_edit.c
+++ b/source/blender/editors/mask/mask_edit.c
@@ -42,6 +42,22 @@ bool ED_maskedit_poll(bContext *C)
return false;
}
+bool ED_maskedit_visible_splines_poll(bContext *C)
+{
+ ScrArea *area = CTX_wm_area(C);
+ if (area) {
+ switch (area->spacetype) {
+ case SPACE_CLIP:
+ return ED_space_clip_maskedit_visible_splines_poll(C);
+ case SPACE_SEQ:
+ return ED_space_sequencer_maskedit_poll(C);
+ case SPACE_IMAGE:
+ return ED_space_image_maskedit_visible_splines_poll(C);
+ }
+ }
+ return false;
+}
+
bool ED_maskedit_mask_poll(bContext *C)
{
ScrArea *area = CTX_wm_area(C);
@@ -58,6 +74,22 @@ bool ED_maskedit_mask_poll(bContext *C)
return false;
}
+bool ED_maskedit_mask_visible_splines_poll(bContext *C)
+{
+ const ScrArea *area = CTX_wm_area(C);
+ if (area) {
+ switch (area->spacetype) {
+ case SPACE_CLIP:
+ return ED_space_clip_maskedit_mask_visible_splines_poll(C);
+ case SPACE_SEQ:
+ return ED_space_sequencer_maskedit_mask_poll(C);
+ case SPACE_IMAGE:
+ return ED_space_image_maskedit_mask_visible_splines_poll(C);
+ }
+ }
+ return false;
+}
+
/** \} */
/* -------------------------------------------------------------------- */
diff --git a/source/blender/editors/mask/mask_intern.h b/source/blender/editors/mask/mask_intern.h
index c620d781c7f..2e99b45f215 100644
--- a/source/blender/editors/mask/mask_intern.h
+++ b/source/blender/editors/mask/mask_intern.h
@@ -86,9 +86,6 @@ void ED_mask_select_flush_all(struct Mask *mask);
/* mask_editor.c */
-bool ED_maskedit_poll(struct bContext *C);
-bool ED_maskedit_mask_poll(struct bContext *C);
-
/* Generalized solution for preserving editor viewport when making changes while lock-to-selection
* is enabled.
* Any mask operator can use this API, without worrying that some editors do not have an idea of
diff --git a/source/blender/editors/mask/mask_ops.c b/source/blender/editors/mask/mask_ops.c
index 3c0e7ee399c..14976d860f6 100644
--- a/source/blender/editors/mask/mask_ops.c
+++ b/source/blender/editors/mask/mask_ops.c
@@ -113,7 +113,7 @@ void MASK_OT_new(wmOperatorType *ot)
/* api callbacks */
ot->exec = mask_new_exec;
- ot->poll = ED_operator_mask;
+ ot->poll = ED_maskedit_poll;
/* properties */
RNA_def_string(ot->srna, "name", NULL, MAX_ID_NAME - 2, "Name", "Name of new mask");
@@ -146,7 +146,7 @@ void MASK_OT_layer_new(wmOperatorType *ot)
/* api callbacks */
ot->exec = mask_layer_new_exec;
- ot->poll = ED_maskedit_poll;
+ ot->poll = ED_maskedit_mask_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -181,7 +181,7 @@ void MASK_OT_layer_remove(wmOperatorType *ot)
/* api callbacks */
ot->exec = mask_layer_remove_exec;
- ot->poll = ED_maskedit_poll;
+ ot->poll = ED_maskedit_mask_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -907,7 +907,7 @@ void MASK_OT_slide_point(wmOperatorType *ot)
/* api callbacks */
ot->invoke = slide_point_invoke;
ot->modal = slide_point_modal;
- ot->poll = ED_operator_mask;
+ ot->poll = ED_maskedit_mask_visible_splines_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -1297,7 +1297,7 @@ void MASK_OT_slide_spline_curvature(wmOperatorType *ot)
/* api callbacks */
ot->invoke = slide_spline_curvature_invoke;
ot->modal = slide_spline_curvature_modal;
- ot->poll = ED_operator_mask;
+ ot->poll = ED_maskedit_mask_visible_splines_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -1336,7 +1336,7 @@ void MASK_OT_cyclic_toggle(wmOperatorType *ot)
/* api callbacks */
ot->exec = cyclic_toggle_exec;
- ot->poll = ED_maskedit_mask_poll;
+ ot->poll = ED_maskedit_mask_visible_splines_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -1493,7 +1493,7 @@ void MASK_OT_delete(wmOperatorType *ot)
/* api callbacks */
ot->invoke = WM_operator_confirm;
ot->exec = delete_exec;
- ot->poll = ED_maskedit_mask_poll;
+ ot->poll = ED_maskedit_mask_visible_splines_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -1551,7 +1551,7 @@ void MASK_OT_switch_direction(wmOperatorType *ot)
/* api callbacks */
ot->exec = mask_switch_direction_exec;
- ot->poll = ED_maskedit_mask_poll;
+ ot->poll = ED_maskedit_mask_visible_splines_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -1613,7 +1613,7 @@ void MASK_OT_normals_make_consistent(wmOperatorType *ot)
/* api callbacks */
ot->exec = mask_normals_make_consistent_exec;
- ot->poll = ED_maskedit_mask_poll;
+ ot->poll = ED_maskedit_mask_visible_splines_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -1693,7 +1693,7 @@ void MASK_OT_handle_type_set(wmOperatorType *ot)
/* api callbacks */
ot->invoke = WM_menu_invoke;
ot->exec = set_handle_type_exec;
- ot->poll = ED_maskedit_mask_poll;
+ ot->poll = ED_maskedit_mask_visible_splines_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -1849,7 +1849,7 @@ void MASK_OT_feather_weight_clear(wmOperatorType *ot)
/* api callbacks */
ot->exec = mask_feather_weight_clear_exec;
- ot->poll = ED_maskedit_mask_poll;
+ ot->poll = ED_maskedit_mask_visible_splines_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -2043,7 +2043,7 @@ void MASK_OT_duplicate(wmOperatorType *ot)
/* api callbacks */
ot->exec = mask_duplicate_exec;
- ot->poll = ED_maskedit_mask_poll;
+ ot->poll = ED_maskedit_mask_visible_splines_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -2084,7 +2084,7 @@ void MASK_OT_copy_splines(wmOperatorType *ot)
static bool paste_splines_poll(bContext *C)
{
- if (ED_maskedit_mask_poll(C)) {
+ if (ED_maskedit_mask_visible_splines_poll(C)) {
return BKE_mask_clipboard_is_empty() == false;
}
diff --git a/source/blender/editors/mask/mask_query.c b/source/blender/editors/mask/mask_query.c
index 89524a7b9e2..02e1524e23e 100644
--- a/source/blender/editors/mask/mask_query.c
+++ b/source/blender/editors/mask/mask_query.c
@@ -615,7 +615,7 @@ bool ED_mask_selected_minmax(const bContext *C,
/* Use evaluated mask to take animation into account.
* The animation of splies is not "flushed" back to original, so need to explicitly
- * sue evaluated datablock here. */
+ * use evaluated datablock here. */
Mask *mask_eval = (Mask *)DEG_get_evaluated_id(depsgraph, &mask->id);
INIT_MINMAX2(min, max);
diff --git a/source/blender/editors/mask/mask_relationships.c b/source/blender/editors/mask/mask_relationships.c
index 9d8b84de66b..1f175ce51fc 100644
--- a/source/blender/editors/mask/mask_relationships.c
+++ b/source/blender/editors/mask/mask_relationships.c
@@ -21,6 +21,7 @@
#include "WM_types.h"
#include "ED_clip.h" /* frame remapping functions */
+#include "ED_mask.h"
#include "ED_screen.h"
#include "mask_intern.h" /* own include */
@@ -61,7 +62,7 @@ void MASK_OT_parent_clear(wmOperatorType *ot)
/* api callbacks */
ot->exec = mask_parent_clear_exec;
- ot->poll = ED_maskedit_mask_poll;
+ ot->poll = ED_maskedit_mask_visible_splines_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
diff --git a/source/blender/editors/mask/mask_select.c b/source/blender/editors/mask/mask_select.c
index 7c0b6fb0a93..4bd80208b9e 100644
--- a/source/blender/editors/mask/mask_select.c
+++ b/source/blender/editors/mask/mask_select.c
@@ -222,7 +222,7 @@ void MASK_OT_select_all(wmOperatorType *ot)
/* api callbacks */
ot->exec = select_all_exec;
- ot->poll = ED_maskedit_mask_poll;
+ ot->poll = ED_maskedit_mask_visible_splines_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -364,12 +364,9 @@ static int select_exec(bContext *C, wmOperator *op)
return OPERATOR_PASS_THROUGH | OPERATOR_FINISHED;
}
if (deselect_all) {
- /* For clip editor tracks, leave deselect all to clip editor. */
- if (!ED_clip_can_select(C)) {
- ED_mask_deselect_all(C);
- ED_mask_view_lock_state_restore_no_jump(C, &lock_state);
- return OPERATOR_PASS_THROUGH | OPERATOR_FINISHED;
- }
+ ED_mask_deselect_all(C);
+ ED_mask_view_lock_state_restore_no_jump(C, &lock_state);
+ return OPERATOR_PASS_THROUGH | OPERATOR_FINISHED;
}
return OPERATOR_PASS_THROUGH;
@@ -401,7 +398,7 @@ void MASK_OT_select(wmOperatorType *ot)
/* api callbacks */
ot->exec = select_exec;
ot->invoke = select_invoke;
- ot->poll = ED_maskedit_mask_poll;
+ ot->poll = ED_maskedit_mask_visible_splines_poll;
ot->get_name = ED_select_pick_get_name;
/* flags */
@@ -507,7 +504,7 @@ void MASK_OT_select_box(wmOperatorType *ot)
ot->invoke = WM_gesture_box_invoke;
ot->exec = box_select_exec;
ot->modal = WM_gesture_box_modal;
- ot->poll = ED_maskedit_mask_poll;
+ ot->poll = ED_maskedit_mask_visible_splines_poll;
/* flags */
ot->flag = OPTYPE_UNDO;
@@ -630,7 +627,7 @@ void MASK_OT_select_lasso(wmOperatorType *ot)
ot->invoke = WM_gesture_lasso_invoke;
ot->modal = WM_gesture_lasso_modal;
ot->exec = clip_lasso_select_exec;
- ot->poll = ED_maskedit_mask_poll;
+ ot->poll = ED_maskedit_mask_visible_splines_poll;
ot->cancel = WM_gesture_lasso_cancel;
/* flags */
@@ -748,7 +745,7 @@ void MASK_OT_select_circle(wmOperatorType *ot)
ot->invoke = WM_gesture_circle_invoke;
ot->modal = WM_gesture_circle_modal;
ot->exec = circle_select_exec;
- ot->poll = ED_maskedit_mask_poll;
+ ot->poll = ED_maskedit_mask_visible_splines_poll;
ot->get_name = ED_select_circle_get_name;
/* flags */
@@ -812,7 +809,7 @@ void MASK_OT_select_linked_pick(wmOperatorType *ot)
/* api callbacks */
ot->invoke = mask_select_linked_pick_invoke;
- ot->poll = ED_maskedit_mask_poll;
+ ot->poll = ED_maskedit_mask_visible_splines_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -867,7 +864,7 @@ void MASK_OT_select_linked(wmOperatorType *ot)
/* api callbacks */
ot->exec = mask_select_linked_exec;
- ot->poll = ED_maskedit_mask_poll;
+ ot->poll = ED_maskedit_mask_visible_splines_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -966,7 +963,7 @@ void MASK_OT_select_more(wmOperatorType *ot)
/* api callbacks */
ot->exec = mask_select_more_exec;
- ot->poll = ED_maskedit_mask_poll;
+ ot->poll = ED_maskedit_mask_visible_splines_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -986,7 +983,7 @@ void MASK_OT_select_less(wmOperatorType *ot)
/* api callbacks */
ot->exec = mask_select_less_exec;
- ot->poll = ED_maskedit_mask_poll;
+ ot->poll = ED_maskedit_mask_visible_splines_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
diff --git a/source/blender/editors/mask/mask_shapekey.c b/source/blender/editors/mask/mask_shapekey.c
index dd54d84a90b..55145f27012 100644
--- a/source/blender/editors/mask/mask_shapekey.c
+++ b/source/blender/editors/mask/mask_shapekey.c
@@ -67,7 +67,7 @@ void MASK_OT_shape_key_insert(wmOperatorType *ot)
/* api callbacks */
ot->exec = mask_shape_key_insert_exec;
- ot->poll = ED_maskedit_mask_poll;
+ ot->poll = ED_maskedit_mask_visible_splines_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -113,7 +113,7 @@ void MASK_OT_shape_key_clear(wmOperatorType *ot)
/* api callbacks */
ot->exec = mask_shape_key_clear_exec;
- ot->poll = ED_maskedit_mask_poll;
+ ot->poll = ED_maskedit_mask_visible_splines_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -197,7 +197,7 @@ void MASK_OT_shape_key_feather_reset(wmOperatorType *ot)
/* api callbacks */
ot->exec = mask_shape_key_feather_reset_exec;
- ot->poll = ED_maskedit_mask_poll;
+ ot->poll = ED_maskedit_mask_visible_splines_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -356,7 +356,7 @@ void MASK_OT_shape_key_rekey(wmOperatorType *ot)
/* api callbacks */
ot->exec = mask_shape_key_rekey_exec;
- ot->poll = ED_maskedit_mask_poll;
+ ot->poll = ED_maskedit_mask_visible_splines_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
diff --git a/source/blender/editors/mesh/editface.cc b/source/blender/editors/mesh/editface.cc
index cb5d48d1023..69fe69fe117 100644
--- a/source/blender/editors/mesh/editface.cc
+++ b/source/blender/editors/mesh/editface.cc
@@ -158,7 +158,7 @@ void paintface_reveal(bContext *C, Object *ob, const bool select)
paintface_flush_flags(C, ob, SELECT | ME_HIDE);
}
-/* Set tface seams based on edge data, uses hash table to find seam edges. */
+/* Set object-mode face selection seams based on edge data, uses hash table to find seam edges. */
static void select_linked_tfaces_with_seams(Mesh *me, const uint index, const bool select)
{
diff --git a/source/blender/editors/mesh/editmesh_bevel.c b/source/blender/editors/mesh/editmesh_bevel.c
index 969d5b5912c..e7891450bd6 100644
--- a/source/blender/editors/mesh/editmesh_bevel.c
+++ b/source/blender/editors/mesh/editmesh_bevel.c
@@ -669,7 +669,7 @@ static int edbm_bevel_modal(bContext *C, wmOperator *op, const wmEvent *event)
short etype = event->type;
short eval = event->val;
- /* When activated from toolbar, need to convert leftmouse release to confirm */
+ /* When activated from toolbar, need to convert left-mouse release to confirm. */
if (ELEM(etype, LEFTMOUSE, opdata->launch_event) && (eval == KM_RELEASE) &&
RNA_boolean_get(op->ptr, "release_confirm")) {
etype = EVT_MODAL_MAP;
diff --git a/source/blender/editors/mesh/editmesh_knife.c b/source/blender/editors/mesh/editmesh_knife.c
index 5b3487b0a33..5680865ae67 100644
--- a/source/blender/editors/mesh/editmesh_knife.c
+++ b/source/blender/editors/mesh/editmesh_knife.c
@@ -1355,13 +1355,19 @@ static void knife_bvh_raycast_cb(void *userdata,
#endif
if (isect && dist < hit->dist) {
+ madd_v3_v3v3fl(hit->co, ray->origin, ray->direction, dist);
+
+ /* Discard clipped points. */
+ if (RV3D_CLIPPING_ENABLED(kcd->vc.v3d, kcd->vc.rv3d) &&
+ ED_view3d_clipping_test(kcd->vc.rv3d, hit->co, false)) {
+ return;
+ }
+
hit->dist = dist;
hit->index = index;
copy_v3_v3(hit->no, ltri[0]->f->no);
- madd_v3_v3v3fl(hit->co, ray->origin, ray->direction, dist);
-
kcd->bvh.looptris = em->looptris;
copy_v2_v2(kcd->bvh.uv, uv);
kcd->bvh.base_index = b;
@@ -4672,6 +4678,7 @@ static int knifetool_modal(bContext *C, wmOperator *op, const wmEvent *event)
case MOUSEMOVE: /* Mouse moved somewhere to select another loop. */
if (kcd->mode != MODE_PANNING) {
knifetool_update_mval_i(kcd, event->mval);
+ knife_update_header(C, op, kcd);
if (kcd->is_drag_hold) {
if (kcd->totlinehit >= 2) {
@@ -4754,6 +4761,7 @@ static int knifetool_modal(bContext *C, wmOperator *op, const wmEvent *event)
/* We don't really need to update mval,
* but this happens to be the best way to refresh at the moment. */
knifetool_update_mval_i(kcd, event->mval);
+ knife_update_header(C, op, kcd);
}
/* Keep going until the user confirms. */
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index feecefdb7ea..1febc429edc 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -3092,8 +3092,8 @@ static int edbm_rotate_colors_exec(bContext *C, wmOperator *op)
BMOperator bmop;
- Mesh *me = BKE_object_get_original_mesh(ob);
- CustomDataLayer *layer = BKE_id_attributes_active_color_get(&me->id);
+ const Mesh *me = BKE_object_get_original_mesh(ob);
+ const CustomDataLayer *layer = BKE_id_attributes_active_color_get(&me->id);
if (!layer || BKE_id_attribute_domain(&me->id, layer) != ATTR_DOMAIN_CORNER) {
continue;
@@ -3144,8 +3144,8 @@ static int edbm_reverse_colors_exec(bContext *C, wmOperator *op)
continue;
}
- Mesh *me = BKE_object_get_original_mesh(obedit);
- CustomDataLayer *layer = BKE_id_attributes_active_color_get(&me->id);
+ const Mesh *me = BKE_object_get_original_mesh(obedit);
+ const CustomDataLayer *layer = BKE_id_attributes_active_color_get(&me->id);
if (!layer || BKE_id_attribute_domain(&me->id, layer) != ATTR_DOMAIN_CORNER) {
continue;
diff --git a/source/blender/editors/mesh/editmesh_undo.c b/source/blender/editors/mesh/editmesh_undo.c
index ecc5f8f8ef5..d75c92f963f 100644
--- a/source/blender/editors/mesh/editmesh_undo.c
+++ b/source/blender/editors/mesh/editmesh_undo.c
@@ -72,7 +72,7 @@ static CLG_LogRef LOG = {"ed.undo.mesh"};
/* Single linked list of layers stored per type */
typedef struct BArrayCustomData {
struct BArrayCustomData *next;
- CustomDataType type;
+ eCustomDataType type;
int states_len; /* number of layers for each type */
BArrayState *states[0];
} BArrayCustomData;
@@ -149,7 +149,7 @@ static void um_arraystore_cd_compact(struct CustomData *cdata,
const BArrayCustomData *bcd_reference_current = bcd_reference;
BArrayCustomData *bcd = NULL, *bcd_first = NULL, *bcd_prev = NULL;
for (int layer_start = 0, layer_end; layer_start < cdata->totlayer; layer_start = layer_end) {
- const CustomDataType type = cdata->layers[layer_start].type;
+ const eCustomDataType type = cdata->layers[layer_start].type;
/* Perform a full copy on dynamic layers.
*
diff --git a/source/blender/editors/mesh/editmesh_utils.c b/source/blender/editors/mesh/editmesh_utils.c
index c7c7e5cf2f8..04030583f5c 100644
--- a/source/blender/editors/mesh/editmesh_utils.c
+++ b/source/blender/editors/mesh/editmesh_utils.c
@@ -1641,21 +1641,22 @@ void EDBM_project_snap_verts(
float mval[2], co_proj[3];
if (ED_view3d_project_float_object(region, eve->co, mval, V3D_PROJ_TEST_NOP) ==
V3D_PROJ_RET_OK) {
- if (ED_transform_snap_object_project_view3d(snap_context,
- depsgraph,
- region,
- CTX_wm_view3d(C),
- SCE_SNAP_MODE_FACE,
- &(const struct SnapObjectParams){
- .snap_select = SNAP_NOT_ACTIVE,
- .edit_mode_type = SNAP_GEOM_FINAL,
- .use_occlusion_test = true,
- },
- mval,
- NULL,
- NULL,
- co_proj,
- NULL)) {
+ if (ED_transform_snap_object_project_view3d(
+ snap_context,
+ depsgraph,
+ region,
+ CTX_wm_view3d(C),
+ SCE_SNAP_MODE_FACE,
+ &(const struct SnapObjectParams){
+ .snap_target_select = SCE_SNAP_TARGET_NOT_ACTIVE,
+ .edit_mode_type = SNAP_GEOM_FINAL,
+ .use_occlusion_test = true,
+ },
+ mval,
+ NULL,
+ NULL,
+ co_proj,
+ NULL)) {
mul_v3_m4v3(eve->co, obedit->imat, co_proj);
}
}
diff --git a/source/blender/editors/object/object_add.cc b/source/blender/editors/object/object_add.cc
index 422aaa03120..041a1383b28 100644
--- a/source/blender/editors/object/object_add.cc
+++ b/source/blender/editors/object/object_add.cc
@@ -621,9 +621,16 @@ Object *ED_object_add_type_with_obdata(bContext *C,
else {
ob = BKE_object_add(bmain, view_layer, type, name);
}
- BASACT(view_layer)->local_view_bits = local_view_bits;
- /* editor level activate, notifiers */
- ED_object_base_activate(C, view_layer->basact);
+
+ Base *ob_base_act = BASACT(view_layer);
+ /* While not getting a valid base is not a good thing, it can happen in convoluted corner cases,
+ * better not crash on it in releases. */
+ BLI_assert(ob_base_act != nullptr);
+ if (ob_base_act != nullptr) {
+ ob_base_act->local_view_bits = local_view_bits;
+ /* editor level activate, notifiers */
+ ED_object_base_activate(C, ob_base_act);
+ }
/* more editor stuff */
ED_object_base_init_transform_on_add(ob, loc, rot);
@@ -2079,6 +2086,12 @@ static int object_curves_empty_hair_add_exec(bContext *C, wmOperator *op)
Curves *curves_id = static_cast<Curves *>(object->data);
curves_id->surface = surface_ob;
id_us_plus(&surface_ob->id);
+
+ Mesh *surface_mesh = static_cast<Mesh *>(surface_ob->data);
+ const char *uv_name = CustomData_get_active_layer_name(&surface_mesh->ldata, CD_MLOOPUV);
+ if (uv_name != nullptr) {
+ curves_id->surface_uv_map = BLI_strdup(uv_name);
+ }
}
return OPERATOR_FINISHED;
diff --git a/source/blender/editors/object/object_bake.c b/source/blender/editors/object/object_bake.c
index 1483c24ac70..effbde41c38 100644
--- a/source/blender/editors/object/object_bake.c
+++ b/source/blender/editors/object/object_bake.c
@@ -220,22 +220,22 @@ static DerivedMesh *multiresbake_create_loresdm(Scene *scene, Object *ob, int *l
MultiresModifierData *mmd = get_multires_modifier(scene, ob, 0);
Mesh *me = (Mesh *)ob->data;
MultiresModifierData tmp_mmd = *mmd;
- DerivedMesh *cddm = CDDM_from_mesh(me);
- DM_set_only_copy(cddm, &CD_MASK_BAREMESH);
+ *lvl = mmd->lvl;
if (mmd->lvl == 0) {
- dm = CDDM_copy(cddm);
- }
- else {
- tmp_mmd.lvl = mmd->lvl;
- tmp_mmd.sculptlvl = mmd->lvl;
- dm = multires_make_derived_from_derived(cddm, &tmp_mmd, scene, ob, 0);
+ DerivedMesh *cddm = CDDM_from_mesh(me);
+ DM_set_only_copy(cddm, &CD_MASK_BAREMESH);
+ return cddm;
}
- cddm->release(cddm);
+ DerivedMesh *cddm = CDDM_from_mesh(me);
+ DM_set_only_copy(cddm, &CD_MASK_BAREMESH);
+ tmp_mmd.lvl = mmd->lvl;
+ tmp_mmd.sculptlvl = mmd->lvl;
+ dm = multires_make_derived_from_derived(cddm, &tmp_mmd, scene, ob, 0);
- *lvl = mmd->lvl;
+ cddm->release(cddm);
return dm;
}
diff --git a/source/blender/editors/object/object_bake_api.c b/source/blender/editors/object/object_bake_api.c
index 114b2ce8102..58daf753679 100644
--- a/source/blender/editors/object/object_bake_api.c
+++ b/source/blender/editors/object/object_bake_api.c
@@ -21,6 +21,8 @@
#include "BLI_path_util.h"
#include "BLI_string.h"
+#include "BKE_attribute.h"
+#include "BKE_callbacks.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_image.h"
@@ -446,14 +448,11 @@ static bool bake_object_check(ViewLayer *view_layer,
}
if (target == R_BAKE_TARGET_VERTEX_COLORS) {
- const MPropCol *mcol = CustomData_get_layer(&me->vdata, CD_PROP_COLOR);
- const bool mcol_valid = (mcol != NULL);
- const MLoopCol *mloopcol = CustomData_get_layer(&me->ldata, CD_PROP_BYTE_COLOR);
- if (mloopcol == NULL && !mcol_valid) {
+ if (BKE_id_attributes_active_color_get(&me->id) == NULL) {
BKE_reportf(reports,
RPT_ERROR,
- "No vertex colors layer found in the object \"%s\"",
- ob->id.name + 2);
+ "Mesh does not have an active color attribute \"%s\"",
+ me->id.name + 2);
return false;
}
}
@@ -937,17 +936,13 @@ static bool bake_targets_output_external(const BakeAPIRender *bkr,
static bool bake_targets_init_vertex_colors(BakeTargets *targets, Object *ob, ReportList *reports)
{
if (ob->type != OB_MESH) {
- BKE_report(
- reports, RPT_ERROR, "Vertex color baking not support with object types other than mesh");
+ BKE_report(reports, RPT_ERROR, "Color attribute baking is only supported for mesh objects");
return false;
}
Mesh *me = ob->data;
- const MPropCol *mcol = CustomData_get_layer(&me->vdata, CD_PROP_COLOR);
- const bool mcol_valid = (mcol != NULL);
- const MLoopCol *mloopcol = CustomData_get_layer(&me->ldata, CD_PROP_BYTE_COLOR);
- if (mloopcol == NULL && !mcol_valid) {
- BKE_report(reports, RPT_ERROR, "No vertex colors layer found to bake to");
+ if (BKE_id_attributes_active_color_get(&me->id) == NULL) {
+ BKE_report(reports, RPT_ERROR, "No active color attribute to bake to");
return false;
}
@@ -996,10 +991,10 @@ static int find_original_loop(const Mesh *me_orig,
return ORIGINDEX_NONE;
}
-static void bake_targets_populate_pixels_vertex_colors(BakeTargets *targets,
- Object *ob,
- Mesh *me_eval,
- BakePixel *pixel_array)
+static void bake_targets_populate_pixels_color_attributes(BakeTargets *targets,
+ Object *ob,
+ Mesh *me_eval,
+ BakePixel *pixel_array)
{
Mesh *me = ob->data;
const int pixels_num = targets->pixels_num;
@@ -1094,19 +1089,42 @@ static void bake_result_add_to_rgba(float rgba[4], const float *result, const in
}
}
+static void convert_float_color_to_byte_color(const MPropCol *float_colors,
+ const int num,
+ const bool is_noncolor,
+ MLoopCol *byte_colors)
+{
+ if (is_noncolor) {
+ for (int i = 0; i < num; i++) {
+ unit_float_to_uchar_clamp_v4(&byte_colors->r, float_colors[i].color);
+ }
+ }
+ else {
+ for (int i = 0; i < num; i++) {
+ linearrgb_to_srgb_uchar4(&byte_colors[i].r, float_colors[i].color);
+ }
+ }
+}
+
static bool bake_targets_output_vertex_colors(BakeTargets *targets, Object *ob)
{
Mesh *me = ob->data;
- MPropCol *mcol = CustomData_get_layer(&me->vdata, CD_PROP_COLOR);
- const bool mcol_valid = (mcol != NULL);
- MLoopCol *mloopcol = CustomData_get_layer(&me->ldata, CD_PROP_BYTE_COLOR);
+ CustomDataLayer *active_color_layer = BKE_id_attributes_active_color_get(&me->id);
+ BLI_assert(active_color_layer != NULL);
+ const eAttrDomain domain = BKE_id_attribute_domain(&me->id, active_color_layer);
+
const int channels_num = targets->channels_num;
+ const bool is_noncolor = targets->is_noncolor;
const float *result = targets->result;
- if (mcol_valid) {
+ if (domain == ATTR_DOMAIN_POINT) {
const int totvert = me->totvert;
const int totloop = me->totloop;
+ MPropCol *mcol = active_color_layer->type == CD_PROP_COLOR ?
+ active_color_layer->data :
+ MEM_malloc_arrayN(totvert, sizeof(MPropCol), __func__);
+
/* Accumulate float vertex colors in scene linear color space. */
int *num_loops_for_vertex = MEM_callocN(sizeof(int) * me->totvert, "num_loops_for_vertex");
memset(mcol, 0, sizeof(MPropCol) * me->totvert);
@@ -1125,25 +1143,35 @@ static bool bake_targets_output_vertex_colors(BakeTargets *targets, Object *ob)
}
}
+ if (mcol != active_color_layer->data) {
+ convert_float_color_to_byte_color(mcol, totvert, is_noncolor, active_color_layer->data);
+ MEM_freeN(mcol);
+ }
+
MEM_SAFE_FREE(num_loops_for_vertex);
}
- else {
- /* Byte loop colors in sRGB colors space. */
- MLoop *mloop = me->mloop;
- const int totloop = me->totloop;
- const bool is_noncolor = targets->is_noncolor;
-
- for (int i = 0; i < totloop; i++, mloop++, mloopcol++) {
- float rgba[4];
- zero_v4(rgba);
- bake_result_add_to_rgba(rgba, &result[i * channels_num], channels_num);
-
- if (is_noncolor) {
- unit_float_to_uchar_clamp_v4(&mloopcol->r, rgba);
+ else if (domain == ATTR_DOMAIN_CORNER) {
+ switch (active_color_layer->type) {
+ case CD_PROP_COLOR: {
+ MPropCol *colors = active_color_layer->data;
+ for (int i = 0; i < me->totloop; i++) {
+ zero_v4(colors[i].color);
+ bake_result_add_to_rgba(colors[i].color, &result[i * channels_num], channels_num);
+ }
+ break;
}
- else {
- linearrgb_to_srgb_uchar4(&mloopcol->r, rgba);
+ case CD_PROP_BYTE_COLOR: {
+ MLoopCol *colors = active_color_layer->data;
+ for (int i = 0; i < me->totloop; i++) {
+ MPropCol color;
+ zero_v4(color.color);
+ bake_result_add_to_rgba(color.color, &result[i * channels_num], channels_num);
+ convert_float_color_to_byte_color(&color, 1, is_noncolor, &colors[i]);
+ }
+ break;
}
+ default:
+ BLI_assert_unreachable();
}
}
@@ -1197,7 +1225,7 @@ static void bake_targets_populate_pixels(const BakeAPIRender *bkr,
BakePixel *pixel_array)
{
if (bkr->target == R_BAKE_TARGET_VERTEX_COLORS) {
- bake_targets_populate_pixels_vertex_colors(targets, ob, me_eval, pixel_array);
+ bake_targets_populate_pixels_color_attributes(targets, ob, me_eval, pixel_array);
}
else {
RE_bake_pixels_populate(me_eval, pixel_array, targets->pixels_num, targets, bkr->uv_layer);
@@ -1535,7 +1563,7 @@ static int bake(const BakeAPIRender *bkr,
ob_low_eval->obmat);
}
else {
- /* from multiresolution */
+ /* From multi-resolution. */
Mesh *me_nores = NULL;
ModifierData *md = NULL;
int mode;
@@ -1806,6 +1834,17 @@ static void bake_startjob(void *bkv, short *UNUSED(stop), short *do_update, floa
RE_SetReports(bkr->render, NULL);
}
+static void bake_job_complete(void *bkv)
+{
+ BakeAPIRender *bkr = (BakeAPIRender *)bkv;
+ BKE_callback_exec_id(bkr->main, &bkr->ob->id, BKE_CB_EVT_OBJECT_BAKE_COMPLETE);
+}
+static void bake_job_canceled(void *bkv)
+{
+ BakeAPIRender *bkr = (BakeAPIRender *)bkv;
+ BKE_callback_exec_id(bkr->main, &bkr->ob->id, BKE_CB_EVT_OBJECT_BAKE_CANCEL);
+}
+
static void bake_freejob(void *bkv)
{
BakeAPIRender *bkr = (BakeAPIRender *)bkv;
@@ -1941,6 +1980,7 @@ static int bake_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event)
/* init bake render */
bake_init_api_data(op, C, bkr);
+ BKE_callback_exec_id(CTX_data_main(C), &bkr->ob->id, BKE_CB_EVT_OBJECT_BAKE_PRE);
re = bkr->render;
/* setup new render */
@@ -1958,7 +1998,8 @@ static int bake_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event)
/* TODO: only draw bake image, can we enforce this. */
WM_jobs_timer(
wm_job, 0.5, (bkr->target == R_BAKE_TARGET_VERTEX_COLORS) ? NC_GEOM | ND_DATA : NC_IMAGE, 0);
- WM_jobs_callbacks(wm_job, bake_startjob, NULL, NULL, NULL);
+ WM_jobs_callbacks_ex(
+ wm_job, bake_startjob, NULL, NULL, NULL, bake_job_complete, bake_job_canceled);
G.is_break = false;
G.is_rendering = true;
diff --git a/source/blender/editors/object/object_constraint.c b/source/blender/editors/object/object_constraint.c
index d982d86fe77..bf3b71178e8 100644
--- a/source/blender/editors/object/object_constraint.c
+++ b/source/blender/editors/object/object_constraint.c
@@ -245,13 +245,11 @@ static void set_constraint_nth_target(bConstraint *con,
const char subtarget[],
int index)
{
- const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
int num_targets, i;
- if (cti && cti->get_constraint_targets) {
- cti->get_constraint_targets(con, &targets);
+ if (BKE_constraint_targets_get(con, &targets)) {
num_targets = BLI_listbase_count(&targets);
if (index < 0) {
@@ -274,9 +272,7 @@ static void set_constraint_nth_target(bConstraint *con,
}
}
- if (cti->flush_constraint_targets) {
- cti->flush_constraint_targets(con, &targets, 0);
- }
+ BKE_constraint_targets_flush(con, &targets, 0);
}
}
@@ -289,7 +285,6 @@ static void set_constraint_nth_target(bConstraint *con,
static void test_constraint(
Main *bmain, Object *owner, bPoseChannel *pchan, bConstraint *con, int type)
{
- const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
bool check_targets = true;
@@ -465,14 +460,7 @@ static void test_constraint(
}
/* Check targets for constraints */
- if (check_targets && cti && cti->get_constraint_targets) {
- cti->get_constraint_targets(con, &targets);
-
- /* constraints with empty target list that actually require targets */
- if (!targets.first && ELEM(con->type, CONSTRAINT_TYPE_ARMATURE)) {
- con->flag |= CONSTRAINT_DISABLE;
- }
-
+ if (check_targets && BKE_constraint_targets_get(con, &targets)) {
/* disable and clear constraints targets that are incorrect */
for (ct = targets.first; ct; ct = ct->next) {
/* general validity checks (for those constraints that need this) */
@@ -543,8 +531,12 @@ static void test_constraint(
}
/* free any temporary targets */
- if (cti->flush_constraint_targets) {
- cti->flush_constraint_targets(con, &targets, 0);
+ BKE_constraint_targets_flush(con, &targets, 0);
+ }
+ else if (check_targets) {
+ /* constraints with empty target list that actually require targets */
+ if (ELEM(con->type, CONSTRAINT_TYPE_ARMATURE)) {
+ con->flag |= CONSTRAINT_DISABLE;
}
}
}
diff --git a/source/blender/editors/object/object_data_transfer.c b/source/blender/editors/object/object_data_transfer.c
index dfe858e5bd9..4837b538bf6 100644
--- a/source/blender/editors/object/object_data_transfer.c
+++ b/source/blender/editors/object/object_data_transfer.c
@@ -45,7 +45,7 @@
* Note some are 'fake' ones, i.e. they are not hold by real CDLayers. */
/* Not shared with modifier, since we use a usual enum here, not a multi-choice one. */
static const EnumPropertyItem DT_layer_items[] = {
- {0, "", 0, "Vertex Data", ""},
+ RNA_ENUM_ITEM_HEADING("Vertex Data", NULL),
{DT_TYPE_MDEFORMVERT,
"VGROUP_WEIGHTS",
0,
@@ -60,7 +60,8 @@ static const EnumPropertyItem DT_layer_items[] = {
{DT_TYPE_SKIN, "SKIN", 0, "Skin Weight", "Transfer skin weights"},
#endif
{DT_TYPE_BWEIGHT_VERT, "BEVEL_WEIGHT_VERT", 0, "Bevel Weight", "Transfer bevel weights"},
- {0, "", 0, "Edge Data", ""},
+
+ RNA_ENUM_ITEM_HEADING("Edge Data", NULL),
{DT_TYPE_SHARP_EDGE, "SHARP_EDGE", 0, "Sharp", "Transfer sharp mark"},
{DT_TYPE_SEAM, "SEAM", 0, "UV Seam", "Transfer UV seam mark"},
{DT_TYPE_CREASE, "CREASE", 0, "Subdivision Crease", "Transfer crease values"},
@@ -70,11 +71,13 @@ static const EnumPropertyItem DT_layer_items[] = {
0,
"Freestyle Mark",
"Transfer Freestyle edge mark"},
- {0, "", 0, "Face Corner Data", ""},
+
+ RNA_ENUM_ITEM_HEADING("Face Corner Data", NULL),
{DT_TYPE_LNOR, "CUSTOM_NORMAL", 0, "Custom Normals", "Transfer custom normals"},
{DT_TYPE_MPROPCOL_LOOP | DT_TYPE_MLOOPCOL_LOOP, "VCOL", 0, "Colors", "Color Attributes"},
{DT_TYPE_UV, "UV", 0, "UVs", "Transfer UV layers"},
- {0, "", 0, "Face Data", ""},
+
+ RNA_ENUM_ITEM_HEADING("Face Data", NULL),
{DT_TYPE_SHARP_FACE, "SMOOTH", 0, "Smooth", "Transfer flat/smooth mark"},
{DT_TYPE_FREESTYLE_FACE,
"FREESTYLE_FACE",
@@ -85,14 +88,14 @@ static const EnumPropertyItem DT_layer_items[] = {
};
static void dt_add_vcol_layers(CustomData *cdata,
- CustomDataMask mask,
+ eCustomDataMask mask,
EnumPropertyItem **r_item,
int *r_totitem)
{
int types[2] = {CD_PROP_COLOR, CD_PROP_BYTE_COLOR};
for (int i = 0; i < 2; i++) {
- CustomDataType type = types[i];
+ eCustomDataType type = types[i];
if (!(mask & CD_TYPE_AS_MASK(type))) {
continue;
diff --git a/source/blender/editors/object/object_modes.c b/source/blender/editors/object/object_modes.c
index fdf2cae026d..0055cdf9ea1 100644
--- a/source/blender/editors/object/object_modes.c
+++ b/source/blender/editors/object/object_modes.c
@@ -458,7 +458,7 @@ static bool object_transfer_mode_to_base(bContext *C, wmOperator *op, Base *base
return false;
}
- bool mode_transfered = false;
+ bool mode_transferred = false;
ED_undo_group_begin(C);
@@ -480,11 +480,11 @@ static bool object_transfer_mode_to_base(bContext *C, wmOperator *op, Base *base
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
WM_toolsystem_update_from_context_view3d(C);
- mode_transfered = true;
+ mode_transferred = true;
}
ED_undo_group_end(C);
- return mode_transfered;
+ return mode_transferred;
}
static int object_transfer_mode_invoke(bContext *C, wmOperator *op, const wmEvent *event)
@@ -493,8 +493,8 @@ static int object_transfer_mode_invoke(bContext *C, wmOperator *op, const wmEven
const eObjectMode src_mode = (eObjectMode)ob_src->mode;
Base *base_dst = ED_view3d_give_base_under_cursor(C, event->mval);
- const bool mode_transfered = object_transfer_mode_to_base(C, op, base_dst);
- if (!mode_transfered) {
+ const bool mode_transferred = object_transfer_mode_to_base(C, op, base_dst);
+ if (!mode_transferred) {
return OPERATOR_CANCELLED;
}
diff --git a/source/blender/editors/object/object_modifier.cc b/source/blender/editors/object/object_modifier.cc
index 963e92942bb..202c6d96a47 100644
--- a/source/blender/editors/object/object_modifier.cc
+++ b/source/blender/editors/object/object_modifier.cc
@@ -515,12 +515,12 @@ void ED_object_modifier_copy_to_object(bContext *C,
DEG_relations_tag_update(bmain);
}
-bool ED_object_modifier_convert(ReportList *UNUSED(reports),
- Main *bmain,
- Depsgraph *depsgraph,
- ViewLayer *view_layer,
- Object *ob,
- ModifierData *md)
+bool ED_object_modifier_convert_psys_to_mesh(ReportList *UNUSED(reports),
+ Main *bmain,
+ Depsgraph *depsgraph,
+ ViewLayer *view_layer,
+ Object *ob,
+ ModifierData *md)
{
int cvert = 0;
@@ -1468,7 +1468,7 @@ static int modifier_apply_exec_ex(bContext *C, wmOperator *op, int apply_as, boo
return OPERATOR_CANCELLED;
}
- if (do_merge_customdata &&
+ if (ob->type == OB_MESH && do_merge_customdata &&
(mti->type & (eModifierTypeType_Constructive | eModifierTypeType_Nonconstructive))) {
BKE_mesh_merge_customdata_for_apply_modifier((Mesh *)ob->data);
}
@@ -1531,12 +1531,12 @@ void OBJECT_OT_modifier_apply(wmOperatorType *ot)
edit_modifier_properties(ot);
edit_modifier_report_property(ot);
- RNA_def_boolean(
- ot->srna,
- "merge_customdata",
- true,
- "Merge UV's",
- "Merge UV coordinates that share a vertex to account for imprecision in some modifiers");
+ RNA_def_boolean(ot->srna,
+ "merge_customdata",
+ true,
+ "Merge UV's",
+ "For mesh objects, merge UV coordinates that share a vertex to account for "
+ "imprecision in some modifiers");
PropertyRNA *prop = RNA_def_boolean(ot->srna,
"single_user",
false,
@@ -1608,7 +1608,7 @@ void OBJECT_OT_modifier_apply_as_shapekey(wmOperatorType *ot)
/** \} */
/* ------------------------------------------------------------------- */
-/** \name Convert Modifier Operator
+/** \name Convert Particle System Modifier to Mesh Operator
* \{ */
static int modifier_convert_exec(bContext *C, wmOperator *op)
@@ -1618,18 +1618,12 @@ static int modifier_convert_exec(bContext *C, wmOperator *op)
ViewLayer *view_layer = CTX_data_view_layer(C);
Object *ob = ED_object_active_context(C);
ModifierData *md = edit_modifier_property_get(op, ob, 0);
- const ModifierTypeInfo *mti = BKE_modifier_get_info((ModifierType)md->type);
- const bool do_merge_customdata = RNA_boolean_get(op->ptr, "merge_customdata");
- if (!md || !ED_object_modifier_convert(op->reports, bmain, depsgraph, view_layer, ob, md)) {
+ if (!md || !ED_object_modifier_convert_psys_to_mesh(
+ op->reports, bmain, depsgraph, view_layer, ob, md)) {
return OPERATOR_CANCELLED;
}
- if (do_merge_customdata &&
- (mti->type & (eModifierTypeType_Constructive | eModifierTypeType_Nonconstructive))) {
- BKE_mesh_merge_customdata_for_apply_modifier((Mesh *)ob->data);
- }
-
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob);
@@ -1646,7 +1640,7 @@ static int modifier_convert_invoke(bContext *C, wmOperator *op, const wmEvent *U
void OBJECT_OT_modifier_convert(wmOperatorType *ot)
{
- ot->name = "Convert Modifier";
+ ot->name = "Convert Particles to Mesh";
ot->description = "Convert particles to a mesh object";
ot->idname = "OBJECT_OT_modifier_convert";
@@ -1657,13 +1651,6 @@ void OBJECT_OT_modifier_convert(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
edit_modifier_properties(ot);
-
- RNA_def_boolean(
- ot->srna,
- "merge_customdata",
- true,
- "Merge UV's",
- "Merge UV coordinates that share a vertex to account for imprecision in some modifiers");
}
/** \} */
diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c
index 1067c2d6a95..8a0d380ff2f 100644
--- a/source/blender/editors/object/object_ops.c
+++ b/source/blender/editors/object/object_ops.c
@@ -281,7 +281,7 @@ void ED_operatormacros_object(void)
ot = WM_operatortype_append_macro("OBJECT_OT_duplicate_move",
"Duplicate Objects",
- "Duplicate selected objects and move them",
+ "Duplicate the selected objects and move them",
OPTYPE_UNDO | OPTYPE_REGISTER);
if (ot) {
WM_operatortype_macro_define(ot, "OBJECT_OT_duplicate");
@@ -289,11 +289,11 @@ void ED_operatormacros_object(void)
RNA_boolean_set(otmacro->ptr, "use_proportional_edit", false);
}
- /* grr, should be able to pass options on... */
- ot = WM_operatortype_append_macro("OBJECT_OT_duplicate_move_linked",
- "Duplicate Linked",
- "Duplicate selected objects and move them",
- OPTYPE_UNDO | OPTYPE_REGISTER);
+ ot = WM_operatortype_append_macro(
+ "OBJECT_OT_duplicate_move_linked",
+ "Duplicate Linked",
+ "Duplicate the selected objects, but not their object data, and move them",
+ OPTYPE_UNDO | OPTYPE_REGISTER);
if (ot) {
otmacro = WM_operatortype_macro_define(ot, "OBJECT_OT_duplicate");
RNA_boolean_set(otmacro->ptr, "linked", true);
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index abbde3b5b3a..f55ffdf0fcd 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -1653,7 +1653,7 @@ void OBJECT_OT_make_links_data(wmOperatorType *ot)
"Link Instance Collection",
"Replace assigned Collection Instance"},
{MAKE_LINKS_FONTS, "FONTS", 0, "Link Fonts to Text", "Replace Text object Fonts"},
- {0, "", 0, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{MAKE_LINKS_MODIFIERS, "MODIFIERS", 0, "Copy Modifiers", "Replace Modifiers"},
{MAKE_LINKS_SHADERFX,
"EFFECTS",
@@ -2290,27 +2290,19 @@ static int make_override_library_exec(bContext *C, wmOperator *op)
user_overrides_from_selected_objects = false;
}
else if (!make_override_library_object_overridable_check(bmain, obact)) {
- const int i = RNA_property_enum_get(op->ptr, op->type->prop);
- const uint collection_session_uuid = *((uint *)&i);
+ const int i = RNA_property_int_get(op->ptr, op->type->prop);
+ const uint collection_session_uuid = *((const uint *)&i);
if (collection_session_uuid == MAIN_ID_SESSION_UUID_UNSET) {
BKE_reportf(op->reports,
RPT_ERROR_INVALID_INPUT,
- "Active object '%s' is not overridable",
+ "Could not find an overridable root hierarchy for object '%s'",
obact->id.name + 2);
return OPERATOR_CANCELLED;
}
-
Collection *collection = BLI_listbase_bytes_find(&bmain->collections,
&collection_session_uuid,
sizeof(collection_session_uuid),
offsetof(ID, session_uuid));
- if (!ID_IS_OVERRIDABLE_LIBRARY(collection)) {
- BKE_reportf(op->reports,
- RPT_ERROR_INVALID_INPUT,
- "Could not find an overridable collection containing object '%s'",
- obact->id.name + 2);
- return OPERATOR_CANCELLED;
- }
id_root = &collection->id;
user_overrides_from_selected_objects = true;
}
@@ -2372,10 +2364,36 @@ static int make_override_library_exec(bContext *C, wmOperator *op)
BLI_gset_free(user_overrides_objects_uids, NULL);
}
- /* Remove the instance empty from this scene, the items now have an overridden collection
- * instead. */
- if (success && is_override_instancing_object) {
- ED_object_base_free_and_unlink(bmain, scene, obact);
+ if (success) {
+ if (is_override_instancing_object) {
+ /* Remove the instance empty from this scene, the items now have an overridden collection
+ * instead. */
+ ED_object_base_free_and_unlink(bmain, scene, obact);
+ }
+ else {
+ /* Remove the found root ID from the view layer. */
+ switch (GS(id_root->name)) {
+ case ID_GR: {
+ Collection *collection_root = (Collection *)id_root;
+ LISTBASE_FOREACH_MUTABLE (
+ CollectionParent *, collection_parent, &collection_root->parents) {
+ if (ID_IS_LINKED(collection_parent->collection) ||
+ !BKE_view_layer_has_collection(view_layer, collection_parent->collection)) {
+ continue;
+ }
+ BKE_collection_child_remove(bmain, collection_parent->collection, collection_root);
+ }
+ break;
+ }
+ case ID_OB: {
+ /* TODO: Not sure how well we can handle this case, when we don't have the collections as
+ * reference containers... */
+ break;
+ }
+ default:
+ break;
+ }
+ }
}
DEG_id_tag_update(&CTX_data_scene(C)->id, ID_RECALC_BASE_FLAGS | ID_RECALC_COPY_ON_WRITE);
@@ -2385,10 +2403,11 @@ static int make_override_library_exec(bContext *C, wmOperator *op)
}
/* Set the object to override. */
-static int make_override_library_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+static int make_override_library_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
Object *obact = ED_object_active_context(C);
/* Sanity checks. */
@@ -2402,16 +2421,37 @@ static int make_override_library_invoke(bContext *C, wmOperator *op, const wmEve
return make_override_library_exec(C, op);
}
- if (ID_IS_LINKED(obact)) {
- /* Show menu with list of directly linked collections containing the active object. */
- WM_enum_search_invoke(C, op, event);
+ if (!ID_IS_LINKED(obact)) {
+ BKE_report(op->reports, RPT_ERROR, "Cannot make library override from a local object");
return OPERATOR_CANCELLED;
}
- /* Error.. cannot continue. */
- BKE_report(op->reports,
- RPT_ERROR,
- "Can only make library override for a referenced object or collection");
+ int potential_root_collections_num = 0;
+ uint collection_session_uuid = MAIN_ID_SESSION_UUID_UNSET;
+ LISTBASE_FOREACH (Collection *, collection, &bmain->collections) {
+ /* Only check for directly linked collections. */
+ if (!ID_IS_LINKED(&collection->id) || (collection->id.tag & LIB_TAG_INDIRECT) != 0 ||
+ !BKE_view_layer_has_collection(view_layer, collection)) {
+ continue;
+ }
+ if (BKE_collection_has_object_recursive(collection, obact)) {
+ if (potential_root_collections_num == 0) {
+ collection_session_uuid = collection->id.session_uuid;
+ }
+ potential_root_collections_num++;
+ }
+ }
+
+ if (potential_root_collections_num <= 1) {
+ RNA_property_int_set(op->ptr, op->type->prop, *((int *)&collection_session_uuid));
+ return make_override_library_exec(C, op);
+ }
+
+ BKE_reportf(op->reports,
+ RPT_ERROR,
+ "Too many potential root collections (%d) for the override hierarchy, "
+ "please use the Outliner instead",
+ potential_root_collections_num);
return OPERATOR_CANCELLED;
}
@@ -2426,37 +2466,6 @@ static bool make_override_library_poll(bContext *C)
!ID_IS_OVERRIDE_LIBRARY(obact))));
}
-static const EnumPropertyItem *make_override_collections_of_linked_object_itemf(
- bContext *C, PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), bool *r_free)
-{
- EnumPropertyItem item_tmp = {0}, *item = NULL;
- int totitem = 0;
-
- Object *object = ED_object_active_context(C);
- Main *bmain = CTX_data_main(C);
-
- if (!object || !ID_IS_LINKED(object)) {
- return DummyRNA_DEFAULT_items;
- }
-
- LISTBASE_FOREACH (Collection *, collection, &bmain->collections) {
- /* Only check for directly linked collections. */
- if (!ID_IS_LINKED(&collection->id) || (collection->id.tag & LIB_TAG_INDIRECT) != 0) {
- continue;
- }
- if (BKE_collection_has_object_recursive(collection, object)) {
- item_tmp.identifier = item_tmp.name = collection->id.name + 2;
- item_tmp.value = *((int *)&collection->id.session_uuid);
- RNA_enum_item_add(&item, &totitem, &item_tmp);
- }
- }
-
- RNA_enum_item_end(&item, &totitem);
- *r_free = true;
-
- return item;
-}
-
void OBJECT_OT_make_override_library(wmOperatorType *ot)
{
/* identifiers */
@@ -2474,15 +2483,17 @@ void OBJECT_OT_make_override_library(wmOperatorType *ot)
/* properties */
PropertyRNA *prop;
- prop = RNA_def_enum(ot->srna,
- "collection",
- DummyRNA_DEFAULT_items,
- MAIN_ID_SESSION_UUID_UNSET,
- "Override Collection",
- "Name of directly linked collection containing the selected object, to make "
- "an override from");
- RNA_def_enum_funcs(prop, make_override_collections_of_linked_object_itemf);
- RNA_def_property_flag(prop, PROP_ENUM_NO_TRANSLATE);
+ prop = RNA_def_int(ot->srna,
+ "collection",
+ MAIN_ID_SESSION_UUID_UNSET,
+ INT_MIN,
+ INT_MAX,
+ "Override Collection",
+ "Session UUID of the directly linked collection containing the selected "
+ "object, to make an override from",
+ INT_MIN,
+ INT_MAX);
+ RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
ot->prop = prop;
prop = RNA_def_boolean(ot->srna,
diff --git a/source/blender/editors/object/object_remesh.cc b/source/blender/editors/object/object_remesh.cc
index ba2efa6e517..8a7138b25ac 100644
--- a/source/blender/editors/object/object_remesh.cc
+++ b/source/blender/editors/object/object_remesh.cc
@@ -344,7 +344,7 @@ static void voxel_size_edit_draw(const bContext *C, ARegion *UNUSED(ar), void *a
BKE_unit_value_as_string(str,
VOXEL_SIZE_EDIT_MAX_STR_LEN,
(double)(cd->voxel_size * unit->scale_length),
- 4,
+ -3,
B_UNIT_LENGTH,
unit,
true);
@@ -415,15 +415,15 @@ static int voxel_size_edit_modal(bContext *C, wmOperator *op, const wmEvent *eve
}
if (event->modifier & KM_CTRL) {
- /* Linear mode, enables jumping to any voxel size. */
- d = d * 0.0005f;
- }
- else {
/* Multiply d by the initial voxel size to prevent uncontrollable speeds when using low voxel
* sizes. */
/* When the voxel size is slower, it needs more precision. */
d = d * min_ff(pow2f(cd->init_voxel_size), 0.1f) * 0.05f;
}
+ else {
+ /* Linear mode, enables jumping to any voxel size. */
+ d = d * 0.0005f;
+ }
if (cd->slow_mode) {
cd->voxel_size = cd->slow_voxel_size + d * 0.05f;
}
@@ -592,7 +592,8 @@ static int voxel_size_edit_invoke(bContext *C, wmOperator *op, const wmEvent *ev
ED_region_tag_redraw(region);
const char *status_str = TIP_(
- "Move the mouse to change the voxel size. LMB: confirm size, ESC/RMB: cancel");
+ "Move the mouse to change the voxel size. CTRL: Relative Scale, SHIFT: Precision Mode, "
+ "ENTER/LMB: Confirm Size, ESC/RMB: Cancel");
ED_workspace_status_text(C, status_str);
return OPERATOR_RUNNING_MODAL;
diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c
index 492ece0b40e..9ad36cacc7d 100644
--- a/source/blender/editors/object/object_vgroup.c
+++ b/source/blender/editors/object/object_vgroup.c
@@ -4266,7 +4266,6 @@ static void vgroup_copy_active_to_sel_single(Object *ob, const int def_nr)
Mesh *me = ob->data;
BMEditMesh *em = me->edit_mesh;
- float weight_act;
int i;
if (em) {
@@ -4278,18 +4277,15 @@ static void vgroup_copy_active_to_sel_single(Object *ob, const int def_nr)
if (dvert_act == NULL) {
return;
}
- weight_act = BKE_defvert_find_weight(dvert_act, def_nr);
BM_ITER_MESH_INDEX (eve, &iter, em->bm, BM_VERTS_OF_MESH, i) {
if (BM_elem_flag_test(eve, BM_ELEM_SELECT) && (eve != eve_act)) {
- MDeformVert *dv = BM_ELEM_CD_GET_VOID_P(eve, cd_dvert_offset);
- MDeformWeight *dw = BKE_defvert_find_index(dv, def_nr);
- if (dw) {
- dw->weight = weight_act;
+ MDeformVert *dvert_dst = BM_ELEM_CD_GET_VOID_P(eve, cd_dvert_offset);
- if (me->symmetry & ME_SYMMETRY_X) {
- ED_mesh_defvert_mirror_update_em(ob, eve, -1, i, cd_dvert_offset);
- }
+ BKE_defvert_copy_index(dvert_dst, def_nr, dvert_act, def_nr);
+
+ if (me->symmetry & ME_SYMMETRY_X) {
+ ED_mesh_defvert_mirror_update_em(ob, eve, -1, i, cd_dvert_offset);
}
}
}
@@ -4306,17 +4302,15 @@ static void vgroup_copy_active_to_sel_single(Object *ob, const int def_nr)
if (dvert_act == NULL) {
return;
}
- weight_act = BKE_defvert_find_weight(dvert_act, def_nr);
dv = me->dvert;
for (i = 0; i < me->totvert; i++, dv++) {
if ((me->mvert[i].flag & SELECT) && (dv != dvert_act)) {
- MDeformWeight *dw = BKE_defvert_find_index(dv, def_nr);
- if (dw) {
- dw->weight = weight_act;
- if (me->symmetry & ME_SYMMETRY_X) {
- ED_mesh_defvert_mirror_update_ob(ob, -1, i);
- }
+
+ BKE_defvert_copy_index(dv, def_nr, dvert_act, def_nr);
+
+ if (me->symmetry & ME_SYMMETRY_X) {
+ ED_mesh_defvert_mirror_update_ob(ob, -1, i);
}
}
}
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index ad815f0d998..f58baa0e25c 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -145,6 +145,10 @@ void ED_region_do_listen(wmRegionListenerParams *params)
region->type->listener(params);
}
+ LISTBASE_FOREACH (uiBlock *, block, &region->uiblocks) {
+ UI_block_views_listen(block, params);
+ }
+
LISTBASE_FOREACH (uiList *, list, &region->ui_lists) {
if (list->type && list->type->listener) {
list->type->listener(list, params);
@@ -3454,9 +3458,9 @@ ScrArea *ED_area_find_under_cursor(const bContext *C, int spacetype, const int x
if (!area) {
/* Check all windows except the active one. */
int scr_pos[2];
- wmWindow *r_win = WM_window_find_under_cursor(win, xy, scr_pos);
- if (r_win && r_win != win) {
- win = r_win;
+ wmWindow *win_other = WM_window_find_under_cursor(win, xy, scr_pos);
+ if (win_other && win_other != win) {
+ win = win_other;
screen = WM_window_get_active_screen(win);
area = BKE_screen_find_area_xy(screen, spacetype, scr_pos);
}
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index 43c19670a41..08c8c863729 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -626,8 +626,8 @@ void ED_screen_refresh(wmWindowManager *wm, wmWindow *win)
screen_geom_vertices_scale(win, screen);
ED_screen_areas_iter (win, screen, area) {
- /* set spacetype and region callbacks, calls init() */
- /* sets subwindows for regions, adds handlers */
+ /* Set space-type and region callbacks, calls init() */
+ /* Sets sub-windows for regions, adds handlers. */
ED_area_init(wm, win, area);
}
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index a922e5aaaee..212fb846b43 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -659,32 +659,6 @@ bool ED_operator_editmball(bContext *C)
return false;
}
-bool ED_operator_mask(bContext *C)
-{
- ScrArea *area = CTX_wm_area(C);
- if (area && area->spacedata.first) {
- switch (area->spacetype) {
- case SPACE_CLIP: {
- SpaceClip *screen = area->spacedata.first;
- return ED_space_clip_check_show_maskedit(screen);
- }
- case SPACE_SEQ: {
- SpaceSeq *sseq = area->spacedata.first;
- Scene *scene = CTX_data_scene(C);
- return ED_space_sequencer_check_show_maskedit(sseq, scene);
- }
- case SPACE_IMAGE: {
- SpaceImage *sima = area->spacedata.first;
- ViewLayer *view_layer = CTX_data_view_layer(C);
- Object *obedit = OBEDIT_FROM_VIEW_LAYER(view_layer);
- return ED_space_image_check_show_maskedit(sima, obedit);
- }
- }
- }
-
- return false;
-}
-
bool ED_operator_camera_poll(bContext *C)
{
struct Camera *cam = CTX_data_pointer_get_type(C, "camera", &RNA_Camera).data;
@@ -1477,7 +1451,7 @@ static int area_close_exec(bContext *C, wmOperator *op)
bScreen *screen = CTX_wm_screen(C);
ScrArea *area = CTX_wm_area(C);
- /* This operator is scriptable, so the area passed could be invalid. */
+ /* This operator is script-able, so the area passed could be invalid. */
if (BLI_findindex(&screen->areabase, area) == -1) {
BKE_report(op->reports, RPT_ERROR, "Area not found in the active screen");
return OPERATOR_CANCELLED;
@@ -2490,6 +2464,7 @@ static int area_split_modal(bContext *C, wmOperator *op, const wmEvent *event)
return OPERATOR_CANCELLED;
case EVT_LEFTCTRLKEY:
+ case EVT_RIGHTCTRLKEY:
sd->do_snap = event->val == KM_PRESS;
update_factor = true;
break;
@@ -2722,7 +2697,7 @@ static int region_scale_invoke(bContext *C, wmOperator *op, const wmEvent *event
rmd->region->sizey = rmd->region->winy;
}
- /* now copy to regionmovedata */
+ /* Now copy to region-move-data. */
if (ELEM(rmd->edge, AE_LEFT_TO_TOPRIGHT, AE_RIGHT_TO_TOPLEFT)) {
rmd->origval = rmd->region->sizex;
}
diff --git a/source/blender/editors/sculpt_paint/CMakeLists.txt b/source/blender/editors/sculpt_paint/CMakeLists.txt
index d3bf28798c4..34247b4ef75 100644
--- a/source/blender/editors/sculpt_paint/CMakeLists.txt
+++ b/source/blender/editors/sculpt_paint/CMakeLists.txt
@@ -10,6 +10,7 @@ set(INC
../../depsgraph
../../draw
../../functions
+ ../../geometry
../../gpu
../../imbuf
../../makesdna
@@ -33,6 +34,8 @@ set(SRC
curves_sculpt_delete.cc
curves_sculpt_grow_shrink.cc
curves_sculpt_ops.cc
+ curves_sculpt_selection.cc
+ curves_sculpt_selection_paint.cc
curves_sculpt_snake_hook.cc
paint_canvas.cc
paint_cursor.c
@@ -49,13 +52,12 @@ set(SRC
paint_stroke.c
paint_utils.c
paint_vertex.cc
- paint_vertex_color_ops.c
- paint_vertex_color_utils.c
+ paint_vertex_color_ops.cc
paint_vertex_proj.c
paint_vertex_weight_ops.c
paint_vertex_weight_utils.c
sculpt.c
- sculpt_automasking.c
+ sculpt_automasking.cc
sculpt_boundary.c
sculpt_brush_types.c
sculpt_cloth.c
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_add.cc b/source/blender/editors/sculpt_paint/curves_sculpt_add.cc
index d7f4b71d2d0..bac03de77e7 100644
--- a/source/blender/editors/sculpt_paint/curves_sculpt_add.cc
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_add.cc
@@ -19,11 +19,12 @@
#include "BKE_context.h"
#include "BKE_curves.hh"
#include "BKE_curves_utils.hh"
+#include "BKE_geometry_set.hh"
#include "BKE_mesh.h"
#include "BKE_mesh_runtime.h"
+#include "BKE_mesh_sample.hh"
#include "BKE_paint.h"
#include "BKE_report.h"
-#include "BKE_spline.hh"
#include "DNA_brush_enums.h"
#include "DNA_brush_types.h"
@@ -37,10 +38,12 @@
#include "ED_screen.h"
#include "ED_view3d.h"
+#include "GEO_add_curves_on_mesh.hh"
+
#include "WM_api.h"
/**
- * The code below uses a prefix naming convention to indicate the coordinate space:
+ * The code below uses a suffix naming convention to indicate the coordinate space:
* cu: Local space of the curves object that is being edited.
* su: Local space of the surface object.
* wo: World space.
@@ -69,26 +72,13 @@ class AddOperation : public CurvesSculptStrokeOperation {
void on_stroke_extended(const bContext &C, const StrokeExtension &stroke_extension) override;
};
-static void initialize_straight_curve_positions(const float3 &p1,
- const float3 &p2,
- MutableSpan<float3> r_positions)
-{
- const float step = 1.0f / (float)(r_positions.size() - 1);
- for (const int i : r_positions.index_range()) {
- r_positions[i] = math::interpolate(p1, p2, i * step);
- }
-}
-
/**
* Utility class that actually executes the update when the stroke is updated. That's useful
* because it avoids passing a very large number of parameters between functions.
*/
struct AddOperationExecutor {
AddOperation *self_ = nullptr;
- const Depsgraph *depsgraph_ = nullptr;
- const Scene *scene_ = nullptr;
- ARegion *region_ = nullptr;
- const View3D *v3d_ = nullptr;
+ CurvesSculptCommonContext ctx_;
Object *object_ = nullptr;
Curves *curves_id_ = nullptr;
@@ -97,60 +87,34 @@ struct AddOperationExecutor {
Object *surface_ob_ = nullptr;
Mesh *surface_ = nullptr;
Span<MLoopTri> surface_looptris_;
- Span<float3> corner_normals_su_;
const CurvesSculpt *curves_sculpt_ = nullptr;
const Brush *brush_ = nullptr;
const BrushCurvesSculptSettings *brush_settings_ = nullptr;
+ int add_amount_;
+ bool use_front_face_;
float brush_radius_re_;
float2 brush_pos_re_;
- bool use_front_face_;
- bool interpolate_length_;
- bool interpolate_shape_;
- bool interpolate_point_count_;
- bool use_interpolation_;
- float new_curve_length_;
- int add_amount_;
- int constant_points_per_curve_;
-
- /** Various matrices to convert between coordinate spaces. */
- float4x4 curves_to_world_mat_;
- float4x4 world_to_curves_mat_;
- float4x4 world_to_surface_mat_;
- float4x4 surface_to_world_mat_;
- float4x4 surface_to_curves_mat_;
- float4x4 surface_to_curves_normal_mat_;
+ CurvesSculptTransforms transforms_;
BVHTreeFromMesh surface_bvh_;
- int tot_old_curves_;
- int tot_old_points_;
-
struct AddedPoints {
Vector<float3> positions_cu;
Vector<float3> bary_coords;
Vector<int> looptri_indices;
};
- struct NeighborInfo {
- /* Curve index of the neighbor. */
- int index;
- /* The weights of all neighbors of a new curve add up to 1. */
- float weight;
- };
- static constexpr int max_neighbors = 5;
- using NeighborsVector = Vector<NeighborInfo, max_neighbors>;
+ AddOperationExecutor(const bContext &C) : ctx_(C)
+ {
+ }
void execute(AddOperation &self, const bContext &C, const StrokeExtension &stroke_extension)
{
self_ = &self;
- depsgraph_ = CTX_data_depsgraph_pointer(&C);
- scene_ = CTX_data_scene(&C);
object_ = CTX_data_active_object(&C);
- region_ = CTX_wm_region(&C);
- v3d_ = CTX_wm_view3d(&C);
curves_id_ = static_cast<Curves *>(object_->data);
curves_ = &CurvesGeometry::wrap(curves_id_->geometry);
@@ -159,43 +123,21 @@ struct AddOperationExecutor {
return;
}
- curves_to_world_mat_ = object_->obmat;
- world_to_curves_mat_ = curves_to_world_mat_.inverted();
+ transforms_ = CurvesSculptTransforms(*object_, curves_id_->surface);
surface_ob_ = curves_id_->surface;
surface_ = static_cast<Mesh *>(surface_ob_->data);
- surface_to_world_mat_ = surface_ob_->obmat;
- world_to_surface_mat_ = surface_to_world_mat_.inverted();
- surface_to_curves_mat_ = world_to_curves_mat_ * surface_to_world_mat_;
- surface_to_curves_normal_mat_ = surface_to_curves_mat_.inverted().transposed();
-
- if (!CustomData_has_layer(&surface_->ldata, CD_NORMAL)) {
- BKE_mesh_calc_normals_split(surface_);
- }
- corner_normals_su_ = {
- reinterpret_cast<const float3 *>(CustomData_get_layer(&surface_->ldata, CD_NORMAL)),
- surface_->totloop};
- curves_sculpt_ = scene_->toolsettings->curves_sculpt;
+ curves_sculpt_ = ctx_.scene->toolsettings->curves_sculpt;
brush_ = BKE_paint_brush_for_read(&curves_sculpt_->paint);
brush_settings_ = brush_->curves_sculpt_settings;
- brush_radius_re_ = brush_radius_get(*scene_, *brush_, stroke_extension);
+ brush_radius_re_ = brush_radius_get(*ctx_.scene, *brush_, stroke_extension);
brush_pos_re_ = stroke_extension.mouse_position;
use_front_face_ = brush_->flag & BRUSH_FRONTFACE;
const eBrushFalloffShape falloff_shape = static_cast<eBrushFalloffShape>(
brush_->falloff_shape);
add_amount_ = std::max(0, brush_settings_->add_amount);
- constant_points_per_curve_ = std::max(2, brush_settings_->points_per_curve);
- interpolate_length_ = brush_settings_->flag & BRUSH_CURVES_SCULPT_FLAG_INTERPOLATE_LENGTH;
- interpolate_shape_ = brush_settings_->flag & BRUSH_CURVES_SCULPT_FLAG_INTERPOLATE_SHAPE;
- interpolate_point_count_ = brush_settings_->flag &
- BRUSH_CURVES_SCULPT_FLAG_INTERPOLATE_POINT_COUNT;
- use_interpolation_ = interpolate_length_ || interpolate_shape_ || interpolate_point_count_;
- new_curve_length_ = brush_settings_->curve_length;
-
- tot_old_curves_ = curves_->curves_num();
- tot_old_points_ = curves_->points_num();
if (add_amount_ == 0) {
return;
@@ -231,42 +173,56 @@ struct AddOperationExecutor {
return;
}
- Array<NeighborsVector> neighbors_per_curve;
- if (use_interpolation_) {
- this->ensure_curve_roots_kdtree();
- neighbors_per_curve = this->find_curve_neighbors(added_points);
+ /* Find UV map. */
+ VArray_Span<float2> surface_uv_map;
+ if (curves_id_->surface_uv_map != nullptr) {
+ MeshComponent surface_component;
+ surface_component.replace(surface_, GeometryOwnershipType::ReadOnly);
+ surface_uv_map = surface_component
+ .attribute_try_get_for_read(curves_id_->surface_uv_map,
+ ATTR_DOMAIN_CORNER)
+ .typed<float2>();
}
- /* Resize to add the new curves, building the offsets in the array owned by the curves. */
- const int tot_added_curves = added_points.bary_coords.size();
- curves_->resize(curves_->points_num(), curves_->curves_num() + tot_added_curves);
- if (interpolate_point_count_) {
- this->initialize_curve_offsets_with_interpolation(neighbors_per_curve);
- }
- else {
- this->initialize_curve_offsets_without_interpolation(constant_points_per_curve_);
+ /* Find normals. */
+ if (!CustomData_has_layer(&surface_->ldata, CD_NORMAL)) {
+ BKE_mesh_calc_normals_split(surface_);
}
+ const Span<float3> corner_normals_su = {
+ reinterpret_cast<const float3 *>(CustomData_get_layer(&surface_->ldata, CD_NORMAL)),
+ surface_->totloop};
- /* Resize to add the correct point count calculated as part of building the offsets. */
- curves_->resize(curves_->offsets().last(), curves_->curves_num());
-
- this->initialize_attributes(added_points, neighbors_per_curve);
+ geometry::AddCurvesOnMeshInputs add_inputs;
+ add_inputs.root_positions_cu = added_points.positions_cu;
+ add_inputs.bary_coords = added_points.bary_coords;
+ add_inputs.looptri_indices = added_points.looptri_indices;
+ add_inputs.interpolate_length = brush_settings_->flag &
+ BRUSH_CURVES_SCULPT_FLAG_INTERPOLATE_LENGTH;
+ add_inputs.interpolate_shape = brush_settings_->flag &
+ BRUSH_CURVES_SCULPT_FLAG_INTERPOLATE_SHAPE;
+ add_inputs.interpolate_point_count = brush_settings_->flag &
+ BRUSH_CURVES_SCULPT_FLAG_INTERPOLATE_POINT_COUNT;
+ add_inputs.fallback_curve_length = brush_settings_->curve_length;
+ add_inputs.fallback_point_count = std::max(2, brush_settings_->points_per_curve);
+ add_inputs.surface = surface_;
+ add_inputs.surface_bvh = &surface_bvh_;
+ add_inputs.surface_looptris = surface_looptris_;
+ add_inputs.surface_uv_map = surface_uv_map;
+ add_inputs.corner_normals_su = corner_normals_su;
+ add_inputs.curves_to_surface_mat = transforms_.curves_to_surface;
+ add_inputs.surface_to_curves_normal_mat = transforms_.surface_to_curves_normal;
+
+ if (add_inputs.interpolate_length || add_inputs.interpolate_shape ||
+ add_inputs.interpolate_point_count) {
+ this->ensure_curve_roots_kdtree();
+ add_inputs.old_roots_kdtree = self_->curve_roots_kdtree_;
+ }
- curves_->update_curve_types();
+ geometry::add_curves_on_mesh(*curves_, add_inputs);
DEG_id_tag_update(&curves_id_->id, ID_RECALC_GEOMETRY);
WM_main_add_notifier(NC_GEOM | ND_DATA, &curves_id_->id);
- ED_region_tag_redraw(region_);
- }
-
- float3 get_bary_coords(const Mesh &mesh, const MLoopTri &looptri, const float3 position) const
- {
- const float3 &v0 = mesh.mvert[mesh.mloop[looptri.tri[0]].v].co;
- const float3 &v1 = mesh.mvert[mesh.mloop[looptri.tri[1]].v].co;
- const float3 &v2 = mesh.mvert[mesh.mloop[looptri.tri[2]].v].co;
- float3 bary_coords;
- interp_weights_tri_v3(bary_coords, v0, v1, v2, position);
- return bary_coords;
+ ED_region_tag_redraw(ctx_.region);
}
/**
@@ -276,16 +232,16 @@ struct AddOperationExecutor {
{
float3 ray_start_wo, ray_end_wo;
ED_view3d_win_to_segment_clipped(
- depsgraph_, region_, v3d_, brush_pos_re_, ray_start_wo, ray_end_wo, true);
- const float3 ray_start_su = world_to_surface_mat_ * ray_start_wo;
- const float3 ray_end_su = world_to_surface_mat_ * ray_end_wo;
+ ctx_.depsgraph, ctx_.region, ctx_.v3d, brush_pos_re_, ray_start_wo, ray_end_wo, true);
+ const float3 ray_start_cu = transforms_.world_to_curves * ray_start_wo;
+ const float3 ray_end_cu = transforms_.world_to_curves * ray_end_wo;
const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms(
eCurvesSymmetryType(curves_id_->symmetry));
for (const float4x4 &brush_transform : symmetry_brush_transforms) {
- this->sample_in_center(
- r_added_points, brush_transform * ray_start_su, brush_transform * ray_end_su);
+ const float4x4 transform = transforms_.curves_to_surface * brush_transform;
+ this->sample_in_center(r_added_points, transform * ray_start_cu, transform * ray_end_cu);
}
}
@@ -312,10 +268,10 @@ struct AddOperationExecutor {
const int looptri_index = ray_hit.index;
const float3 brush_pos_su = ray_hit.co;
- const float3 bary_coords = this->get_bary_coords(
+ const float3 bary_coords = bke::mesh_surface_sample::compute_bary_coord_in_triangle(
*surface_, surface_looptris_[looptri_index], brush_pos_su);
- const float3 brush_pos_cu = surface_to_curves_mat_ * brush_pos_su;
+ const float3 brush_pos_cu = transforms_.surface_to_curves * brush_pos_su;
r_added_points.positions_cu.append(brush_pos_cu);
r_added_points.bary_coords.append(bary_coords);
@@ -339,57 +295,37 @@ struct AddOperationExecutor {
const float4x4 &brush_transform)
{
const int old_amount = r_added_points.bary_coords.size();
- const int max_iterations = std::max(100'000, add_amount_ * 10);
+ const int max_iterations = 100;
int current_iteration = 0;
while (r_added_points.bary_coords.size() < old_amount + add_amount_) {
if (current_iteration++ >= max_iterations) {
break;
}
-
- const float r = brush_radius_re_ * std::sqrt(rng.get_float());
- const float angle = rng.get_float() * 2.0f * M_PI;
- const float2 pos_re = brush_pos_re_ + r * float2(std::cos(angle), std::sin(angle));
-
- float3 ray_start_wo, ray_end_wo;
- ED_view3d_win_to_segment_clipped(
- depsgraph_, region_, v3d_, pos_re, ray_start_wo, ray_end_wo, true);
- const float3 ray_start_su = brush_transform * (world_to_surface_mat_ * ray_start_wo);
- const float3 ray_end_su = brush_transform * (world_to_surface_mat_ * ray_end_wo);
- const float3 ray_direction_su = math::normalize(ray_end_su - ray_start_su);
-
- BVHTreeRayHit ray_hit;
- ray_hit.dist = FLT_MAX;
- ray_hit.index = -1;
- BLI_bvhtree_ray_cast(surface_bvh_.tree,
- ray_start_su,
- ray_direction_su,
- 0.0f,
- &ray_hit,
- surface_bvh_.raycast_callback,
- &surface_bvh_);
-
- if (ray_hit.index == -1) {
- continue;
- }
-
- if (use_front_face_) {
- const float3 normal_su = ray_hit.no;
- if (math::dot(ray_direction_su, normal_su) >= 0.0f) {
- continue;
- }
+ const int missing_amount = add_amount_ + old_amount - r_added_points.bary_coords.size();
+ const int new_points = bke::mesh_surface_sample::sample_surface_points_projected(
+ rng,
+ *surface_,
+ surface_bvh_,
+ brush_pos_re_,
+ brush_radius_re_,
+ [&](const float2 &pos_re, float3 &r_start_su, float3 &r_end_su) {
+ float3 start_wo, end_wo;
+ ED_view3d_win_to_segment_clipped(
+ ctx_.depsgraph, ctx_.region, ctx_.v3d, pos_re, start_wo, end_wo, true);
+ const float3 start_cu = brush_transform * (transforms_.world_to_curves * start_wo);
+ const float3 end_cu = brush_transform * (transforms_.world_to_curves * end_wo);
+ r_start_su = transforms_.curves_to_surface * start_cu;
+ r_end_su = transforms_.curves_to_surface * end_cu;
+ },
+ use_front_face_,
+ add_amount_,
+ missing_amount,
+ r_added_points.bary_coords,
+ r_added_points.looptri_indices,
+ r_added_points.positions_cu);
+ for (float3 &pos : r_added_points.positions_cu.as_mutable_span().take_back(new_points)) {
+ pos = transforms_.surface_to_curves * pos;
}
-
- const int looptri_index = ray_hit.index;
- const float3 pos_su = ray_hit.co;
-
- const float3 bary_coords = this->get_bary_coords(
- *surface_, surface_looptris_[looptri_index], pos_su);
-
- const float3 pos_cu = surface_to_curves_mat_ * pos_su;
-
- r_added_points.positions_cu.append(pos_cu);
- r_added_points.bary_coords.append(bary_coords);
- r_added_points.looptri_indices.append(looptri_index);
}
}
@@ -398,66 +334,47 @@ struct AddOperationExecutor {
*/
void sample_spherical_with_symmetry(RandomNumberGenerator &rng, AddedPoints &r_added_points)
{
- /* Find ray that starts in the center of the brush. */
- float3 brush_ray_start_wo, brush_ray_end_wo;
- ED_view3d_win_to_segment_clipped(
- depsgraph_, region_, v3d_, brush_pos_re_, brush_ray_start_wo, brush_ray_end_wo, true);
- const float3 brush_ray_start_su = world_to_surface_mat_ * brush_ray_start_wo;
- const float3 brush_ray_end_su = world_to_surface_mat_ * brush_ray_end_wo;
-
- /* Find ray that starts on the boundary of the brush. That is used to compute the brush radius
- * in 3D. */
- float3 brush_radius_ray_start_wo, brush_radius_ray_end_wo;
- ED_view3d_win_to_segment_clipped(depsgraph_,
- region_,
- v3d_,
- brush_pos_re_ + float2(brush_radius_re_, 0),
- brush_radius_ray_start_wo,
- brush_radius_ray_end_wo,
+ const std::optional<CurvesBrush3D> brush_3d = sample_curves_surface_3d_brush(*ctx_.depsgraph,
+ *ctx_.region,
+ *ctx_.v3d,
+ transforms_,
+ surface_bvh_,
+ brush_pos_re_,
+ brush_radius_re_);
+ if (!brush_3d.has_value()) {
+ return;
+ }
+
+ float3 view_ray_start_wo, view_ray_end_wo;
+ ED_view3d_win_to_segment_clipped(ctx_.depsgraph,
+ ctx_.region,
+ ctx_.v3d,
+ brush_pos_re_,
+ view_ray_start_wo,
+ view_ray_end_wo,
true);
- const float3 brush_radius_ray_start_su = world_to_surface_mat_ * brush_radius_ray_start_wo;
- const float3 brush_radius_ray_end_su = world_to_surface_mat_ * brush_radius_ray_end_wo;
+ const float3 view_direction_su = math::normalize(
+ transforms_.world_to_surface * view_ray_end_wo -
+ transforms_.world_to_surface * view_ray_start_wo);
const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms(
eCurvesSymmetryType(curves_id_->symmetry));
for (const float4x4 &brush_transform : symmetry_brush_transforms) {
- this->sample_spherical(rng,
- r_added_points,
- brush_transform * brush_ray_start_su,
- brush_transform * brush_ray_end_su,
- brush_transform * brush_radius_ray_start_su,
- brush_transform * brush_radius_ray_end_su);
+ const float4x4 transform = transforms_.curves_to_surface * brush_transform;
+ const float3 brush_pos_su = transform * brush_3d->position_cu;
+ const float brush_radius_su = transform_brush_radius(
+ transform, brush_3d->position_cu, brush_3d->radius_cu);
+ this->sample_spherical(
+ rng, r_added_points, brush_pos_su, brush_radius_su, view_direction_su);
}
}
void sample_spherical(RandomNumberGenerator &rng,
AddedPoints &r_added_points,
- const float3 &brush_ray_start_su,
- const float3 &brush_ray_end_su,
- const float3 &brush_radius_ray_start_su,
- const float3 &brush_radius_ray_end_su)
+ const float3 &brush_pos_su,
+ const float brush_radius_su,
+ const float3 &view_direction_su)
{
- const float3 brush_ray_direction_su = math::normalize(brush_ray_end_su - brush_ray_start_su);
-
- BVHTreeRayHit ray_hit;
- ray_hit.dist = FLT_MAX;
- ray_hit.index = -1;
- BLI_bvhtree_ray_cast(surface_bvh_.tree,
- brush_ray_start_su,
- brush_ray_direction_su,
- 0.0f,
- &ray_hit,
- surface_bvh_.raycast_callback,
- &surface_bvh_);
-
- if (ray_hit.index == -1) {
- return;
- }
-
- /* Compute brush radius. */
- const float3 brush_pos_su = ray_hit.co;
- const float brush_radius_su = dist_to_line_v3(
- brush_pos_su, brush_radius_ray_start_su, brush_radius_ray_end_su);
const float brush_radius_sq_su = pow2f(brush_radius_su);
/* Find surface triangles within brush radius. */
@@ -474,7 +391,7 @@ struct AddOperationExecutor {
const float3 v2_su = surface_->mvert[surface_->mloop[looptri.tri[2]].v].co;
float3 normal_su;
normal_tri_v3(normal_su, v0_su, v1_su, v2_su);
- if (math::dot(normal_su, brush_ray_direction_su) >= 0.0f) {
+ if (math::dot(normal_su, view_direction_su) >= 0.0f) {
return;
}
looptri_indices.append(index);
@@ -496,9 +413,6 @@ struct AddOperationExecutor {
const float brush_plane_area_su = M_PI * brush_radius_sq_su;
const float approximate_density_su = add_amount_ / brush_plane_area_su;
- /* Used for switching between two triangle sampling strategies. */
- const float area_threshold = brush_plane_area_su;
-
/* Usually one or two iterations should be enough. */
const int max_iterations = 5;
int current_iteration = 0;
@@ -508,78 +422,18 @@ struct AddOperationExecutor {
if (current_iteration++ >= max_iterations) {
break;
}
-
- for (const int looptri_index : looptri_indices) {
- const MLoopTri &looptri = surface_looptris_[looptri_index];
-
- const float3 v0_su = surface_->mvert[surface_->mloop[looptri.tri[0]].v].co;
- const float3 v1_su = surface_->mvert[surface_->mloop[looptri.tri[1]].v].co;
- const float3 v2_su = surface_->mvert[surface_->mloop[looptri.tri[2]].v].co;
-
- const float looptri_area_su = area_tri_v3(v0_su, v1_su, v2_su);
-
- if (looptri_area_su < area_threshold) {
- /* The triangle is small compared to the brush radius. Sample by generating random
- * barycentric coordinates. */
- const int amount = rng.round_probabilistic(approximate_density_su * looptri_area_su);
- for ([[maybe_unused]] const int i : IndexRange(amount)) {
- const float3 bary_coord = rng.get_barycentric_coordinates();
- const float3 point_pos_su = attribute_math::mix3(bary_coord, v0_su, v1_su, v2_su);
- const float distance_to_brush_sq_su = math::distance_squared(point_pos_su,
- brush_pos_su);
- if (distance_to_brush_sq_su > brush_radius_sq_su) {
- continue;
- }
-
- r_added_points.bary_coords.append(bary_coord);
- r_added_points.looptri_indices.append(looptri_index);
- r_added_points.positions_cu.append(surface_to_curves_mat_ * point_pos_su);
- }
- }
- else {
- /* The triangle is large compared to the brush radius. Sample by generating random points
- * on the triangle plane within the brush radius. */
- float3 normal_su;
- normal_tri_v3(normal_su, v0_su, v1_su, v2_su);
-
- float3 brush_pos_proj_su = brush_pos_su;
- project_v3_plane(brush_pos_proj_su, normal_su, v0_su);
-
- const float proj_distance_sq_su = math::distance_squared(brush_pos_proj_su,
- brush_pos_su);
- const float brush_radius_factor_sq = 1.0f -
- std::min(1.0f,
- proj_distance_sq_su / brush_radius_sq_su);
- const float radius_proj_sq_su = brush_radius_sq_su * brush_radius_factor_sq;
- const float radius_proj_su = std::sqrt(radius_proj_sq_su);
- const float circle_area_su = M_PI * radius_proj_su;
-
- const int amount = rng.round_probabilistic(approximate_density_su * circle_area_su);
-
- const float3 axis_1_su = math::normalize(v1_su - v0_su) * radius_proj_su;
- const float3 axis_2_su = math::normalize(math::cross(
- axis_1_su, math::cross(axis_1_su, v2_su - v0_su))) *
- radius_proj_su;
-
- for ([[maybe_unused]] const int i : IndexRange(amount)) {
- const float r = std::sqrt(rng.get_float());
- const float angle = rng.get_float() * 2.0f * M_PI;
- const float x = r * std::cos(angle);
- const float y = r * std::sin(angle);
- const float3 point_pos_su = brush_pos_proj_su + axis_1_su * x + axis_2_su * y;
- if (!isect_point_tri_prism_v3(point_pos_su, v0_su, v1_su, v2_su)) {
- /* Sampled point is not in the triangle. */
- continue;
- }
-
- float3 bary_coord;
- interp_weights_tri_v3(bary_coord, v0_su, v1_su, v2_su, point_pos_su);
-
- r_added_points.bary_coords.append(bary_coord);
- r_added_points.looptri_indices.append(looptri_index);
- r_added_points.positions_cu.append(surface_to_curves_mat_ * point_pos_su);
- }
- }
+ const int new_points = bke::mesh_surface_sample::sample_surface_points_spherical(
+ rng,
+ *surface_,
+ looptri_indices,
+ brush_pos_su,
+ brush_radius_su,
+ approximate_density_su,
+ r_added_points.bary_coords,
+ r_added_points.looptri_indices,
+ r_added_points.positions_cu);
+ for (float3 &pos : r_added_points.positions_cu.as_mutable_span().take_back(new_points)) {
+ pos = transforms_.surface_to_curves * pos;
}
}
@@ -604,269 +458,11 @@ struct AddOperationExecutor {
BLI_kdtree_3d_balance(self_->curve_roots_kdtree_);
}
}
-
- void initialize_curve_offsets_with_interpolation(const Span<NeighborsVector> neighbors_per_curve)
- {
- MutableSpan<int> new_offsets = curves_->offsets_for_write().drop_front(tot_old_curves_);
-
- attribute_math::DefaultMixer<int> mixer{new_offsets};
- threading::parallel_for(neighbors_per_curve.index_range(), 1024, [&](IndexRange curves_range) {
- for (const int i : curves_range) {
- if (neighbors_per_curve[i].is_empty()) {
- mixer.mix_in(i, constant_points_per_curve_, 1.0f);
- }
- else {
- for (const NeighborInfo &neighbor : neighbors_per_curve[i]) {
- const int neighbor_points_num = curves_->points_for_curve(neighbor.index).size();
- mixer.mix_in(i, neighbor_points_num, neighbor.weight);
- }
- }
- }
- });
- mixer.finalize();
-
- bke::curves::accumulate_counts_to_offsets(new_offsets, tot_old_points_);
- }
-
- void initialize_curve_offsets_without_interpolation(const int points_per_curve)
- {
- MutableSpan<int> new_offsets = curves_->offsets_for_write().drop_front(tot_old_curves_);
- int offset = tot_old_points_;
- for (const int i : new_offsets.index_range()) {
- new_offsets[i] = offset;
- offset += points_per_curve;
- }
- }
-
- void initialize_attributes(const AddedPoints &added_points,
- const Span<NeighborsVector> neighbors_per_curve)
- {
- Array<float> new_lengths_cu(added_points.bary_coords.size());
- if (interpolate_length_) {
- this->interpolate_lengths(neighbors_per_curve, new_lengths_cu);
- }
- else {
- new_lengths_cu.fill(new_curve_length_);
- }
-
- Array<float3> new_normals_su = this->compute_normals_for_added_curves_su(added_points);
- this->initialize_surface_attachment(added_points);
-
- if (interpolate_shape_) {
- this->initialize_position_with_interpolation(
- added_points, neighbors_per_curve, new_normals_su, new_lengths_cu);
- }
- else {
- this->initialize_position_without_interpolation(
- added_points, new_lengths_cu, new_normals_su);
- }
- }
-
- Array<NeighborsVector> find_curve_neighbors(const AddedPoints &added_points)
- {
- const int tot_added_curves = added_points.bary_coords.size();
- Array<NeighborsVector> neighbors_per_curve(tot_added_curves);
- threading::parallel_for(IndexRange(tot_added_curves), 128, [&](const IndexRange range) {
- for (const int i : range) {
- const float3 root_cu = added_points.positions_cu[i];
- std::array<KDTreeNearest_3d, max_neighbors> nearest_n;
- const int found_neighbors = BLI_kdtree_3d_find_nearest_n(
- self_->curve_roots_kdtree_, root_cu, nearest_n.data(), max_neighbors);
- float tot_weight = 0.0f;
- for (const int neighbor_i : IndexRange(found_neighbors)) {
- KDTreeNearest_3d &nearest = nearest_n[neighbor_i];
- const float weight = 1.0f / std::max(nearest.dist, 0.00001f);
- tot_weight += weight;
- neighbors_per_curve[i].append({nearest.index, weight});
- }
- /* Normalize weights. */
- for (NeighborInfo &neighbor : neighbors_per_curve[i]) {
- neighbor.weight /= tot_weight;
- }
- }
- });
- return neighbors_per_curve;
- }
-
- void interpolate_lengths(const Span<NeighborsVector> neighbors_per_curve,
- MutableSpan<float> r_lengths)
- {
- const Span<float3> positions_cu = curves_->positions();
-
- threading::parallel_for(r_lengths.index_range(), 128, [&](const IndexRange range) {
- for (const int added_curve_i : range) {
- const Span<NeighborInfo> neighbors = neighbors_per_curve[added_curve_i];
- float length_sum = 0.0f;
- for (const NeighborInfo &neighbor : neighbors) {
- const IndexRange neighbor_points = curves_->points_for_curve(neighbor.index);
- float neighbor_length = 0.0f;
- for (const int segment_i : neighbor_points.drop_back(1)) {
- const float3 &p1 = positions_cu[segment_i];
- const float3 &p2 = positions_cu[segment_i + 1];
- neighbor_length += math::distance(p1, p2);
- }
- length_sum += neighbor.weight * neighbor_length;
- }
- const float length = neighbors.is_empty() ? new_curve_length_ : length_sum;
- r_lengths[added_curve_i] = length;
- }
- });
- }
-
- float3 compute_point_normal_su(const int looptri_index, const float3 &bary_coord)
- {
- const MLoopTri &looptri = surface_looptris_[looptri_index];
- const int l0 = looptri.tri[0];
- const int l1 = looptri.tri[1];
- const int l2 = looptri.tri[2];
-
- const float3 &l0_normal_su = corner_normals_su_[l0];
- const float3 &l1_normal_su = corner_normals_su_[l1];
- const float3 &l2_normal_su = corner_normals_su_[l2];
-
- const float3 normal_su = math::normalize(
- attribute_math::mix3(bary_coord, l0_normal_su, l1_normal_su, l2_normal_su));
- return normal_su;
- }
-
- Array<float3> compute_normals_for_added_curves_su(const AddedPoints &added_points)
- {
- Array<float3> normals_su(added_points.bary_coords.size());
- threading::parallel_for(normals_su.index_range(), 256, [&](const IndexRange range) {
- for (const int i : range) {
- const int looptri_index = added_points.looptri_indices[i];
- const float3 &bary_coord = added_points.bary_coords[i];
- normals_su[i] = this->compute_point_normal_su(looptri_index, bary_coord);
- }
- });
- return normals_su;
- }
-
- void initialize_surface_attachment(const AddedPoints &added_points)
- {
- MutableSpan<int> surface_triangle_indices = curves_->surface_triangle_indices_for_write();
- MutableSpan<float2> surface_triangle_coords = curves_->surface_triangle_coords_for_write();
- threading::parallel_for(
- added_points.bary_coords.index_range(), 1024, [&](const IndexRange range) {
- for (const int i : range) {
- const int curve_i = tot_old_curves_ + i;
- surface_triangle_indices[curve_i] = added_points.looptri_indices[i];
- surface_triangle_coords[curve_i] = float2(added_points.bary_coords[i]);
- }
- });
- }
-
- /**
- * Initialize new curves so that they are just a straight line in the normal direction.
- */
- void initialize_position_without_interpolation(const AddedPoints &added_points,
- const Span<float> lengths_cu,
- const MutableSpan<float3> normals_su)
- {
- MutableSpan<float3> positions_cu = curves_->positions_for_write();
-
- threading::parallel_for(
- added_points.bary_coords.index_range(), 256, [&](const IndexRange range) {
- for (const int i : range) {
- const IndexRange points = curves_->points_for_curve(tot_old_curves_ + i);
- const float3 &root_cu = added_points.positions_cu[i];
- const float length = lengths_cu[i];
- const float3 &normal_su = normals_su[i];
- const float3 normal_cu = math::normalize(surface_to_curves_normal_mat_ * normal_su);
- const float3 tip_cu = root_cu + length * normal_cu;
-
- initialize_straight_curve_positions(root_cu, tip_cu, positions_cu.slice(points));
- }
- });
- }
-
- /**
- * Use neighboring curves to determine the shape.
- */
- void initialize_position_with_interpolation(const AddedPoints &added_points,
- const Span<NeighborsVector> neighbors_per_curve,
- const Span<float3> new_normals_su,
- const Span<float> new_lengths_cu)
- {
- MutableSpan<float3> positions_cu = curves_->positions_for_write();
- const VArray_Span<int> surface_triangle_indices{curves_->surface_triangle_indices()};
- const Span<float2> surface_triangle_coords = curves_->surface_triangle_coords();
-
- threading::parallel_for(
- added_points.bary_coords.index_range(), 256, [&](const IndexRange range) {
- for (const int i : range) {
- const Span<NeighborInfo> neighbors = neighbors_per_curve[i];
- const IndexRange points = curves_->points_for_curve(tot_old_curves_ + i);
-
- const float length_cu = new_lengths_cu[i];
- const float3 &normal_su = new_normals_su[i];
- const float3 normal_cu = math::normalize(surface_to_curves_normal_mat_ * normal_su);
-
- const float3 &root_cu = added_points.positions_cu[i];
-
- if (neighbors.is_empty()) {
- /* If there are no neighbors, just make a straight line. */
- const float3 tip_cu = root_cu + length_cu * normal_cu;
- initialize_straight_curve_positions(root_cu, tip_cu, positions_cu.slice(points));
- continue;
- }
-
- positions_cu.slice(points).fill(root_cu);
-
- for (const NeighborInfo &neighbor : neighbors) {
- const int neighbor_curve_i = neighbor.index;
- const int neighbor_looptri_index = surface_triangle_indices[neighbor_curve_i];
-
- float3 neighbor_bary_coord{surface_triangle_coords[neighbor_curve_i]};
- neighbor_bary_coord.z = 1.0f - neighbor_bary_coord.x - neighbor_bary_coord.y;
-
- const float3 neighbor_normal_su = this->compute_point_normal_su(
- neighbor_looptri_index, neighbor_bary_coord);
- const float3 neighbor_normal_cu = math::normalize(surface_to_curves_normal_mat_ *
- neighbor_normal_su);
-
- /* The rotation matrix used to transform relative coordinates of the neighbor curve
- * to the new curve. */
- float normal_rotation_cu[3][3];
- rotation_between_vecs_to_mat3(normal_rotation_cu, neighbor_normal_cu, normal_cu);
-
- const IndexRange neighbor_points = curves_->points_for_curve(neighbor_curve_i);
- const float3 &neighbor_root_cu = positions_cu[neighbor_points[0]];
-
- /* Use a temporary #PolySpline, because that's the easiest way to resample an
- * existing curve right now. Resampling is necessary if the length of the new curve
- * does not match the length of the neighbors or the number of handle points is
- * different. */
- PolySpline neighbor_spline;
- neighbor_spline.resize(neighbor_points.size());
- neighbor_spline.positions().copy_from(positions_cu.slice(neighbor_points));
- neighbor_spline.mark_cache_invalid();
-
- const float neighbor_length_cu = neighbor_spline.length();
- const float length_factor = std::min(1.0f, length_cu / neighbor_length_cu);
-
- const float resample_factor = (1.0f / (points.size() - 1.0f)) * length_factor;
- for (const int j : IndexRange(points.size())) {
- const Spline::LookupResult lookup = neighbor_spline.lookup_evaluated_factor(
- j * resample_factor);
- const float index_factor = lookup.evaluated_index + lookup.factor;
- float3 p;
- neighbor_spline.sample_with_index_factors<float3>(
- neighbor_spline.positions(), {&index_factor, 1}, {&p, 1});
- const float3 relative_coord = p - neighbor_root_cu;
- float3 rotated_relative_coord = relative_coord;
- mul_m3_v3(normal_rotation_cu, rotated_relative_coord);
- positions_cu[points[j]] += neighbor.weight * rotated_relative_coord;
- }
- }
- }
- });
- }
};
void AddOperation::on_stroke_extended(const bContext &C, const StrokeExtension &stroke_extension)
{
- AddOperationExecutor executor;
+ AddOperationExecutor executor{C};
executor.execute(*this, C, stroke_extension);
}
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_brush.cc b/source/blender/editors/sculpt_paint/curves_sculpt_brush.cc
index 92ce6ba3153..1c785fa6452 100644
--- a/source/blender/editors/sculpt_paint/curves_sculpt_brush.cc
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_brush.cc
@@ -4,6 +4,7 @@
#include "curves_sculpt_intern.hh"
+#include "BKE_attribute_math.hh"
#include "BKE_bvhutils.h"
#include "BKE_context.h"
#include "BKE_curves.hh"
@@ -12,7 +13,11 @@
#include "UI_interface.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+
#include "BLI_enumerable_thread_specific.hh"
+#include "BLI_length_parameterize.hh"
#include "BLI_task.hh"
/**
@@ -249,6 +254,55 @@ std::optional<CurvesBrush3D> sample_curves_3d_brush(const Depsgraph &depsgraph,
return brush_3d;
}
+std::optional<CurvesBrush3D> sample_curves_surface_3d_brush(
+ const Depsgraph &depsgraph,
+ const ARegion &region,
+ const View3D &v3d,
+ const CurvesSculptTransforms &transforms,
+ const BVHTreeFromMesh &surface_bvh,
+ const float2 &brush_pos_re,
+ const float brush_radius_re)
+{
+ float3 brush_ray_start_wo, brush_ray_end_wo;
+ ED_view3d_win_to_segment_clipped(
+ &depsgraph, &region, &v3d, brush_pos_re, brush_ray_start_wo, brush_ray_end_wo, true);
+ const float3 brush_ray_start_su = transforms.world_to_surface * brush_ray_start_wo;
+ const float3 brush_ray_end_su = transforms.world_to_surface * brush_ray_end_wo;
+
+ const float3 brush_ray_direction_su = math::normalize(brush_ray_end_su - brush_ray_start_su);
+
+ BVHTreeRayHit ray_hit;
+ ray_hit.dist = FLT_MAX;
+ ray_hit.index = -1;
+ BLI_bvhtree_ray_cast(surface_bvh.tree,
+ brush_ray_start_su,
+ brush_ray_direction_su,
+ 0.0f,
+ &ray_hit,
+ surface_bvh.raycast_callback,
+ const_cast<void *>(static_cast<const void *>(&surface_bvh)));
+ if (ray_hit.index == -1) {
+ return std::nullopt;
+ }
+
+ float3 brush_radius_ray_start_wo, brush_radius_ray_end_wo;
+ ED_view3d_win_to_segment_clipped(&depsgraph,
+ &region,
+ &v3d,
+ brush_pos_re + float2(brush_radius_re, 0),
+ brush_radius_ray_start_wo,
+ brush_radius_ray_end_wo,
+ true);
+ const float3 brush_radius_ray_start_cu = transforms.world_to_curves * brush_radius_ray_start_wo;
+ const float3 brush_radius_ray_end_cu = transforms.world_to_curves * brush_radius_ray_end_wo;
+
+ const float3 brush_pos_su = ray_hit.co;
+ const float3 brush_pos_cu = transforms.surface_to_curves * brush_pos_su;
+ const float brush_radius_cu = dist_to_line_v3(
+ brush_pos_cu, brush_radius_ray_start_cu, brush_radius_ray_end_cu);
+ return CurvesBrush3D{brush_pos_cu, brush_radius_cu};
+}
+
Vector<float4x4> get_symmetry_brush_transforms(const eCurvesSymmetryType symmetry)
{
Vector<float4x4> matrices;
@@ -277,4 +331,68 @@ Vector<float4x4> get_symmetry_brush_transforms(const eCurvesSymmetryType symmetr
return matrices;
}
+float transform_brush_radius(const float4x4 &transform,
+ const float3 &brush_position,
+ const float old_radius)
+{
+ const float3 offset_position = brush_position + float3(old_radius, 0.0f, 0.0f);
+ const float3 new_position = transform * brush_position;
+ const float3 new_offset_position = transform * offset_position;
+ return math::distance(new_position, new_offset_position);
+}
+
+void move_last_point_and_resample(MutableSpan<float3> positions, const float3 &new_last_position)
+{
+ /* Find the accumulated length of each point in the original curve,
+ * treating it as a poly curve for performance reasons and simplicity. */
+ Array<float> orig_lengths(length_parameterize::lengths_num(positions.size(), false));
+ length_parameterize::accumulate_lengths<float3>(positions, false, orig_lengths);
+ const float orig_total_length = orig_lengths.last();
+
+ /* Find the factor by which the new curve is shorter or longer than the original. */
+ const float new_last_segment_length = math::distance(positions.last(1), new_last_position);
+ const float new_total_length = orig_lengths.last(1) + new_last_segment_length;
+ const float length_factor = safe_divide(new_total_length, orig_total_length);
+
+ /* Calculate the lengths to sample the original curve with by scaling the original lengths. */
+ Array<float> new_lengths(positions.size() - 1);
+ new_lengths.first() = 0.0f;
+ for (const int i : new_lengths.index_range().drop_front(1)) {
+ new_lengths[i] = orig_lengths[i - 1] * length_factor;
+ }
+
+ Array<int> indices(positions.size() - 1);
+ Array<float> factors(positions.size() - 1);
+ length_parameterize::create_samples_from_sorted_lengths(
+ orig_lengths, new_lengths, false, indices, factors);
+
+ Array<float3> new_positions(positions.size() - 1);
+ length_parameterize::linear_interpolation<float3>(positions, indices, factors, new_positions);
+ positions.drop_back(1).copy_from(new_positions);
+ positions.last() = new_last_position;
+}
+
+CurvesSculptCommonContext::CurvesSculptCommonContext(const bContext &C)
+{
+ this->depsgraph = CTX_data_depsgraph_pointer(&C);
+ this->scene = CTX_data_scene(&C);
+ this->region = CTX_wm_region(&C);
+ this->v3d = CTX_wm_view3d(&C);
+ this->rv3d = CTX_wm_region_view3d(&C);
+}
+
+CurvesSculptTransforms::CurvesSculptTransforms(const Object &curves_ob, const Object *surface_ob)
+{
+ this->curves_to_world = curves_ob.obmat;
+ this->world_to_curves = this->curves_to_world.inverted();
+
+ if (surface_ob != nullptr) {
+ this->surface_to_world = surface_ob->obmat;
+ this->world_to_surface = this->surface_to_world.inverted();
+ this->surface_to_curves = this->world_to_curves * this->surface_to_world;
+ this->curves_to_surface = this->world_to_surface * this->curves_to_world;
+ this->surface_to_curves_normal = this->surface_to_curves.inverted().transposed();
+ }
+}
+
} // namespace blender::ed::sculpt_paint
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_comb.cc b/source/blender/editors/sculpt_paint/curves_sculpt_comb.cc
index 1fcab2290e8..541bf9d8253 100644
--- a/source/blender/editors/sculpt_paint/curves_sculpt_comb.cc
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_comb.cc
@@ -78,11 +78,7 @@ class CombOperation : public CurvesSculptStrokeOperation {
*/
struct CombOperationExecutor {
CombOperation *self_ = nullptr;
- const Depsgraph *depsgraph_ = nullptr;
- const Scene *scene_ = nullptr;
- ARegion *region_ = nullptr;
- const View3D *v3d_ = nullptr;
- const RegionView3D *rv3d_ = nullptr;
+ CurvesSculptCommonContext ctx_;
const CurvesSculpt *curves_sculpt_ = nullptr;
const Brush *brush_ = nullptr;
@@ -96,21 +92,19 @@ struct CombOperationExecutor {
Curves *curves_id_ = nullptr;
CurvesGeometry *curves_ = nullptr;
- const Object *surface_ob_ = nullptr;
- const Mesh *surface_ = nullptr;
- Span<MLoopTri> surface_looptris_;
+ VArray<float> point_factors_;
+ Vector<int64_t> selected_curve_indices_;
+ IndexMask curve_selection_;
float2 brush_pos_prev_re_;
float2 brush_pos_re_;
float2 brush_pos_diff_re_;
- float brush_pos_diff_length_re_;
- float4x4 curves_to_world_mat_;
- float4x4 world_to_curves_mat_;
- float4x4 surface_to_world_mat_;
- float4x4 world_to_surface_mat_;
+ CurvesSculptTransforms transforms_;
- BVHTreeFromMesh surface_bvh_;
+ CombOperationExecutor(const bContext &C) : ctx_(C)
+ {
+ }
void execute(CombOperation &self, const bContext &C, const StrokeExtension &stroke_extension)
{
@@ -118,21 +112,13 @@ struct CombOperationExecutor {
BLI_SCOPED_DEFER([&]() { self_->brush_pos_last_re_ = stroke_extension.mouse_position; });
- depsgraph_ = CTX_data_depsgraph_pointer(&C);
- scene_ = CTX_data_scene(&C);
object_ = CTX_data_active_object(&C);
- region_ = CTX_wm_region(&C);
- v3d_ = CTX_wm_view3d(&C);
- rv3d_ = CTX_wm_region_view3d(&C);
- curves_sculpt_ = scene_->toolsettings->curves_sculpt;
+ curves_sculpt_ = ctx_.scene->toolsettings->curves_sculpt;
brush_ = BKE_paint_brush_for_read(&curves_sculpt_->paint);
- brush_radius_base_re_ = BKE_brush_size_get(scene_, brush_);
+ brush_radius_base_re_ = BKE_brush_size_get(ctx_.scene, brush_);
brush_radius_factor_ = brush_radius_factor(*brush_, stroke_extension);
- brush_strength_ = brush_strength_get(*scene_, *brush_, stroke_extension);
-
- curves_to_world_mat_ = object_->obmat;
- world_to_curves_mat_ = curves_to_world_mat_.inverted();
+ brush_strength_ = brush_strength_get(*ctx_.scene, *brush_, stroke_extension);
falloff_shape_ = static_cast<eBrushFalloffShape>(brush_->falloff_shape);
@@ -142,26 +128,14 @@ struct CombOperationExecutor {
return;
}
+ transforms_ = CurvesSculptTransforms(*object_, curves_id_->surface);
+
+ point_factors_ = get_point_selection(*curves_id_);
+ curve_selection_ = retrieve_selected_curves(*curves_id_, selected_curve_indices_);
+
brush_pos_prev_re_ = self_->brush_pos_last_re_;
brush_pos_re_ = stroke_extension.mouse_position;
brush_pos_diff_re_ = brush_pos_re_ - brush_pos_prev_re_;
- brush_pos_diff_length_re_ = math::length(brush_pos_diff_re_);
-
- surface_ob_ = curves_id_->surface;
- if (surface_ob_ != nullptr) {
- surface_ = static_cast<const Mesh *>(surface_ob_->data);
- surface_looptris_ = {BKE_mesh_runtime_looptri_ensure(surface_),
- BKE_mesh_runtime_looptri_len(surface_)};
- surface_to_world_mat_ = surface_ob_->obmat;
- world_to_surface_mat_ = surface_to_world_mat_.inverted();
- BKE_bvhtree_from_mesh_get(&surface_bvh_, surface_, BVHTREE_FROM_LOOPTRI, 2);
- }
-
- BLI_SCOPED_DEFER([&]() {
- if (surface_ob_ != nullptr) {
- free_bvhtree_from_mesh(&surface_bvh_);
- }
- });
if (stroke_extension.is_first) {
if (falloff_shape_ == PAINT_FALLOFF_SHAPE_SPHERE) {
@@ -189,7 +163,7 @@ struct CombOperationExecutor {
curves_->tag_positions_changed();
DEG_id_tag_update(&curves_id_->id, ID_RECALC_GEOMETRY);
WM_main_add_notifier(NC_GEOM | ND_DATA, &curves_id_->id);
- ED_region_tag_redraw(region_);
+ ED_region_tag_redraw(ctx_.region);
}
/**
@@ -212,14 +186,14 @@ struct CombOperationExecutor {
MutableSpan<float3> positions_cu = curves_->positions_for_write();
float4x4 projection;
- ED_view3d_ob_project_mat_get(rv3d_, object_, projection.values);
+ ED_view3d_ob_project_mat_get(ctx_.rv3d, object_, projection.values);
const float brush_radius_re = brush_radius_base_re_ * brush_radius_factor_;
const float brush_radius_sq_re = pow2f(brush_radius_re);
- threading::parallel_for(curves_->curves_range(), 256, [&](const IndexRange curves_range) {
+ threading::parallel_for(curve_selection_.index_range(), 256, [&](const IndexRange range) {
Vector<int> &local_changed_curves = r_changed_curves.local();
- for (const int curve_i : curves_range) {
+ for (const int curve_i : curve_selection_.slice(range)) {
bool curve_changed = false;
const IndexRange points = curves_->points_for_curve(curve_i);
for (const int point_i : points.drop_front(1)) {
@@ -227,7 +201,7 @@ struct CombOperationExecutor {
/* Find the position of the point in screen space. */
float2 old_pos_re;
- ED_view3d_project_float_v2_m4(region_, old_pos_cu, old_pos_re, projection.values);
+ ED_view3d_project_float_v2_m4(ctx_.region, old_pos_cu, old_pos_re, projection.values);
const float distance_to_brush_sq_re = dist_squared_to_line_segment_v2(
old_pos_re, brush_pos_prev_re_, brush_pos_re_);
@@ -241,15 +215,19 @@ struct CombOperationExecutor {
const float radius_falloff = BKE_brush_curve_strength(
brush_, distance_to_brush_re, brush_radius_re);
/* Combine the falloff and brush strength. */
- const float weight = brush_strength_ * radius_falloff;
+ const float weight = brush_strength_ * radius_falloff * point_factors_[point_i];
- /* Offset the old point position in screen space and transform it back into 3D space. */
+ /* Offset the old point position in screen space and transform it back into 3D space.
+ */
const float2 new_position_re = old_pos_re + brush_pos_diff_re_ * weight;
float3 new_position_wo;
- ED_view3d_win_to_3d(
- v3d_, region_, curves_to_world_mat_ * old_pos_cu, new_position_re, new_position_wo);
+ ED_view3d_win_to_3d(ctx_.v3d,
+ ctx_.region,
+ transforms_.curves_to_world * old_pos_cu,
+ new_position_re,
+ new_position_wo);
const float3 new_position_cu = brush_transform *
- (world_to_curves_mat_ * new_position_wo);
+ (transforms_.world_to_curves * new_position_wo);
positions_cu[point_i] = new_position_cu;
curve_changed = true;
@@ -267,21 +245,21 @@ struct CombOperationExecutor {
void comb_spherical_with_symmetry(EnumerableThreadSpecific<Vector<int>> &r_changed_curves)
{
float4x4 projection;
- ED_view3d_ob_project_mat_get(rv3d_, object_, projection.values);
+ ED_view3d_ob_project_mat_get(ctx_.rv3d, object_, projection.values);
float3 brush_start_wo, brush_end_wo;
- ED_view3d_win_to_3d(v3d_,
- region_,
- curves_to_world_mat_ * self_->brush_3d_.position_cu,
+ ED_view3d_win_to_3d(ctx_.v3d,
+ ctx_.region,
+ transforms_.curves_to_world * self_->brush_3d_.position_cu,
brush_pos_prev_re_,
brush_start_wo);
- ED_view3d_win_to_3d(v3d_,
- region_,
- curves_to_world_mat_ * self_->brush_3d_.position_cu,
+ ED_view3d_win_to_3d(ctx_.v3d,
+ ctx_.region,
+ transforms_.curves_to_world * self_->brush_3d_.position_cu,
brush_pos_re_,
brush_end_wo);
- const float3 brush_start_cu = world_to_curves_mat_ * brush_start_wo;
- const float3 brush_end_cu = world_to_curves_mat_ * brush_end_wo;
+ const float3 brush_start_cu = transforms_.world_to_curves * brush_start_wo;
+ const float3 brush_end_cu = transforms_.world_to_curves * brush_end_wo;
const float brush_radius_cu = self_->brush_3d_.radius_cu * brush_radius_factor_;
@@ -304,9 +282,9 @@ struct CombOperationExecutor {
const float brush_radius_sq_cu = pow2f(brush_radius_cu);
const float3 brush_diff_cu = brush_end_cu - brush_start_cu;
- threading::parallel_for(curves_->curves_range(), 256, [&](const IndexRange curves_range) {
+ threading::parallel_for(curve_selection_.index_range(), 256, [&](const IndexRange range) {
Vector<int> &local_changed_curves = r_changed_curves.local();
- for (const int curve_i : curves_range) {
+ for (const int curve_i : curve_selection_.slice(range)) {
bool curve_changed = false;
const IndexRange points = curves_->points_for_curve(curve_i);
for (const int point_i : points.drop_front(1)) {
@@ -326,7 +304,7 @@ struct CombOperationExecutor {
const float radius_falloff = BKE_brush_curve_strength(
brush_, distance_to_brush_cu, brush_radius_cu);
/* Combine the falloff and brush strength. */
- const float weight = brush_strength_ * radius_falloff;
+ const float weight = brush_strength_ * radius_falloff * point_factors_[point_i];
/* Update the point position. */
positions_cu[point_i] = pos_old_cu + weight * brush_diff_cu;
@@ -344,8 +322,13 @@ struct CombOperationExecutor {
*/
void initialize_spherical_brush_reference_point()
{
- std::optional<CurvesBrush3D> brush_3d = sample_curves_3d_brush(
- *depsgraph_, *region_, *v3d_, *rv3d_, *object_, brush_pos_re_, brush_radius_base_re_);
+ std::optional<CurvesBrush3D> brush_3d = sample_curves_3d_brush(*ctx_.depsgraph,
+ *ctx_.region,
+ *ctx_.v3d,
+ *ctx_.rv3d,
+ *object_,
+ brush_pos_re_,
+ brush_radius_base_re_);
if (brush_3d.has_value()) {
self_->brush_3d_ = *brush_3d;
}
@@ -399,7 +382,7 @@ struct CombOperationExecutor {
void CombOperation::on_stroke_extended(const bContext &C, const StrokeExtension &stroke_extension)
{
- CombOperationExecutor executor;
+ CombOperationExecutor executor{C};
executor.execute(*this, C, stroke_extension);
}
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_delete.cc b/source/blender/editors/sculpt_paint/curves_sculpt_delete.cc
index 323e99df099..eab7dabcd22 100644
--- a/source/blender/editors/sculpt_paint/curves_sculpt_delete.cc
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_delete.cc
@@ -60,16 +60,15 @@ class DeleteOperation : public CurvesSculptStrokeOperation {
struct DeleteOperationExecutor {
DeleteOperation *self_ = nullptr;
- const Depsgraph *depsgraph_ = nullptr;
- const Scene *scene_ = nullptr;
- ARegion *region_ = nullptr;
- const View3D *v3d_ = nullptr;
- const RegionView3D *rv3d_ = nullptr;
+ CurvesSculptCommonContext ctx_;
Object *object_ = nullptr;
Curves *curves_id_ = nullptr;
CurvesGeometry *curves_ = nullptr;
+ Vector<int64_t> selected_curve_indices_;
+ IndexMask curve_selection_;
+
const CurvesSculpt *curves_sculpt_ = nullptr;
const Brush *brush_ = nullptr;
float brush_radius_base_re_;
@@ -77,32 +76,31 @@ struct DeleteOperationExecutor {
float2 brush_pos_re_;
- float4x4 curves_to_world_mat_;
- float4x4 world_to_curves_mat_;
+ CurvesSculptTransforms transforms_;
- void execute(DeleteOperation &self, const bContext &C, const StrokeExtension &stroke_extension)
+ DeleteOperationExecutor(const bContext &C) : ctx_(C)
{
+ }
+ void execute(DeleteOperation &self, const bContext &C, const StrokeExtension &stroke_extension)
+ {
self_ = &self;
- depsgraph_ = CTX_data_depsgraph_pointer(&C);
- scene_ = CTX_data_scene(&C);
object_ = CTX_data_active_object(&C);
- region_ = CTX_wm_region(&C);
- v3d_ = CTX_wm_view3d(&C);
- rv3d_ = CTX_wm_region_view3d(&C);
curves_id_ = static_cast<Curves *>(object_->data);
curves_ = &CurvesGeometry::wrap(curves_id_->geometry);
- curves_sculpt_ = scene_->toolsettings->curves_sculpt;
+ selected_curve_indices_.clear();
+ curve_selection_ = retrieve_selected_curves(*curves_id_, selected_curve_indices_);
+
+ curves_sculpt_ = ctx_.scene->toolsettings->curves_sculpt;
brush_ = BKE_paint_brush_for_read(&curves_sculpt_->paint);
- brush_radius_base_re_ = BKE_brush_size_get(scene_, brush_);
+ brush_radius_base_re_ = BKE_brush_size_get(ctx_.scene, brush_);
brush_radius_factor_ = brush_radius_factor(*brush_, stroke_extension);
brush_pos_re_ = stroke_extension.mouse_position;
- curves_to_world_mat_ = object_->obmat;
- world_to_curves_mat_ = curves_to_world_mat_.inverted();
+ transforms_ = CurvesSculptTransforms(*object_, curves_id_->surface);
const eBrushFalloffShape falloff_shape = static_cast<eBrushFalloffShape>(
brush_->falloff_shape);
@@ -134,7 +132,7 @@ struct DeleteOperationExecutor {
DEG_id_tag_update(&curves_id_->id, ID_RECALC_GEOMETRY);
WM_main_add_notifier(NC_GEOM | ND_DATA, &curves_id_->id);
- ED_region_tag_redraw(region_);
+ ED_region_tag_redraw(ctx_.region);
}
void delete_projected_with_symmetry(MutableSpan<bool> curves_to_delete)
@@ -151,20 +149,20 @@ struct DeleteOperationExecutor {
const float4x4 brush_transform_inv = brush_transform.inverted();
float4x4 projection;
- ED_view3d_ob_project_mat_get(rv3d_, object_, projection.values);
+ ED_view3d_ob_project_mat_get(ctx_.rv3d, object_, projection.values);
Span<float3> positions_cu = curves_->positions();
const float brush_radius_re = brush_radius_base_re_ * brush_radius_factor_;
const float brush_radius_sq_re = pow2f(brush_radius_re);
- threading::parallel_for(curves_->curves_range(), 512, [&](IndexRange curve_range) {
- for (const int curve_i : curve_range) {
+ threading::parallel_for(curve_selection_.index_range(), 512, [&](const IndexRange range) {
+ for (const int curve_i : curve_selection_.slice(range)) {
const IndexRange points = curves_->points_for_curve(curve_i);
if (points.size() == 1) {
const float3 pos_cu = brush_transform_inv * positions_cu[points.first()];
float2 pos_re;
- ED_view3d_project_float_v2_m4(region_, pos_cu, pos_re, projection.values);
+ ED_view3d_project_float_v2_m4(ctx_.region, pos_cu, pos_re, projection.values);
if (math::distance_squared(brush_pos_re_, pos_re) <= brush_radius_sq_re) {
curves_to_delete[curve_i] = true;
@@ -177,8 +175,8 @@ struct DeleteOperationExecutor {
const float3 pos2_cu = brush_transform_inv * positions_cu[segment_i + 1];
float2 pos1_re, pos2_re;
- ED_view3d_project_float_v2_m4(region_, pos1_cu, pos1_re, projection.values);
- ED_view3d_project_float_v2_m4(region_, pos2_cu, pos2_re, projection.values);
+ ED_view3d_project_float_v2_m4(ctx_.region, pos1_cu, pos1_re, projection.values);
+ ED_view3d_project_float_v2_m4(ctx_.region, pos2_cu, pos2_re, projection.values);
const float dist_sq_re = dist_squared_to_line_segment_v2(
brush_pos_re_, pos1_re, pos2_re);
@@ -194,15 +192,15 @@ struct DeleteOperationExecutor {
void delete_spherical_with_symmetry(MutableSpan<bool> curves_to_delete)
{
float4x4 projection;
- ED_view3d_ob_project_mat_get(rv3d_, object_, projection.values);
+ ED_view3d_ob_project_mat_get(ctx_.rv3d, object_, projection.values);
float3 brush_wo;
- ED_view3d_win_to_3d(v3d_,
- region_,
- curves_to_world_mat_ * self_->brush_3d_.position_cu,
+ ED_view3d_win_to_3d(ctx_.v3d,
+ ctx_.region,
+ transforms_.curves_to_world * self_->brush_3d_.position_cu,
brush_pos_re_,
brush_wo);
- const float3 brush_cu = world_to_curves_mat_ * brush_wo;
+ const float3 brush_cu = transforms_.world_to_curves * brush_wo;
const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms(
eCurvesSymmetryType(curves_id_->symmetry));
@@ -219,8 +217,8 @@ struct DeleteOperationExecutor {
const float brush_radius_cu = self_->brush_3d_.radius_cu * brush_radius_factor_;
const float brush_radius_sq_cu = pow2f(brush_radius_cu);
- threading::parallel_for(curves_->curves_range(), 512, [&](IndexRange curve_range) {
- for (const int curve_i : curve_range) {
+ threading::parallel_for(curve_selection_.index_range(), 512, [&](const IndexRange range) {
+ for (const int curve_i : curve_selection_.slice(range)) {
const IndexRange points = curves_->points_for_curve(curve_i);
if (points.size() == 1) {
@@ -249,8 +247,13 @@ struct DeleteOperationExecutor {
void initialize_spherical_brush_reference_point()
{
- std::optional<CurvesBrush3D> brush_3d = sample_curves_3d_brush(
- *depsgraph_, *region_, *v3d_, *rv3d_, *object_, brush_pos_re_, brush_radius_base_re_);
+ std::optional<CurvesBrush3D> brush_3d = sample_curves_3d_brush(*ctx_.depsgraph,
+ *ctx_.region,
+ *ctx_.v3d,
+ *ctx_.rv3d,
+ *object_,
+ brush_pos_re_,
+ brush_radius_base_re_);
if (brush_3d.has_value()) {
self_->brush_3d_ = *brush_3d;
}
@@ -260,7 +263,7 @@ struct DeleteOperationExecutor {
void DeleteOperation::on_stroke_extended(const bContext &C,
const StrokeExtension &stroke_extension)
{
- DeleteOperationExecutor executor;
+ DeleteOperationExecutor executor{C};
executor.execute(*this, C, stroke_extension);
}
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_grow_shrink.cc b/source/blender/editors/sculpt_paint/curves_sculpt_grow_shrink.cc
index 25eb8041f4c..cf893f09fc6 100644
--- a/source/blender/editors/sculpt_paint/curves_sculpt_grow_shrink.cc
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_grow_shrink.cc
@@ -151,50 +151,10 @@ class ExtrapolateCurvesEffect : public CurvesEffect {
const float3 direction = math::normalize(old_last_pos_cu - direction_reference_point);
const float3 new_last_pos_cu = old_last_pos_cu + direction * move_distance_cu;
- this->move_last_point_and_resample(positions_cu, curve_points, new_last_pos_cu);
+ move_last_point_and_resample(positions_cu.slice(curve_points), new_last_pos_cu);
}
});
}
-
- void move_last_point_and_resample(MutableSpan<float3> positions,
- const IndexRange curve_points,
- const float3 &new_last_point_position) const
- {
- Vector<float> old_lengths;
- old_lengths.append(0.0f);
- /* Used to (1) normalize the segment sizes over time and (2) support making zero-length
- * segments */
- const float extra_length = 0.001f;
- for (const int segment_i : IndexRange(curve_points.size() - 1)) {
- const float3 &p1 = positions[curve_points[segment_i]];
- const float3 &p2 = positions[curve_points[segment_i] + 1];
- const float length = math::distance(p1, p2);
- old_lengths.append(old_lengths.last() + length + extra_length);
- }
- Vector<float> point_factors;
- for (float &old_length : old_lengths) {
- point_factors.append(old_length / old_lengths.last());
- }
-
- PolySpline new_spline;
- new_spline.resize(curve_points.size());
- MutableSpan<float3> new_spline_positions = new_spline.positions();
- for (const int i : IndexRange(curve_points.size() - 1)) {
- new_spline_positions[i] = positions[curve_points[i]];
- }
- new_spline_positions.last() = new_last_point_position;
- new_spline.mark_cache_invalid();
-
- for (const int i : IndexRange(curve_points.size())) {
- const float factor = point_factors[i];
- const Spline::LookupResult lookup = new_spline.lookup_evaluated_factor(factor);
- const float index_factor = lookup.evaluated_index + lookup.factor;
- float3 p;
- new_spline.sample_with_index_factors<float3>(
- new_spline_positions, {&index_factor, 1}, {&p, 1});
- positions[curve_points[i]] = p;
- }
- }
};
/**
@@ -270,16 +230,16 @@ class CurvesEffectOperation : public CurvesSculptStrokeOperation {
*/
struct CurvesEffectOperationExecutor {
CurvesEffectOperation *self_ = nullptr;
- const Depsgraph *depsgraph_ = nullptr;
- const Scene *scene_ = nullptr;
- ARegion *region_ = nullptr;
- const View3D *v3d_ = nullptr;
- const RegionView3D *rv3d_ = nullptr;
+ CurvesSculptCommonContext ctx_;
Object *object_ = nullptr;
Curves *curves_id_ = nullptr;
CurvesGeometry *curves_ = nullptr;
+ VArray<float> curve_selection_factors_;
+ Vector<int64_t> selected_curve_indices_;
+ IndexMask curve_selection_;
+
const Brush *brush_ = nullptr;
float brush_radius_base_re_;
float brush_radius_factor_;
@@ -287,8 +247,7 @@ struct CurvesEffectOperationExecutor {
eBrushFalloffShape falloff_shape_;
- float4x4 curves_to_world_mat_;
- float4x4 world_to_curves_mat_;
+ CurvesSculptTransforms transforms_;
float2 brush_pos_start_re_;
float2 brush_pos_end_re_;
@@ -298,6 +257,10 @@ struct CurvesEffectOperationExecutor {
Vector<float> move_distances_cu;
};
+ CurvesEffectOperationExecutor(const bContext &C) : ctx_(C)
+ {
+ }
+
void execute(CurvesEffectOperation &self,
const bContext &C,
const StrokeExtension &stroke_extension)
@@ -305,12 +268,7 @@ struct CurvesEffectOperationExecutor {
BLI_SCOPED_DEFER([&]() { self.last_mouse_position_ = stroke_extension.mouse_position; });
self_ = &self;
- depsgraph_ = CTX_data_depsgraph_pointer(&C);
- scene_ = CTX_data_scene(&C);
object_ = CTX_data_active_object(&C);
- region_ = CTX_wm_region(&C);
- v3d_ = CTX_wm_view3d(&C);
- rv3d_ = CTX_wm_region_view3d(&C);
curves_id_ = static_cast<Curves *>(object_->data);
curves_ = &CurvesGeometry::wrap(curves_id_->geometry);
@@ -318,18 +276,20 @@ struct CurvesEffectOperationExecutor {
return;
}
- const CurvesSculpt &curves_sculpt = *scene_->toolsettings->curves_sculpt;
+ curve_selection_factors_ = get_curves_selection(*curves_id_);
+ curve_selection_ = retrieve_selected_curves(*curves_id_, selected_curve_indices_);
+
+ const CurvesSculpt &curves_sculpt = *ctx_.scene->toolsettings->curves_sculpt;
brush_ = BKE_paint_brush_for_read(&curves_sculpt.paint);
- brush_strength_ = brush_strength_get(*scene_, *brush_, stroke_extension);
+ brush_strength_ = brush_strength_get(*ctx_.scene, *brush_, stroke_extension);
- brush_radius_base_re_ = BKE_brush_size_get(scene_, brush_);
+ brush_radius_base_re_ = BKE_brush_size_get(ctx_.scene, brush_);
brush_radius_factor_ = brush_radius_factor(*brush_, stroke_extension);
- brush_strength_ = brush_strength_get(*scene_, *brush_, stroke_extension);
+ brush_strength_ = brush_strength_get(*ctx_.scene, *brush_, stroke_extension);
falloff_shape_ = eBrushFalloffShape(brush_->falloff_shape);
- curves_to_world_mat_ = object_->obmat;
- world_to_curves_mat_ = curves_to_world_mat_.inverted();
+ transforms_ = CurvesSculptTransforms(*object_, curves_id_->surface);
brush_pos_start_re_ = self.last_mouse_position_;
brush_pos_end_re_ = stroke_extension.mouse_position;
@@ -337,10 +297,10 @@ struct CurvesEffectOperationExecutor {
if (stroke_extension.is_first) {
if (falloff_shape_ == PAINT_FALLOFF_SHAPE_SPHERE) {
if (std::optional<CurvesBrush3D> brush_3d = sample_curves_3d_brush(
- *depsgraph_,
- *region_,
- *v3d_,
- *rv3d_,
+ *ctx_.depsgraph,
+ *ctx_.region,
+ *ctx_.v3d,
+ *ctx_.rv3d,
*object_,
stroke_extension.mouse_position,
brush_radius_base_re_)) {
@@ -369,7 +329,7 @@ struct CurvesEffectOperationExecutor {
curves_->tag_positions_changed();
DEG_id_tag_update(&curves_id_->id, ID_RECALC_GEOMETRY);
WM_main_add_notifier(NC_GEOM | ND_DATA, &curves_id_->id);
- ED_region_tag_redraw(region_);
+ ED_region_tag_redraw(ctx_.region);
}
void gather_influences_projected(
@@ -378,7 +338,7 @@ struct CurvesEffectOperationExecutor {
const Span<float3> positions_cu = curves_->positions();
float4x4 projection;
- ED_view3d_ob_project_mat_get(rv3d_, object_, projection.values);
+ ED_view3d_ob_project_mat_get(ctx_.rv3d, object_, projection.values);
const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms(
eCurvesSymmetryType(curves_id_->symmetry));
@@ -396,6 +356,8 @@ struct CurvesEffectOperationExecutor {
for (const int curve_i : curves_range) {
const IndexRange points = curves_->points_for_curve(curve_i);
+ const float curve_selection_factor = curve_selection_factors_[curve_i];
+
float max_move_distance_cu = 0.0f;
for (const float4x4 &brush_transform_inv : symmetry_brush_transforms_inv) {
for (const int segment_i : points.drop_back(1)) {
@@ -403,8 +365,8 @@ struct CurvesEffectOperationExecutor {
const float3 p2_cu = brush_transform_inv * positions_cu[segment_i + 1];
float2 p1_re, p2_re;
- ED_view3d_project_float_v2_m4(region_, p1_cu, p1_re, projection.values);
- ED_view3d_project_float_v2_m4(region_, p2_cu, p2_re, projection.values);
+ ED_view3d_project_float_v2_m4(ctx_.region, p1_cu, p1_re, projection.values);
+ ED_view3d_project_float_v2_m4(ctx_.region, p2_cu, p2_re, projection.values);
float2 closest_on_brush_re;
float2 closest_on_segment_re;
@@ -426,24 +388,24 @@ struct CurvesEffectOperationExecutor {
const float dist_to_brush_re = std::sqrt(dist_to_brush_sq_re);
const float radius_falloff = BKE_brush_curve_strength(
brush_, dist_to_brush_re, brush_radius_re);
- const float weight = brush_strength_ * radius_falloff;
+ const float weight = brush_strength_ * radius_falloff * curve_selection_factor;
const float3 closest_on_segment_cu = math::interpolate(
p1_cu, p2_cu, lambda_on_segment);
float3 brush_start_pos_wo, brush_end_pos_wo;
- ED_view3d_win_to_3d(v3d_,
- region_,
- curves_to_world_mat_ * closest_on_segment_cu,
+ ED_view3d_win_to_3d(ctx_.v3d,
+ ctx_.region,
+ transforms_.curves_to_world * closest_on_segment_cu,
brush_pos_start_re_,
brush_start_pos_wo);
- ED_view3d_win_to_3d(v3d_,
- region_,
- curves_to_world_mat_ * closest_on_segment_cu,
+ ED_view3d_win_to_3d(ctx_.v3d,
+ ctx_.region,
+ transforms_.curves_to_world * closest_on_segment_cu,
brush_pos_end_re_,
brush_end_pos_wo);
- const float3 brush_start_pos_cu = world_to_curves_mat_ * brush_start_pos_wo;
- const float3 brush_end_pos_cu = world_to_curves_mat_ * brush_end_pos_wo;
+ const float3 brush_start_pos_cu = transforms_.world_to_curves * brush_start_pos_wo;
+ const float3 brush_end_pos_cu = transforms_.world_to_curves * brush_end_pos_wo;
const float move_distance_cu = weight *
math::distance(brush_start_pos_cu, brush_end_pos_cu);
@@ -464,18 +426,18 @@ struct CurvesEffectOperationExecutor {
const Span<float3> positions_cu = curves_->positions();
float3 brush_pos_start_wo, brush_pos_end_wo;
- ED_view3d_win_to_3d(v3d_,
- region_,
- curves_to_world_mat_ * self_->brush_3d_.position_cu,
+ ED_view3d_win_to_3d(ctx_.v3d,
+ ctx_.region,
+ transforms_.curves_to_world * self_->brush_3d_.position_cu,
brush_pos_start_re_,
brush_pos_start_wo);
- ED_view3d_win_to_3d(v3d_,
- region_,
- curves_to_world_mat_ * self_->brush_3d_.position_cu,
+ ED_view3d_win_to_3d(ctx_.v3d,
+ ctx_.region,
+ transforms_.curves_to_world * self_->brush_3d_.position_cu,
brush_pos_end_re_,
brush_pos_end_wo);
- const float3 brush_pos_start_cu = world_to_curves_mat_ * brush_pos_start_wo;
- const float3 brush_pos_end_cu = world_to_curves_mat_ * brush_pos_end_wo;
+ const float3 brush_pos_start_cu = transforms_.world_to_curves * brush_pos_start_wo;
+ const float3 brush_pos_end_cu = transforms_.world_to_curves * brush_pos_end_wo;
const float3 brush_pos_diff_cu = brush_pos_end_cu - brush_pos_start_cu;
const float brush_pos_diff_length_cu = math::length(brush_pos_diff_cu);
const float brush_radius_cu = self_->brush_3d_.radius_cu * brush_radius_factor_;
@@ -491,6 +453,9 @@ struct CurvesEffectOperationExecutor {
const IndexRange points = curves_->points_for_curve(curve_i);
float max_move_distance_cu = 0.0f;
+
+ const float curve_selection_factor = curve_selection_factors_[curve_i];
+
for (const float4x4 &brush_transform : symmetry_brush_transforms) {
const float3 brush_pos_start_transformed_cu = brush_transform * brush_pos_start_cu;
const float3 brush_pos_end_transformed_cu = brush_transform * brush_pos_end_cu;
@@ -517,7 +482,7 @@ struct CurvesEffectOperationExecutor {
const float dist_to_brush_cu = std::sqrt(dist_to_brush_sq_cu);
const float radius_falloff = BKE_brush_curve_strength(
brush_, dist_to_brush_cu, brush_radius_cu);
- const float weight = brush_strength_ * radius_falloff;
+ const float weight = brush_strength_ * radius_falloff * curve_selection_factor;
const float move_distance_cu = weight * brush_pos_diff_length_cu;
max_move_distance_cu = std::max(max_move_distance_cu, move_distance_cu);
@@ -535,7 +500,7 @@ struct CurvesEffectOperationExecutor {
void CurvesEffectOperation::on_stroke_extended(const bContext &C,
const StrokeExtension &stroke_extension)
{
- CurvesEffectOperationExecutor executor;
+ CurvesEffectOperationExecutor executor{C};
executor.execute(*this, C, stroke_extension);
}
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_intern.hh b/source/blender/editors/sculpt_paint/curves_sculpt_intern.hh
index 842de234761..ad3871bee45 100644
--- a/source/blender/editors/sculpt_paint/curves_sculpt_intern.hh
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_intern.hh
@@ -8,7 +8,10 @@
#include "paint_intern.h"
#include "BLI_math_vector.hh"
+#include "BLI_vector.hh"
+#include "BLI_virtual_array.hh"
+#include "BKE_attribute.h"
#include "BKE_curves.hh"
struct ARegion;
@@ -18,6 +21,7 @@ struct View3D;
struct Object;
struct Brush;
struct Scene;
+struct BVHTreeFromMesh;
namespace blender::ed::sculpt_paint {
@@ -55,6 +59,15 @@ std::unique_ptr<CurvesSculptStrokeOperation> new_delete_operation();
std::unique_ptr<CurvesSculptStrokeOperation> new_snake_hook_operation();
std::unique_ptr<CurvesSculptStrokeOperation> new_grow_shrink_operation(
const BrushStrokeMode brush_mode, const bContext &C);
+std::unique_ptr<CurvesSculptStrokeOperation> new_selection_paint_operation(
+ const BrushStrokeMode brush_mode, const bContext &C);
+std::unique_ptr<CurvesSculptStrokeOperation> new_pinch_operation(const BrushStrokeMode brush_mode,
+ const bContext &C);
+std::unique_ptr<CurvesSculptStrokeOperation> new_smooth_operation();
+std::unique_ptr<CurvesSculptStrokeOperation> new_puff_operation();
+std::unique_ptr<CurvesSculptStrokeOperation> new_density_operation(
+ const BrushStrokeMode brush_mode, const bContext &C);
+std::unique_ptr<CurvesSculptStrokeOperation> new_slide_operation();
struct CurvesBrush3D {
float3 position_cu;
@@ -74,4 +87,59 @@ std::optional<CurvesBrush3D> sample_curves_3d_brush(const Depsgraph &depsgraph,
Vector<float4x4> get_symmetry_brush_transforms(eCurvesSymmetryType symmetry);
+/**
+ * Get the floating point selection on the curve domain, averaged from points if necessary.
+ */
+VArray<float> get_curves_selection(const Curves &curves_id);
+
+/**
+ * Get the floating point selection on the curve domain, copied from curves if necessary.
+ */
+VArray<float> get_point_selection(const Curves &curves_id);
+
+/**
+ * Find curves that have any point selected (a selection factor greater than zero),
+ * or curves that have their own selection factor greater than zero.
+ */
+IndexMask retrieve_selected_curves(const Curves &curves_id, Vector<int64_t> &r_indices);
+
+void move_last_point_and_resample(MutableSpan<float3> positions, const float3 &new_last_position);
+
+class CurvesSculptCommonContext {
+ public:
+ const Depsgraph *depsgraph = nullptr;
+ const Scene *scene = nullptr;
+ ARegion *region = nullptr;
+ const View3D *v3d = nullptr;
+ const RegionView3D *rv3d = nullptr;
+
+ CurvesSculptCommonContext(const bContext &C);
+};
+
+struct CurvesSculptTransforms {
+ float4x4 curves_to_world;
+ float4x4 curves_to_surface;
+ float4x4 world_to_curves;
+ float4x4 world_to_surface;
+ float4x4 surface_to_world;
+ float4x4 surface_to_curves;
+ float4x4 surface_to_curves_normal;
+
+ CurvesSculptTransforms() = default;
+ CurvesSculptTransforms(const Object &curves_ob, const Object *surface_ob);
+};
+
+std::optional<CurvesBrush3D> sample_curves_surface_3d_brush(
+ const Depsgraph &depsgraph,
+ const ARegion &region,
+ const View3D &v3d,
+ const CurvesSculptTransforms &transforms,
+ const BVHTreeFromMesh &surface_bvh,
+ const float2 &brush_pos_re,
+ const float brush_radius_re);
+
+float transform_brush_radius(const float4x4 &transform,
+ const float3 &brush_position,
+ const float old_radius);
+
} // namespace blender::ed::sculpt_paint
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_ops.cc b/source/blender/editors/sculpt_paint/curves_sculpt_ops.cc
index 15d0f73592d..5d6ffa67005 100644
--- a/source/blender/editors/sculpt_paint/curves_sculpt_ops.cc
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_ops.cc
@@ -18,6 +18,7 @@
#include "WM_toolsystem.h"
#include "ED_curves_sculpt.h"
+#include "ED_image.h"
#include "ED_object.h"
#include "ED_screen.h"
#include "ED_view3d.h"
@@ -49,7 +50,7 @@
bool CURVES_SCULPT_mode_poll(bContext *C)
{
- Object *ob = CTX_data_active_object(C);
+ const Object *ob = CTX_data_active_object(C);
return ob && ob->mode & OB_MODE_SCULPT_CURVES;
}
@@ -109,9 +110,9 @@ static std::unique_ptr<CurvesSculptStrokeOperation> start_brush_operation(bConte
{
const BrushStrokeMode mode = static_cast<BrushStrokeMode>(RNA_enum_get(op.ptr, "mode"));
- Scene &scene = *CTX_data_scene(&C);
- CurvesSculpt &curves_sculpt = *scene.toolsettings->curves_sculpt;
- Brush &brush = *BKE_paint_brush(&curves_sculpt.paint);
+ const Scene &scene = *CTX_data_scene(&C);
+ const CurvesSculpt &curves_sculpt = *scene.toolsettings->curves_sculpt;
+ const Brush &brush = *BKE_paint_brush_for_read(&curves_sculpt.paint);
switch (brush.curves_sculpt_tool) {
case CURVES_SCULPT_TOOL_COMB:
return new_comb_operation();
@@ -123,6 +124,8 @@ static std::unique_ptr<CurvesSculptStrokeOperation> start_brush_operation(bConte
return new_add_operation(C, op.reports);
case CURVES_SCULPT_TOOL_GROW_SHRINK:
return new_grow_shrink_operation(mode, C);
+ case CURVES_SCULPT_TOOL_SELECTION_PAINT:
+ return new_selection_paint_operation(mode, C);
}
BLI_assert_unreachable();
return {};
@@ -180,8 +183,8 @@ static void stroke_done(const bContext *C, PaintStroke *stroke)
static int sculpt_curves_stroke_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
- Paint *paint = BKE_paint_get_active_from_context(C);
- Brush *brush = BKE_paint_brush(paint);
+ const Paint *paint = BKE_paint_get_active_from_context(C);
+ const Brush *brush = BKE_paint_brush_for_read(paint);
if (brush == nullptr) {
return OPERATOR_CANCELLED;
}
@@ -250,7 +253,7 @@ static void SCULPT_CURVES_OT_brush_stroke(struct wmOperatorType *ot)
static bool curves_sculptmode_toggle_poll(bContext *C)
{
- Object *ob = CTX_data_active_object(C);
+ const Object *ob = CTX_data_active_object(C);
if (ob == nullptr) {
return false;
}
@@ -269,7 +272,7 @@ static void curves_sculptmode_enter(bContext *C)
ob->mode = OB_MODE_SCULPT_CURVES;
- paint_cursor_start(&curves_sculpt->paint, CURVES_SCULPT_mode_poll_view3d);
+ ED_paint_cursor_start(&curves_sculpt->paint, CURVES_SCULPT_mode_poll_view3d);
/* Update for mode change. */
DEG_id_tag_update(&ob->id, ID_RECALC_COPY_ON_WRITE);
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_selection.cc b/source/blender/editors/sculpt_paint/curves_sculpt_selection.cc
new file mode 100644
index 00000000000..f620fed5761
--- /dev/null
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_selection.cc
@@ -0,0 +1,105 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#include "BLI_index_mask_ops.hh"
+
+#include "BKE_curves.hh"
+
+#include "curves_sculpt_intern.hh"
+
+namespace blender::ed::sculpt_paint {
+
+static VArray<float> get_curves_selection(const CurvesGeometry &curves, const eAttrDomain domain)
+{
+ switch (domain) {
+ case ATTR_DOMAIN_CURVE:
+ return curves.selection_curve_float();
+ case ATTR_DOMAIN_POINT:
+ return curves.adapt_domain(
+ curves.selection_point_float(), ATTR_DOMAIN_POINT, ATTR_DOMAIN_CURVE);
+ default:
+ BLI_assert_unreachable();
+ return {};
+ }
+}
+
+VArray<float> get_curves_selection(const Curves &curves_id)
+{
+ if (!(curves_id.flag & CV_SCULPT_SELECTION_ENABLED)) {
+ return VArray<float>::ForSingle(1.0f, CurvesGeometry::wrap(curves_id.geometry).curves_num());
+ }
+ return get_curves_selection(CurvesGeometry::wrap(curves_id.geometry),
+ eAttrDomain(curves_id.selection_domain));
+}
+
+static VArray<float> get_point_selection(const CurvesGeometry &curves, const eAttrDomain domain)
+{
+ switch (domain) {
+ case ATTR_DOMAIN_CURVE:
+ return curves.adapt_domain(
+ curves.selection_curve_float(), ATTR_DOMAIN_CURVE, ATTR_DOMAIN_POINT);
+ case ATTR_DOMAIN_POINT:
+ return curves.selection_point_float();
+ default:
+ BLI_assert_unreachable();
+ return {};
+ }
+}
+
+VArray<float> get_point_selection(const Curves &curves_id)
+{
+ if (!(curves_id.flag & CV_SCULPT_SELECTION_ENABLED)) {
+ return VArray<float>::ForSingle(1.0f, CurvesGeometry::wrap(curves_id.geometry).points_num());
+ }
+ return get_point_selection(CurvesGeometry::wrap(curves_id.geometry),
+ eAttrDomain(curves_id.selection_domain));
+}
+
+static IndexMask retrieve_selected_curves(const CurvesGeometry &curves,
+ const eAttrDomain domain,
+ Vector<int64_t> &r_indices)
+{
+ switch (domain) {
+ case ATTR_DOMAIN_POINT: {
+ const VArray<float> selection = curves.selection_point_float();
+ if (selection.is_single()) {
+ return selection.get_internal_single() == 0.0f ? IndexMask(0) :
+ IndexMask(curves.curves_num());
+ }
+ return index_mask_ops::find_indices_based_on_predicate(
+ curves.curves_range(), 512, r_indices, [&](const int curve_i) {
+ for (const int i : curves.points_for_curve(curve_i)) {
+ if (selection[i] > 0.0f) {
+ return true;
+ }
+ }
+ return false;
+ });
+ }
+ case ATTR_DOMAIN_CURVE: {
+ const VArray<float> selection = curves.selection_curve_float();
+ if (selection.is_single()) {
+ return selection.get_internal_single() == 0.0f ? IndexMask(0) :
+ IndexMask(curves.curves_num());
+ }
+ return index_mask_ops::find_indices_based_on_predicate(
+ curves.curves_range(), 2048, r_indices, [&](const int i) {
+ return selection[i] > 0.0f;
+ });
+ }
+ default:
+ BLI_assert_unreachable();
+ return {};
+ }
+}
+
+IndexMask retrieve_selected_curves(const Curves &curves_id, Vector<int64_t> &r_indices)
+{
+ if (!(curves_id.flag & CV_SCULPT_SELECTION_ENABLED)) {
+ return CurvesGeometry::wrap(curves_id.geometry).curves_range();
+ }
+ return retrieve_selected_curves(CurvesGeometry::wrap(curves_id.geometry),
+ eAttrDomain(curves_id.selection_domain),
+ r_indices);
+}
+
+} // namespace blender::ed::sculpt_paint
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_selection_paint.cc b/source/blender/editors/sculpt_paint/curves_sculpt_selection_paint.cc
new file mode 100644
index 00000000000..b40aebcaaf1
--- /dev/null
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_selection_paint.cc
@@ -0,0 +1,394 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#include <algorithm>
+#include <numeric>
+
+#include "BLI_memory_utils.hh"
+#include "BLI_task.hh"
+
+#include "DNA_brush_types.h"
+
+#include "BKE_brush.h"
+#include "BKE_context.h"
+#include "BKE_curves.hh"
+
+#include "DEG_depsgraph.h"
+
+#include "ED_screen.h"
+#include "ED_view3d.h"
+
+#include "WM_api.h"
+
+#include "curves_sculpt_intern.hh"
+
+/**
+ * The code below uses a suffix naming convention to indicate the coordinate space:
+ * cu: Local space of the curves object that is being edited.
+ * wo: World space.
+ * re: 2D coordinates within the region.
+ */
+
+namespace blender::ed::sculpt_paint {
+
+using bke::CurvesGeometry;
+
+class SelectionPaintOperation : public CurvesSculptStrokeOperation {
+ private:
+ bool use_select_;
+ bool clear_selection_;
+
+ CurvesBrush3D brush_3d_;
+
+ friend struct SelectionPaintOperationExecutor;
+
+ public:
+ SelectionPaintOperation(const bool use_select, const bool clear_selection)
+ : use_select_(use_select), clear_selection_(clear_selection)
+ {
+ }
+ void on_stroke_extended(const bContext &C, const StrokeExtension &stroke_extension) override;
+};
+
+struct SelectionPaintOperationExecutor {
+ SelectionPaintOperation *self_ = nullptr;
+ CurvesSculptCommonContext ctx_;
+
+ Object *object_ = nullptr;
+ Curves *curves_id_ = nullptr;
+ CurvesGeometry *curves_ = nullptr;
+
+ const Brush *brush_ = nullptr;
+ float brush_radius_base_re_;
+ float brush_radius_factor_;
+ float brush_strength_;
+
+ float selection_goal_;
+
+ float2 brush_pos_re_;
+
+ CurvesSculptTransforms transforms_;
+
+ SelectionPaintOperationExecutor(const bContext &C) : ctx_(C)
+ {
+ }
+
+ void execute(SelectionPaintOperation &self,
+ const bContext &C,
+ const StrokeExtension &stroke_extension)
+ {
+ self_ = &self;
+ object_ = CTX_data_active_object(&C);
+
+ curves_id_ = static_cast<Curves *>(object_->data);
+ curves_ = &CurvesGeometry::wrap(curves_id_->geometry);
+ curves_id_->flag |= CV_SCULPT_SELECTION_ENABLED;
+ if (curves_->curves_num() == 0) {
+ return;
+ }
+
+ brush_ = BKE_paint_brush_for_read(&ctx_.scene->toolsettings->curves_sculpt->paint);
+ brush_radius_base_re_ = BKE_brush_size_get(ctx_.scene, brush_);
+ brush_radius_factor_ = brush_radius_factor(*brush_, stroke_extension);
+ brush_strength_ = BKE_brush_alpha_get(ctx_.scene, brush_);
+
+ brush_pos_re_ = stroke_extension.mouse_position;
+
+ if (self.clear_selection_) {
+ if (stroke_extension.is_first) {
+ if (curves_id_->selection_domain == ATTR_DOMAIN_POINT) {
+ curves_->selection_point_float_for_write().fill(0.0f);
+ }
+ else if (curves_id_->selection_domain == ATTR_DOMAIN_CURVE) {
+ curves_->selection_curve_float_for_write().fill(0.0f);
+ }
+ }
+ }
+
+ transforms_ = CurvesSculptTransforms(*object_, curves_id_->surface);
+
+ const eBrushFalloffShape falloff_shape = static_cast<eBrushFalloffShape>(
+ brush_->falloff_shape);
+
+ selection_goal_ = self_->use_select_ ? 1.0f : 0.0f;
+
+ if (stroke_extension.is_first) {
+ if (falloff_shape == PAINT_FALLOFF_SHAPE_SPHERE) {
+ this->initialize_spherical_brush_reference_point();
+ }
+ }
+
+ if (curves_id_->selection_domain == ATTR_DOMAIN_POINT) {
+ MutableSpan<float> selection = curves_->selection_point_float_for_write();
+ if (falloff_shape == PAINT_FALLOFF_SHAPE_TUBE) {
+ this->paint_point_selection_projected_with_symmetry(selection);
+ }
+ else if (falloff_shape == PAINT_FALLOFF_SHAPE_SPHERE) {
+ this->paint_point_selection_spherical_with_symmetry(selection);
+ }
+ }
+ else {
+ MutableSpan<float> selection = curves_->selection_curve_float_for_write();
+ if (falloff_shape == PAINT_FALLOFF_SHAPE_TUBE) {
+ this->paint_curve_selection_projected_with_symmetry(selection);
+ }
+ else if (falloff_shape == PAINT_FALLOFF_SHAPE_SPHERE) {
+ this->paint_curve_selection_spherical_with_symmetry(selection);
+ }
+ }
+
+ /* Use #ID_RECALC_GEOMETRY instead of #ID_RECALC_SELECT because
+ * selection is handled as a generic attribute for now. */
+ DEG_id_tag_update(&curves_id_->id, ID_RECALC_GEOMETRY);
+ WM_main_add_notifier(NC_GEOM | ND_DATA, &curves_id_->id);
+ ED_region_tag_redraw(ctx_.region);
+ }
+
+ void paint_point_selection_projected_with_symmetry(MutableSpan<float> selection)
+ {
+ const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms(
+ eCurvesSymmetryType(curves_id_->symmetry));
+ for (const float4x4 &brush_transform : symmetry_brush_transforms) {
+ this->paint_point_selection_projected(brush_transform, selection);
+ }
+ }
+
+ void paint_point_selection_projected(const float4x4 &brush_transform,
+ MutableSpan<float> selection)
+ {
+ const float4x4 brush_transform_inv = brush_transform.inverted();
+
+ float4x4 projection;
+ ED_view3d_ob_project_mat_get(ctx_.rv3d, object_, projection.values);
+
+ Span<float3> positions_cu = curves_->positions();
+
+ const float brush_radius_re = brush_radius_base_re_ * brush_radius_factor_;
+ const float brush_radius_sq_re = pow2f(brush_radius_re);
+
+ threading::parallel_for(curves_->points_range(), 1024, [&](const IndexRange point_range) {
+ for (const int point_i : point_range) {
+ const float3 pos_cu = brush_transform_inv * positions_cu[point_i];
+
+ /* Find the position of the point in screen space. */
+ float2 pos_re;
+ ED_view3d_project_float_v2_m4(ctx_.region, pos_cu, pos_re, projection.values);
+
+ const float distance_to_brush_sq_re = math::distance_squared(pos_re, brush_pos_re_);
+ if (distance_to_brush_sq_re > brush_radius_sq_re) {
+ /* Ignore the point because it's too far away. */
+ continue;
+ }
+
+ const float distance_to_brush_re = std::sqrt(distance_to_brush_sq_re);
+ /* A falloff that is based on how far away the point is from the stroke. */
+ const float radius_falloff = BKE_brush_curve_strength(
+ brush_, distance_to_brush_re, brush_radius_re);
+ /* Combine the falloff and brush strength. */
+ const float weight = brush_strength_ * radius_falloff;
+
+ selection[point_i] = math::interpolate(selection[point_i], selection_goal_, weight);
+ }
+ });
+ }
+
+ void paint_point_selection_spherical_with_symmetry(MutableSpan<float> selection)
+ {
+ float4x4 projection;
+ ED_view3d_ob_project_mat_get(ctx_.rv3d, object_, projection.values);
+
+ float3 brush_wo;
+ ED_view3d_win_to_3d(ctx_.v3d,
+ ctx_.region,
+ transforms_.curves_to_world * self_->brush_3d_.position_cu,
+ brush_pos_re_,
+ brush_wo);
+ const float3 brush_cu = transforms_.world_to_curves * brush_wo;
+
+ const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms(
+ eCurvesSymmetryType(curves_id_->symmetry));
+
+ for (const float4x4 &brush_transform : symmetry_brush_transforms) {
+ this->paint_point_selection_spherical(selection, brush_transform * brush_cu);
+ }
+ }
+
+ void paint_point_selection_spherical(MutableSpan<float> selection, const float3 &brush_cu)
+ {
+ Span<float3> positions_cu = curves_->positions();
+
+ const float brush_radius_cu = self_->brush_3d_.radius_cu;
+ const float brush_radius_sq_cu = pow2f(brush_radius_cu);
+
+ threading::parallel_for(curves_->points_range(), 1024, [&](const IndexRange point_range) {
+ for (const int i : point_range) {
+ const float3 pos_old_cu = positions_cu[i];
+
+ /* Compute distance to the brush. */
+ const float distance_to_brush_sq_cu = math::distance_squared(pos_old_cu, brush_cu);
+ if (distance_to_brush_sq_cu > brush_radius_sq_cu) {
+ /* Ignore the point because it's too far away. */
+ continue;
+ }
+
+ const float distance_to_brush_cu = std::sqrt(distance_to_brush_sq_cu);
+
+ /* A falloff that is based on how far away the point is from the stroke. */
+ const float radius_falloff = BKE_brush_curve_strength(
+ brush_, distance_to_brush_cu, brush_radius_cu);
+ /* Combine the falloff and brush strength. */
+ const float weight = brush_strength_ * radius_falloff;
+
+ selection[i] = math::interpolate(selection[i], selection_goal_, weight);
+ }
+ });
+ }
+
+ void paint_curve_selection_projected_with_symmetry(MutableSpan<float> selection)
+ {
+ const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms(
+ eCurvesSymmetryType(curves_id_->symmetry));
+ for (const float4x4 &brush_transform : symmetry_brush_transforms) {
+ this->paint_curve_selection_projected(brush_transform, selection);
+ }
+ }
+
+ void paint_curve_selection_projected(const float4x4 &brush_transform,
+ MutableSpan<float> selection)
+ {
+ const Span<float3> positions_cu = curves_->positions();
+ const float4x4 brush_transform_inv = brush_transform.inverted();
+
+ float4x4 projection;
+ ED_view3d_ob_project_mat_get(ctx_.rv3d, object_, projection.values);
+
+ const float brush_radius_re = brush_radius_base_re_ * brush_radius_factor_;
+ const float brush_radius_sq_re = pow2f(brush_radius_re);
+
+ threading::parallel_for(curves_->curves_range(), 1024, [&](const IndexRange curves_range) {
+ for (const int curve_i : curves_range) {
+ const float max_weight = threading::parallel_reduce(
+ curves_->points_for_curve(curve_i).drop_back(1),
+ 1024,
+ 0.0f,
+ [&](const IndexRange segment_range, const float init) {
+ float max_weight = init;
+ for (const int segment_i : segment_range) {
+ const float3 pos1_cu = brush_transform_inv * positions_cu[segment_i];
+ const float3 pos2_cu = brush_transform_inv * positions_cu[segment_i + 1];
+
+ float2 pos1_re;
+ float2 pos2_re;
+ ED_view3d_project_float_v2_m4(ctx_.region, pos1_cu, pos1_re, projection.values);
+ ED_view3d_project_float_v2_m4(ctx_.region, pos2_cu, pos2_re, projection.values);
+
+ const float distance_sq_re = dist_squared_to_line_segment_v2(
+ brush_pos_re_, pos1_re, pos2_re);
+ if (distance_sq_re > brush_radius_sq_re) {
+ continue;
+ }
+ const float radius_falloff = BKE_brush_curve_strength(
+ brush_, std::sqrt(distance_sq_re), brush_radius_re);
+ const float weight = brush_strength_ * radius_falloff;
+ max_weight = std::max(max_weight, weight);
+ }
+ return max_weight;
+ },
+ [](float a, float b) { return std::max(a, b); });
+ selection[curve_i] = math::interpolate(selection[curve_i], selection_goal_, max_weight);
+ }
+ });
+ }
+
+ void paint_curve_selection_spherical_with_symmetry(MutableSpan<float> selection)
+ {
+ float4x4 projection;
+ ED_view3d_ob_project_mat_get(ctx_.rv3d, object_, projection.values);
+
+ float3 brush_wo;
+ ED_view3d_win_to_3d(ctx_.v3d,
+ ctx_.region,
+ transforms_.curves_to_world * self_->brush_3d_.position_cu,
+ brush_pos_re_,
+ brush_wo);
+ const float3 brush_cu = transforms_.world_to_curves * brush_wo;
+
+ const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms(
+ eCurvesSymmetryType(curves_id_->symmetry));
+
+ for (const float4x4 &brush_transform : symmetry_brush_transforms) {
+ this->paint_curve_selection_spherical(selection, brush_transform * brush_cu);
+ }
+ }
+
+ void paint_curve_selection_spherical(MutableSpan<float> selection, const float3 &brush_cu)
+ {
+ const Span<float3> positions_cu = curves_->positions();
+
+ const float brush_radius_cu = self_->brush_3d_.radius_cu;
+ const float brush_radius_sq_cu = pow2f(brush_radius_cu);
+
+ threading::parallel_for(curves_->curves_range(), 1024, [&](const IndexRange curves_range) {
+ for (const int curve_i : curves_range) {
+ const float max_weight = threading::parallel_reduce(
+ curves_->points_for_curve(curve_i).drop_back(1),
+ 1024,
+ 0.0f,
+ [&](const IndexRange segment_range, const float init) {
+ float max_weight = init;
+ for (const int segment_i : segment_range) {
+ const float3 &pos1_cu = positions_cu[segment_i];
+ const float3 &pos2_cu = positions_cu[segment_i + 1];
+
+ const float distance_sq_cu = dist_squared_to_line_segment_v3(
+ brush_cu, pos1_cu, pos2_cu);
+ if (distance_sq_cu > brush_radius_sq_cu) {
+ continue;
+ }
+ const float radius_falloff = BKE_brush_curve_strength(
+ brush_, std::sqrt(distance_sq_cu), brush_radius_cu);
+ const float weight = brush_strength_ * radius_falloff;
+ max_weight = std::max(max_weight, weight);
+ }
+ return max_weight;
+ },
+ [](float a, float b) { return std::max(a, b); });
+ selection[curve_i] = math::interpolate(selection[curve_i], selection_goal_, max_weight);
+ }
+ });
+ }
+
+ void initialize_spherical_brush_reference_point()
+ {
+ std::optional<CurvesBrush3D> brush_3d = sample_curves_3d_brush(*ctx_.depsgraph,
+ *ctx_.region,
+ *ctx_.v3d,
+ *ctx_.rv3d,
+ *object_,
+ brush_pos_re_,
+ brush_radius_base_re_);
+ if (brush_3d.has_value()) {
+ self_->brush_3d_ = *brush_3d;
+ }
+ }
+};
+
+void SelectionPaintOperation::on_stroke_extended(const bContext &C,
+ const StrokeExtension &stroke_extension)
+{
+ SelectionPaintOperationExecutor executor{C};
+ executor.execute(*this, C, stroke_extension);
+}
+
+std::unique_ptr<CurvesSculptStrokeOperation> new_selection_paint_operation(
+ const BrushStrokeMode brush_mode, const bContext &C)
+{
+ Scene &scene = *CTX_data_scene(&C);
+ Brush &brush = *BKE_paint_brush(&scene.toolsettings->curves_sculpt->paint);
+ const bool use_select = ELEM(brush_mode, BRUSH_STROKE_INVERT) ==
+ ((brush.flag & BRUSH_DIR_IN) != 0);
+ const bool clear_selection = use_select && brush_mode != BRUSH_STROKE_SMOOTH;
+
+ return std::make_unique<SelectionPaintOperation>(use_select, clear_selection);
+}
+
+} // namespace blender::ed::sculpt_paint
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_snake_hook.cc b/source/blender/editors/sculpt_paint/curves_sculpt_snake_hook.cc
index bcdeaaeabf2..b63e5a7756b 100644
--- a/source/blender/editors/sculpt_paint/curves_sculpt_snake_hook.cc
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_snake_hook.cc
@@ -23,7 +23,6 @@
#include "BKE_mesh.h"
#include "BKE_mesh_runtime.h"
#include "BKE_paint.h"
-#include "BKE_spline.hh"
#include "DNA_brush_enums.h"
#include "DNA_brush_types.h"
@@ -72,11 +71,7 @@ class SnakeHookOperation : public CurvesSculptStrokeOperation {
*/
struct SnakeHookOperatorExecutor {
SnakeHookOperation *self_ = nullptr;
- const Depsgraph *depsgraph_ = nullptr;
- const Scene *scene_ = nullptr;
- ARegion *region_ = nullptr;
- const View3D *v3d_ = nullptr;
- const RegionView3D *rv3d_ = nullptr;
+ CurvesSculptCommonContext ctx_;
const CurvesSculpt *curves_sculpt_ = nullptr;
const Brush *brush_ = nullptr;
@@ -90,13 +85,20 @@ struct SnakeHookOperatorExecutor {
Curves *curves_id_ = nullptr;
CurvesGeometry *curves_ = nullptr;
- float4x4 curves_to_world_mat_;
- float4x4 world_to_curves_mat_;
+ VArray<float> curve_factors_;
+ Vector<int64_t> selected_curve_indices_;
+ IndexMask curve_selection_;
+
+ CurvesSculptTransforms transforms_;
float2 brush_pos_prev_re_;
float2 brush_pos_re_;
float2 brush_pos_diff_re_;
+ SnakeHookOperatorExecutor(const bContext &C) : ctx_(C)
+ {
+ }
+
void execute(SnakeHookOperation &self,
const bContext &C,
const StrokeExtension &stroke_extension)
@@ -104,40 +106,41 @@ struct SnakeHookOperatorExecutor {
BLI_SCOPED_DEFER([&]() { self.last_mouse_position_re_ = stroke_extension.mouse_position; });
self_ = &self;
- depsgraph_ = CTX_data_depsgraph_pointer(&C);
- scene_ = CTX_data_scene(&C);
- scene_ = CTX_data_scene(&C);
object_ = CTX_data_active_object(&C);
- region_ = CTX_wm_region(&C);
- v3d_ = CTX_wm_view3d(&C);
- rv3d_ = CTX_wm_region_view3d(&C);
- curves_sculpt_ = scene_->toolsettings->curves_sculpt;
+ curves_sculpt_ = ctx_.scene->toolsettings->curves_sculpt;
brush_ = BKE_paint_brush_for_read(&curves_sculpt_->paint);
- brush_radius_base_re_ = BKE_brush_size_get(scene_, brush_);
+ brush_radius_base_re_ = BKE_brush_size_get(ctx_.scene, brush_);
brush_radius_factor_ = brush_radius_factor(*brush_, stroke_extension);
- brush_strength_ = brush_strength_get(*scene_, *brush_, stroke_extension);
+ brush_strength_ = brush_strength_get(*ctx_.scene, *brush_, stroke_extension);
falloff_shape_ = static_cast<eBrushFalloffShape>(brush_->falloff_shape);
- curves_to_world_mat_ = object_->obmat;
- world_to_curves_mat_ = curves_to_world_mat_.inverted();
-
curves_id_ = static_cast<Curves *>(object_->data);
curves_ = &CurvesGeometry::wrap(curves_id_->geometry);
if (curves_->curves_num() == 0) {
return;
}
+ transforms_ = CurvesSculptTransforms(*object_, curves_id_->surface);
+
+ curve_factors_ = get_curves_selection(*curves_id_);
+ curve_selection_ = retrieve_selected_curves(*curves_id_, selected_curve_indices_);
+
brush_pos_prev_re_ = self.last_mouse_position_re_;
brush_pos_re_ = stroke_extension.mouse_position;
brush_pos_diff_re_ = brush_pos_re_ - brush_pos_prev_re_;
if (stroke_extension.is_first) {
if (falloff_shape_ == PAINT_FALLOFF_SHAPE_SPHERE) {
- std::optional<CurvesBrush3D> brush_3d = sample_curves_3d_brush(
- *depsgraph_, *region_, *v3d_, *rv3d_, *object_, brush_pos_re_, brush_radius_base_re_);
+ std::optional<CurvesBrush3D> brush_3d = sample_curves_3d_brush(*ctx_.depsgraph,
+ *ctx_.region,
+ *ctx_.v3d,
+ *ctx_.rv3d,
+ *object_,
+ brush_pos_re_,
+ brush_radius_base_re_);
if (brush_3d.has_value()) {
self_->brush_3d_ = *brush_3d;
}
@@ -158,7 +161,7 @@ struct SnakeHookOperatorExecutor {
curves_->tag_positions_changed();
DEG_id_tag_update(&curves_id_->id, ID_RECALC_GEOMETRY);
WM_main_add_notifier(NC_GEOM | ND_DATA, &curves_id_->id);
- ED_region_tag_redraw(region_);
+ ED_region_tag_redraw(ctx_.region);
}
void projected_snake_hook_with_symmetry()
@@ -177,7 +180,7 @@ struct SnakeHookOperatorExecutor {
MutableSpan<float3> positions_cu = curves_->positions_for_write();
float4x4 projection;
- ED_view3d_ob_project_mat_get(rv3d_, object_, projection.values);
+ ED_view3d_ob_project_mat_get(ctx_.rv3d, object_, projection.values);
const float brush_radius_re = brush_radius_base_re_ * brush_radius_factor_;
const float brush_radius_sq_re = pow2f(brush_radius_re);
@@ -189,7 +192,7 @@ struct SnakeHookOperatorExecutor {
const float3 old_pos_cu = brush_transform_inv * positions_cu[last_point_i];
float2 old_pos_re;
- ED_view3d_project_float_v2_m4(region_, old_pos_cu, old_pos_re, projection.values);
+ ED_view3d_project_float_v2_m4(ctx_.region, old_pos_cu, old_pos_re, projection.values);
const float distance_to_brush_sq_re = math::distance_squared(old_pos_re,
brush_pos_prev_re_);
@@ -199,15 +202,19 @@ struct SnakeHookOperatorExecutor {
const float radius_falloff = BKE_brush_curve_strength(
brush_, std::sqrt(distance_to_brush_sq_re), brush_radius_re);
- const float weight = brush_strength_ * radius_falloff;
+ const float weight = brush_strength_ * radius_falloff * curve_factors_[curve_i];
const float2 new_position_re = old_pos_re + brush_pos_diff_re_ * weight;
float3 new_position_wo;
- ED_view3d_win_to_3d(
- v3d_, region_, curves_to_world_mat_ * old_pos_cu, new_position_re, new_position_wo);
- const float3 new_position_cu = brush_transform * (world_to_curves_mat_ * new_position_wo);
-
- this->move_last_point_and_resample(positions_cu.slice(points), new_position_cu);
+ ED_view3d_win_to_3d(ctx_.v3d,
+ ctx_.region,
+ transforms_.curves_to_world * old_pos_cu,
+ new_position_re,
+ new_position_wo);
+ const float3 new_position_cu = brush_transform *
+ (transforms_.world_to_curves * new_position_wo);
+
+ move_last_point_and_resample(positions_cu.slice(points), new_position_cu);
}
});
}
@@ -215,21 +222,21 @@ struct SnakeHookOperatorExecutor {
void spherical_snake_hook_with_symmetry()
{
float4x4 projection;
- ED_view3d_ob_project_mat_get(rv3d_, object_, projection.values);
+ ED_view3d_ob_project_mat_get(ctx_.rv3d, object_, projection.values);
float3 brush_start_wo, brush_end_wo;
- ED_view3d_win_to_3d(v3d_,
- region_,
- curves_to_world_mat_ * self_->brush_3d_.position_cu,
+ ED_view3d_win_to_3d(ctx_.v3d,
+ ctx_.region,
+ transforms_.curves_to_world * self_->brush_3d_.position_cu,
brush_pos_prev_re_,
brush_start_wo);
- ED_view3d_win_to_3d(v3d_,
- region_,
- curves_to_world_mat_ * self_->brush_3d_.position_cu,
+ ED_view3d_win_to_3d(ctx_.v3d,
+ ctx_.region,
+ transforms_.curves_to_world * self_->brush_3d_.position_cu,
brush_pos_re_,
brush_end_wo);
- const float3 brush_start_cu = world_to_curves_mat_ * brush_start_wo;
- const float3 brush_end_cu = world_to_curves_mat_ * brush_end_wo;
+ const float3 brush_start_cu = transforms_.world_to_curves * brush_start_wo;
+ const float3 brush_end_cu = transforms_.world_to_curves * brush_end_wo;
const float brush_radius_cu = self_->brush_3d_.radius_cu * brush_radius_factor_;
@@ -265,52 +272,20 @@ struct SnakeHookOperatorExecutor {
const float radius_falloff = BKE_brush_curve_strength(
brush_, distance_to_brush_cu, brush_radius_cu);
- const float weight = brush_strength_ * radius_falloff;
+ const float weight = brush_strength_ * radius_falloff * curve_factors_[curve_i];
const float3 new_pos_cu = old_pos_cu + weight * brush_diff_cu;
- this->move_last_point_and_resample(positions_cu.slice(points), new_pos_cu);
+ move_last_point_and_resample(positions_cu.slice(points), new_pos_cu);
}
});
}
-
- void move_last_point_and_resample(MutableSpan<float3> positions,
- const float3 &new_last_position) const
- {
- /* Find the accumulated length of each point in the original curve,
- * treating it as a poly curve for performance reasons and simplicity. */
- Array<float> orig_lengths(length_parameterize::lengths_num(positions.size(), false));
- length_parameterize::accumulate_lengths<float3>(positions, false, orig_lengths);
- const float orig_total_length = orig_lengths.last();
-
- /* Find the factor by which the new curve is shorter or longer than the original. */
- const float new_last_segment_length = math::distance(positions.last(1), new_last_position);
- const float new_total_length = orig_lengths.last(1) + new_last_segment_length;
- const float length_factor = new_total_length / orig_total_length;
-
- /* Calculate the lengths to sample the original curve with by scaling the original lengths. */
- Array<float> new_lengths(positions.size() - 1);
- new_lengths.first() = 0.0f;
- for (const int i : new_lengths.index_range().drop_front(1)) {
- new_lengths[i] = orig_lengths[i - 1] * length_factor;
- }
-
- Array<int> indices(positions.size() - 1);
- Array<float> factors(positions.size() - 1);
- length_parameterize::create_samples_from_sorted_lengths(
- orig_lengths, new_lengths, false, indices, factors);
-
- Array<float3> new_positions(positions.size() - 1);
- length_parameterize::linear_interpolation<float3>(positions, indices, factors, new_positions);
- positions.drop_back(1).copy_from(new_positions);
- positions.last() = new_last_position;
- }
};
void SnakeHookOperation::on_stroke_extended(const bContext &C,
const StrokeExtension &stroke_extension)
{
- SnakeHookOperatorExecutor executor;
+ SnakeHookOperatorExecutor executor{C};
executor.execute(*this, C, stroke_extension);
}
diff --git a/source/blender/editors/sculpt_paint/paint_cursor.c b/source/blender/editors/sculpt_paint/paint_cursor.c
index 861da185975..c5ebcf870a3 100644
--- a/source/blender/editors/sculpt_paint/paint_cursor.c
+++ b/source/blender/editors/sculpt_paint/paint_cursor.c
@@ -38,6 +38,7 @@
#include "IMB_imbuf_types.h"
+#include "ED_image.h"
#include "ED_view3d.h"
#include "DEG_depsgraph.h"
@@ -1358,7 +1359,7 @@ static void paint_cursor_sculpt_session_update_and_init(PaintCursorContext *pcon
ViewContext *vc = &pcontext->vc;
SculptCursorGeometryInfo gi;
- const float mouse[2] = {
+ const float mval_fl[2] = {
pcontext->x - pcontext->region->winrct.xmin,
pcontext->y - pcontext->region->winrct.ymin,
};
@@ -1368,7 +1369,7 @@ static void paint_cursor_sculpt_session_update_and_init(PaintCursorContext *pcon
pcontext->prev_active_vertex_index = ss->active_vertex_index;
if (!ups->stroke_active) {
pcontext->is_cursor_over_mesh = SCULPT_cursor_geometry_info_update(
- C, &gi, mouse, (pcontext->brush->falloff_shape == PAINT_FALLOFF_SHAPE_SPHERE));
+ C, &gi, mval_fl, (pcontext->brush->falloff_shape == PAINT_FALLOFF_SHAPE_SPHERE));
copy_v3_v3(pcontext->location, gi.location);
copy_v3_v3(pcontext->normal, gi.normal);
}
@@ -1932,7 +1933,7 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *UNUSED(unused))
/* Public API */
-void paint_cursor_start(Paint *p, bool (*poll)(bContext *C))
+void ED_paint_cursor_start(Paint *p, bool (*poll)(bContext *C))
{
if (p && !p->paint_cursor) {
p->paint_cursor = WM_paint_cursor_activate(
diff --git a/source/blender/editors/sculpt_paint/paint_image.cc b/source/blender/editors/sculpt_paint/paint_image.cc
index a313489885d..56cd4751881 100644
--- a/source/blender/editors/sculpt_paint/paint_image.cc
+++ b/source/blender/editors/sculpt_paint/paint_image.cc
@@ -287,7 +287,7 @@ static bool image_paint_poll_ex(bContext *C, bool check_tool)
return false;
}
-bool image_paint_poll(bContext *C)
+bool ED_image_tools_paint_poll(bContext *C)
{
return image_paint_poll_ex(C, true);
}
@@ -301,7 +301,7 @@ static bool image_paint_2d_clone_poll(bContext *C)
{
Brush *brush = image_paint_brush(C);
- if (!CTX_wm_region_view3d(C) && image_paint_poll(C)) {
+ if (!CTX_wm_region_view3d(C) && ED_image_tools_paint_poll(C)) {
if (brush && (brush->imagepaint_tool == PAINT_TOOL_CLONE)) {
if (brush->clone.image) {
return true;
@@ -430,7 +430,7 @@ static void toggle_paint_cursor(Scene *scene, bool enable)
paint_cursor_delete_textures();
}
else if (enable) {
- paint_cursor_start(p, image_paint_poll);
+ ED_paint_cursor_start(p, ED_image_tools_paint_poll);
}
}
@@ -455,7 +455,7 @@ void ED_space_image_paint_update(Main *bmain, wmWindowManager *wm, Scene *scene)
if (enabled) {
BKE_paint_init(bmain, scene, PAINT_MODE_TEXTURE_2D, PAINT_CURSOR_TEXTURE_PAINT);
- paint_cursor_start(&imapaint->paint, image_paint_poll);
+ ED_paint_cursor_start(&imapaint->paint, ED_image_tools_paint_poll);
}
else {
paint_cursor_delete_textures();
@@ -736,7 +736,7 @@ void PAINT_OT_sample_color(wmOperatorType *ot)
ot->poll = sample_color_poll;
/* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+ ot->flag = OPTYPE_REGISTER;
/* properties */
PropertyRNA *prop;
@@ -925,7 +925,7 @@ static int brush_colors_flip_exec(bContext *C, wmOperator *UNUSED(op))
static bool brush_colors_flip_poll(bContext *C)
{
- if (image_paint_poll(C)) {
+ if (ED_image_tools_paint_poll(C)) {
Brush *br = image_paint_brush(C);
if (ELEM(br->imagepaint_tool, PAINT_TOOL_DRAW, PAINT_TOOL_FILL)) {
return true;
@@ -954,7 +954,7 @@ void PAINT_OT_brush_colors_flip(wmOperatorType *ot)
ot->poll = brush_colors_flip_poll;
/* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+ ot->flag = OPTYPE_REGISTER;
}
void ED_imapaint_bucket_fill(struct bContext *C,
@@ -991,7 +991,7 @@ static bool texture_paint_poll(bContext *C)
bool image_texture_paint_poll(bContext *C)
{
- return (texture_paint_poll(C) || image_paint_poll(C));
+ return (texture_paint_poll(C) || ED_image_tools_paint_poll(C));
}
bool facemask_paint_poll(bContext *C)
diff --git a/source/blender/editors/sculpt_paint/paint_image_ops_paint.cc b/source/blender/editors/sculpt_paint/paint_image_ops_paint.cc
index 8ddf1614e41..a671c24c514 100644
--- a/source/blender/editors/sculpt_paint/paint_image_ops_paint.cc
+++ b/source/blender/editors/sculpt_paint/paint_image_ops_paint.cc
@@ -34,6 +34,8 @@
#include "WM_toolsystem.h"
#include "WM_types.h"
+#include "ED_image.h"
+
#include "paint_intern.h"
namespace blender::ed::sculpt_paint::image::ops::paint {
@@ -316,7 +318,7 @@ static PaintOperation *texture_paint_init(bContext *C, wmOperator *op, const flo
if ((brush->imagepaint_tool == PAINT_TOOL_FILL) && (brush->flag & BRUSH_USE_GRADIENT)) {
pop->cursor = WM_paint_cursor_activate(
- SPACE_TYPE_ANY, RGN_TYPE_ANY, image_paint_poll, gradient_draw_line, pop);
+ SPACE_TYPE_ANY, RGN_TYPE_ANY, ED_image_tools_paint_poll, gradient_draw_line, pop);
}
settings->imapaint.flag |= IMAGEPAINT_DRAWING;
@@ -520,7 +522,7 @@ void PAINT_OT_image_paint(wmOperatorType *ot)
ot->invoke = paint_invoke;
ot->modal = paint_modal;
ot->exec = paint_exec;
- ot->poll = image_paint_poll;
+ ot->poll = ED_image_tools_paint_poll;
ot->cancel = paint_cancel;
/* flags */
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index b7ec427349f..50480b8aef0 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -3132,7 +3132,7 @@ static void project_paint_face_init(const ProjPaintState *ps,
}
}
- /* Is this UV visible from the view? - raytrace */
+ /* Is this UV visible from the view? - ray-trace */
/* project_paint_PickFace is less complex, use for testing */
// if (project_paint_PickFace(ps, pixelScreenCo, w, &side) == tri_index) {
if ((ps->do_occlude == false) ||
@@ -3222,7 +3222,7 @@ static void project_paint_face_init(const ProjPaintState *ps,
float seam_subsection[4][2];
float fac1, fac2;
- /* Pixelspace UVs. */
+ /* Pixel-space UV's. */
float lt_puv[3][2];
lt_puv[0][0] = lt_uv_pxoffset[0][0] * ibuf->x;
@@ -4492,7 +4492,8 @@ static void project_paint_begin(const bContext *C,
}
}
- /* when using subsurf or multires, mface arrays are thrown away, we need to keep a copy */
+ /* when using sub-surface or multi-resolution,
+ * mesh-data arrays are thrown away, we need to keep a copy. */
if (ps->is_shared_user == false) {
proj_paint_state_cavity_init(ps);
}
@@ -6488,14 +6489,14 @@ static CustomDataLayer *proj_paint_color_attribute_create(wmOperator *op, Object
{
char name[MAX_NAME] = "";
float color[4] = {0.0f, 0.0f, 0.0f, 1.0f};
- AttributeDomain domain = ATTR_DOMAIN_POINT;
- CustomDataType type = CD_PROP_COLOR;
+ eAttrDomain domain = ATTR_DOMAIN_POINT;
+ eCustomDataType type = CD_PROP_COLOR;
if (op) {
RNA_string_get(op->ptr, "name", name);
RNA_float_get_array(op->ptr, "color", color);
- domain = (AttributeDomain)RNA_enum_get(op->ptr, "domain");
- type = (CustomDataType)RNA_enum_get(op->ptr, "data_type");
+ domain = (eAttrDomain)RNA_enum_get(op->ptr, "domain");
+ type = (eCustomDataType)RNA_enum_get(op->ptr, "data_type");
}
ID *id = (ID *)ob->data;
diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h
index 187f793eefe..ea17114efa5 100644
--- a/source/blender/editors/sculpt_paint/paint_intern.h
+++ b/source/blender/editors/sculpt_paint/paint_intern.h
@@ -98,7 +98,6 @@ void *paint_stroke_mode_data(struct PaintStroke *stroke);
float paint_stroke_distance_get(struct PaintStroke *stroke);
void paint_stroke_set_mode_data(struct PaintStroke *stroke, void *mode_data);
bool PAINT_brush_tool_poll(struct bContext *C);
-void paint_cursor_start(struct Paint *p, bool (*poll)(struct bContext *C));
/**
* Delete overlay cursor textures to preserve memory and invalidate all overlay flags.
*/
@@ -135,18 +134,10 @@ void PAINT_OT_vertex_paint(struct wmOperatorType *ot);
unsigned int vpaint_get_current_color(struct Scene *scene, struct VPaint *vp, bool secondary);
-/* paint_vertex_color_utils.c */
-
/**
* \note weight-paint has an equivalent function: #ED_wpaint_blend_tool
*/
unsigned int ED_vpaint_blend_tool(int tool, uint col, uint paintcol, int alpha_i);
-/**
- * Apply callback to each vertex of the active vertex color layer.
- */
-bool ED_vpaint_color_transform(struct Object *ob,
- VPaintTransform_Callback vpaint_tx_fn,
- const void *user_data);
/* paint_vertex_weight_utils.c */
diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c
index fb5e76b578f..89bbf2a3c92 100644
--- a/source/blender/editors/sculpt_paint/paint_mask.c
+++ b/source/blender/editors/sculpt_paint/paint_mask.c
@@ -1584,9 +1584,9 @@ static int sculpt_trim_gesture_box_invoke(bContext *C, wmOperator *op, const wmE
SculptSession *ss = ob->sculpt;
SculptCursorGeometryInfo sgi;
- float mouse[2] = {event->mval[0], event->mval[1]};
+ const float mval_fl[2] = {UNPACK2(event->mval)};
SCULPT_vertex_random_access_ensure(ss);
- ss->gesture_initial_hit = SCULPT_cursor_geometry_info_update(C, &sgi, mouse, false);
+ ss->gesture_initial_hit = SCULPT_cursor_geometry_info_update(C, &sgi, mval_fl, false);
if (ss->gesture_initial_hit) {
copy_v3_v3(ss->gesture_initial_location, sgi.location);
copy_v3_v3(ss->gesture_initial_normal, sgi.normal);
@@ -1625,9 +1625,9 @@ static int sculpt_trim_gesture_lasso_invoke(bContext *C, wmOperator *op, const w
SculptSession *ss = ob->sculpt;
SculptCursorGeometryInfo sgi;
- float mouse[2] = {event->mval[0], event->mval[1]};
+ const float mval_fl[2] = {UNPACK2(event->mval)};
SCULPT_vertex_random_access_ensure(ss);
- ss->gesture_initial_hit = SCULPT_cursor_geometry_info_update(C, &sgi, mouse, false);
+ ss->gesture_initial_hit = SCULPT_cursor_geometry_info_update(C, &sgi, mval_fl, false);
if (ss->gesture_initial_hit) {
copy_v3_v3(ss->gesture_initial_location, sgi.location);
copy_v3_v3(ss->gesture_initial_normal, sgi.normal);
diff --git a/source/blender/editors/sculpt_paint/paint_ops.c b/source/blender/editors/sculpt_paint/paint_ops.c
index 926a564184a..ce6b397af15 100644
--- a/source/blender/editors/sculpt_paint/paint_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_ops.c
@@ -82,11 +82,85 @@ static void BRUSH_OT_add(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
+static eGPBrush_Presets gpencil_get_brush_preset_from_tool(bToolRef *tool,
+ enum eContextObjectMode mode)
+{
+ switch (mode) {
+ case CTX_MODE_PAINT_GPENCIL: {
+ if (STREQ(tool->runtime->data_block, "DRAW")) {
+ return GP_BRUSH_PRESET_PENCIL;
+ }
+ if (STREQ(tool->runtime->data_block, "FILL")) {
+ return GP_BRUSH_PRESET_FILL_AREA;
+ }
+ if (STREQ(tool->runtime->data_block, "ERASE")) {
+ return GP_BRUSH_PRESET_ERASER_SOFT;
+ }
+ if (STREQ(tool->runtime->data_block, "TINT")) {
+ return GP_BRUSH_PRESET_TINT;
+ }
+ break;
+ }
+ case CTX_MODE_SCULPT_GPENCIL: {
+ if (STREQ(tool->runtime->data_block, "SMOOTH")) {
+ return GP_BRUSH_PRESET_SMOOTH_STROKE;
+ }
+ if (STREQ(tool->runtime->data_block, "STRENGTH")) {
+ return GP_BRUSH_PRESET_STRENGTH_STROKE;
+ }
+ if (STREQ(tool->runtime->data_block, "THICKNESS")) {
+ return GP_BRUSH_PRESET_THICKNESS_STROKE;
+ }
+ if (STREQ(tool->runtime->data_block, "GRAB")) {
+ return GP_BRUSH_PRESET_GRAB_STROKE;
+ }
+ if (STREQ(tool->runtime->data_block, "PUSH")) {
+ return GP_BRUSH_PRESET_PUSH_STROKE;
+ }
+ if (STREQ(tool->runtime->data_block, "TWIST")) {
+ return GP_BRUSH_PRESET_TWIST_STROKE;
+ }
+ if (STREQ(tool->runtime->data_block, "PINCH")) {
+ return GP_BRUSH_PRESET_PINCH_STROKE;
+ }
+ if (STREQ(tool->runtime->data_block, "RANDOMIZE")) {
+ return GP_BRUSH_PRESET_RANDOMIZE_STROKE;
+ }
+ if (STREQ(tool->runtime->data_block, "CLONE")) {
+ return GP_BRUSH_PRESET_CLONE_STROKE;
+ }
+ break;
+ }
+ case CTX_MODE_WEIGHT_GPENCIL: {
+ return GP_BRUSH_PRESET_DRAW_WEIGHT;
+ }
+ case CTX_MODE_VERTEX_GPENCIL: {
+ if (STREQ(tool->runtime->data_block, "DRAW")) {
+ return GP_BRUSH_PRESET_VERTEX_DRAW;
+ }
+ if (STREQ(tool->runtime->data_block, "BLUR")) {
+ return GP_BRUSH_PRESET_VERTEX_BLUR;
+ }
+ if (STREQ(tool->runtime->data_block, "AVERAGE")) {
+ return GP_BRUSH_PRESET_VERTEX_AVERAGE;
+ }
+ if (STREQ(tool->runtime->data_block, "SMEAR")) {
+ return GP_BRUSH_PRESET_VERTEX_SMEAR;
+ }
+ if (STREQ(tool->runtime->data_block, "REPLACE")) {
+ return GP_BRUSH_PRESET_VERTEX_REPLACE;
+ }
+ break;
+ }
+ default:
+ return GP_BRUSH_PRESET_UNKNOWN;
+ }
+ return GP_BRUSH_PRESET_UNKNOWN;
+}
+
static int brush_add_gpencil_exec(bContext *C, wmOperator *UNUSED(op))
{
- // int type = RNA_enum_get(op->ptr, "type");
- ToolSettings *ts = CTX_data_tool_settings(C);
- Paint *paint = &ts->gp_paint->paint;
+ Paint *paint = BKE_paint_get_active_from_context(C);
Brush *br = BKE_paint_brush(paint);
Main *bmain = CTX_data_main(C);
@@ -94,15 +168,70 @@ static int brush_add_gpencil_exec(bContext *C, wmOperator *UNUSED(op))
br = (Brush *)BKE_id_copy(bmain, &br->id);
}
else {
- br = BKE_brush_add(bmain, "Brush", OB_MODE_PAINT_GPENCIL);
+ /* Get the active tool to determine what type of brush is active. */
+ bScreen *screen = CTX_wm_screen(C);
+ if (screen == NULL) {
+ return OPERATOR_CANCELLED;
+ }
- /* Init grease pencil specific data. */
- BKE_brush_init_gpencil_settings(br);
- }
+ bToolRef *tool = NULL;
+ LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
+ if (area->spacetype == SPACE_VIEW3D) {
+ /* Check the current tool is a brush. */
+ bToolRef *tref = area->runtime.tool;
+ if (tref && tref->runtime && tref->runtime->data_block[0]) {
+ tool = tref;
+ break;
+ }
+ }
+ }
- id_us_min(&br->id); /* fake user only */
+ if (tool == NULL) {
+ return OPERATOR_CANCELLED;
+ }
- BKE_paint_brush_set(paint, br);
+ /* Get Brush mode base on context mode. */
+ const enum eContextObjectMode mode = CTX_data_mode_enum(C);
+ eObjectMode obmode = OB_MODE_PAINT_GPENCIL;
+ switch (mode) {
+ case CTX_MODE_PAINT_GPENCIL:
+ obmode = OB_MODE_PAINT_GPENCIL;
+ break;
+ case CTX_MODE_SCULPT_GPENCIL:
+ obmode = OB_MODE_SCULPT_GPENCIL;
+ break;
+ case CTX_MODE_WEIGHT_GPENCIL:
+ obmode = OB_MODE_WEIGHT_GPENCIL;
+ break;
+ case CTX_MODE_VERTEX_GPENCIL:
+ obmode = OB_MODE_VERTEX_GPENCIL;
+ break;
+ default:
+ return OPERATOR_CANCELLED;
+ break;
+ }
+
+ /* Get brush preset using the actual tool. */
+ eGPBrush_Presets preset = gpencil_get_brush_preset_from_tool(tool, mode);
+
+ /* Capitalize Brush name first letter using the tool name. */
+ char name[64];
+ BLI_strncpy(name, tool->runtime->data_block, sizeof(name));
+ BLI_str_tolower_ascii(name, sizeof(name));
+ name[0] = BLI_toupper_ascii(name[0]);
+
+ /* Create the brush and assign default values. */
+ br = BKE_brush_add(bmain, name, obmode);
+ if (br) {
+ BKE_brush_init_gpencil_settings(br);
+ BKE_gpencil_brush_preset_set(bmain, br, preset);
+ }
+ }
+
+ if (br) {
+ id_us_min(&br->id); /* fake user only */
+ BKE_paint_brush_set(paint, br);
+ }
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c
index 210cffcbcda..63e6dc7e965 100644
--- a/source/blender/editors/sculpt_paint/paint_stroke.c
+++ b/source/blender/editors/sculpt_paint/paint_stroke.c
@@ -506,7 +506,7 @@ static bool paint_stroke_use_jitter(ePaintMode mode, Brush *brush, bool invert)
/* Put the location of the next stroke dot into the stroke RNA and apply it to the mesh */
static void paint_brush_stroke_add_step(
- bContext *C, wmOperator *op, PaintStroke *stroke, const float mouse_in[2], float pressure)
+ bContext *C, wmOperator *op, PaintStroke *stroke, const float mval[2], float pressure)
{
Scene *scene = CTX_data_scene(C);
Paint *paint = BKE_paint_get_active_from_context(C);
@@ -546,7 +546,7 @@ static void paint_brush_stroke_add_step(
/* copy last position -before- jittering, or space fill code
* will create too many dabs */
- copy_v2_v2(stroke->last_mouse_position, mouse_in);
+ copy_v2_v2(stroke->last_mouse_position, mval);
stroke->last_pressure = pressure;
if (paint_stroke_use_scene_spacing(brush, mode)) {
@@ -562,24 +562,24 @@ static void paint_brush_stroke_add_step(
factor *= pressure;
}
- BKE_brush_jitter_pos(scene, brush, mouse_in, mouse_out);
+ BKE_brush_jitter_pos(scene, brush, mval, mouse_out);
/* XXX: meh, this is round about because
* BKE_brush_jitter_pos isn't written in the best way to
* be reused here */
if (factor != 1.0f) {
- sub_v2_v2v2(delta, mouse_out, mouse_in);
+ sub_v2_v2v2(delta, mouse_out, mval);
mul_v2_fl(delta, factor);
- add_v2_v2v2(mouse_out, mouse_in, delta);
+ add_v2_v2v2(mouse_out, mval, delta);
}
}
else {
- copy_v2_v2(mouse_out, mouse_in);
+ copy_v2_v2(mouse_out, mval);
}
bool is_location_is_set;
ups->last_hit = paint_brush_update(
- C, brush, mode, stroke, mouse_in, mouse_out, pressure, location, &is_location_is_set);
+ C, brush, mode, stroke, mval, mouse_out, pressure, location, &is_location_is_set);
if (is_location_is_set) {
copy_v3_v3(ups->last_location, location);
}
@@ -605,7 +605,7 @@ static void paint_brush_stroke_add_step(
/* Mouse coordinates modified by the stroke type options. */
RNA_float_set_array(&itemptr, "mouse", mouse_out);
/* Original mouse coordinates. */
- RNA_float_set_array(&itemptr, "mouse_event", mouse_in);
+ RNA_float_set_array(&itemptr, "mouse_event", mval);
RNA_boolean_set(&itemptr, "pen_flip", stroke->pen_flip);
RNA_float_set(&itemptr, "pressure", pressure);
RNA_float_set(&itemptr, "x_tilt", stroke->x_tilt);
@@ -912,8 +912,13 @@ PaintStroke *paint_stroke_new(bContext *C,
rv3d->rflag |= RV3D_PAINTING;
}
- zero_v3(ups->average_stroke_accum);
- ups->average_stroke_counter = 0;
+ /* Preserve location from last stroke while applying and resetting
+ * ups->average_stroke_counter to 1.
+ */
+ if (ups->average_stroke_counter) {
+ mul_v3_fl(ups->average_stroke_accum, 1.0f / (float)ups->average_stroke_counter);
+ ups->average_stroke_counter = 1;
+ }
/* initialize here to avoid initialization conflict with threaded strokes */
BKE_curvemapping_init(br->curve);
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.cc b/source/blender/editors/sculpt_paint/paint_vertex.cc
index fb1c8ceaa1a..b8403b1e34b 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.cc
+++ b/source/blender/editors/sculpt_paint/paint_vertex.cc
@@ -56,6 +56,7 @@
#include "WM_types.h"
#include "ED_armature.h"
+#include "ED_image.h"
#include "ED_mesh.h"
#include "ED_object.h"
#include "ED_screen.h"
@@ -139,8 +140,8 @@ struct NormalAnglePrecalc {
/* Returns number of elements. */
static int get_vcol_elements(Mesh *me, size_t *r_elem_size)
{
- CustomDataLayer *layer = BKE_id_attributes_active_color_get(&me->id);
- AttributeDomain domain = BKE_id_attribute_domain(&me->id, layer);
+ const CustomDataLayer *layer = BKE_id_attributes_active_color_get(&me->id);
+ const eAttrDomain domain = BKE_id_attribute_domain(&me->id, layer);
if (r_elem_size) {
*r_elem_size = layer->type == CD_PROP_COLOR ? sizeof(float) * 4ULL : 4ULL;
@@ -217,7 +218,7 @@ static MDeformVert *defweight_prev_init(MDeformVert *dvert_prev,
MDeformVert *dvert_curr,
int index)
{
- MDeformVert *dv_curr = &dvert_curr[index];
+ const MDeformVert *dv_curr = &dvert_curr[index];
MDeformVert *dv_prev = &dvert_prev[index];
if (dv_prev->flag == 1) {
dv_prev->flag = 0;
@@ -226,22 +227,6 @@ static MDeformVert *defweight_prev_init(MDeformVert *dvert_prev,
return dv_prev;
}
-/* check if we can do partial updates and have them draw realtime
- * (without evaluating modifiers) */
-static bool vertex_paint_use_fast_update_check(Object *ob)
-{
- const Mesh *me_eval = BKE_object_get_evaluated_mesh(ob);
-
- if (me_eval != nullptr) {
- Mesh *me = BKE_mesh_from_object(ob);
- if (me && me->mloopcol) {
- return (me->mloopcol == CustomData_get_layer(&me_eval->ldata, CD_PROP_BYTE_COLOR));
- }
- }
-
- return false;
-}
-
static void paint_last_stroke_update(Scene *scene, const float location[3])
{
UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
@@ -252,13 +237,14 @@ static void paint_last_stroke_update(Scene *scene, const float location[3])
bool vertex_paint_mode_poll(bContext *C)
{
- Object *ob = CTX_data_active_object(C);
+ const Object *ob = CTX_data_active_object(C);
- if (!(ob && ob->mode == OB_MODE_VERTEX_PAINT && ((Mesh *)ob->data)->totpoly)) {
+ if (!(ob && ob->mode == OB_MODE_VERTEX_PAINT && ((const Mesh *)ob->data)->totpoly)) {
return false;
}
- CustomDataLayer *layer = BKE_id_attributes_active_color_get((ID *)ob->data);
+ const CustomDataLayer *layer = BKE_id_attributes_active_color_get(
+ static_cast<const ID *>(ob->data));
return layer != nullptr;
}
@@ -291,15 +277,15 @@ bool vertex_paint_poll_ignore_tool(bContext *C)
bool weight_paint_mode_poll(bContext *C)
{
- Object *ob = CTX_data_active_object(C);
+ const Object *ob = CTX_data_active_object(C);
- return ob && ob->mode == OB_MODE_WEIGHT_PAINT && ((Mesh *)ob->data)->totpoly;
+ return ob && ob->mode == OB_MODE_WEIGHT_PAINT && ((const Mesh *)ob->data)->totpoly;
}
static bool weight_paint_poll_ex(bContext *C, bool check_tool)
{
- Object *ob = CTX_data_active_object(C);
- ScrArea *area;
+ const Object *ob = CTX_data_active_object(C);
+ const ScrArea *area;
if ((ob != nullptr) && (ob->mode & OB_MODE_WEIGHT_PAINT) &&
(BKE_paint_brush(&CTX_data_tool_settings(C)->wpaint->paint) != nullptr) &&
@@ -324,10 +310,10 @@ bool weight_paint_poll_ignore_tool(bContext *C)
return weight_paint_poll_ex(C, false);
}
-template<typename Color, typename Traits, AttributeDomain domain>
+template<typename Color, typename Traits, eAttrDomain domain>
static Color vpaint_get_current_col(Scene *scene, VPaint *vp, bool secondary)
{
- Brush *brush = BKE_paint_brush(&vp->paint);
+ const Brush *brush = BKE_paint_brush_for_read(&vp->paint);
float color[4];
const float *brush_color = secondary ? BKE_brush_secondary_color_get(scene, brush) :
BKE_brush_color_get(scene, brush);
@@ -360,7 +346,7 @@ static Color vpaint_blend(const VPaint *vp,
const Brush *brush = vp->paint.brush;
const IMB_BlendMode blend = (IMB_BlendMode)brush->blend;
- Color color_blend = BLI_mix_colors<Color, Traits>(blend, color_curr, color_paint, alpha);
+ const Color color_blend = BLI_mix_colors<Color, Traits>(blend, color_curr, color_paint, alpha);
/* If no accumulate, clip color adding with `color_orig` & `color_test`. */
if (!brush_use_accumulate(vp)) {
@@ -1321,7 +1307,7 @@ static void ed_vwpaintmode_enter_generic(
BKE_paint_ensure(scene->toolsettings, (Paint **)&scene->toolsettings->vpaint);
Paint *paint = BKE_paint_get_active_from_paintmode(scene, paint_mode);
- paint_cursor_start(paint, vertex_paint_poll);
+ ED_paint_cursor_start(paint, vertex_paint_poll);
BKE_paint_init(bmain, scene, paint_mode, PAINT_CURSOR_VERTEX_PAINT);
}
else if (mode_flag == OB_MODE_WEIGHT_PAINT) {
@@ -1329,7 +1315,7 @@ static void ed_vwpaintmode_enter_generic(
BKE_paint_ensure(scene->toolsettings, (Paint **)&scene->toolsettings->wpaint);
Paint *paint = BKE_paint_get_active_from_paintmode(scene, paint_mode);
- paint_cursor_start(paint, weight_paint_poll);
+ ED_paint_cursor_start(paint, weight_paint_poll);
BKE_paint_init(bmain, scene, paint_mode, PAINT_CURSOR_WEIGHT_PAINT);
/* weight paint specific */
@@ -1606,10 +1592,10 @@ static void smooth_brush_toggle_off(const bContext *C, Paint *paint, StrokeCache
/* Initialize the stroke cache invariants from operator properties */
static void vwpaint_update_cache_invariants(
- bContext *C, VPaint *vp, SculptSession *ss, wmOperator *op, const float mouse[2])
+ bContext *C, VPaint *vp, SculptSession *ss, wmOperator *op, const float mval[2])
{
StrokeCache *cache;
- Scene *scene = CTX_data_scene(C);
+ const Scene *scene = CTX_data_scene(C);
UnifiedPaintSettings *ups = &CTX_data_tool_settings(C)->unified_paint_settings;
ViewContext *vc = paint_stroke_view_context((PaintStroke *)op->customdata);
Object *ob = CTX_data_active_object(C);
@@ -1627,8 +1613,8 @@ static void vwpaint_update_cache_invariants(
}
/* Initial mouse location */
- if (mouse) {
- copy_v2_v2(cache->initial_mouse, mouse);
+ if (mval) {
+ copy_v2_v2(cache->initial_mouse, mval);
}
else {
zero_v2(cache->initial_mouse);
@@ -1651,7 +1637,7 @@ static void vwpaint_update_cache_invariants(
}
copy_v2_v2(cache->mouse, cache->initial_mouse);
- Brush *brush = vp->paint.brush;
+ const Brush *brush = vp->paint.brush;
/* Truly temporary data that isn't stored in properties */
cache->vc = vc;
cache->brush = brush;
@@ -2823,11 +2809,11 @@ void PAINT_OT_vertex_paint_toggle(wmOperatorType *ot)
struct VPaintDataBase {
ViewContext vc;
- AttributeDomain domain;
- CustomDataType type;
+ eAttrDomain domain;
+ eCustomDataType type;
};
-template<typename Color, typename Traits, AttributeDomain domain>
+template<typename Color, typename Traits, eAttrDomain domain>
struct VPaintData : public VPaintDataBase {
NormalAnglePrecalc normal_angle_precalc;
@@ -2836,16 +2822,6 @@ struct VPaintData : public VPaintDataBase {
struct VertProjHandle *vp_handle;
CoNo *vertexcosnos;
- /**
- * Modify #Mesh.mloopcol directly, since the derived mesh is drawing from this
- * array, otherwise we need to refresh the modifier stack.
- */
- bool use_fast_update;
-
- /* loops tagged as having been painted, to apply shared vertex color
- * blending only to modified loops */
- bool *mlooptag;
-
bool is_texbrush;
/* Special storage for smear brush, avoid feedback loop - update each step. */
@@ -2855,7 +2831,7 @@ struct VPaintData : public VPaintDataBase {
} smear;
};
-template<typename Color, typename Traits, AttributeDomain domain>
+template<typename Color, typename Traits, eAttrDomain domain>
static void *vpaint_init_vpaint(bContext *C,
wmOperator *op,
Scene *scene,
@@ -2891,20 +2867,6 @@ static void *vpaint_init_vpaint(bContext *C,
vpd->is_texbrush = !(brush->vertexpaint_tool == VPAINT_TOOL_BLUR) && brush->mtex.tex;
- /* are we painting onto a modified mesh?,
- * if not we can skip face map trickiness */
- if (vertex_paint_use_fast_update_check(ob)) {
- vpd->use_fast_update = true;
- }
- else {
- vpd->use_fast_update = false;
- }
-
- /* to keep tracked of modified loops for shared vertex color blending */
- if (brush->vertexpaint_tool == VPAINT_TOOL_BLUR) {
- vpd->mlooptag = (bool *)MEM_mallocN(sizeof(bool) * elem_num, "VPaintData mlooptag");
- }
-
if (brush->vertexpaint_tool == VPAINT_TOOL_SMEAR) {
CustomDataLayer *layer = BKE_id_attributes_active_color_get(&me->id);
@@ -2949,7 +2911,7 @@ static bool vpaint_stroke_test_start(bContext *C, wmOperator *op, const float mo
return false;
}
- AttributeDomain domain = BKE_id_attribute_domain(&me->id, layer);
+ eAttrDomain domain = BKE_id_attribute_domain(&me->id, layer);
void *vpd = nullptr;
if (domain == ATTR_DOMAIN_POINT) {
@@ -3272,7 +3234,7 @@ static void do_vpaint_brush_blur_verts(bContext *C,
});
}
-template<typename Color = ColorPaint4b, typename Traits, AttributeDomain domain>
+template<typename Color = ColorPaint4b, typename Traits, eAttrDomain domain>
static void do_vpaint_brush_smear(bContext *C,
Sculpt *UNUSED(sd),
VPaint *vp,
@@ -3451,7 +3413,7 @@ static void do_vpaint_brush_smear(bContext *C,
});
}
-template<typename Color, typename Traits, AttributeDomain domain>
+template<typename Color, typename Traits, eAttrDomain domain>
static void calculate_average_color(VPaintData<Color, Traits, domain> *vpd,
Object *ob,
Mesh *me,
@@ -3541,7 +3503,7 @@ static void calculate_average_color(VPaintData<Color, Traits, domain> *vpd,
}
}
-template<typename Color, typename Traits, AttributeDomain domain>
+template<typename Color, typename Traits, eAttrDomain domain>
static float paint_and_tex_color_alpha(VPaint *vp,
VPaintData<Color, Traits, domain> *vpd,
const float v_co[3],
@@ -3559,7 +3521,7 @@ static float paint_and_tex_color_alpha(VPaint *vp,
return rgba[3];
}
-template<typename Color, typename Traits, AttributeDomain domain>
+template<typename Color, typename Traits, eAttrDomain domain>
static void vpaint_do_draw(bContext *C,
Sculpt *UNUSED(sd),
VPaint *vp,
@@ -3699,7 +3661,7 @@ static void vpaint_do_draw(bContext *C,
});
}
-template<typename Color, typename Traits, AttributeDomain domain>
+template<typename Color, typename Traits, eAttrDomain domain>
static void vpaint_do_blur(bContext *C,
Sculpt *sd,
VPaint *vp,
@@ -3718,7 +3680,7 @@ static void vpaint_do_blur(bContext *C,
}
}
-template<typename Color, typename Traits, AttributeDomain domain>
+template<typename Color, typename Traits, eAttrDomain domain>
static void vpaint_paint_leaves(bContext *C,
Sculpt *sd,
VPaint *vp,
@@ -3754,7 +3716,7 @@ static void vpaint_paint_leaves(bContext *C,
}
}
-template<typename Color, typename Traits, AttributeDomain domain>
+template<typename Color, typename Traits, eAttrDomain domain>
static void vpaint_do_paint(bContext *C,
Sculpt *sd,
VPaint *vp,
@@ -3785,7 +3747,7 @@ static void vpaint_do_paint(bContext *C,
}
}
-template<typename Color, typename Traits, AttributeDomain domain>
+template<typename Color, typename Traits, eAttrDomain domain>
static void vpaint_do_radial_symmetry(bContext *C,
Sculpt *sd,
VPaint *vp,
@@ -3804,7 +3766,7 @@ static void vpaint_do_radial_symmetry(bContext *C,
/* near duplicate of: sculpt.c's,
* 'do_symmetrical_brush_actions' and 'wpaint_do_symmetrical_brush_actions'. */
-template<typename Color, typename Traits, AttributeDomain domain>
+template<typename Color, typename Traits, eAttrDomain domain>
static void vpaint_do_symmetrical_brush_actions(
bContext *C, Sculpt *sd, VPaint *vp, VPaintData<Color, Traits, domain> *vpd, Object *ob)
{
@@ -3851,7 +3813,7 @@ static void vpaint_do_symmetrical_brush_actions(
cache->is_last_valid = true;
}
-template<typename Color, typename Traits, AttributeDomain domain>
+template<typename Color, typename Traits, eAttrDomain domain>
static void vpaint_stroke_update_step_intern(bContext *C, PaintStroke *stroke, PointerRNA *itemptr)
{
Scene *scene = CTX_data_scene(C);
@@ -3899,15 +3861,7 @@ static void vpaint_stroke_update_step_intern(bContext *C, PaintStroke *stroke, P
ED_region_tag_redraw(vc->region);
- if (vpd->use_fast_update == false) {
- /* recalculate modifier stack to get new colors, slow,
- * avoid this if we can! */
- DEG_id_tag_update((ID *)ob->data, 0);
- }
- else {
- /* Flush changes through DEG. */
- DEG_id_tag_update((ID *)ob->data, ID_RECALC_COPY_ON_WRITE);
- }
+ DEG_id_tag_update((ID *)ob->data, ID_RECALC_GEOMETRY);
}
static void vpaint_stroke_update_step(bContext *C,
@@ -3939,7 +3893,7 @@ static void vpaint_stroke_update_step(bContext *C,
}
}
-template<typename Color, typename Traits, AttributeDomain domain>
+template<typename Color, typename Traits, eAttrDomain domain>
static void vpaint_free_vpaintdata(Object *UNUSED(ob), void *_vpd)
{
VPaintData<Color, Traits, domain> *vpd = static_cast<VPaintData<Color, Traits, domain> *>(_vpd);
@@ -3948,9 +3902,6 @@ static void vpaint_free_vpaintdata(Object *UNUSED(ob), void *_vpd)
ED_vpaint_proj_handle_free(vpd->vp_handle);
}
- if (vpd->mlooptag) {
- MEM_freeN(vpd->mlooptag);
- }
if (vpd->smear.color_prev) {
MEM_freeN(vpd->smear.color_prev);
}
@@ -4096,7 +4047,7 @@ void PAINT_OT_vertex_paint(wmOperatorType *ot)
/** \name Set Vertex Colors Operator
* \{ */
-template<typename Color, typename Traits, AttributeDomain domain>
+template<typename Color, typename Traits, eAttrDomain domain>
static bool vertex_color_set(Object *ob, ColorPaint4f paintcol_in, Color *color_layer)
{
Mesh *me;
@@ -4164,7 +4115,7 @@ static bool paint_object_attributes_active_color_fill_ex(Object *ob,
me->editflag &= ~ME_EDIT_PAINT_FACE_SEL;
me->editflag &= ~ME_EDIT_PAINT_VERT_SEL;
}
- AttributeDomain domain = BKE_id_attribute_domain(&me->id, layer);
+ eAttrDomain domain = BKE_id_attribute_domain(&me->id, layer);
bool ok = false;
if (domain == ATTR_DOMAIN_POINT) {
if (layer->type == CD_PROP_COLOR) {
diff --git a/source/blender/editors/sculpt_paint/paint_vertex_color_ops.c b/source/blender/editors/sculpt_paint/paint_vertex_color_ops.c
deleted file mode 100644
index a2e1adff50a..00000000000
--- a/source/blender/editors/sculpt_paint/paint_vertex_color_ops.c
+++ /dev/null
@@ -1,485 +0,0 @@
-/* SPDX-License-Identifier: GPL-2.0-or-later */
-
-/** \file
- * \ingroup edsculpt
- */
-
-#include "MEM_guardedalloc.h"
-
-#include "DNA_mesh_types.h"
-#include "DNA_meshdata_types.h"
-#include "DNA_object_types.h"
-#include "DNA_scene_types.h"
-
-#include "BLI_math_base.h"
-#include "BLI_math_color.h"
-
-#include "BKE_context.h"
-#include "BKE_deform.h"
-#include "BKE_mesh.h"
-
-#include "DEG_depsgraph.h"
-
-#include "RNA_access.h"
-#include "RNA_define.h"
-
-#include "WM_api.h"
-#include "WM_types.h"
-
-#include "ED_mesh.h"
-
-#include "paint_intern.h" /* own include */
-
-/* -------------------------------------------------------------------- */
-/** \name Internal Utility Functions
- * \{ */
-
-static bool vertex_weight_paint_mode_poll(bContext *C)
-{
- Object *ob = CTX_data_active_object(C);
- Mesh *me = BKE_mesh_from_object(ob);
- return (ob && (ELEM(ob->mode, OB_MODE_VERTEX_PAINT, OB_MODE_WEIGHT_PAINT))) &&
- (me && me->totpoly && me->dvert);
-}
-
-static void tag_object_after_update(Object *object)
-{
- BLI_assert(object->type == OB_MESH);
- Mesh *mesh = object->data;
- DEG_id_tag_update(&mesh->id, ID_RECALC_COPY_ON_WRITE);
- /* NOTE: Original mesh is used for display, so tag it directly here. */
- BKE_mesh_batch_cache_dirty_tag(mesh, BKE_MESH_BATCH_DIRTY_ALL);
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Vertex Color from Weight Operator
- * \{ */
-
-static bool vertex_paint_from_weight(Object *ob)
-{
- Mesh *me;
- const MPoly *mp;
- int vgroup_active;
-
- if (((me = BKE_mesh_from_object(ob)) == NULL || (ED_mesh_color_ensure(me, NULL)) == false)) {
- return false;
- }
-
- /* TODO: respect selection. */
- /* TODO: Do we want to take weights from evaluated mesh instead? 2.7x was not doing it anyway. */
- mp = me->mpoly;
- vgroup_active = me->vertex_group_active_index - 1;
- for (int i = 0; i < me->totpoly; i++, mp++) {
- MLoopCol *lcol = &me->mloopcol[mp->loopstart];
- uint j = 0;
- do {
- uint vidx = me->mloop[mp->loopstart + j].v;
- const float weight = BKE_defvert_find_weight(&me->dvert[vidx], vgroup_active);
- const uchar grayscale = weight * 255;
- lcol->r = grayscale;
- lcol->b = grayscale;
- lcol->g = grayscale;
- lcol++;
- j++;
- } while (j < mp->totloop);
- }
-
- tag_object_after_update(ob);
-
- return true;
-}
-
-static int vertex_paint_from_weight_exec(bContext *C, wmOperator *UNUSED(op))
-{
- Object *obact = CTX_data_active_object(C);
- if (vertex_paint_from_weight(obact)) {
- WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, obact);
- return OPERATOR_FINISHED;
- }
- return OPERATOR_CANCELLED;
-}
-
-void PAINT_OT_vertex_color_from_weight(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Vertex Color from Weight";
- ot->idname = "PAINT_OT_vertex_color_from_weight";
- ot->description = "Convert active weight into gray scale vertex colors";
-
- /* api callback */
- ot->exec = vertex_paint_from_weight_exec;
- ot->poll = vertex_weight_paint_mode_poll;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* TODO: invert, alpha */
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Smooth Vertex Colors Operator
- * \{ */
-
-static void vertex_color_smooth_looptag(Mesh *me, const bool *mlooptag)
-{
- const bool use_face_sel = (me->editflag & ME_EDIT_PAINT_FACE_SEL) != 0;
- const MPoly *mp;
- int(*scol)[4];
- bool has_shared = false;
-
- if (me->mloopcol == NULL || me->totvert == 0 || me->totpoly == 0) {
- return;
- }
-
- scol = MEM_callocN(sizeof(int) * me->totvert * 5, "scol");
-
- int i;
- for (i = 0, mp = me->mpoly; i < me->totpoly; i++, mp++) {
- if ((use_face_sel == false) || (mp->flag & ME_FACE_SEL)) {
- const MLoop *ml = me->mloop + mp->loopstart;
- MLoopCol *lcol = me->mloopcol + mp->loopstart;
- for (int j = 0; j < mp->totloop; j++, ml++, lcol++) {
- scol[ml->v][0] += lcol->r;
- scol[ml->v][1] += lcol->g;
- scol[ml->v][2] += lcol->b;
- scol[ml->v][3] += 1;
- has_shared = 1;
- }
- }
- }
-
- if (has_shared) {
- for (i = 0; i < me->totvert; i++) {
- if (scol[i][3] != 0) {
- scol[i][0] = divide_round_i(scol[i][0], scol[i][3]);
- scol[i][1] = divide_round_i(scol[i][1], scol[i][3]);
- scol[i][2] = divide_round_i(scol[i][2], scol[i][3]);
- }
- }
-
- for (i = 0, mp = me->mpoly; i < me->totpoly; i++, mp++) {
- if ((use_face_sel == false) || (mp->flag & ME_FACE_SEL)) {
- const MLoop *ml = me->mloop + mp->loopstart;
- MLoopCol *lcol = me->mloopcol + mp->loopstart;
- for (int j = 0; j < mp->totloop; j++, ml++, lcol++) {
- if (mlooptag[mp->loopstart + j]) {
- lcol->r = scol[ml->v][0];
- lcol->g = scol[ml->v][1];
- lcol->b = scol[ml->v][2];
- }
- }
- }
- }
- }
-
- MEM_freeN(scol);
-}
-
-static bool vertex_color_smooth(Object *ob)
-{
- Mesh *me;
- const MPoly *mp;
- int i, j;
-
- bool *mlooptag;
-
- if (((me = BKE_mesh_from_object(ob)) == NULL) || (ED_mesh_color_ensure(me, NULL) == false)) {
- return false;
- }
-
- const bool use_face_sel = (me->editflag & ME_EDIT_PAINT_FACE_SEL) != 0;
- const bool use_vert_sel = (me->editflag & ME_EDIT_PAINT_VERT_SEL) != 0;
-
- mlooptag = MEM_callocN(sizeof(bool) * me->totloop, "VPaintData mlooptag");
-
- /* simply tag loops of selected faces */
- mp = me->mpoly;
- for (i = 0; i < me->totpoly; i++, mp++) {
- const MLoop *ml = me->mloop + mp->loopstart;
-
- if (use_face_sel && !(mp->flag & ME_FACE_SEL)) {
- continue;
- }
-
- j = 0;
- do {
- if (!(use_vert_sel && !(me->mvert[ml->v].flag & SELECT))) {
- mlooptag[mp->loopstart + j] = true;
- }
- ml++;
- j++;
- } while (j < mp->totloop);
- }
-
- /* remove stale me->mcol, will be added later */
- BKE_mesh_tessface_clear(me);
-
- vertex_color_smooth_looptag(me, mlooptag);
-
- MEM_freeN(mlooptag);
-
- tag_object_after_update(ob);
-
- return true;
-}
-
-static int vertex_color_smooth_exec(bContext *C, wmOperator *UNUSED(op))
-{
- Object *obact = CTX_data_active_object(C);
- if (vertex_color_smooth(obact)) {
- WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, obact);
- return OPERATOR_FINISHED;
- }
- return OPERATOR_CANCELLED;
-}
-
-void PAINT_OT_vertex_color_smooth(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Smooth Vertex Colors";
- ot->idname = "PAINT_OT_vertex_color_smooth";
- ot->description = "Smooth colors across vertices";
-
- /* api callbacks */
- ot->exec = vertex_color_smooth_exec;
- ot->poll = vertex_paint_mode_poll;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Vertex Color Transformation Operators
- * \{ */
-
-struct VPaintTx_BrightContrastData {
- /* pre-calculated */
- float gain;
- float offset;
-};
-
-static void vpaint_tx_brightness_contrast(const float col[3],
- const void *user_data,
- float r_col[3])
-{
- const struct VPaintTx_BrightContrastData *data = user_data;
-
- for (int i = 0; i < 3; i++) {
- r_col[i] = data->gain * col[i] + data->offset;
- }
-}
-
-static int vertex_color_brightness_contrast_exec(bContext *C, wmOperator *op)
-{
- Object *obact = CTX_data_active_object(C);
-
- float gain, offset;
- {
- float brightness = RNA_float_get(op->ptr, "brightness");
- float contrast = RNA_float_get(op->ptr, "contrast");
- brightness /= 100.0f;
- float delta = contrast / 200.0f;
- /*
- * The algorithm is by Werner D. Streidt
- * (http://visca.com/ffactory/archives/5-99/msg00021.html)
- * Extracted of OpenCV demhist.c
- */
- if (contrast > 0) {
- gain = 1.0f - delta * 2.0f;
- gain = 1.0f / max_ff(gain, FLT_EPSILON);
- offset = gain * (brightness - delta);
- }
- else {
- delta *= -1;
- gain = max_ff(1.0f - delta * 2.0f, 0.0f);
- offset = gain * brightness + delta;
- }
- }
-
- const struct VPaintTx_BrightContrastData user_data = {
- .gain = gain,
- .offset = offset,
- };
-
- if (ED_vpaint_color_transform(obact, vpaint_tx_brightness_contrast, &user_data)) {
- WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, obact);
- return OPERATOR_FINISHED;
- }
- return OPERATOR_CANCELLED;
-}
-
-void PAINT_OT_vertex_color_brightness_contrast(wmOperatorType *ot)
-{
- PropertyRNA *prop;
-
- /* identifiers */
- ot->name = "Vertex Paint Brightness/Contrast";
- ot->idname = "PAINT_OT_vertex_color_brightness_contrast";
- ot->description = "Adjust vertex color brightness/contrast";
-
- /* api callbacks */
- ot->exec = vertex_color_brightness_contrast_exec;
- ot->poll = vertex_paint_mode_poll;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* params */
- const float min = -100, max = +100;
- prop = RNA_def_float(ot->srna, "brightness", 0.0f, min, max, "Brightness", "", min, max);
- prop = RNA_def_float(ot->srna, "contrast", 0.0f, min, max, "Contrast", "", min, max);
- RNA_def_property_ui_range(prop, min, max, 1, 1);
-}
-
-struct VPaintTx_HueSatData {
- float hue;
- float sat;
- float val;
-};
-
-static void vpaint_tx_hsv(const float col[3], const void *user_data, float r_col[3])
-{
- const struct VPaintTx_HueSatData *data = user_data;
- float hsv[3];
- rgb_to_hsv_v(col, hsv);
-
- hsv[0] += (data->hue - 0.5f);
- if (hsv[0] > 1.0f) {
- hsv[0] -= 1.0f;
- }
- else if (hsv[0] < 0.0f) {
- hsv[0] += 1.0f;
- }
- hsv[1] *= data->sat;
- hsv[2] *= data->val;
-
- hsv_to_rgb_v(hsv, r_col);
-}
-
-static int vertex_color_hsv_exec(bContext *C, wmOperator *op)
-{
- Object *obact = CTX_data_active_object(C);
-
- const struct VPaintTx_HueSatData user_data = {
- .hue = RNA_float_get(op->ptr, "h"),
- .sat = RNA_float_get(op->ptr, "s"),
- .val = RNA_float_get(op->ptr, "v"),
- };
-
- if (ED_vpaint_color_transform(obact, vpaint_tx_hsv, &user_data)) {
- WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, obact);
- return OPERATOR_FINISHED;
- }
- return OPERATOR_CANCELLED;
-}
-
-void PAINT_OT_vertex_color_hsv(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Vertex Paint Hue Saturation Value";
- ot->idname = "PAINT_OT_vertex_color_hsv";
- ot->description = "Adjust vertex color HSV values";
-
- /* api callbacks */
- ot->exec = vertex_color_hsv_exec;
- ot->poll = vertex_paint_mode_poll;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* params */
- RNA_def_float(ot->srna, "h", 0.5f, 0.0f, 1.0f, "Hue", "", 0.0f, 1.0f);
- RNA_def_float(ot->srna, "s", 1.0f, 0.0f, 2.0f, "Saturation", "", 0.0f, 2.0f);
- RNA_def_float(ot->srna, "v", 1.0f, 0.0f, 2.0f, "Value", "", 0.0f, 2.0f);
-}
-
-static void vpaint_tx_invert(const float col[3], const void *UNUSED(user_data), float r_col[3])
-{
- for (int i = 0; i < 3; i++) {
- r_col[i] = 1.0f - col[i];
- }
-}
-
-static int vertex_color_invert_exec(bContext *C, wmOperator *UNUSED(op))
-{
- Object *obact = CTX_data_active_object(C);
-
- if (ED_vpaint_color_transform(obact, vpaint_tx_invert, NULL)) {
- WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, obact);
- return OPERATOR_FINISHED;
- }
- return OPERATOR_CANCELLED;
-}
-
-void PAINT_OT_vertex_color_invert(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Vertex Paint Invert";
- ot->idname = "PAINT_OT_vertex_color_invert";
- ot->description = "Invert RGB values";
-
- /* api callbacks */
- ot->exec = vertex_color_invert_exec;
- ot->poll = vertex_paint_mode_poll;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-}
-
-struct VPaintTx_LevelsData {
- float gain;
- float offset;
-};
-
-static void vpaint_tx_levels(const float col[3], const void *user_data, float r_col[3])
-{
- const struct VPaintTx_LevelsData *data = user_data;
- for (int i = 0; i < 3; i++) {
- r_col[i] = data->gain * (col[i] + data->offset);
- }
-}
-
-static int vertex_color_levels_exec(bContext *C, wmOperator *op)
-{
- Object *obact = CTX_data_active_object(C);
-
- const struct VPaintTx_LevelsData user_data = {
- .gain = RNA_float_get(op->ptr, "gain"),
- .offset = RNA_float_get(op->ptr, "offset"),
- };
-
- if (ED_vpaint_color_transform(obact, vpaint_tx_levels, &user_data)) {
- WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, obact);
- return OPERATOR_FINISHED;
- }
- return OPERATOR_CANCELLED;
-}
-
-void PAINT_OT_vertex_color_levels(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Vertex Paint Levels";
- ot->idname = "PAINT_OT_vertex_color_levels";
- ot->description = "Adjust levels of vertex colors";
-
- /* api callbacks */
- ot->exec = vertex_color_levels_exec;
- ot->poll = vertex_paint_mode_poll;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* params */
- RNA_def_float(
- ot->srna, "offset", 0.0f, -1.0f, 1.0f, "Offset", "Value to add to colors", -1.0f, 1.0f);
- RNA_def_float(
- ot->srna, "gain", 1.0f, 0.0f, FLT_MAX, "Gain", "Value to multiply colors by", 0.0f, 10.0f);
-}
-
-/** \} */
diff --git a/source/blender/editors/sculpt_paint/paint_vertex_color_ops.cc b/source/blender/editors/sculpt_paint/paint_vertex_color_ops.cc
new file mode 100644
index 00000000000..0fb4ded3b2a
--- /dev/null
+++ b/source/blender/editors/sculpt_paint/paint_vertex_color_ops.cc
@@ -0,0 +1,518 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+/** \file
+ * \ingroup edsculpt
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+
+#include "BLI_array.hh"
+#include "BLI_index_mask_ops.hh"
+#include "BLI_math_base.h"
+#include "BLI_math_color.h"
+#include "BLI_vector.hh"
+
+#include "BKE_attribute_math.hh"
+#include "BKE_context.h"
+#include "BKE_deform.h"
+#include "BKE_geometry_set.hh"
+#include "BKE_mesh.h"
+
+#include "DEG_depsgraph.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "ED_mesh.h"
+
+#include "paint_intern.h" /* own include */
+
+using blender::Array;
+using blender::ColorGeometry4f;
+using blender::GMutableSpan;
+using blender::IndexMask;
+using blender::Vector;
+
+/* -------------------------------------------------------------------- */
+/** \name Internal Utility Functions
+ * \{ */
+
+static bool vertex_weight_paint_mode_poll(bContext *C)
+{
+ Object *ob = CTX_data_active_object(C);
+ Mesh *me = BKE_mesh_from_object(ob);
+ return (ob && (ELEM(ob->mode, OB_MODE_VERTEX_PAINT, OB_MODE_WEIGHT_PAINT))) &&
+ (me && me->totpoly && me->dvert);
+}
+
+static void tag_object_after_update(Object *object)
+{
+ BLI_assert(object->type == OB_MESH);
+ Mesh *mesh = static_cast<Mesh *>(object->data);
+ DEG_id_tag_update(&mesh->id, ID_RECALC_COPY_ON_WRITE);
+ /* NOTE: Original mesh is used for display, so tag it directly here. */
+ BKE_mesh_batch_cache_dirty_tag(mesh, BKE_MESH_BATCH_DIRTY_ALL);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Vertex Color from Weight Operator
+ * \{ */
+
+static bool vertex_paint_from_weight(Object *ob)
+{
+ using namespace blender;
+
+ Mesh *me;
+ if (((me = BKE_mesh_from_object(ob)) == nullptr ||
+ (ED_mesh_color_ensure(me, nullptr)) == false)) {
+ return false;
+ }
+
+ const CustomDataLayer *active_color_layer = BKE_id_attributes_active_color_get(&me->id);
+ if (active_color_layer == nullptr) {
+ BLI_assert_unreachable();
+ return false;
+ }
+
+ const int active_vertex_group_index = me->vertex_group_active_index - 1;
+ const bDeformGroup *deform_group = static_cast<const bDeformGroup *>(
+ BLI_findlink(&me->vertex_group_names, active_vertex_group_index));
+ if (deform_group == nullptr) {
+ BLI_assert_unreachable();
+ return false;
+ }
+
+ MeshComponent component;
+ component.replace(me, GeometryOwnershipType::Editable);
+
+ bke::WriteAttributeLookup color_attribute = component.attribute_try_get_for_write(
+ active_color_layer->name);
+ if (!color_attribute) {
+ BLI_assert_unreachable();
+ return false;
+ }
+
+ /* Retrieve the vertex group with the domain and type of the existing color
+ * attribute, in order to let the attribute API handle both conversions. */
+ const GVArray vertex_group = component.attribute_get_for_read(
+ deform_group->name,
+ ATTR_DOMAIN_POINT,
+ bke::cpp_type_to_custom_data_type(color_attribute.varray.type()));
+ if (!vertex_group) {
+ BLI_assert_unreachable();
+ return false;
+ }
+
+ GVArray_GSpan interpolated{component.attribute_try_adapt_domain(
+ vertex_group, ATTR_DOMAIN_POINT, color_attribute.domain)};
+
+ color_attribute.varray.set_all(interpolated.data());
+
+ if (color_attribute.tag_modified_fn) {
+ color_attribute.tag_modified_fn();
+ }
+ tag_object_after_update(ob);
+
+ return true;
+}
+
+static int vertex_paint_from_weight_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *obact = CTX_data_active_object(C);
+ if (vertex_paint_from_weight(obact)) {
+ WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, obact);
+ return OPERATOR_FINISHED;
+ }
+ return OPERATOR_CANCELLED;
+}
+
+void PAINT_OT_vertex_color_from_weight(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Vertex Color from Weight";
+ ot->idname = "PAINT_OT_vertex_color_from_weight";
+ ot->description = "Convert active weight into gray scale vertex colors";
+
+ /* api callback */
+ ot->exec = vertex_paint_from_weight_exec;
+ ot->poll = vertex_weight_paint_mode_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* TODO: invert, alpha */
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Smooth Vertex Colors Operator
+ * \{ */
+
+static IndexMask get_selected_indices(const Mesh &mesh,
+ const eAttrDomain domain,
+ Vector<int64_t> &indices)
+{
+ using namespace blender;
+ Span<MVert> verts(mesh.mvert, mesh.totvert);
+ Span<MPoly> faces(mesh.mpoly, mesh.totpoly);
+
+ MeshComponent component;
+ component.replace(&const_cast<Mesh &>(mesh), GeometryOwnershipType::ReadOnly);
+
+ if (mesh.editflag & ME_EDIT_PAINT_FACE_SEL) {
+ const VArray<bool> selection = component.attribute_try_adapt_domain(
+ VArray<bool>::ForFunc(faces.size(),
+ [&](const int i) { return faces[i].flag & ME_FACE_SEL; }),
+ ATTR_DOMAIN_FACE,
+ domain);
+
+ return index_mask_ops::find_indices_from_virtual_array(
+ IndexMask(component.attribute_domain_num(domain)), selection, 4096, indices);
+ }
+ if (mesh.editflag & ME_EDIT_PAINT_VERT_SEL) {
+ const VArray<bool> selection = component.attribute_try_adapt_domain(
+ VArray<bool>::ForFunc(verts.size(), [&](const int i) { return verts[i].flag & SELECT; }),
+ ATTR_DOMAIN_POINT,
+ domain);
+
+ return index_mask_ops::find_indices_from_virtual_array(
+ IndexMask(component.attribute_domain_num(domain)), selection, 4096, indices);
+ }
+ return IndexMask(component.attribute_domain_num(domain));
+}
+
+static void face_corner_color_equalize_vertices(Mesh &mesh, const IndexMask selection)
+{
+ using namespace blender;
+
+ const CustomDataLayer *active_color_layer = BKE_id_attributes_active_color_get(&mesh.id);
+ if (active_color_layer == nullptr) {
+ BLI_assert_unreachable();
+ return;
+ }
+
+ MeshComponent component;
+ component.replace(&mesh, GeometryOwnershipType::Editable);
+
+ if (component.attribute_get_meta_data(active_color_layer->name)->domain == ATTR_DOMAIN_POINT) {
+ return;
+ }
+
+ GVArray color_attribute_point = component.attribute_try_get_for_read(active_color_layer->name,
+ ATTR_DOMAIN_POINT);
+
+ GVArray color_attribute_corner = component.attribute_try_adapt_domain(
+ color_attribute_point, ATTR_DOMAIN_POINT, ATTR_DOMAIN_CORNER);
+
+ color_attribute_corner.materialize(selection, active_color_layer->data);
+}
+
+static bool vertex_color_smooth(Object *ob)
+{
+ Mesh *me;
+ if (((me = BKE_mesh_from_object(ob)) == nullptr) ||
+ (ED_mesh_color_ensure(me, nullptr) == false)) {
+ return false;
+ }
+
+ Vector<int64_t> indices;
+ const IndexMask selection = get_selected_indices(*me, ATTR_DOMAIN_CORNER, indices);
+
+ face_corner_color_equalize_vertices(*me, selection);
+
+ tag_object_after_update(ob);
+
+ return true;
+}
+
+static int vertex_color_smooth_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *obact = CTX_data_active_object(C);
+ if (vertex_color_smooth(obact)) {
+ WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, obact);
+ return OPERATOR_FINISHED;
+ }
+ return OPERATOR_CANCELLED;
+}
+
+void PAINT_OT_vertex_color_smooth(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Smooth Vertex Colors";
+ ot->idname = "PAINT_OT_vertex_color_smooth";
+ ot->description = "Smooth colors across vertices";
+
+ /* api callbacks */
+ ot->exec = vertex_color_smooth_exec;
+ ot->poll = vertex_paint_mode_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Vertex Color Transformation Operators
+ * \{ */
+
+template<typename TransformFn>
+static bool transform_active_color(Mesh &mesh, const TransformFn &transform_fn)
+{
+ using namespace blender;
+
+ const CustomDataLayer *active_color_layer = BKE_id_attributes_active_color_get(&mesh.id);
+ if (active_color_layer == nullptr) {
+ BLI_assert_unreachable();
+ return false;
+ }
+
+ MeshComponent component;
+ component.replace(&mesh, GeometryOwnershipType::Editable);
+
+ bke::WriteAttributeLookup color_attribute = component.attribute_try_get_for_write(
+ active_color_layer->name);
+ if (!color_attribute) {
+ BLI_assert_unreachable();
+ return false;
+ }
+
+ Vector<int64_t> indices;
+ const IndexMask selection = get_selected_indices(mesh, color_attribute.domain, indices);
+
+ attribute_math::convert_to_static_type(color_attribute.varray.type(), [&](auto dummy) {
+ using T = decltype(dummy);
+ threading::parallel_for(selection.index_range(), 1024, [&](IndexRange range) {
+ for (const int i : selection.slice(range)) {
+ if constexpr (std::is_same_v<T, ColorGeometry4f>) {
+ ColorGeometry4f color = color_attribute.varray.get<ColorGeometry4f>(i);
+ transform_fn(color);
+ color_attribute.varray.set_by_copy(i, &color);
+ }
+ else if constexpr (std::is_same_v<T, ColorGeometry4b>) {
+ ColorGeometry4f color = color_attribute.varray.get<ColorGeometry4b>(i).decode();
+ transform_fn(color);
+ ColorGeometry4b color_encoded = color.encode();
+ color_attribute.varray.set_by_copy(i, &color_encoded);
+ }
+ }
+ });
+ });
+
+ DEG_id_tag_update(&mesh.id, 0);
+
+ return true;
+}
+
+static int vertex_color_brightness_contrast_exec(bContext *C, wmOperator *op)
+{
+ Object *obact = CTX_data_active_object(C);
+
+ float gain, offset;
+ {
+ float brightness = RNA_float_get(op->ptr, "brightness");
+ float contrast = RNA_float_get(op->ptr, "contrast");
+ brightness /= 100.0f;
+ float delta = contrast / 200.0f;
+ /*
+ * The algorithm is by Werner D. Streidt
+ * (http://visca.com/ffactory/archives/5-99/msg00021.html)
+ * Extracted of OpenCV demhist.c
+ */
+ if (contrast > 0) {
+ gain = 1.0f - delta * 2.0f;
+ gain = 1.0f / max_ff(gain, FLT_EPSILON);
+ offset = gain * (brightness - delta);
+ }
+ else {
+ delta *= -1;
+ gain = max_ff(1.0f - delta * 2.0f, 0.0f);
+ offset = gain * brightness + delta;
+ }
+ }
+
+ Mesh *me;
+ if (((me = BKE_mesh_from_object(obact)) == NULL) || (ED_mesh_color_ensure(me, NULL) == false)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ transform_active_color(*me, [&](ColorGeometry4f &color) {
+ for (int i = 0; i < 3; i++) {
+ color[i] = gain * color[i] + offset;
+ }
+ });
+
+ WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, obact);
+
+ return OPERATOR_FINISHED;
+}
+
+void PAINT_OT_vertex_color_brightness_contrast(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name = "Vertex Paint Brightness/Contrast";
+ ot->idname = "PAINT_OT_vertex_color_brightness_contrast";
+ ot->description = "Adjust vertex color brightness/contrast";
+
+ /* api callbacks */
+ ot->exec = vertex_color_brightness_contrast_exec;
+ ot->poll = vertex_paint_mode_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* params */
+ const float min = -100, max = +100;
+ prop = RNA_def_float(ot->srna, "brightness", 0.0f, min, max, "Brightness", "", min, max);
+ prop = RNA_def_float(ot->srna, "contrast", 0.0f, min, max, "Contrast", "", min, max);
+ RNA_def_property_ui_range(prop, min, max, 1, 1);
+}
+
+static int vertex_color_hsv_exec(bContext *C, wmOperator *op)
+{
+ Object *obact = CTX_data_active_object(C);
+
+ const float hue = RNA_float_get(op->ptr, "h");
+ const float sat = RNA_float_get(op->ptr, "s");
+ const float val = RNA_float_get(op->ptr, "v");
+
+ Mesh *me;
+ if (((me = BKE_mesh_from_object(obact)) == NULL) || (ED_mesh_color_ensure(me, NULL) == false)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ transform_active_color(*me, [&](ColorGeometry4f &color) {
+ float hsv[3];
+ rgb_to_hsv_v(color, hsv);
+
+ hsv[0] += (hue - 0.5f);
+ if (hsv[0] > 1.0f) {
+ hsv[0] -= 1.0f;
+ }
+ else if (hsv[0] < 0.0f) {
+ hsv[0] += 1.0f;
+ }
+ hsv[1] *= sat;
+ hsv[2] *= val;
+
+ hsv_to_rgb_v(hsv, color);
+ });
+
+ WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, obact);
+
+ return OPERATOR_FINISHED;
+}
+
+void PAINT_OT_vertex_color_hsv(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Vertex Paint Hue Saturation Value";
+ ot->idname = "PAINT_OT_vertex_color_hsv";
+ ot->description = "Adjust vertex color HSV values";
+
+ /* api callbacks */
+ ot->exec = vertex_color_hsv_exec;
+ ot->poll = vertex_paint_mode_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* params */
+ RNA_def_float(ot->srna, "h", 0.5f, 0.0f, 1.0f, "Hue", "", 0.0f, 1.0f);
+ RNA_def_float(ot->srna, "s", 1.0f, 0.0f, 2.0f, "Saturation", "", 0.0f, 2.0f);
+ RNA_def_float(ot->srna, "v", 1.0f, 0.0f, 2.0f, "Value", "", 0.0f, 2.0f);
+}
+
+static int vertex_color_invert_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *obact = CTX_data_active_object(C);
+
+ Mesh *me;
+ if (((me = BKE_mesh_from_object(obact)) == NULL) || (ED_mesh_color_ensure(me, NULL) == false)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ transform_active_color(*me, [&](ColorGeometry4f &color) {
+ for (int i = 0; i < 3; i++) {
+ color[i] = 1.0f - color[i];
+ }
+ });
+
+ WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, obact);
+
+ return OPERATOR_FINISHED;
+}
+
+void PAINT_OT_vertex_color_invert(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Vertex Paint Invert";
+ ot->idname = "PAINT_OT_vertex_color_invert";
+ ot->description = "Invert RGB values";
+
+ /* api callbacks */
+ ot->exec = vertex_color_invert_exec;
+ ot->poll = vertex_paint_mode_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+static int vertex_color_levels_exec(bContext *C, wmOperator *op)
+{
+ Object *obact = CTX_data_active_object(C);
+
+ const float gain = RNA_float_get(op->ptr, "gain");
+ const float offset = RNA_float_get(op->ptr, "offset");
+
+ Mesh *me;
+ if (((me = BKE_mesh_from_object(obact)) == NULL) || (ED_mesh_color_ensure(me, NULL) == false)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ transform_active_color(*me, [&](ColorGeometry4f &color) {
+ for (int i = 0; i < 3; i++) {
+ color[i] = gain * (color[i] + offset);
+ }
+ });
+
+ WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, obact);
+
+ return OPERATOR_FINISHED;
+}
+
+void PAINT_OT_vertex_color_levels(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Vertex Paint Levels";
+ ot->idname = "PAINT_OT_vertex_color_levels";
+ ot->description = "Adjust levels of vertex colors";
+
+ /* api callbacks */
+ ot->exec = vertex_color_levels_exec;
+ ot->poll = vertex_paint_mode_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* params */
+ RNA_def_float(
+ ot->srna, "offset", 0.0f, -1.0f, 1.0f, "Offset", "Value to add to colors", -1.0f, 1.0f);
+ RNA_def_float(
+ ot->srna, "gain", 1.0f, 0.0f, FLT_MAX, "Gain", "Value to multiply colors by", 0.0f, 10.0f);
+}
+
+/** \} */
diff --git a/source/blender/editors/sculpt_paint/paint_vertex_color_utils.c b/source/blender/editors/sculpt_paint/paint_vertex_color_utils.c
deleted file mode 100644
index cd099f71ccd..00000000000
--- a/source/blender/editors/sculpt_paint/paint_vertex_color_utils.c
+++ /dev/null
@@ -1,75 +0,0 @@
-/* SPDX-License-Identifier: GPL-2.0-or-later */
-
-/** \file
- * \ingroup edsculpt
- *
- * Intended for use by `paint_vertex.c` & `paint_vertex_color_ops.c`.
- */
-
-#include "DNA_mesh_types.h"
-#include "DNA_meshdata_types.h"
-#include "DNA_object_types.h"
-
-#include "BLI_math_base.h"
-#include "BLI_math_color.h"
-
-#include "IMB_colormanagement.h"
-#include "IMB_imbuf.h"
-
-#include "BKE_context.h"
-#include "BKE_mesh.h"
-
-#include "DEG_depsgraph.h"
-
-#include "ED_mesh.h"
-
-#include "paint_intern.h" /* own include */
-
-#define EPS_SATURATION 0.0005f
-
-bool ED_vpaint_color_transform(struct Object *ob,
- VPaintTransform_Callback vpaint_tx_fn,
- const void *user_data)
-{
- Mesh *me;
- const MPoly *mp;
- int i, j;
-
- if (((me = BKE_mesh_from_object(ob)) == NULL) || (ED_mesh_color_ensure(me, NULL) == false)) {
- return false;
- }
-
- const bool use_face_sel = (me->editflag & ME_EDIT_PAINT_FACE_SEL) != 0;
- const bool use_vert_sel = (me->editflag & ME_EDIT_PAINT_VERT_SEL) != 0;
-
- mp = me->mpoly;
- for (i = 0; i < me->totpoly; i++, mp++) {
- MLoopCol *lcol = me->mloopcol + mp->loopstart;
-
- if (use_face_sel && !(mp->flag & ME_FACE_SEL)) {
- continue;
- }
-
- j = 0;
- do {
- uint vidx = me->mloop[mp->loopstart + j].v;
- if (!(use_vert_sel && !(me->mvert[vidx].flag & SELECT))) {
- float col_mix[3];
- rgb_uchar_to_float(col_mix, &lcol->r);
-
- vpaint_tx_fn(col_mix, user_data, col_mix);
-
- rgb_float_to_uchar(&lcol->r, col_mix);
- }
- lcol++;
- j++;
- } while (j < mp->totloop);
- }
-
- /* remove stale me->mcol, will be added later */
- BKE_mesh_tessface_clear(me);
-
- DEG_id_tag_update(&me->id, 0);
-
- return true;
-}
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 2c6c4c82676..0ec75525bc0 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -148,7 +148,7 @@ const float *SCULPT_vertex_co_get(SculptSession *ss, int index)
bool SCULPT_has_loop_colors(const Object *ob)
{
Mesh *me = BKE_object_get_original_mesh(ob);
- CustomDataLayer *layer = BKE_id_attributes_active_color_get(&me->id);
+ const CustomDataLayer *layer = BKE_id_attributes_active_color_get(&me->id);
return layer && BKE_id_attribute_domain(&me->id, layer) == ATTR_DOMAIN_CORNER;
}
@@ -1181,6 +1181,12 @@ void SCULPT_floodfill_free(SculptFloodFill *flood)
/** \} */
+static bool sculpt_tool_has_cube_tip(const char sculpt_tool)
+{
+ return ELEM(
+ sculpt_tool, SCULPT_TOOL_CLAY_STRIPS, SCULPT_TOOL_PAINT, SCULPT_TOOL_MULTIPLANE_SCRAPE);
+}
+
/* -------------------------------------------------------------------- */
/** \name Tool Capabilities
*
@@ -1623,7 +1629,7 @@ bool SCULPT_brush_test_cube(SculptBrushTest *test,
const float local[4][4],
const float roundness)
{
- float side = M_SQRT1_2;
+ float side = 1.0f;
float local_co[3];
if (sculpt_brush_test_clipping(test, co)) {
@@ -2375,7 +2381,7 @@ float SCULPT_brush_strength_factor(SculptSession *ss,
/* Get strength by feeding the vertex location directly into a texture. */
avg = BKE_brush_sample_tex_3d(scene, br, point, rgba, 0, ss->tex_pool);
}
- else if (ss->texcache) {
+ else {
float symm_point[3], point_2d[2];
/* Quite warnings. */
float x = 0.0f, y = 0.0f;
@@ -3110,7 +3116,7 @@ void SCULPT_vertcos_to_key(Object *ob, KeyBlock *kb, const float (*vertCos)[3])
for (a = 0; a < me->totvert; a++, mvert++) {
copy_v3_v3(mvert->co, vertCos[a]);
}
- BKE_mesh_normals_tag_dirty(me);
+ BKE_mesh_tag_coords_changed(me);
}
/* Apply new coords on active key block, no need to re-allocate kb->data here! */
@@ -3254,6 +3260,11 @@ static void do_brush_action(Sculpt *sd,
ss->cache->original;
float radius_scale = 1.0f;
+ /* Corners of square brushes can go outside the brush radius. */
+ if (sculpt_tool_has_cube_tip(brush->sculpt_tool)) {
+ radius_scale = M_SQRT2;
+ }
+
/* With these options enabled not all required nodes are inside the original brush radius, so
* the brush can produce artifacts in some situations. */
if (brush->sculpt_tool == SCULPT_TOOL_DRAW && brush->flag & BRUSH_ORIGINAL_NORMAL) {
@@ -3535,15 +3546,7 @@ static void sculpt_combine_proxies_task_cb(void *__restrict userdata,
SculptSession *ss = data->ob->sculpt;
Sculpt *sd = data->sd;
Object *ob = data->ob;
-
- /* These brushes start from original coordinates. */
- const bool use_orco = ELEM(data->brush->sculpt_tool,
- SCULPT_TOOL_GRAB,
- SCULPT_TOOL_ROTATE,
- SCULPT_TOOL_THUMB,
- SCULPT_TOOL_ELASTIC_DEFORM,
- SCULPT_TOOL_BOUNDARY,
- SCULPT_TOOL_POSE);
+ const bool use_orco = data->use_proxies_orco;
PBVHVertexIter vd;
PBVHProxyNode *proxies;
@@ -3598,12 +3601,23 @@ static void sculpt_combine_proxies(Sculpt *sd, Object *ob)
return;
}
+ /* First line is tools that don't support proxies. */
+ const bool use_orco = ELEM(brush->sculpt_tool,
+ SCULPT_TOOL_GRAB,
+ SCULPT_TOOL_ROTATE,
+ SCULPT_TOOL_THUMB,
+ SCULPT_TOOL_ELASTIC_DEFORM,
+ SCULPT_TOOL_BOUNDARY,
+ SCULPT_TOOL_POSE);
+
BKE_pbvh_gather_proxies(ss->pbvh, &nodes, &totnode);
+
SculptThreadedTaskData data = {
.sd = sd,
.ob = ob,
.brush = brush,
.nodes = nodes,
+ .use_proxies_orco = use_orco,
};
TaskParallelSettings settings;
@@ -3612,6 +3626,27 @@ static void sculpt_combine_proxies(Sculpt *sd, Object *ob)
MEM_SAFE_FREE(nodes);
}
+void SCULPT_combine_transform_proxies(Sculpt *sd, Object *ob)
+{
+ SculptSession *ss = ob->sculpt;
+ PBVHNode **nodes;
+ int totnode;
+
+ BKE_pbvh_gather_proxies(ss->pbvh, &nodes, &totnode);
+ SculptThreadedTaskData data = {
+ .sd = sd,
+ .ob = ob,
+ .nodes = nodes,
+ .use_proxies_orco = false,
+ };
+
+ TaskParallelSettings settings;
+ BKE_pbvh_parallel_range_settings(&settings, true, totnode);
+ BLI_task_parallel_range(0, totnode, &data, sculpt_combine_proxies_task_cb, &settings);
+
+ MEM_SAFE_FREE(nodes);
+}
+
/**
* Copy the modified vertices from the #PBVH to the active key.
*/
@@ -3902,27 +3937,6 @@ static void do_symmetrical_brush_actions(Sculpt *sd,
}
}
-static void sculpt_update_tex(const Scene *scene, Sculpt *sd, SculptSession *ss)
-{
- Brush *brush = BKE_paint_brush(&sd->paint);
- const int radius = BKE_brush_size_get(scene, brush);
-
- MEM_SAFE_FREE(ss->texcache);
-
- if (ss->tex_pool) {
- BKE_image_pool_free(ss->tex_pool);
- ss->tex_pool = NULL;
- }
-
- /* Need to allocate a bigger buffer for bigger brush size. */
- ss->texcache_side = 2 * radius;
- if (!ss->texcache || ss->texcache_side > ss->texcache_actual) {
- ss->texcache = BKE_brush_gen_texture_cache(brush, radius, false);
- ss->texcache_actual = ss->texcache_side;
- ss->tex_pool = BKE_image_pool_new();
- }
-}
-
bool SCULPT_mode_poll(bContext *C)
{
Object *ob = CTX_data_active_object(C);
@@ -4150,7 +4164,7 @@ static void smooth_brush_toggle_off(const bContext *C, Paint *paint, StrokeCache
/* Initialize the stroke cache invariants from operator properties. */
static void sculpt_update_cache_invariants(
- bContext *C, Sculpt *sd, SculptSession *ss, wmOperator *op, const float mouse[2])
+ bContext *C, Sculpt *sd, SculptSession *ss, wmOperator *op, const float mval[2])
{
StrokeCache *cache = MEM_callocN(sizeof(StrokeCache), "stroke cache");
UnifiedPaintSettings *ups = &CTX_data_tool_settings(C)->unified_paint_settings;
@@ -4180,8 +4194,8 @@ static void sculpt_update_cache_invariants(
sculpt_init_mirror_clipping(ob, ss);
/* Initial mouse location. */
- if (mouse) {
- copy_v2_v2(cache->initial_mouse, mouse);
+ if (mval) {
+ copy_v2_v2(cache->initial_mouse, mval);
}
else {
zero_v2(cache->initial_mouse);
@@ -4319,7 +4333,8 @@ static bool sculpt_needs_delta_from_anchored_origin(Brush *brush)
SCULPT_TOOL_POSE,
SCULPT_TOOL_BOUNDARY,
SCULPT_TOOL_THUMB,
- SCULPT_TOOL_ELASTIC_DEFORM)) {
+ SCULPT_TOOL_ELASTIC_DEFORM,
+ SCULPT_TOOL_SMEAR)) {
return true;
}
if (brush->sculpt_tool == SCULPT_TOOL_CLOTH &&
@@ -4349,7 +4364,7 @@ static void sculpt_update_brush_delta(UnifiedPaintSettings *ups, Object *ob, Bru
{
SculptSession *ss = ob->sculpt;
StrokeCache *cache = ss->cache;
- const float mouse[2] = {
+ const float mval[2] = {
cache->mouse_event[0],
cache->mouse_event[1],
};
@@ -4368,6 +4383,7 @@ static void sculpt_update_brush_delta(UnifiedPaintSettings *ups, Object *ob, Bru
SCULPT_TOOL_SNAKE_HOOK,
SCULPT_TOOL_POSE,
SCULPT_TOOL_BOUNDARY,
+ SCULPT_TOOL_SMEAR,
SCULPT_TOOL_THUMB) &&
!sculpt_brush_use_topology_rake(ss, brush)) {
return;
@@ -4389,9 +4405,9 @@ static void sculpt_update_brush_delta(UnifiedPaintSettings *ups, Object *ob, Bru
add_v3_v3(cache->true_location, cache->grab_delta);
}
- /* Compute 3d coordinate at same z from original location + mouse. */
+ /* Compute 3d coordinate at same z from original location + mval. */
mul_v3_m4v3(loc, ob->obmat, cache->orig_grab_location);
- ED_view3d_win_to_3d(cache->vc->v3d, cache->vc->region, loc, mouse, grab_location);
+ ED_view3d_win_to_3d(cache->vc->v3d, cache->vc->region, loc, mval, grab_location);
/* Compute delta to move verts by. */
if (!SCULPT_stroke_is_first_brush_step_of_symmetry_pass(ss->cache)) {
@@ -4759,7 +4775,7 @@ static void sculpt_find_nearest_to_ray_cb(PBVHNode *node, void *data_v, float *t
}
float SCULPT_raycast_init(ViewContext *vc,
- const float mouse[2],
+ const float mval[2],
float ray_start[3],
float ray_end[3],
float ray_normal[3],
@@ -4773,7 +4789,7 @@ float SCULPT_raycast_init(ViewContext *vc,
/* TODO: what if the segment is totally clipped? (return == 0). */
ED_view3d_win_to_segment_clipped(
- vc->depsgraph, vc->region, vc->v3d, mouse, ray_start, ray_end, true);
+ vc->depsgraph, vc->region, vc->v3d, mval, ray_start, ray_end, true);
invert_m4_m4(obimat, ob->obmat);
mul_m4_v3(obimat, ray_start);
@@ -4797,7 +4813,7 @@ float SCULPT_raycast_init(ViewContext *vc,
bool SCULPT_cursor_geometry_info_update(bContext *C,
SculptCursorGeometryInfo *out,
- const float mouse[2],
+ const float mval[2],
bool use_sampled_normal)
{
Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
@@ -4826,7 +4842,7 @@ bool SCULPT_cursor_geometry_info_update(bContext *C,
}
/* PBVH raycast to get active vertex and face normal. */
- depth = SCULPT_raycast_init(&vc, mouse, ray_start, ray_end, ray_normal, original);
+ depth = SCULPT_raycast_init(&vc, mval, ray_start, ray_end, ray_normal, original);
SCULPT_stroke_modifiers_check(C, ob, brush);
SculptRaycastData srd = {
@@ -4924,7 +4940,7 @@ bool SCULPT_cursor_geometry_info_update(bContext *C,
return true;
}
-bool SCULPT_stroke_get_location(bContext *C, float out[3], const float mouse[2])
+bool SCULPT_stroke_get_location(bContext *C, float out[3], const float mval[2])
{
Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
Object *ob;
@@ -4946,7 +4962,7 @@ bool SCULPT_stroke_get_location(bContext *C, float out[3], const float mouse[2])
SCULPT_stroke_modifiers_check(C, ob, brush);
- depth = SCULPT_raycast_init(&vc, mouse, ray_start, ray_end, ray_normal, original);
+ depth = SCULPT_raycast_init(&vc, mval, ray_start, ray_end, ray_normal, original);
if (BKE_pbvh_type(ss->pbvh) == PBVH_BMESH) {
BM_mesh_elem_table_ensure(ss->bm, BM_VERT);
@@ -5003,7 +5019,7 @@ bool SCULPT_stroke_get_location(bContext *C, float out[3], const float mouse[2])
return hit;
}
-static void sculpt_brush_init_tex(const Scene *scene, Sculpt *sd, SculptSession *ss)
+static void sculpt_brush_init_tex(Sculpt *sd, SculptSession *ss)
{
Brush *brush = BKE_paint_brush(&sd->paint);
MTex *mtex = &brush->mtex;
@@ -5014,14 +5030,13 @@ static void sculpt_brush_init_tex(const Scene *scene, Sculpt *sd, SculptSession
ntreeTexBeginExecTree(mtex->tex->nodetree);
}
- /* TODO: Shouldn't really have to do this at the start of every stroke, but sculpt would need
- * some sort of notification when changes are made to the texture. */
- sculpt_update_tex(scene, sd, ss);
+ if (ss->tex_pool == NULL) {
+ ss->tex_pool = BKE_image_pool_new();
+ }
}
static void sculpt_brush_stroke_init(bContext *C, wmOperator *op)
{
- Scene *scene = CTX_data_scene(C);
Object *ob = CTX_data_active_object(C);
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
SculptSession *ss = CTX_data_active_object(C)->sculpt;
@@ -5040,7 +5055,7 @@ static void sculpt_brush_stroke_init(bContext *C, wmOperator *op)
}
view3d_operator_needs_opengl(C);
- sculpt_brush_init_tex(scene, sd, ss);
+ sculpt_brush_init_tex(sd, ss);
need_pmap = sculpt_needs_connectivity_info(sd, brush, ss, mode);
needs_colors = SCULPT_TOOL_NEEDS_COLOR(brush->sculpt_tool);
@@ -5251,14 +5266,10 @@ void SCULPT_flush_update_done(const bContext *C, Object *ob, SculptUpdateType up
/* Returns whether the mouse/stylus is over the mesh (1)
* or over the background (0). */
-static bool over_mesh(bContext *C, struct wmOperator *UNUSED(op), float x, float y)
+static bool over_mesh(bContext *C, struct wmOperator *UNUSED(op), const float mval[2])
{
- float mouse[2], co[3];
-
- mouse[0] = x;
- mouse[1] = y;
-
- return SCULPT_stroke_get_location(C, co, mouse);
+ float co_dummy[3];
+ return SCULPT_stroke_get_location(C, co_dummy, mval);
}
bool SCULPT_handles_colors_report(SculptSession *ss, ReportList *reports)
@@ -5279,14 +5290,13 @@ bool SCULPT_handles_colors_report(SculptSession *ss, ReportList *reports)
return false;
}
-static bool sculpt_stroke_test_start(bContext *C, struct wmOperator *op, const float mouse[2])
+static bool sculpt_stroke_test_start(bContext *C, struct wmOperator *op, const float mval[2])
{
- /* Don't start the stroke until mouse goes over the mesh.
- * NOTE: mouse will only be null when re-executing the saved stroke.
- * We have exception for 'exec' strokes since they may not set 'mouse',
+ /* Don't start the stroke until `mval` goes over the mesh.
+ * NOTE: `mval` will only be null when re-executing the saved stroke.
+ * We have exception for 'exec' strokes since they may not set `mval`,
* only 'location', see: T52195. */
- if (((op->flag & OP_IS_INVOKE) == 0) || (mouse == NULL) ||
- over_mesh(C, op, mouse[0], mouse[1])) {
+ if (((op->flag & OP_IS_INVOKE) == 0) || (mval == NULL) || over_mesh(C, op, mval)) {
Object *ob = CTX_data_active_object(C);
SculptSession *ss = ob->sculpt;
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
@@ -5304,10 +5314,10 @@ static bool sculpt_stroke_test_start(bContext *C, struct wmOperator *op, const f
ED_view3d_init_mats_rv3d(ob, CTX_wm_region_view3d(C));
- sculpt_update_cache_invariants(C, sd, ss, op, mouse);
+ sculpt_update_cache_invariants(C, sd, ss, op, mval);
SculptCursorGeometryInfo sgi;
- SCULPT_cursor_geometry_info_update(C, &sgi, mouse, false);
+ SCULPT_cursor_geometry_info_update(C, &sgi, mval, false);
/* Setup the correct undo system. Image painting and sculpting are mutual exclusive.
* Color attributes are part of the sculpting undo system. */
@@ -5499,7 +5509,7 @@ static int sculpt_brush_stroke_invoke(bContext *C, wmOperator *op, const wmEvent
/* For tablet rotation. */
ignore_background_click = RNA_boolean_get(op->ptr, "ignore_background_click");
- if (ignore_background_click && !over_mesh(C, op, event->xy[0], event->xy[1])) {
+ if (ignore_background_click && !over_mesh(C, op, (const float[2]){UNPACK2(event->mval)})) {
paint_stroke_free(C, op, op->customdata);
return OPERATOR_PASS_THROUGH;
}
@@ -5759,7 +5769,8 @@ void SCULPT_connected_components_ensure(Object *ob)
{
SculptSession *ss = ob->sculpt;
- /* Topology IDs already initialized. They only need to be recalculated when the PBVH is rebuild.
+ /* Topology IDs already initialized. They only need to be recalculated when the PBVH is
+ * rebuild.
*/
if (ss->vertex_info.connected_component) {
return;
@@ -5823,7 +5834,8 @@ void SCULPT_fake_neighbors_ensure(Sculpt *sd, Object *ob, const float max_dist)
SculptSession *ss = ob->sculpt;
const int totvert = SCULPT_vertex_count_get(ss);
- /* Fake neighbors were already initialized with the same distance, so no need to be recalculated.
+ /* Fake neighbors were already initialized with the same distance, so no need to be
+ * recalculated.
*/
if (ss->fake_neighbors.fake_neighbor_index &&
ss->fake_neighbors.current_max_distance == max_dist) {
diff --git a/source/blender/editors/sculpt_paint/sculpt_automasking.c b/source/blender/editors/sculpt_paint/sculpt_automasking.cc
index d7a2a18504c..bb101717c9b 100644
--- a/source/blender/editors/sculpt_paint/sculpt_automasking.c
+++ b/source/blender/editors/sculpt_paint/sculpt_automasking.cc
@@ -9,6 +9,7 @@
#include "BLI_blenlib.h"
#include "BLI_hash.h"
+#include "BLI_index_range.hh"
#include "BLI_math.h"
#include "BLI_task.h"
@@ -43,8 +44,10 @@
#include "bmesh.h"
-#include <math.h>
-#include <stdlib.h>
+#include <cmath>
+#include <cstdlib>
+
+using blender::IndexRange;
AutomaskingCache *SCULPT_automasking_active_cache_get(SculptSession *ss)
{
@@ -54,7 +57,7 @@ AutomaskingCache *SCULPT_automasking_active_cache_get(SculptSession *ss)
if (ss->filter_cache) {
return ss->filter_cache->automasking;
}
- return NULL;
+ return nullptr;
}
bool SCULPT_is_automasking_mode_enabled(const Sculpt *sd,
@@ -167,18 +170,18 @@ static bool sculpt_automasking_is_constrained_by_radius(Brush *br)
return false;
}
-typedef struct AutomaskFloodFillData {
+struct AutomaskFloodFillData {
float *automask_factor;
float radius;
bool use_radius;
float location[3];
char symm;
-} AutomaskFloodFillData;
+};
static bool automask_floodfill_cb(
SculptSession *ss, int from_v, int to_v, bool UNUSED(is_duplicate), void *userdata)
{
- AutomaskFloodFillData *data = userdata;
+ AutomaskFloodFillData *data = (AutomaskFloodFillData *)userdata;
data->automask_factor[to_v] = 1.0f;
data->automask_factor[from_v] = 1.0f;
@@ -194,11 +197,11 @@ static float *SCULPT_topology_automasking_init(Sculpt *sd, Object *ob, float *au
if (BKE_pbvh_type(ss->pbvh) == PBVH_FACES && !ss->pmap) {
BLI_assert_msg(0, "Topology masking: pmap missing");
- return NULL;
+ return nullptr;
}
const int totvert = SCULPT_vertex_count_get(ss);
- for (int i = 0; i < totvert; i++) {
+ for (int i : IndexRange(totvert)) {
automask_factor[i] = 0.0f;
}
@@ -209,12 +212,13 @@ static float *SCULPT_topology_automasking_init(Sculpt *sd, Object *ob, float *au
const float radius = ss->cache ? ss->cache->radius : FLT_MAX;
SCULPT_floodfill_add_active(sd, ob, ss, &flood, radius);
- AutomaskFloodFillData fdata = {
- .automask_factor = automask_factor,
- .radius = radius,
- .use_radius = ss->cache && sculpt_automasking_is_constrained_by_radius(brush),
- .symm = SCULPT_mesh_symmetry_xyz_get(ob),
- };
+ AutomaskFloodFillData fdata = {nullptr};
+
+ fdata.automask_factor = automask_factor;
+ fdata.radius = radius;
+ fdata.use_radius = ss->cache && sculpt_automasking_is_constrained_by_radius(brush);
+ fdata.symm = SCULPT_mesh_symmetry_xyz_get(ob);
+
copy_v3_v3(fdata.location, SCULPT_active_vertex_co_get(ss));
SCULPT_floodfill_execute(ss, &flood, automask_floodfill_cb, &fdata);
SCULPT_floodfill_free(&flood);
@@ -228,17 +232,17 @@ static float *sculpt_face_sets_automasking_init(Sculpt *sd, Object *ob, float *a
Brush *brush = BKE_paint_brush(&sd->paint);
if (!SCULPT_is_automasking_enabled(sd, ss, brush)) {
- return NULL;
+ return nullptr;
}
if (BKE_pbvh_type(ss->pbvh) == PBVH_FACES && !ss->pmap) {
BLI_assert_msg(0, "Face Sets automasking: pmap missing");
- return NULL;
+ return nullptr;
}
int tot_vert = SCULPT_vertex_count_get(ss);
int active_face_set = SCULPT_active_face_set_get(ss);
- for (int i = 0; i < tot_vert; i++) {
+ for (int i : IndexRange(tot_vert)) {
if (!SCULPT_vertex_has_face_set(ss, i, active_face_set)) {
automask_factor[i] *= 0.0f;
}
@@ -258,13 +262,13 @@ float *SCULPT_boundary_automasking_init(Object *ob,
if (!ss->pmap) {
BLI_assert_msg(0, "Boundary Edges masking: pmap missing");
- return NULL;
+ return nullptr;
}
const int totvert = SCULPT_vertex_count_get(ss);
- int *edge_distance = MEM_callocN(sizeof(int) * totvert, "automask_factor");
+ int *edge_distance = (int *)MEM_callocN(sizeof(int) * totvert, "automask_factor");
- for (int i = 0; i < totvert; i++) {
+ for (int i : IndexRange(totvert)) {
edge_distance[i] = EDGE_DISTANCE_INF;
switch (mode) {
case AUTOMASK_INIT_BOUNDARY_EDGES:
@@ -280,8 +284,8 @@ float *SCULPT_boundary_automasking_init(Object *ob,
}
}
- for (int propagation_it = 0; propagation_it < propagation_steps; propagation_it++) {
- for (int i = 0; i < totvert; i++) {
+ for (int propagation_it : IndexRange(propagation_steps)) {
+ for (int i : IndexRange(totvert)) {
if (edge_distance[i] != EDGE_DISTANCE_INF) {
continue;
}
@@ -295,7 +299,7 @@ float *SCULPT_boundary_automasking_init(Object *ob,
}
}
- for (int i = 0; i < totvert; i++) {
+ for (int i : IndexRange(totvert)) {
if (edge_distance[i] == EDGE_DISTANCE_INF) {
continue;
}
@@ -323,10 +327,11 @@ AutomaskingCache *SCULPT_automasking_cache_init(Sculpt *sd, Brush *brush, Object
const int totvert = SCULPT_vertex_count_get(ss);
if (!SCULPT_is_automasking_enabled(sd, ss, brush)) {
- return NULL;
+ return nullptr;
}
- AutomaskingCache *automasking = MEM_callocN(sizeof(AutomaskingCache), "automasking cache");
+ AutomaskingCache *automasking = (AutomaskingCache *)MEM_callocN(sizeof(AutomaskingCache),
+ "automasking cache");
SCULPT_automasking_cache_settings_update(automasking, ss, sd, brush);
SCULPT_boundary_info_ensure(ob);
@@ -334,8 +339,8 @@ AutomaskingCache *SCULPT_automasking_cache_init(Sculpt *sd, Brush *brush, Object
return automasking;
}
- automasking->factor = MEM_malloc_arrayN(totvert, sizeof(float), "automask_factor");
- for (int i = 0; i < totvert; i++) {
+ automasking->factor = (float *)MEM_malloc_arrayN(totvert, sizeof(float), "automask_factor");
+ for (int i : IndexRange(totvert)) {
automasking->factor[i] = 1.0f;
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_cloth.c b/source/blender/editors/sculpt_paint/sculpt_cloth.c
index dcf90f9e819..9d231f2ccd2 100644
--- a/source/blender/editors/sculpt_paint/sculpt_cloth.c
+++ b/source/blender/editors/sculpt_paint/sculpt_cloth.c
@@ -1553,11 +1553,9 @@ static int sculpt_cloth_filter_invoke(bContext *C, wmOperator *op, const wmEvent
const eSculptClothFilterType filter_type = RNA_enum_get(op->ptr, "type");
/* Update the active vertex */
- float mouse[2];
+ float mval_fl[2] = {UNPACK2(event->mval)};
SculptCursorGeometryInfo sgi;
- mouse[0] = event->mval[0];
- mouse[1] = event->mval[1];
- SCULPT_cursor_geometry_info_update(C, &sgi, mouse, false);
+ SCULPT_cursor_geometry_info_update(C, &sgi, mval_fl, false);
SCULPT_vertex_random_access_ensure(ss);
diff --git a/source/blender/editors/sculpt_paint/sculpt_detail.c b/source/blender/editors/sculpt_paint/sculpt_detail.c
index fe69cf6b84f..00503087e39 100644
--- a/source/blender/editors/sculpt_paint/sculpt_detail.c
+++ b/source/blender/editors/sculpt_paint/sculpt_detail.c
@@ -158,7 +158,7 @@ static EnumPropertyItem prop_sculpt_sample_detail_mode_types[] = {
{0, NULL, 0, NULL, NULL},
};
-static void sample_detail_voxel(bContext *C, ViewContext *vc, int mx, int my)
+static void sample_detail_voxel(bContext *C, ViewContext *vc, const int mval[2])
{
Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
Object *ob = vc->obact;
@@ -169,8 +169,8 @@ static void sample_detail_voxel(bContext *C, ViewContext *vc, int mx, int my)
SCULPT_vertex_random_access_ensure(ss);
/* Update the active vertex. */
- const float mouse[2] = {mx, my};
- SCULPT_cursor_geometry_info_update(C, &sgi, mouse, false);
+ const float mval_fl[2] = {UNPACK2(mval)};
+ SCULPT_cursor_geometry_info_update(C, &sgi, mval_fl, false);
BKE_sculpt_update_object_for_edit(depsgraph, ob, true, false, false);
/* Average the edge length of the connected edges to the active vertex. */
@@ -201,7 +201,7 @@ static void sculpt_raycast_detail_cb(PBVHNode *node, void *data_v, float *tmin)
}
}
-static void sample_detail_dyntopo(bContext *C, ViewContext *vc, ARegion *region, int mx, int my)
+static void sample_detail_dyntopo(bContext *C, ViewContext *vc, const int mval[2])
{
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
Object *ob = vc->obact;
@@ -209,9 +209,9 @@ static void sample_detail_dyntopo(bContext *C, ViewContext *vc, ARegion *region,
SCULPT_stroke_modifiers_check(C, ob, brush);
- const float mouse[2] = {mx - region->winrct.xmin, my - region->winrct.ymin};
+ const float mval_fl[2] = {UNPACK2(mval)};
float ray_start[3], ray_end[3], ray_normal[3];
- float depth = SCULPT_raycast_init(vc, mouse, ray_start, ray_end, ray_normal, false);
+ float depth = SCULPT_raycast_init(vc, mval_fl, ray_start, ray_end, ray_normal, false);
SculptDetailRaycastData srd;
srd.hit = 0;
@@ -228,14 +228,12 @@ static void sample_detail_dyntopo(bContext *C, ViewContext *vc, ARegion *region,
}
}
-static int sample_detail(bContext *C, int mx, int my, int mode)
+static int sample_detail(bContext *C, const int event_xy[2], int mode)
{
/* Find 3D view to pick from. */
bScreen *screen = CTX_wm_screen(C);
- ScrArea *area = BKE_screen_find_area_xy(screen, SPACE_VIEW3D, (const int[2]){mx, my});
- ARegion *region = (area) ?
- BKE_area_find_region_xy(area, RGN_TYPE_WINDOW, (const int[2]){mx, my}) :
- NULL;
+ ScrArea *area = BKE_screen_find_area_xy(screen, SPACE_VIEW3D, event_xy);
+ ARegion *region = (area) ? BKE_area_find_region_xy(area, RGN_TYPE_WINDOW, event_xy) : NULL;
if (region == NULL) {
return OPERATOR_CANCELLED;
}
@@ -260,6 +258,11 @@ static int sample_detail(bContext *C, int mx, int my, int mode)
return OPERATOR_CANCELLED;
}
+ const int mval[2] = {
+ event_xy[0] - region->winrct.xmin,
+ event_xy[1] - region->winrct.ymin,
+ };
+
/* Pick sample detail. */
switch (mode) {
case SAMPLE_DETAIL_DYNTOPO:
@@ -268,7 +271,7 @@ static int sample_detail(bContext *C, int mx, int my, int mode)
CTX_wm_region_set(C, prev_region);
return OPERATOR_CANCELLED;
}
- sample_detail_dyntopo(C, &vc, region, mx, my);
+ sample_detail_dyntopo(C, &vc, mval);
break;
case SAMPLE_DETAIL_VOXEL:
if (BKE_pbvh_type(ss->pbvh) != PBVH_FACES) {
@@ -276,7 +279,7 @@ static int sample_detail(bContext *C, int mx, int my, int mode)
CTX_wm_region_set(C, prev_region);
return OPERATOR_CANCELLED;
}
- sample_detail_voxel(C, &vc, mx, my);
+ sample_detail_voxel(C, &vc, mval);
break;
}
@@ -292,7 +295,7 @@ static int sculpt_sample_detail_size_exec(bContext *C, wmOperator *op)
int ss_co[2];
RNA_int_get_array(op->ptr, "location", ss_co);
int mode = RNA_enum_get(op->ptr, "mode");
- return sample_detail(C, ss_co[0], ss_co[1], mode);
+ return sample_detail(C, ss_co, mode);
}
static int sculpt_sample_detail_size_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(e))
@@ -308,12 +311,10 @@ static int sculpt_sample_detail_size_modal(bContext *C, wmOperator *op, const wm
switch (event->type) {
case LEFTMOUSE:
if (event->val == KM_PRESS) {
- const int ss_co[2] = {event->xy[0], event->xy[1]};
-
int mode = RNA_enum_get(op->ptr, "mode");
- sample_detail(C, ss_co[0], ss_co[1], mode);
+ sample_detail(C, event->xy, mode);
- RNA_int_set_array(op->ptr, "location", ss_co);
+ RNA_int_set_array(op->ptr, "location", event->xy);
WM_cursor_modal_restore(CTX_wm_window(C));
ED_workspace_status_text(C, NULL);
WM_main_add_notifier(NC_SCENE | ND_TOOLSETTINGS, NULL);
@@ -657,11 +658,13 @@ static int dyntopo_detail_size_edit_modal(bContext *C, wmOperator *op, const wmE
ED_region_tag_redraw(region);
- if (event->type == EVT_LEFTCTRLKEY && event->val == KM_PRESS) {
- cd->sample_mode = true;
- }
- if (event->type == EVT_LEFTCTRLKEY && event->val == KM_RELEASE) {
- cd->sample_mode = false;
+ if (ELEM(event->type, EVT_LEFTCTRLKEY, EVT_RIGHTCTRLKEY)) {
+ if (event->val == KM_PRESS) {
+ cd->sample_mode = true;
+ }
+ else if (event->val == KM_RELEASE) {
+ cd->sample_mode = false;
+ }
}
/* Sample mode sets the detail size sampling the average edge length under the surface. */
diff --git a/source/blender/editors/sculpt_paint/sculpt_expand.c b/source/blender/editors/sculpt_paint/sculpt_expand.c
index 644f14905ba..fbf988d63e8 100644
--- a/source/blender/editors/sculpt_paint/sculpt_expand.c
+++ b/source/blender/editors/sculpt_paint/sculpt_expand.c
@@ -1450,13 +1450,11 @@ static void sculpt_expand_update_for_vertex(bContext *C, Object *ob, const int v
* Updates the #SculptSession cursor data and gets the active vertex
* if the cursor is over the mesh.
*/
-static int sculpt_expand_target_vertex_update_and_get(bContext *C,
- Object *ob,
- const float mouse[2])
+static int sculpt_expand_target_vertex_update_and_get(bContext *C, Object *ob, const float mval[2])
{
SculptSession *ss = ob->sculpt;
SculptCursorGeometryInfo sgi;
- if (SCULPT_cursor_geometry_info_update(C, &sgi, mouse, false)) {
+ if (SCULPT_cursor_geometry_info_update(C, &sgi, mval, false)) {
return SCULPT_active_vertex_get(ss);
}
return SCULPT_EXPAND_VERTEX_NONE;
@@ -1588,16 +1586,16 @@ static void sculpt_expand_find_active_connected_components_from_vert(Object *ob,
static void sculpt_expand_set_initial_components_for_mouse(bContext *C,
Object *ob,
ExpandCache *expand_cache,
- const float mouse[2])
+ const float mval[2])
{
SculptSession *ss = ob->sculpt;
- int initial_vertex = sculpt_expand_target_vertex_update_and_get(C, ob, mouse);
+ int initial_vertex = sculpt_expand_target_vertex_update_and_get(C, ob, mval);
if (initial_vertex == SCULPT_EXPAND_VERTEX_NONE) {
/* Cursor not over the mesh, for creating valid initial falloffs, fallback to the last active
* vertex in the sculpt session. */
initial_vertex = SCULPT_active_vertex_get(ss);
}
- copy_v2_v2(ss->expand_cache->initial_mouse, mouse);
+ copy_v2_v2(ss->expand_cache->initial_mouse, mval);
expand_cache->initial_active_vertex = initial_vertex;
expand_cache->initial_active_face_set = SCULPT_active_face_set_get(ss);
@@ -1629,14 +1627,14 @@ static void sculpt_expand_move_propagation_origin(bContext *C,
{
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
- const float mouse[2] = {event->mval[0], event->mval[1]};
+ const float mval_fl[2] = {UNPACK2(event->mval)};
float move_disp[2];
- sub_v2_v2v2(move_disp, mouse, expand_cache->initial_mouse_move);
+ sub_v2_v2v2(move_disp, mval_fl, expand_cache->initial_mouse_move);
- float new_mouse[2];
- add_v2_v2v2(new_mouse, move_disp, expand_cache->original_mouse_move);
+ float new_mval[2];
+ add_v2_v2v2(new_mval, move_disp, expand_cache->original_mouse_move);
- sculpt_expand_set_initial_components_for_mouse(C, ob, expand_cache, new_mouse);
+ sculpt_expand_set_initial_components_for_mouse(C, ob, expand_cache, new_mval);
sculpt_expand_falloff_factors_from_vertex_and_symm_create(
expand_cache,
sd,
@@ -1697,8 +1695,8 @@ static int sculpt_expand_modal(bContext *C, wmOperator *op, const wmEvent *event
sculpt_expand_ensure_sculptsession_data(ob);
/* Update and get the active vertex (and face) from the cursor. */
- const float mouse[2] = {event->mval[0], event->mval[1]};
- const int target_expand_vertex = sculpt_expand_target_vertex_update_and_get(C, ob, mouse);
+ const float mval_fl[2] = {UNPACK2(event->mval)};
+ const int target_expand_vertex = sculpt_expand_target_vertex_update_and_get(C, ob, mval_fl);
/* Handle the modal keymap state changes. */
ExpandCache *expand_cache = ss->expand_cache;
@@ -1756,7 +1754,7 @@ static int sculpt_expand_modal(bContext *C, wmOperator *op, const wmEvent *event
}
expand_cache->move = true;
expand_cache->move_original_falloff_type = expand_cache->falloff_type;
- copy_v2_v2(expand_cache->initial_mouse_move, mouse);
+ copy_v2_v2(expand_cache->initial_mouse_move, mval_fl);
copy_v2_v2(expand_cache->original_mouse_move, expand_cache->initial_mouse);
if (expand_cache->falloff_type == SCULPT_EXPAND_FALLOFF_GEODESIC &&
SCULPT_vertex_count_get(ss) > expand_cache->max_geodesic_move_preview) {
diff --git a/source/blender/editors/sculpt_paint/sculpt_face_set.c b/source/blender/editors/sculpt_paint/sculpt_face_set.c
index d03c5ecab4d..ce704e619ea 100644
--- a/source/blender/editors/sculpt_paint/sculpt_face_set.c
+++ b/source/blender/editors/sculpt_paint/sculpt_face_set.c
@@ -949,11 +949,9 @@ static int sculpt_face_sets_change_visibility_invoke(bContext *C,
/* Update the active vertex and Face Set using the cursor position to avoid relying on the paint
* cursor updates. */
SculptCursorGeometryInfo sgi;
- float mouse[2];
- mouse[0] = event->mval[0];
- mouse[1] = event->mval[1];
+ const float mval_fl[2] = {UNPACK2(event->mval)};
SCULPT_vertex_random_access_ensure(ss);
- SCULPT_cursor_geometry_info_update(C, &sgi, mouse, false);
+ SCULPT_cursor_geometry_info_update(C, &sgi, mval_fl, false);
return sculpt_face_sets_change_visibility_exec(C, op);
}
@@ -1401,8 +1399,8 @@ static int sculpt_face_set_edit_invoke(bContext *C, wmOperator *op, const wmEven
/* Update the current active Face Set and Vertex as the operator can be used directly from the
* tool without brush cursor. */
SculptCursorGeometryInfo sgi;
- const float mouse[2] = {event->mval[0], event->mval[1]};
- if (!SCULPT_cursor_geometry_info_update(C, &sgi, mouse, false)) {
+ const float mval_fl[2] = {UNPACK2(event->mval)};
+ if (!SCULPT_cursor_geometry_info_update(C, &sgi, mval_fl, false)) {
/* The cursor is not over the mesh. Cancel to avoid editing the last updated Face Set ID. */
return OPERATOR_CANCELLED;
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_color.c b/source/blender/editors/sculpt_paint/sculpt_filter_color.c
index 26d18823b37..95c01d24c6d 100644
--- a/source/blender/editors/sculpt_paint/sculpt_filter_color.c
+++ b/source/blender/editors/sculpt_paint/sculpt_filter_color.c
@@ -339,11 +339,9 @@ static int sculpt_color_filter_invoke(bContext *C, wmOperator *op, const wmEvent
if (use_automasking) {
/* Update the active face set manually as the paint cursor is not enabled when using the Mesh
* Filter Tool. */
- float mouse[2];
+ float mval_fl[2] = {UNPACK2(event->mval)};
SculptCursorGeometryInfo sgi;
- mouse[0] = event->mval[0];
- mouse[1] = event->mval[1];
- SCULPT_cursor_geometry_info_update(C, &sgi, mouse, false);
+ SCULPT_cursor_geometry_info_update(C, &sgi, mval_fl, false);
}
/* Disable for multires and dyntopo for now */
@@ -378,7 +376,7 @@ void SCULPT_OT_color_filter(struct wmOperatorType *ot)
/* identifiers */
ot->name = "Filter Color";
ot->idname = "SCULPT_OT_color_filter";
- ot->description = "Applies a filter to modify the current sculpt vertex colors";
+ ot->description = "Applies a filter to modify the active color attribute";
/* api callbacks */
ot->invoke = sculpt_color_filter_invoke;
diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c b/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c
index a32b1c3015b..dbed5624adf 100644
--- a/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c
+++ b/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c
@@ -675,11 +675,9 @@ static int sculpt_mesh_filter_invoke(bContext *C, wmOperator *op, const wmEvent
if (use_automasking) {
/* Update the active face set manually as the paint cursor is not enabled when using the Mesh
* Filter Tool. */
- float mouse[2];
+ float mval_fl[2] = {UNPACK2(event->mval)};
SculptCursorGeometryInfo sgi;
- mouse[0] = event->mval[0];
- mouse[1] = event->mval[1];
- SCULPT_cursor_geometry_info_update(C, &sgi, mouse, false);
+ SCULPT_cursor_geometry_info_update(C, &sgi, mval_fl, false);
}
SCULPT_vertex_random_access_ensure(ss);
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h
index 5fa115ed629..fe96257dc01 100644
--- a/source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/source/blender/editors/sculpt_paint/sculpt_intern.h
@@ -247,6 +247,10 @@ typedef struct SculptThreadedTaskData {
float (*mat)[4];
float (*vertCos)[3];
+ /* When true, the displacement stored in the proxies will be aplied to the original coordinates
+ * instead of to the current coordinates. */
+ bool use_proxies_orco;
+
/* X and Z vectors aligned to the stroke direction for operations where perpendicular vectors to
* the stroke direction are needed. */
float (*stroke_xz)[3];
@@ -290,6 +294,10 @@ typedef struct SculptThreadedTaskData {
bool mask_expand_create_face_set;
float transform_mats[8][4][4];
+ float elastic_transform_mat[4][4];
+ float elastic_transform_pivot[3];
+ float elastic_transform_pivot_init[3];
+ float elastic_transform_radius;
/* Boundary brush */
float boundary_deform_strength;
@@ -372,6 +380,14 @@ typedef enum SculptFilterOrientation {
SCULPT_FILTER_ORIENTATION_VIEW = 2,
} SculptFilterOrientation;
+/* Defines how transform tools are going to apply its displacement. */
+typedef enum SculptTransformDisplacementMode {
+ /* Displaces the elements from their original coordinates. */
+ SCULPT_TRANSFORM_DISPLACEMENT_ORIGINAL = 0,
+ /* Displaces the elements incrementally from their previous position. */
+ SCULPT_TRANSFORM_DISPLACEMENT_INCREMENTAL = 1,
+} SculptTransformDisplacementMode;
+
#define SCULPT_CLAY_STABILIZER_LEN 10
typedef struct AutomaskingSettings {
@@ -440,6 +456,8 @@ typedef struct FilterCache {
int active_face_set;
+ SculptTransformDisplacementMode transform_displacement_mode;
+
/* Auto-masking. */
AutomaskingCache *automasking;
@@ -840,7 +858,7 @@ void SCULPT_geometry_preview_lines_update(bContext *C, struct SculptSession *ss,
void SCULPT_stroke_modifiers_check(const bContext *C, Object *ob, const Brush *brush);
float SCULPT_raycast_init(struct ViewContext *vc,
- const float mouse[2],
+ const float mval[2],
float ray_start[3],
float ray_end[3],
float ray_normal[3],
@@ -1137,12 +1155,15 @@ bool SCULPT_search_sphere_cb(PBVHNode *node, void *data_v);
*/
bool SCULPT_search_circle_cb(PBVHNode *node, void *data_v);
+void SCULPT_combine_transform_proxies(Sculpt *sd, Object *ob);
+
/**
* Initialize a point-in-brush test with a given falloff shape.
*
* \param falloff_shape: #PAINT_FALLOFF_SHAPE_SPHERE or #PAINT_FALLOFF_SHAPE_TUBE.
* \return The brush falloff function.
*/
+
SculptBrushTestFn SCULPT_brush_test_init_with_falloff_shape(SculptSession *ss,
SculptBrushTest *test,
char falloff_shape);
diff --git a/source/blender/editors/sculpt_paint/sculpt_mask_expand.c b/source/blender/editors/sculpt_paint/sculpt_mask_expand.c
index 201e02b8235..4593c6a8b60 100644
--- a/source/blender/editors/sculpt_paint/sculpt_mask_expand.c
+++ b/source/blender/editors/sculpt_paint/sculpt_mask_expand.c
@@ -167,10 +167,8 @@ static int sculpt_mask_expand_modal(bContext *C, wmOperator *op, const wmEvent *
if (RNA_boolean_get(op->ptr, "use_cursor")) {
SculptCursorGeometryInfo sgi;
- float mouse[2];
- mouse[0] = event->mval[0];
- mouse[1] = event->mval[1];
- if (SCULPT_cursor_geometry_info_update(C, &sgi, mouse, false)) {
+ const float mval_fl[2] = {UNPACK2(event->mval)};
+ if (SCULPT_cursor_geometry_info_update(C, &sgi, mval_fl, false)) {
/* The cursor is over the mesh, get the update iteration from the updated active vertex. */
mask_expand_update_it = ss->filter_cache->mask_update_it[(int)SCULPT_active_vertex_get(ss)];
}
@@ -340,16 +338,14 @@ static int sculpt_mask_expand_invoke(bContext *C, wmOperator *op, const wmEvent
const bool create_face_set = RNA_boolean_get(op->ptr, "create_face_set");
SculptCursorGeometryInfo sgi;
- float mouse[2];
- mouse[0] = event->mval[0];
- mouse[1] = event->mval[1];
+ const float mval_fl[2] = {UNPACK2(event->mval)};
SCULPT_vertex_random_access_ensure(ss);
op->customdata = MEM_mallocN(sizeof(float[2]), "initial mouse position");
- copy_v2_v2(op->customdata, mouse);
+ copy_v2_v2(op->customdata, mval_fl);
- SCULPT_cursor_geometry_info_update(C, &sgi, mouse, false);
+ SCULPT_cursor_geometry_info_update(C, &sgi, mval_fl, false);
BKE_sculpt_update_object_for_edit(depsgraph, ob, true, true, false);
diff --git a/source/blender/editors/sculpt_paint/sculpt_ops.c b/source/blender/editors/sculpt_paint/sculpt_ops.c
index dc620f0ee93..f16763be735 100644
--- a/source/blender/editors/sculpt_paint/sculpt_ops.c
+++ b/source/blender/editors/sculpt_paint/sculpt_ops.c
@@ -84,6 +84,7 @@
#include "WM_toolsystem.h"
#include "WM_types.h"
+#include "ED_image.h"
#include "ED_object.h"
#include "ED_screen.h"
#include "ED_sculpt.h"
@@ -349,7 +350,7 @@ void ED_object_sculptmode_enter_ex(Main *bmain,
Paint *paint = BKE_paint_get_active_from_paintmode(scene, PAINT_MODE_SCULPT);
BKE_paint_init(bmain, scene, PAINT_MODE_SCULPT, PAINT_CURSOR_SCULPT);
- paint_cursor_start(paint, SCULPT_mode_poll_view3d);
+ ED_paint_cursor_start(paint, SCULPT_mode_poll_view3d);
/* Check dynamic-topology flag; re-enter dynamic-topology mode when changing modes,
* As long as no data was added that is not supported. */
@@ -1060,10 +1061,8 @@ static int sculpt_mask_by_color_invoke(bContext *C, wmOperator *op, const wmEven
/* Tools that are not brushes do not have the brush gizmo to update the vertex as the mouse move,
* so it needs to be updated here. */
SculptCursorGeometryInfo sgi;
- float mouse[2];
- mouse[0] = event->mval[0];
- mouse[1] = event->mval[1];
- SCULPT_cursor_geometry_info_update(C, &sgi, mouse, false);
+ const float mval_fl[2] = {UNPACK2(event->mval)};
+ SCULPT_cursor_geometry_info_update(C, &sgi, mval_fl, false);
SCULPT_undo_push_begin(ob, "Mask by color");
BKE_sculpt_color_layer_create_if_needed(ob);
@@ -1098,7 +1097,7 @@ static void SCULPT_OT_mask_by_color(wmOperatorType *ot)
/* identifiers */
ot->name = "Mask by Color";
ot->idname = "SCULPT_OT_mask_by_color";
- ot->description = "Creates a mask based on the sculpt vertex colors";
+ ot->description = "Creates a mask based on the active color attribute";
/* api callbacks */
ot->invoke = sculpt_mask_by_color_invoke;
diff --git a/source/blender/editors/sculpt_paint/sculpt_paint_color.c b/source/blender/editors/sculpt_paint/sculpt_paint_color.c
index ac05652b058..fa9f24377da 100644
--- a/source/blender/editors/sculpt_paint/sculpt_paint_color.c
+++ b/source/blender/editors/sculpt_paint/sculpt_paint_color.c
@@ -380,6 +380,15 @@ static void do_smear_brush_task_cb_exec(void *__restrict userdata,
ss, &test, data->brush->falloff_shape);
const int thread_id = BLI_task_parallel_thread_id(tls);
+ float brush_delta[3];
+
+ if (brush->flag & BRUSH_ANCHORED) {
+ copy_v3_v3(brush_delta, ss->cache->grab_delta_symmetry);
+ }
+ else {
+ sub_v3_v3v3(brush_delta, ss->cache->location, ss->cache->last_location);
+ }
+
BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) {
if (!sculpt_brush_test_sq_fn(&test, vd.co)) {
continue;
@@ -404,7 +413,7 @@ static void do_smear_brush_task_cb_exec(void *__restrict userdata,
switch (brush->smear_deform_type) {
case BRUSH_SMEAR_DEFORM_DRAG:
- sub_v3_v3v3(current_disp, ss->cache->location, ss->cache->last_location);
+ copy_v3_v3(current_disp, brush_delta);
break;
case BRUSH_SMEAR_DEFORM_PINCH:
sub_v3_v3v3(current_disp, ss->cache->location, vd.co);
@@ -529,12 +538,10 @@ void SCULPT_do_smear_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
const int totvert = SCULPT_vertex_count_get(ss);
- if (SCULPT_stroke_is_first_brush_step(ss->cache)) {
- if (!ss->cache->prev_colors) {
- ss->cache->prev_colors = MEM_callocN(sizeof(float[4]) * totvert, "prev colors");
- for (int i = 0; i < totvert; i++) {
- SCULPT_vertex_color_get(ss, i, ss->cache->prev_colors[i]);
- }
+ if (!ss->cache->prev_colors) {
+ ss->cache->prev_colors = MEM_callocN(sizeof(float[4]) * totvert, "prev colors");
+ for (int i = 0; i < totvert; i++) {
+ SCULPT_vertex_color_get(ss, i, ss->cache->prev_colors[i]);
}
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_transform.c b/source/blender/editors/sculpt_paint/sculpt_transform.c
index b3616254b26..48033f3407e 100644
--- a/source/blender/editors/sculpt_paint/sculpt_transform.c
+++ b/source/blender/editors/sculpt_paint/sculpt_transform.c
@@ -16,6 +16,7 @@
#include "BKE_brush.h"
#include "BKE_context.h"
+#include "BKE_kelvinlet.h"
#include "BKE_mesh.h"
#include "BKE_mesh_mapping.h"
#include "BKE_object.h"
@@ -33,6 +34,7 @@
#include "ED_object.h"
#include "ED_screen.h"
#include "ED_sculpt.h"
+#include "ED_view3d.h"
#include "paint_intern.h"
#include "sculpt_intern.h"
@@ -54,6 +56,10 @@ void ED_sculpt_init_transform(struct bContext *C, Object *ob)
copy_v4_v4(ss->init_pivot_rot, ss->pivot_rot);
copy_v3_v3(ss->init_pivot_scale, ss->pivot_scale);
+ copy_v3_v3(ss->prev_pivot_pos, ss->pivot_pos);
+ copy_v4_v4(ss->prev_pivot_rot, ss->pivot_rot);
+ copy_v3_v3(ss->prev_pivot_scale, ss->pivot_scale);
+
SCULPT_undo_push_begin(ob, "Transform");
BKE_sculpt_update_object_for_edit(depsgraph, ob, false, false, false);
@@ -61,10 +67,18 @@ void ED_sculpt_init_transform(struct bContext *C, Object *ob)
SCULPT_vertex_random_access_ensure(ss);
SCULPT_filter_cache_init(C, ob, sd, SCULPT_UNDO_COORDS);
+
+ if (sd->transform_mode == SCULPT_TRANSFORM_MODE_RADIUS_ELASTIC) {
+ ss->filter_cache->transform_displacement_mode = SCULPT_TRANSFORM_DISPLACEMENT_INCREMENTAL;
+ }
+ else {
+ ss->filter_cache->transform_displacement_mode = SCULPT_TRANSFORM_DISPLACEMENT_ORIGINAL;
+ }
}
static void sculpt_transform_matrices_init(SculptSession *ss,
const char symm,
+ const SculptTransformDisplacementMode t_mode,
float r_transform_mats[8][4][4])
{
@@ -73,9 +87,18 @@ static void sculpt_transform_matrices_init(SculptSession *ss,
transform_mat[4][4];
float start_pivot_pos[3], start_pivot_rot[4], start_pivot_scale[3];
- copy_v3_v3(start_pivot_pos, ss->init_pivot_pos);
- copy_v4_v4(start_pivot_rot, ss->init_pivot_rot);
- copy_v3_v3(start_pivot_scale, ss->init_pivot_scale);
+ switch (t_mode) {
+ case SCULPT_TRANSFORM_DISPLACEMENT_ORIGINAL:
+ copy_v3_v3(start_pivot_pos, ss->init_pivot_pos);
+ copy_v4_v4(start_pivot_rot, ss->init_pivot_rot);
+ copy_v3_v3(start_pivot_scale, ss->init_pivot_scale);
+ break;
+ case SCULPT_TRANSFORM_DISPLACEMENT_INCREMENTAL:
+ copy_v3_v3(start_pivot_pos, ss->prev_pivot_pos);
+ copy_v4_v4(start_pivot_rot, ss->prev_pivot_rot);
+ copy_v3_v3(start_pivot_scale, ss->prev_pivot_scale);
+ break;
+ }
for (int i = 0; i < PAINT_SYMM_AREAS; i++) {
ePaintSymmetryAreas v_symm = i;
@@ -134,16 +157,26 @@ static void sculpt_transform_task_cb(void *__restrict userdata,
SCULPT_undo_push_node(data->ob, node, SCULPT_UNDO_COORDS);
BKE_pbvh_vertex_iter_begin (ss->pbvh, node, vd, PBVH_ITER_UNIQUE) {
SCULPT_orig_vert_data_update(&orig_data, &vd);
+ float *start_co;
float transformed_co[3], orig_co[3], disp[3];
float fade = vd.mask ? *vd.mask : 0.0f;
copy_v3_v3(orig_co, orig_data.co);
char symm_area = SCULPT_get_vertex_symm_area(orig_co);
- copy_v3_v3(transformed_co, orig_co);
+ switch (ss->filter_cache->transform_displacement_mode) {
+ case SCULPT_TRANSFORM_DISPLACEMENT_ORIGINAL:
+ start_co = orig_co;
+ break;
+ case SCULPT_TRANSFORM_DISPLACEMENT_INCREMENTAL:
+ start_co = vd.co;
+ break;
+ }
+
+ copy_v3_v3(transformed_co, start_co);
mul_m4_v3(data->transform_mats[(int)symm_area], transformed_co);
- sub_v3_v3v3(disp, transformed_co, orig_co);
+ sub_v3_v3v3(disp, transformed_co, start_co);
mul_v3_fl(disp, 1.0f - fade);
- add_v3_v3v3(vd.co, orig_co, disp);
+ add_v3_v3v3(vd.co, start_co, disp);
if (vd.mvert) {
BKE_pbvh_vert_mark_update(ss->pbvh, vd.index);
@@ -165,7 +198,8 @@ static void sculpt_transform_all_vertices(Sculpt *sd, Object *ob)
.nodes = ss->filter_cache->nodes,
};
- sculpt_transform_matrices_init(ss, symm, data.transform_mats);
+ sculpt_transform_matrices_init(
+ ss, symm, ss->filter_cache->transform_displacement_mode, data.transform_mats);
/* Regular transform applies all symmetry passes at once as it is split by symmetry areas
* (each vertex can only be transformed once by the transform matrix of its area). */
@@ -175,6 +209,98 @@ static void sculpt_transform_all_vertices(Sculpt *sd, Object *ob)
0, ss->filter_cache->totnode, &data, sculpt_transform_task_cb, &settings);
}
+static void sculpt_elastic_transform_task_cb(void *__restrict userdata,
+ const int i,
+ const TaskParallelTLS *__restrict UNUSED(tls))
+{
+
+ SculptThreadedTaskData *data = userdata;
+ SculptSession *ss = data->ob->sculpt;
+ PBVHNode *node = data->nodes[i];
+
+ float(*proxy)[3] = BKE_pbvh_node_add_proxy(ss->pbvh, data->nodes[i])->co;
+
+ SculptOrigVertData orig_data;
+ SCULPT_orig_vert_data_init(&orig_data, data->ob, data->nodes[i]);
+
+ KelvinletParams params;
+ /* TODO(pablodp606): These parameters can be exposed if needed as transform strength and volume
+ * preservation like in the elastic deform brushes. Setting them to the same default as elastic
+ * deform triscale grab because they work well in most cases. */
+ const float force = 1.0f;
+ const float shear_modulus = 1.0f;
+ const float poisson_ratio = 0.4f;
+ BKE_kelvinlet_init_params(
+ &params, data->elastic_transform_radius, force, shear_modulus, poisson_ratio);
+
+ SCULPT_undo_push_node(data->ob, node, SCULPT_UNDO_COORDS);
+
+ PBVHVertexIter vd;
+ BKE_pbvh_vertex_iter_begin (ss->pbvh, node, vd, PBVH_ITER_UNIQUE) {
+ SCULPT_orig_vert_data_update(&orig_data, &vd);
+ float transformed_co[3], orig_co[3], disp[3];
+ const float fade = vd.mask ? *vd.mask : 0.0f;
+ copy_v3_v3(orig_co, orig_data.co);
+
+ copy_v3_v3(transformed_co, vd.co);
+ mul_m4_v3(data->elastic_transform_mat, transformed_co);
+ sub_v3_v3v3(disp, transformed_co, vd.co);
+
+ float final_disp[3];
+ BKE_kelvinlet_grab_triscale(final_disp, &params, vd.co, data->elastic_transform_pivot, disp);
+ mul_v3_fl(final_disp, 20.0f * (1.0f - fade));
+
+ copy_v3_v3(proxy[vd.i], final_disp);
+
+ if (vd.mvert) {
+ BKE_pbvh_vert_mark_update(ss->pbvh, vd.index);
+ }
+ }
+ BKE_pbvh_vertex_iter_end;
+
+ BKE_pbvh_node_mark_update(node);
+}
+
+static void sculpt_transform_radius_elastic(Sculpt *sd, Object *ob, const float transform_radius)
+{
+ SculptSession *ss = ob->sculpt;
+ BLI_assert(ss->filter_cache->transform_displacement_mode ==
+ SCULPT_TRANSFORM_DISPLACEMENT_INCREMENTAL);
+
+ const char symm = SCULPT_mesh_symmetry_xyz_get(ob);
+
+ SculptThreadedTaskData data = {
+ .sd = sd,
+ .ob = ob,
+ .nodes = ss->filter_cache->nodes,
+ .elastic_transform_radius = transform_radius,
+ };
+
+ sculpt_transform_matrices_init(
+ ss, symm, ss->filter_cache->transform_displacement_mode, data.transform_mats);
+
+ TaskParallelSettings settings;
+ BKE_pbvh_parallel_range_settings(&settings, true, ss->filter_cache->totnode);
+
+ /* Elastic transform needs to apply all transform matrices to all vertices and then combine the
+ * displacement proxies as all vertices are modified by all symmetry passes. */
+ for (ePaintSymmetryFlags symmpass = 0; symmpass <= symm; symmpass++) {
+ if (SCULPT_is_symmetry_iteration_valid(symmpass, symm)) {
+ flip_v3_v3(data.elastic_transform_pivot, ss->pivot_pos, symmpass);
+ flip_v3_v3(data.elastic_transform_pivot_init, ss->init_pivot_pos, symmpass);
+
+ printf(
+ "%.2f %.2f %.2f\n", ss->init_pivot_pos[0], ss->init_pivot_pos[1], ss->init_pivot_pos[2]);
+
+ const int symm_area = SCULPT_get_vertex_symm_area(data.elastic_transform_pivot);
+ copy_m4_m4(data.elastic_transform_mat, data.transform_mats[symm_area]);
+ BLI_task_parallel_range(
+ 0, ss->filter_cache->totnode, &data, sculpt_elastic_transform_task_cb, &settings);
+ }
+ }
+ SCULPT_combine_transform_proxies(sd, ob);
+}
+
void ED_sculpt_update_modal_transform(struct bContext *C, Object *ob)
{
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
@@ -184,7 +310,36 @@ void ED_sculpt_update_modal_transform(struct bContext *C, Object *ob)
SCULPT_vertex_random_access_ensure(ss);
BKE_sculpt_update_object_for_edit(depsgraph, ob, false, false, false);
- sculpt_transform_all_vertices(sd, ob);
+ switch (sd->transform_mode) {
+ case SCULPT_TRANSFORM_MODE_ALL_VERTICES: {
+ sculpt_transform_all_vertices(sd, ob);
+ break;
+ }
+ case SCULPT_TRANSFORM_MODE_RADIUS_ELASTIC: {
+ Brush *brush = BKE_paint_brush(&sd->paint);
+ Scene *scene = CTX_data_scene(C);
+ float transform_radius;
+
+ if (BKE_brush_use_locked_size(scene, brush)) {
+ transform_radius = BKE_brush_unprojected_radius_get(scene, brush);
+ }
+ else {
+ ViewContext vc;
+
+ ED_view3d_viewcontext_init(C, &vc, depsgraph);
+
+ transform_radius = paint_calc_object_space_radius(
+ &vc, ss->init_pivot_pos, BKE_brush_size_get(scene, brush));
+ }
+
+ sculpt_transform_radius_elastic(sd, ob, transform_radius);
+ break;
+ }
+ }
+
+ copy_v3_v3(ss->prev_pivot_pos, ss->pivot_pos);
+ copy_v4_v4(ss->prev_pivot_rot, ss->pivot_rot);
+ copy_v3_v3(ss->prev_pivot_scale, ss->pivot_scale);
if (ss->deform_modifiers_active || ss->shapekey_active) {
SCULPT_flush_stroke_deform(sd, ob, true);
@@ -267,10 +422,11 @@ static int sculpt_set_pivot_position_exec(bContext *C, wmOperator *op)
/* Pivot to ray-cast surface. */
else if (mode == SCULPT_PIVOT_POSITION_CURSOR_SURFACE) {
float stroke_location[3];
- float mouse[2];
- mouse[0] = RNA_float_get(op->ptr, "mouse_x");
- mouse[1] = RNA_float_get(op->ptr, "mouse_y");
- if (SCULPT_stroke_get_location(C, stroke_location, mouse)) {
+ const float mval[2] = {
+ RNA_float_get(op->ptr, "mouse_x"),
+ RNA_float_get(op->ptr, "mouse_y"),
+ };
+ if (SCULPT_stroke_get_location(C, stroke_location, mval)) {
copy_v3_v3(ss->pivot_pos, stroke_location);
}
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c
index 1fee20444e7..f50e942f795 100644
--- a/source/blender/editors/sculpt_paint/sculpt_undo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_undo.c
@@ -50,6 +50,7 @@
#include "WM_api.h"
#include "WM_types.h"
+#include "ED_geometry.h"
#include "ED_object.h"
#include "ED_sculpt.h"
#include "ED_undo.h"
@@ -105,7 +106,7 @@ typedef struct UndoSculpt {
} UndoSculpt;
typedef struct SculptAttrRef {
- AttributeDomain domain;
+ eAttrDomain domain;
int type;
char name[MAX_CUSTOMDATA_LAYER_NAME];
bool was_set;
@@ -854,7 +855,7 @@ static void sculpt_undo_restore_list(bContext *C, Depsgraph *depsgraph, ListBase
if (tag_update) {
Mesh *mesh = ob->data;
- BKE_mesh_normals_tag_dirty(mesh);
+ BKE_mesh_tag_coords_changed(mesh);
BKE_sculptsession_free_deformMats(ss);
}
@@ -1464,7 +1465,7 @@ static bool sculpt_attribute_ref_equals(SculptAttrRef *a, SculptAttrRef *b)
static void sculpt_save_active_attribute(Object *ob, SculptAttrRef *attr)
{
Mesh *me = BKE_object_get_original_mesh(ob);
- CustomDataLayer *layer;
+ const CustomDataLayer *layer;
if (ob && me && (layer = BKE_id_attributes_active_color_get((ID *)me))) {
attr->domain = BKE_id_attribute_domain((ID *)me, layer);
@@ -1565,6 +1566,24 @@ static void sculpt_undo_set_active_layer(struct bContext *C, SculptAttrRef *attr
CustomDataLayer *layer;
layer = BKE_id_attribute_find(&me->id, attr->name, attr->type, attr->domain);
+ /* Temporary fix for T97408. This is a fundamental
+ * bug in the undo stack; the operator code needs to push
+ * an extra undo step before running an operator if a
+ * non-memfile undo system is active.
+ *
+ * For now, detect if the layer does exist but with a different
+ * domain and just unconvert it.
+ */
+ if (!layer) {
+ layer = BKE_id_attribute_search(&me->id, attr->name, CD_MASK_PROP_ALL, ATTR_DOMAIN_MASK_ALL);
+ eAttrDomain domain = layer ? BKE_id_attribute_domain(&me->id, layer) : ATTR_DOMAIN_NUM;
+
+ if (layer && ED_geometry_attribute_convert(
+ me, attr->name, layer->type, domain, attr->type, attr->domain)) {
+ layer = BKE_id_attribute_find(&me->id, attr->name, attr->type, attr->domain);
+ }
+ }
+
if (!layer) {
/* Memfile undo killed the layer; re-create it. */
CustomData *cdata = attr->domain == ATTR_DOMAIN_POINT ? &me->vdata : &me->ldata;
diff --git a/source/blender/editors/space_clip/clip_editor.c b/source/blender/editors/space_clip/clip_editor.c
index 87e88d094d7..cf7c3b51ae3 100644
--- a/source/blender/editors/space_clip/clip_editor.c
+++ b/source/blender/editors/space_clip/clip_editor.c
@@ -102,6 +102,16 @@ bool ED_space_clip_maskedit_poll(bContext *C)
return false;
}
+bool ED_space_clip_maskedit_visible_splines_poll(bContext *C)
+{
+ if (!ED_space_clip_maskedit_poll(C)) {
+ return false;
+ }
+
+ const SpaceClip *space_clip = CTX_wm_space_clip(C);
+ return space_clip->mask_info.draw_flag & MASK_DRAWFLAG_SPLINE;
+}
+
bool ED_space_clip_maskedit_mask_poll(bContext *C)
{
if (ED_space_clip_maskedit_poll(C)) {
@@ -117,6 +127,16 @@ bool ED_space_clip_maskedit_mask_poll(bContext *C)
return false;
}
+bool ED_space_clip_maskedit_mask_visible_splines_poll(bContext *C)
+{
+ if (!ED_space_clip_maskedit_mask_poll(C)) {
+ return false;
+ }
+
+ const SpaceClip *space_clip = CTX_wm_space_clip(C);
+ return space_clip->mask_info.draw_flag & MASK_DRAWFLAG_SPLINE;
+}
+
/** \} */
/* -------------------------------------------------------------------- */
@@ -272,7 +292,7 @@ bool ED_space_clip_get_position(struct SpaceClip *sc,
return true;
}
-bool ED_space_clip_color_sample(SpaceClip *sc, ARegion *region, int mval[2], float r_col[3])
+bool ED_space_clip_color_sample(SpaceClip *sc, ARegion *region, const int mval[2], float r_col[3])
{
ImBuf *ibuf;
float fx, fy, co[2];
diff --git a/source/blender/editors/space_clip/clip_ops.c b/source/blender/editors/space_clip/clip_ops.c
index e61c264ca06..f5bf850791a 100644
--- a/source/blender/editors/space_clip/clip_ops.c
+++ b/source/blender/editors/space_clip/clip_ops.c
@@ -777,7 +777,7 @@ void CLIP_OT_view_zoom_in(wmOperatorType *ot)
ot->poll = ED_space_clip_view_clip_poll;
/* flags */
- ot->flag |= OPTYPE_LOCK_BYPASS;
+ ot->flag = OPTYPE_LOCK_BYPASS;
/* properties */
prop = RNA_def_float_vector(ot->srna,
@@ -834,7 +834,7 @@ void CLIP_OT_view_zoom_out(wmOperatorType *ot)
ot->poll = ED_space_clip_view_clip_poll;
/* flags */
- ot->flag |= OPTYPE_LOCK_BYPASS;
+ ot->flag = OPTYPE_LOCK_BYPASS;
/* properties */
prop = RNA_def_float_vector(ot->srna,
@@ -883,7 +883,7 @@ void CLIP_OT_view_zoom_ratio(wmOperatorType *ot)
ot->poll = ED_space_clip_view_clip_poll;
/* flags */
- ot->flag |= OPTYPE_LOCK_BYPASS;
+ ot->flag = OPTYPE_LOCK_BYPASS;
/* properties */
RNA_def_float(ot->srna,
diff --git a/source/blender/editors/space_clip/space_clip.c b/source/blender/editors/space_clip/space_clip.c
index 5f52e1a3071..a73883e7624 100644
--- a/source/blender/editors/space_clip/space_clip.c
+++ b/source/blender/editors/space_clip/space_clip.c
@@ -860,6 +860,7 @@ static void clip_main_region_draw(const bContext *C, ARegion *region)
sc->mask_info.draw_flag,
sc->mask_info.draw_type,
sc->mask_info.overlay_mode,
+ sc->mask_info.blend_factor,
mask_width,
mask_height,
aspx,
diff --git a/source/blender/editors/space_clip/tracking_select.c b/source/blender/editors/space_clip/tracking_select.c
index bbfbbd2cc58..28e304bfa74 100644
--- a/source/blender/editors/space_clip/tracking_select.c
+++ b/source/blender/editors/space_clip/tracking_select.c
@@ -394,8 +394,6 @@ static int select_exec(bContext *C, wmOperator *op)
else if (deselect_all) {
ed_tracking_deselect_all_tracks(tracksbase);
ed_tracking_deselect_all_plane_tracks(plane_tracks_base);
- /* Mask as well if we are in combined mask / track view. */
- ED_mask_deselect_all(C);
}
ED_clip_view_lock_state_restore_no_jump(C, &lock_state);
diff --git a/source/blender/editors/space_file/asset_catalog_tree_view.cc b/source/blender/editors/space_file/asset_catalog_tree_view.cc
index e5a4919f548..87595ecdb88 100644
--- a/source/blender/editors/space_file/asset_catalog_tree_view.cc
+++ b/source/blender/editors/space_file/asset_catalog_tree_view.cc
@@ -407,8 +407,15 @@ std::string AssetCatalogDropController::drop_tooltip_asset_list(const wmDrag &dr
std::string basic_tip = is_multiple_assets ? TIP_("Move assets to catalog") :
TIP_("Move asset to catalog");
- return basic_tip + ": " + catalog_item_.get_name() + " (" + catalog_item_.catalog_path().str() +
- ")";
+ basic_tip += ": " + catalog_item_.get_name();
+
+ /* Display the full catalog path, but only if it's not exactly the same as the already shown name
+ * (i.e. not a root level catalog with no parent). */
+ if (catalog_item_.get_name() != catalog_item_.catalog_path().str()) {
+ basic_tip += " (" + catalog_item_.catalog_path().str() + ")";
+ }
+
+ return basic_tip;
}
bool AssetCatalogDropController::on_drop(struct bContext *C, const wmDrag &drag)
diff --git a/source/blender/editors/space_file/file_intern.h b/source/blender/editors/space_file/file_intern.h
index 1ee6445f4ba..655a7983e2b 100644
--- a/source/blender/editors/space_file/file_intern.h
+++ b/source/blender/editors/space_file/file_intern.h
@@ -83,6 +83,7 @@ void FILE_OT_rename(struct wmOperatorType *ot);
void FILE_OT_smoothscroll(struct wmOperatorType *ot);
void FILE_OT_filepath_drop(struct wmOperatorType *ot);
void FILE_OT_start_filter(struct wmOperatorType *ot);
+void FILE_OT_edit_directory_path(struct wmOperatorType *ot);
void FILE_OT_view_selected(struct wmOperatorType *ot);
void file_directory_enter_handle(bContext *C, void *arg_unused, void *arg_but);
diff --git a/source/blender/editors/space_file/file_ops.c b/source/blender/editors/space_file/file_ops.c
index 578288ca289..62bdd583bc1 100644
--- a/source/blender/editors/space_file/file_ops.c
+++ b/source/blender/editors/space_file/file_ops.c
@@ -2914,9 +2914,9 @@ void FILE_OT_delete(struct wmOperatorType *ot)
static int file_start_filter_exec(bContext *C, wmOperator *UNUSED(op))
{
- ScrArea *area = CTX_wm_area(C);
- SpaceFile *sfile = CTX_wm_space_file(C);
- FileSelectParams *params = ED_fileselect_get_active_params(sfile);
+ const ScrArea *area = CTX_wm_area(C);
+ const SpaceFile *sfile = CTX_wm_space_file(C);
+ const FileSelectParams *params = ED_fileselect_get_active_params(sfile);
ARegion *region_ctx = CTX_wm_region(C);
@@ -2950,6 +2950,46 @@ void FILE_OT_start_filter(struct wmOperatorType *ot)
/** \} */
/* -------------------------------------------------------------------- */
+/** \name Edit Directory Path Operator
+ * \{ */
+
+static int file_edit_directory_path_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ const ScrArea *area = CTX_wm_area(C);
+ const SpaceFile *sfile = CTX_wm_space_file(C);
+ const FileSelectParams *params = ED_fileselect_get_active_params(sfile);
+
+ ARegion *region_ctx = CTX_wm_region(C);
+
+ if (area) {
+ LISTBASE_FOREACH (ARegion *, region, &area->regionbase) {
+ CTX_wm_region_set(C, region);
+ if (UI_textbutton_activate_rna(C, region, params, "directory")) {
+ break;
+ }
+ }
+ }
+
+ CTX_wm_region_set(C, region_ctx);
+
+ return OPERATOR_FINISHED;
+}
+
+void FILE_OT_edit_directory_path(struct wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Edit Directory Path";
+ ot->description = "Start editing directory field";
+ ot->idname = "FILE_OT_edit_directory_path";
+
+ /* api callbacks */
+ ot->exec = file_edit_directory_path_exec;
+ ot->poll = ED_operator_file_active;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
/** \name Macro Operators
* \{ */
diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c
index cfbbc1a1b45..183af0c14f5 100644
--- a/source/blender/editors/space_file/filelist.c
+++ b/source/blender/editors/space_file/filelist.c
@@ -2803,7 +2803,7 @@ int ED_path_extension_type(const char *path)
return FILE_TYPE_ARCHIVE;
}
if (BLI_path_extension_check_n(
- path, ".obj", ".mtl", ".3ds", ".fbx", ".glb", ".gltf", ".svg", NULL)) {
+ path, ".obj", ".mtl", ".3ds", ".fbx", ".glb", ".gltf", ".svg", ".stl", NULL)) {
return FILE_TYPE_OBJECT_IO;
}
if (BLI_path_extension_check_array(path, imb_ext_image)) {
@@ -3075,7 +3075,7 @@ static int filelist_readjob_list_dir(const char *root,
}
target = entry->redirection_path;
#ifdef WIN32
- /* On Windows don't show ".lnk" extension for valid shortcuts. */
+ /* On Windows don't show `.lnk` extension for valid shortcuts. */
BLI_path_extension_replace(entry->relpath, FILE_MAXDIR, "");
#endif
}
diff --git a/source/blender/editors/space_file/filesel.c b/source/blender/editors/space_file/filesel.c
index ce36e3e4e4f..e42e1e98660 100644
--- a/source/blender/editors/space_file/filesel.c
+++ b/source/blender/editors/space_file/filesel.c
@@ -983,6 +983,7 @@ void ED_fileselect_init_layout(struct SpaceFile *sfile, ARegion *region)
if (params->display == FILE_IMGDISPLAY) {
const float pad_fac = compact ? 0.15f : 0.3f;
+ /* Matches UI_preview_tile_size_x()/_y() by default. */
layout->prv_w = ((float)params->thumbnail_size / 20.0f) * UI_UNIT_X;
layout->prv_h = ((float)params->thumbnail_size / 20.0f) * UI_UNIT_Y;
layout->tile_border_x = pad_fac * UI_UNIT_X;
@@ -1009,6 +1010,7 @@ void ED_fileselect_init_layout(struct SpaceFile *sfile, ARegion *region)
else if (params->display == FILE_VERTICALDISPLAY) {
int rowcount;
+ /* Matches UI_preview_tile_size_x()/_y() by default. */
layout->prv_w = ((float)params->thumbnail_size / 20.0f) * UI_UNIT_X;
layout->prv_h = ((float)params->thumbnail_size / 20.0f) * UI_UNIT_Y;
layout->tile_border_x = 0.4f * UI_UNIT_X;
@@ -1030,6 +1032,7 @@ void ED_fileselect_init_layout(struct SpaceFile *sfile, ARegion *region)
layout->flag = FILE_LAYOUT_VER;
}
else if (params->display == FILE_HORIZONTALDISPLAY) {
+ /* Matches UI_preview_tile_size_x()/_y() by default. */
layout->prv_w = ((float)params->thumbnail_size / 20.0f) * UI_UNIT_X;
layout->prv_h = ((float)params->thumbnail_size / 20.0f) * UI_UNIT_Y;
layout->tile_border_x = 0.4f * UI_UNIT_X;
diff --git a/source/blender/editors/space_file/fsmenu.c b/source/blender/editors/space_file/fsmenu.c
index 10cde239987..310c688383b 100644
--- a/source/blender/editors/space_file/fsmenu.c
+++ b/source/blender/editors/space_file/fsmenu.c
@@ -890,7 +890,7 @@ void fsmenu_read_system(struct FSMenu *fsmenu, int read_bookmarks)
continue;
}
- /* Exclude "all my files" as it makes no sense in blender fileselector */
+ /* Exclude "all my files" as it makes no sense in blender file-selector. */
/* Exclude "airdrop" if wlan not active as it would show "" ) */
if (!strstr(line, "myDocuments.cannedSearch") && (*line != '\0')) {
fsmenu_insert_entry(
diff --git a/source/blender/editors/space_file/space_file.c b/source/blender/editors/space_file/space_file.c
index 0170361f244..a462476aae0 100644
--- a/source/blender/editors/space_file/space_file.c
+++ b/source/blender/editors/space_file/space_file.c
@@ -695,6 +695,7 @@ static void file_operatortypes(void)
WM_operatortype_append(FILE_OT_smoothscroll);
WM_operatortype_append(FILE_OT_filepath_drop);
WM_operatortype_append(FILE_OT_start_filter);
+ WM_operatortype_append(FILE_OT_edit_directory_path);
WM_operatortype_append(FILE_OT_view_selected);
}
diff --git a/source/blender/editors/space_image/CMakeLists.txt b/source/blender/editors/space_image/CMakeLists.txt
index c385420b18e..39fb41245bf 100644
--- a/source/blender/editors/space_image/CMakeLists.txt
+++ b/source/blender/editors/space_image/CMakeLists.txt
@@ -61,7 +61,7 @@ if(WITH_IMAGE_CINEON)
endif()
if(WITH_IMAGE_WEBP)
- add_definitions(-DWITH_WEBP)
+ add_definitions(-DWITH_WEBP)
endif()
blender_add_lib(bf_editor_space_image "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/source/blender/editors/space_image/image_buttons.c b/source/blender/editors/space_image/image_buttons.c
index 208928afc1f..d0c21f85472 100644
--- a/source/blender/editors/space_image/image_buttons.c
+++ b/source/blender/editors/space_image/image_buttons.c
@@ -845,7 +845,10 @@ void uiTemplateImage(uiLayout *layout,
row = uiLayoutRow(row, true);
uiLayoutSetEnabled(row, is_packed == false);
- uiItemR(row, &imaptr, "filepath", 0, "", ICON_NONE);
+
+ prop = RNA_struct_find_property(&imaptr, "filepath");
+ uiDefAutoButR(block, &imaptr, prop, -1, "", ICON_NONE, 0, 0, 200, UI_UNIT_Y);
+ uiItemO(row, "", ICON_FILEBROWSER, "image.file_browse");
uiItemO(row, "", ICON_FILE_REFRESH, "image.reload");
}
diff --git a/source/blender/editors/space_image/image_edit.c b/source/blender/editors/space_image/image_edit.c
index e851b99d3ba..950acd77f6a 100644
--- a/source/blender/editors/space_image/image_edit.c
+++ b/source/blender/editors/space_image/image_edit.c
@@ -483,6 +483,16 @@ bool ED_space_image_maskedit_poll(bContext *C)
return false;
}
+bool ED_space_image_maskedit_visible_splines_poll(bContext *C)
+{
+ if (!ED_space_image_maskedit_poll(C)) {
+ return false;
+ }
+
+ const SpaceImage *space_image = CTX_wm_space_image(C);
+ return space_image->mask_info.draw_flag & MASK_DRAWFLAG_SPLINE;
+}
+
bool ED_space_image_paint_curve(const bContext *C)
{
SpaceImage *sima = CTX_wm_space_image(C);
@@ -508,6 +518,16 @@ bool ED_space_image_maskedit_mask_poll(bContext *C)
return false;
}
+bool ED_space_image_maskedit_mask_visible_splines_poll(bContext *C)
+{
+ if (!ED_space_image_maskedit_mask_poll(C)) {
+ return false;
+ }
+
+ const SpaceImage *space_image = CTX_wm_space_image(C);
+ return space_image->mask_info.draw_flag & MASK_DRAWFLAG_SPLINE;
+}
+
bool ED_space_image_cursor_poll(bContext *C)
{
return ED_operator_uvedit_space_image(C) || ED_space_image_maskedit_poll(C) ||
diff --git a/source/blender/editors/space_image/image_intern.h b/source/blender/editors/space_image/image_intern.h
index 2322420069e..364bec1377d 100644
--- a/source/blender/editors/space_image/image_intern.h
+++ b/source/blender/editors/space_image/image_intern.h
@@ -49,6 +49,7 @@ void IMAGE_OT_new(struct wmOperatorType *ot);
* Called by other space types too.
*/
void IMAGE_OT_open(struct wmOperatorType *ot);
+void IMAGE_OT_file_browse(struct wmOperatorType *ot);
/**
* Called by other space types too.
*/
diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c
index bd1cb3a345e..537132ac428 100644
--- a/source/blender/editors/space_image/image_ops.c
+++ b/source/blender/editors/space_image/image_ops.c
@@ -197,6 +197,20 @@ static ImageUser *image_user_from_context(const bContext *C)
return (sima) ? &sima->iuser : NULL;
}
+static ImageUser image_user_from_active_tile(Image *ima)
+{
+ ImageUser iuser;
+ BKE_imageuser_default(&iuser);
+
+ /* Use the file associated with the active tile. Otherwise use the first tile. */
+ if (ima && ima->source == IMA_SRC_TILED) {
+ const ImageTile *active = (ImageTile *)BLI_findlink(&ima->tiles, ima->active_tile_index);
+ iuser.tile = active ? active->tile_number : ((ImageTile *)ima->tiles.first)->tile_number;
+ }
+
+ return iuser;
+}
+
static bool image_from_context_has_data_poll(bContext *C)
{
Image *ima = image_from_context(C);
@@ -214,13 +228,14 @@ static bool image_from_context_has_data_poll(bContext *C)
}
/**
- * Use this when the image buffer is accessed without the image user.
+ * Use this when the image buffer is accessing the active tile without the image user.
*/
-static bool image_from_context_has_data_poll_no_image_user(bContext *C)
+static bool image_from_context_has_data_poll_active_tile(bContext *C)
{
Image *ima = image_from_context(C);
+ ImageUser iuser = image_user_from_active_tile(ima);
- return BKE_image_has_ibuf(ima, NULL);
+ return BKE_image_has_ibuf(ima, &iuser);
}
static bool image_not_packed_poll(bContext *C)
@@ -949,7 +964,7 @@ static int image_view_selected_exec(bContext *C, wmOperator *UNUSED(op))
static bool image_view_selected_poll(bContext *C)
{
- return (space_image_main_region_poll(C) && (ED_operator_uvedit(C) || ED_operator_mask(C)));
+ return (space_image_main_region_poll(C) && (ED_operator_uvedit(C) || ED_maskedit_poll(C)));
}
void IMAGE_OT_view_selected(wmOperatorType *ot)
@@ -1446,7 +1461,7 @@ static int image_open_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(
image_open_init(C, op);
- /* show multiview save options only if scene has multiviews */
+ /* Show multi-view save options only if scene has multi-views. */
PropertyRNA *prop;
prop = RNA_struct_find_property(op->ptr, "show_multiview");
RNA_property_boolean_set(op->ptr, prop, (scene->r.scemode & R_MULTIVIEW) != 0);
@@ -1535,6 +1550,115 @@ void IMAGE_OT_open(wmOperatorType *ot)
/** \} */
/* -------------------------------------------------------------------- */
+/** \name Browse Image Operator
+ * \{ */
+
+static int image_file_browse_exec(bContext *C, wmOperator *op)
+{
+ Image *ima = op->customdata;
+ if (ima == NULL) {
+ return OPERATOR_CANCELLED;
+ }
+
+ char filepath[FILE_MAX];
+ RNA_string_get(op->ptr, "filepath", filepath);
+
+ /* If loading into a tiled texture, ensure that the filename is tokenized. */
+ if (ima->source == IMA_SRC_TILED) {
+ char *filename = (char *)BLI_path_basename(filepath);
+ BKE_image_ensure_tile_token(filename);
+ }
+
+ PointerRNA imaptr;
+ PropertyRNA *imaprop;
+ RNA_id_pointer_create(&ima->id, &imaptr);
+ imaprop = RNA_struct_find_property(&imaptr, "filepath");
+
+ RNA_property_string_set(&imaptr, imaprop, filepath);
+ RNA_property_update(C, &imaptr, imaprop);
+
+ return OPERATOR_FINISHED;
+}
+
+static int image_file_browse_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ Image *ima = image_from_context(C);
+ if (!ima) {
+ return OPERATOR_CANCELLED;
+ }
+
+ char filepath[FILE_MAX];
+ BLI_strncpy(filepath, ima->filepath, sizeof(filepath));
+
+ /* Shift+Click to open the file, Alt+Click to browse a folder in the OS's browser. */
+ if (event->modifier & (KM_SHIFT | KM_ALT)) {
+ wmOperatorType *ot = WM_operatortype_find("WM_OT_path_open", true);
+ PointerRNA props_ptr;
+
+ if (event->modifier & KM_ALT) {
+ char *lslash = (char *)BLI_path_slash_rfind(filepath);
+ if (lslash) {
+ *lslash = '\0';
+ }
+ }
+ else if (ima->source == IMA_SRC_TILED) {
+ ImageUser iuser = image_user_from_active_tile(ima);
+ BKE_image_user_file_path(&iuser, ima, filepath);
+ }
+
+ WM_operator_properties_create_ptr(&props_ptr, ot);
+ RNA_string_set(&props_ptr, "filepath", filepath);
+ WM_operator_name_call_ptr(C, ot, WM_OP_EXEC_DEFAULT, &props_ptr, NULL);
+ WM_operator_properties_free(&props_ptr);
+
+ return OPERATOR_CANCELLED;
+ }
+
+ /* The image is typically passed to the operator via layout/button context (e.g.
+ * #uiLayoutSetContextPointer()). The File Browser doesn't support restoring this context
+ * when calling `exec()` though, so we have to pass it the image via custom data. */
+ op->customdata = ima;
+
+ image_filesel(C, op, filepath);
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+static bool image_file_browse_poll(bContext *C)
+{
+ return image_from_context(C) != NULL;
+}
+
+void IMAGE_OT_file_browse(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Browse Image";
+ ot->description =
+ "Open an image file browser, hold Shift to open the file, Alt to browse containing "
+ "directory";
+ ot->idname = "IMAGE_OT_file_browse";
+
+ /* api callbacks */
+ ot->exec = image_file_browse_exec;
+ ot->invoke = image_file_browse_invoke;
+ ot->poll = image_file_browse_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_UNDO;
+
+ /* properties */
+ WM_operator_properties_filesel(ot,
+ FILE_TYPE_FOLDER | FILE_TYPE_IMAGE | FILE_TYPE_MOVIE,
+ FILE_SPECIAL,
+ FILE_OPENFILE,
+ WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH,
+ FILE_DEFAULTDISPLAY,
+ FILE_SORT_DEFAULT);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
/** \name Match Movie Length Operator
* \{ */
@@ -1696,7 +1820,6 @@ static void image_save_options_from_op(Main *bmain, ImageSaveOptions *opts, wmOp
RNA_boolean_get(op->ptr, "copy"));
opts->save_as_render = (RNA_struct_find_property(op->ptr, "save_as_render") &&
RNA_boolean_get(op->ptr, "save_as_render"));
- opts->do_newpath = true;
}
static bool save_image_op(
@@ -1733,6 +1856,8 @@ static ImageSaveData *image_save_as_init(bContext *C, wmOperator *op)
return NULL;
}
+ isd->opts.do_newpath = true;
+
if (!RNA_struct_property_is_set(op->ptr, "filepath")) {
RNA_string_set(op->ptr, "filepath", isd->opts.filepath);
}
@@ -2573,7 +2698,8 @@ void IMAGE_OT_new(wmOperatorType *ot)
static int image_flip_exec(bContext *C, wmOperator *op)
{
Image *ima = image_from_context(C);
- ImBuf *ibuf = BKE_image_acquire_ibuf(ima, NULL, NULL);
+ ImageUser iuser = image_user_from_active_tile(ima);
+ ImBuf *ibuf = BKE_image_acquire_ibuf(ima, &iuser, NULL);
SpaceImage *sima = CTX_wm_space_image(C);
const bool is_paint = ((sima != NULL) && (sima->mode == SI_MODE_PAINT));
@@ -2670,7 +2796,7 @@ void IMAGE_OT_flip(wmOperatorType *ot)
/* api callbacks */
ot->exec = image_flip_exec;
- ot->poll = image_from_context_has_data_poll_no_image_user;
+ ot->poll = image_from_context_has_data_poll_active_tile;
/* properties */
PropertyRNA *prop;
@@ -2693,7 +2819,8 @@ void IMAGE_OT_flip(wmOperatorType *ot)
static int image_invert_exec(bContext *C, wmOperator *op)
{
Image *ima = image_from_context(C);
- ImBuf *ibuf = BKE_image_acquire_ibuf(ima, NULL, NULL);
+ ImageUser iuser = image_user_from_active_tile(ima);
+ ImBuf *ibuf = BKE_image_acquire_ibuf(ima, &iuser, NULL);
SpaceImage *sima = CTX_wm_space_image(C);
const bool is_paint = ((sima != NULL) && (sima->mode == SI_MODE_PAINT));
@@ -2791,7 +2918,7 @@ void IMAGE_OT_invert(wmOperatorType *ot)
/* api callbacks */
ot->exec = image_invert_exec;
- ot->poll = image_from_context_has_data_poll_no_image_user;
+ ot->poll = image_from_context_has_data_poll_active_tile;
/* properties */
prop = RNA_def_boolean(ot->srna, "invert_r", 0, "Red", "Invert red channel");
@@ -2816,9 +2943,10 @@ void IMAGE_OT_invert(wmOperatorType *ot)
static int image_scale_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
Image *ima = image_from_context(C);
+ ImageUser iuser = image_user_from_active_tile(ima);
PropertyRNA *prop = RNA_struct_find_property(op->ptr, "size");
if (!RNA_property_is_set(op->ptr, prop)) {
- ImBuf *ibuf = BKE_image_acquire_ibuf(ima, NULL, NULL);
+ ImBuf *ibuf = BKE_image_acquire_ibuf(ima, &iuser, NULL);
const int size[2] = {ibuf->x, ibuf->y};
RNA_property_int_set_array(op->ptr, prop, size);
BKE_image_release_ibuf(ima, ibuf, NULL);
@@ -2829,7 +2957,8 @@ static int image_scale_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED
static int image_scale_exec(bContext *C, wmOperator *op)
{
Image *ima = image_from_context(C);
- ImBuf *ibuf = BKE_image_acquire_ibuf(ima, NULL, NULL);
+ ImageUser iuser = image_user_from_active_tile(ima);
+ ImBuf *ibuf = BKE_image_acquire_ibuf(ima, &iuser, NULL);
SpaceImage *sima = CTX_wm_space_image(C);
const bool is_paint = ((sima != NULL) && (sima->mode == SI_MODE_PAINT));
@@ -2879,7 +3008,7 @@ void IMAGE_OT_resize(wmOperatorType *ot)
/* api callbacks */
ot->invoke = image_scale_invoke;
ot->exec = image_scale_exec;
- ot->poll = image_from_context_has_data_poll_no_image_user;
+ ot->poll = image_from_context_has_data_poll_active_tile;
/* properties */
RNA_def_int_vector(ot->srna, "size", 2, NULL, 1, INT_MAX, "Size", "", 1, SHRT_MAX);
@@ -3075,7 +3204,7 @@ bool ED_space_image_get_position(SpaceImage *sima,
}
bool ED_space_image_color_sample(
- SpaceImage *sima, ARegion *region, int mval[2], float r_col[3], bool *r_is_data)
+ SpaceImage *sima, ARegion *region, const int mval[2], float r_col[3], bool *r_is_data)
{
if (r_is_data) {
*r_is_data = false;
diff --git a/source/blender/editors/space_image/image_undo.c b/source/blender/editors/space_image/image_undo.c
index 1fd9fde084b..a7a8bde1115 100644
--- a/source/blender/editors/space_image/image_undo.c
+++ b/source/blender/editors/space_image/image_undo.c
@@ -287,7 +287,7 @@ static void ptile_restore_runtime_list(ListBase *paint_tiles)
ibuf->userflags |= IB_RECT_INVALID; /* force recreate of char rect */
}
if (ibuf->mipmap[0]) {
- ibuf->userflags |= IB_MIPMAP_INVALID; /* force mip-map recreation. */
+ ibuf->userflags |= IB_MIPMAP_INVALID; /* Force MIP-MAP recreation. */
}
ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID;
diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c
index 63f919a1713..785a5419e04 100644
--- a/source/blender/editors/space_image/space_image.c
+++ b/source/blender/editors/space_image/space_image.c
@@ -199,6 +199,7 @@ static void image_operatortypes(void)
WM_operatortype_append(IMAGE_OT_new);
WM_operatortype_append(IMAGE_OT_open);
+ WM_operatortype_append(IMAGE_OT_file_browse);
WM_operatortype_append(IMAGE_OT_match_movie_length);
WM_operatortype_append(IMAGE_OT_replace);
WM_operatortype_append(IMAGE_OT_reload);
@@ -315,6 +316,9 @@ static void image_listener(const wmSpaceTypeListenerParams *params)
ED_area_tag_redraw(area);
break;
case ND_MODE:
+ ED_paint_cursor_start(&params->scene->toolsettings->imapaint.paint,
+ ED_image_tools_paint_poll);
+
if (wmn->subtype == NS_EDITMODE_MESH) {
ED_area_tag_refresh(area);
}
@@ -690,6 +694,7 @@ static void image_main_region_draw(const bContext *C, ARegion *region)
sima->mask_info.draw_flag & ~MASK_DRAWFLAG_OVERLAY,
sima->mask_info.draw_type,
sima->mask_info.overlay_mode,
+ sima->mask_info.blend_factor,
width,
height,
aspx,
diff --git a/source/blender/editors/space_info/info_stats.cc b/source/blender/editors/space_info/info_stats.cc
index b817ff887ce..29a7eb150a1 100644
--- a/source/blender/editors/space_info/info_stats.cc
+++ b/source/blender/editors/space_info/info_stats.cc
@@ -46,6 +46,7 @@
#include "BKE_pbvh.h"
#include "BKE_scene.h"
#include "BKE_subdiv_ccg.h"
+#include "BKE_subdiv_modifier.h"
#include "DEG_depsgraph_query.h"
@@ -92,15 +93,18 @@ static bool stats_mesheval(const Mesh *me_eval, bool is_selected, SceneStats *st
}
int totvert, totedge, totface, totloop;
- if (me_eval->runtime.subdiv_ccg != nullptr) {
- const SubdivCCG *subdiv_ccg = me_eval->runtime.subdiv_ccg;
+
+ const SubdivCCG *subdiv_ccg = me_eval->runtime.subdiv_ccg;
+ const SubsurfRuntimeData *subsurf_runtime_data = me_eval->runtime.subsurf_runtime_data;
+
+ if (subdiv_ccg != nullptr) {
BKE_subdiv_ccg_topology_counters(subdiv_ccg, &totvert, &totedge, &totface, &totloop);
}
- else if (me_eval->runtime.subsurf_resolution != 0) {
- totvert = me_eval->runtime.subsurf_totvert;
- totedge = me_eval->runtime.subsurf_totedge;
- totface = me_eval->runtime.subsurf_totpoly;
- totloop = me_eval->runtime.subsurf_totloop;
+ else if (subsurf_runtime_data && subsurf_runtime_data->resolution != 0) {
+ totvert = subsurf_runtime_data->stats_totvert;
+ totedge = subsurf_runtime_data->stats_totedge;
+ totface = subsurf_runtime_data->stats_totpoly;
+ totloop = subsurf_runtime_data->stats_totloop;
}
else {
totvert = me_eval->totvert;
diff --git a/source/blender/editors/space_nla/nla_draw.c b/source/blender/editors/space_nla/nla_draw.c
index 6c631f46069..bb9e201d94a 100644
--- a/source/blender/editors/space_nla/nla_draw.c
+++ b/source/blender/editors/space_nla/nla_draw.c
@@ -621,7 +621,6 @@ static void nla_draw_strip(SpaceNla *snla,
static void nla_draw_strip_text(AnimData *adt,
NlaTrack *nlt,
NlaStrip *strip,
- int index,
View2D *v2d,
float xminc,
float xmaxc,
@@ -636,7 +635,7 @@ static void nla_draw_strip_text(AnimData *adt,
/* just print the name and the range */
if (strip->flag & NLASTRIP_FLAG_TEMP_META) {
- str_len = BLI_snprintf_rlen(str, sizeof(str), "%d) Temp-Meta", index);
+ str_len = BLI_snprintf_rlen(str, sizeof(str), "Temp-Meta");
}
else {
str_len = BLI_strncpy_rlen(str, strip->name, sizeof(str));
@@ -702,6 +701,89 @@ static void nla_draw_strip_frames_text(
/* ---------------------- */
+/**
+ * Gets the first and last visible NLA strips on a track.
+ * Note that this also includes tracks that might only be
+ * visible because of their extendmode.
+ */
+static ListBase get_visible_nla_strips(NlaTrack *nlt, View2D *v2d)
+{
+ if (BLI_listbase_is_empty(&nlt->strips)) {
+ ListBase empty = {NULL, NULL};
+ return empty;
+ }
+
+ NlaStrip *first = NULL;
+ NlaStrip *last = NULL;
+
+ /* Find the first strip that is within the bounds of the view. */
+ LISTBASE_FOREACH (NlaStrip *, strip, &nlt->strips) {
+ if (BKE_nlastrip_within_bounds(strip, v2d->cur.xmin, v2d->cur.xmax)) {
+ first = last = strip;
+ break;
+ }
+ }
+
+ const bool has_strips_within_bounds = first != NULL;
+
+ if (has_strips_within_bounds) {
+ /* Find the last visible strip. */
+ for (NlaStrip *strip = first->next; strip; strip = strip->next) {
+ if (!BKE_nlastrip_within_bounds(strip, v2d->cur.xmin, v2d->cur.xmax)) {
+ break;
+ }
+ last = strip;
+ }
+ /* Check if the first strip is adjacent to a strip outside the view to the left
+ * that has an extendmode region that should be drawn.
+ * If so, adjust the first strip to include drawing that strip as well.
+ */
+ NlaStrip *prev = first->prev;
+ if (prev && prev->extendmode != NLASTRIP_EXTEND_NOTHING) {
+ first = prev;
+ }
+ }
+ else {
+ /* No immediately visible strips.
+ * Figure out where our view is relative to the strips, then determine
+ * if the view is adjacent to a strip that should have its extendmode
+ * rendered.
+ */
+ NlaStrip *first_strip = nlt->strips.first;
+ NlaStrip *last_strip = nlt->strips.last;
+ if (first_strip && v2d->cur.xmax < first_strip->start &&
+ first_strip->extendmode == NLASTRIP_EXTEND_HOLD) {
+ /* The view is to the left of all strips and the first strip has an
+ * extendmode that should be drawn.
+ */
+ first = last = first_strip;
+ }
+ else if (last_strip && v2d->cur.xmin > last_strip->end &&
+ last_strip->extendmode != NLASTRIP_EXTEND_NOTHING) {
+ /* The view is to the right of all strips and the last strip has an
+ * extendmode that should be drawn.
+ */
+ first = last = last_strip;
+ }
+ else {
+ /* The view is in the middle of two strips. */
+ LISTBASE_FOREACH (NlaStrip *, strip, &nlt->strips) {
+ /* Find the strip to the left by finding the strip to the right and getting its prev. */
+ if (v2d->cur.xmax < strip->start) {
+ /* If the strip to the left has an extendmode, set that as the only visible strip. */
+ if (strip->prev && strip->prev->extendmode != NLASTRIP_EXTEND_NOTHING) {
+ first = last = strip->prev;
+ }
+ break;
+ }
+ }
+ }
+ }
+
+ ListBase visible_strips = {first, last};
+ return visible_strips;
+}
+
void draw_nla_main_data(bAnimContext *ac, SpaceNla *snla, ARegion *region)
{
View2D *v2d = &region->v2d;
@@ -737,29 +819,26 @@ void draw_nla_main_data(bAnimContext *ac, SpaceNla *snla, ARegion *region)
case ANIMTYPE_NLATRACK: {
AnimData *adt = ale->adt;
NlaTrack *nlt = (NlaTrack *)ale->data;
- NlaStrip *strip;
- int index;
-
- /* draw each strip in the track (if visible) */
- for (strip = nlt->strips.first, index = 1; strip; strip = strip->next, index++) {
- if (BKE_nlastrip_within_bounds(strip, v2d->cur.xmin, v2d->cur.xmax)) {
- const float xminc = strip->start + text_margin_x;
- const float xmaxc = strip->end - text_margin_x;
-
- /* draw the visualization of the strip */
- nla_draw_strip(snla, adt, nlt, strip, v2d, ymin, ymax);
-
- /* add the text for this strip to the cache */
- if (xminc < xmaxc) {
- nla_draw_strip_text(adt, nlt, strip, index, v2d, xminc, xmaxc, ymin, ymax);
- }
-
- /* if transforming strips (only real reason for temp-metas currently),
- * add to the cache the frame numbers of the strip's extents
- */
- if (strip->flag & NLASTRIP_FLAG_TEMP_META) {
- nla_draw_strip_frames_text(nlt, strip, v2d, ymin, ymax);
- }
+ ListBase visible_nla_strips = get_visible_nla_strips(nlt, v2d);
+
+ /* Draw each visible strip in the track. */
+ LISTBASE_FOREACH (NlaStrip *, strip, &visible_nla_strips) {
+ const float xminc = strip->start + text_margin_x;
+ const float xmaxc = strip->end - text_margin_x;
+
+ /* draw the visualization of the strip */
+ nla_draw_strip(snla, adt, nlt, strip, v2d, ymin, ymax);
+
+ /* add the text for this strip to the cache */
+ if (xminc < xmaxc) {
+ nla_draw_strip_text(adt, nlt, strip, v2d, xminc, xmaxc, ymin, ymax);
+ }
+
+ /* if transforming strips (only real reason for temp-metas currently),
+ * add to the cache the frame numbers of the strip's extents
+ */
+ if (strip->flag & NLASTRIP_FLAG_TEMP_META) {
+ nla_draw_strip_frames_text(nlt, strip, v2d, ymin, ymax);
}
}
break;
diff --git a/source/blender/editors/space_nla/nla_edit.c b/source/blender/editors/space_nla/nla_edit.c
index 2aa9b347ed7..81520445000 100644
--- a/source/blender/editors/space_nla/nla_edit.c
+++ b/source/blender/editors/space_nla/nla_edit.c
@@ -1004,7 +1004,7 @@ static int nlaedit_add_meta_exec(bContext *C, wmOperator *UNUSED(op))
NlaStrip *strip;
if (BKE_nlatrack_is_nonlocal_in_liboverride(ale->id, nlt)) {
- /* No making metastrips in non-local tracks of override data. */
+ /* No making meta-strips in non-local tracks of override data. */
continue;
}
@@ -1078,7 +1078,7 @@ static int nlaedit_remove_meta_exec(bContext *C, wmOperator *UNUSED(op))
NlaTrack *nlt = (NlaTrack *)ale->data;
if (BKE_nlatrack_is_nonlocal_in_liboverride(ale->id, nlt)) {
- /* No removing metastrips from non-local tracks of override data. */
+ /* No removing meta-strips from non-local tracks of override data. */
continue;
}
@@ -1714,7 +1714,7 @@ static int nlaedit_swap_exec(bContext *C, wmOperator *op)
BKE_nlatrack_add_strip(nlt, sb, is_liboverride);
}
- /* clear (temp) metastrips */
+ /* Clear (temp) meta-strips. */
BKE_nlastrips_clear_metas(&nlt->strips, 0, 1);
}
diff --git a/source/blender/editors/space_node/node_draw.cc b/source/blender/editors/space_node/node_draw.cc
index e0ff4212a94..b879219e39c 100644
--- a/source/blender/editors/space_node/node_draw.cc
+++ b/source/blender/editors/space_node/node_draw.cc
@@ -66,6 +66,7 @@
#include "NOD_geometry_nodes_eval_log.hh"
#include "NOD_node_declaration.hh"
+#include "NOD_socket_declarations_geometry.hh"
#include "FN_field.hh"
#include "FN_field_cpp_type.hh"
@@ -75,7 +76,7 @@
using blender::GPointer;
using blender::fn::GField;
namespace geo_log = blender::nodes::geometry_nodes_eval_log;
-using geo_log::NamedAttributeUsage;
+using geo_log::eNamedAttrUsage;
extern "C" {
/* XXX interface.h */
@@ -748,15 +749,14 @@ static void node_socket_outline_color_get(const bool selected,
if (selected) {
UI_GetThemeColor4fv(TH_ACTIVE, r_outline_color);
}
+ else if (socket_type == SOCK_CUSTOM) {
+ /* Until there is a better place for per socket color,
+ * the outline color for virtual sockets is set here. */
+ copy_v4_v4(r_outline_color, virtual_node_socket_outline_color);
+ }
else {
UI_GetThemeColor4fv(TH_WIRE, r_outline_color);
}
-
- /* Until there is a better place for per socket color,
- * the outline color for virtual sockets is set here. */
- if (socket_type == SOCK_CUSTOM) {
- copy_v4_v4(r_outline_color, virtual_node_socket_outline_color);
- }
}
void node_socket_color_get(const bContext &C,
@@ -871,7 +871,8 @@ static void create_inspection_string_for_gfield(const geo_log::GFieldValueLog &v
}
static void create_inspection_string_for_geometry(const geo_log::GeometryValueLog &value_log,
- std::stringstream &ss)
+ std::stringstream &ss,
+ const nodes::decl::Geometry *geometry)
{
Span<GeometryComponentType> component_types = value_log.component_types();
if (component_types.is_empty()) {
@@ -938,6 +939,45 @@ static void create_inspection_string_for_geometry(const geo_log::GeometryValueLo
}
}
}
+
+ /* If the geometry declaration is null, as is the case for input to group output,
+ * or it is an output socket don't show supported types. */
+ if (geometry == nullptr || geometry->in_out() == SOCK_OUT) {
+ return;
+ }
+
+ Span<GeometryComponentType> supported_types = geometry->supported_types();
+ if (supported_types.is_empty()) {
+ ss << ".\n\n" << TIP_("Supported: All Types");
+ return;
+ }
+
+ ss << ".\n\n" << TIP_("Supported: ");
+ for (GeometryComponentType type : supported_types) {
+ switch (type) {
+ case GEO_COMPONENT_TYPE_MESH: {
+ ss << TIP_("Mesh");
+ break;
+ }
+ case GEO_COMPONENT_TYPE_POINT_CLOUD: {
+ ss << TIP_("Point Cloud");
+ break;
+ }
+ case GEO_COMPONENT_TYPE_CURVE: {
+ ss << TIP_("Curve");
+ break;
+ }
+ case GEO_COMPONENT_TYPE_INSTANCES: {
+ ss << TIP_("Instances");
+ break;
+ }
+ case GEO_COMPONENT_TYPE_VOLUME: {
+ ss << TIP_("Volume");
+ break;
+ }
+ }
+ ss << ((type == supported_types.last()) ? "" : ", ");
+ }
}
static std::optional<std::string> create_socket_inspection_string(bContext *C,
@@ -970,7 +1010,10 @@ static std::optional<std::string> create_socket_inspection_string(bContext *C,
}
else if (const geo_log::GeometryValueLog *geo_value_log =
dynamic_cast<const geo_log::GeometryValueLog *>(value_log)) {
- create_inspection_string_for_geometry(*geo_value_log, ss);
+ create_inspection_string_for_geometry(
+ *geo_value_log,
+ ss,
+ dynamic_cast<const nodes::decl::Geometry *>(socket.runtime->declaration));
}
return ss.str();
@@ -1695,7 +1738,7 @@ struct NodeExtraInfoRow {
};
struct NamedAttributeTooltipArg {
- Map<std::string, NamedAttributeUsage> usage_by_attribute;
+ Map<std::string, eNamedAttrUsage> usage_by_attribute;
};
static char *named_attribute_tooltip(bContext *UNUSED(C), void *argN, const char *UNUSED(tip))
@@ -1707,7 +1750,7 @@ static char *named_attribute_tooltip(bContext *UNUSED(C), void *argN, const char
struct NameWithUsage {
StringRefNull name;
- NamedAttributeUsage usage;
+ eNamedAttrUsage usage;
};
Vector<NameWithUsage> sorted_used_attribute;
@@ -1722,16 +1765,16 @@ static char *named_attribute_tooltip(bContext *UNUSED(C), void *argN, const char
for (const NameWithUsage &attribute : sorted_used_attribute) {
const StringRefNull name = attribute.name;
- const NamedAttributeUsage usage = attribute.usage;
+ const eNamedAttrUsage usage = attribute.usage;
ss << " \u2022 \"" << name << "\": ";
Vector<std::string> usages;
- if ((usage & NamedAttributeUsage::Read) != NamedAttributeUsage::None) {
+ if ((usage & eNamedAttrUsage::Read) != eNamedAttrUsage::None) {
usages.append(TIP_("read"));
}
- if ((usage & NamedAttributeUsage::Write) != NamedAttributeUsage::None) {
+ if ((usage & eNamedAttrUsage::Write) != eNamedAttrUsage::None) {
usages.append(TIP_("write"));
}
- if ((usage & NamedAttributeUsage::Remove) != NamedAttributeUsage::None) {
+ if ((usage & eNamedAttrUsage::Remove) != eNamedAttrUsage::None) {
usages.append(TIP_("remove"));
}
for (const int i : usages.index_range()) {
@@ -1749,7 +1792,7 @@ static char *named_attribute_tooltip(bContext *UNUSED(C), void *argN, const char
}
static NodeExtraInfoRow row_from_used_named_attribute(
- const Map<std::string, NamedAttributeUsage> &usage_by_attribute_name)
+ const Map<std::string, eNamedAttrUsage> &usage_by_attribute_name)
{
const int attributes_num = usage_by_attribute_name.size();
@@ -1777,7 +1820,7 @@ static std::optional<NodeExtraInfoRow> node_get_accessed_attributes_row(const Sp
return std::nullopt;
}
- Map<std::string, NamedAttributeUsage> usage_by_attribute;
+ Map<std::string, eNamedAttrUsage> usage_by_attribute;
tree_log->foreach_node_log([&](const geo_log::NodeLog &node_log) {
for (const geo_log::UsedNamedAttribute &used_attribute : node_log.used_named_attributes()) {
usage_by_attribute.lookup_or_add_as(used_attribute.name,
@@ -1807,7 +1850,7 @@ static std::optional<NodeExtraInfoRow> node_get_accessed_attributes_row(const Sp
if (node_log == nullptr) {
return std::nullopt;
}
- Map<std::string, NamedAttributeUsage> usage_by_attribute;
+ Map<std::string, eNamedAttrUsage> usage_by_attribute;
for (const geo_log::UsedNamedAttribute &used_attribute : node_log->used_named_attributes()) {
usage_by_attribute.lookup_or_add_as(used_attribute.name,
used_attribute.usage) |= used_attribute.usage;
diff --git a/source/blender/editors/space_node/node_edit.cc b/source/blender/editors/space_node/node_edit.cc
index ab80a44d636..ffc9befc81c 100644
--- a/source/blender/editors/space_node/node_edit.cc
+++ b/source/blender/editors/space_node/node_edit.cc
@@ -15,6 +15,7 @@
#include "DNA_text_types.h"
#include "DNA_world_types.h"
+#include "BKE_callbacks.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_image.h"
@@ -275,6 +276,7 @@ static void compo_startjob(void *cjv,
// XXX BIF_store_spare();
/* 1 is do_previews */
+ BKE_callback_exec_id(cj->bmain, &scene->id, BKE_CB_EVT_COMPOSITE_PRE);
if ((cj->scene->r.scemode & R_MULTIVIEW) == 0) {
ntreeCompositExecTree(cj->scene, ntree, &cj->scene->r, false, true, "");
@@ -293,6 +295,22 @@ static void compo_startjob(void *cjv,
ntree->progress = nullptr;
}
+static void compo_canceljob(void *cjv)
+{
+ CompoJob *cj = (CompoJob *)cjv;
+ Main *bmain = cj->bmain;
+ Scene *scene = cj->scene;
+ BKE_callback_exec_id(bmain, &scene->id, BKE_CB_EVT_COMPOSITE_CANCEL);
+}
+
+static void compo_completejob(void *cjv)
+{
+ CompoJob *cj = (CompoJob *)cjv;
+ Main *bmain = cj->bmain;
+ Scene *scene = cj->scene;
+ BKE_callback_exec_id(bmain, &scene->id, BKE_CB_EVT_COMPOSITE_POST);
+}
+
/** \} */
} // namespace blender::ed::space_node
@@ -339,7 +357,13 @@ void ED_node_composite_job(const bContext *C, struct bNodeTree *nodetree, Scene
/* setup job */
WM_jobs_customdata_set(wm_job, cj, compo_freejob);
WM_jobs_timer(wm_job, 0.1, NC_SCENE | ND_COMPO_RESULT, NC_SCENE | ND_COMPO_RESULT);
- WM_jobs_callbacks(wm_job, compo_startjob, compo_initjob, compo_updatejob, nullptr);
+ WM_jobs_callbacks_ex(wm_job,
+ compo_startjob,
+ compo_initjob,
+ compo_updatejob,
+ nullptr,
+ compo_completejob,
+ compo_canceljob);
WM_jobs_start(CTX_wm_manager(C), wm_job);
}
diff --git a/source/blender/editors/space_node/node_geometry_attribute_search.cc b/source/blender/editors/space_node/node_geometry_attribute_search.cc
index 9c0172cfabf..f08e23c8371 100644
--- a/source/blender/editors/space_node/node_geometry_attribute_search.cc
+++ b/source/blender/editors/space_node/node_geometry_attribute_search.cc
@@ -82,8 +82,10 @@ static Vector<const GeometryAttributeInfo *> get_attribute_info_from_context(
if (const geo_log::GeometryValueLog *geo_value_log =
dynamic_cast<const geo_log::GeometryValueLog *>(value_log)) {
for (const GeometryAttributeInfo &attribute : geo_value_log->attributes()) {
- if (names.add(attribute.name)) {
- attributes.append(&attribute);
+ if (bke::allow_procedural_attribute_access(attribute.name)) {
+ if (names.add(attribute.name)) {
+ attributes.append(&attribute);
+ }
}
}
}
@@ -126,7 +128,7 @@ static void attribute_search_update_fn(
* Some custom data types don't correspond to node types and therefore can't be
* used by the named attribute input node. Find the best option or fallback to float.
*/
-static CustomDataType data_type_in_attribute_input_node(const CustomDataType type)
+static eCustomDataType data_type_in_attribute_input_node(const eCustomDataType type)
{
switch (type) {
case CD_PROP_FLOAT:
@@ -185,7 +187,7 @@ static void attribute_search_exec_fn(bContext *C, void *data_v, void *item_v)
/* For the attribute input node, also adjust the type and links connected to the output. */
if (node->type == GEO_NODE_INPUT_NAMED_ATTRIBUTE && item->data_type.has_value()) {
NodeGeometryInputNamedAttribute &storage = *(NodeGeometryInputNamedAttribute *)node->storage;
- const CustomDataType new_type = data_type_in_attribute_input_node(*item->data_type);
+ const eCustomDataType new_type = data_type_in_attribute_input_node(*item->data_type);
if (new_type != storage.data_type) {
storage.data_type = new_type;
/* Make the output socket with the new type on the attribute input node active. */
diff --git a/source/blender/editors/space_node/node_relationships.cc b/source/blender/editors/space_node/node_relationships.cc
index 5796a712205..e10bedb18f4 100644
--- a/source/blender/editors/space_node/node_relationships.cc
+++ b/source/blender/editors/space_node/node_relationships.cc
@@ -454,7 +454,7 @@ static bool socket_can_be_viewed(const OutputSocketRef &socket)
SOCK_RGBA);
}
-static CustomDataType socket_type_to_custom_data_type(const eNodeSocketDatatype socket_type)
+static eCustomDataType socket_type_to_custom_data_type(const eNodeSocketDatatype socket_type)
{
switch (socket_type) {
case SOCK_FLOAT:
@@ -491,7 +491,7 @@ static bNodeSocket *node_link_viewer_get_socket(bNodeTree &ntree,
return viewer_socket;
}
NodeGeometryViewer *storage = (NodeGeometryViewer *)viewer_node.storage;
- const CustomDataType data_type = socket_type_to_custom_data_type(
+ const eCustomDataType data_type = socket_type_to_custom_data_type(
(eNodeSocketDatatype)src_socket.type);
BLI_assert(data_type != CD_AUTO_FROM_NAME);
storage->data_type = data_type;
diff --git a/source/blender/editors/space_outliner/outliner_select.cc b/source/blender/editors/space_outliner/outliner_select.cc
index bd6d3d89706..877e0fc325c 100644
--- a/source/blender/editors/space_outliner/outliner_select.cc
+++ b/source/blender/editors/space_outliner/outliner_select.cc
@@ -1693,7 +1693,7 @@ void OUTLINER_OT_item_activate(wmOperatorType *ot)
ot->poll = ED_operator_outliner_active;
- ot->flag |= OPTYPE_REGISTER | OPTYPE_UNDO;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
PropertyRNA *prop;
prop = RNA_def_boolean(ot->srna, "extend", false, "Extend", "Extend selection for activation");
@@ -2028,7 +2028,7 @@ void OUTLINER_OT_select_walk(wmOperatorType *ot)
ot->invoke = outliner_walk_select_invoke;
ot->poll = ED_operator_outliner_active;
- ot->flag |= OPTYPE_REGISTER | OPTYPE_UNDO;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
PropertyRNA *prop;
diff --git a/source/blender/editors/space_outliner/outliner_tools.cc b/source/blender/editors/space_outliner/outliner_tools.cc
index 3b018d59881..ec19e8d5e5b 100644
--- a/source/blender/editors/space_outliner/outliner_tools.cc
+++ b/source/blender/editors/space_outliner/outliner_tools.cc
@@ -222,13 +222,33 @@ static void unlink_action_fn(bContext *C,
}
static void unlink_material_fn(bContext *UNUSED(C),
- ReportList *UNUSED(reports),
+ ReportList *reports,
Scene *UNUSED(scene),
TreeElement *te,
TreeStoreElem *tsep,
- TreeStoreElem *UNUSED(tselem),
+ TreeStoreElem *tselem,
void *UNUSED(user_data))
{
+ const bool te_is_material = TSE_IS_REAL_ID(tselem) && (GS(tselem->id->name) == ID_MA);
+
+ if (!te_is_material) {
+ /* Just fail silently. Another element may be selected that is a material, we don't want to
+ * confuse users with an error in that case. */
+ return;
+ }
+
+ if (!tsep || !TSE_IS_REAL_ID(tsep)) {
+ /* Valid case, no parent element of the material or it is not an ID (could be a #TSE_ID_BASE
+ * for example) so there's no data to unlink from. */
+ BKE_reportf(reports,
+ RPT_WARNING,
+ "Cannot unlink material '%s'. It's not clear which object or object-data it "
+ "should be unlinked from, there's no object or object-data as parent in the "
+ "Outliner tree",
+ tselem->id->name + 2);
+ return;
+ }
+
Material **matar = nullptr;
int a, totcol = 0;
@@ -1954,7 +1974,7 @@ void OUTLINER_OT_delete(wmOperatorType *ot)
ot->poll = ED_operator_outliner_active;
/* flags */
- ot->flag |= OPTYPE_REGISTER | OPTYPE_UNDO;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
PropertyRNA *prop = RNA_def_boolean(
@@ -2008,7 +2028,7 @@ static const EnumPropertyItem prop_id_op_types[] = {
0,
"Remap Users",
"Make all users of selected data-blocks to use instead current (clicked) one"},
- {0, "", 0, nullptr, nullptr},
+ RNA_ENUM_ITEM_SEPR,
{OUTLINER_IDOP_OVERRIDE_LIBRARY_CREATE,
"OVERRIDE_LIBRARY_CREATE",
0,
@@ -2067,10 +2087,10 @@ static const EnumPropertyItem prop_id_op_types[] = {
"Clear Library Override Hierarchy",
"Delete this local override (including its hierarchy of override dependencies) and relink "
"its usages to the linked data-blocks"},
- {0, "", 0, nullptr, nullptr},
+ RNA_ENUM_ITEM_SEPR,
{OUTLINER_IDOP_COPY, "COPY", ICON_COPYDOWN, "Copy", ""},
{OUTLINER_IDOP_PASTE, "PASTE", ICON_PASTEDOWN, "Paste", ""},
- {0, "", 0, nullptr, nullptr},
+ RNA_ENUM_ITEM_SEPR,
{OUTLINER_IDOP_FAKE_ADD,
"ADD_FAKE",
0,
diff --git a/source/blender/editors/space_outliner/outliner_tree.cc b/source/blender/editors/space_outliner/outliner_tree.cc
index e6098631a68..aa739758ecb 100644
--- a/source/blender/editors/space_outliner/outliner_tree.cc
+++ b/source/blender/editors/space_outliner/outliner_tree.cc
@@ -802,7 +802,8 @@ TreeElement *outliner_add_element(SpaceOutliner *space_outliner,
void *idv,
TreeElement *parent,
short type,
- short index)
+ short index,
+ const bool expand)
{
ID *id = reinterpret_cast<ID *>(idv);
@@ -894,10 +895,10 @@ TreeElement *outliner_add_element(SpaceOutliner *space_outliner,
te->idcode = GS(id->name);
}
- if (te->abstract_element && te->abstract_element->isExpandValid()) {
+ if (expand && te->abstract_element && te->abstract_element->isExpandValid()) {
tree_element_expand(*te->abstract_element, *space_outliner);
}
- else if (type == TSE_SOME_ID) {
+ else if (expand && (type == TSE_SOME_ID)) {
/* ID types not (fully) ported to new design yet. */
if (te->abstract_element->expandPoll(*space_outliner)) {
outliner_add_id_contents(space_outliner, te, tselem, id);
diff --git a/source/blender/editors/space_outliner/tree/tree_display_override_library_hierarchies.cc b/source/blender/editors/space_outliner/tree/tree_display_override_library_hierarchies.cc
index 38025b58fd2..67798e978ab 100644
--- a/source/blender/editors/space_outliner/tree/tree_display_override_library_hierarchies.cc
+++ b/source/blender/editors/space_outliner/tree/tree_display_override_library_hierarchies.cc
@@ -34,13 +34,6 @@ TreeDisplayOverrideLibraryHierarchies::TreeDisplayOverrideLibraryHierarchies(
{
}
-/* XXX Remove expanded subtree, we add our own items here. Expanding should probably be
- * optional. */
-static void remove_expanded_children(TreeElement &te)
-{
- outliner_free_tree(&te.subtree);
-}
-
ListBase TreeDisplayOverrideLibraryHierarchies::buildTree(const TreeSourceData &source_data)
{
ListBase tree = {nullptr};
@@ -114,8 +107,7 @@ ListBase TreeDisplayOverrideLibraryHierarchies::build_hierarchy_for_lib_or_main(
});
TreeElement *new_id_te = outliner_add_element(
- &space_outliner_, &new_base_te->subtree, iter_id, new_base_te, TSE_SOME_ID, 0);
- remove_expanded_children(*new_id_te);
+ &space_outliner_, &new_base_te->subtree, iter_id, new_base_te, TSE_SOME_ID, 0, false);
build_hierarchy_for_ID(bmain, *iter_id, *tree_element_cast<TreeElementID>(new_id_te));
}
@@ -193,8 +185,8 @@ static int build_hierarchy_foreach_ID_cb(LibraryIDLinkCallbackData *cb_data)
&id,
&build_data.parent_te->getLegacyElement(),
TSE_SOME_ID,
- 0);
- remove_expanded_children(*new_te);
+ 0,
+ false);
build_data.sibling_ids.add(&id);
BuildHierarchyForeachIDCbData child_build_data{build_data.bmain,
diff --git a/source/blender/editors/space_outliner/tree/tree_display_view_layer.cc b/source/blender/editors/space_outliner/tree/tree_display_view_layer.cc
index 80b3365766a..c8869d90eca 100644
--- a/source/blender/editors/space_outliner/tree/tree_display_view_layer.cc
+++ b/source/blender/editors/space_outliner/tree/tree_display_view_layer.cc
@@ -271,14 +271,14 @@ void ObjectsChildrenBuilder::make_object_parent_hierarchy_collections()
if (!found) {
/* We add the child in the tree even if it is not in the collection.
- * We deliberately clear its sub-tree though, to make it less prominent. */
+ * We don't expand its sub-tree though, to make it less prominent. */
TreeElement *child_ob_tree_element = outliner_add_element(&outliner_,
&parent_ob_tree_element->subtree,
child,
parent_ob_tree_element,
TSE_SOME_ID,
- 0);
- outliner_free_tree(&child_ob_tree_element->subtree);
+ 0,
+ false);
child_ob_tree_element->flag |= TE_CHILD_NOT_IN_COLLECTION;
child_ob_tree_elements.append(child_ob_tree_element);
}
diff --git a/source/blender/editors/space_outliner/tree/tree_element.hh b/source/blender/editors/space_outliner/tree/tree_element.hh
index 0dcd75d340d..1098068d628 100644
--- a/source/blender/editors/space_outliner/tree/tree_element.hh
+++ b/source/blender/editors/space_outliner/tree/tree_element.hh
@@ -94,13 +94,19 @@ class AbstractTreeElement {
* \note "ID" is not always a real ID.
* \note If child items are only added to the tree if the item is open,
* the `TSE_` type _must_ be added to #outliner_element_needs_rebuild_on_open_change().
+ *
+ * \param expand: If true, the element may add its own sub-tree. E.g. objects will list their
+ * animation data, object data, constraints, modifiers, ... This often adds visual
+ * noise, and can be expensive to add in big scenes. So prefer setting this to
+ * false.
*/
struct TreeElement *outliner_add_element(SpaceOutliner *space_outliner,
ListBase *lb,
void *idv,
struct TreeElement *parent,
short type,
- short index);
+ short index,
+ const bool expand = true);
void tree_element_expand(const AbstractTreeElement &tree_element, SpaceOutliner &space_outliner);
diff --git a/source/blender/editors/space_outliner/tree/tree_element_overrides.cc b/source/blender/editors/space_outliner/tree/tree_element_overrides.cc
index 53e7b88c923..d1babda642e 100644
--- a/source/blender/editors/space_outliner/tree/tree_element_overrides.cc
+++ b/source/blender/editors/space_outliner/tree/tree_element_overrides.cc
@@ -67,21 +67,36 @@ void TreeElementOverridesBase::expand(SpaceOutliner &space_outliner) const
for (auto *override_prop :
ListBaseWrapper<IDOverrideLibraryProperty>(id.override_library->properties)) {
+ int rnaprop_index = 0;
const bool is_rna_path_valid = BKE_lib_override_rna_property_find(
- &idpoin, override_prop, &override_rna_ptr, &override_rna_prop);
- if (is_rna_path_valid && !show_system_overrides &&
- ELEM(override_prop->rna_prop_type, PROP_POINTER, PROP_COLLECTION) &&
- RNA_struct_is_ID(RNA_property_pointer_type(&override_rna_ptr, override_rna_prop))) {
- bool do_continue = true;
- for (auto *override_prop_op :
- ListBaseWrapper<IDOverrideLibraryPropertyOperation>(override_prop->operations)) {
- if ((override_prop_op->flag & IDOVERRIDE_LIBRARY_FLAG_IDPOINTER_MATCH_REFERENCE) == 0) {
- do_continue = false;
- break;
+ &idpoin, override_prop, &override_rna_ptr, &override_rna_prop, &rnaprop_index);
+
+ /* Check for conditions where the liboverride property should be considered as a system
+ * override, if needed. */
+ if (is_rna_path_valid && !show_system_overrides) {
+ bool do_skip = true;
+ bool is_system_override = false;
+
+ /* Matching ID pointers are considered as system overrides. */
+ if (ELEM(override_prop->rna_prop_type, PROP_POINTER, PROP_COLLECTION) &&
+ RNA_struct_is_ID(RNA_property_pointer_type(&override_rna_ptr, override_rna_prop))) {
+ for (auto *override_prop_op :
+ ListBaseWrapper<IDOverrideLibraryPropertyOperation>(override_prop->operations)) {
+ if ((override_prop_op->flag & IDOVERRIDE_LIBRARY_FLAG_IDPOINTER_MATCH_REFERENCE) == 0) {
+ do_skip = false;
+ break;
+ }
+ is_system_override = true;
}
}
- if (do_continue) {
+ /* Animated/driven properties are considered as system overrides. */
+ if (!is_system_override && !BKE_lib_override_library_property_is_animated(
+ &id, override_prop, override_rna_prop, rnaprop_index)) {
+ do_skip = false;
+ }
+
+ if (do_skip) {
continue;
}
}
diff --git a/source/blender/editors/space_outliner/tree/tree_iterator.cc b/source/blender/editors/space_outliner/tree/tree_iterator.cc
index 85ff9e6437e..8d2b0b21433 100644
--- a/source/blender/editors/space_outliner/tree/tree_iterator.cc
+++ b/source/blender/editors/space_outliner/tree/tree_iterator.cc
@@ -43,13 +43,14 @@ void all_open(const SpaceOutliner &space_outliner,
{
LISTBASE_FOREACH_MUTABLE (TreeElement *, element, &subtree) {
/* Get needed data out in case element gets freed. */
- const bool is_open = TSELEM_OPEN(element->store_elem, &space_outliner);
+ const TreeStoreElem *tselem = TREESTORE(element);
const ListBase subtree = element->subtree;
visitor(element);
- /* Don't access element from now on, it may be freed. */
+ /* Don't access element from now on, it may be freed. Note that the open/collapsed state may
+ * also have been changed in the visitor callback. */
- if (is_open) {
+ if (TSELEM_OPEN(tselem, &space_outliner)) {
all_open(space_outliner, subtree, visitor);
}
}
diff --git a/source/blender/editors/space_outliner/tree/tree_iterator.hh b/source/blender/editors/space_outliner/tree/tree_iterator.hh
index e3b3c90eaad..de5bcd2c462 100644
--- a/source/blender/editors/space_outliner/tree/tree_iterator.hh
+++ b/source/blender/editors/space_outliner/tree/tree_iterator.hh
@@ -26,7 +26,7 @@ void all(const ListBase &subtree, VisitorFn visitor);
/**
* Preorder (meaning depth-first) traversal of all elements not part of a collapsed sub-tree.
- * Freeing the currently visited element in \a visitor is fine.
+ * Freeing the currently visited element in \a visitor is fine (but not its tree-store element).
*/
void all_open(const SpaceOutliner &, VisitorFn visitor);
void all_open(const SpaceOutliner &, const ListBase &subtree, VisitorFn visitor);
diff --git a/source/blender/editors/space_sequencer/sequencer_add.c b/source/blender/editors/space_sequencer/sequencer_add.c
index 10c6e828e96..647d13a4d56 100644
--- a/source/blender/editors/space_sequencer/sequencer_add.c
+++ b/source/blender/editors/space_sequencer/sequencer_add.c
@@ -191,10 +191,11 @@ static int sequencer_generic_invoke_xy_guess_channel(bContext *C, int type)
}
for (seq = ed->seqbasep->first; seq; seq = seq->next) {
- if ((ELEM(type, -1, seq->type)) && (seq->enddisp < timeline_frame) &&
- (timeline_frame - seq->enddisp < proximity)) {
+ const int strip_end = SEQ_time_right_handle_frame_get(seq);
+ if ((ELEM(type, -1, seq->type)) && (strip_end < timeline_frame) &&
+ (timeline_frame - strip_end < proximity)) {
tgt = seq;
- proximity = timeline_frame - seq->enddisp;
+ proximity = timeline_frame - strip_end;
}
}
@@ -339,7 +340,7 @@ static void seq_load_apply_generic_options(bContext *C, wmOperator *op, Sequence
ScrArea *area = CTX_wm_area(C);
const bool use_sync_markers = (((SpaceSeq *)area->spacedata.first)->flag & SEQ_MARKER_TRANS) !=
0;
- SEQ_transform_handle_overlap(scene, ed->seqbasep, strip_col, use_sync_markers);
+ SEQ_transform_handle_overlap(scene, ed->seqbasep, strip_col, NULL, use_sync_markers);
SEQ_collection_free(strip_col);
}
@@ -785,7 +786,6 @@ static void seq_build_proxy(bContext *C, SeqCollection *movie_strips)
}
static void sequencer_add_movie_clamp_sound_strip_length(Scene *scene,
- ListBase *seqbase,
Sequence *seq_movie,
Sequence *seq_sound)
{
@@ -793,9 +793,8 @@ static void sequencer_add_movie_clamp_sound_strip_length(Scene *scene,
return;
}
- SEQ_time_right_handle_frame_set(seq_sound, SEQ_time_right_handle_frame_get(seq_movie));
- SEQ_time_left_handle_frame_set(seq_sound, SEQ_time_left_handle_frame_get(seq_movie));
- SEQ_time_update_sequence(scene, seqbase, seq_sound);
+ SEQ_time_right_handle_frame_set(scene, seq_sound, SEQ_time_right_handle_frame_get(seq_movie));
+ SEQ_time_left_handle_frame_set(scene, seq_sound, SEQ_time_left_handle_frame_get(seq_movie));
}
static void sequencer_add_movie_multiple_strips(bContext *C,
@@ -833,7 +832,7 @@ static void sequencer_add_movie_multiple_strips(bContext *C,
else {
if (RNA_boolean_get(op->ptr, "sound")) {
seq_sound = SEQ_add_sound_strip(bmain, scene, ed->seqbasep, load_data);
- sequencer_add_movie_clamp_sound_strip_length(scene, ed->seqbasep, seq_movie, seq_sound);
+ sequencer_add_movie_clamp_sound_strip_length(scene, seq_movie, seq_sound);
if (seq_sound) {
/* The video has sound, shift the video strip up a channel to make room for the sound
@@ -842,7 +841,8 @@ static void sequencer_add_movie_multiple_strips(bContext *C,
}
}
- load_data->start_frame += seq_movie->enddisp - seq_movie->startdisp;
+ load_data->start_frame += SEQ_time_right_handle_frame_get(seq_movie) -
+ SEQ_time_left_handle_frame_get(seq_movie);
if (overlap_shuffle_override) {
has_seq_overlap |= seq_load_apply_generic_options_only_test_overlap(
C, op, seq_sound, strip_col);
@@ -863,7 +863,7 @@ static void sequencer_add_movie_multiple_strips(bContext *C,
ScrArea *area = CTX_wm_area(C);
const bool use_sync_markers = (((SpaceSeq *)area->spacedata.first)->flag &
SEQ_MARKER_TRANS) != 0;
- SEQ_transform_handle_overlap(scene, ed->seqbasep, strip_col, use_sync_markers);
+ SEQ_transform_handle_overlap(scene, ed->seqbasep, strip_col, NULL, use_sync_markers);
}
SEQ_collection_free(strip_col);
@@ -890,7 +890,7 @@ static bool sequencer_add_movie_single_strip(bContext *C,
}
if (RNA_boolean_get(op->ptr, "sound")) {
seq_sound = SEQ_add_sound_strip(bmain, scene, ed->seqbasep, load_data);
- sequencer_add_movie_clamp_sound_strip_length(scene, ed->seqbasep, seq_movie, seq_sound);
+ sequencer_add_movie_clamp_sound_strip_length(scene, seq_movie, seq_sound);
if (seq_sound) {
/* The video has sound, shift the video strip up a channel to make room for the sound
* strip. */
@@ -913,7 +913,7 @@ static bool sequencer_add_movie_single_strip(bContext *C,
ScrArea *area = CTX_wm_area(C);
const bool use_sync_markers = (((SpaceSeq *)area->spacedata.first)->flag &
SEQ_MARKER_TRANS) != 0;
- SEQ_transform_handle_overlap(scene, ed->seqbasep, strip_col, use_sync_markers);
+ SEQ_transform_handle_overlap(scene, ed->seqbasep, strip_col, NULL, use_sync_markers);
}
SEQ_collection_free(strip_col);
@@ -1073,7 +1073,8 @@ static void sequencer_add_sound_multiple_strips(bContext *C,
}
else {
seq_load_apply_generic_options(C, op, seq);
- load_data->start_frame += seq->enddisp - seq->startdisp;
+ load_data->start_frame += SEQ_time_right_handle_frame_get(seq) -
+ SEQ_time_left_handle_frame_get(seq);
}
}
RNA_END;
@@ -1300,8 +1301,7 @@ static int sequencer_add_image_strip_exec(bContext *C, wmOperator *op)
/* Adjust length. */
if (load_data.image.len == 1) {
- SEQ_time_right_handle_frame_set(seq, load_data.image.end_frame);
- SEQ_time_update_sequence(scene, SEQ_active_seqbase_get(ed), seq);
+ SEQ_time_right_handle_frame_set(scene, seq, load_data.image.end_frame);
}
seq_load_apply_generic_options(C, op, seq);
diff --git a/source/blender/editors/space_sequencer/sequencer_drag_drop.c b/source/blender/editors/space_sequencer/sequencer_drag_drop.c
index 645c0dc9a1d..8dadb9360e3 100644
--- a/source/blender/editors/space_sequencer/sequencer_drag_drop.c
+++ b/source/blender/editors/space_sequencer/sequencer_drag_drop.c
@@ -231,9 +231,8 @@ static void update_overlay_strip_poistion_data(bContext *C, const int mval[2])
else {
/* Check if there is a strip that would intersect with the new strip(s). */
coords->is_intersecting = false;
- Sequence dummy_seq = {.machine = coords->channel,
- .startdisp = coords->start_frame,
- .enddisp = coords->start_frame + coords->strip_len};
+ Sequence dummy_seq = {
+ .machine = coords->channel, .start = coords->start_frame, .len = coords->strip_len};
Editing *ed = SEQ_editing_get(scene);
for (int i = 0; i < coords->channel_len && !coords->is_intersecting; i++) {
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index 02e77732e02..25701c323b9 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -617,8 +617,8 @@ static void drawmeta_contents(Scene *scene,
/* Draw only immediate children (1 level depth). */
for (seq = meta_seqbase->first; seq; seq = seq->next) {
- const int startdisp = seq->startdisp + offset;
- const int enddisp = seq->enddisp + offset;
+ const int startdisp = SEQ_time_left_handle_frame_get(seq) + offset;
+ const int enddisp = SEQ_time_right_handle_frame_get(seq) + offset;
if ((startdisp > x2 || enddisp < x1) == 0) {
float y_chan = (seq->machine - chan_min) / (float)(chan_range)*draw_range;
@@ -668,7 +668,10 @@ float sequence_handle_size_get_clamped(Sequence *seq, const float pixelx)
const float maxhandle = (pixelx * SEQ_HANDLE_SIZE) * U.pixelsize;
/* Ensure that handle is not wider, than quarter of strip. */
- return min_ff(maxhandle, ((float)(seq->enddisp - seq->startdisp) / 4.0f));
+ return min_ff(
+ maxhandle,
+ ((float)(SEQ_time_right_handle_frame_get(seq) - SEQ_time_left_handle_frame_get(seq)) /
+ 4.0f));
}
/* Draw a handle, on left or right side of strip. */
@@ -686,8 +689,8 @@ static void draw_seq_handle(View2D *v2d,
uint whichsel = 0;
uchar col[4];
- x1 = seq->startdisp;
- x2 = seq->enddisp;
+ x1 = SEQ_time_left_handle_frame_get(seq);
+ x2 = SEQ_time_right_handle_frame_get(seq);
y1 = seq->machine + SEQ_STRIP_OFSBOTTOM;
y2 = seq->machine + SEQ_STRIP_OFSTOP;
@@ -739,7 +742,11 @@ static void draw_seq_handle(View2D *v2d,
BLF_set_default();
/* Calculate if strip is wide enough for showing the labels. */
- numstr_len = BLI_snprintf_rlen(numstr, sizeof(numstr), "%d%d", seq->startdisp, seq->enddisp);
+ numstr_len = BLI_snprintf_rlen(numstr,
+ sizeof(numstr),
+ "%d%d",
+ SEQ_time_left_handle_frame_get(seq),
+ SEQ_time_right_handle_frame_get(seq));
float tot_width = BLF_width(fontid, numstr, numstr_len);
if ((x2 - x1) / pixelx > 20 + tot_width) {
@@ -747,12 +754,14 @@ static void draw_seq_handle(View2D *v2d,
float text_margin = 1.2f * handsize_clamped;
if (direction == SEQ_LEFTHANDLE) {
- numstr_len = BLI_snprintf_rlen(numstr, sizeof(numstr), "%d", seq->startdisp);
+ numstr_len = BLI_snprintf_rlen(
+ numstr, sizeof(numstr), "%d", SEQ_time_left_handle_frame_get(seq));
x1 += text_margin;
y1 += 0.09f;
}
else {
- numstr_len = BLI_snprintf_rlen(numstr, sizeof(numstr), "%d", seq->enddisp - 1);
+ numstr_len = BLI_snprintf_rlen(
+ numstr, sizeof(numstr), "%d", SEQ_time_right_handle_frame_get(seq) - 1);
x1 = x2 - (text_margin + pixelx * BLF_width(fontid, numstr, numstr_len));
y1 += 0.09f;
}
@@ -913,7 +922,8 @@ static size_t draw_seq_text_get_overlay_string(SpaceSeq *sseq,
char strip_duration_text[16];
if (sseq->timeline_overlay.flag & SEQ_TIMELINE_SHOW_STRIP_DURATION) {
- const int strip_duration = seq->enddisp - seq->startdisp;
+ const int strip_duration = SEQ_time_right_handle_frame_get(seq) -
+ SEQ_time_left_handle_frame_get(seq);
SNPRINTF(strip_duration_text, "%d", strip_duration);
if (i != 0) {
text_array[i++] = text_sep;
@@ -980,8 +990,8 @@ static void draw_sequence_extensions_overlay(
float x1, x2, y1, y2;
uchar col[4], blend_col[3];
- x1 = seq->startdisp;
- x2 = seq->enddisp;
+ x1 = SEQ_time_left_handle_frame_get(seq);
+ x2 = SEQ_time_right_handle_frame_get(seq);
y1 = seq->machine + SEQ_STRIP_OFSBOTTOM;
y2 = seq->machine + SEQ_STRIP_OFSTOP;
@@ -1038,15 +1048,19 @@ static void draw_color_strip_band(
immUniformColor4ubv(col);
- immRectf(pos, seq->startdisp, y1, seq->enddisp, text_margin_y);
+ immRectf(pos,
+ SEQ_time_left_handle_frame_get(seq),
+ y1,
+ SEQ_time_right_handle_frame_get(seq),
+ text_margin_y);
/* 1px line to better separate the color band. */
UI_GetColorPtrShade3ubv(col, col, -20);
immUniformColor4ubv(col);
immBegin(GPU_PRIM_LINES, 2);
- immVertex2f(pos, seq->startdisp, text_margin_y);
- immVertex2f(pos, seq->enddisp, text_margin_y);
+ immVertex2f(pos, SEQ_time_left_handle_frame_get(seq), text_margin_y);
+ immVertex2f(pos, SEQ_time_right_handle_frame_get(seq), text_margin_y);
immEnd();
GPU_blend(GPU_BLEND_NONE);
@@ -1111,12 +1125,12 @@ static void draw_seq_background(Scene *scene,
immUniformColor4ubv(col);
if (SEQ_time_has_left_still_frames(seq)) {
- const float content_start = min_ff(seq->enddisp, seq->start);
- immRectf(pos, seq->startdisp, y1, content_start, y2);
+ const float content_start = min_ff(SEQ_time_right_handle_frame_get(seq), seq->start);
+ immRectf(pos, SEQ_time_left_handle_frame_get(seq), y1, content_start, y2);
}
if (SEQ_time_has_right_still_frames(seq)) {
- const float content_end = max_ff(seq->startdisp, seq->start + seq->len);
- immRectf(pos, content_end, y1, seq->enddisp, y2);
+ const float content_end = max_ff(SEQ_time_left_handle_frame_get(seq), seq->start + seq->len);
+ immRectf(pos, content_end, y1, SEQ_time_right_handle_frame_get(seq), y2);
}
}
@@ -1333,14 +1347,15 @@ static void draw_seq_strip(const bContext *C,
SEQ_TIMELINE_SHOW_STRIP_COLOR_TAG);
/* Draw strip body. */
- x1 = SEQ_time_has_left_still_frames(seq) ? seq->start : seq->startdisp;
+ x1 = SEQ_time_has_left_still_frames(seq) ? seq->start : SEQ_time_left_handle_frame_get(seq);
y1 = seq->machine + SEQ_STRIP_OFSBOTTOM;
- x2 = SEQ_time_has_right_still_frames(seq) ? (seq->start + seq->len) : seq->enddisp;
+ x2 = SEQ_time_has_right_still_frames(seq) ? (seq->start + seq->len) :
+ SEQ_time_right_handle_frame_get(seq);
y2 = seq->machine + SEQ_STRIP_OFSTOP;
/* Limit body to strip bounds. Meta strip can end up with content outside of strip range. */
- x1 = min_ff(x1, seq->enddisp);
- x2 = max_ff(x2, seq->startdisp);
+ x1 = min_ff(x1, SEQ_time_right_handle_frame_get(seq));
+ x2 = max_ff(x2, SEQ_time_left_handle_frame_get(seq));
float text_margin_y;
bool y_threshold;
@@ -1380,8 +1395,8 @@ static void draw_seq_strip(const bContext *C,
}
immUnbindProgram();
- x1 = seq->startdisp;
- x2 = seq->enddisp;
+ x1 = SEQ_time_left_handle_frame_get(seq);
+ x2 = SEQ_time_right_handle_frame_get(seq);
if ((seq->type == SEQ_TYPE_META) ||
((seq->type == SEQ_TYPE_SCENE) && (seq->flag & SEQ_SCENE_STRIPS))) {
@@ -1471,23 +1486,23 @@ static void draw_effect_inputs_highlight(Sequence *seq)
immUniformColor4ub(255, 255, 255, 48);
immRectf(pos,
- seq1->startdisp,
+ SEQ_time_left_handle_frame_get(seq1),
seq1->machine + SEQ_STRIP_OFSBOTTOM,
- seq1->enddisp,
+ SEQ_time_right_handle_frame_get(seq1),
seq1->machine + SEQ_STRIP_OFSTOP);
if (seq2 && seq2 != seq1) {
immRectf(pos,
- seq2->startdisp,
+ SEQ_time_left_handle_frame_get(seq2),
seq2->machine + SEQ_STRIP_OFSBOTTOM,
- seq2->enddisp,
+ SEQ_time_right_handle_frame_get(seq2),
seq2->machine + SEQ_STRIP_OFSTOP);
}
if (seq3 && !ELEM(seq3, seq1, seq2)) {
immRectf(pos,
- seq3->startdisp,
+ SEQ_time_left_handle_frame_get(seq3),
seq3->machine + SEQ_STRIP_OFSBOTTOM,
- seq3->enddisp,
+ SEQ_time_right_handle_frame_get(seq3),
seq3->machine + SEQ_STRIP_OFSTOP);
}
immUnbindProgram();
@@ -2081,10 +2096,10 @@ static int sequencer_draw_get_transform_preview_frame(Scene *scene)
int preview_frame;
if (last_seq->flag & SEQ_RIGHTSEL) {
- preview_frame = last_seq->enddisp - 1;
+ preview_frame = SEQ_time_right_handle_frame_get(last_seq) - 1;
}
else {
- preview_frame = last_seq->startdisp;
+ preview_frame = SEQ_time_left_handle_frame_get(last_seq);
}
return preview_frame;
@@ -2310,10 +2325,10 @@ static void draw_seq_strips(const bContext *C, Editing *ed, ARegion *region)
if (seq == last_seq && (last_seq->flag & SELECT)) {
continue;
}
- if (min_ii(seq->startdisp, seq->start) > v2d->cur.xmax) {
+ if (min_ii(SEQ_time_left_handle_frame_get(seq), seq->start) > v2d->cur.xmax) {
continue;
}
- if (max_ii(seq->enddisp, seq->start + seq->len) < v2d->cur.xmin) {
+ if (max_ii(SEQ_time_right_handle_frame_get(seq), seq->start + seq->len) < v2d->cur.xmin) {
continue;
}
if (seq->machine + 1.0f < v2d->cur.ymin) {
@@ -2368,9 +2383,9 @@ static void draw_seq_strips(const bContext *C, Editing *ed, ARegion *region)
immUniformColor4ub(255, 255, 255, 48);
immRectf(pos,
- seq->startdisp,
+ SEQ_time_left_handle_frame_get(seq),
seq->machine + SEQ_STRIP_OFSBOTTOM,
- seq->enddisp,
+ SEQ_time_right_handle_frame_get(seq),
seq->machine + SEQ_STRIP_OFSTOP);
immUnbindProgram();
@@ -2597,7 +2612,8 @@ static void draw_cache_view(const bContext *C)
continue;
}
- if (seq->startdisp > v2d->cur.xmax || seq->enddisp < v2d->cur.xmin) {
+ if (SEQ_time_left_handle_frame_get(seq) > v2d->cur.xmax ||
+ SEQ_time_right_handle_frame_get(seq) < v2d->cur.xmin) {
continue;
}
@@ -2607,7 +2623,11 @@ static void draw_cache_view(const bContext *C)
if (scene->ed->cache_flag & SEQ_CACHE_VIEW_RAW) {
const float bg_color[4] = {1.0f, 0.1f, 0.02f, 0.1f};
immUniformColor4f(bg_color[0], bg_color[1], bg_color[2], bg_color[3]);
- immRectf(pos, seq->startdisp, stripe_bot, seq->enddisp, stripe_top);
+ immRectf(pos,
+ SEQ_time_left_handle_frame_get(seq),
+ stripe_bot,
+ SEQ_time_right_handle_frame_get(seq),
+ stripe_top);
}
stripe_bot += stripe_ht + stripe_ofs_y;
@@ -2616,7 +2636,11 @@ static void draw_cache_view(const bContext *C)
if (scene->ed->cache_flag & SEQ_CACHE_VIEW_PREPROCESSED) {
const float bg_color[4] = {0.1f, 0.1f, 0.75f, 0.1f};
immUniformColor4f(bg_color[0], bg_color[1], bg_color[2], bg_color[3]);
- immRectf(pos, seq->startdisp, stripe_bot, seq->enddisp, stripe_top);
+ immRectf(pos,
+ SEQ_time_left_handle_frame_get(seq),
+ stripe_bot,
+ SEQ_time_right_handle_frame_get(seq),
+ stripe_top);
}
stripe_top = seq->machine + SEQ_STRIP_OFSTOP - stripe_ofs_y;
@@ -2625,7 +2649,11 @@ static void draw_cache_view(const bContext *C)
if (scene->ed->cache_flag & SEQ_CACHE_VIEW_COMPOSITE) {
const float bg_color[4] = {1.0f, 0.6f, 0.0f, 0.1f};
immUniformColor4f(bg_color[0], bg_color[1], bg_color[2], bg_color[3]);
- immRectf(pos, seq->startdisp, stripe_bot, seq->enddisp, stripe_top);
+ immRectf(pos,
+ SEQ_time_left_handle_frame_get(seq),
+ stripe_bot,
+ SEQ_time_right_handle_frame_get(seq),
+ stripe_top);
}
}
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index 08f98dfb161..16f663110ec 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -77,7 +77,6 @@
typedef struct TransSeq {
int start, machine;
- int startdisp, enddisp;
int startofs, endofs;
int anim_startofs, anim_endofs;
/* int final_left, final_right; */ /* UNUSED */
@@ -174,6 +173,11 @@ bool sequencer_edit_poll(bContext *C)
return (SEQ_editing_get(CTX_data_scene(C)) != NULL);
}
+bool sequencer_editing_initialized_and_active(bContext *C)
+{
+ return ED_operator_sequencer_active(C) && sequencer_edit_poll(C);
+}
+
#if 0 /* UNUSED */
bool sequencer_strip_poll(bContext *C)
{
@@ -345,7 +349,6 @@ static int sequencer_snap_exec(bContext *C, wmOperator *op)
Scene *scene = CTX_data_scene(C);
Editing *ed = SEQ_editing_get(scene);
- ListBase *seqbase = SEQ_active_seqbase_get(ed);
ListBase *channels = SEQ_channels_displayed_get(ed);
Sequence *seq;
int snap_frame;
@@ -361,15 +364,15 @@ static int sequencer_snap_exec(bContext *C, wmOperator *op)
}
else {
if (seq->flag & SEQ_LEFTSEL) {
- SEQ_time_left_handle_frame_set(seq, snap_frame);
+ SEQ_time_left_handle_frame_set(scene, seq, snap_frame);
}
else { /* SEQ_RIGHTSEL */
- SEQ_time_right_handle_frame_set(seq, snap_frame);
+ SEQ_time_right_handle_frame_set(scene, seq, snap_frame);
}
- SEQ_transform_handle_xlimits(seq, seq->flag & SEQ_LEFTSEL, seq->flag & SEQ_RIGHTSEL);
- SEQ_transform_fix_single_image_seq_offsets(seq);
+ SEQ_transform_handle_xlimits(
+ scene, seq, seq->flag & SEQ_LEFTSEL, seq->flag & SEQ_RIGHTSEL);
+ SEQ_transform_fix_single_image_seq_offsets(scene, seq);
}
- SEQ_time_update_sequence(scene, seqbase, seq);
}
}
@@ -390,27 +393,22 @@ static int sequencer_snap_exec(bContext *C, wmOperator *op)
if (seq->seq1 && (seq->seq1->flag & SELECT)) {
if (!either_handle_selected) {
- SEQ_offset_animdata(scene, seq, (snap_frame - seq->startdisp));
+ SEQ_offset_animdata(scene, seq, (snap_frame - SEQ_time_left_handle_frame_get(seq)));
}
- SEQ_time_update_sequence(scene, seqbase, seq);
}
else if (seq->seq2 && (seq->seq2->flag & SELECT)) {
if (!either_handle_selected) {
- SEQ_offset_animdata(scene, seq, (snap_frame - seq->startdisp));
+ SEQ_offset_animdata(scene, seq, (snap_frame - SEQ_time_left_handle_frame_get(seq)));
}
- SEQ_time_update_sequence(scene, seqbase, seq);
}
else if (seq->seq3 && (seq->seq3->flag & SELECT)) {
if (!either_handle_selected) {
- SEQ_offset_animdata(scene, seq, (snap_frame - seq->startdisp));
+ SEQ_offset_animdata(scene, seq, (snap_frame - SEQ_time_left_handle_frame_get(seq)));
}
- SEQ_time_update_sequence(scene, seqbase, seq);
}
}
}
- SEQ_sort(SEQ_active_seqbase_get(ed));
-
DEG_id_tag_update(&scene->id, ID_RECALC_SEQUENCER_STRIPS);
WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER, scene);
@@ -477,8 +475,6 @@ static void transseq_backup(TransSeq *ts, Sequence *seq)
{
ts->start = seq->start;
ts->machine = seq->machine;
- ts->startdisp = seq->startdisp;
- ts->enddisp = seq->enddisp;
ts->startofs = seq->startofs;
ts->endofs = seq->endofs;
ts->anim_startofs = seq->anim_startofs;
@@ -490,8 +486,6 @@ static void transseq_restore(TransSeq *ts, Sequence *seq)
{
seq->start = ts->start;
seq->machine = ts->machine;
- seq->startdisp = ts->startdisp;
- seq->enddisp = ts->enddisp;
seq->startofs = ts->startofs;
seq->endofs = ts->endofs;
seq->anim_startofs = ts->anim_startofs;
@@ -592,35 +586,13 @@ static int sequencer_slip_invoke(bContext *C, wmOperator *op, const wmEvent *eve
static void sequencer_slip_recursively(Scene *scene, SlipData *data, int offset)
{
- /* Iterate in reverse so meta-strips are iterated after their children. */
for (int i = data->num_seq - 1; i >= 0; i--) {
Sequence *seq = data->seq_array[i];
- int endframe;
- /* Offset seq start. */
seq->start = data->ts[i].start + offset;
-
if (data->trim[i]) {
- /* Find the end-frame. */
- endframe = seq->start + seq->len;
-
- /* Compute the sequence offsets. */
- seq->endofs = endframe - seq->enddisp;
- seq->startofs = seq->startdisp - seq->start;
- }
- else {
- /* No transform data (likely effect strip). Only move start and end. */
- seq->startdisp = data->ts[i].startdisp + offset;
- seq->enddisp = data->ts[i].enddisp + offset;
- }
-
- /* Effects are only added if we they are in a meta-strip.
- * In this case, dependent strips will just be transformed and
- * we can skip calculating for effects.
- * This way we can avoid an extra loop just for effects. */
- if (!(seq->type & SEQ_TYPE_EFFECT)) {
- ListBase *seqbase = SEQ_active_seqbase_get(SEQ_editing_get(scene));
- SEQ_time_update_sequence(scene, seqbase, seq);
+ seq->startofs = data->ts[i].startofs - offset;
+ seq->endofs = data->ts[i].endofs + offset;
}
}
@@ -640,12 +612,12 @@ static void sequencer_slip_apply_limits(SlipData *data, int *offset)
int seq_content_end = seq_content_start + seq->len + seq->anim_startofs + seq->anim_endofs;
int diff = 0;
- if (seq_content_start >= seq->enddisp) {
- diff = seq->enddisp - seq_content_start - 1;
+ if (seq_content_start >= SEQ_time_right_handle_frame_get(seq)) {
+ diff = SEQ_time_right_handle_frame_get(seq) - seq_content_start - 1;
}
- if (seq_content_end <= seq->startdisp) {
- diff = seq->startdisp - seq_content_end + 1;
+ if (seq_content_end <= SEQ_time_left_handle_frame_get(seq)) {
+ diff = SEQ_time_left_handle_frame_get(seq) - seq_content_end + 1;
}
*offset += diff;
}
@@ -791,8 +763,6 @@ static int sequencer_slip_modal(bContext *C, wmOperator *op, const wmEvent *even
for (int i = 0; i < data->num_seq; i++) {
Sequence *seq = data->seq_array[i];
SEQ_add_reload_new_file(bmain, scene, seq, false);
- ListBase *seqbase = SEQ_active_seqbase_get(SEQ_editing_get(scene));
- SEQ_time_update_sequence(scene, seqbase, seq);
}
MEM_freeN(data->seq_array);
@@ -1288,7 +1258,6 @@ static int sequencer_reassign_inputs_exec(bContext *C, wmOperator *op)
last_seq->seq3 = seq3;
int old_start = last_seq->start;
- SEQ_time_update_recursive(scene, last_seq);
SEQ_relations_invalidate_cache_preprocessed(scene, last_seq);
SEQ_offset_animdata(scene, last_seq, (last_seq->start - old_start));
@@ -1446,13 +1415,15 @@ static int sequencer_split_exec(bContext *C, wmOperator *op)
if (ignore_selection) {
if (use_cursor_position) {
LISTBASE_FOREACH (Sequence *, seq, SEQ_active_seqbase_get(ed)) {
- if (seq->enddisp == split_frame && seq->machine == split_channel) {
+ if (SEQ_time_right_handle_frame_get(seq) == split_frame &&
+ seq->machine == split_channel) {
seq_selected = seq->flag & SEQ_ALLSEL;
}
}
if (!seq_selected) {
LISTBASE_FOREACH (Sequence *, seq, SEQ_active_seqbase_get(ed)) {
- if (seq->startdisp == split_frame && seq->machine == split_channel) {
+ if (SEQ_time_left_handle_frame_get(seq) == split_frame &&
+ seq->machine == split_channel) {
seq->flag &= ~SEQ_ALLSEL;
}
}
@@ -1463,20 +1434,18 @@ static int sequencer_split_exec(bContext *C, wmOperator *op)
if (split_side != SEQ_SIDE_BOTH) {
LISTBASE_FOREACH (Sequence *, seq, SEQ_active_seqbase_get(ed)) {
if (split_side == SEQ_SIDE_LEFT) {
- if (seq->startdisp >= split_frame) {
+ if (SEQ_time_left_handle_frame_get(seq) >= split_frame) {
seq->flag &= ~SEQ_ALLSEL;
}
}
else {
- if (seq->enddisp <= split_frame) {
+ if (SEQ_time_right_handle_frame_get(seq) <= split_frame) {
seq->flag &= ~SEQ_ALLSEL;
}
}
}
}
}
-
- SEQ_sort(SEQ_active_seqbase_get(ed));
}
if (changed) {
WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER, scene);
@@ -1791,8 +1760,6 @@ static int sequencer_offset_clear_exec(bContext *C, wmOperator *UNUSED(op))
/* Update lengths, etc. */
seq = ed->seqbasep->first;
while (seq) {
- ListBase *seqbase = SEQ_active_seqbase_get(ed);
- SEQ_time_update_sequence(scene, seqbase, seq);
SEQ_relations_invalidate_cache_preprocessed(scene, seq);
seq = seq->next;
}
@@ -1883,8 +1850,6 @@ static int sequencer_separate_images_exec(bContext *C, wmOperator *op)
BLI_strncpy(se_new->name, se->name, sizeof(se_new->name));
strip_new->stripdata = se_new;
- SEQ_time_update_sequence(scene, seqbase, seq_new);
-
if (step > 1) {
seq_new->flag &= ~SEQ_OVERLAP;
if (SEQ_transform_test_overlap(seqbase, seq_new)) {
@@ -1908,9 +1873,6 @@ static int sequencer_separate_images_exec(bContext *C, wmOperator *op)
}
SEQ_edit_remove_flagged_sequences(scene, seqbase);
-
- SEQ_sort(seqbase);
-
WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER, scene);
return OPERATOR_FINISHED;
@@ -2020,8 +1982,8 @@ static int sequencer_meta_make_exec(bContext *C, wmOperator *op)
BLI_addtail(&seqm->seqbase, seq);
SEQ_relations_invalidate_cache_preprocessed(scene, seq);
channel_max = max_ii(seq->machine, channel_max);
- meta_start_frame = min_ii(seq->startdisp, meta_start_frame);
- meta_end_frame = max_ii(seq->enddisp, meta_end_frame);
+ meta_start_frame = min_ii(SEQ_time_left_handle_frame_get(seq), meta_start_frame);
+ meta_end_frame = max_ii(SEQ_time_right_handle_frame_get(seq), meta_end_frame);
}
}
@@ -2030,7 +1992,6 @@ static int sequencer_meta_make_exec(bContext *C, wmOperator *op)
SEQ_sequence_base_unique_name_recursive(scene, &ed->seqbase, seqm);
seqm->start = meta_start_frame;
seqm->len = meta_end_frame - meta_start_frame;
- SEQ_time_update_sequence(scene, active_seqbase, seqm);
SEQ_select_active_set(scene, seqm);
if (SEQ_transform_test_overlap(active_seqbase, seqm)) {
SEQ_transform_seqbase_shuffle(active_seqbase, seqm, scene);
@@ -2098,7 +2059,6 @@ static int sequencer_meta_separate_exec(bContext *C, wmOperator *UNUSED(op))
}
}
- SEQ_sort(active_seqbase);
DEG_id_tag_update(&scene->id, ID_RECALC_SEQUENCER_STRIPS);
WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER, scene);
@@ -2204,19 +2164,18 @@ static const EnumPropertyItem prop_side_lr_types[] = {
static void swap_sequence(Scene *scene, Sequence *seqa, Sequence *seqb)
{
- ListBase *seqbase = SEQ_active_seqbase_get(SEQ_editing_get(scene));
- int gap = seqb->startdisp - seqa->enddisp;
+ int gap = SEQ_time_left_handle_frame_get(seqb) - SEQ_time_right_handle_frame_get(seqa);
int seq_a_start;
int seq_b_start;
- seq_b_start = (seqb->start - seqb->startdisp) + seqa->startdisp;
+ seq_b_start = (seqb->start - SEQ_time_left_handle_frame_get(seqb)) +
+ SEQ_time_left_handle_frame_get(seqa);
SEQ_transform_translate_sequence(scene, seqb, seq_b_start - seqb->start);
- SEQ_time_update_sequence(scene, seqbase, seqb);
SEQ_relations_invalidate_cache_preprocessed(scene, seqb);
- seq_a_start = (seqa->start - seqa->startdisp) + seqb->enddisp + gap;
+ seq_a_start = (seqa->start - SEQ_time_left_handle_frame_get(seqa)) +
+ SEQ_time_right_handle_frame_get(seqb) + gap;
SEQ_transform_translate_sequence(scene, seqa, seq_a_start - seqa->start);
- SEQ_time_update_sequence(scene, seqbase, seqa);
SEQ_relations_invalidate_cache_preprocessed(scene, seqa);
}
@@ -2241,13 +2200,13 @@ static Sequence *find_next_prev_sequence(Scene *scene, Sequence *test, int lr, i
switch (lr) {
case SEQ_SIDE_LEFT:
- if (seq->enddisp <= test->startdisp) {
- dist = test->enddisp - seq->startdisp;
+ if (SEQ_time_right_handle_frame_get(seq) <= SEQ_time_left_handle_frame_get(test)) {
+ dist = SEQ_time_right_handle_frame_get(test) - SEQ_time_left_handle_frame_get(seq);
}
break;
case SEQ_SIDE_RIGHT:
- if (seq->startdisp >= test->enddisp) {
- dist = seq->startdisp - test->enddisp;
+ if (SEQ_time_left_handle_frame_get(seq) >= SEQ_time_right_handle_frame_get(test)) {
+ dist = SEQ_time_left_handle_frame_get(seq) - SEQ_time_right_handle_frame_get(test);
}
break;
}
@@ -2307,14 +2266,6 @@ static int sequencer_swap_exec(bContext *C, wmOperator *op)
break;
}
- /* XXX: Should be a generic function. */
- for (iseq = seqbase->first; iseq; iseq = iseq->next) {
- if ((iseq->type & SEQ_TYPE_EFFECT) &&
- (seq_is_parent(iseq, active_seq) || seq_is_parent(iseq, seq))) {
- SEQ_time_update_sequence(scene, seqbase, iseq);
- }
- }
-
/* Do this in a new loop since both effects need to be calculated first. */
for (iseq = seqbase->first; iseq; iseq = iseq->next) {
if ((iseq->type & SEQ_TYPE_EFFECT) &&
@@ -2326,10 +2277,7 @@ static int sequencer_swap_exec(bContext *C, wmOperator *op)
}
}
- SEQ_sort(SEQ_active_seqbase_get(ed));
-
WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER, scene);
-
return OPERATOR_FINISHED;
}
@@ -2446,6 +2394,13 @@ static void sequencer_copy_animation(Scene *scene, Sequence *seq)
return;
}
+ /* Add curves for strips inside meta strip. */
+ if (seq->type == SEQ_TYPE_META) {
+ LISTBASE_FOREACH (Sequence *, meta_child, &seq->seqbase) {
+ sequencer_copy_animation(scene, meta_child);
+ }
+ }
+
GSet *fcurves = SEQ_fcurves_by_strip_get(seq, &scene->adt->action->curves);
if (fcurves == NULL) {
return;
@@ -2455,6 +2410,7 @@ static void sequencer_copy_animation(Scene *scene, Sequence *seq)
BLI_addtail(&fcurves_clipboard, BKE_fcurve_copy(fcu));
}
GSET_FOREACH_END();
+
BLI_gset_free(fcurves, NULL);
}
@@ -2576,8 +2532,8 @@ static int sequencer_paste_exec(bContext *C, wmOperator *op)
else {
int min_seq_startdisp = INT_MAX;
LISTBASE_FOREACH (Sequence *, seq, &seqbase_clipboard) {
- if (seq->startdisp < min_seq_startdisp) {
- min_seq_startdisp = seq->startdisp;
+ if (SEQ_time_left_handle_frame_get(seq) < min_seq_startdisp) {
+ min_seq_startdisp = SEQ_time_left_handle_frame_get(seq);
}
}
/* Paste strips relative to the current-frame. */
@@ -2608,13 +2564,17 @@ static int sequencer_paste_exec(bContext *C, wmOperator *op)
* in the new list. */
BLI_movelisttolist(ed->seqbasep, &nseqbase);
+ /* Make sure, that pasted strips have unique names. This has to be done immediately after adding
+ * strips to seqbase, for lookup cache to work correctly. */
+ for (iseq = iseq_first; iseq; iseq = iseq->next) {
+ SEQ_ensure_unique_name(iseq, scene);
+ }
+
for (iseq = iseq_first; iseq; iseq = iseq->next) {
if (SEQ_clipboard_pasted_seq_was_active(iseq)) {
SEQ_select_active_set(scene, iseq);
}
- /* Make sure, that pasted strips have unique names. */
- SEQ_ensure_unique_name(iseq, scene);
/* Translate after name has been changed, otherwise this will affect animdata of original
* strip. */
SEQ_transform_translate_sequence(scene, iseq, ofs);
@@ -2692,10 +2652,6 @@ static int sequencer_swap_data_exec(bContext *C, wmOperator *op)
seq_act->scene_sound = NULL;
seq_other->scene_sound = NULL;
- ListBase *seqbase = SEQ_active_seqbase_get(SEQ_editing_get(scene));
- SEQ_time_update_sequence(scene, seqbase, seq_act);
- SEQ_time_update_sequence(scene, seqbase, seq_other);
-
if (seq_act->sound) {
BKE_sound_add_scene_sound_defaults(scene, seq_act);
}
@@ -2938,9 +2894,6 @@ static int sequencer_change_path_exec(bContext *C, wmOperator *op)
/* Correct start/end frames so we don't move.
* Important not to set seq->len = len; allow the function to handle it. */
SEQ_add_reload_new_file(bmain, scene, seq, true);
-
- ListBase *seqbase = SEQ_active_seqbase_get(SEQ_editing_get(scene));
- SEQ_time_update_sequence(scene, seqbase, seq);
}
else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD)) {
bSound *sound = seq->sound;
@@ -3160,7 +3113,7 @@ static bool seq_get_text_strip_cb(Sequence *seq, void *user_data)
ListBase *channels = SEQ_channels_displayed_get(ed);
/* Only text strips that are not muted and don't end with negative frame. */
if ((seq->type == SEQ_TYPE_TEXT) && !SEQ_render_is_muted(channels, seq) &&
- (seq->enddisp > cd->scene->r.sfra)) {
+ (SEQ_time_right_handle_frame_get(seq) > cd->scene->r.sfra)) {
BLI_addtail(cd->text_seq, MEM_dupallocN(seq));
}
return true;
@@ -3218,16 +3171,17 @@ static int sequencer_export_subtitles_exec(bContext *C, wmOperator *op)
char timecode_str_end[32];
/* Write time-code relative to start frame of scene. Don't allow negative time-codes. */
- BLI_timecode_string_from_time(timecode_str_start,
- sizeof(timecode_str_start),
- -2,
- FRA2TIME(max_ii(seq->startdisp - scene->r.sfra, 0)),
- FPS,
- USER_TIMECODE_SUBRIP);
+ BLI_timecode_string_from_time(
+ timecode_str_start,
+ sizeof(timecode_str_start),
+ -2,
+ FRA2TIME(max_ii(SEQ_time_left_handle_frame_get(seq) - scene->r.sfra, 0)),
+ FPS,
+ USER_TIMECODE_SUBRIP);
BLI_timecode_string_from_time(timecode_str_end,
sizeof(timecode_str_end),
-2,
- FRA2TIME(seq->enddisp - scene->r.sfra),
+ FRA2TIME(SEQ_time_right_handle_frame_get(seq) - scene->r.sfra),
FPS,
USER_TIMECODE_SUBRIP);
@@ -3295,8 +3249,8 @@ static int sequencer_set_range_to_strips_exec(bContext *C, wmOperator *op)
for (seq = ed->seqbasep->first; seq; seq = seq->next) {
if (seq->flag & SELECT) {
selected = true;
- sfra = min_ii(sfra, seq->startdisp);
- efra = max_ii(efra, seq->enddisp - 1);
+ sfra = min_ii(sfra, SEQ_time_left_handle_frame_get(seq));
+ efra = max_ii(efra, SEQ_time_right_handle_frame_get(seq) - 1);
}
}
diff --git a/source/blender/editors/space_sequencer/sequencer_intern.h b/source/blender/editors/space_sequencer/sequencer_intern.h
index 3307c3fde2f..3f91be9e9e8 100644
--- a/source/blender/editors/space_sequencer/sequencer_intern.h
+++ b/source/blender/editors/space_sequencer/sequencer_intern.h
@@ -133,6 +133,7 @@ int seq_effect_find_selected(struct Scene *scene,
/* Operator helpers. */
bool sequencer_edit_poll(struct bContext *C);
+bool sequencer_editing_initialized_and_active(struct bContext *C);
/* UNUSED */
/* bool sequencer_strip_poll(struct bContext *C); */
bool sequencer_strip_has_path_poll(struct bContext *C);
diff --git a/source/blender/editors/space_sequencer/sequencer_select.c b/source/blender/editors/space_sequencer/sequencer_select.c
index 074be0fd120..f237fbc0a12 100644
--- a/source/blender/editors/space_sequencer/sequencer_select.c
+++ b/source/blender/editors/space_sequencer/sequencer_select.c
@@ -116,13 +116,13 @@ static void select_active_side(ListBase *seqbase, int sel_side, int channel, int
if (channel == seq->machine) {
switch (sel_side) {
case SEQ_SIDE_LEFT:
- if (frame > (seq->startdisp)) {
+ if (frame > (SEQ_time_left_handle_frame_get(seq))) {
seq->flag &= ~(SEQ_RIGHTSEL | SEQ_LEFTSEL);
seq->flag |= SELECT;
}
break;
case SEQ_SIDE_RIGHT:
- if (frame < (seq->startdisp)) {
+ if (frame < (SEQ_time_left_handle_frame_get(seq))) {
seq->flag &= ~(SEQ_RIGHTSEL | SEQ_LEFTSEL);
seq->flag |= SELECT;
}
@@ -152,13 +152,13 @@ static void select_active_side_range(ListBase *seqbase,
}
switch (sel_side) {
case SEQ_SIDE_LEFT:
- if (frame > (seq->startdisp)) {
+ if (frame > (SEQ_time_left_handle_frame_get(seq))) {
seq->flag &= ~(SEQ_RIGHTSEL | SEQ_LEFTSEL);
seq->flag |= SELECT;
}
break;
case SEQ_SIDE_RIGHT:
- if (frame < (seq->startdisp)) {
+ if (frame < (SEQ_time_left_handle_frame_get(seq))) {
seq->flag &= ~(SEQ_RIGHTSEL | SEQ_LEFTSEL);
seq->flag |= SELECT;
}
@@ -179,8 +179,8 @@ static void select_linked_time(ListBase *seqbase, Sequence *seq_link)
for (seq = seqbase->first; seq; seq = seq->next) {
if (seq_link->machine != seq->machine) {
- int left_match = (seq->startdisp == seq_link->startdisp) ? 1 : 0;
- int right_match = (seq->enddisp == seq_link->enddisp) ? 1 : 0;
+ int left_match = (SEQ_time_left_handle_frame_get(seq) == seq_link->startdisp) ? 1 : 0;
+ int right_match = (SEQ_time_right_handle_frame_get(seq) == seq_link->enddisp) ? 1 : 0;
if (left_match && right_match) {
/* Direct match, copy the selection settings. */
@@ -247,8 +247,8 @@ void ED_sequencer_select_sequence_single(Scene *scene, Sequence *seq, bool desel
void seq_rectf(Sequence *seq, rctf *rect)
{
- rect->xmin = seq->startdisp;
- rect->xmax = seq->enddisp;
+ rect->xmin = SEQ_time_left_handle_frame_get(seq);
+ rect->xmax = SEQ_time_right_handle_frame_get(seq);
rect->ymin = seq->machine + SEQ_STRIP_OFSBOTTOM;
rect->ymax = seq->machine + SEQ_STRIP_OFSTOP;
}
@@ -273,12 +273,12 @@ Sequence *find_neighboring_sequence(Scene *scene, Sequence *test, int lr, int se
(sel == 0 && (seq->flag & SELECT) == 0))) {
switch (lr) {
case SEQ_SIDE_LEFT:
- if (test->startdisp == (seq->enddisp)) {
+ if (SEQ_time_left_handle_frame_get(test) == (SEQ_time_right_handle_frame_get(seq))) {
return seq;
}
break;
case SEQ_SIDE_RIGHT:
- if (test->enddisp == (seq->startdisp)) {
+ if (SEQ_time_right_handle_frame_get(test) == (SEQ_time_left_handle_frame_get(seq))) {
return seq;
}
break;
@@ -311,13 +311,18 @@ Sequence *find_nearest_seq(Scene *scene, View2D *v2d, int *hand, const int mval[
while (seq) {
if (seq->machine == (int)y) {
/* Check for both normal strips, and strips that have been flipped horizontally. */
- if (((seq->startdisp < seq->enddisp) && (seq->startdisp <= x && seq->enddisp >= x)) ||
- ((seq->startdisp > seq->enddisp) && (seq->startdisp >= x && seq->enddisp <= x))) {
+ if (((SEQ_time_left_handle_frame_get(seq) < SEQ_time_right_handle_frame_get(seq)) &&
+ (SEQ_time_left_handle_frame_get(seq) <= x &&
+ SEQ_time_right_handle_frame_get(seq) >= x)) ||
+ ((SEQ_time_left_handle_frame_get(seq) > SEQ_time_right_handle_frame_get(seq)) &&
+ (SEQ_time_left_handle_frame_get(seq) >= x &&
+ SEQ_time_right_handle_frame_get(seq) <= x))) {
if (SEQ_transform_sequence_can_be_translated(seq)) {
/* Clamp handles to defined size in pixel space. */
handsize = 2.0f * sequence_handle_size_get_clamped(seq, pixelx);
- displen = (float)abs(seq->startdisp - seq->enddisp);
+ displen = (float)abs(SEQ_time_left_handle_frame_get(seq) -
+ SEQ_time_right_handle_frame_get(seq));
/* Don't even try to grab the handles of small strips. */
if (displen / pixelx > 16) {
@@ -332,10 +337,10 @@ Sequence *find_nearest_seq(Scene *scene, View2D *v2d, int *hand, const int mval[
CLAMP(handsize, 7 * pixelx, 30 * pixelx);
}
- if (handsize + seq->startdisp >= x) {
+ if (handsize + SEQ_time_left_handle_frame_get(seq) >= x) {
*hand = SEQ_SIDE_LEFT;
}
- else if (-handsize + seq->enddisp <= x) {
+ else if (-handsize + SEQ_time_right_handle_frame_get(seq) <= x) {
*hand = SEQ_SIDE_RIGHT;
}
}
@@ -578,8 +583,8 @@ static void sequencer_select_side_of_frame(const bContext *C,
const float x = UI_view2d_region_to_view_x(v2d, mval[0]);
LISTBASE_FOREACH (Sequence *, seq_iter, SEQ_active_seqbase_get(ed)) {
- if (((x < CFRA) && (seq_iter->enddisp <= CFRA)) ||
- ((x >= CFRA) && (seq_iter->startdisp >= CFRA))) {
+ if (((x < CFRA) && (SEQ_time_right_handle_frame_get(seq_iter) <= CFRA)) ||
+ ((x >= CFRA) && (SEQ_time_left_handle_frame_get(seq_iter) >= CFRA))) {
/* Select left or right. */
seq_iter->flag |= SELECT;
recurs_sel_seq(seq_iter);
@@ -634,7 +639,8 @@ static void sequencer_select_linked_handle(const bContext *C,
case SEQ_SIDE_LEFT:
if ((seq->flag & SEQ_LEFTSEL) && (neighbor->flag & SEQ_RIGHTSEL)) {
seq->flag |= SELECT;
- select_active_side(ed->seqbasep, SEQ_SIDE_LEFT, seq->machine, seq->startdisp);
+ select_active_side(
+ ed->seqbasep, SEQ_SIDE_LEFT, seq->machine, SEQ_time_left_handle_frame_get(seq));
}
else {
seq->flag |= SELECT;
@@ -647,7 +653,8 @@ static void sequencer_select_linked_handle(const bContext *C,
case SEQ_SIDE_RIGHT:
if ((seq->flag & SEQ_RIGHTSEL) && (neighbor->flag & SEQ_LEFTSEL)) {
seq->flag |= SELECT;
- select_active_side(ed->seqbasep, SEQ_SIDE_RIGHT, seq->machine, seq->startdisp);
+ select_active_side(
+ ed->seqbasep, SEQ_SIDE_RIGHT, seq->machine, SEQ_time_left_handle_frame_get(seq));
}
else {
seq->flag |= SELECT;
@@ -661,7 +668,8 @@ static void sequencer_select_linked_handle(const bContext *C,
}
else {
- select_active_side(ed->seqbasep, sel_side, seq->machine, seq->startdisp);
+ select_active_side(
+ ed->seqbasep, sel_side, seq->machine, SEQ_time_left_handle_frame_get(seq));
}
}
}
@@ -1428,10 +1436,10 @@ static int sequencer_select_side_of_frame_exec(bContext *C, wmOperator *op)
bool test = false;
switch (side) {
case -1:
- test = (timeline_frame >= seq->enddisp);
+ test = (timeline_frame >= SEQ_time_right_handle_frame_get(seq));
break;
case 1:
- test = (timeline_frame <= seq->startdisp);
+ test = (timeline_frame <= SEQ_time_left_handle_frame_get(seq));
break;
case 2:
test = SEQ_time_strip_intersects_frame(seq, timeline_frame);
@@ -1505,10 +1513,10 @@ static int sequencer_select_side_exec(bContext *C, wmOperator *op)
if (seq->flag & SELECT) {
selected = true;
if (sel_side == SEQ_SIDE_LEFT) {
- *frame_limit_p = max_ii(*frame_limit_p, seq->startdisp);
+ *frame_limit_p = max_ii(*frame_limit_p, SEQ_time_left_handle_frame_get(seq));
}
else {
- *frame_limit_p = min_ii(*frame_limit_p, seq->startdisp);
+ *frame_limit_p = min_ii(*frame_limit_p, SEQ_time_left_handle_frame_get(seq));
}
}
}
@@ -1648,7 +1656,7 @@ static int sequencer_box_select_exec(bContext *C, wmOperator *op)
float handsize = sequence_handle_size_get_clamped(seq, pixelx);
/* Right handle. */
- if (rectf.xmax > (seq->enddisp - handsize)) {
+ if (rectf.xmax > (SEQ_time_right_handle_frame_get(seq) - handsize)) {
if (select) {
seq->flag |= SELECT | SEQ_RIGHTSEL;
}
@@ -1661,7 +1669,7 @@ static int sequencer_box_select_exec(bContext *C, wmOperator *op)
}
}
/* Left handle. */
- if (rectf.xmin < (seq->startdisp + handsize)) {
+ if (rectf.xmin < (SEQ_time_left_handle_frame_get(seq) + handsize)) {
if (select) {
seq->flag |= SELECT | SEQ_LEFTSEL;
}
@@ -1953,7 +1961,8 @@ static bool select_grouped_time_overlap(SeqCollection *strips,
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, strips) {
- if (seq->startdisp < actseq->enddisp && seq->enddisp > actseq->startdisp) {
+ if (SEQ_time_left_handle_frame_get(seq) < SEQ_time_right_handle_frame_get(actseq) &&
+ SEQ_time_right_handle_frame_get(seq) > SEQ_time_left_handle_frame_get(actseq)) {
seq->flag |= SELECT;
changed = true;
}
@@ -1971,8 +1980,10 @@ static void query_lower_channel_strips(Sequence *seq_reference,
if (seq_test->machine > seq_reference->machine) {
continue; /* Not lower channel. */
}
- if (seq_test->enddisp <= seq_reference->startdisp ||
- seq_test->startdisp >= seq_reference->enddisp) {
+ if (SEQ_time_right_handle_frame_get(seq_test) <=
+ SEQ_time_left_handle_frame_get(seq_reference) ||
+ SEQ_time_left_handle_frame_get(seq_test) >=
+ SEQ_time_right_handle_frame_get(seq_reference)) {
continue; /* Not intersecting in time. */
}
SEQ_collection_append_strip(seq_test, collection);
diff --git a/source/blender/editors/space_sequencer/sequencer_thumbnails.c b/source/blender/editors/space_sequencer/sequencer_thumbnails.c
index eab17d876f3..5c929e6673a 100644
--- a/source/blender/editors/space_sequencer/sequencer_thumbnails.c
+++ b/source/blender/editors/space_sequencer/sequencer_thumbnails.c
@@ -74,10 +74,10 @@ static bool check_seq_need_thumbnails(Sequence *seq, rctf *view_area)
if (!ELEM(seq->type, SEQ_TYPE_MOVIE, SEQ_TYPE_IMAGE)) {
return false;
}
- if (min_ii(seq->startdisp, seq->start) > view_area->xmax) {
+ if (min_ii(SEQ_time_left_handle_frame_get(seq), seq->start) > view_area->xmax) {
return false;
}
- if (max_ii(seq->enddisp, seq->start + seq->len) < view_area->xmin) {
+ if (max_ii(SEQ_time_right_handle_frame_get(seq), seq->start + seq->len) < view_area->xmin) {
return false;
}
if (seq->machine + 1.0f < view_area->ymin) {
@@ -206,7 +206,7 @@ static GHash *sequencer_thumbnail_ghash_init(const bContext *C, View2D *v2d, Edi
else {
if (val_need_update != NULL) {
val_need_update->seq_dupli->start = seq->start;
- val_need_update->seq_dupli->startdisp = seq->startdisp;
+ val_need_update->seq_dupli->startdisp = SEQ_time_left_handle_frame_get(seq);
}
}
}
@@ -363,15 +363,16 @@ static int sequencer_thumbnail_closest_previous_frame_get(int timeline_frame,
static int sequencer_thumbnail_closest_guaranteed_frame_get(Sequence *seq, int timeline_frame)
{
- if (timeline_frame <= seq->startdisp) {
- return seq->startdisp;
+ if (timeline_frame <= SEQ_time_left_handle_frame_get(seq)) {
+ return SEQ_time_left_handle_frame_get(seq);
}
/* Set of "guaranteed" thumbnails. */
- const int frame_index = timeline_frame - seq->startdisp;
+ const int frame_index = timeline_frame - SEQ_time_left_handle_frame_get(seq);
const int frame_step = SEQ_render_thumbnails_guaranteed_set_frame_step_get(seq);
const int relative_base_frame = round_fl_to_int((frame_index / (float)frame_step)) * frame_step;
- const int nearest_guaranted_absolute_frame = relative_base_frame + seq->startdisp;
+ const int nearest_guaranted_absolute_frame = relative_base_frame +
+ SEQ_time_left_handle_frame_get(seq);
return nearest_guaranted_absolute_frame;
}
@@ -426,6 +427,11 @@ void draw_seq_strip_thumbnail(View2D *v2d,
float image_height, image_width, thumb_width;
rcti crop;
+ StripElem *se = seq->strip->stripdata;
+ if (se->orig_height == 0 || se->orig_width == 0) {
+ return;
+ }
+
/* If width of the strip too small ignore drawing thumbnails. */
if ((y2 - y1) / pixely <= 20 * U.dpi_fac) {
return;
@@ -444,10 +450,11 @@ void draw_seq_strip_thumbnail(View2D *v2d,
float thumb_y_end = y1 + thumb_height;
float cut_off = 0;
- float upper_thumb_bound = SEQ_time_has_right_still_frames(seq) ? (seq->start + seq->len) :
- seq->enddisp;
+ float upper_thumb_bound = SEQ_time_has_right_still_frames(seq) ?
+ (seq->start + seq->len) :
+ SEQ_time_right_handle_frame_get(seq);
if (seq->type == SEQ_TYPE_IMAGE) {
- upper_thumb_bound = seq->enddisp;
+ upper_thumb_bound = SEQ_time_right_handle_frame_get(seq);
}
float timeline_frame = SEQ_render_thumbnail_first_frame_get(seq, thumb_width, &v2d->cur);
@@ -473,8 +480,8 @@ void draw_seq_strip_thumbnail(View2D *v2d,
}
/* Set the clipping bound to show the left handle moving over thumbs and not shift thumbs. */
- if (IN_RANGE_INCL(seq->startdisp, timeline_frame, thumb_x_end)) {
- cut_off = seq->startdisp - timeline_frame;
+ if (IN_RANGE_INCL(SEQ_time_left_handle_frame_get(seq), timeline_frame, thumb_x_end)) {
+ cut_off = SEQ_time_left_handle_frame_get(seq) - timeline_frame;
clipped = true;
}
diff --git a/source/blender/editors/space_sequencer/sequencer_view.c b/source/blender/editors/space_sequencer/sequencer_view.c
index 93641375d42..f7ca753c052 100644
--- a/source/blender/editors/space_sequencer/sequencer_view.c
+++ b/source/blender/editors/space_sequencer/sequencer_view.c
@@ -306,8 +306,8 @@ static void seq_view_collection_rect_timeline(Scene *scene, SeqCollection *strip
int xmargin = FPS;
SEQ_ITERATOR_FOREACH (seq, strips) {
- xmin = min_ii(xmin, seq->startdisp);
- xmax = max_ii(xmax, seq->enddisp);
+ xmin = min_ii(xmin, SEQ_time_left_handle_frame_get(seq));
+ xmax = max_ii(xmax, SEQ_time_right_handle_frame_get(seq));
ymin = min_ii(ymin, seq->machine);
ymax = max_ii(ymax, seq->machine);
@@ -373,7 +373,7 @@ void SEQUENCER_OT_view_selected(wmOperatorType *ot)
/* Api callbacks. */
ot->exec = sequencer_view_selected_exec;
- ot->poll = ED_operator_sequencer_active;
+ ot->poll = sequencer_editing_initialized_and_active;
/* Flags. */
ot->flag = OPTYPE_REGISTER;
diff --git a/source/blender/editors/space_spreadsheet/space_spreadsheet.cc b/source/blender/editors/space_spreadsheet/space_spreadsheet.cc
index a498e5e99cf..dd3aac1eae9 100644
--- a/source/blender/editors/space_spreadsheet/space_spreadsheet.cc
+++ b/source/blender/editors/space_spreadsheet/space_spreadsheet.cc
@@ -302,6 +302,7 @@ static float get_default_column_width(const ColumnValues &values)
switch (values.type()) {
case SPREADSHEET_VALUE_TYPE_BOOL:
return 2.0f;
+ case SPREADSHEET_VALUE_TYPE_INT8:
case SPREADSHEET_VALUE_TYPE_INT32:
return float_width;
case SPREADSHEET_VALUE_TYPE_FLOAT:
diff --git a/source/blender/editors/space_spreadsheet/spreadsheet_column.cc b/source/blender/editors/space_spreadsheet/spreadsheet_column.cc
index a29aa1fd026..46e98acb8e8 100644
--- a/source/blender/editors/space_spreadsheet/spreadsheet_column.cc
+++ b/source/blender/editors/space_spreadsheet/spreadsheet_column.cc
@@ -23,6 +23,9 @@ eSpreadsheetColumnValueType cpp_type_to_column_type(const CPPType &type)
if (type.is<bool>()) {
return SPREADSHEET_VALUE_TYPE_BOOL;
}
+ if (type.is<int8_t>()) {
+ return SPREADSHEET_VALUE_TYPE_INT8;
+ }
if (type.is<int>()) {
return SPREADSHEET_VALUE_TYPE_INT32;
}
diff --git a/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.cc b/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.cc
index 7f696efabf7..f5315b616d0 100644
--- a/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.cc
+++ b/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.cc
@@ -81,6 +81,9 @@ void GeometryDataSource::foreach_default_column_ids(
if (attribute_id.is_anonymous()) {
return true;
}
+ if (!bke::allow_procedural_attribute_access(attribute_id.name())) {
+ return true;
+ }
SpreadsheetColumnID column_id;
column_id.name = (char *)attribute_id.name().data();
fn(column_id, false);
@@ -509,7 +512,7 @@ class GeometryComponentCacheValue : public SpreadsheetCache::Value {
public:
/* Stores the result of fields evaluated on a geometry component. Without this, fields would have
* to be reevaluated on every redraw. */
- Map<std::pair<AttributeDomain, GField>, GArray<>> arrays;
+ Map<std::pair<eAttrDomain, GField>, GArray<>> arrays;
};
static void add_fields_as_extra_columns(SpaceSpreadsheet *sspreadsheet,
@@ -523,7 +526,7 @@ static void add_fields_as_extra_columns(SpaceSpreadsheet *sspreadsheet,
sspreadsheet->runtime->cache.lookup_or_add<GeometryComponentCacheValue>(
std::make_unique<GeometryComponentCacheKey>(component));
- const AttributeDomain domain = (AttributeDomain)sspreadsheet->attribute_domain;
+ const eAttrDomain domain = (eAttrDomain)sspreadsheet->attribute_domain;
const int domain_num = component.attribute_domain_num(domain);
for (const auto item : fields_to_show.items()) {
StringRef name = item.key;
@@ -547,7 +550,7 @@ static void add_fields_as_extra_columns(SpaceSpreadsheet *sspreadsheet,
std::unique_ptr<DataSource> data_source_from_geometry(const bContext *C, Object *object_eval)
{
SpaceSpreadsheet *sspreadsheet = CTX_wm_space_spreadsheet(C);
- const AttributeDomain domain = (AttributeDomain)sspreadsheet->attribute_domain;
+ const eAttrDomain domain = (eAttrDomain)sspreadsheet->attribute_domain;
const GeometryComponentType component_type = get_display_component_type(C, object_eval);
GeometrySet geometry_set = spreadsheet_get_display_geometry_set(sspreadsheet, object_eval);
diff --git a/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.hh b/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.hh
index 8b281e5a558..04b4f6d8d06 100644
--- a/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.hh
+++ b/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.hh
@@ -40,7 +40,7 @@ class GeometryDataSource : public DataSource {
Object *object_eval_;
const GeometrySet geometry_set_;
const GeometryComponent *component_;
- AttributeDomain domain_;
+ eAttrDomain domain_;
ExtraColumns extra_columns_;
/* Some data is computed on the fly only when it is requested. Computing it does not change the
@@ -53,7 +53,7 @@ class GeometryDataSource : public DataSource {
GeometryDataSource(Object *object_eval,
GeometrySet geometry_set,
const GeometryComponentType component_type,
- const AttributeDomain domain,
+ const eAttrDomain domain,
ExtraColumns extra_columns)
: object_eval_(object_eval),
geometry_set_(std::move(geometry_set)),
diff --git a/source/blender/editors/space_spreadsheet/spreadsheet_dataset_draw.cc b/source/blender/editors/space_spreadsheet/spreadsheet_dataset_draw.cc
index 724d0783707..ee22f4173ab 100644
--- a/source/blender/editors/space_spreadsheet/spreadsheet_dataset_draw.cc
+++ b/source/blender/editors/space_spreadsheet/spreadsheet_dataset_draw.cc
@@ -27,7 +27,7 @@ class GeometryDataSetTreeView;
class GeometryDataSetTreeViewItem : public ui::AbstractTreeViewItem {
GeometryComponentType component_type_;
- std::optional<AttributeDomain> domain_;
+ std::optional<eAttrDomain> domain_;
BIFIconID icon_;
public:
@@ -35,7 +35,7 @@ class GeometryDataSetTreeViewItem : public ui::AbstractTreeViewItem {
StringRef label,
BIFIconID icon);
GeometryDataSetTreeViewItem(GeometryComponentType component_type,
- AttributeDomain domain,
+ eAttrDomain domain,
StringRef label,
BIFIconID icon);
@@ -113,7 +113,7 @@ GeometryDataSetTreeViewItem::GeometryDataSetTreeViewItem(GeometryComponentType c
this->set_collapsed(false);
}
GeometryDataSetTreeViewItem::GeometryDataSetTreeViewItem(GeometryComponentType component_type,
- AttributeDomain domain,
+ eAttrDomain domain,
StringRef label,
BIFIconID icon)
: component_type_(component_type), domain_(domain), icon_(icon)
diff --git a/source/blender/editors/space_spreadsheet/spreadsheet_ops.cc b/source/blender/editors/space_spreadsheet/spreadsheet_ops.cc
index d76bbbf3be6..166c5de9fc3 100644
--- a/source/blender/editors/space_spreadsheet/spreadsheet_ops.cc
+++ b/source/blender/editors/space_spreadsheet/spreadsheet_ops.cc
@@ -84,7 +84,7 @@ static int select_component_domain_invoke(bContext *C,
{
GeometryComponentType component_type = static_cast<GeometryComponentType>(
RNA_int_get(op->ptr, "component_type"));
- AttributeDomain attribute_domain = static_cast<AttributeDomain>(
+ eAttrDomain attribute_domain = static_cast<eAttrDomain>(
RNA_int_get(op->ptr, "attribute_domain_type"));
SpaceSpreadsheet *sspreadsheet = CTX_wm_space_spreadsheet(C);
diff --git a/source/blender/editors/space_spreadsheet/spreadsheet_row_filter.cc b/source/blender/editors/space_spreadsheet/spreadsheet_row_filter.cc
index 91ce5c2f6ec..d71a355850f 100644
--- a/source/blender/editors/space_spreadsheet/spreadsheet_row_filter.cc
+++ b/source/blender/editors/space_spreadsheet/spreadsheet_row_filter.cc
@@ -71,6 +71,35 @@ static void apply_row_filter(const SpreadsheetRowFilter &row_filter,
}
}
}
+ else if (column_data.type().is<int8_t>()) {
+ const int value = row_filter.value_int;
+ switch (row_filter.operation) {
+ case SPREADSHEET_ROW_FILTER_EQUAL: {
+ apply_filter_operation(
+ column_data.typed<int8_t>(),
+ [&](const int cell) { return cell == value; },
+ prev_mask,
+ new_indices);
+ break;
+ }
+ case SPREADSHEET_ROW_FILTER_GREATER: {
+ apply_filter_operation(
+ column_data.typed<int8_t>(),
+ [value](const int cell) { return cell > value; },
+ prev_mask,
+ new_indices);
+ break;
+ }
+ case SPREADSHEET_ROW_FILTER_LESS: {
+ apply_filter_operation(
+ column_data.typed<int8_t>(),
+ [&](const int cell) { return cell < value; },
+ prev_mask,
+ new_indices);
+ break;
+ }
+ }
+ }
else if (column_data.type().is<int>()) {
const int value = row_filter.value_int;
switch (row_filter.operation) {
@@ -166,25 +195,79 @@ static void apply_row_filter(const SpreadsheetRowFilter &row_filter,
}
else if (column_data.type().is<ColorGeometry4f>()) {
const ColorGeometry4f value = row_filter.value_color;
- const float threshold_sq = pow2f(row_filter.threshold);
- apply_filter_operation(
- column_data.typed<ColorGeometry4f>(),
- [&](const ColorGeometry4f cell) { return len_squared_v4v4(cell, value) <= threshold_sq; },
- prev_mask,
- new_indices);
+ switch (row_filter.operation) {
+ case SPREADSHEET_ROW_FILTER_EQUAL: {
+ const float threshold_sq = pow2f(row_filter.threshold);
+ apply_filter_operation(
+ column_data.typed<ColorGeometry4f>(),
+ [&](const ColorGeometry4f cell) {
+ return len_squared_v4v4(cell, value) <= threshold_sq;
+ },
+ prev_mask,
+ new_indices);
+ break;
+ }
+ case SPREADSHEET_ROW_FILTER_GREATER: {
+ apply_filter_operation(
+ column_data.typed<ColorGeometry4f>(),
+ [&](const ColorGeometry4f cell) {
+ return cell.r > value.r && cell.g > value.g && cell.b > value.b && cell.a > value.a;
+ },
+ prev_mask,
+ new_indices);
+ break;
+ }
+ case SPREADSHEET_ROW_FILTER_LESS: {
+ apply_filter_operation(
+ column_data.typed<ColorGeometry4f>(),
+ [&](const ColorGeometry4f cell) {
+ return cell.r < value.r && cell.g < value.g && cell.b < value.b && cell.a < value.a;
+ },
+ prev_mask,
+ new_indices);
+ break;
+ }
+ }
}
else if (column_data.type().is<ColorGeometry4b>()) {
const ColorGeometry4b value = row_filter.value_byte_color;
- const float4 value_floats = {(float)value.r, (float)value.g, (float)value.b, (float)value.a};
- const float threshold_sq = pow2f(row_filter.threshold);
- apply_filter_operation(
- column_data.typed<ColorGeometry4b>(),
- [&](const ColorGeometry4b cell) {
- const float4 cell_floats = {(float)cell.r, (float)cell.g, (float)cell.b, (float)cell.a};
- return len_squared_v4v4(value_floats, cell_floats) <= threshold_sq;
- },
- prev_mask,
- new_indices);
+ switch (row_filter.operation) {
+ case SPREADSHEET_ROW_FILTER_EQUAL: {
+ const float4 value_floats = {
+ (float)value.r, (float)value.g, (float)value.b, (float)value.a};
+ const float threshold_sq = pow2f(row_filter.threshold);
+ apply_filter_operation(
+ column_data.typed<ColorGeometry4b>(),
+ [&](const ColorGeometry4b cell) {
+ const float4 cell_floats = {
+ (float)cell.r, (float)cell.g, (float)cell.b, (float)cell.a};
+ return len_squared_v4v4(value_floats, cell_floats) <= threshold_sq;
+ },
+ prev_mask,
+ new_indices);
+ break;
+ }
+ case SPREADSHEET_ROW_FILTER_GREATER: {
+ apply_filter_operation(
+ column_data.typed<ColorGeometry4b>(),
+ [&](const ColorGeometry4b cell) {
+ return cell.r > value.r && cell.g > value.g && cell.b > value.b && cell.a > value.a;
+ },
+ prev_mask,
+ new_indices);
+ break;
+ }
+ case SPREADSHEET_ROW_FILTER_LESS: {
+ apply_filter_operation(
+ column_data.typed<ColorGeometry4b>(),
+ [&](const ColorGeometry4b cell) {
+ return cell.r < value.r && cell.g < value.g && cell.b < value.b && cell.a < value.a;
+ },
+ prev_mask,
+ new_indices);
+ break;
+ }
+ }
}
else if (column_data.type().is<InstanceReference>()) {
const StringRef value = row_filter.value_string;
diff --git a/source/blender/editors/space_spreadsheet/spreadsheet_row_filter_ui.cc b/source/blender/editors/space_spreadsheet/spreadsheet_row_filter_ui.cc
index 7c1ac024c12..6d8febc0e45 100644
--- a/source/blender/editors/space_spreadsheet/spreadsheet_row_filter_ui.cc
+++ b/source/blender/editors/space_spreadsheet/spreadsheet_row_filter_ui.cc
@@ -39,11 +39,7 @@ static void filter_panel_id_fn(void *UNUSED(row_filter_v), char *r_name)
static std::string operation_string(const eSpreadsheetColumnValueType data_type,
const eSpreadsheetFilterOperation operation)
{
- if (ELEM(data_type,
- SPREADSHEET_VALUE_TYPE_BOOL,
- SPREADSHEET_VALUE_TYPE_INSTANCES,
- SPREADSHEET_VALUE_TYPE_COLOR,
- SPREADSHEET_VALUE_TYPE_BYTE_COLOR)) {
+ if (ELEM(data_type, SPREADSHEET_VALUE_TYPE_BOOL, SPREADSHEET_VALUE_TYPE_INSTANCES)) {
return "=";
}
@@ -63,6 +59,7 @@ static std::string value_string(const SpreadsheetRowFilter &row_filter,
const eSpreadsheetColumnValueType data_type)
{
switch (data_type) {
+ case SPREADSHEET_VALUE_TYPE_INT8:
case SPREADSHEET_VALUE_TYPE_INT32:
return std::to_string(row_filter.value_int);
case SPREADSHEET_VALUE_TYPE_FLOAT: {
@@ -200,6 +197,10 @@ static void spreadsheet_filter_panel_draw(const bContext *C, Panel *panel)
}
switch (static_cast<eSpreadsheetColumnValueType>(column->data_type)) {
+ case SPREADSHEET_VALUE_TYPE_INT8:
+ uiItemR(layout, filter_ptr, "operation", 0, nullptr, ICON_NONE);
+ uiItemR(layout, filter_ptr, "value_int8", 0, IFACE_("Value"), ICON_NONE);
+ break;
case SPREADSHEET_VALUE_TYPE_INT32:
uiItemR(layout, filter_ptr, "operation", 0, nullptr, ICON_NONE);
uiItemR(layout, filter_ptr, "value_int", 0, IFACE_("Value"), ICON_NONE);
@@ -232,15 +233,21 @@ static void spreadsheet_filter_panel_draw(const bContext *C, Panel *panel)
uiItemR(layout, filter_ptr, "value_string", 0, IFACE_("Value"), ICON_NONE);
break;
case SPREADSHEET_VALUE_TYPE_COLOR:
+ uiItemR(layout, filter_ptr, "operation", 0, nullptr, ICON_NONE);
uiItemR(layout, filter_ptr, "value_color", 0, IFACE_("Value"), ICON_NONE);
- uiItemR(layout, filter_ptr, "threshold", 0, nullptr, ICON_NONE);
+ if (operation == SPREADSHEET_ROW_FILTER_EQUAL) {
+ uiItemR(layout, filter_ptr, "threshold", 0, nullptr, ICON_NONE);
+ }
break;
case SPREADSHEET_VALUE_TYPE_STRING:
uiItemR(layout, filter_ptr, "value_string", 0, IFACE_("Value"), ICON_NONE);
break;
case SPREADSHEET_VALUE_TYPE_BYTE_COLOR:
+ uiItemR(layout, filter_ptr, "operation", 0, nullptr, ICON_NONE);
uiItemR(layout, filter_ptr, "value_byte_color", 0, IFACE_("Value"), ICON_NONE);
- uiItemR(layout, filter_ptr, "threshold", 0, nullptr, ICON_NONE);
+ if (operation == SPREADSHEET_ROW_FILTER_EQUAL) {
+ uiItemR(layout, filter_ptr, "threshold", 0, nullptr, ICON_NONE);
+ }
break;
case SPREADSHEET_VALUE_TYPE_UNKNOWN:
uiItemL(layout, IFACE_("Unknown column type"), ICON_ERROR);
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index 48abe71e35f..9ed2fec96db 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -594,7 +594,7 @@ static char *view3d_mat_drop_tooltip(bContext *C,
{
const char *name = WM_drag_get_item_name(drag);
ARegion *region = CTX_wm_region(C);
- int mval[2] = {
+ const int mval[2] = {
xy[0] - region->winrct.xmin,
xy[1] - region->winrct.ymin,
};
diff --git a/source/blender/editors/space_view3d/view3d_cursor_snap.c b/source/blender/editors/space_view3d/view3d_cursor_snap.c
index 1e54afe46f0..395df42b2cb 100644
--- a/source/blender/editors/space_view3d/view3d_cursor_snap.c
+++ b/source/blender/editors/space_view3d/view3d_cursor_snap.c
@@ -8,7 +8,6 @@
*/
#include "DNA_object_types.h"
-#include "DNA_scene_types.h"
#include "BLI_listbase.h"
#include "BLI_rect.h"
@@ -53,7 +52,7 @@ typedef struct SnapCursorDataIntern {
struct SnapObjectContext *snap_context_v3d;
const Scene *scene;
- short snap_elem_hidden;
+ eSnapMode snap_elem_hidden;
float prevpoint_stack[3];
@@ -373,7 +372,7 @@ void ED_view3d_cursor_snap_draw_util(RegionView3D *rv3d,
const float normal[3],
const uchar color_line[4],
const uchar color_point[4],
- const short snap_elem_type)
+ const eSnapMode snap_elem_type)
{
if (!loc_prev && !loc_curr) {
return;
@@ -538,9 +537,9 @@ static bool v3d_cursor_is_snap_invert(SnapCursorDataIntern *data_intern, const w
/** \name Update
* \{ */
-static short v3d_cursor_snap_elements(V3DSnapCursorState *snap_state, Scene *scene)
+static eSnapMode v3d_cursor_snap_elements(V3DSnapCursorState *snap_state, Scene *scene)
{
- short snap_elements = snap_state->snap_elem_force;
+ eSnapMode snap_elements = snap_state->snap_elem_force;
if (!snap_elements) {
return scene->toolsettings->snap_mode;
}
@@ -586,7 +585,7 @@ static void v3d_cursor_snap_update(V3DSnapCursorState *state,
v3d_cursor_snap_context_ensure(scene);
float co[3], no[3], face_nor[3], obmat[4][4], omat[3][3];
- short snap_elem = 0;
+ eSnapMode snap_elem = SCE_SNAP_MODE_NONE;
int snap_elem_index[3] = {-1, -1, -1};
int index = -1;
@@ -595,8 +594,8 @@ static void v3d_cursor_snap_update(V3DSnapCursorState *state,
zero_v3(face_nor);
unit_m3(omat);
- ushort snap_elements = v3d_cursor_snap_elements(state, scene);
- data_intern->snap_elem_hidden = 0;
+ eSnapMode snap_elements = v3d_cursor_snap_elements(state, scene);
+ data_intern->snap_elem_hidden = SCE_SNAP_MODE_NONE;
const bool calc_plane_omat = v3d_cursor_snap_calc_plane();
if (calc_plane_omat && !(snap_elements & SCE_SNAP_MODE_FACE)) {
data_intern->snap_elem_hidden = SCE_SNAP_MODE_FACE;
@@ -612,7 +611,7 @@ static void v3d_cursor_snap_update(V3DSnapCursorState *state,
if (snap_data->is_snap_invert != !(ts->snap_flag & SCE_SNAP)) {
snap_data->is_enabled = false;
if (!calc_plane_omat) {
- snap_data->snap_elem = 0;
+ snap_data->snap_elem = SCE_SNAP_MODE_NONE;
return;
}
snap_elements = data_intern->snap_elem_hidden = SCE_SNAP_MODE_FACE;
@@ -620,8 +619,7 @@ static void v3d_cursor_snap_update(V3DSnapCursorState *state,
}
#endif
- if (snap_elements & (SCE_SNAP_MODE_VERTEX | SCE_SNAP_MODE_EDGE | SCE_SNAP_MODE_FACE |
- SCE_SNAP_MODE_EDGE_MIDPOINT | SCE_SNAP_MODE_EDGE_PERPENDICULAR)) {
+ if (snap_elements & SCE_SNAP_MODE_GEOM) {
float prev_co[3] = {0.0f};
if (state->prevpoint) {
copy_v3_v3(prev_co, state->prevpoint);
@@ -647,7 +645,7 @@ static void v3d_cursor_snap_update(V3DSnapCursorState *state,
v3d,
snap_elements,
&(const struct SnapObjectParams){
- .snap_select = SNAP_ALL,
+ .snap_target_select = SCE_SNAP_TARGET_ALL,
.edit_mode_type = edit_mode_type,
.use_occlusion_test = use_occlusion_test,
},
@@ -668,7 +666,8 @@ static void v3d_cursor_snap_update(V3DSnapCursorState *state,
if (calc_plane_omat) {
RegionView3D *rv3d = region->regiondata;
- bool orient_surface = snap_elem && (state->plane_orient == V3D_PLACE_ORIENT_SURFACE);
+ bool orient_surface = (snap_elem != SCE_SNAP_MODE_NONE) &&
+ (state->plane_orient == V3D_PLACE_ORIENT_SURFACE);
if (orient_surface) {
copy_m3_m4(omat, obmat);
}
@@ -699,7 +698,7 @@ static void v3d_cursor_snap_update(V3DSnapCursorState *state,
}
}
- float *co_depth = snap_elem ? co : scene->cursor.location;
+ float *co_depth = (snap_elem != SCE_SNAP_MODE_NONE) ? co : scene->cursor.location;
snap_elem &= ~data_intern->snap_elem_hidden;
if (snap_elem == 0) {
RegionView3D *rv3d = region->regiondata;
@@ -815,7 +814,7 @@ static void v3d_cursor_snap_draw_fn(bContext *C, int x, int y, void *UNUSED(cust
}
const bool draw_plane = state->draw_plane || state->draw_box;
- if (!snap_data->snap_elem && !draw_plane) {
+ if (snap_data->snap_elem == SCE_SNAP_MODE_NONE && !draw_plane) {
return;
}
@@ -833,7 +832,7 @@ static void v3d_cursor_snap_draw_fn(bContext *C, int x, int y, void *UNUSED(cust
v3d_cursor_plane_draw(rv3d, state->plane_axis, matrix);
}
- if (snap_data->snap_elem && (state->draw_point || state->draw_box)) {
+ if (snap_data->snap_elem != SCE_SNAP_MODE_NONE && (state->draw_point || state->draw_box)) {
const float *prev_point = (snap_data->snap_elem & SCE_SNAP_MODE_EDGE_PERPENDICULAR) ?
state->prevpoint :
NULL;
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 5b068750d76..b9e4c19295d 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -1786,11 +1786,13 @@ void ED_view3d_draw_offscreen_simple(Depsgraph *depsgraph,
}
/* Disable other overlays (set all available _HIDE_ flags). */
v3d.overlay.flag |= V3D_OVERLAY_HIDE_CURSOR | V3D_OVERLAY_HIDE_TEXT |
- V3D_OVERLAY_HIDE_MOTION_PATHS | V3D_OVERLAY_HIDE_BONES |
- V3D_OVERLAY_HIDE_OBJECT_ORIGINS;
+ V3D_OVERLAY_HIDE_MOTION_PATHS | V3D_OVERLAY_HIDE_OBJECT_ORIGINS;
if ((draw_flags & V3D_OFSDRAW_SHOW_OBJECT_EXTRAS) == 0) {
v3d.overlay.flag |= V3D_OVERLAY_HIDE_OBJECT_XTRAS;
}
+ if ((object_type_exclude_viewport_override & (1 << OB_ARMATURE)) != 0) {
+ v3d.overlay.flag |= V3D_OVERLAY_HIDE_BONES;
+ }
v3d.flag |= V3D_HIDE_HELPLINES;
}
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index a65e9a8d506..5fbdbef676c 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -910,7 +910,7 @@ void ED_view3d_cursor3d_position_rotation(bContext *C,
v3d,
SCE_SNAP_MODE_FACE,
&(const struct SnapObjectParams){
- .snap_select = SNAP_ALL,
+ .snap_target_select = SCE_SNAP_TARGET_ALL,
.edit_mode_type = SNAP_GEOM_FINAL,
.use_occlusion_test = true,
},
diff --git a/source/blender/editors/space_view3d/view3d_gizmo_ruler.c b/source/blender/editors/space_view3d/view3d_gizmo_ruler.c
index 567022cc9d1..9aae30c4a7e 100644
--- a/source/blender/editors/space_view3d/view3d_gizmo_ruler.c
+++ b/source/blender/editors/space_view3d/view3d_gizmo_ruler.c
@@ -359,7 +359,7 @@ static bool view3d_ruler_item_mousemove(const bContext *C,
v3d,
SCE_SNAP_MODE_FACE,
&(const struct SnapObjectParams){
- .snap_select = SNAP_ALL,
+ .snap_target_select = SCE_SNAP_TARGET_ALL,
.edit_mode_type = SNAP_GEOM_CAGE,
},
mval_fl,
@@ -374,7 +374,7 @@ static bool view3d_ruler_item_mousemove(const bContext *C,
depsgraph,
v3d,
&(const struct SnapObjectParams){
- .snap_select = SNAP_ALL,
+ .snap_target_select = SCE_SNAP_TARGET_ALL,
.edit_mode_type = SNAP_GEOM_CAGE,
},
ray_start,
@@ -1228,11 +1228,7 @@ static void WIDGETGROUP_ruler_setup(const bContext *C, wmGizmoGroup *gzgroup)
gzt_snap = WM_gizmotype_find("GIZMO_GT_snap_3d", true);
gizmo = WM_gizmo_new_ptr(gzt_snap, gzgroup, NULL);
- RNA_enum_set(gizmo->ptr,
- "snap_elements_force",
- (SCE_SNAP_MODE_VERTEX | SCE_SNAP_MODE_EDGE | SCE_SNAP_MODE_FACE |
- /* SCE_SNAP_MODE_VOLUME | SCE_SNAP_MODE_GRID | SCE_SNAP_MODE_INCREMENT | */
- SCE_SNAP_MODE_EDGE_PERPENDICULAR | SCE_SNAP_MODE_EDGE_MIDPOINT));
+ RNA_enum_set(gizmo->ptr, "snap_elements_force", SCE_SNAP_MODE_GEOM);
ED_gizmotypes_snap_3d_flag_set(gizmo, V3D_SNAPCURSOR_SNAP_EDIT_GEOM_CAGE);
WM_gizmo_set_color(gizmo, (float[4]){1.0f, 1.0f, 1.0f, 1.0f});
diff --git a/source/blender/editors/space_view3d/view3d_navigate_walk.c b/source/blender/editors/space_view3d/view3d_navigate_walk.c
index 19e064438fc..c4eff01375b 100644
--- a/source/blender/editors/space_view3d/view3d_navigate_walk.c
+++ b/source/blender/editors/space_view3d/view3d_navigate_walk.c
@@ -412,7 +412,7 @@ static bool walk_floor_distance_get(RegionView3D *rv3d,
walk->depsgraph,
walk->v3d,
&(const struct SnapObjectParams){
- .snap_select = SNAP_ALL,
+ .snap_target_select = SCE_SNAP_TARGET_ALL,
/* Avoid having to convert the edit-mesh to a regular mesh. */
.edit_mode_type = SNAP_GEOM_EDIT,
},
@@ -454,7 +454,7 @@ static bool walk_ray_cast(RegionView3D *rv3d,
walk->depsgraph,
walk->v3d,
&(const struct SnapObjectParams){
- .snap_select = SNAP_ALL,
+ .snap_target_select = SCE_SNAP_TARGET_ALL,
},
ray_start,
ray_normal,
diff --git a/source/blender/editors/space_view3d/view3d_placement.c b/source/blender/editors/space_view3d/view3d_placement.c
index eefc085bdf8..d3b82476d09 100644
--- a/source/blender/editors/space_view3d/view3d_placement.c
+++ b/source/blender/editors/space_view3d/view3d_placement.c
@@ -695,7 +695,7 @@ static bool view3d_interactive_add_calc_snap(bContext *UNUSED(C),
if (r_is_snap_invert) {
*r_is_snap_invert = snap_data->is_snap_invert;
}
- return snap_data->snap_elem != 0;
+ return snap_data->snap_elem != SCE_SNAP_MODE_NONE;
}
/** \} */
@@ -1303,7 +1303,7 @@ static int idp_rna_snap_target_get_fn(struct PointerRNA *UNUSED(ptr),
struct PropertyRNA *UNUSED(prop))
{
V3DSnapCursorState *snap_state = ED_view3d_cursor_snap_state_get();
- if (!snap_state->snap_elem_force) {
+ if (snap_state->snap_elem_force == SCE_SNAP_MODE_NONE) {
return PLACE_SNAP_TO_DEFAULT;
}
@@ -1316,7 +1316,7 @@ static void idp_rna_snap_target_set_fn(struct PointerRNA *UNUSED(ptr),
struct PropertyRNA *UNUSED(prop),
int value)
{
- short snap_mode = 0; /* #toolsettings->snap_mode. */
+ eSnapMode snap_mode = SCE_SNAP_MODE_NONE; /* #toolsettings->snap_mode. */
const enum ePlace_SnapTo snap_to = value;
if (snap_to == PLACE_SNAP_TO_GEOMETRY) {
snap_mode = SCE_SNAP_MODE_GEOM;
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index efe89621e7b..8eff9ee472f 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -57,8 +57,6 @@
#include "BKE_tracking.h"
#include "BKE_workspace.h"
-#include "DEG_depsgraph.h"
-
#include "WM_api.h"
#include "WM_toolsystem.h"
#include "WM_types.h"
@@ -2878,6 +2876,7 @@ static int view3d_select_exec(bContext *C, wmOperator *op)
struct SelectPick_Params params = {0};
ED_select_pick_params_from_operator(op->ptr, &params);
+ const bool vert_without_handles = RNA_boolean_get(op->ptr, "vert_without_handles");
bool center = RNA_boolean_get(op->ptr, "center");
bool enumerate = RNA_boolean_get(op->ptr, "enumerate");
/* Only force object select for edit-mode to support vertex parenting,
@@ -2932,7 +2931,8 @@ static int view3d_select_exec(bContext *C, wmOperator *op)
changed = ED_lattice_select_pick(C, mval, &params);
}
else if (ELEM(obedit->type, OB_CURVES_LEGACY, OB_SURF)) {
- changed = ED_curve_editnurb_select_pick(C, mval, ED_view3d_select_dist_px(), &params);
+ changed = ED_curve_editnurb_select_pick(
+ C, mval, ED_view3d_select_dist_px(), vert_without_handles, &params);
}
else if (obedit->type == OB_MBALL) {
changed = ED_mball_select_pick(C, mval, &params);
@@ -3009,6 +3009,15 @@ void VIEW3D_OT_select(wmOperatorType *ot)
prop = RNA_def_boolean(ot->srna, "object", 0, "Object", "Use object selection (edit mode only)");
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+ /* Needed for select-through to usefully drag handles, see: T98254.
+ * NOTE: this option may be removed and become default behavior, see design task: T98552. */
+ prop = RNA_def_boolean(ot->srna,
+ "vert_without_handles",
+ 0,
+ "Control Point Without Handles",
+ "Only select the curve control point, not it's handles");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+
prop = RNA_def_int_vector(ot->srna,
"location",
2,
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index a7e2f616c9e..960d9a25ca7 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -1425,9 +1425,6 @@ static void drawTransformView(const struct bContext *C, ARegion *region, void *a
/* edge slide, vert slide */
drawEdgeSlide(t);
drawVertSlide(t);
-
- /* Rotation */
- drawDial3d(t);
}
}
@@ -1579,6 +1576,7 @@ void saveTransform(bContext *C, TransInfo *t, wmOperator *op)
/* do we check for parameter? */
if (transformModeUseSnap(t)) {
if (!(t->modifiers & MOD_SNAP) != !(t->tsnap.flag & SCE_SNAP)) {
+ /* Type is #eSnapFlag, but type must match various snap attributes in #ToolSettings. */
char *snap_flag_ptr;
wmMsgParams_RNA msg_key_params = {{0}};
@@ -1786,13 +1784,6 @@ bool initTransform(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
t->launch_event = event ? WM_userdef_event_type_from_keymap_type(event->type) : -1;
t->is_launch_event_drag = event ? (event->val == KM_CLICK_DRAG) : false;
- /* XXX Remove this when wm_operator_call_internal doesn't use window->eventstate
- * (which can have type = 0) */
- /* For gizmo only, so assume LEFTMOUSE. */
- if (t->launch_event == 0) {
- t->launch_event = LEFTMOUSE;
- }
-
unit_m3(t->spacemtx);
initTransInfo(C, t, op, event);
@@ -2061,3 +2052,17 @@ bool checkUseAxisMatrix(TransInfo *t)
return false;
}
+
+bool transform_apply_matrix(TransInfo *t, float mat[4][4])
+{
+ if (t->transform_matrix != NULL) {
+ t->transform_matrix(t, mat);
+ return true;
+ }
+ return false;
+}
+
+void transform_final_value_get(const TransInfo *t, float *value, const int value_num)
+{
+ memcpy(value, t->values_final, sizeof(float) * value_num);
+}
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index a3df6a44682..a35942aedec 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -13,6 +13,7 @@
#include "DNA_listBase.h"
#include "DNA_object_enums.h"
+#include "DNA_scene_types.h"
#include "DEG_depsgraph.h"
@@ -153,7 +154,8 @@ typedef enum {
} eTModifier;
/** #TransSnap.status */
-typedef enum {
+typedef enum eTSnap {
+ SNAP_RESETTED = 0,
SNAP_FORCED = 1 << 0,
TARGET_INIT = 1 << 1,
/* Special flag for snap to grid. */
@@ -294,11 +296,14 @@ typedef struct TransSnapPoint {
} TransSnapPoint;
typedef struct TransSnap {
- char flag;
- char mode;
- short target;
- short modePoint;
- short modeSelect;
+ /* Snapping options stored as flags */
+ eSnapFlag flag;
+ /* Method(s) used for snapping source to target */
+ eSnapMode mode;
+ /* Part of source to snap to target */
+ eSnapSourceSelect source_select;
+ /* Determines which objects are possible target */
+ eSnapTargetSelect target_select;
bool align;
bool project;
bool snap_self;
@@ -306,7 +311,7 @@ typedef struct TransSnap {
bool use_backface_culling;
eTSnap status;
/* Snapped Element Type (currently for objects only). */
- char snapElem;
+ eSnapMode snapElem;
/** snapping from this point (in global-space). */
float snapTarget[3];
/** to this point (in global-space). */
@@ -533,6 +538,13 @@ typedef struct TransInfo {
/* Event handler function that determines whether the viewport needs to be redrawn. */
eRedrawFlag (*handleEvent)(struct TransInfo *, const struct wmEvent *);
+ /**
+ * Optional callback to transform a single matrix.
+ *
+ * \note used by the gizmo to transform the matrix used to position it.
+ */
+ void (*transform_matrix)(struct TransInfo *t, float mat_xform[4][4]);
+
/** Constraint Data. */
TransCon con;
@@ -713,6 +725,12 @@ void removeAspectRatio(TransInfo *t, float vec[2]);
*/
struct wmKeyMap *transform_modal_keymap(struct wmKeyConfig *keyconf);
+/**
+ * Transform a single matrix using the current `t->final_values`.
+ */
+bool transform_apply_matrix(TransInfo *t, float mat[4][4]);
+void transform_final_value_get(const TransInfo *t, float *value, int value_num);
+
/** \} */
/* -------------------------------------------------------------------- */
@@ -725,7 +743,6 @@ struct wmKeyMap *transform_modal_keymap(struct wmKeyConfig *keyconf);
bool gimbal_axis_pose(struct Object *ob, const struct bPoseChannel *pchan, float gmat[3][3]);
bool gimbal_axis_object(struct Object *ob, float gmat[3][3]);
-void drawDial3d(const TransInfo *t);
/** \} */
diff --git a/source/blender/editors/transform/transform_convert.c b/source/blender/editors/transform/transform_convert.c
index 018468dcd03..d9b971c5478 100644
--- a/source/blender/editors/transform/transform_convert.c
+++ b/source/blender/editors/transform/transform_convert.c
@@ -1607,10 +1607,9 @@ void transform_convert_clip_mirror_modifier_apply(TransDataContainer *tc)
}
}
-void animrecord_check_state(TransInfo *t, struct Object *ob)
+void animrecord_check_state(TransInfo *t, struct ID *id)
{
Scene *scene = t->scene;
- ID *id = &ob->id;
wmTimer *animtimer = t->animtimer;
ScreenAnimData *sad = (animtimer) ? animtimer->customdata : NULL;
diff --git a/source/blender/editors/transform/transform_convert.h b/source/blender/editors/transform/transform_convert.h
index 7080deaec66..037fbe26c77 100644
--- a/source/blender/editors/transform/transform_convert.h
+++ b/source/blender/editors/transform/transform_convert.h
@@ -95,7 +95,7 @@ void transform_convert_clip_mirror_modifier_apply(TransDataContainer *tc);
/**
* For the realtime animation recording feature, handle overlapping data.
*/
-void animrecord_check_state(TransInfo *t, struct Object *ob);
+void animrecord_check_state(TransInfo *t, struct ID *id);
/* transform_convert_action.c */
diff --git a/source/blender/editors/transform/transform_convert_armature.c b/source/blender/editors/transform/transform_convert_armature.c
index 3c1101d48a5..e1b25acb21e 100644
--- a/source/blender/editors/transform/transform_convert_armature.c
+++ b/source/blender/editors/transform/transform_convert_armature.c
@@ -1471,7 +1471,7 @@ void recalcData_pose(TransInfo *t)
/* XXX: this currently doesn't work, since flags aren't set yet! */
int targetless_ik = (t->flag & T_AUTOIK);
- animrecord_check_state(t, ob);
+ animrecord_check_state(t, &ob->id);
autokeyframe_pose(t->context, t->scene, ob, t->mode, targetless_ik);
}
diff --git a/source/blender/editors/transform/transform_convert_graph.c b/source/blender/editors/transform/transform_convert_graph.c
index 54222fbb117..2039daee386 100644
--- a/source/blender/editors/transform/transform_convert_graph.c
+++ b/source/blender/editors/transform/transform_convert_graph.c
@@ -24,12 +24,9 @@
#include "UI_view2d.h"
#include "transform.h"
-#include "transform_snap.h"
-
#include "transform_convert.h"
-#include "transform_snap.h"
-
#include "transform_mode.h"
+#include "transform_snap.h"
typedef struct TransDataGraph {
float unit_scale;
diff --git a/source/blender/editors/transform/transform_convert_mask.c b/source/blender/editors/transform/transform_convert_mask.c
index 5255cc4412e..b07d2bda0c5 100644
--- a/source/blender/editors/transform/transform_convert_mask.c
+++ b/source/blender/editors/transform/transform_convert_mask.c
@@ -261,18 +261,10 @@ void createTransMaskingData(bContext *C, TransInfo *t)
tc->data_len = 0;
- if (!mask) {
+ if (!ED_maskedit_mask_visible_splines_poll(C)) {
return;
}
- if (t->spacetype == SPACE_CLIP) {
- SpaceClip *sc = t->area->spacedata.first;
- MovieClip *clip = ED_space_clip_get_clip(sc);
- if (!clip) {
- return;
- }
- }
-
/* count */
for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
MaskSpline *spline;
diff --git a/source/blender/editors/transform/transform_convert_object.c b/source/blender/editors/transform/transform_convert_object.c
index d2585493679..5879a65eb4b 100644
--- a/source/blender/editors/transform/transform_convert_object.c
+++ b/source/blender/editors/transform/transform_convert_object.c
@@ -884,7 +884,7 @@ void recalcData_objects(TransInfo *t)
/* TODO: autokeyframe calls need some setting to specify to add samples
* (FPoints) instead of keyframes? */
if ((t->animtimer) && IS_AUTOKEY_ON(t->scene)) {
- animrecord_check_state(t, ob);
+ animrecord_check_state(t, &ob->id);
autokeyframe_object(t->context, t->scene, t->view_layer, ob, t->mode);
}
diff --git a/source/blender/editors/transform/transform_convert_sequencer.c b/source/blender/editors/transform/transform_convert_sequencer.c
index 3735ff0727c..226b0f84f14 100644
--- a/source/blender/editors/transform/transform_convert_sequencer.c
+++ b/source/blender/editors/transform/transform_convert_sequencer.c
@@ -278,76 +278,7 @@ static void seq_transform_cancel(TransInfo *t, SeqCollection *transformed_strips
if (SEQ_transform_test_overlap(seqbase, seq)) {
SEQ_transform_seqbase_shuffle(seqbase, seq, t->scene);
}
-
- SEQ_time_update_sequence(t->scene, seqbase, seq);
- }
-}
-
-static bool seq_transform_check_overlap(SeqCollection *transformed_strips)
-{
- Sequence *seq;
- SEQ_ITERATOR_FOREACH (seq, transformed_strips) {
- if (seq->flag & SEQ_OVERLAP) {
- return true;
- }
- }
- return false;
-}
-
-static SeqCollection *extract_standalone_strips(SeqCollection *transformed_strips)
-{
- SeqCollection *collection = SEQ_collection_create(__func__);
- Sequence *seq;
- SEQ_ITERATOR_FOREACH (seq, transformed_strips) {
- if ((seq->type & SEQ_TYPE_EFFECT) == 0 || seq->seq1 == NULL) {
- SEQ_collection_append_strip(seq, collection);
- }
- }
- return collection;
-}
-
-/* Query strips positioned after left edge of transformed strips bound-box. */
-static SeqCollection *query_right_side_strips(ListBase *seqbase, SeqCollection *transformed_strips)
-{
- int minframe = MAXFRAME;
- {
- Sequence *seq;
- SEQ_ITERATOR_FOREACH (seq, transformed_strips) {
- minframe = min_ii(minframe, seq->startdisp);
- }
}
-
- SeqCollection *collection = SEQ_collection_create(__func__);
- LISTBASE_FOREACH (Sequence *, seq, seqbase) {
- if ((seq->flag & SELECT) == 0 && seq->startdisp >= minframe) {
- SEQ_collection_append_strip(seq, collection);
- }
- }
- return collection;
-}
-
-static void seq_transform_update_effects(Scene *scene,
- ListBase *seqbasep,
- SeqCollection *collection)
-{
- Sequence *seq;
- SEQ_ITERATOR_FOREACH (seq, collection) {
- if ((seq->type & SEQ_TYPE_EFFECT) && (seq->seq1 || seq->seq2 || seq->seq3)) {
- SEQ_time_update_sequence(scene, seqbasep, seq);
- }
- }
-}
-
-/* Check if effect strips with input are transformed. */
-static bool seq_transform_check_strip_effects(SeqCollection *transformed_strips)
-{
- Sequence *seq;
- SEQ_ITERATOR_FOREACH (seq, transformed_strips) {
- if ((seq->type & SEQ_TYPE_EFFECT) && (seq->seq1 || seq->seq2 || seq->seq3)) {
- return true;
- }
- }
- return false;
}
static ListBase *seqbase_active_get(const TransInfo *t)
@@ -356,241 +287,15 @@ static ListBase *seqbase_active_get(const TransInfo *t)
return SEQ_active_seqbase_get(ed);
}
-/* Offset all strips positioned after left edge of transformed strips bound-box by amount equal
- * to overlap of transformed strips. */
-static void seq_transform_handle_expand_to_fit(Scene *scene,
- ListBase *seqbasep,
- SeqCollection *transformed_strips,
- bool use_sync_markers)
-{
- ListBase *markers = &scene->markers;
-
- SeqCollection *right_side_strips = query_right_side_strips(seqbasep, transformed_strips);
-
- /* Temporarily move right side strips beyond timeline boundary. */
- Sequence *seq;
- SEQ_ITERATOR_FOREACH (seq, right_side_strips) {
- seq->machine += MAXSEQ * 2;
- }
-
- /* Shuffle transformed standalone strips. This is because transformed strips can overlap with
- * strips on left side. */
- SeqCollection *standalone_strips = extract_standalone_strips(transformed_strips);
- SEQ_transform_seqbase_shuffle_time(
- standalone_strips, seqbasep, scene, markers, use_sync_markers);
- SEQ_collection_free(standalone_strips);
-
- /* Move temporarily moved strips back to their original place and tag for shuffling. */
- SEQ_ITERATOR_FOREACH (seq, right_side_strips) {
- seq->machine -= MAXSEQ * 2;
- }
- /* Shuffle again to displace strips on right side. Final effect shuffling is done in
- * SEQ_transform_handle_overlap. */
- SEQ_transform_seqbase_shuffle_time(
- right_side_strips, seqbasep, scene, markers, use_sync_markers);
- seq_transform_update_effects(scene, seqbasep, right_side_strips);
- SEQ_collection_free(right_side_strips);
-}
-
-static SeqCollection *query_overwrite_targets(ListBase *seqbasep,
- SeqCollection *transformed_strips)
-{
- SeqCollection *collection = SEQ_query_unselected_strips(seqbasep);
-
- Sequence *seq, *seq_transformed;
- SEQ_ITERATOR_FOREACH (seq, collection) {
- bool does_overlap = false;
-
- SEQ_ITERATOR_FOREACH (seq_transformed, transformed_strips) {
- /* Effects of transformed strips can be unselected. These must not be included. */
- if (seq == seq_transformed) {
- SEQ_collection_remove_strip(seq, collection);
- }
- if (SEQ_transform_test_overlap_seq_seq(seq, seq_transformed)) {
- does_overlap = true;
- }
- }
-
- if (!does_overlap) {
- SEQ_collection_remove_strip(seq, collection);
- }
- }
-
- return collection;
-}
-
-typedef enum eOvelapDescrition {
- /* No overlap. */
- STRIP_OVERLAP_NONE,
- /* Overlapping strip covers overlapped completely. */
- STRIP_OVERLAP_IS_FULL,
- /* Overlapping strip is inside overlapped. */
- STRIP_OVERLAP_IS_INSIDE,
- /* Partial overlap between 2 strips. */
- STRIP_OVERLAP_LEFT_SIDE,
- STRIP_OVERLAP_RIGHT_SIDE,
-} eOvelapDescrition;
-
-static eOvelapDescrition overlap_description_get(const Sequence *transformed,
- const Sequence *target)
-{
- if (transformed->startdisp <= target->startdisp && transformed->enddisp >= target->enddisp) {
- return STRIP_OVERLAP_IS_FULL;
- }
- if (transformed->startdisp > target->startdisp && transformed->enddisp < target->enddisp) {
- return STRIP_OVERLAP_IS_INSIDE;
- }
- if (transformed->startdisp <= target->startdisp && target->startdisp <= transformed->enddisp) {
- return STRIP_OVERLAP_LEFT_SIDE;
- }
- if (transformed->startdisp <= target->enddisp && target->enddisp <= transformed->enddisp) {
- return STRIP_OVERLAP_RIGHT_SIDE;
- }
- return STRIP_OVERLAP_NONE;
-}
-
-/* Split strip in 3 parts, remove middle part and fit transformed inside. */
-static void seq_transform_handle_overwrite_split(Scene *scene,
- ListBase *seqbasep,
- const Sequence *transformed,
- Sequence *target)
-{
- /* Because we are doing a soft split, bmain is not used in SEQ_edit_strip_split, so we can pass
- * NULL here. */
- Main *bmain = NULL;
-
- Sequence *split_strip = SEQ_edit_strip_split(
- bmain, scene, seqbasep, target, transformed->startdisp, SEQ_SPLIT_SOFT, NULL);
- SEQ_edit_strip_split(
- bmain, scene, seqbasep, split_strip, transformed->enddisp, SEQ_SPLIT_SOFT, NULL);
- SEQ_edit_flag_for_removal(scene, seqbasep, split_strip);
- SEQ_edit_remove_flagged_sequences(scene, seqbasep);
-}
-
-/* Trim strips by adjusting handle position.
- * This is bit more complicated in case overlap happens on effect. */
-static void seq_transform_handle_overwrite_trim(Scene *scene,
- ListBase *seqbasep,
- const Sequence *transformed,
- Sequence *target,
- const eOvelapDescrition overlap)
-{
- SeqCollection *targets = SEQ_query_by_reference(target, seqbasep, SEQ_query_strip_effect_chain);
-
- /* Expand collection by adding all target's children, effects and their children. */
- if ((target->type & SEQ_TYPE_EFFECT) != 0) {
- SEQ_collection_expand(seqbasep, targets, SEQ_query_strip_effect_chain);
- }
-
- /* Trim all non effects, that have influence on effect length which is overlapping. */
- Sequence *seq;
- SEQ_ITERATOR_FOREACH (seq, targets) {
- if ((seq->type & SEQ_TYPE_EFFECT) != 0 && SEQ_effect_get_num_inputs(seq->type) > 0) {
- continue;
- }
- if (overlap == STRIP_OVERLAP_LEFT_SIDE) {
- SEQ_time_left_handle_frame_set(seq, transformed->enddisp);
- }
- else {
- BLI_assert(overlap == STRIP_OVERLAP_RIGHT_SIDE);
- SEQ_time_right_handle_frame_set(seq, transformed->startdisp);
- }
-
- SEQ_time_update_sequence(scene, seqbasep, seq);
- }
- SEQ_collection_free(targets);
-}
-
-static void seq_transform_handle_overwrite(Scene *scene,
- ListBase *seqbasep,
- SeqCollection *transformed_strips)
-{
- SeqCollection *targets = query_overwrite_targets(seqbasep, transformed_strips);
- SeqCollection *strips_to_delete = SEQ_collection_create(__func__);
-
- Sequence *target;
- Sequence *transformed;
- SEQ_ITERATOR_FOREACH (target, targets) {
- SEQ_ITERATOR_FOREACH (transformed, transformed_strips) {
- if (transformed->machine != target->machine) {
- continue;
- }
-
- const eOvelapDescrition overlap = overlap_description_get(transformed, target);
-
- if (overlap == STRIP_OVERLAP_IS_FULL) {
- SEQ_collection_append_strip(target, strips_to_delete);
- }
- else if (overlap == STRIP_OVERLAP_IS_INSIDE) {
- seq_transform_handle_overwrite_split(scene, seqbasep, transformed, target);
- }
- else if (ELEM(overlap, STRIP_OVERLAP_LEFT_SIDE, STRIP_OVERLAP_RIGHT_SIDE)) {
- seq_transform_handle_overwrite_trim(scene, seqbasep, transformed, target, overlap);
- }
- }
- }
-
- SEQ_collection_free(targets);
-
- /* Remove covered strips. This must be done in separate loop, because `SEQ_edit_strip_split()`
- * also uses `SEQ_edit_remove_flagged_sequences()`. See T91096. */
- if (SEQ_collection_len(strips_to_delete) > 0) {
- Sequence *seq;
- SEQ_ITERATOR_FOREACH (seq, strips_to_delete) {
- SEQ_edit_flag_for_removal(scene, seqbasep, seq);
- }
- SEQ_edit_remove_flagged_sequences(scene, seqbasep);
- }
- SEQ_collection_free(strips_to_delete);
-}
-
-static void seq_transform_handle_overlap_shuffle(Scene *scene,
- ListBase *seqbasep,
- SeqCollection *transformed_strips,
- bool use_sync_markers)
-{
- ListBase *markers = &scene->markers;
-
- /* Shuffle non strips with no effects attached. */
- SeqCollection *standalone_strips = extract_standalone_strips(transformed_strips);
- SEQ_transform_seqbase_shuffle_time(
- standalone_strips, seqbasep, scene, markers, use_sync_markers);
- SEQ_collection_free(standalone_strips);
-}
-
-void SEQ_transform_handle_overlap(Scene *scene,
- ListBase *seqbasep,
- SeqCollection *transformed_strips,
- bool use_sync_markers)
+static bool seq_transform_check_overlap(SeqCollection *transformed_strips)
{
- const eSeqOverlapMode overlap_mode = SEQ_tool_settings_overlap_mode_get(scene);
-
- switch (overlap_mode) {
- case SEQ_OVERLAP_EXPAND:
- seq_transform_handle_expand_to_fit(scene, seqbasep, transformed_strips, use_sync_markers);
- break;
- case SEQ_OVERLAP_OVERWRITE:
- seq_transform_handle_overwrite(scene, seqbasep, transformed_strips);
- break;
- case SEQ_OVERLAP_SHUFFLE:
- seq_transform_handle_overlap_shuffle(scene, seqbasep, transformed_strips, use_sync_markers);
- break;
- }
-
- if (seq_transform_check_strip_effects(transformed_strips)) {
- /* Update effect strips based on strips just moved in time. */
- seq_transform_update_effects(scene, seqbasep, transformed_strips);
- }
-
- /* If any effects still overlap, we need to move them up.
- * In some cases other strips can be overlapping still, see T90646. */
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, transformed_strips) {
- if (SEQ_transform_test_overlap(seqbasep, seq)) {
- SEQ_transform_seqbase_shuffle(seqbasep, seq, scene);
+ if (seq->flag & SEQ_OVERLAP) {
+ return true;
}
- seq->flag &= ~SEQ_OVERLAP;
}
+ return false;
}
static SeqCollection *seq_transform_collection_from_transdata(TransDataContainer *tc)
@@ -627,18 +332,17 @@ static void freeSeqData(TransInfo *t, TransDataContainer *tc, TransCustomData *c
return;
}
+ TransSeq *ts = tc->custom.type.data;
ListBase *seqbasep = seqbase_active_get(t);
Scene *scene = t->scene;
const bool use_sync_markers = (((SpaceSeq *)t->area->spacedata.first)->flag &
SEQ_MARKER_TRANS) != 0;
if (seq_transform_check_overlap(transformed_strips)) {
- SEQ_transform_handle_overlap(scene, seqbasep, transformed_strips, use_sync_markers);
+ SEQ_transform_handle_overlap(
+ scene, seqbasep, transformed_strips, ts->time_dependent_strips, use_sync_markers);
}
- seq_transform_update_effects(scene, seqbasep, transformed_strips);
SEQ_collection_free(transformed_strips);
-
- SEQ_sort(ed->seqbasep);
DEG_id_tag_update(&t->scene->id, ID_RECALC_SEQUENCER_STRIPS);
free_transform_custom_data(custom_data);
}
@@ -662,7 +366,10 @@ typedef enum SeqInputSide {
static Sequence *effect_input_get(Sequence *effect, SeqInputSide side)
{
Sequence *input = effect->seq1;
- if (effect->seq2 && (effect->seq2->startdisp - effect->seq1->startdisp) * side > 0) {
+ if (effect->seq2 && (SEQ_time_left_handle_frame_get(effect->seq2) -
+ SEQ_time_left_handle_frame_get(effect->seq1)) *
+ side >
+ 0) {
input = effect->seq2;
}
return input;
@@ -825,23 +532,6 @@ void createTransSeqData(TransInfo *t)
/** \name UVs Transform Flush
* \{ */
-/* commented _only_ because the meta may have animation data which
- * needs moving too T28158. */
-
-BLI_INLINE void trans_update_seq(Scene *sce, Sequence *seq, int old_start, int sel_flag)
-{
- /* Calculate this strip and all nested strips.
- * Children are ALWAYS transformed first so we don't need to do this in another loop.
- */
-
- ListBase *seqbase = SEQ_active_seqbase_get(SEQ_editing_get(sce));
- SEQ_time_update_sequence(sce, seqbase, seq);
-
- if (sel_flag == SELECT) {
- SEQ_offset_animdata(sce, seq, seq->start - old_start);
- }
-}
-
static void view2d_edge_pan_loc_compensate(TransInfo *t, float loc_in[2], float r_loc[2])
{
TransSeq *ts = (TransSeq *)TRANS_DATA_CONTAINER_FIRST_SINGLE(t)->custom.type.data;
@@ -914,24 +604,24 @@ static void flushTransSeq(TransInfo *t)
break;
}
case SEQ_LEFTSEL: { /* No vertical transform. */
- int old_startdisp = seq->startdisp;
- SEQ_time_left_handle_frame_set(seq, new_frame);
- SEQ_transform_handle_xlimits(seq, tdsq->flag & SEQ_LEFTSEL, tdsq->flag & SEQ_RIGHTSEL);
- SEQ_transform_fix_single_image_seq_offsets(seq);
- SEQ_time_update_sequence(t->scene, seqbasep, seq);
- if (abs(seq->startdisp - old_startdisp) > abs(max_offset)) {
- max_offset = seq->startdisp - old_startdisp;
+ int old_startdisp = SEQ_time_left_handle_frame_get(seq);
+ SEQ_time_left_handle_frame_set(t->scene, seq, new_frame);
+ SEQ_transform_handle_xlimits(
+ t->scene, seq, tdsq->flag & SEQ_LEFTSEL, tdsq->flag & SEQ_RIGHTSEL);
+ SEQ_transform_fix_single_image_seq_offsets(t->scene, seq);
+ if (abs(SEQ_time_left_handle_frame_get(seq) - old_startdisp) > abs(max_offset)) {
+ max_offset = SEQ_time_left_handle_frame_get(seq) - old_startdisp;
}
break;
}
case SEQ_RIGHTSEL: { /* No vertical transform. */
- int old_enddisp = seq->enddisp;
- SEQ_time_right_handle_frame_set(seq, new_frame);
- SEQ_transform_handle_xlimits(seq, tdsq->flag & SEQ_LEFTSEL, tdsq->flag & SEQ_RIGHTSEL);
- SEQ_transform_fix_single_image_seq_offsets(seq);
- SEQ_time_update_sequence(t->scene, seqbasep, seq);
- if (abs(seq->enddisp - old_enddisp) > abs(max_offset)) {
- max_offset = seq->enddisp - old_enddisp;
+ int old_enddisp = SEQ_time_right_handle_frame_get(seq);
+ SEQ_time_right_handle_frame_set(t->scene, seq, new_frame);
+ SEQ_transform_handle_xlimits(
+ t->scene, seq, tdsq->flag & SEQ_LEFTSEL, tdsq->flag & SEQ_RIGHTSEL);
+ SEQ_transform_fix_single_image_seq_offsets(t->scene, seq);
+ if (abs(SEQ_time_right_handle_frame_get(seq) - old_enddisp) > abs(max_offset)) {
+ max_offset = SEQ_time_right_handle_frame_get(seq) - old_enddisp;
}
break;
}
@@ -945,15 +635,6 @@ static void flushTransSeq(TransInfo *t)
SEQ_offset_animdata(t->scene, seq, max_offset);
}
- /* Update effect length and position. */
- if (ELEM(t->mode, TFM_SEQ_SLIDE, TFM_TIME_TRANSLATE)) {
- for (seq = seqbasep->first; seq; seq = seq->next) {
- if (seq->seq1 || seq->seq2 || seq->seq3) {
- SEQ_time_update_sequence(t->scene, seqbasep, seq);
- }
- }
- }
-
/* need to do the overlap check in a new loop otherwise adjacent strips
* will not be updated and we'll get false positives */
SeqCollection *transformed_strips = seq_transform_collection_from_transdata(tc);
diff --git a/source/blender/editors/transform/transform_convert_sequencer_image.c b/source/blender/editors/transform/transform_convert_sequencer_image.c
index deae51a1149..76c6632039a 100644
--- a/source/blender/editors/transform/transform_convert_sequencer_image.c
+++ b/source/blender/editors/transform/transform_convert_sequencer_image.c
@@ -154,6 +154,42 @@ void createTransSeqImageData(TransInfo *t)
SEQ_collection_free(strips);
}
+static bool autokeyframe_sequencer_image(bContext *C,
+ Scene *scene,
+ StripTransform *transform,
+ const int tmode)
+{
+ PointerRNA ptr;
+ PropertyRNA *prop;
+ RNA_pointer_create(&scene->id, &RNA_SequenceTransform, transform, &ptr);
+
+ const bool around_cursor = scene->toolsettings->sequencer_tool_settings->pivot_point ==
+ V3D_AROUND_CURSOR;
+ const bool do_loc = tmode == TFM_TRANSLATION || around_cursor;
+ const bool do_rot = tmode == TFM_ROTATION;
+ const bool do_scale = tmode == TFM_RESIZE;
+
+ bool changed = false;
+ if (do_rot) {
+ prop = RNA_struct_find_property(&ptr, "rotation");
+ changed |= ED_autokeyframe_property(C, scene, &ptr, prop, -1, CFRA, false);
+ }
+ if (do_loc) {
+ prop = RNA_struct_find_property(&ptr, "offset_x");
+ changed |= ED_autokeyframe_property(C, scene, &ptr, prop, -1, CFRA, false);
+ prop = RNA_struct_find_property(&ptr, "offset_y");
+ changed |= ED_autokeyframe_property(C, scene, &ptr, prop, -1, CFRA, false);
+ }
+ if (do_scale) {
+ prop = RNA_struct_find_property(&ptr, "scale_x");
+ changed |= ED_autokeyframe_property(C, scene, &ptr, prop, -1, CFRA, false);
+ prop = RNA_struct_find_property(&ptr, "scale_y");
+ changed |= ED_autokeyframe_property(C, scene, &ptr, prop, -1, CFRA, false);
+ }
+
+ return changed;
+}
+
void recalcData_sequencer_image(TransInfo *t)
{
TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
@@ -187,6 +223,7 @@ void recalcData_sequencer_image(TransInfo *t)
copy_v2_v2(translation, tdseq->orig_origin_position);
sub_v2_v2(translation, origin);
mul_v2_v2(translation, mirror);
+ translation[0] *= t->scene->r.yasp / t->scene->r.xasp;
transform->xofs = tdseq->orig_translation[0] - translation[0];
transform->yofs = tdseq->orig_translation[1] - translation[1];
@@ -199,6 +236,12 @@ void recalcData_sequencer_image(TransInfo *t)
if (t->mode == TFM_ROTATION) {
transform->rotation = tdseq->orig_rotation - t->values_final[0];
}
+
+ if ((t->animtimer) && IS_AUTOKEY_ON(t->scene)) {
+ animrecord_check_state(t, &t->scene->id);
+ autokeyframe_sequencer_image(t->context, t->scene, transform, t->mode);
+ }
+
SEQ_relations_invalidate_cache_preprocessed(t->scene, seq);
}
}
@@ -211,9 +254,6 @@ void special_aftertrans_update__sequencer_image(bContext *UNUSED(C), TransInfo *
TransData2D *td2d = NULL;
int i;
- PointerRNA ptr;
- PropertyRNA *prop;
-
for (i = 0, td = tc->data, td2d = tc->data_2d; i < tc->data_len; i++, td++, td2d++) {
TransDataSeq *tdseq = td->extra;
Sequence *seq = tdseq->seq;
@@ -225,24 +265,8 @@ void special_aftertrans_update__sequencer_image(bContext *UNUSED(C), TransInfo *
continue;
}
- Scene *scene = t->scene;
- RNA_pointer_create(&scene->id, &RNA_SequenceTransform, transform, &ptr);
-
- if (t->mode == TFM_ROTATION) {
- prop = RNA_struct_find_property(&ptr, "rotation");
- ED_autokeyframe_property(t->context, scene, &ptr, prop, -1, CFRA);
- }
- if (t->mode == TFM_TRANSLATION) {
- prop = RNA_struct_find_property(&ptr, "offset_x");
- ED_autokeyframe_property(t->context, scene, &ptr, prop, -1, CFRA);
- prop = RNA_struct_find_property(&ptr, "offset_y");
- ED_autokeyframe_property(t->context, scene, &ptr, prop, -1, CFRA);
- }
- if (t->mode == TFM_RESIZE) {
- prop = RNA_struct_find_property(&ptr, "scale_x");
- ED_autokeyframe_property(t->context, scene, &ptr, prop, -1, CFRA);
- prop = RNA_struct_find_property(&ptr, "scale_y");
- ED_autokeyframe_property(t->context, scene, &ptr, prop, -1, CFRA);
+ if (IS_AUTOKEY_ON(t->scene)) {
+ autokeyframe_sequencer_image(t->context, t->scene, transform, t->mode);
}
}
}
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index 975dbc2e986..e45cac36736 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -358,6 +358,10 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
}
else if (t->spacetype == SPACE_SEQ && region->regiontype == RGN_TYPE_PREVIEW) {
t->options |= CTX_SEQUENCER_IMAGE;
+
+ /* Needed for autokeying transforms in preview during playback. */
+ bScreen *animscreen = ED_screen_animation_playing(CTX_wm_manager(C));
+ t->animtimer = (animscreen) ? animscreen->animtimer : NULL;
}
setTransformViewAspect(t, t->aspect);
diff --git a/source/blender/editors/transform/transform_gizmo_3d.c b/source/blender/editors/transform/transform_gizmo_3d.c
index aa8dad2b95f..5b749e05052 100644
--- a/source/blender/editors/transform/transform_gizmo_3d.c
+++ b/source/blender/editors/transform/transform_gizmo_3d.c
@@ -45,7 +45,6 @@
#include "WM_api.h"
#include "WM_message.h"
#include "WM_types.h"
-#include "wm.h"
#include "ED_armature.h"
#include "ED_gizmo_library.h"
@@ -71,6 +70,10 @@
#include "GPU_state.h"
+static void gizmo_refresh_from_matrix(wmGizmoGroup *gzgroup,
+ const float twmat[4][4],
+ const float scale[3]);
+
/* return codes for select, and drawing flags */
#define MAN_TRANS_X (1 << 0)
@@ -155,6 +158,9 @@ typedef struct GizmoGroup {
float viewinv_m3[3][3];
} prev;
+ /* Only for Rotate operator. */
+ float rotation;
+
struct wmGizmo *gizmos[MAN_AXIS_LAST];
} GizmoGroup;
@@ -1269,103 +1275,31 @@ static void gizmo_xform_message_subscribe(wmGizmoGroup *gzgroup,
WM_msg_subscribe_rna_anon_prop(mbus, EditBone, lock, &msg_sub_value_gz_tag_refresh);
}
-void drawDial3d(const TransInfo *t)
+static void gizmo_3d_dial_matrixbasis_calc(const ARegion *region,
+ float axis[3],
+ float center_global[3],
+ float mval_init[2],
+ float r_mat_basis[4][4])
{
- if (t->mode == TFM_ROTATION && t->spacetype == SPACE_VIEW3D) {
- if (t->options & CTX_PAINT_CURVE) {
- /* Matrices are in the screen space. Not supported. */
- return;
- }
-
- wmGizmo *gz = wm_gizmomap_modal_get(t->region->gizmo_map);
- if (gz == NULL) {
- /* We only draw Dial3d if the operator has been called by a gizmo. */
- return;
- }
-
- float mat_basis[4][4];
- float mat_final[4][4];
- float color[4];
- float increment = 0.0f;
- float line_with = GIZMO_AXIS_LINE_WIDTH + 1.0f;
- float scale = UI_DPI_FAC * U.gizmo_size;
-
- int axis_idx;
-
- const TransCon *tc = &(t->con);
- if (tc->mode & CON_APPLY) {
- if (tc->mode & CON_AXIS0) {
- axis_idx = MAN_AXIS_ROT_X;
- negate_v3_v3(mat_basis[2], t->spacemtx[0]);
- }
- else if (tc->mode & CON_AXIS1) {
- axis_idx = MAN_AXIS_ROT_Y;
- negate_v3_v3(mat_basis[2], t->spacemtx[1]);
- }
- else {
- BLI_assert((tc->mode & CON_AXIS2) != 0);
- axis_idx = MAN_AXIS_ROT_Z;
- negate_v3_v3(mat_basis[2], t->spacemtx[2]);
- }
- }
- else {
- axis_idx = MAN_AXIS_ROT_C;
- copy_v3_v3(mat_basis[2], t->spacemtx[t->orient_axis]);
- scale *= 1.2f;
- line_with -= 1.0f;
- }
-
- copy_v3_v3(mat_basis[3], t->center_global);
- mat_basis[2][3] = -dot_v3v3(mat_basis[2], mat_basis[3]);
-
- if (ED_view3d_win_to_3d_on_plane(
- t->region, mat_basis[2], (float[2]){UNPACK2(t->mouse.imval)}, false, mat_basis[1])) {
- sub_v3_v3(mat_basis[1], mat_basis[3]);
- normalize_v3(mat_basis[1]);
- cross_v3_v3v3(mat_basis[0], mat_basis[1], mat_basis[2]);
- }
- else {
- /* The plane and the mouse direction are parallel.
- * Calculate a matrix orthogonal to the axis. */
- ortho_basis_v3v3_v3(mat_basis[0], mat_basis[1], mat_basis[2]);
- }
-
- mat_basis[0][3] = 0.0f;
- mat_basis[1][3] = 0.0f;
- mat_basis[2][3] = 0.0f;
- mat_basis[3][3] = 1.0f;
-
- copy_m4_m4(mat_final, mat_basis);
- scale *= ED_view3d_pixel_size_no_ui_scale(t->region->regiondata, mat_final[3]);
- mul_mat3_m4_fl(mat_final, scale);
+ copy_v3_v3(r_mat_basis[2], axis);
+ copy_v3_v3(r_mat_basis[3], center_global);
+ r_mat_basis[2][3] = -dot_v3v3(axis, center_global);
- if (activeSnap(t) && (!transformModeUseSnap(t) ||
- (t->tsnap.mode & (SCE_SNAP_MODE_INCREMENT | SCE_SNAP_MODE_GRID)))) {
- increment = (t->modifiers & MOD_PRECISION) ? t->snap[1] : t->snap[0];
- }
-
- BLI_assert(axis_idx >= MAN_AXIS_RANGE_ROT_START && axis_idx < MAN_AXIS_RANGE_ROT_END);
- gizmo_get_axis_color(axis_idx, NULL, color, color);
-
- GPU_depth_test(GPU_DEPTH_NONE);
- GPU_blend(GPU_BLEND_ALPHA);
- GPU_line_smooth(true);
-
- ED_gizmotypes_dial_3d_draw_util(mat_basis,
- mat_final,
- line_with,
- color,
- false,
- &(struct Dial3dParams){
- .draw_options = ED_GIZMO_DIAL_DRAW_FLAG_ANGLE_VALUE,
- .angle_delta = t->values_final[0],
- .angle_increment = increment,
- });
-
- GPU_line_smooth(false);
- GPU_depth_test(GPU_DEPTH_LESS_EQUAL);
- GPU_blend(GPU_BLEND_NONE);
+ if (ED_view3d_win_to_3d_on_plane(region, axis, mval_init, false, r_mat_basis[1])) {
+ sub_v3_v3(r_mat_basis[1], center_global);
+ normalize_v3(r_mat_basis[1]);
+ cross_v3_v3v3(r_mat_basis[0], r_mat_basis[1], r_mat_basis[2]);
+ }
+ else {
+ /* The plane and the mouse direction are parallel.
+ * Calculate a matrix orthogonal to the axis. */
+ ortho_basis_v3v3_v3(r_mat_basis[0], r_mat_basis[1], r_mat_basis[2]);
}
+
+ r_mat_basis[0][3] = 0.0f;
+ r_mat_basis[1][3] = 0.0f;
+ r_mat_basis[2][3] = 0.0f;
+ r_mat_basis[3][3] = 1.0f;
}
/** \} */
@@ -1374,6 +1308,23 @@ void drawDial3d(const TransInfo *t)
/** \name Transform Gizmo
* \{ */
+/** Scale of the two-axis planes. */
+#define MAN_AXIS_SCALE_PLANE_SCALE 0.07f
+/** Offset of the two-axis planes, depends on the gizmos scale. Define to avoid repeating. */
+#define MAN_AXIS_SCALE_PLANE_OFFSET 7.0f
+
+static void rotation_get_fn(const wmGizmo *UNUSED(gz), wmGizmoProperty *gz_prop, void *value)
+{
+ const GizmoGroup *ggd = (const GizmoGroup *)gz_prop->custom_func.user_data;
+ *(float *)value = ggd->rotation;
+}
+
+static void rotation_set_fn(const wmGizmo *UNUSED(gz), wmGizmoProperty *gz_prop, const void *value)
+{
+ GizmoGroup *ggd = (GizmoGroup *)gz_prop->custom_func.user_data;
+ ggd->rotation = *(const float *)value;
+}
+
static GizmoGroup *gizmogroup_init(wmGizmoGroup *gzgroup)
{
GizmoGroup *ggd;
@@ -1384,6 +1335,9 @@ static GizmoGroup *gizmogroup_init(wmGizmoGroup *gzgroup)
const wmGizmoType *gzt_dial = WM_gizmotype_find("GIZMO_GT_dial_3d", true);
const wmGizmoType *gzt_prim = WM_gizmotype_find("GIZMO_GT_primitive_3d", true);
+ wmGizmoPropertyFnParams params = {
+ .value_get_fn = rotation_get_fn, .value_set_fn = rotation_set_fn, .user_data = ggd};
+
#define GIZMO_NEW_ARROW(v, draw_style) \
{ \
ggd->gizmos[v] = WM_gizmo_new_ptr(gzt_arrow, gzgroup, NULL); \
@@ -1394,6 +1348,7 @@ static GizmoGroup *gizmogroup_init(wmGizmoGroup *gzgroup)
{ \
ggd->gizmos[v] = WM_gizmo_new_ptr(gzt_dial, gzgroup, NULL); \
RNA_enum_set(ggd->gizmos[v]->ptr, "draw_options", draw_options); \
+ WM_gizmo_target_property_def_func(ggd->gizmos[v], "offset", &params); \
} \
((void)0)
#define GIZMO_NEW_PRIM(v, draw_style) \
@@ -1461,18 +1416,104 @@ static int gizmo_modal(bContext *C,
ARegion *region = CTX_wm_region(C);
RegionView3D *rv3d = region->regiondata;
- struct TransformBounds tbounds;
-
- if (ED_transform_calc_gizmo_stats(C,
- &(struct TransformCalcParams){
- .use_only_center = true,
- },
- &tbounds)) {
- gizmo_prepare_mat(C, rv3d, &tbounds);
- WM_gizmo_set_matrix_location(widget, rv3d->twmat[3]);
+ wmGizmoGroup *gzgroup = widget->parent_gzgroup;
+
+ /* Recalculating the orientation has two problems.
+ * - The matrix calculated based on the transformed selection may not match the matrix
+ * that was set when transform started.
+ * - Inspecting the selection for every update is expensive (for *every* redraw).
+ *
+ * Instead, use #transform_apply_matrix to transform `rv3d->twmat` or the final scale value
+ * when scaling.
+ */
+ if (false) {
+ struct TransformBounds tbounds;
+
+ if (ED_transform_calc_gizmo_stats(C,
+ &(struct TransformCalcParams){
+ .use_only_center = true,
+ },
+ &tbounds)) {
+ gizmo_prepare_mat(C, rv3d, &tbounds);
+ for (wmGizmo *gz = gzgroup->gizmos.first; gz; gz = gz->next) {
+ WM_gizmo_set_matrix_location(gz, rv3d->twmat[3]);
+ }
+ }
}
+ else {
+ GizmoGroup *ggd = gzgroup->customdata;
+
+ short axis_type = 0;
+ MAN_ITER_AXES_BEGIN (axis, axis_idx) {
+ if (axis == widget) {
+ axis_type = gizmo_get_axis_type(axis_idx);
+ break;
+ }
+ }
+ MAN_ITER_AXES_END;
+
+ /* Showing axes which aren't being manipulated doesn't always work so well.
+ *
+ * For rotate: global axis will reset after finish.
+ * Also, gimbal axis isn't properly recalculated while transforming.
+ */
+ if (axis_type == MAN_AXES_ROTATE) {
+ MAN_ITER_AXES_BEGIN (axis, axis_idx) {
+ if (axis == widget) {
+ continue;
+ }
+
+ bool is_plane_dummy;
+ const uint aidx_norm = gizmo_orientation_axis(axis_idx, &is_plane_dummy);
+ /* Always show the axis-aligned handle as it's distracting when it's disabled. */
+ if (aidx_norm == 3) {
+ continue;
+ }
+ WM_gizmo_set_flag(axis, WM_GIZMO_HIDDEN, true);
+ }
+ MAN_ITER_AXES_END;
+ }
- ED_region_tag_redraw_editor_overlays(region);
+ wmWindow *win = CTX_wm_window(C);
+ wmOperator *op = NULL;
+ for (int i = 0; i < widget->op_data_len; i++) {
+ wmGizmoOpElem *gzop = WM_gizmo_operator_get(widget, i);
+ op = WM_operator_find_modal_by_type(win, gzop->type);
+ if (op != NULL) {
+ break;
+ }
+ }
+
+ if (op != NULL) {
+ float twmat[4][4];
+ float scale_buf[3];
+ float *scale = NULL;
+ bool update = false;
+ copy_m4_m4(twmat, rv3d->twmat);
+
+ if (axis_type == MAN_AXES_SCALE) {
+ scale = scale_buf;
+ transform_final_value_get(op->customdata, scale, 3);
+ update = true;
+ }
+ else if (axis_type == MAN_AXES_ROTATE) {
+ transform_final_value_get(op->customdata, &ggd->rotation, 1);
+ if (widget != ggd->gizmos[MAN_AXIS_ROT_C]) {
+ ggd->rotation *= -1;
+ }
+ RNA_float_set(
+ widget->ptr, "incremental_angle", transform_snap_increment_get(op->customdata));
+ }
+ else if (transform_apply_matrix(op->customdata, twmat)) {
+ update = true;
+ }
+
+ if (update) {
+ gizmo_refresh_from_matrix(gzgroup, twmat, scale);
+ ED_region_tag_redraw_editor_overlays(region);
+ }
+ }
+ }
return OPERATOR_RUNNING_MODAL;
}
@@ -1524,9 +1565,8 @@ static void gizmogroup_init_properties_from_twtype(wmGizmoGroup *gzgroup)
case MAN_AXIS_SCALE_XY:
case MAN_AXIS_SCALE_YZ:
case MAN_AXIS_SCALE_ZX: {
- const float ofs_ax = 7.0f;
- const float ofs[3] = {ofs_ax, ofs_ax, 0.0f};
- WM_gizmo_set_scale(axis, 0.07f);
+ const float ofs[3] = {MAN_AXIS_SCALE_PLANE_OFFSET, MAN_AXIS_SCALE_PLANE_OFFSET, 0.0f};
+ WM_gizmo_set_scale(axis, MAN_AXIS_SCALE_PLANE_SCALE);
WM_gizmo_set_matrix_offset_location(axis, ofs);
WM_gizmo_set_flag(axis, WM_GIZMO_DRAW_OFFSET_SCALE, true);
break;
@@ -1638,46 +1678,23 @@ static void WIDGETGROUP_gizmo_setup(const bContext *C, wmGizmoGroup *gzgroup)
gizmogroup_init_properties_from_twtype(gzgroup);
}
-static void WIDGETGROUP_gizmo_refresh(const bContext *C, wmGizmoGroup *gzgroup)
+/**
+ * Set properties for axes.
+ *
+ * \param twmat: The transform matrix (typically #RegionView3D.twmat).
+ * \param scale: Optional scale, to show scale while modally dragging the scale handles.
+ */
+static void gizmo_refresh_from_matrix(wmGizmoGroup *gzgroup,
+ const float twmat[4][4],
+ const float scale[3])
{
GizmoGroup *ggd = gzgroup->customdata;
- Scene *scene = CTX_data_scene(C);
- ScrArea *area = CTX_wm_area(C);
- View3D *v3d = area->spacedata.first;
- ARegion *region = CTX_wm_region(C);
- RegionView3D *rv3d = region->regiondata;
- struct TransformBounds tbounds;
-
- if (ggd->use_twtype_refresh) {
- ggd->twtype = v3d->gizmo_show_object & ggd->twtype_init;
- if (ggd->twtype != ggd->twtype_prev) {
- ggd->twtype_prev = ggd->twtype;
- gizmogroup_init_properties_from_twtype(gzgroup);
- }
- }
-
- const int orient_index = BKE_scene_orientation_get_index_from_flag(scene, ggd->twtype_init);
-
- /* skip, we don't draw anything anyway */
- if ((ggd->all_hidden = (ED_transform_calc_gizmo_stats(C,
- &(struct TransformCalcParams){
- .use_only_center = true,
- .orientation_index = orient_index + 1,
- },
- &tbounds) == 0))) {
- return;
- }
-
- gizmo_prepare_mat(C, rv3d, &tbounds);
-
- /* *** set properties for axes *** */
MAN_ITER_AXES_BEGIN (axis, axis_idx) {
const short axis_type = gizmo_get_axis_type(axis_idx);
const int aidx_norm = gizmo_orientation_axis(axis_idx, NULL);
- WM_gizmo_set_matrix_location(axis, rv3d->twmat[3]);
-
+ WM_gizmo_set_matrix_location(axis, twmat[3]);
switch (axis_idx) {
case MAN_AXIS_TRANS_X:
case MAN_AXIS_TRANS_Y:
@@ -1690,8 +1707,17 @@ static void WIDGETGROUP_gizmo_refresh(const bContext *C, wmGizmoGroup *gzgroup)
gizmo_line_range(ggd->twtype, axis_type, &start_co[2], &len);
- WM_gizmo_set_matrix_rotation_from_z_axis(axis, rv3d->twmat[aidx_norm]);
- RNA_float_set(axis->ptr, "length", len);
+ const float *z_axis = twmat[aidx_norm];
+ if (axis_type == MAN_AXES_SCALE) {
+ /* Scale handles are cubes that don't look right when not aligned with other axes.
+ * This is noticeable when the axis is rotated to something besides the global-axis. */
+ const int aidx_norm_y = (aidx_norm + 2) % 3;
+ const float *y_axis = twmat[aidx_norm_y];
+ WM_gizmo_set_matrix_rotation_from_yz_axis(axis, y_axis, z_axis);
+ }
+ else {
+ WM_gizmo_set_matrix_rotation_from_z_axis(axis, z_axis);
+ }
if (axis_idx >= MAN_AXIS_RANGE_TRANS_START && axis_idx < MAN_AXIS_RANGE_TRANS_END) {
if (ggd->twtype & V3D_GIZMO_SHOW_OBJECT_ROTATE) {
@@ -1699,24 +1725,56 @@ static void WIDGETGROUP_gizmo_refresh(const bContext *C, wmGizmoGroup *gzgroup)
start_co[2] += 0.215f;
}
}
+
+ if (scale) {
+ if (axis_type == MAN_AXES_SCALE) {
+ len = ((start_co[2] + len) * scale[aidx_norm]) - start_co[2];
+ }
+ }
+
+ RNA_float_set(axis->ptr, "length", len);
+
WM_gizmo_set_matrix_offset_location(axis, start_co);
+
WM_gizmo_set_flag(axis, WM_GIZMO_DRAW_OFFSET_SCALE, true);
+
break;
}
case MAN_AXIS_ROT_X:
case MAN_AXIS_ROT_Y:
case MAN_AXIS_ROT_Z:
- WM_gizmo_set_matrix_rotation_from_z_axis(axis, rv3d->twmat[aidx_norm]);
- break;
+ case MAN_AXIS_ROT_C: {
+ if (axis_idx != MAN_AXIS_ROT_C) {
+ WM_gizmo_set_matrix_rotation_from_z_axis(axis, twmat[aidx_norm]);
+ }
+
+ /* Remove #ED_GIZMO_DIAL_DRAW_FLAG_ANGLE_VALUE. It is used only for modal drawing. */
+ PropertyRNA *prop = RNA_struct_find_property(axis->ptr, "draw_options");
+ RNA_property_enum_set(axis->ptr,
+ prop,
+ RNA_property_enum_get(axis->ptr, prop) &
+ ~ED_GIZMO_DIAL_DRAW_FLAG_ANGLE_VALUE);
+ } break;
case MAN_AXIS_TRANS_XY:
case MAN_AXIS_TRANS_YZ:
case MAN_AXIS_TRANS_ZX:
case MAN_AXIS_SCALE_XY:
case MAN_AXIS_SCALE_YZ:
case MAN_AXIS_SCALE_ZX: {
- const float *y_axis = rv3d->twmat[aidx_norm - 1 < 0 ? 2 : aidx_norm - 1];
- const float *z_axis = rv3d->twmat[aidx_norm];
+ const int aidx_norm_x = (aidx_norm + 1) % 3;
+ const int aidx_norm_y = (aidx_norm + 2) % 3;
+ const float *y_axis = twmat[aidx_norm_y];
+ const float *z_axis = twmat[aidx_norm];
WM_gizmo_set_matrix_rotation_from_yz_axis(axis, y_axis, z_axis);
+
+ if (axis_type == MAN_AXES_SCALE) {
+ float ofs[3] = {MAN_AXIS_SCALE_PLANE_OFFSET, MAN_AXIS_SCALE_PLANE_OFFSET, 0.0f};
+ if (scale) {
+ ofs[0] *= scale[aidx_norm_x];
+ ofs[1] *= scale[aidx_norm_y];
+ }
+ WM_gizmo_set_matrix_offset_location(axis, ofs);
+ }
break;
}
}
@@ -1733,6 +1791,49 @@ static void WIDGETGROUP_gizmo_refresh(const bContext *C, wmGizmoGroup *gzgroup)
}
}
+static void WIDGETGROUP_gizmo_refresh(const bContext *C, wmGizmoGroup *gzgroup)
+{
+ ARegion *region = CTX_wm_region(C);
+
+ {
+ wmGizmo *gz = WM_gizmomap_get_modal(region->gizmo_map);
+ if (gz && gz->parent_gzgroup == gzgroup) {
+ return;
+ }
+ }
+
+ GizmoGroup *ggd = gzgroup->customdata;
+ Scene *scene = CTX_data_scene(C);
+ ScrArea *area = CTX_wm_area(C);
+ View3D *v3d = area->spacedata.first;
+ RegionView3D *rv3d = region->regiondata;
+ struct TransformBounds tbounds;
+
+ if (ggd->use_twtype_refresh) {
+ ggd->twtype = v3d->gizmo_show_object & ggd->twtype_init;
+ if (ggd->twtype != ggd->twtype_prev) {
+ ggd->twtype_prev = ggd->twtype;
+ gizmogroup_init_properties_from_twtype(gzgroup);
+ }
+ }
+
+ const int orient_index = BKE_scene_orientation_get_index_from_flag(scene, ggd->twtype_init);
+
+ /* skip, we don't draw anything anyway */
+ if ((ggd->all_hidden = (ED_transform_calc_gizmo_stats(C,
+ &(struct TransformCalcParams){
+ .use_only_center = true,
+ .orientation_index = orient_index + 1,
+ },
+ &tbounds) == 0))) {
+ return;
+ }
+
+ gizmo_prepare_mat(C, rv3d, &tbounds);
+
+ gizmo_refresh_from_matrix(gzgroup, rv3d->twmat, NULL);
+}
+
static void WIDGETGROUP_gizmo_message_subscribe(const bContext *C,
wmGizmoGroup *gzgroup,
struct wmMsgBus *mbus)
@@ -1756,11 +1857,22 @@ static void WIDGETGROUP_gizmo_draw_prepare(const bContext *C, wmGizmoGroup *gzgr
copy_m3_m4(viewinv_m3, rv3d->viewinv);
float idot[3];
+ /* Re-calculate hidden unless modal. */
+ bool is_modal = false;
+ {
+ wmGizmo *gz = WM_gizmomap_get_modal(region->gizmo_map);
+ if (gz && gz->parent_gzgroup == gzgroup) {
+ is_modal = true;
+ }
+ }
+
/* when looking through a selected camera, the gizmo can be at the
* exact same position as the view, skip so we don't break selection */
if (ggd->all_hidden || fabsf(ED_view3d_pixel_size(rv3d, rv3d->twmat[3])) < 5e-7f) {
MAN_ITER_AXES_BEGIN (axis, axis_idx) {
- WM_gizmo_set_flag(axis, WM_GIZMO_HIDDEN, true);
+ if (!is_modal) {
+ WM_gizmo_set_flag(axis, WM_GIZMO_HIDDEN, true);
+ }
}
MAN_ITER_AXES_END;
return;
@@ -1771,12 +1883,15 @@ static void WIDGETGROUP_gizmo_draw_prepare(const bContext *C, wmGizmoGroup *gzgr
MAN_ITER_AXES_BEGIN (axis, axis_idx) {
const short axis_type = gizmo_get_axis_type(axis_idx);
/* XXX maybe unset _HIDDEN flag on redraw? */
-
if (gizmo_is_axis_visible(rv3d, ggd->twtype, idot, axis_type, axis_idx)) {
- WM_gizmo_set_flag(axis, WM_GIZMO_HIDDEN, false);
+ if (!is_modal) {
+ WM_gizmo_set_flag(axis, WM_GIZMO_HIDDEN, false);
+ }
}
else {
- WM_gizmo_set_flag(axis, WM_GIZMO_HIDDEN, true);
+ if (!is_modal) {
+ WM_gizmo_set_flag(axis, WM_GIZMO_HIDDEN, true);
+ }
continue;
}
@@ -1785,13 +1900,15 @@ static void WIDGETGROUP_gizmo_draw_prepare(const bContext *C, wmGizmoGroup *gzgr
WM_gizmo_set_color(axis, color);
WM_gizmo_set_color_highlight(axis, color_hi);
- switch (axis_idx) {
- case MAN_AXIS_TRANS_C:
- case MAN_AXIS_ROT_C:
- case MAN_AXIS_SCALE_C:
- case MAN_AXIS_ROT_T:
- WM_gizmo_set_matrix_rotation_from_z_axis(axis, rv3d->viewinv[2]);
- break;
+ if (!is_modal) {
+ switch (axis_idx) {
+ case MAN_AXIS_TRANS_C:
+ case MAN_AXIS_ROT_C:
+ case MAN_AXIS_SCALE_C:
+ case MAN_AXIS_ROT_T:
+ WM_gizmo_set_matrix_rotation_from_z_axis(axis, rv3d->viewinv[2]);
+ break;
+ }
}
}
MAN_ITER_AXES_END;
@@ -1879,6 +1996,17 @@ static void WIDGETGROUP_gizmo_invoke_prepare(const bContext *C,
}
}
}
+ else if (ELEM(axis_idx, MAN_AXIS_ROT_X, MAN_AXIS_ROT_Y, MAN_AXIS_ROT_Z, MAN_AXIS_ROT_C)) {
+ gizmo_3d_dial_matrixbasis_calc(CTX_wm_region(C),
+ gz->matrix_basis[2],
+ gz->matrix_basis[3],
+ (float[2]){UNPACK2(event->mval)},
+ gz->matrix_basis);
+ PropertyRNA *prop = RNA_struct_find_property(gz->ptr, "draw_options");
+ RNA_property_enum_set(
+ gz->ptr, prop, RNA_property_enum_get(gz->ptr, prop) | ED_GIZMO_DIAL_DRAW_FLAG_ANGLE_VALUE);
+ RNA_float_set(gz->ptr, "incremental_angle", 0.0f);
+ }
}
static bool WIDGETGROUP_gizmo_poll_generic(View3D *v3d)
@@ -1944,8 +2072,8 @@ void VIEW3D_GGT_xform_gizmo(wmGizmoGroupType *gzgt)
gzgt->name = "3D View: Transform Gizmo";
gzgt->idname = "VIEW3D_GGT_xform_gizmo";
- gzgt->flag = WM_GIZMOGROUPTYPE_3D | WM_GIZMOGROUPTYPE_DRAW_MODAL_EXCLUDE |
- WM_GIZMOGROUPTYPE_TOOL_FALLBACK_KEYMAP | WM_GIZMOGROUPTYPE_DELAY_REFRESH_FOR_TWEAK;
+ gzgt->flag = WM_GIZMOGROUPTYPE_3D | WM_GIZMOGROUPTYPE_TOOL_FALLBACK_KEYMAP |
+ WM_GIZMOGROUPTYPE_DELAY_REFRESH_FOR_TWEAK;
gzgt->gzmap_params.spaceid = SPACE_VIEW3D;
gzgt->gzmap_params.regionid = RGN_TYPE_WINDOW;
diff --git a/source/blender/editors/transform/transform_mode.c b/source/blender/editors/transform/transform_mode.c
index 2fd81486bb6..83f1bd35f81 100644
--- a/source/blender/editors/transform/transform_mode.c
+++ b/source/blender/editors/transform/transform_mode.c
@@ -35,7 +35,7 @@
/* Own include. */
#include "transform_mode.h"
-int transform_mode_really_used(bContext *C, int mode)
+eTfmMode transform_mode_really_used(bContext *C, eTfmMode mode)
{
if (mode == TFM_BONESIZE) {
Object *ob = CTX_data_active_object(C);
diff --git a/source/blender/editors/transform/transform_mode.h b/source/blender/editors/transform/transform_mode.h
index 6930b87090c..eac6734ed88 100644
--- a/source/blender/editors/transform/transform_mode.h
+++ b/source/blender/editors/transform/transform_mode.h
@@ -25,7 +25,7 @@ typedef struct TransDataGenericSlideVert {
/* transform_mode.c */
-int transform_mode_really_used(struct bContext *C, int mode);
+eTfmMode transform_mode_really_used(struct bContext *C, eTfmMode mode);
bool transdata_check_local_center(const TransInfo *t, short around);
/**
* Informs if the mode can be switched during modal.
diff --git a/source/blender/editors/transform/transform_mode_rotate.c b/source/blender/editors/transform/transform_mode_rotate.c
index 4b86adc4f46..94caaa288e5 100644
--- a/source/blender/editors/transform/transform_mode_rotate.c
+++ b/source/blender/editors/transform/transform_mode_rotate.c
@@ -322,10 +322,30 @@ static void applyRotation(TransInfo *t, const int UNUSED(mval[2]))
ED_area_status_text(t->area, str);
}
+static void applyRotationMatrix(TransInfo *t, float mat_xform[4][4])
+{
+ float axis_final[3];
+ const float angle_final = t->values_final[0];
+ if ((t->con.mode & CON_APPLY) && t->con.applyRot) {
+ t->con.applyRot(t, NULL, NULL, axis_final, NULL);
+ }
+ else {
+ negate_v3_v3(axis_final, t->spacemtx[t->orient_axis]);
+ }
+
+ float mat3[3][3];
+ float mat4[4][4];
+ axis_angle_normalized_to_mat3(mat3, axis_final, angle_final);
+ copy_m4_m3(mat4, mat3);
+ transform_pivot_set_m4(mat4, t->center_global);
+ mul_m4_m4m4(mat_xform, mat4, mat_xform);
+}
+
void initRotation(TransInfo *t)
{
t->mode = TFM_ROTATION;
t->transform = applyRotation;
+ t->transform_matrix = applyRotationMatrix;
t->tsnap.applySnap = ApplySnapRotation;
t->tsnap.distance = RotationBetween;
diff --git a/source/blender/editors/transform/transform_mode_trackball.c b/source/blender/editors/transform/transform_mode_trackball.c
index 2e405449bc3..3716826800b 100644
--- a/source/blender/editors/transform/transform_mode_trackball.c
+++ b/source/blender/editors/transform/transform_mode_trackball.c
@@ -75,19 +75,25 @@ static void transdata_elem_trackball_fn(void *__restrict iter_data_v,
/** \name Transform (Rotation - Trackball)
* \{ */
-static void applyTrackballValue(TransInfo *t,
- const float axis1[3],
- const float axis2[3],
- const float angles[2])
+static void applyTrackballValue_calc_axis_angle(const TransInfo *t,
+ const float phi[2],
+ float r_axis[3],
+ float *r_angle)
+{
+ float axis1[3], axis2[3];
+ normalize_v3_v3(axis1, t->persinv[0]);
+ normalize_v3_v3(axis2, t->persinv[1]);
+
+ mul_v3_v3fl(r_axis, axis1, phi[0]);
+ madd_v3_v3fl(r_axis, axis2, phi[1]);
+ *r_angle = normalize_v3(r_axis);
+}
+
+static void applyTrackballValue(TransInfo *t, const float axis[3], const float angle)
{
float mat_final[3][3];
- float axis[3];
- float angle;
int i;
- mul_v3_v3fl(axis, axis1, angles[0]);
- madd_v3_v3fl(axis, axis2, angles[1]);
- angle = normalize_v3(axis);
axis_angle_normalized_to_mat3(mat_final, axis, angle);
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
@@ -120,17 +126,8 @@ static void applyTrackball(TransInfo *t, const int UNUSED(mval[2]))
{
char str[UI_MAX_DRAW_STR];
size_t ofs = 0;
- float axis1[3], axis2[3];
-#if 0 /* UNUSED */
- float mat[3][3], totmat[3][3], smat[3][3];
-#endif
float phi[2];
- copy_v3_v3(axis1, t->persinv[0]);
- copy_v3_v3(axis2, t->persinv[1]);
- normalize_v3(axis1);
- normalize_v3(axis2);
-
copy_v2_v2(phi, t->values);
transform_snap_increment(t, phi);
@@ -165,27 +162,35 @@ static void applyTrackball(TransInfo *t, const int UNUSED(mval[2]))
str + ofs, sizeof(str) - ofs, TIP_(" Proportional size: %.2f"), t->prop_size);
}
-#if 0 /* UNUSED */
- axis_angle_normalized_to_mat3(smat, axis1, phi[0]);
- axis_angle_normalized_to_mat3(totmat, axis2, phi[1]);
+ float axis_final[3], angle_final;
+ applyTrackballValue_calc_axis_angle(t, phi, axis_final, &angle_final);
+ applyTrackballValue(t, axis_final, angle_final);
- mul_m3_m3m3(mat, smat, totmat);
+ recalcData(t);
- /* TRANSFORM_FIX_ME */
- // copy_m3_m3(t->mat, mat); /* used in gizmo. */
-#endif
+ ED_area_status_text(t->area, str);
+}
- applyTrackballValue(t, axis1, axis2, phi);
+static void applyTrackballMatrix(TransInfo *t, float mat_xform[4][4])
+{
+ const float phi[2] = {UNPACK2(t->values_final)};
- recalcData(t);
+ float axis_final[3], angle_final;
+ applyTrackballValue_calc_axis_angle(t, phi, axis_final, &angle_final);
- ED_area_status_text(t->area, str);
+ float mat3[3][3], mat4[4][4];
+ axis_angle_normalized_to_mat3(mat3, axis_final, angle_final);
+
+ copy_m4_m3(mat4, mat3);
+ transform_pivot_set_m4(mat4, t->center_global);
+ mul_m4_m4m4(mat_xform, mat4, mat_xform);
}
void initTrackball(TransInfo *t)
{
t->mode = TFM_TRACKBALL;
t->transform = applyTrackball;
+ t->transform_matrix = applyTrackballMatrix;
initMouseInputMode(t, &t->mouse, INPUT_TRACKBALL);
diff --git a/source/blender/editors/transform/transform_mode_translate.c b/source/blender/editors/transform/transform_mode_translate.c
index c881cde351e..3c6b6ea4117 100644
--- a/source/blender/editors/transform/transform_mode_translate.c
+++ b/source/blender/editors/transform/transform_mode_translate.c
@@ -469,7 +469,7 @@ static void applyTranslation(TransInfo *t, const int UNUSED(mval[2]))
add_v3_v3(global_dir, values_ofs);
}
- t->tsnap.snapElem = 0;
+ t->tsnap.snapElem = SCE_SNAP_MODE_NONE;
applySnapping(t, global_dir);
transform_snap_grid(t, global_dir);
@@ -486,7 +486,7 @@ static void applyTranslation(TransInfo *t, const int UNUSED(mval[2]))
/* Test for mixed snap with grid. */
float snap_dist_sq = FLT_MAX;
- if (t->tsnap.snapElem != 0) {
+ if (t->tsnap.snapElem != SCE_SNAP_MODE_NONE) {
snap_dist_sq = len_squared_v3v3(t->values, global_dir);
}
if ((snap_dist_sq == FLT_MAX) || (len_squared_v3v3(global_dir, incr_dir) < snap_dist_sq)) {
@@ -518,6 +518,13 @@ static void applyTranslation(TransInfo *t, const int UNUSED(mval[2]))
ED_area_status_text(t->area, str);
}
+static void applyTranslationMatrix(TransInfo *t, float mat_xform[4][4])
+{
+ float delta[3];
+ mul_v3_m3v3(delta, t->spacemtx, t->values_final);
+ add_v3_v3(mat_xform[3], delta);
+}
+
void initTranslation(TransInfo *t)
{
if (t->spacetype == SPACE_ACTION) {
@@ -530,6 +537,7 @@ void initTranslation(TransInfo *t)
}
t->transform = applyTranslation;
+ t->transform_matrix = applyTranslationMatrix;
t->tsnap.applySnap = ApplySnapTranslation;
t->tsnap.distance = transform_snap_distance_len_squared_fn;
diff --git a/source/blender/editors/transform/transform_ops.c b/source/blender/editors/transform/transform_ops.c
index 600f525b428..cd8a2f17554 100644
--- a/source/blender/editors/transform/transform_ops.c
+++ b/source/blender/editors/transform/transform_ops.c
@@ -419,7 +419,7 @@ static int transform_modal(bContext *C, wmOperator *op, const wmEvent *event)
/* XXX, workaround: active needs to be calculated before transforming,
* since we're not reading from 'td->center' in this case. see: T40241 */
- if (t->tsnap.target == SCE_SNAP_TARGET_ACTIVE) {
+ if (t->tsnap.source_select == SCE_SNAP_SOURCE_ACTIVE) {
/* In camera view, tsnap callback is not set
* (see #initSnappingMode() in transform_snap.c, and T40348). */
if (t->tsnap.targetSnap && ((t->tsnap.status & TARGET_INIT) == 0)) {
@@ -648,7 +648,11 @@ void Transform_Properties(struct wmOperatorType *ot, int flags)
RNA_def_property_flag(prop, PROP_HIDDEN);
if (flags & P_GEO_SNAP) {
- prop = RNA_def_enum(ot->srna, "snap_target", rna_enum_snap_target_items, 0, "Target", "");
+ /* TODO(@gfxcoder): Rename `snap_target` to `snap_source` to avoid
+ * previous ambiguity of "target" (now, "source" is geometry to be moved and "target" is
+ * geometry to which moved geometry is snapped). Use "Source snap point" and "Point on
+ * source that will snap to target" for name and description, respectively. */
+ prop = RNA_def_enum(ot->srna, "snap_target", rna_enum_snap_source_items, 0, "Target", "");
RNA_def_property_flag(prop, PROP_HIDDEN);
prop = RNA_def_float_vector(
ot->srna, "snap_point", 3, NULL, -FLT_MAX, FLT_MAX, "Point", "", -FLT_MAX, FLT_MAX);
diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c
index 769fd28c57b..649217092aa 100644
--- a/source/blender/editors/transform/transform_snap.c
+++ b/source/blender/editors/transform/transform_snap.c
@@ -79,8 +79,8 @@ static void TargetSnapActive(TransInfo *t);
/** \name Implementations
* \{ */
-static bool snapNodeTest(View2D *v2d, bNode *node, eSnapSelect snap_select);
-static NodeBorder snapNodeBorder(int snap_node_mode);
+static bool snapNodeTest(View2D *v2d, bNode *node, eSnapTargetSelect snap_target_select);
+static NodeBorder snapNodeBorder(eSnapMode snap_node_mode);
#if 0
int BIF_snappingSupported(Object *obedit)
@@ -377,56 +377,59 @@ void applyProject(TransInfo *t)
if (ED_view3d_project_float_global(t->region, iloc, mval_fl, V3D_PROJ_TEST_NOP) ==
V3D_PROJ_RET_OK) {
- if (ED_transform_snap_object_project_view3d(
- t->tsnap.object_context,
- t->depsgraph,
- t->region,
- t->view,
- SCE_SNAP_MODE_FACE,
- &(const struct SnapObjectParams){
- .snap_select = t->tsnap.modeSelect,
- .edit_mode_type = (t->flag & T_EDIT) != 0 ? SNAP_GEOM_EDIT : SNAP_GEOM_FINAL,
- .use_occlusion_test = false,
- .use_backface_culling = t->tsnap.use_backface_culling,
- },
- mval_fl,
- NULL,
- 0,
- loc,
- no)) {
+ eSnapMode hit = ED_transform_snap_object_project_view3d(
+ t->tsnap.object_context,
+ t->depsgraph,
+ t->region,
+ t->view,
+ SCE_SNAP_MODE_FACE,
+ &(const struct SnapObjectParams){
+ .snap_target_select = t->tsnap.target_select,
+ .edit_mode_type = (t->flag & T_EDIT) != 0 ? SNAP_GEOM_EDIT : SNAP_GEOM_FINAL,
+ .use_occlusion_test = false,
+ .use_backface_culling = t->tsnap.use_backface_culling,
+ },
+ mval_fl,
+ NULL,
+ 0,
+ loc,
+ no);
+ if (hit != SCE_SNAP_MODE_FACE) {
+ return;
+ }
+
#if 0
- if (tc->use_local_mat) {
- mul_m4_v3(tc->imat, loc);
- }
+ if (tc->use_local_mat) {
+ mul_m4_v3(tc->imat, loc);
+ }
#endif
- sub_v3_v3v3(tvec, loc, iloc);
+ sub_v3_v3v3(tvec, loc, iloc);
- mul_m3_v3(td->smtx, tvec);
+ mul_m3_v3(td->smtx, tvec);
- add_v3_v3(td->loc, tvec);
+ add_v3_v3(td->loc, tvec);
- if (t->tsnap.align && (t->options & CTX_OBJECT)) {
- /* handle alignment as well */
- const float *original_normal;
- float mat[3][3];
+ if (t->tsnap.align && (t->options & CTX_OBJECT)) {
+ /* handle alignment as well */
+ const float *original_normal;
+ float mat[3][3];
- /* In pose mode, we want to align normals with Y axis of bones... */
- original_normal = td->axismtx[2];
+ /* In pose mode, we want to align normals with Y axis of bones... */
+ original_normal = td->axismtx[2];
- rotation_between_vecs_to_mat3(mat, original_normal, no);
+ rotation_between_vecs_to_mat3(mat, original_normal, no);
- transform_data_ext_rotate(td, mat, true);
+ transform_data_ext_rotate(td, mat, true);
- /* TODO: support constraints for rotation too? see #ElementRotation. */
- }
+ /* TODO: support constraints for rotation too? see #ElementRotation. */
}
}
+ }
#if 0 /* TODO: support this? */
- constraintTransLim(t, td);
+ constraintTransLim(t, td);
#endif
- }
}
}
@@ -522,13 +525,13 @@ void applySnapping(TransInfo *t, float *vec)
void resetSnapping(TransInfo *t)
{
- t->tsnap.status = 0;
- t->tsnap.snapElem = 0;
+ t->tsnap.status = SNAP_RESETTED;
+ t->tsnap.snapElem = SCE_SNAP_MODE_NONE;
t->tsnap.align = false;
- t->tsnap.project = 0;
- t->tsnap.mode = 0;
- t->tsnap.modeSelect = 0;
- t->tsnap.target = 0;
+ t->tsnap.project = false;
+ t->tsnap.mode = SCE_SNAP_MODE_NONE;
+ t->tsnap.target_select = SCE_SNAP_TARGET_ALL;
+ t->tsnap.source_select = SCE_SNAP_SOURCE_CLOSEST;
t->tsnap.last = 0;
t->tsnap.snapNormal[0] = 0;
@@ -581,7 +584,7 @@ static bool bm_face_is_snap_target(BMFace *f, void *UNUSED(user_data))
return true;
}
-static char snap_flag_from_spacetype(TransInfo *t)
+static eSnapFlag snap_flag_from_spacetype(TransInfo *t)
{
ToolSettings *ts = t->settings;
if (t->spacetype == SPACE_NODE) {
@@ -596,7 +599,7 @@ static char snap_flag_from_spacetype(TransInfo *t)
return ts->snap_flag;
}
-static short snap_mode_from_spacetype(TransInfo *t)
+static eSnapMode snap_mode_from_spacetype(TransInfo *t)
{
ToolSettings *ts = t->settings;
@@ -605,7 +608,7 @@ static short snap_mode_from_spacetype(TransInfo *t)
}
if (t->spacetype == SPACE_IMAGE) {
- short snap_mode = ts->snap_uv_mode;
+ eSnapMode snap_mode = ts->snap_uv_mode;
if ((snap_mode & SCE_SNAP_MODE_INCREMENT) && (ts->snap_uv_flag & SCE_SNAP_ABS_GRID) &&
(t->mode == TFM_TRANSLATION)) {
snap_mode &= ~SCE_SNAP_MODE_INCREMENT;
@@ -623,7 +626,7 @@ static short snap_mode_from_spacetype(TransInfo *t)
return SCE_SNAP_MODE_INCREMENT;
}
- short snap_mode = ts->snap_mode;
+ eSnapMode snap_mode = ts->snap_mode;
if ((snap_mode & SCE_SNAP_MODE_INCREMENT) && (ts->snap_flag & SCE_SNAP_ABS_GRID) &&
(t->mode == TFM_TRANSLATION)) {
/* Special case in which snap to increments is transformed to snap to grid. */
@@ -641,7 +644,7 @@ static short snap_mode_from_spacetype(TransInfo *t)
return SCE_SNAP_MODE_INCREMENT;
}
-static short snap_select_type_get(TransInfo *t)
+static eSnapTargetSelect snap_select_type_get(TransInfo *t)
{
ViewLayer *view_layer = t->view_layer;
Base *base_act = view_layer->basact;
@@ -652,7 +655,7 @@ static short snap_select_type_get(TransInfo *t)
* TODO: perform self snap in gpencil_strokes.
*
* When we're moving the origins, allow snapping onto our own geometry (see T69132). */
- return SNAP_ALL;
+ return SCE_SNAP_TARGET_ALL;
}
const int obedit_type = t->obedit_type;
@@ -669,44 +672,44 @@ static short snap_select_type_get(TransInfo *t)
if ((obedit_type == OB_MESH) && (t->flag & T_PROP_EDIT)) {
/* Exclude editmesh if using proportional edit */
- return SNAP_NOT_EDITED;
+ return SCE_SNAP_TARGET_NOT_EDITED;
}
if (!t->tsnap.snap_self) {
- return SNAP_NOT_ACTIVE;
+ return SCE_SNAP_TARGET_NOT_ACTIVE;
}
- return SNAP_NOT_SELECTED;
+ return SCE_SNAP_TARGET_NOT_SELECTED;
}
- return SNAP_ALL;
+ return SCE_SNAP_TARGET_ALL;
}
if (base_act && (base_act->object->mode & OB_MODE_PARTICLE_EDIT)) {
/* Particles edit mode. */
- return SNAP_ALL;
+ return SCE_SNAP_TARGET_ALL;
}
/* Object or pose mode. */
- return SNAP_NOT_SELECTED;
+ return SCE_SNAP_TARGET_NOT_SELECTED;
}
if (ELEM(t->spacetype, SPACE_NODE, SPACE_SEQ)) {
- return SNAP_NOT_SELECTED;
+ return SCE_SNAP_TARGET_NOT_SELECTED;
}
- return SNAP_ALL;
+ return SCE_SNAP_TARGET_ALL;
}
static void initSnappingMode(TransInfo *t)
{
ToolSettings *ts = t->settings;
t->tsnap.mode = snap_mode_from_spacetype(t);
- t->tsnap.modeSelect = snap_select_type_get(t);
+ t->tsnap.target_select = snap_select_type_get(t);
if ((t->spacetype != SPACE_VIEW3D) || !(ts->snap_mode & SCE_SNAP_MODE_FACE)) {
/* Force project off when not supported. */
- t->tsnap.project = 0;
+ t->tsnap.project = false;
}
if (ELEM(t->spacetype, SPACE_VIEW3D, SPACE_IMAGE, SPACE_NODE, SPACE_SEQ)) {
@@ -752,7 +755,7 @@ void initSnapping(TransInfo *t, wmOperator *op)
{
resetSnapping(t);
t->tsnap.flag = snap_flag_from_spacetype(t);
- short snap_target = t->settings->snap_target;
+ eSnapSourceSelect snap_source = t->settings->snap_target;
/* if snap property exists */
PropertyRNA *prop;
@@ -763,7 +766,10 @@ void initSnapping(TransInfo *t, wmOperator *op)
if ((prop = RNA_struct_find_property(op->ptr, "snap_target")) &&
RNA_property_is_set(op->ptr, prop)) {
- snap_target = RNA_property_enum_get(op->ptr, prop);
+ /* TODO(@gfxcoder): Rename `snap_target` to `snap_source` to avoid
+ * previous ambiguity of "target" (now, "source" is geometry to be moved and "target" is
+ * geometry to which moved geometry is snapped). */
+ snap_source = RNA_property_enum_get(op->ptr, prop);
}
if ((prop = RNA_struct_find_property(op->ptr, "snap_point")) &&
@@ -803,7 +809,7 @@ void initSnapping(TransInfo *t, wmOperator *op)
t->tsnap.peel = ((t->tsnap.flag & SCE_SNAP_PROJECT) != 0);
}
- t->tsnap.target = snap_target;
+ t->tsnap.source_select = snap_source;
initSnappingMode(t);
}
@@ -844,11 +850,11 @@ static void setSnappingCallback(TransInfo *t)
return;
}
- switch (t->tsnap.target) {
- case SCE_SNAP_TARGET_CLOSEST:
+ switch (t->tsnap.source_select) {
+ case SCE_SNAP_SOURCE_CLOSEST:
t->tsnap.targetSnap = TargetSnapClosest;
break;
- case SCE_SNAP_TARGET_CENTER:
+ case SCE_SNAP_SOURCE_CENTER:
if (!ELEM(t->mode, TFM_ROTATION, TFM_RESIZE)) {
t->tsnap.targetSnap = TargetSnapCenter;
break;
@@ -856,10 +862,10 @@ static void setSnappingCallback(TransInfo *t)
/* Can't do TARGET_CENTER with these modes,
* use TARGET_MEDIAN instead. */
ATTR_FALLTHROUGH;
- case SCE_SNAP_TARGET_MEDIAN:
+ case SCE_SNAP_SOURCE_MEDIAN:
t->tsnap.targetSnap = TargetSnapMedian;
break;
- case SCE_SNAP_TARGET_ACTIVE:
+ case SCE_SNAP_SOURCE_ACTIVE:
t->tsnap.targetSnap = TargetSnapActive;
break;
}
@@ -973,7 +979,7 @@ static void snap_calc_view3d_fn(TransInfo *t, float *UNUSED(vec))
float no[3];
float mval[2];
bool found = false;
- short snap_elem = 0;
+ eSnapMode snap_elem = SCE_SNAP_MODE_NONE;
float dist_px = SNAP_MIN_DISTANCE; /* Use a user defined value here. */
mval[0] = t->mval[0];
@@ -982,7 +988,7 @@ static void snap_calc_view3d_fn(TransInfo *t, float *UNUSED(vec))
if (t->tsnap.mode & SCE_SNAP_MODE_GEOM) {
zero_v3(no); /* objects won't set this */
snap_elem = snapObjectsTransform(t, mval, &dist_px, loc, no);
- found = snap_elem != 0;
+ found = (snap_elem != SCE_SNAP_MODE_NONE);
}
if ((found == false) && (t->tsnap.mode & SCE_SNAP_MODE_VOLUME)) {
found = peelObjectsTransform(
@@ -1003,7 +1009,7 @@ static void snap_calc_view3d_fn(TransInfo *t, float *UNUSED(vec))
t->tsnap.status &= ~POINT_INIT;
}
- t->tsnap.snapElem = (char)snap_elem;
+ t->tsnap.snapElem = snap_elem;
}
static void snap_calc_uv_fn(TransInfo *t, float *UNUSED(vec))
@@ -1020,7 +1026,7 @@ static void snap_calc_uv_fn(TransInfo *t, float *UNUSED(vec))
objects,
objects_len,
t->mval,
- t->tsnap.modeSelect == SNAP_NOT_SELECTED,
+ t->tsnap.target_select == SCE_SNAP_TARGET_NOT_SELECTED,
&dist_sq,
t->tsnap.snapPoint)) {
t->tsnap.snapPoint[0] *= t->aspect[0];
@@ -1190,7 +1196,7 @@ static void TargetSnapActive(TransInfo *t)
}
/* No active, default to median */
else {
- t->tsnap.target = SCE_SNAP_TARGET_MEDIAN;
+ t->tsnap.source_select = SCE_SNAP_SOURCE_MEDIAN;
t->tsnap.targetSnap = TargetSnapMedian;
TargetSnapMedian(t);
}
@@ -1302,7 +1308,7 @@ static void TargetSnapClosest(TransInfo *t)
/** \name Snap Objects
* \{ */
-short snapObjectsTransform(
+eSnapMode snapObjectsTransform(
TransInfo *t, const float mval[2], float *dist_px, float r_loc[3], float r_no[3])
{
float *target = (t->tsnap.status & TARGET_INIT) ? t->tsnap.snapTarget : t->center_global;
@@ -1313,7 +1319,7 @@ short snapObjectsTransform(
t->view,
t->tsnap.mode,
&(const struct SnapObjectParams){
- .snap_select = t->tsnap.modeSelect,
+ .snap_target_select = t->tsnap.target_select,
.edit_mode_type = (t->flag & T_EDIT) != 0 ? SNAP_GEOM_EDIT : SNAP_GEOM_FINAL,
.use_occlusion_test = t->settings->snap_mode != SCE_SNAP_MODE_FACE,
.use_backface_culling = t->tsnap.use_backface_culling,
@@ -1346,7 +1352,7 @@ bool peelObjectsTransform(TransInfo *t,
t->region,
t->view,
&(const struct SnapObjectParams){
- .snap_select = t->tsnap.modeSelect,
+ .snap_target_select = t->tsnap.target_select,
.edit_mode_type = (t->flag & T_EDIT) != 0 ? SNAP_GEOM_EDIT : SNAP_GEOM_FINAL,
},
mval,
@@ -1414,16 +1420,16 @@ bool peelObjectsTransform(TransInfo *t,
/** \name snap Nodes
* \{ */
-static bool snapNodeTest(View2D *v2d, bNode *node, eSnapSelect snap_select)
+static bool snapNodeTest(View2D *v2d, bNode *node, eSnapTargetSelect snap_target_select)
{
/* node is use for snapping only if a) snap mode matches and b) node is inside the view */
- return ((snap_select == SNAP_NOT_SELECTED && !(node->flag & NODE_SELECT)) ||
- (snap_select == SNAP_ALL && !(node->flag & NODE_ACTIVE))) &&
+ return ((snap_target_select == SCE_SNAP_TARGET_NOT_SELECTED && !(node->flag & NODE_SELECT)) ||
+ (snap_target_select == SCE_SNAP_TARGET_ALL && !(node->flag & NODE_ACTIVE))) &&
(node->totr.xmin < v2d->cur.xmax && node->totr.xmax > v2d->cur.xmin &&
node->totr.ymin < v2d->cur.ymax && node->totr.ymax > v2d->cur.ymin);
}
-static NodeBorder snapNodeBorder(int snap_node_mode)
+static NodeBorder snapNodeBorder(eSnapMode snap_node_mode)
{
NodeBorder flag = 0;
if (snap_node_mode & SCE_SNAP_MODE_NODE_X) {
@@ -1499,7 +1505,7 @@ static bool snapNodes(ToolSettings *ts,
SpaceNode *snode,
ARegion *region,
const int mval[2],
- eSnapSelect snap_select,
+ eSnapTargetSelect snap_target_select,
float r_loc[2],
float *r_dist_px,
char *r_node_border)
@@ -1511,7 +1517,7 @@ static bool snapNodes(ToolSettings *ts,
*r_node_border = 0;
for (node = ntree->nodes.first; node; node = node->next) {
- if (snapNodeTest(&region->v2d, node, snap_select)) {
+ if (snapNodeTest(&region->v2d, node, snap_target_select)) {
retval |= snapNode(ts, snode, region, node, mval, r_loc, r_dist_px, r_node_border);
}
}
@@ -1526,7 +1532,7 @@ bool snapNodesTransform(
t->area->spacedata.first,
t->region,
mval,
- t->tsnap.modeSelect,
+ t->tsnap.target_select,
r_loc,
r_dist_px,
r_node_border);
@@ -1548,7 +1554,7 @@ static void snap_grid_apply(
float in[3];
if (t->con.mode & CON_APPLY) {
- BLI_assert(t->tsnap.snapElem == 0);
+ BLI_assert(t->tsnap.snapElem == SCE_SNAP_MODE_NONE);
t->con.applyVec(t, NULL, NULL, loc, in);
}
else {
@@ -1676,6 +1682,16 @@ bool transform_snap_increment(const TransInfo *t, float *r_val)
return transform_snap_increment_ex(t, false, r_val);
}
+float transform_snap_increment_get(const TransInfo *t)
+{
+ if (activeSnap(t) && (!transformModeUseSnap(t) ||
+ (t->tsnap.mode & (SCE_SNAP_MODE_INCREMENT | SCE_SNAP_MODE_GRID)))) {
+ return (t->modifiers & MOD_PRECISION) ? t->snap[1] : t->snap[0];
+ }
+
+ return 0.0f;
+}
+
/** \} */
/* -------------------------------------------------------------------- */
diff --git a/source/blender/editors/transform/transform_snap.h b/source/blender/editors/transform/transform_snap.h
index cde97d14be4..6db027df067 100644
--- a/source/blender/editors/transform/transform_snap.h
+++ b/source/blender/editors/transform/transform_snap.h
@@ -19,12 +19,12 @@ bool peelObjectsTransform(struct TransInfo *t,
float r_no[3],
float *r_thickness);
-short snapObjectsTransform(struct TransInfo *t,
- const float mval[2],
- float *dist_px,
- /* return args */
- float r_loc[3],
- float r_no[3]);
+eSnapMode snapObjectsTransform(struct TransInfo *t,
+ const float mval[2],
+ float *dist_px,
+ /* return args */
+ float r_loc[3],
+ float r_no[3]);
bool snapNodesTransform(struct TransInfo *t,
const int mval[2],
/* return args */
@@ -36,6 +36,7 @@ bool transformModeUseSnap(const TransInfo *t);
bool transform_snap_increment_ex(const TransInfo *t, bool use_local_space, float *r_val);
bool transform_snap_increment(const TransInfo *t, float *val);
+float transform_snap_increment_get(const TransInfo *t);
bool transform_snap_grid(TransInfo *t, float *val);
bool activeSnap(const TransInfo *t);
diff --git a/source/blender/editors/transform/transform_snap_object.cc b/source/blender/editors/transform/transform_snap_object.cc
index 6beae690b12..cf99d4b2ef3 100644
--- a/source/blender/editors/transform/transform_snap_object.cc
+++ b/source/blender/editors/transform/transform_snap_object.cc
@@ -157,7 +157,7 @@ struct SnapObjectContext {
enum eViewProj view_proj;
float clip_plane[MAX_CLIPPLANE_LEN][4];
short clip_plane_len;
- short snap_to_flag;
+ eSnapMode snap_to_flag;
bool has_occlusion_plane; /* Ignore plane of occlusion in curves. */
} runtime;
};
@@ -283,8 +283,10 @@ static SnapData_Mesh *snap_object_data_mesh_get(SnapObjectContext *sctx,
}
}
else {
- /* Any existing #SnapData_EditMesh is now invalid. */
- sctx->editmesh_caches.remove(BKE_editmesh_from_object(ob_eval));
+ if (ob_eval->type == OB_MESH) {
+ /* Any existing #SnapData_EditMesh is now invalid. */
+ sctx->editmesh_caches.remove(BKE_editmesh_from_object(ob_eval));
+ }
std::unique_ptr<SnapData_Mesh> sod_ptr = std::make_unique<SnapData_Mesh>();
sod = sod_ptr.get();
@@ -417,7 +419,7 @@ using IterSnapObjsCallback = void (*)(SnapObjectContext *sctx,
void *data);
static bool snap_object_is_snappable(const SnapObjectContext *sctx,
- const eSnapSelect snap_select,
+ const eSnapTargetSelect snap_select,
const Base *base_act,
const Base *base,
const bool is_in_object_mode)
@@ -426,7 +428,7 @@ static bool snap_object_is_snappable(const SnapObjectContext *sctx,
return false;
}
- if ((snap_select == SNAP_ALL) || (base->flag_legacy & BA_TRANSFORM_LOCKED_IN_PLACE)) {
+ if ((snap_select == SCE_SNAP_TARGET_ALL) || (base->flag_legacy & BA_TRANSFORM_LOCKED_IN_PLACE)) {
return true;
}
@@ -434,15 +436,15 @@ static bool snap_object_is_snappable(const SnapObjectContext *sctx,
return false;
}
- if (snap_select == SNAP_NOT_ACTIVE) {
+ if (snap_select == SCE_SNAP_TARGET_NOT_ACTIVE) {
return base_act != base;
}
- if (snap_select == SNAP_NOT_EDITED) {
+ if (snap_select == SCE_SNAP_TARGET_NOT_EDITED) {
return base->object->mode != OB_MODE_EDIT;
}
- if (snap_select == SNAP_NOT_SELECTED) {
+ if (snap_select == SCE_SNAP_TARGET_NOT_SELECTED) {
if (is_in_object_mode) {
return !((base->flag & BASE_SELECTED) || (base->flag_legacy & BA_WAS_SEL));
}
@@ -451,7 +453,7 @@ static bool snap_object_is_snappable(const SnapObjectContext *sctx,
return true;
}
- if (snap_select == SNAP_SELECTABLE) {
+ if (snap_select == SCE_SNAP_TARGET_ONLY_SELECTABLE) {
return (base->flag & BASE_SELECTABLE) != 0;
}
@@ -467,12 +469,12 @@ static void iter_snap_objects(SnapObjectContext *sctx,
void *data)
{
ViewLayer *view_layer = DEG_get_input_view_layer(sctx->runtime.depsgraph);
- const eSnapSelect snap_select = params->snap_select;
+ const eSnapTargetSelect snap_target_select = params->snap_target_select;
Base *base_act = view_layer->basact;
const bool is_in_object_mode = !base_act || base_act->object->mode == OB_MODE_OBJECT;
LISTBASE_FOREACH (Base *, base, &view_layer->object_bases) {
- if (!snap_object_is_snappable(sctx, snap_select, base_act, base, is_in_object_mode)) {
+ if (!snap_object_is_snappable(sctx, snap_target_select, base_act, base, is_in_object_mode)) {
continue;
}
@@ -1533,18 +1535,18 @@ static void nearest2d_data_init_editmesh(SnapData_EditMesh *sod,
/** \name Internal Object Snapping API
* \{ */
-static short snap_mesh_polygon(SnapObjectContext *sctx,
- const SnapObjectParams *params,
- Object *ob_eval,
- const float obmat[4][4],
- /* read/write args */
- float *dist_px,
- /* return args */
- float r_loc[3],
- float r_no[3],
- int *r_index)
+static eSnapMode snap_mesh_polygon(SnapObjectContext *sctx,
+ const SnapObjectParams *params,
+ Object *ob_eval,
+ const float obmat[4][4],
+ /* read/write args */
+ float *dist_px,
+ /* return args */
+ float r_loc[3],
+ float r_no[3],
+ int *r_index)
{
- short elem = 0;
+ eSnapMode elem = SCE_SNAP_MODE_NONE;
float lpmat[4][4];
mul_m4_m4m4(lpmat, sctx->runtime.pmat, obmat);
@@ -1663,23 +1665,23 @@ static short snap_mesh_polygon(SnapObjectContext *sctx,
return elem;
}
- return 0;
+ return SCE_SNAP_MODE_NONE;
}
-static short snap_mesh_edge_verts_mixed(SnapObjectContext *sctx,
- const SnapObjectParams *params,
- Object *ob_eval,
- const float obmat[4][4],
- float original_dist_px,
- const float prev_co[3],
- /* read/write args */
- float *dist_px,
- /* return args */
- float r_loc[3],
- float r_no[3],
- int *r_index)
+static eSnapMode snap_mesh_edge_verts_mixed(SnapObjectContext *sctx,
+ const SnapObjectParams *params,
+ Object *ob_eval,
+ const float obmat[4][4],
+ float original_dist_px,
+ const float prev_co[3],
+ /* read/write args */
+ float *dist_px,
+ /* return args */
+ float r_loc[3],
+ float r_no[3],
+ int *r_index)
{
- short elem = SCE_SNAP_MODE_EDGE;
+ eSnapMode elem = SCE_SNAP_MODE_EDGE;
if (ob_eval->type != OB_MESH) {
return elem;
@@ -1826,19 +1828,19 @@ static short snap_mesh_edge_verts_mixed(SnapObjectContext *sctx,
return elem;
}
-static short snapArmature(SnapObjectContext *sctx,
- const SnapObjectParams *params,
- Object *ob_eval,
- const float obmat[4][4],
- bool is_object_active,
- /* read/write args */
- float *dist_px,
- /* return args */
- float r_loc[3],
- float *UNUSED(r_no),
- int *r_index)
+static eSnapMode snapArmature(SnapObjectContext *sctx,
+ const SnapObjectParams *params,
+ Object *ob_eval,
+ const float obmat[4][4],
+ bool is_object_active,
+ /* read/write args */
+ float *dist_px,
+ /* return args */
+ float r_loc[3],
+ float *UNUSED(r_no),
+ int *r_index)
{
- short retval = 0;
+ eSnapMode retval = SCE_SNAP_MODE_NONE;
if (sctx->runtime.snap_to_flag == SCE_SNAP_MODE_FACE) { /* Currently only edge and vert */
return retval;
@@ -1875,7 +1877,7 @@ static short snapArmature(SnapObjectContext *sctx,
const bool is_posemode = is_object_active && (ob_eval->mode & OB_MODE_POSE);
const bool skip_selected = (is_editmode || is_posemode) &&
- (params->snap_select == SNAP_NOT_SELECTED);
+ (params->snap_target_select & SCE_SNAP_TARGET_NOT_SELECTED);
const bool is_persp = sctx->runtime.view_proj == VIEW_PROJ_PERSP;
if (arm->edbo) {
@@ -1990,25 +1992,25 @@ static short snapArmature(SnapObjectContext *sctx,
return retval;
}
- return 0;
+ return SCE_SNAP_MODE_NONE;
}
-static short snapCurve(SnapObjectContext *sctx,
- const SnapObjectParams *params,
- Object *ob_eval,
- const float obmat[4][4],
- /* read/write args */
- float *dist_px,
- /* return args */
- float r_loc[3],
- float *UNUSED(r_no),
- int *r_index)
+static eSnapMode snapCurve(SnapObjectContext *sctx,
+ const SnapObjectParams *params,
+ Object *ob_eval,
+ const float obmat[4][4],
+ /* read/write args */
+ float *dist_px,
+ /* return args */
+ float r_loc[3],
+ float *UNUSED(r_no),
+ int *r_index)
{
bool has_snap = false;
/* only vertex snapping mode (eg control points and handles) supported for now) */
if ((sctx->runtime.snap_to_flag & SCE_SNAP_MODE_VERTEX) == 0) {
- return 0;
+ return SCE_SNAP_MODE_NONE;
}
Curve *cu = static_cast<Curve *>(ob_eval->data);
@@ -2032,7 +2034,7 @@ static short snapCurve(SnapObjectContext *sctx,
sctx->runtime.win_size,
sctx->runtime.mval,
dist_px_sq)) {
- return 0;
+ return SCE_SNAP_MODE_NONE;
}
}
@@ -2054,7 +2056,7 @@ static short snapCurve(SnapObjectContext *sctx,
}
bool is_persp = sctx->runtime.view_proj == VIEW_PROJ_PERSP;
- bool skip_selected = params->snap_select == SNAP_NOT_SELECTED;
+ bool skip_selected = params->snap_target_select & SCE_SNAP_TARGET_NOT_SELECTED;
LISTBASE_FOREACH (Nurb *, nu, (use_obedit ? &cu->editnurb->nurbs : &cu->nurb)) {
for (int u = 0; u < nu->pntsu; u++) {
@@ -2160,21 +2162,21 @@ static short snapCurve(SnapObjectContext *sctx,
return SCE_SNAP_MODE_VERTEX;
}
- return 0;
+ return SCE_SNAP_MODE_NONE;
}
/* may extend later (for now just snaps to empty center) */
-static short snap_object_center(const SnapObjectContext *sctx,
- Object *ob_eval,
- const float obmat[4][4],
- /* read/write args */
- float *dist_px,
- /* return args */
- float r_loc[3],
- float *UNUSED(r_no),
- int *r_index)
+static eSnapMode snap_object_center(const SnapObjectContext *sctx,
+ Object *ob_eval,
+ const float obmat[4][4],
+ /* read/write args */
+ float *dist_px,
+ /* return args */
+ float r_loc[3],
+ float *UNUSED(r_no),
+ int *r_index)
{
- short retval = 0;
+ eSnapMode retval = SCE_SNAP_MODE_NONE;
if (ob_eval->transflag & OB_DUPLI) {
return retval;
@@ -2216,20 +2218,20 @@ static short snap_object_center(const SnapObjectContext *sctx,
return retval;
}
- return 0;
+ return SCE_SNAP_MODE_NONE;
}
-static short snapCamera(const SnapObjectContext *sctx,
- Object *object,
- const float obmat[4][4],
- /* read/write args */
- float *dist_px,
- /* return args */
- float r_loc[3],
- float *r_no,
- int *r_index)
+static eSnapMode snapCamera(const SnapObjectContext *sctx,
+ Object *object,
+ const float obmat[4][4],
+ /* read/write args */
+ float *dist_px,
+ /* return args */
+ float r_loc[3],
+ float *r_no,
+ int *r_index)
{
- short retval = 0;
+ eSnapMode retval = SCE_SNAP_MODE_NONE;
Scene *scene = sctx->scene;
@@ -2310,28 +2312,28 @@ static short snapCamera(const SnapObjectContext *sctx,
return retval;
}
- return 0;
+ return SCE_SNAP_MODE_NONE;
}
-static short snapMesh(SnapObjectContext *sctx,
- const SnapObjectParams *params,
- Object *ob_eval,
- const Mesh *me_eval,
- const float obmat[4][4],
- bool use_hide,
- /* read/write args */
- float *dist_px,
- /* return args */
- float r_loc[3],
- float r_no[3],
- int *r_index)
+static eSnapMode snapMesh(SnapObjectContext *sctx,
+ const SnapObjectParams *params,
+ Object *ob_eval,
+ const Mesh *me_eval,
+ const float obmat[4][4],
+ bool use_hide,
+ /* read/write args */
+ float *dist_px,
+ /* return args */
+ float r_loc[3],
+ float r_no[3],
+ int *r_index)
{
BLI_assert(sctx->runtime.snap_to_flag != SCE_SNAP_MODE_FACE);
if (me_eval->totvert == 0) {
- return 0;
+ return SCE_SNAP_MODE_NONE;
}
if (me_eval->totedge == 0 && !(sctx->runtime.snap_to_flag & SCE_SNAP_MODE_VERTEX)) {
- return 0;
+ return SCE_SNAP_MODE_NONE;
}
float lpmat[4][4];
@@ -2344,7 +2346,7 @@ static short snapMesh(SnapObjectContext *sctx,
if (bb &&
!snap_bound_box_check_dist(
bb->vec[0], bb->vec[6], lpmat, sctx->runtime.win_size, sctx->runtime.mval, dist_px_sq)) {
- return 0;
+ return SCE_SNAP_MODE_NONE;
}
SnapData_Mesh *sod = snap_object_data_mesh_get(sctx, ob_eval, me_eval, use_hide);
@@ -2385,7 +2387,7 @@ static short snapMesh(SnapObjectContext *sctx,
nearest.dist_sq = dist_px_sq;
int last_index = nearest.index;
- short elem = SCE_SNAP_MODE_VERTEX;
+ eSnapMode elem = SCE_SNAP_MODE_VERTEX;
float tobmat[4][4], clip_planes_local[MAX_CLIPPLANE_LEN][4];
transpose_m4_m4(tobmat, obmat);
@@ -2489,31 +2491,31 @@ static short snapMesh(SnapObjectContext *sctx,
return elem;
}
- return 0;
+ return SCE_SNAP_MODE_NONE;
}
-static short snapEditMesh(SnapObjectContext *sctx,
- const SnapObjectParams *params,
- Object *ob_eval,
- BMEditMesh *em,
- const float obmat[4][4],
- /* read/write args */
- float *dist_px,
- /* return args */
- float r_loc[3],
- float r_no[3],
- int *r_index)
+static eSnapMode snapEditMesh(SnapObjectContext *sctx,
+ const SnapObjectParams *params,
+ Object *ob_eval,
+ BMEditMesh *em,
+ const float obmat[4][4],
+ /* read/write args */
+ float *dist_px,
+ /* return args */
+ float r_loc[3],
+ float r_no[3],
+ int *r_index)
{
BLI_assert(sctx->runtime.snap_to_flag != SCE_SNAP_MODE_FACE);
if ((sctx->runtime.snap_to_flag & ~SCE_SNAP_MODE_FACE) == SCE_SNAP_MODE_VERTEX) {
if (em->bm->totvert == 0) {
- return 0;
+ return SCE_SNAP_MODE_NONE;
}
}
else {
if (em->bm->totedge == 0) {
- return 0;
+ return SCE_SNAP_MODE_NONE;
}
}
@@ -2529,7 +2531,7 @@ static short snapEditMesh(SnapObjectContext *sctx,
/* was BKE_boundbox_ray_hit_check, see: cf6ca226fa58 */
if (!snap_bound_box_check_dist(
sod->min, sod->max, lpmat, sctx->runtime.win_size, sctx->runtime.mval, dist_px_sq)) {
- return 0;
+ return SCE_SNAP_MODE_NONE;
}
if (sctx->runtime.snap_to_flag & SCE_SNAP_MODE_VERTEX) {
@@ -2604,7 +2606,7 @@ static short snapEditMesh(SnapObjectContext *sctx,
nearest.index = -1;
nearest.dist_sq = dist_px_sq;
- short elem = SCE_SNAP_MODE_VERTEX;
+ eSnapMode elem = SCE_SNAP_MODE_VERTEX;
float tobmat[4][4], clip_planes_local[MAX_CLIPPLANE_LEN][4];
transpose_m4_m4(tobmat, obmat);
@@ -2670,7 +2672,7 @@ static short snapEditMesh(SnapObjectContext *sctx,
return elem;
}
- return 0;
+ return SCE_SNAP_MODE_NONE;
}
struct SnapObjUserData {
@@ -2682,7 +2684,7 @@ struct SnapObjUserData {
int *r_index;
Object **r_ob;
float (*r_obmat)[4];
- short ret;
+ eSnapMode ret;
};
/**
@@ -2696,7 +2698,7 @@ static void snap_obj_fn(SnapObjectContext *sctx,
void *data)
{
SnapObjUserData *dt = static_cast<SnapObjUserData *>(data);
- short retval = 0;
+ eSnapMode retval = SCE_SNAP_MODE_NONE;
switch (ob_eval->type) {
case OB_MESH: {
@@ -2743,11 +2745,8 @@ static void snap_obj_fn(SnapObjectContext *sctx,
dt->r_index);
break;
case OB_CURVES_LEGACY:
- retval = snapCurve(
- sctx, params, ob_eval, obmat, dt->dist_px, dt->r_loc, dt->r_no, dt->r_index);
- break; /* Use ATTR_FALLTHROUGH if we want to snap to the generated mesh. */
case OB_SURF:
- if (BKE_object_is_in_editmode(ob_eval)) {
+ if (ob_eval->type == OB_CURVES_LEGACY || BKE_object_is_in_editmode(ob_eval)) {
retval = snapCurve(
sctx, params, ob_eval, obmat, dt->dist_px, dt->r_loc, dt->r_no, dt->r_index);
if (params->edit_mode_type != SNAP_GEOM_FINAL) {
@@ -2816,18 +2815,18 @@ static void snap_obj_fn(SnapObjectContext *sctx,
* \param r_ob: Hit object.
* \param r_obmat: Object matrix (may not be #Object.obmat with dupli-instances).
*/
-static short snapObjectsRay(SnapObjectContext *sctx,
- const SnapObjectParams *params,
- /* read/write args */
- /* Parameters below cannot be const, because they are assigned to a
- * non-const variable (readability-non-const-parameter). */
- float *dist_px /* NOLINT */,
- /* return args */
- float r_loc[3] /* NOLINT */,
- float r_no[3] /* NOLINT */,
- int *r_index /* NOLINT */,
- Object **r_ob,
- float r_obmat[4][4])
+static eSnapMode snapObjectsRay(SnapObjectContext *sctx,
+ const SnapObjectParams *params,
+ /* read/write args */
+ /* Parameters below cannot be const, because they are assigned to a
+ * non-const variable (readability-non-const-parameter). */
+ float *dist_px /* NOLINT */,
+ /* return args */
+ float r_loc[3] /* NOLINT */,
+ float r_no[3] /* NOLINT */,
+ int *r_index /* NOLINT */,
+ Object **r_ob,
+ float r_obmat[4][4])
{
SnapObjUserData data = {};
data.dist_px = dist_px;
@@ -2836,7 +2835,7 @@ static short snapObjectsRay(SnapObjectContext *sctx,
data.r_ob = r_ob;
data.r_index = r_index;
data.r_obmat = r_obmat;
- data.ret = 0;
+ data.ret = SCE_SNAP_MODE_NONE;
iter_snap_objects(sctx, params, snap_obj_fn, &data);
@@ -3009,31 +3008,29 @@ bool ED_transform_snap_object_project_ray(SnapObjectContext *sctx,
sctx, depsgraph, v3d, params, ray_origin, ray_direction, ray_depth, r_co, r_no);
}
-static short transform_snap_context_project_view3d_mixed_impl(SnapObjectContext *sctx,
- Depsgraph *depsgraph,
- const ARegion *region,
- const View3D *v3d,
- const ushort snap_to_flag,
- const SnapObjectParams *params,
- const float mval[2],
- const float prev_co[3],
- float *dist_px,
- float r_loc[3],
- float r_no[3],
- int *r_index,
- Object **r_ob,
- float r_obmat[4][4],
- float r_face_nor[3])
+static eSnapMode transform_snap_context_project_view3d_mixed_impl(SnapObjectContext *sctx,
+ Depsgraph *depsgraph,
+ const ARegion *region,
+ const View3D *v3d,
+ const eSnapMode snap_to_flag,
+ const SnapObjectParams *params,
+ const float mval[2],
+ const float prev_co[3],
+ float *dist_px,
+ float r_loc[3],
+ float r_no[3],
+ int *r_index,
+ Object **r_ob,
+ float r_obmat[4][4],
+ float r_face_nor[3])
{
sctx->runtime.depsgraph = depsgraph;
sctx->runtime.region = region;
sctx->runtime.v3d = v3d;
- BLI_assert((snap_to_flag & (SCE_SNAP_MODE_VERTEX | SCE_SNAP_MODE_EDGE | SCE_SNAP_MODE_FACE |
- SCE_SNAP_MODE_EDGE_MIDPOINT | SCE_SNAP_MODE_EDGE_PERPENDICULAR)) !=
- 0);
+ BLI_assert((snap_to_flag & SCE_SNAP_MODE_GEOM) != 0);
- short retval = 0;
+ eSnapMode retval = SCE_SNAP_MODE_NONE;
bool has_hit = false;
Object *ob_eval = nullptr;
@@ -3052,7 +3049,7 @@ static short transform_snap_context_project_view3d_mixed_impl(SnapObjectContext
float ray_start[3], ray_normal[3];
if (!ED_view3d_win_to_ray_clipped_ex(
depsgraph, region, v3d, mval, nullptr, ray_normal, ray_start, true)) {
- return 0;
+ return SCE_SNAP_MODE_NONE;
}
float dummy_ray_depth = BVH_RAYCAST_DIST_MAX;
@@ -3096,7 +3093,7 @@ static short transform_snap_context_project_view3d_mixed_impl(SnapObjectContext
if (snap_to_flag & (SCE_SNAP_MODE_VERTEX | SCE_SNAP_MODE_EDGE | SCE_SNAP_MODE_EDGE_MIDPOINT |
SCE_SNAP_MODE_EDGE_PERPENDICULAR)) {
- short elem_test, elem = 0;
+ eSnapMode elem_test, elem = SCE_SNAP_MODE_NONE;
float dist_px_tmp = *dist_px;
copy_m4_m4(sctx->runtime.pmat, rv3d->persmat);
@@ -3106,9 +3103,11 @@ static short transform_snap_context_project_view3d_mixed_impl(SnapObjectContext
sctx->runtime.view_proj = rv3d->is_persp ? VIEW_PROJ_PERSP : VIEW_PROJ_ORTHO;
/* First snap to edge instead of middle or perpendicular. */
- sctx->runtime.snap_to_flag = snap_to_flag & (SCE_SNAP_MODE_VERTEX | SCE_SNAP_MODE_EDGE);
+ sctx->runtime.snap_to_flag = static_cast<eSnapMode>(
+ snap_to_flag & (SCE_SNAP_MODE_VERTEX | SCE_SNAP_MODE_EDGE));
if (snap_to_flag & (SCE_SNAP_MODE_EDGE_MIDPOINT | SCE_SNAP_MODE_EDGE_PERPENDICULAR)) {
- sctx->runtime.snap_to_flag |= SCE_SNAP_MODE_EDGE;
+ sctx->runtime.snap_to_flag = static_cast<eSnapMode>(sctx->runtime.snap_to_flag |
+ SCE_SNAP_MODE_EDGE);
}
planes_from_projmat(sctx->runtime.pmat,
@@ -3192,21 +3191,21 @@ static short transform_snap_context_project_view3d_mixed_impl(SnapObjectContext
return retval;
}
-short ED_transform_snap_object_project_view3d_ex(SnapObjectContext *sctx,
- Depsgraph *depsgraph,
- const ARegion *region,
- const View3D *v3d,
- const ushort snap_to,
- const SnapObjectParams *params,
- const float mval[2],
- const float prev_co[3],
- float *dist_px,
- float r_loc[3],
- float r_no[3],
- int *r_index,
- Object **r_ob,
- float r_obmat[4][4],
- float r_face_nor[3])
+eSnapMode ED_transform_snap_object_project_view3d_ex(SnapObjectContext *sctx,
+ Depsgraph *depsgraph,
+ const ARegion *region,
+ const View3D *v3d,
+ const eSnapMode snap_to,
+ const SnapObjectParams *params,
+ const float mval[2],
+ const float prev_co[3],
+ float *dist_px,
+ float r_loc[3],
+ float r_no[3],
+ int *r_index,
+ Object **r_ob,
+ float r_obmat[4][4],
+ float r_face_nor[3])
{
return transform_snap_context_project_view3d_mixed_impl(sctx,
depsgraph,
@@ -3225,17 +3224,17 @@ short ED_transform_snap_object_project_view3d_ex(SnapObjectContext *sctx,
r_face_nor);
}
-short ED_transform_snap_object_project_view3d(SnapObjectContext *sctx,
- Depsgraph *depsgraph,
- const ARegion *region,
- const View3D *v3d,
- const ushort snap_to,
- const SnapObjectParams *params,
- const float mval[2],
- const float prev_co[3],
- float *dist_px,
- float r_loc[3],
- float r_no[3])
+eSnapMode ED_transform_snap_object_project_view3d(SnapObjectContext *sctx,
+ Depsgraph *depsgraph,
+ const ARegion *region,
+ const View3D *v3d,
+ const eSnapMode snap_to,
+ const SnapObjectParams *params,
+ const float mval[2],
+ const float prev_co[3],
+ float *dist_px,
+ float r_loc[3],
+ float r_no[3])
{
return ED_transform_snap_object_project_view3d_ex(sctx,
depsgraph,
diff --git a/source/blender/editors/transform/transform_snap_sequencer.c b/source/blender/editors/transform/transform_snap_sequencer.c
index 7dc361ff5bb..dbcae2b6320 100644
--- a/source/blender/editors/transform/transform_snap_sequencer.c
+++ b/source/blender/editors/transform/transform_snap_sequencer.c
@@ -25,6 +25,7 @@
#include "SEQ_relations.h"
#include "SEQ_render.h"
#include "SEQ_sequencer.h"
+#include "SEQ_time.h"
#include "transform.h"
#include "transform_snap.h"
@@ -65,14 +66,14 @@ static void seq_snap_source_points_build(TransSeqSnapData *snap_data, SeqCollect
SEQ_ITERATOR_FOREACH (seq, snap_sources) {
int left = 0, right = 0;
if (seq->flag & SEQ_LEFTSEL) {
- left = right = seq->startdisp;
+ left = right = SEQ_time_left_handle_frame_get(seq);
}
else if (seq->flag & SEQ_RIGHTSEL) {
- left = right = seq->enddisp;
+ left = right = SEQ_time_right_handle_frame_get(seq);
}
else {
- left = seq->startdisp;
- right = seq->enddisp;
+ left = SEQ_time_left_handle_frame_get(seq);
+ right = SEQ_time_right_handle_frame_get(seq);
}
snap_data->source_snap_points[i] = left;
@@ -193,21 +194,24 @@ static void seq_snap_target_points_build(Scene *scene,
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, snap_targets) {
- snap_data->target_snap_points[i] = seq->startdisp;
- snap_data->target_snap_points[i + 1] = seq->enddisp;
+ snap_data->target_snap_points[i] = SEQ_time_left_handle_frame_get(seq);
+ snap_data->target_snap_points[i + 1] = SEQ_time_right_handle_frame_get(seq);
i += 2;
if (snap_mode & SEQ_SNAP_TO_STRIP_HOLD) {
- int content_start = min_ii(seq->enddisp, seq->start);
- int content_end = max_ii(seq->startdisp, seq->start + seq->len);
+ int content_start = min_ii(SEQ_time_right_handle_frame_get(seq), seq->start);
+ int content_end = max_ii(SEQ_time_left_handle_frame_get(seq), seq->start + seq->len);
/* Effects and single image strips produce incorrect content length. Skip these strips. */
if ((seq->type & SEQ_TYPE_EFFECT) != 0 || seq->len == 1) {
- content_start = seq->startdisp;
- content_end = seq->enddisp;
+ content_start = SEQ_time_left_handle_frame_get(seq);
+ content_end = SEQ_time_right_handle_frame_get(seq);
}
- CLAMP(content_start, seq->startdisp, seq->enddisp);
- CLAMP(content_end, seq->startdisp, seq->enddisp);
+ CLAMP(content_start,
+ SEQ_time_left_handle_frame_get(seq),
+ SEQ_time_right_handle_frame_get(seq));
+ CLAMP(
+ content_end, SEQ_time_left_handle_frame_get(seq), SEQ_time_right_handle_frame_get(seq));
snap_data->target_snap_points[i] = content_start;
snap_data->target_snap_points[i + 1] = content_end;
diff --git a/source/blender/editors/util/CMakeLists.txt b/source/blender/editors/util/CMakeLists.txt
index 89d80d582f8..5c2a3374aa1 100644
--- a/source/blender/editors/util/CMakeLists.txt
+++ b/source/blender/editors/util/CMakeLists.txt
@@ -91,6 +91,7 @@ set(SRC
../include/ED_uvedit.h
../include/ED_view3d.h
../include/ED_view3d_offscreen.h
+ ../include/UI_grid_view.hh
../include/UI_icons.h
../include/UI_interface.h
../include/UI_interface.hh
diff --git a/source/blender/editors/util/select_utils.c b/source/blender/editors/util/select_utils.c
index 263ef06718f..660afa4c3d7 100644
--- a/source/blender/editors/util/select_utils.c
+++ b/source/blender/editors/util/select_utils.c
@@ -66,15 +66,18 @@ eSelectOp ED_select_op_modal(const eSelectOp sel_op, const bool is_first)
return sel_op;
}
-int ED_select_similar_compare_float(const float delta, const float thresh, const int compare)
+bool ED_select_similar_compare_float(const float delta,
+ const float thresh,
+ const eSimilarCmp compare)
{
+ BLI_assert(thresh >= 0.0f);
switch (compare) {
case SIM_CMP_EQ:
return (fabsf(delta) <= thresh);
case SIM_CMP_GT:
- return ((delta + thresh) >= 0.0);
+ return ((delta + thresh) >= 0.0f);
case SIM_CMP_LT:
- return ((delta - thresh) <= 0.0);
+ return ((delta - thresh) <= 0.0f);
default:
BLI_assert_unreachable();
return 0;
@@ -84,8 +87,10 @@ int ED_select_similar_compare_float(const float delta, const float thresh, const
bool ED_select_similar_compare_float_tree(const KDTree_1d *tree,
const float length,
const float thresh,
- const int compare)
+ const eSimilarCmp compare)
{
+ BLI_assert(compare == SIM_CMP_EQ || length >= 0.0f); /* See precision note below. */
+
/* Length of the edge we want to compare against. */
float nearest_edge_length;
@@ -112,6 +117,7 @@ bool ED_select_similar_compare_float_tree(const KDTree_1d *tree,
KDTreeNearest_1d nearest;
if (BLI_kdtree_1d_find_nearest(tree, &nearest_edge_length, &nearest) != -1) {
+ BLI_assert(compare == SIM_CMP_EQ || nearest.co[0] >= 0.0f); /* See precision note above. */
float delta = length - nearest.co[0];
return ED_select_similar_compare_float(delta, thresh, compare);
}
diff --git a/source/blender/editors/uvedit/uvedit_intern.h b/source/blender/editors/uvedit/uvedit_intern.h
index 181982f0b2c..04128cf378c 100644
--- a/source/blender/editors/uvedit/uvedit_intern.h
+++ b/source/blender/editors/uvedit/uvedit_intern.h
@@ -182,5 +182,6 @@ void UV_OT_select_circle(struct wmOperatorType *ot);
void UV_OT_select_more(struct wmOperatorType *ot);
void UV_OT_select_less(struct wmOperatorType *ot);
void UV_OT_select_overlap(struct wmOperatorType *ot);
+void UV_OT_select_similar(struct wmOperatorType *ot);
/* Used only when UV sync select is disabled. */
void UV_OT_select_mode(struct wmOperatorType *ot);
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index fe6f9f0d513..0b5d6592426 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -2044,6 +2044,7 @@ void ED_operatortypes_uvedit(void)
WM_operatortype_append(UV_OT_select_pinned);
WM_operatortype_append(UV_OT_select_box);
WM_operatortype_append(UV_OT_select_lasso);
+ WM_operatortype_append(UV_OT_select_similar);
WM_operatortype_append(UV_OT_select_circle);
WM_operatortype_append(UV_OT_select_more);
WM_operatortype_append(UV_OT_select_less);
diff --git a/source/blender/editors/uvedit/uvedit_select.c b/source/blender/editors/uvedit/uvedit_select.c
index ead017a91bf..964ac5f650b 100644
--- a/source/blender/editors/uvedit/uvedit_select.c
+++ b/source/blender/editors/uvedit/uvedit_select.c
@@ -12,6 +12,7 @@
#include "MEM_guardedalloc.h"
#include "DNA_image_types.h"
+#include "DNA_material_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_node_types.h"
#include "DNA_object_types.h"
@@ -22,6 +23,7 @@
#include "BLI_blenlib.h"
#include "BLI_hash.h"
#include "BLI_kdopbvh.h"
+#include "BLI_kdtree.h"
#include "BLI_lasso_2d.h"
#include "BLI_math.h"
#include "BLI_polyfill_2d.h"
@@ -31,6 +33,7 @@
#include "BKE_customdata.h"
#include "BKE_editmesh.h"
#include "BKE_layer.h"
+#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_mesh_mapping.h"
#include "BKE_report.h"
@@ -75,6 +78,16 @@ static void uv_select_tag_update_for_object(Depsgraph *depsgraph,
const ToolSettings *ts,
Object *obedit);
+typedef enum {
+ UV_SSIM_AREA_UV = 1000,
+ UV_SSIM_AREA_3D,
+ UV_SSIM_LENGTH_UV,
+ UV_SSIM_LENGTH_3D,
+ UV_SSIM_SIDES,
+ UV_SSIM_PIN,
+ UV_SSIM_MATERIAL,
+} eUVSelectSimilar;
+
/* -------------------------------------------------------------------- */
/** \name Active Selection Tracking
*
@@ -586,12 +599,25 @@ bool uvedit_uv_select_test_ex(const ToolSettings *ts, BMLoop *l, const int cd_lo
if (ts->selectmode & SCE_SELECT_FACE) {
return BM_elem_flag_test_bool(l->f, BM_ELEM_SELECT);
}
+ if (ts->selectmode & SCE_SELECT_EDGE) {
+ /* Are you looking for `uvedit_edge_select_test(...)` instead? */
+ }
return BM_elem_flag_test_bool(l->v, BM_ELEM_SELECT);
}
MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+
+ if (ts->selectmode & SCE_SELECT_FACE) {
+ /* Are you looking for `uvedit_face_select_test(...)` instead? */
+ }
+
+ if (ts->selectmode & SCE_SELECT_EDGE) {
+ /* Are you looking for `uvedit_edge_select_test(...)` instead? */
+ }
+
return (luv->flag & MLOOPUV_VERTSEL) != 0;
}
+
bool uvedit_uv_select_test(const Scene *scene, BMLoop *l, const int cd_loop_uv_offset)
{
return uvedit_uv_select_test_ex(scene->toolsettings, l, cd_loop_uv_offset);
@@ -699,6 +725,10 @@ void uvedit_uv_select_enable(const Scene *scene,
{
const ToolSettings *ts = scene->toolsettings;
+ if (ts->selectmode & SCE_SELECT_EDGE) {
+ /* Are you looking for `uvedit_edge_select_set(...)` instead? */
+ }
+
if (ts->uv_flag & UV_SYNC_SELECTION) {
if (ts->selectmode & SCE_SELECT_FACE) {
BM_face_select_set(em->bm, l->f, true);
@@ -2425,7 +2455,7 @@ static bool uv_mouse_select_multi(bContext *C,
UvNearestHit hit = UV_NEAREST_HIT_INIT_DIST_PX(&region->v2d, 75.0f);
int selectmode, sticky;
bool found_item = false;
- /* 0 == don't flush, 1 == sel, -1 == desel; only use when selection sync is enabled */
+ /* 0 == don't flush, 1 == sel, -1 == deselect; only use when selection sync is enabled. */
int flush = 0;
/* Penalty (in pixels) applied to elements that are already selected
@@ -2514,8 +2544,15 @@ static bool uv_mouse_select_multi(bContext *C,
else if (selectmode == UV_SELECT_EDGE) {
is_selected = uvedit_edge_select_test(scene, hit.l, cd_loop_uv_offset);
}
- else { /* Vertex or island. */
- is_selected = uvedit_uv_select_test(scene, hit.l, cd_loop_uv_offset);
+ else {
+ /* Vertex or island. For island (if we were using #uv_find_nearest_face_multi_ex, see above),
+ * `hit.l` is NULL, use `hit.efa` instead. */
+ if (hit.l != NULL) {
+ is_selected = uvedit_uv_select_test(scene, hit.l, cd_loop_uv_offset);
+ }
+ else {
+ is_selected = uvedit_face_select_test(scene, hit.efa, cd_loop_uv_offset);
+ }
}
}
@@ -2728,7 +2765,7 @@ static int uv_mouse_select_loop_generic_multi(bContext *C,
const ToolSettings *ts = scene->toolsettings;
UvNearestHit hit = UV_NEAREST_HIT_INIT_MAX(&region->v2d);
bool found_item = false;
- /* 0 == don't flush, 1 == sel, -1 == desel; only use when selection sync is enabled */
+ /* 0 == don't flush, 1 == sel, -1 == deselect; only use when selection sync is enabled. */
int flush = 0;
/* Find edge. */
@@ -3282,8 +3319,6 @@ static void uv_select_flush_from_tag_face(const Scene *scene, Object *obedit, co
BM_ITER_MESH_INDEX (efa, &iter, em->bm, BM_FACES_OF_MESH, efa_index) {
if (BM_elem_flag_test(efa, BM_ELEM_TAG)) {
- /* tf = BM_ELEM_CD_GET_VOID_P(efa, cd_poly_tex_offset); */ /* UNUSED */
-
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
if (select) {
@@ -3353,8 +3388,6 @@ static void uv_select_flush_from_tag_loop(const Scene *scene, Object *obedit, co
/* now select tagged verts */
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- /* tf = BM_ELEM_CD_GET_VOID_P(efa, cd_poly_tex_offset); */ /* UNUSED */
-
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
if (BM_elem_flag_test(l->v, BM_ELEM_TAG)) {
uvedit_uv_select_set(scene, em, l, select, false, cd_loop_uv_offset);
@@ -3373,8 +3406,6 @@ static void uv_select_flush_from_tag_loop(const Scene *scene, Object *obedit, co
}
BM_ITER_MESH_INDEX (efa, &iter, em->bm, BM_FACES_OF_MESH, efa_index) {
- /* tf = BM_ELEM_CD_GET_VOID_P(efa, cd_poly_tex_offset); */ /* UNUSED */
-
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
if (BM_elem_flag_test(l, BM_ELEM_TAG)) {
uv_select_flush_from_tag_sticky_loc_internal(
@@ -4411,6 +4442,550 @@ void UV_OT_select_overlap(wmOperatorType *ot)
}
/** \} */
+/** \name Select Similar Operator
+ * \{ */
+
+static float get_uv_vert_needle(const eUVSelectSimilar type,
+ BMVert *vert,
+ const float ob_m3[3][3],
+ MLoopUV *luv,
+ const int cd_loop_uv_offset)
+{
+ float result = 0.0f;
+ switch (type) {
+ case UV_SSIM_AREA_UV: {
+ BMFace *f;
+ BMIter iter;
+ BM_ITER_ELEM (f, &iter, vert, BM_FACES_OF_VERT) {
+ result += BM_face_calc_area_uv(f, cd_loop_uv_offset);
+ }
+ } break;
+ case UV_SSIM_AREA_3D: {
+ BMFace *f;
+ BMIter iter;
+ BM_ITER_ELEM (f, &iter, vert, BM_FACES_OF_VERT) {
+ result += BM_face_calc_area_with_mat3(f, ob_m3);
+ }
+ } break;
+ case UV_SSIM_SIDES: {
+ BMEdge *e;
+ BMIter iter;
+ BM_ITER_ELEM (e, &iter, vert, BM_EDGES_OF_VERT) {
+ result += 1.0f;
+ }
+ } break;
+ case UV_SSIM_PIN:
+ return (luv->flag & MLOOPUV_PINNED) ? 1.0f : 0.0f;
+ default:
+ BLI_assert_unreachable();
+ return false;
+ }
+
+ return result;
+}
+
+static float get_uv_edge_needle(const eUVSelectSimilar type,
+ BMEdge *edge,
+ const float ob_m3[3][3],
+ MLoopUV *luv_a,
+ MLoopUV *luv_b,
+ const int cd_loop_uv_offset)
+{
+ float result = 0.0f;
+ switch (type) {
+ case UV_SSIM_AREA_UV: {
+ BMFace *f;
+ BMIter iter;
+ BM_ITER_ELEM (f, &iter, edge, BM_FACES_OF_EDGE) {
+ result += BM_face_calc_area_uv(f, cd_loop_uv_offset);
+ }
+ } break;
+ case UV_SSIM_AREA_3D: {
+ BMFace *f;
+ BMIter iter;
+ BM_ITER_ELEM (f, &iter, edge, BM_FACES_OF_EDGE) {
+ result += BM_face_calc_area_with_mat3(f, ob_m3);
+ }
+ } break;
+ case UV_SSIM_LENGTH_UV:
+ return len_v2v2(luv_a->uv, luv_b->uv);
+ case UV_SSIM_LENGTH_3D:
+ return len_v3v3(edge->v1->co, edge->v2->co);
+ case UV_SSIM_SIDES: {
+ BMEdge *e;
+ BMIter iter;
+ BM_ITER_ELEM (e, &iter, edge, BM_FACES_OF_EDGE) {
+ result += 1.0f;
+ }
+ } break;
+ case UV_SSIM_PIN:
+ if (luv_a->flag & MLOOPUV_PINNED) {
+ result += 1.0f;
+ }
+ if (luv_b->flag & MLOOPUV_PINNED) {
+ result += 1.0f;
+ }
+ break;
+ default:
+ BLI_assert_unreachable();
+ return false;
+ }
+
+ return result;
+}
+
+static float get_uv_face_needle(const eUVSelectSimilar type,
+ BMFace *face,
+ const float ob_m3[3][3],
+ const int cd_loop_uv_offset)
+{
+ float result = 0.0f;
+ switch (type) {
+ case UV_SSIM_AREA_UV:
+ return BM_face_calc_area_uv(face, cd_loop_uv_offset);
+ case UV_SSIM_AREA_3D:
+ return BM_face_calc_area_with_mat3(face, ob_m3);
+ case UV_SSIM_SIDES:
+ return face->len;
+ case UV_SSIM_PIN: {
+ BMLoop *l;
+ BMIter liter;
+ BM_ITER_ELEM (l, &liter, face, BM_LOOPS_OF_FACE) {
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ if (luv->flag & MLOOPUV_PINNED) {
+ result += 1.0f;
+ }
+ }
+ } break;
+ case UV_SSIM_MATERIAL:
+ return face->mat_nr;
+ default:
+ BLI_assert_unreachable();
+ return false;
+ }
+ return result;
+}
+
+static int uv_select_similar_vert_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ ToolSettings *ts = CTX_data_tool_settings(C);
+
+ const eUVSelectSimilar type = RNA_enum_get(op->ptr, "type");
+ const float threshold = RNA_float_get(op->ptr, "threshold");
+ const eSimilarCmp compare = RNA_enum_get(op->ptr, "compare");
+
+ uint objects_len = 0;
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
+ view_layer, ((View3D *)NULL), &objects_len);
+
+ int max_verts_selected_all = 0;
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *ob = objects[ob_index];
+ BMEditMesh *em = BKE_editmesh_from_object(ob);
+ BMFace *face;
+ BMIter iter;
+ BM_ITER_MESH (face, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, face)) {
+ continue;
+ }
+ max_verts_selected_all += face->len;
+ }
+ /* TODO: Get a tighter bounds */
+ }
+
+ int tree_index = 0;
+ KDTree_1d *tree_1d = BLI_kdtree_1d_new(max_verts_selected_all);
+
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *ob = objects[ob_index];
+ BMEditMesh *em = BKE_editmesh_from_object(ob);
+ BMesh *bm = em->bm;
+ if (bm->totvertsel == 0) {
+ continue;
+ }
+
+ const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
+ float ob_m3[3][3];
+ copy_m3_m4(ob_m3, ob->obmat);
+
+ BMFace *face;
+ BMIter iter;
+ BM_ITER_MESH (face, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, face)) {
+ continue;
+ }
+ BMLoop *l;
+ BMIter liter;
+ BM_ITER_ELEM (l, &liter, face, BM_LOOPS_OF_FACE) {
+ if (!uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
+ continue;
+ }
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ float needle = get_uv_vert_needle(type, l->v, ob_m3, luv, cd_loop_uv_offset);
+ BLI_kdtree_1d_insert(tree_1d, tree_index++, &needle);
+ }
+ }
+ }
+
+ if (tree_1d != NULL) {
+ BLI_kdtree_1d_deduplicate(tree_1d);
+ BLI_kdtree_1d_balance(tree_1d);
+ }
+
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *ob = objects[ob_index];
+ BMEditMesh *em = BKE_editmesh_from_object(ob);
+ BMesh *bm = em->bm;
+ if (bm->totvertsel == 0) {
+ continue;
+ }
+
+ bool changed = false;
+ const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
+ float ob_m3[3][3];
+ copy_m3_m4(ob_m3, ob->obmat);
+
+ BMFace *face;
+ BMIter iter;
+ BM_ITER_MESH (face, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, face)) {
+ continue;
+ }
+ BMLoop *l;
+ BMIter liter;
+ BM_ITER_ELEM (l, &liter, face, BM_LOOPS_OF_FACE) {
+ if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
+ continue; /* Already selected. */
+ }
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ const float needle = get_uv_vert_needle(type, l->v, ob_m3, luv, cd_loop_uv_offset);
+ bool select = ED_select_similar_compare_float_tree(tree_1d, needle, threshold, compare);
+ if (select) {
+ uvedit_uv_select_set(scene, em, l, select, false, cd_loop_uv_offset);
+ changed = true;
+ }
+ }
+ if (changed) {
+ uv_select_tag_update_for_object(depsgraph, ts, ob);
+ }
+ }
+ }
+
+ MEM_SAFE_FREE(objects);
+ BLI_kdtree_1d_free(tree_1d);
+ return OPERATOR_FINISHED;
+}
+
+static int uv_select_similar_edge_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ ToolSettings *ts = CTX_data_tool_settings(C);
+
+ const eUVSelectSimilar type = RNA_enum_get(op->ptr, "type");
+ const float threshold = RNA_float_get(op->ptr, "threshold");
+ const eSimilarCmp compare = RNA_enum_get(op->ptr, "compare");
+
+ uint objects_len = 0;
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
+ view_layer, ((View3D *)NULL), &objects_len);
+
+ int max_edges_selected_all = 0;
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *ob = objects[ob_index];
+ BMEditMesh *em = BKE_editmesh_from_object(ob);
+ BMFace *face;
+ BMIter iter;
+ BM_ITER_MESH (face, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, face)) {
+ continue;
+ }
+ max_edges_selected_all += face->len;
+ }
+ /* TODO: Get a tighter bounds. */
+ }
+
+ int tree_index = 0;
+ KDTree_1d *tree_1d = BLI_kdtree_1d_new(max_edges_selected_all);
+
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *ob = objects[ob_index];
+ BMEditMesh *em = BKE_editmesh_from_object(ob);
+ BMesh *bm = em->bm;
+ if (bm->totvertsel == 0) {
+ continue;
+ }
+
+ const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
+ float ob_m3[3][3];
+ copy_m3_m4(ob_m3, ob->obmat);
+
+ BMFace *face;
+ BMIter iter;
+ BM_ITER_MESH (face, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, face)) {
+ continue;
+ }
+ BMLoop *l;
+ BMIter liter;
+ BM_ITER_ELEM (l, &liter, face, BM_LOOPS_OF_FACE) {
+ if (!uvedit_edge_select_test(scene, l, cd_loop_uv_offset)) {
+ continue;
+ }
+
+ MLoopUV *luv_a = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ MLoopUV *luv_b = BM_ELEM_CD_GET_VOID_P(l->next, cd_loop_uv_offset);
+ float needle = get_uv_edge_needle(type, l->e, ob_m3, luv_a, luv_b, cd_loop_uv_offset);
+ if (tree_1d) {
+ BLI_kdtree_1d_insert(tree_1d, tree_index++, &needle);
+ }
+ }
+ }
+ }
+
+ if (tree_1d != NULL) {
+ BLI_kdtree_1d_deduplicate(tree_1d);
+ BLI_kdtree_1d_balance(tree_1d);
+ }
+
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *ob = objects[ob_index];
+ BMEditMesh *em = BKE_editmesh_from_object(ob);
+ BMesh *bm = em->bm;
+ if (bm->totvertsel == 0) {
+ continue;
+ }
+
+ bool changed = false;
+ const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
+ float ob_m3[3][3];
+ copy_m3_m4(ob_m3, ob->obmat);
+
+ BMFace *face;
+ BMIter iter;
+ BM_ITER_MESH (face, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, face)) {
+ continue;
+ }
+ BMLoop *l;
+ BMIter liter;
+ BM_ITER_ELEM (l, &liter, face, BM_LOOPS_OF_FACE) {
+ if (uvedit_edge_select_test(scene, l, cd_loop_uv_offset)) {
+ continue; /* Already selected. */
+ }
+
+ MLoopUV *luv_a = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ MLoopUV *luv_b = BM_ELEM_CD_GET_VOID_P(l->next, cd_loop_uv_offset);
+ float needle = get_uv_edge_needle(type, l->e, ob_m3, luv_a, luv_b, cd_loop_uv_offset);
+ bool select = ED_select_similar_compare_float_tree(tree_1d, needle, threshold, compare);
+ if (select) {
+ uvedit_edge_select_set(scene, em, l, select, false, cd_loop_uv_offset);
+ changed = true;
+ }
+ }
+ if (changed) {
+ uv_select_tag_update_for_object(depsgraph, ts, ob);
+ }
+ }
+ }
+
+ MEM_SAFE_FREE(objects);
+ BLI_kdtree_1d_free(tree_1d);
+ return OPERATOR_FINISHED;
+}
+
+static int uv_select_similar_face_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ ToolSettings *ts = CTX_data_tool_settings(C);
+
+ const eUVSelectSimilar type = RNA_enum_get(op->ptr, "type");
+ const float threshold = RNA_float_get(op->ptr, "threshold");
+ const eSimilarCmp compare = RNA_enum_get(op->ptr, "compare");
+
+ uint objects_len = 0;
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
+ view_layer, ((View3D *)NULL), &objects_len);
+
+ int max_faces_selected_all = 0;
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *ob = objects[ob_index];
+ BMEditMesh *em = BKE_editmesh_from_object(ob);
+ max_faces_selected_all += em->bm->totfacesel;
+ /* TODO: Get a tighter bounds */
+ }
+
+ int tree_index = 0;
+ KDTree_1d *tree_1d = BLI_kdtree_1d_new(max_faces_selected_all);
+
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *ob = objects[ob_index];
+
+ BMEditMesh *em = BKE_editmesh_from_object(ob);
+ BMesh *bm = em->bm;
+
+ float ob_m3[3][3];
+ copy_m3_m4(ob_m3, ob->obmat);
+
+ const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
+
+ BMFace *face;
+ BMIter iter;
+ BM_ITER_MESH (face, &iter, bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, face)) {
+ continue;
+ }
+ if (!uvedit_face_select_test(scene, face, cd_loop_uv_offset)) {
+ continue;
+ }
+
+ float needle = get_uv_face_needle(type, face, ob_m3, cd_loop_uv_offset);
+ if (tree_1d) {
+ BLI_kdtree_1d_insert(tree_1d, tree_index++, &needle);
+ }
+ }
+ }
+
+ if (tree_1d != NULL) {
+ BLI_kdtree_1d_deduplicate(tree_1d);
+ BLI_kdtree_1d_balance(tree_1d);
+ }
+
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *ob = objects[ob_index];
+
+ BMEditMesh *em = BKE_editmesh_from_object(ob);
+ BMesh *bm = em->bm;
+ bool changed = false;
+ bool do_history = false;
+ const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
+
+ float ob_m3[3][3];
+ copy_m3_m4(ob_m3, ob->obmat);
+
+ BMFace *face;
+ BMIter iter;
+ BM_ITER_MESH (face, &iter, bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, face)) {
+ continue;
+ }
+ if (uvedit_face_select_test(scene, face, cd_loop_uv_offset)) {
+ continue;
+ }
+
+ float needle = get_uv_face_needle(type, face, ob_m3, cd_loop_uv_offset);
+
+ bool select = ED_select_similar_compare_float_tree(tree_1d, needle, threshold, compare);
+ if (select) {
+ uvedit_face_select_set(scene, em, face, select, do_history, cd_loop_uv_offset);
+ changed = true;
+ }
+ }
+ if (changed) {
+ uv_select_tag_update_for_object(depsgraph, ts, ob);
+ }
+ }
+
+ MEM_SAFE_FREE(objects);
+ BLI_kdtree_1d_free(tree_1d);
+ return OPERATOR_FINISHED;
+}
+
+/* Select similar UV faces/edges/verts based on current selection. */
+static int uv_select_similar_exec(bContext *C, wmOperator *op)
+{
+ ToolSettings *ts = CTX_data_tool_settings(C);
+ PropertyRNA *prop = RNA_struct_find_property(op->ptr, "threshold");
+
+ if (!RNA_property_is_set(op->ptr, prop)) {
+ RNA_property_float_set(op->ptr, prop, ts->select_thresh);
+ }
+ else {
+ ts->select_thresh = RNA_property_float_get(op->ptr, prop);
+ }
+
+ int selectmode = (ts->uv_flag & UV_SYNC_SELECTION) ? ts->selectmode : ts->uv_selectmode;
+ if (selectmode & UV_SELECT_EDGE) {
+ return uv_select_similar_edge_exec(C, op);
+ }
+ if (selectmode & UV_SELECT_FACE) {
+ return uv_select_similar_face_exec(C, op);
+ }
+ if (selectmode & UV_SELECT_ISLAND) {
+ // return uv_select_similar_island_exec(C, op);
+ }
+
+ return uv_select_similar_vert_exec(C, op);
+}
+
+static EnumPropertyItem prop_vert_similar_types[] = {{UV_SSIM_PIN, "PIN", 0, "Pinned", ""}, {0}};
+
+static EnumPropertyItem prop_edge_similar_types[] = {
+ {UV_SSIM_LENGTH_UV, "LENGTH", 0, "Length", ""},
+ {UV_SSIM_LENGTH_3D, "LENGTH_3D", 0, "Length 3D", ""},
+ {UV_SSIM_PIN, "PIN", 0, "Pinned", ""},
+ {0}};
+
+static EnumPropertyItem prop_face_similar_types[] = {
+ {UV_SSIM_AREA_UV, "AREA", 0, "Area", ""},
+ {UV_SSIM_AREA_3D, "AREA_3D", 0, "Area 3D", ""},
+ {UV_SSIM_SIDES, "SIDES", 0, "Polygon Sides", ""},
+ {UV_SSIM_MATERIAL, "MATERIAL", 0, "Material", ""},
+ {0}};
+
+static EnumPropertyItem prop_similar_compare_types[] = {{SIM_CMP_EQ, "EQUAL", 0, "Equal", ""},
+ {SIM_CMP_GT, "GREATER", 0, "Greater", ""},
+ {SIM_CMP_LT, "LESS", 0, "Less", ""},
+ {0}};
+
+static const EnumPropertyItem *uv_select_similar_type_itemf(bContext *C,
+ PointerRNA *UNUSED(ptr),
+ PropertyRNA *UNUSED(prop),
+ bool *UNUSED(r_free))
+{
+ const ToolSettings *ts = CTX_data_tool_settings(C);
+ if (ts) {
+ int selectmode = (ts->uv_flag & UV_SYNC_SELECTION) ? ts->selectmode : ts->uv_selectmode;
+ if (selectmode & UV_SELECT_EDGE) {
+ return prop_edge_similar_types;
+ }
+ if (selectmode & UV_SELECT_FACE) {
+ return prop_face_similar_types;
+ }
+ }
+
+ return prop_vert_similar_types;
+}
+void UV_OT_select_similar(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Select Similar";
+ ot->description = "Select similar UVs by property types";
+ ot->idname = "UV_OT_select_similar";
+
+ /* api callbacks */
+ ot->invoke = WM_menu_invoke;
+ ot->exec = uv_select_similar_exec;
+ ot->poll = ED_operator_uvedit_space_image;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ PropertyRNA *prop = ot->prop = RNA_def_enum(
+ ot->srna, "type", prop_vert_similar_types, SIMVERT_NORMAL, "Type", "");
+ RNA_def_enum_funcs(prop, uv_select_similar_type_itemf);
+ RNA_def_enum(ot->srna, "compare", prop_similar_compare_types, SIM_CMP_EQ, "Compare", "");
+ RNA_def_float(ot->srna, "threshold", 0.0f, 0.0f, 1.0f, "Threshold", "", 0.0f, 1.0f);
+}
+
+/** \} */
/* -------------------------------------------------------------------- */
/** \name Selected Elements as Arrays (Vertex, Edge & Faces)
diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c
index bacf321fce1..55e44607f6f 100644
--- a/source/blender/editors/uvedit/uvedit_smart_stitch.c
+++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c
@@ -1716,7 +1716,7 @@ static void stitch_draw_vbo(GPUVertBuf *vbo, GPUPrimType prim_type, const float
GPU_batch_discard(batch);
}
-/* TODO: make things pretier : store batches inside StitchPreviewer instead of the bare verts pos
+/* TODO: make things prettier : store batches inside StitchPreviewer instead of the bare verts pos
*/
static void stitch_draw(const bContext *UNUSED(C), ARegion *UNUSED(region), void *arg)
{
diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
index 84dca352c9f..3618286ec01 100644
--- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c
+++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
@@ -298,38 +298,73 @@ void ED_uvedit_get_aspect(Object *ob, float *r_aspx, float *r_aspy)
ED_uvedit_get_aspect_from_material(ob, efa->mat_nr, r_aspx, r_aspy);
}
+static bool uvedit_is_face_affected(const Scene *scene,
+ BMFace *efa,
+ const UnwrapOptions *options,
+ const int cd_loop_uv_offset)
+{
+ if (BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) {
+ return false;
+ }
+
+ if (options->only_selected_faces && !BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
+ return false;
+ }
+
+ if (options->topology_from_uvs && options->only_selected_uvs &&
+ !uvedit_face_select_test(scene, efa, cd_loop_uv_offset)) {
+ return false;
+ }
+
+ return true;
+}
+
+/* Prepare unique indices for each unique pinned UV, even if it shares a BMVert.
+ */
+static void uvedit_prepare_pinned_indices(ParamHandle *handle,
+ BMFace *efa,
+ const int cd_loop_uv_offset)
+{
+ BMIter liter;
+ BMLoop *l;
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ if (luv->flag & MLOOPUV_PINNED) {
+ int bmvertindex = BM_elem_index_get(l->v);
+ GEO_uv_prepare_pin_index(handle, bmvertindex, luv->uv);
+ }
+ }
+}
+
static void construct_param_handle_face_add(ParamHandle *handle,
const Scene *scene,
BMFace *efa,
- int face_index,
+ ParamKey face_index,
const int cd_loop_uv_offset)
{
- ParamKey key;
ParamKey *vkeys = BLI_array_alloca(vkeys, efa->len);
- ParamBool *pin = BLI_array_alloca(pin, efa->len);
- ParamBool *select = BLI_array_alloca(select, efa->len);
- float **co = BLI_array_alloca(co, efa->len);
+ bool *pin = BLI_array_alloca(pin, efa->len);
+ bool *select = BLI_array_alloca(select, efa->len);
+ const float **co = BLI_array_alloca(co, efa->len);
float **uv = BLI_array_alloca(uv, efa->len);
int i;
BMIter liter;
BMLoop *l;
- key = (ParamKey)face_index;
-
/* let parametrizer split the ngon, it can make better decisions
* about which split is best for unwrapping than poly-fill. */
BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) {
MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- vkeys[i] = (ParamKey)BM_elem_index_get(l->v);
+ vkeys[i] = GEO_uv_find_pin_index(handle, BM_elem_index_get(l->v), luv->uv);
co[i] = l->v->co;
uv[i] = luv->uv;
pin[i] = (luv->flag & MLOOPUV_PINNED) != 0;
select[i] = uvedit_uv_select_test(scene, l, cd_loop_uv_offset);
}
- GEO_uv_parametrizer_face_add(handle, key, i, vkeys, co, uv, pin, select);
+ GEO_uv_parametrizer_face_add(handle, face_index, i, vkeys, co, uv, pin, select);
}
/* See: construct_param_handle_multi to handle multiple objects at once. */
@@ -340,13 +375,10 @@ static ParamHandle *construct_param_handle(const Scene *scene,
UnwrapResultInfo *result_info)
{
BMFace *efa;
- BMLoop *l;
BMEdge *eed;
- BMIter iter, liter;
+ BMIter iter;
int i;
- const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
-
ParamHandle *handle = GEO_uv_parametrizer_construct_begin();
if (options->correct_aspect) {
@@ -362,30 +394,17 @@ static ParamHandle *construct_param_handle(const Scene *scene,
/* we need the vert indices */
BM_mesh_elem_index_ensure(bm, BM_VERT);
+ const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
BM_ITER_MESH_INDEX (efa, &iter, bm, BM_FACES_OF_MESH, i) {
-
- if (BM_elem_flag_test(efa, BM_ELEM_HIDDEN) ||
- (options->only_selected_faces && BM_elem_flag_test(efa, BM_ELEM_SELECT) == 0)) {
- continue;
+ if (uvedit_is_face_affected(scene, efa, options, cd_loop_uv_offset)) {
+ uvedit_prepare_pinned_indices(handle, efa, cd_loop_uv_offset);
}
+ }
- if (options->topology_from_uvs) {
- bool is_loopsel = false;
-
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- if (options->only_selected_uvs &&
- (uvedit_uv_select_test(scene, l, cd_loop_uv_offset) == false)) {
- continue;
- }
- is_loopsel = true;
- break;
- }
- if (is_loopsel == false) {
- continue;
- }
+ BM_ITER_MESH_INDEX (efa, &iter, bm, BM_FACES_OF_MESH, i) {
+ if (uvedit_is_face_affected(scene, efa, options, cd_loop_uv_offset)) {
+ construct_param_handle_face_add(handle, scene, efa, i, cd_loop_uv_offset);
}
-
- construct_param_handle_face_add(handle, scene, efa, i, cd_loop_uv_offset);
}
if (!options->topology_from_uvs || options->topology_from_uvs_use_seams) {
@@ -417,9 +436,8 @@ static ParamHandle *construct_param_handle_multi(const Scene *scene,
int *count_fail)
{
BMFace *efa;
- BMLoop *l;
BMEdge *eed;
- BMIter iter, liter;
+ BMIter iter;
int i;
ParamHandle *handle = GEO_uv_parametrizer_construct_begin();
@@ -451,29 +469,15 @@ static ParamHandle *construct_param_handle_multi(const Scene *scene,
}
BM_ITER_MESH_INDEX (efa, &iter, bm, BM_FACES_OF_MESH, i) {
-
- if (BM_elem_flag_test(efa, BM_ELEM_HIDDEN) ||
- (options->only_selected_faces && BM_elem_flag_test(efa, BM_ELEM_SELECT) == 0)) {
- continue;
+ if (uvedit_is_face_affected(scene, efa, options, cd_loop_uv_offset)) {
+ uvedit_prepare_pinned_indices(handle, efa, cd_loop_uv_offset);
}
+ }
- if (options->topology_from_uvs) {
- bool is_loopsel = false;
-
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- if (options->only_selected_uvs &&
- (uvedit_uv_select_test(scene, l, cd_loop_uv_offset) == false)) {
- continue;
- }
- is_loopsel = true;
- break;
- }
- if (is_loopsel == false) {
- continue;
- }
+ BM_ITER_MESH_INDEX (efa, &iter, bm, BM_FACES_OF_MESH, i) {
+ if (uvedit_is_face_affected(scene, efa, options, cd_loop_uv_offset)) {
+ construct_param_handle_face_add(handle, scene, efa, i + offset, cd_loop_uv_offset);
}
-
- construct_param_handle_face_add(handle, scene, efa, i + offset, cd_loop_uv_offset);
}
if (!options->topology_from_uvs || options->topology_from_uvs_use_seams) {
@@ -500,8 +504,8 @@ static void texface_from_original_index(const Scene *scene,
BMFace *efa,
int index,
float **r_uv,
- ParamBool *r_pin,
- ParamBool *r_select)
+ bool *r_pin,
+ bool *r_select)
{
BMLoop *l;
BMIter liter;
@@ -633,8 +637,8 @@ static ParamHandle *construct_param_handle_subsurfed(const Scene *scene,
/* Prepare and feed faces to the solver */
for (i = 0, mpoly = subsurfedPolys; i < numOfFaces; i++, mpoly++) {
ParamKey key, vkeys[4];
- ParamBool pin[4], select[4];
- float *co[4];
+ bool pin[4], select[4];
+ const float *co[4];
float *uv[4];
BMFace *origFace = faceMap[i];
@@ -652,7 +656,7 @@ static ParamHandle *construct_param_handle_subsurfed(const Scene *scene,
mloop = &subsurfedLoops[mpoly->loopstart];
- /* We will not check for v4 here. Subsurfed mfaces always have 4 vertices. */
+ /* We will not check for v4 here. Sub-surface faces always have 4 vertices. */
BLI_assert(mpoly->totloop == 4);
key = (ParamKey)i;
vkeys[0] = (ParamKey)mloop[0].v;
@@ -1245,7 +1249,7 @@ void ED_uvedit_live_unwrap_begin(Scene *scene, Object *obedit)
handle = construct_param_handle(scene, obedit, em->bm, &options, NULL);
}
- GEO_uv_parametrizer_lscm_begin(handle, PARAM_TRUE, abf);
+ GEO_uv_parametrizer_lscm_begin(handle, true, abf);
/* Create or increase size of g_live_unwrap.handles array */
if (g_live_unwrap.handles == NULL) {
@@ -1796,7 +1800,7 @@ static void uvedit_unwrap(const Scene *scene,
handle = construct_param_handle(scene, obedit, em->bm, options, result_info);
}
- GEO_uv_parametrizer_lscm_begin(handle, PARAM_FALSE, scene->toolsettings->unwrapper == 0);
+ GEO_uv_parametrizer_lscm_begin(handle, false, scene->toolsettings->unwrapper == 0);
GEO_uv_parametrizer_lscm_solve(handle,
result_info ? &result_info->count_changed : NULL,
result_info ? &result_info->count_failed : NULL);
diff --git a/source/blender/functions/FN_field.hh b/source/blender/functions/FN_field.hh
index 46051a58e8b..a8136d06c5f 100644
--- a/source/blender/functions/FN_field.hh
+++ b/source/blender/functions/FN_field.hh
@@ -476,6 +476,8 @@ template<typename T> T evaluate_constant_field(const Field<T> &field)
return value;
}
+Field<bool> invert_boolean_field(const Field<bool> &field);
+
GField make_constant_field(const CPPType &type, const void *value);
template<typename T> Field<T> make_constant_field(T value)
diff --git a/source/blender/functions/FN_multi_function_params.hh b/source/blender/functions/FN_multi_function_params.hh
index 9d09378ab63..16a33c9cda7 100644
--- a/source/blender/functions/FN_multi_function_params.hh
+++ b/source/blender/functions/FN_multi_function_params.hh
@@ -41,6 +41,10 @@ class MFParamsBuilder {
MFParamsBuilder(const MFSignature &signature, const IndexMask mask)
: signature_(&signature), mask_(mask), min_array_size_(mask.min_array_size())
{
+ virtual_arrays_.reserve(signature.virtual_array_num);
+ mutable_spans_.reserve(signature.span_num);
+ virtual_vector_arrays_.reserve(signature.virtual_vector_array_num);
+ vector_arrays_.reserve(signature.vector_array_num);
}
public:
@@ -53,28 +57,33 @@ class MFParamsBuilder {
template<typename T> void add_readonly_single_input_value(T value, StringRef expected_name = "")
{
- this->add_readonly_single_input(VArray<T>::ForSingle(std::move(value), min_array_size_),
- expected_name);
+ this->assert_current_param_type(MFParamType::ForSingleInput(CPPType::get<T>()), expected_name);
+ virtual_arrays_.append_unchecked_as(
+ varray_tag::single{}, CPPType::get<T>(), min_array_size_, &value);
}
template<typename T> void add_readonly_single_input(const T *value, StringRef expected_name = "")
{
- this->add_readonly_single_input(
- GVArray::ForSingleRef(CPPType::get<T>(), min_array_size_, value), expected_name);
+ this->assert_current_param_type(MFParamType::ForSingleInput(CPPType::get<T>()), expected_name);
+ virtual_arrays_.append_unchecked_as(
+ varray_tag::single_ref{}, CPPType::get<T>(), min_array_size_, value);
}
void add_readonly_single_input(const GSpan span, StringRef expected_name = "")
{
- this->add_readonly_single_input(GVArray::ForSpan(span), expected_name);
+ this->assert_current_param_type(MFParamType::ForSingleInput(span.type()), expected_name);
+ BLI_assert(span.size() >= min_array_size_);
+ virtual_arrays_.append_unchecked_as(varray_tag::span{}, span);
}
void add_readonly_single_input(GPointer value, StringRef expected_name = "")
{
- this->add_readonly_single_input(
- GVArray::ForSingleRef(*value.type(), min_array_size_, value.get()), expected_name);
+ this->assert_current_param_type(MFParamType::ForSingleInput(*value.type()), expected_name);
+ virtual_arrays_.append_unchecked_as(
+ varray_tag::single_ref{}, *value.type(), min_array_size_, value.get());
}
void add_readonly_single_input(GVArray varray, StringRef expected_name = "")
{
this->assert_current_param_type(MFParamType::ForSingleInput(varray.type()), expected_name);
BLI_assert(varray.size() >= min_array_size_);
- virtual_arrays_.append(varray);
+ virtual_arrays_.append_unchecked_as(std::move(varray));
}
void add_readonly_vector_input(const GVectorArray &vector_array, StringRef expected_name = "")
@@ -92,7 +101,7 @@ class MFParamsBuilder {
{
this->assert_current_param_type(MFParamType::ForVectorInput(ref.type()), expected_name);
BLI_assert(ref.size() >= min_array_size_);
- virtual_vector_arrays_.append(&ref);
+ virtual_vector_arrays_.append_unchecked(&ref);
}
template<typename T> void add_uninitialized_single_output(T *value, StringRef expected_name = "")
@@ -104,7 +113,7 @@ class MFParamsBuilder {
{
this->assert_current_param_type(MFParamType::ForSingleOutput(ref.type()), expected_name);
BLI_assert(ref.size() >= min_array_size_);
- mutable_spans_.append(ref);
+ mutable_spans_.append_unchecked(ref);
}
void add_ignored_single_output(StringRef expected_name = "")
{
@@ -115,7 +124,7 @@ class MFParamsBuilder {
const CPPType &type = param_type.data_type().single_type();
/* An empty span indicates that this is ignored. */
const GMutableSpan dummy_span{type};
- mutable_spans_.append(dummy_span);
+ mutable_spans_.append_unchecked(dummy_span);
}
void add_vector_output(GVectorArray &vector_array, StringRef expected_name = "")
@@ -123,14 +132,14 @@ class MFParamsBuilder {
this->assert_current_param_type(MFParamType::ForVectorOutput(vector_array.type()),
expected_name);
BLI_assert(vector_array.size() >= min_array_size_);
- vector_arrays_.append(&vector_array);
+ vector_arrays_.append_unchecked(&vector_array);
}
void add_single_mutable(GMutableSpan ref, StringRef expected_name = "")
{
this->assert_current_param_type(MFParamType::ForMutableSingle(ref.type()), expected_name);
BLI_assert(ref.size() >= min_array_size_);
- mutable_spans_.append(ref);
+ mutable_spans_.append_unchecked(ref);
}
void add_vector_mutable(GVectorArray &vector_array, StringRef expected_name = "")
@@ -138,7 +147,7 @@ class MFParamsBuilder {
this->assert_current_param_type(MFParamType::ForMutableVector(vector_array.type()),
expected_name);
BLI_assert(vector_array.size() >= min_array_size_);
- vector_arrays_.append(&vector_array);
+ vector_arrays_.append_unchecked(&vector_array);
}
GMutableSpan computed_array(int param_index)
diff --git a/source/blender/functions/FN_multi_function_procedure.hh b/source/blender/functions/FN_multi_function_procedure.hh
index 75a54992a48..da269b08155 100644
--- a/source/blender/functions/FN_multi_function_procedure.hh
+++ b/source/blender/functions/FN_multi_function_procedure.hh
@@ -87,7 +87,7 @@ class MFVariable : NonCopyable, NonMovable {
MFDataType data_type_;
Vector<MFInstruction *> users_;
std::string name_;
- int id_;
+ int index_in_graph_;
friend MFProcedure;
friend MFCallInstruction;
@@ -101,7 +101,7 @@ class MFVariable : NonCopyable, NonMovable {
StringRefNull name() const;
void set_name(std::string name);
- int id() const;
+ int index_in_procedure() const;
};
/** Base class for all instruction types. */
@@ -376,9 +376,9 @@ inline StringRefNull MFVariable::name() const
return name_;
}
-inline int MFVariable::id() const
+inline int MFVariable::index_in_procedure() const
{
- return id_;
+ return index_in_graph_;
}
/** \} */
diff --git a/source/blender/functions/FN_multi_function_signature.hh b/source/blender/functions/FN_multi_function_signature.hh
index 62c491609a4..6181555dbd1 100644
--- a/source/blender/functions/FN_multi_function_signature.hh
+++ b/source/blender/functions/FN_multi_function_signature.hh
@@ -29,6 +29,15 @@ struct MFSignature {
Vector<int> param_data_indices;
bool depends_on_context = false;
+ /**
+ * Number of elements of each of these types that has to be passed into the multi-function as an
+ * input or output.
+ */
+ int span_num = 0;
+ int virtual_array_num = 0;
+ int virtual_vector_array_num = 0;
+ int vector_array_num = 0;
+
int data_index(int param_index) const
{
return param_data_indices[param_index];
@@ -38,10 +47,6 @@ struct MFSignature {
class MFSignatureBuilder {
private:
MFSignature signature_;
- int span_count_ = 0;
- int virtual_array_count_ = 0;
- int virtual_vector_array_count_ = 0;
- int vector_array_count_ = 0;
public:
MFSignatureBuilder(const char *function_name)
@@ -79,10 +84,10 @@ class MFSignatureBuilder {
switch (data_type.category()) {
case MFDataType::Single:
- signature_.param_data_indices.append(virtual_array_count_++);
+ signature_.param_data_indices.append(signature_.virtual_array_num++);
break;
case MFDataType::Vector:
- signature_.param_data_indices.append(virtual_vector_array_count_++);
+ signature_.param_data_indices.append(signature_.virtual_vector_array_num++);
break;
}
}
@@ -112,10 +117,10 @@ class MFSignatureBuilder {
switch (data_type.category()) {
case MFDataType::Single:
- signature_.param_data_indices.append(span_count_++);
+ signature_.param_data_indices.append(signature_.span_num++);
break;
case MFDataType::Vector:
- signature_.param_data_indices.append(vector_array_count_++);
+ signature_.param_data_indices.append(signature_.vector_array_num++);
break;
}
}
@@ -145,10 +150,10 @@ class MFSignatureBuilder {
switch (data_type.category()) {
case MFDataType::Single:
- signature_.param_data_indices.append(span_count_++);
+ signature_.param_data_indices.append(signature_.span_num++);
break;
case MFDataType::Vector:
- signature_.param_data_indices.append(vector_array_count_++);
+ signature_.param_data_indices.append(signature_.vector_array_num++);
break;
}
}
diff --git a/source/blender/functions/intern/field.cc b/source/blender/functions/intern/field.cc
index a53da717606..fd5eab57d33 100644
--- a/source/blender/functions/intern/field.cc
+++ b/source/blender/functions/intern/field.cc
@@ -518,6 +518,14 @@ GField make_field_constant_if_possible(GField field)
return new_field;
}
+Field<bool> invert_boolean_field(const Field<bool> &field)
+{
+ static CustomMF_SI_SO<bool, bool> not_fn{
+ "Not", [](bool a) { return !a; }, CustomMF_presets::AllSpanOrSingle()};
+ auto not_op = std::make_shared<FieldOperation>(FieldOperation(not_fn, {field}));
+ return Field<bool>(not_op);
+}
+
GField make_constant_field(const CPPType &type, const void *value)
{
auto constant_node = std::make_shared<FieldConstant>(type, value);
@@ -700,20 +708,11 @@ GPointer FieldConstant::value() const
*/
static IndexMask index_mask_from_selection(const IndexMask full_mask,
- VArray<bool> &selection,
+ const VArray<bool> &selection,
ResourceScope &scope)
{
- if (selection.is_span()) {
- Span<bool> span = selection.get_internal_span();
- return index_mask_ops::find_indices_based_on_predicate(
- full_mask, 4096, scope.construct<Vector<int64_t>>(), [&](const int curve_index) {
- return span[curve_index];
- });
- }
- return index_mask_ops::find_indices_based_on_predicate(
- full_mask, 1024, scope.construct<Vector<int64_t>>(), [&](const int curve_index) {
- return selection[curve_index];
- });
+ return index_mask_ops::find_indices_from_virtual_array(
+ full_mask, selection, 1024, scope.construct<Vector<int64_t>>());
}
int FieldEvaluator::add_with_destination(GField field, GVMutableArray dst)
@@ -756,12 +755,6 @@ static IndexMask evaluate_selection(const Field<bool> &selection_field,
if (selection_field) {
VArray<bool> selection =
evaluate_fields(scope, {selection_field}, full_mask, context)[0].typed<bool>();
- if (selection.is_single()) {
- if (selection.get_internal_single()) {
- return full_mask;
- }
- return IndexRange(0);
- }
return index_mask_from_selection(full_mask, selection, scope);
}
return full_mask;
diff --git a/source/blender/functions/intern/multi_function_procedure.cc b/source/blender/functions/intern/multi_function_procedure.cc
index bc045bfd44b..7ad324a9574 100644
--- a/source/blender/functions/intern/multi_function_procedure.cc
+++ b/source/blender/functions/intern/multi_function_procedure.cc
@@ -173,7 +173,7 @@ MFVariable &MFProcedure::new_variable(MFDataType data_type, std::string name)
MFVariable &variable = *allocator_.construct<MFVariable>().release();
variable.name_ = std::move(name);
variable.data_type_ = data_type;
- variable.id_ = variables_.size();
+ variable.index_in_graph_ = variables_.size();
variables_.append(&variable);
return variable;
}
@@ -753,7 +753,7 @@ class MFProcedureDotExport {
ss << "null";
}
else {
- ss << "$" << variable->id();
+ ss << "$" << variable->index_in_procedure();
if (!variable->name().is_empty()) {
ss << "(" << variable->name() << ")";
}
diff --git a/source/blender/functions/intern/multi_function_procedure_executor.cc b/source/blender/functions/intern/multi_function_procedure_executor.cc
index d852fe19924..a45240dad55 100644
--- a/source/blender/functions/intern/multi_function_procedure_executor.cc
+++ b/source/blender/functions/intern/multi_function_procedure_executor.cc
@@ -157,10 +157,6 @@ class ValueAllocator : NonCopyable, NonMovable {
{
}
- template<typename... Args> VariableState *obtain_variable_state(Args &&...args);
-
- void release_variable_state(VariableState *state);
-
VariableValue_GVArray *obtain_GVArray(const GVArray &varray)
{
return this->obtain<VariableValue_GVArray>(varray);
@@ -294,32 +290,27 @@ class ValueAllocator : NonCopyable, NonMovable {
* This class keeps track of a single variable during evaluation.
*/
class VariableState : NonCopyable, NonMovable {
- private:
+ public:
/** The current value of the variable. The storage format may change over time. */
- VariableValue *value_;
+ VariableValue *value_ = nullptr;
/** Number of indices that are currently initialized in this variable. */
- int tot_initialized_;
+ int tot_initialized_ = 0;
/* This a non-owning pointer to either span buffer or #GVectorArray or null. */
void *caller_provided_storage_ = nullptr;
- public:
- VariableState(VariableValue &value, int tot_initialized, void *caller_provided_storage = nullptr)
- : value_(&value),
- tot_initialized_(tot_initialized),
- caller_provided_storage_(caller_provided_storage)
- {
- }
-
- void destruct_self(ValueAllocator &value_allocator, const MFDataType &data_type)
+ void destruct_value(ValueAllocator &value_allocator, const MFDataType &data_type)
{
value_allocator.release_value(value_, data_type);
- value_allocator.release_variable_state(this);
+ value_ = nullptr;
}
/* True if this contains only one value for all indices, i.e. the value for all indices is
* the same. */
bool is_one() const
{
+ if (value_ == nullptr) {
+ return true;
+ }
switch (value_->type) {
case ValueType::GVArray:
return this->value_as<VariableValue_GVArray>()->data.is_single();
@@ -353,6 +344,7 @@ class VariableState : NonCopyable, NonMovable {
{
/* Sanity check to make sure that enough values are initialized. */
BLI_assert(mask.size() <= tot_initialized_);
+ BLI_assert(value_ != nullptr);
switch (value_->type) {
case ValueType::GVArray: {
@@ -391,7 +383,7 @@ class VariableState : NonCopyable, NonMovable {
const MFDataType &data_type,
ValueAllocator &value_allocator)
{
- if (ELEM(value_->type, ValueType::Span, ValueType::GVectorArray)) {
+ if (value_ != nullptr && ELEM(value_->type, ValueType::Span, ValueType::GVectorArray)) {
return;
}
@@ -408,22 +400,24 @@ class VariableState : NonCopyable, NonMovable {
/* Reuse the storage provided caller when possible. */
new_value = value_allocator.obtain_Span_not_owned(caller_provided_storage_);
}
- if (value_->type == ValueType::GVArray) {
- /* Fill new buffer with data from virtual array. */
- this->value_as<VariableValue_GVArray>()->data.materialize_to_uninitialized(
- full_mask, new_value->data);
- }
- else if (value_->type == ValueType::OneSingle) {
- auto *old_value_typed_ = this->value_as<VariableValue_OneSingle>();
- if (old_value_typed_->is_initialized) {
- /* Fill the buffer with a single value. */
- type.fill_construct_indices(old_value_typed_->data, new_value->data, full_mask);
+ if (value_ != nullptr) {
+ if (value_->type == ValueType::GVArray) {
+ /* Fill new buffer with data from virtual array. */
+ this->value_as<VariableValue_GVArray>()->data.materialize_to_uninitialized(
+ full_mask, new_value->data);
}
+ else if (value_->type == ValueType::OneSingle) {
+ auto *old_value_typed_ = this->value_as<VariableValue_OneSingle>();
+ if (old_value_typed_->is_initialized) {
+ /* Fill the buffer with a single value. */
+ type.fill_construct_indices(old_value_typed_->data, new_value->data, full_mask);
+ }
+ }
+ else {
+ BLI_assert_unreachable();
+ }
+ value_allocator.release_value(value_, data_type);
}
- else {
- BLI_assert_unreachable();
- }
- value_allocator.release_value(value_, data_type);
value_ = new_value;
break;
}
@@ -437,19 +431,21 @@ class VariableState : NonCopyable, NonMovable {
new_value = value_allocator.obtain_GVectorArray_not_owned(
*(GVectorArray *)caller_provided_storage_);
}
- if (value_->type == ValueType::GVVectorArray) {
- /* Fill new vector array with data from virtual vector array. */
- new_value->data.extend(full_mask, this->value_as<VariableValue_GVVectorArray>()->data);
- }
- else if (value_->type == ValueType::OneVector) {
- /* Fill all indices with the same value. */
- const GSpan vector = this->value_as<VariableValue_OneVector>()->data[0];
- new_value->data.extend(full_mask, GVVectorArray_For_SingleGSpan{vector, array_size});
- }
- else {
- BLI_assert_unreachable();
+ if (value_ != nullptr) {
+ if (value_->type == ValueType::GVVectorArray) {
+ /* Fill new vector array with data from virtual vector array. */
+ new_value->data.extend(full_mask, this->value_as<VariableValue_GVVectorArray>()->data);
+ }
+ else if (value_->type == ValueType::OneVector) {
+ /* Fill all indices with the same value. */
+ const GSpan vector = this->value_as<VariableValue_OneVector>()->data[0];
+ new_value->data.extend(full_mask, GVVectorArray_For_SingleGSpan{vector, array_size});
+ }
+ else {
+ BLI_assert_unreachable();
+ }
+ value_allocator.release_value(value_, data_type);
}
- value_allocator.release_value(value_, data_type);
value_ = new_value;
break;
}
@@ -466,6 +462,7 @@ class VariableState : NonCopyable, NonMovable {
BLI_assert(mask.size() <= tot_initialized_);
this->ensure_is_mutable(full_mask, data_type, value_allocator);
+ BLI_assert(value_ != nullptr);
switch (value_->type) {
case ValueType::Span: {
@@ -497,6 +494,7 @@ class VariableState : NonCopyable, NonMovable {
/* Sanity check to make sure that enough values are not initialized. */
BLI_assert(mask.size() <= full_mask.size() - tot_initialized_);
this->ensure_is_mutable(full_mask, data_type, value_allocator);
+ BLI_assert(value_ != nullptr);
switch (value_->type) {
case ValueType::Span: {
@@ -524,6 +522,7 @@ class VariableState : NonCopyable, NonMovable {
void add_as_input__one(MFParamsBuilder &params, const MFDataType &data_type) const
{
BLI_assert(this->is_one());
+ BLI_assert(value_ != nullptr);
switch (value_->type) {
case ValueType::GVArray: {
@@ -556,7 +555,7 @@ class VariableState : NonCopyable, NonMovable {
void ensure_is_mutable__one(const MFDataType &data_type, ValueAllocator &value_allocator)
{
BLI_assert(this->is_one());
- if (ELEM(value_->type, ValueType::OneSingle, ValueType::OneVector)) {
+ if (value_ != nullptr && ELEM(value_->type, ValueType::OneSingle, ValueType::OneVector)) {
return;
}
@@ -564,38 +563,42 @@ class VariableState : NonCopyable, NonMovable {
case MFDataType::Single: {
const CPPType &type = data_type.single_type();
VariableValue_OneSingle *new_value = value_allocator.obtain_OneSingle(type);
- if (value_->type == ValueType::GVArray) {
- this->value_as<VariableValue_GVArray>()->data.get_internal_single_to_uninitialized(
- new_value->data);
- new_value->is_initialized = true;
- }
- else if (value_->type == ValueType::Span) {
- BLI_assert(tot_initialized_ == 0);
- /* Nothing to do, the single value is uninitialized already. */
- }
- else {
- BLI_assert_unreachable();
+ if (value_ != nullptr) {
+ if (value_->type == ValueType::GVArray) {
+ this->value_as<VariableValue_GVArray>()->data.get_internal_single_to_uninitialized(
+ new_value->data);
+ new_value->is_initialized = true;
+ }
+ else if (value_->type == ValueType::Span) {
+ BLI_assert(tot_initialized_ == 0);
+ /* Nothing to do, the single value is uninitialized already. */
+ }
+ else {
+ BLI_assert_unreachable();
+ }
+ value_allocator.release_value(value_, data_type);
}
- value_allocator.release_value(value_, data_type);
value_ = new_value;
break;
}
case MFDataType::Vector: {
const CPPType &type = data_type.vector_base_type();
VariableValue_OneVector *new_value = value_allocator.obtain_OneVector(type);
- if (value_->type == ValueType::GVVectorArray) {
- const GVVectorArray &old_vector_array =
- this->value_as<VariableValue_GVVectorArray>()->data;
- new_value->data.extend(IndexRange(1), old_vector_array);
- }
- else if (value_->type == ValueType::GVectorArray) {
- BLI_assert(tot_initialized_ == 0);
- /* Nothing to do. */
- }
- else {
- BLI_assert_unreachable();
+ if (value_ != nullptr) {
+ if (value_->type == ValueType::GVVectorArray) {
+ const GVVectorArray &old_vector_array =
+ this->value_as<VariableValue_GVVectorArray>()->data;
+ new_value->data.extend(IndexRange(1), old_vector_array);
+ }
+ else if (value_->type == ValueType::GVectorArray) {
+ BLI_assert(tot_initialized_ == 0);
+ /* Nothing to do. */
+ }
+ else {
+ BLI_assert_unreachable();
+ }
+ value_allocator.release_value(value_, data_type);
}
- value_allocator.release_value(value_, data_type);
value_ = new_value;
break;
}
@@ -608,6 +611,7 @@ class VariableState : NonCopyable, NonMovable {
{
BLI_assert(this->is_one());
this->ensure_is_mutable__one(data_type, value_allocator);
+ BLI_assert(value_ != nullptr);
switch (value_->type) {
case ValueType::OneSingle: {
@@ -637,6 +641,7 @@ class VariableState : NonCopyable, NonMovable {
{
BLI_assert(this->is_one());
this->ensure_is_mutable__one(data_type, value_allocator);
+ BLI_assert(value_ != nullptr);
switch (value_->type) {
case ValueType::OneSingle: {
@@ -676,6 +681,7 @@ class VariableState : NonCopyable, NonMovable {
const MFDataType &data_type,
ValueAllocator &value_allocator)
{
+ BLI_assert(value_ != nullptr);
int new_tot_initialized = tot_initialized_ - mask.size();
/* Sanity check to make sure that enough indices can be destructed. */
@@ -743,6 +749,7 @@ class VariableState : NonCopyable, NonMovable {
void indices_split(IndexMask mask, IndicesSplitVectors &r_indices)
{
BLI_assert(mask.size() <= tot_initialized_);
+ BLI_assert(value_ != nullptr);
switch (value_->type) {
case ValueType::GVArray: {
@@ -778,51 +785,47 @@ class VariableState : NonCopyable, NonMovable {
template<typename T> T *value_as()
{
+ BLI_assert(value_ != nullptr);
BLI_assert(value_->type == T::static_type);
return static_cast<T *>(value_);
}
template<typename T> const T *value_as() const
{
+ BLI_assert(value_ != nullptr);
BLI_assert(value_->type == T::static_type);
return static_cast<T *>(value_);
}
};
-template<typename... Args> VariableState *ValueAllocator::obtain_variable_state(Args &&...args)
-{
- if (variable_state_free_list_.is_empty()) {
- void *buffer = linear_allocator_.allocate(sizeof(VariableState), alignof(VariableState));
- return new (buffer) VariableState(std::forward<Args>(args)...);
- }
- return new (variable_state_free_list_.pop()) VariableState(std::forward<Args>(args)...);
-}
-
-void ValueAllocator::release_variable_state(VariableState *state)
-{
- state->~VariableState();
- variable_state_free_list_.push(state);
-}
-
/** Keeps track of the states of all variables during evaluation. */
class VariableStates {
private:
ValueAllocator value_allocator_;
- Map<const MFVariable *, VariableState *> variable_states_;
+ const MFProcedure &procedure_;
+ /** The state of every variable, indexed by #MFVariable::index_in_procedure(). */
+ Array<VariableState> variable_states_;
IndexMask full_mask_;
public:
- VariableStates(LinearAllocator<> &linear_allocator, IndexMask full_mask)
- : value_allocator_(linear_allocator), full_mask_(full_mask)
+ VariableStates(LinearAllocator<> &linear_allocator,
+ const MFProcedure &procedure,
+ IndexMask full_mask)
+ : value_allocator_(linear_allocator),
+ procedure_(procedure),
+ variable_states_(procedure.variables().size()),
+ full_mask_(full_mask)
{
}
~VariableStates()
{
- for (auto &&item : variable_states_.items()) {
- const MFVariable *variable = item.key;
- VariableState *state = item.value;
- state->destruct_self(value_allocator_, variable->data_type());
+ for (const int variable_i : procedure_.variables().index_range()) {
+ VariableState &state = variable_states_[variable_i];
+ if (state.value_ != nullptr) {
+ const MFVariable *variable = procedure_.variables()[variable_i];
+ state.destruct_value(value_allocator_, variable->data_type());
+ }
}
}
@@ -848,9 +851,12 @@ class VariableStates {
bool input_is_initialized,
void *caller_provided_storage = nullptr) {
const int tot_initialized = input_is_initialized ? full_mask_.size() : 0;
- variable_states_.add_new(variable,
- value_allocator_.obtain_variable_state(
- *value, tot_initialized, caller_provided_storage));
+ const int variable_i = variable->index_in_procedure();
+ VariableState &variable_state = variable_states_[variable_i];
+ BLI_assert(variable_state.value_ == nullptr);
+ variable_state.value_ = value;
+ variable_state.tot_initialized_ = tot_initialized;
+ variable_state.caller_provided_storage_ = caller_provided_storage;
};
switch (param_type.category()) {
@@ -936,32 +942,15 @@ class VariableStates {
{
VariableState &variable_state = this->get_variable_state(variable);
if (variable_state.destruct(mask, full_mask_, variable.data_type(), value_allocator_)) {
- variable_state.destruct_self(value_allocator_, variable.data_type());
- variable_states_.remove_contained(&variable);
+ variable_state.destruct_value(value_allocator_, variable.data_type());
}
}
VariableState &get_variable_state(const MFVariable &variable)
{
- return *variable_states_.lookup_or_add_cb(
- &variable, [&]() { return this->create_new_state_for_variable(variable); });
- }
-
- VariableState *create_new_state_for_variable(const MFVariable &variable)
- {
- MFDataType data_type = variable.data_type();
- switch (data_type.category()) {
- case MFDataType::Single: {
- const CPPType &type = data_type.single_type();
- return value_allocator_.obtain_variable_state(*value_allocator_.obtain_OneSingle(type), 0);
- }
- case MFDataType::Vector: {
- const CPPType &type = data_type.vector_base_type();
- return value_allocator_.obtain_variable_state(*value_allocator_.obtain_OneVector(type), 0);
- }
- }
- BLI_assert_unreachable();
- return nullptr;
+ const int variable_i = variable.index_in_procedure();
+ VariableState &variable_state = variable_states_[variable_i];
+ return variable_state;
}
};
@@ -977,49 +966,82 @@ static bool evaluate_as_one(const MultiFunction &fn,
return false;
}
for (VariableState *state : param_variable_states) {
- if (state != nullptr && !state->is_one()) {
+ if (state != nullptr && state->value_ != nullptr && !state->is_one()) {
return false;
}
}
return true;
}
-static void execute_call_instruction(const MFCallInstruction &instruction,
- IndexMask mask,
- VariableStates &variable_states,
- const MFContext &context)
+static void gather_parameter_variable_states(const MultiFunction &fn,
+ const MFCallInstruction &instruction,
+ VariableStates &variable_states,
+ MutableSpan<VariableState *> r_param_variable_states)
{
- const MultiFunction &fn = instruction.fn();
-
- Vector<VariableState *> param_variable_states;
- param_variable_states.resize(fn.param_amount());
-
for (const int param_index : fn.param_indices()) {
const MFVariable *variable = instruction.params()[param_index];
if (variable == nullptr) {
- param_variable_states[param_index] = nullptr;
+ r_param_variable_states[param_index] = nullptr;
}
else {
VariableState &variable_state = variable_states.get_variable_state(*variable);
- param_variable_states[param_index] = &variable_state;
+ r_param_variable_states[param_index] = &variable_state;
+ }
+ }
+}
+
+static void fill_params__one(const MultiFunction &fn,
+ const IndexMask mask,
+ MFParamsBuilder &params,
+ VariableStates &variable_states,
+ const Span<VariableState *> param_variable_states)
+{
+ for (const int param_index : fn.param_indices()) {
+ const MFParamType param_type = fn.param_type(param_index);
+ VariableState *variable_state = param_variable_states[param_index];
+ if (variable_state == nullptr) {
+ params.add_ignored_single_output();
+ }
+ else {
+ variable_states.add_as_param__one(*variable_state, params, param_type, mask);
}
}
+}
+
+static void fill_params(const MultiFunction &fn,
+ const IndexMask mask,
+ MFParamsBuilder &params,
+ VariableStates &variable_states,
+ const Span<VariableState *> param_variable_states)
+{
+ for (const int param_index : fn.param_indices()) {
+ const MFParamType param_type = fn.param_type(param_index);
+ VariableState *variable_state = param_variable_states[param_index];
+ if (variable_state == nullptr) {
+ params.add_ignored_single_output();
+ }
+ else {
+ variable_states.add_as_param(*variable_state, params, param_type, mask);
+ }
+ }
+}
+
+static void execute_call_instruction(const MFCallInstruction &instruction,
+ const IndexMask mask,
+ VariableStates &variable_states,
+ const MFContext &context)
+{
+ const MultiFunction &fn = instruction.fn();
+
+ Vector<VariableState *> param_variable_states;
+ param_variable_states.resize(fn.param_amount());
+ gather_parameter_variable_states(fn, instruction, variable_states, param_variable_states);
/* If all inputs to the function are constant, it's enough to call the function only once instead
* of for every index. */
if (evaluate_as_one(fn, param_variable_states, mask, variable_states.full_mask())) {
MFParamsBuilder params(fn, 1);
-
- for (const int param_index : fn.param_indices()) {
- const MFParamType param_type = fn.param_type(param_index);
- VariableState *variable_state = param_variable_states[param_index];
- if (variable_state == nullptr) {
- params.add_ignored_single_output();
- }
- else {
- variable_states.add_as_param__one(*variable_state, params, param_type, mask);
- }
- }
+ fill_params__one(fn, mask, params, variable_states, param_variable_states);
try {
fn.call(IndexRange(1), params, context);
@@ -1031,17 +1053,7 @@ static void execute_call_instruction(const MFCallInstruction &instruction,
}
else {
MFParamsBuilder params(fn, &mask);
-
- for (const int param_index : fn.param_indices()) {
- const MFParamType param_type = fn.param_type(param_index);
- VariableState *variable_state = param_variable_states[param_index];
- if (variable_state == nullptr) {
- params.add_ignored_single_output();
- }
- else {
- variable_states.add_as_param(*variable_state, params, param_type, mask);
- }
- }
+ fill_params(fn, mask, params, variable_states, param_variable_states);
try {
fn.call_auto(mask, params, context);
@@ -1090,7 +1102,7 @@ struct NextInstructionInfo {
*/
class InstructionScheduler {
private:
- Map<const MFInstruction *, Vector<InstructionIndices>> indices_by_instruction_;
+ Stack<NextInstructionInfo> next_instructions_;
public:
InstructionScheduler() = default;
@@ -1103,7 +1115,7 @@ class InstructionScheduler {
InstructionIndices new_indices;
new_indices.is_owned = false;
new_indices.referenced_indices = mask;
- indices_by_instruction_.lookup_or_add_default(&instruction).append(std::move(new_indices));
+ next_instructions_.push({&instruction, std::move(new_indices)});
}
void add_owned_indices(const MFInstruction &instruction, Vector<int64_t> indices)
@@ -1116,43 +1128,28 @@ class InstructionScheduler {
InstructionIndices new_indices;
new_indices.is_owned = true;
new_indices.owned_indices = std::move(indices);
- indices_by_instruction_.lookup_or_add_default(&instruction).append(std::move(new_indices));
+ next_instructions_.push({&instruction, std::move(new_indices)});
}
- void add_previous_instruction_indices(const MFInstruction &instruction,
- NextInstructionInfo &instr_info)
+ bool is_done() const
{
- indices_by_instruction_.lookup_or_add_default(&instruction)
- .append(std::move(instr_info.indices));
+ return next_instructions_.is_empty();
}
- NextInstructionInfo pop_next()
+ const NextInstructionInfo &peek() const
{
- if (indices_by_instruction_.is_empty()) {
- return {};
- }
- /* TODO: Implement better mechanism to determine next instruction. */
- const MFInstruction *instruction = *indices_by_instruction_.keys().begin();
+ BLI_assert(!this->is_done());
+ return next_instructions_.peek();
+ }
- NextInstructionInfo next_instruction_info;
- next_instruction_info.instruction = instruction;
- next_instruction_info.indices = this->pop_indices_array(instruction);
- return next_instruction_info;
+ void update_instruction_pointer(const MFInstruction &instruction)
+ {
+ next_instructions_.peek().instruction = &instruction;
}
- private:
- InstructionIndices pop_indices_array(const MFInstruction *instruction)
+ NextInstructionInfo pop()
{
- Vector<InstructionIndices> *indices = indices_by_instruction_.lookup_ptr(instruction);
- if (indices == nullptr) {
- return {};
- }
- InstructionIndices r_indices = (*indices).pop_last();
- BLI_assert(!r_indices.mask().is_empty());
- if (indices->is_empty()) {
- indices_by_instruction_.remove_contained(instruction);
- }
- return r_indices;
+ return next_instructions_.pop();
}
};
@@ -1160,23 +1157,26 @@ void MFProcedureExecutor::call(IndexMask full_mask, MFParams params, MFContext c
{
BLI_assert(procedure_.validate());
+ AlignedBuffer<512, 64> local_buffer;
LinearAllocator<> linear_allocator;
+ linear_allocator.provide_buffer(local_buffer);
- VariableStates variable_states{linear_allocator, full_mask};
+ VariableStates variable_states{linear_allocator, procedure_, full_mask};
variable_states.add_initial_variable_states(*this, procedure_, params);
InstructionScheduler scheduler;
scheduler.add_referenced_indices(*procedure_.entry(), full_mask);
/* Loop until all indices got to a return instruction. */
- while (NextInstructionInfo instr_info = scheduler.pop_next()) {
+ while (!scheduler.is_done()) {
+ const NextInstructionInfo &instr_info = scheduler.peek();
const MFInstruction &instruction = *instr_info.instruction;
switch (instruction.type()) {
case MFInstructionType::Call: {
const MFCallInstruction &call_instruction = static_cast<const MFCallInstruction &>(
instruction);
execute_call_instruction(call_instruction, instr_info.mask(), variable_states, context);
- scheduler.add_previous_instruction_indices(*call_instruction.next(), instr_info);
+ scheduler.update_instruction_pointer(*call_instruction.next());
break;
}
case MFInstructionType::Branch: {
@@ -1187,6 +1187,7 @@ void MFProcedureExecutor::call(IndexMask full_mask, MFParams params, MFContext c
IndicesSplitVectors new_indices;
variable_state.indices_split(instr_info.mask(), new_indices);
+ scheduler.pop();
scheduler.add_owned_indices(*branch_instruction.branch_false(), new_indices[false]);
scheduler.add_owned_indices(*branch_instruction.branch_true(), new_indices[true]);
break;
@@ -1196,17 +1197,18 @@ void MFProcedureExecutor::call(IndexMask full_mask, MFParams params, MFContext c
static_cast<const MFDestructInstruction &>(instruction);
const MFVariable *variable = destruct_instruction.variable();
variable_states.destruct(*variable, instr_info.mask());
- scheduler.add_previous_instruction_indices(*destruct_instruction.next(), instr_info);
+ scheduler.update_instruction_pointer(*destruct_instruction.next());
break;
}
case MFInstructionType::Dummy: {
const MFDummyInstruction &dummy_instruction = static_cast<const MFDummyInstruction &>(
instruction);
- scheduler.add_previous_instruction_indices(*dummy_instruction.next(), instr_info);
+ scheduler.update_instruction_pointer(*dummy_instruction.next());
break;
}
case MFInstructionType::Return: {
/* Don't insert the indices back into the scheduler. */
+ scheduler.pop();
break;
}
}
diff --git a/source/blender/geometry/CMakeLists.txt b/source/blender/geometry/CMakeLists.txt
index 010c327d482..531487a45e2 100644
--- a/source/blender/geometry/CMakeLists.txt
+++ b/source/blender/geometry/CMakeLists.txt
@@ -15,20 +15,24 @@ set(INC
)
set(SRC
+ intern/add_curves_on_mesh.cc
intern/mesh_merge_by_distance.cc
intern/mesh_primitive_cuboid.cc
intern/mesh_to_curve_convert.cc
intern/point_merge_by_distance.cc
intern/realize_instances.cc
intern/resample_curves.cc
+ intern/reverse_uv_sampler.cc
intern/uv_parametrizer.c
+ GEO_add_curves_on_mesh.hh
GEO_mesh_merge_by_distance.hh
GEO_mesh_primitive_cuboid.hh
GEO_mesh_to_curve.hh
GEO_point_merge_by_distance.hh
GEO_realize_instances.hh
GEO_resample_curves.hh
+ GEO_reverse_uv_sampler.hh
GEO_uv_parametrizer.h
)
diff --git a/source/blender/geometry/GEO_add_curves_on_mesh.hh b/source/blender/geometry/GEO_add_curves_on_mesh.hh
new file mode 100644
index 00000000000..cf60a8e8ace
--- /dev/null
+++ b/source/blender/geometry/GEO_add_curves_on_mesh.hh
@@ -0,0 +1,54 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#pragma once
+
+#include "BLI_float4x4.hh"
+#include "BLI_kdtree.h"
+#include "BLI_math_vector.hh"
+#include "BLI_span.hh"
+
+#include "BKE_bvhutils.h"
+#include "BKE_curves.hh"
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+
+namespace blender::geometry {
+
+struct AddCurvesOnMeshInputs {
+ /** Information about the root points where new curves should be generated. */
+ Span<float3> root_positions_cu;
+ Span<float3> bary_coords;
+ Span<int> looptri_indices;
+
+ /** Determines shape of new curves. */
+ bool interpolate_length = false;
+ bool interpolate_shape = false;
+ bool interpolate_point_count = false;
+ float fallback_curve_length = 0.0f;
+ int fallback_point_count = 0;
+
+ /** Information about the surface that the new curves are attached to. */
+ const Mesh *surface = nullptr;
+ BVHTreeFromMesh *surface_bvh = nullptr;
+ Span<MLoopTri> surface_looptris;
+ Span<float2> surface_uv_map;
+ Span<float3> corner_normals_su;
+
+ /** Transformation matrices. */
+ float4x4 curves_to_surface_mat;
+ float4x4 surface_to_curves_normal_mat;
+
+ /**
+ * KD-Tree that contains the root points of existing curves. This is only necessary when
+ * interpolation is used.
+ */
+ KDTree_3d *old_roots_kdtree = nullptr;
+};
+
+/**
+ * Generate new curves on a mesh surface with the given inputs. Existing curves stay intact.
+ */
+void add_curves_on_mesh(bke::CurvesGeometry &curves, const AddCurvesOnMeshInputs &inputs);
+
+} // namespace blender::geometry
diff --git a/source/blender/geometry/GEO_reverse_uv_sampler.hh b/source/blender/geometry/GEO_reverse_uv_sampler.hh
new file mode 100644
index 00000000000..d392b65eaf4
--- /dev/null
+++ b/source/blender/geometry/GEO_reverse_uv_sampler.hh
@@ -0,0 +1,42 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#pragma once
+
+#include <optional>
+
+#include "BLI_math_vector.hh"
+#include "BLI_span.hh"
+
+#include "DNA_meshdata_types.h"
+
+namespace blender::geometry {
+
+/**
+ * Can find the polygon/triangle that maps to a specific uv coordinate.
+ *
+ * \note this uses a trivial implementation currently that has to be replaced.
+ */
+class ReverseUVSampler {
+ private:
+ const Span<float2> uv_map_;
+ const Span<MLoopTri> looptris_;
+
+ public:
+ ReverseUVSampler(const Span<float2> uv_map, const Span<MLoopTri> looptris);
+
+ enum class ResultType {
+ None,
+ Ok,
+ Multiple,
+ };
+
+ struct Result {
+ ResultType type = ResultType::None;
+ const MLoopTri *looptri = nullptr;
+ float3 bary_weights;
+ };
+
+ Result sample(const float2 &query_uv) const;
+};
+
+} // namespace blender::geometry
diff --git a/source/blender/geometry/GEO_uv_parametrizer.h b/source/blender/geometry/GEO_uv_parametrizer.h
index 624b0695aa3..2181f95945e 100644
--- a/source/blender/geometry/GEO_uv_parametrizer.h
+++ b/source/blender/geometry/GEO_uv_parametrizer.h
@@ -14,10 +14,7 @@ extern "C" {
typedef struct ParamHandle ParamHandle; /* Handle to an array of charts. */
typedef intptr_t ParamKey; /* Key (hash) for identifying verts and faces. */
-typedef enum ParamBool {
- PARAM_TRUE = 1,
- PARAM_FALSE = 0,
-} ParamBool;
+#define PARAM_KEY_MAX INTPTR_MAX
/* -------------------------------------------------------------------- */
/** \name Chart Construction:
@@ -38,20 +35,24 @@ ParamHandle *GEO_uv_parametrizer_construct_begin(void);
void GEO_uv_parametrizer_aspect_ratio(ParamHandle *handle, float aspx, float aspy);
+void GEO_uv_prepare_pin_index(ParamHandle *handle, const int bmvertindex, const float uv[2]);
+
+ParamKey GEO_uv_find_pin_index(ParamHandle *handle, const int bmvertindex, const float uv[2]);
+
void GEO_uv_parametrizer_face_add(ParamHandle *handle,
- ParamKey key,
- int nverts,
- ParamKey *vkeys,
- float *co[4],
- float *uv[4],
- ParamBool *pin,
- ParamBool *select);
+ const ParamKey key,
+ const int nverts,
+ const ParamKey *vkeys,
+ const float **co,
+ float **uv, /* Output will eventually be written to `uv`. */
+ const bool *pin,
+ const bool *select);
void GEO_uv_parametrizer_edge_set_seam(ParamHandle *handle, ParamKey *vkeys);
void GEO_uv_parametrizer_construct_end(ParamHandle *handle,
- ParamBool fill,
- ParamBool topology_from_uvs,
+ bool fill,
+ bool topology_from_uvs,
int *count_fail);
void GEO_uv_parametrizer_delete(ParamHandle *handle);
@@ -70,7 +71,7 @@ void GEO_uv_parametrizer_delete(ParamHandle *handle);
*
* \{ */
-void GEO_uv_parametrizer_lscm_begin(ParamHandle *handle, ParamBool live, ParamBool abf);
+void GEO_uv_parametrizer_lscm_begin(ParamHandle *handle, bool live, bool abf);
void GEO_uv_parametrizer_lscm_solve(ParamHandle *handle, int *count_changed, int *count_failed);
void GEO_uv_parametrizer_lscm_end(ParamHandle *handle);
@@ -88,14 +89,6 @@ void GEO_uv_parametrizer_stretch_end(ParamHandle *handle);
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Area Smooth
- * \{ */
-
-void GEO_uv_parametrizer_smooth_area(ParamHandle *handle);
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
/** \name Packing
* \{ */
diff --git a/source/blender/geometry/intern/add_curves_on_mesh.cc b/source/blender/geometry/intern/add_curves_on_mesh.cc
new file mode 100644
index 00000000000..34551bd474f
--- /dev/null
+++ b/source/blender/geometry/intern/add_curves_on_mesh.cc
@@ -0,0 +1,354 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#include "BKE_mesh_sample.hh"
+#include "BKE_spline.hh"
+
+#include "GEO_add_curves_on_mesh.hh"
+
+/**
+ * The code below uses a suffix naming convention to indicate the coordinate space:
+ * cu: Local space of the curves object that is being edited.
+ * su: Local space of the surface object.
+ */
+
+namespace blender::geometry {
+
+using bke::CurvesGeometry;
+
+struct NeighborCurve {
+ /* Curve index of the neighbor. */
+ int index;
+ /* The weights of all neighbors of a new curve add up to 1. */
+ float weight;
+};
+
+static constexpr int max_neighbors = 5;
+using NeighborCurves = Vector<NeighborCurve, max_neighbors>;
+
+static float3 compute_surface_point_normal(const MLoopTri &looptri,
+ const float3 &bary_coord,
+ const Span<float3> corner_normals)
+{
+ const int l0 = looptri.tri[0];
+ const int l1 = looptri.tri[1];
+ const int l2 = looptri.tri[2];
+
+ const float3 &l0_normal = corner_normals[l0];
+ const float3 &l1_normal = corner_normals[l1];
+ const float3 &l2_normal = corner_normals[l2];
+
+ const float3 normal = math::normalize(
+ attribute_math::mix3(bary_coord, l0_normal, l1_normal, l2_normal));
+ return normal;
+}
+
+static void initialize_straight_curve_positions(const float3 &p1,
+ const float3 &p2,
+ MutableSpan<float3> r_positions)
+{
+ const float step = 1.0f / (float)(r_positions.size() - 1);
+ for (const int i : r_positions.index_range()) {
+ r_positions[i] = math::interpolate(p1, p2, i * step);
+ }
+}
+
+static Array<NeighborCurves> find_curve_neighbors(const Span<float3> root_positions,
+ const KDTree_3d &old_roots_kdtree)
+{
+ const int tot_added_curves = root_positions.size();
+ Array<NeighborCurves> neighbors_per_curve(tot_added_curves);
+ threading::parallel_for(IndexRange(tot_added_curves), 128, [&](const IndexRange range) {
+ for (const int i : range) {
+ const float3 root = root_positions[i];
+ std::array<KDTreeNearest_3d, max_neighbors> nearest_n;
+ const int found_neighbors = BLI_kdtree_3d_find_nearest_n(
+ &old_roots_kdtree, root, nearest_n.data(), max_neighbors);
+ float tot_weight = 0.0f;
+ for (const int neighbor_i : IndexRange(found_neighbors)) {
+ KDTreeNearest_3d &nearest = nearest_n[neighbor_i];
+ const float weight = 1.0f / std::max(nearest.dist, 0.00001f);
+ tot_weight += weight;
+ neighbors_per_curve[i].append({nearest.index, weight});
+ }
+ /* Normalize weights. */
+ for (NeighborCurve &neighbor : neighbors_per_curve[i]) {
+ neighbor.weight /= tot_weight;
+ }
+ }
+ });
+ return neighbors_per_curve;
+}
+
+template<typename T, typename GetValueF>
+void interpolate_from_neighbors(const Span<NeighborCurves> neighbors_per_curve,
+ const T &fallback,
+ const GetValueF &get_value_from_neighbor,
+ MutableSpan<T> r_interpolated_values)
+{
+ attribute_math::DefaultMixer<T> mixer{r_interpolated_values};
+ threading::parallel_for(r_interpolated_values.index_range(), 512, [&](const IndexRange range) {
+ for (const int i : range) {
+ const NeighborCurves &neighbors = neighbors_per_curve[i];
+ if (neighbors.is_empty()) {
+ mixer.mix_in(i, fallback, 1.0f);
+ }
+ else {
+ for (const NeighborCurve &neighbor : neighbors) {
+ const T neighbor_value = get_value_from_neighbor(neighbor.index);
+ mixer.mix_in(i, neighbor_value, neighbor.weight);
+ }
+ }
+ }
+ });
+ mixer.finalize();
+}
+
+static void interpolate_position_without_interpolation(
+ CurvesGeometry &curves,
+ const int old_curves_num,
+ const Span<float3> root_positions_cu,
+ const Span<float> new_lengths_cu,
+ const Span<float3> new_normals_su,
+ const float4x4 &surface_to_curves_normal_mat)
+{
+ const int added_curves_num = root_positions_cu.size();
+ MutableSpan<float3> positions_cu = curves.positions_for_write();
+ threading::parallel_for(IndexRange(added_curves_num), 256, [&](const IndexRange range) {
+ for (const int i : range) {
+ const int curve_i = old_curves_num + i;
+ const IndexRange points = curves.points_for_curve(curve_i);
+ const float3 &root_cu = root_positions_cu[i];
+ const float length = new_lengths_cu[i];
+ const float3 &normal_su = new_normals_su[i];
+ const float3 normal_cu = math::normalize(surface_to_curves_normal_mat * normal_su);
+ const float3 tip_cu = root_cu + length * normal_cu;
+
+ initialize_straight_curve_positions(root_cu, tip_cu, positions_cu.slice(points));
+ }
+ });
+}
+
+static void interpolate_position_with_interpolation(CurvesGeometry &curves,
+ const Span<float3> root_positions_cu,
+ const Span<NeighborCurves> neighbors_per_curve,
+ const int old_curves_num,
+ const Span<float> new_lengths_cu,
+ const Span<float3> new_normals_su,
+ const float4x4 &surface_to_curves_normal_mat,
+ const float4x4 &curves_to_surface_mat,
+ const BVHTreeFromMesh &surface_bvh,
+ const Span<MLoopTri> surface_looptris,
+ const Mesh &surface,
+ const Span<float3> corner_normals_su)
+{
+ MutableSpan<float3> positions_cu = curves.positions_for_write();
+ const int added_curves_num = root_positions_cu.size();
+
+ threading::parallel_for(IndexRange(added_curves_num), 256, [&](const IndexRange range) {
+ for (const int i : range) {
+ const NeighborCurves &neighbors = neighbors_per_curve[i];
+ const int curve_i = old_curves_num + i;
+ const IndexRange points = curves.points_for_curve(curve_i);
+
+ const float length_cu = new_lengths_cu[i];
+ const float3 &normal_su = new_normals_su[i];
+ const float3 normal_cu = math::normalize(surface_to_curves_normal_mat * normal_su);
+
+ const float3 &root_cu = root_positions_cu[i];
+
+ if (neighbors.is_empty()) {
+ /* If there are no neighbors, just make a straight line. */
+ const float3 tip_cu = root_cu + length_cu * normal_cu;
+ initialize_straight_curve_positions(root_cu, tip_cu, positions_cu.slice(points));
+ continue;
+ }
+
+ positions_cu.slice(points).fill(root_cu);
+
+ for (const NeighborCurve &neighbor : neighbors) {
+ const int neighbor_curve_i = neighbor.index;
+ const float3 &neighbor_first_pos_cu = positions_cu[curves.offsets()[neighbor_curve_i]];
+ const float3 neighbor_first_pos_su = curves_to_surface_mat * neighbor_first_pos_cu;
+
+ BVHTreeNearest nearest;
+ nearest.dist_sq = FLT_MAX;
+ BLI_bvhtree_find_nearest(surface_bvh.tree,
+ neighbor_first_pos_su,
+ &nearest,
+ surface_bvh.nearest_callback,
+ const_cast<BVHTreeFromMesh *>(&surface_bvh));
+ const int neighbor_looptri_index = nearest.index;
+ const MLoopTri &neighbor_looptri = surface_looptris[neighbor_looptri_index];
+
+ const float3 neighbor_bary_coord =
+ bke::mesh_surface_sample::compute_bary_coord_in_triangle(
+ surface, neighbor_looptri, nearest.co);
+
+ const float3 neighbor_normal_su = compute_surface_point_normal(
+ surface_looptris[neighbor_looptri_index], neighbor_bary_coord, corner_normals_su);
+ const float3 neighbor_normal_cu = math::normalize(surface_to_curves_normal_mat *
+ neighbor_normal_su);
+
+ /* The rotation matrix used to transform relative coordinates of the neighbor curve
+ * to the new curve. */
+ float normal_rotation_cu[3][3];
+ rotation_between_vecs_to_mat3(normal_rotation_cu, neighbor_normal_cu, normal_cu);
+
+ const IndexRange neighbor_points = curves.points_for_curve(neighbor_curve_i);
+ const float3 &neighbor_root_cu = positions_cu[neighbor_points[0]];
+
+ /* Use a temporary #PolySpline, because that's the easiest way to resample an
+ * existing curve right now. Resampling is necessary if the length of the new curve
+ * does not match the length of the neighbors or the number of handle points is
+ * different. */
+ PolySpline neighbor_spline;
+ neighbor_spline.resize(neighbor_points.size());
+ neighbor_spline.positions().copy_from(positions_cu.slice(neighbor_points));
+ neighbor_spline.mark_cache_invalid();
+
+ const float neighbor_length_cu = neighbor_spline.length();
+ const float length_factor = std::min(1.0f, length_cu / neighbor_length_cu);
+
+ const float resample_factor = (1.0f / (points.size() - 1.0f)) * length_factor;
+ for (const int j : IndexRange(points.size())) {
+ const Spline::LookupResult lookup = neighbor_spline.lookup_evaluated_factor(
+ j * resample_factor);
+ const float index_factor = lookup.evaluated_index + lookup.factor;
+ float3 p;
+ neighbor_spline.sample_with_index_factors<float3>(
+ neighbor_spline.positions(), {&index_factor, 1}, {&p, 1});
+ const float3 relative_coord = p - neighbor_root_cu;
+ float3 rotated_relative_coord = relative_coord;
+ mul_m3_v3(normal_rotation_cu, rotated_relative_coord);
+ positions_cu[points[j]] += neighbor.weight * rotated_relative_coord;
+ }
+ }
+ }
+ });
+}
+
+void add_curves_on_mesh(CurvesGeometry &curves, const AddCurvesOnMeshInputs &inputs)
+{
+ const bool use_interpolation = inputs.interpolate_length || inputs.interpolate_point_count ||
+ inputs.interpolate_shape;
+
+ Array<NeighborCurves> neighbors_per_curve;
+ if (use_interpolation) {
+ BLI_assert(inputs.old_roots_kdtree != nullptr);
+ neighbors_per_curve = find_curve_neighbors(inputs.root_positions_cu, *inputs.old_roots_kdtree);
+ }
+
+ const int added_curves_num = inputs.root_positions_cu.size();
+ const int old_points_num = curves.points_num();
+ const int old_curves_num = curves.curves_num();
+ const int new_curves_num = old_curves_num + added_curves_num;
+
+ /* Grow number of curves first, so that the offsets array can be filled. */
+ curves.resize(old_points_num, new_curves_num);
+
+ /* Compute new curve offsets. */
+ MutableSpan<int> curve_offsets = curves.offsets_for_write();
+ MutableSpan<int> new_point_counts_per_curve = curve_offsets.take_back(added_curves_num);
+ if (inputs.interpolate_point_count) {
+ interpolate_from_neighbors<int>(
+ neighbors_per_curve,
+ inputs.fallback_point_count,
+ [&](const int curve_i) { return curves.points_for_curve(curve_i).size(); },
+ new_point_counts_per_curve);
+ }
+ else {
+ new_point_counts_per_curve.fill(inputs.fallback_point_count);
+ }
+ for (const int i : IndexRange(added_curves_num)) {
+ curve_offsets[old_curves_num + i + 1] += curve_offsets[old_curves_num + i];
+ }
+
+ const int new_points_num = curves.offsets().last();
+ curves.resize(new_points_num, new_curves_num);
+ MutableSpan<float3> positions_cu = curves.positions_for_write();
+
+ /* Determine length of new curves. */
+ Array<float> new_lengths_cu(added_curves_num);
+ if (inputs.interpolate_length) {
+ interpolate_from_neighbors<float>(
+ neighbors_per_curve,
+ inputs.fallback_curve_length,
+ [&](const int curve_i) {
+ const IndexRange points = curves.points_for_curve(curve_i);
+ float length = 0.0f;
+ for (const int segment_i : points.drop_back(1)) {
+ const float3 &p1 = positions_cu[segment_i];
+ const float3 &p2 = positions_cu[segment_i + 1];
+ length += math::distance(p1, p2);
+ }
+ return length;
+ },
+ new_lengths_cu);
+ }
+ else {
+ new_lengths_cu.fill(inputs.fallback_curve_length);
+ }
+
+ /* Find surface normal at root points. */
+ Array<float3> new_normals_su(added_curves_num);
+ threading::parallel_for(IndexRange(added_curves_num), 256, [&](const IndexRange range) {
+ for (const int i : range) {
+ const int looptri_index = inputs.looptri_indices[i];
+ const float3 &bary_coord = inputs.bary_coords[i];
+ new_normals_su[i] = compute_surface_point_normal(
+ inputs.surface_looptris[looptri_index], bary_coord, inputs.corner_normals_su);
+ }
+ });
+
+ /* Propagate attachment information. */
+ if (!inputs.surface_uv_map.is_empty()) {
+ MutableSpan<float2> surface_uv_coords = curves.surface_uv_coords_for_write();
+ bke::mesh_surface_sample::sample_corner_attribute(
+ *inputs.surface,
+ inputs.looptri_indices,
+ inputs.bary_coords,
+ GVArray::ForSpan(inputs.surface_uv_map),
+ IndexRange(added_curves_num),
+ surface_uv_coords.take_back(added_curves_num));
+ }
+
+ /* Update selection arrays when available. */
+ const VArray<float> points_selection = curves.selection_point_float();
+ if (points_selection.is_span()) {
+ MutableSpan<float> points_selection_span = curves.selection_point_float_for_write();
+ points_selection_span.drop_front(old_points_num).fill(1.0f);
+ }
+ const VArray<float> curves_selection = curves.selection_curve_float();
+ if (curves_selection.is_span()) {
+ MutableSpan<float> curves_selection_span = curves.selection_curve_float_for_write();
+ curves_selection_span.drop_front(old_curves_num).fill(1.0f);
+ }
+
+ /* Initialize position attribute. */
+ if (inputs.interpolate_shape) {
+ interpolate_position_with_interpolation(curves,
+ inputs.root_positions_cu,
+ neighbors_per_curve,
+ old_curves_num,
+ new_lengths_cu,
+ new_normals_su,
+ inputs.surface_to_curves_normal_mat,
+ inputs.curves_to_surface_mat,
+ *inputs.surface_bvh,
+ inputs.surface_looptris,
+ *inputs.surface,
+ inputs.corner_normals_su);
+ }
+ else {
+ interpolate_position_without_interpolation(curves,
+ old_curves_num,
+ inputs.root_positions_cu,
+ new_lengths_cu,
+ new_normals_su,
+ inputs.surface_to_curves_normal_mat);
+ }
+
+ curves.update_curve_types();
+}
+
+} // namespace blender::geometry
diff --git a/source/blender/geometry/intern/realize_instances.cc b/source/blender/geometry/intern/realize_instances.cc
index ae07e817c67..bd4099d37f9 100644
--- a/source/blender/geometry/intern/realize_instances.cc
+++ b/source/blender/geometry/intern/realize_instances.cc
@@ -134,6 +134,12 @@ struct RealizeCurveInfo {
* doesn't exist on some (but not all) of the input curves data-blocks.
*/
Span<float> radius;
+
+ /**
+ * The resolution attribute must be filled with the default value if it does not exist on some
+ * curves.
+ */
+ VArray<int> resolution;
};
/** Start indices in the final output curves data-block. */
@@ -185,6 +191,7 @@ struct AllCurvesInfo {
bool create_id_attribute = false;
bool create_handle_postion_attributes = false;
bool create_radius_attribute = false;
+ bool create_resolution_attribute = false;
};
/** Collects all tasks that need to be executed to realize all instances. */
@@ -279,12 +286,12 @@ static void copy_generic_attributes_to_result(
const Span<std::optional<GVArray_GSpan>> src_attributes,
const AttributeFallbacksArray &attribute_fallbacks,
const OrderedAttributes &ordered_attributes,
- const FunctionRef<IndexRange(AttributeDomain)> &range_fn,
+ const FunctionRef<IndexRange(eAttrDomain)> &range_fn,
MutableSpan<GMutableSpan> dst_attributes)
{
threading::parallel_for(dst_attributes.index_range(), 10, [&](const IndexRange attribute_range) {
for (const int attribute_index : attribute_range) {
- const AttributeDomain domain = ordered_attributes.kinds[attribute_index].domain;
+ const eAttrDomain domain = ordered_attributes.kinds[attribute_index].domain;
const IndexRange element_slice = range_fn(domain);
GMutableSpan dst_span = dst_attributes[attribute_index].slice(element_slice);
@@ -363,7 +370,7 @@ static Vector<std::pair<int, GSpan>> prepare_attribute_fallbacks(
return true;
}
GSpan span = *attributes.get_for_read(attribute_id);
- const CustomDataType expected_type = ordered_attributes.kinds[attribute_index].data_type;
+ const eCustomDataType expected_type = ordered_attributes.kinds[attribute_index].data_type;
if (meta_data.data_type != expected_type) {
const CPPType &from_type = span.type();
const CPPType &to_type = *custom_data_type_to_cpp_type(expected_type);
@@ -644,8 +651,8 @@ static AllPointCloudsInfo preprocess_pointclouds(const GeometrySet &geometry_set
pointcloud_info.attributes.reinitialize(info.attributes.size());
for (const int attribute_index : info.attributes.index_range()) {
const AttributeIDRef &attribute_id = info.attributes.ids[attribute_index];
- const CustomDataType data_type = info.attributes.kinds[attribute_index].data_type;
- const AttributeDomain domain = info.attributes.kinds[attribute_index].domain;
+ const eCustomDataType data_type = info.attributes.kinds[attribute_index].data_type;
+ const eAttrDomain domain = info.attributes.kinds[attribute_index].domain;
if (component.attribute_exists(attribute_id)) {
GVArray attribute = component.attribute_get_for_read(attribute_id, domain, data_type);
pointcloud_info.attributes[attribute_index].emplace(std::move(attribute));
@@ -687,7 +694,7 @@ static void execute_realize_pointcloud_task(const RealizeInstancesOptions &optio
pointcloud_info.attributes,
task.attribute_fallbacks,
ordered_attributes,
- [&](const AttributeDomain domain) {
+ [&](const eAttrDomain domain) {
BLI_assert(domain == ATTR_DOMAIN_POINT);
UNUSED_VARS_NDEBUG(domain);
return point_slice;
@@ -728,7 +735,7 @@ static void execute_realize_pointcloud_tasks(const RealizeInstancesOptions &opti
Vector<GMutableSpan> dst_attribute_spans;
for (const int attribute_index : ordered_attributes.index_range()) {
const AttributeIDRef &attribute_id = ordered_attributes.ids[attribute_index];
- const CustomDataType data_type = ordered_attributes.kinds[attribute_index].data_type;
+ const eCustomDataType data_type = ordered_attributes.kinds[attribute_index].data_type;
OutputAttribute dst_attribute = dst_component.attribute_try_get_for_output_only(
attribute_id, ATTR_DOMAIN_POINT, data_type);
dst_attribute_spans.append(dst_attribute.as_span());
@@ -835,8 +842,8 @@ static AllMeshesInfo preprocess_meshes(const GeometrySet &geometry_set,
mesh_info.attributes.reinitialize(info.attributes.size());
for (const int attribute_index : info.attributes.index_range()) {
const AttributeIDRef &attribute_id = info.attributes.ids[attribute_index];
- const CustomDataType data_type = info.attributes.kinds[attribute_index].data_type;
- const AttributeDomain domain = info.attributes.kinds[attribute_index].domain;
+ const eCustomDataType data_type = info.attributes.kinds[attribute_index].data_type;
+ const eAttrDomain domain = info.attributes.kinds[attribute_index].domain;
if (component.attribute_exists(attribute_id)) {
GVArray attribute = component.attribute_get_for_read(attribute_id, domain, data_type);
mesh_info.attributes[attribute_index].emplace(std::move(attribute));
@@ -927,7 +934,7 @@ static void execute_realize_mesh_task(const RealizeInstancesOptions &options,
mesh_info.attributes,
task.attribute_fallbacks,
ordered_attributes,
- [&](const AttributeDomain domain) {
+ [&](const eAttrDomain domain) {
switch (domain) {
case ATTR_DOMAIN_POINT:
return IndexRange(task.start_indices.vertex, mesh.totvert);
@@ -991,8 +998,8 @@ static void execute_realize_mesh_tasks(const RealizeInstancesOptions &options,
Vector<GMutableSpan> dst_attribute_spans;
for (const int attribute_index : ordered_attributes.index_range()) {
const AttributeIDRef &attribute_id = ordered_attributes.ids[attribute_index];
- const AttributeDomain domain = ordered_attributes.kinds[attribute_index].domain;
- const CustomDataType data_type = ordered_attributes.kinds[attribute_index].data_type;
+ const eAttrDomain domain = ordered_attributes.kinds[attribute_index].domain;
+ const eCustomDataType data_type = ordered_attributes.kinds[attribute_index].data_type;
OutputAttribute dst_attribute = dst_component.attribute_try_get_for_output_only(
attribute_id, domain, data_type);
dst_attribute_spans.append(dst_attribute.as_span());
@@ -1037,6 +1044,7 @@ static OrderedAttributes gather_generic_curve_attributes_to_propagate(
src_component_types, GEO_COMPONENT_TYPE_CURVE, true, attributes_to_propagate);
attributes_to_propagate.remove("position");
attributes_to_propagate.remove("radius");
+ attributes_to_propagate.remove("resolution");
attributes_to_propagate.remove("handle_right");
attributes_to_propagate.remove("handle_left");
r_create_id = attributes_to_propagate.pop_try("id").has_value();
@@ -1075,17 +1083,18 @@ static AllCurvesInfo preprocess_curves(const GeometrySet &geometry_set,
info.realize_info.reinitialize(info.order.size());
for (const int curve_index : info.realize_info.index_range()) {
RealizeCurveInfo &curve_info = info.realize_info[curve_index];
- const Curves *curves = info.order[curve_index];
- curve_info.curves = curves;
+ const Curves *curves_id = info.order[curve_index];
+ const bke::CurvesGeometry &curves = bke::CurvesGeometry::wrap(curves_id->geometry);
+ curve_info.curves = curves_id;
/* Access attributes. */
CurveComponent component;
- component.replace(const_cast<Curves *>(curves), GeometryOwnershipType::ReadOnly);
+ component.replace(const_cast<Curves *>(curves_id), GeometryOwnershipType::ReadOnly);
curve_info.attributes.reinitialize(info.attributes.size());
for (const int attribute_index : info.attributes.index_range()) {
- const AttributeDomain domain = info.attributes.kinds[attribute_index].domain;
+ const eAttrDomain domain = info.attributes.kinds[attribute_index].domain;
const AttributeIDRef &attribute_id = info.attributes.ids[attribute_index];
- const CustomDataType data_type = info.attributes.kinds[attribute_index].data_type;
+ const eCustomDataType data_type = info.attributes.kinds[attribute_index].data_type;
if (component.attribute_exists(attribute_id)) {
GVArray attribute = component.attribute_get_for_read(attribute_id, domain, data_type);
curve_info.attributes[attribute_index].emplace(std::move(attribute));
@@ -1106,6 +1115,12 @@ static AllCurvesInfo preprocess_curves(const GeometrySet &geometry_set,
info.create_radius_attribute = true;
}
+ /* Retrieve the resolution attribute, if it exists. */
+ curve_info.resolution = curves.resolution();
+ if (component.attribute_exists("resolution")) {
+ info.create_resolution_attribute = true;
+ }
+
/* Retrieve handle position attributes, if they exist. */
if (component.attribute_exists("handle_right")) {
curve_info.handle_left = component
@@ -1131,7 +1146,8 @@ static void execute_realize_curve_task(const RealizeInstancesOptions &options,
MutableSpan<int> all_dst_ids,
MutableSpan<float3> all_handle_left,
MutableSpan<float3> all_handle_right,
- MutableSpan<float> all_radii)
+ MutableSpan<float> all_radii,
+ MutableSpan<int> all_resolutions)
{
const RealizeCurveInfo &curves_info = *task.curve_info;
const Curves &curves_id = *curves_info.curves;
@@ -1171,6 +1187,10 @@ static void execute_realize_curve_task(const RealizeInstancesOptions &options,
}
}
+ if (all_curves_info.create_resolution_attribute) {
+ curves_info.resolution.materialize(all_resolutions.slice(dst_curve_range));
+ }
+
/* Copy curve offsets. */
const Span<int> src_offsets = curves.offsets();
const MutableSpan<int> dst_offsets = dst_curves.offsets_for_write().slice(dst_curve_range);
@@ -1189,7 +1209,7 @@ static void execute_realize_curve_task(const RealizeInstancesOptions &options,
curves_info.attributes,
task.attribute_fallbacks,
ordered_attributes,
- [&](const AttributeDomain domain) {
+ [&](const eAttrDomain domain) {
switch (domain) {
case ATTR_DOMAIN_POINT:
return IndexRange(task.start_indices.point, curves.points_num());
@@ -1238,8 +1258,8 @@ static void execute_realize_curve_tasks(const RealizeInstancesOptions &options,
Vector<GMutableSpan> dst_attribute_spans;
for (const int attribute_index : ordered_attributes.index_range()) {
const AttributeIDRef &attribute_id = ordered_attributes.ids[attribute_index];
- const AttributeDomain domain = ordered_attributes.kinds[attribute_index].domain;
- const CustomDataType data_type = ordered_attributes.kinds[attribute_index].data_type;
+ const eAttrDomain domain = ordered_attributes.kinds[attribute_index].domain;
+ const eCustomDataType data_type = ordered_attributes.kinds[attribute_index].data_type;
OutputAttribute dst_attribute = dst_component.attribute_try_get_for_output_only(
attribute_id, domain, data_type);
dst_attribute_spans.append(dst_attribute.as_span());
@@ -1268,6 +1288,15 @@ static void execute_realize_curve_tasks(const RealizeInstancesOptions &options,
radius_span = radius.as_span();
}
+ /* Prepare resolution attribute if necessary. */
+ OutputAttribute_Typed<int> resolution;
+ MutableSpan<int> resolution_span;
+ if (all_curves_info.create_resolution_attribute) {
+ resolution = dst_component.attribute_try_get_for_output_only<int>("resolution",
+ ATTR_DOMAIN_CURVE);
+ resolution_span = resolution.as_span();
+ }
+
/* Actually execute all tasks. */
threading::parallel_for(tasks.index_range(), 100, [&](const IndexRange task_range) {
for (const int task_index : task_range) {
@@ -1281,7 +1310,8 @@ static void execute_realize_curve_tasks(const RealizeInstancesOptions &options,
point_ids_span,
handle_left_span,
handle_right_span,
- radius_span);
+ radius_span,
+ resolution_span);
}
});
@@ -1295,6 +1325,9 @@ static void execute_realize_curve_tasks(const RealizeInstancesOptions &options,
if (radius) {
radius.save();
}
+ if (resolution) {
+ resolution.save();
+ }
if (all_curves_info.create_handle_postion_attributes) {
handle_left.save();
handle_right.save();
diff --git a/source/blender/geometry/intern/resample_curves.cc b/source/blender/geometry/intern/resample_curves.cc
index 7895225a189..36525e1bdf0 100644
--- a/source/blender/geometry/intern/resample_curves.cc
+++ b/source/blender/geometry/intern/resample_curves.cc
@@ -99,7 +99,7 @@ static void retrieve_attribute_spans(const Span<bke::AttributeIDRef> ids,
BLI_assert(src_attribute);
src.append(src_attribute.get_internal_span());
- const CustomDataType data_type = bke::cpp_type_to_custom_data_type(src_attribute.type());
+ const eCustomDataType data_type = bke::cpp_type_to_custom_data_type(src_attribute.type());
bke::OutputAttribute dst_attribute = dst_component.attribute_try_get_for_output_only(
ids[i], ATTR_DOMAIN_POINT, data_type);
dst.append(dst_attribute.as_span());
@@ -165,38 +165,6 @@ static void gather_point_attributes_to_interpolate(const CurveComponent &src_com
dst_curves.update_customdata_pointers();
}
-/**
- * Copy the provided point attribute values between all curves in the #curve_ranges index
- * ranges, assuming that all curves are the same size in #src_curves and #dst_curves.
- */
-template<typename T>
-static void copy_between_curves(const bke::CurvesGeometry &src_curves,
- const bke::CurvesGeometry &dst_curves,
- const Span<IndexRange> curve_ranges,
- const Span<T> src,
- const MutableSpan<T> dst)
-{
- threading::parallel_for(curve_ranges.index_range(), 512, [&](IndexRange range) {
- for (const IndexRange range : curve_ranges.slice(range)) {
- const IndexRange src_points = src_curves.points_for_curves(range);
- const IndexRange dst_points = dst_curves.points_for_curves(range);
- /* The arrays might be large, so a threaded copy might make sense here too. */
- dst.slice(dst_points).copy_from(src.slice(src_points));
- }
- });
-}
-static void copy_between_curves(const bke::CurvesGeometry &src_curves,
- const bke::CurvesGeometry &dst_curves,
- const Span<IndexRange> unselected_ranges,
- const GSpan src,
- const GMutableSpan dst)
-{
- attribute_math::convert_to_static_type(src.type(), [&](auto dummy) {
- using T = decltype(dummy);
- copy_between_curves(src_curves, dst_curves, unselected_ranges, src.typed<T>(), dst.typed<T>());
- });
-}
-
static Curves *resample_to_uniform(const CurveComponent &src_component,
const fn::Field<bool> &selection_field,
const fn::Field<int> &count_field)
@@ -328,20 +296,21 @@ static Curves *resample_to_uniform(const CurveComponent &src_component,
/* Any attribute data from unselected curve points can be directly copied. */
for (const int i : attributes.src.index_range()) {
- copy_between_curves(
+ bke::curves::copy_point_data(
src_curves, dst_curves, unselected_ranges, attributes.src[i], attributes.dst[i]);
}
for (const int i : attributes.src_no_interpolation.index_range()) {
- copy_between_curves(src_curves,
- dst_curves,
- unselected_ranges,
- attributes.src_no_interpolation[i],
- attributes.dst_no_interpolation[i]);
+ bke::curves::copy_point_data(src_curves,
+ dst_curves,
+ unselected_ranges,
+ attributes.src_no_interpolation[i],
+ attributes.dst_no_interpolation[i]);
}
/* Copy positions for unselected curves. */
Span<float3> src_positions = src_curves.positions();
- copy_between_curves(src_curves, dst_curves, unselected_ranges, src_positions, dst_positions);
+ bke::curves::copy_point_data(
+ src_curves, dst_curves, unselected_ranges, src_positions, dst_positions);
for (bke::OutputAttribute &attribute : attributes.dst_attributes) {
attribute.save();
@@ -449,20 +418,21 @@ Curves *resample_to_evaluated(const CurveComponent &src_component,
/* Any attribute data from unselected curve points can be directly copied. */
for (const int i : attributes.src.index_range()) {
- copy_between_curves(
+ bke::curves::copy_point_data(
src_curves, dst_curves, unselected_ranges, attributes.src[i], attributes.dst[i]);
}
for (const int i : attributes.src_no_interpolation.index_range()) {
- copy_between_curves(src_curves,
- dst_curves,
- unselected_ranges,
- attributes.src_no_interpolation[i],
- attributes.dst_no_interpolation[i]);
+ bke::curves::copy_point_data(src_curves,
+ dst_curves,
+ unselected_ranges,
+ attributes.src_no_interpolation[i],
+ attributes.dst_no_interpolation[i]);
}
/* Copy positions for unselected curves. */
Span<float3> src_positions = src_curves.positions();
- copy_between_curves(src_curves, dst_curves, unselected_ranges, src_positions, dst_positions);
+ bke::curves::copy_point_data(
+ src_curves, dst_curves, unselected_ranges, src_positions, dst_positions);
for (bke::OutputAttribute &attribute : attributes.dst_attributes) {
attribute.save();
diff --git a/source/blender/geometry/intern/reverse_uv_sampler.cc b/source/blender/geometry/intern/reverse_uv_sampler.cc
new file mode 100644
index 00000000000..9aa98895a86
--- /dev/null
+++ b/source/blender/geometry/intern/reverse_uv_sampler.cc
@@ -0,0 +1,32 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#include "GEO_reverse_uv_sampler.hh"
+
+#include "BLI_math_geom.h"
+
+namespace blender::geometry {
+
+ReverseUVSampler::ReverseUVSampler(const Span<float2> uv_map, const Span<MLoopTri> looptris)
+ : uv_map_(uv_map), looptris_(looptris)
+{
+}
+
+ReverseUVSampler::Result ReverseUVSampler::sample(const float2 &query_uv) const
+{
+ for (const MLoopTri &looptri : looptris_) {
+ const float2 &uv0 = uv_map_[looptri.tri[0]];
+ const float2 &uv1 = uv_map_[looptri.tri[1]];
+ const float2 &uv2 = uv_map_[looptri.tri[2]];
+ float3 bary_weights;
+ if (!barycentric_coords_v2(uv0, uv1, uv2, query_uv, bary_weights)) {
+ continue;
+ }
+ if (IN_RANGE_INCL(bary_weights.x, 0.0f, 1.0f) && IN_RANGE_INCL(bary_weights.y, 0.0f, 1.0f) &&
+ IN_RANGE_INCL(bary_weights.z, 0.0f, 1.0f)) {
+ return Result{ResultType::Ok, &looptri, bary_weights};
+ }
+ }
+ return Result{};
+}
+
+} // namespace blender::geometry
diff --git a/source/blender/geometry/intern/uv_parametrizer.c b/source/blender/geometry/intern/uv_parametrizer.c
index ad4b051a6c2..8863b9192ca 100644
--- a/source/blender/geometry/intern/uv_parametrizer.c
+++ b/source/blender/geometry/intern/uv_parametrizer.c
@@ -4,26 +4,18 @@
* \ingroup eduv
*/
+#include "GEO_uv_parametrizer.h"
+
#include "MEM_guardedalloc.h"
#include "BLI_boxpack_2d.h"
#include "BLI_convexhull_2d.h"
+#include "BLI_ghash.h"
#include "BLI_heap.h"
-#include "BLI_math.h"
#include "BLI_memarena.h"
#include "BLI_polyfill_2d.h"
#include "BLI_polyfill_2d_beautify.h"
#include "BLI_rand.h"
-#include "BLI_utildefines.h"
-
-#include "GEO_uv_parametrizer.h"
-
-#include <math.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include "BLI_sys_types.h" /* for intptr_t support */
#include "eigen_capi.h"
@@ -36,11 +28,6 @@
#define param_warning(message) \
{/*printf("Warning %s:%d: %s\n", __FILE__, __LINE__, message);*/}(void)0
-typedef enum PBool {
- P_TRUE = 1,
- P_FALSE = 0,
-} PBool;
-
/* Special Purpose Hash */
typedef intptr_t PHashKey;
@@ -56,11 +43,6 @@ typedef struct PHash {
int size, cursize, cursize_id;
} PHash;
-struct PChart;
-struct PEdge;
-struct PFace;
-struct PVert;
-
/* Simplices */
typedef struct PVert {
@@ -195,6 +177,9 @@ typedef struct ParamHandle {
PHash *hash_edges;
PHash *hash_faces;
+ struct GHash *pin_hash;
+ int unique_pin_count;
+
PChart **charts;
int ncharts;
@@ -319,54 +304,14 @@ static PHashLink *phash_next(PHash *ph, PHashKey key, PHashLink *link)
/* Geometry */
-static float p_vec_angle_cos(const float v1[3], const float v2[3], const float v3[3])
-{
- float d1[3], d2[3];
-
- d1[0] = v1[0] - v2[0];
- d1[1] = v1[1] - v2[1];
- d1[2] = v1[2] - v2[2];
-
- d2[0] = v3[0] - v2[0];
- d2[1] = v3[1] - v2[1];
- d2[2] = v3[2] - v2[2];
-
- normalize_v3(d1);
- normalize_v3(d2);
-
- return d1[0] * d2[0] + d1[1] * d2[1] + d1[2] * d2[2];
-}
-
static float p_vec_angle(const float v1[3], const float v2[3], const float v3[3])
{
- float dot = p_vec_angle_cos(v1, v2, v3);
-
- if (dot <= -1.0f) {
- return (float)M_PI;
- }
- if (dot >= 1.0f) {
- return 0.0f;
- }
- return acosf(dot);
+ return angle_v3v3v3(v1, v2, v3);
}
-
static float p_vec2_angle(const float v1[2], const float v2[2], const float v3[2])
{
- float u1[3], u2[3], u3[3];
-
- u1[0] = v1[0];
- u1[1] = v1[1];
- u1[2] = 0.0f;
- u2[0] = v2[0];
- u2[1] = v2[1];
- u2[2] = 0.0f;
- u3[0] = v3[0];
- u3[1] = v3[1];
- u3[2] = 0.0f;
-
- return p_vec_angle(u1, u2, u3);
+ return angle_v2v2v2(v1, v2, v3);
}
-
static void p_triangle_angles(
const float v1[3], const float v2[3], const float v3[3], float *r_a1, float *r_a2, float *r_a3)
{
@@ -407,25 +352,12 @@ static float p_face_uv_area_signed(PFace *f)
static float p_edge_length(PEdge *e)
{
- PVert *v1 = e->vert, *v2 = e->next->vert;
- float d[3];
-
- d[0] = v2->co[0] - v1->co[0];
- d[1] = v2->co[1] - v1->co[1];
- d[2] = v2->co[2] - v1->co[2];
-
- return sqrtf(d[0] * d[0] + d[1] * d[1] + d[2] * d[2]);
+ return len_v3v3(e->vert->co, e->next->vert->co);
}
static float p_edge_uv_length(PEdge *e)
{
- PVert *v1 = e->vert, *v2 = e->next->vert;
- float d[3];
-
- d[0] = v2->uv[0] - v1->uv[0];
- d[1] = v2->uv[1] - v1->uv[1];
-
- return sqrtf(d[0] * d[0] + d[1] * d[1]);
+ return len_v2v2(e->vert->uv, e->next->vert->uv);
}
static void p_chart_uv_bbox(PChart *chart, float minv[2], float maxv[2])
@@ -499,63 +431,26 @@ static void p_chart_uv_to_array(PChart *chart, float (*points)[2])
}
}
-static void UNUSED_FUNCTION(p_chart_uv_from_array)(PChart *chart, float (*points)[2])
-{
- PVert *v;
- uint i = 0;
-
- for (v = chart->verts; v; v = v->nextlink) {
- copy_v2_v2(v->uv, points[i++]);
- }
-}
-
-static PBool p_intersect_line_2d_dir(const float v1[2],
- const float dir1[2],
- const float v2[2],
- const float dir2[2],
- float r_isect[2])
+static bool p_intersect_line_2d_dir(const float v1[2],
+ const float dir1[2],
+ const float v2[2],
+ const float dir2[2],
+ float r_isect[2])
{
float lmbda, div;
div = dir2[0] * dir1[1] - dir2[1] * dir1[0];
if (div == 0.0f) {
- return P_FALSE;
+ return false;
}
lmbda = ((v1[1] - v2[1]) * dir1[0] - (v1[0] - v2[0]) * dir1[1]) / div;
r_isect[0] = v1[0] + lmbda * dir2[0];
r_isect[1] = v1[1] + lmbda * dir2[1];
- return P_TRUE;
-}
-
-#if 0
-static PBool p_intersect_line_2d(const float v1[2],
- const float v2[2],
- const float v3[2],
- const float v4[2],
- const float r_isect[2])
-{
- float dir1[2], dir2[2];
-
- dir1[0] = v4[0] - v3[0];
- dir1[1] = v4[1] - v3[1];
-
- dir2[0] = v2[0] - v1[0];
- dir2[1] = v2[1] - v1[1];
-
- if (!p_intersect_line_2d_dir(v1, dir1, v2, dir2, isect)) {
- /* parallel - should never happen in theory for polygon kernel, but
- * let's give a point nearby in case things go wrong */
- isect[0] = (v1[0] + v2[0]) * 0.5f;
- isect[1] = (v1[1] + v2[1]) * 0.5f;
- return P_FALSE;
- }
-
- return P_TRUE;
+ return true;
}
-#endif
/* Topological Utilities */
@@ -586,9 +481,9 @@ static PEdge *p_boundary_edge_prev(PEdge *e)
return last->next->next;
}
-static PBool p_vert_interior(PVert *v)
+static bool p_vert_interior(PVert *v)
{
- return (v->edge->pair != NULL);
+ return v->edge->pair;
}
static void p_face_flip(PFace *f)
@@ -807,7 +702,7 @@ static PEdge *p_edge_lookup(ParamHandle *handle, const PHashKey *vkeys)
return NULL;
}
-static int p_face_exists(ParamHandle *handle, ParamKey *pvkeys, int i1, int i2, int i3)
+static int p_face_exists(ParamHandle *handle, const ParamKey *pvkeys, int i1, int i2, int i3)
{
PHashKey *vkeys = (PHashKey *)pvkeys;
PHashKey key = PHASH_edge(vkeys[i1], vkeys[i2]);
@@ -816,19 +711,19 @@ static int p_face_exists(ParamHandle *handle, ParamKey *pvkeys, int i1, int i2,
while (e) {
if ((e->vert->u.key == vkeys[i1]) && (e->next->vert->u.key == vkeys[i2])) {
if (e->next->next->vert->u.key == vkeys[i3]) {
- return P_TRUE;
+ return true;
}
}
else if ((e->vert->u.key == vkeys[i2]) && (e->next->vert->u.key == vkeys[i1])) {
if (e->next->next->vert->u.key == vkeys[i3]) {
- return P_TRUE;
+ return true;
}
}
e = (PEdge *)phash_next(handle->hash_edges, key, (PHashLink *)e);
}
- return P_FALSE;
+ return false;
}
static PChart *p_chart_new(ParamHandle *handle)
@@ -845,7 +740,7 @@ static void p_chart_delete(PChart *chart)
MEM_freeN(chart);
}
-static PBool p_edge_implicit_seam(PEdge *e, PEdge *ep)
+static bool p_edge_implicit_seam(PEdge *e, PEdge *ep)
{
float *uv1, *uv2, *uvp1, *uvp2;
float limit[2];
@@ -868,21 +763,18 @@ static PBool p_edge_implicit_seam(PEdge *e, PEdge *ep)
if ((fabsf(uv1[0] - uvp1[0]) > limit[0]) || (fabsf(uv1[1] - uvp1[1]) > limit[1])) {
e->flag |= PEDGE_SEAM;
ep->flag |= PEDGE_SEAM;
- return P_TRUE;
+ return true;
}
if ((fabsf(uv2[0] - uvp2[0]) > limit[0]) || (fabsf(uv2[1] - uvp2[1]) > limit[1])) {
e->flag |= PEDGE_SEAM;
ep->flag |= PEDGE_SEAM;
- return P_TRUE;
+ return true;
}
- return P_FALSE;
+ return false;
}
-static PBool p_edge_has_pair(ParamHandle *handle,
- PEdge *e,
- PBool topology_from_uvs,
- PEdge **r_pair)
+static bool p_edge_has_pair(ParamHandle *handle, PEdge *e, bool topology_from_uvs, PEdge **r_pair)
{
PHashKey key;
PEdge *pe;
@@ -891,7 +783,7 @@ static PBool p_edge_has_pair(ParamHandle *handle,
PHashKey key2 = e->next->vert->u.key;
if (e->flag & PEDGE_SEAM) {
- return P_FALSE;
+ return false;
}
key = PHASH_edge(key1, key2);
@@ -910,7 +802,7 @@ static PBool p_edge_has_pair(ParamHandle *handle,
if ((pe->flag & PEDGE_SEAM) || *r_pair ||
(topology_from_uvs && p_edge_implicit_seam(e, pe))) {
*r_pair = NULL;
- return P_FALSE;
+ return false;
}
*r_pair = pe;
@@ -924,17 +816,17 @@ static PBool p_edge_has_pair(ParamHandle *handle,
if ((*r_pair)->next->pair || (*r_pair)->next->next->pair) {
/* non unfoldable, maybe mobius ring or klein bottle */
*r_pair = NULL;
- return P_FALSE;
+ return false;
}
}
return (*r_pair != NULL);
}
-static PBool p_edge_connect_pair(ParamHandle *handle,
- PEdge *e,
- PBool topology_from_uvs,
- PEdge ***stack)
+static bool p_edge_connect_pair(ParamHandle *handle,
+ PEdge *e,
+ bool topology_from_uvs,
+ PEdge ***stack)
{
PEdge *pair = NULL;
@@ -955,7 +847,7 @@ static PBool p_edge_connect_pair(ParamHandle *handle,
return (e->pair != NULL);
}
-static int p_connect_pairs(ParamHandle *handle, PBool topology_from_uvs)
+static int p_connect_pairs(ParamHandle *handle, bool topology_from_uvs)
{
PEdge **stackbase = MEM_mallocN(sizeof(*stackbase) * phash_size(handle->hash_faces),
"Pstackbase");
@@ -1009,7 +901,7 @@ static void p_split_vert(PChart *chart, PEdge *e)
{
PEdge *we, *lastwe = NULL;
PVert *v = e->vert;
- PBool copy = P_TRUE;
+ bool copy = true;
if (e->flag & PEDGE_PIN) {
chart->flag |= PCHART_HAS_PINS;
@@ -1035,7 +927,7 @@ static void p_split_vert(PChart *chart, PEdge *e)
if (we == v->edge) {
/* found it, no need to copy */
- copy = P_FALSE;
+ copy = false;
v->nextlink = chart->verts;
chart->verts = v;
chart->nverts++;
@@ -1136,13 +1028,13 @@ static PFace *p_face_add(ParamHandle *handle)
static PFace *p_face_add_construct(ParamHandle *handle,
ParamKey key,
const ParamKey *vkeys,
- float *co[4],
- float *uv[4],
+ const float **co,
+ float **uv,
int i1,
int i2,
int i3,
- const ParamBool *pin,
- const ParamBool *select)
+ const bool *pin,
+ const bool *select)
{
PFace *f = p_face_add(handle);
PEdge *e1 = f->edge, *e2 = e1->next, *e3 = e2->next;
@@ -1179,7 +1071,6 @@ static PFace *p_face_add_construct(ParamHandle *handle,
}
}
- /* insert into hash */
f->u.key = key;
phash_insert(handle->hash_faces, (PHashLink *)f);
@@ -1220,14 +1111,14 @@ static PFace *p_face_add_fill(PChart *chart, PVert *v1, PVert *v2, PVert *v3)
return f;
}
-static PBool p_quad_split_direction(ParamHandle *handle, float **co, PHashKey *vkeys)
+static bool p_quad_split_direction(ParamHandle *handle, const float **co, const ParamKey *vkeys)
{
/* Slight bias to prefer one edge over the other in case they are equal, so
* that in symmetric models we choose the same split direction instead of
* depending on floating point errors to decide. */
float bias = 1.0f + 1e-6f;
float fac = len_v3v3(co[0], co[2]) * bias - len_v3v3(co[1], co[3]);
- PBool dir = (fac <= 0.0f);
+ bool dir = (fac <= 0.0f);
/* The face exists check is there because of a special case:
* when two quads share three vertices, they can each be split into two triangles,
@@ -1566,22 +1457,22 @@ static float p_vert_cotan(const float v1[3], const float v2[3], const float v3[3
return dot_v3v3(a, b) / clen;
}
-static PBool p_vert_flipped_wheel_triangle(PVert *v)
+static bool p_vert_flipped_wheel_triangle(PVert *v)
{
PEdge *e = v->edge;
do {
if (p_face_uv_area_signed(e->face) < 0.0f) {
- return P_TRUE;
+ return true;
}
e = p_wheel_edge_next(e);
} while (e && (e != v->edge));
- return P_FALSE;
+ return false;
}
-static PBool p_vert_map_harmonic_weights(PVert *v)
+static bool p_vert_map_harmonic_weights(PVert *v)
{
float weightsum, positionsum[2], olduv[2];
@@ -1647,10 +1538,10 @@ static PBool p_vert_map_harmonic_weights(PVert *v)
v->uv[0] = olduv[0];
v->uv[1] = olduv[1];
- return P_FALSE;
+ return false;
}
- return P_TRUE;
+ return true;
}
static void p_vert_harmonic_insert(PVert *v)
@@ -1883,7 +1774,7 @@ static void p_split_vertex(PEdge *edge, PEdge *pair)
} while (e && (e != newv->edge));
}
-static PBool p_collapse_allowed_topologic(PEdge *edge, PEdge *pair)
+static bool p_collapse_allowed_topologic(PEdge *edge, PEdge *pair)
{
PVert *oldv, *keepv;
@@ -1893,22 +1784,22 @@ static PBool p_collapse_allowed_topologic(PEdge *edge, PEdge *pair)
if (!edge || !pair) {
/* avoid collapsing chart into an edge */
if (edge && !edge->next->pair && !edge->next->next->pair) {
- return P_FALSE;
+ return false;
}
else if (pair && !pair->next->pair && !pair->next->next->pair) {
- return P_FALSE;
+ return false;
}
}
/* avoid merging two boundaries (oldv and keepv are on the 'other side' of
* the chart) */
else if (!p_vert_interior(oldv) && !p_vert_interior(keepv)) {
- return P_FALSE;
+ return false;
}
- return P_TRUE;
+ return true;
}
-static PBool p_collapse_normal_flipped(float *v1, float *v2, float *vold, float *vnew)
+static bool p_collapse_normal_flipped(float *v1, float *v2, float *vold, float *vnew)
{
float nold[3], nnew[3], sub1[3], sub2[3];
@@ -1923,7 +1814,7 @@ static PBool p_collapse_normal_flipped(float *v1, float *v2, float *vold, float
return (dot_v3v3(nold, nnew) <= 0.0f);
}
-static PBool p_collapse_allowed_geometric(PEdge *edge, PEdge *pair)
+static bool p_collapse_allowed_geometric(PEdge *edge, PEdge *pair)
{
PVert *oldv, *keepv;
PEdge *e;
@@ -1950,7 +1841,7 @@ static PBool p_collapse_allowed_geometric(PEdge *edge, PEdge *pair)
}
if (p_collapse_normal_flipped(v1->co, v2->co, oldv->co, keepv->co)) {
- return P_FALSE;
+ return false;
}
a[0] = angle;
@@ -1967,10 +1858,10 @@ static PBool p_collapse_allowed_geometric(PEdge *edge, PEdge *pair)
for (i = 0; i < 3; i++) {
if ((b[i] < a[i]) && (b[i] < minangle)) {
- return P_FALSE;
+ return false;
}
else if ((b[i] > a[i]) && (b[i] > maxangle)) {
- return P_FALSE;
+ return false;
}
}
@@ -1980,7 +1871,7 @@ static PBool p_collapse_allowed_geometric(PEdge *edge, PEdge *pair)
if (p_vert_interior(oldv)) {
/* HLSCM criterion: angular defect smaller than threshold. */
if (fabsf(angulardefect) > (float)(M_PI * 30.0 / 180.0)) {
- return P_FALSE;
+ return false;
}
}
else {
@@ -1989,27 +1880,27 @@ static PBool p_collapse_allowed_geometric(PEdge *edge, PEdge *pair)
/* ABF++ criterion 2: avoid collapsing verts inwards. */
if (p_vert_interior(keepv)) {
- return P_FALSE;
+ return false;
}
/* Don't collapse significant boundary changes. */
angle = p_vec_angle(v1->co, oldv->co, v2->co);
if (angle < (M_PI * 160.0 / 180.0)) {
- return P_FALSE;
+ return false;
}
}
- return P_TRUE;
+ return true;
}
-static PBool p_collapse_allowed(PEdge *edge, PEdge *pair)
+static bool p_collapse_allowed(PEdge *edge, PEdge *pair)
{
PVert *oldv, *keepv;
p_collapsing_verts(edge, pair, &oldv, &keepv);
if (oldv->flag & PVERT_PIN) {
- return P_FALSE;
+ return false;
}
return (p_collapse_allowed_topologic(edge, pair) && p_collapse_allowed_geometric(edge, pair));
@@ -2572,21 +2463,17 @@ static float p_abf_compute_gradient(PAbfSystem *sys, PChart *chart)
return norm;
}
-static PBool p_abf_matrix_invert(PAbfSystem *sys, PChart *chart)
+static bool p_abf_matrix_invert(PAbfSystem *sys, PChart *chart)
{
- PFace *f;
- PEdge *e;
- int i, j, ninterior = sys->ninterior, nvar = 2 * sys->ninterior;
- PBool success;
- LinearSolver *context;
-
- context = EIG_linear_solver_new(0, nvar, 1);
+ int ninterior = sys->ninterior;
+ int nvar = 2 * ninterior;
+ LinearSolver *context = EIG_linear_solver_new(0, nvar, 1);
- for (i = 0; i < nvar; i++) {
+ for (int i = 0; i < nvar; i++) {
EIG_linear_solver_right_hand_side_add(context, 0, i, sys->bInterior[i]);
}
- for (f = chart->faces; f; f = f->nextlink) {
+ for (PFace *f = chart->faces; f; f = f->nextlink) {
float wi1, wi2, wi3, b, si, beta[3], j2[3][3], W[3][3];
float row1[6], row2[6], row3[6];
int vid[6];
@@ -2691,14 +2578,14 @@ static PBool p_abf_matrix_invert(PAbfSystem *sys, PChart *chart)
row3[5] = j2[0][2] * W[2][0] + j2[1][2] * W[2][1];
}
- for (i = 0; i < 3; i++) {
+ for (int i = 0; i < 3; i++) {
int r = vid[i];
if (r == -1) {
continue;
}
- for (j = 0; j < 6; j++) {
+ for (int j = 0; j < 6; j++) {
int c = vid[j];
if (c == -1) {
@@ -2729,10 +2616,10 @@ static PBool p_abf_matrix_invert(PAbfSystem *sys, PChart *chart)
}
}
- success = EIG_linear_solver_solve(context);
+ bool success = EIG_linear_solver_solve(context);
if (success) {
- for (f = chart->faces; f; f = f->nextlink) {
+ for (PFace *f = chart->faces; f; f = f->nextlink) {
float dlambda1, pre[3], dalpha;
PEdge *e1 = f->edge, *e2 = e1->next, *e3 = e2->next;
PVert *v1 = e1->vert, *v2 = e2->vert, *v3 = e3->vert;
@@ -2778,7 +2665,7 @@ static PBool p_abf_matrix_invert(PAbfSystem *sys, PChart *chart)
sys->alpha[e3->u.id] += dalpha / sys->weight[e3->u.id] - pre[2];
/* clamp */
- e = f->edge;
+ PEdge *e = f->edge;
do {
if (sys->alpha[e->u.id] > (float)M_PI) {
sys->alpha[e->u.id] = (float)M_PI;
@@ -2789,7 +2676,7 @@ static PBool p_abf_matrix_invert(PAbfSystem *sys, PChart *chart)
} while (e != f->edge);
}
- for (i = 0; i < ninterior; i++) {
+ for (int i = 0; i < ninterior; i++) {
sys->lambdaPlanar[i] += (float)EIG_linear_solver_variable_get(context, 0, i);
sys->lambdaLength[i] += (float)EIG_linear_solver_variable_get(context, 0, ninterior + i);
}
@@ -2800,7 +2687,7 @@ static PBool p_abf_matrix_invert(PAbfSystem *sys, PChart *chart)
return success;
}
-static PBool p_chart_abf_solve(PChart *chart)
+static bool p_chart_abf_solve(PChart *chart)
{
PVert *v;
PFace *f;
@@ -2911,7 +2798,7 @@ static PBool p_chart_abf_solve(PChart *chart)
if (!p_abf_matrix_invert(&sys, chart)) {
param_warning("ABF failed to invert matrix");
p_abf_free_system(&sys);
- return P_FALSE;
+ return false;
}
p_abf_compute_sines(&sys);
@@ -2920,14 +2807,14 @@ static PBool p_chart_abf_solve(PChart *chart)
if (i == ABF_MAX_ITER) {
param_warning("ABF maximum iterations reached");
p_abf_free_system(&sys);
- return P_FALSE;
+ return false;
}
}
chart->u.lscm.abf_alpha = MEM_dupallocN(sys.alpha);
p_abf_free_system(&sys);
- return P_TRUE;
+ return true;
}
/* Least Squares Conformal Maps */
@@ -2983,7 +2870,7 @@ static void p_chart_pin_positions(PChart *chart, PVert **pin1, PVert **pin2)
}
}
-static PBool p_chart_symmetry_pins(PChart *chart, PEdge *outer, PVert **pin1, PVert **pin2)
+static bool p_chart_symmetry_pins(PChart *chart, PEdge *outer, PVert **pin1, PVert **pin2)
{
PEdge *be, *lastbe = NULL, *maxe1 = NULL, *maxe2 = NULL, *be1, *be2;
PEdge *cure = NULL, *firste1 = NULL, *firste2 = NULL, *nextbe;
@@ -3044,7 +2931,7 @@ static PBool p_chart_symmetry_pins(PChart *chart, PEdge *outer, PVert **pin1, PV
}
if (!maxe1 || !maxe2 || (maxlen < 0.5f * totlen)) {
- return P_FALSE;
+ return false;
}
/* find pin1 in the split vertices */
@@ -3144,10 +3031,10 @@ static void p_chart_lscm_load_solution(PChart *chart)
}
}
-static void p_chart_lscm_begin(PChart *chart, PBool live, PBool abf)
+static void p_chart_lscm_begin(PChart *chart, bool live, bool abf)
{
PVert *v, *pin1, *pin2;
- PBool select = P_FALSE, deselect = P_FALSE;
+ bool select = false, deselect = false;
int npins = 0, id = 0;
/* give vertices matrix indices and count pins */
@@ -3155,12 +3042,12 @@ static void p_chart_lscm_begin(PChart *chart, PBool live, PBool abf)
if (v->flag & PVERT_PIN) {
npins++;
if (v->flag & PVERT_SELECT) {
- select = P_TRUE;
+ select = true;
}
}
if (!(v->flag & PVERT_SELECT)) {
- deselect = P_TRUE;
+ deselect = true;
}
}
@@ -3213,7 +3100,7 @@ static void p_chart_lscm_begin(PChart *chart, PBool live, PBool abf)
}
}
-static PBool p_chart_lscm_solve(ParamHandle *handle, PChart *chart)
+static bool p_chart_lscm_solve(ParamHandle *handle, PChart *chart)
{
LinearSolver *context = chart->u.lscm.context;
PVert *v, *pin1 = chart->u.lscm.pin1, *pin2 = chart->u.lscm.pin2;
@@ -3350,7 +3237,7 @@ static PBool p_chart_lscm_solve(ParamHandle *handle, PChart *chart)
if (EIG_linear_solver_solve(context)) {
p_chart_lscm_load_solution(chart);
- return P_TRUE;
+ return true;
}
for (v = chart->verts; v; v = v->nextlink) {
@@ -3358,7 +3245,7 @@ static PBool p_chart_lscm_solve(ParamHandle *handle, PChart *chart)
v->uv[1] = 0.0f;
}
- return P_FALSE;
+ return false;
}
static void p_chart_lscm_transform_single_pin(PChart *chart)
@@ -3570,7 +3457,7 @@ static int p_compare_geometric_uv(const void *a, const void *b)
return 1;
}
-static PBool p_chart_convex_hull(PChart *chart, PVert ***r_verts, int *r_nverts, int *r_right)
+static bool p_chart_convex_hull(PChart *chart, PVert ***r_verts, int *r_nverts, int *r_right)
{
/* Graham algorithm, taken from:
* http://aspn.activestate.com/ASPN/Cookbook/Python/Recipe/117225 */
@@ -3582,7 +3469,7 @@ static PBool p_chart_convex_hull(PChart *chart, PVert ***r_verts, int *r_nverts,
p_chart_boundaries(chart, NULL, &be);
if (!be) {
- return P_FALSE;
+ return false;
}
e = be;
@@ -3636,7 +3523,7 @@ static PBool p_chart_convex_hull(PChart *chart, PVert ***r_verts, int *r_nverts,
MEM_freeN(U);
MEM_freeN(L);
- return P_TRUE;
+ return true;
}
static float p_rectangle_area(float *p1, float *dir, float *p2, float *p3, float *p4)
@@ -3819,545 +3706,6 @@ static void p_chart_rotate_fit_aabb(PChart *chart)
}
}
-/* Area Smoothing */
-
-/* 2d BSP tree for inverse mapping - that's a bit silly. */
-
-typedef struct SmoothTriangle {
- float co1[2], co2[2], co3[2];
- float oco1[2], oco2[2], oco3[2];
-} SmoothTriangle;
-
-typedef struct SmoothNode {
- struct SmoothNode *c1, *c2;
- SmoothTriangle **tri;
- float split;
- int axis, ntri;
-} SmoothNode;
-
-static void p_barycentric_2d(
- const float v1[2], const float v2[2], const float v3[2], const float p[2], float b[3])
-{
- float a[2], c[2], h[2], div;
-
- a[0] = v2[0] - v1[0];
- a[1] = v2[1] - v1[1];
- c[0] = v3[0] - v1[0];
- c[1] = v3[1] - v1[1];
-
- div = a[0] * c[1] - a[1] * c[0];
-
- if (div == 0.0f) {
- b[0] = 1.0f / 3.0f;
- b[1] = 1.0f / 3.0f;
- b[2] = 1.0f / 3.0f;
- }
- else {
- h[0] = p[0] - v1[0];
- h[1] = p[1] - v1[1];
-
- div = 1.0f / div;
-
- b[1] = (h[0] * c[1] - h[1] * c[0]) * div;
- b[2] = (a[0] * h[1] - a[1] * h[0]) * div;
- b[0] = 1.0f - b[1] - b[2];
- }
-}
-
-static PBool p_triangle_inside(SmoothTriangle *t, float co[2])
-{
- float b[3];
-
- p_barycentric_2d(t->co1, t->co2, t->co3, co, b);
-
- if ((b[0] >= 0.0f) && (b[1] >= 0.0f) && (b[2] >= 0.0f)) {
- co[0] = t->oco1[0] * b[0] + t->oco2[0] * b[1] + t->oco3[0] * b[2];
- co[1] = t->oco1[1] * b[0] + t->oco2[1] * b[1] + t->oco3[1] * b[2];
- return P_TRUE;
- }
-
- return P_FALSE;
-}
-
-static SmoothNode *p_node_new(
- MemArena *arena, SmoothTriangle **tri, int ntri, float *bmin, float *bmax, int depth)
-{
- SmoothNode *node = BLI_memarena_alloc(arena, sizeof(*node));
- int axis, i, t1size = 0, t2size = 0;
- float split, /* mi, */ /* UNUSED */ mx;
- SmoothTriangle **t1, **t2, *t;
-
- node->tri = tri;
- node->ntri = ntri;
-
- if (ntri <= 10 || depth >= 15) {
- return node;
- }
-
- t1 = MEM_mallocN(sizeof(*t1) * ntri, "PNodeTri1");
- t2 = MEM_mallocN(sizeof(*t2) * ntri, "PNodeTri1");
-
- axis = (bmax[0] - bmin[0] > bmax[1] - bmin[1]) ? 0 : 1;
- split = 0.5f * (bmin[axis] + bmax[axis]);
-
- for (i = 0; i < ntri; i++) {
- t = tri[i];
-
- if ((t->co1[axis] <= split) || (t->co2[axis] <= split) || (t->co3[axis] <= split)) {
- t1[t1size] = t;
- t1size++;
- }
- if ((t->co1[axis] >= split) || (t->co2[axis] >= split) || (t->co3[axis] >= split)) {
- t2[t2size] = t;
- t2size++;
- }
- }
-
- if ((t1size == t2size) && (t1size == ntri)) {
- MEM_freeN(t1);
- MEM_freeN(t2);
- return node;
- }
-
- node->tri = NULL;
- node->ntri = 0;
- MEM_freeN(tri);
-
- node->axis = axis;
- node->split = split;
-
- /* mi = bmin[axis]; */ /* UNUSED */
- mx = bmax[axis];
- bmax[axis] = split;
- node->c1 = p_node_new(arena, t1, t1size, bmin, bmax, depth + 1);
-
- bmin[axis] = bmax[axis];
- bmax[axis] = mx;
- node->c2 = p_node_new(arena, t2, t2size, bmin, bmax, depth + 1);
-
- return node;
-}
-
-static void p_node_delete(SmoothNode *node)
-{
- if (node->c1) {
- p_node_delete(node->c1);
- }
- if (node->c2) {
- p_node_delete(node->c2);
- }
- if (node->tri) {
- MEM_freeN(node->tri);
- }
-}
-
-static PBool p_node_intersect(SmoothNode *node, float co[2])
-{
- int i;
-
- if (node->tri) {
- for (i = 0; i < node->ntri; i++) {
- if (p_triangle_inside(node->tri[i], co)) {
- return P_TRUE;
- }
- }
-
- return P_FALSE;
- }
-
- if (co[node->axis] < node->split) {
- return p_node_intersect(node->c1, co);
- }
- return p_node_intersect(node->c2, co);
-}
-
-/* smoothing */
-
-static int p_compare_float(const void *a_, const void *b_)
-{
- const float a = *(const float *)a_;
- const float b = *(const float *)b_;
-
- if (a < b) {
- return -1;
- }
- if (a == b) {
- return 0;
- }
- return 1;
-}
-
-static float p_smooth_median_edge_length(PChart *chart)
-{
- PEdge *e;
- float *lengths = MEM_mallocN(sizeof(chart->edges) * chart->nedges, "PMedianLength");
- float median;
- int i;
-
- /* ok, so I'm lazy */
- for (i = 0, e = chart->edges; e; e = e->nextlink, i++) {
- lengths[i] = p_edge_length(e);
- }
-
- qsort(lengths, i, sizeof(float), p_compare_float);
-
- median = lengths[i / 2];
- MEM_freeN(lengths);
-
- return median;
-}
-
-static float p_smooth_distortion(PEdge *e, float avg2d, float avg3d)
-{
- float len2d = p_edge_uv_length(e) * avg3d;
- float len3d = p_edge_length(e) * avg2d;
-
- return (len3d == 0.0f) ? 0.0f : len2d / len3d;
-}
-
-static void p_smooth(PChart *chart)
-{
- PEdge *e;
- PVert *v;
- PFace *f;
- int j, it2, maxiter2, it;
- int nedges = chart->nedges, nwheel, gridx, gridy;
- int edgesx, edgesy, nsize, esize, i, x, y, maxiter;
- float minv[2], maxv[2], median, invmedian, avglen2d, avglen3d;
- float center[2], dx, dy, *nodes, dlimit, d, *oldnodesx, *oldnodesy;
- float *nodesx, *nodesy, *hedges, *vedges, climit, moved, padding;
- SmoothTriangle *triangles, *t, *t2, **tri, **trip;
- SmoothNode *root;
- MemArena *arena;
-
- if (nedges == 0) {
- return;
- }
-
- p_chart_uv_bbox(chart, minv, maxv);
- median = p_smooth_median_edge_length(chart) * 0.10f;
-
- if (median == 0.0f) {
- return;
- }
-
- invmedian = 1.0f / median;
-
- /* compute edge distortion */
- avglen2d = avglen3d = 0.0;
-
- for (e = chart->edges; e; e = e->nextlink) {
- avglen2d += p_edge_uv_length(e);
- avglen3d += p_edge_length(e);
- }
-
- avglen2d /= nedges;
- avglen3d /= nedges;
-
- for (v = chart->verts; v; v = v->nextlink) {
- v->u.distortion = 0.0;
- nwheel = 0;
-
- e = v->edge;
- do {
- v->u.distortion += p_smooth_distortion(e, avglen2d, avglen3d);
- nwheel++;
-
- e = e->next->next->pair;
- } while (e && (e != v->edge));
-
- v->u.distortion /= nwheel;
- }
-
- /* need to do excessive grid size checking still */
- center[0] = 0.5f * (minv[0] + maxv[0]);
- center[1] = 0.5f * (minv[1] + maxv[1]);
-
- dx = 0.5f * (maxv[0] - minv[0]);
- dy = 0.5f * (maxv[1] - minv[1]);
-
- padding = 0.15f;
- dx += padding * dx + 2.0f * median;
- dy += padding * dy + 2.0f * median;
-
- gridx = (int)(dx * invmedian);
- gridy = (int)(dy * invmedian);
-
- minv[0] = center[0] - median * gridx;
- minv[1] = center[1] - median * gridy;
- maxv[0] = center[0] + median * gridx;
- maxv[1] = center[1] + median * gridy;
-
- /* create grid */
- gridx = gridx * 2 + 1;
- gridy = gridy * 2 + 1;
-
- if ((gridx <= 2) || (gridy <= 2)) {
- return;
- }
-
- edgesx = gridx - 1;
- edgesy = gridy - 1;
- nsize = gridx * gridy;
- esize = edgesx * edgesy;
-
- nodes = MEM_mallocN(sizeof(float) * nsize, "PSmoothNodes");
- nodesx = MEM_mallocN(sizeof(float) * nsize, "PSmoothNodesX");
- nodesy = MEM_mallocN(sizeof(float) * nsize, "PSmoothNodesY");
- oldnodesx = MEM_mallocN(sizeof(float) * nsize, "PSmoothOldNodesX");
- oldnodesy = MEM_mallocN(sizeof(float) * nsize, "PSmoothOldNodesY");
- hedges = MEM_mallocN(sizeof(float) * esize, "PSmoothHEdges");
- vedges = MEM_mallocN(sizeof(float) * esize, "PSmoothVEdges");
-
- if (!nodes || !nodesx || !nodesy || !oldnodesx || !oldnodesy || !hedges || !vedges) {
- if (nodes) {
- MEM_freeN(nodes);
- }
- if (nodesx) {
- MEM_freeN(nodesx);
- }
- if (nodesy) {
- MEM_freeN(nodesy);
- }
- if (oldnodesx) {
- MEM_freeN(oldnodesx);
- }
- if (oldnodesy) {
- MEM_freeN(oldnodesy);
- }
- if (hedges) {
- MEM_freeN(hedges);
- }
- if (vedges) {
- MEM_freeN(vedges);
- }
-
- // printf("Not enough memory for area smoothing grid");
- return;
- }
-
- for (x = 0; x < gridx; x++) {
- for (y = 0; y < gridy; y++) {
- i = x + y * gridx;
-
- nodesx[i] = minv[0] + median * x;
- nodesy[i] = minv[1] + median * y;
-
- nodes[i] = 1.0f;
- }
- }
-
- /* embed in grid */
- for (f = chart->faces; f; f = f->nextlink) {
- PEdge *e1 = f->edge, *e2 = e1->next, *e3 = e2->next;
- float fmin[2], fmax[2];
- int bx1, by1, bx2, by2;
-
- INIT_MINMAX2(fmin, fmax);
-
- minmax_v2v2_v2(fmin, fmax, e1->vert->uv);
- minmax_v2v2_v2(fmin, fmax, e2->vert->uv);
- minmax_v2v2_v2(fmin, fmax, e3->vert->uv);
-
- bx1 = (int)((fmin[0] - minv[0]) * invmedian);
- by1 = (int)((fmin[1] - minv[1]) * invmedian);
- bx2 = (int)((fmax[0] - minv[0]) * invmedian + 2);
- by2 = (int)((fmax[1] - minv[1]) * invmedian + 2);
-
- for (x = bx1; x < bx2; x++) {
- for (y = by1; y < by2; y++) {
- float p[2], b[3];
-
- i = x + y * gridx;
-
- p[0] = nodesx[i];
- p[1] = nodesy[i];
-
- p_barycentric_2d(e1->vert->uv, e2->vert->uv, e3->vert->uv, p, b);
-
- if ((b[0] > 0.0f) && (b[1] > 0.0f) && (b[2] > 0.0f)) {
- nodes[i] = e1->vert->u.distortion * b[0];
- nodes[i] += e2->vert->u.distortion * b[1];
- nodes[i] += e3->vert->u.distortion * b[2];
- }
- }
- }
- }
-
- /* smooth the grid */
- maxiter = 10;
- climit = 0.00001f * nsize;
-
- for (it = 0; it < maxiter; it++) {
- moved = 0.0f;
-
- for (x = 0; x < edgesx; x++) {
- for (y = 0; y < edgesy; y++) {
- i = x + y * gridx;
- j = x + y * edgesx;
-
- hedges[j] = (nodes[i] + nodes[i + 1]) * 0.5f;
- vedges[j] = (nodes[i] + nodes[i + gridx]) * 0.5f;
-
- /* we do *inverse* mapping */
- hedges[j] = 1.0f / hedges[j];
- vedges[j] = 1.0f / vedges[j];
- }
- }
-
- maxiter2 = 50;
- dlimit = 0.0001f;
-
- for (it2 = 0; it2 < maxiter2; it2++) {
- d = 0.0f;
-
- memcpy(oldnodesx, nodesx, sizeof(float) * nsize);
- memcpy(oldnodesy, nodesy, sizeof(float) * nsize);
-
- for (x = 1; x < gridx - 1; x++) {
- for (y = 1; y < gridy - 1; y++) {
- float p[2], oldp[2], sum1, sum2, diff[2], length;
-
- i = x + gridx * y;
- j = x + edgesx * y;
-
- oldp[0] = oldnodesx[i];
- oldp[1] = oldnodesy[i];
-
- sum1 = hedges[j - 1] * oldnodesx[i - 1];
- sum1 += hedges[j] * oldnodesx[i + 1];
- sum1 += vedges[j - edgesx] * oldnodesx[i - gridx];
- sum1 += vedges[j] * oldnodesx[i + gridx];
-
- sum2 = hedges[j - 1];
- sum2 += hedges[j];
- sum2 += vedges[j - edgesx];
- sum2 += vedges[j];
-
- nodesx[i] = sum1 / sum2;
-
- sum1 = hedges[j - 1] * oldnodesy[i - 1];
- sum1 += hedges[j] * oldnodesy[i + 1];
- sum1 += vedges[j - edgesx] * oldnodesy[i - gridx];
- sum1 += vedges[j] * oldnodesy[i + gridx];
-
- nodesy[i] = sum1 / sum2;
-
- p[0] = nodesx[i];
- p[1] = nodesy[i];
-
- diff[0] = p[0] - oldp[0];
- diff[1] = p[1] - oldp[1];
-
- length = len_v2(diff);
- d = max_ff(d, length);
- moved += length;
- }
- }
-
- if (d < dlimit) {
- break;
- }
- }
-
- if (moved < climit) {
- break;
- }
- }
-
- MEM_freeN(oldnodesx);
- MEM_freeN(oldnodesy);
- MEM_freeN(hedges);
- MEM_freeN(vedges);
-
- /* Create BSP. */
- t = triangles = MEM_mallocN(sizeof(SmoothTriangle) * esize * 2, "PSmoothTris");
- trip = tri = MEM_mallocN(sizeof(SmoothTriangle *) * esize * 2, "PSmoothTriP");
-
- if (!triangles || !tri) {
- MEM_freeN(nodes);
- MEM_freeN(nodesx);
- MEM_freeN(nodesy);
-
- if (triangles) {
- MEM_freeN(triangles);
- }
- if (tri) {
- MEM_freeN(tri);
- }
-
- // printf("Not enough memory for area smoothing grid");
- return;
- }
-
- for (x = 0; x < edgesx; x++) {
- for (y = 0; y < edgesy; y++) {
- i = x + y * gridx;
-
- t->co1[0] = nodesx[i];
- t->co1[1] = nodesy[i];
-
- t->co2[0] = nodesx[i + 1];
- t->co2[1] = nodesy[i + 1];
-
- t->co3[0] = nodesx[i + gridx];
- t->co3[1] = nodesy[i + gridx];
-
- t->oco1[0] = minv[0] + x * median;
- t->oco1[1] = minv[1] + y * median;
-
- t->oco2[0] = minv[0] + (x + 1) * median;
- t->oco2[1] = minv[1] + y * median;
-
- t->oco3[0] = minv[0] + x * median;
- t->oco3[1] = minv[1] + (y + 1) * median;
-
- t2 = t + 1;
-
- t2->co1[0] = nodesx[i + gridx + 1];
- t2->co1[1] = nodesy[i + gridx + 1];
-
- t2->oco1[0] = minv[0] + (x + 1) * median;
- t2->oco1[1] = minv[1] + (y + 1) * median;
-
- t2->co2[0] = t->co2[0];
- t2->co2[1] = t->co2[1];
- t2->oco2[0] = t->oco2[0];
- t2->oco2[1] = t->oco2[1];
-
- t2->co3[0] = t->co3[0];
- t2->co3[1] = t->co3[1];
- t2->oco3[0] = t->oco3[0];
- t2->oco3[1] = t->oco3[1];
-
- *trip = t;
- trip++;
- t++;
- *trip = t;
- trip++;
- t++;
- }
- }
-
- MEM_freeN(nodes);
- MEM_freeN(nodesx);
- MEM_freeN(nodesy);
-
- arena = BLI_memarena_new(MEM_SIZE_OPTIMAL(1 << 16), "param smooth arena");
- root = p_node_new(arena, tri, esize * 2, minv, maxv, 0);
-
- for (v = chart->verts; v; v = v->nextlink) {
- if (!p_node_intersect(root, v->uv)) {
- param_warning("area smoothing error: couldn't find mapping triangle\n");
- }
- }
-
- p_node_delete(root);
- BLI_memarena_free(arena);
-
- MEM_freeN(triangles);
-}
-
/* Exported */
ParamHandle *GEO_uv_parametrizer_construct_begin(void)
@@ -4396,8 +3744,11 @@ void GEO_uv_parametrizer_delete(ParamHandle *phandle)
p_chart_delete(phandle->charts[i]);
}
- if (phandle->charts) {
- MEM_freeN(phandle->charts);
+ MEM_SAFE_FREE(phandle->charts);
+
+ if (phandle->pin_hash) {
+ BLI_ghash_free(phandle->pin_hash, NULL, NULL);
+ phandle->pin_hash = NULL;
}
if (phandle->construction_chart) {
@@ -4414,14 +3765,88 @@ void GEO_uv_parametrizer_delete(ParamHandle *phandle)
MEM_freeN(phandle);
}
+typedef struct GeoUVPinIndex {
+ struct GeoUVPinIndex *next;
+ float uv[2];
+ ParamKey reindex;
+} GeoUVPinIndex;
+
+/* Find a (mostly) unique ParamKey given a BMVert index and UV co-ordinates.
+ * For each unique pinned UVs, return a unique ParamKey, starting with
+ * a very large number, and decreasing steadily from there.
+ * For non-pinned UVs which share a BMVert with a pinned UV,
+ * return the index corresponding to the closest pinned UV.
+ * For everything else, just return the BMVert index.
+ * Note that ParamKeys will eventually be hashed, so they don't need to be contiguous.
+ */
+ParamKey GEO_uv_find_pin_index(ParamHandle *handle, const int bmvertindex, const float uv[2])
+{
+ if (!handle->pin_hash) {
+ return bmvertindex; /* No verts pinned. */
+ }
+
+ GeoUVPinIndex *pinuvlist = BLI_ghash_lookup(handle->pin_hash, POINTER_FROM_INT(bmvertindex));
+ if (!pinuvlist) {
+ return bmvertindex; /* Vert not pinned. */
+ }
+
+ /* At least one of the UVs associated with bmvertindex is pinned. Find the best one. */
+ float bestdistsquared = len_squared_v2v2(pinuvlist->uv, uv);
+ ParamKey bestkey = pinuvlist->reindex;
+ pinuvlist = pinuvlist->next;
+ while (pinuvlist) {
+ const float distsquared = len_squared_v2v2(pinuvlist->uv, uv);
+ if (bestdistsquared > distsquared) {
+ bestdistsquared = distsquared;
+ bestkey = pinuvlist->reindex;
+ }
+ pinuvlist = pinuvlist->next;
+ }
+ return bestkey;
+}
+
+static GeoUVPinIndex *new_geo_uv_pinindex(ParamHandle *handle, const float uv[2])
+{
+ GeoUVPinIndex *pinuv = BLI_memarena_alloc(handle->arena, sizeof(*pinuv));
+ pinuv->next = NULL;
+ copy_v2_v2(pinuv->uv, uv);
+ pinuv->reindex = PARAM_KEY_MAX - (handle->unique_pin_count++);
+ return pinuv;
+}
+
+void GEO_uv_prepare_pin_index(ParamHandle *handle, const int bmvertindex, const float uv[2])
+{
+ if (!handle->pin_hash) {
+ handle->pin_hash = BLI_ghash_int_new("uv pin reindex");
+ }
+
+ GeoUVPinIndex *pinuvlist = BLI_ghash_lookup(handle->pin_hash, POINTER_FROM_INT(bmvertindex));
+ if (!pinuvlist) {
+ BLI_ghash_insert(
+ handle->pin_hash, POINTER_FROM_INT(bmvertindex), new_geo_uv_pinindex(handle, uv));
+ return;
+ }
+
+ while (true) {
+ if (equals_v2v2(pinuvlist->uv, uv)) {
+ return;
+ }
+ if (!pinuvlist->next) {
+ pinuvlist->next = new_geo_uv_pinindex(handle, uv);
+ return;
+ }
+ pinuvlist = pinuvlist->next;
+ }
+}
+
static void p_add_ngon(ParamHandle *handle,
- ParamKey key,
- int nverts,
- ParamKey *vkeys,
- float **co,
- float **uv,
- ParamBool *pin,
- ParamBool *select)
+ const ParamKey key,
+ const int nverts,
+ const ParamKey *vkeys,
+ const float **co,
+ float **uv, /* Output will eventually be written to `uv`. */
+ const bool *pin,
+ const bool *select)
{
/* Allocate memory for polyfill. */
MemArena *arena = handle->polyfill_arena;
@@ -4463,11 +3888,11 @@ static void p_add_ngon(ParamHandle *handle,
uint v1 = tri[1];
uint v2 = tri[2];
- ParamKey tri_vkeys[3] = {vkeys[v0], vkeys[v1], vkeys[v2]};
- float *tri_co[3] = {co[v0], co[v1], co[v2]};
+ const ParamKey tri_vkeys[3] = {vkeys[v0], vkeys[v1], vkeys[v2]};
+ const float *tri_co[3] = {co[v0], co[v1], co[v2]};
float *tri_uv[3] = {uv[v0], uv[v1], uv[v2]};
- ParamBool tri_pin[3] = {pin[v0], pin[v1], pin[v2]};
- ParamBool tri_select[3] = {select[v0], select[v1], select[v2]};
+ bool tri_pin[3] = {pin[v0], pin[v1], pin[v2]};
+ bool tri_select[3] = {select[v0], select[v1], select[v2]};
GEO_uv_parametrizer_face_add(handle, key, 3, tri_vkeys, tri_co, tri_uv, tri_pin, tri_select);
}
@@ -4476,13 +3901,13 @@ static void p_add_ngon(ParamHandle *handle,
}
void GEO_uv_parametrizer_face_add(ParamHandle *phandle,
- ParamKey key,
- int nverts,
- ParamKey *vkeys,
- float *co[4],
- float *uv[4],
- ParamBool *pin,
- ParamBool *select)
+ const ParamKey key,
+ const int nverts,
+ const ParamKey *vkeys,
+ const float **co,
+ float **uv,
+ const bool *pin,
+ const bool *select)
{
param_assert(phash_lookup(phandle->hash_faces, key) == NULL);
param_assert(phandle->state == PHANDLE_STATE_ALLOCATED);
@@ -4522,8 +3947,8 @@ void GEO_uv_parametrizer_edge_set_seam(ParamHandle *phandle, ParamKey *vkeys)
}
void GEO_uv_parametrizer_construct_end(ParamHandle *phandle,
- ParamBool fill,
- ParamBool topology_from_uvs,
+ bool fill,
+ bool topology_from_uvs,
int *count_fail)
{
PChart *chart = phandle->construction_chart;
@@ -4532,7 +3957,7 @@ void GEO_uv_parametrizer_construct_end(ParamHandle *phandle,
param_assert(phandle->state == PHANDLE_STATE_ALLOCATED);
- phandle->ncharts = p_connect_pairs(phandle, (PBool)topology_from_uvs);
+ phandle->ncharts = p_connect_pairs(phandle, topology_from_uvs);
phandle->charts = p_split_charts(phandle, chart, phandle->ncharts);
p_chart_delete(phandle->construction_chart);
@@ -4574,7 +3999,7 @@ void GEO_uv_parametrizer_construct_end(ParamHandle *phandle,
phandle->state = PHANDLE_STATE_CONSTRUCTED;
}
-void GEO_uv_parametrizer_lscm_begin(ParamHandle *phandle, ParamBool live, ParamBool abf)
+void GEO_uv_parametrizer_lscm_begin(ParamHandle *phandle, bool live, bool abf)
{
PFace *f;
int i;
@@ -4586,7 +4011,7 @@ void GEO_uv_parametrizer_lscm_begin(ParamHandle *phandle, ParamBool live, ParamB
for (f = phandle->charts[i]->faces; f; f = f->nextlink) {
p_face_backup_uvs(f);
}
- p_chart_lscm_begin(phandle->charts[i], (PBool)live, (PBool)abf);
+ p_chart_lscm_begin(phandle->charts[i], live, abf);
}
}
@@ -4601,7 +4026,7 @@ void GEO_uv_parametrizer_lscm_solve(ParamHandle *phandle, int *count_changed, in
chart = phandle->charts[i];
if (chart->u.lscm.context) {
- const PBool result = p_chart_lscm_solve(phandle, chart);
+ const bool result = p_chart_lscm_solve(phandle, chart);
if (result && !(chart->flag & PCHART_HAS_PINS)) {
p_chart_rotate_minimum_area(chart);
@@ -4702,24 +4127,6 @@ void GEO_uv_parametrizer_stretch_end(ParamHandle *phandle)
phandle->rng = NULL;
}
-void GEO_uv_parametrizer_smooth_area(ParamHandle *phandle)
-{
- int i;
-
- param_assert(phandle->state == PHANDLE_STATE_CONSTRUCTED);
-
- for (i = 0; i < phandle->ncharts; i++) {
- PChart *chart = phandle->charts[i];
- PVert *v;
-
- for (v = chart->verts; v; v = v->nextlink) {
- v->flag &= ~PVERT_PIN;
- }
-
- p_smooth(chart);
- }
-}
-
/* don't pack, just rotate (used for better packing) */
static void GEO_uv_parametrizer_pack_rotate(ParamHandle *phandle, bool ignore_pinned)
{
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencil_util.c b/source/blender/gpencil_modifiers/intern/MOD_gpencil_util.c
index 6cf7f6f11e5..d59d2cb52fc 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencil_util.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencil_util.c
@@ -7,7 +7,7 @@
#include <stdio.h>
-#include "BLI_blenlib.h"
+#include "BLI_listbase.h"
#include "BLI_math_vector.h"
#include "BLI_utildefines.h"
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencil_util.h b/source/blender/gpencil_modifiers/intern/MOD_gpencil_util.h
index e7301b4d910..73423d9a8ee 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencil_util.h
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencil_util.h
@@ -49,5 +49,5 @@ typedef void (*gpBakeCb)(struct GpencilModifierData *md_,
void generic_bake_deform_stroke(struct Depsgraph *depsgraph,
struct GpencilModifierData *md,
struct Object *ob,
- const bool retime,
+ bool retime,
gpBakeCb bake_cb);
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilarmature.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilarmature.c
index f5ecce69129..092253dde79 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilarmature.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilarmature.c
@@ -8,10 +8,9 @@
#include <stdio.h>
#include "BLI_listbase.h"
+#include "BLI_math_vector.h"
#include "BLI_utildefines.h"
-#include "BLI_math.h"
-
#include "BLT_translation.h"
#include "DNA_defaults.h"
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilarray.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilarray.c
index 38866bcd32a..407055c6165 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilarray.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilarray.c
@@ -9,14 +9,11 @@
#include "MEM_guardedalloc.h"
-#include "BLI_utildefines.h"
-
#include "BLI_hash.h"
+#include "BLI_listbase.h"
+#include "BLI_math_vector.h"
#include "BLI_rand.h"
-
-#include "BLI_blenlib.h"
-#include "BLI_math.h"
-#include "BLI_rand.h"
+#include "BLI_utildefines.h"
#include "BLT_translation.h"
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilbuild.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilbuild.c
index 88515d849bc..cf390e8d3a0 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilbuild.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilbuild.c
@@ -7,14 +7,15 @@
#include <stdio.h>
#include <stdlib.h>
+#include <string.h>
#include "MEM_guardedalloc.h"
-#include "BLI_utildefines.h"
-
-#include "BLI_blenlib.h"
-#include "BLI_math.h"
+#include "BLI_listbase.h"
+#include "BLI_math_base.h"
+#include "BLI_math_vector.h"
#include "BLI_sort.h"
+#include "BLI_utildefines.h"
#include "BLT_translation.h"
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilcolor.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilcolor.c
index 792def30812..8ada66cfd55 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilcolor.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilcolor.c
@@ -9,7 +9,6 @@
#include "BLI_utildefines.h"
-#include "BLI_blenlib.h"
#include "BLI_math_color.h"
#include "BLI_math_vector.h"
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencildash.c b/source/blender/gpencil_modifiers/intern/MOD_gpencildash.c
index f023b00480c..41015c429fe 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencildash.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencildash.c
@@ -9,7 +9,7 @@
#include <string.h>
#include "BLI_listbase.h"
-#include "BLI_math.h"
+#include "BLI_math_vector.h"
#include "BLI_string.h"
#include "DNA_defaults.h"
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilenvelope.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilenvelope.c
index e5604005240..0f1652a5620 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilenvelope.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilenvelope.c
@@ -8,8 +8,8 @@
#include <stdio.h>
#include "BLI_listbase.h"
-#include "BLI_math.h"
#include "BLI_math_geom.h"
+#include "BLI_math_vector.h"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
@@ -22,7 +22,6 @@
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
-#include "BKE_colortools.h"
#include "BKE_context.h"
#include "BKE_deform.h"
#include "BKE_gpencil.h"
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilhook.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilhook.c
index bc0464cb4f9..652894af017 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilhook.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilhook.c
@@ -6,12 +6,14 @@
*/
#include <stdio.h>
+#include <string.h>
#include "BLI_listbase.h"
+#include "BLI_math_base.h"
+#include "BLI_math_matrix.h"
+#include "BLI_math_vector.h"
#include "BLI_utildefines.h"
-#include "BLI_math.h"
-
#include "BLT_translation.h"
#include "DNA_defaults.h"
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencillength.c b/source/blender/gpencil_modifiers/intern/MOD_gpencillength.c
index c92c062348c..5a358f5b3a1 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencillength.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencillength.c
@@ -6,10 +6,11 @@
*/
#include <stdio.h>
+#include <string.h>
#include "BLI_hash.h"
#include "BLI_listbase.h"
-#include "BLI_math.h"
+#include "BLI_math_base.h"
#include "BLI_rand.h"
#include "BLI_utildefines.h"
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencillineart.c b/source/blender/gpencil_modifiers/intern/MOD_gpencillineart.c
index a07ef2eb195..8d77fb50c71 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencillineart.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencillineart.c
@@ -7,9 +7,8 @@
#include <stdio.h>
-#include "BLI_utildefines.h"
-
#include "BLI_math_vector.h"
+#include "BLI_utildefines.h"
#include "BLT_translation.h"
@@ -22,9 +21,6 @@
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
-#include "MOD_gpencil_lineart.h"
-#include "lineart/MOD_lineart.h"
-
#include "BKE_collection.h"
#include "BKE_context.h"
#include "BKE_global.h"
@@ -43,8 +39,10 @@
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_query.h"
+#include "MOD_gpencil_lineart.h"
#include "MOD_gpencil_modifiertypes.h"
#include "MOD_gpencil_ui_common.h"
+#include "lineart/MOD_lineart.h"
#include "WM_api.h"
#include "WM_types.h"
@@ -326,6 +324,10 @@ static void panel_draw(const bContext *UNUSED(C), Panel *panel)
uiItemPointerR(
row, ptr, "target_material", &obj_data_ptr, "materials", NULL, ICON_SHADING_TEXTURE);
+ uiLayout *col = uiLayoutColumn(layout, false);
+ uiItemR(col, ptr, "thickness", UI_ITEM_R_SLIDER, IFACE_("Line Thickness"), ICON_NONE);
+ uiItemR(col, ptr, "opacity", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+
gpencil_modifier_panel_end(layout, ptr);
}
@@ -354,7 +356,7 @@ static void edge_types_panel_draw(const bContext *UNUSED(C), Panel *panel)
uiLayout *sub = uiLayoutRowWithHeading(col, false, IFACE_("Crease"));
uiItemR(sub, ptr, "use_crease", 0, "", ICON_NONE);
uiLayout *entry = uiLayoutRow(sub, false);
- uiLayoutSetEnabled(entry, RNA_boolean_get(ptr, "use_crease") || is_first);
+ uiLayoutSetActive(entry, RNA_boolean_get(ptr, "use_crease") || is_first);
if (use_cache && !is_first) {
uiItemL(entry, IFACE_("Angle Cached"), ICON_INFO);
}
@@ -400,21 +402,6 @@ static void options_panel_draw(const bContext *UNUSED(C), Panel *panel)
uiItemR(col, ptr, "use_back_face_culling", 0, IFACE_("Force Backface Culling"), ICON_NONE);
}
-static void style_panel_draw(const bContext *UNUSED(C), Panel *panel)
-{
- uiLayout *layout = panel->layout;
- PointerRNA *ptr = gpencil_modifier_panel_get_property_pointers(panel, NULL);
-
- const bool is_baked = RNA_boolean_get(ptr, "is_baked");
-
- uiLayoutSetPropSep(layout, true);
- uiLayoutSetEnabled(layout, !is_baked);
-
- uiItemR(layout, ptr, "thickness", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
-
- uiItemR(layout, ptr, "opacity", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
-}
-
static void occlusion_panel_draw(const bContext *UNUSED(C), Panel *panel)
{
uiLayout *layout = panel->layout;
@@ -526,6 +513,7 @@ static void intersection_panel_draw(const bContext *UNUSED(C), Panel *panel)
uiItemR(layout, ptr, "use_intersection_match", 0, IFACE_("Exact Match"), ICON_NONE);
}
+
static void face_mark_panel_draw_header(const bContext *UNUSED(C), Panel *panel)
{
uiLayout *layout = panel->layout;
@@ -709,8 +697,6 @@ static void panelRegister(ARegionType *region_type)
region_type, "edge_types", "Edge Types", NULL, edge_types_panel_draw, panel_type);
gpencil_modifier_subpanel_register(
region_type, "geometry", "Geometry Processing", NULL, options_panel_draw, panel_type);
- gpencil_modifier_subpanel_register(
- region_type, "style", "Style", NULL, style_panel_draw, panel_type);
PanelType *occlusion_panel = gpencil_modifier_subpanel_register(
region_type, "occlusion", "Occlusion", NULL, occlusion_panel_draw, panel_type);
gpencil_modifier_subpanel_register(region_type,
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilmirror.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilmirror.c
index 6460a69a6cc..df66251159c 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilmirror.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilmirror.c
@@ -10,7 +10,7 @@
#include "BLI_utildefines.h"
#include "BLI_listbase.h"
-#include "BLI_math.h"
+#include "BLI_math_vector.h"
#include "BLT_translation.h"
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilmultiply.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilmultiply.c
index d80e32feb2e..fd4eb5da835 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilmultiply.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilmultiply.c
@@ -16,8 +16,8 @@
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
-#include "BLI_blenlib.h"
-#include "BLI_math.h"
+#include "BLI_listbase.h"
+#include "BLI_math_vector.h"
#include "BLI_utildefines.h"
#include "BKE_context.h"
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilnoise.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilnoise.c
index 259e62a249c..253603aea67 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilnoise.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilnoise.c
@@ -7,11 +7,10 @@
#include <stdio.h>
-#include "BLI_listbase.h"
-#include "BLI_utildefines.h"
-
#include "BLI_hash.h"
+#include "BLI_listbase.h"
#include "BLI_math_vector.h"
+#include "BLI_utildefines.h"
#include "BLT_translation.h"
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpenciloffset.c b/source/blender/gpencil_modifiers/intern/MOD_gpenciloffset.c
index f201a147082..ba88c83161f 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpenciloffset.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpenciloffset.c
@@ -7,15 +7,14 @@
#include <stdio.h>
+#include "BLI_hash.h"
#include "BLI_listbase.h"
+#include "BLI_math.h"
+#include "BLI_rand.h"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
-#include "BLI_hash.h"
-#include "BLI_math.h"
-#include "BLI_rand.h"
-
#include "DNA_defaults.h"
#include "DNA_gpencil_modifier_types.h"
#include "DNA_gpencil_types.h"
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilopacity.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilopacity.c
index b964b143a0f..0bcbd71f029 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilopacity.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilopacity.c
@@ -6,12 +6,10 @@
*/
#include <stdio.h>
+#include <string.h>
#include "BLI_utildefines.h"
-#include "BLI_blenlib.h"
-#include "BLI_math_vector.h"
-
#include "BLT_translation.h"
#include "DNA_defaults.h"
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilshrinkwrap.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilshrinkwrap.c
index 7de1cc89a45..cd2373dcb26 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilshrinkwrap.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilshrinkwrap.c
@@ -9,7 +9,7 @@
#include <string.h> /* For #MEMCPY_STRUCT_AFTER. */
#include "BLI_listbase.h"
-#include "BLI_math.h"
+#include "BLI_math_vector.h"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
@@ -18,7 +18,6 @@
#include "DNA_gpencil_modifier_types.h"
#include "DNA_gpencil_types.h"
#include "DNA_mesh_types.h"
-#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilsimplify.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilsimplify.c
index e7dfdfee8d2..07350b73ce3 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilsimplify.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilsimplify.c
@@ -16,7 +16,6 @@
#include "DNA_gpencil_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
-#include "DNA_vec_types.h"
#include "BKE_context.h"
#include "BKE_gpencil_geom.h"
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpenciltexture.c b/source/blender/gpencil_modifiers/intern/MOD_gpenciltexture.c
index 5c8c65b9f97..6ba7a934bff 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpenciltexture.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpenciltexture.c
@@ -8,7 +8,7 @@
#include <stdio.h>
#include "BLI_listbase.h"
-#include "BLI_math.h"
+#include "BLI_math_vector.h"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilthick.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilthick.c
index 3ddb508d58a..68fe15df898 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilthick.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilthick.c
@@ -8,7 +8,7 @@
#include <stdio.h>
#include "BLI_listbase.h"
-#include "BLI_math.h"
+#include "BLI_math_vector.h"
#include "BLI_utildefines.h"
#include "DNA_defaults.h"
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpenciltint.c b/source/blender/gpencil_modifiers/intern/MOD_gpenciltint.c
index 8fa14496616..ad8804782e8 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpenciltint.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpenciltint.c
@@ -10,7 +10,7 @@
#include "BLI_utildefines.h"
#include "BLI_listbase.h"
-#include "BLI_math.h"
+#include "BLI_math_vector.h"
#include "DNA_defaults.h"
#include "DNA_gpencil_modifier_types.h"
@@ -47,7 +47,6 @@
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
-#include "DEG_depsgraph_query.h"
static void initData(GpencilModifierData *md)
{
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilweight_angle.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilweight_angle.c
index e90408b1a94..f40e6ba0728 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilweight_angle.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilweight_angle.c
@@ -8,7 +8,7 @@
#include <stdio.h>
#include "BLI_listbase.h"
-#include "BLI_math.h"
+#include "BLI_math_vector.h"
#include "BLI_utildefines.h"
#include "DNA_defaults.h"
@@ -18,7 +18,6 @@
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
-#include "BKE_colortools.h"
#include "BKE_context.h"
#include "BKE_deform.h"
#include "BKE_gpencil.h"
@@ -29,7 +28,6 @@
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
-#include "DEG_depsgraph_query.h"
#include "UI_interface.h"
#include "UI_resources.h"
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilweight_proximity.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilweight_proximity.c
index d2c31591a98..1a6cadabf51 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilweight_proximity.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilweight_proximity.c
@@ -8,7 +8,7 @@
#include <stdio.h>
#include "BLI_listbase.h"
-#include "BLI_math.h"
+#include "BLI_math_vector.h"
#include "BLI_utildefines.h"
#include "DNA_defaults.h"
@@ -29,7 +29,6 @@
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
-#include "DEG_depsgraph_query.h"
#include "UI_interface.h"
#include "UI_resources.h"
diff --git a/source/blender/gpencil_modifiers/intern/lineart/MOD_lineart.h b/source/blender/gpencil_modifiers/intern/lineart/MOD_lineart.h
index ad3e1b5d7f2..e90d3dc34c5 100644
--- a/source/blender/gpencil_modifiers/intern/lineart/MOD_lineart.h
+++ b/source/blender/gpencil_modifiers/intern/lineart/MOD_lineart.h
@@ -36,10 +36,10 @@ typedef struct LineartTriangle {
/* first culled in line list to use adjacent triangle info, then go through triangle list. */
double gn[3];
- unsigned char material_mask_bits;
- unsigned char intersection_mask;
- unsigned char mat_occlusion;
- unsigned char flags; /* #eLineartTriangleFlags */
+ uint8_t material_mask_bits;
+ uint8_t intersection_mask;
+ uint8_t mat_occlusion;
+ uint8_t flags; /* #eLineartTriangleFlags */
/**
* Only use single link list, because we don't need to go back in order.
@@ -84,10 +84,10 @@ typedef struct LineartEdgeSegment {
/** at==0: left at==1: right (this is in 2D projected space) */
double at;
/** Occlusion level after "at" point */
- unsigned char occlusion;
+ uint8_t occlusion;
/* Used to filter line art occlusion edges */
- unsigned char material_mask_bits;
+ uint8_t material_mask_bits;
} LineartEdgeSegment;
typedef struct LineartVert {
@@ -102,7 +102,7 @@ typedef struct LineartVert {
* size of the struct is extended to include intersection data.
* See #eLineArtVertFlags.
*/
- char flag;
+ uint8_t flag;
} LineartVert;
@@ -119,17 +119,14 @@ typedef enum eLineArtVertFlags {
} eLineArtVertFlags;
typedef struct LineartEdge {
- /** We only need link node kind of list here. */
- struct LineartEdge *next;
struct LineartVert *v1, *v2;
-
struct LineartTriangle *t1, *t2;
ListBase segments;
- char min_occ;
+ int8_t min_occ;
/** Also for line type determination on chaining. */
uint16_t flags;
- unsigned char intersection_mask;
+ uint8_t intersection_mask;
/**
* Still need this entry because culled lines will not add to object
@@ -149,15 +146,15 @@ typedef struct LineartEdgeChain {
float length;
/** Used when re-connecting and grease-pencil stroke generation. */
- char picked;
- char level;
+ int8_t picked;
+ int8_t level;
/** Chain now only contains one type of segments */
int type;
/** Will only connect chains that has the same loop id. */
int loop_id;
- unsigned char material_mask_bits;
- unsigned char intersection_mask;
+ uint8_t material_mask_bits;
+ uint8_t intersection_mask;
struct Object *object_ref;
} LineartEdgeChain;
@@ -170,9 +167,9 @@ typedef struct LineartEdgeChainItem {
float gpos[3];
float normal[3];
uint16_t line_type;
- char occlusion;
- unsigned char material_mask_bits;
- unsigned char intersection_mask;
+ uint8_t occlusion;
+ uint8_t material_mask_bits;
+ uint8_t intersection_mask;
size_t index;
} LineartEdgeChainItem;
@@ -180,17 +177,17 @@ typedef struct LineartChainRegisterEntry {
struct LineartChainRegisterEntry *next, *prev;
LineartEdgeChain *ec;
LineartEdgeChainItem *eci;
- char picked;
+ int8_t picked;
/* left/right mark.
* Because we revert list in chaining so we need the flag. */
- char is_left;
+ int8_t is_left;
} LineartChainRegisterEntry;
typedef struct LineartAdjacentEdge {
- unsigned int v1;
- unsigned int v2;
- unsigned int e;
+ uint32_t v1;
+ uint32_t v2;
+ uint32_t e;
} LineartAdjacentEdge;
enum eLineArtTileRecursiveLimit {
@@ -210,49 +207,107 @@ typedef struct LineartPendingEdges {
int next;
} LineartPendingEdges;
-typedef struct LineartRenderBuffer {
- struct LineartRenderBuffer *prev, *next;
+typedef struct LineartData {
+ int w, h;
int thread_count;
+ int sizeof_triangle;
- int w, h;
- int tile_size_w, tile_size_h;
- int tile_count_x, tile_count_y;
- double width_per_tile, height_per_tile;
- double view_projection[4][4];
- double view[4][4];
+ LineartStaticMemPool render_data_pool;
+ /* A pointer to LineartCache::chain_data_pool, which acts as a cache for edge chains. */
+ LineartStaticMemPool *chain_data_pool;
- float overscan;
+ struct _qtree {
- struct LineartBoundingArea *initial_bounding_areas;
- unsigned int bounding_area_count;
+ int count_x, count_y;
+ double tile_width, tile_height;
- /* When splitting bounding areas, if there's an ortho camera placed at a straight angle, there
- * will be a lot of triangles aligned in line which can not be separated by continue subdividing
- * the tile. So we set a strict limit when using ortho camera. See eLineArtTileRecursiveLimit. */
- int tile_recursive_level;
+ /* When splitting bounding areas, if there's an ortho camera placed at a straight angle, there
+ * will be a lot of triangles aligned in line which can not be separated by continue
+ * subdividing the tile. So we set a strict limit when using ortho camera. See
+ * eLineArtTileRecursiveLimit. */
+ int recursive_level;
- ListBase vertex_buffer_pointers;
- ListBase line_buffer_pointers;
- ListBase triangle_buffer_pointers;
+ struct LineartBoundingArea *initials;
- /** This one's memory is not from main pool and is free()ed after culling stage. */
- ListBase triangle_adjacent_pointers;
+ uint32_t tile_count;
- ListBase intersecting_vertex_buffer;
- /** Use the one comes with Line Art. */
- LineartStaticMemPool render_data_pool;
- ListBase wasted_cuts;
- SpinLock lock_cuts;
+ } qtree;
- /* This is just a pointer to LineartCache::chain_data_pool, which acts as a cache for line
- * chains. */
- LineartStaticMemPool *chain_data_pool;
+ struct _geom {
+
+ ListBase vertex_buffer_pointers;
+ ListBase line_buffer_pointers;
+ ListBase triangle_buffer_pointers;
+
+ /** This one's memory is not from main pool and is free()ed after culling stage. */
+ ListBase triangle_adjacent_pointers;
+
+ ListBase intersecting_vertex_buffer;
+
+ } geom;
+
+ struct _conf {
+
+ double view_projection[4][4];
+ double view[4][4];
+
+ float overscan;
+
+ int max_occlusion_level;
+ double crease_angle;
+ double crease_cos;
- /* Render status */
- double view_vector[3];
+ int draw_material_preview;
+ double material_transparency;
- int triangle_size;
+ bool use_contour;
+ bool use_crease;
+ bool use_material;
+ bool use_edge_marks;
+ bool use_intersections;
+ bool use_loose;
+ bool fuzzy_intersections;
+ bool fuzzy_everything;
+ bool allow_boundaries;
+ bool allow_overlapping_edges;
+ bool allow_duplicated_types;
+ bool remove_doubles;
+ bool use_loose_as_contour;
+ bool use_loose_edge_chain;
+ bool use_geometry_space_chain;
+ bool use_image_boundary_trimming;
+ bool use_back_face_culling;
+
+ bool filter_face_mark;
+ bool filter_face_mark_invert;
+ bool filter_face_mark_boundaries;
+ bool filter_face_mark_keep_contour;
+
+ bool force_crease;
+ bool sharp_as_crease;
+
+ bool chain_preserve_details;
+
+ /* Keep an copy of these data so when line art is running it's self-contained. */
+ bool cam_is_persp;
+ float cam_obmat[4][4];
+ double camera_pos[3];
+ double active_camera_pos[3]; /* Stroke offset calculation may use active or selected camera. */
+ double near_clip, far_clip;
+ float shift_x, shift_y;
+ float crease_threshold;
+ float chaining_image_threshold;
+ float angle_splitting_threshold;
+
+ float chain_smooth_tolerance;
+
+ double view_vector[3];
+
+ } conf;
+
+ LineartElementLinkNode *isect_scheduled_up_to;
+ int isect_scheduled_up_to_index;
/* Note: Data inside #pending_edges are allocated with MEM_xxx call instead of in pool. */
struct LineartPendingEdges pending_edges;
@@ -260,79 +315,22 @@ typedef struct LineartRenderBuffer {
ListBase chains;
- /* For managing calculation tasks for multiple threads. */
+ ListBase wasted_cuts;
+ SpinLock lock_cuts;
SpinLock lock_task;
- /* settings */
-
- int max_occlusion_level;
- double crease_angle;
- double crease_cos;
-
- int draw_material_preview;
- double material_transparency;
-
- bool use_contour;
- bool use_crease;
- bool use_material;
- bool use_edge_marks;
- bool use_intersections;
- bool use_loose;
- bool fuzzy_intersections;
- bool fuzzy_everything;
- bool allow_boundaries;
- bool allow_overlapping_edges;
- bool allow_duplicated_types;
- bool remove_doubles;
- bool use_loose_as_contour;
- bool use_loose_edge_chain;
- bool use_geometry_space_chain;
- bool use_image_boundary_trimming;
- bool use_back_face_culling;
-
- bool filter_face_mark;
- bool filter_face_mark_invert;
- bool filter_face_mark_boundaries;
- bool filter_face_mark_keep_contour;
-
- bool force_crease;
- bool sharp_as_crease;
-
- bool chain_preserve_details;
-
- /* Keep an copy of these data so when line art is running it's self-contained. */
- bool cam_is_persp;
- float cam_obmat[4][4];
- double camera_pos[3];
- double active_camera_pos[3]; /* Stroke offset calculation may use active or selected camera. */
- double near_clip, far_clip;
- float shift_x, shift_y;
- float crease_threshold;
- float chaining_image_threshold;
- float angle_splitting_threshold;
-
- float chain_smooth_tolerance;
-
- /* FIXME(Yiming): Temporary solution for speeding up calculation by not including lines that
- * are not in the selected source. This will not be needed after we have a proper scene-wise
- * cache running because multiple modifiers can then select results from that without further
- * calculation. */
- int _source_type;
- struct Collection *_source_collection;
- struct Object *_source_object;
-
-} LineartRenderBuffer;
+} LineartData;
typedef struct LineartCache {
/** Separate memory pool for chain data, this goes to the cache, so when we free the main pool,
* chains will still be available. */
LineartStaticMemPool chain_data_pool;
- /** A copy of rb->chains so we have that data available after rb has been destroyed. */
+ /** A copy of ld->chains so we have that data available after ld has been destroyed. */
ListBase chains;
/** Cache only contains edge types specified in this variable. */
- char rb_edge_types;
+ uint16_t all_enabled_edge_types;
} LineartCache;
#define DBL_TRIANGLE_LIM 1e-8
@@ -358,13 +356,13 @@ typedef enum eLineartTriangleFlags {
#define LRT_THREAD_EDGE_COUNT 1000
typedef struct LineartRenderTaskInfo {
- struct LineartRenderBuffer *rb;
+ struct LineartData *ld;
int thread_id;
/**
* #pending_edges here only stores a reference to a portion in
- * LineartRenderbuffer::pending_edges, assigned by the occlusion scheduler.
+ * LineartData::pending_edges, assigned by the occlusion scheduler.
*/
struct LineartPendingEdges pending_edges;
@@ -390,12 +388,12 @@ typedef struct LineartObjectInfo {
} LineartObjectInfo;
typedef struct LineartObjectLoadTaskInfo {
- struct LineartRenderBuffer *rb;
+ struct LineartData *ld;
int thread_id;
/* LinkNode styled list */
LineartObjectInfo *pending;
/* Used to spread the load across several threads. This can not overflow. */
- long unsigned int total_faces;
+ uint64_t total_faces;
} LineartObjectLoadTaskInfo;
/**
@@ -429,15 +427,18 @@ typedef struct LineartBoundingArea {
/** 1,2,3,4 quadrant */
struct LineartBoundingArea *child;
+ SpinLock lock;
+
ListBase lp;
ListBase rp;
ListBase up;
ListBase bp;
- uint16_t triangle_count;
- uint16_t max_triangle_count;
- uint16_t line_count;
- uint16_t max_line_count;
+ uint32_t triangle_count;
+ uint32_t max_triangle_count;
+ uint32_t line_count;
+ uint32_t max_line_count;
+ uint32_t user_count;
/* Use array for speeding up multiple accesses. */
struct LineartTriangle **linked_triangles;
@@ -459,9 +460,6 @@ typedef struct LineartBoundingArea {
#define LRT_MIN3_INDEX_ABC(x, y, z) (x < y ? (x < z ? a : (y < z ? b : c)) : (y < z ? b : c))
-#define LRT_ABC(index) (index == 0 ? a : (index == 1 ? b : c))
-#define LRT_PABC(index) (index == 0 ? pa : (index == 1 ? pb : pc))
-
#define DBL_LOOSER 1e-5
#define LRT_DOUBLE_CLOSE_LOOSER(a, b) (((a) + DBL_LOOSER) >= (b) && ((a)-DBL_LOOSER) <= (b))
#define LRT_DOUBLE_CLOSE_ENOUGH(a, b) (((a) + DBL_EDGE_LIM) >= (b) && ((a)-DBL_EDGE_LIM) <= (b))
@@ -626,30 +624,28 @@ BLI_INLINE int lineart_intersect_seg_seg(const double *a1,
struct Depsgraph;
struct LineartGpencilModifierData;
-struct LineartRenderBuffer;
+struct LineartData;
struct Scene;
void MOD_lineart_destroy_render_data(struct LineartGpencilModifierData *lmd);
-void MOD_lineart_chain_feature_lines(LineartRenderBuffer *rb);
-void MOD_lineart_chain_split_for_fixed_occlusion(LineartRenderBuffer *rb);
+void MOD_lineart_chain_feature_lines(LineartData *ld);
+void MOD_lineart_chain_split_for_fixed_occlusion(LineartData *ld);
/**
* This function only connects two different chains. It will not do any clean up or smart chaining.
* So no: removing overlapping chains, removal of short isolated segments, and no loop reduction is
* implemented yet.
*/
-void MOD_lineart_chain_connect(LineartRenderBuffer *rb);
-void MOD_lineart_chain_discard_short(LineartRenderBuffer *rb, float threshold);
-void MOD_lineart_chain_clip_at_border(LineartRenderBuffer *rb);
+void MOD_lineart_chain_connect(LineartData *ld);
+void MOD_lineart_chain_discard_short(LineartData *ld, float threshold);
+void MOD_lineart_chain_clip_at_border(LineartData *ld);
/**
* This should always be the last stage!, see the end of
* #MOD_lineart_chain_split_for_fixed_occlusion().
*/
-void MOD_lineart_chain_split_angle(LineartRenderBuffer *rb, float angle_threshold_rad);
-void MOD_lineart_smooth_chains(LineartRenderBuffer *rb, float tolerance);
-void MOD_lineart_chain_offset_towards_camera(LineartRenderBuffer *rb,
- float dist,
- bool use_custom_camera);
+void MOD_lineart_chain_split_angle(LineartData *ld, float angle_threshold_rad);
+void MOD_lineart_smooth_chains(LineartData *ld, float tolerance);
+void MOD_lineart_chain_offset_towards_camera(LineartData *ld, float dist, bool use_custom_camera);
int MOD_lineart_chain_count(const LineartEdgeChain *ec);
void MOD_lineart_chain_clear_picked_flag(LineartCache *lc);
@@ -669,14 +665,12 @@ struct Scene;
/**
* This only gets initial "biggest" tile.
*/
-LineartBoundingArea *MOD_lineart_get_parent_bounding_area(LineartRenderBuffer *rb,
- double x,
- double y);
+LineartBoundingArea *MOD_lineart_get_parent_bounding_area(LineartData *ld, double x, double y);
/**
* Wrapper for more convenience.
*/
-LineartBoundingArea *MOD_lineart_get_bounding_area(LineartRenderBuffer *rb, double x, double y);
+LineartBoundingArea *MOD_lineart_get_bounding_area(LineartData *ld, double x, double y);
struct bGPDframe;
struct bGPDlayer;
@@ -689,16 +683,16 @@ void MOD_lineart_gpencil_generate(LineartCache *cache,
struct Object *ob,
struct bGPDlayer *gpl,
struct bGPDframe *gpf,
- char source_type,
+ int8_t source_type,
void *source_reference,
int level_start,
int level_end,
int mat_nr,
- short edge_types,
- unsigned char mask_switches,
- unsigned char material_mask_bits,
- unsigned char intersection_mask,
- short thickness,
+ int16_t edge_types,
+ uint8_t mask_switches,
+ uint8_t material_mask_bits,
+ uint8_t intersection_mask,
+ int16_t thickness,
float opacity,
const char *source_vgname,
const char *vgname,
diff --git a/source/blender/gpencil_modifiers/intern/lineart/lineart_chain.c b/source/blender/gpencil_modifiers/intern/lineart/lineart_chain.c
index 226b8f532b5..1d84bb8e232 100644
--- a/source/blender/gpencil_modifiers/intern/lineart/lineart_chain.c
+++ b/source/blender/gpencil_modifiers/intern/lineart/lineart_chain.c
@@ -23,7 +23,7 @@ static LineartEdge *lineart_line_get_connected(LineartBoundingArea *ba,
LineartVert *vt,
LineartVert **new_vt,
int match_flag,
- unsigned char match_isec_mask)
+ uint8_t match_isec_mask)
{
for (int i = 0; i < ba->line_count; i++) {
LineartEdge *n_e = ba->linked_lines[i];
@@ -60,12 +60,12 @@ static LineartEdge *lineart_line_get_connected(LineartBoundingArea *ba,
return NULL;
}
-static LineartEdgeChain *lineart_chain_create(LineartRenderBuffer *rb)
+static LineartEdgeChain *lineart_chain_create(LineartData *ld)
{
LineartEdgeChain *ec;
- ec = lineart_mem_acquire(rb->chain_data_pool, sizeof(LineartEdgeChain));
+ ec = lineart_mem_acquire(ld->chain_data_pool, sizeof(LineartEdgeChain));
- BLI_addtail(&rb->chains, ec);
+ BLI_addtail(&ld->chains, ec);
return ec;
}
@@ -85,14 +85,14 @@ static bool lineart_point_overlapping(LineartEdgeChainItem *eci,
return false;
}
-static LineartEdgeChainItem *lineart_chain_append_point(LineartRenderBuffer *rb,
+static LineartEdgeChainItem *lineart_chain_append_point(LineartData *ld,
LineartEdgeChain *ec,
float *fbcoord,
float *gpos,
float *normal,
- char type,
+ uint8_t type,
int level,
- unsigned char material_mask_bits,
+ uint8_t material_mask_bits,
size_t index)
{
LineartEdgeChainItem *eci;
@@ -108,7 +108,7 @@ static LineartEdgeChainItem *lineart_chain_append_point(LineartRenderBuffer *rb,
return old_eci;
}
- eci = lineart_mem_acquire(rb->chain_data_pool, sizeof(LineartEdgeChainItem));
+ eci = lineart_mem_acquire(ld->chain_data_pool, sizeof(LineartEdgeChainItem));
copy_v4_v4(eci->pos, fbcoord);
copy_v3_v3(eci->gpos, gpos);
@@ -122,14 +122,14 @@ static LineartEdgeChainItem *lineart_chain_append_point(LineartRenderBuffer *rb,
return eci;
}
-static LineartEdgeChainItem *lineart_chain_prepend_point(LineartRenderBuffer *rb,
+static LineartEdgeChainItem *lineart_chain_prepend_point(LineartData *ld,
LineartEdgeChain *ec,
float *fbcoord,
float *gpos,
float *normal,
- char type,
+ uint8_t type,
int level,
- unsigned char material_mask_bits,
+ uint8_t material_mask_bits,
size_t index)
{
LineartEdgeChainItem *eci;
@@ -138,7 +138,7 @@ static LineartEdgeChainItem *lineart_chain_prepend_point(LineartRenderBuffer *rb
return ec->chain.first;
}
- eci = lineart_mem_acquire(rb->chain_data_pool, sizeof(LineartEdgeChainItem));
+ eci = lineart_mem_acquire(ld->chain_data_pool, sizeof(LineartEdgeChainItem));
copy_v4_v4(eci->pos, fbcoord);
copy_v3_v3(eci->gpos, gpos);
@@ -152,14 +152,14 @@ static LineartEdgeChainItem *lineart_chain_prepend_point(LineartRenderBuffer *rb
return eci;
}
-void MOD_lineart_chain_feature_lines(LineartRenderBuffer *rb)
+void MOD_lineart_chain_feature_lines(LineartData *ld)
{
LineartEdgeChain *ec;
LineartEdgeChainItem *eci;
LineartBoundingArea *ba;
LineartEdgeSegment *es;
int last_occlusion;
- unsigned char last_transparency;
+ uint8_t last_transparency;
/* Used when converting from double. */
float use_fbcoord[4];
float use_gpos[3];
@@ -181,7 +181,7 @@ void MOD_lineart_chain_feature_lines(LineartRenderBuffer *rb)
e->flags |= LRT_EDGE_FLAG_CHAIN_PICKED;
- ec = lineart_chain_create(rb);
+ ec = lineart_chain_create(ld);
/* One chain can only have one object_ref and intersection_mask,
* so we assign them based on the first segment we found. */
@@ -207,11 +207,11 @@ void MOD_lineart_chain_feature_lines(LineartRenderBuffer *rb)
}
/* Step 1: grow left. */
- ba = MOD_lineart_get_bounding_area(rb, e->v1->fbcoord[0], e->v1->fbcoord[1]);
+ ba = MOD_lineart_get_bounding_area(ld, e->v1->fbcoord[0], e->v1->fbcoord[1]);
new_vt = e->v1;
es = e->segments.first;
VERT_COORD_TO_FLOAT(new_vt);
- lineart_chain_prepend_point(rb,
+ lineart_chain_prepend_point(ld,
ec,
use_fbcoord,
use_gpos,
@@ -248,7 +248,7 @@ void MOD_lineart_chain_feature_lines(LineartRenderBuffer *rb)
interp_v3_v3v3_db(gpos, new_e->v1->gloc, new_e->v2->gloc, global_at);
use_fbcoord[3] = interpf(new_e->v2->fbcoord[3], new_e->v1->fbcoord[3], global_at);
POS_TO_FLOAT(lpos, gpos)
- lineart_chain_prepend_point(rb,
+ lineart_chain_prepend_point(ld,
ec,
use_fbcoord,
use_gpos,
@@ -274,7 +274,7 @@ void MOD_lineart_chain_feature_lines(LineartRenderBuffer *rb)
interp_v3_v3v3_db(gpos, new_e->v1->gloc, new_e->v2->gloc, global_at);
use_fbcoord[3] = interpf(new_e->v2->fbcoord[3], new_e->v1->fbcoord[3], global_at);
POS_TO_FLOAT(lpos, gpos)
- lineart_chain_prepend_point(rb,
+ lineart_chain_prepend_point(ld,
ec,
use_fbcoord,
use_gpos,
@@ -287,7 +287,7 @@ void MOD_lineart_chain_feature_lines(LineartRenderBuffer *rb)
last_transparency = es->material_mask_bits;
}
VERT_COORD_TO_FLOAT(new_e->v2);
- lineart_chain_prepend_point(rb,
+ lineart_chain_prepend_point(ld,
ec,
use_fbcoord,
use_gpos,
@@ -297,7 +297,7 @@ void MOD_lineart_chain_feature_lines(LineartRenderBuffer *rb)
last_transparency,
new_e->v2->index);
}
- ba = MOD_lineart_get_bounding_area(rb, new_vt->fbcoord[0], new_vt->fbcoord[1]);
+ ba = MOD_lineart_get_bounding_area(ld, new_vt->fbcoord[0], new_vt->fbcoord[1]);
}
/* Restore normal value. */
@@ -328,7 +328,7 @@ void MOD_lineart_chain_feature_lines(LineartRenderBuffer *rb)
interp_v3_v3v3_db(gpos, e->v1->gloc, e->v2->gloc, global_at);
use_fbcoord[3] = interpf(e->v2->fbcoord[3], e->v1->fbcoord[3], global_at);
POS_TO_FLOAT(lpos, gpos)
- lineart_chain_append_point(rb,
+ lineart_chain_append_point(ld,
ec,
use_fbcoord,
use_gpos,
@@ -341,7 +341,7 @@ void MOD_lineart_chain_feature_lines(LineartRenderBuffer *rb)
last_transparency = es->material_mask_bits;
}
VERT_COORD_TO_FLOAT(e->v2)
- lineart_chain_append_point(rb,
+ lineart_chain_append_point(ld,
ec,
use_fbcoord,
use_gpos,
@@ -352,7 +352,7 @@ void MOD_lineart_chain_feature_lines(LineartRenderBuffer *rb)
e->v2->index);
/* Step 3: grow right. */
- ba = MOD_lineart_get_bounding_area(rb, e->v2->fbcoord[0], e->v2->fbcoord[1]);
+ ba = MOD_lineart_get_bounding_area(ld, e->v2->fbcoord[0], e->v2->fbcoord[1]);
new_vt = e->v2;
while (ba && (new_e = lineart_line_get_connected(
ba, new_vt, &new_vt, e->flags, e->intersection_mask))) {
@@ -394,7 +394,7 @@ void MOD_lineart_chain_feature_lines(LineartRenderBuffer *rb)
last_occlusion = es->prev ? es->prev->occlusion : last_occlusion;
last_transparency = es->prev ? es->prev->material_mask_bits : last_transparency;
POS_TO_FLOAT(lpos, gpos)
- lineart_chain_append_point(rb,
+ lineart_chain_append_point(ld,
ec,
use_fbcoord,
use_gpos,
@@ -420,7 +420,7 @@ void MOD_lineart_chain_feature_lines(LineartRenderBuffer *rb)
interp_v3_v3v3_db(gpos, new_e->v1->gloc, new_e->v2->gloc, global_at);
use_fbcoord[3] = interpf(new_e->v2->fbcoord[3], new_e->v1->fbcoord[3], global_at);
POS_TO_FLOAT(lpos, gpos)
- lineart_chain_append_point(rb,
+ lineart_chain_append_point(ld,
ec,
use_fbcoord,
use_gpos,
@@ -433,7 +433,7 @@ void MOD_lineart_chain_feature_lines(LineartRenderBuffer *rb)
last_transparency = es->material_mask_bits;
}
VERT_COORD_TO_FLOAT(new_e->v2)
- lineart_chain_append_point(rb,
+ lineart_chain_append_point(ld,
ec,
use_fbcoord,
use_gpos,
@@ -443,9 +443,9 @@ void MOD_lineart_chain_feature_lines(LineartRenderBuffer *rb)
last_transparency,
new_e->v2->index);
}
- ba = MOD_lineart_get_bounding_area(rb, new_vt->fbcoord[0], new_vt->fbcoord[1]);
+ ba = MOD_lineart_get_bounding_area(ld, new_vt->fbcoord[0], new_vt->fbcoord[1]);
}
- if (rb->fuzzy_everything) {
+ if (ld->conf.fuzzy_everything) {
ec->type = LRT_EDGE_FLAG_CONTOUR;
}
else {
@@ -455,7 +455,7 @@ void MOD_lineart_chain_feature_lines(LineartRenderBuffer *rb)
LRT_ITER_ALL_LINES_END
}
-static LineartBoundingArea *lineart_bounding_area_get_eci_recursive(LineartRenderBuffer *rb,
+static LineartBoundingArea *lineart_bounding_area_get_eci_recursive(LineartData *ld,
LineartBoundingArea *root,
LineartEdgeChainItem *eci)
{
@@ -468,32 +468,32 @@ static LineartBoundingArea *lineart_bounding_area_get_eci_recursive(LineartRende
ba.l <= eci->pos[0] && ba.r >= eci->pos[0] && ba.b <= eci->pos[1] && ba.u >= eci->pos[1]
if (IN_BOUND(ch[0], eci)) {
- return lineart_bounding_area_get_eci_recursive(rb, &ch[0], eci);
+ return lineart_bounding_area_get_eci_recursive(ld, &ch[0], eci);
}
if (IN_BOUND(ch[1], eci)) {
- return lineart_bounding_area_get_eci_recursive(rb, &ch[1], eci);
+ return lineart_bounding_area_get_eci_recursive(ld, &ch[1], eci);
}
if (IN_BOUND(ch[2], eci)) {
- return lineart_bounding_area_get_eci_recursive(rb, &ch[2], eci);
+ return lineart_bounding_area_get_eci_recursive(ld, &ch[2], eci);
}
if (IN_BOUND(ch[3], eci)) {
- return lineart_bounding_area_get_eci_recursive(rb, &ch[3], eci);
+ return lineart_bounding_area_get_eci_recursive(ld, &ch[3], eci);
}
#undef IN_BOUND
return NULL;
}
-static LineartBoundingArea *lineart_bounding_area_get_end_point(LineartRenderBuffer *rb,
+static LineartBoundingArea *lineart_bounding_area_get_end_point(LineartData *ld,
LineartEdgeChainItem *eci)
{
if (!eci) {
return NULL;
}
- LineartBoundingArea *root = MOD_lineart_get_parent_bounding_area(rb, eci->pos[0], eci->pos[1]);
+ LineartBoundingArea *root = MOD_lineart_get_parent_bounding_area(ld, eci->pos[0], eci->pos[1]);
if (root == NULL) {
return NULL;
}
- return lineart_bounding_area_get_eci_recursive(rb, root, eci);
+ return lineart_bounding_area_get_eci_recursive(ld, root, eci);
}
/**
@@ -502,14 +502,14 @@ static LineartBoundingArea *lineart_bounding_area_get_end_point(LineartRenderBuf
* areas, this happens either when 1) the geometry is way too dense, or 2) the chaining threshold
* is too big that it covers multiple small bounding areas.
*/
-static void lineart_bounding_area_link_point_recursive(LineartRenderBuffer *rb,
+static void lineart_bounding_area_link_point_recursive(LineartData *ld,
LineartBoundingArea *root,
LineartEdgeChain *ec,
LineartEdgeChainItem *eci)
{
if (root->child == NULL) {
LineartChainRegisterEntry *cre = lineart_list_append_pointer_pool_sized(
- &root->linked_chains, &rb->render_data_pool, ec, sizeof(LineartChainRegisterEntry));
+ &root->linked_chains, &ld->render_data_pool, ec, sizeof(LineartChainRegisterEntry));
cre->eci = eci;
@@ -524,34 +524,34 @@ static void lineart_bounding_area_link_point_recursive(LineartRenderBuffer *rb,
ba.l <= eci->pos[0] && ba.r >= eci->pos[0] && ba.b <= eci->pos[1] && ba.u >= eci->pos[1]
if (IN_BOUND(ch[0], eci)) {
- lineart_bounding_area_link_point_recursive(rb, &ch[0], ec, eci);
+ lineart_bounding_area_link_point_recursive(ld, &ch[0], ec, eci);
}
else if (IN_BOUND(ch[1], eci)) {
- lineart_bounding_area_link_point_recursive(rb, &ch[1], ec, eci);
+ lineart_bounding_area_link_point_recursive(ld, &ch[1], ec, eci);
}
else if (IN_BOUND(ch[2], eci)) {
- lineart_bounding_area_link_point_recursive(rb, &ch[2], ec, eci);
+ lineart_bounding_area_link_point_recursive(ld, &ch[2], ec, eci);
}
else if (IN_BOUND(ch[3], eci)) {
- lineart_bounding_area_link_point_recursive(rb, &ch[3], ec, eci);
+ lineart_bounding_area_link_point_recursive(ld, &ch[3], ec, eci);
}
#undef IN_BOUND
}
}
-static void lineart_bounding_area_link_chain(LineartRenderBuffer *rb, LineartEdgeChain *ec)
+static void lineart_bounding_area_link_chain(LineartData *ld, LineartEdgeChain *ec)
{
LineartEdgeChainItem *pl = ec->chain.first;
LineartEdgeChainItem *pr = ec->chain.last;
- LineartBoundingArea *ba1 = MOD_lineart_get_parent_bounding_area(rb, pl->pos[0], pl->pos[1]);
- LineartBoundingArea *ba2 = MOD_lineart_get_parent_bounding_area(rb, pr->pos[0], pr->pos[1]);
+ LineartBoundingArea *ba1 = MOD_lineart_get_parent_bounding_area(ld, pl->pos[0], pl->pos[1]);
+ LineartBoundingArea *ba2 = MOD_lineart_get_parent_bounding_area(ld, pr->pos[0], pr->pos[1]);
if (ba1) {
- lineart_bounding_area_link_point_recursive(rb, ba1, ec, pl);
+ lineart_bounding_area_link_point_recursive(ld, ba1, ec, pl);
}
if (ba2) {
- lineart_bounding_area_link_point_recursive(rb, ba2, ec, pr);
+ lineart_bounding_area_link_point_recursive(ld, ba2, ec, pr);
}
}
@@ -564,7 +564,7 @@ static bool lineart_chain_fix_ambiguous_segments(LineartEdgeChain *ec,
float dist_accum = 0;
int fixed_occ = last_matching_eci->occlusion;
- unsigned char fixed_mask = last_matching_eci->material_mask_bits;
+ uint8_t fixed_mask = last_matching_eci->material_mask_bits;
LineartEdgeChainItem *can_skip_to = NULL;
LineartEdgeChainItem *last_eci = last_matching_eci;
@@ -606,28 +606,28 @@ static bool lineart_chain_fix_ambiguous_segments(LineartEdgeChain *ec,
return false;
}
-void MOD_lineart_chain_split_for_fixed_occlusion(LineartRenderBuffer *rb)
+void MOD_lineart_chain_split_for_fixed_occlusion(LineartData *ld)
{
LineartEdgeChain *ec, *new_ec;
LineartEdgeChainItem *eci, *next_eci;
ListBase swap = {0};
- swap.first = rb->chains.first;
- swap.last = rb->chains.last;
+ swap.first = ld->chains.first;
+ swap.last = ld->chains.last;
- rb->chains.last = rb->chains.first = NULL;
+ ld->chains.last = ld->chains.first = NULL;
int loop_id = 0;
while ((ec = BLI_pophead(&swap)) != NULL) {
ec->next = ec->prev = NULL;
- BLI_addtail(&rb->chains, ec);
+ BLI_addtail(&ld->chains, ec);
ec->loop_id = loop_id;
loop_id++;
LineartEdgeChainItem *first_eci = (LineartEdgeChainItem *)ec->chain.first;
int fixed_occ = first_eci->occlusion;
- unsigned char fixed_mask = first_eci->material_mask_bits;
+ uint8_t fixed_mask = first_eci->material_mask_bits;
ec->level = fixed_occ;
ec->material_mask_bits = fixed_mask;
for (eci = first_eci->next; eci; eci = next_eci) {
@@ -639,8 +639,8 @@ void MOD_lineart_chain_split_for_fixed_occlusion(LineartRenderBuffer *rb)
}
if (lineart_chain_fix_ambiguous_segments(ec,
eci->prev,
- rb->chaining_image_threshold,
- rb->chain_preserve_details,
+ ld->conf.chaining_image_threshold,
+ ld->conf.chain_preserve_details,
&next_eci)) {
continue;
}
@@ -653,7 +653,7 @@ void MOD_lineart_chain_split_for_fixed_occlusion(LineartRenderBuffer *rb)
/* No need to split at the last point anyway. */
break;
}
- new_ec = lineart_chain_create(rb);
+ new_ec = lineart_chain_create(ld);
new_ec->chain.first = eci;
new_ec->chain.last = ec->chain.last;
new_ec->loop_id = loop_id;
@@ -662,7 +662,7 @@ void MOD_lineart_chain_split_for_fixed_occlusion(LineartRenderBuffer *rb)
eci->prev = 0;
/* End the previous one. */
- lineart_chain_append_point(rb,
+ lineart_chain_append_point(ld,
ec,
eci->pos,
eci->gpos,
@@ -683,16 +683,16 @@ void MOD_lineart_chain_split_for_fixed_occlusion(LineartRenderBuffer *rb)
}
}
/* Get rid of those very short "zig-zag" lines that jumps around visibility. */
- MOD_lineart_chain_discard_short(rb, DBL_EDGE_LIM);
- LISTBASE_FOREACH (LineartEdgeChain *, iec, &rb->chains) {
- lineart_bounding_area_link_chain(rb, iec);
+ MOD_lineart_chain_discard_short(ld, DBL_EDGE_LIM);
+ LISTBASE_FOREACH (LineartEdgeChain *, iec, &ld->chains) {
+ lineart_bounding_area_link_chain(ld, iec);
}
}
/**
* NOTE: segment type (crease/material/contour...) is ambiguous after this.
*/
-static void lineart_chain_connect(LineartRenderBuffer *UNUSED(rb),
+static void lineart_chain_connect(LineartData *UNUSED(ld),
LineartEdgeChain *onto,
LineartEdgeChain *sub,
int reverse_1,
@@ -742,13 +742,13 @@ static void lineart_chain_connect(LineartRenderBuffer *UNUSED(rb),
}
}
-static LineartChainRegisterEntry *lineart_chain_get_closest_cre(LineartRenderBuffer *rb,
+static LineartChainRegisterEntry *lineart_chain_get_closest_cre(LineartData *ld,
LineartBoundingArea *ba,
LineartEdgeChain *ec,
LineartEdgeChainItem *eci,
int occlusion,
- unsigned char material_mask_bits,
- unsigned char isec_mask,
+ uint8_t material_mask_bits,
+ uint8_t isec_mask,
int loop_id,
float dist,
float *result_new_len,
@@ -761,8 +761,8 @@ static LineartChainRegisterEntry *lineart_chain_get_closest_cre(LineartRenderBuf
* next one. */
LISTBASE_FOREACH_MUTABLE (LineartChainRegisterEntry *, cre, &ba->linked_chains) {
if (cre->ec->object_ref != ec->object_ref) {
- if (!rb->fuzzy_everything) {
- if (rb->fuzzy_intersections) {
+ if (!ld->conf.fuzzy_everything) {
+ if (ld->conf.fuzzy_intersections) {
/* If none of those are intersection lines... */
if ((!(cre->ec->type & LRT_EDGE_FLAG_INTERSECTION)) &&
(!(ec->type & LRT_EDGE_FLAG_INTERSECTION))) {
@@ -782,9 +782,9 @@ static LineartChainRegisterEntry *lineart_chain_get_closest_cre(LineartRenderBuf
(cre->ec->intersection_mask != isec_mask)) {
continue;
}
- if (!rb->fuzzy_everything) {
+ if (!ld->conf.fuzzy_everything) {
if (cre->ec->type != ec->type) {
- if (rb->fuzzy_intersections) {
+ if (ld->conf.fuzzy_intersections) {
if (!(cre->ec->type == LRT_EDGE_FLAG_INTERSECTION ||
ec->type == LRT_EDGE_FLAG_INTERSECTION)) {
continue; /* Fuzzy intersections but no intersection line found. */
@@ -796,8 +796,8 @@ static LineartChainRegisterEntry *lineart_chain_get_closest_cre(LineartRenderBuf
}
}
- float new_len = rb->use_geometry_space_chain ? len_v3v3(cre->eci->gpos, eci->gpos) :
- len_v2v2(cre->eci->pos, eci->pos);
+ float new_len = ld->conf.use_geometry_space_chain ? len_v3v3(cre->eci->gpos, eci->gpos) :
+ len_v2v2(cre->eci->pos, eci->pos);
/* Even if the vertex is not from the same contour loop, we try to chain it still if the
* distance is small enough. This way we can better chain smaller loops and smooth them out
* later. */
@@ -817,9 +817,9 @@ static LineartChainRegisterEntry *lineart_chain_get_closest_cre(LineartRenderBuf
#define LRT_TEST_ADJACENT_AREAS(dist_to, list) \
if (dist_to < dist && dist_to > 0) { \
- LISTBASE_FOREACH (LinkData *, ld, list) { \
- LineartBoundingArea *sba = (LineartBoundingArea *)ld->data; \
- adjacent_closest = lineart_chain_get_closest_cre(rb, \
+ LISTBASE_FOREACH (LinkData *, link, list) { \
+ LineartBoundingArea *sba = (LineartBoundingArea *)link->data; \
+ adjacent_closest = lineart_chain_get_closest_cre(ld, \
sba, \
ec, \
eci, \
@@ -848,36 +848,36 @@ static LineartChainRegisterEntry *lineart_chain_get_closest_cre(LineartRenderBuf
return closest_cre;
}
-void MOD_lineart_chain_connect(LineartRenderBuffer *rb)
+void MOD_lineart_chain_connect(LineartData *ld)
{
LineartEdgeChain *ec;
LineartEdgeChainItem *eci_l, *eci_r;
LineartBoundingArea *ba_l, *ba_r;
LineartChainRegisterEntry *closest_cre_l, *closest_cre_r, *closest_cre;
- float dist = rb->chaining_image_threshold;
+ float dist = ld->conf.chaining_image_threshold;
float dist_l, dist_r;
int occlusion, reverse_main, loop_id;
- unsigned char material_mask_bits, isec_mask;
+ uint8_t material_mask_bits, isec_mask;
ListBase swap = {0};
- if (rb->chaining_image_threshold < 0.0001) {
+ if (ld->conf.chaining_image_threshold < 0.0001) {
return;
}
- swap.first = rb->chains.first;
- swap.last = rb->chains.last;
+ swap.first = ld->chains.first;
+ swap.last = ld->chains.last;
- rb->chains.last = rb->chains.first = NULL;
+ ld->chains.last = ld->chains.first = NULL;
while ((ec = BLI_pophead(&swap)) != NULL) {
ec->next = ec->prev = NULL;
if (ec->picked) {
continue;
}
- BLI_addtail(&rb->chains, ec);
+ BLI_addtail(&ld->chains, ec);
loop_id = ec->loop_id;
- if (ec->type == LRT_EDGE_FLAG_LOOSE && (!rb->use_loose_edge_chain)) {
+ if (ec->type == LRT_EDGE_FLAG_LOOSE && (!ld->conf.use_loose_edge_chain)) {
continue;
}
@@ -887,9 +887,9 @@ void MOD_lineart_chain_connect(LineartRenderBuffer *rb)
eci_l = ec->chain.first;
eci_r = ec->chain.last;
- while ((ba_l = lineart_bounding_area_get_end_point(rb, eci_l)) &&
- (ba_r = lineart_bounding_area_get_end_point(rb, eci_r))) {
- closest_cre_l = lineart_chain_get_closest_cre(rb,
+ while ((ba_l = lineart_bounding_area_get_end_point(ld, eci_l)) &&
+ (ba_r = lineart_bounding_area_get_end_point(ld, eci_r))) {
+ closest_cre_l = lineart_chain_get_closest_cre(ld,
ba_l,
ec,
eci_l,
@@ -900,7 +900,7 @@ void MOD_lineart_chain_connect(LineartRenderBuffer *rb)
dist,
&dist_l,
NULL);
- closest_cre_r = lineart_chain_get_closest_cre(rb,
+ closest_cre_r = lineart_chain_get_closest_cre(ld,
ba_r,
ec,
eci_r,
@@ -936,10 +936,10 @@ void MOD_lineart_chain_connect(LineartRenderBuffer *rb)
closest_cre->picked = 1;
closest_cre->ec->picked = 1;
if (closest_cre->is_left) {
- lineart_chain_connect(rb, ec, closest_cre->ec, reverse_main, 0);
+ lineart_chain_connect(ld, ec, closest_cre->ec, reverse_main, 0);
}
else {
- lineart_chain_connect(rb, ec, closest_cre->ec, reverse_main, 1);
+ lineart_chain_connect(ld, ec, closest_cre->ec, reverse_main, 1);
}
BLI_remlink(&swap, closest_cre->ec);
eci_l = ec->chain.first;
@@ -969,13 +969,13 @@ float MOD_lineart_chain_compute_length(LineartEdgeChain *ec)
return offset_accum;
}
-void MOD_lineart_chain_discard_short(LineartRenderBuffer *rb, const float threshold)
+void MOD_lineart_chain_discard_short(LineartData *ld, const float threshold)
{
LineartEdgeChain *ec, *next_ec;
- for (ec = rb->chains.first; ec; ec = next_ec) {
+ for (ec = ld->chains.first; ec; ec = next_ec) {
next_ec = ec->next;
if (MOD_lineart_chain_compute_length(ec) < threshold) {
- BLI_remlink(&rb->chains, ec);
+ BLI_remlink(&ld->chains, ec);
}
}
}
@@ -999,9 +999,9 @@ void MOD_lineart_chain_clear_picked_flag(LineartCache *lc)
}
}
-void MOD_lineart_smooth_chains(LineartRenderBuffer *rb, float tolerance)
+void MOD_lineart_smooth_chains(LineartData *ld, float tolerance)
{
- LISTBASE_FOREACH (LineartEdgeChain *, ec, &rb->chains) {
+ LISTBASE_FOREACH (LineartEdgeChain *, ec, &ld->chains) {
/* Go through the chain two times, once from each direction. */
for (int times = 0; times < 2; times++) {
for (LineartEdgeChainItem *eci = ec->chain.first, *next_eci = eci->next; eci;
@@ -1067,7 +1067,7 @@ void MOD_lineart_smooth_chains(LineartRenderBuffer *rb, float tolerance)
}
}
-static LineartEdgeChainItem *lineart_chain_create_crossing_point(LineartRenderBuffer *rb,
+static LineartEdgeChainItem *lineart_chain_create_crossing_point(LineartData *ld,
LineartEdgeChainItem *eci_inside,
LineartEdgeChainItem *eci_outside)
{
@@ -1097,7 +1097,7 @@ static LineartEdgeChainItem *lineart_chain_create_crossing_point(LineartRenderBu
ratiof(eci1->pos[1], eci2->pos[1], isec[1]);
float gratio = eci1->pos[3] * ratio / (ratio * eci1->pos[3] + (1 - ratio) * eci2->pos[3]);
- LineartEdgeChainItem *eci = lineart_mem_acquire(rb->chain_data_pool,
+ LineartEdgeChainItem *eci = lineart_mem_acquire(ld->chain_data_pool,
sizeof(LineartEdgeChainItem));
memcpy(eci, eci1, sizeof(LineartEdgeChainItem));
interp_v3_v3v3(eci->gpos, eci1->gpos, eci2->gpos, gratio);
@@ -1111,16 +1111,16 @@ static LineartEdgeChainItem *lineart_chain_create_crossing_point(LineartRenderBu
((eci)->pos[0] >= -1.0f && (eci)->pos[0] <= 1.0f && (eci)->pos[1] >= -1.0f && \
(eci)->pos[1] <= 1.0f)
-void MOD_lineart_chain_clip_at_border(LineartRenderBuffer *rb)
+void MOD_lineart_chain_clip_at_border(LineartData *ld)
{
LineartEdgeChain *ec;
LineartEdgeChainItem *eci, *next_eci, *prev_eci, *new_eci;
bool is_inside, new_inside;
ListBase swap = {0};
- swap.first = rb->chains.first;
- swap.last = rb->chains.last;
+ swap.first = ld->chains.first;
+ swap.last = ld->chains.last;
- rb->chains.last = rb->chains.first = NULL;
+ ld->chains.last = ld->chains.first = NULL;
while ((ec = BLI_pophead(&swap)) != NULL) {
bool ec_added = false;
LineartEdgeChainItem *first_eci = (LineartEdgeChainItem *)ec->chain.first;
@@ -1137,9 +1137,9 @@ void MOD_lineart_chain_clip_at_border(LineartRenderBuffer *rb)
if ((new_inside = LRT_ECI_INSIDE(eci)) != is_inside) {
if (new_inside == false) {
/* Stroke goes out. */
- new_eci = lineart_chain_create_crossing_point(rb, prev_eci, eci);
+ new_eci = lineart_chain_create_crossing_point(ld, prev_eci, eci);
- LineartEdgeChain *new_ec = lineart_mem_acquire(rb->chain_data_pool,
+ LineartEdgeChain *new_ec = lineart_mem_acquire(ld->chain_data_pool,
sizeof(LineartEdgeChain));
memcpy(new_ec, ec, sizeof(LineartEdgeChain));
new_ec->chain.first = next_eci;
@@ -1147,7 +1147,7 @@ void MOD_lineart_chain_clip_at_border(LineartRenderBuffer *rb)
prev_eci->next = NULL;
ec->chain.last = prev_eci;
BLI_addtail(&ec->chain, new_eci);
- BLI_addtail(&rb->chains, ec);
+ BLI_addtail(&ld->chains, ec);
ec_added = true;
ec = new_ec;
@@ -1156,7 +1156,7 @@ void MOD_lineart_chain_clip_at_border(LineartRenderBuffer *rb)
continue;
}
/* Stroke comes in. */
- new_eci = lineart_chain_create_crossing_point(rb, eci, prev_eci);
+ new_eci = lineart_chain_create_crossing_point(ld, eci, prev_eci);
ec->chain.first = eci;
eci->prev = NULL;
@@ -1172,25 +1172,25 @@ void MOD_lineart_chain_clip_at_border(LineartRenderBuffer *rb)
}
if ((!ec_added) && is_inside) {
- BLI_addtail(&rb->chains, ec);
+ BLI_addtail(&ld->chains, ec);
}
}
}
-void MOD_lineart_chain_split_angle(LineartRenderBuffer *rb, float angle_threshold_rad)
+void MOD_lineart_chain_split_angle(LineartData *ld, float angle_threshold_rad)
{
LineartEdgeChain *ec, *new_ec;
LineartEdgeChainItem *eci, *next_eci, *prev_eci;
ListBase swap = {0};
- swap.first = rb->chains.first;
- swap.last = rb->chains.last;
+ swap.first = ld->chains.first;
+ swap.last = ld->chains.last;
- rb->chains.last = rb->chains.first = NULL;
+ ld->chains.last = ld->chains.first = NULL;
while ((ec = BLI_pophead(&swap)) != NULL) {
ec->next = ec->prev = NULL;
- BLI_addtail(&rb->chains, ec);
+ BLI_addtail(&ld->chains, ec);
LineartEdgeChainItem *first_eci = (LineartEdgeChainItem *)ec->chain.first;
for (eci = first_eci->next; eci; eci = next_eci) {
next_eci = eci->next;
@@ -1203,7 +1203,7 @@ void MOD_lineart_chain_split_angle(LineartRenderBuffer *rb, float angle_threshol
break; /* No need to split at the last point anyway. */
}
if (angle < angle_threshold_rad) {
- new_ec = lineart_chain_create(rb);
+ new_ec = lineart_chain_create(ld);
new_ec->chain.first = eci;
new_ec->chain.last = ec->chain.last;
ec->chain.last = eci->prev;
@@ -1211,7 +1211,7 @@ void MOD_lineart_chain_split_angle(LineartRenderBuffer *rb, float angle_threshol
eci->prev = 0;
/* End the previous one. */
- lineart_chain_append_point(rb,
+ lineart_chain_append_point(ld,
ec,
eci->pos,
eci->gpos,
@@ -1232,40 +1232,37 @@ void MOD_lineart_chain_split_angle(LineartRenderBuffer *rb, float angle_threshol
}
}
-void MOD_lineart_chain_offset_towards_camera(LineartRenderBuffer *rb,
- float dist,
- bool use_custom_camera)
+void MOD_lineart_chain_offset_towards_camera(LineartData *ld, float dist, bool use_custom_camera)
{
float dir[3];
float cam[3];
float view[3];
float view_clamp[3];
- copy_v3fl_v3db(cam, rb->camera_pos);
- copy_v3fl_v3db(view, rb->view_vector);
if (use_custom_camera) {
- copy_v3fl_v3db(cam, rb->camera_pos);
+ copy_v3fl_v3db(cam, ld->conf.camera_pos);
}
else {
- copy_v3fl_v3db(cam, rb->active_camera_pos);
+ copy_v3fl_v3db(cam, ld->conf.active_camera_pos);
}
- if (rb->cam_is_persp) {
- LISTBASE_FOREACH (LineartEdgeChain *, ec, &rb->chains) {
+ if (ld->conf.cam_is_persp) {
+ LISTBASE_FOREACH (LineartEdgeChain *, ec, &ld->chains) {
LISTBASE_FOREACH (LineartEdgeChainItem *, eci, &ec->chain) {
sub_v3_v3v3(dir, cam, eci->gpos);
float orig_len = len_v3(dir);
normalize_v3(dir);
- mul_v3_fl(dir, MIN2(dist, orig_len - rb->near_clip));
+ mul_v3_fl(dir, MIN2(dist, orig_len - ld->conf.near_clip));
add_v3_v3(eci->gpos, dir);
}
}
}
else {
- LISTBASE_FOREACH (LineartEdgeChain *, ec, &rb->chains) {
+ copy_v3fl_v3db(view, ld->conf.view_vector);
+ LISTBASE_FOREACH (LineartEdgeChain *, ec, &ld->chains) {
LISTBASE_FOREACH (LineartEdgeChainItem *, eci, &ec->chain) {
sub_v3_v3v3(dir, cam, eci->gpos);
- float len_lim = dot_v3v3(view, dir) - rb->near_clip;
+ float len_lim = dot_v3v3(view, dir) - ld->conf.near_clip;
normalize_v3_v3(view_clamp, view);
mul_v3_fl(view_clamp, MIN2(dist, len_lim));
add_v3_v3(eci->gpos, view_clamp);
diff --git a/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c b/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c
index 016b70cedb0..c7b2104a6e6 100644
--- a/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c
+++ b/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c
@@ -46,16 +46,41 @@
#include "DNA_scene_types.h"
#include "MEM_guardedalloc.h"
-#include "bmesh.h"
-#include "bmesh_class.h"
-#include "bmesh_tools.h"
-
#include "lineart_intern.h"
-static LineartBoundingArea *lineart_edge_first_bounding_area(LineartRenderBuffer *rb,
- LineartEdge *e);
+typedef struct LineartIsecSingle {
+ float v1[3], v2[3];
+ LineartTriangle *tri1, *tri2;
+} LineartIsecSingle;
+
+typedef struct LineartIsecThread {
+ int thread_id;
+
+ /* Scheduled work range. */
+ LineartElementLinkNode *pending_from;
+ LineartElementLinkNode *pending_to;
+ int index_from;
+ int index_to;
+
+ /* Thread intersection result data. */
+ LineartIsecSingle *array;
+ int current;
+ int max;
+ int count_test;
-static void lineart_bounding_area_link_edge(LineartRenderBuffer *rb,
+ /* For individual thread reference.*/
+ LineartData *ld;
+} LineartIsecThread;
+
+typedef struct LineartIsecData {
+ LineartData *ld;
+ LineartIsecThread *threads;
+ int thread_count;
+} LineartIsecData;
+
+static LineartBoundingArea *lineart_edge_first_bounding_area(LineartData *ld, LineartEdge *e);
+
+static void lineart_bounding_area_link_edge(LineartData *ld,
LineartBoundingArea *root_ba,
LineartEdge *e);
@@ -69,20 +94,8 @@ static LineartBoundingArea *lineart_bounding_area_next(LineartBoundingArea *this
double *next_x,
double *next_y);
-static bool lineart_get_edge_bounding_areas(LineartRenderBuffer *rb,
- LineartEdge *e,
- int *rowbegin,
- int *rowend,
- int *colbegin,
- int *colend);
-
-static void lineart_bounding_area_link_triangle(LineartRenderBuffer *rb,
- LineartBoundingArea *root_ba,
- LineartTriangle *tri,
- double *LRUB,
- int recursive,
- int recursive_level,
- bool do_intersection);
+static bool lineart_get_edge_bounding_areas(
+ LineartData *ld, LineartEdge *e, int *rowbegin, int *rowend, int *colbegin, int *colend);
static bool lineart_triangle_edge_image_space_occlusion(SpinLock *spl,
const LineartTriangle *tri,
@@ -99,52 +112,65 @@ static bool lineart_triangle_edge_image_space_occlusion(SpinLock *spl,
static void lineart_add_edge_to_array(LineartPendingEdges *pe, LineartEdge *e);
+static void lineart_bounding_area_link_triangle(LineartData *ld,
+ LineartBoundingArea *root_ba,
+ LineartTriangle *tri,
+ double *LRUB,
+ int recursive,
+ int recursive_level,
+ bool do_intersection,
+ struct LineartIsecThread *th);
+
+static void lineart_free_bounding_area_memory(LineartBoundingArea *ba, bool recursive);
+
+static void lineart_free_bounding_area_memories(LineartData *ld);
+
static LineartCache *lineart_init_cache(void);
-static void lineart_discard_segment(LineartRenderBuffer *rb, LineartEdgeSegment *es)
+static void lineart_discard_segment(LineartData *ld, LineartEdgeSegment *es)
{
- BLI_spin_lock(&rb->lock_cuts);
+ BLI_spin_lock(&ld->lock_cuts);
memset(es, 0, sizeof(LineartEdgeSegment));
/* Storing the node for potentially reuse the memory for new segment data.
* Line Art data is not freed after all calculations are done. */
- BLI_addtail(&rb->wasted_cuts, es);
+ BLI_addtail(&ld->wasted_cuts, es);
- BLI_spin_unlock(&rb->lock_cuts);
+ BLI_spin_unlock(&ld->lock_cuts);
}
-static LineartEdgeSegment *lineart_give_segment(LineartRenderBuffer *rb)
+static LineartEdgeSegment *lineart_give_segment(LineartData *ld)
{
- BLI_spin_lock(&rb->lock_cuts);
+ BLI_spin_lock(&ld->lock_cuts);
/* See if there is any already allocated memory we can reuse. */
- if (rb->wasted_cuts.first) {
- LineartEdgeSegment *es = (LineartEdgeSegment *)BLI_pophead(&rb->wasted_cuts);
- BLI_spin_unlock(&rb->lock_cuts);
+ if (ld->wasted_cuts.first) {
+ LineartEdgeSegment *es = (LineartEdgeSegment *)BLI_pophead(&ld->wasted_cuts);
+ BLI_spin_unlock(&ld->lock_cuts);
memset(es, 0, sizeof(LineartEdgeSegment));
return es;
}
- BLI_spin_unlock(&rb->lock_cuts);
+ BLI_spin_unlock(&ld->lock_cuts);
/* Otherwise allocate some new memory. */
- return (LineartEdgeSegment *)lineart_mem_acquire_thread(&rb->render_data_pool,
+ return (LineartEdgeSegment *)lineart_mem_acquire_thread(&ld->render_data_pool,
sizeof(LineartEdgeSegment));
}
/**
* Cuts the edge in image space and mark occlusion level for each segment.
*/
-static void lineart_edge_cut(LineartRenderBuffer *rb,
+static void lineart_edge_cut(LineartData *ld,
LineartEdge *e,
double start,
double end,
uchar material_mask_bits,
uchar mat_occlusion)
{
- LineartEdgeSegment *es, *ies, *next_es, *prev_es;
+ LineartEdgeSegment *seg, *i_seg, *next_seg, *prev_seg;
LineartEdgeSegment *cut_start_before = 0, *cut_end_before = 0;
- LineartEdgeSegment *ns = 0, *ns2 = 0;
+ LineartEdgeSegment *new_seg1 = 0, *new_seg2 = 0;
int untouched = 0;
/* If for some reason the occlusion function may give a result that has zero length, or reversed
@@ -171,132 +197,136 @@ static void lineart_edge_cut(LineartRenderBuffer *rb,
/* Begin looking for starting position of the segment. */
/* Not using a list iteration macro because of it more clear when using for loops to iterate
* through the segments. */
- for (es = e->segments.first; es; es = es->next) {
- if (LRT_DOUBLE_CLOSE_ENOUGH(es->at, start)) {
- cut_start_before = es;
- ns = cut_start_before;
+ for (seg = e->segments.first; seg; seg = seg->next) {
+ if (LRT_DOUBLE_CLOSE_ENOUGH(seg->at, start)) {
+ cut_start_before = seg;
+ new_seg1 = cut_start_before;
break;
}
- if (es->next == NULL) {
+ if (seg->next == NULL) {
break;
}
- ies = es->next;
- if (ies->at > start + 1e-09 && start > es->at) {
- cut_start_before = ies;
- ns = lineart_give_segment(rb);
+ i_seg = seg->next;
+ if (i_seg->at > start + 1e-09 && start > seg->at) {
+ cut_start_before = i_seg;
+ new_seg1 = lineart_give_segment(ld);
break;
}
}
if (!cut_start_before && LRT_DOUBLE_CLOSE_ENOUGH(1, end)) {
untouched = 1;
}
- for (es = cut_start_before; es; es = es->next) {
+ for (seg = cut_start_before; seg; seg = seg->next) {
/* We tried to cut at existing cutting point (e.g. where the line's occluded by a triangle
* strip). */
- if (LRT_DOUBLE_CLOSE_ENOUGH(es->at, end)) {
- cut_end_before = es;
- ns2 = cut_end_before;
+ if (LRT_DOUBLE_CLOSE_ENOUGH(seg->at, end)) {
+ cut_end_before = seg;
+ new_seg2 = cut_end_before;
break;
}
/* This check is to prevent `es->at == 1.0` (where we don't need to cut because we are at the
* end point). */
- if (!es->next && LRT_DOUBLE_CLOSE_ENOUGH(1, end)) {
- cut_end_before = es;
- ns2 = cut_end_before;
+ if (!seg->next && LRT_DOUBLE_CLOSE_ENOUGH(1, end)) {
+ cut_end_before = seg;
+ new_seg2 = cut_end_before;
untouched = 1;
break;
}
/* When an actual cut is needed in the line. */
- if (es->at > end) {
- cut_end_before = es;
- ns2 = lineart_give_segment(rb);
+ if (seg->at > end) {
+ cut_end_before = seg;
+ new_seg2 = lineart_give_segment(ld);
break;
}
}
/* When we still can't find any existing cut in the line, we allocate new ones. */
- if (ns == NULL) {
- ns = lineart_give_segment(rb);
+ if (new_seg1 == NULL) {
+ new_seg1 = lineart_give_segment(ld);
}
- if (ns2 == NULL) {
+ if (new_seg2 == NULL) {
if (untouched) {
- ns2 = ns;
- cut_end_before = ns2;
+ new_seg2 = new_seg1;
+ cut_end_before = new_seg2;
}
else {
- ns2 = lineart_give_segment(rb);
+ new_seg2 = lineart_give_segment(ld);
}
}
if (cut_start_before) {
- if (cut_start_before != ns) {
+ if (cut_start_before != new_seg1) {
/* Insert cutting points for when a new cut is needed. */
- ies = cut_start_before->prev ? cut_start_before->prev : NULL;
- ns->occlusion = ies ? ies->occlusion : 0;
- ns->material_mask_bits = ies->material_mask_bits;
- BLI_insertlinkbefore(&e->segments, cut_start_before, ns);
+ i_seg = cut_start_before->prev ? cut_start_before->prev : NULL;
+ if (i_seg) {
+ new_seg1->occlusion = i_seg->occlusion;
+ new_seg1->material_mask_bits = i_seg->material_mask_bits;
+ }
+ BLI_insertlinkbefore(&e->segments, cut_start_before, new_seg1);
}
/* Otherwise we already found a existing cutting point, no need to insert a new one. */
}
else {
/* We have yet to reach a existing cutting point even after we searched the whole line, so we
* append the new cut to the end. */
- ies = e->segments.last;
- ns->occlusion = ies->occlusion;
- ns->material_mask_bits = ies->material_mask_bits;
- BLI_addtail(&e->segments, ns);
+ i_seg = e->segments.last;
+ new_seg1->occlusion = i_seg->occlusion;
+ new_seg1->material_mask_bits = i_seg->material_mask_bits;
+ BLI_addtail(&e->segments, new_seg1);
}
if (cut_end_before) {
/* The same manipulation as on "cut_start_before". */
- if (cut_end_before != ns2) {
- ies = cut_end_before->prev ? cut_end_before->prev : NULL;
- ns2->occlusion = ies ? ies->occlusion : 0;
- ns2->material_mask_bits = ies ? ies->material_mask_bits : 0;
- BLI_insertlinkbefore(&e->segments, cut_end_before, ns2);
+ if (cut_end_before != new_seg2) {
+ i_seg = cut_end_before->prev ? cut_end_before->prev : NULL;
+ if (i_seg) {
+ new_seg2->occlusion = i_seg->occlusion;
+ new_seg2->material_mask_bits = i_seg->material_mask_bits;
+ }
+ BLI_insertlinkbefore(&e->segments, cut_end_before, new_seg2);
}
}
else {
- ies = e->segments.last;
- ns2->occlusion = ies->occlusion;
- ns2->material_mask_bits = ies->material_mask_bits;
- BLI_addtail(&e->segments, ns2);
+ i_seg = e->segments.last;
+ new_seg2->occlusion = i_seg->occlusion;
+ new_seg2->material_mask_bits = i_seg->material_mask_bits;
+ BLI_addtail(&e->segments, new_seg2);
}
/* If we touched the cut list, we assign the new cut position based on new cut position,
* this way we accommodate precision lost due to multiple cut inserts. */
- ns->at = start;
+ new_seg1->at = start;
if (!untouched) {
- ns2->at = end;
+ new_seg2->at = end;
}
else {
/* For the convenience of the loop below. */
- ns2 = ns2->next;
+ new_seg2 = new_seg2->next;
}
/* Register 1 level of occlusion for all touched segments. */
- for (es = ns; es && es != ns2; es = es->next) {
- es->occlusion += mat_occlusion;
- es->material_mask_bits |= material_mask_bits;
+ for (seg = new_seg1; seg && seg != new_seg2; seg = seg->next) {
+ seg->occlusion += mat_occlusion;
+ seg->material_mask_bits |= material_mask_bits;
}
/* Reduce adjacent cutting points of the same level, which saves memory. */
- char min_occ = 127;
- prev_es = NULL;
- for (es = e->segments.first; es; es = next_es) {
- next_es = es->next;
-
- if (prev_es && prev_es->occlusion == es->occlusion &&
- prev_es->material_mask_bits == es->material_mask_bits) {
- BLI_remlink(&e->segments, es);
+ int8_t min_occ = 127;
+ prev_seg = NULL;
+ for (seg = e->segments.first; seg; seg = next_seg) {
+ next_seg = seg->next;
+
+ if (prev_seg && prev_seg->occlusion == seg->occlusion &&
+ prev_seg->material_mask_bits == seg->material_mask_bits) {
+ BLI_remlink(&e->segments, seg);
/* This puts the node back to the render buffer, if more cut happens, these unused nodes get
* picked first. */
- lineart_discard_segment(rb, es);
+ lineart_discard_segment(ld, seg);
continue;
}
- min_occ = MIN2(min_occ, es->occlusion);
+ min_occ = MIN2(min_occ, seg->occlusion);
- prev_es = es;
+ prev_seg = seg;
}
e->min_occ = min_occ;
}
@@ -312,29 +342,14 @@ BLI_INLINE bool lineart_occlusion_is_adjacent_intersection(LineartEdge *e, Linea
(v2->base.flag && v2->intersecting_with == tri));
}
-static void lineart_bounding_area_triangle_add(LineartRenderBuffer *rb,
- LineartBoundingArea *ba,
- LineartTriangle *tri)
-{ /* In case of too many triangles concentrating in one point, do not add anymore, these triangles
- * will be either narrower than a single pixel, or will still be added into the list of other
- * less dense areas. */
- if (ba->triangle_count >= 65535) {
- return;
- }
- if (ba->triangle_count >= ba->max_triangle_count) {
- LineartTriangle **new_array = lineart_mem_acquire(
- &rb->render_data_pool, sizeof(LineartTriangle *) * ba->max_triangle_count * 2);
- memcpy(new_array, ba->linked_triangles, sizeof(LineartTriangle *) * ba->max_triangle_count);
- ba->max_triangle_count *= 2;
- ba->linked_triangles = new_array;
- }
- ba->linked_triangles[ba->triangle_count] = tri;
- ba->triangle_count++;
+static void lineart_bounding_area_triangle_reallocate(LineartBoundingArea *ba)
+{
+ ba->max_triangle_count *= 2;
+ ba->linked_triangles = MEM_recallocN(ba->linked_triangles,
+ sizeof(LineartTriangle *) * ba->max_triangle_count);
}
-static void lineart_bounding_area_line_add(LineartRenderBuffer *rb,
- LineartBoundingArea *ba,
- LineartEdge *e)
+static void lineart_bounding_area_line_add(LineartBoundingArea *ba, LineartEdge *e)
{
/* In case of too many lines concentrating in one point, do not add anymore, these lines will
* be either shorter than a single pixel, or will still be added into the list of other less
@@ -343,20 +358,21 @@ static void lineart_bounding_area_line_add(LineartRenderBuffer *rb,
return;
}
if (ba->line_count >= ba->max_line_count) {
- LineartEdge **new_array = lineart_mem_acquire(&rb->render_data_pool,
- sizeof(LineartEdge *) * ba->max_line_count * 2);
+ LineartEdge **new_array = MEM_mallocN(sizeof(LineartEdge *) * ba->max_line_count * 2,
+ "new ba_line_array");
memcpy(new_array, ba->linked_lines, sizeof(LineartEdge *) * ba->max_line_count);
ba->max_line_count *= 2;
+ MEM_freeN(ba->linked_lines);
ba->linked_lines = new_array;
}
ba->linked_lines[ba->line_count] = e;
ba->line_count++;
}
-static void lineart_occlusion_single_line(LineartRenderBuffer *rb, LineartEdge *e, int thread_id)
+static void lineart_occlusion_single_line(LineartData *ld, LineartEdge *e, int thread_id)
{
double x = e->v1->fbcoord[0], y = e->v1->fbcoord[1];
- LineartBoundingArea *ba = lineart_edge_first_bounding_area(rb, e);
+ LineartBoundingArea *ba = lineart_edge_first_bounding_area(ld, e);
LineartBoundingArea *nba = ba;
LineartTriangleThread *tri;
@@ -385,20 +401,20 @@ static void lineart_occlusion_single_line(LineartRenderBuffer *rb, LineartEdge *
continue;
}
tri->testing_e[thread_id] = e;
- if (lineart_triangle_edge_image_space_occlusion(&rb->lock_task,
+ if (lineart_triangle_edge_image_space_occlusion(&ld->lock_task,
(const LineartTriangle *)tri,
e,
- rb->camera_pos,
- rb->cam_is_persp,
- rb->allow_overlapping_edges,
- rb->view_projection,
- rb->view_vector,
- rb->shift_x,
- rb->shift_y,
+ ld->conf.camera_pos,
+ ld->conf.cam_is_persp,
+ ld->conf.allow_overlapping_edges,
+ ld->conf.view_projection,
+ ld->conf.view_vector,
+ ld->conf.shift_x,
+ ld->conf.shift_y,
&l,
&r)) {
- lineart_edge_cut(rb, e, l, r, tri->base.material_mask_bits, tri->base.mat_occlusion);
- if (e->min_occ > rb->max_occlusion_level) {
+ lineart_edge_cut(ld, e, l, r, tri->base.material_mask_bits, tri->base.mat_occlusion);
+ if (e->min_occ > ld->conf.max_occlusion_level) {
/* No need to calculate any longer on this line because no level more than set value is
* going to show up in the rendered result. */
return;
@@ -410,24 +426,24 @@ static void lineart_occlusion_single_line(LineartRenderBuffer *rb, LineartEdge *
}
}
-static int lineart_occlusion_make_task_info(LineartRenderBuffer *rb, LineartRenderTaskInfo *rti)
+static int lineart_occlusion_make_task_info(LineartData *ld, LineartRenderTaskInfo *rti)
{
int res = 0;
int starting_index;
- BLI_spin_lock(&rb->lock_task);
+ BLI_spin_lock(&ld->lock_task);
- starting_index = rb->scheduled_count;
- rb->scheduled_count += LRT_THREAD_EDGE_COUNT;
+ starting_index = ld->scheduled_count;
+ ld->scheduled_count += LRT_THREAD_EDGE_COUNT;
- BLI_spin_unlock(&rb->lock_task);
+ BLI_spin_unlock(&ld->lock_task);
- if (starting_index >= rb->pending_edges.next) {
+ if (starting_index >= ld->pending_edges.next) {
res = 0;
}
else {
- rti->pending_edges.array = &rb->pending_edges.array[starting_index];
- int remaining = rb->pending_edges.next - starting_index;
+ rti->pending_edges.array = &ld->pending_edges.array[starting_index];
+ int remaining = ld->pending_edges.next - starting_index;
rti->pending_edges.max = MIN2(remaining, LRT_THREAD_EDGE_COUNT);
res = 1;
}
@@ -437,13 +453,13 @@ static int lineart_occlusion_make_task_info(LineartRenderBuffer *rb, LineartRend
static void lineart_occlusion_worker(TaskPool *__restrict UNUSED(pool), LineartRenderTaskInfo *rti)
{
- LineartRenderBuffer *rb = rti->rb;
+ LineartData *ld = rti->ld;
LineartEdge *eip;
- while (lineart_occlusion_make_task_info(rb, rti)) {
+ while (lineart_occlusion_make_task_info(ld, rti)) {
for (int i = 0; i < rti->pending_edges.max; i++) {
eip = rti->pending_edges.array[i];
- lineart_occlusion_single_line(rb, eip, rti->thread_id);
+ lineart_occlusion_single_line(ld, eip, rti->thread_id);
}
}
}
@@ -453,9 +469,9 @@ static void lineart_occlusion_worker(TaskPool *__restrict UNUSED(pool), LineartR
* #MOD_lineart_compute_feature_lines function.
* This function handles all occlusion calculation.
*/
-static void lineart_main_occlusion_begin(LineartRenderBuffer *rb)
+static void lineart_main_occlusion_begin(LineartData *ld)
{
- int thread_count = rb->thread_count;
+ int thread_count = ld->thread_count;
LineartRenderTaskInfo *rti = MEM_callocN(sizeof(LineartRenderTaskInfo) * thread_count,
"Task Pool");
int i;
@@ -464,7 +480,7 @@ static void lineart_main_occlusion_begin(LineartRenderBuffer *rb)
for (i = 0; i < thread_count; i++) {
rti[i].thread_id = i;
- rti[i].rb = rb;
+ rti[i].ld = ld;
BLI_task_pool_push(tp, (TaskRunFunction)lineart_occlusion_worker, &rti[i], 0, NULL);
}
BLI_task_pool_work_and_wait(tp);
@@ -554,6 +570,12 @@ static int lineart_point_on_line_segment(double v[2], double v0[2], double v1[2]
return 0;
}
+enum LineartPointTri {
+ LRT_OUTSIDE_TRIANGLE = 0,
+ LRT_ON_TRIANGLE = 1,
+ LRT_INSIDE_TRIANGLE = 2,
+};
+
/**
* Same algorithm as lineart_point_inside_triangle(), but returns differently:
* 0-outside 1-on the edge 2-inside.
@@ -564,7 +586,7 @@ static int lineart_point_triangle_relation(double v[2], double v0[2], double v1[
double r;
if (lineart_point_on_line_segment(v, v0, v1) || lineart_point_on_line_segment(v, v1, v2) ||
lineart_point_on_line_segment(v, v2, v0)) {
- return 1;
+ return LRT_ON_TRIANGLE;
}
cl = (v0[0] - v[0]) * (v1[1] - v[1]) - (v0[1] - v[1]) * (v1[0] - v[0]);
@@ -572,28 +594,28 @@ static int lineart_point_triangle_relation(double v[2], double v0[2], double v1[
cl = (v1[0] - v[0]) * (v2[1] - v[1]) - (v1[1] - v[1]) * (v2[0] - v[0]);
if ((r = c * cl) < 0) {
- return 0;
+ return LRT_OUTSIDE_TRIANGLE;
}
c = cl;
cl = (v2[0] - v[0]) * (v0[1] - v[1]) - (v2[1] - v[1]) * (v0[0] - v[0]);
if ((r = c * cl) < 0) {
- return 0;
+ return LRT_OUTSIDE_TRIANGLE;
}
c = cl;
cl = (v0[0] - v[0]) * (v1[1] - v[1]) - (v0[1] - v[1]) * (v1[0] - v[0]);
if ((r = c * cl) < 0) {
- return 0;
+ return LRT_OUTSIDE_TRIANGLE;
}
if (r == 0) {
- return 1;
+ return LRT_ON_TRIANGLE;
}
- return 2;
+ return LRT_INSIDE_TRIANGLE;
}
/**
@@ -641,17 +663,17 @@ static bool lineart_point_inside_triangle3d(double v[3], double v0[3], double v1
* The following `lineart_memory_get_XXX_space` functions are for allocating new memory for some
* modified geometries in the culling stage.
*/
-static LineartElementLinkNode *lineart_memory_get_triangle_space(LineartRenderBuffer *rb)
+static LineartElementLinkNode *lineart_memory_get_triangle_space(LineartData *ld)
{
LineartElementLinkNode *eln;
/* We don't need to allocate a whole bunch of triangles because the amount of clipped triangles
* are relatively small. */
- LineartTriangle *render_triangles = lineart_mem_acquire(&rb->render_data_pool,
- 64 * rb->triangle_size);
+ LineartTriangle *render_triangles = lineart_mem_acquire(&ld->render_data_pool,
+ 64 * ld->sizeof_triangle);
- eln = lineart_list_append_pointer_pool_sized(&rb->triangle_buffer_pointers,
- &rb->render_data_pool,
+ eln = lineart_list_append_pointer_pool_sized(&ld->geom.triangle_buffer_pointers,
+ &ld->render_data_pool,
render_triangles,
sizeof(LineartElementLinkNode));
eln->element_count = 64;
@@ -660,15 +682,15 @@ static LineartElementLinkNode *lineart_memory_get_triangle_space(LineartRenderBu
return eln;
}
-static LineartElementLinkNode *lineart_memory_get_vert_space(LineartRenderBuffer *rb)
+static LineartElementLinkNode *lineart_memory_get_vert_space(LineartData *ld)
{
LineartElementLinkNode *eln;
- LineartVert *render_vertices = lineart_mem_acquire(&rb->render_data_pool,
+ LineartVert *render_vertices = lineart_mem_acquire(&ld->render_data_pool,
sizeof(LineartVert) * 64);
- eln = lineart_list_append_pointer_pool_sized(&rb->vertex_buffer_pointers,
- &rb->render_data_pool,
+ eln = lineart_list_append_pointer_pool_sized(&ld->geom.vertex_buffer_pointers,
+ &ld->render_data_pool,
render_vertices,
sizeof(LineartElementLinkNode));
eln->element_count = 64;
@@ -677,18 +699,18 @@ static LineartElementLinkNode *lineart_memory_get_vert_space(LineartRenderBuffer
return eln;
}
-static LineartElementLinkNode *lineart_memory_get_edge_space(LineartRenderBuffer *rb)
+static LineartElementLinkNode *lineart_memory_get_edge_space(LineartData *ld)
{
LineartElementLinkNode *eln;
- LineartEdge *render_edges = lineart_mem_acquire(&rb->render_data_pool, sizeof(LineartEdge) * 64);
+ LineartEdge *render_edges = lineart_mem_acquire(&ld->render_data_pool, sizeof(LineartEdge) * 64);
- eln = lineart_list_append_pointer_pool_sized(&rb->line_buffer_pointers,
- &rb->render_data_pool,
+ eln = lineart_list_append_pointer_pool_sized(&ld->geom.line_buffer_pointers,
+ &ld->render_data_pool,
render_edges,
sizeof(LineartElementLinkNode));
eln->element_count = 64;
- eln->crease_threshold = rb->crease_threshold;
+ eln->crease_threshold = ld->conf.crease_threshold;
eln->flags |= LRT_ELEMENT_IS_ADDITIONAL;
return eln;
@@ -699,6 +721,7 @@ static void lineart_triangle_post(LineartTriangle *tri, LineartTriangle *orig)
/* Just re-assign normal and set cull flag. */
copy_v3_v3_db(tri->gn, orig->gn);
tri->flags = LRT_CULL_GENERATED;
+ tri->intersection_mask = orig->intersection_mask;
tri->material_mask_bits = orig->material_mask_bits;
tri->mat_occlusion = orig->mat_occlusion;
}
@@ -729,7 +752,7 @@ static void lineart_discard_duplicated_edges(LineartEdge *old_e)
* Does near-plane cut on 1 triangle only. When cutting with far-plane, the camera vectors gets
* reversed by the caller so don't need to implement one in a different direction.
*/
-static void lineart_triangle_cull_single(LineartRenderBuffer *rb,
+static void lineart_triangle_cull_single(LineartData *ld,
LineartTriangle *tri,
int in0,
int in1,
@@ -746,7 +769,7 @@ static void lineart_triangle_cull_single(LineartRenderBuffer *rb,
LineartElementLinkNode *e_eln,
LineartElementLinkNode *t_eln)
{
- double vv1[3], vv2[3], dot1, dot2;
+ double span_v1[3], span_v2[3], dot_v1, dot_v2;
double a;
int v_count = *r_v_count;
int e_count = *r_e_count;
@@ -755,7 +778,7 @@ static void lineart_triangle_cull_single(LineartRenderBuffer *rb,
LineartEdge *new_e, *e, *old_e;
LineartEdgeSegment *es;
- LineartTriangleAdjacent *ta;
+ LineartTriangleAdjacent *tri_adj;
if (tri->flags & (LRT_CULL_USED | LRT_CULL_GENERATED | LRT_CULL_DISCARD)) {
return;
@@ -763,11 +786,12 @@ static void lineart_triangle_cull_single(LineartRenderBuffer *rb,
/* See definition of tri->intersecting_verts and the usage in
* lineart_geometry_object_load() for details. */
- ta = (void *)tri->intersecting_verts;
+ tri_adj = (void *)tri->intersecting_verts;
LineartVert *vt = &((LineartVert *)v_eln->pointer)[v_count];
- LineartTriangle *tri1 = (void *)(((uchar *)t_eln->pointer) + rb->triangle_size * t_count);
- LineartTriangle *tri2 = (void *)(((uchar *)t_eln->pointer) + rb->triangle_size * (t_count + 1));
+ LineartTriangle *tri1 = (void *)(((uchar *)t_eln->pointer) + ld->sizeof_triangle * t_count);
+ LineartTriangle *tri2 = (void *)(((uchar *)t_eln->pointer) +
+ ld->sizeof_triangle * (t_count + 1));
new_e = &((LineartEdge *)e_eln->pointer)[e_count];
/* Init `edge` to the last `edge` entry. */
@@ -777,12 +801,12 @@ static void lineart_triangle_cull_single(LineartRenderBuffer *rb,
new_e = &((LineartEdge *)e_eln->pointer)[e_count]; \
e_count++; \
e = new_e; \
- es = lineart_mem_acquire(&rb->render_data_pool, sizeof(LineartEdgeSegment)); \
+ es = lineart_mem_acquire(&ld->render_data_pool, sizeof(LineartEdgeSegment)); \
BLI_addtail(&e->segments, es);
#define SELECT_EDGE(e_num, v1_link, v2_link, new_tri) \
- if (ta->e[e_num]) { \
- old_e = ta->e[e_num]; \
+ if (tri_adj->e[e_num]) { \
+ old_e = tri_adj->e[e_num]; \
new_flag = old_e->flags; \
old_e->flags = LRT_EDGE_FLAG_CHAIN_PICKED; \
lineart_discard_duplicated_edges(old_e); \
@@ -795,28 +819,28 @@ static void lineart_triangle_cull_single(LineartRenderBuffer *rb,
e->object_ref = ob; \
e->t1 = ((old_e->t1 == tri) ? (new_tri) : (old_e->t1)); \
e->t2 = ((old_e->t2 == tri) ? (new_tri) : (old_e->t2)); \
- lineart_add_edge_to_array(&rb->pending_edges, e); \
+ lineart_add_edge_to_array(&ld->pending_edges, e); \
}
#define RELINK_EDGE(e_num, new_tri) \
- if (ta->e[e_num]) { \
- old_e = ta->e[e_num]; \
+ if (tri_adj->e[e_num]) { \
+ old_e = tri_adj->e[e_num]; \
old_e->t1 = ((old_e->t1 == tri) ? (new_tri) : (old_e->t1)); \
old_e->t2 = ((old_e->t2 == tri) ? (new_tri) : (old_e->t2)); \
}
#define REMOVE_TRIANGLE_EDGE \
- if (ta->e[0]) { \
- ta->e[0]->flags = LRT_EDGE_FLAG_CHAIN_PICKED; \
- lineart_discard_duplicated_edges(ta->e[0]); \
+ if (tri_adj->e[0]) { \
+ tri_adj->e[0]->flags = LRT_EDGE_FLAG_CHAIN_PICKED; \
+ lineart_discard_duplicated_edges(tri_adj->e[0]); \
} \
- if (ta->e[1]) { \
- ta->e[1]->flags = LRT_EDGE_FLAG_CHAIN_PICKED; \
- lineart_discard_duplicated_edges(ta->e[1]); \
+ if (tri_adj->e[1]) { \
+ tri_adj->e[1]->flags = LRT_EDGE_FLAG_CHAIN_PICKED; \
+ lineart_discard_duplicated_edges(tri_adj->e[1]); \
} \
- if (ta->e[2]) { \
- ta->e[2]->flags = LRT_EDGE_FLAG_CHAIN_PICKED; \
- lineart_discard_duplicated_edges(ta->e[2]); \
+ if (tri_adj->e[2]) { \
+ tri_adj->e[2]->flags = LRT_EDGE_FLAG_CHAIN_PICKED; \
+ lineart_discard_duplicated_edges(tri_adj->e[2]); \
}
switch (in0 + in1 + in2) {
@@ -856,22 +880,22 @@ static void lineart_triangle_cull_single(LineartRenderBuffer *rb,
if (!in0) {
/* Cut point for line 2---|-----0. */
- sub_v3_v3v3_db(vv1, tri->v[0]->gloc, cam_pos);
- sub_v3_v3v3_db(vv2, cam_pos, tri->v[2]->gloc);
- dot1 = dot_v3v3_db(vv1, view_dir);
- dot2 = dot_v3v3_db(vv2, view_dir);
- a = dot1 / (dot1 + dot2);
+ sub_v3_v3v3_db(span_v1, tri->v[0]->gloc, cam_pos);
+ sub_v3_v3v3_db(span_v2, cam_pos, tri->v[2]->gloc);
+ dot_v1 = dot_v3v3_db(span_v1, view_dir);
+ dot_v2 = dot_v3v3_db(span_v2, view_dir);
+ a = dot_v1 / (dot_v1 + dot_v2);
/* Assign it to a new point. */
interp_v3_v3v3_db(vt[0].gloc, tri->v[0]->gloc, tri->v[2]->gloc, a);
mul_v4_m4v3_db(vt[0].fbcoord, vp, vt[0].gloc);
vt[0].index = tri->v[2]->index;
/* Cut point for line 1---|-----0. */
- sub_v3_v3v3_db(vv1, tri->v[0]->gloc, cam_pos);
- sub_v3_v3v3_db(vv2, cam_pos, tri->v[1]->gloc);
- dot1 = dot_v3v3_db(vv1, view_dir);
- dot2 = dot_v3v3_db(vv2, view_dir);
- a = dot1 / (dot1 + dot2);
+ sub_v3_v3v3_db(span_v1, tri->v[0]->gloc, cam_pos);
+ sub_v3_v3v3_db(span_v2, cam_pos, tri->v[1]->gloc);
+ dot_v1 = dot_v3v3_db(span_v1, view_dir);
+ dot_v2 = dot_v3v3_db(span_v2, view_dir);
+ a = dot_v1 / (dot_v1 + dot_v2);
/* Assign it to another new point. */
interp_v3_v3v3_db(vt[1].gloc, tri->v[0]->gloc, tri->v[1]->gloc, a);
mul_v4_m4v3_db(vt[1].fbcoord, vp, vt[1].gloc);
@@ -881,7 +905,7 @@ static void lineart_triangle_cull_single(LineartRenderBuffer *rb,
INCREASE_EDGE
if (allow_boundaries) {
e->flags = LRT_EDGE_FLAG_CONTOUR;
- lineart_add_edge_to_array(&rb->pending_edges, e);
+ lineart_add_edge_to_array(&ld->pending_edges, e);
}
/* NOTE: inverting `e->v1/v2` (left/right point) doesn't matter as long as
* `tri->edge` and `tri->v` has the same sequence. and the winding direction
@@ -909,20 +933,20 @@ static void lineart_triangle_cull_single(LineartRenderBuffer *rb,
t_count += 1;
}
else if (!in2) {
- sub_v3_v3v3_db(vv1, tri->v[2]->gloc, cam_pos);
- sub_v3_v3v3_db(vv2, cam_pos, tri->v[0]->gloc);
- dot1 = dot_v3v3_db(vv1, view_dir);
- dot2 = dot_v3v3_db(vv2, view_dir);
- a = dot1 / (dot1 + dot2);
+ sub_v3_v3v3_db(span_v1, tri->v[2]->gloc, cam_pos);
+ sub_v3_v3v3_db(span_v2, cam_pos, tri->v[0]->gloc);
+ dot_v1 = dot_v3v3_db(span_v1, view_dir);
+ dot_v2 = dot_v3v3_db(span_v2, view_dir);
+ a = dot_v1 / (dot_v1 + dot_v2);
interp_v3_v3v3_db(vt[0].gloc, tri->v[2]->gloc, tri->v[0]->gloc, a);
mul_v4_m4v3_db(vt[0].fbcoord, vp, vt[0].gloc);
vt[0].index = tri->v[0]->index;
- sub_v3_v3v3_db(vv1, tri->v[2]->gloc, cam_pos);
- sub_v3_v3v3_db(vv2, cam_pos, tri->v[1]->gloc);
- dot1 = dot_v3v3_db(vv1, view_dir);
- dot2 = dot_v3v3_db(vv2, view_dir);
- a = dot1 / (dot1 + dot2);
+ sub_v3_v3v3_db(span_v1, tri->v[2]->gloc, cam_pos);
+ sub_v3_v3v3_db(span_v2, cam_pos, tri->v[1]->gloc);
+ dot_v1 = dot_v3v3_db(span_v1, view_dir);
+ dot_v2 = dot_v3v3_db(span_v2, view_dir);
+ a = dot_v1 / (dot_v1 + dot_v2);
interp_v3_v3v3_db(vt[1].gloc, tri->v[2]->gloc, tri->v[1]->gloc, a);
mul_v4_m4v3_db(vt[1].fbcoord, vp, vt[1].gloc);
vt[1].index = tri->v[1]->index;
@@ -930,7 +954,7 @@ static void lineart_triangle_cull_single(LineartRenderBuffer *rb,
INCREASE_EDGE
if (allow_boundaries) {
e->flags = LRT_EDGE_FLAG_CONTOUR;
- lineart_add_edge_to_array(&rb->pending_edges, e);
+ lineart_add_edge_to_array(&ld->pending_edges, e);
}
e->v1 = &vt[0];
e->v2 = &vt[1];
@@ -950,20 +974,20 @@ static void lineart_triangle_cull_single(LineartRenderBuffer *rb,
t_count += 1;
}
else if (!in1) {
- sub_v3_v3v3_db(vv1, tri->v[1]->gloc, cam_pos);
- sub_v3_v3v3_db(vv2, cam_pos, tri->v[2]->gloc);
- dot1 = dot_v3v3_db(vv1, view_dir);
- dot2 = dot_v3v3_db(vv2, view_dir);
- a = dot1 / (dot1 + dot2);
+ sub_v3_v3v3_db(span_v1, tri->v[1]->gloc, cam_pos);
+ sub_v3_v3v3_db(span_v2, cam_pos, tri->v[2]->gloc);
+ dot_v1 = dot_v3v3_db(span_v1, view_dir);
+ dot_v2 = dot_v3v3_db(span_v2, view_dir);
+ a = dot_v1 / (dot_v1 + dot_v2);
interp_v3_v3v3_db(vt[0].gloc, tri->v[1]->gloc, tri->v[2]->gloc, a);
mul_v4_m4v3_db(vt[0].fbcoord, vp, vt[0].gloc);
vt[0].index = tri->v[2]->index;
- sub_v3_v3v3_db(vv1, tri->v[1]->gloc, cam_pos);
- sub_v3_v3v3_db(vv2, cam_pos, tri->v[0]->gloc);
- dot1 = dot_v3v3_db(vv1, view_dir);
- dot2 = dot_v3v3_db(vv2, view_dir);
- a = dot1 / (dot1 + dot2);
+ sub_v3_v3v3_db(span_v1, tri->v[1]->gloc, cam_pos);
+ sub_v3_v3v3_db(span_v2, cam_pos, tri->v[0]->gloc);
+ dot_v1 = dot_v3v3_db(span_v1, view_dir);
+ dot_v2 = dot_v3v3_db(span_v2, view_dir);
+ a = dot_v1 / (dot_v1 + dot_v2);
interp_v3_v3v3_db(vt[1].gloc, tri->v[1]->gloc, tri->v[0]->gloc, a);
mul_v4_m4v3_db(vt[1].fbcoord, vp, vt[1].gloc);
vt[1].index = tri->v[0]->index;
@@ -971,7 +995,7 @@ static void lineart_triangle_cull_single(LineartRenderBuffer *rb,
INCREASE_EDGE
if (allow_boundaries) {
e->flags = LRT_EDGE_FLAG_CONTOUR;
- lineart_add_edge_to_array(&rb->pending_edges, e);
+ lineart_add_edge_to_array(&ld->pending_edges, e);
}
e->v1 = &vt[1];
e->v2 = &vt[0];
@@ -1021,22 +1045,22 @@ static void lineart_triangle_cull_single(LineartRenderBuffer *rb,
*/
if (in0) {
/* Cut point for line 0---|------1. */
- sub_v3_v3v3_db(vv1, tri->v[1]->gloc, cam_pos);
- sub_v3_v3v3_db(vv2, cam_pos, tri->v[0]->gloc);
- dot1 = dot_v3v3_db(vv1, view_dir);
- dot2 = dot_v3v3_db(vv2, view_dir);
- a = dot2 / (dot1 + dot2);
+ sub_v3_v3v3_db(span_v1, tri->v[1]->gloc, cam_pos);
+ sub_v3_v3v3_db(span_v2, cam_pos, tri->v[0]->gloc);
+ dot_v1 = dot_v3v3_db(span_v1, view_dir);
+ dot_v2 = dot_v3v3_db(span_v2, view_dir);
+ a = dot_v2 / (dot_v1 + dot_v2);
/* Assign to a new point. */
interp_v3_v3v3_db(vt[0].gloc, tri->v[0]->gloc, tri->v[1]->gloc, a);
mul_v4_m4v3_db(vt[0].fbcoord, vp, vt[0].gloc);
vt[0].index = tri->v[0]->index;
/* Cut point for line 0---|------2. */
- sub_v3_v3v3_db(vv1, tri->v[2]->gloc, cam_pos);
- sub_v3_v3v3_db(vv2, cam_pos, tri->v[0]->gloc);
- dot1 = dot_v3v3_db(vv1, view_dir);
- dot2 = dot_v3v3_db(vv2, view_dir);
- a = dot2 / (dot1 + dot2);
+ sub_v3_v3v3_db(span_v1, tri->v[2]->gloc, cam_pos);
+ sub_v3_v3v3_db(span_v2, cam_pos, tri->v[0]->gloc);
+ dot_v1 = dot_v3v3_db(span_v1, view_dir);
+ dot_v2 = dot_v3v3_db(span_v2, view_dir);
+ a = dot_v2 / (dot_v1 + dot_v2);
/* Assign to other new point. */
interp_v3_v3v3_db(vt[1].gloc, tri->v[0]->gloc, tri->v[2]->gloc, a);
mul_v4_m4v3_db(vt[1].fbcoord, vp, vt[1].gloc);
@@ -1046,7 +1070,7 @@ static void lineart_triangle_cull_single(LineartRenderBuffer *rb,
INCREASE_EDGE
if (allow_boundaries) {
e->flags = LRT_EDGE_FLAG_CONTOUR;
- lineart_add_edge_to_array(&rb->pending_edges, e);
+ lineart_add_edge_to_array(&ld->pending_edges, e);
}
e->v1 = &vt[1];
e->v2 = &vt[0];
@@ -1077,20 +1101,20 @@ static void lineart_triangle_cull_single(LineartRenderBuffer *rb,
}
else if (in1) {
- sub_v3_v3v3_db(vv1, tri->v[1]->gloc, cam_pos);
- sub_v3_v3v3_db(vv2, cam_pos, tri->v[2]->gloc);
- dot1 = dot_v3v3_db(vv1, view_dir);
- dot2 = dot_v3v3_db(vv2, view_dir);
- a = dot1 / (dot1 + dot2);
+ sub_v3_v3v3_db(span_v1, tri->v[1]->gloc, cam_pos);
+ sub_v3_v3v3_db(span_v2, cam_pos, tri->v[2]->gloc);
+ dot_v1 = dot_v3v3_db(span_v1, view_dir);
+ dot_v2 = dot_v3v3_db(span_v2, view_dir);
+ a = dot_v1 / (dot_v1 + dot_v2);
interp_v3_v3v3_db(vt[0].gloc, tri->v[1]->gloc, tri->v[2]->gloc, a);
mul_v4_m4v3_db(vt[0].fbcoord, vp, vt[0].gloc);
vt[0].index = tri->v[1]->index;
- sub_v3_v3v3_db(vv1, tri->v[1]->gloc, cam_pos);
- sub_v3_v3v3_db(vv2, cam_pos, tri->v[0]->gloc);
- dot1 = dot_v3v3_db(vv1, view_dir);
- dot2 = dot_v3v3_db(vv2, view_dir);
- a = dot1 / (dot1 + dot2);
+ sub_v3_v3v3_db(span_v1, tri->v[1]->gloc, cam_pos);
+ sub_v3_v3v3_db(span_v2, cam_pos, tri->v[0]->gloc);
+ dot_v1 = dot_v3v3_db(span_v1, view_dir);
+ dot_v2 = dot_v3v3_db(span_v2, view_dir);
+ a = dot_v1 / (dot_v1 + dot_v2);
interp_v3_v3v3_db(vt[1].gloc, tri->v[1]->gloc, tri->v[0]->gloc, a);
mul_v4_m4v3_db(vt[1].fbcoord, vp, vt[1].gloc);
vt[1].index = tri->v[1]->index;
@@ -1098,7 +1122,7 @@ static void lineart_triangle_cull_single(LineartRenderBuffer *rb,
INCREASE_EDGE
if (allow_boundaries) {
e->flags = LRT_EDGE_FLAG_CONTOUR;
- lineart_add_edge_to_array(&rb->pending_edges, e);
+ lineart_add_edge_to_array(&ld->pending_edges, e);
}
e->v1 = &vt[1];
e->v2 = &vt[0];
@@ -1126,20 +1150,20 @@ static void lineart_triangle_cull_single(LineartRenderBuffer *rb,
}
else if (in2) {
- sub_v3_v3v3_db(vv1, tri->v[2]->gloc, cam_pos);
- sub_v3_v3v3_db(vv2, cam_pos, tri->v[0]->gloc);
- dot1 = dot_v3v3_db(vv1, view_dir);
- dot2 = dot_v3v3_db(vv2, view_dir);
- a = dot1 / (dot1 + dot2);
+ sub_v3_v3v3_db(span_v1, tri->v[2]->gloc, cam_pos);
+ sub_v3_v3v3_db(span_v2, cam_pos, tri->v[0]->gloc);
+ dot_v1 = dot_v3v3_db(span_v1, view_dir);
+ dot_v2 = dot_v3v3_db(span_v2, view_dir);
+ a = dot_v1 / (dot_v1 + dot_v2);
interp_v3_v3v3_db(vt[0].gloc, tri->v[2]->gloc, tri->v[0]->gloc, a);
mul_v4_m4v3_db(vt[0].fbcoord, vp, vt[0].gloc);
vt[0].index = tri->v[2]->index;
- sub_v3_v3v3_db(vv1, tri->v[2]->gloc, cam_pos);
- sub_v3_v3v3_db(vv2, cam_pos, tri->v[1]->gloc);
- dot1 = dot_v3v3_db(vv1, view_dir);
- dot2 = dot_v3v3_db(vv2, view_dir);
- a = dot1 / (dot1 + dot2);
+ sub_v3_v3v3_db(span_v1, tri->v[2]->gloc, cam_pos);
+ sub_v3_v3v3_db(span_v2, cam_pos, tri->v[1]->gloc);
+ dot_v1 = dot_v3v3_db(span_v1, view_dir);
+ dot_v2 = dot_v3v3_db(span_v2, view_dir);
+ a = dot_v1 / (dot_v1 + dot_v2);
interp_v3_v3v3_db(vt[1].gloc, tri->v[2]->gloc, tri->v[1]->gloc, a);
mul_v4_m4v3_db(vt[1].fbcoord, vp, vt[1].gloc);
vt[1].index = tri->v[2]->index;
@@ -1147,7 +1171,7 @@ static void lineart_triangle_cull_single(LineartRenderBuffer *rb,
INCREASE_EDGE
if (allow_boundaries) {
e->flags = LRT_EDGE_FLAG_CONTOUR;
- lineart_add_edge_to_array(&rb->pending_edges, e);
+ lineart_add_edge_to_array(&ld->pending_edges, e);
}
e->v1 = &vt[1];
e->v2 = &vt[0];
@@ -1191,22 +1215,22 @@ static void lineart_triangle_cull_single(LineartRenderBuffer *rb,
* new topology that represents the trimmed triangle. (which then became a triangle or a square
* formed by two triangles)
*/
-static void lineart_main_cull_triangles(LineartRenderBuffer *rb, bool clip_far)
+static void lineart_main_cull_triangles(LineartData *ld, bool clip_far)
{
LineartTriangle *tri;
LineartElementLinkNode *v_eln, *t_eln, *e_eln;
- double(*vp)[4] = rb->view_projection;
+ double(*vp)[4] = ld->conf.view_projection;
int i;
int v_count = 0, t_count = 0, e_count = 0;
Object *ob;
- bool allow_boundaries = rb->allow_boundaries;
+ bool allow_boundaries = ld->conf.allow_boundaries;
double cam_pos[3];
- double clip_start = rb->near_clip, clip_end = rb->far_clip;
+ double clip_start = ld->conf.near_clip, clip_end = ld->conf.far_clip;
double view_dir[3], clip_advance[3];
- copy_v3_v3_db(view_dir, rb->view_vector);
- copy_v3_v3_db(clip_advance, rb->view_vector);
- copy_v3_v3_db(cam_pos, rb->camera_pos);
+ copy_v3_v3_db(view_dir, ld->conf.view_vector);
+ copy_v3_v3_db(clip_advance, ld->conf.view_vector);
+ copy_v3_v3_db(cam_pos, ld->conf.camera_pos);
if (clip_far) {
/* Move starting point to end plane. */
@@ -1222,25 +1246,25 @@ static void lineart_main_cull_triangles(LineartRenderBuffer *rb, bool clip_far)
add_v3_v3_db(cam_pos, clip_advance);
}
- v_eln = lineart_memory_get_vert_space(rb);
- t_eln = lineart_memory_get_triangle_space(rb);
- e_eln = lineart_memory_get_edge_space(rb);
+ v_eln = lineart_memory_get_vert_space(ld);
+ t_eln = lineart_memory_get_triangle_space(ld);
+ e_eln = lineart_memory_get_edge_space(ld);
/* Additional memory space for storing generated points and triangles. */
#define LRT_CULL_ENSURE_MEMORY \
if (v_count > 60) { \
v_eln->element_count = v_count; \
- v_eln = lineart_memory_get_vert_space(rb); \
+ v_eln = lineart_memory_get_vert_space(ld); \
v_count = 0; \
} \
if (t_count > 60) { \
t_eln->element_count = t_count; \
- t_eln = lineart_memory_get_triangle_space(rb); \
+ t_eln = lineart_memory_get_triangle_space(ld); \
t_count = 0; \
} \
if (e_count > 60) { \
e_eln->element_count = e_count; \
- e_eln = lineart_memory_get_edge_space(rb); \
+ e_eln = lineart_memory_get_edge_space(ld); \
e_count = 0; \
}
@@ -1275,21 +1299,21 @@ static void lineart_main_cull_triangles(LineartRenderBuffer *rb, bool clip_far)
int use_w = 3;
int in0 = 0, in1 = 0, in2 = 0;
- if (!rb->cam_is_persp) {
+ if (!ld->conf.cam_is_persp) {
clip_start = -1;
clip_end = 1;
use_w = 2;
}
/* Then go through all the other triangles. */
- LISTBASE_FOREACH (LineartElementLinkNode *, eln, &rb->triangle_buffer_pointers) {
+ LISTBASE_FOREACH (LineartElementLinkNode *, eln, &ld->geom.triangle_buffer_pointers) {
if (eln->flags & LRT_ELEMENT_IS_ADDITIONAL) {
continue;
}
ob = eln->object_ref;
for (i = 0; i < eln->element_count; i++) {
/* Select the triangle in the array. */
- tri = (void *)(((uchar *)eln->pointer) + rb->triangle_size * i);
+ tri = (void *)(((uchar *)eln->pointer) + ld->sizeof_triangle * i);
if (tri->flags & LRT_CULL_DISCARD) {
continue;
@@ -1297,7 +1321,7 @@ static void lineart_main_cull_triangles(LineartRenderBuffer *rb, bool clip_far)
LRT_CULL_DECIDE_INSIDE
LRT_CULL_ENSURE_MEMORY
- lineart_triangle_cull_single(rb,
+ lineart_triangle_cull_single(ld,
tri,
in0,
in1,
@@ -1326,33 +1350,33 @@ static void lineart_main_cull_triangles(LineartRenderBuffer *rb, bool clip_far)
* Adjacent data is only used during the initial stages of computing.
* So we can free it using this function when it is not needed anymore.
*/
-static void lineart_main_free_adjacent_data(LineartRenderBuffer *rb)
+static void lineart_main_free_adjacent_data(LineartData *ld)
{
- LinkData *ld;
- while ((ld = BLI_pophead(&rb->triangle_adjacent_pointers)) != NULL) {
- MEM_freeN(ld->data);
+ LinkData *link;
+ while ((link = BLI_pophead(&ld->geom.triangle_adjacent_pointers)) != NULL) {
+ MEM_freeN(link->data);
}
- LISTBASE_FOREACH (LineartElementLinkNode *, eln, &rb->triangle_buffer_pointers) {
+ LISTBASE_FOREACH (LineartElementLinkNode *, eln, &ld->geom.triangle_buffer_pointers) {
LineartTriangle *tri = eln->pointer;
int i;
for (i = 0; i < eln->element_count; i++) {
/* See definition of tri->intersecting_verts and the usage in
* lineart_geometry_object_load() for detailed. */
tri->intersecting_verts = NULL;
- tri = (LineartTriangle *)(((uchar *)tri) + rb->triangle_size);
+ tri = (LineartTriangle *)(((uchar *)tri) + ld->sizeof_triangle);
}
}
}
-static void lineart_main_perspective_division(LineartRenderBuffer *rb)
+static void lineart_main_perspective_division(LineartData *ld)
{
LineartVert *vt;
int i;
- LISTBASE_FOREACH (LineartElementLinkNode *, eln, &rb->vertex_buffer_pointers) {
+ LISTBASE_FOREACH (LineartElementLinkNode *, eln, &ld->geom.vertex_buffer_pointers) {
vt = eln->pointer;
for (i = 0; i < eln->element_count; i++) {
- if (rb->cam_is_persp) {
+ if (ld->conf.cam_is_persp) {
/* Do not divide Z, we use Z to back transform cut points in later chaining process. */
vt[i].fbcoord[0] /= vt[i].fbcoord[3];
vt[i].fbcoord[1] /= vt[i].fbcoord[3];
@@ -1363,13 +1387,13 @@ static void lineart_main_perspective_division(LineartRenderBuffer *rb)
// `vt[i].fbcoord[2] = -2 * vt[i].fbcoord[2] / (far - near) - (far + near) / (far - near);
}
/* Shifting is always needed. */
- vt[i].fbcoord[0] -= rb->shift_x * 2;
- vt[i].fbcoord[1] -= rb->shift_y * 2;
+ vt[i].fbcoord[0] -= ld->conf.shift_x * 2;
+ vt[i].fbcoord[1] -= ld->conf.shift_y * 2;
}
}
}
-static void lineart_main_discard_out_of_frame_edges(LineartRenderBuffer *rb)
+static void lineart_main_discard_out_of_frame_edges(LineartData *ld)
{
LineartEdge *e;
int i;
@@ -1377,7 +1401,7 @@ static void lineart_main_discard_out_of_frame_edges(LineartRenderBuffer *rb)
#define LRT_VERT_OUT_OF_BOUND(v) \
(v && (v->fbcoord[0] < -1 || v->fbcoord[0] > 1 || v->fbcoord[1] < -1 || v->fbcoord[1] > 1))
- LISTBASE_FOREACH (LineartElementLinkNode *, eln, &rb->line_buffer_pointers) {
+ LISTBASE_FOREACH (LineartElementLinkNode *, eln, &ld->geom.line_buffer_pointers) {
e = (LineartEdge *)eln->pointer;
for (i = 0; i < eln->element_count; i++) {
if ((LRT_VERT_OUT_OF_BOUND(e[i].v1) && LRT_VERT_OUT_OF_BOUND(e[i].v2))) {
@@ -1414,14 +1438,22 @@ static void lineart_mvert_transform_task(void *__restrict userdata,
v->index = i;
}
-#define LRT_EDGE_FLAG_TYPE_MAX_BITS 6
+static const int LRT_MESH_EDGE_TYPES[] = {
+ LRT_EDGE_FLAG_EDGE_MARK,
+ LRT_EDGE_FLAG_CONTOUR,
+ LRT_EDGE_FLAG_CREASE,
+ LRT_EDGE_FLAG_MATERIAL,
+ LRT_EDGE_FLAG_LOOSE,
+};
-static int lineart_edge_type_duplication_count(char eflag)
+#define LRT_MESH_EDGE_TYPES_COUNT 5
+
+static int lineart_edge_type_duplication_count(int eflag)
{
int count = 0;
/* See eLineartEdgeFlag for details. */
- for (int i = 0; i < LRT_EDGE_FLAG_TYPE_MAX_BITS; i++) {
- if (eflag & (1 << i)) {
+ for (int i = 0; i < LRT_MESH_EDGE_TYPES_COUNT; i++) {
+ if (eflag & LRT_MESH_EDGE_TYPES[i]) {
count++;
}
}
@@ -1432,17 +1464,17 @@ static int lineart_edge_type_duplication_count(char eflag)
* Because we have a variable size for #LineartTriangle, we need an access helper.
* See #LineartTriangleThread for more info.
*/
-static LineartTriangle *lineart_triangle_from_index(LineartRenderBuffer *rb,
+static LineartTriangle *lineart_triangle_from_index(LineartData *ld,
LineartTriangle *rt_array,
int index)
{
- char *b = (char *)rt_array;
- b += (index * rb->triangle_size);
+ int8_t *b = (int8_t *)rt_array;
+ b += (index * ld->sizeof_triangle);
return (LineartTriangle *)b;
}
typedef struct EdgeFeatData {
- LineartRenderBuffer *rb;
+ LineartData *ld;
Mesh *me;
const MLoopTri *mlooptri;
LineartTriangle *tri_array;
@@ -1488,7 +1520,8 @@ static void lineart_identify_mlooptri_feature_edges(void *__restrict userdata,
}
bool face_mark_filtered = false;
- bool enable_face_mark = (e_feat_data->use_freestyle_face && e_feat_data->rb->filter_face_mark);
+ bool enable_face_mark = (e_feat_data->use_freestyle_face &&
+ e_feat_data->ld->conf.filter_face_mark);
bool only_contour = false;
if (enable_face_mark) {
FreestyleFace *ff1, *ff2;
@@ -1505,7 +1538,8 @@ static void lineart_identify_mlooptri_feature_edges(void *__restrict userdata,
* path is simper when it's assuming both ff1 and ff2 not NULL. */
ff2 = ff1;
}
- if (e_feat_data->rb->filter_face_mark_boundaries ^ e_feat_data->rb->filter_face_mark_invert) {
+ if (e_feat_data->ld->conf.filter_face_mark_boundaries ^
+ e_feat_data->ld->conf.filter_face_mark_invert) {
if ((ff1->flag & FREESTYLE_FACE_MARK) || (ff2->flag & FREESTYLE_FACE_MARK)) {
face_mark_filtered = true;
}
@@ -1515,12 +1549,12 @@ static void lineart_identify_mlooptri_feature_edges(void *__restrict userdata,
face_mark_filtered = true;
}
}
- if (e_feat_data->rb->filter_face_mark_invert) {
+ if (e_feat_data->ld->conf.filter_face_mark_invert) {
face_mark_filtered = !face_mark_filtered;
}
if (!face_mark_filtered) {
edge_nabr[i].flags = LRT_EDGE_FLAG_INHIBIT;
- if (e_feat_data->rb->filter_face_mark_keep_contour) {
+ if (e_feat_data->ld->conf.filter_face_mark_keep_contour) {
only_contour = true;
}
}
@@ -1539,50 +1573,50 @@ static void lineart_identify_mlooptri_feature_edges(void *__restrict userdata,
LineartTriangle *tri1, *tri2;
LineartVert *vert;
- LineartRenderBuffer *rb = e_feat_data->rb;
+ LineartData *ld = e_feat_data->ld;
int f1 = i / 3, f2 = edge_nabr[i].e / 3;
/* The mesh should already be triangulated now, so we can assume each face is a triangle. */
- tri1 = lineart_triangle_from_index(rb, e_feat_data->tri_array, f1);
- tri2 = lineart_triangle_from_index(rb, e_feat_data->tri_array, f2);
+ tri1 = lineart_triangle_from_index(ld, e_feat_data->tri_array, f1);
+ tri2 = lineart_triangle_from_index(ld, e_feat_data->tri_array, f2);
vert = &e_feat_data->v_array[edge_nabr[i].v1];
double view_vector_persp[3];
double *view_vector = view_vector_persp;
- double dot_1 = 0, dot_2 = 0;
+ double dot_v1 = 0, dot_v2 = 0;
double result;
bool material_back_face = ((tri1->flags | tri2->flags) & LRT_TRIANGLE_MAT_BACK_FACE_CULLING);
- if (rb->use_contour || rb->use_back_face_culling || material_back_face) {
- if (rb->cam_is_persp) {
- sub_v3_v3v3_db(view_vector, rb->camera_pos, vert->gloc);
+ if (ld->conf.use_contour || ld->conf.use_back_face_culling || material_back_face) {
+ if (ld->conf.cam_is_persp) {
+ sub_v3_v3v3_db(view_vector, ld->conf.camera_pos, vert->gloc);
}
else {
- view_vector = rb->view_vector;
+ view_vector = ld->conf.view_vector;
}
- dot_1 = dot_v3v3_db(view_vector, tri1->gn);
- dot_2 = dot_v3v3_db(view_vector, tri2->gn);
+ dot_v1 = dot_v3v3_db(view_vector, tri1->gn);
+ dot_v2 = dot_v3v3_db(view_vector, tri2->gn);
- if ((result = dot_1 * dot_2) <= 0 && (dot_1 + dot_2)) {
+ if ((result = dot_v1 * dot_v2) <= 0 && (dot_v1 + dot_v2)) {
edge_flag_result |= LRT_EDGE_FLAG_CONTOUR;
}
- if (rb->use_back_face_culling) {
- if (dot_1 < 0) {
+ if (ld->conf.use_back_face_culling) {
+ if (dot_v1 < 0) {
tri1->flags |= LRT_CULL_DISCARD;
}
- if (dot_2 < 0) {
+ if (dot_v2 < 0) {
tri2->flags |= LRT_CULL_DISCARD;
}
}
if (material_back_face) {
- if (tri1->flags & LRT_TRIANGLE_MAT_BACK_FACE_CULLING && dot_1 < 0) {
+ if (tri1->flags & LRT_TRIANGLE_MAT_BACK_FACE_CULLING && dot_v1 < 0) {
tri1->flags |= LRT_CULL_DISCARD;
}
- if (tri2->flags & LRT_TRIANGLE_MAT_BACK_FACE_CULLING && dot_2 < 0) {
+ if (tri2->flags & LRT_TRIANGLE_MAT_BACK_FACE_CULLING && dot_v2 < 0) {
tri2->flags |= LRT_CULL_DISCARD;
}
}
@@ -1590,9 +1624,9 @@ static void lineart_identify_mlooptri_feature_edges(void *__restrict userdata,
if (!only_contour) {
- if (rb->use_crease) {
+ if (ld->conf.use_crease) {
bool do_crease = true;
- if (!rb->force_crease && !e_feat_data->use_auto_smooth &&
+ if (!ld->conf.force_crease && !e_feat_data->use_auto_smooth &&
(me->mpoly[mlooptri[f1].poly].flag & ME_SMOOTH) &&
(me->mpoly[mlooptri[f2].poly].flag & ME_SMOOTH)) {
do_crease = false;
@@ -1605,7 +1639,7 @@ static void lineart_identify_mlooptri_feature_edges(void *__restrict userdata,
int mat1 = me->mpoly[mlooptri[f1].poly].mat_nr;
int mat2 = me->mpoly[mlooptri[f2].poly].mat_nr;
- if (rb->use_material && mat1 != mat2) {
+ if (ld->conf.use_material && mat1 != mat2) {
edge_flag_result |= LRT_EDGE_FLAG_MATERIAL;
}
}
@@ -1621,11 +1655,11 @@ static void lineart_identify_mlooptri_feature_edges(void *__restrict userdata,
if (real_edges[i % 3] >= 0) {
MEdge *medge = &me->medge[real_edges[i % 3]];
- if (rb->use_crease && rb->sharp_as_crease && (medge->flag & ME_SHARP)) {
+ if (ld->conf.use_crease && ld->conf.sharp_as_crease && (medge->flag & ME_SHARP)) {
edge_flag_result |= LRT_EDGE_FLAG_CREASE;
}
- if (rb->use_edge_marks && e_feat_data->use_freestyle_edge) {
+ if (ld->conf.use_edge_marks && e_feat_data->use_freestyle_edge) {
FreestyleEdge *fe;
int index = e_feat_data->freestyle_edge_index;
fe = &((FreestyleEdge *)me->edata.layers[index].data)[real_edges[i % 3]];
@@ -1641,7 +1675,7 @@ static void lineart_identify_mlooptri_feature_edges(void *__restrict userdata,
/* Only allocate for feature edge (instead of all edges) to save memory.
* If allow duplicated edges, one edge gets added multiple times if it has multiple types.
*/
- reduce_data->feat_edges += e_feat_data->rb->allow_duplicated_types ?
+ reduce_data->feat_edges += e_feat_data->ld->conf.allow_duplicated_types ?
lineart_edge_type_duplication_count(edge_flag_result) :
1;
}
@@ -1679,6 +1713,7 @@ static void lineart_join_loose_edge_arr(LooseEdgeData *loose_data, LooseEdgeData
sizeof(MEdge *) * to_be_joined->loose_count);
loose_data->loose_count += to_be_joined->loose_count;
MEM_freeN(to_be_joined->loose_array);
+ to_be_joined->loose_array = NULL;
}
static void lineart_add_loose_edge(LooseEdgeData *loose_data, MEdge *e)
@@ -1766,17 +1801,17 @@ static void lineart_finalize_object_edge_array(LineartPendingEdges *pe, LineartO
}
static void lineart_triangle_adjacent_assign(LineartTriangle *tri,
- LineartTriangleAdjacent *ta,
+ LineartTriangleAdjacent *tri_adj,
LineartEdge *e)
{
if (lineart_edge_match(tri, e, 0, 1)) {
- ta->e[0] = e;
+ tri_adj->e[0] = e;
}
else if (lineart_edge_match(tri, e, 1, 2)) {
- ta->e[1] = e;
+ tri_adj->e[1] = e;
}
else if (lineart_edge_match(tri, e, 2, 0)) {
- ta->e[2] = e;
+ tri_adj->e[2] = e;
}
}
@@ -1862,7 +1897,7 @@ static void lineart_edge_neighbor_init_task(void *__restrict userdata,
adj_e->v1 = mloop[looptri->tri[i % 3]].v;
adj_e->v2 = mloop[looptri->tri[(i + 1) % 3]].v;
if (adj_e->v1 > adj_e->v2) {
- SWAP(unsigned int, adj_e->v1, adj_e->v2);
+ SWAP(uint32_t, adj_e->v1, adj_e->v2);
}
edge_nabr->e = -1;
@@ -1908,7 +1943,7 @@ static LineartEdgeNeighbor *lineart_build_edge_neighbor(Mesh *me, int total_edge
return edge_nabr;
}
-static void lineart_geometry_object_load(LineartObjectInfo *ob_info, LineartRenderBuffer *re_buf)
+static void lineart_geometry_object_load(LineartObjectInfo *ob_info, LineartData *la_data)
{
LineartElementLinkNode *elem_link_node;
LineartVert *la_v_arr;
@@ -1942,19 +1977,20 @@ static void lineart_geometry_object_load(LineartObjectInfo *ob_info, LineartRend
/* If we allow duplicated edges, one edge should get added multiple times if is has been
* classified as more than one edge type. This is so we can create multiple different line type
* chains containing the same edge. */
- la_v_arr = lineart_mem_acquire_thread(&re_buf->render_data_pool,
+ la_v_arr = lineart_mem_acquire_thread(&la_data->render_data_pool,
sizeof(LineartVert) * me->totvert);
- la_tri_arr = lineart_mem_acquire_thread(&re_buf->render_data_pool,
- tot_tri * re_buf->triangle_size);
+ la_tri_arr = lineart_mem_acquire_thread(&la_data->render_data_pool,
+ tot_tri * la_data->sizeof_triangle);
Object *orig_ob = ob_info->original_ob;
- BLI_spin_lock(&re_buf->lock_task);
- elem_link_node = lineart_list_append_pointer_pool_sized_thread(&re_buf->vertex_buffer_pointers,
- &re_buf->render_data_pool,
- la_v_arr,
- sizeof(LineartElementLinkNode));
- BLI_spin_unlock(&re_buf->lock_task);
+ BLI_spin_lock(&la_data->lock_task);
+ elem_link_node = lineart_list_append_pointer_pool_sized_thread(
+ &la_data->geom.vertex_buffer_pointers,
+ &la_data->render_data_pool,
+ la_v_arr,
+ sizeof(LineartElementLinkNode));
+ BLI_spin_unlock(&la_data->lock_task);
elem_link_node->element_count = me->totvert;
elem_link_node->object_ref = orig_ob;
@@ -1970,7 +2006,7 @@ static void lineart_geometry_object_load(LineartObjectInfo *ob_info, LineartRend
use_auto_smooth = true;
}
else {
- crease_angle = re_buf->crease_threshold;
+ crease_angle = la_data->conf.crease_threshold;
}
/* FIXME(Yiming): Hack for getting clean 3D text, the seam that extruded text object creates
@@ -1979,12 +2015,13 @@ static void lineart_geometry_object_load(LineartObjectInfo *ob_info, LineartRend
elem_link_node->flags |= LRT_ELEMENT_BORDER_ONLY;
}
- BLI_spin_lock(&re_buf->lock_task);
- elem_link_node = lineart_list_append_pointer_pool_sized_thread(&re_buf->triangle_buffer_pointers,
- &re_buf->render_data_pool,
- la_tri_arr,
- sizeof(LineartElementLinkNode));
- BLI_spin_unlock(&re_buf->lock_task);
+ BLI_spin_lock(&la_data->lock_task);
+ elem_link_node = lineart_list_append_pointer_pool_sized_thread(
+ &la_data->geom.triangle_buffer_pointers,
+ &la_data->render_data_pool,
+ la_tri_arr,
+ sizeof(LineartElementLinkNode));
+ BLI_spin_unlock(&la_data->lock_task);
int usage = ob_info->usage;
@@ -1996,10 +2033,10 @@ static void lineart_geometry_object_load(LineartObjectInfo *ob_info, LineartRend
LineartTriangleAdjacent *tri_adj = MEM_callocN(sizeof(LineartTriangleAdjacent) * tot_tri,
"LineartTriangleAdjacent");
/* Link is minimal so we use pool anyway. */
- BLI_spin_lock(&re_buf->lock_task);
+ BLI_spin_lock(&la_data->lock_task);
lineart_list_append_pointer_pool_thread(
- &re_buf->triangle_adjacent_pointers, &re_buf->render_data_pool, tri_adj);
- BLI_spin_unlock(&re_buf->lock_task);
+ &la_data->geom.triangle_adjacent_pointers, &la_data->render_data_pool, tri_adj);
+ BLI_spin_unlock(&la_data->lock_task);
/* Convert all vertices to lineart verts. */
TaskParallelSettings vert_settings;
@@ -2028,10 +2065,10 @@ static void lineart_geometry_object_load(LineartObjectInfo *ob_info, LineartRend
tri_data.mlooptri = mlooptri;
tri_data.vert_arr = la_v_arr;
tri_data.tri_arr = la_tri_arr;
- tri_data.lineart_triangle_size = re_buf->triangle_size;
+ tri_data.lineart_triangle_size = la_data->sizeof_triangle;
tri_data.tri_adj = tri_adj;
- unsigned int total_edges = tot_tri * 3;
+ uint32_t total_edges = tot_tri * 3;
BLI_task_parallel_range(0, tot_tri, &tri_data, lineart_load_tri_task, &tri_settings);
@@ -2049,7 +2086,7 @@ static void lineart_geometry_object_load(LineartObjectInfo *ob_info, LineartRend
edge_feat_settings.func_reduce = feat_data_sum_reduce;
EdgeFeatData edge_feat_data = {0};
- edge_feat_data.rb = re_buf;
+ edge_feat_data.ld = la_data;
edge_feat_data.me = me;
edge_feat_data.mlooptri = mlooptri;
edge_feat_data.edge_nabr = lineart_build_edge_neighbor(me, total_edges);
@@ -2075,7 +2112,7 @@ static void lineart_geometry_object_load(LineartObjectInfo *ob_info, LineartRend
&edge_feat_settings);
LooseEdgeData loose_data = {0};
- if (re_buf->use_loose) {
+ if (la_data->conf.use_loose) {
/* Only identifying floating edges at this point because other edges has been taken care of
* inside #lineart_identify_mlooptri_feature_edges function. */
TaskParallelSettings edge_loose_settings;
@@ -2091,20 +2128,21 @@ static void lineart_geometry_object_load(LineartObjectInfo *ob_info, LineartRend
int allocate_la_e = edge_reduce.feat_edges + loose_data.loose_count;
- la_edge_arr = lineart_mem_acquire_thread(&re_buf->render_data_pool,
+ la_edge_arr = lineart_mem_acquire_thread(&la_data->render_data_pool,
sizeof(LineartEdge) * allocate_la_e);
- la_seg_arr = lineart_mem_acquire_thread(&re_buf->render_data_pool,
+ la_seg_arr = lineart_mem_acquire_thread(&la_data->render_data_pool,
sizeof(LineartEdgeSegment) * allocate_la_e);
- BLI_spin_lock(&re_buf->lock_task);
- elem_link_node = lineart_list_append_pointer_pool_sized_thread(&re_buf->line_buffer_pointers,
- &re_buf->render_data_pool,
- la_edge_arr,
- sizeof(LineartElementLinkNode));
- BLI_spin_unlock(&re_buf->lock_task);
+ BLI_spin_lock(&la_data->lock_task);
+ elem_link_node = lineart_list_append_pointer_pool_sized_thread(
+ &la_data->geom.line_buffer_pointers,
+ &la_data->render_data_pool,
+ la_edge_arr,
+ sizeof(LineartElementLinkNode));
+ BLI_spin_unlock(&la_data->lock_task);
elem_link_node->element_count = allocate_la_e;
elem_link_node->object_ref = orig_ob;
- // Start of the edge/seg arr
+ /* Start of the edge/seg arr */
LineartEdge *la_edge;
LineartEdgeSegment *la_seg;
la_edge = la_edge_arr;
@@ -2125,8 +2163,8 @@ static void lineart_geometry_object_load(LineartObjectInfo *ob_info, LineartRend
LineartEdge *edge_added = NULL;
/* See eLineartEdgeFlag for details. */
- for (int flag_bit = 0; flag_bit < LRT_EDGE_FLAG_TYPE_MAX_BITS; flag_bit++) {
- char use_type = 1 << flag_bit;
+ for (int flag_bit = 0; flag_bit < LRT_MESH_EDGE_TYPES_COUNT; flag_bit++) {
+ int use_type = LRT_MESH_EDGE_TYPES[flag_bit];
if (!(use_type & edge_nabr->flags)) {
continue;
}
@@ -2134,13 +2172,13 @@ static void lineart_geometry_object_load(LineartObjectInfo *ob_info, LineartRend
la_edge->v1 = &la_v_arr[edge_nabr->v1];
la_edge->v2 = &la_v_arr[edge_nabr->v2];
int findex = i / 3;
- la_edge->t1 = lineart_triangle_from_index(re_buf, la_tri_arr, findex);
+ la_edge->t1 = lineart_triangle_from_index(la_data, la_tri_arr, findex);
if (!edge_added) {
lineart_triangle_adjacent_assign(la_edge->t1, &tri_adj[findex], la_edge);
}
if (edge_nabr->e != -1) {
findex = edge_nabr->e / 3;
- la_edge->t2 = lineart_triangle_from_index(re_buf, la_tri_arr, findex);
+ la_edge->t2 = lineart_triangle_from_index(la_data, la_tri_arr, findex);
if (!edge_added) {
lineart_triangle_adjacent_assign(la_edge->t2, &tri_adj[findex], la_edge);
}
@@ -2162,7 +2200,7 @@ static void lineart_geometry_object_load(LineartObjectInfo *ob_info, LineartRend
la_edge++;
la_seg++;
- if (!re_buf->allow_duplicated_types) {
+ if (!la_data->conf.allow_duplicated_types) {
break;
}
}
@@ -2196,10 +2234,7 @@ static void lineart_object_load_worker(TaskPool *__restrict UNUSED(pool),
LineartObjectLoadTaskInfo *olti)
{
for (LineartObjectInfo *obi = olti->pending; obi; obi = obi->next) {
- lineart_geometry_object_load(obi, olti->rb);
- if (G.debug_value == 4000) {
- printf("thread id: %d processed: %d\n", olti->thread_id, obi->original_me->totpoly);
- }
+ lineart_geometry_object_load(obi, olti->ld);
}
}
@@ -2277,7 +2312,7 @@ static void lineart_geometry_load_assign_thread(LineartObjectLoadTaskInfo *olti_
int this_face_count)
{
LineartObjectLoadTaskInfo *use_olti = olti_list;
- long unsigned int min_face = use_olti->total_faces;
+ uint64_t min_face = use_olti->total_faces;
for (int i = 0; i < thread_count; i++) {
if (olti_list[i].total_faces < min_face) {
min_face = olti_list[i].total_faces;
@@ -2333,7 +2368,7 @@ static bool lineart_geometry_check_visible(double (*model_view_proj)[4],
return true;
}
-static void lineart_object_load_single_instance(LineartRenderBuffer *rb,
+static void lineart_object_load_single_instance(LineartData *ld,
Depsgraph *depsgraph,
Scene *scene,
Object *ob,
@@ -2343,7 +2378,7 @@ static void lineart_object_load_single_instance(LineartRenderBuffer *rb,
LineartObjectLoadTaskInfo *olti,
int thread_count)
{
- LineartObjectInfo *obi = lineart_mem_acquire(&rb->render_data_pool, sizeof(LineartObjectInfo));
+ LineartObjectInfo *obi = lineart_mem_acquire(&ld->render_data_pool, sizeof(LineartObjectInfo));
obi->usage = lineart_usage_check(scene->master_collection, ob, is_render);
obi->override_intersection_mask = lineart_intersection_mask_check(scene->master_collection, ob);
Mesh *use_mesh;
@@ -2354,8 +2389,8 @@ static void lineart_object_load_single_instance(LineartRenderBuffer *rb,
/* Prepare the matrix used for transforming this specific object (instance). This has to be
* done before mesh boundbox check because the function needs that. */
- mul_m4db_m4db_m4fl_uniq(obi->model_view_proj, rb->view_projection, use_mat);
- mul_m4db_m4db_m4fl_uniq(obi->model_view, rb->view, use_mat);
+ mul_m4db_m4db_m4fl_uniq(obi->model_view_proj, ld->conf.view_projection, use_mat);
+ mul_m4db_m4db_m4fl_uniq(obi->model_view, ld->conf.view, use_mat);
if (!ELEM(ob->type, OB_MESH, OB_MBALL, OB_CURVES_LEGACY, OB_SURF, OB_FONT)) {
return;
@@ -2377,7 +2412,8 @@ static void lineart_object_load_single_instance(LineartRenderBuffer *rb,
return;
}
- if (!lineart_geometry_check_visible(obi->model_view_proj, rb->shift_x, rb->shift_y, use_mesh)) {
+ if (!lineart_geometry_check_visible(
+ obi->model_view_proj, ld->conf.shift_x, ld->conf.shift_y, use_mesh)) {
return;
}
@@ -2400,15 +2436,15 @@ static void lineart_main_load_geometries(
Depsgraph *depsgraph,
Scene *scene,
Object *camera /* Still use camera arg for convenience. */,
- LineartRenderBuffer *rb,
+ LineartData *ld,
bool allow_duplicates)
{
double proj[4][4], view[4][4], result[4][4];
float inv[4][4];
Camera *cam = camera->data;
float sensor = BKE_camera_sensor_size(cam->sensor_fit, cam->sensor_x, cam->sensor_y);
- int fit = BKE_camera_sensor_fit(cam->sensor_fit, rb->w, rb->h);
- double asp = ((double)rb->w / (double)rb->h);
+ int fit = BKE_camera_sensor_fit(cam->sensor_fit, ld->w, ld->h);
+ double asp = ((double)ld->w / (double)ld->h);
int bound_box_discard_count = 0;
@@ -2419,7 +2455,7 @@ static void lineart_main_load_geometries(
if (fit == CAMERA_SENSOR_FIT_HOR && asp < 1) {
sensor /= asp;
}
- const double fov = focallength_to_fov(cam->lens / (1 + rb->overscan), sensor);
+ const double fov = focallength_to_fov(cam->lens / (1 + ld->conf.overscan), sensor);
lineart_matrix_perspective_44d(proj, fov, asp, cam->clip_start, cam->clip_end);
}
else if (cam->type == CAM_ORTHO) {
@@ -2427,58 +2463,60 @@ static void lineart_main_load_geometries(
lineart_matrix_ortho_44d(proj, -w, w, -w / asp, w / asp, cam->clip_start, cam->clip_end);
}
- double t_start;
-
- if (G.debug_value == 4000) {
- t_start = PIL_check_seconds_timer();
- }
-
- invert_m4_m4(inv, rb->cam_obmat);
+ invert_m4_m4(inv, ld->conf.cam_obmat);
mul_m4db_m4db_m4fl_uniq(result, proj, inv);
copy_m4_m4_db(proj, result);
- copy_m4_m4_db(rb->view_projection, proj);
+ copy_m4_m4_db(ld->conf.view_projection, proj);
unit_m4_db(view);
- copy_m4_m4_db(rb->view, view);
+ copy_m4_m4_db(ld->conf.view, view);
- BLI_listbase_clear(&rb->triangle_buffer_pointers);
- BLI_listbase_clear(&rb->vertex_buffer_pointers);
+ BLI_listbase_clear(&ld->geom.triangle_buffer_pointers);
+ BLI_listbase_clear(&ld->geom.vertex_buffer_pointers);
- int thread_count = rb->thread_count;
+ double t_start;
+ if (G.debug_value == 4000) {
+ t_start = PIL_check_seconds_timer();
+ }
- /* This memory is in render buffer memory pool. so we don't need to free those after loading.
- */
+ int thread_count = ld->thread_count;
+
+ /* This memory is in render buffer memory pool. So we don't need to free those after loading. */
LineartObjectLoadTaskInfo *olti = lineart_mem_acquire(
- &rb->render_data_pool, sizeof(LineartObjectLoadTaskInfo) * thread_count);
+ &ld->render_data_pool, sizeof(LineartObjectLoadTaskInfo) * thread_count);
eEvaluationMode eval_mode = DEG_get_mode(depsgraph);
bool is_render = eval_mode == DAG_EVAL_RENDER;
- FOREACH_SCENE_OBJECT_BEGIN (scene, ob) {
+ int flags = DEG_ITER_OBJECT_FLAG_LINKED_DIRECTLY | DEG_ITER_OBJECT_FLAG_LINKED_VIA_SET |
+ DEG_ITER_OBJECT_FLAG_VISIBLE;
+
+ /* Instance duplicated & particles. */
+ if (allow_duplicates) {
+ flags |= DEG_ITER_OBJECT_FLAG_DUPLI;
+ }
+
+ /* XXX(@Yiming): Temporary solution, this iterator is technically unsafe to use *during*
+ * depsgraph evaluation, see D14997 for detailed explanations. */
+ DEG_OBJECT_ITER_BEGIN (depsgraph, ob, flags) {
Object *eval_ob = DEG_get_evaluated_object(depsgraph, ob);
if (!eval_ob) {
continue;
}
+ /* DEG_OBJECT_ITER_BEGIN will include the instanced mesh of these curve object types, so don't
+ * load them twice. */
+ if (allow_duplicates && ELEM(ob->type, OB_CURVES_LEGACY, OB_FONT, OB_SURF)) {
+ continue;
+ }
+
if (BKE_object_visibility(eval_ob, eval_mode) & OB_VISIBLE_SELF) {
lineart_object_load_single_instance(
- rb, depsgraph, scene, eval_ob, eval_ob, eval_ob->obmat, is_render, olti, thread_count);
- }
- if (allow_duplicates) {
- ListBase *dupli = object_duplilist(depsgraph, scene, eval_ob);
- LISTBASE_FOREACH (DupliObject *, dob, dupli) {
- if (BKE_object_visibility(eval_ob, eval_mode) &
- (OB_VISIBLE_PARTICLES | OB_VISIBLE_INSTANCES)) {
- Object *ob_ref = (dob->type & OB_DUPLIPARTS) ? eval_ob : dob->ob;
- lineart_object_load_single_instance(
- rb, depsgraph, scene, dob->ob, ob_ref, dob->mat, is_render, olti, thread_count);
- }
- }
- free_object_duplilist(dupli);
+ ld, depsgraph, scene, eval_ob, eval_ob, eval_ob->obmat, is_render, olti, thread_count);
}
}
- FOREACH_SCENE_OBJECT_END;
+ DEG_OBJECT_ITER_END;
TaskPool *tp = BLI_task_pool_create(NULL, TASK_PRIORITY_HIGH);
@@ -2486,7 +2524,7 @@ static void lineart_main_load_geometries(
printf("thread count: %d\n", thread_count);
}
for (int i = 0; i < thread_count; i++) {
- olti[i].rb = rb;
+ olti[i].ld = ld;
olti[i].thread_id = i;
BLI_task_pool_push(tp, (TaskRunFunction)lineart_object_load_worker, &olti[i], 0, NULL);
}
@@ -2506,7 +2544,7 @@ static void lineart_main_load_geometries(
edge_count += obi->pending_edges.next;
}
}
- lineart_finalize_object_edge_array_reserve(&rb->pending_edges, edge_count);
+ lineart_finalize_object_edge_array_reserve(&ld->pending_edges, edge_count);
for (int i = 0; i < thread_count; i++) {
for (LineartObjectInfo *obi = olti[i].pending; obi; obi = obi->next) {
@@ -2524,7 +2562,7 @@ static void lineart_main_load_geometries(
* same numeric index to come close together. */
obi->global_i_offset = global_i;
global_i += v_count;
- lineart_finalize_object_edge_array(&rb->pending_edges, obi);
+ lineart_finalize_object_edge_array(&ld->pending_edges, obi);
}
}
@@ -2618,6 +2656,9 @@ static bool lineart_edge_from_triangle(const LineartTriangle *tri,
(num > is[order[1]] ? order[1] : (num > is[order[0]] ? order[0] : -1))); \
}
+#define LRT_ISEC(index) (index == 0 ? isec_e1 : (index == 1 ? isec_e2 : isec_e3))
+#define LRT_PARALLEL(index) (index == 0 ? para_e1 : (index == 1 ? para_e2 : para_e3))
+
/**
* This is the main function to calculate
* the occlusion status between 1(one) triangle and 1(one) line.
@@ -2631,7 +2672,7 @@ static bool lineart_edge_from_triangle(const LineartTriangle *tri,
* extruding from one of the triangle's point. To get the information using one math process can
* solve this problem.
*
- * 2) Currently using discrete a/b/c/pa/pb/pc/is[3] values for storing
+ * 2) Currently using discrete a/b/c/para_e1/para_e2/para_e3/is[3] values for storing
* intersection/edge_aligned/intersection_order info, which isn't optimal, needs a better
* representation (likely a struct) for readability and clarity of code path.
*
@@ -2653,18 +2694,20 @@ static bool lineart_triangle_edge_image_space_occlusion(SpinLock *UNUSED(spl),
double *from,
double *to)
{
- double is[3] = {0};
- int order[3];
- int LCross = -1, RCross = -1;
- int a, b, c; /* Crossing info. */
- bool pa, pb, pc; /* Parallel info. */
- int st_l = 0, st_r = 0;
-
- double Lv[3];
- double Rv[3];
- double vd4[4];
- double Cv[3];
- double dot_l, dot_r, dot_la, dot_ra;
+ double cross_ratios[3] = {0};
+ int cross_order[3];
+ int cross_v1 = -1, cross_v2 = -1;
+ /* If the edge intersects with the triangle edges (including extensions). */
+ int isec_e1, isec_e2, isec_e3;
+ /* If edge is parallel to one of the edges in the triangle. */
+ bool para_e1, para_e2, para_e3;
+ enum LineartPointTri state_v1 = LRT_OUTSIDE_TRIANGLE, state_v2 = LRT_OUTSIDE_TRIANGLE;
+
+ double dir_v1[3];
+ double dir_v2[3];
+ double view_vector[4];
+ double dir_cam[3];
+ double dot_v1, dot_v2, dot_v1a, dot_v2a;
double dot_f;
double gloc[4], trans[4];
double cut = -1;
@@ -2687,31 +2730,25 @@ static bool lineart_triangle_edge_image_space_occlusion(SpinLock *UNUSED(spl),
}
/* Check if the line visually crosses one of the edge in the triangle. */
- a = lineart_intersect_seg_seg(LFBC, RFBC, FBC0, FBC1, &is[0], &pa);
- b = lineart_intersect_seg_seg(LFBC, RFBC, FBC1, FBC2, &is[1], &pb);
- c = lineart_intersect_seg_seg(LFBC, RFBC, FBC2, FBC0, &is[2], &pc);
+ isec_e1 = lineart_intersect_seg_seg(LFBC, RFBC, FBC0, FBC1, &cross_ratios[0], &para_e1);
+ isec_e2 = lineart_intersect_seg_seg(LFBC, RFBC, FBC1, FBC2, &cross_ratios[1], &para_e2);
+ isec_e3 = lineart_intersect_seg_seg(LFBC, RFBC, FBC2, FBC0, &cross_ratios[2], &para_e3);
/* Sort the intersection distance. */
- INTERSECT_SORT_MIN_TO_MAX_3(is[0], is[1], is[2], order);
+ INTERSECT_SORT_MIN_TO_MAX_3(cross_ratios[0], cross_ratios[1], cross_ratios[2], cross_order);
- sub_v3_v3v3_db(Lv, e->v1->gloc, tri->v[0]->gloc);
- sub_v3_v3v3_db(Rv, e->v2->gloc, tri->v[0]->gloc);
-
- copy_v3_v3_db(Cv, camera_dir);
+ sub_v3_v3v3_db(dir_v1, e->v1->gloc, tri->v[0]->gloc);
+ sub_v3_v3v3_db(dir_v2, e->v2->gloc, tri->v[0]->gloc);
+ copy_v3_v3_db(dir_cam, camera_dir);
+ copy_v3_v3_db(view_vector, override_camera_loc);
if (override_cam_is_persp) {
- copy_v3_v3_db(vd4, override_camera_loc);
- }
- else {
- copy_v4_v4_db(vd4, override_camera_loc);
- }
- if (override_cam_is_persp) {
- sub_v3_v3v3_db(Cv, vd4, tri->v[0]->gloc);
+ sub_v3_v3v3_db(dir_cam, view_vector, tri->v[0]->gloc);
}
- dot_l = dot_v3v3_db(Lv, tri->gn);
- dot_r = dot_v3v3_db(Rv, tri->gn);
- dot_f = dot_v3v3_db(Cv, tri->gn);
+ dot_v1 = dot_v3v3_db(dir_v1, tri->gn);
+ dot_v2 = dot_v3v3_db(dir_v2, tri->gn);
+ dot_f = dot_v3v3_db(dir_cam, tri->gn);
/* NOTE(Yiming): When we don't use `dot_f==0` here, it's theoretically possible that _some_
* faces in perspective mode would get erroneously caught in this condition where they really
@@ -2722,40 +2759,39 @@ static bool lineart_triangle_edge_image_space_occlusion(SpinLock *UNUSED(spl),
return false;
}
+ /* Whether two end points are inside/on_the_edge/outside of the triangle. */
+ state_v1 = lineart_point_triangle_relation(LFBC, FBC0, FBC1, FBC2);
+ state_v2 = lineart_point_triangle_relation(RFBC, FBC0, FBC1, FBC2);
+
/* If the edge doesn't visually cross any edge of the triangle... */
- if (!a && !b && !c) {
+ if (!isec_e1 && !isec_e2 && !isec_e3) {
/* And if both end point from the edge is outside of the triangle... */
- if (!(st_l = lineart_point_triangle_relation(LFBC, FBC0, FBC1, FBC2)) &&
- !(st_r = lineart_point_triangle_relation(RFBC, FBC0, FBC1, FBC2))) {
+ if ((!state_v1) && (!state_v2)) {
return 0; /* We don't have any occlusion. */
}
}
- /* Whether two end points are inside/on_the_edge/outside of the triangle. */
- st_l = lineart_point_triangle_relation(LFBC, FBC0, FBC1, FBC2);
- st_r = lineart_point_triangle_relation(RFBC, FBC0, FBC1, FBC2);
-
/* Determine the cut position. */
- dot_la = fabs(dot_l);
- if (dot_la < DBL_EPSILON) {
- dot_la = 0;
- dot_l = 0;
+ dot_v1a = fabs(dot_v1);
+ if (dot_v1a < DBL_EPSILON) {
+ dot_v1a = 0;
+ dot_v1 = 0;
}
- dot_ra = fabs(dot_r);
- if (dot_ra < DBL_EPSILON) {
- dot_ra = 0;
- dot_r = 0;
+ dot_v2a = fabs(dot_v2);
+ if (dot_v2a < DBL_EPSILON) {
+ dot_v2a = 0;
+ dot_v2 = 0;
}
- if (dot_l - dot_r == 0) {
+ if (dot_v1 - dot_v2 == 0) {
cut = 100000;
}
- else if (dot_l * dot_r <= 0) {
- cut = dot_la / fabs(dot_l - dot_r);
+ else if (dot_v1 * dot_v2 <= 0) {
+ cut = dot_v1a / fabs(dot_v1 - dot_v2);
}
else {
- cut = fabs(dot_r + dot_l) / fabs(dot_l - dot_r);
- cut = dot_ra > dot_la ? 1 - cut : cut;
+ cut = fabs(dot_v2 + dot_v1) / fabs(dot_v1 - dot_v2);
+ cut = dot_v2a > dot_v1a ? 1 - cut : cut;
}
/* Transform the cut from geometry space to image space. */
@@ -2776,7 +2812,7 @@ static bool lineart_triangle_edge_image_space_occlusion(SpinLock *UNUSED(spl),
}
#define LRT_GUARD_NOT_FOUND \
- if (LCross < 0 || RCross < 0) { \
+ if (cross_v1 < 0 || cross_v2 < 0) { \
return false; \
}
@@ -2784,95 +2820,97 @@ static bool lineart_triangle_edge_image_space_occlusion(SpinLock *UNUSED(spl),
* indicates triangle boundary. DBL_TRIANGLE_LIM is needed to for floating point precision
* tolerance. */
- if (st_l == 2) {
+ if (state_v1 == LRT_INSIDE_TRIANGLE) {
/* Left side is in the triangle. */
- if (st_r == 2) {
+ if (state_v2 == LRT_INSIDE_TRIANGLE) {
/* | l---r | */
- INTERSECT_JUST_SMALLER(is, order, DBL_TRIANGLE_LIM, LCross);
- INTERSECT_JUST_GREATER(is, order, 1 - DBL_TRIANGLE_LIM, RCross);
+ INTERSECT_JUST_SMALLER(cross_ratios, cross_order, DBL_TRIANGLE_LIM, cross_v1);
+ INTERSECT_JUST_GREATER(cross_ratios, cross_order, 1 - DBL_TRIANGLE_LIM, cross_v2);
}
- else if (st_r == 1) {
+ else if (state_v2 == LRT_ON_TRIANGLE) {
/* | l------r| */
- INTERSECT_JUST_SMALLER(is, order, DBL_TRIANGLE_LIM, LCross);
- INTERSECT_JUST_GREATER(is, order, 1 - DBL_TRIANGLE_LIM, RCross);
+ INTERSECT_JUST_SMALLER(cross_ratios, cross_order, DBL_TRIANGLE_LIM, cross_v1);
+ INTERSECT_JUST_GREATER(cross_ratios, cross_order, 1 - DBL_TRIANGLE_LIM, cross_v2);
}
- else if (st_r == 0) {
+ else if (state_v2 == LRT_OUTSIDE_TRIANGLE) {
/* | l-------|------r */
- INTERSECT_JUST_SMALLER(is, order, DBL_TRIANGLE_LIM, LCross);
- INTERSECT_JUST_GREATER(is, order, 0, RCross);
+ INTERSECT_JUST_SMALLER(cross_ratios, cross_order, DBL_TRIANGLE_LIM, cross_v1);
+ INTERSECT_JUST_GREATER(cross_ratios, cross_order, 0, cross_v2);
}
}
- else if (st_l == 1) {
+ else if (state_v1 == LRT_ON_TRIANGLE) {
/* Left side is on some edge of the triangle. */
- if (st_r == 2) {
+ if (state_v2 == LRT_INSIDE_TRIANGLE) {
/* |l------r | */
- INTERSECT_JUST_SMALLER(is, order, DBL_TRIANGLE_LIM, LCross);
- INTERSECT_JUST_GREATER(is, order, 1 - DBL_TRIANGLE_LIM, RCross);
+ INTERSECT_JUST_SMALLER(cross_ratios, cross_order, DBL_TRIANGLE_LIM, cross_v1);
+ INTERSECT_JUST_GREATER(cross_ratios, cross_order, 1 - DBL_TRIANGLE_LIM, cross_v2);
}
- else if (st_r == 1) {
+ else if (state_v2 == LRT_ON_TRIANGLE) {
/* |l---------r| */
- INTERSECT_JUST_SMALLER(is, order, DBL_TRIANGLE_LIM, LCross);
- INTERSECT_JUST_GREATER(is, order, 1 - DBL_TRIANGLE_LIM, RCross);
+ INTERSECT_JUST_SMALLER(cross_ratios, cross_order, DBL_TRIANGLE_LIM, cross_v1);
+ INTERSECT_JUST_GREATER(cross_ratios, cross_order, 1 - DBL_TRIANGLE_LIM, cross_v2);
}
- else if (st_r == 0) {
+ else if (state_v2 == LRT_OUTSIDE_TRIANGLE) {
/* |l----------|-------r (crossing the triangle) [OR]
* r---------|l | (not crossing the triangle) */
- INTERSECT_JUST_GREATER(is, order, DBL_TRIANGLE_LIM, RCross);
- if (RCross >= 0 && LRT_ABC(RCross) && is[RCross] > (DBL_TRIANGLE_LIM)) {
- INTERSECT_JUST_SMALLER(is, order, DBL_TRIANGLE_LIM, LCross);
+ INTERSECT_JUST_GREATER(cross_ratios, cross_order, DBL_TRIANGLE_LIM, cross_v2);
+ if (cross_v2 >= 0 && LRT_ISEC(cross_v2) && cross_ratios[cross_v2] > (DBL_TRIANGLE_LIM)) {
+ INTERSECT_JUST_SMALLER(cross_ratios, cross_order, DBL_TRIANGLE_LIM, cross_v1);
}
else {
- INTERSECT_JUST_SMALLER(is, order, DBL_TRIANGLE_LIM, RCross);
- if (RCross > 0) {
- INTERSECT_JUST_SMALLER(is, order, is[RCross], LCross);
+ INTERSECT_JUST_SMALLER(cross_ratios, cross_order, DBL_TRIANGLE_LIM, cross_v2);
+ if (cross_v2 > 0) {
+ INTERSECT_JUST_SMALLER(cross_ratios, cross_order, cross_ratios[cross_v2], cross_v1);
}
}
LRT_GUARD_NOT_FOUND
/* We could have the edge being completely parallel to the triangle where there isn't a
* viable occlusion result. */
- if ((LRT_PABC(LCross) && !LRT_ABC(LCross)) || (LRT_PABC(RCross) && !LRT_ABC(RCross))) {
+ if ((LRT_PARALLEL(cross_v1) && !LRT_ISEC(cross_v1)) ||
+ (LRT_PARALLEL(cross_v2) && !LRT_ISEC(cross_v2))) {
return false;
}
}
}
- else if (st_l == 0) {
+ else if (state_v1 == LRT_OUTSIDE_TRIANGLE) {
/* Left side is outside of the triangle. */
- if (st_r == 2) {
+ if (state_v2 == LRT_INSIDE_TRIANGLE) {
/* l---|---r | */
- INTERSECT_JUST_SMALLER(is, order, 1 - DBL_TRIANGLE_LIM, LCross);
- INTERSECT_JUST_GREATER(is, order, 1 - DBL_TRIANGLE_LIM, RCross);
+ INTERSECT_JUST_SMALLER(cross_ratios, cross_order, 1 - DBL_TRIANGLE_LIM, cross_v1);
+ INTERSECT_JUST_GREATER(cross_ratios, cross_order, 1 - DBL_TRIANGLE_LIM, cross_v2);
}
- else if (st_r == 1) {
+ else if (state_v2 == LRT_ON_TRIANGLE) {
/* |r----------|-------l (crossing the triangle) [OR]
* l---------|r | (not crossing the triangle) */
- INTERSECT_JUST_SMALLER(is, order, 1 - DBL_TRIANGLE_LIM, LCross);
- if (LCross >= 0 && LRT_ABC(LCross) && is[LCross] < (1 - DBL_TRIANGLE_LIM)) {
- INTERSECT_JUST_GREATER(is, order, 1 - DBL_TRIANGLE_LIM, RCross);
+ INTERSECT_JUST_SMALLER(cross_ratios, cross_order, 1 - DBL_TRIANGLE_LIM, cross_v1);
+ if (cross_v1 >= 0 && LRT_ISEC(cross_v1) && cross_ratios[cross_v1] < (1 - DBL_TRIANGLE_LIM)) {
+ INTERSECT_JUST_GREATER(cross_ratios, cross_order, 1 - DBL_TRIANGLE_LIM, cross_v2);
}
else {
- INTERSECT_JUST_GREATER(is, order, 1 - DBL_TRIANGLE_LIM, LCross);
- if (LCross > 0) {
- INTERSECT_JUST_GREATER(is, order, is[LCross], RCross);
+ INTERSECT_JUST_GREATER(cross_ratios, cross_order, 1 - DBL_TRIANGLE_LIM, cross_v1);
+ if (cross_v1 > 0) {
+ INTERSECT_JUST_GREATER(cross_ratios, cross_order, cross_ratios[cross_v1], cross_v2);
}
}
LRT_GUARD_NOT_FOUND
/* The same logic applies as above case. */
- if ((LRT_PABC(LCross) && !LRT_ABC(LCross)) || (LRT_PABC(RCross) && !LRT_ABC(RCross))) {
+ if ((LRT_PARALLEL(cross_v1) && !LRT_ISEC(cross_v1)) ||
+ (LRT_PARALLEL(cross_v2) && !LRT_ISEC(cross_v2))) {
return false;
}
}
- else if (st_r == 0) {
+ else if (state_v2 == LRT_OUTSIDE_TRIANGLE) {
/* l---|----|----r (crossing the triangle) [OR]
* l----r | | (not crossing the triangle) */
- INTERSECT_JUST_GREATER(is, order, -DBL_TRIANGLE_LIM, LCross);
- if (LCross >= 0 && LRT_ABC(LCross)) {
- INTERSECT_JUST_GREATER(is, order, is[LCross], RCross);
+ INTERSECT_JUST_GREATER(cross_ratios, cross_order, -DBL_TRIANGLE_LIM, cross_v1);
+ if (cross_v1 >= 0 && LRT_ISEC(cross_v1)) {
+ INTERSECT_JUST_GREATER(cross_ratios, cross_order, cross_ratios[cross_v1], cross_v2);
}
else {
- if (LCross >= 0) {
- INTERSECT_JUST_GREATER(is, order, is[LCross], LCross);
- if (LCross >= 0) {
- INTERSECT_JUST_GREATER(is, order, is[LCross], RCross);
+ if (cross_v1 >= 0) {
+ INTERSECT_JUST_GREATER(cross_ratios, cross_order, cross_ratios[cross_v1], cross_v1);
+ if (cross_v1 >= 0) {
+ INTERSECT_JUST_GREATER(cross_ratios, cross_order, cross_ratios[cross_v1], cross_v2);
}
}
}
@@ -2881,28 +2919,28 @@ static bool lineart_triangle_edge_image_space_occlusion(SpinLock *UNUSED(spl),
LRT_GUARD_NOT_FOUND
- double LF = dot_l * dot_f, RF = dot_r * dot_f;
+ double dot_1f = dot_v1 * dot_f, dot_2f = dot_v2 * dot_f;
/* Determine the start and end point of image space cut on a line. */
- if (LF <= 0 && RF <= 0 && (dot_l || dot_r)) {
- *from = MAX2(0, is[LCross]);
- *to = MIN2(1, is[RCross]);
+ if (dot_1f <= 0 && dot_2f <= 0 && (dot_v1 || dot_v2)) {
+ *from = MAX2(0, cross_ratios[cross_v1]);
+ *to = MIN2(1, cross_ratios[cross_v2]);
if (*from >= *to) {
return false;
}
return true;
}
- if (LF >= 0 && RF <= 0 && (dot_l || dot_r)) {
- *from = MAX2(cut, is[LCross]);
- *to = MIN2(1, is[RCross]);
+ if (dot_1f >= 0 && dot_2f <= 0 && (dot_v1 || dot_v2)) {
+ *from = MAX2(cut, cross_ratios[cross_v1]);
+ *to = MIN2(1, cross_ratios[cross_v2]);
if (*from >= *to) {
return false;
}
return true;
}
- if (LF <= 0 && RF >= 0 && (dot_l || dot_r)) {
- *from = MAX2(0, is[LCross]);
- *to = MIN2(cut, is[RCross]);
+ if (dot_1f <= 0 && dot_2f >= 0 && (dot_v1 || dot_v2)) {
+ *from = MAX2(0, cross_ratios[cross_v1]);
+ *to = MIN2(cut, cross_ratios[cross_v2]);
if (*from >= *to) {
return false;
}
@@ -2916,6 +2954,8 @@ static bool lineart_triangle_edge_image_space_occlusion(SpinLock *UNUSED(spl),
#undef INTERSECT_SORT_MIN_TO_MAX_3
#undef INTERSECT_JUST_GREATER
#undef INTERSECT_JUST_SMALLER
+#undef LRT_ISEC
+#undef LRT_PARALLEL
/**
* At this stage of the computation we don't have triangle adjacent info anymore,
@@ -2997,272 +3037,239 @@ static LineartVert *lineart_triangle_share_point(const LineartTriangle *l,
return NULL;
}
-/**
- * To save time and prevent overlapping lines when computing intersection lines.
- */
-static bool lineart_vert_already_intersected_2v(LineartVertIntersection *vt,
- LineartVertIntersection *v1,
- LineartVertIntersection *v2)
-{
- return ((vt->isec1 == v1->base.index && vt->isec2 == v2->base.index) ||
- (vt->isec2 == v2->base.index && vt->isec1 == v1->base.index));
-}
-
-static void lineart_vert_set_intersection_2v(LineartVert *vt, LineartVert *v1, LineartVert *v2)
-{
- LineartVertIntersection *irv = (LineartVertIntersection *)vt;
- irv->isec1 = v1->index;
- irv->isec2 = v2->index;
-}
-
-/**
- * This tests a triangle against a virtual line represented by `v1---v2`.
- * The vertices returned after repeated calls to this function
- * is then used to create a triangle/triangle intersection line.
- */
-static LineartVert *lineart_triangle_2v_intersection_test(LineartRenderBuffer *rb,
- LineartVert *v1,
- LineartVert *v2,
- LineartTriangle *tri,
- LineartTriangle *testing,
- LineartVert *last)
+static bool lineart_triangle_2v_intersection_math(
+ LineartVert *v1, LineartVert *v2, LineartTriangle *tri, const double *last, double *rv)
{
- double Lv[3];
- double Rv[3];
- double dot_l, dot_r;
- LineartVert *result;
+ /* Direction vectors for the edge verts. We will check if the verts are on the same side of the
+ * triangle or not. */
+ double dir_v1[3], dir_v2[3];
+ double dot_v1, dot_v2;
double gloc[3];
- LineartVert *l = v1, *r = v2;
- for (LinkNode *ln = (void *)testing->intersecting_verts; ln; ln = ln->next) {
- LineartVertIntersection *vt = ln->link;
- if (vt->intersecting_with == tri &&
- lineart_vert_already_intersected_2v(
- vt, (LineartVertIntersection *)l, (LineartVertIntersection *)r)) {
- return (LineartVert *)vt;
- }
- }
+ sub_v3_v3v3_db(dir_v1, v1->gloc, tri->v[0]->gloc);
+ sub_v3_v3v3_db(dir_v2, v2->gloc, tri->v[0]->gloc);
- sub_v3_v3v3_db(Lv, l->gloc, testing->v[0]->gloc);
- sub_v3_v3v3_db(Rv, r->gloc, testing->v[0]->gloc);
+ dot_v1 = dot_v3v3_db(dir_v1, tri->gn);
+ dot_v2 = dot_v3v3_db(dir_v2, tri->gn);
- dot_l = dot_v3v3_db(Lv, testing->gn);
- dot_r = dot_v3v3_db(Rv, testing->gn);
-
- if (dot_l * dot_r > 0 || (!dot_l && !dot_r)) {
- return 0;
+ if (dot_v1 * dot_v2 > 0 || (!dot_v1 && !dot_v2)) {
+ return false;
}
- dot_l = fabs(dot_l);
- dot_r = fabs(dot_r);
+ dot_v1 = fabs(dot_v1);
+ dot_v2 = fabs(dot_v2);
- interp_v3_v3v3_db(gloc, l->gloc, r->gloc, dot_l / (dot_l + dot_r));
+ interp_v3_v3v3_db(gloc, v1->gloc, v2->gloc, dot_v1 / (dot_v1 + dot_v2));
- /* Due to precision issue, we might end up with the same point as the one we already detected.
- */
- if (last && LRT_DOUBLE_CLOSE_ENOUGH(last->gloc[0], gloc[0]) &&
- LRT_DOUBLE_CLOSE_ENOUGH(last->gloc[1], gloc[1]) &&
- LRT_DOUBLE_CLOSE_ENOUGH(last->gloc[2], gloc[2])) {
- return NULL;
+ /* Due to precision issue, we might end up with the same point as the one we already detected. */
+ if (last && LRT_DOUBLE_CLOSE_ENOUGH(last[0], gloc[0]) &&
+ LRT_DOUBLE_CLOSE_ENOUGH(last[1], gloc[1]) && LRT_DOUBLE_CLOSE_ENOUGH(last[2], gloc[2])) {
+ return false;
}
if (!(lineart_point_inside_triangle3d(
- gloc, testing->v[0]->gloc, testing->v[1]->gloc, testing->v[2]->gloc))) {
- return NULL;
+ gloc, tri->v[0]->gloc, tri->v[1]->gloc, tri->v[2]->gloc))) {
+ return false;
}
- /* This is an intersection vert, the size is bigger than LineartVert,
- * allocated separately. */
- result = lineart_mem_acquire(&rb->render_data_pool, sizeof(LineartVertIntersection));
-
- /* Indicate the data structure difference. */
- result->flag = LRT_VERT_HAS_INTERSECTION_DATA;
-
- copy_v3_v3_db(result->gloc, gloc);
-
- lineart_prepend_pool(&testing->intersecting_verts, &rb->render_data_pool, result);
+ copy_v3_v3_db(rv, gloc);
- return result;
+ return true;
}
-/**
- * Test if two triangles intersect. Generates one intersection line if the check succeeds.
- */
-static LineartEdge *lineart_triangle_intersect(LineartRenderBuffer *rb,
- LineartTriangle *tri,
- LineartTriangle *testing)
+static bool lineart_triangle_intersect_math(LineartTriangle *tri,
+ LineartTriangle *t2,
+ double *v1,
+ double *v2)
{
- LineartVert *v1 = 0, *v2 = 0;
- LineartVert **next = &v1;
- LineartEdge *result;
- LineartVert *E0T = 0;
- LineartVert *E1T = 0;
- LineartVert *E2T = 0;
- LineartVert *TE0 = 0;
- LineartVert *TE1 = 0;
- LineartVert *TE2 = 0;
+ double *next = v1, *last = NULL;
LineartVert *sv1, *sv2;
- double cl[3];
- double ZMin, ZMax;
- ZMax = rb->far_clip;
- ZMin = rb->near_clip;
- copy_v3_v3_db(cl, rb->camera_pos);
- LineartVert *share = lineart_triangle_share_point(testing, tri);
+ LineartVert *share = lineart_triangle_share_point(t2, tri);
if (share) {
/* If triangles have sharing points like `abc` and `acd`, then we only need to detect `bc`
* against `acd` or `cd` against `abc`. */
- LineartVert *new_share;
lineart_triangle_get_other_verts(tri, share, &sv1, &sv2);
- v1 = new_share = lineart_mem_acquire(&rb->render_data_pool, (sizeof(LineartVertIntersection)));
-
- new_share->flag = LRT_VERT_HAS_INTERSECTION_DATA;
+ copy_v3_v3_db(v1, share->gloc);
- copy_v3_v3_db(new_share->gloc, share->gloc);
-
- v2 = lineart_triangle_2v_intersection_test(rb, sv1, sv2, tri, testing, 0);
-
- if (v2 == NULL) {
- lineart_triangle_get_other_verts(testing, share, &sv1, &sv2);
- v2 = lineart_triangle_2v_intersection_test(rb, sv1, sv2, testing, tri, 0);
- if (v2 == NULL) {
- return 0;
+ if (!lineart_triangle_2v_intersection_math(sv1, sv2, t2, 0, v2)) {
+ lineart_triangle_get_other_verts(t2, share, &sv1, &sv2);
+ if (lineart_triangle_2v_intersection_math(sv1, sv2, tri, 0, v2)) {
+ return true;
}
- lineart_prepend_pool(&testing->intersecting_verts, &rb->render_data_pool, new_share);
- }
- else {
- lineart_prepend_pool(&tri->intersecting_verts, &rb->render_data_pool, new_share);
}
}
else {
/* If not sharing any points, then we need to try all the possibilities. */
- E0T = lineart_triangle_2v_intersection_test(rb, tri->v[0], tri->v[1], tri, testing, 0);
- if (E0T && (!(*next))) {
- (*next) = E0T;
- lineart_vert_set_intersection_2v((*next), tri->v[0], tri->v[1]);
- next = &v2;
- }
- E1T = lineart_triangle_2v_intersection_test(rb, tri->v[1], tri->v[2], tri, testing, v1);
- if (E1T && (!(*next))) {
- (*next) = E1T;
- lineart_vert_set_intersection_2v((*next), tri->v[1], tri->v[2]);
- next = &v2;
- }
- if (!(*next)) {
- E2T = lineart_triangle_2v_intersection_test(rb, tri->v[2], tri->v[0], tri, testing, v1);
- }
- if (E2T && (!(*next))) {
- (*next) = E2T;
- lineart_vert_set_intersection_2v((*next), tri->v[2], tri->v[0]);
- next = &v2;
+ if (lineart_triangle_2v_intersection_math(tri->v[0], tri->v[1], t2, 0, v1)) {
+ next = v2;
+ last = v1;
}
- if (!(*next)) {
- TE0 = lineart_triangle_2v_intersection_test(
- rb, testing->v[0], testing->v[1], testing, tri, v1);
- }
- if (TE0 && (!(*next))) {
- (*next) = TE0;
- lineart_vert_set_intersection_2v((*next), testing->v[0], testing->v[1]);
- next = &v2;
+ if (lineart_triangle_2v_intersection_math(tri->v[1], tri->v[2], t2, last, next)) {
+ if (last) {
+ return true;
+ }
+ next = v2;
+ last = v1;
}
- if (!(*next)) {
- TE1 = lineart_triangle_2v_intersection_test(
- rb, testing->v[1], testing->v[2], testing, tri, v1);
+ if (lineart_triangle_2v_intersection_math(tri->v[2], tri->v[0], t2, last, next)) {
+ if (last) {
+ return true;
+ }
+ next = v2;
+ last = v1;
}
- if (TE1 && (!(*next))) {
- (*next) = TE1;
- lineart_vert_set_intersection_2v((*next), testing->v[1], testing->v[2]);
- next = &v2;
+
+ if (lineart_triangle_2v_intersection_math(t2->v[0], t2->v[1], tri, last, next)) {
+ if (last) {
+ return true;
+ }
+ next = v2;
+ last = v1;
}
- if (!(*next)) {
- TE2 = lineart_triangle_2v_intersection_test(
- rb, testing->v[2], testing->v[0], testing, tri, v1);
+ if (lineart_triangle_2v_intersection_math(t2->v[1], t2->v[2], tri, last, next)) {
+ if (last) {
+ return true;
+ }
+ next = v2;
+ last = v1;
}
- if (TE2 && (!(*next))) {
- (*next) = TE2;
- lineart_vert_set_intersection_2v((*next), testing->v[2], testing->v[0]);
- next = &v2;
+ if (lineart_triangle_2v_intersection_math(t2->v[2], t2->v[0], tri, last, next)) {
+ if (last) {
+ return true;
+ }
+ next = v2;
+ last = v1;
}
+ }
+ return false;
+}
- if (!(*next)) {
- return 0;
- }
+static void lineart_add_isec_thread(LineartIsecThread *th,
+ const double *v1,
+ const double *v2,
+ LineartTriangle *tri1,
+ LineartTriangle *tri2)
+{
+ if (th->current == th->max) {
+
+ LineartIsecSingle *new_array = MEM_mallocN(sizeof(LineartIsecSingle) * th->max * 2,
+ "LineartIsecSingle");
+ memcpy(new_array, th->array, sizeof(LineartIsecSingle) * th->max);
+ th->max *= 2;
+ MEM_freeN(th->array);
+ th->array = new_array;
+ }
+ LineartIsecSingle *isec_single = &th->array[th->current];
+ copy_v3fl_v3db(isec_single->v1, v1);
+ copy_v3fl_v3db(isec_single->v2, v2);
+ isec_single->tri1 = tri1;
+ isec_single->tri2 = tri2;
+ th->current++;
+}
+
+#define LRT_ISECT_TRIANGLE_PER_THREAD 4096
+
+static bool lineart_schedule_new_triangle_task(LineartIsecThread *th)
+{
+ LineartData *ld = th->ld;
+ int remaining = LRT_ISECT_TRIANGLE_PER_THREAD;
+
+ BLI_spin_lock(&ld->lock_task);
+ LineartElementLinkNode *eln = ld->isect_scheduled_up_to;
+
+ if (!eln) {
+ BLI_spin_unlock(&ld->lock_task);
+ return false;
}
- /* The intersection line has been generated only in geometry space, so we need to transform
- * them as well. */
- mul_v4_m4v3_db(v1->fbcoord, rb->view_projection, v1->gloc);
- mul_v4_m4v3_db(v2->fbcoord, rb->view_projection, v2->gloc);
- if (rb->cam_is_persp) {
- mul_v3db_db(v1->fbcoord, (1 / v1->fbcoord[3]));
- mul_v3db_db(v2->fbcoord, (1 / v2->fbcoord[3]));
+ th->pending_from = eln;
+ th->index_from = ld->isect_scheduled_up_to_index;
+
+ while (remaining > 0 && eln) {
+ int remaining_this_eln = eln->element_count - ld->isect_scheduled_up_to_index;
+ int added_count = MIN2(remaining, remaining_this_eln);
+ remaining -= added_count;
+ if (remaining || added_count == remaining_this_eln) {
+ eln = eln->next;
+ ld->isect_scheduled_up_to = eln;
+ ld->isect_scheduled_up_to_index = 0;
+ }
+ else {
+ ld->isect_scheduled_up_to_index += added_count;
+ }
}
- v1->fbcoord[0] -= rb->shift_x * 2;
- v1->fbcoord[1] -= rb->shift_y * 2;
- v2->fbcoord[0] -= rb->shift_x * 2;
- v2->fbcoord[1] -= rb->shift_y * 2;
- /* This z transformation is not the same as the rest of the part, because the data don't go
- * through normal perspective division calls in the pipeline, but this way the 3D result and
- * occlusion on the generated line is correct, and we don't really use 2D for viewport stroke
- * generation anyway. */
- v1->fbcoord[2] = ZMin * ZMax / (ZMax - fabs(v1->fbcoord[2]) * (ZMax - ZMin));
- v2->fbcoord[2] = ZMin * ZMax / (ZMax - fabs(v2->fbcoord[2]) * (ZMax - ZMin));
+ th->pending_to = eln ? eln : ld->geom.triangle_buffer_pointers.last;
+ th->index_to = ld->isect_scheduled_up_to_index;
- ((LineartVertIntersection *)v1)->intersecting_with = tri;
- ((LineartVertIntersection *)v2)->intersecting_with = testing;
+ BLI_spin_unlock(&ld->lock_task);
- result = lineart_mem_acquire(&rb->render_data_pool, sizeof(LineartEdge));
- result->v1 = v1;
- result->v2 = v2;
- result->t1 = tri;
- result->t2 = testing;
+ return true;
+}
- LineartEdgeSegment *es = lineart_mem_acquire(&rb->render_data_pool, sizeof(LineartEdgeSegment));
- BLI_addtail(&result->segments, es);
- /* Don't need to OR flags right now, just a type mark. */
- result->flags = LRT_EDGE_FLAG_INTERSECTION;
- result->intersection_mask = (tri->intersection_mask | testing->intersection_mask);
+/* This function initializes two things:
+ * 1) Triangle array scheduling info, for each worker thread to get its chunk from the scheduler.
+ * 2) Per-thread intersection result array. Does not store actual #LineartEdge, these results will
+ * be finalized by #lineart_create_edges_from_isec_data
+ */
+static void lineart_init_isec_thread(LineartIsecData *d, LineartData *ld, int thread_count)
+{
+ d->threads = MEM_callocN(sizeof(LineartIsecThread) * thread_count, "LineartIsecThread arr");
+ d->ld = ld;
+ d->thread_count = thread_count;
- lineart_add_edge_to_array(&rb->pending_edges, result);
+ ld->isect_scheduled_up_to = ld->geom.triangle_buffer_pointers.first;
+ ld->isect_scheduled_up_to_index = 0;
- return result;
+ for (int i = 0; i < thread_count; i++) {
+ LineartIsecThread *it = &d->threads[i];
+ it->array = MEM_mallocN(sizeof(LineartIsecSingle) * 100, "LineartIsecSingle arr");
+ it->max = 100;
+ it->current = 0;
+ it->thread_id = i;
+ it->ld = ld;
+ }
}
-static void lineart_triangle_intersect_in_bounding_area(LineartRenderBuffer *rb,
- LineartTriangle *tri,
- LineartBoundingArea *ba)
+static void lineart_destroy_isec_thread(LineartIsecData *d)
{
- /* Testing_triangle->testing[0] is used to store pairing triangle reference.
- * See definition of LineartTriangleThread for more info. */
- LineartTriangle *testing_triangle;
- LineartTriangleThread *tt;
+ for (int i = 0; i < d->thread_count; i++) {
+ LineartIsecThread *it = &d->threads[i];
+ MEM_freeN(it->array);
+ }
+ MEM_freeN(d->threads);
+}
- double *G0 = tri->v[0]->gloc, *G1 = tri->v[1]->gloc, *G2 = tri->v[2]->gloc;
+static void lineart_triangle_intersect_in_bounding_area(LineartTriangle *tri,
+ LineartBoundingArea *ba,
+ LineartIsecThread *th,
+ int up_to)
+{
+ BLI_assert(th != NULL);
- /* If this is not the smallest subdiv bounding area. */
- if (ba->child) {
- lineart_triangle_intersect_in_bounding_area(rb, tri, &ba->child[0]);
- lineart_triangle_intersect_in_bounding_area(rb, tri, &ba->child[1]);
- lineart_triangle_intersect_in_bounding_area(rb, tri, &ba->child[2]);
- lineart_triangle_intersect_in_bounding_area(rb, tri, &ba->child[3]);
+ if (!th) {
return;
}
- /* If this _is_ the smallest subdiv bounding area, then do the intersections there. */
- for (int i = 0; i < ba->triangle_count; i++) {
- testing_triangle = ba->linked_triangles[i];
- tt = (LineartTriangleThread *)testing_triangle;
+ double *G0 = tri->v[0]->gloc, *G1 = tri->v[1]->gloc, *G2 = tri->v[2]->gloc;
+
+ /* If this _is_ the smallest subdivision bounding area, then do the intersections there. */
+ for (int i = 0; i < up_to; i++) {
+ /* Testing_triangle->testing[0] is used to store pairing triangle reference.
+ * See definition of LineartTriangleThread for more info. */
+ LineartTriangle *testing_triangle = ba->linked_triangles[i];
+ LineartTriangleThread *tt = (LineartTriangleThread *)testing_triangle;
- if (testing_triangle == tri || tt->testing_e[0] == (LineartEdge *)tri) {
+ if (testing_triangle == tri || tt->testing_e[th->thread_id] == (LineartEdge *)tri) {
continue;
}
- tt->testing_e[0] = (LineartEdge *)tri;
+ tt->testing_e[th->thread_id] = (LineartEdge *)tri;
if ((testing_triangle->flags & LRT_TRIANGLE_NO_INTERSECTION) ||
((testing_triangle->flags & LRT_TRIANGLE_INTERSECTION_ONLY) &&
@@ -3285,21 +3292,25 @@ static void lineart_triangle_intersect_in_bounding_area(LineartRenderBuffer *rb,
}
/* If we do need to compute intersection, then finally do it. */
- lineart_triangle_intersect(rb, tri, testing_triangle);
+
+ double iv1[3], iv2[3];
+ if (lineart_triangle_intersect_math(tri, testing_triangle, iv1, iv2)) {
+ lineart_add_isec_thread(th, iv1, iv2, tri, testing_triangle);
+ }
}
}
/**
* The calculated view vector will point towards the far-plane from the camera position.
*/
-static void lineart_main_get_view_vector(LineartRenderBuffer *rb)
+static void lineart_main_get_view_vector(LineartData *ld)
{
float direction[3] = {0, 0, 1};
float trans[3];
float inv[4][4];
float obmat_no_scale[4][4];
- copy_m4_m4(obmat_no_scale, rb->cam_obmat);
+ copy_m4_m4(obmat_no_scale, ld->conf.cam_obmat);
normalize_v3(obmat_no_scale[0]);
normalize_v3(obmat_no_scale[1]);
@@ -3307,43 +3318,45 @@ static void lineart_main_get_view_vector(LineartRenderBuffer *rb)
invert_m4_m4(inv, obmat_no_scale);
transpose_m4(inv);
mul_v3_mat3_m4v3(trans, inv, direction);
- copy_m4_m4(rb->cam_obmat, obmat_no_scale);
- copy_v3db_v3fl(rb->view_vector, trans);
+ copy_m4_m4(ld->conf.cam_obmat, obmat_no_scale);
+ copy_v3db_v3fl(ld->conf.view_vector, trans);
}
-static void lineart_destroy_render_data(LineartRenderBuffer *rb)
+static void lineart_destroy_render_data(LineartData *ld)
{
- if (rb == NULL) {
+ if (ld == NULL) {
return;
}
- BLI_listbase_clear(&rb->chains);
- BLI_listbase_clear(&rb->wasted_cuts);
+ BLI_listbase_clear(&ld->chains);
+ BLI_listbase_clear(&ld->wasted_cuts);
- BLI_listbase_clear(&rb->vertex_buffer_pointers);
- BLI_listbase_clear(&rb->line_buffer_pointers);
- BLI_listbase_clear(&rb->triangle_buffer_pointers);
+ BLI_listbase_clear(&ld->geom.vertex_buffer_pointers);
+ BLI_listbase_clear(&ld->geom.line_buffer_pointers);
+ BLI_listbase_clear(&ld->geom.triangle_buffer_pointers);
- BLI_spin_end(&rb->lock_task);
- BLI_spin_end(&rb->lock_cuts);
- BLI_spin_end(&rb->render_data_pool.lock_mem);
+ BLI_spin_end(&ld->lock_task);
+ BLI_spin_end(&ld->lock_cuts);
+ BLI_spin_end(&ld->render_data_pool.lock_mem);
- if (rb->pending_edges.array) {
- MEM_freeN(rb->pending_edges.array);
+ if (ld->pending_edges.array) {
+ MEM_freeN(ld->pending_edges.array);
}
- lineart_mem_destroy(&rb->render_data_pool);
+ lineart_free_bounding_area_memories(ld);
+
+ lineart_mem_destroy(&ld->render_data_pool);
}
void MOD_lineart_destroy_render_data(LineartGpencilModifierData *lmd)
{
- LineartRenderBuffer *rb = lmd->render_buffer_ptr;
+ LineartData *ld = lmd->la_data_ptr;
- lineart_destroy_render_data(rb);
+ lineart_destroy_render_data(ld);
- if (rb) {
- MEM_freeN(rb);
- lmd->render_buffer_ptr = NULL;
+ if (ld) {
+ MEM_freeN(ld);
+ lmd->la_data_ptr = NULL;
}
if (G.debug_value == 4000) {
@@ -3367,17 +3380,17 @@ void MOD_lineart_clear_cache(struct LineartCache **lc)
(*lc) = NULL;
}
-static LineartRenderBuffer *lineart_create_render_buffer(Scene *scene,
- LineartGpencilModifierData *lmd,
- Object *camera,
- Object *active_camera,
- LineartCache *lc)
+static LineartData *lineart_create_render_buffer(Scene *scene,
+ LineartGpencilModifierData *lmd,
+ Object *camera,
+ Object *active_camera,
+ LineartCache *lc)
{
- LineartRenderBuffer *rb = MEM_callocN(sizeof(LineartRenderBuffer), "Line Art render buffer");
+ LineartData *ld = MEM_callocN(sizeof(LineartData), "Line Art render buffer");
lmd->cache = lc;
- lmd->render_buffer_ptr = rb;
- lc->rb_edge_types = lmd->edge_types_override;
+ lmd->la_data_ptr = ld;
+ lc->all_enabled_edge_types = lmd->edge_types_override;
if (!scene || !camera || !lc) {
return NULL;
@@ -3390,98 +3403,98 @@ static LineartRenderBuffer *lineart_create_render_buffer(Scene *scene,
clipping_offset = 0.0001;
}
- copy_v3db_v3fl(rb->camera_pos, camera->obmat[3]);
+ copy_v3db_v3fl(ld->conf.camera_pos, camera->obmat[3]);
if (active_camera) {
- copy_v3db_v3fl(rb->active_camera_pos, active_camera->obmat[3]);
+ copy_v3db_v3fl(ld->conf.active_camera_pos, active_camera->obmat[3]);
}
- copy_m4_m4(rb->cam_obmat, camera->obmat);
- rb->cam_is_persp = (c->type == CAM_PERSP);
- rb->near_clip = c->clip_start + clipping_offset;
- rb->far_clip = c->clip_end - clipping_offset;
- rb->w = scene->r.xsch;
- rb->h = scene->r.ysch;
+ copy_m4_m4(ld->conf.cam_obmat, camera->obmat);
- if (rb->cam_is_persp) {
- rb->tile_recursive_level = LRT_TILE_RECURSIVE_PERSPECTIVE;
+ ld->conf.cam_is_persp = (c->type == CAM_PERSP);
+ ld->conf.near_clip = c->clip_start + clipping_offset;
+ ld->conf.far_clip = c->clip_end - clipping_offset;
+ ld->w = scene->r.xsch;
+ ld->h = scene->r.ysch;
+
+ if (ld->conf.cam_is_persp) {
+ ld->qtree.recursive_level = LRT_TILE_RECURSIVE_PERSPECTIVE;
}
else {
- rb->tile_recursive_level = LRT_TILE_RECURSIVE_ORTHO;
+ ld->qtree.recursive_level = LRT_TILE_RECURSIVE_ORTHO;
}
- double asp = ((double)rb->w / (double)rb->h);
- int fit = BKE_camera_sensor_fit(c->sensor_fit, rb->w, rb->h);
- rb->shift_x = fit == CAMERA_SENSOR_FIT_HOR ? c->shiftx : c->shiftx / asp;
- rb->shift_y = fit == CAMERA_SENSOR_FIT_VERT ? c->shifty : c->shifty * asp;
+ double asp = ((double)ld->w / (double)ld->h);
+ int fit = BKE_camera_sensor_fit(c->sensor_fit, ld->w, ld->h);
+ ld->conf.shift_x = fit == CAMERA_SENSOR_FIT_HOR ? c->shiftx : c->shiftx / asp;
+ ld->conf.shift_y = fit == CAMERA_SENSOR_FIT_VERT ? c->shifty : c->shifty * asp;
- rb->overscan = lmd->overscan;
+ ld->conf.overscan = lmd->overscan;
- rb->shift_x /= (1 + rb->overscan);
- rb->shift_y /= (1 + rb->overscan);
+ ld->conf.shift_x /= (1 + ld->conf.overscan);
+ ld->conf.shift_y /= (1 + ld->conf.overscan);
- rb->crease_threshold = cos(M_PI - lmd->crease_threshold);
- rb->chaining_image_threshold = lmd->chaining_image_threshold;
- rb->angle_splitting_threshold = lmd->angle_splitting_threshold;
- rb->chain_smooth_tolerance = lmd->chain_smooth_tolerance;
+ ld->conf.crease_threshold = cos(M_PI - lmd->crease_threshold);
+ ld->conf.chaining_image_threshold = lmd->chaining_image_threshold;
+ ld->conf.angle_splitting_threshold = lmd->angle_splitting_threshold;
+ ld->conf.chain_smooth_tolerance = lmd->chain_smooth_tolerance;
- rb->fuzzy_intersections = (lmd->calculation_flags & LRT_INTERSECTION_AS_CONTOUR) != 0;
- rb->fuzzy_everything = (lmd->calculation_flags & LRT_EVERYTHING_AS_CONTOUR) != 0;
- rb->allow_boundaries = (lmd->calculation_flags & LRT_ALLOW_CLIPPING_BOUNDARIES) != 0;
- rb->use_loose_as_contour = (lmd->calculation_flags & LRT_LOOSE_AS_CONTOUR) != 0;
- rb->use_loose_edge_chain = (lmd->calculation_flags & LRT_CHAIN_LOOSE_EDGES) != 0;
- rb->use_geometry_space_chain = (lmd->calculation_flags & LRT_CHAIN_GEOMETRY_SPACE) != 0;
- rb->use_image_boundary_trimming = (lmd->calculation_flags & LRT_USE_IMAGE_BOUNDARY_TRIMMING) !=
- 0;
+ ld->conf.fuzzy_intersections = (lmd->calculation_flags & LRT_INTERSECTION_AS_CONTOUR) != 0;
+ ld->conf.fuzzy_everything = (lmd->calculation_flags & LRT_EVERYTHING_AS_CONTOUR) != 0;
+ ld->conf.allow_boundaries = (lmd->calculation_flags & LRT_ALLOW_CLIPPING_BOUNDARIES) != 0;
+ ld->conf.use_loose_as_contour = (lmd->calculation_flags & LRT_LOOSE_AS_CONTOUR) != 0;
+ ld->conf.use_loose_edge_chain = (lmd->calculation_flags & LRT_CHAIN_LOOSE_EDGES) != 0;
+ ld->conf.use_geometry_space_chain = (lmd->calculation_flags & LRT_CHAIN_GEOMETRY_SPACE) != 0;
+ ld->conf.use_image_boundary_trimming = (lmd->calculation_flags &
+ LRT_USE_IMAGE_BOUNDARY_TRIMMING) != 0;
/* See lineart_edge_from_triangle() for how this option may impact performance. */
- rb->allow_overlapping_edges = (lmd->calculation_flags & LRT_ALLOW_OVERLAPPING_EDGES) != 0;
+ ld->conf.allow_overlapping_edges = (lmd->calculation_flags & LRT_ALLOW_OVERLAPPING_EDGES) != 0;
- rb->allow_duplicated_types = (lmd->calculation_flags & LRT_ALLOW_OVERLAP_EDGE_TYPES) != 0;
+ ld->conf.allow_duplicated_types = (lmd->calculation_flags & LRT_ALLOW_OVERLAP_EDGE_TYPES) != 0;
- rb->force_crease = (lmd->calculation_flags & LRT_USE_CREASE_ON_SMOOTH_SURFACES) != 0;
- rb->sharp_as_crease = (lmd->calculation_flags & LRT_USE_CREASE_ON_SHARP_EDGES) != 0;
+ ld->conf.force_crease = (lmd->calculation_flags & LRT_USE_CREASE_ON_SMOOTH_SURFACES) != 0;
+ ld->conf.sharp_as_crease = (lmd->calculation_flags & LRT_USE_CREASE_ON_SHARP_EDGES) != 0;
- rb->chain_preserve_details = (lmd->calculation_flags & LRT_CHAIN_PRESERVE_DETAILS) != 0;
+ ld->conf.chain_preserve_details = (lmd->calculation_flags & LRT_CHAIN_PRESERVE_DETAILS) != 0;
/* This is used to limit calculation to a certain level to save time, lines who have higher
* occlusion levels will get ignored. */
- rb->max_occlusion_level = lmd->level_end_override;
+ ld->conf.max_occlusion_level = lmd->level_end_override;
- rb->use_back_face_culling = (lmd->calculation_flags & LRT_USE_BACK_FACE_CULLING) != 0;
+ ld->conf.use_back_face_culling = (lmd->calculation_flags & LRT_USE_BACK_FACE_CULLING) != 0;
int16_t edge_types = lmd->edge_types_override;
- rb->use_contour = (edge_types & LRT_EDGE_FLAG_CONTOUR) != 0;
- rb->use_crease = (edge_types & LRT_EDGE_FLAG_CREASE) != 0;
- rb->use_material = (edge_types & LRT_EDGE_FLAG_MATERIAL) != 0;
- rb->use_edge_marks = (edge_types & LRT_EDGE_FLAG_EDGE_MARK) != 0;
- rb->use_intersections = (edge_types & LRT_EDGE_FLAG_INTERSECTION) != 0;
- rb->use_loose = (edge_types & LRT_EDGE_FLAG_LOOSE) != 0;
+ ld->conf.use_contour = (edge_types & LRT_EDGE_FLAG_CONTOUR) != 0;
+ ld->conf.use_crease = (edge_types & LRT_EDGE_FLAG_CREASE) != 0;
+ ld->conf.use_material = (edge_types & LRT_EDGE_FLAG_MATERIAL) != 0;
+ ld->conf.use_edge_marks = (edge_types & LRT_EDGE_FLAG_EDGE_MARK) != 0;
+ ld->conf.use_intersections = (edge_types & LRT_EDGE_FLAG_INTERSECTION) != 0;
+ ld->conf.use_loose = (edge_types & LRT_EDGE_FLAG_LOOSE) != 0;
+
+ ld->conf.filter_face_mark_invert = (lmd->calculation_flags & LRT_FILTER_FACE_MARK_INVERT) != 0;
+ ld->conf.filter_face_mark = (lmd->calculation_flags & LRT_FILTER_FACE_MARK) != 0;
+ ld->conf.filter_face_mark_boundaries = (lmd->calculation_flags &
+ LRT_FILTER_FACE_MARK_BOUNDARIES) != 0;
+ ld->conf.filter_face_mark_keep_contour = (lmd->calculation_flags &
+ LRT_FILTER_FACE_MARK_KEEP_CONTOUR) != 0;
- rb->filter_face_mark_invert = (lmd->calculation_flags & LRT_FILTER_FACE_MARK_INVERT) != 0;
- rb->filter_face_mark = (lmd->calculation_flags & LRT_FILTER_FACE_MARK) != 0;
- rb->filter_face_mark_boundaries = (lmd->calculation_flags & LRT_FILTER_FACE_MARK_BOUNDARIES) !=
- 0;
- rb->filter_face_mark_keep_contour = (lmd->calculation_flags &
- LRT_FILTER_FACE_MARK_KEEP_CONTOUR) != 0;
+ ld->chain_data_pool = &lc->chain_data_pool;
- rb->chain_data_pool = &lc->chain_data_pool;
+ BLI_spin_init(&ld->lock_task);
+ BLI_spin_init(&ld->lock_cuts);
+ BLI_spin_init(&ld->render_data_pool.lock_mem);
- BLI_spin_init(&rb->lock_task);
- BLI_spin_init(&rb->lock_cuts);
- BLI_spin_init(&rb->render_data_pool.lock_mem);
+ ld->thread_count = BKE_render_num_threads(&scene->r);
- return rb;
+ return ld;
}
-static int lineart_triangle_size_get(const Scene *scene, LineartRenderBuffer *rb)
+static int lineart_triangle_size_get(LineartData *ld)
{
- if (rb->thread_count == 0) {
- rb->thread_count = BKE_render_num_threads(&scene->r);
- }
- return sizeof(LineartTriangle) + (sizeof(LineartEdge *) * (rb->thread_count));
+ return sizeof(LineartTriangle) + (sizeof(LineartEdge *) * (ld->thread_count));
}
-static void lineart_main_bounding_area_make_initial(LineartRenderBuffer *rb)
+static void lineart_main_bounding_area_make_initial(LineartData *ld)
{
/* Initial tile split is defined as 4 (subdivided as 4*4), increasing the value allows the
* algorithm to build the acceleration structure for bigger scenes a little faster but not as
@@ -3491,24 +3504,32 @@ static void lineart_main_bounding_area_make_initial(LineartRenderBuffer *rb)
int row, col;
LineartBoundingArea *ba;
+ /* Always make sure the shortest side has at least LRT_BA_ROWS tiles. */
+ if (ld->w > ld->h) {
+ sp_w = sp_h * ld->w / ld->h;
+ }
+ else {
+ sp_h = sp_w * ld->h / ld->w;
+ }
+
/* Because NDC (Normalized Device Coordinates) range is (-1,1),
* so the span for each initial tile is double of that in the (0,1) range. */
double span_w = (double)1 / sp_w * 2.0;
double span_h = (double)1 / sp_h * 2.0;
- rb->tile_count_x = sp_w;
- rb->tile_count_y = sp_h;
- rb->width_per_tile = span_w;
- rb->height_per_tile = span_h;
+ ld->qtree.count_x = sp_w;
+ ld->qtree.count_y = sp_h;
+ ld->qtree.tile_width = span_w;
+ ld->qtree.tile_height = span_h;
- rb->bounding_area_count = sp_w * sp_h;
- rb->initial_bounding_areas = lineart_mem_acquire(
- &rb->render_data_pool, sizeof(LineartBoundingArea) * rb->bounding_area_count);
+ ld->qtree.tile_count = sp_w * sp_h;
+ ld->qtree.initials = lineart_mem_acquire(&ld->render_data_pool,
+ sizeof(LineartBoundingArea) * ld->qtree.tile_count);
/* Initialize tiles. */
for (row = 0; row < sp_h; row++) {
for (col = 0; col < sp_w; col++) {
- ba = &rb->initial_bounding_areas[row * LRT_BA_ROWS + col];
+ ba = &ld->qtree.initials[row * ld->qtree.count_x + col];
/* Set the four direction limits. */
ba->l = span_w * col - 1.0;
@@ -3522,34 +3543,12 @@ static void lineart_main_bounding_area_make_initial(LineartRenderBuffer *rb)
/* Init linked_triangles array. */
ba->max_triangle_count = LRT_TILE_SPLITTING_TRIANGLE_LIMIT;
ba->max_line_count = LRT_TILE_EDGE_COUNT_INITIAL;
- ba->linked_triangles = lineart_mem_acquire(
- &rb->render_data_pool, sizeof(LineartTriangle *) * ba->max_triangle_count);
- ba->linked_lines = lineart_mem_acquire(&rb->render_data_pool,
- sizeof(LineartEdge *) * ba->max_line_count);
+ ba->linked_triangles = MEM_callocN(sizeof(LineartTriangle *) * ba->max_triangle_count,
+ "ba_linked_triangles");
+ ba->linked_lines = MEM_callocN(sizeof(LineartEdge *) * ba->max_line_count,
+ "ba_linked_lines");
- /* Link adjacent ones. */
- if (row) {
- lineart_list_append_pointer_pool(
- &ba->up,
- &rb->render_data_pool,
- &rb->initial_bounding_areas[(row - 1) * LRT_BA_ROWS + col]);
- }
- if (col) {
- lineart_list_append_pointer_pool(&ba->lp,
- &rb->render_data_pool,
- &rb->initial_bounding_areas[row * LRT_BA_ROWS + col - 1]);
- }
- if (row != sp_h - 1) {
- lineart_list_append_pointer_pool(
- &ba->bp,
- &rb->render_data_pool,
- &rb->initial_bounding_areas[(row + 1) * LRT_BA_ROWS + col]);
- }
- if (col != sp_w - 1) {
- lineart_list_append_pointer_pool(&ba->rp,
- &rb->render_data_pool,
- &rb->initial_bounding_areas[row * LRT_BA_ROWS + col + 1]);
- }
+ BLI_spin_init(&ba->lock);
}
}
}
@@ -3557,11 +3556,11 @@ static void lineart_main_bounding_area_make_initial(LineartRenderBuffer *rb)
/**
* Re-link adjacent tiles after one gets subdivided.
*/
-static void lineart_bounding_areas_connect_new(LineartRenderBuffer *rb, LineartBoundingArea *root)
+static void lineart_bounding_areas_connect_new(LineartData *ld, LineartBoundingArea *root)
{
LineartBoundingArea *ba = root->child, *tba;
LinkData *lip2, *next_lip;
- LineartStaticMemPool *mph = &rb->render_data_pool;
+ LineartStaticMemPool *mph = &ld->render_data_pool;
/* Inter-connection with newly created 4 child bounding areas. */
lineart_list_append_pointer_pool(&ba[1].rp, mph, &ba[0]);
@@ -3697,17 +3696,59 @@ static void lineart_bounding_areas_connect_new(LineartRenderBuffer *rb, LineartB
BLI_listbase_clear(&root->bp);
}
+static void lineart_bounding_areas_connect_recursive(LineartData *ld, LineartBoundingArea *root)
+{
+ if (root->child) {
+ lineart_bounding_areas_connect_new(ld, root);
+ for (int i = 0; i < 4; i++) {
+ lineart_bounding_areas_connect_recursive(ld, &root->child[i]);
+ }
+ }
+}
+
+static void lineart_main_bounding_areas_connect_post(LineartData *ld)
+{
+ int total_tile_initial = ld->qtree.count_x * ld->qtree.count_y;
+ int tiles_per_row = ld->qtree.count_x;
+
+ for (int row = 0; row < ld->qtree.count_y; row++) {
+ for (int col = 0; col < ld->qtree.count_x; col++) {
+ LineartBoundingArea *ba = &ld->qtree.initials[row * tiles_per_row + col];
+ /* Link adjacent ones. */
+ if (row) {
+ lineart_list_append_pointer_pool(
+ &ba->up, &ld->render_data_pool, &ld->qtree.initials[(row - 1) * tiles_per_row + col]);
+ }
+ if (col) {
+ lineart_list_append_pointer_pool(
+ &ba->lp, &ld->render_data_pool, &ld->qtree.initials[row * tiles_per_row + col - 1]);
+ }
+ if (row != ld->qtree.count_y - 1) {
+ lineart_list_append_pointer_pool(
+ &ba->bp, &ld->render_data_pool, &ld->qtree.initials[(row + 1) * tiles_per_row + col]);
+ }
+ if (col != ld->qtree.count_x - 1) {
+ lineart_list_append_pointer_pool(
+ &ba->rp, &ld->render_data_pool, &ld->qtree.initials[row * tiles_per_row + col + 1]);
+ }
+ }
+ }
+ for (int i = 0; i < total_tile_initial; i++) {
+ lineart_bounding_areas_connect_recursive(ld, &ld->qtree.initials[i]);
+ }
+}
+
/**
- * Subdivide a tile after one tile contains too many triangles.
+ * Subdivide a tile after one tile contains too many triangles, then re-link triangles into all the
+ * child tiles.
*/
-static void lineart_bounding_area_split(LineartRenderBuffer *rb,
+static void lineart_bounding_area_split(LineartData *ld,
LineartBoundingArea *root,
int recursive_level)
{
- LineartBoundingArea *ba = lineart_mem_acquire(&rb->render_data_pool,
- sizeof(LineartBoundingArea) * 4);
- LineartTriangle *tri;
+ LineartBoundingArea *ba = lineart_mem_acquire_thread(&ld->render_data_pool,
+ sizeof(LineartBoundingArea) * 4);
ba[0].l = root->cx;
ba[0].r = root->r;
ba[0].u = root->u;
@@ -3736,51 +3777,55 @@ static void lineart_bounding_area_split(LineartRenderBuffer *rb,
ba[3].cx = (ba[3].l + ba[3].r) / 2;
ba[3].cy = (ba[3].u + ba[3].b) / 2;
- root->child = ba;
-
- lineart_bounding_areas_connect_new(rb, root);
-
- /* Init linked_triangles array. */
+ /* Init linked_triangles array and locks. */
for (int i = 0; i < 4; i++) {
ba[i].max_triangle_count = LRT_TILE_SPLITTING_TRIANGLE_LIMIT;
ba[i].max_line_count = LRT_TILE_EDGE_COUNT_INITIAL;
- ba[i].linked_triangles = lineart_mem_acquire(
- &rb->render_data_pool, sizeof(LineartTriangle *) * LRT_TILE_SPLITTING_TRIANGLE_LIMIT);
- ba[i].linked_lines = lineart_mem_acquire(&rb->render_data_pool,
- sizeof(LineartEdge *) * LRT_TILE_EDGE_COUNT_INITIAL);
+ ba[i].linked_triangles = MEM_callocN(sizeof(LineartTriangle *) * ba[i].max_triangle_count,
+ "ba_linked_triangles");
+ ba[i].linked_lines = MEM_callocN(sizeof(LineartEdge *) * ba[i].max_line_count,
+ "ba_linked_lines");
+ BLI_spin_init(&ba[i].lock);
}
for (int i = 0; i < root->triangle_count; i++) {
- tri = root->linked_triangles[i];
- LineartBoundingArea *cba = root->child;
+ LineartTriangle *tri = root->linked_triangles[i];
+
double b[4];
b[0] = MIN3(tri->v[0]->fbcoord[0], tri->v[1]->fbcoord[0], tri->v[2]->fbcoord[0]);
b[1] = MAX3(tri->v[0]->fbcoord[0], tri->v[1]->fbcoord[0], tri->v[2]->fbcoord[0]);
b[2] = MAX3(tri->v[0]->fbcoord[1], tri->v[1]->fbcoord[1], tri->v[2]->fbcoord[1]);
b[3] = MIN3(tri->v[0]->fbcoord[1], tri->v[1]->fbcoord[1], tri->v[2]->fbcoord[1]);
- if (LRT_BOUND_AREA_CROSSES(b, &cba[0].l)) {
- lineart_bounding_area_link_triangle(rb, &cba[0], tri, b, 0, recursive_level + 1, false);
+
+ /* Re-link triangles into child tiles, not doing intersection lines during this because this
+ * batch of triangles are all tested with each other for intersections. */
+ if (LRT_BOUND_AREA_CROSSES(b, &ba[0].l)) {
+ lineart_bounding_area_link_triangle(ld, &ba[0], tri, b, 0, recursive_level + 1, false, NULL);
}
- if (LRT_BOUND_AREA_CROSSES(b, &cba[1].l)) {
- lineart_bounding_area_link_triangle(rb, &cba[1], tri, b, 0, recursive_level + 1, false);
+ if (LRT_BOUND_AREA_CROSSES(b, &ba[1].l)) {
+ lineart_bounding_area_link_triangle(ld, &ba[1], tri, b, 0, recursive_level + 1, false, NULL);
}
- if (LRT_BOUND_AREA_CROSSES(b, &cba[2].l)) {
- lineart_bounding_area_link_triangle(rb, &cba[2], tri, b, 0, recursive_level + 1, false);
+ if (LRT_BOUND_AREA_CROSSES(b, &ba[2].l)) {
+ lineart_bounding_area_link_triangle(ld, &ba[2], tri, b, 0, recursive_level + 1, false, NULL);
}
- if (LRT_BOUND_AREA_CROSSES(b, &cba[3].l)) {
- lineart_bounding_area_link_triangle(rb, &cba[3], tri, b, 0, recursive_level + 1, false);
+ if (LRT_BOUND_AREA_CROSSES(b, &ba[3].l)) {
+ lineart_bounding_area_link_triangle(ld, &ba[3], tri, b, 0, recursive_level + 1, false, NULL);
}
}
- rb->bounding_area_count += 3;
+ /* At this point the child tiles are fully initialized and it's safe for new triangles to be
+ * inserted, so assign root->child for #lineart_bounding_area_link_triangle to use. */
+ root->child = ba;
+
+ ld->qtree.tile_count += 3;
}
-static bool lineart_bounding_area_edge_intersect(LineartRenderBuffer *UNUSED(fb),
+static bool lineart_bounding_area_edge_intersect(LineartData *UNUSED(fb),
const double l[2],
const double r[2],
LineartBoundingArea *ba)
{
- double vx, vy;
+ double dx, dy;
double converted[4];
double c1, c;
@@ -3791,25 +3836,25 @@ static bool lineart_bounding_area_edge_intersect(LineartRenderBuffer *UNUSED(fb)
return false;
}
- vx = l[0] - r[0];
- vy = l[1] - r[1];
+ dx = l[0] - r[0];
+ dy = l[1] - r[1];
- c1 = vx * (converted[2] - l[1]) - vy * (converted[0] - l[0]);
+ c1 = dx * (converted[2] - l[1]) - dy * (converted[0] - l[0]);
c = c1;
- c1 = vx * (converted[2] - l[1]) - vy * (converted[1] - l[0]);
+ c1 = dx * (converted[2] - l[1]) - dy * (converted[1] - l[0]);
if (c1 * c <= 0) {
return true;
}
c = c1;
- c1 = vx * (converted[3] - l[1]) - vy * (converted[0] - l[0]);
+ c1 = dx * (converted[3] - l[1]) - dy * (converted[0] - l[0]);
if (c1 * c <= 0) {
return true;
}
c = c1;
- c1 = vx * (converted[3] - l[1]) - vy * (converted[1] - l[0]);
+ c1 = dx * (converted[3] - l[1]) - dy * (converted[1] - l[0]);
if (c1 * c <= 0) {
return true;
}
@@ -3818,7 +3863,7 @@ static bool lineart_bounding_area_edge_intersect(LineartRenderBuffer *UNUSED(fb)
return false;
}
-static bool lineart_bounding_area_triangle_intersect(LineartRenderBuffer *fb,
+static bool lineart_bounding_area_triangle_intersect(LineartData *fb,
LineartTriangle *tri,
LineartBoundingArea *ba)
{
@@ -3853,36 +3898,36 @@ static bool lineart_bounding_area_triangle_intersect(LineartRenderBuffer *fb,
}
/**
- * 1) Link triangles with bounding areas for later occlusion test.
- * 2) Test triangles with existing(added previously) triangles for intersection lines.
+ * This function does two things:
+ *
+ * 1) Builds a quad-tree under ld->InitialBoundingAreas to achieve good geometry separation for
+ * fast overlapping test between triangles and lines. This acceleration structure makes the
+ * occlusion stage much faster.
+ *
+ * 2) Test triangles with other triangles that are previously linked into each tile
+ * (#LineartBoundingArea) for intersection lines. When splitting the tile into 4 children and
+ * re-linking triangles into the child tiles, intersections are inhibited so we don't get
+ * duplicated intersection lines.
+ *
*/
-static void lineart_bounding_area_link_triangle(LineartRenderBuffer *rb,
+static void lineart_bounding_area_link_triangle(LineartData *ld,
LineartBoundingArea *root_ba,
LineartTriangle *tri,
double *LRUB,
int recursive,
int recursive_level,
- bool do_intersection)
+ bool do_intersection,
+ struct LineartIsecThread *th)
{
- if (!lineart_bounding_area_triangle_intersect(rb, tri, root_ba)) {
+ if (!lineart_bounding_area_triangle_intersect(ld, tri, root_ba)) {
return;
}
- if (root_ba->child == NULL) {
- lineart_bounding_area_triangle_add(rb, root_ba, tri);
- /* If splitting doesn't improve triangle separation, then shouldn't allow splitting anymore.
- * Here we use recursive limit. This is especially useful in orthographic render,
- * where a lot of faces could easily line up perfectly in image space,
- * which can not be separated by simply slicing the image tile. */
- if (root_ba->triangle_count >= LRT_TILE_SPLITTING_TRIANGLE_LIMIT && recursive &&
- recursive_level < rb->tile_recursive_level) {
- lineart_bounding_area_split(rb, root_ba, recursive_level);
- }
- if (recursive && do_intersection && rb->use_intersections) {
- lineart_triangle_intersect_in_bounding_area(rb, tri, root_ba);
- }
- }
- else {
- LineartBoundingArea *ba = root_ba->child;
+
+ LineartBoundingArea *old_ba = root_ba;
+
+ if (old_ba->child) {
+ /* If old_ba->child is not NULL, then tile splitting is fully finished, safe to directly insert
+ * into child tiles. */
double *B1 = LRUB;
double b[4];
if (!LRUB) {
@@ -3892,48 +3937,109 @@ static void lineart_bounding_area_link_triangle(LineartRenderBuffer *rb,
b[3] = MIN3(tri->v[0]->fbcoord[1], tri->v[1]->fbcoord[1], tri->v[2]->fbcoord[1]);
B1 = b;
}
- if (LRT_BOUND_AREA_CROSSES(B1, &ba[0].l)) {
- lineart_bounding_area_link_triangle(
- rb, &ba[0], tri, B1, recursive, recursive_level + 1, do_intersection);
+ for (int iba = 0; iba < 4; iba++) {
+ if (LRT_BOUND_AREA_CROSSES(B1, &old_ba->child[iba].l)) {
+ lineart_bounding_area_link_triangle(
+ ld, &old_ba->child[iba], tri, B1, recursive, recursive_level + 1, do_intersection, th);
+ }
+ }
+ return;
+ }
+
+ /* When splitting tiles, triangles are relinked into new tiles by a single thread, #th is NULL
+ * in that situation. */
+ if (th) {
+ BLI_spin_lock(&old_ba->lock);
+ }
+
+ /* If there are still space left in this tile for insertion. */
+ if (old_ba->triangle_count < old_ba->max_triangle_count) {
+ const uint32_t old_tri_count = old_ba->triangle_count;
+
+ old_ba->linked_triangles[old_ba->triangle_count++] = tri;
+
+ /* Do intersections in place. */
+ if (do_intersection && ld->conf.use_intersections) {
+ lineart_triangle_intersect_in_bounding_area(tri, old_ba, th, old_tri_count);
+ }
+
+ if (th) {
+ BLI_spin_unlock(&old_ba->lock);
}
- if (LRT_BOUND_AREA_CROSSES(B1, &ba[1].l)) {
- lineart_bounding_area_link_triangle(
- rb, &ba[1], tri, B1, recursive, recursive_level + 1, do_intersection);
+ }
+ else { /* We need to wait for either splitting or array extension to be done. */
+
+ if (recursive_level < ld->qtree.recursive_level) {
+ if (!old_ba->child) {
+ /* old_ba->child==NULL, means we are the thread that's doing the splitting. */
+ lineart_bounding_area_split(ld, old_ba, recursive_level);
+ } /* Otherwise other thread has completed the splitting process. */
+ }
+ else {
+ if (old_ba->triangle_count == old_ba->max_triangle_count) {
+ /* Means we are the thread that's doing the extension. */
+ lineart_bounding_area_triangle_reallocate(old_ba);
+ } /* Otherwise other thread has completed the extending the array. */
}
- if (LRT_BOUND_AREA_CROSSES(B1, &ba[2].l)) {
- lineart_bounding_area_link_triangle(
- rb, &ba[2], tri, B1, recursive, recursive_level + 1, do_intersection);
+
+ /* Unlock before going into recursive call. */
+ if (th) {
+ BLI_spin_unlock(&old_ba->lock);
+ }
+
+ /* Of course we still have our own triangle needs to be added. */
+ lineart_bounding_area_link_triangle(
+ ld, root_ba, tri, LRUB, recursive, recursive_level, do_intersection, th);
+ }
+}
+
+static void lineart_free_bounding_area_memory(LineartBoundingArea *ba, bool recursive)
+{
+ BLI_spin_end(&ba->lock);
+ if (ba->linked_lines) {
+ MEM_freeN(ba->linked_lines);
+ }
+ if (ba->linked_triangles) {
+ MEM_freeN(ba->linked_triangles);
+ }
+ if (recursive && ba->child) {
+ for (int i = 0; i < 4; i++) {
+ lineart_free_bounding_area_memory(&ba->child[i], recursive);
}
- if (LRT_BOUND_AREA_CROSSES(B1, &ba[3].l)) {
- lineart_bounding_area_link_triangle(
- rb, &ba[3], tri, B1, recursive, recursive_level + 1, do_intersection);
+ }
+}
+static void lineart_free_bounding_area_memories(LineartData *ld)
+{
+ for (int i = 0; i < ld->qtree.count_y; i++) {
+ for (int j = 0; j < ld->qtree.count_x; j++) {
+ lineart_free_bounding_area_memory(&ld->qtree.initials[i * ld->qtree.count_x + j], true);
}
}
}
-static void lineart_bounding_area_link_edge(LineartRenderBuffer *rb,
+static void lineart_bounding_area_link_edge(LineartData *ld,
LineartBoundingArea *root_ba,
LineartEdge *e)
{
if (root_ba->child == NULL) {
- lineart_bounding_area_line_add(rb, root_ba, e);
+ lineart_bounding_area_line_add(root_ba, e);
}
else {
if (lineart_bounding_area_edge_intersect(
- rb, e->v1->fbcoord, e->v2->fbcoord, &root_ba->child[0])) {
- lineart_bounding_area_link_edge(rb, &root_ba->child[0], e);
+ ld, e->v1->fbcoord, e->v2->fbcoord, &root_ba->child[0])) {
+ lineart_bounding_area_link_edge(ld, &root_ba->child[0], e);
}
if (lineart_bounding_area_edge_intersect(
- rb, e->v1->fbcoord, e->v2->fbcoord, &root_ba->child[1])) {
- lineart_bounding_area_link_edge(rb, &root_ba->child[1], e);
+ ld, e->v1->fbcoord, e->v2->fbcoord, &root_ba->child[1])) {
+ lineart_bounding_area_link_edge(ld, &root_ba->child[1], e);
}
if (lineart_bounding_area_edge_intersect(
- rb, e->v1->fbcoord, e->v2->fbcoord, &root_ba->child[2])) {
- lineart_bounding_area_link_edge(rb, &root_ba->child[2], e);
+ ld, e->v1->fbcoord, e->v2->fbcoord, &root_ba->child[2])) {
+ lineart_bounding_area_link_edge(ld, &root_ba->child[2], e);
}
if (lineart_bounding_area_edge_intersect(
- rb, e->v1->fbcoord, e->v2->fbcoord, &root_ba->child[3])) {
- lineart_bounding_area_link_edge(rb, &root_ba->child[3], e);
+ ld, e->v1->fbcoord, e->v2->fbcoord, &root_ba->child[3])) {
+ lineart_bounding_area_link_edge(ld, &root_ba->child[3], e);
}
}
}
@@ -3941,16 +4047,16 @@ static void lineart_bounding_area_link_edge(LineartRenderBuffer *rb,
/**
* Link lines to their respective bounding areas.
*/
-static void lineart_main_link_lines(LineartRenderBuffer *rb)
+static void lineart_main_link_lines(LineartData *ld)
{
LRT_ITER_ALL_LINES_BEGIN
{
int r1, r2, c1, c2, row, col;
- if (lineart_get_edge_bounding_areas(rb, e, &r1, &r2, &c1, &c2)) {
+ if (lineart_get_edge_bounding_areas(ld, e, &r1, &r2, &c1, &c2)) {
for (row = r1; row != r2 + 1; row++) {
for (col = c1; col != c2 + 1; col++) {
lineart_bounding_area_link_edge(
- rb, &rb->initial_bounding_areas[row * LRT_BA_ROWS + col], e);
+ ld, &ld->qtree.initials[row * ld->qtree.count_x + col], e);
}
}
}
@@ -3958,14 +4064,10 @@ static void lineart_main_link_lines(LineartRenderBuffer *rb)
LRT_ITER_ALL_LINES_END
}
-static bool lineart_get_triangle_bounding_areas(LineartRenderBuffer *rb,
- LineartTriangle *tri,
- int *rowbegin,
- int *rowend,
- int *colbegin,
- int *colend)
+static bool lineart_get_triangle_bounding_areas(
+ LineartData *ld, LineartTriangle *tri, int *rowbegin, int *rowend, int *colbegin, int *colend)
{
- double sp_w = rb->width_per_tile, sp_h = rb->height_per_tile;
+ double sp_w = ld->qtree.tile_width, sp_h = ld->qtree.tile_height;
double b[4];
if (!tri->v[0] || !tri->v[1] || !tri->v[2]) {
@@ -3983,14 +4085,14 @@ static bool lineart_get_triangle_bounding_areas(LineartRenderBuffer *rb,
(*colbegin) = (int)((b[0] + 1.0) / sp_w);
(*colend) = (int)((b[1] + 1.0) / sp_w);
- (*rowend) = rb->tile_count_y - (int)((b[2] + 1.0) / sp_h) - 1;
- (*rowbegin) = rb->tile_count_y - (int)((b[3] + 1.0) / sp_h) - 1;
+ (*rowend) = ld->qtree.count_y - (int)((b[2] + 1.0) / sp_h) - 1;
+ (*rowbegin) = ld->qtree.count_y - (int)((b[3] + 1.0) / sp_h) - 1;
- if ((*colend) >= rb->tile_count_x) {
- (*colend) = rb->tile_count_x - 1;
+ if ((*colend) >= ld->qtree.count_x) {
+ (*colend) = ld->qtree.count_x - 1;
}
- if ((*rowend) >= rb->tile_count_y) {
- (*rowend) = rb->tile_count_y - 1;
+ if ((*rowend) >= ld->qtree.count_y) {
+ (*rowend) = ld->qtree.count_y - 1;
}
if ((*colbegin) < 0) {
(*colbegin) = 0;
@@ -4002,14 +4104,10 @@ static bool lineart_get_triangle_bounding_areas(LineartRenderBuffer *rb,
return true;
}
-static bool lineart_get_edge_bounding_areas(LineartRenderBuffer *rb,
- LineartEdge *e,
- int *rowbegin,
- int *rowend,
- int *colbegin,
- int *colend)
+static bool lineart_get_edge_bounding_areas(
+ LineartData *ld, LineartEdge *e, int *rowbegin, int *rowend, int *colbegin, int *colend)
{
- double sp_w = rb->width_per_tile, sp_h = rb->height_per_tile;
+ double sp_w = ld->qtree.tile_width, sp_h = ld->qtree.tile_height;
double b[4];
if (!e->v1 || !e->v2) {
@@ -4031,31 +4129,29 @@ static bool lineart_get_edge_bounding_areas(LineartRenderBuffer *rb,
(*colbegin) = (int)((b[0] + 1.0) / sp_w);
(*colend) = (int)((b[1] + 1.0) / sp_w);
- (*rowend) = rb->tile_count_y - (int)((b[2] + 1.0) / sp_h) - 1;
- (*rowbegin) = rb->tile_count_y - (int)((b[3] + 1.0) / sp_h) - 1;
+ (*rowend) = ld->qtree.count_y - (int)((b[2] + 1.0) / sp_h) - 1;
+ (*rowbegin) = ld->qtree.count_y - (int)((b[3] + 1.0) / sp_h) - 1;
/* It's possible that the line stretches too much out to the side, resulting negative value. */
if ((*rowend) < (*rowbegin)) {
- (*rowend) = rb->tile_count_y - 1;
+ (*rowend) = ld->qtree.count_y - 1;
}
if ((*colend) < (*colbegin)) {
- (*colend) = rb->tile_count_x - 1;
+ (*colend) = ld->qtree.count_x - 1;
}
- CLAMP((*colbegin), 0, rb->tile_count_x - 1);
- CLAMP((*rowbegin), 0, rb->tile_count_y - 1);
- CLAMP((*colend), 0, rb->tile_count_x - 1);
- CLAMP((*rowend), 0, rb->tile_count_y - 1);
+ CLAMP((*colbegin), 0, ld->qtree.count_x - 1);
+ CLAMP((*rowbegin), 0, ld->qtree.count_y - 1);
+ CLAMP((*colend), 0, ld->qtree.count_x - 1);
+ CLAMP((*rowend), 0, ld->qtree.count_y - 1);
return true;
}
-LineartBoundingArea *MOD_lineart_get_parent_bounding_area(LineartRenderBuffer *rb,
- double x,
- double y)
+LineartBoundingArea *MOD_lineart_get_parent_bounding_area(LineartData *ld, double x, double y)
{
- double sp_w = rb->width_per_tile, sp_h = rb->height_per_tile;
+ double sp_w = ld->qtree.tile_width, sp_h = ld->qtree.tile_height;
int col, row;
if (x > 1 || x < -1 || y > 1 || y < -1) {
@@ -4063,13 +4159,13 @@ LineartBoundingArea *MOD_lineart_get_parent_bounding_area(LineartRenderBuffer *r
}
col = (int)((x + 1.0) / sp_w);
- row = rb->tile_count_y - (int)((y + 1.0) / sp_h) - 1;
+ row = ld->qtree.count_y - (int)((y + 1.0) / sp_h) - 1;
- if (col >= rb->tile_count_x) {
- col = rb->tile_count_x - 1;
+ if (col >= ld->qtree.count_x) {
+ col = ld->qtree.count_x - 1;
}
- if (row >= rb->tile_count_y) {
- row = rb->tile_count_y - 1;
+ if (row >= ld->qtree.count_y) {
+ row = ld->qtree.count_y - 1;
}
if (col < 0) {
col = 0;
@@ -4078,29 +4174,29 @@ LineartBoundingArea *MOD_lineart_get_parent_bounding_area(LineartRenderBuffer *r
row = 0;
}
- return &rb->initial_bounding_areas[row * LRT_BA_ROWS + col];
+ return &ld->qtree.initials[row * ld->qtree.count_x + col];
}
-static LineartBoundingArea *lineart_get_bounding_area(LineartRenderBuffer *rb, double x, double y)
+static LineartBoundingArea *lineart_get_bounding_area(LineartData *ld, double x, double y)
{
LineartBoundingArea *iba;
- double sp_w = rb->width_per_tile, sp_h = rb->height_per_tile;
+ double sp_w = ld->qtree.tile_width, sp_h = ld->qtree.tile_height;
int c = (int)((x + 1.0) / sp_w);
- int r = rb->tile_count_y - (int)((y + 1.0) / sp_h) - 1;
+ int r = ld->qtree.count_y - (int)((y + 1.0) / sp_h) - 1;
if (r < 0) {
r = 0;
}
if (c < 0) {
c = 0;
}
- if (r >= rb->tile_count_y) {
- r = rb->tile_count_y - 1;
+ if (r >= ld->qtree.count_y) {
+ r = ld->qtree.count_y - 1;
}
- if (c >= rb->tile_count_x) {
- c = rb->tile_count_x - 1;
+ if (c >= ld->qtree.count_x) {
+ c = ld->qtree.count_x - 1;
}
- iba = &rb->initial_bounding_areas[r * LRT_BA_ROWS + c];
+ iba = &ld->qtree.initials[r * ld->qtree.count_x + c];
while (iba->child) {
if (x > iba->cx) {
if (y > iba->cy) {
@@ -4122,48 +4218,152 @@ static LineartBoundingArea *lineart_get_bounding_area(LineartRenderBuffer *rb, d
return iba;
}
-LineartBoundingArea *MOD_lineart_get_bounding_area(LineartRenderBuffer *rb, double x, double y)
+LineartBoundingArea *MOD_lineart_get_bounding_area(LineartData *ld, double x, double y)
{
LineartBoundingArea *ba;
- if ((ba = MOD_lineart_get_parent_bounding_area(rb, x, y)) != NULL) {
- return lineart_get_bounding_area(rb, x, y);
+ if ((ba = MOD_lineart_get_parent_bounding_area(ld, x, y)) != NULL) {
+ return lineart_get_bounding_area(ld, x, y);
}
return NULL;
}
-/**
- * Sequentially add triangles into render buffer. This also does intersection along the way.
- */
-static void lineart_main_add_triangles(LineartRenderBuffer *rb)
+static void lineart_add_triangles_worker(TaskPool *__restrict UNUSED(pool), LineartIsecThread *th)
{
- LineartTriangle *tri;
- int i, lim;
- int x1, x2, y1, y2;
- int r, co;
-
- LISTBASE_FOREACH (LineartElementLinkNode *, eln, &rb->triangle_buffer_pointers) {
- tri = eln->pointer;
- lim = eln->element_count;
- for (i = 0; i < lim; i++) {
- if ((tri->flags & LRT_CULL_USED) || (tri->flags & LRT_CULL_DISCARD)) {
- tri = (void *)(((uchar *)tri) + rb->triangle_size);
- continue;
- }
- if (lineart_get_triangle_bounding_areas(rb, tri, &y1, &y2, &x1, &x2)) {
- for (co = x1; co <= x2; co++) {
- for (r = y1; r <= y2; r++) {
- lineart_bounding_area_link_triangle(rb,
- &rb->initial_bounding_areas[r * LRT_BA_ROWS + co],
- tri,
- 0,
- 1,
- 0,
- (!(tri->flags & LRT_TRIANGLE_NO_INTERSECTION)));
- }
+ LineartData *ld = th->ld;
+ int _dir_control = 0;
+ while (lineart_schedule_new_triangle_task(th)) {
+ for (LineartElementLinkNode *eln = th->pending_from; eln != th->pending_to->next;
+ eln = eln->next) {
+ int index_start = eln == th->pending_from ? th->index_from : 0;
+ int index_end = eln == th->pending_to ? th->index_to : eln->element_count;
+ LineartTriangle *tri = (void *)(((uchar *)eln->pointer) + ld->sizeof_triangle * index_start);
+ for (int ei = index_start; ei < index_end; ei++) {
+ int x1, x2, y1, y2;
+ int r, co;
+ if ((tri->flags & LRT_CULL_USED) || (tri->flags & LRT_CULL_DISCARD)) {
+ tri = (void *)(((uchar *)tri) + ld->sizeof_triangle);
+ continue;
}
- } /* Else throw away. */
- tri = (void *)(((uchar *)tri) + rb->triangle_size);
+ if (lineart_get_triangle_bounding_areas(ld, tri, &y1, &y2, &x1, &x2)) {
+ _dir_control++;
+ for (co = x1; co <= x2; co++) {
+ for (r = y1; r <= y2; r++) {
+ lineart_bounding_area_link_triangle(ld,
+ &ld->qtree.initials[r * ld->qtree.count_x + co],
+ tri,
+ 0,
+ 1,
+ 0,
+ (!(tri->flags & LRT_TRIANGLE_NO_INTERSECTION)),
+ th);
+ }
+ }
+ } /* Else throw away. */
+ tri = (void *)(((uchar *)tri) + ld->sizeof_triangle);
+ }
+ }
+ }
+}
+
+static void lineart_create_edges_from_isec_data(LineartIsecData *d)
+{
+ LineartData *ld = d->ld;
+ double ZMax = ld->conf.far_clip;
+ double ZMin = ld->conf.near_clip;
+
+ for (int i = 0; i < d->thread_count; i++) {
+ LineartIsecThread *th = &d->threads[i];
+ if (G.debug_value == 4000) {
+ printf("Thread %d isec generated %d lines.\n", i, th->current);
}
+ if (!th->current) {
+ continue;
+ }
+ /* We don't care about removing duplicated vert in this method, chaining can handle that,
+ * and it saves us from using locks and look up tables. */
+ LineartVertIntersection *v = lineart_mem_acquire(
+ &ld->render_data_pool, sizeof(LineartVertIntersection) * th->current * 2);
+ LineartEdge *e = lineart_mem_acquire(&ld->render_data_pool, sizeof(LineartEdge) * th->current);
+ LineartEdgeSegment *es = lineart_mem_acquire(&ld->render_data_pool,
+ sizeof(LineartEdgeSegment) * th->current);
+ for (int j = 0; j < th->current; j++) {
+ LineartVertIntersection *v1i = v;
+ LineartVertIntersection *v2i = v + 1;
+ LineartIsecSingle *is = &th->array[j];
+ v1i->intersecting_with = is->tri1;
+ v2i->intersecting_with = is->tri2;
+ LineartVert *v1 = (LineartVert *)v1i;
+ LineartVert *v2 = (LineartVert *)v2i;
+ v1->flag |= LRT_VERT_HAS_INTERSECTION_DATA;
+ v2->flag |= LRT_VERT_HAS_INTERSECTION_DATA;
+ copy_v3db_v3fl(v1->gloc, is->v1);
+ copy_v3db_v3fl(v2->gloc, is->v2);
+ /* The intersection line has been generated only in geometry space, so we need to transform
+ * them as well. */
+ mul_v4_m4v3_db(v1->fbcoord, ld->conf.view_projection, v1->gloc);
+ mul_v4_m4v3_db(v2->fbcoord, ld->conf.view_projection, v2->gloc);
+ mul_v3db_db(v1->fbcoord, (1 / v1->fbcoord[3]));
+ mul_v3db_db(v2->fbcoord, (1 / v2->fbcoord[3]));
+
+ v1->fbcoord[0] -= ld->conf.shift_x * 2;
+ v1->fbcoord[1] -= ld->conf.shift_y * 2;
+ v2->fbcoord[0] -= ld->conf.shift_x * 2;
+ v2->fbcoord[1] -= ld->conf.shift_y * 2;
+
+ /* This z transformation is not the same as the rest of the part, because the data don't go
+ * through normal perspective division calls in the pipeline, but this way the 3D result and
+ * occlusion on the generated line is correct, and we don't really use 2D for viewport stroke
+ * generation anyway. */
+ v1->fbcoord[2] = ZMin * ZMax / (ZMax - fabs(v1->fbcoord[2]) * (ZMax - ZMin));
+ v2->fbcoord[2] = ZMin * ZMax / (ZMax - fabs(v2->fbcoord[2]) * (ZMax - ZMin));
+ e->v1 = v1;
+ e->v2 = v2;
+ e->t1 = is->tri1;
+ e->t2 = is->tri2;
+ e->flags = LRT_EDGE_FLAG_INTERSECTION;
+ e->intersection_mask = (is->tri1->intersection_mask | is->tri2->intersection_mask);
+ BLI_addtail(&e->segments, es);
+
+ lineart_add_edge_to_array(&ld->pending_edges, e);
+
+ v += 2;
+ e++;
+ es++;
+ }
+ }
+}
+
+/**
+ * Sequentially add triangles into render buffer, intersection lines between those triangles will
+ * also be computed at the same time.
+ */
+static void lineart_main_add_triangles(LineartData *ld)
+{
+ double t_start;
+ if (G.debug_value == 4000) {
+ t_start = PIL_check_seconds_timer();
+ }
+
+ /* Initialize per-thread data for thread task scheduling information and storing intersection
+ * results. */
+ LineartIsecData d = {0};
+ lineart_init_isec_thread(&d, ld, ld->thread_count);
+
+ TaskPool *tp = BLI_task_pool_create(NULL, TASK_PRIORITY_HIGH);
+ for (int i = 0; i < ld->thread_count; i++) {
+ BLI_task_pool_push(tp, (TaskRunFunction)lineart_add_triangles_worker, &d.threads[i], 0, NULL);
+ }
+ BLI_task_pool_work_and_wait(tp);
+ BLI_task_pool_free(tp);
+
+ /* Create actual lineart edges from intersection results. */
+ lineart_create_edges_from_isec_data(&d);
+
+ lineart_destroy_isec_thread(&d);
+
+ if (G.debug_value == 4000) {
+ double t_elapsed = PIL_check_seconds_timer() - t_start;
+ printf("Line art intersection time: %f\n", t_elapsed);
}
}
@@ -4171,8 +4371,7 @@ static void lineart_main_add_triangles(LineartRenderBuffer *rb)
* This function gets the tile for the point `e->v1`, and later use #lineart_bounding_area_next()
* to get next along the way.
*/
-static LineartBoundingArea *lineart_edge_first_bounding_area(LineartRenderBuffer *rb,
- LineartEdge *e)
+static LineartBoundingArea *lineart_edge_first_bounding_area(LineartData *ld, LineartEdge *e)
{
double data[2] = {e->v1->fbcoord[0], e->v1->fbcoord[1]};
double LU[2] = {-1, 1}, RU[2] = {1, 1}, LB[2] = {-1, -1}, RB[2] = {1, -1};
@@ -4180,7 +4379,7 @@ static LineartBoundingArea *lineart_edge_first_bounding_area(LineartRenderBuffer
bool p_unused;
if (data[0] > -1 && data[0] < 1 && data[1] > -1 && data[1] < 1) {
- return lineart_get_bounding_area(rb, data[0], data[1]);
+ return lineart_get_bounding_area(ld, data[0], data[1]);
}
if (lineart_intersect_seg_seg(e->v1->fbcoord, e->v2->fbcoord, LU, RU, &sr, &p_unused) &&
@@ -4201,7 +4400,7 @@ static LineartBoundingArea *lineart_edge_first_bounding_area(LineartRenderBuffer
}
interp_v2_v2v2_db(data, e->v1->fbcoord, e->v2->fbcoord, r);
- return lineart_get_bounding_area(rb, data[0], data[1]);
+ return lineart_get_bounding_area(ld, data[0], data[1]);
}
/**
@@ -4432,7 +4631,7 @@ bool MOD_lineart_compute_feature_lines(Depsgraph *depsgraph,
LineartCache **cached_result,
bool enable_stroke_depth_offset)
{
- LineartRenderBuffer *rb;
+ LineartData *ld;
Scene *scene = DEG_get_evaluated_scene(depsgraph);
int intersections_only = 0; /* Not used right now, but preserve for future. */
Object *use_camera;
@@ -4443,8 +4642,6 @@ bool MOD_lineart_compute_feature_lines(Depsgraph *depsgraph,
t_start = PIL_check_seconds_timer();
}
- BKE_scene_camera_switch_update(scene);
-
if (lmd->calculation_flags & LRT_USE_CUSTOM_CAMERA) {
if (!lmd->source_camera ||
(use_camera = DEG_get_evaluated_object(depsgraph, lmd->source_camera))->type !=
@@ -4453,6 +4650,9 @@ bool MOD_lineart_compute_feature_lines(Depsgraph *depsgraph,
}
}
else {
+
+ BKE_scene_camera_switch_update(scene);
+
if (!scene->camera) {
return false;
}
@@ -4462,54 +4662,53 @@ bool MOD_lineart_compute_feature_lines(Depsgraph *depsgraph,
LineartCache *lc = lineart_init_cache();
*cached_result = lc;
- rb = lineart_create_render_buffer(scene, lmd, use_camera, scene->camera, lc);
+ ld = lineart_create_render_buffer(scene, lmd, use_camera, scene->camera, lc);
/* Triangle thread testing data size varies depending on the thread count.
* See definition of LineartTriangleThread for details. */
- rb->triangle_size = lineart_triangle_size_get(scene, rb);
-
- /* FIXME(Yiming): See definition of int #LineartRenderBuffer::_source_type for detailed. */
- rb->_source_type = lmd->source_type;
- rb->_source_collection = lmd->source_collection;
- rb->_source_object = lmd->source_object;
+ ld->sizeof_triangle = lineart_triangle_size_get(ld);
/* Get view vector before loading geometries, because we detect feature lines there. */
- lineart_main_get_view_vector(rb);
+ lineart_main_get_view_vector(ld);
lineart_main_load_geometries(
- depsgraph, scene, use_camera, rb, lmd->calculation_flags & LRT_ALLOW_DUPLI_OBJECTS);
+ depsgraph, scene, use_camera, ld, lmd->calculation_flags & LRT_ALLOW_DUPLI_OBJECTS);
- if (!rb->vertex_buffer_pointers.first) {
+ if (!ld->geom.vertex_buffer_pointers.first) {
/* No geometry loaded, return early. */
return true;
}
/* Initialize the bounding box acceleration structure, it's a lot like BVH in 3D. */
- lineart_main_bounding_area_make_initial(rb);
+ lineart_main_bounding_area_make_initial(ld);
/* We need to get cut into triangles that are crossing near/far plans, only this way can we get
* correct coordinates of those clipped lines. Done in two steps,
* setting clip_far==false for near plane. */
- lineart_main_cull_triangles(rb, false);
+ lineart_main_cull_triangles(ld, false);
/* `clip_far == true` for far plane. */
- lineart_main_cull_triangles(rb, true);
+ lineart_main_cull_triangles(ld, true);
/* At this point triangle adjacent info pointers is no longer needed, free them. */
- lineart_main_free_adjacent_data(rb);
+ lineart_main_free_adjacent_data(ld);
/* Do the perspective division after clipping is done. */
- lineart_main_perspective_division(rb);
+ lineart_main_perspective_division(ld);
- lineart_main_discard_out_of_frame_edges(rb);
+ lineart_main_discard_out_of_frame_edges(ld);
/* Triangle intersections are done here during sequential adding of them. Only after this,
* triangles and lines are all linked with acceleration structure, and the 2D occlusion stage
* can do its job. */
- lineart_main_add_triangles(rb);
+ lineart_main_add_triangles(ld);
+
+ /* Re-link bounding areas because they have been subdivided by worker threads and we need
+ * adjacent info. */
+ lineart_main_bounding_areas_connect_post(ld);
/* Link lines to acceleration structure, this can only be done after perspective division, if
* we do it after triangles being added, the acceleration structure has already been
* subdivided, this way we do less list manipulations. */
- lineart_main_link_lines(rb);
+ lineart_main_link_lines(ld);
/* "intersection_only" is preserved for being called in a standalone fashion.
* If so the data will already be available at the stage. Otherwise we do the occlusion and
@@ -4518,54 +4717,54 @@ bool MOD_lineart_compute_feature_lines(Depsgraph *depsgraph,
if (!intersections_only) {
/* Occlusion is work-and-wait. This call will not return before work is completed. */
- lineart_main_occlusion_begin(rb);
+ lineart_main_occlusion_begin(ld);
/* Chaining is all single threaded. See lineart_chain.c
* In this particular call, only lines that are geometrically connected (share the _exact_
* same end point) will be chained together. */
- MOD_lineart_chain_feature_lines(rb);
+ MOD_lineart_chain_feature_lines(ld);
/* We are unable to take care of occlusion if we only connect end points, so here we do a
* spit, where the splitting point could be any cut in e->segments. */
- MOD_lineart_chain_split_for_fixed_occlusion(rb);
+ MOD_lineart_chain_split_for_fixed_occlusion(ld);
/* Then we connect chains based on the _proximity_ of their end points in image space, here's
* the place threshold value gets involved. */
- MOD_lineart_chain_connect(rb);
+ MOD_lineart_chain_connect(ld);
float *t_image = &lmd->chaining_image_threshold;
/* This configuration ensures there won't be accidental lost of short unchained segments. */
- MOD_lineart_chain_discard_short(rb, MIN2(*t_image, 0.001f) - FLT_EPSILON);
+ MOD_lineart_chain_discard_short(ld, MIN2(*t_image, 0.001f) - FLT_EPSILON);
- if (rb->chain_smooth_tolerance > FLT_EPSILON) {
+ if (ld->conf.chain_smooth_tolerance > FLT_EPSILON) {
/* Keeping UI range of 0-1 for ease of read while scaling down the actual value for best
* effective range in image-space (Coordinate only goes from -1 to 1). This value is
* somewhat arbitrary, but works best for the moment. */
- MOD_lineart_smooth_chains(rb, rb->chain_smooth_tolerance / 50);
+ MOD_lineart_smooth_chains(ld, ld->conf.chain_smooth_tolerance / 50);
}
- if (rb->use_image_boundary_trimming) {
- MOD_lineart_chain_clip_at_border(rb);
+ if (ld->conf.use_image_boundary_trimming) {
+ MOD_lineart_chain_clip_at_border(ld);
}
- if (rb->angle_splitting_threshold > FLT_EPSILON) {
- MOD_lineart_chain_split_angle(rb, rb->angle_splitting_threshold);
+ if (ld->conf.angle_splitting_threshold > FLT_EPSILON) {
+ MOD_lineart_chain_split_angle(ld, ld->conf.angle_splitting_threshold);
}
if (enable_stroke_depth_offset && lmd->stroke_depth_offset > FLT_EPSILON) {
MOD_lineart_chain_offset_towards_camera(
- rb, lmd->stroke_depth_offset, lmd->flags & LRT_GPENCIL_OFFSET_TOWARDS_CUSTOM_CAMERA);
+ ld, lmd->stroke_depth_offset, lmd->flags & LRT_GPENCIL_OFFSET_TOWARDS_CUSTOM_CAMERA);
}
/* Finally transfer the result list into cache. */
- memcpy(&lc->chains, &rb->chains, sizeof(ListBase));
+ memcpy(&lc->chains, &ld->chains, sizeof(ListBase));
/* At last, we need to clear flags so we don't confuse GPencil generation calls. */
MOD_lineart_chain_clear_picked_flag(lc);
}
if (G.debug_value == 4000) {
- lineart_count_and_print_render_buffer_memory(rb);
+ lineart_count_and_print_render_buffer_memory(ld);
double t_elapsed = PIL_check_seconds_timer() - t_start;
printf("Line art total time: %lf\n", t_elapsed);
@@ -4574,15 +4773,15 @@ bool MOD_lineart_compute_feature_lines(Depsgraph *depsgraph,
return true;
}
-static int UNUSED_FUNCTION(lineart_rb_edge_types)(LineartRenderBuffer *rb)
+static int UNUSED_FUNCTION(lineart_rb_edge_types)(LineartData *ld)
{
int types = 0;
- types |= rb->use_contour ? LRT_EDGE_FLAG_CONTOUR : 0;
- types |= rb->use_crease ? LRT_EDGE_FLAG_CREASE : 0;
- types |= rb->use_material ? LRT_EDGE_FLAG_MATERIAL : 0;
- types |= rb->use_edge_marks ? LRT_EDGE_FLAG_EDGE_MARK : 0;
- types |= rb->use_intersections ? LRT_EDGE_FLAG_INTERSECTION : 0;
- types |= rb->use_loose ? LRT_EDGE_FLAG_LOOSE : 0;
+ types |= ld->conf.use_contour ? LRT_EDGE_FLAG_CONTOUR : 0;
+ types |= ld->conf.use_crease ? LRT_EDGE_FLAG_CREASE : 0;
+ types |= ld->conf.use_material ? LRT_EDGE_FLAG_MATERIAL : 0;
+ types |= ld->conf.use_edge_marks ? LRT_EDGE_FLAG_EDGE_MARK : 0;
+ types |= ld->conf.use_intersections ? LRT_EDGE_FLAG_INTERSECTION : 0;
+ types |= ld->conf.use_loose ? LRT_EDGE_FLAG_LOOSE : 0;
return types;
}
@@ -4601,7 +4800,7 @@ static void lineart_gpencil_generate(LineartCache *cache,
uchar mask_switches,
uchar material_mask_bits,
uchar intersection_mask,
- short thickness,
+ int16_t thickness,
float opacity,
const char *source_vgname,
const char *vgname,
@@ -4630,7 +4829,7 @@ static void lineart_gpencil_generate(LineartCache *cache,
/* (!orig_col && !orig_ob) means the whole scene is selected. */
- int enabled_types = cache->rb_edge_types;
+ int enabled_types = cache->all_enabled_edge_types;
bool invert_input = modifier_flags & LRT_GPENCIL_INVERT_SOURCE_VGROUP;
bool match_output = modifier_flags & LRT_GPENCIL_MATCH_OUTPUT_VGROUP;
@@ -4760,16 +4959,16 @@ void MOD_lineart_gpencil_generate(LineartCache *cache,
Object *ob,
bGPDlayer *gpl,
bGPDframe *gpf,
- char source_type,
+ int8_t source_type,
void *source_reference,
int level_start,
int level_end,
int mat_nr,
- short edge_types,
+ int16_t edge_types,
uchar mask_switches,
uchar material_mask_bits,
uchar intersection_mask,
- short thickness,
+ int16_t thickness,
float opacity,
const char *source_vgname,
const char *vgname,
@@ -4782,7 +4981,7 @@ void MOD_lineart_gpencil_generate(LineartCache *cache,
Object *source_object = NULL;
Collection *source_collection = NULL;
- short use_types = 0;
+ int16_t use_types = 0;
if (source_type == LRT_SOURCE_OBJECT) {
if (!source_reference) {
return;
diff --git a/source/blender/gpencil_modifiers/intern/lineart/lineart_intern.h b/source/blender/gpencil_modifiers/intern/lineart/lineart_intern.h
index 1a197c8b4b7..5e24061bd78 100644
--- a/source/blender/gpencil_modifiers/intern/lineart/lineart_intern.h
+++ b/source/blender/gpencil_modifiers/intern/lineart/lineart_intern.h
@@ -18,7 +18,7 @@
#include <string.h>
struct LineartEdge;
-struct LineartRenderBuffer;
+struct LineartData;
struct LineartStaticMemPool;
struct LineartStaticMemPoolNode;
@@ -49,7 +49,6 @@ void *lineart_mem_acquire(struct LineartStaticMemPool *smp, size_t size);
void *lineart_mem_acquire_thread(struct LineartStaticMemPool *smp, size_t size);
void lineart_mem_destroy(struct LineartStaticMemPool *smp);
-void lineart_prepend_edge_direct(void **list_head, void *node);
void lineart_prepend_pool(LinkNode **first, struct LineartStaticMemPool *smp, void *link);
void lineart_matrix_ortho_44d(double (*mProjection)[4],
@@ -62,14 +61,14 @@ void lineart_matrix_ortho_44d(double (*mProjection)[4],
void lineart_matrix_perspective_44d(
double (*mProjection)[4], double fFov_rad, double fAspect, double zMin, double zMax);
-int lineart_count_intersection_segment_count(struct LineartRenderBuffer *rb);
+int lineart_count_intersection_segment_count(struct LineartData *ld);
-void lineart_count_and_print_render_buffer_memory(struct LineartRenderBuffer *rb);
+void lineart_count_and_print_render_buffer_memory(struct LineartData *ld);
#define LRT_ITER_ALL_LINES_BEGIN \
LineartEdge *e; \
- for (int i = 0; i < rb->pending_edges.next; i++) { \
- e = rb->pending_edges.array[i];
+ for (int i = 0; i < ld->pending_edges.next; i++) { \
+ e = ld->pending_edges.array[i];
#define LRT_ITER_ALL_LINES_NEXT ; /* Doesn't do anything now with new array setup. */
@@ -80,9 +79,9 @@ void lineart_count_and_print_render_buffer_memory(struct LineartRenderBuffer *rb
#define LRT_BOUND_AREA_CROSSES(b1, b2) \
((b1)[0] < (b2)[1] && (b1)[1] > (b2)[0] && (b1)[3] < (b2)[2] && (b1)[2] > (b2)[3])
-/* Initial bounding area row/column count, setting 4 is the simplest way algorithm could function
- * efficiently. */
-#define LRT_BA_ROWS 4
+/* Initial bounding area row/column count, setting 10 is tested to be relatively optimal for the
+ * performance under current algorithm. */
+#define LRT_BA_ROWS 10
#ifdef __cplusplus
extern "C" {
diff --git a/source/blender/gpencil_modifiers/intern/lineart/lineart_ops.c b/source/blender/gpencil_modifiers/intern/lineart/lineart_ops.c
index 2b60fc45800..bbf88985e6a 100644
--- a/source/blender/gpencil_modifiers/intern/lineart/lineart_ops.c
+++ b/source/blender/gpencil_modifiers/intern/lineart/lineart_ops.c
@@ -141,8 +141,8 @@ static bool bake_strokes(Object *ob,
if (!is_first) {
MOD_lineart_clear_cache(&local_lc);
}
- /* Restore the original cache pointer so the modifiers below still have access to the
- * "global" cache. */
+ /* Restore the original cache pointer so the modifiers below still have access to the "global"
+ * cache. */
lmd->cache = gpd->runtime.lineart_cache;
}
diff --git a/source/blender/gpencil_modifiers/intern/lineart/lineart_util.c b/source/blender/gpencil_modifiers/intern/lineart/lineart_util.c
index 4ea17b25995..95647f2dd75 100644
--- a/source/blender/gpencil_modifiers/intern/lineart/lineart_util.c
+++ b/source/blender/gpencil_modifiers/intern/lineart/lineart_util.c
@@ -144,13 +144,6 @@ void lineart_mem_destroy(LineartStaticMemPool *smp)
}
}
-void lineart_prepend_edge_direct(void **list_head, void *node)
-{
- LineartEdge *e_n = (LineartEdge *)node;
- e_n->next = (*list_head);
- (*list_head) = e_n;
-}
-
void lineart_prepend_pool(LinkNode **first, LineartStaticMemPool *smp, void *link)
{
LinkNode *ln = lineart_mem_acquire_thread(smp, sizeof(LinkNode));
@@ -212,13 +205,13 @@ void lineart_matrix_ortho_44d(double (*mProjection)[4],
mProjection[3][3] = 1.0f;
}
-void lineart_count_and_print_render_buffer_memory(LineartRenderBuffer *rb)
+void lineart_count_and_print_render_buffer_memory(LineartData *ld)
{
size_t total = 0;
size_t sum_this = 0;
size_t count_this = 0;
- LISTBASE_FOREACH (LineartStaticMemPoolNode *, smpn, &rb->render_data_pool.pools) {
+ LISTBASE_FOREACH (LineartStaticMemPoolNode *, smpn, &ld->render_data_pool.pools) {
count_this++;
sum_this += LRT_MEMORY_POOL_1MB;
}
@@ -227,7 +220,7 @@ void lineart_count_and_print_render_buffer_memory(LineartRenderBuffer *rb)
sum_this = 0;
count_this = 0;
- LISTBASE_FOREACH (LineartElementLinkNode *, reln, &rb->line_buffer_pointers) {
+ LISTBASE_FOREACH (LineartElementLinkNode *, reln, &ld->geom.line_buffer_pointers) {
count_this++;
sum_this += reln->element_count * sizeof(LineartEdge);
}
@@ -236,9 +229,9 @@ void lineart_count_and_print_render_buffer_memory(LineartRenderBuffer *rb)
sum_this = 0;
count_this = 0;
- LISTBASE_FOREACH (LineartElementLinkNode *, reln, &rb->triangle_buffer_pointers) {
+ LISTBASE_FOREACH (LineartElementLinkNode *, reln, &ld->geom.triangle_buffer_pointers) {
count_this++;
- sum_this += reln->element_count * rb->triangle_size;
+ sum_this += reln->element_count * ld->sizeof_triangle;
}
printf(" allocated %zu triangle blocks, total %zu Bytes.\n", count_this, sum_this);
total += sum_this;
diff --git a/source/blender/gpu/CMakeLists.txt b/source/blender/gpu/CMakeLists.txt
index e78c86ae196..cadc2c4445b 100644
--- a/source/blender/gpu/CMakeLists.txt
+++ b/source/blender/gpu/CMakeLists.txt
@@ -21,13 +21,12 @@ set(INC
../imbuf
../makesdna
../makesrna
- ../windowmanager
+ # For theme color access.
../editors/include
- # For node muting stuff...
+ # For node muting stuff.
../nodes
- ../nodes/intern
../../../intern/atomic
../../../intern/clog
@@ -447,18 +446,18 @@ set(SRC_SHADER_CREATE_INFOS
../draw/engines/eevee_next/shaders/infos/eevee_velocity_info.hh
../draw/engines/gpencil/shaders/infos/gpencil_info.hh
../draw/engines/gpencil/shaders/infos/gpencil_vfx_info.hh
- ../draw/engines/overlay/shaders/infos/antialiasing_info.hh
- ../draw/engines/overlay/shaders/infos/armature_info.hh
- ../draw/engines/overlay/shaders/infos/background_info.hh
- ../draw/engines/overlay/shaders/infos/edit_mode_info.hh
- ../draw/engines/overlay/shaders/infos/extra_info.hh
- ../draw/engines/overlay/shaders/infos/facing_info.hh
- ../draw/engines/overlay/shaders/infos/grid_info.hh
- ../draw/engines/overlay/shaders/infos/outline_info.hh
- ../draw/engines/overlay/shaders/infos/paint_info.hh
- ../draw/engines/overlay/shaders/infos/sculpt_info.hh
- ../draw/engines/overlay/shaders/infos/volume_info.hh
- ../draw/engines/overlay/shaders/infos/wireframe_info.hh
+ ../draw/engines/overlay/shaders/infos/overlay_antialiasing_info.hh
+ ../draw/engines/overlay/shaders/infos/overlay_armature_info.hh
+ ../draw/engines/overlay/shaders/infos/overlay_background_info.hh
+ ../draw/engines/overlay/shaders/infos/overlay_edit_mode_info.hh
+ ../draw/engines/overlay/shaders/infos/overlay_extra_info.hh
+ ../draw/engines/overlay/shaders/infos/overlay_facing_info.hh
+ ../draw/engines/overlay/shaders/infos/overlay_grid_info.hh
+ ../draw/engines/overlay/shaders/infos/overlay_outline_info.hh
+ ../draw/engines/overlay/shaders/infos/overlay_paint_info.hh
+ ../draw/engines/overlay/shaders/infos/overlay_sculpt_info.hh
+ ../draw/engines/overlay/shaders/infos/overlay_volume_info.hh
+ ../draw/engines/overlay/shaders/infos/overlay_wireframe_info.hh
../draw/engines/select/shaders/infos/select_id_info.hh
../draw/engines/workbench/shaders/infos/workbench_composite_info.hh
../draw/engines/workbench/shaders/infos/workbench_effect_antialiasing_info.hh
diff --git a/source/blender/gpu/GPU_buffers.h b/source/blender/gpu/GPU_buffers.h
index 1af0080baef..1fe3b363687 100644
--- a/source/blender/gpu/GPU_buffers.h
+++ b/source/blender/gpu/GPU_buffers.h
@@ -10,6 +10,7 @@
#include <stddef.h>
#include "BKE_attribute.h"
+#include "BKE_pbvh.h"
#ifdef __cplusplus
extern "C" {
@@ -20,6 +21,7 @@ struct CCGElem;
struct CCGKey;
struct DMFlagMat;
struct GSet;
+struct TableGSet;
struct MLoop;
struct MLoopCol;
struct MLoopTri;
@@ -29,6 +31,9 @@ struct MVert;
struct Mesh;
struct PBVH;
struct SubdivCCG;
+struct CustomData;
+
+typedef struct PBVHGPUFormat PBVHGPUFormat;
/**
* Buffers for drawing from PBVH grids.
@@ -78,36 +83,46 @@ enum {
};
/**
+ * Creates a vertex buffer (coordinate, normal, color) and,
+ * if smooth shading, an element index buffer.
* Threaded: do not call any functions that use OpenGL calls!
*/
-void GPU_pbvh_mesh_buffers_update(GPU_PBVH_Buffers *buffers,
+void GPU_pbvh_mesh_buffers_update(PBVHGPUFormat *vbo_id,
+ GPU_PBVH_Buffers *buffers,
const struct MVert *mvert,
- const float (*vert_normals)[3],
+ const CustomData *vdata,
+ const CustomData *ldata,
const float *vmask,
- const void *vcol_data,
- int vcol_type,
- AttributeDomain vcol_domain,
const int *sculpt_face_sets,
- int face_sets_color_seed,
- int face_sets_color_default,
- int update_flags);
+ const int face_sets_color_seed,
+ const int face_sets_color_default,
+ const int update_flags,
+ const float (*vert_normals)[3]);
+
+bool GPU_pbvh_attribute_names_update(PBVHType pbvh_type,
+ PBVHGPUFormat *vbo_id,
+ const struct CustomData *vdata,
+ const struct CustomData *ldata,
+ bool active_attrs_only);
/**
* Creates a vertex buffer (coordinate, normal, color) and,
* if smooth shading, an element index buffer.
* Threaded: do not call any functions that use OpenGL calls!
*/
-void GPU_pbvh_bmesh_buffers_update(GPU_PBVH_Buffers *buffers,
+void GPU_pbvh_bmesh_buffers_update(PBVHGPUFormat *vbo_id,
+ struct GPU_PBVH_Buffers *buffers,
struct BMesh *bm,
struct GSet *bm_faces,
struct GSet *bm_unique_verts,
struct GSet *bm_other_verts,
- int update_flags);
+ const int update_flags);
/**
* Threaded: do not call any functions that use OpenGL calls!
*/
-void GPU_pbvh_grid_buffers_update(GPU_PBVH_Buffers *buffers,
+void GPU_pbvh_grid_buffers_update(PBVHGPUFormat *vbo_id,
+ GPU_PBVH_Buffers *buffers,
struct SubdivCCG *subdiv_ccg,
struct CCGElem **grids,
const struct DMFlagMat *grid_flag_mats,
@@ -120,7 +135,8 @@ void GPU_pbvh_grid_buffers_update(GPU_PBVH_Buffers *buffers,
int update_flags);
/**
- * Finish update. Not thread safe, must run in OpenGL main thread.
+ * Finish update. Not thread safe, must run in OpenGL main
+ * thread.
*/
void GPU_pbvh_buffers_update_flush(GPU_PBVH_Buffers *buffers);
@@ -133,9 +149,11 @@ void GPU_pbvh_buffers_free(GPU_PBVH_Buffers *buffers);
struct GPUBatch *GPU_pbvh_buffers_batch_get(GPU_PBVH_Buffers *buffers, bool fast, bool wires);
short GPU_pbvh_buffers_material_index_get(GPU_PBVH_Buffers *buffers);
-
bool GPU_pbvh_buffers_has_overlays(GPU_PBVH_Buffers *buffers);
+PBVHGPUFormat *GPU_pbvh_make_format(void);
+void GPU_pbvh_free_format(PBVHGPUFormat *vbo_id);
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/gpu/GPU_material.h b/source/blender/gpu/GPU_material.h
index fff90e6f8ff..c0633f0323d 100644
--- a/source/blender/gpu/GPU_material.h
+++ b/source/blender/gpu/GPU_material.h
@@ -7,7 +7,7 @@
#pragma once
-#include "DNA_customdata_types.h" /* for CustomDataType */
+#include "DNA_customdata_types.h" /* for eCustomDataType */
#include "DNA_image_types.h"
#include "DNA_listBase.h"
@@ -130,9 +130,9 @@ typedef void (*GPUCodegenCallbackFn)(void *thunk, GPUMaterial *mat, GPUCodegenOu
GPUNodeLink *GPU_constant(const float *num);
GPUNodeLink *GPU_uniform(const float *num);
-GPUNodeLink *GPU_attribute(GPUMaterial *mat, CustomDataType type, const char *name);
+GPUNodeLink *GPU_attribute(GPUMaterial *mat, eCustomDataType type, const char *name);
GPUNodeLink *GPU_attribute_with_default(GPUMaterial *mat,
- CustomDataType type,
+ eCustomDataType type,
const char *name,
eGPUDefaultValue default_value);
GPUNodeLink *GPU_uniform_attribute(GPUMaterial *mat, const char *name, bool use_dupli);
@@ -259,7 +259,7 @@ void GPU_pass_cache_free(void);
typedef struct GPUMaterialAttribute {
struct GPUMaterialAttribute *next, *prev;
- int type; /* CustomDataType */
+ int type; /* eCustomDataType */
char name[64]; /* MAX_CUSTOMDATA_LAYER_NAME */
char input_name[12 + 1]; /* GPU_MAX_SAFE_ATTR_NAME + 1 */
eGPUType gputype;
diff --git a/source/blender/gpu/GPU_texture.h b/source/blender/gpu/GPU_texture.h
index b045d908438..5bd20b7be98 100644
--- a/source/blender/gpu/GPU_texture.h
+++ b/source/blender/gpu/GPU_texture.h
@@ -113,7 +113,7 @@ typedef enum eGPUTextureFormat {
GPU_R16F,
GPU_R16, /* Max texture buffer format. */
- /* Special formats texture & renderbuffer */
+ /* Special formats texture & render-buffer. */
GPU_RGB10_A2,
GPU_R11F_G11F_B10F,
GPU_DEPTH32F_STENCIL8,
diff --git a/source/blender/gpu/intern/gpu_batch.cc b/source/blender/gpu/intern/gpu_batch.cc
index 32b117dac12..1b34b6e6c69 100644
--- a/source/blender/gpu/intern/gpu_batch.cc
+++ b/source/blender/gpu/intern/gpu_batch.cc
@@ -14,7 +14,6 @@
#include "GPU_batch.h"
#include "GPU_batch_presets.h"
-#include "GPU_matrix.h"
#include "GPU_platform.h"
#include "GPU_shader.h"
diff --git a/source/blender/gpu/intern/gpu_batch_presets.c b/source/blender/gpu/intern/gpu_batch_presets.c
index ab5e23a846c..4dff35c3633 100644
--- a/source/blender/gpu/intern/gpu_batch_presets.c
+++ b/source/blender/gpu/intern/gpu_batch_presets.c
@@ -11,15 +11,8 @@
#include "BLI_utildefines.h"
#include "MEM_guardedalloc.h"
-#include "DNA_userdef_types.h"
-
-#include "UI_interface.h"
-#include "UI_resources.h"
-
#include "GPU_batch.h"
-#include "GPU_batch_presets.h" /* own include */
-#include "GPU_batch_utils.h"
-#include "GPU_context.h"
+#include "GPU_batch_presets.h" /* Own include. */
/* -------------------------------------------------------------------- */
/** \name Local Structures
@@ -139,7 +132,7 @@ GPUBatch *GPU_batch_preset_sphere_wire(int lod)
/** \name Create Sphere (3D)
* \{ */
-GPUBatch *gpu_batch_sphere(int lat_res, int lon_res)
+static GPUBatch *gpu_batch_sphere(int lat_res, int lon_res)
{
const float lon_inc = 2 * M_PI / lon_res;
const float lat_inc = M_PI / lat_res;
diff --git a/source/blender/gpu/intern/gpu_batch_utils.c b/source/blender/gpu/intern/gpu_batch_utils.c
index 43a47aab945..10a05fe90b9 100644
--- a/source/blender/gpu/intern/gpu_batch_utils.c
+++ b/source/blender/gpu/intern/gpu_batch_utils.c
@@ -8,7 +8,6 @@
#include "BLI_math.h"
#include "BLI_polyfill_2d.h"
-#include "BLI_rect.h"
#include "BLI_sort_utils.h"
#include "BLI_utildefines.h"
diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c
index fed998bb33e..a1fe3d79223 100644
--- a/source/blender/gpu/intern/gpu_buffers.c
+++ b/source/blender/gpu/intern/gpu_buffers.c
@@ -9,20 +9,18 @@
#include <limits.h>
#include <stddef.h>
+#include <stdlib.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "BLI_bitmap.h"
#include "BLI_ghash.h"
-#include "BLI_hash.h"
-#include "BLI_math.h"
#include "BLI_math_color.h"
-#include "BLI_math_color_blend.h"
#include "BLI_utildefines.h"
+#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
-#include "DNA_userdef_types.h"
#include "BKE_DerivedMesh.h"
#include "BKE_attribute.h"
@@ -36,17 +34,12 @@
#include "GPU_batch.h"
#include "GPU_buffers.h"
+#include "DRW_engine.h"
+
#include "gpu_private.h"
#include "bmesh.h"
-/* XXX: the rest of the code in this file is used for optimized PBVH
- * drawing and doesn't interact at all with the buffer code above */
-
-/* -------------------------------------------------------------------- */
-/** \name Private Types
- * \{ */
-
struct GPU_PBVH_Buffers {
GPUIndexBuf *index_buf, *index_buf_fast;
GPUIndexBuf *index_lines_buf, *index_lines_buf_fast;
@@ -88,10 +81,52 @@ struct GPU_PBVH_Buffers {
bool show_overlay;
};
-static struct {
+typedef struct GPUAttrRef {
+ uchar domain, type;
+ ushort cd_offset;
+ int layer_idx;
+} GPUAttrRef;
+
+#define MAX_GPU_ATTR 256
+
+typedef struct PBVHGPUFormat {
GPUVertFormat format;
- uint pos, nor, msk, col, fset;
-} g_vbo_id = {{0}};
+ uint pos, nor, msk, fset;
+ uint col[MAX_GPU_ATTR];
+ uint uv[MAX_GPU_ATTR];
+ int totcol, totuv;
+
+ /* Upload only the active color and UV attributes,
+ * used for workbench mode. */
+ bool active_attrs_only;
+} PBVHGPUFormat;
+
+PBVHGPUFormat *GPU_pbvh_make_format(void)
+{
+ PBVHGPUFormat *vbo_id = MEM_callocN(sizeof(PBVHGPUFormat), "PBVHGPUFormat");
+
+ GPU_pbvh_attribute_names_update(PBVH_FACES, vbo_id, NULL, NULL, false);
+
+ return vbo_id;
+}
+
+void GPU_pbvh_free_format(PBVHGPUFormat *vbo_id)
+{
+ MEM_SAFE_FREE(vbo_id);
+}
+
+static int gpu_pbvh_make_attr_offs(eAttrDomainMask domain_mask,
+ eCustomDataMask type_mask,
+ const CustomData *vdata,
+ const CustomData *edata,
+ const CustomData *ldata,
+ const CustomData *pdata,
+ GPUAttrRef r_cd_attrs[MAX_GPU_ATTR],
+ bool active_only,
+ int active_type,
+ int active_domain,
+ const CustomDataLayer *active_layer,
+ const CustomDataLayer *render_layer);
/** \} */
@@ -101,20 +136,6 @@ static struct {
void gpu_pbvh_init()
{
- /* Initialize vertex buffer (match 'VertexBufferFormat'). */
- if (g_vbo_id.format.attr_len == 0) {
- g_vbo_id.pos = GPU_vertformat_attr_add(
- &g_vbo_id.format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
- g_vbo_id.nor = GPU_vertformat_attr_add(
- &g_vbo_id.format, "nor", GPU_COMP_I16, 3, GPU_FETCH_INT_TO_FLOAT_UNIT);
- /* TODO: Do not allocate these `.msk` and `.col` when they are not used. */
- g_vbo_id.msk = GPU_vertformat_attr_add(
- &g_vbo_id.format, "msk", GPU_COMP_U8, 1, GPU_FETCH_INT_TO_FLOAT_UNIT);
- g_vbo_id.col = GPU_vertformat_attr_add(
- &g_vbo_id.format, "ac", GPU_COMP_U16, 4, GPU_FETCH_INT_TO_FLOAT_UNIT);
- g_vbo_id.fset = GPU_vertformat_attr_add(
- &g_vbo_id.format, "fset", GPU_COMP_U8, 3, GPU_FETCH_INT_TO_FLOAT_UNIT);
- }
}
void gpu_pbvh_exit()
@@ -122,33 +143,37 @@ void gpu_pbvh_exit()
/* Nothing to do. */
}
+static CustomDataLayer *get_active_layer(const CustomData *cdata, int type)
+{
+ int idx = CustomData_get_active_layer_index(cdata, type);
+ return idx != -1 ? cdata->layers + idx : NULL;
+}
+
+static CustomDataLayer *get_render_layer(const CustomData *cdata, int type)
+{
+ int idx = CustomData_get_render_layer_index(cdata, type);
+ return idx != -1 ? cdata->layers + idx : NULL;
+}
+
/* Allocates a non-initialized buffer to be sent to GPU.
* Return is false it indicates that the memory map failed. */
-static bool gpu_pbvh_vert_buf_data_set(GPU_PBVH_Buffers *buffers, uint vert_len)
+static bool gpu_pbvh_vert_buf_data_set(PBVHGPUFormat *vbo_id,
+ GPU_PBVH_Buffers *buffers,
+ uint vert_len)
{
/* Keep so we can test #GPU_USAGE_DYNAMIC buffer use.
* Not that format initialization match in both blocks.
* Do this to keep braces balanced - otherwise indentation breaks. */
-#if 0
- if (buffers->vert_buf == NULL) {
- /* Initialize vertex buffer (match 'VertexBufferFormat'). */
- buffers->vert_buf = GPU_vertbuf_create_with_format_ex(&g_vbo_id.format, GPU_USAGE_DYNAMIC);
- GPU_vertbuf_data_alloc(buffers->vert_buf, vert_len);
- }
- else if (vert_len != buffers->vert_buf->vertex_len) {
- GPU_vertbuf_data_resize(buffers->vert_buf, vert_len);
- }
-#else
+
if (buffers->vert_buf == NULL) {
/* Initialize vertex buffer (match 'VertexBufferFormat'). */
- buffers->vert_buf = GPU_vertbuf_create_with_format_ex(&g_vbo_id.format, GPU_USAGE_STATIC);
+ buffers->vert_buf = GPU_vertbuf_create_with_format_ex(&vbo_id->format, GPU_USAGE_STATIC);
}
if (GPU_vertbuf_get_data(buffers->vert_buf) == NULL ||
GPU_vertbuf_get_vertex_len(buffers->vert_buf) != vert_len) {
/* Allocate buffer if not allocated yet or size changed. */
GPU_vertbuf_data_alloc(buffers->vert_buf, vert_len);
}
-#endif
return GPU_vertbuf_get_data(buffers->vert_buf) != NULL;
}
@@ -194,25 +219,62 @@ static bool gpu_pbvh_is_looptri_visible(const MLoopTri *lt,
sculpt_face_sets[lt->poly] > SCULPT_FACE_SET_NONE);
}
-void GPU_pbvh_mesh_buffers_update(GPU_PBVH_Buffers *buffers,
+void GPU_pbvh_mesh_buffers_update(PBVHGPUFormat *vbo_id,
+ GPU_PBVH_Buffers *buffers,
const MVert *mvert,
- const float (*vert_normals)[3],
+ const CustomData *vdata,
+ const CustomData *ldata,
const float *vmask,
- const void *vcol_data,
- int vcol_type,
- AttributeDomain vcol_domain,
const int *sculpt_face_sets,
int face_sets_color_seed,
int face_sets_color_default,
- int update_flags)
+ int update_flags,
+ const float (*vert_normals)[3])
{
- const MPropCol *vtcol = vcol_type == CD_PROP_COLOR ? vcol_data : NULL;
- const MLoopCol *vcol = vcol_type == CD_PROP_BYTE_COLOR ? vcol_data : NULL;
- const float(*f3col)[3] = vcol_type == CD_PROP_FLOAT3 ? vcol_data : NULL;
+ GPUAttrRef vcol_refs[MAX_GPU_ATTR];
+ GPUAttrRef cd_uvs[MAX_GPU_ATTR];
+
+ Mesh me_query;
+ BKE_id_attribute_copy_domains_temp(ID_ME, vdata, NULL, ldata, NULL, NULL, &me_query.id);
+
+ CustomDataLayer *actcol = BKE_id_attributes_active_color_get(&me_query.id);
+ eAttrDomain actcol_domain = actcol ? BKE_id_attribute_domain(&me_query.id, actcol) :
+ ATTR_DOMAIN_AUTO;
+
+ CustomDataLayer *rendercol = BKE_id_attributes_render_color_get(&me_query.id);
+
+ int totcol;
+
+ if (update_flags & GPU_PBVH_BUFFERS_SHOW_VCOL) {
+ totcol = gpu_pbvh_make_attr_offs(ATTR_DOMAIN_MASK_COLOR,
+ CD_MASK_COLOR_ALL,
+ vdata,
+ NULL,
+ ldata,
+ NULL,
+ vcol_refs,
+ vbo_id->active_attrs_only,
+ actcol ? actcol->type : 0,
+ actcol_domain,
+ actcol,
+ rendercol);
+ }
+ else {
+ totcol = 0;
+ }
- const bool color_loops = vcol_domain == ATTR_DOMAIN_CORNER;
- const bool show_vcol = (vtcol || vcol || f3col) &&
- (update_flags & GPU_PBVH_BUFFERS_SHOW_VCOL) != 0;
+ int totuv = gpu_pbvh_make_attr_offs(ATTR_DOMAIN_MASK_CORNER,
+ CD_MASK_MLOOPUV,
+ NULL,
+ NULL,
+ ldata,
+ NULL,
+ cd_uvs,
+ vbo_id->active_attrs_only,
+ CD_MLOOPUV,
+ ATTR_DOMAIN_CORNER,
+ get_active_layer(ldata, CD_MLOOPUV),
+ get_render_layer(ldata, CD_MLOOPUV));
const bool show_mask = vmask && (update_flags & GPU_PBVH_BUFFERS_SHOW_MASK) != 0;
const bool show_face_sets = sculpt_face_sets &&
@@ -224,25 +286,106 @@ void GPU_pbvh_mesh_buffers_update(GPU_PBVH_Buffers *buffers,
const int totelem = buffers->tot_tri * 3;
/* Build VBO */
- if (gpu_pbvh_vert_buf_data_set(buffers, totelem)) {
+ if (gpu_pbvh_vert_buf_data_set(vbo_id, buffers, totelem)) {
GPUVertBufRaw pos_step = {0};
GPUVertBufRaw nor_step = {0};
GPUVertBufRaw msk_step = {0};
GPUVertBufRaw fset_step = {0};
GPUVertBufRaw col_step = {0};
+ GPUVertBufRaw uv_step = {0};
- GPU_vertbuf_attr_get_raw_data(buffers->vert_buf, g_vbo_id.pos, &pos_step);
- GPU_vertbuf_attr_get_raw_data(buffers->vert_buf, g_vbo_id.nor, &nor_step);
- GPU_vertbuf_attr_get_raw_data(buffers->vert_buf, g_vbo_id.msk, &msk_step);
- GPU_vertbuf_attr_get_raw_data(buffers->vert_buf, g_vbo_id.fset, &fset_step);
- if (show_vcol) {
- GPU_vertbuf_attr_get_raw_data(buffers->vert_buf, g_vbo_id.col, &col_step);
- }
+ GPU_vertbuf_attr_get_raw_data(buffers->vert_buf, vbo_id->pos, &pos_step);
+ GPU_vertbuf_attr_get_raw_data(buffers->vert_buf, vbo_id->nor, &nor_step);
+ GPU_vertbuf_attr_get_raw_data(buffers->vert_buf, vbo_id->msk, &msk_step);
+ GPU_vertbuf_attr_get_raw_data(buffers->vert_buf, vbo_id->fset, &fset_step);
/* calculate normal for each polygon only once */
uint mpoly_prev = UINT_MAX;
short no[3] = {0, 0, 0};
+ if (totuv > 0) {
+ for (int uv_i = 0; uv_i < totuv; uv_i++) {
+ GPU_vertbuf_attr_get_raw_data(buffers->vert_buf, vbo_id->uv[uv_i], &uv_step);
+
+ GPUAttrRef *ref = cd_uvs + uv_i;
+ CustomDataLayer *layer = ldata->layers + ref->layer_idx;
+ MLoopUV *muv = layer->data;
+
+ for (uint i = 0; i < buffers->face_indices_len; i++) {
+ const MLoopTri *lt = &buffers->looptri[buffers->face_indices[i]];
+
+ if (!gpu_pbvh_is_looptri_visible(lt, mvert, buffers->mloop, sculpt_face_sets)) {
+ continue;
+ }
+
+ for (uint j = 0; j < 3; j++) {
+ MLoopUV *muv2 = muv + lt->tri[j];
+
+ memcpy(GPU_vertbuf_raw_step(&uv_step), muv2->uv, sizeof(muv2->uv));
+ }
+ }
+ }
+ }
+
+ for (int col_i = 0; col_i < totcol; col_i++) {
+ GPU_vertbuf_attr_get_raw_data(buffers->vert_buf, vbo_id->col[col_i], &col_step);
+
+ MPropCol *pcol = NULL;
+ MLoopCol *mcol = NULL;
+
+ GPUAttrRef *ref = vcol_refs + col_i;
+ const CustomData *cdata = ref->domain == ATTR_DOMAIN_POINT ? vdata : ldata;
+ CustomDataLayer *layer = cdata->layers + ref->layer_idx;
+
+ bool color_loops = ref->domain == ATTR_DOMAIN_CORNER;
+
+ if (layer->type == CD_PROP_COLOR) {
+ pcol = (MPropCol *)layer->data;
+ }
+ else {
+ mcol = (MLoopCol *)layer->data;
+ }
+
+ for (uint i = 0; i < buffers->face_indices_len; i++) {
+ const MLoopTri *lt = &buffers->looptri[buffers->face_indices[i]];
+ const uint vtri[3] = {
+ buffers->mloop[lt->tri[0]].v,
+ buffers->mloop[lt->tri[1]].v,
+ buffers->mloop[lt->tri[2]].v,
+ };
+
+ if (!gpu_pbvh_is_looptri_visible(lt, mvert, buffers->mloop, sculpt_face_sets)) {
+ continue;
+ }
+
+ for (uint j = 0; j < 3; j++) {
+ /* Vertex Colors. */
+ const uint loop_index = lt->tri[j];
+
+ ushort scol[4] = {USHRT_MAX, USHRT_MAX, USHRT_MAX, USHRT_MAX};
+
+ if (pcol) {
+ MPropCol *pcol2 = pcol + (color_loops ? loop_index : vtri[j]);
+
+ scol[0] = unit_float_to_ushort_clamp(pcol2->color[0]);
+ scol[1] = unit_float_to_ushort_clamp(pcol2->color[1]);
+ scol[2] = unit_float_to_ushort_clamp(pcol2->color[2]);
+ scol[3] = unit_float_to_ushort_clamp(pcol2->color[3]);
+ }
+ else {
+ const MLoopCol *mcol2 = mcol + (color_loops ? loop_index : vtri[j]);
+
+ scol[0] = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol2->r]);
+ scol[1] = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol2->g]);
+ scol[2] = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol2->b]);
+ scol[3] = unit_float_to_ushort_clamp(mcol2->a * (1.0f / 255.0f));
+ }
+
+ memcpy(GPU_vertbuf_raw_step(&col_step), scol, sizeof(scol));
+ }
+ }
+ }
+
for (uint i = 0; i < buffers->face_indices_len; i++) {
const MLoopTri *lt = &buffers->looptri[buffers->face_indices[i]];
const uint vtri[3] = {
@@ -296,50 +439,6 @@ void GPU_pbvh_mesh_buffers_update(GPU_PBVH_Buffers *buffers,
*(uchar *)GPU_vertbuf_raw_step(&msk_step) = cmask;
empty_mask = empty_mask && (cmask == 0);
- /* Vertex Colors. */
- if (show_vcol) {
- ushort scol[4] = {USHRT_MAX, USHRT_MAX, USHRT_MAX, USHRT_MAX};
- if (vtcol) {
- if (color_loops) {
- scol[0] = unit_float_to_ushort_clamp(vtcol[lt->tri[j]].color[0]);
- scol[1] = unit_float_to_ushort_clamp(vtcol[lt->tri[j]].color[1]);
- scol[2] = unit_float_to_ushort_clamp(vtcol[lt->tri[j]].color[2]);
- scol[3] = unit_float_to_ushort_clamp(vtcol[lt->tri[j]].color[3]);
- }
- else {
- scol[0] = unit_float_to_ushort_clamp(vtcol[vtri[j]].color[0]);
- scol[1] = unit_float_to_ushort_clamp(vtcol[vtri[j]].color[1]);
- scol[2] = unit_float_to_ushort_clamp(vtcol[vtri[j]].color[2]);
- scol[3] = unit_float_to_ushort_clamp(vtcol[vtri[j]].color[3]);
- }
- memcpy(GPU_vertbuf_raw_step(&col_step), scol, sizeof(scol));
- }
- else if (f3col) {
- if (color_loops) {
- scol[0] = unit_float_to_ushort_clamp(f3col[lt->tri[j]][0]);
- scol[1] = unit_float_to_ushort_clamp(f3col[lt->tri[j]][1]);
- scol[2] = unit_float_to_ushort_clamp(f3col[lt->tri[j]][2]);
- scol[3] = USHRT_MAX;
- }
- else {
- scol[0] = unit_float_to_ushort_clamp(f3col[vtri[j]][0]);
- scol[1] = unit_float_to_ushort_clamp(f3col[vtri[j]][1]);
- scol[2] = unit_float_to_ushort_clamp(f3col[vtri[j]][2]);
- scol[3] = USHRT_MAX;
- }
- memcpy(GPU_vertbuf_raw_step(&col_step), scol, sizeof(scol));
- }
- else if (vcol) {
- const uint loop_index = lt->tri[j];
- const MLoopCol *mcol = vcol + (color_loops ? loop_index : vtri[j]);
-
- scol[0] = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol->r]);
- scol[1] = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol->g]);
- scol[2] = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol->b]);
- scol[3] = unit_float_to_ushort_clamp(mcol->a * (1.0f / 255.0f));
- memcpy(GPU_vertbuf_raw_step(&col_step), scol, sizeof(scol));
- }
- }
/* Face Sets. */
memcpy(GPU_vertbuf_raw_step(&fset_step), face_set_color, sizeof(uchar[3]));
}
@@ -604,7 +703,8 @@ void GPU_pbvh_grid_buffers_update_free(GPU_PBVH_Buffers *buffers,
}
}
-void GPU_pbvh_grid_buffers_update(GPU_PBVH_Buffers *buffers,
+void GPU_pbvh_grid_buffers_update(PBVHGPUFormat *vbo_id,
+ GPU_PBVH_Buffers *buffers,
SubdivCCG *subdiv_ccg,
CCGElem **grids,
const struct DMFlagMat *grid_flag_mats,
@@ -628,8 +728,6 @@ void GPU_pbvh_grid_buffers_update(GPU_PBVH_Buffers *buffers,
/* Build VBO */
const int has_mask = key->has_mask;
- buffers->smooth = grid_flag_mats[grid_indices[0]].flag & ME_SMOOTH;
-
uint vert_per_grid = (buffers->smooth) ? key->grid_area : (square_i(key->grid_size - 1) * 4);
uint vert_count = totgrid * vert_per_grid;
@@ -653,7 +751,7 @@ void GPU_pbvh_grid_buffers_update(GPU_PBVH_Buffers *buffers,
uint vbo_index_offset = 0;
/* Build VBO */
- if (gpu_pbvh_vert_buf_data_set(buffers, vert_count)) {
+ if (gpu_pbvh_vert_buf_data_set(vbo_id, buffers, vert_count)) {
GPUIndexBufBuilder elb_lines;
if (buffers->index_lines_buf == NULL) {
@@ -683,25 +781,25 @@ void GPU_pbvh_grid_buffers_update(GPU_PBVH_Buffers *buffers,
for (x = 0; x < key->grid_size; x++) {
CCGElem *elem = CCG_grid_elem(key, grid, x, y);
GPU_vertbuf_attr_set(
- buffers->vert_buf, g_vbo_id.pos, vbo_index, CCG_elem_co(key, elem));
+ buffers->vert_buf, vbo_id->pos, vbo_index, CCG_elem_co(key, elem));
short no_short[3];
normal_float_to_short_v3(no_short, CCG_elem_no(key, elem));
- GPU_vertbuf_attr_set(buffers->vert_buf, g_vbo_id.nor, vbo_index, no_short);
+ GPU_vertbuf_attr_set(buffers->vert_buf, vbo_id->nor, vbo_index, no_short);
if (has_mask && show_mask) {
float fmask = *CCG_elem_mask(key, elem);
uchar cmask = (uchar)(fmask * 255);
- GPU_vertbuf_attr_set(buffers->vert_buf, g_vbo_id.msk, vbo_index, &cmask);
+ GPU_vertbuf_attr_set(buffers->vert_buf, vbo_id->msk, vbo_index, &cmask);
empty_mask = empty_mask && (cmask == 0);
}
if (show_vcol) {
const ushort vcol[4] = {USHRT_MAX, USHRT_MAX, USHRT_MAX, USHRT_MAX};
- GPU_vertbuf_attr_set(buffers->vert_buf, g_vbo_id.col, vbo_index, &vcol);
+ GPU_vertbuf_attr_set(buffers->vert_buf, vbo_id->col[0], vbo_index, &vcol);
}
- GPU_vertbuf_attr_set(buffers->vert_buf, g_vbo_id.fset, vbo_index, &face_set_color);
+ GPU_vertbuf_attr_set(buffers->vert_buf, vbo_id->fset, vbo_index, &face_set_color);
vbo_index += 1;
}
@@ -730,37 +828,37 @@ void GPU_pbvh_grid_buffers_update(GPU_PBVH_Buffers *buffers,
normal_quad_v3(fno, co[3], co[2], co[1], co[0]);
normal_float_to_short_v3(no_short, fno);
- GPU_vertbuf_attr_set(buffers->vert_buf, g_vbo_id.pos, vbo_index + 0, co[0]);
- GPU_vertbuf_attr_set(buffers->vert_buf, g_vbo_id.nor, vbo_index + 0, no_short);
- GPU_vertbuf_attr_set(buffers->vert_buf, g_vbo_id.pos, vbo_index + 1, co[1]);
- GPU_vertbuf_attr_set(buffers->vert_buf, g_vbo_id.nor, vbo_index + 1, no_short);
- GPU_vertbuf_attr_set(buffers->vert_buf, g_vbo_id.pos, vbo_index + 2, co[2]);
- GPU_vertbuf_attr_set(buffers->vert_buf, g_vbo_id.nor, vbo_index + 2, no_short);
- GPU_vertbuf_attr_set(buffers->vert_buf, g_vbo_id.pos, vbo_index + 3, co[3]);
- GPU_vertbuf_attr_set(buffers->vert_buf, g_vbo_id.nor, vbo_index + 3, no_short);
+ GPU_vertbuf_attr_set(buffers->vert_buf, vbo_id->pos, vbo_index + 0, co[0]);
+ GPU_vertbuf_attr_set(buffers->vert_buf, vbo_id->nor, vbo_index + 0, no_short);
+ GPU_vertbuf_attr_set(buffers->vert_buf, vbo_id->pos, vbo_index + 1, co[1]);
+ GPU_vertbuf_attr_set(buffers->vert_buf, vbo_id->nor, vbo_index + 1, no_short);
+ GPU_vertbuf_attr_set(buffers->vert_buf, vbo_id->pos, vbo_index + 2, co[2]);
+ GPU_vertbuf_attr_set(buffers->vert_buf, vbo_id->nor, vbo_index + 2, no_short);
+ GPU_vertbuf_attr_set(buffers->vert_buf, vbo_id->pos, vbo_index + 3, co[3]);
+ GPU_vertbuf_attr_set(buffers->vert_buf, vbo_id->nor, vbo_index + 3, no_short);
if (has_mask && show_mask) {
float fmask = (*CCG_elem_mask(key, elems[0]) + *CCG_elem_mask(key, elems[1]) +
*CCG_elem_mask(key, elems[2]) + *CCG_elem_mask(key, elems[3])) *
0.25f;
uchar cmask = (uchar)(fmask * 255);
- GPU_vertbuf_attr_set(buffers->vert_buf, g_vbo_id.msk, vbo_index + 0, &cmask);
- GPU_vertbuf_attr_set(buffers->vert_buf, g_vbo_id.msk, vbo_index + 1, &cmask);
- GPU_vertbuf_attr_set(buffers->vert_buf, g_vbo_id.msk, vbo_index + 2, &cmask);
- GPU_vertbuf_attr_set(buffers->vert_buf, g_vbo_id.msk, vbo_index + 3, &cmask);
+ GPU_vertbuf_attr_set(buffers->vert_buf, vbo_id->msk, vbo_index + 0, &cmask);
+ GPU_vertbuf_attr_set(buffers->vert_buf, vbo_id->msk, vbo_index + 1, &cmask);
+ GPU_vertbuf_attr_set(buffers->vert_buf, vbo_id->msk, vbo_index + 2, &cmask);
+ GPU_vertbuf_attr_set(buffers->vert_buf, vbo_id->msk, vbo_index + 3, &cmask);
empty_mask = empty_mask && (cmask == 0);
}
const ushort vcol[4] = {USHRT_MAX, USHRT_MAX, USHRT_MAX, USHRT_MAX};
- GPU_vertbuf_attr_set(buffers->vert_buf, g_vbo_id.col, vbo_index + 0, &vcol);
- GPU_vertbuf_attr_set(buffers->vert_buf, g_vbo_id.col, vbo_index + 1, &vcol);
- GPU_vertbuf_attr_set(buffers->vert_buf, g_vbo_id.col, vbo_index + 2, &vcol);
- GPU_vertbuf_attr_set(buffers->vert_buf, g_vbo_id.col, vbo_index + 3, &vcol);
+ GPU_vertbuf_attr_set(buffers->vert_buf, vbo_id->col[0], vbo_index + 0, &vcol);
+ GPU_vertbuf_attr_set(buffers->vert_buf, vbo_id->col[0], vbo_index + 1, &vcol);
+ GPU_vertbuf_attr_set(buffers->vert_buf, vbo_id->col[0], vbo_index + 2, &vcol);
+ GPU_vertbuf_attr_set(buffers->vert_buf, vbo_id->col[0], vbo_index + 3, &vcol);
- GPU_vertbuf_attr_set(buffers->vert_buf, g_vbo_id.fset, vbo_index + 0, &face_set_color);
- GPU_vertbuf_attr_set(buffers->vert_buf, g_vbo_id.fset, vbo_index + 1, &face_set_color);
- GPU_vertbuf_attr_set(buffers->vert_buf, g_vbo_id.fset, vbo_index + 2, &face_set_color);
- GPU_vertbuf_attr_set(buffers->vert_buf, g_vbo_id.fset, vbo_index + 3, &face_set_color);
+ GPU_vertbuf_attr_set(buffers->vert_buf, vbo_id->fset, vbo_index + 0, &face_set_color);
+ GPU_vertbuf_attr_set(buffers->vert_buf, vbo_id->fset, vbo_index + 1, &face_set_color);
+ GPU_vertbuf_attr_set(buffers->vert_buf, vbo_id->fset, vbo_index + 2, &face_set_color);
+ GPU_vertbuf_attr_set(buffers->vert_buf, vbo_id->fset, vbo_index + 3, &face_set_color);
vbo_index += 4;
}
@@ -805,7 +903,8 @@ GPU_PBVH_Buffers *GPU_pbvh_grid_buffers_build(int totgrid, BLI_bitmap **grid_hid
* \{ */
/* Output a BMVert into a VertexBufferFormat array at v_index. */
-static void gpu_bmesh_vert_to_buffer_copy(BMVert *v,
+static void gpu_bmesh_vert_to_buffer_copy(PBVHGPUFormat *vbo_id,
+ BMVert *v,
GPUVertBuf *vert_buf,
int v_index,
const float fno[3],
@@ -819,27 +918,27 @@ static void gpu_bmesh_vert_to_buffer_copy(BMVert *v,
BLI_assert(!BM_elem_flag_test(v, BM_ELEM_HIDDEN));
/* Set coord, normal, and mask */
- GPU_vertbuf_attr_set(vert_buf, g_vbo_id.pos, v_index, v->co);
+ GPU_vertbuf_attr_set(vert_buf, vbo_id->pos, v_index, v->co);
short no_short[3];
normal_float_to_short_v3(no_short, fno ? fno : v->no);
- GPU_vertbuf_attr_set(vert_buf, g_vbo_id.nor, v_index, no_short);
+ GPU_vertbuf_attr_set(vert_buf, vbo_id->nor, v_index, no_short);
if (show_mask) {
float effective_mask = fmask ? *fmask : BM_ELEM_CD_GET_FLOAT(v, cd_vert_mask_offset);
uchar cmask = (uchar)(effective_mask * 255);
- GPU_vertbuf_attr_set(vert_buf, g_vbo_id.msk, v_index, &cmask);
+ GPU_vertbuf_attr_set(vert_buf, vbo_id->msk, v_index, &cmask);
*empty_mask = *empty_mask && (cmask == 0);
}
if (show_vcol) {
const ushort vcol[4] = {USHRT_MAX, USHRT_MAX, USHRT_MAX, USHRT_MAX};
- GPU_vertbuf_attr_set(vert_buf, g_vbo_id.col, v_index, &vcol);
+ GPU_vertbuf_attr_set(vert_buf, vbo_id->col[0], v_index, &vcol);
}
/* Add default face sets color to avoid artifacts. */
const uchar face_set[3] = {UCHAR_MAX, UCHAR_MAX, UCHAR_MAX};
- GPU_vertbuf_attr_set(vert_buf, g_vbo_id.fset, v_index, &face_set);
+ GPU_vertbuf_attr_set(vert_buf, vbo_id->fset, v_index, &face_set);
}
/* Return the total number of vertices that don't have BM_ELEM_HIDDEN set */
@@ -896,7 +995,8 @@ void GPU_pbvh_bmesh_buffers_update_free(GPU_PBVH_Buffers *buffers)
}
}
-void GPU_pbvh_bmesh_buffers_update(GPU_PBVH_Buffers *buffers,
+void GPU_pbvh_bmesh_buffers_update(PBVHGPUFormat *vbo_id,
+ GPU_PBVH_Buffers *buffers,
BMesh *bm,
GSet *bm_faces,
GSet *bm_unique_verts,
@@ -935,7 +1035,7 @@ void GPU_pbvh_bmesh_buffers_update(GPU_PBVH_Buffers *buffers,
const int cd_vert_mask_offset = CustomData_get_offset(&bm->vdata, CD_PAINT_MASK);
/* Fill vertex buffer */
- if (!gpu_pbvh_vert_buf_data_set(buffers, totvert)) {
+ if (!gpu_pbvh_vert_buf_data_set(vbo_id, buffers, totvert)) {
/* Memory map failed */
return;
}
@@ -965,7 +1065,8 @@ void GPU_pbvh_bmesh_buffers_update(GPU_PBVH_Buffers *buffers,
/* Add vertex to the vertex buffer each time a new one is encountered */
*idx_p = POINTER_FROM_UINT(v_index);
- gpu_bmesh_vert_to_buffer_copy(v[i],
+ gpu_bmesh_vert_to_buffer_copy(vbo_id,
+ v[i],
buffers->vert_buf,
v_index,
NULL,
@@ -1032,7 +1133,8 @@ void GPU_pbvh_bmesh_buffers_update(GPU_PBVH_Buffers *buffers,
GPU_indexbuf_add_line_verts(&elb_lines, v_index + 2, v_index + 0);
for (i = 0; i < 3; i++) {
- gpu_bmesh_vert_to_buffer_copy(v[i],
+ gpu_bmesh_vert_to_buffer_copy(vbo_id,
+ v[i],
buffers->vert_buf,
v_index++,
f->no,
@@ -1075,6 +1177,250 @@ GPU_PBVH_Buffers *GPU_pbvh_bmesh_buffers_build(bool smooth_shading)
return buffers;
}
+/**
+ * Builds a list of attributes from a set of domains and a set of
+ * customdata types.
+ *
+ * \param active_only Returns only one item, a GPUAttrRef to active_layer
+ * \param active_layer CustomDataLayer to use for the active layer
+ * \param active_layer CustomDataLayer to use for the render layer
+ */
+static int gpu_pbvh_make_attr_offs(eAttrDomainMask domain_mask,
+ eCustomDataMask type_mask,
+ const CustomData *vdata,
+ const CustomData *edata,
+ const CustomData *ldata,
+ const CustomData *pdata,
+ GPUAttrRef r_cd_attrs[MAX_GPU_ATTR],
+ bool active_only,
+ int active_type,
+ int active_domain,
+ const CustomDataLayer *active_layer,
+ const CustomDataLayer *render_layer)
+{
+ const CustomData *cdata_active = active_domain == ATTR_DOMAIN_POINT ? vdata : ldata;
+
+ if (!cdata_active) {
+ return 0;
+ }
+
+ if (active_only) {
+ int idx = active_layer ? active_layer - cdata_active->layers : -1;
+
+ if (idx >= 0 && idx < cdata_active->totlayer) {
+ r_cd_attrs[0].cd_offset = cdata_active->layers[idx].offset;
+ r_cd_attrs[0].domain = active_domain;
+ r_cd_attrs[0].type = active_type;
+ r_cd_attrs[0].layer_idx = idx;
+
+ return 1;
+ }
+
+ return 0;
+ }
+
+ const CustomData *datas[4] = {vdata, edata, pdata, ldata};
+
+ int count = 0;
+ for (eAttrDomain domain = 0; domain < 4; domain++) {
+ const CustomData *cdata = datas[domain];
+
+ if (!cdata || !((1 << domain) & domain_mask)) {
+ continue;
+ }
+
+ CustomDataLayer *cl = cdata->layers;
+
+ for (int i = 0; count < MAX_GPU_ATTR && i < cdata->totlayer; i++, cl++) {
+ if ((CD_TYPE_AS_MASK(cl->type) & type_mask) && !(cl->flag & CD_FLAG_TEMPORARY)) {
+ GPUAttrRef *ref = r_cd_attrs + count;
+
+ ref->cd_offset = cl->offset;
+ ref->type = cl->type;
+ ref->layer_idx = i;
+ ref->domain = domain;
+
+ count++;
+ }
+ }
+ }
+
+ /* ensure render layer is last
+ draw cache code seems to need this
+ */
+
+ for (int i = 0; i < count; i++) {
+ GPUAttrRef *ref = r_cd_attrs + i;
+ const CustomData *cdata = datas[ref->domain];
+
+ if (cdata->layers + ref->layer_idx == render_layer) {
+ SWAP(GPUAttrRef, r_cd_attrs[i], r_cd_attrs[count - 1]);
+ break;
+ }
+ }
+
+ return count;
+}
+
+static bool gpu_pbvh_format_equals(PBVHGPUFormat *a, PBVHGPUFormat *b)
+{
+ bool bad = false;
+
+ bad |= a->active_attrs_only != b->active_attrs_only;
+
+ bad |= a->pos != b->pos;
+ bad |= a->fset != b->fset;
+ bad |= a->msk != b->msk;
+ bad |= a->nor != b->nor;
+
+ for (int i = 0; i < MIN2(a->totuv, b->totuv); i++) {
+ bad |= a->uv[i] != b->uv[i];
+ }
+
+ for (int i = 0; i < MIN2(a->totcol, b->totcol); i++) {
+ bad |= a->col[i] != b->col[i];
+ }
+
+ bad |= a->totuv != b->totuv;
+ bad |= a->totcol != b->totcol;
+
+ return !bad;
+}
+
+bool GPU_pbvh_attribute_names_update(PBVHType pbvh_type,
+ PBVHGPUFormat *vbo_id,
+ const CustomData *vdata,
+ const CustomData *ldata,
+ bool active_attrs_only)
+{
+ const bool active_only = active_attrs_only;
+ PBVHGPUFormat old_format = *vbo_id;
+
+ GPU_vertformat_clear(&vbo_id->format);
+
+ vbo_id->active_attrs_only = active_attrs_only;
+
+ if (vbo_id->format.attr_len == 0) {
+ vbo_id->pos = GPU_vertformat_attr_add(
+ &vbo_id->format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
+ vbo_id->nor = GPU_vertformat_attr_add(
+ &vbo_id->format, "nor", GPU_COMP_I16, 3, GPU_FETCH_INT_TO_FLOAT_UNIT);
+
+ /* TODO: Do not allocate these `.msk` and `.col` when they are not used. */
+ vbo_id->msk = GPU_vertformat_attr_add(
+ &vbo_id->format, "msk", GPU_COMP_U8, 1, GPU_FETCH_INT_TO_FLOAT_UNIT);
+
+ vbo_id->totcol = 0;
+ if (pbvh_type == PBVH_FACES) {
+ int ci = 0;
+
+ Mesh me_query;
+
+ BKE_id_attribute_copy_domains_temp(ID_ME, vdata, NULL, ldata, NULL, NULL, &me_query.id);
+
+ CustomDataLayer *active_color_layer = BKE_id_attributes_active_color_get(&me_query.id);
+ CustomDataLayer *render_color_layer = BKE_id_attributes_render_color_get(&me_query.id);
+ eAttrDomain active_color_domain = active_color_layer ?
+ BKE_id_attribute_domain(&me_query.id,
+ active_color_layer) :
+ ATTR_DOMAIN_NUM;
+
+ GPUAttrRef vcol_layers[MAX_GPU_ATTR];
+ int totlayer = gpu_pbvh_make_attr_offs(ATTR_DOMAIN_MASK_COLOR,
+ CD_MASK_COLOR_ALL,
+ vdata,
+ NULL,
+ ldata,
+ NULL,
+ vcol_layers,
+ active_only,
+ active_color_layer ? active_color_layer->type : -1,
+ active_color_domain,
+ active_color_layer,
+ render_color_layer);
+
+ for (int i = 0; i < totlayer; i++) {
+ GPUAttrRef *ref = vcol_layers + i;
+ const CustomData *cdata = ref->domain == ATTR_DOMAIN_POINT ? vdata : ldata;
+
+ const CustomDataLayer *layer = cdata->layers + ref->layer_idx;
+
+ if (vbo_id->totcol < MAX_GPU_ATTR) {
+ vbo_id->col[ci++] = GPU_vertformat_attr_add(
+ &vbo_id->format, "c", GPU_COMP_U16, 4, GPU_FETCH_INT_TO_FLOAT_UNIT);
+ vbo_id->totcol++;
+
+ bool is_render = render_color_layer == layer;
+ bool is_active = active_color_layer == layer;
+
+ DRW_cdlayer_attr_aliases_add(&vbo_id->format, "c", cdata, layer, is_render, is_active);
+ }
+ }
+ }
+
+ /* ensure at least one vertex color layer */
+ if (vbo_id->totcol == 0) {
+ vbo_id->col[0] = GPU_vertformat_attr_add(
+ &vbo_id->format, "c", GPU_COMP_U16, 4, GPU_FETCH_INT_TO_FLOAT_UNIT);
+ vbo_id->totcol = 1;
+
+ GPU_vertformat_alias_add(&vbo_id->format, "ac");
+ }
+
+ vbo_id->fset = GPU_vertformat_attr_add(
+ &vbo_id->format, "fset", GPU_COMP_U8, 3, GPU_FETCH_INT_TO_FLOAT_UNIT);
+
+ vbo_id->totuv = 0;
+ if (pbvh_type == PBVH_FACES && ldata && CustomData_has_layer(ldata, CD_MLOOPUV)) {
+ GPUAttrRef uv_layers[MAX_GPU_ATTR];
+ CustomDataLayer *active = NULL, *render = NULL;
+
+ active = get_active_layer(ldata, CD_MLOOPUV);
+ render = get_render_layer(ldata, CD_MLOOPUV);
+
+ int totlayer = gpu_pbvh_make_attr_offs(ATTR_DOMAIN_MASK_CORNER,
+ CD_MASK_MLOOPUV,
+ NULL,
+ NULL,
+ ldata,
+ NULL,
+ uv_layers,
+ active_only,
+ CD_MLOOPUV,
+ ATTR_DOMAIN_CORNER,
+ active,
+ render);
+
+ vbo_id->totuv = totlayer;
+
+ for (int i = 0; i < totlayer; i++) {
+ GPUAttrRef *ref = uv_layers + i;
+
+ vbo_id->uv[i] = GPU_vertformat_attr_add(
+ &vbo_id->format, "uvs", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+
+ CustomDataLayer *cl = ldata->layers + ref->layer_idx;
+ bool is_active = ref->layer_idx == CustomData_get_active_layer_index(ldata, CD_MLOOPUV);
+
+ DRW_cdlayer_attr_aliases_add(&vbo_id->format, "u", ldata, cl, cl == render, is_active);
+
+ /* Apparently the render attribute is 'a' while active is 'au',
+ * at least going by the draw cache extractor code.
+ */
+ if (cl == render) {
+ GPU_vertformat_alias_add(&vbo_id->format, "a");
+ }
+ }
+ }
+ }
+
+ if (!gpu_pbvh_format_equals(&old_format, vbo_id)) {
+ return true;
+ }
+
+ return false;
+}
+
GPUBatch *GPU_pbvh_buffers_batch_get(GPU_PBVH_Buffers *buffers, bool fast, bool wires)
{
if (wires) {
diff --git a/source/blender/gpu/intern/gpu_capabilities.cc b/source/blender/gpu/intern/gpu_capabilities.cc
index eb69a1d2635..18748627b83 100644
--- a/source/blender/gpu/intern/gpu_capabilities.cc
+++ b/source/blender/gpu/intern/gpu_capabilities.cc
@@ -8,7 +8,7 @@
* with checks for drivers and GPU support.
*/
-#include "DNA_userdef_types.h"
+#include "DNA_userdef_types.h" /* For `U.glreslimit`. */
#include "GPU_capabilities.h"
diff --git a/source/blender/gpu/intern/gpu_codegen.cc b/source/blender/gpu/intern/gpu_codegen.cc
index f1b46f8bf86..fa7ce3a364b 100644
--- a/source/blender/gpu/intern/gpu_codegen.cc
+++ b/source/blender/gpu/intern/gpu_codegen.cc
@@ -12,8 +12,6 @@
#include "DNA_customdata_types.h"
#include "DNA_image_types.h"
-#include "BLI_blenlib.h"
-#include "BLI_dynstr.h"
#include "BLI_ghash.h"
#include "BLI_hash_mm2a.h"
#include "BLI_link_utils.h"
@@ -23,7 +21,6 @@
#include "PIL_time.h"
#include "BKE_material.h"
-#include "BKE_world.h"
#include "GPU_capabilities.h"
#include "GPU_material.h"
@@ -35,13 +32,12 @@
#include "BLI_vector.hh"
#include "gpu_codegen.h"
-#include "gpu_material_library.h"
#include "gpu_node_graph.h"
#include "gpu_shader_create_info.hh"
#include "gpu_shader_dependency_private.h"
-#include <stdarg.h>
-#include <string.h>
+#include <cstdarg>
+#include <cstring>
#include <sstream>
#include <string>
diff --git a/source/blender/gpu/intern/gpu_compute.cc b/source/blender/gpu/intern/gpu_compute.cc
index b45cf8211cb..277f6d22280 100644
--- a/source/blender/gpu/intern/gpu_compute.cc
+++ b/source/blender/gpu/intern/gpu_compute.cc
@@ -7,7 +7,6 @@
#include "GPU_compute.h"
#include "gpu_backend.hh"
-#include "gpu_storage_buffer_private.hh"
void GPU_compute_dispatch(GPUShader *shader,
uint groups_x_len,
diff --git a/source/blender/gpu/intern/gpu_context.cc b/source/blender/gpu/intern/gpu_context.cc
index c6eaf7defdc..9fb5826506a 100644
--- a/source/blender/gpu/intern/gpu_context.cc
+++ b/source/blender/gpu/intern/gpu_context.cc
@@ -23,8 +23,6 @@
#include "GPU_context.h"
#include "GPU_framebuffer.h"
-#include "GHOST_C-api.h"
-
#include "gpu_backend.hh"
#include "gpu_batch_private.hh"
#include "gpu_context_private.hh"
@@ -177,7 +175,7 @@ void GPU_render_step()
/** \name Backend selection
* \{ */
-static GPUBackend *g_backend;
+static GPUBackend *g_backend = nullptr;
bool GPU_backend_supported(eGPUBackendType type)
{
diff --git a/source/blender/gpu/intern/gpu_drawlist.cc b/source/blender/gpu/intern/gpu_drawlist.cc
index b5b8d2f90bc..e1699bd0036 100644
--- a/source/blender/gpu/intern/gpu_drawlist.cc
+++ b/source/blender/gpu/intern/gpu_drawlist.cc
@@ -7,9 +7,6 @@
* Implementation of Multi Draw Indirect.
*/
-#include "MEM_guardedalloc.h"
-
-#include "GPU_batch.h"
#include "GPU_drawlist.h"
#include "gpu_backend.hh"
diff --git a/source/blender/gpu/intern/gpu_framebuffer.cc b/source/blender/gpu/intern/gpu_framebuffer.cc
index fb3c9549f18..08d761106e5 100644
--- a/source/blender/gpu/intern/gpu_framebuffer.cc
+++ b/source/blender/gpu/intern/gpu_framebuffer.cc
@@ -7,7 +7,6 @@
#include "MEM_guardedalloc.h"
-#include "BLI_blenlib.h"
#include "BLI_math_base.h"
#include "BLI_utildefines.h"
@@ -18,7 +17,6 @@
#include "gpu_backend.hh"
#include "gpu_context_private.hh"
-#include "gpu_private.h"
#include "gpu_texture_private.hh"
#include "gpu_framebuffer_private.hh"
diff --git a/source/blender/gpu/intern/gpu_immediate.cc b/source/blender/gpu/intern/gpu_immediate.cc
index 69467e5b28a..8f04b1c2dfe 100644
--- a/source/blender/gpu/intern/gpu_immediate.cc
+++ b/source/blender/gpu/intern/gpu_immediate.cc
@@ -18,7 +18,6 @@
#include "gpu_context_private.hh"
#include "gpu_immediate_private.hh"
#include "gpu_shader_private.hh"
-#include "gpu_vertex_buffer_private.hh"
#include "gpu_vertex_format_private.h"
using namespace blender::gpu;
diff --git a/source/blender/gpu/intern/gpu_immediate_util.c b/source/blender/gpu/intern/gpu_immediate_util.c
index 67035853594..a275fd8fc6c 100644
--- a/source/blender/gpu/intern/gpu_immediate_util.c
+++ b/source/blender/gpu/intern/gpu_immediate_util.c
@@ -13,7 +13,6 @@
#include "BLI_utildefines.h"
#include "GPU_immediate.h"
-#include "GPU_immediate_util.h"
#include "UI_resources.h"
@@ -337,13 +336,27 @@ static void imm_draw_circle_3D(
/* Note(Metal/AMD): For small primitives, line list more efficient than line strip. */
immBegin(GPU_PRIM_LINES, nsegments * 2);
- immVertex3f(pos, x + radius * cosf(0.0f), y + radius * sinf(0.0f), 0.0f);
- for (int i = 1; i < nsegments; i++) {
- float angle = (float)(2 * M_PI) * ((float)i / (float)nsegments);
- immVertex3f(pos, x + radius * cosf(angle), y + radius * sinf(angle), 0.0f);
- immVertex3f(pos, x + radius * cosf(angle), y + radius * sinf(angle), 0.0f);
+ const float angle = (float)(2 * M_PI) / (float)nsegments;
+ float xprev = cosf(-angle) * radius;
+ float yprev = sinf(-angle) * radius;
+ const float alpha = 2.0f * cosf(angle);
+
+ float xr = radius;
+ float yr = 0;
+
+ for (int i = 0; i < nsegments; i++) {
+ immVertex3f(pos, x + xr, y + yr, 0.0f);
+ if (i) {
+ immVertex3f(pos, x + xr, y + yr, 0.0f);
+ }
+ const float xnext = alpha * xr - xprev;
+ const float ynext = alpha * yr - yprev;
+ xprev = xr;
+ yprev = yr;
+ xr = xnext;
+ yr = ynext;
}
- immVertex3f(pos, x + radius * cosf(0.0f), y + radius * sinf(0.0f), 0.0f);
+ immVertex3f(pos, x + radius, y, 0.0f);
immEnd();
}
else {
diff --git a/source/blender/gpu/intern/gpu_init_exit.c b/source/blender/gpu/intern/gpu_init_exit.c
index e97c9e9c829..062614fb5cb 100644
--- a/source/blender/gpu/intern/gpu_init_exit.c
+++ b/source/blender/gpu/intern/gpu_init_exit.c
@@ -6,15 +6,10 @@
*/
#include "GPU_init_exit.h" /* interface */
-#include "BKE_global.h"
#include "BLI_sys_types.h"
#include "GPU_batch.h"
-#include "GPU_buffers.h"
-#include "GPU_context.h"
-#include "GPU_immediate.h"
#include "intern/gpu_codegen.h"
-#include "intern/gpu_material_library.h"
#include "intern/gpu_private.h"
#include "intern/gpu_shader_create_info_private.hh"
#include "intern/gpu_shader_dependency_private.h"
diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c
index 23028f58059..4d3ea3e0c99 100644
--- a/source/blender/gpu/intern/gpu_material.c
+++ b/source/blender/gpu/intern/gpu_material.c
@@ -19,14 +19,11 @@
#include "BLI_listbase.h"
#include "BLI_math.h"
#include "BLI_string.h"
-#include "BLI_string_utils.h"
#include "BLI_utildefines.h"
#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_node.h"
-#include "BKE_scene.h"
-#include "BKE_world.h"
#include "NOD_shader.h"
@@ -669,7 +666,7 @@ GPUMaterial *GPU_material_from_nodetree(Scene *scene,
BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "GPUNodeGraph.used_libraries");
mat->refcount = 1;
#ifndef NDEBUG
- BLI_snprintf(mat->name, sizeof(mat->name), "%s", name);
+ STRNCPY(mat->name, name);
#else
UNUSED_VARS(name);
#endif
@@ -750,6 +747,9 @@ void GPU_material_compile(GPUMaterial *mat)
mat->status = GPU_MAT_SUCCESS;
gpu_node_graph_free_nodes(&mat->graph);
}
+ else {
+ mat->status = GPU_MAT_FAILED;
+ }
}
else {
mat->status = GPU_MAT_FAILED;
diff --git a/source/blender/gpu/intern/gpu_node_graph.c b/source/blender/gpu/intern/gpu_node_graph.c
index 91fb0544cf6..3c6a03c56d3 100644
--- a/source/blender/gpu/intern/gpu_node_graph.c
+++ b/source/blender/gpu/intern/gpu_node_graph.c
@@ -328,7 +328,7 @@ void gpu_node_graph_finalize_uniform_attrs(GPUNodeGraph *graph)
/* Attributes and Textures */
-static char attr_prefix_get(CustomDataType type)
+static char attr_prefix_get(eCustomDataType type)
{
switch (type) {
case CD_TANGENT:
@@ -347,7 +347,7 @@ static char attr_prefix_get(CustomDataType type)
static void attr_input_name(GPUMaterialAttribute *attr)
{
- /* NOTE: Replicate changes to mesh_render_data_create() in draw_cache_impl_mesh.c */
+ /* NOTE: Replicate changes to mesh_render_data_create() in draw_cache_impl_mesh.cc */
if (attr->type == CD_ORCO) {
/* OPTI: orco is computed from local positions, but only if no modifier is present. */
STRNCPY(attr->input_name, "orco");
@@ -364,7 +364,7 @@ static void attr_input_name(GPUMaterialAttribute *attr)
/** Add a new varying attribute of given type and name. Returns NULL if out of slots. */
static GPUMaterialAttribute *gpu_node_graph_add_attribute(GPUNodeGraph *graph,
- CustomDataType type,
+ eCustomDataType type,
const char *name)
{
/* Find existing attribute. */
@@ -468,7 +468,7 @@ static GPUMaterialTexture *gpu_node_graph_add_texture(GPUNodeGraph *graph,
/* Creating Inputs */
-GPUNodeLink *GPU_attribute(GPUMaterial *mat, const CustomDataType type, const char *name)
+GPUNodeLink *GPU_attribute(GPUMaterial *mat, const eCustomDataType type, const char *name)
{
GPUNodeGraph *graph = gpu_material_node_graph(mat);
GPUMaterialAttribute *attr = gpu_node_graph_add_attribute(graph, type, name);
@@ -491,7 +491,7 @@ GPUNodeLink *GPU_attribute(GPUMaterial *mat, const CustomDataType type, const ch
}
GPUNodeLink *GPU_attribute_with_default(GPUMaterial *mat,
- const CustomDataType type,
+ const eCustomDataType type,
const char *name,
eGPUDefaultValue default_value)
{
diff --git a/source/blender/gpu/intern/gpu_select.c b/source/blender/gpu/intern/gpu_select.c
index ac33c5d5ca8..7afba20c2d9 100644
--- a/source/blender/gpu/intern/gpu_select.c
+++ b/source/blender/gpu/intern/gpu_select.c
@@ -12,12 +12,8 @@
#include "GPU_select.h"
-#include "MEM_guardedalloc.h"
-
#include "BLI_rect.h"
-#include "DNA_userdef_types.h"
-
#include "BLI_utildefines.h"
#include "gpu_select_private.h"
diff --git a/source/blender/gpu/intern/gpu_select_pick.c b/source/blender/gpu/intern/gpu_select_pick.c
index 840201c8c97..b5b2d7fa1a5 100644
--- a/source/blender/gpu/intern/gpu_select_pick.c
+++ b/source/blender/gpu/intern/gpu_select_pick.c
@@ -13,7 +13,6 @@
#include "GPU_debug.h"
#include "GPU_framebuffer.h"
-#include "GPU_immediate.h"
#include "GPU_select.h"
#include "GPU_state.h"
diff --git a/source/blender/gpu/intern/gpu_select_sample_query.cc b/source/blender/gpu/intern/gpu_select_sample_query.cc
index 26c9ed79d6c..7393dfd0d81 100644
--- a/source/blender/gpu/intern/gpu_select_sample_query.cc
+++ b/source/blender/gpu/intern/gpu_select_sample_query.cc
@@ -19,7 +19,6 @@
#include "BLI_rect.h"
-#include "BLI_bitmap.h"
#include "BLI_utildefines.h"
#include "BLI_vector.hh"
diff --git a/source/blender/gpu/intern/gpu_shader_builtin.c b/source/blender/gpu/intern/gpu_shader_builtin.c
index b92fae4a89b..c3a1236e814 100644
--- a/source/blender/gpu/intern/gpu_shader_builtin.c
+++ b/source/blender/gpu/intern/gpu_shader_builtin.c
@@ -5,25 +5,9 @@
* \ingroup gpu
*/
-#include "MEM_guardedalloc.h"
-
-#include "BLI_math_base.h"
-#include "BLI_math_vector.h"
-#include "BLI_path_util.h"
-#include "BLI_string.h"
-#include "BLI_string_utils.h"
#include "BLI_utildefines.h"
-#include "BKE_appdir.h"
-#include "BKE_global.h"
-
-#include "DNA_space_types.h"
-
-#include "GPU_matrix.h"
-#include "GPU_platform.h"
#include "GPU_shader.h"
-#include "GPU_texture.h"
-#include "GPU_uniform_buffer.h"
/* Adjust these constants as needed. */
#define MAX_DEFINE_LENGTH 256
diff --git a/source/blender/gpu/intern/gpu_shader_create_info.cc b/source/blender/gpu/intern/gpu_shader_create_info.cc
index f5b90989481..81c21e4e7e2 100644
--- a/source/blender/gpu/intern/gpu_shader_create_info.cc
+++ b/source/blender/gpu/intern/gpu_shader_create_info.cc
@@ -19,7 +19,6 @@
#include "gpu_shader_create_info.hh"
#include "gpu_shader_create_info_private.hh"
#include "gpu_shader_dependency_private.h"
-#include "gpu_shader_private.hh"
#undef GPU_SHADER_INTERFACE_INFO
#undef GPU_SHADER_CREATE_INFO
diff --git a/source/blender/gpu/intern/gpu_shader_dependency.cc b/source/blender/gpu/intern/gpu_shader_dependency.cc
index 842914f5bed..d91e15243f3 100644
--- a/source/blender/gpu/intern/gpu_shader_dependency.cc
+++ b/source/blender/gpu/intern/gpu_shader_dependency.cc
@@ -15,7 +15,6 @@
#include "BLI_ghash.h"
#include "BLI_map.hh"
-#include "BLI_set.hh"
#include "BLI_string_ref.hh"
#include "gpu_material_library.h"
diff --git a/source/blender/gpu/intern/gpu_shader_interface.cc b/source/blender/gpu/intern/gpu_shader_interface.cc
index ea138973c74..6f43b379d31 100644
--- a/source/blender/gpu/intern/gpu_shader_interface.cc
+++ b/source/blender/gpu/intern/gpu_shader_interface.cc
@@ -38,7 +38,7 @@ static void sort_input_list(MutableSpan<ShaderInput> dst)
/* Simple sorting by going through the array and selecting the biggest element each time. */
for (uint i = 0; i < dst.size(); i++) {
- ShaderInput *input_src = &src[0];
+ ShaderInput *input_src = src.data();
for (uint j = 1; j < src.size(); j++) {
if (src[j].name_hash > input_src->name_hash) {
input_src = &src[j];
diff --git a/source/blender/gpu/intern/gpu_shader_log.cc b/source/blender/gpu/intern/gpu_shader_log.cc
index 83fc34a3278..572727fa515 100644
--- a/source/blender/gpu/intern/gpu_shader_log.cc
+++ b/source/blender/gpu/intern/gpu_shader_log.cc
@@ -15,8 +15,6 @@
#include "gpu_shader_dependency_private.h"
#include "gpu_shader_private.hh"
-#include "GPU_platform.h"
-
#include "CLG_log.h"
static CLG_LogRef LOG = {"gpu.shader"};
diff --git a/source/blender/gpu/intern/gpu_state.cc b/source/blender/gpu/intern/gpu_state.cc
index f74d500340d..a1e0b8867a0 100644
--- a/source/blender/gpu/intern/gpu_state.cc
+++ b/source/blender/gpu/intern/gpu_state.cc
@@ -14,8 +14,6 @@
#include "BLI_math_vector.h"
#include "BLI_utildefines.h"
-#include "BKE_global.h"
-
#include "GPU_state.h"
#include "gpu_context_private.hh"
diff --git a/source/blender/gpu/intern/gpu_storage_buffer.cc b/source/blender/gpu/intern/gpu_storage_buffer.cc
index 68020ec66f4..afa27da9c85 100644
--- a/source/blender/gpu/intern/gpu_storage_buffer.cc
+++ b/source/blender/gpu/intern/gpu_storage_buffer.cc
@@ -12,7 +12,6 @@
#include "BLI_math_base.h"
#include "gpu_backend.hh"
-#include "gpu_node_graph.h"
#include "GPU_material.h"
#include "GPU_vertex_buffer.h" /* For GPUUsageType. */
diff --git a/source/blender/gpu/intern/gpu_texture.cc b/source/blender/gpu/intern/gpu_texture.cc
index d78dc845074..218d22ddf53 100644
--- a/source/blender/gpu/intern/gpu_texture.cc
+++ b/source/blender/gpu/intern/gpu_texture.cc
@@ -13,7 +13,6 @@
#include "gpu_backend.hh"
#include "gpu_context_private.hh"
#include "gpu_framebuffer_private.hh"
-#include "gpu_vertex_buffer_private.hh"
#include "gpu_texture_private.hh"
@@ -702,7 +701,11 @@ void GPU_texture_get_mipmap_size(GPUTexture *tex, int lvl, int *r_size)
void GPU_samplers_update()
{
- GPUBackend::get()->samplers_update();
+ /* Backend may not exist when we are updating preferences from background mode. */
+ GPUBackend *backend = GPUBackend::get();
+ if (backend) {
+ backend->samplers_update();
+ }
}
/** \} */
diff --git a/source/blender/gpu/intern/gpu_vertex_buffer.cc b/source/blender/gpu/intern/gpu_vertex_buffer.cc
index f47970d48d1..0dbd565291b 100644
--- a/source/blender/gpu/intern/gpu_vertex_buffer.cc
+++ b/source/blender/gpu/intern/gpu_vertex_buffer.cc
@@ -12,7 +12,6 @@
#include "gpu_backend.hh"
#include "gpu_vertex_format_private.h"
-#include "gl_vertex_buffer.hh" /* TODO: remove. */
#include "gpu_context_private.hh" /* TODO: remove. */
#include "gpu_vertex_buffer_private.hh"
diff --git a/source/blender/gpu/intern/gpu_viewport.c b/source/blender/gpu/intern/gpu_viewport.c
index c3118ca320c..71bdf9e336b 100644
--- a/source/blender/gpu/intern/gpu_viewport.c
+++ b/source/blender/gpu/intern/gpu_viewport.c
@@ -9,16 +9,13 @@
#include <string.h>
-#include "BLI_listbase.h"
#include "BLI_math_vector.h"
-#include "BLI_memblock.h"
#include "BLI_rect.h"
#include "BKE_colortools.h"
#include "IMB_colormanagement.h"
-#include "DNA_userdef_types.h"
#include "DNA_vec_types.h"
#include "GPU_capabilities.h"
diff --git a/source/blender/gpu/metal/mtl_backend.mm b/source/blender/gpu/metal/mtl_backend.mm
index 8bdec962af0..1064091a036 100644
--- a/source/blender/gpu/metal/mtl_backend.mm
+++ b/source/blender/gpu/metal/mtl_backend.mm
@@ -256,7 +256,7 @@ bool MTLBackend::metal_is_supported()
NSOperatingSystemVersion version = [[NSProcessInfo processInfo] operatingSystemVersion];
- /* Metal Viewport requires macOS Version 10.15 onwards. */
+ /* Metal Viewport requires macOS Version 10.15 onward. */
bool supported_os_version = version.majorVersion >= 11 ||
(version.majorVersion == 10 ? version.minorVersion >= 15 : false);
if (!supported_os_version) {
diff --git a/source/blender/gpu/metal/mtl_state.mm b/source/blender/gpu/metal/mtl_state.mm
index 5f52bc55f72..fa2f5c54391 100644
--- a/source/blender/gpu/metal/mtl_state.mm
+++ b/source/blender/gpu/metal/mtl_state.mm
@@ -532,9 +532,11 @@ void MTLStateManager::set_blend(const eGPUBlend value)
/* NOTE(Metal): Granular option for specifying before/after stages for a barrier
* Would be a useful feature. */
-/*void MTLStateManager::issue_barrier(eGPUBarrier barrier_bits,
+#if 0
+void MTLStateManager::issue_barrier(eGPUBarrier barrier_bits,
eGPUStageBarrierBits before_stages,
- eGPUStageBarrierBits after_stages) */
+ eGPUStageBarrierBits after_stages)
+#endif
void MTLStateManager::issue_barrier(eGPUBarrier barrier_bits)
{
/* NOTE(Metal): The Metal API implicitly tracks dependencies between resources.
diff --git a/source/blender/gpu/metal/mtl_texture.hh b/source/blender/gpu/metal/mtl_texture.hh
index b820256ec36..b4b1e91c496 100644
--- a/source/blender/gpu/metal/mtl_texture.hh
+++ b/source/blender/gpu/metal/mtl_texture.hh
@@ -349,7 +349,7 @@ class MTLTexture : public Texture {
* - Per-component size matches (e.g. GPU_DATA_UBYTE)
* OR GPU_DATA_10_11_11_REV && GPU_R11G11B10 (equiv)
* OR D24S8 and GPU_DATA_UINT_24_8
- * We can Use BLIT ENCODER.
+ * We can use BLIT ENCODER.
*
* OTHERWISE TRIGGER COMPUTE:
* - Compute sizes will vary. Threads per grid WILL match 'extent'.
diff --git a/source/blender/gpu/opengl/gl_backend.cc b/source/blender/gpu/opengl/gl_backend.cc
index 0c796ddc765..4869bff2737 100644
--- a/source/blender/gpu/opengl/gl_backend.cc
+++ b/source/blender/gpu/opengl/gl_backend.cc
@@ -10,8 +10,6 @@
#include "gpu_capabilities_private.hh"
#include "gpu_platform_private.hh"
-#include "glew-mx.h"
-
#include "gl_debug.hh"
#include "gl_backend.hh"
@@ -408,7 +406,7 @@ static void detect_workarounds()
/* Certain Intel/AMD based platforms don't clear the viewport textures. Always clearing leads to
* noticeable performance regressions on other platforms as well. */
if (GPU_type_matches(GPU_DEVICE_ANY, GPU_OS_MAC, GPU_DRIVER_ANY) ||
- GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_UNIX, GPU_DRIVER_ANY)) {
+ GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_ANY, GPU_DRIVER_ANY)) {
GCaps.clear_viewport_workaround = true;
}
diff --git a/source/blender/gpu/opengl/gl_batch.cc b/source/blender/gpu/opengl/gl_batch.cc
index e738413879e..fde2a53bb0f 100644
--- a/source/blender/gpu/opengl/gl_batch.cc
+++ b/source/blender/gpu/opengl/gl_batch.cc
@@ -11,12 +11,9 @@
#include "BLI_assert.h"
-#include "glew-mx.h"
-
#include "gpu_batch_private.hh"
#include "gpu_shader_private.hh"
-#include "gl_backend.hh"
#include "gl_context.hh"
#include "gl_debug.hh"
#include "gl_index_buffer.hh"
diff --git a/source/blender/gpu/opengl/gl_compute.cc b/source/blender/gpu/opengl/gl_compute.cc
index 2fbf23c227d..1f8bb69dc3a 100644
--- a/source/blender/gpu/opengl/gl_compute.cc
+++ b/source/blender/gpu/opengl/gl_compute.cc
@@ -8,8 +8,6 @@
#include "gl_debug.hh"
-#include "glew-mx.h"
-
namespace blender::gpu {
void GLCompute::dispatch(int group_x_len, int group_y_len, int group_z_len)
diff --git a/source/blender/gpu/opengl/gl_context.cc b/source/blender/gpu/opengl/gl_context.cc
index 72892ffcd34..f4f060821b0 100644
--- a/source/blender/gpu/opengl/gl_context.cc
+++ b/source/blender/gpu/opengl/gl_context.cc
@@ -6,7 +6,6 @@
*/
#include "BLI_assert.h"
-#include "BLI_system.h"
#include "BLI_utildefines.h"
#include "BKE_global.h"
diff --git a/source/blender/gpu/opengl/gl_debug_layer.cc b/source/blender/gpu/opengl/gl_debug_layer.cc
index c02b6b26068..79d1b54828d 100644
--- a/source/blender/gpu/opengl/gl_debug_layer.cc
+++ b/source/blender/gpu/opengl/gl_debug_layer.cc
@@ -10,8 +10,6 @@
#include "BLI_utildefines.h"
-#include "glew-mx.h"
-
#include "gl_debug.hh"
using GPUvoidptr = void *;
diff --git a/source/blender/gpu/opengl/gl_drawlist.cc b/source/blender/gpu/opengl/gl_drawlist.cc
index 2f87c859273..fd76d8c58f8 100644
--- a/source/blender/gpu/opengl/gl_drawlist.cc
+++ b/source/blender/gpu/opengl/gl_drawlist.cc
@@ -11,9 +11,6 @@
#include "BLI_assert.h"
#include "GPU_batch.h"
-#include "GPU_capabilities.h"
-
-#include "glew-mx.h"
#include "gpu_context_private.hh"
#include "gpu_drawlist_private.hh"
diff --git a/source/blender/gpu/opengl/gl_framebuffer.cc b/source/blender/gpu/opengl/gl_framebuffer.cc
index 57eeabba0a0..bd9fba4250d 100644
--- a/source/blender/gpu/opengl/gl_framebuffer.cc
+++ b/source/blender/gpu/opengl/gl_framebuffer.cc
@@ -7,8 +7,6 @@
#include "BKE_global.h"
-#include "GPU_capabilities.h"
-
#include "gl_backend.hh"
#include "gl_debug.hh"
#include "gl_state.hh"
diff --git a/source/blender/gpu/opengl/gl_immediate.cc b/source/blender/gpu/opengl/gl_immediate.cc
index c32a6afd8cf..a332a2fbc7c 100644
--- a/source/blender/gpu/opengl/gl_immediate.cc
+++ b/source/blender/gpu/opengl/gl_immediate.cc
@@ -7,8 +7,6 @@
* Mimics old style opengl immediate mode drawing.
*/
-#include "BKE_global.h"
-
#include "gpu_context_private.hh"
#include "gpu_shader_private.hh"
#include "gpu_vertex_format_private.h"
diff --git a/source/blender/gpu/opengl/gl_index_buffer.cc b/source/blender/gpu/opengl/gl_index_buffer.cc
index 8cedb831272..566169182e3 100644
--- a/source/blender/gpu/opengl/gl_index_buffer.cc
+++ b/source/blender/gpu/opengl/gl_index_buffer.cc
@@ -6,7 +6,6 @@
*/
#include "gl_context.hh"
-#include "gl_debug.hh"
#include "gl_index_buffer.hh"
diff --git a/source/blender/gpu/opengl/gl_shader.cc b/source/blender/gpu/opengl/gl_shader.cc
index 5a28b8b7318..ccdf10c1ed2 100644
--- a/source/blender/gpu/opengl/gl_shader.cc
+++ b/source/blender/gpu/opengl/gl_shader.cc
@@ -13,7 +13,6 @@
#include "GPU_capabilities.h"
#include "GPU_platform.h"
-#include "gl_backend.hh"
#include "gl_debug.hh"
#include "gl_vertex_buffer.hh"
@@ -613,7 +612,7 @@ std::string GLShader::fragment_interface_declare(const ShaderCreateInfo &info) c
if (info.early_fragment_test_) {
ss << "layout(early_fragment_tests) in;\n";
}
- if (GLEW_VERSION_4_2 || GLEW_ARB_conservative_depth) {
+ if (GLEW_ARB_conservative_depth) {
ss << "layout(" << to_string(info.depth_write_) << ") out float gl_FragDepth;\n";
}
ss << "\n/* Outputs. */\n";
@@ -836,7 +835,7 @@ static char *glsl_patch_default_get()
STR_CONCAT(patch, slen, "#extension GL_ARB_texture_cube_map_array : enable\n");
STR_CONCAT(patch, slen, "#define GPU_ARB_texture_cube_map_array\n");
}
- if (!GLEW_VERSION_4_2 && GLEW_ARB_conservative_depth) {
+ if (GLEW_ARB_conservative_depth) {
STR_CONCAT(patch, slen, "#extension GL_ARB_conservative_depth : enable\n");
}
if (GPU_shader_image_load_store_support()) {
diff --git a/source/blender/gpu/opengl/gl_shader_interface.cc b/source/blender/gpu/opengl/gl_shader_interface.cc
index f6a7eee80c3..1b3ab2941a8 100644
--- a/source/blender/gpu/opengl/gl_shader_interface.cc
+++ b/source/blender/gpu/opengl/gl_shader_interface.cc
@@ -9,7 +9,6 @@
#include "BLI_bitmap.h"
-#include "gl_backend.hh"
#include "gl_batch.hh"
#include "gl_context.hh"
diff --git a/source/blender/gpu/opengl/gl_state.cc b/source/blender/gpu/opengl/gl_state.cc
index 68a88938f69..8be4ac29af6 100644
--- a/source/blender/gpu/opengl/gl_state.cc
+++ b/source/blender/gpu/opengl/gl_state.cc
@@ -12,10 +12,7 @@
#include "GPU_capabilities.h"
-#include "glew-mx.h"
-
#include "gl_context.hh"
-#include "gl_debug.hh"
#include "gl_framebuffer.hh"
#include "gl_texture.hh"
diff --git a/source/blender/gpu/opengl/gl_storage_buffer.cc b/source/blender/gpu/opengl/gl_storage_buffer.cc
index b30674fe5fa..4592adc3a61 100644
--- a/source/blender/gpu/opengl/gl_storage_buffer.cc
+++ b/source/blender/gpu/opengl/gl_storage_buffer.cc
@@ -5,8 +5,6 @@
* \ingroup gpu
*/
-#include "BKE_global.h"
-
#include "BLI_string.h"
#include "gpu_backend.hh"
diff --git a/source/blender/gpu/opengl/gl_texture.cc b/source/blender/gpu/opengl/gl_texture.cc
index 14f84273925..055c8d104e2 100644
--- a/source/blender/gpu/opengl/gl_texture.cc
+++ b/source/blender/gpu/opengl/gl_texture.cc
@@ -5,8 +5,6 @@
* \ingroup gpu
*/
-#include "BKE_global.h"
-
#include "DNA_userdef_types.h"
#include "GPU_capabilities.h"
diff --git a/source/blender/gpu/opengl/gl_uniform_buffer.cc b/source/blender/gpu/opengl/gl_uniform_buffer.cc
index b8bcaf0047e..e58cea9de43 100644
--- a/source/blender/gpu/opengl/gl_uniform_buffer.cc
+++ b/source/blender/gpu/opengl/gl_uniform_buffer.cc
@@ -5,14 +5,10 @@
* \ingroup gpu
*/
-#include "BKE_global.h"
-
#include "BLI_string.h"
-#include "gpu_backend.hh"
#include "gpu_context_private.hh"
-#include "gl_backend.hh"
#include "gl_debug.hh"
#include "gl_uniform_buffer.hh"
diff --git a/source/blender/gpu/opengl/gl_vertex_array.cc b/source/blender/gpu/opengl/gl_vertex_array.cc
index cfcf77fe705..a3299fc3325 100644
--- a/source/blender/gpu/opengl/gl_vertex_array.cc
+++ b/source/blender/gpu/opengl/gl_vertex_array.cc
@@ -7,7 +7,6 @@
#include "gpu_shader_interface.hh"
#include "gpu_vertex_buffer_private.hh"
-#include "gpu_vertex_format_private.h"
#include "gl_batch.hh"
#include "gl_context.hh"
diff --git a/source/blender/gpu/shaders/gpu_shader_point_varying_color_frag.glsl b/source/blender/gpu/shaders/gpu_shader_point_varying_color_frag.glsl
index 4962fb01c88..b0da035ef09 100644
--- a/source/blender/gpu/shaders/gpu_shader_point_varying_color_frag.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_point_varying_color_frag.glsl
@@ -5,7 +5,7 @@ void main()
float dist_squared = dot(centered, centered);
const float rad_squared = 0.25;
- // round point with jaggy edges
+ /* Round point with jaggy edges. */
if (dist_squared > rad_squared) {
discard;
}
diff --git a/source/blender/gpu/shaders/infos/gpu_shader_3D_polyline_info.hh b/source/blender/gpu/shaders/infos/gpu_shader_3D_polyline_info.hh
index 6840dfe25de..396ee64454c 100644
--- a/source/blender/gpu/shaders/infos/gpu_shader_3D_polyline_info.hh
+++ b/source/blender/gpu/shaders/infos/gpu_shader_3D_polyline_info.hh
@@ -37,7 +37,7 @@ GPU_SHADER_CREATE_INFO(gpu_shader_3D_polyline_uniform_color)
GPU_SHADER_CREATE_INFO(gpu_shader_3D_polyline_uniform_color_clipped)
.do_static_compilation(true)
- /* TODO(fclem): Put in an UBO to fit the 128byte requirement. */
+ /* TODO(fclem): Put in a UBO to fit the 128byte requirement. */
.push_constant(Type::MAT4, "ModelMatrix")
.push_constant(Type::VEC4, "ClipPlane")
.define("CLIP")
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_camera.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_camera.glsl
index ff84a0a334c..b1a29833d77 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_camera.glsl
+++ b/source/blender/gpu/shaders/material/gpu_shader_material_camera.glsl
@@ -1,6 +1,8 @@
void camera(out vec3 outview, out float outdepth, out float outdist)
{
- outdepth = abs(transform_point(ViewMatrix, g_data.P).z);
- outdist = distance(g_data.P, cameraPos);
- outview = normalize(g_data.P - cameraPos);
+ vec3 vP = transform_point(ViewMatrix, g_data.P);
+ vP.z = -vP.z;
+ outdepth = abs(vP.z);
+ outdist = length(vP);
+ outview = normalize(vP);
}
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_eevee_specular.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_eevee_specular.glsl
index 530907859e9..c95a41c58fc 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_eevee_specular.glsl
+++ b/source/blender/gpu/shaders/material/gpu_shader_material_eevee_specular.glsl
@@ -34,6 +34,13 @@ void node_eevee_specular(vec4 diffuse,
diffuse_data.N = N;
diffuse_data.sss_id = 0u;
+ /* WORKAROUND: Nasty workaround to the current interface with the closure evaluation.
+ * Ideally the occlusion input should be move to the output node or removed all-together.
+ * This is temporary to avoid a regression in 3.2 and should be removed after EEVEE-Next rewrite.
+ */
+ diffuse_data.sss_radius.r = occlusion;
+ diffuse_data.sss_radius.g = -1.0; /* Flag */
+
ClosureReflection reflection_data;
reflection_data.weight = alpha;
if (true) {
@@ -41,7 +48,7 @@ void node_eevee_specular(vec4 diffuse,
vec2 split_sum = brdf_lut(NV, roughness);
vec3 brdf = F_brdf_single_scatter(specular.rgb, vec3(1.0), split_sum);
- reflection_data.color = specular.rgb * brdf;
+ reflection_data.color = brdf;
reflection_data.N = N;
reflection_data.roughness = roughness;
}
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_geometry.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_geometry.glsl
index 4c9ff31622f..fed7ac7df66 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_geometry.glsl
+++ b/source/blender/gpu/shaders/material/gpu_shader_material_geometry.glsl
@@ -1,6 +1,6 @@
#pragma BLENDER_REQUIRE(gpu_shader_material_tangent.glsl)
-void node_geometry(vec3 orco,
+void node_geometry(vec3 orco_attr,
out vec3 position,
out vec3 normal,
out vec3 tangent,
@@ -21,8 +21,8 @@ void node_geometry(vec3 orco,
tangent = g_data.curve_T;
}
else {
- tangent_orco_z(orco, orco);
- node_tangent(orco, tangent);
+ tangent_orco_z(orco_attr, orco_attr);
+ node_tangent(orco_attr, tangent);
}
parametric = vec3(g_data.barycentric_coords, 0.0);
diff --git a/source/blender/imbuf/CMakeLists.txt b/source/blender/imbuf/CMakeLists.txt
index e46326467cc..1309e3810be 100644
--- a/source/blender/imbuf/CMakeLists.txt
+++ b/source/blender/imbuf/CMakeLists.txt
@@ -178,13 +178,13 @@ if(WITH_IMAGE_WEBP)
list(APPEND SRC
intern/webp.c
)
- list(APPEND INC_SYS
- ${WEBP_INCLUDE_DIRS}
- )
+ list(APPEND INC_SYS
+ ${WEBP_INCLUDE_DIRS}
+ )
list(APPEND LIB
${WEBP_LIBRARIES}
)
- add_definitions(-DWITH_WEBP)
+ add_definitions(-DWITH_WEBP)
endif()
list(APPEND INC
diff --git a/source/blender/imbuf/IMB_colormanagement.h b/source/blender/imbuf/IMB_colormanagement.h
index 512dc674fc7..2f0d2f9b449 100644
--- a/source/blender/imbuf/IMB_colormanagement.h
+++ b/source/blender/imbuf/IMB_colormanagement.h
@@ -181,7 +181,6 @@ void IMB_colormanagement_imbuf_to_byte_texture(unsigned char *out_buffer,
int width,
int height,
const struct ImBuf *ibuf,
- bool compress_as_srgb,
bool store_premultiplied);
void IMB_colormanagement_imbuf_to_float_texture(float *out_buffer,
int offset_x,
@@ -519,10 +518,10 @@ enum {
* \{ */
void IMB_colormanagement_blackbody_temperature_to_rgb_table(float *r_table,
- const int width,
- const float min,
- const float max);
-void IMB_colormanagement_wavelength_to_rgb_table(float *r_table, const int width);
+ int width,
+ float min,
+ float max);
+void IMB_colormanagement_wavelength_to_rgb_table(float *r_table, int width);
/** \} */
diff --git a/source/blender/imbuf/IMB_imbuf_types.h b/source/blender/imbuf/IMB_imbuf_types.h
index 16cf0e2125e..1b32bef0a98 100644
--- a/source/blender/imbuf/IMB_imbuf_types.h
+++ b/source/blender/imbuf/IMB_imbuf_types.h
@@ -41,8 +41,7 @@ typedef struct DDSData {
/**
* \ingroup imbuf
- * This is the abstraction of an image. ImBuf is the basic type used for all
- * imbuf operations.
+ * This is the abstraction of an image. ImBuf is the basic type used for all imbuf operations.
*
* Also; add new variables to the end to save pain!
*/
@@ -176,7 +175,7 @@ typedef struct ImBuf {
* avoid problems and use int. - campbell */
int x, y;
- /** Active amount of bits/bitplanes */
+ /** Active amount of bits/bit-planes. */
unsigned char planes;
/** Number of channels in `rect_float` (0 = 4 channel default) */
int channels;
@@ -276,7 +275,7 @@ typedef struct ImBuf {
} ImBuf;
/**
- * \brief userflags: Flags used internally by blender for imagebuffers
+ * \brief userflags: Flags used internally by blender for image-buffers.
*/
enum {
diff --git a/source/blender/imbuf/intern/IMB_filetype.h b/source/blender/imbuf/intern/IMB_filetype.h
index 67d1aefeacb..9a0a6998fab 100644
--- a/source/blender/imbuf/intern/IMB_filetype.h
+++ b/source/blender/imbuf/intern/IMB_filetype.h
@@ -42,8 +42,8 @@ typedef struct ImFileType {
* dimensions of the full-size image in r_width & r_height.
*/
struct ImBuf *(*load_filepath_thumbnail)(const char *filepath,
- const int flags,
- const size_t max_thumb_size,
+ int flags,
+ size_t max_thumb_size,
char colorspace[IM_MAX_SPACE],
size_t *r_width,
size_t *r_height);
@@ -155,8 +155,8 @@ struct ImBuf *imb_load_jpeg(const unsigned char *buffer,
int flags,
char colorspace[IM_MAX_SPACE]);
struct ImBuf *imb_thumbnail_jpeg(const char *filepath,
- const int flags,
- const size_t max_thumb_size,
+ int flags,
+ size_t max_thumb_size,
char colorspace[IM_MAX_SPACE],
size_t *r_width,
size_t *r_height);
@@ -240,11 +240,10 @@ void imb_loadtiletiff(
/**
* Saves a TIFF file.
*
- * #ImBuf structures with 1, 3 or 4 bytes per pixel (GRAY, RGB, RGBA
- * respectively) are accepted, and interpreted correctly. Note that the TIFF
- * convention is to use pre-multiplied alpha, which can be achieved within
- * Blender by setting "Premul" alpha handling. Other alpha conventions are
- * not strictly correct, but are permitted anyhow.
+ * #ImBuf structures with 1, 3 or 4 bytes per pixel (GRAY, RGB, RGBA respectively)
+ * are accepted, and interpreted correctly. Note that the TIFF convention is to use
+ * pre-multiplied alpha, which can be achieved within Blender by setting `premul` alpha handling.
+ * Other alpha conventions are not strictly correct, but are permitted anyhow.
*
* \param ibuf: Image buffer.
* \param filepath: Name of the TIFF file to create.
diff --git a/source/blender/imbuf/intern/cineon/cineon_dpx.c b/source/blender/imbuf/intern/cineon/cineon_dpx.c
index 6448d6cd76a..1a99d2a34d9 100644
--- a/source/blender/imbuf/intern/cineon/cineon_dpx.c
+++ b/source/blender/imbuf/intern/cineon/cineon_dpx.c
@@ -121,8 +121,8 @@ static int imb_save_dpx_cineon(ImBuf *ibuf, const char *filepath, int use_cineon
}
if (ibuf->rect_float != NULL && bitspersample != 8) {
- /* don't use the float buffer to save 8 bpp picture to prevent color banding
- * (there's no dithering algorithm behind the logImageSetDataRGBA function) */
+ /* Don't use the float buffer to save 8 BPP picture to prevent color banding
+ * (there's no dithering algorithm behind the #logImageSetDataRGBA function). */
fbuf = (float *)MEM_mallocN(sizeof(float[4]) * ibuf->x * ibuf->y,
"fbuf in imb_save_dpx_cineon");
diff --git a/source/blender/imbuf/intern/colormanagement.c b/source/blender/imbuf/intern/colormanagement.c
index d4c9e78a299..a58c2ba4c44 100644
--- a/source/blender/imbuf/intern/colormanagement.c
+++ b/source/blender/imbuf/intern/colormanagement.c
@@ -597,7 +597,7 @@ static void colormanage_free_config(void)
while (colorspace) {
ColorSpace *colorspace_next = colorspace->next;
- /* free precomputer processors */
+ /* Free precomputed processors. */
if (colorspace->to_scene_linear) {
OCIO_cpuProcessorRelease((OCIO_ConstCPUProcessorRcPtr *)colorspace->to_scene_linear);
}
@@ -673,7 +673,7 @@ void colormanagement_init(void)
#ifdef WIN32
{
- /* quite a hack to support loading configuration from path with non-acii symbols */
+ /* Quite a hack to support loading configuration from path with non-ACII symbols. */
char short_name[256];
BLI_get_short_name(short_name, configfile);
@@ -2211,21 +2211,14 @@ void IMB_colormanagement_imbuf_to_byte_texture(unsigned char *out_buffer,
const int width,
const int height,
const struct ImBuf *ibuf,
- const bool compress_as_srgb,
const bool store_premultiplied)
{
- /* Convert byte buffer for texture storage on the GPU. These have builtin
- * support for converting sRGB to linear, which allows us to store textures
- * without precision or performance loss at minimal memory usage. */
+ /* Byte buffer storage, only for sRGB and data texture since other
+ * color space conversions can't be done on the GPU. */
BLI_assert(ibuf->rect && ibuf->rect_float == NULL);
+ BLI_assert(IMB_colormanagement_space_is_srgb(ibuf->rect_colorspace) ||
+ IMB_colormanagement_space_is_data(ibuf->rect_colorspace));
- OCIO_ConstCPUProcessorRcPtr *processor = NULL;
- if (compress_as_srgb && ibuf->rect_colorspace &&
- !IMB_colormanagement_space_is_srgb(ibuf->rect_colorspace)) {
- processor = colorspace_to_scene_linear_cpu_processor(ibuf->rect_colorspace);
- }
-
- /* TODO(brecht): make this multi-threaded, or at least process in batches. */
const unsigned char *in_buffer = (unsigned char *)ibuf->rect;
const bool use_premultiply = IMB_alpha_affects_rgb(ibuf) && store_premultiplied;
@@ -2235,20 +2228,7 @@ void IMB_colormanagement_imbuf_to_byte_texture(unsigned char *out_buffer,
const unsigned char *in = in_buffer + in_offset * 4;
unsigned char *out = out_buffer + out_offset * 4;
- if (processor != NULL) {
- /* Convert to scene linear, to sRGB and premultiply. */
- for (int x = 0; x < width; x++, in += 4, out += 4) {
- float pixel[4];
- rgba_uchar_to_float(pixel, in);
- OCIO_cpuProcessorApplyRGB(processor, pixel);
- linearrgb_to_srgb_v3_v3(pixel, pixel);
- if (use_premultiply) {
- mul_v3_fl(pixel, pixel[3]);
- }
- rgba_float_to_uchar(out, pixel);
- }
- }
- else if (use_premultiply) {
+ if (use_premultiply) {
/* Premultiply only. */
for (int x = 0; x < width; x++, in += 4, out += 4) {
out[0] = (in[0] * in[3]) >> 8;
@@ -2279,43 +2259,80 @@ void IMB_colormanagement_imbuf_to_float_texture(float *out_buffer,
{
/* Float texture are stored in scene linear color space, with premultiplied
* alpha depending on the image alpha mode. */
- const float *in_buffer = ibuf->rect_float;
- const int in_channels = ibuf->channels;
- const bool use_unpremultiply = IMB_alpha_affects_rgb(ibuf) && !store_premultiplied;
-
- for (int y = 0; y < height; y++) {
- const size_t in_offset = (offset_y + y) * ibuf->x + offset_x;
- const size_t out_offset = y * width;
- const float *in = in_buffer + in_offset * in_channels;
- float *out = out_buffer + out_offset * 4;
-
- if (in_channels == 1) {
- /* Copy single channel. */
- for (int x = 0; x < width; x++, in += 1, out += 4) {
- out[0] = in[0];
- out[1] = in[0];
- out[2] = in[0];
- out[3] = in[0];
+ if (ibuf->rect_float) {
+ /* Float source buffer. */
+ const float *in_buffer = ibuf->rect_float;
+ const int in_channels = ibuf->channels;
+ const bool use_unpremultiply = IMB_alpha_affects_rgb(ibuf) && !store_premultiplied;
+
+ for (int y = 0; y < height; y++) {
+ const size_t in_offset = (offset_y + y) * ibuf->x + offset_x;
+ const size_t out_offset = y * width;
+ const float *in = in_buffer + in_offset * in_channels;
+ float *out = out_buffer + out_offset * 4;
+
+ if (in_channels == 1) {
+ /* Copy single channel. */
+ for (int x = 0; x < width; x++, in += 1, out += 4) {
+ out[0] = in[0];
+ out[1] = in[0];
+ out[2] = in[0];
+ out[3] = in[0];
+ }
}
- }
- else if (in_channels == 3) {
- /* Copy RGB. */
- for (int x = 0; x < width; x++, in += 3, out += 4) {
- out[0] = in[0];
- out[1] = in[1];
- out[2] = in[2];
- out[3] = 1.0f;
+ else if (in_channels == 3) {
+ /* Copy RGB. */
+ for (int x = 0; x < width; x++, in += 3, out += 4) {
+ out[0] = in[0];
+ out[1] = in[1];
+ out[2] = in[2];
+ out[3] = 1.0f;
+ }
}
- }
- else if (in_channels == 4) {
- /* Copy or convert RGBA. */
- if (use_unpremultiply) {
- for (int x = 0; x < width; x++, in += 4, out += 4) {
- premul_to_straight_v4_v4(out, in);
+ else if (in_channels == 4) {
+ /* Copy or convert RGBA. */
+ if (use_unpremultiply) {
+ for (int x = 0; x < width; x++, in += 4, out += 4) {
+ premul_to_straight_v4_v4(out, in);
+ }
+ }
+ else {
+ memcpy(out, in, sizeof(float[4]) * width);
}
}
- else {
- memcpy(out, in, sizeof(float[4]) * width);
+ }
+ }
+ else {
+ /* Byte source buffer. */
+ const unsigned char *in_buffer = (unsigned char *)ibuf->rect;
+ const bool use_premultiply = IMB_alpha_affects_rgb(ibuf) && store_premultiplied;
+
+ /* TODO(brecht): make this multi-threaded, or at least process in batches. */
+ OCIO_ConstCPUProcessorRcPtr *processor = (ibuf->rect_colorspace) ?
+ colorspace_to_scene_linear_cpu_processor(
+ ibuf->rect_colorspace) :
+ NULL;
+
+ for (int y = 0; y < height; y++) {
+ const size_t in_offset = (offset_y + y) * ibuf->x + offset_x;
+ const size_t out_offset = y * width;
+ const unsigned char *in = in_buffer + in_offset * 4;
+ float *out = out_buffer + out_offset * 4;
+
+ /* Convert to scene linear, to sRGB and premultiply. */
+ for (int x = 0; x < width; x++, in += 4, out += 4) {
+ float pixel[4];
+ rgba_uchar_to_float(pixel, in);
+ if (processor) {
+ OCIO_cpuProcessorApplyRGB(processor, pixel);
+ }
+ else {
+ srgb_to_linearrgb_v3_v3(pixel, pixel);
+ }
+ if (use_premultiply) {
+ mul_v3_fl(pixel, pixel[3]);
+ }
+ copy_v4_v4(out, pixel);
}
}
}
@@ -2464,22 +2481,21 @@ static ImBuf *imbuf_ensure_editable(ImBuf *ibuf, ImBuf *colormanaged_ibuf, bool
IMB_metadata_copy(colormanaged_ibuf, ibuf);
return colormanaged_ibuf;
}
- else {
- /* Render pipeline is constructing image buffer itself,
- * but it's re-using byte and float buffers from render result make copy of this buffers
- * here sine this buffers would be transformed to other color space here. */
- if (ibuf->rect && (ibuf->mall & IB_rect) == 0) {
- ibuf->rect = MEM_dupallocN(ibuf->rect);
- ibuf->mall |= IB_rect;
- }
- if (ibuf->rect_float && (ibuf->mall & IB_rectfloat) == 0) {
- ibuf->rect_float = MEM_dupallocN(ibuf->rect_float);
- ibuf->mall |= IB_rectfloat;
- }
+ /* Render pipeline is constructing image buffer itself,
+ * but it's re-using byte and float buffers from render result make copy of this buffers
+ * here sine this buffers would be transformed to other color space here. */
+ if (ibuf->rect && (ibuf->mall & IB_rect) == 0) {
+ ibuf->rect = MEM_dupallocN(ibuf->rect);
+ ibuf->mall |= IB_rect;
+ }
- return ibuf;
+ if (ibuf->rect_float && (ibuf->mall & IB_rectfloat) == 0) {
+ ibuf->rect_float = MEM_dupallocN(ibuf->rect_float);
+ ibuf->mall |= IB_rectfloat;
}
+
+ return ibuf;
}
ImBuf *IMB_colormanagement_imbuf_for_write(ImBuf *ibuf,
diff --git a/source/blender/imbuf/intern/imageprocess.c b/source/blender/imbuf/intern/imageprocess.c
index ec25b67af5f..13bf3697946 100644
--- a/source/blender/imbuf/intern/imageprocess.c
+++ b/source/blender/imbuf/intern/imageprocess.c
@@ -22,7 +22,6 @@
#include "IMB_colormanagement.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
-#include <math.h>
void IMB_convert_rgba_to_abgr(struct ImBuf *ibuf)
{
diff --git a/source/blender/imbuf/intern/jpeg.c b/source/blender/imbuf/intern/jpeg.c
index cffa61977f7..06f9202a1c6 100644
--- a/source/blender/imbuf/intern/jpeg.c
+++ b/source/blender/imbuf/intern/jpeg.c
@@ -524,8 +524,8 @@ struct ImBuf *imb_thumbnail_jpeg(const char *filepath,
unsigned int i = JPEG_APP1_MAX;
/* All EXIF data is within this 64K header segment. Skip ahead until next SOI for thumbnail. */
while (!((fgetc(infile) == JPEG_MARKER_MSB) && (fgetc(infile) == JPEG_MARKER_SOI)) &&
- !feof(infile) && i--)
- ;
+ !feof(infile) && i--) {
+ }
if (i > 0 && !feof(infile)) {
/* We found a JPEG thumbnail inside this image. */
ImBuf *ibuf = NULL;
diff --git a/source/blender/imbuf/intern/openexr/openexr_api.cpp b/source/blender/imbuf/intern/openexr/openexr_api.cpp
index 54ef5438c23..0414fa1268d 100644
--- a/source/blender/imbuf/intern/openexr/openexr_api.cpp
+++ b/source/blender/imbuf/intern/openexr/openexr_api.cpp
@@ -174,14 +174,14 @@ class IMMapStream : public Imf::IStream {
imb_mmap_lock();
_mmap_file = BLI_mmap_open(file);
imb_mmap_unlock();
- if (_mmap_file == NULL) {
+ if (_mmap_file == nullptr) {
throw IEX_NAMESPACE::InputExc("BLI_mmap_open failed");
}
close(file);
_exrbuf = (unsigned char *)BLI_mmap_get_pointer(_mmap_file);
}
- ~IMMapStream()
+ ~IMMapStream() override
{
imb_mmap_lock();
BLI_mmap_free(_mmap_file);
@@ -512,7 +512,7 @@ static bool imb_save_openexr_half(ImBuf *ibuf, const char *name, const int flags
/* we store first everything in half array */
std::vector<RGBAZ> pixels(height * width);
- RGBAZ *to = &pixels[0];
+ RGBAZ *to = pixels.data();
int xstride = sizeof(RGBAZ);
int ystride = xstride * width;
@@ -1010,7 +1010,7 @@ void IMB_exrtile_begin_write(
/* manually create ofstream, so we can handle utf-8 filepaths on windows */
try {
data->ofile_stream = new OFileStream(filepath);
- data->mpofile = new MultiPartOutputFile(*(data->ofile_stream), &headers[0], headers.size());
+ data->mpofile = new MultiPartOutputFile(*(data->ofile_stream), headers.data(), headers.size());
}
catch (const std::exception &) {
delete data->mpofile;
@@ -2209,7 +2209,7 @@ struct ImBuf *imb_load_filepath_thumbnail_openexr(const char *filepath,
if (file->header().hasPreviewImage()) {
const Imf::PreviewImage &preview = file->header().previewImage();
ImBuf *ibuf = IMB_allocFromBuffer(
- (unsigned int *)preview.pixels(), NULL, preview.width(), preview.height(), 4);
+ (unsigned int *)preview.pixels(), nullptr, preview.width(), preview.height(), 4);
delete file;
delete stream;
IMB_flipy(ibuf);
diff --git a/source/blender/imbuf/intern/openexr/openexr_api.h b/source/blender/imbuf/intern/openexr/openexr_api.h
index a62c87428b6..40a724c9f42 100644
--- a/source/blender/imbuf/intern/openexr/openexr_api.h
+++ b/source/blender/imbuf/intern/openexr/openexr_api.h
@@ -27,8 +27,8 @@ bool imb_save_openexr(struct ImBuf *ibuf, const char *name, int flags);
struct ImBuf *imb_load_openexr(const unsigned char *mem, size_t size, int flags, char *colorspace);
struct ImBuf *imb_load_filepath_thumbnail_openexr(const char *filepath,
- const int flags,
- const size_t max_thumb_size,
+ int flags,
+ size_t max_thumb_size,
char colorspace[],
size_t *r_width,
size_t *r_height);
diff --git a/source/blender/imbuf/intern/stereoimbuf.c b/source/blender/imbuf/intern/stereoimbuf.c
index 52756891f21..2a0baaf6172 100644
--- a/source/blender/imbuf/intern/stereoimbuf.c
+++ b/source/blender/imbuf/intern/stereoimbuf.c
@@ -702,21 +702,21 @@ int *IMB_stereo3d_from_rect(const ImageFormatData *im_format,
int *rect_left,
int *rect_right)
{
- int *r_rect;
+ int *rect_result;
Stereo3DData s3d_data = {{NULL}};
size_t width, height;
const bool is_float = im_format->depth > 8;
IMB_stereo3d_write_dimensions(
im_format->stereo3d_format.display_mode, false, x, y, &width, &height);
- r_rect = MEM_mallocN(channels * sizeof(int) * width * height, __func__);
+ rect_result = MEM_mallocN(channels * sizeof(int) * width * height, __func__);
imb_stereo3d_data_init(
- &s3d_data, is_float, x, y, channels, rect_left, rect_right, r_rect, NULL, NULL, NULL);
+ &s3d_data, is_float, x, y, channels, rect_left, rect_right, rect_result, NULL, NULL, NULL);
imb_stereo3d_write_doit(&s3d_data, &im_format->stereo3d_format);
- imb_stereo3d_squeeze_rect(r_rect, &im_format->stereo3d_format, x, y, channels);
+ imb_stereo3d_squeeze_rect(rect_result, &im_format->stereo3d_format, x, y, channels);
- return r_rect;
+ return rect_result;
}
float *IMB_stereo3d_from_rectf(const ImageFormatData *im_format,
@@ -726,21 +726,30 @@ float *IMB_stereo3d_from_rectf(const ImageFormatData *im_format,
float *rectf_left,
float *rectf_right)
{
- float *r_rectf;
+ float *rectf_result;
Stereo3DData s3d_data = {{NULL}};
size_t width, height;
const bool is_float = im_format->depth > 8;
IMB_stereo3d_write_dimensions(
im_format->stereo3d_format.display_mode, false, x, y, &width, &height);
- r_rectf = MEM_mallocN(channels * sizeof(float) * width * height, __func__);
+ rectf_result = MEM_mallocN(channels * sizeof(float) * width * height, __func__);
- imb_stereo3d_data_init(
- &s3d_data, is_float, x, y, channels, NULL, NULL, NULL, rectf_left, rectf_right, r_rectf);
+ imb_stereo3d_data_init(&s3d_data,
+ is_float,
+ x,
+ y,
+ channels,
+ NULL,
+ NULL,
+ NULL,
+ rectf_left,
+ rectf_right,
+ rectf_result);
imb_stereo3d_write_doit(&s3d_data, &im_format->stereo3d_format);
- imb_stereo3d_squeeze_rectf(r_rectf, &im_format->stereo3d_format, x, y, channels);
+ imb_stereo3d_squeeze_rectf(rectf_result, &im_format->stereo3d_format, x, y, channels);
- return r_rectf;
+ return rectf_result;
}
ImBuf *IMB_stereo3d_ImBuf(const ImageFormatData *im_format, ImBuf *ibuf_left, ImBuf *ibuf_right)
diff --git a/source/blender/imbuf/intern/thumbs.c b/source/blender/imbuf/intern/thumbs.c
index f2c9c82fa66..6f39009d38d 100644
--- a/source/blender/imbuf/intern/thumbs.c
+++ b/source/blender/imbuf/intern/thumbs.c
@@ -30,7 +30,6 @@
#include "IMB_thumbs.h"
#include <ctype.h>
-#include <stdio.h>
#include <string.h>
#include <sys/stat.h>
#include <sys/types.h>
@@ -514,7 +513,7 @@ void IMB_thumb_delete(const char *filepath, ThumbSize size)
}
}
-ImBuf *IMB_thumb_manage(const char *org_path, ThumbSize size, ThumbSource source)
+ImBuf *IMB_thumb_manage(const char *filepath, ThumbSize size, ThumbSource source)
{
char thumb_path[FILE_MAX];
char thumb_name[40];
@@ -526,7 +525,7 @@ ImBuf *IMB_thumb_manage(const char *org_path, ThumbSize size, ThumbSource source
ImBuf *img = NULL;
char *blen_group = NULL, *blen_id = NULL;
- path = file_path = org_path;
+ path = file_path = filepath;
if (source == THB_SOURCE_BLEND) {
if (BLO_library_path_explode(path, path_buff, &blen_group, &blen_id)) {
if (blen_group) {
diff --git a/source/blender/imbuf/intern/tiff.c b/source/blender/imbuf/intern/tiff.c
index 1372aa31713..2f13ef409e3 100644
--- a/source/blender/imbuf/intern/tiff.c
+++ b/source/blender/imbuf/intern/tiff.c
@@ -8,15 +8,15 @@
* Provides TIFF file loading and saving for Blender, via libtiff.
*
* The task of loading is complicated somewhat by the fact that Blender has
- * already loaded the file into a memory buffer. libtiff is not well
+ * already loaded the file into a memory buffer. libtiff is not well
* configured to handle files in memory, so a client wrapper is written to
- * surround the memory and turn it into a virtual file. Currently, reading
- * of TIFF files is done using libtiff's RGBAImage support. This is a
+ * surround the memory and turn it into a virtual file. Currently, reading
+ * of TIFF files is done using libtiff's RGBAImage support. This is a
* high-level routine that loads all images as 32-bit RGBA, handling all the
* required conversions between many different TIFF types internally.
*
* Saving supports RGB, RGBA and BW (gray-scale) images correctly, with
- * 8 bits per channel in all cases. The "deflate" compression algorithm is
+ * 8 bits per channel in all cases. The "deflate" compression algorithm is
* used to compress images.
*/
@@ -151,8 +151,8 @@ static tsize_t imb_tiff_ReadProc(thandle_t handle, tdata_t data, tsize_t n)
/**
* Writes data to an in-memory TIFF file.
*
- * NOTE: The current Blender implementation should not need this function. It
- * is simply a stub.
+ * NOTE: The current Blender implementation should not need this function.
+ * It is simply a stub.
*/
static tsize_t imb_tiff_WriteProc(thandle_t handle, tdata_t data, tsize_t n)
{
@@ -176,7 +176,7 @@ static tsize_t imb_tiff_WriteProc(thandle_t handle, tdata_t data, tsize_t n)
* error).
*
* \return Resulting offset location within the file, measured in bytes from
- * the beginning of the file. (-1) indicates an error.
+ * the beginning of the file. (-1) indicates an error.
*/
static toff_t imb_tiff_SeekProc(thandle_t handle, toff_t ofs, int whence)
{
@@ -215,8 +215,8 @@ static toff_t imb_tiff_SeekProc(thandle_t handle, toff_t ofs, int whence)
* Closes (virtually) an in-memory TIFF file.
*
* NOTE: All this function actually does is sets the data pointer within the
- * TIFF file to NULL. That should trigger assertion errors if attempts
- * are made to access the file after that point. However, no such
+ * TIFF file to NULL. That should trigger assertion errors if attempts
+ * are made to access the file after that point. However, no such
* attempts should ever be made (in theory).
*
* \param handle: Handle of the TIFF file (pointer to #ImbTIFFMemFile).
@@ -734,7 +734,7 @@ bool imb_savetiff(ImBuf *ibuf, const char *filepath, int flags)
int x, y, from_i, to_i, i;
int compress_mode = COMPRESSION_NONE;
- /* check for a valid number of bytes per pixel. Like the PNG writer,
+ /* check for a valid number of bytes per pixel. Like the PNG writer,
* the TIFF writer supports 1, 3 or 4 bytes per pixel, corresponding
* to gray, RGB, RGBA respectively. */
samplesperpixel = (uint16_t)((ibuf->planes + 7) >> 3);
@@ -838,7 +838,7 @@ bool imb_savetiff(ImBuf *ibuf, const char *filepath, int flags)
TIFFSetField(image, TIFFTAG_PHOTOMETRIC, PHOTOMETRIC_MINISBLACK);
}
- /* copy pixel data. While copying, we flip the image vertically. */
+ /* copy pixel data. While copying, we flip the image vertically. */
const int channels_in_float = ibuf->channels ? ibuf->channels : 4;
for (x = 0; x < ibuf->x; x++) {
for (y = 0; y < ibuf->y; y++) {
diff --git a/source/blender/imbuf/intern/transform.cc b/source/blender/imbuf/intern/transform.cc
index edb47c8c7ce..1499c1071e3 100644
--- a/source/blender/imbuf/intern/transform.cc
+++ b/source/blender/imbuf/intern/transform.cc
@@ -293,30 +293,37 @@ class Sampler {
NumChannels == 4) {
const float wrapped_u = uv_wrapper.modify_u(source, u);
const float wrapped_v = uv_wrapper.modify_v(source, v);
- bilinear_interpolation_color_fl(source, nullptr, &r_sample[0], wrapped_u, wrapped_v);
+ bilinear_interpolation_color_fl(source, nullptr, r_sample.data(), wrapped_u, wrapped_v);
}
else if constexpr (Filter == IMB_FILTER_NEAREST &&
std::is_same_v<StorageType, unsigned char> && NumChannels == 4) {
const float wrapped_u = uv_wrapper.modify_u(source, u);
const float wrapped_v = uv_wrapper.modify_v(source, v);
- nearest_interpolation_color_char(source, &r_sample[0], nullptr, wrapped_u, wrapped_v);
+ nearest_interpolation_color_char(source, r_sample.data(), nullptr, wrapped_u, wrapped_v);
}
else if constexpr (Filter == IMB_FILTER_BILINEAR &&
std::is_same_v<StorageType, unsigned char> && NumChannels == 4) {
const float wrapped_u = uv_wrapper.modify_u(source, u);
const float wrapped_v = uv_wrapper.modify_v(source, v);
- bilinear_interpolation_color_char(source, &r_sample[0], nullptr, wrapped_u, wrapped_v);
+ bilinear_interpolation_color_char(source, r_sample.data(), nullptr, wrapped_u, wrapped_v);
}
else if constexpr (Filter == IMB_FILTER_BILINEAR && std::is_same_v<StorageType, float>) {
if constexpr (std::is_same_v<UVWrapping, WrapRepeatUV>) {
- BLI_bilinear_interpolation_wrap_fl(
- source->rect_float, &r_sample[0], source->x, source->y, NumChannels, u, v, true, true);
+ BLI_bilinear_interpolation_wrap_fl(source->rect_float,
+ r_sample.data(),
+ source->x,
+ source->y,
+ NumChannels,
+ u,
+ v,
+ true,
+ true);
}
else {
const float wrapped_u = uv_wrapper.modify_u(source, u);
const float wrapped_v = uv_wrapper.modify_v(source, v);
BLI_bilinear_interpolation_fl(source->rect_float,
- &r_sample[0],
+ r_sample.data(),
source->x,
source->y,
NumChannels,
@@ -390,11 +397,11 @@ class ChannelConverter {
BLI_STATIC_ASSERT(SourceNumChannels == 4, "Unsigned chars always have 4 channels.");
BLI_STATIC_ASSERT(DestinationNumChannels == 4, "Unsigned chars always have 4 channels.");
- copy_v4_v4_uchar(pixel_pointer.get_pointer(), &sample[0]);
+ copy_v4_v4_uchar(pixel_pointer.get_pointer(), sample.data());
}
else if constexpr (std::is_same_v<StorageType, float> && SourceNumChannels == 4 &&
DestinationNumChannels == 4) {
- copy_v4_v4(pixel_pointer.get_pointer(), &sample[0]);
+ copy_v4_v4(pixel_pointer.get_pointer(), sample.data());
}
else if constexpr (std::is_same_v<StorageType, float> && SourceNumChannels == 3 &&
DestinationNumChannels == 4) {
diff --git a/source/blender/imbuf/intern/util_gpu.c b/source/blender/imbuf/intern/util_gpu.c
index 8e004938a89..5feb0ceb515 100644
--- a/source/blender/imbuf/intern/util_gpu.c
+++ b/source/blender/imbuf/intern/util_gpu.c
@@ -28,17 +28,30 @@ static void imb_gpu_get_format(const ImBuf *ibuf,
eGPUTextureFormat *r_texture_format)
{
const bool float_rect = (ibuf->rect_float != NULL);
- const bool use_srgb = (!IMB_colormanagement_space_is_data(ibuf->rect_colorspace) &&
- !IMB_colormanagement_space_is_scene_linear(ibuf->rect_colorspace));
- high_bitdepth = (!(ibuf->flags & IB_halffloat) && high_bitdepth);
-
- *r_data_format = (float_rect) ? GPU_DATA_FLOAT : GPU_DATA_UBYTE;
if (float_rect) {
- *r_texture_format = high_bitdepth ? GPU_RGBA32F : GPU_RGBA16F;
+ /* Float. */
+ const bool use_high_bitdepth = (!(ibuf->flags & IB_halffloat) && high_bitdepth);
+ *r_data_format = GPU_DATA_FLOAT;
+ *r_texture_format = use_high_bitdepth ? GPU_RGBA32F : GPU_RGBA16F;
}
else {
- *r_texture_format = use_srgb ? GPU_SRGB8_A8 : GPU_RGBA8;
+ if (IMB_colormanagement_space_is_data(ibuf->rect_colorspace) ||
+ IMB_colormanagement_space_is_scene_linear(ibuf->rect_colorspace)) {
+ /* Non-color data or scene linear, just store buffer as is. */
+ *r_data_format = GPU_DATA_UBYTE;
+ *r_texture_format = GPU_RGBA8;
+ }
+ else if (IMB_colormanagement_space_is_srgb(ibuf->rect_colorspace)) {
+ /* sRGB, store as byte texture that the GPU can decode directly. */
+ *r_data_format = GPU_DATA_UBYTE;
+ *r_texture_format = GPU_SRGB8_A8;
+ }
+ else {
+ /* Other colorspace, store as half float texture to avoid precision loss. */
+ *r_data_format = GPU_DATA_FLOAT;
+ *r_texture_format = GPU_RGBA16F;
+ }
}
}
@@ -74,7 +87,6 @@ static bool IMB_gpu_get_compressed_format(const ImBuf *ibuf, eGPUTextureFormat *
static void *imb_gpu_get_data(const ImBuf *ibuf,
const bool do_rescale,
const int rescale_size[2],
- const bool compress_as_srgb,
const bool store_premultiplied,
bool *r_freedata)
{
@@ -99,14 +111,16 @@ static void *imb_gpu_get_data(const ImBuf *ibuf,
}
}
else {
- /* Byte image is in original colorspace from the file. If the file is sRGB
- * scene linear, or non-color data no conversion is needed. Otherwise we
- * compress as scene linear + sRGB transfer function to avoid precision loss
- * in common cases.
+ /* Byte image is in original colorspace from the file, and may need conversion.
*
* We must also convert to premultiplied for correct texture interpolation
* and consistency with float images. */
- if (!IMB_colormanagement_space_is_data(ibuf->rect_colorspace)) {
+ if (IMB_colormanagement_space_is_data(ibuf->rect_colorspace)) {
+ /* Non-color data, just store buffer as is. */
+ }
+ else if (IMB_colormanagement_space_is_srgb(ibuf->rect_colorspace) ||
+ IMB_colormanagement_space_is_scene_linear(ibuf->rect_colorspace)) {
+ /* sRGB or scene linear, store as byte texture that the GPU can decode directly. */
data_rect = MEM_mallocN(sizeof(uchar[4]) * ibuf->x * ibuf->y, __func__);
*r_freedata = freedata = true;
@@ -120,7 +134,24 @@ static void *imb_gpu_get_data(const ImBuf *ibuf,
* zero alpha areas, and appears generally closer to what game engines that we
* want to be compatible with do. */
IMB_colormanagement_imbuf_to_byte_texture(
- (uchar *)data_rect, 0, 0, ibuf->x, ibuf->y, ibuf, compress_as_srgb, store_premultiplied);
+ (uchar *)data_rect, 0, 0, ibuf->x, ibuf->y, ibuf, store_premultiplied);
+ }
+ else {
+ /* Other colorspace, store as float texture to avoid precision loss. */
+ data_rect = MEM_mallocN(sizeof(float[4]) * ibuf->x * ibuf->y, __func__);
+ *r_freedata = freedata = true;
+
+ if (data_rect == NULL) {
+ return NULL;
+ }
+
+ /* Texture storage of images is defined by the alpha mode of the image. The
+ * downside of this is that there can be artifacts near alpha edges. However,
+ * this allows us to use sRGB texture formats and preserves color values in
+ * zero alpha areas, and appears generally closer to what game engines that we
+ * want to be compatible with do. */
+ IMB_colormanagement_imbuf_to_float_texture(
+ (float *)data_rect, 0, 0, ibuf->x, ibuf->y, ibuf, store_premultiplied);
}
}
@@ -181,10 +212,9 @@ void IMB_update_gpu_texture_sub(GPUTexture *tex,
eGPUTextureFormat tex_format;
imb_gpu_get_format(ibuf, use_high_bitdepth, &data_format, &tex_format);
- const bool compress_as_srgb = (tex_format == GPU_SRGB8_A8);
bool freebuf = false;
- void *data = imb_gpu_get_data(ibuf, do_rescale, size, compress_as_srgb, use_premult, &freebuf);
+ void *data = imb_gpu_get_data(ibuf, do_rescale, size, use_premult, &freebuf);
/* Update Texture. */
GPU_texture_update_sub(tex, data_format, data, x, y, z, w, h, 1);
@@ -238,7 +268,6 @@ GPUTexture *IMB_create_gpu_texture(const char *name,
eGPUTextureFormat tex_format;
imb_gpu_get_format(ibuf, use_high_bitdepth, &data_format, &tex_format);
- const bool compress_as_srgb = (tex_format == GPU_SRGB8_A8);
bool freebuf = false;
/* Create Texture. */
@@ -250,7 +279,7 @@ GPUTexture *IMB_create_gpu_texture(const char *name,
do_rescale = true;
}
BLI_assert(tex != NULL);
- void *data = imb_gpu_get_data(ibuf, do_rescale, size, compress_as_srgb, use_premult, &freebuf);
+ void *data = imb_gpu_get_data(ibuf, do_rescale, size, use_premult, &freebuf);
GPU_texture_update(tex, data_format, data);
GPU_texture_anisotropic_filter(tex, true);
diff --git a/source/blender/io/CMakeLists.txt b/source/blender/io/CMakeLists.txt
index b5f2694c2da..8b20b50a181 100644
--- a/source/blender/io/CMakeLists.txt
+++ b/source/blender/io/CMakeLists.txt
@@ -1,8 +1,21 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright 2020 Blender Foundation. All rights reserved.
-add_subdirectory(common)
-add_subdirectory(wavefront_obj)
+if(WITH_IO_WAVEFRONT_OBJ OR WITH_IO_STL OR WITH_IO_GPENCIL OR WITH_ALEMBIC OR WITH_USD)
+ add_subdirectory(common)
+endif()
+
+if(WITH_IO_WAVEFRONT_OBJ)
+ add_subdirectory(wavefront_obj)
+endif()
+
+if(WITH_IO_STL)
+ add_subdirectory(stl)
+endif()
+
+if(WITH_IO_GPENCIL)
+ add_subdirectory(gpencil)
+endif()
if(WITH_ALEMBIC)
add_subdirectory(alembic)
@@ -19,5 +32,3 @@ endif()
if(WITH_USD)
add_subdirectory(usd)
endif()
-
-add_subdirectory(gpencil)
diff --git a/source/blender/io/alembic/exporter/abc_custom_props.cc b/source/blender/io/alembic/exporter/abc_custom_props.cc
index 23a39ca2ee6..c5cc4631e18 100644
--- a/source/blender/io/alembic/exporter/abc_custom_props.cc
+++ b/source/blender/io/alembic/exporter/abc_custom_props.cc
@@ -150,7 +150,7 @@ void CustomPropertiesExporter::write_idparray_of_strings(const IDProperty *idp_a
}
/* Alembic needs a pointer to the first value of the array. */
- const std::string *array_of_strings = &strings[0];
+ const std::string *array_of_strings = strings.data();
set_array_property<OStringArrayProperty, std::string>(
idp_array->name, array_of_strings, strings.size());
}
@@ -204,7 +204,7 @@ void CustomPropertiesExporter::write_idparray_flattened_typed(const IDProperty *
}
set_array_property<ABCPropertyType, BlenderValueType>(
- idp_array->name, &matrix_values[0], matrix_values.size());
+ idp_array->name, matrix_values.data(), matrix_values.size());
}
template<typename ABCPropertyType, typename BlenderValueType>
diff --git a/source/blender/io/alembic/intern/abc_customdata.cc b/source/blender/io/alembic/intern/abc_customdata.cc
index 633611cf1a6..2820a128072 100644
--- a/source/blender/io/alembic/intern/abc_customdata.cc
+++ b/source/blender/io/alembic/intern/abc_customdata.cc
@@ -257,7 +257,7 @@ void write_generated_coordinates(const OCompoundProperty &prop, CDStreamConfig &
/* ORCOs are always stored in the normalized 0..1 range in Blender, but Alembic stores them
* unnormalized, so we need to unnormalize (invert transform) them. */
BKE_mesh_orco_verts_transform(
- mesh, reinterpret_cast<float(*)[3]>(&coords[0]), mesh->totvert, true);
+ mesh, reinterpret_cast<float(*)[3]>(coords.data()), mesh->totvert, true);
if (!config.abc_orco.valid()) {
/* Create the Alembic property and keep a reference so future frames can reuse it. */
@@ -273,7 +273,7 @@ void write_custom_data(const OCompoundProperty &prop,
CustomData *data,
int data_type)
{
- CustomDataType cd_data_type = static_cast<CustomDataType>(data_type);
+ eCustomDataType cd_data_type = static_cast<eCustomDataType>(data_type);
if (!CustomData_has_layer(data, cd_data_type)) {
return;
diff --git a/source/blender/io/alembic/intern/abc_reader_mesh.cc b/source/blender/io/alembic/intern/abc_reader_mesh.cc
index 98a3bdc0ec8..d5bfabf14b6 100644
--- a/source/blender/io/alembic/intern/abc_reader_mesh.cc
+++ b/source/blender/io/alembic/intern/abc_reader_mesh.cc
@@ -372,7 +372,7 @@ BLI_INLINE void read_uvs_params(CDStreamConfig &config,
static void *add_customdata_cb(Mesh *mesh, const char *name, int data_type)
{
- CustomDataType cd_data_type = static_cast<CustomDataType>(data_type);
+ eCustomDataType cd_data_type = static_cast<eCustomDataType>(data_type);
/* unsupported custom data type -- don't do anything. */
if (!ELEM(cd_data_type, CD_MLOOPUV, CD_PROP_BYTE_COLOR)) {
diff --git a/source/blender/io/alembic/intern/alembic_capi.cc b/source/blender/io/alembic/intern/alembic_capi.cc
index 0d4e1d04db0..1fb535a57f2 100644
--- a/source/blender/io/alembic/intern/alembic_capi.cc
+++ b/source/blender/io/alembic/intern/alembic_capi.cc
@@ -573,12 +573,10 @@ static void import_endjob(void *user_data)
ImportJobData *data = static_cast<ImportJobData *>(user_data);
- std::vector<AbcObjectReader *>::iterator iter;
-
/* Delete objects on cancellation. */
if (data->was_cancelled) {
- for (iter = data->readers.begin(); iter != data->readers.end(); ++iter) {
- Object *ob = (*iter)->object();
+ for (AbcObjectReader *reader : data->readers) {
+ Object *ob = reader->object();
/* It's possible that cancellation occurred between the creation of
* the reader and the creation of the Blender object. */
@@ -590,7 +588,6 @@ static void import_endjob(void *user_data)
}
}
else {
- /* Add object to scene. */
Base *base;
LayerCollection *lc;
ViewLayer *view_layer = data->view_layer;
@@ -599,11 +596,17 @@ static void import_endjob(void *user_data)
lc = BKE_layer_collection_get_active(view_layer);
- for (iter = data->readers.begin(); iter != data->readers.end(); ++iter) {
- Object *ob = (*iter)->object();
-
+ /* Add all objects to the collection (don't do sync for each object). */
+ BKE_layer_collection_resync_forbid();
+ for (AbcObjectReader *reader : data->readers) {
+ Object *ob = reader->object();
BKE_collection_object_add(data->bmain, lc->collection, ob);
-
+ }
+ /* Sync the collection, and do view layer operations. */
+ BKE_layer_collection_resync_allow();
+ BKE_main_collection_sync(data->bmain);
+ for (AbcObjectReader *reader : data->readers) {
+ Object *ob = reader->object();
base = BKE_view_layer_base_find(view_layer, ob);
/* TODO: is setting active needed? */
BKE_view_layer_base_select_and_set_active(view_layer, base);
@@ -625,8 +628,7 @@ static void import_endjob(void *user_data)
}
}
- for (iter = data->readers.begin(); iter != data->readers.end(); ++iter) {
- AbcObjectReader *reader = *iter;
+ for (AbcObjectReader *reader : data->readers) {
reader->decref();
if (reader->refcount() == 0) {
diff --git a/source/blender/io/avi/AVI_avi.h b/source/blender/io/avi/AVI_avi.h
index e3af171355d..0857b9191b2 100644
--- a/source/blender/io/avi/AVI_avi.h
+++ b/source/blender/io/avi/AVI_avi.h
@@ -235,7 +235,8 @@ AviError AVI_close_compress(AviMovie *movie);
*/
AviError AVI_set_compress_option(
AviMovie *movie, int option_type, int stream, AviOption option, void *opt_data);
-/* Hmmm... there should be some explanation about what these mean */
+
+/* TODO: there should be some explanation about what these mean. */
/**
* Compression option, for use in avi_set_compress_option
*/
diff --git a/source/blender/io/collada/BCAnimationSampler.cpp b/source/blender/io/collada/BCAnimationSampler.cpp
index 29c17b500f3..cbb30ccf51d 100644
--- a/source/blender/io/collada/BCAnimationSampler.cpp
+++ b/source/blender/io/collada/BCAnimationSampler.cpp
@@ -225,24 +225,26 @@ bool BCAnimationSampler::is_animated_by_constraint(Object *ob,
for (con = (bConstraint *)conlist->first; con; con = con->next) {
ListBase targets = {nullptr, nullptr};
- const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
-
if (!bc_validateConstraints(con)) {
continue;
}
- if (cti && cti->get_constraint_targets) {
+ if (BKE_constraint_targets_get(con, &targets)) {
bConstraintTarget *ct;
Object *obtar;
- cti->get_constraint_targets(con, &targets);
+ bool found = false;
+
for (ct = (bConstraintTarget *)targets.first; ct; ct = ct->next) {
obtar = ct->tar;
if (obtar) {
if (animated_objects.find(obtar) != animated_objects.end()) {
- return true;
+ found = true;
+ break;
}
}
}
+ BKE_constraint_targets_flush(con, &targets, true);
+ return found;
}
}
return false;
diff --git a/source/blender/io/collada/BCMath.cpp b/source/blender/io/collada/BCMath.cpp
index fc97110611a..d48e46ca115 100644
--- a/source/blender/io/collada/BCMath.cpp
+++ b/source/blender/io/collada/BCMath.cpp
@@ -49,11 +49,7 @@ BCMatrix::BCMatrix(BC_global_forward_axis global_forward_axis, BC_global_up_axis
float mrot[3][3];
float mat[4][4];
mat3_from_axis_conversion(
- BC_DEFAULT_FORWARD, BC_DEFAULT_UP, global_forward_axis, global_up_axis, mrot);
-
- /* TODO: Verify that `mat3_from_axis_conversion()` returns a transposed matrix */
- transpose_m3(mrot);
-
+ global_forward_axis, global_up_axis, BC_DEFAULT_FORWARD, BC_DEFAULT_UP, mrot);
copy_m4_m3(mat, mrot);
set_transform(mat);
}
diff --git a/source/blender/io/collada/MeshImporter.h b/source/blender/io/collada/MeshImporter.h
index 85f960abfe6..416b5728b66 100644
--- a/source/blender/io/collada/MeshImporter.h
+++ b/source/blender/io/collada/MeshImporter.h
@@ -72,7 +72,7 @@ class MeshImporter : public MeshImporterBase {
std::map<std::string, std::string> mesh_geom_map; /* needed for correct shape key naming */
std::map<COLLADAFW::UniqueId, Mesh *> uid_mesh_map; /* geometry unique id-to-mesh map */
- std::map<COLLADAFW::UniqueId, Object *> uid_object_map; /* geom uid-to-object */
+ std::map<COLLADAFW::UniqueId, Object *> uid_object_map; /* geom UID-to-object */
std::vector<Object *> imported_objects; /* list of imported objects */
/* this structure is used to assign material indices to polygons
@@ -86,7 +86,7 @@ class MeshImporter : public MeshImporterBase {
/* crazy name! */
std::map<COLLADAFW::UniqueId, MaterialIdPrimitiveArrayMap> geom_uid_mat_mapping_map;
/* < materials that have already been mapped to a geometry.
- * A pair/of geom uid and mat uid, one geometry can have several materials */
+ * A pair/of geom UID and mat UID, one geometry can have several materials. */
std::multimap<COLLADAFW::UniqueId, COLLADAFW::UniqueId> materials_mapped_to_geom;
bool set_poly_indices(
diff --git a/source/blender/io/collada/SceneExporter.cpp b/source/blender/io/collada/SceneExporter.cpp
index ea95729666a..1b1da110573 100644
--- a/source/blender/io/collada/SceneExporter.cpp
+++ b/source/blender/io/collada/SceneExporter.cpp
@@ -191,24 +191,19 @@ void SceneExporter::writeNode(Object *ob)
/* not ideal: add the target object name as another parameter.
* No real mapping in the `.dae`.
* Need support for multiple target objects also. */
- const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
- ListBase targets = {nullptr, nullptr};
- if (cti && cti->get_constraint_targets) {
+ ListBase targets = {nullptr, nullptr};
+ if (BKE_constraint_targets_get(con, &targets)) {
bConstraintTarget *ct;
Object *obtar;
- cti->get_constraint_targets(con, &targets);
-
for (ct = (bConstraintTarget *)targets.first; ct; ct = ct->next) {
obtar = ct->tar;
std::string tar_id((obtar) ? id_name(obtar) : "");
colladaNode.addExtraTechniqueChildParameter("blender", con_tag, "target_id", tar_id);
}
- if (cti->flush_constraint_targets) {
- cti->flush_constraint_targets(con, &targets, true);
- }
+ BKE_constraint_targets_flush(con, &targets, true);
}
con = con->next;
diff --git a/source/blender/io/common/CMakeLists.txt b/source/blender/io/common/CMakeLists.txt
index e80bd850825..a6818c0bf5d 100644
--- a/source/blender/io/common/CMakeLists.txt
+++ b/source/blender/io/common/CMakeLists.txt
@@ -8,6 +8,7 @@ set(INC
../../depsgraph
../../makesdna
../../../../intern/guardedalloc
+ ../../makesrna
)
set(INC_SYS
@@ -19,12 +20,14 @@ set(SRC
intern/dupli_persistent_id.cc
intern/object_identifier.cc
intern/path_util.cc
+ intern/orientation.c
IO_abstract_hierarchy_iterator.h
IO_dupli_persistent_id.hh
IO_path_util.hh
IO_path_util_types.h
IO_types.h
+ IO_orientation.h
intern/dupli_parent_finder.hh
)
diff --git a/source/blender/io/common/IO_abstract_hierarchy_iterator.h b/source/blender/io/common/IO_abstract_hierarchy_iterator.h
index 3371501db95..a67cfe6a9d6 100644
--- a/source/blender/io/common/IO_abstract_hierarchy_iterator.h
+++ b/source/blender/io/common/IO_abstract_hierarchy_iterator.h
@@ -59,9 +59,8 @@ struct HierarchyContext {
*
* The export hierarchy is kept as close to the hierarchy in Blender as possible. As such, an
* object that serves as a parent for another object, but which should NOT be exported itself, is
- * exported only as transform (i.e. as empty). This happens with objects that are part of a
- * holdout collection (which prevents them from being exported) but also parent of an exported
- * object. */
+ * exported only as transform (i.e. as empty). This happens with objects that are invisible when
+ * exporting with "Visible Only" enabled, for example. */
bool weak_export;
/* When true, this object should check its parents for animation data when determining whether
diff --git a/source/blender/io/common/IO_orientation.h b/source/blender/io/common/IO_orientation.h
new file mode 100644
index 00000000000..09fcbc7045c
--- /dev/null
+++ b/source/blender/io/common/IO_orientation.h
@@ -0,0 +1,16 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#pragma once
+
+#include "RNA_types.h"
+
+typedef enum {
+ IO_AXIS_X = 0,
+ IO_AXIS_Y = 1,
+ IO_AXIS_Z = 2,
+ IO_AXIS_NEGATIVE_X = 3,
+ IO_AXIS_NEGATIVE_Y = 4,
+ IO_AXIS_NEGATIVE_Z = 5,
+} eIOAxis;
+
+extern const EnumPropertyItem io_transform_axis[];
diff --git a/source/blender/io/common/intern/abstract_hierarchy_iterator.cc b/source/blender/io/common/intern/abstract_hierarchy_iterator.cc
index 82bb1c57833..1fbddc45964 100644
--- a/source/blender/io/common/intern/abstract_hierarchy_iterator.cc
+++ b/source/blender/io/common/intern/abstract_hierarchy_iterator.cc
@@ -267,6 +267,11 @@ void AbstractHierarchyIterator::export_graph_construct()
{
Scene *scene = DEG_get_evaluated_scene(depsgraph_);
+ /* Add a "null" root node with no children immediately for the case where the top-most node in
+ * the scene is not being exported and a root node otherwise wouldn't get added. */
+ ExportGraph::key_type root_node_id = ObjectIdentifier::for_real_object(nullptr);
+ export_graph_[root_node_id] = ExportChildren();
+
DEG_OBJECT_ITER_BEGIN (depsgraph_,
object,
DEG_ITER_OBJECT_FLAG_LINKED_DIRECTLY |
diff --git a/source/blender/io/common/intern/orientation.c b/source/blender/io/common/intern/orientation.c
new file mode 100644
index 00000000000..0ffbaa8fe8e
--- /dev/null
+++ b/source/blender/io/common/intern/orientation.c
@@ -0,0 +1,14 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#include "RNA_types.h"
+
+#include "IO_orientation.h"
+
+const EnumPropertyItem io_transform_axis[] = {
+ {IO_AXIS_X, "X", 0, "X", "Positive X axis"},
+ {IO_AXIS_Y, "Y", 0, "Y", "Positive Y axis"},
+ {IO_AXIS_Z, "Z", 0, "Z", "Positive Z axis"},
+ {IO_AXIS_NEGATIVE_X, "NEGATIVE_X", 0, "-X", "Negative X axis"},
+ {IO_AXIS_NEGATIVE_Y, "NEGATIVE_Y", 0, "-Y", "Negative Y axis"},
+ {IO_AXIS_NEGATIVE_Z, "NEGATIVE_Z", 0, "-Z", "Negative Z axis"},
+ {0, NULL, 0, NULL, NULL}};
diff --git a/source/blender/io/common/intern/path_util.cc b/source/blender/io/common/intern/path_util.cc
index 902cf552bf0..18632b410f8 100644
--- a/source/blender/io/common/intern/path_util.cc
+++ b/source/blender/io/common/intern/path_util.cc
@@ -39,7 +39,7 @@ std::string path_reference(StringRefNull filepath,
if (mode == PATH_REFERENCE_ABSOLUTE) {
return filepath_abs;
}
- else if (mode == PATH_REFERENCE_RELATIVE) {
+ if (mode == PATH_REFERENCE_RELATIVE) {
char rel_path[PATH_MAX];
BLI_strncpy(rel_path, filepath_abs, PATH_MAX);
BLI_path_rel(rel_path, base_dst.c_str());
@@ -49,7 +49,7 @@ std::string path_reference(StringRefNull filepath,
}
return rel_path + 2; /* Skip blender's internal "//" prefix. */
}
- else if (mode == PATH_REFERENCE_STRIP) {
+ if (mode == PATH_REFERENCE_STRIP) {
return BLI_path_basename(filepath_abs);
}
BLI_assert_msg(false, "Invalid path reference mode");
diff --git a/source/blender/io/stl/CMakeLists.txt b/source/blender/io/stl/CMakeLists.txt
new file mode 100644
index 00000000000..e0c48bbbf7e
--- /dev/null
+++ b/source/blender/io/stl/CMakeLists.txt
@@ -0,0 +1,44 @@
+# SPDX-License-Identifier: GPL-2.0-or-later
+
+set(INC
+ .
+ ./importer
+ ../common
+ ../../blenkernel
+ ../../blenlib
+ ../../bmesh
+ ../../bmesh/intern
+ ../../depsgraph
+ ../../editors/include
+ ../../makesdna
+ ../../makesrna
+ ../../nodes
+ ../../windowmanager
+ ../../../../extern/fast_float
+ ../../../../intern/guardedalloc
+)
+
+set(INC_SYS
+
+)
+
+set(SRC
+ IO_stl.cc
+ importer/stl_import_mesh.cc
+ importer/stl_import_ascii_reader.cc
+ importer/stl_import_binary_reader.cc
+ importer/stl_import.cc
+
+ IO_stl.h
+ importer/stl_import_mesh.hh
+ importer/stl_import_ascii_reader.hh
+ importer/stl_import_binary_reader.hh
+ importer/stl_import.hh
+)
+
+set(LIB
+ bf_blenkernel
+ bf_io_common
+)
+
+blender_add_lib(bf_stl "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/source/blender/io/stl/IO_stl.cc b/source/blender/io/stl/IO_stl.cc
new file mode 100644
index 00000000000..b26c1533692
--- /dev/null
+++ b/source/blender/io/stl/IO_stl.cc
@@ -0,0 +1,16 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+/** \file
+ * \ingroup stl
+ */
+
+#include "BLI_timeit.hh"
+
+#include "IO_stl.h"
+#include "stl_import.hh"
+
+void STL_import(bContext *C, const struct STLImportParams *import_params)
+{
+ SCOPED_TIMER("STL Import");
+ blender::io::stl::importer_main(C, *import_params);
+}
diff --git a/source/blender/io/stl/IO_stl.h b/source/blender/io/stl/IO_stl.h
new file mode 100644
index 00000000000..bbe537948e8
--- /dev/null
+++ b/source/blender/io/stl/IO_stl.h
@@ -0,0 +1,35 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+/** \file
+ * \ingroup stl
+ */
+
+#pragma once
+
+#include "BKE_context.h"
+#include "BLI_path_util.h"
+#include "IO_orientation.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct STLImportParams {
+ /** Full path to the source STL file to import. */
+ char filepath[FILE_MAX];
+ eIOAxis forward_axis;
+ eIOAxis up_axis;
+ bool use_facet_normal;
+ bool use_scene_unit;
+ float global_scale;
+ bool use_mesh_validate;
+};
+
+/**
+ * C-interface for the importer.
+ */
+void STL_import(bContext *C, const struct STLImportParams *import_params);
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/source/blender/io/stl/importer/stl_import.cc b/source/blender/io/stl/importer/stl_import.cc
new file mode 100644
index 00000000000..f358598a216
--- /dev/null
+++ b/source/blender/io/stl/importer/stl_import.cc
@@ -0,0 +1,114 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+/** \file
+ * \ingroup stl
+ */
+
+#include <cstdio>
+
+#include "BKE_customdata.h"
+#include "BKE_layer.h"
+#include "BKE_mesh.h"
+#include "BKE_object.h"
+
+#include "DNA_collection_types.h"
+#include "DNA_scene_types.h"
+
+#include "BLI_fileops.hh"
+#include "BLI_math_vector.h"
+#include "BLI_memory_utils.hh"
+
+#include "DNA_object_types.h"
+
+#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_build.h"
+
+#include "stl_import.hh"
+#include "stl_import_ascii_reader.hh"
+#include "stl_import_binary_reader.hh"
+
+namespace blender::io::stl {
+
+void importer_main(bContext *C, const STLImportParams &import_params)
+{
+ Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ importer_main(bmain, scene, view_layer, import_params);
+}
+
+void importer_main(Main *bmain,
+ Scene *scene,
+ ViewLayer *view_layer,
+ const STLImportParams &import_params)
+{
+ FILE *file = BLI_fopen(import_params.filepath, "rb");
+ if (!file) {
+ fprintf(stderr, "Failed to open STL file:'%s'.\n", import_params.filepath);
+ return;
+ }
+ BLI_SCOPED_DEFER([&]() { fclose(file); });
+
+ /* Detect STL file type by comparing file size with expected file size,
+ * could check if file starts with "solid", but some files do not adhere,
+ * this is the same as the old Python importer.
+ */
+ uint32_t num_tri = 0;
+ size_t file_size = BLI_file_size(import_params.filepath);
+ fseek(file, BINARY_HEADER_SIZE, SEEK_SET);
+ fread(&num_tri, sizeof(uint32_t), 1, file);
+ bool is_ascii_stl = (file_size != (BINARY_HEADER_SIZE + 4 + BINARY_STRIDE * num_tri));
+
+ /* Name used for both mesh and object. */
+ char ob_name[FILE_MAX];
+ BLI_strncpy(ob_name, BLI_path_basename(import_params.filepath), FILE_MAX);
+ BLI_path_extension_replace(ob_name, FILE_MAX, "");
+
+ Mesh *mesh;
+ if (is_ascii_stl) {
+ mesh = read_stl_ascii(import_params.filepath, bmain, ob_name, import_params.use_facet_normal);
+ }
+ else {
+ mesh = read_stl_binary(file, bmain, ob_name, import_params.use_facet_normal);
+ }
+
+ if (import_params.use_mesh_validate) {
+ bool verbose_validate = false;
+#ifdef DEBUG
+ verbose_validate = true;
+#endif
+ BKE_mesh_validate(mesh, verbose_validate, false);
+ }
+
+ BKE_view_layer_base_deselect_all(view_layer);
+ LayerCollection *lc = BKE_layer_collection_get_active(view_layer);
+ Object *obj = BKE_object_add_only_object(bmain, OB_MESH, ob_name);
+ BKE_mesh_assign_object(bmain, obj, mesh);
+ BKE_collection_object_add(bmain, lc->collection, obj);
+ Base *base = BKE_view_layer_base_find(view_layer, obj);
+ BKE_view_layer_base_select_and_set_active(view_layer, base);
+
+ float global_scale = import_params.global_scale;
+ if ((scene->unit.system != USER_UNIT_NONE) && import_params.use_scene_unit) {
+ global_scale *= scene->unit.scale_length;
+ }
+ float scale_vec[3] = {global_scale, global_scale, global_scale};
+ float obmat3x3[3][3];
+ unit_m3(obmat3x3);
+ float obmat4x4[4][4];
+ unit_m4(obmat4x4);
+ /* +Y-forward and +Z-up are the Blender's default axis settings. */
+ mat3_from_axis_conversion(
+ IO_AXIS_Y, IO_AXIS_Z, import_params.forward_axis, import_params.up_axis, obmat3x3);
+ copy_m4_m3(obmat4x4, obmat3x3);
+ rescale_m4(obmat4x4, scale_vec);
+ BKE_object_apply_mat4(obj, obmat4x4, true, false);
+
+ DEG_id_tag_update(&lc->collection->id, ID_RECALC_COPY_ON_WRITE);
+ int flags = ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION |
+ ID_RECALC_BASE_FLAGS;
+ DEG_id_tag_update_ex(bmain, &obj->id, flags);
+ DEG_id_tag_update(&scene->id, ID_RECALC_BASE_FLAGS);
+ DEG_relations_tag_update(bmain);
+}
+} // namespace blender::io::stl
diff --git a/source/blender/io/stl/importer/stl_import.hh b/source/blender/io/stl/importer/stl_import.hh
new file mode 100644
index 00000000000..377544c26af
--- /dev/null
+++ b/source/blender/io/stl/importer/stl_import.hh
@@ -0,0 +1,22 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+/** \file
+ * \ingroup stl
+ */
+
+#pragma once
+
+#include "IO_stl.h"
+
+namespace blender::io::stl {
+
+/* Main import function used from within Blender. */
+void importer_main(bContext *C, const STLImportParams &import_params);
+
+/* Used from tests, where full bContext does not exist. */
+void importer_main(Main *bmain,
+ Scene *scene,
+ ViewLayer *view_layer,
+ const STLImportParams &import_params);
+
+} // namespace blender::io::stl
diff --git a/source/blender/io/stl/importer/stl_import_ascii_reader.cc b/source/blender/io/stl/importer/stl_import_ascii_reader.cc
new file mode 100644
index 00000000000..2edb3c6a114
--- /dev/null
+++ b/source/blender/io/stl/importer/stl_import_ascii_reader.cc
@@ -0,0 +1,160 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+/** \file
+ * \ingroup stl
+ */
+
+#include <cstdint>
+#include <cstdio>
+
+#include "BKE_mesh.h"
+
+#include "BLI_fileops.hh"
+#include "BLI_memory_utils.hh"
+#include "BLI_string_ref.hh"
+
+#include "DNA_mesh_types.h"
+
+/* NOTE: we could use C++17 <charconv> from_chars to parse
+ * floats, but even if some compilers claim full support,
+ * their standard libraries are not quite there yet.
+ * LLVM/libc++ only has a float parser since LLVM 14,
+ * and gcc/libstdc++ since 11.1. So until at least these are
+ * the minimum spec, use an external library. */
+#include "fast_float.h"
+
+#include "stl_import.hh"
+#include "stl_import_ascii_reader.hh"
+#include "stl_import_mesh.hh"
+
+namespace blender::io::stl {
+
+class StringBuffer {
+ private:
+ char *start;
+ const char *end;
+
+ public:
+ StringBuffer(char *buf, size_t len)
+ {
+ start = buf;
+ end = start + len;
+ }
+
+ bool is_empty() const
+ {
+ return start == end;
+ }
+
+ void drop_leading_control_chars()
+ {
+ while ((start < end) && (*start) <= ' ') {
+ start++;
+ }
+ }
+
+ void drop_leading_non_control_chars()
+ {
+ while ((start < end) && (*start) > ' ') {
+ start++;
+ }
+ }
+
+ void drop_line()
+ {
+ while (start < end && *start != '\n') {
+ start++;
+ }
+ }
+
+ bool parse_token(const char *token, size_t token_length)
+ {
+ drop_leading_control_chars();
+ if (end - start < token_length + 1) {
+ return false;
+ }
+ if (memcmp(start, token, token_length) != 0) {
+ return false;
+ }
+ if (start[token_length] > ' ') {
+ return false;
+ }
+ start += token_length + 1;
+ return true;
+ }
+
+ void drop_token()
+ {
+ drop_leading_non_control_chars();
+ drop_leading_control_chars();
+ }
+
+ void parse_float(float &out)
+ {
+ drop_leading_control_chars();
+ /* Skip '+' */
+ if (start < end && *start == '+') {
+ start++;
+ }
+ fast_float::from_chars_result res = fast_float::from_chars(start, end, out);
+ if (res.ec == std::errc::invalid_argument || res.ec == std::errc::result_out_of_range) {
+ out = 0.0f;
+ }
+ start = const_cast<char *>(res.ptr);
+ }
+};
+
+static inline void parse_float3(StringBuffer &buf, float out[3])
+{
+ for (int i = 0; i < 3; i++) {
+ buf.parse_float(out[i]);
+ }
+}
+
+Mesh *read_stl_ascii(const char *filepath, Main *bmain, char *mesh_name, bool use_custom_normals)
+{
+ size_t buffer_len;
+ void *buffer = BLI_file_read_text_as_mem(filepath, 0, &buffer_len);
+ if (buffer == nullptr) {
+ fprintf(stderr, "STL Importer: cannot read from ASCII STL file: '%s'\n", filepath);
+ return BKE_mesh_add(bmain, mesh_name);
+ }
+ BLI_SCOPED_DEFER([&]() { MEM_freeN(buffer); });
+
+ int num_reserved_tris = 1024;
+
+ StringBuffer str_buf(static_cast<char *>(buffer), buffer_len);
+ STLMeshHelper stl_mesh(num_reserved_tris, use_custom_normals);
+ float triangle_buf[3][3];
+ float custom_normal_buf[3];
+ str_buf.drop_line(); /* Skip header line */
+ while (!str_buf.is_empty()) {
+ if (str_buf.parse_token("vertex", 6)) {
+ parse_float3(str_buf, triangle_buf[0]);
+ if (str_buf.parse_token("vertex", 6)) {
+ parse_float3(str_buf, triangle_buf[1]);
+ }
+ if (str_buf.parse_token("vertex", 6)) {
+ parse_float3(str_buf, triangle_buf[2]);
+ }
+ if (use_custom_normals) {
+ stl_mesh.add_triangle(
+ triangle_buf[0], triangle_buf[1], triangle_buf[2], custom_normal_buf);
+ }
+ else {
+ stl_mesh.add_triangle(triangle_buf[0], triangle_buf[1], triangle_buf[2]);
+ }
+ }
+ else if (str_buf.parse_token("facet", 5)) {
+ str_buf.drop_token(); /* Expecting "normal" */
+ parse_float3(str_buf, custom_normal_buf);
+ }
+ else {
+ str_buf.drop_token();
+ }
+ }
+
+ return stl_mesh.to_mesh(bmain, mesh_name);
+}
+
+} // namespace blender::io::stl
diff --git a/source/blender/io/stl/importer/stl_import_ascii_reader.hh b/source/blender/io/stl/importer/stl_import_ascii_reader.hh
new file mode 100644
index 00000000000..e8aed911bf1
--- /dev/null
+++ b/source/blender/io/stl/importer/stl_import_ascii_reader.hh
@@ -0,0 +1,35 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+/** \file
+ * \ingroup stl
+ */
+
+#pragma once
+
+#include <cstdio>
+
+#include "BKE_mesh.h"
+
+#include "stl_import.hh"
+
+/**
+ * ASCII STL spec:
+ * <pre>
+ * solid name
+ * facet normal ni nj nk
+ * outer loop
+ * vertex v1x v1y v1z
+ * vertex v2x v2y v2z
+ * vertex v3x v3y v3z
+ * endloop
+ * endfacet
+ * ...
+ * endsolid name
+ * </pre>
+ */
+
+namespace blender::io::stl {
+
+Mesh *read_stl_ascii(const char *filepath, Main *bmain, char *mesh_name, bool use_custom_normals);
+
+} // namespace blender::io::stl
diff --git a/source/blender/io/stl/importer/stl_import_binary_reader.cc b/source/blender/io/stl/importer/stl_import_binary_reader.cc
new file mode 100644
index 00000000000..6eaed16160e
--- /dev/null
+++ b/source/blender/io/stl/importer/stl_import_binary_reader.cc
@@ -0,0 +1,58 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+/** \file
+ * \ingroup stl
+ */
+
+#include <cstdint>
+#include <cstdio>
+
+#include "BKE_main.h"
+#include "BKE_mesh.h"
+
+#include "BLI_array.hh"
+#include "BLI_memory_utils.hh"
+
+#include "DNA_mesh_types.h"
+
+#include "stl_import_binary_reader.hh"
+#include "stl_import_mesh.hh"
+
+namespace blender::io::stl {
+
+#pragma pack(push, 1)
+struct STLBinaryTriangle {
+ float normal[3];
+ float v1[3], v2[3], v3[3];
+ uint16_t attribute_byte_count;
+};
+#pragma pack(pop)
+
+Mesh *read_stl_binary(FILE *file, Main *bmain, char *mesh_name, bool use_custom_normals)
+{
+ const int chunk_size = 1024;
+ uint32_t num_tris = 0;
+ fseek(file, BINARY_HEADER_SIZE, SEEK_SET);
+ fread(&num_tris, sizeof(uint32_t), 1, file);
+ if (num_tris == 0) {
+ return BKE_mesh_add(bmain, mesh_name);
+ }
+
+ Array<STLBinaryTriangle> tris_buf(chunk_size);
+ STLMeshHelper stl_mesh(num_tris, use_custom_normals);
+ size_t num_read_tris;
+ while ((num_read_tris = fread(tris_buf.data(), sizeof(STLBinaryTriangle), chunk_size, file))) {
+ for (size_t i = 0; i < num_read_tris; i++) {
+ if (use_custom_normals) {
+ stl_mesh.add_triangle(tris_buf[i].v1, tris_buf[i].v2, tris_buf[i].v3, tris_buf[i].normal);
+ }
+ else {
+ stl_mesh.add_triangle(tris_buf[i].v1, tris_buf[i].v2, tris_buf[i].v3);
+ }
+ }
+ }
+
+ return stl_mesh.to_mesh(bmain, mesh_name);
+}
+
+} // namespace blender::io::stl
diff --git a/source/blender/io/stl/importer/stl_import_binary_reader.hh b/source/blender/io/stl/importer/stl_import_binary_reader.hh
new file mode 100644
index 00000000000..71d5dbbbe58
--- /dev/null
+++ b/source/blender/io/stl/importer/stl_import_binary_reader.hh
@@ -0,0 +1,31 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+/** \file
+ * \ingroup stl
+ */
+
+#pragma once
+
+#include <cstdio>
+
+#include "BKE_mesh.h"
+
+/* Binary STL spec.:
+ * UINT8[80] – Header - 80 bytes
+ * UINT32 – Number of triangles - 4 bytes
+ * For each triangle - 50 bytes:
+ * REAL32[3] – Normal vector - 12 bytes
+ * REAL32[3] – Vertex 1 - 12 bytes
+ * REAL32[3] – Vertex 2 - 12 bytes
+ * REAL32[3] – Vertex 3 - 12 bytes
+ * UINT16 – Attribute byte count - 2 bytes
+ */
+
+namespace blender::io::stl {
+
+const size_t BINARY_HEADER_SIZE = 80;
+const size_t BINARY_STRIDE = 12 * 4 + 2;
+
+Mesh *read_stl_binary(FILE *file, Main *bmain, char *mesh_name, bool use_custom_normals);
+
+} // namespace blender::io::stl
diff --git a/source/blender/io/stl/importer/stl_import_mesh.cc b/source/blender/io/stl/importer/stl_import_mesh.cc
new file mode 100644
index 00000000000..b9ed441f0d9
--- /dev/null
+++ b/source/blender/io/stl/importer/stl_import_mesh.cc
@@ -0,0 +1,114 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+/** \file
+ * \ingroup stl
+ */
+
+#include "BKE_customdata.h"
+#include "BKE_lib_id.h"
+#include "BKE_main.h"
+#include "BKE_mesh.h"
+
+#include "BLI_array.hh"
+#include "BLI_math_vector.h"
+#include "BLI_math_vector.hh"
+#include "BLI_task.hh"
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+
+#include "stl_import_mesh.hh"
+
+namespace blender::io::stl {
+
+STLMeshHelper::STLMeshHelper(int tris_num, bool use_custom_normals)
+ : use_custom_normals_(use_custom_normals)
+{
+ degenerate_tris_num_ = 0;
+ duplicate_tris_num_ = 0;
+ tris_.reserve(tris_num);
+ /* Upper bound (all vertices are unique). */
+ verts_.reserve(tris_num * 3);
+ if (use_custom_normals) {
+ loop_normals_.reserve(tris_num * 3);
+ }
+}
+
+bool STLMeshHelper::add_triangle(const float3 &a, const float3 &b, const float3 &c)
+{
+ int v1_id = verts_.index_of_or_add(a);
+ int v2_id = verts_.index_of_or_add(b);
+ int v3_id = verts_.index_of_or_add(c);
+ if ((v1_id == v2_id) || (v1_id == v3_id) || (v2_id == v3_id)) {
+ degenerate_tris_num_++;
+ return false;
+ }
+ if (!tris_.add({v1_id, v2_id, v3_id})) {
+ duplicate_tris_num_++;
+ return false;
+ }
+ return true;
+}
+
+void STLMeshHelper::add_triangle(const float3 &a,
+ const float3 &b,
+ const float3 &c,
+ const float3 &custom_normal)
+{
+ if (add_triangle(a, b, c)) {
+ loop_normals_.append_n_times(custom_normal, 3);
+ }
+}
+
+Mesh *STLMeshHelper::to_mesh(Main *bmain, char *mesh_name)
+{
+ if (degenerate_tris_num_ > 0) {
+ std::cout << "STL Importer: " << degenerate_tris_num_ << " degenerate triangles were removed"
+ << std::endl;
+ }
+ if (duplicate_tris_num_ > 0) {
+ std::cout << "STL Importer: " << duplicate_tris_num_ << " duplicate triangles were removed"
+ << std::endl;
+ }
+
+ Mesh *mesh = BKE_mesh_add(bmain, mesh_name);
+ /* User count is already 1 here, but will be set later in #BKE_mesh_assign_object. */
+ id_us_min(&mesh->id);
+
+ mesh->totvert = verts_.size();
+ mesh->mvert = static_cast<MVert *>(
+ CustomData_add_layer(&mesh->vdata, CD_MVERT, CD_CALLOC, nullptr, mesh->totvert));
+ for (int i = 0; i < mesh->totvert; i++) {
+ copy_v3_v3(mesh->mvert[i].co, verts_[i]);
+ }
+
+ mesh->totpoly = tris_.size();
+ mesh->totloop = tris_.size() * 3;
+ mesh->mpoly = static_cast<MPoly *>(
+ CustomData_add_layer(&mesh->pdata, CD_MPOLY, CD_CALLOC, nullptr, mesh->totpoly));
+ mesh->mloop = static_cast<MLoop *>(
+ CustomData_add_layer(&mesh->ldata, CD_MLOOP, CD_CALLOC, nullptr, mesh->totloop));
+
+ threading::parallel_for(tris_.index_range(), 2048, [&](IndexRange tris_range) {
+ for (const int i : tris_range) {
+ mesh->mpoly[i].loopstart = 3 * i;
+ mesh->mpoly[i].totloop = 3;
+
+ mesh->mloop[3 * i].v = tris_[i].v1;
+ mesh->mloop[3 * i + 1].v = tris_[i].v2;
+ mesh->mloop[3 * i + 2].v = tris_[i].v3;
+ }
+ });
+
+ /* NOTE: edges must be calculated first before setting custom normals. */
+ BKE_mesh_calc_edges(mesh, false, false);
+
+ if (use_custom_normals_ && loop_normals_.size() == mesh->totloop) {
+ BKE_mesh_set_custom_normals(mesh, reinterpret_cast<float(*)[3]>(loop_normals_.data()));
+ mesh->flag |= ME_AUTOSMOOTH;
+ }
+
+ return mesh;
+}
+
+} // namespace blender::io::stl
diff --git a/source/blender/io/stl/importer/stl_import_mesh.hh b/source/blender/io/stl/importer/stl_import_mesh.hh
new file mode 100644
index 00000000000..f1c0d2126a9
--- /dev/null
+++ b/source/blender/io/stl/importer/stl_import_mesh.hh
@@ -0,0 +1,71 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+/** \file
+ * \ingroup stl
+ */
+
+#pragma once
+
+#include <cstdint>
+
+#include "BLI_math_vec_types.hh"
+#include "BLI_set.hh"
+#include "BLI_vector.hh"
+#include "BLI_vector_set.hh"
+
+#include "DNA_mesh_types.h"
+
+namespace blender::io::stl {
+class Triangle {
+ public:
+ int v1, v2, v3;
+ /* Based on an old version of Python's frozen-set hash
+ * https://web.archive.org/web/20220520211017/https://stackoverflow.com/questions/20832279/python-frozenset-hashing-algorithm-implementation
+ */
+ uint64_t hash() const
+ {
+ uint64_t res = 1927868237UL;
+ res *= 4;
+ res ^= (v1 ^ (v1 << 16) ^ 89869747UL) * 3644798167UL;
+ res ^= (v2 ^ (v2 << 16) ^ 89869747UL) * 3644798167UL;
+ res ^= (v3 ^ (v3 << 16) ^ 89869747UL) * 3644798167UL;
+ return res * 69069U + 907133923UL;
+ }
+ friend bool operator==(const Triangle &a, const Triangle &b)
+ {
+ bool i = (a.v1 == b.v1) && (a.v2 == b.v2) && (a.v3 == b.v3);
+ bool j = (a.v1 == b.v1) && (a.v3 == b.v2) && (a.v2 == b.v3);
+ bool k = (a.v2 == b.v1) && (a.v1 == b.v2) && (a.v3 == b.v3);
+
+ bool l = (a.v2 == b.v1) && (a.v3 == b.v2) && (a.v1 == b.v3);
+ bool m = (a.v3 == b.v1) && (a.v1 == b.v2) && (a.v2 == b.v3);
+ bool n = (a.v3 == b.v1) && (a.v2 == b.v2) && (a.v1 == b.v3);
+
+ return i || j || k || l || m || n;
+ }
+};
+
+class STLMeshHelper {
+ private:
+ VectorSet<float3> verts_;
+ VectorSet<Triangle> tris_;
+ Vector<float3> loop_normals_;
+ int degenerate_tris_num_;
+ int duplicate_tris_num_;
+ const bool use_custom_normals_;
+
+ public:
+ STLMeshHelper(int tris_num, bool use_custom_normals);
+
+ /* Creates a new triangle from specified vertex locations,
+ * duplicate vertices and triangles are merged.
+ */
+ bool add_triangle(const float3 &a, const float3 &b, const float3 &c);
+ void add_triangle(const float3 &a,
+ const float3 &b,
+ const float3 &c,
+ const float3 &custom_normal);
+ Mesh *to_mesh(Main *bmain, char *mesh_name);
+};
+
+} // namespace blender::io::stl
diff --git a/source/blender/io/usd/intern/usd_capi_import.cc b/source/blender/io/usd/intern/usd_capi_import.cc
index 29b256125f0..4118205d87f 100644
--- a/source/blender/io/usd/intern/usd_capi_import.cc
+++ b/source/blender/io/usd/intern/usd_capi_import.cc
@@ -277,7 +277,6 @@ static void import_endjob(void *customdata)
}
}
else if (data->archive) {
- /* Add object to scene. */
Base *base;
LayerCollection *lc;
ViewLayer *view_layer = data->view_layer;
@@ -286,20 +285,30 @@ static void import_endjob(void *customdata)
lc = BKE_layer_collection_get_active(view_layer);
+ /* Add all objects to the collection (don't do sync for each object). */
+ BKE_layer_collection_resync_forbid();
for (USDPrimReader *reader : data->archive->readers()) {
-
if (!reader) {
continue;
}
-
Object *ob = reader->object();
-
if (!ob) {
continue;
}
-
BKE_collection_object_add(data->bmain, lc->collection, ob);
+ }
+ /* Sync the collection, and do view layer operations. */
+ BKE_layer_collection_resync_allow();
+ BKE_main_collection_sync(data->bmain);
+ for (USDPrimReader *reader : data->archive->readers()) {
+ if (!reader) {
+ continue;
+ }
+ Object *ob = reader->object();
+ if (!ob) {
+ continue;
+ }
base = BKE_view_layer_base_find(view_layer, ob);
/* TODO: is setting active needed? */
BKE_view_layer_base_select_and_set_active(view_layer, base);
diff --git a/source/blender/io/usd/intern/usd_reader_mesh.cc b/source/blender/io/usd/intern/usd_reader_mesh.cc
index e2562eca69b..46749b03169 100644
--- a/source/blender/io/usd/intern/usd_reader_mesh.cc
+++ b/source/blender/io/usd/intern/usd_reader_mesh.cc
@@ -62,11 +62,55 @@ static void build_mat_map(const Main *bmain, std::map<std::string, Material *> *
}
}
+static pxr::UsdShadeMaterial compute_bound_material(const pxr::UsdPrim &prim)
+{
+ return pxr::UsdShadeMaterialBindingAPI(prim).ComputeBoundMaterial();
+}
+
+/* Returns an existing Blender material that corresponds to the USD
+ * material with with the given path. Returns null if no such material
+ * exists. */
+static Material *find_existing_material(
+ const pxr::SdfPath &usd_mat_path,
+ const USDImportParams &params,
+ const std::map<std::string, Material *> &mat_map,
+ const std::map<std::string, std::string> &usd_path_to_mat_name)
+{
+ if (params.mtl_name_collision_mode == USD_MTL_NAME_COLLISION_MAKE_UNIQUE) {
+ /* Check if we've already created the Blender material with a modified name. */
+ std::map<std::string, std::string>::const_iterator path_to_name_iter =
+ usd_path_to_mat_name.find(usd_mat_path.GetAsString());
+
+ if (path_to_name_iter != usd_path_to_mat_name.end()) {
+ std::string mat_name = path_to_name_iter->second;
+ std::map<std::string, Material *>::const_iterator mat_iter = mat_map.find(mat_name);
+ if (mat_iter != mat_map.end()) {
+ return mat_iter->second;
+ }
+ /* We can't find the Blender material which was previously created for this USD
+ * material, which should never happen. */
+ BLI_assert_unreachable();
+ }
+ }
+ else {
+ std::string mat_name = usd_mat_path.GetName();
+ std::map<std::string, Material *>::const_iterator mat_iter = mat_map.find(mat_name);
+
+ if (mat_iter != mat_map.end()) {
+ return mat_iter->second;
+ }
+ }
+
+ return nullptr;
+}
+
static void assign_materials(Main *bmain,
Object *ob,
const std::map<pxr::SdfPath, int> &mat_index_map,
const USDImportParams &params,
- pxr::UsdStageRefPtr stage)
+ pxr::UsdStageRefPtr stage,
+ std::map<std::string, Material *> &mat_name_to_mat,
+ std::map<std::string, std::string> &usd_path_to_mat_name)
{
if (!(stage && bmain && ob)) {
return;
@@ -87,20 +131,13 @@ static void assign_materials(Main *bmain,
return;
}
- /* TODO(kevin): use global map? */
- std::map<std::string, Material *> mat_map;
- build_mat_map(bmain, &mat_map);
-
blender::io::usd::USDMaterialReader mat_reader(params, bmain);
for (it = mat_index_map.begin(); it != mat_index_map.end(); ++it) {
- std::string mat_name = it->first.GetName();
- std::map<std::string, Material *>::iterator mat_iter = mat_map.find(mat_name);
-
- Material *assigned_mat = nullptr;
-
- if (mat_iter == mat_map.end()) {
+ Material *assigned_mat = find_existing_material(
+ it->first, params, mat_name_to_mat, usd_path_to_mat_name);
+ if (!assigned_mat) {
/* Blender material doesn't exist, so create it now. */
/* Look up the USD material. */
@@ -122,11 +159,14 @@ static void assign_materials(Main *bmain,
continue;
}
- mat_map[mat_name] = assigned_mat;
- }
- else {
- /* We found an existing Blender material. */
- assigned_mat = mat_iter->second;
+ const std::string mat_name = pxr::TfMakeValidIdentifier(assigned_mat->id.name + 2);
+ mat_name_to_mat[mat_name] = assigned_mat;
+
+ if (params.mtl_name_collision_mode == USD_MTL_NAME_COLLISION_MAKE_UNIQUE) {
+ /* Record the name of the Blender material we created for the USD material
+ * with the given path. */
+ usd_path_to_mat_name[it->first.GetAsString()] = mat_name;
+ }
}
if (assigned_mat) {
@@ -134,7 +174,7 @@ static void assign_materials(Main *bmain,
}
else {
/* This shouldn't happen. */
- std::cout << "WARNING: Couldn't assign material " << mat_name << std::endl;
+ std::cout << "WARNING: Couldn't assign material " << it->first << std::endl;
}
}
}
@@ -143,7 +183,7 @@ static void assign_materials(Main *bmain,
static void *add_customdata_cb(Mesh *mesh, const char *name, const int data_type)
{
- CustomDataType cd_data_type = static_cast<CustomDataType>(data_type);
+ eCustomDataType cd_data_type = static_cast<eCustomDataType>(data_type);
void *cd_ptr;
CustomData *loopdata;
int numloops;
@@ -710,11 +750,8 @@ void USDMeshReader::assign_facesets_to_mpoly(double motionSampleTime,
int current_mat = 0;
if (!subsets.empty()) {
for (const pxr::UsdGeomSubset &subset : subsets) {
- pxr::UsdShadeMaterialBindingAPI subset_api = pxr::UsdShadeMaterialBindingAPI(
- subset.GetPrim());
-
- pxr::UsdShadeMaterial subset_mtl = subset_api.ComputeBoundMaterial();
+ pxr::UsdShadeMaterial subset_mtl = utils::compute_bound_material(subset.GetPrim());
if (!subset_mtl) {
continue;
}
@@ -743,10 +780,9 @@ void USDMeshReader::assign_facesets_to_mpoly(double motionSampleTime,
}
if (r_mat_map->empty()) {
- pxr::UsdShadeMaterialBindingAPI api = pxr::UsdShadeMaterialBindingAPI(prim_);
-
- if (pxr::UsdShadeMaterial mtl = api.ComputeBoundMaterial()) {
+ pxr::UsdShadeMaterial mtl = utils::compute_bound_material(prim_);
+ if (mtl) {
pxr::SdfPath mtl_path = mtl.GetPath();
if (!mtl_path.IsEmpty()) {
@@ -764,7 +800,17 @@ void USDMeshReader::readFaceSetsSample(Main *bmain, Mesh *mesh, const double mot
std::map<pxr::SdfPath, int> mat_map;
assign_facesets_to_mpoly(motionSampleTime, mesh->mpoly, mesh->totpoly, &mat_map);
- utils::assign_materials(bmain, object_, mat_map, this->import_params_, this->prim_.GetStage());
+ /* Build material name map if it's not built yet. */
+ if (this->settings_->mat_name_to_mat.empty()) {
+ utils::build_mat_map(bmain, &this->settings_->mat_name_to_mat);
+ }
+ utils::assign_materials(bmain,
+ object_,
+ mat_map,
+ this->import_params_,
+ this->prim_.GetStage(),
+ this->settings_->mat_name_to_mat,
+ this->settings_->usd_path_to_mat_name);
}
Mesh *USDMeshReader::read_mesh(Mesh *existing_mesh,
diff --git a/source/blender/io/usd/intern/usd_reader_prim.h b/source/blender/io/usd/intern/usd_reader_prim.h
index fdf6247de16..c44c4a14ad7 100644
--- a/source/blender/io/usd/intern/usd_reader_prim.h
+++ b/source/blender/io/usd/intern/usd_reader_prim.h
@@ -7,7 +7,11 @@
#include <pxr/usd/usd/prim.h>
+#include <map>
+#include <string>
+
struct Main;
+struct Material;
struct Object;
namespace blender::io::usd {
@@ -33,6 +37,17 @@ struct ImportSettings {
CacheFile *cache_file;
+ /* Map a USD material prim path to a Blender material name.
+ * This map is updated by readers during stage traversal.
+ * This field is mutable because it is used to keep track
+ * of what the importer is doing. This is necessary even
+ * when all the other import settings are to remain const. */
+ mutable std::map<std::string, std::string> usd_path_to_mat_name;
+ /* Map a material name to Blender material.
+ * This map is updated by readers during stage traversal,
+ * and is mutable similar to the map above. */
+ mutable std::map<std::string, Material *> mat_name_to_mat;
+
ImportSettings()
: do_convert_mat(false),
from_up(0),
diff --git a/source/blender/io/usd/intern/usd_writer_material.cc b/source/blender/io/usd/intern/usd_writer_material.cc
index 857896b9330..6862f3835cf 100644
--- a/source/blender/io/usd/intern/usd_writer_material.cc
+++ b/source/blender/io/usd/intern/usd_writer_material.cc
@@ -590,6 +590,7 @@ static std::string get_tex_image_asset_path(bNode *node,
BLI_split_dir_part(stage_path.c_str(), dir_path, FILE_MAX);
BLI_path_join(exp_path, FILE_MAX, dir_path, "textures", file_path, nullptr);
}
+ BLI_str_replace_char(exp_path, '\\', '/');
return exp_path;
}
@@ -608,7 +609,7 @@ static std::string get_tex_image_asset_path(bNode *node,
if (!BLI_path_is_rel(rel_path)) {
return path;
}
-
+ BLI_str_replace_char(rel_path, '\\', '/');
return rel_path + 2;
}
diff --git a/source/blender/io/usd/intern/usd_writer_volume.cc b/source/blender/io/usd/intern/usd_writer_volume.cc
index 4126be6966a..6300e5c657c 100644
--- a/source/blender/io/usd/intern/usd_writer_volume.cc
+++ b/source/blender/io/usd/intern/usd_writer_volume.cc
@@ -100,7 +100,7 @@ std::optional<std::string> USDVolumeWriter::resolve_vdb_file(const Volume *volum
vdb_file_path = construct_vdb_file_path(volume);
if (!BKE_volume_save(
- volume, usd_export_context_.bmain, NULL, vdb_file_path.value_or("").c_str())) {
+ volume, usd_export_context_.bmain, nullptr, vdb_file_path.value_or("").c_str())) {
return std::nullopt;
}
}
diff --git a/source/blender/io/usd/tests/usd_imaging_test.cc b/source/blender/io/usd/tests/usd_imaging_test.cc
index 497319c59bd..5cd3c042e59 100644
--- a/source/blender/io/usd/tests/usd_imaging_test.cc
+++ b/source/blender/io/usd/tests/usd_imaging_test.cc
@@ -42,8 +42,8 @@ TEST_F(USDImagingTest, CapsuleAdapterTest)
}
pxr::UsdImagingCapsuleAdapter capsule_adapter;
- pxr::VtValue points_value = capsule_adapter.GetMeshPoints(capsule.GetPrim(),
- pxr::UsdTimeCode::Default());
+ pxr::VtValue points_value = pxr::UsdImagingCapsuleAdapter::GetMeshPoints(
+ capsule.GetPrim(), pxr::UsdTimeCode::Default());
if (!points_value.IsHolding<pxr::VtArray<pxr::GfVec3f>>()) {
FAIL() << "Mesh points value holding unexpected type.";
return;
@@ -52,7 +52,7 @@ TEST_F(USDImagingTest, CapsuleAdapterTest)
pxr::VtArray<pxr::GfVec3f> points = points_value.Get<pxr::VtArray<pxr::GfVec3f>>();
EXPECT_FALSE(points.empty());
- pxr::VtValue topology_value = capsule_adapter.GetMeshTopology();
+ pxr::VtValue topology_value = pxr::UsdImagingCapsuleAdapter::GetMeshTopology();
if (!topology_value.IsHolding<pxr::HdMeshTopology>()) {
FAIL() << "Mesh topology value holding unexpected type.";
diff --git a/source/blender/io/usd/tests/usd_tests_common.h b/source/blender/io/usd/tests/usd_tests_common.h
index 7f6ae558354..949348da959 100644
--- a/source/blender/io/usd/tests/usd_tests_common.h
+++ b/source/blender/io/usd/tests/usd_tests_common.h
@@ -12,7 +12,7 @@ namespace blender::io::usd {
* Thus function must be called before instantiating a USD
* stage to avoid errors. The returned string is the path to
* the USD data files directory from which the plugins were
- * loaded. If the USD data files directory can't be determined,
+ * loaded. If the USD data files directory can't be determined,
* plugin registration is skipped and the empty string is
* returned. */
std::string register_usd_plugins_for_tests();
diff --git a/source/blender/io/usd/usd.h b/source/blender/io/usd/usd.h
index 2e4dcb0da94..a07315d8b4e 100644
--- a/source/blender/io/usd/usd.h
+++ b/source/blender/io/usd/usd.h
@@ -15,6 +15,13 @@ struct CacheReader;
struct Object;
struct bContext;
+/* Behavior when the name of an imported material
+ * conflicts with an existing material. */
+typedef enum eUSDMtlNameCollisionMode {
+ USD_MTL_NAME_COLLISION_MAKE_UNIQUE = 0,
+ USD_MTL_NAME_COLLISION_REFERENCE_EXISTING = 1,
+} eUSDMtlNameCollisionMode;
+
struct USDExportParams {
bool export_animation;
bool export_hair;
@@ -57,6 +64,7 @@ struct USDImportParams {
bool import_usd_preview;
bool set_material_blend;
float light_intensity_scale;
+ eUSDMtlNameCollisionMode mtl_name_collision_mode;
};
/* The USD_export takes a as_background_job parameter, and returns a boolean.
diff --git a/source/blender/io/wavefront_obj/IO_wavefront_obj.h b/source/blender/io/wavefront_obj/IO_wavefront_obj.h
index bebad06d37f..b4a00deb99c 100644
--- a/source/blender/io/wavefront_obj/IO_wavefront_obj.h
+++ b/source/blender/io/wavefront_obj/IO_wavefront_obj.h
@@ -9,30 +9,13 @@
#include "BKE_context.h"
#include "BLI_path_util.h"
#include "DEG_depsgraph.h"
+#include "IO_orientation.h"
#include "IO_path_util_types.h"
#ifdef __cplusplus
extern "C" {
#endif
-typedef enum {
- OBJ_AXIS_X_UP = 0,
- OBJ_AXIS_Y_UP = 1,
- OBJ_AXIS_Z_UP = 2,
- OBJ_AXIS_NEGATIVE_X_UP = 3,
- OBJ_AXIS_NEGATIVE_Y_UP = 4,
- OBJ_AXIS_NEGATIVE_Z_UP = 5,
-} eTransformAxisUp;
-
-typedef enum {
- OBJ_AXIS_X_FORWARD = 0,
- OBJ_AXIS_Y_FORWARD = 1,
- OBJ_AXIS_Z_FORWARD = 2,
- OBJ_AXIS_NEGATIVE_X_FORWARD = 3,
- OBJ_AXIS_NEGATIVE_Y_FORWARD = 4,
- OBJ_AXIS_NEGATIVE_Z_FORWARD = 5,
-} eTransformAxisForward;
-
static const int TOTAL_AXES = 3;
struct OBJExportParams {
@@ -52,8 +35,8 @@ struct OBJExportParams {
int end_frame;
/* Geometry Transform options. */
- eTransformAxisForward forward_axis;
- eTransformAxisUp up_axis;
+ eIOAxis forward_axis;
+ eIOAxis up_axis;
float scaling_factor;
/* File Write Options. */
@@ -62,6 +45,7 @@ struct OBJExportParams {
eEvaluationMode export_eval_mode;
bool export_uv;
bool export_normals;
+ bool export_colors;
bool export_materials;
bool export_triangulated_mesh;
bool export_curves_as_nurbs;
@@ -86,8 +70,9 @@ struct OBJImportParams {
char filepath[FILE_MAX];
/** Value 0 disables clamping. */
float clamp_size;
- eTransformAxisForward forward_axis;
- eTransformAxisUp up_axis;
+ eIOAxis forward_axis;
+ eIOAxis up_axis;
+ bool import_vertex_groups;
bool validate_meshes;
};
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc b/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc
index 11d1bafdafe..cb95c561547 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc
@@ -8,7 +8,9 @@
#include <cstdio>
#include "BKE_blender_version.h"
+#include "BKE_geometry_set.hh"
+#include "BLI_color.hh"
#include "BLI_enumerable_thread_specific.hh"
#include "BLI_path_util.h"
#include "BLI_task.hh"
@@ -241,13 +243,38 @@ void obj_parallel_chunked_output(FormatHandler<eFileType::OBJ> &fh,
}
void OBJWriter::write_vertex_coords(FormatHandler<eFileType::OBJ> &fh,
- const OBJMesh &obj_mesh_data) const
+ const OBJMesh &obj_mesh_data,
+ bool write_colors) const
{
const int tot_count = obj_mesh_data.tot_vertices();
- obj_parallel_chunked_output(fh, tot_count, [&](FormatHandler<eFileType::OBJ> &buf, int i) {
- float3 vertex = obj_mesh_data.calc_vertex_coords(i, export_params_.scaling_factor);
- buf.write<eOBJSyntaxElement::vertex_coords>(vertex[0], vertex[1], vertex[2]);
- });
+
+ Mesh *mesh = obj_mesh_data.get_mesh();
+ CustomDataLayer *colors_layer = nullptr;
+ if (write_colors) {
+ colors_layer = BKE_id_attributes_active_color_get(&mesh->id);
+ }
+ if (write_colors && (colors_layer != nullptr)) {
+ MeshComponent component;
+ component.replace(mesh, GeometryOwnershipType::ReadOnly);
+ VArray<ColorGeometry4f> attribute = component.attribute_get_for_read<ColorGeometry4f>(
+ colors_layer->name, ATTR_DOMAIN_POINT, {0.0f, 0.0f, 0.0f, 0.0f});
+
+ BLI_assert(tot_count == attribute.size());
+ obj_parallel_chunked_output(fh, tot_count, [&](FormatHandler<eFileType::OBJ> &buf, int i) {
+ float3 vertex = obj_mesh_data.calc_vertex_coords(i, export_params_.scaling_factor);
+ ColorGeometry4f linear = attribute.get(i);
+ float srgb[3];
+ linearrgb_to_srgb_v3_v3(srgb, linear);
+ buf.write<eOBJSyntaxElement::vertex_coords_color>(
+ vertex[0], vertex[1], vertex[2], srgb[0], srgb[1], srgb[2]);
+ });
+ }
+ else {
+ obj_parallel_chunked_output(fh, tot_count, [&](FormatHandler<eFileType::OBJ> &buf, int i) {
+ float3 vertex = obj_mesh_data.calc_vertex_coords(i, export_params_.scaling_factor);
+ buf.write<eOBJSyntaxElement::vertex_coords>(vertex[0], vertex[1], vertex[2]);
+ });
+ }
}
void OBJWriter::write_uv_coords(FormatHandler<eFileType::OBJ> &fh, OBJMesh &r_obj_mesh_data) const
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.hh b/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.hh
index 77da7b44276..97c23484426 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.hh
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.hh
@@ -72,9 +72,11 @@ class OBJWriter : NonMovable, NonCopyable {
*/
void write_mtllib_name(const StringRefNull mtl_filepath) const;
/**
- * Write vertex coordinates for all vertices as "v x y z".
+ * Write vertex coordinates for all vertices as "v x y z" or "v x y z r g b".
*/
- void write_vertex_coords(FormatHandler<eFileType::OBJ> &fh, const OBJMesh &obj_mesh_data) const;
+ void write_vertex_coords(FormatHandler<eFileType::OBJ> &fh,
+ const OBJMesh &obj_mesh_data,
+ bool write_colors) const;
/**
* Write UV vertex coordinates for all vertices as `vt u v`.
* \note UV indices are stored here, but written with polygons later.
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_io.hh b/source/blender/io/wavefront_obj/exporter/obj_export_io.hh
index f0263989bfc..5413c9969e3 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_io.hh
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_io.hh
@@ -30,6 +30,7 @@ enum class eFileType {
enum class eOBJSyntaxElement {
vertex_coords,
+ vertex_coords_color,
uv_vertex_coords,
normal,
poly_element_begin,
@@ -130,6 +131,9 @@ constexpr FormattingSyntax syntax_elem_to_formatting(const eOBJSyntaxElement key
case eOBJSyntaxElement::vertex_coords: {
return {"v {:.6f} {:.6f} {:.6f}\n", 3, is_type_float<T...>};
}
+ case eOBJSyntaxElement::vertex_coords_color: {
+ return {"v {:.6f} {:.6f} {:.6f} {:.4f} {:.4f} {:.4f}\n", 6, is_type_float<T...>};
+ }
case eOBJSyntaxElement::uv_vertex_coords: {
return {"vt {:.6f} {:.6f}\n", 2, is_type_float<T...>};
}
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc b/source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc
index c2a9e0574eb..e2ecda32717 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc
@@ -117,15 +117,12 @@ std::pair<Mesh *, bool> OBJMesh::triangulate_mesh_eval()
return {triangulated, true};
}
-void OBJMesh::set_world_axes_transform(const eTransformAxisForward forward,
- const eTransformAxisUp up)
+void OBJMesh::set_world_axes_transform(const eIOAxis forward, const eIOAxis up)
{
float axes_transform[3][3];
unit_m3(axes_transform);
/* +Y-forward and +Z-up are the default Blender axis settings. */
- mat3_from_axis_conversion(OBJ_AXIS_Y_FORWARD, OBJ_AXIS_Z_UP, forward, up, axes_transform);
- /* mat3_from_axis_conversion returns a transposed matrix! */
- transpose_m3(axes_transform);
+ mat3_from_axis_conversion(forward, up, IO_AXIS_Y, IO_AXIS_Z, axes_transform);
mul_m4_m3m4(world_and_axes_transform_, axes_transform, export_object_eval_.obmat);
/* mul_m4_m3m4 does not transform last row of obmat, i.e. location data. */
mul_v3_m3v3(world_and_axes_transform_[3], axes_transform, export_object_eval_.obmat[3]);
@@ -290,7 +287,7 @@ void OBJMesh::store_uv_coords_and_indices()
const MLoop *mloop = export_mesh_eval_->mloop;
const int totpoly = export_mesh_eval_->totpoly;
const int totvert = export_mesh_eval_->totvert;
- const MLoopUV *mloopuv = static_cast<MLoopUV *>(
+ const MLoopUV *mloopuv = static_cast<const MLoopUV *>(
CustomData_get_layer(&export_mesh_eval_->ldata, CD_MLOOPUV));
if (!mloopuv) {
tot_uv_vertices_ = 0;
@@ -382,8 +379,8 @@ void OBJMesh::store_normal_coords_and_indices()
normal_to_index.reserve(export_mesh_eval_->totpoly);
loop_to_normal_index_.resize(export_mesh_eval_->totloop);
loop_to_normal_index_.fill(-1);
- const float(
- *lnors)[3] = (const float(*)[3])(CustomData_get_layer(&export_mesh_eval_->ldata, CD_NORMAL));
+ const float(*lnors)[3] = static_cast<const float(*)[3]>(
+ CustomData_get_layer(&export_mesh_eval_->ldata, CD_NORMAL));
for (int poly_index = 0; poly_index < export_mesh_eval_->totpoly; ++poly_index) {
const MPoly &mpoly = export_mesh_eval_->mpoly[poly_index];
bool need_per_loop_normals = lnors != nullptr || (mpoly.flag & ME_SMOOTH);
@@ -453,7 +450,7 @@ int16_t OBJMesh::get_poly_deform_group_index(const int poly_index,
BLI_assert(poly_index < export_mesh_eval_->totpoly);
BLI_assert(group_weights.size() == BKE_object_defgroup_count(&export_object_eval_));
- const MDeformVert *dvert_layer = static_cast<MDeformVert *>(
+ const MDeformVert *dvert_layer = static_cast<const MDeformVert *>(
CustomData_get_layer(&export_mesh_eval_->vdata, CD_MDEFORMVERT));
if (!dvert_layer) {
return NOT_FOUND;
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_mesh.hh b/source/blender/io/wavefront_obj/exporter/obj_export_mesh.hh
index f47ca423dbc..ee2e6227700 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_mesh.hh
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_mesh.hh
@@ -241,6 +241,11 @@ class OBJMesh : NonCopyable {
return i < 0 || i >= poly_order_.size() ? i : poly_order_[i];
}
+ Mesh *get_mesh() const
+ {
+ return export_mesh_eval_;
+ }
+
private:
/**
* Free the mesh if _the exporter_ created it.
@@ -256,6 +261,6 @@ class OBJMesh : NonCopyable {
/**
* Set the final transform after applying axes settings and an Object's world transform.
*/
- void set_world_axes_transform(eTransformAxisForward forward, eTransformAxisUp up);
+ void set_world_axes_transform(eIOAxis forward, eIOAxis up);
};
} // namespace blender::io::obj
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_nurbs.cc b/source/blender/io/wavefront_obj/exporter/obj_export_nurbs.cc
index c247048ce13..172a59e5341 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_nurbs.cc
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_nurbs.cc
@@ -25,15 +25,12 @@ OBJCurve::OBJCurve(const Depsgraph *depsgraph,
set_world_axes_transform(export_params.forward_axis, export_params.up_axis);
}
-void OBJCurve::set_world_axes_transform(const eTransformAxisForward forward,
- const eTransformAxisUp up)
+void OBJCurve::set_world_axes_transform(const eIOAxis forward, const eIOAxis up)
{
float axes_transform[3][3];
unit_m3(axes_transform);
/* +Y-forward and +Z-up are the Blender's default axis settings. */
- mat3_from_axis_conversion(OBJ_AXIS_Y_FORWARD, OBJ_AXIS_Z_UP, forward, up, axes_transform);
- /* mat3_from_axis_conversion returns a transposed matrix! */
- transpose_m3(axes_transform);
+ mat3_from_axis_conversion(forward, up, IO_AXIS_Y, IO_AXIS_Z, axes_transform);
mul_m4_m3m4(world_axes_transform_, axes_transform, export_object_eval_->obmat);
/* #mul_m4_m3m4 does not transform last row of #Object.obmat, i.e. location data. */
mul_v3_m3v3(world_axes_transform_[3], axes_transform, export_object_eval_->obmat[3]);
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_nurbs.hh b/source/blender/io/wavefront_obj/exporter/obj_export_nurbs.hh
index fe826725daf..65389d44f59 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_nurbs.hh
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_nurbs.hh
@@ -56,7 +56,7 @@ class OBJCurve : NonCopyable {
/**
* Set the final transform after applying axes settings and an Object's world transform.
*/
- void set_world_axes_transform(eTransformAxisForward forward, eTransformAxisUp up);
+ void set_world_axes_transform(eIOAxis forward, eIOAxis up);
};
} // namespace blender::io::obj
diff --git a/source/blender/io/wavefront_obj/exporter/obj_exporter.cc b/source/blender/io/wavefront_obj/exporter/obj_exporter.cc
index b6e636b389d..b0938084efb 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_exporter.cc
+++ b/source/blender/io/wavefront_obj/exporter/obj_exporter.cc
@@ -195,7 +195,7 @@ static void write_mesh_objects(Vector<std::unique_ptr<OBJMesh>> exportable_as_me
auto &fh = buffers[i];
obj_writer.write_object_name(fh, obj);
- obj_writer.write_vertex_coords(fh, obj);
+ obj_writer.write_vertex_coords(fh, obj, export_params.export_colors);
if (obj.tot_polygons() > 0) {
if (export_params.export_smooth_groups) {
diff --git a/source/blender/io/wavefront_obj/importer/importer_mesh_utils.cc b/source/blender/io/wavefront_obj/importer/importer_mesh_utils.cc
index 7019e67419e..f33753d720d 100644
--- a/source/blender/io/wavefront_obj/importer/importer_mesh_utils.cc
+++ b/source/blender/io/wavefront_obj/importer/importer_mesh_utils.cc
@@ -99,13 +99,8 @@ void transform_object(Object *object, const OBJImportParams &import_params)
float obmat[4][4];
unit_m4(obmat);
/* +Y-forward and +Z-up are the default Blender axis settings. */
- mat3_from_axis_conversion(import_params.forward_axis,
- import_params.up_axis,
- OBJ_AXIS_Y_FORWARD,
- OBJ_AXIS_Z_UP,
- axes_transform);
- /* mat3_from_axis_conversion returns a transposed matrix! */
- transpose_m3(axes_transform);
+ mat3_from_axis_conversion(
+ IO_AXIS_Y, IO_AXIS_Z, import_params.forward_axis, import_params.up_axis, axes_transform);
copy_m4_m3(obmat, axes_transform);
BKE_object_apply_mat4(object, obmat, true, false);
diff --git a/source/blender/io/wavefront_obj/importer/obj_import_file_reader.cc b/source/blender/io/wavefront_obj/importer/obj_import_file_reader.cc
index c7990028312..3cc17e7d8e6 100644
--- a/source/blender/io/wavefront_obj/importer/obj_import_file_reader.cc
+++ b/source/blender/io/wavefront_obj/importer/obj_import_file_reader.cc
@@ -5,12 +5,16 @@
*/
#include "BLI_map.hh"
+#include "BLI_math_color.h"
+#include "BLI_math_vector.h"
#include "BLI_string_ref.hh"
#include "BLI_vector.hh"
#include "obj_import_file_reader.hh"
#include "obj_import_string_utils.hh"
+#include <charconv>
+
namespace blender::io::obj {
using std::string;
@@ -34,6 +38,7 @@ static Geometry *create_geometry(Geometry *const prev_geometry,
g->geom_type_ = new_type;
g->geometry_name_ = name.is_empty() ? "New object" : name;
g->vertex_start_ = global_vertices.vertices.size();
+ g->vertex_color_start_ = global_vertices.vertex_colors.size();
r_offset.set_index_offset(g->vertex_start_);
return g;
};
@@ -71,9 +76,51 @@ static void geom_add_vertex(Geometry *geom,
GlobalVertices &r_global_vertices)
{
float3 vert;
- parse_floats(p, end, 0.0f, vert, 3);
+ p = parse_floats(p, end, 0.0f, vert, 3);
r_global_vertices.vertices.append(vert);
geom->vertex_count_++;
+ /* OBJ extension: `xyzrgb` vertex colors, when the vertex position
+ * is followed by 3 more RGB color components. See
+ * http://paulbourke.net/dataformats/obj/colour.html */
+ if (p < end) {
+ float3 srgb;
+ p = parse_floats(p, end, -1.0f, srgb, 3);
+ if (srgb.x >= 0 && srgb.y >= 0 && srgb.z >= 0) {
+ float3 linear;
+ srgb_to_linearrgb_v3_v3(linear, srgb);
+ r_global_vertices.vertex_colors.append(linear);
+ geom->vertex_color_count_++;
+ }
+ }
+}
+
+static void geom_add_mrgb_colors(Geometry *geom,
+ const char *p,
+ const char *end,
+ GlobalVertices &r_global_vertices)
+{
+ /* MRGB color extension, in the form of
+ * "#MRGB MMRRGGBBMMRRGGBB ..."
+ * http://paulbourke.net/dataformats/obj/colour.html */
+ p = drop_whitespace(p, end);
+ const int mrgb_length = 8;
+ while (p + mrgb_length <= end) {
+ uint32_t value = 0;
+ std::from_chars_result res = std::from_chars(p, p + mrgb_length, value, 16);
+ if (res.ec == std::errc::invalid_argument || res.ec == std::errc::result_out_of_range) {
+ return;
+ }
+ unsigned char srgb[4];
+ srgb[0] = (value >> 16) & 0xFF;
+ srgb[1] = (value >> 8) & 0xFF;
+ srgb[2] = value & 0xFF;
+ srgb[3] = 0xFF;
+ float linear[4];
+ srgb_to_linearrgb_uchar4(linear, srgb);
+ r_global_vertices.vertex_colors.append({linear[0], linear[1], linear[2]});
+ geom->vertex_color_count_++;
+ p += mrgb_length;
+ }
}
static void geom_add_vertex_normal(Geometry *geom,
@@ -83,6 +130,10 @@ static void geom_add_vertex_normal(Geometry *geom,
{
float3 normal;
parse_floats(p, end, 0.0f, normal, 3);
+ /* Normals can be printed with only several digits in the file,
+ * making them ever-so-slightly non unit length. Make sure they are
+ * normalized. */
+ normalize_v3(normal);
r_global_vertices.vertex_normals.append(normal);
geom->has_vertex_normals_ = true;
}
@@ -124,7 +175,7 @@ static void geom_add_polygon(Geometry *geom,
curr_face.material_index = material_index;
if (group_index >= 0) {
curr_face.vertex_group_index = group_index;
- geom->use_vertex_groups_ = true;
+ geom->has_vertex_groups_ = true;
}
const int orig_corners_size = geom->face_corners_.size();
@@ -149,7 +200,7 @@ static void geom_add_polygon(Geometry *geom,
if (p < end && *p == '/') {
++p;
p = parse_int(p, end, INT32_MAX, corner.vertex_normal_index, false);
- got_normal = corner.uv_vert_index != INT32_MAX;
+ got_normal = corner.vertex_normal_index != INT32_MAX;
}
}
/* Always keep stored indices non-negative and zero-based. */
@@ -172,7 +223,10 @@ static void geom_add_polygon(Geometry *geom,
face_valid = false;
}
}
- if (got_normal) {
+ /* Ignore corner normal index, if the geometry does not have any normals.
+ * Some obj files out there do have face definitions that refer to normal indices,
+ * without any normals being present (T98782). */
+ if (got_normal && geom->has_vertex_normals_) {
corner.vertex_normal_index += corner.vertex_normal_index < 0 ?
global_vertices.vertex_normals.size() :
-1;
@@ -343,9 +397,14 @@ void OBJParser::parse(Vector<std::unique_ptr<Geometry>> &r_all_geometries,
return;
}
+ /* Use the filename as the default name given to the initial object. */
+ char ob_name[FILE_MAXFILE];
+ BLI_strncpy(ob_name, BLI_path_basename(import_params_.filepath), FILE_MAXFILE);
+ BLI_path_extension_replace(ob_name, FILE_MAXFILE, "");
+
VertexIndexOffset offsets;
Geometry *curr_geom = create_geometry(
- nullptr, GEOM_MESH, "", r_global_vertices, r_all_geometries, offsets);
+ nullptr, GEOM_MESH, ob_name, r_global_vertices, r_all_geometries, offsets);
/* State variables: once set, they remain the same for the remaining
* elements in the object. */
@@ -477,6 +536,9 @@ void OBJParser::parse(Vector<std::unique_ptr<Geometry>> &r_all_geometries,
else if (parse_keyword(p, end, "mtllib")) {
add_mtl_library(StringRef(p, end).trim());
}
+ else if (parse_keyword(p, end, "#MRGB")) {
+ geom_add_mrgb_colors(curr_geom, p, end, r_global_vertices);
+ }
/* Comments. */
else if (*p == '#') {
/* Nothing to do. */
diff --git a/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc b/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc
index 8d560bd2c8c..aa38a4d6715 100644
--- a/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc
+++ b/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc
@@ -8,7 +8,9 @@
#include "DNA_mesh_types.h"
#include "DNA_scene_types.h"
+#include "BKE_attribute.h"
#include "BKE_customdata.h"
+#include "BKE_deform.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_node_tree_update.h"
@@ -46,10 +48,11 @@ Object *MeshFromGeometry::create_mesh(Main *bmain,
obj->data = BKE_object_obdata_add_from_type(bmain, OB_MESH, ob_name.c_str());
create_vertices(mesh);
- create_polys_loops(obj, mesh);
+ create_polys_loops(mesh, import_params.import_vertex_groups);
create_edges(mesh);
create_uv_verts(mesh);
create_normals(mesh);
+ create_colors(mesh);
create_materials(bmain, materials, created_materials, obj);
if (import_params.validate_meshes || mesh_geometry_.has_invalid_polys_) {
@@ -67,6 +70,9 @@ Object *MeshFromGeometry::create_mesh(Main *bmain,
BKE_mesh_nomain_to_mesh(mesh, dst, obj, &CD_MASK_EVERYTHING, true);
dst->flag |= autosmooth;
+ /* Note: vertex groups have to be created after final mesh is assigned to the object. */
+ create_vertex_groups(obj);
+
return obj;
}
@@ -161,19 +167,13 @@ void MeshFromGeometry::create_vertices(Mesh *mesh)
}
}
-void MeshFromGeometry::create_polys_loops(Object *obj, Mesh *mesh)
+void MeshFromGeometry::create_polys_loops(Mesh *mesh, bool use_vertex_groups)
{
- /* Will not be used if vertex groups are not imported. */
mesh->dvert = nullptr;
- float weight = 0.0f;
const int64_t total_verts = mesh_geometry_.vertex_count_;
- if (total_verts && mesh_geometry_.use_vertex_groups_) {
+ if (use_vertex_groups && total_verts && mesh_geometry_.has_vertex_groups_) {
mesh->dvert = static_cast<MDeformVert *>(
CustomData_add_layer(&mesh->vdata, CD_MDEFORMVERT, CD_CALLOC, nullptr, total_verts));
- weight = 1.0f / total_verts;
- }
- else {
- UNUSED_VARS(weight);
}
const int64_t tot_face_elems{mesh->totpoly};
@@ -206,28 +206,23 @@ void MeshFromGeometry::create_polys_loops(Object *obj, Mesh *mesh)
tot_loop_idx++;
mloop.v = curr_corner.vert_index;
+ /* Setup vertex group data, if needed. */
if (!mesh->dvert) {
continue;
}
- /* Iterating over mloop results in finding the same vertex multiple times.
- * Another way is to allocate memory for dvert while creating vertices and fill them here.
- */
- MDeformVert &def_vert = mesh->dvert[mloop.v];
- if (!def_vert.dw) {
- def_vert.dw = static_cast<MDeformWeight *>(
- MEM_callocN(sizeof(MDeformWeight), "OBJ Import Deform Weight"));
- }
- /* Every vertex in a face is assigned the same deform group. */
- int group_idx = curr_face.vertex_group_index;
- /* Deform group number (def_nr) must behave like an index into the names' list. */
- *(def_vert.dw) = {static_cast<unsigned int>(group_idx), weight};
+ const int group_index = curr_face.vertex_group_index;
+ MDeformWeight *dw = BKE_defvert_ensure_index(mesh->dvert + mloop.v, group_index);
+ dw->weight = 1.0f;
}
}
+}
- if (!mesh->dvert) {
+void MeshFromGeometry::create_vertex_groups(Object *obj)
+{
+ Mesh *mesh = static_cast<Mesh *>(obj->data);
+ if (mesh->dvert == nullptr) {
return;
}
- /* Add deform group names. */
for (const std::string &name : mesh_geometry_.group_order_) {
BKE_object_defgroup_add_name(obj, name.data());
}
@@ -289,7 +284,7 @@ static Material *get_or_create_material(Main *bmain,
/* We have not, will have to create it. Create a new default
* MTLMaterial too, in case the OBJ file tries to use a material
* that was not in the MTL file. */
- const MTLMaterial &mtl = *materials.lookup_or_add(name, std::make_unique<MTLMaterial>()).get();
+ const MTLMaterial &mtl = *materials.lookup_or_add(name, std::make_unique<MTLMaterial>());
Material *mat = BKE_material_add(bmain, name.c_str());
ShaderNodetreeWrap mat_wrap{bmain, mtl, mat};
@@ -345,4 +340,26 @@ void MeshFromGeometry::create_normals(Mesh *mesh)
MEM_freeN(loop_normals);
}
+void MeshFromGeometry::create_colors(Mesh *mesh)
+{
+ /* Nothing to do if we don't have vertex colors. */
+ if (mesh_geometry_.vertex_color_count_ < 1) {
+ return;
+ }
+ if (mesh_geometry_.vertex_color_count_ != mesh_geometry_.vertex_count_) {
+ std::cerr << "Mismatching number of vertices (" << mesh_geometry_.vertex_count_
+ << ") and colors (" << mesh_geometry_.vertex_color_count_ << ") on object '"
+ << mesh_geometry_.geometry_name_ << "', ignoring colors." << std::endl;
+ return;
+ }
+
+ CustomDataLayer *color_layer = BKE_id_attribute_new(
+ &mesh->id, "Color", CD_PROP_COLOR, ATTR_DOMAIN_POINT, nullptr);
+ float4 *colors = (float4 *)color_layer->data;
+ for (int i = 0; i < mesh_geometry_.vertex_color_count_; ++i) {
+ float3 c = global_vertices_.vertex_colors[mesh_geometry_.vertex_color_start_ + i];
+ colors[i] = float4(c.x, c.y, c.z, 1.0f);
+ }
+}
+
} // namespace blender::io::obj
diff --git a/source/blender/io/wavefront_obj/importer/obj_import_mesh.hh b/source/blender/io/wavefront_obj/importer/obj_import_mesh.hh
index cf4a2aee394..591a7b81e63 100644
--- a/source/blender/io/wavefront_obj/importer/obj_import_mesh.hh
+++ b/source/blender/io/wavefront_obj/importer/obj_import_mesh.hh
@@ -45,10 +45,9 @@ class MeshFromGeometry : NonMovable, NonCopyable {
void fixup_invalid_faces();
void create_vertices(Mesh *mesh);
/**
- * Create polygons for the Mesh, set smooth shading flags, deform group names,
- * Materials.
+ * Create polygons for the Mesh, set smooth shading flags, Materials.
*/
- void create_polys_loops(Object *obj, Mesh *mesh);
+ void create_polys_loops(Mesh *mesh, bool use_vertex_groups);
/**
* Add explicitly imported OBJ edges to the mesh.
*/
@@ -65,6 +64,8 @@ class MeshFromGeometry : NonMovable, NonCopyable {
Map<std::string, Material *> &created_materials,
Object *obj);
void create_normals(Mesh *mesh);
+ void create_colors(Mesh *mesh);
+ void create_vertex_groups(Object *obj);
};
} // namespace blender::io::obj
diff --git a/source/blender/io/wavefront_obj/importer/obj_import_objects.hh b/source/blender/io/wavefront_obj/importer/obj_import_objects.hh
index b67ba46af03..3d6733d661e 100644
--- a/source/blender/io/wavefront_obj/importer/obj_import_objects.hh
+++ b/source/blender/io/wavefront_obj/importer/obj_import_objects.hh
@@ -26,6 +26,7 @@ struct GlobalVertices {
Vector<float3> vertices;
Vector<float2> uv_vertices;
Vector<float3> vertex_normals;
+ Vector<float3> vertex_colors;
};
/**
@@ -102,6 +103,8 @@ struct Geometry {
int vertex_start_ = 0;
int vertex_count_ = 0;
+ int vertex_color_start_ = 0;
+ int vertex_color_count_ = 0;
/** Edges written in the file in addition to (or even without polygon) elements. */
Vector<MEdge> edges_;
@@ -110,7 +113,7 @@ struct Geometry {
bool has_invalid_polys_ = false;
bool has_vertex_normals_ = false;
- bool use_vertex_groups_ = false;
+ bool has_vertex_groups_ = false;
NurbsElement nurbs_element_;
int total_loops_ = 0;
};
diff --git a/source/blender/io/wavefront_obj/tests/obj_exporter_tests.cc b/source/blender/io/wavefront_obj/tests/obj_exporter_tests.cc
index 8c49af90a82..6aec848573f 100644
--- a/source/blender/io/wavefront_obj/tests/obj_exporter_tests.cc
+++ b/source/blender/io/wavefront_obj/tests/obj_exporter_tests.cc
@@ -315,8 +315,8 @@ TEST_F(obj_exporter_regression_test, all_quads)
TEST_F(obj_exporter_regression_test, fgons)
{
OBJExportParamsDefault _export;
- _export.params.forward_axis = OBJ_AXIS_Y_FORWARD;
- _export.params.up_axis = OBJ_AXIS_Z_UP;
+ _export.params.forward_axis = IO_AXIS_Y;
+ _export.params.up_axis = IO_AXIS_Z;
_export.params.export_materials = false;
compare_obj_export_to_golden(
"io_tests/blend_geometry/fgons.blend", "io_tests/obj/fgons.obj", "", _export.params);
@@ -325,8 +325,8 @@ TEST_F(obj_exporter_regression_test, fgons)
TEST_F(obj_exporter_regression_test, edges)
{
OBJExportParamsDefault _export;
- _export.params.forward_axis = OBJ_AXIS_Y_FORWARD;
- _export.params.up_axis = OBJ_AXIS_Z_UP;
+ _export.params.forward_axis = IO_AXIS_Y;
+ _export.params.up_axis = IO_AXIS_Z;
_export.params.export_materials = false;
compare_obj_export_to_golden(
"io_tests/blend_geometry/edges.blend", "io_tests/obj/edges.obj", "", _export.params);
@@ -335,8 +335,8 @@ TEST_F(obj_exporter_regression_test, edges)
TEST_F(obj_exporter_regression_test, vertices)
{
OBJExportParamsDefault _export;
- _export.params.forward_axis = OBJ_AXIS_Y_FORWARD;
- _export.params.up_axis = OBJ_AXIS_Z_UP;
+ _export.params.forward_axis = IO_AXIS_Y;
+ _export.params.up_axis = IO_AXIS_Z;
_export.params.export_materials = false;
compare_obj_export_to_golden(
"io_tests/blend_geometry/vertices.blend", "io_tests/obj/vertices.obj", "", _export.params);
@@ -355,8 +355,8 @@ TEST_F(obj_exporter_regression_test, non_uniform_scale)
TEST_F(obj_exporter_regression_test, nurbs_as_nurbs)
{
OBJExportParamsDefault _export;
- _export.params.forward_axis = OBJ_AXIS_Y_FORWARD;
- _export.params.up_axis = OBJ_AXIS_Z_UP;
+ _export.params.forward_axis = IO_AXIS_Y;
+ _export.params.up_axis = IO_AXIS_Z;
_export.params.export_materials = false;
_export.params.export_curves_as_nurbs = true;
compare_obj_export_to_golden(
@@ -366,8 +366,8 @@ TEST_F(obj_exporter_regression_test, nurbs_as_nurbs)
TEST_F(obj_exporter_regression_test, nurbs_curves_as_nurbs)
{
OBJExportParamsDefault _export;
- _export.params.forward_axis = OBJ_AXIS_Y_FORWARD;
- _export.params.up_axis = OBJ_AXIS_Z_UP;
+ _export.params.forward_axis = IO_AXIS_Y;
+ _export.params.up_axis = IO_AXIS_Z;
_export.params.export_materials = false;
_export.params.export_curves_as_nurbs = true;
compare_obj_export_to_golden("io_tests/blend_geometry/nurbs_curves.blend",
@@ -379,8 +379,8 @@ TEST_F(obj_exporter_regression_test, nurbs_curves_as_nurbs)
TEST_F(obj_exporter_regression_test, nurbs_as_mesh)
{
OBJExportParamsDefault _export;
- _export.params.forward_axis = OBJ_AXIS_Y_FORWARD;
- _export.params.up_axis = OBJ_AXIS_Z_UP;
+ _export.params.forward_axis = IO_AXIS_Y;
+ _export.params.up_axis = IO_AXIS_Z;
_export.params.export_materials = false;
_export.params.export_curves_as_nurbs = false;
compare_obj_export_to_golden(
@@ -390,8 +390,8 @@ TEST_F(obj_exporter_regression_test, nurbs_as_mesh)
TEST_F(obj_exporter_regression_test, cube_all_data_triangulated)
{
OBJExportParamsDefault _export;
- _export.params.forward_axis = OBJ_AXIS_Y_FORWARD;
- _export.params.up_axis = OBJ_AXIS_Z_UP;
+ _export.params.forward_axis = IO_AXIS_Y;
+ _export.params.up_axis = IO_AXIS_Z;
_export.params.export_materials = false;
_export.params.export_triangulated_mesh = true;
compare_obj_export_to_golden("io_tests/blend_geometry/cube_all_data.blend",
@@ -403,8 +403,8 @@ TEST_F(obj_exporter_regression_test, cube_all_data_triangulated)
TEST_F(obj_exporter_regression_test, cube_normal_edit)
{
OBJExportParamsDefault _export;
- _export.params.forward_axis = OBJ_AXIS_Y_FORWARD;
- _export.params.up_axis = OBJ_AXIS_Z_UP;
+ _export.params.forward_axis = IO_AXIS_Y;
+ _export.params.up_axis = IO_AXIS_Z;
_export.params.export_materials = false;
compare_obj_export_to_golden("io_tests/blend_geometry/cube_normal_edit.blend",
"io_tests/obj/cube_normal_edit.obj",
@@ -436,6 +436,19 @@ TEST_F(obj_exporter_regression_test, cubes_positioned)
_export.params);
}
+TEST_F(obj_exporter_regression_test, cubes_vertex_colors)
+{
+ OBJExportParamsDefault _export;
+ _export.params.export_colors = true;
+ _export.params.export_normals = false;
+ _export.params.export_uv = false;
+ _export.params.export_materials = false;
+ compare_obj_export_to_golden("io_tests/blend_geometry/cubes_vertex_colors.blend",
+ "io_tests/obj/cubes_vertex_colors.obj",
+ "",
+ _export.params);
+}
+
TEST_F(obj_exporter_regression_test, cubes_with_textures_strip)
{
OBJExportParamsDefault _export;
@@ -459,8 +472,8 @@ TEST_F(obj_exporter_regression_test, cubes_with_textures_relative)
TEST_F(obj_exporter_regression_test, suzanne_all_data)
{
OBJExportParamsDefault _export;
- _export.params.forward_axis = OBJ_AXIS_Y_FORWARD;
- _export.params.up_axis = OBJ_AXIS_Z_UP;
+ _export.params.forward_axis = IO_AXIS_Y;
+ _export.params.up_axis = IO_AXIS_Z;
_export.params.export_materials = false;
_export.params.export_smooth_groups = true;
compare_obj_export_to_golden("io_tests/blend_geometry/suzanne_all_data.blend",
@@ -491,9 +504,10 @@ TEST_F(obj_exporter_regression_test, all_curves_as_nurbs)
TEST_F(obj_exporter_regression_test, all_objects)
{
OBJExportParamsDefault _export;
- _export.params.forward_axis = OBJ_AXIS_Y_FORWARD;
- _export.params.up_axis = OBJ_AXIS_Z_UP;
+ _export.params.forward_axis = IO_AXIS_Y;
+ _export.params.up_axis = IO_AXIS_Z;
_export.params.export_smooth_groups = true;
+ _export.params.export_colors = true;
compare_obj_export_to_golden("io_tests/blend_scene/all_objects.blend",
"io_tests/obj/all_objects.obj",
"io_tests/obj/all_objects.mtl",
@@ -503,8 +517,8 @@ TEST_F(obj_exporter_regression_test, all_objects)
TEST_F(obj_exporter_regression_test, all_objects_mat_groups)
{
OBJExportParamsDefault _export;
- _export.params.forward_axis = OBJ_AXIS_Y_FORWARD;
- _export.params.up_axis = OBJ_AXIS_Z_UP;
+ _export.params.forward_axis = IO_AXIS_Y;
+ _export.params.up_axis = IO_AXIS_Z;
_export.params.export_smooth_groups = true;
_export.params.export_material_groups = true;
compare_obj_export_to_golden("io_tests/blend_scene/all_objects.blend",
diff --git a/source/blender/io/wavefront_obj/tests/obj_exporter_tests.hh b/source/blender/io/wavefront_obj/tests/obj_exporter_tests.hh
index ef27a65fb4b..7d3b41ed527 100644
--- a/source/blender/io/wavefront_obj/tests/obj_exporter_tests.hh
+++ b/source/blender/io/wavefront_obj/tests/obj_exporter_tests.hh
@@ -17,8 +17,8 @@ struct OBJExportParamsDefault {
params.start_frame = 0;
params.end_frame = 1;
- params.forward_axis = OBJ_AXIS_NEGATIVE_Z_FORWARD;
- params.up_axis = OBJ_AXIS_Y_UP;
+ params.forward_axis = IO_AXIS_NEGATIVE_Z;
+ params.up_axis = IO_AXIS_Y;
params.scaling_factor = 1.f;
params.apply_modifiers = true;
@@ -26,6 +26,7 @@ struct OBJExportParamsDefault {
params.export_selected_objects = false;
params.export_uv = true;
params.export_normals = true;
+ params.export_colors = false;
params.export_materials = true;
params.path_mode = PATH_REFERENCE_AUTO;
params.export_triangulated_mesh = false;
diff --git a/source/blender/io/wavefront_obj/tests/obj_importer_tests.cc b/source/blender/io/wavefront_obj/tests/obj_importer_tests.cc
index d7f4ce3d773..eeb81f5e23e 100644
--- a/source/blender/io/wavefront_obj/tests/obj_importer_tests.cc
+++ b/source/blender/io/wavefront_obj/tests/obj_importer_tests.cc
@@ -39,6 +39,7 @@ struct Expectation {
float3 vert_first, vert_last;
float3 normal_first;
float2 uv_first;
+ float4 color_first = {-1, -1, -1, -1};
};
class obj_importer_test : public BlendfileLoadingBaseTest {
@@ -55,8 +56,10 @@ class obj_importer_test : public BlendfileLoadingBaseTest {
OBJImportParams params;
params.clamp_size = 0;
- params.forward_axis = OBJ_AXIS_NEGATIVE_Z_FORWARD;
- params.up_axis = OBJ_AXIS_Y_UP;
+ params.forward_axis = IO_AXIS_NEGATIVE_Z;
+ params.up_axis = IO_AXIS_Y;
+ params.validate_meshes = true;
+ params.import_vertex_groups = false;
std::string obj_path = blender::tests::flags_test_asset_dir() + "/io_tests/obj/" + path;
strncpy(params.filepath, obj_path.c_str(), FILE_MAX - 1);
@@ -98,6 +101,15 @@ class obj_importer_test : public BlendfileLoadingBaseTest {
CustomData_get_layer(&mesh->ldata, CD_MLOOPUV));
float2 uv_first = mloopuv ? float2(mloopuv->uv) : float2(0, 0);
EXPECT_V2_NEAR(uv_first, exp.uv_first, 0.0001f);
+ if (exp.color_first.x >= 0) {
+ const float4 *colors = (const float4 *)(CustomData_get_layer(&mesh->vdata,
+ CD_PROP_COLOR));
+ EXPECT_TRUE(colors != nullptr);
+ EXPECT_V4_NEAR(colors[0], exp.color_first, 0.0001f);
+ }
+ else {
+ EXPECT_FALSE(CustomData_has_layer(&mesh->vdata, CD_PROP_COLOR));
+ }
}
if (object->type == OB_CURVES_LEGACY) {
Curve *curve = static_cast<Curve *>(DEG_get_evaluated_object(depsgraph, object)->data);
@@ -111,7 +123,7 @@ class obj_importer_test : public BlendfileLoadingBaseTest {
int endpoint = (nurb->flagu & CU_NURB_ENDPOINT) ? 1 : 0;
EXPECT_EQ(nurb->orderu, exp.mesh_totpoly_or_curve_order);
EXPECT_EQ(endpoint, exp.mesh_totedge_or_curve_endp);
- // Cyclic flag is not set by the importer yet
+ /* Cyclic flag is not set by the importer yet. */
// int cyclic = (nurb->flagu & CU_NURB_CYCLIC) ? 1 : 0;
// EXPECT_EQ(cyclic, exp.mesh_totloop_or_curve_cyclic);
}
@@ -133,7 +145,7 @@ TEST_F(obj_importer_test, import_cube)
{
Expectation expect[] = {
{"OBCube", OB_MESH, 8, 12, 6, 24, float3(1, 1, -1), float3(-1, 1, 1)},
- {"OBNew object",
+ {"OBcube",
OB_MESH,
8,
12,
@@ -168,7 +180,7 @@ TEST_F(obj_importer_test, import_nurbs)
{
Expectation expect[] = {
{"OBCube", OB_MESH, 8, 12, 6, 24, float3(1, 1, -1), float3(-1, 1, 1)},
- {"OBNew object",
+ {"OBnurbs",
OB_CURVES_LEGACY,
12,
0,
@@ -184,7 +196,7 @@ TEST_F(obj_importer_test, import_nurbs_curves)
{
Expectation expect[] = {
{"OBCube", OB_MESH, 8, 12, 6, 24, float3(1, 1, -1), float3(-1, 1, 1)},
- {"OBNew object", OB_CURVES_LEGACY, 4, 0, 4, 0, float3(2, -2, 0), float3(-2, -2, 0)},
+ {"OBnurbs_curves", OB_CURVES_LEGACY, 4, 0, 4, 0, float3(2, -2, 0), float3(-2, -2, 0)},
{"OBNurbsCurveDiffWeights",
OB_CURVES_LEGACY,
4,
@@ -211,7 +223,7 @@ TEST_F(obj_importer_test, import_nurbs_cyclic)
{
Expectation expect[] = {
{"OBCube", OB_MESH, 8, 12, 6, 24, float3(1, 1, -1), float3(-1, 1, 1)},
- {"OBNew object",
+ {"OBnurbs_cyclic",
OB_CURVES_LEGACY,
31,
0,
@@ -262,7 +274,7 @@ TEST_F(obj_importer_test, import_materials)
{
Expectation expect[] = {
{"OBCube", OB_MESH, 8, 12, 6, 24, float3(1, 1, -1), float3(-1, 1, 1)},
- {"OBNew object", OB_MESH, 8, 12, 6, 24, float3(-1, -1, 1), float3(1, -1, -1)},
+ {"OBmaterials", OB_MESH, 8, 12, 6, 24, float3(-1, -1, 1), float3(1, -1, -1)},
};
import_and_check("materials.obj", expect, std::size(expect), 4);
}
@@ -434,7 +446,17 @@ TEST_F(obj_importer_test, import_all_objects)
float3(16, 1, -1),
float3(14, 1, 1),
float3(0, 0, 1)},
- {"OBVColCube", OB_MESH, 8, 13, 7, 26, float3(13, 1, -1), float3(11, 1, 1), float3(0, 0, 1)},
+ {"OBVColCube",
+ OB_MESH,
+ 8,
+ 13,
+ 7,
+ 26,
+ float3(13, 1, -1),
+ float3(11, 1, 1),
+ float3(0, 0, 1),
+ float2(0, 0),
+ float4(0.0f, 0.002125f, 1.0f, 1.0f)},
{"OBUVCube",
OB_MESH,
8,
@@ -490,4 +512,103 @@ TEST_F(obj_importer_test, import_all_objects)
import_and_check("all_objects.obj", expect, std::size(expect), 7);
}
+TEST_F(obj_importer_test, import_cubes_vertex_colors)
+{
+ Expectation expect[] = {
+ {"OBCube", OB_MESH, 8, 12, 6, 24, float3(1, 1, -1), float3(-1, 1, 1)},
+ {"OBCubeVertexByte",
+ OB_MESH,
+ 8,
+ 12,
+ 6,
+ 24,
+ float3(1.0f, 1.0f, -1.0f),
+ float3(-1.0f, -1.0f, 1.0f),
+ float3(0, 0, 0),
+ float2(0, 0),
+ float4(0.846873f, 0.027321f, 0.982123f, 1.0f)},
+ {"OBCubeVertexFloat",
+ OB_MESH,
+ 8,
+ 12,
+ 6,
+ 24,
+ float3(3.392028f, 1.0f, -1.0f),
+ float3(1.392028f, -1.0f, 1.0f),
+ float3(0, 0, 0),
+ float2(0, 0),
+ float4(49.99467f, 0.027321f, 0.982123f, 1.0f)},
+ {"OBCubeCornerByte",
+ OB_MESH,
+ 8,
+ 12,
+ 6,
+ 24,
+ float3(1.0f, 1.0f, -3.812445f),
+ float3(-1.0f, -1.0f, -1.812445f),
+ float3(0, 0, 0),
+ float2(0, 0),
+ float4(0.89627f, 0.036889f, 0.47932f, 1.0f)},
+ {"OBCubeCornerFloat",
+ OB_MESH,
+ 8,
+ 12,
+ 6,
+ 24,
+ float3(3.481967f, 1.0f, -3.812445f),
+ float3(1.481967f, -1.0f, -1.812445f),
+ float3(0, 0, 0),
+ float2(0, 0),
+ float4(1.564582f, 0.039217f, 0.664309f, 1.0f)},
+ {"OBCubeMultiColorAttribs",
+ OB_MESH,
+ 8,
+ 12,
+ 6,
+ 24,
+ float3(-4.725068f, -1.0f, 1.0f),
+ float3(-2.725068f, 1.0f, -1.0f),
+ float3(0, 0, 0),
+ float2(0, 0),
+ float4(0.270498f, 0.47932f, 0.262251f, 1.0f)},
+ {"OBCubeNoColors",
+ OB_MESH,
+ 8,
+ 12,
+ 6,
+ 24,
+ float3(-4.550208f, -1.0f, -1.918042f),
+ float3(-2.550208f, 1.0f, -3.918042f)},
+ };
+ import_and_check("cubes_vertex_colors.obj", expect, std::size(expect), 0);
+}
+
+TEST_F(obj_importer_test, import_cubes_vertex_colors_mrgb)
+{
+ Expectation expect[] = {{"OBCube", OB_MESH, 8, 12, 6, 24, float3(1, 1, -1), float3(-1, 1, 1)},
+ {"OBCubeXYZRGB",
+ OB_MESH,
+ 8,
+ 12,
+ 6,
+ 24,
+ float3(1, 1, -1),
+ float3(-1, -1, 1),
+ float3(0, 0, 0),
+ float2(0, 0),
+ float4(0.6038f, 0.3185f, 0.1329f, 1.0f)},
+ {"OBCubeMRGB",
+ OB_MESH,
+ 8,
+ 12,
+ 6,
+ 24,
+ float3(4, 1, -1),
+ float3(2, -1, 1),
+ float3(0, 0, 0),
+ float2(0, 0),
+ float4(0.8714f, 0.6308f, 0.5271f, 1.0f)}};
+ import_and_check("cubes_vertex_colors_mrgb.obj", expect, std::size(expect), 0);
+}
+
} // namespace blender::io::obj
diff --git a/source/blender/makesdna/DNA_ID.h b/source/blender/makesdna/DNA_ID.h
index 1989118bef9..451c921c4ef 100644
--- a/source/blender/makesdna/DNA_ID.h
+++ b/source/blender/makesdna/DNA_ID.h
@@ -472,7 +472,7 @@ typedef struct Library {
ushort tag;
char _pad_0[6];
- /* Temp data needed by read/write code, and liboverride recursive resync. */
+ /** Temp data needed by read/write code, and lib-override recursive re-synchronized. */
int temp_index;
/** See BLENDER_FILE_VERSION, BLENDER_FILE_SUBVERSION, needed for do_versions. */
short versionfile, subversionfile;
diff --git a/source/blender/makesdna/DNA_anim_types.h b/source/blender/makesdna/DNA_anim_types.h
index c1dfab8a041..e2b58cefef6 100644
--- a/source/blender/makesdna/DNA_anim_types.h
+++ b/source/blender/makesdna/DNA_anim_types.h
@@ -771,7 +771,7 @@ typedef enum eNlaStrip_Blend_Mode {
NLASTRIP_MODE_COMBINE,
} eNlaStrip_Blend_Mode;
-/** NLA Strip Extrpolation Mode. */
+/** NLA Strip Extrapolation Mode. */
typedef enum eNlaStrip_Extrapolate_Mode {
/* extend before first frame if no previous strips in track,
* and always hold+extend last frame */
diff --git a/source/blender/makesdna/DNA_brush_enums.h b/source/blender/makesdna/DNA_brush_enums.h
index f409d1c0442..f2cd49b6dea 100644
--- a/source/blender/makesdna/DNA_brush_enums.h
+++ b/source/blender/makesdna/DNA_brush_enums.h
@@ -468,6 +468,7 @@ typedef enum eBrushCurvesSculptTool {
CURVES_SCULPT_TOOL_SNAKE_HOOK = 2,
CURVES_SCULPT_TOOL_ADD = 3,
CURVES_SCULPT_TOOL_GROW_SHRINK = 4,
+ CURVES_SCULPT_TOOL_SELECTION_PAINT = 5,
} eBrushCurvesSculptTool;
/** When #BRUSH_ACCUMULATE is used */
diff --git a/source/blender/makesdna/DNA_brush_types.h b/source/blender/makesdna/DNA_brush_types.h
index 24e77ecf87f..d13496b21f7 100644
--- a/source/blender/makesdna/DNA_brush_types.h
+++ b/source/blender/makesdna/DNA_brush_types.h
@@ -97,7 +97,7 @@ typedef struct BrushGpencilSettings {
/** Simplify adaptive factor */
float simplify_f;
- /** Mix colorfactor */
+ /** Mix color-factor. */
float vertex_factor;
int vertex_mode;
diff --git a/source/blender/makesdna/DNA_cloth_types.h b/source/blender/makesdna/DNA_cloth_types.h
index e79a53704c9..8ac899df701 100644
--- a/source/blender/makesdna/DNA_cloth_types.h
+++ b/source/blender/makesdna/DNA_cloth_types.h
@@ -20,8 +20,8 @@ extern "C" {
* Mass-Spring Model to Describe Rigid Cloth Behavior by Xavier Provot.
*
* I've tried to keep similar, if not exact names for the variables as
- * are presented in the paper. Where I've changed the concept slightly,
- * as in stepsPerFrame compared to the time step in the paper, I've used
+ * are presented in the paper. Where I've changed the concept slightly,
+ * as in `stepsPerFrame` compared to the time step in the paper, I've used
* variables with different names to minimize confusion.
*/
diff --git a/source/blender/makesdna/DNA_constraint_types.h b/source/blender/makesdna/DNA_constraint_types.h
index 6557f35970d..8e0ce68f71a 100644
--- a/source/blender/makesdna/DNA_constraint_types.h
+++ b/source/blender/makesdna/DNA_constraint_types.h
@@ -105,8 +105,10 @@ typedef struct bConstraintTarget {
/* bConstraintTarget -> flag */
typedef enum eConstraintTargetFlag {
- /** temporary target-struct that needs to be freed after use */
+ /** Temporary target-struct that needs to be freed after use. */
CONSTRAINT_TAR_TEMP = (1 << 0),
+ /** Temporary target for the custom space reference. */
+ CONSTRAINT_TAR_CUSTOM_SPACE = (1 << 1),
} eConstraintTargetFlag;
/* bConstraintTarget/bConstraintOb -> type */
@@ -247,10 +249,9 @@ typedef struct bArmatureConstraint {
typedef struct bTrackToConstraint {
struct Object *tar;
/**
- * I'll be using reserved1 and reserved2 as Track and Up flags,
+ * NOTE(@theeth): I'll be using reserved1 and reserved2 as Track and Up flags,
* not sure if that's what they were intended for anyway.
* Not sure either if it would create backward incompatibility if I were to rename them.
- * - theeth
*/
int reserved1;
int reserved2;
diff --git a/source/blender/makesdna/DNA_curves_types.h b/source/blender/makesdna/DNA_curves_types.h
index 2388f04cc39..ed909c283c4 100644
--- a/source/blender/makesdna/DNA_curves_types.h
+++ b/source/blender/makesdna/DNA_curves_types.h
@@ -141,7 +141,12 @@ typedef struct Curves {
* symmetrical geometry.
*/
char symmetry;
- char _pad2[5];
+ /**
+ * #eAttrDomain. The active selection mode domain. At most one selection mode can be active
+ * at a time.
+ */
+ char selection_domain;
+ char _pad[4];
/**
* Used as base mesh when curves represent e.g. hair or fur. This surface is used in edit modes.
@@ -152,6 +157,13 @@ typedef struct Curves {
*/
struct Object *surface;
+ /**
+ * The name of the attribute on the surface #Mesh used to give meaning to the UV attachment
+ * coordinates stored on each curve. Expected to be a 2D vector attribute on the face corner
+ * domain.
+ */
+ char *surface_uv_map;
+
/* Draw Cache. */
void *batch_cache;
} Curves;
@@ -159,6 +171,7 @@ typedef struct Curves {
/** #Curves.flag */
enum {
HA_DS_EXPAND = (1 << 0),
+ CV_SCULPT_SELECTION_ENABLED = (1 << 1),
};
/** #Curves.symmetry */
diff --git a/source/blender/makesdna/DNA_customdata_types.h b/source/blender/makesdna/DNA_customdata_types.h
index fe06e97946c..bc29de66cf9 100644
--- a/source/blender/makesdna/DNA_customdata_types.h
+++ b/source/blender/makesdna/DNA_customdata_types.h
@@ -81,7 +81,7 @@ typedef struct CustomData {
} CustomData;
/** #CustomData.type */
-typedef enum CustomDataType {
+typedef enum eCustomDataType {
/* Used by GLSL attributes in the cases when we need a delayed CD type
* assignment (in the cases when we don't know in advance which layer
* we are addressing).
@@ -161,9 +161,9 @@ typedef enum CustomDataType {
CD_HAIRLENGTH = 51,
CD_NUMTYPES = 52,
-} CustomDataType;
+} eCustomDataType;
-/* Bits for CustomDataMask */
+/* Bits for eCustomDataMask */
#define CD_MASK_MVERT (1 << CD_MVERT)
// #define CD_MASK_MSTICKY (1 << CD_MSTICKY) /* DEPRECATED */
#define CD_MASK_MDEFORMVERT (1 << CD_MDEFORMVERT)
diff --git a/source/blender/makesdna/DNA_gpencil_modifier_types.h b/source/blender/makesdna/DNA_gpencil_modifier_types.h
index c20fb180fcd..56963bae3e1 100644
--- a/source/blender/makesdna/DNA_gpencil_modifier_types.h
+++ b/source/blender/makesdna/DNA_gpencil_modifier_types.h
@@ -1098,7 +1098,7 @@ typedef struct LineartGpencilModifierData {
struct LineartCache *cache;
/* Keep a pointer to the render buffer so we can call destroy from ModifierData. */
- struct LineartRenderBuffer *render_buffer_ptr;
+ struct LineartData *la_data_ptr;
} LineartGpencilModifierData;
diff --git a/source/blender/makesdna/DNA_ipo_types.h b/source/blender/makesdna/DNA_ipo_types.h
index 70ee7c99d01..ef35b72d2ab 100644
--- a/source/blender/makesdna/DNA_ipo_types.h
+++ b/source/blender/makesdna/DNA_ipo_types.h
@@ -338,7 +338,7 @@ typedef struct Ipo {
#define CAM_STA 2
#define CAM_END 3
-/* yafray aperture & focal distance curves */
+/* YAFRAY aperture & focal distance curves. */
#define CAM_YF_APERT 4
#define CAM_YF_FDIST 5
diff --git a/source/blender/makesdna/DNA_light_types.h b/source/blender/makesdna/DNA_light_types.h
index 9202d7c2d51..f1bf0580b94 100644
--- a/source/blender/makesdna/DNA_light_types.h
+++ b/source/blender/makesdna/DNA_light_types.h
@@ -120,7 +120,7 @@ typedef struct Light {
/* #define LA_NO_DIFF (1 << 11) */ /* not used anywhere */
/* #define LA_NO_SPEC (1 << 12) */ /* not used anywhere */
/* #define LA_SHAD_RAY (1 << 13) */ /* not used anywhere - cleaned */
-/* yafray: light shadowbuffer flag, softlight */
+/* YAFRAY: light shadow-buffer flag, soft-light. */
/* Since it is used with LOCAL light, can't use LA_SHAD */
/* #define LA_YF_SOFT (1 << 14) */ /* not used anymore */
/* #define LA_LAYER_SHADOW (1 << 15) */ /* not used anymore */
diff --git a/source/blender/makesdna/DNA_lineart_types.h b/source/blender/makesdna/DNA_lineart_types.h
index 5b3a23000d7..444a0e6f247 100644
--- a/source/blender/makesdna/DNA_lineart_types.h
+++ b/source/blender/makesdna/DNA_lineart_types.h
@@ -14,7 +14,7 @@
* Edge flags and usage flags are used by with scene/object/gpencil modifier bits, and those values
* needs to stay consistent throughout. */
-/* These flags are used for 1 time calculation, not stroke selection afterwards. */
+/** These flags are used for 1 time calculation, not stroke selection afterwards. */
typedef enum eLineartMainFlags {
LRT_INTERSECTION_AS_CONTOUR = (1 << 0),
LRT_EVERYTHING_AS_CONTOUR = (1 << 1),
@@ -48,9 +48,11 @@ typedef enum eLineartEdgeFlag {
LRT_EDGE_FLAG_INTERSECTION = (1 << 4),
LRT_EDGE_FLAG_LOOSE = (1 << 5),
/* LRT_EDGE_FLAG_FOR_FUTURE = (1 << 7), */
- /* Limited to 8 bits for edge type flag, don't add anymore because BMEdge->head.eflag only has 8
- bits. So unless we changed this into a non-single-bit flag thing, we keep it this way. */
- /** Also used as discarded line mark. */
+ /**
+ * It's a legacy limit of 8 bits for feature lines that come from original mesh edges. It should
+ * not be needed in current object loading scheme, but might still be relevant if we are to
+ * implement edit-mesh loading, so don't exceed 8 bits just yet.
+ */
LRT_EDGE_FLAG_CHAIN_PICKED = (1 << 8),
LRT_EDGE_FLAG_CLIPPED = (1 << 9),
/** Limited to 16 bits for the entire thing. */
diff --git a/source/blender/makesdna/DNA_mask_types.h b/source/blender/makesdna/DNA_mask_types.h
index 8efcef5addf..df4e6f788ff 100644
--- a/source/blender/makesdna/DNA_mask_types.h
+++ b/source/blender/makesdna/DNA_mask_types.h
@@ -198,6 +198,7 @@ enum {
/* SpaceClip->mask_draw_flag */
#define MASK_DRAWFLAG_SMOOTH (1 << 0)
#define MASK_DRAWFLAG_OVERLAY (1 << 1)
+#define MASK_DRAWFLAG_SPLINE (1 << 2)
/* copy of eSpaceImage_UVDT */
/* SpaceClip->mask_draw_type */
diff --git a/source/blender/makesdna/DNA_mesh_types.h b/source/blender/makesdna/DNA_mesh_types.h
index bd202a305ae..1a133127eaf 100644
--- a/source/blender/makesdna/DNA_mesh_types.h
+++ b/source/blender/makesdna/DNA_mesh_types.h
@@ -32,6 +32,7 @@ struct MVert;
struct Material;
struct Mesh;
struct SubdivCCG;
+struct SubsurfRuntimeData;
#
#
@@ -83,7 +84,7 @@ typedef struct Mesh_Runtime {
/**
* Data used to efficiently draw the mesh in the viewport, especially useful when
- * the same mesh is used in many objects or instances. See `draw_cache_impl_mesh.c`.
+ * the same mesh is used in many objects or instances. See `draw_cache_impl_mesh.cc`.
*/
void *batch_cache;
@@ -123,26 +124,18 @@ typedef struct Mesh_Runtime {
/**
* Settings for lazily evaluating the subdivision on the CPU if needed. These are
- * set in the modifier when GPU subdivision can be performed.
+ * set in the modifier when GPU subdivision can be performed, and owned by the by
+ * the modifier in the object.
*/
- SessionUUID subsurf_session_uuid;
- char subsurf_resolution;
- char subsurf_do_loop_normals;
- char subsurf_apply_render;
- char subsurf_use_optimal_display;
-
- /* Cached from the draw code for stats display. */
- int subsurf_totvert;
- int subsurf_totedge;
- int subsurf_totpoly;
- int subsurf_totloop;
- char _pad2[2];
+ struct SubsurfRuntimeData *subsurf_runtime_data;
+ void *_pad1;
/**
* Caches for lazily computed vertex and polygon normals. These are stored here rather than in
* #CustomData because they can be calculated on a const mesh, and adding custom data layers on a
* const mesh is not thread-safe.
*/
+ char _pad2[6];
char vert_normals_dirty;
char poly_normals_dirty;
float (*vert_normals)[3];
diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h
index 6e3ce7e98a8..f148116eba8 100644
--- a/source/blender/makesdna/DNA_modifier_types.h
+++ b/source/blender/makesdna/DNA_modifier_types.h
@@ -178,13 +178,6 @@ typedef enum {
SUBSURF_BOUNDARY_SMOOTH_PRESERVE_CORNERS = 1,
} eSubsurfBoundarySmooth;
-typedef struct SubsurfRuntimeData {
- /* Cached subdivision surface descriptor, with topology and settings. */
- struct Subdiv *subdiv;
- char set_by_draw_code;
- char _pad[7];
-} SubsurfRuntimeData;
-
typedef struct SubsurfModifierData {
ModifierData modifier;
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index a0738883bf3..25c8a1f1514 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -140,7 +140,7 @@ typedef struct bNodeSocket {
short stack_type DNA_DEPRECATED;
char display_shape;
- /* #AttributeDomain used when the geometry nodes modifier creates an attribute for a group
+ /* #eAttrDomain used when the geometry nodes modifier creates an attribute for a group
* output. */
char attribute_domain;
/* Runtime-only cache of the number of input links, for multi-input sockets. */
@@ -1175,7 +1175,7 @@ typedef struct NodeDenoise {
} NodeDenoise;
typedef struct NodeMapRange {
- /* CustomDataType */
+ /* eCustomDataType */
uint8_t data_type;
/* NodeMapRangeType. */
@@ -1185,14 +1185,14 @@ typedef struct NodeMapRange {
} NodeMapRange;
typedef struct NodeRandomValue {
- /* CustomDataType. */
+ /* eCustomDataType. */
uint8_t data_type;
} NodeRandomValue;
typedef struct NodeAccumulateField {
- /* CustomDataType. */
+ /* eCustomDataType. */
uint8_t data_type;
- /* AttributeDomain. */
+ /* eAttrDomain. */
uint8_t domain;
} NodeAccumulateField;
@@ -1362,9 +1362,9 @@ typedef struct NodeGeometryCurveSample {
} NodeGeometryCurveSample;
typedef struct NodeGeometryTransferAttribute {
- /* CustomDataType. */
+ /* eCustomDataType. */
int8_t data_type;
- /* AttributeDomain. */
+ /* eAttrDomain. */
int8_t domain;
/* GeometryNodeAttributeTransferMode. */
uint8_t mode;
@@ -1375,7 +1375,7 @@ typedef struct NodeGeometryRaycast {
/* GeometryNodeRaycastMapMode. */
uint8_t mapping;
- /* CustomDataType. */
+ /* eCustomDataType. */
int8_t data_type;
/* Deprecated input types in new Ray-cast node. Can be removed when legacy nodes are no longer
@@ -1394,21 +1394,21 @@ typedef struct NodeGeometryMeshToPoints {
} NodeGeometryMeshToPoints;
typedef struct NodeGeometryAttributeCapture {
- /* CustomDataType. */
+ /* eCustomDataType. */
int8_t data_type;
- /* AttributeDomain. */
+ /* eAttrDomain. */
int8_t domain;
} NodeGeometryAttributeCapture;
typedef struct NodeGeometryStoreNamedAttribute {
- /* CustomDataType. */
+ /* eCustomDataType. */
int8_t data_type;
- /* AttributeDomain. */
+ /* eAttrDomain. */
int8_t domain;
} NodeGeometryStoreNamedAttribute;
typedef struct NodeGeometryInputNamedAttribute {
- /* CustomDataType. */
+ /* eCustomDataType. */
int8_t data_type;
} NodeGeometryInputNamedAttribute;
@@ -1424,19 +1424,19 @@ typedef struct NodeGeometryStringToCurves {
} NodeGeometryStringToCurves;
typedef struct NodeGeometryDeleteGeometry {
- /* AttributeDomain. */
+ /* eAttrDomain. */
int8_t domain;
/* GeometryNodeDeleteGeometryMode. */
int8_t mode;
} NodeGeometryDeleteGeometry;
typedef struct NodeGeometryDuplicateElements {
- /* AttributeDomain. */
+ /* eAttrDomain. */
int8_t domain;
} NodeGeometryDuplicateElements;
typedef struct NodeGeometrySeparateGeometry {
- /* AttributeDomain. */
+ /* eAttrDomain. */
int8_t domain;
} NodeGeometrySeparateGeometry;
@@ -1446,7 +1446,7 @@ typedef struct NodeGeometryImageTexture {
} NodeGeometryImageTexture;
typedef struct NodeGeometryViewer {
- /* CustomDataType. */
+ /* eCustomDataType. */
int8_t data_type;
} NodeGeometryViewer;
@@ -1915,12 +1915,6 @@ typedef enum GeometryNodeBooleanOperation {
GEO_NODE_BOOLEAN_DIFFERENCE = 2,
} GeometryNodeBooleanOperation;
-typedef enum GeometryNodeSplineType {
- GEO_NODE_SPLINE_TYPE_BEZIER = 0,
- GEO_NODE_SPLINE_TYPE_NURBS = 1,
- GEO_NODE_SPLINE_TYPE_POLY = 2,
-} GeometryNodeSplineType;
-
typedef enum GeometryNodeCurvePrimitiveCircleMode {
GEO_NODE_CURVE_PRIMITIVE_CIRCLE_TYPE_POINTS = 0,
GEO_NODE_CURVE_PRIMITIVE_CIRCLE_TYPE_RADIUS = 1
diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h
index f257833efe8..698fbe8ee8f 100644
--- a/source/blender/makesdna/DNA_object_types.h
+++ b/source/blender/makesdna/DNA_object_types.h
@@ -374,7 +374,7 @@ typedef struct Object {
/** Dupliface scale. */
float instance_faces_scale;
- /** Custom index, for renderpasses. */
+ /** Custom index, for render-passes. */
short index;
/** Current deformation group, NOTE: index starts at 1. */
unsigned short actdef DNA_DEPRECATED;
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 1be27e0354c..1c62a550e60 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -991,6 +991,9 @@ typedef struct Sculpt {
// float pivot[3]; XXX not used?
int flags;
+ /* Transform tool. */
+ int transform_mode;
+
int automasking_flags;
/* Control tablet input */
@@ -1011,6 +1014,8 @@ typedef struct Sculpt {
float constant_detail;
float detail_percent;
+ char _pad[4];
+
struct Object *gravity_object;
} Sculpt;
@@ -1490,18 +1495,19 @@ typedef struct ToolSettings {
/* Transform */
char transform_pivot_point;
char transform_flag;
- /** Snap elements (per spacetype). */
+ /** Snap elements (per spacetype), #eSnapMode. */
char snap_mode;
char snap_node_mode;
char snap_uv_mode;
- /** Generic flags (per spacetype). */
+ /** Generic flags (per spacetype), #eSnapFlag. */
char snap_flag;
char snap_flag_node;
char snap_flag_seq;
char snap_uv_flag;
- /** Default snap source. */
+ /** Default snap source, #eSnapSourceSelect. */
+ /* TODO(@gfxcoder): Rename `snap_target` to `snap_source_point`, because target is incorrect. */
char snap_target;
- /** Snap mask for transform modes. */
+ /** Snap mask for transform modes, #eSnapTransformMode. */
char snap_transform_mode_flag;
char proportional_edit, prop_mode;
@@ -2075,30 +2081,64 @@ enum {
};
/** #ToolSettings.snap_flag */
-#define SCE_SNAP (1 << 0)
-#define SCE_SNAP_ROTATE (1 << 1)
-#define SCE_SNAP_PEEL_OBJECT (1 << 2)
-#define SCE_SNAP_PROJECT (1 << 3)
-#define SCE_SNAP_NO_SELF (1 << 4)
-#define SCE_SNAP_ABS_GRID (1 << 5)
-#define SCE_SNAP_BACKFACE_CULLING (1 << 6)
-
-/** #ToolSettings.snap_target */
-#define SCE_SNAP_TARGET_CLOSEST 0
-#define SCE_SNAP_TARGET_CENTER 1
-#define SCE_SNAP_TARGET_MEDIAN 2
-#define SCE_SNAP_TARGET_ACTIVE 3
+typedef enum eSnapFlag {
+ SCE_SNAP = (1 << 0),
+ SCE_SNAP_ROTATE = (1 << 1),
+ SCE_SNAP_PEEL_OBJECT = (1 << 2),
+ SCE_SNAP_PROJECT = (1 << 3),
+ SCE_SNAP_NO_SELF = (1 << 4),
+ SCE_SNAP_ABS_GRID = (1 << 5),
+ SCE_SNAP_BACKFACE_CULLING = (1 << 6),
+} eSnapFlag;
+/* Due to dependency conflicts with Cycles, header cannot directly include `BLI_utildefines.h`. */
+/* TODO: move this macro to a more general place. */
+#ifdef ENUM_OPERATORS
+ENUM_OPERATORS(eSnapFlag, SCE_SNAP_BACKFACE_CULLING)
+#endif
+
+/** #ToolSettings.snap_target and #TransSnap.source_select */
+typedef enum eSnapSourceSelect {
+ SCE_SNAP_SOURCE_CLOSEST = 0,
+ SCE_SNAP_SOURCE_CENTER = 1,
+ SCE_SNAP_SOURCE_MEDIAN = 2,
+ SCE_SNAP_SOURCE_ACTIVE = 3,
+} eSnapSourceSelect;
+
+/** #TransSnap.target_select and #ToolSettings.snap_flag (SCE_SNAP_NO_SELF) */
+typedef enum eSnapTargetSelect {
+ SCE_SNAP_TARGET_ALL = 0,
+ SCE_SNAP_TARGET_NOT_SELECTED = 1,
+ SCE_SNAP_TARGET_NOT_ACTIVE = 2,
+ SCE_SNAP_TARGET_NOT_EDITED = 3,
+ SCE_SNAP_TARGET_ONLY_SELECTABLE = 4,
+} eSnapTargetSelect;
/** #ToolSettings.snap_mode */
-#define SCE_SNAP_MODE_VERTEX (1 << 0)
-#define SCE_SNAP_MODE_EDGE (1 << 1)
-#define SCE_SNAP_MODE_FACE (1 << 2)
-#define SCE_SNAP_MODE_VOLUME (1 << 3)
-#define SCE_SNAP_MODE_EDGE_MIDPOINT (1 << 4)
-#define SCE_SNAP_MODE_EDGE_PERPENDICULAR (1 << 5)
-#define SCE_SNAP_MODE_GEOM \
- (SCE_SNAP_MODE_VERTEX | SCE_SNAP_MODE_EDGE | SCE_SNAP_MODE_FACE | \
- SCE_SNAP_MODE_EDGE_PERPENDICULAR | SCE_SNAP_MODE_EDGE_MIDPOINT)
+typedef enum eSnapMode {
+ SCE_SNAP_MODE_NONE = 0,
+ SCE_SNAP_MODE_VERTEX = (1 << 0),
+ SCE_SNAP_MODE_EDGE = (1 << 1),
+ SCE_SNAP_MODE_FACE = (1 << 2), /* TODO(@gfxcoder): Rename to `SCE_SNAP_MODE_FACE_RAYCAST`
+ when other face snapping methods are added. */
+ SCE_SNAP_MODE_VOLUME = (1 << 3),
+ SCE_SNAP_MODE_EDGE_MIDPOINT = (1 << 4),
+ SCE_SNAP_MODE_EDGE_PERPENDICULAR = (1 << 5),
+ SCE_SNAP_MODE_GEOM = (SCE_SNAP_MODE_VERTEX | SCE_SNAP_MODE_EDGE | SCE_SNAP_MODE_FACE |
+ SCE_SNAP_MODE_EDGE_PERPENDICULAR | SCE_SNAP_MODE_EDGE_MIDPOINT),
+
+ /** #ToolSettings.snap_node_mode */
+ SCE_SNAP_MODE_NODE_X = (1 << 0),
+ SCE_SNAP_MODE_NODE_Y = (1 << 1),
+
+ /* #ToolSettings.snap_mode and #ToolSettings.snap_node_mode and #ToolSettings.snap_uv_mode */
+ SCE_SNAP_MODE_INCREMENT = (1 << 6),
+ SCE_SNAP_MODE_GRID = (1 << 7),
+} eSnapMode;
+/* Due to dependency conflicts with Cycles, header cannot directly include `BLI_utildefines.h`. */
+/* TODO: move this macro to a more general place. */
+#ifdef ENUM_OPERATORS
+ENUM_OPERATORS(eSnapMode, SCE_SNAP_MODE_GRID)
+#endif
/** #SequencerToolSettings.snap_mode */
#define SEQ_SNAP_TO_STRIPS (1 << 0)
@@ -2110,22 +2150,12 @@ enum {
#define SEQ_SNAP_IGNORE_SOUND (1 << 1)
#define SEQ_SNAP_CURRENT_FRAME_TO_STRIPS (1 << 2)
-/** #ToolSettings.snap_node_mode */
-#define SCE_SNAP_MODE_NODE_X (1 << 0)
-#define SCE_SNAP_MODE_NODE_Y (1 << 1)
-
-/**
- * #ToolSettings.snap_mode and #ToolSettings.snap_node_mode
- */
-#define SCE_SNAP_MODE_INCREMENT (1 << 6)
-#define SCE_SNAP_MODE_GRID (1 << 7)
-
/** #ToolSettings.snap_transform_mode_flag */
-enum {
+typedef enum eSnapTransformMode {
SCE_SNAP_TRANSFORM_MODE_TRANSLATE = (1 << 0),
SCE_SNAP_TRANSFORM_MODE_ROTATE = (1 << 1),
SCE_SNAP_TRANSFORM_MODE_SCALE = (1 << 2),
-};
+} eSnapTransformMode;
/** #ToolSettings.selectmode */
#define SCE_SELECT_VERTEX (1 << 0) /* for mesh */
@@ -2279,6 +2309,12 @@ typedef enum eSculptFlags {
SCULPT_HIDE_FACE_SETS = (1 << 17),
} eSculptFlags;
+/* Sculpt.transform_mode */
+typedef enum eSculptTransformMode {
+ SCULPT_TRANSFORM_MODE_ALL_VERTICES = 0,
+ SCULPT_TRANSFORM_MODE_RADIUS_ELASTIC = 1,
+} eSculptTrasnformMode;
+
/** PaintModeSettings.mode */
typedef enum ePaintCanvasSource {
/** Paint on the active node of the active material slot. */
diff --git a/source/blender/makesdna/DNA_sequence_types.h b/source/blender/makesdna/DNA_sequence_types.h
index a54fd838bbe..db24a775edb 100644
--- a/source/blender/makesdna/DNA_sequence_types.h
+++ b/source/blender/makesdna/DNA_sequence_types.h
@@ -161,11 +161,11 @@ typedef struct Sequence {
* Frames that use the first frame before data begins,
* frames that use the last frame after data ends.
*/
- int startstill DNA_DEPRECATED, endstill DNA_DEPRECATED;
+ int startstill, endstill;
/** Machine: the strip channel */
int machine;
int _pad3;
- /** Starting and ending points of the strip in the sequence. */
+ /** Starting and ending points of the effect strip. Undefined for other strip types. */
int startdisp, enddisp;
float sat;
float mul;
diff --git a/source/blender/makesdna/DNA_space_defaults.h b/source/blender/makesdna/DNA_space_defaults.h
index e826cb4c2ef..6193c8c2ad1 100644
--- a/source/blender/makesdna/DNA_space_defaults.h
+++ b/source/blender/makesdna/DNA_space_defaults.h
@@ -15,9 +15,10 @@
#define _DNA_DEFAULT_MaskSpaceInfo \
{ \
- .draw_flag = 0, \
+ .draw_flag = MASK_DRAWFLAG_SPLINE, \
.draw_type = MASK_DT_OUTLINE, \
.overlay_mode = MASK_OVERLAY_ALPHACHANNEL, \
+ .blend_factor = 0.7f, \
}
#define _DNA_DEFAULT_SpaceClip \
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h
index 85649a31ea4..2905ef06833 100644
--- a/source/blender/makesdna/DNA_space_types.h
+++ b/source/blender/makesdna/DNA_space_types.h
@@ -732,7 +732,8 @@ typedef struct MaskSpaceInfo {
char draw_flag;
char draw_type;
char overlay_mode;
- char _pad3[5];
+ char _pad3[1];
+ float blend_factor;
} MaskSpaceInfo;
/** #SpaceSeq.gizmo_flag */
@@ -1936,7 +1937,7 @@ typedef struct SpaceSpreadsheet {
/* #GeometryComponentType. */
uint8_t geometry_component_type;
- /* #AttributeDomain. */
+ /* #eAttrDomain. */
uint8_t attribute_domain;
/* eSpaceSpreadsheet_ObjectContext. */
uint8_t object_eval_state;
@@ -2014,6 +2015,7 @@ typedef enum eSpreadsheetColumnValueType {
SPREADSHEET_VALUE_TYPE_INSTANCES = 6,
SPREADSHEET_VALUE_TYPE_STRING = 7,
SPREADSHEET_VALUE_TYPE_BYTE_COLOR = 8,
+ SPREADSHEET_VALUE_TYPE_INT8 = 9,
} eSpreadsheetColumnValueType;
/**
diff --git a/source/blender/makesdna/DNA_texture_types.h b/source/blender/makesdna/DNA_texture_types.h
index b725939dbab..e32d9dbe300 100644
--- a/source/blender/makesdna/DNA_texture_types.h
+++ b/source/blender/makesdna/DNA_texture_types.h
@@ -397,8 +397,7 @@ typedef struct ColorMapping {
/* return value */
#define TEX_INT 0
-#define TEX_RGB (1 << 0)
-#define TEX_NOR (1 << 1)
+#define TEX_RGB 1
/* pr_texture in material, world, light. */
#define TEX_PR_TEXTURE 0
diff --git a/source/blender/makesdna/DNA_userdef_types.h b/source/blender/makesdna/DNA_userdef_types.h
index 275a89ec680..d00826208be 100644
--- a/source/blender/makesdna/DNA_userdef_types.h
+++ b/source/blender/makesdna/DNA_userdef_types.h
@@ -146,6 +146,7 @@ typedef struct ThemeUI {
uiWidgetColors wcol_num, wcol_numslider, wcol_tab;
uiWidgetColors wcol_menu, wcol_pulldown, wcol_menu_back, wcol_menu_item, wcol_tooltip;
uiWidgetColors wcol_box, wcol_scroll, wcol_progress, wcol_list_item, wcol_pie_menu;
+ uiWidgetColors wcol_view_item;
uiWidgetStateColors wcol_state;
@@ -314,7 +315,7 @@ typedef struct ThemeSpace {
char _pad5[3];
float dash_alpha;
- /* syntax for textwindow and nodes */
+ /* Syntax for text-window and nodes. */
unsigned char syntaxl[4], syntaxs[4]; /* in nodespace used for backdrop matte */
unsigned char syntaxb[4], syntaxn[4]; /* in nodespace used for color input */
unsigned char syntaxv[4], syntaxc[4]; /* in nodespace used for converter group */
@@ -858,7 +859,7 @@ typedef struct UserDef {
float glalphaclip;
- /** #eAutokey_Mode, autokeying mode. */
+ /** #eAutokey_Mode, auto-keying mode. */
short autokey_mode;
/** Flags for autokeying. */
short autokey_flag;
diff --git a/source/blender/makesdna/DNA_windowmanager_types.h b/source/blender/makesdna/DNA_windowmanager_types.h
index cfd0c986df9..f7aaa1186db 100644
--- a/source/blender/makesdna/DNA_windowmanager_types.h
+++ b/source/blender/makesdna/DNA_windowmanager_types.h
@@ -463,14 +463,19 @@ typedef struct wmKeyMap {
/** #wmKeyMap.flag */
enum {
- KEYMAP_MODAL = (1 << 0), /* modal map, not using operatornames */
- KEYMAP_USER = (1 << 1), /* user keymap */
+ /** Modal map, not using operator-names. */
+ KEYMAP_MODAL = (1 << 0),
+ /** User key-map. */
+ KEYMAP_USER = (1 << 1),
KEYMAP_EXPANDED = (1 << 2),
KEYMAP_CHILDREN_EXPANDED = (1 << 3),
- KEYMAP_DIFF = (1 << 4), /* diff keymap for user preferences */
- KEYMAP_USER_MODIFIED = (1 << 5), /* keymap has user modifications */
+ /** Diff key-map for user preferences. */
+ KEYMAP_DIFF = (1 << 4),
+ /** Key-map has user modifications. */
+ KEYMAP_USER_MODIFIED = (1 << 5),
KEYMAP_UPDATE = (1 << 6),
- KEYMAP_TOOL = (1 << 7), /* keymap for active tool system */
+ /** key-map for active tool system. */
+ KEYMAP_TOOL = (1 << 7),
};
/**
diff --git a/source/blender/makesrna/RNA_access.h b/source/blender/makesrna/RNA_access.h
index e855395482e..67605201a9f 100644
--- a/source/blender/makesrna/RNA_access.h
+++ b/source/blender/makesrna/RNA_access.h
@@ -490,6 +490,18 @@ char *RNA_path_append(
char *RNA_path_back(const char *path);
#endif
+/**
+ * Search for the start of the 'rna array index' part of the given `rna_path`.
+ *
+ * Given the root RNA pointer and resolved RNA property, and the RNA path, return the first
+ * character in `rna_path` that is part of the array index for the given property. Return NULL if
+ * none can be found, e.g. because the property is not an RNA array.
+ *
+ * \param array_prop if not NULL, the PropertyRNA assumed to be the last one from the RNA path.
+ * Only used to ensure it is a valid array property.
+ */
+const char *RNA_path_array_index_token_find(const char *rna_path, const PropertyRNA *array_prop);
+
/* RNA_path_resolve() variants only ensure that a valid pointer (and optionally property) exist. */
/**
diff --git a/source/blender/makesrna/RNA_enum_items.h b/source/blender/makesrna/RNA_enum_items.h
index 127c8465243..61c5c1a6c72 100644
--- a/source/blender/makesrna/RNA_enum_items.h
+++ b/source/blender/makesrna/RNA_enum_items.h
@@ -21,7 +21,7 @@ DEF_ENUM(rna_enum_metaelem_type_items)
DEF_ENUM(rna_enum_proportional_falloff_items)
DEF_ENUM(rna_enum_proportional_falloff_curve_only_items)
-DEF_ENUM(rna_enum_snap_target_items)
+DEF_ENUM(rna_enum_snap_source_items)
DEF_ENUM(rna_enum_snap_element_items)
DEF_ENUM(rna_enum_snap_node_element_items)
DEF_ENUM(rna_enum_curve_fit_method_items)
@@ -108,7 +108,7 @@ DEF_ENUM(rna_enum_brush_gpencil_types_items)
DEF_ENUM(rna_enum_brush_gpencil_vertex_types_items)
DEF_ENUM(rna_enum_brush_gpencil_sculpt_types_items)
DEF_ENUM(rna_enum_brush_gpencil_weight_types_items)
-DEF_ENUM(rna_enum_brush_curves_sculpt_tool_items);
+DEF_ENUM(rna_enum_brush_curves_sculpt_tool_items)
DEF_ENUM(rna_enum_brush_image_tool_items)
DEF_ENUM(rna_enum_axis_xy_items)
@@ -147,10 +147,19 @@ DEF_ENUM(rna_enum_keymap_propvalue_items)
DEF_ENUM(rna_enum_operator_context_items)
DEF_ENUM(rna_enum_wm_report_items)
+DEF_ENUM(rna_enum_wm_job_type_items)
DEF_ENUM(rna_enum_property_type_items)
DEF_ENUM(rna_enum_property_subtype_items)
+DEF_ENUM(rna_enum_property_subtype_string_items)
+DEF_ENUM(rna_enum_property_subtype_number_items)
+DEF_ENUM(rna_enum_property_subtype_number_array_items)
DEF_ENUM(rna_enum_property_unit_items)
+DEF_ENUM(rna_enum_property_flag_items)
+DEF_ENUM(rna_enum_property_flag_enum_items)
+DEF_ENUM(rna_enum_property_override_flag_items)
+DEF_ENUM(rna_enum_property_override_flag_collection_items)
+DEF_ENUM(rna_enum_property_string_search_flag_items)
DEF_ENUM(rna_enum_shading_type_items)
@@ -201,6 +210,7 @@ DEF_ENUM(rna_enum_attribute_type_items)
DEF_ENUM(rna_enum_color_attribute_type_items)
DEF_ENUM(rna_enum_attribute_type_with_auto_items)
DEF_ENUM(rna_enum_attribute_domain_items)
+DEF_ENUM(rna_enum_attribute_curves_domain_items)
DEF_ENUM(rna_enum_color_attribute_domain_items)
DEF_ENUM(rna_enum_attribute_domain_without_corner_items)
DEF_ENUM(rna_enum_attribute_domain_with_auto_items)
@@ -218,6 +228,8 @@ DEF_ENUM(rna_enum_transform_orientation_items)
DEF_ENUM(rna_enum_velocity_unit_items)
+DEF_ENUM(rna_enum_curves_types)
+
/* Not available to RNA pre-processing (`makesrna`).
* Defined in editors for example. */
#ifndef RNA_MAKESRNA
diff --git a/source/blender/makesrna/RNA_types.h b/source/blender/makesrna/RNA_types.h
index 75b514cdb13..5346228050a 100644
--- a/source/blender/makesrna/RNA_types.h
+++ b/source/blender/makesrna/RNA_types.h
@@ -467,6 +467,27 @@ typedef struct EnumPropertyItem {
const char *description;
} EnumPropertyItem;
+/**
+ * Heading for RNA enum items (shown in the UI).
+ *
+ * The description is currently only shown in the Python documentation.
+ * By convention the value should be a non-empty string or NULL when there is no description
+ * (never an empty string).
+ */
+#define RNA_ENUM_ITEM_HEADING(name, description) \
+ { \
+ 0, "", 0, name, description \
+ }
+
+/** Separator for RNA enum items (shown in the UI). */
+#define RNA_ENUM_ITEM_SEPR \
+ { \
+ 0, "", 0, NULL, NULL \
+ }
+
+/** Separator for RNA enum that begins a new column in menus (shown in the UI). */
+#define RNA_ENUM_ITEM_SEPR_COLUMN RNA_ENUM_ITEM_HEADING("", NULL)
+
/* extended versions with PropertyRNA argument */
typedef bool (*BooleanPropertyGetFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop);
typedef void (*BooleanPropertySetFunc)(struct PointerRNA *ptr,
diff --git a/source/blender/makesrna/intern/CMakeLists.txt b/source/blender/makesrna/intern/CMakeLists.txt
index 9980545c19d..af8767a1220 100644
--- a/source/blender/makesrna/intern/CMakeLists.txt
+++ b/source/blender/makesrna/intern/CMakeLists.txt
@@ -237,7 +237,7 @@ if(WITH_IMAGE_HDR)
endif()
if(WITH_IMAGE_WEBP)
- add_definitions(-DWITH_WEBP)
+ add_definitions(-DWITH_WEBP)
endif()
if(WITH_AUDASPACE)
diff --git a/source/blender/makesrna/intern/makesrna.c b/source/blender/makesrna/intern/makesrna.c
index 400944d60d4..b5354514205 100644
--- a/source/blender/makesrna/intern/makesrna.c
+++ b/source/blender/makesrna/intern/makesrna.c
@@ -3030,7 +3030,7 @@ static void rna_def_function_funcs(FILE *f, StructDefRNA *dsrna, FunctionDefRNA
}
if (dparm->next) {
- fprintf(f, "\t_data += %d;\n", rna_parameter_size(dparm->prop));
+ fprintf(f, "\t_data += %d;\n", rna_parameter_size_pad(rna_parameter_size(dparm->prop)));
}
}
diff --git a/source/blender/makesrna/intern/rna_ID.c b/source/blender/makesrna/intern/rna_ID.c
index b5cf8abaac6..8d2ee0ab534 100644
--- a/source/blender/makesrna/intern/rna_ID.c
+++ b/source/blender/makesrna/intern/rna_ID.c
@@ -33,41 +33,41 @@ const EnumPropertyItem rna_enum_id_type_items[] = {
{ID_AC, "ACTION", ICON_ACTION, "Action", ""},
{ID_AR, "ARMATURE", ICON_ARMATURE_DATA, "Armature", ""},
{ID_BR, "BRUSH", ICON_BRUSH_DATA, "Brush", ""},
- {ID_CA, "CAMERA", ICON_CAMERA_DATA, "Camera", ""},
{ID_CF, "CACHEFILE", ICON_FILE, "Cache File", ""},
+ {ID_CA, "CAMERA", ICON_CAMERA_DATA, "Camera", ""},
+ {ID_GR, "COLLECTION", ICON_OUTLINER_COLLECTION, "Collection", ""},
{ID_CU_LEGACY, "CURVE", ICON_CURVE_DATA, "Curve", ""},
+ {ID_CV, "CURVES", ICON_CURVES_DATA, "Curves", ""},
{ID_VF, "FONT", ICON_FONT_DATA, "Font", ""},
{ID_GD, "GREASEPENCIL", ICON_GREASEPENCIL, "Grease Pencil", ""},
- {ID_GR, "COLLECTION", ICON_OUTLINER_COLLECTION, "Collection", ""},
{ID_IM, "IMAGE", ICON_IMAGE_DATA, "Image", ""},
{ID_KE, "KEY", ICON_SHAPEKEY_DATA, "Key", ""},
- {ID_LA, "LIGHT", ICON_LIGHT_DATA, "Light", ""},
+ {ID_LT, "LATTICE", ICON_LATTICE_DATA, "Lattice", ""},
{ID_LI, "LIBRARY", ICON_LIBRARY_DATA_DIRECT, "Library", ""},
+ {ID_LA, "LIGHT", ICON_LIGHT_DATA, "Light", ""},
+ {ID_LP, "LIGHT_PROBE", ICON_LIGHTPROBE_CUBEMAP, "Light Probe", ""},
{ID_LS, "LINESTYLE", ICON_LINE_DATA, "Line Style", ""},
- {ID_LT, "LATTICE", ICON_LATTICE_DATA, "Lattice", ""},
{ID_MSK, "MASK", ICON_MOD_MASK, "Mask", ""},
{ID_MA, "MATERIAL", ICON_MATERIAL_DATA, "Material", ""},
- {ID_MB, "META", ICON_META_DATA, "Metaball", ""},
{ID_ME, "MESH", ICON_MESH_DATA, "Mesh", ""},
+ {ID_MB, "META", ICON_META_DATA, "Metaball", ""},
{ID_MC, "MOVIECLIP", ICON_TRACKER, "Movie Clip", ""},
{ID_NT, "NODETREE", ICON_NODETREE, "Node Tree", ""},
{ID_OB, "OBJECT", ICON_OBJECT_DATA, "Object", ""},
{ID_PC, "PAINTCURVE", ICON_CURVE_BEZCURVE, "Paint Curve", ""},
{ID_PAL, "PALETTE", ICON_COLOR, "Palette", ""},
{ID_PA, "PARTICLE", ICON_PARTICLE_DATA, "Particle", ""},
- {ID_LP, "LIGHT_PROBE", ICON_LIGHTPROBE_CUBEMAP, "Light Probe", ""},
+ {ID_PT, "POINTCLOUD", ICON_POINTCLOUD_DATA, "Point Cloud", ""},
{ID_SCE, "SCENE", ICON_SCENE_DATA, "Scene", ""},
{ID_SIM, "SIMULATION", ICON_PHYSICS, "Simulation", ""}, /* TODO: Use correct icon. */
{ID_SO, "SOUND", ICON_SOUND, "Sound", ""},
{ID_SPK, "SPEAKER", ICON_SPEAKER, "Speaker", ""},
{ID_TXT, "TEXT", ICON_TEXT, "Text", ""},
{ID_TE, "TEXTURE", ICON_TEXTURE_DATA, "Texture", ""},
- {ID_CV, "CURVES", ICON_CURVES_DATA, "Hair Curves", ""},
- {ID_PT, "POINTCLOUD", ICON_POINTCLOUD_DATA, "Point Cloud", ""},
{ID_VO, "VOLUME", ICON_VOLUME_DATA, "Volume", ""},
{ID_WM, "WINDOWMANAGER", ICON_WINDOW, "Window Manager", ""},
- {ID_WO, "WORLD", ICON_WORLD_DATA, "World", ""},
{ID_WS, "WORKSPACE", ICON_WORKSPACE, "Workspace", ""},
+ {ID_WO, "WORLD", ICON_WORLD_DATA, "World", ""},
{0, NULL, 0, NULL, NULL},
};
diff --git a/source/blender/makesrna/intern/rna_access.c b/source/blender/makesrna/intern/rna_access.c
index 75579107465..a0b25cf60b2 100644
--- a/source/blender/makesrna/intern/rna_access.c
+++ b/source/blender/makesrna/intern/rna_access.c
@@ -5482,6 +5482,52 @@ static UNUSED_FUNCTION_WITH_RETURN_TYPE(char *, RNA_path_back)(const char *path)
return result;
}
+const char *RNA_path_array_index_token_find(const char *rna_path, const PropertyRNA *array_prop)
+{
+ if (array_prop != NULL) {
+ if (!ELEM(array_prop->type, PROP_BOOLEAN, PROP_INT, PROP_FLOAT)) {
+ BLI_assert(array_prop->arraydimension == 0);
+ return NULL;
+ }
+ if (array_prop->arraydimension == 0) {
+ return NULL;
+ }
+ }
+
+ /* Valid 'array part' of a rna path can only have '[', ']' and digit characters.
+ * It may have more than one of those (e.g. `[12][1]`) in case of multi-dimensional arrays. */
+ off_t rna_path_len = (off_t)strlen(rna_path);
+ if (rna_path[rna_path_len] != ']') {
+ return NULL;
+ }
+ const char *last_valid_index_token_start = NULL;
+ for (rna_path_len--; rna_path_len >= 0; rna_path_len--) {
+ switch (rna_path[rna_path_len]) {
+ case '[':
+ if (rna_path_len <= 0 || rna_path[rna_path_len - 1] != ']') {
+ return &rna_path[rna_path_len];
+ }
+ last_valid_index_token_start = &rna_path[rna_path_len];
+ rna_path_len--;
+ break;
+ case '0':
+ case '1':
+ case '2':
+ case '3':
+ case '4':
+ case '5':
+ case '6':
+ case '7':
+ case '8':
+ case '9':
+ break;
+ default:
+ return last_valid_index_token_start;
+ }
+ }
+ return last_valid_index_token_start;
+}
+
/* generic path search func
* if its needed this could also reference the IDProperty direct */
typedef struct IDP_Chain {
@@ -6062,7 +6108,7 @@ char *RNA_path_struct_property_py(PointerRNA *ptr, PropertyRNA *prop, int index)
}
if ((index == -1) || (RNA_property_array_check(prop) == false)) {
- ret = BLI_sprintfN("%s", data_path);
+ ret = BLI_strdup(data_path);
}
else {
ret = BLI_sprintfN("%s[%d]", data_path, index);
@@ -7084,7 +7130,7 @@ ParameterList *RNA_parameter_list_create(ParameterList *parms,
/* allocate data */
for (parm = func->cont.properties.first; parm; parm = parm->next) {
- alloc_size += rna_parameter_size(parm);
+ alloc_size += rna_parameter_size_pad(rna_parameter_size(parm));
if (parm->flag_parameter & PARM_OUTPUT) {
parms->ret_count++;
@@ -7160,7 +7206,7 @@ ParameterList *RNA_parameter_list_create(ParameterList *parms,
}
}
- data = ((char *)data) + rna_parameter_size(parm);
+ data = ((char *)data) + rna_parameter_size_pad(size);
}
return parms;
@@ -7184,7 +7230,7 @@ void RNA_parameter_list_free(ParameterList *parms)
}
}
- tot += rna_parameter_size(parm);
+ tot += rna_parameter_size_pad(rna_parameter_size(parm));
}
MEM_freeN(parms->data);
@@ -7226,7 +7272,7 @@ void RNA_parameter_list_begin(ParameterList *parms, ParameterIterator *iter)
void RNA_parameter_list_next(ParameterIterator *iter)
{
- iter->offset += iter->size;
+ iter->offset += rna_parameter_size_pad(iter->size);
iter->parm = iter->parm->next;
iter->valid = iter->parm != NULL;
diff --git a/source/blender/makesrna/intern/rna_action.c b/source/blender/makesrna/intern/rna_action.c
index a1266443631..ac90ec69784 100644
--- a/source/blender/makesrna/intern/rna_action.c
+++ b/source/blender/makesrna/intern/rna_action.c
@@ -168,6 +168,12 @@ static void rna_Action_fcurve_remove(bAction *act, ReportList *reports, PointerR
WM_main_add_notifier(NC_ANIMATION | ND_KEYFRAME | NA_EDITED, NULL);
}
+static void rna_Action_fcurve_clear(bAction *act)
+{
+ BKE_action_fcurves_clear(act);
+ WM_main_add_notifier(NC_ANIMATION | ND_KEYFRAME | NA_EDITED, NULL);
+}
+
static TimeMarker *rna_Action_pose_markers_new(bAction *act, const char name[])
{
TimeMarker *marker = MEM_callocN(sizeof(TimeMarker), "TimeMarker");
@@ -788,6 +794,10 @@ static void rna_def_action_fcurves(BlenderRNA *brna, PropertyRNA *cprop)
parm = RNA_def_pointer(func, "fcurve", "FCurve", "", "F-Curve to remove");
RNA_def_parameter_flags(parm, PROP_NEVER_NULL, PARM_REQUIRED | PARM_RNAPTR);
RNA_def_parameter_clear_flags(parm, PROP_THICK_WRAP, 0);
+
+ /* Action.fcurves.clear() */
+ func = RNA_def_function(srna, "clear", "rna_Action_fcurve_clear");
+ RNA_def_function_ui_description(func, "Remove all F-Curves");
}
static void rna_def_action_pose_markers(BlenderRNA *brna, PropertyRNA *cprop)
diff --git a/source/blender/makesrna/intern/rna_attribute.c b/source/blender/makesrna/intern/rna_attribute.c
index 36706c82366..5e17f22ecf5 100644
--- a/source/blender/makesrna/intern/rna_attribute.c
+++ b/source/blender/makesrna/intern/rna_attribute.c
@@ -106,6 +106,11 @@ const EnumPropertyItem rna_enum_color_attribute_domain_items[] = {
{ATTR_DOMAIN_CORNER, "CORNER", 0, "Face Corner", ""},
{0, NULL, 0, NULL, NULL}};
+const EnumPropertyItem rna_enum_attribute_curves_domain_items[] = {
+ {ATTR_DOMAIN_POINT, "POINT", 0, "Control Point", ""},
+ {ATTR_DOMAIN_CURVE, "CURVE", 0, "Curve", ""},
+ {0, NULL, 0, NULL, NULL}};
+
#ifdef RNA_RUNTIME
# include "BLI_math.h"
@@ -124,7 +129,7 @@ static char *rna_Attribute_path(const PointerRNA *ptr)
return BLI_sprintfN("attributes['%s']", layer->name);
}
-static StructRNA *srna_by_custom_data_layer_type(const CustomDataType type)
+static StructRNA *srna_by_custom_data_layer_type(const eCustomDataType type)
{
switch (type) {
case CD_PROP_FLOAT:
@@ -158,13 +163,14 @@ static StructRNA *rna_Attribute_refine(PointerRNA *ptr)
static void rna_Attribute_name_set(PointerRNA *ptr, const char *value)
{
- BKE_id_attribute_rename(ptr->owner_id, ptr->data, value, NULL);
+ const CustomDataLayer *layer = (const CustomDataLayer *)ptr->data;
+ BKE_id_attribute_rename(ptr->owner_id, layer->name, value, NULL);
}
static int rna_Attribute_name_editable(PointerRNA *ptr, const char **r_info)
{
CustomDataLayer *layer = ptr->data;
- if (BKE_id_attribute_required(ptr->owner_id, layer)) {
+ if (BKE_id_attribute_required(ptr->owner_id, layer->name)) {
*r_info = N_("Cannot modify name of required geometry attribute");
return false;
}
@@ -232,6 +238,12 @@ static int rna_Attribute_domain_get(PointerRNA *ptr)
return BKE_id_attribute_domain(ptr->owner_id, ptr->data);
}
+static bool rna_Attribute_is_internal_get(PointerRNA *ptr)
+{
+ const CustomDataLayer *layer = (const CustomDataLayer *)ptr->data;
+ return BKE_attribute_allow_procedural_access(layer->name);
+}
+
static void rna_Attribute_data_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
{
ID *id = ptr->owner_id;
@@ -347,8 +359,8 @@ static PointerRNA rna_AttributeGroup_new(
static void rna_AttributeGroup_remove(ID *id, ReportList *reports, PointerRNA *attribute_ptr)
{
- CustomDataLayer *layer = (CustomDataLayer *)attribute_ptr->data;
- BKE_id_attribute_remove(id, layer, reports);
+ const CustomDataLayer *layer = (const CustomDataLayer *)attribute_ptr->data;
+ BKE_id_attribute_remove(id, layer->name, reports);
RNA_POINTER_INVALIDATE(attribute_ptr);
DEG_id_tag_update(id, ID_RECALC_GEOMETRY);
@@ -367,7 +379,7 @@ static int rna_Attributes_noncolor_layer_skip(CollectionPropertyIterator *iter,
/* Check valid domain here, too, keep in line with rna_AttributeGroup_color_length(). */
ID *id = iter->parent.owner_id;
- AttributeDomain domain = BKE_id_attribute_domain(id, layer);
+ eAttrDomain domain = BKE_id_attribute_domain(id, layer);
if (!ELEM(domain, ATTR_DOMAIN_POINT, ATTR_DOMAIN_CORNER)) {
return 1;
}
@@ -527,7 +539,7 @@ static void rna_AttributeGroup_active_color_set(PointerRNA *ptr,
static int rna_AttributeGroup_active_color_index_get(PointerRNA *ptr)
{
- CustomDataLayer *layer = BKE_id_attributes_active_color_get(ptr->owner_id);
+ const CustomDataLayer *layer = BKE_id_attributes_active_color_get(ptr->owner_id);
return BKE_id_attribute_to_index(
ptr->owner_id, layer, ATTR_DOMAIN_MASK_COLOR, CD_MASK_COLOR_ALL);
@@ -930,6 +942,12 @@ static void rna_def_attribute(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Domain", "Domain of the Attribute");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ prop = RNA_def_property(srna, "is_internal", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_funcs(prop, "rna_Attribute_is_internal_get", NULL);
+ RNA_def_property_ui_text(
+ prop, "Is Internal", "The attribute is meant for internal use by Blender");
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+
/* types */
rna_def_attribute_float(brna);
rna_def_attribute_float_vector(brna);
@@ -942,7 +960,7 @@ static void rna_def_attribute(BlenderRNA *brna)
rna_def_attribute_int8(brna);
}
-/* Mesh/PointCloud/Hair.attributes */
+/* Mesh/PointCloud/Curves.attributes */
static void rna_def_attribute_group(BlenderRNA *brna)
{
StructRNA *srna;
diff --git a/source/blender/makesrna/intern/rna_brush.c b/source/blender/makesrna/intern/rna_brush.c
index 72f5bd1923c..80a61543b5a 100644
--- a/source/blender/makesrna/intern/rna_brush.c
+++ b/source/blender/makesrna/intern/rna_brush.c
@@ -98,14 +98,14 @@ const EnumPropertyItem rna_enum_brush_sculpt_tool_items[] = {
{SCULPT_TOOL_INFLATE, "INFLATE", ICON_BRUSH_INFLATE, "Inflate", ""},
{SCULPT_TOOL_BLOB, "BLOB", ICON_BRUSH_BLOB, "Blob", ""},
{SCULPT_TOOL_CREASE, "CREASE", ICON_BRUSH_CREASE, "Crease", ""},
- {0, "", 0, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{SCULPT_TOOL_SMOOTH, "SMOOTH", ICON_BRUSH_SMOOTH, "Smooth", ""},
{SCULPT_TOOL_FLATTEN, "FLATTEN", ICON_BRUSH_FLATTEN, "Flatten", ""},
{SCULPT_TOOL_FILL, "FILL", ICON_BRUSH_FILL, "Fill", ""},
{SCULPT_TOOL_SCRAPE, "SCRAPE", ICON_BRUSH_SCRAPE, "Scrape", ""},
{SCULPT_TOOL_MULTIPLANE_SCRAPE, "MULTIPLANE_SCRAPE", ICON_BRUSH_SCRAPE, "Multi-plane Scrape", ""},
{SCULPT_TOOL_PINCH, "PINCH", ICON_BRUSH_PINCH, "Pinch", ""},
- {0, "", 0, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{SCULPT_TOOL_GRAB, "GRAB", ICON_BRUSH_GRAB, "Grab", ""},
{SCULPT_TOOL_ELASTIC_DEFORM, "ELASTIC_DEFORM", ICON_BRUSH_GRAB, "Elastic Deform", ""},
{SCULPT_TOOL_SNAKE_HOOK, "SNAKE_HOOK", ICON_BRUSH_SNAKE_HOOK, "Snake Hook", ""},
@@ -115,7 +115,7 @@ const EnumPropertyItem rna_enum_brush_sculpt_tool_items[] = {
{SCULPT_TOOL_ROTATE, "ROTATE", ICON_BRUSH_ROTATE, "Rotate", ""},
{SCULPT_TOOL_SLIDE_RELAX, "TOPOLOGY", ICON_BRUSH_GRAB, "Slide Relax", ""},
{SCULPT_TOOL_BOUNDARY, "BOUNDARY", ICON_BRUSH_GRAB, "Boundary", ""},
- {0, "", 0, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{SCULPT_TOOL_CLOTH, "CLOTH", ICON_BRUSH_SCULPT_DRAW, "Cloth", ""},
{SCULPT_TOOL_SIMPLIFY, "SIMPLIFY", ICON_BRUSH_DATA, "Simplify", ""},
{SCULPT_TOOL_MASK, "MASK", ICON_BRUSH_MASK, "Mask", ""},
@@ -243,14 +243,17 @@ const EnumPropertyItem rna_enum_brush_gpencil_weight_types_items[] = {
{0, NULL, 0, NULL, NULL},
};
+/* clang-format off */
const EnumPropertyItem rna_enum_brush_curves_sculpt_tool_items[] = {
- {CURVES_SCULPT_TOOL_COMB, "COMB", ICON_NONE, "Comb Curves", ""},
- {CURVES_SCULPT_TOOL_DELETE, "DELETE", ICON_NONE, "Delete Curves", ""},
- {CURVES_SCULPT_TOOL_SNAKE_HOOK, "SNAKE_HOOK", ICON_NONE, "Curves Snake Hook", ""},
- {CURVES_SCULPT_TOOL_ADD, "ADD", ICON_NONE, "Add Curves", ""},
- {CURVES_SCULPT_TOOL_GROW_SHRINK, "GROW_SHRINK", ICON_NONE, "Grow / Shrink Curves", ""},
+ {CURVES_SCULPT_TOOL_COMB, "COMB", ICON_BRUSH_CURVES_COMB, "Comb Curves", ""},
+ {CURVES_SCULPT_TOOL_DELETE, "DELETE", ICON_BRUSH_CURVES_DELETE, "Delete Curves", ""},
+ {CURVES_SCULPT_TOOL_SNAKE_HOOK, "SNAKE_HOOK", ICON_BRUSH_CURVES_SNAKE_HOOK, "Curves Snake Hook", ""},
+ {CURVES_SCULPT_TOOL_ADD, "ADD", ICON_BRUSH_CURVES_ADD, "Add Curves", ""},
+ {CURVES_SCULPT_TOOL_GROW_SHRINK, "GROW_SHRINK", ICON_BRUSH_CURVES_GROW_SHRINK, "Grow / Shrink Curves", ""},
+ {CURVES_SCULPT_TOOL_SELECTION_PAINT, "SELECTION_PAINT", ICON_BRUSH_PAINT_SELECT, "Paint Selection", ""},
{0, NULL, 0, NULL, NULL},
};
+/* clang-format on */
#ifndef RNA_RUNTIME
static EnumPropertyItem rna_enum_gpencil_brush_eraser_modes_items[] = {
@@ -885,6 +888,7 @@ static const EnumPropertyItem *rna_Brush_direction_itemf(bContext *C,
case PAINT_MODE_SCULPT_CURVES:
switch (me->curves_sculpt_tool) {
case CURVES_SCULPT_TOOL_GROW_SHRINK:
+ case CURVES_SCULPT_TOOL_SELECTION_PAINT:
return prop_direction_items;
default:
return DummyRNA_DEFAULT_items;
@@ -2002,7 +2006,7 @@ static void rna_def_brush(BlenderRNA *brna)
static const EnumPropertyItem prop_blend_items[] = {
{IMB_BLEND_MIX, "MIX", 0, "Mix", "Use Mix blending mode while painting"},
- {0, "", ICON_NONE, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{IMB_BLEND_DARKEN, "DARKEN", 0, "Darken", "Use Darken blending mode while painting"},
{IMB_BLEND_MUL, "MUL", 0, "Multiply", "Use Multiply blending mode while painting"},
{IMB_BLEND_COLORBURN,
@@ -2015,7 +2019,7 @@ static void rna_def_brush(BlenderRNA *brna)
0,
"Linear Burn",
"Use Linear Burn blending mode while painting"},
- {0, "", ICON_NONE, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{IMB_BLEND_LIGHTEN, "LIGHTEN", 0, "Lighten", "Use Lighten blending mode while painting"},
{IMB_BLEND_SCREEN, "SCREEN", 0, "Screen", "Use Screen blending mode while painting"},
{IMB_BLEND_COLORDODGE,
@@ -2024,7 +2028,7 @@ static void rna_def_brush(BlenderRNA *brna)
"Color Dodge",
"Use Color Dodge blending mode while painting"},
{IMB_BLEND_ADD, "ADD", 0, "Add", "Use Add blending mode while painting"},
- {0, "", ICON_NONE, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{IMB_BLEND_OVERLAY, "OVERLAY", 0, "Overlay", "Use Overlay blending mode while painting"},
{IMB_BLEND_SOFTLIGHT,
"SOFTLIGHT",
@@ -2051,7 +2055,7 @@ static void rna_def_brush(BlenderRNA *brna)
0,
"Pin Light",
"Use Pin Light blending mode while painting"},
- {0, "", ICON_NONE, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{IMB_BLEND_DIFFERENCE,
"DIFFERENCE",
0,
@@ -2063,7 +2067,7 @@ static void rna_def_brush(BlenderRNA *brna)
"Exclusion",
"Use Exclusion blending mode while painting"},
{IMB_BLEND_SUB, "SUB", 0, "Subtract", "Use Subtract blending mode while painting"},
- {0, "", ICON_NONE, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{IMB_BLEND_HUE, "HUE", 0, "Hue", "Use Hue blending mode while painting"},
{IMB_BLEND_SATURATION,
"SATURATION",
@@ -2072,7 +2076,7 @@ static void rna_def_brush(BlenderRNA *brna)
"Use Saturation blending mode while painting"},
{IMB_BLEND_COLOR, "COLOR", 0, "Color", "Use Color blending mode while painting"},
{IMB_BLEND_LUMINOSITY, "LUMINOSITY", 0, "Value", "Use Value blending mode while painting"},
- {0, "", ICON_NONE, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{IMB_BLEND_ERASE_ALPHA, "ERASE_ALPHA", 0, "Erase Alpha", "Erase alpha while painting"},
{IMB_BLEND_ADD_ALPHA, "ADD_ALPHA", 0, "Add Alpha", "Add alpha while painting"},
{0, NULL, 0, NULL, NULL},
diff --git a/source/blender/makesrna/intern/rna_camera.c b/source/blender/makesrna/intern/rna_camera.c
index dcf0647392e..9628c6b2d65 100644
--- a/source/blender/makesrna/intern/rna_camera.c
+++ b/source/blender/makesrna/intern/rna_camera.c
@@ -125,6 +125,24 @@ static char *rna_Camera_background_image_path(const PointerRNA *ptr)
return NULL;
}
+char *rna_CameraBackgroundImage_image_or_movieclip_user_path(const PointerRNA *ptr)
+{
+ const char *user = ptr->data;
+ Camera *camera = (Camera *)ptr->owner_id;
+
+ int bgpic_index = BLI_findindex(&camera->bg_images, user - offsetof(CameraBGImage, iuser));
+ if (bgpic_index >= 0) {
+ return BLI_sprintfN("background_images[%d].image_user", bgpic_index);
+ }
+
+ bgpic_index = BLI_findindex(&camera->bg_images, user - offsetof(CameraBGImage, cuser));
+ if (bgpic_index >= 0) {
+ return BLI_sprintfN("background_images[%d].clip_user", bgpic_index);
+ }
+
+ return NULL;
+}
+
static bool rna_Camera_background_images_override_apply(Main *bmain,
PointerRNA *ptr_dst,
PointerRNA *ptr_src,
@@ -272,6 +290,7 @@ static void rna_def_camera_background_image(BlenderRNA *brna)
prop = RNA_def_property(srna, "image_user", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
+ RNA_def_property_struct_type(prop, "ImageUser");
RNA_def_property_pointer_sdna(prop, NULL, "iuser");
RNA_def_property_ui_text(
prop,
diff --git a/source/blender/makesrna/intern/rna_constraint.c b/source/blender/makesrna/intern/rna_constraint.c
index 8829c655030..1420ef36493 100644
--- a/source/blender/makesrna/intern/rna_constraint.c
+++ b/source/blender/makesrna/intern/rna_constraint.c
@@ -29,11 +29,12 @@
/* please keep the names in sync with constraint.c */
const EnumPropertyItem rna_enum_constraint_type_items[] = {
- {0, "", 0, N_("Motion Tracking"), ""},
+ RNA_ENUM_ITEM_HEADING(N_("Motion Tracking"), NULL),
{CONSTRAINT_TYPE_CAMERASOLVER, "CAMERA_SOLVER", ICON_CON_CAMERASOLVER, "Camera Solver", ""},
{CONSTRAINT_TYPE_FOLLOWTRACK, "FOLLOW_TRACK", ICON_CON_FOLLOWTRACK, "Follow Track", ""},
{CONSTRAINT_TYPE_OBJECTSOLVER, "OBJECT_SOLVER", ICON_CON_OBJECTSOLVER, "Object Solver", ""},
- {0, "", 0, N_("Transform"), ""},
+
+ RNA_ENUM_ITEM_HEADING(N_("Transform"), NULL),
{CONSTRAINT_TYPE_LOCLIKE,
"COPY_LOCATION",
ICON_CON_LOCLIKE,
@@ -91,7 +92,8 @@ const EnumPropertyItem rna_enum_constraint_type_items[] = {
ICON_CON_TRANSFORM_CACHE,
"Transform Cache",
"Look up the transformation matrix from an external file"},
- {0, "", 0, N_("Tracking"), ""},
+
+ RNA_ENUM_ITEM_HEADING(N_("Tracking"), NULL),
{CONSTRAINT_TYPE_CLAMPTO,
"CLAMP_TO",
ICON_CON_CLAMPTO,
@@ -127,7 +129,8 @@ const EnumPropertyItem rna_enum_constraint_type_items[] = {
ICON_CON_TRACKTO,
"Track To",
"Legacy tracking constraint prone to twisting artifacts"},
- {0, "", 0, N_("Relationship"), ""},
+
+ RNA_ENUM_ITEM_HEADING(N_("Relationship"), NULL),
{CONSTRAINT_TYPE_ACTION,
"ACTION",
ICON_ACTION,
@@ -192,7 +195,7 @@ static const EnumPropertyItem target_space_pchan_items[] = {
"Custom Space",
"The transformation of the target is evaluated relative to a custom object/bone/vertex "
"group"},
- {0, "", 0, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{CONSTRAINT_SPACE_POSE,
"POSE",
0,
@@ -233,7 +236,7 @@ static const EnumPropertyItem owner_space_pchan_items[] = {
0,
"Custom Space",
"The constraint is applied in local space of a custom object/bone/vertex group"},
- {0, "", 0, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{CONSTRAINT_SPACE_POSE,
"POSE",
0,
@@ -595,22 +598,17 @@ static const EnumPropertyItem *rna_Constraint_target_space_itemf(bContext *UNUSE
bool *UNUSED(r_free))
{
bConstraint *con = (bConstraint *)ptr->data;
- const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
- if (cti && cti->get_constraint_targets) {
- cti->get_constraint_targets(con, &targets);
-
+ if (BKE_constraint_targets_get(con, &targets)) {
for (ct = targets.first; ct; ct = ct->next) {
if (ct->tar && ct->tar->type == OB_ARMATURE) {
break;
}
}
- if (cti->flush_constraint_targets) {
- cti->flush_constraint_targets(con, &targets, 1);
- }
+ BKE_constraint_targets_flush(con, &targets, 1);
if (ct) {
return target_space_pchan_items;
@@ -1623,7 +1621,7 @@ static void rna_def_constraint_transform_like(BlenderRNA *brna)
0,
"Replace",
"Replace the original transformation with copied"},
- {0, "", 0, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{TRANSLIKE_MIX_BEFORE_FULL,
"BEFORE_FULL",
0,
@@ -1644,7 +1642,7 @@ static void rna_def_constraint_transform_like(BlenderRNA *brna)
"Before Original (Split Channels)",
"Apply copied transformation before original, handling location, rotation and scale "
"separately, similar to a sequence of three Copy constraints"},
- {0, "", 0, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{TRANSLIKE_MIX_AFTER_FULL,
"AFTER_FULL",
0,
@@ -1782,7 +1780,7 @@ static void rna_def_constraint_action(BlenderRNA *brna)
"Before Original (Split Channels)",
"Apply the action channels before the original transformation, handling location, rotation "
"and scale separately"},
- {0, "", 0, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{ACTCON_MIX_AFTER_FULL,
"AFTER_FULL",
0,
diff --git a/source/blender/makesrna/intern/rna_curve.c b/source/blender/makesrna/intern/rna_curve.c
index 49b78e90024..fff3f479a3f 100644
--- a/source/blender/makesrna/intern/rna_curve.c
+++ b/source/blender/makesrna/intern/rna_curve.c
@@ -66,8 +66,8 @@ const EnumPropertyItem rna_enum_keyframe_handle_type_items[] = {
* Changes here will likely apply there too.
*/
const EnumPropertyItem rna_enum_beztriple_interpolation_mode_items[] = {
- /* interpolation */
- {0, "", 0, N_("Interpolation"), "Standard transitions between keyframes"},
+ /* Interpolation. */
+ RNA_ENUM_ITEM_HEADING(N_("Interpolation"), "Standard transitions between keyframes"),
{BEZT_IPO_CONST,
"CONSTANT",
ICON_IPO_CONSTANT,
@@ -84,13 +84,10 @@ const EnumPropertyItem rna_enum_beztriple_interpolation_mode_items[] = {
"Bezier",
"Smooth interpolation between A and B, with some control over curve shape"},
- /* easing */
- {0,
- "",
- 0,
- N_("Easing (by strength)"),
- "Predefined inertial transitions, useful for motion graphics (from least to most "
- "''dramatic'')"},
+ /* Easing. */
+ RNA_ENUM_ITEM_HEADING(N_("Easing (by strength)"),
+ "Predefined inertial transitions, useful for motion graphics "
+ "(from least to most \"dramatic\")"),
{BEZT_IPO_SINE,
"SINE",
ICON_IPO_SINE,
@@ -107,7 +104,7 @@ const EnumPropertyItem rna_enum_beztriple_interpolation_mode_items[] = {
"Circular",
"Circular easing (strongest and most dynamic)"},
- {0, "", 0, N_("Dynamic Effects"), "Simple physics-inspired easing effects"},
+ RNA_ENUM_ITEM_HEADING(N_("Dynamic Effects"), "Simple physics-inspired easing effects"),
{BEZT_IPO_BACK, "BACK", ICON_IPO_BACK, "Back", "Cubic easing with overshoot and settle"},
{BEZT_IPO_BOUNCE,
"BOUNCE",
diff --git a/source/blender/makesrna/intern/rna_curves.c b/source/blender/makesrna/intern/rna_curves.c
index 7cf34db4cf4..bc3e5203ed0 100644
--- a/source/blender/makesrna/intern/rna_curves.c
+++ b/source/blender/makesrna/intern/rna_curves.c
@@ -18,6 +18,14 @@
#include "WM_types.h"
+const EnumPropertyItem rna_enum_curves_types[] = {
+ {CURVE_TYPE_CATMULL_ROM, "CATMULL_ROM", 0, "Catmull Rom", ""},
+ {CURVE_TYPE_POLY, "POLY", 0, "Poly", ""},
+ {CURVE_TYPE_BEZIER, "BEZIER", 0, "Bezier", ""},
+ {CURVE_TYPE_NURBS, "NURBS", 0, "NURBS", ""},
+ {0, NULL, 0, NULL, NULL},
+};
+
#ifdef RNA_RUNTIME
# include "BLI_math_vector.h"
@@ -292,6 +300,14 @@ static void rna_def_curves(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Surface", "Mesh object that the curves can be attached to");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
+ prop = RNA_def_property(srna, "surface_uv_map", PROP_STRING, PROP_NONE);
+ RNA_def_property_string_sdna(prop, NULL, "surface_uv_map");
+ RNA_def_property_ui_text(prop,
+ "Surface UV Map",
+ "The name of the attribute on the surface mesh used to define the "
+ "attachment of each curve");
+ RNA_def_property_update(prop, 0, "rna_Curves_update_draw");
+
/* Symmetry. */
prop = RNA_def_property(srna, "use_mirror_x", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "symmetry", CURVES_SYMMETRY_X);
@@ -308,6 +324,18 @@ static void rna_def_curves(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Z", "Enable symmetry in the Z axis");
RNA_def_property_update(prop, 0, "rna_Curves_update_draw");
+ prop = RNA_def_property(srna, "selection_domain", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, rna_enum_attribute_curves_domain_items);
+ RNA_def_property_ui_text(prop, "Selection Domain", "");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_update(prop, 0, "rna_Curves_update_data");
+
+ prop = RNA_def_property(srna, "use_sculpt_selection", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", CV_SCULPT_SELECTION_ENABLED);
+ RNA_def_property_ui_text(prop, "Use Sculpt Selection", "");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_update(prop, 0, "rna_Curves_update_draw");
+
/* attributes */
rna_def_attributes_common(srna);
diff --git a/source/blender/makesrna/intern/rna_define.c b/source/blender/makesrna/intern/rna_define.c
index dfb551fcb05..a747a5d11d8 100644
--- a/source/blender/makesrna/intern/rna_define.c
+++ b/source/blender/makesrna/intern/rna_define.c
@@ -4421,6 +4421,16 @@ int rna_parameter_size(PropertyRNA *parm)
return sizeof(void *);
}
+int rna_parameter_size_pad(const int size)
+{
+ /* Pad parameters in memory so the next parameter is properly aligned.
+ * This silences warnings in ubsan. More complicated logic to pack parameters
+ * more tightly in memory is unlikely to improve performance, and aligning
+ * to the requirements for pointers is enough for all data types we use. */
+ const int alignment = sizeof(void *);
+ return (size + alignment - 1) & ~(alignment - 1);
+}
+
/* Dynamic Enums */
void RNA_enum_item_add(EnumPropertyItem **items, int *totitem, const EnumPropertyItem *item)
@@ -4448,7 +4458,7 @@ void RNA_enum_item_add(EnumPropertyItem **items, int *totitem, const EnumPropert
void RNA_enum_item_add_separator(EnumPropertyItem **items, int *totitem)
{
- static const EnumPropertyItem sepr = {0, "", 0, NULL, NULL};
+ static const EnumPropertyItem sepr = RNA_ENUM_ITEM_SEPR;
RNA_enum_item_add(items, totitem, &sepr);
}
diff --git a/source/blender/makesrna/intern/rna_fcurve.c b/source/blender/makesrna/intern/rna_fcurve.c
index e14a291dd01..ac8aebd2fdd 100644
--- a/source/blender/makesrna/intern/rna_fcurve.c
+++ b/source/blender/makesrna/intern/rna_fcurve.c
@@ -1776,12 +1776,12 @@ static void rna_def_drivertarget(BlenderRNA *brna)
{DTAR_TRANSCHAN_LOCX, "LOC_X", 0, "X Location", ""},
{DTAR_TRANSCHAN_LOCY, "LOC_Y", 0, "Y Location", ""},
{DTAR_TRANSCHAN_LOCZ, "LOC_Z", 0, "Z Location", ""},
- {0, "", 0, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{DTAR_TRANSCHAN_ROTX, "ROT_X", 0, "X Rotation", ""},
{DTAR_TRANSCHAN_ROTY, "ROT_Y", 0, "Y Rotation", ""},
{DTAR_TRANSCHAN_ROTZ, "ROT_Z", 0, "Z Rotation", ""},
{DTAR_TRANSCHAN_ROTW, "ROT_W", 0, "W Rotation", ""},
- {0, "", 0, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{DTAR_TRANSCHAN_SCALEX, "SCALE_X", 0, "X Scale", ""},
{DTAR_TRANSCHAN_SCALEY, "SCALE_Y", 0, "Y Scale", ""},
{DTAR_TRANSCHAN_SCALEZ, "SCALE_Z", 0, "Z Scale", ""},
diff --git a/source/blender/makesrna/intern/rna_gpencil_modifier.c b/source/blender/makesrna/intern/rna_gpencil_modifier.c
index 8bbc33d2381..47bed955b54 100644
--- a/source/blender/makesrna/intern/rna_gpencil_modifier.c
+++ b/source/blender/makesrna/intern/rna_gpencil_modifier.c
@@ -46,7 +46,7 @@
#include "WM_types.h"
const EnumPropertyItem rna_enum_object_greasepencil_modifier_type_items[] = {
- {0, "", 0, N_("Modify"), ""},
+ RNA_ENUM_ITEM_HEADING(N_("Modify"), NULL),
{eGpencilModifierType_Texture,
"GP_TEXTURE",
ICON_MOD_UVPROJECT,
@@ -63,7 +63,8 @@ const EnumPropertyItem rna_enum_object_greasepencil_modifier_type_items[] = {
ICON_MOD_VERTEX_WEIGHT,
"Vertex Weight Proximity",
"Generate Vertex Weights base on distance to object"},
- {0, "", 0, N_("Generate"), ""},
+
+ RNA_ENUM_ITEM_HEADING(N_("Generate"), NULL),
{eGpencilModifierType_Array,
"GP_ARRAY",
ICON_MOD_ARRAY,
@@ -114,7 +115,7 @@ const EnumPropertyItem rna_enum_object_greasepencil_modifier_type_items[] = {
ICON_MOD_SUBSURF,
"Subdivide",
"Subdivide stroke adding more control points"},
- {0, "", 0, N_("Deform"), ""},
+ RNA_ENUM_ITEM_HEADING(N_("Deform"), NULL),
{eGpencilModifierType_Armature,
"GP_ARMATURE",
ICON_MOD_ARMATURE,
@@ -147,7 +148,7 @@ const EnumPropertyItem rna_enum_object_greasepencil_modifier_type_items[] = {
ICON_MOD_THICKNESS,
"Thickness",
"Change stroke thickness"},
- {0, "", 0, N_("Color"), ""},
+ RNA_ENUM_ITEM_HEADING(N_("Color"), NULL),
{eGpencilModifierType_Color,
"GP_COLOR",
ICON_MOD_HUE_SATURATION,
@@ -1278,8 +1279,8 @@ static void rna_def_modifier_gpencilsimplify(BlenderRNA *brna)
/* Sample */
prop = RNA_def_property(srna, "length", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "length");
- RNA_def_property_range(prop, 0, FLT_MAX);
- RNA_def_property_ui_range(prop, 0, 1.0, 0.01, 3);
+ RNA_def_property_range(prop, 0.005, FLT_MAX);
+ RNA_def_property_ui_range(prop, 0, 1.0, 0.05, 3);
RNA_def_property_ui_text(prop, "Length", "Length of each segment");
RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
diff --git a/source/blender/makesrna/intern/rna_image.c b/source/blender/makesrna/intern/rna_image.c
index 269ebe1581f..39f5b6e0e9f 100644
--- a/source/blender/makesrna/intern/rna_image.c
+++ b/source/blender/makesrna/intern/rna_image.c
@@ -182,12 +182,12 @@ static char *rna_ImageUser_path(const PointerRNA *ptr)
switch (GS(ptr->owner_id->name)) {
case ID_OB:
- case ID_TE: {
+ case ID_TE:
return BLI_strdup("image_user");
- }
- case ID_NT: {
+ case ID_NT:
return rna_Node_ImageUser_path(ptr);
- }
+ case ID_CA:
+ return rna_CameraBackgroundImage_image_or_movieclip_user_path(ptr);
default:
break;
}
@@ -257,6 +257,51 @@ static void rna_Image_file_format_set(PointerRNA *ptr, int value)
}
}
+static void rna_UDIMTile_size_get(PointerRNA *ptr, int *values)
+{
+ ImageTile *tile = (ImageTile *)ptr->data;
+ Image *image = (Image *)ptr->owner_id;
+
+ ImageUser image_user;
+ BKE_imageuser_default(&image_user);
+ image_user.tile = tile->tile_number;
+
+ void *lock;
+ ImBuf *ibuf = BKE_image_acquire_ibuf(image, &image_user, &lock);
+ if (ibuf) {
+ values[0] = ibuf->x;
+ values[1] = ibuf->y;
+ }
+ else {
+ values[0] = 0;
+ values[1] = 0;
+ }
+
+ BKE_image_release_ibuf(image, ibuf, lock);
+}
+
+static int rna_UDIMTile_channels_get(PointerRNA *ptr)
+{
+ ImageTile *tile = (ImageTile *)ptr->data;
+ Image *image = (Image *)ptr->owner_id;
+
+ ImageUser image_user;
+ BKE_imageuser_default(&image_user);
+ image_user.tile = tile->tile_number;
+
+ int channels = 0;
+
+ void *lock;
+ ImBuf *ibuf = BKE_image_acquire_ibuf(image, &image_user, &lock);
+ if (ibuf) {
+ channels = ibuf->channels;
+ }
+
+ BKE_image_release_ibuf(image, ibuf, lock);
+
+ return channels;
+}
+
static void rna_UDIMTile_label_get(PointerRNA *ptr, char *value)
{
ImageTile *tile = (ImageTile *)ptr->data;
@@ -656,6 +701,8 @@ static void rna_def_imageuser(BlenderRNA *brna)
"Parameters defining how an Image data-block is used by another data-block");
RNA_def_struct_path_func(srna, "rna_ImageUser_path");
+ RNA_define_lib_overridable(true);
+
prop = RNA_def_property(srna, "use_auto_refresh", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", IMA_ANIM_ALWAYS);
RNA_def_property_ui_text(prop, "Auto Refresh", "Always refresh image on frame changes");
@@ -717,6 +764,8 @@ static void rna_def_imageuser(BlenderRNA *brna)
RNA_def_property_int_sdna(prop, NULL, "tile");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_ui_text(prop, "Tile", "Tile in tiled image");
+
+ RNA_define_lib_overridable(false);
}
/* image.packed_files */
@@ -826,6 +875,26 @@ static void rna_def_udim_tile(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Number", "Number of the position that this tile covers");
RNA_def_property_int_funcs(prop, NULL, "rna_UDIMTile_tile_number_set", NULL);
RNA_def_property_update(prop, NC_IMAGE | ND_DISPLAY, NULL);
+
+ prop = RNA_def_int_vector(
+ srna,
+ "size",
+ 2,
+ NULL,
+ 0,
+ 0,
+ "Size",
+ "Width and height of the tile buffer in pixels, zero when image data can't be loaded",
+ 0,
+ 0);
+ RNA_def_property_subtype(prop, PROP_PIXEL);
+ RNA_def_property_int_funcs(prop, "rna_UDIMTile_size_get", NULL, NULL);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+
+ prop = RNA_def_property(srna, "channels", PROP_INT, PROP_UNSIGNED);
+ RNA_def_property_int_funcs(prop, "rna_UDIMTile_channels_get", NULL, NULL);
+ RNA_def_property_ui_text(prop, "Channels", "Number of channels in the tile pixels buffer");
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
}
static void rna_def_udim_tiles(BlenderRNA *brna, PropertyRNA *cprop)
diff --git a/source/blender/makesrna/intern/rna_image_api.c b/source/blender/makesrna/intern/rna_image_api.c
index 46bb0df5c11..be1e344d73f 100644
--- a/source/blender/makesrna/intern/rna_image_api.c
+++ b/source/blender/makesrna/intern/rna_image_api.c
@@ -164,7 +164,10 @@ static void rna_Image_scale(Image *image, ReportList *reports, int width, int he
{
if (!BKE_image_scale(image, width, height)) {
BKE_reportf(reports, RPT_ERROR, "Image '%s' does not have any image data", image->id.name + 2);
+ return;
}
+ BKE_image_partial_update_mark_full_update(image);
+ WM_main_add_notifier(NC_IMAGE | NA_EDITED, image);
}
static int rna_Image_gl_load(
diff --git a/source/blender/makesrna/intern/rna_internal.h b/source/blender/makesrna/intern/rna_internal.h
index 058c63f640a..6ca8e668fa0 100644
--- a/source/blender/makesrna/intern/rna_internal.h
+++ b/source/blender/makesrna/intern/rna_internal.h
@@ -404,6 +404,7 @@ bool rna_GPencil_datablocks_obdata_poll(struct PointerRNA *ptr, const struct Poi
char *rna_TextureSlot_path(const struct PointerRNA *ptr);
char *rna_Node_ImageUser_path(const struct PointerRNA *ptr);
+char *rna_CameraBackgroundImage_image_or_movieclip_user_path(const struct PointerRNA *ptr);
/* Set U.is_dirty and redraw. */
@@ -634,6 +635,7 @@ PointerRNA rna_pointer_inherit_refine(struct PointerRNA *ptr, struct StructRNA *
/* Functions */
int rna_parameter_size(struct PropertyRNA *parm);
+int rna_parameter_size_pad(const int size);
/* XXX, these should not need to be defined here~! */
struct MTex *rna_mtex_texture_slots_add(struct ID *self,
diff --git a/source/blender/makesrna/intern/rna_internal_types.h b/source/blender/makesrna/intern/rna_internal_types.h
index 4f88959b5ba..a5b06cabade 100644
--- a/source/blender/makesrna/intern/rna_internal_types.h
+++ b/source/blender/makesrna/intern/rna_internal_types.h
@@ -532,7 +532,7 @@ struct StructRNA {
/* property to iterate over properties */
PropertyRNA *iteratorproperty;
- /* struct this is derivedfrom */
+ /** Struct this is derived from. */
struct StructRNA *base;
/* only use for nested structs, where both the parent and child access
diff --git a/source/blender/makesrna/intern/rna_key.c b/source/blender/makesrna/intern/rna_key.c
index 2f6fb30dc49..b16d127a643 100644
--- a/source/blender/makesrna/intern/rna_key.c
+++ b/source/blender/makesrna/intern/rna_key.c
@@ -26,6 +26,14 @@
#include "rna_internal.h"
+const EnumPropertyItem rna_enum_keyblock_type_items[] = {
+ {KEY_LINEAR, "KEY_LINEAR", 0, "Linear", ""},
+ {KEY_CARDINAL, "KEY_CARDINAL", 0, "Cardinal", ""},
+ {KEY_CATMULL_ROM, "KEY_CATMULL_ROM", 0, "Catmull-Rom", ""},
+ {KEY_BSPLINE, "KEY_BSPLINE", 0, "BSpline", ""},
+ {0, NULL, 0, NULL, NULL},
+};
+
#ifdef RNA_RUNTIME
# include <stddef.h>
@@ -789,14 +797,6 @@ static char *rna_ShapeKeyPoint_path(const PointerRNA *ptr)
#else
-const EnumPropertyItem rna_enum_keyblock_type_items[] = {
- {KEY_LINEAR, "KEY_LINEAR", 0, "Linear", ""},
- {KEY_CARDINAL, "KEY_CARDINAL", 0, "Cardinal", ""},
- {KEY_CATMULL_ROM, "KEY_CATMULL_ROM", 0, "Catmull-Rom", ""},
- {KEY_BSPLINE, "KEY_BSPLINE", 0, "BSpline", ""},
- {0, NULL, 0, NULL, NULL},
-};
-
static const float tilt_limit = DEG2RADF(21600.0f);
static void rna_def_keydata(BlenderRNA *brna)
diff --git a/source/blender/makesrna/intern/rna_layer.c b/source/blender/makesrna/intern/rna_layer.c
index 8c9c66bffcf..6ab9d3a46ad 100644
--- a/source/blender/makesrna/intern/rna_layer.c
+++ b/source/blender/makesrna/intern/rna_layer.c
@@ -339,6 +339,7 @@ static void rna_LayerCollection_update(Main *UNUSED(bmain), Scene *UNUSED(scene)
DEG_id_tag_update(&scene->id, ID_RECALC_BASE_FLAGS);
WM_main_add_notifier(NC_SCENE | ND_LAYER_CONTENT, NULL);
+ WM_main_add_notifier(NC_IMAGE | ND_LAYER_CONTENT, NULL);
}
static bool rna_LayerCollection_has_objects(LayerCollection *lc)
diff --git a/source/blender/makesrna/intern/rna_material.c b/source/blender/makesrna/intern/rna_material.c
index 1de144d81ef..4fb7495bac8 100644
--- a/source/blender/makesrna/intern/rna_material.c
+++ b/source/blender/makesrna/intern/rna_material.c
@@ -25,24 +25,24 @@
const EnumPropertyItem rna_enum_ramp_blend_items[] = {
{MA_RAMP_BLEND, "MIX", 0, "Mix", ""},
- {0, "", ICON_NONE, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{MA_RAMP_DARK, "DARKEN", 0, "Darken", ""},
{MA_RAMP_MULT, "MULTIPLY", 0, "Multiply", ""},
{MA_RAMP_BURN, "BURN", 0, "Color Burn", ""},
- {0, "", ICON_NONE, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{MA_RAMP_LIGHT, "LIGHTEN", 0, "Lighten", ""},
{MA_RAMP_SCREEN, "SCREEN", 0, "Screen", ""},
{MA_RAMP_DODGE, "DODGE", 0, "Color Dodge", ""},
{MA_RAMP_ADD, "ADD", 0, "Add", ""},
- {0, "", ICON_NONE, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{MA_RAMP_OVERLAY, "OVERLAY", 0, "Overlay", ""},
{MA_RAMP_SOFT, "SOFT_LIGHT", 0, "Soft Light", ""},
{MA_RAMP_LINEAR, "LINEAR_LIGHT", 0, "Linear Light", ""},
- {0, "", ICON_NONE, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{MA_RAMP_DIFF, "DIFFERENCE", 0, "Difference", ""},
{MA_RAMP_SUB, "SUBTRACT", 0, "Subtract", ""},
{MA_RAMP_DIV, "DIVIDE", 0, "Divide", ""},
- {0, "", ICON_NONE, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{MA_RAMP_HUE, "HUE", 0, "Hue", ""},
{MA_RAMP_SAT, "SATURATION", 0, "Saturation", ""},
{MA_RAMP_COLOR, "COLOR", 0, "Color", ""},
diff --git a/source/blender/makesrna/intern/rna_mesh.c b/source/blender/makesrna/intern/rna_mesh.c
index c71ba55d6a3..5cb07916a3c 100644
--- a/source/blender/makesrna/intern/rna_mesh.c
+++ b/source/blender/makesrna/intern/rna_mesh.c
@@ -303,6 +303,13 @@ static void rna_Mesh_update_facemask(Main *bmain, Scene *scene, PointerRNA *ptr)
rna_Mesh_update_draw(bmain, scene, ptr);
}
+static void rna_Mesh_update_positions_tag(Main *bmain, Scene *scene, PointerRNA *ptr)
+{
+ Mesh *mesh = (Mesh *)ptr->data;
+ BKE_mesh_tag_coords_changed(mesh);
+ rna_Mesh_update_data_legacy_deg_tag_all(bmain, scene, ptr);
+}
+
/** \} */
/* -------------------------------------------------------------------- */
@@ -1110,7 +1117,7 @@ static int rna_MeshPoly_vertices_get_length(const PointerRNA *ptr,
{
const MPoly *mp = (MPoly *)ptr->data;
/* NOTE: raw access uses dummy item, this _could_ crash,
- * watch out for this, mface uses it but it can't work here. */
+ * watch out for this, #MFace uses it but it can't work here. */
return (length[0] = mp->totloop);
}
@@ -1743,7 +1750,7 @@ static void rna_def_mvert(BlenderRNA *brna)
prop = RNA_def_property(srna, "co", PROP_FLOAT, PROP_TRANSLATION);
RNA_def_property_ui_text(prop, "Location", "");
- RNA_def_property_update(prop, 0, "rna_Mesh_update_data_legacy_deg_tag_all");
+ RNA_def_property_update(prop, 0, "rna_Mesh_update_positions_tag");
prop = RNA_def_property(srna, "normal", PROP_FLOAT, PROP_DIRECTION);
RNA_def_property_array(prop, 3);
diff --git a/source/blender/makesrna/intern/rna_modifier.c b/source/blender/makesrna/intern/rna_modifier.c
index 992e306b2bb..4810784b3f7 100644
--- a/source/blender/makesrna/intern/rna_modifier.c
+++ b/source/blender/makesrna/intern/rna_modifier.c
@@ -47,7 +47,7 @@
#include "MOD_nodes.h"
const EnumPropertyItem rna_enum_object_modifier_type_items[] = {
- {0, "", 0, N_("Modify"), ""},
+ RNA_ENUM_ITEM_HEADING(N_("Modify"), NULL),
{eModifierType_DataTransfer,
"DATA_TRANSFER",
ICON_MOD_DATA_TRANSFER,
@@ -99,7 +99,8 @@ const EnumPropertyItem rna_enum_object_modifier_type_items[] = {
ICON_MOD_VERTEX_WEIGHT,
"Vertex Weight Proximity",
"Set the vertex group weights based on the distance to another target object"},
- {0, "", 0, N_("Generate"), ""},
+
+ RNA_ENUM_ITEM_HEADING(N_("Generate"), NULL),
{eModifierType_Array,
"ARRAY",
ICON_MOD_ARRAY,
@@ -193,7 +194,8 @@ const EnumPropertyItem rna_enum_object_modifier_type_items[] = {
ICON_MOD_WIREFRAME,
"Wireframe",
"Convert faces into thickened edges"},
- {0, "", 0, N_("Deform"), ""},
+
+ RNA_ENUM_ITEM_HEADING(N_("Deform"), NULL),
{eModifierType_Armature,
"ARMATURE",
ICON_MOD_ARMATURE,
@@ -272,7 +274,8 @@ const EnumPropertyItem rna_enum_object_modifier_type_items[] = {
ICON_VOLUME_DATA,
"Volume Displace",
"Deform volume based on noise or other vector fields"}, /* TODO: Use correct icon. */
- {0, "", 0, N_("Physics"), ""},
+
+ RNA_ENUM_ITEM_HEADING(N_("Physics"), NULL),
{eModifierType_Cloth, "CLOTH", ICON_MOD_CLOTH, "Cloth", ""},
{eModifierType_Collision, "COLLISION", ICON_MOD_PHYSICS, "Collision", ""},
{eModifierType_DynamicPaint, "DYNAMIC_PAINT", ICON_MOD_DYNAMICPAINT, "Dynamic Paint", ""},
@@ -1366,10 +1369,9 @@ static const EnumPropertyItem *rna_DataTransferModifier_layers_select_src_itemf(
Object *ob_src = dtmd->ob_source;
if (ob_src) {
- AttributeDomain domain = STREQ(RNA_property_identifier(prop),
- "layers_vcol_vert_select_src") ?
- ATTR_DOMAIN_POINT :
- ATTR_DOMAIN_CORNER;
+ eAttrDomain domain = STREQ(RNA_property_identifier(prop), "layers_vcol_vert_select_src") ?
+ ATTR_DOMAIN_POINT :
+ ATTR_DOMAIN_CORNER;
Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
@@ -1389,7 +1391,7 @@ static const EnumPropertyItem *rna_DataTransferModifier_layers_select_src_itemf(
cdata = &me_eval->ldata;
}
- CustomDataType types[2] = {CD_PROP_COLOR, CD_PROP_BYTE_COLOR};
+ eCustomDataType types[2] = {CD_PROP_COLOR, CD_PROP_BYTE_COLOR};
int idx = 0;
for (int i = 0; i < 2; i++) {
@@ -1489,7 +1491,7 @@ static const EnumPropertyItem *rna_DataTransferModifier_layers_select_dst_itemf(
Object *ob_dst = CTX_data_active_object(C); /* XXX Is this OK? */
if (ob_dst && ob_dst->data) {
- CustomDataType types[2] = {CD_PROP_COLOR, CD_PROP_BYTE_COLOR};
+ eCustomDataType types[2] = {CD_PROP_COLOR, CD_PROP_BYTE_COLOR};
Mesh *me_dst = ob_dst->data;
CustomData *cdata = STREQ(RNA_property_identifier(prop), "layers_vcol_vert_select_dst") ?
@@ -4991,7 +4993,7 @@ static void rna_def_modifier_weightvg_mask(BlenderRNA *UNUSED(brna),
0,
"Object",
"Use local generated coordinates of another object"},
- {MOD_DISP_MAP_UV, "UV", 0, "UV", "Use coordinates from an UV layer"},
+ {MOD_DISP_MAP_UV, "UV", 0, "UV", "Use coordinates from a UV layer"},
{0, NULL, 0, NULL, NULL},
};
diff --git a/source/blender/makesrna/intern/rna_movieclip.c b/source/blender/makesrna/intern/rna_movieclip.c
index e9b49dbe7d1..b5302eca1bf 100644
--- a/source/blender/makesrna/intern/rna_movieclip.c
+++ b/source/blender/makesrna/intern/rna_movieclip.c
@@ -118,6 +118,22 @@ static PointerRNA rna_MovieClip_metadata_get(MovieClip *clip)
return ptr;
}
+static char *rna_MovieClipUser_path(const PointerRNA *ptr)
+{
+ if (ptr->owner_id) {
+ /* MovieClipUser *mc_user = ptr->data; */
+
+ switch (GS(ptr->owner_id->name)) {
+ case ID_CA:
+ return rna_CameraBackgroundImage_image_or_movieclip_user_path(ptr);
+ default:
+ break;
+ }
+ }
+
+ return BLI_strdup("");
+}
+
#else
static void rna_def_movieclip_proxy(BlenderRNA *brna)
@@ -244,7 +260,7 @@ static void rna_def_movieclip_proxy(BlenderRNA *brna)
RNA_def_property_update(prop, NC_MOVIECLIP | ND_DISPLAY, "rna_MovieClip_reload_update");
}
-static void rna_def_moviecliUser(BlenderRNA *brna)
+static void rna_def_movieclipUser(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
@@ -263,6 +279,9 @@ static void rna_def_moviecliUser(BlenderRNA *brna)
srna,
"Movie Clip User",
"Parameters defining how a MovieClip data-block is used by another data-block");
+ RNA_def_struct_path_func(srna, "rna_MovieClipUser_path");
+
+ RNA_define_lib_overridable(true);
prop = RNA_def_property(srna, "frame_current", PROP_INT, PROP_TIME);
RNA_def_property_int_sdna(prop, NULL, "framenr");
@@ -286,6 +305,8 @@ static void rna_def_moviecliUser(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Render Undistorted", "Render preview using undistorted proxy");
RNA_def_property_update(
prop, NC_MOVIECLIP | ND_DISPLAY, "rna_MovieClipUser_proxy_render_settings_update");
+
+ RNA_define_lib_overridable(false);
}
static void rna_def_movieClipScopes(BlenderRNA *brna)
@@ -435,7 +456,7 @@ void RNA_def_movieclip(BlenderRNA *brna)
{
rna_def_movieclip(brna);
rna_def_movieclip_proxy(brna);
- rna_def_moviecliUser(brna);
+ rna_def_movieclipUser(brna);
rna_def_movieClipScopes(brna);
}
diff --git a/source/blender/makesrna/intern/rna_nla.c b/source/blender/makesrna/intern/rna_nla.c
index 8aa87c1bcaa..978a94ca7b0 100644
--- a/source/blender/makesrna/intern/rna_nla.c
+++ b/source/blender/makesrna/intern/rna_nla.c
@@ -23,6 +23,49 @@
#include "WM_api.h"
#include "WM_types.h"
+/* enum defines exported for rna_animation.c */
+const EnumPropertyItem rna_enum_nla_mode_blend_items[] = {
+ {NLASTRIP_MODE_REPLACE,
+ "REPLACE",
+ 0,
+ "Replace",
+ "The strip values replace the accumulated results by amount specified by influence"},
+ {NLASTRIP_MODE_COMBINE,
+ "COMBINE",
+ 0,
+ "Combine",
+ "The strip values are combined with accumulated results by appropriately using addition, "
+ "multiplication, or quaternion math, based on channel type"},
+ RNA_ENUM_ITEM_SEPR,
+ {NLASTRIP_MODE_ADD,
+ "ADD",
+ 0,
+ "Add",
+ "Weighted result of strip is added to the accumulated results"},
+ {NLASTRIP_MODE_SUBTRACT,
+ "SUBTRACT",
+ 0,
+ "Subtract",
+ "Weighted result of strip is removed from the accumulated results"},
+ {NLASTRIP_MODE_MULTIPLY,
+ "MULTIPLY",
+ 0,
+ "Multiply",
+ "Weighted result of strip is multiplied with the accumulated results"},
+ {0, NULL, 0, NULL, NULL},
+};
+
+const EnumPropertyItem rna_enum_nla_mode_extend_items[] = {
+ {NLASTRIP_EXTEND_NOTHING, "NOTHING", 0, "Nothing", "Strip has no influence past its extents"},
+ {NLASTRIP_EXTEND_HOLD,
+ "HOLD",
+ 0,
+ "Hold",
+ "Hold the first frame if no previous strips in track, and always hold last frame"},
+ {NLASTRIP_EXTEND_HOLD_FORWARD, "HOLD_FORWARD", 0, "Hold Forward", "Only hold last frame"},
+ {0, NULL, 0, NULL, NULL},
+};
+
#ifdef RNA_RUNTIME
# include <math.h>
@@ -494,49 +537,6 @@ static void rna_NlaTrack_solo_set(PointerRNA *ptr, bool value)
#else
-/* enum defines exported for rna_animation.c */
-const EnumPropertyItem rna_enum_nla_mode_blend_items[] = {
- {NLASTRIP_MODE_REPLACE,
- "REPLACE",
- 0,
- "Replace",
- "The strip values replace the accumulated results by amount specified by influence"},
- {NLASTRIP_MODE_COMBINE,
- "COMBINE",
- 0,
- "Combine",
- "The strip values are combined with accumulated results by appropriately using addition, "
- "multiplication, or quaternion math, based on channel type"},
- {0, "", 0, NULL, NULL},
- {NLASTRIP_MODE_ADD,
- "ADD",
- 0,
- "Add",
- "Weighted result of strip is added to the accumulated results"},
- {NLASTRIP_MODE_SUBTRACT,
- "SUBTRACT",
- 0,
- "Subtract",
- "Weighted result of strip is removed from the accumulated results"},
- {NLASTRIP_MODE_MULTIPLY,
- "MULTIPLY",
- 0,
- "Multiply",
- "Weighted result of strip is multiplied with the accumulated results"},
- {0, NULL, 0, NULL, NULL},
-};
-
-const EnumPropertyItem rna_enum_nla_mode_extend_items[] = {
- {NLASTRIP_EXTEND_NOTHING, "NOTHING", 0, "Nothing", "Strip has no influence past its extents"},
- {NLASTRIP_EXTEND_HOLD,
- "HOLD",
- 0,
- "Hold",
- "Hold the first frame if no previous strips in track, and always hold last frame"},
- {NLASTRIP_EXTEND_HOLD_FORWARD, "HOLD_FORWARD", 0, "Hold Forward", "Only hold last frame"},
- {0, NULL, 0, NULL, NULL},
-};
-
static void rna_def_strip_fcurves(BlenderRNA *brna, PropertyRNA *cprop)
{
StructRNA *srna;
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index a9dec810079..65a8d8bf24a 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -164,20 +164,20 @@ static const EnumPropertyItem rna_enum_vector_rotate_type_items[] = {
};
const EnumPropertyItem rna_enum_node_math_items[] = {
- {0, "", 0, N_("Functions"), ""},
+ RNA_ENUM_ITEM_HEADING(N_("Functions"), NULL),
{NODE_MATH_ADD, "ADD", 0, "Add", "A + B"},
{NODE_MATH_SUBTRACT, "SUBTRACT", 0, "Subtract", "A - B"},
{NODE_MATH_MULTIPLY, "MULTIPLY", 0, "Multiply", "A * B"},
{NODE_MATH_DIVIDE, "DIVIDE", 0, "Divide", "A / B"},
{NODE_MATH_MULTIPLY_ADD, "MULTIPLY_ADD", 0, "Multiply Add", "A * B + C"},
- {0, "", ICON_NONE, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{NODE_MATH_POWER, "POWER", 0, "Power", "A power B"},
{NODE_MATH_LOGARITHM, "LOGARITHM", 0, "Logarithm", "Logarithm A base B"},
{NODE_MATH_SQRT, "SQRT", 0, "Square Root", "Square root of A"},
{NODE_MATH_INV_SQRT, "INVERSE_SQRT", 0, "Inverse Square Root", "1 / Square root of A"},
{NODE_MATH_ABSOLUTE, "ABSOLUTE", 0, "Absolute", "Magnitude of A"},
{NODE_MATH_EXPONENT, "EXPONENT", 0, "Exponent", "exp(A)"},
- {0, "", 0, N_("Comparison"), ""},
+ RNA_ENUM_ITEM_HEADING(N_("Comparison"), NULL),
{NODE_MATH_MINIMUM, "MINIMUM", 0, "Minimum", "The minimum from A and B"},
{NODE_MATH_MAXIMUM, "MAXIMUM", 0, "Maximum", "The maximum from A and B"},
{NODE_MATH_LESS_THAN, "LESS_THAN", 0, "Less Than", "1 if A < B else 0"},
@@ -194,7 +194,7 @@ const EnumPropertyItem rna_enum_node_math_items[] = {
0,
"Smooth Maximum",
"The maximum from A and B with smoothing C"},
- {0, "", 0, N_("Rounding"), ""},
+ RNA_ENUM_ITEM_HEADING(N_("Rounding"), NULL),
{NODE_MATH_ROUND,
"ROUND",
0,
@@ -203,7 +203,7 @@ const EnumPropertyItem rna_enum_node_math_items[] = {
{NODE_MATH_FLOOR, "FLOOR", 0, "Floor", "The largest integer smaller than or equal A"},
{NODE_MATH_CEIL, "CEIL", 0, "Ceil", "The smallest integer greater than or equal A"},
{NODE_MATH_TRUNC, "TRUNC", 0, "Truncate", "The integer part of A, removing fractional digits"},
- {0, "", ICON_NONE, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{NODE_MATH_FRACTION, "FRACT", 0, "Fraction", "The fraction part of A"},
{NODE_MATH_MODULO, "MODULO", 0, "Modulo", "Modulo using fmod(A,B)"},
{NODE_MATH_WRAP, "WRAP", 0, "Wrap", "Wrap value to range, wrap(A,B)"},
@@ -213,20 +213,20 @@ const EnumPropertyItem rna_enum_node_math_items[] = {
0,
"Ping-Pong",
"Wraps a value and reverses every other cycle (A,B)"},
- {0, "", 0, N_("Trigonometric"), ""},
+ RNA_ENUM_ITEM_HEADING(N_("Trigonometric"), NULL),
{NODE_MATH_SINE, "SINE", 0, "Sine", "sin(A)"},
{NODE_MATH_COSINE, "COSINE", 0, "Cosine", "cos(A)"},
{NODE_MATH_TANGENT, "TANGENT", 0, "Tangent", "tan(A)"},
- {0, "", ICON_NONE, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{NODE_MATH_ARCSINE, "ARCSINE", 0, "Arcsine", "arcsin(A)"},
{NODE_MATH_ARCCOSINE, "ARCCOSINE", 0, "Arccosine", "arccos(A)"},
{NODE_MATH_ARCTANGENT, "ARCTANGENT", 0, "Arctangent", "arctan(A)"},
{NODE_MATH_ARCTAN2, "ARCTAN2", 0, "Arctan2", "The signed angle arctan(A / B)"},
- {0, "", ICON_NONE, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{NODE_MATH_SINH, "SINH", 0, "Hyperbolic Sine", "sinh(A)"},
{NODE_MATH_COSH, "COSH", 0, "Hyperbolic Cosine", "cosh(A)"},
{NODE_MATH_TANH, "TANH", 0, "Hyperbolic Tangent", "tanh(A)"},
- {0, "", 0, N_("Conversion"), ""},
+ RNA_ENUM_ITEM_HEADING(N_("Conversion"), NULL),
{NODE_MATH_RADIANS, "RADIANS", 0, "To Radians", "Convert from degrees to radians"},
{NODE_MATH_DEGREES, "DEGREES", 0, "To Degrees", "Convert from radians to degrees"},
{0, NULL, 0, NULL, NULL},
@@ -238,7 +238,7 @@ const EnumPropertyItem rna_enum_node_vec_math_items[] = {
{NODE_VECTOR_MATH_MULTIPLY, "MULTIPLY", 0, "Multiply", "Entry-wise multiply"},
{NODE_VECTOR_MATH_DIVIDE, "DIVIDE", 0, "Divide", "Entry-wise divide"},
{NODE_VECTOR_MATH_MULTIPLY_ADD, "MULTIPLY_ADD", 0, "Multiply Add", "A * B + C"},
- {0, "", ICON_NONE, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{NODE_VECTOR_MATH_CROSS_PRODUCT, "CROSS_PRODUCT", 0, "Cross Product", "A cross B"},
{NODE_VECTOR_MATH_PROJECT, "PROJECT", 0, "Project", "Project A onto B"},
{NODE_VECTOR_MATH_REFLECT,
@@ -259,12 +259,12 @@ const EnumPropertyItem rna_enum_node_vec_math_items[] = {
"Orients a vector A to point away from a surface B as defined by its normal C. "
"Returns (dot(B, C) < 0) ? A : -A"},
{NODE_VECTOR_MATH_DOT_PRODUCT, "DOT_PRODUCT", 0, "Dot Product", "A dot B"},
- {0, "", ICON_NONE, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{NODE_VECTOR_MATH_DISTANCE, "DISTANCE", 0, "Distance", "Distance between A and B"},
{NODE_VECTOR_MATH_LENGTH, "LENGTH", 0, "Length", "Length of A"},
{NODE_VECTOR_MATH_SCALE, "SCALE", 0, "Scale", "A multiplied by Scale"},
{NODE_VECTOR_MATH_NORMALIZE, "NORMALIZE", 0, "Normalize", "Normalize A"},
- {0, "", ICON_NONE, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{NODE_VECTOR_MATH_ABSOLUTE, "ABSOLUTE", 0, "Absolute", "Entry-wise absolute"},
{NODE_VECTOR_MATH_MINIMUM, "MINIMUM", 0, "Minimum", "Entry-wise minimum"},
{NODE_VECTOR_MATH_MAXIMUM, "MAXIMUM", 0, "Maximum", "Entry-wise maximum"},
@@ -278,7 +278,7 @@ const EnumPropertyItem rna_enum_node_vec_math_items[] = {
0,
"Snap",
"Round A to the largest integer multiple of B less than or equal A"},
- {0, "", ICON_NONE, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{NODE_VECTOR_MATH_SINE, "SINE", 0, "Sine", "Entry-wise sin(A)"},
{NODE_VECTOR_MATH_COSINE, "COSINE", 0, "Cosine", "Entry-wise cos(A)"},
{NODE_VECTOR_MATH_TANGENT, "TANGENT", 0, "Tangent", "Entry-wise tan(A)"},
@@ -289,7 +289,7 @@ const EnumPropertyItem rna_enum_node_boolean_math_items[] = {
{NODE_BOOLEAN_MATH_AND, "AND", 0, "And", "True when both inputs are true"},
{NODE_BOOLEAN_MATH_OR, "OR", 0, "Or", "True when at least one input is true"},
{NODE_BOOLEAN_MATH_NOT, "NOT", 0, "Not", "Opposite of the input"},
- {0, "", ICON_NONE, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{NODE_BOOLEAN_MATH_NAND, "NAND", 0, "Not And", "True when at least one input is false"},
{NODE_BOOLEAN_MATH_NOR, "NOR", 0, "Nor", "True when both inputs are false"},
{NODE_BOOLEAN_MATH_XNOR,
@@ -302,7 +302,7 @@ const EnumPropertyItem rna_enum_node_boolean_math_items[] = {
0,
"Not Equal",
"True when both inputs are different (exclusive or)"},
- {0, "", ICON_NONE, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{NODE_BOOLEAN_MATH_IMPLY,
"IMPLY",
0,
@@ -1610,26 +1610,31 @@ static char *rna_Node_path(const PointerRNA *ptr)
char *rna_Node_ImageUser_path(const PointerRNA *ptr)
{
bNodeTree *ntree = (bNodeTree *)ptr->owner_id;
- bNode *node;
- char name_esc[sizeof(node->name) * 2];
+ if (!ELEM(ntree->type, NTREE_SHADER, NTREE_CUSTOM)) {
+ return NULL;
+ }
- for (node = ntree->nodes.first; node; node = node->next) {
- if (node->type == SH_NODE_TEX_ENVIRONMENT) {
- NodeTexEnvironment *data = node->storage;
- if (&data->iuser != ptr->data) {
- continue;
+ for (bNode *node = ntree->nodes.first; node; node = node->next) {
+ switch (node->type) {
+ case SH_NODE_TEX_ENVIRONMENT: {
+ NodeTexEnvironment *data = node->storage;
+ if (&data->iuser != ptr->data) {
+ continue;
+ }
+ break;
}
- }
- else if (node->type == SH_NODE_TEX_IMAGE) {
- NodeTexImage *data = node->storage;
- if (&data->iuser != ptr->data) {
- continue;
+ case SH_NODE_TEX_IMAGE: {
+ NodeTexImage *data = node->storage;
+ if (&data->iuser != ptr->data) {
+ continue;
+ }
+ break;
}
- }
- else {
- continue;
+ default:
+ continue;
}
+ char name_esc[sizeof(node->name) * 2];
BLI_str_escape(name_esc, node->name, sizeof(name_esc));
return BLI_sprintfN("nodes[\"%s\"].image_user", name_esc);
}
@@ -9575,18 +9580,14 @@ static void def_geo_distribute_points_on_faces(StructRNA *srna)
static void def_geo_curve_spline_type(StructRNA *srna)
{
- static const EnumPropertyItem type_items[] = {
- {GEO_NODE_SPLINE_TYPE_BEZIER, "BEZIER", ICON_NONE, "Bezier", "Set the splines to Bezier"},
- {GEO_NODE_SPLINE_TYPE_NURBS, "NURBS", ICON_NONE, "NURBS", "Set the splines to NURBS"},
- {GEO_NODE_SPLINE_TYPE_POLY, "POLY", ICON_NONE, "Poly", "Set the splines to Poly"},
- {0, NULL, 0, NULL, NULL}};
-
PropertyRNA *prop;
RNA_def_struct_sdna_from(srna, "NodeGeometryCurveSplineType", "storage");
prop = RNA_def_property(srna, "spline_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "spline_type");
- RNA_def_property_enum_items(prop, type_items);
+ RNA_def_property_enum_items(prop, rna_enum_curves_types);
+ RNA_def_property_ui_text(prop, "Type", "The curve type to change the selected curves to");
+
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_socket_update");
}
diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c
index b192a385546..56652a35ecb 100644
--- a/source/blender/makesrna/intern/rna_object.c
+++ b/source/blender/makesrna/intern/rna_object.c
@@ -149,7 +149,7 @@ const EnumPropertyItem rna_enum_object_gpencil_type_items[] = {
{GP_EMPTY, "EMPTY", ICON_EMPTY_AXIS, "Blank", "Create an empty grease pencil object"},
{GP_STROKE, "STROKE", ICON_STROKE, "Stroke", "Create a simple stroke with basic colors"},
{GP_MONKEY, "MONKEY", ICON_MONKEY, "Monkey", "Construct a Suzanne grease pencil object"},
- {0, "", 0, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{GP_LRT_SCENE,
"LRT_SCENE",
ICON_SCENE_DATA,
@@ -256,17 +256,17 @@ const EnumPropertyItem rna_enum_object_type_items[] = {
{OB_POINTCLOUD, "POINTCLOUD", ICON_OUTLINER_OB_POINTCLOUD, "Point Cloud", ""},
{OB_VOLUME, "VOLUME", ICON_OUTLINER_OB_VOLUME, "Volume", ""},
{OB_GPENCIL, "GPENCIL", ICON_OUTLINER_OB_GREASEPENCIL, "Grease Pencil", ""},
- {0, "", 0, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{OB_ARMATURE, "ARMATURE", ICON_OUTLINER_OB_ARMATURE, "Armature", ""},
{OB_LATTICE, "LATTICE", ICON_OUTLINER_OB_LATTICE, "Lattice", ""},
- {0, "", 0, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{OB_EMPTY, "EMPTY", ICON_OUTLINER_OB_EMPTY, "Empty", ""},
- {0, "", 0, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{OB_LAMP, "LIGHT", ICON_OUTLINER_OB_LIGHT, "Light", ""},
{OB_LIGHTPROBE, "LIGHT_PROBE", ICON_OUTLINER_OB_LIGHTPROBE, "Light Probe", ""},
- {0, "", 0, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{OB_CAMERA, "CAMERA", ICON_OUTLINER_OB_CAMERA, "Camera", ""},
- {0, "", 0, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{OB_SPEAKER, "SPEAKER", ICON_OUTLINER_OB_SPEAKER, "Speaker", ""},
{0, NULL, 0, NULL, NULL},
};
diff --git a/source/blender/makesrna/intern/rna_pose.c b/source/blender/makesrna/intern/rna_pose.c
index 4108baca2fa..30df8e20e8d 100644
--- a/source/blender/makesrna/intern/rna_pose.c
+++ b/source/blender/makesrna/intern/rna_pose.c
@@ -698,16 +698,18 @@ bool rna_PoseChannel_constraints_override_apply(Main *bmain,
return true;
}
-static int rna_PoseChannel_proxy_editable(PointerRNA *ptr, const char **r_info)
+static int rna_PoseChannel_proxy_editable(PointerRNA *UNUSED(ptr), const char **UNUSED(r_info))
{
+# if 0
Object *ob = (Object *)ptr->owner_id;
bArmature *arm = ob->data;
bPoseChannel *pchan = (bPoseChannel *)ptr->data;
- if (false && pchan->bone && (pchan->bone->layer & arm->layer_protected)) {
+ if (pchan->bone && (pchan->bone->layer & arm->layer_protected)) {
*r_info = "Can't edit property of a proxy on a protected layer";
return 0;
}
+# endif
return PROP_EDITABLE;
}
diff --git a/source/blender/makesrna/intern/rna_rna.c b/source/blender/makesrna/intern/rna_rna.c
index ae67de9228c..16a4dfe71cf 100644
--- a/source/blender/makesrna/intern/rna_rna.c
+++ b/source/blender/makesrna/intern/rna_rna.c
@@ -50,56 +50,85 @@ const EnumPropertyItem rna_enum_property_type_items[] = {
{0, NULL, 0, NULL, NULL},
};
-/* Keep in sync with RNA_types.h PropertySubType and bpy_props.c's property_subtype_xxx_items */
+/* Wraps multiple enums onto a single line in a way that is difficult to read.
+ * NOTE: these enums are split up based on their use in `bpy.props` Python module. */
+
+/* clang-format off */
+#define RNA_ENUM_PROPERTY_SUBTYPE_STRING_ITEMS \
+ {PROP_FILEPATH, "FILE_PATH", 0, "File Path", ""}, \
+ {PROP_DIRPATH, "DIR_PATH", 0, "Directory Path", ""}, \
+ {PROP_FILENAME, "FILE_NAME", 0, "File Name", ""}, \
+ {PROP_BYTESTRING, "BYTE_STRING", 0, "Byte String", ""}, \
+ {PROP_PASSWORD, "PASSWORD", 0, "Password", "A string that is displayed hidden ('********')"}
+
+#define RNA_ENUM_PROPERTY_SUBTYPE_NUMBER_ITEMS \
+ {PROP_PIXEL, "PIXEL", 0, "Pixel", ""}, \
+ {PROP_UNSIGNED, "UNSIGNED", 0, "Unsigned", ""}, \
+ {PROP_PERCENTAGE, "PERCENTAGE", 0, "Percentage", ""}, \
+ {PROP_FACTOR, "FACTOR", 0, "Factor", ""}, \
+ {PROP_ANGLE, "ANGLE", 0, "Angle", ""}, \
+ {PROP_TIME, "TIME", 0, "Time (Scene Relative)", \
+ "Time specified in frames, converted to seconds based on scene frame rate"}, \
+ {PROP_TIME_ABSOLUTE, "TIME_ABSOLUTE", 0, "Time (Absolute)", \
+ "Time specified in seconds, independent of the scene"}, \
+ {PROP_DISTANCE, "DISTANCE", 0, "Distance", ""}, \
+ {PROP_DISTANCE_CAMERA, "DISTANCE_CAMERA", 0, "Camera Distance", ""}, \
+ {PROP_POWER, "POWER", 0, "Power", ""}, \
+ {PROP_TEMPERATURE, "TEMPERATURE", 0, "Temperature", ""}
+
+#define RNA_ENUM_PROPERTY_SUBTYPE_NUMBER_ARRAY_ITEMS \
+ {PROP_COLOR, "COLOR", 0, "Color", ""}, \
+ {PROP_TRANSLATION, "TRANSLATION", 0, "Translation", ""}, \
+ {PROP_DIRECTION, "DIRECTION", 0, "Direction", ""}, \
+ {PROP_VELOCITY, "VELOCITY", 0, "Velocity", ""}, \
+ {PROP_ACCELERATION, "ACCELERATION", 0, "Acceleration", ""}, \
+ {PROP_MATRIX, "MATRIX", 0, "Matrix", ""}, \
+ {PROP_EULER, "EULER", 0, "Euler Angles", ""}, \
+ {PROP_QUATERNION, "QUATERNION", 0, "Quaternion", ""}, \
+ {PROP_AXISANGLE, "AXISANGLE", 0, "Axis-Angle", ""}, \
+ {PROP_XYZ, "XYZ", 0, "XYZ", ""}, \
+ {PROP_XYZ_LENGTH, "XYZ_LENGTH", 0, "XYZ Length", ""}, \
+ {PROP_COLOR_GAMMA, "COLOR_GAMMA", 0, "Color", ""}, \
+ {PROP_COORDS, "COORDINATES", 0, "Coordinates", ""}, \
+ /* Boolean. */ \
+ {PROP_LAYER, "LAYER", 0, "Layer", ""}, \
+ {PROP_LAYER_MEMBER, "LAYER_MEMBER", 0, "Layer Member", ""}
+
+/* clang-format on */
+
+const EnumPropertyItem rna_enum_property_subtype_string_items[] = {
+ RNA_ENUM_PROPERTY_SUBTYPE_STRING_ITEMS,
+
+ {PROP_NONE, "NONE", 0, "None", ""},
+ {0, NULL, 0, NULL, NULL},
+};
+
+const EnumPropertyItem rna_enum_property_subtype_number_items[] = {
+ RNA_ENUM_PROPERTY_SUBTYPE_NUMBER_ITEMS,
+
+ {PROP_NONE, "NONE", 0, "None", ""},
+ {0, NULL, 0, NULL, NULL},
+};
+
+const EnumPropertyItem rna_enum_property_subtype_number_array_items[] = {
+ RNA_ENUM_PROPERTY_SUBTYPE_NUMBER_ARRAY_ITEMS,
+
+ {PROP_NONE, "NONE", 0, "None", ""},
+ {0, NULL, 0, NULL, NULL},
+};
+
const EnumPropertyItem rna_enum_property_subtype_items[] = {
{PROP_NONE, "NONE", 0, "None", ""},
- /* strings */
- {PROP_FILEPATH, "FILEPATH", 0, "File Path", ""},
- {PROP_DIRPATH, "DIRPATH", 0, "Directory Path", ""},
- {PROP_FILENAME, "FILENAME", 0, "File Name", ""},
- {PROP_BYTESTRING, "BYTESTRING", 0, "Byte String", ""},
- {PROP_PASSWORD, "PASSWORD", 0, "Password", "A string that is displayed hidden ('********')"},
-
- /* numbers */
- {PROP_PIXEL, "PIXEL", 0, "Pixel", ""},
- {PROP_UNSIGNED, "UNSIGNED", 0, "Unsigned", ""},
- {PROP_PERCENTAGE, "PERCENTAGE", 0, "Percentage", ""},
- {PROP_FACTOR, "FACTOR", 0, "Factor", ""},
- {PROP_ANGLE, "ANGLE", 0, "Angle", ""},
- {PROP_TIME,
- "TIME",
- 0,
- "Time (Scene Relative)",
- "Time specified in frames, converted to seconds based on scene frame rate"},
- {PROP_TIME_ABSOLUTE,
- "TIME_ABSOLUTE",
- 0,
- "Time (Absolute)",
- "Time specified in seconds, independent of the scene"},
- {PROP_DISTANCE, "DISTANCE", 0, "Distance", ""},
- {PROP_DISTANCE_CAMERA, "DISTANCE_CAMERA", 0, "Camera Distance", ""},
- {PROP_POWER, "POWER", 0, "Power", ""},
- {PROP_TEMPERATURE, "TEMPERATURE", 0, "Temperature", ""},
-
- /* number arrays */
- {PROP_COLOR, "COLOR", 0, "Color", ""},
- {PROP_TRANSLATION, "TRANSLATION", 0, "Translation", ""},
- {PROP_DIRECTION, "DIRECTION", 0, "Direction", ""},
- {PROP_VELOCITY, "VELOCITY", 0, "Velocity", ""},
- {PROP_ACCELERATION, "ACCELERATION", 0, "Acceleration", ""},
- {PROP_MATRIX, "MATRIX", 0, "Matrix", ""},
- {PROP_EULER, "EULER", 0, "Euler Angles", ""},
- {PROP_QUATERNION, "QUATERNION", 0, "Quaternion", ""},
- {PROP_AXISANGLE, "AXISANGLE", 0, "Axis-Angle", ""},
- {PROP_XYZ, "XYZ", 0, "XYZ", ""},
- {PROP_XYZ_LENGTH, "XYZ_LENGTH", 0, "XYZ Length", ""},
- {PROP_COLOR_GAMMA, "COLOR_GAMMA", 0, "Color", ""},
- {PROP_COORDS, "COORDS", 0, "Coordinates", ""},
-
- /* booleans */
- {PROP_LAYER, "LAYER", 0, "Layer", ""},
- {PROP_LAYER_MEMBER, "LAYER_MEMBER", 0, "Layer Member", ""},
+ /* String. */
+ RNA_ENUM_PROPERTY_SUBTYPE_STRING_ITEMS,
+
+ /* Number. */
+ RNA_ENUM_PROPERTY_SUBTYPE_NUMBER_ITEMS,
+
+ /* Number array. */
+ RNA_ENUM_PROPERTY_SUBTYPE_NUMBER_ARRAY_ITEMS,
+
{0, NULL, 0, NULL, NULL},
};
@@ -120,6 +149,69 @@ const EnumPropertyItem rna_enum_property_unit_items[] = {
{0, NULL, 0, NULL, NULL},
};
+const EnumPropertyItem rna_enum_property_flag_items[] = {
+ {PROP_HIDDEN, "HIDDEN", 0, "Hidden", ""},
+ {PROP_SKIP_SAVE, "SKIP_SAVE", 0, "Skip Save", ""},
+ {PROP_ANIMATABLE, "ANIMATABLE", 0, "Animatable", ""},
+ {PROP_LIB_EXCEPTION, "LIBRARY_EDITABLE", 0, "Library Editable", ""},
+ {PROP_PROPORTIONAL, "PROPORTIONAL", 0, "Adjust values proportionally to each other", ""},
+ {PROP_TEXTEDIT_UPDATE,
+ "TEXTEDIT_UPDATE",
+ 0,
+ "Update on every keystroke in textedit 'mode'",
+ ""},
+ {0, NULL, 0, NULL, NULL},
+};
+
+/** Only for enum type properties. */
+const EnumPropertyItem rna_enum_property_flag_enum_items[] = {
+ {PROP_HIDDEN, "HIDDEN", 0, "Hidden", ""},
+ {PROP_SKIP_SAVE, "SKIP_SAVE", 0, "Skip Save", ""},
+ {PROP_ANIMATABLE, "ANIMATABLE", 0, "Animatable", ""},
+ {PROP_LIB_EXCEPTION, "LIBRARY_EDITABLE", 0, "Library Editable", ""},
+ {PROP_ENUM_FLAG, "ENUM_FLAG", 0, "Enum Flag", ""},
+ {0, NULL, 0, NULL, NULL},
+};
+
+const EnumPropertyItem rna_enum_property_override_flag_items[] = {
+ {PROPOVERRIDE_OVERRIDABLE_LIBRARY,
+ "LIBRARY_OVERRIDABLE",
+ 0,
+ "Library Overridable",
+ "Make that property editable in library overrides of linked data-blocks"},
+ {0, NULL, 0, NULL, NULL},
+};
+
+const EnumPropertyItem rna_enum_property_override_flag_collection_items[] = {
+ {PROPOVERRIDE_OVERRIDABLE_LIBRARY,
+ "LIBRARY_OVERRIDABLE",
+ 0,
+ "Library Overridable",
+ "Make that property editable in library overrides of linked data-blocks"},
+ {PROPOVERRIDE_NO_PROP_NAME,
+ "NO_PROPERTY_NAME",
+ 0,
+ "No Name",
+ "Do not use the names of the items, only their indices in the collection"},
+ {PROPOVERRIDE_LIBRARY_INSERTION,
+ "USE_INSERTION",
+ 0,
+ "Use Insertion",
+ "Allow users to add new items in that collection in library overrides"},
+ {0, NULL, 0, NULL, NULL},
+};
+
+const EnumPropertyItem rna_enum_property_string_search_flag_items[] = {
+ {PROP_STRING_SEARCH_SORT, "SORT", 0, "Sort Search Results", ""},
+ {PROP_STRING_SEARCH_SUGGESTION,
+ "SUGGESTION",
+ 0,
+ "Suggestion",
+ "Search results are suggestions (other values may be entered)"},
+
+ {0, NULL, 0, NULL, NULL},
+};
+
/** \} */
#ifdef RNA_RUNTIME
@@ -941,17 +1033,29 @@ static int rna_EnumPropertyItem_identifier_length(PointerRNA *ptr)
static void rna_EnumPropertyItem_name_get(PointerRNA *ptr, char *value)
{
- strcpy(value, ((EnumPropertyItem *)ptr->data)->name);
+ const EnumPropertyItem *eprop = ptr->data;
+ /* Name can be NULL in the case of separators
+ * which are exposed via `_bpy.rna_enum_items_static`. */
+ if (eprop->name) {
+ strcpy(value, eprop->name);
+ }
+ else {
+ value[0] = '\0';
+ }
}
static int rna_EnumPropertyItem_name_length(PointerRNA *ptr)
{
- return strlen(((EnumPropertyItem *)ptr->data)->name);
+ const EnumPropertyItem *eprop = ptr->data;
+ if (eprop->name) {
+ return strlen(eprop->name);
+ }
+ return 0;
}
static void rna_EnumPropertyItem_description_get(PointerRNA *ptr, char *value)
{
- EnumPropertyItem *eprop = (EnumPropertyItem *)ptr->data;
+ const EnumPropertyItem *eprop = ptr->data;
if (eprop->description) {
strcpy(value, eprop->description);
@@ -968,9 +1072,7 @@ static int rna_EnumPropertyItem_description_length(PointerRNA *ptr)
if (eprop->description) {
return strlen(eprop->description);
}
- else {
- return 0;
- }
+ return 0;
}
static int rna_EnumPropertyItem_value_get(PointerRNA *ptr)
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index 0e423b71f1d..cc7df54e648 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -92,11 +92,11 @@ static const EnumPropertyItem uv_sculpt_relaxation_items[] = {
};
#endif
-const EnumPropertyItem rna_enum_snap_target_items[] = {
- {SCE_SNAP_TARGET_CLOSEST, "CLOSEST", 0, "Closest", "Snap closest point onto target"},
- {SCE_SNAP_TARGET_CENTER, "CENTER", 0, "Center", "Snap transformation center onto target"},
- {SCE_SNAP_TARGET_MEDIAN, "MEDIAN", 0, "Median", "Snap median onto target"},
- {SCE_SNAP_TARGET_ACTIVE, "ACTIVE", 0, "Active", "Snap active onto target"},
+const EnumPropertyItem rna_enum_snap_source_items[] = {
+ {SCE_SNAP_SOURCE_CLOSEST, "CLOSEST", 0, "Closest", "Snap closest point onto target"},
+ {SCE_SNAP_SOURCE_CENTER, "CENTER", 0, "Center", "Snap transformation center onto target"},
+ {SCE_SNAP_SOURCE_MEDIAN, "MEDIAN", 0, "Median", "Snap median onto target"},
+ {SCE_SNAP_SOURCE_ACTIVE, "ACTIVE", 0, "Active", "Snap active onto target"},
{0, NULL, 0, NULL, NULL},
};
@@ -345,9 +345,9 @@ const EnumPropertyItem rna_enum_curve_fit_method_items[] = {
R_IMF_ENUM_JPEG \
R_IMF_ENUM_JPEG2K \
R_IMF_ENUM_TAGA \
- R_IMF_ENUM_TAGA_RAW{0, "", 0, " ", NULL}, \
- R_IMF_ENUM_CINEON R_IMF_ENUM_DPX R_IMF_ENUM_EXR_MULTILAYER R_IMF_ENUM_EXR R_IMF_ENUM_HDR \
- R_IMF_ENUM_TIFF R_IMF_ENUM_WEBP
+ R_IMF_ENUM_TAGA_RAW \
+ RNA_ENUM_ITEM_SEPR_COLUMN, R_IMF_ENUM_CINEON R_IMF_ENUM_DPX R_IMF_ENUM_EXR_MULTILAYER \
+ R_IMF_ENUM_EXR R_IMF_ENUM_HDR R_IMF_ENUM_TIFF R_IMF_ENUM_WEBP
#ifdef RNA_RUNTIME
static const EnumPropertyItem image_only_type_items[] = {
@@ -359,11 +359,11 @@ static const EnumPropertyItem image_only_type_items[] = {
#endif
const EnumPropertyItem rna_enum_image_type_items[] = {
- {0, "", 0, N_("Image"), NULL},
+ RNA_ENUM_ITEM_HEADING(N_("Image"), NULL),
IMAGE_TYPE_ITEMS_IMAGE_ONLY
- {0, "", 0, N_("Movie"), NULL},
+ RNA_ENUM_ITEM_HEADING(N_("Movie"), NULL),
{R_IMF_IMTYPE_AVIJPEG,
"AVI_JPEG",
ICON_FILE_MOVIE,
@@ -447,8 +447,8 @@ const EnumPropertyItem rna_enum_bake_target_items[] = {
{R_BAKE_TARGET_VERTEX_COLORS,
"VERTEX_COLORS",
0,
- "Color Attributes",
- "Bake to active color attribute layer on meshes"},
+ "Active Color Attribute",
+ "Bake to the active color attribute on meshes"},
{0, NULL, 0, NULL, NULL},
};
@@ -2712,6 +2712,23 @@ static char *rna_FFmpegSettings_path(const PointerRNA *UNUSED(ptr))
return BLI_strdup("render.ffmpeg");
}
+# ifdef WITH_FFMPEG
+/* FFMpeg Codec setting update hook. */
+static void rna_FFmpegSettings_codec_update(Main *UNUSED(bmain),
+ Scene *UNUSED(scene),
+ PointerRNA *ptr)
+{
+ FFMpegCodecData *codec_data = (FFMpegCodecData *)ptr->data;
+ if (!ELEM(codec_data->codec, AV_CODEC_ID_H264, AV_CODEC_ID_MPEG4, AV_CODEC_ID_VP9)) {
+ /* Constant Rate Factor (CRF) setting is only available for H264,
+ * MPEG4 and WEBM/VP9 codecs. So changing encoder quality mode to
+ * CBR as CRF is not supported.
+ */
+ codec_data->constant_rate_factor = FFM_CRF_NONE;
+ }
+}
+# endif
+
#else
/* Grease Pencil Interpolation tool settings */
@@ -3306,9 +3323,12 @@ static void rna_def_tool_settings(BlenderRNA *brna)
"Absolute grid alignment while translating (based on the pivot center)");
RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL); /* header redraw */
+ /* TODO(@gfxcoder): Rename `snap_target` to `snap_source` to avoid
+ * previous ambiguity of "target" (now, "source" is geometry to be moved and "target" is
+ * geometry to which moved geometry is snapped). */
prop = RNA_def_property(srna, "snap_target", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "snap_target");
- RNA_def_property_enum_items(prop, rna_enum_snap_target_items);
+ RNA_def_property_enum_items(prop, rna_enum_snap_source_items);
RNA_def_property_ui_text(prop, "Snap Target", "Which part to snap onto the target");
RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL); /* header redraw */
@@ -5919,6 +5939,7 @@ static void rna_def_scene_ffmpeg_settings(BlenderRNA *brna)
RNA_def_property_enum_items(prop, ffmpeg_codec_items);
RNA_def_property_enum_default(prop, AV_CODEC_ID_H264);
RNA_def_property_ui_text(prop, "Video Codec", "FFmpeg codec to use for video output");
+ RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_FFmpegSettings_codec_update");
prop = RNA_def_property(srna, "video_bitrate", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "video_bitrate");
diff --git a/source/blender/makesrna/intern/rna_scene_api.c b/source/blender/makesrna/intern/rna_scene_api.c
index 200e1d65caf..3953fc66fc8 100644
--- a/source/blender/makesrna/intern/rna_scene_api.c
+++ b/source/blender/makesrna/intern/rna_scene_api.c
@@ -140,7 +140,7 @@ static void rna_Scene_ray_cast(Scene *scene,
depsgraph,
NULL,
&(const struct SnapObjectParams){
- .snap_select = SNAP_ALL,
+ .snap_target_select = SCE_SNAP_TARGET_ALL,
},
origin,
direction,
diff --git a/source/blender/makesrna/intern/rna_sculpt_paint.c b/source/blender/makesrna/intern/rna_sculpt_paint.c
index ab5e4c2f0d5..3de9e632ff6 100644
--- a/source/blender/makesrna/intern/rna_sculpt_paint.c
+++ b/source/blender/makesrna/intern/rna_sculpt_paint.c
@@ -774,6 +774,20 @@ static void rna_def_sculpt(BlenderRNA *brna)
{0, NULL, 0, NULL, NULL},
};
+ static const EnumPropertyItem sculpt_transform_mode_items[] = {
+ {SCULPT_TRANSFORM_MODE_ALL_VERTICES,
+ "ALL_VERTICES",
+ 0,
+ "All Vertices",
+ "Applies the transformation to all vertices in the mesh"},
+ {SCULPT_TRANSFORM_MODE_RADIUS_ELASTIC,
+ "RADIUS_ELASTIC",
+ 0,
+ "Elastic",
+ "Applies the transformation simulating elasticity using the radius of the cursor"},
+ {0, NULL, 0, NULL, NULL},
+ };
+
StructRNA *srna;
PropertyRNA *prop;
@@ -912,6 +926,12 @@ static void rna_def_sculpt(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Gravity", "Amount of gravity after each dab");
RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL);
+ prop = RNA_def_property(srna, "transform_mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, sculpt_transform_mode_items);
+ RNA_def_property_ui_text(
+ prop, "Transform Mode", "How the transformation is going to be applied to the target");
+ RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL);
+
prop = RNA_def_property(srna, "gravity_object", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(
diff --git a/source/blender/makesrna/intern/rna_sequencer.c b/source/blender/makesrna/intern/rna_sequencer.c
index 5d583d3edcb..100d90df5d6 100644
--- a/source/blender/makesrna/intern/rna_sequencer.c
+++ b/source/blender/makesrna/intern/rna_sequencer.c
@@ -240,7 +240,7 @@ static int rna_SequenceEditor_sequences_all_lookup_string(PointerRNA *ptr,
ID *id = ptr->owner_id;
Scene *scene = (Scene *)id;
- Sequence *seq = SEQ_sequence_lookup_by_name(scene, key);
+ Sequence *seq = SEQ_sequence_lookup_seq_by_name(scene, key);
if (seq) {
RNA_pointer_create(ptr->owner_id, &RNA_Sequence, seq, r_ptr);
return true;
@@ -289,26 +289,11 @@ static void rna_Sequence_views_format_update(Main *bmain, Scene *scene, PointerR
static void do_sequence_frame_change_update(Scene *scene, Sequence *seq)
{
- Editing *ed = SEQ_editing_get(scene);
- ListBase *seqbase = SEQ_get_seqbase_by_seq(&ed->seqbase, seq);
- Sequence *tseq;
- SEQ_time_update_sequence(scene, seqbase, seq);
-
- /* ensure effects are always fit in length to their input */
-
- /* TODO(sergey): probably could be optimized.
- * in terms skipping update of non-changing strips
- */
- for (tseq = seqbase->first; tseq; tseq = tseq->next) {
- if (tseq->seq1 || tseq->seq2 || tseq->seq3) {
- SEQ_time_update_sequence(scene, seqbase, tseq);
- }
- }
+ ListBase *seqbase = SEQ_get_seqbase_by_seq(scene, seq);
if (SEQ_transform_test_overlap(seqbase, seq)) {
- SEQ_transform_seqbase_shuffle(seqbase, seq, scene); /* XXX: BROKEN!, uses context seqbasep. */
+ SEQ_transform_seqbase_shuffle(seqbase, seq, scene);
}
- SEQ_sort(seqbase);
if (seq->type == SEQ_TYPE_SOUND_RAM) {
DEG_id_tag_update(&scene->id, ID_RECALC_SEQUENCER_STRIPS);
@@ -341,8 +326,8 @@ static void rna_Sequence_start_frame_final_set(PointerRNA *ptr, int value)
Sequence *seq = (Sequence *)ptr->data;
Scene *scene = (Scene *)ptr->owner_id;
- SEQ_time_left_handle_frame_set(seq, value);
- SEQ_transform_fix_single_image_seq_offsets(seq);
+ SEQ_time_left_handle_frame_set(scene, seq, value);
+ SEQ_transform_fix_single_image_seq_offsets(scene, seq);
do_sequence_frame_change_update(scene, seq);
SEQ_relations_invalidate_cache_composite(scene, seq);
}
@@ -352,8 +337,8 @@ static void rna_Sequence_end_frame_final_set(PointerRNA *ptr, int value)
Sequence *seq = (Sequence *)ptr->data;
Scene *scene = (Scene *)ptr->owner_id;
- SEQ_time_right_handle_frame_set(seq, value);
- SEQ_transform_fix_single_image_seq_offsets(seq);
+ SEQ_time_right_handle_frame_set(scene, seq, value);
+ SEQ_transform_fix_single_image_seq_offsets(scene, seq);
do_sequence_frame_change_update(scene, seq);
SEQ_relations_invalidate_cache_composite(scene, seq);
}
@@ -437,7 +422,7 @@ static void rna_Sequence_frame_length_set(PointerRNA *ptr, int value)
Sequence *seq = (Sequence *)ptr->data;
Scene *scene = (Scene *)ptr->owner_id;
- SEQ_time_right_handle_frame_set(seq, SEQ_time_left_handle_frame_get(seq) + value);
+ SEQ_time_right_handle_frame_set(scene, seq, SEQ_time_left_handle_frame_get(seq) + value);
do_sequence_frame_change_update(scene, seq);
SEQ_relations_invalidate_cache_composite(scene, seq);
}
@@ -459,18 +444,15 @@ static void rna_Sequence_channel_set(PointerRNA *ptr, int value)
{
Sequence *seq = (Sequence *)ptr->data;
Scene *scene = (Scene *)ptr->owner_id;
- Editing *ed = SEQ_editing_get(scene);
- ListBase *seqbase = SEQ_get_seqbase_by_seq(&ed->seqbase, seq);
+ ListBase *seqbase = SEQ_get_seqbase_by_seq(scene, seq);
/* check channel increment or decrement */
const int channel_delta = (value >= seq->machine) ? 1 : -1;
seq->machine = value;
if (SEQ_transform_test_overlap(seqbase, seq)) {
- /* XXX: BROKEN!, uses context seqbasep. */
SEQ_transform_seqbase_shuffle_ex(seqbase, seq, scene, channel_delta);
}
- SEQ_sort(seqbase);
SEQ_relations_invalidate_cache_composite(scene, seq);
}
@@ -722,8 +704,6 @@ static IDProperty **rna_Sequence_idprops(PointerRNA *ptr)
static bool rna_MovieSequence_reload_if_needed(ID *scene_id, Sequence *seq, Main *bmain)
{
Scene *scene = (Scene *)scene_id;
- Editing *ed = SEQ_editing_get(scene);
- ListBase *seqbase = SEQ_get_seqbase_by_seq(&ed->seqbase, seq);
bool has_reloaded;
bool can_produce_frames;
@@ -731,7 +711,6 @@ static bool rna_MovieSequence_reload_if_needed(ID *scene_id, Sequence *seq, Main
SEQ_add_movie_reload_if_needed(bmain, scene, seq, &has_reloaded, &can_produce_frames);
if (has_reloaded && can_produce_frames) {
- SEQ_time_update_sequence(scene, seqbase, seq);
SEQ_relations_invalidate_cache_raw(scene, seq);
DEG_id_tag_update(&scene->id, ID_RECALC_SEQUENCER_STRIPS);
@@ -919,9 +898,6 @@ static void rna_Sequence_filepath_update(Main *bmain, Scene *UNUSED(scene), Poin
Scene *scene = (Scene *)ptr->owner_id;
Sequence *seq = (Sequence *)(ptr->data);
SEQ_add_reload_new_file(bmain, scene, seq, true);
- Editing *ed = SEQ_editing_get(scene);
- ListBase *seqbase = SEQ_get_seqbase_by_seq(&ed->seqbase, seq);
- SEQ_time_update_sequence(scene, seqbase, seq);
rna_Sequence_invalidate_raw_update(bmain, scene, ptr);
}
@@ -1337,8 +1313,7 @@ static void rna_Sequence_separate(ID *id, Sequence *seqm, Main *bmain)
Scene *scene = (Scene *)id;
/* Find the appropriate seqbase */
- Editing *ed = SEQ_editing_get(scene);
- ListBase *seqbase = SEQ_get_seqbase_by_seq(&ed->seqbase, seqm);
+ ListBase *seqbase = SEQ_get_seqbase_by_seq(scene, seqm);
LISTBASE_FOREACH_MUTABLE (Sequence *, seq, &seqm->seqbase) {
SEQ_edit_move_strip_to_seqbase(scene, &seqm->seqbase, seq, seqbase);
@@ -1779,33 +1754,33 @@ static void rna_def_strip_color_balance(BlenderRNA *brna)
static const EnumPropertyItem blend_mode_items[] = {
{SEQ_BLEND_REPLACE, "REPLACE", 0, "Replace", ""},
{SEQ_TYPE_CROSS, "CROSS", 0, "Cross", ""},
- {0, "", ICON_NONE, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{SEQ_TYPE_DARKEN, "DARKEN", 0, "Darken", ""},
{SEQ_TYPE_MUL, "MULTIPLY", 0, "Multiply", ""},
{SEQ_TYPE_COLOR_BURN, "BURN", 0, "Color Burn", ""},
{SEQ_TYPE_LINEAR_BURN, "LINEAR_BURN", 0, "Linear Burn", ""},
- {0, "", ICON_NONE, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{SEQ_TYPE_LIGHTEN, "LIGHTEN", 0, "Lighten", ""},
{SEQ_TYPE_SCREEN, "SCREEN", 0, "Screen", ""},
{SEQ_TYPE_DODGE, "DODGE", 0, "Color Dodge", ""},
{SEQ_TYPE_ADD, "ADD", 0, "Add", ""},
- {0, "", ICON_NONE, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{SEQ_TYPE_OVERLAY, "OVERLAY", 0, "Overlay", ""},
{SEQ_TYPE_SOFT_LIGHT, "SOFT_LIGHT", 0, "Soft Light", ""},
{SEQ_TYPE_HARD_LIGHT, "HARD_LIGHT", 0, "Hard Light", ""},
{SEQ_TYPE_VIVID_LIGHT, "VIVID_LIGHT", 0, "Vivid Light", ""},
{SEQ_TYPE_LIN_LIGHT, "LINEAR_LIGHT", 0, "Linear Light", ""},
{SEQ_TYPE_PIN_LIGHT, "PIN_LIGHT", 0, "Pin Light", ""},
- {0, "", ICON_NONE, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{SEQ_TYPE_DIFFERENCE, "DIFFERENCE", 0, "Difference", ""},
{SEQ_TYPE_EXCLUSION, "EXCLUSION", 0, "Exclusion", ""},
{SEQ_TYPE_SUB, "SUBTRACT", 0, "Subtract", ""},
- {0, "", ICON_NONE, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{SEQ_TYPE_HUE, "HUE", 0, "Hue", ""},
{SEQ_TYPE_SATURATION, "SATURATION", 0, "Saturation", ""},
{SEQ_TYPE_BLEND_COLOR, "COLOR", 0, "Color", ""},
{SEQ_TYPE_VALUE, "VALUE", 0, "Value", ""},
- {0, "", ICON_NONE, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{SEQ_TYPE_ALPHAOVER, "ALPHA_OVER", 0, "Alpha Over", ""},
{SEQ_TYPE_ALPHAUNDER, "ALPHA_UNDER", 0, "Alpha Under", ""},
{SEQ_TYPE_GAMCROSS, "GAMMA_CROSS", 0, "Gamma Cross", ""},
@@ -3164,23 +3139,23 @@ static void rna_def_color_mix(StructRNA *srna)
{SEQ_TYPE_MUL, "MULTIPLY", 0, "Multiply", ""},
{SEQ_TYPE_COLOR_BURN, "BURN", 0, "Color Burn", ""},
{SEQ_TYPE_LINEAR_BURN, "LINEAR_BURN", 0, "Linear Burn", ""},
- {0, "", ICON_NONE, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{SEQ_TYPE_LIGHTEN, "LIGHTEN", 0, "Lighten", ""},
{SEQ_TYPE_SCREEN, "SCREEN", 0, "Screen", ""},
{SEQ_TYPE_DODGE, "DODGE", 0, "Color Dodge", ""},
{SEQ_TYPE_ADD, "ADD", 0, "Add", ""},
- {0, "", ICON_NONE, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{SEQ_TYPE_OVERLAY, "OVERLAY", 0, "Overlay", ""},
{SEQ_TYPE_SOFT_LIGHT, "SOFT_LIGHT", 0, "Soft Light", ""},
{SEQ_TYPE_HARD_LIGHT, "HARD_LIGHT", 0, "Hard Light", ""},
{SEQ_TYPE_VIVID_LIGHT, "VIVID_LIGHT", 0, "Vivid Light", ""},
{SEQ_TYPE_LIN_LIGHT, "LINEAR_LIGHT", 0, "Linear Light", ""},
{SEQ_TYPE_PIN_LIGHT, "PIN_LIGHT", 0, "Pin Light", ""},
- {0, "", ICON_NONE, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{SEQ_TYPE_DIFFERENCE, "DIFFERENCE", 0, "Difference", ""},
{SEQ_TYPE_EXCLUSION, "EXCLUSION", 0, "Exclusion", ""},
{SEQ_TYPE_SUB, "SUBTRACT", 0, "Subtract", ""},
- {0, "", ICON_NONE, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{SEQ_TYPE_HUE, "HUE", 0, "Hue", ""},
{SEQ_TYPE_SATURATION, "SATURATION", 0, "Saturation", ""},
{SEQ_TYPE_BLEND_COLOR, "COLOR", 0, "Color", ""},
diff --git a/source/blender/makesrna/intern/rna_sequencer_api.c b/source/blender/makesrna/intern/rna_sequencer_api.c
index 36bc50e73fb..52de98be502 100644
--- a/source/blender/makesrna/intern/rna_sequencer_api.c
+++ b/source/blender/makesrna/intern/rna_sequencer_api.c
@@ -49,20 +49,6 @@
# include "WM_api.h"
-static void rna_Sequence_update_rnafunc(ID *id, Sequence *self, bool do_data)
-{
- Scene *scene = (Scene *)id;
- Editing *ed = SEQ_editing_get(scene);
- ListBase *seqbase = SEQ_get_seqbase_by_seq(&ed->seqbase, self);
-
- if (do_data) {
- SEQ_time_update_recursive(scene, self);
- // new_tstripdata(self); /* need 2.6x version of this. */
- }
-
- SEQ_time_update_sequence(scene, seqbase, self);
-}
-
static void rna_Sequence_swap_internal(Sequence *seq_self,
ReportList *reports,
Sequence *seq_other)
@@ -96,8 +82,7 @@ static Sequence *rna_Sequence_split(
ID *id, Sequence *seq, Main *bmain, ReportList *reports, int frame, int split_method)
{
Scene *scene = (Scene *)id;
- Editing *ed = SEQ_editing_get(scene);
- ListBase *seqbase = SEQ_get_seqbase_by_seq(&ed->seqbase, seq);
+ ListBase *seqbase = SEQ_get_seqbase_by_seq(scene, seq);
const char *error_msg = NULL;
Sequence *r_seq = SEQ_edit_strip_split(
@@ -576,8 +561,6 @@ static void rna_Sequences_meta_remove(
static StripElem *rna_SequenceElements_append(ID *id, Sequence *seq, const char *filename)
{
Scene *scene = (Scene *)id;
- Editing *ed = SEQ_editing_get(scene);
- ListBase *seqbase = SEQ_get_seqbase_by_seq(&ed->seqbase, seq);
StripElem *se;
seq->strip->stripdata = se = MEM_reallocN(seq->strip->stripdata,
@@ -586,7 +569,6 @@ static StripElem *rna_SequenceElements_append(ID *id, Sequence *seq, const char
BLI_strncpy(se->name, filename, sizeof(se->name));
seq->len++;
- SEQ_time_update_sequence(scene, seqbase, seq);
WM_main_add_notifier(NC_SCENE | ND_SEQUENCER, scene);
return se;
@@ -595,8 +577,6 @@ static StripElem *rna_SequenceElements_append(ID *id, Sequence *seq, const char
static void rna_SequenceElements_pop(ID *id, Sequence *seq, ReportList *reports, int index)
{
Scene *scene = (Scene *)id;
- Editing *ed = SEQ_editing_get(scene);
- ListBase *seqbase = SEQ_get_seqbase_by_seq(&ed->seqbase, seq);
StripElem *new_seq, *se;
if (seq->len == 1) {
@@ -629,8 +609,6 @@ static void rna_SequenceElements_pop(ID *id, Sequence *seq, ReportList *reports,
MEM_freeN(seq->strip->stripdata);
seq->strip->stripdata = new_seq;
- SEQ_time_update_sequence(scene, seqbase, seq);
-
WM_main_add_notifier(NC_SCENE | ND_SEQUENCER, scene);
}
@@ -669,11 +647,6 @@ void RNA_api_sequence_strip(StructRNA *srna)
{0, NULL, 0, NULL, NULL},
};
- func = RNA_def_function(srna, "update", "rna_Sequence_update_rnafunc");
- RNA_def_function_flag(func, FUNC_USE_SELF_ID);
- RNA_def_function_ui_description(func, "Update the strip dimensions");
- parm = RNA_def_boolean(func, "data", false, "Data", "Update strip data");
-
func = RNA_def_function(srna, "strip_elem_from_frame", "SEQ_render_give_stripelem");
RNA_def_function_ui_description(func, "Return the strip element from a given frame or None");
parm = RNA_def_int(func,
diff --git a/source/blender/makesrna/intern/rna_sound.c b/source/blender/makesrna/intern/rna_sound.c
index 2714b4157fd..e38481a845a 100644
--- a/source/blender/makesrna/intern/rna_sound.c
+++ b/source/blender/makesrna/intern/rna_sound.c
@@ -15,7 +15,7 @@
#include "BKE_sound.h"
/* Enumeration for Audio Channels, compatible with eSoundChannels */
-const EnumPropertyItem rna_enum_audio_channels_items[] = {
+static const EnumPropertyItem rna_enum_audio_channels_items[] = {
{SOUND_CHANNELS_INVALID, "INVALID", ICON_NONE, "Invalid", "Invalid"},
{SOUND_CHANNELS_MONO, "MONO", ICON_NONE, "Mono", "Mono"},
{SOUND_CHANNELS_STEREO, "STEREO", ICON_NONE, "Stereo", "Stereo"},
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c
index 36e032ffa0d..0b780a3fcc6 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -87,8 +87,8 @@ const EnumPropertyItem rna_enum_space_type_items[] = {
/* empty must be here for python, is skipped for UI */
{SPACE_EMPTY, "EMPTY", ICON_NONE, "Empty", ""},
- /* General */
- {0, "", ICON_NONE, "General", ""},
+ /* General. */
+ RNA_ENUM_ITEM_HEADING("General", NULL),
{SPACE_VIEW3D,
"VIEW_3D",
ICON_VIEW3D,
@@ -107,8 +107,8 @@ const EnumPropertyItem rna_enum_space_type_items[] = {
{SPACE_SEQ, "SEQUENCE_EDITOR", ICON_SEQUENCE, "Video Sequencer", "Video editing tools"},
{SPACE_CLIP, "CLIP_EDITOR", ICON_TRACKER, "Movie Clip Editor", "Motion tracking tools"},
- /* Animation */
- {0, "", ICON_NONE, "Animation", ""},
+ /* Animation. */
+ RNA_ENUM_ITEM_HEADING("Animation", NULL),
#if 0
{SPACE_ACTION,
"TIMELINE",
@@ -124,8 +124,8 @@ const EnumPropertyItem rna_enum_space_type_items[] = {
"Edit drivers and keyframe interpolation"},
{SPACE_NLA, "NLA_EDITOR", ICON_NLA, "Nonlinear Animation", "Combine and layer Actions"},
- /* Scripting */
- {0, "", ICON_NONE, "Scripting", ""},
+ /* Scripting. */
+ RNA_ENUM_ITEM_HEADING("Scripting", NULL),
{SPACE_TEXT,
"TEXT_EDITOR",
ICON_TEXT,
@@ -152,8 +152,8 @@ const EnumPropertyItem rna_enum_space_type_items[] = {
"Global bar at the bottom of the "
"screen for general status information"},
- /* Data */
- {0, "", ICON_NONE, "Data", ""},
+ /* Data. */
+ RNA_ENUM_ITEM_HEADING("Data", NULL),
{SPACE_OUTLINER,
"OUTLINER",
ICON_OUTLINER,
@@ -435,28 +435,28 @@ static const EnumPropertyItem rna_enum_studio_light_items[] = {
};
static const EnumPropertyItem rna_enum_view3dshading_render_pass_type_items[] = {
- {0, "", ICON_NONE, "General", ""},
+ RNA_ENUM_ITEM_HEADING("General", NULL),
{EEVEE_RENDER_PASS_COMBINED, "COMBINED", 0, "Combined", ""},
{EEVEE_RENDER_PASS_EMIT, "EMISSION", 0, "Emission", ""},
{EEVEE_RENDER_PASS_ENVIRONMENT, "ENVIRONMENT", 0, "Environment", ""},
{EEVEE_RENDER_PASS_AO, "AO", 0, "Ambient Occlusion", ""},
{EEVEE_RENDER_PASS_SHADOW, "SHADOW", 0, "Shadow", ""},
- {0, "", ICON_NONE, "Light", ""},
+ RNA_ENUM_ITEM_HEADING("Light", NULL),
{EEVEE_RENDER_PASS_DIFFUSE_LIGHT, "DIFFUSE_LIGHT", 0, "Diffuse Light", ""},
{EEVEE_RENDER_PASS_DIFFUSE_COLOR, "DIFFUSE_COLOR", 0, "Diffuse Color", ""},
{EEVEE_RENDER_PASS_SPECULAR_LIGHT, "SPECULAR_LIGHT", 0, "Specular Light", ""},
{EEVEE_RENDER_PASS_SPECULAR_COLOR, "SPECULAR_COLOR", 0, "Specular Color", ""},
{EEVEE_RENDER_PASS_VOLUME_LIGHT, "VOLUME_LIGHT", 0, "Volume Light", ""},
- {0, "", ICON_NONE, "Effects", ""},
+ RNA_ENUM_ITEM_HEADING("Effects", NULL),
{EEVEE_RENDER_PASS_BLOOM, "BLOOM", 0, "Bloom", ""},
- {0, "", ICON_NONE, "Data", ""},
+ RNA_ENUM_ITEM_HEADING("Data", NULL),
{EEVEE_RENDER_PASS_NORMAL, "NORMAL", 0, "Normal", ""},
{EEVEE_RENDER_PASS_MIST, "MIST", 0, "Mist", ""},
- {0, "", ICON_NONE, "Shader AOV", ""},
+ RNA_ENUM_ITEM_HEADING("Shader AOV", NULL),
{EEVEE_RENDER_PASS_AOV, "AOV", 0, "AOV", ""},
{0, NULL, 0, NULL, NULL},
@@ -3483,6 +3483,11 @@ static void rna_def_space_mask_info(StructRNA *srna, int noteflag, const char *m
RNA_def_property_ui_text(prop, "Display Smooth Splines", "");
RNA_def_property_update(prop, noteflag, NULL);
+ prop = RNA_def_property(srna, "show_mask_spline", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "mask_info.draw_flag", MASK_DRAWFLAG_SPLINE);
+ RNA_def_property_ui_text(prop, "Show Mask Spline", "");
+ RNA_def_property_update(prop, noteflag, NULL);
+
prop = RNA_def_property(srna, "show_mask_overlay", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mask_info.draw_flag", MASK_DRAWFLAG_OVERLAY);
RNA_def_property_ui_text(prop, "Show Mask Overlay", "");
@@ -3493,6 +3498,13 @@ static void rna_def_space_mask_info(StructRNA *srna, int noteflag, const char *m
RNA_def_property_enum_items(prop, overlay_mode_items);
RNA_def_property_ui_text(prop, "Overlay Mode", "Overlay mode of rasterized mask");
RNA_def_property_update(prop, noteflag, NULL);
+
+ prop = RNA_def_property(srna, "blend_factor", PROP_FLOAT, PROP_FACTOR);
+ RNA_def_property_float_sdna(prop, NULL, "mask_info.blend_factor");
+ RNA_def_property_range(prop, 0.0f, 1.0f);
+ RNA_def_property_ui_range(prop, 0, 1., 0.1, 1);
+ RNA_def_property_ui_text(prop, "Blending Factor", "Overlay blending factor of rasterized mask");
+ RNA_def_property_update(prop, noteflag, NULL);
}
static void rna_def_space_image_uv(BlenderRNA *brna)
@@ -7818,6 +7830,12 @@ static void rna_def_spreadsheet_row_filter(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Integer Value", "");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_SPREADSHEET, NULL);
+ prop = RNA_def_property(srna, "value_int8", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "value_int");
+ RNA_def_property_range(prop, -128, 127);
+ RNA_def_property_ui_text(prop, "8-Bit Integer Value", "");
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_SPREADSHEET, NULL);
+
prop = RNA_def_property(srna, "value_boolean", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", SPREADSHEET_ROW_FILTER_BOOL_VALUE);
RNA_def_property_ui_text(prop, "Boolean Value", "");
diff --git a/source/blender/makesrna/intern/rna_texture.c b/source/blender/makesrna/intern/rna_texture.c
index eff7c0ca136..3b28dc70e9e 100644
--- a/source/blender/makesrna/intern/rna_texture.c
+++ b/source/blender/makesrna/intern/rna_texture.c
@@ -98,22 +98,22 @@ const EnumPropertyItem rna_enum_texture_type_items[] = {
#ifndef RNA_RUNTIME
static const EnumPropertyItem blend_type_items[] = {
{MTEX_BLEND, "MIX", 0, "Mix", ""},
- {0, "", ICON_NONE, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{MTEX_DARK, "DARKEN", 0, "Darken", ""},
{MTEX_MUL, "MULTIPLY", 0, "Multiply", ""},
- {0, "", ICON_NONE, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{MTEX_LIGHT, "LIGHTEN", 0, "Lighten", ""},
{MTEX_SCREEN, "SCREEN", 0, "Screen", ""},
{MTEX_ADD, "ADD", 0, "Add", ""},
- {0, "", ICON_NONE, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{MTEX_OVERLAY, "OVERLAY", 0, "Overlay", ""},
{MTEX_SOFT_LIGHT, "SOFT_LIGHT", 0, "Soft Light", ""},
{MTEX_LIN_LIGHT, "LINEAR_LIGHT", 0, "Linear Light", ""},
- {0, "", ICON_NONE, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{MTEX_DIFF, "DIFFERENCE", 0, "Difference", ""},
{MTEX_SUB, "SUBTRACT", 0, "Subtract", ""},
{MTEX_DIV, "DIVIDE", 0, "Divide", ""},
- {0, "", ICON_NONE, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{MTEX_BLEND_HUE, "HUE", 0, "Hue", ""},
{MTEX_BLEND_SAT, "SATURATION", 0, "Saturation", ""},
{MTEX_BLEND_COLOR, "COLOR", 0, "Color", ""},
diff --git a/source/blender/makesrna/intern/rna_ui.c b/source/blender/makesrna/intern/rna_ui.c
index 1d0723851ad..dabb89bcd5e 100644
--- a/source/blender/makesrna/intern/rna_ui.c
+++ b/source/blender/makesrna/intern/rna_ui.c
@@ -393,7 +393,14 @@ static StructRNA *rna_Panel_register(Main *bmain,
if (parent) {
pt->parent = parent;
- BLI_addtail(&parent->children, BLI_genericNodeN(pt));
+ LinkData *pt_child_iter = parent->children.last;
+ for (; pt_child_iter; pt_child_iter = pt_child_iter->prev) {
+ PanelType *pt_child = pt_child_iter->data;
+ if (pt_child->order <= pt->order) {
+ break;
+ }
+ }
+ BLI_insertlinkafter(&parent->children, pt_child_iter, BLI_genericNodeN(pt));
}
{
diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c
index b3d4ae80713..40dc1254a7d 100644
--- a/source/blender/makesrna/intern/rna_userdef.c
+++ b/source/blender/makesrna/intern/rna_userdef.c
@@ -62,23 +62,23 @@ const EnumPropertyItem rna_enum_preference_section_items[] = {
{USER_SECTION_LIGHT, "LIGHTS", 0, "Lights", ""},
{USER_SECTION_EDITING, "EDITING", 0, "Editing", ""},
{USER_SECTION_ANIMATION, "ANIMATION", 0, "Animation", ""},
- {0, "", 0, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{USER_SECTION_ADDONS, "ADDONS", 0, "Add-ons", ""},
#if 0 /* def WITH_USERDEF_WORKSPACES */
- {0, "", 0, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{USER_SECTION_WORKSPACE_CONFIG, "WORKSPACE_CONFIG", 0, "Configuration File", ""},
{USER_SECTION_WORKSPACE_ADDONS, "WORKSPACE_ADDONS", 0, "Add-on Overrides", ""},
{USER_SECTION_WORKSPACE_KEYMAPS, "WORKSPACE_KEYMAPS", 0, "Keymap Overrides", ""},
#endif
- {0, "", 0, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{USER_SECTION_INPUT, "INPUT", 0, "Input", ""},
{USER_SECTION_NAVIGATION, "NAVIGATION", 0, "Navigation", ""},
{USER_SECTION_KEYMAP, "KEYMAP", 0, "Keymap", ""},
- {0, "", 0, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{USER_SECTION_SYSTEM, "SYSTEM", 0, "System", ""},
{USER_SECTION_SAVE_LOAD, "SAVE_LOAD", 0, "Save & Load", ""},
{USER_SECTION_FILE_PATHS, "FILE_PATHS", 0, "File Paths", ""},
- {0, "", 0, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{USER_SECTION_EXPERIMENTAL, "EXPERIMENTAL", 0, "Experimental", ""},
{0, NULL, 0, NULL, NULL},
};
@@ -1531,6 +1531,11 @@ static void rna_def_userdef_theme_ui(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "List Item Colors", "");
RNA_def_property_update(prop, 0, "rna_userdef_theme_update");
+ prop = RNA_def_property(srna, "wcol_view_item", PROP_POINTER, PROP_NONE);
+ RNA_def_property_flag(prop, PROP_NEVER_NULL);
+ RNA_def_property_ui_text(prop, "Data-View Item Colors", "");
+ RNA_def_property_update(prop, 0, "rna_userdef_theme_update");
+
prop = RNA_def_property(srna, "wcol_state", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_ui_text(prop, "State Colors", "");
diff --git a/source/blender/makesrna/intern/rna_wm.c b/source/blender/makesrna/intern/rna_wm.c
index c80d0e2da39..3ff9e6be3ce 100644
--- a/source/blender/makesrna/intern/rna_wm.c
+++ b/source/blender/makesrna/intern/rna_wm.c
@@ -24,6 +24,7 @@
#include "rna_internal.h"
+#include "WM_api.h"
#include "WM_types.h"
#ifdef RNA_RUNTIME
@@ -36,16 +37,16 @@ static const EnumPropertyItem event_mouse_type_items[] = {
{BUTTON5MOUSE, "BUTTON5MOUSE", 0, "Button5", ""},
{BUTTON6MOUSE, "BUTTON6MOUSE", 0, "Button6", ""},
{BUTTON7MOUSE, "BUTTON7MOUSE", 0, "Button7", ""},
- {0, "", 0, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{TABLET_STYLUS, "PEN", 0, "Pen", ""},
{TABLET_ERASER, "ERASER", 0, "Eraser", ""},
- {0, "", 0, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{MOUSEMOVE, "MOUSEMOVE", 0, "Move", ""},
{MOUSEPAN, "TRACKPADPAN", 0, "Mouse/Trackpad Pan", ""},
{MOUSEZOOM, "TRACKPADZOOM", 0, "Mouse/Trackpad Zoom", ""},
{MOUSEROTATE, "MOUSEROTATE", 0, "Mouse/Trackpad Rotate", ""},
{MOUSESMARTZOOM, "MOUSESMARTZOOM", 0, "Mouse/Trackpad Smart Zoom", ""},
- {0, "", 0, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{WHEELUPMOUSE, "WHEELUPMOUSE", 0, "Wheel Up", ""},
{WHEELDOWNMOUSE, "WHEELDOWNMOUSE", 0, "Wheel Down", ""},
{WHEELINMOUSE, "WHEELINMOUSE", 0, "Wheel In", ""},
@@ -123,6 +124,23 @@ static const EnumPropertyItem event_ndof_type_items[] = {
};
#endif /* RNA_RUNTIME */
+/**
+ * Job types for use in the `bpy.app.is_job_running(job_type)` call.
+ *
+ * This is a subset of the `WM_JOB_TYPE_...` anonymous enum defined in `WM_api.h`. It is
+ * intentionally kept as a subset, such that by default how jobs are handled is kept as an
+ * "internal implementation detail" of Blender, rather than a public, reliable part of the API.
+ *
+ * This array can be expanded on a case-by-case basis, when there is a clear and testable use case.
+ */
+const EnumPropertyItem rna_enum_wm_job_type_items[] = {
+ {WM_JOB_TYPE_RENDER, "RENDER", 0, "Regular rendering", ""},
+ {WM_JOB_TYPE_RENDER_PREVIEW, "RENDER_PREVIEW", 0, "Rendering previews", ""},
+ {WM_JOB_TYPE_OBJECT_BAKE, "OBJECT_BAKE", 0, "Object Baking", ""},
+ {WM_JOB_TYPE_COMPOSITE, "COMPOSITE", 0, "Compositing", ""},
+ {0, NULL, 0, NULL, NULL},
+};
+
const EnumPropertyItem rna_enum_event_type_items[] = {
/* - Note we abuse 'tooltip' message here to store a 'compact' form of some (too) long names.
* - Intentionally excluded: #CAPSLOCKKEY, #UNKNOWNKEY.
@@ -135,22 +153,22 @@ const EnumPropertyItem rna_enum_event_type_items[] = {
{BUTTON5MOUSE, "BUTTON5MOUSE", 0, "Button5 Mouse", "MB5"},
{BUTTON6MOUSE, "BUTTON6MOUSE", 0, "Button6 Mouse", "MB6"},
{BUTTON7MOUSE, "BUTTON7MOUSE", 0, "Button7 Mouse", "MB7"},
- {0, "", 0, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{TABLET_STYLUS, "PEN", 0, "Pen", ""},
{TABLET_ERASER, "ERASER", 0, "Eraser", ""},
- {0, "", 0, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{MOUSEMOVE, "MOUSEMOVE", 0, "Mouse Move", "MsMov"},
{INBETWEEN_MOUSEMOVE, "INBETWEEN_MOUSEMOVE", 0, "In-between Move", "MsSubMov"},
{MOUSEPAN, "TRACKPADPAN", 0, "Mouse/Trackpad Pan", "MsPan"},
{MOUSEZOOM, "TRACKPADZOOM", 0, "Mouse/Trackpad Zoom", "MsZoom"},
{MOUSEROTATE, "MOUSEROTATE", 0, "Mouse/Trackpad Rotate", "MsRot"},
{MOUSESMARTZOOM, "MOUSESMARTZOOM", 0, "Mouse/Trackpad Smart Zoom", "MsSmartZoom"},
- {0, "", 0, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{WHEELUPMOUSE, "WHEELUPMOUSE", 0, "Wheel Up", "WhUp"},
{WHEELDOWNMOUSE, "WHEELDOWNMOUSE", 0, "Wheel Down", "WhDown"},
{WHEELINMOUSE, "WHEELINMOUSE", 0, "Wheel In", "WhIn"},
{WHEELOUTMOUSE, "WHEELOUTMOUSE", 0, "Wheel Out", "WhOut"},
- {0, "", 0, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{EVT_AKEY, "A", 0, "A", ""},
{EVT_BKEY, "B", 0, "B", ""},
{EVT_CKEY, "C", 0, "C", ""},
@@ -177,7 +195,7 @@ const EnumPropertyItem rna_enum_event_type_items[] = {
{EVT_XKEY, "X", 0, "X", ""},
{EVT_YKEY, "Y", 0, "Y", ""},
{EVT_ZKEY, "Z", 0, "Z", ""},
- {0, "", 0, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{EVT_ZEROKEY, "ZERO", 0, "0", ""},
{EVT_ONEKEY, "ONE", 0, "1", ""},
{EVT_TWOKEY, "TWO", 0, "2", ""},
@@ -188,14 +206,14 @@ const EnumPropertyItem rna_enum_event_type_items[] = {
{EVT_SEVENKEY, "SEVEN", 0, "7", ""},
{EVT_EIGHTKEY, "EIGHT", 0, "8", ""},
{EVT_NINEKEY, "NINE", 0, "9", ""},
- {0, "", 0, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{EVT_LEFTCTRLKEY, "LEFT_CTRL", 0, "Left Ctrl", "CtrlL"},
{EVT_LEFTALTKEY, "LEFT_ALT", 0, "Left Alt", "AltL"},
{EVT_LEFTSHIFTKEY, "LEFT_SHIFT", 0, "Left Shift", "ShiftL"},
{EVT_RIGHTALTKEY, "RIGHT_ALT", 0, "Right Alt", "AltR"},
{EVT_RIGHTCTRLKEY, "RIGHT_CTRL", 0, "Right Ctrl", "CtrlR"},
{EVT_RIGHTSHIFTKEY, "RIGHT_SHIFT", 0, "Right Shift", "ShiftR"},
- {0, "", 0, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{EVT_OSKEY, "OSKEY", 0, "OS Key", "Cmd"},
{EVT_APPKEY, "APP", 0, "Application", "App"},
{EVT_GRLESSKEY, "GRLESS", 0, "Grless", ""},
@@ -268,14 +286,14 @@ const EnumPropertyItem rna_enum_event_type_items[] = {
{EVT_PAGEUPKEY, "PAGE_UP", 0, "Page Up", "PgUp"},
{EVT_PAGEDOWNKEY, "PAGE_DOWN", 0, "Page Down", "PgDown"},
{EVT_ENDKEY, "END", 0, "End", ""},
- {0, "", 0, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{EVT_MEDIAPLAY, "MEDIA_PLAY", 0, "Media Play/Pause", ">/||"},
{EVT_MEDIASTOP, "MEDIA_STOP", 0, "Media Stop", "Stop"},
{EVT_MEDIAFIRST, "MEDIA_FIRST", 0, "Media First", "|<<"},
{EVT_MEDIALAST, "MEDIA_LAST", 0, "Media Last", ">>|"},
- {0, "", 0, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{KM_TEXTINPUT, "TEXTINPUT", 0, "Text Input", "TxtIn"},
- {0, "", 0, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{WINDEACTIVATE, "WINDOW_DEACTIVATE", 0, "Window Deactivate", ""},
{TIMER, "TIMER", 0, "Timer", "Tmr"},
{TIMER0, "TIMER0", 0, "Timer 0", "Tmr0"},
@@ -285,7 +303,7 @@ const EnumPropertyItem rna_enum_event_type_items[] = {
{TIMERAUTOSAVE, "TIMER_AUTOSAVE", 0, "Timer Autosave", "TmrSave"},
{TIMERREPORT, "TIMER_REPORT", 0, "Timer Report", "TmrReport"},
{TIMERREGION, "TIMERREGION", 0, "Timer Region", "TmrReg"},
- {0, "", 0, NULL, NULL},
+ RNA_ENUM_ITEM_SEPR,
{NDOF_MOTION, "NDOF_MOTION", 0, "NDOF Motion", "NdofMov"},
/* buttons on all 3dconnexion devices */
{NDOF_BUTTON_MENU, "NDOF_BUTTON_MENU", 0, "NDOF Menu", "NdofMenu"},
@@ -898,7 +916,7 @@ static void rna_wmKeyMapItem_map_type_set(PointerRNA *ptr, int value)
/**
* Assumes value to be an enum from rna_enum_event_type_items.
- * Function makes sure keymodifiers are only valid keys, ESC keeps it unaltered.
+ * Function makes sure key-modifiers are only valid keys, ESC keeps it unaltered.
*/
static void rna_wmKeyMapItem_keymodifier_set(PointerRNA *ptr, int value)
{
diff --git a/source/blender/makesrna/intern/rna_wm_api.c b/source/blender/makesrna/intern/rna_wm_api.c
index 5da65510399..b9f36d35ee8 100644
--- a/source/blender/makesrna/intern/rna_wm_api.c
+++ b/source/blender/makesrna/intern/rna_wm_api.c
@@ -23,6 +23,7 @@
#include "wm_cursors.h"
#include "wm_event_types.h"
+#include "WM_api.h"
#include "WM_types.h"
#include "rna_internal.h" /* own include */
diff --git a/source/blender/modifiers/intern/MOD_array.c b/source/blender/modifiers/intern/MOD_array.c
index 4d0f58b0a55..07c2e9e0f10 100644
--- a/source/blender/modifiers/intern/MOD_array.c
+++ b/source/blender/modifiers/intern/MOD_array.c
@@ -328,7 +328,7 @@ static void mesh_merge_transform(Mesh *result,
ml->e += cap_edges_index;
}
- /* set origindex */
+ /* Set #CD_ORIGINDEX. */
index_orig = CustomData_get_layer(&result->vdata, CD_ORIGINDEX);
if (index_orig) {
copy_vn_i(index_orig + cap_verts_index, cap_nverts, ORIGINDEX_NONE);
@@ -464,7 +464,7 @@ static Mesh *arrayModifier_doArray(ArrayModifierData *amd,
copy_m4_m4(offset, result_mat);
}
- /* Check if there is some scaling. If scaling, then we will not translate mapping */
+ /* Check if there is some scaling. If scaling, then we will not translate mapping */
mat4_to_size(scale, offset);
offset_has_scale = !is_one_v3(scale);
diff --git a/source/blender/modifiers/intern/MOD_boolean.cc b/source/blender/modifiers/intern/MOD_boolean.cc
index d47f2a130e3..deafe795061 100644
--- a/source/blender/modifiers/intern/MOD_boolean.cc
+++ b/source/blender/modifiers/intern/MOD_boolean.cc
@@ -146,7 +146,7 @@ static Mesh *get_quick_mesh(
mul_m4_v3(omat, mv->co);
}
- BKE_mesh_normals_tag_dirty(result);
+ BKE_mesh_tag_coords_changed(result);
}
break;
@@ -223,7 +223,7 @@ static BMesh *BMD_mesh_bm_create(
Mesh *mesh, Object *object, Mesh *mesh_operand_ob, Object *operand_ob, bool *r_is_flip)
{
#ifdef DEBUG_TIME
- SCOPED_TIMER(__func__)
+ SCOPED_TIMER(__func__);
#endif
*r_is_flip = (is_negative_m4(object->obmat) != is_negative_m4(operand_ob->obmat));
@@ -270,7 +270,7 @@ static void BMD_mesh_intersection(BMesh *bm,
bool is_flip)
{
#ifdef DEBUG_TIME
- SCOPED_TIMER(__func__)
+ SCOPED_TIMER(__func__);
#endif
BooleanModifierData *bmd = (BooleanModifierData *)md;
@@ -399,7 +399,7 @@ static Mesh *exact_boolean_mesh(BooleanModifierData *bmd,
Vector<Array<short>> material_remaps;
# ifdef DEBUG_TIME
- SCOPED_TIMER(__func__)
+ SCOPED_TIMER(__func__);
# endif
if ((bmd->flag & eBooleanModifierFlag_Object) && bmd->object == nullptr) {
@@ -447,7 +447,8 @@ static Mesh *exact_boolean_mesh(BooleanModifierData *bmd,
material_remaps,
use_self,
hole_tolerant,
- bmd->operation);
+ bmd->operation,
+ nullptr);
}
#endif
@@ -470,7 +471,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
#endif
#ifdef DEBUG_TIME
- SCOPED_TIMER(__func__)
+ SCOPED_TIMER(__func__);
#endif
if (bmd->flag & eBooleanModifierFlag_Object) {
@@ -518,24 +519,29 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
Mesh *mesh_operand_ob = BKE_modifier_get_evaluated_mesh_from_evaluated_object(operand_ob,
false);
- if (mesh_operand_ob) {
- /* XXX This is utterly non-optimal, we may go from a bmesh to a mesh back to a bmesh!
- * But for 2.90 better not try to be smart here. */
- BKE_mesh_wrapper_ensure_mdata(mesh_operand_ob);
+ if (mesh_operand_ob == nullptr) {
+ continue;
+ }
- bool is_flip;
- BMesh *bm = BMD_mesh_bm_create(mesh, object, mesh_operand_ob, operand_ob, &is_flip);
+ /* XXX This is utterly non-optimal, we may go from a bmesh to a mesh back to a bmesh!
+ * But for 2.90 better not try to be smart here. */
+ BKE_mesh_wrapper_ensure_mdata(mesh_operand_ob);
- BMD_mesh_intersection(bm, md, ctx, mesh_operand_ob, object, operand_ob, is_flip);
+ bool is_flip;
+ BMesh *bm = BMD_mesh_bm_create(result, object, mesh_operand_ob, operand_ob, &is_flip);
- /* Needed for multiple objects to work. */
- BMeshToMeshParams bmesh_to_mesh_params{};
- bmesh_to_mesh_params.calc_object_remap = false;
- BM_mesh_bm_to_me(nullptr, bm, mesh, &bmesh_to_mesh_params);
+ BMD_mesh_intersection(bm, md, ctx, mesh_operand_ob, object, operand_ob, is_flip);
+ /* Needed for multiple objects to work. */
+ if (result == mesh) {
result = BKE_mesh_from_bmesh_for_eval_nomain(bm, nullptr, mesh);
- BM_mesh_free(bm);
}
+ else {
+ BMeshToMeshParams bmesh_to_mesh_params{};
+ bmesh_to_mesh_params.calc_object_remap = false;
+ BM_mesh_bm_to_me(nullptr, bm, result, &bmesh_to_mesh_params);
+ }
+ BM_mesh_free(bm);
}
}
FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
diff --git a/source/blender/modifiers/intern/MOD_correctivesmooth.c b/source/blender/modifiers/intern/MOD_correctivesmooth.c
index 8b6c306dae8..3698f4403a1 100644
--- a/source/blender/modifiers/intern/MOD_correctivesmooth.c
+++ b/source/blender/modifiers/intern/MOD_correctivesmooth.c
@@ -801,8 +801,9 @@ static void panelRegister(ARegionType *region_type)
static void blendWrite(BlendWriter *writer, const ID *id_owner, const ModifierData *md)
{
CorrectiveSmoothModifierData csmd = *(const CorrectiveSmoothModifierData *)md;
+ const bool is_undo = BLO_write_is_undo(writer);
- if (ID_IS_OVERRIDE_LIBRARY(id_owner)) {
+ if (ID_IS_OVERRIDE_LIBRARY(id_owner) && !is_undo) {
BLI_assert(!ID_IS_LINKED(id_owner));
const bool is_local = (md->flag & eModifierFlag_OverrideLibrary_Local) != 0;
if (!is_local) {
diff --git a/source/blender/modifiers/intern/MOD_displace.c b/source/blender/modifiers/intern/MOD_displace.c
index 149cf0c0cbb..1e2224e3a65 100644
--- a/source/blender/modifiers/intern/MOD_displace.c
+++ b/source/blender/modifiers/intern/MOD_displace.c
@@ -197,7 +197,6 @@ static void displaceModifier_do_task(void *__restrict userdata,
}
if (data->tex_target) {
- texres.nor = NULL;
BKE_texture_get_value_ex(
data->scene, data->tex_target, tex_co[iter], &texres, data->pool, false);
delta = texres.tin - dmd->midlevel;
diff --git a/source/blender/modifiers/intern/MOD_dynamicpaint.c b/source/blender/modifiers/intern/MOD_dynamicpaint.c
index 1891ac5df7c..6b0578c77f1 100644
--- a/source/blender/modifiers/intern/MOD_dynamicpaint.c
+++ b/source/blender/modifiers/intern/MOD_dynamicpaint.c
@@ -83,17 +83,17 @@ static void requiredDataMask(Object *UNUSED(ob),
if (pmd->canvas) {
DynamicPaintSurface *surface = pmd->canvas->surfaces.first;
for (; surface; surface = surface->next) {
- /* tface */
+ /* UV's: #CD_MLOOPUV. */
if (surface->format == MOD_DPAINT_SURFACE_F_IMAGESEQ ||
surface->init_color_type == MOD_DPAINT_INITIAL_TEXTURE) {
r_cddata_masks->lmask |= CD_MASK_MLOOPUV;
}
- /* mcol */
+ /* Vertex Colors: #CD_PROP_BYTE_COLOR. */
if (surface->type == MOD_DPAINT_SURFACE_T_PAINT ||
surface->init_color_type == MOD_DPAINT_INITIAL_VERTEXCOLOR) {
r_cddata_masks->lmask |= CD_MASK_PROP_BYTE_COLOR;
}
- /* CD_MDEFORMVERT */
+ /* Vertex Weights: #CD_MDEFORMVERT. */
if (surface->type == MOD_DPAINT_SURFACE_T_WEIGHT) {
r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
}
diff --git a/source/blender/modifiers/intern/MOD_explode.c b/source/blender/modifiers/intern/MOD_explode.c
index d76a750f7e8..8e85cb1bfb3 100644
--- a/source/blender/modifiers/intern/MOD_explode.c
+++ b/source/blender/modifiers/intern/MOD_explode.c
@@ -897,7 +897,7 @@ static Mesh *explodeMesh(ExplodeModifierData *emd,
{
Mesh *explode, *mesh = to_explode;
MFace *mf = NULL, *mface;
- /* ParticleSettings *part=psmd->psys->part; */ /* UNUSED */
+ // ParticleSettings *part=psmd->psys->part; /* UNUSED */
ParticleSimulationData sim = {NULL};
ParticleData *pa = NULL, *pars = psmd->psys->particles;
ParticleKey state, birth;
@@ -906,7 +906,7 @@ static Mesh *explodeMesh(ExplodeModifierData *emd,
float *vertco = NULL, imat[4][4];
float rot[4];
float ctime;
- /* float timestep; */
+ // float timestep;
const int *facepa = emd->facepa;
int totdup = 0, totvert = 0, totface = 0, totpart = 0, delface = 0;
int i, v, u;
@@ -923,7 +923,7 @@ static Mesh *explodeMesh(ExplodeModifierData *emd,
sim.psys = psmd->psys;
sim.psmd = psmd;
- /* timestep = psys_get_timestep(&sim); */
+ // timestep = psys_get_timestep(&sim);
ctime = BKE_scene_ctime_get(scene);
diff --git a/source/blender/modifiers/intern/MOD_laplaciandeform.c b/source/blender/modifiers/intern/MOD_laplaciandeform.c
index 06ded1c4488..a22f4b35e0d 100644
--- a/source/blender/modifiers/intern/MOD_laplaciandeform.c
+++ b/source/blender/modifiers/intern/MOD_laplaciandeform.c
@@ -846,8 +846,9 @@ static void panelRegister(ARegionType *region_type)
static void blendWrite(BlendWriter *writer, const ID *id_owner, const ModifierData *md)
{
LaplacianDeformModifierData lmd = *(const LaplacianDeformModifierData *)md;
+ const bool is_undo = BLO_write_is_undo(writer);
- if (ID_IS_OVERRIDE_LIBRARY(id_owner)) {
+ if (ID_IS_OVERRIDE_LIBRARY(id_owner) && !is_undo) {
BLI_assert(!ID_IS_LINKED(id_owner));
const bool is_local = (md->flag & eModifierFlag_OverrideLibrary_Local) != 0;
if (!is_local) {
diff --git a/source/blender/modifiers/intern/MOD_meshdeform.c b/source/blender/modifiers/intern/MOD_meshdeform.c
index 0cff85d30ec..5dac31ac1df 100644
--- a/source/blender/modifiers/intern/MOD_meshdeform.c
+++ b/source/blender/modifiers/intern/MOD_meshdeform.c
@@ -584,8 +584,9 @@ static void panelRegister(ARegionType *region_type)
static void blendWrite(BlendWriter *writer, const ID *id_owner, const ModifierData *md)
{
MeshDeformModifierData mmd = *(const MeshDeformModifierData *)md;
+ const bool is_undo = BLO_write_is_undo(writer);
- if (ID_IS_OVERRIDE_LIBRARY(id_owner)) {
+ if (ID_IS_OVERRIDE_LIBRARY(id_owner) && !is_undo) {
BLI_assert(!ID_IS_LINKED(id_owner));
const bool is_local = (md->flag & eModifierFlag_OverrideLibrary_Local) != 0;
if (!is_local) {
diff --git a/source/blender/modifiers/intern/MOD_nodes.cc b/source/blender/modifiers/intern/MOD_nodes.cc
index e0105e4962d..73db56186de 100644
--- a/source/blender/modifiers/intern/MOD_nodes.cc
+++ b/source/blender/modifiers/intern/MOD_nodes.cc
@@ -119,8 +119,8 @@ using blender::nodes::InputSocketFieldType;
using blender::threading::EnumerableThreadSpecific;
using namespace blender::fn::multi_function_types;
using namespace blender::nodes::derived_node_tree_types;
+using geo_log::eNamedAttrUsage;
using geo_log::GeometryAttributeInfo;
-using geo_log::NamedAttributeUsage;
static void initData(ModifierData *md)
{
@@ -755,6 +755,7 @@ static void initialize_group_input(NodesModifierData &nmd,
{
const bNodeSocketType &socket_type = *socket.typeinfo();
const bNodeSocket &bsocket = *socket.bsocket();
+ const eNodeSocketDatatype socket_data_type = static_cast<eNodeSocketDatatype>(bsocket.type);
if (nmd.settings.properties == nullptr) {
socket_type.get_geometry_nodes_cpp_value(bsocket, r_value);
return;
@@ -771,8 +772,7 @@ static void initialize_group_input(NodesModifierData &nmd,
}
if (!input_has_attribute_toggle(*nmd.node_group, socket.index())) {
- init_socket_cpp_value_from_property(
- *property, static_cast<eNodeSocketDatatype>(bsocket.type), r_value);
+ init_socket_cpp_value_from_property(*property, socket_data_type, r_value);
return;
}
@@ -781,14 +781,17 @@ static void initialize_group_input(NodesModifierData &nmd,
const IDProperty *property_attribute_name = IDP_GetPropertyFromGroup(
nmd.settings.properties, (socket.identifier() + attribute_name_suffix).c_str());
if (property_use_attribute == nullptr || property_attribute_name == nullptr) {
- init_socket_cpp_value_from_property(
- *property, static_cast<eNodeSocketDatatype>(bsocket.type), r_value);
+ init_socket_cpp_value_from_property(*property, socket_data_type, r_value);
return;
}
const bool use_attribute = IDP_Int(property_use_attribute) != 0;
if (use_attribute) {
const StringRef attribute_name{IDP_String(property_attribute_name)};
+ if (!blender::bke::allow_procedural_attribute_access(attribute_name)) {
+ init_socket_cpp_value_from_property(*property, socket_data_type, r_value);
+ return;
+ }
auto attribute_input = std::make_shared<blender::bke::AttributeFieldInput>(
attribute_name, *socket_type.base_cpp_type);
GField attribute_field{std::move(attribute_input), 0};
@@ -799,8 +802,7 @@ static void initialize_group_input(NodesModifierData &nmd,
cpp_type->construct_from_field(r_value, std::move(attribute_field));
}
else {
- init_socket_cpp_value_from_property(
- *property, static_cast<eNodeSocketDatatype>(bsocket.type), r_value);
+ init_socket_cpp_value_from_property(*property, socket_data_type, r_value);
}
}
@@ -919,7 +921,7 @@ struct OutputAttributeInfo {
struct OutputAttributeToStore {
GeometryComponentType component_type;
- AttributeDomain domain;
+ eAttrDomain domain;
StringRefNull name;
GMutableSpan data;
};
@@ -928,10 +930,10 @@ struct OutputAttributeToStore {
* The output attributes are organized based on their domain, because attributes on the same domain
* can be evaluated together.
*/
-static MultiValueMap<AttributeDomain, OutputAttributeInfo> find_output_attributes_to_store(
+static MultiValueMap<eAttrDomain, OutputAttributeInfo> find_output_attributes_to_store(
const NodesModifierData &nmd, const NodeRef &output_node, Span<GMutablePointer> output_values)
{
- MultiValueMap<AttributeDomain, OutputAttributeInfo> outputs_by_domain;
+ MultiValueMap<eAttrDomain, OutputAttributeInfo> outputs_by_domain;
for (const InputSocketRef *socket : output_node.inputs().drop_front(1).drop_back(1)) {
if (!socket_type_has_attribute_toggle(*socket->bsocket())) {
continue;
@@ -946,6 +948,9 @@ static MultiValueMap<AttributeDomain, OutputAttributeInfo> find_output_attribute
if (attribute_name.is_empty()) {
continue;
}
+ if (!blender::bke::allow_procedural_attribute_access(attribute_name)) {
+ continue;
+ }
const int index = socket->index();
const GPointer value = output_values[index];
@@ -955,7 +960,7 @@ static MultiValueMap<AttributeDomain, OutputAttributeInfo> find_output_attribute
const bNodeSocket *interface_socket = (const bNodeSocket *)BLI_findlink(
&nmd.node_group->outputs, socket->index());
- const AttributeDomain domain = (AttributeDomain)interface_socket->attribute_domain;
+ const eAttrDomain domain = (eAttrDomain)interface_socket->attribute_domain;
OutputAttributeInfo output_info;
output_info.field = std::move(field);
output_info.name = attribute_name;
@@ -970,7 +975,7 @@ static MultiValueMap<AttributeDomain, OutputAttributeInfo> find_output_attribute
*/
static Vector<OutputAttributeToStore> compute_attributes_to_store(
const GeometrySet &geometry,
- const MultiValueMap<AttributeDomain, OutputAttributeInfo> &outputs_by_domain)
+ const MultiValueMap<eAttrDomain, OutputAttributeInfo> &outputs_by_domain)
{
Vector<OutputAttributeToStore> attributes_to_store;
for (const GeometryComponentType component_type : {GEO_COMPONENT_TYPE_MESH,
@@ -982,7 +987,7 @@ static Vector<OutputAttributeToStore> compute_attributes_to_store(
}
const GeometryComponent &component = *geometry.get_component_for_read(component_type);
for (const auto item : outputs_by_domain.items()) {
- const AttributeDomain domain = item.key;
+ const eAttrDomain domain = item.key;
const Span<OutputAttributeInfo> outputs_info = item.value;
if (!component.attribute_domain_supported(domain)) {
continue;
@@ -1011,7 +1016,8 @@ static void store_computed_output_attributes(
{
for (const OutputAttributeToStore &store : attributes_to_store) {
GeometryComponent &component = geometry.get_component_for_write(store.component_type);
- const CustomDataType data_type = blender::bke::cpp_type_to_custom_data_type(store.data.type());
+ const eCustomDataType data_type = blender::bke::cpp_type_to_custom_data_type(
+ store.data.type());
const std::optional<AttributeMetaData> meta_data = component.attribute_get_meta_data(
store.name);
@@ -1052,7 +1058,7 @@ static void store_output_attributes(GeometrySet &geometry,
{
/* All new attribute values have to be computed before the geometry is actually changed. This is
* necessary because some fields might depend on attributes that are overwritten. */
- MultiValueMap<AttributeDomain, OutputAttributeInfo> outputs_by_domain =
+ MultiValueMap<eAttrDomain, OutputAttributeInfo> outputs_by_domain =
find_output_attributes_to_store(nmd, output_node, output_values);
Vector<OutputAttributeToStore> attributes_to_store = compute_attributes_to_store(
geometry, outputs_by_domain);
@@ -1431,6 +1437,14 @@ static void add_attribute_search_button(const bContext &C,
nullptr,
attribute_search_exec_fn,
nullptr);
+
+ char *attribute_name = RNA_string_get_alloc(
+ md_ptr, rna_path_attribute_name.c_str(), nullptr, 0, nullptr);
+ const bool access_allowed = blender::bke::allow_procedural_attribute_access(attribute_name);
+ MEM_freeN(attribute_name);
+ if (!access_allowed) {
+ UI_but_flag_enable(but, UI_BUT_REDALERT);
+ }
}
static void add_attribute_search_or_value_buttons(const bContext &C,
@@ -1651,7 +1665,7 @@ static void internal_dependencies_panel_draw(const bContext *UNUSED(C), Panel *p
return;
}
const geo_log::ModifierLog &log = *static_cast<geo_log::ModifierLog *>(nmd->runtime_eval_log);
- Map<std::string, NamedAttributeUsage> usage_by_attribute;
+ Map<std::string, eNamedAttrUsage> usage_by_attribute;
log.foreach_node_log([&](const geo_log::NodeLog &node_log) {
for (const geo_log::UsedNamedAttribute &used_attribute : node_log.used_named_attributes()) {
usage_by_attribute.lookup_or_add_as(used_attribute.name,
@@ -1666,7 +1680,7 @@ static void internal_dependencies_panel_draw(const bContext *UNUSED(C), Panel *p
struct NameWithUsage {
StringRefNull name;
- NamedAttributeUsage usage;
+ eNamedAttrUsage usage;
};
Vector<NameWithUsage> sorted_used_attribute;
@@ -1681,20 +1695,20 @@ static void internal_dependencies_panel_draw(const bContext *UNUSED(C), Panel *p
for (const NameWithUsage &attribute : sorted_used_attribute) {
const StringRefNull attribute_name = attribute.name;
- const NamedAttributeUsage usage = attribute.usage;
+ const eNamedAttrUsage usage = attribute.usage;
/* #uiLayoutRowWithHeading doesn't seem to work in this case. */
uiLayout *split = uiLayoutSplit(layout, 0.4f, false);
std::stringstream ss;
Vector<std::string> usages;
- if ((usage & NamedAttributeUsage::Read) != NamedAttributeUsage::None) {
+ if ((usage & eNamedAttrUsage::Read) != eNamedAttrUsage::None) {
usages.append(TIP_("Read"));
}
- if ((usage & NamedAttributeUsage::Write) != NamedAttributeUsage::None) {
+ if ((usage & eNamedAttrUsage::Write) != eNamedAttrUsage::None) {
usages.append(TIP_("Write"));
}
- if ((usage & NamedAttributeUsage::Remove) != NamedAttributeUsage::None) {
+ if ((usage & eNamedAttrUsage::Remove) != eNamedAttrUsage::None) {
usages.append(TIP_("Remove"));
}
for (const int i : usages.index_range()) {
diff --git a/source/blender/modifiers/intern/MOD_ocean.c b/source/blender/modifiers/intern/MOD_ocean.c
index b5411eee883..75708851030 100644
--- a/source/blender/modifiers/intern/MOD_ocean.c
+++ b/source/blender/modifiers/intern/MOD_ocean.c
@@ -469,7 +469,7 @@ static Mesh *doOcean(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mes
}
}
- BKE_mesh_normals_tag_dirty(mesh);
+ BKE_mesh_tag_coords_changed(mesh);
if (allocated_ocean) {
BKE_ocean_free(omd->ocean);
diff --git a/source/blender/modifiers/intern/MOD_particlesystem.cc b/source/blender/modifiers/intern/MOD_particlesystem.cc
index c6a606360e3..f410915cad8 100644
--- a/source/blender/modifiers/intern/MOD_particlesystem.cc
+++ b/source/blender/modifiers/intern/MOD_particlesystem.cc
@@ -306,9 +306,10 @@ ModifierTypeInfo modifierType_ParticleSystem = {
/* srna */ &RNA_ParticleSystemModifier,
/* type */ eModifierTypeType_OnlyDeform,
/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsMapping |
- eModifierTypeFlag_UsesPointCache /* |
- eModifierTypeFlag_SupportsEditmode |
- eModifierTypeFlag_EnableInEditmode */
+ eModifierTypeFlag_UsesPointCache
+#if 0
+ | eModifierTypeFlag_SupportsEditmode | eModifierTypeFlag_EnableInEditmode
+#endif
,
/* icon */ ICON_MOD_PARTICLES,
diff --git a/source/blender/modifiers/intern/MOD_subsurf.c b/source/blender/modifiers/intern/MOD_subsurf.c
index 4201bab0326..23f447f2469 100644
--- a/source/blender/modifiers/intern/MOD_subsurf.c
+++ b/source/blender/modifiers/intern/MOD_subsurf.c
@@ -196,16 +196,21 @@ static Mesh *subdiv_as_ccg(SubsurfModifierData *smd,
/* Cache settings for lazy CPU evaluation. */
-static void subdiv_cache_cpu_evaluation_settings(const ModifierEvalContext *ctx,
- Mesh *me,
- SubsurfModifierData *smd)
+static void subdiv_cache_mesh_wrapper_settings(const ModifierEvalContext *ctx,
+ Mesh *mesh,
+ SubsurfModifierData *smd,
+ SubsurfRuntimeData *runtime_data)
{
SubdivToMeshSettings mesh_settings;
subdiv_mesh_settings_init(&mesh_settings, smd, ctx);
- me->runtime.subsurf_apply_render = (ctx->flag & MOD_APPLY_RENDER) != 0;
- me->runtime.subsurf_resolution = mesh_settings.resolution;
- me->runtime.subsurf_use_optimal_display = mesh_settings.use_optimal_display;
- me->runtime.subsurf_session_uuid = smd->modifier.session_uuid;
+
+ runtime_data->has_gpu_subdiv = true;
+ runtime_data->resolution = mesh_settings.resolution;
+ runtime_data->use_optimal_display = mesh_settings.use_optimal_display;
+ runtime_data->calc_loop_normals = false; /* Set at the end of modifier stack evaluation. */
+ runtime_data->use_loop_normals = (smd->flags & eSubsurfModifierFlag_UseCustomNormals);
+
+ mesh->runtime.subsurf_runtime_data = runtime_data;
}
/* Modifier itself. */
@@ -218,13 +223,11 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
return result;
#endif
SubsurfModifierData *smd = (SubsurfModifierData *)md;
- SubdivSettings subdiv_settings;
- BKE_subsurf_modifier_subdiv_settings_init(
- &subdiv_settings, smd, (ctx->flag & MOD_APPLY_RENDER) != 0);
- if (subdiv_settings.level == 0) {
+ if (!BKE_subsurf_modifier_runtime_init(smd, (ctx->flag & MOD_APPLY_RENDER) != 0)) {
return result;
}
- SubsurfRuntimeData *runtime_data = BKE_subsurf_modifier_ensure_runtime(smd);
+
+ SubsurfRuntimeData *runtime_data = (SubsurfRuntimeData *)smd->modifier.runtime;
/* Delay evaluation to the draw code if possible, provided we do not have to apply the modifier.
*/
@@ -237,13 +240,12 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
const bool is_editmode = (mesh->edit_mesh != NULL);
const int required_mode = BKE_subsurf_modifier_eval_required_mode(is_render_mode, is_editmode);
if (BKE_subsurf_modifier_can_do_gpu_subdiv(scene, ctx->object, mesh, smd, required_mode)) {
- subdiv_cache_cpu_evaluation_settings(ctx, mesh, smd);
+ subdiv_cache_mesh_wrapper_settings(ctx, mesh, smd, runtime_data);
return result;
}
}
- Subdiv *subdiv = BKE_subsurf_modifier_subdiv_descriptor_ensure(
- smd, &subdiv_settings, mesh, false);
+ Subdiv *subdiv = BKE_subsurf_modifier_subdiv_descriptor_ensure(runtime_data, mesh, false);
if (subdiv == NULL) {
/* Happens on bad topology, but also on empty input mesh. */
return result;
@@ -294,15 +296,11 @@ static void deformMatrices(ModifierData *md,
(void)deform_matrices;
SubsurfModifierData *smd = (SubsurfModifierData *)md;
- SubdivSettings subdiv_settings;
- BKE_subsurf_modifier_subdiv_settings_init(
- &subdiv_settings, smd, (ctx->flag & MOD_APPLY_RENDER) != 0);
- if (subdiv_settings.level == 0) {
+ if (!BKE_subsurf_modifier_runtime_init(smd, (ctx->flag & MOD_APPLY_RENDER) != 0)) {
return;
}
- SubsurfRuntimeData *runtime_data = BKE_subsurf_modifier_ensure_runtime(smd);
- Subdiv *subdiv = BKE_subsurf_modifier_subdiv_descriptor_ensure(
- smd, &subdiv_settings, mesh, false);
+ SubsurfRuntimeData *runtime_data = (SubsurfRuntimeData *)smd->modifier.runtime;
+ Subdiv *subdiv = BKE_subsurf_modifier_subdiv_descriptor_ensure(runtime_data, mesh, false);
if (subdiv == NULL) {
/* Happens on bad topology, but also on empty input mesh. */
return;
diff --git a/source/blender/modifiers/intern/MOD_surfacedeform.c b/source/blender/modifiers/intern/MOD_surfacedeform.c
index 9b0012e3890..20cc9b2392f 100644
--- a/source/blender/modifiers/intern/MOD_surfacedeform.c
+++ b/source/blender/modifiers/intern/MOD_surfacedeform.c
@@ -1672,8 +1672,9 @@ static void panelRegister(ARegionType *region_type)
static void blendWrite(BlendWriter *writer, const ID *id_owner, const ModifierData *md)
{
SurfaceDeformModifierData smd = *(const SurfaceDeformModifierData *)md;
+ const bool is_undo = BLO_write_is_undo(writer);
- if (ID_IS_OVERRIDE_LIBRARY(id_owner)) {
+ if (ID_IS_OVERRIDE_LIBRARY(id_owner) && !is_undo) {
BLI_assert(!ID_IS_LINKED(id_owner));
const bool is_local = (md->flag & eModifierFlag_OverrideLibrary_Local) != 0;
if (!is_local) {
diff --git a/source/blender/modifiers/intern/MOD_warp.c b/source/blender/modifiers/intern/MOD_warp.c
index 402d7b2c99e..9693cf0c0f2 100644
--- a/source/blender/modifiers/intern/MOD_warp.c
+++ b/source/blender/modifiers/intern/MOD_warp.c
@@ -302,7 +302,6 @@ static void warpModifier_do(WarpModifierData *wmd,
if (tex_co) {
struct Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
TexResult texres;
- texres.nor = NULL;
BKE_texture_get_value(scene, tex_target, tex_co[i], &texres, false);
fac *= texres.tin;
}
diff --git a/source/blender/modifiers/intern/MOD_wave.c b/source/blender/modifiers/intern/MOD_wave.c
index 73b26dc29cd..4073f028db5 100644
--- a/source/blender/modifiers/intern/MOD_wave.c
+++ b/source/blender/modifiers/intern/MOD_wave.c
@@ -262,7 +262,6 @@ static void waveModifier_do(WaveModifierData *md,
if (tex_co) {
Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
TexResult texres;
- texres.nor = NULL;
BKE_texture_get_value(scene, tex_target, tex_co[i], &texres, false);
amplit *= texres.tin;
}
diff --git a/source/blender/modifiers/intern/MOD_weightvg_util.c b/source/blender/modifiers/intern/MOD_weightvg_util.c
index 65393370268..3302384568b 100644
--- a/source/blender/modifiers/intern/MOD_weightvg_util.c
+++ b/source/blender/modifiers/intern/MOD_weightvg_util.c
@@ -162,7 +162,6 @@ void weightvg_do_mask(const ModifierEvalContext *ctx,
do_color_manage = tex_use_channel != MOD_WVG_MASK_TEX_USE_INT;
- texres.nor = NULL;
BKE_texture_get_value(scene, texture, tex_co[idx], &texres, do_color_manage);
/* Get the good channel value... */
switch (tex_use_channel) {
diff --git a/source/blender/nodes/NOD_geometry.h b/source/blender/nodes/NOD_geometry.h
index 064112b7efd..e4e4295fd3a 100644
--- a/source/blender/nodes/NOD_geometry.h
+++ b/source/blender/nodes/NOD_geometry.h
@@ -62,6 +62,8 @@ void register_node_type_geo_input_curve_handles(void);
void register_node_type_geo_input_curve_tilt(void);
void register_node_type_geo_input_id(void);
void register_node_type_geo_input_index(void);
+void register_node_type_geo_input_instance_rotation(void);
+void register_node_type_geo_input_instance_scale(void);
void register_node_type_geo_input_material_index(void);
void register_node_type_geo_input_material(void);
void register_node_type_geo_input_mesh_edge_angle(void);
@@ -133,6 +135,7 @@ void register_node_type_geo_transform(void);
void register_node_type_geo_translate_instances(void);
void register_node_type_geo_triangulate(void);
void register_node_type_geo_viewer(void);
+void register_node_type_geo_volume_cube(void);
void register_node_type_geo_volume_to_mesh(void);
#ifdef __cplusplus
diff --git a/source/blender/nodes/NOD_geometry_exec.hh b/source/blender/nodes/NOD_geometry_exec.hh
index bac4d0165e9..b82c05f33be 100644
--- a/source/blender/nodes/NOD_geometry_exec.hh
+++ b/source/blender/nodes/NOD_geometry_exec.hh
@@ -40,7 +40,7 @@ using fn::FieldInput;
using fn::FieldOperation;
using fn::GField;
using fn::ValueOrField;
-using geometry_nodes_eval_log::NamedAttributeUsage;
+using geometry_nodes_eval_log::eNamedAttrUsage;
using geometry_nodes_eval_log::NodeWarningType;
/**
@@ -298,52 +298,11 @@ class GeoNodeExecParams {
*/
void error_message_add(const NodeWarningType type, std::string message) const;
- /**
- * Creates a read-only attribute based on node inputs. The method automatically detects which
- * input socket with the given name is available.
- *
- * \note This will add an error message if the string socket is active and
- * the input attribute does not exist.
- */
- GVArray get_input_attribute(const StringRef name,
- const GeometryComponent &component,
- AttributeDomain domain,
- const CustomDataType type,
- const void *default_value) const;
-
- template<typename T>
- VArray<T> get_input_attribute(const StringRef name,
- const GeometryComponent &component,
- const AttributeDomain domain,
- const T &default_value) const
- {
- const CustomDataType type = bke::cpp_type_to_custom_data_type(CPPType::get<T>());
- GVArray varray = this->get_input_attribute(name, component, domain, type, &default_value);
- return varray.typed<T>();
- }
-
- /**
- * Get the type of an input property or the associated constant socket types with the
- * same names. Fall back to the default value if no attribute exists with the name.
- */
- CustomDataType get_input_attribute_data_type(const StringRef name,
- const GeometryComponent &component,
- const CustomDataType default_type) const;
-
- /**
- * If any of the corresponding input sockets are attributes instead of single values,
- * use the highest priority attribute domain from among them.
- * Otherwise return the default domain.
- */
- AttributeDomain get_highest_priority_input_domain(Span<std::string> names,
- const GeometryComponent &component,
- AttributeDomain default_domain) const;
-
std::string attribute_producer_name() const;
void set_default_remaining_outputs();
- void used_named_attribute(std::string attribute_name, NamedAttributeUsage usage);
+ void used_named_attribute(std::string attribute_name, eNamedAttrUsage usage);
private:
/* Utilities for detecting common errors at when using this class. */
diff --git a/source/blender/nodes/NOD_geometry_nodes_eval_log.hh b/source/blender/nodes/NOD_geometry_nodes_eval_log.hh
index 2917861f084..05c97c3903d 100644
--- a/source/blender/nodes/NOD_geometry_nodes_eval_log.hh
+++ b/source/blender/nodes/NOD_geometry_nodes_eval_log.hh
@@ -90,8 +90,8 @@ class GFieldValueLog : public ValueLog {
struct GeometryAttributeInfo {
std::string name;
/** Can be empty when #name does not actually exist on a geometry yet. */
- std::optional<AttributeDomain> domain;
- std::optional<CustomDataType> data_type;
+ std::optional<eAttrDomain> domain;
+ std::optional<eCustomDataType> data_type;
};
/** Contains information about a geometry set. In most cases this does not store the entire
@@ -171,17 +171,17 @@ struct ValueOfSockets {
destruct_ptr<ValueLog> value;
};
-enum class NamedAttributeUsage {
+enum class eNamedAttrUsage {
None = 0,
Read = 1 << 0,
Write = 1 << 1,
Remove = 1 << 2,
};
-ENUM_OPERATORS(NamedAttributeUsage, NamedAttributeUsage::Remove);
+ENUM_OPERATORS(eNamedAttrUsage, eNamedAttrUsage::Remove);
struct UsedNamedAttribute {
std::string name;
- NamedAttributeUsage usage;
+ eNamedAttrUsage usage;
};
struct NodeWithUsedNamedAttribute {
@@ -219,7 +219,7 @@ class LocalGeoLogger {
void log_multi_value_socket(DSocket socket, Span<GPointer> values);
void log_node_warning(DNode node, NodeWarningType type, std::string message);
void log_execution_time(DNode node, std::chrono::microseconds exec_time);
- void log_used_named_attribute(DNode node, std::string attribute_name, NamedAttributeUsage usage);
+ void log_used_named_attribute(DNode node, std::string attribute_name, eNamedAttrUsage usage);
/**
* Log a message that will be displayed in the node editor next to the node.
* This should only be used for debugging purposes and not to display information to users.
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h
index e0a4d241b3b..9793f133dd6 100644
--- a/source/blender/nodes/NOD_static_types.h
+++ b/source/blender/nodes/NOD_static_types.h
@@ -318,6 +318,8 @@ DefNode(GeometryNode, GEO_NODE_INPUT_CURVE_HANDLES, 0, "INPUT_CURVE_HANDLES", In
DefNode(GeometryNode, GEO_NODE_INPUT_CURVE_TILT, 0, "INPUT_CURVE_TILT", InputCurveTilt, "Curve Tilt", "")
DefNode(GeometryNode, GEO_NODE_INPUT_ID, 0, "INPUT_ID", InputID, "ID", "")
DefNode(GeometryNode, GEO_NODE_INPUT_INDEX, 0, "INDEX", InputIndex, "Index", "")
+DefNode(GeometryNode, GEO_NODE_INPUT_INSTANCE_ROTATION, 0, "INPUT_INSTANCE_ROTATION", InputInstanceRotation, "Instance Rotation", "")
+DefNode(GeometryNode, GEO_NODE_INPUT_INSTANCE_SCALE, 0, "INPUT_INSTANCE_SCALE", InputInstanceScale, "Instance Scale", "")
DefNode(GeometryNode, GEO_NODE_INPUT_MATERIAL_INDEX, 0, "INPUT_MATERIAL_INDEX", InputMaterialIndex, "Material Index", "")
DefNode(GeometryNode, GEO_NODE_INPUT_MATERIAL, def_geo_input_material, "INPUT_MATERIAL", InputMaterial, "Material", "")
DefNode(GeometryNode, GEO_NODE_INPUT_MESH_EDGE_ANGLE, 0, "MESH_EDGE_ANGLE", InputMeshEdgeAngle, "Edge Angle", "")
@@ -395,6 +397,7 @@ DefNode(GeometryNode, GEO_NODE_TRANSLATE_INSTANCES, 0, "TRANSLATE_INSTANCES", Tr
DefNode(GeometryNode, GEO_NODE_TRIANGULATE, def_geo_triangulate, "TRIANGULATE", Triangulate, "Triangulate", "")
DefNode(GeometryNode, GEO_NODE_TRIM_CURVE, def_geo_curve_trim, "TRIM_CURVE", TrimCurve, "Trim Curve", "")
DefNode(GeometryNode, GEO_NODE_VIEWER, def_geo_viewer, "VIEWER", Viewer, "Viewer", "")
+DefNode(GeometryNode, GEO_NODE_VOLUME_CUBE, 0, "VOLUME_CUBE", VolumeCube, "Volume Cube", "")
DefNode(GeometryNode, GEO_NODE_VOLUME_TO_MESH, def_geo_volume_to_mesh, "VOLUME_TO_MESH", VolumeToMesh, "Volume to Mesh", "")
/* undefine macros */
diff --git a/source/blender/nodes/composite/nodes/node_composite_output_file.cc b/source/blender/nodes/composite/nodes/node_composite_output_file.cc
index 1fd6e62b4c5..f1621f83ac3 100644
--- a/source/blender/nodes/composite/nodes/node_composite_output_file.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_output_file.cc
@@ -130,7 +130,8 @@ bNodeSocket *ntreeCompositOutputFileAddSocket(bNodeTree *ntree,
ntreeCompositOutputFileUniqueLayer(&node->inputs, sock, name, '_');
if (im_format) {
- sockdata->format = *im_format;
+ BKE_image_format_copy(&sockdata->format, im_format);
+ sockdata->format.color_management = R_IMF_COLOR_MANAGEMENT_FOLLOW_SCENE;
if (BKE_imtype_is_movie(sockdata->format.imtype)) {
sockdata->format.imtype = R_IMF_IMTYPE_OPENEXR;
}
@@ -198,7 +199,8 @@ static void init_output_file(const bContext *C, PointerRNA *ptr)
RenderData *rd = &scene->r;
BLI_strncpy(nimf->base_path, rd->pic, sizeof(nimf->base_path));
- nimf->format = rd->im_format;
+ BKE_image_format_copy(&nimf->format, &rd->im_format);
+ nimf->format.color_management = R_IMF_COLOR_MANAGEMENT_FOLLOW_SCENE;
if (BKE_imtype_is_movie(nimf->format.imtype)) {
nimf->format.imtype = R_IMF_IMTYPE_OPENEXR;
}
diff --git a/source/blender/nodes/function/nodes/node_fn_random_value.cc b/source/blender/nodes/function/nodes/node_fn_random_value.cc
index a0942ced1be..360695299cb 100644
--- a/source/blender/nodes/function/nodes/node_fn_random_value.cc
+++ b/source/blender/nodes/function/nodes/node_fn_random_value.cc
@@ -57,7 +57,7 @@ static void fn_node_random_value_init(bNodeTree *UNUSED(tree), bNode *node)
static void fn_node_random_value_update(bNodeTree *ntree, bNode *node)
{
const NodeRandomValue &storage = node_storage(*node);
- const CustomDataType data_type = static_cast<CustomDataType>(storage.data_type);
+ const eCustomDataType data_type = static_cast<eCustomDataType>(storage.data_type);
bNodeSocket *sock_min_vector = (bNodeSocket *)node->inputs.first;
bNodeSocket *sock_max_vector = sock_min_vector->next;
@@ -86,7 +86,7 @@ static void fn_node_random_value_update(bNodeTree *ntree, bNode *node)
nodeSetSocketAvailability(ntree, sock_out_bool, data_type == CD_PROP_BOOL);
}
-static std::optional<CustomDataType> node_type_from_other_socket(const bNodeSocket &socket)
+static std::optional<eCustomDataType> node_type_from_other_socket(const bNodeSocket &socket)
{
switch (socket.type) {
case SOCK_FLOAT:
@@ -106,7 +106,7 @@ static std::optional<CustomDataType> node_type_from_other_socket(const bNodeSock
static void fn_node_random_value_gather_link_search(GatherLinkSearchOpParams &params)
{
const NodeDeclaration &declaration = *params.node_type().fixed_declaration;
- const std::optional<CustomDataType> type = node_type_from_other_socket(params.other_socket());
+ const std::optional<eCustomDataType> type = node_type_from_other_socket(params.other_socket());
if (!type) {
return;
}
@@ -137,7 +137,7 @@ static void fn_node_random_value_gather_link_search(GatherLinkSearchOpParams &pa
static void fn_node_random_value_build_multi_function(NodeMultiFunctionBuilder &builder)
{
const NodeRandomValue &storage = node_storage(builder.node());
- const CustomDataType data_type = static_cast<CustomDataType>(storage.data_type);
+ const eCustomDataType data_type = static_cast<eCustomDataType>(storage.data_type);
switch (data_type) {
case CD_PROP_FLOAT3: {
diff --git a/source/blender/nodes/function/nodes/node_fn_separate_color.cc b/source/blender/nodes/function/nodes/node_fn_separate_color.cc
index 1701dfdc6fa..19613427835 100644
--- a/source/blender/nodes/function/nodes/node_fn_separate_color.cc
+++ b/source/blender/nodes/function/nodes/node_fn_separate_color.cc
@@ -60,22 +60,41 @@ class SeparateRGBAFunction : public fn::MultiFunction {
{
const VArray<ColorGeometry4f> &colors = params.readonly_single_input<ColorGeometry4f>(0,
"Color");
- MutableSpan<float> red = params.uninitialized_single_output<float>(1, "Red");
- MutableSpan<float> green = params.uninitialized_single_output<float>(2, "Green");
- MutableSpan<float> blue = params.uninitialized_single_output<float>(3, "Blue");
+
+ MutableSpan<float> red = params.uninitialized_single_output_if_required<float>(1, "Red");
+ MutableSpan<float> green = params.uninitialized_single_output_if_required<float>(2, "Green");
+ MutableSpan<float> blue = params.uninitialized_single_output_if_required<float>(3, "Blue");
MutableSpan<float> alpha = params.uninitialized_single_output_if_required<float>(4, "Alpha");
- for (int64_t i : mask) {
- red[i] = colors[i].r;
- green[i] = colors[i].g;
- blue[i] = colors[i].b;
+ std::array<MutableSpan<float>, 4> outputs = {red, green, blue, alpha};
+ Vector<int> used_outputs;
+ if (!red.is_empty()) {
+ used_outputs.append(0);
+ }
+ if (!green.is_empty()) {
+ used_outputs.append(1);
+ }
+ if (!blue.is_empty()) {
+ used_outputs.append(2);
}
-
if (!alpha.is_empty()) {
- for (int64_t i : mask) {
- alpha[i] = colors[i].a;
- }
+ used_outputs.append(3);
}
+
+ devirtualize_varray(colors, [&](auto colors) {
+ mask.to_best_mask_type([&](auto mask) {
+ const int used_outputs_num = used_outputs.size();
+ const int *used_outputs_data = used_outputs.data();
+
+ for (const int64_t i : mask) {
+ const ColorGeometry4f &color = colors[i];
+ for (const int out_i : IndexRange(used_outputs_num)) {
+ const int channel = used_outputs_data[out_i];
+ outputs[channel][i] = color[channel];
+ }
+ }
+ });
+ });
}
};
diff --git a/source/blender/nodes/geometry/CMakeLists.txt b/source/blender/nodes/geometry/CMakeLists.txt
index 84280c0889a..015edf2d26c 100644
--- a/source/blender/nodes/geometry/CMakeLists.txt
+++ b/source/blender/nodes/geometry/CMakeLists.txt
@@ -71,6 +71,8 @@ set(SRC
nodes/node_geo_input_curve_tilt.cc
nodes/node_geo_input_id.cc
nodes/node_geo_input_index.cc
+ nodes/node_geo_input_instance_rotation.cc
+ nodes/node_geo_input_instance_scale.cc
nodes/node_geo_input_material.cc
nodes/node_geo_input_material_index.cc
nodes/node_geo_input_mesh_edge_angle.cc
@@ -142,6 +144,7 @@ set(SRC
nodes/node_geo_translate_instances.cc
nodes/node_geo_triangulate.cc
nodes/node_geo_viewer.cc
+ nodes/node_geo_volume_cube.cc
nodes/node_geo_volume_to_mesh.cc
node_geometry_exec.cc
diff --git a/source/blender/nodes/geometry/node_geometry_util.cc b/source/blender/nodes/geometry/node_geometry_util.cc
index 7f9ec329efd..8f673d2264e 100644
--- a/source/blender/nodes/geometry/node_geometry_util.cc
+++ b/source/blender/nodes/geometry/node_geometry_util.cc
@@ -14,7 +14,7 @@
namespace blender::nodes {
-std::optional<CustomDataType> node_data_type_to_custom_data_type(const eNodeSocketDatatype type)
+std::optional<eCustomDataType> node_data_type_to_custom_data_type(const eNodeSocketDatatype type)
{
switch (type) {
case SOCK_FLOAT:
@@ -34,7 +34,7 @@ std::optional<CustomDataType> node_data_type_to_custom_data_type(const eNodeSock
}
}
-std::optional<CustomDataType> node_socket_to_custom_data_type(const bNodeSocket &socket)
+std::optional<eCustomDataType> node_socket_to_custom_data_type(const bNodeSocket &socket)
{
return node_data_type_to_custom_data_type(static_cast<eNodeSocketDatatype>(socket.type));
}
diff --git a/source/blender/nodes/geometry/node_geometry_util.hh b/source/blender/nodes/geometry/node_geometry_util.hh
index 8f20da66c3b..efb7efaf1cc 100644
--- a/source/blender/nodes/geometry/node_geometry_util.hh
+++ b/source/blender/nodes/geometry/node_geometry_util.hh
@@ -70,13 +70,12 @@ void copy_point_attributes_based_on_mask(const GeometryComponent &in_component,
* component. If no component can work with the domain, then `error_message` is set to true.
*/
void separate_geometry(GeometrySet &geometry_set,
- AttributeDomain domain,
+ eAttrDomain domain,
GeometryNodeDeleteGeometryMode mode,
const Field<bool> &selection_field,
- bool invert,
bool &r_is_error);
-std::optional<CustomDataType> node_data_type_to_custom_data_type(eNodeSocketDatatype type);
-std::optional<CustomDataType> node_socket_to_custom_data_type(const bNodeSocket &socket);
+std::optional<eCustomDataType> node_data_type_to_custom_data_type(eNodeSocketDatatype type);
+std::optional<eCustomDataType> node_socket_to_custom_data_type(const bNodeSocket &socket);
} // namespace blender::nodes
diff --git a/source/blender/nodes/geometry/nodes/node_geo_accumulate_field.cc b/source/blender/nodes/geometry/nodes/node_geo_accumulate_field.cc
index b29831ceeb6..a7404af8564 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_accumulate_field.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_accumulate_field.cc
@@ -87,7 +87,7 @@ static void node_init(bNodeTree *UNUSED(tree), bNode *node)
static void node_update(bNodeTree *ntree, bNode *node)
{
const NodeAccumulateField &storage = node_storage(*node);
- const CustomDataType data_type = static_cast<CustomDataType>(storage.data_type);
+ const eCustomDataType data_type = static_cast<eCustomDataType>(storage.data_type);
bNodeSocket *sock_in_vector = (bNodeSocket *)node->inputs.first;
bNodeSocket *sock_in_float = sock_in_vector->next;
@@ -123,7 +123,7 @@ static void node_update(bNodeTree *ntree, bNode *node)
enum class AccumulationMode { Leading = 0, Trailing = 1 };
-static std::optional<CustomDataType> node_type_from_other_socket(const bNodeSocket &socket)
+static std::optional<eCustomDataType> node_type_from_other_socket(const bNodeSocket &socket)
{
switch (socket.type) {
case SOCK_FLOAT:
@@ -141,7 +141,7 @@ static std::optional<CustomDataType> node_type_from_other_socket(const bNodeSock
static void node_gather_link_searches(GatherLinkSearchOpParams &params)
{
- const std::optional<CustomDataType> type = node_type_from_other_socket(params.other_socket());
+ const std::optional<eCustomDataType> type = node_type_from_other_socket(params.other_socket());
if (!type) {
return;
}
@@ -196,11 +196,11 @@ template<typename T> class AccumulateFieldInput final : public GeometryFieldInpu
private:
Field<T> input_;
Field<int> group_index_;
- AttributeDomain source_domain_;
+ eAttrDomain source_domain_;
AccumulationMode accumulation_mode_;
public:
- AccumulateFieldInput(const AttributeDomain source_domain,
+ AccumulateFieldInput(const eAttrDomain source_domain,
Field<T> input,
Field<int> group_index,
AccumulationMode accumulation_mode)
@@ -213,7 +213,7 @@ template<typename T> class AccumulateFieldInput final : public GeometryFieldInpu
}
GVArray get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
+ const eAttrDomain domain,
IndexMask UNUSED(mask)) const final
{
const GeometryComponentFieldContext field_context{component, source_domain_};
@@ -287,10 +287,10 @@ template<typename T> class TotalFieldInput final : public GeometryFieldInput {
private:
Field<T> input_;
Field<int> group_index_;
- AttributeDomain source_domain_;
+ eAttrDomain source_domain_;
public:
- TotalFieldInput(const AttributeDomain source_domain, Field<T> input, Field<int> group_index)
+ TotalFieldInput(const eAttrDomain source_domain, Field<T> input, Field<int> group_index)
: GeometryFieldInput(CPPType::get<T>(), "Total Value"),
input_(input),
group_index_(group_index),
@@ -299,7 +299,7 @@ template<typename T> class TotalFieldInput final : public GeometryFieldInput {
}
GVArray get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
+ const eAttrDomain domain,
IndexMask UNUSED(mask)) const final
{
const GeometryComponentFieldContext field_context{component, source_domain_};
@@ -365,8 +365,8 @@ template<typename T> std::string identifier_suffix()
static void node_geo_exec(GeoNodeExecParams params)
{
const NodeAccumulateField &storage = node_storage(params.node());
- const CustomDataType data_type = static_cast<CustomDataType>(storage.data_type);
- const AttributeDomain source_domain = static_cast<AttributeDomain>(storage.domain);
+ const eCustomDataType data_type = static_cast<eCustomDataType>(storage.data_type);
+ const eAttrDomain source_domain = static_cast<eAttrDomain>(storage.domain);
Field<int> group_index_field = params.extract_input<Field<int>>("Group Index");
attribute_math::convert_to_static_type(data_type, [&](auto dummy) {
diff --git a/source/blender/nodes/geometry/nodes/node_geo_attribute_capture.cc b/source/blender/nodes/geometry/nodes/node_geo_attribute_capture.cc
index 16967d32673..496fb081d6b 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_attribute_capture.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_attribute_capture.cc
@@ -50,7 +50,7 @@ static void node_init(bNodeTree *UNUSED(tree), bNode *node)
static void node_update(bNodeTree *ntree, bNode *node)
{
const NodeGeometryAttributeCapture &storage = node_storage(*node);
- const CustomDataType data_type = static_cast<CustomDataType>(storage.data_type);
+ const eCustomDataType data_type = static_cast<eCustomDataType>(storage.data_type);
bNodeSocket *socket_value_geometry = (bNodeSocket *)node->inputs.first;
bNodeSocket *socket_value_vector = socket_value_geometry->next;
@@ -86,7 +86,7 @@ static void node_gather_link_searches(GatherLinkSearchOpParams &params)
search_link_ops_for_declarations(params, declaration.outputs().take_front(1));
const bNodeType &node_type = params.node_type();
- const std::optional<CustomDataType> type = node_data_type_to_custom_data_type(
+ const std::optional<eCustomDataType> type = node_data_type_to_custom_data_type(
(eNodeSocketDatatype)params.other_socket().type);
if (type && *type != CD_PROP_STRING) {
if (params.in_out() == SOCK_OUT) {
@@ -108,14 +108,14 @@ static void node_gather_link_searches(GatherLinkSearchOpParams &params)
static void try_capture_field_on_geometry(GeometryComponent &component,
const AttributeIDRef &attribute_id,
- const AttributeDomain domain,
+ const eAttrDomain domain,
const GField &field)
{
GeometryComponentFieldContext field_context{component, domain};
const int domain_num = component.attribute_domain_num(domain);
const IndexMask mask{IndexMask(domain_num)};
- const CustomDataType data_type = bke::cpp_type_to_custom_data_type(field.cpp_type());
+ const eCustomDataType data_type = bke::cpp_type_to_custom_data_type(field.cpp_type());
OutputAttribute output_attribute = component.attribute_try_get_for_output_only(
attribute_id, domain, data_type);
@@ -126,7 +126,7 @@ static void try_capture_field_on_geometry(GeometryComponent &component,
output_attribute.save();
}
-static StringRefNull identifier_suffix(CustomDataType data_type)
+static StringRefNull identifier_suffix(eCustomDataType data_type)
{
switch (data_type) {
case CD_PROP_FLOAT:
@@ -158,8 +158,8 @@ static void node_geo_exec(GeoNodeExecParams params)
}
const NodeGeometryAttributeCapture &storage = node_storage(params.node());
- const CustomDataType data_type = static_cast<CustomDataType>(storage.data_type);
- const AttributeDomain domain = static_cast<AttributeDomain>(storage.domain);
+ const eCustomDataType data_type = static_cast<eCustomDataType>(storage.data_type);
+ const eAttrDomain domain = static_cast<eAttrDomain>(storage.domain);
const std::string output_identifier = "Attribute" + identifier_suffix(data_type);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_attribute_statistic.cc b/source/blender/nodes/geometry/nodes/node_geo_attribute_statistic.cc
index c7f65a68d60..35404725998 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_attribute_statistic.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_attribute_statistic.cc
@@ -77,7 +77,7 @@ static void node_update(bNodeTree *ntree, bNode *node)
bNodeSocket *socket_vector_std = socket_vector_range->next;
bNodeSocket *socket_vector_variance = socket_vector_std->next;
- const CustomDataType data_type = static_cast<CustomDataType>(node->custom1);
+ const eCustomDataType data_type = static_cast<eCustomDataType>(node->custom1);
nodeSetSocketAvailability(ntree, socket_float_attr, data_type == CD_PROP_FLOAT);
nodeSetSocketAvailability(ntree, socket_float_mean, data_type == CD_PROP_FLOAT);
@@ -100,7 +100,7 @@ static void node_update(bNodeTree *ntree, bNode *node)
nodeSetSocketAvailability(ntree, socket_vector_variance, data_type == CD_PROP_FLOAT3);
}
-static std::optional<CustomDataType> node_type_from_other_socket(const bNodeSocket &socket)
+static std::optional<eCustomDataType> node_type_from_other_socket(const bNodeSocket &socket)
{
switch (socket.type) {
case SOCK_FLOAT:
@@ -121,7 +121,7 @@ static void node_gather_link_searches(GatherLinkSearchOpParams &params)
const NodeDeclaration &declaration = *params.node_type().fixed_declaration;
search_link_ops_for_declarations(params, declaration.inputs().take_front(2));
- const std::optional<CustomDataType> type = node_type_from_other_socket(params.other_socket());
+ const std::optional<eCustomDataType> type = node_type_from_other_socket(params.other_socket());
if (!type) {
return;
}
@@ -184,8 +184,8 @@ static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.get_input<GeometrySet>("Geometry");
const bNode &node = params.node();
- const CustomDataType data_type = static_cast<CustomDataType>(node.custom1);
- const AttributeDomain domain = static_cast<AttributeDomain>(node.custom2);
+ const eCustomDataType data_type = static_cast<eCustomDataType>(node.custom1);
+ const eAttrDomain domain = static_cast<eAttrDomain>(node.custom2);
Vector<const GeometryComponent *> components = geometry_set.get_components_for_read();
const Field<bool> selection_field = params.get_input<Field<bool>>("Selection");
diff --git a/source/blender/nodes/geometry/nodes/node_geo_boolean.cc b/source/blender/nodes/geometry/nodes/node_geo_boolean.cc
index e485172d3e1..daeca311e08 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_boolean.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_boolean.cc
@@ -20,6 +20,7 @@ static void node_declare(NodeDeclarationBuilder &b)
b.add_input<decl::Bool>(N_("Self Intersection"));
b.add_input<decl::Bool>(N_("Hole Tolerant"));
b.add_output<decl::Geometry>(N_("Mesh"));
+ b.add_output<decl::Bool>(N_("Intersecting Edges")).field_source();
}
static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -27,6 +28,10 @@ static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
uiItemR(layout, ptr, "operation", 0, "", ICON_NONE);
}
+struct AttributeOutputs {
+ StrongAnonymousAttributeID intersecting_edges_id;
+};
+
static void node_update(bNodeTree *ntree, bNode *node)
{
GeometryNodeBooleanOperation operation = (GeometryNodeBooleanOperation)node->custom1;
@@ -121,13 +126,21 @@ static void node_geo_exec(GeoNodeExecParams params)
}
}
- Mesh *result = blender::meshintersect::direct_mesh_boolean(meshes,
- transforms,
- float4x4::identity(),
- material_remaps,
- use_self,
- hole_tolerant,
- operation);
+ AttributeOutputs attribute_outputs;
+ if (params.output_is_required("Intersecting Edges")) {
+ attribute_outputs.intersecting_edges_id = StrongAnonymousAttributeID("Intersecting Edges");
+ }
+
+ Vector<int> intersecting_edges;
+ Mesh *result = blender::meshintersect::direct_mesh_boolean(
+ meshes,
+ transforms,
+ float4x4::identity(),
+ material_remaps,
+ use_self,
+ hole_tolerant,
+ operation,
+ attribute_outputs.intersecting_edges_id ? &intersecting_edges : nullptr);
if (!result) {
params.set_default_remaining_outputs();
return;
@@ -138,6 +151,26 @@ static void node_geo_exec(GeoNodeExecParams params)
result->totcol = materials.size();
MutableSpan(result->mat, result->totcol).copy_from(materials);
+ /* Store intersecting edges in attribute. */
+ if (attribute_outputs.intersecting_edges_id) {
+ MeshComponent mesh_component;
+ mesh_component.replace(result, GeometryOwnershipType::Editable);
+ OutputAttribute_Typed<bool> attribute = mesh_component.attribute_try_get_for_output_only<bool>(
+ attribute_outputs.intersecting_edges_id.get(), ATTR_DOMAIN_EDGE);
+ MutableSpan<bool> selection = attribute.as_span();
+ selection.fill(false);
+ for (const int i : intersecting_edges) {
+ selection[i] = true;
+ }
+
+ attribute.save();
+
+ params.set_output(
+ "Intersecting Edges",
+ AnonymousAttributeFieldInput::Create<bool>(
+ std::move(attribute_outputs.intersecting_edges_id), params.attribute_producer_name()));
+ }
+
params.set_output("Mesh", GeometrySet::create_with_mesh(result));
#else
params.error_message_add(NodeWarningType::Error,
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_endpoint_selection.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_endpoint_selection.cc
index bbc8758952d..b52bf2571b5 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_endpoint_selection.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_endpoint_selection.cc
@@ -41,7 +41,7 @@ class EndpointFieldInput final : public GeometryFieldInput {
}
GVArray get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
+ const eAttrDomain domain,
IndexMask UNUSED(mask)) const final
{
if (component.type() != GEO_COMPONENT_TYPE_CURVE || domain != ATTR_DOMAIN_POINT) {
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_handle_type_selection.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_handle_type_selection.cc
index dc2b9d40894..5ef20f03f28 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_handle_type_selection.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_handle_type_selection.cc
@@ -84,7 +84,7 @@ class HandleTypeFieldInput final : public GeometryFieldInput {
}
GVArray get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
+ const eAttrDomain domain,
IndexMask mask) const final
{
if (component.type() != GEO_COMPONENT_TYPE_CURVE || domain != ATTR_DOMAIN_POINT) {
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_spline_parameter.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_spline_parameter.cc
index ae36248b573..ae2b4fd779d 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_spline_parameter.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_spline_parameter.cc
@@ -75,7 +75,7 @@ static Array<float> curve_length_point_domain(const bke::CurvesGeometry &curves)
case CURVE_TYPE_CATMULL_ROM: {
const int resolution = resolutions[i_curve];
for (const int i : IndexRange(points.size()).drop_back(1)) {
- lengths[i + 1] = evaluated_lengths[resolution * i];
+ lengths[i + 1] = evaluated_lengths[resolution * (i + 1) - 1];
}
break;
}
@@ -107,7 +107,7 @@ static Array<float> curve_length_point_domain(const bke::CurvesGeometry &curves)
static VArray<float> construct_curve_parameter_varray(const bke::CurvesGeometry &curves,
const IndexMask UNUSED(mask),
- const AttributeDomain domain)
+ const eAttrDomain domain)
{
VArray<bool> cyclic = curves.cyclic();
@@ -146,7 +146,7 @@ static VArray<float> construct_curve_parameter_varray(const bke::CurvesGeometry
static VArray<float> construct_curve_length_parameter_varray(const bke::CurvesGeometry &curves,
const IndexMask UNUSED(mask),
- const AttributeDomain domain)
+ const eAttrDomain domain)
{
curves.ensure_evaluated_lengths();
@@ -165,7 +165,7 @@ static VArray<float> construct_curve_length_parameter_varray(const bke::CurvesGe
static VArray<int> construct_index_on_spline_varray(const bke::CurvesGeometry &curves,
const IndexMask UNUSED(mask),
- const AttributeDomain domain)
+ const eAttrDomain domain)
{
if (domain == ATTR_DOMAIN_POINT) {
Array<int> result(curves.points_num());
@@ -191,7 +191,7 @@ class CurveParameterFieldInput final : public GeometryFieldInput {
}
GVArray get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
+ const eAttrDomain domain,
IndexMask mask) const final
{
if (component.type() == GEO_COMPONENT_TYPE_CURVE) {
@@ -225,7 +225,7 @@ class CurveLengthParameterFieldInput final : public GeometryFieldInput {
}
GVArray get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
+ const eAttrDomain domain,
IndexMask mask) const final
{
if (component.type() == GEO_COMPONENT_TYPE_CURVE) {
@@ -259,7 +259,7 @@ class IndexOnSplineFieldInput final : public GeometryFieldInput {
}
GVArray get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
+ const eAttrDomain domain,
IndexMask mask) const final
{
if (component.type() == GEO_COMPONENT_TYPE_CURVE) {
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_spline_type.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_spline_type.cc
index 500804e41f0..8479d61a890 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_spline_type.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_spline_type.cc
@@ -1,6 +1,10 @@
/* SPDX-License-Identifier: GPL-2.0-or-later */
-#include "BKE_spline.hh"
+#include <numeric>
+
+#include "BKE_attribute_math.hh"
+#include "BKE_curves.hh"
+#include "BKE_curves_utils.hh"
#include "BLI_task.hh"
@@ -29,10 +33,39 @@ static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeGeometryCurveSplineType *data = MEM_cnew<NodeGeometryCurveSplineType>(__func__);
- data->spline_type = GEO_NODE_SPLINE_TYPE_POLY;
+ data->spline_type = CURVE_TYPE_POLY;
node->storage = data;
}
+/**
+ * This function answers the question about possible conversion method for NURBS-to-Bezier. In
+ * general for 3rd degree NURBS curves there is one-to-one relation with 3rd degree Bezier curves
+ * that can be exploit for conversion - Bezier handles sit on NURBS hull segments and in the middle
+ * between those handles are Bezier anchor points.
+ */
+static bool is_nurbs_to_bezier_one_to_one(const KnotsMode knots_mode)
+{
+ if (ELEM(knots_mode, NURBS_KNOT_MODE_NORMAL, NURBS_KNOT_MODE_ENDPOINT)) {
+ return true;
+ }
+ return false;
+}
+
+/**
+ * As an optimization, just change the types on a mutable curves data-block when the conversion is
+ * simple. This could be expanded to more cases where the number of points doesn't change in the
+ * future, though that might require properly initializing some attributes, or removing others.
+ */
+static bool conversion_can_change_point_num(const CurveType dst_type)
+{
+ if (ELEM(dst_type, CURVE_TYPE_CATMULL_ROM, CURVE_TYPE_POLY)) {
+ /* The conversion to Catmull Rom or Poly should never change the number of points, no matter
+ * the source type (Bezier to Catmull Rom conversion cannot maintain the same shape anyway). */
+ return false;
+ }
+ return true;
+}
+
template<typename T>
static void scale_input_assign(const Span<T> src,
const int scale,
@@ -44,32 +77,97 @@ static void scale_input_assign(const Span<T> src,
}
}
-template<typename T>
-static void scale_output_assign(const Span<T> src,
- const int scale,
- const int offset,
- MutableSpan<T> dst)
+/**
+ * The Bezier control point and its handles become three control points on the NURBS curve,
+ * so each attribute value is duplicated three times.
+ */
+template<typename T> static void bezier_generic_to_nurbs(const Span<T> src, MutableSpan<T> dst)
{
for (const int i : src.index_range()) {
- dst[i * scale + offset] = src[i];
+ dst[i * 3] = src[i];
+ dst[i * 3 + 1] = src[i];
+ dst[i * 3 + 2] = src[i];
+ }
+}
+
+static void bezier_generic_to_nurbs(const GSpan src, GMutableSpan dst)
+{
+ attribute_math::convert_to_static_type(src.type(), [&](auto dummy) {
+ using T = decltype(dummy);
+ bezier_generic_to_nurbs(src.typed<T>(), dst.typed<T>());
+ });
+}
+
+static void bezier_positions_to_nurbs(const Span<float3> src_positions,
+ const Span<float3> src_handles_l,
+ const Span<float3> src_handles_r,
+ MutableSpan<float3> dst_positions)
+{
+ for (const int i : src_positions.index_range()) {
+ dst_positions[i * 3] = src_handles_l[i];
+ dst_positions[i * 3 + 1] = src_positions[i];
+ dst_positions[i * 3 + 2] = src_handles_r[i];
+ }
+}
+
+static void catmull_rom_to_bezier_handles(const Span<float3> src_positions,
+ const bool cyclic,
+ MutableSpan<float3> dst_handles_l,
+ MutableSpan<float3> dst_handles_r)
+{
+ /* Catmull Rom curves are the same as Bezier curves with automatically defined handle positions.
+ * This constant defines the portion of the distance between the next/previous points to use for
+ * the length of the handles. */
+ constexpr float handle_scale = 1.0f / 6.0f;
+
+ if (src_positions.size() == 1) {
+ dst_handles_l.first() = src_positions.first();
+ dst_handles_r.first() = src_positions.first();
+ return;
+ }
+
+ const float3 first_offset = cyclic ? src_positions[1] - src_positions.last() :
+ src_positions[1] - src_positions[0];
+ dst_handles_r.first() = src_positions.first() + first_offset * handle_scale;
+ dst_handles_l.first() = src_positions.first() - first_offset * handle_scale;
+
+ const float3 last_offset = cyclic ? src_positions.first() - src_positions.last(1) :
+ src_positions.last() - src_positions.last(1);
+ dst_handles_l.last() = src_positions.last() - last_offset * handle_scale;
+ dst_handles_r.last() = src_positions.last() + last_offset * handle_scale;
+
+ for (const int i : src_positions.index_range().drop_front(1).drop_back(1)) {
+ const float3 left_offset = src_positions[i - 1] - src_positions[i + 1];
+ dst_handles_l[i] = src_positions[i] + left_offset * handle_scale;
+
+ const float3 right_offset = src_positions[i + 1] - src_positions[i - 1];
+ dst_handles_r[i] = src_positions[i] + right_offset * handle_scale;
}
}
+static void catmull_rom_to_nurbs_positions(const Span<float3> src_positions,
+ const bool cyclic,
+ MutableSpan<float3> dst_positions)
+{
+ /* Convert the Catmull Rom position data to Bezier handles in order to reuse the Bezier to
+ * NURBS positions assignment. If this becomes a bottleneck, this step could be avoided. */
+ Array<float3, 32> bezier_handles_l(src_positions.size());
+ Array<float3, 32> bezier_handles_r(src_positions.size());
+ catmull_rom_to_bezier_handles(src_positions, cyclic, bezier_handles_l, bezier_handles_r);
+ bezier_positions_to_nurbs(src_positions, bezier_handles_l, bezier_handles_r, dst_positions);
+}
+
template<typename T>
static void nurbs_to_bezier_assign(const Span<T> src,
const MutableSpan<T> dst,
const KnotsMode knots_mode)
{
switch (knots_mode) {
- case NURBS_KNOT_MODE_BEZIER:
- scale_input_assign<T>(src, 3, 1, dst);
- break;
case NURBS_KNOT_MODE_NORMAL:
for (const int i : dst.index_range()) {
dst[i] = src[(i + 1) % src.size()];
}
break;
- case NURBS_KNOT_MODE_ENDPOINT_BEZIER:
case NURBS_KNOT_MODE_ENDPOINT:
for (const int i : dst.index_range().drop_back(1).drop_front(1)) {
dst[i] = src[i + 1];
@@ -77,31 +175,19 @@ static void nurbs_to_bezier_assign(const Span<T> src,
dst.first() = src.first();
dst.last() = src.last();
break;
+ default:
+ /* Every 3rd NURBS position (starting from index 1) should have its attributes transferred.
+ */
+ scale_input_assign<T>(src, 3, 1, dst);
}
}
-template<typename CopyFn>
-static void copy_attributes(const Spline &input_spline, Spline &output_spline, CopyFn copy_fn)
+static void nurbs_to_bezier_assign(const GSpan src, const KnotsMode knots_mode, GMutableSpan dst)
{
- input_spline.attributes.foreach_attribute(
- [&](const AttributeIDRef &attribute_id, const AttributeMetaData &meta_data) {
- std::optional<GSpan> src = input_spline.attributes.get_for_read(attribute_id);
- BLI_assert(src);
- if (!output_spline.attributes.create(attribute_id, meta_data.data_type)) {
- BLI_assert_unreachable();
- return false;
- }
- std::optional<GMutableSpan> dst = output_spline.attributes.get_for_write(attribute_id);
- if (!dst) {
- BLI_assert_unreachable();
- return false;
- }
-
- copy_fn(*src, *dst);
-
- return true;
- },
- ATTR_DOMAIN_POINT);
+ attribute_math::convert_to_static_type(src.type(), [&](auto dummy) {
+ using T = decltype(dummy);
+ nurbs_to_bezier_assign(src.typed<T>(), dst.typed<T>(), knots_mode);
+ });
}
static Vector<float3> create_nurbs_to_bezier_handles(const Span<float3> nurbs_positions,
@@ -109,22 +195,8 @@ static Vector<float3> create_nurbs_to_bezier_handles(const Span<float3> nurbs_po
{
const int nurbs_positions_num = nurbs_positions.size();
Vector<float3> handle_positions;
- if (knots_mode == NURBS_KNOT_MODE_BEZIER) {
- for (const int i : IndexRange(nurbs_positions_num)) {
- if (i % 3 == 1) {
- continue;
- }
- handle_positions.append(nurbs_positions[i]);
- }
- if (nurbs_positions_num % 3 == 1) {
- handle_positions.pop_last();
- }
- else if (nurbs_positions_num % 3 == 2) {
- const int last_index = nurbs_positions_num - 1;
- handle_positions.append(2 * nurbs_positions[last_index] - nurbs_positions[last_index - 1]);
- }
- }
- else {
+
+ if (is_nurbs_to_bezier_one_to_one(knots_mode)) {
const bool is_periodic = knots_mode == NURBS_KNOT_MODE_NORMAL;
if (is_periodic) {
handle_positions.append(nurbs_positions[1] +
@@ -134,11 +206,15 @@ static Vector<float3> create_nurbs_to_bezier_handles(const Span<float3> nurbs_po
handle_positions.append(2 * nurbs_positions[0] - nurbs_positions[1]);
handle_positions.append(nurbs_positions[1]);
}
+
+ /* Place Bezier handles on interior NURBS hull segments. Those handles can be either placed on
+ * endpoints, midpoints or 1/3 of the distance of a hull segment. */
const int segments_num = nurbs_positions_num - 1;
const bool ignore_interior_segment = segments_num == 3 && is_periodic == false;
if (ignore_interior_segment == false) {
const float mid_offset = (float)(segments_num - 1) / 2.0f;
for (const int i : IndexRange(1, segments_num - 2)) {
+ /* Divisor can have values: 1, 2 or 3. */
const int divisor = is_periodic ?
3 :
std::min(3, (int)(-std::abs(i - mid_offset) + mid_offset + 1.0f));
@@ -151,6 +227,7 @@ static Vector<float3> create_nurbs_to_bezier_handles(const Span<float3> nurbs_po
}
}
}
+
const int last_index = nurbs_positions_num - 1;
if (is_periodic) {
handle_positions.append(
@@ -162,199 +239,433 @@ static Vector<float3> create_nurbs_to_bezier_handles(const Span<float3> nurbs_po
handle_positions.append(2 * nurbs_positions[last_index] - nurbs_positions[last_index - 1]);
}
}
+ else {
+ for (const int i : IndexRange(nurbs_positions_num)) {
+ if (i % 3 == 1) {
+ continue;
+ }
+ handle_positions.append(nurbs_positions[i]);
+ }
+ if (nurbs_positions_num % 3 == 1) {
+ handle_positions.pop_last();
+ }
+ else if (nurbs_positions_num % 3 == 2) {
+ const int last_index = nurbs_positions_num - 1;
+ handle_positions.append(2 * nurbs_positions[last_index] - nurbs_positions[last_index - 1]);
+ }
+ }
+
return handle_positions;
}
-static Array<float3> create_nurbs_to_bezier_positions(const Span<float3> nurbs_positions,
- const Span<float3> handle_positions,
- const KnotsMode knots_mode)
+static void create_nurbs_to_bezier_positions(const Span<float3> nurbs_positions,
+ const Span<float3> handle_positions,
+ const KnotsMode knots_mode,
+ MutableSpan<float3> bezier_positions)
{
- if (knots_mode == NURBS_KNOT_MODE_BEZIER) {
- /* Every third NURBS position (starting from index 1) should be converted to Bezier position */
- const int scale = 3;
- const int offset = 1;
- Array<float3> bezier_positions((nurbs_positions.size() + offset) / scale);
- scale_input_assign(nurbs_positions, scale, offset, bezier_positions.as_mutable_span());
- return bezier_positions;
+ if (is_nurbs_to_bezier_one_to_one(knots_mode)) {
+ for (const int i : bezier_positions.index_range()) {
+ bezier_positions[i] = math::interpolate(
+ handle_positions[i * 2], handle_positions[i * 2 + 1], 0.5f);
+ }
}
-
- Array<float3> bezier_positions(handle_positions.size() / 2);
- for (const int i : IndexRange(bezier_positions.size())) {
- bezier_positions[i] = math::interpolate(
- handle_positions[i * 2], handle_positions[i * 2 + 1], 0.5f);
+ else {
+ /* Every 3rd NURBS position (starting from index 1) should be converted to Bezier position. */
+ scale_input_assign(nurbs_positions, 3, 1, bezier_positions);
}
- return bezier_positions;
}
-static SplinePtr convert_to_poly_spline(const Spline &input)
+static int to_bezier_size(const CurveType src_type,
+ const bool cyclic,
+ const KnotsMode knots_mode,
+ const int src_size)
{
- std::unique_ptr<PolySpline> output = std::make_unique<PolySpline>();
- output->resize(input.positions().size());
- output->positions().copy_from(input.positions());
- output->radii().copy_from(input.radii());
- output->tilts().copy_from(input.tilts());
- Spline::copy_base_settings(input, *output);
- output->attributes = input.attributes;
- return output;
+ switch (src_type) {
+ case CURVE_TYPE_NURBS: {
+ if (is_nurbs_to_bezier_one_to_one(knots_mode)) {
+ return cyclic ? src_size : src_size - 2;
+ }
+ return (src_size + 1) / 3;
+ }
+ default:
+ return src_size;
+ }
}
-static SplinePtr poly_to_nurbs(const Spline &input)
+static int to_nurbs_size(const CurveType src_type, const int src_size)
{
- std::unique_ptr<NURBSpline> output = std::make_unique<NURBSpline>();
- output->resize(input.positions().size());
- output->positions().copy_from(input.positions());
- output->radii().copy_from(input.radii());
- output->tilts().copy_from(input.tilts());
- output->weights().fill(1.0f);
- output->set_resolution(12);
- output->set_order(4);
- Spline::copy_base_settings(input, *output);
- output->knots_mode = NURBS_KNOT_MODE_BEZIER;
- output->attributes = input.attributes;
- return output;
+ switch (src_type) {
+ case CURVE_TYPE_BEZIER:
+ case CURVE_TYPE_CATMULL_ROM:
+ return src_size * 3;
+ default:
+ return src_size;
+ }
}
-static SplinePtr bezier_to_nurbs(const Spline &input)
+static void retrieve_curve_sizes(const bke::CurvesGeometry &curves, MutableSpan<int> sizes)
{
- const BezierSpline &bezier_spline = static_cast<const BezierSpline &>(input);
- std::unique_ptr<NURBSpline> output = std::make_unique<NURBSpline>();
- output->resize(input.size() * 3);
-
- scale_output_assign(bezier_spline.handle_positions_left(), 3, 0, output->positions());
- scale_output_assign(input.radii(), 3, 0, output->radii());
- scale_output_assign(input.tilts(), 3, 0, output->tilts());
-
- scale_output_assign(bezier_spline.positions(), 3, 1, output->positions());
- scale_output_assign(input.radii(), 3, 1, output->radii());
- scale_output_assign(input.tilts(), 3, 1, output->tilts());
-
- scale_output_assign(bezier_spline.handle_positions_right(), 3, 2, output->positions());
- scale_output_assign(input.radii(), 3, 2, output->radii());
- scale_output_assign(input.tilts(), 3, 2, output->tilts());
-
- Spline::copy_base_settings(input, *output);
- output->weights().fill(1.0f);
- output->set_resolution(12);
- output->set_order(4);
- output->set_cyclic(input.is_cyclic());
- output->knots_mode = NURBS_KNOT_MODE_BEZIER;
- output->attributes.reallocate(output->size());
- copy_attributes(input, *output, [](GSpan src, GMutableSpan dst) {
- attribute_math::convert_to_static_type(src.type(), [&](auto dummy) {
- using T = decltype(dummy);
- scale_output_assign<T>(src.typed<T>(), 3, 0, dst.typed<T>());
- scale_output_assign<T>(src.typed<T>(), 3, 1, dst.typed<T>());
- scale_output_assign<T>(src.typed<T>(), 3, 2, dst.typed<T>());
- });
+ threading::parallel_for(curves.curves_range(), 4096, [&](IndexRange range) {
+ for (const int i : range) {
+ sizes[i] = curves.points_for_curve(i).size();
+ }
});
- return output;
}
-static SplinePtr poly_to_bezier(const Spline &input)
+struct GenericAttributes : NonCopyable, NonMovable {
+ Vector<GSpan> src;
+ Vector<GMutableSpan> dst;
+
+ Vector<OutputAttribute> attributes;
+};
+
+static void retrieve_generic_point_attributes(const CurveComponent &src_component,
+ CurveComponent &dst_component,
+ GenericAttributes &attributes)
{
- std::unique_ptr<BezierSpline> output = std::make_unique<BezierSpline>();
- output->resize(input.size());
- output->positions().copy_from(input.positions());
- output->radii().copy_from(input.radii());
- output->tilts().copy_from(input.tilts());
- output->handle_types_left().fill(BEZIER_HANDLE_VECTOR);
- output->handle_types_right().fill(BEZIER_HANDLE_VECTOR);
- output->set_resolution(12);
- Spline::copy_base_settings(input, *output);
- output->attributes = input.attributes;
- return output;
+ src_component.attribute_foreach(
+ [&](const AttributeIDRef &id, const AttributeMetaData meta_data) {
+ if (meta_data.domain != ATTR_DOMAIN_POINT) {
+ /* Curve domain attributes are all copied directly to the result in one step. */
+ return true;
+ }
+ if (src_component.attribute_is_builtin(id)) {
+ if (!(id.is_named() && ELEM(id, "tilt", "radius"))) {
+ return true;
+ }
+ }
+
+ GVArray src_attribute = src_component.attribute_try_get_for_read(id, ATTR_DOMAIN_POINT);
+ BLI_assert(src_attribute);
+ attributes.src.append(src_attribute.get_internal_span());
+
+ OutputAttribute dst_attribute = dst_component.attribute_try_get_for_output_only(
+ id, ATTR_DOMAIN_POINT, meta_data.data_type);
+ attributes.dst.append(dst_attribute.as_span());
+ attributes.attributes.append(std::move(dst_attribute));
+
+ return true;
+ });
}
-static SplinePtr nurbs_to_bezier(const Spline &input)
+static void convert_to_bezier(const CurveComponent &src_component,
+ const bke::CurvesGeometry &src_curves,
+ const IndexMask selection,
+ CurveComponent &dst_component,
+ bke::CurvesGeometry &dst_curves)
{
- const NURBSpline &nurbs_spline = static_cast<const NURBSpline &>(input);
- Span<float3> nurbs_positions;
- Vector<float3> nurbs_positions_vector;
- KnotsMode knots_mode;
- if (nurbs_spline.is_cyclic()) {
- nurbs_positions_vector = nurbs_spline.positions();
- nurbs_positions_vector.append(nurbs_spline.positions()[0]);
- nurbs_positions_vector.append(nurbs_spline.positions()[1]);
- nurbs_positions = nurbs_positions_vector;
- knots_mode = NURBS_KNOT_MODE_NORMAL;
+ const VArray<int8_t> src_knot_modes = src_curves.nurbs_knots_modes();
+ const VArray<int8_t> src_types = src_curves.curve_types();
+ const VArray<bool> src_cyclic = src_curves.cyclic();
+ const Span<float3> src_positions = src_curves.positions();
+
+ MutableSpan<int> dst_offsets = dst_curves.offsets_for_write();
+ retrieve_curve_sizes(src_curves, dst_curves.offsets_for_write());
+ threading::parallel_for(selection.index_range(), 1024, [&](IndexRange range) {
+ for (const int i : selection.slice(range)) {
+ dst_offsets[i] = to_bezier_size(
+ CurveType(src_types[i]), src_cyclic[i], KnotsMode(src_knot_modes[i]), dst_offsets[i]);
+ }
+ });
+ bke::curves::accumulate_counts_to_offsets(dst_offsets);
+ dst_curves.resize(dst_offsets.last(), dst_curves.curves_num());
+
+ GenericAttributes attributes;
+ retrieve_generic_point_attributes(src_component, dst_component, attributes);
+
+ MutableSpan<float3> dst_positions = dst_curves.positions_for_write();
+ MutableSpan<float3> dst_handles_l = dst_curves.handle_positions_left_for_write();
+ MutableSpan<float3> dst_handles_r = dst_curves.handle_positions_right_for_write();
+ MutableSpan<int8_t> dst_types_l = dst_curves.handle_types_left_for_write();
+ MutableSpan<int8_t> dst_types_r = dst_curves.handle_types_right_for_write();
+ MutableSpan<float> dst_weights = dst_curves.nurbs_weights_for_write();
+
+ auto catmull_rom_to_bezier = [&](IndexMask selection) {
+ bke::curves::fill_points<int8_t>(dst_curves, selection, BEZIER_HANDLE_ALIGN, dst_types_l);
+ bke::curves::fill_points<int8_t>(dst_curves, selection, BEZIER_HANDLE_ALIGN, dst_types_r);
+ bke::curves::copy_point_data(src_curves, dst_curves, selection, src_positions, dst_positions);
+
+ threading::parallel_for(selection.index_range(), 512, [&](IndexRange range) {
+ for (const int i : selection.slice(range)) {
+ const IndexRange src_points = src_curves.points_for_curve(i);
+ const IndexRange dst_points = dst_curves.points_for_curve(i);
+ catmull_rom_to_bezier_handles(src_positions.slice(src_points),
+ src_cyclic[i],
+ dst_handles_l.slice(dst_points),
+ dst_handles_r.slice(dst_points));
+ }
+ });
+
+ for (const int i : attributes.src.index_range()) {
+ bke::curves::copy_point_data(
+ src_curves, dst_curves, selection, attributes.src[i], attributes.dst[i]);
+ }
+ };
+
+ auto poly_to_bezier = [&](IndexMask selection) {
+ bke::curves::copy_point_data(src_curves, dst_curves, selection, src_positions, dst_positions);
+ bke::curves::fill_points<int8_t>(dst_curves, selection, BEZIER_HANDLE_VECTOR, dst_types_l);
+ bke::curves::fill_points<int8_t>(dst_curves, selection, BEZIER_HANDLE_VECTOR, dst_types_r);
+ dst_curves.calculate_bezier_auto_handles();
+ for (const int i : attributes.src.index_range()) {
+ bke::curves::copy_point_data(
+ src_curves, dst_curves, selection, attributes.src[i], attributes.dst[i]);
+ }
+ };
+
+ auto bezier_to_bezier = [&](IndexMask selection) {
+ const VArray_Span<int8_t> src_types_l = src_curves.handle_types_left();
+ const VArray_Span<int8_t> src_types_r = src_curves.handle_types_right();
+ const Span<float3> src_handles_l = src_curves.handle_positions_left();
+ const Span<float3> src_handles_r = src_curves.handle_positions_right();
+
+ bke::curves::copy_point_data(src_curves, dst_curves, selection, src_positions, dst_positions);
+ bke::curves::copy_point_data(src_curves, dst_curves, selection, src_handles_l, dst_handles_l);
+ bke::curves::copy_point_data(src_curves, dst_curves, selection, src_handles_r, dst_handles_r);
+ bke::curves::copy_point_data(src_curves, dst_curves, selection, src_types_l, dst_types_l);
+ bke::curves::copy_point_data(src_curves, dst_curves, selection, src_types_r, dst_types_r);
+
+ dst_curves.calculate_bezier_auto_handles();
+
+ for (const int i : attributes.src.index_range()) {
+ bke::curves::copy_point_data(
+ src_curves, dst_curves, selection, attributes.src[i], attributes.dst[i]);
+ }
+ };
+
+ auto nurbs_to_bezier = [&](IndexMask selection) {
+ bke::curves::fill_points<int8_t>(dst_curves, selection, BEZIER_HANDLE_ALIGN, dst_types_l);
+ bke::curves::fill_points<int8_t>(dst_curves, selection, BEZIER_HANDLE_ALIGN, dst_types_r);
+ bke::curves::fill_points<float>(dst_curves, selection, 0.0f, dst_weights);
+
+ threading::parallel_for(selection.index_range(), 64, [&](IndexRange range) {
+ for (const int i : selection.slice(range)) {
+ const IndexRange src_points = src_curves.points_for_curve(i);
+ const IndexRange dst_points = dst_curves.points_for_curve(i);
+ const Span<float3> src_curve_positions = src_positions.slice(src_points);
+
+ KnotsMode knots_mode = KnotsMode(src_knot_modes[i]);
+ Span<float3> nurbs_positions = src_curve_positions;
+ Vector<float3> nurbs_positions_vector;
+ if (src_cyclic[i] && is_nurbs_to_bezier_one_to_one(knots_mode)) {
+ /* For conversion treat this as periodic closed curve. Extend NURBS hull to first and
+ * second point which will act as a skeleton for placing Bezier handles. */
+ nurbs_positions_vector.extend(src_curve_positions);
+ nurbs_positions_vector.append(src_curve_positions[0]);
+ nurbs_positions_vector.append(src_curve_positions[1]);
+ nurbs_positions = nurbs_positions_vector;
+ knots_mode = NURBS_KNOT_MODE_NORMAL;
+ }
+
+ const Vector<float3> handle_positions = create_nurbs_to_bezier_handles(nurbs_positions,
+ knots_mode);
+
+ scale_input_assign(handle_positions.as_span(), 2, 0, dst_handles_l.slice(dst_points));
+ scale_input_assign(handle_positions.as_span(), 2, 1, dst_handles_r.slice(dst_points));
+
+ create_nurbs_to_bezier_positions(
+ nurbs_positions, handle_positions, knots_mode, dst_positions.slice(dst_points));
+ }
+ });
+
+ for (const int i_attribute : attributes.src.index_range()) {
+ threading::parallel_for(selection.index_range(), 512, [&](IndexRange range) {
+ for (const int i : selection.slice(range)) {
+ const IndexRange src_points = src_curves.points_for_curve(i);
+ const IndexRange dst_points = dst_curves.points_for_curve(i);
+ nurbs_to_bezier_assign(attributes.src[i_attribute].slice(src_points),
+ KnotsMode(src_knot_modes[i]),
+ attributes.dst[i_attribute].slice(dst_points));
+ }
+ });
+ }
+ };
+
+ bke::curves::foreach_curve_by_type(src_curves.curve_types(),
+ src_curves.curve_type_counts(),
+ selection,
+ catmull_rom_to_bezier,
+ poly_to_bezier,
+ bezier_to_bezier,
+ nurbs_to_bezier);
+
+ const Vector<IndexRange> unselected_ranges = selection.extract_ranges_invert(
+ src_curves.curves_range());
+
+ for (const int i : attributes.src.index_range()) {
+ bke::curves::copy_point_data(
+ src_curves, dst_curves, unselected_ranges, attributes.src[i], attributes.dst[i]);
}
- else {
- nurbs_positions = nurbs_spline.positions();
- knots_mode = nurbs_spline.knots_mode;
+
+ for (OutputAttribute &attribute : attributes.attributes) {
+ attribute.save();
}
- const Vector<float3> handle_positions = create_nurbs_to_bezier_handles(nurbs_positions,
- knots_mode);
- BLI_assert(handle_positions.size() % 2 == 0);
- const Array<float3> bezier_positions = create_nurbs_to_bezier_positions(
- nurbs_positions, handle_positions.as_span(), knots_mode);
- BLI_assert(handle_positions.size() == bezier_positions.size() * 2);
-
- std::unique_ptr<BezierSpline> output = std::make_unique<BezierSpline>();
- output->resize(bezier_positions.size());
- output->positions().copy_from(bezier_positions);
- nurbs_to_bezier_assign(nurbs_spline.radii(), output->radii(), knots_mode);
- nurbs_to_bezier_assign(nurbs_spline.tilts(), output->tilts(), knots_mode);
- scale_input_assign(handle_positions.as_span(), 2, 0, output->handle_positions_left());
- scale_input_assign(handle_positions.as_span(), 2, 1, output->handle_positions_right());
- output->handle_types_left().fill(BEZIER_HANDLE_ALIGN);
- output->handle_types_right().fill(BEZIER_HANDLE_ALIGN);
- output->set_resolution(nurbs_spline.resolution());
- Spline::copy_base_settings(nurbs_spline, *output);
- output->attributes.reallocate(output->size());
- copy_attributes(nurbs_spline, *output, [knots_mode](GSpan src, GMutableSpan dst) {
- attribute_math::convert_to_static_type(src.type(), [&](auto dummy) {
- using T = decltype(dummy);
- nurbs_to_bezier_assign(src.typed<T>(), dst.typed<T>(), knots_mode);
- });
- });
- return output;
}
-static SplinePtr convert_to_bezier(const Spline &input, GeoNodeExecParams params)
+static void convert_to_nurbs(const CurveComponent &src_component,
+ const bke::CurvesGeometry &src_curves,
+ const IndexMask selection,
+ CurveComponent &dst_component,
+ bke::CurvesGeometry &dst_curves)
{
- switch (input.type()) {
- case CURVE_TYPE_BEZIER:
- return input.copy();
- case CURVE_TYPE_POLY:
- return poly_to_bezier(input);
- case CURVE_TYPE_NURBS:
- if (input.size() < 4) {
- params.error_message_add(
- NodeWarningType::Info,
- TIP_("NURBS must have minimum of 4 points for Bezier Conversion"));
- return input.copy();
+ const VArray<int8_t> src_types = src_curves.curve_types();
+ const VArray<bool> src_cyclic = src_curves.cyclic();
+ const Span<float3> src_positions = src_curves.positions();
+
+ MutableSpan<int> dst_offsets = dst_curves.offsets_for_write();
+ retrieve_curve_sizes(src_curves, dst_curves.offsets_for_write());
+ threading::parallel_for(selection.index_range(), 1024, [&](IndexRange range) {
+ for (const int i : selection.slice(range)) {
+ dst_offsets[i] = to_nurbs_size(CurveType(src_types[i]), dst_offsets[i]);
+ }
+ });
+ bke::curves::accumulate_counts_to_offsets(dst_offsets);
+ dst_curves.resize(dst_offsets.last(), dst_curves.curves_num());
+
+ GenericAttributes attributes;
+ retrieve_generic_point_attributes(src_component, dst_component, attributes);
+
+ MutableSpan<float3> dst_positions = dst_curves.positions_for_write();
+
+ auto fill_weights_if_necessary = [&](const IndexMask selection) {
+ if (!src_curves.nurbs_weights().is_empty()) {
+ bke::curves::fill_points(dst_curves, selection, 1.0f, dst_curves.nurbs_weights_for_write());
+ }
+ };
+
+ auto catmull_rom_to_nurbs = [&](IndexMask selection) {
+ dst_curves.nurbs_orders_for_write().fill_indices(selection, 4);
+ dst_curves.nurbs_knots_modes_for_write().fill_indices(selection, NURBS_KNOT_MODE_BEZIER);
+ fill_weights_if_necessary(selection);
+
+ threading::parallel_for(selection.index_range(), 512, [&](IndexRange range) {
+ for (const int i : selection.slice(range)) {
+ const IndexRange src_points = src_curves.points_for_curve(i);
+ const IndexRange dst_points = dst_curves.points_for_curve(i);
+ catmull_rom_to_nurbs_positions(
+ src_positions.slice(src_points), src_cyclic[i], dst_positions.slice(dst_points));
+ }
+ });
+
+ for (const int i_attribute : attributes.src.index_range()) {
+ threading::parallel_for(selection.index_range(), 512, [&](IndexRange range) {
+ for (const int i : selection.slice(range)) {
+ const IndexRange src_points = src_curves.points_for_curve(i);
+ const IndexRange dst_points = dst_curves.points_for_curve(i);
+ bezier_generic_to_nurbs(attributes.src[i_attribute].slice(src_points),
+ attributes.dst[i_attribute].slice(dst_points));
+ }
+ });
+ }
+ };
+
+ auto poly_to_nurbs = [&](IndexMask selection) {
+ dst_curves.nurbs_orders_for_write().fill_indices(selection, 4);
+ bke::curves::copy_point_data(src_curves, dst_curves, selection, src_positions, dst_positions);
+ fill_weights_if_necessary(selection);
+
+ /* Avoid using "Endpoint" knots modes for cyclic curves, since it adds a sharp point at the
+ * start/end. */
+ if (src_cyclic.is_single()) {
+ dst_curves.nurbs_knots_modes_for_write().fill_indices(
+ selection,
+ src_cyclic.get_internal_single() ? NURBS_KNOT_MODE_NORMAL : NURBS_KNOT_MODE_ENDPOINT);
+ }
+ else {
+ VArray_Span<bool> cyclic{src_cyclic};
+ MutableSpan<int8_t> knots_modes = dst_curves.nurbs_knots_modes_for_write();
+ threading::parallel_for(selection.index_range(), 1024, [&](IndexRange range) {
+ for (const int i : selection.slice(range)) {
+ knots_modes[i] = cyclic[i] ? NURBS_KNOT_MODE_NORMAL : NURBS_KNOT_MODE_ENDPOINT;
+ }
+ });
+ }
+
+ for (const int i_attribute : attributes.src.index_range()) {
+ bke::curves::copy_point_data(src_curves,
+ dst_curves,
+ selection,
+ attributes.src[i_attribute],
+ attributes.dst[i_attribute]);
+ }
+ };
+
+ auto bezier_to_nurbs = [&](IndexMask selection) {
+ const Span<float3> src_handles_l = src_curves.handle_positions_left();
+ const Span<float3> src_handles_r = src_curves.handle_positions_right();
+
+ dst_curves.nurbs_orders_for_write().fill_indices(selection, 4);
+ dst_curves.nurbs_knots_modes_for_write().fill_indices(selection, NURBS_KNOT_MODE_BEZIER);
+ fill_weights_if_necessary(selection);
+
+ threading::parallel_for(selection.index_range(), 512, [&](IndexRange range) {
+ for (const int i : selection.slice(range)) {
+ const IndexRange src_points = src_curves.points_for_curve(i);
+ const IndexRange dst_points = dst_curves.points_for_curve(i);
+ bezier_positions_to_nurbs(src_positions.slice(src_points),
+ src_handles_l.slice(src_points),
+ src_handles_r.slice(src_points),
+ dst_positions.slice(dst_points));
}
- return nurbs_to_bezier(input);
- case CURVE_TYPE_CATMULL_ROM: {
- BLI_assert_unreachable();
- return {};
+ });
+
+ for (const int i_attribute : attributes.src.index_range()) {
+ threading::parallel_for(selection.index_range(), 512, [&](IndexRange range) {
+ for (const int i : selection.slice(range)) {
+ const IndexRange src_points = src_curves.points_for_curve(i);
+ const IndexRange dst_points = dst_curves.points_for_curve(i);
+ bezier_generic_to_nurbs(attributes.src[i_attribute].slice(src_points),
+ attributes.dst[i_attribute].slice(dst_points));
+ }
+ });
+ }
+ };
+
+ auto nurbs_to_nurbs = [&](IndexMask selection) {
+ bke::curves::copy_point_data(src_curves, dst_curves, selection, src_positions, dst_positions);
+
+ if (!src_curves.nurbs_weights().is_empty()) {
+ bke::curves::copy_point_data(src_curves,
+ dst_curves,
+ selection,
+ src_curves.nurbs_weights(),
+ dst_curves.nurbs_weights_for_write());
}
+
+ for (const int i_attribute : attributes.src.index_range()) {
+ bke::curves::copy_point_data(src_curves,
+ dst_curves,
+ selection,
+ attributes.src[i_attribute],
+ attributes.dst[i_attribute]);
+ }
+ };
+
+ bke::curves::foreach_curve_by_type(src_curves.curve_types(),
+ src_curves.curve_type_counts(),
+ selection,
+ catmull_rom_to_nurbs,
+ poly_to_nurbs,
+ bezier_to_nurbs,
+ nurbs_to_nurbs);
+
+ const Vector<IndexRange> unselected_ranges = selection.extract_ranges_invert(
+ src_curves.curves_range());
+
+ for (const int i : attributes.src.index_range()) {
+ bke::curves::copy_point_data(
+ src_curves, dst_curves, unselected_ranges, attributes.src[i], attributes.dst[i]);
}
- BLI_assert_unreachable();
- return {};
-}
-static SplinePtr convert_to_nurbs(const Spline &input)
-{
- switch (input.type()) {
- case CURVE_TYPE_NURBS:
- return input.copy();
- case CURVE_TYPE_BEZIER:
- return bezier_to_nurbs(input);
- case CURVE_TYPE_POLY:
- return poly_to_nurbs(input);
- case CURVE_TYPE_CATMULL_ROM:
- BLI_assert_unreachable();
- return {};
+ for (OutputAttribute &attribute : attributes.attributes) {
+ attribute.save();
}
- BLI_assert_unreachable();
- return {};
}
static void node_geo_exec(GeoNodeExecParams params)
{
const NodeGeometryCurveSplineType &storage = node_storage(params.node());
- const GeometryNodeSplineType dst_type = (const GeometryNodeSplineType)storage.spline_type;
+ const CurveType dst_type = CurveType(storage.spline_type);
GeometrySet geometry_set = params.extract_input<GeometrySet>("Curve");
Field<bool> selection_field = params.extract_input<Field<bool>>("Selection");
@@ -363,45 +674,58 @@ static void node_geo_exec(GeoNodeExecParams params)
if (!geometry_set.has_curves()) {
return;
}
+ const CurveComponent &src_component = *geometry_set.get_component_for_read<CurveComponent>();
+ const Curves &src_curves_id = *src_component.get_for_read();
+ const bke::CurvesGeometry &src_curves = bke::CurvesGeometry::wrap(src_curves_id.geometry);
+ if (src_curves.is_single_type(dst_type)) {
+ return;
+ }
- const CurveComponent *curve_component = geometry_set.get_component_for_read<CurveComponent>();
- const std::unique_ptr<CurveEval> curve = curves_to_curve_eval(
- *curve_component->get_for_read());
- GeometryComponentFieldContext field_context{*curve_component, ATTR_DOMAIN_CURVE};
- const int domain_num = curve_component->attribute_domain_num(ATTR_DOMAIN_CURVE);
-
- Span<SplinePtr> src_splines = curve->splines();
-
- fn::FieldEvaluator selection_evaluator{field_context, domain_num};
- selection_evaluator.add(selection_field);
- selection_evaluator.evaluate();
- const VArray<bool> &selection = selection_evaluator.get_evaluated<bool>(0);
-
- std::unique_ptr<CurveEval> new_curve = std::make_unique<CurveEval>();
- new_curve->resize(src_splines.size());
-
- threading::parallel_for(src_splines.index_range(), 512, [&](IndexRange range) {
- for (const int i : range) {
- if (selection[i]) {
- switch (dst_type) {
- case GEO_NODE_SPLINE_TYPE_POLY:
- new_curve->splines()[i] = convert_to_poly_spline(*src_splines[i]);
- break;
- case GEO_NODE_SPLINE_TYPE_BEZIER:
- new_curve->splines()[i] = convert_to_bezier(*src_splines[i], params);
- break;
- case GEO_NODE_SPLINE_TYPE_NURBS:
- new_curve->splines()[i] = convert_to_nurbs(*src_splines[i]);
- break;
- }
- }
- else {
- new_curve->splines()[i] = src_splines[i]->copy();
- }
- }
- });
- new_curve->attributes = curve->attributes;
- geometry_set.replace_curves(curve_eval_to_curves(*new_curve));
+ GeometryComponentFieldContext field_context{src_component, ATTR_DOMAIN_CURVE};
+ const int domain_size = src_component.attribute_domain_num(ATTR_DOMAIN_CURVE);
+
+ fn::FieldEvaluator evaluator{field_context, domain_size};
+ evaluator.set_selection(selection_field);
+ evaluator.evaluate();
+ const IndexMask selection = evaluator.get_evaluated_selection_as_mask();
+ if (!conversion_can_change_point_num(dst_type)) {
+ CurveComponent &dst_component = geometry_set.get_component_for_write<CurveComponent>();
+ Curves &curves_id = *dst_component.get_for_write();
+ bke::CurvesGeometry &curves = bke::CurvesGeometry::wrap(curves_id.geometry);
+ curves.fill_curve_types(selection, dst_type);
+ curves.remove_attributes_based_on_types();
+ return;
+ }
+
+ Curves *dst_curves_id = bke::curves_new_nomain(0, src_curves.curves_num());
+ bke::CurvesGeometry &dst_curves = bke::CurvesGeometry::wrap(dst_curves_id->geometry);
+ CurveComponent dst_component;
+ dst_component.replace(dst_curves_id, GeometryOwnershipType::Editable);
+ /* Directly copy curve attributes, since they stay the same (except for curve types). */
+ CustomData_copy(&src_curves.curve_data,
+ &dst_curves.curve_data,
+ CD_MASK_ALL,
+ CD_DUPLICATE,
+ src_curves.curves_num());
+
+ dst_curves.fill_curve_types(selection, dst_type);
+
+ switch (dst_type) {
+ case CURVE_TYPE_CATMULL_ROM:
+ case CURVE_TYPE_POLY:
+ /* Converting to Catmull Rom curves or poly curves should be handled
+ * above by the optimization to avoid changing the point count. */
+ BLI_assert_unreachable();
+ break;
+ case CURVE_TYPE_BEZIER:
+ convert_to_bezier(src_component, src_curves, selection, dst_component, dst_curves);
+ break;
+ case CURVE_TYPE_NURBS:
+ convert_to_nurbs(src_component, src_curves, selection, dst_component, dst_curves);
+ break;
+ }
+
+ geometry_set.replace_curves(dst_curves_id);
});
params.set_output("Curve", std::move(geometry_set));
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc
index 73b2c400e90..7d83b4b3ecb 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc
@@ -124,7 +124,7 @@ static Array<int> calculate_spline_point_offsets(GeoNodeExecParams &params,
*/
static GMutableSpan ensure_point_attribute(PointCloudComponent &points,
const AttributeIDRef &attribute_id,
- const CustomDataType data_type)
+ const eCustomDataType data_type)
{
points.attribute_try_create(attribute_id, ATTR_DOMAIN_POINT, data_type, AttributeInitDefault());
WriteAttributeLookup attribute = points.attribute_try_get_for_write(attribute_id);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_delete_geometry.cc b/source/blender/nodes/geometry/nodes/node_geo_delete_geometry.cc
index 99edc4d298c..352411dd8f5 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_delete_geometry.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_delete_geometry.cc
@@ -8,10 +8,11 @@
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
+#include "BKE_attribute_math.hh"
+#include "BKE_curves.hh"
#include "BKE_customdata.h"
#include "BKE_mesh.h"
#include "BKE_pointcloud.h"
-#include "BKE_spline.hh"
#include "node_geometry_util.hh"
@@ -38,26 +39,13 @@ static void copy_data_based_on_map(Span<T> src, MutableSpan<T> dst, Span<int> in
}
}
-/** Utility function for making an IndexMask from a boolean selection. The indices vector should
- * live at least as long as the returned IndexMask.
- */
-static IndexMask index_mask_indices(Span<bool> mask, const bool invert, Vector<int64_t> &indices)
-{
- for (const int i : mask.index_range()) {
- if (mask[i] != invert) {
- indices.append(i);
- }
- }
- return IndexMask(indices);
-}
-
/**
* Copies the attributes with a domain in `domains` to `result_component`.
*/
static void copy_attributes(const Map<AttributeIDRef, AttributeKind> &attributes,
const GeometryComponent &in_component,
GeometryComponent &result_component,
- const Span<AttributeDomain> domains)
+ const Span<eAttrDomain> domains)
{
for (Map<AttributeIDRef, AttributeKind>::Item entry : attributes.items()) {
const AttributeIDRef attribute_id = entry.key;
@@ -70,7 +58,7 @@ static void copy_attributes(const Map<AttributeIDRef, AttributeKind> &attributes
if (!domains.contains(attribute.domain)) {
continue;
}
- const CustomDataType data_type = bke::cpp_type_to_custom_data_type(attribute.varray.type());
+ const eCustomDataType data_type = bke::cpp_type_to_custom_data_type(attribute.varray.type());
OutputAttribute result_attribute = result_component.attribute_try_get_for_output_only(
attribute_id, attribute.domain, data_type);
@@ -96,7 +84,7 @@ static void copy_attributes(const Map<AttributeIDRef, AttributeKind> &attributes
static void copy_attributes_based_on_mask(const Map<AttributeIDRef, AttributeKind> &attributes,
const GeometryComponent &in_component,
GeometryComponent &result_component,
- const AttributeDomain domain,
+ const eAttrDomain domain,
const IndexMask mask)
{
for (Map<AttributeIDRef, AttributeKind>::Item entry : attributes.items()) {
@@ -110,7 +98,7 @@ static void copy_attributes_based_on_mask(const Map<AttributeIDRef, AttributeKin
if (domain != attribute.domain) {
continue;
}
- const CustomDataType data_type = bke::cpp_type_to_custom_data_type(attribute.varray.type());
+ const eCustomDataType data_type = bke::cpp_type_to_custom_data_type(attribute.varray.type());
OutputAttribute result_attribute = result_component.attribute_try_get_for_output_only(
attribute_id, attribute.domain, data_type);
@@ -132,7 +120,7 @@ static void copy_attributes_based_on_mask(const Map<AttributeIDRef, AttributeKin
static void copy_attributes_based_on_map(const Map<AttributeIDRef, AttributeKind> &attributes,
const GeometryComponent &in_component,
GeometryComponent &result_component,
- const AttributeDomain domain,
+ const eAttrDomain domain,
const Span<int> index_map)
{
for (Map<AttributeIDRef, AttributeKind>::Item entry : attributes.items()) {
@@ -146,7 +134,7 @@ static void copy_attributes_based_on_map(const Map<AttributeIDRef, AttributeKind
if (domain != attribute.domain) {
continue;
}
- const CustomDataType data_type = bke::cpp_type_to_custom_data_type(attribute.varray.type());
+ const eCustomDataType data_type = bke::cpp_type_to_custom_data_type(attribute.varray.type());
OutputAttribute result_attribute = result_component.attribute_try_get_for_output_only(
attribute_id, attribute.domain, data_type);
@@ -324,190 +312,56 @@ static void copy_masked_polys_to_new_mesh(const Mesh &src_mesh,
}
}
-static void spline_copy_builtin_attributes(const Spline &spline,
- Spline &r_spline,
- const IndexMask mask)
-{
- copy_data_based_on_mask(spline.positions(), r_spline.positions(), mask);
- copy_data_based_on_mask(spline.radii(), r_spline.radii(), mask);
- copy_data_based_on_mask(spline.tilts(), r_spline.tilts(), mask);
- switch (spline.type()) {
- case CURVE_TYPE_POLY:
- break;
- case CURVE_TYPE_BEZIER: {
- const BezierSpline &src = static_cast<const BezierSpline &>(spline);
- BezierSpline &dst = static_cast<BezierSpline &>(r_spline);
- copy_data_based_on_mask(src.handle_positions_left(), dst.handle_positions_left(), mask);
- copy_data_based_on_mask(src.handle_positions_right(), dst.handle_positions_right(), mask);
- copy_data_based_on_mask(src.handle_types_left(), dst.handle_types_left(), mask);
- copy_data_based_on_mask(src.handle_types_right(), dst.handle_types_right(), mask);
- break;
- }
- case CURVE_TYPE_NURBS: {
- const NURBSpline &src = static_cast<const NURBSpline &>(spline);
- NURBSpline &dst = static_cast<NURBSpline &>(r_spline);
- copy_data_based_on_mask(src.weights(), dst.weights(), mask);
- break;
- }
- case CURVE_TYPE_CATMULL_ROM: {
- BLI_assert_unreachable();
- break;
- }
- }
-}
-
-static void copy_dynamic_attributes(const CustomDataAttributes &src,
- CustomDataAttributes &dst,
- const IndexMask mask)
-{
- src.foreach_attribute(
- [&](const AttributeIDRef &attribute_id, const AttributeMetaData &meta_data) {
- std::optional<GSpan> src_attribute = src.get_for_read(attribute_id);
- BLI_assert(src_attribute);
-
- if (!dst.create(attribute_id, meta_data.data_type)) {
- /* Since the source spline of the same type had the attribute, adding it should work.
- */
- BLI_assert_unreachable();
- }
-
- std::optional<GMutableSpan> new_attribute = dst.get_for_write(attribute_id);
- BLI_assert(new_attribute);
-
- attribute_math::convert_to_static_type(new_attribute->type(), [&](auto dummy) {
- using T = decltype(dummy);
- copy_data_based_on_mask(src_attribute->typed<T>(), new_attribute->typed<T>(), mask);
- });
- return true;
- },
- ATTR_DOMAIN_POINT);
-}
-
-/**
- * Deletes points in the spline. Those not in the mask are deleted. The spline is not split into
- * multiple newer splines.
- */
-static SplinePtr spline_delete(const Spline &spline, const IndexMask mask)
-{
- SplinePtr new_spline = spline.copy_only_settings();
- new_spline->resize(mask.size());
-
- spline_copy_builtin_attributes(spline, *new_spline, mask);
- copy_dynamic_attributes(spline.attributes, new_spline->attributes, mask);
-
- return new_spline;
-}
-
-static std::unique_ptr<CurveEval> curve_separate(const CurveEval &input_curve,
- const Span<bool> selection,
- const AttributeDomain selection_domain,
- const bool invert)
+static void delete_curves_selection(GeometrySet &geometry_set,
+ const Field<bool> &selection_field,
+ const eAttrDomain selection_domain)
{
- Span<SplinePtr> input_splines = input_curve.splines();
- std::unique_ptr<CurveEval> output_curve = std::make_unique<CurveEval>();
-
- /* Keep track of which splines were copied to the result to copy spline domain attributes. */
- Vector<int64_t> copied_splines;
-
- if (selection_domain == ATTR_DOMAIN_CURVE) {
- /* Operates on each of the splines as a whole, i.e. not on the points in the splines
- * themselves. */
- for (const int i : selection.index_range()) {
- if (selection[i] != invert) {
- output_curve->add_spline(input_splines[i]->copy());
- copied_splines.append(i);
- }
- }
- }
- else {
- /* Operates on the points in the splines themselves. */
-
- /* Reuse index vector for each spline. */
- Vector<int64_t> indices_to_copy;
-
- int selection_index = 0;
- for (const int i : input_splines.index_range()) {
- const Spline &spline = *input_splines[i];
-
- indices_to_copy.clear();
- for (const int i_point : IndexRange(spline.size())) {
- if (selection[selection_index] != invert) {
- /* Append i_point instead of selection_index because we need indices local to the spline
- * for copying. */
- indices_to_copy.append(i_point);
- }
- selection_index++;
- }
-
- /* Avoid creating an empty spline. */
- if (indices_to_copy.is_empty()) {
- continue;
- }
+ const CurveComponent &src_component = *geometry_set.get_component_for_read<CurveComponent>();
+ GeometryComponentFieldContext field_context{src_component, selection_domain};
- SplinePtr new_spline = spline_delete(spline, IndexMask(indices_to_copy));
- output_curve->add_spline(std::move(new_spline));
- copied_splines.append(i);
- }
+ const int domain_num = src_component.attribute_domain_num(selection_domain);
+ fn::FieldEvaluator evaluator{field_context, domain_num};
+ evaluator.set_selection(selection_field);
+ evaluator.evaluate();
+ const IndexMask selection = evaluator.get_evaluated_selection_as_mask();
+ if (selection.is_empty()) {
+ return;
}
-
- if (copied_splines.is_empty()) {
- return {};
+ if (selection.size() == domain_num) {
+ geometry_set.remove<CurveComponent>();
+ return;
}
- output_curve->attributes.reallocate(output_curve->splines().size());
- copy_dynamic_attributes(
- input_curve.attributes, output_curve->attributes, IndexMask(copied_splines));
-
- return output_curve;
-}
-
-static void separate_curve_selection(GeometrySet &geometry_set,
- const Field<bool> &selection_field,
- const AttributeDomain selection_domain,
- const bool invert)
-{
- const CurveComponent &src_component = *geometry_set.get_component_for_read<CurveComponent>();
- GeometryComponentFieldContext field_context{src_component, selection_domain};
+ CurveComponent &component = geometry_set.get_component_for_write<CurveComponent>();
+ Curves &curves_id = *component.get_for_write();
+ bke::CurvesGeometry &curves = bke::CurvesGeometry::wrap(curves_id.geometry);
- fn::FieldEvaluator selection_evaluator{field_context,
- src_component.attribute_domain_num(selection_domain)};
- selection_evaluator.add(selection_field);
- selection_evaluator.evaluate();
- const VArray_Span<bool> &selection = selection_evaluator.get_evaluated<bool>(0);
- std::unique_ptr<CurveEval> r_curve = curve_separate(
- *curves_to_curve_eval(*src_component.get_for_read()), selection, selection_domain, invert);
- if (r_curve) {
- geometry_set.replace_curves(curve_eval_to_curves(*r_curve));
+ if (selection_domain == ATTR_DOMAIN_POINT) {
+ curves.remove_points(selection);
}
- else {
- geometry_set.replace_curves(nullptr);
+ else if (selection_domain == ATTR_DOMAIN_CURVE) {
+ curves.remove_curves(selection);
}
}
static void separate_point_cloud_selection(GeometrySet &geometry_set,
- const Field<bool> &selection_field,
- const bool invert)
+ const Field<bool> &selection_field)
{
const PointCloudComponent &src_points =
*geometry_set.get_component_for_read<PointCloudComponent>();
GeometryComponentFieldContext field_context{src_points, ATTR_DOMAIN_POINT};
- fn::FieldEvaluator selection_evaluator{field_context,
- src_points.attribute_domain_num(ATTR_DOMAIN_POINT)};
- selection_evaluator.add(selection_field);
- selection_evaluator.evaluate();
- const VArray_Span<bool> &selection = selection_evaluator.get_evaluated<bool>(0);
-
- Vector<int64_t> indices;
- const IndexMask mask = index_mask_indices(selection, invert, indices);
- const int total = mask.size();
- PointCloud *pointcloud = BKE_pointcloud_new_nomain(total);
-
- if (total == 0) {
- geometry_set.replace_pointcloud(pointcloud);
+ fn::FieldEvaluator evaluator{field_context, src_points.attribute_domain_num(ATTR_DOMAIN_POINT)};
+ evaluator.set_selection(selection_field);
+ evaluator.evaluate();
+ const IndexMask selection = evaluator.get_evaluated_selection_as_mask();
+ if (selection.is_empty()) {
+ geometry_set.replace_pointcloud(nullptr);
return;
}
+ PointCloud *pointcloud = BKE_pointcloud_new_nomain(selection.size());
+
PointCloudComponent dst_points;
dst_points.replace(pointcloud, GeometryOwnershipType::Editable);
@@ -515,36 +369,30 @@ static void separate_point_cloud_selection(GeometrySet &geometry_set,
geometry_set.gather_attributes_for_propagation(
{GEO_COMPONENT_TYPE_POINT_CLOUD}, GEO_COMPONENT_TYPE_POINT_CLOUD, false, attributes);
- copy_attributes_based_on_mask(attributes, src_points, dst_points, ATTR_DOMAIN_POINT, mask);
+ copy_attributes_based_on_mask(attributes, src_points, dst_points, ATTR_DOMAIN_POINT, selection);
geometry_set.replace_pointcloud(pointcloud);
}
-static void separate_instance_selection(GeometrySet &geometry_set,
- const Field<bool> &selection_field,
- const bool invert)
+static void delete_selected_instances(GeometrySet &geometry_set,
+ const Field<bool> &selection_field)
{
InstancesComponent &instances = geometry_set.get_component_for_write<InstancesComponent>();
GeometryComponentFieldContext field_context{instances, ATTR_DOMAIN_INSTANCE};
- const int domain_num = instances.attribute_domain_num(ATTR_DOMAIN_INSTANCE);
- fn::FieldEvaluator evaluator{field_context, domain_num};
- evaluator.add(selection_field);
+ fn::FieldEvaluator evaluator{field_context,
+ instances.attribute_domain_num(ATTR_DOMAIN_INSTANCE)};
+ evaluator.set_selection(selection_field);
evaluator.evaluate();
- const VArray_Span<bool> &selection = evaluator.get_evaluated<bool>(0);
-
- Vector<int64_t> indices;
- const IndexMask mask = index_mask_indices(selection, invert, indices);
-
- if (mask.is_empty()) {
+ const IndexMask selection = evaluator.get_evaluated_selection_as_mask();
+ if (selection.is_empty()) {
geometry_set.remove<InstancesComponent>();
return;
}
- instances.remove_instances(mask);
+ instances.remove_instances(selection);
}
static void compute_selected_vertices_from_vertex_selection(const Span<bool> vertex_selection,
- const bool invert,
MutableSpan<int> r_vertex_map,
int *r_selected_vertices_num)
{
@@ -552,7 +400,7 @@ static void compute_selected_vertices_from_vertex_selection(const Span<bool> ver
int selected_verts_num = 0;
for (const int i : r_vertex_map.index_range()) {
- if (vertex_selection[i] != invert) {
+ if (vertex_selection[i]) {
r_vertex_map[i] = selected_verts_num;
selected_verts_num++;
}
@@ -566,7 +414,6 @@ static void compute_selected_vertices_from_vertex_selection(const Span<bool> ver
static void compute_selected_edges_from_vertex_selection(const Mesh &mesh,
const Span<bool> vertex_selection,
- const bool invert,
MutableSpan<int> r_edge_map,
int *r_selected_edges_num)
{
@@ -577,7 +424,7 @@ static void compute_selected_edges_from_vertex_selection(const Mesh &mesh,
const MEdge &edge = mesh.medge[i];
/* Only add the edge if both vertices will be in the new mesh. */
- if (vertex_selection[edge.v1] != invert && vertex_selection[edge.v2] != invert) {
+ if (vertex_selection[edge.v1] && vertex_selection[edge.v2]) {
r_edge_map[i] = selected_edges_num;
selected_edges_num++;
}
@@ -591,7 +438,6 @@ static void compute_selected_edges_from_vertex_selection(const Mesh &mesh,
static void compute_selected_polygons_from_vertex_selection(const Mesh &mesh,
const Span<bool> vertex_selection,
- const bool invert,
Vector<int> &r_selected_poly_indices,
Vector<int> &r_loop_starts,
int *r_selected_polys_num,
@@ -609,7 +455,7 @@ static void compute_selected_polygons_from_vertex_selection(const Mesh &mesh,
bool all_verts_in_selection = true;
Span<MLoop> loops_src(&mesh.mloop[poly_src.loopstart], poly_src.totloop);
for (const MLoop &loop : loops_src) {
- if (vertex_selection[loop.v] == invert) {
+ if (!vertex_selection[loop.v]) {
all_verts_in_selection = false;
break;
}
@@ -633,7 +479,6 @@ static void compute_selected_polygons_from_vertex_selection(const Mesh &mesh,
static void compute_selected_vertices_and_edges_from_edge_selection(
const Mesh &mesh,
const Span<bool> edge_selection,
- const bool invert,
MutableSpan<int> r_vertex_map,
MutableSpan<int> r_edge_map,
int *r_selected_vertices_num,
@@ -645,7 +490,7 @@ static void compute_selected_vertices_and_edges_from_edge_selection(
int selected_verts_num = 0;
for (const int i : IndexRange(mesh.totedge)) {
const MEdge &edge = mesh.medge[i];
- if (edge_selection[i] != invert) {
+ if (edge_selection[i]) {
r_edge_map[i] = selected_edges_num;
selected_edges_num++;
if (r_vertex_map[edge.v1] == -1) {
@@ -671,7 +516,6 @@ static void compute_selected_vertices_and_edges_from_edge_selection(
*/
static void compute_selected_edges_from_edge_selection(const Mesh &mesh,
const Span<bool> edge_selection,
- const bool invert,
MutableSpan<int> r_edge_map,
int *r_selected_edges_num)
{
@@ -679,7 +523,7 @@ static void compute_selected_edges_from_edge_selection(const Mesh &mesh,
int selected_edges_num = 0;
for (const int i : IndexRange(mesh.totedge)) {
- if (edge_selection[i] != invert) {
+ if (edge_selection[i]) {
r_edge_map[i] = selected_edges_num;
selected_edges_num++;
}
@@ -697,7 +541,6 @@ static void compute_selected_edges_from_edge_selection(const Mesh &mesh,
*/
static void compute_selected_polygons_from_edge_selection(const Mesh &mesh,
const Span<bool> edge_selection,
- const bool invert,
Vector<int> &r_selected_poly_indices,
Vector<int> &r_loop_starts,
int *r_selected_polys_num,
@@ -713,7 +556,7 @@ static void compute_selected_polygons_from_edge_selection(const Mesh &mesh,
bool all_edges_in_selection = true;
Span<MLoop> loops_src(&mesh.mloop[poly_src.loopstart], poly_src.totloop);
for (const MLoop &loop : loops_src) {
- if (edge_selection[loop.e] == invert) {
+ if (!edge_selection[loop.e]) {
all_edges_in_selection = false;
break;
}
@@ -736,7 +579,6 @@ static void compute_selected_polygons_from_edge_selection(const Mesh &mesh,
static void compute_selected_mesh_data_from_vertex_selection_edge_face(
const Mesh &mesh,
const Span<bool> vertex_selection,
- const bool invert,
MutableSpan<int> r_edge_map,
Vector<int> &r_selected_poly_indices,
Vector<int> &r_loop_starts,
@@ -746,11 +588,10 @@ static void compute_selected_mesh_data_from_vertex_selection_edge_face(
{
compute_selected_edges_from_vertex_selection(
- mesh, vertex_selection, invert, r_edge_map, r_selected_edges_num);
+ mesh, vertex_selection, r_edge_map, r_selected_edges_num);
compute_selected_polygons_from_vertex_selection(mesh,
vertex_selection,
- invert,
r_selected_poly_indices,
r_loop_starts,
r_selected_polys_num,
@@ -763,7 +604,6 @@ static void compute_selected_mesh_data_from_vertex_selection_edge_face(
*/
static void compute_selected_mesh_data_from_vertex_selection(const Mesh &mesh,
const Span<bool> vertex_selection,
- const bool invert,
MutableSpan<int> r_vertex_map,
MutableSpan<int> r_edge_map,
Vector<int> &r_selected_poly_indices,
@@ -774,14 +614,13 @@ static void compute_selected_mesh_data_from_vertex_selection(const Mesh &mesh,
int *r_selected_loops_num)
{
compute_selected_vertices_from_vertex_selection(
- vertex_selection, invert, r_vertex_map, r_selected_vertices_num);
+ vertex_selection, r_vertex_map, r_selected_vertices_num);
compute_selected_edges_from_vertex_selection(
- mesh, vertex_selection, invert, r_edge_map, r_selected_edges_num);
+ mesh, vertex_selection, r_edge_map, r_selected_edges_num);
compute_selected_polygons_from_vertex_selection(mesh,
vertex_selection,
- invert,
r_selected_poly_indices,
r_loop_starts,
r_selected_polys_num,
@@ -795,7 +634,6 @@ static void compute_selected_mesh_data_from_vertex_selection(const Mesh &mesh,
static void compute_selected_mesh_data_from_edge_selection_edge_face(
const Mesh &mesh,
const Span<bool> edge_selection,
- const bool invert,
MutableSpan<int> r_edge_map,
Vector<int> &r_selected_poly_indices,
Vector<int> &r_loop_starts,
@@ -804,10 +642,9 @@ static void compute_selected_mesh_data_from_edge_selection_edge_face(
int *r_selected_loops_num)
{
compute_selected_edges_from_edge_selection(
- mesh, edge_selection, invert, r_edge_map, r_selected_edges_num);
+ mesh, edge_selection, r_edge_map, r_selected_edges_num);
compute_selected_polygons_from_edge_selection(mesh,
edge_selection,
- invert,
r_selected_poly_indices,
r_loop_starts,
r_selected_polys_num,
@@ -820,7 +657,6 @@ static void compute_selected_mesh_data_from_edge_selection_edge_face(
*/
static void compute_selected_mesh_data_from_edge_selection(const Mesh &mesh,
const Span<bool> edge_selection,
- const bool invert,
MutableSpan<int> r_vertex_map,
MutableSpan<int> r_edge_map,
Vector<int> &r_selected_poly_indices,
@@ -833,14 +669,12 @@ static void compute_selected_mesh_data_from_edge_selection(const Mesh &mesh,
r_vertex_map.fill(-1);
compute_selected_vertices_and_edges_from_edge_selection(mesh,
edge_selection,
- invert,
r_vertex_map,
r_edge_map,
r_selected_vertices_num,
r_selected_edges_num);
compute_selected_polygons_from_edge_selection(mesh,
edge_selection,
- invert,
r_selected_poly_indices,
r_loop_starts,
r_selected_polys_num,
@@ -852,7 +686,6 @@ static void compute_selected_mesh_data_from_edge_selection(const Mesh &mesh,
*/
static void compute_selected_polygons_from_poly_selection(const Mesh &mesh,
const Span<bool> poly_selection,
- const bool invert,
Vector<int> &r_selected_poly_indices,
Vector<int> &r_loop_starts,
int *r_selected_polys_num,
@@ -867,7 +700,7 @@ static void compute_selected_polygons_from_poly_selection(const Mesh &mesh,
for (const int i : IndexRange(mesh.totpoly)) {
const MPoly &poly_src = mesh.mpoly[i];
/* We keep this one. */
- if (poly_selection[i] != invert) {
+ if (poly_selection[i]) {
r_selected_poly_indices.append_unchecked(i);
r_loop_starts.append_unchecked(selected_loops_num);
selected_loops_num += poly_src.totloop;
@@ -883,7 +716,6 @@ static void compute_selected_polygons_from_poly_selection(const Mesh &mesh,
static void compute_selected_mesh_data_from_poly_selection_edge_face(
const Mesh &mesh,
const Span<bool> poly_selection,
- const bool invert,
MutableSpan<int> r_edge_map,
Vector<int> &r_selected_poly_indices,
Vector<int> &r_loop_starts,
@@ -903,7 +735,7 @@ static void compute_selected_mesh_data_from_poly_selection_edge_face(
for (const int i : IndexRange(mesh.totpoly)) {
const MPoly &poly_src = mesh.mpoly[i];
/* We keep this one. */
- if (poly_selection[i] != invert) {
+ if (poly_selection[i]) {
r_selected_poly_indices.append_unchecked(i);
r_loop_starts.append_unchecked(selected_loops_num);
selected_loops_num += poly_src.totloop;
@@ -930,7 +762,6 @@ static void compute_selected_mesh_data_from_poly_selection_edge_face(
*/
static void compute_selected_mesh_data_from_poly_selection(const Mesh &mesh,
const Span<bool> poly_selection,
- const bool invert,
MutableSpan<int> r_vertex_map,
MutableSpan<int> r_edge_map,
Vector<int> &r_selected_poly_indices,
@@ -954,7 +785,7 @@ static void compute_selected_mesh_data_from_poly_selection(const Mesh &mesh,
for (const int i : IndexRange(mesh.totpoly)) {
const MPoly &poly_src = mesh.mpoly[i];
/* We keep this one. */
- if (poly_selection[i] != invert) {
+ if (poly_selection[i]) {
r_selected_poly_indices.append_unchecked(i);
r_loop_starts.append_unchecked(selected_loops_num);
selected_loops_num += poly_src.totloop;
@@ -985,9 +816,8 @@ static void compute_selected_mesh_data_from_poly_selection(const Mesh &mesh,
*/
static void do_mesh_separation(GeometrySet &geometry_set,
const MeshComponent &in_component,
- const VArray_Span<bool> &selection,
- const bool invert,
- const AttributeDomain domain,
+ const Span<bool> selection,
+ const eAttrDomain domain,
const GeometryNodeDeleteGeometryMode mode)
{
/* Needed in all cases. */
@@ -1017,7 +847,6 @@ static void do_mesh_separation(GeometrySet &geometry_set,
case ATTR_DOMAIN_POINT:
compute_selected_mesh_data_from_vertex_selection(mesh_in,
selection,
- invert,
vertex_map,
edge_map,
selected_poly_indices,
@@ -1030,7 +859,6 @@ static void do_mesh_separation(GeometrySet &geometry_set,
case ATTR_DOMAIN_EDGE:
compute_selected_mesh_data_from_edge_selection(mesh_in,
selection,
- invert,
vertex_map,
edge_map,
selected_poly_indices,
@@ -1043,7 +871,6 @@ static void do_mesh_separation(GeometrySet &geometry_set,
case ATTR_DOMAIN_FACE:
compute_selected_mesh_data_from_poly_selection(mesh_in,
selection,
- invert,
vertex_map,
edge_map,
selected_poly_indices,
@@ -1098,7 +925,6 @@ static void do_mesh_separation(GeometrySet &geometry_set,
case ATTR_DOMAIN_POINT:
compute_selected_mesh_data_from_vertex_selection_edge_face(mesh_in,
selection,
- invert,
edge_map,
selected_poly_indices,
new_loop_starts,
@@ -1109,7 +935,6 @@ static void do_mesh_separation(GeometrySet &geometry_set,
case ATTR_DOMAIN_EDGE:
compute_selected_mesh_data_from_edge_selection_edge_face(mesh_in,
selection,
- invert,
edge_map,
selected_poly_indices,
new_loop_starts,
@@ -1120,7 +945,6 @@ static void do_mesh_separation(GeometrySet &geometry_set,
case ATTR_DOMAIN_FACE:
compute_selected_mesh_data_from_poly_selection_edge_face(mesh_in,
selection,
- invert,
edge_map,
selected_poly_indices,
new_loop_starts,
@@ -1169,7 +993,6 @@ static void do_mesh_separation(GeometrySet &geometry_set,
case ATTR_DOMAIN_POINT:
compute_selected_polygons_from_vertex_selection(mesh_in,
selection,
- invert,
selected_poly_indices,
new_loop_starts,
&selected_polys_num,
@@ -1178,7 +1001,6 @@ static void do_mesh_separation(GeometrySet &geometry_set,
case ATTR_DOMAIN_EDGE:
compute_selected_polygons_from_edge_selection(mesh_in,
selection,
- invert,
selected_poly_indices,
new_loop_starts,
&selected_polys_num,
@@ -1187,7 +1009,6 @@ static void do_mesh_separation(GeometrySet &geometry_set,
case ATTR_DOMAIN_FACE:
compute_selected_polygons_from_poly_selection(mesh_in,
selection,
- invert,
selected_poly_indices,
new_loop_starts,
&selected_polys_num,
@@ -1230,32 +1051,25 @@ static void do_mesh_separation(GeometrySet &geometry_set,
static void separate_mesh_selection(GeometrySet &geometry_set,
const Field<bool> &selection_field,
- const AttributeDomain selection_domain,
- const GeometryNodeDeleteGeometryMode mode,
- const bool invert)
+ const eAttrDomain selection_domain,
+ const GeometryNodeDeleteGeometryMode mode)
{
const MeshComponent &src_component = *geometry_set.get_component_for_read<MeshComponent>();
GeometryComponentFieldContext field_context{src_component, selection_domain};
- fn::FieldEvaluator selection_evaluator{field_context,
- src_component.attribute_domain_num(selection_domain)};
- selection_evaluator.add(selection_field);
- selection_evaluator.evaluate();
- const VArray_Span<bool> &selection = selection_evaluator.get_evaluated<bool>(0);
-
+ fn::FieldEvaluator evaluator{field_context,
+ src_component.attribute_domain_num(selection_domain)};
+ evaluator.add(selection_field);
+ evaluator.evaluate();
+ const VArray<bool> selection = evaluator.get_evaluated<bool>(0);
/* Check if there is anything to delete. */
- bool delete_nothing = true;
- for (const int i : selection.index_range()) {
- if (selection[i] == invert) {
- delete_nothing = false;
- break;
- }
- }
- if (delete_nothing) {
+ if (selection.is_single() && selection.get_internal_single()) {
return;
}
- do_mesh_separation(geometry_set, src_component, selection, invert, selection_domain, mode);
+ const VArray_Span<bool> selection_span{selection};
+
+ do_mesh_separation(geometry_set, src_component, selection_span, selection_domain, mode);
}
} // namespace blender::nodes::node_geo_delete_geometry_cc
@@ -1263,10 +1077,9 @@ static void separate_mesh_selection(GeometrySet &geometry_set,
namespace blender::nodes {
void separate_geometry(GeometrySet &geometry_set,
- const AttributeDomain domain,
+ const eAttrDomain domain,
const GeometryNodeDeleteGeometryMode mode,
const Field<bool> &selection_field,
- const bool invert,
bool &r_is_error)
{
namespace file_ns = blender::nodes::node_geo_delete_geometry_cc;
@@ -1274,25 +1087,26 @@ void separate_geometry(GeometrySet &geometry_set,
bool some_valid_domain = false;
if (geometry_set.has_pointcloud()) {
if (domain == ATTR_DOMAIN_POINT) {
- file_ns::separate_point_cloud_selection(geometry_set, selection_field, invert);
+ file_ns::separate_point_cloud_selection(geometry_set, selection_field);
some_valid_domain = true;
}
}
if (geometry_set.has_mesh()) {
if (ELEM(domain, ATTR_DOMAIN_POINT, ATTR_DOMAIN_EDGE, ATTR_DOMAIN_FACE, ATTR_DOMAIN_CORNER)) {
- file_ns::separate_mesh_selection(geometry_set, selection_field, domain, mode, invert);
+ file_ns::separate_mesh_selection(geometry_set, selection_field, domain, mode);
some_valid_domain = true;
}
}
if (geometry_set.has_curves()) {
if (ELEM(domain, ATTR_DOMAIN_POINT, ATTR_DOMAIN_CURVE)) {
- file_ns::separate_curve_selection(geometry_set, selection_field, domain, invert);
+ file_ns::delete_curves_selection(
+ geometry_set, fn::invert_boolean_field(selection_field), domain);
some_valid_domain = true;
}
}
if (geometry_set.has_instances()) {
if (domain == ATTR_DOMAIN_INSTANCE) {
- file_ns::separate_instance_selection(geometry_set, selection_field, invert);
+ file_ns::delete_selected_instances(geometry_set, selection_field);
some_valid_domain = true;
}
}
@@ -1320,7 +1134,7 @@ static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
const bNode *node = static_cast<bNode *>(ptr->data);
const NodeGeometryDeleteGeometry &storage = node_storage(*node);
- const AttributeDomain domain = static_cast<AttributeDomain>(storage.domain);
+ const eAttrDomain domain = static_cast<eAttrDomain>(storage.domain);
uiItemR(layout, ptr, "domain", 0, "", ICON_NONE);
/* Only show the mode when it is relevant. */
@@ -1342,21 +1156,25 @@ static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
- const Field<bool> selection_field = params.extract_input<Field<bool>>("Selection");
+ /* The node's input is a selection of elements that should be deleted, but the code is
+ * implemented as a separation operation that copies the selected elements to a new geometry.
+ * Invert the selection to avoid the need to keep track of both cases in the code. */
+ const Field<bool> selection = fn::invert_boolean_field(
+ params.extract_input<Field<bool>>("Selection"));
const NodeGeometryDeleteGeometry &storage = node_storage(params.node());
- const AttributeDomain domain = static_cast<AttributeDomain>(storage.domain);
+ const eAttrDomain domain = static_cast<eAttrDomain>(storage.domain);
const GeometryNodeDeleteGeometryMode mode = (GeometryNodeDeleteGeometryMode)storage.mode;
if (domain == ATTR_DOMAIN_INSTANCE) {
bool is_error;
- separate_geometry(geometry_set, domain, mode, selection_field, true, is_error);
+ separate_geometry(geometry_set, domain, mode, selection, is_error);
}
else {
geometry_set.modify_geometry_sets([&](GeometrySet &geometry_set) {
bool is_error;
/* Invert here because we want to keep the things not in the selection. */
- separate_geometry(geometry_set, domain, mode, selection_field, true, is_error);
+ separate_geometry(geometry_set, domain, mode, selection, is_error);
});
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_distribute_points_on_faces.cc b/source/blender/nodes/geometry/nodes/node_geo_distribute_points_on_faces.cc
index c242cfd5cf3..f95601813a3 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_distribute_points_on_faces.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_distribute_points_on_faces.cc
@@ -247,7 +247,7 @@ BLI_NOINLINE static void eliminate_points_based_on_mask(const Span<bool> elimina
BLI_NOINLINE static void interpolate_attribute(const Mesh &mesh,
const Span<float3> bary_coords,
const Span<int> looptri_indices,
- const AttributeDomain source_domain,
+ const eAttrDomain source_domain,
const GVArray &source_data,
GMutableSpan output_data)
{
@@ -293,7 +293,7 @@ BLI_NOINLINE static void propagate_existing_attributes(
for (Map<AttributeIDRef, AttributeKind>::Item entry : attributes.items()) {
const AttributeIDRef attribute_id = entry.key;
- const CustomDataType output_data_type = entry.value.data_type;
+ const eCustomDataType output_data_type = entry.value.data_type;
ReadAttributeLookup source_attribute = mesh_component.attribute_try_get_for_read(attribute_id);
if (!source_attribute) {
@@ -396,7 +396,7 @@ static Array<float> calc_full_density_factors_with_selection(const MeshComponent
const Field<float> &density_field,
const Field<bool> &selection_field)
{
- const AttributeDomain attribute_domain = ATTR_DOMAIN_CORNER;
+ const eAttrDomain attribute_domain = ATTR_DOMAIN_CORNER;
GeometryComponentFieldContext field_context{component, attribute_domain};
const int domain_num = component.attribute_domain_num(attribute_domain);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_dual_mesh.cc b/source/blender/nodes/geometry/nodes/node_geo_dual_mesh.cc
index dcd9bcfb034..52156b59c51 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_dual_mesh.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_dual_mesh.cc
@@ -153,7 +153,7 @@ static void transfer_attributes(
continue;
}
- AttributeDomain out_domain;
+ eAttrDomain out_domain;
if (src_attribute.domain == ATTR_DOMAIN_FACE) {
out_domain = ATTR_DOMAIN_POINT;
}
@@ -164,7 +164,7 @@ static void transfer_attributes(
/* Edges and Face Corners. */
out_domain = src_attribute.domain;
}
- const CustomDataType data_type = bke::cpp_type_to_custom_data_type(
+ const eCustomDataType data_type = bke::cpp_type_to_custom_data_type(
src_attribute.varray.type());
OutputAttribute dst_attribute = dst_component.attribute_try_get_for_output_only(
attribute_id, out_domain, data_type);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_duplicate_elements.cc b/source/blender/nodes/geometry/nodes/node_geo_duplicate_elements.cc
index ac057ad078b..691f341b518 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_duplicate_elements.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_duplicate_elements.cc
@@ -92,12 +92,16 @@ static Array<int> accumulate_counts_to_offsets(const IndexMask selection,
/* Utility functions for threaded copying of attribute data where possible. */
template<typename T>
-static void threaded_slice_fill(Span<int> offsets, Span<T> src, MutableSpan<T> dst)
+static void threaded_slice_fill(Span<int> offsets,
+ const IndexMask selection,
+ Span<T> src,
+ MutableSpan<T> dst)
{
BLI_assert(offsets.last() == dst.size());
+ BLI_assert(selection.size() == offsets.size() - 1);
threading::parallel_for(IndexRange(offsets.size() - 1), 512, [&](IndexRange range) {
for (const int i : range) {
- dst.slice(range_for_offsets_index(offsets, i)).fill(src[i]);
+ dst.slice(range_for_offsets_index(offsets, i)).fill(src[selection[i]]);
}
});
}
@@ -140,7 +144,7 @@ static void threaded_id_offset_copy(const Span<int> offsets,
/** Create the copy indices for the duplication domain. */
static void create_duplicate_index_attribute(GeometryComponent &component,
- const AttributeDomain output_domain,
+ const eAttrDomain output_domain,
const IndexMask selection,
const IndexAttributes &attribute_outputs,
const Span<int> offsets)
@@ -191,6 +195,7 @@ static void copy_point_attributes_without_id(GeometrySet &geometry_set,
const GeometryComponentType component_type,
const bool include_instances,
const Span<int> offsets,
+ const IndexMask selection,
const GeometryComponent &src_component,
GeometryComponent &dst_component)
{
@@ -203,8 +208,8 @@ static void copy_point_attributes_without_id(GeometrySet &geometry_set,
if (!src_attribute || src_attribute.domain != ATTR_DOMAIN_POINT) {
continue;
}
- AttributeDomain out_domain = src_attribute.domain;
- const CustomDataType data_type = bke::cpp_type_to_custom_data_type(
+ eAttrDomain out_domain = src_attribute.domain;
+ const eCustomDataType data_type = bke::cpp_type_to_custom_data_type(
src_attribute.varray.type());
OutputAttribute dst_attribute = dst_component.attribute_try_get_for_output_only(
attribute_id, out_domain, data_type);
@@ -215,7 +220,7 @@ static void copy_point_attributes_without_id(GeometrySet &geometry_set,
using T = decltype(dummy);
VArray_Span<T> src = src_attribute.varray.typed<T>();
MutableSpan<T> dst = dst_attribute.as_span<T>();
- threaded_slice_fill<T>(offsets, src, dst);
+ threaded_slice_fill<T>(offsets, selection, src, dst);
});
dst_attribute.save();
}
@@ -249,8 +254,8 @@ static void copy_curve_attributes_without_id(const GeometrySet &geometry_set,
continue;
}
- AttributeDomain out_domain = src_attribute.domain;
- const CustomDataType data_type = bke::cpp_type_to_custom_data_type(
+ eAttrDomain out_domain = src_attribute.domain;
+ const eCustomDataType data_type = bke::cpp_type_to_custom_data_type(
src_attribute.varray.type());
OutputAttribute dst_attribute = dst_component.attribute_try_get_for_output_only(
attribute_id, out_domain, data_type);
@@ -265,7 +270,7 @@ static void copy_curve_attributes_without_id(const GeometrySet &geometry_set,
switch (out_domain) {
case ATTR_DOMAIN_CURVE:
- threaded_slice_fill<T>(curve_offsets, src, dst);
+ threaded_slice_fill<T>(curve_offsets, selection, src, dst);
break;
case ATTR_DOMAIN_POINT:
threading::parallel_for(selection.index_range(), 512, [&](IndexRange range) {
@@ -416,6 +421,7 @@ static void copy_face_attributes_without_id(GeometrySet &geometry_set,
const Span<int> vert_mapping,
const Span<int> loop_mapping,
const Span<int> offsets,
+ const IndexMask selection,
const GeometryComponent &src_component,
GeometryComponent &dst_component)
{
@@ -429,8 +435,8 @@ static void copy_face_attributes_without_id(GeometrySet &geometry_set,
continue;
}
- AttributeDomain out_domain = src_attribute.domain;
- const CustomDataType data_type = bke::cpp_type_to_custom_data_type(
+ eAttrDomain out_domain = src_attribute.domain;
+ const eCustomDataType data_type = bke::cpp_type_to_custom_data_type(
src_attribute.varray.type());
OutputAttribute dst_attribute = dst_component.attribute_try_get_for_output_only(
attribute_id, out_domain, data_type);
@@ -445,7 +451,7 @@ static void copy_face_attributes_without_id(GeometrySet &geometry_set,
switch (out_domain) {
case ATTR_DOMAIN_FACE:
- threaded_slice_fill<T>(offsets, src, dst);
+ threaded_slice_fill<T>(offsets, selection, src, dst);
break;
case ATTR_DOMAIN_EDGE:
threaded_mapped_copy<T>(edge_mapping, src, dst);
@@ -601,6 +607,7 @@ static void duplicate_faces(GeometrySet &geometry_set,
vert_mapping,
loop_mapping,
offsets,
+ selection,
src_component,
dst_component);
@@ -627,6 +634,7 @@ static void duplicate_faces(GeometrySet &geometry_set,
static void copy_edge_attributes_without_id(GeometrySet &geometry_set,
const Span<int> point_mapping,
const Span<int> offsets,
+ const IndexMask selection,
const GeometryComponent &src_component,
GeometryComponent &dst_component)
{
@@ -640,8 +648,8 @@ static void copy_edge_attributes_without_id(GeometrySet &geometry_set,
continue;
}
- const AttributeDomain out_domain = src_attribute.domain;
- const CustomDataType data_type = bke::cpp_type_to_custom_data_type(
+ const eAttrDomain out_domain = src_attribute.domain;
+ const eCustomDataType data_type = bke::cpp_type_to_custom_data_type(
src_attribute.varray.type());
OutputAttribute dst_attribute = dst_component.attribute_try_get_for_output_only(
attribute_id, out_domain, data_type);
@@ -655,7 +663,7 @@ static void copy_edge_attributes_without_id(GeometrySet &geometry_set,
switch (out_domain) {
case ATTR_DOMAIN_EDGE:
- threaded_slice_fill<T>(offsets, src, dst);
+ threaded_slice_fill<T>(offsets, selection, src, dst);
break;
case ATTR_DOMAIN_POINT:
threaded_mapped_copy<T>(point_mapping, src, dst);
@@ -693,12 +701,12 @@ static void copy_stable_id_edges(const Mesh &mesh,
VArray_Span<int> src{src_attribute.varray.typed<int>()};
MutableSpan<int> dst = dst_attribute.as_span<int>();
threading::parallel_for(IndexRange(selection.size()), 1024, [&](IndexRange range) {
- for (const int i_edge : range) {
- const IndexRange edge_range = range_for_offsets_index(edge_offsets, i_edge);
+ for (const int i_selection : range) {
+ const IndexRange edge_range = range_for_offsets_index(edge_offsets, i_selection);
if (edge_range.size() == 0) {
continue;
}
- const MEdge &edge = edges[i_edge];
+ const MEdge &edge = edges[selection[i_selection]];
const IndexRange vert_range = {edge_range.start() * 2, edge_range.size() * 2};
dst[vert_range[0]] = src[edge.v1];
@@ -742,9 +750,9 @@ static void duplicate_edges(GeometrySet &geometry_set,
Array<int> vert_orig_indices(edge_offsets.last() * 2);
threading::parallel_for(selection.index_range(), 1024, [&](IndexRange range) {
- for (const int i_edge : range) {
- const MEdge &edge = edges[i_edge];
- const IndexRange edge_range = range_for_offsets_index(edge_offsets, i_edge);
+ for (const int i_selection : range) {
+ const MEdge &edge = edges[selection[i_selection]];
+ const IndexRange edge_range = range_for_offsets_index(edge_offsets, i_selection);
const IndexRange vert_range(edge_range.start() * 2, edge_range.size() * 2);
for (const int i_duplicate : IndexRange(edge_range.size())) {
@@ -755,8 +763,8 @@ static void duplicate_edges(GeometrySet &geometry_set,
});
threading::parallel_for(selection.index_range(), 1024, [&](IndexRange range) {
- for (const int i_edge : range) {
- const IndexRange edge_range = range_for_offsets_index(edge_offsets, i_edge);
+ for (const int i_selection : range) {
+ const IndexRange edge_range = range_for_offsets_index(edge_offsets, i_selection);
const IndexRange vert_range(edge_range.start() * 2, edge_range.size() * 2);
for (const int i_duplicate : IndexRange(edge_range.size())) {
MEdge &new_edge = new_edges[edge_range[i_duplicate]];
@@ -771,7 +779,7 @@ static void duplicate_edges(GeometrySet &geometry_set,
dst_component.replace(new_mesh, GeometryOwnershipType::Editable);
copy_edge_attributes_without_id(
- geometry_set, vert_orig_indices, edge_offsets, src_component, dst_component);
+ geometry_set, vert_orig_indices, edge_offsets, selection, src_component, dst_component);
copy_stable_id_edges(mesh, selection, edge_offsets, src_component, dst_component);
@@ -841,8 +849,8 @@ static void duplicate_points_curve(GeometrySet &geometry_set,
continue;
}
- AttributeDomain domain = src_attribute.domain;
- const CustomDataType data_type = bke::cpp_type_to_custom_data_type(
+ eAttrDomain domain = src_attribute.domain;
+ const eCustomDataType data_type = bke::cpp_type_to_custom_data_type(
src_attribute.varray.type());
OutputAttribute dst_attribute = dst_component.attribute_try_get_for_output_only(
attribute_id, domain, data_type);
@@ -866,7 +874,7 @@ static void duplicate_points_curve(GeometrySet &geometry_set,
});
break;
case ATTR_DOMAIN_POINT:
- threaded_slice_fill(offsets, src, dst);
+ threaded_slice_fill(offsets, selection, src, dst);
break;
default:
break;
@@ -913,12 +921,17 @@ static void duplicate_points_mesh(GeometrySet &geometry_set,
Mesh *new_mesh = BKE_mesh_new_nomain(offsets.last(), 0, 0, 0, 0);
MutableSpan<MVert> dst_verts(new_mesh->mvert, new_mesh->totvert);
- threaded_slice_fill(offsets.as_span(), src_verts, dst_verts);
+ threaded_slice_fill(offsets.as_span(), selection, src_verts, dst_verts);
MeshComponent dst_component;
dst_component.replace(new_mesh, GeometryOwnershipType::Editable);
- copy_point_attributes_without_id(
- geometry_set, GEO_COMPONENT_TYPE_MESH, false, offsets, src_component, dst_component);
+ copy_point_attributes_without_id(geometry_set,
+ GEO_COMPONENT_TYPE_MESH,
+ false,
+ offsets,
+ selection,
+ src_component,
+ dst_component);
copy_stable_id_point(offsets, src_component, dst_component);
@@ -959,8 +972,13 @@ static void duplicate_points_pointcloud(GeometrySet &geometry_set,
PointCloudComponent dst_component;
dst_component.replace(pointcloud, GeometryOwnershipType::Editable);
- copy_point_attributes_without_id(
- geometry_set, GEO_COMPONENT_TYPE_POINT_CLOUD, false, offsets, src_points, dst_component);
+ copy_point_attributes_without_id(geometry_set,
+ GEO_COMPONENT_TYPE_POINT_CLOUD,
+ false,
+ offsets,
+ selection,
+ src_points,
+ dst_component);
copy_stable_id_point(offsets, src_points, dst_component);
@@ -1058,8 +1076,13 @@ static void duplicate_instances(GeometrySet &geometry_set,
dst_instances.instance_reference_handles().slice(range).fill(new_handle);
}
- copy_point_attributes_without_id(
- geometry_set, GEO_COMPONENT_TYPE_INSTANCES, true, offsets, src_instances, dst_instances);
+ copy_point_attributes_without_id(geometry_set,
+ GEO_COMPONENT_TYPE_INSTANCES,
+ true,
+ offsets,
+ selection,
+ src_instances,
+ dst_instances);
if (attribute_outputs.duplicate_index) {
create_duplicate_index_attribute(
@@ -1080,7 +1103,7 @@ static void node_geo_exec(GeoNodeExecParams params)
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
const NodeGeometryDuplicateElements &storage = node_storage(params.node());
- const AttributeDomain duplicate_domain = AttributeDomain(storage.domain);
+ const eAttrDomain duplicate_domain = eAttrDomain(storage.domain);
Field<int> count_field = params.extract_input<Field<int>>("Amount");
Field<bool> selection_field = params.extract_input<Field<bool>>("Selection");
diff --git a/source/blender/nodes/geometry/nodes/node_geo_extrude_mesh.cc b/source/blender/nodes/geometry/nodes/node_geo_extrude_mesh.cc
index 1f16e8d55bd..3eca92e37a3 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_extrude_mesh.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_extrude_mesh.cc
@@ -63,7 +63,7 @@ struct AttributeOutputs {
static void save_selection_as_attribute(MeshComponent &component,
const AnonymousAttributeID *id,
- const AttributeDomain domain,
+ const eAttrDomain domain,
const IndexMask selection)
{
BLI_assert(!component.attribute_exists(id));
@@ -145,6 +145,34 @@ static void expand_mesh(Mesh &mesh,
BKE_mesh_update_customdata_pointers(&mesh, false);
}
+static CustomData &get_customdata(Mesh &mesh, const eAttrDomain domain)
+{
+ switch (domain) {
+ case ATTR_DOMAIN_POINT:
+ return mesh.vdata;
+ case ATTR_DOMAIN_EDGE:
+ return mesh.edata;
+ case ATTR_DOMAIN_FACE:
+ return mesh.pdata;
+ case ATTR_DOMAIN_CORNER:
+ return mesh.ldata;
+ default:
+ BLI_assert_unreachable();
+ return mesh.vdata;
+ }
+}
+
+static MutableSpan<int> get_orig_index_layer(Mesh &mesh, const eAttrDomain domain)
+{
+ MeshComponent component;
+ component.replace(&mesh, GeometryOwnershipType::ReadOnly);
+ CustomData &custom_data = get_customdata(mesh, domain);
+ if (int *orig_indices = static_cast<int *>(CustomData_get_layer(&custom_data, CD_ORIGINDEX))) {
+ return {orig_indices, component.attribute_domain_num(domain)};
+ }
+ return {};
+}
+
static MEdge new_edge(const int v1, const int v2)
{
MEdge edge;
@@ -292,6 +320,9 @@ static void extrude_mesh_vertices(MeshComponent &component,
});
});
+ MutableSpan<int> vert_orig_indices = get_orig_index_layer(mesh, ATTR_DOMAIN_POINT);
+ vert_orig_indices.slice(new_vert_range).fill(ORIGINDEX_NONE);
+
if (attribute_outputs.top_id) {
save_selection_as_attribute(
component, attribute_outputs.top_id.get(), ATTR_DOMAIN_POINT, new_vert_range);
@@ -615,6 +646,13 @@ static void extrude_mesh_edges(MeshComponent &component,
});
}
+ MutableSpan<int> vert_orig_indices = get_orig_index_layer(mesh, ATTR_DOMAIN_POINT);
+ vert_orig_indices.slice(new_vert_range).fill(ORIGINDEX_NONE);
+
+ MutableSpan<int> edge_orig_indices = get_orig_index_layer(mesh, ATTR_DOMAIN_EDGE);
+ edge_orig_indices.slice(connect_edge_range).fill(ORIGINDEX_NONE);
+ edge_orig_indices.slice(duplicate_edge_range).fill(ORIGINDEX_NONE);
+
if (attribute_outputs.top_id) {
save_selection_as_attribute(
component, attribute_outputs.top_id.get(), ATTR_DOMAIN_EDGE, duplicate_edge_range);
@@ -983,6 +1021,17 @@ static void extrude_mesh_face_regions(MeshComponent &component,
});
}
+ MutableSpan<int> vert_orig_indices = get_orig_index_layer(mesh, ATTR_DOMAIN_POINT);
+ vert_orig_indices.slice(new_vert_range).fill(ORIGINDEX_NONE);
+
+ MutableSpan<int> edge_orig_indices = get_orig_index_layer(mesh, ATTR_DOMAIN_EDGE);
+ edge_orig_indices.slice(connect_edge_range).fill(ORIGINDEX_NONE);
+ edge_orig_indices.slice(new_inner_edge_range).fill(ORIGINDEX_NONE);
+ edge_orig_indices.slice(boundary_edge_range).fill(ORIGINDEX_NONE);
+
+ MutableSpan<int> poly_orig_indices = get_orig_index_layer(mesh, ATTR_DOMAIN_FACE);
+ poly_orig_indices.slice(side_poly_range).fill(ORIGINDEX_NONE);
+
if (attribute_outputs.top_id) {
save_selection_as_attribute(
component, attribute_outputs.top_id.get(), ATTR_DOMAIN_FACE, poly_selection);
@@ -1232,6 +1281,16 @@ static void extrude_individual_mesh_faces(MeshComponent &component,
}
});
+ MutableSpan<int> vert_orig_indices = get_orig_index_layer(mesh, ATTR_DOMAIN_POINT);
+ vert_orig_indices.slice(new_vert_range).fill(ORIGINDEX_NONE);
+
+ MutableSpan<int> edge_orig_indices = get_orig_index_layer(mesh, ATTR_DOMAIN_EDGE);
+ edge_orig_indices.slice(connect_edge_range).fill(ORIGINDEX_NONE);
+ edge_orig_indices.slice(duplicate_edge_range).fill(ORIGINDEX_NONE);
+
+ MutableSpan<int> poly_orig_indices = get_orig_index_layer(mesh, ATTR_DOMAIN_FACE);
+ poly_orig_indices.slice(side_poly_range).fill(ORIGINDEX_NONE);
+
/* Finally update each extruded polygon's loops to point to the new edges and vertices.
* This must be done last, because they were used to find original indices for attribute
* interpolation before. Alternatively an original index array could be built for each domain. */
diff --git a/source/blender/nodes/geometry/nodes/node_geo_field_at_index.cc b/source/blender/nodes/geometry/nodes/node_geo_field_at_index.cc
index bf956f3b83d..58281df43d3 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_field_at_index.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_field_at_index.cc
@@ -42,7 +42,7 @@ static void node_init(bNodeTree *UNUSED(tree), bNode *node)
static void node_update(bNodeTree *ntree, bNode *node)
{
- const CustomDataType data_type = static_cast<CustomDataType>(node->custom2);
+ const eCustomDataType data_type = static_cast<eCustomDataType>(node->custom2);
bNodeSocket *sock_index = static_cast<bNodeSocket *>(node->inputs.first);
bNodeSocket *sock_in_float = sock_index->next;
@@ -74,10 +74,10 @@ class FieldAtIndex final : public GeometryFieldInput {
private:
Field<int> index_field_;
GField value_field_;
- AttributeDomain value_field_domain_;
+ eAttrDomain value_field_domain_;
public:
- FieldAtIndex(Field<int> index_field, GField value_field, AttributeDomain value_field_domain)
+ FieldAtIndex(Field<int> index_field, GField value_field, eAttrDomain value_field_domain)
: GeometryFieldInput(value_field.cpp_type(), "Field at Index"),
index_field_(std::move(index_field)),
value_field_(std::move(value_field)),
@@ -86,7 +86,7 @@ class FieldAtIndex final : public GeometryFieldInput {
}
GVArray get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
+ const eAttrDomain domain,
IndexMask mask) const final
{
const GeometryComponentFieldContext value_field_context{component, value_field_domain_};
@@ -125,7 +125,7 @@ class FieldAtIndex final : public GeometryFieldInput {
}
};
-static StringRefNull identifier_suffix(CustomDataType data_type)
+static StringRefNull identifier_suffix(eCustomDataType data_type)
{
switch (data_type) {
case CD_PROP_BOOL:
@@ -147,8 +147,8 @@ static StringRefNull identifier_suffix(CustomDataType data_type)
static void node_geo_exec(GeoNodeExecParams params)
{
const bNode &node = params.node();
- const AttributeDomain domain = static_cast<AttributeDomain>(node.custom1);
- const CustomDataType data_type = static_cast<CustomDataType>(node.custom2);
+ const eAttrDomain domain = static_cast<eAttrDomain>(node.custom1);
+ const eCustomDataType data_type = static_cast<eCustomDataType>(node.custom2);
Field<int> index_field = params.extract_input<Field<int>>("Index");
attribute_math::convert_to_static_type(data_type, [&](auto dummy) {
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_curve_handles.cc b/source/blender/nodes/geometry/nodes/node_geo_input_curve_handles.cc
index 3ba1378abe1..da249278867 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_input_curve_handles.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_curve_handles.cc
@@ -26,7 +26,7 @@ class HandlePositionFieldInput final : public GeometryFieldInput {
}
GVArray get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
+ const eAttrDomain domain,
IndexMask mask) const final
{
if (component.type() != GEO_COMPONENT_TYPE_CURVE) {
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_instance_rotation.cc b/source/blender/nodes/geometry/nodes/node_geo_input_instance_rotation.cc
new file mode 100644
index 00000000000..4c7a148a797
--- /dev/null
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_instance_rotation.cc
@@ -0,0 +1,65 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#include "node_geometry_util.hh"
+
+namespace blender::nodes::node_geo_input_instance_rotation_cc {
+
+static void node_declare(NodeDeclarationBuilder &b)
+{
+ b.add_output<decl::Vector>(N_("Rotation")).field_source();
+}
+
+class VectorFieldInput final : public GeometryFieldInput {
+ public:
+ VectorFieldInput() : GeometryFieldInput(CPPType::get<float3>(), "Rotation")
+ {
+ }
+
+ GVArray get_varray_for_context(const GeometryComponent &component,
+ const eAttrDomain UNUSED(domain),
+ IndexMask UNUSED(mask)) const final
+ {
+ if (component.type() != GEO_COMPONENT_TYPE_INSTANCES) {
+ return {};
+ }
+
+ const InstancesComponent &instance_component = static_cast<const InstancesComponent &>(
+ component);
+
+ auto rotation_fn = [&](const int i) -> float3 {
+ return instance_component.instance_transforms()[i].to_euler();
+ };
+
+ return VArray<float3>::ForFunc(instance_component.instances_num(), rotation_fn);
+ }
+
+ uint64_t hash() const override
+ {
+ return 22374372;
+ }
+
+ bool is_equal_to(const fn::FieldNode &other) const override
+ {
+ return dynamic_cast<const VectorFieldInput *>(&other) != nullptr;
+ }
+};
+
+static void node_geo_exec(GeoNodeExecParams params)
+{
+ Field<float3> rotation{std::make_shared<VectorFieldInput>()};
+ params.set_output("Rotation", std::move(rotation));
+}
+
+} // namespace blender::nodes::node_geo_input_instance_rotation_cc
+
+void register_node_type_geo_input_instance_rotation()
+{
+ namespace file_ns = blender::nodes::node_geo_input_instance_rotation_cc;
+
+ static bNodeType ntype;
+ geo_node_type_base(
+ &ntype, GEO_NODE_INPUT_INSTANCE_ROTATION, "Instance Rotation", NODE_CLASS_INPUT);
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_instance_scale.cc b/source/blender/nodes/geometry/nodes/node_geo_input_instance_scale.cc
new file mode 100644
index 00000000000..b3a362fbf3e
--- /dev/null
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_instance_scale.cc
@@ -0,0 +1,64 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#include "node_geometry_util.hh"
+
+namespace blender::nodes::node_geo_input_instance_scale_cc {
+
+static void node_declare(NodeDeclarationBuilder &b)
+{
+ b.add_output<decl::Vector>(N_("Scale")).field_source();
+}
+
+class VectorFieldInput final : public GeometryFieldInput {
+ public:
+ VectorFieldInput() : GeometryFieldInput(CPPType::get<float3>(), "Scale")
+ {
+ }
+
+ GVArray get_varray_for_context(const GeometryComponent &component,
+ const eAttrDomain UNUSED(domain),
+ IndexMask UNUSED(mask)) const final
+ {
+ if (component.type() != GEO_COMPONENT_TYPE_INSTANCES) {
+ return {};
+ }
+
+ const InstancesComponent &instance_component = static_cast<const InstancesComponent &>(
+ component);
+
+ auto scale_fn = [&](const int i) -> float3 {
+ return instance_component.instance_transforms()[i].scale();
+ };
+
+ return VArray<float3>::ForFunc(instance_component.instances_num(), scale_fn);
+ }
+
+ uint64_t hash() const override
+ {
+ return 8346343;
+ }
+
+ bool is_equal_to(const fn::FieldNode &other) const override
+ {
+ return dynamic_cast<const VectorFieldInput *>(&other) != nullptr;
+ }
+};
+
+static void node_geo_exec(GeoNodeExecParams params)
+{
+ Field<float3> scale{std::make_shared<VectorFieldInput>()};
+ params.set_output("Scale", std::move(scale));
+}
+
+} // namespace blender::nodes::node_geo_input_instance_scale_cc
+
+void register_node_type_geo_input_instance_scale()
+{
+ namespace file_ns = blender::nodes::node_geo_input_instance_scale_cc;
+
+ static bNodeType ntype;
+ geo_node_type_base(&ntype, GEO_NODE_INPUT_INSTANCE_SCALE, "Instance Scale", NODE_CLASS_INPUT);
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_mesh_edge_angle.cc b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_edge_angle.cc
index 60640bcb112..f27e0305c7d 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_input_mesh_edge_angle.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_edge_angle.cc
@@ -61,7 +61,7 @@ class AngleFieldInput final : public GeometryFieldInput {
}
GVArray get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
+ const eAttrDomain domain,
IndexMask UNUSED(mask)) const final
{
if (component.type() != GEO_COMPONENT_TYPE_MESH) {
@@ -115,7 +115,7 @@ class SignedAngleFieldInput final : public GeometryFieldInput {
}
GVArray get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
+ const eAttrDomain domain,
IndexMask UNUSED(mask)) const final
{
if (component.type() != GEO_COMPONENT_TYPE_MESH) {
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_mesh_edge_neighbors.cc b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_edge_neighbors.cc
index 92172ce7ebd..cbc2ebc3e68 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_input_mesh_edge_neighbors.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_edge_neighbors.cc
@@ -25,7 +25,7 @@ class EdgeNeighborCountFieldInput final : public GeometryFieldInput {
}
GVArray get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
+ const eAttrDomain domain,
IndexMask UNUSED(mask)) const final
{
if (component.type() == GEO_COMPONENT_TYPE_MESH) {
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_mesh_edge_vertices.cc b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_edge_vertices.cc
index 213a692d80f..6201ad26bfb 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_input_mesh_edge_vertices.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_edge_vertices.cc
@@ -29,7 +29,7 @@ enum VertexNumber { VERTEX_ONE, VERTEX_TWO };
static VArray<int> construct_edge_vertices_gvarray(const MeshComponent &component,
const VertexNumber vertex,
- const AttributeDomain domain)
+ const eAttrDomain domain)
{
const Mesh *mesh = component.get_for_read();
if (mesh == nullptr) {
@@ -58,7 +58,7 @@ class EdgeVerticesFieldInput final : public GeometryFieldInput {
}
GVArray get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
+ const eAttrDomain domain,
IndexMask UNUSED(mask)) const final
{
if (component.type() == GEO_COMPONENT_TYPE_MESH) {
@@ -85,7 +85,7 @@ class EdgeVerticesFieldInput final : public GeometryFieldInput {
static VArray<float3> construct_edge_positions_gvarray(const MeshComponent &component,
const VertexNumber vertex,
- const AttributeDomain domain)
+ const eAttrDomain domain)
{
const Mesh *mesh = component.get_for_read();
if (mesh == nullptr) {
@@ -120,7 +120,7 @@ class EdgePositionFieldInput final : public GeometryFieldInput {
}
GVArray get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
+ const eAttrDomain domain,
IndexMask UNUSED(mask)) const final
{
if (component.type() == GEO_COMPONENT_TYPE_MESH) {
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_mesh_face_area.cc b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_face_area.cc
index 6f58d28100a..7a0e3e37a65 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_input_mesh_face_area.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_face_area.cc
@@ -17,7 +17,7 @@ static void node_declare(NodeDeclarationBuilder &b)
}
static VArray<float> construct_face_area_gvarray(const MeshComponent &component,
- const AttributeDomain domain)
+ const eAttrDomain domain)
{
const Mesh *mesh = component.get_for_read();
if (mesh == nullptr) {
@@ -41,7 +41,7 @@ class FaceAreaFieldInput final : public GeometryFieldInput {
}
GVArray get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
+ const eAttrDomain domain,
IndexMask UNUSED(mask)) const final
{
if (component.type() == GEO_COMPONENT_TYPE_MESH) {
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_mesh_face_is_planar.cc b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_face_is_planar.cc
index 62af0476057..532c3dc81e5 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_input_mesh_face_is_planar.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_face_is_planar.cc
@@ -34,7 +34,7 @@ class PlanarFieldInput final : public GeometryFieldInput {
}
GVArray get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
+ const eAttrDomain domain,
[[maybe_unused]] IndexMask mask) const final
{
if (component.type() != GEO_COMPONENT_TYPE_MESH) {
@@ -65,7 +65,7 @@ class PlanarFieldInput final : public GeometryFieldInput {
float3 reference_normal = poly_normals[i_poly];
float min = FLT_MAX;
- float max = FLT_MIN;
+ float max = -FLT_MAX;
for (const int i_loop : poly_loops.index_range()) {
const float3 vert = mesh->mvert[poly_loops[i_loop].v].co;
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_mesh_face_neighbors.cc b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_face_neighbors.cc
index 9968c53f649..67a21cb06f0 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_input_mesh_face_neighbors.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_face_neighbors.cc
@@ -20,7 +20,7 @@ static void node_declare(NodeDeclarationBuilder &b)
}
static VArray<int> construct_neighbor_count_gvarray(const MeshComponent &component,
- const AttributeDomain domain)
+ const eAttrDomain domain)
{
const Mesh *mesh = component.get_for_read();
if (mesh == nullptr) {
@@ -53,7 +53,7 @@ class FaceNeighborCountFieldInput final : public GeometryFieldInput {
}
GVArray get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
+ const eAttrDomain domain,
IndexMask UNUSED(mask)) const final
{
if (component.type() == GEO_COMPONENT_TYPE_MESH) {
@@ -76,7 +76,7 @@ class FaceNeighborCountFieldInput final : public GeometryFieldInput {
};
static VArray<int> construct_vertex_count_gvarray(const MeshComponent &component,
- const AttributeDomain domain)
+ const eAttrDomain domain)
{
const Mesh *mesh = component.get_for_read();
if (mesh == nullptr) {
@@ -98,7 +98,7 @@ class FaceVertexCountFieldInput final : public GeometryFieldInput {
}
GVArray get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
+ const eAttrDomain domain,
IndexMask UNUSED(mask)) const final
{
if (component.type() == GEO_COMPONENT_TYPE_MESH) {
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_mesh_island.cc b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_island.cc
index 8e3a9b6769d..bd57924d685 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_input_mesh_island.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_island.cc
@@ -30,7 +30,7 @@ class IslandFieldInput final : public GeometryFieldInput {
}
GVArray get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
+ const eAttrDomain domain,
IndexMask UNUSED(mask)) const final
{
if (component.type() != GEO_COMPONENT_TYPE_MESH) {
@@ -78,7 +78,7 @@ class IslandCountFieldInput final : public GeometryFieldInput {
}
GVArray get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
+ const eAttrDomain domain,
IndexMask UNUSED(mask)) const final
{
if (component.type() != GEO_COMPONENT_TYPE_MESH) {
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_mesh_vertex_neighbors.cc b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_vertex_neighbors.cc
index b81016eda18..62b3f9d0e92 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_input_mesh_vertex_neighbors.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_vertex_neighbors.cc
@@ -21,7 +21,7 @@ static void node_declare(NodeDeclarationBuilder &b)
}
static VArray<int> construct_vertex_count_gvarray(const MeshComponent &component,
- const AttributeDomain domain)
+ const eAttrDomain domain)
{
const Mesh *mesh = component.get_for_read();
if (mesh == nullptr) {
@@ -47,7 +47,7 @@ class VertexCountFieldInput final : public GeometryFieldInput {
}
GVArray get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
+ const eAttrDomain domain,
IndexMask UNUSED(mask)) const final
{
if (component.type() == GEO_COMPONENT_TYPE_MESH) {
@@ -70,7 +70,7 @@ class VertexCountFieldInput final : public GeometryFieldInput {
};
static VArray<int> construct_face_count_gvarray(const MeshComponent &component,
- const AttributeDomain domain)
+ const eAttrDomain domain)
{
const Mesh *mesh = component.get_for_read();
if (mesh == nullptr) {
@@ -96,7 +96,7 @@ class VertexFaceCountFieldInput final : public GeometryFieldInput {
}
GVArray get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
+ const eAttrDomain domain,
IndexMask UNUSED(mask)) const final
{
if (component.type() == GEO_COMPONENT_TYPE_MESH) {
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_named_attribute.cc b/source/blender/nodes/geometry/nodes/node_geo_input_named_attribute.cc
index 72dfff7cb39..122c7b352c7 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_input_named_attribute.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_named_attribute.cc
@@ -37,7 +37,7 @@ static void node_init(bNodeTree *UNUSED(tree), bNode *node)
static void node_update(bNodeTree *ntree, bNode *node)
{
const NodeGeometryInputNamedAttribute &storage = node_storage(*node);
- const CustomDataType data_type = static_cast<CustomDataType>(storage.data_type);
+ const eCustomDataType data_type = static_cast<eCustomDataType>(storage.data_type);
bNodeSocket *socket_vector = (bNodeSocket *)node->outputs.first;
bNodeSocket *socket_float = socket_vector->next;
@@ -58,7 +58,7 @@ static void node_gather_link_searches(GatherLinkSearchOpParams &params)
search_link_ops_for_declarations(params, declaration.inputs());
if (params.in_out() == SOCK_OUT) {
- const std::optional<CustomDataType> type = node_data_type_to_custom_data_type(
+ const std::optional<eCustomDataType> type = node_data_type_to_custom_data_type(
static_cast<eNodeSocketDatatype>(params.other_socket().type));
if (type && *type != CD_PROP_STRING) {
/* The input and output sockets have the same name. */
@@ -74,7 +74,7 @@ static void node_gather_link_searches(GatherLinkSearchOpParams &params)
static void node_geo_exec(GeoNodeExecParams params)
{
const NodeGeometryInputNamedAttribute &storage = node_storage(params.node());
- const CustomDataType data_type = static_cast<CustomDataType>(storage.data_type);
+ const eCustomDataType data_type = static_cast<eCustomDataType>(storage.data_type);
const std::string name = params.extract_input<std::string>("Name");
@@ -82,8 +82,13 @@ static void node_geo_exec(GeoNodeExecParams params)
params.set_default_remaining_outputs();
return;
}
+ if (!bke::allow_procedural_attribute_access(name)) {
+ params.error_message_add(NodeWarningType::Info, TIP_(bke::no_procedural_access_message));
+ params.set_default_remaining_outputs();
+ return;
+ }
- params.used_named_attribute(name, NamedAttributeUsage::Read);
+ params.used_named_attribute(name, eNamedAttrUsage::Read);
switch (data_type) {
case CD_PROP_FLOAT:
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_spline_length.cc b/source/blender/nodes/geometry/nodes/node_geo_input_spline_length.cc
index 84d773ff8eb..def82eefca5 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_input_spline_length.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_spline_length.cc
@@ -17,7 +17,7 @@ static void node_declare(NodeDeclarationBuilder &b)
*/
static VArray<int> construct_curve_point_count_gvarray(const CurveComponent &component,
- const AttributeDomain domain)
+ const eAttrDomain domain)
{
if (!component.has_curves()) {
return {};
@@ -47,7 +47,7 @@ class SplineCountFieldInput final : public GeometryFieldInput {
}
GVArray get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
+ const eAttrDomain domain,
IndexMask UNUSED(mask)) const final
{
if (component.type() == GEO_COMPONENT_TYPE_CURVE) {
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_tangent.cc b/source/blender/nodes/geometry/nodes/node_geo_input_tangent.cc
index 039d6b69585..f5831941094 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_input_tangent.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_tangent.cc
@@ -64,7 +64,7 @@ static Array<float3> curve_tangent_point_domain(const bke::CurvesGeometry &curve
}
static VArray<float3> construct_curve_tangent_gvarray(const CurveComponent &component,
- const AttributeDomain domain)
+ const eAttrDomain domain)
{
if (!component.has_curves()) {
return {};
@@ -101,7 +101,7 @@ class TangentFieldInput final : public GeometryFieldInput {
}
GVArray get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
+ const eAttrDomain domain,
IndexMask UNUSED(mask)) const final
{
if (component.type() == GEO_COMPONENT_TYPE_CURVE) {
diff --git a/source/blender/nodes/geometry/nodes/node_geo_instance_on_points.cc b/source/blender/nodes/geometry/nodes/node_geo_instance_on_points.cc
index 12582f9e9c6..21ef8765e43 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_instance_on_points.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_instance_on_points.cc
@@ -49,7 +49,7 @@ static void add_instances_from_component(
const GeoNodeExecParams &params,
const Map<AttributeIDRef, AttributeKind> &attributes_to_propagate)
{
- const AttributeDomain domain = ATTR_DOMAIN_POINT;
+ const eAttrDomain domain = ATTR_DOMAIN_POINT;
const int domain_num = src_component.attribute_domain_num(domain);
VArray<bool> pick_instance;
diff --git a/source/blender/nodes/geometry/nodes/node_geo_join_geometry.cc b/source/blender/nodes/geometry/nodes/node_geo_join_geometry.cc
index 2067086c298..0c56b0e9804 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_join_geometry.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_join_geometry.cc
@@ -47,8 +47,8 @@ static Map<AttributeIDRef, AttributeMetaData> get_final_attribute_info(
static void fill_new_attribute(Span<const GeometryComponent *> src_components,
const AttributeIDRef &attribute_id,
- const CustomDataType data_type,
- const AttributeDomain domain,
+ const eCustomDataType data_type,
+ const eAttrDomain domain,
GMutableSpan dst_span)
{
const CPPType *cpp_type = bke::custom_data_type_to_cpp_type(data_type);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_material_selection.cc b/source/blender/nodes/geometry/nodes/node_geo_material_selection.cc
index c245260f259..5875606da97 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_material_selection.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_material_selection.cc
@@ -51,7 +51,7 @@ class MaterialSelectionFieldInput final : public GeometryFieldInput {
}
GVArray get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
+ const eAttrDomain domain,
IndexMask mask) const final
{
if (component.type() != GEO_COMPONENT_TYPE_MESH) {
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_to_points.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_to_points.cc
index 6b23b685549..7463eb01471 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_to_points.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_to_points.cc
@@ -58,7 +58,7 @@ static void geometry_set_mesh_to_points(GeometrySet &geometry_set,
Field<float3> &position_field,
Field<float> &radius_field,
Field<bool> &selection_field,
- const AttributeDomain domain)
+ const eAttrDomain domain)
{
const MeshComponent *mesh_component = geometry_set.get_component_for_read<MeshComponent>();
if (mesh_component == nullptr) {
@@ -105,7 +105,7 @@ static void geometry_set_mesh_to_points(GeometrySet &geometry_set,
for (Map<AttributeIDRef, AttributeKind>::Item entry : attributes.items()) {
const AttributeIDRef attribute_id = entry.key;
- const CustomDataType data_type = entry.value.data_type;
+ const eCustomDataType data_type = entry.value.data_type;
GVArray src = mesh_component->attribute_get_for_read(attribute_id, domain, data_type);
OutputAttribute dst = point_component.attribute_try_get_for_output_only(
attribute_id, ATTR_DOMAIN_POINT, data_type);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_points_to_vertices.cc b/source/blender/nodes/geometry/nodes/node_geo_points_to_vertices.cc
index 577b001fd06..00b3d167755 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_points_to_vertices.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_points_to_vertices.cc
@@ -59,7 +59,7 @@ static void geometry_set_points_to_vertices(GeometrySet &geometry_set,
for (Map<AttributeIDRef, AttributeKind>::Item entry : attributes.items()) {
const AttributeIDRef attribute_id = entry.key;
- const CustomDataType data_type = entry.value.data_type;
+ const eCustomDataType data_type = entry.value.data_type;
GVArray src = point_component->attribute_get_for_read(
attribute_id, ATTR_DOMAIN_POINT, data_type);
OutputAttribute dst = mesh_component.attribute_try_get_for_output_only(
diff --git a/source/blender/nodes/geometry/nodes/node_geo_raycast.cc b/source/blender/nodes/geometry/nodes/node_geo_raycast.cc
index 0c30d50076f..a92cee2d066 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_raycast.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_raycast.cc
@@ -70,7 +70,7 @@ static void node_init(bNodeTree *UNUSED(tree), bNode *node)
static void node_update(bNodeTree *ntree, bNode *node)
{
const NodeGeometryRaycast &storage = node_storage(*node);
- const CustomDataType data_type = static_cast<CustomDataType>(storage.data_type);
+ const eCustomDataType data_type = static_cast<eCustomDataType>(storage.data_type);
bNodeSocket *socket_vector = (bNodeSocket *)BLI_findlink(&node->inputs, 1);
bNodeSocket *socket_float = socket_vector->next;
@@ -104,7 +104,7 @@ static void node_gather_link_searches(GatherLinkSearchOpParams &params)
search_link_ops_for_declarations(params, declaration.inputs().take_back(3));
search_link_ops_for_declarations(params, declaration.outputs().take_front(4));
- const std::optional<CustomDataType> type = node_data_type_to_custom_data_type(
+ const std::optional<eCustomDataType> type = node_data_type_to_custom_data_type(
(eNodeSocketDatatype)params.other_socket().type);
if (type && *type != CD_PROP_STRING) {
/* The input and output sockets have the same name. */
@@ -215,7 +215,7 @@ class RaycastFunction : public fn::MultiFunction {
/* Always evaluate the target domain data on the face corner domain because it contains the most
* information. Eventually this could be exposed as an option or determined automatically from
* the field inputs for better performance. */
- const AttributeDomain domain_ = ATTR_DOMAIN_CORNER;
+ const eAttrDomain domain_ = ATTR_DOMAIN_CORNER;
fn::MFSignature signature_;
@@ -320,7 +320,7 @@ class RaycastFunction : public fn::MultiFunction {
}
};
-static GField get_input_attribute_field(GeoNodeExecParams &params, const CustomDataType data_type)
+static GField get_input_attribute_field(GeoNodeExecParams &params, const eCustomDataType data_type)
{
switch (data_type) {
case CD_PROP_FLOAT:
@@ -387,7 +387,7 @@ static void node_geo_exec(GeoNodeExecParams params)
GeometrySet target = params.extract_input<GeometrySet>("Target Geometry");
const NodeGeometryRaycast &storage = node_storage(params.node());
const GeometryNodeRaycastMapMode mapping = (GeometryNodeRaycastMapMode)storage.mapping;
- const CustomDataType data_type = static_cast<CustomDataType>(storage.data_type);
+ const eCustomDataType data_type = static_cast<eCustomDataType>(storage.data_type);
if (target.is_empty()) {
params.set_default_remaining_outputs();
diff --git a/source/blender/nodes/geometry/nodes/node_geo_remove_attribute.cc b/source/blender/nodes/geometry/nodes/node_geo_remove_attribute.cc
index effeac5a37f..da42b8c5ee0 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_remove_attribute.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_remove_attribute.cc
@@ -21,6 +21,11 @@ static void node_geo_exec(GeoNodeExecParams params)
params.set_output("Geometry", std::move(geometry_set));
return;
}
+ if (!bke::allow_procedural_attribute_access(name)) {
+ params.error_message_add(NodeWarningType::Info, TIP_(bke::no_procedural_access_message));
+ params.set_output("Geometry", std::move(geometry_set));
+ return;
+ }
std::atomic<bool> attribute_exists = false;
std::atomic<bool> cannot_delete = false;
@@ -50,7 +55,7 @@ static void node_geo_exec(GeoNodeExecParams params)
});
if (attribute_exists && !cannot_delete) {
- params.used_named_attribute(name, NamedAttributeUsage::Remove);
+ params.used_named_attribute(name, eNamedAttrUsage::Remove);
}
if (!attribute_exists) {
diff --git a/source/blender/nodes/geometry/nodes/node_geo_scale_elements.cc b/source/blender/nodes/geometry/nodes/node_geo_scale_elements.cc
index 7923ad6264d..d674f611c9f 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_scale_elements.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_scale_elements.cc
@@ -183,8 +183,7 @@ static void scale_vertex_islands_uniformly(Mesh &mesh,
}
});
- /* Positions have changed, so the normals will have to be recomputed. */
- BKE_mesh_normals_tag_dirty(&mesh);
+ BKE_mesh_tag_coords_changed(&mesh);
}
static void scale_vertex_islands_on_axis(Mesh &mesh,
@@ -228,8 +227,7 @@ static void scale_vertex_islands_on_axis(Mesh &mesh,
}
});
- /* Positions have changed, so the normals will have to be recomputed. */
- BKE_mesh_normals_tag_dirty(&mesh);
+ BKE_mesh_tag_coords_changed(&mesh);
}
static Vector<ElementIsland> prepare_face_islands(const Mesh &mesh, const IndexMask face_selection)
@@ -397,7 +395,7 @@ static void scale_edges_on_axis(MeshComponent &mesh_component, const AxisScaleFi
static void node_geo_exec(GeoNodeExecParams params)
{
const bNode &node = params.node();
- const AttributeDomain domain = static_cast<AttributeDomain>(node.custom1);
+ const eAttrDomain domain = static_cast<eAttrDomain>(node.custom1);
const GeometryNodeScaleElementsMode scale_mode = static_cast<GeometryNodeScaleElementsMode>(
node.custom2);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_separate_geometry.cc b/source/blender/nodes/geometry/nodes/node_geo_separate_geometry.cc
index a48d422e4c0..d785694f253 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_separate_geometry.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_separate_geometry.cc
@@ -43,38 +43,31 @@ static void node_geo_exec(GeoNodeExecParams params)
const Field<bool> selection_field = params.extract_input<Field<bool>>("Selection");
const NodeGeometrySeparateGeometry &storage = node_storage(params.node());
- const AttributeDomain domain = static_cast<AttributeDomain>(storage.domain);
+ const eAttrDomain domain = static_cast<eAttrDomain>(storage.domain);
- auto separate_geometry_maybe_recursively = [&](GeometrySet &geometry_set, bool invert) {
+ auto separate_geometry_maybe_recursively = [&](GeometrySet &geometry_set,
+ const Field<bool> &selection) {
bool is_error;
if (domain == ATTR_DOMAIN_INSTANCE) {
/* Only delete top level instances. */
- separate_geometry(geometry_set,
- domain,
- GEO_NODE_DELETE_GEOMETRY_MODE_ALL,
- selection_field,
- invert,
- is_error);
+ separate_geometry(
+ geometry_set, domain, GEO_NODE_DELETE_GEOMETRY_MODE_ALL, selection, is_error);
}
else {
geometry_set.modify_geometry_sets([&](GeometrySet &geometry_set) {
- separate_geometry(geometry_set,
- domain,
- GEO_NODE_DELETE_GEOMETRY_MODE_ALL,
- selection_field,
- invert,
- is_error);
+ separate_geometry(
+ geometry_set, domain, GEO_NODE_DELETE_GEOMETRY_MODE_ALL, selection, is_error);
});
}
};
GeometrySet second_set(geometry_set);
if (params.output_is_required("Selection")) {
- separate_geometry_maybe_recursively(geometry_set, false);
+ separate_geometry_maybe_recursively(geometry_set, selection_field);
params.set_output("Selection", std::move(geometry_set));
}
if (params.output_is_required("Inverted")) {
- separate_geometry_maybe_recursively(second_set, true);
+ separate_geometry_maybe_recursively(second_set, fn::invert_boolean_field(selection_field));
params.set_output("Inverted", std::move(second_set));
}
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_set_id.cc b/source/blender/nodes/geometry/nodes/node_geo_set_id.cc
index ec95f9a89f5..87d48daddea 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_set_id.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_set_id.cc
@@ -16,9 +16,9 @@ static void set_id_in_component(GeometryComponent &component,
const Field<bool> &selection_field,
const Field<int> &id_field)
{
- const AttributeDomain domain = (component.type() == GEO_COMPONENT_TYPE_INSTANCES) ?
- ATTR_DOMAIN_INSTANCE :
- ATTR_DOMAIN_POINT;
+ const eAttrDomain domain = (component.type() == GEO_COMPONENT_TYPE_INSTANCES) ?
+ ATTR_DOMAIN_INSTANCE :
+ ATTR_DOMAIN_POINT;
GeometryComponentFieldContext field_context{component, domain};
const int domain_num = component.attribute_domain_num(domain);
if (domain_num == 0) {
diff --git a/source/blender/nodes/geometry/nodes/node_geo_set_position.cc b/source/blender/nodes/geometry/nodes/node_geo_set_position.cc
index caf33108716..e9ed87e552f 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_set_position.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_set_position.cc
@@ -25,7 +25,7 @@ static void node_declare(NodeDeclarationBuilder &b)
static void set_computed_position_and_offset(GeometryComponent &component,
const VArray<float3> &in_positions,
const VArray<float3> &in_offsets,
- const AttributeDomain domain,
+ const eAttrDomain domain,
const IndexMask selection)
{
@@ -139,9 +139,8 @@ static void set_position_in_component(GeometryComponent &component,
const Field<float3> &position_field,
const Field<float3> &offset_field)
{
- AttributeDomain domain = component.type() == GEO_COMPONENT_TYPE_INSTANCES ?
- ATTR_DOMAIN_INSTANCE :
- ATTR_DOMAIN_POINT;
+ eAttrDomain domain = component.type() == GEO_COMPONENT_TYPE_INSTANCES ? ATTR_DOMAIN_INSTANCE :
+ ATTR_DOMAIN_POINT;
GeometryComponentFieldContext field_context{component, domain};
const int domain_num = component.attribute_domain_num(domain);
if (domain_num == 0) {
diff --git a/source/blender/nodes/geometry/nodes/node_geo_store_named_attribute.cc b/source/blender/nodes/geometry/nodes/node_geo_store_named_attribute.cc
index 3b348dd0136..abac6d8d6b3 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_store_named_attribute.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_store_named_attribute.cc
@@ -45,7 +45,7 @@ static void node_init(bNodeTree *UNUSED(tree), bNode *node)
static void node_update(bNodeTree *ntree, bNode *node)
{
const NodeGeometryStoreNamedAttribute &storage = node_storage(*node);
- const CustomDataType data_type = static_cast<CustomDataType>(storage.data_type);
+ const eCustomDataType data_type = static_cast<eCustomDataType>(storage.data_type);
bNodeSocket *socket_geometry = (bNodeSocket *)node->inputs.first;
bNodeSocket *socket_name = socket_geometry->next;
@@ -69,7 +69,7 @@ static void node_gather_link_searches(GatherLinkSearchOpParams &params)
search_link_ops_for_declarations(params, declaration.inputs().take_front(2));
if (params.in_out() == SOCK_OUT) {
- const std::optional<CustomDataType> type = node_data_type_to_custom_data_type(
+ const std::optional<eCustomDataType> type = node_data_type_to_custom_data_type(
static_cast<eNodeSocketDatatype>(params.other_socket().type));
if (type && *type != CD_PROP_STRING) {
/* The input and output sockets have the same name. */
@@ -84,7 +84,7 @@ static void node_gather_link_searches(GatherLinkSearchOpParams &params)
static void try_capture_field_on_geometry(GeometryComponent &component,
const StringRef name,
- const AttributeDomain domain,
+ const eAttrDomain domain,
const GField &field)
{
GeometryComponentFieldContext field_context{component, domain};
@@ -92,7 +92,7 @@ static void try_capture_field_on_geometry(GeometryComponent &component,
const IndexMask mask{IndexMask(domain_num)};
const CPPType &type = field.cpp_type();
- const CustomDataType data_type = bke::cpp_type_to_custom_data_type(type);
+ const eCustomDataType data_type = bke::cpp_type_to_custom_data_type(type);
/* Could avoid allocating a new buffer if:
* - We are writing to an attribute that exists already.
@@ -118,7 +118,9 @@ static void try_capture_field_on_geometry(GeometryComponent &component,
MEM_freeN(buffer);
}
else {
- component.attribute_try_create(name, domain, data_type, AttributeInitMove{buffer});
+ if (!component.attribute_try_create(name, domain, data_type, AttributeInitMove{buffer})) {
+ MEM_freeN(buffer);
+ }
}
}
@@ -131,12 +133,17 @@ static void node_geo_exec(GeoNodeExecParams params)
params.set_output("Geometry", std::move(geometry_set));
return;
}
+ if (!bke::allow_procedural_attribute_access(name)) {
+ params.error_message_add(NodeWarningType::Info, TIP_(bke::no_procedural_access_message));
+ params.set_output("Geometry", std::move(geometry_set));
+ return;
+ }
- params.used_named_attribute(name, NamedAttributeUsage::Write);
+ params.used_named_attribute(name, eNamedAttrUsage::Write);
const NodeGeometryStoreNamedAttribute &storage = node_storage(params.node());
- const CustomDataType data_type = static_cast<CustomDataType>(storage.data_type);
- const AttributeDomain domain = static_cast<AttributeDomain>(storage.domain);
+ const eCustomDataType data_type = static_cast<eCustomDataType>(storage.data_type);
+ const eAttrDomain domain = static_cast<eAttrDomain>(storage.domain);
GField field;
switch (data_type) {
diff --git a/source/blender/nodes/geometry/nodes/node_geo_transfer_attribute.cc b/source/blender/nodes/geometry/nodes/node_geo_transfer_attribute.cc
index dca214660c8..0af6c76feaf 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_transfer_attribute.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_transfer_attribute.cc
@@ -81,7 +81,7 @@ static void node_init(bNodeTree *UNUSED(tree), bNode *node)
static void node_update(bNodeTree *ntree, bNode *node)
{
const NodeGeometryTransferAttribute &storage = node_storage(*node);
- const CustomDataType data_type = static_cast<CustomDataType>(storage.data_type);
+ const eCustomDataType data_type = static_cast<eCustomDataType>(storage.data_type);
const GeometryNodeAttributeTransferMode mapping = (GeometryNodeAttributeTransferMode)
storage.mode;
@@ -123,7 +123,7 @@ static void node_gather_link_searches(GatherLinkSearchOpParams &params)
search_link_ops_for_declarations(params, declaration.inputs().take_back(2));
search_link_ops_for_declarations(params, declaration.inputs().take_front(1));
- const std::optional<CustomDataType> type = node_data_type_to_custom_data_type(
+ const std::optional<eCustomDataType> type = node_data_type_to_custom_data_type(
(eNodeSocketDatatype)params.other_socket().type);
if (type && *type != CD_PROP_STRING) {
/* The input and output sockets have the same name. */
@@ -356,7 +356,7 @@ void copy_with_indices_and_comparison(const VArray<T> &src_1,
static bool component_is_available(const GeometrySet &geometry,
const GeometryComponentType type,
- const AttributeDomain domain)
+ const eAttrDomain domain)
{
if (!geometry.has(type)) {
return false;
@@ -383,7 +383,7 @@ class NearestInterpolatedTransferFunction : public fn::MultiFunction {
* future, it should be possible to use the most complex domain required by the field inputs, to
* simplify sampling and avoid domain conversions.
*/
- AttributeDomain domain_ = ATTR_DOMAIN_CORNER;
+ eAttrDomain domain_ = ATTR_DOMAIN_CORNER;
fn::MFSignature signature_;
@@ -449,7 +449,7 @@ class NearestInterpolatedTransferFunction : public fn::MultiFunction {
class NearestTransferFunction : public fn::MultiFunction {
GeometrySet source_;
GField src_field_;
- AttributeDomain domain_;
+ eAttrDomain domain_;
fn::MFSignature signature_;
@@ -466,7 +466,7 @@ class NearestTransferFunction : public fn::MultiFunction {
const GVArray *point_data_;
public:
- NearestTransferFunction(GeometrySet geometry, GField src_field, AttributeDomain domain)
+ NearestTransferFunction(GeometrySet geometry, GField src_field, eAttrDomain domain)
: source_(std::move(geometry)), src_field_(std::move(src_field)), domain_(domain)
{
source_.ensure_owns_direct_data();
@@ -599,7 +599,7 @@ class NearestTransferFunction : public fn::MultiFunction {
};
static const GeometryComponent *find_source_component(const GeometrySet &geometry,
- const AttributeDomain domain)
+ const eAttrDomain domain)
{
/* Choose the other component based on a consistent order, rather than some more complicated
* heuristic. This is the same order visible in the spreadsheet and used in the ray-cast node. */
@@ -624,7 +624,7 @@ static const GeometryComponent *find_source_component(const GeometrySet &geometr
class IndexTransferFunction : public fn::MultiFunction {
GeometrySet src_geometry_;
GField src_field_;
- AttributeDomain domain_;
+ eAttrDomain domain_;
fn::MFSignature signature_;
@@ -633,7 +633,7 @@ class IndexTransferFunction : public fn::MultiFunction {
const GVArray *src_data_ = nullptr;
public:
- IndexTransferFunction(GeometrySet geometry, GField src_field, const AttributeDomain domain)
+ IndexTransferFunction(GeometrySet geometry, GField src_field, const eAttrDomain domain)
: src_geometry_(std::move(geometry)), src_field_(std::move(src_field)), domain_(domain)
{
src_geometry_.ensure_owns_direct_data();
@@ -684,7 +684,7 @@ class IndexTransferFunction : public fn::MultiFunction {
}
};
-static GField get_input_attribute_field(GeoNodeExecParams &params, const CustomDataType data_type)
+static GField get_input_attribute_field(GeoNodeExecParams &params, const eCustomDataType data_type)
{
switch (data_type) {
case CD_PROP_FLOAT:
@@ -737,8 +737,8 @@ static void node_geo_exec(GeoNodeExecParams params)
const NodeGeometryTransferAttribute &storage = node_storage(params.node());
const GeometryNodeAttributeTransferMode mapping = (GeometryNodeAttributeTransferMode)
storage.mode;
- const CustomDataType data_type = static_cast<CustomDataType>(storage.data_type);
- const AttributeDomain domain = static_cast<AttributeDomain>(storage.domain);
+ const eCustomDataType data_type = static_cast<eCustomDataType>(storage.data_type);
+ const eAttrDomain domain = static_cast<eAttrDomain>(storage.domain);
GField field = get_input_attribute_field(params, data_type);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_viewer.cc b/source/blender/nodes/geometry/nodes/node_geo_viewer.cc
index 8e9d7b0e46d..6979693e215 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_viewer.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_viewer.cc
@@ -39,7 +39,7 @@ static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
uiItemR(layout, ptr, "data_type", 0, "", ICON_NONE);
}
-static eNodeSocketDatatype custom_data_type_to_socket_type(const CustomDataType type)
+static eNodeSocketDatatype custom_data_type_to_socket_type(const eCustomDataType type)
{
switch (type) {
case CD_PROP_FLOAT:
@@ -61,7 +61,7 @@ static eNodeSocketDatatype custom_data_type_to_socket_type(const CustomDataType
static void node_update(bNodeTree *ntree, bNode *node)
{
const NodeGeometryViewer &storage = node_storage(*node);
- const CustomDataType data_type = static_cast<CustomDataType>(storage.data_type);
+ const eCustomDataType data_type = static_cast<eCustomDataType>(storage.data_type);
const eNodeSocketDatatype socket_type = custom_data_type_to_socket_type(data_type);
LISTBASE_FOREACH (bNodeSocket *, socket, &node->inputs) {
@@ -82,7 +82,7 @@ static void node_gather_link_searches(GatherLinkSearchOpParams &params)
ED_spreadsheet_context_paths_set_geometry_node(bmain, snode, &viewer_node);
};
- const std::optional<CustomDataType> type = node_socket_to_custom_data_type(
+ const std::optional<eCustomDataType> type = node_socket_to_custom_data_type(
params.other_socket());
if (params.in_out() == SOCK_OUT) {
/* The viewer node only has inputs. */
diff --git a/source/blender/nodes/geometry/nodes/node_geo_volume_cube.cc b/source/blender/nodes/geometry/nodes/node_geo_volume_cube.cc
new file mode 100644
index 00000000000..d7e9e38ea0d
--- /dev/null
+++ b/source/blender/nodes/geometry/nodes/node_geo_volume_cube.cc
@@ -0,0 +1,197 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#ifdef WITH_OPENVDB
+# include <openvdb/openvdb.h>
+# include <openvdb/tools/Dense.h>
+# include <openvdb/tools/LevelSetUtil.h>
+# include <openvdb/tools/ParticlesToLevelSet.h>
+#endif
+
+#include "node_geometry_util.hh"
+
+#include "DNA_mesh_types.h"
+
+#include "BLI_task.hh"
+
+#include "BKE_geometry_set.hh"
+#include "BKE_lib_id.h"
+#include "BKE_mesh.h"
+#include "BKE_volume.h"
+
+namespace blender::nodes::node_geo_volume_cube_cc {
+
+static void node_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Float>(N_("Density"))
+ .description(N_("Volume density per voxel"))
+ .supports_field()
+ .default_value(1.0f);
+ b.add_input<decl::Float>(N_("Background"))
+ .description(N_("Value for voxels outside of the cube"));
+
+ b.add_input<decl::Vector>(N_("Min"))
+ .description(N_("Minimum boundary of volume"))
+ .default_value(float3(-1.0f));
+ b.add_input<decl::Vector>(N_("Max"))
+ .description(N_("Maximum boundary of volume"))
+ .default_value(float3(1.0f));
+
+ b.add_input<decl::Int>(N_("Resolution X"))
+ .description(N_("Number of voxels in the X axis"))
+ .default_value(32)
+ .min(2);
+ b.add_input<decl::Int>(N_("Resolution Y"))
+ .description(N_("Number of voxels in the Y axis"))
+ .default_value(32)
+ .min(2);
+ b.add_input<decl::Int>(N_("Resolution Z"))
+ .description(N_("Number of voxels in the Z axis"))
+ .default_value(32)
+ .min(2);
+
+ b.add_output<decl::Geometry>(N_("Volume"));
+}
+
+static float map(const float x,
+ const float in_min,
+ const float in_max,
+ const float out_min,
+ const float out_max)
+{
+ return (x - in_min) * (out_max - out_min) / (in_max - in_min) + out_min;
+}
+
+class Grid3DFieldContext : public FieldContext {
+ private:
+ int3 resolution_;
+ float3 bounds_min_;
+ float3 bounds_max_;
+
+ public:
+ Grid3DFieldContext(const int3 resolution, const float3 bounds_min, const float3 bounds_max)
+ : resolution_(resolution), bounds_min_(bounds_min), bounds_max_(bounds_max)
+ {
+ }
+
+ int64_t points_num() const
+ {
+ return static_cast<int64_t>(resolution_.x) * static_cast<int64_t>(resolution_.y) *
+ static_cast<int64_t>(resolution_.z);
+ }
+
+ GVArray get_varray_for_input(const FieldInput &field_input,
+ const IndexMask UNUSED(mask),
+ ResourceScope &UNUSED(scope)) const
+ {
+ const bke::AttributeFieldInput *attribute_field_input =
+ dynamic_cast<const bke::AttributeFieldInput *>(&field_input);
+ if (attribute_field_input == nullptr) {
+ return {};
+ }
+ if (attribute_field_input->attribute_name() != "position") {
+ return {};
+ }
+
+ Array<float3> positions(this->points_num());
+
+ threading::parallel_for(IndexRange(resolution_.x), 1, [&](const IndexRange x_range) {
+ /* Start indexing at current X slice. */
+ int64_t index = x_range.start() * resolution_.y * resolution_.z;
+ for (const int64_t x_i : x_range) {
+ const float x = map(x_i, 0.0f, resolution_.x - 1, bounds_min_.x, bounds_max_.x);
+ for (const int64_t y_i : IndexRange(resolution_.y)) {
+ const float y = map(y_i, 0.0f, resolution_.y - 1, bounds_min_.y, bounds_max_.y);
+ for (const int64_t z_i : IndexRange(resolution_.z)) {
+ const float z = map(z_i, 0.0f, resolution_.z - 1, bounds_min_.z, bounds_max_.z);
+ positions[index] = float3(x, y, z);
+ index++;
+ }
+ }
+ }
+ });
+ return VArray<float3>::ForContainer(std::move(positions));
+ }
+};
+
+#ifdef WITH_OPENVDB
+static void node_geo_exec(GeoNodeExecParams params)
+{
+ const float3 bounds_min = params.extract_input<float3>("Min");
+ const float3 bounds_max = params.extract_input<float3>("Max");
+
+ const int3 resolution = int3(params.extract_input<int>("Resolution X"),
+ params.extract_input<int>("Resolution Y"),
+ params.extract_input<int>("Resolution Z"));
+
+ if (resolution.x < 2 || resolution.y < 2 || resolution.z < 2) {
+ params.error_message_add(NodeWarningType::Error, TIP_("Resolution must be greater than 1"));
+ params.set_default_remaining_outputs();
+ return;
+ }
+
+ if (bounds_min.x == bounds_max.x || bounds_min.y == bounds_max.y ||
+ bounds_min.z == bounds_max.z) {
+ params.error_message_add(NodeWarningType::Error,
+ TIP_("Bounding box volume must be greater than 0"));
+ params.set_default_remaining_outputs();
+ return;
+ }
+
+ Field<float> input_field = params.extract_input<Field<float>>("Density");
+
+ /* Evaluate input field on a 3D grid. */
+ Grid3DFieldContext context(resolution, bounds_min, bounds_max);
+ FieldEvaluator evaluator(context, context.points_num());
+ Array<float> densities(context.points_num());
+ evaluator.add_with_destination(std::move(input_field), densities.as_mutable_span());
+ evaluator.evaluate();
+
+ /* Store resulting values in openvdb grid. */
+ const float background = params.extract_input<float>("Background");
+ openvdb::FloatGrid::Ptr grid = openvdb::FloatGrid::create(background);
+ grid->setGridClass(openvdb::GRID_FOG_VOLUME);
+
+ openvdb::tools::Dense<float, openvdb::tools::LayoutZYX> dense_grid{
+ openvdb::math::CoordBBox({0, 0, 0}, {resolution.x - 1, resolution.y - 1, resolution.z - 1}),
+ densities.data()};
+ openvdb::tools::copyFromDense(dense_grid, *grid, 0.0f);
+
+ grid->transform().preTranslate(openvdb::math::Vec3<float>(-0.5f));
+ const float3 scale_fac = (bounds_max - bounds_min) / float3(resolution - 1);
+ grid->transform().postScale(openvdb::math::Vec3<float>(scale_fac.x, scale_fac.y, scale_fac.z));
+ grid->transform().postTranslate(
+ openvdb::math::Vec3<float>(bounds_min.x, bounds_min.y, bounds_min.z));
+
+ Volume *volume = (Volume *)BKE_id_new_nomain(ID_VO, nullptr);
+ BKE_volume_init_grids(volume);
+
+ BKE_volume_grid_add_vdb(*volume, "density", std::move(grid));
+
+ GeometrySet r_geometry_set;
+ r_geometry_set.replace_volume(volume);
+ params.set_output("Volume", r_geometry_set);
+}
+
+#else
+static void node_geo_exec(GeoNodeExecParams params)
+{
+ params.error_message_add(NodeWarningType::Error,
+ TIP_("Disabled, Blender was compiled without OpenVDB"));
+ params.set_default_remaining_outputs();
+}
+#endif /* WITH_OPENVDB */
+
+} // namespace blender::nodes::node_geo_volume_cube_cc
+
+void register_node_type_geo_volume_cube()
+{
+ namespace file_ns = blender::nodes::node_geo_volume_cube_cc;
+
+ static bNodeType ntype;
+
+ geo_node_type_base(&ntype, GEO_NODE_VOLUME_CUBE, "Volume Cube", NODE_CLASS_GEOMETRY);
+
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_volume_to_mesh.cc b/source/blender/nodes/geometry/nodes/node_geo_volume_to_mesh.cc
index e5827c24320..e1d1c67b8c8 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_volume_to_mesh.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_volume_to_mesh.cc
@@ -41,7 +41,9 @@ static void node_declare(NodeDeclarationBuilder &b)
.make_available([](bNode &node) {
node_storage(node).resolution_mode = VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_AMOUNT;
});
- b.add_input<decl::Float>(N_("Threshold")).default_value(0.1f).min(0.0f);
+ b.add_input<decl::Float>(N_("Threshold"))
+ .default_value(0.1f)
+ .description(N_("Values larger than the threshold are inside the generated mesh"));
b.add_input<decl::Float>(N_("Adaptivity")).min(0.0f).max(1.0f).subtype(PROP_FACTOR);
b.add_output<decl::Geometry>(N_("Mesh"));
}
@@ -151,6 +153,16 @@ static Mesh *create_mesh_from_volume(GeometrySet &geometry_set, GeoNodeExecParam
}
const bke::VolumeToMeshResolution resolution = get_resolution_param(params);
+
+ if (resolution.mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_SIZE &&
+ resolution.settings.voxel_size <= 0.0f) {
+ return nullptr;
+ }
+ if (resolution.mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_AMOUNT &&
+ resolution.settings.voxel_amount <= 0) {
+ return nullptr;
+ }
+
const Main *bmain = DEG_get_bmain(params.depsgraph());
BKE_volume_load(volume, bmain);
diff --git a/source/blender/nodes/intern/geometry_nodes_eval_log.cc b/source/blender/nodes/intern/geometry_nodes_eval_log.cc
index 9a316190720..85dfdf03b82 100644
--- a/source/blender/nodes/intern/geometry_nodes_eval_log.cc
+++ b/source/blender/nodes/intern/geometry_nodes_eval_log.cc
@@ -495,7 +495,7 @@ void LocalGeoLogger::log_execution_time(DNode node, std::chrono::microseconds ex
void LocalGeoLogger::log_used_named_attribute(DNode node,
std::string attribute_name,
- NamedAttributeUsage usage)
+ eNamedAttrUsage usage)
{
used_named_attributes_.append({node, {std::move(attribute_name), usage}});
}
diff --git a/source/blender/nodes/intern/node_common.cc b/source/blender/nodes/intern/node_common.cc
index abbfe4b823d..b7c5f9570e4 100644
--- a/source/blender/nodes/intern/node_common.cc
+++ b/source/blender/nodes/intern/node_common.cc
@@ -156,7 +156,8 @@ static void group_verify_socket_list(bNodeTree &node_tree,
bNode &node,
const ListBase &interface_sockets,
ListBase &verify_lb,
- const eNodeSocketInOut in_out)
+ const eNodeSocketInOut in_out,
+ const bool ensure_extend_socket_exists)
{
ListBase old_sockets = verify_lb;
BLI_listbase_clear(&verify_lb);
@@ -177,6 +178,17 @@ static void group_verify_socket_list(bNodeTree &node_tree,
}
}
+ if (ensure_extend_socket_exists) {
+ bNodeSocket *last_socket = static_cast<bNodeSocket *>(old_sockets.last);
+ if (last_socket != nullptr && STREQ(last_socket->identifier, "__extend__")) {
+ BLI_remlink(&old_sockets, last_socket);
+ BLI_addtail(&verify_lb, last_socket);
+ }
+ else {
+ nodeAddSocket(&node_tree, &node, in_out, "NodeSocketVirtual", "__extend__", "");
+ }
+ }
+
/* Remove leftover sockets that didn't match the node group's interface. */
LISTBASE_FOREACH_MUTABLE (bNodeSocket *, unused_socket, &old_sockets) {
nodeRemoveSocket(&node_tree, &node, unused_socket);
@@ -195,8 +207,8 @@ void node_group_update(struct bNodeTree *ntree, struct bNode *node)
}
else {
bNodeTree *ngroup = (bNodeTree *)node->id;
- group_verify_socket_list(*ntree, *node, ngroup->inputs, node->inputs, SOCK_IN);
- group_verify_socket_list(*ntree, *node, ngroup->outputs, node->outputs, SOCK_OUT);
+ group_verify_socket_list(*ntree, *node, ngroup->inputs, node->inputs, SOCK_IN, false);
+ group_verify_socket_list(*ntree, *node, ngroup->outputs, node->outputs, SOCK_OUT, false);
}
}
@@ -484,15 +496,7 @@ void node_group_input_update(bNodeTree *ntree, bNode *node)
}
BLI_freelistN(&tmplinks);
-
- /* check inputs and outputs, and remove or insert them */
- {
- /* value_in_out inverted for interface nodes to get correct socket value_property */
- group_verify_socket_list(*ntree, *node, ntree->inputs, node->outputs, SOCK_OUT);
-
- /* add virtual extension socket */
- nodeAddSocket(ntree, node, SOCK_OUT, "NodeSocketVirtual", "__extend__", "");
- }
+ group_verify_socket_list(*ntree, *node, ntree->inputs, node->outputs, SOCK_OUT, true);
}
void register_node_type_group_input()
@@ -582,15 +586,7 @@ void node_group_output_update(bNodeTree *ntree, bNode *node)
}
BLI_freelistN(&tmplinks);
-
- /* check inputs and outputs, and remove or insert them */
- {
- /* value_in_out inverted for interface nodes to get correct socket value_property */
- group_verify_socket_list(*ntree, *node, ntree->outputs, node->inputs, SOCK_IN);
-
- /* add virtual extension socket */
- nodeAddSocket(ntree, node, SOCK_IN, "NodeSocketVirtual", "__extend__", "");
- }
+ group_verify_socket_list(*ntree, *node, ntree->outputs, node->inputs, SOCK_IN, true);
}
void register_node_type_group_output()
diff --git a/source/blender/nodes/intern/node_geometry_exec.cc b/source/blender/nodes/intern/node_geometry_exec.cc
index 9aee3ddcce7..56e9c9f0496 100644
--- a/source/blender/nodes/intern/node_geometry_exec.cc
+++ b/source/blender/nodes/intern/node_geometry_exec.cc
@@ -24,7 +24,7 @@ void GeoNodeExecParams::error_message_add(const NodeWarningType type, std::strin
}
void GeoNodeExecParams::used_named_attribute(std::string attribute_name,
- const NamedAttributeUsage usage)
+ const eNamedAttrUsage usage)
{
if (provider_->logger == nullptr) {
return;
@@ -110,137 +110,6 @@ const bNodeSocket *GeoNodeExecParams::find_available_socket(const StringRef name
return nullptr;
}
-GVArray GeoNodeExecParams::get_input_attribute(const StringRef name,
- const GeometryComponent &component,
- const AttributeDomain domain,
- const CustomDataType type,
- const void *default_value) const
-{
- const bNodeSocket *found_socket = this->find_available_socket(name);
- BLI_assert(found_socket != nullptr); /* There should always be available socket for the name. */
- const CPPType *cpp_type = bke::custom_data_type_to_cpp_type(type);
- const int64_t domain_num = component.attribute_domain_num(domain);
-
- if (default_value == nullptr) {
- default_value = cpp_type->default_value();
- }
-
- if (found_socket == nullptr) {
- return GVArray::ForSingle(*cpp_type, domain_num, default_value);
- }
-
- if (found_socket->type == SOCK_STRING) {
- const std::string name = this->get_input<std::string>(found_socket->identifier);
- /* Try getting the attribute without the default value. */
- GVArray attribute = component.attribute_try_get_for_read(name, domain, type);
- if (attribute) {
- return attribute;
- }
-
- /* If the attribute doesn't exist, use the default value and output an error message
- * (except when the field is empty, to avoid spamming error messages, and not when
- * the domain is empty and we don't expect an attribute anyway). */
- if (!name.empty() && component.attribute_domain_num(domain) != 0) {
- this->error_message_add(NodeWarningType::Error,
- TIP_("No attribute with name \"") + name + "\"");
- }
- return GVArray::ForSingle(*cpp_type, domain_num, default_value);
- }
- const bke::DataTypeConversions &conversions = bke::get_implicit_type_conversions();
- if (found_socket->type == SOCK_FLOAT) {
- const float value = this->get_input<float>(found_socket->identifier);
- BUFFER_FOR_CPP_TYPE_VALUE(*cpp_type, buffer);
- conversions.convert_to_uninitialized(CPPType::get<float>(), *cpp_type, &value, buffer);
- return GVArray::ForSingle(*cpp_type, domain_num, buffer);
- }
- if (found_socket->type == SOCK_INT) {
- const int value = this->get_input<int>(found_socket->identifier);
- BUFFER_FOR_CPP_TYPE_VALUE(*cpp_type, buffer);
- conversions.convert_to_uninitialized(CPPType::get<int>(), *cpp_type, &value, buffer);
- return GVArray::ForSingle(*cpp_type, domain_num, buffer);
- }
- if (found_socket->type == SOCK_VECTOR) {
- const float3 value = this->get_input<float3>(found_socket->identifier);
- BUFFER_FOR_CPP_TYPE_VALUE(*cpp_type, buffer);
- conversions.convert_to_uninitialized(CPPType::get<float3>(), *cpp_type, &value, buffer);
- return GVArray::ForSingle(*cpp_type, domain_num, buffer);
- }
- if (found_socket->type == SOCK_RGBA) {
- const ColorGeometry4f value = this->get_input<ColorGeometry4f>(found_socket->identifier);
- BUFFER_FOR_CPP_TYPE_VALUE(*cpp_type, buffer);
- conversions.convert_to_uninitialized(
- CPPType::get<ColorGeometry4f>(), *cpp_type, &value, buffer);
- return GVArray::ForSingle(*cpp_type, domain_num, buffer);
- }
- BLI_assert(false);
- return GVArray::ForSingle(*cpp_type, domain_num, default_value);
-}
-
-CustomDataType GeoNodeExecParams::get_input_attribute_data_type(
- const StringRef name,
- const GeometryComponent &component,
- const CustomDataType default_type) const
-{
- const bNodeSocket *found_socket = this->find_available_socket(name);
- BLI_assert(found_socket != nullptr); /* There should always be available socket for the name. */
- if (found_socket == nullptr) {
- return default_type;
- }
-
- if (found_socket->type == SOCK_STRING) {
- const std::string name = this->get_input<std::string>(found_socket->identifier);
- std::optional<AttributeMetaData> info = component.attribute_get_meta_data(name);
- if (info) {
- return info->data_type;
- }
- return default_type;
- }
- if (found_socket->type == SOCK_FLOAT) {
- return CD_PROP_FLOAT;
- }
- if (found_socket->type == SOCK_VECTOR) {
- return CD_PROP_FLOAT3;
- }
- if (found_socket->type == SOCK_RGBA) {
- return CD_PROP_COLOR;
- }
- if (found_socket->type == SOCK_BOOLEAN) {
- return CD_PROP_BOOL;
- }
-
- BLI_assert(false);
- return default_type;
-}
-
-AttributeDomain GeoNodeExecParams::get_highest_priority_input_domain(
- Span<std::string> names,
- const GeometryComponent &component,
- const AttributeDomain default_domain) const
-{
- Vector<AttributeDomain, 8> input_domains;
- for (const std::string &name : names) {
- const bNodeSocket *found_socket = this->find_available_socket(name);
- BLI_assert(found_socket != nullptr); /* A socket should be available socket for the name. */
- if (found_socket == nullptr) {
- continue;
- }
-
- if (found_socket->type == SOCK_STRING) {
- const std::string name = this->get_input<std::string>(found_socket->identifier);
- std::optional<AttributeMetaData> info = component.attribute_get_meta_data(name);
- if (info) {
- input_domains.append(info->domain);
- }
- }
- }
-
- if (input_domains.size() > 0) {
- return bke::attribute_domain_highest_priority(input_domains);
- }
-
- return default_domain;
-}
-
std::string GeoNodeExecParams::attribute_producer_name() const
{
return provider_->dnode->label_or_name() + TIP_(" node");
diff --git a/source/blender/nodes/shader/node_shader_tree.cc b/source/blender/nodes/shader/node_shader_tree.cc
index f107ec73c60..24558e4b32b 100644
--- a/source/blender/nodes/shader/node_shader_tree.cc
+++ b/source/blender/nodes/shader/node_shader_tree.cc
@@ -1007,6 +1007,7 @@ static void ntree_shader_pruned_unused(bNodeTree *ntree, bNode *output_node)
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->type == SH_NODE_OUTPUT_AOV) {
+ node->tmp_flag = 1;
nodeChainIterBackwards(ntree, node, ntree_branch_node_tag, nullptr, 0);
}
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_map_range.cc b/source/blender/nodes/shader/nodes/node_shader_map_range.cc
index a487e07bd5a..5fc69987c67 100644
--- a/source/blender/nodes/shader/nodes/node_shader_map_range.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_map_range.cc
@@ -53,7 +53,7 @@ static void node_shader_buts_map_range(uiLayout *layout, bContext *UNUSED(C), Po
static int node_shader_map_range_ui_class(const bNode *node)
{
const NodeMapRange &storage = node_storage(*node);
- const CustomDataType data_type = static_cast<CustomDataType>(storage.data_type);
+ const eCustomDataType data_type = static_cast<eCustomDataType>(storage.data_type);
if (data_type == CD_PROP_FLOAT3) {
return NODE_CLASS_OP_VECTOR;
}
@@ -63,7 +63,7 @@ static int node_shader_map_range_ui_class(const bNode *node)
static void node_shader_update_map_range(bNodeTree *ntree, bNode *node)
{
const NodeMapRange &storage = node_storage(*node);
- const CustomDataType data_type = static_cast<CustomDataType>(storage.data_type);
+ const eCustomDataType data_type = static_cast<eCustomDataType>(storage.data_type);
const int type = (data_type == CD_PROP_FLOAT) ? SOCK_FLOAT : SOCK_VECTOR;
Array<bool> new_input_availability(BLI_listbase_count(&node->inputs));
@@ -108,7 +108,7 @@ static void node_shader_init_map_range(bNodeTree *UNUSED(ntree), bNode *node)
class SocketSearchOp {
public:
std::string socket_name;
- CustomDataType data_type;
+ eCustomDataType data_type;
int interpolation_type = NODE_MAP_RANGE_LINEAR;
void operator()(LinkSearchOpParams &params)
@@ -120,7 +120,7 @@ class SocketSearchOp {
}
};
-static std::optional<CustomDataType> node_type_from_other_socket(const bNodeSocket &socket)
+static std::optional<eCustomDataType> node_type_from_other_socket(const bNodeSocket &socket)
{
switch (socket.type) {
case SOCK_FLOAT:
@@ -137,7 +137,7 @@ static std::optional<CustomDataType> node_type_from_other_socket(const bNodeSock
static void node_map_range_gather_link_searches(GatherLinkSearchOpParams &params)
{
- const std::optional<CustomDataType> type = node_type_from_other_socket(params.other_socket());
+ const std::optional<eCustomDataType> type = node_type_from_other_socket(params.other_socket());
if (!type) {
return;
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_sepcomb_xyz.cc b/source/blender/nodes/shader/nodes/node_shader_sepcomb_xyz.cc
index 94a6febe92e..d4413036555 100644
--- a/source/blender/nodes/shader/nodes/node_shader_sepcomb_xyz.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_sepcomb_xyz.cc
@@ -48,16 +48,36 @@ class MF_SeparateXYZ : public fn::MultiFunction {
void call(IndexMask mask, fn::MFParams params, fn::MFContext UNUSED(context)) const override
{
const VArray<float3> &vectors = params.readonly_single_input<float3>(0, "XYZ");
- MutableSpan<float> xs = params.uninitialized_single_output<float>(1, "X");
- MutableSpan<float> ys = params.uninitialized_single_output<float>(2, "Y");
- MutableSpan<float> zs = params.uninitialized_single_output<float>(3, "Z");
-
- for (int64_t i : mask) {
- float3 xyz = vectors[i];
- xs[i] = xyz.x;
- ys[i] = xyz.y;
- zs[i] = xyz.z;
+ MutableSpan<float> xs = params.uninitialized_single_output_if_required<float>(1, "X");
+ MutableSpan<float> ys = params.uninitialized_single_output_if_required<float>(2, "Y");
+ MutableSpan<float> zs = params.uninitialized_single_output_if_required<float>(3, "Z");
+
+ std::array<MutableSpan<float>, 3> outputs = {xs, ys, zs};
+ Vector<int> used_outputs;
+ if (!xs.is_empty()) {
+ used_outputs.append(0);
}
+ if (!ys.is_empty()) {
+ used_outputs.append(1);
+ }
+ if (!zs.is_empty()) {
+ used_outputs.append(2);
+ }
+
+ devirtualize_varray(vectors, [&](auto vectors) {
+ mask.to_best_mask_type([&](auto mask) {
+ const int used_outputs_num = used_outputs.size();
+ const int *used_outputs_data = used_outputs.data();
+
+ for (const int64_t i : mask) {
+ const float3 &vector = vectors[i];
+ for (const int out_i : IndexRange(used_outputs_num)) {
+ const int coordinate = used_outputs_data[out_i];
+ outputs[coordinate][i] = vector[coordinate];
+ }
+ }
+ });
+ });
}
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_uvmap.cc b/source/blender/nodes/shader/nodes/node_shader_uvmap.cc
index 91d89952da7..53228f0a314 100644
--- a/source/blender/nodes/shader/nodes/node_shader_uvmap.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_uvmap.cc
@@ -46,7 +46,7 @@ static int node_shader_gpu_uvmap(GPUMaterial *mat,
NodeShaderUVMap *attr = static_cast<NodeShaderUVMap *>(node->storage);
/* NOTE: using CD_AUTO_FROM_NAME instead of CD_MTFACE as geometry nodes may overwrite data which
- * will also change the CustomDataType. This will also make EEVEE and Cycles consistent. See
+ * will also change the eCustomDataType. This will also make EEVEE and Cycles consistent. See
* T93179. */
GPUNodeLink *mtface = GPU_attribute(mat, CD_AUTO_FROM_NAME, attr->uv_map);
diff --git a/source/blender/nodes/shader/nodes/node_shader_vertex_color.cc b/source/blender/nodes/shader/nodes/node_shader_vertex_color.cc
index cba944c671c..830f02d8df1 100644
--- a/source/blender/nodes/shader/nodes/node_shader_vertex_color.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_vertex_color.cc
@@ -43,7 +43,7 @@ static int node_shader_gpu_vertex_color(GPUMaterial *mat,
{
NodeShaderVertexColor *vertexColor = (NodeShaderVertexColor *)node->storage;
/* NOTE: using CD_AUTO_FROM_NAME instead of CD_MCOL or CD_PROP_COLOR for named attributes
- * as geometry nodes may overwrite data which will also change the CustomDataType.
+ * as geometry nodes may overwrite data which will also change the eCustomDataType.
* This will also make EEVEE and Cycles
* consistent. See T93179. */
diff --git a/source/blender/nodes/texture/node_texture_tree.c b/source/blender/nodes/texture/node_texture_tree.c
index 903e293a962..03dc61af9a2 100644
--- a/source/blender/nodes/texture/node_texture_tree.c
+++ b/source/blender/nodes/texture/node_texture_tree.c
@@ -324,7 +324,6 @@ int ntreeTexExecTree(bNodeTree *ntree,
MTex *mtex)
{
TexCallData data;
- float *nor = target->nor;
int retval = TEX_INT;
bNodeThreadStack *nts = NULL;
bNodeTreeExec *exec = ntree->execdata;
@@ -356,14 +355,7 @@ int ntreeTexExecTree(bNodeTree *ntree,
ntreeExecThreadNodes(exec, nts, &data, thread);
ntreeReleaseThreadStack(nts);
- if (target->nor) {
- retval |= TEX_NOR;
- }
retval |= TEX_RGB;
- /* confusing stuff; the texture output node sets this to NULL to indicate no normal socket was
- * set however, the texture code checks this for other reasons
- * (namely, a normal is required for material). */
- target->nor = nor;
return retval;
}
diff --git a/source/blender/nodes/texture/nodes/node_texture_output.c b/source/blender/nodes/texture/nodes/node_texture_output.c
index cf5e32cb486..b300ba9ef77 100644
--- a/source/blender/nodes/texture/nodes/node_texture_output.c
+++ b/source/blender/nodes/texture/nodes/node_texture_output.c
@@ -13,7 +13,6 @@
/* **************** COMPOSITE ******************** */
static bNodeSocketTemplate inputs[] = {
{SOCK_RGBA, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f},
- {SOCK_VECTOR, N_("Normal"), 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, PROP_DIRECTION},
{-1, ""},
};
@@ -32,12 +31,7 @@ static void exec(void *data,
TexParams params;
params_from_cdata(&params, cdata);
- if (in[1] && in[1]->hasinput && !in[0]->hasinput) {
- tex_input_rgba(target->trgba, in[1], &params, cdata->thread);
- }
- else {
- tex_input_rgba(target->trgba, in[0], &params, cdata->thread);
- }
+ tex_input_rgba(target->trgba, in[0], &params, cdata->thread);
}
else {
/* 0 means don't care, so just use first */
@@ -49,15 +43,6 @@ static void exec(void *data,
target->tin = (target->trgba[0] + target->trgba[1] + target->trgba[2]) / 3.0f;
target->talpha = true;
-
- if (target->nor) {
- if (in[1] && in[1]->hasinput) {
- tex_input_vec(target->nor, in[1], &params, cdata->thread);
- }
- else {
- target->nor = NULL;
- }
- }
}
}
}
diff --git a/source/blender/nodes/texture/nodes/node_texture_proc.c b/source/blender/nodes/texture/nodes/node_texture_proc.c
index fd7e6fdfc7f..d925c9f3554 100644
--- a/source/blender/nodes/texture/nodes/node_texture_proc.c
+++ b/source/blender/nodes/texture/nodes/node_texture_proc.c
@@ -14,10 +14,8 @@
* In this file: wrappers to use procedural textures as nodes
*/
-static bNodeSocketTemplate outputs_both[] = {
- {SOCK_RGBA, N_("Color"), 1.0f, 0.0f, 0.0f, 1.0f},
- {SOCK_VECTOR, N_("Normal"), 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, PROP_DIRECTION},
- {-1, ""}};
+static bNodeSocketTemplate outputs_both[] = {{SOCK_RGBA, N_("Color"), 1.0f, 0.0f, 0.0f, 1.0f},
+ {-1, ""}};
static bNodeSocketTemplate outputs_color_only[] = {{SOCK_RGBA, N_("Color")}, {-1, ""}};
/* Inputs common to all, #defined because nodes will need their own inputs too */
@@ -34,27 +32,15 @@ static void do_proc(float *result,
TexParams *p,
const float col1[4],
const float col2[4],
- char is_normal,
Tex *tex,
const short thread)
{
TexResult texres;
int textype;
- if (is_normal) {
- texres.nor = result;
- }
- else {
- texres.nor = NULL;
- }
-
textype = multitex_nodes(
tex, p->co, p->dxt, p->dyt, p->osatex, &texres, thread, 0, p->mtex, NULL);
- if (is_normal) {
- return;
- }
-
if (textype & TEX_RGB) {
copy_v4_v4(result, texres.trgba);
}
@@ -66,13 +52,8 @@ static void do_proc(float *result,
typedef void (*MapFn)(Tex *tex, bNodeStack **in, TexParams *p, const short thread);
-static void texfn(float *result,
- TexParams *p,
- bNode *node,
- bNodeStack **in,
- char is_normal,
- MapFn map_inputs,
- short thread)
+static void texfn(
+ float *result, TexParams *p, bNode *node, bNodeStack **in, MapFn map_inputs, short thread)
{
Tex tex = *((Tex *)(node->storage));
float col1[4], col2[4];
@@ -81,7 +62,7 @@ static void texfn(float *result,
map_inputs(&tex, in, p, thread);
- do_proc(result, p, col1, col2, is_normal, &tex, thread);
+ do_proc(result, p, col1, col2, &tex, thread);
}
static int count_outputs(bNode *node)
@@ -106,12 +87,7 @@ static int count_outputs(bNode *node)
static void name##_colorfn( \
float *result, TexParams *p, bNode *node, bNodeStack **in, short thread) \
{ \
- texfn(result, p, node, in, 0, &name##_map_inputs, thread); \
- } \
- static void name##_normalfn( \
- float *result, TexParams *p, bNode *node, bNodeStack **in, short thread) \
- { \
- texfn(result, p, node, in, 1, &name##_map_inputs, thread); \
+ texfn(result, p, node, in, &name##_map_inputs, thread); \
} \
static void name##_exec(void *data, \
int UNUSED(thread), \
@@ -124,9 +100,6 @@ static int count_outputs(bNode *node)
if (outs >= 1) { \
tex_output(node, execdata, in, out[0], &name##_colorfn, data); \
} \
- if (outs >= 2) { \
- tex_output(node, execdata, in, out[1], &name##_normalfn, data); \
- } \
}
/* --- VORONOI -- */
diff --git a/source/blender/nodes/texture/nodes/node_texture_texture.c b/source/blender/nodes/texture/nodes/node_texture_texture.c
index 2d2b4e06665..79cd8bbb1df 100644
--- a/source/blender/nodes/texture/nodes/node_texture_texture.c
+++ b/source/blender/nodes/texture/nodes/node_texture_texture.c
@@ -45,13 +45,11 @@ static void colorfn(float *out, TexParams *p, bNode *node, bNodeStack **in, shor
else if (nodetex) {
TexResult texres;
int textype;
- float nor[] = {0, 0, 0};
float col1[4], col2[4];
tex_input_rgba(col1, in[0], p, thread);
tex_input_rgba(col2, in[1], p, thread);
- texres.nor = nor;
textype = multitex_nodes(nodetex, co, dxt, dyt, p->osatex, &texres, thread, 0, p->mtex, NULL);
if (textype & TEX_RGB) {
diff --git a/source/blender/python/gpu/gpu_py_api.c b/source/blender/python/gpu/gpu_py_api.c
index d45fdc21130..a2075566f31 100644
--- a/source/blender/python/gpu/gpu_py_api.c
+++ b/source/blender/python/gpu/gpu_py_api.c
@@ -14,8 +14,6 @@
#include "BLI_utildefines.h"
-#include "../generic/python_utildefines.h"
-
#include "gpu_py_capabilities.h"
#include "gpu_py_matrix.h"
#include "gpu_py_platform.h"
@@ -23,7 +21,7 @@
#include "gpu_py_state.h"
#include "gpu_py_types.h"
-#include "gpu_py_api.h" /* own include */
+#include "gpu_py_api.h" /* Own include. */
/* -------------------------------------------------------------------- */
/** \name GPU Module
diff --git a/source/blender/python/gpu/gpu_py_batch.c b/source/blender/python/gpu/gpu_py_batch.c
index 02bcf80aa5d..533e5154d83 100644
--- a/source/blender/python/gpu/gpu_py_batch.c
+++ b/source/blender/python/gpu/gpu_py_batch.c
@@ -13,14 +13,10 @@
#include <Python.h>
-#include "MEM_guardedalloc.h"
-
#include "BLI_utildefines.h"
#include "GPU_batch.h"
-#include "../mathutils/mathutils.h"
-
#include "../generic/py_capi_utils.h"
#include "gpu_py.h"
diff --git a/source/blender/python/gpu/gpu_py_element.c b/source/blender/python/gpu/gpu_py_element.c
index 616e7da6e9f..d52a97c0c84 100644
--- a/source/blender/python/gpu/gpu_py_element.c
+++ b/source/blender/python/gpu/gpu_py_element.c
@@ -16,7 +16,6 @@
#include "MEM_guardedalloc.h"
#include "../generic/py_capi_utils.h"
-#include "../generic/python_utildefines.h"
#include "gpu_py.h"
#include "gpu_py_element.h" /* own include */
diff --git a/source/blender/python/gpu/gpu_py_framebuffer.c b/source/blender/python/gpu/gpu_py_framebuffer.c
index 2a7857b3059..33d9ff0b041 100644
--- a/source/blender/python/gpu/gpu_py_framebuffer.c
+++ b/source/blender/python/gpu/gpu_py_framebuffer.c
@@ -21,11 +21,9 @@
#include "../mathutils/mathutils.h"
#include "gpu_py.h"
-#include "gpu_py_texture.h"
-
-#include "gpu_py.h"
#include "gpu_py_buffer.h"
#include "gpu_py_framebuffer.h" /* own include */
+#include "gpu_py_texture.h"
/* -------------------------------------------------------------------- */
/** \name GPUFrameBuffer Common Utilities
diff --git a/source/blender/python/gpu/gpu_py_offscreen.c b/source/blender/python/gpu/gpu_py_offscreen.c
index b50f536da8a..621c6647cb9 100644
--- a/source/blender/python/gpu/gpu_py_offscreen.c
+++ b/source/blender/python/gpu/gpu_py_offscreen.c
@@ -13,8 +13,6 @@
#include <Python.h>
-#include "MEM_guardedalloc.h"
-
#include "BLI_string.h"
#include "BLI_utildefines.h"
@@ -31,7 +29,6 @@
#include "GPU_texture.h"
#include "GPU_viewport.h"
-#include "ED_view3d.h"
#include "ED_view3d_offscreen.h"
#include "../mathutils/mathutils.h"
diff --git a/source/blender/python/gpu/gpu_py_platform.c b/source/blender/python/gpu/gpu_py_platform.c
index 6c5a5bdaaf8..656024ae22c 100644
--- a/source/blender/python/gpu/gpu_py_platform.c
+++ b/source/blender/python/gpu/gpu_py_platform.c
@@ -13,7 +13,7 @@
#include "GPU_platform.h"
-#include "gpu_py_platform.h" /* own include */
+#include "gpu_py_platform.h" /* Own include. */
/* -------------------------------------------------------------------- */
/** \name Functions
diff --git a/source/blender/python/gpu/gpu_py_select.c b/source/blender/python/gpu/gpu_py_select.c
index 8e5c172f90c..8869ea38e32 100644
--- a/source/blender/python/gpu/gpu_py_select.c
+++ b/source/blender/python/gpu/gpu_py_select.c
@@ -20,7 +20,7 @@
#include "GPU_select.h"
-#include "gpu_py_select.h" /* own include */
+#include "gpu_py_select.h" /* Own include. */
/* -------------------------------------------------------------------- */
/** \name Methods
diff --git a/source/blender/python/gpu/gpu_py_shader.c b/source/blender/python/gpu/gpu_py_shader.c
index d7369731a98..101b9f8e4c6 100644
--- a/source/blender/python/gpu/gpu_py_shader.c
+++ b/source/blender/python/gpu/gpu_py_shader.c
@@ -16,7 +16,6 @@
#include "GPU_uniform_buffer.h"
#include "../generic/py_capi_utils.h"
-#include "../generic/python_utildefines.h"
#include "../mathutils/mathutils.h"
#include "gpu_py.h"
diff --git a/source/blender/python/gpu/gpu_py_shader_create_info.cc b/source/blender/python/gpu/gpu_py_shader_create_info.cc
index 3b043c605fa..e00d01174f4 100644
--- a/source/blender/python/gpu/gpu_py_shader_create_info.cc
+++ b/source/blender/python/gpu/gpu_py_shader_create_info.cc
@@ -15,7 +15,6 @@
#include "intern/gpu_shader_create_info.hh"
#include "../generic/py_capi_utils.h"
-#include "../generic/python_utildefines.h"
#include "gpu_py_shader.h" /* own include */
diff --git a/source/blender/python/gpu/gpu_py_types.c b/source/blender/python/gpu/gpu_py_types.c
index 65201df4a9e..eccbebbd8dd 100644
--- a/source/blender/python/gpu/gpu_py_types.c
+++ b/source/blender/python/gpu/gpu_py_types.c
@@ -10,7 +10,6 @@
#include <Python.h>
#include "../generic/py_capi_utils.h"
-#include "../generic/python_utildefines.h"
#include "gpu_py_types.h" /* own include */
diff --git a/source/blender/python/gpu/gpu_py_uniformbuffer.c b/source/blender/python/gpu/gpu_py_uniformbuffer.c
index f8f88d61cf6..dcf9ab76470 100644
--- a/source/blender/python/gpu/gpu_py_uniformbuffer.c
+++ b/source/blender/python/gpu/gpu_py_uniformbuffer.c
@@ -14,13 +14,11 @@
#include "BLI_string.h"
#include "GPU_context.h"
-#include "GPU_texture.h"
#include "GPU_uniform_buffer.h"
#include "../generic/py_capi_utils.h"
#include "gpu_py.h"
-#include "gpu_py_buffer.h"
#include "gpu_py_uniformbuffer.h" /* own include */
diff --git a/source/blender/python/gpu/gpu_py_vertex_format.c b/source/blender/python/gpu/gpu_py_vertex_format.c
index 3e6695419c0..40a0e5d1e9f 100644
--- a/source/blender/python/gpu/gpu_py_vertex_format.c
+++ b/source/blender/python/gpu/gpu_py_vertex_format.c
@@ -9,10 +9,6 @@
#include <Python.h>
-#include "BLI_math.h"
-
-#include "MEM_guardedalloc.h"
-
#include "../generic/py_capi_utils.h"
#include "../generic/python_utildefines.h"
diff --git a/source/blender/python/intern/CMakeLists.txt b/source/blender/python/intern/CMakeLists.txt
index 959fbc7ee98..71138134370 100644
--- a/source/blender/python/intern/CMakeLists.txt
+++ b/source/blender/python/intern/CMakeLists.txt
@@ -232,7 +232,7 @@ if(WITH_IMAGE_TIFF)
endif()
if(WITH_WEBP)
- add_definitions(-DWITH_WEBP)
+ add_definitions(-DWITH_WEBP)
endif()
if(WITH_INPUT_NDOF)
@@ -310,6 +310,18 @@ if(WITH_OPENCOLLADA)
add_definitions(-DWITH_COLLADA)
endif()
+if(WITH_IO_WAVEFRONT_OBJ)
+ add_definitions(-DWITH_IO_WAVEFRONT_OBJ)
+endif()
+
+if(WITH_IO_STL)
+ add_definitions(-DWITH_IO_STL)
+endif()
+
+if(WITH_IO_GPENCIL)
+ add_definitions(-DWITH_IO_GPENCIL)
+endif()
+
if(WITH_ALEMBIC)
add_definitions(-DWITH_ALEMBIC)
endif()
diff --git a/source/blender/python/intern/bpy.c b/source/blender/python/intern/bpy.c
index 9d8602d51bd..2e97ae0fc1d 100644
--- a/source/blender/python/intern/bpy.c
+++ b/source/blender/python/intern/bpy.c
@@ -23,6 +23,7 @@
#include "BKE_global.h" /* XXX, G_MAIN only */
#include "RNA_access.h"
+#include "RNA_enum_types.h"
#include "RNA_prototypes.h"
#include "RNA_types.h"
@@ -456,6 +457,41 @@ static PyObject *bpy_context_members(PyObject *UNUSED(self))
return result;
}
+/**
+ * \note only exposed for generating documentation, see: `doc/python_api/sphinx_doc_gen.py`.
+ */
+PyDoc_STRVAR(bpy_rna_enum_items_static_doc,
+ ".. function:: rna_enum_items_static()\n"
+ "\n"
+ " :return: A dict where the key the name of the enum, the value is a tuple of "
+ ":class:`bpy.types.EnumPropertyItem`.\n"
+ " :rtype: dict of \n");
+static PyObject *bpy_rna_enum_items_static(PyObject *UNUSED(self))
+{
+#define DEF_ENUM(id) {STRINGIFY(id), id},
+ struct {
+ const char *id;
+ const EnumPropertyItem *items;
+ } enum_info[] = {
+#include "RNA_enum_items.h"
+ };
+ PyObject *result = _PyDict_NewPresized(ARRAY_SIZE(enum_info));
+ for (int i = 0; i < ARRAY_SIZE(enum_info); i++) {
+ /* Include all items (including headings & separators), can be shown in documentation. */
+ const EnumPropertyItem *items = enum_info[i].items;
+ const int items_count = RNA_enum_items_count(items);
+ PyObject *value = PyTuple_New(items_count);
+ for (int item_index = 0; item_index < items_count; item_index++) {
+ PointerRNA ptr;
+ RNA_pointer_create(NULL, &RNA_EnumPropertyItem, (void *)&items[item_index], &ptr);
+ PyTuple_SET_ITEM(value, item_index, pyrna_struct_CreatePyObject(&ptr));
+ }
+ PyDict_SetItemString(result, enum_info[i].id, value);
+ Py_DECREF(value);
+ }
+ return result;
+}
+
static PyMethodDef meth_bpy_script_paths = {
"script_paths",
(PyCFunction)bpy_script_paths,
@@ -510,6 +546,12 @@ static PyMethodDef meth_bpy_context_members = {
METH_NOARGS,
bpy_context_members_doc,
};
+static PyMethodDef meth_bpy_rna_enum_items_static = {
+ "rna_enum_items_static",
+ (PyCFunction)bpy_rna_enum_items_static,
+ METH_NOARGS,
+ bpy_rna_enum_items_static_doc,
+};
static PyObject *bpy_import_test(const char *modname)
{
@@ -616,6 +658,9 @@ void BPy_init_modules(struct bContext *C)
PyModule_AddObject(mod,
meth_bpy_context_members.ml_name,
(PyObject *)PyCFunction_New(&meth_bpy_context_members, NULL));
+ PyModule_AddObject(mod,
+ meth_bpy_rna_enum_items_static.ml_name,
+ (PyObject *)PyCFunction_New(&meth_bpy_rna_enum_items_static, NULL));
/* register funcs (bpy_rna.c) */
PyModule_AddObject(mod,
diff --git a/source/blender/python/intern/bpy_app.c b/source/blender/python/intern/bpy_app.c
index 621cc79a8db..939473ceaa0 100644
--- a/source/blender/python/intern/bpy_app.c
+++ b/source/blender/python/intern/bpy_app.c
@@ -36,15 +36,19 @@
#include "BKE_appdir.h"
#include "BKE_blender_version.h"
#include "BKE_global.h"
+#include "BKE_main.h"
#include "DNA_ID.h"
#include "UI_interface_icons.h"
+#include "RNA_enum_types.h" /* For `rna_enum_wm_job_type_items`. */
+
/* for notifiers */
#include "WM_api.h"
#include "WM_types.h"
+#include "../generic/py_capi_rna.h"
#include "../generic/py_capi_utils.h"
#include "../generic/python_utildefines.h"
@@ -450,6 +454,44 @@ static PyGetSetDef bpy_app_getsets[] = {
{NULL, NULL, NULL, NULL, NULL},
};
+PyDoc_STRVAR(bpy_app_is_job_running_doc,
+ ".. staticmethod:: is_job_running(job_type)\n"
+ "\n"
+ " Check whether a job of the given type is running.\n"
+ "\n"
+ " :arg job_type: job type in :ref:`rna_enum_wm_job_type_items`.\n"
+ " :type job_type: str\n"
+ " :return: Whether a job of the given type is currently running.\n"
+ " :rtype: bool.\n");
+static PyObject *bpy_app_is_job_running(PyObject *UNUSED(self), PyObject *args, PyObject *kwds)
+{
+ struct BPy_EnumProperty_Parse job_type_enum = {
+ .items = rna_enum_wm_job_type_items,
+ .value = 0,
+ };
+ static const char *_keywords[] = {"job_type", NULL};
+ static _PyArg_Parser _parser = {
+ "O&" /* `job_type` */
+ ":is_job_running",
+ _keywords,
+ 0,
+ };
+ if (!_PyArg_ParseTupleAndKeywordsFast(
+ args, kwds, &_parser, pyrna_enum_value_parse_string, &job_type_enum)) {
+ return NULL;
+ }
+ wmWindowManager *wm = G_MAIN->wm.first;
+ return PyBool_FromLong(WM_jobs_has_running_type(wm, job_type_enum.value));
+}
+
+static struct PyMethodDef bpy_app_methods[] = {
+ {"is_job_running",
+ (PyCFunction)bpy_app_is_job_running,
+ METH_VARARGS | METH_KEYWORDS | METH_STATIC,
+ bpy_app_is_job_running_doc},
+ {NULL, NULL, 0, NULL},
+};
+
static void py_struct_seq_getset_init(void)
{
/* tricky dynamic members, not to py-spec! */
@@ -459,6 +501,17 @@ static void py_struct_seq_getset_init(void)
Py_DECREF(item);
}
}
+
+static void py_struct_seq_method_init(void)
+{
+ for (PyMethodDef *method = bpy_app_methods; method->ml_name; method++) {
+ BLI_assert_msg(method->ml_flags & METH_STATIC, "Only static methods make sense for 'bpy.app'");
+ PyObject *item = PyCFunction_New(method, NULL);
+ PyDict_SetItemString(BlenderAppType.tp_dict, method->ml_name, item);
+ Py_DECREF(item);
+ }
+}
+
/* end dynamic bpy.app */
PyObject *BPY_app_struct(void)
@@ -477,6 +530,7 @@ PyObject *BPY_app_struct(void)
/* kindof a hack ontop of PyStructSequence */
py_struct_seq_getset_init();
+ py_struct_seq_method_init();
return ret;
}
diff --git a/source/blender/python/intern/bpy_app_build_options.c b/source/blender/python/intern/bpy_app_build_options.c
index beb78753406..fe5111c37f2 100644
--- a/source/blender/python/intern/bpy_app_build_options.c
+++ b/source/blender/python/intern/bpy_app_build_options.c
@@ -43,6 +43,9 @@ static PyStructSequence_Field app_builtopts_info_fields[] = {
{"mod_oceansim", NULL},
{"mod_remesh", NULL},
{"collada", NULL},
+ {"io_wavefront_obj", NULL},
+ {"io_stl", NULL},
+ {"io_gpencil", NULL},
{"opencolorio", NULL},
{"openmp", NULL},
{"openvdb", NULL},
@@ -251,6 +254,24 @@ static PyObject *make_builtopts_info(void)
SetObjIncref(Py_False);
#endif
+#ifdef WITH_IO_WAVEFRONT_OBJ
+ SetObjIncref(Py_True);
+#else
+ SetObjIncref(Py_False);
+#endif
+
+#ifdef WITH_IO_STL
+ SetObjIncref(Py_True);
+#else
+ SetObjIncref(Py_False);
+#endif
+
+#ifdef WITH_IO_GPENCIL
+ SetObjIncref(Py_True);
+#else
+ SetObjIncref(Py_False);
+#endif
+
#ifdef WITH_OCIO
SetObjIncref(Py_True);
#else
diff --git a/source/blender/python/intern/bpy_app_handlers.c b/source/blender/python/intern/bpy_app_handlers.c
index bf427d9639a..641727927ec 100644
--- a/source/blender/python/intern/bpy_app_handlers.c
+++ b/source/blender/python/intern/bpy_app_handlers.c
@@ -66,6 +66,12 @@ static PyStructSequence_Field app_cb_info_fields[] = {
{"xr_session_start_pre", "on starting an xr session (before)"},
{"annotation_pre", "on drawing an annotation (before)"},
{"annotation_post", "on drawing an annotation (after)"},
+ {"object_bake_pre", "before starting a bake job"},
+ {"object_bake_complete", "on completing a bake job; will be called in the main thread"},
+ {"object_bake_cancel", "on canceling a bake job; will be called in the main thread"},
+ {"composite_pre", "on a compositing background job (before)"},
+ {"composite_post", "on a compositing background job (after)"},
+ {"composite_cancel", "on a compositing background job (cancel)"},
/* sets the permanent tag */
#define APP_CB_OTHER_FIELDS 1
diff --git a/source/blender/python/intern/bpy_props.c b/source/blender/python/intern/bpy_props.c
index 1ee778ae801..3f2154189e8 100644
--- a/source/blender/python/intern/bpy_props.c
+++ b/source/blender/python/intern/bpy_props.c
@@ -45,163 +45,34 @@
/** \name Shared Enums & Doc-Strings
* \{ */
-static const EnumPropertyItem property_flag_items[] = {
- {PROP_HIDDEN, "HIDDEN", 0, "Hidden", ""},
- {PROP_SKIP_SAVE, "SKIP_SAVE", 0, "Skip Save", ""},
- {PROP_ANIMATABLE, "ANIMATABLE", 0, "Animatable", ""},
- {PROP_LIB_EXCEPTION, "LIBRARY_EDITABLE", 0, "Library Editable", ""},
- {PROP_PROPORTIONAL, "PROPORTIONAL", 0, "Adjust values proportionally to eachother", ""},
- {PROP_TEXTEDIT_UPDATE,
- "TEXTEDIT_UPDATE",
- 0,
- "Update on every keystroke in textedit 'mode'",
- ""},
- {0, NULL, 0, NULL, NULL},
-};
-
#define BPY_PROPDEF_OPTIONS_DOC \
- " :arg options: Enumerator in ['HIDDEN', 'SKIP_SAVE', 'ANIMATABLE', 'LIBRARY_EDITABLE', " \
- "'PROPORTIONAL'," \
- "'TEXTEDIT_UPDATE'].\n" \
+ " :arg options: Enumerator in :ref:`rna_enum_property_flag_items`.\n" \
" :type options: set\n"
-static const EnumPropertyItem property_flag_enum_items[] = {
- {PROP_HIDDEN, "HIDDEN", 0, "Hidden", ""},
- {PROP_SKIP_SAVE, "SKIP_SAVE", 0, "Skip Save", ""},
- {PROP_ANIMATABLE, "ANIMATABLE", 0, "Animatable", ""},
- {PROP_LIB_EXCEPTION, "LIBRARY_EDITABLE", 0, "Library Editable", ""},
- {PROP_ENUM_FLAG, "ENUM_FLAG", 0, "Enum Flag", ""},
- {0, NULL, 0, NULL, NULL},
-};
-
#define BPY_PROPDEF_OPTIONS_ENUM_DOC \
- " :arg options: Enumerator in ['HIDDEN', 'SKIP_SAVE', 'ANIMATABLE', 'ENUM_FLAG', " \
- "'LIBRARY_EDITABLE'].\n" \
+ " :arg options: Enumerator in :ref:`rna_enum_property_flag_enum_items`.\n" \
" :type options: set\n"
-static const EnumPropertyItem property_flag_override_items[] = {
- {PROPOVERRIDE_OVERRIDABLE_LIBRARY,
- "LIBRARY_OVERRIDABLE",
- 0,
- "Library Overridable",
- "Make that property editable in library overrides of linked data-blocks"},
- {0, NULL, 0, NULL, NULL},
-};
-
#define BPY_PROPDEF_OPTIONS_OVERRIDE_DOC \
- " :arg override: Enumerator in ['LIBRARY_OVERRIDABLE'].\n" \
+ " :arg override: Enumerator in :ref:`rna_enum_property_override_flag_items`.\n" \
" :type override: set\n"
-static const EnumPropertyItem property_flag_override_collection_items[] = {
- {PROPOVERRIDE_OVERRIDABLE_LIBRARY,
- "LIBRARY_OVERRIDABLE",
- 0,
- "Library Overridable",
- "Make that property editable in library overrides of linked data-blocks"},
- {PROPOVERRIDE_NO_PROP_NAME,
- "NO_PROPERTY_NAME",
- 0,
- "No Name",
- "Do not use the names of the items, only their indices in the collection"},
- {PROPOVERRIDE_LIBRARY_INSERTION,
- "USE_INSERTION",
- 0,
- "Use Insertion",
- "Allow users to add new items in that collection in library overrides"},
- {0, NULL, 0, NULL, NULL},
-};
-
#define BPY_PROPDEF_OPTIONS_OVERRIDE_COLLECTION_DOC \
- " :arg override: Enumerator in ['LIBRARY_OVERRIDABLE', 'NO_PROPERTY_NAME', " \
- "'USE_INSERTION'].\n" \
+ " :arg override: Enumerator in :ref:`rna_enum_property_override_flag_collection_items`.\n" \
" :type override: set\n"
-/* subtypes */
-/* Keep in sync with RNA_types.h PropertySubType and rna_rna.c's rna_enum_property_subtype_items */
-static const EnumPropertyItem property_subtype_string_items[] = {
- {PROP_FILEPATH, "FILE_PATH", 0, "File Path", ""},
- {PROP_DIRPATH, "DIR_PATH", 0, "Directory Path", ""},
- {PROP_FILENAME, "FILE_NAME", 0, "Filename", ""},
- {PROP_BYTESTRING, "BYTE_STRING", 0, "Byte String", ""},
- {PROP_PASSWORD, "PASSWORD", 0, "Password", "A string that is displayed hidden ('********')"},
-
- {PROP_NONE, "NONE", 0, "None", ""},
- {0, NULL, 0, NULL, NULL},
-};
-
#define BPY_PROPDEF_SUBTYPE_STRING_DOC \
- " :arg subtype: Enumerator in ['FILE_PATH', 'DIR_PATH', 'FILE_NAME', 'BYTE_STRING', " \
- "'PASSWORD', 'NONE'].\n" \
+ " :arg subtype: Enumerator in :ref:`rna_enum_property_subtype_string_items`.\n" \
" :type subtype: string\n"
-static const EnumPropertyItem property_subtype_number_items[] = {
- {PROP_PIXEL, "PIXEL", 0, "Pixel", ""},
- {PROP_UNSIGNED, "UNSIGNED", 0, "Unsigned", ""},
- {PROP_PERCENTAGE, "PERCENTAGE", 0, "Percentage", ""},
- {PROP_FACTOR, "FACTOR", 0, "Factor", ""},
- {PROP_ANGLE, "ANGLE", 0, "Angle", ""},
- {PROP_TIME,
- "TIME",
- 0,
- "Time (Scene Relative)",
- "Time specified in frames, converted to seconds based on scene frame rate"},
- {PROP_TIME_ABSOLUTE,
- "TIME_ABSOLUTE",
- 0,
- "Time (Absolute)",
- "Time specified in seconds, independent of the scene"},
- {PROP_DISTANCE, "DISTANCE", 0, "Distance", ""},
- {PROP_DISTANCE_CAMERA, "DISTANCE_CAMERA", 0, "Camera Distance", ""},
- {PROP_POWER, "POWER", 0, "Power", ""},
- {PROP_TEMPERATURE, "TEMPERATURE", 0, "Temperature", ""},
-
- {PROP_NONE, "NONE", 0, "None", ""},
- {0, NULL, 0, NULL, NULL},
-};
-
#define BPY_PROPDEF_SUBTYPE_NUMBER_DOC \
- " :arg subtype: Enumerator in ['PIXEL', 'UNSIGNED', 'PERCENTAGE', 'FACTOR', 'ANGLE', " \
- "'TIME', 'DISTANCE', 'DISTANCE_CAMERA', 'POWER', 'TEMPERATURE', 'NONE'].\n" \
+ " :arg subtype: Enumerator in :ref:`rna_enum_property_subtype_number_items`.\n" \
" :type subtype: string\n"
-static const EnumPropertyItem property_subtype_array_items[] = {
- {PROP_COLOR, "COLOR", 0, "Color", ""},
- {PROP_TRANSLATION, "TRANSLATION", 0, "Translation", ""},
- {PROP_DIRECTION, "DIRECTION", 0, "Direction", ""},
- {PROP_VELOCITY, "VELOCITY", 0, "Velocity", ""},
- {PROP_ACCELERATION, "ACCELERATION", 0, "Acceleration", ""},
- {PROP_MATRIX, "MATRIX", 0, "Matrix", ""},
- {PROP_EULER, "EULER", 0, "Euler", ""},
- {PROP_QUATERNION, "QUATERNION", 0, "Quaternion", ""},
- {PROP_AXISANGLE, "AXISANGLE", 0, "Axis Angle", ""},
- {PROP_XYZ, "XYZ", 0, "XYZ", ""},
- {PROP_XYZ_LENGTH, "XYZ_LENGTH", 0, "XYZ Length", ""},
- {PROP_COLOR_GAMMA, "COLOR_GAMMA", 0, "Color Gamma", ""},
- {PROP_COORDS, "COORDINATES", 0, "Vector Coordinates", ""},
- {PROP_LAYER, "LAYER", 0, "Layer", ""},
- {PROP_LAYER_MEMBER, "LAYER_MEMBER", 0, "Layer Member", ""},
-
- {PROP_NONE, "NONE", 0, "None", ""},
- {0, NULL, 0, NULL, NULL},
-};
-
-#define BPY_PROPDEF_SUBTYPE_ARRAY_DOC \
- " :arg subtype: Enumerator in ['COLOR', 'TRANSLATION', 'DIRECTION', " \
- "'VELOCITY', 'ACCELERATION', 'MATRIX', 'EULER', 'QUATERNION', 'AXISANGLE', " \
- "'XYZ', 'XYZ_LENGTH', 'COLOR_GAMMA', 'COORDINATES', 'LAYER', 'LAYER_MEMBER', 'NONE'].\n" \
+#define BPY_PROPDEF_SUBTYPE_NUMBER_ARRAY_DOC \
+ " :arg subtype: Enumerator in :ref:`rna_enum_property_subtype_number_array_items`.\n" \
" :type subtype: string\n"
-static const EnumPropertyItem property_string_search_options_items[] = {
- {PROP_STRING_SEARCH_SORT, "SORT", 0, "Sort Search Results", ""},
- {PROP_STRING_SEARCH_SUGGESTION,
- "SUGGESTION",
- 0,
- "Suggestion",
- "Search results are suggestions (other values may be entered)"},
-
- {0, NULL, 0, NULL, NULL},
-};
-
/** \} */
/* -------------------------------------------------------------------- */
@@ -2750,8 +2621,7 @@ static int bpy_prop_arg_parse_tag_defines(PyObject *o, void *p)
" :type description: string\n"
#define BPY_PROPDEF_UNIT_DOC \
- " :arg unit: Enumerator in ['NONE', 'LENGTH', 'AREA', 'VOLUME', 'ROTATION', 'TIME', " \
- "'VELOCITY', 'ACCELERATION', 'MASS', 'CAMERA', 'POWER'].\n" \
+ " :arg unit: Enumerator in :ref:`rna_enum_property_unit_items`.\n" \
" :type unit: string\n"
#define BPY_PROPDEF_NUM_MIN_DOC \
@@ -2900,18 +2770,18 @@ static PyObject *BPy_BoolProperty(PyObject *self, PyObject *args, PyObject *kw)
bool default_value = false;
PropertyRNA *prop;
struct BPy_EnumProperty_Parse options_enum = {
- .items = property_flag_items,
+ .items = rna_enum_property_flag_items,
.value = 0,
};
struct BPy_EnumProperty_Parse override_enum = {
- .items = property_flag_override_items,
+ .items = rna_enum_property_override_flag_items,
.value = 0,
};
struct BPy_EnumProperty_Parse_WithSRNA tags_enum = {
.srna = srna,
};
struct BPy_EnumProperty_Parse subtype_enum = {
- .items = property_subtype_number_items,
+ .items = rna_enum_property_subtype_number_items,
.value = PROP_NONE,
};
@@ -3025,7 +2895,7 @@ PyDoc_STRVAR(
"\n" BPY_PROPDEF_NAME_DOC BPY_PROPDEF_DESC_DOC
" :arg default: sequence of booleans the length of *size*.\n"
" :type default: sequence\n" BPY_PROPDEF_OPTIONS_DOC BPY_PROPDEF_OPTIONS_OVERRIDE_DOC
- BPY_PROPDEF_TAGS_DOC BPY_PROPDEF_SUBTYPE_ARRAY_DOC BPY_PROPDEF_VECSIZE_DOC
+ BPY_PROPDEF_TAGS_DOC BPY_PROPDEF_SUBTYPE_NUMBER_ARRAY_DOC BPY_PROPDEF_VECSIZE_DOC
BPY_PROPDEF_UPDATE_DOC BPY_PROPDEF_GET_DOC BPY_PROPDEF_SET_DOC);
static PyObject *BPy_BoolVectorProperty(PyObject *self, PyObject *args, PyObject *kw)
{
@@ -3048,18 +2918,18 @@ static PyObject *BPy_BoolVectorProperty(PyObject *self, PyObject *args, PyObject
PropertyRNA *prop;
PyObject *default_py = NULL;
struct BPy_EnumProperty_Parse options_enum = {
- .items = property_flag_items,
+ .items = rna_enum_property_flag_items,
.value = 0,
};
struct BPy_EnumProperty_Parse override_enum = {
- .items = property_flag_override_items,
+ .items = rna_enum_property_override_flag_items,
.value = 0,
};
struct BPy_EnumProperty_Parse_WithSRNA tags_enum = {
.srna = srna,
};
struct BPy_EnumProperty_Parse subtype_enum = {
- .items = property_subtype_array_items,
+ .items = rna_enum_property_subtype_number_array_items,
.value = PROP_NONE,
};
PyObject *update_fn = NULL;
@@ -3224,18 +3094,18 @@ static PyObject *BPy_IntProperty(PyObject *self, PyObject *args, PyObject *kw)
PropertyRNA *prop;
struct BPy_EnumProperty_Parse options_enum = {
- .items = property_flag_items,
+ .items = rna_enum_property_flag_items,
.value = 0,
};
struct BPy_EnumProperty_Parse override_enum = {
- .items = property_flag_override_items,
+ .items = rna_enum_property_override_flag_items,
.value = 0,
};
struct BPy_EnumProperty_Parse_WithSRNA tags_enum = {
.srna = srna,
};
struct BPy_EnumProperty_Parse subtype_enum = {
- .items = property_subtype_number_items,
+ .items = rna_enum_property_subtype_number_items,
.value = PROP_NONE,
};
PyObject *update_fn = NULL;
@@ -3371,8 +3241,8 @@ PyDoc_STRVAR(BPy_IntVectorProperty_doc,
" :type soft_min: int\n" BPY_PROPDEF_NUM_SOFTMAX_DOC
" :type soft_max: int\n" BPY_PROPDEF_INT_STEP_DOC BPY_PROPDEF_OPTIONS_DOC
BPY_PROPDEF_OPTIONS_OVERRIDE_DOC BPY_PROPDEF_TAGS_DOC
- BPY_PROPDEF_SUBTYPE_ARRAY_DOC BPY_PROPDEF_VECSIZE_DOC BPY_PROPDEF_UPDATE_DOC
- BPY_PROPDEF_GET_DOC BPY_PROPDEF_SET_DOC);
+ BPY_PROPDEF_SUBTYPE_NUMBER_ARRAY_DOC BPY_PROPDEF_VECSIZE_DOC
+ BPY_PROPDEF_UPDATE_DOC BPY_PROPDEF_GET_DOC BPY_PROPDEF_SET_DOC);
static PyObject *BPy_IntVectorProperty(PyObject *self, PyObject *args, PyObject *kw)
{
StructRNA *srna;
@@ -3397,18 +3267,18 @@ static PyObject *BPy_IntVectorProperty(PyObject *self, PyObject *args, PyObject
PyObject *default_py = NULL;
struct BPy_EnumProperty_Parse options_enum = {
- .items = property_flag_items,
+ .items = rna_enum_property_flag_items,
.value = 0,
};
struct BPy_EnumProperty_Parse override_enum = {
- .items = property_flag_override_items,
+ .items = rna_enum_property_override_flag_items,
.value = 0,
};
struct BPy_EnumProperty_Parse_WithSRNA tags_enum = {
.srna = srna,
};
struct BPy_EnumProperty_Parse subtype_enum = {
- .items = property_subtype_array_items,
+ .items = rna_enum_property_subtype_number_array_items,
.value = PROP_NONE,
};
PyObject *update_fn = NULL;
@@ -3594,18 +3464,18 @@ static PyObject *BPy_FloatProperty(PyObject *self, PyObject *args, PyObject *kw)
PropertyRNA *prop;
struct BPy_EnumProperty_Parse options_enum = {
- .items = property_flag_items,
+ .items = rna_enum_property_flag_items,
.value = 0,
};
struct BPy_EnumProperty_Parse override_enum = {
- .items = property_flag_override_items,
+ .items = rna_enum_property_override_flag_items,
.value = 0,
};
struct BPy_EnumProperty_Parse_WithSRNA tags_enum = {
.srna = srna,
};
struct BPy_EnumProperty_Parse subtype_enum = {
- .items = property_subtype_number_items,
+ .items = rna_enum_property_subtype_number_items,
.value = PROP_NONE,
};
struct BPy_EnumProperty_Parse unit_enum = {
@@ -3739,8 +3609,9 @@ PyDoc_STRVAR(BPy_FloatVectorProperty_doc,
" :type soft_min: float\n" BPY_PROPDEF_NUM_SOFTMAX_DOC
" :type soft_max: float\n" BPY_PROPDEF_OPTIONS_DOC BPY_PROPDEF_OPTIONS_OVERRIDE_DOC
BPY_PROPDEF_TAGS_DOC BPY_PROPDEF_FLOAT_STEP_DOC BPY_PROPDEF_FLOAT_PREC_DOC
- BPY_PROPDEF_SUBTYPE_ARRAY_DOC BPY_PROPDEF_UNIT_DOC BPY_PROPDEF_VECSIZE_DOC
- BPY_PROPDEF_UPDATE_DOC BPY_PROPDEF_GET_DOC BPY_PROPDEF_SET_DOC);
+ BPY_PROPDEF_SUBTYPE_NUMBER_ARRAY_DOC BPY_PROPDEF_UNIT_DOC
+ BPY_PROPDEF_VECSIZE_DOC BPY_PROPDEF_UPDATE_DOC BPY_PROPDEF_GET_DOC
+ BPY_PROPDEF_SET_DOC);
static PyObject *BPy_FloatVectorProperty(PyObject *self, PyObject *args, PyObject *kw)
{
StructRNA *srna;
@@ -3766,18 +3637,18 @@ static PyObject *BPy_FloatVectorProperty(PyObject *self, PyObject *args, PyObjec
PyObject *default_py = NULL;
struct BPy_EnumProperty_Parse options_enum = {
- .items = property_flag_items,
+ .items = rna_enum_property_flag_items,
.value = 0,
};
struct BPy_EnumProperty_Parse override_enum = {
- .items = property_flag_override_items,
+ .items = rna_enum_property_override_flag_items,
.value = 0,
};
struct BPy_EnumProperty_Parse_WithSRNA tags_enum = {
.srna = srna,
};
struct BPy_EnumProperty_Parse subtype_enum = {
- .items = property_subtype_array_items,
+ .items = rna_enum_property_subtype_number_array_items,
.value = PROP_NONE,
};
struct BPy_EnumProperty_Parse unit_enum = {
@@ -3955,18 +3826,18 @@ static PyObject *BPy_StringProperty(PyObject *self, PyObject *args, PyObject *kw
PropertyRNA *prop;
struct BPy_EnumProperty_Parse options_enum = {
- .items = property_flag_items,
+ .items = rna_enum_property_flag_items,
.value = 0,
};
struct BPy_EnumProperty_Parse override_enum = {
- .items = property_flag_override_items,
+ .items = rna_enum_property_override_flag_items,
.value = 0,
};
struct BPy_EnumProperty_Parse_WithSRNA tags_enum = {
.srna = srna,
};
struct BPy_EnumProperty_Parse subtype_enum = {
- .items = property_subtype_string_items,
+ .items = rna_enum_property_subtype_string_items,
.value = PROP_NONE,
};
PyObject *update_fn = NULL;
@@ -3974,7 +3845,7 @@ static PyObject *BPy_StringProperty(PyObject *self, PyObject *args, PyObject *kw
PyObject *set_fn = NULL;
PyObject *search_fn = NULL;
static struct BPy_EnumProperty_Parse search_options_enum = {
- .items = property_string_search_options_items,
+ .items = rna_enum_property_string_search_flag_items,
.value = PROP_STRING_SEARCH_SUGGESTION,
};
@@ -4161,11 +4032,11 @@ static PyObject *BPy_EnumProperty(PyObject *self, PyObject *args, PyObject *kw)
PropertyRNA *prop;
struct BPy_EnumProperty_Parse options_enum = {
- .items = property_flag_enum_items,
+ .items = rna_enum_property_flag_enum_items,
.value = 0,
};
struct BPy_EnumProperty_Parse override_enum = {
- .items = property_flag_override_items,
+ .items = rna_enum_property_override_flag_items,
.value = 0,
};
struct BPy_EnumProperty_Parse_WithSRNA tags_enum = {
@@ -4384,11 +4255,11 @@ PyObject *BPy_PointerProperty(PyObject *self, PyObject *args, PyObject *kw)
PyObject *type = Py_None;
struct BPy_EnumProperty_Parse options_enum = {
- .items = property_flag_items,
+ .items = rna_enum_property_flag_items,
.value = 0,
};
struct BPy_EnumProperty_Parse override_enum = {
- .items = property_flag_override_items,
+ .items = rna_enum_property_override_flag_items,
.value = 0,
};
struct BPy_EnumProperty_Parse_WithSRNA tags_enum = {
@@ -4521,11 +4392,11 @@ PyObject *BPy_CollectionProperty(PyObject *self, PyObject *args, PyObject *kw)
PyObject *type = Py_None;
struct BPy_EnumProperty_Parse options_enum = {
- .items = property_flag_items,
+ .items = rna_enum_property_flag_items,
.value = 0,
};
struct BPy_EnumProperty_Parse override_enum = {
- .items = property_flag_override_collection_items,
+ .items = rna_enum_property_override_flag_collection_items,
.value = 0,
};
struct BPy_EnumProperty_Parse_WithSRNA tags_enum = {
diff --git a/source/blender/python/intern/bpy_traceback.c b/source/blender/python/intern/bpy_traceback.c
index 45977ba400c..cb93843a6de 100644
--- a/source/blender/python/intern/bpy_traceback.c
+++ b/source/blender/python/intern/bpy_traceback.c
@@ -165,7 +165,7 @@ finally:
bool python_script_error_jump(
const char *filepath, int *r_lineno, int *r_offset, int *r_lineno_end, int *r_offset_end)
{
- /* WARNING(@campbellbarton): The normalized exception is restored (loosing line number info).
+ /* WARNING(@campbellbarton): The normalized exception is restored (losing line number info).
* Ideally this would leave the exception state as it found it, but that needs to be done
* carefully with regards to reference counting, see: T97731. */
diff --git a/source/blender/python/mathutils/CMakeLists.txt b/source/blender/python/mathutils/CMakeLists.txt
index 747d6c0e8f8..f355d03cadc 100644
--- a/source/blender/python/mathutils/CMakeLists.txt
+++ b/source/blender/python/mathutils/CMakeLists.txt
@@ -4,9 +4,9 @@ set(INC
.
../../blenkernel
../../blenlib
- ../../imbuf
../../bmesh
../../depsgraph
+ ../../imbuf
../../makesdna
../../../../intern/guardedalloc
)
diff --git a/source/blender/python/rna_dump.py b/source/blender/python/rna_dump.py
index 61df784336c..b4e23547c62 100644
--- a/source/blender/python/rna_dump.py
+++ b/source/blender/python/rna_dump.py
@@ -1,7 +1,5 @@
# SPDX-License-Identifier: GPL-2.0-or-later
-# <pep8 compliant>
-
if 1:
# Print once every 1000
GEN_PATH = True
diff --git a/source/blender/render/RE_pipeline.h b/source/blender/render/RE_pipeline.h
index 0a8668221ad..548e38d3ef3 100644
--- a/source/blender/render/RE_pipeline.h
+++ b/source/blender/render/RE_pipeline.h
@@ -74,10 +74,12 @@ typedef struct RenderPass {
int pad;
} RenderPass;
-/* a renderlayer is a full image, but with all passes and samples */
-/* size of the rects is defined in RenderResult */
-/* after render, the Combined pass is in combined,
- * for renderlayers read from files it is a real pass */
+/**
+ * - A render-layer is a full image, but with all passes and samples.
+ * - The size of the rects is defined in #RenderResult.
+ * - After render, the Combined pass is in combined,
+ * for render-layers read from files it is a real pass.
+ */
typedef struct RenderLayer {
struct RenderLayer *next, *prev;
@@ -247,15 +249,15 @@ void RE_render_result_full_channel_name(char *fullname,
const char *passname,
const char *viewname,
const char *chan_id,
- const int channel);
+ int channel);
struct ImBuf *RE_render_result_rect_to_ibuf(struct RenderResult *rr,
const struct ImageFormatData *imf,
const float dither,
- const int view_id);
+ int view_id);
void RE_render_result_rect_from_ibuf(struct RenderResult *rr,
const struct ImBuf *ibuf,
- const int view_id);
+ int view_id);
struct RenderLayer *RE_GetRenderLayer(struct RenderResult *rr, const char *name);
float *RE_RenderLayerGetPass(struct RenderLayer *rl, const char *name, const char *viewname);
diff --git a/source/blender/render/RE_texture.h b/source/blender/render/RE_texture.h
index be50eacd7bf..a4e30c917d5 100644
--- a/source/blender/render/RE_texture.h
+++ b/source/blender/render/RE_texture.h
@@ -44,8 +44,6 @@ bool RE_texture_evaluate(const struct MTex *mtex,
* \param fact: Texture strength.
* \param facg: Button strength value.
*/
-void texture_rgb_blend(
- float in[3], const float tex[3], const float out[3], float fact, float facg, int blendtype);
float texture_value_blend(float tex, float out, float fact, float facg, int blendtype);
void RE_texture_rng_init(void);
@@ -89,7 +87,6 @@ typedef struct TexResult {
float trgba[4];
/* Is actually a boolean: When true -> use alpha, false -> set alpha to 1.0. */
int talpha;
- float *nor;
} TexResult;
/* This one uses nodes. */
diff --git a/source/blender/render/RE_texture_margin.h b/source/blender/render/RE_texture_margin.h
index 0c91abeaddd..023615cea87 100644
--- a/source/blender/render/RE_texture_margin.h
+++ b/source/blender/render/RE_texture_margin.h
@@ -27,16 +27,13 @@ struct Mesh;
*/
void RE_generate_texturemargin_adjacentfaces(struct ImBuf *ibuf,
char *mask,
- const int margin,
+ int margin,
struct Mesh const *me,
char const *uv_layer,
const float uv_offset[2]);
-void RE_generate_texturemargin_adjacentfaces_dm(struct ImBuf *ibuf,
- char *mask,
- const int margin,
- struct DerivedMesh *dm,
- const float uv_offset[2]);
+void RE_generate_texturemargin_adjacentfaces_dm(
+ struct ImBuf *ibuf, char *mask, int margin, struct DerivedMesh *dm, const float uv_offset[2]);
#ifdef __cplusplus
}
diff --git a/source/blender/render/intern/pipeline.c b/source/blender/render/intern/pipeline.c
index 43497fb8318..075f1ece647 100644
--- a/source/blender/render/intern/pipeline.c
+++ b/source/blender/render/intern/pipeline.c
@@ -981,7 +981,7 @@ static void render_result_uncrop(Render *re)
render_result_free(re->result);
re->result = rres;
- /* weak... the display callback wants an active renderlayer pointer... */
+ /* Weak, the display callback wants an active render-layer pointer. */
re->result->renlay = render_get_active_layer(re, re->result);
BLI_rw_mutex_unlock(&re->resultmutex);
@@ -1313,8 +1313,8 @@ static void do_render_sequencer(Render *re)
true,
&context);
- /* the renderresult gets destroyed during the rendering, so we first collect all ibufs
- * and then we populate the final renderesult */
+ /* The render-result gets destroyed during the rendering, so we first collect all ibufs
+ * and then we populate the final render-result. */
for (view_id = 0; view_id < tot_views; view_id++) {
context.view_id = view_id;
diff --git a/source/blender/render/intern/render_result.c b/source/blender/render/intern/render_result.c
index 9f4aa642773..9992d1a507f 100644
--- a/source/blender/render/intern/render_result.c
+++ b/source/blender/render/intern/render_result.c
@@ -825,7 +825,7 @@ void render_result_merge(RenderResult *rr, RenderResult *rrpart)
if (rpass->rect == NULL || rpassp->rect == NULL) {
continue;
}
- /* Renderresult have all passes, renderpart only the active view's passes. */
+ /* Render-result have all passes, render-part only the active view's passes. */
if (!STREQ(rpassp->fullname, rpass->fullname)) {
continue;
}
diff --git a/source/blender/render/intern/render_result.h b/source/blender/render/intern/render_result.h
index 30f49775562..c84e0a04018 100644
--- a/source/blender/render/intern/render_result.h
+++ b/source/blender/render/intern/render_result.h
@@ -44,7 +44,7 @@ struct RenderResult *render_result_new(struct Render *re,
void render_result_passes_allocated_ensure(struct RenderResult *rr);
/**
- * From imbuf, if a handle was returned and
+ * From `imbuf`, if a handle was returned and
* it's not a single-layer multi-view we convert this to render result.
*/
struct RenderResult *render_result_new_from_exr(
diff --git a/source/blender/render/intern/texture_image.c b/source/blender/render/intern/texture_image.c
index 3b1eb293a3a..7da9e7c3d58 100644
--- a/source/blender/render/intern/texture_image.c
+++ b/source/blender/render/intern/texture_image.c
@@ -88,14 +88,13 @@ int imagewrap(Tex *tex,
struct ImagePool *pool,
const bool skip_load_image)
{
- float fx, fy, val1, val2, val3;
+ float fx, fy;
int x, y, retval;
int xi, yi; /* original values */
texres->tin = texres->trgba[3] = texres->trgba[0] = texres->trgba[1] = texres->trgba[2] = 0.0f;
- /* we need to set retval OK, otherwise texture code generates normals itself... */
- retval = texres->nor ? (TEX_RGB | TEX_NOR) : TEX_RGB;
+ retval = TEX_RGB;
/* quick tests */
if (ima == NULL) {
@@ -256,47 +255,6 @@ int imagewrap(Tex *tex,
ibuf_get_color(texres->trgba, ibuf, x, y);
}
- if (texres->nor) {
- if (tex->imaflag & TEX_NORMALMAP) {
- /* Normal from color:
- * The invert of the red channel is to make
- * the normal map compliant with the outside world.
- * It needs to be done because in Blender
- * the normal used in the renderer points inward. It is generated
- * this way in calc_vertexnormals(). Should this ever change
- * this negate must be removed. */
- texres->nor[0] = -2.0f * (texres->trgba[0] - 0.5f);
- texres->nor[1] = 2.0f * (texres->trgba[1] - 0.5f);
- texres->nor[2] = 2.0f * (texres->trgba[2] - 0.5f);
- }
- else {
- /* bump: take three samples */
- val1 = texres->trgba[0] + texres->trgba[1] + texres->trgba[2];
-
- if (x < ibuf->x - 1) {
- float col[4];
- ibuf_get_color(col, ibuf, x + 1, y);
- val2 = (col[0] + col[1] + col[2]);
- }
- else {
- val2 = val1;
- }
-
- if (y < ibuf->y - 1) {
- float col[4];
- ibuf_get_color(col, ibuf, x, y + 1);
- val3 = (col[0] + col[1] + col[2]);
- }
- else {
- val3 = val1;
- }
-
- /* do not mix up x and y here! */
- texres->nor[0] = (val1 - val2);
- texres->nor[1] = (val1 - val3);
- }
- }
-
if (texres->talpha) {
texres->tin = texres->trgba[3];
}
@@ -989,7 +947,7 @@ static int imagewraposa_aniso(Tex *tex,
{
TexResult texr;
float fx, fy, minx, maxx, miny, maxy;
- float maxd, val1, val2, val3;
+ float maxd;
int curmap, retval, intpol, extflag = 0;
afdata_t AFD;
@@ -1008,8 +966,7 @@ static int imagewraposa_aniso(Tex *tex,
texres->tin = texres->trgba[3] = texres->trgba[0] = texres->trgba[1] = texres->trgba[2] = 0.0f;
- /* we need to set retval OK, otherwise texture code generates normals itself... */
- retval = texres->nor ? (TEX_RGB | TEX_NOR) : TEX_RGB;
+ retval = TEX_RGB;
/* quick tests */
if (ibuf == NULL && ima == NULL) {
@@ -1040,7 +997,7 @@ static int imagewraposa_aniso(Tex *tex,
if (ima) {
if ((tex->imaflag & TEX_USEALPHA) && (ima->alpha_mode != IMA_ALPHA_IGNORE)) {
if ((tex->imaflag & TEX_CALCALPHA) == 0) {
- texres->talpha = 1;
+ texres->talpha = true;
}
}
}
@@ -1301,48 +1258,17 @@ static int imagewraposa_aniso(Tex *tex,
}
/* filter functions take care of interpolation themselves, no need to modify dxt/dyt here */
-
- if (texres->nor && ((tex->imaflag & TEX_NORMALMAP) == 0)) {
- /* color & normal */
- filterfunc(texres, curibuf, fx, fy, &AFD);
- val1 = texres->trgba[0] + texres->trgba[1] + texres->trgba[2];
- filterfunc(&texr, curibuf, fx + dxt[0], fy + dxt[1], &AFD);
- val2 = texr.trgba[0] + texr.trgba[1] + texr.trgba[2];
- filterfunc(&texr, curibuf, fx + dyt[0], fy + dyt[1], &AFD);
- val3 = texr.trgba[0] + texr.trgba[1] + texr.trgba[2];
- /* don't switch x or y! */
- texres->nor[0] = val1 - val2;
- texres->nor[1] = val1 - val3;
- if (previbuf != curibuf) { /* interpolate */
- filterfunc(&texr, previbuf, fx, fy, &AFD);
- /* rgb */
- texres->trgba[0] += levf * (texr.trgba[0] - texres->trgba[0]);
- texres->trgba[1] += levf * (texr.trgba[1] - texres->trgba[1]);
- texres->trgba[2] += levf * (texr.trgba[2] - texres->trgba[2]);
- texres->trgba[3] += levf * (texr.trgba[3] - texres->trgba[3]);
- /* normal */
- val1 += levf * ((texr.trgba[0] + texr.trgba[1] + texr.trgba[2]) - val1);
- filterfunc(&texr, previbuf, fx + dxt[0], fy + dxt[1], &AFD);
- val2 += levf * ((texr.trgba[0] + texr.trgba[1] + texr.trgba[2]) - val2);
- filterfunc(&texr, previbuf, fx + dyt[0], fy + dyt[1], &AFD);
- val3 += levf * ((texr.trgba[0] + texr.trgba[1] + texr.trgba[2]) - val3);
- texres->nor[0] = val1 - val2; /* vals have been interpolated above! */
- texres->nor[1] = val1 - val3;
- }
+ filterfunc(texres, curibuf, fx, fy, &AFD);
+ if (previbuf != curibuf) { /* interpolate */
+ filterfunc(&texr, previbuf, fx, fy, &AFD);
+ texres->trgba[0] += levf * (texr.trgba[0] - texres->trgba[0]);
+ texres->trgba[1] += levf * (texr.trgba[1] - texres->trgba[1]);
+ texres->trgba[2] += levf * (texr.trgba[2] - texres->trgba[2]);
+ texres->trgba[3] += levf * (texr.trgba[3] - texres->trgba[3]);
}
- else { /* color */
- filterfunc(texres, curibuf, fx, fy, &AFD);
- if (previbuf != curibuf) { /* interpolate */
- filterfunc(&texr, previbuf, fx, fy, &AFD);
- texres->trgba[0] += levf * (texr.trgba[0] - texres->trgba[0]);
- texres->trgba[1] += levf * (texr.trgba[1] - texres->trgba[1]);
- texres->trgba[2] += levf * (texr.trgba[2] - texres->trgba[2]);
- texres->trgba[3] += levf * (texr.trgba[3] - texres->trgba[3]);
- }
- if (tex->texfilter != TXF_EWA) {
- alpha_clip_aniso(ibuf, fx - minx, fy - miny, fx + minx, fy + miny, extflag, texres);
- }
+ if (tex->texfilter != TXF_EWA) {
+ alpha_clip_aniso(ibuf, fx - minx, fy - miny, fx + minx, fy + miny, extflag, texres);
}
}
else { /* no mipmap */
@@ -1372,23 +1298,9 @@ static int imagewraposa_aniso(Tex *tex,
AFD.dusc = 1.0f / ff;
AFD.dvsc = ff / (float)ibuf->y;
}
- if (texres->nor && ((tex->imaflag & TEX_NORMALMAP) == 0)) {
- /* color & normal */
- filterfunc(texres, ibuf, fx, fy, &AFD);
- val1 = texres->trgba[0] + texres->trgba[1] + texres->trgba[2];
- filterfunc(&texr, ibuf, fx + dxt[0], fy + dxt[1], &AFD);
- val2 = texr.trgba[0] + texr.trgba[1] + texr.trgba[2];
- filterfunc(&texr, ibuf, fx + dyt[0], fy + dyt[1], &AFD);
- val3 = texr.trgba[0] + texr.trgba[1] + texr.trgba[2];
- /* don't switch x or y! */
- texres->nor[0] = val1 - val2;
- texres->nor[1] = val1 - val3;
- }
- else {
- filterfunc(texres, ibuf, fx, fy, &AFD);
- if (tex->texfilter != TXF_EWA) {
- alpha_clip_aniso(ibuf, fx - minx, fy - miny, fx + minx, fy + miny, extflag, texres);
- }
+ filterfunc(texres, ibuf, fx, fy, &AFD);
+ if (tex->texfilter != TXF_EWA) {
+ alpha_clip_aniso(ibuf, fx - minx, fy - miny, fx + minx, fy + miny, extflag, texres);
}
}
@@ -1403,18 +1315,6 @@ static int imagewraposa_aniso(Tex *tex,
texres->trgba[3] = 1.0f - texres->trgba[3];
}
- if (texres->nor && (tex->imaflag & TEX_NORMALMAP)) { /* normal from color */
- /* The invert of the red channel is to make
- * the normal map compliant with the outside world.
- * It needs to be done because in Blender
- * the normal used in the renderer points inward. It is generated
- * this way in calc_vertexnormals(). Should this ever change
- * this negate must be removed. */
- texres->nor[0] = -2.0f * (texres->trgba[0] - 0.5f);
- texres->nor[1] = 2.0f * (texres->trgba[1] - 0.5f);
- texres->nor[2] = 2.0f * (texres->trgba[2] - 0.5f);
- }
-
/* de-premul, this is being pre-multiplied in shade_input_do_shade()
* TXF: this currently does not (yet?) work properly, destroys edge AA in clip/checker mode,
* so for now commented out also disabled in imagewraposa()
@@ -1451,7 +1351,7 @@ int imagewraposa(Tex *tex,
{
TexResult texr;
float fx, fy, minx, maxx, miny, maxy, dx, dy, dxt[2], dyt[2];
- float maxd, pixsize, val1, val2, val3;
+ float maxd, pixsize;
int curmap, retval, imaprepeat, imapextend;
/* TXF: since dxt/dyt might be modified here and since they might be needed after imagewraposa()
@@ -1466,8 +1366,7 @@ int imagewraposa(Tex *tex,
texres->tin = texres->trgba[3] = texres->trgba[0] = texres->trgba[1] = texres->trgba[2] = 0.0f;
- /* we need to set retval OK, otherwise texture code generates normals itself... */
- retval = texres->nor ? (TEX_RGB | TEX_NOR) : TEX_RGB;
+ retval = TEX_RGB;
/* quick tests */
if (ibuf == NULL && ima == NULL) {
@@ -1762,118 +1661,30 @@ int imagewraposa(Tex *tex,
}
}
- if (texres->nor && (tex->imaflag & TEX_NORMALMAP) == 0) {
- /* a bit extra filter */
- // minx*= 1.35f;
- // miny*= 1.35f;
-
- boxsample(
- curibuf, fx - minx, fy - miny, fx + minx, fy + miny, texres, imaprepeat, imapextend);
- val1 = texres->trgba[0] + texres->trgba[1] + texres->trgba[2];
- boxsample(curibuf,
- fx - minx + dxt[0],
- fy - miny + dxt[1],
- fx + minx + dxt[0],
- fy + miny + dxt[1],
- &texr,
- imaprepeat,
- imapextend);
- val2 = texr.trgba[0] + texr.trgba[1] + texr.trgba[2];
- boxsample(curibuf,
- fx - minx + dyt[0],
- fy - miny + dyt[1],
- fx + minx + dyt[0],
- fy + miny + dyt[1],
- &texr,
- imaprepeat,
- imapextend);
- val3 = texr.trgba[0] + texr.trgba[1] + texr.trgba[2];
-
- /* don't switch x or y! */
- texres->nor[0] = (val1 - val2);
- texres->nor[1] = (val1 - val3);
-
- if (previbuf != curibuf) { /* interpolate */
-
- boxsample(
- previbuf, fx - minx, fy - miny, fx + minx, fy + miny, &texr, imaprepeat, imapextend);
-
- /* calc rgb */
- dx = 2.0f * (pixsize - maxd) / pixsize;
- if (dx >= 1.0f) {
- texres->trgba[3] = texr.trgba[3];
- texres->trgba[2] = texr.trgba[2];
- texres->trgba[1] = texr.trgba[1];
- texres->trgba[0] = texr.trgba[0];
- }
- else {
- dy = 1.0f - dx;
- texres->trgba[2] = dy * texres->trgba[2] + dx * texr.trgba[2];
- texres->trgba[1] = dy * texres->trgba[1] + dx * texr.trgba[1];
- texres->trgba[0] = dy * texres->trgba[0] + dx * texr.trgba[0];
- texres->trgba[3] = dy * texres->trgba[3] + dx * texr.trgba[3];
- }
-
- val1 = dy * val1 + dx * (texr.trgba[0] + texr.trgba[1] + texr.trgba[2]);
- boxsample(previbuf,
- fx - minx + dxt[0],
- fy - miny + dxt[1],
- fx + minx + dxt[0],
- fy + miny + dxt[1],
- &texr,
- imaprepeat,
- imapextend);
- val2 = dy * val2 + dx * (texr.trgba[0] + texr.trgba[1] + texr.trgba[2]);
- boxsample(previbuf,
- fx - minx + dyt[0],
- fy - miny + dyt[1],
- fx + minx + dyt[0],
- fy + miny + dyt[1],
- &texr,
- imaprepeat,
- imapextend);
- val3 = dy * val3 + dx * (texr.trgba[0] + texr.trgba[1] + texr.trgba[2]);
-
- texres->nor[0] = (val1 - val2); /* vals have been interpolated above! */
- texres->nor[1] = (val1 - val3);
-
- if (dx < 1.0f) {
- dy = 1.0f - dx;
- texres->trgba[2] = dy * texres->trgba[2] + dx * texr.trgba[2];
- texres->trgba[1] = dy * texres->trgba[1] + dx * texr.trgba[1];
- texres->trgba[0] = dy * texres->trgba[0] + dx * texr.trgba[0];
- texres->trgba[3] = dy * texres->trgba[3] + dx * texr.trgba[3];
- }
- }
- texres->nor[0] *= bumpscale;
- texres->nor[1] *= bumpscale;
- }
- else {
- maxx = fx + minx;
- minx = fx - minx;
- maxy = fy + miny;
- miny = fy - miny;
+ maxx = fx + minx;
+ minx = fx - minx;
+ maxy = fy + miny;
+ miny = fy - miny;
- boxsample(curibuf, minx, miny, maxx, maxy, texres, imaprepeat, imapextend);
+ boxsample(curibuf, minx, miny, maxx, maxy, texres, imaprepeat, imapextend);
- if (previbuf != curibuf) { /* interpolate */
- boxsample(previbuf, minx, miny, maxx, maxy, &texr, imaprepeat, imapextend);
+ if (previbuf != curibuf) { /* interpolate */
+ boxsample(previbuf, minx, miny, maxx, maxy, &texr, imaprepeat, imapextend);
- fx = 2.0f * (pixsize - maxd) / pixsize;
+ fx = 2.0f * (pixsize - maxd) / pixsize;
- if (fx >= 1.0f) {
- texres->trgba[3] = texr.trgba[3];
- texres->trgba[2] = texr.trgba[2];
- texres->trgba[1] = texr.trgba[1];
- texres->trgba[0] = texr.trgba[0];
- }
- else {
- fy = 1.0f - fx;
- texres->trgba[2] = fy * texres->trgba[2] + fx * texr.trgba[2];
- texres->trgba[1] = fy * texres->trgba[1] + fx * texr.trgba[1];
- texres->trgba[0] = fy * texres->trgba[0] + fx * texr.trgba[0];
- texres->trgba[3] = fy * texres->trgba[3] + fx * texr.trgba[3];
- }
+ if (fx >= 1.0f) {
+ texres->trgba[3] = texr.trgba[3];
+ texres->trgba[2] = texr.trgba[2];
+ texres->trgba[1] = texr.trgba[1];
+ texres->trgba[0] = texr.trgba[0];
+ }
+ else {
+ fy = 1.0f - fx;
+ texres->trgba[2] = fy * texres->trgba[2] + fx * texr.trgba[2];
+ texres->trgba[1] = fy * texres->trgba[1] + fx * texr.trgba[1];
+ texres->trgba[0] = fy * texres->trgba[0] + fx * texr.trgba[0];
+ texres->trgba[3] = fy * texres->trgba[3] + fx * texr.trgba[3];
}
}
}
@@ -1889,35 +1700,7 @@ int imagewraposa(Tex *tex,
}
}
- if (texres->nor && (tex->imaflag & TEX_NORMALMAP) == 0) {
- boxsample(ibuf, fx - minx, fy - miny, fx + minx, fy + miny, texres, imaprepeat, imapextend);
- val1 = texres->trgba[0] + texres->trgba[1] + texres->trgba[2];
- boxsample(ibuf,
- fx - minx + dxt[0],
- fy - miny + dxt[1],
- fx + minx + dxt[0],
- fy + miny + dxt[1],
- &texr,
- imaprepeat,
- imapextend);
- val2 = texr.trgba[0] + texr.trgba[1] + texr.trgba[2];
- boxsample(ibuf,
- fx - minx + dyt[0],
- fy - miny + dyt[1],
- fx + minx + dyt[0],
- fy + miny + dyt[1],
- &texr,
- imaprepeat,
- imapextend);
- val3 = texr.trgba[0] + texr.trgba[1] + texr.trgba[2];
-
- /* don't switch x or y! */
- texres->nor[0] = (val1 - val2);
- texres->nor[1] = (val1 - val3);
- }
- else {
- boxsample(ibuf, fx - minx, fy - miny, fx + minx, fy + miny, texres, imaprepeat, imapextend);
- }
+ boxsample(ibuf, fx - minx, fy - miny, fx + minx, fy + miny, texres, imaprepeat, imapextend);
}
if (tex->imaflag & TEX_CALCALPHA) {
@@ -1932,17 +1715,6 @@ int imagewraposa(Tex *tex,
texres->trgba[3] = 1.0f - texres->trgba[3];
}
- if (texres->nor && (tex->imaflag & TEX_NORMALMAP)) {
- /* Normal from color:
- * The invert of the red channel is to make the normal map compliant with the outside world.
- * It needs to be done because in Blender the normal used in the renderer points inward.
- * It is generated this way in #calc_vertexnormals().
- * Should this ever change this negate must be removed. */
- texres->nor[0] = -2.0f * (texres->trgba[0] - 0.5f);
- texres->nor[1] = 2.0f * (texres->trgba[1] - 0.5f);
- texres->nor[2] = 2.0f * (texres->trgba[2] - 0.5f);
- }
-
/* de-premul, this is being pre-multiplied in shade_input_do_shade() */
/* do not de-premul for generated alpha, it is already in straight */
if (texres->trgba[3] != 1.0f && texres->trgba[3] > 1e-4f && !(tex->imaflag & TEX_CALCALPHA)) {
diff --git a/source/blender/render/intern/texture_procedural.c b/source/blender/render/intern/texture_procedural.c
index ce58993b7cf..37605236738 100644
--- a/source/blender/render/intern/texture_procedural.c
+++ b/source/blender/render/intern/texture_procedural.c
@@ -61,34 +61,6 @@ void RE_texture_rng_exit(void)
/* ------------------------------------------------------------------------- */
-/* This allows color-banded textures to control normals as well. */
-static void tex_normal_derivate(const Tex *tex, TexResult *texres)
-{
- if (tex->flag & TEX_COLORBAND) {
- float col[4];
- if (BKE_colorband_evaluate(tex->coba, texres->tin, col)) {
- float fac0, fac1, fac2, fac3;
-
- fac0 = (col[0] + col[1] + col[2]);
- BKE_colorband_evaluate(tex->coba, texres->nor[0], col);
- fac1 = (col[0] + col[1] + col[2]);
- BKE_colorband_evaluate(tex->coba, texres->nor[1], col);
- fac2 = (col[0] + col[1] + col[2]);
- BKE_colorband_evaluate(tex->coba, texres->nor[2], col);
- fac3 = (col[0] + col[1] + col[2]);
-
- texres->nor[0] = (fac0 - fac1) / 3.0f;
- texres->nor[1] = (fac0 - fac2) / 3.0f;
- texres->nor[2] = (fac0 - fac3) / 3.0f;
-
- return;
- }
- }
- texres->nor[0] = texres->tin - texres->nor[0];
- texres->nor[1] = texres->tin - texres->nor[1];
- texres->nor[2] = texres->tin - texres->nor[2];
-}
-
static int blend(const Tex *tex, const float texvec[3], TexResult *texres)
{
float x, y, t;
@@ -165,37 +137,7 @@ static int clouds(const Tex *tex, const float texvec[3], TexResult *texres)
(tex->noisetype != TEX_NOISESOFT),
tex->noisebasis);
- if (texres->nor != NULL) {
- /* calculate bumpnormal */
- texres->nor[0] = BLI_noise_generic_turbulence(tex->noisesize,
- texvec[0] + tex->nabla,
- texvec[1],
- texvec[2],
- tex->noisedepth,
- (tex->noisetype != TEX_NOISESOFT),
- tex->noisebasis);
- texres->nor[1] = BLI_noise_generic_turbulence(tex->noisesize,
- texvec[0],
- texvec[1] + tex->nabla,
- texvec[2],
- tex->noisedepth,
- (tex->noisetype != TEX_NOISESOFT),
- tex->noisebasis);
- texres->nor[2] = BLI_noise_generic_turbulence(tex->noisesize,
- texvec[0],
- texvec[1],
- texvec[2] + tex->nabla,
- tex->noisedepth,
- (tex->noisetype != TEX_NOISESOFT),
- tex->noisebasis);
-
- tex_normal_derivate(tex, texres);
- rv |= TEX_NOR;
- }
-
if (tex->stype == TEX_COLOR) {
- /* in this case, int. value should really be computed from color,
- * and bumpnormal from that, would be too slow, looks ok as is */
texres->trgba[0] = texres->tin;
texres->trgba[1] = BLI_noise_generic_turbulence(tex->noisesize,
texvec[1],
@@ -298,15 +240,6 @@ static int wood(const Tex *tex, const float texvec[3], TexResult *texres)
int rv = TEX_INT;
texres->tin = wood_int(tex, texvec[0], texvec[1], texvec[2]);
- if (texres->nor != NULL) {
- /* calculate bumpnormal */
- texres->nor[0] = wood_int(tex, texvec[0] + tex->nabla, texvec[1], texvec[2]);
- texres->nor[1] = wood_int(tex, texvec[0], texvec[1] + tex->nabla, texvec[2]);
- texres->nor[2] = wood_int(tex, texvec[0], texvec[1], texvec[2] + tex->nabla);
-
- tex_normal_derivate(tex, texres);
- rv |= TEX_NOR;
- }
BRICONT;
@@ -358,17 +291,6 @@ static int marble(const Tex *tex, const float texvec[3], TexResult *texres)
texres->tin = marble_int(tex, texvec[0], texvec[1], texvec[2]);
- if (texres->nor != NULL) {
- /* calculate bumpnormal */
- texres->nor[0] = marble_int(tex, texvec[0] + tex->nabla, texvec[1], texvec[2]);
- texres->nor[1] = marble_int(tex, texvec[0], texvec[1] + tex->nabla, texvec[2]);
- texres->nor[2] = marble_int(tex, texvec[0], texvec[1], texvec[2] + tex->nabla);
-
- tex_normal_derivate(tex, texres);
-
- rv |= TEX_NOR;
- }
-
BRICONT;
return rv;
@@ -454,7 +376,7 @@ static int magic(const Tex *tex, const float texvec[3], TexResult *texres)
/* newnoise: stucci also modified to use different noisebasis */
static int stucci(const Tex *tex, const float texvec[3], TexResult *texres)
{
- float nor[3], b2, ofs;
+ float b2, ofs;
int retval = TEX_INT;
b2 = BLI_noise_generic_noise(tex->noisesize,
@@ -469,40 +391,13 @@ static int stucci(const Tex *tex, const float texvec[3], TexResult *texres)
if (tex->stype) {
ofs *= (b2 * b2);
}
- nor[0] = BLI_noise_generic_noise(tex->noisesize,
- texvec[0] + ofs,
- texvec[1],
- texvec[2],
- (tex->noisetype != TEX_NOISESOFT),
- tex->noisebasis);
- nor[1] = BLI_noise_generic_noise(tex->noisesize,
- texvec[0],
- texvec[1] + ofs,
- texvec[2],
- (tex->noisetype != TEX_NOISESOFT),
- tex->noisebasis);
- nor[2] = BLI_noise_generic_noise(tex->noisesize,
- texvec[0],
- texvec[1],
- texvec[2] + ofs,
- (tex->noisetype != TEX_NOISESOFT),
- tex->noisebasis);
-
- texres->tin = nor[2];
-
- if (texres->nor) {
-
- copy_v3_v3(texres->nor, nor);
- tex_normal_derivate(tex, texres);
-
- if (tex->stype == TEX_WALLOUT) {
- texres->nor[0] = -texres->nor[0];
- texres->nor[1] = -texres->nor[1];
- texres->nor[2] = -texres->nor[2];
- }
- retval |= TEX_NOR;
- }
+ texres->tin = BLI_noise_generic_noise(tex->noisesize,
+ texvec[0],
+ texvec[1],
+ texvec[2] + ofs,
+ (tex->noisetype != TEX_NOISESOFT),
+ tex->noisebasis);
if (tex->stype == TEX_WALLOUT) {
texres->tin = 1.0f - texres->tin;
@@ -538,36 +433,6 @@ static int mg_mFractalOrfBmTex(const Tex *tex, const float texvec[3], TexResult
tex->mg_octaves,
tex->noisebasis);
- if (texres->nor != NULL) {
- float ofs = tex->nabla / tex->noisesize; /* also scaling of texvec */
-
- /* calculate bumpnormal */
- texres->nor[0] = tex->ns_outscale * mgravefunc(texvec[0] + ofs,
- texvec[1],
- texvec[2],
- tex->mg_H,
- tex->mg_lacunarity,
- tex->mg_octaves,
- tex->noisebasis);
- texres->nor[1] = tex->ns_outscale * mgravefunc(texvec[0],
- texvec[1] + ofs,
- texvec[2],
- tex->mg_H,
- tex->mg_lacunarity,
- tex->mg_octaves,
- tex->noisebasis);
- texres->nor[2] = tex->ns_outscale * mgravefunc(texvec[0],
- texvec[1],
- texvec[2] + ofs,
- tex->mg_H,
- tex->mg_lacunarity,
- tex->mg_octaves,
- tex->noisebasis);
-
- tex_normal_derivate(tex, texres);
- rv |= TEX_NOR;
- }
-
BRICONT;
return rv;
@@ -595,42 +460,6 @@ static int mg_ridgedOrHybridMFTex(const Tex *tex, const float texvec[3], TexResu
tex->mg_gain,
tex->noisebasis);
- if (texres->nor != NULL) {
- float ofs = tex->nabla / tex->noisesize; /* also scaling of texvec */
-
- /* calculate bumpnormal */
- texres->nor[0] = tex->ns_outscale * mgravefunc(texvec[0] + ofs,
- texvec[1],
- texvec[2],
- tex->mg_H,
- tex->mg_lacunarity,
- tex->mg_octaves,
- tex->mg_offset,
- tex->mg_gain,
- tex->noisebasis);
- texres->nor[1] = tex->ns_outscale * mgravefunc(texvec[0],
- texvec[1] + ofs,
- texvec[2],
- tex->mg_H,
- tex->mg_lacunarity,
- tex->mg_octaves,
- tex->mg_offset,
- tex->mg_gain,
- tex->noisebasis);
- texres->nor[2] = tex->ns_outscale * mgravefunc(texvec[0],
- texvec[1],
- texvec[2] + ofs,
- tex->mg_H,
- tex->mg_lacunarity,
- tex->mg_octaves,
- tex->mg_offset,
- tex->mg_gain,
- tex->noisebasis);
-
- tex_normal_derivate(tex, texres);
- rv |= TEX_NOR;
- }
-
BRICONT;
return rv;
@@ -649,39 +478,6 @@ static int mg_HTerrainTex(const Tex *tex, const float texvec[3], TexResult *texr
tex->mg_offset,
tex->noisebasis);
- if (texres->nor != NULL) {
- float ofs = tex->nabla / tex->noisesize; /* also scaling of texvec */
-
- /* calculate bumpnormal */
- texres->nor[0] = tex->ns_outscale * BLI_noise_mg_hetero_terrain(texvec[0] + ofs,
- texvec[1],
- texvec[2],
- tex->mg_H,
- tex->mg_lacunarity,
- tex->mg_octaves,
- tex->mg_offset,
- tex->noisebasis);
- texres->nor[1] = tex->ns_outscale * BLI_noise_mg_hetero_terrain(texvec[0],
- texvec[1] + ofs,
- texvec[2],
- tex->mg_H,
- tex->mg_lacunarity,
- tex->mg_octaves,
- tex->mg_offset,
- tex->noisebasis);
- texres->nor[2] = tex->ns_outscale * BLI_noise_mg_hetero_terrain(texvec[0],
- texvec[1],
- texvec[2] + ofs,
- tex->mg_H,
- tex->mg_lacunarity,
- tex->mg_octaves,
- tex->mg_offset,
- tex->noisebasis);
-
- tex_normal_derivate(tex, texres);
- rv |= TEX_NOR;
- }
-
BRICONT;
return rv;
@@ -694,33 +490,6 @@ static int mg_distNoiseTex(const Tex *tex, const float texvec[3], TexResult *tex
texres->tin = BLI_noise_mg_variable_lacunarity(
texvec[0], texvec[1], texvec[2], tex->dist_amount, tex->noisebasis, tex->noisebasis2);
- if (texres->nor != NULL) {
- float ofs = tex->nabla / tex->noisesize; /* also scaling of texvec */
-
- /* calculate bumpnormal */
- texres->nor[0] = BLI_noise_mg_variable_lacunarity(texvec[0] + ofs,
- texvec[1],
- texvec[2],
- tex->dist_amount,
- tex->noisebasis,
- tex->noisebasis2);
- texres->nor[1] = BLI_noise_mg_variable_lacunarity(texvec[0],
- texvec[1] + ofs,
- texvec[2],
- tex->dist_amount,
- tex->noisebasis,
- tex->noisebasis2);
- texres->nor[2] = BLI_noise_mg_variable_lacunarity(texvec[0],
- texvec[1],
- texvec[2] + ofs,
- tex->dist_amount,
- tex->noisebasis,
- tex->noisebasis2);
-
- tex_normal_derivate(tex, texres);
- rv |= TEX_NOR;
- }
-
BRICONT;
return rv;
@@ -788,21 +557,6 @@ static int voronoiTex(const Tex *tex, const float texvec[3], TexResult *texres)
}
}
- if (texres->nor != NULL) {
- float ofs = tex->nabla / tex->noisesize; /* also scaling of texvec */
-
- /* calculate bumpnormal */
- BLI_noise_voronoi(texvec[0] + ofs, texvec[1], texvec[2], da, pa, tex->vn_mexp, tex->vn_distm);
- texres->nor[0] = sc * fabsf(dot_v4v4(&tex->vn_w1, da));
- BLI_noise_voronoi(texvec[0], texvec[1] + ofs, texvec[2], da, pa, tex->vn_mexp, tex->vn_distm);
- texres->nor[1] = sc * fabsf(dot_v4v4(&tex->vn_w1, da));
- BLI_noise_voronoi(texvec[0], texvec[1], texvec[2] + ofs, da, pa, tex->vn_mexp, tex->vn_distm);
- texres->nor[2] = sc * fabsf(dot_v4v4(&tex->vn_w1, da));
-
- tex_normal_derivate(tex, texres);
- rv |= TEX_NOR;
- }
-
if (tex->vn_coltype) {
BRICONTRGB;
texres->trgba[3] = 1.0;
@@ -1148,7 +902,7 @@ static int multitex(Tex *tex,
const bool use_nodes)
{
float tmpvec[3];
- int retval = 0; /* return value, int:0, col:1, nor:2, everything:3 */
+ int retval = 0; /* return value, TEX_INT or TEX_RGB. */
texres->talpha = false; /* is set when image texture returns alpha (considered premul) */
@@ -1283,14 +1037,14 @@ static int multitex_nodes_intern(Tex *tex,
}
if (tex->type == TEX_IMAGE) {
- int rgbnor;
+ int retval;
if (mtex) {
float texvec_l[3];
copy_v3_v3(texvec_l, texvec);
/* we have mtex, use it for 2d mapping images only */
do_2d_mapping(mtex, texvec_l, NULL, dxt, dyt);
- rgbnor = multitex(tex,
+ retval = multitex(tex,
texvec_l,
dxt,
dyt,
@@ -1307,7 +1061,7 @@ static int multitex_nodes_intern(Tex *tex,
ImBuf *ibuf = BKE_image_pool_acquire_ibuf(tex->ima, &tex->iuser, pool);
/* don't linearize float buffers, assumed to be linear */
- if (ibuf != NULL && ibuf->rect_float == NULL && (rgbnor & TEX_RGB) && scene_color_manage) {
+ if (ibuf != NULL && ibuf->rect_float == NULL && (retval & TEX_RGB) && scene_color_manage) {
IMB_colormanagement_colorspace_to_scene_linear_v3(texres->trgba, ibuf->rect_colorspace);
}
@@ -1335,7 +1089,7 @@ static int multitex_nodes_intern(Tex *tex,
}
do_2d_mapping(&localmtex, texvec_l, NULL, dxt_l, dyt_l);
- rgbnor = multitex(tex,
+ retval = multitex(tex,
texvec_l,
dxt_l,
dyt_l,
@@ -1352,7 +1106,7 @@ static int multitex_nodes_intern(Tex *tex,
ImBuf *ibuf = BKE_image_pool_acquire_ibuf(tex->ima, &tex->iuser, pool);
/* don't linearize float buffers, assumed to be linear */
- if (ibuf != NULL && ibuf->rect_float == NULL && (rgbnor & TEX_RGB) && scene_color_manage) {
+ if (ibuf != NULL && ibuf->rect_float == NULL && (retval & TEX_RGB) && scene_color_manage) {
IMB_colormanagement_colorspace_to_scene_linear_v3(texres->trgba, ibuf->rect_colorspace);
}
@@ -1360,7 +1114,7 @@ static int multitex_nodes_intern(Tex *tex,
}
}
- return rgbnor;
+ return retval;
}
return multitex(tex,
@@ -1456,145 +1210,6 @@ int multitex_ext_safe(Tex *tex,
/* ------------------------------------------------------------------------- */
-void texture_rgb_blend(
- float in[3], const float tex[3], const float out[3], float fact, float facg, int blendtype)
-{
- float facm;
-
- switch (blendtype) {
- case MTEX_BLEND:
- fact *= facg;
- facm = 1.0f - fact;
-
- in[0] = (fact * tex[0] + facm * out[0]);
- in[1] = (fact * tex[1] + facm * out[1]);
- in[2] = (fact * tex[2] + facm * out[2]);
- break;
-
- case MTEX_MUL:
- fact *= facg;
- facm = 1.0f - fact;
- in[0] = (facm + fact * tex[0]) * out[0];
- in[1] = (facm + fact * tex[1]) * out[1];
- in[2] = (facm + fact * tex[2]) * out[2];
- break;
-
- case MTEX_SCREEN:
- fact *= facg;
- facm = 1.0f - fact;
- in[0] = 1.0f - (facm + fact * (1.0f - tex[0])) * (1.0f - out[0]);
- in[1] = 1.0f - (facm + fact * (1.0f - tex[1])) * (1.0f - out[1]);
- in[2] = 1.0f - (facm + fact * (1.0f - tex[2])) * (1.0f - out[2]);
- break;
-
- case MTEX_OVERLAY:
- fact *= facg;
- facm = 1.0f - fact;
-
- if (out[0] < 0.5f) {
- in[0] = out[0] * (facm + 2.0f * fact * tex[0]);
- }
- else {
- in[0] = 1.0f - (facm + 2.0f * fact * (1.0f - tex[0])) * (1.0f - out[0]);
- }
- if (out[1] < 0.5f) {
- in[1] = out[1] * (facm + 2.0f * fact * tex[1]);
- }
- else {
- in[1] = 1.0f - (facm + 2.0f * fact * (1.0f - tex[1])) * (1.0f - out[1]);
- }
- if (out[2] < 0.5f) {
- in[2] = out[2] * (facm + 2.0f * fact * tex[2]);
- }
- else {
- in[2] = 1.0f - (facm + 2.0f * fact * (1.0f - tex[2])) * (1.0f - out[2]);
- }
- break;
-
- case MTEX_SUB:
- fact = -fact;
- ATTR_FALLTHROUGH;
- case MTEX_ADD:
- fact *= facg;
- in[0] = (fact * tex[0] + out[0]);
- in[1] = (fact * tex[1] + out[1]);
- in[2] = (fact * tex[2] + out[2]);
- break;
-
- case MTEX_DIV:
- fact *= facg;
- facm = 1.0f - fact;
-
- if (tex[0] != 0.0f) {
- in[0] = facm * out[0] + fact * out[0] / tex[0];
- }
- if (tex[1] != 0.0f) {
- in[1] = facm * out[1] + fact * out[1] / tex[1];
- }
- if (tex[2] != 0.0f) {
- in[2] = facm * out[2] + fact * out[2] / tex[2];
- }
-
- break;
-
- case MTEX_DIFF:
- fact *= facg;
- facm = 1.0f - fact;
- in[0] = facm * out[0] + fact * fabsf(tex[0] - out[0]);
- in[1] = facm * out[1] + fact * fabsf(tex[1] - out[1]);
- in[2] = facm * out[2] + fact * fabsf(tex[2] - out[2]);
- break;
-
- case MTEX_DARK:
- fact *= facg;
- facm = 1.0f - fact;
-
- in[0] = min_ff(out[0], tex[0]) * fact + out[0] * facm;
- in[1] = min_ff(out[1], tex[1]) * fact + out[1] * facm;
- in[2] = min_ff(out[2], tex[2]) * fact + out[2] * facm;
- break;
-
- case MTEX_LIGHT:
- fact *= facg;
-
- in[0] = max_ff(fact * tex[0], out[0]);
- in[1] = max_ff(fact * tex[1], out[1]);
- in[2] = max_ff(fact * tex[2], out[2]);
- break;
-
- case MTEX_BLEND_HUE:
- fact *= facg;
- copy_v3_v3(in, out);
- ramp_blend(MA_RAMP_HUE, in, fact, tex);
- break;
- case MTEX_BLEND_SAT:
- fact *= facg;
- copy_v3_v3(in, out);
- ramp_blend(MA_RAMP_SAT, in, fact, tex);
- break;
- case MTEX_BLEND_VAL:
- fact *= facg;
- copy_v3_v3(in, out);
- ramp_blend(MA_RAMP_VAL, in, fact, tex);
- break;
- case MTEX_BLEND_COLOR:
- fact *= facg;
- copy_v3_v3(in, out);
- ramp_blend(MA_RAMP_COLOR, in, fact, tex);
- break;
- case MTEX_SOFT_LIGHT:
- fact *= facg;
- copy_v3_v3(in, out);
- ramp_blend(MA_RAMP_SOFT, in, fact, tex);
- break;
- case MTEX_LIN_LIGHT:
- fact *= facg;
- copy_v3_v3(in, out);
- ramp_blend(MA_RAMP_LINEAR, in, fact, tex);
- break;
- }
-}
-
float texture_value_blend(float tex, float out, float fact, float facg, int blendtype)
{
float in = 0.0, facm, col, scf;
@@ -1703,7 +1318,6 @@ bool RE_texture_evaluate(const MTex *mtex,
if (tex == NULL) {
return 0;
}
- texr.nor = NULL;
/* placement */
if (mtex->projx) {
diff --git a/source/blender/sequencer/SEQ_add.h b/source/blender/sequencer/SEQ_add.h
index c195165a792..dea5151598c 100644
--- a/source/blender/sequencer/SEQ_add.h
+++ b/source/blender/sequencer/SEQ_add.h
@@ -183,9 +183,6 @@ void SEQ_add_image_load_file(struct Sequence *seq, size_t strip_frame, char *fil
* \param seq: image strip to be changed
*/
void SEQ_add_image_init_alpha_mode(struct Sequence *seq);
-/**
- * \note caller should run `SEQ_time_update_sequence(scene, seq)` after..
- */
void SEQ_add_reload_new_file(struct Main *bmain,
struct Scene *scene,
struct Sequence *seq,
diff --git a/source/blender/sequencer/SEQ_channels.h b/source/blender/sequencer/SEQ_channels.h
index dcfdb933940..197ad5e55de 100644
--- a/source/blender/sequencer/SEQ_channels.h
+++ b/source/blender/sequencer/SEQ_channels.h
@@ -24,8 +24,8 @@ void SEQ_channels_duplicate(struct ListBase *channels_dst, struct ListBase *chan
void SEQ_channels_free(struct ListBase *channels);
struct SeqTimelineChannel *SEQ_channel_get_by_index(const struct ListBase *channels,
- const int channel_index);
-char *SEQ_channel_name_get(struct ListBase *channels, const int channel_index);
+ int channel_index);
+char *SEQ_channel_name_get(struct ListBase *channels, int channel_index);
bool SEQ_channel_is_locked(const struct SeqTimelineChannel *channel);
bool SEQ_channel_is_muted(const struct SeqTimelineChannel *channel);
int SEQ_channel_index_get(const struct SeqTimelineChannel *channel);
diff --git a/source/blender/sequencer/SEQ_iterator.h b/source/blender/sequencer/SEQ_iterator.h
index 8cb20d41ba2..1f94574513c 100644
--- a/source/blender/sequencer/SEQ_iterator.h
+++ b/source/blender/sequencer/SEQ_iterator.h
@@ -131,6 +131,9 @@ bool SEQ_collection_remove_strip(struct Sequence *seq, SeqCollection *collection
* \param collection: collection to be freed
*/
void SEQ_collection_free(SeqCollection *collection);
+/** Quiet compiler warning for free function. */
+#define SEQ_collection_free_void_p ((GHashValFreeFP)SEQ_collection_free)
+
/**
* Move strips from collection_src to collection_dst. Source collection will be freed.
*
diff --git a/source/blender/sequencer/SEQ_sequencer.h b/source/blender/sequencer/SEQ_sequencer.h
index 8ded6d99a8d..70cba58007f 100644
--- a/source/blender/sequencer/SEQ_sequencer.h
+++ b/source/blender/sequencer/SEQ_sequencer.h
@@ -143,7 +143,8 @@ typedef enum eSequenceLookupTag {
*
* \return pointer to Sequence
*/
-struct Sequence *SEQ_sequence_lookup_by_name(const struct Scene *scene, const char *key);
+struct Sequence *SEQ_sequence_lookup_seq_by_name(const struct Scene *scene, const char *key);
+
/**
* Free lookup hash data.
*
diff --git a/source/blender/sequencer/SEQ_time.h b/source/blender/sequencer/SEQ_time.h
index 1da6efb1d04..eab10f2e852 100644
--- a/source/blender/sequencer/SEQ_time.h
+++ b/source/blender/sequencer/SEQ_time.h
@@ -47,8 +47,6 @@ int SEQ_time_find_next_prev_edit(struct Scene *scene,
bool do_skip_mute,
bool do_center,
bool do_unselected);
-void SEQ_time_update_sequence(struct Scene *scene, struct ListBase *seqbase, struct Sequence *seq);
-void SEQ_time_update_recursive(struct Scene *scene, struct Sequence *changed_seq);
/**
* Test if strip intersects with timeline frame.
* \note This checks if strip would be rendered at this frame. For rendering it is assumed, that
@@ -59,14 +57,15 @@ void SEQ_time_update_recursive(struct Scene *scene, struct Sequence *changed_seq
* \return true if strip intersects with timeline frame.
*/
bool SEQ_time_strip_intersects_frame(const struct Sequence *seq, int timeline_frame);
-void SEQ_time_update_meta_strip_range(struct Scene *scene, struct Sequence *seq_meta);
bool SEQ_time_has_still_frames(const struct Sequence *seq);
bool SEQ_time_has_left_still_frames(const struct Sequence *seq);
bool SEQ_time_has_right_still_frames(const struct Sequence *seq);
-int SEQ_time_left_handle_frame_get(struct Sequence *seq);
-int SEQ_time_right_handle_frame_get(struct Sequence *seq);
-void SEQ_time_left_handle_frame_set(struct Sequence *seq, int val);
-void SEQ_time_right_handle_frame_set(struct Sequence *seq, int val);
+
+int SEQ_time_left_handle_frame_get(const struct Sequence *seq);
+int SEQ_time_right_handle_frame_get(const struct Sequence *seq);
+void SEQ_time_left_handle_frame_set(const struct Scene *scene, struct Sequence *seq, int val);
+void SEQ_time_right_handle_frame_set(const struct Scene *scene, struct Sequence *seq, int val);
+void SEQ_time_update_meta_strip_range(const struct Scene *scene, struct Sequence *seq_meta);
#ifdef __cplusplus
}
diff --git a/source/blender/sequencer/SEQ_transform.h b/source/blender/sequencer/SEQ_transform.h
index bd4258bfdb1..31a7399f844 100644
--- a/source/blender/sequencer/SEQ_transform.h
+++ b/source/blender/sequencer/SEQ_transform.h
@@ -21,14 +21,17 @@ struct Sequence;
* Use to impose limits when dragging/extending - so impossible situations don't happen.
* Can't use the #SEQ_LEFTSEL and #SEQ_LEFTSEL directly because the strip may be in a meta-strip.
*/
-void SEQ_transform_handle_xlimits(struct Sequence *seq, int leftflag, int rightflag);
+void SEQ_transform_handle_xlimits(const struct Scene *scene,
+ struct Sequence *seq,
+ int leftflag,
+ int rightflag);
bool SEQ_transform_sequence_can_be_translated(struct Sequence *seq);
/**
* Used so we can do a quick check for single image seq
* since they work a bit differently to normal image seq's (during transform).
*/
bool SEQ_transform_single_image_check(struct Sequence *seq);
-void SEQ_transform_fix_single_image_seq_offsets(struct Sequence *seq);
+void SEQ_transform_fix_single_image_seq_offsets(const struct Scene *scene, struct Sequence *seq);
bool SEQ_transform_test_overlap(struct ListBase *seqbasep, struct Sequence *test);
bool SEQ_transform_test_overlap_seq_seq(struct Sequence *seq1, struct Sequence *seq2);
void SEQ_transform_translate_sequence(struct Scene *scene, struct Sequence *seq, int delta);
@@ -43,6 +46,7 @@ bool SEQ_transform_seqbase_shuffle(struct ListBase *seqbasep,
struct Sequence *test,
struct Scene *evil_scene);
bool SEQ_transform_seqbase_shuffle_time(struct SeqCollection *strips_to_shuffle,
+ struct SeqCollection *time_dependent_strips,
struct ListBase *seqbasep,
struct Scene *evil_scene,
struct ListBase *markers,
@@ -51,6 +55,7 @@ bool SEQ_transform_seqbase_shuffle_time(struct SeqCollection *strips_to_shuffle,
void SEQ_transform_handle_overlap(struct Scene *scene,
struct ListBase *seqbasep,
struct SeqCollection *transformed_strips,
+ struct SeqCollection *time_dependent_strips,
bool use_sync_markers);
/**
* Check if the selected seq's reference unselected seq's.
diff --git a/source/blender/sequencer/SEQ_utils.h b/source/blender/sequencer/SEQ_utils.h
index ce3c81606ea..24ca7559166 100644
--- a/source/blender/sequencer/SEQ_utils.h
+++ b/source/blender/sequencer/SEQ_utils.h
@@ -20,14 +20,6 @@ struct SeqRenderData;
struct Sequence;
struct StripElem;
-/**
- * Sort strips in provided seqbase. Effect strips are trailing the list and they are sorted by
- * channel position as well.
- * This is important for SEQ_time_update_sequence to work properly
- *
- * \param seqbase: ListBase with strips
- */
-void SEQ_sort(struct ListBase *seqbase);
void SEQ_sequence_base_unique_name_recursive(struct Scene *scene,
struct ListBase *seqbasep,
struct Sequence *seq);
@@ -39,7 +31,7 @@ const struct Sequence *SEQ_get_topmost_sequence(const struct Scene *scene, int f
/**
* In cases where we don't know the sequence's listbase.
*/
-struct ListBase *SEQ_get_seqbase_by_seq(struct ListBase *seqbase, struct Sequence *seq);
+struct ListBase *SEQ_get_seqbase_by_seq(const struct Scene *scene, struct Sequence *seq);
/**
* Only use as last resort when the StripElem is available but no the Sequence.
* (needed for RNA)
diff --git a/source/blender/sequencer/intern/disk_cache.c b/source/blender/sequencer/intern/disk_cache.c
index f8e8fc32a5d..cc34066c432 100644
--- a/source/blender/sequencer/intern/disk_cache.c
+++ b/source/blender/sequencer/intern/disk_cache.c
@@ -37,6 +37,7 @@
#include "SEQ_relations.h"
#include "SEQ_render.h"
#include "SEQ_sequencer.h"
+#include "SEQ_time.h"
#include "disk_cache.h"
#include "image_cache.h"
@@ -411,8 +412,8 @@ void seq_disk_cache_invalidate(SeqDiskCache *disk_cache,
BLI_mutex_lock(&disk_cache->read_write_mutex);
- start = seq_changed->startdisp - DCACHE_IMAGES_PER_FILE;
- end = seq_changed->enddisp;
+ start = SEQ_time_left_handle_frame_get(seq_changed) - DCACHE_IMAGES_PER_FILE;
+ end = SEQ_time_right_handle_frame_get(seq_changed);
seq_disk_cache_delete_invalid_files(disk_cache, scene, seq, invalidate_types, start, end);
diff --git a/source/blender/sequencer/intern/effects.c b/source/blender/sequencer/intern/effects.c
index d9d21ee3b05..0e5e56908b0 100644
--- a/source/blender/sequencer/intern/effects.c
+++ b/source/blender/sequencer/intern/effects.c
@@ -49,6 +49,7 @@
#include "SEQ_proxy.h"
#include "SEQ_relations.h"
#include "SEQ_render.h"
+#include "SEQ_time.h"
#include "SEQ_utils.h"
#include "BLF_api.h"
@@ -2431,7 +2432,7 @@ static ImBuf *do_multicam(const SeqRenderData *context,
if (!ed) {
return NULL;
}
- ListBase *seqbasep = SEQ_get_seqbase_by_seq(&ed->seqbase, seq);
+ ListBase *seqbasep = SEQ_get_seqbase_by_seq(context->scene, seq);
ListBase *channels = SEQ_get_channels_by_seq(&ed->seqbase, &ed->channels, seq);
if (!seqbasep) {
return NULL;
@@ -2467,13 +2468,15 @@ static ImBuf *do_adjustment_impl(const SeqRenderData *context, Sequence *seq, fl
ed = context->scene->ed;
- ListBase *seqbasep = SEQ_get_seqbase_by_seq(&ed->seqbase, seq);
+ ListBase *seqbasep = SEQ_get_seqbase_by_seq(context->scene, seq);
ListBase *channels = SEQ_get_channels_by_seq(&ed->seqbase, &ed->channels, seq);
/* Clamp timeline_frame to strip range so it behaves as if it had "still frame" offset (last
* frame is static after end of strip). This is how most strips behave. This way transition
* effects that doesn't overlap or speed effect can't fail rendering outside of strip range. */
- timeline_frame = clamp_i(timeline_frame, seq->startdisp, seq->enddisp - 1);
+ timeline_frame = clamp_i(timeline_frame,
+ SEQ_time_left_handle_frame_get(seq),
+ SEQ_time_right_handle_frame_get(seq) - 1);
if (seq->machine > 1) {
i = seq_render_give_ibuf_seqbase(
@@ -2583,7 +2586,7 @@ static int early_out_speed(Sequence *UNUSED(seq), float UNUSED(fac))
static int seq_effect_speed_get_strip_content_length(const Sequence *seq)
{
if ((seq->type & SEQ_TYPE_EFFECT) != 0 && SEQ_effect_get_num_inputs(seq->type) == 0) {
- return seq->enddisp - seq->startdisp;
+ return SEQ_time_right_handle_frame_get(seq) - SEQ_time_left_handle_frame_get(seq);
}
return seq->len;
@@ -2610,13 +2613,14 @@ void seq_effect_speed_rebuild_map(Scene *scene, Sequence *seq)
MEM_freeN(v->frameMap);
}
- const int effect_strip_length = seq->enddisp - seq->startdisp;
+ const int effect_strip_length = SEQ_time_right_handle_frame_get(seq) -
+ SEQ_time_left_handle_frame_get(seq);
v->frameMap = MEM_mallocN(sizeof(float) * effect_strip_length, __func__);
v->frameMap[0] = 0.0f;
float target_frame = 0;
for (int frame_index = 1; frame_index < effect_strip_length; frame_index++) {
- target_frame += evaluate_fcurve(fcu, seq->startdisp + frame_index);
+ target_frame += evaluate_fcurve(fcu, SEQ_time_left_handle_frame_get(seq) + frame_index);
CLAMP(target_frame, 0, seq->seq1->len);
v->frameMap[frame_index] = target_frame;
}
@@ -2652,7 +2656,8 @@ float seq_speed_effect_target_frame_get(Scene *scene,
/* Only right handle controls effect speed! */
const float target_content_length = seq_effect_speed_get_strip_content_length(source) -
source->startofs;
- const float speed_effetct_length = seq_speed->enddisp - seq_speed->startdisp;
+ const float speed_effetct_length = SEQ_time_right_handle_frame_get(seq_speed) -
+ SEQ_time_left_handle_frame_get(seq_speed);
const float ratio = frame_index / speed_effetct_length;
target_frame = target_content_length * ratio;
break;
@@ -3509,7 +3514,7 @@ static void get_default_fac_noop(Sequence *UNUSED(seq), float UNUSED(timeline_fr
static void get_default_fac_fade(Sequence *seq, float timeline_frame, float *fac)
{
- *fac = (float)(timeline_frame - seq->startdisp);
+ *fac = (float)(timeline_frame - SEQ_time_left_handle_frame_get(seq));
*fac /= seq->len;
}
diff --git a/source/blender/sequencer/intern/image_cache.c b/source/blender/sequencer/intern/image_cache.c
index e1ff0ff64b3..47306dbbc6c 100644
--- a/source/blender/sequencer/intern/image_cache.c
+++ b/source/blender/sequencer/intern/image_cache.c
@@ -36,6 +36,7 @@
#include "SEQ_prefetch.h"
#include "SEQ_relations.h"
#include "SEQ_sequencer.h"
+#include "SEQ_time.h"
#include "disk_cache.h"
#include "image_cache.h"
@@ -558,8 +559,9 @@ void seq_cache_free_temp_cache(Scene *scene, short id, int timeline_frame)
/* Use frame_index here to avoid freeing raw images if they are used for multiple frames. */
float frame_index = seq_cache_timeline_frame_to_frame_index(
key->seq, timeline_frame, key->type);
- if (frame_index != key->frame_index || timeline_frame > key->seq->enddisp ||
- timeline_frame < key->seq->startdisp) {
+ if (frame_index != key->frame_index ||
+ timeline_frame > SEQ_time_right_handle_frame_get(key->seq) ||
+ timeline_frame < SEQ_time_left_handle_frame_get(key->seq)) {
BLI_ghash_remove(cache->hash, key, seq_cache_keyfree, seq_cache_valfree);
}
}
@@ -634,17 +636,12 @@ void seq_cache_cleanup_sequence(Scene *scene,
seq_cache_lock(scene);
- int range_start = seq_changed->startdisp;
- int range_end = seq_changed->enddisp;
+ int range_start = SEQ_time_left_handle_frame_get(seq_changed);
+ int range_end = SEQ_time_right_handle_frame_get(seq_changed);
if (!force_seq_changed_range) {
- if (seq->startdisp > range_start) {
- range_start = seq->startdisp;
- }
-
- if (seq->enddisp < range_end) {
- range_end = seq->enddisp;
- }
+ range_start = max_ii(range_start, SEQ_time_left_handle_frame_get(seq));
+ range_end = min_ii(range_end, SEQ_time_right_handle_frame_get(seq));
}
int invalidate_composite = invalidate_types & SEQ_CACHE_STORE_FINAL_OUT;
@@ -668,8 +665,8 @@ void seq_cache_cleanup_sequence(Scene *scene,
}
if (key->type & invalidate_source && key->seq == seq &&
- key->timeline_frame >= seq_changed->startdisp &&
- key->timeline_frame <= seq_changed->enddisp) {
+ key->timeline_frame >= SEQ_time_left_handle_frame_get(seq_changed) &&
+ key->timeline_frame <= SEQ_time_right_handle_frame_get(seq_changed)) {
if (key->link_next || key->link_prev) {
seq_cache_relink_keys(key->link_next, key->link_prev);
}
@@ -700,11 +697,12 @@ void seq_cache_thumbnail_cleanup(Scene *scene, rctf *view_area_safe)
SeqCacheKey *key = BLI_ghashIterator_getKey(&gh_iter);
BLI_ghashIterator_step(&gh_iter);
- const int frame_index = key->timeline_frame - key->seq->startdisp;
+ const int frame_index = key->timeline_frame - SEQ_time_left_handle_frame_get(key->seq);
const int frame_step = SEQ_render_thumbnails_guaranteed_set_frame_step_get(key->seq);
const int relative_base_frame = round_fl_to_int((frame_index / (float)frame_step)) *
frame_step;
- const int nearest_guaranted_absolute_frame = relative_base_frame + key->seq->startdisp;
+ const int nearest_guaranted_absolute_frame = relative_base_frame +
+ SEQ_time_left_handle_frame_get(key->seq);
if (nearest_guaranted_absolute_frame == key->timeline_frame) {
continue;
diff --git a/source/blender/sequencer/intern/proxy.c b/source/blender/sequencer/intern/proxy.c
index 59b4c6de1ef..464580f5bed 100644
--- a/source/blender/sequencer/intern/proxy.c
+++ b/source/blender/sequencer/intern/proxy.c
@@ -43,6 +43,7 @@
#include "SEQ_relations.h"
#include "SEQ_render.h"
#include "SEQ_sequencer.h"
+#include "SEQ_time.h"
#include "multiview.h"
#include "proxy.h"
@@ -523,7 +524,9 @@ void SEQ_proxy_rebuild(SeqIndexBuildContext *context,
SeqRenderState state;
seq_render_state_init(&state);
- for (timeline_frame = seq->startdisp; timeline_frame < seq->enddisp; timeline_frame++) {
+ for (timeline_frame = SEQ_time_left_handle_frame_get(seq);
+ timeline_frame < SEQ_time_right_handle_frame_get(seq);
+ timeline_frame++) {
if (context->size_flags & IMB_PROXY_25) {
seq_proxy_build_frame(&render_context, &state, seq, timeline_frame, 25, overwrite);
}
@@ -537,7 +540,8 @@ void SEQ_proxy_rebuild(SeqIndexBuildContext *context,
seq_proxy_build_frame(&render_context, &state, seq, timeline_frame, 100, overwrite);
}
- *progress = (float)(timeline_frame - seq->startdisp) / (seq->enddisp - seq->startdisp);
+ *progress = (float)(timeline_frame - SEQ_time_left_handle_frame_get(seq)) /
+ (SEQ_time_right_handle_frame_get(seq) - SEQ_time_left_handle_frame_get(seq));
*do_update = true;
if (*stop || G.is_break) {
diff --git a/source/blender/sequencer/intern/render.c b/source/blender/sequencer/intern/render.c
index b0898be3765..e7a1bbeb9d0 100644
--- a/source/blender/sequencer/intern/render.c
+++ b/source/blender/sequencer/intern/render.c
@@ -1994,11 +1994,12 @@ ImBuf *SEQ_render_give_ibuf_direct(const SeqRenderData *context,
float SEQ_render_thumbnail_first_frame_get(Sequence *seq, float frame_step, rctf *view_area)
{
- int first_drawable_frame = max_iii(seq->startdisp, seq->start, view_area->xmin);
+ int first_drawable_frame = max_iii(
+ SEQ_time_left_handle_frame_get(seq), seq->start, view_area->xmin);
/* First frame should correspond to handle position. */
- if (first_drawable_frame == seq->startdisp) {
- return seq->startdisp;
+ if (first_drawable_frame == SEQ_time_left_handle_frame_get(seq)) {
+ return SEQ_time_left_handle_frame_get(seq);
}
float aligned_frame_offset = (int)((first_drawable_frame - seq->start) / frame_step) *
@@ -2011,7 +2012,7 @@ float SEQ_render_thumbnail_next_frame_get(Sequence *seq, float last_frame, float
float next_frame = last_frame + frame_step;
/* If handle position was displayed, align next frame with `seq->start`. */
- if (last_frame == seq->startdisp) {
+ if (last_frame == SEQ_time_left_handle_frame_get(seq)) {
next_frame = seq->start + ((int)((last_frame - seq->start) / frame_step) + 1) * frame_step;
}
@@ -2088,8 +2089,9 @@ void SEQ_render_thumbnails(const SeqRenderData *context,
/* Adding the hold offset value (seq->anim_startofs) to the start frame. Position of image not
* affected, but frame loaded affected. */
- float upper_thumb_bound = SEQ_time_has_right_still_frames(seq) ? (seq->start + seq->len) :
- seq->enddisp;
+ float upper_thumb_bound = SEQ_time_has_right_still_frames(seq) ?
+ (seq->start + seq->len) :
+ SEQ_time_right_handle_frame_get(seq);
upper_thumb_bound = (upper_thumb_bound > view_area->xmax) ? view_area->xmax + frame_step :
upper_thumb_bound;
@@ -2122,8 +2124,8 @@ void SEQ_render_thumbnails(const SeqRenderData *context,
int SEQ_render_thumbnails_guaranteed_set_frame_step_get(const Sequence *seq)
{
- const int content_start = max_ii(seq->startdisp, seq->start);
- const int content_end = min_ii(seq->enddisp, seq->start + seq->len);
+ const int content_start = max_ii(SEQ_time_left_handle_frame_get(seq), seq->start);
+ const int content_end = min_ii(SEQ_time_right_handle_frame_get(seq), seq->start + seq->len);
const int content_len = content_end - content_start;
/* Arbitrary, but due to performance reasons should be as low as possible. */
@@ -2143,10 +2145,10 @@ void SEQ_render_thumbnails_base_set(const SeqRenderData *context,
SeqRenderState state;
seq_render_state_init(&state);
- int timeline_frame = seq->startdisp;
+ int timeline_frame = SEQ_time_left_handle_frame_get(seq);
const int frame_step = SEQ_render_thumbnails_guaranteed_set_frame_step_get(seq);
- while (timeline_frame < seq->enddisp && !*stop) {
+ while (timeline_frame < SEQ_time_right_handle_frame_get(seq) && !*stop) {
ImBuf *ibuf = seq_cache_get(
context, seq_orig, roundf(timeline_frame), SEQ_CACHE_STORE_THUMBNAIL);
if (ibuf) {
diff --git a/source/blender/sequencer/intern/sequence_lookup.c b/source/blender/sequencer/intern/sequence_lookup.c
index 2a2626d8abf..8d18e381171 100644
--- a/source/blender/sequencer/intern/sequence_lookup.c
+++ b/source/blender/sequencer/intern/sequence_lookup.c
@@ -6,6 +6,7 @@
*/
#include "SEQ_sequencer.h"
+#include "sequencer.h"
#include "DNA_listBase.h"
#include "DNA_scene_types.h"
@@ -14,6 +15,7 @@
#include "SEQ_iterator.h"
#include "BLI_ghash.h"
+#include "BLI_listbase.h"
#include "BLI_string.h"
#include "BLI_sys_types.h"
#include "BLI_threads.h"
@@ -24,24 +26,66 @@
static ThreadMutex lookup_lock = BLI_MUTEX_INITIALIZER;
typedef struct SequenceLookup {
- GHash *by_name;
+ GHash *seq_by_name;
+ GHash *meta_by_seq;
+ GHash *effects_by_seq;
eSequenceLookupTag tag;
} SequenceLookup;
static void seq_sequence_lookup_init(struct SequenceLookup *lookup)
{
- lookup->by_name = BLI_ghash_str_new(__func__);
+ lookup->seq_by_name = BLI_ghash_str_new(__func__);
+ lookup->meta_by_seq = BLI_ghash_ptr_new(__func__);
+ lookup->effects_by_seq = BLI_ghash_ptr_new(__func__);
lookup->tag |= SEQ_LOOKUP_TAG_INVALID;
}
-static void seq_sequence_lookup_build(const struct Scene *scene, struct SequenceLookup *lookup)
+static void seq_sequence_lookup_append_effect(Sequence *input,
+ Sequence *effect,
+ struct SequenceLookup *lookup)
+{
+ if (input == NULL) {
+ return;
+ }
+
+ SeqCollection *effects = BLI_ghash_lookup(lookup->effects_by_seq, input);
+ if (effects == NULL) {
+ effects = SEQ_collection_create(__func__);
+ BLI_ghash_insert(lookup->effects_by_seq, input, effects);
+ }
+
+ SEQ_collection_append_strip(effect, effects);
+}
+
+static void seq_sequence_lookup_build_effect(Sequence *seq, struct SequenceLookup *lookup)
{
- SeqCollection *all_strips = SEQ_query_all_strips_recursive(&scene->ed->seqbase);
- Sequence *seq;
- SEQ_ITERATOR_FOREACH (seq, all_strips) {
- BLI_ghash_insert(lookup->by_name, seq->name + 2, seq);
+ if ((seq->type & SEQ_TYPE_EFFECT) == 0) {
+ return;
}
- SEQ_collection_free(all_strips);
+
+ seq_sequence_lookup_append_effect(seq->seq1, seq, lookup);
+ seq_sequence_lookup_append_effect(seq->seq2, seq, lookup);
+}
+
+static void seq_sequence_lookup_build_from_seqbase(Sequence *parent_meta,
+ const ListBase *seqbase,
+ struct SequenceLookup *lookup)
+{
+ LISTBASE_FOREACH (Sequence *, seq, seqbase) {
+ BLI_ghash_insert(lookup->seq_by_name, seq->name + 2, seq);
+ BLI_ghash_insert(lookup->meta_by_seq, seq, parent_meta);
+ seq_sequence_lookup_build_effect(seq, lookup);
+
+ if (seq->type == SEQ_TYPE_META) {
+ seq_sequence_lookup_build_from_seqbase(seq, &seq->seqbase, lookup);
+ }
+ }
+}
+
+static void seq_sequence_lookup_build(const struct Scene *scene, struct SequenceLookup *lookup)
+{
+ Editing *ed = SEQ_editing_get(scene);
+ seq_sequence_lookup_build_from_seqbase(NULL, &ed->seqbase, lookup);
lookup->tag &= ~SEQ_LOOKUP_TAG_INVALID;
}
@@ -58,8 +102,12 @@ static void seq_sequence_lookup_free(struct SequenceLookup **lookup)
return;
}
- BLI_ghash_free((*lookup)->by_name, NULL, NULL);
- (*lookup)->by_name = NULL;
+ BLI_ghash_free((*lookup)->seq_by_name, NULL, NULL);
+ BLI_ghash_free((*lookup)->meta_by_seq, NULL, NULL);
+ BLI_ghash_free((*lookup)->effects_by_seq, NULL, SEQ_collection_free_void_p);
+ (*lookup)->seq_by_name = NULL;
+ (*lookup)->meta_by_seq = NULL;
+ (*lookup)->effects_by_seq = NULL;
MEM_freeN(*lookup);
*lookup = NULL;
}
@@ -98,17 +146,39 @@ void SEQ_sequence_lookup_free(const Scene *scene)
BLI_mutex_unlock(&lookup_lock);
}
-Sequence *SEQ_sequence_lookup_by_name(const Scene *scene, const char *key)
+Sequence *SEQ_sequence_lookup_seq_by_name(const Scene *scene, const char *key)
+{
+ BLI_assert(scene->ed);
+ BLI_mutex_lock(&lookup_lock);
+ seq_sequence_lookup_update_if_needed(scene, &scene->ed->runtime.sequence_lookup);
+ SequenceLookup *lookup = scene->ed->runtime.sequence_lookup;
+ Sequence *seq = BLI_ghash_lookup(lookup->seq_by_name, key);
+ BLI_mutex_unlock(&lookup_lock);
+ return seq;
+}
+
+Sequence *seq_sequence_lookup_meta_by_seq(const Scene *scene, const Sequence *key)
{
BLI_assert(scene->ed);
BLI_mutex_lock(&lookup_lock);
seq_sequence_lookup_update_if_needed(scene, &scene->ed->runtime.sequence_lookup);
SequenceLookup *lookup = scene->ed->runtime.sequence_lookup;
- Sequence *seq = BLI_ghash_lookup(lookup->by_name, key);
+ Sequence *seq = BLI_ghash_lookup(lookup->meta_by_seq, key);
BLI_mutex_unlock(&lookup_lock);
return seq;
}
+SeqCollection *seq_sequence_lookup_effects_by_seq(const Scene *scene, const Sequence *key)
+{
+ BLI_assert(scene->ed);
+ BLI_mutex_lock(&lookup_lock);
+ seq_sequence_lookup_update_if_needed(scene, &scene->ed->runtime.sequence_lookup);
+ SequenceLookup *lookup = scene->ed->runtime.sequence_lookup;
+ SeqCollection *effects = BLI_ghash_lookup(lookup->effects_by_seq, key);
+ BLI_mutex_unlock(&lookup_lock);
+ return effects;
+}
+
void SEQ_sequence_lookup_tag(const Scene *scene, eSequenceLookupTag tag)
{
if (!scene->ed) {
diff --git a/source/blender/sequencer/intern/sequencer.h b/source/blender/sequencer/intern/sequencer.h
index 9f5bdf672c0..5e78c8c6f96 100644
--- a/source/blender/sequencer/intern/sequencer.h
+++ b/source/blender/sequencer/intern/sequencer.h
@@ -14,13 +14,37 @@ extern "C" {
struct Scene;
struct Sequence;
struct StripProxy;
+struct SeqCollection;
/**
* Cache must be freed before calling this function
* since it leaves the seqbase in an invalid state.
*/
void seq_free_sequence_recurse(struct Scene *scene, struct Sequence *seq, bool do_id_user);
struct StripProxy *seq_strip_proxy_alloc(void);
-
+/**
+ * Find meta strip, that contains strip `key`.
+ * If lookup hash doesn't exist, it will be created. If hash is tagged as invalid, it will be
+ * rebuilt.
+ *
+ * \param scene: scene that owns lookup hash
+ * \param key: pointer to Sequence inside of meta strip
+ *
+ * \return pointer to meta strip
+ */
+struct Sequence *seq_sequence_lookup_meta_by_seq(const struct Scene *scene,
+ const struct Sequence *key);
+/**
+ * Find effect strips, that use strip `seq` as one of inputs.
+ * If lookup hash doesn't exist, it will be created. If hash is tagged as invalid, it will be
+ * rebuilt.
+ *
+ * \param scene: scene that owns lookup hash
+ * \param key: pointer to Sequence inside of meta strip
+ *
+ * \return collection of effect strips
+ */
+struct SeqCollection *seq_sequence_lookup_effects_by_seq(const struct Scene *scene,
+ const struct Sequence *key);
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/sequencer/intern/sound.c b/source/blender/sequencer/intern/sound.c
index 8076c600560..50c8b76a9a0 100644
--- a/source/blender/sequencer/intern/sound.c
+++ b/source/blender/sequencer/intern/sound.c
@@ -35,7 +35,6 @@ static bool sequencer_refresh_sound_length_recursive(Main *bmain, Scene *scene,
for (seq = seqbase->first; seq; seq = seq->next) {
if (seq->type == SEQ_TYPE_META) {
if (sequencer_refresh_sound_length_recursive(bmain, scene, &seq->seqbase)) {
- SEQ_time_update_sequence(scene, seqbase, seq);
changed = true;
}
}
@@ -55,7 +54,6 @@ static bool sequencer_refresh_sound_length_recursive(Main *bmain, Scene *scene,
seq->endofs *= fac;
seq->start += (old - seq->startofs); /* So that visual/"real" start frame does not change! */
- SEQ_time_update_sequence(scene, seqbase, seq);
changed = true;
}
}
@@ -99,8 +97,12 @@ void SEQ_sound_update_bounds(Scene *scene, Sequence *seq)
/* We have to take into account start frame of the sequence's scene! */
int startofs = seq->startofs + seq->anim_startofs + seq->scene->r.sfra;
- BKE_sound_move_scene_sound(
- scene, seq->scene_sound, seq->startdisp, seq->enddisp, startofs, 0.0);
+ BKE_sound_move_scene_sound(scene,
+ seq->scene_sound,
+ SEQ_time_left_handle_frame_get(seq),
+ SEQ_time_right_handle_frame_get(seq),
+ startofs,
+ 0.0);
}
}
else {
diff --git a/source/blender/sequencer/intern/strip_add.c b/source/blender/sequencer/intern/strip_add.c
index 77b0fc946d9..4f0b2e38f56 100644
--- a/source/blender/sequencer/intern/strip_add.c
+++ b/source/blender/sequencer/intern/strip_add.c
@@ -51,6 +51,8 @@
#include "multiview.h"
#include "proxy.h"
+#include "sequencer.h"
+#include "strip_time.h"
#include "utils.h"
void SEQ_add_load_data_init(SeqLoadData *load_data,
@@ -70,12 +72,12 @@ void SEQ_add_load_data_init(SeqLoadData *load_data,
load_data->channel = channel;
}
-static void seq_add_generic_update(Scene *scene, ListBase *seqbase, Sequence *seq)
+static void seq_add_generic_update(Scene *scene, Sequence *seq)
{
SEQ_sequence_base_unique_name_recursive(scene, &scene->ed->seqbase, seq);
- SEQ_time_update_sequence(scene, seqbase, seq);
- SEQ_sort(seqbase);
SEQ_relations_invalidate_cache_composite(scene, seq);
+ SEQ_sequence_lookup_tag(scene, SEQ_LOOKUP_TAG_INVALID);
+ SEQ_time_update_meta_strip_range(scene, seq_sequence_lookup_meta_by_seq(scene, seq));
}
static void seq_add_set_name(Scene *scene, Sequence *seq, SeqLoadData *load_data)
@@ -128,7 +130,7 @@ Sequence *SEQ_add_scene_strip(Scene *scene, ListBase *seqbase, struct SeqLoadDat
seq->len = load_data->scene->r.efra - load_data->scene->r.sfra + 1;
id_us_ensure_real((ID *)load_data->scene);
seq_add_set_name(scene, seq, load_data);
- seq_add_generic_update(scene, seqbase, seq);
+ seq_add_generic_update(scene, seq);
return seq;
}
@@ -140,7 +142,7 @@ Sequence *SEQ_add_movieclip_strip(Scene *scene, ListBase *seqbase, struct SeqLoa
seq->len = BKE_movieclip_get_duration(load_data->clip);
id_us_ensure_real((ID *)load_data->clip);
seq_add_set_name(scene, seq, load_data);
- seq_add_generic_update(scene, seqbase, seq);
+ seq_add_generic_update(scene, seq);
return seq;
}
@@ -152,7 +154,7 @@ Sequence *SEQ_add_mask_strip(Scene *scene, ListBase *seqbase, struct SeqLoadData
seq->len = BKE_mask_get_duration(load_data->mask);
id_us_ensure_real((ID *)load_data->mask);
seq_add_set_name(scene, seq, load_data);
- seq_add_generic_update(scene, seqbase, seq);
+ seq_add_generic_update(scene, seq);
return seq;
}
@@ -174,11 +176,12 @@ Sequence *SEQ_add_effect_strip(Scene *scene, ListBase *seqbase, struct SeqLoadDa
if (!load_data->effect.seq1) {
seq->len = 1; /* Effect is generator, set non zero length. */
- SEQ_time_right_handle_frame_set(seq, load_data->effect.end_frame);
+ SEQ_time_right_handle_frame_set(scene, seq, load_data->effect.end_frame);
}
seq_add_set_name(scene, seq, load_data);
- seq_add_generic_update(scene, seqbase, seq);
+ seq_add_generic_update(scene, seq);
+ seq_time_effect_range_set(seq);
return seq;
}
@@ -264,7 +267,7 @@ Sequence *SEQ_add_image_strip(Main *bmain, Scene *scene, ListBase *seqbase, SeqL
BLI_strncpy(scene->ed->act_imagedir, seq->strip->dir, sizeof(scene->ed->act_imagedir));
seq_add_set_view_transform(scene, seq, load_data);
seq_add_set_name(scene, seq, load_data);
- seq_add_generic_update(scene, seqbase, seq);
+ seq_add_generic_update(scene, seq);
return seq;
}
@@ -335,7 +338,7 @@ Sequence *SEQ_add_sound_strip(Main *bmain, Scene *scene, ListBase *seqbase, SeqL
/* Set Last active directory. */
BLI_strncpy(scene->ed->act_sounddir, strip->dir, FILE_MAXDIR);
seq_add_set_name(scene, seq, load_data);
- seq_add_generic_update(scene, seqbase, seq);
+ seq_add_generic_update(scene, seq);
return seq;
}
@@ -362,7 +365,6 @@ Sequence *SEQ_add_meta_strip(Scene *scene, ListBase *seqbase, SeqLoadData *load_
/* Set frames start and length. */
seqm->start = load_data->start_frame;
seqm->len = 1;
- SEQ_time_update_sequence(scene, seqbase, seqm);
return seqm;
}
@@ -484,7 +486,7 @@ Sequence *SEQ_add_movie_strip(Main *bmain, Scene *scene, ListBase *seqbase, SeqL
seq_add_set_view_transform(scene, seq, load_data);
seq_add_set_name(scene, seq, load_data);
- seq_add_generic_update(scene, seqbase, seq);
+ seq_add_generic_update(scene, seq);
MEM_freeN(anim_arr);
return seq;
@@ -509,11 +511,8 @@ void SEQ_add_reload_new_file(Main *bmain, Scene *scene, Sequence *seq, const boo
if (lock_range) {
/* keep so we don't have to move the actual start and end points (only the data) */
- Editing *ed = SEQ_editing_get(scene);
- ListBase *seqbase = SEQ_get_seqbase_by_seq(&ed->seqbase, seq);
- SEQ_time_update_sequence(scene, seqbase, seq);
- prev_startdisp = seq->startdisp;
- prev_enddisp = seq->enddisp;
+ prev_startdisp = SEQ_time_left_handle_frame_get(seq);
+ prev_enddisp = SEQ_time_right_handle_frame_get(seq);
}
switch (seq->type) {
@@ -656,13 +655,11 @@ void SEQ_add_reload_new_file(Main *bmain, Scene *scene, Sequence *seq, const boo
free_proxy_seq(seq);
if (lock_range) {
- SEQ_time_left_handle_frame_set(seq, prev_startdisp);
- SEQ_time_right_handle_frame_set(seq, prev_enddisp);
- SEQ_transform_fix_single_image_seq_offsets(seq);
+ SEQ_time_left_handle_frame_set(scene, seq, prev_startdisp);
+ SEQ_time_right_handle_frame_set(scene, seq, prev_enddisp);
+ SEQ_transform_fix_single_image_seq_offsets(scene, seq);
}
- ListBase *seqbase = SEQ_active_seqbase_get(SEQ_editing_get(scene));
- SEQ_time_update_sequence(scene, seqbase, seq);
SEQ_relations_invalidate_cache_raw(scene, seq);
}
diff --git a/source/blender/sequencer/intern/strip_edit.c b/source/blender/sequencer/intern/strip_edit.c
index 96bfce8f740..bd439e3c9f8 100644
--- a/source/blender/sequencer/intern/strip_edit.c
+++ b/source/blender/sequencer/intern/strip_edit.c
@@ -84,8 +84,8 @@ int SEQ_edit_sequence_swap(Sequence *seq_a, Sequence *seq_b, const char **error_
SWAP(int, seq_a->startofs, seq_b->startofs);
SWAP(int, seq_a->endofs, seq_b->endofs);
SWAP(int, seq_a->machine, seq_b->machine);
- SWAP(int, seq_a->startdisp, seq_b->startdisp);
- SWAP(int, seq_a->enddisp, seq_b->enddisp);
+ seq_time_effect_range_set(seq_a);
+ seq_time_effect_range_set(seq_b);
return 1;
}
@@ -230,7 +230,7 @@ bool SEQ_edit_move_strip_to_meta(Scene *scene,
{
/* Find the appropriate seqbase */
Editing *ed = SEQ_editing_get(scene);
- ListBase *seqbase = SEQ_get_seqbase_by_seq(&ed->seqbase, src_seq);
+ ListBase *seqbase = SEQ_get_seqbase_by_seq(scene, src_seq);
if (dst_seqm->type != SEQ_TYPE_META) {
*error_str = N_("Can not move strip to non-meta strip");
@@ -272,11 +272,11 @@ bool SEQ_edit_move_strip_to_meta(Scene *scene,
return true;
}
-static void seq_split_set_left_hold_offset(Sequence *seq, int timeline_frame)
+static void seq_split_set_left_hold_offset(const Scene *scene, Sequence *seq, int timeline_frame)
{
/* Adjust within range of extended stillframes before strip. */
if (timeline_frame < seq->start) {
- SEQ_time_left_handle_frame_set(seq, timeline_frame);
+ SEQ_time_left_handle_frame_set(scene, seq, timeline_frame);
}
/* Adjust within range of strip contents. */
else if ((timeline_frame >= seq->start) && (timeline_frame <= (seq->start + seq->len))) {
@@ -290,19 +290,19 @@ static void seq_split_set_left_hold_offset(Sequence *seq, int timeline_frame)
seq->start += timeline_frame - seq->start;
seq->anim_startofs += seq->len - 1;
seq->len = 1;
- SEQ_time_left_handle_frame_set(seq, timeline_frame);
- SEQ_time_right_handle_frame_set(seq, right_handle_backup);
+ SEQ_time_left_handle_frame_set(scene, seq, timeline_frame);
+ SEQ_time_right_handle_frame_set(scene, seq, right_handle_backup);
}
}
-static void seq_split_set_right_hold_offset(Sequence *seq, int timeline_frame)
+static void seq_split_set_right_hold_offset(const Scene *scene, Sequence *seq, int timeline_frame)
{
/* Adjust within range of extended stillframes before strip. */
if (timeline_frame < seq->start) {
const int left_handle_backup = SEQ_time_left_handle_frame_get(seq);
seq->start = timeline_frame - 1;
- SEQ_time_left_handle_frame_set(seq, left_handle_backup);
- SEQ_time_right_handle_frame_set(seq, timeline_frame);
+ SEQ_time_left_handle_frame_set(scene, seq, left_handle_backup);
+ SEQ_time_right_handle_frame_set(scene, seq, timeline_frame);
}
/* Adjust within range of strip contents. */
else if ((timeline_frame >= seq->start) && (timeline_frame <= (seq->start + seq->len))) {
@@ -311,11 +311,11 @@ static void seq_split_set_right_hold_offset(Sequence *seq, int timeline_frame)
}
/* Adjust within range of extended stillframes after strip. */
else if ((seq->start + seq->len) < timeline_frame) {
- SEQ_time_right_handle_frame_set(seq, timeline_frame);
+ SEQ_time_right_handle_frame_set(scene, seq, timeline_frame);
}
}
-static void seq_split_set_right_offset(Sequence *seq, int timeline_frame)
+static void seq_split_set_right_offset(const Scene *scene, Sequence *seq, int timeline_frame)
{
/* Adjust within range of extended stillframes before strip. */
if (timeline_frame < seq->start) {
@@ -324,10 +324,10 @@ static void seq_split_set_right_offset(Sequence *seq, int timeline_frame)
seq->startofs += content_offset;
}
- SEQ_time_right_handle_frame_set(seq, timeline_frame);
+ SEQ_time_right_handle_frame_set(scene, seq, timeline_frame);
}
-static void seq_split_set_left_offset(Sequence *seq, int timeline_frame)
+static void seq_split_set_left_offset(const Scene *scene, Sequence *seq, int timeline_frame)
{
/* Adjust within range of extended stillframes after strip. */
if (timeline_frame > seq->start + seq->len) {
@@ -336,17 +336,17 @@ static void seq_split_set_left_offset(Sequence *seq, int timeline_frame)
seq->endofs += content_offset;
}
- SEQ_time_left_handle_frame_set(seq, timeline_frame);
+ SEQ_time_left_handle_frame_set(scene, seq, timeline_frame);
}
static bool seq_edit_split_effect_intersect_check(const Sequence *seq, const int timeline_frame)
{
- return timeline_frame > seq->startdisp && timeline_frame < seq->enddisp;
+ return timeline_frame > SEQ_time_left_handle_frame_get(seq) &&
+ timeline_frame < SEQ_time_right_handle_frame_get(seq);
}
static void seq_edit_split_handle_strip_offsets(Main *bmain,
Scene *scene,
- ListBase *seqbase,
Sequence *left_seq,
Sequence *right_seq,
const int timeline_frame,
@@ -355,27 +355,25 @@ static void seq_edit_split_handle_strip_offsets(Main *bmain,
if (seq_edit_split_effect_intersect_check(right_seq, timeline_frame)) {
switch (method) {
case SEQ_SPLIT_SOFT:
- seq_split_set_left_offset(right_seq, timeline_frame);
+ seq_split_set_left_offset(scene, right_seq, timeline_frame);
break;
case SEQ_SPLIT_HARD:
- seq_split_set_left_hold_offset(right_seq, timeline_frame);
+ seq_split_set_left_hold_offset(scene, right_seq, timeline_frame);
SEQ_add_reload_new_file(bmain, scene, right_seq, false);
break;
}
- SEQ_time_update_sequence(scene, seqbase, right_seq);
}
if (seq_edit_split_effect_intersect_check(left_seq, timeline_frame)) {
switch (method) {
case SEQ_SPLIT_SOFT:
- seq_split_set_right_offset(left_seq, timeline_frame);
+ seq_split_set_right_offset(scene, left_seq, timeline_frame);
break;
case SEQ_SPLIT_HARD:
- seq_split_set_right_hold_offset(left_seq, timeline_frame);
+ seq_split_set_right_hold_offset(scene, left_seq, timeline_frame);
SEQ_add_reload_new_file(bmain, scene, left_seq, false);
break;
}
- SEQ_time_update_sequence(scene, seqbase, left_seq);
}
}
@@ -468,10 +466,6 @@ Sequence *SEQ_edit_strip_split(Main *bmain,
SEQ_collection_free(collection);
- /* Sort list, so that no strip can depend on next strip in list.
- * This is important for SEQ_time_update_sequence functionality. */
- SEQ_sort(&left_strips);
-
/* Duplicate ListBase. */
ListBase right_strips = {NULL, NULL};
SEQ_sequence_base_dupli_recursive(scene, scene, &right_strips, &left_strips, SEQ_DUPE_ALL, 0);
@@ -480,18 +474,23 @@ Sequence *SEQ_edit_strip_split(Main *bmain,
Sequence *right_seq = right_strips.first;
Sequence *return_seq = NULL;
- /* Move strips from detached `ListBase`, otherwise they can't be flagged for removal,
- * SEQ_time_update_sequence can fail to update meta strips and they can't be renamed.
- * This is because these functions check all strips in `Editing` to manage relationships. */
+ /* Move strips from detached `ListBase`, otherwise they can't be flagged for removal. */
BLI_movelisttolist(seqbase, &left_strips);
BLI_movelisttolist(seqbase, &right_strips);
+ /* Rename duplicated strips. This has to be done immediately after adding
+ * strips to seqbase, for lookup cache to work correctly. */
+ Sequence *seq_rename = right_seq;
+ for (; seq_rename; seq_rename = seq_rename->next) {
+ SEQ_ensure_unique_name(seq_rename, scene);
+ }
+
/* Split strips. */
while (left_seq && right_seq) {
- if (left_seq->startdisp >= timeline_frame) {
+ if (SEQ_time_left_handle_frame_get(left_seq) >= timeline_frame) {
SEQ_edit_flag_for_removal(scene, seqbase, left_seq);
}
- if (right_seq->enddisp <= timeline_frame) {
+ else if (SEQ_time_right_handle_frame_get(right_seq) <= timeline_frame) {
SEQ_edit_flag_for_removal(scene, seqbase, right_seq);
}
else if (return_seq == NULL) {
@@ -499,20 +498,12 @@ Sequence *SEQ_edit_strip_split(Main *bmain,
return_seq = right_seq;
}
- seq_edit_split_handle_strip_offsets(
- bmain, scene, seqbase, left_seq, right_seq, timeline_frame, method);
+ seq_edit_split_handle_strip_offsets(bmain, scene, left_seq, right_seq, timeline_frame, method);
left_seq = left_seq->next;
right_seq = right_seq->next;
}
SEQ_edit_remove_flagged_sequences(scene, seqbase);
-
- /* Rename duplicated strips. */
- Sequence *seq_rename = return_seq;
- for (; seq_rename; seq_rename = seq_rename->next) {
- SEQ_ensure_unique_name(seq_rename, scene);
- }
-
SEQ_animation_restore_original(scene, &fcurves_original_backup);
return return_seq;
diff --git a/source/blender/sequencer/intern/strip_relations.c b/source/blender/sequencer/intern/strip_relations.c
index 1899cc99263..4acf2763ce5 100644
--- a/source/blender/sequencer/intern/strip_relations.c
+++ b/source/blender/sequencer/intern/strip_relations.c
@@ -47,7 +47,8 @@ static bool seq_relations_check_depend(Sequence *seq, Sequence *cur)
}
/* sequences are not intersecting in time, assume no dependency exists between them */
- if (cur->enddisp < seq->startdisp || cur->startdisp > seq->enddisp) {
+ if (SEQ_time_right_handle_frame_get(cur) < SEQ_time_left_handle_frame_get(seq) ||
+ SEQ_time_left_handle_frame_get(cur) > SEQ_time_right_handle_frame_get(seq)) {
return false;
}
@@ -290,8 +291,8 @@ static void sequencer_all_free_anim_ibufs(Editing *ed,
}
else {
/* Limit frame range to meta strip. */
- meta_range[0] = max_ii(frame_range[0], seq->startdisp);
- meta_range[1] = min_ii(frame_range[1], seq->enddisp);
+ meta_range[0] = max_ii(frame_range[0], SEQ_time_left_handle_frame_get(seq));
+ meta_range[1] = min_ii(frame_range[1], SEQ_time_right_handle_frame_get(seq));
}
sequencer_all_free_anim_ibufs(ed, &seq->seqbase, timeline_frame, meta_range);
@@ -345,7 +346,7 @@ bool SEQ_relations_check_scene_recursion(Scene *scene, ReportList *reports)
RPT_WARNING,
"Recursion detected in video sequencer. Strip %s at frame %d will not be rendered",
recursive_seq->name + 2,
- recursive_seq->startdisp);
+ SEQ_time_left_handle_frame_get(recursive_seq));
LISTBASE_FOREACH (Sequence *, seq, &ed->seqbase) {
if (seq->type != SEQ_TYPE_SCENE && sequencer_seq_generates_image(seq)) {
diff --git a/source/blender/sequencer/intern/strip_time.c b/source/blender/sequencer/intern/strip_time.c
index e4f7a5e87e8..4d6efb1639b 100644
--- a/source/blender/sequencer/intern/strip_time.c
+++ b/source/blender/sequencer/intern/strip_time.c
@@ -27,6 +27,7 @@
#include "SEQ_time.h"
#include "SEQ_transform.h"
+#include "sequencer.h"
#include "strip_time.h"
#include "utils.h"
@@ -37,7 +38,7 @@ float seq_give_frame_index(Sequence *seq, float timeline_frame)
int end = seq->start + seq->len - 1;
if (seq->type & SEQ_TYPE_EFFECT) {
- end = seq->enddisp;
+ end = SEQ_time_right_handle_frame_get(seq);
}
if (end < sta) {
@@ -89,7 +90,7 @@ static int metaseq_end(Sequence *metaseq)
return metaseq->start + metaseq->len - metaseq->endofs;
}
-static void seq_update_sound_bounds_recursive_impl(Scene *scene,
+static void seq_update_sound_bounds_recursive_impl(const Scene *scene,
Sequence *metaseq,
int start,
int end)
@@ -131,33 +132,31 @@ static void seq_update_sound_bounds_recursive_impl(Scene *scene,
}
}
-void seq_update_sound_bounds_recursive(Scene *scene, Sequence *metaseq)
+void seq_update_sound_bounds_recursive(const Scene *scene, Sequence *metaseq)
{
seq_update_sound_bounds_recursive_impl(
scene, metaseq, metaseq_start(metaseq), metaseq_end(metaseq));
}
-static void seq_time_update_sequence_bounds(Scene *scene, Sequence *seq)
+/* Update meta strip content start and end, update sound playback range. */
+void SEQ_time_update_meta_strip_range(const Scene *scene, Sequence *seq_meta)
{
- seq->startdisp = seq->start + seq->startofs;
- seq->enddisp = seq->start + seq->len - seq->endofs;
-
- if (seq->type == SEQ_TYPE_META) {
- seq_update_sound_bounds_recursive(scene, seq);
+ if (seq_meta == NULL) {
+ return;
}
-}
-static void seq_time_update_meta_strip(Scene *scene, Sequence *seq_meta)
-{
if (BLI_listbase_is_empty(&seq_meta->seqbase)) {
return;
}
+ const int strip_start = SEQ_time_left_handle_frame_get(seq_meta);
+ const int strip_end = SEQ_time_right_handle_frame_get(seq_meta);
+
int min = MAXFRAME * 2;
int max = -MAXFRAME * 2;
LISTBASE_FOREACH (Sequence *, seq, &seq_meta->seqbase) {
- min = min_ii(seq->startdisp, min);
- max = max_ii(seq->enddisp, max);
+ min = min_ii(SEQ_time_left_handle_frame_get(seq), min);
+ max = max_ii(SEQ_time_right_handle_frame_get(seq), max);
}
seq_meta->start = min + seq_meta->anim_startofs;
@@ -166,144 +165,58 @@ static void seq_time_update_meta_strip(Scene *scene, Sequence *seq_meta)
seq_meta->len -= seq_meta->anim_endofs;
seq_update_sound_bounds_recursive(scene, seq_meta);
-}
-
-void SEQ_time_update_meta_strip_range(Scene *scene, Sequence *seq_meta)
-{
- if (seq_meta == NULL) {
- return;
- }
-
- seq_time_update_meta_strip(scene, seq_meta);
/* Prevent meta-strip to move in timeline. */
- SEQ_time_left_handle_frame_set(seq_meta, seq_meta->startdisp);
- SEQ_time_right_handle_frame_set(seq_meta, seq_meta->enddisp);
+ SEQ_time_left_handle_frame_set(scene, seq_meta, strip_start);
+ SEQ_time_right_handle_frame_set(scene, seq_meta, strip_end);
}
-void SEQ_time_update_sequence(Scene *scene, ListBase *seqbase, Sequence *seq)
+void seq_time_effect_range_set(Sequence *seq)
{
- Sequence *seqm;
-
- /* Check all meta-strips recursively. */
- seqm = seq->seqbase.first;
- while (seqm) {
- if (seqm->seqbase.first) {
- SEQ_time_update_sequence(scene, &seqm->seqbase, seqm);
- }
- seqm = seqm->next;
+ if (seq->seq1 == NULL && seq->seq2 == NULL) {
+ return;
}
- /* effects and meta: automatic start and end */
- if (seq->type & SEQ_TYPE_EFFECT) {
- if (seq->seq1) {
- seq->startofs = seq->endofs = 0;
- if (seq->seq3) {
- seq->start = seq->startdisp = max_iii(
- seq->seq1->startdisp, seq->seq2->startdisp, seq->seq3->startdisp);
- seq->enddisp = min_iii(seq->seq1->enddisp, seq->seq2->enddisp, seq->seq3->enddisp);
- }
- else if (seq->seq2) {
- seq->start = seq->startdisp = max_ii(seq->seq1->startdisp, seq->seq2->startdisp);
- seq->enddisp = min_ii(seq->seq1->enddisp, seq->seq2->enddisp);
- }
- else {
- seq->start = seq->startdisp = seq->seq1->startdisp;
- seq->enddisp = seq->seq1->enddisp;
- }
- /* we can't help if strips don't overlap, it won't give useful results.
- * but at least ensure 'len' is never negative which causes bad bugs elsewhere. */
- if (seq->enddisp < seq->startdisp) {
- /* simple start/end swap */
- seq->start = seq->enddisp;
- seq->enddisp = seq->startdisp;
- seq->startdisp = seq->start;
- seq->flag |= SEQ_INVALID_EFFECT;
- }
- else {
- seq->flag &= ~SEQ_INVALID_EFFECT;
- }
-
- seq->len = seq->enddisp - seq->startdisp;
- }
- else {
- seq_time_update_sequence_bounds(scene, seq);
- }
+ if (seq->seq1 && seq->seq2) { /* 2 - input effect. */
+ seq->startdisp = max_ii(SEQ_time_left_handle_frame_get(seq->seq1),
+ SEQ_time_left_handle_frame_get(seq->seq2));
+ seq->enddisp = min_ii(SEQ_time_right_handle_frame_get(seq->seq1),
+ SEQ_time_right_handle_frame_get(seq->seq2));
}
- else if (seq->type == SEQ_TYPE_META) {
- seq_time_update_meta_strip(scene, seq);
+ else if (seq->seq1) { /* Single input effect. */
+ seq->startdisp = SEQ_time_right_handle_frame_get(seq->seq1);
+ seq->enddisp = SEQ_time_left_handle_frame_get(seq->seq1);
}
- else {
- seq_time_update_sequence_bounds(scene, seq);
+ else if (seq->seq2) { /* Strip may be missing one of inputs. */
+ seq->startdisp = SEQ_time_right_handle_frame_get(seq->seq2);
+ seq->enddisp = SEQ_time_left_handle_frame_get(seq->seq2);
}
- Editing *ed = SEQ_editing_get(scene);
-
- /* Strip is inside meta strip */
- if (seqbase != &ed->seqbase) {
- Sequence *meta = SEQ_get_meta_by_seqbase(&ed->seqbase, seqbase);
- SEQ_time_update_meta_strip_range(scene, meta);
+ if (seq->startdisp > seq->enddisp) {
+ SWAP(int, seq->startdisp, seq->enddisp);
}
- seq_time_update_sequence_bounds(scene, seq);
+ /* Values unusable for effects, these should be always 0. */
+ seq->startofs = seq->endofs = seq->anim_startofs = seq->anim_endofs = 0;
}
-static bool update_changed_seq_recurs(Scene *scene, Sequence *seq, Sequence *changed_seq)
+/* Update strip startdisp and enddisp (n-input effects have no len to calculate these). */
+void seq_time_update_effects_strip_range(const Scene *scene, SeqCollection *effects)
{
- Sequence *subseq;
- bool do_update = false;
-
- /* recurse downwards to see if this seq depends on the changed seq */
-
- if (seq == NULL) {
- return false;
- }
-
- if (seq == changed_seq) {
- do_update = true;
- }
-
- for (subseq = seq->seqbase.first; subseq; subseq = subseq->next) {
- if (update_changed_seq_recurs(scene, subseq, changed_seq)) {
- do_update = true;
- }
- }
-
- if (seq->seq1) {
- if (update_changed_seq_recurs(scene, seq->seq1, changed_seq)) {
- do_update = true;
- }
- }
- if (seq->seq2 && (seq->seq2 != seq->seq1)) {
- if (update_changed_seq_recurs(scene, seq->seq2, changed_seq)) {
- do_update = true;
- }
- }
- if (seq->seq3 && (seq->seq3 != seq->seq1) && (seq->seq3 != seq->seq2)) {
- if (update_changed_seq_recurs(scene, seq->seq3, changed_seq)) {
- do_update = true;
- }
- }
-
- if (do_update) {
- ListBase *seqbase = SEQ_active_seqbase_get(SEQ_editing_get(scene));
- SEQ_time_update_sequence(scene, seqbase, seq);
+ if (effects == NULL) {
+ return;
}
- return do_update;
-}
-
-void SEQ_time_update_recursive(Scene *scene, Sequence *changed_seq)
-{
- Editing *ed = SEQ_editing_get(scene);
Sequence *seq;
-
- if (ed == NULL) {
- return;
+ /* First pass: Update length of immediate effects. */
+ SEQ_ITERATOR_FOREACH (seq, effects) {
+ seq_time_effect_range_set(seq);
}
- for (seq = ed->seqbase.first; seq; seq = seq->next) {
- update_changed_seq_recurs(scene, seq, changed_seq);
+ /* Second pass: Recursive call to update effects in chain and in order, so they inherit length
+ * correctly. */
+ SEQ_ITERATOR_FOREACH (seq, effects) {
+ seq_time_update_effects_strip_range(scene, seq_sequence_lookup_effects_by_seq(scene, seq));
}
}
@@ -342,12 +255,14 @@ int SEQ_time_find_next_prev_edit(Scene *scene,
}
if (do_center) {
- seq_frames[0] = (seq->startdisp + seq->enddisp) / 2;
+ seq_frames[0] = (SEQ_time_left_handle_frame_get(seq) +
+ SEQ_time_right_handle_frame_get(seq)) /
+ 2;
seq_frames_tot = 1;
}
else {
- seq_frames[0] = seq->startdisp;
- seq_frames[1] = seq->enddisp;
+ seq_frames[0] = SEQ_time_left_handle_frame_get(seq);
+ seq_frames[1] = SEQ_time_right_handle_frame_get(seq);
seq_frames_tot = 2;
}
@@ -431,11 +346,11 @@ void SEQ_timeline_expand_boundbox(const ListBase *seqbase, rctf *rect)
}
LISTBASE_FOREACH (Sequence *, seq, seqbase) {
- if (rect->xmin > seq->startdisp - 1) {
- rect->xmin = seq->startdisp - 1;
+ if (rect->xmin > SEQ_time_left_handle_frame_get(seq) - 1) {
+ rect->xmin = SEQ_time_left_handle_frame_get(seq) - 1;
}
- if (rect->xmax < seq->enddisp + 1) {
- rect->xmax = seq->enddisp + 1;
+ if (rect->xmax < SEQ_time_right_handle_frame_get(seq) + 1) {
+ rect->xmax = SEQ_time_right_handle_frame_get(seq) + 1;
}
if (rect->ymax < seq->machine) {
rect->ymax = seq->machine;
@@ -507,7 +422,8 @@ void seq_time_gap_info_get(const Scene *scene,
bool SEQ_time_strip_intersects_frame(const Sequence *seq, const int timeline_frame)
{
- return (seq->startdisp <= timeline_frame) && (seq->enddisp > timeline_frame);
+ return (SEQ_time_left_handle_frame_get(seq) <= timeline_frame) &&
+ (SEQ_time_right_handle_frame_get(seq) > timeline_frame);
}
bool SEQ_time_has_left_still_frames(const Sequence *seq)
@@ -525,21 +441,36 @@ bool SEQ_time_has_still_frames(const Sequence *seq)
return SEQ_time_has_right_still_frames(seq) || SEQ_time_has_left_still_frames(seq);
}
-int SEQ_time_left_handle_frame_get(Sequence *seq)
+int SEQ_time_left_handle_frame_get(const Sequence *seq)
{
+ if (seq->seq1 || seq->seq2) {
+ return seq->startdisp;
+ }
+
return seq->start + seq->startofs;
}
-int SEQ_time_right_handle_frame_get(Sequence *seq)
+
+int SEQ_time_right_handle_frame_get(const Sequence *seq)
{
+ if (seq->seq1 || seq->seq2) {
+ return seq->enddisp;
+ }
+
return seq->start + seq->len - seq->endofs;
}
-void SEQ_time_left_handle_frame_set(Sequence *seq, int val)
+void SEQ_time_left_handle_frame_set(const Scene *scene, Sequence *seq, int val)
{
seq->startofs = val - seq->start;
+ seq->startdisp = val; /* Only to make files usable in older versions. */
+ SEQ_time_update_meta_strip_range(scene, seq_sequence_lookup_meta_by_seq(scene, seq));
+ seq_time_update_effects_strip_range(scene, seq_sequence_lookup_effects_by_seq(scene, seq));
}
-void SEQ_time_right_handle_frame_set(Sequence *seq, int val)
+void SEQ_time_right_handle_frame_set(const Scene *scene, Sequence *seq, int val)
{
seq->endofs = seq->start + seq->len - val;
+ seq->enddisp = val; /* Only to make files usable in older versions. */
+ SEQ_time_update_meta_strip_range(scene, seq_sequence_lookup_meta_by_seq(scene, seq));
+ seq_time_update_effects_strip_range(scene, seq_sequence_lookup_effects_by_seq(scene, seq));
}
diff --git a/source/blender/sequencer/intern/strip_time.h b/source/blender/sequencer/intern/strip_time.h
index c96a016e646..7a75aeac1a6 100644
--- a/source/blender/sequencer/intern/strip_time.h
+++ b/source/blender/sequencer/intern/strip_time.h
@@ -14,9 +14,10 @@ extern "C" {
struct ListBase;
struct Scene;
struct Sequence;
+struct SeqCollection;
float seq_give_frame_index(struct Sequence *seq, float timeline_frame);
-void seq_update_sound_bounds_recursive(struct Scene *scene, struct Sequence *metaseq);
+void seq_update_sound_bounds_recursive(const struct Scene *scene, struct Sequence *metaseq);
/* Describes gap between strips in timeline. */
typedef struct GapInfo {
@@ -37,6 +38,8 @@ void seq_time_gap_info_get(const struct Scene *scene,
struct ListBase *seqbase,
int initial_frame,
struct GapInfo *r_gap_info);
+void seq_time_effect_range_set(Sequence *seq);
+void seq_time_update_effects_strip_range(const struct Scene *scene, struct SeqCollection *effects);
#ifdef __cplusplus
}
diff --git a/source/blender/sequencer/intern/strip_transform.c b/source/blender/sequencer/intern/strip_transform.c
index 8ff577240d6..19caf12ff2a 100644
--- a/source/blender/sequencer/intern/strip_transform.c
+++ b/source/blender/sequencer/intern/strip_transform.c
@@ -13,11 +13,13 @@
#include "BLI_listbase.h"
#include "BLI_math.h"
+#include "BKE_main.h"
#include "BKE_scene.h"
#include "BKE_sound.h"
#include "SEQ_animation.h"
#include "SEQ_channels.h"
+#include "SEQ_edit.h"
#include "SEQ_effects.h"
#include "SEQ_iterator.h"
#include "SEQ_relations.h"
@@ -25,6 +27,9 @@
#include "SEQ_time.h"
#include "SEQ_transform.h"
+#include "sequencer.h"
+#include "strip_time.h"
+
#include "CLG_log.h"
static CLG_LogRef LOG = {"seq.strip_transform"};
@@ -86,16 +91,16 @@ bool SEQ_transform_seqbase_isolated_sel_check(ListBase *seqbase)
return true;
}
-void SEQ_transform_handle_xlimits(Sequence *seq, int leftflag, int rightflag)
+void SEQ_transform_handle_xlimits(const Scene *scene, Sequence *seq, int leftflag, int rightflag)
{
if (leftflag) {
if (SEQ_time_left_handle_frame_get(seq) >= SEQ_time_right_handle_frame_get(seq)) {
- SEQ_time_left_handle_frame_set(seq, SEQ_time_right_handle_frame_get(seq) - 1);
+ SEQ_time_left_handle_frame_set(scene, seq, SEQ_time_right_handle_frame_get(seq) - 1);
}
if (SEQ_transform_single_image_check(seq) == 0) {
if (SEQ_time_left_handle_frame_get(seq) >= seq_tx_get_end(seq)) {
- SEQ_time_left_handle_frame_set(seq, seq_tx_get_end(seq) - 1);
+ SEQ_time_left_handle_frame_set(scene, seq, seq_tx_get_end(seq) - 1);
}
/* TODO: This doesn't work at the moment. */
@@ -112,12 +117,12 @@ void SEQ_transform_handle_xlimits(Sequence *seq, int leftflag, int rightflag)
if (rightflag) {
if (SEQ_time_right_handle_frame_get(seq) <= SEQ_time_left_handle_frame_get(seq)) {
- SEQ_time_right_handle_frame_set(seq, SEQ_time_left_handle_frame_get(seq) + 1);
+ SEQ_time_right_handle_frame_set(scene, seq, SEQ_time_left_handle_frame_get(seq) + 1);
}
if (SEQ_transform_single_image_check(seq) == 0) {
if (SEQ_time_right_handle_frame_get(seq) <= seq_tx_get_start(seq)) {
- SEQ_time_right_handle_frame_set(seq, seq_tx_get_start(seq) + 1);
+ SEQ_time_right_handle_frame_set(scene, seq, seq_tx_get_start(seq) + 1);
}
}
}
@@ -129,7 +134,7 @@ void SEQ_transform_handle_xlimits(Sequence *seq, int leftflag, int rightflag)
}
}
-void SEQ_transform_fix_single_image_seq_offsets(Sequence *seq)
+void SEQ_transform_fix_single_image_seq_offsets(const Scene *scene, Sequence *seq)
{
int left, start, offset;
if (!SEQ_transform_single_image_check(seq)) {
@@ -142,8 +147,8 @@ void SEQ_transform_fix_single_image_seq_offsets(Sequence *seq)
start = seq->start;
if (start != left) {
offset = left - start;
- SEQ_time_left_handle_frame_set(seq, SEQ_time_left_handle_frame_get(seq) - offset);
- SEQ_time_right_handle_frame_set(seq, SEQ_time_right_handle_frame_get(seq) - offset);
+ SEQ_time_left_handle_frame_set(scene, seq, SEQ_time_left_handle_frame_get(seq) - offset);
+ SEQ_time_right_handle_frame_set(scene, seq, SEQ_time_right_handle_frame_get(seq) - offset);
seq->start += offset;
}
}
@@ -156,7 +161,8 @@ bool SEQ_transform_sequence_can_be_translated(Sequence *seq)
bool SEQ_transform_test_overlap_seq_seq(Sequence *seq1, Sequence *seq2)
{
return (seq1 != seq2 && seq1->machine == seq2->machine &&
- ((seq1->enddisp <= seq2->startdisp) || (seq1->startdisp >= seq2->enddisp)) == 0);
+ ((SEQ_time_right_handle_frame_get(seq1) <= SEQ_time_left_handle_frame_get(seq2)) ||
+ (SEQ_time_left_handle_frame_get(seq1) >= SEQ_time_right_handle_frame_get(seq2))) == 0);
}
bool SEQ_transform_test_overlap(ListBase *seqbasep, Sequence *test)
@@ -180,9 +186,6 @@ void SEQ_transform_translate_sequence(Scene *evil_scene, Sequence *seq, int delt
return;
}
- SEQ_offset_animdata(evil_scene, seq, delta);
- seq->start += delta;
-
/* Meta strips requires special handling: their content is to be translated, and then frame range
* of the meta is to be updated for the updated content. */
if (seq->type == SEQ_TYPE_META) {
@@ -190,16 +193,21 @@ void SEQ_transform_translate_sequence(Scene *evil_scene, Sequence *seq, int delt
for (seq_child = seq->seqbase.first; seq_child; seq_child = seq_child->next) {
SEQ_transform_translate_sequence(evil_scene, seq_child, delta);
}
- /* Ensure that meta bounds are updated, but this function prevents resets seq->start and
- * start/end point in timeline. */
- SEQ_time_update_meta_strip_range(evil_scene, seq);
/* Move meta start/end points. */
- SEQ_time_left_handle_frame_set(seq, seq->startdisp + delta);
- SEQ_time_right_handle_frame_set(seq, seq->enddisp + delta);
+ SEQ_time_left_handle_frame_set(evil_scene, seq, SEQ_time_left_handle_frame_get(seq) + delta);
+ SEQ_time_right_handle_frame_set(evil_scene, seq, SEQ_time_right_handle_frame_get(seq) + delta);
+ }
+ else { /* All other strip types. */
+ seq->start += delta;
+ /* Only to make files usable in older versions. */
+ seq->startdisp = SEQ_time_left_handle_frame_get(seq);
+ seq->enddisp = SEQ_time_right_handle_frame_get(seq);
}
- ListBase *seqbase = SEQ_active_seqbase_get(SEQ_editing_get(evil_scene));
- SEQ_time_update_sequence(evil_scene, seqbase, seq);
+ SEQ_offset_animdata(evil_scene, seq, delta);
+ SEQ_time_update_meta_strip_range(evil_scene, seq_sequence_lookup_meta_by_seq(evil_scene, seq));
+ seq_time_update_effects_strip_range(evil_scene,
+ seq_sequence_lookup_effects_by_seq(evil_scene, seq));
}
bool SEQ_transform_seqbase_shuffle_ex(ListBase *seqbasep,
@@ -211,16 +219,12 @@ bool SEQ_transform_seqbase_shuffle_ex(ListBase *seqbasep,
BLI_assert(ELEM(channel_delta, -1, 1));
test->machine += channel_delta;
- SEQ_time_update_sequence(evil_scene, seqbasep, test);
while (SEQ_transform_test_overlap(seqbasep, test)) {
if ((channel_delta > 0) ? (test->machine >= MAXSEQ) : (test->machine < 1)) {
break;
}
test->machine += channel_delta;
-
- /* XXX: I don't think this is needed since were only moving vertically, Campbell. */
- SEQ_time_update_sequence(evil_scene, seqbasep, test);
}
if (!SEQ_valid_strip_channel(test)) {
@@ -228,19 +232,18 @@ bool SEQ_transform_seqbase_shuffle_ex(ListBase *seqbasep,
* nicer to move it to the end */
Sequence *seq;
- int new_frame = test->enddisp;
+ int new_frame = SEQ_time_right_handle_frame_get(test);
for (seq = seqbasep->first; seq; seq = seq->next) {
if (seq->machine == orig_machine) {
- new_frame = max_ii(new_frame, seq->enddisp);
+ new_frame = max_ii(new_frame, SEQ_time_right_handle_frame_get(seq));
}
}
test->machine = orig_machine;
- new_frame = new_frame + (test->start - test->startdisp); /* adjust by the startdisp */
+ new_frame = new_frame +
+ (test->start - SEQ_time_left_handle_frame_get(test)); /* adjust by the startdisp */
SEQ_transform_translate_sequence(evil_scene, test, new_frame - test->start);
-
- SEQ_time_update_sequence(evil_scene, seqbasep, test);
return false;
}
@@ -252,71 +255,68 @@ bool SEQ_transform_seqbase_shuffle(ListBase *seqbasep, Sequence *test, Scene *ev
return SEQ_transform_seqbase_shuffle_ex(seqbasep, test, evil_scene, 1);
}
-static int shuffle_seq_time_offset_test(SeqCollection *strips_to_shuffle,
- ListBase *seqbasep,
- char dir)
+static bool shuffle_seq_test_overlap(const Sequence *seq1, const Sequence *seq2, const int offset)
{
- int offset = 0;
- Sequence *seq;
-
- SEQ_ITERATOR_FOREACH (seq, strips_to_shuffle) {
- LISTBASE_FOREACH (Sequence *, seq_other, seqbasep) {
- if (!SEQ_transform_test_overlap_seq_seq(seq, seq_other)) {
- continue;
- }
- if (SEQ_relation_is_effect_of_strip(seq_other, seq)) {
- continue;
- }
- if (UNLIKELY(SEQ_collection_has_strip(seq_other, strips_to_shuffle))) {
- CLOG_WARN(&LOG,
- "Strip overlaps with itself or another strip, that is to be shuffled. "
- "This should never happen.");
- continue;
- }
- if (dir == 'L') {
- offset = min_ii(offset, seq_other->startdisp - seq->enddisp);
- }
- else {
- offset = max_ii(offset, seq_other->enddisp - seq->startdisp);
- }
- }
- }
- return offset;
+ return (
+ seq1 != seq2 && seq1->machine == seq2->machine &&
+ ((SEQ_time_right_handle_frame_get(seq1) + offset <= SEQ_time_left_handle_frame_get(seq2)) ||
+ (SEQ_time_left_handle_frame_get(seq1) + offset >= SEQ_time_right_handle_frame_get(seq2))) ==
+ 0);
}
-static int shuffle_seq_time_offset(SeqCollection *strips_to_shuffle,
- ListBase *seqbasep,
- Scene *scene,
- char dir)
+static int shuffle_seq_time_offset_get(SeqCollection *strips_to_shuffle,
+ ListBase *seqbasep,
+ char dir)
{
- int ofs = 0;
- int tot_ofs = 0;
+ int offset = 0;
Sequence *seq;
- while ((ofs = shuffle_seq_time_offset_test(strips_to_shuffle, seqbasep, dir))) {
+ bool all_conflicts_resolved = false;
+
+ while (!all_conflicts_resolved) {
+ all_conflicts_resolved = true;
SEQ_ITERATOR_FOREACH (seq, strips_to_shuffle) {
- /* seq_test_overlap only tests display values */
- seq->startdisp += ofs;
- seq->enddisp += ofs;
- }
+ LISTBASE_FOREACH (Sequence *, seq_other, seqbasep) {
+ if (!shuffle_seq_test_overlap(seq, seq_other, offset)) {
+ continue;
+ }
+ if (SEQ_relation_is_effect_of_strip(seq_other, seq)) {
+ continue;
+ }
+ if (UNLIKELY(SEQ_collection_has_strip(seq_other, strips_to_shuffle))) {
+ CLOG_WARN(&LOG,
+ "Strip overlaps with itself or another strip, that is to be shuffled. "
+ "This should never happen.");
+ continue;
+ }
- tot_ofs += ofs;
- }
+ all_conflicts_resolved = false;
- SEQ_ITERATOR_FOREACH (seq, strips_to_shuffle) {
- SEQ_time_update_sequence(scene, seqbasep, seq); /* corrects dummy startdisp/enddisp values */
+ if (dir == 'L') {
+ offset = min_ii(offset,
+ SEQ_time_left_handle_frame_get(seq_other) -
+ SEQ_time_right_handle_frame_get(seq));
+ }
+ else {
+ offset = max_ii(offset,
+ SEQ_time_right_handle_frame_get(seq_other) -
+ SEQ_time_left_handle_frame_get(seq));
+ }
+ }
+ }
}
- return tot_ofs;
+ return offset;
}
bool SEQ_transform_seqbase_shuffle_time(SeqCollection *strips_to_shuffle,
+ SeqCollection *time_dependent_strips,
ListBase *seqbasep,
Scene *evil_scene,
ListBase *markers,
const bool use_sync_markers)
{
- int offset_l = shuffle_seq_time_offset(strips_to_shuffle, seqbasep, evil_scene, 'L');
- int offset_r = shuffle_seq_time_offset(strips_to_shuffle, seqbasep, evil_scene, 'R');
+ int offset_l = shuffle_seq_time_offset_get(strips_to_shuffle, seqbasep, 'L');
+ int offset_r = shuffle_seq_time_offset_get(strips_to_shuffle, seqbasep, 'R');
int offset = (-offset_l < offset_r) ? offset_l : offset_r;
if (offset) {
@@ -326,6 +326,12 @@ bool SEQ_transform_seqbase_shuffle_time(SeqCollection *strips_to_shuffle,
seq->flag &= ~SEQ_OVERLAP;
}
+ if (time_dependent_strips != NULL) {
+ SEQ_ITERATOR_FOREACH (seq, time_dependent_strips) {
+ SEQ_offset_animdata(evil_scene, seq, offset);
+ }
+ }
+
if (use_sync_markers && !(evil_scene->toolsettings->lock_markers) && (markers != NULL)) {
TimeMarker *marker;
/* affect selected markers - it's unlikely that we will want to affect all in this way? */
@@ -340,15 +346,304 @@ bool SEQ_transform_seqbase_shuffle_time(SeqCollection *strips_to_shuffle,
return offset ? false : true;
}
+static SeqCollection *extract_standalone_strips(SeqCollection *transformed_strips)
+{
+ SeqCollection *collection = SEQ_collection_create(__func__);
+ Sequence *seq;
+ SEQ_ITERATOR_FOREACH (seq, transformed_strips) {
+ if ((seq->type & SEQ_TYPE_EFFECT) == 0 || seq->seq1 == NULL) {
+ SEQ_collection_append_strip(seq, collection);
+ }
+ }
+ return collection;
+}
+
+/* Query strips positioned after left edge of transformed strips bound-box. */
+static SeqCollection *query_right_side_strips(ListBase *seqbase,
+ SeqCollection *transformed_strips,
+ SeqCollection *time_dependent_strips)
+{
+ int minframe = MAXFRAME;
+ {
+ Sequence *seq;
+ SEQ_ITERATOR_FOREACH (seq, transformed_strips) {
+ minframe = min_ii(minframe, SEQ_time_left_handle_frame_get(seq));
+ }
+ }
+
+ SeqCollection *collection = SEQ_collection_create(__func__);
+ LISTBASE_FOREACH (Sequence *, seq, seqbase) {
+ if (SEQ_collection_has_strip(seq, time_dependent_strips)) {
+ continue;
+ }
+ if (SEQ_collection_has_strip(seq, transformed_strips)) {
+ continue;
+ }
+
+ if ((seq->flag & SELECT) == 0 && SEQ_time_left_handle_frame_get(seq) >= minframe) {
+ SEQ_collection_append_strip(seq, collection);
+ }
+ }
+ return collection;
+}
+
+/* Offset all strips positioned after left edge of transformed strips bound-box by amount equal
+ * to overlap of transformed strips. */
+static void seq_transform_handle_expand_to_fit(Scene *scene,
+ ListBase *seqbasep,
+ SeqCollection *transformed_strips,
+ SeqCollection *time_dependent_strips,
+ bool use_sync_markers)
+{
+ ListBase *markers = &scene->markers;
+
+ SeqCollection *right_side_strips = query_right_side_strips(
+ seqbasep, transformed_strips, time_dependent_strips);
+
+ /* Temporarily move right side strips beyond timeline boundary. */
+ Sequence *seq;
+ SEQ_ITERATOR_FOREACH (seq, right_side_strips) {
+ seq->machine += MAXSEQ * 2;
+ }
+
+ /* Shuffle transformed standalone strips. This is because transformed strips can overlap with
+ * strips on left side. */
+ SeqCollection *standalone_strips = extract_standalone_strips(transformed_strips);
+ SEQ_transform_seqbase_shuffle_time(
+ standalone_strips, time_dependent_strips, seqbasep, scene, markers, use_sync_markers);
+ SEQ_collection_free(standalone_strips);
+
+ /* Move temporarily moved strips back to their original place and tag for shuffling. */
+ SEQ_ITERATOR_FOREACH (seq, right_side_strips) {
+ seq->machine -= MAXSEQ * 2;
+ }
+ /* Shuffle again to displace strips on right side. Final effect shuffling is done in
+ * SEQ_transform_handle_overlap. */
+ SEQ_transform_seqbase_shuffle_time(
+ right_side_strips, NULL, seqbasep, scene, markers, use_sync_markers);
+ SEQ_collection_free(right_side_strips);
+}
+
+static SeqCollection *query_overwrite_targets(ListBase *seqbasep,
+ SeqCollection *transformed_strips)
+{
+ SeqCollection *collection = SEQ_query_unselected_strips(seqbasep);
+
+ Sequence *seq, *seq_transformed;
+ SEQ_ITERATOR_FOREACH (seq, collection) {
+ bool does_overlap = false;
+
+ SEQ_ITERATOR_FOREACH (seq_transformed, transformed_strips) {
+ /* Effects of transformed strips can be unselected. These must not be included. */
+ if (seq == seq_transformed) {
+ SEQ_collection_remove_strip(seq, collection);
+ }
+ if (SEQ_transform_test_overlap_seq_seq(seq, seq_transformed)) {
+ does_overlap = true;
+ }
+ }
+
+ if (!does_overlap) {
+ SEQ_collection_remove_strip(seq, collection);
+ }
+ }
+
+ return collection;
+}
+
+typedef enum eOvelapDescrition {
+ /* No overlap. */
+ STRIP_OVERLAP_NONE,
+ /* Overlapping strip covers overlapped completely. */
+ STRIP_OVERLAP_IS_FULL,
+ /* Overlapping strip is inside overlapped. */
+ STRIP_OVERLAP_IS_INSIDE,
+ /* Partial overlap between 2 strips. */
+ STRIP_OVERLAP_LEFT_SIDE,
+ STRIP_OVERLAP_RIGHT_SIDE,
+} eOvelapDescrition;
+
+static eOvelapDescrition overlap_description_get(const Sequence *transformed,
+ const Sequence *target)
+{
+ if (SEQ_time_left_handle_frame_get(transformed) <= SEQ_time_left_handle_frame_get(target) &&
+ SEQ_time_right_handle_frame_get(transformed) >= SEQ_time_right_handle_frame_get(target)) {
+ return STRIP_OVERLAP_IS_FULL;
+ }
+ if (SEQ_time_left_handle_frame_get(transformed) > SEQ_time_left_handle_frame_get(target) &&
+ SEQ_time_right_handle_frame_get(transformed) < SEQ_time_right_handle_frame_get(target)) {
+ return STRIP_OVERLAP_IS_INSIDE;
+ }
+ if (SEQ_time_left_handle_frame_get(transformed) <= SEQ_time_left_handle_frame_get(target) &&
+ SEQ_time_left_handle_frame_get(target) <= SEQ_time_right_handle_frame_get(transformed)) {
+ return STRIP_OVERLAP_LEFT_SIDE;
+ }
+ if (SEQ_time_left_handle_frame_get(transformed) <= SEQ_time_right_handle_frame_get(target) &&
+ SEQ_time_right_handle_frame_get(target) <= SEQ_time_right_handle_frame_get(transformed)) {
+ return STRIP_OVERLAP_RIGHT_SIDE;
+ }
+ return STRIP_OVERLAP_NONE;
+}
+
+/* Split strip in 3 parts, remove middle part and fit transformed inside. */
+static void seq_transform_handle_overwrite_split(Scene *scene,
+ ListBase *seqbasep,
+ const Sequence *transformed,
+ Sequence *target)
+{
+ /* Because we are doing a soft split, bmain is not used in SEQ_edit_strip_split, so we can pass
+ * NULL here. */
+ Main *bmain = NULL;
+
+ Sequence *split_strip = SEQ_edit_strip_split(bmain,
+ scene,
+ seqbasep,
+ target,
+ SEQ_time_left_handle_frame_get(transformed),
+ SEQ_SPLIT_SOFT,
+ NULL);
+ SEQ_edit_strip_split(bmain,
+ scene,
+ seqbasep,
+ split_strip,
+ SEQ_time_right_handle_frame_get(transformed),
+ SEQ_SPLIT_SOFT,
+ NULL);
+ SEQ_edit_flag_for_removal(scene, seqbasep, split_strip);
+ SEQ_edit_remove_flagged_sequences(scene, seqbasep);
+}
+
+/* Trim strips by adjusting handle position.
+ * This is bit more complicated in case overlap happens on effect. */
+static void seq_transform_handle_overwrite_trim(Scene *scene,
+ ListBase *seqbasep,
+ const Sequence *transformed,
+ Sequence *target,
+ const eOvelapDescrition overlap)
+{
+ SeqCollection *targets = SEQ_query_by_reference(target, seqbasep, SEQ_query_strip_effect_chain);
+
+ /* Expand collection by adding all target's children, effects and their children. */
+ if ((target->type & SEQ_TYPE_EFFECT) != 0) {
+ SEQ_collection_expand(seqbasep, targets, SEQ_query_strip_effect_chain);
+ }
+
+ /* Trim all non effects, that have influence on effect length which is overlapping. */
+ Sequence *seq;
+ SEQ_ITERATOR_FOREACH (seq, targets) {
+ if ((seq->type & SEQ_TYPE_EFFECT) != 0 && SEQ_effect_get_num_inputs(seq->type) > 0) {
+ continue;
+ }
+ if (overlap == STRIP_OVERLAP_LEFT_SIDE) {
+ SEQ_time_left_handle_frame_set(scene, seq, SEQ_time_right_handle_frame_get(transformed));
+ }
+ else {
+ BLI_assert(overlap == STRIP_OVERLAP_RIGHT_SIDE);
+ SEQ_time_right_handle_frame_set(scene, seq, SEQ_time_left_handle_frame_get(transformed));
+ }
+ }
+ SEQ_collection_free(targets);
+}
+
+static void seq_transform_handle_overwrite(Scene *scene,
+ ListBase *seqbasep,
+ SeqCollection *transformed_strips)
+{
+ SeqCollection *targets = query_overwrite_targets(seqbasep, transformed_strips);
+ SeqCollection *strips_to_delete = SEQ_collection_create(__func__);
+
+ Sequence *target;
+ Sequence *transformed;
+ SEQ_ITERATOR_FOREACH (target, targets) {
+ SEQ_ITERATOR_FOREACH (transformed, transformed_strips) {
+ if (transformed->machine != target->machine) {
+ continue;
+ }
+
+ const eOvelapDescrition overlap = overlap_description_get(transformed, target);
+
+ if (overlap == STRIP_OVERLAP_IS_FULL) {
+ SEQ_collection_append_strip(target, strips_to_delete);
+ }
+ else if (overlap == STRIP_OVERLAP_IS_INSIDE) {
+ seq_transform_handle_overwrite_split(scene, seqbasep, transformed, target);
+ }
+ else if (ELEM(overlap, STRIP_OVERLAP_LEFT_SIDE, STRIP_OVERLAP_RIGHT_SIDE)) {
+ seq_transform_handle_overwrite_trim(scene, seqbasep, transformed, target, overlap);
+ }
+ }
+ }
+
+ SEQ_collection_free(targets);
+
+ /* Remove covered strips. This must be done in separate loop, because `SEQ_edit_strip_split()`
+ * also uses `SEQ_edit_remove_flagged_sequences()`. See T91096. */
+ if (SEQ_collection_len(strips_to_delete) > 0) {
+ Sequence *seq;
+ SEQ_ITERATOR_FOREACH (seq, strips_to_delete) {
+ SEQ_edit_flag_for_removal(scene, seqbasep, seq);
+ }
+ SEQ_edit_remove_flagged_sequences(scene, seqbasep);
+ }
+ SEQ_collection_free(strips_to_delete);
+}
+
+static void seq_transform_handle_overlap_shuffle(Scene *scene,
+ ListBase *seqbasep,
+ SeqCollection *transformed_strips,
+ SeqCollection *time_dependent_strips,
+ bool use_sync_markers)
+{
+ ListBase *markers = &scene->markers;
+
+ /* Shuffle non strips with no effects attached. */
+ SeqCollection *standalone_strips = extract_standalone_strips(transformed_strips);
+ SEQ_transform_seqbase_shuffle_time(
+ standalone_strips, time_dependent_strips, seqbasep, scene, markers, use_sync_markers);
+ SEQ_collection_free(standalone_strips);
+}
+
+void SEQ_transform_handle_overlap(Scene *scene,
+ ListBase *seqbasep,
+ SeqCollection *transformed_strips,
+ SeqCollection *time_dependent_strips,
+ bool use_sync_markers)
+{
+ const eSeqOverlapMode overlap_mode = SEQ_tool_settings_overlap_mode_get(scene);
+
+ switch (overlap_mode) {
+ case SEQ_OVERLAP_EXPAND:
+ seq_transform_handle_expand_to_fit(
+ scene, seqbasep, transformed_strips, time_dependent_strips, use_sync_markers);
+ break;
+ case SEQ_OVERLAP_OVERWRITE:
+ seq_transform_handle_overwrite(scene, seqbasep, transformed_strips);
+ break;
+ case SEQ_OVERLAP_SHUFFLE:
+ seq_transform_handle_overlap_shuffle(
+ scene, seqbasep, transformed_strips, time_dependent_strips, use_sync_markers);
+ break;
+ }
+
+ /* If any effects still overlap, we need to move them up.
+ * In some cases other strips can be overlapping still, see T90646. */
+ Sequence *seq;
+ SEQ_ITERATOR_FOREACH (seq, transformed_strips) {
+ if (SEQ_transform_test_overlap(seqbasep, seq)) {
+ SEQ_transform_seqbase_shuffle(seqbasep, seq, scene);
+ }
+ seq->flag &= ~SEQ_OVERLAP;
+ }
+}
+
void SEQ_transform_offset_after_frame(Scene *scene,
ListBase *seqbase,
const int delta,
const int timeline_frame)
{
LISTBASE_FOREACH (Sequence *, seq, seqbase) {
- if (seq->startdisp >= timeline_frame) {
+ if (SEQ_time_left_handle_frame_get(seq) >= timeline_frame) {
SEQ_transform_translate_sequence(scene, seq, delta);
- SEQ_time_update_sequence(scene, seqbase, seq);
SEQ_relations_invalidate_cache_preprocessed(scene, seq);
}
}
diff --git a/source/blender/sequencer/intern/utils.c b/source/blender/sequencer/intern/utils.c
index 0cf47420d8f..3cfe63e284f 100644
--- a/source/blender/sequencer/intern/utils.c
+++ b/source/blender/sequencer/intern/utils.c
@@ -39,55 +39,9 @@
#include "multiview.h"
#include "proxy.h"
+#include "sequencer.h"
#include "utils.h"
-void SEQ_sort(ListBase *seqbase)
-{
- if (seqbase == NULL) {
- return;
- }
-
- /* all strips together per kind, and in order of y location ("machine") */
- ListBase inputbase, effbase;
- Sequence *seq, *seqt;
-
- BLI_listbase_clear(&inputbase);
- BLI_listbase_clear(&effbase);
-
- while ((seq = BLI_pophead(seqbase))) {
-
- if (seq->type & SEQ_TYPE_EFFECT) {
- seqt = effbase.first;
- while (seqt) {
- if (seqt->machine >= seq->machine) {
- BLI_insertlinkbefore(&effbase, seqt, seq);
- break;
- }
- seqt = seqt->next;
- }
- if (seqt == NULL) {
- BLI_addtail(&effbase, seq);
- }
- }
- else {
- seqt = inputbase.first;
- while (seqt) {
- if (seqt->machine >= seq->machine) {
- BLI_insertlinkbefore(&inputbase, seqt, seq);
- break;
- }
- seqt = seqt->next;
- }
- if (seqt == NULL) {
- BLI_addtail(&inputbase, seq);
- }
- }
- }
-
- BLI_movelisttolist(seqbase, &inputbase);
- BLI_movelisttolist(seqbase, &effbase);
-}
-
typedef struct SeqUniqueInfo {
Sequence *seq;
char name_src[SEQ_NAME_MAXSTR];
@@ -263,7 +217,7 @@ void seq_open_anim_file(Scene *scene, Sequence *seq, bool openfile)
const bool is_multiview = (seq->flag & SEQ_USE_VIEWS) != 0 &&
(scene->r.scemode & R_MULTIVIEW) != 0;
- if ((seq->anims.first != NULL) && (((StripAnim *)seq->anims.first)->anim != NULL)) {
+ if ((seq->anims.first != NULL) && (((StripAnim *)seq->anims.first)->anim != NULL) && !openfile) {
return;
}
@@ -414,20 +368,18 @@ const Sequence *SEQ_get_topmost_sequence(const Scene *scene, int frame)
return best_seq;
}
-ListBase *SEQ_get_seqbase_by_seq(ListBase *seqbase, Sequence *seq)
+ListBase *SEQ_get_seqbase_by_seq(const Scene *scene, Sequence *seq)
{
- Sequence *iseq;
- ListBase *lb = NULL;
+ Editing *ed = SEQ_editing_get(scene);
+ ListBase *main_seqbase = &ed->seqbase;
+ Sequence *seq_meta = seq_sequence_lookup_meta_by_seq(scene, seq);
- for (iseq = seqbase->first; iseq; iseq = iseq->next) {
- if (seq == iseq) {
- return seqbase;
- }
- if (iseq->seqbase.first && (lb = SEQ_get_seqbase_by_seq(&iseq->seqbase, seq))) {
- return lb;
- }
+ if (seq_meta != NULL) {
+ return &seq_meta->seqbase;
+ }
+ if (BLI_findindex(main_seqbase, seq) >= 0) {
+ return main_seqbase;
}
-
return NULL;
}
diff --git a/source/blender/windowmanager/CMakeLists.txt b/source/blender/windowmanager/CMakeLists.txt
index 73a5f1e6f8d..4c553d0edfe 100644
--- a/source/blender/windowmanager/CMakeLists.txt
+++ b/source/blender/windowmanager/CMakeLists.txt
@@ -39,7 +39,7 @@ set(SRC
intern/wm_dragdrop.c
intern/wm_draw.c
intern/wm_event_query.c
- intern/wm_event_system.c
+ intern/wm_event_system.cc
intern/wm_files.c
intern/wm_files_link.c
intern/wm_gesture.c
diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h
index 890872a06bc..60cded3b869 100644
--- a/source/blender/windowmanager/WM_api.h
+++ b/source/blender/windowmanager/WM_api.h
@@ -388,6 +388,12 @@ struct wmEventHandler_UI *WM_event_add_ui_handler(const struct bContext *C,
wmUIHandlerRemoveFunc remove_fn,
void *user_data,
char flag);
+
+/**
+ * Return the first modal operator of type \a ot or NULL.
+ */
+wmOperator *WM_operator_find_modal_by_type(wmWindow *win, const wmOperatorType *ot);
+
/**
* \param postpone: Enable for `win->modalhandlers`,
* this is in a running for () loop in wm_handlers_do().
@@ -732,6 +738,7 @@ void WM_operator_last_properties_ensure(struct wmOperatorType *ot, struct Pointe
wmOperator *WM_operator_last_redo(const struct bContext *C);
/**
* Use for drag & drop a path or name with operators invoke() function.
+ * Returns null if no operator property is set to identify the file or ID to use.
*/
ID *WM_operator_drop_load_path(struct bContext *C, struct wmOperator *op, short idcode);
@@ -1400,6 +1407,14 @@ void WM_jobs_callbacks(struct wmJob *,
void (*update)(void *),
void (*endjob)(void *));
+void WM_jobs_callbacks_ex(wmJob *wm_job,
+ wm_jobs_start_callback startjob,
+ void (*initjob)(void *),
+ void (*update)(void *),
+ void (*endjob)(void *),
+ void (*completed)(void *),
+ void (*canceled)(void *));
+
/**
* If job running, the same owner gave it a new job.
* if different owner starts existing startjob, it suspends itself
@@ -1426,6 +1441,7 @@ void WM_jobs_kill_all_except(struct wmWindowManager *wm, const void *owner);
void WM_jobs_kill_type(struct wmWindowManager *wm, const void *owner, int job_type);
bool WM_jobs_has_running(const struct wmWindowManager *wm);
+bool WM_jobs_has_running_type(const struct wmWindowManager *wm, int job_type);
void WM_job_main_thread_lock_acquire(struct wmJob *job);
void WM_job_main_thread_lock_release(struct wmJob *job);
diff --git a/source/blender/windowmanager/WM_types.h b/source/blender/windowmanager/WM_types.h
index 9e9f195c430..aebd62ee91b 100644
--- a/source/blender/windowmanager/WM_types.h
+++ b/source/blender/windowmanager/WM_types.h
@@ -616,6 +616,7 @@ typedef enum eWM_EventFlag {
*/
WM_EVENT_FORCE_DRAG_THRESHOLD = (1 << 2),
} eWM_EventFlag;
+ENUM_OPERATORS(eWM_EventFlag, WM_EVENT_FORCE_DRAG_THRESHOLD);
typedef struct wmTabletData {
/** 0=EVT_TABLET_NONE, 1=EVT_TABLET_STYLUS, 2=EVT_TABLET_ERASER. */
diff --git a/source/blender/windowmanager/gizmo/WM_gizmo_api.h b/source/blender/windowmanager/gizmo/WM_gizmo_api.h
index 80d29bb8c40..663c8a0baed 100644
--- a/source/blender/windowmanager/gizmo/WM_gizmo_api.h
+++ b/source/blender/windowmanager/gizmo/WM_gizmo_api.h
@@ -388,6 +388,8 @@ void WM_gizmomap_message_subscribe(const struct bContext *C,
struct ARegion *region,
struct wmMsgBus *mbus);
bool WM_gizmomap_is_any_selected(const struct wmGizmoMap *gzmap);
+struct wmGizmo *WM_gizmomap_get_modal(const struct wmGizmoMap *gzmap);
+
/**
* \note We could use a callback to define bounds, for now just use matrix location.
*/
diff --git a/source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c b/source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c
index f481f19045d..f5974a2176b 100644
--- a/source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c
+++ b/source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c
@@ -229,6 +229,11 @@ bool WM_gizmomap_is_any_selected(const wmGizmoMap *gzmap)
return gzmap->gzmap_context.select.len != 0;
}
+wmGizmo *WM_gizmomap_get_modal(const wmGizmoMap *gzmap)
+{
+ return gzmap->gzmap_context.modal;
+}
+
bool WM_gizmomap_minmax(const wmGizmoMap *gzmap,
bool UNUSED(use_hidden),
bool use_select,
@@ -669,7 +674,7 @@ static wmGizmo *gizmo_find_intersected_3d(bContext *C,
* This way we always use the first hit. */
if (has_3d) {
- /* The depth buffer is needed for for gizmos to obscure eachother. */
+ /* The depth buffer is needed for for gizmos to obscure each other. */
GPUViewport *viewport = WM_draw_region_get_viewport(CTX_wm_region(C));
/* When switching between modes and the mouse pointer is over a gizmo, the highlight test is
diff --git a/source/blender/windowmanager/gizmo/intern/wm_gizmo_target_props.c b/source/blender/windowmanager/gizmo/intern/wm_gizmo_target_props.c
index af083630623..1c257424297 100644
--- a/source/blender/windowmanager/gizmo/intern/wm_gizmo_target_props.c
+++ b/source/blender/windowmanager/gizmo/intern/wm_gizmo_target_props.c
@@ -345,7 +345,7 @@ void WM_gizmo_target_property_anim_autokey(bContext *C,
Scene *scene = CTX_data_scene(C);
const float cfra = (float)CFRA;
const int index = gz_prop->index == -1 ? 0 : gz_prop->index;
- ED_autokeyframe_property(C, scene, &gz_prop->ptr, gz_prop->prop, index, cfra);
+ ED_autokeyframe_property(C, scene, &gz_prop->ptr, gz_prop->prop, index, cfra, false);
}
}
diff --git a/source/blender/windowmanager/intern/wm_cursors.c b/source/blender/windowmanager/intern/wm_cursors.c
index b7066178abd..fc992ef069d 100644
--- a/source/blender/windowmanager/intern/wm_cursors.c
+++ b/source/blender/windowmanager/intern/wm_cursors.c
@@ -383,7 +383,7 @@ void WM_cursor_time(wmWindow *win, int nr)
/**
* Because defining a cursor mixes declarations and executable code
* each cursor needs its own scoping block or it would be split up
- * over several hundred lines of code. To enforce/document this better
+ * over several hundred lines of code. To enforce/document this better
* I define 2 pretty brain-dead macros so it's obvious what the extra "[]"
* are for */
diff --git a/source/blender/windowmanager/intern/wm_dragdrop.c b/source/blender/windowmanager/intern/wm_dragdrop.c
index 8f96080c810..09ef4e15012 100644
--- a/source/blender/windowmanager/intern/wm_dragdrop.c
+++ b/source/blender/windowmanager/intern/wm_dragdrop.c
@@ -827,7 +827,7 @@ static void wm_drag_draw_icon(bContext *UNUSED(C),
x = xy[0] - (wm_drag_imbuf_icon_width_get(drag) / 2);
y = xy[1] - (wm_drag_imbuf_icon_height_get(drag) / 2);
- float col[4] = {1.0f, 1.0f, 1.0f, 0.65f}; /* this blends texture */
+ const float col[4] = {1.0f, 1.0f, 1.0f, 0.65f}; /* this blends texture */
IMMDrawPixelsTexState state = immDrawPixelsTexSetup(GPU_SHADER_2D_IMAGE_COLOR);
immDrawPixelsTexTiled_scaling(&state,
x,
diff --git a/source/blender/windowmanager/intern/wm_draw.c b/source/blender/windowmanager/intern/wm_draw.c
index d2ade7b0376..aaa28b1fd85 100644
--- a/source/blender/windowmanager/intern/wm_draw.c
+++ b/source/blender/windowmanager/intern/wm_draw.c
@@ -41,6 +41,7 @@
#include "GPU_debug.h"
#include "GPU_framebuffer.h"
#include "GPU_immediate.h"
+#include "GPU_matrix.h"
#include "GPU_state.h"
#include "GPU_texture.h"
#include "GPU_viewport.h"
@@ -119,6 +120,216 @@ static void wm_paintcursor_draw(bContext *C, ScrArea *area, ARegion *region)
/** \} */
/* -------------------------------------------------------------------- */
+/** \name Draw Software Cursor
+ *
+ * Draw the cursor instead of relying on the graphical environment.
+ * Needed when setting the cursor position (warping) isn't supported (GHOST/WAYLAND).
+ * \{ */
+
+/**
+ * Track the state of the last drawn cursor.
+ */
+static struct {
+ int8_t enabled;
+ int winid;
+ int xy[2];
+} g_software_cursor = {
+ .enabled = -1,
+ .winid = -1,
+};
+
+/** Reuse the result from #GHOST_GetCursorGrabState. */
+struct GrabState {
+ GHOST_TGrabCursorMode mode;
+ GHOST_TAxisFlag wrap_axis;
+ int bounds[4];
+};
+
+static bool wm_software_cursor_needed(void)
+{
+ if (UNLIKELY(g_software_cursor.enabled == -1)) {
+ g_software_cursor.enabled = !GHOST_SupportsCursorWarp();
+ }
+ return g_software_cursor.enabled;
+}
+
+static bool wm_software_cursor_needed_for_window(const wmWindow *win, struct GrabState *grab_state)
+{
+ BLI_assert(wm_software_cursor_needed());
+ if (GHOST_GetCursorVisibility(win->ghostwin)) {
+ /* NOTE: The value in `win->grabcursor` can't be used as it
+ * doesn't always match GHOST's value in the case of tablet events. */
+ bool use_software_cursor;
+ GHOST_GetCursorGrabState(win->ghostwin,
+ &grab_state->mode,
+ &grab_state->wrap_axis,
+ grab_state->bounds,
+ &use_software_cursor);
+ if (use_software_cursor) {
+ return true;
+ }
+ }
+ return false;
+}
+
+static bool wm_software_cursor_motion_test(const wmWindow *win)
+{
+ return (g_software_cursor.winid != win->winid) ||
+ (g_software_cursor.xy[0] != win->eventstate->xy[0]) ||
+ (g_software_cursor.xy[1] != win->eventstate->xy[1]);
+}
+
+static void wm_software_cursor_motion_update(const wmWindow *win)
+{
+
+ g_software_cursor.winid = win->winid;
+ g_software_cursor.xy[0] = win->eventstate->xy[0];
+ g_software_cursor.xy[1] = win->eventstate->xy[1];
+}
+
+static void wm_software_cursor_motion_clear(void)
+{
+ g_software_cursor.winid = -1;
+ g_software_cursor.xy[0] = -1;
+ g_software_cursor.xy[1] = -1;
+}
+
+static void wm_software_cursor_draw_bitmap(const int event_xy[2],
+ const GHOST_CursorBitmapRef *bitmap)
+{
+ GPU_blend(GPU_BLEND_ALPHA);
+
+ float gl_matrix[4][4];
+ GPUTexture *texture = GPU_texture_create_2d(
+ "softeare_cursor", bitmap->data_size[0], bitmap->data_size[1], 1, GPU_RGBA8, NULL);
+ GPU_texture_update(texture, GPU_DATA_UBYTE, bitmap->data);
+ GPU_texture_filter_mode(texture, false);
+
+ GPU_matrix_push();
+
+ const int scale = (int)U.pixelsize;
+
+ unit_m4(gl_matrix);
+
+ gl_matrix[3][0] = event_xy[0] - (bitmap->hot_spot[0] * scale);
+ gl_matrix[3][1] = event_xy[1] - ((bitmap->data_size[1] - bitmap->hot_spot[1]) * scale);
+
+ gl_matrix[0][0] = bitmap->data_size[0] * scale;
+ gl_matrix[1][1] = bitmap->data_size[1] * scale;
+
+ GPU_matrix_mul(gl_matrix);
+
+ GPUVertFormat *imm_format = immVertexFormat();
+ uint pos = GPU_vertformat_attr_add(imm_format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
+ uint texCoord = GPU_vertformat_attr_add(
+ imm_format, "texCoord", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+
+ /* Use 3D image for correct display of planar tracked images. */
+ immBindBuiltinProgram(GPU_SHADER_3D_IMAGE_MODULATE_ALPHA);
+
+ immBindTexture("image", texture);
+ immUniform1f("alpha", 1.0f);
+
+ immBegin(GPU_PRIM_TRI_FAN, 4);
+
+ immAttr2f(texCoord, 0.0f, 1.0f);
+ immVertex3f(pos, 0.0f, 0.0f, 0.0f);
+
+ immAttr2f(texCoord, 1.0f, 1.0f);
+ immVertex3f(pos, 1.0f, 0.0f, 0.0f);
+
+ immAttr2f(texCoord, 1.0f, 0.0f);
+ immVertex3f(pos, 1.0f, 1.0f, 0.0f);
+
+ immAttr2f(texCoord, 0.0f, 0.0f);
+ immVertex3f(pos, 0.0f, 1.0f, 0.0f);
+
+ immEnd();
+
+ immUnbindProgram();
+
+ GPU_matrix_pop();
+ GPU_texture_unbind(texture);
+ GPU_texture_free(texture);
+
+ GPU_blend(GPU_BLEND_NONE);
+}
+
+static void wm_software_cursor_draw_crosshair(const int event_xy[2])
+{
+ /* Draw a primitive cross-hair cursor.
+ * NOTE: the `win->cursor` could be used for drawing although it's complicated as some cursors
+ * are set by the operating-system, where the pixel information isn't easily available. */
+ const float unit = max_ff(U.dpi_fac, 1.0f);
+ uint pos = GPU_vertformat_attr_add(
+ immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+
+ immUniformColor4f(1, 1, 1, 1);
+ {
+ const int ofs_line = (8 * unit);
+ const int ofs_size = (2 * unit);
+ immRecti(pos,
+ event_xy[0] - ofs_line,
+ event_xy[1] - ofs_size,
+ event_xy[0] + ofs_line,
+ event_xy[1] + ofs_size);
+ immRecti(pos,
+ event_xy[0] - ofs_size,
+ event_xy[1] - ofs_line,
+ event_xy[0] + ofs_size,
+ event_xy[1] + ofs_line);
+ }
+ immUniformColor4f(0, 0, 0, 1);
+ {
+ const int ofs_line = (7 * unit);
+ const int ofs_size = (1 * unit);
+ immRecti(pos,
+ event_xy[0] - ofs_line,
+ event_xy[1] - ofs_size,
+ event_xy[0] + ofs_line,
+ event_xy[1] + ofs_size);
+ immRecti(pos,
+ event_xy[0] - ofs_size,
+ event_xy[1] - ofs_line,
+ event_xy[0] + ofs_size,
+ event_xy[1] + ofs_line);
+ }
+ immUnbindProgram();
+}
+
+static void wm_software_cursor_draw(wmWindow *win, const struct GrabState *grab_state)
+{
+ int event_xy[2] = {UNPACK2(win->eventstate->xy)};
+
+ if (grab_state->wrap_axis & GHOST_kAxisX) {
+ const int min = grab_state->bounds[0];
+ const int max = grab_state->bounds[2];
+ if (min != max) {
+ event_xy[0] = mod_i(event_xy[0] - min, max - min) + min;
+ }
+ }
+ if (grab_state->wrap_axis & GHOST_kGrabAxisY) {
+ const int height = WM_window_pixels_y(win);
+ const int min = height - grab_state->bounds[1];
+ const int max = height - grab_state->bounds[3];
+ if (min != max) {
+ event_xy[1] = mod_i(event_xy[1] - max, min - max) + max;
+ }
+ }
+
+ GHOST_CursorBitmapRef bitmap = {0};
+ if (GHOST_GetCursorBitmap(win->ghostwin, &bitmap) == GHOST_kSuccess) {
+ wm_software_cursor_draw_bitmap(event_xy, &bitmap);
+ }
+ else {
+ wm_software_cursor_draw_crosshair(event_xy);
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
/** \name Post Draw Region on display handlers
* \{ */
@@ -862,6 +1073,7 @@ static void wm_draw_window_onscreen(bContext *C, wmWindow *win, int view)
/* always draw, not only when screen tagged */
if (win->gesture.first) {
wm_gesture_draw(win);
+ wmWindowViewport(win);
}
/* Needs pixel coords in screen. */
@@ -870,6 +1082,17 @@ static void wm_draw_window_onscreen(bContext *C, wmWindow *win, int view)
wmWindowViewport(win);
}
+ if (wm_software_cursor_needed()) {
+ struct GrabState grab_state;
+ if (wm_software_cursor_needed_for_window(win, &grab_state)) {
+ wm_software_cursor_draw(win, &grab_state);
+ wm_software_cursor_motion_update(win);
+ }
+ else {
+ wm_software_cursor_motion_clear();
+ }
+ }
+
GPU_debug_group_end();
}
@@ -1020,6 +1243,22 @@ static bool wm_draw_update_test_window(Main *bmain, bContext *C, wmWindow *win)
return true;
}
+ if (wm_software_cursor_needed()) {
+ struct GrabState grab_state;
+ if (wm_software_cursor_needed_for_window(win, &grab_state)) {
+ if (wm_software_cursor_motion_test(win)) {
+ return true;
+ }
+ }
+ else {
+ /* Detect the edge case when the previous draw used the software cursor but this one doesn't,
+ * it's important to redraw otherwise the software cursor will remain displayed. */
+ if (g_software_cursor.winid != -1) {
+ return true;
+ }
+ }
+ }
+
#ifndef WITH_XR_OPENXR
UNUSED_VARS(wm);
#endif
diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.cc
index 3ff3117dafe..51486f664c7 100644
--- a/source/blender/windowmanager/intern/wm_event_system.c
+++ b/source/blender/windowmanager/intern/wm_event_system.cc
@@ -9,9 +9,9 @@
* Also some operator reports utility functions.
*/
-#include <math.h>
-#include <stdlib.h>
-#include <string.h>
+#include <cmath>
+#include <cstdlib>
+#include <cstring>
#include "DNA_listBase.h"
#include "DNA_scene_types.h"
@@ -116,11 +116,11 @@ wmEvent *wm_event_add_ex(wmWindow *win,
const wmEvent *event_to_add,
const wmEvent *event_to_add_after)
{
- wmEvent *event = MEM_mallocN(sizeof(wmEvent), "wmEvent");
+ wmEvent *event = MEM_new<wmEvent>(__func__);
*event = *event_to_add;
- if (event_to_add_after == NULL) {
+ if (event_to_add_after == nullptr) {
BLI_addtail(&win->event_queue, event);
}
else {
@@ -133,14 +133,14 @@ wmEvent *wm_event_add_ex(wmWindow *win,
wmEvent *wm_event_add(wmWindow *win, const wmEvent *event_to_add)
{
- return wm_event_add_ex(win, event_to_add, NULL);
+ return wm_event_add_ex(win, event_to_add, nullptr);
}
wmEvent *WM_event_add_simulate(wmWindow *win, const wmEvent *event_to_add)
{
if ((G.f & G_FLAG_EVENT_SIMULATE) == 0) {
BLI_assert_unreachable();
- return NULL;
+ return nullptr;
}
wmEvent *event = wm_event_add(win, event_to_add);
@@ -166,7 +166,7 @@ static void wm_event_custom_free(wmEvent *event)
/* NOTE: pointer to #ListBase struct elsewhere. */
if (event->custom == EVT_DATA_DRAGDROP) {
- ListBase *lb = event->customdata;
+ ListBase *lb = static_cast<ListBase *>(event->customdata);
WM_drag_free_list(lb);
}
else {
@@ -177,7 +177,7 @@ static void wm_event_custom_free(wmEvent *event)
static void wm_event_custom_clear(wmEvent *event)
{
event->custom = 0;
- event->customdata = NULL;
+ event->customdata = nullptr;
event->customdata_free = false;
}
@@ -209,7 +209,7 @@ static void wm_event_free_last_handled(wmWindow *win, wmEvent *event)
* As this function should be interchangeable with #wm_event_free. */
#ifndef NDEBUG
{
- wmEvent *event_copy = MEM_dupallocN(event);
+ wmEvent *event_copy = static_cast<wmEvent *>(MEM_dupallocN(event));
MEM_freeN(event);
event = event_copy;
}
@@ -227,8 +227,8 @@ static void wm_event_free_last_handled(wmWindow *win, wmEvent *event)
static void wm_event_free_last(wmWindow *win)
{
- wmEvent *event = BLI_poptail(&win->event_queue);
- if (event != NULL) {
+ wmEvent *event = static_cast<wmEvent *>(BLI_poptail(&win->event_queue));
+ if (event != nullptr) {
wm_event_free(event);
}
}
@@ -236,7 +236,7 @@ static void wm_event_free_last(wmWindow *win)
void wm_event_free_all(wmWindow *win)
{
wmEvent *event;
- while ((event = BLI_pophead(&win->event_queue))) {
+ while ((event = static_cast<wmEvent *>(BLI_pophead(&win->event_queue)))) {
wm_event_free(event);
}
}
@@ -270,7 +270,7 @@ void WM_event_add_notifier_ex(wmWindowManager *wm, const wmWindow *win, uint typ
return;
}
- wmNotifier *note = MEM_callocN(sizeof(wmNotifier), "notifier");
+ wmNotifier *note = MEM_cnew<wmNotifier>(__func__);
BLI_addtail(&wm->notifier_queue, note);
@@ -293,13 +293,13 @@ void WM_event_add_notifier(const bContext *C, uint type, void *reference)
void WM_main_add_notifier(unsigned int type, void *reference)
{
Main *bmain = G_MAIN;
- wmWindowManager *wm = bmain->wm.first;
+ wmWindowManager *wm = static_cast<wmWindowManager *>(bmain->wm.first);
if (!wm || wm_test_duplicate_notifier(wm, type, reference)) {
return;
}
- wmNotifier *note = MEM_callocN(sizeof(wmNotifier), "notifier");
+ wmNotifier *note = MEM_cnew<wmNotifier>(__func__);
BLI_addtail(&wm->notifier_queue, note);
@@ -314,7 +314,7 @@ void WM_main_add_notifier(unsigned int type, void *reference)
void WM_main_remove_notifier_reference(const void *reference)
{
Main *bmain = G_MAIN;
- wmWindowManager *wm = bmain->wm.first;
+ wmWindowManager *wm = static_cast<wmWindowManager *>(bmain->wm.first);
if (wm) {
LISTBASE_FOREACH_MUTABLE (wmNotifier *, note, &wm->notifier_queue) {
@@ -341,8 +341,8 @@ static void wm_main_remap_assetlist(ID *old_id, ID *new_id, void *UNUSED(user_da
static void wm_main_remap_msgbus_notify(ID *old_id, ID *new_id, void *user_data)
{
- struct wmMsgBus *mbus = user_data;
- if (new_id != NULL) {
+ wmMsgBus *mbus = static_cast<wmMsgBus *>(user_data);
+ if (new_id != nullptr) {
WM_msg_id_update(mbus, old_id, new_id);
}
else {
@@ -350,7 +350,7 @@ static void wm_main_remap_msgbus_notify(ID *old_id, ID *new_id, void *user_data)
}
}
-void WM_main_remap_editor_id_reference(const struct IDRemapper *mappings)
+void WM_main_remap_editor_id_reference(const IDRemapper *mappings)
{
Main *bmain = G_MAIN;
@@ -362,9 +362,9 @@ void WM_main_remap_editor_id_reference(const struct IDRemapper *mappings)
}
}
- BKE_id_remapper_iter(mappings, wm_main_remap_assetlist, NULL);
+ BKE_id_remapper_iter(mappings, wm_main_remap_assetlist, nullptr);
- wmWindowManager *wm = bmain->wm.first;
+ wmWindowManager *wm = static_cast<wmWindowManager *>(bmain->wm.first);
if (wm && wm->message_bus) {
BKE_id_remapper_iter(mappings, wm_main_remap_msgbus_notify, wm->message_bus);
}
@@ -372,7 +372,7 @@ void WM_main_remap_editor_id_reference(const struct IDRemapper *mappings)
static void wm_notifier_clear(wmNotifier *note)
{
- /* NULL the entire notifier, only leaving (`next`, `prev`) members intact. */
+ /* nullptr the entire notifier, only leaving (`next`, `prev`) members intact. */
memset(((char *)note) + sizeof(Link), 0, sizeof(*note) - sizeof(Link));
}
@@ -435,22 +435,22 @@ void wm_event_do_refresh_wm_and_depsgraph(bContext *C)
wm_event_do_depsgraph(C, false);
- CTX_wm_window_set(C, NULL);
+ CTX_wm_window_set(C, nullptr);
}
static void wm_event_execute_timers(bContext *C)
{
wmWindowManager *wm = CTX_wm_manager(C);
- if (UNLIKELY(wm == NULL)) {
+ if (UNLIKELY(wm == nullptr)) {
return;
}
/* Set the first window as context, so that there is some minimal context. This avoids crashes
* when calling code that assumes that there is always a window in the context (which many
* operators do). */
- CTX_wm_window_set(C, wm->windows.first);
+ CTX_wm_window_set(C, static_cast<wmWindow *>(wm->windows.first));
BLI_timer_execute();
- CTX_wm_window_set(C, NULL);
+ CTX_wm_window_set(C, nullptr);
}
void wm_event_do_notifiers(bContext *C)
@@ -459,7 +459,7 @@ void wm_event_do_notifiers(bContext *C)
wm_event_execute_timers(C);
wmWindowManager *wm = CTX_wm_manager(C);
- if (wm == NULL) {
+ if (wm == nullptr) {
return;
}
@@ -489,7 +489,7 @@ void wm_event_do_notifiers(bContext *C)
if (note->window == win) {
if (note->category == NC_SCREEN) {
if (note->data == ND_WORKSPACE_SET) {
- WorkSpace *ref_ws = note->reference;
+ WorkSpace *ref_ws = static_cast<WorkSpace *>(note->reference);
UI_popup_handlers_remove_all(C, &win->modalhandlers);
@@ -499,7 +499,7 @@ void wm_event_do_notifiers(bContext *C)
}
}
else if (note->data == ND_WORKSPACE_DELETE) {
- WorkSpace *workspace = note->reference;
+ WorkSpace *workspace = static_cast<WorkSpace *>(note->reference);
ED_workspace_delete(
workspace, CTX_data_main(C), C, wm); /* XXX: hum, think this over! */
@@ -508,7 +508,8 @@ void wm_event_do_notifiers(bContext *C)
}
}
else if (note->data == ND_LAYOUTBROWSE) {
- bScreen *ref_screen = BKE_workspace_layout_screen_get(note->reference);
+ bScreen *ref_screen = BKE_workspace_layout_screen_get(
+ static_cast<WorkSpaceLayout *>(note->reference));
/* Free popup handlers only T35434. */
UI_popup_handlers_remove_all(C, &win->modalhandlers);
@@ -520,7 +521,7 @@ void wm_event_do_notifiers(bContext *C)
}
else if (note->data == ND_LAYOUTDELETE) {
WorkSpace *workspace = WM_window_get_active_workspace(win);
- WorkSpaceLayout *layout = note->reference;
+ WorkSpaceLayout *layout = static_cast<WorkSpaceLayout *>(note->reference);
ED_workspace_layout_delete(workspace, layout, C); /* XXX: hum, think this over! */
if (G.debug & G_DEBUG_EVENTS) {
@@ -530,7 +531,8 @@ void wm_event_do_notifiers(bContext *C)
}
}
- if (note->window == win || (note->window == NULL && (ELEM(note->reference, NULL, scene)))) {
+ if (note->window == win ||
+ (note->window == nullptr && (ELEM(note->reference, nullptr, scene)))) {
if (note->category == NC_SCENE) {
if (note->data == ND_FRAME) {
do_anim = true;
@@ -546,7 +548,7 @@ void wm_event_do_notifiers(bContext *C)
/* Only do once since adding notifiers is slow when there are many. */
ViewLayer *view_layer = CTX_data_view_layer(C);
ED_info_stats_clear(wm, view_layer);
- WM_event_add_notifier(C, NC_SPACE | ND_SPACE_INFO, NULL);
+ WM_event_add_notifier(C, NC_SPACE | ND_SPACE_INFO, nullptr);
}
if (do_anim) {
@@ -564,7 +566,7 @@ void wm_event_do_notifiers(bContext *C)
/* The notifiers are sent without context, to keep it clean. */
wmNotifier *note;
- while ((note = BLI_pophead(&wm->notifier_queue))) {
+ while ((note = static_cast<wmNotifier *>(BLI_pophead(&wm->notifier_queue)))) {
LISTBASE_FOREACH (wmWindow *, win, &wm->windows) {
Scene *scene = WM_window_get_active_scene(win);
bScreen *screen = WM_window_get_active_screen(win);
@@ -591,13 +593,13 @@ void wm_event_do_notifiers(bContext *C)
ED_screen_do_listen(C, note);
LISTBASE_FOREACH (ARegion *, region, &screen->regionbase) {
- wmRegionListenerParams region_params = {
- .window = win,
- .area = NULL,
- .region = region,
- .scene = scene,
- .notifier = note,
- };
+ wmRegionListenerParams region_params{};
+ region_params.window = win;
+ region_params.area = nullptr;
+ region_params.region = region;
+ region_params.scene = scene;
+ region_params.notifier = note;
+
ED_region_do_listen(&region_params);
}
@@ -609,21 +611,19 @@ void wm_event_do_notifiers(bContext *C)
continue;
}
}
- wmSpaceTypeListenerParams area_params = {
- .window = win,
- .area = area,
- .notifier = note,
- .scene = scene,
- };
+ wmSpaceTypeListenerParams area_params{};
+ area_params.window = win;
+ area_params.area = area;
+ area_params.notifier = note;
+ area_params.scene = scene;
ED_area_do_listen(&area_params);
LISTBASE_FOREACH (ARegion *, region, &area->regionbase) {
- wmRegionListenerParams region_params = {
- .window = win,
- .area = area,
- .region = region,
- .scene = scene,
- .notifier = note,
- };
+ wmRegionListenerParams region_params{};
+ region_params.window = win;
+ region_params.area = area;
+ region_params.region = region;
+ region_params.scene = scene;
+ region_params.notifier = note;
ED_region_do_listen(&region_params);
}
}
@@ -640,7 +640,7 @@ void wm_event_do_notifiers(bContext *C)
CTX_wm_window_set(C, win);
WM_msgbus_handle(wm->message_bus, C);
}
- CTX_wm_window_set(C, NULL);
+ CTX_wm_window_set(C, nullptr);
}
wm_event_do_refresh_wm_and_depsgraph(C);
@@ -650,7 +650,7 @@ void wm_event_do_notifiers(bContext *C)
wmWindow *win = wm->winactive;
CTX_wm_window_set(C, win);
WM_window_cursor_keymap_status_refresh(C, win);
- CTX_wm_window_set(C, NULL);
+ CTX_wm_window_set(C, nullptr);
}
/* Auto-run warning. */
@@ -668,7 +668,7 @@ static int wm_event_always_pass(const wmEvent *event)
* don't cause non-passing handler return values, and thus actually pass.
*
* Can't be executed if the handler just loaded a file (typically identified by `CTX_wm_window(C)`
- * returning `NULL`), because the event will have been freed then.
+ * returning `nullptr`), because the event will have been freed then.
*/
BLI_INLINE void wm_event_handler_return_value_check(const wmEvent *event, const int action)
{
@@ -739,9 +739,9 @@ static int wm_handler_ui_call(bContext *C,
}
else {
/* This special cases is for areas and regions that get removed. */
- CTX_wm_area_set(C, NULL);
- CTX_wm_region_set(C, NULL);
- CTX_wm_menu_set(C, NULL);
+ CTX_wm_area_set(C, nullptr);
+ CTX_wm_region_set(C, nullptr);
+ CTX_wm_menu_set(C, nullptr);
}
if (retval == WM_UI_HANDLER_BREAK) {
@@ -768,12 +768,12 @@ void wm_event_handler_ui_cancel_ex(bContext *C,
LISTBASE_FOREACH_MUTABLE (wmEventHandler *, handler_base, &region->handlers) {
if (handler_base->type == WM_HANDLER_TYPE_UI) {
wmEventHandler_UI *handler = (wmEventHandler_UI *)handler_base;
- BLI_assert(handler->handle_fn != NULL);
+ BLI_assert(handler->handle_fn != nullptr);
wmEvent event;
wm_event_init_from_window(win, &event);
event.type = EVT_BUT_CANCEL;
event.val = reactivate_button ? 0 : 1;
- event.flag = 0;
+ event.flag = (eWM_EventFlag)0;
handler->handle_fn(C, &event, handler->user_data);
}
}
@@ -796,24 +796,24 @@ static void wm_event_handler_ui_cancel(bContext *C)
void WM_report_banner_show(void)
{
- wmWindowManager *wm = G_MAIN->wm.first;
+ wmWindowManager *wm = static_cast<wmWindowManager *>(G_MAIN->wm.first);
ReportList *wm_reports = &wm->reports;
/* After adding reports to the global list, reset the report timer. */
- WM_event_remove_timer(wm, NULL, wm_reports->reporttimer);
+ WM_event_remove_timer(wm, nullptr, wm_reports->reporttimer);
/* Records time since last report was added. */
wm_reports->reporttimer = WM_event_add_timer(wm, wm->winactive, TIMERREPORT, 0.05);
- ReportTimerInfo *rti = MEM_callocN(sizeof(ReportTimerInfo), "ReportTimerInfo");
+ ReportTimerInfo *rti = MEM_cnew<ReportTimerInfo>(__func__);
wm_reports->reporttimer->customdata = rti;
}
void WM_report_banners_cancel(Main *bmain)
{
- wmWindowManager *wm = bmain->wm.first;
+ wmWindowManager *wm = static_cast<wmWindowManager *>(bmain->wm.first);
BKE_reports_clear(&wm->reports);
- WM_event_remove_timer(wm, NULL, wm->reports.reporttimer);
+ WM_event_remove_timer(wm, nullptr, wm->reports.reporttimer);
}
#ifdef WITH_INPUT_NDOF
@@ -827,7 +827,7 @@ static void wm_add_reports(ReportList *reports)
{
/* If the caller owns them, handle this. */
if (reports->list.first && (reports->flag & RPT_OP_HOLD) == 0) {
- wmWindowManager *wm = G_MAIN->wm.first;
+ wmWindowManager *wm = static_cast<wmWindowManager *>(G_MAIN->wm.first);
/* Add reports to the global list, otherwise they are not seen. */
BLI_movelisttolist(&wm->reports.list, &reports->list);
@@ -873,7 +873,7 @@ bool WM_operator_poll(bContext *C, wmOperatorType *ot)
{
LISTBASE_FOREACH (wmOperatorTypeMacro *, macro, &ot->macro) {
- wmOperatorType *ot_macro = WM_operatortype_find(macro->idname, 0);
+ wmOperatorType *ot_macro = WM_operatortype_find(macro->idname, false);
if (!WM_operator_poll(C, ot_macro)) {
return false;
@@ -894,15 +894,16 @@ bool WM_operator_poll(bContext *C, wmOperatorType *ot)
bool WM_operator_poll_context(bContext *C, wmOperatorType *ot, short context)
{
/* Sets up the new context and calls #wm_operator_invoke() with poll_only. */
- return wm_operator_call_internal(C, ot, NULL, NULL, context, true, NULL);
+ return wm_operator_call_internal(
+ C, ot, nullptr, nullptr, static_cast<wmOperatorCallContext>(context), true, nullptr);
}
bool WM_operator_check_ui_empty(wmOperatorType *ot)
{
- if (ot->macro.first != NULL) {
+ if (ot->macro.first != nullptr) {
/* For macros, check all have exec() we can call. */
LISTBASE_FOREACH (wmOperatorTypeMacro *, macro, &ot->macro) {
- wmOperatorType *otm = WM_operatortype_find(macro->idname, 0);
+ wmOperatorType *otm = WM_operatortype_find(macro->idname, false);
if (otm && !WM_operator_check_ui_empty(otm)) {
return false;
}
@@ -951,8 +952,8 @@ static void wm_operator_reports(bContext *C, wmOperator *op, int retval, bool ca
ScrArea *area_prev = CTX_wm_area(C);
ARegion *region_prev = CTX_wm_region(C);
- if (win_prev == NULL) {
- CTX_wm_window_set(C, CTX_wm_manager(C)->windows.first);
+ if (win_prev == nullptr) {
+ CTX_wm_window_set(C, static_cast<wmWindow *>(CTX_wm_manager(C)->windows.first));
}
UI_popup_menu_reports(C, op->reports);
@@ -982,7 +983,7 @@ static void wm_operator_reports(bContext *C, wmOperator *op, int retval, bool ca
/* Refresh Info Editor with reports immediately, even if op returned #OPERATOR_CANCELLED. */
if ((retval & OPERATOR_CANCELLED) && !BLI_listbase_is_empty(&op->reports->list)) {
- WM_event_add_notifier(C, NC_SPACE | ND_SPACE_INFO_REPORT, NULL);
+ WM_event_add_notifier(C, NC_SPACE | ND_SPACE_INFO_REPORT, nullptr);
}
/* If the caller owns them, handle this. */
wm_add_reports(op->reports);
@@ -1008,7 +1009,7 @@ static void wm_operator_finished(bContext *C, wmOperator *op, const bool repeat,
CLEAR,
} hud_status = NOP;
- op->customdata = NULL;
+ op->customdata = nullptr;
if (store) {
WM_operator_last_properties_store(op);
@@ -1064,7 +1065,7 @@ static void wm_operator_finished(bContext *C, wmOperator *op, const bool repeat,
}
}
else if (hud_status == CLEAR) {
- ED_area_type_hud_clear(wm, NULL);
+ ED_area_type_hud_clear(wm, nullptr);
}
else {
BLI_assert_unreachable();
@@ -1082,7 +1083,7 @@ static int wm_operator_exec(bContext *C, wmOperator *op, const bool repeat, cons
CTX_wm_operator_poll_msg_clear(C);
- if (op == NULL || op->type == NULL) {
+ if (op == nullptr || op->type == nullptr) {
return retval;
}
@@ -1130,7 +1131,7 @@ static int wm_operator_exec_notest(bContext *C, wmOperator *op)
{
int retval = OPERATOR_CANCELLED;
- if (op == NULL || op->type == NULL || op->type->exec == NULL) {
+ if (op == nullptr || op->type == nullptr || op->type->exec == nullptr) {
return retval;
}
@@ -1173,14 +1174,14 @@ int WM_operator_repeat_last(bContext *C, wmOperator *op)
}
bool WM_operator_repeat_check(const bContext *UNUSED(C), wmOperator *op)
{
- if (op->type->exec != NULL) {
+ if (op->type->exec != nullptr) {
return true;
}
if (op->opm) {
/* For macros, check all have exec() we can call. */
LISTBASE_FOREACH (wmOperatorTypeMacro *, macro, &op->opm->type->macro) {
- wmOperatorType *otm = WM_operatortype_find(macro->idname, 0);
- if (otm && otm->exec == NULL) {
+ wmOperatorType *otm = WM_operatortype_find(macro->idname, false);
+ if (otm && otm->exec == nullptr) {
return false;
}
}
@@ -1194,9 +1195,9 @@ bool WM_operator_is_repeat(const bContext *C, const wmOperator *op)
{
/* May be in the operators list or not. */
wmOperator *op_prev;
- if (op->prev == NULL && op->next == NULL) {
+ if (op->prev == nullptr && op->next == nullptr) {
wmWindowManager *wm = CTX_wm_manager(C);
- op_prev = wm->operators.last;
+ op_prev = static_cast<wmOperator *>(wm->operators.last);
}
else {
op_prev = op->prev;
@@ -1210,16 +1211,16 @@ static wmOperator *wm_operator_create(wmWindowManager *wm,
ReportList *reports)
{
/* Operator-type names are static still. pass to allocation name for debugging. */
- wmOperator *op = MEM_callocN(sizeof(wmOperator), ot->idname);
+ wmOperator *op = MEM_cnew<wmOperator>(ot->idname);
/* Adding new operator could be function, only happens here now. */
op->type = ot;
BLI_strncpy(op->idname, ot->idname, OP_MAX_TYPENAME);
/* Initialize properties, either copy or create. */
- op->ptr = MEM_callocN(sizeof(PointerRNA), "wmOperatorPtrRNA");
+ op->ptr = MEM_cnew<PointerRNA>("wmOperatorPtrRNA");
if (properties && properties->data) {
- op->properties = IDP_CopyProperty(properties->data);
+ op->properties = IDP_CopyProperty(static_cast<const IDProperty *>(properties->data));
}
else {
IDPropertyTemplate val = {0};
@@ -1232,36 +1233,36 @@ static wmOperator *wm_operator_create(wmWindowManager *wm,
op->reports = reports; /* Must be initialized already. */
}
else {
- op->reports = MEM_mallocN(sizeof(ReportList), "wmOperatorReportList");
+ op->reports = MEM_cnew<ReportList>("wmOperatorReportList");
BKE_reports_init(op->reports, RPT_STORE | RPT_FREE);
}
/* Recursive filling of operator macro list. */
if (ot->macro.first) {
- static wmOperator *motherop = NULL;
+ static wmOperator *motherop = nullptr;
int root = 0;
/* Ensure all ops are in execution order in 1 list. */
- if (motherop == NULL) {
+ if (motherop == nullptr) {
motherop = op;
root = 1;
}
/* If properties exist, it will contain everything needed. */
if (properties) {
- wmOperatorTypeMacro *otmacro = ot->macro.first;
+ wmOperatorTypeMacro *otmacro = static_cast<wmOperatorTypeMacro *>(ot->macro.first);
RNA_STRUCT_BEGIN (properties, prop) {
- if (otmacro == NULL) {
+ if (otmacro == nullptr) {
break;
}
/* Skip invalid properties. */
if (STREQ(RNA_property_identifier(prop), otmacro->idname)) {
- wmOperatorType *otm = WM_operatortype_find(otmacro->idname, 0);
+ wmOperatorType *otm = WM_operatortype_find(otmacro->idname, false);
PointerRNA someptr = RNA_property_pointer_get(properties, prop);
- wmOperator *opm = wm_operator_create(wm, otm, &someptr, NULL);
+ wmOperator *opm = wm_operator_create(wm, otm, &someptr, nullptr);
IDP_ReplaceGroupInGroup(opm->properties, otmacro->properties);
@@ -1275,8 +1276,8 @@ static wmOperator *wm_operator_create(wmWindowManager *wm,
}
else {
LISTBASE_FOREACH (wmOperatorTypeMacro *, macro, &ot->macro) {
- wmOperatorType *otm = WM_operatortype_find(macro->idname, 0);
- wmOperator *opm = wm_operator_create(wm, otm, macro->ptr, NULL);
+ wmOperatorType *otm = WM_operatortype_find(macro->idname, false);
+ wmOperator *opm = wm_operator_create(wm, otm, macro->ptr, nullptr);
BLI_addtail(&motherop->macro, opm);
opm->opm = motherop; /* Pointer to mom, for modal(). */
@@ -1284,11 +1285,11 @@ static wmOperator *wm_operator_create(wmWindowManager *wm,
}
if (root) {
- motherop = NULL;
+ motherop = nullptr;
}
}
- WM_operator_properties_sanitize(op->ptr, 0);
+ WM_operator_properties_sanitize(op->ptr, false);
return op;
}
@@ -1302,12 +1303,12 @@ static void wm_region_tag_draw_on_gizmo_delay_refresh_for_tweak(wmWindow *win)
bScreen *screen = WM_window_get_active_screen(win);
/* Unlikely but not impossible as this runs after events have been handled. */
- if (UNLIKELY(screen == NULL)) {
+ if (UNLIKELY(screen == nullptr)) {
return;
}
ED_screen_areas_iter (win, screen, area) {
LISTBASE_FOREACH (ARegion *, region, &area->regionbase) {
- if (region->gizmo_map != NULL) {
+ if (region->gizmo_map != nullptr) {
if (WM_gizmomap_tag_delay_refresh_for_tweak_check(region->gizmo_map)) {
ED_region_tag_redraw(region);
}
@@ -1332,7 +1333,7 @@ static void wm_region_mouse_co(bContext *C, wmEvent *event)
}
/**
- * Also used for exec when 'event' is NULL.
+ * Also used for exec when 'event' is nullptr.
*/
static int wm_operator_invoke(bContext *C,
wmOperatorType *ot,
@@ -1353,12 +1354,12 @@ static int wm_operator_invoke(bContext *C,
if (WM_operator_poll(C, ot)) {
wmWindowManager *wm = CTX_wm_manager(C);
- /* If `reports == NULL`, they'll be initialized. */
+ /* If `reports == nullptr`, they'll be initialized. */
wmOperator *op = wm_operator_create(wm, ot, properties, reports);
const bool is_nested_call = (wm->op_undo_depth != 0);
- if (event != NULL) {
+ if (event != nullptr) {
op->flag |= OP_IS_INVOKE;
}
@@ -1367,7 +1368,7 @@ static int wm_operator_invoke(bContext *C,
WM_operator_last_properties_init(op);
}
- if ((event == NULL) || (event->type != MOUSEMOVE)) {
+ if ((event == nullptr) || (event->type != MOUSEMOVE)) {
CLOG_INFO(WM_LOG_HANDLERS,
2,
"handle evt %d win %p op %s",
@@ -1378,7 +1379,7 @@ static int wm_operator_invoke(bContext *C,
if (op->type->invoke && event) {
/* Temporarily write into `mval` (not technically `const` correct) but this is restored. */
- int mval_prev[2] = {UNPACK2(event->mval)};
+ const int mval_prev[2] = {UNPACK2(event->mval)};
wm_region_mouse_co(C, (wmEvent *)event);
if (op->type->flag & OPTYPE_UNDO) {
@@ -1415,7 +1416,7 @@ static int wm_operator_invoke(bContext *C,
* them currently Python only uses this. */
if (!(retval & OPERATOR_HANDLED) && (retval & (OPERATOR_FINISHED | OPERATOR_CANCELLED))) {
/* Only show the report if the report list was not given in the function. */
- wm_operator_reports(C, op, retval, (reports != NULL));
+ wm_operator_reports(C, op, retval, (reports != nullptr));
}
if (retval & OPERATOR_HANDLED) {
@@ -1451,7 +1452,7 @@ static int wm_operator_invoke(bContext *C,
}
if (wrap) {
- const rcti *winrect = NULL;
+ const rcti *winrect = nullptr;
ARegion *region = CTX_wm_region(C);
ScrArea *area = CTX_wm_area(C);
@@ -1514,7 +1515,7 @@ static int wm_operator_call_internal(bContext *C,
if (ot) {
wmWindow *window = CTX_wm_window(C);
- if (event == NULL) {
+ if (event == nullptr) {
switch (context) {
case WM_OP_INVOKE_DEFAULT:
case WM_OP_INVOKE_REGION_WIN:
@@ -1523,7 +1524,7 @@ static int wm_operator_call_internal(bContext *C,
case WM_OP_INVOKE_AREA:
case WM_OP_INVOKE_SCREEN:
/* Window is needed for invoke and cancel operators. */
- if (window == NULL) {
+ if (window == nullptr) {
if (poll_only) {
CTX_wm_operator_poll_msg_set(C, "Missing 'window' in context");
}
@@ -1534,7 +1535,7 @@ static int wm_operator_call_internal(bContext *C,
}
break;
default:
- event = NULL;
+ event = nullptr;
break;
}
}
@@ -1546,7 +1547,7 @@ static int wm_operator_call_internal(bContext *C,
case WM_OP_EXEC_REGION_CHANNELS:
case WM_OP_EXEC_AREA:
case WM_OP_EXEC_SCREEN:
- event = NULL;
+ event = nullptr;
default:
break;
}
@@ -1604,7 +1605,7 @@ static int wm_operator_call_internal(bContext *C,
/* Remove region from context. */
ARegion *region = CTX_wm_region(C);
- CTX_wm_region_set(C, NULL);
+ CTX_wm_region_set(C, nullptr);
retval = wm_operator_invoke(C, ot, event, properties, reports, poll_only, true);
CTX_wm_region_set(C, region);
@@ -1616,8 +1617,8 @@ static int wm_operator_call_internal(bContext *C,
ARegion *region = CTX_wm_region(C);
ScrArea *area = CTX_wm_area(C);
- CTX_wm_region_set(C, NULL);
- CTX_wm_area_set(C, NULL);
+ CTX_wm_region_set(C, nullptr);
+ CTX_wm_area_set(C, nullptr);
retval = wm_operator_invoke(C, ot, event, properties, reports, poll_only, true);
CTX_wm_area_set(C, area);
CTX_wm_region_set(C, region);
@@ -1640,7 +1641,7 @@ int WM_operator_name_call_ptr(bContext *C,
const wmEvent *event)
{
BLI_assert(ot == WM_operatortype_find(ot->idname, true));
- return wm_operator_call_internal(C, ot, properties, NULL, context, false, event);
+ return wm_operator_call_internal(C, ot, properties, nullptr, context, false, event);
}
int WM_operator_name_call(bContext *C,
const char *opstring,
@@ -1648,7 +1649,7 @@ int WM_operator_name_call(bContext *C,
PointerRNA *properties,
const wmEvent *event)
{
- wmOperatorType *ot = WM_operatortype_find(opstring, 0);
+ wmOperatorType *ot = WM_operatortype_find(opstring, false);
if (ot) {
return WM_operator_name_call_ptr(C, ot, context, properties, event);
}
@@ -1658,7 +1659,7 @@ int WM_operator_name_call(bContext *C,
bool WM_operator_name_poll(bContext *C, const char *opstring)
{
- wmOperatorType *ot = WM_operatortype_find(opstring, 0);
+ wmOperatorType *ot = WM_operatortype_find(opstring, false);
if (!ot) {
return false;
}
@@ -1666,15 +1667,16 @@ bool WM_operator_name_poll(bContext *C, const char *opstring)
return WM_operator_poll(C, ot);
}
-int WM_operator_name_call_with_properties(struct bContext *C,
+int WM_operator_name_call_with_properties(bContext *C,
const char *opstring,
wmOperatorCallContext context,
- struct IDProperty *properties,
+ IDProperty *properties,
const wmEvent *event)
{
PointerRNA props_ptr;
wmOperatorType *ot = WM_operatortype_find(opstring, false);
- RNA_pointer_create(G_MAIN->wm.first, ot->srna, properties, &props_ptr);
+ RNA_pointer_create(
+ &static_cast<wmWindowManager *>(G_MAIN->wm.first)->id, ot->srna, properties, &props_ptr);
return WM_operator_name_call_ptr(C, ot, context, &props_ptr, event);
}
@@ -1684,7 +1686,7 @@ void WM_menu_name_call(bContext *C, const char *menu_name, short context)
PointerRNA ptr;
WM_operator_properties_create_ptr(&ptr, ot);
RNA_string_set(&ptr, "name", menu_name);
- WM_operator_name_call_ptr(C, ot, context, &ptr, NULL);
+ WM_operator_name_call_ptr(C, ot, static_cast<wmOperatorCallContext>(context), &ptr, nullptr);
WM_operator_properties_free(&ptr);
}
@@ -1703,7 +1705,7 @@ int WM_operator_call_py(bContext *C,
wm->op_undo_depth++;
}
- retval = wm_operator_call_internal(C, ot, properties, reports, context, false, NULL);
+ retval = wm_operator_call_internal(C, ot, properties, reports, context, false, nullptr);
if (!is_undo && wm && (wm == CTX_wm_manager(C))) {
wm->op_undo_depth--;
@@ -1722,18 +1724,18 @@ int WM_operator_call_py(bContext *C,
* See: #OPTYPE_DEPENDS_ON_CURSOR doc-string for more information.
* \{ */
-typedef struct uiOperatorWaitForInput {
+struct uiOperatorWaitForInput {
ScrArea *area;
wmOperatorCallParams optype_params;
bContextStore *context;
-} uiOperatorWaitForInput;
+};
static void ui_handler_wait_for_input_remove(bContext *C, void *userdata)
{
- uiOperatorWaitForInput *opwait = userdata;
+ uiOperatorWaitForInput *opwait = static_cast<uiOperatorWaitForInput *>(userdata);
if (opwait->optype_params.opptr) {
if (opwait->optype_params.opptr->data) {
- IDP_FreeProperty(opwait->optype_params.opptr->data);
+ IDP_FreeProperty(static_cast<IDProperty *>(opwait->optype_params.opptr->data));
}
MEM_freeN(opwait->optype_params.opptr);
}
@@ -1741,11 +1743,11 @@ static void ui_handler_wait_for_input_remove(bContext *C, void *userdata)
CTX_store_free(opwait->context);
}
- if (opwait->area != NULL) {
- ED_area_status_text(opwait->area, NULL);
+ if (opwait->area != nullptr) {
+ ED_area_status_text(opwait->area, nullptr);
}
else {
- ED_workspace_status_text(C, NULL);
+ ED_workspace_status_text(C, nullptr);
}
MEM_freeN(opwait);
@@ -1753,7 +1755,7 @@ static void ui_handler_wait_for_input_remove(bContext *C, void *userdata)
static int ui_handler_wait_for_input(bContext *C, const wmEvent *event, void *userdata)
{
- uiOperatorWaitForInput *opwait = userdata;
+ uiOperatorWaitForInput *opwait = static_cast<uiOperatorWaitForInput *>(userdata);
enum { CONTINUE = 0, EXECUTE, CANCEL } state = CONTINUE;
state = CONTINUE;
@@ -1798,7 +1800,7 @@ static int ui_handler_wait_for_input(bContext *C, const wmEvent *event, void *us
opwait->optype_params.opcontext,
opwait->optype_params.opptr,
event);
- CTX_store_set(C, NULL);
+ CTX_store_set(C, nullptr);
}
WM_event_remove_ui_handler(&win->modalhandlers,
@@ -1825,8 +1827,8 @@ void WM_operator_name_call_ptr_with_depends_on_cursor(bContext *C,
int flag = ot->flag;
LISTBASE_FOREACH (wmOperatorTypeMacro *, macro, &ot->macro) {
- wmOperatorType *otm = WM_operatortype_find(macro->idname, 0);
- if (otm != NULL) {
+ wmOperatorType *otm = WM_operatortype_find(macro->idname, false);
+ if (otm != nullptr) {
flag |= otm->flag;
}
}
@@ -1840,7 +1842,7 @@ void WM_operator_name_call_ptr_with_depends_on_cursor(bContext *C,
/* The operator context is applied when the operator is called,
* the check for the area needs to be explicitly limited here.
* Useful so it's possible to screen-shot an area without drawing into it's header. */
- ScrArea *area = WM_OP_CONTEXT_HAS_AREA(opcontext) ? CTX_wm_area(C) : NULL;
+ ScrArea *area = WM_OP_CONTEXT_HAS_AREA(opcontext) ? CTX_wm_area(C) : nullptr;
{
char header_text[UI_MAX_DRAW_STR];
@@ -1848,7 +1850,7 @@ void WM_operator_name_call_ptr_with_depends_on_cursor(bContext *C,
"%s %s",
IFACE_("Input pending "),
(drawstr && drawstr[0]) ? drawstr : CTX_IFACE_(ot->translation_context, ot->name));
- if (area != NULL) {
+ if (area != nullptr) {
ED_area_status_text(area, header_text);
}
else {
@@ -1858,7 +1860,7 @@ void WM_operator_name_call_ptr_with_depends_on_cursor(bContext *C,
WM_cursor_modal_set(win, ot->cursor_pending);
- uiOperatorWaitForInput *opwait = MEM_callocN(sizeof(*opwait), __func__);
+ uiOperatorWaitForInput *opwait = MEM_cnew<uiOperatorWaitForInput>(__func__);
opwait->optype_params.optype = ot;
opwait->optype_params.opcontext = opcontext;
opwait->optype_params.opptr = properties;
@@ -1866,10 +1868,11 @@ void WM_operator_name_call_ptr_with_depends_on_cursor(bContext *C,
opwait->area = area;
if (properties) {
- opwait->optype_params.opptr = MEM_mallocN(sizeof(*opwait->optype_params.opptr), __func__);
+ opwait->optype_params.opptr = MEM_cnew<PointerRNA>(__func__);
*opwait->optype_params.opptr = *properties;
- if (properties->data != NULL) {
- opwait->optype_params.opptr->data = IDP_CopyProperty(properties->data);
+ if (properties->data != nullptr) {
+ opwait->optype_params.opptr->data = IDP_CopyProperty(
+ static_cast<IDProperty *>(properties->data));
}
}
@@ -1916,18 +1919,18 @@ static void wm_handler_op_context_get_if_valid(bContext *C,
* possible. */
bScreen *screen = handler->context.win ? WM_window_get_active_screen(win) : CTX_wm_screen(C);
- *r_area = NULL;
- *r_region = NULL;
+ *r_area = nullptr;
+ *r_region = nullptr;
- if (screen == NULL || handler->op == NULL) {
+ if (screen == nullptr || handler->op == nullptr) {
return;
}
- if (handler->context.area == NULL) {
+ if (handler->context.area == nullptr) {
/* Pass */
}
else {
- ScrArea *area = NULL;
+ ScrArea *area = nullptr;
ED_screen_areas_iter (win, screen, area_iter) {
if (area_iter == handler->context.area) {
@@ -1936,10 +1939,10 @@ static void wm_handler_op_context_get_if_valid(bContext *C,
}
}
- if (area == NULL) {
+ if (area == nullptr) {
/* When changing screen layouts with running modal handlers (like render display), this
* is not an error to print. */
- if (handler->op == NULL) {
+ if (handler->op == nullptr) {
CLOG_ERROR(WM_LOG_HANDLERS,
"internal error: handler (%s) has invalid area",
handler->op->type->idname);
@@ -1947,7 +1950,7 @@ static void wm_handler_op_context_get_if_valid(bContext *C,
}
else {
ARegion *region;
- wmOperator *op = handler->op ? (handler->op->opm ? handler->op->opm : handler->op) : NULL;
+ wmOperator *op = handler->op ? (handler->op->opm ? handler->op->opm : handler->op) : nullptr;
*r_area = area;
if (op && (op->flag & OP_IS_MODAL_CURSOR_REGION)) {
@@ -1957,10 +1960,10 @@ static void wm_handler_op_context_get_if_valid(bContext *C,
}
}
else {
- region = NULL;
+ region = nullptr;
}
- if ((region == NULL) && handler->context.region) {
+ if ((region == nullptr) && handler->context.region) {
if (BLI_findindex(&area->regionbase, handler->context.region) != -1) {
region = handler->context.region;
}
@@ -1976,8 +1979,8 @@ static void wm_handler_op_context_get_if_valid(bContext *C,
static void wm_handler_op_context(bContext *C, wmEventHandler_Op *handler, const wmEvent *event)
{
- ScrArea *area = NULL;
- ARegion *region = NULL;
+ ScrArea *area = nullptr;
+ ARegion *region = nullptr;
wm_handler_op_context_get_if_valid(C, handler, event, &area, &region);
CTX_wm_area_set(C, area);
CTX_wm_region_set(C, region);
@@ -1989,7 +1992,7 @@ void WM_event_remove_handlers(bContext *C, ListBase *handlers)
/* C is zero on freeing database, modal handlers then already were freed. */
wmEventHandler *handler_base;
- while ((handler_base = BLI_pophead(handlers))) {
+ while ((handler_base = static_cast<wmEventHandler *>(BLI_pophead(handlers)))) {
BLI_assert(handler_base->type != 0);
if (handler_base->type == WM_HANDLER_TYPE_OP) {
wmEventHandler_Op *handler = (wmEventHandler_Op *)handler_base;
@@ -2028,7 +2031,7 @@ void WM_event_remove_handlers(bContext *C, ListBase *handlers)
CTX_wm_region_set(C, region);
}
- WM_cursor_grab_disable(win, NULL);
+ WM_cursor_grab_disable(win, nullptr);
if (handler->is_fileselect) {
wm_operator_free_for_fileselect(handler->op);
@@ -2132,25 +2135,26 @@ static bool wm_eventmatch(const wmEvent *winevent, const wmKeyMapItem *kmi)
/* Account for rare case of when these keys are used as the 'type' not as modifiers. */
if (kmi->shift != KM_ANY) {
const bool shift = (winevent->modifier & KM_SHIFT) != 0;
- if ((shift != kmi->shift) && !ELEM(winevent->type, EVT_LEFTSHIFTKEY, EVT_RIGHTSHIFTKEY)) {
+ if ((shift != (bool)kmi->shift) &&
+ !ELEM(winevent->type, EVT_LEFTSHIFTKEY, EVT_RIGHTSHIFTKEY)) {
return false;
}
}
if (kmi->ctrl != KM_ANY) {
const bool ctrl = (winevent->modifier & KM_CTRL) != 0;
- if (ctrl != kmi->ctrl && !ELEM(winevent->type, EVT_LEFTCTRLKEY, EVT_RIGHTCTRLKEY)) {
+ if (ctrl != (bool)kmi->ctrl && !ELEM(winevent->type, EVT_LEFTCTRLKEY, EVT_RIGHTCTRLKEY)) {
return false;
}
}
if (kmi->alt != KM_ANY) {
const bool alt = (winevent->modifier & KM_ALT) != 0;
- if (alt != kmi->alt && !ELEM(winevent->type, EVT_LEFTALTKEY, EVT_RIGHTALTKEY)) {
+ if (alt != (bool)kmi->alt && !ELEM(winevent->type, EVT_LEFTALTKEY, EVT_RIGHTALTKEY)) {
return false;
}
}
if (kmi->oskey != KM_ANY) {
const bool oskey = (winevent->modifier & KM_OSKEY) != 0;
- if ((oskey != kmi->oskey) && (winevent->type != EVT_OSKEY)) {
+ if ((oskey != (bool)kmi->oskey) && (winevent->type != EVT_OSKEY)) {
return false;
}
}
@@ -2175,12 +2179,12 @@ static wmKeyMapItem *wm_eventmatch_modal_keymap_items(const wmKeyMap *keymap,
/* Should already be handled by #wm_user_modal_keymap_set_items. */
BLI_assert(kmi->propvalue_str[0] == '\0');
if (wm_eventmatch(event, kmi)) {
- if ((keymap->poll_modal_item == NULL) || (keymap->poll_modal_item(op, kmi->propvalue))) {
+ if ((keymap->poll_modal_item == nullptr) || (keymap->poll_modal_item(op, kmi->propvalue))) {
return kmi;
}
}
}
- return NULL;
+ return nullptr;
}
struct wmEvent_ModalMapStore {
@@ -2203,7 +2207,7 @@ struct wmEvent_ModalMapStore {
static void wm_event_modalkeymap_begin(const bContext *C,
wmOperator *op,
wmEvent *event,
- struct wmEvent_ModalMapStore *event_backup)
+ wmEvent_ModalMapStore *event_backup)
{
BLI_assert(event->type != EVT_MODAL_MAP);
@@ -2216,9 +2220,9 @@ static void wm_event_modalkeymap_begin(const bContext *C,
if (op->type->modalkeymap) {
wmKeyMap *keymap = WM_keymap_active(CTX_wm_manager(C), op->type->modalkeymap);
- wmKeyMapItem *kmi = NULL;
+ wmKeyMapItem *kmi = nullptr;
- const wmEvent *event_match = NULL;
+ const wmEvent *event_match = nullptr;
wmEvent event_no_dbl_click;
if ((kmi = wm_eventmatch_modal_keymap_items(keymap, op, event))) {
@@ -2232,7 +2236,7 @@ static void wm_event_modalkeymap_begin(const bContext *C,
}
}
- if (event_match != NULL) {
+ if (event_match != nullptr) {
event_backup->prev_type = event->prev_type;
event_backup->prev_val = event->prev_val;
@@ -2267,8 +2271,7 @@ static void wm_event_modalkeymap_begin(const bContext *C,
* better restore event type for checking of #KM_CLICK for example.
* Modal maps could use different method (ton).
*/
-static void wm_event_modalkeymap_end(wmEvent *event,
- const struct wmEvent_ModalMapStore *event_backup)
+static void wm_event_modalkeymap_end(wmEvent *event, const wmEvent_ModalMapStore *event_backup)
{
if (event->type == EVT_MODAL_MAP) {
event->type = event->prev_type;
@@ -2297,7 +2300,7 @@ static int wm_handler_operator_call(bContext *C,
/* Derived, modal or blocking operator. */
if ((handler_base->type == WM_HANDLER_TYPE_OP) &&
- (((wmEventHandler_Op *)handler_base)->op != NULL)) {
+ (((wmEventHandler_Op *)handler_base)->op != nullptr)) {
wmEventHandler_Op *handler = (wmEventHandler_Op *)handler_base;
wmOperator *op = handler->op;
wmOperatorType *ot = op->type;
@@ -2316,7 +2319,7 @@ static int wm_handler_operator_call(bContext *C,
wm_handler_op_context(C, handler, event);
wm_region_mouse_co(C, event);
- struct wmEvent_ModalMapStore event_backup;
+ wmEvent_ModalMapStore event_backup;
wm_event_modalkeymap_begin(C, op, event, &event_backup);
if (ot->flag & OPTYPE_UNDO) {
@@ -2352,14 +2355,14 @@ static int wm_handler_operator_call(bContext *C,
}
}
- /* Important to run 'wm_operator_finished' before NULL-ing the context members. */
+ /* Important to run 'wm_operator_finished' before nullptr-ing the context members. */
if (retval & OPERATOR_FINISHED) {
wm_operator_finished(C, op, false, true);
- handler->op = NULL;
+ handler->op = nullptr;
}
else if (retval & (OPERATOR_CANCELLED | OPERATOR_FINISHED)) {
WM_operator_free(op);
- handler->op = NULL;
+ handler->op = nullptr;
}
/* Putting back screen context, `reval` can pass through after modal failures! */
@@ -2369,8 +2372,8 @@ static int wm_handler_operator_call(bContext *C,
}
else {
/* This special cases is for areas and regions that get removed. */
- CTX_wm_area_set(C, NULL);
- CTX_wm_region_set(C, NULL);
+ CTX_wm_area_set(C, nullptr);
+ CTX_wm_region_set(C, nullptr);
}
/* Update gizmos during modal handlers. */
@@ -2378,7 +2381,7 @@ static int wm_handler_operator_call(bContext *C,
/* Remove modal handler, operator itself should have been canceled and freed. */
if (retval & (OPERATOR_CANCELLED | OPERATOR_FINISHED)) {
- WM_cursor_grab_disable(CTX_wm_window(C), NULL);
+ WM_cursor_grab_disable(CTX_wm_window(C), nullptr);
BLI_remlink(handlers, handler);
wm_event_free_handler(&handler->head);
@@ -2393,13 +2396,13 @@ static int wm_handler_operator_call(bContext *C,
}
}
else {
- wmOperatorType *ot = WM_operatortype_find(kmi_idname, 0);
+ wmOperatorType *ot = WM_operatortype_find(kmi_idname, false);
if (ot && wm_operator_check_locked_interface(C, ot)) {
bool use_last_properties = true;
- PointerRNA tool_properties = {0};
+ PointerRNA tool_properties = {nullptr};
- bToolRef *keymap_tool = NULL;
+ bToolRef *keymap_tool = nullptr;
if (handler_base->type == WM_HANDLER_TYPE_KEYMAP) {
keymap_tool = ((wmEventHandler_Keymap *)handler_base)->keymap_tool;
}
@@ -2411,7 +2414,7 @@ static int wm_handler_operator_call(bContext *C,
}
}
- const bool is_tool = (keymap_tool != NULL);
+ const bool is_tool = (keymap_tool != nullptr);
const bool use_tool_properties = is_tool;
if (use_tool_properties) {
@@ -2421,7 +2424,7 @@ static int wm_handler_operator_call(bContext *C,
use_last_properties = false;
}
- retval = wm_operator_invoke(C, ot, event, properties, NULL, false, use_last_properties);
+ retval = wm_operator_invoke(C, ot, event, properties, nullptr, false, use_last_properties);
if (use_tool_properties) {
WM_operator_properties_free(&tool_properties);
@@ -2434,10 +2437,10 @@ static int wm_handler_operator_call(bContext *C,
if (tref_rt->gizmo_group[0]) {
const char *idname = tref_rt->gizmo_group;
wmGizmoGroupType *gzgt = WM_gizmogrouptype_find(idname, false);
- if (gzgt != NULL) {
+ if (gzgt != nullptr) {
if ((gzgt->flag & WM_GIZMOGROUPTYPE_TOOL_INIT) != 0) {
ARegion *region = CTX_wm_region(C);
- if (region != NULL) {
+ if (region != nullptr) {
wmGizmoMapType *gzmap_type = WM_gizmomaptype_ensure(&gzgt->gzmap_params);
WM_gizmo_group_type_ensure_ptr_ex(gzgt, gzmap_type);
wmGizmoGroup *gzgroup = WM_gizmomaptype_group_init_runtime_with_region(
@@ -2477,9 +2480,9 @@ static void wm_operator_free_for_fileselect(wmOperator *file_operator)
LISTBASE_FOREACH (bScreen *, screen, &G_MAIN->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
if (area->spacetype == SPACE_FILE) {
- SpaceFile *sfile = area->spacedata.first;
+ SpaceFile *sfile = static_cast<SpaceFile *>(area->spacedata.first);
if (sfile->op == file_operator) {
- sfile->op = NULL;
+ sfile->op = nullptr;
}
}
}
@@ -2551,16 +2554,16 @@ static int wm_handler_fileselect_do(bContext *C,
if (val == EVT_FILESELECT_EXTERNAL_CANCEL) {
/* The window might have been freed already. */
if (BLI_findindex(&wm->windows, handler->context.win) == -1) {
- handler->context.win = NULL;
+ handler->context.win = nullptr;
}
}
else {
ScrArea *ctx_area = CTX_wm_area(C);
- wmWindow *temp_win = NULL;
+ wmWindow *temp_win = nullptr;
LISTBASE_FOREACH (wmWindow *, win, &wm->windows) {
bScreen *screen = WM_window_get_active_screen(win);
- ScrArea *file_area = screen->areabase.first;
+ ScrArea *file_area = static_cast<ScrArea *>(screen->areabase.first);
if ((file_area->spacetype != SPACE_FILE) || !WM_window_is_temp_screen(win)) {
continue;
@@ -2576,14 +2579,15 @@ static int wm_handler_fileselect_do(bContext *C,
int win_size[2];
bool is_maximized;
ED_fileselect_window_params_get(win, win_size, &is_maximized);
- ED_fileselect_params_to_userdef(file_area->spacedata.first, win_size, is_maximized);
+ ED_fileselect_params_to_userdef(
+ static_cast<SpaceFile *>(file_area->spacedata.first), win_size, is_maximized);
if (BLI_listbase_is_single(&file_area->spacedata)) {
BLI_assert(root_win != win);
wm_window_close(C, wm, win);
- CTX_wm_window_set(C, root_win); /* #wm_window_close() NULLs. */
+ CTX_wm_window_set(C, root_win); /* #wm_window_close() nullptrs. */
/* Some operators expect a drawable context (for #EVT_FILESELECT_EXEC). */
wm_window_make_drawable(wm, root_win);
/* Ensure correct cursor position, otherwise, popups may close immediately after
@@ -2603,7 +2607,8 @@ static int wm_handler_fileselect_do(bContext *C,
}
if (!temp_win && ctx_area->full) {
- ED_fileselect_params_to_userdef(ctx_area->spacedata.first, NULL, false);
+ ED_fileselect_params_to_userdef(
+ static_cast<SpaceFile *>(ctx_area->spacedata.first), nullptr, false);
ED_screen_full_prevspace(C, ctx_area);
}
}
@@ -2656,8 +2661,8 @@ static int wm_handler_fileselect_do(bContext *C,
ScrArea *area_prev = CTX_wm_area(C);
ARegion *region_prev = CTX_wm_region(C);
- if (win_prev == NULL) {
- CTX_wm_window_set(C, CTX_wm_manager(C)->windows.first);
+ if (win_prev == nullptr) {
+ CTX_wm_window_set(C, static_cast<wmWindow *>(CTX_wm_manager(C)->windows.first));
}
BKE_report_print_level_set(handler->op->reports, RPT_WARNING);
@@ -2701,7 +2706,7 @@ static int wm_handler_fileselect_do(bContext *C,
wm_operator_free_for_fileselect(handler->op);
}
- CTX_wm_area_set(C, NULL);
+ CTX_wm_area_set(C, nullptr);
wm_event_free_handler(&handler->head);
@@ -2763,18 +2768,18 @@ static const char *keymap_handler_log_kmi_op_str(bContext *C,
size_t buf_maxlen)
{
/* The key-map item properties can further help distinguish this item from others. */
- char *kmi_props = NULL;
- if (kmi->properties != NULL) {
- wmOperatorType *ot = WM_operatortype_find(kmi->idname, 0);
+ char *kmi_props = nullptr;
+ if (kmi->properties != nullptr) {
+ wmOperatorType *ot = WM_operatortype_find(kmi->idname, false);
if (ot) {
kmi_props = RNA_pointer_as_string_keywords(C, kmi->ptr, false, false, true, 512);
}
else { /* Fallback. */
- kmi_props = IDP_reprN(kmi->properties, NULL);
+ kmi_props = IDP_reprN(kmi->properties, nullptr);
}
}
BLI_snprintf(buf, buf_maxlen, "%s(%s)", kmi->idname, kmi_props ? kmi_props : "");
- if (kmi_props != NULL) {
+ if (kmi_props != nullptr) {
MEM_freeN(kmi_props);
}
return buf;
@@ -2796,8 +2801,8 @@ static int wm_handlers_do_keymap_with_keymap_handler(
{
int action = WM_HANDLER_CONTINUE;
- if (keymap == NULL) {
- /* Only callback is allowed to have NULL key-maps. */
+ if (keymap == nullptr) {
+ /* Only callback is allowed to have nullptr key-maps. */
BLI_assert(handler->dynamic.keymap_fn);
}
else {
@@ -2809,7 +2814,7 @@ static int wm_handlers_do_keymap_with_keymap_handler(
LISTBASE_FOREACH (wmKeyMapItem *, kmi, &keymap->items) {
if (wm_eventmatch(event, kmi)) {
- struct wmEventHandler_KeymapPost keymap_post = handler->post;
+ wmEventHandler_KeymapPost keymap_post = handler->post;
action |= wm_handler_operator_call(
C, handlers, &handler->head, event, kmi->ptr, kmi->idname);
@@ -2826,7 +2831,7 @@ static int wm_handlers_do_keymap_with_keymap_handler(
if (action & WM_HANDLER_BREAK) {
/* Not always_pass here, it denotes removed handler_base. */
- if (keymap_post.post_fn != NULL) {
+ if (keymap_post.post_fn != nullptr) {
keymap_post.post_fn(keymap, kmi, keymap_post.user_data);
}
break;
@@ -2872,7 +2877,7 @@ static int wm_handlers_do_keymap_with_gizmo_handler(
action |= wm_handler_operator_call(
C, handlers, &handler->head, event, kmi->ptr, kmi->idname);
- CTX_wm_gizmo_group_set(C, NULL);
+ CTX_wm_gizmo_group_set(C, nullptr);
if (action & WM_HANDLER_BREAK) {
if (G.debug & (G_DEBUG_EVENTS | G_DEBUG_HANDLERS)) {
@@ -2922,7 +2927,7 @@ static int wm_handlers_do_gizmo_handler(bContext *C,
ScrArea *area = CTX_wm_area(C);
ARegion *region = CTX_wm_region(C);
wmGizmoMap *gzmap = handler->gizmo_map;
- BLI_assert(gzmap != NULL);
+ BLI_assert(gzmap != nullptr);
wmGizmo *gz = wm_gizmomap_highlight_get(gzmap);
/* Needed so UI blocks over gizmos don't let events fall through to the gizmos,
@@ -2930,25 +2935,25 @@ static int wm_handlers_do_gizmo_handler(bContext *C,
* note we still allow for starting the gizmo drag outside, then travel 'inside' the node. */
if (region->type->clip_gizmo_events_by_ui) {
if (UI_region_block_find_mouse_over(region, event->xy, true)) {
- if (gz != NULL && event->type != EVT_GIZMO_UPDATE) {
+ if (gz != nullptr && event->type != EVT_GIZMO_UPDATE) {
if (restore_highlight_unless_activated == false) {
WM_tooltip_clear(C, CTX_wm_window(C));
- wm_gizmomap_highlight_set(gzmap, C, NULL, 0);
+ wm_gizmomap_highlight_set(gzmap, C, nullptr, 0);
}
}
return action;
}
}
- struct {
+ struct PrevGizmoData {
wmGizmo *gz_modal;
wmGizmo *gz;
int part;
- } prev = {
- .gz_modal = wm_gizmomap_modal_get(gzmap),
- .gz = gz,
- .part = gz ? gz->highlight_part : 0,
};
+ PrevGizmoData prev{};
+ prev.gz_modal = wm_gizmomap_modal_get(gzmap);
+ prev.gz = gz;
+ prev.part = gz ? gz->highlight_part : 0;
if (region->gizmo_map != handler->gizmo_map) {
WM_gizmomap_tag_refresh(handler->gizmo_map);
@@ -2961,7 +2966,7 @@ static int wm_handlers_do_gizmo_handler(bContext *C,
bool handle_keymap = false;
/* Handle gizmo highlighting. */
- if ((prev.gz_modal == NULL) &&
+ if ((prev.gz_modal == nullptr) &&
((event->type == MOUSEMOVE) || is_event_modifier || is_event_drag)) {
handle_highlight = true;
if (is_event_modifier || is_event_drag) {
@@ -2992,7 +2997,7 @@ static int wm_handlers_do_gizmo_handler(bContext *C,
}
if (wm_gizmomap_highlight_set(gzmap, C, gz, part)) {
- if (gz != NULL) {
+ if (gz != nullptr) {
if ((U.flag & USER_TOOLTIPS) && (gz->flag & WM_GIZMO_NO_TOOLTIP) == 0) {
WM_tooltip_timer_init(C, CTX_wm_window(C), area, region, WM_gizmomap_tooltip_init);
}
@@ -3005,7 +3010,7 @@ static int wm_handlers_do_gizmo_handler(bContext *C,
if (handle_keymap) {
/* Handle highlight gizmo. */
- if ((gz != NULL) && (gz->flag & WM_GIZMO_HIDDEN_KEYMAP) == 0) {
+ if ((gz != nullptr) && (gz->flag & WM_GIZMO_HIDDEN_KEYMAP) == 0) {
bool keymap_poll = false;
wmGizmoGroup *gzgroup = gz->parent_gzgroup;
wmKeyMap *keymap = WM_keymap_active(wm, gz->keymap ? gz->keymap : gzgroup->type->keymap);
@@ -3026,7 +3031,7 @@ static int wm_handlers_do_gizmo_handler(bContext *C,
if ((kmi->flag & KMI_INACTIVE) == 0) {
if (wm_eventmatch(&event_test_click, kmi) ||
wm_eventmatch(&event_test_click_drag, kmi)) {
- wmOperatorType *ot = WM_operatortype_find(kmi->idname, 0);
+ wmOperatorType *ot = WM_operatortype_find(kmi->idname, false);
if (WM_operator_poll_context(C, ot, WM_OP_INVOKE_DEFAULT)) {
is_event_handle_all = true;
break;
@@ -3040,7 +3045,7 @@ static int wm_handlers_do_gizmo_handler(bContext *C,
}
/* Don't use from now on. */
- gz = NULL;
+ gz = nullptr;
/* Fallback to selected gizmo (when un-handled). */
if ((action & WM_HANDLER_BREAK) == 0) {
@@ -3050,7 +3055,7 @@ static int wm_handlers_do_gizmo_handler(bContext *C,
if (wm_gizmogroup_is_any_selected(gzgroup)) {
wmKeyMap *keymap = WM_keymap_active(wm, gzgroup->type->keymap);
action |= wm_handlers_do_keymap_with_gizmo_handler(
- C, event, handlers, handler, gzgroup, keymap, do_debug_handler, NULL);
+ C, event, handlers, handler, gzgroup, keymap, do_debug_handler, nullptr);
if (action & WM_HANDLER_BREAK) {
break;
}
@@ -3099,7 +3104,7 @@ static int wm_handlers_do_intern(bContext *C, wmWindow *win, wmEvent *event, Lis
wmWindowManager *wm = CTX_wm_manager(C);
int action = WM_HANDLER_CONTINUE;
- if (handlers == NULL) {
+ if (handlers == nullptr) {
wm_event_handler_return_value_check(event, action);
return action;
}
@@ -3110,7 +3115,8 @@ static int wm_handlers_do_intern(bContext *C, wmWindow *win, wmEvent *event, Lis
* by the event that's called, for eg:
*
* Calling a python script which changes the area.type, see T32232. */
- for (wmEventHandler *handler_base = handlers->first, *handler_base_next;
+ for (wmEventHandler *handler_base = static_cast<wmEventHandler *>(handlers->first),
+ *handler_base_next;
handler_base && handlers->first;
handler_base = handler_base_next) {
handler_base_next = handler_base->next;
@@ -3119,7 +3125,7 @@ static int wm_handlers_do_intern(bContext *C, wmWindow *win, wmEvent *event, Lis
if (handler_base->flag & WM_HANDLER_DO_FREE) {
/* Pass. */
}
- else if (handler_base->poll == NULL || handler_base->poll(CTX_wm_region(C), event)) {
+ else if (handler_base->poll == nullptr || handler_base->poll(CTX_wm_region(C), event)) {
/* In advance to avoid access to freed event on window close. */
const int always_pass = wm_event_always_pass(event);
@@ -3148,14 +3154,14 @@ static int wm_handlers_do_intern(bContext *C, wmWindow *win, wmEvent *event, Lis
* are kept when a modal operators starts (annoying but otherwise harmless). */
if (action & WM_HANDLER_BREAK) {
/* Window may be gone after file read. */
- if (CTX_wm_window(C) != NULL) {
+ if (CTX_wm_window(C) != nullptr) {
WM_tooltip_clear(C, CTX_wm_window(C));
}
}
}
else if (handler_base->type == WM_HANDLER_TYPE_UI) {
wmEventHandler_UI *handler = (wmEventHandler_UI *)handler_base;
- BLI_assert(handler->handle_fn != NULL);
+ BLI_assert(handler->handle_fn != nullptr);
if (!wm->is_interface_locked) {
action |= wm_handler_ui_call(C, handler, event, always_pass);
}
@@ -3173,13 +3179,13 @@ static int wm_handlers_do_intern(bContext *C, wmWindow *win, wmEvent *event, Lis
/* Pass single matched #wmDrag onto the operator. */
BLI_remlink(lb, drag);
- ListBase single_lb = {0};
+ ListBase single_lb = {nullptr};
BLI_addtail(&single_lb, drag);
event->customdata = &single_lb;
const wmOperatorCallContext opcontext = wm_drop_operator_context_get(drop);
int op_retval = wm_operator_call_internal(
- C, drop->ot, drop->ptr, NULL, opcontext, false, event);
+ C, drop->ot, drop->ptr, nullptr, opcontext, false, event);
OPERATOR_RETVAL_CHECK(op_retval);
if ((op_retval & OPERATOR_CANCELLED) && drop->cancel) {
@@ -3197,7 +3203,7 @@ static int wm_handlers_do_intern(bContext *C, wmWindow *win, wmEvent *event, Lis
wm_drop_end(C, drag, drop);
/* XXX file-read case. */
- if (CTX_wm_window(C) == NULL) {
+ if (CTX_wm_window(C) == nullptr) {
return action;
}
@@ -3224,7 +3230,7 @@ static int wm_handlers_do_intern(bContext *C, wmWindow *win, wmEvent *event, Lis
}
}
else {
- action |= wm_handler_operator_call(C, handlers, handler_base, event, NULL, NULL);
+ action |= wm_handler_operator_call(C, handlers, handler_base, event, nullptr, nullptr);
}
}
else {
@@ -3244,7 +3250,7 @@ static int wm_handlers_do_intern(bContext *C, wmWindow *win, wmEvent *event, Lis
/* File-read case, if the wm is freed then the handler's
* will have been too so the code below need not run. */
- if (CTX_wm_window(C) == NULL) {
+ if (CTX_wm_window(C) == nullptr) {
return action;
}
@@ -3265,7 +3271,7 @@ static int wm_handlers_do_intern(bContext *C, wmWindow *win, wmEvent *event, Lis
}
/* Do some extra sanity checking before returning the action. */
- if (CTX_wm_window(C) != NULL) {
+ if (CTX_wm_window(C) != nullptr) {
wm_event_handler_return_value_check(event, action);
}
return action;
@@ -3278,9 +3284,9 @@ static int wm_handlers_do(bContext *C, wmEvent *event, ListBase *handlers)
{
int action = wm_handlers_do_intern(C, CTX_wm_window(C), event, handlers);
- /* Will be NULL in the file read case. */
+ /* Will be nullptr in the file read case. */
wmWindow *win = CTX_wm_window(C);
- if (win == NULL) {
+ if (win == nullptr) {
return action;
}
@@ -3370,11 +3376,10 @@ static int wm_handlers_do(bContext *C, wmEvent *event, ListBase *handlers)
}
}
- if (event->prev_press_type == event->type) {
-
- if (event->val == KM_RELEASE) {
+ if (event->val == KM_RELEASE) {
+ if (event->prev_press_type == event->type) {
if (event->prev_val == KM_PRESS) {
- if (win->event_queue_check_click == true) {
+ if (win->event_queue_check_click) {
if (WM_event_drag_test(event, event->prev_press_xy)) {
win->event_queue_check_click = false;
if (win->event_queue_check_drag) {
@@ -3387,7 +3392,7 @@ static int wm_handlers_do(bContext *C, wmEvent *event, ListBase *handlers)
else {
/* Position is where the actual click happens, for more
* accurate selecting in case the mouse drifts a little. */
- int xy[2] = {UNPACK2(event->xy)};
+ const int xy[2] = {UNPACK2(event->xy)};
copy_v2_v2_int(event->xy, event->prev_press_xy);
event->val = KM_CLICK;
@@ -3402,15 +3407,15 @@ static int wm_handlers_do(bContext *C, wmEvent *event, ListBase *handlers)
}
}
}
- else if (event->val == KM_DBL_CLICK) {
- /* The underlying event is a press, so try and handle this. */
- event->val = KM_PRESS;
- action |= wm_handlers_do_intern(C, win, event, handlers);
+ }
+ else if (event->val == KM_DBL_CLICK) {
+ /* The underlying event is a press, so try and handle this. */
+ event->val = KM_PRESS;
+ action |= wm_handlers_do_intern(C, win, event, handlers);
- /* Revert value if not handled. */
- if (wm_action_not_handled(action)) {
- event->val = KM_DBL_CLICK;
- }
+ /* Revert value if not handled. */
+ if (wm_action_not_handled(action)) {
+ event->val = KM_DBL_CLICK;
}
}
}
@@ -3474,7 +3479,7 @@ static ScrArea *area_event_inside(bContext *C, const int xy[2])
}
}
}
- return NULL;
+ return nullptr;
}
static ARegion *region_event_inside(bContext *C, const int xy[2])
@@ -3489,14 +3494,14 @@ static ARegion *region_event_inside(bContext *C, const int xy[2])
}
}
}
- return NULL;
+ return nullptr;
}
static void wm_paintcursor_tag(bContext *C, wmPaintCursor *pc, ARegion *region)
{
if (region) {
for (; pc; pc = pc->next) {
- if (pc->poll == NULL || pc->poll(C)) {
+ if (pc->poll == nullptr || pc->poll(C)) {
wmWindow *win = CTX_wm_window(C);
WM_paint_cursor_tag_redraw(win, region);
}
@@ -3517,17 +3522,18 @@ static void wm_paintcursor_test(bContext *C, const wmEvent *event)
ARegion *region = CTX_wm_region(C);
if (region) {
- wm_paintcursor_tag(C, wm->paintcursors.first, region);
+ wm_paintcursor_tag(C, static_cast<wmPaintCursor *>(wm->paintcursors.first), region);
}
/* If previous position was not in current region, we have to set a temp new context. */
- if (region == NULL || !BLI_rcti_isect_pt_v(&region->winrct, event->prev_xy)) {
+ if (region == nullptr || !BLI_rcti_isect_pt_v(&region->winrct, event->prev_xy)) {
ScrArea *area = CTX_wm_area(C);
CTX_wm_area_set(C, area_event_inside(C, event->prev_xy));
CTX_wm_region_set(C, region_event_inside(C, event->prev_xy));
- wm_paintcursor_tag(C, wm->paintcursors.first, CTX_wm_region(C));
+ wm_paintcursor_tag(
+ C, static_cast<wmPaintCursor *>(wm->paintcursors.first), CTX_wm_region(C));
CTX_wm_area_set(C, area);
CTX_wm_region_set(C, region);
@@ -3644,27 +3650,29 @@ static void wm_event_handle_xrevent(bContext *C,
int action = wm_handlers_do(C, event, &win->modalhandlers);
if ((action & WM_HANDLER_BREAK) == 0) {
- wmXrActionData *actiondata = event->customdata;
+ wmXrActionData *actiondata = static_cast<wmXrActionData *>(event->customdata);
if (actiondata->ot->modal && event->val == KM_RELEASE) {
/* Don't execute modal operators on release. */
}
else {
- PointerRNA properties = {.type = actiondata->ot->srna, .data = actiondata->op_properties};
+ PointerRNA properties{};
+ properties.type = actiondata->ot->srna;
+ properties.data = actiondata->op_properties;
if (actiondata->ot->invoke) {
/* Invoke operator, either executing operator or transferring responsibility to window
* modal handlers. */
wm_operator_invoke(C,
actiondata->ot,
event,
- actiondata->op_properties ? &properties : NULL,
- NULL,
+ actiondata->op_properties ? &properties : nullptr,
+ nullptr,
false,
false);
}
else {
/* Execute operator. */
wmOperator *op = wm_operator_create(
- wm, actiondata->ot, actiondata->op_properties ? &properties : NULL, NULL);
+ wm, actiondata->ot, actiondata->op_properties ? &properties : nullptr, nullptr);
if ((WM_operator_call(C, op) & OPERATOR_HANDLED) == 0) {
WM_operator_free(op);
}
@@ -3672,8 +3680,8 @@ static void wm_event_handle_xrevent(bContext *C,
}
}
- CTX_wm_region_set(C, NULL);
- CTX_wm_area_set(C, NULL);
+ CTX_wm_region_set(C, nullptr);
+ CTX_wm_area_set(C, nullptr);
}
#endif /* WITH_XR_OPENXR */
@@ -3743,16 +3751,16 @@ void wm_event_do_handlers(bContext *C)
BLI_assert(WM_window_get_active_screen(win));
BLI_assert(WM_window_get_active_workspace(win));
- if (screen == NULL) {
+ if (screen == nullptr) {
wm_event_free_all(win);
}
else {
Scene *scene = WM_window_get_active_scene(win);
ViewLayer *view_layer = WM_window_get_active_view_layer(win);
Depsgraph *depsgraph = BKE_scene_get_depsgraph(scene, view_layer);
- Scene *scene_eval = (depsgraph != NULL) ? DEG_get_evaluated_scene(depsgraph) : NULL;
+ Scene *scene_eval = (depsgraph != nullptr) ? DEG_get_evaluated_scene(depsgraph) : nullptr;
- if (scene_eval != NULL) {
+ if (scene_eval != nullptr) {
const int is_playing_sound = BKE_sound_scene_playing(scene_eval);
if (scene_eval->id.recalc & ID_RECALC_FRAME_CHANGE) {
@@ -3762,7 +3770,7 @@ void wm_event_do_handlers(bContext *C)
else if (is_playing_sound != -1) {
bool is_playing_screen;
- is_playing_screen = (ED_screen_animation_playing(wm) != NULL);
+ is_playing_screen = (ED_screen_animation_playing(wm) != nullptr);
if (((is_playing_sound == 1) && (is_playing_screen == 0)) ||
((is_playing_sound == 0) && (is_playing_screen == 1))) {
@@ -3788,7 +3796,7 @@ void wm_event_do_handlers(bContext *C)
if (ncfra != scene->r.cfra) {
scene->r.cfra = ncfra;
ED_update_for_newframe(CTX_data_main(C), depsgraph);
- WM_event_add_notifier(C, NC_WINDOW, NULL);
+ WM_event_add_notifier(C, NC_WINDOW, nullptr);
}
}
}
@@ -3797,7 +3805,7 @@ void wm_event_do_handlers(bContext *C)
}
wmEvent *event;
- while ((event = win->event_queue.first)) {
+ while ((event = static_cast<wmEvent *>(win->event_queue.first))) {
int action = WM_HANDLER_CONTINUE;
/* Force handling drag if a key is pressed even if the drag threshold has not been met.
@@ -3869,7 +3877,7 @@ void wm_event_do_handlers(bContext *C)
action |= wm_handlers_do(C, event, &win->modalhandlers);
/* File-read case. */
- if (CTX_wm_window(C) == NULL) {
+ if (CTX_wm_window(C) == nullptr) {
wm_event_free_and_remove_from_queue_if_valid(event);
return;
}
@@ -3905,7 +3913,7 @@ void wm_event_do_handlers(bContext *C)
ED_screen_areas_iter (win, screen, area) {
/* After restoring a screen from SCREENMAXIMIZED we have to wait
* with the screen handling till the region coordinates are updated. */
- if (screen->skip_handling == true) {
+ if (screen->skip_handling) {
/* Restore for the next iteration of wm_event_do_handlers. */
screen->skip_handling = false;
break;
@@ -3923,18 +3931,18 @@ void wm_event_do_handlers(bContext *C)
action |= wm_event_do_handlers_area_regions(C, event, area);
/* File-read case (Python), T29489. */
- if (CTX_wm_window(C) == NULL) {
+ if (CTX_wm_window(C) == nullptr) {
wm_event_free_and_remove_from_queue_if_valid(event);
return;
}
- CTX_wm_region_set(C, NULL);
+ CTX_wm_region_set(C, nullptr);
if ((action & WM_HANDLER_BREAK) == 0) {
wm_region_mouse_co(C, event); /* Only invalidates `event->mval` in this case. */
action |= wm_handlers_do(C, event, &area->handlers);
}
- CTX_wm_area_set(C, NULL);
+ CTX_wm_area_set(C, nullptr);
/* NOTE: do not escape on #WM_HANDLER_BREAK,
* mouse-move needs handled for previous area. */
@@ -3951,7 +3959,7 @@ void wm_event_do_handlers(bContext *C)
action |= wm_handlers_do(C, event, &win->handlers);
/* File-read case. */
- if (CTX_wm_window(C) == NULL) {
+ if (CTX_wm_window(C) == nullptr) {
wm_event_free_and_remove_from_queue_if_valid(event);
return;
}
@@ -3992,12 +4000,12 @@ void wm_event_do_handlers(bContext *C)
tevent.val = KM_NOTHING;
tevent.prev_xy[0] = tevent.xy[0];
tevent.prev_xy[1] = tevent.xy[1];
- tevent.flag = 0;
+ tevent.flag = (eWM_EventFlag)0;
wm_event_add(win, &tevent);
win->addmousemove = 0;
}
- CTX_wm_window_set(C, NULL);
+ CTX_wm_window_set(C, nullptr);
}
/* Update key configuration after handling events. */
@@ -4019,7 +4027,7 @@ void WM_event_fileselect_event(wmWindowManager *wm, void *ophandle, int eventval
event.type = EVT_FILESELECT;
event.val = eventval;
- event.flag = 0;
+ event.flag = (eWM_EventFlag)0;
event.customdata = ophandle; /* Only as void pointer type check. */
wm_event_add(win, &event);
@@ -4063,8 +4071,9 @@ static wmWindow *wm_event_find_fileselect_root_window_from_context(const bContex
/* Fallback to the first window. */
const wmWindowManager *wm = CTX_wm_manager(C);
- BLI_assert(!ED_fileselect_handler_area_find_any_with_op(wm->windows.first));
- return wm->windows.first;
+ BLI_assert(!ED_fileselect_handler_area_find_any_with_op(
+ static_cast<const wmWindow *>(wm->windows.first)));
+ return static_cast<wmWindow *>(wm->windows.first);
}
/* Operator is supposed to have a filled "path" property. */
@@ -4079,8 +4088,8 @@ void WM_event_add_fileselect(bContext *C, wmOperator *op)
* File Browser operation, to be restored for eventually executing the file operation. */
wmWindow *root_win = wm_event_find_fileselect_root_window_from_context(C);
/* Determined later. */
- ScrArea *root_area = NULL;
- ARegion *root_region = NULL;
+ ScrArea *root_area = nullptr;
+ ARegion *root_region = nullptr;
/* Close any popups, like when opening a file browser from the splash. */
UI_popup_handlers_remove_all(C, &root_win->modalhandlers);
@@ -4117,7 +4126,7 @@ void WM_event_add_fileselect(bContext *C, wmOperator *op)
}
}
- BLI_assert(root_win != NULL);
+ BLI_assert(root_win != nullptr);
/* When not reusing the root context from a previous file browsing operation, use the current
* area & region, if they are inside the root window. */
if (!root_area && ctx_win == root_win) {
@@ -4125,7 +4134,7 @@ void WM_event_add_fileselect(bContext *C, wmOperator *op)
root_region = CTX_wm_region(C);
}
- wmEventHandler_Op *handler = MEM_callocN(sizeof(*handler), __func__);
+ wmEventHandler_Op *handler = MEM_cnew<wmEventHandler_Op>(__func__);
handler->head.type = WM_HANDLER_TYPE_OP;
handler->is_fileselect = true;
@@ -4165,7 +4174,7 @@ static void WM_event_set_handler_flag(wmEventHandler *handler, int flag)
wmEventHandler_Op *WM_event_add_modal_handler(bContext *C, wmOperator *op)
{
- wmEventHandler_Op *handler = MEM_callocN(sizeof(*handler), __func__);
+ wmEventHandler_Op *handler = MEM_cnew<wmEventHandler_Op>(__func__);
handler->head.type = WM_HANDLER_TYPE_OP;
wmWindow *win = CTX_wm_window(C);
@@ -4219,7 +4228,7 @@ void WM_event_modal_handler_region_replace(wmWindow *win,
* it needs to keep old region stored in handler, so don't change it. */
if ((handler->context.region == old_region) && (handler->is_fileselect == false)) {
handler->context.region = new_region;
- handler->context.region_type = new_region ? new_region->regiontype : RGN_TYPE_WINDOW;
+ handler->context.region_type = new_region ? new_region->regiontype : (int)RGN_TYPE_WINDOW;
}
}
}
@@ -4228,8 +4237,8 @@ void WM_event_modal_handler_region_replace(wmWindow *win,
wmEventHandler_Keymap *WM_event_add_keymap_handler(ListBase *handlers, wmKeyMap *keymap)
{
if (!keymap) {
- CLOG_WARN(WM_LOG_HANDLERS, "called with NULL key-map");
- return NULL;
+ CLOG_WARN(WM_LOG_HANDLERS, "called with nullptr key-map");
+ return nullptr;
}
/* Only allow same key-map once. */
@@ -4242,7 +4251,7 @@ wmEventHandler_Keymap *WM_event_add_keymap_handler(ListBase *handlers, wmKeyMap
}
}
- wmEventHandler_Keymap *handler = MEM_callocN(sizeof(*handler), __func__);
+ wmEventHandler_Keymap *handler = MEM_cnew<wmEventHandler_Keymap>(__func__);
handler->head.type = WM_HANDLER_TYPE_KEYMAP;
BLI_addtail(handlers, handler);
handler->keymap = keymap;
@@ -4274,16 +4283,16 @@ static void wm_event_get_keymap_from_toolsystem_ex(wmWindowManager *wm,
const char *keymap_id_list[ARRAY_SIZE(km_result->keymaps)];
int keymap_id_list_len = 0;
- /* NOTE(@campbellbarton): If `win` is NULL, this function may not behave as expected.
+ /* NOTE(@campbellbarton): If `win` is nullptr, this function may not behave as expected.
* Assert since this should not happen in practice.
* If it does, the window could be looked up in `wm` using the `area`.
- * Keep NULL checks in run-time code since any crashes here are difficult to redo. */
- BLI_assert_msg(win != NULL, "The window should always be set for tool interactions!");
- const Scene *scene = win ? win->scene : NULL;
+ * Keep nullptr checks in run-time code since any crashes here are difficult to redo. */
+ BLI_assert_msg(win != nullptr, "The window should always be set for tool interactions!");
+ const Scene *scene = win ? win->scene : nullptr;
- ScrArea *area = handler->dynamic.user_data;
- handler->keymap_tool = NULL;
- bToolRef_Runtime *tref_rt = area->runtime.tool ? area->runtime.tool->runtime : NULL;
+ ScrArea *area = static_cast<ScrArea *>(handler->dynamic.user_data);
+ handler->keymap_tool = nullptr;
+ bToolRef_Runtime *tref_rt = area->runtime.tool ? area->runtime.tool->runtime : nullptr;
if (tref_rt && tref_rt->keymap[0]) {
keymap_id_list[keymap_id_list_len++] = tref_rt->keymap;
@@ -4302,18 +4311,18 @@ static void wm_event_get_keymap_from_toolsystem_ex(wmWindowManager *wm,
}
if (with_gizmos && (tref_rt->gizmo_group[0] != '\0')) {
- wmGizmoMap *gzmap = NULL;
- wmGizmoGroup *gzgroup = NULL;
+ wmGizmoMap *gzmap = nullptr;
+ wmGizmoGroup *gzgroup = nullptr;
LISTBASE_FOREACH (ARegion *, region, &area->regionbase) {
- if (region->gizmo_map != NULL) {
+ if (region->gizmo_map != nullptr) {
gzmap = region->gizmo_map;
gzgroup = WM_gizmomap_group_find(gzmap, tref_rt->gizmo_group);
- if (gzgroup != NULL) {
+ if (gzgroup != nullptr) {
break;
}
}
}
- if (gzgroup != NULL) {
+ if (gzgroup != nullptr) {
if (gzgroup->type->flag & WM_GIZMOGROUPTYPE_TOOL_FALLBACK_KEYMAP) {
/* If all are hidden, don't override. */
is_gizmo_visible = true;
@@ -4344,7 +4353,7 @@ static void wm_event_get_keymap_from_toolsystem_ex(wmWindowManager *wm,
wmKeyMap *km = WM_keymap_list_find_spaceid_or_empty(
&wm->userconf->keymaps, keymap_id, area->spacetype, RGN_TYPE_WINDOW);
/* We shouldn't use key-maps from unrelated spaces. */
- if (km == NULL) {
+ if (km == nullptr) {
printf("Key-map: '%s' not found for tool '%s'\n", keymap_id, area->runtime.tool->idname);
continue;
}
@@ -4369,12 +4378,12 @@ void WM_event_get_keymap_from_toolsystem(wmWindowManager *wm,
wm_event_get_keymap_from_toolsystem_ex(wm, win, handler, km_result, false);
}
-struct wmEventHandler_Keymap *WM_event_add_keymap_handler_dynamic(
+wmEventHandler_Keymap *WM_event_add_keymap_handler_dynamic(
ListBase *handlers, wmEventHandler_KeymapDynamicFn *keymap_fn, void *user_data)
{
if (!keymap_fn) {
- CLOG_WARN(WM_LOG_HANDLERS, "called with NULL keymap_fn");
- return NULL;
+ CLOG_WARN(WM_LOG_HANDLERS, "called with nullptr keymap_fn");
+ return nullptr;
}
/* Only allow same key-map once. */
@@ -4389,7 +4398,7 @@ struct wmEventHandler_Keymap *WM_event_add_keymap_handler_dynamic(
}
}
- wmEventHandler_Keymap *handler = MEM_callocN(sizeof(*handler), __func__);
+ wmEventHandler_Keymap *handler = MEM_cnew<wmEventHandler_Keymap>(__func__);
handler->head.type = WM_HANDLER_TYPE_KEYMAP;
BLI_addtail(handlers, handler);
handler->dynamic.keymap_fn = keymap_fn;
@@ -4404,7 +4413,7 @@ wmEventHandler_Keymap *WM_event_add_keymap_handler_priority(ListBase *handlers,
{
WM_event_remove_keymap_handler(handlers, keymap);
- wmEventHandler_Keymap *handler = MEM_callocN(sizeof(*handler), "event key-map handler");
+ wmEventHandler_Keymap *handler = MEM_cnew<wmEventHandler_Keymap>("event key-map handler");
handler->head.type = WM_HANDLER_TYPE_KEYMAP;
BLI_addhead(handlers, handler);
@@ -4436,8 +4445,8 @@ wmEventHandler_Keymap *WM_event_add_keymap_handler_poll(ListBase *handlers,
EventHandlerPoll poll)
{
wmEventHandler_Keymap *handler = WM_event_add_keymap_handler(handlers, keymap);
- if (handler == NULL) {
- return NULL;
+ if (handler == nullptr) {
+ return nullptr;
}
handler->head.poll = poll;
@@ -4480,7 +4489,7 @@ wmEventHandler_UI *WM_event_add_ui_handler(const bContext *C,
void *user_data,
const char flag)
{
- wmEventHandler_UI *handler = MEM_callocN(sizeof(*handler), __func__);
+ wmEventHandler_UI *handler = MEM_cnew<wmEventHandler_UI>(__func__);
handler->head.type = WM_HANDLER_TYPE_UI;
handler->handle_fn = handle_fn;
handler->remove_fn = remove_fn;
@@ -4491,9 +4500,9 @@ wmEventHandler_UI *WM_event_add_ui_handler(const bContext *C,
handler->context.menu = CTX_wm_menu(C);
}
else {
- handler->context.area = NULL;
- handler->context.region = NULL;
- handler->context.menu = NULL;
+ handler->context.area = nullptr;
+ handler->context.region = nullptr;
+ handler->context.menu = nullptr;
}
BLI_assert((flag & WM_HANDLER_DO_FREE) == 0);
@@ -4558,7 +4567,7 @@ wmEventHandler_Dropbox *WM_event_add_dropbox_handler(ListBase *handlers, ListBas
}
}
- wmEventHandler_Dropbox *handler = MEM_callocN(sizeof(*handler), __func__);
+ wmEventHandler_Dropbox *handler = MEM_cnew<wmEventHandler_Dropbox>(__func__);
handler->head.type = WM_HANDLER_TYPE_DROPBOX;
/* Dropbox stored static, no free or copy. */
@@ -4583,6 +4592,20 @@ void WM_event_remove_area_handler(ListBase *handlers, void *area)
}
}
+wmOperator *WM_operator_find_modal_by_type(wmWindow *win, const wmOperatorType *ot)
+{
+ LISTBASE_FOREACH (wmEventHandler *, handler_base, &win->modalhandlers) {
+ if (handler_base->type != WM_HANDLER_TYPE_OP) {
+ continue;
+ }
+ wmEventHandler_Op *handler = (wmEventHandler_Op *)handler_base;
+ if (handler->op && handler->op->type == ot) {
+ return handler->op;
+ }
+ }
+ return nullptr;
+}
+
#if 0
static void WM_event_remove_handler(ListBase *handlers, wmEventHandler *handler)
{
@@ -4853,22 +4876,25 @@ static void wm_eventemulation(wmEvent *event, bool test_only)
}
}
-static const wmTabletData wm_event_tablet_data_default = {
- .active = EVT_TABLET_NONE,
- .pressure = 1.0f,
- .x_tilt = 0.0f,
- .y_tilt = 0.0f,
- .is_motion_absolute = false,
-};
+constexpr wmTabletData wm_event_tablet_data_default()
+{
+ wmTabletData tablet_data{};
+ tablet_data.active = EVT_TABLET_NONE;
+ tablet_data.pressure = 1.0f;
+ tablet_data.x_tilt = 0.0f;
+ tablet_data.y_tilt = 0.0f;
+ tablet_data.is_motion_absolute = false;
+ return tablet_data;
+}
void WM_event_tablet_data_default_set(wmTabletData *tablet_data)
{
- *tablet_data = wm_event_tablet_data_default;
+ *tablet_data = wm_event_tablet_data_default();
}
void wm_tablet_data_from_ghost(const GHOST_TabletData *tablet_data, wmTabletData *wmtab)
{
- if ((tablet_data != NULL) && tablet_data->Active != GHOST_kTabletModeNone) {
+ if ((tablet_data != nullptr) && tablet_data->Active != GHOST_kTabletModeNone) {
wmtab->active = (int)tablet_data->Active;
wmtab->pressure = wm_pressure_curve(tablet_data->Pressure);
wmtab->x_tilt = tablet_data->Xtilt;
@@ -4878,7 +4904,7 @@ void wm_tablet_data_from_ghost(const GHOST_TabletData *tablet_data, wmTabletData
// printf("%s: using tablet %.5f\n", __func__, wmtab->pressure);
}
else {
- *wmtab = wm_event_tablet_data_default;
+ *wmtab = wm_event_tablet_data_default();
// printf("%s: not using tablet\n", __func__);
}
}
@@ -4887,7 +4913,7 @@ void wm_tablet_data_from_ghost(const GHOST_TabletData *tablet_data, wmTabletData
/* Adds custom-data to event. */
static void attach_ndof_data(wmEvent *event, const GHOST_TEventNDOFMotionData *ghost)
{
- wmNDOFMotionData *data = MEM_mallocN(sizeof(wmNDOFMotionData), "Custom-data NDOF");
+ wmNDOFMotionData *data = MEM_cnew<wmNDOFMotionData>("Custom-data NDOF");
const float ts = U.ndof_sensitivity;
const float rs = U.ndof_orbit_sensitivity;
@@ -4915,33 +4941,38 @@ static void attach_ndof_data(wmEvent *event, const GHOST_TEventNDOFMotionData *g
/* Imperfect but probably usable... draw/enable drags to other windows. */
static wmWindow *wm_event_cursor_other_windows(wmWindowManager *wm, wmWindow *win, wmEvent *event)
{
- int mval[2] = {event->xy[0], event->xy[1]};
+ /* If GHOST doesn't support window positioning, don't use this feature at all. */
+ const static int8_t supports_window_position = GHOST_SupportsWindowPosition();
+ if (!supports_window_position) {
+ return nullptr;
+ }
if (wm->windows.first == wm->windows.last) {
- return NULL;
+ return nullptr;
}
/* In order to use window size and mouse position (pixels), we have to use a WM function. */
/* Check if outside, include top window bar. */
- if (mval[0] < 0 || mval[1] < 0 || mval[0] > WM_window_pixels_x(win) ||
- mval[1] > WM_window_pixels_y(win) + 30) {
+ int event_xy[2] = {UNPACK2(event->xy)};
+ if (event_xy[0] < 0 || event_xy[1] < 0 || event_xy[0] > WM_window_pixels_x(win) ||
+ event_xy[1] > WM_window_pixels_y(win) + 30) {
/* Let's skip windows having modal handlers now. */
/* Potential XXX ugly... I wouldn't have added a `modalhandlers` list
* (introduced in rev 23331, ton). */
LISTBASE_FOREACH (wmEventHandler *, handler, &win->modalhandlers) {
if (ELEM(handler->type, WM_HANDLER_TYPE_UI, WM_HANDLER_TYPE_OP)) {
- return NULL;
+ return nullptr;
}
}
- wmWindow *win_other = WM_window_find_under_cursor(win, mval, mval);
+ wmWindow *win_other = WM_window_find_under_cursor(win, event_xy, event_xy);
if (win_other && win_other != win) {
- copy_v2_v2_int(event->xy, mval);
+ copy_v2_v2_int(event->xy, event_xy);
return win_other;
}
}
- return NULL;
+ return nullptr;
}
static bool wm_event_is_double_click(const wmEvent *event)
@@ -4982,18 +5013,18 @@ static void wm_event_prev_click_set(wmEvent *event_state)
static wmEvent *wm_event_add_mousemove(wmWindow *win, const wmEvent *event)
{
- wmEvent *event_last = win->event_queue.last;
+ wmEvent *event_last = static_cast<wmEvent *>(win->event_queue.last);
/* Some painting operators want accurate mouse events, they can
* handle in between mouse move moves, others can happily ignore
* them for better performance. */
if (event_last && event_last->type == MOUSEMOVE) {
event_last->type = INBETWEEN_MOUSEMOVE;
- event_last->flag = 0;
+ event_last->flag = (eWM_EventFlag)0;
}
wmEvent *event_new = wm_event_add(win, event);
- if (event_last == NULL) {
+ if (event_last == nullptr) {
event_last = win->eventstate;
}
@@ -5012,7 +5043,7 @@ static wmEvent *wm_event_add_mousemove_to_head(wmWindow *win)
if (event_last) {
tevent = *event_last;
- tevent.flag = 0;
+ tevent.flag = (eWM_EventFlag)0;
tevent.ascii = '\0';
tevent.utf8_buf[0] = '\0';
@@ -5038,7 +5069,7 @@ static wmEvent *wm_event_add_trackpad(wmWindow *win, const wmEvent *event, int d
{
/* Ignore in between track-pad events for performance, we only need high accuracy
* for painting with mouse moves, for navigation using the accumulated value is ok. */
- wmEvent *event_last = win->event_queue.last;
+ wmEvent *event_last = static_cast<wmEvent *>(win->event_queue.last);
if (event_last && event_last->type == event->type) {
deltax += event_last->xy[0] - event_last->prev_xy[0];
deltay += event_last->xy[1] - event_last->prev_xy[1];
@@ -5127,7 +5158,7 @@ void wm_event_add_ghostevent(wmWindowManager *wm, wmWindow *win, int type, void
/* Initialize and copy state (only mouse x y and modifiers). */
event = *event_state;
- event.flag = 0;
+ event.flag = (eWM_EventFlag)0;
/**
* Always support accessing the last key press/release. This is set from `win->eventstate`,
@@ -5164,7 +5195,7 @@ void wm_event_add_ghostevent(wmWindowManager *wm, wmWindow *win, int type, void
switch (type) {
/* Mouse move, also to inactive window (X11 does this). */
case GHOST_kEventCursorMove: {
- GHOST_TEventCursorData *cd = customdata;
+ GHOST_TEventCursorData *cd = static_cast<GHOST_TEventCursorData *>(customdata);
copy_v2_v2_int(event.xy, &cd->x);
wm_stereo3d_mouse_offset_apply(win, event.xy);
@@ -5201,7 +5232,7 @@ void wm_event_add_ghostevent(wmWindowManager *wm, wmWindow *win, int type, void
break;
}
case GHOST_kEventTrackpad: {
- GHOST_TEventTrackpadData *pd = customdata;
+ GHOST_TEventTrackpadData *pd = static_cast<GHOST_TEventTrackpadData *>(customdata);
switch (pd->subtype) {
case GHOST_kTrackpadEventMagnify:
event.type = MOUSEZOOM;
@@ -5235,7 +5266,7 @@ void wm_event_add_ghostevent(wmWindowManager *wm, wmWindow *win, int type, void
/* Mouse button. */
case GHOST_kEventButtonDown:
case GHOST_kEventButtonUp: {
- GHOST_TEventButtonData *bd = customdata;
+ GHOST_TEventButtonData *bd = static_cast<GHOST_TEventButtonData *>(customdata);
/* Get value and type from Ghost. */
event.val = (type == GHOST_kEventButtonDown) ? KM_PRESS : KM_RELEASE;
@@ -5266,7 +5297,7 @@ void wm_event_add_ghostevent(wmWindowManager *wm, wmWindow *win, int type, void
wm_tablet_data_from_ghost(&bd->tablet, &event.tablet);
wm_eventemulation(&event, false);
- wm_event_state_update_and_click_set(&event, event_state, type);
+ wm_event_state_update_and_click_set(&event, event_state, (GHOST_TEventType)type);
/* Add to other window if event is there (not to both!). */
wmWindow *win_other = wm_event_cursor_other_windows(wm, win, &event);
@@ -5294,14 +5325,14 @@ void wm_event_add_ghostevent(wmWindowManager *wm, wmWindow *win, int type, void
/* Keyboard. */
case GHOST_kEventKeyDown:
case GHOST_kEventKeyUp: {
- GHOST_TEventKeyData *kd = customdata;
+ GHOST_TEventKeyData *kd = static_cast<GHOST_TEventKeyData *>(customdata);
event.type = convert_key(kd->key);
if (UNLIKELY(event.type == EVENT_NONE)) {
break;
}
event.ascii = kd->ascii;
- /* Might be not NULL terminated. */
+ /* Might be not nullptr terminated. */
memcpy(event.utf8_buf, kd->utf8_buf, sizeof(event.utf8_buf));
if (kd->is_repeat) {
event.flag |= WM_EVENT_IS_REPEAT;
@@ -5390,7 +5421,7 @@ void wm_event_add_ghostevent(wmWindowManager *wm, wmWindow *win, int type, void
}
/* It's important `event.modifier` has been initialized first. */
- wm_event_state_update_and_click_set(&event, event_state, type);
+ wm_event_state_update_and_click_set(&event, event_state, (GHOST_TEventType)type);
/* If test_break set, it catches this. Do not set with modifier presses.
* Exclude modifiers because MS-Windows uses these to bring up the task manager.
@@ -5409,7 +5440,7 @@ void wm_event_add_ghostevent(wmWindowManager *wm, wmWindow *win, int type, void
}
case GHOST_kEventWheel: {
- GHOST_TEventWheelData *wheelData = customdata;
+ GHOST_TEventWheelData *wheelData = static_cast<GHOST_TEventWheelData *>(customdata);
if (wheelData->z > 0) {
event.type = WHEELUPMOUSE;
@@ -5438,7 +5469,7 @@ void wm_event_add_ghostevent(wmWindowManager *wm, wmWindow *win, int type, void
case GHOST_kEventNDOFMotion: {
event.type = NDOF_MOTION;
event.val = KM_NOTHING;
- attach_ndof_data(&event, customdata);
+ attach_ndof_data(&event, static_cast<const GHOST_TEventNDOFMotionData *>(customdata));
wm_event_add(win, &event);
CLOG_INFO(WM_LOG_HANDLERS, 1, "sending NDOF_MOTION, prev = %d %d", event.xy[0], event.xy[1]);
@@ -5446,7 +5477,7 @@ void wm_event_add_ghostevent(wmWindowManager *wm, wmWindow *win, int type, void
}
case GHOST_kEventNDOFButton: {
- GHOST_TEventNDOFButtonData *e = customdata;
+ GHOST_TEventNDOFButtonData *e = static_cast<GHOST_TEventNDOFButtonData *>(customdata);
event.type = NDOF_BUTTON_NONE + e->button;
@@ -5462,9 +5493,9 @@ void wm_event_add_ghostevent(wmWindowManager *wm, wmWindow *win, int type, void
}
event.custom = 0;
- event.customdata = NULL;
+ event.customdata = nullptr;
- wm_event_state_update_and_click_set(&event, event_state, type);
+ wm_event_state_update_and_click_set(&event, event_state, (GHOST_TEventType)type);
wm_event_add(win, &event);
@@ -5486,7 +5517,7 @@ void wm_event_add_ghostevent(wmWindowManager *wm, wmWindow *win, int type, void
#ifdef WITH_INPUT_IME
case GHOST_kEventImeCompositionStart: {
event.val = KM_PRESS;
- win->ime_data = customdata;
+ win->ime_data = static_cast<wmIMEData *>(customdata);
win->ime_data->is_ime_composing = true;
event.type = WM_IME_COMPOSITE_START;
wm_event_add(win, &event);
@@ -5520,14 +5551,13 @@ void wm_event_add_xrevent(wmWindow *win, wmXrActionData *actiondata, short val)
{
BLI_assert(ELEM(val, KM_PRESS, KM_RELEASE));
- wmEvent event = {
- .type = EVT_XR_ACTION,
- .val = val,
- .flag = 0,
- .custom = EVT_DATA_XR,
- .customdata = actiondata,
- .customdata_free = true,
- };
+ wmEvent event{};
+ event.type = EVT_XR_ACTION;
+ event.val = val;
+ event.flag = (eWM_EventFlag)0;
+ event.custom = EVT_DATA_XR;
+ event.customdata = actiondata;
+ event.customdata_free = true;
wm_event_add(win, &event);
}
@@ -5588,15 +5618,15 @@ void WM_event_get_keymaps_from_handler(wmWindowManager *wm,
wmEventHandler_Keymap *handler,
wmEventHandler_KeymapResult *km_result)
{
- if (handler->dynamic.keymap_fn != NULL) {
+ if (handler->dynamic.keymap_fn != nullptr) {
handler->dynamic.keymap_fn(wm, win, handler, km_result);
- BLI_assert(handler->keymap == NULL);
+ BLI_assert(handler->keymap == nullptr);
}
else {
memset(km_result, 0x0, sizeof(*km_result));
wmKeyMap *keymap = WM_keymap_active(wm, handler->keymap);
- BLI_assert(keymap != NULL);
- if (keymap != NULL) {
+ BLI_assert(keymap != nullptr);
+ if (keymap != nullptr) {
km_result->keymaps[km_result->keymaps_len++] = keymap;
}
}
@@ -5606,13 +5636,13 @@ wmKeyMapItem *WM_event_match_keymap_item(bContext *C, wmKeyMap *keymap, const wm
{
LISTBASE_FOREACH (wmKeyMapItem *, kmi, &keymap->items) {
if (wm_eventmatch(event, kmi)) {
- wmOperatorType *ot = WM_operatortype_find(kmi->idname, 0);
+ wmOperatorType *ot = WM_operatortype_find(kmi->idname, false);
if (WM_operator_poll_context(C, ot, WM_OP_INVOKE_DEFAULT)) {
return kmi;
}
}
}
- return NULL;
+ return nullptr;
}
wmKeyMapItem *WM_event_match_keymap_item_from_handlers(
@@ -5623,7 +5653,7 @@ wmKeyMapItem *WM_event_match_keymap_item_from_handlers(
if (handler_base->flag & WM_HANDLER_DO_FREE) {
/* Pass. */
}
- else if (handler_base->poll == NULL || handler_base->poll(CTX_wm_region(C), event)) {
+ else if (handler_base->poll == nullptr || handler_base->poll(CTX_wm_region(C), event)) {
if (handler_base->type == WM_HANDLER_TYPE_KEYMAP) {
wmEventHandler_Keymap *handler = (wmEventHandler_Keymap *)handler_base;
wmEventHandler_KeymapResult km_result;
@@ -5632,7 +5662,7 @@ wmKeyMapItem *WM_event_match_keymap_item_from_handlers(
wmKeyMap *keymap = km_result.keymaps[km_index];
if (WM_keymap_poll(C, keymap)) {
wmKeyMapItem *kmi = WM_event_match_keymap_item(C, keymap, event);
- if (kmi != NULL) {
+ if (kmi != nullptr) {
return kmi;
}
}
@@ -5640,7 +5670,7 @@ wmKeyMapItem *WM_event_match_keymap_item_from_handlers(
}
}
}
- return NULL;
+ return nullptr;
}
/** \} */
@@ -5670,10 +5700,10 @@ struct CursorKeymapInfo {
*/
char text[3][2][128];
wmEvent state_event;
- struct CursorKeymapInfo_State state;
+ CursorKeymapInfo_State state;
};
-static void wm_event_cursor_store(struct CursorKeymapInfo_State *state,
+static void wm_event_cursor_store(CursorKeymapInfo_State *state,
const wmEvent *event,
short space_type,
short region_type,
@@ -5682,29 +5712,29 @@ static void wm_event_cursor_store(struct CursorKeymapInfo_State *state,
state->modifier = event->modifier;
state->space_type = space_type;
state->region_type = region_type;
- state->tref = tref ? *tref : (bToolRef){0};
+ state->tref = tref ? *tref : bToolRef{};
}
const char *WM_window_cursor_keymap_status_get(const wmWindow *win,
int button_index,
int type_index)
{
- if (win->cursor_keymap_status != NULL) {
- struct CursorKeymapInfo *cd = win->cursor_keymap_status;
+ if (win->cursor_keymap_status != nullptr) {
+ CursorKeymapInfo *cd = static_cast<CursorKeymapInfo *>(win->cursor_keymap_status);
const char *msg = cd->text[button_index][type_index];
if (*msg) {
return msg;
}
}
- return NULL;
+ return nullptr;
}
ScrArea *WM_window_status_area_find(wmWindow *win, bScreen *screen)
{
if (screen->state == SCREENFULL) {
- return NULL;
+ return nullptr;
}
- ScrArea *area_statusbar = NULL;
+ ScrArea *area_statusbar = nullptr;
LISTBASE_FOREACH (ScrArea *, area, &win->global_areas.areabase) {
if (area->spacetype == SPACE_STATUSBAR) {
area_statusbar = area;
@@ -5718,7 +5748,7 @@ void WM_window_status_area_tag_redraw(wmWindow *win)
{
bScreen *screen = WM_window_get_active_screen(win);
ScrArea *area = WM_window_status_area_find(win, screen);
- if (area != NULL) {
+ if (area != nullptr) {
ED_area_tag_redraw(area);
}
}
@@ -5727,16 +5757,16 @@ void WM_window_cursor_keymap_status_refresh(bContext *C, wmWindow *win)
{
bScreen *screen = WM_window_get_active_screen(win);
ScrArea *area_statusbar = WM_window_status_area_find(win, screen);
- if (area_statusbar == NULL) {
+ if (area_statusbar == nullptr) {
MEM_SAFE_FREE(win->cursor_keymap_status);
return;
}
- struct CursorKeymapInfo *cd;
- if (UNLIKELY(win->cursor_keymap_status == NULL)) {
- win->cursor_keymap_status = MEM_callocN(sizeof(struct CursorKeymapInfo), __func__);
+ CursorKeymapInfo *cd;
+ if (UNLIKELY(win->cursor_keymap_status == nullptr)) {
+ win->cursor_keymap_status = MEM_callocN(sizeof(CursorKeymapInfo), __func__);
}
- cd = win->cursor_keymap_status;
+ cd = static_cast<CursorKeymapInfo *>(win->cursor_keymap_status);
/* Detect unchanged state (early exit). */
if (memcmp(&cd->state_event, win->eventstate, sizeof(wmEvent)) == 0) {
@@ -5745,23 +5775,23 @@ void WM_window_cursor_keymap_status_refresh(bContext *C, wmWindow *win)
/* Now perform more comprehensive check,
* still keep this fast since it happens on mouse-move. */
- struct CursorKeymapInfo cd_prev = *((struct CursorKeymapInfo *)win->cursor_keymap_status);
+ CursorKeymapInfo cd_prev = *((CursorKeymapInfo *)win->cursor_keymap_status);
cd->state_event = *win->eventstate;
/* Find active region and associated area. */
ARegion *region = screen->active_region;
- if (region == NULL) {
+ if (region == nullptr) {
return;
}
- ScrArea *area = NULL;
+ ScrArea *area = nullptr;
ED_screen_areas_iter (win, screen, area_iter) {
if (BLI_findindex(&area_iter->regionbase, region) != -1) {
area = area_iter;
break;
}
}
- if (area == NULL) {
+ if (area == nullptr) {
return;
}
@@ -5784,15 +5814,14 @@ void WM_window_cursor_keymap_status_refresh(bContext *C, wmWindow *win)
/* Detect changes to the state. */
{
- bToolRef *tref = NULL;
+ bToolRef *tref = nullptr;
if ((region->regiontype == RGN_TYPE_WINDOW) &&
((1 << area->spacetype) & WM_TOOLSYSTEM_SPACE_MASK)) {
ViewLayer *view_layer = WM_window_get_active_view_layer(win);
WorkSpace *workspace = WM_window_get_active_workspace(win);
- const bToolKey tkey = {
- .space_type = area->spacetype,
- .mode = WM_toolsystem_mode_from_spacetype(view_layer, area, area->spacetype),
- };
+ bToolKey tkey{};
+ tkey.space_type = area->spacetype;
+ tkey.mode = WM_toolsystem_mode_from_spacetype(view_layer, area, area->spacetype);
tref = WM_toolsystem_ref_find(workspace, &tkey);
}
wm_event_cursor_store(&cd->state, win->eventstate, area->spacetype, region->regiontype, tref);
@@ -5846,9 +5875,9 @@ void WM_window_cursor_keymap_status_refresh(bContext *C, wmWindow *win)
wmEvent test_event = *win->eventstate;
test_event.type = event_data[data_index].event_type;
test_event.val = event_data[data_index].event_value;
- test_event.flag = 0;
+ test_event.flag = (eWM_EventFlag)0;
wm_eventemulation(&test_event, true);
- wmKeyMapItem *kmi = NULL;
+ wmKeyMapItem *kmi = nullptr;
for (int handler_index = 0; handler_index < ARRAY_SIZE(handlers); handler_index++) {
kmi = WM_event_match_keymap_item_from_handlers(
C, wm, win, handlers[handler_index], &test_event);
@@ -5857,7 +5886,7 @@ void WM_window_cursor_keymap_status_refresh(bContext *C, wmWindow *win)
}
}
if (kmi) {
- wmOperatorType *ot = WM_operatortype_find(kmi->idname, 0);
+ wmOperatorType *ot = WM_operatortype_find(kmi->idname, false);
const char *name = (ot) ? WM_operatortype_name(ot, kmi->ptr) : kmi->idname;
STRNCPY(cd->text[button_index][type_index], name);
}
@@ -5867,7 +5896,7 @@ void WM_window_cursor_keymap_status_refresh(bContext *C, wmWindow *win)
ED_area_tag_redraw(area_statusbar);
}
- CTX_wm_window_set(C, NULL);
+ CTX_wm_window_set(C, nullptr);
}
/** \} */
@@ -5879,12 +5908,12 @@ void WM_window_cursor_keymap_status_refresh(bContext *C, wmWindow *win)
bool WM_window_modal_keymap_status_draw(bContext *C, wmWindow *win, uiLayout *layout)
{
wmWindowManager *wm = CTX_wm_manager(C);
- wmKeyMap *keymap = NULL;
- wmOperator *op = NULL;
+ wmKeyMap *keymap = nullptr;
+ wmOperator *op = nullptr;
LISTBASE_FOREACH (wmEventHandler *, handler_base, &win->modalhandlers) {
if (handler_base->type == WM_HANDLER_TYPE_OP) {
wmEventHandler_Op *handler = (wmEventHandler_Op *)handler_base;
- if (handler->op != NULL) {
+ if (handler->op != nullptr) {
/* 'handler->keymap' could be checked too, seems not to be used. */
wmKeyMap *keymap_test = WM_keymap_active(wm, handler->op->type->modalkeymap);
if (keymap_test && keymap_test->modal_items) {
@@ -5895,17 +5924,17 @@ bool WM_window_modal_keymap_status_draw(bContext *C, wmWindow *win, uiLayout *la
}
}
}
- if (keymap == NULL || keymap->modal_items == NULL) {
+ if (keymap == nullptr || keymap->modal_items == nullptr) {
return false;
}
- const EnumPropertyItem *items = keymap->modal_items;
+ const EnumPropertyItem *items = static_cast<const EnumPropertyItem *>(keymap->modal_items);
uiLayout *row = uiLayoutRow(layout, true);
for (int i = 0; items[i].identifier; i++) {
if (!items[i].identifier[0]) {
continue;
}
- if ((keymap->poll_modal_item != NULL) &&
+ if ((keymap->poll_modal_item != nullptr) &&
(keymap->poll_modal_item(op, items[i].value) == false)) {
continue;
}
@@ -5914,13 +5943,13 @@ bool WM_window_modal_keymap_status_draw(bContext *C, wmWindow *win, uiLayout *la
{
/* WARNING: O(n^2). */
- wmKeyMapItem *kmi = NULL;
- for (kmi = keymap->items.first; kmi; kmi = kmi->next) {
+ wmKeyMapItem *kmi = nullptr;
+ for (kmi = static_cast<wmKeyMapItem *>(keymap->items.first); kmi; kmi = kmi->next) {
if (kmi->propvalue == items[i].value) {
break;
}
}
- if (kmi != NULL) {
+ if (kmi != nullptr) {
if (kmi->val == KM_RELEASE) {
/* Assume release events just disable something which was toggled on. */
continue;
diff --git a/source/blender/windowmanager/intern/wm_files.c b/source/blender/windowmanager/intern/wm_files.c
index 06640fc9a20..011ad44853e 100644
--- a/source/blender/windowmanager/intern/wm_files.c
+++ b/source/blender/windowmanager/intern/wm_files.c
@@ -1096,7 +1096,7 @@ void wm_homefile_read_ex(bContext *C,
const bool reset_app_template = ((!app_template && U.app_template[0]) ||
(app_template && !STREQ(app_template, U.app_template)));
- /* options exclude eachother */
+ /* Options exclude each other. */
BLI_assert((use_factory_settings && filepath_startup_override) == 0);
if ((G.f & G_FLAG_SCRIPT_OVERRIDE_PREF) == 0) {
diff --git a/source/blender/windowmanager/intern/wm_files_link.c b/source/blender/windowmanager/intern/wm_files_link.c
index b41ffb4cfc2..f2c41dada48 100644
--- a/source/blender/windowmanager/intern/wm_files_link.c
+++ b/source/blender/windowmanager/intern/wm_files_link.c
@@ -438,7 +438,7 @@ void WM_OT_link(wmOperatorType *ot)
ot->exec = wm_link_append_exec;
ot->poll = wm_link_append_poll;
- ot->flag |= OPTYPE_UNDO;
+ ot->flag = OPTYPE_UNDO;
WM_operator_properties_filesel(ot,
FILE_TYPE_FOLDER | FILE_TYPE_BLENDER | FILE_TYPE_BLENDERLIB,
@@ -462,7 +462,7 @@ void WM_OT_append(wmOperatorType *ot)
ot->exec = wm_link_append_exec;
ot->poll = wm_link_append_poll;
- ot->flag |= OPTYPE_UNDO;
+ ot->flag = OPTYPE_UNDO;
WM_operator_properties_filesel(ot,
FILE_TYPE_FOLDER | FILE_TYPE_BLENDER | FILE_TYPE_BLENDERLIB,
@@ -803,7 +803,7 @@ void WM_OT_lib_relocate(wmOperatorType *ot)
ot->invoke = wm_lib_relocate_invoke;
ot->exec = wm_lib_relocate_exec;
- ot->flag |= OPTYPE_UNDO;
+ ot->flag = OPTYPE_UNDO;
prop = RNA_def_string(ot->srna, "library", NULL, MAX_NAME, "Library", "Library to relocate");
RNA_def_property_flag(prop, PROP_HIDDEN);
@@ -833,7 +833,7 @@ void WM_OT_lib_reload(wmOperatorType *ot)
ot->exec = wm_lib_reload_exec;
- ot->flag |= OPTYPE_UNDO;
+ ot->flag = OPTYPE_UNDO;
prop = RNA_def_string(ot->srna, "library", NULL, MAX_NAME, "Library", "Library to reload");
RNA_def_property_flag(prop, PROP_HIDDEN);
diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c
index dbce360cb61..f77aad24719 100644
--- a/source/blender/windowmanager/intern/wm_init_exit.c
+++ b/source/blender/windowmanager/intern/wm_init_exit.c
@@ -338,10 +338,10 @@ void WM_init(bContext *C, int argc, const char **argv)
if (!G.background) {
if (wm_start_with_console) {
- setConsoleWindowState(GHOST_kConsoleWindowStateShow);
+ GHOST_setConsoleWindowState(GHOST_kConsoleWindowStateShow);
}
else {
- setConsoleWindowState(GHOST_kConsoleWindowStateHideForNonConsoleLaunch);
+ GHOST_setConsoleWindowState(GHOST_kConsoleWindowStateHideForNonConsoleLaunch);
}
}
@@ -380,7 +380,7 @@ static void free_openrecent(void)
}
#ifdef WIN32
-/* Read console events until there is a key event. Also returns on any error. */
+/* Read console events until there is a key event. Also returns on any error. */
static void wait_for_console_key(void)
{
HANDLE hConsoleInput = GetStdHandle(STD_INPUT_HANDLE);
diff --git a/source/blender/windowmanager/intern/wm_jobs.c b/source/blender/windowmanager/intern/wm_jobs.c
index b44cf9e48b8..d5c4d07e9ed 100644
--- a/source/blender/windowmanager/intern/wm_jobs.c
+++ b/source/blender/windowmanager/intern/wm_jobs.c
@@ -87,6 +87,16 @@ struct wmJob {
* Executed in main thread.
*/
void (*endjob)(void *);
+ /**
+ * Called when job is stopped normally, i.e. by simply completing the startjob function.
+ * Executed in main thread.
+ */
+ void (*completed)(void *);
+ /**
+ * Called when job is stopped abnormally, i.e. when stop=true but ready=false.
+ * Executed in main thread.
+ */
+ void (*canceled)(void *);
/** Running jobs each have own timer */
double timestep;
@@ -344,10 +354,23 @@ void WM_jobs_callbacks(wmJob *wm_job,
void (*update)(void *),
void (*endjob)(void *))
{
+ WM_jobs_callbacks_ex(wm_job, startjob, initjob, update, endjob, NULL, NULL);
+}
+
+void WM_jobs_callbacks_ex(wmJob *wm_job,
+ wm_jobs_start_callback startjob,
+ void (*initjob)(void *),
+ void (*update)(void *),
+ void (*endjob)(void *),
+ void (*completed)(void *),
+ void (*canceled)(void *))
+{
wm_job->startjob = startjob;
wm_job->initjob = initjob;
wm_job->update = update;
wm_job->endjob = endjob;
+ wm_job->completed = completed;
+ wm_job->canceled = canceled;
}
static void *do_job_thread(void *job_v)
@@ -465,6 +488,24 @@ void WM_jobs_start(wmWindowManager *wm, wmJob *wm_job)
}
}
+static void wm_job_end(wmJob *wm_job)
+{
+ BLI_assert_msg(BLI_thread_is_main(), "wm_job_end should only be called from the main thread");
+ if (wm_job->endjob) {
+ wm_job->endjob(wm_job->run_customdata);
+ }
+
+ /* Do the final callback based on whether the job was run to completion or not.
+ * Not all jobs have the same way of signaling cancellation (i.e. rendering stops when
+ * `G.is_break == true`, but doesn't set any wm_job properties to cancel the WM job). */
+ const bool was_canceled = wm_job->stop || G.is_break;
+ void (*final_callback)(void *) = (wm_job->ready && !was_canceled) ? wm_job->completed :
+ wm_job->canceled;
+ if (final_callback) {
+ final_callback(wm_job->run_customdata);
+ }
+}
+
static void wm_job_free(wmWindowManager *wm, wmJob *wm_job)
{
BLI_remlink(&wm->jobs, wm_job);
@@ -485,10 +526,7 @@ static void wm_jobs_kill_job(wmWindowManager *wm, wmJob *wm_job)
WM_job_main_thread_lock_release(wm_job);
BLI_threadpool_end(&wm_job->threads);
WM_job_main_thread_lock_acquire(wm_job);
-
- if (wm_job->endjob) {
- wm_job->endjob(wm_job->run_customdata);
- }
+ wm_job_end(wm_job);
}
if (wm_job->wt) {
@@ -600,9 +638,7 @@ void wm_jobs_timer(wmWindowManager *wm, wmTimer *wt)
}
if (wm_job->ready) {
- if (wm_job->endjob) {
- wm_job->endjob(wm_job->run_customdata);
- }
+ wm_job_end(wm_job);
/* free own data */
wm_job->run_free(wm_job->run_customdata);
@@ -670,3 +706,13 @@ bool WM_jobs_has_running(const wmWindowManager *wm)
return false;
}
+
+bool WM_jobs_has_running_type(const struct wmWindowManager *wm, int job_type)
+{
+ LISTBASE_FOREACH (wmJob *, wm_job, &wm->jobs) {
+ if (wm_job->running && wm_job->job_type == job_type) {
+ return true;
+ }
+ }
+ return false;
+}
diff --git a/source/blender/windowmanager/intern/wm_keymap.c b/source/blender/windowmanager/intern/wm_keymap.c
index 1fa5e64093f..acacbd77f9e 100644
--- a/source/blender/windowmanager/intern/wm_keymap.c
+++ b/source/blender/windowmanager/intern/wm_keymap.c
@@ -445,7 +445,10 @@ bool WM_keymap_poll(bContext *C, wmKeyMap *keymap)
* When developing a customized Blender though you may want empty keymaps. */
if (!U.app_template[0] &&
/* Fallback key-maps may be intentionally empty, don't flood the output. */
- !BLI_str_endswith(keymap->idname, " (fallback)")) {
+ !BLI_str_endswith(keymap->idname, " (fallback)") &&
+ /* This is an exception which may be empty.
+ * Longer term we might want a flag to indicate an empty key-map is intended. */
+ !STREQ(keymap->idname, "Node Tool: Tweak")) {
CLOG_WARN(WM_LOG_KEYMAPS, "empty keymap '%s'", keymap->idname);
}
}
diff --git a/source/blender/windowmanager/intern/wm_keymap_utils.c b/source/blender/windowmanager/intern/wm_keymap_utils.c
index 5a35570296a..0817b10f86e 100644
--- a/source/blender/windowmanager/intern/wm_keymap_utils.c
+++ b/source/blender/windowmanager/intern/wm_keymap_utils.c
@@ -270,6 +270,12 @@ wmKeyMap *WM_keymap_guess_opname(const bContext *C, const char *opname)
break;
}
}
+ else if (STRPREFIX(opname, "CURVES_OT")) {
+ km = WM_keymap_find_all(wm, "Curves", 0, 0);
+ }
+ else if (STRPREFIX(opname, "SCULPT_CURVES_OT")) {
+ km = WM_keymap_find_all(wm, "Sculpt Curves", 0, 0);
+ }
else if (STRPREFIX(opname, "MBALL_OT")) {
km = WM_keymap_find_all(wm, "Metaball", 0, 0);
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index 307d3282659..33c69a23558 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -1308,6 +1308,10 @@ ID *WM_operator_drop_load_path(struct bContext *C, wmOperator *op, const short i
return id;
}
+ if (!WM_operator_properties_id_lookup_is_set(op->ptr)) {
+ return NULL;
+ }
+
/* Lookup an already existing ID. */
id = WM_operator_properties_id_lookup_from_name_or_session_uuid(bmain, op->ptr, idcode);
@@ -2068,7 +2072,7 @@ static void WM_OT_quit_blender(wmOperatorType *ot)
static int wm_console_toggle_exec(bContext *UNUSED(C), wmOperator *UNUSED(op))
{
- setConsoleWindowState(GHOST_kConsoleWindowStateToggle);
+ GHOST_setConsoleWindowState(GHOST_kConsoleWindowStateToggle);
return OPERATOR_FINISHED;
}
@@ -3898,7 +3902,7 @@ static void gesture_box_modal_keymap(wmKeyConfig *keyconf)
WM_modalkeymap_assign(keymap, "VIEW3D_OT_clip_border");
WM_modalkeymap_assign(keymap, "VIEW3D_OT_render_border");
WM_modalkeymap_assign(keymap, "VIEW3D_OT_select_box");
- /* XXX TODO: zoom border should perhaps map rightmouse to zoom out instead of in+cancel */
+ /* XXX TODO: zoom border should perhaps map right-mouse to zoom out instead of in+cancel. */
WM_modalkeymap_assign(keymap, "VIEW3D_OT_zoom_border");
WM_modalkeymap_assign(keymap, "IMAGE_OT_render_border");
WM_modalkeymap_assign(keymap, "IMAGE_OT_view_zoom_border");
diff --git a/source/blender/windowmanager/intern/wm_playanim.c b/source/blender/windowmanager/intern/wm_playanim.c
index 95879829d42..baba64b2230 100644
--- a/source/blender/windowmanager/intern/wm_playanim.c
+++ b/source/blender/windowmanager/intern/wm_playanim.c
@@ -33,6 +33,7 @@
#include "BLI_path_util.h"
#include "BLI_rect.h"
#include "BLI_string.h"
+#include "BLI_system.h"
#include "BLI_utildefines.h"
#include "IMB_colormanagement.h"
@@ -211,7 +212,7 @@ static void playanim_gl_matrix(void)
/* implementation */
static void playanim_event_qual_update(void)
{
- int val;
+ bool val;
/* Shift */
GHOST_GetModifierKeyState(g_WS.ghost_system, GHOST_kModifierKeyLeftShift, &val);
@@ -673,7 +674,7 @@ static void build_pict_list_ex(
*
* If set, all reads and writes on the resulting file descriptor will
* be performed directly to or from the user program buffer, provided
- * appropriate size and alignment restrictions are met. Refer to the
+ * appropriate size and alignment restrictions are met. Refer to the
* F_SETFL and F_DIOINFO commands in the fcntl(2) manual entry for
* information about how to determine the alignment constraints.
* O_DIRECT is a Silicon Graphics extension and is only supported on
@@ -870,7 +871,7 @@ static void change_frame(PlayState *ps)
ps->need_frame_update = false;
}
-static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr ps_void)
+static bool ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr ps_void)
{
PlayState *ps = (PlayState *)ps_void;
const GHOST_TEventType type = GHOST_GetEventType(evt);
@@ -901,7 +902,7 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr ps_void)
default:
break;
}
- return 1;
+ return true;
}
if (ps->wait2 && ps->stopped == false) {
@@ -1334,7 +1335,7 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr ps_void)
break;
}
- return 1;
+ return true;
}
static void playanim_window_open(const char *title, int posx, int posy, int sizex, int sizey)
@@ -1536,6 +1537,8 @@ static char *wm_main_playanim_intern(int argc, const char **argv)
GHOST_EventConsumerHandle consumer = GHOST_CreateEventConsumer(ghost_event_proc, &ps);
+ GHOST_SetBacktraceHandler((GHOST_TBacktraceFn)BLI_system_backtrace);
+
g_WS.ghost_system = GHOST_CreateSystem();
GHOST_AddEventConsumer(g_WS.ghost_system, consumer);
@@ -1552,6 +1555,7 @@ static char *wm_main_playanim_intern(int argc, const char **argv)
/* initialize the font */
BLF_init();
+ BLF_load_font_stack();
ps.fontid = BLF_load_mono_default(false);
BLF_size(ps.fontid, 11.0f, 72);
@@ -1852,7 +1856,7 @@ void WM_main_playanim(int argc, const char **argv)
AUD_DeviceSpecs specs;
specs.rate = AUD_RATE_48000;
- specs.format = AUD_FORMAT_S16;
+ specs.format = AUD_FORMAT_FLOAT32;
specs.channels = AUD_CHANNELS_STEREO;
AUD_initOnce();
diff --git a/source/blender/windowmanager/intern/wm_uilist_type.c b/source/blender/windowmanager/intern/wm_uilist_type.c
index 88eacf9013b..6dd64b89eb6 100644
--- a/source/blender/windowmanager/intern/wm_uilist_type.c
+++ b/source/blender/windowmanager/intern/wm_uilist_type.c
@@ -20,7 +20,6 @@
#include "UI_interface.h"
#include "BLI_ghash.h"
-#include "BLI_listbase.h"
#include "BLI_string.h"
#include "BLI_utildefines.h"
diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c
index c0427f9be9a..91ec45da6d4 100644
--- a/source/blender/windowmanager/intern/wm_window.c
+++ b/source/blender/windowmanager/intern/wm_window.c
@@ -23,6 +23,7 @@
#include "BLI_blenlib.h"
#include "BLI_math.h"
+#include "BLI_system.h"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
@@ -982,7 +983,7 @@ static int query_qual(modifierKeyType qual)
break;
}
- int val = 0;
+ bool val = false;
GHOST_GetModifierKeyState(g_system, left, &val);
if (!val) {
GHOST_GetModifierKeyState(g_system, right, &val);
@@ -1052,7 +1053,7 @@ void wm_window_reset_drawable(void)
*
* Mouse coordinate conversion happens here.
*/
-static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr C_void_ptr)
+static bool ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr C_void_ptr)
{
bContext *C = C_void_ptr;
wmWindowManager *wm = CTX_wm_manager(C);
@@ -1090,17 +1091,17 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr C_void_ptr
* but it should return if WM didn't initialize yet.
* Can happen on file read (especially full size window). */
if ((wm->initialized & WM_WINDOW_IS_INIT) == 0) {
- return 1;
+ return true;
}
if (!ghostwin) {
/* XXX: should be checked, why are we getting an event here, and what is it? */
puts("<!> event has no window");
- return 1;
+ return true;
}
if (!GHOST_ValidWindow(g_system, ghostwin)) {
/* XXX: should be checked, why are we getting an event here, and what is it? */
puts("<!> event has invalid window");
- return 1;
+ return true;
}
wmWindow *win = GHOST_GetWindowUserData(ghostwin);
@@ -1443,7 +1444,7 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr C_void_ptr
}
}
}
- return 1;
+ return true;
}
/**
@@ -1543,6 +1544,8 @@ void wm_ghost_init(bContext *C)
consumer = GHOST_CreateEventConsumer(ghost_event_proc, C);
}
+ GHOST_SetBacktraceHandler((GHOST_TBacktraceFn)BLI_system_backtrace);
+
g_system = GHOST_CreateSystem();
GHOST_Debug debug = {0};
@@ -1869,11 +1872,10 @@ wmWindow *WM_window_find_under_cursor(wmWindow *win, const int mval[2], int r_mv
return NULL;
}
- wmWindow *r_win = GHOST_GetWindowUserData(ghostwin);
- wm_cursor_position_from_ghost(r_win, &tmp[0], &tmp[1]);
+ wmWindow *win_other = GHOST_GetWindowUserData(ghostwin);
+ wm_cursor_position_from_ghost(win_other, &tmp[0], &tmp[1]);
copy_v2_v2_int(r_mval, tmp);
-
- return r_win;
+ return win_other;
}
void WM_window_pixel_sample_read(const wmWindowManager *wm,
diff --git a/source/blender/windowmanager/xr/intern/wm_xr_operators.c b/source/blender/windowmanager/xr/intern/wm_xr_operators.c
index 3c090423c41..3f0c72a4a05 100644
--- a/source/blender/windowmanager/xr/intern/wm_xr_operators.c
+++ b/source/blender/windowmanager/xr/intern/wm_xr_operators.c
@@ -731,8 +731,9 @@ static void wm_xr_raycast(Scene *scene,
sctx,
depsgraph,
NULL,
- &(const struct SnapObjectParams){
- .snap_select = (selectable_only ? SNAP_SELECTABLE : SNAP_ALL)},
+ &(const struct SnapObjectParams){.snap_target_select = (selectable_only ?
+ SCE_SNAP_TARGET_ONLY_SELECTABLE :
+ SCE_SNAP_TARGET_ALL)},
origin,
direction,
ray_dist,