diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-04-01 14:20:53 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-04-01 14:20:53 +0300 |
commit | 1bdceb813ccb9690e5746731038e7f0ce92ed134 (patch) | |
tree | b1af43f7f4956789bfe2f871ea92e4d079dfc56c /source | |
parent | 2a5c0c34914cc89efb8816edba2cf62a6299a6c1 (diff) |
Cleanup: spelling
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/blenlib/intern/list_sort_impl.h | 6 | ||||
-rw-r--r-- | source/blender/blenlib/intern/noise.c | 6 | ||||
-rw-r--r-- | source/blender/blenlib/intern/path_util.c | 12 | ||||
-rw-r--r-- | source/blender/compositor/intern/COM_Node.h | 8 | ||||
-rw-r--r-- | source/blender/nodes/NOD_node_tree_ref.hh | 4 |
5 files changed, 19 insertions, 17 deletions
diff --git a/source/blender/blenlib/intern/list_sort_impl.h b/source/blender/blenlib/intern/list_sort_impl.h index 8f979ba5b0b..680044f9ccb 100644 --- a/source/blender/blenlib/intern/list_sort_impl.h +++ b/source/blender/blenlib/intern/list_sort_impl.h @@ -17,13 +17,13 @@ /** \file * \ingroup bli * - * Common implementation of linked-list a non-recursive mergesort. + * Common implementation of linked-list a non-recursive merge-sort. * - * Originally from Mono's eglib, adapted for portable inclusion. + * Originally from Mono's `eglib`, adapted for portable inclusion. * This file is to be directly included in C-source, * with defines to control its use. * - * This code requires a typedef named `SORT_IMPL_LINKTYPE` for the list node. + * This code requires a `typedef` named `SORT_IMPL_LINKTYPE` for the list node. * It is assumed that the list type is the type of a pointer to a list * node, and that the node has a field named 'next' that implements to * the linked list. No additional invariant is maintained diff --git a/source/blender/blenlib/intern/noise.c b/source/blender/blenlib/intern/noise.c index 996a1622239..8e28088c9fa 100644 --- a/source/blender/blenlib/intern/noise.c +++ b/source/blender/blenlib/intern/noise.c @@ -1121,7 +1121,7 @@ static float voronoi_CrS(float x, float y, float z) /** \name Cell-Noise Implementation * \{ */ -/* returns unsigned cellnoise */ +/** Returns unsigned cell-noise. */ static float BLI_cellNoiseU(float x, float y, float z) { /* avoid precision issues on unit coordinates */ @@ -1166,7 +1166,9 @@ void BLI_noise_cell_v3(float x, float y, float z, float ca[3]) /** \name Public API's * \{ */ -/* newnoise: generic noise function for use with different noisebases */ +/** + * newnoise: generic noise function for use with different `noisebasis`. + */ float BLI_noise_generic_noise( float noisesize, float x, float y, float z, bool hard, int noisebasis) { diff --git a/source/blender/blenlib/intern/path_util.c b/source/blender/blenlib/intern/path_util.c index b076d0f09c1..cb6cce30f92 100644 --- a/source/blender/blenlib/intern/path_util.c +++ b/source/blender/blenlib/intern/path_util.c @@ -1044,17 +1044,17 @@ bool BLI_path_abs(char *path, const char *basepath) #else BLI_strncpy(tmp, path, sizeof(tmp)); - /* Check for loading a windows path on a posix system - * in this case, there is no use in trying C:/ since it - * will never exist on a unix os. + /* Check for loading a MS-Windows path on a POSIX system + * in this case, there is no use in trying `C:/` since it + * will never exist on a Unix system. * - * Add a '/' prefix and lowercase the drive-letter, remove the ':'. - * C:\foo.JPG -> /c/foo.JPG */ + * Add a `/` prefix and lowercase the drive-letter, remove the `:`. + * `C:\foo.JPG` -> `/c/foo.JPG` */ if (isalpha(tmp[0]) && (tmp[1] == ':') && ELEM(tmp[2], '\\', '/')) { tmp[1] = tolower(tmp[0]); /* Replace ':' with drive-letter. */ tmp[0] = '/'; - /* '\' the slash will be converted later */ + /* `\` the slash will be converted later. */ } #endif diff --git a/source/blender/compositor/intern/COM_Node.h b/source/blender/compositor/intern/COM_Node.h index 9aca1a8ff44..a16e71a9b27 100644 --- a/source/blender/compositor/intern/COM_Node.h +++ b/source/blender/compositor/intern/COM_Node.h @@ -63,12 +63,12 @@ class Node { protected: /** - * \brief the list of actual inputsockets \see NodeInput + * \brief the list of actual input-sockets \see NodeInput */ blender::Vector<NodeInput *> inputs; /** - * \brief the list of actual outputsockets \see NodeOutput + * \brief the list of actual output-sockets \see NodeOutput */ blender::Vector<NodeOutput *> outputs; @@ -184,7 +184,7 @@ class Node { protected: /** - * \brief add an NodeInput to the collection of inputsockets + * \brief add an NodeInput to the collection of input-sockets * \note may only be called in an constructor * \param socket: the NodeInput to add */ @@ -192,7 +192,7 @@ class Node { void addInputSocket(DataType datatype, bNodeSocket *socket); /** - * \brief add an NodeOutput to the collection of outputsockets + * \brief add an NodeOutput to the collection of output-sockets * \note may only be called in an constructor * \param socket: the NodeOutput to add */ diff --git a/source/blender/nodes/NOD_node_tree_ref.hh b/source/blender/nodes/NOD_node_tree_ref.hh index f4c5d277f16..84d56f1b27f 100644 --- a/source/blender/nodes/NOD_node_tree_ref.hh +++ b/source/blender/nodes/NOD_node_tree_ref.hh @@ -85,8 +85,8 @@ class SocketRef : NonCopyable, NonMovable { /* These sockets are linked when reroutes, muted links and muted nodes have been taken into * account. */ MutableSpan<const SocketRef *> logically_linked_sockets_; - /* These are the sockets that have been skipped when searching for logicaly linked sockets. That - * includes for example the input and output socket of an intermediate reroute node. */ + /* These are the sockets that have been skipped when searching for logically linked sockets. + * That includes for example the input and output socket of an intermediate reroute node. */ MutableSpan<const SocketRef *> logically_linked_skipped_sockets_; friend NodeTreeRef; |