diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-09-23 12:02:58 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-09-23 12:09:00 +0300 |
commit | 1d1ef2e79793ab57920f81739bfb3b6b8101fb99 (patch) | |
tree | c7d0dd773ca89051b364921467b5b6b77521e5e4 /source | |
parent | 3a1b0c0f3035afcfb5f082bb43b27296cc94dafe (diff) |
Revert part of "GPencil: Invert Paste operator and make Paste to Active default"
This commit accidentally undid a bunch of previous commits. Only the intended
changes are left now.
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/blenloader/intern/readfile.c | 52 | ||||
-rw-r--r-- | source/blender/draw/intern/draw_cache_impl_mesh.c | 20 |
2 files changed, 72 insertions, 0 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index 87db0ce1ad2..15203461ef4 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -7863,6 +7863,45 @@ static void lib_link_clipboard_restore(struct IDNameLib_Map *id_map) BKE_sequencer_base_recursive_apply(&seqbase_clipboard, lib_link_seq_clipboard_cb, id_map); } +static int lib_link_main_data_restore_cb(void *user_data, + ID *UNUSED(id_self), + ID **id_pointer, + int cb_flag) +{ + if (cb_flag & IDWALK_CB_PRIVATE || *id_pointer == NULL) { + return IDWALK_RET_NOP; + } + + /* Special ugly case here, thanks again for those non-IDs IDs... */ + /* We probably need to add more cases here (hint: nodetrees), + * but will wait for changes from D5559 to get in first. */ + if (GS((*id_pointer)->name) == ID_GR) { + Collection *collection = (Collection *)*id_pointer; + if (collection->flag & COLLECTION_IS_MASTER) { + return IDWALK_RET_NOP; + } + } + + struct IDNameLib_Map *id_map = user_data; + + /* Note: Handling of usercount here is really bad, defining its own system... + * Will have to be refactored at some point, but that is not top priority task for now. + * And all usercounts are properly recomputed at the end of the undo management code anyway. */ + *id_pointer = restore_pointer_by_name( + id_map, *id_pointer, (cb_flag & IDWALK_CB_USER_ONE) ? USER_REAL : USER_IGNORE); + + return IDWALK_RET_NOP; +} + +static void lib_link_main_data_restore(struct IDNameLib_Map *id_map, Main *newmain) +{ + ID *id; + FOREACH_MAIN_ID_BEGIN (newmain, id) { + BKE_library_foreach_ID_link(newmain, id, lib_link_main_data_restore_cb, id_map, IDWALK_NOP); + } + FOREACH_MAIN_ID_END; +} + static void lib_link_window_scene_data_restore(wmWindow *win, Scene *scene, ViewLayer *view_layer) { bScreen *screen = BKE_workspace_active_screen_get(win->workspace_hook); @@ -8182,11 +8221,24 @@ void blo_lib_link_restore(Main *oldmain, /* keep cursor location through undo */ memcpy(&win->scene->cursor, &oldscene->cursor, sizeof(win->scene->cursor)); + /* Note: even though that function seems to redo part of what is done by + * `lib_link_workspace_layout_restore()` above, it seems to have a slightly different scope: + * while the former updates the whole UI pointers from Main db (going over all layouts of + * all workspaces), that one only focuses one current active screen, takes care of + * potential local view, and needs window's scene pointer to be final... */ lib_link_window_scene_data_restore(win, win->scene, cur_view_layer); BLI_assert(win->screen == NULL); } + /* Restore all ID pointers in Main database itself + * (especially IDProperties might point to some worspace of other 'weirdly unchanged' ID + * pointers, see T69146). + * Note that this will re;ap again a few pointers in workspaces or so, + * but since we are remapping final ones already set above, + * that is just some minor harmless double-processing. */ + lib_link_main_data_restore(id_map, newmain); + /* update IDs stored in all possible clipboards */ lib_link_clipboard_restore(id_map); diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.c b/source/blender/draw/intern/draw_cache_impl_mesh.c index 56b2b20cc05..e399b784145 100644 --- a/source/blender/draw/intern/draw_cache_impl_mesh.c +++ b/source/blender/draw/intern/draw_cache_impl_mesh.c @@ -1016,6 +1016,26 @@ void DRW_mesh_batch_cache_create_requested( } } + /* HACK: if MBC_SURF_PER_MAT is requested and ibo.tris is already available, it won't have it's + * index ranges initialized. So discard ibo.tris in order to recreate it. + * This needs to happen before saved_elem_ranges is populated. */ + if ((batch_requested & MBC_SURF_PER_MAT) != 0 && (cache->batch_ready & MBC_SURF_PER_MAT) == 0) { + FOREACH_MESH_BUFFER_CACHE(cache, mbuffercache) + { + GPU_INDEXBUF_DISCARD_SAFE(mbuffercache->ibo.tris); + } + /* Clear all batches that reference ibo.tris. */ + GPU_BATCH_CLEAR_SAFE(cache->batch.surface); + GPU_BATCH_CLEAR_SAFE(cache->batch.surface_weights); + GPU_BATCH_CLEAR_SAFE(cache->batch.edit_mesh_analysis); + GPU_BATCH_CLEAR_SAFE(cache->batch.edit_triangles); + GPU_BATCH_CLEAR_SAFE(cache->batch.edit_lnor); + GPU_BATCH_CLEAR_SAFE(cache->batch.edit_selection_faces); + + cache->batch_ready &= ~(MBC_SURFACE | MBC_SURFACE_WEIGHTS | MBC_EDIT_MESH_ANALYSIS | + MBC_EDIT_TRIANGLES | MBC_EDIT_LNOR | MBC_EDIT_SELECTION_FACES); + } + if (batch_requested & (MBC_SURFACE | MBC_SURF_PER_MAT | MBC_WIRE_LOOPS_UVS | MBC_EDITUV_FACES_STRETCH_AREA | MBC_EDITUV_FACES_STRETCH_ANGLE | MBC_EDITUV_FACES | MBC_EDITUV_EDGES | MBC_EDITUV_VERTS)) { |