Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
path: root/source
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2012-12-15 09:46:41 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-12-15 09:46:41 +0400
commit11ffc7f5c236f21ff1ad65a67476af36d2445e81 (patch)
tree5d816b43c033e5171015f77c54edc0f8bdb4d244 /source
parent865b547b4426fa353aa9e1473b66c3af0d53ea4d (diff)
remove modifiers_indexInObject(), just call BLI_findindex directly.
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/BKE_modifier.h2
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c4
-rw-r--r--source/blender/blenkernel/intern/modifier.c5
-rw-r--r--source/blender/editors/physics/physics_fluid.c6
4 files changed, 5 insertions, 12 deletions
diff --git a/source/blender/blenkernel/BKE_modifier.h b/source/blender/blenkernel/BKE_modifier.h
index 2fa78b30835..cc260b8f60c 100644
--- a/source/blender/blenkernel/BKE_modifier.h
+++ b/source/blender/blenkernel/BKE_modifier.h
@@ -358,8 +358,6 @@ int modifiers_isCorrectableDeformed(struct Object *ob);
void modifier_freeTemporaryData(struct ModifierData *md);
int modifiers_isPreview(struct Object *ob);
-int modifiers_indexInObject(struct Object *ob, struct ModifierData *md);
-
typedef struct CDMaskLink {
struct CDMaskLink *next;
CustomDataMask mask;
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index d09bea0f662..1f4cc9bc5c2 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -1421,7 +1421,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
}
/* grab modifiers until index i */
- if ((index >= 0) && (modifiers_indexInObject(ob, md) >= index))
+ if ((index >= 0) && (BLI_findindex(&ob->modifiers, md) >= index))
break;
}
@@ -1666,7 +1666,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
isPrevDeform = (mti->type == eModifierTypeType_OnlyDeform);
/* grab modifiers until index i */
- if ((index >= 0) && (modifiers_indexInObject(ob, md) >= index))
+ if ((index >= 0) && (BLI_findindex(&ob->modifiers, md) >= index))
break;
if (sculpt_mode && md->type == eModifierType_Multires)
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index 5918879906a..2aeda614f07 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -621,11 +621,6 @@ int modifiers_isPreview(Object *ob)
return FALSE;
}
-int modifiers_indexInObject(Object *ob, ModifierData *md_seek)
-{
- return BLI_findindex(&ob->modifiers, md_seek);
-}
-
void modifier_freeTemporaryData(ModifierData *md)
{
if (md->type == eModifierType_Armature) {
diff --git a/source/blender/editors/physics/physics_fluid.c b/source/blender/editors/physics/physics_fluid.c
index 5304c64c2a9..25408961dc5 100644
--- a/source/blender/editors/physics/physics_fluid.c
+++ b/source/blender/editors/physics/physics_fluid.c
@@ -267,7 +267,7 @@ static void set_vertex_channel(float *channel, float time, struct Scene *scene,
FluidsimModifierData *fluidmd = (FluidsimModifierData *)modifiers_findByType(ob, eModifierType_Fluidsim);
float *verts;
int *tris=NULL, numVerts=0, numTris=0;
- int modifierIndex = modifiers_indexInObject(ob, (ModifierData *)fluidmd);
+ int modifierIndex = BLI_findindex(&ob->modifiers, fluidmd);
int framesize = (3*fobj->numVerts) + 1;
int j;
@@ -388,7 +388,7 @@ static void fluid_init_all_channels(bContext *C, Object *UNUSED(fsDomain), Fluid
if (fluid_is_animated_mesh(fluidmd->fss)) {
float *verts=NULL;
- int *tris=NULL, modifierIndex = modifiers_indexInObject(ob, (ModifierData *)fluidmd);
+ int *tris=NULL, modifierIndex = BLI_findindex(&ob->modifiers, (ModifierData *)fluidmd);
initElbeemMesh(scene, ob, &fobj->numVerts, &verts, &fobj->numTris, &tris, 0, modifierIndex);
fobj->VertexCache = MEM_callocN(length *((fobj->numVerts*CHANNEL_VEC)+1) * sizeof(float), "fluidobject VertexCache");
@@ -491,7 +491,7 @@ static void export_fluid_objects(ListBase *fobjects, Scene *scene, int length)
for (fobj=fobjects->first; fobj; fobj=fobj->next) {
Object *ob = fobj->object;
FluidsimModifierData *fluidmd = (FluidsimModifierData *)modifiers_findByType(ob, eModifierType_Fluidsim);
- int modifierIndex = modifiers_indexInObject(ob, (ModifierData *)fluidmd);
+ int modifierIndex = BLI_findindex(&ob->modifiers, fluidmd);
float *verts=NULL;
int *tris=NULL;