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authorHans Goudey <h.goudey@me.com>2022-02-15 19:27:03 +0300
committerHans Goudey <h.goudey@me.com>2022-02-15 19:27:03 +0300
commita9f023e226389461b1140f80e62f650d009a06a5 (patch)
tree2d3b860bf5d5996e77b102673bd0cbaef4d15f26 /source
parent3ed3ee253b12fe4d481357386650a13de244caf9 (diff)
BLI: Change dependencies in vector math files
This patch reverses the dependency between `BLI_math_vec_types.hh` and `BLI_math_vector.hh`. Now the higher level `blender::math` functions depend on the header that defines the types they work with, rather than the other way around. The initial goal was to allow defining an `enable_if` in the types header and using it in the math header. But I also think this operations to types dependency is more natural anyway. This required changing the includes some files used from the type header to the math implementation header. I took that change a bit further removing the C vector math header from the C++ header; I think that helps to make the transition between the two systems clearer. Differential Revision: https://developer.blender.org/D14112
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/BKE_attribute_math.hh3
-rw-r--r--source/blender/blenkernel/intern/curves.cc2
-rw-r--r--source/blender/blenkernel/intern/mesh.cc2
-rw-r--r--source/blender/blenkernel/intern/mesh_remesh_voxel.cc1
-rw-r--r--source/blender/blenkernel/intern/tracking_test.cc1
-rw-r--r--source/blender/blenkernel/intern/type_conversions.cc6
-rw-r--r--source/blender/blenlib/BLI_float4x4.hh1
-rw-r--r--source/blender/blenlib/BLI_math_vec_mpq_types.hh2
-rw-r--r--source/blender/blenlib/BLI_math_vec_types.hh43
-rw-r--r--source/blender/blenlib/BLI_math_vector.hh30
-rw-r--r--source/blender/blenlib/intern/mesh_boolean.cc2
-rw-r--r--source/blender/blenlib/intern/mesh_intersect.cc1
-rw-r--r--source/blender/blenlib/intern/noise.cc2
-rw-r--r--source/blender/editors/space_node/node_intern.hh3
-rw-r--r--source/blender/geometry/intern/mesh_merge_by_distance.cc1
-rw-r--r--source/blender/io/wavefront_obj/exporter/obj_export_mtl.cc3
-rw-r--r--source/blender/nodes/NOD_math_functions.hh2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_chroma_matte.cc2
-rw-r--r--source/blender/nodes/function/node_function_util.hh2
-rw-r--r--source/blender/nodes/function/nodes/node_fn_align_euler_to_vector.cc1
-rw-r--r--source/blender/nodes/function/nodes/node_fn_rotate_euler.cc1
-rw-r--r--source/blender/nodes/shader/node_shader_util.hh2
22 files changed, 64 insertions, 49 deletions
diff --git a/source/blender/blenkernel/BKE_attribute_math.hh b/source/blender/blenkernel/BKE_attribute_math.hh
index a81ab78a621..42bff89922b 100644
--- a/source/blender/blenkernel/BKE_attribute_math.hh
+++ b/source/blender/blenkernel/BKE_attribute_math.hh
@@ -4,7 +4,8 @@
#include "BLI_array.hh"
#include "BLI_color.hh"
-#include "BLI_math_vec_types.hh"
+#include "BLI_math_vector.h"
+#include "BLI_math_vector.hh"
#include "DNA_customdata_types.h"
diff --git a/source/blender/blenkernel/intern/curves.cc b/source/blender/blenkernel/intern/curves.cc
index 097cfbf3101..ccc20d5118a 100644
--- a/source/blender/blenkernel/intern/curves.cc
+++ b/source/blender/blenkernel/intern/curves.cc
@@ -17,7 +17,7 @@
#include "BLI_index_range.hh"
#include "BLI_listbase.h"
#include "BLI_math_base.h"
-#include "BLI_math_vec_types.hh"
+#include "BLI_math_vector.hh"
#include "BLI_rand.hh"
#include "BLI_string.h"
#include "BLI_utildefines.h"
diff --git a/source/blender/blenkernel/intern/mesh.cc b/source/blender/blenkernel/intern/mesh.cc
index 4e855b6dc2c..6ca5babbf13 100644
--- a/source/blender/blenkernel/intern/mesh.cc
+++ b/source/blender/blenkernel/intern/mesh.cc
@@ -26,7 +26,7 @@
#include "BLI_linklist.h"
#include "BLI_listbase.h"
#include "BLI_math.h"
-#include "BLI_math_vec_types.hh"
+#include "BLI_math_vector.hh"
#include "BLI_memarena.h"
#include "BLI_string.h"
#include "BLI_task.hh"
diff --git a/source/blender/blenkernel/intern/mesh_remesh_voxel.cc b/source/blender/blenkernel/intern/mesh_remesh_voxel.cc
index 5067d67a6c8..b34a241bca8 100644
--- a/source/blender/blenkernel/intern/mesh_remesh_voxel.cc
+++ b/source/blender/blenkernel/intern/mesh_remesh_voxel.cc
@@ -17,6 +17,7 @@
#include "BLI_array.hh"
#include "BLI_index_range.hh"
#include "BLI_math_vec_types.hh"
+#include "BLI_math_vector.h"
#include "BLI_span.hh"
#include "DNA_mesh_types.h"
diff --git a/source/blender/blenkernel/intern/tracking_test.cc b/source/blender/blenkernel/intern/tracking_test.cc
index 7c93e4b5406..42bbf23ea44 100644
--- a/source/blender/blenkernel/intern/tracking_test.cc
+++ b/source/blender/blenkernel/intern/tracking_test.cc
@@ -6,6 +6,7 @@
#include "BKE_tracking.h"
#include "BLI_math_vec_types.hh"
+#include "BLI_math_vector.h"
namespace blender {
diff --git a/source/blender/blenkernel/intern/type_conversions.cc b/source/blender/blenkernel/intern/type_conversions.cc
index 4ab945d14c6..2e8b5b3433b 100644
--- a/source/blender/blenkernel/intern/type_conversions.cc
+++ b/source/blender/blenkernel/intern/type_conversions.cc
@@ -5,7 +5,7 @@
#include "FN_multi_function_builder.hh"
#include "BLI_color.hh"
-#include "BLI_math_vec_types.hh"
+#include "BLI_math_vector.hh"
namespace blender::bke {
@@ -72,7 +72,7 @@ static int float2_to_int(const float2 &a)
}
static bool float2_to_bool(const float2 &a)
{
- return !is_zero_v2(a);
+ return !math::is_zero(a);
}
static int8_t float2_to_int8(const float2 &a)
{
@@ -85,7 +85,7 @@ static ColorGeometry4f float2_to_color(const float2 &a)
static bool float3_to_bool(const float3 &a)
{
- return !is_zero_v3(a);
+ return !math::is_zero(a);
}
static int8_t float3_to_int8(const float3 &a)
{
diff --git a/source/blender/blenlib/BLI_float4x4.hh b/source/blender/blenlib/BLI_float4x4.hh
index 60765aaec09..9f7fbffc692 100644
--- a/source/blender/blenlib/BLI_float4x4.hh
+++ b/source/blender/blenlib/BLI_float4x4.hh
@@ -5,6 +5,7 @@
#include "BLI_math_matrix.h"
#include "BLI_math_vec_types.hh"
#include "BLI_math_vector.h"
+#include "BLI_math_vector.hh"
namespace blender {
diff --git a/source/blender/blenlib/BLI_math_vec_mpq_types.hh b/source/blender/blenlib/BLI_math_vec_mpq_types.hh
index a7dad2921dd..45c416a5734 100644
--- a/source/blender/blenlib/BLI_math_vec_mpq_types.hh
+++ b/source/blender/blenlib/BLI_math_vec_mpq_types.hh
@@ -6,7 +6,7 @@
* \ingroup bli
*/
-#include "BLI_math_vec_types.hh"
+#include "BLI_math_vector.hh"
#ifdef WITH_GMP
diff --git a/source/blender/blenlib/BLI_math_vec_types.hh b/source/blender/blenlib/BLI_math_vec_types.hh
index 192284cb8fc..ad885bde27d 100644
--- a/source/blender/blenlib/BLI_math_vec_types.hh
+++ b/source/blender/blenlib/BLI_math_vec_types.hh
@@ -12,7 +12,6 @@
#include <iostream>
#include <type_traits>
-#include "BLI_math_vector.hh"
#include "BLI_utildefines.h"
namespace blender {
@@ -41,6 +40,38 @@ template<typename T> struct vec_struct_base<T, 4> {
T x, y, z, w;
};
+namespace math {
+
+template<typename T> uint64_t vector_hash(const T &vec)
+{
+ BLI_STATIC_ASSERT(T::type_length <= 4, "Longer types need to implement vector_hash themself.");
+ const typename T::uint_type &uvec = *reinterpret_cast<const typename T::uint_type *>(&vec);
+ uint64_t result;
+ result = uvec[0] * uint64_t(435109);
+ if constexpr (T::type_length > 1) {
+ result ^= uvec[1] * uint64_t(380867);
+ }
+ if constexpr (T::type_length > 2) {
+ result ^= uvec[2] * uint64_t(1059217);
+ }
+ if constexpr (T::type_length > 3) {
+ result ^= uvec[3] * uint64_t(2002613);
+ }
+ return result;
+}
+
+template<typename T> inline bool is_any_zero(const T &a)
+{
+ for (int i = 0; i < T::type_length; i++) {
+ if (a[i] == T::base_type(0)) {
+ return true;
+ }
+ }
+ return false;
+}
+
+} // namespace math
+
template<typename T, int Size> struct vec_base : public vec_struct_base<T, Size> {
static constexpr int type_length = Size;
@@ -318,7 +349,7 @@ template<typename T, int Size> struct vec_base : public vec_struct_base<T, Size>
friend vec_base operator/(const vec_base &a, const vec_base &b)
{
- BLI_assert(!math::is_any_zero(b));
+ BLI_assert(!math::is_any_zero());
BLI_VEC_OP_IMPL(ret, i, ret[i] = a[i] / b[i]);
}
@@ -330,7 +361,7 @@ template<typename T, int Size> struct vec_base : public vec_struct_base<T, Size>
friend vec_base operator/(T a, const vec_base &b)
{
- BLI_assert(!math::is_any_zero(b));
+ BLI_assert(!math::is_any_zero());
BLI_VEC_OP_IMPL(ret, i, ret[i] = a / b[i]);
}
@@ -342,7 +373,7 @@ template<typename T, int Size> struct vec_base : public vec_struct_base<T, Size>
vec_base &operator/=(const vec_base &b)
{
- BLI_assert(!math::is_any_zero(b));
+ BLI_assert(!b != T(0));
BLI_VEC_OP_IMPL_SELF(i, (*this)[i] /= b[i]);
}
@@ -474,7 +505,7 @@ template<typename T, int Size> struct vec_base : public vec_struct_base<T, Size>
BLI_INT_OP(T) friend vec_base operator%(const vec_base &a, const vec_base &b)
{
- BLI_assert(!math::is_any_zero(b));
+ BLI_assert(!math::is_any_zero());
BLI_VEC_OP_IMPL(ret, i, ret[i] = a[i] % b[i]);
}
@@ -486,7 +517,7 @@ template<typename T, int Size> struct vec_base : public vec_struct_base<T, Size>
BLI_INT_OP(T) friend vec_base operator%(T a, const vec_base &b)
{
- BLI_assert(!math::is_any_zero(b));
+ BLI_assert(b != T(0));
BLI_VEC_OP_IMPL(ret, i, ret[i] = a % b[i]);
}
diff --git a/source/blender/blenlib/BLI_math_vector.hh b/source/blender/blenlib/BLI_math_vector.hh
index 930f3b62fa5..d2ef2a1c5c8 100644
--- a/source/blender/blenlib/BLI_math_vector.hh
+++ b/source/blender/blenlib/BLI_math_vector.hh
@@ -11,7 +11,7 @@
#include <type_traits>
#include "BLI_math_base_safe.h"
-#include "BLI_math_vector.h"
+#include "BLI_math_vec_types.hh"
#include "BLI_span.hh"
#include "BLI_utildefines.h"
@@ -55,16 +55,6 @@ template<typename T> inline bool is_zero(const T &a)
return true;
}
-template<typename T> inline bool is_any_zero(const T &a)
-{
- for (int i = 0; i < T::type_length; i++) {
- if (a[i] == bT(0)) {
- return true;
- }
- }
- return false;
-}
-
template<typename T> inline T abs(const T &a)
{
T result;
@@ -241,24 +231,6 @@ template<typename T, BLI_ENABLE_IF_FLT_VEC(T)> inline bT distance(const T &a, co
return length(a - b);
}
-template<typename T> uint64_t vector_hash(const T &vec)
-{
- BLI_STATIC_ASSERT(T::type_length <= 4, "Longer types need to implement vector_hash themself.");
- const typename T::uint_type &uvec = *reinterpret_cast<const typename T::uint_type *>(&vec);
- uint64_t result;
- result = uvec[0] * uint64_t(435109);
- if constexpr (T::type_length > 1) {
- result ^= uvec[1] * uint64_t(380867);
- }
- if constexpr (T::type_length > 2) {
- result ^= uvec[2] * uint64_t(1059217);
- }
- if constexpr (T::type_length > 3) {
- result ^= uvec[3] * uint64_t(2002613);
- }
- return result;
-}
-
template<typename T, BLI_ENABLE_IF_FLT_VEC(T)> inline T reflect(const T &incident, const T &normal)
{
BLI_ASSERT_UNIT(normal);
diff --git a/source/blender/blenlib/intern/mesh_boolean.cc b/source/blender/blenlib/intern/mesh_boolean.cc
index 3cdc047f5fe..6e2e9787ebe 100644
--- a/source/blender/blenlib/intern/mesh_boolean.cc
+++ b/source/blender/blenlib/intern/mesh_boolean.cc
@@ -22,7 +22,7 @@
# include "BLI_math_geom.h"
# include "BLI_math_mpq.hh"
# include "BLI_math_vec_mpq_types.hh"
-# include "BLI_math_vec_types.hh"
+# include "BLI_math_vector.hh"
# include "BLI_mesh_intersect.hh"
# include "BLI_set.hh"
# include "BLI_span.hh"
diff --git a/source/blender/blenlib/intern/mesh_intersect.cc b/source/blender/blenlib/intern/mesh_intersect.cc
index 5295c44c991..8f2c86556aa 100644
--- a/source/blender/blenlib/intern/mesh_intersect.cc
+++ b/source/blender/blenlib/intern/mesh_intersect.cc
@@ -23,6 +23,7 @@
# include "BLI_math_mpq.hh"
# include "BLI_math_vec_mpq_types.hh"
# include "BLI_math_vec_types.hh"
+# include "BLI_math_vector.h"
# include "BLI_polyfill_2d.h"
# include "BLI_set.hh"
# include "BLI_span.hh"
diff --git a/source/blender/blenlib/intern/noise.cc b/source/blender/blenlib/intern/noise.cc
index 24af186c1d5..a514c9e5183 100644
--- a/source/blender/blenlib/intern/noise.cc
+++ b/source/blender/blenlib/intern/noise.cc
@@ -7,7 +7,7 @@
#include <cstdint>
#include "BLI_math_base_safe.h"
-#include "BLI_math_vec_types.hh"
+#include "BLI_math_vector.hh"
#include "BLI_noise.hh"
#include "BLI_utildefines.h"
diff --git a/source/blender/editors/space_node/node_intern.hh b/source/blender/editors/space_node/node_intern.hh
index 8f0ff1ccd23..592db3f7877 100644
--- a/source/blender/editors/space_node/node_intern.hh
+++ b/source/blender/editors/space_node/node_intern.hh
@@ -7,7 +7,8 @@
#pragma once
-#include "BLI_math_vec_types.hh"
+#include "BLI_math_vector.h"
+#include "BLI_math_vector.hh"
#include "BLI_vector.hh"
#include "BKE_node.h"
diff --git a/source/blender/geometry/intern/mesh_merge_by_distance.cc b/source/blender/geometry/intern/mesh_merge_by_distance.cc
index 0b47a5d3b83..6dc6271194b 100644
--- a/source/blender/geometry/intern/mesh_merge_by_distance.cc
+++ b/source/blender/geometry/intern/mesh_merge_by_distance.cc
@@ -3,6 +3,7 @@
#include "BLI_array.hh"
#include "BLI_index_mask.hh"
#include "BLI_kdtree.h"
+#include "BLI_math_vector.h"
#include "BLI_math_vector.hh"
#include "BLI_vector.hh"
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_mtl.cc b/source/blender/io/wavefront_obj/exporter/obj_export_mtl.cc
index 9d8d4850709..b8814b1bdd3 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_mtl.cc
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_mtl.cc
@@ -8,7 +8,8 @@
#include "BKE_node.h"
#include "BLI_map.hh"
-#include "BLI_math_vec_types.hh"
+#include "BLI_math_vector.h"
+#include "BLI_math_vector.hh"
#include "BLI_path_util.h"
#include "DNA_material_types.h"
diff --git a/source/blender/nodes/NOD_math_functions.hh b/source/blender/nodes/NOD_math_functions.hh
index 28e9595489a..c1f0f043c92 100644
--- a/source/blender/nodes/NOD_math_functions.hh
+++ b/source/blender/nodes/NOD_math_functions.hh
@@ -6,7 +6,7 @@
#include "BLI_math_base_safe.h"
#include "BLI_math_rotation.h"
-#include "BLI_math_vec_types.hh"
+#include "BLI_math_vector.hh"
#include "BLI_string_ref.hh"
namespace blender::nodes {
diff --git a/source/blender/nodes/composite/nodes/node_composite_chroma_matte.cc b/source/blender/nodes/composite/nodes/node_composite_chroma_matte.cc
index f899fbd1800..69319c6825d 100644
--- a/source/blender/nodes/composite/nodes/node_composite_chroma_matte.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_chroma_matte.cc
@@ -5,6 +5,8 @@
* \ingroup cmpnodes
*/
+#include "BLI_math_rotation.h"
+
#include "UI_interface.h"
#include "UI_resources.h"
diff --git a/source/blender/nodes/function/node_function_util.hh b/source/blender/nodes/function/node_function_util.hh
index 05130949d23..fd0b6c31b1d 100644
--- a/source/blender/nodes/function/node_function_util.hh
+++ b/source/blender/nodes/function/node_function_util.hh
@@ -4,7 +4,7 @@
#include <string.h>
-#include "BLI_math_vec_types.hh"
+#include "BLI_math_vector.hh"
#include "BLI_utildefines.h"
#include "MEM_guardedalloc.h"
diff --git a/source/blender/nodes/function/nodes/node_fn_align_euler_to_vector.cc b/source/blender/nodes/function/nodes/node_fn_align_euler_to_vector.cc
index e3d3b8f5ebc..2cb455832e5 100644
--- a/source/blender/nodes/function/nodes/node_fn_align_euler_to_vector.cc
+++ b/source/blender/nodes/function/nodes/node_fn_align_euler_to_vector.cc
@@ -1,5 +1,6 @@
/* SPDX-License-Identifier: GPL-2.0-or-later */
+#include "BLI_math_vector.h"
#include "BLI_task.hh"
#include "RNA_enum_types.h"
diff --git a/source/blender/nodes/function/nodes/node_fn_rotate_euler.cc b/source/blender/nodes/function/nodes/node_fn_rotate_euler.cc
index cf5f1f2d336..3718ce6f359 100644
--- a/source/blender/nodes/function/nodes/node_fn_rotate_euler.cc
+++ b/source/blender/nodes/function/nodes/node_fn_rotate_euler.cc
@@ -1,6 +1,7 @@
/* SPDX-License-Identifier: GPL-2.0-or-later */
#include "BLI_listbase.h"
+#include "BLI_math_vector.h"
#include "BLI_string.h"
#include "RNA_enum_types.h"
diff --git a/source/blender/nodes/shader/node_shader_util.hh b/source/blender/nodes/shader/node_shader_util.hh
index df63f8d8b62..d5f54d9cac9 100644
--- a/source/blender/nodes/shader/node_shader_util.hh
+++ b/source/blender/nodes/shader/node_shader_util.hh
@@ -15,7 +15,7 @@
#include "BLI_color.hh"
#include "BLI_math.h"
#include "BLI_math_base_safe.h"
-#include "BLI_math_vec_types.hh"
+#include "BLI_math_vector.hh"
#include "BLI_rand.h"
#include "BLI_threads.h"
#include "BLI_utildefines.h"