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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2019-01-14 18:07:20 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-01-14 18:08:26 +0300
commit1665278c14faa2a51ff2f0e33947b73aada25b12 (patch)
treed4ce0a4a9c96e58bdd26c524df29884e56b0785d /source
parent1af9599acaeb202cec830cd017d78d76397fa638 (diff)
Fix the active sequencer strip not standing out from selected ones.
Set outline contrast back to 2.7 values.
Diffstat (limited to 'source')
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index e56ad07eeba..9593ca4a6e3 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -1565,7 +1565,7 @@ static void draw_seq_strips(const bContext *C, Editing *ed, ARegion *ar)
/* loop through twice, first unselected, then selected */
for (j = 0; j < 2; j++) {
Sequence *seq;
- int outline_tint = (j) ? 40 : -40; /* highlighting around strip edges indicating selection */
+ int outline_tint = (j) ? -60 : -150; /* highlighting around strip edges indicating selection */
/* loop through strips, checking for those that are visible */
for (seq = ed->seqbasep->first; seq; seq = seq->next) {