diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2018-11-07 02:15:30 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-11-07 02:19:14 +0300 |
commit | 4c8d88b48542e4e54c9ac143f82e085b6dddaff5 (patch) | |
tree | 6088e44d8fd786b04d7fcce48f589b93e310934a /source | |
parent | 1fe561e6623697d6d2f3f0e22dd609109ee65261 (diff) |
Workbench: Fix non transparent background in viewport render
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/draw/engines/workbench/workbench_data.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/workbench/workbench_data.c b/source/blender/draw/engines/workbench/workbench_data.c index 94beedc144b..29a3249782d 100644 --- a/source/blender/draw/engines/workbench/workbench_data.c +++ b/source/blender/draw/engines/workbench/workbench_data.c @@ -53,7 +53,7 @@ void workbench_private_data_init(WORKBENCH_PrivateData *wpd) WORKBENCH_UBO_World *wd = &wpd->world_data; wd->matcap_orientation = (wpd->shading.flag & V3D_SHADING_MATCAP_FLIP_X) != 0; - wd->background_alpha = (v3d || scene->r.alphamode == R_ADDSKY) ? 1.0f : 0.0f; + wd->background_alpha = (DRW_state_is_image_render() && scene->r.alphamode == R_ALPHAPREMUL) ? 0.0f : 1.0f; if (!v3d || ((v3d->shading.background_type & V3D_SHADING_BACKGROUND_WORLD) && (scene->world != NULL))) |