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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2012-05-05 15:40:42 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2012-05-05 15:40:42 +0400
commitbb1f8d9586220446c4df6339554b6cb0af02f030 (patch)
tree8b0778b7f5e8eb18b7ce817e150efc949adcab22 /source
parent19e27ce15b213bc7c888e4a57ad97faa5dbb4220 (diff)
parentf1e3c31d4ffa86b695fddd45d9ccc6ce9ac62ea7 (diff)
Merged changes in the trunk up to revision 46309.
Conflicts resolved: source/blender/blenloader/intern/readfile.c source/blender/editors/interface/resources.c source/blender/editors/mesh/editmesh_tools.c
Diffstat (limited to 'source')
-rw-r--r--source/blender/avi/AVI_avi.h213
-rw-r--r--source/blender/avi/intern/avi.c49
-rw-r--r--source/blender/avi/intern/avirgb.c9
-rw-r--r--source/blender/avi/intern/codecs.c17
-rw-r--r--source/blender/avi/intern/endian.c13
-rw-r--r--source/blender/avi/intern/endian.h9
-rw-r--r--source/blender/avi/intern/mjpeg.c5
-rw-r--r--source/blender/avi/intern/options.c9
-rw-r--r--source/blender/avi/intern/rgb32.c5
-rw-r--r--source/blender/blenfont/intern/blf_glyph.c2
-rw-r--r--source/blender/blenfont/intern/blf_internal_types.h2
-rw-r--r--source/blender/blenfont/intern/blf_lang.c5
-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h8
-rw-r--r--source/blender/blenkernel/BKE_blender.h2
-rw-r--r--source/blender/blenkernel/BKE_brush.h68
-rw-r--r--source/blender/blenkernel/BKE_camera.h32
-rw-r--r--source/blender/blenkernel/BKE_cloth.h8
-rw-r--r--source/blender/blenkernel/BKE_customdata.h1
-rw-r--r--source/blender/blenkernel/BKE_deform.h8
-rw-r--r--source/blender/blenkernel/BKE_displist.h4
-rw-r--r--source/blender/blenkernel/BKE_dynamicpaint.h15
-rw-r--r--source/blender/blenkernel/BKE_font.h2
-rw-r--r--source/blender/blenkernel/BKE_library.h2
-rw-r--r--source/blender/blenkernel/BKE_mesh.h2
-rw-r--r--source/blender/blenkernel/BKE_node.h5
-rw-r--r--source/blender/blenkernel/BKE_object.h2
-rw-r--r--source/blender/blenkernel/BKE_ocean.h14
-rw-r--r--source/blender/blenkernel/BKE_paint.h4
-rw-r--r--source/blender/blenkernel/BKE_softbody.h6
-rw-r--r--source/blender/blenkernel/BKE_text.h12
-rw-r--r--source/blender/blenkernel/BKE_tracking.h11
-rw-r--r--source/blender/blenkernel/BKE_utildefines.h3
-rw-r--r--source/blender/blenkernel/depsgraph_private.h8
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c68
-rw-r--r--source/blender/blenkernel/intern/action.c20
-rw-r--r--source/blender/blenkernel/intern/anim.c39
-rw-r--r--source/blender/blenkernel/intern/anim_sys.c40
-rw-r--r--source/blender/blenkernel/intern/armature.c87
-rw-r--r--source/blender/blenkernel/intern/blender.c12
-rw-r--r--source/blender/blenkernel/intern/bmfont.c4
-rw-r--r--source/blender/blenkernel/intern/boids.c24
-rw-r--r--source/blender/blenkernel/intern/booleanops_mesh.c2
-rw-r--r--source/blender/blenkernel/intern/brush.c206
-rw-r--r--source/blender/blenkernel/intern/bvhutils.c22
-rw-r--r--source/blender/blenkernel/intern/camera.c62
-rw-r--r--source/blender/blenkernel/intern/cdderivedmesh.c291
-rw-r--r--source/blender/blenkernel/intern/cloth.c66
-rw-r--r--source/blender/blenkernel/intern/collision.c124
-rw-r--r--source/blender/blenkernel/intern/colortools.c6
-rw-r--r--source/blender/blenkernel/intern/constraint.c56
-rw-r--r--source/blender/blenkernel/intern/context.c537
-rw-r--r--source/blender/blenkernel/intern/curve.c125
-rw-r--r--source/blender/blenkernel/intern/customdata.c36
-rw-r--r--source/blender/blenkernel/intern/deform.c48
-rw-r--r--source/blender/blenkernel/intern/depsgraph.c207
-rw-r--r--source/blender/blenkernel/intern/displist.c100
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c96
-rw-r--r--source/blender/blenkernel/intern/editderivedmesh.c257
-rw-r--r--source/blender/blenkernel/intern/effect.c14
-rw-r--r--source/blender/blenkernel/intern/fcurve.c60
-rw-r--r--source/blender/blenkernel/intern/fluidsim.c8
-rw-r--r--source/blender/blenkernel/intern/fmodifier.c16
-rw-r--r--source/blender/blenkernel/intern/font.c20
-rw-r--r--source/blender/blenkernel/intern/gpencil.c16
-rw-r--r--source/blender/blenkernel/intern/group.c5
-rw-r--r--source/blender/blenkernel/intern/idcode.c2
-rw-r--r--source/blender/blenkernel/intern/image.c50
-rw-r--r--source/blender/blenkernel/intern/implicit.c126
-rw-r--r--source/blender/blenkernel/intern/ipo.c5
-rw-r--r--source/blender/blenkernel/intern/lamp.c1
-rw-r--r--source/blender/blenkernel/intern/lattice.c20
-rw-r--r--source/blender/blenkernel/intern/library.c22
-rw-r--r--source/blender/blenkernel/intern/material.c96
-rw-r--r--source/blender/blenkernel/intern/mball.c70
-rw-r--r--source/blender/blenkernel/intern/mesh.c130
-rw-r--r--source/blender/blenkernel/intern/modifier.c2
-rw-r--r--source/blender/blenkernel/intern/movieclip.c34
-rw-r--r--source/blender/blenkernel/intern/multires.c12
-rw-r--r--source/blender/blenkernel/intern/navmesh_conversion.c6
-rw-r--r--source/blender/blenkernel/intern/nla.c74
-rw-r--r--source/blender/blenkernel/intern/node.c4
-rw-r--r--source/blender/blenkernel/intern/object.c88
-rw-r--r--source/blender/blenkernel/intern/ocean.c114
-rw-r--r--source/blender/blenkernel/intern/packedFile.c2
-rw-r--r--source/blender/blenkernel/intern/paint.c2
-rw-r--r--source/blender/blenkernel/intern/particle.c330
-rw-r--r--source/blender/blenkernel/intern/particle_system.c209
-rw-r--r--source/blender/blenkernel/intern/pointcache.c10
-rw-r--r--source/blender/blenkernel/intern/scene.c18
-rw-r--r--source/blender/blenkernel/intern/screen.c3
-rw-r--r--source/blender/blenkernel/intern/seqeffects.c144
-rw-r--r--source/blender/blenkernel/intern/sequencer.c3
-rw-r--r--source/blender/blenkernel/intern/shrinkwrap.c20
-rw-r--r--source/blender/blenkernel/intern/smoke.c12
-rw-r--r--source/blender/blenkernel/intern/softbody.c1216
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c26
-rw-r--r--source/blender/blenkernel/intern/text.c166
-rw-r--r--source/blender/blenkernel/intern/texture.c6
-rw-r--r--source/blender/blenkernel/intern/tracking.c296
-rw-r--r--source/blender/blenkernel/intern/unit.c2
-rw-r--r--source/blender/blenkernel/intern/writeffmpeg.c22
-rw-r--r--source/blender/blenkernel/intern/writeframeserver.c30
-rw-r--r--source/blender/blenlib/BLI_bitmap.h2
-rw-r--r--source/blender/blenlib/BLI_boxpack2d.h6
-rw-r--r--source/blender/blenlib/BLI_bpath.h30
-rw-r--r--source/blender/blenlib/BLI_callbacks.h8
-rw-r--r--source/blender/blenlib/BLI_fileops.h1
-rw-r--r--source/blender/blenlib/BLI_fileops_types.h2
-rw-r--r--source/blender/blenlib/BLI_ghash.h9
-rw-r--r--source/blender/blenlib/BLI_jitter.h2
-rw-r--r--source/blender/blenlib/BLI_math_geom.h8
-rw-r--r--source/blender/blenlib/BLI_math_matrix.h2
-rw-r--r--source/blender/blenlib/BLI_math_vector.h3
-rw-r--r--source/blender/blenlib/BLI_memarena.h3
-rw-r--r--source/blender/blenlib/BLI_path_util.h2
-rw-r--r--source/blender/blenlib/BLI_scanfill.h12
-rw-r--r--source/blender/blenlib/BLI_threads.h2
-rw-r--r--source/blender/blenlib/BLI_utildefines.h40
-rw-r--r--source/blender/blenlib/BLI_uvproject.h12
-rw-r--r--source/blender/blenlib/BLI_voxel.h10
-rw-r--r--source/blender/blenlib/PIL_time.h5
-rw-r--r--source/blender/blenlib/intern/BLI_args.c5
-rw-r--r--source/blender/blenlib/intern/BLI_ghash.c6
-rw-r--r--source/blender/blenlib/intern/BLI_kdopbvh.c38
-rw-r--r--source/blender/blenlib/intern/BLI_kdtree.c24
-rw-r--r--source/blender/blenlib/intern/DLRB_tree.c8
-rw-r--r--source/blender/blenlib/intern/boxpack2d.c22
-rw-r--r--source/blender/blenlib/intern/bpath.c45
-rw-r--r--source/blender/blenlib/intern/callbacks.c8
-rw-r--r--source/blender/blenlib/intern/cpu.c2
-rw-r--r--source/blender/blenlib/intern/fileops.c10
-rw-r--r--source/blender/blenlib/intern/freetypefont.c28
-rw-r--r--source/blender/blenlib/intern/jitter.c13
-rw-r--r--source/blender/blenlib/intern/listbase.c2
-rw-r--r--source/blender/blenlib/intern/math_matrix.c33
-rw-r--r--source/blender/blenlib/intern/math_vector.c19
-rw-r--r--source/blender/blenlib/intern/noise.c359
-rw-r--r--source/blender/blenlib/intern/path_util.c20
-rw-r--r--source/blender/blenlib/intern/pbvh.c18
-rw-r--r--source/blender/blenlib/intern/scanfill.c22
-rw-r--r--source/blender/blenlib/intern/storage.c57
-rw-r--r--source/blender/blenlib/intern/string.c4
-rw-r--r--source/blender/blenlib/intern/string_cursor_utf8.c1
-rw-r--r--source/blender/blenlib/intern/string_utf8.c32
-rw-r--r--source/blender/blenlib/intern/threads.c4
-rw-r--r--source/blender/blenlib/intern/uvproject.c22
-rw-r--r--source/blender/blenlib/intern/voxel.c16
-rw-r--r--source/blender/blenlib/intern/winstuff.c52
-rw-r--r--source/blender/blenloader/CMakeLists.txt2
-rw-r--r--source/blender/blenloader/intern/readfile.c6192
-rw-r--r--source/blender/blenloader/intern/readfile.h18
-rw-r--r--source/blender/blenloader/intern/versioning_250.c2679
-rw-r--r--source/blender/blenloader/intern/versioning_legacy.c3570
-rw-r--r--source/blender/blenloader/intern/writefile.c20
-rw-r--r--source/blender/blenpluginapi/documentation.h13
-rw-r--r--source/blender/blenpluginapi/externdef.h7
-rw-r--r--source/blender/blenpluginapi/floatpatch.h9
-rw-r--r--source/blender/blenpluginapi/iff.h17
-rw-r--r--source/blender/blenpluginapi/intern/pluginapi.c62
-rw-r--r--source/blender/blenpluginapi/plugin.h7
-rw-r--r--source/blender/blenpluginapi/util.h7
-rw-r--r--source/blender/bmesh/CMakeLists.txt2
-rw-r--r--source/blender/bmesh/intern/bmesh_construct.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_core.c24
-rw-r--r--source/blender/bmesh/intern/bmesh_error.h1
-rw-r--r--source/blender/bmesh/intern/bmesh_interp.c81
-rw-r--r--source/blender/bmesh/intern/bmesh_interp.h2
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh.c43
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh_validate.c6
-rw-r--r--source/blender/bmesh/intern/bmesh_mods.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_opdefines.c52
-rw-r--r--source/blender/bmesh/intern/bmesh_operators.c6
-rw-r--r--source/blender/bmesh/intern/bmesh_operators.h2
-rw-r--r--source/blender/bmesh/intern/bmesh_operators_private.h2
-rw-r--r--source/blender/bmesh/intern/bmesh_private.h14
-rw-r--r--source/blender/bmesh/intern/bmesh_queries.c24
-rw-r--r--source/blender/bmesh/intern/bmesh_queries.h1
-rw-r--r--source/blender/bmesh/intern/bmesh_walkers_impl.c2
-rw-r--r--source/blender/bmesh/operators/bmo_bevel.c18
-rw-r--r--source/blender/bmesh/operators/bmo_create.c2
-rw-r--r--source/blender/bmesh/operators/bmo_dissolve.c46
-rw-r--r--source/blender/bmesh/operators/bmo_extrude.c2
-rw-r--r--source/blender/bmesh/operators/bmo_hull.c758
-rw-r--r--source/blender/bmesh/operators/bmo_inset.c22
-rw-r--r--source/blender/bmesh/operators/bmo_primitive.c351
-rw-r--r--source/blender/bmesh/operators/bmo_removedoubles.c2
-rw-r--r--source/blender/bmesh/operators/bmo_subdivide.c35
-rw-r--r--source/blender/bmesh/operators/bmo_subdivide.h1
-rw-r--r--source/blender/bmesh/operators/bmo_triangulate.c22
-rw-r--r--source/blender/bmesh/operators/bmo_wireframe.c404
-rw-r--r--source/blender/bmesh/tools/BME_bevel.c30
-rw-r--r--source/blender/collada/AnimationExporter.cpp38
-rw-r--r--source/blender/collada/AnimationExporter.h10
-rw-r--r--source/blender/collada/AnimationImporter.cpp105
-rw-r--r--source/blender/collada/AnimationImporter.h41
-rw-r--r--source/blender/collada/ArmatureExporter.cpp2
-rw-r--r--source/blender/collada/ArmatureImporter.cpp30
-rw-r--r--source/blender/collada/ArmatureImporter.h2
-rw-r--r--source/blender/collada/CameraExporter.cpp30
-rw-r--r--source/blender/collada/DocumentImporter.cpp85
-rw-r--r--source/blender/collada/DocumentImporter.h2
-rw-r--r--source/blender/collada/EffectExporter.cpp32
-rw-r--r--source/blender/collada/ErrorHandler.h2
-rw-r--r--source/blender/collada/ExtraHandler.h2
-rw-r--r--source/blender/collada/ExtraTags.h2
-rw-r--r--source/blender/collada/LightExporter.cpp14
-rw-r--r--source/blender/collada/MeshImporter.cpp44
-rw-r--r--source/blender/collada/MeshImporter.h2
-rw-r--r--source/blender/collada/SkinInfo.cpp2
-rw-r--r--source/blender/collada/TransformWriter.cpp4
-rw-r--r--source/blender/collada/collada_utils.cpp15
-rw-r--r--source/blender/collada/collada_utils.h2
-rw-r--r--source/blender/editors/animation/anim_channels_defines.c12
-rw-r--r--source/blender/editors/animation/anim_channels_edit.c8
-rw-r--r--source/blender/editors/animation/anim_deps.c2
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-rw-r--r--source/blender/editors/animation/anim_ipo_utils.c2
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-rw-r--r--source/blender/editors/animation/drivers.c22
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-rw-r--r--source/blender/python/intern/bpy_app_handlers.c2
-rw-r--r--source/blender/python/intern/bpy_props.c4
-rw-r--r--source/blender/python/intern/bpy_rna.c62
-rw-r--r--source/blender/python/mathutils/mathutils.h11
-rw-r--r--source/blender/python/mathutils/mathutils_Color.c1
-rw-r--r--source/blender/python/mathutils/mathutils_Color.h1
-rw-r--r--source/blender/python/mathutils/mathutils_Euler.c1
-rw-r--r--source/blender/python/mathutils/mathutils_Euler.h10
-rw-r--r--source/blender/python/mathutils/mathutils_Matrix.c1
-rw-r--r--source/blender/python/mathutils/mathutils_Quaternion.h11
-rw-r--r--source/blender/python/mathutils/mathutils_Vector.h1
-rw-r--r--source/blender/python/mathutils/mathutils_geometry.c15
-rw-r--r--source/blender/python/mathutils/mathutils_geometry.h11
-rw-r--r--source/blender/quicktime/apple/quicktime_export.c57
-rw-r--r--source/blender/quicktime/apple/quicktime_import.c24
-rw-r--r--source/blender/render/intern/include/gammaCorrectionTables.h10
-rw-r--r--source/blender/render/intern/include/initrender.h3
-rw-r--r--source/blender/render/intern/include/occlusion.h3
-rw-r--r--source/blender/render/intern/include/render_types.h4
-rw-r--r--source/blender/render/intern/include/rendercore.h10
-rw-r--r--source/blender/render/intern/include/shadbuf.h10
-rw-r--r--source/blender/render/intern/include/strand.h2
-rw-r--r--source/blender/render/intern/include/sunsky.h2
-rw-r--r--source/blender/render/intern/include/texture.h3
-rw-r--r--source/blender/render/intern/raytrace/bvh.h48
-rw-r--r--source/blender/render/intern/raytrace/rayobject.cpp2
-rw-r--r--source/blender/render/intern/raytrace/rayobject_blibvh.cpp4
-rw-r--r--source/blender/render/intern/raytrace/rayobject_internal.h31
-rw-r--r--source/blender/render/intern/raytrace/rayobject_octree.cpp108
-rw-r--r--source/blender/render/intern/raytrace/rayobject_qbvh.cpp18
-rw-r--r--source/blender/render/intern/raytrace/rayobject_rtbuild.cpp22
-rw-r--r--source/blender/render/intern/raytrace/rayobject_svbvh.cpp22
-rw-r--r--source/blender/render/intern/raytrace/rayobject_vbvh.cpp20
-rw-r--r--source/blender/render/intern/raytrace/reorganize.h14
-rw-r--r--source/blender/render/intern/raytrace/vbvh.h2
-rw-r--r--source/blender/render/intern/source/convertblender.c192
-rw-r--r--source/blender/render/intern/source/envmap.c10
-rw-r--r--source/blender/render/intern/source/external_engine.c3
-rw-r--r--source/blender/render/intern/source/gammaCorrectionTables.c3
-rw-r--r--source/blender/render/intern/source/imagetexture.c13
-rw-r--r--source/blender/render/intern/source/initrender.c22
-rw-r--r--source/blender/render/intern/source/occlusion.c8
-rw-r--r--source/blender/render/intern/source/pipeline.c44
-rw-r--r--source/blender/render/intern/source/pixelblending.c9
-rw-r--r--source/blender/render/intern/source/pixelshading.c4
-rw-r--r--source/blender/render/intern/source/pointdensity.c2
-rw-r--r--source/blender/render/intern/source/rayshade.c46
-rw-r--r--source/blender/render/intern/source/render_result.c3
-rw-r--r--source/blender/render/intern/source/render_texture.c42
-rw-r--r--source/blender/render/intern/source/rendercore.c4
-rw-r--r--source/blender/render/intern/source/renderdatabase.c48
-rw-r--r--source/blender/render/intern/source/shadbuf.c38
-rw-r--r--source/blender/render/intern/source/shadeoutput.c14
-rw-r--r--source/blender/render/intern/source/sss.c4
-rw-r--r--source/blender/render/intern/source/strand.c66
-rw-r--r--source/blender/render/intern/source/sunsky.c20
-rw-r--r--source/blender/render/intern/source/volume_precache.c28
-rw-r--r--source/blender/render/intern/source/volumetric.c18
-rw-r--r--source/blender/render/intern/source/voxeldata.c18
-rw-r--r--source/blender/render/intern/source/zbuf.c80
-rw-r--r--source/blender/windowmanager/intern/wm_draw.c2
-rw-r--r--source/blender/windowmanager/intern/wm_event_system.c8
-rw-r--r--source/blender/windowmanager/intern/wm_files.c8
-rw-r--r--source/blender/windowmanager/intern/wm_gesture.c12
-rw-r--r--source/blender/windowmanager/intern/wm_keymap.c20
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c34
-rw-r--r--source/blender/windowmanager/intern/wm_subwindow.c2
-rw-r--r--source/blenderplayer/bad_level_call_stubs/stubs.c30
-rw-r--r--source/creator/CMakeLists.txt26
-rw-r--r--source/creator/creator.c7
-rw-r--r--source/gameengine/Converter/BL_BlenderDataConversion.cpp4
-rw-r--r--source/gameengine/Converter/KX_ConvertProperties.h8
-rw-r--r--source/gameengine/GameLogic/SCA_ActuatorSensor.h10
-rw-r--r--source/gameengine/GamePlayer/common/GPC_Canvas.cpp6
-rw-r--r--source/gameengine/Ketsji/BL_Shader.h44
-rw-r--r--source/gameengine/Ketsji/KX_BlenderMaterial.h10
-rw-r--r--source/gameengine/Ketsji/KX_BulletPhysicsController.cpp4
-rw-r--r--source/gameengine/Ketsji/KX_FontObject.h8
-rw-r--r--source/gameengine/Ketsji/KX_Light.cpp17
-rw-r--r--source/gameengine/Ketsji/KX_Light.h1
-rw-r--r--source/gameengine/Ketsji/KX_PyMath.h2
-rw-r--r--source/gameengine/Ketsji/KX_PythonSeq.h2
-rw-r--r--source/gameengine/Ketsji/KX_VertexProxy.cpp2
-rw-r--r--source/gameengine/Rasterizer/RAS_ICanvas.h10
-rw-r--r--source/gameengine/Rasterizer/RAS_IRasterizer.h2
-rw-r--r--source/gameengine/VideoTexture/ImageRender.cpp4
-rw-r--r--source/gameengine/VideoTexture/Texture.cpp19
679 files changed, 28512 insertions, 22338 deletions
diff --git a/source/blender/avi/AVI_avi.h b/source/blender/avi/AVI_avi.h
index a579bf7dfec..76e11ebad08 100644
--- a/source/blender/avi/AVI_avi.h
+++ b/source/blender/avi/AVI_avi.h
@@ -57,124 +57,124 @@
#include <stdio.h> /* for FILE */
typedef struct _AviChunk {
- int fcc;
- int size;
+ int fcc;
+ int size;
} AviChunk;
typedef struct _AviList {
- int fcc;
- int size;
- int ids;
+ int fcc;
+ int size;
+ int ids;
} AviList;
typedef struct _AviMainHeader {
- int fcc;
- int size;
- int MicroSecPerFrame; /* MicroSecPerFrame - timing between frames */
- int MaxBytesPerSec; /* MaxBytesPerSec - approx bps system must handle */
- int PaddingGranularity;
- int Flags;
+ int fcc;
+ int size;
+ int MicroSecPerFrame; /* MicroSecPerFrame - timing between frames */
+ int MaxBytesPerSec; /* MaxBytesPerSec - approx bps system must handle */
+ int PaddingGranularity;
+ int Flags;
#define AVIF_HASINDEX 0x00000010 /* had idx1 chunk */
#define AVIF_MUSTUSEINDEX 0x00000020 /* must use idx1 chunk to determine order */
#define AVIF_ISINTERLEAVED 0x00000100 /* AVI file is interleaved */
#define AVIF_TRUSTCKTYPE 0x00000800
#define AVIF_WASCAPTUREFILE 0x00010000 /* specially allocated used for capturing real time video */
#define AVIF_COPYRIGHTED 0x00020000 /* contains copyrighted data */
-
- int TotalFrames;
- int InitialFrames; /* InitialFrames - initial frame before interleaving */
- int Streams;
- int SuggestedBufferSize;
- int Width;
- int Height;
- int Reserved[4];
+
+ int TotalFrames;
+ int InitialFrames; /* InitialFrames - initial frame before interleaving */
+ int Streams;
+ int SuggestedBufferSize;
+ int Width;
+ int Height;
+ int Reserved[4];
} AviMainHeader;
typedef struct _AviStreamHeader {
- int fcc;
- int size;
- int Type;
+ int fcc;
+ int size;
+ int Type;
#define AVIST_VIDEO FCC("vids")
#define AVIST_AUDIO FCC("auds")
#define AVIST_MIDI FCC("mids")
#define AVIST_TEXT FCC("txts")
-
- int Handler;
- int Flags;
+
+ int Handler;
+ int Flags;
#define AVISF_DISABLED 0x00000001
#define AVISF_VIDEO_PALCHANGES 0x00010000
-
- short Priority;
- short Language;
- int InitialFrames;
- int Scale;
- int Rate;
- int Start;
- int Length;
- int SuggestedBufferSize;
- int Quality;
- int SampleSize;
- short left;
- short top;
- short right;
- short bottom;
+
+ short Priority;
+ short Language;
+ int InitialFrames;
+ int Scale;
+ int Rate;
+ int Start;
+ int Length;
+ int SuggestedBufferSize;
+ int Quality;
+ int SampleSize;
+ short left;
+ short top;
+ short right;
+ short bottom;
} AviStreamHeader;
typedef struct _AviBitmapInfoHeader {
- int fcc;
- int size;
- int Size;
- int Width;
- int Height;
- short Planes;
- short BitCount;
- int Compression;
- int SizeImage;
- int XPelsPerMeter;
- int YPelsPerMeter;
- int ClrUsed;
- int ClrImportant;
+ int fcc;
+ int size;
+ int Size;
+ int Width;
+ int Height;
+ short Planes;
+ short BitCount;
+ int Compression;
+ int SizeImage;
+ int XPelsPerMeter;
+ int YPelsPerMeter;
+ int ClrUsed;
+ int ClrImportant;
} AviBitmapInfoHeader;
typedef struct _AviMJPEGUnknown {
- int a;
- int b;
- int c;
- int d;
- int e;
- int f;
- int g;
+ int a;
+ int b;
+ int c;
+ int d;
+ int e;
+ int f;
+ int g;
} AviMJPEGUnknown;
typedef struct _AviIndexEntry {
- int ChunkId;
- int Flags;
+ int ChunkId;
+ int Flags;
#define AVIIF_LIST 0x00000001
#define AVIIF_KEYFRAME 0x00000010
#define AVIIF_NO_TIME 0x00000100
#define AVIIF_COMPRESSOR 0x0FFF0000
- int Offset;
- int Size;
+ int Offset;
+ int Size;
} AviIndexEntry;
typedef struct _AviIndex {
- int fcc;
- int size;
- AviIndexEntry *entrys;
+ int fcc;
+ int size;
+ AviIndexEntry *entrys;
} AviIndex;
typedef enum {
- AVI_FORMAT_RGB24, /* The most basic of forms, 3 bytes per pixel, 1 per r, g, b */
- AVI_FORMAT_RGB32, /* The second most basic of forms, 4 bytes per pixel, 1 per r, g, b, alpha */
- AVI_FORMAT_AVI_RGB, /* Same as above, but is in the weird AVI order (bottom to top, left to right) */
- AVI_FORMAT_MJPEG /* Motion-JPEG */
+ AVI_FORMAT_RGB24, /* The most basic of forms, 3 bytes per pixel, 1 per r, g, b */
+ AVI_FORMAT_RGB32, /* The second most basic of forms, 4 bytes per pixel, 1 per r, g, b, alpha */
+ AVI_FORMAT_AVI_RGB, /* Same as above, but is in the weird AVI order (bottom to top, left to right) */
+ AVI_FORMAT_MJPEG /* Motion-JPEG */
} AviFormat;
typedef struct _AviStreamRec {
- AviStreamHeader sh;
- void *sf;
- int sf_size;
- AviFormat format;
+ AviStreamHeader sh;
+ void *sf;
+ int sf_size;
+ AviFormat format;
} AviStreamRec;
typedef struct _AviMovie {
@@ -201,23 +201,23 @@ typedef struct _AviMovie {
} AviMovie;
typedef enum {
- AVI_ERROR_NONE=0,
- AVI_ERROR_COMPRESSION,
- AVI_ERROR_OPEN,
- AVI_ERROR_READING,
- AVI_ERROR_WRITING,
- AVI_ERROR_FORMAT,
- AVI_ERROR_ALLOC,
- AVI_ERROR_FOUND,
- AVI_ERROR_OPTION
+ AVI_ERROR_NONE=0,
+ AVI_ERROR_COMPRESSION,
+ AVI_ERROR_OPEN,
+ AVI_ERROR_READING,
+ AVI_ERROR_WRITING,
+ AVI_ERROR_FORMAT,
+ AVI_ERROR_ALLOC,
+ AVI_ERROR_FOUND,
+ AVI_ERROR_OPTION
} AviError;
/* belongs to the option-setting function. */
typedef enum {
- AVI_OPTION_WIDTH=0,
- AVI_OPTION_HEIGHT,
- AVI_OPTION_QUALITY,
- AVI_OPTION_FRAMERATE
+ AVI_OPTION_WIDTH=0,
+ AVI_OPTION_HEIGHT,
+ AVI_OPTION_QUALITY,
+ AVI_OPTION_FRAMERATE
} AviOption;
/* The offsets that will always stay the same in AVI files we
@@ -235,28 +235,28 @@ typedef enum {
/**
* Test whether this is an avi-format.
*/
-int AVI_is_avi (const char *name);
+int AVI_is_avi(const char *name);
/**
* Open a compressed file, decompress it into memory.
*/
-AviError AVI_open_compress (char *name, AviMovie *movie, int streams, ...);
+AviError AVI_open_compress(char *name, AviMovie *movie, int streams, ...);
/**
* Finalize a compressed output stream.
*/
-AviError AVI_close_compress (AviMovie *movie);
+AviError AVI_close_compress(AviMovie *movie);
/**
* Choose a compression option for \<movie\>. Possible options are
* AVI_OPTION_TYPE_MAIN, AVI_OPTION_TYPE_STRH, AVI_OPTION_TYPE_STRF
*/
-AviError AVI_set_compress_option (AviMovie *movie,
- int option_type,
- int stream,
- AviOption option,
- void *opt_data);
+AviError AVI_set_compress_option(AviMovie *movie,
+ int option_type,
+ int stream,
+ AviOption option,
+ void *opt_data);
/* Hmmm... there should be some explanantion about what these mean */
/**
* Compression option, for use in avi_set_compress_option
@@ -275,35 +275,34 @@ AviError AVI_set_compress_option (AviMovie *movie,
* Direct the streams \<avist_type\> to \<movie\>. Redirect \<stream_num\>
* streams.
*/
-int AVI_get_stream (AviMovie *movie, int avist_type, int stream_num);
+int AVI_get_stream(AviMovie *movie, int avist_type, int stream_num);
/**
* Open a movie stream from file.
*/
-AviError AVI_open_movie (const char *name, AviMovie *movie);
+AviError AVI_open_movie(const char *name, AviMovie *movie);
/**
* Read a frame from a movie stream.
*/
-void *AVI_read_frame (AviMovie *movie,
- AviFormat format,
- int frame,
- int stream);
+void *AVI_read_frame(AviMovie *movie,
+ AviFormat format,
+ int frame,
+ int stream);
/**
* Close an open movie stream.
*/
-AviError AVI_close (AviMovie *movie);
+AviError AVI_close(AviMovie *movie);
/**
* Write frames to a movie stream.
*/
-AviError AVI_write_frame (AviMovie *movie, int frame_num, ...);
+AviError AVI_write_frame(AviMovie *movie, int frame_num, ...);
/**
* Unused but still external
*/
-AviError AVI_print_error (AviError error);
-void AVI_set_debug (int mode);
+AviError AVI_print_error(AviError error);
+void AVI_set_debug(int mode);
#endif /* __AVI_AVI_H__ */
-
diff --git a/source/blender/avi/intern/avi.c b/source/blender/avi/intern/avi.c
index 637d4be30fd..17c29e2a834 100644
--- a/source/blender/avi/intern/avi.c
+++ b/source/blender/avi/intern/avi.c
@@ -1,7 +1,4 @@
/*
- *
- * This is external code.
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -31,6 +28,8 @@
/** \file blender/avi/intern/avi.c
* \ingroup avi
+ *
+ * This is external code.
*/
@@ -58,8 +57,8 @@ static char DEBUG_FCC[4];
#define DEBUG_PRINT(x) if (AVI_DEBUG) { printf("AVI DEBUG: " x); } (void)0
/* local functions */
-char *fcc_to_char (unsigned int fcc);
-char *tcc_to_char (unsigned int tcc);
+char *fcc_to_char(unsigned int fcc);
+char *tcc_to_char(unsigned int tcc);
@@ -89,7 +88,7 @@ unsigned int GET_TCC (FILE *fp)
return FCC (tmp);
}
-char *fcc_to_char (unsigned int fcc)
+char *fcc_to_char(unsigned int fcc)
{
DEBUG_FCC[0]= (fcc)&127;
DEBUG_FCC[1]= (fcc>>8)&127;
@@ -99,7 +98,7 @@ char *fcc_to_char (unsigned int fcc)
return DEBUG_FCC;
}
-char *tcc_to_char (unsigned int tcc)
+char *tcc_to_char(unsigned int tcc)
{
DEBUG_FCC[0]= (tcc)&127;
DEBUG_FCC[1]= (tcc>>8)&127;
@@ -109,7 +108,7 @@ char *tcc_to_char (unsigned int tcc)
return DEBUG_FCC;
}
-int AVI_get_stream (AviMovie *movie, int avist_type, int stream_num)
+int AVI_get_stream(AviMovie *movie, int avist_type, int stream_num)
{
int cur_stream;
@@ -157,7 +156,7 @@ static int fcc_is_data (int fcc)
return 1;
}
-AviError AVI_print_error (AviError in_error)
+AviError AVI_print_error(AviError in_error)
{
int error;
@@ -200,12 +199,12 @@ AviError AVI_print_error (AviError in_error)
return in_error;
}
#if 0
-void AVI_set_debug (int mode)
+void AVI_set_debug(int mode)
{
AVI_DEBUG= mode;
}
-int AVI_is_avi (char *name)
+int AVI_is_avi(char *name)
{
FILE *fp;
int ret;
@@ -228,7 +227,7 @@ int AVI_is_avi (char *name)
}
#endif
-int AVI_is_avi (const char *name)
+int AVI_is_avi(const char *name)
{
int temp, fcca, j;
AviMovie movie= {NULL};
@@ -425,7 +424,7 @@ int AVI_is_avi (const char *name)
}
-AviError AVI_open_movie (const char *name, AviMovie *movie)
+AviError AVI_open_movie(const char *name, AviMovie *movie)
{
int temp, fcca, size, j;
@@ -638,7 +637,7 @@ AviError AVI_open_movie (const char *name, AviMovie *movie)
return AVI_ERROR_FORMAT;
}
- movie->entries = (AviIndexEntry *) MEM_mallocN (movie->index_entries * sizeof(AviIndexEntry),"movieentries");
+ movie->entries = (AviIndexEntry *) MEM_mallocN (movie->index_entries * sizeof(AviIndexEntry), "movieentries");
for (temp=0; temp < movie->index_entries; temp++) {
movie->entries[temp].ChunkId = GET_FCC (movie->fp);
@@ -701,7 +700,7 @@ void *AVI_read_frame (AviMovie *movie, AviFormat format, int frame, int stream)
fseek (movie->fp, movie->read_offset + movie->entries[i-1].Offset, SEEK_SET);
temp = GET_FCC(movie->fp);
- buffer = MEM_mallocN (temp,"readbuffer");
+ buffer = MEM_mallocN (temp, "readbuffer");
if (fread (buffer, 1, temp, movie->fp) != temp) {
MEM_freeN(buffer);
@@ -714,7 +713,7 @@ void *AVI_read_frame (AviMovie *movie, AviFormat format, int frame, int stream)
return buffer;
}
-AviError AVI_close (AviMovie *movie)
+AviError AVI_close(AviMovie *movie)
{
int i;
@@ -737,7 +736,7 @@ AviError AVI_close (AviMovie *movie)
return AVI_ERROR_NONE;
}
-AviError AVI_open_compress (char *name, AviMovie *movie, int streams, ...)
+AviError AVI_open_compress(char *name, AviMovie *movie, int streams, ...)
{
va_list ap;
AviList list;
@@ -755,14 +754,14 @@ AviError AVI_open_compress (char *name, AviMovie *movie, int streams, ...)
if (movie->fp == NULL)
return AVI_ERROR_OPEN;
- movie->offset_table = (int64_t *) MEM_mallocN ((1+streams*2) * sizeof (int64_t),"offsettable");
+ movie->offset_table = (int64_t *) MEM_mallocN ((1+streams*2) * sizeof (int64_t), "offsettable");
for (i=0; i < 1 + streams*2; i++)
movie->offset_table[i] = -1L;
movie->entries = NULL;
- movie->header = (AviMainHeader *) MEM_mallocN (sizeof(AviMainHeader),"movieheader");
+ movie->header = (AviMainHeader *) MEM_mallocN (sizeof(AviMainHeader), "movieheader");
movie->header->fcc = FCC("avih");
movie->header->size = 56;
@@ -781,7 +780,7 @@ AviError AVI_open_compress (char *name, AviMovie *movie, int streams, ...)
movie->header->Reserved[2] = 0;
movie->header->Reserved[3] = 0;
- movie->streams = (AviStreamRec *) MEM_mallocN (sizeof(AviStreamRec) * movie->header->Streams,"moviestreams");
+ movie->streams = (AviStreamRec *) MEM_mallocN (sizeof(AviStreamRec) * movie->header->Streams, "moviestreams");
va_start (ap, streams);
@@ -818,7 +817,7 @@ AviError AVI_open_compress (char *name, AviMovie *movie, int streams, ...)
#if 0
if (movie->streams[i].format == AVI_FORMAT_MJPEG) {
movie->streams[i].sf = MEM_mallocN (sizeof(AviBitmapInfoHeader)
- + sizeof(AviMJPEGUnknown),"moviestreamformatL");
+ + sizeof(AviMJPEGUnknown), "moviestreamformatL");
movie->streams[i].sf_size = sizeof(AviBitmapInfoHeader) + sizeof(AviMJPEGUnknown);
}
else {
@@ -933,7 +932,7 @@ AviError AVI_open_compress (char *name, AviMovie *movie, int streams, ...)
return AVI_ERROR_NONE;
}
-AviError AVI_write_frame (AviMovie *movie, int frame_num, ...)
+AviError AVI_write_frame(AviMovie *movie, int frame_num, ...)
{
AviList list;
AviChunk chunk;
@@ -952,7 +951,7 @@ AviError AVI_write_frame (AviMovie *movie, int frame_num, ...)
if (frame_num+1 > movie->index_entries) {
temp = (AviIndexEntry *) MEM_mallocN ((frame_num+1) *
- (movie->header->Streams+1) * sizeof(AviIndexEntry),"newidxentry");
+ (movie->header->Streams+1) * sizeof(AviIndexEntry), "newidxentry");
if (movie->entries != NULL) {
memcpy (temp, movie->entries, movie->index_entries * (movie->header->Streams+1)
* sizeof(AviIndexEntry));
@@ -1041,7 +1040,7 @@ AviError AVI_write_frame (AviMovie *movie, int frame_num, ...)
return AVI_ERROR_NONE;
}
-AviError AVI_close_compress (AviMovie *movie)
+AviError AVI_close_compress(AviMovie *movie)
{
int temp, movi_size, i;
@@ -1062,7 +1061,7 @@ AviError AVI_close_compress (AviMovie *movie)
fseek (movie->fp, movie->movi_offset, SEEK_SET);
- PUT_FCCN((movi_size-(movie->movi_offset+4L)),movie->fp);
+ PUT_FCCN((movi_size-(movie->movi_offset+4L)), movie->fp);
fclose (movie->fp);
diff --git a/source/blender/avi/intern/avirgb.c b/source/blender/avi/intern/avirgb.c
index 8e5806c09cf..36e862708f4 100644
--- a/source/blender/avi/intern/avirgb.c
+++ b/source/blender/avi/intern/avirgb.c
@@ -1,7 +1,4 @@
/*
- *
- * This is external code. Converts rgb-type avi-s.
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -31,6 +28,8 @@
/** \file blender/avi/intern/avirgb.c
* \ingroup avi
+ *
+ * This is external code. Converts rgb-type avi-s.
*/
@@ -45,7 +44,7 @@
void *avi_converter_from_avi_rgb (AviMovie *movie, int stream, unsigned char *buffer, int *size)
{
- int x, y,i, rowstride;
+ int x, y, i, rowstride;
unsigned char *buf;
AviBitmapInfoHeader *bi;
short bits= 32;
@@ -127,7 +126,7 @@ void *avi_converter_to_avi_rgb (AviMovie *movie, int stream, unsigned char *buff
*size= movie->header->Height * movie->header->Width * 3;
if (movie->header->Width%2) *size+= movie->header->Height;
- buf = MEM_mallocN (*size,"toavirgbbuf");
+ buf = MEM_mallocN (*size, "toavirgbbuf");
rowstride = movie->header->Width*3;
if (movie->header->Width%2) rowstride++;
diff --git a/source/blender/avi/intern/codecs.c b/source/blender/avi/intern/codecs.c
index 2c244177655..c99938e7b9e 100644
--- a/source/blender/avi/intern/codecs.c
+++ b/source/blender/avi/intern/codecs.c
@@ -1,7 +1,4 @@
/*
- *
- * This is external code. Identify and convert different avi-files.
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -30,6 +27,8 @@
/** \file blender/avi/intern/codecs.c
* \ingroup avi
+ *
+ * This is external code. Identify and convert different avi-files.
*/
@@ -85,21 +84,21 @@ void *avi_format_convert (AviMovie *movie, int stream, void *buffer, AviFormat f
return buffer;
}
-int avi_get_data_id (AviFormat format, int stream)
+int avi_get_data_id(AviFormat format, int stream)
{
char fcc[5];
if (avi_get_format_type (format) == FCC("vids"))
- sprintf (fcc,"%2.2ddc",stream);
+ sprintf (fcc, "%2.2ddc", stream);
else if (avi_get_format_type (format) == FCC("auds"))
- sprintf (fcc,"%2.2ddc",stream);
+ sprintf (fcc, "%2.2ddc", stream);
else
return 0;
return FCC(fcc);
}
-int avi_get_format_type (AviFormat format)
+int avi_get_format_type(AviFormat format)
{
switch (format) {
case AVI_FORMAT_RGB24:
@@ -114,7 +113,7 @@ int avi_get_format_type (AviFormat format)
}
}
-int avi_get_format_fcc (AviFormat format)
+int avi_get_format_fcc(AviFormat format)
{
switch (format) {
case AVI_FORMAT_RGB24:
@@ -131,7 +130,7 @@ int avi_get_format_fcc (AviFormat format)
}
}
-int avi_get_format_compression (AviFormat format)
+int avi_get_format_compression(AviFormat format)
{
switch (format) {
case AVI_FORMAT_RGB24:
diff --git a/source/blender/avi/intern/endian.c b/source/blender/avi/intern/endian.c
index adcc7e8750a..fd8cc56f551 100644
--- a/source/blender/avi/intern/endian.c
+++ b/source/blender/avi/intern/endian.c
@@ -1,8 +1,4 @@
/*
- *
- * This is external code. Streams bytes to output depending on the
- * endianness of the system.
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -32,6 +28,9 @@
/** \file blender/avi/intern/endian.c
* \ingroup avi
+ *
+ * This is external code. Streams bytes to output depending on the
+ * endianness of the system.
*/
@@ -49,7 +48,7 @@
#ifdef __BIG_ENDIAN__
static void invert (int *num)
{
- int new=0,i,j;
+ int new=0, i, j;
for (j=0; j < 4; j++) {
for (i=0; i<8; i++) {
@@ -63,7 +62,7 @@ static void invert (int *num)
static void sinvert (short int *num)
{
short int new=0;
- int i,j;
+ int i, j;
for (j=0; j < 2; j++) {
for (i=0; i<8; i++) {
@@ -169,7 +168,7 @@ static void Iindexe (AviIndexEntry *indexe)
}
#endif /* __BIG_ENDIAN__ */
-void awrite (AviMovie *movie, void *datain, int block, int size, FILE *fp, int type)
+void awrite(AviMovie *movie, void *datain, int block, int size, FILE *fp, int type)
{
#ifdef __BIG_ENDIAN__
void *data;
diff --git a/source/blender/avi/intern/endian.h b/source/blender/avi/intern/endian.h
index 3229f32cbbd..7ef49cb1699 100644
--- a/source/blender/avi/intern/endian.h
+++ b/source/blender/avi/intern/endian.h
@@ -1,7 +1,4 @@
/*
- *
- * This is external code.
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -26,14 +23,14 @@
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
- *
*/
/** \file blender/avi/intern/endian.h
* \ingroup avi
+ *
+ * This is external code.
*/
-
#ifndef __ENDIAN_H__
#define __ENDIAN_H__
@@ -49,7 +46,7 @@
#define AVI_INDEXE 6
#define AVI_MJPEGU 7
-void awrite (AviMovie *movie, void *datain, int block, int size, FILE *fp, int type);
+void awrite(AviMovie *movie, void *datain, int block, int size, FILE *fp, int type);
#endif
diff --git a/source/blender/avi/intern/mjpeg.c b/source/blender/avi/intern/mjpeg.c
index f6ebcab2aeb..29356f8ef28 100644
--- a/source/blender/avi/intern/mjpeg.c
+++ b/source/blender/avi/intern/mjpeg.c
@@ -1,7 +1,4 @@
/*
- *
- * This is external code. Converts between avi and mpeg/jpeg.
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -31,6 +28,8 @@
/** \file blender/avi/intern/mjpeg.c
* \ingroup avi
+ *
+ * This is external code. Converts between avi and mpeg/jpeg.
*/
diff --git a/source/blender/avi/intern/options.c b/source/blender/avi/intern/options.c
index a2fd756ddaa..db9719c171d 100644
--- a/source/blender/avi/intern/options.c
+++ b/source/blender/avi/intern/options.c
@@ -1,8 +1,4 @@
/*
- *
- * This is external code. Sets some compression related options
- * (width, height quality, framerate).
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -32,6 +28,9 @@
/** \file blender/avi/intern/options.c
* \ingroup avi
+ *
+ * This is external code. Sets some compression related options
+ * (width, height quality, framerate).
*/
#include "AVI_avi.h"
@@ -44,7 +43,7 @@
/* avi_set_compress_options gets its own file... now don't WE feel important? */
-AviError AVI_set_compress_option (AviMovie *movie, int option_type, int stream, AviOption option, void *opt_data)
+AviError AVI_set_compress_option(AviMovie *movie, int option_type, int stream, AviOption option, void *opt_data)
{
int i;
int useconds;
diff --git a/source/blender/avi/intern/rgb32.c b/source/blender/avi/intern/rgb32.c
index c6830d9666a..7b4958ca026 100644
--- a/source/blender/avi/intern/rgb32.c
+++ b/source/blender/avi/intern/rgb32.c
@@ -1,7 +1,4 @@
/*
- *
- * This is external code. Converts between rgb32 and avi.
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -31,6 +28,8 @@
/** \file blender/avi/intern/rgb32.c
* \ingroup avi
+ *
+ * This is external code. Converts between rgb32 and avi.
*/
diff --git a/source/blender/blenfont/intern/blf_glyph.c b/source/blender/blenfont/intern/blf_glyph.c
index 033efbfc1fc..9309cf15667 100644
--- a/source/blender/blenfont/intern/blf_glyph.c
+++ b/source/blender/blenfont/intern/blf_glyph.c
@@ -341,7 +341,7 @@ static void blf_texture5_draw(const float shadow_col[4], float uv[2][2], float x
static void blf_texture3_draw(const float shadow_col[4], float uv[2][2], float x1, float y1, float x2, float y2)
{
float soft[9] = {1/16.0f, 2/16.0f, 1/16.0f,
- 2/16.0f,4/16.0f, 2/16.0f,
+ 2/16.0f, 4/16.0f, 2/16.0f,
1/16.0f, 2/16.0f, 1/16.0f};
float color[4], *fp = soft;
diff --git a/source/blender/blenfont/intern/blf_internal_types.h b/source/blender/blenfont/intern/blf_internal_types.h
index cbe7975fdd6..bf9b9858348 100644
--- a/source/blender/blenfont/intern/blf_internal_types.h
+++ b/source/blender/blenfont/intern/blf_internal_types.h
@@ -180,7 +180,7 @@ typedef struct FontBLF {
/* max texture size. */
int max_tex_size;
- /* current opengl texture bind, avoids calling glGet */
+ /* cache current OpenGL texture to save calls into the API */
int tex_bind_state;
/* font options. */
diff --git a/source/blender/blenfont/intern/blf_lang.c b/source/blender/blenfont/intern/blf_lang.c
index 435ca8776bc..96d3a231ba5 100644
--- a/source/blender/blenfont/intern/blf_lang.c
+++ b/source/blender/blenfont/intern/blf_lang.c
@@ -106,6 +106,7 @@ static const char *locales[] = {
"serbian (latin)", "sr_RS@latin",
"kyrgyz", "ky_KG",
"turkish", "tr_TR",
+ "hungarian", "hu_HU",
};
void BLF_lang_init(void)
@@ -182,9 +183,9 @@ void BLF_lang_set(const char *str)
char *envStr;
if (U.language == 0)/* use system setting */
- envStr = BLI_sprintfN( "LANG=%s", getenv("LANG") );
+ envStr = BLI_sprintfN("LANG=%s", getenv("LANG"));
else
- envStr = BLI_sprintfN( "LANG=%s", short_locale );
+ envStr = BLI_sprintfN("LANG=%s", short_locale);
gettext_putenv(envStr);
MEM_freeN(envStr);
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index 3a28af97166..a15192f156a 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -664,22 +664,22 @@ void DM_update_weight_mcol(struct Object *ob, struct DerivedMesh *dm, int const
typedef struct DMVertexAttribs {
struct {
struct MTFace *array;
- int emOffset, glIndex, glTexco;
+ int em_offset, gl_index, gl_texco;
} tface[MAX_MTFACE];
struct {
struct MCol *array;
- int emOffset, glIndex;
+ int em_offset, gl_index;
} mcol[MAX_MCOL];
struct {
float (*array)[4];
- int emOffset, glIndex;
+ int em_offset, gl_index;
} tang;
struct {
float (*array)[3];
- int emOffset, glIndex, glTexco;
+ int em_offset, gl_index, gl_texco;
} orco;
int tottface, totmcol, tottang, totorco;
diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h
index 14f5c27c3df..62f1dbc5867 100644
--- a/source/blender/blenkernel/BKE_blender.h
+++ b/source/blender/blenkernel/BKE_blender.h
@@ -42,7 +42,7 @@ extern "C" {
* and keep comment above the defines.
* Use STRINGIFY() rather than defining with quotes */
#define BLENDER_VERSION 263
-#define BLENDER_SUBVERSION 0
+#define BLENDER_SUBVERSION 4
#define BLENDER_MINVERSION 250
#define BLENDER_MINSUBVERSION 0
diff --git a/source/blender/blenkernel/BKE_brush.h b/source/blender/blenkernel/BKE_brush.h
index 1ff9bc46638..b5edc8f3e50 100644
--- a/source/blender/blenkernel/BKE_brush.h
+++ b/source/blender/blenkernel/BKE_brush.h
@@ -41,34 +41,34 @@ struct wmOperator;
// enum CurveMappingPreset;
/* datablock functions */
-struct Brush *add_brush(const char *name);
-struct Brush *copy_brush(struct Brush *brush);
-void make_local_brush(struct Brush *brush);
-void free_brush(struct Brush *brush);
+struct Brush *BKE_brush_add(const char *name);
+struct Brush *BKE_brush_copy(struct Brush *brush);
+void BKE_brush_make_local(struct Brush *brush);
+void BKE_brush_free(struct Brush *brush);
-void brush_reset_sculpt(struct Brush *brush);
+void BKE_brush_sculpt_reset(struct Brush *brush);
/* image icon function */
struct ImBuf *get_brush_icon(struct Brush *brush);
/* brush library operations used by different paint panels */
-int brush_texture_set_nr(struct Brush *brush, int nr);
-int brush_texture_delete(struct Brush *brush);
-int brush_clone_image_set_nr(struct Brush *brush, int nr);
-int brush_clone_image_delete(struct Brush *brush);
+int BKE_brush_texture_set_nr(struct Brush *brush, int nr);
+int BKE_brush_texture_delete(struct Brush *brush);
+int BKE_brush_clone_image_set_nr(struct Brush *brush, int nr);
+int BKE_brush_clone_image_delete(struct Brush *brush);
/* jitter */
-void brush_jitter_pos(const struct Scene *scene, struct Brush *brush,
+void BKE_brush_jitter_pos(const struct Scene *scene, struct Brush *brush,
const float pos[2], float jitterpos[2]);
/* brush curve */
-void brush_curve_preset(struct Brush *b, /*enum CurveMappingPreset*/int preset);
-float brush_curve_strength_clamp(struct Brush *br, float p, const float len);
-float brush_curve_strength(struct Brush *br, float p, const float len); /* used for sculpt */
+void BKE_brush_curve_preset(struct Brush *b, /*enum CurveMappingPreset*/int preset);
+float BKE_brush_curve_strength_clamp(struct Brush *br, float p, const float len);
+float BKE_brush_curve_strength(struct Brush *br, float p, const float len); /* used for sculpt */
/* sampling */
-void brush_sample_tex(const struct Scene *scene, struct Brush *brush, const float xy[2], float rgba[4], const int thread);
-void brush_imbuf_new(const struct Scene *scene, struct Brush *brush, short flt, short texfalloff, int size,
+void BKE_brush_sample_tex(const struct Scene *scene, struct Brush *brush, const float xy[2], float rgba[4], const int thread);
+void BKE_brush_imbuf_new(const struct Scene *scene, struct Brush *brush, short flt, short texfalloff, int size,
struct ImBuf **imbuf, int use_color_correction);
/* painting */
@@ -76,46 +76,48 @@ struct BrushPainter;
typedef struct BrushPainter BrushPainter;
typedef int (*BrushFunc)(void *user, struct ImBuf *ibuf, const float lastpos[2], const float pos[2]);
-BrushPainter *brush_painter_new(struct Scene *scene, struct Brush *brush);
-void brush_painter_require_imbuf(BrushPainter *painter, short flt,
+BrushPainter *BKE_brush_painter_new(struct Scene *scene, struct Brush *brush);
+void BKE_brush_painter_require_imbuf(BrushPainter *painter, short flt,
short texonly, int size);
-int brush_painter_paint(BrushPainter *painter, BrushFunc func, const float pos[2],
+int BKE_brush_painter_paint(BrushPainter *painter, BrushFunc func, const float pos[2],
double time, float pressure, void *user, int use_color_correction);
-void brush_painter_break_stroke(BrushPainter *painter);
-void brush_painter_free(BrushPainter *painter);
+void BKE_brush_painter_break_stroke(BrushPainter *painter);
+void BKE_brush_painter_free(BrushPainter *painter);
/* texture */
-unsigned int *brush_gen_texture_cache(struct Brush *br, int half_side);
+unsigned int *BKE_brush_gen_texture_cache(struct Brush *br, int half_side);
/* radial control */
-struct ImBuf *brush_gen_radial_control_imbuf(struct Brush *br);
+struct ImBuf *BKE_brush_gen_radial_control_imbuf(struct Brush *br);
/* unified strength and size */
-int brush_size(const struct Scene *scene, struct Brush *brush);
-void brush_set_size(struct Scene *scene, struct Brush *brush, int value);
+int BKE_brush_size_get(const struct Scene *scene, struct Brush *brush);
+void BKE_brush_size_set(struct Scene *scene, struct Brush *brush, int value);
-float brush_unprojected_radius(const struct Scene *scene, struct Brush *brush);
-void brush_set_unprojected_radius(struct Scene *scene, struct Brush *brush, float value);
+float BKE_brush_unprojected_radius_get(const struct Scene *scene, struct Brush *brush);
+void BKE_brush_unprojected_radius_set(struct Scene *scene, struct Brush *brush, float value);
-float brush_alpha(const struct Scene *scene, struct Brush *brush);
+float BKE_brush_alpha_get(const struct Scene *scene, struct Brush *brush);
+float BKE_brush_weight_get(const Scene *scene, struct Brush *brush);
+void BKE_brush_weight_set(const Scene *scene, struct Brush *brush, float value);
-int brush_use_locked_size(const struct Scene *scene, struct Brush *brush);
-int brush_use_alpha_pressure(const struct Scene *scene, struct Brush *brush);
-int brush_use_size_pressure(const struct Scene *scene, struct Brush *brush);
+int BKE_brush_use_locked_size(const struct Scene *scene, struct Brush *brush);
+int BKE_brush_use_alpha_pressure(const struct Scene *scene, struct Brush *brush);
+int BKE_brush_use_size_pressure(const struct Scene *scene, struct Brush *brush);
/* scale unprojected radius to reflect a change in the brush's 2D size */
-void brush_scale_unprojected_radius(float *unprojected_radius,
+void BKE_brush_scale_unprojected_radius(float *unprojected_radius,
int new_brush_size,
int old_brush_size);
/* scale brush size to reflect a change in the brush's unprojected radius */
-void brush_scale_size(int *brush_size,
+void BKE_brush_scale_size(int *BKE_brush_size_get,
float new_unprojected_radius,
float old_unprojected_radius);
/* debugging only */
-void brush_debug_print_state(struct Brush *br);
+void BKE_brush_debug_print_state(struct Brush *br);
#endif
diff --git a/source/blender/blenkernel/BKE_camera.h b/source/blender/blenkernel/BKE_camera.h
index 6d10219e74c..8f68d7abcac 100644
--- a/source/blender/blenkernel/BKE_camera.h
+++ b/source/blender/blenkernel/BKE_camera.h
@@ -48,18 +48,18 @@ struct View3D;
/* Camera Datablock */
-void *add_camera(const char *name);
-struct Camera *copy_camera(struct Camera *cam);
-void make_local_camera(struct Camera *cam);
-void free_camera(struct Camera *ca);
+void *BKE_camera_add(const char *name);
+struct Camera *BKE_camera_copy(struct Camera *cam);
+void BKE_camera_make_local(struct Camera *cam);
+void BKE_camera_free(struct Camera *ca);
/* Camera Usage */
-float object_camera_dof_distance(struct Object *ob);
-void object_camera_mode(struct RenderData *rd, struct Object *ob);
+float BKE_camera_object_dof_distance(struct Object *ob);
+void BKE_camera_object_mode(struct RenderData *rd, struct Object *ob);
-int camera_sensor_fit(int sensor_fit, float sizex, float sizey);
-float camera_sensor_size(int sensor_fit, float sensor_x, float sensor_y);
+int BKE_camera_sensor_fit(int sensor_fit, float sizex, float sizey);
+float BKE_camera_sensor_size(int sensor_fit, float sensor_x, float sensor_y);
/* Camera Parameters:
*
@@ -102,21 +102,21 @@ typedef struct CameraParams {
float winmat[4][4];
} CameraParams;
-void camera_params_init(CameraParams *params);
-void camera_params_from_object(CameraParams *params, struct Object *camera);
-void camera_params_from_view3d(CameraParams *params, struct View3D *v3d, struct RegionView3D *rv3d);
+void BKE_camera_params_init(CameraParams *params);
+void BKE_camera_params_from_object(CameraParams *params, struct Object *camera);
+void BKE_camera_params_from_view3d(CameraParams *params, struct View3D *v3d, struct RegionView3D *rv3d);
-void camera_params_compute_viewplane(CameraParams *params, int winx, int winy, float aspx, float aspy);
-void camera_params_compute_matrix(CameraParams *params);
+void BKE_camera_params_compute_viewplane(CameraParams *params, int winx, int winy, float aspx, float aspy);
+void BKE_camera_params_compute_matrix(CameraParams *params);
/* Camera View Frame */
-void camera_view_frame_ex(struct Scene *scene, struct Camera *camera, float drawsize, const short do_clip, const float scale[3],
+void BKE_camera_view_frame_ex(struct Scene *scene, struct Camera *camera, float drawsize, const short do_clip, const float scale[3],
float r_asp[2], float r_shift[2], float *r_drawsize, float r_vec[4][3]);
-void camera_view_frame(struct Scene *scene, struct Camera *camera, float r_vec[4][3]);
+void BKE_camera_view_frame(struct Scene *scene, struct Camera *camera, float r_vec[4][3]);
-int camera_view_frame_fit_to_scene(
+int BKE_camera_view_frame_fit_to_scene(
struct Scene *scene, struct View3D *v3d, struct Object *camera_ob,
float r_co[3]);
diff --git a/source/blender/blenkernel/BKE_cloth.h b/source/blender/blenkernel/BKE_cloth.h
index 623dbd9c7ac..378cc72beb1 100644
--- a/source/blender/blenkernel/BKE_cloth.h
+++ b/source/blender/blenkernel/BKE_cloth.h
@@ -169,10 +169,10 @@ typedef enum
/* Spring types as defined in the paper.*/
typedef enum
{
- CLOTH_SPRING_TYPE_STRUCTURAL = ( 1 << 1 ),
- CLOTH_SPRING_TYPE_SHEAR = ( 1 << 2 ) ,
- CLOTH_SPRING_TYPE_BENDING = ( 1 << 3 ),
- CLOTH_SPRING_TYPE_GOAL = ( 1 << 4 ),
+ CLOTH_SPRING_TYPE_STRUCTURAL = (1 << 1),
+ CLOTH_SPRING_TYPE_SHEAR = (1 << 2),
+ CLOTH_SPRING_TYPE_BENDING = (1 << 3),
+ CLOTH_SPRING_TYPE_GOAL = (1 << 4)
} CLOTH_SPRING_TYPES;
/* SPRING FLAGS */
diff --git a/source/blender/blenkernel/BKE_customdata.h b/source/blender/blenkernel/BKE_customdata.h
index 6a3625e2133..4b52189d8b7 100644
--- a/source/blender/blenkernel/BKE_customdata.h
+++ b/source/blender/blenkernel/BKE_customdata.h
@@ -305,6 +305,7 @@ int CustomData_sizeof(int type);
/* get the name of a layer type */
const char *CustomData_layertype_name(int type);
+int CustomData_layertype_is_singleton(int type);
/* make sure the name of layer at index is unique */
void CustomData_set_layer_unique_name(struct CustomData *data, int index);
diff --git a/source/blender/blenkernel/BKE_deform.h b/source/blender/blenkernel/BKE_deform.h
index 17275b6ea7d..559dd4571f5 100644
--- a/source/blender/blenkernel/BKE_deform.h
+++ b/source/blender/blenkernel/BKE_deform.h
@@ -69,9 +69,13 @@ void defvert_flip_merged(struct MDeformVert *dvert, const int *flip_map, const i
void defvert_normalize(struct MDeformVert *dvert);
void defvert_normalize_lock(struct MDeformVert *dvert, const int def_nr_lock);
-/* utility function, note that 32 chars is the maximum string length since its only
+/* utility function, note that MAX_VGROUP_NAME chars is the maximum string length since its only
* used with defgroups currently */
-void flip_side_name(char name[64], const char from_name[64], int strip_number);
+
+void BKE_deform_split_suffix(const char string[MAX_VGROUP_NAME], char base[MAX_VGROUP_NAME], char ext[MAX_VGROUP_NAME]);
+void BKE_deform_split_prefix(const char string[MAX_VGROUP_NAME], char base[MAX_VGROUP_NAME], char ext[MAX_VGROUP_NAME]);
+
+void flip_side_name(char name[MAX_VGROUP_NAME], const char from_name[MAX_VGROUP_NAME], int strip_number);
#endif
diff --git a/source/blender/blenkernel/BKE_displist.h b/source/blender/blenkernel/BKE_displist.h
index 5a36add2834..c5684e83903 100644
--- a/source/blender/blenkernel/BKE_displist.h
+++ b/source/blender/blenkernel/BKE_displist.h
@@ -1,5 +1,4 @@
/*
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -24,8 +23,7 @@
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
-
-*/
+ */
#ifndef __BKE_DISPLIST_H__
#define __BKE_DISPLIST_H__
diff --git a/source/blender/blenkernel/BKE_dynamicpaint.h b/source/blender/blenkernel/BKE_dynamicpaint.h
index a71522773fe..59f8864bb21 100644
--- a/source/blender/blenkernel/BKE_dynamicpaint.h
+++ b/source/blender/blenkernel/BKE_dynamicpaint.h
@@ -1,4 +1,4 @@
-/**
+/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -6,6 +6,15 @@
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
* Contributor(s): Miika Hämäläinen
*
* ***** END GPL LICENSE BLOCK *****
@@ -14,6 +23,10 @@
#ifndef __BKE_DYNAMICPAINT_H__
#define __BKE_DYNAMICPAINT_H__
+/** \file BKE_dynamicpaint.h
+ * \ingroup bke
+ */
+
struct bContext;
struct wmOperator;
diff --git a/source/blender/blenkernel/BKE_font.h b/source/blender/blenkernel/BKE_font.h
index e94787cfd3c..16e98f25e0c 100644
--- a/source/blender/blenkernel/BKE_font.h
+++ b/source/blender/blenkernel/BKE_font.h
@@ -49,7 +49,7 @@ struct Main;
struct chartrans {
float xof, yof;
float rot;
- short linenr,charnr;
+ short linenr, charnr;
char dobreak;
};
diff --git a/source/blender/blenkernel/BKE_library.h b/source/blender/blenkernel/BKE_library.h
index b18d25094dc..be21996428a 100644
--- a/source/blender/blenkernel/BKE_library.h
+++ b/source/blender/blenkernel/BKE_library.h
@@ -85,7 +85,7 @@ struct ID *find_id(const char *type, const char *name);
void clear_id_newpoins(void);
void IDnames_to_pupstring(const char **str, const char *title, const char *extraops,
- struct ListBase *lb,struct ID* link, short *nr);
+ struct ListBase *lb, struct ID* link, short *nr);
void IMAnames_to_pupstring(const char **str, const char *title, const char *extraops,
struct ListBase *lb, struct ID *link, short *nr);
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index 742e6ef0b89..14cb5d19ddf 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -146,7 +146,7 @@ void copy_dverts(struct MDeformVert *dst, struct MDeformVert *src, int totvert);
void mesh_delete_material_index(struct Mesh *me, short index);
void mesh_set_smooth_flag(struct Object *meshOb, int enableSmooth);
void BKE_mesh_convert_mfaces_to_mpolys(struct Mesh *mesh);
-void mesh_calc_normals_tessface(struct MVert *mverts, int numVerts,struct MFace *mfaces, int numFaces, float (*faceNors_r)[3]);
+void mesh_calc_normals_tessface(struct MVert *mverts, int numVerts, struct MFace *mfaces, int numFaces, float (*faceNors_r)[3]);
/* used for unit testing; compares two meshes, checking only
* differences we care about. should be usable with leaf's
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index cb161b26ee5..e7e1577c6b4 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -123,7 +123,7 @@ typedef struct bNodeTemplate {
* implementing the node behavior.
*/
typedef struct bNodeType {
- void *next,*prev;
+ void *next, *prev;
short needs_free; /* set for allocated types that need to be freed */
int type;
@@ -145,6 +145,9 @@ typedef struct bNodeType {
void (*uifunc)(struct uiLayout *, struct bContext *C, struct PointerRNA *ptr);
/// Additional parameters in the side panel.
void (*uifuncbut)(struct uiLayout *, struct bContext *C, struct PointerRNA *ptr);
+ /// Draw a node socket. Default draws the input value button.
+ NodeSocketButtonFunction drawinputfunc;
+ NodeSocketButtonFunction drawoutputfunc;
/// Optional custom label function for the node header.
const char *(*labelfunc)(struct bNode *);
/// Optional custom resize handle polling.
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index 971320765e9..2e334c4abc9 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -80,6 +80,7 @@ int exist_object(struct Object *obtest);
struct Object *add_only_object(int type, const char *name);
struct Object *add_object(struct Scene *scene, int type);
+void *add_obdata_from_type(int type);
struct Object *copy_object(struct Object *ob);
void make_local_object(struct Object *ob);
@@ -152,6 +153,7 @@ int object_insert_ptcache(struct Object *ob);
struct KeyBlock *object_insert_shape_key(struct Scene *scene, struct Object *ob, const char *name, int from_mix);
int object_is_modified(struct Scene *scene, struct Object *ob);
+int object_is_deform_modified(struct Scene *scene, struct Object *ob);
void object_relink(struct Object *ob);
diff --git a/source/blender/blenkernel/BKE_ocean.h b/source/blender/blenkernel/BKE_ocean.h
index 7c0d99b35ea..1c659b61d7d 100644
--- a/source/blender/blenkernel/BKE_ocean.h
+++ b/source/blender/blenkernel/BKE_ocean.h
@@ -32,17 +32,16 @@ extern "C" {
typedef struct OceanResult {
float disp[3];
- float normal[3];
+ float normal[3];
float foam;
/* raw eigenvalues/vectors */
float Jminus;
- float Jplus;
+ float Jplus;
float Eminus[3];
- float Eplus[3];
+ float Eplus[3];
} OceanResult;
-
-
+
typedef struct OceanCache {
struct ImBuf **ibufs_disp;
struct ImBuf **ibufs_foam;
@@ -74,13 +73,12 @@ typedef struct OceanCache {
#define OCEAN_CACHING 1
#define OCEAN_CACHED 2
-
struct Ocean *BKE_add_ocean(void);
void BKE_free_ocean_data(struct Ocean *oc);
void BKE_free_ocean(struct Ocean *oc);
-void BKE_init_ocean(struct Ocean* o, int M,int N, float Lx, float Lz, float V, float l, float A, float w, float damp,
- float alignment, float depth, float time, short do_height_field, short do_chop, short do_normals, short do_jacobian, int seed);
+void BKE_init_ocean(struct Ocean* o, int M, int N, float Lx, float Lz, float V, float l, float A, float w, float damp,
+ float alignment, float depth, float time, short do_height_field, short do_chop, short do_normals, short do_jacobian, int seed);
void BKE_simulate_ocean(struct Ocean *o, float t, float scale, float chop_amount);
/* sampling the ocean surface */
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index acf39d83370..bd31a62abf9 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -103,6 +103,10 @@ typedef struct SculptSession {
struct SculptStroke *stroke;
struct StrokeCache *cache;
+
+ /* last paint/sculpt stroke location */
+ int last_stroke_valid;
+ float last_stroke[3];
} SculptSession;
void free_sculptsession(struct Object *ob);
diff --git a/source/blender/blenkernel/BKE_softbody.h b/source/blender/blenkernel/BKE_softbody.h
index 6714225f513..547fd9e4393 100644
--- a/source/blender/blenkernel/BKE_softbody.h
+++ b/source/blender/blenkernel/BKE_softbody.h
@@ -39,9 +39,9 @@ typedef struct BodyPoint {
float origS[3], origE[3], origT[3], pos[3], vec[3], force[3];
float goal;
float prevpos[3], prevvec[3], prevdx[3], prevdv[3]; /* used for Heun integration */
- float impdv[3],impdx[3];
+ float impdv[3], impdx[3];
int nofsprings; int *springs;
- float choke,choke2,frozen;
+ float choke, choke2, frozen;
float colball;
short loc_flag; //reserved by locale module specific states
//char octantflag;
@@ -68,7 +68,7 @@ extern void sbObjectToSoftbody(struct Object *ob);
/* pass NULL to unlink again */
extern void sbSetInterruptCallBack(int (*f)(void));
-extern void SB_estimate_transform(Object *ob,float lloc[3],float lrot[3][3],float lscale[3][3]);
+extern void SB_estimate_transform(Object *ob, float lloc[3], float lrot[3][3], float lscale[3][3]);
#endif
diff --git a/source/blender/blenkernel/BKE_text.h b/source/blender/blenkernel/BKE_text.h
index 0a94d89a121..115c00d9e73 100644
--- a/source/blender/blenkernel/BKE_text.h
+++ b/source/blender/blenkernel/BKE_text.h
@@ -96,6 +96,8 @@ void txt_unindent (struct Text *text);
void txt_comment (struct Text *text);
void txt_indent (struct Text *text);
void txt_uncomment (struct Text *text);
+void txt_move_lines (struct Text *text, const int direction);
+void txt_duplicate_line (struct Text *text);
int setcurr_tab_spaces (struct Text *text, int space);
void txt_add_marker (struct Text *text, struct TextLine *line, int start, int end, const unsigned char color[4], int group, int flags);
@@ -113,6 +115,11 @@ int text_check_digit(const char ch);
int text_check_identifier(const char ch);
int text_check_whitespace(const char ch);
+enum {
+ TXT_MOVE_LINE_UP = -1,
+ TXT_MOVE_LINE_DOWN = 1
+};
+
/* Undo opcodes */
@@ -169,6 +176,11 @@ int text_check_whitespace(const char ch);
#define UNDO_COMMENT 034
#define UNDO_UNCOMMENT 035
+#define UNDO_MOVE_LINES_UP 036
+#define UNDO_MOVE_LINES_DOWN 037
+
+#define UNDO_DUPLICATE 040
+
/* Marker flags */
#define TMARK_TEMP 0x01 /* Remove on non-editing events, don't save */
#define TMARK_EDITALL 0x02 /* Edit all markers of the same group as one */
diff --git a/source/blender/blenkernel/BKE_tracking.h b/source/blender/blenkernel/BKE_tracking.h
index 2bb8fc691f0..817cb477aba 100644
--- a/source/blender/blenkernel/BKE_tracking.h
+++ b/source/blender/blenkernel/BKE_tracking.h
@@ -164,6 +164,10 @@ struct MovieTrackingObject *BKE_tracking_named_object(struct MovieTracking *trac
void BKE_tracking_select_track(struct ListBase *tracksbase, struct MovieTrackingTrack *track, int area, int extend);
void BKE_tracking_deselect_track(struct MovieTrackingTrack *track, int area);
+/* Dopesheet */
+void BKE_tracking_dopesheet_tag_update(struct MovieTracking *tracking);
+void BKE_tracking_dopesheet_update(struct MovieTracking *tracking, int sort_method, int inverse);
+
#define TRACK_SELECTED(track) ((track)->flag&SELECT || (track)->pat_flag&SELECT || (track)->search_flag&SELECT)
#define TRACK_AREA_SELECTED(track, area) ((area)==TRACK_AREA_POINT ? (track)->flag&SELECT : \
@@ -175,7 +179,7 @@ void BKE_tracking_deselect_track(struct MovieTrackingTrack *track, int area);
(((sc)->flag & SC_SHOW_MARKER_PATTERN) && TRACK_AREA_SELECTED(track, TRACK_AREA_PAT)) || \
(((sc)->flag & SC_SHOW_MARKER_SEARCH) && TRACK_AREA_SELECTED(track, TRACK_AREA_SEARCH))))
-#define MARKER_VISIBLE(sc, marker) (((marker)->flag & MARKER_DISABLED)==0 || ((sc)->flag & SC_HIDE_DISABLED)==0)
+#define MARKER_VISIBLE(sc, track, marker) (((marker)->flag & MARKER_DISABLED)==0 || ((sc)->flag & SC_HIDE_DISABLED)==0 || (sc->clip->tracking.act_track == track))
#define TRACK_CLEAR_UPTO 0
#define TRACK_CLEAR_REMAINED 1
@@ -194,4 +198,9 @@ void BKE_tracking_deselect_track(struct MovieTrackingTrack *track, int area);
#define TRACK_AREA_ALL (TRACK_AREA_POINT|TRACK_AREA_PAT|TRACK_AREA_SEARCH)
+#define TRACK_SORT_NONE -1
+#define TRACK_SORT_NAME 0
+#define TRACK_SORT_LONGEST 1
+#define TRACK_SORT_TOTAL 2
+
#endif
diff --git a/source/blender/blenkernel/BKE_utildefines.h b/source/blender/blenkernel/BKE_utildefines.h
index 39458cb3a13..591be9e81c4 100644
--- a/source/blender/blenkernel/BKE_utildefines.h
+++ b/source/blender/blenkernel/BKE_utildefines.h
@@ -1,5 +1,4 @@
-/*
- *
+/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
diff --git a/source/blender/blenkernel/depsgraph_private.h b/source/blender/blenkernel/depsgraph_private.h
index f27ee2f1a41..c5e2f0900f0 100644
--- a/source/blender/blenkernel/depsgraph_private.h
+++ b/source/blender/blenkernel/depsgraph_private.h
@@ -117,10 +117,10 @@ DagNode * get_top_node_queue(DagNodeQueue *queue);
DagForest *getMainDag(void);
void setMainDag(DagForest *dag);
DagForest * dag_init(void);
-DagNode * dag_find_node (DagForest *forest,void * fob);
-DagNode * dag_add_node (DagForest *forest,void * fob);
-DagNode * dag_get_node (DagForest *forest,void * fob);
-DagNode * dag_get_sub_node (DagForest *forest,void * fob);
+DagNode * dag_find_node (DagForest *forest, void * fob);
+DagNode * dag_add_node (DagForest *forest, void * fob);
+DagNode * dag_get_node (DagForest *forest, void * fob);
+DagNode * dag_get_sub_node (DagForest *forest, void * fob);
void dag_add_relation(DagForest *forest, DagNode *fob1, DagNode *fob2, short rel, const char *name);
void graph_bfs(void);
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 0fd030be39c..f648a9e297c 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -322,7 +322,7 @@ int DM_release(DerivedMesh *dm)
{
if (dm->needsFree) {
bvhcache_free(&dm->bvhCache);
- GPU_drawobject_free( dm );
+ GPU_drawobject_free(dm);
CustomData_free(&dm->vertData, dm->numVertData);
CustomData_free(&dm->edgeData, dm->numEdgeData);
CustomData_free(&dm->faceData, dm->numTessFaceData);
@@ -371,7 +371,7 @@ void DM_ensure_tessface(DerivedMesh *dm)
const int numTessFaces = dm->getNumTessFaces(dm);
const int numPolys = dm->getNumPolys(dm);
- if ( (numTessFaces == 0) && (numPolys != 0)) {
+ if ((numTessFaces == 0) && (numPolys != 0)) {
dm->recalcTessellation(dm);
if (dm->getNumTessFaces(dm) != 0) {
@@ -2413,7 +2413,7 @@ static void GetTextureCoordinate(const SMikkTSpaceContext * pContext, float fUV[
}
else {
const float *orco= pMesh->orco[(&pMesh->mface[face_num].v1)[vert_index]];
- map_to_sphere( &fUV[0], &fUV[1], orco[0], orco[1], orco[2]);
+ map_to_sphere(&fUV[0], &fUV[1], orco[0], orco[1], orco[2]);
}
}
@@ -2536,11 +2536,11 @@ void DM_add_tangent_layer(DerivedMesh *dm)
if (mf->v4) {
v4= &mvert[mf->v4];
- normal_quad_v3( fno,v4->co, v3->co, v2->co, v1->co);
+ normal_quad_v3(fno, v4->co, v3->co, v2->co, v1->co);
}
else {
v4= NULL;
- normal_tri_v3( fno,v3->co, v2->co, v1->co);
+ normal_tri_v3(fno, v3->co, v2->co, v1->co);
}
if (mtface) {
@@ -2551,11 +2551,11 @@ void DM_add_tangent_layer(DerivedMesh *dm)
}
else {
uv1= uv[0]; uv2= uv[1]; uv3= uv[2]; uv4= uv[3];
- map_to_sphere( &uv[0][0], &uv[0][1],orco[mf->v1][0], orco[mf->v1][1], orco[mf->v1][2]);
- map_to_sphere( &uv[1][0], &uv[1][1],orco[mf->v2][0], orco[mf->v2][1], orco[mf->v2][2]);
- map_to_sphere( &uv[2][0], &uv[2][1],orco[mf->v3][0], orco[mf->v3][1], orco[mf->v3][2]);
+ map_to_sphere(&uv[0][0], &uv[0][1], orco[mf->v1][0], orco[mf->v1][1], orco[mf->v1][2]);
+ map_to_sphere(&uv[1][0], &uv[1][1], orco[mf->v2][0], orco[mf->v2][1], orco[mf->v2][2]);
+ map_to_sphere(&uv[2][0], &uv[2][1], orco[mf->v3][0], orco[mf->v3][1], orco[mf->v3][2]);
if (v4)
- map_to_sphere( &uv[3][0], &uv[3][1],orco[mf->v4][0], orco[mf->v4][1], orco[mf->v4][2]);
+ map_to_sphere(&uv[3][0], &uv[3][1], orco[mf->v4][0], orco[mf->v4][1], orco[mf->v4][2]);
}
tangent_from_uv(uv1, uv2, uv3, v1->co, v2->co, v3->co, fno, tang);
@@ -2578,11 +2578,11 @@ void DM_add_tangent_layer(DerivedMesh *dm)
len= (mf->v4)? 4 : 3;
if (mtface == NULL) {
- map_to_sphere( &uv[0][0], &uv[0][1],orco[mf->v1][0], orco[mf->v1][1], orco[mf->v1][2]);
- map_to_sphere( &uv[1][0], &uv[1][1],orco[mf->v2][0], orco[mf->v2][1], orco[mf->v2][2]);
- map_to_sphere( &uv[2][0], &uv[2][1],orco[mf->v3][0], orco[mf->v3][1], orco[mf->v3][2]);
+ map_to_sphere(&uv[0][0], &uv[0][1], orco[mf->v1][0], orco[mf->v1][1], orco[mf->v1][2]);
+ map_to_sphere(&uv[1][0], &uv[1][1], orco[mf->v2][0], orco[mf->v2][1], orco[mf->v2][2]);
+ map_to_sphere(&uv[2][0], &uv[2][1], orco[mf->v3][0], orco[mf->v3][1], orco[mf->v3][2]);
if (len==4)
- map_to_sphere( &uv[3][0], &uv[3][1],orco[mf->v4][0], orco[mf->v4][1], orco[mf->v4][2]);
+ map_to_sphere(&uv[3][0], &uv[3][1], orco[mf->v4][0], orco[mf->v4][1], orco[mf->v4][2]);
}
mf_vi[0]= mf->v1;
@@ -2616,7 +2616,7 @@ void DM_calc_auto_bump_scale(DerivedMesh *dm)
int nr_accumulated = 0;
int f;
- for ( f=0; f < totface; f++ ) {
+ for (f=0; f < totface; f++ ) {
{
float * verts[4], * tex_coords[4];
const int nr_verts = mface[f].v4!=0 ? 4 : 3;
@@ -2632,7 +2632,7 @@ void DM_calc_auto_bump_scale(DerivedMesh *dm)
// discard degenerate faces
is_degenerate = 0;
if ( equals_v3v3(verts[0], verts[1]) || equals_v3v3(verts[0], verts[2]) || equals_v3v3(verts[1], verts[2]) ||
- equals_v2v2(tex_coords[0], tex_coords[1]) || equals_v2v2(tex_coords[0], tex_coords[2]) || equals_v2v2(tex_coords[1], tex_coords[2]) )
+ equals_v2v2(tex_coords[0], tex_coords[1]) || equals_v2v2(tex_coords[0], tex_coords[2]) || equals_v2v2(tex_coords[1], tex_coords[2]))
{
is_degenerate = 1;
}
@@ -2640,7 +2640,7 @@ void DM_calc_auto_bump_scale(DerivedMesh *dm)
// verify last vertex as well if this is a quad
if (is_degenerate == 0 && nr_verts == 4) {
if (equals_v3v3(verts[3], verts[0]) || equals_v3v3(verts[3], verts[1]) || equals_v3v3(verts[3], verts[2]) ||
- equals_v2v2(tex_coords[3], tex_coords[0]) || equals_v2v2(tex_coords[3], tex_coords[1]) || equals_v2v2(tex_coords[3], tex_coords[2]) )
+ equals_v2v2(tex_coords[3], tex_coords[0]) || equals_v2v2(tex_coords[3], tex_coords[1]) || equals_v2v2(tex_coords[3], tex_coords[2]))
{
is_degenerate = 1;
}
@@ -2705,7 +2705,7 @@ void DM_calc_auto_bump_scale(DerivedMesh *dm)
if (nr_tris_to_pile==1 || nr_tris_to_pile==2) {
const int indices[] = {offs+0, offs+1, offs+2, offs+0, offs+2, (offs+3)&0x3 };
int t;
- for ( t=0; t<nr_tris_to_pile; t++ ) {
+ for (t=0; t<nr_tris_to_pile; t++ ) {
float f2x_area_uv;
float * p0 = verts[indices[t*3+0]];
float * p1 = verts[indices[t*3+1]];
@@ -2786,9 +2786,9 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
a = attribs->tottface++;
attribs->tface[a].array = tfdata->layers[layer].data;
- attribs->tface[a].emOffset = tfdata->layers[layer].offset;
- attribs->tface[a].glIndex = gattribs->layer[b].glindex;
- attribs->tface[a].glTexco = gattribs->layer[b].gltexco;
+ attribs->tface[a].em_offset = tfdata->layers[layer].offset;
+ attribs->tface[a].gl_index = gattribs->layer[b].glindex;
+ attribs->tface[a].gl_texco = gattribs->layer[b].gltexco;
}
}
else {
@@ -2802,9 +2802,9 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
a = attribs->tottface++;
attribs->tface[a].array = tfdata->layers[layer].data;
- attribs->tface[a].emOffset = tfdata->layers[layer].offset;
- attribs->tface[a].glIndex = gattribs->layer[b].glindex;
- attribs->tface[a].glTexco = gattribs->layer[b].gltexco;
+ attribs->tface[a].em_offset = tfdata->layers[layer].offset;
+ attribs->tface[a].gl_index = gattribs->layer[b].glindex;
+ attribs->tface[a].gl_texco = gattribs->layer[b].gltexco;
}
}
}
@@ -2823,8 +2823,8 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
a = attribs->totmcol++;
attribs->mcol[a].array = tfdata->layers[layer].data;
- attribs->mcol[a].emOffset = tfdata->layers[layer].offset;
- attribs->mcol[a].glIndex = gattribs->layer[b].glindex;
+ attribs->mcol[a].em_offset = tfdata->layers[layer].offset;
+ attribs->mcol[a].gl_index = gattribs->layer[b].glindex;
}
}
else {
@@ -2839,8 +2839,8 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
a = attribs->totmcol++;
attribs->mcol[a].array = tfdata->layers[layer].data;
- attribs->mcol[a].emOffset = tfdata->layers[layer].offset;
- attribs->mcol[a].glIndex = gattribs->layer[b].glindex;
+ attribs->mcol[a].em_offset = tfdata->layers[layer].offset;
+ attribs->mcol[a].gl_index = gattribs->layer[b].glindex;
}
}
}
@@ -2852,8 +2852,8 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
attribs->tottang = 1;
attribs->tang.array = fdata->layers[layer].data;
- attribs->tang.emOffset = fdata->layers[layer].offset;
- attribs->tang.glIndex = gattribs->layer[b].glindex;
+ attribs->tang.em_offset = fdata->layers[layer].offset;
+ attribs->tang.gl_index = gattribs->layer[b].glindex;
}
}
else if (gattribs->layer[b].type == CD_ORCO) {
@@ -2864,9 +2864,9 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
attribs->totorco = 1;
attribs->orco.array = vdata->layers[layer].data;
- attribs->orco.emOffset = vdata->layers[layer].offset;
- attribs->orco.glIndex = gattribs->layer[b].glindex;
- attribs->orco.glTexco = gattribs->layer[b].gltexco;
+ attribs->orco.em_offset = vdata->layers[layer].offset;
+ attribs->orco.gl_index = gattribs->layer[b].glindex;
+ attribs->orco.gl_texco = gattribs->layer[b].gltexco;
}
}
}
@@ -2936,7 +2936,7 @@ static void navmesh_drawColored(DerivedMesh *dm)
glDisable(GL_LIGHTING);
/* if (GPU_buffer_legacy(dm) ) */ { /* TODO - VBO draw code, not high priority - campbell */
- DEBUG_VBO( "Using legacy code. drawNavMeshColored\n" );
+ DEBUG_VBO("Using legacy code. drawNavMeshColored\n");
//glShadeModel(GL_SMOOTH);
glBegin(glmode = GL_QUADS);
for (a = 0; a < dm->numTessFaceData; a++, mface++) {
@@ -3117,7 +3117,7 @@ static void dm_debug_info_layers(DynStr *dynstr, DerivedMesh *dm, void *(*getEle
CustomData_file_write_info(type, &structname, &structnum);
BLI_dynstr_appendf(dynstr,
" dict(name='%s', struct='%s', type=%d, ptr='%p', elem=%d, length=%d),\n",
- name, structname, type, (void *)pt, size, (int)(MEM_allocN_len(pt) / size));
+ name, structname, type, (void *)pt, size, (int)(MEM_allocN_len(pt) / size));
}
}
}
diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c
index 93401a528ab..5a2407ca56b 100644
--- a/source/blender/blenkernel/intern/action.c
+++ b/source/blender/blenkernel/intern/action.c
@@ -157,7 +157,7 @@ void make_local_action(bAction *act)
/* .................................. */
-void free_action (bAction *act)
+void free_action(bAction *act)
{
/* sanity check */
if (act == NULL)
@@ -235,7 +235,7 @@ bActionGroup *get_active_actiongroup (bAction *act)
}
/* Make the given Action-Group the active one */
-void set_active_action_group (bAction *act, bActionGroup *agrp, short select)
+void set_active_action_group(bAction *act, bActionGroup *agrp, short select)
{
bActionGroup *grp;
@@ -280,7 +280,7 @@ bActionGroup *action_groups_add_new (bAction *act, const char name[])
* - assumes that channel is not linked to anything anymore
* - always adds at the end of the group
*/
-void action_groups_add_channel (bAction *act, bActionGroup *agrp, FCurve *fcurve)
+void action_groups_add_channel(bAction *act, bActionGroup *agrp, FCurve *fcurve)
{
/* sanity checks */
if (ELEM3(NULL, act, agrp, fcurve))
@@ -346,7 +346,7 @@ void action_groups_add_channel (bAction *act, bActionGroup *agrp, FCurve *fcurve
}
/* Remove the given channel from all groups */
-void action_groups_remove_channel (bAction *act, FCurve *fcu)
+void action_groups_remove_channel(bAction *act, FCurve *fcu)
{
/* sanity checks */
if (ELEM(NULL, act, fcu))
@@ -394,7 +394,7 @@ bActionGroup *action_groups_find_named (bAction *act, const char name[])
}
/* Clear all 'temp' flags on all groups */
-void action_groups_clear_tempflags (bAction *act)
+void action_groups_clear_tempflags(bAction *act)
{
bActionGroup *agrp;
@@ -491,7 +491,7 @@ const char *get_ikparam_name(bPose *pose)
return NULL;
}
/* dst should be freed already, makes entire duplicate */
-void copy_pose (bPose **dst, bPose *src, int copycon)
+void copy_pose(bPose **dst, bPose *src, int copycon)
{
bPose *outPose;
bPoseChannel *pchan;
@@ -792,7 +792,7 @@ void framechange_poses_clear_unkeyed(void)
/* ************************** Bone Groups ************************** */
/* Adds a new bone-group */
-void pose_add_group (Object *ob)
+void pose_add_group(Object *ob)
{
bPose *pose= (ob) ? ob->pose : NULL;
bActionGroup *grp;
@@ -809,7 +809,7 @@ void pose_add_group (Object *ob)
}
/* Remove the active bone-group */
-void pose_remove_group (Object *ob)
+void pose_remove_group(Object *ob)
{
bPose *pose= (ob) ? ob->pose : NULL;
bActionGroup *grp = NULL;
@@ -946,7 +946,7 @@ void calc_action_range(const bAction *act, float *start, float *end, short incl_
/* Return flags indicating which transforms the given object/posechannel has
* - if 'curves' is provided, a list of links to these curves are also returned
*/
-short action_get_item_transforms (bAction *act, Object *ob, bPoseChannel *pchan, ListBase *curves)
+short action_get_item_transforms(bAction *act, Object *ob, bPoseChannel *pchan, ListBase *curves)
{
PointerRNA ptr;
FCurve *fcu;
@@ -1134,7 +1134,7 @@ void copy_pose_result(bPose *to, bPose *from)
/* For the calculation of the effects of an Action at the given frame on an object
* This is currently only used for the Action Constraint
*/
-void what_does_obaction (Object *ob, Object *workob, bPose *pose, bAction *act, char groupname[], float cframe)
+void what_does_obaction(Object *ob, Object *workob, bPose *pose, bAction *act, char groupname[], float cframe)
{
bActionGroup *agrp= action_groups_find_named(act, groupname);
diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c
index 38c73ba72b9..afa4723bc6d 100644
--- a/source/blender/blenkernel/intern/anim.c
+++ b/source/blender/blenkernel/intern/anim.c
@@ -144,9 +144,11 @@ void animviz_free_motionpath(bMotionPath *mpath)
/* ------------------- */
/* Setup motion paths for the given data
- * - scene: current scene (for frame ranges, etc.)
- * - ob: object to add paths for (must be provided)
- * - pchan: posechannel to add paths for (optional; if not provided, object-paths are assumed)
+ * - Only used when explicitly calculating paths on bones which may/may not be consider already
+ *
+ * < scene: current scene (for frame ranges, etc.)
+ * < ob: object to add paths for (must be provided)
+ * < pchan: posechannel to add paths for (optional; if not provided, object-paths are assumed)
*/
bMotionPath *animviz_verify_motionpaths(ReportList *reports, Scene *scene, Object *ob, bPoseChannel *pchan)
{
@@ -180,14 +182,25 @@ bMotionPath *animviz_verify_motionpaths(ReportList *reports, Scene *scene, Objec
}
/* if there is already a motionpath, just return that,
- * but provided it's settings are ok
+ * provided it's settings are ok (saves extra free+alloc)
*/
if (*dst != NULL) {
+ int expected_length = avs->path_ef - avs->path_sf;
+
mpath= *dst;
- /* if range is not invalid, and/or length is set ok, just return */
- if ((mpath->start_frame != mpath->end_frame) && (mpath->length > 0))
- return mpath;
+ /* path is "valid" if length is valid, but must also be of the same length as is being requested */
+ if ((mpath->start_frame != mpath->end_frame) && (mpath->length > 0)) {
+ /* outer check ensures that we have some curve data for this path */
+ if (mpath->length == expected_length) {
+ /* return/use this as it is already valid length */
+ return mpath;
+ }
+ else {
+ /* clear the existing path (as the range has changed), and reallocate below */
+ animviz_free_motionpath_cache(mpath);
+ }
+ }
}
else {
/* create a new motionpath, and assign it */
@@ -863,9 +876,9 @@ static void vertex_dupli__mapFunc(void *userData, int index, const float co[3],
vec[0]= -no_s[0]; vec[1]= -no_s[1]; vec[2]= -no_s[2];
}
- vec_to_quat( q2,vec, vdd->ob->trackflag, vdd->ob->upflag);
+ vec_to_quat(q2, vec, vdd->ob->trackflag, vdd->ob->upflag);
- quat_to_mat3( mat,q2);
+ quat_to_mat3(mat, q2);
copy_m4_m4(tmat, obmat);
mul_m4_m4m3(obmat, tmat, mat);
}
@@ -1142,8 +1155,8 @@ static void face_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, floa
copy_v3_v3(obmat[3], cent);
/* rotation */
- tri_to_quat( quat,v1, v2, v3);
- quat_to_mat3( mat,quat);
+ tri_to_quat(quat, v1, v2, v3);
+ quat_to_mat3(mat, quat);
/* scale */
if (par->transflag & OB_DUPLIFACES_SCALE) {
@@ -1329,7 +1342,7 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p
else
a = totpart;
- for (pa=psys->particles,counter=0; a<totpart+totchild; a++,pa++,counter++) {
+ for (pa=psys->particles, counter=0; a<totpart+totchild; a++, pa++, counter++) {
if (a<totpart) {
/* handle parent particle */
if (pa->flag & no_draw_flag)
@@ -1505,7 +1518,7 @@ static Object *find_family_object(Object **obar, char *family, char ch)
ob= G.main->object.first;
while (ob) {
- if ( ob->id.name[flen+2]==ch ) {
+ if (ob->id.name[flen + 2] == ch) {
if ( strncmp(ob->id.name+2, family, flen)==0 ) break;
}
ob= ob->id.next;
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c
index 06913910829..73f1ce1526a 100644
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@ -71,7 +71,7 @@
/* Getter/Setter -------------------------------------------- */
/* Check if ID can have AnimData */
-short id_type_can_have_animdata (ID *id)
+short id_type_can_have_animdata(ID *id)
{
/* sanity check */
if (id == NULL)
@@ -153,7 +153,7 @@ AnimData *BKE_id_add_animdata (ID *id)
/* Action Setter --------------------------------------- */
/* Called when user tries to change the active action of an AnimData block (via RNA, Outliner, etc.) */
-short BKE_animdata_set_action (ReportList *reports, ID *id, bAction *act)
+short BKE_animdata_set_action(ReportList *reports, ID *id, bAction *act)
{
AnimData *adt = BKE_animdata_from_id(id);
short ok = 0;
@@ -206,7 +206,7 @@ short BKE_animdata_set_action (ReportList *reports, ID *id, bAction *act)
/* Freeing -------------------------------------------- */
/* Free AnimData used by the nominated ID-block, and clear ID-block's AnimData pointer */
-void BKE_free_animdata (ID *id)
+void BKE_free_animdata(ID *id)
{
/* Only some ID-blocks have this info for now, so we cast the
* types that do to be of type IdAdtTemplate
@@ -275,7 +275,7 @@ AnimData *BKE_copy_animdata (AnimData *adt, const short do_action)
return dadt;
}
-int BKE_copy_animdata_id (ID *id_to, ID *id_from, const short do_action)
+int BKE_copy_animdata_id(ID *id_to, ID *id_from, const short do_action)
{
AnimData *adt;
@@ -345,7 +345,7 @@ void BKE_animdata_make_local(AnimData *adt)
/* When duplicating data (i.e. objects), drivers referring to the original data will
* get updated to point to the duplicated data (if drivers belong to the new data)
*/
-void BKE_relink_animdata (AnimData *adt)
+void BKE_relink_animdata(AnimData *adt)
{
/* sanity check */
if (adt == NULL)
@@ -394,7 +394,7 @@ static short animpath_matches_basepath (const char path[], const char basepath[]
* - This is used when data moves from one datablock to another, causing the
* F-Curves to need to be moved over too
*/
-void action_move_fcurves_by_basepath (bAction *srcAct, bAction *dstAct, const char basepath[])
+void action_move_fcurves_by_basepath(bAction *srcAct, bAction *dstAct, const char basepath[])
{
FCurve *fcu, *fcn=NULL;
@@ -474,7 +474,7 @@ void action_move_fcurves_by_basepath (bAction *srcAct, bAction *dstAct, const ch
* animation data is based off "basepath", creating new AnimData and
* associated data as necessary
*/
-void BKE_animdata_separate_by_basepath (ID *srcID, ID *dstID, ListBase *basepaths)
+void BKE_animdata_separate_by_basepath(ID *srcID, ID *dstID, ListBase *basepaths)
{
AnimData *srcAdt=NULL, *dstAdt=NULL;
LinkData *ld;
@@ -736,7 +736,7 @@ void BKE_animdata_fix_paths_rename(ID *owner_id, AnimData *adt, ID *ref_id, cons
/* Whole Database Ops -------------------------------------------- */
/* apply the given callback function on all data in main database */
-void BKE_animdata_main_cb (Main *mainptr, ID_AnimData_Edit_Callback func, void *user_data)
+void BKE_animdata_main_cb(Main *mainptr, ID_AnimData_Edit_Callback func, void *user_data)
{
ID *id;
@@ -1035,7 +1035,7 @@ KS_Path *BKE_keyingset_add_path (KeyingSet *ks, ID *id, const char group_name[],
}
/* Free the given Keying Set path */
-void BKE_keyingset_free_path (KeyingSet *ks, KS_Path *ksp)
+void BKE_keyingset_free_path(KeyingSet *ks, KS_Path *ksp)
{
/* sanity check */
if (ELEM(NULL, ks, ksp))
@@ -1050,7 +1050,7 @@ void BKE_keyingset_free_path (KeyingSet *ks, KS_Path *ksp)
}
/* Copy all KeyingSets in the given list */
-void BKE_keyingsets_copy (ListBase *newlist, ListBase *list)
+void BKE_keyingsets_copy(ListBase *newlist, ListBase *list)
{
KeyingSet *ksn;
KS_Path *kspn;
@@ -1068,7 +1068,7 @@ void BKE_keyingsets_copy (ListBase *newlist, ListBase *list)
/* Freeing Tools --------------------------- */
/* Free data for KeyingSet but not set itself */
-void BKE_keyingset_free (KeyingSet *ks)
+void BKE_keyingset_free(KeyingSet *ks)
{
KS_Path *ksp, *kspn;
@@ -1084,7 +1084,7 @@ void BKE_keyingset_free (KeyingSet *ks)
}
/* Free all the KeyingSets in the given list */
-void BKE_keyingsets_free (ListBase *list)
+void BKE_keyingsets_free(ListBase *list)
{
KeyingSet *ks, *ksn;
@@ -1341,7 +1341,7 @@ static void action_idcode_patch_check (ID *id, bAction *act)
/* ----------------------------------------- */
/* Evaluate Action Group */
-void animsys_evaluate_action_group (PointerRNA *ptr, bAction *act, bActionGroup *agrp, AnimMapper *remap, float ctime)
+void animsys_evaluate_action_group(PointerRNA *ptr, bAction *act, bActionGroup *agrp, AnimMapper *remap, float ctime)
{
FCurve *fcu;
@@ -1366,7 +1366,7 @@ void animsys_evaluate_action_group (PointerRNA *ptr, bAction *act, bActionGroup
}
/* Evaluate Action (F-Curve Bag) */
-void animsys_evaluate_action (PointerRNA *ptr, bAction *act, AnimMapper *remap, float ctime)
+void animsys_evaluate_action(PointerRNA *ptr, bAction *act, AnimMapper *remap, float ctime)
{
/* check if mapper is appropriate for use here (we set to NULL if it's inappropriate) */
if (act == NULL) return;
@@ -1923,7 +1923,7 @@ static void nlastrip_evaluate_meta (PointerRNA *ptr, ListBase *channels, ListBas
}
/* evaluates the given evaluation strip */
-void nlastrip_evaluate (PointerRNA *ptr, ListBase *channels, ListBase *modifiers, NlaEvalStrip *nes)
+void nlastrip_evaluate(PointerRNA *ptr, ListBase *channels, ListBase *modifiers, NlaEvalStrip *nes)
{
NlaStrip *strip= nes->strip;
@@ -1956,7 +1956,7 @@ void nlastrip_evaluate (PointerRNA *ptr, ListBase *channels, ListBase *modifiers
}
/* write the accumulated settings to */
-void nladata_flush_channels (ListBase *channels)
+void nladata_flush_channels(ListBase *channels)
{
NlaEvalChannel *nec;
@@ -2042,8 +2042,10 @@ static void animsys_evaluate_nla (ListBase *echannels, PointerRNA *ptr, AnimData
/* add 'active' Action (may be tweaking track) as last strip to evaluate in NLA stack
* - only do this if we're not exclusively evaluating the 'solo' NLA-track
+ * - however, if the 'solo' track houses the current 'tweaking' strip,
+ * then we should allow this to play, otherwise nothing happens
*/
- if ((adt->action) && !(adt->flag & ADT_NLA_SOLO_TRACK)) {
+ if ((adt->action) && ((adt->flag & ADT_NLA_SOLO_TRACK)==0 || (adt->flag & ADT_NLA_EDIT_ON))) {
/* if there are strips, evaluate action as per NLA rules */
if ((has_strips) || (adt->actstrip)) {
/* make dummy NLA strip, and add that to the stack */
@@ -2183,7 +2185,7 @@ static void animsys_evaluate_overrides (PointerRNA *ptr, AnimData *adt)
* and that the flags for which parts of the anim-data settings need to be recalculated
* have been set already by the depsgraph. Now, we use the recalc
*/
-void BKE_animsys_evaluate_animdata (Scene *scene, ID *id, AnimData *adt, float ctime, short recalc)
+void BKE_animsys_evaluate_animdata(Scene *scene, ID *id, AnimData *adt, float ctime, short recalc)
{
PointerRNA id_ptr;
@@ -2253,7 +2255,7 @@ void BKE_animsys_evaluate_animdata (Scene *scene, ID *id, AnimData *adt, float c
* 'local' (i.e. belonging in the nearest ID-block that setting is related to, not a
* standard 'root') block are overridden by a larger 'user'
*/
-void BKE_animsys_evaluate_all_animation (Main *main, Scene *scene, float ctime)
+void BKE_animsys_evaluate_all_animation(Main *main, Scene *scene, float ctime)
{
ID *id;
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index d1d6833e903..b0d0ace2a7e 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -471,7 +471,7 @@ Mat4 *b_bone_spline_setup(bPoseChannel *pchan, int rest)
next = pchan->child;
/* find the handle points, since this is inside bone space, the
- * first point = (0,0,0)
+ * first point = (0, 0, 0)
* last point = (0, length, 0) */
if (rest) {
invert_m4_m4(imat, pchan->bone->arm_mat);
@@ -1028,13 +1028,13 @@ void armature_deform_verts(Object *armOb, Object *target, DerivedMesh *dm, float
if (armature_weight != 1.0f) {
copy_v3_v3(dco, co);
- mul_v3m3_dq( dco, (defMats) ? summat : NULL,dq);
+ mul_v3m3_dq(dco, (defMats) ? summat : NULL, dq);
sub_v3_v3(dco, co);
mul_v3_fl(dco, armature_weight);
add_v3_v3(co, dco);
}
else
- mul_v3m3_dq( co, (defMats) ? summat : NULL,dq);
+ mul_v3m3_dq(co, (defMats) ? summat : NULL, dq);
smat = summat;
}
@@ -1208,9 +1208,8 @@ void pchan_to_pose_mat(bPoseChannel *pchan, float rotscale_mat[][4], float loc_m
else
mult_m4_m4m4(rotscale_mat, parchan->pose_mat, offs_bone);
-# if 1
/* Compose the loc matrix for this bone. */
- /* NOTE: That version deos not modify bone's loc when HINGE/NO_SCALE options are set. */
+ /* NOTE: That version does not modify bone's loc when HINGE/NO_SCALE options are set. */
/* In this case, use the object's space *orientation*. */
if (bone->flag & BONE_NO_LOCAL_LOCATION) {
@@ -1236,58 +1235,6 @@ void pchan_to_pose_mat(bPoseChannel *pchan, float rotscale_mat[][4], float loc_m
/* Else (i.e. default, usual case), just use the same matrix for rotation/scaling, and location. */
else
copy_m4_m4(loc_mat, rotscale_mat);
-# endif
-# if 0
- /* Compose the loc matrix for this bone. */
- /* NOTE: That version modifies bone's loc when HINGE/NO_SCALE options are set. */
-
- /* In these cases we need to compute location separately */
- if (bone->flag & (BONE_HINGE|BONE_NO_SCALE|BONE_NO_LOCAL_LOCATION)) {
- float bone_loc[4][4], bone_rotscale[3][3], tmat4[4][4], tmat3[3][3];
- unit_m4(bone_loc);
- unit_m4(loc_mat);
- unit_m4(tmat4);
-
- mul_v3_m4v3(bone_loc[3], parchan->pose_mat, offs_bone[3]);
-
- /* "No local location" is not transformed by bone matrix. */
- /* This only affects orientations (rotations), as scale is always 1.0 here. */
- if (bone->flag & BONE_NO_LOCAL_LOCATION)
- unit_m3(bone_rotscale);
- else
- /* We could also use bone->bone_mat directly, here... */
- copy_m3_m4(bone_rotscale, offs_bone);
-
- if (bone->flag & BONE_HINGE) {
- copy_m3_m4(tmat3, parbone->arm_mat);
- /* for hinge-only, we use armature *rotation*, but pose mat *scale*! */
- if (!(bone->flag & BONE_NO_SCALE)) {
- float size[3], tsmat[3][3];
- mat4_to_size(size, parchan->pose_mat);
- size_to_mat3(tsmat, size);
- mul_m3_m3m3(tmat3, tsmat, tmat3);
- }
- mul_m3_m3m3(bone_rotscale, tmat3, bone_rotscale);
- }
- else if (bone->flag & BONE_NO_SCALE) {
- /* For no-scale only, normalized parent pose mat is enough! */
- copy_m3_m4(tmat3, parchan->pose_mat);
- normalize_m3(tmat3);
- mul_m3_m3m3(bone_rotscale, tmat3, bone_rotscale);
- }
- /* NO_LOCAL_LOCATION only. */
- else {
- copy_m3_m4(tmat3, parchan->pose_mat);
- mul_m3_m3m3(bone_rotscale, tmat3, bone_rotscale);
- }
-
- copy_m4_m3(tmat4, bone_rotscale);
- mult_m4_m4m4(loc_mat, bone_loc, tmat4);
- }
- /* Else, just use the same matrix for rotation/scaling, and location. */
- else
- copy_m4_m4(loc_mat, rotscale_mat);
-# endif
}
/* Root bones. */
else {
@@ -1413,18 +1360,18 @@ void armature_mat_pose_to_delta(float delta_mat[][4], float pose_mat[][4], float
/* Called from RNA when rotation mode changes
* - the result should be that the rotations given in the provided pointers have had conversions
* applied (as appropriate), such that the rotation of the element hasn't 'visually' changed */
-void BKE_rotMode_change_values (float quat[4], float eul[3], float axis[3], float *angle, short oldMode, short newMode)
+void BKE_rotMode_change_values(float quat[4], float eul[3], float axis[3], float *angle, short oldMode, short newMode)
{
/* check if any change - if so, need to convert data */
if (newMode > 0) { /* to euler */
if (oldMode == ROT_MODE_AXISANGLE) {
/* axis-angle to euler */
- axis_angle_to_eulO( eul, newMode,axis, *angle);
+ axis_angle_to_eulO(eul, newMode, axis, *angle);
}
else if (oldMode == ROT_MODE_QUAT) {
/* quat to euler */
normalize_qt(quat);
- quat_to_eulO(eul, newMode,quat);
+ quat_to_eulO(eul, newMode, quat);
}
/* else { no conversion needed } */
}
@@ -1517,7 +1464,7 @@ void vec_roll_to_mat3(const float vec[3], const float roll, float mat[][3])
* was 0.000001, causes bug [#30438] (which is same as [#27675, imho).
* Reseting it to org value seems to cause no more [#23954]...
*/
- if (dot_v3v3(axis,axis) > 1.0e-13f) {
+ if (dot_v3v3(axis, axis) > 1.0e-13f) {
/* if nor is *not* a multiple of target ... */
normalize_v3(axis);
@@ -1531,7 +1478,7 @@ void vec_roll_to_mat3(const float vec[3], const float roll, float mat[][3])
float updown;
/* point same direction, or opposite? */
- updown = (dot_v3v3(target,nor) > 0) ? 1.0f : -1.0f;
+ updown = (dot_v3v3(target, nor) > 0) ? 1.0f : -1.0f;
/* I think this should work... */
bMatrix[0][0] = updown; bMatrix[0][1] = 0.0; bMatrix[0][2] = 0.0;
@@ -2362,8 +2309,8 @@ static void do_strip_modifiers(Scene *scene, Object *armob, Bone *bone, bPoseCha
/* make a copy of starting conditions */
copy_v3_v3(loc, pchan->pose_mat[3]);
- mat4_to_eul( eul,pchan->pose_mat);
- mat4_to_size( size,pchan->pose_mat);
+ mat4_to_eul(eul, pchan->pose_mat);
+ mat4_to_size(size, pchan->pose_mat);
copy_v3_v3(eulo, eul);
copy_v3_v3(sizeo, size);
@@ -2438,16 +2385,6 @@ void where_is_pose_bone(Scene *scene, Object *ob, bPoseChannel *pchan, float cti
/* Construct the posemat based on PoseChannels, that we do before applying constraints. */
/* pose_mat(b) = pose_mat(b-1) * yoffs(b-1) * d_root(b) * bone_mat(b) * chan_mat(b) */
armature_mat_bone_to_pose(pchan, pchan->chan_mat, pchan->pose_mat);
-#if 0 /* XXX Old code, will remove this later. */
- {
- float rotscale_mat[4][4], loc_mat[4][4];
- pchan_to_pose_mat(pchan, rotscale_mat, loc_mat);
- /* Rotation and scale. */
- mult_m4_m4m4(pchan->pose_mat, rotscale_mat, pchan->chan_mat);
- /* Location. */
- mul_v3_m4v3(pchan->pose_mat[3], loc_mat, pchan->chan_mat[3]);
- }
-#endif
/* Only rootbones get the cyclic offset (unless user doesn't want that). */
/* XXX That could be a problem for snapping and other "reverse transform" features... */
@@ -2498,7 +2435,7 @@ void where_is_pose_bone(Scene *scene, Object *ob, bPoseChannel *pchan, float cti
/* This only reads anim data from channels, and writes to channels */
/* This is the only function adding poses */
-void where_is_pose (Scene *scene, Object *ob)
+void where_is_pose(Scene *scene, Object *ob)
{
bArmature *arm;
Bone *bone;
diff --git a/source/blender/blenkernel/intern/blender.c b/source/blender/blenkernel/intern/blender.c
index 9c9b207970c..b0bfd2ee98d 100644
--- a/source/blender/blenkernel/intern/blender.c
+++ b/source/blender/blenkernel/intern/blender.c
@@ -110,7 +110,7 @@ void free_blender(void)
IMB_exit();
- BLI_cb_finalize();
+ BLI_callback_global_finalize();
seq_stripelem_cache_destruct();
IMB_moviecache_destruct();
@@ -129,9 +129,9 @@ void initglobals(void)
strcpy(G.ima, "//");
if (BLENDER_SUBVERSION)
- BLI_snprintf(versionstr, sizeof(versionstr), "blender.org %d.%d", BLENDER_VERSION, BLENDER_SUBVERSION);
+ BLI_snprintf(versionstr, sizeof(versionstr), "v%d.%02d.%d", BLENDER_VERSION/100, BLENDER_VERSION%100, BLENDER_SUBVERSION);
else
- BLI_snprintf(versionstr, sizeof(versionstr), "blender.org %d", BLENDER_VERSION);
+ BLI_snprintf(versionstr, sizeof(versionstr), "v%d.%02d", BLENDER_VERSION/100, BLENDER_VERSION%100);
#ifdef _WIN32 // FULLSCREEN
G.windowstate = G_WINDOWSTATE_USERDEF;
@@ -173,7 +173,7 @@ static void clean_paths(Main *main)
{
Scene *scene;
- bpath_traverse_main(main, clean_paths_visit_cb, BPATH_TRAVERSE_SKIP_MULTIFILE, NULL);
+ BLI_bpath_traverse_main(main, clean_paths_visit_cb, BLI_BPATH_TRAVERSE_SKIP_MULTIFILE, NULL);
for (scene= main->scene.first; scene; scene= scene->id.next) {
BLI_clean(scene->r.pic);
@@ -431,7 +431,7 @@ int BKE_read_file_from_memfile(bContext *C, MemFile *memfile, ReportList *report
/* ***************** testing for break ************* */
-static void (*blender_test_break_cb)(void)= NULL;
+static void (*blender_test_break_cb)(void) = NULL;
void set_blender_test_break_cb(void (*func)(void) )
{
@@ -722,7 +722,7 @@ void BKE_undo_save_quit(void)
BLI_make_file_string("/", str, BLI_temporary_dir(), "quit.blend");
- file = BLI_open(str,O_BINARY+O_WRONLY+O_CREAT+O_TRUNC, 0666);
+ file = BLI_open(str, O_BINARY + O_WRONLY + O_CREAT + O_TRUNC, 0666);
if (file == -1) {
//XXX error("Unable to save %s, check you have permissions", str);
return;
diff --git a/source/blender/blenkernel/intern/bmfont.c b/source/blender/blenkernel/intern/bmfont.c
index 04ac6cbfb4c..e1f4e45e9c3 100644
--- a/source/blender/blenkernel/intern/bmfont.c
+++ b/source/blender/blenkernel/intern/bmfont.c
@@ -65,8 +65,8 @@ void printfGlyph(bmGlyph * glyph)
printf(" advan: %3d reser: %3d\n", glyph->advance, glyph->reserved);
}
-#define MAX2(x,y) ( (x)>(y) ? (x) : (y) )
-#define MAX3(x,y,z) MAX2( MAX2((x),(y)) , (z) )
+#define MAX2(x,y) ((x) > (y) ? (x) : (y))
+#define MAX3(x,y,z) MAX2(MAX2((x), (y)), (z))
void calcAlpha(ImBuf * ibuf)
{
diff --git a/source/blender/blenkernel/intern/boids.c b/source/blender/blenkernel/intern/boids.c
index fbcabccd2b9..014b3f5e40b 100644
--- a/source/blender/blenkernel/intern/boids.c
+++ b/source/blender/blenkernel/intern/boids.c
@@ -230,8 +230,8 @@ static int rule_avoid_collision(BoidRule *rule, BoidBrainData *bbd, BoidValues *
/* avoid head-on collision */
if (dot_v3v3(col.pce.nor, pa->prev_state.ave) < -0.99f) {
- /* don't know why, but uneven range [0.0,1.0] */
- /* works much better than even [-1.0,1.0] */
+ /* don't know why, but uneven range [0.0, 1.0] */
+ /* works much better than even [-1.0, 1.0] */
bbd->wanted_co[0] = BLI_frand();
bbd->wanted_co[1] = BLI_frand();
bbd->wanted_co[2] = BLI_frand();
@@ -262,7 +262,7 @@ static int rule_avoid_collision(BoidRule *rule, BoidBrainData *bbd, BoidValues *
sub_v3_v3v3(vec, vel1, vel2);
- inp = dot_v3v3(vec,vec);
+ inp = dot_v3v3(vec, vec);
/* velocities not parallel */
if (inp != 0.0f) {
@@ -308,7 +308,7 @@ static int rule_avoid_collision(BoidRule *rule, BoidBrainData *bbd, BoidValues *
sub_v3_v3v3(vec, vel1, vel2);
- inp = dot_v3v3(vec,vec);
+ inp = dot_v3v3(vec, vec);
/* velocities not parallel */
if (inp != 0.0f) {
@@ -583,7 +583,7 @@ static int rule_average_speed(BoidRule *rule, BoidBrainData *bbd, BoidValues *va
copy_v3_v3(bbd->wanted_co, pa->prev_state.ave);
/* may happen at birth */
- if (dot_v2v2(bbd->wanted_co,bbd->wanted_co)==0.0f) {
+ if (dot_v2v2(bbd->wanted_co, bbd->wanted_co)==0.0f) {
bbd->wanted_co[0] = 2.0f*(0.5f - BLI_frand());
bbd->wanted_co[1] = 2.0f*(0.5f - BLI_frand());
bbd->wanted_co[2] = 2.0f*(0.5f - BLI_frand());
@@ -610,7 +610,7 @@ static int rule_fight(BoidRule *rule, BoidBrainData *bbd, BoidValues *val, Parti
ParticleData *enemy_pa = NULL;
BoidParticle *bpa;
/* friends & enemies */
- float closest_enemy[3] = {0.0f,0.0f,0.0f};
+ float closest_enemy[3] = {0.0f, 0.0f, 0.0f};
float closest_dist = fbr->distance + 1.0f;
float f_strength = 0.0f, e_strength = 0.0f;
float health = 0.0f;
@@ -748,7 +748,7 @@ static Object *boid_find_ground(BoidBrainData *bbd, ParticleData *pa, float grou
SurfaceModifierData *surmd = NULL;
float x[3], v[3];
- surmd = (SurfaceModifierData *)modifiers_findByType ( bpa->ground, eModifierType_Surface );
+ surmd = (SurfaceModifierData *)modifiers_findByType(bpa->ground, eModifierType_Surface );
/* take surface velocity into account */
closest_point_on_surface(surmd, pa->state.co, x, NULL, v);
@@ -1096,7 +1096,7 @@ void boid_body(BoidBrainData *bbd, ParticleData *pa)
set_boid_values(&val, boids, pa);
/* make sure there's something in new velocity, location & rotation */
- copy_particle_key(&pa->state,&pa->prev_state,0);
+ copy_particle_key(&pa->state, &pa->prev_state, 0);
if (bbd->part->flag & PART_SIZEMASS)
pa_mass*=pa->size;
@@ -1170,13 +1170,13 @@ void boid_body(BoidBrainData *bbd, ParticleData *pa)
angle = MIN2(angle, val.max_ave);
cross_v3_v3v3(nor, old_dir, wanted_dir);
- axis_angle_to_quat( q,nor, angle);
+ axis_angle_to_quat(q, nor, angle);
copy_v3_v3(new_dir, old_dir);
mul_qt_v3(q, new_dir);
normalize_v3(new_dir);
/* save direction in case resulting velocity too small */
- axis_angle_to_quat( q,nor, angle*dtime);
+ axis_angle_to_quat(q, nor, angle*dtime);
copy_v3_v3(pa->state.ave, old_dir);
mul_qt_v3(q, pa->state.ave);
normalize_v3(pa->state.ave);
@@ -1196,7 +1196,7 @@ void boid_body(BoidBrainData *bbd, ParticleData *pa)
/* maintain minimum flying velocity if not landing */
if (level >= landing_level) {
- float len2 = dot_v2v2(new_vel,new_vel);
+ float len2 = dot_v2v2(new_vel, new_vel);
float root;
len2 = MAX2(len2, val.min_speed*val.min_speed);
@@ -1427,7 +1427,7 @@ void boid_body(BoidBrainData *bbd, ParticleData *pa)
cross_v3_v3v3(mat[1], mat[2], mat[0]);
/* apply rotation */
- mat3_to_quat_is_ok( q,mat);
+ mat3_to_quat_is_ok(q, mat);
copy_qt_qt(pa->state.rot, q);
}
diff --git a/source/blender/blenkernel/intern/booleanops_mesh.c b/source/blender/blenkernel/intern/booleanops_mesh.c
index 31c90d54d14..7c225eb0fad 100644
--- a/source/blender/blenkernel/intern/booleanops_mesh.c
+++ b/source/blender/blenkernel/intern/booleanops_mesh.c
@@ -1,7 +1,5 @@
#if 0
-
/*
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index 3df6de2fd24..51258b13f68 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -67,7 +67,7 @@
#include "RE_render_ext.h" /* externtex */
#include "RE_shader_ext.h"
-static void brush_set_defaults(Brush *brush)
+static void brush_defaults(Brush *brush)
{
brush->blend = 0;
brush->flag = 0;
@@ -75,6 +75,7 @@ static void brush_set_defaults(Brush *brush)
brush->ob_mode = OB_MODE_ALL_PAINT;
/* BRUSH SCULPT TOOL SETTINGS */
+ brush->weight= 1.0f; /* weight of brush 0 - 1.0 */
brush->size= 35; /* radius of the brush in pixels */
brush->alpha= 0.5f; /* brush strength/intensity probably variable should be renamed? */
brush->autosmooth_factor= 0.0f;
@@ -121,7 +122,7 @@ static void brush_set_defaults(Brush *brush)
/* Datablock add/copy/free/make_local */
-Brush *add_brush(const char *name)
+Brush *BKE_brush_add(const char *name)
{
Brush *brush;
@@ -130,17 +131,17 @@ Brush *add_brush(const char *name)
/* enable fake user by default */
brush->id.flag |= LIB_FAKEUSER;
- brush_set_defaults(brush);
+ brush_defaults(brush);
brush->sculpt_tool = SCULPT_TOOL_DRAW; /* sculpting defaults to the draw tool for new brushes */
/* the default alpha falloff curve */
- brush_curve_preset(brush, CURVE_PRESET_SMOOTH);
+ BKE_brush_curve_preset(brush, CURVE_PRESET_SMOOTH);
return brush;
}
-Brush *copy_brush(Brush *brush)
+Brush *BKE_brush_copy(Brush *brush)
{
Brush *brushn;
@@ -166,7 +167,7 @@ Brush *copy_brush(Brush *brush)
}
/* not brush itself */
-void free_brush(Brush *brush)
+void BKE_brush_free(Brush *brush)
{
if (brush->mtex.tex)
brush->mtex.tex->id.us--;
@@ -185,7 +186,7 @@ static void extern_local_brush(Brush *brush)
id_lib_extern((ID *)brush->clone.image);
}
-void make_local_brush(Brush *brush)
+void BKE_brush_make_local(Brush *brush)
{
/* - only lib users: do nothing
@@ -224,7 +225,7 @@ void make_local_brush(Brush *brush)
}
}
else if (is_local && is_lib) {
- Brush *brush_new= copy_brush(brush);
+ Brush *brush_new= BKE_brush_copy(brush);
brush_new->id.us= 1; /* only keep fake user */
brush_new->id.flag |= LIB_FAKEUSER;
@@ -241,11 +242,11 @@ void make_local_brush(Brush *brush)
}
}
-void brush_debug_print_state(Brush *br)
+void BKE_brush_debug_print_state(Brush *br)
{
/* create a fake brush and set it to the defaults */
Brush def= {{NULL}};
- brush_set_defaults(&def);
+ brush_defaults(&def);
#define BR_TEST(field, t) \
if (br->field != def.field) \
@@ -328,14 +329,14 @@ void brush_debug_print_state(Brush *br)
#undef BR_TEST_FLAG
}
-void brush_reset_sculpt(Brush *br)
+void BKE_brush_sculpt_reset(Brush *br)
{
/* enable this to see any non-default
* settings used by a brush: */
- // brush_debug_print_state(br);
+ // BKE_brush_debug_print_state(br);
- brush_set_defaults(br);
- brush_curve_preset(br, CURVE_PRESET_SMOOTH);
+ brush_defaults(br);
+ BKE_brush_curve_preset(br, CURVE_PRESET_SMOOTH);
switch (br->sculpt_tool) {
case SCULPT_TOOL_CLAY:
@@ -408,7 +409,7 @@ void brush_reset_sculpt(Brush *br)
}
/* Library Operations */
-void brush_curve_preset(Brush *b, /*CurveMappingPreset*/int preset)
+void BKE_brush_curve_preset(Brush *b, /*CurveMappingPreset*/int preset)
{
CurveMap *cm = NULL;
@@ -423,7 +424,7 @@ void brush_curve_preset(Brush *b, /*CurveMappingPreset*/int preset)
curvemapping_changed(b->curve, 0);
}
-int brush_texture_set_nr(Brush *brush, int nr)
+int BKE_brush_texture_set_nr(Brush *brush, int nr)
{
ID *idtest, *id=NULL;
@@ -436,7 +437,7 @@ int brush_texture_set_nr(Brush *brush, int nr)
idtest->us--;
}
if (idtest!=id) {
- brush_texture_delete(brush);
+ BKE_brush_texture_delete(brush);
brush->mtex.tex= (Tex*)idtest;
id_us_plus(idtest);
@@ -447,7 +448,7 @@ int brush_texture_set_nr(Brush *brush, int nr)
return 0;
}
-int brush_texture_delete(Brush *brush)
+int BKE_brush_texture_delete(Brush *brush)
{
if (brush->mtex.tex)
brush->mtex.tex->id.us--;
@@ -455,13 +456,13 @@ int brush_texture_delete(Brush *brush)
return 1;
}
-int brush_clone_image_set_nr(Brush *brush, int nr)
+int BKE_brush_clone_image_set_nr(Brush *brush, int nr)
{
if (brush && nr > 0) {
Image *ima= (Image*)BLI_findlink(&G.main->image, nr-1);
if (ima) {
- brush_clone_image_delete(brush);
+ BKE_brush_clone_image_delete(brush);
brush->clone.image= ima;
id_us_plus(&ima->id);
brush->clone.offset[0]= brush->clone.offset[1]= 0.0f;
@@ -473,7 +474,7 @@ int brush_clone_image_set_nr(Brush *brush, int nr)
return 0;
}
-int brush_clone_image_delete(Brush *brush)
+int BKE_brush_clone_image_delete(Brush *brush)
{
if (brush && brush->clone.image) {
brush->clone.image->id.us--;
@@ -485,14 +486,14 @@ int brush_clone_image_delete(Brush *brush)
}
/* Brush Sampling */
-void brush_sample_tex(const Scene *scene, Brush *brush, const float xy[2], float rgba[4], const int thread)
+void BKE_brush_sample_tex(const Scene *scene, Brush *brush, const float xy[2], float rgba[4], const int thread)
{
MTex *mtex= &brush->mtex;
if (mtex && mtex->tex) {
float co[3], tin, tr, tg, tb, ta;
int hasrgb;
- const int radius= brush_size(scene, brush);
+ const int radius= BKE_brush_size_get(scene, brush);
co[0]= xy[0]/radius;
co[1]= xy[1]/radius;
@@ -519,14 +520,14 @@ void brush_sample_tex(const Scene *scene, Brush *brush, const float xy[2], float
}
/* TODO, use define for 'texfall' arg */
-void brush_imbuf_new(const Scene *scene, Brush *brush, short flt, short texfall, int bufsize, ImBuf **outbuf, int use_color_correction)
+void BKE_brush_imbuf_new(const Scene *scene, Brush *brush, short flt, short texfall, int bufsize, ImBuf **outbuf, int use_color_correction)
{
ImBuf *ibuf;
float xy[2], rgba[4], *dstf;
int x, y, rowbytes, xoff, yoff, imbflag;
- const int radius= brush_size(scene, brush);
+ const int radius= BKE_brush_size_get(scene, brush);
unsigned char *dst, crgb[3];
- const float alpha= brush_alpha(scene, brush);
+ const float alpha= BKE_brush_alpha_get(scene, brush);
float brush_rgb[3];
imbflag= (flt)? IB_rectfloat: IB_rect;
@@ -554,15 +555,15 @@ void brush_imbuf_new(const Scene *scene, Brush *brush, short flt, short texfall,
if (texfall == 0) {
copy_v3_v3(dstf, brush_rgb);
- dstf[3]= alpha*brush_curve_strength_clamp(brush, len_v2(xy), radius);
+ dstf[3]= alpha*BKE_brush_curve_strength_clamp(brush, len_v2(xy), radius);
}
else if (texfall == 1) {
- brush_sample_tex(scene, brush, xy, dstf, 0);
+ BKE_brush_sample_tex(scene, brush, xy, dstf, 0);
}
else {
- brush_sample_tex(scene, brush, xy, rgba, 0);
+ BKE_brush_sample_tex(scene, brush, xy, rgba, 0);
mul_v3_v3v3(dstf, rgba, brush_rgb);
- dstf[3] = rgba[3]*alpha*brush_curve_strength_clamp(brush, len_v2(xy), radius);
+ dstf[3] = rgba[3]*alpha*BKE_brush_curve_strength_clamp(brush, len_v2(xy), radius);
}
}
}
@@ -579,7 +580,7 @@ void brush_imbuf_new(const Scene *scene, Brush *brush, short flt, short texfall,
xy[1] = y + yoff;
if (texfall == 0) {
- alpha_f = alpha * brush_curve_strength(brush, len_v2(xy), radius);
+ alpha_f = alpha * BKE_brush_curve_strength(brush, len_v2(xy), radius);
dst[0] = crgb[0];
dst[1] = crgb[1];
@@ -587,21 +588,21 @@ void brush_imbuf_new(const Scene *scene, Brush *brush, short flt, short texfall,
dst[3] = FTOCHAR(alpha_f);
}
else if (texfall == 1) {
- brush_sample_tex(scene, brush, xy, rgba, 0);
+ BKE_brush_sample_tex(scene, brush, xy, rgba, 0);
rgba_float_to_uchar(dst, rgba);
}
else if (texfall == 2) {
- brush_sample_tex(scene, brush, xy, rgba, 0);
+ BKE_brush_sample_tex(scene, brush, xy, rgba, 0);
mul_v3_v3(rgba, brush->rgb);
- alpha_f = rgba[3] * alpha * brush_curve_strength_clamp(brush, len_v2(xy), radius);
+ alpha_f = rgba[3] * alpha * BKE_brush_curve_strength_clamp(brush, len_v2(xy), radius);
rgb_float_to_uchar(dst, rgba);
dst[3] = FTOCHAR(alpha_f);
}
else {
- brush_sample_tex(scene, brush, xy, rgba, 0);
- alpha_f = rgba[3] * alpha * brush_curve_strength_clamp(brush, len_v2(xy), radius);
+ BKE_brush_sample_tex(scene, brush, xy, rgba, 0);
+ alpha_f = rgba[3] * alpha * BKE_brush_curve_strength_clamp(brush, len_v2(xy), radius);
dst[0] = crgb[0];
dst[1] = crgb[1];
@@ -630,7 +631,7 @@ void brush_imbuf_new(const Scene *scene, Brush *brush, short flt, short texfall,
// In anycase, a better solution is needed to prevent
// inconsistency.
-void brush_set_size(Scene *scene, Brush *brush, int size)
+void BKE_brush_size_set(Scene *scene, Brush *brush, int size)
{
UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
@@ -640,14 +641,14 @@ void brush_set_size(Scene *scene, Brush *brush, int size)
brush->size= size;
}
-int brush_size(const Scene *scene, Brush *brush)
+int BKE_brush_size_get(const Scene *scene, Brush *brush)
{
UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
return (ups->flag & UNIFIED_PAINT_SIZE) ? ups->size : brush->size;
}
-int brush_use_locked_size(const Scene *scene, Brush *brush)
+int BKE_brush_use_locked_size(const Scene *scene, Brush *brush)
{
const short us_flag = scene->toolsettings->unified_paint_settings.flag;
@@ -656,7 +657,7 @@ int brush_use_locked_size(const Scene *scene, Brush *brush)
(brush->flag & BRUSH_LOCK_SIZE);
}
-int brush_use_size_pressure(const Scene *scene, Brush *brush)
+int BKE_brush_use_size_pressure(const Scene *scene, Brush *brush)
{
const short us_flag = scene->toolsettings->unified_paint_settings.flag;
@@ -665,7 +666,7 @@ int brush_use_size_pressure(const Scene *scene, Brush *brush)
(brush->flag & BRUSH_SIZE_PRESSURE);
}
-int brush_use_alpha_pressure(const Scene *scene, Brush *brush)
+int BKE_brush_use_alpha_pressure(const Scene *scene, Brush *brush)
{
const short us_flag = scene->toolsettings->unified_paint_settings.flag;
@@ -674,7 +675,7 @@ int brush_use_alpha_pressure(const Scene *scene, Brush *brush)
(brush->flag & BRUSH_ALPHA_PRESSURE);
}
-void brush_set_unprojected_radius(Scene *scene, Brush *brush, float unprojected_radius)
+void BKE_brush_unprojected_radius_set(Scene *scene, Brush *brush, float unprojected_radius)
{
UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
@@ -684,7 +685,7 @@ void brush_set_unprojected_radius(Scene *scene, Brush *brush, float unprojected_
brush->unprojected_radius= unprojected_radius;
}
-float brush_unprojected_radius(const Scene *scene, Brush *brush)
+float BKE_brush_unprojected_radius_get(const Scene *scene, Brush *brush)
{
UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
@@ -693,7 +694,7 @@ float brush_unprojected_radius(const Scene *scene, Brush *brush)
brush->unprojected_radius;
}
-static void brush_set_alpha(Scene *scene, Brush *brush, float alpha)
+static void brush_alpha_set(Scene *scene, Brush *brush, float alpha)
{
UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
@@ -703,17 +704,34 @@ static void brush_set_alpha(Scene *scene, Brush *brush, float alpha)
brush->alpha= alpha;
}
-float brush_alpha(const Scene *scene, Brush *brush)
+float BKE_brush_alpha_get(const Scene *scene, Brush *brush)
{
UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
return (ups->flag & UNIFIED_PAINT_ALPHA) ? ups->alpha : brush->alpha;
}
+float BKE_brush_weight_get(const Scene *scene, Brush *brush)
+{
+ UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
+
+ return (ups->flag & UNIFIED_PAINT_WEIGHT) ? ups->weight : brush->weight;
+}
+
+void BKE_brush_weight_set(const Scene *scene, Brush *brush, float value)
+{
+ UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
+
+ if(ups->flag & UNIFIED_PAINT_WEIGHT)
+ ups->weight = value;
+ else
+ brush->weight = value;
+}
+
/* scale unprojected radius to reflect a change in the brush's 2D size */
-void brush_scale_unprojected_radius(float *unprojected_radius,
- int new_brush_size,
- int old_brush_size)
+void BKE_brush_scale_unprojected_radius(float *unprojected_radius,
+ int new_brush_size,
+ int old_brush_size)
{
float scale = new_brush_size;
/* avoid division by zero */
@@ -723,15 +741,15 @@ void brush_scale_unprojected_radius(float *unprojected_radius,
}
/* scale brush size to reflect a change in the brush's unprojected radius */
-void brush_scale_size(int *brush_size,
- float new_unprojected_radius,
- float old_unprojected_radius)
+void BKE_brush_scale_size(int *BKE_brush_size_get,
+ float new_unprojected_radius,
+ float old_unprojected_radius)
{
float scale = new_unprojected_radius;
/* avoid division by zero */
if (old_unprojected_radius != 0)
scale /= new_unprojected_radius;
- (*brush_size)= (int)((float)(*brush_size) * scale);
+ (*BKE_brush_size_get)= (int)((float)(*BKE_brush_size_get) * scale);
}
/* Brush Painting */
@@ -739,7 +757,7 @@ void brush_scale_size(int *brush_size,
typedef struct BrushPainterCache {
short enabled;
- int size; /* size override, if 0 uses 2*brush_size(brush) */
+ int size; /* size override, if 0 uses 2*BKE_brush_size_get(brush) */
short flt; /* need float imbuf? */
short texonly; /* no alpha, color or fallof, only texture in imbuf */
@@ -777,7 +795,7 @@ struct BrushPainter {
BrushPainterCache cache;
};
-BrushPainter *brush_painter_new(Scene *scene, Brush *brush)
+BrushPainter *BKE_brush_painter_new(Scene *scene, Brush *brush)
{
BrushPainter *painter= MEM_callocN(sizeof(BrushPainter), "BrushPainter");
@@ -786,15 +804,15 @@ BrushPainter *brush_painter_new(Scene *scene, Brush *brush)
painter->firsttouch= 1;
painter->cache.lastsize= -1; /* force ibuf create in refresh */
- painter->startsize = brush_size(scene, brush);
- painter->startalpha = brush_alpha(scene, brush);
+ painter->startsize = BKE_brush_size_get(scene, brush);
+ painter->startalpha = BKE_brush_alpha_get(scene, brush);
painter->startjitter = brush->jitter;
painter->startspacing = brush->spacing;
return painter;
}
-void brush_painter_require_imbuf(BrushPainter *painter, short flt, short texonly, int size)
+void BKE_brush_painter_require_imbuf(BrushPainter *painter, short flt, short texonly, int size)
{
if ((painter->cache.flt != flt) || (painter->cache.size != size) ||
((painter->cache.texonly != texonly) && texonly)) {
@@ -816,12 +834,12 @@ void brush_painter_require_imbuf(BrushPainter *painter, short flt, short texonly
painter->cache.enabled= 1;
}
-void brush_painter_free(BrushPainter *painter)
+void BKE_brush_painter_free(BrushPainter *painter)
{
Brush *brush = painter->brush;
- brush_set_size(painter->scene, brush, painter->startsize);
- brush_set_alpha(painter->scene, brush, painter->startalpha);
+ BKE_brush_size_set(painter->scene, brush, painter->startsize);
+ brush_alpha_set(painter->scene, brush, painter->startalpha);
brush->jitter = painter->startjitter;
brush->spacing = painter->startspacing;
@@ -841,7 +859,7 @@ static void brush_painter_do_partial(BrushPainter *painter, ImBuf *oldtexibuf,
float *bf, *mf, *tf, *otf=NULL, xoff, yoff, xy[2], rgba[4];
unsigned char *b, *m, *t, *ot= NULL;
int dotexold, origx= x, origy= y;
- const int radius= brush_size(painter->scene, brush);
+ const int radius= BKE_brush_size_get(painter->scene, brush);
xoff = -radius + 0.5f;
yoff = -radius + 0.5f;
@@ -879,7 +897,7 @@ static void brush_painter_do_partial(BrushPainter *painter, ImBuf *oldtexibuf,
xy[0] = x + xoff;
xy[1] = y + yoff;
- brush_sample_tex(scene, brush, xy, tf, 0);
+ BKE_brush_sample_tex(scene, brush, xy, tf, 0);
}
bf[0] = tf[0]*mf[0];
@@ -910,7 +928,7 @@ static void brush_painter_do_partial(BrushPainter *painter, ImBuf *oldtexibuf,
xy[0] = x + xoff;
xy[1] = y + yoff;
- brush_sample_tex(scene, brush, xy, rgba, 0);
+ BKE_brush_sample_tex(scene, brush, xy, rgba, 0);
rgba_float_to_uchar(t, rgba);
}
@@ -930,7 +948,7 @@ static void brush_painter_fixed_tex_partial_update(BrushPainter *painter, const
BrushPainterCache *cache= &painter->cache;
ImBuf *oldtexibuf, *ibuf;
int imbflag, destx, desty, srcx, srcy, w, h, x1, y1, x2, y2;
- const int diameter= 2*brush_size(scene, brush);
+ const int diameter= 2*BKE_brush_size_get(scene, brush);
imbflag= (cache->flt)? IB_rectfloat: IB_rect;
if (!cache->ibuf)
@@ -986,8 +1004,8 @@ static void brush_painter_refresh_cache(BrushPainter *painter, const float pos[2
MTex *mtex= &brush->mtex;
int size;
short flt;
- const int diameter= 2*brush_size(scene, brush);
- const float alpha= brush_alpha(scene, brush);
+ const int diameter= 2*BKE_brush_size_get(scene, brush);
+ const float alpha= BKE_brush_alpha_get(scene, brush);
if (diameter != cache->lastsize ||
alpha != cache->lastalpha ||
@@ -1006,11 +1024,11 @@ static void brush_painter_refresh_cache(BrushPainter *painter, const float pos[2
size= (cache->size)? cache->size: diameter;
if (brush->flag & BRUSH_FIXED_TEX) {
- brush_imbuf_new(scene, brush, flt, 3, size, &cache->maskibuf, use_color_correction);
+ BKE_brush_imbuf_new(scene, brush, flt, 3, size, &cache->maskibuf, use_color_correction);
brush_painter_fixed_tex_partial_update(painter, pos);
}
else
- brush_imbuf_new(scene, brush, flt, 2, size, &cache->ibuf, use_color_correction);
+ BKE_brush_imbuf_new(scene, brush, flt, 2, size, &cache->ibuf, use_color_correction);
cache->lastsize= diameter;
cache->lastalpha= alpha;
@@ -1025,24 +1043,24 @@ static void brush_painter_refresh_cache(BrushPainter *painter, const float pos[2
}
}
-void brush_painter_break_stroke(BrushPainter *painter)
+void BKE_brush_painter_break_stroke(BrushPainter *painter)
{
painter->firsttouch= 1;
}
-static void brush_apply_pressure(BrushPainter *painter, Brush *brush, float pressure)
+static void brush_pressure_apply(BrushPainter *painter, Brush *brush, float pressure)
{
- if (brush_use_alpha_pressure(painter->scene, brush))
- brush_set_alpha(painter->scene, brush, MAX2(0.0f, painter->startalpha*pressure));
- if (brush_use_size_pressure(painter->scene, brush))
- brush_set_size(painter->scene, brush, MAX2(1.0f, painter->startsize*pressure));
+ if (BKE_brush_use_alpha_pressure(painter->scene, brush))
+ brush_alpha_set(painter->scene, brush, MAX2(0.0f, painter->startalpha*pressure));
+ if (BKE_brush_use_size_pressure(painter->scene, brush))
+ BKE_brush_size_set(painter->scene, brush, MAX2(1.0f, painter->startsize*pressure));
if (brush->flag & BRUSH_JITTER_PRESSURE)
brush->jitter = MAX2(0.0f, painter->startjitter*pressure);
if (brush->flag & BRUSH_SPACING_PRESSURE)
brush->spacing = MAX2(1.0f, painter->startspacing*(1.5f-pressure));
}
-void brush_jitter_pos(const Scene *scene, Brush *brush, const float pos[2], float jitterpos[2])
+void BKE_brush_jitter_pos(const Scene *scene, Brush *brush, const float pos[2], float jitterpos[2])
{
int use_jitter= brush->jitter != 0;
@@ -1052,7 +1070,7 @@ void brush_jitter_pos(const Scene *scene, Brush *brush, const float pos[2], floa
if (use_jitter) {
float rand_pos[2];
- const int radius= brush_size(scene, brush);
+ const int radius= BKE_brush_size_get(scene, brush);
const int diameter= 2*radius;
// find random position within a circle of diameter 1
@@ -1069,8 +1087,8 @@ void brush_jitter_pos(const Scene *scene, Brush *brush, const float pos[2], floa
}
}
-int brush_painter_paint(BrushPainter *painter, BrushFunc func, const float pos[2], double time, float pressure,
- void *user, int use_color_correction)
+int BKE_brush_painter_paint(BrushPainter *painter, BrushFunc func, const float pos[2], double time, float pressure,
+ void *user, int use_color_correction)
{
Scene *scene= painter->scene;
Brush *brush= painter->brush;
@@ -1087,7 +1105,7 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, const float pos[2
painter->startpaintpos[0]= pos[0];
painter->startpaintpos[1]= pos[1];
- brush_apply_pressure(painter, brush, pressure);
+ brush_pressure_apply(painter, brush, pressure);
if (painter->cache.enabled)
brush_painter_refresh_cache(painter, pos, use_color_correction);
totpaintops += func(user, painter->cache.ibuf, pos, pos);
@@ -1134,11 +1152,11 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, const float pos[2
else {
float startdistance, spacing, step, paintpos[2], dmousepos[2], finalpos[2];
float t, len, press;
- const int radius= brush_size(scene, brush);
+ const int radius= BKE_brush_size_get(scene, brush);
/* compute brush spacing adapted to brush radius, spacing may depend
* on pressure, so update it */
- brush_apply_pressure(painter, brush, painter->lastpressure);
+ brush_pressure_apply(painter, brush, painter->lastpressure);
spacing= MAX2(1.0f, radius)*brush->spacing*0.01f;
/* setup starting distance, direction vector and accumulated distance */
@@ -1156,10 +1174,10 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, const float pos[2
t = step/len;
press= (1.0f-t)*painter->lastpressure + t*pressure;
- brush_apply_pressure(painter, brush, press);
+ brush_pressure_apply(painter, brush, press);
spacing= MAX2(1.0f, radius)*brush->spacing*0.01f;
- brush_jitter_pos(scene, brush, paintpos, finalpos);
+ BKE_brush_jitter_pos(scene, brush, paintpos, finalpos);
if (painter->cache.enabled)
brush_painter_refresh_cache(painter, finalpos, use_color_correction);
@@ -1174,7 +1192,7 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, const float pos[2
}
}
else {
- brush_jitter_pos(scene, brush, pos, finalpos);
+ BKE_brush_jitter_pos(scene, brush, pos, finalpos);
if (painter->cache.enabled)
brush_painter_refresh_cache(painter, finalpos, use_color_correction);
@@ -1200,9 +1218,9 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, const float pos[2
painter->accumtime -= painttime;
while (painter->accumtime >= (double)brush->rate) {
- brush_apply_pressure(painter, brush, pressure);
+ brush_pressure_apply(painter, brush, pressure);
- brush_jitter_pos(scene, brush, pos, finalpos);
+ BKE_brush_jitter_pos(scene, brush, pos, finalpos);
if (painter->cache.enabled)
brush_painter_refresh_cache(painter, finalpos, use_color_correction);
@@ -1220,8 +1238,8 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, const float pos[2
painter->lastmousepos[1]= pos[1];
painter->lastpressure= pressure;
- brush_set_alpha(scene, brush, painter->startalpha);
- brush_set_size(scene, brush, painter->startsize);
+ brush_alpha_set(scene, brush, painter->startalpha);
+ BKE_brush_size_set(scene, brush, painter->startsize);
brush->jitter = painter->startjitter;
brush->spacing = painter->startspacing;
@@ -1229,7 +1247,7 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, const float pos[2
}
/* Uses the brush curve control to find a strength value between 0 and 1 */
-float brush_curve_strength_clamp(Brush *br, float p, const float len)
+float BKE_brush_curve_strength_clamp(Brush *br, float p, const float len)
{
if (p >= len) return 0;
else p= p/len;
@@ -1241,7 +1259,7 @@ float brush_curve_strength_clamp(Brush *br, float p, const float len)
}
/* same as above but can return negative values if the curve enables
* used for sculpt only */
-float brush_curve_strength(Brush *br, float p, const float len)
+float BKE_brush_curve_strength(Brush *br, float p, const float len)
{
if (p >= len)
p= 1.0f;
@@ -1252,7 +1270,7 @@ float brush_curve_strength(Brush *br, float p, const float len)
}
/* TODO: should probably be unified with BrushPainter stuff? */
-unsigned int *brush_gen_texture_cache(Brush *br, int half_side)
+unsigned int *BKE_brush_gen_texture_cache(Brush *br, int half_side)
{
unsigned int *texcache = NULL;
MTex *mtex = &br->mtex;
@@ -1298,7 +1316,7 @@ unsigned int *brush_gen_texture_cache(Brush *br, int half_side)
}
/**** Radial Control ****/
-struct ImBuf *brush_gen_radial_control_imbuf(Brush *br)
+struct ImBuf *BKE_brush_gen_radial_control_imbuf(Brush *br)
{
ImBuf *im = MEM_callocN(sizeof(ImBuf), "radial control texture");
unsigned int *texcache;
@@ -1306,14 +1324,14 @@ struct ImBuf *brush_gen_radial_control_imbuf(Brush *br)
int half = side / 2;
int i, j;
- texcache = brush_gen_texture_cache(br, half);
+ texcache = BKE_brush_gen_texture_cache(br, half);
im->rect_float = MEM_callocN(sizeof(float) * side * side, "radial control rect");
im->x = im->y = side;
for (i=0; i<side; ++i) {
for (j=0; j<side; ++j) {
float magn= sqrt(pow(i - half, 2) + pow(j - half, 2));
- im->rect_float[i*side + j]= brush_curve_strength_clamp(br, magn, half);
+ im->rect_float[i*side + j]= BKE_brush_curve_strength_clamp(br, magn, half);
}
}
diff --git a/source/blender/blenkernel/intern/bvhutils.c b/source/blender/blenkernel/intern/bvhutils.c
index df80ce6e87c..f0bc2dddbad 100644
--- a/source/blender/blenkernel/intern/bvhutils.c
+++ b/source/blender/blenkernel/intern/bvhutils.c
@@ -106,7 +106,7 @@ float nearest_point_in_tri_surface(const float v0[3], const float v1[3], const f
B0 = dot_v3v3(diff, e0 );
B1 = dot_v3v3(diff, e1 );
C = dot_v3v3(diff, diff );
- Det = fabs( A00 * A11 - A01 * A01 );
+ Det = fabs(A00 * A11 - A01 * A01);
S = A01 * B1 - A11 * B0;
T = A01 * B0 - A00 * B1;
@@ -383,7 +383,7 @@ static void mesh_faces_nearest_point(void *userdata, int index, const float co[3
nearest->index = index;
nearest->dist = dist;
copy_v3_v3(nearest->co, nearest_tmp);
- normal_tri_v3( nearest->no,t0, t1, t2);
+ normal_tri_v3(nearest->no, t0, t1, t2);
}
t1 = t2;
@@ -402,10 +402,10 @@ static void mesh_faces_spherecast(void *userdata, int index, const BVHTreeRay *r
MFace *face = data->face + index;
float *t0, *t1, *t2, *t3;
- t0 = vert[ face->v1 ].co;
- t1 = vert[ face->v2 ].co;
- t2 = vert[ face->v3 ].co;
- t3 = face->v4 ? vert[ face->v4].co : NULL;
+ t0 = vert[face->v1].co;
+ t1 = vert[face->v2].co;
+ t2 = vert[face->v3].co;
+ t3 = face->v4 ? vert[face->v4].co : NULL;
do
@@ -421,7 +421,7 @@ static void mesh_faces_spherecast(void *userdata, int index, const BVHTreeRay *r
hit->dist = dist;
madd_v3_v3v3fl(hit->co, ray->origin, ray->direction, dist);
- normal_tri_v3( hit->no,t0, t1, t2);
+ normal_tri_v3(hit->no, t0, t1, t2);
}
t1 = t2;
@@ -706,7 +706,7 @@ void free_bvhtree_from_mesh(struct BVHTreeFromMesh *data)
if (!data->cached)
BLI_bvhtree_free(data->tree);
- memset( data, 0, sizeof(*data) );
+ memset(data, 0, sizeof(*data));
}
}
@@ -743,11 +743,11 @@ void bvhcache_insert(BVHCache *cache, BVHTree *tree, int type)
{
BVHCacheItem *item = NULL;
- assert( tree != NULL );
- assert( bvhcache_find(cache, type) == NULL );
+ assert(tree != NULL);
+ assert(bvhcache_find(cache, type) == NULL);
item = MEM_mallocN(sizeof(BVHCacheItem), "BVHCacheItem");
- assert( item != NULL );
+ assert(item != NULL);
item->type = type;
item->tree = tree;
diff --git a/source/blender/blenkernel/intern/camera.c b/source/blender/blenkernel/intern/camera.c
index 12801228950..11c628e7848 100644
--- a/source/blender/blenkernel/intern/camera.c
+++ b/source/blender/blenkernel/intern/camera.c
@@ -50,7 +50,7 @@
/****************************** Camera Datablock *****************************/
-void *add_camera(const char *name)
+void *BKE_camera_add(const char *name)
{
Camera *cam;
@@ -69,7 +69,7 @@ void *add_camera(const char *name)
return cam;
}
-Camera *copy_camera(Camera *cam)
+Camera *BKE_camera_copy(Camera *cam)
{
Camera *camn;
@@ -80,7 +80,7 @@ Camera *copy_camera(Camera *cam)
return camn;
}
-void make_local_camera(Camera *cam)
+void BKE_camera_make_local(Camera *cam)
{
Main *bmain= G.main;
Object *ob;
@@ -108,7 +108,7 @@ void make_local_camera(Camera *cam)
id_clear_lib_data(bmain, &cam->id);
}
else if (is_local && is_lib) {
- Camera *cam_new= copy_camera(cam);
+ Camera *cam_new= BKE_camera_copy(cam);
cam_new->id.us= 0;
@@ -127,26 +127,26 @@ void make_local_camera(Camera *cam)
}
}
-void free_camera(Camera *ca)
+void BKE_camera_free(Camera *ca)
{
BKE_free_animdata((ID *)ca);
}
/******************************** Camera Usage *******************************/
-void object_camera_mode(RenderData *rd, Object *cam_ob)
+void BKE_camera_object_mode(RenderData *rd, Object *cam_ob)
{
rd->mode &= ~(R_ORTHO|R_PANORAMA);
if (cam_ob && cam_ob->type==OB_CAMERA) {
Camera *cam= cam_ob->data;
if (cam->type == CAM_ORTHO) rd->mode |= R_ORTHO;
- if (cam->flag & CAM_PANORAMA) rd->mode |= R_PANORAMA;
+ if (cam->type == CAM_PANO) rd->mode |= R_PANORAMA;
}
}
/* get the camera's dof value, takes the dof object into account */
-float object_camera_dof_distance(Object *ob)
+float BKE_camera_object_dof_distance(Object *ob)
{
Camera *cam = (Camera *)ob->data;
if (ob->type != OB_CAMERA)
@@ -165,7 +165,7 @@ float object_camera_dof_distance(Object *ob)
return cam->YF_dofdist;
}
-float camera_sensor_size(int sensor_fit, float sensor_x, float sensor_y)
+float BKE_camera_sensor_size(int sensor_fit, float sensor_x, float sensor_y)
{
/* sensor size used to fit to. for auto, sensor_x is both x and y. */
if (sensor_fit == CAMERA_SENSOR_FIT_VERT)
@@ -174,7 +174,7 @@ float camera_sensor_size(int sensor_fit, float sensor_x, float sensor_y)
return sensor_x;
}
-int camera_sensor_fit(int sensor_fit, float sizex, float sizey)
+int BKE_camera_sensor_fit(int sensor_fit, float sizex, float sizey)
{
if (sensor_fit == CAMERA_SENSOR_FIT_AUTO) {
if (sizex >= sizey)
@@ -188,7 +188,7 @@ int camera_sensor_fit(int sensor_fit, float sizex, float sizey)
/******************************** Camera Params *******************************/
-void camera_params_init(CameraParams *params)
+void BKE_camera_params_init(CameraParams *params)
{
memset(params, 0, sizeof(CameraParams));
@@ -200,7 +200,7 @@ void camera_params_init(CameraParams *params)
params->zoom= 1.0f;
}
-void camera_params_from_object(CameraParams *params, Object *ob)
+void BKE_camera_params_from_object(CameraParams *params, Object *ob)
{
if (!ob)
return;
@@ -239,7 +239,7 @@ void camera_params_from_object(CameraParams *params, Object *ob)
}
}
-void camera_params_from_view3d(CameraParams *params, View3D *v3d, RegionView3D *rv3d)
+void BKE_camera_params_from_view3d(CameraParams *params, View3D *v3d, RegionView3D *rv3d)
{
/* common */
params->lens= v3d->lens;
@@ -248,7 +248,7 @@ void camera_params_from_view3d(CameraParams *params, View3D *v3d, RegionView3D *
if (rv3d->persp==RV3D_CAMOB) {
/* camera view */
- camera_params_from_object(params, v3d->camera);
+ BKE_camera_params_from_object(params, v3d->camera);
params->zoom= BKE_screen_view3d_zoom_to_fac((float)rv3d->camzoom);
@@ -275,7 +275,7 @@ void camera_params_from_view3d(CameraParams *params, View3D *v3d, RegionView3D *
}
}
-void camera_params_compute_viewplane(CameraParams *params, int winx, int winy, float xasp, float yasp)
+void BKE_camera_params_compute_viewplane(CameraParams *params, int winx, int winy, float xasp, float yasp)
{
rctf viewplane;
float pixsize, viewfac, sensor_size, dx, dy;
@@ -293,12 +293,12 @@ void camera_params_compute_viewplane(CameraParams *params, int winx, int winy, f
}
else {
/* perspective camera */
- sensor_size= camera_sensor_size(params->sensor_fit, params->sensor_x, params->sensor_y);
+ sensor_size= BKE_camera_sensor_size(params->sensor_fit, params->sensor_x, params->sensor_y);
pixsize= (sensor_size * params->clipsta)/params->lens;
}
/* determine sensor fit */
- sensor_fit = camera_sensor_fit(params->sensor_fit, xasp*winx, yasp*winy);
+ sensor_fit = BKE_camera_sensor_fit(params->sensor_fit, xasp*winx, yasp*winy);
if (sensor_fit==CAMERA_SENSOR_FIT_HOR)
viewfac= winx;
@@ -351,23 +351,23 @@ void camera_params_compute_viewplane(CameraParams *params, int winx, int winy, f
}
/* viewplane is assumed to be already computed */
-void camera_params_compute_matrix(CameraParams *params)
+void BKE_camera_params_compute_matrix(CameraParams *params)
{
- rctf viewplane= params->viewplane;
+ rctf viewplane = params->viewplane;
/* compute projection matrix */
if (params->is_ortho)
orthographic_m4(params->winmat, viewplane.xmin, viewplane.xmax,
- viewplane.ymin, viewplane.ymax, params->clipsta, params->clipend);
+ viewplane.ymin, viewplane.ymax, params->clipsta, params->clipend);
else
perspective_m4(params->winmat, viewplane.xmin, viewplane.xmax,
- viewplane.ymin, viewplane.ymax, params->clipsta, params->clipend);
+ viewplane.ymin, viewplane.ymax, params->clipsta, params->clipend);
}
/***************************** Camera View Frame *****************************/
-void camera_view_frame_ex(Scene *scene, Camera *camera, float drawsize, const short do_clip, const float scale[3],
- float r_asp[2], float r_shift[2], float *r_drawsize, float r_vec[4][3])
+void BKE_camera_view_frame_ex(Scene *scene, Camera *camera, float drawsize, const short do_clip, const float scale[3],
+ float r_asp[2], float r_shift[2], float *r_drawsize, float r_vec[4][3])
{
float facx, facy;
float depth;
@@ -376,7 +376,7 @@ void camera_view_frame_ex(Scene *scene, Camera *camera, float drawsize, const sh
if (scene) {
float aspx= (float) scene->r.xsch*scene->r.xasp;
float aspy= (float) scene->r.ysch*scene->r.yasp;
- int sensor_fit= camera_sensor_fit(camera->sensor_fit, aspx, aspy);
+ int sensor_fit= BKE_camera_sensor_fit(camera->sensor_fit, aspx, aspy);
if (sensor_fit==CAMERA_SENSOR_FIT_HOR) {
r_asp[0]= 1.0;
@@ -431,14 +431,14 @@ void camera_view_frame_ex(Scene *scene, Camera *camera, float drawsize, const sh
r_vec[3][0]= r_shift[0] - facx; r_vec[3][1]= r_shift[1] + facy; r_vec[3][2]= depth;
}
-void camera_view_frame(Scene *scene, Camera *camera, float r_vec[4][3])
+void BKE_camera_view_frame(Scene *scene, Camera *camera, float r_vec[4][3])
{
float dummy_asp[2];
float dummy_shift[2];
float dummy_drawsize;
const float dummy_scale[3]= {1.0f, 1.0f, 1.0f};
- camera_view_frame_ex(scene, camera, FALSE, 1.0, dummy_scale,
+ BKE_camera_view_frame_ex(scene, camera, FALSE, 1.0, dummy_scale,
dummy_asp, dummy_shift, &dummy_drawsize, r_vec);
}
@@ -450,7 +450,7 @@ typedef struct CameraViewFrameData {
unsigned int tot;
} CameraViewFrameData;
-static void camera_to_frame_view_cb(const float co[3], void *user_data)
+static void BKE_camera_to_frame_view_cb(const float co[3], void *user_data)
{
CameraViewFrameData *data= (CameraViewFrameData *)user_data;
unsigned int i;
@@ -467,17 +467,17 @@ static void camera_to_frame_view_cb(const float co[3], void *user_data)
/* don't move the camera, just yield the fit location */
/* only valid for perspective cameras */
-int camera_view_frame_fit_to_scene(Scene *scene, struct View3D *v3d, Object *camera_ob, float r_co[3])
+int BKE_camera_view_frame_fit_to_scene(Scene *scene, struct View3D *v3d, Object *camera_ob, float r_co[3])
{
float shift[2];
float plane_tx[4][3];
float rot_obmat[3][3];
- const float zero[3]= {0,0,0};
+ const float zero[3]= {0, 0, 0};
CameraViewFrameData data_cb;
unsigned int i;
- camera_view_frame(scene, camera_ob->data, data_cb.frame_tx);
+ BKE_camera_view_frame(scene, camera_ob->data, data_cb.frame_tx);
copy_m3_m4(rot_obmat, camera_ob->obmat);
normalize_m3(rot_obmat);
@@ -514,7 +514,7 @@ int camera_view_frame_fit_to_scene(Scene *scene, struct View3D *v3d, Object *cam
data_cb.tot= 0;
/* run callback on all visible points */
BKE_scene_foreach_display_point(scene, v3d, BA_SELECT,
- camera_to_frame_view_cb, &data_cb);
+ BKE_camera_to_frame_view_cb, &data_cb);
if (data_cb.tot <= 1) {
return FALSE;
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index 4de7df098c3..78a8b975b85 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -176,7 +176,7 @@ static void cdDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3])
int i;
if (dm->numVertData) {
- for (i=0; i<dm->numVertData; i++) {
+ for (i = 0; i < dm->numVertData; i++) {
DO_MINMAX(cddm->mvert[i].co, min_r, max_r);
}
}
@@ -226,18 +226,18 @@ static const MeshElemMap *cdDM_getPolyMap(Object *ob, DerivedMesh *dm)
static int can_pbvh_draw(Object *ob, DerivedMesh *dm)
{
CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
- Mesh *me= ob->data;
- int deformed= 0;
+ Mesh *me = ob->data;
+ int deformed = 0;
/* active modifiers means extra deformation, which can't be handled correct
* on birth of PBVH and sculpt "layer" levels, so use PBVH only for internal brush
* stuff and show final DerivedMesh so user would see actual object shape */
- deformed|= ob->sculpt->modifiers_active;
+ deformed |= ob->sculpt->modifiers_active;
/* as in case with modifiers, we can't synchronize deformation made against
* PBVH and non-locked keyblock, so also use PBVH only for brushes and
* final DM to give final result to user */
- deformed|= ob->sculpt->kb && (ob->shapeflag&OB_SHAPE_LOCK) == 0;
+ deformed |= ob->sculpt->kb && (ob->shapeflag & OB_SHAPE_LOCK) == 0;
if (deformed)
return 0;
@@ -256,6 +256,7 @@ static struct PBVH *cdDM_getPBVH(Object *ob, DerivedMesh *dm)
if (!ob->sculpt)
return NULL;
+
if (ob->sculpt->pbvh) {
cddm->pbvh= ob->sculpt->pbvh;
cddm->pbvh_draw = can_pbvh_draw(ob, dm);
@@ -265,8 +266,10 @@ static struct PBVH *cdDM_getPBVH(Object *ob, DerivedMesh *dm)
* this derivedmesh is just original mesh. it's the multires subsurf dm
* that this is actually for, to support a pbvh on a modified mesh */
if (!cddm->pbvh && ob->type == OB_MESH) {
- SculptSession *ss= ob->sculpt;
- Mesh *me= ob->data;
+ SculptSession *ss = ob->sculpt;
+ Mesh *me = ob->data;
+ int deformed = 0;
+
cddm->pbvh = BLI_pbvh_new();
cddm->pbvh_draw = can_pbvh_draw(ob, dm);
@@ -275,13 +278,15 @@ static struct PBVH *cdDM_getPBVH(Object *ob, DerivedMesh *dm)
BLI_pbvh_build_mesh(cddm->pbvh, me->mface, me->mvert,
me->totface, me->totvert);
- if (ss->modifiers_active && ob->derivedDeform) {
- DerivedMesh *deformdm= ob->derivedDeform;
+ deformed = ss->modifiers_active || me->key;
+
+ if (deformed && ob->derivedDeform) {
+ DerivedMesh *deformdm = ob->derivedDeform;
float (*vertCos)[3];
int totvert;
- totvert= deformdm->getNumVerts(deformdm);
- vertCos= MEM_callocN(3*totvert*sizeof(float), "cdDM_getPBVH vertCos");
+ totvert = deformdm->getNumVerts(deformdm);
+ vertCos = MEM_callocN(3*totvert*sizeof(float), "cdDM_getPBVH vertCos");
deformdm->getVertCos(deformdm, vertCos);
BLI_pbvh_apply_vertCos(cddm->pbvh, vertCos);
MEM_freeN(vertCos);
@@ -312,7 +317,7 @@ static void cdDM_drawVerts(DerivedMesh *dm)
MVert *mv = cddm->mvert;
int i;
- if ( GPU_buffer_legacy(dm) ) {
+ if (GPU_buffer_legacy(dm)) {
glBegin(GL_POINTS);
for (i = 0; i < dm->numVertData; i++, mv++)
glVertex3fv(mv->co);
@@ -320,11 +325,11 @@ static void cdDM_drawVerts(DerivedMesh *dm)
}
else { /* use OpenGL VBOs or Vertex Arrays instead for better, faster rendering */
GPU_vertex_setup(dm);
- if ( !GPU_buffer_legacy(dm) ) {
+ if (!GPU_buffer_legacy(dm)) {
if (dm->drawObject->tot_triangle_point)
- glDrawArrays(GL_POINTS,0, dm->drawObject->tot_triangle_point);
+ glDrawArrays(GL_POINTS, 0, dm->drawObject->tot_triangle_point);
else
- glDrawArrays(GL_POINTS,0, dm->drawObject->tot_loose_point);
+ glDrawArrays(GL_POINTS, 0, dm->drawObject->tot_loose_point);
}
GPU_buffer_unbind();
}
@@ -338,7 +343,7 @@ static void cdDM_drawUVEdges(DerivedMesh *dm)
int i;
if (mf) {
- if ( GPU_buffer_legacy(dm) ) {
+ if (GPU_buffer_legacy(dm)) {
glBegin(GL_LINES);
for (i = 0; i < dm->numTessFaceData; i++, mf++, tf++) {
if (!(mf->flag&ME_HIDE)) {
@@ -370,7 +375,7 @@ static void cdDM_drawUVEdges(DerivedMesh *dm)
int curpos = 0;
GPU_uvedge_setup(dm);
- if ( !GPU_buffer_legacy(dm) ) {
+ if (!GPU_buffer_legacy(dm)) {
for (i = 0; i < dm->numTessFaceData; i++, mf++) {
if (!(mf->flag&ME_HIDE)) {
draw = 1;
@@ -380,7 +385,7 @@ static void cdDM_drawUVEdges(DerivedMesh *dm)
}
if ( prevdraw != draw ) {
if ( prevdraw > 0 && (curpos-prevstart) > 0) {
- glDrawArrays(GL_LINES,prevstart,curpos-prevstart);
+ glDrawArrays(GL_LINES, prevstart, curpos-prevstart);
}
prevstart = curpos;
}
@@ -393,7 +398,7 @@ static void cdDM_drawUVEdges(DerivedMesh *dm)
prevdraw = draw;
}
if ( prevdraw > 0 && (curpos-prevstart) > 0 ) {
- glDrawArrays(GL_LINES,prevstart,curpos-prevstart);
+ glDrawArrays(GL_LINES, prevstart, curpos-prevstart);
}
}
GPU_buffer_unbind();
@@ -408,8 +413,8 @@ static void cdDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int drawAllEdges
MEdge *medge = cddm->medge;
int i;
- if ( GPU_buffer_legacy(dm) ) {
- DEBUG_VBO( "Using legacy code. cdDM_drawEdges\n" );
+ if (GPU_buffer_legacy(dm)) {
+ DEBUG_VBO("Using legacy code. cdDM_drawEdges\n");
glBegin(GL_LINES);
for (i = 0; i < dm->numEdgeData; i++, medge++) {
if ((drawAllEdges || (medge->flag & ME_EDGEDRAW)) &&
@@ -460,8 +465,8 @@ static void cdDM_drawLooseEdges(DerivedMesh *dm)
MEdge *medge = cddm->medge;
int i;
- if ( GPU_buffer_legacy(dm) ) {
- DEBUG_VBO( "Using legacy code. cdDM_drawLooseEdges\n" );
+ if (GPU_buffer_legacy(dm)) {
+ DEBUG_VBO("Using legacy code. cdDM_drawLooseEdges\n");
glBegin(GL_LINES);
for (i = 0; i < dm->numEdgeData; i++, medge++) {
if (medge->flag&ME_LOOSEEDGE) {
@@ -477,7 +482,7 @@ static void cdDM_drawLooseEdges(DerivedMesh *dm)
int draw = 1;
GPU_edge_setup(dm);
- if ( !GPU_buffer_legacy(dm) ) {
+ if (!GPU_buffer_legacy(dm)) {
for (i = 0; i < dm->numEdgeData; i++, medge++) {
if (medge->flag&ME_LOOSEEDGE) {
draw = 1;
@@ -530,8 +535,8 @@ static void cdDM_drawFacesSolid(DerivedMesh *dm,
return;
}
- if ( GPU_buffer_legacy(dm) ) {
- DEBUG_VBO( "Using legacy code. cdDM_drawFacesSolid\n" );
+ if (GPU_buffer_legacy(dm)) {
+ DEBUG_VBO("Using legacy code. cdDM_drawFacesSolid\n");
glBegin(glmode = GL_QUADS);
for (a = 0; a < dm->numTessFaceData; a++, mface++) {
int new_glmode, new_matnr, new_shademodel;
@@ -558,10 +563,10 @@ static void cdDM_drawFacesSolid(DerivedMesh *dm,
/* TODO make this better (cache facenormals as layer?) */
float nor[3];
if (mface->v4) {
- normal_quad_v3( nor,mvert[mface->v1].co, mvert[mface->v2].co, mvert[mface->v3].co, mvert[mface->v4].co);
+ normal_quad_v3(nor, mvert[mface->v1].co, mvert[mface->v2].co, mvert[mface->v3].co, mvert[mface->v4].co);
}
else {
- normal_tri_v3( nor,mvert[mface->v1].co, mvert[mface->v2].co, mvert[mface->v3].co);
+ normal_tri_v3(nor, mvert[mface->v1].co, mvert[mface->v2].co, mvert[mface->v3].co);
}
glNormal3fv(nor);
}
@@ -580,9 +585,9 @@ static void cdDM_drawFacesSolid(DerivedMesh *dm,
glEnd();
}
else { /* use OpenGL VBOs or Vertex Arrays instead for better, faster rendering */
- GPU_vertex_setup( dm );
- GPU_normal_setup( dm );
- if ( !GPU_buffer_legacy(dm) ) {
+ GPU_vertex_setup(dm);
+ GPU_normal_setup(dm);
+ if (!GPU_buffer_legacy(dm)) {
glShadeModel(GL_SMOOTH);
for (a = 0; a < dm->drawObject->totmaterial; a++) {
if (setMaterial(dm->drawObject->materials[a].mat_nr + 1, NULL)) {
@@ -591,7 +596,7 @@ static void cdDM_drawFacesSolid(DerivedMesh *dm,
}
}
}
- GPU_buffer_unbind( );
+ GPU_buffer_unbind();
}
#undef PASSVERT
@@ -618,8 +623,8 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm,
cdDM_update_normals_from_pbvh(dm);
- if ( GPU_buffer_legacy(dm) ) {
- DEBUG_VBO( "Using legacy code. cdDM_drawFacesTex_common\n" );
+ if (GPU_buffer_legacy(dm)) {
+ DEBUG_VBO("Using legacy code. cdDM_drawFacesTex_common\n");
for (i = 0; i < dm->numTessFaceData; i++, mf++) {
MVert *mvert;
DMDrawOption draw_option;
@@ -642,7 +647,7 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm,
if (draw_option != DM_DRAW_OPTION_SKIP) {
if (draw_option != DM_DRAW_OPTION_NO_MCOL && mcol)
- cp= (unsigned char*) &mcol[i*4];
+ cp = (unsigned char*) &mcol[i*4];
if (!(mf->flag&ME_SMOOTH)) {
if (nors) {
@@ -651,10 +656,10 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm,
else {
float nor[3];
if (mf->v4) {
- normal_quad_v3( nor,mv[mf->v1].co, mv[mf->v2].co, mv[mf->v3].co, mv[mf->v4].co);
+ normal_quad_v3(nor, mv[mf->v1].co, mv[mf->v2].co, mv[mf->v3].co, mv[mf->v4].co);
}
else {
- normal_tri_v3( nor,mv[mf->v1].co, mv[mf->v2].co, mv[mf->v3].co);
+ normal_tri_v3(nor, mv[mf->v1].co, mv[mf->v2].co, mv[mf->v3].co);
}
glNormal3fv(nor);
}
@@ -697,45 +702,45 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm,
if (!col)
col = mcol;
- GPU_vertex_setup( dm );
- GPU_normal_setup( dm );
- GPU_uv_setup( dm );
+ GPU_vertex_setup(dm);
+ GPU_normal_setup(dm);
+ GPU_uv_setup(dm);
if ( col != NULL ) {
#if 0
- if ( realcol && dm->drawObject->colType == CD_TEXTURE_MCOL ) {
+ if (realcol && dm->drawObject->colType == CD_TEXTURE_MCOL) {
col = 0;
}
- else if ( mcol && dm->drawObject->colType == CD_MCOL ) {
+ else if (mcol && dm->drawObject->colType == CD_MCOL) {
col = 0;
}
- if ( col != 0 )
+ if (col != 0)
#endif
{
unsigned char *colors = MEM_mallocN(dm->getNumTessFaces(dm)*4*3*sizeof(unsigned char), "cdDM_drawFacesTex_common");
- for ( i=0; i < dm->getNumTessFaces(dm); i++ ) {
- for ( j=0; j < 4; j++ ) {
+ for (i = 0; i < dm->getNumTessFaces(dm); i++) {
+ for (j = 0; j < 4; j++) {
/* bgr -> rgb is intentional (and stupid), but how its stored internally */
colors[i*12+j*3] = col[i*4+j].b;
colors[i*12+j*3+1] = col[i*4+j].g;
colors[i*12+j*3+2] = col[i*4+j].r;
}
}
- GPU_color3_upload(dm,colors);
+ GPU_color3_upload(dm, colors);
MEM_freeN(colors);
if (realcol)
dm->drawObject->colType = CD_TEXTURE_MCOL;
else if (mcol)
dm->drawObject->colType = CD_MCOL;
}
- GPU_color_setup( dm );
+ GPU_color_setup(dm);
}
- if ( !GPU_buffer_legacy(dm) ) {
+ if (!GPU_buffer_legacy(dm)) {
int tottri = dm->drawObject->tot_triangle_point/3;
- int next_actualFace= dm->drawObject->triangle_to_mface[0];
+ int next_actualFace = dm->drawObject->triangle_to_mface[0];
- glShadeModel( GL_SMOOTH );
+ glShadeModel(GL_SMOOTH);
/* lastFlag = 0; */ /* UNUSED */
for (i = 0; i < tottri; i++) {
int actualFace = next_actualFace;
@@ -761,7 +766,7 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm,
}
/* flush buffer if current triangle isn't drawable or it's last triangle */
- flush= (draw_option == DM_DRAW_OPTION_SKIP) || (i == tottri - 1);
+ flush = (draw_option == DM_DRAW_OPTION_SKIP) || (i == tottri - 1);
if (!flush && compareDrawOptions) {
/* also compare draw options and flush buffer if they're different
@@ -770,9 +775,9 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm,
}
if (flush) {
- int first= startFace*3;
+ int first = startFace*3;
/* Add one to the length if we're drawing at the end of the array */
- int count= (i-startFace+(draw_option != DM_DRAW_OPTION_SKIP ? 1 : 0))*3;
+ int count = (i-startFace+(draw_option != DM_DRAW_OPTION_SKIP ? 1 : 0))*3;
if (count) {
if (col)
@@ -789,7 +794,7 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm,
}
GPU_buffer_unbind();
- glShadeModel( GL_FLAT );
+ glShadeModel(GL_FLAT);
}
}
@@ -825,13 +830,13 @@ static void cdDM_drawMappedFaces(DerivedMesh *dm,
/* back-buffer always uses legacy since VBO's would need the
* color array temporarily overwritten for drawing, then reset. */
- if ( GPU_buffer_legacy(dm) || G.f & G_BACKBUFSEL) {
- DEBUG_VBO( "Using legacy code. cdDM_drawMappedFaces\n" );
+ if (GPU_buffer_legacy(dm) || G.f & G_BACKBUFSEL) {
+ DEBUG_VBO("Using legacy code. cdDM_drawMappedFaces\n");
for (i = 0; i < dm->numTessFaceData; i++, mf++) {
int drawSmooth = (flag & DM_DRAW_ALWAYS_SMOOTH) ? 1 : (mf->flag & ME_SMOOTH);
- DMDrawOption draw_option= DM_DRAW_OPTION_NORMAL;
+ DMDrawOption draw_option = DM_DRAW_OPTION_NORMAL;
- orig= (index==NULL) ? i : *index++;
+ orig = (index==NULL) ? i : *index++;
if (orig == ORIGINDEX_NONE)
draw_option= setMaterial(mf->mat_nr + 1, NULL);
@@ -856,10 +861,10 @@ static void cdDM_drawMappedFaces(DerivedMesh *dm,
else {
float nor[3];
if (mf->v4) {
- normal_quad_v3( nor,mv[mf->v1].co, mv[mf->v2].co, mv[mf->v3].co, mv[mf->v4].co);
+ normal_quad_v3(nor, mv[mf->v1].co, mv[mf->v2].co, mv[mf->v3].co, mv[mf->v4].co);
}
else {
- normal_tri_v3( nor,mv[mf->v1].co, mv[mf->v2].co, mv[mf->v3].co);
+ normal_tri_v3(nor, mv[mf->v1].co, mv[mf->v2].co, mv[mf->v3].co);
}
glNormal3fv(nor);
}
@@ -904,7 +909,7 @@ static void cdDM_drawMappedFaces(DerivedMesh *dm,
GPU_normal_setup(dm);
if ( useColors && mc )
GPU_color_setup(dm);
- if ( !GPU_buffer_legacy(dm) ) {
+ if (!GPU_buffer_legacy(dm)) {
int tottri = dm->drawObject->tot_triangle_point/3;
glShadeModel(GL_SMOOTH);
@@ -917,12 +922,12 @@ static void cdDM_drawMappedFaces(DerivedMesh *dm,
}
else {
/* we need to check if the next material changes */
- int next_actualFace= dm->drawObject->triangle_to_mface[0];
+ int next_actualFace = dm->drawObject->triangle_to_mface[0];
- for ( i = 0; i < tottri; i++ ) {
+ for (i = 0; i < tottri; i++) {
//int actualFace = dm->drawObject->triangle_to_mface[i];
int actualFace = next_actualFace;
- MFace *mface= mf + actualFace;
+ MFace *mface = mf + actualFace;
/*int drawSmooth= (flag & DM_DRAW_ALWAYS_SMOOTH) ? 1 : (mface->flag & ME_SMOOTH);*/ /* UNUSED */
DMDrawOption draw_option = DM_DRAW_OPTION_NORMAL;
int flush = 0;
@@ -930,7 +935,7 @@ static void cdDM_drawMappedFaces(DerivedMesh *dm,
if (i != tottri-1)
next_actualFace= dm->drawObject->triangle_to_mface[i+1];
- orig= (index==NULL) ? actualFace : index[actualFace];
+ orig = (index==NULL) ? actualFace : index[actualFace];
if (orig == ORIGINDEX_NONE)
draw_option= setMaterial(mface->mat_nr + 1, NULL);
@@ -942,19 +947,19 @@ static void cdDM_drawMappedFaces(DerivedMesh *dm,
* invisible triangle or at the end of the array */
/* flush buffer if current triangle isn't drawable or it's last triangle... */
- flush= (draw_option == DM_DRAW_OPTION_SKIP) || (i == tottri - 1);
+ flush = (draw_option == DM_DRAW_OPTION_SKIP) || (i == tottri - 1);
/* ... or when material setting is dissferent */
- flush|= mf[actualFace].mat_nr != mf[next_actualFace].mat_nr;
+ flush |= mf[actualFace].mat_nr != mf[next_actualFace].mat_nr;
if (!flush && compareDrawOptions) {
- flush|= compareDrawOptions(userData, actualFace, next_actualFace) == 0;
+ flush |= compareDrawOptions(userData, actualFace, next_actualFace) == 0;
}
if (flush) {
- int first= prevstart*3;
+ int first = prevstart*3;
/* Add one to the length if we're drawing at the end of the array */
- int count= (i-prevstart+(draw_option != DM_DRAW_OPTION_SKIP ? 1 : 0))*3;
+ int count = (i-prevstart+(draw_option != DM_DRAW_OPTION_SKIP ? 1 : 0))*3;
if (count)
glDrawArrays(GL_TRIANGLES, first, count);
@@ -984,20 +989,20 @@ static void cddm_draw_attrib_vertex(DMVertexAttribs *attribs, MVert *mvert, int
/* orco texture coordinates */
if (attribs->totorco) {
- if (attribs->orco.glTexco)
+ if (attribs->orco.gl_texco)
glTexCoord3fv(attribs->orco.array[index]);
else
- glVertexAttrib3fvARB(attribs->orco.glIndex, attribs->orco.array[index]);
+ glVertexAttrib3fvARB(attribs->orco.gl_index, attribs->orco.array[index]);
}
/* uv texture coordinates */
for (b = 0; b < attribs->tottface; b++) {
MTFace *tf = &attribs->tface[b].array[a];
- if (attribs->tface[b].glTexco)
+ if (attribs->tface[b].gl_texco)
glTexCoord2fv(tf->uv[vert]);
else
- glVertexAttrib2fvARB(attribs->tface[b].glIndex, tf->uv[vert]);
+ glVertexAttrib2fvARB(attribs->tface[b].gl_index, tf->uv[vert]);
}
/* vertex colors */
@@ -1005,13 +1010,13 @@ static void cddm_draw_attrib_vertex(DMVertexAttribs *attribs, MVert *mvert, int
MCol *cp = &attribs->mcol[b].array[a*4 + vert];
GLubyte col[4];
col[0]= cp->b; col[1]= cp->g; col[2]= cp->r; col[3]= cp->a;
- glVertexAttrib4ubvARB(attribs->mcol[b].glIndex, col);
+ glVertexAttrib4ubvARB(attribs->mcol[b].gl_index, col);
}
/* tangent for normal mapping */
if (attribs->tottang) {
float *tang = attribs->tang.array[a*4 + vert];
- glVertexAttrib4fvARB(attribs->tang.glIndex, tang);
+ glVertexAttrib4fvARB(attribs->tang.gl_index, tang);
}
/* vertex normal */
@@ -1045,7 +1050,7 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm,
glShadeModel(GL_SMOOTH);
if ( GPU_buffer_legacy(dm) || setDrawOptions != NULL ) {
- DEBUG_VBO( "Using legacy code. cdDM_drawMappedFacesGLSL\n" );
+ DEBUG_VBO("Using legacy code. cdDM_drawMappedFacesGLSL\n");
memset(&attribs, 0, sizeof(attribs));
glBegin(GL_QUADS);
@@ -1088,10 +1093,10 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm,
/* TODO ideally a normal layer should always be available */
float nor[3];
if (mface->v4) {
- normal_quad_v3( nor,mvert[mface->v1].co, mvert[mface->v2].co, mvert[mface->v3].co, mvert[mface->v4].co);
+ normal_quad_v3(nor, mvert[mface->v1].co, mvert[mface->v2].co, mvert[mface->v3].co, mvert[mface->v4].co);
}
else {
- normal_tri_v3( nor,mvert[mface->v1].co, mvert[mface->v2].co, mvert[mface->v3].co);
+ normal_tri_v3(nor, mvert[mface->v1].co, mvert[mface->v2].co, mvert[mface->v3].co);
}
glNormal3fv(nor);
}
@@ -1122,30 +1127,30 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm,
GPU_vertex_setup(dm);
GPU_normal_setup(dm);
- if ( !GPU_buffer_legacy(dm) ) {
- for ( i = 0; i < dm->drawObject->tot_triangle_point/3; i++ ) {
+ if (!GPU_buffer_legacy(dm)) {
+ for (i = 0; i < dm->drawObject->tot_triangle_point/3; i++) {
a = dm->drawObject->triangle_to_mface[i];
mface = mf + a;
new_matnr = mface->mat_nr + 1;
- if (new_matnr != matnr ) {
+ if (new_matnr != matnr) {
numfaces = curface - start;
- if ( numfaces > 0 ) {
+ if (numfaces > 0) {
- if ( dodraw ) {
+ if (dodraw) {
- if ( numdata != 0 ) {
+ if (numdata != 0) {
GPU_buffer_unlock(buffer);
- GPU_interleaved_attrib_setup(buffer,datatypes,numdata);
+ GPU_interleaved_attrib_setup(buffer, datatypes, numdata);
}
- glDrawArrays(GL_TRIANGLES,start*3,numfaces*3);
+ glDrawArrays(GL_TRIANGLES, start*3, numfaces*3);
- if ( numdata != 0 ) {
+ if (numdata != 0) {
GPU_buffer_free(buffer);
@@ -1162,39 +1167,39 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm,
DM_vertex_attributes_from_gpu(dm, &gattribs, &attribs);
if (attribs.totorco) {
- datatypes[numdata].index = attribs.orco.glIndex;
+ datatypes[numdata].index = attribs.orco.gl_index;
datatypes[numdata].size = 3;
datatypes[numdata].type = GL_FLOAT;
numdata++;
}
for (b = 0; b < attribs.tottface; b++) {
- datatypes[numdata].index = attribs.tface[b].glIndex;
+ datatypes[numdata].index = attribs.tface[b].gl_index;
datatypes[numdata].size = 2;
datatypes[numdata].type = GL_FLOAT;
numdata++;
}
for (b = 0; b < attribs.totmcol; b++) {
- datatypes[numdata].index = attribs.mcol[b].glIndex;
+ datatypes[numdata].index = attribs.mcol[b].gl_index;
datatypes[numdata].size = 4;
datatypes[numdata].type = GL_UNSIGNED_BYTE;
numdata++;
}
if (attribs.tottang) {
- datatypes[numdata].index = attribs.tang.glIndex;
+ datatypes[numdata].index = attribs.tang.gl_index;
datatypes[numdata].size = 4;
datatypes[numdata].type = GL_FLOAT;
numdata++;
}
- if ( numdata != 0 ) {
- elementsize = GPU_attrib_element_size( datatypes, numdata );
- buffer = GPU_buffer_alloc( elementsize*dm->drawObject->tot_triangle_point);
- if ( buffer == NULL ) {
+ if (numdata != 0) {
+ elementsize = GPU_attrib_element_size(datatypes, numdata);
+ buffer = GPU_buffer_alloc(elementsize * dm->drawObject->tot_triangle_point);
+ if (buffer == NULL) {
GPU_buffer_unbind();
dm->drawObject->legacy = 1;
return;
}
varray = GPU_buffer_lock_stream(buffer);
- if ( varray == NULL ) {
+ if (varray == NULL) {
GPU_buffer_unbind();
GPU_buffer_free(buffer);
dm->drawObject->legacy = 1;
@@ -1205,7 +1210,7 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm,
/* if the buffer was set, don't use it again.
* prevdraw was assumed true but didnt run so set to false - [#21036] */
/* prevdraw= 0; */ /* UNUSED */
- buffer= NULL;
+ buffer = NULL;
}
}
}
@@ -1213,17 +1218,17 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm,
if (dodraw && numdata != 0 ) {
offset = 0;
if (attribs.totorco) {
- copy_v3_v3((float *)&varray[elementsize*curface*3],(float *)attribs.orco.array[mface->v1]);
- copy_v3_v3((float *)&varray[elementsize*curface*3+elementsize],(float *)attribs.orco.array[mface->v2]);
- copy_v3_v3((float *)&varray[elementsize*curface*3+elementsize*2],(float *)attribs.orco.array[mface->v3]);
+ copy_v3_v3((float *)&varray[elementsize*curface*3], (float *)attribs.orco.array[mface->v1]);
+ copy_v3_v3((float *)&varray[elementsize*curface*3+elementsize], (float *)attribs.orco.array[mface->v2]);
+ copy_v3_v3((float *)&varray[elementsize*curface*3+elementsize*2], (float *)attribs.orco.array[mface->v3]);
offset += sizeof(float)*3;
}
for (b = 0; b < attribs.tottface; b++) {
MTFace *tf = &attribs.tface[b].array[a];
- copy_v2_v2((float *)&varray[elementsize*curface*3+offset],tf->uv[0]);
- copy_v2_v2((float *)&varray[elementsize*curface*3+offset+elementsize],tf->uv[1]);
+ copy_v2_v2((float *)&varray[elementsize*curface*3+offset], tf->uv[0]);
+ copy_v2_v2((float *)&varray[elementsize*curface*3+offset+elementsize], tf->uv[1]);
- copy_v2_v2((float *)&varray[elementsize*curface*3+offset+elementsize*2],tf->uv[2]);
+ copy_v2_v2((float *)&varray[elementsize*curface*3+offset+elementsize*2], tf->uv[2]);
offset += sizeof(float)*2;
}
for (b = 0; b < attribs.totmcol; b++) {
@@ -1255,16 +1260,16 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm,
if (dodraw && numdata != 0 ) {
offset = 0;
if (attribs.totorco) {
- copy_v3_v3((float *)&varray[elementsize*curface*3],(float *)attribs.orco.array[mface->v3]);
- copy_v3_v3((float *)&varray[elementsize*curface*3+elementsize],(float *)attribs.orco.array[mface->v4]);
- copy_v3_v3((float *)&varray[elementsize*curface*3+elementsize*2],(float *)attribs.orco.array[mface->v1]);
+ copy_v3_v3((float *)&varray[elementsize*curface*3], (float *)attribs.orco.array[mface->v3]);
+ copy_v3_v3((float *)&varray[elementsize*curface*3+elementsize], (float *)attribs.orco.array[mface->v4]);
+ copy_v3_v3((float *)&varray[elementsize*curface*3+elementsize*2], (float *)attribs.orco.array[mface->v1]);
offset += sizeof(float)*3;
}
for (b = 0; b < attribs.tottface; b++) {
MTFace *tf = &attribs.tface[b].array[a];
- copy_v2_v2((float *)&varray[elementsize*curface*3+offset],tf->uv[2]);
- copy_v2_v2((float *)&varray[elementsize*curface*3+offset+elementsize],tf->uv[3]);
- copy_v2_v2((float *)&varray[elementsize*curface*3+offset+elementsize*2],tf->uv[0]);
+ copy_v2_v2((float *)&varray[elementsize*curface*3+offset], tf->uv[2]);
+ copy_v2_v2((float *)&varray[elementsize*curface*3+offset+elementsize], tf->uv[3]);
+ copy_v2_v2((float *)&varray[elementsize*curface*3+offset+elementsize*2], tf->uv[0]);
offset += sizeof(float)*2;
}
for (b = 0; b < attribs.totmcol; b++) {
@@ -1296,13 +1301,13 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm,
}
}
numfaces = curface - start;
- if ( numfaces > 0 ) {
- if ( dodraw ) {
- if ( numdata != 0 ) {
+ if (numfaces > 0) {
+ if (dodraw) {
+ if (numdata != 0) {
GPU_buffer_unlock(buffer);
- GPU_interleaved_attrib_setup(buffer,datatypes,numdata);
+ GPU_interleaved_attrib_setup(buffer, datatypes, numdata);
}
- glDrawArrays(GL_TRIANGLES,start*3,(curface-start)*3);
+ glDrawArrays(GL_TRIANGLES, start*3, (curface-start)*3);
}
}
GPU_buffer_unbind();
@@ -1374,9 +1379,9 @@ static void cdDM_drawMappedFacesMat(DerivedMesh *dm,
float nor[3];
if (mf->v4)
- normal_quad_v3( nor,mvert[mf->v1].co, mvert[mf->v2].co, mvert[mf->v3].co, mvert[mf->v4].co);
+ normal_quad_v3(nor, mvert[mf->v1].co, mvert[mf->v2].co, mvert[mf->v3].co, mvert[mf->v4].co);
else
- normal_tri_v3( nor,mvert[mf->v1].co, mvert[mf->v2].co, mvert[mf->v3].co);
+ normal_tri_v3(nor, mvert[mf->v1].co, mvert[mf->v2].co, mvert[mf->v3].co);
glNormal3fv(nor);
}
@@ -1757,23 +1762,23 @@ static void loops_to_customdata_corners(BMesh *bm, CustomData *facedata,
MLoopUV *mloopuv;
int i, j, hasPCol = CustomData_has_layer(&bm->ldata, CD_PREVIEW_MLOOPCOL);
- for (i=0; i < numTex; i++) {
+ for (i = 0; i < numTex; i++) {
texface = CustomData_get_n(facedata, CD_MTFACE, cdindex, i);
texpoly = CustomData_bmesh_get_n(&bm->pdata, f->head.data, CD_MTEXPOLY, i);
ME_MTEXFACE_CPY(texface, texpoly);
- for (j=0; j<3; j++) {
+ for (j = 0 ; j < 3; j++) {
l = l3[j];
mloopuv = CustomData_bmesh_get_n(&bm->ldata, l->head.data, CD_MLOOPUV, i);
copy_v2_v2(texface->uv[j], mloopuv->uv);
}
}
- for (i=0; i < numCol; i++) {
+ for (i = 0; i < numCol; i++) {
mcol = CustomData_get_n(facedata, CD_MCOL, cdindex, i);
- for (j=0; j<3; j++) {
+ for (j = 0; j < 3; j++) {
l = l3[j];
mloopcol = CustomData_bmesh_get_n(&bm->ldata, l->head.data, CD_MLOOPCOL, i);
MESH_MLOOPCOL_TO_MCOL(mloopcol, &mcol[j]);
@@ -1783,7 +1788,7 @@ static void loops_to_customdata_corners(BMesh *bm, CustomData *facedata,
if (hasPCol) {
mcol = CustomData_get(facedata, cdindex, CD_PREVIEW_MCOL);
- for (j=0; j<3; j++) {
+ for (j = 0; j < 3; j++) {
l = l3[j];
mloopcol = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_PREVIEW_MLOOPCOL);
MESH_MLOOPCOL_TO_MCOL(mloopcol, &mcol[j]);
@@ -1849,7 +1854,7 @@ DerivedMesh *CDDM_from_BMEditMesh(BMEditMesh *em, Mesh *UNUSED(me), int use_mdis
index = dm->getVertDataArray(dm, CD_ORIGINDEX);
eve = BM_iter_new(&iter, bm, BM_VERTS_OF_MESH, NULL);
- for (i=0; eve; eve=BM_iter_step(&iter), i++, index++) {
+ for (i = 0; eve; eve = BM_iter_step(&iter), i++, index++) {
MVert *mv = &mvert[i];
copy_v3_v3(mv->co, eve->co);
@@ -1871,7 +1876,7 @@ DerivedMesh *CDDM_from_BMEditMesh(BMEditMesh *em, Mesh *UNUSED(me), int use_mdis
index = dm->getEdgeDataArray(dm, CD_ORIGINDEX);
eed = BM_iter_new(&iter, bm, BM_EDGES_OF_MESH, NULL);
- for (i=0; eed; eed=BM_iter_step(&iter), i++, index++) {
+ for (i = 0; eed; eed = BM_iter_step(&iter), i++, index++) {
MEdge *med = &medge[i];
BM_elem_index_set(eed, i); /* set_inline */
@@ -1922,7 +1927,7 @@ DerivedMesh *CDDM_from_BMEditMesh(BMEditMesh *em, Mesh *UNUSED(me), int use_mdis
index = CustomData_get_layer(&dm->polyData, CD_ORIGINDEX);
j = 0;
efa = BM_iter_new(&iter, bm, BM_FACES_OF_MESH, NULL);
- for (i=0; efa; i++, efa=BM_iter_step(&iter), index++) {
+ for (i = 0; efa; i++, efa = BM_iter_step(&iter), index++) {
BMLoop *l;
MPoly *mp = &mpoly[i];
@@ -2210,7 +2215,7 @@ DerivedMesh *CDDM_merge_verts(DerivedMesh *dm, const int *vtargetmap)
/*fill newl with destination vertex indices*/
mv = cddm->mvert;
c = 0;
- for (i=0; i<dm->numVertData; i++, mv++) {
+ for (i = 0; i < dm->numVertData; i++, mv++) {
if (vtargetmap[i] == -1) {
BLI_array_append(oldv, i);
newv[i] = c++;
@@ -2219,7 +2224,7 @@ DerivedMesh *CDDM_merge_verts(DerivedMesh *dm, const int *vtargetmap)
}
/*now link target vertices to destination indices*/
- for (i=0; i<dm->numVertData; i++) {
+ for (i = 0; i < dm->numVertData; i++) {
if (vtargetmap[i] != -1) {
newv[i] = newv[vtargetmap[i]];
}
@@ -2227,7 +2232,7 @@ DerivedMesh *CDDM_merge_verts(DerivedMesh *dm, const int *vtargetmap)
/*find-replace merged vertices with target vertices*/
ml = cddm->mloop;
- for (i=0; i<totloop; i++, ml++) {
+ for (i = 0; i < totloop; i++, ml++) {
if (vtargetmap[ml->v] != -1) {
ml->v = vtargetmap[ml->v];
}
@@ -2236,7 +2241,7 @@ DerivedMesh *CDDM_merge_verts(DerivedMesh *dm, const int *vtargetmap)
/*now go through and fix edges and faces*/
med = cddm->medge;
c = 0;
- for (i=0; i<dm->numEdgeData; i++, med++) {
+ for (i = 0; i < dm->numEdgeData; i++, med++) {
if (LIKELY(med->v1 != med->v2)) {
const unsigned int v1 = (vtargetmap[med->v1] != -1) ? vtargetmap[med->v1] : med->v1;
@@ -2260,13 +2265,13 @@ DerivedMesh *CDDM_merge_verts(DerivedMesh *dm, const int *vtargetmap)
}
mp = cddm->mpoly;
- for (i=0; i<totpoly; i++, mp++) {
+ for (i = 0; i < totpoly; i++, mp++) {
MPoly *mp2;
ml = cddm->mloop + mp->loopstart;
c = 0;
- for (j=0; j<mp->totloop; j++, ml++) {
+ for (j = 0; j < mp->totloop; j++, ml++) {
med = cddm->medge + ml->e;
if (LIKELY(med->v1 != med->v2)) {
newl[j+mp->loopstart] = BLI_array_count(mloop);
@@ -2292,7 +2297,7 @@ DerivedMesh *CDDM_merge_verts(DerivedMesh *dm, const int *vtargetmap)
/*update edge indices and copy customdata*/
med = medge;
- for (i=0; i<cddm2->dm.numEdgeData; i++, med++) {
+ for (i = 0; i < cddm2->dm.numEdgeData; i++, med++) {
if (newv[med->v1] != -1)
med->v1 = newv[med->v1];
if (newv[med->v2] != -1)
@@ -2303,7 +2308,7 @@ DerivedMesh *CDDM_merge_verts(DerivedMesh *dm, const int *vtargetmap)
/*update loop indices and copy customdata*/
ml = mloop;
- for (i=0; i<cddm2->dm.numLoopData; i++, ml++) {
+ for (i = 0; i < cddm2->dm.numLoopData; i++, ml++) {
if (newe[ml->e] != -1)
ml->e = newe[ml->e];
if (newv[ml->v] != -1)
@@ -2314,13 +2319,13 @@ DerivedMesh *CDDM_merge_verts(DerivedMesh *dm, const int *vtargetmap)
/*copy vertex customdata*/
mv = mvert;
- for (i=0; i<cddm2->dm.numVertData; i++, mv++) {
+ for (i = 0; i < cddm2->dm.numVertData; i++, mv++) {
CustomData_copy_data(&dm->vertData, &cddm2->dm.vertData, oldv[i], i, 1);
}
/*copy poly customdata*/
mp = mpoly;
- for (i=0; i<cddm2->dm.numPolyData; i++, mp++) {
+ for (i = 0; i < cddm2->dm.numPolyData; i++, mp++) {
CustomData_copy_data(&dm->polyData, &cddm2->dm.polyData, oldp[i], i, 1);
}
@@ -2431,14 +2436,14 @@ void CDDM_calc_edges(DerivedMesh *dm)
med = cddm->medge;
if (med) {
- for (i=0; i < numEdges; i++, med++) {
+ for (i = 0; i < numEdges; i++, med++) {
BLI_edgehash_insert(eh, med->v1, med->v2, SET_INT_IN_POINTER(i+1));
}
}
- for (i=0; i < maxFaces; i++, mp++) {
+ for (i = 0; i < maxFaces; i++, mp++) {
ml = cddm->mloop + mp->loopstart;
- for (j=0; j<mp->totloop; j++, ml++) {
+ for (j = 0; j < mp->totloop; j++, ml++) {
v1 = ml->v;
v2 = ME_POLY_LOOP_NEXT(cddm->mloop, mp, j)->v;
if (!BLI_edgehash_haskey(eh, v1, v2)) {
@@ -2477,9 +2482,9 @@ void CDDM_calc_edges(DerivedMesh *dm)
cddm->medge = CustomData_get_layer(&dm->edgeData, CD_MEDGE);
mp = cddm->mpoly;
- for (i=0; i < maxFaces; i++, mp++) {
+ for (i = 0; i < maxFaces; i++, mp++) {
ml = cddm->mloop + mp->loopstart;
- for (j=0; j<mp->totloop; j++, ml++) {
+ for (j = 0; j < mp->totloop; j++, ml++) {
v1 = ml->v;
v2 = ME_POLY_LOOP_NEXT(cddm->mloop, mp, j)->v;
ml->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, v1, v2));
@@ -2601,13 +2606,13 @@ void CDDM_tessfaces_to_faces(DerivedMesh *dm)
/*build edge hash*/
me = cddm->medge;
- for (i=0; i<cddm->dm.numEdgeData; i++, me++) {
+ for (i = 0; i < cddm->dm.numEdgeData; i++, me++) {
BLI_edgehash_insert(eh, me->v1, me->v2, SET_INT_IN_POINTER(i));
}
mf = cddm->mface;
totloop = 0;
- for (i=0; i<cddm->dm.numTessFaceData; i++, mf++) {
+ for (i = 0; i < cddm->dm.numTessFaceData; i++, mf++) {
totloop += mf->v4 ? 4 : 3;
}
@@ -2636,7 +2641,7 @@ void CDDM_tessfaces_to_faces(DerivedMesh *dm)
mp = cddm->mpoly;
ml = cddm->mloop;
l = 0;
- for (i=0; i<cddm->dm.numTessFaceData; i++, mf++, mp++, polyindex++) {
+ for (i = 0; i < cddm->dm.numTessFaceData; i++, mf++, mp++, polyindex++) {
mp->flag = mf->flag;
mp->loopstart = l;
mp->mat_nr = mf->mat_nr;
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c
index 97baaad430b..b521285c626 100644
--- a/source/blender/blenkernel/intern/cloth.c
+++ b/source/blender/blenkernel/intern/cloth.c
@@ -51,9 +51,9 @@
#include "BKE_pointcache.h"
#ifdef _WIN32
-void tstart ( void )
+void tstart( void )
{}
-void tend ( void )
+void tend( void )
{
}
double tval( void )
@@ -64,13 +64,13 @@ double tval( void )
#include <sys/time.h>
static struct timeval _tstart, _tend;
static struct timezone tz;
-void tstart ( void )
+void tstart( void )
{
- gettimeofday ( &_tstart, &tz );
+ gettimeofday(&_tstart, &tz);
}
-void tend ( void )
+void tend(void)
{
- gettimeofday ( &_tend,&tz );
+ gettimeofday(&_tend, &tz);
}
double tval(void)
{
@@ -111,7 +111,7 @@ static void cloth_apply_vgroup ( ClothModifierData *clmd, DerivedMesh *dm );
* 1. create object
* 2. fill object with standard values or with the GUI settings if given
*/
-void cloth_init ( ClothModifierData *clmd )
+void cloth_init(ClothModifierData *clmd )
{
/* Initialize our new data structure to reasonable values. */
clmd->sim_parms->gravity[0] = 0.0;
@@ -605,7 +605,7 @@ void cloth_free_modifier(ClothModifierData *clmd )
}
/* frees all */
-void cloth_free_modifier_extern ( ClothModifierData *clmd )
+void cloth_free_modifier_extern(ClothModifierData *clmd )
{
Cloth *cloth = NULL;
if (G.rt > 0)
@@ -728,7 +728,7 @@ static void cloth_apply_vgroup ( ClothModifierData *clmd, DerivedMesh *dm )
clothObj = clmd->clothObject;
- numverts = dm->getNumVerts ( dm );
+ numverts = dm->getNumVerts (dm);
verts = clothObj->verts;
@@ -746,7 +746,7 @@ static void cloth_apply_vgroup ( ClothModifierData *clmd, DerivedMesh *dm )
// ABS ( clmd->sim_parms->maxgoal - clmd->sim_parms->mingoal );
*/
- verts->goal = ( float ) pow ( verts->goal , 4.0f );
+ verts->goal = powf(verts->goal, 4.0f);
if ( verts->goal >=SOFTGOALSNAP ) {
verts->flags |= CLOTH_VERT_FLAG_PINNED;
}
@@ -781,7 +781,7 @@ static int cloth_from_object(Object *ob, ClothModifierData *clmd, DerivedMesh *d
MVert *mvert = NULL;
ClothVertex *verts = NULL;
float (*shapekey_rest)[3]= NULL;
- float tnull[3] = {0,0,0};
+ float tnull[3] = {0, 0, 0};
Cloth *cloth = NULL;
float maxdist = 0;
@@ -818,20 +818,20 @@ static int cloth_from_object(Object *ob, ClothModifierData *clmd, DerivedMesh *d
if ( clmd->sim_parms->shapekey_rest )
shapekey_rest = dm->getVertDataArray ( dm, CD_CLOTH_ORCO );
- mvert = dm->getVertArray ( dm );
+ mvert = dm->getVertArray (dm);
verts = clmd->clothObject->verts;
// set initial values
for ( i = 0; i < dm->getNumVerts(dm); i++, verts++ ) {
if (first) {
- copy_v3_v3( verts->x, mvert[i].co );
+ copy_v3_v3(verts->x, mvert[i].co);
- mul_m4_v3( ob->obmat, verts->x );
+ mul_m4_v3(ob->obmat, verts->x);
if ( shapekey_rest ) {
verts->xrest= shapekey_rest[i];
- mul_m4_v3( ob->obmat, verts->xrest );
+ mul_m4_v3(ob->obmat, verts->xrest);
}
else
verts->xrest = verts->x;
@@ -851,7 +851,7 @@ static int cloth_from_object(Object *ob, ClothModifierData *clmd, DerivedMesh *d
copy_v3_v3 ( verts->xconst, verts->x );
copy_v3_v3 ( verts->txold, verts->x );
copy_v3_v3 ( verts->tx, verts->x );
- mul_v3_fl( verts->v, 0.0f );
+ mul_v3_fl(verts->v, 0.0f);
verts->impulse_count = 0;
copy_v3_v3 ( verts->impulse, tnull );
@@ -895,9 +895,9 @@ static int cloth_from_object(Object *ob, ClothModifierData *clmd, DerivedMesh *d
static void cloth_from_mesh ( ClothModifierData *clmd, DerivedMesh *dm )
{
- unsigned int numverts = dm->getNumVerts ( dm );
- unsigned int numfaces = dm->getNumTessFaces ( dm );
- MFace *mface = dm->getTessFaceArray( dm );
+ unsigned int numverts = dm->getNumVerts (dm);
+ unsigned int numfaces = dm->getNumTessFaces (dm);
+ MFace *mface = dm->getTessFaceArray(dm);
unsigned int i = 0;
/* Allocate our vertices. */
@@ -936,7 +936,7 @@ static void cloth_from_mesh ( ClothModifierData *clmd, DerivedMesh *dm )
// be careful: implicit solver has to be resettet when using this one!
// --> only for implicit handling of this spring!
-int cloth_add_spring ( ClothModifierData *clmd, unsigned int indexA, unsigned int indexB, float restlength, int spring_type)
+int cloth_add_spring(ClothModifierData *clmd, unsigned int indexA, unsigned int indexB, float restlength, int spring_type)
{
Cloth *cloth = clmd->clothObject;
ClothSpring *spring = NULL;
@@ -984,7 +984,7 @@ static void cloth_free_errorsprings(Cloth *cloth, EdgeHash *UNUSED(edgehash), Li
if (edgelist) {
for ( i = 0; i < cloth->numverts; i++ ) {
- BLI_linklist_free ( edgelist[i],NULL );
+ BLI_linklist_free ( edgelist[i], NULL );
}
MEM_freeN ( edgelist );
@@ -1000,11 +1000,11 @@ static int cloth_build_springs ( ClothModifierData *clmd, DerivedMesh *dm )
ClothSpring *spring = NULL, *tspring = NULL, *tspring2 = NULL;
unsigned int struct_springs = 0, shear_springs=0, bend_springs = 0;
unsigned int i = 0;
- unsigned int numverts = (unsigned int)dm->getNumVerts ( dm );
- unsigned int numedges = (unsigned int)dm->getNumEdges ( dm );
- unsigned int numfaces = (unsigned int)dm->getNumTessFaces ( dm );
- MEdge *medge = dm->getEdgeArray ( dm );
- MFace *mface = dm->getTessFaceArray ( dm );
+ unsigned int numverts = (unsigned int)dm->getNumVerts (dm);
+ unsigned int numedges = (unsigned int)dm->getNumEdges (dm);
+ unsigned int numfaces = (unsigned int)dm->getNumTessFaces (dm);
+ MEdge *medge = dm->getEdgeArray (dm);
+ MFace *mface = dm->getTessFaceArray (dm);
int index2 = 0; // our second vertex index
LinkNode **edgelist = NULL;
EdgeHash *edgehash = NULL;
@@ -1141,7 +1141,7 @@ static int cloth_build_springs ( ClothModifierData *clmd, DerivedMesh *dm )
spring->restlen = len_v3v3(cloth->verts[spring->kl].xrest, cloth->verts[spring->ij].xrest);
spring->type = CLOTH_SPRING_TYPE_BENDING;
spring->stiffness = (cloth->verts[spring->kl].bend_stiff + cloth->verts[spring->ij].bend_stiff) / 2.0f;
- BLI_edgehash_insert ( edgehash, spring->ij, spring->kl, NULL );
+ BLI_edgehash_insert(edgehash, spring->ij, spring->kl, NULL);
bend_springs++;
BLI_linklist_prepend ( &cloth->springs, spring );
@@ -1190,14 +1190,14 @@ static int cloth_build_springs ( ClothModifierData *clmd, DerivedMesh *dm )
/* insert other near springs in edgehash AFTER bending springs are calculated (for selfcolls) */
for (i = 0; i < numedges; i++) { /* struct springs */
- BLI_edgehash_insert ( edgehash, MIN2(medge[i].v1, medge[i].v2), MAX2(medge[i].v2, medge[i].v1), NULL );
+ BLI_edgehash_insert(edgehash, MIN2(medge[i].v1, medge[i].v2), MAX2(medge[i].v2, medge[i].v1), NULL);
}
for (i = 0; i < numfaces; i++) { /* edge springs */
if (mface[i].v4) {
- BLI_edgehash_insert ( edgehash, MIN2(mface[i].v1, mface[i].v3), MAX2(mface[i].v3, mface[i].v1), NULL );
+ BLI_edgehash_insert(edgehash, MIN2(mface[i].v1, mface[i].v3), MAX2(mface[i].v3, mface[i].v1), NULL);
- BLI_edgehash_insert ( edgehash, MIN2(mface[i].v2, mface[i].v4), MAX2(mface[i].v2, mface[i].v4), NULL );
+ BLI_edgehash_insert(edgehash, MIN2(mface[i].v2, mface[i].v4), MAX2(mface[i].v2, mface[i].v4), NULL);
}
}
@@ -1206,7 +1206,7 @@ static int cloth_build_springs ( ClothModifierData *clmd, DerivedMesh *dm )
if ( edgelist ) {
for ( i = 0; i < numverts; i++ ) {
- BLI_linklist_free ( edgelist[i],NULL );
+ BLI_linklist_free ( edgelist[i], NULL );
}
MEM_freeN ( edgelist );
@@ -1214,8 +1214,8 @@ static int cloth_build_springs ( ClothModifierData *clmd, DerivedMesh *dm )
cloth->edgehash = edgehash;
- if (G.rt>0)
- printf("avg_len: %f\n",clmd->sim_parms->avg_spring_len);
+ if (G.rt > 0)
+ printf("avg_len: %f\n", clmd->sim_parms->avg_spring_len);
return 1;
diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c
index 264a251c317..609b2d3496c 100644
--- a/source/blender/blenkernel/intern/collision.c
+++ b/source/blender/blenkernel/intern/collision.c
@@ -81,10 +81,10 @@ void collision_move_object(CollisionModifierData *collmd, float step, float prev
unsigned int i = 0;
for ( i = 0; i < collmd->numverts; i++ ) {
- sub_v3_v3v3 ( tv, collmd->xnew[i].co, collmd->x[i].co );
- VECADDS ( collmd->current_x[i].co, collmd->x[i].co, tv, prevstep );
- VECADDS ( collmd->current_xnew[i].co, collmd->x[i].co, tv, step );
- sub_v3_v3v3 ( collmd->current_v[i].co, collmd->current_xnew[i].co, collmd->current_x[i].co );
+ sub_v3_v3v3(tv, collmd->xnew[i].co, collmd->x[i].co);
+ VECADDS(collmd->current_x[i].co, collmd->x[i].co, tv, prevstep);
+ VECADDS(collmd->current_xnew[i].co, collmd->x[i].co, tv, step);
+ sub_v3_v3v3(collmd->current_v[i].co, collmd->current_xnew[i].co, collmd->current_x[i].co);
}
bvhtree_update_from_mvert ( collmd->bvhtree, collmd->mfaces, collmd->numfaces, collmd->current_x, collmd->current_xnew, collmd->numverts, 1 );
@@ -116,7 +116,7 @@ BVHTree *bvhtree_build_from_mvert ( MFace *mfaces, unsigned int numfaces, MVert
return tree;
}
-void bvhtree_update_from_mvert ( BVHTree * bvhtree, MFace *faces, int numfaces, MVert *x, MVert *xnew, int UNUSED(numverts), int moving )
+void bvhtree_update_from_mvert(BVHTree * bvhtree, MFace *faces, int numfaces, MVert *x, MVert *xnew, int UNUSED(numverts), int moving )
{
int i;
MFace *mfaces = faces;
@@ -168,7 +168,7 @@ Collision modifier code end
* copied from SOLVE_CUBIC.C --> GSL
*/
-#define mySWAP(a,b) do { double tmp = b ; b = a ; a = tmp ; } while (0)
+#define mySWAP(a, b) do { double tmp = b ; b = a ; a = tmp ; } while (0)
#if 0 /* UNUSED */
static int
gsl_poly_solve_cubic (double a, double b, double c,
@@ -445,7 +445,7 @@ static int cloth_get_collision_time ( double a[3], double b[3], double c[3], dou
static void collision_compute_barycentric ( float pv[3], float p1[3], float p2[3], float p3[3], float *w1, float *w2, float *w3 )
{
double tempV1[3], tempV2[3], tempV4[3];
- double a,b,c,d,e,f;
+ double a, b, c, d, e, f;
VECSUB ( tempV1, p1, p3 );
VECSUB ( tempV2, p2, p3 );
@@ -521,10 +521,10 @@ static int cloth_collision_response_static ( ClothModifierData *clmd, CollisionM
collision_interpolateOnTriangle ( v2, collmd->current_v[collpair->bp1].co, collmd->current_v[collpair->bp2].co, collmd->current_v[collpair->bp3].co, u1, u2, u3 );
- sub_v3_v3v3 ( relativeVelocity, v2, v1 );
+ sub_v3_v3v3(relativeVelocity, v2, v1);
// Calculate the normal component of the relative velocity (actually only the magnitude - the direction is stored in 'normal').
- magrelVel = dot_v3v3( relativeVelocity, collpair->normal );
+ magrelVel = dot_v3v3(relativeVelocity, collpair->normal);
// printf("magrelVel: %f\n", magrelVel);
@@ -541,16 +541,16 @@ static int cloth_collision_response_static ( ClothModifierData *clmd, CollisionM
// calculate tangential velocity
copy_v3_v3 ( temp, collpair->normal );
- mul_v3_fl( temp, magrelVel );
- sub_v3_v3v3 ( vrel_t_pre, relativeVelocity, temp );
+ mul_v3_fl(temp, magrelVel);
+ sub_v3_v3v3(vrel_t_pre, relativeVelocity, temp);
// Decrease in magnitude of relative tangential velocity due to coulomb friction
// in original formula "magrelVel" should be the "change of relative velocity in normal direction"
- magtangent = MIN2 ( clmd->coll_parms->friction * 0.01f * magrelVel, sqrtf( dot_v3v3( vrel_t_pre,vrel_t_pre ) ) );
+ magtangent = MIN2(clmd->coll_parms->friction * 0.01f * magrelVel, sqrtf(dot_v3v3(vrel_t_pre, vrel_t_pre)));
// Apply friction impulse.
if ( magtangent > ALMOST_ZERO ) {
- normalize_v3( vrel_t_pre );
+ normalize_v3(vrel_t_pre);
impulse = magtangent / ( 1.0f + w1*w1 + w2*w2 + w3*w3 ); // 2.0 *
VECADDMUL ( cloth1->verts[collpair->ap1].impulse, vrel_t_pre, w1 * impulse );
@@ -573,7 +573,7 @@ static int cloth_collision_response_static ( ClothModifierData *clmd, CollisionM
cloth1->verts[collpair->ap3].impulse_count++;
// Apply repulse impulse if distance too short
- // I_r = -min(dt*kd, m(0,1d/dt - v_n))
+ // I_r = -min(dt*kd, m(0, 1d/dt - v_n))
spf = (float)clmd->sim_parms->stepsPerFrame / clmd->sim_parms->timescale;
d = clmd->coll_parms->epsilon*8.0f/9.0f + epsilon2*8.0f/9.0f - collpair->distance;
@@ -839,7 +839,7 @@ static int cloth_edge_collision_response_moving ( ClothModifierData *clmd, Colli
VECADDFAC(v1, cloth1->verts[collpair->ap1].tv, cloth1->verts[collpair->ap2].tv, w1);
VECADDFAC(v2, collmd->current_v[collpair->bp1].co, collmd->current_v[collpair->bp2].co, w2);
- sub_v3_v3v3 ( relativeVelocity, v2, v1);
+ sub_v3_v3v3(relativeVelocity, v2, v1);
// Calculate the normal component of the relative velocity (actually only the magnitude - the direction is stored in 'normal').
magrelVel = dot_v3v3 ( relativeVelocity, collpair->normal );
@@ -856,16 +856,16 @@ static int cloth_edge_collision_response_moving ( ClothModifierData *clmd, Colli
// calculate tangential velocity
copy_v3_v3 ( temp, collpair->normal );
- mul_v3_fl( temp, magrelVel );
- sub_v3_v3v3 ( vrel_t_pre, relativeVelocity, temp );
+ mul_v3_fl(temp, magrelVel);
+ sub_v3_v3v3(vrel_t_pre, relativeVelocity, temp);
// Decrease in magnitude of relative tangential velocity due to coulomb friction
// in original formula "magrelVel" should be the "change of relative velocity in normal direction"
- magtangent = MIN2 ( clmd->coll_parms->friction * 0.01 * magrelVel,sqrt ( dot_v3v3 ( vrel_t_pre,vrel_t_pre ) ) );
+ magtangent = MIN2 ( clmd->coll_parms->friction * 0.01 * magrelVel, sqrt ( dot_v3v3 ( vrel_t_pre, vrel_t_pre ) ) );
// Apply friction impulse.
if ( magtangent > ALMOST_ZERO ) {
- normalize_v3( vrel_t_pre );
+ normalize_v3(vrel_t_pre);
impulse = magtangent;
VECADDMUL ( pimpulse, vrel_t_pre, impulse);
@@ -880,7 +880,7 @@ static int cloth_edge_collision_response_moving ( ClothModifierData *clmd, Colli
VECADDMUL ( pimpulse, collpair->normal, impulse);
// Apply repulse impulse if distance too short
- // I_r = -min(dt*kd, m(0,1d/dt - v_n))
+ // I_r = -min(dt*kd, m(0, 1d/dt - v_n))
spf = (float)clmd->sim_parms->stepsPerFrame / clmd->sim_parms->timescale;
d = collpair->distance;
@@ -937,7 +937,7 @@ static int cloth_collision_response_moving ( ClothModifierData *clmd, CollisionM
// Calculate relative "velocity".
collision_interpolateOnTriangle ( v1, collmd->current_v[collpair->bp1].co, collmd->current_v[collpair->bp2].co, collmd->current_v[collpair->bp3].co, w1, w2, w3);
- sub_v3_v3v3 ( relativeVelocity, v1, cloth1->verts[collpair->collp].tv);
+ sub_v3_v3v3(relativeVelocity, v1, cloth1->verts[collpair->collp].tv);
// Calculate the normal component of the relative velocity (actually only the magnitude - the direction is stored in 'normal').
magrelVel = dot_v3v3 ( relativeVelocity, collpair->normal );
@@ -952,16 +952,16 @@ static int cloth_collision_response_moving ( ClothModifierData *clmd, CollisionM
// calculate tangential velocity
copy_v3_v3 ( temp, collpair->normal );
- mul_v3_fl( temp, magrelVel );
- sub_v3_v3v3 ( vrel_t_pre, relativeVelocity, temp );
+ mul_v3_fl(temp, magrelVel);
+ sub_v3_v3v3(vrel_t_pre, relativeVelocity, temp);
// Decrease in magnitude of relative tangential velocity due to coulomb friction
// in original formula "magrelVel" should be the "change of relative velocity in normal direction"
- magtangent = MIN2 ( clmd->coll_parms->friction * 0.01 * magrelVel,sqrt ( dot_v3v3 ( vrel_t_pre,vrel_t_pre ) ) );
+ magtangent = MIN2 ( clmd->coll_parms->friction * 0.01 * magrelVel, sqrt ( dot_v3v3 ( vrel_t_pre, vrel_t_pre ) ) );
// Apply friction impulse.
if ( magtangent > ALMOST_ZERO ) {
- normalize_v3( vrel_t_pre );
+ normalize_v3(vrel_t_pre);
impulse = magtangent; // 2.0 *
VECADDMUL ( cloth1->verts[collpair->collp].impulse, vrel_t_pre, impulse);
@@ -976,7 +976,7 @@ static int cloth_collision_response_moving ( ClothModifierData *clmd, CollisionM
cloth1->verts[collpair->collp].impulse_count++;
// Apply repulse impulse if distance too short
- // I_r = -min(dt*kd, m(0,1d/dt - v_n))
+ // I_r = -min(dt*kd, m(0, 1d/dt - v_n))
spf = (float)clmd->sim_parms->stepsPerFrame / clmd->sim_parms->timescale;
d = -collpair->distance;
@@ -1001,7 +1001,7 @@ static int cloth_collision_response_moving ( ClothModifierData *clmd, CollisionM
// Calculate relative "velocity".
collision_interpolateOnTriangle ( v1, cloth1->verts[collpair->ap1].tv, cloth1->verts[collpair->ap2].tv, cloth1->verts[collpair->ap3].tv, w1, w2, w3 );
- sub_v3_v3v3 ( relativeVelocity, collmd->current_v[collpair->collp].co, v1);
+ sub_v3_v3v3(relativeVelocity, collmd->current_v[collpair->collp].co, v1);
// Calculate the normal component of the relative velocity (actually only the magnitude - the direction is stored in 'normal').
magrelVel = dot_v3v3 ( relativeVelocity, collpair->normal );
@@ -1016,16 +1016,16 @@ static int cloth_collision_response_moving ( ClothModifierData *clmd, CollisionM
// calculate tangential velocity
copy_v3_v3 ( temp, collpair->normal );
- mul_v3_fl( temp, magrelVel );
- sub_v3_v3v3 ( vrel_t_pre, relativeVelocity, temp );
+ mul_v3_fl(temp, magrelVel);
+ sub_v3_v3v3(vrel_t_pre, relativeVelocity, temp);
// Decrease in magnitude of relative tangential velocity due to coulomb friction
// in original formula "magrelVel" should be the "change of relative velocity in normal direction"
- magtangent = MIN2 ( clmd->coll_parms->friction * 0.01 * magrelVel,sqrt ( dot_v3v3 ( vrel_t_pre,vrel_t_pre ) ) );
+ magtangent = MIN2 ( clmd->coll_parms->friction * 0.01 * magrelVel, sqrt ( dot_v3v3 ( vrel_t_pre, vrel_t_pre ) ) );
// Apply friction impulse.
if ( magtangent > ALMOST_ZERO ) {
- normalize_v3( vrel_t_pre );
+ normalize_v3(vrel_t_pre);
impulse = magtangent; // 2.0 *
VECADDMUL ( pimpulse, vrel_t_pre, impulse);
@@ -1039,7 +1039,7 @@ static int cloth_collision_response_moving ( ClothModifierData *clmd, CollisionM
VECADDMUL ( pimpulse, collpair->normal, impulse);
// Apply repulse impulse if distance too short
- // I_r = -min(dt*kd, m(0,1d/dt - v_n))
+ // I_r = -min(dt*kd, m(0, 1d/dt - v_n))
spf = (float)clmd->sim_parms->stepsPerFrame / clmd->sim_parms->timescale;
d = -collpair->distance;
@@ -1461,14 +1461,14 @@ static CollPair* cloth_collision ( ModifierData *md1, ModifierData *md2,
#ifdef USE_BULLET
// calc distance + normal
distance = plNearestPoints (
- verts1[collpair->ap1].txold, verts1[collpair->ap2].txold, verts1[collpair->ap3].txold, collmd->current_x[collpair->bp1].co, collmd->current_x[collpair->bp2].co, collmd->current_x[collpair->bp3].co, collpair->pa,collpair->pb,collpair->vector );
+ verts1[collpair->ap1].txold, verts1[collpair->ap2].txold, verts1[collpair->ap3].txold, collmd->current_x[collpair->bp1].co, collmd->current_x[collpair->bp2].co, collmd->current_x[collpair->bp3].co, collpair->pa, collpair->pb, collpair->vector );
#else
// just be sure that we don't add anything
distance = 2.0 * (double)( epsilon1 + epsilon2 + ALMOST_ZERO );
#endif
- if ( distance <= ( epsilon1 + epsilon2 + ALMOST_ZERO ) ) {
- normalize_v3_v3( collpair->normal, collpair->vector );
+ if (distance <= (epsilon1 + epsilon2 + ALMOST_ZERO)) {
+ normalize_v3_v3(collpair->normal, collpair->vector);
collpair->distance = distance;
collpair->flag = 0;
@@ -1500,7 +1500,7 @@ static CollPair* cloth_collision ( ModifierData *md1, ModifierData *md2,
collision_interpolateOnTriangle ( v2, collmd->current_v[collpair->bp1].co, collmd->current_v[collpair->bp2].co, collmd->current_v[collpair->bp3].co, u1, u2, u3 );
- sub_v3_v3v3 ( relativeVelocity, v2, v1 );
+ sub_v3_v3v3(relativeVelocity, v2, v1);
if (sqrt(dot_v3v3(relativeVelocity, relativeVelocity)) >= distance)
{
@@ -1547,7 +1547,7 @@ static int cloth_collision_response_moving( ClothModifierData *clmd, CollisionMo
collision_interpolateOnTriangle ( v2, collmd->current_v[collpair->bp1].co, collmd->current_v[collpair->bp2].co, collmd->current_v[collpair->bp3].co, u1, u2, u3 );
- sub_v3_v3v3 ( relativeVelocity, v2, v1 );
+ sub_v3_v3v3(relativeVelocity, v2, v1);
// Calculate the normal component of the relative velocity (actually only the magnitude - the direction is stored in 'normal').
magrelVel = dot_v3v3 ( relativeVelocity, collpair->normal );
@@ -1568,17 +1568,17 @@ static int cloth_collision_response_moving( ClothModifierData *clmd, CollisionMo
// calculate tangential velocity
copy_v3_v3 ( temp, collpair->normal );
- mul_v3_fl( temp, magrelVel );
- sub_v3_v3v3 ( vrel_t_pre, relativeVelocity, temp );
+ mul_v3_fl(temp, magrelVel);
+ sub_v3_v3v3(vrel_t_pre, relativeVelocity, temp);
// Decrease in magnitude of relative tangential velocity due to coulomb friction
// in original formula "magrelVel" should be the "change of relative velocity in normal direction"
- magtangent = MIN2 ( clmd->coll_parms->friction * 0.01 * magrelVel,sqrt ( dot_v3v3 ( vrel_t_pre,vrel_t_pre ) ) );
+ magtangent = MIN2 ( clmd->coll_parms->friction * 0.01 * magrelVel, sqrt ( dot_v3v3 ( vrel_t_pre, vrel_t_pre ) ) );
// Apply friction impulse.
if ( magtangent > ALMOST_ZERO )
{
- normalize_v3( vrel_t_pre );
+ normalize_v3(vrel_t_pre);
impulse = 2.0 * magtangent / ( 1.0 + w1*w1 + w2*w2 + w3*w3 );
VECADDMUL ( cloth1->verts[collpair->ap1].impulse, vrel_t_pre, w1 * impulse );
@@ -1601,7 +1601,7 @@ static int cloth_collision_response_moving( ClothModifierData *clmd, CollisionMo
cloth1->verts[collpair->ap3].impulse_count++;
// Apply repulse impulse if distance too short
- // I_r = -min(dt*kd, m(0,1d/dt - v_n))
+ // I_r = -min(dt*kd, m(0, 1d/dt - v_n))
/*
d = clmd->coll_parms->epsilon*8.0/9.0 + epsilon2*8.0/9.0 - collpair->distance;
if ( ( magrelVel < 0.1*d*clmd->sim_parms->stepsPerFrame ) && ( d > ALMOST_ZERO ) )
@@ -1635,7 +1635,7 @@ static float projectPointOntoLine(float *p, float *a, float *b)
return dot_v3v3(pa, ba) / dot_v3v3(ba, ba);
}
-static void calculateEENormal(float *np1, float *np2, float *np3, float *np4,float *out_normal)
+static void calculateEENormal(float *np1, float *np2, float *np3, float *np4, float *out_normal)
{
float line1[3], line2[3];
float length;
@@ -1961,14 +1961,14 @@ static int cloth_collision_moving_edges ( ClothModifierData *clmd, CollisionModi
// if ( !cloth_are_edges_adjacent ( clmd, collmd, &edgecollpair ) )
{
// always put coll points in p21/p22
- sub_v3_v3v3 ( x1, verts1[edgecollpair.p12].txold, verts1[edgecollpair.p11].txold );
- sub_v3_v3v3 ( v1, verts1[edgecollpair.p12].tv, verts1[edgecollpair.p11].tv );
+ sub_v3_v3v3(x1, verts1[edgecollpair.p12].txold, verts1[edgecollpair.p11].txold);
+ sub_v3_v3v3(v1, verts1[edgecollpair.p12].tv, verts1[edgecollpair.p11].tv);
- sub_v3_v3v3 ( x2, verts2[edgecollpair.p21].co, verts1[edgecollpair.p11].txold );
- sub_v3_v3v3 ( v2, velocity2[edgecollpair.p21].co, verts1[edgecollpair.p11].tv );
+ sub_v3_v3v3(x2, verts2[edgecollpair.p21].co, verts1[edgecollpair.p11].txold);
+ sub_v3_v3v3(v2, velocity2[edgecollpair.p21].co, verts1[edgecollpair.p11].tv);
- sub_v3_v3v3 ( x3, verts2[edgecollpair.p22].co, verts1[edgecollpair.p11].txold );
- sub_v3_v3v3 ( v3, velocity2[edgecollpair.p22].co, verts1[edgecollpair.p11].tv );
+ sub_v3_v3v3(x3, verts2[edgecollpair.p22].co, verts1[edgecollpair.p11].txold);
+ sub_v3_v3v3(v3, velocity2[edgecollpair.p22].co, verts1[edgecollpair.p11].tv);
numsolutions = cloth_get_collision_time ( x1, v1, x2, v2, x3, v3, solution );
@@ -1987,7 +1987,7 @@ static int cloth_collision_moving_edges ( ClothModifierData *clmd, CollisionModi
// printf("sol %d: %lf\n", k, solution[k]);
if ( ( solution[k] >= ALMOST_ZERO ) && ( solution[k] <= 1.0 ) && ( solution[k] > ALMOST_ZERO))
{
- float a,b;
+ float a, b;
float out_normal[3];
float distance;
float impulse = 0;
@@ -2260,11 +2260,11 @@ static void cloth_bvh_objcollisions_nearcheck ( ClothModifierData * clmd, Collis
static int cloth_bvh_objcollisions_resolve ( ClothModifierData * clmd, CollisionModifierData *collmd, CollPair *collisions, CollPair *collisions_index)
{
Cloth *cloth = clmd->clothObject;
- int i=0, j = 0, /*numfaces = 0,*/ numverts = 0;
+ int i=0, j = 0, /*numfaces = 0, */ numverts = 0;
ClothVertex *verts = NULL;
int ret = 0;
int result = 0;
- float tnull[3] = {0,0,0};
+ float tnull[3] = {0, 0, 0};
/*numfaces = clmd->clothObject->numfaces;*/ /*UNUSED*/
numverts = clmd->clothObject->numverts;
@@ -2306,7 +2306,7 @@ static int cloth_bvh_objcollisions_resolve ( ClothModifierData * clmd, Collision
}
// cloth - object collisions
-int cloth_bvh_objcollision (Object *ob, ClothModifierData * clmd, float step, float dt )
+int cloth_bvh_objcollision(Object *ob, ClothModifierData * clmd, float step, float dt )
{
Cloth *cloth= clmd->clothObject;
BVHTree *cloth_bvh= cloth->bvhtree;
@@ -2343,8 +2343,8 @@ int cloth_bvh_objcollision (Object *ob, ClothModifierData * clmd, float step, fl
ret2 = 0;
- collisions = MEM_callocN(sizeof(CollPair *) *numcollobj , "CollPair");
- collisions_index = MEM_callocN(sizeof(CollPair *) *numcollobj , "CollPair");
+ collisions = MEM_callocN(sizeof(CollPair *) *numcollobj, "CollPair");
+ collisions_index = MEM_callocN(sizeof(CollPair *) *numcollobj, "CollPair");
// check all collision objects
for (i = 0; i < numcollobj; i++) {
@@ -2444,7 +2444,7 @@ int cloth_bvh_objcollision (Object *ob, ClothModifierData * clmd, float step, fl
}
}
- sub_v3_v3v3 ( temp, verts[i].tx, verts[j].tx );
+ sub_v3_v3v3(temp, verts[i].tx, verts[j].tx);
if ( ( ABS ( temp[0] ) > mindistance ) || ( ABS ( temp[1] ) > mindistance ) || ( ABS ( temp[2] ) > mindistance ) ) continue;
@@ -2453,24 +2453,24 @@ int cloth_bvh_objcollision (Object *ob, ClothModifierData * clmd, float step, fl
continue;
}
- length = normalize_v3( temp );
+ length = normalize_v3(temp );
if ( length < mindistance ) {
float correction = mindistance - length;
if ( cloth->verts [i].flags & CLOTH_VERT_FLAG_PINNED ) {
- mul_v3_fl( temp, -correction );
+ mul_v3_fl(temp, -correction);
VECADD ( verts[j].tx, verts[j].tx, temp );
}
else if ( cloth->verts [j].flags & CLOTH_VERT_FLAG_PINNED ) {
- mul_v3_fl( temp, correction );
+ mul_v3_fl(temp, correction);
VECADD ( verts[i].tx, verts[i].tx, temp );
}
else {
- mul_v3_fl( temp, correction * -0.5 );
+ mul_v3_fl(temp, correction * -0.5);
VECADD ( verts[j].tx, verts[j].tx, temp );
- sub_v3_v3v3 ( verts[i].tx, verts[i].tx, temp );
+ sub_v3_v3v3(verts[i].tx, verts[i].tx, temp);
}
ret = 1;
ret2 += ret;
@@ -2493,7 +2493,7 @@ int cloth_bvh_objcollision (Object *ob, ClothModifierData * clmd, float step, fl
if ( ret2 ) {
for ( i = 0; i < cloth->numverts; i++ ) {
if ( ! ( verts [i].flags & CLOTH_VERT_FLAG_PINNED ) ) {
- sub_v3_v3v3 ( verts[i].tv, verts[i].tx, verts[i].txold );
+ sub_v3_v3v3(verts[i].tv, verts[i].tx, verts[i].txold);
}
}
}
diff --git a/source/blender/blenkernel/intern/colortools.c b/source/blender/blenkernel/intern/colortools.c
index 6dc1b2a4b00..2955e20c9e2 100644
--- a/source/blender/blenkernel/intern/colortools.c
+++ b/source/blender/blenkernel/intern/colortools.c
@@ -318,8 +318,8 @@ void curvemap_sethandle(CurveMap *cuma, int type)
/* reduced copy of garbled calchandleNurb() code in curve.c */
static void calchandle_curvemap(BezTriple *bezt, BezTriple *prev, BezTriple *next, int UNUSED(mode))
{
- float *p1,*p2,*p3,pt[3];
- float len,len_a, len_b;
+ float *p1, *p2, *p3, pt[3];
+ float len, len_a, len_b;
float dvec_a[2], dvec_b[2];
if (bezt->h1==0 && bezt->h2==0) {
@@ -1014,7 +1014,7 @@ void scopes_update(Scopes *scopes, ImBuf *ibuf, int use_color_management)
}
}
else {
- rgb_to_ycc(rgb[0],rgb[1],rgb[2],&ycc[0],&ycc[1],&ycc[2], ycc_mode);
+ rgb_to_ycc(rgb[0], rgb[1], rgb[2], &ycc[0], &ycc[1], &ycc[2], ycc_mode);
for (c=0; c<3; c++) {
ycc[c] *=INV_255;
if (ycc[c] < scopes->minmax[c][0]) scopes->minmax[c][0] = ycc[c];
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index 82a908eaf57..424ded0397e 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -104,7 +104,7 @@
/* -------------- Naming -------------- */
/* Find the first available, non-duplicate name for a given constraint */
-void unique_constraint_name (bConstraint *con, ListBase *list)
+void unique_constraint_name(bConstraint *con, ListBase *list)
{
BLI_uniquename(list, con, "Const", '.', offsetof(bConstraint, name), sizeof(con->name));
}
@@ -177,7 +177,7 @@ bConstraintOb *constraints_make_evalob (Scene *scene, Object *ob, void *subdata,
}
/* cleanup after constraint evaluation */
-void constraints_clear_evalob (bConstraintOb *cob)
+void constraints_clear_evalob(bConstraintOb *cob)
{
float delta[4][4], imat[4][4];
@@ -272,7 +272,7 @@ static void constraint_pchan_diff_mat(bPoseChannel *pchan, float diff_mat[4][4])
* of a matrix from one space to another for constraint evaluation.
* For now, this is only implemented for Objects and PoseChannels.
*/
-void constraint_mat_convertspace (Object *ob, bPoseChannel *pchan, float mat[][4], short from, short to)
+void constraint_mat_convertspace(Object *ob, bPoseChannel *pchan, float mat[][4], short from, short to)
{
float diff_mat[4][4];
float imat[4][4];
@@ -1333,7 +1333,7 @@ static void followpath_evaluate (bConstraint *con, bConstraintOb *cob, ListBase
if ((data->followflag & FOLLOWPATH_RADIUS)==0) { /* XXX - assume that scale correction means that radius will have some scale error in it - Campbell */
float obsize[3];
- mat4_to_size( obsize,cob->matrix);
+ mat4_to_size(obsize, cob->matrix);
if (obsize[0])
mul_v3_fl(cob->matrix[0], size[0] / obsize[0]);
if (obsize[1])
@@ -1475,8 +1475,8 @@ static void sizelimit_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *
bSizeLimitConstraint *data = con->data;
float obsize[3], size[3];
- mat4_to_size( size,cob->matrix);
- mat4_to_size( obsize,cob->matrix);
+ mat4_to_size(size, cob->matrix);
+ mat4_to_size(obsize, cob->matrix);
if (data->flag & LIMIT_XMIN) {
if (size[0] < data->xmin)
@@ -2308,7 +2308,7 @@ static void locktrack_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *
bConstraintTarget *ct= targets->first;
if (VALID_CONS_TARGET(ct)) {
- float vec[3],vec2[3];
+ float vec[3], vec2[3];
float totmat[3][3];
float tmpmat[3][3];
float invmat[3][3];
@@ -2542,9 +2542,9 @@ static void locktrack_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *
copy_m4_m4(tmat, cob->matrix);
- mdet = determinant_m3( totmat[0][0],totmat[0][1],totmat[0][2],
- totmat[1][0],totmat[1][1],totmat[1][2],
- totmat[2][0],totmat[2][1],totmat[2][2]);
+ mdet = determinant_m3(totmat[0][0], totmat[0][1], totmat[0][2],
+ totmat[1][0], totmat[1][1], totmat[1][2],
+ totmat[2][0], totmat[2][1], totmat[2][2]);
if (mdet==0) {
unit_m3(totmat);
}
@@ -3311,7 +3311,7 @@ static void transform_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *
/* obtain target effect */
switch (data->from) {
case 2: /* scale */
- mat4_to_size( dvec,ct->matrix);
+ mat4_to_size(dvec, ct->matrix);
break;
case 1: /* rotation (convert to degrees first) */
mat4_to_eulO(dvec, cob->rotOrder, ct->matrix);
@@ -3602,8 +3602,8 @@ static void damptrack_flush_tars (bConstraint *con, ListBase *list, short nocopy
/* array of direction vectors for the tracking flags */
static const float track_dir_vecs[6][3] = {
- {+1,0,0}, {0,+1,0}, {0,0,+1}, /* TRACK_X, TRACK_Y, TRACK_Z */
- {-1,0,0}, {0,-1,0}, {0,0,-1} /* TRACK_NX, TRACK_NY, TRACK_NZ */
+ {+1, 0, 0}, {0, +1, 0}, {0, 0, +1}, /* TRACK_X, TRACK_Y, TRACK_Z */
+ {-1, 0, 0}, {0, -1, 0}, {0, 0, -1} /* TRACK_NX, TRACK_NY, TRACK_NZ */
};
static void damptrack_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *targets)
@@ -4012,8 +4012,8 @@ static void followtrack_evaluate(bConstraint *con, bConstraintOb *cob, ListBase
add_v2_v2v2(pos, marker->pos, track->offset);
- camera_params_init(&params);
- camera_params_from_object(&params, camob);
+ BKE_camera_params_init(&params);
+ BKE_camera_params_from_object(&params, camob);
if (params.is_ortho) {
vec[0] = params.ortho_scale * (pos[0] - 0.5f + params.shiftx);
@@ -4321,7 +4321,7 @@ bConstraintTypeInfo *constraint_get_typeinfo (bConstraint *con)
/* Free data of a specific constraint if it has any info.
* be sure to run BIK_clear_data() when freeing an IK constraint,
* unless DAG_scene_sort is called. */
-void free_constraint_data (bConstraint *con)
+void free_constraint_data(bConstraint *con)
{
if (con->data) {
bConstraintTypeInfo *cti= constraint_get_typeinfo(con);
@@ -4336,7 +4336,7 @@ void free_constraint_data (bConstraint *con)
}
/* Free all constraints from a constraint-stack */
-void free_constraints (ListBase *list)
+void free_constraints(ListBase *list)
{
bConstraint *con;
@@ -4350,7 +4350,7 @@ void free_constraints (ListBase *list)
/* Remove the specified constraint from the given constraint stack */
-int remove_constraint (ListBase *list, bConstraint *con)
+int remove_constraint(ListBase *list, bConstraint *con)
{
if (con) {
free_constraint_data(con);
@@ -4362,7 +4362,7 @@ int remove_constraint (ListBase *list, bConstraint *con)
}
/* Remove all the constraints of the specified type from the given constraint stack */
-void remove_constraints_type (ListBase *list, short type, short last_only)
+void remove_constraints_type(ListBase *list, short type, short last_only)
{
bConstraint *con, *conp;
@@ -4488,7 +4488,7 @@ bConstraint *add_ob_constraint(Object *ob, const char *name, short type)
/* ......... */
/* Reassign links that constraints have to other data (called during file loading?) */
-void relink_constraints (ListBase *conlist)
+void relink_constraints(ListBase *conlist)
{
bConstraint *con;
bConstraintTarget *ct;
@@ -4518,7 +4518,7 @@ void relink_constraints (ListBase *conlist)
}
/* Run the given callback on all ID-blocks in list of constraints */
-void id_loop_constraints (ListBase *conlist, ConstraintIDFunc func, void *userdata)
+void id_loop_constraints(ListBase *conlist, ConstraintIDFunc func, void *userdata)
{
bConstraint *con;
@@ -4542,7 +4542,7 @@ static void con_extern_cb(bConstraint *UNUSED(con), ID **idpoin, void *UNUSED(us
}
/* duplicate all of the constraints in a constraint stack */
-void copy_constraints (ListBase *dst, const ListBase *src, int do_extern)
+void copy_constraints(ListBase *dst, const ListBase *src, int do_extern)
{
bConstraint *con, *srccon;
@@ -4596,7 +4596,7 @@ bConstraint *constraints_get_active (ListBase *list)
}
/* Set the given constraint as the active one (clearing all the others) */
-void constraints_set_active (ListBase *list, bConstraint *con)
+void constraints_set_active(ListBase *list, bConstraint *con)
{
bConstraint *c;
@@ -4613,7 +4613,7 @@ void constraints_set_active (ListBase *list, bConstraint *con)
/* -------- Constraints and Proxies ------- */
/* Rescue all constraints tagged as being CONSTRAINT_PROXY_LOCAL (i.e. added to bone that's proxy-synced in this file) */
-void extract_proxylocal_constraints (ListBase *dst, ListBase *src)
+void extract_proxylocal_constraints(ListBase *dst, ListBase *src)
{
bConstraint *con, *next;
@@ -4630,7 +4630,7 @@ void extract_proxylocal_constraints (ListBase *dst, ListBase *src)
}
/* Returns if the owner of the constraint is proxy-protected */
-short proxylocked_constraints_owner (Object *ob, bPoseChannel *pchan)
+short proxylocked_constraints_owner(Object *ob, bPoseChannel *pchan)
{
/* Currently, constraints can only be on object or bone level */
if (ob && ob->proxy) {
@@ -4659,7 +4659,7 @@ short proxylocked_constraints_owner (Object *ob, bPoseChannel *pchan)
* None of the actual calculations of the matrices should be done here! Also, this function is
* not to be used by any new constraints, particularly any that have multiple targets.
*/
-void get_constraint_target_matrix (struct Scene *scene, bConstraint *con, int n, short ownertype, void *ownerdata, float mat[][4], float ctime)
+void get_constraint_target_matrix(struct Scene *scene, bConstraint *con, int n, short ownertype, void *ownerdata, float mat[][4], float ctime)
{
bConstraintTypeInfo *cti= constraint_get_typeinfo(con);
ListBase targets = {NULL, NULL};
@@ -4728,7 +4728,7 @@ void get_constraint_target_matrix (struct Scene *scene, bConstraint *con, int n,
}
/* Get the list of targets required for solving a constraint */
-void get_constraint_targets_for_solving (bConstraint *con, bConstraintOb *cob, ListBase *targets, float ctime)
+void get_constraint_targets_for_solving(bConstraint *con, bConstraintOb *cob, ListBase *targets, float ctime)
{
bConstraintTypeInfo *cti= constraint_get_typeinfo(con);
@@ -4763,7 +4763,7 @@ void get_constraint_targets_for_solving (bConstraint *con, bConstraintOb *cob, L
* constraints_make_evalob and constraints_clear_evalob should be called before and
* after running this function, to sort out cob
*/
-void solve_constraints (ListBase *conlist, bConstraintOb *cob, float ctime)
+void solve_constraints(ListBase *conlist, bConstraintOb *cob, float ctime)
{
bConstraint *con;
float oldmat[4][4];
diff --git a/source/blender/blenkernel/intern/context.c b/source/blender/blenkernel/intern/context.c
index 7a5b4ef9b24..bd47e7cbd37 100644
--- a/source/blender/blenkernel/intern/context.c
+++ b/source/blender/blenkernel/intern/context.c
@@ -202,6 +202,7 @@ void CTX_store_free_list(ListBase *contexts)
}
/* is python initialied? */
+
int CTX_py_init_get(bContext *C)
{
return C->data.py_init;
@@ -220,237 +221,6 @@ void CTX_py_dict_set(bContext *C, void *value)
C->data.py_context= value;
}
-/* window manager context */
-
-wmWindowManager *CTX_wm_manager(const bContext *C)
-{
- return C->wm.manager;
-}
-
-wmWindow *CTX_wm_window(const bContext *C)
-{
- return C->wm.window;
-}
-
-bScreen *CTX_wm_screen(const bContext *C)
-{
- return C->wm.screen;
-}
-
-ScrArea *CTX_wm_area(const bContext *C)
-{
- return C->wm.area;
-}
-
-SpaceLink *CTX_wm_space_data(const bContext *C)
-{
- return (C->wm.area)? C->wm.area->spacedata.first: NULL;
-}
-
-ARegion *CTX_wm_region(const bContext *C)
-{
- return C->wm.region;
-}
-
-void *CTX_wm_region_data(const bContext *C)
-{
- return (C->wm.region)? C->wm.region->regiondata: NULL;
-}
-
-struct ARegion *CTX_wm_menu(const bContext *C)
-{
- return C->wm.menu;
-}
-
-struct ReportList *CTX_wm_reports(const bContext *C)
-{
- if (C->wm.manager)
- return &(C->wm.manager->reports);
-
- return NULL;
-}
-
-View3D *CTX_wm_view3d(const bContext *C)
-{
- if (C->wm.area && C->wm.area->spacetype==SPACE_VIEW3D)
- return C->wm.area->spacedata.first;
- return NULL;
-}
-
-RegionView3D *CTX_wm_region_view3d(const bContext *C)
-{
- if (C->wm.area && C->wm.area->spacetype==SPACE_VIEW3D)
- if (C->wm.region)
- return C->wm.region->regiondata;
- return NULL;
-}
-
-struct SpaceText *CTX_wm_space_text(const bContext *C)
-{
- if (C->wm.area && C->wm.area->spacetype==SPACE_TEXT)
- return C->wm.area->spacedata.first;
- return NULL;
-}
-
-struct SpaceConsole *CTX_wm_space_console(const bContext *C)
-{
- if (C->wm.area && C->wm.area->spacetype==SPACE_CONSOLE)
- return C->wm.area->spacedata.first;
- return NULL;
-}
-
-struct SpaceImage *CTX_wm_space_image(const bContext *C)
-{
- if (C->wm.area && C->wm.area->spacetype==SPACE_IMAGE)
- return C->wm.area->spacedata.first;
- return NULL;
-}
-
-struct SpaceButs *CTX_wm_space_buts(const bContext *C)
-{
- if (C->wm.area && C->wm.area->spacetype==SPACE_BUTS)
- return C->wm.area->spacedata.first;
- return NULL;
-}
-
-struct SpaceFile *CTX_wm_space_file(const bContext *C)
-{
- if (C->wm.area && C->wm.area->spacetype==SPACE_FILE)
- return C->wm.area->spacedata.first;
- return NULL;
-}
-
-struct SpaceSeq *CTX_wm_space_seq(const bContext *C)
-{
- if (C->wm.area && C->wm.area->spacetype==SPACE_SEQ)
- return C->wm.area->spacedata.first;
- return NULL;
-}
-
-struct SpaceOops *CTX_wm_space_outliner(const bContext *C)
-{
- if (C->wm.area && C->wm.area->spacetype==SPACE_OUTLINER)
- return C->wm.area->spacedata.first;
- return NULL;
-}
-
-struct SpaceNla *CTX_wm_space_nla(const bContext *C)
-{
- if (C->wm.area && C->wm.area->spacetype==SPACE_NLA)
- return C->wm.area->spacedata.first;
- return NULL;
-}
-
-struct SpaceTime *CTX_wm_space_time(const bContext *C)
-{
- if (C->wm.area && C->wm.area->spacetype==SPACE_TIME)
- return C->wm.area->spacedata.first;
- return NULL;
-}
-
-struct SpaceNode *CTX_wm_space_node(const bContext *C)
-{
- if (C->wm.area && C->wm.area->spacetype==SPACE_NODE)
- return C->wm.area->spacedata.first;
- return NULL;
-}
-
-struct SpaceLogic *CTX_wm_space_logic(const bContext *C)
-{
- if (C->wm.area && C->wm.area->spacetype==SPACE_LOGIC)
- return C->wm.area->spacedata.first;
- return NULL;
-}
-
-struct SpaceIpo *CTX_wm_space_graph(const bContext *C)
-{
- if (C->wm.area && C->wm.area->spacetype==SPACE_IPO)
- return C->wm.area->spacedata.first;
- return NULL;
-}
-
-struct SpaceAction *CTX_wm_space_action(const bContext *C)
-{
- if (C->wm.area && C->wm.area->spacetype==SPACE_ACTION)
- return C->wm.area->spacedata.first;
- return NULL;
-}
-
-struct SpaceInfo *CTX_wm_space_info(const bContext *C)
-{
- if (C->wm.area && C->wm.area->spacetype==SPACE_INFO)
- return C->wm.area->spacedata.first;
- return NULL;
-}
-
-struct SpaceUserPref *CTX_wm_space_userpref(const bContext *C)
-{
- if (C->wm.area && C->wm.area->spacetype==SPACE_USERPREF)
- return C->wm.area->spacedata.first;
- return NULL;
-}
-
-struct SpaceClip *CTX_wm_space_clip(const bContext *C)
-{
- if (C->wm.area && C->wm.area->spacetype==SPACE_CLIP)
- return C->wm.area->spacedata.first;
- return NULL;
-}
-
-void CTX_wm_manager_set(bContext *C, wmWindowManager *wm)
-{
- C->wm.manager= wm;
- C->wm.window= NULL;
- C->wm.screen= NULL;
- C->wm.area= NULL;
- C->wm.region= NULL;
-}
-
-void CTX_wm_window_set(bContext *C, wmWindow *win)
-{
- C->wm.window= win;
- C->wm.screen= (win)? win->screen: NULL;
- if (C->wm.screen)
- C->data.scene= C->wm.screen->scene;
- C->wm.area= NULL;
- C->wm.region= NULL;
-}
-
-void CTX_wm_screen_set(bContext *C, bScreen *screen)
-{
- C->wm.screen= screen;
- if (C->wm.screen)
- C->data.scene= C->wm.screen->scene;
- C->wm.area= NULL;
- C->wm.region= NULL;
-}
-
-void CTX_wm_area_set(bContext *C, ScrArea *area)
-{
- C->wm.area= area;
- C->wm.region= NULL;
-}
-
-void CTX_wm_region_set(bContext *C, ARegion *region)
-{
- C->wm.region= region;
-}
-
-void CTX_wm_menu_set(bContext *C, ARegion *menu)
-{
- C->wm.menu= menu;
-}
-
-void CTX_wm_operator_poll_msg_set(bContext *C, const char *msg)
-{
- C->wm.operator_poll_msg= msg;
-}
-
-const char *CTX_wm_operator_poll_msg_get(bContext *C)
-{
- return C->wm.operator_poll_msg;
-}
-
/* data context utility functions */
struct bContextDataResult {
@@ -460,8 +230,27 @@ struct bContextDataResult {
short type; /* 0: normal, 1: seq */
};
+static void *ctx_wm_python_context_get(const bContext *C, const char *member, void *fall_through)
+{
+#ifdef WITH_PYTHON
+ bContextDataResult result;
+
+ if (C && CTX_py_dict_get(C)) {
+ memset(&result, 0, sizeof(bContextDataResult));
+ BPY_context_member_get((bContext*)C, member, &result);
+ if(result.ptr.data)
+ return result.ptr.data;
+ }
+#endif
+
+ return fall_through;
+}
+
static int ctx_data_get(bContext *C, const char *member, bContextDataResult *result)
{
+ bScreen *sc;
+ ScrArea *sa;
+ ARegion *ar;
int done= 0, recursion= C->data.recursion;
int ret= 0;
@@ -493,23 +282,23 @@ static int ctx_data_get(bContext *C, const char *member, bContextDataResult *res
done= 1;
}
}
- if (done!=1 && recursion < 2 && C->wm.region) {
+ if (done!=1 && recursion < 2 && (ar=CTX_wm_region(C))) {
C->data.recursion= 2;
- if (C->wm.region->type && C->wm.region->type->context) {
- ret = C->wm.region->type->context(C, member, result);
+ if (ar->type && ar->type->context) {
+ ret = ar->type->context(C, member, result);
if (ret) done= -(-ret | -done);
}
}
- if (done!=1 && recursion < 3 && C->wm.area) {
+ if (done!=1 && recursion < 3 && (sa=CTX_wm_area(C))) {
C->data.recursion= 3;
- if (C->wm.area->type && C->wm.area->type->context) {
- ret = C->wm.area->type->context(C, member, result);
+ if (sa->type && sa->type->context) {
+ ret = sa->type->context(C, member, result);
if (ret) done= -(-ret | -done);
}
}
- if (done!=1 && recursion < 4 && C->wm.screen) {
- bContextDataCallback cb= C->wm.screen->context;
+ if (done!=1 && recursion < 4 && (sc=CTX_wm_screen(C))) {
+ bContextDataCallback cb= sc->context;
C->data.recursion= 4;
if (cb) {
ret = cb(C, member, result);
@@ -638,6 +427,9 @@ ListBase CTX_data_dir_get(const bContext *C)
{
bContextDataResult result;
ListBase lb;
+ bScreen *sc;
+ ScrArea *sa;
+ ARegion *ar;
int a;
memset(&lb, 0, sizeof(lb));
@@ -648,24 +440,24 @@ ListBase CTX_data_dir_get(const bContext *C)
for (entry=C->wm.store->entries.first; entry; entry=entry->next)
data_dir_add(&lb, entry->name);
}
- if (C->wm.region && C->wm.region->type && C->wm.region->type->context) {
+ if ((ar=CTX_wm_region(C)) && ar->type && ar->type->context) {
memset(&result, 0, sizeof(result));
- C->wm.region->type->context(C, "", &result);
+ ar->type->context(C, "", &result);
if (result.dir)
for (a=0; result.dir[a]; a++)
data_dir_add(&lb, result.dir[a]);
}
- if (C->wm.area && C->wm.area->type && C->wm.area->type->context) {
+ if ((sa=CTX_wm_area(C)) && sa->type && sa->type->context) {
memset(&result, 0, sizeof(result));
- C->wm.area->type->context(C, "", &result);
+ sa->type->context(C, "", &result);
if (result.dir)
for (a=0; result.dir[a]; a++)
data_dir_add(&lb, result.dir[a]);
}
- if (C->wm.screen && C->wm.screen->context) {
- bContextDataCallback cb= C->wm.screen->context;
+ if ((sc=CTX_wm_screen(C)) && sc->context) {
+ bContextDataCallback cb= sc->context;
memset(&result, 0, sizeof(result));
cb(C, "", &result);
@@ -745,6 +537,261 @@ short CTX_data_type_get(bContextDataResult *result)
return result->type;
}
+
+
+/* window manager context */
+
+wmWindowManager *CTX_wm_manager(const bContext *C)
+{
+ return C->wm.manager;
+}
+
+wmWindow *CTX_wm_window(const bContext *C)
+{
+ return ctx_wm_python_context_get(C, "window", C->wm.window);
+}
+
+bScreen *CTX_wm_screen(const bContext *C)
+{
+ return ctx_wm_python_context_get(C, "screen", C->wm.screen);
+}
+
+ScrArea *CTX_wm_area(const bContext *C)
+{
+ return ctx_wm_python_context_get(C, "area", C->wm.area);
+}
+
+SpaceLink *CTX_wm_space_data(const bContext *C)
+{
+ ScrArea *sa = CTX_wm_area(C);
+ return (sa)? sa->spacedata.first: NULL;
+}
+
+ARegion *CTX_wm_region(const bContext *C)
+{
+ return ctx_wm_python_context_get(C, "region", C->wm.region);
+}
+
+void *CTX_wm_region_data(const bContext *C)
+{
+ ARegion *ar = CTX_wm_region(C);
+ return (ar)? ar->regiondata: NULL;
+}
+
+struct ARegion *CTX_wm_menu(const bContext *C)
+{
+ return C->wm.menu;
+}
+
+struct ReportList *CTX_wm_reports(const bContext *C)
+{
+ if (C->wm.manager)
+ return &(C->wm.manager->reports);
+
+ return NULL;
+}
+
+View3D *CTX_wm_view3d(const bContext *C)
+{
+ ScrArea *sa = CTX_wm_area(C);
+ if (sa && sa->spacetype==SPACE_VIEW3D)
+ return sa->spacedata.first;
+ return NULL;
+}
+
+RegionView3D *CTX_wm_region_view3d(const bContext *C)
+{
+ ScrArea *sa = CTX_wm_area(C);
+ ARegion *ar = CTX_wm_region(C);
+
+ if (sa && sa->spacetype==SPACE_VIEW3D)
+ if (ar)
+ return ar->regiondata;
+ return NULL;
+}
+
+struct SpaceText *CTX_wm_space_text(const bContext *C)
+{
+ ScrArea *sa = CTX_wm_area(C);
+ if (sa && sa->spacetype==SPACE_TEXT)
+ return sa->spacedata.first;
+ return NULL;
+}
+
+struct SpaceConsole *CTX_wm_space_console(const bContext *C)
+{
+ ScrArea *sa = CTX_wm_area(C);
+ if (sa && sa->spacetype==SPACE_CONSOLE)
+ return sa->spacedata.first;
+ return NULL;
+}
+
+struct SpaceImage *CTX_wm_space_image(const bContext *C)
+{
+ ScrArea *sa = CTX_wm_area(C);
+ if (sa && sa->spacetype==SPACE_IMAGE)
+ return sa->spacedata.first;
+ return NULL;
+}
+
+struct SpaceButs *CTX_wm_space_buts(const bContext *C)
+{
+ ScrArea *sa = CTX_wm_area(C);
+ if (sa && sa->spacetype==SPACE_BUTS)
+ return sa->spacedata.first;
+ return NULL;
+}
+
+struct SpaceFile *CTX_wm_space_file(const bContext *C)
+{
+ ScrArea *sa = CTX_wm_area(C);
+ if (sa && sa->spacetype==SPACE_FILE)
+ return sa->spacedata.first;
+ return NULL;
+}
+
+struct SpaceSeq *CTX_wm_space_seq(const bContext *C)
+{
+ ScrArea *sa = CTX_wm_area(C);
+ if (sa && sa->spacetype==SPACE_SEQ)
+ return sa->spacedata.first;
+ return NULL;
+}
+
+struct SpaceOops *CTX_wm_space_outliner(const bContext *C)
+{
+ ScrArea *sa = CTX_wm_area(C);
+ if (sa && sa->spacetype==SPACE_OUTLINER)
+ return sa->spacedata.first;
+ return NULL;
+}
+
+struct SpaceNla *CTX_wm_space_nla(const bContext *C)
+{
+ ScrArea *sa = CTX_wm_area(C);
+ if (sa && sa->spacetype==SPACE_NLA)
+ return sa->spacedata.first;
+ return NULL;
+}
+
+struct SpaceTime *CTX_wm_space_time(const bContext *C)
+{
+ ScrArea *sa = CTX_wm_area(C);
+ if (sa && sa->spacetype==SPACE_TIME)
+ return sa->spacedata.first;
+ return NULL;
+}
+
+struct SpaceNode *CTX_wm_space_node(const bContext *C)
+{
+ ScrArea *sa = CTX_wm_area(C);
+ if (sa && sa->spacetype==SPACE_NODE)
+ return sa->spacedata.first;
+ return NULL;
+}
+
+struct SpaceLogic *CTX_wm_space_logic(const bContext *C)
+{
+ ScrArea *sa = CTX_wm_area(C);
+ if (sa && sa->spacetype==SPACE_LOGIC)
+ return sa->spacedata.first;
+ return NULL;
+}
+
+struct SpaceIpo *CTX_wm_space_graph(const bContext *C)
+{
+ ScrArea *sa = CTX_wm_area(C);
+ if (sa && sa->spacetype==SPACE_IPO)
+ return sa->spacedata.first;
+ return NULL;
+}
+
+struct SpaceAction *CTX_wm_space_action(const bContext *C)
+{
+ ScrArea *sa = CTX_wm_area(C);
+ if (sa && sa->spacetype==SPACE_ACTION)
+ return sa->spacedata.first;
+ return NULL;
+}
+
+struct SpaceInfo *CTX_wm_space_info(const bContext *C)
+{
+ ScrArea *sa = CTX_wm_area(C);
+ if (sa && sa->spacetype==SPACE_INFO)
+ return sa->spacedata.first;
+ return NULL;
+}
+
+struct SpaceUserPref *CTX_wm_space_userpref(const bContext *C)
+{
+ ScrArea *sa = CTX_wm_area(C);
+ if (sa && sa->spacetype==SPACE_USERPREF)
+ return sa->spacedata.first;
+ return NULL;
+}
+
+struct SpaceClip *CTX_wm_space_clip(const bContext *C)
+{
+ ScrArea *sa = CTX_wm_area(C);
+ if (sa && sa->spacetype==SPACE_CLIP)
+ return sa->spacedata.first;
+ return NULL;
+}
+
+void CTX_wm_manager_set(bContext *C, wmWindowManager *wm)
+{
+ C->wm.manager= wm;
+ C->wm.window= NULL;
+ C->wm.screen= NULL;
+ C->wm.area= NULL;
+ C->wm.region= NULL;
+}
+
+void CTX_wm_window_set(bContext *C, wmWindow *win)
+{
+ C->wm.window= win;
+ C->wm.screen= (win)? win->screen: NULL;
+ if (C->wm.screen)
+ C->data.scene= C->wm.screen->scene;
+ C->wm.area= NULL;
+ C->wm.region= NULL;
+}
+
+void CTX_wm_screen_set(bContext *C, bScreen *screen)
+{
+ C->wm.screen= screen;
+ if (C->wm.screen)
+ C->data.scene= C->wm.screen->scene;
+ C->wm.area= NULL;
+ C->wm.region= NULL;
+}
+
+void CTX_wm_area_set(bContext *C, ScrArea *area)
+{
+ C->wm.area= area;
+ C->wm.region= NULL;
+}
+
+void CTX_wm_region_set(bContext *C, ARegion *region)
+{
+ C->wm.region= region;
+}
+
+void CTX_wm_menu_set(bContext *C, ARegion *menu)
+{
+ C->wm.menu= menu;
+}
+
+void CTX_wm_operator_poll_msg_set(bContext *C, const char *msg)
+{
+ C->wm.operator_poll_msg= msg;
+}
+
+const char *CTX_wm_operator_poll_msg_get(bContext *C)
+{
+ return C->wm.operator_poll_msg;
+}
+
/* data context */
Main *CTX_data_main(const bContext *C)
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index e0cadac586b..85e3d85dfc4 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -121,7 +121,7 @@ void BKE_curve_editNurb_keyIndex_free(EditNurb *editnurb)
editnurb->keyindex= NULL;
}
-void BKE_curve_editNurb_free (Curve *cu)
+void BKE_curve_editNurb_free(Curve *cu)
{
if (cu->editnurb) {
BKE_nurbList_free(&cu->editnurb->nurbs);
@@ -169,6 +169,8 @@ Curve *BKE_curve_add(const char *name, int type)
cu->smallcaps_scale= 0.75f;
cu->twist_mode= CU_TWIST_MINIMUM; // XXX: this one seems to be the best one in most cases, at least for curve deform...
cu->type= type;
+ cu->bevfac1= 0.0f;
+ cu->bevfac2= 1.0f;
cu->bb= unit_boundbox();
@@ -194,7 +196,7 @@ Curve *BKE_curve_copy(Curve *cu)
cun= copy_libblock(&cu->id);
cun->nurb.first= cun->nurb.last= NULL;
- BKE_nurbList_duplicate( &(cun->nurb), &(cu->nurb));
+ BKE_nurbList_duplicate(&(cun->nurb), &(cu->nurb));
cun->mat= MEM_dupallocN(cu->mat);
for (a=0; a<cun->totcol; a++) {
@@ -480,19 +482,19 @@ Nurb *BKE_nurb_duplicate(Nurb *nu)
Nurb *newnu;
int len;
- newnu= (Nurb*)MEM_mallocN(sizeof(Nurb),"duplicateNurb");
+ newnu= (Nurb*)MEM_mallocN(sizeof(Nurb), "duplicateNurb");
if (newnu==NULL) return NULL;
memcpy(newnu, nu, sizeof(Nurb));
if (nu->bezt) {
newnu->bezt=
- (BezTriple*)MEM_mallocN((nu->pntsu)* sizeof(BezTriple),"duplicateNurb2");
+ (BezTriple*)MEM_mallocN((nu->pntsu)* sizeof(BezTriple), "duplicateNurb2");
memcpy(newnu->bezt, nu->bezt, nu->pntsu*sizeof(BezTriple));
}
else {
len= nu->pntsu*nu->pntsv;
newnu->bp=
- (BPoint*)MEM_mallocN((len)* sizeof(BPoint),"duplicateNurb3");
+ (BPoint*)MEM_mallocN((len)* sizeof(BPoint), "duplicateNurb3");
memcpy(newnu->bp, nu->bp, len*sizeof(BPoint));
newnu->knotsu= newnu->knotsv= NULL;
@@ -749,7 +751,7 @@ void BKE_nurb_knot_calc_v(Nurb *nu)
static void basisNurb(float t, short order, short pnts, float *knots, float *basis, int *start, int *end)
{
float d, e;
- int i, i1 = 0, i2 = 0 ,j, orderpluspnts, opp2, o2;
+ int i, i1 = 0, i2 = 0, j, orderpluspnts, opp2, o2;
orderpluspnts= order+pnts;
opp2 = orderpluspnts-1;
@@ -777,7 +779,7 @@ static void basisNurb(float t, short order, short pnts, float *knots, float *bas
}
basis[i]= 0.0;
- /* this is order 2,3,... */
+ /* this is order 2, 3, ... */
for (j=2; j<=order; j++) {
if (i2+j>= orderpluspnts) i2= opp2-j;
@@ -870,7 +872,7 @@ void BKE_nurb_makeFaces(Nurb *nu, float *coord_array, int rowstride, int resolu,
jstart= (int *)MEM_mallocN(sizeof(float)*totv, "makeNurbfaces4");
jend= (int *)MEM_mallocN(sizeof(float)*totv, "makeNurbfaces5");
- /* precalculation of basisv and jstart,jend */
+ /* precalculation of basisv and jstart, jend */
if (nu->flagv & CU_NURB_CYCLIC) cycl= nu->orderv-1;
else cycl= 0;
v= vstart;
@@ -1076,7 +1078,7 @@ void BKE_nurb_makeCurve(Nurb *nu, float *coord_array, float *tilt_array, float *
/* forward differencing method for bezier curve */
void BKE_curve_forward_diff_bezier(float q0, float q1, float q2, float q3, float *p, int it, int stride)
{
- float rt0,rt1,rt2,rt3,f;
+ float rt0, rt1, rt2, rt3, f;
int a;
f= (float)it;
@@ -1281,7 +1283,7 @@ float *BKE_curve_make_orco(Scene *scene, Object *ob)
}
for (u=0; u<sizev; u++) {
- for (v=0; v<sizeu; v++,fp+=3) {
+ for (v=0; v<sizeu; v++, fp+=3) {
if (cu->flag & CU_UV_ORCO) {
fp[0]= 2.0f*u/(sizev - 1) - 1.0f;
fp[1]= 2.0f*v/(sizeu - 1) - 1.0f;
@@ -1544,13 +1546,13 @@ static int cu_isectLL(const float v1[3], const float v2[3], const float v3[3], c
}
-static short bevelinside(BevList *bl1,BevList *bl2)
+static short bevelinside(BevList *bl1, BevList *bl2)
{
/* is bl2 INSIDE bl1 ? with left-right method and "labda's" */
/* returns '1' if correct hole */
BevPoint *bevp, *prevbevp;
- float min,max,vec[3],hvec1[3],hvec2[3],lab,mu;
- int nr, links=0,rechts=0,mode;
+ float min, max, vec[3], hvec1[3], hvec2[3], lab, mu;
+ int nr, links=0, rechts=0, mode;
/* take first vertex of possible hole */
@@ -1558,7 +1560,7 @@ static short bevelinside(BevList *bl1,BevList *bl2)
hvec1[0]= bevp->vec[0];
hvec1[1]= bevp->vec[1];
hvec1[2]= 0.0;
- copy_v3_v3(hvec2,hvec1);
+ copy_v3_v3(hvec2, hvec1);
hvec2[0]+=1000;
/* test it with all edges of potential surounding poly */
@@ -1605,7 +1607,7 @@ struct bevelsort {
static int vergxcobev(const void *a1, const void *a2)
{
- const struct bevelsort *x1=a1,*x2=a2;
+ const struct bevelsort *x1=a1, *x2=a2;
if ( x1->left > x2->left ) return 1;
else if ( x1->left < x2->left) return -1;
@@ -1837,7 +1839,7 @@ static void bevel_list_smooth(BevList *bl, int smooth_iter)
while (nr--) {
/* interpolate quats */
- float zaxis[3] = {0,0,1}, cross[3], q2[4];
+ float zaxis[3] = {0, 0, 1}, cross[3], q2[4];
interp_qt_qtqt(q, bevp0_quat, bevp2->quat, 0.5);
normalize_qt(q);
@@ -1872,7 +1874,7 @@ static void make_bevel_list_3D_zup(BevList *bl)
while (nr--) {
/* totally simple */
bisect_v3_v3v3v3(bevp1->dir, bevp0->vec, bevp1->vec, bevp2->vec);
- vec_to_quat( bevp1->quat,bevp1->dir, 5, 1);
+ vec_to_quat(bevp1->quat, bevp1->dir, 5, 1);
bevp0= bevp1;
bevp1= bevp2;
@@ -1896,7 +1898,7 @@ static void make_bevel_list_3D_minimum_twist(BevList *bl)
while (nr--) {
if (nr+4 > bl->nr) { /* first time and second time, otherwise first point adjusts last */
- vec_to_quat( bevp1->quat,bevp1->dir, 5, 1);
+ vec_to_quat(bevp1->quat, bevp1->dir, 5, 1);
}
else {
float angle= angle_normalized_v3v3(bevp0->dir, bevp1->dir);
@@ -1930,7 +1932,7 @@ static void make_bevel_list_3D_minimum_twist(BevList *bl)
*
* this is why we compare last with second last
* */
- float vec_1[3]= {0,1,0}, vec_2[3]= {0,1,0}, angle, ang_fac, cross_tmp[3];
+ float vec_1[3]= {0, 1, 0}, vec_2[3]= {0, 1, 0}, angle, ang_fac, cross_tmp[3];
BevPoint *bevp_first;
BevPoint *bevp_last;
@@ -2024,11 +2026,11 @@ static void make_bevel_list_3D_tangent(BevList *bl)
/* make perpendicular, modify tan in place, is ok */
float cross_tmp[3];
- float zero[3] = {0,0,0};
+ float zero[3] = {0, 0, 0};
cross_v3_v3v3(cross_tmp, bevp1->tan, bevp1->dir);
normalize_v3(cross_tmp);
- tri_to_quat( bevp1->quat,zero, cross_tmp, bevp1->tan); /* XXX - could be faster */
+ tri_to_quat(bevp1->quat, zero, cross_tmp, bevp1->tan); /* XXX - could be faster */
/* bevp0= bevp1; */ /* UNUSED */
bevp1= bevp2;
@@ -2072,7 +2074,7 @@ static void make_bevel_list_segment_3D(BevList *bl)
sub_v3_v3v3(bevp1->dir, bevp1->vec, bevp2->vec);
normalize_v3(bevp1->dir);
- vec_to_quat( bevp1->quat,bevp1->dir, 5, 1);
+ vec_to_quat(bevp1->quat, bevp1->dir, 5, 1);
axis_angle_to_quat(q, bevp1->dir, bevp1->alfa);
mul_qt_qtqt(bevp1->quat, q, bevp1->quat);
@@ -2201,24 +2203,23 @@ void BKE_curve_bevelList_make(Object *ob)
/* BevPoint must stay aligned to 4 so sizeof(BevPoint)/sizeof(float) works */
for (j=0; j<3; j++) {
- BKE_curve_forward_diff_bezier( prevbezt->vec[1][j], prevbezt->vec[2][j],
- bezt->vec[0][j], bezt->vec[1][j],
- &(bevp->vec[j]), resolu, sizeof(BevPoint));
+ BKE_curve_forward_diff_bezier(prevbezt->vec[1][j], prevbezt->vec[2][j],
+ bezt->vec[0][j], bezt->vec[1][j],
+ &(bevp->vec[j]), resolu, sizeof(BevPoint));
}
/* if both arrays are NULL do nothiong */
- alfa_bezpart( prevbezt, bezt, nu,
- do_tilt ? &bevp->alfa : NULL,
- do_radius ? &bevp->radius : NULL,
- do_weight ? &bevp->weight : NULL,
- resolu, sizeof(BevPoint));
+ alfa_bezpart(prevbezt, bezt, nu,
+ do_tilt ? &bevp->alfa : NULL,
+ do_radius ? &bevp->radius : NULL,
+ do_weight ? &bevp->weight : NULL,
+ resolu, sizeof(BevPoint));
if (cu->twist_mode==CU_TWIST_TANGENT) {
- forward_diff_bezier_cotangent(
- prevbezt->vec[1], prevbezt->vec[2],
- bezt->vec[0], bezt->vec[1],
- bevp->tan, resolu, sizeof(BevPoint));
+ forward_diff_bezier_cotangent(prevbezt->vec[1], prevbezt->vec[2],
+ bezt->vec[0], bezt->vec[1],
+ bevp->tan, resolu, sizeof(BevPoint));
}
/* indicate with handlecodes double points */
@@ -2256,11 +2257,11 @@ void BKE_curve_bevelList_make(Object *ob)
else bl->poly= -1;
bevp= (BevPoint *)(bl+1);
- BKE_nurb_makeCurve( nu, &bevp->vec[0],
- do_tilt ? &bevp->alfa : NULL,
- do_radius ? &bevp->radius : NULL,
- do_weight ? &bevp->weight : NULL,
- resolu, sizeof(BevPoint));
+ BKE_nurb_makeCurve(nu, &bevp->vec[0],
+ do_tilt ? &bevp->alfa : NULL,
+ do_radius ? &bevp->radius : NULL,
+ do_weight ? &bevp->weight : NULL,
+ resolu, sizeof(BevPoint));
}
}
}
@@ -2299,7 +2300,7 @@ void BKE_curve_bevelList_make(Object *ob)
memcpy(blnew, bl, sizeof(BevList));
blnew->nr= 0;
BLI_remlink(&(cu->bev), bl);
- BLI_insertlinkbefore(&(cu->bev),blnext,blnew); /* to make sure bevlijst is tuned with nurblist */
+ BLI_insertlinkbefore(&(cu->bev), blnext, blnew); /* to make sure bevlijst is tuned with nurblist */
bevp0= (BevPoint *)(bl+1);
bevp1= (BevPoint *)(blnew+1);
nr= bl->nr;
@@ -2367,7 +2368,7 @@ void BKE_curve_bevelList_make(Object *ob)
bl= bl->next;
}
- qsort(sortdata,poly,sizeof(struct bevelsort), vergxcobev);
+ qsort(sortdata, poly, sizeof(struct bevelsort), vergxcobev);
sd= sortdata+1;
for (a=1; a<poly; a++, sd++) {
@@ -2442,7 +2443,7 @@ void BKE_curve_bevelList_make(Object *ob)
/* from: make_bevel_list_3D_zup, could call but avoid a second loop.
* no need for tricky tilt calculation as with 3D curves */
bisect_v3_v3v3v3(bevp1->dir, bevp0->vec, bevp1->vec, bevp2->vec);
- vec_to_quat( bevp1->quat,bevp1->dir, 5, 1);
+ vec_to_quat(bevp1->quat, bevp1->dir, 5, 1);
/* done with inline make_bevel_list_3D_zup */
bevp0= bevp1;
@@ -2497,7 +2498,7 @@ void BKE_curve_bevelList_make(Object *ob)
/* mode: is not zero when FCurve, is 2 when forced horizontal for autohandles */
static void calchandleNurb_intern(BezTriple *bezt, BezTriple *prev, BezTriple *next, int mode, int skip_align)
{
- float *p1,*p2,*p3, pt[3];
+ float *p1, *p2, *p3, pt[3];
float dvec_a[3], dvec_b[3];
float len, len_a, len_b;
const float eps= 1e-5;
@@ -2545,7 +2546,7 @@ static void calchandleNurb_intern(BezTriple *bezt, BezTriple *prev, BezTriple *n
if (len_b==0.0f) len_b=1.0f;
- if (ELEM(bezt->h1,HD_AUTO,HD_AUTO_ANIM) || ELEM(bezt->h2,HD_AUTO,HD_AUTO_ANIM)) { /* auto */
+ if (ELEM(bezt->h1, HD_AUTO, HD_AUTO_ANIM) || ELEM(bezt->h2, HD_AUTO, HD_AUTO_ANIM)) { /* auto */
float tvec[3];
tvec[0]= dvec_b[0]/len_b + dvec_a[0]/len_a;
tvec[1]= dvec_b[1]/len_b + dvec_a[1]/len_a;
@@ -2558,7 +2559,7 @@ static void calchandleNurb_intern(BezTriple *bezt, BezTriple *prev, BezTriple *n
if (len_a>5.0f*len_b) len_a= 5.0f*len_b;
if (len_b>5.0f*len_a) len_b= 5.0f*len_a;
- if (ELEM(bezt->h1,HD_AUTO,HD_AUTO_ANIM)) {
+ if (ELEM(bezt->h1, HD_AUTO, HD_AUTO_ANIM)) {
len_a/=len;
madd_v3_v3v3fl(p2-3, p2, tvec, -len_a);
@@ -2584,7 +2585,7 @@ static void calchandleNurb_intern(BezTriple *bezt, BezTriple *prev, BezTriple *n
}
}
}
- if (ELEM(bezt->h2,HD_AUTO,HD_AUTO_ANIM)) {
+ if (ELEM(bezt->h2, HD_AUTO, HD_AUTO_ANIM)) {
len_b/=len;
madd_v3_v3v3fl(p2+3, p2, tvec, len_b);
@@ -2795,7 +2796,7 @@ void BKE_nurb_handles_autocalc(Nurb *nu, int flag)
if (flag==0 || (bezt1->f1 & flag) ) {
bezt1->h1= 0;
/* distance too short: vectorhandle */
- if ( len_v3v3( bezt1->vec[1], bezt0->vec[1] ) < 0.0001f) {
+ if (len_v3v3(bezt1->vec[1], bezt0->vec[1]) < 0.0001f) {
bezt1->h1= HD_VECT;
leftsmall= 1;
}
@@ -2815,7 +2816,7 @@ void BKE_nurb_handles_autocalc(Nurb *nu, int flag)
if (flag==0 || (bezt1->f3 & flag) ) {
bezt1->h2= 0;
/* distance too short: vectorhandle */
- if ( len_v3v3( bezt1->vec[1], bezt2->vec[1] ) < 0.0001f) {
+ if (len_v3v3(bezt1->vec[1], bezt2->vec[1]) < 0.0001f) {
bezt1->h2= HD_VECT;
rightsmall= 1;
}
@@ -3075,7 +3076,7 @@ float (*BKE_curve_vertexCos_get(Curve *UNUSED(cu), ListBase *lb, int *numVerts_r
if (nu->type == CU_BEZIER) {
BezTriple *bezt = nu->bezt;
- for (i=0; i<nu->pntsu; i++,bezt++) {
+ for (i=0; i<nu->pntsu; i++, bezt++) {
copy_v3_v3(co, bezt->vec[0]); co+=3;
copy_v3_v3(co, bezt->vec[1]); co+=3;
copy_v3_v3(co, bezt->vec[2]); co+=3;
@@ -3084,7 +3085,7 @@ float (*BKE_curve_vertexCos_get(Curve *UNUSED(cu), ListBase *lb, int *numVerts_r
else {
BPoint *bp = nu->bp;
- for (i=0; i<nu->pntsu*nu->pntsv; i++,bp++) {
+ for (i=0; i<nu->pntsu*nu->pntsv; i++, bp++) {
copy_v3_v3(co, bp->vec); co+=3;
}
}
@@ -3103,7 +3104,7 @@ void BK_curve_vertexCos_apply(Curve *UNUSED(cu), ListBase *lb, float (*vertexCos
if (nu->type == CU_BEZIER) {
BezTriple *bezt = nu->bezt;
- for (i=0; i<nu->pntsu; i++,bezt++) {
+ for (i=0; i<nu->pntsu; i++, bezt++) {
copy_v3_v3(bezt->vec[0], co); co+=3;
copy_v3_v3(bezt->vec[1], co); co+=3;
copy_v3_v3(bezt->vec[2], co); co+=3;
@@ -3112,7 +3113,7 @@ void BK_curve_vertexCos_apply(Curve *UNUSED(cu), ListBase *lb, float (*vertexCos
else {
BPoint *bp = nu->bp;
- for (i=0; i<nu->pntsu*nu->pntsv; i++,bp++) {
+ for (i=0; i<nu->pntsu*nu->pntsv; i++, bp++) {
copy_v3_v3(bp->vec, co); co+=3;
}
}
@@ -3132,7 +3133,7 @@ float (*BKE_curve_keyVertexCos_get(Curve *UNUSED(cu), ListBase *lb, float *key))
if (nu->type == CU_BEZIER) {
BezTriple *bezt = nu->bezt;
- for (i=0; i<nu->pntsu; i++,bezt++) {
+ for (i=0; i<nu->pntsu; i++, bezt++) {
copy_v3_v3(co, key); co+=3; key+=3;
copy_v3_v3(co, key); co+=3; key+=3;
copy_v3_v3(co, key); co+=3; key+=3;
@@ -3142,7 +3143,7 @@ float (*BKE_curve_keyVertexCos_get(Curve *UNUSED(cu), ListBase *lb, float *key))
else {
BPoint *bp = nu->bp;
- for (i=0; i<nu->pntsu*nu->pntsv; i++,bp++) {
+ for (i=0; i<nu->pntsu*nu->pntsv; i++, bp++) {
copy_v3_v3(co, key); co+=3; key+=3;
key++; /* skip tilt */
}
@@ -3161,7 +3162,7 @@ void BKE_curve_keyVertexTilts_apply(Curve *UNUSED(cu), ListBase *lb, float *key)
if (nu->type == CU_BEZIER) {
BezTriple *bezt = nu->bezt;
- for (i=0; i<nu->pntsu; i++,bezt++) {
+ for (i=0; i<nu->pntsu; i++, bezt++) {
key+=3*3;
bezt->alfa= *key;
key+=3;
@@ -3170,7 +3171,7 @@ void BKE_curve_keyVertexTilts_apply(Curve *UNUSED(cu), ListBase *lb, float *key)
else {
BPoint *bp = nu->bp;
- for (i=0; i<nu->pntsu*nu->pntsv; i++,bp++) {
+ for (i=0; i<nu->pntsu*nu->pntsv; i++, bp++) {
key+=3;
bp->alfa= *key;
key++;
@@ -3179,7 +3180,7 @@ void BKE_curve_keyVertexTilts_apply(Curve *UNUSED(cu), ListBase *lb, float *key)
}
}
-int BKE_nurb_check_valid_u( struct Nurb *nu )
+int BKE_nurb_check_valid_u(struct Nurb *nu)
{
if (nu==NULL) return 0;
if (nu->pntsu <= 1) return 0;
@@ -3194,7 +3195,7 @@ int BKE_nurb_check_valid_u( struct Nurb *nu )
}
return 1;
}
-int BKE_nurb_check_valid_v( struct Nurb *nu)
+int BKE_nurb_check_valid_v(struct Nurb *nu)
{
if (nu==NULL) return 0;
if (nu->pntsv <= 1) return 0;
@@ -3210,7 +3211,7 @@ int BKE_nurb_check_valid_v( struct Nurb *nu)
return 1;
}
-int BKE_nurb_order_clamp_u( struct Nurb *nu )
+int BKE_nurb_order_clamp_u(struct Nurb *nu)
{
int change = 0;
if (nu->pntsu<nu->orderu) {
@@ -3218,13 +3219,13 @@ int BKE_nurb_order_clamp_u( struct Nurb *nu )
change= 1;
}
if (((nu->flagu & CU_NURB_CYCLIC)==0) && (nu->flagu & CU_NURB_BEZIER)) {
- CLAMP(nu->orderu, 3,4);
+ CLAMP(nu->orderu, 3, 4);
change= 1;
}
return change;
}
-int BKE_nurb_order_clamp_v( struct Nurb *nu)
+int BKE_nurb_order_clamp_v(struct Nurb *nu)
{
int change = 0;
if (nu->pntsv<nu->orderv) {
@@ -3232,7 +3233,7 @@ int BKE_nurb_order_clamp_v( struct Nurb *nu)
change= 1;
}
if (((nu->flagv & CU_NURB_CYCLIC)==0) && (nu->flagv & CU_NURB_BEZIER)) {
- CLAMP(nu->orderv, 3,4);
+ CLAMP(nu->orderv, 3, 4);
change= 1;
}
return change;
diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c
index ee8e57d5a3e..e32182ed36e 100644
--- a/source/blender/blenkernel/intern/customdata.c
+++ b/source/blender/blenkernel/intern/customdata.c
@@ -71,7 +71,11 @@ typedef struct LayerTypeInfo {
int size; /* the memory size of one element of this layer's data */
const char *structname; /* name of the struct used, for file writing */
int structnum; /* number of structs per element, for file writing */
- const char *defaultname; /* default layer name */
+
+ /* default layer name.
+ * note! when NULL this is a way to ensure there is only ever one item
+ * see: CustomData_layertype_is_singleton() */
+ const char *defaultname;
/* a function to copy count elements of this layer's data
* (deep copy if appropriate)
@@ -582,7 +586,7 @@ static int layerEqual_mloopcol(void *data1, void *data2)
b = m1->b - m2->b;
a = m1->a - m2->a;
- return r*r + g*g + b*b + a*a < 0.001;
+ return r * r + g * g + b * b + a * a < 0.001f;
}
static void layerMultiply_mloopcol(void *data, float fac)
@@ -638,7 +642,7 @@ static void layerInitMinMax_mloopcol(void *vmin, void *vmax)
static void layerDefault_mloopcol(void *data, int count)
{
- MLoopCol default_mloopcol = {255,255,255,255};
+ MLoopCol default_mloopcol = {255, 255, 255, 255};
MLoopCol *mlcol = (MLoopCol*)data;
int i;
for (i = 0; i < count; i++)
@@ -986,11 +990,11 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
/* 9: CD_POLYINDEX */
{sizeof(int), "MIntProperty", 1, NULL, NULL, NULL, NULL, NULL, NULL},
/* 10: CD_PROP_FLT */
- {sizeof(MFloatProperty), "MFloatProperty",1,"Float", layerCopy_propFloat,NULL,NULL,NULL},
+ {sizeof(MFloatProperty), "MFloatProperty", 1, "Float", layerCopy_propFloat, NULL, NULL, NULL},
/* 11: CD_PROP_INT */
- {sizeof(MIntProperty), "MIntProperty",1,"Int",layerCopy_propInt,NULL,NULL,NULL},
+ {sizeof(MIntProperty), "MIntProperty", 1, "Int", layerCopy_propInt, NULL, NULL, NULL},
/* 12: CD_PROP_STR */
- {sizeof(MStringProperty), "MStringProperty",1,"String",layerCopy_propString,NULL,NULL,NULL},
+ {sizeof(MStringProperty), "MStringProperty", 1, "String", layerCopy_propString, NULL, NULL, NULL},
/* 13: CD_ORIGSPACE */
{sizeof(OrigSpaceFace), "OrigSpaceFace", 1, "UVMap", layerCopy_origspace_face, NULL,
layerInterp_origspace_face, layerSwap_origspace_face, layerDefault_origspace_face},
@@ -1026,10 +1030,9 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
/* 23: CD_CLOTH_ORCO */
{sizeof(float)*3, "", 0, NULL, NULL, NULL, NULL, NULL, NULL},
/* 24: CD_RECAST */
- {sizeof(MRecast), "MRecast", 1,"Recast",NULL,NULL,NULL,NULL}
+ {sizeof(MRecast), "MRecast", 1, "Recast", NULL, NULL, NULL, NULL},
/* BMESH ONLY */
- ,
/* 25: CD_MPOLY */
{sizeof(MPoly), "MPoly", 1, "NGon Face", NULL, NULL, NULL, NULL, NULL},
/* 26: CD_MLOOP */
@@ -1042,7 +1045,7 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
{sizeof(float), "", 0, "BevelWeight", NULL, NULL, layerInterp_bweight},
/* 30: CD_CREASE */
{sizeof(float), "", 0, "SubSurfCrease", NULL, NULL, layerInterp_bweight},
- /* 31: CD_ORIGSPACE_MLOOP */
+ /* 31: CD_ORIGSPACE_MLOOP */
{sizeof(OrigSpaceLoop), "OrigSpaceLoop", 1, "OS Loop", NULL, NULL, layerInterp_mloop_origspace, NULL, NULL,
layerEqual_mloop_origspace, layerMultiply_mloop_origspace, layerInitMinMax_mloop_origspace,
layerAdd_mloop_origspace, layerDoMinMax_mloop_origspace, layerCopyValue_mloop_origspace},
@@ -1064,12 +1067,11 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
static const char *LAYERTYPENAMES[CD_NUMTYPES] = {
/* 0-4 */ "CDMVert", "CDMSticky", "CDMDeformVert", "CDMEdge", "CDMFace",
/* 5-9 */ "CDMTFace", "CDMCol", "CDOrigIndex", "CDNormal", "CDFlags",
- /* 10-14 */ "CDMFloatProperty", "CDMIntProperty","CDMStringProperty", "CDOrigSpace", "CDOrco",
+ /* 10-14 */ "CDMFloatProperty", "CDMIntProperty", "CDMStringProperty", "CDOrigSpace", "CDOrco",
/* 15-19 */ "CDMTexPoly", "CDMLoopUV", "CDMloopCol", "CDTangent", "CDMDisps",
- /* 20-24 */"CDPreviewMCol", "CDIDMCol", "CDTextureMCol", "CDClothOrco", "CDMRecast"
+ /* 20-24 */"CDPreviewMCol", "CDIDMCol", "CDTextureMCol", "CDClothOrco", "CDMRecast",
/* BMESH ONLY */
- ,
/* 25-29 */ "CDMPoly", "CDMLoop", "CDShapeKeyIndex", "CDShapeKey", "CDBevelWeight",
/* 30-32 */ "CDSubSurfCrease", "CDOrigSpaceLoop", "CDPreviewLoopCol"
/* END BMESH ONLY */
@@ -2601,6 +2603,16 @@ const char *CustomData_layertype_name(int type)
return layerType_getName(type);
}
+
+/**
+ * Can only ever be one of these.
+ */
+int CustomData_layertype_is_singleton(int type)
+{
+ const LayerTypeInfo *typeInfo = layerType_getInfo(type);
+ return typeInfo->defaultname == NULL;
+}
+
static int CustomData_is_property_layer(int type)
{
if ((type == CD_PROP_FLT) || (type == CD_PROP_INT) || (type == CD_PROP_STR))
diff --git a/source/blender/blenkernel/intern/deform.c b/source/blender/blenkernel/intern/deform.c
index 3e0c947ff4a..ebf5735c1cd 100644
--- a/source/blender/blenkernel/intern/deform.c
+++ b/source/blender/blenkernel/intern/deform.c
@@ -437,11 +437,51 @@ void defgroup_unique_name(bDeformGroup *dg, Object *ob)
BLI_uniquename_cb(defgroup_unique_check, &data, "Group", '.', dg->name, sizeof(dg->name));
}
-BLI_INLINE int is_char_sep(const char c)
+static int is_char_sep(const char c)
{
return ELEM4(c, '.', ' ', '-', '_');
}
+/* based on BLI_split_dirfile() / os.path.splitext(), "a.b.c" -> ("a.b", ".c") */
+
+void BKE_deform_split_suffix(const char string[MAX_VGROUP_NAME], char body[MAX_VGROUP_NAME], char suf[MAX_VGROUP_NAME])
+{
+ size_t len = BLI_strnlen(string, MAX_VGROUP_NAME);
+ size_t i;
+
+ body[0] = suf[0] = '\0';
+
+ for (i = len - 1; i > 1; i--) {
+ if (is_char_sep(string[i])) {
+ BLI_strncpy(body, string, i + 1);
+ BLI_strncpy(suf, string + i, (len + 1) - i);
+ return;
+ }
+ }
+
+ BLI_strncpy(body, string, len);
+}
+
+/* "a.b.c" -> ("a.", "b.c") */
+void BKE_deform_split_prefix(const char string[MAX_VGROUP_NAME], char pre[MAX_VGROUP_NAME], char body[MAX_VGROUP_NAME])
+{
+ size_t len = BLI_strnlen(string, MAX_VGROUP_NAME);
+ size_t i;
+
+ body[0] = pre[0] = '\0';
+
+ for (i = 1; i < len; i++) {
+ if (is_char_sep(string[i])) {
+ i++;
+ BLI_strncpy(pre, string, i + 1);
+ BLI_strncpy(body, string + i, (len + 1) - i);
+ return;
+ }
+ }
+
+ BLI_strncpy(body, string, len);
+}
+
/* finds the best possible flipped name. For renaming; check for unique names afterwards */
/* if strip_number: removes number extensions
* note: don't use sizeof() for 'name' or 'from_name' */
@@ -466,7 +506,7 @@ void flip_side_name(char name[MAX_VGROUP_NAME], const char from_name[MAX_VGROUP_
/* We first check the case with a .### extension, let's find the last period */
if (isdigit(name[len - 1])) {
index = strrchr(name, '.'); // last occurrence
- if (index && isdigit(index[1]) ) { // doesnt handle case bone.1abc2 correct..., whatever!
+ if (index && isdigit(index[1])) { // doesnt handle case bone.1abc2 correct..., whatever!
if (strip_number == 0) {
BLI_strncpy(number, index, sizeof(number));
}
@@ -478,7 +518,7 @@ void flip_side_name(char name[MAX_VGROUP_NAME], const char from_name[MAX_VGROUP_
BLI_strncpy(prefix, name, sizeof(prefix));
/* first case; separator . - _ with extensions r R l L */
- if (is_char_sep(name[len - 2]) ) {
+ if (is_char_sep(name[len - 2])) {
switch (name[len - 1]) {
case 'l':
prefix[len - 1] = 0;
@@ -499,7 +539,7 @@ void flip_side_name(char name[MAX_VGROUP_NAME], const char from_name[MAX_VGROUP_
}
}
/* case; beginning with r R l L , with separator after it */
- else if (is_char_sep(name[1]) ) {
+ else if (is_char_sep(name[1])) {
switch (name[0]) {
case 'l':
strcpy(replace, "r");
diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c
index 045d85242f1..75e22195c6a 100644
--- a/source/blender/blenkernel/intern/depsgraph.c
+++ b/source/blender/blenkernel/intern/depsgraph.c
@@ -72,6 +72,7 @@
#include "BKE_pointcache.h"
#include "BKE_scene.h"
#include "BKE_screen.h"
+#include "BKE_tracking.h"
#include "BKE_utildefines.h"
#include "depsgraph_private.h"
@@ -87,18 +88,18 @@ DagNodeQueue * queue_create (int slots)
DagNodeQueueElem * elem;
int i;
- queue = MEM_mallocN(sizeof(DagNodeQueue),"DAG queue");
- queue->freenodes = MEM_mallocN(sizeof(DagNodeQueue),"DAG queue");
+ queue = MEM_mallocN(sizeof(DagNodeQueue), "DAG queue");
+ queue->freenodes = MEM_mallocN(sizeof(DagNodeQueue), "DAG queue");
queue->count = 0;
queue->maxlevel = 0;
queue->first = queue->last = NULL;
- elem = MEM_mallocN(sizeof(DagNodeQueueElem),"DAG queue elem3");
+ elem = MEM_mallocN(sizeof(DagNodeQueueElem), "DAG queue elem3");
elem->node = NULL;
elem->next = NULL;
queue->freenodes->first = queue->freenodes->last = elem;
for (i = 1; i <slots;i++) {
- elem = MEM_mallocN(sizeof(DagNodeQueueElem),"DAG queue elem4");
+ elem = MEM_mallocN(sizeof(DagNodeQueueElem), "DAG queue elem4");
elem->node = NULL;
elem->next = NULL;
queue->freenodes->last->next = elem;
@@ -159,10 +160,10 @@ void push_queue(DagNodeQueue *queue, DagNode *node)
int i;
if (node == NULL) {
- fprintf(stderr,"pushing null node\n");
+ fprintf(stderr, "pushing null node\n");
return;
}
- /*fprintf(stderr,"BFS push : %s %d\n",((ID *) node->ob)->name, queue->count);*/
+ /*fprintf(stderr, "BFS push : %s %d\n", ((ID *) node->ob)->name, queue->count);*/
elem = queue->freenodes->first;
if (elem != NULL) {
@@ -174,13 +175,13 @@ void push_queue(DagNodeQueue *queue, DagNode *node)
queue->freenodes->count--;
}
else { /* alllocating more */
- elem = MEM_mallocN(sizeof(DagNodeQueueElem),"DAG queue elem1");
+ elem = MEM_mallocN(sizeof(DagNodeQueueElem), "DAG queue elem1");
elem->node = NULL;
elem->next = NULL;
queue->freenodes->first = queue->freenodes->last = elem;
for (i = 1; i <DAGQUEUEALLOC;i++) {
- elem = MEM_mallocN(sizeof(DagNodeQueueElem),"DAG queue elem2");
+ elem = MEM_mallocN(sizeof(DagNodeQueueElem), "DAG queue elem2");
elem->node = NULL;
elem->next = NULL;
queue->freenodes->last->next = elem;
@@ -219,13 +220,13 @@ void push_stack(DagNodeQueue *queue, DagNode *node)
queue->freenodes->count--;
}
else { /* alllocating more */
- elem = MEM_mallocN(sizeof(DagNodeQueueElem),"DAG queue elem1");
+ elem = MEM_mallocN(sizeof(DagNodeQueueElem), "DAG queue elem1");
elem->node = NULL;
elem->next = NULL;
queue->freenodes->first = queue->freenodes->last = elem;
for (i = 1; i <DAGQUEUEALLOC;i++) {
- elem = MEM_mallocN(sizeof(DagNodeQueueElem),"DAG queue elem2");
+ elem = MEM_mallocN(sizeof(DagNodeQueueElem), "DAG queue elem2");
elem->node = NULL;
elem->next = NULL;
queue->freenodes->last->next = elem;
@@ -270,7 +271,7 @@ DagNode * pop_queue(DagNodeQueue *queue)
return node;
}
else {
- fprintf(stderr,"return null\n");
+ fprintf(stderr, "return null\n");
return NULL;
}
}
@@ -295,7 +296,7 @@ DagForest *dag_init(void)
{
DagForest *forest;
/* use callocN to init all zero */
- forest = MEM_callocN(sizeof(DagForest),"DAG root");
+ forest = MEM_callocN(sizeof(DagForest), "DAG root");
return forest;
}
@@ -376,8 +377,8 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O
node = dag_get_node(dag, ob);
if ((ob->data) && (mask&DAG_RL_DATA)) {
- node2 = dag_get_node(dag,ob->data);
- dag_add_relation(dag,node,node2,DAG_RL_DATA, "Object-Data Relation");
+ node2 = dag_get_node(dag, ob->data);
+ dag_add_relation(dag, node, node2, DAG_RL_DATA, "Object-Data Relation");
node2->first_ancestor = ob;
node2->ancestor_count += 1;
}
@@ -401,18 +402,18 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O
for (ct= targets.first; ct; ct= ct->next) {
if (ct->tar && ct->tar != ob) {
- // fprintf(stderr,"armature %s target :%s\n", ob->id.name, target->id.name);
+ // fprintf(stderr, "armature %s target :%s\n", ob->id.name, target->id.name);
node3 = dag_get_node(dag, ct->tar);
if (ct->subtarget[0]) {
- dag_add_relation(dag,node3,node, DAG_RL_OB_DATA|DAG_RL_DATA_DATA, cti->name);
+ dag_add_relation(dag, node3, node, DAG_RL_OB_DATA|DAG_RL_DATA_DATA, cti->name);
if (ct->tar->type == OB_MESH)
node3->customdata_mask |= CD_MASK_MDEFORMVERT;
}
else if (ELEM3(con->type, CONSTRAINT_TYPE_FOLLOWPATH, CONSTRAINT_TYPE_CLAMPTO, CONSTRAINT_TYPE_SPLINEIK))
- dag_add_relation(dag,node3,node, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, cti->name);
+ dag_add_relation(dag, node3, node, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, cti->name);
else
- dag_add_relation(dag,node3,node, DAG_RL_OB_DATA, cti->name);
+ dag_add_relation(dag, node3, node, DAG_RL_OB_DATA, cti->name);
}
}
@@ -460,31 +461,31 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O
}
}
if (ob->parent) {
- node2 = dag_get_node(dag,ob->parent);
+ node2 = dag_get_node(dag, ob->parent);
switch (ob->partype) {
case PARSKEL:
- dag_add_relation(dag,node2,node,DAG_RL_DATA_DATA|DAG_RL_OB_OB, "Parent");
+ dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA|DAG_RL_OB_OB, "Parent");
break;
case PARVERT1: case PARVERT3:
- dag_add_relation(dag,node2,node,DAG_RL_DATA_OB|DAG_RL_OB_OB, "Vertex Parent");
+ dag_add_relation(dag, node2, node, DAG_RL_DATA_OB|DAG_RL_OB_OB, "Vertex Parent");
node2->customdata_mask |= CD_MASK_ORIGINDEX;
break;
case PARBONE:
- dag_add_relation(dag,node2,node,DAG_RL_DATA_OB|DAG_RL_OB_OB, "Bone Parent");
+ dag_add_relation(dag, node2, node, DAG_RL_DATA_OB|DAG_RL_OB_OB, "Bone Parent");
break;
default:
if (ob->parent->type==OB_LATTICE)
- dag_add_relation(dag,node2,node,DAG_RL_DATA_DATA|DAG_RL_OB_OB, "Lattice Parent");
+ dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA|DAG_RL_OB_OB, "Lattice Parent");
else if (ob->parent->type==OB_CURVE) {
Curve *cu= ob->parent->data;
if (cu->flag & CU_PATH)
- dag_add_relation(dag,node2,node,DAG_RL_DATA_OB|DAG_RL_OB_OB, "Curve Parent");
+ dag_add_relation(dag, node2, node, DAG_RL_DATA_OB|DAG_RL_OB_OB, "Curve Parent");
else
- dag_add_relation(dag,node2,node,DAG_RL_OB_OB, "Curve Parent");
+ dag_add_relation(dag, node2, node, DAG_RL_OB_OB, "Curve Parent");
}
else
- dag_add_relation(dag,node2,node,DAG_RL_OB_OB, "Parent");
+ dag_add_relation(dag, node2, node, DAG_RL_OB_OB, "Parent");
}
/* exception case: parent is duplivert */
if (ob->type==OB_MBALL && (ob->parent->transflag & OB_DUPLIVERTS)) {
@@ -533,7 +534,7 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O
if (cam->dof_ob) {
node2 = dag_get_node(dag, cam->dof_ob);
- dag_add_relation(dag,node2,node,DAG_RL_OB_OB, "Camera DoF");
+ dag_add_relation(dag, node2, node, DAG_RL_OB_OB, "Camera DoF");
}
}
break;
@@ -543,7 +544,7 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O
if (mom!=ob) {
node2 = dag_get_node(dag, mom);
- dag_add_relation(dag,node,node2,DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Metaball"); // mom depends on children!
+ dag_add_relation(dag, node, node2, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Metaball"); // mom depends on children!
}
}
break;
@@ -554,16 +555,16 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O
if (cu->bevobj) {
node2 = dag_get_node(dag, cu->bevobj);
- dag_add_relation(dag,node2,node,DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Curve Bevel");
+ dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Curve Bevel");
}
if (cu->taperobj) {
node2 = dag_get_node(dag, cu->taperobj);
- dag_add_relation(dag,node2,node,DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Curve Taper");
+ dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Curve Taper");
}
if (ob->type == OB_FONT) {
if (cu->textoncurve) {
node2 = dag_get_node(dag, cu->textoncurve);
- dag_add_relation(dag,node2,node,DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Texture On Curve");
+ dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Texture On Curve");
}
}
}
@@ -587,7 +588,7 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O
if (!psys_check_enabled(ob, psys))
continue;
- if (ELEM(part->phystype,PART_PHYS_KEYED,PART_PHYS_BOIDS)) {
+ if (ELEM(part->phystype, PART_PHYS_KEYED, PART_PHYS_BOIDS)) {
ParticleTarget *pt = psys->targets.first;
for (; pt; pt=pt->next) {
@@ -677,7 +678,7 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O
dag_add_relation(dag, node2, node, DAG_RL_DATA_OB|DAG_RL_OB_OB, cti->name);
}
- dag_add_relation(dag,scenenode,node,DAG_RL_SCENE, "Scene Relation");
+ dag_add_relation(dag, scenenode, node, DAG_RL_SCENE, "Scene Relation");
addtoroot = 0;
}
else if (cti->get_constraint_targets) {
@@ -712,7 +713,7 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O
}
if (addtoroot == 1 )
- dag_add_relation(dag,scenenode,node,DAG_RL_SCENE, "Scene Relation");
+ dag_add_relation(dag, scenenode, node, DAG_RL_SCENE, "Scene Relation");
}
struct DagForest *build_dag(Main *bmain, Scene *sce, short mask)
@@ -729,7 +730,7 @@ struct DagForest *build_dag(Main *bmain, Scene *sce, short mask)
dag = sce->theDag;
sce->dagisvalid=1;
if ( dag)
- free_forest( dag );
+ free_forest(dag);
else {
dag = dag_init();
sce->theDag = dag;
@@ -831,7 +832,7 @@ void free_forest(DagForest *Dag)
}
-DagNode * dag_find_node (DagForest *forest,void * fob)
+DagNode * dag_find_node (DagForest *forest, void * fob)
{
if (forest->nodeHash)
return BLI_ghash_lookup(forest->nodeHash, fob);
@@ -847,7 +848,7 @@ DagNode * dag_add_node (DagForest *forest, void * fob)
{
DagNode *node;
- node = MEM_callocN(sizeof(DagNode),"DAG node");
+ node = MEM_callocN(sizeof(DagNode), "DAG node");
if (node) {
node->ob = fob;
node->color = DAG_WHITE;
@@ -872,7 +873,7 @@ DagNode * dag_add_node (DagForest *forest, void * fob)
return node;
}
-DagNode * dag_get_node (DagForest *forest,void * fob)
+DagNode * dag_get_node (DagForest *forest, void * fob)
{
DagNode *node;
@@ -884,7 +885,7 @@ DagNode * dag_get_node (DagForest *forest,void * fob)
-DagNode * dag_get_sub_node (DagForest *forest,void * fob)
+DagNode * dag_get_sub_node (DagForest *forest, void * fob)
{
DagNode *node;
DagAdjList *mainchild, *prev=NULL;
@@ -926,7 +927,7 @@ static void dag_add_parent_relation(DagForest *UNUSED(forest), DagNode *fob1, Da
itA = itA->next;
}
/* create new relation and insert at head. MALLOC alert! */
- itA = MEM_mallocN(sizeof(DagAdjList),"DAG adj list");
+ itA = MEM_mallocN(sizeof(DagAdjList), "DAG adj list");
itA->node = fob1;
itA->type = rel;
itA->count = 1;
@@ -951,7 +952,7 @@ void dag_add_relation(DagForest *forest, DagNode *fob1, DagNode *fob2, short rel
itA = itA->next;
}
/* create new relation and insert at head. MALLOC alert! */
- itA = MEM_mallocN(sizeof(DagAdjList),"DAG adj list");
+ itA = MEM_mallocN(sizeof(DagAdjList), "DAG adj list");
itA->node = fob2;
itA->type = rel;
itA->count = 1;
@@ -1118,7 +1119,7 @@ void graph_bfs(void)
DagAdjList *itA;
int minheight;
- /* fprintf(stderr,"starting BFS\n ------------\n"); */
+ /* fprintf(stderr, "starting BFS\n ------------\n"); */
nqueue = queue_create(DAGQUEUEALLOC);
for ( i=0; i<50; i++)
pos[i] = 0;
@@ -1138,7 +1139,7 @@ void graph_bfs(void)
if (node->color == DAG_WHITE) {
node->color = DAG_GRAY;
node->BFS_dist = 1;
- push_queue(nqueue,node);
+ push_queue(nqueue, node);
while (nqueue->count) {
node = pop_queue(nqueue);
@@ -1149,11 +1150,11 @@ void graph_bfs(void)
itA->node->color = DAG_GRAY;
itA->node->BFS_dist = node->BFS_dist + 1;
itA->node->k = (float) minheight;
- push_queue(nqueue,itA->node);
+ push_queue(nqueue, itA->node);
}
else {
- fprintf(stderr,"bfs not dag tree edge color :%i\n",itA->node->color);
+ fprintf(stderr, "bfs not dag tree edge color :%i\n", itA->node->color);
}
@@ -1169,7 +1170,7 @@ void graph_bfs(void)
set_node_xy(node, node->BFS_dist*DEPSX*2, pos[node->BFS_dist]*DEPSY*2);
node->color = DAG_BLACK;
- // fprintf(stderr,"BFS node : %20s %i %5.0f %5.0f\n",((ID *) node->ob)->name,node->BFS_dist, node->x, node->y);
+ // fprintf(stderr, "BFS node : %20s %i %5.0f %5.0f\n", ((ID *) node->ob)->name, node->BFS_dist, node->x, node->y);
}
}
queue_delete(nqueue);
@@ -1190,7 +1191,7 @@ int pre_and_post_source_BFS(DagForest *dag, short mask, DagNode *source, graph_a
DagNodeQueue *nqueue;
DagAdjList *itA;
int retval = 0;
- /* fprintf(stderr,"starting BFS\n ------------\n"); */
+ /* fprintf(stderr, "starting BFS\n ------------\n"); */
/* Init
* dagnode.first is always the root (scene)
@@ -1207,7 +1208,7 @@ int pre_and_post_source_BFS(DagForest *dag, short mask, DagNode *source, graph_a
if (node->color == DAG_WHITE) {
node->color = DAG_GRAY;
node->BFS_dist = 1;
- pre_func(node->ob,data);
+ pre_func(node->ob, data);
while (nqueue->count) {
node = pop_queue(nqueue);
@@ -1217,8 +1218,8 @@ int pre_and_post_source_BFS(DagForest *dag, short mask, DagNode *source, graph_a
if ((itA->node->color == DAG_WHITE) && (itA->type & mask)) {
itA->node->color = DAG_GRAY;
itA->node->BFS_dist = node->BFS_dist + 1;
- push_queue(nqueue,itA->node);
- pre_func(node->ob,data);
+ push_queue(nqueue, itA->node);
+ pre_func(node->ob, data);
}
else { // back or cross edge
@@ -1226,10 +1227,10 @@ int pre_and_post_source_BFS(DagForest *dag, short mask, DagNode *source, graph_a
}
itA = itA->next;
}
- post_func(node->ob,data);
+ post_func(node->ob, data);
node->color = DAG_BLACK;
- // fprintf(stderr,"BFS node : %20s %i %5.0f %5.0f\n",((ID *) node->ob)->name,node->BFS_dist, node->x, node->y);
+ // fprintf(stderr, "BFS node : %20s %i %5.0f %5.0f\n", ((ID *) node->ob)->name, node->BFS_dist, node->x, node->y);
}
}
queue_delete(nqueue);
@@ -1251,7 +1252,7 @@ DagNodeQueue * graph_dfs(void)
int maxpos=0;
/* int is_cycle = 0; */ /* UNUSED */
/*
- *fprintf(stderr,"starting DFS\n ------------\n");
+ *fprintf(stderr, "starting DFS\n ------------\n");
*/
nqueue = queue_create(DAGQUEUEALLOC);
retqueue = queue_create(MainDag->numNodes);
@@ -1280,7 +1281,7 @@ DagNodeQueue * graph_dfs(void)
node->DFS_dist = 1;
node->DFS_dvtm = time;
time++;
- push_stack(nqueue,node);
+ push_stack(nqueue, node);
while (nqueue->count) {
//graph_print_queue(nqueue);
@@ -1299,13 +1300,13 @@ DagNodeQueue * graph_dfs(void)
time++;
itA->node->DFS_dist = node->DFS_dist + 1;
itA->node->k = (float) minheight;
- push_stack(nqueue,itA->node);
+ push_stack(nqueue, itA->node);
skip = 1;
break;
}
else {
if (itA->node->color == DAG_GRAY) { // back edge
- fprintf(stderr,"dfs back edge :%15s %15s\n",((ID *) node->ob)->name, ((ID *) itA->node->ob)->name);
+ fprintf(stderr, "dfs back edge :%15s %15s\n", ((ID *) node->ob)->name, ((ID *) itA->node->ob)->name);
/* is_cycle = 1; */ /* UNUSED */
}
else if (itA->node->color == DAG_BLACK) {
@@ -1316,7 +1317,7 @@ DagNodeQueue * graph_dfs(void)
if (node->DFS_dist >= itA->node->DFS_dist)
itA->node->DFS_dist = node->DFS_dist + 1;
- fprintf(stderr,"dfs forward or cross edge :%15s %i-%i %15s %i-%i\n",
+ fprintf(stderr, "dfs forward or cross edge :%15s %i-%i %15s %i-%i\n",
((ID *) node->ob)->name,
node->DFS_dvtm,
node->DFS_fntm,
@@ -1326,7 +1327,7 @@ DagNodeQueue * graph_dfs(void)
#endif
}
else
- fprintf(stderr,"dfs unknown edge\n");
+ fprintf(stderr, "dfs unknown edge\n");
}
itA = itA->next;
}
@@ -1348,16 +1349,16 @@ DagNodeQueue * graph_dfs(void)
}
set_node_xy(node, node->DFS_dist*DEPSX*2, pos[node->DFS_dist]*DEPSY*2);
- // fprintf(stderr,"DFS node : %20s %i %i %i %i\n",((ID *) node->ob)->name,node->BFS_dist, node->DFS_dist, node->DFS_dvtm, node->DFS_fntm );
+ // fprintf(stderr, "DFS node : %20s %i %i %i %i\n", ((ID *) node->ob)->name, node->BFS_dist, node->DFS_dist, node->DFS_dvtm, node->DFS_fntm );
- push_stack(retqueue,node);
+ push_stack(retqueue, node);
}
}
}
node = node->next;
} while (node);
-// fprintf(stderr,"i size : %i\n", maxpos);
+// fprintf(stderr, "i size : %i\n", maxpos);
queue_delete(nqueue);
return(retqueue);
@@ -1381,7 +1382,7 @@ int pre_and_post_source_DFS(DagForest *dag, short mask, DagNode *source, graph_a
int skip = 0;
int retval = 0;
/*
- *fprintf(stderr,"starting DFS\n ------------\n");
+ *fprintf(stderr, "starting DFS\n ------------\n");
*/
nqueue = queue_create(DAGQUEUEALLOC);
@@ -1406,8 +1407,8 @@ int pre_and_post_source_DFS(DagForest *dag, short mask, DagNode *source, graph_a
node->DFS_dist = 1;
node->DFS_dvtm = time;
time++;
- push_stack(nqueue,node);
- pre_func(node->ob,data);
+ push_stack(nqueue, node);
+ pre_func(node->ob, data);
while (nqueue->count) {
skip = 0;
@@ -1421,8 +1422,8 @@ int pre_and_post_source_DFS(DagForest *dag, short mask, DagNode *source, graph_a
time++;
itA->node->DFS_dist = node->DFS_dist + 1;
- push_stack(nqueue,itA->node);
- pre_func(node->ob,data);
+ push_stack(nqueue, itA->node);
+ pre_func(node->ob, data);
skip = 1;
break;
@@ -1444,7 +1445,7 @@ int pre_and_post_source_DFS(DagForest *dag, short mask, DagNode *source, graph_a
node->DFS_fntm = time;
time++;
- post_func(node->ob,data);
+ post_func(node->ob, data);
}
}
}
@@ -1462,13 +1463,13 @@ struct DagNodeQueue *get_obparents(struct DagForest *dag, void *ob)
DagNodeQueue *nqueue;
DagAdjList *itA;
- node = dag_find_node(dag,ob);
+ node = dag_find_node(dag, ob);
if (node==NULL) {
return NULL;
}
else if (node->ancestor_count == 1) { // simple case
nqueue = queue_create(1);
- push_queue(nqueue,node);
+ push_queue(nqueue, node);
}
else { /* need to go over the whole dag for adj list */
nqueue = queue_create(node->ancestor_count);
@@ -1479,7 +1480,7 @@ struct DagNodeQueue *get_obparents(struct DagForest *dag, void *ob)
itA = node->child;
while (itA != NULL) {
if ((itA->node == node) && (itA->type == DAG_RL_DATA)) {
- push_queue(nqueue,node);
+ push_queue(nqueue, node);
}
itA = itA->next;
}
@@ -1496,7 +1497,7 @@ struct DagNodeQueue *get_first_ancestors(struct DagForest *dag, void *ob)
DagNodeQueue *nqueue;
DagAdjList *itA;
- node = dag_find_node(dag,ob);
+ node = dag_find_node(dag, ob);
// need to go over the whole dag for adj list
nqueue = queue_create(node->ancestor_count);
@@ -1507,7 +1508,7 @@ struct DagNodeQueue *get_first_ancestors(struct DagForest *dag, void *ob)
itA = node->child;
while (itA != NULL) {
if (itA->node == node) {
- push_queue(nqueue,node);
+ push_queue(nqueue, node);
}
itA = itA->next;
}
@@ -1544,7 +1545,7 @@ struct DagNodeQueue *get_all_childs(struct DagForest *dag, void *ob)
node->color = DAG_GRAY;
time++;
- push_stack(nqueue,node);
+ push_stack(nqueue, node);
while (nqueue->count) {
@@ -1558,7 +1559,7 @@ struct DagNodeQueue *get_all_childs(struct DagForest *dag, void *ob)
itA->node->color = DAG_GRAY;
time++;
- push_stack(nqueue,itA->node);
+ push_stack(nqueue, itA->node);
skip = 1;
break;
}
@@ -1570,7 +1571,7 @@ struct DagNodeQueue *get_all_childs(struct DagForest *dag, void *ob)
node->color = DAG_BLACK;
time++;
- push_stack(retqueue,node);
+ push_stack(retqueue, node);
}
}
}
@@ -1598,7 +1599,7 @@ short are_obs_related(struct DagForest *dag, void *ob1, void *ob2)
}
#endif
-int is_acyclic( DagForest *dag)
+int is_acyclic(DagForest *dag)
{
return dag->is_acyclic;
}
@@ -1618,10 +1619,10 @@ void graph_print_queue(DagNodeQueue *nqueue)
queueElem = nqueue->first;
while (queueElem) {
- fprintf(stderr,"** %s %i %i-%i ",((ID *) queueElem->node->ob)->name,queueElem->node->color,queueElem->node->DFS_dvtm,queueElem->node->DFS_fntm);
+ fprintf(stderr, "** %s %i %i-%i ", ((ID *) queueElem->node->ob)->name, queueElem->node->color, queueElem->node->DFS_dvtm, queueElem->node->DFS_fntm);
queueElem = queueElem->next;
}
- fprintf(stderr,"\n");
+ fprintf(stderr, "\n");
}
void graph_print_queue_dist(DagNodeQueue *nqueue)
@@ -1632,16 +1633,16 @@ void graph_print_queue_dist(DagNodeQueue *nqueue)
queueElem = nqueue->first;
count = 0;
while (queueElem) {
- fprintf(stderr,"** %25s %2.2i-%2.2i ",((ID *) queueElem->node->ob)->name,queueElem->node->DFS_dvtm,queueElem->node->DFS_fntm);
- while (count < queueElem->node->DFS_dvtm-1) { fputc(' ',stderr); count++;}
- fputc('|',stderr);
- while (count < queueElem->node->DFS_fntm-2) { fputc('-',stderr); count++;}
- fputc('|',stderr);
- fputc('\n',stderr);
+ fprintf(stderr, "** %25s %2.2i-%2.2i ", ((ID *) queueElem->node->ob)->name, queueElem->node->DFS_dvtm, queueElem->node->DFS_fntm);
+ while (count < queueElem->node->DFS_dvtm-1) { fputc(' ', stderr); count++;}
+ fputc('|', stderr);
+ while (count < queueElem->node->DFS_fntm-2) { fputc('-', stderr); count++;}
+ fputc('|', stderr);
+ fputc('\n', stderr);
count = 0;
queueElem = queueElem->next;
}
- fprintf(stderr,"\n");
+ fprintf(stderr, "\n");
}
void graph_print_adj_list(void)
@@ -1651,14 +1652,14 @@ void graph_print_adj_list(void)
node = (getMainDag())->DagNode.first;
while (node) {
- fprintf(stderr,"node : %s col: %i",((ID *) node->ob)->name, node->color);
+ fprintf(stderr, "node : %s col: %i", ((ID *) node->ob)->name, node->color);
itA = node->child;
while (itA) {
- fprintf(stderr,"-- %s ",((ID *) itA->node->ob)->name);
+ fprintf(stderr, "-- %s ", ((ID *) itA->node->ob)->name);
itA = itA->next;
}
- fprintf(stderr,"\n");
+ fprintf(stderr, "\n");
node = node->next;
}
}
@@ -1722,8 +1723,8 @@ static void scene_sort_groups(Main *bmain, Scene *sce)
if (base->object->id.newid) {
go= (GroupObject *)base->object->id.newid;
base->object->id.newid= NULL;
- BLI_remlink( &group->gobject, go);
- BLI_addtail( &listb, go);
+ BLI_remlink(&group->gobject, go);
+ BLI_addtail(&listb, go);
}
}
/* copy the newly sorted listbase */
@@ -1760,7 +1761,7 @@ void DAG_scene_sort(Main *bmain, Scene *sce)
rootnode = sce->theDag->DagNode.first;
rootnode->color = DAG_GRAY;
time++;
- push_stack(nqueue,rootnode);
+ push_stack(nqueue, rootnode);
while (nqueue->count) {
@@ -1774,7 +1775,7 @@ void DAG_scene_sort(Main *bmain, Scene *sce)
itA->node->color = DAG_GRAY;
time++;
- push_stack(nqueue,itA->node);
+ push_stack(nqueue, itA->node);
skip = 1;
break;
}
@@ -1793,8 +1794,8 @@ void DAG_scene_sort(Main *bmain, Scene *sce)
while (base && base->object != node->ob)
base = base->next;
if (base) {
- BLI_remlink(&sce->base,base);
- BLI_addhead(&tempbase,base);
+ BLI_remlink(&sce->base, base);
+ BLI_addhead(&tempbase, base);
}
}
}
@@ -1803,8 +1804,8 @@ void DAG_scene_sort(Main *bmain, Scene *sce)
/* temporal correction for circular dependencies */
base = sce->base.first;
while (base) {
- BLI_remlink(&sce->base,base);
- BLI_addhead(&tempbase,base);
+ BLI_remlink(&sce->base, base);
+ BLI_addhead(&tempbase, base);
//if (G.debug & G_DEBUG)
printf("cyclic %s\n", base->object->id.name);
base = sce->base.first;
@@ -1930,7 +1931,7 @@ static void flush_update_node(DagNode *node, unsigned int layer, int curtime)
}
-/* node was checked to have lasttime != curtime , and is of type ID_OB */
+/* node was checked to have lasttime != curtime, and is of type ID_OB */
static unsigned int flush_layer_node(Scene *sce, DagNode *node, int curtime)
{
DagAdjList *itA;
@@ -1952,7 +1953,7 @@ static unsigned int flush_layer_node(Scene *sce, DagNode *node, int curtime)
return node->lay;
}
-/* node was checked to have lasttime != curtime , and is of type ID_OB */
+/* node was checked to have lasttime != curtime, and is of type ID_OB */
static void flush_pointcache_reset(Scene *scene, DagNode *node, int curtime, int reset)
{
Main *bmain= G.main;
@@ -2580,6 +2581,10 @@ static void dag_id_flush_update(Scene *sce, ID *id)
}
if (idtype == ID_MC) {
+ MovieClip *clip = (MovieClip *) id;
+
+ BKE_tracking_dopesheet_tag_update(&clip->tracking);
+
for (obt=bmain->object.first; obt; obt= obt->id.next) {
bConstraint *con;
for (con = obt->constraints.first; con; con=con->next) {
@@ -2897,7 +2902,7 @@ void DAG_pose_sort(Object *ob)
while (itA != NULL) {
if (itA->node->color == DAG_WHITE) {
itA->node->color = DAG_GRAY;
- push_stack(nqueue,itA->node);
+ push_stack(nqueue, itA->node);
skip = 1;
break;
}
@@ -2935,8 +2940,8 @@ void DAG_pose_sort(Object *ob)
// printf(" %s\n", pchan->name);
// }
- free_forest( dag );
- MEM_freeN( dag );
+ free_forest(dag);
+ MEM_freeN(dag);
ugly_hack_sorry= 1;
}
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index 3d79386e19a..cf7750520a3 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -1,5 +1,4 @@
/*
-
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -197,7 +196,7 @@ void addnormalsDispList(ListBase *lb)
for (; b<dl->nr; b++) {
- normal_quad_v3( nor,v1, v3, v4, v2);
+ normal_quad_v3(nor, v1, v3, v4, v2);
add_v3_v3(n1, nor);
add_v3_v3(n2, nor);
@@ -321,7 +320,7 @@ static void curve_to_displist(Curve *cu, ListBase *nubase, ListBase *dispbase, i
dl= MEM_callocN(sizeof(DispList), "makeDispListbez");
/* len+1 because of 'forward_diff_bezier' function */
- dl->verts= MEM_callocN( (len+1)*3*sizeof(float), "dlverts");
+ dl->verts= MEM_callocN((len+1)*3*sizeof(float), "dlverts");
BLI_addtail(dispbase, dl);
dl->parts= 1;
dl->nr= len;
@@ -352,11 +351,11 @@ static void curve_to_displist(Curve *cu, ListBase *nubase, ListBase *dispbase, i
else {
int j;
for (j=0; j<3; j++) {
- BKE_curve_forward_diff_bezier( prevbezt->vec[1][j],
- prevbezt->vec[2][j],
- bezt->vec[0][j],
- bezt->vec[1][j],
- data+j, resolu, 3*sizeof(float));
+ BKE_curve_forward_diff_bezier(prevbezt->vec[1][j],
+ prevbezt->vec[2][j],
+ bezt->vec[0][j],
+ bezt->vec[1][j],
+ data + j, resolu, 3 * sizeof(float));
}
data+= 3*resolu;
@@ -433,7 +432,7 @@ void filldisplist(ListBase *dispbase, ListBase *to, int flipnormal)
totvert= 0;
nextcol= 0;
- BLI_begin_edgefill(&sf_ctx);
+ BLI_scanfill_begin(&sf_ctx);
dl= dispbase->first;
while (dl) {
@@ -450,18 +449,18 @@ void filldisplist(ListBase *dispbase, ListBase *to, int flipnormal)
while (a--) {
vlast= eve;
- eve = BLI_addfillvert(&sf_ctx, f1);
+ eve = BLI_scanfill_vert_add(&sf_ctx, f1);
totvert++;
if (vlast==NULL) v1= eve;
else {
- BLI_addfilledge(&sf_ctx, vlast, eve);
+ BLI_scanfill_edge_add(&sf_ctx, vlast, eve);
}
f1+=3;
}
if (eve!=NULL && v1!=NULL) {
- BLI_addfilledge(&sf_ctx, eve, v1);
+ BLI_scanfill_edge_add(&sf_ctx, eve, v1);
}
}
else if (colnr<dl->col) {
@@ -474,7 +473,7 @@ void filldisplist(ListBase *dispbase, ListBase *to, int flipnormal)
dl= dl->next;
}
- if (totvert && (tot= BLI_edgefill(&sf_ctx, FALSE))) { // XXX (obedit && obedit->actcol)?(obedit->actcol-1):0)) {
+ if (totvert && (tot= BLI_scanfill_calc(&sf_ctx, FALSE))) { // XXX (obedit && obedit->actcol)?(obedit->actcol-1):0)) {
if (tot) {
dlnew= MEM_callocN(sizeof(DispList), "filldisplist");
dlnew->type= DL_INDEX3;
@@ -519,7 +518,7 @@ void filldisplist(ListBase *dispbase, ListBase *to, int flipnormal)
BLI_addhead(to, dlnew);
}
- BLI_end_edgefill(&sf_ctx);
+ BLI_scanfill_end(&sf_ctx);
if (nextcol) {
/* stay at current char but fill polys with next material */
@@ -970,7 +969,7 @@ static void displist_surf_indices(DispList *dl)
dl->totindex= 0;
- index=dl->index= MEM_mallocN( 4*sizeof(int)*(dl->parts+1)*(dl->nr+1), "index array nurbs");
+ index=dl->index= MEM_mallocN(4*sizeof(int)*(dl->parts+1)*(dl->nr+1), "index array nurbs");
for (a=0; a<dl->parts; a++) {
@@ -1197,7 +1196,7 @@ static void rotateBevelPiece(Curve *cu, BevPoint *bevp, DispList *dlb, float wid
int b;
fp = dlb->verts;
- for (b = 0; b<dlb->nr; b++,fp += 3,data += 3) {
+ for (b = 0; b<dlb->nr; b++, fp += 3, data += 3) {
if (cu->flag & CU_3D) {
float vec[3];
@@ -1221,10 +1220,11 @@ static void rotateBevelPiece(Curve *cu, BevPoint *bevp, DispList *dlb, float wid
*data_r = data;
}
-static void fillBevelCap(Curve *cu, Nurb *nu, BevPoint *bevp, DispList *dlb, float fac, float widfac, ListBase *dispbase)
+static void fillBevelCap(Nurb *nu, DispList *dlb, float *prev_fp, ListBase *dispbase)
{
DispList *dl;
float *data;
+ int b;
dl= MEM_callocN(sizeof(DispList), "makeDispListbev2");
dl->verts= data= MEM_callocN(3*sizeof(float)*dlb->nr, "dlverts");
@@ -1240,7 +1240,8 @@ static void fillBevelCap(Curve *cu, Nurb *nu, BevPoint *bevp, DispList *dlb, flo
/* CU_2D conflicts with R_NOPUNOFLIP */
dl->rt= nu->flag & ~CU_2D;
- rotateBevelPiece(cu, bevp, dlb, widfac, fac, &data);
+ for (b = 0; b < dlb->nr; b++, prev_fp += 3, data += 3)
+ copy_v3_v3(data, prev_fp);
BLI_addtail(dispbase, dl);
}
@@ -1288,7 +1289,7 @@ static void do_makeDispListCurveTypes(Scene *scene, Object *ob, ListBase *dispba
BevList *bl= cu->bev.first;
Nurb *nu= nubase->first;
- for (; bl && nu; bl=bl->next,nu=nu->next) {
+ for (; bl && nu; bl=bl->next, nu=nu->next) {
DispList *dl;
float *data;
BevPoint *bevp;
@@ -1333,9 +1334,26 @@ static void do_makeDispListCurveTypes(Scene *scene, Object *ob, ListBase *dispba
ListBase top_capbase = {NULL, NULL};
for (dlb=dlbev.first; dlb; dlb=dlb->next) {
+ int i, start, steps;
+ float bevfac1 = MIN2(cu->bevfac1, cu->bevfac2), bevfac2 = MAX2(cu->bevfac1, cu->bevfac2);
+ float firstblend = 0.0f, lastblend = 0.0f;
+
+ if (cu->bevfac1 - cu->bevfac2 == 0.0f)
+ continue;
+
+ start = (int)(bevfac1*(bl->nr-1));
+ steps = 2+(int)((bevfac2)*(bl->nr-1)) - start;
+ firstblend = 1.0f - ((float)bevfac1*(bl->nr-1) - (int)((float)bevfac1*(bl->nr-1)));
+ lastblend = (float)bevfac2*(bl->nr-1) - (int)((float)bevfac2*(bl->nr-1));
+
+ if (steps > bl->nr) {
+ steps = bl->nr;
+ lastblend = 1.0f;
+ }
+
/* for each part of the bevel use a separate displblock */
dl= MEM_callocN(sizeof(DispList), "makeDispListbev1");
- dl->verts= data= MEM_callocN(3*sizeof(float)*dlb->nr*bl->nr, "dlverts");
+ dl->verts= data= MEM_callocN(3*sizeof(float)*dlb->nr*steps, "dlverts");
BLI_addtail(dispbase, dl);
dl->type= DL_SURF;
@@ -1343,8 +1361,8 @@ static void do_makeDispListCurveTypes(Scene *scene, Object *ob, ListBase *dispba
dl->flag= dlb->flag & (DL_FRONT_CURVE|DL_BACK_CURVE);
if (dlb->type==DL_POLY) dl->flag |= DL_CYCL_U;
if (bl->poly>=0) dl->flag |= DL_CYCL_V;
-
- dl->parts= bl->nr;
+
+ dl->parts= steps;
dl->nr= dlb->nr;
dl->col= nu->mat_nr;
dl->charidx= nu->charidx;
@@ -1353,18 +1371,20 @@ static void do_makeDispListCurveTypes(Scene *scene, Object *ob, ListBase *dispba
/* CU_2D conflicts with R_NOPUNOFLIP */
dl->rt= nu->flag & ~CU_2D;
- dl->bevelSplitFlag= MEM_callocN(sizeof(*dl->col2)*((bl->nr+0x1F)>>5), "bevelSplitFlag");
+ dl->bevelSplitFlag= MEM_callocN(sizeof(*dl->col2)*((steps+0x1F)>>5), "bevelSplitFlag");
/* for each point of poly make a bevel piece */
- bevp= (BevPoint *)(bl+1);
- for (a=0; a<bl->nr; a++,bevp++) {
+ bevp= (BevPoint *)(bl+1) + start;
+ for (i=start, a=0; a<steps; i++,bevp++,a++) {
float fac=1.0;
+ float *cur_data = data;
+
if (cu->taperobj==NULL) {
if ( (cu->bevobj!=NULL) || !((cu->flag & CU_FRONT) || (cu->flag & CU_BACK)) )
fac = bevp->radius;
}
else {
- fac = calc_taper(scene, cu->taperobj, a, bl->nr);
+ fac = calc_taper(scene, cu->taperobj, i, bl->nr);
}
if (bevp->split_tag) {
@@ -1374,11 +1394,31 @@ static void do_makeDispListCurveTypes(Scene *scene, Object *ob, ListBase *dispba
/* rotate bevel piece and write in data */
rotateBevelPiece(cu, bevp, dlb, widfac, fac, &data);
+ if (a == 1 || a == steps - 1) {
+ float *cur_fp = cur_data, *prev_fp = cur_data - 3*dlb->nr;
+ int b;
+
+ for (b = 0; b < dlb->nr; b++, prev_fp += 3, cur_fp += 3) {
+ float cur[3], prev[3];
+
+ copy_v3_v3(cur, cur_fp);
+ copy_v3_v3(prev, prev_fp);
+
+ if (a == 1)
+ interp_v3_v3v3(prev, cur_fp, prev_fp, firstblend);
+ if (a == steps - 1)
+ interp_v3_v3v3(cur, prev_fp, cur_fp, lastblend);
+
+ copy_v3_v3(cur_fp, cur);
+ copy_v3_v3(prev_fp, prev);
+ }
+ }
+
if (cu->bevobj && (cu->flag & CU_FILL_CAPS)) {
- if (a == 0)
- fillBevelCap(cu, nu, bevp, dlb, fac, widfac, &bottom_capbase);
- else if (a == bl->nr - 1)
- fillBevelCap(cu, nu, bevp, dlb, fac, widfac, &top_capbase);
+ if (a == 1)
+ fillBevelCap(nu, dlb, cur_data - 3*dlb->nr, &bottom_capbase);
+ if (a == steps - 1)
+ fillBevelCap(nu, dlb, cur_data, &top_capbase);
}
}
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index e6f38a3a334..6c5826c5bab 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -1,11 +1,20 @@
-/**
-***** BEGIN GPL LICENSE BLOCK *****
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
* Contributor(s): Miika Hämäläinen
*
* ***** END GPL LICENSE BLOCK *****
@@ -78,15 +87,15 @@
/* precalculated gaussian factors for 5x super sampling */
static float gaussianFactors[5] = { 0.996849f,
- 0.596145f,
- 0.596145f,
- 0.596145f,
- 0.524141f};
+ 0.596145f,
+ 0.596145f,
+ 0.596145f,
+ 0.524141f};
static float gaussianTotal = 3.309425f;
/* UV Image neighboring pixel table x and y list */
-static int neighX[8] = {1,1,0,-1,-1,-1, 0, 1};
-static int neighY[8] = {0,1,1, 1, 0,-1,-1,-1};
+static int neighX[8] = {1, 1, 0, -1, -1, -1, 0, 1};
+static int neighY[8] = {0, 1, 1, 1, 0, -1, -1, -1};
/* subframe_updateObject() flags */
#define UPDATE_PARENTS (1<<0)
@@ -110,7 +119,7 @@ static int neighY[8] = {0,1,1, 1, 0,-1,-1,-1};
#define MIN_WETNESS 0.001f
#define MAX_WETNESS 5.0f
/* dissolve macro */
-#define VALUE_DISSOLVE(VALUE, TIME, SCALE, LOG) (VALUE) = (LOG) ? (VALUE) * (pow(MIN_WETNESS,1.0f/(1.2f*((float)(TIME))/(SCALE)))) : (VALUE) - 1.0f/(TIME)*(SCALE)
+#define VALUE_DISSOLVE(VALUE, TIME, SCALE, LOG) (VALUE) = (LOG) ? (VALUE) * (pow(MIN_WETNESS, 1.0f/(1.2f*((float)(TIME))/(SCALE)))) : (VALUE) - 1.0f/(TIME)*(SCALE)
/***************************** Internal Structs ***************************/
@@ -376,18 +385,18 @@ void dynamicPaintSurface_updateType(struct DynamicPaintSurface *surface)
}
if (surface->type == MOD_DPAINT_SURFACE_T_PAINT) {
- strcat(surface->output_name,"paintmap");
- strcat(surface->output_name2,"wetmap");
+ strcat(surface->output_name, "paintmap");
+ strcat(surface->output_name2, "wetmap");
surface_setUniqueOutputName(surface, surface->output_name2, 1);
}
else if (surface->type == MOD_DPAINT_SURFACE_T_DISPLACE) {
- strcat(surface->output_name,"displace");
+ strcat(surface->output_name, "displace");
}
else if (surface->type == MOD_DPAINT_SURFACE_T_WEIGHT) {
- strcat(surface->output_name,"weight");
+ strcat(surface->output_name, "weight");
}
else if (surface->type == MOD_DPAINT_SURFACE_T_WAVE) {
- strcat(surface->output_name,"wave");
+ strcat(surface->output_name, "wave");
}
surface_setUniqueOutputName(surface, surface->output_name, 0);
@@ -720,14 +729,14 @@ static void surfaceGenerateGrid(struct DynamicPaintSurface *surface)
/* get dimensions */
sub_v3_v3v3(dim, grid->grid_bounds.max, grid->grid_bounds.min);
copy_v3_v3(td, dim);
- min_dim = MAX3(td[0],td[1],td[2]) / 1000.f;
+ min_dim = MAX3(td[0], td[1], td[2]) / 1000.f;
/* deactivate zero axises */
for (i=0; i<3; i++) {
if (td[i]<min_dim) {td[i]=1.0f; axis-=1;}
}
- if (axis == 0 || MAX3(td[0],td[1],td[2]) < 0.0001f) {
+ if (axis == 0 || MAX3(td[0], td[1], td[2]) < 0.0001f) {
MEM_freeN(grid_bounds);
MEM_freeN(bData->grid);
bData->grid = NULL;
@@ -1428,8 +1437,8 @@ void dynamicPaint_setInitialColor(DynamicPaintSurface *surface)
}
/* interpolate final uv pos */
- interp_v3_v3v3v3( uv_final, &uv[0], &uv[3], &uv[6],
- f_data->barycentricWeights[i*samples].v);
+ interp_v3_v3v3v3(uv_final, &uv[0], &uv[3], &uv[6],
+ f_data->barycentricWeights[i*samples].v);
/* remap to -1.0 to 1.0 */
uv_final[0] = uv_final[0]*2.0f - 1.0f;
uv_final[1] = uv_final[1]*2.0f - 1.0f;
@@ -1469,7 +1478,7 @@ void dynamicPaint_setInitialColor(DynamicPaintSurface *surface)
#pragma omp parallel for schedule(static)
for (i=0; i<sData->total_points; i++) {
int face_ind = f_data->uv_p[i].face_index;
- float colors[3][4] = {{0.0f,0.0f,0.0f,0.0f}};
+ float colors[3][4] = {{0.0f, 0.0f, 0.0f, 0.0f}};
float final_color[4];
int j;
/* collect color values */
@@ -1482,8 +1491,8 @@ void dynamicPaint_setInitialColor(DynamicPaintSurface *surface)
}
/* interpolate final color */
- interp_v4_v4v4v4( final_color, colors[0], colors[1], colors[2],
- f_data->barycentricWeights[i*samples].v);
+ interp_v4_v4v4v4(final_color, colors[0], colors[1], colors[2],
+ f_data->barycentricWeights[i*samples].v);
copy_v3_v3(pPoint[i].color, final_color);
pPoint[i].alpha = final_color[3];
@@ -1914,8 +1923,8 @@ struct DerivedMesh *dynamicPaint_Modifier_do(DynamicPaintModifierData *pmd, Scen
* Tries to find the neighboring pixel in given (uv space) direction.
* Result is used by effect system to move paint on the surface.
*
-* px,py : origin pixel x and y
-* n_index : lookup direction index (use neighX,neighY to get final index)
+* px, py : origin pixel x and y
+* n_index : lookup direction index (use neighX, neighY to get final index)
*/
static int dynamicPaint_findNeighbourPixel(PaintUVPoint *tempPoints, DerivedMesh *dm,
const char *uvname, int w, int h, int px, int py, int n_index)
@@ -1925,7 +1934,7 @@ static int dynamicPaint_findNeighbourPixel(PaintUVPoint *tempPoints, DerivedMesh
* and faster/simplier than including possible face tip point links)
*/
- int x,y;
+ int x, y;
PaintUVPoint *tPoint = NULL;
PaintUVPoint *cPoint = NULL;
@@ -2121,7 +2130,7 @@ int dynamicPaint_createUVSurface(DynamicPaintSurface *surface)
0.4f, -0.2f,
-0.4f, 0.3f};
int ty;
- int w,h;
+ int w, h;
int numOfFaces;
char uvname[MAX_CUSTOMDATA_LAYER_NAME];
int active_points = 0;
@@ -2217,7 +2226,7 @@ int dynamicPaint_createUVSurface(DynamicPaintSurface *surface)
short isInside = 0; /* if point is inside a uv face */
float d1[2], d2[2], d3[2], point[5][2];
- float dot00,dot01,dot02,dot11,dot12, invDenom, u,v;
+ float dot00, dot01, dot02, dot11, dot12, invDenom, u, v;
/* Init per pixel settings */
tPoint->face_index = -1;
@@ -2258,7 +2267,7 @@ int dynamicPaint_createUVSurface(DynamicPaintSurface *surface)
if (faceBB[i].max[1] < (point[sample][1])) continue;
/* Calculate point inside a triangle check
- * for uv0,1,2 */
+ * for uv0, 1, 2 */
sub_v2_v2v2(d1, tface[i].uv[2], tface[i].uv[0]); // uv2 - uv0
sub_v2_v2v2(d2, tface[i].uv[1], tface[i].uv[0]); // uv1 - uv0
sub_v2_v2v2(d3, point[sample], tface[i].uv[0]); // point - uv0
@@ -2358,7 +2367,7 @@ int dynamicPaint_createUVSurface(DynamicPaintSurface *surface)
/* If point isn't't on canvas mesh */
if (tPoint->face_index == -1) {
int u_min, u_max, v_min, v_max;
- int u,v, ind;
+ int u, v, ind;
float point[2];
/* get loop area */
@@ -2696,7 +2705,7 @@ static void dynamicPaint_updateBrushMaterials(Object *brushOb, Material *ui_mat,
if (tot) {
bMats->ob_mats = MEM_callocN(sizeof(Material*)*(tot), "BrushMaterials");
for (i=0; i<tot; i++) {
- bMats->ob_mats[i] = RE_init_sample_material(give_current_material(brushOb,(i+1)), scene);
+ bMats->ob_mats[i] = RE_init_sample_material(give_current_material(brushOb, (i+1)), scene);
}
}
bMats->tot = tot;
@@ -3189,7 +3198,7 @@ static int dynamicPaint_paintMesh(DynamicPaintSurface *surface,
if (brush->flags & MOD_DPAINT_PROX_PROJECT && brush->collision != MOD_DPAINT_COL_VOLUME) {
mul_v3_fl(avg_brushNor, 1.0f/(float)numOfVerts);
/* instead of null vector use positive z */
- if (!(MIN3(avg_brushNor[0],avg_brushNor[1],avg_brushNor[2])))
+ if (!(MIN3(avg_brushNor[0], avg_brushNor[1], avg_brushNor[2])))
avg_brushNor[2] = 1.0f;
else
normalize_v3(avg_brushNor);
@@ -3278,7 +3287,7 @@ static int dynamicPaint_paintMesh(DynamicPaintSurface *surface,
float dot;
if (quad) {v2=mface[hit.index].v3; v3=mface[hit.index].v4;}
- normal_tri_v3( hit.no, mvert[v1].co, mvert[v2].co, mvert[v3].co);
+ normal_tri_v3(hit.no, mvert[v1].co, mvert[v2].co, mvert[v3].co);
dot = ray_dir[0]*hit.no[0] + ray_dir[1]*hit.no[1] + ray_dir[2]*hit.no[2];
/* If ray and hit face normal are facing same direction
@@ -3402,7 +3411,7 @@ static int dynamicPaint_paintMesh(DynamicPaintSurface *surface,
/* velocity brush, only do on main sample */
if (brush->flags & MOD_DPAINT_USES_VELOCITY && ss==0 && brushVelocity) {
- int v1,v2,v3;
+ int v1, v2, v3;
float weights[4];
float brushPointVelocity[3];
float velocity[3];
@@ -3424,10 +3433,10 @@ static int dynamicPaint_paintMesh(DynamicPaintSurface *surface,
* todo: perhaps implement something that handles volume movement as well */
/* interpolate vertex speed vectors to get hit point velocity */
- interp_v3_v3v3v3( brushPointVelocity,
- brushVelocity[v1].v,
- brushVelocity[v2].v,
- brushVelocity[v3].v, weights);
+ interp_v3_v3v3v3(brushPointVelocity,
+ brushVelocity[v1].v,
+ brushVelocity[v2].v,
+ brushVelocity[v3].v, weights);
/* substract canvas point velocity */
if (bData->velocity) {
@@ -3888,7 +3897,7 @@ static void dynamicPaint_prepareAdjacencyData(DynamicPaintSurface *surface, int
if ((!surface_usesAdjDistance(surface) && !force_init) || !sData->adj_data) return;
if (bData->bNeighs) MEM_freeN(bData->bNeighs);
- bNeighs = bData->bNeighs = MEM_mallocN(sData->adj_data->total_targets*sizeof(struct BakeAdjPoint),"PaintEffectBake");
+ bNeighs = bData->bNeighs = MEM_mallocN(sData->adj_data->total_targets*sizeof(struct BakeAdjPoint), "PaintEffectBake");
if (!bNeighs) return;
#pragma omp parallel for schedule(static)
@@ -4662,10 +4671,11 @@ static int dynamicPaint_generateBakeData(DynamicPaintSurface *surface, Scene *sc
/* per sample coordinates */
for (ss=0; ss<bData->s_num[index]; ss++) {
- interp_v3_v3v3v3( bData->realCoord[bData->s_pos[index]+ss].v,
- canvas_verts[tPoint->v1].v,
- canvas_verts[tPoint->v2].v,
- canvas_verts[tPoint->v3].v, f_data->barycentricWeights[index*bData->s_num[index]+ss].v);
+ interp_v3_v3v3v3(bData->realCoord[bData->s_pos[index]+ss].v,
+ canvas_verts[tPoint->v1].v,
+ canvas_verts[tPoint->v2].v,
+ canvas_verts[tPoint->v3].v,
+ f_data->barycentricWeights[index * bData->s_num[index] + ss].v);
}
/* Calculate current pixel surface normal */
@@ -4673,8 +4683,8 @@ static int dynamicPaint_generateBakeData(DynamicPaintSurface *surface, Scene *sc
normal_short_to_float_v3(n2, mvert[tPoint->v2].no);
normal_short_to_float_v3(n3, mvert[tPoint->v3].no);
- interp_v3_v3v3v3( bData->bNormal[index].invNorm,
- n1, n2, n3, f_data->barycentricWeights[index*bData->s_num[index]].v);
+ interp_v3_v3v3v3(bData->bNormal[index].invNorm,
+ n1, n2, n3, f_data->barycentricWeights[index*bData->s_num[index]].v);
mul_mat3_m4_v3(ob->obmat, bData->bNormal[index].invNorm);
normalize_v3(bData->bNormal[index].invNorm);
negate_v3(bData->bNormal[index].invNorm);
diff --git a/source/blender/blenkernel/intern/editderivedmesh.c b/source/blender/blenkernel/intern/editderivedmesh.c
index 263f89a363e..428dc176e1d 100644
--- a/source/blender/blenkernel/intern/editderivedmesh.c
+++ b/source/blender/blenkernel/intern/editderivedmesh.c
@@ -150,8 +150,7 @@ static void BMEdit_RecalcTessellation_intern(BMEditMesh *tm)
#endif
- f = BM_iter_new(&iter, bm, BM_FACES_OF_MESH, NULL);
- for ( ; f; f=BM_iter_step(&iter)) {
+ BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
/*don't consider two-edged faces*/
if (f->len < 3) {
/* do nothing */
@@ -197,18 +196,18 @@ static void BMEdit_RecalcTessellation_intern(BMEditMesh *tm)
ScanFillFace *efa;
int totfilltri;
- BLI_begin_edgefill(&sf_ctx);
+ BLI_scanfill_begin(&sf_ctx);
/*scanfill time*/
l = BM_iter_new(&liter, bm, BM_LOOPS_OF_FACE, f);
for (j=0; l; l=BM_iter_step(&liter), j++) {
/*mark order*/
BM_elem_index_set(l, j); /* set_loop */
- v = BLI_addfillvert(&sf_ctx, l->v->co);
+ v = BLI_scanfill_vert_add(&sf_ctx, l->v->co);
v->tmp.p = l;
if (lastv) {
- /* e = */ BLI_addfilledge(&sf_ctx, lastv, v);
+ /* e = */ BLI_scanfill_edge_add(&sf_ctx, lastv, v);
}
lastv = v;
@@ -216,9 +215,9 @@ static void BMEdit_RecalcTessellation_intern(BMEditMesh *tm)
}
/*complete the loop*/
- BLI_addfilledge(&sf_ctx, firstv, v);
+ BLI_scanfill_edge_add(&sf_ctx, firstv, v);
- totfilltri = BLI_edgefill_ex(&sf_ctx, FALSE, f->no);
+ totfilltri = BLI_scanfill_calc_ex(&sf_ctx, FALSE, f->no);
BLI_array_grow_items(looptris, totfilltri);
for (efa = sf_ctx.fillfacebase.first; efa; efa=efa->next) {
@@ -236,7 +235,7 @@ static void BMEdit_RecalcTessellation_intern(BMEditMesh *tm)
i += 1;
}
- BLI_end_edgefill(&sf_ctx);
+ BLI_scanfill_end(&sf_ctx);
}
}
@@ -357,17 +356,18 @@ static void emDM_foreachMappedVert(
void (*func)(void *userData, int index, const float co[3], const float no_f[3], const short no_s[3]),
void *userData)
{
- EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh *)dm;
BMVert *eve;
BMIter iter;
int i;
- eve = BM_iter_new(&iter, bmdm->tc->bm, BM_VERTS_OF_MESH, NULL);
- for (i=0; eve; i++, eve=BM_iter_step(&iter)) {
- if (bmdm->vertexCos) {
+ if (bmdm->vertexCos) {
+ BM_ITER_MESH_INDEX (eve, &iter, bmdm->tc->bm, BM_VERTS_OF_MESH, i) {
func(userData, i, bmdm->vertexCos[i], bmdm->vertexNos[i], NULL);
}
- else {
+ }
+ else {
+ BM_ITER_MESH_INDEX (eve, &iter, bmdm->tc->bm, BM_VERTS_OF_MESH, i) {
func(userData, i, eve->co, eve->no, NULL);
}
}
@@ -377,7 +377,7 @@ static void emDM_foreachMappedEdge(
void (*func)(void *userData, int index, const float v0co[3], const float v1co[3]),
void *userData)
{
- EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh *)dm;
BMEdge *eed;
BMIter iter;
int i;
@@ -387,14 +387,14 @@ static void emDM_foreachMappedEdge(
BM_mesh_elem_index_ensure(bmdm->tc->bm, BM_VERT);
eed = BM_iter_new(&iter, bmdm->tc->bm, BM_EDGES_OF_MESH, NULL);
- for (i=0; eed; i++,eed=BM_iter_step(&iter))
+ for (i=0; eed; i++, eed=BM_iter_step(&iter))
func(userData, i,
bmdm->vertexCos[BM_elem_index_get(eed->v1)],
bmdm->vertexCos[BM_elem_index_get(eed->v2)]);
}
else {
eed = BM_iter_new(&iter, bmdm->tc->bm, BM_EDGES_OF_MESH, NULL);
- for (i=0; eed; i++,eed=BM_iter_step(&iter))
+ for (i=0; eed; i++, eed=BM_iter_step(&iter))
func(userData, i, eed->v1->co, eed->v2->co);
}
}
@@ -404,7 +404,7 @@ static void emDM_drawMappedEdges(
DMSetDrawOptions setDrawOptions,
void *userData)
{
- EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh *)dm;
BMEdge *eed;
BMIter iter;
int i;
@@ -415,7 +415,7 @@ static void emDM_drawMappedEdges(
glBegin(GL_LINES);
eed = BM_iter_new(&iter, bmdm->tc->bm, BM_EDGES_OF_MESH, NULL);
- for (i=0; eed; i++,eed=BM_iter_step(&iter)) {
+ for (i=0; eed; i++, eed=BM_iter_step(&iter)) {
if (!setDrawOptions || (setDrawOptions(userData, i) != DM_DRAW_OPTION_SKIP)) {
glVertex3fv(bmdm->vertexCos[BM_elem_index_get(eed->v1)]);
glVertex3fv(bmdm->vertexCos[BM_elem_index_get(eed->v2)]);
@@ -426,7 +426,7 @@ static void emDM_drawMappedEdges(
else {
glBegin(GL_LINES);
eed = BM_iter_new(&iter, bmdm->tc->bm, BM_EDGES_OF_MESH, NULL);
- for (i=0; eed; i++,eed=BM_iter_step(&iter)) {
+ for (i=0; eed; i++, eed=BM_iter_step(&iter)) {
if (!setDrawOptions || (setDrawOptions(userData, i) != DM_DRAW_OPTION_SKIP)) {
glVertex3fv(eed->v1->co);
glVertex3fv(eed->v2->co);
@@ -449,7 +449,7 @@ static void emDM_drawMappedEdgesInterp(
DMSetDrawInterpOptions setDrawInterpOptions,
void *userData)
{
- EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh *)dm;
BMEdge *eed;
BMIter iter;
int i;
@@ -460,7 +460,7 @@ static void emDM_drawMappedEdgesInterp(
glBegin(GL_LINES);
eed = BM_iter_new(&iter, bmdm->tc->bm, BM_EDGES_OF_MESH, NULL);
- for (i=0; eed; i++,eed=BM_iter_step(&iter)) {
+ for (i=0; eed; i++, eed=BM_iter_step(&iter)) {
if (!setDrawOptions || (setDrawOptions(userData, i) != DM_DRAW_OPTION_SKIP)) {
setDrawInterpOptions(userData, i, 0.0);
glVertex3fv(bmdm->vertexCos[BM_elem_index_get(eed->v1)]);
@@ -473,7 +473,7 @@ static void emDM_drawMappedEdgesInterp(
else {
glBegin(GL_LINES);
eed = BM_iter_new(&iter, bmdm->tc->bm, BM_EDGES_OF_MESH, NULL);
- for (i=0; eed; i++,eed=BM_iter_step(&iter)) {
+ for (i=0; eed; i++, eed=BM_iter_step(&iter)) {
if (!setDrawOptions || (setDrawOptions(userData, i) != DM_DRAW_OPTION_SKIP)) {
setDrawInterpOptions(userData, i, 0.0);
glVertex3fv(eed->v1->co);
@@ -487,7 +487,7 @@ static void emDM_drawMappedEdgesInterp(
static void emDM_drawUVEdges(DerivedMesh *dm)
{
- EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh *)dm;
BMEditMesh *em = bmdm->tc;
BMFace *efa;
BMIter iter;
@@ -557,7 +557,7 @@ static void emDM_foreachMappedFaceCenter(
void (*func)(void *userData, int index, const float co[3], const float no[3]),
void *userData)
{
- EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh *)dm;
float (*polyNos)[3] = NULL;
BMFace *efa;
BMIter iter;
@@ -572,8 +572,7 @@ static void emDM_foreachMappedFaceCenter(
BLI_assert(polyNos != NULL);
}
- efa = BM_iter_new(&iter, bmdm->tc->bm, BM_FACES_OF_MESH, NULL);
- for (i=0; efa; efa=BM_iter_step(&iter), i++) {
+ BM_ITER_MESH_INDEX (efa, &iter, bmdm->tc->bm, BM_FACES_OF_MESH, i) {
emDM__calcFaceCent(bmdm->tc->bm, efa, cent, bmdm->vertexCos);
func(userData, i, cent, polyNos ? polyNos[i] : efa->no);
}
@@ -587,18 +586,18 @@ static void emDM_drawMappedFaces(
void *userData,
DMDrawFlag flag)
{
- EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
BMFace *efa;
- struct BMLoop *(*looptris)[3]= bmdm->tc->looptris;
- const int tottri= bmdm->tc->tottri;
- const int lasttri= tottri - 1; /* compare agasint this a lot */
+ struct BMLoop *(*looptris)[3] = bmdm->tc->looptris;
+ const int tottri = bmdm->tc->tottri;
+ const int lasttri = tottri - 1; /* compare agasint this a lot */
DMDrawOption draw_option;
int i, flush;
- const int skip_normals= !glIsEnabled(GL_LIGHTING); /* could be passed as an arg */
+ const int skip_normals = !glIsEnabled(GL_LIGHTING); /* could be passed as an arg */
/* GL_ZERO is used to detect if drawing has started or not */
- GLenum poly_prev= GL_ZERO;
- GLenum shade_prev= GL_ZERO;
+ GLenum poly_prev = GL_ZERO;
+ GLenum shade_prev = GL_ZERO;
(void)setMaterial; /* UNUSED */
@@ -607,29 +606,29 @@ static void emDM_drawMappedFaces(
if (bmdm->vertexCos) {
/* add direct access */
- float (*vertexCos)[3]= bmdm->vertexCos;
- float (*vertexNos)[3]= bmdm->vertexNos;
- float (*polyNos)[3]= bmdm->polyNos;
+ float (*vertexCos)[3] = bmdm->vertexCos;
+ float (*vertexNos)[3] = bmdm->vertexNos;
+ float (*polyNos)[3] = bmdm->polyNos;
// int *triPolyMap= bmdm->triPolyMap;
BM_mesh_elem_index_ensure(bmdm->tc->bm, BM_VERT | BM_FACE);
- for (i=0; i < tottri; i++) {
+ for (i = 0; i < tottri; i++) {
BMLoop **l = looptris[i];
int drawSmooth;
efa = l[0]->f;
- drawSmooth= (flag & DM_DRAW_ALWAYS_SMOOTH) ? 1 : BM_elem_flag_test(efa, BM_ELEM_SMOOTH);
+ drawSmooth = (flag & DM_DRAW_ALWAYS_SMOOTH) ? 1 : BM_elem_flag_test(efa, BM_ELEM_SMOOTH);
draw_option = (!setDrawOptions ?
DM_DRAW_OPTION_NORMAL :
setDrawOptions(userData, BM_elem_index_get(efa)));
if (draw_option != DM_DRAW_OPTION_SKIP) {
- const GLenum poly_type= GL_TRIANGLES; /* BMESH NOTE, this is odd but keep it for now to match trunk */
+ const GLenum poly_type = GL_TRIANGLES; /* BMESH NOTE, this is odd but keep it for now to match trunk */
if (draw_option == DM_DRAW_OPTION_STIPPLE) { /* enabled with stipple */
if (poly_prev != GL_ZERO) glEnd();
- poly_prev= GL_ZERO; /* force glBegin */
+ poly_prev = GL_ZERO; /* force glBegin */
glEnable(GL_POLYGON_STIPPLE);
glPolygonStipple(stipple_quarttone);
@@ -638,22 +637,22 @@ static void emDM_drawMappedFaces(
if (skip_normals) {
if (poly_type != poly_prev) {
if (poly_prev != GL_ZERO) glEnd();
- glBegin((poly_prev= poly_type)); /* BMesh: will always be GL_TRIANGLES */
+ glBegin((poly_prev = poly_type)); /* BMesh: will always be GL_TRIANGLES */
}
glVertex3fv(vertexCos[BM_elem_index_get(l[0]->v)]);
glVertex3fv(vertexCos[BM_elem_index_get(l[1]->v)]);
glVertex3fv(vertexCos[BM_elem_index_get(l[2]->v)]);
}
else {
- const GLenum shade_type= drawSmooth ? GL_SMOOTH : GL_FLAT;
+ const GLenum shade_type = drawSmooth ? GL_SMOOTH : GL_FLAT;
if (shade_type != shade_prev) {
if (poly_prev != GL_ZERO) glEnd();
- glShadeModel((shade_prev= shade_type)); /* same as below but switch shading */
- glBegin((poly_prev= poly_type)); /* BMesh: will always be GL_TRIANGLES */
+ glShadeModel((shade_prev = shade_type)); /* same as below but switch shading */
+ glBegin((poly_prev = poly_type)); /* BMesh: will always be GL_TRIANGLES */
}
if (poly_type != poly_prev) {
if (poly_prev != GL_ZERO) glEnd();
- glBegin((poly_prev= poly_type)); /* BMesh: will always be GL_TRIANGLES */
+ glBegin((poly_prev = poly_type)); /* BMesh: will always be GL_TRIANGLES */
}
if (!drawSmooth) {
@@ -672,13 +671,13 @@ static void emDM_drawMappedFaces(
}
}
- flush= (draw_option == DM_DRAW_OPTION_STIPPLE);
+ flush = (draw_option == DM_DRAW_OPTION_STIPPLE);
if (!skip_normals && !flush && (i != lasttri))
- flush|= efa->mat_nr != looptris[i + 1][0]->f->mat_nr; /* TODO, make this neater */
+ flush |= efa->mat_nr != looptris[i + 1][0]->f->mat_nr; /* TODO, make this neater */
if (flush) {
glEnd();
- poly_prev= GL_ZERO; /* force glBegin */
+ poly_prev = GL_ZERO; /* force glBegin */
glDisable(GL_POLYGON_STIPPLE);
}
@@ -699,11 +698,11 @@ static void emDM_drawMappedFaces(
DM_DRAW_OPTION_NORMAL :
setDrawOptions(userData, BM_elem_index_get(efa)));
if (draw_option != DM_DRAW_OPTION_SKIP) {
- const GLenum poly_type= GL_TRIANGLES; /* BMESH NOTE, this is odd but keep it for now to match trunk */
+ const GLenum poly_type = GL_TRIANGLES; /* BMESH NOTE, this is odd but keep it for now to match trunk */
if (draw_option == DM_DRAW_OPTION_STIPPLE) { /* enabled with stipple */
if (poly_prev != GL_ZERO) glEnd();
- poly_prev= GL_ZERO; /* force glBegin */
+ poly_prev = GL_ZERO; /* force glBegin */
glEnable(GL_POLYGON_STIPPLE);
glPolygonStipple(stipple_quarttone);
@@ -712,22 +711,22 @@ static void emDM_drawMappedFaces(
if (skip_normals) {
if (poly_type != poly_prev) {
if (poly_prev != GL_ZERO) glEnd();
- glBegin((poly_prev= poly_type)); /* BMesh: will always be GL_TRIANGLES */
+ glBegin((poly_prev = poly_type)); /* BMesh: will always be GL_TRIANGLES */
}
glVertex3fv(l[0]->v->co);
glVertex3fv(l[1]->v->co);
glVertex3fv(l[2]->v->co);
}
else {
- const GLenum shade_type= drawSmooth ? GL_SMOOTH : GL_FLAT;
+ const GLenum shade_type = drawSmooth ? GL_SMOOTH : GL_FLAT;
if (shade_type != shade_prev) {
if (poly_prev != GL_ZERO) glEnd();
- glShadeModel((shade_prev= shade_type)); /* same as below but switch shading */
- glBegin((poly_prev= poly_type)); /* BMesh: will always be GL_TRIANGLES */
+ glShadeModel((shade_prev = shade_type)); /* same as below but switch shading */
+ glBegin((poly_prev = poly_type)); /* BMesh: will always be GL_TRIANGLES */
}
if (poly_type != poly_prev) {
if (poly_prev != GL_ZERO) glEnd();
- glBegin((poly_prev= poly_type)); /* BMesh: will always be GL_TRIANGLES */
+ glBegin((poly_prev = poly_type)); /* BMesh: will always be GL_TRIANGLES */
}
if (!drawSmooth) {
@@ -746,9 +745,9 @@ static void emDM_drawMappedFaces(
}
}
- flush= (draw_option == DM_DRAW_OPTION_STIPPLE);
+ flush = (draw_option == DM_DRAW_OPTION_STIPPLE);
if (!skip_normals && !flush && (i != lasttri)) {
- flush|= efa->mat_nr != looptris[i + 1][0]->f->mat_nr; /* TODO, make this neater */
+ flush |= efa->mat_nr != looptris[i + 1][0]->f->mat_nr; /* TODO, make this neater */
}
if (flush) {
@@ -766,7 +765,7 @@ static void emDM_drawMappedFaces(
}
static void bmdm_get_tri_tex(BMesh *bm, BMLoop **ls, MLoopUV *luv[3], MLoopCol *lcol[3],
- int has_uv, int has_col)
+ int has_uv, int has_col)
{
if (has_uv) {
luv[0] = CustomData_bmesh_get(&bm->ldata, ls[0]->head.data, CD_MLOOPUV);
@@ -790,11 +789,11 @@ static void emDM_drawFacesTex_common(
DMCompareDrawOptions compareDrawOptions,
void *userData)
{
- EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
BMEditMesh *em = bmdm->tc;
- BMesh *bm= bmdm->tc->bm;
- float (*vertexCos)[3]= bmdm->vertexCos;
- float (*vertexNos)[3]= bmdm->vertexNos;
+ BMesh *bm = bmdm->tc->bm;
+ float (*vertexCos)[3] = bmdm->vertexCos;
+ float (*vertexNos)[3] = bmdm->vertexNos;
BMFace *efa;
MLoopUV *luv[3], dummyluv = {{0}};
MLoopCol *lcol[3] = {NULL}, dummylcol = {0};
@@ -815,13 +814,12 @@ static void emDM_drawFacesTex_common(
if (vertexCos) {
BM_mesh_elem_index_ensure(bm, BM_VERT);
- glBegin(GL_TRIANGLES);
- for (i=0; i<em->tottri; i++) {
+ for (i = 0; i < em->tottri; i++) {
BMLoop **ls = em->looptris[i];
- MTexPoly *tp= has_uv ? CustomData_bmesh_get(&bm->pdata, ls[0]->f->head.data, CD_MTEXPOLY) : NULL;
+ MTexPoly *tp = has_uv ? CustomData_bmesh_get(&bm->pdata, ls[0]->f->head.data, CD_MTEXPOLY) : NULL;
MTFace mtf = {{{0}}};
/*unsigned char *cp= NULL;*/ /*UNUSED*/
- int drawSmooth= BM_elem_flag_test(ls[0]->f, BM_ELEM_SMOOTH);
+ int drawSmooth = BM_elem_flag_test(ls[0]->f, BM_ELEM_SMOOTH);
DMDrawOption draw_option;
efa = ls[0]->f;
@@ -831,14 +829,15 @@ static void emDM_drawFacesTex_common(
}
if (drawParams)
- draw_option= drawParams(&mtf, has_vcol, efa->mat_nr);
+ draw_option = drawParams(&mtf, has_vcol, efa->mat_nr);
else if (drawParamsMapped)
- draw_option= drawParamsMapped(userData, BM_elem_index_get(efa));
+ draw_option = drawParamsMapped(userData, BM_elem_index_get(efa));
else
- draw_option= DM_DRAW_OPTION_NORMAL;
+ draw_option = DM_DRAW_OPTION_NORMAL;
if (draw_option != DM_DRAW_OPTION_SKIP) {
+ glBegin(GL_TRIANGLES);
if (!drawSmooth) {
glNormal3fv(bmdm->polyNos[BM_elem_index_get(efa)]);
@@ -880,19 +879,19 @@ static void emDM_drawFacesTex_common(
glNormal3fv(vertexNos[BM_elem_index_get(ls[2]->v)]);
glVertex3fv(vertexCos[BM_elem_index_get(ls[2]->v)]);
}
+ glEnd();
}
}
- glEnd();
}
else {
BM_mesh_elem_index_ensure(bm, BM_VERT);
- for (i=0; i<em->tottri; i++) {
+ for (i = 0; i < em->tottri; i++) {
BMLoop **ls = em->looptris[i];
- MTexPoly *tp= has_uv ? CustomData_bmesh_get(&bm->pdata, ls[0]->f->head.data, CD_MTEXPOLY) : NULL;
+ MTexPoly *tp = has_uv ? CustomData_bmesh_get(&bm->pdata, ls[0]->f->head.data, CD_MTEXPOLY) : NULL;
MTFace mtf = {{{0}}};
/*unsigned char *cp= NULL;*/ /*UNUSED*/
- int drawSmooth= BM_elem_flag_test(ls[0]->f, BM_ELEM_SMOOTH);
+ int drawSmooth = BM_elem_flag_test(ls[0]->f, BM_ELEM_SMOOTH);
DMDrawOption draw_option;
efa = ls[0]->f;
@@ -902,11 +901,11 @@ static void emDM_drawFacesTex_common(
}
if (drawParams)
- draw_option= drawParams(&mtf, has_vcol, efa->mat_nr);
+ draw_option = drawParams(&mtf, has_vcol, efa->mat_nr);
else if (drawParamsMapped)
- draw_option= drawParamsMapped(userData, BM_elem_index_get(efa));
+ draw_option = drawParamsMapped(userData, BM_elem_index_get(efa));
else
- draw_option= DM_DRAW_OPTION_NORMAL;
+ draw_option = DM_DRAW_OPTION_NORMAL;
if (draw_option != DM_DRAW_OPTION_SKIP) {
@@ -990,11 +989,11 @@ static void emDM_drawMappedFacesGLSL(
DMSetDrawOptions setDrawOptions,
void *userData)
{
- EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
- BMesh *bm= bmdm->tc->bm;
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
+ BMesh *bm = bmdm->tc->bm;
BMEditMesh *em = bmdm->tc;
- float (*vertexCos)[3]= bmdm->vertexCos;
- float (*vertexNos)[3]= bmdm->vertexNos;
+ float (*vertexCos)[3] = bmdm->vertexCos;
+ float (*vertexNos)[3] = bmdm->vertexNos;
BMFace *efa;
BMLoop **ltri;
DMVertexAttribs attribs;
@@ -1014,30 +1013,30 @@ static void emDM_drawMappedFacesGLSL(
#define PASSATTRIB(loop, eve, vert) { \
if (attribs.totorco) { \
float *orco = attribs.orco.array[BM_elem_index_get(eve)]; \
- glVertexAttrib3fvARB(attribs.orco.glIndex, orco); \
+ glVertexAttrib3fvARB(attribs.orco.gl_index, orco); \
} \
for (b = 0; b < attribs.tottface; b++) { \
MLoopUV *_luv = CustomData_bmesh_get_n(&bm->ldata, loop->head.data, CD_MLOOPUV, b);\
- glVertexAttrib2fvARB(attribs.tface[b].glIndex, _luv->uv); \
+ glVertexAttrib2fvARB(attribs.tface[b].gl_index, _luv->uv); \
} \
for (b = 0; b < attribs.totmcol; b++) { \
MLoopCol *_cp = CustomData_bmesh_get_n(&bm->ldata, loop->head.data, CD_MLOOPCOL, b);\
GLubyte _col[4]; \
_col[0]= _cp->b; _col[1]= _cp->g; _col[2]= _cp->r; _col[3]= _cp->a; \
- glVertexAttrib4ubvARB(attribs.mcol[b].glIndex, _col); \
+ glVertexAttrib4ubvARB(attribs.mcol[b].gl_index, _col); \
} \
if (attribs.tottang) { \
float *tang = attribs.tang.array[i*4 + vert]; \
- glVertexAttrib3fvARB(attribs.tang.glIndex, tang); \
+ glVertexAttrib3fvARB(attribs.tang.gl_index, tang); \
} \
}
- for (i=0, ltri=em->looptris[0]; i<em->tottri; i++, ltri += 3) {
+ for (i = 0, ltri = em->looptris[0]; i < em->tottri; i++, ltri += 3) {
int drawSmooth;
efa = ltri[0]->f;
- drawSmooth= BM_elem_flag_test(efa, BM_ELEM_SMOOTH);
+ drawSmooth = BM_elem_flag_test(efa, BM_ELEM_SMOOTH);
if (setDrawOptions && (setDrawOptions(userData, BM_elem_index_get(efa)) == DM_DRAW_OPTION_SKIP))
continue;
@@ -1116,14 +1115,14 @@ static void emDM_drawMappedFacesMat(
void (*setMaterial)(void *userData, int, void *attribs),
int (*setFace)(void *userData, int index), void *userData)
{
- EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
- BMesh *bm= bmdm->tc->bm;
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
+ BMesh *bm = bmdm->tc->bm;
BMEditMesh *em = bmdm->tc;
- float (*vertexCos)[3]= bmdm->vertexCos;
- float (*vertexNos)[3]= bmdm->vertexNos;
+ float (*vertexCos)[3] = bmdm->vertexCos;
+ float (*vertexNos)[3] = bmdm->vertexNos;
BMFace *efa;
BMLoop **ltri;
- DMVertexAttribs attribs= {{{0}}};
+ DMVertexAttribs attribs = {{{0}}};
GPUVertexAttribs gattribs;
int i, b, matnr, new_matnr;
@@ -1132,36 +1131,36 @@ static void emDM_drawMappedFacesMat(
/* always use smooth shading even for flat faces, else vertex colors wont interpolate */
glShadeModel(GL_SMOOTH);
- BM_mesh_elem_index_ensure(bm, BM_VERT|BM_FACE);
+ BM_mesh_elem_index_ensure(bm, BM_VERT | BM_FACE);
#define PASSATTRIB(loop, eve, vert) { \
if (attribs.totorco) { \
float *orco = attribs.orco.array[BM_elem_index_get(eve)]; \
- if (attribs.orco.glTexco) \
+ if (attribs.orco.gl_texco) \
glTexCoord3fv(orco); \
else \
- glVertexAttrib3fvARB(attribs.orco.glIndex, orco); \
+ glVertexAttrib3fvARB(attribs.orco.gl_index, orco); \
} \
for (b = 0; b < attribs.tottface; b++) { \
MLoopUV *_luv = CustomData_bmesh_get_n(&bm->ldata, loop->head.data, CD_MLOOPUV, b);\
- if (attribs.tface[b].glTexco) \
+ if (attribs.tface[b].gl_texco) \
glTexCoord2fv(_luv->uv); \
else \
- glVertexAttrib2fvARB(attribs.tface[b].glIndex, _luv->uv); \
+ glVertexAttrib2fvARB(attribs.tface[b].gl_index, _luv->uv); \
} \
for (b = 0; b < attribs.totmcol; b++) { \
MLoopCol *_cp = CustomData_bmesh_get_n(&bm->ldata, loop->head.data, CD_MLOOPCOL, b);\
GLubyte _col[4]; \
_col[0]= _cp->b; _col[1]= _cp->g; _col[2]= _cp->r; _col[3]= _cp->a; \
- glVertexAttrib4ubvARB(attribs.mcol[b].glIndex, _col); \
+ glVertexAttrib4ubvARB(attribs.mcol[b].gl_index, _col); \
} \
if (attribs.tottang) { \
float *tang = attribs.tang.array[i*4 + vert]; \
- glVertexAttrib4fvARB(attribs.tang.glIndex, tang); \
+ glVertexAttrib4fvARB(attribs.tang.gl_index, tang); \
} \
}
- for (i=0, ltri=em->looptris[0]; i<em->tottri; i++, ltri += 3) {
+ for (i = 0, ltri = em->looptris[0]; i < em->tottri; i++, ltri += 3) {
int drawSmooth;
efa = ltri[0]->f;
@@ -1235,18 +1234,19 @@ static void emDM_drawMappedFacesMat(
static void emDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3])
{
- EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
BMVert *eve;
BMIter iter;
int i;
if (bmdm->tc->bm->totvert) {
- eve = BM_iter_new(&iter, bmdm->tc->bm, BM_VERTS_OF_MESH, NULL);
- for (i=0; eve; eve=BM_iter_step(&iter), i++) {
- if (bmdm->vertexCos) {
+ if (bmdm->vertexCos) {
+ BM_ITER_MESH_INDEX (eve, &iter, bmdm->tc->bm, BM_VERTS_OF_MESH, i) {
DO_MINMAX(bmdm->vertexCos[i], min_r, max_r);
}
- else {
+ }
+ else {
+ BM_ITER_MESH (eve, &iter, bmdm->tc->bm, BM_VERTS_OF_MESH) {
DO_MINMAX(eve->co, min_r, max_r);
}
}
@@ -1258,35 +1258,35 @@ static void emDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3])
}
static int emDM_getNumVerts(DerivedMesh *dm)
{
- EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
return bmdm->tc->bm->totvert;
}
static int emDM_getNumEdges(DerivedMesh *dm)
{
- EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
return bmdm->tc->bm->totedge;
}
static int emDM_getNumTessFaces(DerivedMesh *dm)
{
- EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
return bmdm->tc->tottri;
}
static int emDM_getNumLoops(DerivedMesh *dm)
{
- EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
return bmdm->tc->bm->totloop;
}
static int emDM_getNumPolys(DerivedMesh *dm)
{
- EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
return bmdm->tc->bm->totface;
}
@@ -1413,8 +1413,7 @@ static void emDM_copyEdgeArray(DerivedMesh *dm, MEdge *edge_r)
BM_mesh_elem_index_ensure(bm, BM_VERT);
- ee = BM_iter_new(&iter, bm, BM_EDGES_OF_MESH, NULL);
- for ( ; ee; ee=BM_iter_step(&iter), edge_r++) {
+ for (ee = BM_iter_new(&iter, bm, BM_EDGES_OF_MESH, NULL); ee; ee = BM_iter_step(&iter), edge_r++) {
if (has_bweight) {
edge_r->bweight = (unsigned char) (BM_elem_float_data_get(&bm->edata, ee, CD_BWEIGHT)*255.0f);
}
@@ -1440,7 +1439,7 @@ static void emDM_copyTessFaceArray(DerivedMesh *dm, MFace *face_r)
BM_mesh_elem_index_ensure(bm, BM_VERT);
- for (i=0; i<bmdm->tc->tottri; i++, face_r++) {
+ for (i = 0; i < bmdm->tc->tottri; i++, face_r++) {
l = bmdm->tc->looptris[i];
ef = l[0]->f;
@@ -1499,8 +1498,8 @@ static void emDM_copyPolyArray(DerivedMesh *dm, MPoly *poly_r)
static void *emDM_getTessFaceDataArray(DerivedMesh *dm, int type)
{
- EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
- BMesh *bm= bmdm->tc->bm;
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
+ BMesh *bm = bmdm->tc->bm;
void *datalayer;
datalayer = DM_get_tessface_data_layer(dm, type);
@@ -1553,27 +1552,26 @@ static void *emDM_getTessFaceDataArray(DerivedMesh *dm, int type)
static void emDM_getVertCos(DerivedMesh *dm, float (*cos_r)[3])
{
- EditDerivedBMesh *emdm= (EditDerivedBMesh*) dm;
+ EditDerivedBMesh *emdm = (EditDerivedBMesh *)dm;
BMVert *eve;
BMIter iter;
int i;
- i= 0;
- BM_ITER_MESH (eve, &iter, emdm->tc->bm, BM_VERTS_OF_MESH) {
- if (emdm->vertexCos) {
+ if (emdm->vertexCos) {
+ BM_ITER_MESH_INDEX (eve, &iter, emdm->tc->bm, BM_VERTS_OF_MESH, i) {
copy_v3_v3(cos_r[i], emdm->vertexCos[i]);
}
- else {
+ }
+ else {
+ BM_ITER_MESH_INDEX (eve, &iter, emdm->tc->bm, BM_VERTS_OF_MESH, i) {
copy_v3_v3(cos_r[i], eve->co);
}
-
- i++;
}
}
static void emDM_release(DerivedMesh *dm)
{
- EditDerivedBMesh *bmdm= (EditDerivedBMesh *)dm;
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
if (DM_release(dm)) {
if (bmdm->vertexCos) {
@@ -1690,10 +1688,10 @@ DerivedMesh *getEditDerivedBMesh(
DM_add_vert_layer(&bmdm->dm, CD_MDEFORMVERT, CD_CALLOC, NULL);
- eve = BM_iter_new(&iter, bmdm->tc->bm, BM_VERTS_OF_MESH, NULL);
- for (i=0; eve; eve=BM_iter_step(&iter), i++)
+ BM_ITER_MESH_INDEX (eve, &iter, bmdm->tc->bm, BM_VERTS_OF_MESH, i) {
DM_set_vert_data(&bmdm->dm, i, CD_MDEFORMVERT,
CustomData_bmesh_get(&bm->vdata, eve->head.data, CD_MDEFORMVERT));
+ }
}
if (vertexCos) {
@@ -1708,16 +1706,13 @@ DerivedMesh *getEditDerivedBMesh(
bmdm->vertexNos = MEM_callocN(sizeof(*bmdm->vertexNos) * bm->totvert, "bmdm_vno");
bmdm->polyNos = MEM_mallocN(sizeof(*bmdm->polyNos)*bm->totface, "bmdm_pno");
- i = 0;
- BM_ITER_MESH (efa, &fiter, bm, BM_FACES_OF_MESH) {
+ BM_ITER_MESH_INDEX (efa, &fiter, bm, BM_FACES_OF_MESH, i) {
BM_elem_index_set(efa, i); /* set_inline */
BM_face_normal_update_vcos(bm, efa, bmdm->polyNos[i], (float const (*)[3])vertexCos);
- i++;
}
bm->elem_index_dirty &= ~BM_FACE;
- eve=BM_iter_new(&viter, bm, BM_VERTS_OF_MESH, NULL);
- for (i=0; eve; eve=BM_iter_step(&viter), i++) {
+ BM_ITER_MESH_INDEX (eve, &viter, bm, BM_VERTS_OF_MESH, i) {
float *no = bmdm->vertexNos[i];
BM_ITER_ELEM (efa, &fiter, eve, BM_FACES_OF_VERT) {
add_v3_v3(no, bmdm->polyNos[BM_elem_index_get(efa)]);
@@ -1725,14 +1720,14 @@ DerivedMesh *getEditDerivedBMesh(
/* following Mesh convention; we use vertex coordinate itself
* for normal in this case */
- if (normalize_v3(no)==0.0) {
+ if (normalize_v3(no) == 0.0f) {
copy_v3_v3(no, vertexCos[i]);
normalize_v3(no);
}
}
}
- return (DerivedMesh*) bmdm;
+ return (DerivedMesh *)bmdm;
}
/**
diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c
index c275d4ef0ac..7fb0cf9f0fa 100644
--- a/source/blender/blenkernel/intern/effect.c
+++ b/source/blender/blenkernel/intern/effect.c
@@ -756,7 +756,7 @@ static void do_texture_effector(EffectorCache *eff, EffectorData *efd, EffectedP
strength= eff->pd->f_strength * efd->falloff;
- copy_v3_v3(tex_co,point->loc);
+ copy_v3_v3(tex_co, point->loc);
if (eff->pd->flag & PFIELD_TEX_2D) {
float fac=-dot_v3v3(tex_co, efd->nor);
@@ -767,7 +767,7 @@ static void do_texture_effector(EffectorCache *eff, EffectorData *efd, EffectedP
mul_m4_v3(eff->ob->imat, tex_co);
}
- hasrgb = multitex_ext(eff->pd->tex, tex_co, NULL,NULL, 0, result);
+ hasrgb = multitex_ext(eff->pd->tex, tex_co, NULL, NULL, 0, result);
if (hasrgb && mode==PFIELD_TEX_RGB) {
force[0] = (0.5f - result->tr) * strength;
@@ -820,7 +820,7 @@ static void do_physical_effector(EffectorCache *eff, EffectorData *efd, Effected
{
PartDeflect *pd = eff->pd;
RNG *rng = pd->rng;
- float force[3]={0,0,0};
+ float force[3]={0, 0, 0};
float temp[3];
float fac;
float strength = pd->f_strength;
@@ -905,9 +905,9 @@ static void do_physical_effector(EffectorCache *eff, EffectorData *efd, Effected
else {
add_v3_v3v3(temp, efd->vec_to_point2, efd->nor2);
}
- force[0] = -1.0f + 2.0f * BLI_gTurbulence(pd->f_size, temp[0], temp[1], temp[2], 2,0,2);
- force[1] = -1.0f + 2.0f * BLI_gTurbulence(pd->f_size, temp[1], temp[2], temp[0], 2,0,2);
- force[2] = -1.0f + 2.0f * BLI_gTurbulence(pd->f_size, temp[2], temp[0], temp[1], 2,0,2);
+ force[0] = -1.0f + 2.0f * BLI_gTurbulence(pd->f_size, temp[0], temp[1], temp[2], 2, 0, 2);
+ force[1] = -1.0f + 2.0f * BLI_gTurbulence(pd->f_size, temp[1], temp[2], temp[0], 2, 0, 2);
+ force[2] = -1.0f + 2.0f * BLI_gTurbulence(pd->f_size, temp[2], temp[0], temp[1], 2, 0, 2);
mul_v3_fl(force, strength * efd->falloff);
break;
case PFIELD_DRAG:
@@ -993,7 +993,7 @@ void pdDoEffectors(ListBase *effectors, ListBase *colliders, EffectorWeights *we
else if (eff->pd->forcefield == PFIELD_TEXTURE)
do_texture_effector(eff, &efd, point, force);
else {
- float temp1[3]={0,0,0}, temp2[3];
+ float temp1[3]={0, 0, 0}, temp2[3];
copy_v3_v3(temp1, force);
do_physical_effector(eff, &efd, point, force);
diff --git a/source/blender/blenkernel/intern/fcurve.c b/source/blender/blenkernel/intern/fcurve.c
index e85432581d5..0414d69785f 100644
--- a/source/blender/blenkernel/intern/fcurve.c
+++ b/source/blender/blenkernel/intern/fcurve.c
@@ -71,7 +71,7 @@
/* ---------------------- Freeing --------------------------- */
/* Frees the F-Curve itself too, so make sure BLI_remlink is called before calling this... */
-void free_fcurve (FCurve *fcu)
+void free_fcurve(FCurve *fcu)
{
if (fcu == NULL)
return;
@@ -95,7 +95,7 @@ void free_fcurve (FCurve *fcu)
}
/* Frees a list of F-Curves */
-void free_fcurves (ListBase *list)
+void free_fcurves(ListBase *list)
{
FCurve *fcu, *fcn;
@@ -151,7 +151,7 @@ FCurve *copy_fcurve (FCurve *fcu)
}
/* duplicate a list of F-Curves */
-void copy_fcurves (ListBase *dst, ListBase *src)
+void copy_fcurves(ListBase *dst, ListBase *src)
{
FCurve *dfcu, *sfcu;
@@ -270,7 +270,7 @@ FCurve *iter_step_fcurve (FCurve *fcu_iter, const char rna_path[])
* - dataPrefix: i.e. 'pose.bones[' or 'nodes['
* - dataName: name of entity within "" immediately following the prefix
*/
-int list_find_data_fcurves (ListBase *dst, ListBase *src, const char *dataPrefix, const char *dataName)
+int list_find_data_fcurves(ListBase *dst, ListBase *src, const char *dataPrefix, const char *dataName)
{
FCurve *fcu;
int matches = 0;
@@ -357,7 +357,7 @@ FCurve *rna_get_fcurve (PointerRNA *ptr, PropertyRNA *prop, int rnaindex, bActio
/* Binary search algorithm for finding where to insert BezTriple. (for use by insert_bezt_fcurve)
* Returns the index to insert at (data already at that index will be offset if replace is 0)
*/
-int binarysearch_bezt_index (BezTriple array[], float frame, int arraylen, short *replace)
+int binarysearch_bezt_index(BezTriple array[], float frame, int arraylen, short *replace)
{
int start=0, end=arraylen;
int loopbreaker= 0, maxloop= arraylen * 2;
@@ -476,8 +476,8 @@ static void get_fcurve_end_keyframes (FCurve *fcu, BezTriple **first, BezTriple
/* Calculate the extents of F-Curve's data */
-void calc_fcurve_bounds (FCurve *fcu, float *xmin, float *xmax, float *ymin, float *ymax,
- const short do_sel_only)
+void calc_fcurve_bounds(FCurve *fcu, float *xmin, float *xmax, float *ymin, float *ymax,
+ const short do_sel_only)
{
float xminv=999999999.0f, xmaxv=-999999999.0f;
float yminv=999999999.0f, ymaxv=-999999999.0f;
@@ -558,8 +558,8 @@ void calc_fcurve_bounds (FCurve *fcu, float *xmin, float *xmax, float *ymin, flo
}
/* Calculate the extents of F-Curve's keyframes */
-void calc_fcurve_range (FCurve *fcu, float *start, float *end,
- const short do_sel_only, const short do_min_length)
+void calc_fcurve_range(FCurve *fcu, float *start, float *end,
+ const short do_sel_only, const short do_min_length)
{
float min=999999999.0f, max=-999999999.0f;
short foundvert= FALSE;
@@ -610,7 +610,7 @@ void calc_fcurve_range (FCurve *fcu, float *start, float *end,
* Usability of keyframes refers to whether they should be displayed,
* and also whether they will have any influence on the final result.
*/
-short fcurve_are_keyframes_usable (FCurve *fcu)
+short fcurve_are_keyframes_usable(FCurve *fcu)
{
/* F-Curve must exist */
if (fcu == NULL)
@@ -671,7 +671,7 @@ short fcurve_are_keyframes_usable (FCurve *fcu)
/* Can keyframes be added to F-Curve?
* Keyframes can only be added if they are already visible
*/
-short fcurve_is_keyframable (FCurve *fcu)
+short fcurve_is_keyframable(FCurve *fcu)
{
/* F-Curve's keyframes must be "usable" (i.e. visible + have an effect on final result) */
if (fcurve_are_keyframes_usable(fcu) == 0)
@@ -688,7 +688,7 @@ short fcurve_is_keyframable (FCurve *fcu)
/* ***************************** Keyframe Column Tools ********************************* */
/* add a BezTriple to a column */
-void bezt_add_to_cfra_elem (ListBase *lb, BezTriple *bezt)
+void bezt_add_to_cfra_elem(ListBase *lb, BezTriple *bezt)
{
CfraElem *ce, *cen;
@@ -721,7 +721,7 @@ void bezt_add_to_cfra_elem (ListBase *lb, BezTriple *bezt)
/* Basic sampling callback which acts as a wrapper for evaluate_fcurve()
* 'data' arg here is unneeded here...
*/
-float fcurve_samplingcb_evalcurve (FCurve *fcu, void *UNUSED(data), float evaltime)
+float fcurve_samplingcb_evalcurve(FCurve *fcu, void *UNUSED(data), float evaltime)
{
/* assume any interference from drivers on the curve is intended... */
return evaluate_fcurve(fcu, evaltime);
@@ -731,7 +731,7 @@ float fcurve_samplingcb_evalcurve (FCurve *fcu, void *UNUSED(data), float evalti
/* Main API function for creating a set of sampled curve data, given some callback function
* used to retrieve the values to store.
*/
-void fcurve_store_samples (FCurve *fcu, void *data, int start, int end, FcuSampleFunc sample_cb)
+void fcurve_store_samples(FCurve *fcu, void *data, int start, int end, FcuSampleFunc sample_cb)
{
FPoint *fpt, *new_fpt;
int cfra;
@@ -775,7 +775,7 @@ void fcurve_store_samples (FCurve *fcu, void *data, int start, int end, FcuSampl
/* This function recalculates the handles of an F-Curve
* If the BezTriples have been rearranged, sort them first before using this.
*/
-void calchandles_fcurve (FCurve *fcu)
+void calchandles_fcurve(FCurve *fcu)
{
BezTriple *bezt, *prev, *next;
int a= fcu->totvert;
@@ -803,7 +803,7 @@ void calchandles_fcurve (FCurve *fcu)
BKE_nurb_handle_calc(bezt, prev, next, 1); /* 1==special autohandle */
/* for automatic ease in and out */
- if (ELEM(bezt->h1,HD_AUTO,HD_AUTO_ANIM) && ELEM(bezt->h2,HD_AUTO,HD_AUTO_ANIM)) {
+ if (ELEM(bezt->h1, HD_AUTO, HD_AUTO_ANIM) && ELEM(bezt->h2, HD_AUTO, HD_AUTO_ANIM)) {
/* only do this on first or last beztriple */
if ((a == 0) || (a == fcu->totvert-1)) {
/* set both handles to have same horizontal value as keyframe */
@@ -828,7 +828,7 @@ void calchandles_fcurve (FCurve *fcu)
* -> Vector handles: become 'nothing' when (one half selected AND other not)
* - PHASE 2: recalculate handles
*/
-void testhandles_fcurve (FCurve *fcu, const short use_handle)
+void testhandles_fcurve(FCurve *fcu, const short use_handle)
{
BezTriple *bezt;
unsigned int a;
@@ -884,7 +884,7 @@ void testhandles_fcurve (FCurve *fcu, const short use_handle)
/* This function sorts BezTriples so that they are arranged in chronological order,
* as tools working on F-Curves expect that the BezTriples are in order.
*/
-void sort_time_fcurve (FCurve *fcu)
+void sort_time_fcurve(FCurve *fcu)
{
short ok= 1;
@@ -927,7 +927,7 @@ void sort_time_fcurve (FCurve *fcu)
}
/* This function tests if any BezTriples are out of order, thus requiring a sort */
-short test_time_fcurve (FCurve *fcu)
+short test_time_fcurve(FCurve *fcu)
{
unsigned int a;
@@ -1144,8 +1144,8 @@ static float dvar_eval_rotDiff (ChannelDriver *driver, DriverVar *dvar)
// TODO: this needs to take into account space conversions...
static float dvar_eval_locDiff (ChannelDriver *driver, DriverVar *dvar)
{
- float loc1[3] = {0.0f,0.0f,0.0f};
- float loc2[3] = {0.0f,0.0f,0.0f};
+ float loc1[3] = {0.0f, 0.0f, 0.0f};
+ float loc2[3] = {0.0f, 0.0f, 0.0f};
/* get two location values */
// NOTE: for now, these are all just worldspace
@@ -1240,7 +1240,7 @@ static float dvar_eval_transChan (ChannelDriver *driver, DriverVar *dvar)
Object *ob= (Object *)dtar_id_ensure_proxy_from(dtar->id);
bPoseChannel *pchan;
float mat[4][4];
- float oldEul[3] = {0.0f,0.0f,0.0f};
+ float oldEul[3] = {0.0f, 0.0f, 0.0f};
short useEulers=0, rotOrder=ROT_MODE_EUL;
/* check if this target has valid data */
@@ -1394,7 +1394,7 @@ static DriverVarTypeInfo *get_dvar_typeinfo (int type)
/* Driver API --------------------------------- */
/* This frees the driver variable itself */
-void driver_free_variable (ChannelDriver *driver, DriverVar *dvar)
+void driver_free_variable(ChannelDriver *driver, DriverVar *dvar)
{
/* sanity checks */
if (dvar == NULL)
@@ -1424,7 +1424,7 @@ void driver_free_variable (ChannelDriver *driver, DriverVar *dvar)
}
/* Change the type of driver variable */
-void driver_change_variable_type (DriverVar *dvar, int type)
+void driver_change_variable_type(DriverVar *dvar, int type)
{
DriverVarTypeInfo *dvti= get_dvar_typeinfo(type);
@@ -1547,7 +1547,7 @@ ChannelDriver *fcurve_copy_driver (ChannelDriver *driver)
/* Driver Evaluation -------------------------- */
/* Evaluate a Driver Variable to get a value that contributes to the final */
-float driver_get_variable_value (ChannelDriver *driver, DriverVar *dvar)
+float driver_get_variable_value(ChannelDriver *driver, DriverVar *dvar)
{
DriverVarTypeInfo *dvti;
@@ -1656,7 +1656,7 @@ static float evaluate_driver (ChannelDriver *driver, const float evaltime)
driver->curval= 0.0f;
}
else {
- /* this evaluates the expression using Python,and returns its result:
+ /* this evaluates the expression using Python, and returns its result:
* - on errors it reports, then returns 0.0f
*/
driver->curval= BPY_driver_exec(driver, evaltime);
@@ -2076,7 +2076,7 @@ static float fcurve_eval_samples (FCurve *fcu, FPoint *fpts, float evaltime)
/* Evaluate and return the value of the given F-Curve at the specified frame ("evaltime")
* Note: this is also used for drivers
*/
-float evaluate_fcurve (FCurve *fcu, float evaltime)
+float evaluate_fcurve(FCurve *fcu, float evaltime)
{
float cvalue= 0.0f;
float devaltime;
@@ -2116,13 +2116,13 @@ float evaluate_fcurve (FCurve *fcu, float evaltime)
}
/* Calculate the value of the given F-Curve at the given frame, and set its curval */
-void calculate_fcurve (FCurve *fcu, float ctime)
+void calculate_fcurve(FCurve *fcu, float ctime)
{
/* only calculate + set curval (overriding the existing value) if curve has
* any data which warrants this...
*/
- if ( (fcu->totvert) || (fcu->driver && !(fcu->driver->flag & DRIVER_FLAG_INVALID)) ||
- list_has_suitable_fmodifier(&fcu->modifiers, 0, FMI_TYPE_GENERATE_CURVE) )
+ if ((fcu->totvert) || (fcu->driver && !(fcu->driver->flag & DRIVER_FLAG_INVALID)) ||
+ list_has_suitable_fmodifier(&fcu->modifiers, 0, FMI_TYPE_GENERATE_CURVE))
{
/* calculate and set curval (evaluates driver too if necessary) */
fcu->curval= evaluate_fcurve(fcu, ctime);
diff --git a/source/blender/blenkernel/intern/fluidsim.c b/source/blender/blenkernel/intern/fluidsim.c
index a930818dd15..9be599ac66c 100644
--- a/source/blender/blenkernel/intern/fluidsim.c
+++ b/source/blender/blenkernel/intern/fluidsim.c
@@ -78,7 +78,8 @@ void initElbeemMesh(struct Scene *scene, struct Object *ob,
int *tris;
dm = mesh_create_derived_index_render(scene, ob, CD_MASK_BAREMESH, modifierIndex);
- //dm = mesh_create_derived_no_deform(ob,NULL);
+
+ DM_ensure_tessface(dm);
mvert = dm->getVertArray(dm);
mface = dm->getTessFaceArray(dm);
@@ -86,7 +87,7 @@ void initElbeemMesh(struct Scene *scene, struct Object *ob,
totface = dm->getNumTessFaces(dm);
*numVertices = totvert;
- verts = MEM_callocN( totvert*3*sizeof(float), "elbeemmesh_vertices");
+ verts = MEM_callocN(totvert*3*sizeof(float), "elbeemmesh_vertices");
for (i=0; i<totvert; i++) {
copy_v3_v3(&verts[i*3], mvert[i].co);
if (useGlobalCoords) { mul_m4_v3(ob->obmat, &verts[i*3]); }
@@ -98,7 +99,7 @@ void initElbeemMesh(struct Scene *scene, struct Object *ob,
if (mface[i].v4) { countTris++; }
}
*numTriangles = countTris;
- tris = MEM_callocN( countTris*3*sizeof(int), "elbeemmesh_triangles");
+ tris = MEM_callocN(countTris*3*sizeof(int), "elbeemmesh_triangles");
countTris = 0;
for (i=0; i<totface; i++) {
int face[4];
@@ -122,3 +123,4 @@ void initElbeemMesh(struct Scene *scene, struct Object *ob,
dm->release(dm);
}
+
diff --git a/source/blender/blenkernel/intern/fmodifier.c b/source/blender/blenkernel/intern/fmodifier.c
index 0b722aabd4c..92c73b23239 100644
--- a/source/blender/blenkernel/intern/fmodifier.c
+++ b/source/blender/blenkernel/intern/fmodifier.c
@@ -1058,7 +1058,7 @@ FModifier *copy_fmodifier (FModifier *src)
}
/* Duplicate all of the F-Modifiers in the Modifier stacks */
-void copy_fmodifiers (ListBase *dst, ListBase *src)
+void copy_fmodifiers(ListBase *dst, ListBase *src)
{
FModifier *fcm, *srcfcm;
@@ -1081,7 +1081,7 @@ void copy_fmodifiers (ListBase *dst, ListBase *src)
}
/* Remove and free the given F-Modifier from the given stack */
-int remove_fmodifier (ListBase *modifiers, FModifier *fcm)
+int remove_fmodifier(ListBase *modifiers, FModifier *fcm)
{
FModifierTypeInfo *fmi= fmodifier_get_typeinfo(fcm);
@@ -1112,7 +1112,7 @@ int remove_fmodifier (ListBase *modifiers, FModifier *fcm)
}
/* Remove all of a given F-Curve's modifiers */
-void free_fmodifiers (ListBase *modifiers)
+void free_fmodifiers(ListBase *modifiers)
{
FModifier *fcm, *fmn;
@@ -1147,7 +1147,7 @@ FModifier *find_active_fmodifier (ListBase *modifiers)
}
/* Set the active F-Modifier */
-void set_active_fmodifier (ListBase *modifiers, FModifier *fcm)
+void set_active_fmodifier(ListBase *modifiers, FModifier *fcm)
{
FModifier *fm;
@@ -1168,7 +1168,7 @@ void set_active_fmodifier (ListBase *modifiers, FModifier *fcm)
* - mtype - type of modifier (if 0, doesn't matter)
* - acttype - type of action to perform (if -1, doesn't matter)
*/
-short list_has_suitable_fmodifier (ListBase *modifiers, int mtype, short acttype)
+short list_has_suitable_fmodifier(ListBase *modifiers, int mtype, short acttype)
{
FModifier *fcm;
@@ -1252,7 +1252,7 @@ static float eval_fmodifier_influence (FModifier *fcm, float evaltime)
* so nevaltime gets set to whatever the last time-modifying modifier likes...
* - we start from the end of the stack, as only the last one matters for now
*/
-float evaluate_time_fmodifiers (ListBase *modifiers, FCurve *fcu, float cvalue, float evaltime)
+float evaluate_time_fmodifiers(ListBase *modifiers, FCurve *fcu, float cvalue, float evaltime)
{
FModifier *fcm;
@@ -1301,7 +1301,7 @@ float evaluate_time_fmodifiers (ListBase *modifiers, FCurve *fcu, float cvalue,
/* Evalautes the given set of F-Curve Modifiers using the given data
* Should only be called after evaluate_time_fmodifiers() has been called...
*/
-void evaluate_value_fmodifiers (ListBase *modifiers, FCurve *fcu, float *cvalue, float evaltime)
+void evaluate_value_fmodifiers(ListBase *modifiers, FCurve *fcu, float *cvalue, float evaltime)
{
FModifier *fcm;
@@ -1338,7 +1338,7 @@ void evaluate_value_fmodifiers (ListBase *modifiers, FCurve *fcu, float *cvalue,
/* Bake modifiers for given F-Curve to curve sample data, in the frame range defined
* by start and end (inclusive).
*/
-void fcurve_bake_modifiers (FCurve *fcu, int start, int end)
+void fcurve_bake_modifiers(FCurve *fcu, int start, int end)
{
ChannelDriver *driver;
diff --git a/source/blender/blenkernel/intern/font.c b/source/blender/blenkernel/intern/font.c
index 5d7960a9823..a7f01393a02 100644
--- a/source/blender/blenkernel/intern/font.c
+++ b/source/blender/blenkernel/intern/font.c
@@ -317,7 +317,7 @@ static void build_underline(Curve *cu, float x1, float y1, float x2, float y2, i
Nurb *nu2;
BPoint *bp;
- nu2 =(Nurb*) MEM_callocN(sizeof(Nurb),"underline_nurb");
+ nu2 =(Nurb*) MEM_callocN(sizeof(Nurb), "underline_nurb");
if (nu2 == NULL) return;
nu2->resolu= cu->resolu;
nu2->bezt = NULL;
@@ -331,7 +331,7 @@ static void build_underline(Curve *cu, float x1, float y1, float x2, float y2, i
nu2->orderv = 1;
nu2->flagu = CU_NURB_CYCLIC;
- bp = (BPoint*)MEM_callocN(4 * sizeof(BPoint),"underline_bp");
+ bp = (BPoint*)MEM_callocN(4 * sizeof(BPoint), "underline_bp");
if (bp == NULL) {
MEM_freeN(nu2);
return;
@@ -382,7 +382,7 @@ static void buildchar(Main *bmain, Curve *cu, unsigned long character, CharInfo
}
#endif
- /* make a copy at distance ofsx,ofsy with shear*/
+ /* make a copy at distance ofsx, ofsy with shear*/
fsize= cu->fsize;
shear= cu->shear;
si= (float)sin(rot);
@@ -398,7 +398,7 @@ static void buildchar(Main *bmain, Curve *cu, unsigned long character, CharInfo
while (nu1) {
bezt1 = nu1->bezt;
if (bezt1) {
- nu2 =(Nurb*) MEM_mallocN(sizeof(Nurb),"duplichar_nurb");
+ nu2 =(Nurb*) MEM_mallocN(sizeof(Nurb), "duplichar_nurb");
if (nu2 == NULL) break;
memcpy(nu2, nu1, sizeof(struct Nurb));
nu2->resolu= cu->resolu;
@@ -416,7 +416,7 @@ static void buildchar(Main *bmain, Curve *cu, unsigned long character, CharInfo
/* nu2->trim.last = 0; */
i = nu2->pntsu;
- bezt2 = (BezTriple*)MEM_mallocN(i * sizeof(BezTriple),"duplichar_bezt2");
+ bezt2 = (BezTriple*)MEM_mallocN(i * sizeof(BezTriple), "duplichar_bezt2");
if (bezt2 == NULL) {
MEM_freeN(nu2);
break;
@@ -583,14 +583,14 @@ struct chartrans *BKE_text_to_curve(Main *bmain, Scene *scene, Object *ob, int m
/* calc offset and rotation of each char */
ct = chartransdata =
- (struct chartrans*)MEM_callocN((slen+1)* sizeof(struct chartrans),"buildtext");
+ (struct chartrans*)MEM_callocN((slen+1)* sizeof(struct chartrans), "buildtext");
/* We assume the worst case: 1 character per line (is freed at end anyway) */
- linedata= MEM_mallocN(sizeof(float)*(slen*2 + 1),"buildtext2");
- linedata2= MEM_mallocN(sizeof(float)*(slen*2 + 1),"buildtext3");
- linedata3= MEM_callocN(sizeof(float)*(slen*2 + 1),"buildtext4");
- linedata4= MEM_callocN(sizeof(float)*(slen*2 + 1),"buildtext5");
+ linedata = MEM_mallocN(sizeof(float) * (slen * 2 + 1), "buildtext2");
+ linedata2 = MEM_mallocN(sizeof(float) * (slen * 2 + 1), "buildtext3");
+ linedata3 = MEM_callocN(sizeof(float) * (slen * 2 + 1), "buildtext4");
+ linedata4 = MEM_callocN(sizeof(float) * (slen * 2 + 1), "buildtext5");
linedist= cu->linedist;
diff --git a/source/blender/blenkernel/intern/gpencil.c b/source/blender/blenkernel/intern/gpencil.c
index 811cb881f6e..9ea4eafdd73 100644
--- a/source/blender/blenkernel/intern/gpencil.c
+++ b/source/blender/blenkernel/intern/gpencil.c
@@ -54,7 +54,7 @@
/* --------- Memory Management ------------ */
/* Free strokes belonging to a gp-frame */
-void free_gpencil_strokes (bGPDframe *gpf)
+void free_gpencil_strokes(bGPDframe *gpf)
{
bGPDstroke *gps, *gpsn;
@@ -72,7 +72,7 @@ void free_gpencil_strokes (bGPDframe *gpf)
}
/* Free all of a gp-layer's frames */
-void free_gpencil_frames (bGPDlayer *gpl)
+void free_gpencil_frames(bGPDlayer *gpl)
{
bGPDframe *gpf, *gpfn;
@@ -90,7 +90,7 @@ void free_gpencil_frames (bGPDlayer *gpl)
}
/* Free all of the gp-layers for a viewport (list should be &gpd->layers or so) */
-void free_gpencil_layers (ListBase *list)
+void free_gpencil_layers(ListBase *list)
{
bGPDlayer *gpl, *gpln;
@@ -108,7 +108,7 @@ void free_gpencil_layers (ListBase *list)
}
/* Free all of GPencil datablock's related data, but not the block itself */
-void free_gpencil_data (bGPdata *gpd)
+void free_gpencil_data(bGPdata *gpd)
{
/* free layers */
free_gpencil_layers(&gpd->layers);
@@ -299,7 +299,7 @@ bGPdata *gpencil_data_duplicate (bGPdata *src)
/* -------- GP-Frame API ---------- */
/* delete the last stroke of the given frame */
-void gpencil_frame_delete_laststroke (bGPDlayer *gpl, bGPDframe *gpf)
+void gpencil_frame_delete_laststroke(bGPDlayer *gpl, bGPDframe *gpf)
{
bGPDstroke *gps= (gpf) ? gpf->strokes.last : NULL;
int cfra = (gpf) ? gpf->framenum : 0; /* assume that the current frame was not locked */
@@ -447,7 +447,7 @@ bGPDframe *gpencil_layer_getframe (bGPDlayer *gpl, int cframe, short addnew)
}
/* delete the given frame from a layer */
-void gpencil_layer_delframe (bGPDlayer *gpl, bGPDframe *gpf)
+void gpencil_layer_delframe(bGPDlayer *gpl, bGPDframe *gpf)
{
/* error checking */
if (ELEM(NULL, gpl, gpf))
@@ -479,7 +479,7 @@ bGPDlayer *gpencil_layer_getactive (bGPdata *gpd)
}
/* set the active gp-layer */
-void gpencil_layer_setactive (bGPdata *gpd, bGPDlayer *active)
+void gpencil_layer_setactive(bGPdata *gpd, bGPDlayer *active)
{
bGPDlayer *gpl;
@@ -496,7 +496,7 @@ void gpencil_layer_setactive (bGPdata *gpd, bGPDlayer *active)
}
/* delete the active gp-layer */
-void gpencil_layer_delactive (bGPdata *gpd)
+void gpencil_layer_delactive(bGPdata *gpd)
{
bGPDlayer *gpl= gpencil_layer_getactive(gpd);
diff --git a/source/blender/blenkernel/intern/group.c b/source/blender/blenkernel/intern/group.c
index cf0538b4395..204b2b08563 100644
--- a/source/blender/blenkernel/intern/group.c
+++ b/source/blender/blenkernel/intern/group.c
@@ -1,5 +1,4 @@
-/*
- *
+/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -176,7 +175,7 @@ static int add_to_group_internal(Group *group, Object *ob)
}
go= MEM_callocN(sizeof(GroupObject), "groupobject");
- BLI_addtail( &group->gobject, go);
+ BLI_addtail(&group->gobject, go);
go->ob= ob;
diff --git a/source/blender/blenkernel/intern/idcode.c b/source/blender/blenkernel/intern/idcode.c
index c7dec3d8f4b..c3bd36348c6 100644
--- a/source/blender/blenkernel/intern/idcode.c
+++ b/source/blender/blenkernel/intern/idcode.c
@@ -53,7 +53,7 @@ static IDType idtypes[]= {
{ ID_BR, "Brush", "brushes", IDTYPE_FLAGS_ISLINKABLE},
{ ID_CA, "Camera", "cameras", IDTYPE_FLAGS_ISLINKABLE},
{ ID_CU, "Curve", "curves", IDTYPE_FLAGS_ISLINKABLE},
- { ID_GD, "GPencil", "grease_pencil",IDTYPE_FLAGS_ISLINKABLE}, /* rename gpencil */
+ { ID_GD, "GPencil", "grease_pencil", IDTYPE_FLAGS_ISLINKABLE}, /* rename gpencil */
{ ID_GR, "Group", "groups", IDTYPE_FLAGS_ISLINKABLE},
{ ID_ID, "ID", "ids", 0}, /* plural is fake */
{ ID_IM, "Image", "images", IDTYPE_FLAGS_ISLINKABLE},
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index 5c9c942cc6c..9c5c99592ed 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -1036,38 +1036,38 @@ char BKE_imtype_valid_depths(const char imtype)
* creator.c help info */
char BKE_imtype_from_arg(const char *imtype_arg)
{
- if (!strcmp(imtype_arg,"TGA")) return R_IMF_IMTYPE_TARGA;
- else if (!strcmp(imtype_arg,"IRIS")) return R_IMF_IMTYPE_IRIS;
+ if (!strcmp(imtype_arg, "TGA")) return R_IMF_IMTYPE_TARGA;
+ else if (!strcmp(imtype_arg, "IRIS")) return R_IMF_IMTYPE_IRIS;
#ifdef WITH_DDS
- else if (!strcmp(imtype_arg,"DDS")) return R_IMF_IMTYPE_DDS;
+ else if (!strcmp(imtype_arg, "DDS")) return R_IMF_IMTYPE_DDS;
#endif
- else if (!strcmp(imtype_arg,"JPEG")) return R_IMF_IMTYPE_JPEG90;
- else if (!strcmp(imtype_arg,"IRIZ")) return R_IMF_IMTYPE_IRIZ;
- else if (!strcmp(imtype_arg,"RAWTGA")) return R_IMF_IMTYPE_RAWTGA;
- else if (!strcmp(imtype_arg,"AVIRAW")) return R_IMF_IMTYPE_AVIRAW;
- else if (!strcmp(imtype_arg,"AVIJPEG")) return R_IMF_IMTYPE_AVIJPEG;
- else if (!strcmp(imtype_arg,"PNG")) return R_IMF_IMTYPE_PNG;
- else if (!strcmp(imtype_arg,"AVICODEC")) return R_IMF_IMTYPE_AVICODEC;
- else if (!strcmp(imtype_arg,"QUICKTIME")) return R_IMF_IMTYPE_QUICKTIME;
- else if (!strcmp(imtype_arg,"BMP")) return R_IMF_IMTYPE_BMP;
+ else if (!strcmp(imtype_arg, "JPEG")) return R_IMF_IMTYPE_JPEG90;
+ else if (!strcmp(imtype_arg, "IRIZ")) return R_IMF_IMTYPE_IRIZ;
+ else if (!strcmp(imtype_arg, "RAWTGA")) return R_IMF_IMTYPE_RAWTGA;
+ else if (!strcmp(imtype_arg, "AVIRAW")) return R_IMF_IMTYPE_AVIRAW;
+ else if (!strcmp(imtype_arg, "AVIJPEG")) return R_IMF_IMTYPE_AVIJPEG;
+ else if (!strcmp(imtype_arg, "PNG")) return R_IMF_IMTYPE_PNG;
+ else if (!strcmp(imtype_arg, "AVICODEC")) return R_IMF_IMTYPE_AVICODEC;
+ else if (!strcmp(imtype_arg, "QUICKTIME")) return R_IMF_IMTYPE_QUICKTIME;
+ else if (!strcmp(imtype_arg, "BMP")) return R_IMF_IMTYPE_BMP;
#ifdef WITH_HDR
- else if (!strcmp(imtype_arg,"HDR")) return R_IMF_IMTYPE_RADHDR;
+ else if (!strcmp(imtype_arg, "HDR")) return R_IMF_IMTYPE_RADHDR;
#endif
#ifdef WITH_TIFF
- else if (!strcmp(imtype_arg,"TIFF")) return R_IMF_IMTYPE_TIFF;
+ else if (!strcmp(imtype_arg, "TIFF")) return R_IMF_IMTYPE_TIFF;
#endif
#ifdef WITH_OPENEXR
- else if (!strcmp(imtype_arg,"EXR")) return R_IMF_IMTYPE_OPENEXR;
- else if (!strcmp(imtype_arg,"MULTILAYER")) return R_IMF_IMTYPE_MULTILAYER;
+ else if (!strcmp(imtype_arg, "EXR")) return R_IMF_IMTYPE_OPENEXR;
+ else if (!strcmp(imtype_arg, "MULTILAYER")) return R_IMF_IMTYPE_MULTILAYER;
#endif
- else if (!strcmp(imtype_arg,"MPEG")) return R_IMF_IMTYPE_FFMPEG;
- else if (!strcmp(imtype_arg,"FRAMESERVER")) return R_IMF_IMTYPE_FRAMESERVER;
+ else if (!strcmp(imtype_arg, "MPEG")) return R_IMF_IMTYPE_FFMPEG;
+ else if (!strcmp(imtype_arg, "FRAMESERVER")) return R_IMF_IMTYPE_FRAMESERVER;
#ifdef WITH_CINEON
- else if (!strcmp(imtype_arg,"CINEON")) return R_IMF_IMTYPE_CINEON;
- else if (!strcmp(imtype_arg,"DPX")) return R_IMF_IMTYPE_DPX;
+ else if (!strcmp(imtype_arg, "CINEON")) return R_IMF_IMTYPE_CINEON;
+ else if (!strcmp(imtype_arg, "DPX")) return R_IMF_IMTYPE_DPX;
#endif
#ifdef WITH_OPENJPEG
- else if (!strcmp(imtype_arg,"JP2")) return R_IMF_IMTYPE_JP2;
+ else if (!strcmp(imtype_arg, "JP2")) return R_IMF_IMTYPE_JP2;
#endif
else return R_IMF_IMTYPE_INVALID;
}
@@ -1118,7 +1118,7 @@ int BKE_add_image_extension(char *string, const char imtype)
}
#endif
#ifdef WITH_OPENEXR
- else if ( ELEM(imtype, R_IMF_IMTYPE_OPENEXR, R_IMF_IMTYPE_MULTILAYER)) {
+ else if (ELEM(imtype, R_IMF_IMTYPE_OPENEXR, R_IMF_IMTYPE_MULTILAYER)) {
if (!BLI_testextensie(string, ".exr"))
extension= ".exr";
}
@@ -1144,7 +1144,7 @@ int BKE_add_image_extension(char *string, const char imtype)
}
#endif
else { // R_IMF_IMTYPE_AVICODEC, R_IMF_IMTYPE_AVIRAW, R_IMF_IMTYPE_AVIJPEG, R_IMF_IMTYPE_JPEG90, R_IMF_IMTYPE_QUICKTIME etc
- if (!( BLI_testextensie(string, ".jpg") || BLI_testextensie(string, ".jpeg")))
+ if (!(BLI_testextensie(string, ".jpg") || BLI_testextensie(string, ".jpeg")))
extension= ".jpg";
}
@@ -2603,7 +2603,7 @@ int BKE_image_user_get_frame(const ImageUser *iuser, int cfra, int fieldnr)
/* cyclic */
if (iuser->cycl) {
- cfra= ( (cfra) % len );
+ cfra= ((cfra) % len);
if (cfra < 0) cfra+= len;
if (cfra==0) cfra= len;
}
@@ -2621,7 +2621,7 @@ int BKE_image_user_get_frame(const ImageUser *iuser, int cfra, int fieldnr)
framenr+= iuser->offset;
if (iuser->cycl) {
- framenr= ( (framenr) % len );
+ framenr= ((framenr) % len);
while (framenr < 0) framenr+= len;
if (framenr==0) framenr= len;
}
diff --git a/source/blender/blenkernel/intern/implicit.c b/source/blender/blenkernel/intern/implicit.c
index b593419db9f..d4861a27057 100644
--- a/source/blender/blenkernel/intern/implicit.c
+++ b/source/blender/blenkernel/intern/implicit.c
@@ -87,7 +87,7 @@ void itstart(void)
}
static void itend(void)
{
- gettimeofday(&_itend,&itz);
+ gettimeofday(&_itend, &itz);
}
double itval(void)
{
@@ -98,8 +98,8 @@ double itval(void)
}
#endif
-static float I[3][3] = {{1,0,0},{0,1,0},{0,0,1}};
-static float ZERO[3][3] = {{0,0,0}, {0,0,0}, {0,0,0}};
+static float I[3][3] = {{1, 0, 0}, {0, 1, 0}, {0, 0, 1}};
+static float ZERO[3][3] = {{0, 0, 0}, {0, 0, 0}, {0, 0, 0}};
/*
#define C99
@@ -119,9 +119,9 @@ struct Cloth;
typedef float lfVector[3];
typedef struct fmatrix3x3 {
float m[3][3]; /* 3x3 matrix */
- unsigned int c,r; /* column and row number */
+ unsigned int c, r; /* column and row number */
int pinned; /* is this vertex allowed to move? */
- float n1,n2,n3; /* three normal vectors for collision constrains */
+ float n1, n2, n3; /* three normal vectors for collision constrains */
unsigned int vcount; /* vertex count */
unsigned int scount; /* spring count */
} fmatrix3x3;
@@ -168,7 +168,7 @@ DO_INLINE void mul_fvectorT_fvectorS(float to[3][3], float vectorA[3], float vec
/* printf vector[3] on console: for debug output */
static void print_fvector(float m3[3])
{
- printf("%f\n%f\n%f\n\n",m3[0],m3[1],m3[2]);
+ printf("%f\n%f\n%f\n\n", m3[0], m3[1], m3[2]);
}
///////////////////////////
@@ -303,9 +303,9 @@ DO_INLINE void sub_lfvector_lfvector(float (*to)[3], float (*fLongVectorA)[3], f
/* printf 3x3 matrix on console: for debug output */
static void print_fmatrix(float m3[3][3])
{
- printf("%f\t%f\t%f\n",m3[0][0],m3[0][1],m3[0][2]);
- printf("%f\t%f\t%f\n",m3[1][0],m3[1][1],m3[1][2]);
- printf("%f\t%f\t%f\n\n",m3[2][0],m3[2][1],m3[2][2]);
+ printf("%f\t%f\t%f\n", m3[0][0], m3[0][1], m3[0][2]);
+ printf("%f\t%f\t%f\n", m3[1][0], m3[1][1], m3[1][2]);
+ printf("%f\t%f\t%f\n\n", m3[2][0], m3[2][1], m3[2][2]);
}
#endif
@@ -367,9 +367,9 @@ DO_INLINE void inverse_fmatrix(float to[3][3], float from[3][3])
/* STATUS: verified */
DO_INLINE void mul_fmatrix_S(float matrix[3][3], float scalar)
{
- mul_fvector_S(matrix[0], matrix[0],scalar);
- mul_fvector_S(matrix[1], matrix[1],scalar);
- mul_fvector_S(matrix[2], matrix[2],scalar);
+ mul_fvector_S(matrix[0], matrix[0], scalar);
+ mul_fvector_S(matrix[1], matrix[1], scalar);
+ mul_fvector_S(matrix[2], matrix[2], scalar);
}
/* a vector multiplied by a 3x3 matrix */
@@ -385,17 +385,17 @@ DO_INLINE void mul_fvector_fmatrix(float *to, float *from, float matrix[3][3])
/* STATUS: verified */
DO_INLINE void mul_fmatrix_fvector(float *to, float matrix[3][3], float from[3])
{
- to[0] = dot_v3v3(matrix[0],from);
- to[1] = dot_v3v3(matrix[1],from);
- to[2] = dot_v3v3(matrix[2],from);
+ to[0] = dot_v3v3(matrix[0], from);
+ to[1] = dot_v3v3(matrix[1], from);
+ to[2] = dot_v3v3(matrix[2], from);
}
/* 3x3 matrix multiplied by a 3x3 matrix */
/* STATUS: verified */
DO_INLINE void mul_fmatrix_fmatrix(float to[3][3], float matrixA[3][3], float matrixB[3][3])
{
- mul_fvector_fmatrix(to[0], matrixA[0],matrixB);
- mul_fvector_fmatrix(to[1], matrixA[1],matrixB);
- mul_fvector_fmatrix(to[2], matrixA[2],matrixB);
+ mul_fvector_fmatrix(to[0], matrixA[0], matrixB);
+ mul_fvector_fmatrix(to[1], matrixA[1], matrixB);
+ mul_fvector_fmatrix(to[2], matrixA[2], matrixB);
}
/* 3x3 matrix addition with 3x3 matrix */
DO_INLINE void add_fmatrix_fmatrix(float to[3][3], float matrixA[3][3], float matrixB[3][3])
@@ -459,9 +459,9 @@ DO_INLINE void muladd_fvector_fmatrix(float to[3], float from[3], float matrix[3
/* 3x3 matrix multiplied and added to/by a 3x3 matrix and added to another 3x3 matrix */
DO_INLINE void muladd_fmatrix_fmatrix(float to[3][3], float matrixA[3][3], float matrixB[3][3])
{
- muladd_fvector_fmatrix(to[0], matrixA[0],matrixB);
- muladd_fvector_fmatrix(to[1], matrixA[1],matrixB);
- muladd_fvector_fmatrix(to[2], matrixA[2],matrixB);
+ muladd_fvector_fmatrix(to[0], matrixA[0], matrixB);
+ muladd_fvector_fmatrix(to[1], matrixA[1], matrixB);
+ muladd_fvector_fmatrix(to[2], matrixA[2], matrixB);
}
/* a vector multiplied and sub'd to/by a 3x3 matrix */
DO_INLINE void mulsub_fvector_fmatrix(float to[3], float from[3], float matrix[3][3])
@@ -473,9 +473,9 @@ DO_INLINE void mulsub_fvector_fmatrix(float to[3], float from[3], float matrix[3
/* 3x3 matrix multiplied and sub'd to/by a 3x3 matrix and added to another 3x3 matrix */
DO_INLINE void mulsub_fmatrix_fmatrix(float to[3][3], float matrixA[3][3], float matrixB[3][3])
{
- mulsub_fvector_fmatrix(to[0], matrixA[0],matrixB);
- mulsub_fvector_fmatrix(to[1], matrixA[1],matrixB);
- mulsub_fvector_fmatrix(to[2], matrixA[2],matrixB);
+ mulsub_fvector_fmatrix(to[0], matrixA[0], matrixB);
+ mulsub_fvector_fmatrix(to[1], matrixA[1], matrixB);
+ mulsub_fvector_fmatrix(to[2], matrixA[2], matrixB);
}
/* 3x3 matrix multiplied+added by a vector */
/* STATUS: verified */
@@ -531,7 +531,7 @@ DO_INLINE void del_bfmatrix(fmatrix3x3 *matrix)
DO_INLINE void cp_bfmatrix(fmatrix3x3 *to, fmatrix3x3 *from)
{
// TODO bounds checking
- memcpy(to, from, sizeof(fmatrix3x3) * (from[0].vcount+from[0].scount) );
+ memcpy(to, from, sizeof(fmatrix3x3) * (from[0].vcount+from[0].scount));
}
/* init big matrix */
@@ -549,8 +549,8 @@ DO_INLINE void init_bfmatrix(fmatrix3x3 *matrix, float m3[3][3])
// slow in parallel
DO_INLINE void initdiag_bfmatrix(fmatrix3x3 *matrix, float m3[3][3])
{
- unsigned int i,j;
- float tmatrix[3][3] = {{0,0,0},{0,0,0},{0,0,0}};
+ unsigned int i, j;
+ float tmatrix[3][3] = {{0, 0, 0}, {0, 0, 0}, {0, 0, 0}};
for (i = 0; i < matrix[0].vcount; i++) {
cp_fmatrix(matrix[i].m, m3);
@@ -701,7 +701,7 @@ typedef struct Implicit_Data
fmatrix3x3 *A, *dFdV, *dFdX, *S, *P, *Pinv, *bigI, *M;
} Implicit_Data;
-int implicit_init (Object *UNUSED(ob), ClothModifierData *clmd)
+int implicit_init(Object *UNUSED(ob), ClothModifierData *clmd)
{
unsigned int i = 0;
unsigned int pinned = 0;
@@ -785,7 +785,7 @@ int implicit_init (Object *UNUSED(ob), ClothModifierData *clmd)
return 1;
}
-int implicit_free (ClothModifierData *clmd)
+int implicit_free(ClothModifierData *clmd)
{
Implicit_Data *id;
Cloth *cloth;
@@ -824,14 +824,14 @@ int implicit_free (ClothModifierData *clmd)
DO_INLINE float fb(float length, float L)
{
float x = length/L;
- return (-11.541f*pow(x,4)+34.193f*pow(x,3)-39.083f*pow(x,2)+23.116f*x-9.713f);
+ return (-11.541f*pow(x, 4)+34.193f*pow(x, 3)-39.083f*pow(x, 2)+23.116f*x-9.713f);
}
DO_INLINE float fbderiv(float length, float L)
{
float x = length/L;
- return (-46.164f*pow(x,3)+102.579f*pow(x,2)-78.166f*x+23.116f);
+ return (-46.164f*pow(x, 3)+102.579f*pow(x, 2)-78.166f*x+23.116f);
}
DO_INLINE float fbstar(float length, float L, float kb, float cb)
@@ -887,12 +887,12 @@ static int cg_filtered(lfVector *ldV, fmatrix3x3 *lA, lfVector *lB, lfVector *z
add_lfvector_lfvector(ldV, ldV, z, numverts);
- // r = B - Mul(tmp,A,X); // just use B if X known to be zero
+ // r = B - Mul(tmp, A, X); // just use B if X known to be zero
cp_lfvector(r, lB, numverts);
mul_bfmatrix_lfvector(tmp, lA, ldV);
sub_lfvector_lfvector(r, r, tmp, numverts);
- filter(r,S);
+ filter(r, S);
cp_lfvector(d, r, numverts);
@@ -900,10 +900,10 @@ static int cg_filtered(lfVector *ldV, fmatrix3x3 *lA, lfVector *lB, lfVector *z
starget = s * sqrt(conjgrad_epsilon);
while (s>starget && conjgrad_loopcount < conjgrad_looplimit) {
- // Mul(q,A,d); // q = A*d;
+ // Mul(q, A, d); // q = A*d;
mul_bfmatrix_lfvector(q, lA, d);
- filter(q,S);
+ filter(q, S);
a = s/dot_lfvector(d, q, numverts);
@@ -919,7 +919,7 @@ static int cg_filtered(lfVector *ldV, fmatrix3x3 *lA, lfVector *lB, lfVector *z
//d = r+d*(s/s_prev);
add_lfvector_lfvectorS(d, r, d, (s/s_prev), numverts);
- filter(d,S);
+ filter(d, S);
conjgrad_loopcount++;
}
@@ -1126,7 +1126,7 @@ static int cg_filtered_pre(lfVector *dv, fmatrix3x3 *lA, lfVector *lB, lfVector
DO_INLINE void dfdx_spring_type1(float to[3][3], float extent[3], float length, float L, float dot, float k)
{
// dir is unit length direction, rest is spring's restlength, k is spring constant.
- // return (outerprod(dir,dir)*k + (I - outerprod(dir,dir))*(k - ((k*L)/length)));
+ // return (outerprod(dir, dir)*k + (I - outerprod(dir, dir))*(k - ((k*L)/length)));
float temp[3][3];
float temp1 = k*(1.0 - (L/length));
@@ -1148,7 +1148,7 @@ DO_INLINE void dfdx_spring_type1(float to[3][3], float extent[3], float length,
DO_INLINE void dfdx_spring_type2(float to[3][3], float dir[3], float length, float L, float k, float cb)
{
- // return outerprod(dir,dir)*fbstar_jacobi(length, L, k, cb);
+ // return outerprod(dir, dir)*fbstar_jacobi(length, L, k, cb);
mul_fvectorT_fvectorS(to, dir, dir, fbstar_jacobi(length, L, k, cb));
}
@@ -1159,10 +1159,10 @@ DO_INLINE void dfdv_damp(float to[3][3], float dir[3], float damping)
}
-DO_INLINE void dfdx_spring(float to[3][3], float dir[3],float length,float L,float k)
+DO_INLINE void dfdx_spring(float to[3][3], float dir[3], float length, float L, float k)
{
// dir is unit length direction, rest is spring's restlength, k is spring constant.
- //return ( (I-outerprod(dir,dir))*Min(1.0f,rest/length) - I) * -k;
+ //return ( (I-outerprod(dir, dir))*Min(1.0f, rest/length) - I) * -k;
mul_fvectorT_fvector(to, dir, dir);
sub_fmatrix_fmatrix(to, I, to);
@@ -1172,13 +1172,13 @@ DO_INLINE void dfdx_spring(float to[3][3], float dir[3],float length,float L,fl
}
// unused atm
-DO_INLINE void dfdx_damp(float to[3][3], float dir[3],float length,const float vel[3],float rest,float damping)
+DO_INLINE void dfdx_damp(float to[3][3], float dir[3], float length, const float vel[3], float rest, float damping)
{
// inner spring damping vel is the relative velocity of the endpoints.
- // return (I-outerprod(dir,dir)) * (-damping * -(dot(dir,vel)/Max(length,rest)));
+ // return (I-outerprod(dir, dir)) * (-damping * -(dot(dir, vel)/Max(length, rest)));
mul_fvectorT_fvector(to, dir, dir);
sub_fmatrix_fmatrix(to, I, to);
- mul_fmatrix_S(to, (-damping * -(dot_v3v3(dir,vel)/MAX2(length,rest))));
+ mul_fmatrix_S(to, (-damping * -(dot_v3v3(dir, vel)/MAX2(length, rest))));
}
@@ -1188,17 +1188,17 @@ DO_INLINE void cloth_calc_spring_force(ClothModifierData *clmd, ClothSpring *s,
ClothVertex *verts = cloth->verts;
float extent[3];
float length = 0, dot = 0;
- float dir[3] = {0,0,0};
+ float dir[3] = {0, 0, 0};
float vel[3];
float k = 0.0f;
float L = s->restlen;
float cb; /* = clmd->sim_parms->structural; */ /*UNUSED*/
- float nullf[3] = {0,0,0};
- float stretch_force[3] = {0,0,0};
- float bending_force[3] = {0,0,0};
- float damping_force[3] = {0,0,0};
- float nulldfdx[3][3]={ {0,0,0}, {0,0,0}, {0,0,0}};
+ float nullf[3] = {0, 0, 0};
+ float stretch_force[3] = {0, 0, 0};
+ float bending_force[3] = {0, 0, 0};
+ float damping_force[3] = {0, 0, 0};
+ float nulldfdx[3][3]={ {0, 0, 0}, {0, 0, 0}, {0, 0, 0}};
float scaling = 0.0;
@@ -1306,7 +1306,7 @@ DO_INLINE void cloth_calc_spring_force(ClothModifierData *clmd, ClothSpring *s,
mul_fvector_S(bending_force, dir, fbstar(length, L, k, cb));
VECADD(s->f, s->f, bending_force);
- dfdx_spring_type2(s->dfdx, dir, length,L, k, cb);
+ dfdx_spring_type2(s->dfdx, dir, length, L, k, cb);
}
}
}
@@ -1334,7 +1334,7 @@ DO_INLINE void cloth_apply_spring_force(ClothModifierData *UNUSED(clmd), ClothSp
static void CalcFloat( float *v1, float *v2, float *v3, float *n)
{
- float n1[3],n2[3];
+ float n1[3], n2[3];
n1[0]= v1[0]-v2[0];
n2[0]= v2[0]-v3[0];
@@ -1350,7 +1350,7 @@ static void CalcFloat( float *v1, float *v2, float *v3, float *n)
static void CalcFloat4( float *v1, float *v2, float *v3, float *v4, float *n)
{
/* real cross! */
- float n1[3],n2[3];
+ float n1[3], n2[3];
n1[0]= v1[0]-v3[0];
n1[1]= v1[1]-v3[1];
@@ -1512,7 +1512,7 @@ static void hair_velocity_smoothing(ClothModifierData *clmd, lfVector *lF, lfVec
static void cloth_calc_force(ClothModifierData *clmd, float UNUSED(frame), lfVector *lF, lfVector *lX, lfVector *lV, fmatrix3x3 *dFdV, fmatrix3x3 *dFdX, ListBase *effectors, float time, fmatrix3x3 *M)
{
- /* Collect forces and derivatives: F,dFdX,dFdV */
+ /* Collect forces and derivatives: F, dFdX, dFdV */
Cloth *cloth = clmd->clothObject;
unsigned int i = 0;
float spring_air = clmd->sim_parms->Cvi * 0.01f; /* viscosity of air scaled in percent */
@@ -1568,17 +1568,17 @@ static void cloth_calc_force(ClothModifierData *clmd, float UNUSED(frame), lfVec
}
for (i = 0; i < cloth->numfaces; i++) {
- float trinormal[3]={0,0,0}; // normalized triangle normal
- float triunnormal[3]={0,0,0}; // not-normalized-triangle normal
- float tmp[3]={0,0,0};
+ float trinormal[3]={0, 0, 0}; // normalized triangle normal
+ float triunnormal[3]={0, 0, 0}; // not-normalized-triangle normal
+ float tmp[3]={0, 0, 0};
float factor = (mfaces[i].v4) ? 0.25 : 1.0 / 3.0;
factor *= 0.02;
// calculate face normal
if (mfaces[i].v4)
- CalcFloat4(lX[mfaces[i].v1],lX[mfaces[i].v2],lX[mfaces[i].v3],lX[mfaces[i].v4],triunnormal);
+ CalcFloat4(lX[mfaces[i].v1], lX[mfaces[i].v2], lX[mfaces[i].v3], lX[mfaces[i].v4], triunnormal);
else
- CalcFloat(lX[mfaces[i].v1],lX[mfaces[i].v2],lX[mfaces[i].v3],triunnormal);
+ CalcFloat(lX[mfaces[i].v1], lX[mfaces[i].v2], lX[mfaces[i].v3], triunnormal);
normalize_v3_v3(trinormal, triunnormal);
@@ -1608,9 +1608,9 @@ static void cloth_calc_force(ClothModifierData *clmd, float UNUSED(frame), lfVec
/* Hair has only edges */
if (cloth->numfaces == 0) {
ClothSpring *spring;
- float edgevec[3]={0,0,0}; //edge vector
- float edgeunnormal[3]={0,0,0}; // not-normalized-edge normal
- float tmp[3]={0,0,0};
+ float edgevec[3]={0, 0, 0}; //edge vector
+ float edgeunnormal[3]={0, 0, 0}; // not-normalized-edge normal
+ float tmp[3]={0, 0, 0};
float factor = 0.01;
search = cloth->springs;
@@ -1768,7 +1768,7 @@ int cloth_calc_helper_forces(Object *UNUSED(ob), ClothModifierData * clmd, float
return 1;
}
-int implicit_solver (Object *ob, float frame, ClothModifierData *clmd, ListBase *effectors)
+int implicit_solver(Object *ob, float frame, ClothModifierData *clmd, ListBase *effectors)
{
unsigned int i=0;
float step=0.0f, tf=clmd->sim_parms->timescale;
@@ -1908,7 +1908,7 @@ int implicit_solver (Object *ob, float frame, ClothModifierData *clmd, ListBase
return 1;
}
-void implicit_set_positions (ClothModifierData *clmd)
+void implicit_set_positions(ClothModifierData *clmd)
{
Cloth *cloth = clmd->clothObject;
ClothVertex *verts = cloth->verts;
diff --git a/source/blender/blenkernel/intern/ipo.c b/source/blender/blenkernel/intern/ipo.c
index c33bb973385..48763382f2a 100644
--- a/source/blender/blenkernel/intern/ipo.c
+++ b/source/blender/blenkernel/intern/ipo.c
@@ -81,7 +81,7 @@
/* Free data from old IPO-Blocks (those which haven't been converted), but not IPO block itself */
// XXX this shouldn't be necessary anymore, but may occur while not all data is converted yet
-void free_ipo (Ipo *ipo)
+void free_ipo(Ipo *ipo)
{
IpoCurve *icu, *icn;
int n= 0;
@@ -1906,7 +1906,8 @@ void do_versions_ipos_to_animato(Main *main)
AnimData *adt= BKE_id_add_animdata(id);
- SEQ_BEGIN (ed, seq) {
+ SEQ_BEGIN (ed, seq)
+ {
IpoCurve *icu = (seq->ipo) ? seq->ipo->curve.first : NULL;
short adrcode = SEQ_FAC1;
diff --git a/source/blender/blenkernel/intern/lamp.c b/source/blender/blenkernel/intern/lamp.c
index e981d772df6..11c3269ad37 100644
--- a/source/blender/blenkernel/intern/lamp.c
+++ b/source/blender/blenkernel/intern/lamp.c
@@ -96,6 +96,7 @@ void *add_lamp(const char *name)
la->skyblendfac= 1.0f;
la->sky_colorspace= BLI_XYZ_CIE;
la->sky_exposure= 1.0f;
+ la->shadow_frustum_size= 10.0f;
curvemapping_initialize(la->curfalloff);
return la;
diff --git a/source/blender/blenkernel/intern/lattice.c b/source/blender/blenkernel/intern/lattice.c
index 12f11a9dee1..e78da48d153 100644
--- a/source/blender/blenkernel/intern/lattice.c
+++ b/source/blender/blenkernel/intern/lattice.c
@@ -131,9 +131,9 @@ void resizelattice(Lattice *lt, int uNew, int vNew, int wNew, Object *ltOb)
}
co = vertexCos[0];
- for (w=0,wc=fw; w<wNew; w++,wc+=dw) {
- for (v=0,vc=fv; v<vNew; v++,vc+=dv) {
- for (u=0,uc=fu; u<uNew; u++,co+=3,uc+=du) {
+ for (w=0, wc=fw; w<wNew; w++, wc+=dw) {
+ for (v=0, vc=fv; v<vNew; v++, vc+=dv) {
+ for (u=0, uc=fu; u<uNew; u++, co+=3, uc+=du) {
co[0] = uc;
co[1] = vc;
co[2] = wc;
@@ -177,7 +177,7 @@ void resizelattice(Lattice *lt, int uNew, int vNew, int wNew, Object *ltOb)
bp= lt->def;
- for (i=0; i<lt->pntsu*lt->pntsv*lt->pntsw; i++,bp++) {
+ for (i=0; i<lt->pntsu*lt->pntsv*lt->pntsw; i++, bp++) {
copy_v3_v3(bp->vec, vertexCos[i]);
}
@@ -322,9 +322,9 @@ void init_latt_deform(Object *oblatt, Object *ob)
invert_m4_m4(imat, lt->latmat);
}
- for (w=0,fw=lt->fw; w<lt->pntsw; w++,fw+=lt->dw) {
- for (v=0,fv=lt->fv; v<lt->pntsv; v++, fv+=lt->dv) {
- for (u=0,fu=lt->fu; u<lt->pntsu; u++, bp++, co+=3, fp+=3, fu+=lt->du) {
+ for (w=0, fw=lt->fw; w<lt->pntsw; w++, fw+=lt->dw) {
+ for (v=0, fv=lt->fv; v<lt->pntsv; v++, fv+=lt->dv) {
+ for (u=0, fu=lt->fu; u<lt->pntsu; u++, bp++, co+=3, fp+=3, fu+=lt->du) {
if (dl) {
fp[0] = co[0] - fu;
fp[1] = co[1] - fv;
@@ -568,7 +568,7 @@ static int calc_curve_deform(Scene *scene, Object *par, float co[3],
/* this is not exactly the same as 2.4x, since the axis is having rotation removed rather than
* changing the axis before calculating the tilt but serves much the same purpose */
- float dir_flat[3]={0,0,0}, q[4];
+ float dir_flat[3]={0, 0, 0}, q[4];
copy_v3_v3(dir_flat, dir);
dir_flat[cd->no_rot_axis-1]= 0.0f;
@@ -774,7 +774,7 @@ void curve_deform_vector(Scene *scene, Object *cuOb, Object *target,
if (calc_curve_deform(scene, cuOb, vec, target->trackflag, &cd, quat)) {
float qmat[3][3];
- quat_to_mat3( qmat,quat);
+ quat_to_mat3(qmat, quat);
mul_m3_m3m3(mat, qmat, cd.objectspace3);
}
else
@@ -937,7 +937,7 @@ float (*lattice_getVertexCos(struct Object *ob, int *numVerts_r))[3]
if (lt->editlatt) lt= lt->editlatt->latt;
numVerts = *numVerts_r = lt->pntsu*lt->pntsv*lt->pntsw;
- vertexCos = MEM_mallocN(sizeof(*vertexCos)*numVerts,"lt_vcos");
+ vertexCos = MEM_mallocN(sizeof(*vertexCos)*numVerts, "lt_vcos");
for (i=0; i<numVerts; i++) {
copy_v3_v3(vertexCos[i], lt->def[i].vec);
diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c
index 8612e9f2b97..52c92034367 100644
--- a/source/blender/blenkernel/intern/library.c
+++ b/source/blender/blenkernel/intern/library.c
@@ -136,9 +136,9 @@ void BKE_id_lib_local_paths(Main *bmain, Library *lib, ID *id)
{
char *bpath_user_data[2]= {bmain->name, lib->filepath};
- bpath_traverse_id(bmain, id,
- bpath_relocate_visitor,
- BPATH_TRAVERSE_SKIP_MULTIFILE,
+ BLI_bpath_traverse_id(bmain, id,
+ BLI_bpath_relocate_visitor,
+ BLI_BPATH_TRAVERSE_SKIP_MULTIFILE,
bpath_user_data);
}
@@ -225,7 +225,7 @@ int id_make_local(ID *id, int test)
if (!test) make_local_lamp((Lamp*)id);
return 1;
case ID_CA:
- if (!test) make_local_camera((Camera*)id);
+ if (!test) BKE_camera_make_local((Camera*)id);
return 1;
case ID_SPK:
if (!test) make_local_speaker((Speaker*)id);
@@ -259,7 +259,7 @@ int id_make_local(ID *id, int test)
case ID_NT:
return 0; /* not implemented */
case ID_BR:
- if (!test) make_local_brush((Brush*)id);
+ if (!test) BKE_brush_make_local((Brush*)id);
return 1;
case ID_PA:
if (!test) make_local_particlesettings((ParticleSettings*)id);
@@ -318,7 +318,7 @@ int id_copy(ID *id, ID **newid, int test)
if (!test) *newid= (ID*)copy_speaker((Speaker*)id);
return 1;
case ID_CA:
- if (!test) *newid= (ID*)copy_camera((Camera*)id);
+ if (!test) *newid= (ID*)BKE_camera_copy((Camera*)id);
return 1;
case ID_IP:
return 0; /* deprecated */
@@ -352,7 +352,7 @@ int id_copy(ID *id, ID **newid, int test)
if (!test) *newid= (ID*)ntreeCopyTree((bNodeTree*)id);
return 1;
case ID_BR:
- if (!test) *newid= (ID*)copy_brush((Brush*)id);
+ if (!test) *newid= (ID*)BKE_brush_copy((Brush*)id);
return 1;
case ID_PA:
if (!test) *newid= (ID*)psys_copy_settings((ParticleSettings*)id);
@@ -843,7 +843,7 @@ void free_libblock(ListBase *lb, void *idv)
free_lamp((Lamp *)id);
break;
case ID_CA:
- free_camera((Camera*) id);
+ BKE_camera_free((Camera*) id);
break;
case ID_IP:
free_ipo((Ipo *)id);
@@ -885,7 +885,7 @@ void free_libblock(ListBase *lb, void *idv)
ntreeFreeTree((bNodeTree *)id);
break;
case ID_BR:
- free_brush((Brush *)id);
+ BKE_brush_free((Brush *)id);
break;
case ID_PA:
psys_free_settings((ParticleSettings *)id);
@@ -1031,7 +1031,7 @@ static void IDnames_to_dyn_pupstring(DynStr *pupds, ListBase *lb, ID *link, shor
case ID_IM: /* fall through */
case ID_WO: /* fall through */
case ID_LA: /* fall through */
- BLI_snprintf(numstr, sizeof(numstr), "%%i%d", BKE_icon_getid(id) );
+ BLI_snprintf(numstr, sizeof(numstr), "%%i%d", BKE_icon_getid(id));
BLI_dynstr_append(pupds, numstr);
break;
default:
@@ -1232,7 +1232,7 @@ static int check_for_dupid(ListBase *lb, ID *id, char *name)
continue;
}
/* this format specifier is from hell... */
- BLI_snprintf(name, sizeof(id->name) - 2,"%s.%.3d", left, nr);
+ BLI_snprintf(name, sizeof(id->name) - 2, "%s.%.3d", left, nr);
return 1;
}
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index 6ddbf56605a..c76eb3c2fb3 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -801,7 +801,7 @@ void assign_material(Object *ob, Material *ma, short act)
matar= MEM_callocN(sizeof(void *)*act, "matarray2");
matbits= MEM_callocN(sizeof(char)*act, "matbits1");
if ( ob->totcol) {
- memcpy(matar, ob->mat, sizeof(void *)*( ob->totcol ));
+ memcpy(matar, ob->mat, sizeof(void *) * ob->totcol);
memcpy(matbits, ob->matbits, sizeof(char)*(*totcolp));
MEM_freeN(ob->mat);
MEM_freeN(ob->matbits);
@@ -1055,31 +1055,31 @@ int material_in_material(Material *parmat, Material *mat)
/* ****************** */
#if 0 /* UNUSED */
static char colname_array[125][20]= {
-"Black","DarkRed","HalfRed","Red","Red",
-"DarkGreen","DarkOlive","Brown","Chocolate","OrangeRed",
-"HalfGreen","GreenOlive","DryOlive","Goldenrod","DarkOrange",
-"LightGreen","Chartreuse","YellowGreen","Yellow","Gold",
-"Green","LawnGreen","GreenYellow","LightOlive","Yellow",
-"DarkBlue","DarkPurple","HotPink","VioletPink","RedPink",
-"SlateGray","DarkGrey","PalePurple","IndianRed","Tomato",
-"SeaGreen","PaleGreen","GreenKhaki","LightBrown","LightSalmon",
-"SpringGreen","PaleGreen","MediumOlive","YellowBrown","LightGold",
-"LightGreen","LightGreen","LightGreen","GreenYellow","PaleYellow",
-"HalfBlue","DarkSky","HalfMagenta","VioletRed","DeepPink",
-"SteelBlue","SkyBlue","Orchid","LightHotPink","HotPink",
-"SeaGreen","SlateGray","MediumGrey","Burlywood","LightPink",
-"SpringGreen","Aquamarine","PaleGreen","Khaki","PaleOrange",
-"SpringGreen","SeaGreen","PaleGreen","PaleWhite","YellowWhite",
-"LightBlue","Purple","MediumOrchid","Magenta","Magenta",
-"RoyalBlue","SlateBlue","MediumOrchid","Orchid","Magenta",
-"DeepSkyBlue","LightSteelBlue","LightSkyBlue","Violet","LightPink",
-"Cyan","DarkTurquoise","SkyBlue","Grey","Snow",
-"Mint","Mint","Aquamarine","MintCream","Ivory",
-"Blue","Blue","DarkMagenta","DarkOrchid","Magenta",
-"SkyBlue","RoyalBlue","LightSlateBlue","MediumOrchid","Magenta",
-"DodgerBlue","SteelBlue","MediumPurple","PalePurple","Plum",
-"DeepSkyBlue","PaleBlue","LightSkyBlue","PalePurple","Thistle",
-"Cyan","ColdBlue","PaleTurquoise","GhostWhite","White"
+"Black", "DarkRed", "HalfRed", "Red", "Red",
+"DarkGreen", "DarkOlive", "Brown", "Chocolate", "OrangeRed",
+"HalfGreen", "GreenOlive", "DryOlive", "Goldenrod", "DarkOrange",
+"LightGreen", "Chartreuse", "YellowGreen", "Yellow", "Gold",
+"Green", "LawnGreen", "GreenYellow", "LightOlive", "Yellow",
+"DarkBlue", "DarkPurple", "HotPink", "VioletPink", "RedPink",
+"SlateGray", "DarkGrey", "PalePurple", "IndianRed", "Tomato",
+"SeaGreen", "PaleGreen", "GreenKhaki", "LightBrown", "LightSalmon",
+"SpringGreen", "PaleGreen", "MediumOlive", "YellowBrown", "LightGold",
+"LightGreen", "LightGreen", "LightGreen", "GreenYellow", "PaleYellow",
+"HalfBlue", "DarkSky", "HalfMagenta", "VioletRed", "DeepPink",
+"SteelBlue", "SkyBlue", "Orchid", "LightHotPink", "HotPink",
+"SeaGreen", "SlateGray", "MediumGrey", "Burlywood", "LightPink",
+"SpringGreen", "Aquamarine", "PaleGreen", "Khaki", "PaleOrange",
+"SpringGreen", "SeaGreen", "PaleGreen", "PaleWhite", "YellowWhite",
+"LightBlue", "Purple", "MediumOrchid", "Magenta", "Magenta",
+"RoyalBlue", "SlateBlue", "MediumOrchid", "Orchid", "Magenta",
+"DeepSkyBlue", "LightSteelBlue", "LightSkyBlue", "Violet", "LightPink",
+"Cyan", "DarkTurquoise", "SkyBlue", "Grey", "Snow",
+"Mint", "Mint", "Aquamarine", "MintCream", "Ivory",
+"Blue", "Blue", "DarkMagenta", "DarkOrchid", "Magenta",
+"SkyBlue", "RoyalBlue", "LightSlateBlue", "MediumOrchid", "Magenta",
+"DodgerBlue", "SteelBlue", "MediumPurple", "PalePurple", "Plum",
+"DeepSkyBlue", "PaleBlue", "LightSkyBlue", "PalePurple", "Thistle",
+"Cyan", "ColdBlue", "PaleTurquoise", "GhostWhite", "White"
};
void automatname(Material *ma)
@@ -1317,13 +1317,13 @@ void ramp_blend(int type, float r_col[3], const float fac, const float col[3])
break;
case MA_RAMP_HUE:
{
- float rH,rS,rV;
- float colH,colS,colV;
- float tmpr,tmpg,tmpb;
- rgb_to_hsv(col[0],col[1],col[2],&colH,&colS,&colV);
+ float rH, rS, rV;
+ float colH, colS, colV;
+ float tmpr, tmpg, tmpb;
+ rgb_to_hsv(col[0], col[1], col[2], &colH, &colS, &colV);
if (colS != 0) {
- rgb_to_hsv(r_col[0],r_col[1],r_col[2],&rH,&rS,&rV);
- hsv_to_rgb( colH , rS, rV, &tmpr, &tmpg, &tmpb);
+ rgb_to_hsv(r_col[0], r_col[1], r_col[2], &rH, &rS, &rV);
+ hsv_to_rgb(colH, rS, rV, &tmpr, &tmpg, &tmpb);
r_col[0] = facm*(r_col[0]) + fac*tmpr;
r_col[1] = facm*(r_col[1]) + fac*tmpg;
r_col[2] = facm*(r_col[2]) + fac*tmpb;
@@ -1332,33 +1332,33 @@ void ramp_blend(int type, float r_col[3], const float fac, const float col[3])
break;
case MA_RAMP_SAT:
{
- float rH,rS,rV;
- float colH,colS,colV;
- rgb_to_hsv(r_col[0],r_col[1],r_col[2],&rH,&rS,&rV);
+ float rH, rS, rV;
+ float colH, colS, colV;
+ rgb_to_hsv(r_col[0], r_col[1], r_col[2], &rH, &rS, &rV);
if (rS != 0) {
- rgb_to_hsv(col[0],col[1],col[2],&colH,&colS,&colV);
- hsv_to_rgb( rH, (facm*rS +fac*colS), rV, r_col+0, r_col+1, r_col+2);
+ rgb_to_hsv(col[0], col[1], col[2], &colH, &colS, &colV);
+ hsv_to_rgb(rH, (facm*rS +fac*colS), rV, r_col+0, r_col+1, r_col+2);
}
}
break;
case MA_RAMP_VAL:
{
- float rH,rS,rV;
- float colH,colS,colV;
- rgb_to_hsv(r_col[0],r_col[1],r_col[2],&rH,&rS,&rV);
- rgb_to_hsv(col[0],col[1],col[2],&colH,&colS,&colV);
- hsv_to_rgb( rH, rS, (facm*rV +fac*colV), r_col+0, r_col+1, r_col+2);
+ float rH, rS, rV;
+ float colH, colS, colV;
+ rgb_to_hsv(r_col[0], r_col[1], r_col[2], &rH, &rS, &rV);
+ rgb_to_hsv(col[0], col[1], col[2], &colH, &colS, &colV);
+ hsv_to_rgb(rH, rS, (facm*rV +fac*colV), r_col+0, r_col+1, r_col+2);
}
break;
case MA_RAMP_COLOR:
{
- float rH,rS,rV;
- float colH,colS,colV;
- float tmpr,tmpg,tmpb;
- rgb_to_hsv(col[0],col[1],col[2],&colH,&colS,&colV);
+ float rH, rS, rV;
+ float colH, colS, colV;
+ float tmpr, tmpg, tmpb;
+ rgb_to_hsv(col[0], col[1], col[2], &colH, &colS, &colV);
if (colS != 0) {
- rgb_to_hsv(r_col[0],r_col[1],r_col[2],&rH,&rS,&rV);
- hsv_to_rgb( colH, colS, rV, &tmpr, &tmpg, &tmpb);
+ rgb_to_hsv(r_col[0], r_col[1], r_col[2], &rH, &rS, &rV);
+ hsv_to_rgb(colH, colS, rV, &tmpr, &tmpg, &tmpb);
r_col[0] = facm*(r_col[0]) + fac*tmpr;
r_col[1] = facm*(r_col[1]) + fac*tmpg;
r_col[2] = facm*(r_col[2]) + fac*tmpb;
diff --git a/source/blender/blenkernel/intern/mball.c b/source/blender/blenkernel/intern/mball.c
index 73e3576b57f..8b2e66812c7 100644
--- a/source/blender/blenkernel/intern/mball.c
+++ b/source/blender/blenkernel/intern/mball.c
@@ -142,7 +142,7 @@ typedef struct octal_node {
struct ListBase elems; /* ListBase of MetaElem pointers (ml_pointer) */
float x_min, y_min, z_min; /* 1st border point */
float x_max, y_max, z_max; /* 7th border point */
- float x,y,z; /* center of node */
+ float x, y, z; /* center of node */
int pos, neg; /* number of positive and negative MetaElements in the node */
int count; /* number of MetaElems, which belongs to the node */
} octal_node;
@@ -453,7 +453,7 @@ int BKE_metaball_is_basis(Object *ob)
}
/* return nonzero if ob1 is a basis mball for ob */
-int BKE_metaball_is_basis_for (Object *ob1, Object *ob2)
+int BKE_metaball_is_basis_for(Object *ob1, Object *ob2)
{
int basis1nr, basis2nr;
char basis1name[MAX_ID_NAME], basis2name[MAX_ID_NAME];
@@ -520,7 +520,7 @@ Object *BKE_metaball_basis_find(Scene *scene, Object *basis)
{
Scene *sce_iter= scene;
Base *base;
- Object *ob,*bob= basis;
+ Object *ob, *bob= basis;
MetaElem *ml=NULL;
int basisnr, obnr;
char basisname[MAX_ID_NAME], obname[MAX_ID_NAME];
@@ -614,10 +614,10 @@ Object *BKE_metaball_basis_find(Scene *scene, Object *basis)
#define HASHBIT (5)
#define HASHSIZE (size_t)(1<<(3*HASHBIT)) /*! < hash table size (32768) */
-#define HASH(i,j,k) ((((( (i) & 31)<<5) | ( (j) & 31))<<5 ) | ( (k) & 31) )
+#define HASH(i, j, k) ((((( (i) & 31)<<5) | ( (j) & 31))<<5 ) | ( (k) & 31) )
#define MB_BIT(i, bit) (((i)>>(bit))&1)
-#define FLIP(i,bit) ((i)^1<<(bit)) /* flip the given bit of i */
+#define FLIP(i, bit) ((i)^1<<(bit)) /* flip the given bit of i */
/* **************** POLYGONIZATION ************************ */
@@ -713,13 +713,13 @@ static octal_node* find_metaball_octal_node(octal_node *node, float x, float y,
if (y < node->y) {
if (x < node->x) {
if (node->nodes[0])
- return find_metaball_octal_node(node->nodes[0],x,y,z,depth--);
+ return find_metaball_octal_node(node->nodes[0], x, y, z, depth--);
else
return node;
}
else {
if (node->nodes[1])
- return find_metaball_octal_node(node->nodes[1],x,y,z,depth--);
+ return find_metaball_octal_node(node->nodes[1], x, y, z, depth--);
else
return node;
}
@@ -727,13 +727,13 @@ static octal_node* find_metaball_octal_node(octal_node *node, float x, float y,
else {
if (x < node->x) {
if (node->nodes[3])
- return find_metaball_octal_node(node->nodes[3],x,y,z,depth--);
+ return find_metaball_octal_node(node->nodes[3], x, y, z, depth--);
else
return node;
}
else {
if (node->nodes[2])
- return find_metaball_octal_node(node->nodes[2],x,y,z,depth--);
+ return find_metaball_octal_node(node->nodes[2], x, y, z, depth--);
else
return node;
}
@@ -743,13 +743,13 @@ static octal_node* find_metaball_octal_node(octal_node *node, float x, float y,
if (y < node->y) {
if (x < node->x) {
if (node->nodes[4])
- return find_metaball_octal_node(node->nodes[4],x,y,z,depth--);
+ return find_metaball_octal_node(node->nodes[4], x, y, z, depth--);
else
return node;
}
else {
if (node->nodes[5])
- return find_metaball_octal_node(node->nodes[5],x,y,z,depth--);
+ return find_metaball_octal_node(node->nodes[5], x, y, z, depth--);
else
return node;
}
@@ -757,13 +757,13 @@ static octal_node* find_metaball_octal_node(octal_node *node, float x, float y,
else {
if (x < node->x) {
if (node->nodes[7])
- return find_metaball_octal_node(node->nodes[7],x,y,z,depth--);
+ return find_metaball_octal_node(node->nodes[7], x, y, z, depth--);
else
return node;
}
else {
if (node->nodes[6])
- return find_metaball_octal_node(node->nodes[6],x,y,z,depth--);
+ return find_metaball_octal_node(node->nodes[6], x, y, z, depth--);
else
return node;
}
@@ -881,7 +881,7 @@ static void *new_pgn_element(int size)
}
}
- cur= MEM_callocN( sizeof(struct pgn_elements), "newpgn");
+ cur= MEM_callocN(sizeof(struct pgn_elements), "newpgn");
cur->data= MEM_callocN(blocksize, "newpgn");
BLI_addtail(&lb, cur);
@@ -919,9 +919,9 @@ static INTLISTS *cubetable[256];
/* edge: LB, LT, LN, LF, RB, RT, RN, RF, BN, BF, TN, TF */
static int corner1[12] = {
- LBN,LTN,LBN,LBF,RBN,RTN,RBN,RBF,LBN,LBF,LTN,LTF};
+ LBN, LTN, LBN, LBF, RBN, RTN, RBN, RBF, LBN, LBF, LTN, LTF};
static int corner2[12] = {
- LBF,LTF,LTN,LTF,RBF,RTF,RTN,RTF,RBN,RBF,RTN,RTF};
+ LBF, LTF, LTN, LTF, RBF, RTF, RTN, RTF, RBN, RBF, RTN, RTF};
static int leftface[12] = {
B, L, L, F, R, T, N, R, N, B, T, F};
/* face on left when going corner1 to corner2 */
@@ -1197,7 +1197,7 @@ void BKE_metaball_cubeTable_free(void)
/**** Storage ****/
-/* setcenter: set (i,j,k) entry of table[]
+/* setcenter: set (i, j, k) entry of table[]
* return 1 if already set; otherwise, set and return 0 */
static int setcenter(CENTERLIST *table[], int i, int j, int k)
@@ -1405,7 +1405,7 @@ static void converge (MB_POINT *p1, MB_POINT *p2, float v1, float v2,
int i = 0;
MB_POINT pos, neg;
float positive = 0.0f, negative = 0.0f;
- float dx = 0.0f ,dy = 0.0f ,dz = 0.0f;
+ float dx = 0.0f, dy = 0.0f, dz = 0.0f;
if (v1 < 0) {
pos= *p2;
@@ -1453,7 +1453,7 @@ static void converge (MB_POINT *p1, MB_POINT *p2, float v1, float v2,
while (1) {
if (i++ == RES) return;
p->x = 0.5f*(pos.x + neg.x);
- if ((function(p->x,p->y,p->z)) > 0.0f) pos.x = p->x; else neg.x = p->x;
+ if ((function(p->x, p->y, p->z)) > 0.0f) pos.x = p->x; else neg.x = p->x;
}
}
@@ -1463,7 +1463,7 @@ static void converge (MB_POINT *p1, MB_POINT *p2, float v1, float v2,
while (1) {
if (i++ == RES) return;
p->y = 0.5f*(pos.y + neg.y);
- if ((function(p->x,p->y,p->z)) > 0.0f) pos.y = p->y; else neg.y = p->y;
+ if ((function(p->x, p->y, p->z)) > 0.0f) pos.y = p->y; else neg.y = p->y;
}
}
@@ -1473,7 +1473,7 @@ static void converge (MB_POINT *p1, MB_POINT *p2, float v1, float v2,
while (1) {
if (i++ == RES) return;
p->z = 0.5f*(pos.z + neg.z);
- if ((function(p->x,p->y,p->z)) > 0.0f) pos.z = p->z; else neg.z = p->z;
+ if ((function(p->x, p->y, p->z)) > 0.0f) pos.z = p->z; else neg.z = p->z;
}
}
@@ -1523,7 +1523,7 @@ static void add_cube(PROCESS *mbproc, int i, int j, int k, int count)
/* set corners of initial cube: */
for (n = 0; n < 8; n++)
- ncube->cube.corners[n] = setcorner(mbproc, a+MB_BIT(n,2), b+MB_BIT(n,1), c+MB_BIT(n,0));
+ ncube->cube.corners[n] = setcorner(mbproc, a+MB_BIT(n, 2), b+MB_BIT(n, 1), c+MB_BIT(n, 0));
}
}
}
@@ -1534,7 +1534,7 @@ static void find_first_points(PROCESS *mbproc, MetaBall *mb, int a)
MB_POINT IN, in, OUT, out; /*point;*/
MetaElem *ml;
int i, j, k, c_i, c_j, c_k;
- int index[3]={1,0,-1};
+ int index[3]={1, 0, -1};
float f =0.0f;
float in_v /*, out_v*/;
MB_POINT workp;
@@ -1610,7 +1610,7 @@ static void find_first_points(PROCESS *mbproc, MetaBall *mb, int a)
ny = abs((out.y - in.y)/mbproc->size);
nz = abs((out.z - in.z)/mbproc->size);
- MAXN = MAX3(nx,ny,nz);
+ MAXN = MAX3(nx, ny, nz);
if (MAXN!=0.0f) {
dx = (out.x - in.x)/MAXN;
dy = (out.y - in.y)/MAXN;
@@ -1774,7 +1774,7 @@ static float init_meta(Scene *scene, Object *ob) /* return totsize */
if (ml->s > 10.0f) ml->s = 10.0f;
/* Rotation of MetaElem is stored in quat */
- quat_to_mat4( temp3,ml->quat);
+ quat_to_mat4(temp3, ml->quat);
/* Translation of MetaElem */
unit_m4(temp2);
@@ -1798,7 +1798,7 @@ static float init_meta(Scene *scene, Object *ob) /* return totsize */
/* MetaBall transformation */
mult_m4_m4m4(mat, temp2, temp1);
- invert_m4_m4(imat,mat);
+ invert_m4_m4(imat, mat);
mainb[a]->rad2= ml->rad*ml->rad;
@@ -1884,11 +1884,11 @@ static float init_meta(Scene *scene, Object *ob) /* return totsize */
calc_mballco(mainb[a], vec);
- size= fabsf( vec[0] );
+ size= fabsf(vec[0]);
if ( size > totsize ) totsize= size;
- size= fabsf( vec[1] );
+ size= fabsf(vec[1]);
if ( size > totsize ) totsize= size;
- size= fabsf( vec[2] );
+ size= fabsf(vec[2]);
if ( size > totsize ) totsize= size;
vec[0]= mainb[a]->x - mainb[a]->rad;
@@ -1897,11 +1897,11 @@ static float init_meta(Scene *scene, Object *ob) /* return totsize */
calc_mballco(mainb[a], vec);
- size= fabsf( vec[0] );
+ size= fabsf(vec[0]);
if ( size > totsize ) totsize= size;
- size= fabsf( vec[1] );
+ size= fabsf(vec[1]);
if ( size > totsize ) totsize= size;
- size= fabsf( vec[2] );
+ size= fabsf(vec[2]);
if ( size > totsize ) totsize= size;
}
@@ -1951,12 +1951,12 @@ static void subdivide_metaball_octal_node(octal_node *node, float size_x, float
{
MetaElem *ml;
ml_pointer *ml_p;
- float x,y,z;
- int a,i;
+ float x, y, z;
+ int a, i;
/* create new nodes */
for (a=0;a<8;a++) {
- node->nodes[a]= MEM_mallocN(sizeof(octal_node),"octal_node");
+ node->nodes[a]= MEM_mallocN(sizeof(octal_node), "octal_node");
for (i=0;i<8;i++)
node->nodes[a]->nodes[i]= NULL;
node->nodes[a]->parent= node;
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index c7f6bf93831..4b14c2aec4b 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -1783,7 +1783,7 @@ void mesh_calc_normals_mapping(MVert *mverts, int numVerts,
{
mesh_calc_normals_mapping_ex(mverts, numVerts, mloop, mpolys,
numLoops, numPolys, polyNors_r, mfaces, numFaces,
- origIndexFace, faceNors_r, TRUE);
+ origIndexFace, faceNors_r, FALSE);
}
void mesh_calc_normals_mapping_ex(MVert *mverts, int numVerts,
@@ -2014,7 +2014,7 @@ static void bm_corners_to_loops(Mesh *me, int findex, int loopstart, int numTex,
for (i=0; i<tot; i++, disps += side*side, ld++) {
ld->totdisp = side*side;
- ld->level = (int)(logf(side - 1.0f) / M_LN2) + 1;
+ ld->level = (int)(logf(side - 1.0f) / (float)M_LN2) + 1;
if (ld->disps)
MEM_freeN(ld->disps);
@@ -2481,24 +2481,24 @@ int mesh_recalcTessellation(CustomData *fdata,
ml = mloop + mp->loopstart;
- BLI_begin_edgefill(&sf_ctx);
+ BLI_scanfill_begin(&sf_ctx);
firstv = NULL;
lastv = NULL;
for (j=0; j<mp->totloop; j++, ml++) {
- v = BLI_addfillvert(&sf_ctx, mvert[ml->v].co);
+ v = BLI_scanfill_vert_add(&sf_ctx, mvert[ml->v].co);
v->keyindex = mp->loopstart + j;
if (lastv)
- BLI_addfilledge(&sf_ctx, lastv, v);
+ BLI_scanfill_edge_add(&sf_ctx, lastv, v);
if (!firstv)
firstv = v;
lastv = v;
}
- BLI_addfilledge(&sf_ctx, lastv, firstv);
+ BLI_scanfill_edge_add(&sf_ctx, lastv, firstv);
- totfilltri = BLI_edgefill(&sf_ctx, FALSE);
+ totfilltri = BLI_scanfill_calc(&sf_ctx, FALSE);
if (totfilltri) {
BLI_array_grow_items(mface_to_poly_map, totfilltri);
BLI_array_grow_items(mface, totfilltri);
@@ -2531,7 +2531,7 @@ int mesh_recalcTessellation(CustomData *fdata,
}
}
- BLI_end_edgefill(&sf_ctx);
+ BLI_scanfill_end(&sf_ctx);
}
}
@@ -2766,64 +2766,20 @@ int mesh_mpoly_to_mface(struct CustomData *fdata, struct CustomData *ldata,
static void mesh_calc_ngon_normal(MPoly *mpoly, MLoop *loopstart,
MVert *mvert, float normal[3])
{
-
- MVert *v1, *v2, *v3;
- double u[3], v[3], w[3];
- double n[3] = {0.0, 0.0, 0.0}, l;
+ const int nverts = mpoly->totloop;
+ float const *v_prev = mvert[loopstart[nverts - 1].v].co;
+ float const *v_curr = mvert[loopstart->v].co;
+ float n[3] = {0.0f};
int i;
- for (i = 0; i < mpoly->totloop; i++) {
- v1 = mvert + loopstart[i].v;
- v2 = mvert + loopstart[(i+1)%mpoly->totloop].v;
- v3 = mvert + loopstart[(i+2)%mpoly->totloop].v;
-
- copy_v3db_v3fl(u, v1->co);
- copy_v3db_v3fl(v, v2->co);
- copy_v3db_v3fl(w, v3->co);
-
- /*this fixes some weird numerical error*/
- if (i==0) {
- u[0] += 0.0001f;
- u[1] += 0.0001f;
- u[2] += 0.0001f;
- }
-
- /* newell's method
- *
- * so thats?:
- * (a[1] - b[1]) * (a[2] + b[2]);
- * a[1]*b[2] - b[1]*a[2] - b[1]*b[2] + a[1]*a[2]
- *
- * odd. half of that is the cross product. . .what's the
- * other half?
- *
- * also could be like a[1]*(b[2] + a[2]) - b[1]*(a[2] - b[2])
- */
-
- n[0] += (u[1] - v[1]) * (u[2] + v[2]);
- n[1] += (u[2] - v[2]) * (u[0] + v[0]);
- n[2] += (u[0] - v[0]) * (u[1] + v[1]);
+ /* Newell's Method */
+ for (i = 0; i < nverts; v_prev = v_curr, v_curr = mvert[loopstart[++i].v].co) {
+ add_newell_cross_v3_v3v3(n, v_prev, v_curr);
}
-
- l = n[0]*n[0]+n[1]*n[1]+n[2]*n[2];
- l = sqrt(l);
-
- if (l == 0.0) {
- normal[0] = 0.0f;
- normal[1] = 0.0f;
- normal[2] = 1.0f;
- return;
+ if (UNLIKELY(normalize_v3_v3(normal, n) == 0.0f)) {
+ normal[2] = 1.0f; /* other axis set to 0.0 */
}
- else l = 1.0f / l;
-
- n[0] *= l;
- n[1] *= l;
- n[2] *= l;
-
- normal[0] = (float) n[0];
- normal[1] = (float) n[1];
- normal[2] = (float) n[2];
}
void mesh_calc_poly_normal(MPoly *mpoly, MLoop *loopstart,
@@ -2857,54 +2813,20 @@ void mesh_calc_poly_normal(MPoly *mpoly, MLoop *loopstart,
static void mesh_calc_ngon_normal_coords(MPoly *mpoly, MLoop *loopstart,
const float (*vertex_coords)[3], float normal[3])
{
-
- const float *v1, *v2, *v3;
- double u[3], v[3], w[3];
- double n[3] = {0.0, 0.0, 0.0}, l;
+ const int nverts = mpoly->totloop;
+ float const *v_prev = vertex_coords[loopstart[nverts - 1].v];
+ float const *v_curr = vertex_coords[loopstart->v];
+ float n[3] = {0.0f};
int i;
- for (i = 0; i < mpoly->totloop; i++) {
- v1 = (const float *)(vertex_coords + loopstart[i].v);
- v2 = (const float *)(vertex_coords + loopstart[(i+1)%mpoly->totloop].v);
- v3 = (const float *)(vertex_coords + loopstart[(i+2)%mpoly->totloop].v);
-
- copy_v3db_v3fl(u, v1);
- copy_v3db_v3fl(v, v2);
- copy_v3db_v3fl(w, v3);
-
- /*this fixes some weird numerical error*/
- if (i==0) {
- u[0] += 0.0001f;
- u[1] += 0.0001f;
- u[2] += 0.0001f;
- }
-
- n[0] += (u[1] - v[1]) * (u[2] + v[2]);
- n[1] += (u[2] - v[2]) * (u[0] + v[0]);
- n[2] += (u[0] - v[0]) * (u[1] + v[1]);
+ /* Newell's Method */
+ for (i = 0; i < nverts; v_prev = v_curr, v_curr = vertex_coords[loopstart[++i].v]) {
+ add_newell_cross_v3_v3v3(n, v_prev, v_curr);
}
- l = n[0]*n[0]+n[1]*n[1]+n[2]*n[2];
- l = sqrt(l);
-
- if (l == 0.0) {
- normal[0] = 0.0f;
- normal[1] = 0.0f;
- normal[2] = 1.0f;
-
- return;
- }
- else {
- l = 1.0f / l;
+ if (UNLIKELY(normalize_v3_v3(normal, n) == 0.0f)) {
+ normal[2] = 1.0f; /* other axis set to 0.0 */
}
-
- n[0] *= l;
- n[1] *= l;
- n[2] *= l;
-
- normal[0] = (float) n[0];
- normal[1] = (float) n[1];
- normal[2] = (float) n[2];
}
void mesh_calc_poly_normal_coords(MPoly *mpoly, MLoop *loopstart,
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index 12aa6232cb0..98cbc957201 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -296,7 +296,7 @@ int modifiers_getCageIndex(struct Scene *scene, Object *ob, int *lastPossibleCag
}
/* Find the last modifier acting on the cage. */
- for (i=0; md; i++,md=md->next) {
+ for (i=0; md; i++, md=md->next) {
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
md->scene= scene;
diff --git a/source/blender/blenkernel/intern/movieclip.c b/source/blender/blenkernel/intern/movieclip.c
index d548d7589bb..7a279572738 100644
--- a/source/blender/blenkernel/intern/movieclip.c
+++ b/source/blender/blenkernel/intern/movieclip.c
@@ -155,7 +155,7 @@ static void get_sequence_fname(MovieClip *clip, int framenr, char *name)
/* movieclips always points to first image from sequence,
* autoguess offset for now. could be something smarter in the future */
- offset= sequence_guess_offset(clip->name, strlen(head), numlen);
+ offset = sequence_guess_offset(clip->name, strlen(head), numlen);
if (numlen)
BLI_stringenc(name, head, tail, numlen, offset + framenr - 1);
@@ -195,7 +195,7 @@ static ImBuf *movieclip_load_sequence_file(MovieClip *clip, MovieClipUser *user,
{
struct ImBuf *ibuf;
char name[FILE_MAX];
- int loadflag, use_proxy= 0;
+ int loadflag, use_proxy = 0;
use_proxy = (flag & MCLIP_USE_PROXY) && user->render_size != MCLIP_PROXY_RENDER_SIZE_FULL;
if (use_proxy) {
@@ -432,7 +432,7 @@ static MovieClip *movieclip_alloc(const char *name)
clip = alloc_libblock(&G.main->movieclip, ID_MC, name);
- clip->aspx = clip->aspy= 1.0f;
+ clip->aspx = clip->aspy = 1.0f;
BKE_tracking_init_settings(&clip->tracking);
@@ -453,7 +453,7 @@ static MovieClip *movieclip_alloc(const char *name)
MovieClip *BKE_movieclip_file_add(const char *name)
{
MovieClip *clip;
- MovieClipUser user;
+ MovieClipUser user = {0};
int file, len, width, height;
const char *libname;
char str[FILE_MAX], strtest[FILE_MAX];
@@ -462,7 +462,7 @@ MovieClip *BKE_movieclip_file_add(const char *name)
BLI_path_abs(str, G.main->name);
/* exists? */
- file = BLI_open(str, O_BINARY|O_RDONLY,0);
+ file = BLI_open(str, O_BINARY | O_RDONLY, 0);
if (file == -1)
return NULL;
close(file);
@@ -660,7 +660,7 @@ static ImBuf *put_postprocessed_frame_to_cache(MovieClip *clip, MovieClipUser *u
copy_v2_v2(cache->postprocessed.principal, camera->principal);
copy_v3_v3(&cache->postprocessed.k1, &camera->k1);
cache->postprocessed.undistoriton_used = TRUE;
- postproc_ibuf= get_undistorted_ibuf(clip, NULL, ibuf);
+ postproc_ibuf = get_undistorted_ibuf(clip, NULL, ibuf);
}
else {
cache->postprocessed.undistoriton_used = FALSE;
@@ -704,14 +704,14 @@ static ImBuf *movieclip_get_postprocessed_ibuf(MovieClip *clip, MovieClipUser *u
/* try to obtain cached postprocessed frame first */
if (need_postprocessed_frame(user, flag, postprocess_flag)) {
- ibuf= get_postprocessed_cached_frame(clip, user, flag, postprocess_flag);
+ ibuf = get_postprocessed_cached_frame(clip, user, flag, postprocess_flag);
if (!ibuf)
need_postprocess = TRUE;
}
if (!ibuf)
- ibuf= get_imbuf_cache(clip, user, flag);
+ ibuf = get_imbuf_cache(clip, user, flag);
if (!ibuf) {
int use_sequence = FALSE;
@@ -825,7 +825,7 @@ static ImBuf *put_stabilized_frame_to_cache(MovieClip *clip, MovieClipUser *user
stableibuf = BKE_tracking_stabilize(&clip->tracking, framenr, ibuf, tloc, &tscale, &tangle);
- cache->stabilized.ibuf= stableibuf;
+ cache->stabilized.ibuf = stableibuf;
copy_v2_v2(cache->stabilized.loc, tloc);
@@ -862,7 +862,7 @@ ImBuf *BKE_movieclip_get_stable_ibuf(MovieClip *clip, MovieClipUser *user, float
return NULL;
if (clip->tracking.stabilization.flag & TRACKING_2D_STABILIZATION) {
- MovieClipCache *cache= clip->cache;
+ MovieClipCache *cache = clip->cache;
stableibuf = get_stable_cached_frame(clip, user, framenr, postprocess_flag);
@@ -873,20 +873,20 @@ ImBuf *BKE_movieclip_get_stable_ibuf(MovieClip *clip, MovieClipUser *user, float
copy_v2_v2(loc, cache->stabilized.loc);
if (scale)
- *scale= cache->stabilized.scale;
+ *scale = cache->stabilized.scale;
if (angle)
- *angle= cache->stabilized.angle;
+ *angle = cache->stabilized.angle;
}
else {
if (loc)
zero_v2(loc);
if (scale)
- *scale= 1.0f;
+ *scale = 1.0f;
if (angle)
- *angle= 0.0f;
+ *angle = 0.0f;
stableibuf = ibuf;
}
@@ -1044,7 +1044,7 @@ void BKE_movieclip_update_scopes(MovieClip *clip, MovieClipUser *user, MovieClip
if (user->render_flag & MCLIP_PROXY_RENDER_UNDISTORT) {
int width, height;
- float aspy= 1.0f / clip->tracking.camera.pixel_aspect;
+ float aspy = 1.0f / clip->tracking.camera.pixel_aspect;
BKE_movieclip_get_size(clip, user, &width, &height);
@@ -1058,14 +1058,14 @@ void BKE_movieclip_update_scopes(MovieClip *clip, MovieClipUser *user, MovieClip
}
/* NOTE: margin should be kept in sync with value from ui_draw_but_TRACKPREVIEW */
- tmpibuf= BKE_tracking_get_pattern_imbuf(ibuf, track, &undist_marker, 3 /* margin */,
+ tmpibuf = BKE_tracking_get_pattern_imbuf(ibuf, track, &undist_marker, 3 /* margin */,
1 /* anchor */, scopes->track_pos, NULL);
if (tmpibuf->rect_float)
IMB_rect_from_float(tmpibuf);
if (tmpibuf->rect)
- scopes->track_preview= tmpibuf;
+ scopes->track_preview = tmpibuf;
else
IMB_freeImBuf(tmpibuf);
}
diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c
index d7212e5eaf9..f3901cec506 100644
--- a/source/blender/blenkernel/intern/multires.c
+++ b/source/blender/blenkernel/intern/multires.c
@@ -747,7 +747,7 @@ void multiresModifier_base_apply(MultiresModifierData *mmd, Object *ob)
copy_v3_v3(origco[i], me->mvert[i].co);
for (i = 0; i < me->totvert; ++i) {
- float avg_no[3] = {0,0,0}, center[3] = {0,0,0}, push[3];
+ float avg_no[3] = {0, 0, 0}, center[3] = {0, 0, 0}, push[3];
float dist;
int tot = 0;
@@ -942,7 +942,7 @@ static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, DerivedMesh *dm
MPoly *mpoly = me->mpoly;
MDisps *mdisps = CustomData_get_layer(&me->ldata, CD_MDISPS);
int *gridOffset;
- int i, k, /*numGrids,*/ gridSize, dGridSize, dSkip;
+ int i, k, /*numGrids, */ gridSize, dGridSize, dSkip;
int totloop, totpoly;
/* this happens in the dm made by bmesh_mdisps_space_set */
@@ -1545,9 +1545,9 @@ void multires_free(Multires *mr)
}
static void create_old_vert_face_map(ListBase **map, IndexNode **mem, const MultiresFace *mface,
- const int totvert, const int totface)
+ const int totvert, const int totface)
{
- int i,j;
+ int i, j;
IndexNode *node = NULL;
(*map) = MEM_callocN(sizeof(ListBase) * totvert, "vert face map");
@@ -1566,7 +1566,7 @@ static void create_old_vert_face_map(ListBase **map, IndexNode **mem, const Mult
static void create_old_vert_edge_map(ListBase **map, IndexNode **mem, const MultiresEdge *medge,
const int totvert, const int totedge)
{
- int i,j;
+ int i, j;
IndexNode *node = NULL;
(*map) = MEM_callocN(sizeof(ListBase) * totvert, "vert edge map");
@@ -2043,7 +2043,7 @@ static void multires_apply_smat(Scene *scene, Object *ob, float smat[3][3])
/* MLoop *mloop = me->mloop; */ /* UNUSED */
MDisps *mdisps;
int *gridOffset;
- int i, /*numGrids,*/ gridSize, dGridSize, dSkip, totvert;
+ int i, /*numGrids, */ gridSize, dGridSize, dSkip, totvert;
float (*vertCos)[3] = NULL;
MultiresModifierData *mmd= get_multires_modifier(scene, ob, 1);
MultiresModifierData high_mmd;
diff --git a/source/blender/blenkernel/intern/navmesh_conversion.c b/source/blender/blenkernel/intern/navmesh_conversion.c
index 23d2f50c3f7..24382b3bf91 100644
--- a/source/blender/blenkernel/intern/navmesh_conversion.c
+++ b/source/blender/blenkernel/intern/navmesh_conversion.c
@@ -86,8 +86,8 @@ float distPointToSegmentSq(const float* point, const float* a, const float* b)
float abx[3], dx[3];
float d, t;
- sub_v3_v3v3(abx, b,a);
- sub_v3_v3v3(dx, point,a);
+ sub_v3_v3v3(abx, b, a);
+ sub_v3_v3v3(dx, point, a);
d = abx[0]*abx[0]+abx[2]*abx[2];
t = abx[0]*dx[0]+abx[2]*dx[2];
@@ -447,7 +447,7 @@ int buildNavMeshDataByDerivedMesh(DerivedMesh *dm, int *vertsPerPoly,
}
res = buildNavMeshData(*nverts, *verts, ntris, tris, recastData, *trisToFacesMap,
- ndtris, dtris, npolys, dmeshes,polys, vertsPerPoly,
+ ndtris, dtris, npolys, dmeshes, polys, vertsPerPoly,
dtrisToPolysMap, dtrisToTrisMap);
if (!res) {
printf("Converting navmesh: Error! Can't get vertices and indices from mesh\n");
diff --git a/source/blender/blenkernel/intern/nla.c b/source/blender/blenkernel/intern/nla.c
index 5dfeb37b2ee..96c62a32139 100644
--- a/source/blender/blenkernel/intern/nla.c
+++ b/source/blender/blenkernel/intern/nla.c
@@ -73,7 +73,7 @@
/* Remove the given NLA strip from the NLA track it occupies, free the strip's data,
* and the strip itself.
*/
-void free_nlastrip (ListBase *strips, NlaStrip *strip)
+void free_nlastrip(ListBase *strips, NlaStrip *strip)
{
NlaStrip *cs, *csn;
@@ -111,7 +111,7 @@ void free_nlastrip (ListBase *strips, NlaStrip *strip)
/* Remove the given NLA track from the set of NLA tracks, free the track's data,
* and the track itself.
*/
-void free_nlatrack (ListBase *tracks, NlaTrack *nlt)
+void free_nlatrack(ListBase *tracks, NlaTrack *nlt)
{
NlaStrip *strip, *stripn;
@@ -135,7 +135,7 @@ void free_nlatrack (ListBase *tracks, NlaTrack *nlt)
/* Free the elements of type NLA Tracks provided in the given list, but do not free
* the list itself since that is not free-standing
*/
-void free_nladata (ListBase *tracks)
+void free_nladata(ListBase *tracks)
{
NlaTrack *nlt, *nltn;
@@ -216,7 +216,7 @@ NlaTrack *copy_nlatrack (NlaTrack *nlt)
}
/* Copy all NLA data */
-void copy_nladata (ListBase *dst, ListBase *src)
+void copy_nladata(ListBase *dst, ListBase *src)
{
NlaTrack *nlt, *nlt_d;
@@ -486,7 +486,7 @@ static float nlastrip_get_frame_transition (NlaStrip *strip, float cframe, short
* only secure for 'internal' (i.e. within AnimSys evaluation) operations,
* but should not be directly relied on for stuff which interacts with editors
*/
-float nlastrip_get_frame (NlaStrip *strip, float cframe, short mode)
+float nlastrip_get_frame(NlaStrip *strip, float cframe, short mode)
{
switch (strip->type) {
case NLASTRIP_TYPE_META: /* meta - for now, does the same as transition (is really just an empty container) */
@@ -506,7 +506,7 @@ float nlastrip_get_frame (NlaStrip *strip, float cframe, short mode)
* Public API method - perform this mapping using the given AnimData block
* and perform any necessary sanity checks on the value
*/
-float BKE_nla_tweakedit_remap (AnimData *adt, float cframe, short mode)
+float BKE_nla_tweakedit_remap(AnimData *adt, float cframe, short mode)
{
NlaStrip *strip;
@@ -546,7 +546,7 @@ float BKE_nla_tweakedit_remap (AnimData *adt, float cframe, short mode)
/* (these functions are used for NLA-Tracks and also for nested/meta-strips) */
/* Check if there is any space in the given list to add the given strip */
-short BKE_nlastrips_has_space (ListBase *strips, float start, float end)
+short BKE_nlastrips_has_space(ListBase *strips, float start, float end)
{
NlaStrip *strip;
@@ -580,7 +580,7 @@ short BKE_nlastrips_has_space (ListBase *strips, float start, float end)
/* Rearrange the strips in the track so that they are always in order
* (usually only needed after a strip has been moved)
*/
-void BKE_nlastrips_sort_strips (ListBase *strips)
+void BKE_nlastrips_sort_strips(ListBase *strips)
{
ListBase tmp = {NULL, NULL};
NlaStrip *strip, *sstrip, *stripn;
@@ -624,7 +624,7 @@ void BKE_nlastrips_sort_strips (ListBase *strips)
/* Add the given NLA-Strip to the given list of strips, assuming that it
* isn't currently a member of another list
*/
-short BKE_nlastrips_add_strip (ListBase *strips, NlaStrip *strip)
+short BKE_nlastrips_add_strip(ListBase *strips, NlaStrip *strip)
{
NlaStrip *ns;
short not_added = 1;
@@ -662,7 +662,7 @@ short BKE_nlastrips_add_strip (ListBase *strips, NlaStrip *strip)
* contained within 'Meta-Strips' which act as strips which contain strips.
* temp: are the meta-strips to be created 'temporary' ones used for transforms?
*/
-void BKE_nlastrips_make_metas (ListBase *strips, short temp)
+void BKE_nlastrips_make_metas(ListBase *strips, short temp)
{
NlaStrip *mstrip = NULL;
NlaStrip *strip, *stripn;
@@ -714,7 +714,7 @@ void BKE_nlastrips_make_metas (ListBase *strips, short temp)
}
/* Split a meta-strip into a set of normal strips */
-void BKE_nlastrips_clear_metastrip (ListBase *strips, NlaStrip *strip)
+void BKE_nlastrips_clear_metastrip(ListBase *strips, NlaStrip *strip)
{
NlaStrip *cs, *csn;
@@ -739,7 +739,7 @@ void BKE_nlastrips_clear_metastrip (ListBase *strips, NlaStrip *strip)
* sel: only consider selected meta-strips, otherwise all meta-strips are removed
* onlyTemp: only remove the 'temporary' meta-strips used for transforms
*/
-void BKE_nlastrips_clear_metas (ListBase *strips, short onlySel, short onlyTemp)
+void BKE_nlastrips_clear_metas(ListBase *strips, short onlySel, short onlyTemp)
{
NlaStrip *strip, *stripn;
@@ -766,7 +766,7 @@ void BKE_nlastrips_clear_metas (ListBase *strips, short onlySel, short onlyTemp)
/* Add the given NLA-Strip to the given Meta-Strip, assuming that the
* strip isn't attached to anyy list of strips
*/
-short BKE_nlameta_add_strip (NlaStrip *mstrip, NlaStrip *strip)
+short BKE_nlameta_add_strip(NlaStrip *mstrip, NlaStrip *strip)
{
/* sanity checks */
if (ELEM(NULL, mstrip, strip))
@@ -816,7 +816,7 @@ short BKE_nlameta_add_strip (NlaStrip *mstrip, NlaStrip *strip)
/* Adjust the settings of NLA-Strips contained within a Meta-Strip (recursively),
* until the Meta-Strips children all fit within the Meta-Strip's new dimensions
*/
-void BKE_nlameta_flush_transforms (NlaStrip *mstrip)
+void BKE_nlameta_flush_transforms(NlaStrip *mstrip)
{
NlaStrip *strip;
float oStart, oEnd, offset;
@@ -915,7 +915,7 @@ NlaTrack *BKE_nlatrack_find_active (ListBase *tracks)
/* Toggle the 'solo' setting for the given NLA-track, making sure that it is the only one
* that has this status in its AnimData block.
*/
-void BKE_nlatrack_solo_toggle (AnimData *adt, NlaTrack *nlt)
+void BKE_nlatrack_solo_toggle(AnimData *adt, NlaTrack *nlt)
{
NlaTrack *nt;
@@ -947,7 +947,7 @@ void BKE_nlatrack_solo_toggle (AnimData *adt, NlaTrack *nlt)
/* Make the given NLA-track the active one for the given stack. If no track is provided,
* this function can be used to simply deactivate all the NLA tracks in the given stack too.
*/
-void BKE_nlatrack_set_active (ListBase *tracks, NlaTrack *nlt_a)
+void BKE_nlatrack_set_active(ListBase *tracks, NlaTrack *nlt_a)
{
NlaTrack *nlt;
@@ -965,7 +965,7 @@ void BKE_nlatrack_set_active (ListBase *tracks, NlaTrack *nlt_a)
}
/* Check if there is any space in the given track to add a strip of the given length */
-short BKE_nlatrack_has_space (NlaTrack *nlt, float start, float end)
+short BKE_nlatrack_has_space(NlaTrack *nlt, float start, float end)
{
/* sanity checks
* - track must exist
@@ -987,7 +987,7 @@ short BKE_nlatrack_has_space (NlaTrack *nlt, float start, float end)
/* Rearrange the strips in the track so that they are always in order
* (usually only needed after a strip has been moved)
*/
-void BKE_nlatrack_sort_strips (NlaTrack *nlt)
+void BKE_nlatrack_sort_strips(NlaTrack *nlt)
{
/* sanity checks */
if (ELEM(NULL, nlt, nlt->strips.first))
@@ -1000,7 +1000,7 @@ void BKE_nlatrack_sort_strips (NlaTrack *nlt)
/* Add the given NLA-Strip to the given NLA-Track, assuming that it
* isn't currently attached to another one
*/
-short BKE_nlatrack_add_strip (NlaTrack *nlt, NlaStrip *strip)
+short BKE_nlatrack_add_strip(NlaTrack *nlt, NlaStrip *strip)
{
/* sanity checks */
if (ELEM(NULL, nlt, strip))
@@ -1013,7 +1013,7 @@ short BKE_nlatrack_add_strip (NlaTrack *nlt, NlaStrip *strip)
/* Get the extents of the given NLA-Track including gaps between strips,
* returning whether this succeeded or not
*/
-short BKE_nlatrack_get_bounds (NlaTrack *nlt, float bounds[2])
+short BKE_nlatrack_get_bounds(NlaTrack *nlt, float bounds[2])
{
NlaStrip *strip;
@@ -1061,7 +1061,7 @@ NlaStrip *BKE_nlastrip_find_active (NlaTrack *nlt)
}
/* Make the given NLA-Strip the active one within the given block */
-void BKE_nlastrip_set_active (AnimData *adt, NlaStrip *strip)
+void BKE_nlastrip_set_active(AnimData *adt, NlaStrip *strip)
{
NlaTrack *nlt;
NlaStrip *nls;
@@ -1083,7 +1083,7 @@ void BKE_nlastrip_set_active (AnimData *adt, NlaStrip *strip)
/* Does the given NLA-strip fall within the given bounds (times)? */
-short BKE_nlastrip_within_bounds (NlaStrip *strip, float min, float max)
+short BKE_nlastrip_within_bounds(NlaStrip *strip, float min, float max)
{
const float stripLen= (strip) ? strip->end - strip->start : 0.0f;
const float boundsLen= fabsf(max - min);
@@ -1096,15 +1096,15 @@ short BKE_nlastrip_within_bounds (NlaStrip *strip, float min, float max)
* - first 2 cases cover when the strip length is less than the bounding area
* - second 2 cases cover when the strip length is greater than the bounding area
*/
- if ( (stripLen < boundsLen) &&
- !(IN_RANGE(strip->start, min, max) ||
- IN_RANGE(strip->end, min, max)) )
+ if ((stripLen < boundsLen) &&
+ !(IN_RANGE(strip->start, min, max) ||
+ IN_RANGE(strip->end, min, max)))
{
return 0;
}
- if ( (stripLen > boundsLen) &&
- !(IN_RANGE(min, strip->start, strip->end) ||
- IN_RANGE(max, strip->start, strip->end)) )
+ if ((stripLen > boundsLen) &&
+ !(IN_RANGE(min, strip->start, strip->end) ||
+ IN_RANGE(max, strip->start, strip->end)) )
{
return 0;
}
@@ -1116,7 +1116,7 @@ short BKE_nlastrip_within_bounds (NlaStrip *strip, float min, float max)
/* Recalculate the start and end frames for the current strip, after changing
* the extents of the action or the mapping (repeats or scale factor) info
*/
-void BKE_nlastrip_recalculate_bounds (NlaStrip *strip)
+void BKE_nlastrip_recalculate_bounds(NlaStrip *strip)
{
float actlen, mapping;
@@ -1171,7 +1171,7 @@ static short nlastrip_is_first (AnimData *adt, NlaStrip *strip)
/* Animated Strips ------------------------------------------- */
/* Check if the given NLA-Track has any strips with own F-Curves */
-short BKE_nlatrack_has_animated_strips (NlaTrack *nlt)
+short BKE_nlatrack_has_animated_strips(NlaTrack *nlt)
{
NlaStrip *strip;
@@ -1190,7 +1190,7 @@ short BKE_nlatrack_has_animated_strips (NlaTrack *nlt)
}
/* Check if given NLA-Tracks have any strips with own F-Curves */
-short BKE_nlatracks_have_animated_strips (ListBase *tracks)
+short BKE_nlatracks_have_animated_strips(ListBase *tracks)
{
NlaTrack *nlt;
@@ -1209,7 +1209,7 @@ short BKE_nlatracks_have_animated_strips (ListBase *tracks)
}
/* Validate the NLA-Strips 'control' F-Curves based on the flags set*/
-void BKE_nlastrip_validate_fcurves (NlaStrip *strip)
+void BKE_nlastrip_validate_fcurves(NlaStrip *strip)
{
FCurve *fcu;
@@ -1272,7 +1272,7 @@ static int nla_editbone_name_check(void *arg, const char *name)
* as we need to ensure that the name is unique over several lists of tracks,
* not just a single track.
*/
-void BKE_nlastrip_validate_name (AnimData *adt, NlaStrip *strip)
+void BKE_nlastrip_validate_name(AnimData *adt, NlaStrip *strip)
{
GHash *gh;
NlaStrip *tstrip;
@@ -1416,7 +1416,7 @@ static void BKE_nlastrip_validate_autoblends (NlaTrack *nlt, NlaStrip *nls)
}
/* Ensure that auto-blending and other settings are set correctly */
-void BKE_nla_validate_state (AnimData *adt)
+void BKE_nla_validate_state(AnimData *adt)
{
NlaStrip *strip, *fstrip=NULL;
NlaTrack *nlt;
@@ -1470,7 +1470,7 @@ void BKE_nla_validate_state (AnimData *adt)
* so no checks for this are performed.
*/
// TODO: maybe we should have checks for this too...
-void BKE_nla_action_pushdown (AnimData *adt)
+void BKE_nla_action_pushdown(AnimData *adt)
{
NlaStrip *strip;
@@ -1518,7 +1518,7 @@ void BKE_nla_action_pushdown (AnimData *adt)
/* Find the active strip + track combo, and set them up as the tweaking track,
* and return if successful or not.
*/
-short BKE_nla_tweakmode_enter (AnimData *adt)
+short BKE_nla_tweakmode_enter(AnimData *adt)
{
NlaTrack *nlt, *activeTrack=NULL;
NlaStrip *strip, *activeStrip=NULL;
@@ -1619,7 +1619,7 @@ short BKE_nla_tweakmode_enter (AnimData *adt)
}
/* Exit tweakmode for this AnimData block */
-void BKE_nla_tweakmode_exit (AnimData *adt)
+void BKE_nla_tweakmode_exit(AnimData *adt)
{
NlaStrip *strip;
NlaTrack *nlt;
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index 2fb3f81b147..b2a85ad0629 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -141,8 +141,8 @@ void ntreeInitTypes(bNodeTree *ntree)
/* needed info if the pynode script fails now: */
node->storage= ntree;
if (node->id!=NULL) { /* not an empty script node */
- node->custom1= 0;
- node->custom1= BSET(node->custom1,NODE_DYNAMIC_ADDEXIST);
+ node->custom1 = 0;
+ node->custom1 = BSET(node->custom1, NODE_DYNAMIC_ADDEXIST);
}
// if (node->typeinfo)
// node->typeinfo->initfunc(node);
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 78a57534e2b..bf2e5b833b6 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -56,6 +56,7 @@
#include "DNA_space_types.h"
#include "DNA_view3d_types.h"
#include "DNA_world_types.h"
+#include "DNA_object_types.h"
#include "BLI_blenlib.h"
#include "BLI_bpath.h"
@@ -164,9 +165,9 @@ void object_free_particlesystems(Object *ob)
while (ob->particlesystem.first) {
ParticleSystem *psys = ob->particlesystem.first;
- BLI_remlink(&ob->particlesystem,psys);
+ BLI_remlink(&ob->particlesystem, psys);
- psys_free(ob,psys);
+ psys_free(ob, psys);
}
}
@@ -543,7 +544,7 @@ void unlink_object(Object *ob)
BoidParticle *bpa;
int p;
- for (p=0,pa=tpsys->particles; p<tpsys->totpart; p++,pa++) {
+ for (p=0, pa=tpsys->particles; p<tpsys->totpart; p++, pa++) {
bpa = pa->boid;
if (bpa->ground == ob)
bpa->ground = NULL;
@@ -627,7 +628,8 @@ void unlink_object(Object *ob)
#endif
if (sce->ed) {
Sequence *seq;
- SEQ_BEGIN (sce->ed, seq) {
+ SEQ_BEGIN (sce->ed, seq)
+ {
if (seq->scene_camera == ob) {
seq->scene_camera = NULL;
}
@@ -755,7 +757,7 @@ int exist_object(Object *obtest)
/* *************************************************** */
-static void *add_obdata_from_type(int type)
+void *add_obdata_from_type(int type)
{
switch (type) {
case OB_MESH: return add_mesh("Mesh");
@@ -763,7 +765,7 @@ static void *add_obdata_from_type(int type)
case OB_SURF: return BKE_curve_add("Surf", OB_SURF);
case OB_FONT: return BKE_curve_add("Text", OB_FONT);
case OB_MBALL: return BKE_metaball_add("Meta");
- case OB_CAMERA: return add_camera("Camera");
+ case OB_CAMERA: return BKE_camera_add("Camera");
case OB_LAMP: return add_lamp("Lamp");
case OB_LATTICE: return add_lattice("Lattice");
case OB_ARMATURE: return add_armature("Armature");
@@ -800,6 +802,9 @@ Object *add_only_object(int type, const char *name)
{
Object *ob;
+ if(!name)
+ name = get_obdata_defname(type);
+
ob= alloc_libblock(&G.main->object, ID_OB, name);
/* default object vars */
@@ -888,6 +893,7 @@ Object *add_object(struct Scene *scene, int type)
ob->lay= scene->lay;
base= scene_add_base(scene, ob);
+ scene_deselect_all(scene);
scene_select_base(scene, base);
ob->recalc |= OB_RECALC_OB|OB_RECALC_DATA|OB_RECALC_TIME;
@@ -1336,7 +1342,7 @@ void object_copy_proxy_drivers(Object *ob, Object *target)
if ((Object *)dtar->id == target)
dtar->id= (ID *)ob;
else {
- /* only on local objects because this causes indirect links a -> b -> c,blend to point directly to a.blend
+ /* only on local objects because this causes indirect links a -> b -> c, blend to point directly to a.blend
* when a.blend has a proxy thats linked into c.blend */
if (ob->id.lib==NULL)
id_lib_extern((ID *)dtar->id);
@@ -1455,7 +1461,7 @@ void object_scale_to_mat3(Object *ob, float mat[][3])
{
float vec[3];
mul_v3_v3v3(vec, ob->size, ob->dscale);
- size_to_mat3( mat,vec);
+ size_to_mat3(mat, vec);
}
void object_rot_to_mat3(Object *ob, float mat[][3])
@@ -1702,12 +1708,12 @@ static void ob_parcurve(Scene *scene, Object *ob, Object *par, float mat[][4])
/* vec: 4 items! */
- if ( where_on_path(par, ctime, vec, dir, cu->flag & CU_FOLLOW ? quat:NULL, &radius, NULL) ) {
+ if (where_on_path(par, ctime, vec, dir, cu->flag & CU_FOLLOW ? quat:NULL, &radius, NULL)) {
if (cu->flag & CU_FOLLOW) {
#if 0
float x1, q[4];
- vec_to_quat( quat,dir, ob->trackflag, ob->upflag);
+ vec_to_quat(quat, dir, ob->trackflag, ob->upflag);
/* the tilt */
normalize_v3(dir);
@@ -1811,7 +1817,7 @@ static void give_parvert(Object *par, int nr, float vec[3])
}
if (count==0) {
- /* keep as 0,0,0 */
+ /* keep as 0, 0, 0 */
}
else if (count > 0) {
mul_v3_fl(vec, 1.0f / count);
@@ -1906,8 +1912,8 @@ static void ob_parvert3(Object *ob, Object *par, float mat[][4])
give_parvert(par, ob->par2, v2);
give_parvert(par, ob->par3, v3);
- tri_to_quat( q,v1, v2, v3);
- quat_to_mat3( cmat,q);
+ tri_to_quat(q, v1, v2, v3);
+ quat_to_mat3(cmat, q);
copy_m4_m3(mat, cmat);
if (ob->type==OB_CURVE) {
@@ -1928,7 +1934,7 @@ static int where_is_object_parslow(Object *ob, float obmat[4][4], float slowmat[
int a;
// include framerate
- fac1= ( 1.0f / (1.0f + fabsf(ob->sf)) );
+ fac1= (1.0f / (1.0f + fabsf(ob->sf)) );
if (fac1 >= 1.0f) return 0;
fac2= 1.0f-fac1;
@@ -2040,7 +2046,7 @@ static void solve_parenting (Scene *scene, Object *ob, Object *par, float obmat[
case PAROBJECT:
ok= 0;
if (par->type==OB_CURVE) {
- if ( ((Curve *)par->data)->flag & CU_PATH ) {
+ if (((Curve *)par->data)->flag & CU_PATH ) {
ob_parcurve(scene, ob, par, tmat);
ok= 1;
}
@@ -2093,7 +2099,7 @@ static void solve_parenting (Scene *scene, Object *ob, Object *par, float obmat[
copy_m3_m4(originmat, tmat);
// origin, voor help line
- if ( (ob->partype & PARTYPE)==PARSKEL ) {
+ if ((ob->partype & PARTYPE)==PARSKEL ) {
copy_v3_v3(ob->orig, par->obmat[3]);
}
else {
@@ -2179,7 +2185,7 @@ void what_does_parent(Scene *scene, Object *ob, Object *workob)
BoundBox *unit_boundbox(void)
{
BoundBox *bb;
- float min[3] = {-1.0f,-1.0f,-1.0f}, max[3] = {-1.0f,-1.0f,-1.0f};
+ float min[3] = {-1.0f, -1.0f, -1.0f}, max[3] = {-1.0f, -1.0f, -1.0f};
bb= MEM_callocN(sizeof(BoundBox), "OB-BoundBox");
boundbox_set_from_min_max(bb, min, max);
@@ -2207,7 +2213,7 @@ BoundBox *object_get_boundbox(Object *ob)
bb = mesh_get_bb(ob);
}
else if (ELEM3(ob->type, OB_CURVE, OB_SURF, OB_FONT)) {
- bb= ob->bb ? ob->bb : ( (Curve *)ob->data )->bb;
+ bb= ob->bb ? ob->bb : ((Curve *)ob->data )->bb;
}
else if (ob->type==OB_MBALL) {
bb= ob->bb;
@@ -2233,7 +2239,7 @@ void object_get_dimensions(Object *ob, float vec[3])
if (bb) {
float scale[3];
- mat4_to_size( scale,ob->obmat);
+ mat4_to_size(scale, ob->obmat);
vec[0] = fabsf(scale[0]) * (bb->vec[4][0] - bb->vec[0][0]);
vec[1] = fabsf(scale[1]) * (bb->vec[2][1] - bb->vec[0][1]);
@@ -2252,7 +2258,7 @@ void object_set_dimensions(Object *ob, const float *value)
if (bb) {
float scale[3], len[3];
- mat4_to_size( scale,ob->obmat);
+ mat4_to_size(scale, ob->obmat);
len[0] = bb->vec[4][0] - bb->vec[0][0];
len[1] = bb->vec[2][1] - bb->vec[0][1];
@@ -2654,7 +2660,7 @@ void object_handle_update(Scene *scene, Object *ob)
else if (psys->flag & PSYS_DELETE) {
tpsys=psys->next;
BLI_remlink(&ob->particlesystem, psys);
- psys_free(ob,psys);
+ psys_free(ob, psys);
psys= tpsys;
}
else
@@ -2906,7 +2912,7 @@ static KeyBlock *insert_lattkey(Scene *scene, Object *ob, const char *name, int
int newkey= 0;
if (key==NULL) {
- key= lt->key= add_key( (ID *)lt);
+ key= lt->key= add_key((ID *)lt);
key->type= KEY_RELATIVE;
newkey= 1;
}
@@ -2944,7 +2950,7 @@ static KeyBlock *insert_curvekey(Scene *scene, Object *ob, const char *name, int
int newkey= 0;
if (key==NULL) {
- key= cu->key= add_key( (ID *)cu);
+ key= cu->key= add_key((ID *)cu);
key->type = KEY_RELATIVE;
newkey= 1;
}
@@ -2991,8 +2997,7 @@ KeyBlock *object_insert_shape_key(Scene *scene, Object *ob, const char *name, in
}
/* most important if this is modified it should _always_ return True, in certain
- * cases false positives are hard to avoid (shape keys for eg)
- */
+ * cases false positives are hard to avoid (shape keys for example) */
int object_is_modified(Scene *scene, Object *ob)
{
int flag= 0;
@@ -3007,13 +3012,38 @@ int object_is_modified(Scene *scene, Object *ob)
md && (flag != (eModifierMode_Render | eModifierMode_Realtime));
md=md->next)
{
- if ((flag & eModifierMode_Render) == 0 && modifier_isEnabled(scene, md, eModifierMode_Render)) {
+ if ((flag & eModifierMode_Render) == 0 && modifier_isEnabled(scene, md, eModifierMode_Render))
flag |= eModifierMode_Render;
- }
- if ((flag & eModifierMode_Realtime) == 0 && modifier_isEnabled(scene, md, eModifierMode_Realtime)) {
+ if ((flag & eModifierMode_Realtime) == 0 && modifier_isEnabled(scene, md, eModifierMode_Realtime))
+ flag |= eModifierMode_Realtime;
+ }
+ }
+
+ return flag;
+}
+
+/* test if object is affected by deforming modifiers (for motion blur). again
+ * most important is to avoid false positives, this is to skip computations
+ * and we can still if there was actual deformation afterwards */
+int object_is_deform_modified(Scene *scene, Object *ob)
+{
+ ModifierData *md;
+ int flag= 0;
+
+ /* cloth */
+ for (md=modifiers_getVirtualModifierList(ob);
+ md && (flag != (eModifierMode_Render | eModifierMode_Realtime));
+ md=md->next)
+ {
+ ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+
+ if (mti->type == eModifierTypeType_OnlyDeform) {
+ if (!(flag & eModifierMode_Render) && modifier_isEnabled(scene, md, eModifierMode_Render))
+ flag |= eModifierMode_Render;
+
+ if (!(flag & eModifierMode_Realtime) && modifier_isEnabled(scene, md, eModifierMode_Realtime))
flag |= eModifierMode_Realtime;
- }
}
}
diff --git a/source/blender/blenkernel/intern/ocean.c b/source/blender/blenkernel/intern/ocean.c
index 5ba1b3d86c3..4ddcd6f4b51 100644
--- a/source/blender/blenkernel/intern/ocean.c
+++ b/source/blender/blenkernel/intern/ocean.c
@@ -172,12 +172,12 @@ static float gaussRand (void)
/**
* Some useful functions
* */
-MINLINE float lerp(float a,float b,float f)
+MINLINE float lerp(float a, float b, float f)
{
return a + (b-a)*f;
}
-MINLINE float catrom(float p0,float p1,float p2,float p3,float f)
+MINLINE float catrom(float p0, float p1, float p2, float p3, float f)
{
return 0.5f *((2.0f * p1) +
(-p0 + p2) * f +
@@ -191,7 +191,7 @@ MINLINE float omega(float k, float depth)
}
// modified Phillips spectrum
-static float Ph(struct Ocean* o, float kx,float kz )
+static float Ph(struct Ocean* o, float kx, float kz )
{
float tmp;
float k2 = kx*kx + kz*kz;
@@ -206,12 +206,12 @@ static float Ph(struct Ocean* o, float kx,float kz )
tmp *= o->_damp_reflections;
}
- return o->_A * expf( -1.0f / (k2*(o->_L*o->_L))) * expf(-k2 * (o->_l*o->_l)) * powf(fabsf(tmp),o->_wind_alignment) / (k2*k2);
+ return o->_A * expf( -1.0f / (k2*(o->_L*o->_L))) * expf(-k2 * (o->_l*o->_l)) * powf(fabsf(tmp), o->_wind_alignment) / (k2*k2);
}
-static void compute_eigenstuff(struct OceanResult *ocr, float jxx,float jzz,float jxz)
+static void compute_eigenstuff(struct OceanResult *ocr, float jxx, float jzz, float jxz)
{
- float a,b,qplus,qminus;
+ float a, b, qplus, qminus;
a = jxx + jzz;
b = sqrt((jxx - jzz)*(jxx - jzz) + 4 * jxz * jxz);
@@ -304,15 +304,15 @@ float BKE_ocean_jminus_to_foam(float jminus, float coverage)
return foam*foam;
}
-void BKE_ocean_eval_uv(struct Ocean *oc, struct OceanResult *ocr, float u,float v)
+void BKE_ocean_eval_uv(struct Ocean *oc, struct OceanResult *ocr, float u, float v)
{
- int i0,i1,j0,j1;
- float frac_x,frac_z;
- float uu,vv;
+ int i0, i1, j0, j1;
+ float frac_x, frac_z;
+ float uu, vv;
- // first wrap the texture so 0 <= (u,v) < 1
- u = fmodf(u,1.0f);
- v = fmodf(v,1.0f);
+ // first wrap the texture so 0 <= (u, v) < 1
+ u = fmodf(u, 1.0f);
+ v = fmodf(v, 1.0f);
if (u < 0) u += 1.0f;
if (v < 0) v += 1.0f;
@@ -338,7 +338,7 @@ void BKE_ocean_eval_uv(struct Ocean *oc, struct OceanResult *ocr, float u,float
j1 = j1 % oc->_N;
-#define BILERP(m) (lerp(lerp(m[i0*oc->_N+j0],m[i1*oc->_N+j0],frac_x),lerp(m[i0*oc->_N+j1],m[i1*oc->_N+j1],frac_x),frac_z))
+#define BILERP(m) (lerp(lerp(m[i0*oc->_N+j0], m[i1*oc->_N+j0], frac_x), lerp(m[i0*oc->_N+j1], m[i1*oc->_N+j1], frac_x), frac_z))
{
if (oc->_do_disp_y) {
ocr->disp[1] = BILERP(oc->_disp_y);
@@ -360,7 +360,7 @@ void BKE_ocean_eval_uv(struct Ocean *oc, struct OceanResult *ocr, float u,float
}
if (oc->_do_jacobian) {
- compute_eigenstuff(ocr, BILERP(oc->_Jxx),BILERP(oc->_Jzz),BILERP(oc->_Jxz));
+ compute_eigenstuff(ocr, BILERP(oc->_Jxx), BILERP(oc->_Jzz), BILERP(oc->_Jxz));
}
}
#undef BILERP
@@ -369,15 +369,15 @@ void BKE_ocean_eval_uv(struct Ocean *oc, struct OceanResult *ocr, float u,float
}
// use catmullrom interpolation rather than linear
-void BKE_ocean_eval_uv_catrom(struct Ocean *oc, struct OceanResult *ocr, float u,float v)
+void BKE_ocean_eval_uv_catrom(struct Ocean *oc, struct OceanResult *ocr, float u, float v)
{
- int i0,i1,i2,i3,j0,j1,j2,j3;
- float frac_x,frac_z;
- float uu,vv;
+ int i0, i1, i2, i3, j0, j1, j2, j3;
+ float frac_x, frac_z;
+ float uu, vv;
- // first wrap the texture so 0 <= (u,v) < 1
- u = fmod(u,1.0f);
- v = fmod(v,1.0f);
+ // first wrap the texture so 0 <= (u, v) < 1
+ u = fmod(u, 1.0f);
+ v = fmod(v, 1.0f);
if (u < 0) u += 1.0f;
if (v < 0) v += 1.0f;
@@ -412,10 +412,10 @@ void BKE_ocean_eval_uv_catrom(struct Ocean *oc, struct OceanResult *ocr, float u
j0 = j0 < 0 ? j0 + oc->_N : j0;
j3 = j3 >= oc->_N ? j3 - oc->_N : j3;
-#define INTERP(m) catrom(catrom(m[i0*oc->_N+j0],m[i1*oc->_N+j0],m[i2*oc->_N+j0],m[i3*oc->_N+j0],frac_x),\
- catrom(m[i0*oc->_N+j1],m[i1*oc->_N+j1],m[i2*oc->_N+j1],m[i3*oc->_N+j1],frac_x),\
- catrom(m[i0*oc->_N+j2],m[i1*oc->_N+j2],m[i2*oc->_N+j2],m[i3*oc->_N+j2],frac_x),\
- catrom(m[i0*oc->_N+j3],m[i1*oc->_N+j3],m[i2*oc->_N+j3],m[i3*oc->_N+j3],frac_x),\
+#define INTERP(m) catrom(catrom(m[i0*oc->_N+j0], m[i1*oc->_N+j0], m[i2*oc->_N+j0], m[i3*oc->_N+j0], frac_x), \
+ catrom(m[i0*oc->_N+j1], m[i1*oc->_N+j1], m[i2*oc->_N+j1], m[i3*oc->_N+j1], frac_x), \
+ catrom(m[i0*oc->_N+j2], m[i1*oc->_N+j2], m[i2*oc->_N+j2], m[i3*oc->_N+j2], frac_x), \
+ catrom(m[i0*oc->_N+j3], m[i1*oc->_N+j3], m[i2*oc->_N+j3], m[i3*oc->_N+j3], frac_x), \
frac_z)
{
@@ -437,7 +437,7 @@ void BKE_ocean_eval_uv_catrom(struct Ocean *oc, struct OceanResult *ocr, float u
}
if (oc->_do_jacobian) {
- compute_eigenstuff(ocr, INTERP(oc->_Jxx),INTERP(oc->_Jzz),INTERP(oc->_Jxz));
+ compute_eigenstuff(ocr, INTERP(oc->_Jxx), INTERP(oc->_Jzz), INTERP(oc->_Jxz));
}
}
#undef INTERP
@@ -446,20 +446,20 @@ void BKE_ocean_eval_uv_catrom(struct Ocean *oc, struct OceanResult *ocr, float u
}
-void BKE_ocean_eval_xz(struct Ocean *oc, struct OceanResult *ocr, float x,float z)
+void BKE_ocean_eval_xz(struct Ocean *oc, struct OceanResult *ocr, float x, float z)
{
- BKE_ocean_eval_uv(oc, ocr, x/oc->_Lx,z/oc->_Lz);
+ BKE_ocean_eval_uv(oc, ocr, x/oc->_Lx, z/oc->_Lz);
}
-void BKE_ocean_eval_xz_catrom(struct Ocean *oc, struct OceanResult *ocr, float x,float z)
+void BKE_ocean_eval_xz_catrom(struct Ocean *oc, struct OceanResult *ocr, float x, float z)
{
- BKE_ocean_eval_uv_catrom(oc, ocr, x/oc->_Lx,z/oc->_Lz);
+ BKE_ocean_eval_uv_catrom(oc, ocr, x/oc->_Lx, z/oc->_Lz);
}
-// note that this doesn't wrap properly for i,j < 0, but its
+// note that this doesn't wrap properly for i, j < 0, but its
// not really meant for that being just a way to get the raw data out
// to save in some image format.
-void BKE_ocean_eval_ij(struct Ocean *oc, struct OceanResult *ocr, int i,int j)
+void BKE_ocean_eval_ij(struct Ocean *oc, struct OceanResult *ocr, int i, int j)
{
BLI_rw_mutex_lock(&oc->oceanmutex, THREAD_LOCK_READ);
@@ -486,7 +486,7 @@ void BKE_ocean_eval_ij(struct Ocean *oc, struct OceanResult *ocr, int i,int j)
}
if (oc->_do_jacobian) {
- compute_eigenstuff(ocr, oc->_Jxx[i*oc->_N+j],oc->_Jzz[i*oc->_N+j],oc->_Jxz[i*oc->_N+j]);
+ compute_eigenstuff(ocr, oc->_Jxx[i*oc->_N+j], oc->_Jzz[i*oc->_N+j], oc->_Jxz[i*oc->_N+j]);
}
BLI_rw_mutex_unlock(&oc->oceanmutex);
@@ -511,8 +511,8 @@ void BKE_simulate_ocean(struct Ocean *o, float t, float scale, float chop_amount
fftw_complex conj_param;
- init_complex(exp_param1, 0.0, omega(o->_k[i*(1+o->_N/2)+j],o->_depth)*t);
- init_complex(exp_param2, 0.0, -omega(o->_k[i*(1+o->_N/2)+j],o->_depth)*t);
+ init_complex(exp_param1, 0.0, omega(o->_k[i*(1+o->_N/2)+j], o->_depth)*t);
+ init_complex(exp_param2, 0.0, -omega(o->_k[i*(1+o->_N/2)+j], o->_depth)*t);
exp_complex(exp_param1, exp_param1);
exp_complex(exp_param2, exp_param2);
conj_complex(conj_param, o->_h0_minus[i*o->_N+j]);
@@ -710,7 +710,7 @@ static void set_height_normalize_factor(struct Ocean *oc)
float res = 1.0;
float max_h = 0.0;
- int i,j;
+ int i, j;
if (!oc->_do_disp_y) return;
@@ -746,10 +746,10 @@ struct Ocean *BKE_add_ocean(void)
return oc;
}
-void BKE_init_ocean(struct Ocean* o, int M,int N, float Lx, float Lz, float V, float l, float A, float w, float damp,
+void BKE_init_ocean(struct Ocean* o, int M, int N, float Lx, float Lz, float V, float l, float A, float w, float damp,
float alignment, float depth, float time, short do_height_field, short do_chop, short do_normals, short do_jacobian, int seed)
{
- int i,j,ii;
+ int i, j, ii;
BLI_rw_mutex_lock(&o->oceanmutex, THREAD_LOCK_WRITE);
@@ -792,7 +792,7 @@ void BKE_init_ocean(struct Ocean* o, int M,int N, float Lx, float Lz, float V, f
o->_kx[i] = 2.0f * (float)M_PI * i / o->_Lx;
// the -ve components
- for (i = o->_M-1,ii=0 ; i > o->_M/2 ; --i,++ii)
+ for (i = o->_M-1, ii=0 ; i > o->_M/2 ; --i, ++ii)
o->_kx[i] = -2.0f * (float)M_PI * ii / o->_Lx;
// the +ve components and DC
@@ -800,7 +800,7 @@ void BKE_init_ocean(struct Ocean* o, int M,int N, float Lx, float Lz, float V, f
o->_kz[i] = 2.0f * (float)M_PI * i / o->_Lz;
// the -ve components
- for (i = o->_N-1,ii=0 ; i > o->_N/2 ; --i,++ii)
+ for (i = o->_N-1, ii=0 ; i > o->_N/2 ; --i, ++ii)
o->_kz[i] = -2.0f * (float)M_PI * ii / o->_Lz;
// pre-calculate the k matrix
@@ -819,7 +819,7 @@ void BKE_init_ocean(struct Ocean* o, int M,int N, float Lx, float Lz, float V, f
fftw_complex r1r2;
init_complex(r1r2, r1, r2);
mul_complex_f(o->_h0[i*o->_N+j], r1r2, (float)(sqrt(Ph(o, o->_kx[i], o->_kz[j]) / 2.0f)));
- mul_complex_f(o->_h0_minus[i*o->_N+j], r1r2, (float)(sqrt(Ph(o, -o->_kx[i],-o->_kz[j]) / 2.0f)));
+ mul_complex_f(o->_h0_minus[i*o->_N+j], r1r2, (float)(sqrt(Ph(o, -o->_kx[i], -o->_kz[j]) / 2.0f)));
}
}
@@ -828,7 +828,7 @@ void BKE_init_ocean(struct Ocean* o, int M,int N, float Lx, float Lz, float V, f
if (o->_do_disp_y) {
o->_disp_y = (double*) MEM_mallocN(o->_M * o->_N * sizeof(double), "ocean_disp_y");
- o->_disp_y_plan = fftw_plan_dft_c2r_2d(o->_M,o->_N, o->_fft_in, o->_disp_y, FFTW_ESTIMATE);
+ o->_disp_y_plan = fftw_plan_dft_c2r_2d(o->_M, o->_N, o->_fft_in, o->_disp_y, FFTW_ESTIMATE);
}
if (o->_do_normals) {
@@ -839,8 +839,8 @@ void BKE_init_ocean(struct Ocean* o, int M,int N, float Lx, float Lz, float V, f
/*o->_N_y = (float*) fftwf_malloc(o->_M * o->_N * sizeof(float)); (MEM01)*/
o->_N_z = (double*) MEM_mallocN(o->_M * o->_N * sizeof(double), "ocean_N_z");
- o->_N_x_plan = fftw_plan_dft_c2r_2d(o->_M,o->_N, o->_fft_in_nx, o->_N_x, FFTW_ESTIMATE);
- o->_N_z_plan = fftw_plan_dft_c2r_2d(o->_M,o->_N, o->_fft_in_nz, o->_N_z, FFTW_ESTIMATE);
+ o->_N_x_plan = fftw_plan_dft_c2r_2d(o->_M, o->_N, o->_fft_in_nx, o->_N_x, FFTW_ESTIMATE);
+ o->_N_z_plan = fftw_plan_dft_c2r_2d(o->_M, o->_N, o->_fft_in_nz, o->_N_z, FFTW_ESTIMATE);
}
if (o->_do_chop) {
@@ -850,8 +850,8 @@ void BKE_init_ocean(struct Ocean* o, int M,int N, float Lx, float Lz, float V, f
o->_disp_x = (double*) MEM_mallocN(o->_M * o->_N * sizeof(double), "ocean_disp_x");
o->_disp_z = (double*) MEM_mallocN(o->_M * o->_N * sizeof(double), "ocean_disp_z");
- o->_disp_x_plan = fftw_plan_dft_c2r_2d(o->_M,o->_N, o->_fft_in_x, o->_disp_x, FFTW_ESTIMATE);
- o->_disp_z_plan = fftw_plan_dft_c2r_2d(o->_M,o->_N, o->_fft_in_z, o->_disp_z, FFTW_ESTIMATE);
+ o->_disp_x_plan = fftw_plan_dft_c2r_2d(o->_M, o->_N, o->_fft_in_x, o->_disp_x, FFTW_ESTIMATE);
+ o->_disp_z_plan = fftw_plan_dft_c2r_2d(o->_M, o->_N, o->_fft_in_z, o->_disp_z, FFTW_ESTIMATE);
}
if (o->_do_jacobian) {
o->_fft_in_jxx = (fftw_complex*) MEM_mallocN(o->_M * (1+o->_N/2) * sizeof(fftw_complex), "ocean_fft_in_jxx");
@@ -862,9 +862,9 @@ void BKE_init_ocean(struct Ocean* o, int M,int N, float Lx, float Lz, float V, f
o->_Jzz = (double*) MEM_mallocN(o->_M * o->_N * sizeof(double), "ocean_Jzz");
o->_Jxz = (double*) MEM_mallocN(o->_M * o->_N * sizeof(double), "ocean_Jxz");
- o->_Jxx_plan = fftw_plan_dft_c2r_2d(o->_M,o->_N, o->_fft_in_jxx, o->_Jxx, FFTW_ESTIMATE);
- o->_Jzz_plan = fftw_plan_dft_c2r_2d(o->_M,o->_N, o->_fft_in_jzz, o->_Jzz, FFTW_ESTIMATE);
- o->_Jxz_plan = fftw_plan_dft_c2r_2d(o->_M,o->_N, o->_fft_in_jxz, o->_Jxz, FFTW_ESTIMATE);
+ o->_Jxx_plan = fftw_plan_dft_c2r_2d(o->_M, o->_N, o->_fft_in_jxx, o->_Jxx, FFTW_ESTIMATE);
+ o->_Jzz_plan = fftw_plan_dft_c2r_2d(o->_M, o->_N, o->_fft_in_jzz, o->_Jzz, FFTW_ESTIMATE);
+ o->_Jxz_plan = fftw_plan_dft_c2r_2d(o->_M, o->_N, o->_fft_in_jxz, o->_Jxz, FFTW_ESTIMATE);
}
BLI_rw_mutex_unlock(&o->oceanmutex);
@@ -1192,7 +1192,7 @@ void BKE_bake_ocean(struct Ocean *o, struct OceanCache *och, void (*update_cb)(v
if (o->_do_jacobian) {
/* TODO, cleanup unused code - campbell */
- float /*r,*/ /* UNUSED */ pr=0.0f, foam_result;
+ float /*r, */ /* UNUSED */ pr=0.0f, foam_result;
float neg_disp, neg_eplus;
ocr.foam = BKE_ocean_jminus_to_foam(ocr.Jminus, och->foam_coverage);
@@ -1298,24 +1298,24 @@ float BKE_ocean_jminus_to_foam(float UNUSED(jminus), float UNUSED(coverage))
return 0.0f;
}
-void BKE_ocean_eval_uv(struct Ocean *UNUSED(oc), struct OceanResult *UNUSED(ocr), float UNUSED(u),float UNUSED(v))
+void BKE_ocean_eval_uv(struct Ocean *UNUSED(oc), struct OceanResult *UNUSED(ocr), float UNUSED(u), float UNUSED(v))
{
}
// use catmullrom interpolation rather than linear
-void BKE_ocean_eval_uv_catrom(struct Ocean *UNUSED(oc), struct OceanResult *UNUSED(ocr), float UNUSED(u),float UNUSED(v))
+void BKE_ocean_eval_uv_catrom(struct Ocean *UNUSED(oc), struct OceanResult *UNUSED(ocr), float UNUSED(u), float UNUSED(v))
{
}
-void BKE_ocean_eval_xz(struct Ocean *UNUSED(oc), struct OceanResult *UNUSED(ocr), float UNUSED(x),float UNUSED(z))
+void BKE_ocean_eval_xz(struct Ocean *UNUSED(oc), struct OceanResult *UNUSED(ocr), float UNUSED(x), float UNUSED(z))
{
}
-void BKE_ocean_eval_xz_catrom(struct Ocean *UNUSED(oc), struct OceanResult *UNUSED(ocr), float UNUSED(x),float UNUSED(z))
+void BKE_ocean_eval_xz_catrom(struct Ocean *UNUSED(oc), struct OceanResult *UNUSED(ocr), float UNUSED(x), float UNUSED(z))
{
}
-void BKE_ocean_eval_ij(struct Ocean *UNUSED(oc), struct OceanResult *UNUSED(ocr), int UNUSED(i),int UNUSED(j))
+void BKE_ocean_eval_ij(struct Ocean *UNUSED(oc), struct OceanResult *UNUSED(ocr), int UNUSED(i), int UNUSED(j))
{
}
@@ -1330,7 +1330,7 @@ struct Ocean *BKE_add_ocean(void)
return oc;
}
-void BKE_init_ocean(struct Ocean* UNUSED(o), int UNUSED(M),int UNUSED(N), float UNUSED(Lx), float UNUSED(Lz), float UNUSED(V), float UNUSED(l), float UNUSED(A), float UNUSED(w), float UNUSED(damp),
+void BKE_init_ocean(struct Ocean* UNUSED(o), int UNUSED(M), int UNUSED(N), float UNUSED(Lx), float UNUSED(Lz), float UNUSED(V), float UNUSED(l), float UNUSED(A), float UNUSED(w), float UNUSED(damp),
float UNUSED(alignment), float UNUSED(depth), float UNUSED(time), short UNUSED(do_height_field), short UNUSED(do_chop), short UNUSED(do_normals), short UNUSED(do_jacobian), int UNUSED(seed))
{
}
diff --git a/source/blender/blenkernel/intern/packedFile.c b/source/blender/blenkernel/intern/packedFile.c
index e0c61fbcc90..3b5b4b766fb 100644
--- a/source/blender/blenkernel/intern/packedFile.c
+++ b/source/blender/blenkernel/intern/packedFile.c
@@ -189,7 +189,7 @@ PackedFile *newPackedFile(ReportList *reports, const char *filename, const char
// open the file
// and create a PackedFile structure
- file= BLI_open(name, O_BINARY|O_RDONLY,0);
+ file= BLI_open(name, O_BINARY|O_RDONLY, 0);
if (file <= 0) {
BKE_reportf(reports, RPT_ERROR, "Unable to pack file, source path not found: \"%s\"", name);
}
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index f417f9b79fb..08d8479fd93 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -126,7 +126,7 @@ void paint_init(Paint *p, const char col[3])
/* If there's no brush, create one */
brush = paint_brush(p);
if (brush == NULL)
- brush= add_brush("Brush");
+ brush= BKE_brush_add("Brush");
paint_brush_set(p, brush);
memcpy(p->paint_cursor_col, col, 3);
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index febe4277010..1a1ae8e949c 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -549,7 +549,7 @@ void psys_free(Object *ob, ParticleSystem * psys)
// check if we are last non-visible particle system
for (tpsys=ob->particlesystem.first; tpsys; tpsys=tpsys->next) {
if (tpsys->part) {
- if (ELEM(tpsys->part->ren_as,PART_DRAW_OB,PART_DRAW_GR)) {
+ if (ELEM(tpsys->part->ren_as, PART_DRAW_OB, PART_DRAW_GR)) {
nr++;
break;
}
@@ -637,7 +637,7 @@ static float psys_render_projected_area(ParticleSystem *psys, const float center
/* compute two vectors orthogonal to view vector */
normalize_v3_v3(view, co);
- ortho_basis_v3v3_v3( ortho1, ortho2,view);
+ ortho_basis_v3v3_v3(ortho1, ortho2, view);
/* compute on screen minification */
w= co[2]*data->winmat[2][3] + data->winmat[3][3];
@@ -1024,7 +1024,7 @@ void psys_interpolate_particle(short type, ParticleKey keys[4], float dt, Partic
float t[4];
if (type<0) {
- interp_cubic_v3( result->co, result->vel,keys[1].co, keys[1].vel, keys[2].co, keys[2].vel, dt);
+ interp_cubic_v3(result->co, result->vel, keys[1].co, keys[1].vel, keys[2].co, keys[2].vel, dt);
}
else {
key_curve_position_weights(dt, t, type);
@@ -1357,13 +1357,13 @@ static void do_particle_interpolation(ParticleSystem *psys, int p, ParticleData
invdt = dfra * 0.04f * (psys ? psys->part->timetweak : 1.f);
mul_v3_fl(keys[1].vel, invdt);
mul_v3_fl(keys[2].vel, invdt);
- interp_qt_qtqt(result->rot,keys[1].rot,keys[2].rot,keytime);
+ interp_qt_qtqt(result->rot, keys[1].rot, keys[2].rot, keytime);
}
- /* now we should have in chronologiacl order k1<=k2<=t<=k3<=k4 with keytime between [0,1]->[k2,k3] (k1 & k4 used for cardinal & bspline interpolation)*/
+ /* now we should have in chronologiacl order k1<=k2<=t<=k3<=k4 with keytime between [0, 1]->[k2, k3] (k1 & k4 used for cardinal & bspline interpolation)*/
psys_interpolate_particle((pind->keyed || pind->cache || point_vel) ? -1 /* signal for cubic interpolation */
- : (pind->bspline ? KEY_BSPLINE : KEY_CARDINAL)
- ,keys, keytime, result, 1);
+ : (pind->bspline ? KEY_BSPLINE : KEY_CARDINAL),
+ keys, keytime, result, 1);
/* the velocity needs to be converted back from cubic interpolation */
if (pind->keyed || pind->cache || point_vel)
@@ -1403,10 +1403,10 @@ static void interpolate_pathcache(ParticleCacheKey *first, float t, ParticleCach
/************************************************/
/* interpolate a location on a face based on face coordinates */
void psys_interpolate_face(MVert *mvert, MFace *mface, MTFace *tface, float (*orcodata)[3],
- float *w, float *vec, float *nor, float *utan, float *vtan, float *orco,float *ornor)
+ float *w, float *vec, float *nor, float *utan, float *vtan, float *orco, float *ornor)
{
float *v1=0, *v2=0, *v3=0, *v4=0;
- float e1[3],e2[3],s1,s2,t1,t2;
+ float e1[3], e2[3], s1, s2, t1, t2;
float *uv1, *uv2, *uv3, *uv4;
float n1[3], n2[3], n3[3], n4[3];
float tuv[4][2];
@@ -1430,7 +1430,7 @@ void psys_interpolate_face(MVert *mvert, MFace *mface, MTFace *tface, float (*or
if (mface->flag & ME_SMOOTH)
interp_v3_v3v3v3v3(nor, n1, n2, n3, n4, w);
else
- normal_quad_v3(nor,v1,v2,v3,v4);
+ normal_quad_v3(nor, v1, v2, v3, v4);
}
}
else {
@@ -1440,7 +1440,7 @@ void psys_interpolate_face(MVert *mvert, MFace *mface, MTFace *tface, float (*or
if (mface->flag & ME_SMOOTH)
interp_v3_v3v3v3(nor, n1, n2, n3, w);
else
- normal_tri_v3(nor,v1,v2,v3);
+ normal_tri_v3(nor, v1, v2, v3);
}
}
@@ -1454,11 +1454,11 @@ void psys_interpolate_face(MVert *mvert, MFace *mface, MTFace *tface, float (*or
}
else {
uv1= tuv[0]; uv2= tuv[1]; uv3= tuv[2]; uv4= tuv[3];
- map_to_sphere( uv1, uv1+1,v1[0], v1[1], v1[2]);
- map_to_sphere( uv2, uv2+1,v2[0], v2[1], v2[2]);
- map_to_sphere( uv3, uv3+1,v3[0], v3[1], v3[2]);
+ map_to_sphere(uv1, uv1+1, v1[0], v1[1], v1[2]);
+ map_to_sphere(uv2, uv2+1, v2[0], v2[1], v2[2]);
+ map_to_sphere(uv3, uv3+1, v3[0], v3[1], v3[2]);
if (v4)
- map_to_sphere( uv4, uv4+1,v4[0], v4[1], v4[2]);
+ map_to_sphere(uv4, uv4+1, v4[0], v4[1], v4[2]);
}
if (v4) {
@@ -1503,13 +1503,13 @@ void psys_interpolate_face(MVert *mvert, MFace *mface, MTFace *tface, float (*or
interp_v3_v3v3v3v3(orco, o1, o2, o3, o4, w);
if (ornor)
- normal_quad_v3( ornor,o1, o2, o3, o4);
+ normal_quad_v3(ornor, o1, o2, o3, o4);
}
else {
interp_v3_v3v3v3(orco, o1, o2, o3, w);
if (ornor)
- normal_tri_v3( ornor,o1, o2, o3);
+ normal_tri_v3(ornor, o1, o2, o3);
}
}
else {
@@ -1527,7 +1527,7 @@ void psys_interpolate_uvs(const MTFace *tface, int quad, const float w[4], float
float v21= tface->uv[1][1];
float v30= tface->uv[2][0];
float v31= tface->uv[2][1];
- float v40,v41;
+ float v40, v41;
if (quad) {
v40= tface->uv[3][0];
@@ -1578,8 +1578,8 @@ static float psys_interpolate_value_from_verts(DerivedMesh *dm, short from, int
case PART_FROM_FACE:
case PART_FROM_VOLUME:
{
- MFace *mf=dm->getTessFaceData(dm,index,CD_MFACE);
- return interpolate_particle_value(values[mf->v1],values[mf->v2],values[mf->v3],values[mf->v4],fw,mf->v4);
+ MFace *mf=dm->getTessFaceData(dm, index, CD_MFACE);
+ return interpolate_particle_value(values[mf->v1], values[mf->v2], values[mf->v3], values[mf->v4], fw, mf->v4);
}
}
@@ -1766,10 +1766,10 @@ void psys_particle_on_dm(DerivedMesh *dm, int from, int index, int index_dmcache
orcodata= dm->getVertDataArray(dm, CD_ORCO);
if (from == PART_FROM_VERT) {
- dm->getVertCo(dm,mapindex,vec);
+ dm->getVertCo(dm, mapindex, vec);
if (nor) {
- dm->getVertNo(dm,mapindex,nor);
+ dm->getVertNo(dm, mapindex, nor);
normalize_v3(nor);
}
@@ -1777,7 +1777,7 @@ void psys_particle_on_dm(DerivedMesh *dm, int from, int index, int index_dmcache
copy_v3_v3(orco, orcodata[mapindex]);
if (ornor) {
- dm->getVertNo(dm,mapindex,nor);
+ dm->getVertNo(dm, mapindex, nor);
normalize_v3(nor);
}
@@ -1791,24 +1791,24 @@ void psys_particle_on_dm(DerivedMesh *dm, int from, int index, int index_dmcache
MTFace *mtface;
MVert *mvert;
- mface=dm->getTessFaceData(dm,mapindex,CD_MFACE);
- mvert=dm->getVertDataArray(dm,CD_MVERT);
- mtface=CustomData_get_layer(&dm->faceData,CD_MTFACE);
+ mface=dm->getTessFaceData(dm, mapindex, CD_MFACE);
+ mvert=dm->getVertDataArray(dm, CD_MVERT);
+ mtface=CustomData_get_layer(&dm->faceData, CD_MTFACE);
if (mtface)
mtface += mapindex;
if (from==PART_FROM_VOLUME) {
- psys_interpolate_face(mvert,mface,mtface,orcodata,mapfw,vec,tmpnor,utan,vtan,orco,ornor);
+ psys_interpolate_face(mvert, mface, mtface, orcodata, mapfw, vec, tmpnor, utan, vtan, orco, ornor);
if (nor)
- copy_v3_v3(nor,tmpnor);
+ copy_v3_v3(nor, tmpnor);
normalize_v3(tmpnor);
- mul_v3_fl(tmpnor,-foffset);
+ mul_v3_fl(tmpnor, -foffset);
add_v3_v3(vec, tmpnor);
}
else
- psys_interpolate_face(mvert,mface,mtface,orcodata,mapfw,vec,nor,utan,vtan,orco,ornor);
+ psys_interpolate_face(mvert, mface, mtface, orcodata, mapfw, vec, nor, utan, vtan, orco, ornor);
}
}
@@ -1845,24 +1845,24 @@ ParticleSystemModifierData *psys_get_modifier(Object *ob, ParticleSystem *psys)
static void psys_particle_on_shape(int UNUSED(distr), int UNUSED(index), float *UNUSED(fuv), float *vec, float *nor, float *utan, float *vtan, float *orco, float *ornor)
{
/* TODO */
- float zerovec[3]={0.0f,0.0f,0.0f};
+ float zerovec[3]={0.0f, 0.0f, 0.0f};
if (vec) {
- copy_v3_v3(vec,zerovec);
+ copy_v3_v3(vec, zerovec);
}
if (nor) {
- copy_v3_v3(nor,zerovec);
+ copy_v3_v3(nor, zerovec);
}
if (utan) {
- copy_v3_v3(utan,zerovec);
+ copy_v3_v3(utan, zerovec);
}
if (vtan) {
- copy_v3_v3(vtan,zerovec);
+ copy_v3_v3(vtan, zerovec);
}
if (orco) {
- copy_v3_v3(orco,zerovec);
+ copy_v3_v3(orco, zerovec);
}
if (ornor) {
- copy_v3_v3(ornor,zerovec);
+ copy_v3_v3(ornor, zerovec);
}
}
/************************************************/
@@ -1873,17 +1873,17 @@ void psys_particle_on_emitter(ParticleSystemModifierData *psmd, int from, int in
if (psmd) {
if (psmd->psys->part->distr==PART_DISTR_GRID && psmd->psys->part->from != PART_FROM_VERT) {
if (vec)
- copy_v3_v3(vec,fuv);
+ copy_v3_v3(vec, fuv);
if (orco)
copy_v3_v3(orco, fuv);
return;
}
/* we cant use the num_dmcache */
- psys_particle_on_dm(psmd->dm,from,index,index_dmcache,fuv,foffset,vec,nor,utan,vtan,orco,ornor);
+ psys_particle_on_dm(psmd->dm, from, index, index_dmcache, fuv, foffset, vec, nor, utan, vtan, orco, ornor);
}
else
- psys_particle_on_shape(from,index,fuv,vec,nor,utan,vtan,orco,ornor);
+ psys_particle_on_shape(from, index, fuv, vec, nor, utan, vtan, orco, ornor);
}
/************************************************/
@@ -1892,7 +1892,7 @@ void psys_particle_on_emitter(ParticleSystemModifierData *psmd, int from, int in
static void do_kink(ParticleKey *state, ParticleKey *par, float *par_rot, float time, float freq, float shape, float amplitude, float flat, short type, short axis, float obmat[][4], int smooth_start)
{
- float kink[3]={1.f,0.f,0.f}, par_vec[3], q1[4]={1.f,0.f,0.f,0.f};
+ float kink[3]={1.f, 0.f, 0.f}, par_vec[3], q1[4]={1.f, 0.f, 0.f, 0.f};
float t, dt=1.f, result[3];
if (par == NULL || type == PART_KINK_NO)
@@ -1995,8 +1995,8 @@ static void do_kink(ParticleKey *state, ParticleKey *par, float *par_rot, float
}
case PART_KINK_BRAID:
{
- float y_vec[3]={0.f,1.f,0.f};
- float z_vec[3]={0.f,0.f,1.f};
+ float y_vec[3]={0.f, 1.f, 0.f};
+ float z_vec[3]={0.f, 0.f, 1.f};
float vec_one[3], state_co[3];
float inp_y, inp_z, length;
@@ -2077,11 +2077,11 @@ static float do_clump(ParticleKey *state, ParticleKey *par, float time, float cl
cpow=1.0f+9.0f*clumppow;
if (clumpfac < 0.0f) /* clump roots instead of tips */
- clump = -clumpfac*pa_clump*(float)pow(1.0-(double)time,(double)cpow);
+ clump = -clumpfac*pa_clump*(float)pow(1.0-(double)time, (double)cpow);
else
- clump = clumpfac*pa_clump*(float)pow((double)time,(double)cpow);
+ clump = clumpfac*pa_clump*(float)pow((double)time, (double)cpow);
- interp_v3_v3v3(state->co,state->co,par->co,clump);
+ interp_v3_v3v3(state->co, state->co, par->co, clump);
}
return clump;
@@ -2101,7 +2101,7 @@ void precalc_guides(ParticleSimulationData *sim, ListBase *effectors)
return;
LOOP_PARTICLES {
- psys_particle_on_emitter(sim->psmd,sim->psys->part->from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,state.co,0,0,0,0,0);
+ psys_particle_on_emitter(sim->psmd, sim->psys->part->from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, state.co, 0, 0, 0, 0, 0);
mul_m4_v3(sim->ob->obmat, state.co);
mul_mat3_m4_v3(sim->ob->obmat, state.vel);
@@ -2178,11 +2178,11 @@ int do_guides(ListBase *effectors, ParticleKey *state, int index, float time)
cross_v3_v3v3(temp, eff->guide_dir, guidedir);
angle = dot_v3v3(eff->guide_dir, guidedir)/(len_v3(eff->guide_dir));
angle = saacos(angle);
- axis_angle_to_quat( rot2,temp, angle);
+ axis_angle_to_quat(rot2, temp, angle);
mul_qt_v3(rot2, vec_to_point);
/* curve tilt */
- axis_angle_to_quat( rot2,guidedir, guidevec[3] - eff->guide_loc[3]);
+ axis_angle_to_quat(rot2, guidedir, guidevec[3] - eff->guide_loc[3]);
mul_qt_v3(rot2, vec_to_point);
}
@@ -2203,7 +2203,7 @@ int do_guides(ListBase *effectors, ParticleKey *state, int index, float time)
add_v3_v3(vec_to_point, guidevec);
- //sub_v3_v3v3(pa_loc,pa_loc,pa_zero);
+ //sub_v3_v3v3(pa_loc, pa_loc, pa_zero);
madd_v3_v3fl(effect, vec_to_point, data->strength);
madd_v3_v3fl(veffect, guidedir, data->strength);
totstrength += data->strength;
@@ -2216,7 +2216,7 @@ int do_guides(ListBase *effectors, ParticleKey *state, int index, float time)
if (totstrength > 1.0f)
mul_v3_fl(effect, 1.0f / totstrength);
CLAMP(totstrength, 0.0f, 1.0f);
- //add_v3_v3(effect,pa_zero);
+ //add_v3_v3(effect, pa_zero);
interp_v3_v3v3(state->co, state->co, effect, totstrength);
normalize_v3(veffect);
@@ -2234,11 +2234,11 @@ static void do_rough(float *loc, float mat[4][4], float t, float fac, float size
if (thres != 0.0f)
if ((float)fabs((float)(-1.5f+loc[0]+loc[1]+loc[2]))<1.5f*thres) return;
- copy_v3_v3(rco,loc);
- mul_v3_fl(rco,t);
- rough[0]=-1.0f+2.0f*BLI_gTurbulence(size, rco[0], rco[1], rco[2], 2,0,2);
- rough[1]=-1.0f+2.0f*BLI_gTurbulence(size, rco[1], rco[2], rco[0], 2,0,2);
- rough[2]=-1.0f+2.0f*BLI_gTurbulence(size, rco[2], rco[0], rco[1], 2,0,2);
+ copy_v3_v3(rco, loc);
+ mul_v3_fl(rco, t);
+ rough[0]=-1.0f+2.0f*BLI_gTurbulence(size, rco[0], rco[1], rco[2], 2, 0, 2);
+ rough[1]=-1.0f+2.0f*BLI_gTurbulence(size, rco[1], rco[2], rco[0], 2, 0, 2);
+ rough[2]=-1.0f+2.0f*BLI_gTurbulence(size, rco[2], rco[0], rco[1], 2, 0, 2);
madd_v3_v3fl(state->co, mat[0], fac * rough[0]);
madd_v3_v3fl(state->co, mat[1], fac * rough[1]);
@@ -2249,18 +2249,18 @@ static void do_rough_end(float *loc, float mat[4][4], float t, float fac, float
float rough[2];
float roughfac;
- roughfac=fac*(float)pow((double)t,shape);
- copy_v2_v2(rough,loc);
+ roughfac=fac*(float)pow((double)t, shape);
+ copy_v2_v2(rough, loc);
rough[0]=-1.0f+2.0f*rough[0];
rough[1]=-1.0f+2.0f*rough[1];
- mul_v2_fl(rough,roughfac);
+ mul_v2_fl(rough, roughfac);
madd_v3_v3fl(state->co, mat[0], rough[0]);
madd_v3_v3fl(state->co, mat[1], rough[1]);
}
static void do_path_effectors(ParticleSimulationData *sim, int i, ParticleCacheKey *ca, int k, int steps, float *UNUSED(rootco), float effector, float UNUSED(dfra), float UNUSED(cfra), float *length, float *vec)
{
- float force[3] = {0.0f,0.0f,0.0f};
+ float force[3] = {0.0f, 0.0f, 0.0f};
ParticleKey eff_key;
EffectedPoint epoint;
@@ -2268,9 +2268,9 @@ static void do_path_effectors(ParticleSimulationData *sim, int i, ParticleCacheK
if (sim->psys->flag & PSYS_HAIR_DYNAMICS)
return;
- copy_v3_v3(eff_key.co,(ca-1)->co);
- copy_v3_v3(eff_key.vel,(ca-1)->vel);
- copy_qt_qt(eff_key.rot,(ca-1)->rot);
+ copy_v3_v3(eff_key.co, (ca-1)->co);
+ copy_v3_v3(eff_key.vel, (ca-1)->vel);
+ copy_qt_qt(eff_key.rot, (ca-1)->rot);
pd_point_from_particle(sim, sim->psys->particles+i, &eff_key, &epoint);
pdDoEffectors(sim->psys->effectors, sim->colliders, sim->psys->part->effector_weights, &epoint, force, NULL);
@@ -2351,7 +2351,7 @@ void psys_find_parents(ParticleSimulationData *sim)
ParticleSettings *part=sim->psys->part;
KDTree *tree;
ChildParticle *cpa;
- int p, totparent,totchild=sim->psys->totchild;
+ int p, totparent, totchild=sim->psys->totchild;
float co[3], orco[3];
int from=PART_FROM_FACE;
totparent=(int)(totchild*part->parents*0.3f);
@@ -2361,15 +2361,15 @@ void psys_find_parents(ParticleSimulationData *sim)
tree=BLI_kdtree_new(totparent);
- for (p=0,cpa=sim->psys->child; p<totparent; p++,cpa++) {
- psys_particle_on_emitter(sim->psmd,from,cpa->num,DMCACHE_ISCHILD,cpa->fuv,cpa->foffset,co,0,0,0,orco,0);
+ for (p=0, cpa=sim->psys->child; p<totparent; p++, cpa++) {
+ psys_particle_on_emitter(sim->psmd, from, cpa->num, DMCACHE_ISCHILD, cpa->fuv, cpa->foffset, co, 0, 0, 0, orco, 0);
BLI_kdtree_insert(tree, p, orco, NULL);
}
BLI_kdtree_balance(tree);
- for (; p<totchild; p++,cpa++) {
- psys_particle_on_emitter(sim->psmd,from,cpa->num,DMCACHE_ISCHILD,cpa->fuv,cpa->foffset,co,0,0,0,orco,0);
+ for (; p<totchild; p++, cpa++) {
+ psys_particle_on_emitter(sim->psmd, from, cpa->num, DMCACHE_ISCHILD, cpa->fuv, cpa->foffset, co, 0, 0, 0, orco, 0);
cpa->parent=BLI_kdtree_find_nearest(tree, orco, NULL, NULL);
}
@@ -2441,10 +2441,10 @@ static int psys_threads_init_path(ParticleThread *threads, Scene *scene, float c
}
if (psys->renderdata)
- steps=(int)pow(2.0,(double)part->ren_step);
+ steps=(int)pow(2.0, (double)part->ren_step);
else {
totchild=(int)((float)totchild*(float)part->disp/100.0f);
- totparent=MIN2(totparent,totchild);
+ totparent=MIN2(totparent, totchild);
}
if (totchild==0) return 0;
@@ -2472,14 +2472,14 @@ static int psys_threads_init_path(ParticleThread *threads, Scene *scene, float c
psys->lattice = psys_get_lattice(&ctx->sim);
/* cache all relevant vertex groups if they exist */
- ctx->vg_length = psys_cache_vgroup(ctx->dm,psys,PSYS_VG_LENGTH);
- ctx->vg_clump = psys_cache_vgroup(ctx->dm,psys,PSYS_VG_CLUMP);
- ctx->vg_kink = psys_cache_vgroup(ctx->dm,psys,PSYS_VG_KINK);
- ctx->vg_rough1 = psys_cache_vgroup(ctx->dm,psys,PSYS_VG_ROUGH1);
- ctx->vg_rough2 = psys_cache_vgroup(ctx->dm,psys,PSYS_VG_ROUGH2);
- ctx->vg_roughe = psys_cache_vgroup(ctx->dm,psys,PSYS_VG_ROUGHE);
+ ctx->vg_length = psys_cache_vgroup(ctx->dm, psys, PSYS_VG_LENGTH);
+ ctx->vg_clump = psys_cache_vgroup(ctx->dm, psys, PSYS_VG_CLUMP);
+ ctx->vg_kink = psys_cache_vgroup(ctx->dm, psys, PSYS_VG_KINK);
+ ctx->vg_rough1 = psys_cache_vgroup(ctx->dm, psys, PSYS_VG_ROUGH1);
+ ctx->vg_rough2 = psys_cache_vgroup(ctx->dm, psys, PSYS_VG_ROUGH2);
+ ctx->vg_roughe = psys_cache_vgroup(ctx->dm, psys, PSYS_VG_ROUGHE);
if (psys->part->flag & PART_CHILD_EFFECT)
- ctx->vg_effector = psys_cache_vgroup(ctx->dm,psys,PSYS_VG_EFFECTOR);
+ ctx->vg_effector = psys_cache_vgroup(ctx->dm, psys, PSYS_VG_EFFECTOR);
/* set correct ipo timing */
#if 0 // XXX old animation system
@@ -2599,7 +2599,7 @@ static void psys_thread_create_path(ParticleThread *thread, struct ChildParticle
cpa_fuv = cpa->fuv;
cpa_from = PART_FROM_FACE;
- psys_particle_on_emitter(ctx->sim.psmd,cpa_from,cpa_num,DMCACHE_ISCHILD,cpa->fuv,foffset,co,ornor,0,0,orco,0);
+ psys_particle_on_emitter(ctx->sim.psmd, cpa_from, cpa_num, DMCACHE_ISCHILD, cpa->fuv, foffset, co, ornor, 0, 0, orco, 0);
mul_m4_v3(ob->obmat, co);
@@ -2626,7 +2626,7 @@ static void psys_thread_create_path(ParticleThread *thread, struct ChildParticle
cpa_num = pa->num;
cpa_fuv = pa->fuv;
- psys_particle_on_emitter(ctx->sim.psmd,cpa_from,cpa_num,DMCACHE_ISCHILD,cpa_fuv,pa->foffset,co,ornor,0,0,orco,0);
+ psys_particle_on_emitter(ctx->sim.psmd, cpa_from, cpa_num, DMCACHE_ISCHILD, cpa_fuv, pa->foffset, co, ornor, 0, 0, orco, 0);
psys_mat_hair_to_global(ob, ctx->sim.psmd->dm, psys->part->from, pa, hairmat);
}
@@ -2642,7 +2642,7 @@ static void psys_thread_create_path(ParticleThread *thread, struct ChildParticle
}
/* create the child path */
- for (k=0,child=child_keys; k<=ctx->steps; k++,child++) {
+ for (k=0, child=child_keys; k<=ctx->steps; k++, child++) {
if (ctx->between) {
int w=0;
@@ -2689,7 +2689,7 @@ static void psys_thread_create_path(ParticleThread *thread, struct ChildParticle
/* apply effectors */
if (part->flag & PART_CHILD_EFFECT) {
- for (k=0,child=child_keys; k<=ctx->steps; k++,child++) {
+ for (k=0, child=child_keys; k<=ctx->steps; k++, child++) {
if (k) {
do_path_effectors(&ctx->sim, cpa->pa[0], child, k, ctx->steps, child_keys->co, ptex.effector, 0.0f, ctx->cfra, &eff_length, eff_vec);
}
@@ -2700,7 +2700,7 @@ static void psys_thread_create_path(ParticleThread *thread, struct ChildParticle
}
}
- for (k=0,child=child_keys; k<=ctx->steps; k++,child++) {
+ for (k=0, child=child_keys; k<=ctx->steps; k++, child++) {
t = (float)k/(float)ctx->steps;
if (ctx->totparent)
@@ -2871,7 +2871,7 @@ static void cache_key_incremental_rotation(ParticleCacheKey *key0, ParticleCache
else {
angle= saacos(cosangle);
cross_v3_v3v3(normal, prev_tangent, tangent);
- axis_angle_to_quat( q,normal, angle);
+ axis_angle_to_quat(q, normal, angle);
mul_qt_qtqt(key1->rot, q, key2->rot);
}
@@ -2954,7 +2954,7 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra)
psys_get_texture(sim, pa, &ptex, PAMAP_LENGTH, 0.f);
pa_length = ptex.length * (1.0f - part->randlength * PSYS_FRAND(psys->seed + p));
if (vg_length)
- pa_length *= psys_particle_value_from_verts(psmd->dm,part->from,pa,vg_length);
+ pa_length *= psys_particle_value_from_verts(psmd->dm, part->from, pa, vg_length);
}
pind.keyed = keyed;
@@ -3018,9 +3018,9 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra)
if ((psys->part->flag & PART_CHILD_EFFECT) == 0) {
float effector= 1.0f;
if (vg_effector)
- effector*= psys_particle_value_from_verts(psmd->dm,psys->part->from,pa,vg_effector);
+ effector*= psys_particle_value_from_verts(psmd->dm, psys->part->from, pa, vg_effector);
- sub_v3_v3v3(vec,(cache[p]+1)->co,cache[p]->co);
+ sub_v3_v3v3(vec, (cache[p]+1)->co, cache[p]->co);
length = len_v3(vec);
for (k=1, ca=cache[p]+1; k<=steps; k++, ca++)
@@ -3290,19 +3290,19 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf
void copy_particle_key(ParticleKey *to, ParticleKey *from, int time)
{
if (time) {
- memcpy(to,from,sizeof(ParticleKey));
+ memcpy(to, from, sizeof(ParticleKey));
}
else {
float to_time=to->time;
- memcpy(to,from,sizeof(ParticleKey));
+ memcpy(to, from, sizeof(ParticleKey));
to->time=to_time;
}
}
void psys_get_from_key(ParticleKey *key, float *loc, float *vel, float *rot, float *time)
{
- if (loc) copy_v3_v3(loc,key->co);
- if (vel) copy_v3_v3(vel,key->vel);
- if (rot) copy_qt_qt(rot,key->rot);
+ if (loc) copy_v3_v3(loc, key->co);
+ if (vel) copy_v3_v3(vel, key->vel);
+ if (rot) copy_qt_qt(rot, key->rot);
if (time) *time=key->time;
}
/*-------changing particle keys from space to another-------*/
@@ -3313,12 +3313,12 @@ static void key_from_object(Object *ob, ParticleKey *key)
add_v3_v3(key->vel, key->co);
- mul_m4_v3(ob->obmat,key->co);
- mul_m4_v3(ob->obmat,key->vel);
- mat4_to_quat(q,ob->obmat);
+ mul_m4_v3(ob->obmat, key->co);
+ mul_m4_v3(ob->obmat, key->vel);
+ mat4_to_quat(q, ob->obmat);
- sub_v3_v3v3(key->vel,key->vel,key->co);
- mul_qt_qtqt(key->rot,q,key->rot);
+ sub_v3_v3v3(key->vel, key->vel, key->co);
+ mul_qt_qtqt(key->rot, q, key->rot);
}
#endif
@@ -3330,7 +3330,7 @@ static void triatomat(float *v1, float *v2, float *v3, float (*uv)[2], float mat
mat[3][3]= 1.0f;
/* first axis is the normal */
- normal_tri_v3( mat[2],v1, v2, v3);
+ normal_tri_v3(mat[2], v1, v2, v3);
/* second axis along (1, 0) in uv space */
if (uv) {
@@ -3374,8 +3374,8 @@ static void psys_face_mat(Object *ob, DerivedMesh *dm, ParticleData *pa, float m
if (i==-1 || i >= dm->getNumTessFaces(dm)) { unit_m4(mat); return; }
- mface=dm->getTessFaceData(dm,i,CD_MFACE);
- osface=dm->getTessFaceData(dm,i,CD_ORIGSPACE);
+ mface=dm->getTessFaceData(dm, i, CD_MFACE);
+ osface=dm->getTessFaceData(dm, i, CD_ORIGSPACE);
if (orco && (orcodata=dm->getVertDataArray(dm, CD_ORCO))) {
copy_v3_v3(v[0], orcodata[mface->v1]);
@@ -3388,9 +3388,9 @@ static void psys_face_mat(Object *ob, DerivedMesh *dm, ParticleData *pa, float m
transform_mesh_orco_verts(ob->data, v, 3, 1);
}
else {
- dm->getVertCo(dm,mface->v1,v[0]);
- dm->getVertCo(dm,mface->v2,v[1]);
- dm->getVertCo(dm,mface->v3,v[2]);
+ dm->getVertCo(dm, mface->v1, v[0]);
+ dm->getVertCo(dm, mface->v2, v[1]);
+ dm->getVertCo(dm, mface->v3, v[2]);
}
triatomat(v[0], v[1], v[2], (osface)? osface->uv: NULL, mat);
@@ -3402,7 +3402,7 @@ void psys_mat_hair_to_object(Object *UNUSED(ob), DerivedMesh *dm, short from, Pa
psys_face_mat(0, dm, pa, hairmat, 0);
psys_particle_on_dm(dm, from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, vec, 0, 0, 0, 0, 0);
- copy_v3_v3(hairmat[3],vec);
+ copy_v3_v3(hairmat[3], vec);
}
void psys_mat_hair_to_orco(Object *ob, DerivedMesh *dm, short from, ParticleData *pa, float hairmat[][4])
@@ -3415,7 +3415,7 @@ void psys_mat_hair_to_orco(Object *ob, DerivedMesh *dm, short from, ParticleData
/* see psys_face_mat for why this function is called */
if (DM_get_vert_data_layer(dm, CD_ORIGINDEX))
transform_mesh_orco_verts(ob->data, &orco, 1, 1);
- copy_v3_v3(hairmat[3],orco);
+ copy_v3_v3(hairmat[3], orco);
}
void psys_vec_rot_to_face(DerivedMesh *dm, ParticleData *pa, float vec[3])
@@ -3513,7 +3513,7 @@ void object_remove_particle_system(Scene *scene, Object *ob)
/* clear particle system */
BLI_remlink(&ob->particlesystem, psys);
- psys_free(ob,psys);
+ psys_free(ob, psys);
if (ob->particlesystem.first)
((ParticleSystem *) ob->particlesystem.first)->flag |= PSYS_CURRENT;
@@ -3795,7 +3795,7 @@ static void get_cpa_texture(DerivedMesh *dm, ParticleSystem *psys, ParticleSetti
copy_v3_v3(texvec, orco);
break;
case TEXCO_PARTICLE:
- /* texture coordinates in range [-1,1] */
+ /* texture coordinates in range [-1, 1] */
texvec[0] = 2.f * (cfra - par->time)/(par->dietime-par->time) - 1.f;
texvec[1] = 0.f;
texvec[2] = 0.f;
@@ -3805,7 +3805,7 @@ static void get_cpa_texture(DerivedMesh *dm, ParticleSystem *psys, ParticleSetti
externtex(mtex, texvec, &value, rgba, rgba+1, rgba+2, rgba+3, 0);
if ((event & mtex->mapto) & PAMAP_ROUGH)
- ptex->rough1= ptex->rough2= ptex->roughe= texture_value_blend(def,ptex->rough1,value,mtex->roughfac,blend);
+ ptex->rough1= ptex->rough2= ptex->roughe= texture_value_blend(def, ptex->rough1, value, mtex->roughfac, blend);
SET_PARTICLE_TEXTURE(PAMAP_LENGTH, ptex->length, mtex->lengthfac);
SET_PARTICLE_TEXTURE(PAMAP_CLUMP, ptex->clump, mtex->clumpfac);
@@ -3860,10 +3860,10 @@ void psys_get_texture(ParticleSimulationData *sim, ParticleData *pa, ParticleTex
break;
/* no break, failed to get uv's, so let's try orco's */
case TEXCO_ORCO:
- psys_particle_on_emitter(sim->psmd,sim->psys->part->from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,co,0,0,0,texvec, 0);
+ psys_particle_on_emitter(sim->psmd, sim->psys->part->from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, co, 0, 0, 0, texvec, 0);
break;
case TEXCO_PARTICLE:
- /* texture coordinates in range [-1,1] */
+ /* texture coordinates in range [-1, 1] */
texvec[0] = 2.f * (cfra - pa->time)/(pa->dietime-pa->time) - 1.f;
texvec[1] = 0.f;
texvec[2] = 0.f;
@@ -3882,7 +3882,7 @@ void psys_get_texture(ParticleSimulationData *sim, ParticleData *pa, ParticleTex
setvars |= MAP_PA_TIME;
}
else
- ptex->time= texture_value_blend(def,ptex->time,value,mtex->timefac,blend);
+ ptex->time= texture_value_blend(def, ptex->time, value, mtex->timefac, blend);
}
SET_PARTICLE_TEXTURE(PAMAP_LIFE, ptex->life, mtex->lifefac)
SET_PARTICLE_TEXTURE(PAMAP_DENS, ptex->exist, mtex->padensfac)
@@ -3970,19 +3970,19 @@ static void get_child_modifier_parameters(ParticleSettings *part, ParticleThread
return;
if (ctx->vg_length)
- ptex->length*=psys_interpolate_value_from_verts(ctx->dm,cpa_from,cpa_num,cpa_fuv,ctx->vg_length);
+ ptex->length*=psys_interpolate_value_from_verts(ctx->dm, cpa_from, cpa_num, cpa_fuv, ctx->vg_length);
if (ctx->vg_clump)
- ptex->clump*=psys_interpolate_value_from_verts(ctx->dm,cpa_from,cpa_num,cpa_fuv,ctx->vg_clump);
+ ptex->clump*=psys_interpolate_value_from_verts(ctx->dm, cpa_from, cpa_num, cpa_fuv, ctx->vg_clump);
if (ctx->vg_kink)
- ptex->kink*=psys_interpolate_value_from_verts(ctx->dm,cpa_from,cpa_num,cpa_fuv,ctx->vg_kink);
+ ptex->kink*=psys_interpolate_value_from_verts(ctx->dm, cpa_from, cpa_num, cpa_fuv, ctx->vg_kink);
if (ctx->vg_rough1)
- ptex->rough1*=psys_interpolate_value_from_verts(ctx->dm,cpa_from,cpa_num,cpa_fuv,ctx->vg_rough1);
+ ptex->rough1*=psys_interpolate_value_from_verts(ctx->dm, cpa_from, cpa_num, cpa_fuv, ctx->vg_rough1);
if (ctx->vg_rough2)
- ptex->rough2*=psys_interpolate_value_from_verts(ctx->dm,cpa_from,cpa_num,cpa_fuv,ctx->vg_rough2);
+ ptex->rough2*=psys_interpolate_value_from_verts(ctx->dm, cpa_from, cpa_num, cpa_fuv, ctx->vg_rough2);
if (ctx->vg_roughe)
- ptex->roughe*=psys_interpolate_value_from_verts(ctx->dm,cpa_from,cpa_num,cpa_fuv,ctx->vg_roughe);
+ ptex->roughe*=psys_interpolate_value_from_verts(ctx->dm, cpa_from, cpa_num, cpa_fuv, ctx->vg_roughe);
if (ctx->vg_effector)
- ptex->effector*=psys_interpolate_value_from_verts(ctx->dm,cpa_from,cpa_num,cpa_fuv,ctx->vg_effector);
+ ptex->effector*=psys_interpolate_value_from_verts(ctx->dm, cpa_from, cpa_num, cpa_fuv, ctx->vg_effector);
}
static void do_child_modifiers(ParticleSimulationData *sim, ParticleTexture *ptex, ParticleKey *par, float *par_rot, ChildParticle *cpa, float *orco, float mat[4][4], ParticleKey *state, float t)
{
@@ -4098,13 +4098,13 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey *
}
if (psys->lattice && edit==0)
- calc_latt_deform(psys->lattice, state->co,1.0f);
+ calc_latt_deform(psys->lattice, state->co, 1.0f);
}
}
}
}
else if (totchild) {
- //invert_m4_m4(imat,ob->obmat);
+ //invert_m4_m4(imat, ob->obmat);
/* interpolate childcache directly if it exists */
if (psys->childcache) {
@@ -4119,7 +4119,7 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey *
if (state->time < 0.0f)
t = psys_get_child_time(psys, cpa, -state->time, NULL, NULL);
-
+
if (totchild && part->childtype==PART_CHILD_FACES) {
/* part->parents could still be 0 so we can't test with totparent */
between=1;
@@ -4137,17 +4137,17 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey *
/* get the original coordinates (orco) for texture usage */
cpa_num=cpa->num;
-
+
foffset= cpa->foffset;
cpa_fuv = cpa->fuv;
cpa_from = PART_FROM_FACE;
- psys_particle_on_emitter(psmd,cpa_from,cpa_num,DMCACHE_ISCHILD,cpa->fuv,foffset,co,0,0,0,orco,0);
+ psys_particle_on_emitter(psmd, cpa_from, cpa_num, DMCACHE_ISCHILD, cpa->fuv, foffset, co, 0, 0, 0, orco, 0);
/* we need to save the actual root position of the child for positioning it accurately to the surface of the emitter */
- //copy_v3_v3(cpa_1st,co);
+ //copy_v3_v3(cpa_1st, co);
- //mul_m4_v3(ob->obmat,cpa_1st);
+ //mul_m4_v3(ob->obmat, cpa_1st);
pa = psys->particles + cpa->parent;
@@ -4158,38 +4158,38 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey *
pa=0;
}
- else {
- /* get the parent state */
- keys->time = state->time;
- psys_get_particle_on_path(sim, cpa->parent, keys,1);
+ else {
+ /* get the parent state */
+ keys->time = state->time;
+ psys_get_particle_on_path(sim, cpa->parent, keys, 1);
- /* get the original coordinates (orco) for texture usage */
- pa=psys->particles+cpa->parent;
+ /* get the original coordinates (orco) for texture usage */
+ pa=psys->particles+cpa->parent;
- cpa_from=part->from;
- cpa_num=pa->num;
- cpa_fuv=pa->fuv;
+ cpa_from=part->from;
+ cpa_num=pa->num;
+ cpa_fuv=pa->fuv;
-
- if (part->type == PART_HAIR) {
- psys_particle_on_emitter(psmd,cpa_from,cpa_num,DMCACHE_ISCHILD,cpa_fuv,pa->foffset,co,0,0,0,orco,0);
- psys_mat_hair_to_global(sim->ob, sim->psmd->dm, psys->part->from, pa, hairmat);
- }
- else {
- copy_v3_v3(orco, cpa->fuv);
- unit_m4(hairmat);
+
+ if (part->type == PART_HAIR) {
+ psys_particle_on_emitter(psmd, cpa_from, cpa_num, DMCACHE_ISCHILD, cpa_fuv, pa->foffset, co, 0, 0, 0, orco, 0);
+ psys_mat_hair_to_global(sim->ob, sim->psmd->dm, psys->part->from, pa, hairmat);
+ }
+ else {
+ copy_v3_v3(orco, cpa->fuv);
+ unit_m4(hairmat);
+ }
}
- }
/* correct child ipo timing */
- #if 0 // XXX old animation system
+#if 0 // XXX old animation system
if ((part->flag&PART_ABS_TIME)==0 && part->ipo) {
calc_ipo(part->ipo, 100.0f*t);
execute_ipo((ID *)part, part->ipo);
}
- #endif // XXX old animation system
-
+#endif // XXX old animation system
+
/* get different child parameters from textures & vgroups */
memset(&ctx, 0, sizeof(ParticleThreadContext));
ctx.sim = *sim;
@@ -4238,14 +4238,14 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey *
if (t>=0.001f) {
tstate.time=t-0.001f;
- psys_get_particle_on_path(sim,p,&tstate,0);
- sub_v3_v3v3(state->vel,state->co,tstate.co);
+ psys_get_particle_on_path(sim, p, &tstate, 0);
+ sub_v3_v3v3(state->vel, state->co, tstate.co);
normalize_v3(state->vel);
}
else {
tstate.time=t+0.001f;
- psys_get_particle_on_path(sim,p,&tstate,0);
- sub_v3_v3v3(state->vel,tstate.co,state->co);
+ psys_get_particle_on_path(sim, p, &tstate, 0);
+ sub_v3_v3v3(state->vel, tstate.co, state->co);
normalize_v3(state->vel);
}
@@ -4290,7 +4290,7 @@ int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *sta
state->time= (cfra - (part->sta + (part->end - part->sta) * PSYS_FRAND(p + 23))) / (part->lifetime * PSYS_FRAND(p + 24));
- psys_get_particle_on_path(sim, p, state,1);
+ psys_get_particle_on_path(sim, p, state, 1);
return 1;
}
else {
@@ -4316,7 +4316,7 @@ int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *sta
if (sim->psys->flag & PSYS_KEYED) {
state->time= -cfra;
- psys_get_particle_on_path(sim, p, state,1);
+ psys_get_particle_on_path(sim, p, state, 1);
return 1;
}
else {
@@ -4334,10 +4334,10 @@ int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *sta
do_child_modifiers(sim, NULL, key1, key1->rot, cpa, cpa->fuv, mat, state, t);
if (psys->lattice)
- calc_latt_deform(sim->psys->lattice, state->co,1.0f);
+ calc_latt_deform(sim->psys->lattice, state->co, 1.0f);
}
else {
- if (pa->state.time==cfra || ELEM(part->phystype,PART_PHYS_NO,PART_PHYS_KEYED))
+ if (pa->state.time==cfra || ELEM(part->phystype, PART_PHYS_NO, PART_PHYS_KEYED))
copy_particle_key(state, &pa->state, 1);
else if (pa->prev_state.time==cfra)
copy_particle_key(state, &pa->prev_state, 1);
@@ -4393,7 +4393,7 @@ int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *sta
}
if (sim->psys->lattice)
- calc_latt_deform(sim->psys->lattice, state->co,1.0f);
+ calc_latt_deform(sim->psys->lattice, state->co, 1.0f);
}
return 1;
@@ -4418,7 +4418,7 @@ void psys_get_dupli_texture(ParticleSystem *psys, ParticleSettings *part, Partic
psys_interpolate_uvs(mtface, mface->v4, cpa->fuv, uv);
}
- psys_particle_on_emitter(psmd,PART_FROM_FACE,cpa->num,DMCACHE_ISCHILD,cpa->fuv,cpa->foffset,loc,0,0,0,orco,0);
+ psys_particle_on_emitter(psmd, PART_FROM_FACE, cpa->num, DMCACHE_ISCHILD, cpa->fuv, cpa->foffset, loc, 0, 0, 0, orco, 0);
return;
}
else {
@@ -4446,7 +4446,7 @@ void psys_get_dupli_texture(ParticleSystem *psys, ParticleSettings *part, Partic
}
}
- psys_particle_on_emitter(psmd,part->from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,loc,0,0,0,orco,0);
+ psys_particle_on_emitter(psmd, part->from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, loc, 0, 0, 0, orco, 0);
}
void psys_get_dupli_path_transform(ParticleSimulationData *sim, ParticleData *pa, ChildParticle *cpa, ParticleCacheKey *cache, float mat[][4], float *scale)
@@ -4464,9 +4464,9 @@ void psys_get_dupli_path_transform(ParticleSimulationData *sim, ParticleData *pa
pa = psys->particles + cpa->pa[0];
if (pa)
- psys_particle_on_emitter(psmd,sim->psys->part->from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,loc,nor,0,0,0,0);
+ psys_particle_on_emitter(psmd, sim->psys->part->from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, loc, nor, 0, 0, 0, 0);
else
- psys_particle_on_emitter(psmd,PART_FROM_FACE,cpa->num,DMCACHE_ISCHILD,cpa->fuv,cpa->foffset,loc,nor,0,0,0,0);
+ psys_particle_on_emitter(psmd, PART_FROM_FACE, cpa->num, DMCACHE_ISCHILD, cpa->fuv, cpa->foffset, loc, nor, 0, 0, 0, 0);
if (psys->part->rotmode == PART_ROT_VEL) {
copy_m3_m4(nmat, ob->imat);
@@ -4475,8 +4475,8 @@ void psys_get_dupli_path_transform(ParticleSimulationData *sim, ParticleData *pa
normalize_v3(nor);
/* make sure that we get a proper side vector */
- if (fabs(dot_v3v3(nor,vec))>0.999999) {
- if (fabs(dot_v3v3(nor,xvec))>0.999999) {
+ if (fabs(dot_v3v3(nor, vec))>0.999999) {
+ if (fabs(dot_v3v3(nor, xvec))>0.999999) {
nor[0] = 0.0f;
nor[1] = 1.0f;
nor[2] = 0.0f;
@@ -4496,7 +4496,7 @@ void psys_get_dupli_path_transform(ParticleSimulationData *sim, ParticleData *pa
float phasefac = psys->part->phasefac;
if (psys->part->randphasefac != 0.0f)
phasefac += psys->part->randphasefac * PSYS_FRAND((pa-psys->particles) + 20);
- axis_angle_to_quat( q_phase, vec, phasefac*(float)M_PI);
+ axis_angle_to_quat(q_phase, vec, phasefac*(float)M_PI);
mul_qt_v3(q_phase, side);
}
@@ -4517,7 +4517,7 @@ void psys_get_dupli_path_transform(ParticleSimulationData *sim, ParticleData *pa
void psys_make_billboard(ParticleBillboardData *bb, float xvec[3], float yvec[3], float zvec[3], float center[3])
{
- float onevec[3] = {0.0f,0.0f,0.0f}, tvec[3], tvec2[3];
+ float onevec[3] = {0.0f, 0.0f, 0.0f}, tvec[3], tvec2[3];
xvec[0] = 1.0f; xvec[1] = 0.0f; xvec[2] = 0.0f;
yvec[0] = 0.0f; yvec[1] = 1.0f; yvec[2] = 0.0f;
@@ -4561,10 +4561,10 @@ void psys_make_billboard(ParticleBillboardData *bb, float xvec[3], float yvec[3]
}
normalize_v3(zvec);
- cross_v3_v3v3(xvec,temp,zvec);
+ cross_v3_v3v3(xvec, temp, zvec);
normalize_v3(xvec);
- cross_v3_v3v3(yvec,zvec,xvec);
+ cross_v3_v3v3(yvec, zvec, xvec);
}
else {
sub_v3_v3v3(zvec, bb->ob->obmat[3], bb->vec);
@@ -4578,7 +4578,7 @@ void psys_make_billboard(ParticleBillboardData *bb, float xvec[3], float yvec[3]
cross_v3_v3v3(xvec, bb->ob->obmat[1], zvec);
normalize_v3(xvec);
- cross_v3_v3v3(yvec,zvec,xvec);
+ cross_v3_v3v3(yvec, zvec, xvec);
}
copy_v3_v3(tvec, xvec);
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index d3644657de7..a4d61cea3fb 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -241,10 +241,10 @@ static void realloc_particles(ParticleSimulationData *sim, int new_totpart)
}
if (psys->particles) {
- totsaved=MIN2(psys->totpart,totpart);
+ totsaved=MIN2(psys->totpart, totpart);
/*save old pars*/
if (totsaved) {
- memcpy(newpars,psys->particles,totsaved*sizeof(ParticleData));
+ memcpy(newpars, psys->particles, totsaved*sizeof(ParticleData));
if (psys->particles->boid)
memcpy(newboids, psys->particles->boid, totsaved*sizeof(BoidParticle));
@@ -418,7 +418,7 @@ static void distribute_simple_children(Scene *scene, Object *ob, DerivedMesh *fi
cpa = psys->child;
for (i=0; i<child_nbr; i++) {
- for (p=0; p<psys->totpart; p++,cpa++) {
+ for (p=0; p<psys->totpart; p++, cpa++) {
float length=2.0;
cpa->parent=p;
@@ -440,7 +440,7 @@ static void distribute_grid(DerivedMesh *dm, ParticleSystem *psys)
{
ParticleData *pa=NULL;
float min[3], max[3], delta[3], d;
- MVert *mv, *mvert = dm->getVertDataArray(dm,0);
+ MVert *mv, *mvert = dm->getVertDataArray(dm, 0);
int totvert=dm->getNumVerts(dm), from=psys->part->from;
int i, j, k, p, res=psys->part->grid_res, size[3], axis;
@@ -452,13 +452,13 @@ static void distribute_grid(DerivedMesh *dm, ParticleSystem *psys)
mv++;
for (i=1; i<totvert; i++, mv++) {
- min[0]=MIN2(min[0],mv->co[0]);
- min[1]=MIN2(min[1],mv->co[1]);
- min[2]=MIN2(min[2],mv->co[2]);
+ min[0]=MIN2(min[0], mv->co[0]);
+ min[1]=MIN2(min[1], mv->co[1]);
+ min[2]=MIN2(min[2], mv->co[2]);
- max[0]=MAX2(max[0],mv->co[0]);
- max[1]=MAX2(max[1],mv->co[1]);
- max[2]=MAX2(max[2],mv->co[2]);
+ max[0]=MAX2(max[0], mv->co[0]);
+ max[1]=MAX2(max[1], mv->co[1]);
+ max[2]=MAX2(max[2], mv->co[2]);
}
sub_v3_v3v3(delta, max, min);
@@ -473,8 +473,8 @@ static void distribute_grid(DerivedMesh *dm, ParticleSystem *psys)
size[(axis+2)%3] = (int)ceil(delta[(axis+2)%3]/d);
/* float errors grrr.. */
- size[(axis+1)%3] = MIN2(size[(axis+1)%3],res);
- size[(axis+2)%3] = MIN2(size[(axis+2)%3],res);
+ size[(axis+1)%3] = MIN2(size[(axis+1)%3], res);
+ size[(axis+2)%3] = MIN2(size[(axis+2)%3], res);
size[0] = MAX2(size[0], 1);
size[1] = MAX2(size[1], 1);
@@ -485,9 +485,9 @@ static void distribute_grid(DerivedMesh *dm, ParticleSystem *psys)
min[1]+= d < delta[1] ? d/2.f : delta[1]/2.f;
min[2]+= d < delta[2] ? d/2.f : delta[2]/2.f;
- for (i=0,p=0,pa=psys->particles; i<res; i++) {
+ for (i=0, p=0, pa=psys->particles; i<res; i++) {
for (j=0; j<res; j++) {
- for (k=0; k<res; k++,p++,pa++) {
+ for (k=0; k<res; k++, p++, pa++) {
pa->fuv[0] = min[0] + (float)i*d;
pa->fuv[1] = min[1] + (float)j*d;
pa->fuv[2] = min[2] + (float)k*d;
@@ -507,8 +507,8 @@ static void distribute_grid(DerivedMesh *dm, ParticleSystem *psys)
min[1] -= d/2.0f;
min[2] -= d/2.0f;
- for (i=0,mv=mvert; i<totvert; i++,mv++) {
- sub_v3_v3v3(vec,mv->co,min);
+ for (i=0, mv=mvert; i<totvert; i++, mv++) {
+ sub_v3_v3v3(vec, mv->co, min);
vec[0]/=delta[0];
vec[1]/=delta[1];
vec[2]/=delta[2];
@@ -517,7 +517,7 @@ static void distribute_grid(DerivedMesh *dm, ParticleSystem *psys)
+(int)(vec[2]*(size[2]-1)))->flag &= ~PARS_UNEXIST;
}
}
- else if (ELEM(from,PART_FROM_FACE,PART_FROM_VOLUME)) {
+ else if (ELEM(from, PART_FROM_FACE, PART_FROM_VOLUME)) {
float co1[3], co2[3];
MFace *mface= NULL, *mface_array;
@@ -526,7 +526,7 @@ static void distribute_grid(DerivedMesh *dm, ParticleSystem *psys)
int amax= from==PART_FROM_FACE ? 3 : 1;
totface=dm->getNumTessFaces(dm);
- mface=mface_array=dm->getTessFaceDataArray(dm,CD_MFACE);
+ mface=mface_array=dm->getTessFaceDataArray(dm, CD_MFACE);
for (a=0; a<amax; a++) {
if (a==0) { a0mul=res*res; a1mul=res; a2mul=1; }
@@ -545,7 +545,7 @@ static void distribute_grid(DerivedMesh *dm, ParticleSystem *psys)
co1[a] -= 0.001f*d;
/* lets intersect the faces */
- for (i=0; i<totface; i++,mface++) {
+ for (i=0; i<totface; i++, mface++) {
copy_v3_v3(v1, mvert[mface->v1].co);
copy_v3_v3(v2, mvert[mface->v2].co);
copy_v3_v3(v3, mvert[mface->v3].co);
@@ -586,9 +586,9 @@ static void distribute_grid(DerivedMesh *dm, ParticleSystem *psys)
}
if (psys->part->flag & PART_GRID_HEXAGONAL) {
- for (i=0,p=0,pa=psys->particles; i<res; i++) {
+ for (i=0, p=0, pa=psys->particles; i<res; i++) {
for (j=0; j<res; j++) {
- for (k=0; k<res; k++,p++,pa++) {
+ for (k=0; k<res; k++, p++, pa++) {
if (j%2)
pa->fuv[0] += d/2.f;
@@ -614,7 +614,7 @@ static void distribute_grid(DerivedMesh *dm, ParticleSystem *psys)
if (psys->part->grid_rand > 0.f) {
float rfac = d * psys->part->grid_rand;
- for (p=0,pa=psys->particles; p<psys->totpart; p++,pa++) {
+ for (p=0, pa=psys->particles; p<psys->totpart; p++, pa++) {
if (pa->flag & PARS_UNEXIST)
continue;
@@ -708,10 +708,10 @@ static void psys_uv_to_w(float u, float v, int quad, float *w)
if (quad) {
vert[3][0]= 0.0f; vert[3][1]= 1.0f; vert[3][2]= 0.0f;
- interp_weights_poly_v3( w,vert, 4, co);
+ interp_weights_poly_v3(w, vert, 4, co);
}
else {
- interp_weights_poly_v3( w,vert, 3, co);
+ interp_weights_poly_v3(w, vert, 3, co);
w[3]= 0.0f;
}
}
@@ -771,9 +771,9 @@ static void distribute_threads_exec(ParticleThread *thread, ParticleData *pa, Ch
KDTreeNearest ptn[3];
int w, maxw;
- psys_particle_on_dm(ctx->dm,from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,co1,0,0,0,orco1,0);
+ psys_particle_on_dm(ctx->dm, from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, co1, 0, 0, 0, orco1, 0);
transform_mesh_orco_verts((Mesh*)ob->data, &orco1, 1, 1);
- maxw = BLI_kdtree_find_n_nearest(ctx->tree,3,orco1,NULL,ptn);
+ maxw = BLI_kdtree_find_n_nearest(ctx->tree, 3, orco1, NULL, ptn);
for (w=0; w<maxw; w++) {
pa->verts[w]=ptn->num;
@@ -785,7 +785,7 @@ static void distribute_threads_exec(ParticleThread *thread, ParticleData *pa, Ch
MFace *mface;
pa->num = i = ctx->index[p];
- mface = dm->getTessFaceData(dm,i,CD_MFACE);
+ mface = dm->getTessFaceData(dm, i, CD_MFACE);
switch (distr) {
case PART_DISTR_JIT:
@@ -796,7 +796,7 @@ static void distribute_threads_exec(ParticleThread *thread, ParticleData *pa, Ch
psys_uv_to_w(0.33333f, 0.33333f, mface->v4, pa->fuv);
}
else {
- ctx->jitoff[i] = fmod(ctx->jitoff[i],(float)ctx->jitlevel);
+ ctx->jitoff[i] = fmod(ctx->jitoff[i], (float)ctx->jitlevel);
psys_uv_to_w(ctx->jit[2*(int)ctx->jitoff[i]], ctx->jit[2*(int)ctx->jitoff[i]+1], mface->v4, pa->fuv);
ctx->jitoff[i]++;
}
@@ -813,21 +813,21 @@ static void distribute_threads_exec(ParticleThread *thread, ParticleData *pa, Ch
/* experimental */
if (from==PART_FROM_VOLUME) {
- MVert *mvert=dm->getVertDataArray(dm,CD_MVERT);
+ MVert *mvert=dm->getVertDataArray(dm, CD_MVERT);
tot=dm->getNumTessFaces(dm);
- psys_interpolate_face(mvert,mface,0,0,pa->fuv,co1,nor,0,0,0,0);
+ psys_interpolate_face(mvert, mface, 0, 0, pa->fuv, co1, nor, 0, 0, 0, 0);
normalize_v3(nor);
- mul_v3_fl(nor,-100.0);
+ mul_v3_fl(nor, -100.0);
- add_v3_v3v3(co2,co1,nor);
+ add_v3_v3v3(co2, co1, nor);
min_d=2.0;
intersect=0;
- for (i=0,mface=dm->getTessFaceDataArray(dm,CD_MFACE); i<tot; i++,mface++) {
+ for (i=0, mface=dm->getTessFaceDataArray(dm, CD_MFACE); i<tot; i++, mface++) {
if (i==pa->num) continue;
v1=mvert[mface->v1].co;
@@ -889,14 +889,14 @@ static void distribute_threads_exec(ParticleThread *thread, ParticleData *pa, Ch
if (ctx->tree) {
KDTreeNearest ptn[10];
- int w,maxw;//, do_seams;
- float maxd /*, mind,dd */, totw= 0.0f;
+ int w, maxw;//, do_seams;
+ float maxd /*, mind, dd */, totw= 0.0f;
int parent[10];
float pweight[10];
- psys_particle_on_dm(dm,cfrom,cpa->num,DMCACHE_ISCHILD,cpa->fuv,cpa->foffset,co1,nor1,NULL,NULL,orco1,NULL);
+ psys_particle_on_dm(dm, cfrom, cpa->num, DMCACHE_ISCHILD, cpa->fuv, cpa->foffset, co1, nor1, NULL, NULL, orco1, NULL);
transform_mesh_orco_verts((Mesh*)ob->data, &orco1, 1, 1);
- maxw = BLI_kdtree_find_n_nearest(ctx->tree,4,orco1,NULL,ptn);
+ maxw = BLI_kdtree_find_n_nearest(ctx->tree, 4, orco1, NULL, ptn);
maxd=ptn[maxw-1].dist;
/* mind=ptn[0].dist; */ /* UNUSED */
@@ -904,14 +904,14 @@ static void distribute_threads_exec(ParticleThread *thread, ParticleData *pa, Ch
/* the weights here could be done better */
for (w=0; w<maxw; w++) {
parent[w]=ptn[w].index;
- pweight[w]=(float)pow(2.0,(double)(-6.0f*ptn[w].dist/maxd));
+ pweight[w]=(float)pow(2.0, (double)(-6.0f*ptn[w].dist/maxd));
}
for (;w<10; w++) {
parent[w]=-1;
pweight[w]=0.0f;
}
- for (w=0,i=0; w<maxw && i<4; w++) {
+ for (w=0, i=0; w<maxw && i<4; w++) {
if (parent[w]>=0) {
cpa->pa[i]=parent[w];
cpa->w[i]=pweight[w];
@@ -997,7 +997,7 @@ static void distribute_invalid(Scene *scene, ParticleSystem *psys, int from)
int p, totchild = get_psys_tot_child(scene, psys);
if (psys->child && totchild) {
- for (p=0,cpa=psys->child; p<totchild; p++,cpa++) {
+ for (p=0, cpa=psys->child; p<totchild; p++, cpa++) {
cpa->fuv[0]=cpa->fuv[1]=cpa->fuv[2]=cpa->fuv[3]= 0.0;
cpa->foffset= 0.0f;
cpa->parent=0;
@@ -1033,7 +1033,7 @@ static int distribute_threads_init_data(ParticleThread *threads, Scene *scene, D
int cfrom=0;
int totelem=0, totpart, *particle_element=0, children=0, totseam=0;
int jitlevel= 1, distr;
- float *element_weight=NULL,*element_sum=NULL,*jitter_offset=NULL, *vweight=NULL;
+ float *element_weight=NULL, *element_sum=NULL, *jitter_offset=NULL, *vweight=NULL;
float cur, maxweight=0.0, tweight, totweight, inv_totweight, co[3], nor[3], orco[3], ornor[3];
if (ELEM3(NULL, ob, psys, psys->part))
@@ -1064,7 +1064,8 @@ static int distribute_threads_init_data(ParticleThread *threads, Scene *scene, D
if (part->distr==PART_DISTR_GRID && from != PART_FROM_VERT) {
BLI_srandom(31415926 + psys->seed);
dm= CDDM_from_mesh((Mesh*)ob->data, ob);
- distribute_grid(dm,psys);
+ DM_ensure_tessface(dm);
+ distribute_grid(dm, psys);
dm->release(dm);
return 0;
}
@@ -1083,8 +1084,8 @@ static int distribute_threads_init_data(ParticleThread *threads, Scene *scene, D
tree=BLI_kdtree_new(totpart);
- for (p=0,pa=psys->particles; p<totpart; p++,pa++) {
- psys_particle_on_dm(dm,part->from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,co,nor,0,0,orco,ornor);
+ for (p=0, pa=psys->particles; p<totpart; p++, pa++) {
+ psys_particle_on_dm(dm, part->from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, co, nor, 0, 0, orco, ornor);
transform_mesh_orco_verts((Mesh*)ob->data, &orco, 1, 1);
BLI_kdtree_insert(tree, p, orco, ornor);
}
@@ -1117,12 +1118,12 @@ static int distribute_threads_init_data(ParticleThread *threads, Scene *scene, D
for (p=0; p<totvert; p++) {
if (orcodata) {
- copy_v3_v3(co,orcodata[p]);
+ copy_v3_v3(co, orcodata[p]);
transform_mesh_orco_verts((Mesh*)ob->data, &co, 1, 1);
}
else
- copy_v3_v3(co,mv[p].co);
- BLI_kdtree_insert(tree,p,co,NULL);
+ copy_v3_v3(co, mv[p].co);
+ BLI_kdtree_insert(tree, p, co, NULL);
}
BLI_kdtree_balance(tree);
@@ -1136,7 +1137,7 @@ static int distribute_threads_init_data(ParticleThread *threads, Scene *scene, D
distribute_invalid(scene, psys, children ? PART_FROM_CHILD : 0);
if (G.debug & G_DEBUG)
- fprintf(stderr,"Particle distribution error: Nothing to emit from!\n");
+ fprintf(stderr, "Particle distribution error: Nothing to emit from!\n");
if (dm != finaldm) dm->release(dm);
@@ -1159,7 +1160,7 @@ static int distribute_threads_init_data(ParticleThread *threads, Scene *scene, D
orcodata= dm->getVertDataArray(dm, CD_ORCO);
for (i=0; i<totelem; i++) {
- MFace *mf=dm->getTessFaceData(dm,i,CD_MFACE);
+ MFace *mf=dm->getTessFaceData(dm, i, CD_MFACE);
if (orcodata) {
copy_v3_v3(co1, orcodata[mf->v1]);
@@ -1174,14 +1175,14 @@ static int distribute_threads_init_data(ParticleThread *threads, Scene *scene, D
}
}
else {
- v1= (MVert*)dm->getVertData(dm,mf->v1,CD_MVERT);
- v2= (MVert*)dm->getVertData(dm,mf->v2,CD_MVERT);
- v3= (MVert*)dm->getVertData(dm,mf->v3,CD_MVERT);
+ v1= (MVert*)dm->getVertData(dm, mf->v1, CD_MVERT);
+ v2= (MVert*)dm->getVertData(dm, mf->v2, CD_MVERT);
+ v3= (MVert*)dm->getVertData(dm, mf->v3, CD_MVERT);
copy_v3_v3(co1, v1->co);
copy_v3_v3(co2, v2->co);
copy_v3_v3(co3, v3->co);
if (mf->v4) {
- v4= (MVert*)dm->getVertData(dm,mf->v4,CD_MVERT);
+ v4= (MVert*)dm->getVertData(dm, mf->v4, CD_MVERT);
copy_v3_v3(co4, v4->co);
}
}
@@ -1201,14 +1202,14 @@ static int distribute_threads_init_data(ParticleThread *threads, Scene *scene, D
maxweight /= totarea;
}
else {
- float min=1.0f/(float)(MIN2(totelem,totpart));
+ float min=1.0f/(float)(MIN2(totelem, totpart));
for (i=0; i<totelem; i++)
element_weight[i]=min;
maxweight=min;
}
/* Calculate weights from vgroup */
- vweight = psys_cache_vgroup(dm,psys,PSYS_VG_DENSITY);
+ vweight = psys_cache_vgroup(dm, psys, PSYS_VG_DENSITY);
if (vweight) {
if (from==PART_FROM_VERT) {
@@ -1217,7 +1218,7 @@ static int distribute_threads_init_data(ParticleThread *threads, Scene *scene, D
}
else { /* PART_FROM_FACE / PART_FROM_VOLUME */
for (i=0;i<totelem; i++) {
- MFace *mf=dm->getTessFaceData(dm,i,CD_MFACE);
+ MFace *mf=dm->getTessFaceData(dm, i, CD_MFACE);
tweight = vweight[mf->v1] + vweight[mf->v2] + vweight[mf->v3];
if (mf->v4) {
@@ -1302,7 +1303,7 @@ static int distribute_threads_init_data(ParticleThread *threads, Scene *scene, D
}
/* Create jittering if needed */
- if (distr==PART_DISTR_JIT && ELEM(from,PART_FROM_FACE,PART_FROM_VOLUME)) {
+ if (distr==PART_DISTR_JIT && ELEM(from, PART_FROM_FACE, PART_FROM_VOLUME)) {
jitlevel= part->userjit;
if (jitlevel == 0) {
@@ -1398,7 +1399,7 @@ static void distribute_particles_on_shape(ParticleSimulationData *sim, int UNUSE
{
distribute_invalid(sim->scene, sim->psys, 0);
- fprintf(stderr,"Shape emission not yet possible!\n");
+ fprintf(stderr, "Shape emission not yet possible!\n");
}
static void distribute_particles(ParticleSimulationData *sim, int from)
@@ -1418,7 +1419,7 @@ static void distribute_particles(ParticleSimulationData *sim, int from)
if (distr_error) {
distribute_invalid(sim->scene, sim->psys, from);
- fprintf(stderr,"Particle distribution error!\n");
+ fprintf(stderr, "Particle distribution error!\n");
}
}
@@ -1619,18 +1620,18 @@ void psys_get_birth_coordinates(ParticleSimulationData *sim, ParticleData *pa, P
ParticleSystem *psys = sim->psys;
ParticleSettings *part;
ParticleTexture ptex;
- float fac, phasefac, nor[3]={0,0,0},loc[3],vel[3]={0.0,0.0,0.0},rot[4],q2[4];
- float r_vel[3],r_ave[3],r_rot[4],vec[3],p_vel[3]={0.0,0.0,0.0};
- float x_vec[3]={1.0,0.0,0.0}, utan[3]={0.0,1.0,0.0}, vtan[3]={0.0,0.0,1.0}, rot_vec[3]={0.0,0.0,0.0};
+ float fac, phasefac, nor[3]={0, 0, 0}, loc[3], vel[3]={0.0, 0.0, 0.0}, rot[4], q2[4];
+ float r_vel[3], r_ave[3], r_rot[4], vec[3], p_vel[3]={0.0, 0.0, 0.0};
+ float x_vec[3]={1.0, 0.0, 0.0}, utan[3]={0.0, 1.0, 0.0}, vtan[3]={0.0, 0.0, 1.0}, rot_vec[3]={0.0, 0.0, 0.0};
float q_phase[4];
int p = pa - psys->particles;
part=psys->part;
/* get birth location from object */
if (part->tanfac != 0.f)
- psys_particle_on_emitter(sim->psmd, part->from,pa->num, pa->num_dmcache, pa->fuv,pa->foffset,loc,nor,utan,vtan,0,0);
+ psys_particle_on_emitter(sim->psmd, part->from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, loc, nor, utan, vtan, 0, 0);
else
- psys_particle_on_emitter(sim->psmd, part->from,pa->num, pa->num_dmcache, pa->fuv,pa->foffset,loc,nor,0,0,0,0);
+ psys_particle_on_emitter(sim->psmd, part->from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, loc, nor, 0, 0, 0, 0);
/* get possible textural influence */
psys_get_texture(sim, pa, &ptex, PAMAP_IVEL, cfra);
@@ -1646,16 +1647,16 @@ void psys_get_birth_coordinates(ParticleSimulationData *sim, ParticleData *pa, P
/* -tangent */
if (part->tanfac!=0.0f) {
- //float phase=vg_rot?2.0f*(psys_particle_value_from_verts(sim->psmd->dm,part->from,pa,vg_rot)-0.5f):0.0f;
+ //float phase=vg_rot?2.0f*(psys_particle_value_from_verts(sim->psmd->dm, part->from, pa, vg_rot)-0.5f):0.0f;
float phase=0.0f;
- mul_v3_fl(vtan,-cosf((float)M_PI*(part->tanphase+phase)));
+ mul_v3_fl(vtan, -cosf((float)M_PI*(part->tanphase+phase)));
fac= -sinf((float)M_PI*(part->tanphase+phase));
madd_v3_v3fl(vtan, utan, fac);
- mul_mat3_m4_v3(ob->obmat,vtan);
+ mul_mat3_m4_v3(ob->obmat, vtan);
copy_v3_v3(utan, nor);
- mul_v3_fl(utan,dot_v3v3(vtan,nor));
+ mul_v3_fl(utan, dot_v3v3(vtan, nor));
sub_v3_v3(vtan, utan);
normalize_v3(vtan);
@@ -1678,7 +1679,7 @@ void psys_get_birth_coordinates(ParticleSimulationData *sim, ParticleData *pa, P
r_ave[1] = 2.0f * (PSYS_FRAND(p + 14) - 0.5f);
r_ave[2] = 2.0f * (PSYS_FRAND(p + 15) - 0.5f);
- mul_mat3_m4_v3(ob->obmat,r_ave);
+ mul_mat3_m4_v3(ob->obmat, r_ave);
normalize_v3(r_ave);
}
@@ -1690,14 +1691,14 @@ void psys_get_birth_coordinates(ParticleSimulationData *sim, ParticleData *pa, P
r_rot[3] = 2.0f * (PSYS_FRAND(p + 19) - 0.5f);
normalize_qt(r_rot);
- mat4_to_quat(rot,ob->obmat);
- mul_qt_qtqt(r_rot,r_rot,rot);
+ mat4_to_quat(rot, ob->obmat);
+ mul_qt_qtqt(r_rot, r_rot, rot);
}
if (part->phystype==PART_PHYS_BOIDS && pa->boid) {
float dvec[3], q[4], mat[3][3];
- copy_v3_v3(state->co,loc);
+ copy_v3_v3(state->co, loc);
/* boids don't get any initial velocity */
zero_v3(state->vel);
@@ -1720,7 +1721,7 @@ void psys_get_birth_coordinates(ParticleSimulationData *sim, ParticleData *pa, P
cross_v3_v3v3(mat[1], mat[2], mat[0]);
/* apply rotation */
- mat3_to_quat_is_ok( q,mat);
+ mat3_to_quat_is_ok(q, mat);
copy_qt_qt(state->rot, q);
}
else {
@@ -1774,7 +1775,7 @@ void psys_get_birth_coordinates(ParticleSimulationData *sim, ParticleData *pa, P
mul_v3_v3fl(state->vel, vel, ptex.ivel);
/* -location from emitter */
- copy_v3_v3(state->co,loc);
+ copy_v3_v3(state->co, loc);
/* -rotation */
unit_qt(state->rot);
@@ -1802,19 +1803,19 @@ void psys_get_birth_coordinates(ParticleSimulationData *sim, ParticleData *pa, P
/* create rotation quat */
negate_v3(rot_vec);
- vec_to_quat( q2,rot_vec, OB_POSX, OB_POSZ);
+ vec_to_quat(q2, rot_vec, OB_POSX, OB_POSZ);
/* randomize rotation quat */
if (part->randrotfac!=0.0f)
interp_qt_qtqt(rot, q2, r_rot, part->randrotfac);
else
- copy_qt_qt(rot,q2);
+ copy_qt_qt(rot, q2);
/* rotation phase */
phasefac = part->phasefac;
if (part->randphasefac != 0.0f)
phasefac += part->randphasefac * PSYS_FRAND(p + 20);
- axis_angle_to_quat( q_phase,x_vec, phasefac*(float)M_PI);
+ axis_angle_to_quat(q_phase, x_vec, phasefac*(float)M_PI);
/* combine base rotation & phase */
mul_qt_qtqt(state->rot, rot, q_phase);
@@ -2132,7 +2133,7 @@ static void psys_update_effectors(ParticleSimulationData *sim)
static void integrate_particle(ParticleSettings *part, ParticleData *pa, float dtime, float *external_acceleration, void (*force_func)(void *forcedata, ParticleKey *state, float *force, float *impulse), void *forcedata)
{
ParticleKey states[5];
- float force[3],acceleration[3],impulse[3],dx[4][3],dv[4][3],oldpos[3];
+ float force[3], acceleration[3], impulse[3], dx[4][3], dv[4][3], oldpos[3];
float pa_mass= (part->flag & PART_SIZEMASS ? part->mass * pa->size : part->mass);
int i, steps=1;
int integrator = part->integrator;
@@ -2537,10 +2538,10 @@ static void sph_force_cb(void *sphdata_v, ParticleKey *state, float *force, floa
u = dot_v3v3(vec, dv);
if (u < 0.f && visc > 0.f)
- madd_v3_v3fl(force, vec, 0.5f * q * visc * u );
+ madd_v3_v3fl(force, vec, 0.5f * q * visc * u);
if (u > 0.f && stiff_visc > 0.f)
- madd_v3_v3fl(force, vec, 0.5f * q * stiff_visc * u );
+ madd_v3_v3fl(force, vec, 0.5f * q * stiff_visc * u);
}
if (spring_constant > 0.f) {
@@ -2713,23 +2714,23 @@ static void basic_integrate(ParticleSimulationData *sim, int p, float dfra, floa
time=(cfra-pa->time)/pa->lifetime;
CLAMP(time, 0.0f, 1.0f);
- copy_v3_v3(tkey.co,pa->state.co);
- copy_v3_v3(tkey.vel,pa->state.vel);
+ copy_v3_v3(tkey.co, pa->state.co);
+ copy_v3_v3(tkey.vel, pa->state.vel);
tkey.time=pa->state.time;
if (part->type != PART_HAIR) {
if (do_guides(sim->psys->effectors, &tkey, p, time)) {
- copy_v3_v3(pa->state.co,tkey.co);
+ copy_v3_v3(pa->state.co, tkey.co);
/* guides don't produce valid velocity */
sub_v3_v3v3(pa->state.vel, tkey.co, pa->prev_state.co);
- mul_v3_fl(pa->state.vel,1.0f/dtime);
+ mul_v3_fl(pa->state.vel, 1.0f/dtime);
pa->state.time=tkey.time;
}
}
}
static void basic_rotate(ParticleSettings *part, ParticleData *pa, float dfra, float timestep)
{
- float rotfac, rot1[4], rot2[4]={1.0,0.0,0.0,0.0}, dtime=dfra*timestep;
+ float rotfac, rot1[4], rot2[4]={1.0, 0.0, 0.0, 0.0}, dtime=dfra*timestep;
if ((part->flag & PART_ROTATIONS)==0) {
pa->state.rot[0]=1.0f;
@@ -2757,15 +2758,15 @@ static void basic_rotate(ParticleSettings *part, ParticleData *pa, float dfra, f
}
rotfac = len_v3(pa->state.ave);
- if (rotfac == 0.0f) { /* unit_qt(in VecRotToQuat) doesn't give unit quat [1,0,0,0]?? */
+ if (rotfac == 0.0f) { /* unit_qt(in VecRotToQuat) doesn't give unit quat [1, 0, 0, 0]?? */
rot1[0]=1.0f;
rot1[1]=rot1[2]=rot1[3]=0;
}
else {
- axis_angle_to_quat(rot1,pa->state.ave,rotfac*dtime);
+ axis_angle_to_quat(rot1, pa->state.ave, rotfac*dtime);
}
- mul_qt_qtqt(pa->state.rot,rot1,pa->prev_state.rot);
- mul_qt_qtqt(pa->state.rot,rot2,pa->state.rot);
+ mul_qt_qtqt(pa->state.rot, rot1, pa->prev_state.rot);
+ mul_qt_qtqt(pa->state.rot, rot2, pa->state.rot);
/* keep rotation quat in good health */
normalize_qt(pa->state.rot);
@@ -3256,8 +3257,8 @@ static int collision_response(ParticleData *pa, ParticleCollision *col, BVHTreeR
float frict = pd->pdef_frict + pd->pdef_rfrict * 2 * (BLI_frand() - 0.5f);
float distance, nor[3], dot;
- CLAMP(damp,0.0f, 1.0f);
- CLAMP(frict,0.0f, 1.0f);
+ CLAMP(damp, 0.0f, 1.0f);
+ CLAMP(frict, 0.0f, 1.0f);
/* get exact velocity right before collision */
madd_v3_v3v3fl(v0, col->ve1, col->acc, dt1);
@@ -3603,7 +3604,7 @@ static void do_hair_dynamics(ParticleSimulationData *sim)
psys_mat_hair_to_object(sim->ob, sim->psmd->dm, psys->part->from, pa, hairmat);
- for (k=0, key=pa->hair; k<pa->totkey; k++,key++) {
+ for (k=0, key=pa->hair; k<pa->totkey; k++, key++) {
/* create fake root before actual root to resist bending */
if (k==0) {
@@ -3869,7 +3870,7 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra)
}
/* initialize all particles for dynamics */
LOOP_SHOWN_PARTICLES {
- copy_particle_key(&pa->prev_state,&pa->state,1);
+ copy_particle_key(&pa->prev_state, &pa->state, 1);
psys_get_texture(sim, pa, &ptex, PAMAP_SIZE, cfra);
@@ -3948,7 +3949,7 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra)
SPHData sphdata;
sph_solver_init(sim, &sphdata);
- #pragma omp parallel for firstprivate (sphdata) private (pa) schedule(dynamic,5)
+ #pragma omp parallel for firstprivate (sphdata) private (pa) schedule(dynamic, 5)
LOOP_DYNAMIC_PARTICLES {
/* do global forces & effectors */
basic_integrate(sim, p, pa->state.time, cfra);
@@ -4085,7 +4086,7 @@ static void particles_fluid_step(ParticleSimulationData *sim, int UNUSED(cfra))
gzf = BLI_gzopen(filename, "rb");
if (!gzf) {
- BLI_snprintf(debugStrBuffer, sizeof(debugStrBuffer),"readFsPartData::error - Unable to open file for reading '%s'\n", filename);
+ BLI_snprintf(debugStrBuffer, sizeof(debugStrBuffer), "readFsPartData::error - Unable to open file for reading '%s'\n", filename);
// XXX bad level call elbeemDebugOut(debugStrBuffer);
return;
}
@@ -4106,23 +4107,23 @@ static void particles_fluid_step(ParticleSimulationData *sim, int UNUSED(cfra))
for (p=0, pa=psys->particles; p<totpart; p++, pa++) {
int ptype=0;
- gzread(gzf, &ptype, sizeof( ptype ));
+ gzread(gzf, &ptype, sizeof(ptype));
if (ptype&readMask) {
activeParts++;
- gzread(gzf, &(pa->size), sizeof( float ));
+ gzread(gzf, &(pa->size), sizeof(float));
pa->size /= 10.0f;
for (j=0; j<3; j++) {
float wrf;
- gzread(gzf, &wrf, sizeof( wrf ));
+ gzread(gzf, &wrf, sizeof(wrf));
pa->state.co[j] = wrf;
- //fprintf(stderr,"Rj%d ",j);
+ //fprintf(stderr, "Rj%d ", j);
}
for (j=0; j<3; j++) {
float wrf;
- gzread(gzf, &wrf, sizeof( wrf ));
+ gzread(gzf, &wrf, sizeof(wrf));
pa->state.vel[j] = wrf;
}
@@ -4134,7 +4135,7 @@ static void particles_fluid_step(ParticleSimulationData *sim, int UNUSED(cfra))
pa->dietime = sim->scene->r.efra + 1;
pa->lifetime = sim->scene->r.efra;
pa->alive = PARS_ALIVE;
- //if (a < 25) fprintf(stderr,"FSPARTICLE debug set %s , a%d = %f,%f,%f , life=%f\n", filename, a, pa->co[0],pa->co[1],pa->co[2], pa->lifetime );
+ //if (a < 25) fprintf(stderr, "FSPARTICLE debug set %s, a%d = %f, %f, %f, life=%f\n", filename, a, pa->co[0], pa->co[1], pa->co[2], pa->lifetime );
}
else {
// skip...
@@ -4147,7 +4148,7 @@ static void particles_fluid_step(ParticleSimulationData *sim, int UNUSED(cfra))
gzclose(gzf);
totpart = psys->totpart = activeParts;
- BLI_snprintf(debugStrBuffer,sizeof(debugStrBuffer),"readFsPartData::done - particles:%d, active:%d, file:%d, mask:%d\n", psys->totpart,activeParts,fileParts,readMask);
+ BLI_snprintf(debugStrBuffer, sizeof(debugStrBuffer), "readFsPartData::done - particles:%d, active:%d, file:%d, mask:%d\n", psys->totpart, activeParts, fileParts, readMask);
// bad level call
// XXX elbeemDebugOut(debugStrBuffer);
@@ -4302,7 +4303,7 @@ static void system_step(ParticleSimulationData *sim, float cfra)
dynamics_step(sim, cfra+dframe+t_frac - 1.f);
psys->cfra = cfra+dframe+t_frac - 1.f;
#if 0
- printf("%f,%f,%f,%f\n", cfra+dframe+t_frac - 1.f, t_frac, dt_frac, sim->courant_num);
+ printf("%f, %f, %f, %f\n", cfra+dframe+t_frac - 1.f, t_frac, dt_frac, sim->courant_num);
#endif
if (part->time_flag & PART_TIME_AUTOSF)
dt_frac = update_timestep(psys, sim, t_frac);
@@ -4589,7 +4590,7 @@ void particle_system_update(Scene *scene, Object *ob, ParticleSystem *psys)
if (part->phystype == PART_PHYS_KEYED) {
psys_count_keyed_targets(&sim);
set_keyed_keys(&sim);
- psys_update_path_cache(&sim,(int)cfra);
+ psys_update_path_cache(&sim, (int)cfra);
}
break;
}
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index 39293084dc0..1e80f1e6d1e 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -222,7 +222,7 @@ void BKE_ptcache_make_particle_key(ParticleKey *key, int index, void **data, flo
/* no rotation info, so make something nice up */
if (data[BPHYS_DATA_ROTATION]==NULL) {
- vec_to_quat( key->rot, key->vel, OB_NEGX, OB_POSZ);
+ vec_to_quat(key->rot, key->vel, OB_NEGX, OB_POSZ);
}
else {
PTCACHE_DATA_TO(data, BPHYS_DATA_ROTATION, index, key->rot);
@@ -366,7 +366,7 @@ static void ptcache_particle_interpolate(int index, void *psys_v, void **data, f
/* determine rotation from velocity */
if (data[BPHYS_DATA_LOCATION] && !data[BPHYS_DATA_ROTATION]) {
- vec_to_quat( keys[2].rot,keys[2].vel, OB_NEGX, OB_POSZ);
+ vec_to_quat(keys[2].rot, keys[2].vel, OB_NEGX, OB_POSZ);
}
if (cfra > pa->time)
@@ -400,7 +400,7 @@ static int ptcache_particle_totwrite(void *psys_v, int cfra)
if (cfra == 0)
return psys->totpart;
- for (p=0; p<psys->totpart; p++,pa++)
+ for (p=0; p<psys->totpart; p++, pa++)
totwrite += (cfra >= pa->time - step && cfra <= pa->dietime + step);
return totwrite;
@@ -720,7 +720,7 @@ static int ptcache_dynamicpaint_read(PTCacheFile *pf, void *dp_v)
/* version header */
ptcache_file_read(pf, version, 1, sizeof(char)*4);
- if (strncmp(version, DPAINT_CACHE_VERSION,4)) {printf("Dynamic Paint: Invalid cache version: %s!\n",version); return 0;}
+ if (strncmp(version, DPAINT_CACHE_VERSION, 4)) {printf("Dynamic Paint: Invalid cache version: %s!\n", version); return 0;}
if (surface->format != MOD_DPAINT_SURFACE_F_IMAGESEQ && surface->data) {
unsigned int data_len;
@@ -1260,7 +1260,7 @@ static int ptcache_file_compressed_write(PTCacheFile *pf, unsigned char *in, uns
#ifdef WITH_LZMA
if (mode == 2) {
- r = LzmaCompress(out, &out_len, in, in_len,//assume sizeof(char)==1....
+ r = LzmaCompress(out, &out_len, in, in_len, //assume sizeof(char)==1....
props, &sizeOfIt, 5, 1 << 24, 3, 0, 2, 32, 2);
if (!(r == SZ_OK) || (out_len >= in_len))
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index f1caa6ba272..2d3c18ff03b 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -236,7 +236,7 @@ Scene *copy_scene(Scene *sce, int type)
}
if (sce->ed) {
- scen->ed= MEM_callocN( sizeof(Editing), "addseq");
+ scen->ed= MEM_callocN(sizeof(Editing), "addseq");
scen->ed->seqbasep= &scen->ed->seqbase;
seqbase_dupli_recursive(sce, scen, &scen->ed->seqbase, &sce->ed->seqbase, SEQ_DUPE_ALL);
}
@@ -415,7 +415,7 @@ Scene *add_scene(const char *name)
sce->r.border.xmax = 1.0f;
sce->r.border.ymax = 1.0f;
- sce->toolsettings = MEM_callocN(sizeof(struct ToolSettings),"Tool Settings Struct");
+ sce->toolsettings = MEM_callocN(sizeof(struct ToolSettings), "Tool Settings Struct");
sce->toolsettings->cornertype=1;
sce->toolsettings->degr = 90;
sce->toolsettings->step = 9;
@@ -895,8 +895,6 @@ void scene_deselect_all(Scene *sce)
void scene_select_base(Scene *sce, Base *selbase)
{
- scene_deselect_all(sce);
-
selbase->flag |= SELECT;
selbase->object->flag= selbase->flag;
@@ -1016,7 +1014,7 @@ static void scene_update_tagged_recursive(Main *bmain, Scene *scene, Scene *scen
void scene_update_tagged(Main *bmain, Scene *scene)
{
/* keep this first */
- BLI_exec_cb(bmain, &scene->id, BLI_CB_EVT_SCENE_UPDATE_PRE);
+ BLI_callback_exec(bmain, &scene->id, BLI_CB_EVT_SCENE_UPDATE_PRE);
/* flush recalc flags to dependencies */
DAG_ids_flush_tagged(bmain);
@@ -1044,7 +1042,7 @@ void scene_update_tagged(Main *bmain, Scene *scene)
BKE_ptcache_quick_cache_all(bmain, scene);
/* notify editors and python about recalc */
- BLI_exec_cb(bmain, &scene->id, BLI_CB_EVT_SCENE_UPDATE_POST);
+ BLI_callback_exec(bmain, &scene->id, BLI_CB_EVT_SCENE_UPDATE_POST);
DAG_ids_check_recalc(bmain, scene, FALSE);
/* clear recalc flags */
@@ -1058,8 +1056,8 @@ void scene_update_for_newframe(Main *bmain, Scene *sce, unsigned int lay)
Scene *sce_iter;
/* keep this first */
- BLI_exec_cb(bmain, &sce->id, BLI_CB_EVT_FRAME_CHANGE_PRE);
- BLI_exec_cb(bmain, &sce->id, BLI_CB_EVT_SCENE_UPDATE_PRE);
+ BLI_callback_exec(bmain, &sce->id, BLI_CB_EVT_FRAME_CHANGE_PRE);
+ BLI_callback_exec(bmain, &sce->id, BLI_CB_EVT_SCENE_UPDATE_PRE);
sound_set_cfra(sce->r.cfra);
@@ -1093,8 +1091,8 @@ void scene_update_for_newframe(Main *bmain, Scene *sce, unsigned int lay)
scene_update_tagged_recursive(bmain, sce, sce);
/* notify editors and python about recalc */
- BLI_exec_cb(bmain, &sce->id, BLI_CB_EVT_SCENE_UPDATE_POST);
- BLI_exec_cb(bmain, &sce->id, BLI_CB_EVT_FRAME_CHANGE_POST);
+ BLI_callback_exec(bmain, &sce->id, BLI_CB_EVT_SCENE_UPDATE_POST);
+ BLI_callback_exec(bmain, &sce->id, BLI_CB_EVT_FRAME_CHANGE_POST);
DAG_ids_check_recalc(bmain, sce, TRUE);
diff --git a/source/blender/blenkernel/intern/screen.c b/source/blender/blenkernel/intern/screen.c
index af0c5eae9a8..f69495483ea 100644
--- a/source/blender/blenkernel/intern/screen.c
+++ b/source/blender/blenkernel/intern/screen.c
@@ -1,5 +1,4 @@
-/*
- *
+/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c
index d3eade834e6..5983beac4ef 100644
--- a/source/blender/blenkernel/intern/seqeffects.c
+++ b/source/blender/blenkernel/intern/seqeffects.c
@@ -294,7 +294,7 @@ static struct ImBuf * do_plugin_effect(
* old plugins) do very bad stuff
* with imbuf-internals */
- struct ImBuf * out = prepare_effect_imbufs(context,ibuf1, ibuf2, ibuf3);
+ struct ImBuf * out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
int x = context.rectx;
int y = context.recty;
@@ -548,7 +548,7 @@ static struct ImBuf * do_alphaover_effect(
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3)
{
- struct ImBuf * out = prepare_effect_imbufs(context,ibuf1, ibuf2, ibuf3);
+ struct ImBuf * out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
if (out->rect_float) {
do_alphaover_effect_float(
@@ -937,7 +937,7 @@ static float gammaCorrect(float c)
float res = 0.0;
i = floor(c * inv_color_step);
- /* Clip to range [0,1]: outside, just do the complete calculation. */
+ /* Clip to range [0, 1]: outside, just do the complete calculation. */
/* We may have some performance problems here. Stretching up the LUT */
/* may help solve that, by exchanging LUT size for the interpolation. */
/* Negative colors are explicitly handled. */
@@ -1121,7 +1121,7 @@ static struct ImBuf * do_gammacross_effect(
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3)
{
- struct ImBuf * out = prepare_effect_imbufs(context,ibuf1, ibuf2, ibuf3);
+ struct ImBuf * out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
build_gammatabs();
@@ -1240,7 +1240,7 @@ static struct ImBuf * do_add_effect(SeqRenderData context,
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3)
{
- struct ImBuf * out = prepare_effect_imbufs(context,ibuf1, ibuf2, ibuf3);
+ struct ImBuf * out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
if (out->rect_float) {
do_add_effect_float(
@@ -1357,7 +1357,7 @@ static struct ImBuf * do_sub_effect(
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3)
{
- struct ImBuf * out = prepare_effect_imbufs(context,ibuf1, ibuf2, ibuf3);
+ struct ImBuf * out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
if (out->rect_float) {
do_sub_effect_float(
@@ -1571,7 +1571,7 @@ static struct ImBuf * do_mul_effect(
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3)
{
- struct ImBuf * out = prepare_effect_imbufs(context,ibuf1, ibuf2, ibuf3);
+ struct ImBuf * out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
if (out->rect_float) {
do_mul_effect_float(
@@ -1612,7 +1612,7 @@ static void precalc_wipe_zone(WipeZone *wipezone, WipeVars *wipe, int xo, int yo
}
// This function calculates the blur band for the wipe effects
-static float in_band(float width,float dist,int side,int dir)
+static float in_band(float width, float dist, int side, int dir)
{
float alpha;
@@ -1636,15 +1636,15 @@ static float in_band(float width,float dist,int side,int dir)
static float check_zone(WipeZone *wipezone, int x, int y,
Sequence *seq, float facf0)
{
- float posx, posy,hyp,hyp2,angle,hwidth,b1,b2,b3,pointdist;
+ float posx, posy, hyp, hyp2, angle, hwidth, b1, b2, b3, pointdist;
/* some future stuff */
- // float hyp3,hyp4,b4,b5
- float temp1,temp2,temp3,temp4; //some placeholder variables
+ // float hyp3, hyp4, b4, b5
+ float temp1, temp2, temp3, temp4; //some placeholder variables
int xo = wipezone->xo;
int yo = wipezone->yo;
float halfx = xo*0.5f;
float halfy = yo*0.5f;
- float widthf,output=0;
+ float widthf, output=0;
WipeVars *wipe = (WipeVars *)seq->effectdata;
int width;
@@ -1683,15 +1683,15 @@ static float check_zone(WipeZone *wipezone, int x, int y,
if (wipe->forward) {
if (b1 < b2)
- output = in_band(width,hyp,1,1);
+ output = in_band(width, hyp, 1, 1);
else
- output = in_band(width,hyp,0,1);
+ output = in_band(width, hyp, 0, 1);
}
else {
if (b1 < b2)
- output = in_band(width,hyp,0,1);
+ output = in_band(width, hyp, 0, 1);
else
- output = in_band(width,hyp,1,1);
+ output = in_band(width, hyp, 1, 1);
}
break;
@@ -1721,25 +1721,25 @@ static float check_zone(WipeZone *wipezone, int x, int y,
hwidth = minf(hwidth, fabsf(b3-b1)/2.0f);
if (b2 < b1 && b2 < b3 ) {
- output = in_band(hwidth,hyp,0,1);
+ output = in_band(hwidth, hyp, 0, 1);
}
else if (b2 > b1 && b2 > b3 ) {
- output = in_band(hwidth,hyp2,0,1);
+ output = in_band(hwidth, hyp2, 0, 1);
}
else {
if ( hyp < hwidth && hyp2 > hwidth )
- output = in_band(hwidth,hyp,1,1);
+ output = in_band(hwidth, hyp, 1, 1);
else if ( hyp > hwidth && hyp2 < hwidth )
- output = in_band(hwidth,hyp2,1,1);
+ output = in_band(hwidth, hyp2, 1, 1);
else
- output = in_band(hwidth,hyp2,1,1) * in_band(hwidth,hyp,1,1);
+ output = in_band(hwidth, hyp2, 1, 1) * in_band(hwidth, hyp, 1, 1);
}
if (!wipe->forward)output = 1-output;
break;
case DO_CLOCK_WIPE:
/*
* temp1: angle of effect center in rads
- * temp2: angle of line through (halfx,halfy) and (x,y) in rads
+ * temp2: angle of line through (halfx, halfy) and (x, y) in rads
* temp3: angle of low side of blur
* temp4: angle of high side of blur
*/
@@ -1801,19 +1801,19 @@ static float check_zone(WipeZone *wipezone, int x, int y,
if (b2 < b1 && b2 < b3 ) {
if (hwidth < pointdist)
- output = in_band(wipezone,hwidth,hyp,facf0,0,1);
+ output = in_band(wipezone, hwidth, hyp, facf0, 0, 1);
}
else if (b2 > b1 && b2 > b3 ) {
if (hwidth < pointdist)
- output = in_band(wipezone,hwidth,hyp2,facf0,0,1);
+ output = in_band(wipezone, hwidth, hyp2, facf0, 0, 1);
}
else {
if ( hyp < hwidth && hyp2 > hwidth )
- output = in_band(wipezone,hwidth,hyp,facf0,1,1);
+ output = in_band(wipezone, hwidth, hyp, facf0, 1, 1);
else if ( hyp > hwidth && hyp2 < hwidth )
- output = in_band(wipezone,hwidth,hyp2,facf0,1,1);
+ output = in_band(wipezone, hwidth, hyp2, facf0, 1, 1);
else
- output = in_band(wipezone,hwidth,hyp2,facf0,1,1) * in_band(wipezone,hwidth,hyp,facf0,1,1);
+ output = in_band(wipezone, hwidth, hyp2, facf0, 1, 1) * in_band(wipezone, hwidth, hyp, facf0, 1, 1);
}
if (invert)facf0 = 1-facf0;
@@ -1827,19 +1827,19 @@ static float check_zone(WipeZone *wipezone, int x, int y,
if (b2 < b1 && b2 < b3 ) {
if (hwidth < pointdist)
- output *= in_band(wipezone,hwidth,hyp,facf0,0,1);
+ output *= in_band(wipezone, hwidth, hyp, facf0, 0, 1);
}
else if (b2 > b1 && b2 > b3 ) {
if (hwidth < pointdist)
- output *= in_band(wipezone,hwidth,hyp2,facf0,0,1);
+ output *= in_band(wipezone, hwidth, hyp2, facf0, 0, 1);
}
else {
if ( hyp < hwidth && hyp2 > hwidth )
- output *= in_band(wipezone,hwidth,hyp,facf0,1,1);
+ output *= in_band(wipezone, hwidth, hyp, facf0, 1, 1);
else if ( hyp > hwidth && hyp2 < hwidth )
- output *= in_band(wipezone,hwidth,hyp2,facf0,1,1);
+ output *= in_band(wipezone, hwidth, hyp2, facf0, 1, 1);
else
- output *= in_band(wipezone,hwidth,hyp2,facf0,1,1) * in_band(wipezone,hwidth,hyp,facf0,1,1);
+ output *= in_band(wipezone, hwidth, hyp2, facf0, 1, 1) * in_band(wipezone, hwidth, hyp, facf0, 1, 1);
}
break;
@@ -1857,8 +1857,8 @@ static float check_zone(WipeZone *wipezone, int x, int y,
pointdist = sqrt(temp1*temp1 + temp1*temp1);
temp2 = sqrt((halfx-x)*(halfx-x) + (halfy-y)*(halfy-y));
- if (temp2 > pointdist) output = in_band(hwidth,fabs(temp2-pointdist),0,1);
- else output = in_band(hwidth,fabs(temp2-pointdist),1,1);
+ if (temp2 > pointdist) output = in_band(hwidth, fabs(temp2-pointdist), 0, 1);
+ else output = in_band(hwidth, fabs(temp2-pointdist), 1, 1);
if (!wipe->forward) output = 1-output;
@@ -1911,7 +1911,7 @@ static void do_wipe_effect_byte(Sequence *seq, float facf0, float UNUSED(facf1),
yo = y;
for (y=0;y<yo;y++) {
for (x=0;x<xo;x++) {
- float check = check_zone(&wipezone,x,y,seq,facf0);
+ float check = check_zone(&wipezone, x, y, seq, facf0);
if (check) {
if (rt1) {
rt[0] = (int)(rt1[0]*check)+ (int)(rt2[0]*(1-check));
@@ -1972,7 +1972,7 @@ static void do_wipe_effect_float(Sequence *seq, float facf0, float UNUSED(facf1)
yo = y;
for (y=0;y<yo;y++) {
for (x=0;x<xo;x++) {
- float check = check_zone(&wipezone,x,y,seq,facf0);
+ float check = check_zone(&wipezone, x, y, seq, facf0);
if (check) {
if (rt1) {
rt[0] = rt1[0]*check+ rt2[0]*(1-check);
@@ -2019,7 +2019,7 @@ static struct ImBuf * do_wipe_effect(
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3)
{
- struct ImBuf * out = prepare_effect_imbufs(context,ibuf1, ibuf2, ibuf3);
+ struct ImBuf * out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
if (out->rect_float) {
do_wipe_effect_float(seq,
@@ -2083,7 +2083,7 @@ static void transform_image(int x, int y, struct ImBuf *ibuf1, struct ImBuf *out
{
int xo, yo, xi, yi;
float xt, yt, xr, yr;
- float s,c;
+ float s, c;
xo = x;
yo = y;
@@ -2114,13 +2114,13 @@ static void transform_image(int x, int y, struct ImBuf *ibuf1, struct ImBuf *out
//interpolate
switch (interpolation) {
case 0:
- neareast_interpolation(ibuf1,out, xt,yt,xi,yi);
+ neareast_interpolation(ibuf1, out, xt, yt, xi, yi);
break;
case 1:
- bilinear_interpolation(ibuf1,out, xt,yt,xi,yi);
+ bilinear_interpolation(ibuf1, out, xt, yt, xi, yi);
break;
case 2:
- bicubic_interpolation(ibuf1,out, xt,yt,xi,yi);
+ bicubic_interpolation(ibuf1, out, xt, yt, xi, yi);
break;
}
}
@@ -2128,7 +2128,7 @@ static void transform_image(int x, int y, struct ImBuf *ibuf1, struct ImBuf *out
}
static void do_transform(Scene *scene, Sequence *seq, float UNUSED(facf0), int x, int y,
- struct ImBuf *ibuf1,struct ImBuf *out)
+ struct ImBuf *ibuf1, struct ImBuf *out)
{
TransformVars *transform = (TransformVars *)seq->effectdata;
float scale_x, scale_y, translate_x, translate_y, rotate_radians;
@@ -2157,17 +2157,17 @@ static void do_transform(Scene *scene, Sequence *seq, float UNUSED(facf0), int x
// Rotate
rotate_radians = DEG2RADF(transform->rotIni);
- transform_image(x,y, ibuf1, out, scale_x, scale_y, translate_x, translate_y, rotate_radians, transform->interpolation);
+ transform_image(x, y, ibuf1, out, scale_x, scale_y, translate_x, translate_y, rotate_radians, transform->interpolation);
}
static struct ImBuf * do_transform_effect(
- SeqRenderData context, Sequence *seq,float UNUSED(cfra),
+ SeqRenderData context, Sequence *seq, float UNUSED(cfra),
float facf0, float UNUSED(facf1),
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3)
{
- struct ImBuf * out = prepare_effect_imbufs(context,ibuf1, ibuf2, ibuf3);
+ struct ImBuf * out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
do_transform(context.scene, seq, facf0,
context.rectx, context.recty, ibuf1, out);
@@ -2180,9 +2180,9 @@ static struct ImBuf * do_transform_effect(
* GLOW
* ********************************************************************** */
-static void RVBlurBitmap2_byte ( unsigned char* map, int width,int height,
- float blur,
- int quality)
+static void RVBlurBitmap2_byte(unsigned char* map, int width, int height,
+ float blur,
+ int quality)
/* MUUUCCH better than the previous blur. */
/* We do the blurring in two passes which is a whole lot faster. */
/* I changed the math arount to implement an actual Gaussian */
@@ -2192,9 +2192,9 @@ static void RVBlurBitmap2_byte ( unsigned char* map, int width,int height,
/* a small bitmap. Avoid avoid avoid. */
/*=============================== */
{
- unsigned char* temp=NULL,*swap;
+ unsigned char* temp=NULL, *swap;
float *filter=NULL;
- int x,y,i,fx,fy;
+ int x, y, i, fx, fy;
int index, ix, halfWidth;
float fval, k, curColor[3], curColor2[3], weight=0;
@@ -2203,7 +2203,7 @@ static void RVBlurBitmap2_byte ( unsigned char* map, int width,int height,
return;
/* Allocate memory for the tempmap and the blur filter matrix */
- temp= MEM_mallocN( (width*height*4), "blurbitmaptemp");
+ temp= MEM_mallocN((width*height*4), "blurbitmaptemp");
if (!temp)
return;
@@ -2349,7 +2349,7 @@ static void RVBlurBitmap2_byte ( unsigned char* map, int width,int height,
MEM_freeN (temp);
}
-static void RVBlurBitmap2_float ( float* map, int width,int height,
+static void RVBlurBitmap2_float ( float* map, int width, int height,
float blur,
int quality)
/* MUUUCCH better than the previous blur. */
@@ -2361,9 +2361,9 @@ static void RVBlurBitmap2_float ( float* map, int width,int height,
/* a small bitmap. Avoid avoid avoid. */
/*=============================== */
{
- float* temp=NULL,*swap;
+ float* temp=NULL, *swap;
float *filter=NULL;
- int x,y,i,fx,fy;
+ int x, y, i, fx, fy;
int index, ix, halfWidth;
float fval, k, curColor[3], curColor2[3], weight=0;
@@ -2372,7 +2372,7 @@ static void RVBlurBitmap2_float ( float* map, int width,int height,
return;
/* Allocate memory for the tempmap and the blur filter matrix */
- temp= MEM_mallocN( (width*height*4*sizeof(float)), "blurbitmaptemp");
+ temp= MEM_mallocN((width*height*4*sizeof(float)), "blurbitmaptemp");
if (!temp)
return;
@@ -2526,15 +2526,15 @@ static void RVBlurBitmap2_float ( float* map, int width,int height,
/*=============================== */
static void RVAddBitmaps_byte (unsigned char* a, unsigned char* b, unsigned char* c, int width, int height)
{
- int x,y,index;
+ int x, y, index;
for (y=0;y<height;y++) {
for (x=0;x<width;x++) {
index=(x+y*width)*4;
- c[index+GlowR]=MIN2(255,a[index+GlowR]+b[index+GlowR]);
- c[index+GlowG]=MIN2(255,a[index+GlowG]+b[index+GlowG]);
- c[index+GlowB]=MIN2(255,a[index+GlowB]+b[index+GlowB]);
- c[index+GlowA]=MIN2(255,a[index+GlowA]+b[index+GlowA]);
+ c[index+GlowR]=MIN2(255, a[index+GlowR]+b[index+GlowR]);
+ c[index+GlowG]=MIN2(255, a[index+GlowG]+b[index+GlowG]);
+ c[index+GlowB]=MIN2(255, a[index+GlowB]+b[index+GlowB]);
+ c[index+GlowA]=MIN2(255, a[index+GlowA]+b[index+GlowA]);
}
}
}
@@ -2542,7 +2542,7 @@ static void RVAddBitmaps_byte (unsigned char* a, unsigned char* b, unsigned char
static void RVAddBitmaps_float (float* a, float* b, float* c,
int width, int height)
{
- int x,y,index;
+ int x, y, index;
for (y=0;y<height;y++) {
for (x=0;x<width;x++) {
@@ -2561,7 +2561,7 @@ static void RVIsolateHighlights_byte (unsigned char* in, unsigned char* out,
int width, int height, int threshold,
float boost, float clamp)
{
- int x,y,index;
+ int x, y, index;
int intensity;
@@ -2591,7 +2591,7 @@ static void RVIsolateHighlights_float (float* in, float* out,
int width, int height, float threshold,
float boost, float clamp)
{
- int x,y,index;
+ int x, y, index;
float intensity;
@@ -2658,10 +2658,10 @@ static void do_glow_effect_byte(Sequence *seq, int render_size, float facf0, flo
unsigned char *inbuf=(unsigned char *)rect1;
GlowVars *glow = (GlowVars *)seq->effectdata;
- RVIsolateHighlights_byte(inbuf, outbuf , x, y, glow->fMini*765, glow->fBoost * facf0, glow->fClamp);
- RVBlurBitmap2_byte (outbuf, x, y, glow->dDist * (render_size / 100.0f),glow->dQuality);
+ RVIsolateHighlights_byte(inbuf, outbuf, x, y, glow->fMini*765, glow->fBoost * facf0, glow->fClamp);
+ RVBlurBitmap2_byte (outbuf, x, y, glow->dDist * (render_size / 100.0f), glow->dQuality);
if (!glow->bNoComp)
- RVAddBitmaps_byte (inbuf , outbuf, outbuf, x, y);
+ RVAddBitmaps_byte (inbuf, outbuf, outbuf, x, y);
}
static void do_glow_effect_float(Sequence *seq, int render_size, float facf0, float UNUSED(facf1),
@@ -2672,10 +2672,10 @@ static void do_glow_effect_float(Sequence *seq, int render_size, float facf0, fl
float *inbuf = rect1;
GlowVars *glow = (GlowVars *)seq->effectdata;
- RVIsolateHighlights_float(inbuf, outbuf , x, y, glow->fMini*3.0f, glow->fBoost * facf0, glow->fClamp);
- RVBlurBitmap2_float (outbuf, x, y, glow->dDist * (render_size / 100.0f),glow->dQuality);
+ RVIsolateHighlights_float(inbuf, outbuf, x, y, glow->fMini*3.0f, glow->fBoost * facf0, glow->fClamp);
+ RVBlurBitmap2_float (outbuf, x, y, glow->dDist * (render_size / 100.0f), glow->dQuality);
if (!glow->bNoComp)
- RVAddBitmaps_float (inbuf , outbuf, outbuf, x, y);
+ RVAddBitmaps_float (inbuf, outbuf, outbuf, x, y);
}
static struct ImBuf * do_glow_effect(
@@ -2684,7 +2684,7 @@ static struct ImBuf * do_glow_effect(
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3)
{
- struct ImBuf * out = prepare_effect_imbufs(context,ibuf1, ibuf2, ibuf3);
+ struct ImBuf * out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
int render_size = 100*context.rectx/context.scene->r.xsch;
@@ -2749,7 +2749,7 @@ static struct ImBuf * do_solid_color(
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3)
{
- struct ImBuf * out = prepare_effect_imbufs(context,ibuf1, ibuf2, ibuf3);
+ struct ImBuf * out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
SolidColorVars *cv = (SolidColorVars *)seq->effectdata;
@@ -3234,7 +3234,7 @@ static struct ImBuf * do_overdrop_effect(SeqRenderData context,
struct ImBuf * ibuf2,
struct ImBuf * ibuf3)
{
- struct ImBuf * out = prepare_effect_imbufs(context,ibuf1, ibuf2, ibuf3);
+ struct ImBuf * out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
int x = context.rectx;
int y = context.recty;
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index 9291cb90dff..395214b1609 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -259,7 +259,8 @@ void seq_free_editing(Scene *scene)
if (ed == NULL)
return;
- SEQ_BEGIN (ed, seq) {
+ SEQ_BEGIN (ed, seq)
+ {
seq_free_sequence(scene, seq);
}
SEQ_END
diff --git a/source/blender/blenkernel/intern/shrinkwrap.c b/source/blender/blenkernel/intern/shrinkwrap.c
index e201209ec3f..d6fea87397d 100644
--- a/source/blender/blenkernel/intern/shrinkwrap.c
+++ b/source/blender/blenkernel/intern/shrinkwrap.c
@@ -121,7 +121,7 @@ void space_transform_invert(const SpaceTransform *data, float *co)
static void space_transform_apply_normal(const SpaceTransform *data, float *no)
{
- mul_mat3_m4_v3( ((SpaceTransform*)data)->local2target, no);
+ mul_mat3_m4_v3(((SpaceTransform *)data)->local2target, no);
normalize_v3(no); // TODO: could we just determine de scale value from the matrix?
}
@@ -218,19 +218,19 @@ int normal_projection_project_vertex(char options, const float *vert, const floa
BVHTreeRayHit hit_tmp;
//Copy from hit (we need to convert hit rays from one space coordinates to the other
- memcpy( &hit_tmp, hit, sizeof(hit_tmp) );
+ memcpy(&hit_tmp, hit, sizeof(hit_tmp));
//Apply space transform (TODO readjust dist)
if (transf) {
- copy_v3_v3( tmp_co, vert );
- space_transform_apply( transf, tmp_co );
+ copy_v3_v3(tmp_co, vert);
+ space_transform_apply(transf, tmp_co);
co = tmp_co;
- copy_v3_v3( tmp_no, dir );
- space_transform_apply_normal( transf, tmp_no );
+ copy_v3_v3(tmp_no, dir);
+ space_transform_apply_normal(transf, tmp_no);
no = tmp_no;
- hit_tmp.dist *= mat4_to_scale( ((SpaceTransform*)transf)->local2target );
+ hit_tmp.dist *= mat4_to_scale(((SpaceTransform*)transf)->local2target);
}
else {
co = vert;
@@ -263,7 +263,7 @@ int normal_projection_project_vertex(char options, const float *vert, const floa
hit_tmp.dist = len_v3v3((float *)vert, hit_tmp.co);
}
- memcpy(hit, &hit_tmp, sizeof(hit_tmp) );
+ memcpy(hit, &hit_tmp, sizeof(hit_tmp));
return TRUE;
}
return FALSE;
@@ -315,7 +315,7 @@ static void shrinkwrap_calc_normal_projection(ShrinkwrapCalcData *calc)
auxMesh = object_get_derived_final(calc->smd->auxTarget);
if (!auxMesh)
return;
- space_transform_setup( &local2aux, calc->ob, calc->smd->auxTarget);
+ space_transform_setup(&local2aux, calc->ob, calc->smd->auxTarget);
}
//After sucessufuly build the trees, start projection vertexs
@@ -456,7 +456,7 @@ static void shrinkwrap_calc_nearest_surface_point(ShrinkwrapCalcData *calc)
if (dist > FLT_EPSILON)
interp_v3_v3v3(tmp_co, tmp_co, nearest.co, (dist - calc->keepDist)/dist); //linear interpolation
else
- copy_v3_v3( tmp_co, nearest.co );
+ copy_v3_v3(tmp_co, nearest.co);
}
//Convert the coordinates back to mesh coordinates
diff --git a/source/blender/blenkernel/intern/smoke.c b/source/blender/blenkernel/intern/smoke.c
index f3939a2ebfc..f98b6366e97 100644
--- a/source/blender/blenkernel/intern/smoke.c
+++ b/source/blender/blenkernel/intern/smoke.c
@@ -120,7 +120,7 @@ static void tend ( void )
gettimeofday ( &_tend,&tz );
}
-static double tval()
+static double tval( void )
{
double t1, t2;
t1 = ( double ) _tstart.tv_sec*1000 + ( double ) _tstart.tv_usec/ ( 1000 );
@@ -481,7 +481,7 @@ static void fill_scs_points(Object *ob, DerivedMesh *dm, SmokeCollSettings *scs)
}
-static void fill_scs_points_anim(Object *ob, DerivedMesh *dm, SmokeCollSettings *scs)
+static void fill_scs_points_anim(Object *UNUSED(ob), DerivedMesh *dm, SmokeCollSettings *scs)
{
MVert *mvert = dm->getVertArray(dm);
MFace *mface = dm->getTessFaceArray(dm);
@@ -899,7 +899,7 @@ void smokeModifier_reset(struct SmokeModifierData *smd)
}
}
-void smokeModifier_free (SmokeModifierData *smd)
+void smokeModifier_free(SmokeModifierData *smd)
{
if(smd)
{
@@ -1066,7 +1066,7 @@ static int get_lamp(Scene *scene, float *light)
return found_lamp;
}
-static void smoke_calc_domain(Scene *scene, Object *ob, SmokeModifierData *smd)
+static void smoke_calc_domain(Scene *UNUSED(scene), Object *UNUSED(ob), SmokeModifierData *UNUSED(smd))
{
#if 0
SmokeDomainSettings *sds = smd->domain;
@@ -1546,7 +1546,7 @@ static void update_flowsfluids(Scene *scene, Object *ob, SmokeDomainSettings *sd
MEM_freeN(flowobjs);
}
-static void update_effectors(Scene *scene, Object *ob, SmokeDomainSettings *sds, float dt)
+static void update_effectors(Scene *scene, Object *ob, SmokeDomainSettings *sds, float UNUSED(dt))
{
ListBase *effectors = pdInitEffectors(scene, ob, NULL, sds->effector_weights);
@@ -1568,7 +1568,7 @@ static void update_effectors(Scene *scene, Object *ob, SmokeDomainSettings *sds,
for(z = 0; z < sds->res[2]; z++)
{
EffectedPoint epoint;
- float voxelCenter[3] = {0,0,0} , vel[3] = {0,0,0} , retvel[3] = {0,0,0};
+ float voxelCenter[3] = {0,0,0}, vel[3] = {0,0,0}, retvel[3] = {0,0,0};
unsigned int index = smoke_get_index(x, sds->res[0], y, sds->res[1], z);
if((density[index] < FLT_EPSILON) || obstacle[index])
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index 5d8a4955e58..690b6c83870 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -90,18 +90,18 @@ static int (*SB_localInterruptCallBack)(void) = NULL;
/* ********** soft body engine ******* */
-typedef enum {SB_EDGE=1,SB_BEND=2,SB_STIFFQUAD=3,SB_HANDLE=4} type_spring;
+typedef enum {SB_EDGE=1, SB_BEND=2, SB_STIFFQUAD=3, SB_HANDLE=4} type_spring;
typedef struct BodySpring {
int v1, v2;
- float len,cf,load;
+ float len, cf, load;
float ext_force[3]; /* edges colliding and sailing */
type_spring springtype;
short flag;
} BodySpring;
typedef struct BodyFace {
- int v1, v2, v3 ,v4;
+ int v1, v2, v3, v4;
float ext_force[3]; /* faces colliding */
short flag;
} BodyFace;
@@ -124,7 +124,7 @@ typedef struct SBScratch {
short flag;
BodyFace *bodyface;
int totface;
- float aabbmin[3],aabbmax[3];
+ float aabbmin[3], aabbmax[3];
ReferenceState Ref;
} SBScratch;
@@ -150,8 +150,8 @@ typedef struct SB_thread_context {
#define SOFTGOALSNAP 0.999f
/* if bp-> goal is above make it a *forced follow original* and skip all ODE stuff for this bp
- removes *unnecessary* stiffnes from ODE system
-*/
+ * removes *unnecessary* stiffnes from ODE system
+ */
#define HEUNWARNLIMIT 1 /* 500 would be fine i think for detecting severe *stiff* stuff */
@@ -179,16 +179,16 @@ static void Vec3PlusStVec(float *v, float s, float *v1);
static float sb_grav_force_scale(Object *UNUSED(ob))
/* since unit of g is [m/sec^2] and F = mass * g we rescale unit mass of node to 1 gramm
- put it to a function here, so we can add user options later without touching simulation code
-*/
+ * put it to a function here, so we can add user options later without touching simulation code
+ */
{
return (0.001f);
}
static float sb_fric_force_scale(Object *UNUSED(ob))
/* rescaling unit of drag [1 / sec] to somehow reasonable
- put it to a function here, so we can add user options later without touching simulation code
-*/
+ * put it to a function here, so we can add user options later without touching simulation code
+ */
{
return (0.01f);
}
@@ -216,15 +216,15 @@ static float sb_time_scale(Object *ob)
/* helper functions for everything is animatable jow_go_for2_5 +++++++*/
/* introducing them here, because i know: steps in properties ( at frame timing )
- will cause unwanted responses of the softbody system (which does inter frame calculations )
- so first 'cure' would be: interpolate linear in time ..
- Q: why do i write this?
- A: because it happend once, that some eger coder 'streamlined' code to fail.
- We DO linear interpolation for goals .. and i think we should do on animated properties as well
-*/
+ * will cause unwanted responses of the softbody system (which does inter frame calculations )
+ * so first 'cure' would be: interpolate linear in time ..
+ * Q: why do i write this?
+ * A: because it happend once, that some eger coder 'streamlined' code to fail.
+ * We DO linear interpolation for goals .. and i think we should do on animated properties as well
+ */
-/* animate sb->maxgoal,sb->mingoal */
-static float _final_goal(Object *ob,BodyPoint *bp)/*jow_go_for2_5 */
+/* animate sb->maxgoal, sb->mingoal */
+static float _final_goal(Object *ob, BodyPoint *bp)/*jow_go_for2_5 */
{
float f = -1999.99f;
if (ob) {
@@ -237,11 +237,11 @@ static float _final_goal(Object *ob,BodyPoint *bp)/*jow_go_for2_5 */
return (f);
}
}
- printf("_final_goal failed! sb or bp ==NULL\n" );
+ printf("_final_goal failed! sb or bp ==NULL\n");
return f; /*using crude but spot able values some times helps debuggin */
}
-static float _final_mass(Object *ob,BodyPoint *bp)
+static float _final_mass(Object *ob, BodyPoint *bp)
{
if (ob) {
SoftBody *sb= ob->soft; /* is supposed to be there */
@@ -249,7 +249,7 @@ static float _final_mass(Object *ob,BodyPoint *bp)
return(bp->mass*sb->nodemass);
}
}
- printf("_final_mass failed! sb or bp ==NULL\n" );
+ printf("_final_mass failed! sb or bp ==NULL\n");
return 1.0f;
}
/* helper functions for everything is animateble jow_go_for2_5 ------*/
@@ -259,7 +259,7 @@ static float _final_mass(Object *ob,BodyPoint *bp)
/********************
for each target object/face the axis aligned bounding box (AABB) is stored
faces parallel to global axes
-so only simple "value" in [min,max] ckecks are used
+so only simple "value" in [min, max] ckecks are used
float operations still
*/
@@ -295,7 +295,7 @@ static ccd_Mesh *ccd_mesh_make(Object *ob)
ccd_Mesh *pccd_M = NULL;
ccdf_minmax *mima = NULL;
MFace *mface=NULL;
- float v[3],hull;
+ float v[3], hull;
int i;
cmd =(CollisionModifierData *)modifiers_findByType(ob, eModifierType_Collision);
@@ -304,7 +304,7 @@ static ccd_Mesh *ccd_mesh_make(Object *ob)
if (!cmd) return NULL;
if (!cmd->numverts || !cmd->numfaces) return NULL;
- pccd_M = MEM_mallocN(sizeof(ccd_Mesh),"ccd_Mesh");
+ pccd_M = MEM_mallocN(sizeof(ccd_Mesh), "ccd_Mesh");
pccd_M->totvert = cmd->numverts;
pccd_M->totface = cmd->numfaces;
pccd_M->savety = CCD_SAVETY;
@@ -314,7 +314,7 @@ static ccd_Mesh *ccd_mesh_make(Object *ob)
/* blow it up with forcefield ranges */
- hull = MAX2(ob->pd->pdef_sbift,ob->pd->pdef_sboft);
+ hull = MAX2(ob->pd->pdef_sbift, ob->pd->pdef_sboft);
/* alloc and copy verts*/
pccd_M->mvert = MEM_dupallocN(cmd->xnew);
@@ -322,21 +322,21 @@ static ccd_Mesh *ccd_mesh_make(Object *ob)
/* determine the ortho BB */
for (i=0; i < pccd_M->totvert; i++) {
/* evaluate limits */
- copy_v3_v3(v,pccd_M->mvert[i].co);
- pccd_M->bbmin[0] = MIN2(pccd_M->bbmin[0],v[0]-hull);
- pccd_M->bbmin[1] = MIN2(pccd_M->bbmin[1],v[1]-hull);
- pccd_M->bbmin[2] = MIN2(pccd_M->bbmin[2],v[2]-hull);
+ copy_v3_v3(v, pccd_M->mvert[i].co);
+ pccd_M->bbmin[0] = MIN2(pccd_M->bbmin[0], v[0]-hull);
+ pccd_M->bbmin[1] = MIN2(pccd_M->bbmin[1], v[1]-hull);
+ pccd_M->bbmin[2] = MIN2(pccd_M->bbmin[2], v[2]-hull);
- pccd_M->bbmax[0] = MAX2(pccd_M->bbmax[0],v[0]+hull);
- pccd_M->bbmax[1] = MAX2(pccd_M->bbmax[1],v[1]+hull);
- pccd_M->bbmax[2] = MAX2(pccd_M->bbmax[2],v[2]+hull);
+ pccd_M->bbmax[0] = MAX2(pccd_M->bbmax[0], v[0]+hull);
+ pccd_M->bbmax[1] = MAX2(pccd_M->bbmax[1], v[1]+hull);
+ pccd_M->bbmax[2] = MAX2(pccd_M->bbmax[2], v[2]+hull);
}
/* alloc and copy faces*/
pccd_M->mface = MEM_dupallocN(cmd->mfaces);
/* OBBs for idea1 */
- pccd_M->mima = MEM_mallocN(sizeof(ccdf_minmax)*pccd_M->totface,"ccd_Mesh_Faces_mima");
+ pccd_M->mima = MEM_mallocN(sizeof(ccdf_minmax)*pccd_M->totface, "ccd_Mesh_Faces_mima");
mima = pccd_M->mima;
mface = pccd_M->mface;
@@ -346,38 +346,38 @@ static ccd_Mesh *ccd_mesh_make(Object *ob)
mima->minx=mima->miny=mima->minz=1e30f;
mima->maxx=mima->maxy=mima->maxz=-1e30f;
- copy_v3_v3(v,pccd_M->mvert[mface->v1].co);
- mima->minx = MIN2(mima->minx,v[0]-hull);
- mima->miny = MIN2(mima->miny,v[1]-hull);
- mima->minz = MIN2(mima->minz,v[2]-hull);
- mima->maxx = MAX2(mima->maxx,v[0]+hull);
- mima->maxy = MAX2(mima->maxy,v[1]+hull);
- mima->maxz = MAX2(mima->maxz,v[2]+hull);
-
- copy_v3_v3(v,pccd_M->mvert[mface->v2].co);
- mima->minx = MIN2(mima->minx,v[0]-hull);
- mima->miny = MIN2(mima->miny,v[1]-hull);
- mima->minz = MIN2(mima->minz,v[2]-hull);
- mima->maxx = MAX2(mima->maxx,v[0]+hull);
- mima->maxy = MAX2(mima->maxy,v[1]+hull);
- mima->maxz = MAX2(mima->maxz,v[2]+hull);
-
- copy_v3_v3(v,pccd_M->mvert[mface->v3].co);
- mima->minx = MIN2(mima->minx,v[0]-hull);
- mima->miny = MIN2(mima->miny,v[1]-hull);
- mima->minz = MIN2(mima->minz,v[2]-hull);
- mima->maxx = MAX2(mima->maxx,v[0]+hull);
- mima->maxy = MAX2(mima->maxy,v[1]+hull);
- mima->maxz = MAX2(mima->maxz,v[2]+hull);
+ copy_v3_v3(v, pccd_M->mvert[mface->v1].co);
+ mima->minx = MIN2(mima->minx, v[0]-hull);
+ mima->miny = MIN2(mima->miny, v[1]-hull);
+ mima->minz = MIN2(mima->minz, v[2]-hull);
+ mima->maxx = MAX2(mima->maxx, v[0]+hull);
+ mima->maxy = MAX2(mima->maxy, v[1]+hull);
+ mima->maxz = MAX2(mima->maxz, v[2]+hull);
+
+ copy_v3_v3(v, pccd_M->mvert[mface->v2].co);
+ mima->minx = MIN2(mima->minx, v[0]-hull);
+ mima->miny = MIN2(mima->miny, v[1]-hull);
+ mima->minz = MIN2(mima->minz, v[2]-hull);
+ mima->maxx = MAX2(mima->maxx, v[0]+hull);
+ mima->maxy = MAX2(mima->maxy, v[1]+hull);
+ mima->maxz = MAX2(mima->maxz, v[2]+hull);
+
+ copy_v3_v3(v, pccd_M->mvert[mface->v3].co);
+ mima->minx = MIN2(mima->minx, v[0]-hull);
+ mima->miny = MIN2(mima->miny, v[1]-hull);
+ mima->minz = MIN2(mima->minz, v[2]-hull);
+ mima->maxx = MAX2(mima->maxx, v[0]+hull);
+ mima->maxy = MAX2(mima->maxy, v[1]+hull);
+ mima->maxz = MAX2(mima->maxz, v[2]+hull);
if (mface->v4) {
- copy_v3_v3(v,pccd_M->mvert[mface->v4].co);
- mima->minx = MIN2(mima->minx,v[0]-hull);
- mima->miny = MIN2(mima->miny,v[1]-hull);
- mima->minz = MIN2(mima->minz,v[2]-hull);
- mima->maxx = MAX2(mima->maxx,v[0]+hull);
- mima->maxy = MAX2(mima->maxy,v[1]+hull);
- mima->maxz = MAX2(mima->maxz,v[2]+hull);
+ copy_v3_v3(v, pccd_M->mvert[mface->v4].co);
+ mima->minx = MIN2(mima->minx, v[0]-hull);
+ mima->miny = MIN2(mima->miny, v[1]-hull);
+ mima->minz = MIN2(mima->minz, v[2]-hull);
+ mima->maxx = MAX2(mima->maxx, v[0]+hull);
+ mima->maxy = MAX2(mima->maxy, v[1]+hull);
+ mima->maxz = MAX2(mima->maxz, v[2]+hull);
}
@@ -387,12 +387,12 @@ static ccd_Mesh *ccd_mesh_make(Object *ob)
}
return pccd_M;
}
-static void ccd_mesh_update(Object *ob,ccd_Mesh *pccd_M)
+static void ccd_mesh_update(Object *ob, ccd_Mesh *pccd_M)
{
CollisionModifierData *cmd;
ccdf_minmax *mima = NULL;
MFace *mface=NULL;
- float v[3],hull;
+ float v[3], hull;
int i;
cmd =(CollisionModifierData *)modifiers_findByType(ob, eModifierType_Collision);
@@ -412,7 +412,7 @@ static void ccd_mesh_update(Object *ob,ccd_Mesh *pccd_M)
/* blow it up with forcefield ranges */
- hull = MAX2(ob->pd->pdef_sbift,ob->pd->pdef_sboft);
+ hull = MAX2(ob->pd->pdef_sbift, ob->pd->pdef_sboft);
/* rotate current to previous */
if (pccd_M->mprevvert) MEM_freeN(pccd_M->mprevvert);
@@ -423,24 +423,24 @@ static void ccd_mesh_update(Object *ob,ccd_Mesh *pccd_M)
/* determine the ortho BB */
for (i=0; i < pccd_M->totvert; i++) {
/* evaluate limits */
- copy_v3_v3(v,pccd_M->mvert[i].co);
- pccd_M->bbmin[0] = MIN2(pccd_M->bbmin[0],v[0]-hull);
- pccd_M->bbmin[1] = MIN2(pccd_M->bbmin[1],v[1]-hull);
- pccd_M->bbmin[2] = MIN2(pccd_M->bbmin[2],v[2]-hull);
+ copy_v3_v3(v, pccd_M->mvert[i].co);
+ pccd_M->bbmin[0] = MIN2(pccd_M->bbmin[0], v[0]-hull);
+ pccd_M->bbmin[1] = MIN2(pccd_M->bbmin[1], v[1]-hull);
+ pccd_M->bbmin[2] = MIN2(pccd_M->bbmin[2], v[2]-hull);
- pccd_M->bbmax[0] = MAX2(pccd_M->bbmax[0],v[0]+hull);
- pccd_M->bbmax[1] = MAX2(pccd_M->bbmax[1],v[1]+hull);
- pccd_M->bbmax[2] = MAX2(pccd_M->bbmax[2],v[2]+hull);
+ pccd_M->bbmax[0] = MAX2(pccd_M->bbmax[0], v[0]+hull);
+ pccd_M->bbmax[1] = MAX2(pccd_M->bbmax[1], v[1]+hull);
+ pccd_M->bbmax[2] = MAX2(pccd_M->bbmax[2], v[2]+hull);
/* evaluate limits */
- copy_v3_v3(v,pccd_M->mprevvert[i].co);
- pccd_M->bbmin[0] = MIN2(pccd_M->bbmin[0],v[0]-hull);
- pccd_M->bbmin[1] = MIN2(pccd_M->bbmin[1],v[1]-hull);
- pccd_M->bbmin[2] = MIN2(pccd_M->bbmin[2],v[2]-hull);
+ copy_v3_v3(v, pccd_M->mprevvert[i].co);
+ pccd_M->bbmin[0] = MIN2(pccd_M->bbmin[0], v[0]-hull);
+ pccd_M->bbmin[1] = MIN2(pccd_M->bbmin[1], v[1]-hull);
+ pccd_M->bbmin[2] = MIN2(pccd_M->bbmin[2], v[2]-hull);
- pccd_M->bbmax[0] = MAX2(pccd_M->bbmax[0],v[0]+hull);
- pccd_M->bbmax[1] = MAX2(pccd_M->bbmax[1],v[1]+hull);
- pccd_M->bbmax[2] = MAX2(pccd_M->bbmax[2],v[2]+hull);
+ pccd_M->bbmax[0] = MAX2(pccd_M->bbmax[0], v[0]+hull);
+ pccd_M->bbmax[1] = MAX2(pccd_M->bbmax[1], v[1]+hull);
+ pccd_M->bbmax[2] = MAX2(pccd_M->bbmax[2], v[2]+hull);
}
@@ -453,73 +453,73 @@ static void ccd_mesh_update(Object *ob,ccd_Mesh *pccd_M)
mima->minx=mima->miny=mima->minz=1e30f;
mima->maxx=mima->maxy=mima->maxz=-1e30f;
- copy_v3_v3(v,pccd_M->mvert[mface->v1].co);
- mima->minx = MIN2(mima->minx,v[0]-hull);
- mima->miny = MIN2(mima->miny,v[1]-hull);
- mima->minz = MIN2(mima->minz,v[2]-hull);
- mima->maxx = MAX2(mima->maxx,v[0]+hull);
- mima->maxy = MAX2(mima->maxy,v[1]+hull);
- mima->maxz = MAX2(mima->maxz,v[2]+hull);
-
- copy_v3_v3(v,pccd_M->mvert[mface->v2].co);
- mima->minx = MIN2(mima->minx,v[0]-hull);
- mima->miny = MIN2(mima->miny,v[1]-hull);
- mima->minz = MIN2(mima->minz,v[2]-hull);
- mima->maxx = MAX2(mima->maxx,v[0]+hull);
- mima->maxy = MAX2(mima->maxy,v[1]+hull);
- mima->maxz = MAX2(mima->maxz,v[2]+hull);
-
- copy_v3_v3(v,pccd_M->mvert[mface->v3].co);
- mima->minx = MIN2(mima->minx,v[0]-hull);
- mima->miny = MIN2(mima->miny,v[1]-hull);
- mima->minz = MIN2(mima->minz,v[2]-hull);
- mima->maxx = MAX2(mima->maxx,v[0]+hull);
- mima->maxy = MAX2(mima->maxy,v[1]+hull);
- mima->maxz = MAX2(mima->maxz,v[2]+hull);
+ copy_v3_v3(v, pccd_M->mvert[mface->v1].co);
+ mima->minx = MIN2(mima->minx, v[0]-hull);
+ mima->miny = MIN2(mima->miny, v[1]-hull);
+ mima->minz = MIN2(mima->minz, v[2]-hull);
+ mima->maxx = MAX2(mima->maxx, v[0]+hull);
+ mima->maxy = MAX2(mima->maxy, v[1]+hull);
+ mima->maxz = MAX2(mima->maxz, v[2]+hull);
+
+ copy_v3_v3(v, pccd_M->mvert[mface->v2].co);
+ mima->minx = MIN2(mima->minx, v[0]-hull);
+ mima->miny = MIN2(mima->miny, v[1]-hull);
+ mima->minz = MIN2(mima->minz, v[2]-hull);
+ mima->maxx = MAX2(mima->maxx, v[0]+hull);
+ mima->maxy = MAX2(mima->maxy, v[1]+hull);
+ mima->maxz = MAX2(mima->maxz, v[2]+hull);
+
+ copy_v3_v3(v, pccd_M->mvert[mface->v3].co);
+ mima->minx = MIN2(mima->minx, v[0]-hull);
+ mima->miny = MIN2(mima->miny, v[1]-hull);
+ mima->minz = MIN2(mima->minz, v[2]-hull);
+ mima->maxx = MAX2(mima->maxx, v[0]+hull);
+ mima->maxy = MAX2(mima->maxy, v[1]+hull);
+ mima->maxz = MAX2(mima->maxz, v[2]+hull);
if (mface->v4) {
- copy_v3_v3(v,pccd_M->mvert[mface->v4].co);
- mima->minx = MIN2(mima->minx,v[0]-hull);
- mima->miny = MIN2(mima->miny,v[1]-hull);
- mima->minz = MIN2(mima->minz,v[2]-hull);
- mima->maxx = MAX2(mima->maxx,v[0]+hull);
- mima->maxy = MAX2(mima->maxy,v[1]+hull);
- mima->maxz = MAX2(mima->maxz,v[2]+hull);
+ copy_v3_v3(v, pccd_M->mvert[mface->v4].co);
+ mima->minx = MIN2(mima->minx, v[0]-hull);
+ mima->miny = MIN2(mima->miny, v[1]-hull);
+ mima->minz = MIN2(mima->minz, v[2]-hull);
+ mima->maxx = MAX2(mima->maxx, v[0]+hull);
+ mima->maxy = MAX2(mima->maxy, v[1]+hull);
+ mima->maxz = MAX2(mima->maxz, v[2]+hull);
}
- copy_v3_v3(v,pccd_M->mprevvert[mface->v1].co);
- mima->minx = MIN2(mima->minx,v[0]-hull);
- mima->miny = MIN2(mima->miny,v[1]-hull);
- mima->minz = MIN2(mima->minz,v[2]-hull);
- mima->maxx = MAX2(mima->maxx,v[0]+hull);
- mima->maxy = MAX2(mima->maxy,v[1]+hull);
- mima->maxz = MAX2(mima->maxz,v[2]+hull);
-
- copy_v3_v3(v,pccd_M->mprevvert[mface->v2].co);
- mima->minx = MIN2(mima->minx,v[0]-hull);
- mima->miny = MIN2(mima->miny,v[1]-hull);
- mima->minz = MIN2(mima->minz,v[2]-hull);
- mima->maxx = MAX2(mima->maxx,v[0]+hull);
- mima->maxy = MAX2(mima->maxy,v[1]+hull);
- mima->maxz = MAX2(mima->maxz,v[2]+hull);
-
- copy_v3_v3(v,pccd_M->mprevvert[mface->v3].co);
- mima->minx = MIN2(mima->minx,v[0]-hull);
- mima->miny = MIN2(mima->miny,v[1]-hull);
- mima->minz = MIN2(mima->minz,v[2]-hull);
- mima->maxx = MAX2(mima->maxx,v[0]+hull);
- mima->maxy = MAX2(mima->maxy,v[1]+hull);
- mima->maxz = MAX2(mima->maxz,v[2]+hull);
+ copy_v3_v3(v, pccd_M->mprevvert[mface->v1].co);
+ mima->minx = MIN2(mima->minx, v[0]-hull);
+ mima->miny = MIN2(mima->miny, v[1]-hull);
+ mima->minz = MIN2(mima->minz, v[2]-hull);
+ mima->maxx = MAX2(mima->maxx, v[0]+hull);
+ mima->maxy = MAX2(mima->maxy, v[1]+hull);
+ mima->maxz = MAX2(mima->maxz, v[2]+hull);
+
+ copy_v3_v3(v, pccd_M->mprevvert[mface->v2].co);
+ mima->minx = MIN2(mima->minx, v[0]-hull);
+ mima->miny = MIN2(mima->miny, v[1]-hull);
+ mima->minz = MIN2(mima->minz, v[2]-hull);
+ mima->maxx = MAX2(mima->maxx, v[0]+hull);
+ mima->maxy = MAX2(mima->maxy, v[1]+hull);
+ mima->maxz = MAX2(mima->maxz, v[2]+hull);
+
+ copy_v3_v3(v, pccd_M->mprevvert[mface->v3].co);
+ mima->minx = MIN2(mima->minx, v[0]-hull);
+ mima->miny = MIN2(mima->miny, v[1]-hull);
+ mima->minz = MIN2(mima->minz, v[2]-hull);
+ mima->maxx = MAX2(mima->maxx, v[0]+hull);
+ mima->maxy = MAX2(mima->maxy, v[1]+hull);
+ mima->maxz = MAX2(mima->maxz, v[2]+hull);
if (mface->v4) {
- copy_v3_v3(v,pccd_M->mprevvert[mface->v4].co);
- mima->minx = MIN2(mima->minx,v[0]-hull);
- mima->miny = MIN2(mima->miny,v[1]-hull);
- mima->minz = MIN2(mima->minz,v[2]-hull);
- mima->maxx = MAX2(mima->maxx,v[0]+hull);
- mima->maxy = MAX2(mima->maxy,v[1]+hull);
- mima->maxz = MAX2(mima->maxz,v[2]+hull);
+ copy_v3_v3(v, pccd_M->mprevvert[mface->v4].co);
+ mima->minx = MIN2(mima->minx, v[0]-hull);
+ mima->miny = MIN2(mima->miny, v[1]-hull);
+ mima->minz = MIN2(mima->minz, v[2]-hull);
+ mima->maxx = MAX2(mima->maxx, v[0]+hull);
+ mima->maxy = MAX2(mima->maxy, v[1]+hull);
+ mima->maxz = MAX2(mima->maxz, v[2]+hull);
}
@@ -587,9 +587,9 @@ static void ccd_update_deflector_hash(Scene *scene, Object *vertexowner, GHash *
/*+++ only with deflecting set */
if (ob->pd && ob->pd->deflect) {
- ccd_Mesh *ccdmesh = BLI_ghash_lookup(hash,ob);
+ ccd_Mesh *ccdmesh = BLI_ghash_lookup(hash, ob);
if (ccdmesh)
- ccd_mesh_update(ob,ccdmesh);
+ ccd_mesh_update(ob, ccdmesh);
}/*--- only with deflecting set */
}/* mesh && layer*/
@@ -605,7 +605,7 @@ static void ccd_update_deflector_hash(Scene *scene, Object *vertexowner, GHash *
static int count_mesh_quads(Mesh *me)
{
- int a,result = 0;
+ int a, result = 0;
MFace *mface= me->mface;
if (mface) {
@@ -631,8 +631,8 @@ static void add_mesh_quad_diag_springs(Object *ob)
nofquads = count_mesh_quads(me);
if (nofquads) {
/* resize spring-array to hold additional quad springs */
- bs_new= MEM_callocN( (ob->soft->totspring + nofquads *2 )*sizeof(BodySpring), "bodyspring");
- memcpy(bs_new,ob->soft->bspring,(ob->soft->totspring )*sizeof(BodySpring));
+ bs_new= MEM_callocN((ob->soft->totspring + nofquads *2 )*sizeof(BodySpring), "bodyspring");
+ memcpy(bs_new, ob->soft->bspring, (ob->soft->totspring )*sizeof(BodySpring));
if (ob->soft->bspring)
MEM_freeN(ob->soft->bspring); /* do this before reassigning the pointer or have a 1st class memory leak */
@@ -664,13 +664,13 @@ static void add_mesh_quad_diag_springs(Object *ob)
}
}
-static void add_2nd_order_roller(Object *ob,float UNUSED(stiffness), int *counter, int addsprings)
+static void add_2nd_order_roller(Object *ob, float UNUSED(stiffness), int *counter, int addsprings)
{
/*assume we have a softbody*/
SoftBody *sb= ob->soft; /* is supposed to be there */
- BodyPoint *bp,*bpo;
- BodySpring *bs,*bs2,*bs3= NULL;
- int a,b,c,notthis= 0,v0;
+ BodyPoint *bp, *bpo;
+ BodySpring *bs, *bs2, *bs3= NULL;
+ int a, b, c, notthis= 0, v0;
if (!sb->bspring) {return;} /* we are 2nd order here so 1rst should have been build :) */
/* first run counting second run adding */
*counter = 0;
@@ -726,40 +726,40 @@ static void add_2nd_order_roller(Object *ob,float UNUSED(stiffness), int *counte
}
-static void add_2nd_order_springs(Object *ob,float stiffness)
+static void add_2nd_order_springs(Object *ob, float stiffness)
{
int counter = 0;
BodySpring *bs_new;
stiffness *=stiffness;
- add_2nd_order_roller(ob,stiffness,&counter,0); /* counting */
+ add_2nd_order_roller(ob, stiffness, &counter, 0); /* counting */
if (counter) {
/* resize spring-array to hold additional springs */
- bs_new= MEM_callocN( (ob->soft->totspring + counter )*sizeof(BodySpring), "bodyspring");
- memcpy(bs_new,ob->soft->bspring,(ob->soft->totspring )*sizeof(BodySpring));
+ bs_new= MEM_callocN((ob->soft->totspring + counter )*sizeof(BodySpring), "bodyspring");
+ memcpy(bs_new, ob->soft->bspring, (ob->soft->totspring )*sizeof(BodySpring));
if (ob->soft->bspring)
MEM_freeN(ob->soft->bspring);
ob->soft->bspring = bs_new;
- add_2nd_order_roller(ob,stiffness,&counter,1); /* adding */
+ add_2nd_order_roller(ob, stiffness, &counter, 1); /* adding */
ob->soft->totspring += counter;
}
}
-static void add_bp_springlist(BodyPoint *bp,int springID)
+static void add_bp_springlist(BodyPoint *bp, int springID)
{
int *newlist;
if (bp->springs == NULL) {
- bp->springs = MEM_callocN( sizeof(int), "bpsprings");
+ bp->springs = MEM_callocN(sizeof(int), "bpsprings");
bp->springs[0] = springID;
bp->nofsprings = 1;
}
else {
bp->nofsprings++;
newlist = MEM_callocN(bp->nofsprings * sizeof(int), "bpsprings");
- memcpy(newlist,bp->springs,(bp->nofsprings-1)* sizeof(int));
+ memcpy(newlist, bp->springs, (bp->nofsprings-1)* sizeof(int));
MEM_freeN(bp->springs);
bp->springs = newlist;
bp->springs[bp->nofsprings-1] = springID;
@@ -774,7 +774,7 @@ static void build_bps_springlist(Object *ob)
SoftBody *sb= ob->soft; /* is supposed to be there */
BodyPoint *bp;
BodySpring *bs;
- int a,b;
+ int a, b;
if (sb==NULL) return; /* paranoya check */
@@ -787,10 +787,10 @@ static void build_bps_springlist(Object *ob)
/* scan for attached inner springs */
for (b=sb->totspring, bs= sb->bspring; b>0; b--, bs++) {
if (( (sb->totpoint-a) == bs->v1) ) {
- add_bp_springlist(bp,sb->totspring -b);
+ add_bp_springlist(bp, sb->totspring -b);
}
if (( (sb->totpoint-a) == bs->v2) ) {
- add_bp_springlist(bp,sb->totspring -b);
+ add_bp_springlist(bp, sb->totspring -b);
}
}/*for springs*/
}/*for bp*/
@@ -801,8 +801,8 @@ static void calculate_collision_balls(Object *ob)
SoftBody *sb= ob->soft; /* is supposed to be there */
BodyPoint *bp;
BodySpring *bs;
- int a,b,akku_count;
- float min,max,akku;
+ int a, b, akku_count;
+ float min, max, akku;
if (sb==NULL) return; /* paranoya check */
@@ -818,8 +818,8 @@ static void calculate_collision_balls(Object *ob)
if (bs->springtype == SB_EDGE) {
akku += bs->len;
akku_count++,
- min = MIN2(bs->len,min);
- max = MAX2(bs->len,max);
+ min = MIN2(bs->len, min);
+ max = MAX2(bs->len, max);
}
}
@@ -860,9 +860,9 @@ static void renew_softbody(Scene *scene, Object *ob, int totpoint, int totspring
sb->totpoint= totpoint;
sb->totspring= totspring;
- sb->bpoint= MEM_mallocN( totpoint*sizeof(BodyPoint), "bodypoint");
+ sb->bpoint= MEM_mallocN(totpoint*sizeof(BodyPoint), "bodypoint");
if (totspring)
- sb->bspring= MEM_mallocN( totspring*sizeof(BodySpring), "bodyspring");
+ sb->bspring= MEM_mallocN(totspring*sizeof(BodySpring), "bodyspring");
/* initialize BodyPoint array */
for (i=0; i<totpoint; i++) {
@@ -1015,21 +1015,21 @@ static int query_external_colliders(Scene *scene, Object *me)
/* +++ the aabb "force" section*/
-static int sb_detect_aabb_collisionCached( float UNUSED(force[3]), unsigned int UNUSED(par_layer),struct Object *vertexowner,float UNUSED(time))
+static int sb_detect_aabb_collisionCached(float UNUSED(force[3]), unsigned int UNUSED(par_layer), struct Object *vertexowner, float UNUSED(time))
{
Object *ob;
SoftBody *sb=vertexowner->soft;
GHash *hash;
GHashIterator *ihash;
- float aabbmin[3],aabbmax[3];
+ float aabbmin[3], aabbmax[3];
int deflected=0;
#if 0
int a;
#endif
if ((sb == NULL) || (sb->scratch ==NULL)) return 0;
- copy_v3_v3(aabbmin,sb->scratch->aabbmin);
- copy_v3_v3(aabbmax,sb->scratch->aabbmax);
+ copy_v3_v3(aabbmin, sb->scratch->aabbmin);
+ copy_v3_v3(aabbmax, sb->scratch->aabbmax);
hash = vertexowner->soft->scratch->colliderhash;
ihash = BLI_ghashIterator_new(hash);
@@ -1085,22 +1085,22 @@ static int sb_detect_aabb_collisionCached( float UNUSED(force[3]), unsigned int
/* +++ the face external section*/
-static int sb_detect_face_pointCached(float face_v1[3],float face_v2[3],float face_v3[3],float *damp,
- float force[3], unsigned int UNUSED(par_layer),struct Object *vertexowner,float time)
- {
+static int sb_detect_face_pointCached(float face_v1[3], float face_v2[3], float face_v3[3], float *damp,
+ float force[3], unsigned int UNUSED(par_layer), struct Object *vertexowner, float time)
+{
Object *ob;
GHash *hash;
GHashIterator *ihash;
- float nv1[3], edge1[3], edge2[3], d_nvect[3], aabbmin[3],aabbmax[3];
- float facedist,outerfacethickness,tune = 10.f;
+ float nv1[3], edge1[3], edge2[3], d_nvect[3], aabbmin[3], aabbmax[3];
+ float facedist, outerfacethickness, tune = 10.f;
int a, deflected=0;
- aabbmin[0] = MIN3(face_v1[0],face_v2[0],face_v3[0]);
- aabbmin[1] = MIN3(face_v1[1],face_v2[1],face_v3[1]);
- aabbmin[2] = MIN3(face_v1[2],face_v2[2],face_v3[2]);
- aabbmax[0] = MAX3(face_v1[0],face_v2[0],face_v3[0]);
- aabbmax[1] = MAX3(face_v1[1],face_v2[1],face_v3[1]);
- aabbmax[2] = MAX3(face_v1[2],face_v2[2],face_v3[2]);
+ aabbmin[0] = MIN3(face_v1[0], face_v2[0], face_v3[0]);
+ aabbmin[1] = MIN3(face_v1[1], face_v2[1], face_v3[1]);
+ aabbmin[2] = MIN3(face_v1[2], face_v2[2], face_v3[2]);
+ aabbmax[0] = MAX3(face_v1[0], face_v2[0], face_v3[0]);
+ aabbmax[1] = MAX3(face_v1[1], face_v2[1], face_v3[1]);
+ aabbmax[2] = MAX3(face_v1[2], face_v2[2], face_v3[2]);
/* calculate face normal once again SIGH */
sub_v3_v3v3(edge1, face_v1, face_v2);
@@ -1147,16 +1147,16 @@ static int sb_detect_face_pointCached(float face_v1[3],float face_v2[3],float fa
/* use mesh*/
if (mvert) {
while (a) {
- copy_v3_v3(nv1,mvert[a-1].co);
+ copy_v3_v3(nv1, mvert[a-1].co);
if (mprevvert) {
- mul_v3_fl(nv1,time);
- Vec3PlusStVec(nv1,(1.0f-time),mprevvert[a-1].co);
+ mul_v3_fl(nv1, time);
+ Vec3PlusStVec(nv1, (1.0f-time), mprevvert[a-1].co);
}
/* origin to face_v2*/
sub_v3_v3(nv1, face_v2);
- facedist = dot_v3v3(nv1,d_nvect);
+ facedist = dot_v3v3(nv1, d_nvect);
if (ABS(facedist)<outerfacethickness) {
- if (isect_point_tri_prism_v3(nv1, face_v1,face_v2,face_v3) ) {
+ if (isect_point_tri_prism_v3(nv1, face_v1, face_v2, face_v3) ) {
float df;
if (facedist > 0) {
df = (outerfacethickness-facedist)/outerfacethickness;
@@ -1168,7 +1168,7 @@ static int sb_detect_face_pointCached(float face_v1[3],float face_v2[3],float fa
*damp=df*tune*ob->pd->pdef_sbdamp;
df = 0.01f*exp(- 100.0f*df);
- Vec3PlusStVec(force,-df,d_nvect);
+ Vec3PlusStVec(force, -df, d_nvect);
deflected = 3;
}
}
@@ -1183,22 +1183,22 @@ static int sb_detect_face_pointCached(float face_v1[3],float face_v2[3],float fa
}
-static int sb_detect_face_collisionCached(float face_v1[3],float face_v2[3],float face_v3[3],float *damp,
- float force[3], unsigned int UNUSED(par_layer),struct Object *vertexowner,float time)
+static int sb_detect_face_collisionCached(float face_v1[3], float face_v2[3], float face_v3[3], float *damp,
+ float force[3], unsigned int UNUSED(par_layer), struct Object *vertexowner, float time)
{
Object *ob;
GHash *hash;
GHashIterator *ihash;
- float nv1[3], nv2[3], nv3[3], nv4[3], edge1[3], edge2[3], d_nvect[3], aabbmin[3],aabbmax[3];
- float t,tune = 10.0f;
+ float nv1[3], nv2[3], nv3[3], nv4[3], edge1[3], edge2[3], d_nvect[3], aabbmin[3], aabbmax[3];
+ float t, tune = 10.0f;
int a, deflected=0;
- aabbmin[0] = MIN3(face_v1[0],face_v2[0],face_v3[0]);
- aabbmin[1] = MIN3(face_v1[1],face_v2[1],face_v3[1]);
- aabbmin[2] = MIN3(face_v1[2],face_v2[2],face_v3[2]);
- aabbmax[0] = MAX3(face_v1[0],face_v2[0],face_v3[0]);
- aabbmax[1] = MAX3(face_v1[1],face_v2[1],face_v3[1]);
- aabbmax[2] = MAX3(face_v1[2],face_v2[2],face_v3[2]);
+ aabbmin[0] = MIN3(face_v1[0], face_v2[0], face_v3[0]);
+ aabbmin[1] = MIN3(face_v1[1], face_v2[1], face_v3[1]);
+ aabbmin[2] = MIN3(face_v1[2], face_v2[2], face_v3[2]);
+ aabbmax[0] = MAX3(face_v1[0], face_v2[0], face_v3[0]);
+ aabbmax[1] = MAX3(face_v1[1], face_v2[1], face_v3[1]);
+ aabbmax[2] = MAX3(face_v1[2], face_v2[2], face_v3[2]);
hash = vertexowner->soft->scratch->colliderhash;
ihash = BLI_ghashIterator_new(hash);
@@ -1257,25 +1257,25 @@ static int sb_detect_face_collisionCached(float face_v1[3],float face_v2[3],floa
if (mvert) {
- copy_v3_v3(nv1,mvert[mface->v1].co);
- copy_v3_v3(nv2,mvert[mface->v2].co);
- copy_v3_v3(nv3,mvert[mface->v3].co);
+ copy_v3_v3(nv1, mvert[mface->v1].co);
+ copy_v3_v3(nv2, mvert[mface->v2].co);
+ copy_v3_v3(nv3, mvert[mface->v3].co);
if (mface->v4) {
- copy_v3_v3(nv4,mvert[mface->v4].co);
+ copy_v3_v3(nv4, mvert[mface->v4].co);
}
if (mprevvert) {
- mul_v3_fl(nv1,time);
- Vec3PlusStVec(nv1,(1.0f-time),mprevvert[mface->v1].co);
+ mul_v3_fl(nv1, time);
+ Vec3PlusStVec(nv1, (1.0f-time), mprevvert[mface->v1].co);
- mul_v3_fl(nv2,time);
- Vec3PlusStVec(nv2,(1.0f-time),mprevvert[mface->v2].co);
+ mul_v3_fl(nv2, time);
+ Vec3PlusStVec(nv2, (1.0f-time), mprevvert[mface->v2].co);
- mul_v3_fl(nv3,time);
- Vec3PlusStVec(nv3,(1.0f-time),mprevvert[mface->v3].co);
+ mul_v3_fl(nv3, time);
+ Vec3PlusStVec(nv3, (1.0f-time), mprevvert[mface->v3].co);
if (mface->v4) {
- mul_v3_fl(nv4,time);
- Vec3PlusStVec(nv4,(1.0f-time),mprevvert[mface->v4].co);
+ mul_v3_fl(nv4, time);
+ Vec3PlusStVec(nv4, (1.0f-time), mprevvert[mface->v4].co);
}
}
}
@@ -1289,7 +1289,7 @@ static int sb_detect_face_collisionCached(float face_v1[3],float face_v2[3],floa
isect_line_tri_v3(nv1, nv2, face_v1, face_v2, face_v3, &t, NULL) ||
isect_line_tri_v3(nv2, nv3, face_v1, face_v2, face_v3, &t, NULL) ||
isect_line_tri_v3(nv3, nv1, face_v1, face_v2, face_v3, &t, NULL) ) {
- Vec3PlusStVec(force,-0.5f,d_nvect);
+ Vec3PlusStVec(force, -0.5f, d_nvect);
*damp=tune*ob->pd->pdef_sbdamp;
deflected = 2;
}
@@ -1304,7 +1304,7 @@ static int sb_detect_face_collisionCached(float face_v1[3],float face_v2[3],floa
we did that edge already */
isect_line_tri_v3(nv3, nv4, face_v1, face_v2, face_v3, &t, NULL) ||
isect_line_tri_v3(nv4, nv1, face_v1, face_v2, face_v3, &t, NULL) ) {
- Vec3PlusStVec(force,-0.5f,d_nvect);
+ Vec3PlusStVec(force, -0.5f, d_nvect);
*damp=tune*ob->pd->pdef_sbdamp;
deflected = 2;
}
@@ -1321,12 +1321,12 @@ static int sb_detect_face_collisionCached(float face_v1[3],float face_v2[3],floa
-static void scan_for_ext_face_forces(Object *ob,float timenow)
+static void scan_for_ext_face_forces(Object *ob, float timenow)
{
SoftBody *sb = ob->soft;
BodyFace *bf;
int a;
- float damp=0.0f,choke=1.0f;
+ float damp=0.0f, choke=1.0f;
float tune = -10.0f;
float feedback[3];
@@ -1339,25 +1339,25 @@ static void scan_for_ext_face_forces(Object *ob,float timenow)
/*+++edges intruding*/
bf->flag &= ~BFF_INTERSECT;
feedback[0]=feedback[1]=feedback[2]=0.0f;
- if (sb_detect_face_collisionCached(sb->bpoint[bf->v1].pos,sb->bpoint[bf->v2].pos, sb->bpoint[bf->v3].pos,
- &damp, feedback, ob->lay ,ob , timenow)) {
- Vec3PlusStVec(sb->bpoint[bf->v1].force,tune,feedback);
- Vec3PlusStVec(sb->bpoint[bf->v2].force,tune,feedback);
- Vec3PlusStVec(sb->bpoint[bf->v3].force,tune,feedback);
-// Vec3PlusStVec(bf->ext_force,tune,feedback);
+ if (sb_detect_face_collisionCached(sb->bpoint[bf->v1].pos, sb->bpoint[bf->v2].pos, sb->bpoint[bf->v3].pos,
+ &damp, feedback, ob->lay, ob, timenow)) {
+ Vec3PlusStVec(sb->bpoint[bf->v1].force, tune, feedback);
+ Vec3PlusStVec(sb->bpoint[bf->v2].force, tune, feedback);
+ Vec3PlusStVec(sb->bpoint[bf->v3].force, tune, feedback);
+// Vec3PlusStVec(bf->ext_force, tune, feedback);
bf->flag |= BFF_INTERSECT;
- choke = MIN2(MAX2(damp,choke),1.0f);
+ choke = MIN2(MAX2(damp, choke), 1.0f);
}
feedback[0]=feedback[1]=feedback[2]=0.0f;
- if ((bf->v4) && (sb_detect_face_collisionCached(sb->bpoint[bf->v1].pos,sb->bpoint[bf->v3].pos, sb->bpoint[bf->v4].pos,
- &damp, feedback, ob->lay ,ob , timenow))) {
- Vec3PlusStVec(sb->bpoint[bf->v1].force,tune,feedback);
- Vec3PlusStVec(sb->bpoint[bf->v3].force,tune,feedback);
- Vec3PlusStVec(sb->bpoint[bf->v4].force,tune,feedback);
-// Vec3PlusStVec(bf->ext_force,tune,feedback);
+ if ((bf->v4) && (sb_detect_face_collisionCached(sb->bpoint[bf->v1].pos, sb->bpoint[bf->v3].pos, sb->bpoint[bf->v4].pos,
+ &damp, feedback, ob->lay, ob, timenow))) {
+ Vec3PlusStVec(sb->bpoint[bf->v1].force, tune, feedback);
+ Vec3PlusStVec(sb->bpoint[bf->v3].force, tune, feedback);
+ Vec3PlusStVec(sb->bpoint[bf->v4].force, tune, feedback);
+// Vec3PlusStVec(bf->ext_force, tune, feedback);
bf->flag |= BFF_INTERSECT;
- choke = MIN2(MAX2(damp,choke),1.0f);
+ choke = MIN2(MAX2(damp, choke), 1.0f);
}
/*---edges intruding*/
@@ -1366,25 +1366,25 @@ static void scan_for_ext_face_forces(Object *ob,float timenow)
bf->flag &= ~BFF_CLOSEVERT;
tune = -1.0f;
feedback[0]=feedback[1]=feedback[2]=0.0f;
- if (sb_detect_face_pointCached(sb->bpoint[bf->v1].pos,sb->bpoint[bf->v2].pos, sb->bpoint[bf->v3].pos,
- &damp, feedback, ob->lay ,ob , timenow)) {
- Vec3PlusStVec(sb->bpoint[bf->v1].force,tune,feedback);
- Vec3PlusStVec(sb->bpoint[bf->v2].force,tune,feedback);
- Vec3PlusStVec(sb->bpoint[bf->v3].force,tune,feedback);
-// Vec3PlusStVec(bf->ext_force,tune,feedback);
+ if (sb_detect_face_pointCached(sb->bpoint[bf->v1].pos, sb->bpoint[bf->v2].pos, sb->bpoint[bf->v3].pos,
+ &damp, feedback, ob->lay, ob, timenow)) {
+ Vec3PlusStVec(sb->bpoint[bf->v1].force, tune, feedback);
+ Vec3PlusStVec(sb->bpoint[bf->v2].force, tune, feedback);
+ Vec3PlusStVec(sb->bpoint[bf->v3].force, tune, feedback);
+// Vec3PlusStVec(bf->ext_force, tune, feedback);
bf->flag |= BFF_CLOSEVERT;
- choke = MIN2(MAX2(damp,choke),1.0f);
+ choke = MIN2(MAX2(damp, choke), 1.0f);
}
feedback[0]=feedback[1]=feedback[2]=0.0f;
- if ((bf->v4) && (sb_detect_face_pointCached(sb->bpoint[bf->v1].pos,sb->bpoint[bf->v3].pos, sb->bpoint[bf->v4].pos,
- &damp, feedback, ob->lay ,ob , timenow))) {
- Vec3PlusStVec(sb->bpoint[bf->v1].force,tune,feedback);
- Vec3PlusStVec(sb->bpoint[bf->v3].force,tune,feedback);
- Vec3PlusStVec(sb->bpoint[bf->v4].force,tune,feedback);
-// Vec3PlusStVec(bf->ext_force,tune,feedback);
+ if ((bf->v4) && (sb_detect_face_pointCached(sb->bpoint[bf->v1].pos, sb->bpoint[bf->v3].pos, sb->bpoint[bf->v4].pos,
+ &damp, feedback, ob->lay, ob, timenow))) {
+ Vec3PlusStVec(sb->bpoint[bf->v1].force, tune, feedback);
+ Vec3PlusStVec(sb->bpoint[bf->v3].force, tune, feedback);
+ Vec3PlusStVec(sb->bpoint[bf->v4].force, tune, feedback);
+// Vec3PlusStVec(bf->ext_force, tune, feedback);
bf->flag |= BFF_CLOSEVERT;
- choke = MIN2(MAX2(damp,choke),1.0f);
+ choke = MIN2(MAX2(damp, choke), 1.0f);
}
}
/*--- close vertices*/
@@ -1392,11 +1392,11 @@ static void scan_for_ext_face_forces(Object *ob,float timenow)
bf = sb->scratch->bodyface;
for (a=0; a<sb->scratch->totface; a++, bf++) {
if (( bf->flag & BFF_INTERSECT) || ( bf->flag & BFF_CLOSEVERT)) {
- sb->bpoint[bf->v1].choke2=MAX2(sb->bpoint[bf->v1].choke2,choke);
- sb->bpoint[bf->v2].choke2=MAX2(sb->bpoint[bf->v2].choke2,choke);
- sb->bpoint[bf->v3].choke2=MAX2(sb->bpoint[bf->v3].choke2,choke);
+ sb->bpoint[bf->v1].choke2=MAX2(sb->bpoint[bf->v1].choke2, choke);
+ sb->bpoint[bf->v2].choke2=MAX2(sb->bpoint[bf->v2].choke2, choke);
+ sb->bpoint[bf->v3].choke2=MAX2(sb->bpoint[bf->v3].choke2, choke);
if (bf->v4) {
- sb->bpoint[bf->v2].choke2=MAX2(sb->bpoint[bf->v2].choke2,choke);
+ sb->bpoint[bf->v2].choke2=MAX2(sb->bpoint[bf->v2].choke2, choke);
}
}
}
@@ -1408,24 +1408,24 @@ static void scan_for_ext_face_forces(Object *ob,float timenow)
/* +++ the spring external section*/
-static int sb_detect_edge_collisionCached(float edge_v1[3],float edge_v2[3],float *damp,
- float force[3], unsigned int UNUSED(par_layer),struct Object *vertexowner,float time)
+static int sb_detect_edge_collisionCached(float edge_v1[3], float edge_v2[3], float *damp,
+ float force[3], unsigned int UNUSED(par_layer), struct Object *vertexowner, float time)
{
Object *ob;
GHash *hash;
GHashIterator *ihash;
- float nv1[3], nv2[3], nv3[3], nv4[3], edge1[3], edge2[3], d_nvect[3], aabbmin[3],aabbmax[3];
- float t,el;
+ float nv1[3], nv2[3], nv3[3], nv4[3], edge1[3], edge2[3], d_nvect[3], aabbmin[3], aabbmax[3];
+ float t, el;
int a, deflected=0;
- aabbmin[0] = MIN2(edge_v1[0],edge_v2[0]);
- aabbmin[1] = MIN2(edge_v1[1],edge_v2[1]);
- aabbmin[2] = MIN2(edge_v1[2],edge_v2[2]);
- aabbmax[0] = MAX2(edge_v1[0],edge_v2[0]);
- aabbmax[1] = MAX2(edge_v1[1],edge_v2[1]);
- aabbmax[2] = MAX2(edge_v1[2],edge_v2[2]);
+ aabbmin[0] = MIN2(edge_v1[0], edge_v2[0]);
+ aabbmin[1] = MIN2(edge_v1[1], edge_v2[1]);
+ aabbmin[2] = MIN2(edge_v1[2], edge_v2[2]);
+ aabbmax[0] = MAX2(edge_v1[0], edge_v2[0]);
+ aabbmax[1] = MAX2(edge_v1[1], edge_v2[1]);
+ aabbmax[2] = MAX2(edge_v1[2], edge_v2[2]);
- el = len_v3v3(edge_v1,edge_v2);
+ el = len_v3v3(edge_v1, edge_v2);
hash = vertexowner->soft->scratch->colliderhash;
ihash = BLI_ghashIterator_new(hash);
@@ -1484,25 +1484,25 @@ static int sb_detect_edge_collisionCached(float edge_v1[3],float edge_v2[3],floa
if (mvert) {
- copy_v3_v3(nv1,mvert[mface->v1].co);
- copy_v3_v3(nv2,mvert[mface->v2].co);
- copy_v3_v3(nv3,mvert[mface->v3].co);
+ copy_v3_v3(nv1, mvert[mface->v1].co);
+ copy_v3_v3(nv2, mvert[mface->v2].co);
+ copy_v3_v3(nv3, mvert[mface->v3].co);
if (mface->v4) {
- copy_v3_v3(nv4,mvert[mface->v4].co);
+ copy_v3_v3(nv4, mvert[mface->v4].co);
}
if (mprevvert) {
- mul_v3_fl(nv1,time);
- Vec3PlusStVec(nv1,(1.0f-time),mprevvert[mface->v1].co);
+ mul_v3_fl(nv1, time);
+ Vec3PlusStVec(nv1, (1.0f-time), mprevvert[mface->v1].co);
- mul_v3_fl(nv2,time);
- Vec3PlusStVec(nv2,(1.0f-time),mprevvert[mface->v2].co);
+ mul_v3_fl(nv2, time);
+ Vec3PlusStVec(nv2, (1.0f-time), mprevvert[mface->v2].co);
- mul_v3_fl(nv3,time);
- Vec3PlusStVec(nv3,(1.0f-time),mprevvert[mface->v3].co);
+ mul_v3_fl(nv3, time);
+ Vec3PlusStVec(nv3, (1.0f-time), mprevvert[mface->v3].co);
if (mface->v4) {
- mul_v3_fl(nv4,time);
- Vec3PlusStVec(nv4,(1.0f-time),mprevvert[mface->v4].co);
+ mul_v3_fl(nv4, time);
+ Vec3PlusStVec(nv4, (1.0f-time), mprevvert[mface->v4].co);
}
}
}
@@ -1514,14 +1514,14 @@ static int sb_detect_edge_collisionCached(float edge_v1[3],float edge_v2[3],floa
cross_v3_v3v3(d_nvect, edge2, edge1);
normalize_v3(d_nvect);
if ( isect_line_tri_v3(edge_v1, edge_v2, nv1, nv2, nv3, &t, NULL)) {
- float v1[3],v2[3];
- float intrusiondepth,i1,i2;
+ float v1[3], v2[3];
+ float intrusiondepth, i1, i2;
sub_v3_v3v3(v1, edge_v1, nv2);
sub_v3_v3v3(v2, edge_v2, nv2);
- i1 = dot_v3v3(v1,d_nvect);
- i2 = dot_v3v3(v2,d_nvect);
- intrusiondepth = -MIN2(i1,i2)/el;
- Vec3PlusStVec(force,intrusiondepth,d_nvect);
+ i1 = dot_v3v3(v1, d_nvect);
+ i2 = dot_v3v3(v2, d_nvect);
+ intrusiondepth = -MIN2(i1, i2)/el;
+ Vec3PlusStVec(force, intrusiondepth, d_nvect);
*damp=ob->pd->pdef_sbdamp;
deflected = 2;
}
@@ -1532,17 +1532,17 @@ static int sb_detect_edge_collisionCached(float edge_v1[3],float edge_v2[3],floa
cross_v3_v3v3(d_nvect, edge2, edge1);
normalize_v3(d_nvect);
- if (isect_line_tri_v3( edge_v1, edge_v2,nv1, nv3, nv4, &t, NULL)) {
- float v1[3],v2[3];
- float intrusiondepth,i1,i2;
+ if (isect_line_tri_v3( edge_v1, edge_v2, nv1, nv3, nv4, &t, NULL)) {
+ float v1[3], v2[3];
+ float intrusiondepth, i1, i2;
sub_v3_v3v3(v1, edge_v1, nv4);
sub_v3_v3v3(v2, edge_v2, nv4);
- i1 = dot_v3v3(v1,d_nvect);
- i2 = dot_v3v3(v2,d_nvect);
- intrusiondepth = -MIN2(i1,i2)/el;
+ i1 = dot_v3v3(v1, d_nvect);
+ i2 = dot_v3v3(v2, d_nvect);
+ intrusiondepth = -MIN2(i1, i2)/el;
- Vec3PlusStVec(force,intrusiondepth,d_nvect);
+ Vec3PlusStVec(force, intrusiondepth, d_nvect);
*damp=ob->pd->pdef_sbdamp;
deflected = 2;
}
@@ -1574,8 +1574,8 @@ static void _scan_for_ext_spring_forces(Scene *scene, Object *ob, float timenow,
if (bs->springtype == SB_EDGE) {
/* +++ springs colliding */
if (ob->softflag & OB_SB_EDGECOLL) {
- if ( sb_detect_edge_collisionCached (sb->bpoint[bs->v1].pos , sb->bpoint[bs->v2].pos,
- &damp,feedback,ob->lay,ob,timenow)) {
+ if ( sb_detect_edge_collisionCached (sb->bpoint[bs->v1].pos, sb->bpoint[bs->v2].pos,
+ &damp, feedback, ob->lay, ob, timenow)) {
add_v3_v3(bs->ext_force, feedback);
bs->flag |= BSF_INTERSECT;
//bs->cf=damp;
@@ -1588,40 +1588,40 @@ static void _scan_for_ext_spring_forces(Scene *scene, Object *ob, float timenow,
/* +++ springs seeing wind ... n stuff depending on their orientation*/
/* note we don't use sb->mediafrict but use sb->aeroedge for magnitude of effect*/
if (sb->aeroedge) {
- float vel[3],sp[3],pr[3],force[3];
- float f,windfactor = 0.25f;
+ float vel[3], sp[3], pr[3], force[3];
+ float f, windfactor = 0.25f;
/*see if we have wind*/
if (do_effector) {
EffectedPoint epoint;
- float speed[3]={0.0f,0.0f,0.0f};
+ float speed[3]={0.0f, 0.0f, 0.0f};
float pos[3];
- mid_v3_v3v3(pos, sb->bpoint[bs->v1].pos , sb->bpoint[bs->v2].pos);
- mid_v3_v3v3(vel, sb->bpoint[bs->v1].vec , sb->bpoint[bs->v2].vec);
+ mid_v3_v3v3(pos, sb->bpoint[bs->v1].pos, sb->bpoint[bs->v2].pos);
+ mid_v3_v3v3(vel, sb->bpoint[bs->v1].vec, sb->bpoint[bs->v2].vec);
pd_point_from_soft(scene, pos, vel, -1, &epoint);
pdDoEffectors(do_effector, NULL, sb->effector_weights, &epoint, force, speed);
- mul_v3_fl(speed,windfactor);
+ mul_v3_fl(speed, windfactor);
add_v3_v3(vel, speed);
}
/* media in rest */
else {
- add_v3_v3v3(vel, sb->bpoint[bs->v1].vec , sb->bpoint[bs->v2].vec);
+ add_v3_v3v3(vel, sb->bpoint[bs->v1].vec, sb->bpoint[bs->v2].vec);
}
f = normalize_v3(vel);
f = -0.0001f*f*f*sb->aeroedge;
/* (todo) add a nice angle dependent function done for now BUT */
/* still there could be some nice drag/lift function, but who needs it */
- sub_v3_v3v3(sp, sb->bpoint[bs->v1].pos , sb->bpoint[bs->v2].pos);
- project_v3_v3v3(pr,vel,sp);
+ sub_v3_v3v3(sp, sb->bpoint[bs->v1].pos, sb->bpoint[bs->v2].pos);
+ project_v3_v3v3(pr, vel, sp);
sub_v3_v3(vel, pr);
normalize_v3(vel);
if (ob->softflag & OB_SB_AERO_ANGLE) {
normalize_v3(sp);
- Vec3PlusStVec(bs->ext_force,f*(1.0f-ABS(dot_v3v3(vel,sp))),vel);
+ Vec3PlusStVec(bs->ext_force, f*(1.0f-ABS(dot_v3v3(vel, sp))), vel);
}
else {
- Vec3PlusStVec(bs->ext_force,f,vel); // to keep compatible with 2.45 release files
+ Vec3PlusStVec(bs->ext_force, f, vel); // to keep compatible with 2.45 release files
}
}
/* --- springs seeing wind */
@@ -1648,12 +1648,12 @@ static void *exec_scan_for_ext_spring_forces(void *data)
return NULL;
}
-static void sb_sfesf_threads_run(Scene *scene, struct Object *ob, float timenow,int totsprings,int *UNUSED(ptr_to_break_func(void)))
+static void sb_sfesf_threads_run(Scene *scene, struct Object *ob, float timenow, int totsprings, int *UNUSED(ptr_to_break_func(void)))
{
ListBase *do_effector = NULL;
ListBase threads;
SB_thread_context *sb_threads;
- int i, totthread,left,dec;
+ int i, totthread, left, dec;
int lowsprings =100; /* wild guess .. may increase with better thread management 'above' or even be UI option sb->spawn_cf_threads_nopts */
do_effector= pdInitEffectors(scene, ob, NULL, ob->soft->effector_weights);
@@ -1710,27 +1710,27 @@ static void sb_sfesf_threads_run(Scene *scene, struct Object *ob, float timenow,
/* --- the spring external section*/
-static int choose_winner(float*w, float* pos,float*a,float*b,float*c,float*ca,float*cb,float*cc)
+static int choose_winner(float*w, float* pos, float*a, float*b, float*c, float*ca, float*cb, float*cc)
{
- float mindist,cp;
+ float mindist, cp;
int winner =1;
- mindist = ABS(dot_v3v3(pos,a));
+ mindist = ABS(dot_v3v3(pos, a));
- cp = ABS(dot_v3v3(pos,b));
+ cp = ABS(dot_v3v3(pos, b));
if ( mindist < cp ) {
mindist = cp;
winner =2;
}
- cp = ABS(dot_v3v3(pos,c));
+ cp = ABS(dot_v3v3(pos, c));
if (mindist < cp ) {
mindist = cp;
winner =3;
}
switch (winner) {
- case 1: copy_v3_v3(w,ca); break;
- case 2: copy_v3_v3(w,cb); break;
- case 3: copy_v3_v3(w,cc);
+ case 1: copy_v3_v3(w, ca); break;
+ case 2: copy_v3_v3(w, cb); break;
+ case 3: copy_v3_v3(w, cc);
}
return(winner);
}
@@ -1739,12 +1739,12 @@ static int choose_winner(float*w, float* pos,float*a,float*b,float*c,float*ca,fl
static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3], float *damp,
float force[3], unsigned int UNUSED(par_layer), struct Object *vertexowner,
- float time,float vel[3], float *intrusion)
+ float time, float vel[3], float *intrusion)
{
Object *ob= NULL;
GHash *hash;
GHashIterator *ihash;
- float nv1[3], nv2[3], nv3[3], nv4[3], edge1[3], edge2[3],d_nvect[3], dv1[3],ve[3],avel[3]={0.0,0.0,0.0},
+ float nv1[3], nv2[3], nv3[3], nv4[3], edge1[3], edge2[3], d_nvect[3], dv1[3], ve[3], avel[3]={0.0, 0.0, 0.0},
vv1[3], vv2[3], vv3[3], vv4[3], coledge[3]={0.0f, 0.0f, 0.0f}, mindistedge = 1000.0f,
outerforceaccu[3], innerforceaccu[3],
facedist, /* n_mag, */ /* UNUSED */ force_mag_norm, minx, miny, minz, maxx, maxy, maxz,
@@ -1827,11 +1827,11 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3],
if (mvert) {
- copy_v3_v3(nv1,mvert[mface->v1].co);
- copy_v3_v3(nv2,mvert[mface->v2].co);
- copy_v3_v3(nv3,mvert[mface->v3].co);
+ copy_v3_v3(nv1, mvert[mface->v1].co);
+ copy_v3_v3(nv2, mvert[mface->v2].co);
+ copy_v3_v3(nv3, mvert[mface->v3].co);
if (mface->v4) {
- copy_v3_v3(nv4,mvert[mface->v4].co);
+ copy_v3_v3(nv4, mvert[mface->v4].co);
}
if (mprevvert) {
@@ -1841,25 +1841,25 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3],
since the AABB reduced propabitlty to get here drasticallly
it might be a nice tradeof CPU <--> memory
*/
- sub_v3_v3v3(vv1,nv1,mprevvert[mface->v1].co);
- sub_v3_v3v3(vv2,nv2,mprevvert[mface->v2].co);
- sub_v3_v3v3(vv3,nv3,mprevvert[mface->v3].co);
+ sub_v3_v3v3(vv1, nv1, mprevvert[mface->v1].co);
+ sub_v3_v3v3(vv2, nv2, mprevvert[mface->v2].co);
+ sub_v3_v3v3(vv3, nv3, mprevvert[mface->v3].co);
if (mface->v4) {
- sub_v3_v3v3(vv4,nv4,mprevvert[mface->v4].co);
+ sub_v3_v3v3(vv4, nv4, mprevvert[mface->v4].co);
}
- mul_v3_fl(nv1,time);
- Vec3PlusStVec(nv1,(1.0f-time),mprevvert[mface->v1].co);
+ mul_v3_fl(nv1, time);
+ Vec3PlusStVec(nv1, (1.0f-time), mprevvert[mface->v1].co);
- mul_v3_fl(nv2,time);
- Vec3PlusStVec(nv2,(1.0f-time),mprevvert[mface->v2].co);
+ mul_v3_fl(nv2, time);
+ Vec3PlusStVec(nv2, (1.0f-time), mprevvert[mface->v2].co);
- mul_v3_fl(nv3,time);
- Vec3PlusStVec(nv3,(1.0f-time),mprevvert[mface->v3].co);
+ mul_v3_fl(nv3, time);
+ Vec3PlusStVec(nv3, (1.0f-time), mprevvert[mface->v3].co);
if (mface->v4) {
- mul_v3_fl(nv4,time);
- Vec3PlusStVec(nv4,(1.0f-time),mprevvert[mface->v4].co);
+ mul_v3_fl(nv4, time);
+ Vec3PlusStVec(nv4, (1.0f-time), mprevvert[mface->v4].co);
}
}
}
@@ -1867,11 +1867,11 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3],
/* switch origin to be nv2*/
sub_v3_v3v3(edge1, nv1, nv2);
sub_v3_v3v3(edge2, nv3, nv2);
- sub_v3_v3v3(dv1,opco,nv2); /* abuse dv1 to have vertex in question at *origin* of triangle */
+ sub_v3_v3v3(dv1, opco, nv2); /* abuse dv1 to have vertex in question at *origin* of triangle */
cross_v3_v3v3(d_nvect, edge2, edge1);
/* n_mag = */ /* UNUSED */ normalize_v3(d_nvect);
- facedist = dot_v3v3(dv1,d_nvect);
+ facedist = dot_v3v3(dv1, d_nvect);
// so rules are
//
@@ -1883,16 +1883,16 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3],
*damp=ob->pd->pdef_sbdamp;
if (facedist > 0.0f) {
*damp *= (1.0f - facedist/outerfacethickness);
- Vec3PlusStVec(outerforceaccu,force_mag_norm,d_nvect);
+ Vec3PlusStVec(outerforceaccu, force_mag_norm, d_nvect);
deflected = 3;
}
else {
- Vec3PlusStVec(innerforceaccu,force_mag_norm,d_nvect);
+ Vec3PlusStVec(innerforceaccu, force_mag_norm, d_nvect);
if (deflected < 2) deflected = 2;
}
if ((mprevvert) && (*damp > 0.0f)) {
- choose_winner(ve,opco,nv1,nv2,nv3,vv1,vv2,vv3);
+ choose_winner(ve, opco, nv1, nv2, nv3, vv1, vv2, vv3);
add_v3_v3(avel, ve);
cavel ++;
}
@@ -1904,11 +1904,11 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3],
/* switch origin to be nv4 */
sub_v3_v3v3(edge1, nv3, nv4);
sub_v3_v3v3(edge2, nv1, nv4);
- sub_v3_v3v3(dv1,opco,nv4); /* abuse dv1 to have vertex in question at *origin* of triangle */
+ sub_v3_v3v3(dv1, opco, nv4); /* abuse dv1 to have vertex in question at *origin* of triangle */
cross_v3_v3v3(d_nvect, edge2, edge1);
/* n_mag = */ /* UNUSED */ normalize_v3(d_nvect);
- facedist = dot_v3v3(dv1,d_nvect);
+ facedist = dot_v3v3(dv1, d_nvect);
if ((facedist > innerfacethickness) && (facedist < outerfacethickness)) {
if (isect_point_tri_prism_v3(opco, nv1, nv3, nv4) ) {
@@ -1918,17 +1918,17 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3],
*damp=ob->pd->pdef_sbdamp;
if (facedist > 0.0f) {
*damp *= (1.0f - facedist/outerfacethickness);
- Vec3PlusStVec(outerforceaccu,force_mag_norm,d_nvect);
+ Vec3PlusStVec(outerforceaccu, force_mag_norm, d_nvect);
deflected = 3;
}
else {
- Vec3PlusStVec(innerforceaccu,force_mag_norm,d_nvect);
+ Vec3PlusStVec(innerforceaccu, force_mag_norm, d_nvect);
if (deflected < 2) deflected = 2;
}
if ((mprevvert) && (*damp > 0.0f)) {
- choose_winner(ve,opco,nv1,nv3,nv4,vv1,vv3,vv4);
+ choose_winner(ve, opco, nv1, nv3, nv4, vv1, vv3, vv4);
add_v3_v3(avel, ve);
cavel ++;
}
@@ -1942,46 +1942,46 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3],
float dist;
closest_to_line_segment_v3(ve, opco, nv1, nv2);
- sub_v3_v3v3(ve,opco,ve);
+ sub_v3_v3v3(ve, opco, ve);
dist = normalize_v3(ve);
if ((dist < outerfacethickness)&&(dist < mindistedge )) {
- copy_v3_v3(coledge,ve);
+ copy_v3_v3(coledge, ve);
mindistedge = dist,
deflected=1;
}
closest_to_line_segment_v3(ve, opco, nv2, nv3);
- sub_v3_v3v3(ve,opco,ve);
+ sub_v3_v3v3(ve, opco, ve);
dist = normalize_v3(ve);
if ((dist < outerfacethickness)&&(dist < mindistedge )) {
- copy_v3_v3(coledge,ve);
+ copy_v3_v3(coledge, ve);
mindistedge = dist,
deflected=1;
}
closest_to_line_segment_v3(ve, opco, nv3, nv1);
- sub_v3_v3v3(ve,opco,ve);
+ sub_v3_v3v3(ve, opco, ve);
dist = normalize_v3(ve);
if ((dist < outerfacethickness)&&(dist < mindistedge )) {
- copy_v3_v3(coledge,ve);
+ copy_v3_v3(coledge, ve);
mindistedge = dist,
deflected=1;
}
if (mface->v4) { /* quad */
closest_to_line_segment_v3(ve, opco, nv3, nv4);
- sub_v3_v3v3(ve,opco,ve);
+ sub_v3_v3v3(ve, opco, ve);
dist = normalize_v3(ve);
if ((dist < outerfacethickness)&&(dist < mindistedge )) {
- copy_v3_v3(coledge,ve);
+ copy_v3_v3(coledge, ve);
mindistedge = dist,
deflected=1;
}
closest_to_line_segment_v3(ve, opco, nv1, nv4);
- sub_v3_v3v3(ve,opco,ve);
+ sub_v3_v3v3(ve, opco, ve);
dist = normalize_v3(ve);
if ((dist < outerfacethickness)&&(dist < mindistedge )) {
- copy_v3_v3(coledge,ve);
+ copy_v3_v3(coledge, ve);
mindistedge = dist,
deflected=1;
}
@@ -2002,7 +2002,7 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3],
force_mag_norm =(float)exp(-ee*mindistedge);
if (mindistedge > outerfacethickness*ff)
force_mag_norm =(float)force_mag_norm*fa*(mindistedge - outerfacethickness)*(mindistedge - outerfacethickness);
- Vec3PlusStVec(force,force_mag_norm,coledge);
+ Vec3PlusStVec(force, force_mag_norm, coledge);
*damp=ob->pd->pdef_sbdamp;
if (mindistedge > 0.0f) {
*damp *= (1.0f - mindistedge/outerfacethickness);
@@ -2017,8 +2017,8 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3],
}
BLI_ghashIterator_free(ihash);
- if (cavel) mul_v3_fl(avel,1.0f/(float)cavel);
- copy_v3_v3(vel,avel);
+ if (cavel) mul_v3_fl(avel, 1.0f/(float)cavel);
+ copy_v3_v3(vel, avel);
if (ci) *intrusion /= ci;
if (deflected) {
normalize_v3_v3(facenormal, force);
@@ -2028,34 +2028,34 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3],
/* sandbox to plug in various deflection algos */
-static int sb_deflect_face(Object *ob,float *actpos,float *facenormal,float *force,float *cf,float time,float *vel,float *intrusion)
+static int sb_deflect_face(Object *ob, float *actpos, float *facenormal, float *force, float *cf, float time, float *vel, float *intrusion)
{
float s_actpos[3];
int deflected;
- copy_v3_v3(s_actpos,actpos);
- deflected= sb_detect_vertex_collisionCached(s_actpos, facenormal, cf, force , ob->lay, ob,time,vel,intrusion);
- //deflected= sb_detect_vertex_collisionCachedEx(s_actpos, facenormal, cf, force , ob->lay, ob,time,vel,intrusion);
+ copy_v3_v3(s_actpos, actpos);
+ deflected= sb_detect_vertex_collisionCached(s_actpos, facenormal, cf, force, ob->lay, ob, time, vel, intrusion);
+ //deflected= sb_detect_vertex_collisionCachedEx(s_actpos, facenormal, cf, force, ob->lay, ob, time, vel, intrusion);
return(deflected);
}
/* hiding this for now .. but the jacobian may pop up on other tasks .. so i'd like to keep it
-static void dfdx_spring(int ia, int ic, int op, float dir[3],float L,float len,float factor)
+static void dfdx_spring(int ia, int ic, int op, float dir[3], float L, float len, float factor)
{
- float m,delta_ij;
- int i ,j;
+ float m, delta_ij;
+ int i, j;
if (L < len) {
for (i=0;i<3;i++)
for (j=0;j<3;j++) {
delta_ij = (i==j ? (1.0f): (0.0f));
m=factor*(dir[i]*dir[j] + (1-L/len)*(delta_ij - dir[i]*dir[j]));
- nlMatrixAdd(ia+i,op+ic+j,m);
+ nlMatrixAdd(ia+i, op+ic+j, m);
}
}
else {
for (i=0;i<3;i++)
for (j=0;j<3;j++) {
m=factor*dir[i]*dir[j];
- nlMatrixAdd(ia+i,op+ic+j,m);
+ nlMatrixAdd(ia+i, op+ic+j, m);
}
}
}
@@ -2064,24 +2064,24 @@ static void dfdx_spring(int ia, int ic, int op, float dir[3],float L,float len,f
static void dfdx_goal(int ia, int ic, int op, float factor)
{
int i;
- for (i=0;i<3;i++) nlMatrixAdd(ia+i,op+ic+i,factor);
+ for (i=0;i<3;i++) nlMatrixAdd(ia+i, op+ic+i, factor);
}
-static void dfdv_goal(int ia, int ic,float factor)
+static void dfdv_goal(int ia, int ic, float factor)
{
int i;
- for (i=0;i<3;i++) nlMatrixAdd(ia+i,ic+i,factor);
+ for (i=0;i<3;i++) nlMatrixAdd(ia+i, ic+i, factor);
}
*/
-static void sb_spring_force(Object *ob,int bpi,BodySpring *bs,float iks,float UNUSED(forcetime), int nl_flags)
+static void sb_spring_force(Object *ob, int bpi, BodySpring *bs, float iks, float UNUSED(forcetime), int nl_flags)
{
SoftBody *sb= ob->soft; /* is supposed to be there */
- BodyPoint *bp1,*bp2;
+ BodyPoint *bp1, *bp2;
- float dir[3],dvel[3];
- float distance,forcefactor,kd,absvel,projvel,kw;
+ float dir[3], dvel[3];
+ float distance, forcefactor, kd, absvel, projvel, kw;
#if 0 /* UNUSED */
- int ia,ic;
+ int ia, ic;
#endif
/* prepare depending on which side of the spring we are on */
if (bpi == bs->v1) {
@@ -2108,7 +2108,7 @@ static void sb_spring_force(Object *ob,int bpi,BodySpring *bs,float iks,float UN
}
/* do bp1 <--> bp2 elastic */
- sub_v3_v3v3(dir,bp1->pos,bp2->pos);
+ sub_v3_v3v3(dir, bp1->pos, bp2->pos);
distance = normalize_v3(dir);
if (bs->len < distance)
iks = 1.0f/(1.0f-sb->inspring)-1.0f ;/* inner spring constants function */
@@ -2138,15 +2138,15 @@ static void sb_spring_force(Object *ob,int bpi,BodySpring *bs,float iks,float UN
}
- Vec3PlusStVec(bp1->force,(bs->len - distance)*forcefactor,dir);
+ Vec3PlusStVec(bp1->force, (bs->len - distance)*forcefactor, dir);
/* do bp1 <--> bp2 viscous */
- sub_v3_v3v3(dvel,bp1->vec,bp2->vec);
+ sub_v3_v3v3(dvel, bp1->vec, bp2->vec);
kd = sb->infrict * sb_fric_force_scale(ob);
absvel = normalize_v3(dvel);
- projvel = dot_v3v3(dir,dvel);
+ projvel = dot_v3v3(dir, dvel);
kd *= absvel * projvel;
- Vec3PlusStVec(bp1->force,-kd,dir);
+ Vec3PlusStVec(bp1->force, -kd, dir);
/* do jacobian stuff if needed */
if (nl_flags & NLF_BUILD) {
@@ -2154,14 +2154,14 @@ static void sb_spring_force(Object *ob,int bpi,BodySpring *bs,float iks,float UN
//float mvel = -forcetime*kd;
//float mpos = -forcetime*forcefactor;
/* depending on my pos */
- // dfdx_spring(ia,ia,op,dir,bs->len,distance,-mpos);
+ // dfdx_spring(ia, ia, op, dir, bs->len, distance, -mpos);
/* depending on my vel */
- // dfdv_goal(ia,ia,mvel); // well that ignores geometie
+ // dfdv_goal(ia, ia, mvel); // well that ignores geometie
if (bp2->goal < SOFTGOALSNAP) { /* ommit this bp when it snaps */
/* depending on other pos */
- // dfdx_spring(ia,ic,op,dir,bs->len,distance,mpos);
+ // dfdx_spring(ia, ic, op, dir, bs->len, distance, mpos);
/* depending on other vel */
- // dfdv_goal(ia,ia,-mvel); // well that ignores geometie
+ // dfdv_goal(ia, ia, -mvel); // well that ignores geometie
}
}
}
@@ -2170,10 +2170,10 @@ static void sb_spring_force(Object *ob,int bpi,BodySpring *bs,float iks,float UN
/* since this is definitely the most CPU consuming task here .. try to spread it */
/* core function _softbody_calc_forces_slice_in_a_thread */
/* result is int to be able to flag user break */
-static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, float forcetime, float timenow,int ifirst,int ilast,int *UNUSED(ptr_to_break_func(void)),ListBase *do_effector,int do_deflector,float fieldfactor, float windfactor)
+static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, float forcetime, float timenow, int ifirst, int ilast, int *UNUSED(ptr_to_break_func(void)), ListBase *do_effector, int do_deflector, float fieldfactor, float windfactor)
{
float iks;
- int bb,do_selfcollision,do_springcollision,do_aero;
+ int bb, do_selfcollision, do_springcollision, do_aero;
int number_of_points_here = ilast - ifirst;
SoftBody *sb= ob->soft; /* is supposed to be there */
BodyPoint *bp;
@@ -2210,8 +2210,8 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo
int attached;
BodyPoint *obp;
BodySpring *bs;
- int c,b;
- float velcenter[3],dvel[3],def[3];
+ int c, b;
+ float velcenter[3], dvel[3], def[3];
float distance;
float compare;
float bstune = sb->ballstiff;
@@ -2236,42 +2236,42 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo
float f = bstune / (distance) + bstune / (compare * compare) * distance - 2.0f * bstune / compare;
mid_v3_v3v3(velcenter, bp->vec, obp->vec);
- sub_v3_v3v3(dvel,velcenter,bp->vec);
- mul_v3_fl(dvel,_final_mass(ob,bp));
+ sub_v3_v3v3(dvel, velcenter, bp->vec);
+ mul_v3_fl(dvel, _final_mass(ob, bp));
- Vec3PlusStVec(bp->force,f*(1.0f-sb->balldamp),def);
- Vec3PlusStVec(bp->force,sb->balldamp,dvel);
+ Vec3PlusStVec(bp->force, f*(1.0f-sb->balldamp), def);
+ Vec3PlusStVec(bp->force, sb->balldamp, dvel);
- /* exploit force(a,b) == -force(b,a) part2/2 */
- sub_v3_v3v3(dvel,velcenter,obp->vec);
- mul_v3_fl(dvel,_final_mass(ob,bp));
+ /* exploit force(a, b) == -force(b, a) part2/2 */
+ sub_v3_v3v3(dvel, velcenter, obp->vec);
+ mul_v3_fl(dvel, _final_mass(ob, bp));
- Vec3PlusStVec(obp->force,sb->balldamp,dvel);
- Vec3PlusStVec(obp->force,-f*(1.0f-sb->balldamp),def);
+ Vec3PlusStVec(obp->force, sb->balldamp, dvel);
+ Vec3PlusStVec(obp->force, -f*(1.0f-sb->balldamp), def);
}
}
}
}
/* naive ball self collision done */
- if (_final_goal(ob,bp) < SOFTGOALSNAP) { /* ommit this bp when it snaps */
+ if (_final_goal(ob, bp) < SOFTGOALSNAP) { /* ommit this bp when it snaps */
float auxvect[3];
float velgoal[3];
/* do goal stuff */
if (ob->softflag & OB_SB_GOAL) {
/* true elastic goal */
- float ks,kd;
- sub_v3_v3v3(auxvect,bp->pos,bp->origT);
+ float ks, kd;
+ sub_v3_v3v3(auxvect, bp->pos, bp->origT);
ks = 1.0f / (1.0f - _final_goal(ob, bp) * sb->goalspring) - 1.0f;
bp->force[0]+= -ks*(auxvect[0]);
bp->force[1]+= -ks*(auxvect[1]);
bp->force[2]+= -ks*(auxvect[2]);
/* calulate damping forces generated by goals*/
- sub_v3_v3v3(velgoal,bp->origS, bp->origE);
+ sub_v3_v3v3(velgoal, bp->origS, bp->origE);
kd = sb->goalfrict * sb_fric_force_scale(ob);
- add_v3_v3v3(auxvect,velgoal,bp->vec);
+ add_v3_v3v3(auxvect, velgoal, bp->vec);
if (forcetime > 0.0f) { /* make sure friction does not become rocket motor on time reversal */
bp->force[0]-= kd * (auxvect[0]);
@@ -2290,7 +2290,7 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo
if (sb && scene->physics_settings.flag & PHYS_GLOBAL_GRAVITY) {
float gravity[3];
copy_v3_v3(gravity, scene->physics_settings.gravity);
- mul_v3_fl(gravity, sb_grav_force_scale(ob)*_final_mass(ob,bp)*sb->effector_weights->global_gravity); /* individual mass of node here */
+ mul_v3_fl(gravity, sb_grav_force_scale(ob)*_final_mass(ob, bp)*sb->effector_weights->global_gravity); /* individual mass of node here */
add_v3_v3(bp->force, gravity);
}
@@ -2305,7 +2305,7 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo
pdDoEffectors(do_effector, NULL, sb->effector_weights, &epoint, force, speed);
/* apply forcefield*/
- mul_v3_fl(force,fieldfactor* eval_sb_fric_force_scale);
+ mul_v3_fl(force, fieldfactor* eval_sb_fric_force_scale);
add_v3_v3(bp->force, force);
/* BP friction in moving media */
@@ -2330,20 +2330,20 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo
bp->choke2 = 0.0f;
bp->loc_flag &= ~SBF_DOFUZZY;
if (do_deflector && !(bp->loc_flag & SBF_OUTOFCOLLISION) ) {
- float cfforce[3],defforce[3] ={0.0f,0.0f,0.0f}, vel[3] = {0.0f,0.0f,0.0f}, facenormal[3], cf = 1.0f,intrusion;
+ float cfforce[3], defforce[3] ={0.0f, 0.0f, 0.0f}, vel[3] = {0.0f, 0.0f, 0.0f}, facenormal[3], cf = 1.0f, intrusion;
float kd = 1.0f;
- if (sb_deflect_face(ob,bp->pos,facenormal,defforce,&cf,timenow,vel,&intrusion)) {
+ if (sb_deflect_face(ob, bp->pos, facenormal, defforce, &cf, timenow, vel, &intrusion)) {
if (intrusion < 0.0f) {
sb->scratch->flag |= SBF_DOFUZZY;
bp->loc_flag |= SBF_DOFUZZY;
bp->choke = sb->choke*0.01f;
}
- sub_v3_v3v3(cfforce,bp->vec,vel);
- Vec3PlusStVec(bp->force,-cf*50.0f,cfforce);
+ sub_v3_v3v3(cfforce, bp->vec, vel);
+ Vec3PlusStVec(bp->force, -cf*50.0f, cfforce);
- Vec3PlusStVec(bp->force,kd,defforce);
+ Vec3PlusStVec(bp->force, kd, defforce);
}
}
@@ -2363,8 +2363,8 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo
bp->choke = bs->cf;
}
- // sb_spring_force(Object *ob,int bpi,BodySpring *bs,float iks,float forcetime,int nl_flags)
- sb_spring_force(ob,ilast-bb,bs,iks,forcetime,0);
+ // sb_spring_force(Object *ob, int bpi, BodySpring *bs, float iks, float forcetime, int nl_flags)
+ sb_spring_force(ob, ilast-bb, bs, iks, forcetime, 0);
}/* loop springs */
}/* existing spring list */
}/*any edges*/
@@ -2377,15 +2377,15 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo
static void *exec_softbody_calc_forces(void *data)
{
SB_thread_context *pctx = (SB_thread_context*)data;
- _softbody_calc_forces_slice_in_a_thread(pctx->scene, pctx->ob, pctx->forcetime, pctx->timenow, pctx->ifirst, pctx->ilast, NULL, pctx->do_effector,pctx->do_deflector,pctx->fieldfactor,pctx->windfactor);
+ _softbody_calc_forces_slice_in_a_thread(pctx->scene, pctx->ob, pctx->forcetime, pctx->timenow, pctx->ifirst, pctx->ilast, NULL, pctx->do_effector, pctx->do_deflector, pctx->fieldfactor, pctx->windfactor);
return NULL;
}
-static void sb_cf_threads_run(Scene *scene, Object *ob, float forcetime, float timenow,int totpoint,int *UNUSED(ptr_to_break_func(void)),struct ListBase *do_effector,int do_deflector,float fieldfactor, float windfactor)
+static void sb_cf_threads_run(Scene *scene, Object *ob, float forcetime, float timenow, int totpoint, int *UNUSED(ptr_to_break_func(void)), struct ListBase *do_effector, int do_deflector, float fieldfactor, float windfactor)
{
ListBase threads;
SB_thread_context *sb_threads;
- int i, totthread,left,dec;
+ int i, totthread, left, dec;
int lowpoints =100; /* wild guess .. may increase with better thread management 'above' or even be UI option sb->spawn_cf_threads_nopts */
/* figure the number of threads while preventing pretty pointless threading overhead */
@@ -2398,7 +2398,7 @@ static void sb_cf_threads_run(Scene *scene, Object *ob, float forcetime, float t
totthread--;
}
- /* printf("sb_cf_threads_run spawning %d threads\n",totthread); */
+ /* printf("sb_cf_threads_run spawning %d threads\n", totthread); */
sb_threads= MEM_callocN(sizeof(SB_thread_context)*totthread, "SBThread");
memset(sb_threads, 0, sizeof(SB_thread_context)*totthread);
@@ -2450,7 +2450,7 @@ static void softbody_calc_forcesEx(Scene *scene, Object *ob, float forcetime, fl
/* float gravity; */ /* UNUSED */
/* float iks; */
float fieldfactor = -1.0f, windfactor = 0.25;
- int do_deflector /*,do_selfcollision*/ ,do_springcollision,do_aero;
+ int do_deflector /*, do_selfcollision*/, do_springcollision, do_aero;
/* gravity = sb->grav * sb_grav_force_scale(ob); */ /* UNUSED */
@@ -2464,20 +2464,20 @@ static void softbody_calc_forcesEx(Scene *scene, Object *ob, float forcetime, fl
/* bproot= sb->bpoint; */ /* need this for proper spring addressing */ /* UNUSED */
if (do_springcollision || do_aero)
- sb_sfesf_threads_run(scene, ob, timenow,sb->totspring,NULL);
+ sb_sfesf_threads_run(scene, ob, timenow, sb->totspring, NULL);
/* after spring scan because it uses Effoctors too */
do_effector= pdInitEffectors(scene, ob, NULL, sb->effector_weights);
if (do_deflector) {
float defforce[3];
- do_deflector = sb_detect_aabb_collisionCached(defforce,ob->lay,ob,timenow);
+ do_deflector = sb_detect_aabb_collisionCached(defforce, ob->lay, ob, timenow);
}
sb_cf_threads_run(scene, ob, forcetime, timenow, sb->totpoint, NULL, do_effector, do_deflector, fieldfactor, windfactor);
/* finally add forces caused by face collision */
- if (ob->softflag & OB_SB_FACECOLL) scan_for_ext_face_forces(ob,timenow);
+ if (ob->softflag & OB_SB_FACECOLL) scan_for_ext_face_forces(ob, timenow);
/* finish matrix and solve */
pdEndEffectors(&do_effector);
@@ -2510,10 +2510,10 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa
/* BodyPoint *bproot; */ /* UNUSED */
BodySpring *bs;
ListBase *do_effector = NULL;
- float iks, ks, kd, gravity[3] = {0.0f,0.0f,0.0f};
+ float iks, ks, kd, gravity[3] = {0.0f, 0.0f, 0.0f};
float fieldfactor = -1.0f, windfactor = 0.25f;
float tune = sb->ballstiff;
- int a, b, do_deflector,do_selfcollision,do_springcollision,do_aero;
+ int a, b, do_deflector, do_selfcollision, do_springcollision, do_aero;
/* jacobian
@@ -2546,7 +2546,7 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa
if (do_deflector) {
float defforce[3];
- do_deflector = sb_detect_aabb_collisionCached(defforce,ob->lay,ob,timenow);
+ do_deflector = sb_detect_aabb_collisionCached(defforce, ob->lay, ob, timenow);
}
for (a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) {
@@ -2557,17 +2557,17 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa
//int op =3*sb->totpoint;
/* dF/dV = v */
/* jacobioan
- nlMatrixAdd(op+ia,ia,-forcetime);
- nlMatrixAdd(op+ia+1,ia+1,-forcetime);
- nlMatrixAdd(op+ia+2,ia+2,-forcetime);
+ nlMatrixAdd(op+ia, ia, -forcetime);
+ nlMatrixAdd(op+ia+1, ia+1, -forcetime);
+ nlMatrixAdd(op+ia+2, ia+2, -forcetime);
- nlMatrixAdd(ia,ia,1);
- nlMatrixAdd(ia+1,ia+1,1);
- nlMatrixAdd(ia+2,ia+2,1);
+ nlMatrixAdd(ia, ia, 1);
+ nlMatrixAdd(ia+1, ia+1, 1);
+ nlMatrixAdd(ia+2, ia+2, 1);
- nlMatrixAdd(op+ia,op+ia,1);
- nlMatrixAdd(op+ia+1,op+ia+1,1);
- nlMatrixAdd(op+ia+2,op+ia+2,1);
+ nlMatrixAdd(op+ia, op+ia, 1);
+ nlMatrixAdd(op+ia+1, op+ia+1, 1);
+ nlMatrixAdd(op+ia+2, op+ia+2, 1);
*/
@@ -2578,8 +2578,8 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa
if (do_selfcollision) {
int attached;
BodyPoint *obp;
- int c,b;
- float velcenter[3],dvel[3],def[3];
+ int c, b;
+ float velcenter[3], dvel[3], def[3];
float distance;
float compare;
@@ -2608,11 +2608,11 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa
float f = tune / (distance) + tune / (compare * compare) * distance - 2.0f * tune/compare;
mid_v3_v3v3(velcenter, bp->vec, obp->vec);
- sub_v3_v3v3(dvel,velcenter,bp->vec);
- mul_v3_fl(dvel,_final_mass(ob,bp));
+ sub_v3_v3v3(dvel, velcenter, bp->vec);
+ mul_v3_fl(dvel, _final_mass(ob, bp));
- Vec3PlusStVec(bp->force,f*(1.0f-sb->balldamp),def);
- Vec3PlusStVec(bp->force,sb->balldamp,dvel);
+ Vec3PlusStVec(bp->force, f*(1.0f-sb->balldamp), def);
+ Vec3PlusStVec(bp->force, sb->balldamp, dvel);
if (nl_flags & NLF_BUILD) {
//int ia =3*(sb->totpoint-a);
@@ -2621,11 +2621,11 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa
//float mvel = forcetime*sb->nodemass*sb->balldamp;
//float mpos = forcetime*tune*(1.0f-sb->balldamp);
/*some quick and dirty entries to the jacobian*/
- //dfdx_goal(ia,ia,op,mpos);
- //dfdv_goal(ia,ia,mvel);
- /* exploit force(a,b) == -force(b,a) part1/2 */
- //dfdx_goal(ic,ic,op,mpos);
- //dfdv_goal(ic,ic,mvel);
+ //dfdx_goal(ia, ia, op, mpos);
+ //dfdv_goal(ia, ia, mvel);
+ /* exploit force(a, b) == -force(b, a) part1/2 */
+ //dfdx_goal(ic, ic, op, mpos);
+ //dfdv_goal(ic, ic, mvel);
/*TODO sit down an X-out the true jacobian entries*/
@@ -2638,12 +2638,12 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa
*/
}
- /* exploit force(a,b) == -force(b,a) part2/2 */
- sub_v3_v3v3(dvel,velcenter,obp->vec);
- mul_v3_fl(dvel,(_final_mass(ob,bp)+_final_mass(ob,obp))/2.0f);
+ /* exploit force(a, b) == -force(b, a) part2/2 */
+ sub_v3_v3v3(dvel, velcenter, obp->vec);
+ mul_v3_fl(dvel, (_final_mass(ob, bp)+_final_mass(ob, obp))/2.0f);
- Vec3PlusStVec(obp->force,sb->balldamp,dvel);
- Vec3PlusStVec(obp->force,-f*(1.0f-sb->balldamp),def);
+ Vec3PlusStVec(obp->force, sb->balldamp, dvel);
+ Vec3PlusStVec(obp->force, -f*(1.0f-sb->balldamp), def);
}
@@ -2652,14 +2652,14 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa
}
/* naive ball self collision done */
- if (_final_goal(ob,bp) < SOFTGOALSNAP) { /* ommit this bp when it snaps */
+ if (_final_goal(ob, bp) < SOFTGOALSNAP) { /* ommit this bp when it snaps */
float auxvect[3];
float velgoal[3];
/* do goal stuff */
if (ob->softflag & OB_SB_GOAL) {
/* true elastic goal */
- sub_v3_v3v3(auxvect,bp->pos,bp->origT);
+ sub_v3_v3v3(auxvect, bp->pos, bp->origT);
ks = 1.0f / (1.0f- _final_goal(ob, bp) * sb->goalspring) - 1.0f;
bp->force[0]+= -ks*(auxvect[0]);
bp->force[1]+= -ks*(auxvect[1]);
@@ -2669,14 +2669,14 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa
//int ia =3*(sb->totpoint-a);
//int op =3*(sb->totpoint);
/* depending on my pos */
- //dfdx_goal(ia,ia,op,ks*forcetime);
+ //dfdx_goal(ia, ia, op, ks*forcetime);
}
/* calulate damping forces generated by goals*/
- sub_v3_v3v3(velgoal,bp->origS, bp->origE);
+ sub_v3_v3v3(velgoal, bp->origS, bp->origE);
kd = sb->goalfrict * sb_fric_force_scale(ob);
- add_v3_v3v3(auxvect,velgoal,bp->vec);
+ add_v3_v3v3(auxvect, velgoal, bp->vec);
if (forcetime > 0.0f) { /* make sure friction does not become rocket motor on time reversal */
bp->force[0]-= kd * (auxvect[0]);
@@ -2686,7 +2686,7 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa
//int ia =3*(sb->totpoint-a);
normalize_v3(auxvect);
/* depending on my vel */
- //dfdv_goal(ia,ia,kd*forcetime);
+ //dfdv_goal(ia, ia, kd*forcetime);
}
}
@@ -2700,7 +2700,7 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa
/* gravitation */
- madd_v3_v3fl(bp->force, gravity, _final_mass(ob,bp)); /* individual mass of node here */
+ madd_v3_v3fl(bp->force, gravity, _final_mass(ob, bp)); /* individual mass of node here */
/* particle field & vortex */
@@ -2713,7 +2713,7 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa
pdDoEffectors(do_effector, NULL, sb->effector_weights, &epoint, force, speed);
/* apply forcefield*/
- mul_v3_fl(force,fieldfactor* eval_sb_fric_force_scale);
+ mul_v3_fl(force, fieldfactor* eval_sb_fric_force_scale);
add_v3_v3(bp->force, force);
/* BP friction in moving media */
@@ -2736,9 +2736,9 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa
//int ia =3*(sb->totpoint-a);
/* da/dv = */
- // nlMatrixAdd(ia,ia,forcetime*kd);
- // nlMatrixAdd(ia+1,ia+1,forcetime*kd);
- // nlMatrixAdd(ia+2,ia+2,forcetime*kd);
+ // nlMatrixAdd(ia, ia, forcetime*kd);
+ // nlMatrixAdd(ia+1, ia+1, forcetime*kd);
+ // nlMatrixAdd(ia+2, ia+2, forcetime*kd);
}
}
@@ -2747,10 +2747,10 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa
bp->choke2 = 0.0f;
bp->loc_flag &= ~SBF_DOFUZZY;
if (do_deflector) {
- float cfforce[3],defforce[3] ={0.0f,0.0f,0.0f}, vel[3] = {0.0f,0.0f,0.0f}, facenormal[3], cf = 1.0f,intrusion;
+ float cfforce[3], defforce[3] ={0.0f, 0.0f, 0.0f}, vel[3] = {0.0f, 0.0f, 0.0f}, facenormal[3], cf = 1.0f, intrusion;
kd = 1.0f;
- if (sb_deflect_face(ob,bp->pos,facenormal,defforce,&cf,timenow,vel,&intrusion)) {
+ if (sb_deflect_face(ob, bp->pos, facenormal, defforce, &cf, timenow, vel, &intrusion)) {
if ((!nl_flags)&&(intrusion < 0.0f)) {
if (G.rt & 0x01) { // 17 we did check for bit 0x10 before
/*fixing bug [17428] this forces adaptive step size to tiny steps
@@ -2763,12 +2763,12 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa
in heun step No1 and leave the heun step No2 adapt to it
so we kind of introduced a implicit solver for this case
*/
- Vec3PlusStVec(bp->pos,-intrusion,facenormal);
+ Vec3PlusStVec(bp->pos, -intrusion, facenormal);
}
else {
- sub_v3_v3v3(cfforce,bp->vec,vel);
- Vec3PlusStVec(bp->force,-cf*50.0f,cfforce);
+ sub_v3_v3v3(cfforce, bp->vec, vel);
+ Vec3PlusStVec(bp->force, -cf*50.0f, cfforce);
}
@@ -2777,15 +2777,15 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa
bp->choke = sb->choke*0.01f;
}
else {
- sub_v3_v3v3(cfforce,bp->vec,vel);
- Vec3PlusStVec(bp->force,-cf*50.0f,cfforce);
+ sub_v3_v3v3(cfforce, bp->vec, vel);
+ Vec3PlusStVec(bp->force, -cf*50.0f, cfforce);
}
- Vec3PlusStVec(bp->force,kd,defforce);
+ Vec3PlusStVec(bp->force, kd, defforce);
if (nl_flags & NLF_BUILD) {
// int ia =3*(sb->totpoint-a);
// int op =3*sb->totpoint;
- //dfdx_goal(ia,ia,op,mpos); // don't do unless you know
- //dfdv_goal(ia,ia,-cf);
+ //dfdx_goal(ia, ia, op, mpos); // don't do unless you know
+ //dfdv_goal(ia, ia, -cf);
}
@@ -2805,9 +2805,9 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa
bp->choke = bs->cf;
}
- // sb_spring_force(Object *ob,int bpi,BodySpring *bs,float iks,float forcetime,int nl_flags)
+ // sb_spring_force(Object *ob, int bpi, BodySpring *bs, float iks, float forcetime, int nl_flags)
// rather remove nl_falgs from code .. will make things a lot cleaner
- sb_spring_force(ob,sb->totpoint-a,bs,iks,forcetime,0);
+ sb_spring_force(ob, sb->totpoint-a, bs, iks, forcetime, 0);
}/* loop springs */
}/* existing spring list */
}/*any edges*/
@@ -2817,12 +2817,12 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa
/* finally add forces caused by face collision */
- if (ob->softflag & OB_SB_FACECOLL) scan_for_ext_face_forces(ob,timenow);
+ if (ob->softflag & OB_SB_FACECOLL) scan_for_ext_face_forces(ob, timenow);
/* finish matrix and solve */
#if (0) // remove onl linking for now .. still i am not sure .. the jacobian can be useful .. so keep that BM
if (nl_flags & NLF_SOLVE) {
- //double sct,sst=PIL_check_seconds_timer();
+ //double sct, sst=PIL_check_seconds_timer();
for (a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) {
int iv =3*(sb->totpoint-a);
int ip =3*(2*sb->totpoint-a);
@@ -2847,30 +2847,30 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa
/* for debug purpose .. anyhow cropping B vector looks like working */
if (G.rt ==32)
for (a=2*sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) {
- f=nlGetVariable(0,index);
- printf("(%f ",f);index++;
- f=nlGetVariable(0,index);
- printf("%f ",f);index++;
- f=nlGetVariable(0,index);
- printf("%f)",f);index++;
+ f=nlGetVariable(0, index);
+ printf("(%f ", f);index++;
+ f=nlGetVariable(0, index);
+ printf("%f ", f);index++;
+ f=nlGetVariable(0, index);
+ printf("%f)", f);index++;
}
index =0;
for (a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) {
- f=nlGetVariable(0,index);
+ f=nlGetVariable(0, index);
bp->impdv[0] = f; index++;
- f=nlGetVariable(0,index);
+ f=nlGetVariable(0, index);
bp->impdv[1] = f; index++;
- f=nlGetVariable(0,index);
+ f=nlGetVariable(0, index);
bp->impdv[2] = f; index++;
}
/*
for (a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) {
- f=nlGetVariable(0,index);
+ f=nlGetVariable(0, index);
bp->impdx[0] = f; index++;
- f=nlGetVariable(0,index);
+ f=nlGetVariable(0, index);
bp->impdx[1] = f; index++;
- f=nlGetVariable(0,index);
+ f=nlGetVariable(0, index);
bp->impdx[2] = f; index++;
}
*/
@@ -2878,13 +2878,13 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa
else {
printf("Matrix inversion failed\n");
for (a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) {
- copy_v3_v3(bp->impdv,bp->force);
+ copy_v3_v3(bp->impdv, bp->force);
}
}
//sct=PIL_check_seconds_timer();
- //if (sct-sst > 0.01f) printf(" implicit solver time %f %s \r",sct-sst,ob->id.name);
+ //if (sct-sst > 0.01f) printf(" implicit solver time %f %s \r", sct-sst, ob->id.name);
}
/* cleanup */
#endif
@@ -2896,13 +2896,13 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float *
{
/* time evolution */
/* actually does an explicit euler step mode == 0 */
- /* or heun ~ 2nd order runge-kutta steps, mode 1,2 */
+ /* or heun ~ 2nd order runge-kutta steps, mode 1, 2 */
SoftBody *sb= ob->soft; /* is supposed to be there */
BodyPoint *bp;
- float dx[3]={0},dv[3],aabbmin[3],aabbmax[3],cm[3]={0.0f,0.0f,0.0f};
- float timeovermass/*,freezeloc=0.00001f,freezeforce=0.00000000001f*/;
- float maxerrpos= 0.0f,maxerrvel = 0.0f;
- int a,fuzzy=0;
+ float dx[3]={0}, dv[3], aabbmin[3], aabbmax[3], cm[3]={0.0f, 0.0f, 0.0f};
+ float timeovermass/*, freezeloc=0.00001f, freezeforce=0.00000000001f*/;
+ float maxerrpos= 0.0f, maxerrvel = 0.0f;
+ int a, fuzzy=0;
forcetime *= sb_time_scale(ob);
@@ -2919,21 +2919,21 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float *
for (a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) {
/* now we have individual masses */
/* claim a minimum mass for vertex */
- if (_final_mass(ob,bp) > 0.009999f) timeovermass = forcetime/_final_mass(ob,bp);
+ if (_final_mass(ob, bp) > 0.009999f) timeovermass = forcetime/_final_mass(ob, bp);
else timeovermass = forcetime/0.009999f;
- if (_final_goal(ob,bp) < SOFTGOALSNAP) {
+ if (_final_goal(ob, bp) < SOFTGOALSNAP) {
/* this makes t~ = t */
- if (mid_flags & MID_PRESERVE) copy_v3_v3(dx,bp->vec);
+ if (mid_flags & MID_PRESERVE) copy_v3_v3(dx, bp->vec);
/* so here is (v)' = a(cceleration) = sum(F_springs)/m + gravitation + some friction forces + more forces*/
/* the ( ... )' operator denotes derivate respective time */
/* the euler step for velocity then becomes */
/* v(t + dt) = v(t) + a(t) * dt */
- mul_v3_fl(bp->force,timeovermass);/* individual mass of node here */
+ mul_v3_fl(bp->force, timeovermass);/* individual mass of node here */
/* some nasty if's to have heun in here too */
- copy_v3_v3(dv,bp->force);
+ copy_v3_v3(dv, bp->force);
if (mode == 1) {
copy_v3_v3(bp->prevvec, bp->vec);
@@ -2946,80 +2946,80 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float *
bp->vec[1] = bp->prevvec[1] + 0.5f * (dv[1] + bp->prevdv[1]);
bp->vec[2] = bp->prevvec[2] + 0.5f * (dv[2] + bp->prevdv[2]);
/* compare euler to heun to estimate error for step sizing */
- maxerrvel = MAX2(maxerrvel,ABS(dv[0] - bp->prevdv[0]));
- maxerrvel = MAX2(maxerrvel,ABS(dv[1] - bp->prevdv[1]));
- maxerrvel = MAX2(maxerrvel,ABS(dv[2] - bp->prevdv[2]));
+ maxerrvel = MAX2(maxerrvel, ABS(dv[0] - bp->prevdv[0]));
+ maxerrvel = MAX2(maxerrvel, ABS(dv[1] - bp->prevdv[1]));
+ maxerrvel = MAX2(maxerrvel, ABS(dv[2] - bp->prevdv[2]));
}
else { add_v3_v3(bp->vec, bp->force); }
/* this makes t~ = t+dt */
- if (!(mid_flags & MID_PRESERVE)) copy_v3_v3(dx,bp->vec);
+ if (!(mid_flags & MID_PRESERVE)) copy_v3_v3(dx, bp->vec);
/* so here is (x)'= v(elocity) */
/* the euler step for location then becomes */
/* x(t + dt) = x(t) + v(t~) * dt */
- mul_v3_fl(dx,forcetime);
+ mul_v3_fl(dx, forcetime);
/* the freezer coming sooner or later */
/*
- if ((dot_v3v3(dx,dx)<freezeloc )&&(dot_v3v3(bp->force,bp->force)<freezeforce )) {
+ if ((dot_v3v3(dx, dx)<freezeloc )&&(dot_v3v3(bp->force, bp->force)<freezeforce )) {
bp->frozen /=2;
}
else {
- bp->frozen = MIN2(bp->frozen*1.05f,1.0f);
+ bp->frozen = MIN2(bp->frozen*1.05f, 1.0f);
}
- mul_v3_fl(dx,bp->frozen);
+ mul_v3_fl(dx, bp->frozen);
*/
/* again some nasty if's to have heun in here too */
if (mode ==1) {
- copy_v3_v3(bp->prevpos,bp->pos);
- copy_v3_v3(bp->prevdx ,dx);
+ copy_v3_v3(bp->prevpos, bp->pos);
+ copy_v3_v3(bp->prevdx, dx);
}
if (mode ==2) {
bp->pos[0] = bp->prevpos[0] + 0.5f * ( dx[0] + bp->prevdx[0]);
bp->pos[1] = bp->prevpos[1] + 0.5f * ( dx[1] + bp->prevdx[1]);
bp->pos[2] = bp->prevpos[2] + 0.5f * ( dx[2] + bp->prevdx[2]);
- maxerrpos = MAX2(maxerrpos,ABS(dx[0] - bp->prevdx[0]));
- maxerrpos = MAX2(maxerrpos,ABS(dx[1] - bp->prevdx[1]));
- maxerrpos = MAX2(maxerrpos,ABS(dx[2] - bp->prevdx[2]));
-
-/* bp->choke is set when we need to pull a vertex or edge out of the collider.
- the collider object signals to get out by pushing hard. on the other hand
- we don't want to end up in deep space so we add some <viscosity>
- to balance that out */
+ maxerrpos = MAX2(maxerrpos, ABS(dx[0] - bp->prevdx[0]));
+ maxerrpos = MAX2(maxerrpos, ABS(dx[1] - bp->prevdx[1]));
+ maxerrpos = MAX2(maxerrpos, ABS(dx[2] - bp->prevdx[2]));
+
+ /* bp->choke is set when we need to pull a vertex or edge out of the collider.
+ * the collider object signals to get out by pushing hard. on the other hand
+ * we don't want to end up in deep space so we add some <viscosity>
+ * to balance that out */
if (bp->choke2 > 0.0f) {
- mul_v3_fl(bp->vec,(1.0f - bp->choke2));
+ mul_v3_fl(bp->vec, (1.0f - bp->choke2));
}
if (bp->choke > 0.0f) {
- mul_v3_fl(bp->vec,(1.0f - bp->choke));
+ mul_v3_fl(bp->vec, (1.0f - bp->choke));
}
}
else { add_v3_v3(bp->pos, dx);}
}/*snap*/
/* so while we are looping BPs anyway do statistics on the fly */
- aabbmin[0] = MIN2(aabbmin[0],bp->pos[0]);
- aabbmin[1] = MIN2(aabbmin[1],bp->pos[1]);
- aabbmin[2] = MIN2(aabbmin[2],bp->pos[2]);
- aabbmax[0] = MAX2(aabbmax[0],bp->pos[0]);
- aabbmax[1] = MAX2(aabbmax[1],bp->pos[1]);
- aabbmax[2] = MAX2(aabbmax[2],bp->pos[2]);
+ aabbmin[0] = MIN2(aabbmin[0], bp->pos[0]);
+ aabbmin[1] = MIN2(aabbmin[1], bp->pos[1]);
+ aabbmin[2] = MIN2(aabbmin[2], bp->pos[2]);
+ aabbmax[0] = MAX2(aabbmax[0], bp->pos[0]);
+ aabbmax[1] = MAX2(aabbmax[1], bp->pos[1]);
+ aabbmax[2] = MAX2(aabbmax[2], bp->pos[2]);
if (bp->loc_flag & SBF_DOFUZZY) fuzzy =1;
} /*for*/
- if (sb->totpoint) mul_v3_fl(cm,1.0f/sb->totpoint);
+ if (sb->totpoint) mul_v3_fl(cm, 1.0f/sb->totpoint);
if (sb->scratch) {
- copy_v3_v3(sb->scratch->aabbmin,aabbmin);
- copy_v3_v3(sb->scratch->aabbmax,aabbmax);
+ copy_v3_v3(sb->scratch->aabbmin, aabbmin);
+ copy_v3_v3(sb->scratch->aabbmax, aabbmax);
}
if (err) { /* so step size will be controlled by biggest difference in slope */
if (sb->solverflags & SBSO_OLDERR)
- *err = MAX2(maxerrpos,maxerrvel);
+ *err = MAX2(maxerrpos, maxerrvel);
else
*err = maxerrpos;
- //printf("EP %f EV %f\n",maxerrpos,maxerrvel);
+ //printf("EP %f EV %f\n", maxerrpos, maxerrvel);
if (fuzzy) {
*err /= sb->fuzzyness;
}
@@ -3047,19 +3047,19 @@ static void softbody_store_step(Object *ob)
int a;
for (a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) {
- copy_v3_v3(bp->prevvec,bp->vec);
- copy_v3_v3(bp->prevpos,bp->pos);
+ copy_v3_v3(bp->prevvec, bp->vec);
+ copy_v3_v3(bp->prevpos, bp->pos);
}
}
/* used by predictors and correctors */
-static void softbody_store_state(Object *ob,float *ppos,float *pvel)
+static void softbody_store_state(Object *ob, float *ppos, float *pvel)
{
SoftBody *sb= ob->soft; /* is supposed to be there*/
BodyPoint *bp;
int a;
- float *pp=ppos,*pv=pvel;
+ float *pp=ppos, *pv=pvel;
for (a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) {
@@ -3072,42 +3072,42 @@ static void softbody_store_state(Object *ob,float *ppos,float *pvel)
}
/* used by predictors and correctors */
-static void softbody_retrieve_state(Object *ob,float *ppos,float *pvel)
+static void softbody_retrieve_state(Object *ob, float *ppos, float *pvel)
{
SoftBody *sb= ob->soft; /* is supposed to be there*/
BodyPoint *bp;
int a;
- float *pp=ppos,*pv=pvel;
+ float *pp=ppos, *pv=pvel;
for (a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) {
- copy_v3_v3(bp->vec,pv);
+ copy_v3_v3(bp->vec, pv);
pv+=3;
- copy_v3_v3(bp->pos,pp);
+ copy_v3_v3(bp->pos, pp);
pp+=3;
}
}
/* used by predictors and correctors */
-static void softbody_swap_state(Object *ob,float *ppos,float *pvel)
+static void softbody_swap_state(Object *ob, float *ppos, float *pvel)
{
SoftBody *sb= ob->soft; /* is supposed to be there*/
BodyPoint *bp;
int a;
- float *pp=ppos,*pv=pvel;
+ float *pp=ppos, *pv=pvel;
float temp[3];
for (a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) {
copy_v3_v3(temp, bp->vec);
- copy_v3_v3(bp->vec,pv);
- copy_v3_v3(pv,temp);
+ copy_v3_v3(bp->vec, pv);
+ copy_v3_v3(pv, temp);
pv+=3;
copy_v3_v3(temp, bp->pos);
- copy_v3_v3(bp->pos,pp);
- copy_v3_v3(pp,temp);
+ copy_v3_v3(bp->pos, pp);
+ copy_v3_v3(pp, temp);
pp+=3;
}
}
@@ -3127,9 +3127,9 @@ static void softbody_apply_goalsnap(Object *ob)
int a;
for (a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) {
- if (_final_goal(ob,bp) >= SOFTGOALSNAP) {
- copy_v3_v3(bp->prevpos,bp->pos);
- copy_v3_v3(bp->pos,bp->origT);
+ if (_final_goal(ob, bp) >= SOFTGOALSNAP) {
+ copy_v3_v3(bp->prevpos, bp->pos);
+ copy_v3_v3(bp->pos, bp->origT);
}
}
}
@@ -3141,7 +3141,7 @@ static void apply_spring_memory(Object *ob)
BodySpring *bs;
BodyPoint *bp1, *bp2;
int a;
- float b,l,r;
+ float b, l, r;
if (sb && sb->totspring) {
b = sb->plastic;
@@ -3149,7 +3149,7 @@ static void apply_spring_memory(Object *ob)
bs = &sb->bspring[a];
bp1 =&sb->bpoint[bs->v1];
bp2 =&sb->bpoint[bs->v2];
- l = len_v3v3(bp1->pos,bp2->pos);
+ l = len_v3v3(bp1->pos, bp2->pos);
r = bs->len/l;
if (( r > 1.05f) || (r < 0.95f)) {
bs->len = ((100.0f - b) * bs->len + b*l)/100.0f;
@@ -3172,7 +3172,7 @@ static void interpolate_exciter(Object *ob, int timescale, int time)
bp->origT[0] = bp->origS[0] + f*(bp->origE[0] - bp->origS[0]);
bp->origT[1] = bp->origS[1] + f*(bp->origE[1] - bp->origS[1]);
bp->origT[2] = bp->origS[2] + f*(bp->origE[2] - bp->origS[2]);
- if (_final_goal(ob,bp) >= SOFTGOALSNAP) {
+ if (_final_goal(ob, bp) >= SOFTGOALSNAP) {
bp->vec[0] = bp->origE[0] - bp->origS[0];
bp->vec[1] = bp->origE[1] - bp->origS[1];
bp->vec[2] = bp->origE[2] - bp->origS[2];
@@ -3268,7 +3268,9 @@ static void mesh_to_softbody(Scene *scene, Object *ob)
BodyPoint *bp;
BodySpring *bs;
int a, totedge;
- BKE_mesh_tessface_ensure(me);
+
+ BKE_mesh_tessface_ensure(me);
+
if (ob->softflag & OB_SB_EDGES) totedge= me->totedge;
else totedge= 0;
@@ -3289,7 +3291,7 @@ static void mesh_to_softbody(Scene *scene, Object *ob)
if ((ob->softflag & OB_SB_GOAL) && sb->vertgroup) { /* even this is a deprecated evil hack */
/* I'd like to have it .. if (sb->namedVG_Goal[0]) */
- get_scalar_from_vertexgroup(ob, a,(short) (sb->vertgroup-1), &bp->goal);
+ get_scalar_from_vertexgroup(ob, a, (short) (sb->vertgroup-1), &bp->goal);
/* do this always, regardless successfull read from vertex group */
/* this is where '2.5 every thing is animatable' goes wrong in the first place jow_go_for2_5 */
/* 1st coding action to take : move this to frame level */
@@ -3308,12 +3310,12 @@ static void mesh_to_softbody(Scene *scene, Object *ob)
*/
if (sb->namedVG_Mass[0]) {
- int grp= defgroup_name_index (ob,sb->namedVG_Mass);
- /* printf("VGN %s %d\n",sb->namedVG_Mass,grp); */
+ int grp= defgroup_name_index (ob, sb->namedVG_Mass);
+ /* printf("VGN %s %d\n", sb->namedVG_Mass, grp); */
if (grp > -1) {
- get_scalar_from_vertexgroup(ob, a,(short) (grp), &bp->mass);
+ get_scalar_from_vertexgroup(ob, a, (short) (grp), &bp->mass);
/* 2.5 bp->mass = bp->mass * sb->nodemass; */
- /* printf("bp->mass %f\n",bp->mass); */
+ /* printf("bp->mass %f\n", bp->mass); */
}
}
@@ -3321,11 +3323,11 @@ static void mesh_to_softbody(Scene *scene, Object *ob)
bp->springweight = 1.0f;
if (sb->namedVG_Spring_K[0]) {
- int grp= defgroup_name_index (ob,sb->namedVG_Spring_K);
- //printf("VGN %s %d\n",sb->namedVG_Spring_K,grp);
+ int grp= defgroup_name_index (ob, sb->namedVG_Spring_K);
+ //printf("VGN %s %d\n", sb->namedVG_Spring_K, grp);
if (grp > -1) {
- get_scalar_from_vertexgroup(ob, a,(short) (grp), &bp->springweight);
- //printf("bp->springweight %f\n",bp->springweight);
+ get_scalar_from_vertexgroup(ob, a, (short) (grp), &bp->springweight);
+ //printf("bp->springweight %f\n", bp->springweight);
}
}
@@ -3352,7 +3354,7 @@ static void mesh_to_softbody(Scene *scene, Object *ob)
build_bps_springlist(ob); /* scan for springs attached to bodypoints ONCE */
/* insert *other second order* springs if desired */
if (sb->secondspring > 0.0000001f) {
- add_2nd_order_springs(ob,sb->secondspring); /* exploits the the first run of build_bps_springlist(ob);*/
+ add_2nd_order_springs(ob, sb->secondspring); /* exploits the the first run of build_bps_springlist(ob);*/
build_bps_springlist(ob); /* yes we need to do it again*/
}
springs_from_mesh(ob); /* write the 'rest'-length of the springs */
@@ -3373,8 +3375,8 @@ static void mesh_faces_to_scratch(Object *ob)
int a;
/* alloc and copy faces*/
- bodyface = sb->scratch->bodyface = MEM_mallocN(sizeof(BodyFace)*me->totface,"SB_body_Faces");
- //memcpy(sb->scratch->mface,me->mface,sizeof(MFace)*me->totface);
+ bodyface = sb->scratch->bodyface = MEM_mallocN(sizeof(BodyFace)*me->totface, "SB_body_Faces");
+ //memcpy(sb->scratch->mface, me->mface, sizeof(MFace)*me->totface);
mface = me->mface;
for (a=0; a<me->totface; a++, mface++, bodyface++) {
bodyface->v1 = mface->v1;
@@ -3391,20 +3393,20 @@ static void reference_to_scratch(Object *ob)
SoftBody *sb= ob->soft;
ReferenceVert *rp;
BodyPoint *bp;
- float accu_pos[3] ={0.f,0.f,0.f};
+ float accu_pos[3] ={0.f, 0.f, 0.f};
float accu_mass = 0.f;
int a;
- sb->scratch->Ref.ivert = MEM_mallocN(sizeof(ReferenceVert)*sb->totpoint,"SB_Reference");
+ sb->scratch->Ref.ivert = MEM_mallocN(sizeof(ReferenceVert)*sb->totpoint, "SB_Reference");
bp= ob->soft->bpoint;
rp= sb->scratch->Ref.ivert;
for (a=0; a<sb->totpoint; a++, rp++, bp++) {
- copy_v3_v3(rp->pos,bp->pos);
+ copy_v3_v3(rp->pos, bp->pos);
add_v3_v3(accu_pos, bp->pos);
- accu_mass += _final_mass(ob,bp);
+ accu_mass += _final_mass(ob, bp);
}
- mul_v3_fl(accu_pos,1.0f/accu_mass);
- copy_v3_v3(sb->scratch->Ref.com,accu_pos);
+ mul_v3_fl(accu_pos, 1.0f/accu_mass);
+ copy_v3_v3(sb->scratch->Ref.com, accu_pos);
/* printf("reference_to_scratch\n"); */
}
@@ -3412,17 +3414,17 @@ static void reference_to_scratch(Object *ob)
helper function to get proper spring length
when object is rescaled
*/
-static float globallen(float *v1,float *v2,Object *ob)
+static float globallen(float *v1, float *v2, Object *ob)
{
- float p1[3],p2[3];
- copy_v3_v3(p1,v1);
+ float p1[3], p2[3];
+ copy_v3_v3(p1, v1);
mul_m4_v3(ob->obmat, p1);
- copy_v3_v3(p2,v2);
+ copy_v3_v3(p2, v2);
mul_m4_v3(ob->obmat, p2);
- return len_v3v3(p1,p2);
+ return len_v3v3(p1, p2);
}
-static void makelatticesprings(Lattice *lt, BodySpring *bs, int dostiff,Object *ob)
+static void makelatticesprings(Lattice *lt, BodySpring *bs, int dostiff, Object *ob)
{
BPoint *bp=lt->def, *bpu;
int u, v, w, dv, dw, bpc=0, bpuc;
@@ -3440,21 +3442,21 @@ static void makelatticesprings(Lattice *lt, BodySpring *bs, int dostiff,Object *
bs->v1 = bpc;
bs->v2 = bpc-dw;
bs->springtype=SB_EDGE;
- bs->len= globallen((bp-dw)->vec, bp->vec,ob);
+ bs->len= globallen((bp-dw)->vec, bp->vec, ob);
bs++;
}
if (v) {
bs->v1 = bpc;
bs->v2 = bpc-dv;
bs->springtype=SB_EDGE;
- bs->len= globallen((bp-dv)->vec, bp->vec,ob);
+ bs->len= globallen((bp-dv)->vec, bp->vec, ob);
bs++;
}
if (u) {
bs->v1 = bpuc;
bs->v2 = bpc;
bs->springtype=SB_EDGE;
- bs->len= globallen((bpu)->vec, bp->vec,ob);
+ bs->len= globallen((bpu)->vec, bp->vec, ob);
bs++;
}
@@ -3465,14 +3467,14 @@ static void makelatticesprings(Lattice *lt, BodySpring *bs, int dostiff,Object *
bs->v1 = bpc;
bs->v2 = bpc-dw-dv-1;
bs->springtype=SB_BEND;
- bs->len= globallen((bp-dw-dv-1)->vec, bp->vec,ob);
+ bs->len= globallen((bp-dw-dv-1)->vec, bp->vec, ob);
bs++;
}
if ( (v < lt->pntsv-1) && (u != 0) ) {
bs->v1 = bpc;
bs->v2 = bpc-dw+dv-1;
bs->springtype=SB_BEND;
- bs->len= globallen((bp-dw+dv-1)->vec, bp->vec,ob);
+ bs->len= globallen((bp-dw+dv-1)->vec, bp->vec, ob);
bs++;
}
}
@@ -3482,14 +3484,14 @@ static void makelatticesprings(Lattice *lt, BodySpring *bs, int dostiff,Object *
bs->v1 = bpc;
bs->v2 = bpc+dw-dv-1;
bs->springtype=SB_BEND;
- bs->len= globallen((bp+dw-dv-1)->vec, bp->vec,ob);
+ bs->len= globallen((bp+dw-dv-1)->vec, bp->vec, ob);
bs++;
}
if ( (v < lt->pntsv-1) && (u != 0) ) {
bs->v1 = bpc;
bs->v2 = bpc+dw+dv-1;
bs->springtype=SB_BEND;
- bs->len= globallen((bp+dw+dv-1)->vec, bp->vec,ob);
+ bs->len= globallen((bp+dw+dv-1)->vec, bp->vec, ob);
bs++;
}
}
@@ -3541,7 +3543,7 @@ static void lattice_to_softbody(Scene *scene, Object *ob)
/* create some helper edges to enable SB lattice to be useful at all */
if (ob->softflag & OB_SB_EDGES) {
- makelatticesprings(lt,ob->soft->bspring,ob->softflag & OB_SB_QUADS,ob);
+ makelatticesprings(lt, ob->soft->bspring, ob->softflag & OB_SB_QUADS, ob);
build_bps_springlist(ob); /* link bps to springs */
}
}
@@ -3604,19 +3606,19 @@ static void curve_surf_to_softbody(Scene *scene, Object *ob)
bs->v1= curindex-3;
bs->v2= curindex;
bs->springtype=SB_HANDLE;
- bs->len= globallen( (bezt-1)->vec[0], bezt->vec[0], ob );
+ bs->len = globallen((bezt-1)->vec[0], bezt->vec[0], ob);
bs++;
}
bs->v1= curindex;
bs->v2= curindex+1;
bs->springtype=SB_HANDLE;
- bs->len= globallen(bezt->vec[0], bezt->vec[1], ob);
+ bs->len = globallen(bezt->vec[0], bezt->vec[1], ob);
bs++;
bs->v1= curindex+1;
bs->v2= curindex+2;
bs->springtype=SB_HANDLE;
- bs->len= globallen(bezt->vec[1], bezt->vec[2], ob);
+ bs->len = globallen(bezt->vec[1], bezt->vec[2], ob);
bs++;
}
}
@@ -3630,7 +3632,7 @@ static void curve_surf_to_softbody(Scene *scene, Object *ob)
bs->v1= curindex-1;
bs->v2= curindex;
bs->springtype=SB_EDGE;
- bs->len= globallen( (bpnt-1)->vec, bpnt->vec , ob );
+ bs->len= globallen( (bpnt-1)->vec, bpnt->vec, ob );
bs++;
}
}
@@ -3650,7 +3652,7 @@ static void softbody_to_object(Object *ob, float (*vertexCos)[3], int numVerts,
if (sb) {
BodyPoint *bp= sb->bpoint;
int a;
- if (sb->solverflags & SBSO_ESTIMATEIPO) {SB_estimate_transform(ob,sb->lcom,sb->lrot,sb->lscale);}
+ if (sb->solverflags & SBSO_ESTIMATEIPO) {SB_estimate_transform(ob, sb->lcom, sb->lrot, sb->lscale);}
/* inverse matrix is not uptodate... */
invert_m4_m4(ob->imat, ob->obmat);
@@ -3667,7 +3669,7 @@ static void sb_new_scratch(SoftBody *sb)
{
if (!sb) return;
sb->scratch = MEM_callocN(sizeof(SBScratch), "SBScratch");
- sb->scratch->colliderhash = BLI_ghash_new(BLI_ghashutil_ptrhash,BLI_ghashutil_ptrcmp, "sb_new_scratch gh");
+ sb->scratch->colliderhash = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "sb_new_scratch gh");
sb->scratch->bodyface = NULL;
sb->scratch->totface = 0;
sb->scratch->aabbmax[0]=sb->scratch->aabbmax[1]=sb->scratch->aabbmax[2] = 1.0e30f;
@@ -3783,7 +3785,7 @@ static void softbody_update_positions(Object *ob, SoftBody *sb, float (*vertexCo
if (!sb || !sb->bpoint)
return;
- for (a=0,bp=sb->bpoint; a<numVerts; a++, bp++) {
+ for (a=0, bp=sb->bpoint; a<numVerts; a++, bp++) {
/* store where goals are now */
copy_v3_v3(bp->origS, bp->origE);
/* copy the position of the goals at desired end time */
@@ -3798,47 +3800,47 @@ static void softbody_update_positions(Object *ob, SoftBody *sb, float (*vertexCo
/* void SB_estimate_transform */
-/* input Object *ob out (says any object that can do SB like mesh,lattice,curve )
- * output float lloc[3],float lrot[3][3],float lscale[3][3]
+/* input Object *ob out (says any object that can do SB like mesh, lattice, curve )
+ * output float lloc[3], float lrot[3][3], float lscale[3][3]
* that is:
* a precise position vector denoting the motion of the center of mass
* give a rotation/scale matrix using averaging method, that's why estimate and not calculate
* see: this is kind of reverse engeneering: having to states of a point cloud and recover what happend
* our advantage here we know the identity of the vertex
* there are others methods giving other results.
- * lloc,lrot,lscale are allowed to be NULL, just in case you don't need it.
+ * lloc, lrot, lscale are allowed to be NULL, just in case you don't need it.
* should be pretty useful for pythoneers :)
* not! velocity .. 2nd order stuff
* vcloud_estimate_transform see
*/
-void SB_estimate_transform(Object *ob,float lloc[3],float lrot[3][3],float lscale[3][3])
+void SB_estimate_transform(Object *ob, float lloc[3], float lrot[3][3], float lscale[3][3])
{
BodyPoint *bp;
ReferenceVert *rp;
SoftBody *sb = NULL;
float (*opos)[3];
float (*rpos)[3];
- float com[3],rcom[3];
+ float com[3], rcom[3];
int a;
if (!ob ||!ob->soft) return; /* why did we get here ? */
sb= ob->soft;
if (!sb || !sb->bpoint) return;
- opos= MEM_callocN( (sb->totpoint)*3*sizeof(float), "SB_OPOS");
- rpos= MEM_callocN( (sb->totpoint)*3*sizeof(float), "SB_RPOS");
+ opos= MEM_callocN((sb->totpoint)*3*sizeof(float), "SB_OPOS");
+ rpos= MEM_callocN((sb->totpoint)*3*sizeof(float), "SB_RPOS");
/* might filter vertex selection with a vertex group */
for (a=0, bp=sb->bpoint, rp=sb->scratch->Ref.ivert; a<sb->totpoint; a++, bp++, rp++) {
- copy_v3_v3(rpos[a],rp->pos);
- copy_v3_v3(opos[a],bp->pos);
+ copy_v3_v3(rpos[a], rp->pos);
+ copy_v3_v3(opos[a], bp->pos);
}
- vcloud_estimate_transform(sb->totpoint, opos, NULL, rpos, NULL, com, rcom,lrot,lscale);
- //sub_v3_v3(com,rcom);
- if (lloc) copy_v3_v3(lloc,com);
- copy_v3_v3(sb->lcom,com);
- if (lscale) copy_m3_m3(sb->lscale,lscale);
- if (lrot) copy_m3_m3(sb->lrot,lrot);
+ vcloud_estimate_transform(sb->totpoint, opos, NULL, rpos, NULL, com, rcom, lrot, lscale);
+ //sub_v3_v3(com, rcom);
+ if (lloc) copy_v3_v3(lloc, com);
+ copy_v3_v3(sb->lcom, com);
+ if (lscale) copy_m3_m3(sb->lscale, lscale);
+ if (lrot) copy_m3_m3(sb->lrot, lrot);
MEM_freeN(opos);
@@ -3850,7 +3852,7 @@ static void softbody_reset(Object *ob, SoftBody *sb, float (*vertexCos)[3], int
BodyPoint *bp;
int a;
- for (a=0,bp=sb->bpoint; a<numVerts; a++, bp++) {
+ for (a=0, bp=sb->bpoint; a<numVerts; a++, bp++) {
copy_v3_v3(bp->pos, vertexCos[a]);
mul_m4_v3(ob->obmat, bp->pos); /* yep, sofbody is global coords*/
copy_v3_v3(bp->origS, bp->pos);
@@ -3890,8 +3892,8 @@ static void softbody_reset(Object *ob, SoftBody *sb, float (*vertexCos)[3], int
/* we only need that if we want to reconstruct IPO */
if (1) {
reference_to_scratch(ob);
- SB_estimate_transform(ob,NULL,NULL,NULL);
- SB_estimate_transform(ob,NULL,NULL,NULL);
+ SB_estimate_transform(ob, NULL, NULL, NULL);
+ SB_estimate_transform(ob, NULL, NULL, NULL);
}
switch (ob->type) {
case OB_MESH:
@@ -3911,7 +3913,7 @@ static void softbody_step(Scene *scene, Object *ob, SoftBody *sb, float dtime)
{
/* the simulator */
float forcetime;
- double sct,sst;
+ double sct, sst;
sst=PIL_check_seconds_timer();
@@ -3951,26 +3953,26 @@ static void softbody_step(Scene *scene, Object *ob, SoftBody *sb, float dtime)
forcetime = forcetimemax; /* hope for integrating in one step */
while ( (ABS(timedone) < ABS(dtime)) && (loops < 2000) ) {
/* set goals in time */
- interpolate_exciter(ob,200,(int)(200.0f*(timedone/dtime)));
+ interpolate_exciter(ob, 200, (int)(200.0f*(timedone/dtime)));
sb->scratch->flag &= ~SBF_DOFUZZY;
/* do predictive euler step */
- softbody_calc_forces(scene, ob, forcetime,timedone/dtime,0);
+ softbody_calc_forces(scene, ob, forcetime, timedone/dtime, 0);
- softbody_apply_forces(ob, forcetime, 1, NULL,mid_flags);
+ softbody_apply_forces(ob, forcetime, 1, NULL, mid_flags);
/* crop new slope values to do averaged slope step */
- softbody_calc_forces(scene, ob, forcetime,timedone/dtime,0);
+ softbody_calc_forces(scene, ob, forcetime, timedone/dtime, 0);
- softbody_apply_forces(ob, forcetime, 2, &err,mid_flags);
+ softbody_apply_forces(ob, forcetime, 2, &err, mid_flags);
softbody_apply_goalsnap(ob);
if (err > SoftHeunTol) { /* error needs to be scaled to some quantity */
if (forcetime > forcetimemin) {
- forcetime = MAX2(forcetime / 2.0f,forcetimemin);
+ forcetime = MAX2(forcetime / 2.0f, forcetimemin);
softbody_restore_prev_step(ob);
- //printf("down,");
+ //printf("down, ");
}
else {
timedone += forcetime;
@@ -3990,17 +3992,17 @@ static void softbody_step(Scene *scene, Object *ob, SoftBody *sb, float dtime)
}
}
timedone += forcetime;
- newtime=MIN2(forcetimemax,MAX2(newtime,forcetimemin));
- //if (newtime > forcetime) printf("up,");
+ newtime=MIN2(forcetimemax, MAX2(newtime, forcetimemin));
+ //if (newtime > forcetime) printf("up, ");
if (forcetime > 0.0f)
- forcetime = MIN2(dtime - timedone,newtime);
+ forcetime = MIN2(dtime - timedone, newtime);
else
- forcetime = MAX2(dtime - timedone,newtime);
+ forcetime = MAX2(dtime - timedone, newtime);
}
loops++;
if (sb->solverflags & SBSO_MONITOR ) {
sct=PIL_check_seconds_timer();
- if (sct-sst > 0.5f) printf("%3.0f%% \r",100.0f*timedone/dtime);
+ if (sct-sst > 0.5f) printf("%3.0f%% \r", 100.0f*timedone/dtime);
}
/* ask for user break */
if (SB_localInterruptCallBack && SB_localInterruptCallBack()) break;
@@ -4013,7 +4015,7 @@ static void softbody_step(Scene *scene, Object *ob, SoftBody *sb, float dtime)
// if (G.debug & G_DEBUG) {
if (sb->solverflags & SBSO_MONITOR ) {
if (loops > HEUNWARNLIMIT) /* monitor high loop counts */
- printf("\r needed %d steps/frame",loops);
+ printf("\r needed %d steps/frame", loops);
}
}
@@ -4036,7 +4038,7 @@ static void softbody_step(Scene *scene, Object *ob, SoftBody *sb, float dtime)
if (sb->solverflags & SBSO_MONITOR ) {
sct=PIL_check_seconds_timer();
- if ((sct-sst > 0.5f) || (G.debug & G_DEBUG)) printf(" solver time %f sec %s\n",sct-sst,ob->id.name);
+ if ((sct-sst > 0.5f) || (G.debug & G_DEBUG)) printf(" solver time %f sec %s\n", sct-sst, ob->id.name);
}
}
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index 3de5cf9677e..c69458f236a 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -1718,21 +1718,21 @@ static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm,
#define PASSATTRIB(dx, dy, vert) { \
if (attribs.totorco) { \
index = getFaceIndex(ss, f, S, x + dx, y + dy, edgeSize, gridSize); \
- glVertexAttrib3fvARB(attribs.orco.glIndex, attribs.orco.array[index]); \
+ glVertexAttrib3fvARB(attribs.orco.gl_index, attribs.orco.array[index]); \
} \
for (b = 0; b < attribs.tottface; b++) { \
MTFace *tf = &attribs.tface[b].array[a]; \
- glVertexAttrib2fvARB(attribs.tface[b].glIndex, tf->uv[vert]); \
+ glVertexAttrib2fvARB(attribs.tface[b].gl_index, tf->uv[vert]); \
} \
for (b = 0; b < attribs.totmcol; b++) { \
MCol *cp = &attribs.mcol[b].array[a * 4 + vert]; \
GLubyte col[4]; \
col[0] = cp->b; col[1] = cp->g; col[2] = cp->r; col[3] = cp->a; \
- glVertexAttrib4ubvARB(attribs.mcol[b].glIndex, col); \
+ glVertexAttrib4ubvARB(attribs.mcol[b].gl_index, col); \
} \
if (attribs.tottang) { \
float *tang = attribs.tang.array[a * 4 + vert]; \
- glVertexAttrib4fvARB(attribs.tang.glIndex, tang); \
+ glVertexAttrib4fvARB(attribs.tang.gl_index, tang); \
} \
}
@@ -1863,27 +1863,27 @@ static void ccgDM_drawMappedFacesMat(DerivedMesh *dm, void (*setMaterial)(void *
#define PASSATTRIB(dx, dy, vert) { \
if (attribs.totorco) { \
index = getFaceIndex(ss, f, S, x + dx, y + dy, edgeSize, gridSize); \
- if (attribs.orco.glTexco) \
+ if (attribs.orco.gl_texco) \
glTexCoord3fv(attribs.orco.array[index]); \
else \
- glVertexAttrib3fvARB(attribs.orco.glIndex, attribs.orco.array[index]); \
+ glVertexAttrib3fvARB(attribs.orco.gl_index, attribs.orco.array[index]); \
} \
for (b = 0; b < attribs.tottface; b++) { \
MTFace *tf = &attribs.tface[b].array[a]; \
- if (attribs.tface[b].glTexco) \
+ if (attribs.tface[b].gl_texco) \
glTexCoord2fv(tf->uv[vert]); \
else \
- glVertexAttrib2fvARB(attribs.tface[b].glIndex, tf->uv[vert]); \
+ glVertexAttrib2fvARB(attribs.tface[b].gl_index, tf->uv[vert]); \
} \
for (b = 0; b < attribs.totmcol; b++) { \
MCol *cp = &attribs.mcol[b].array[a * 4 + vert]; \
GLubyte col[4]; \
col[0] = cp->b; col[1] = cp->g; col[2] = cp->r; col[3] = cp->a; \
- glVertexAttrib4ubvARB(attribs.mcol[b].glIndex, col); \
+ glVertexAttrib4ubvARB(attribs.mcol[b].gl_index, col); \
} \
if (attribs.tottang) { \
float *tang = attribs.tang.array[a * 4 + vert]; \
- glVertexAttrib4fvARB(attribs.tang.glIndex, tang); \
+ glVertexAttrib4fvARB(attribs.tang.gl_index, tang); \
} \
}
@@ -2102,7 +2102,7 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
}
}
else {
- glShadeModel(GL_FLAT);
+ glShadeModel((cp)? GL_SMOOTH: GL_FLAT);
glBegin(GL_QUADS);
for (y = 0; y < gridFaces; y++) {
for (x = 0; x < gridFaces; x++) {
@@ -3134,8 +3134,6 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
float *w2;
int s, x, y;
- origIndex = base_polyOrigIndex ? base_polyOrigIndex[origIndex] : origIndex;
-
w = get_ss_weights(&wtable, gridCuts, numVerts);
ccgdm->faceMap[index].startVert = vertNum;
@@ -3146,6 +3144,8 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
faceFlags->mat_nr = mpoly ? mpoly[origIndex].mat_nr : 0;
faceFlags++;
+ origIndex = base_polyOrigIndex ? base_polyOrigIndex[origIndex] : origIndex;
+
/* set the face base vert */
*((int *)ccgSubSurf_getFaceUserData(ss, f)) = vertNum;
diff --git a/source/blender/blenkernel/intern/text.c b/source/blender/blenkernel/intern/text.c
index cb7369476c0..d67c5fb3698 100644
--- a/source/blender/blenkernel/intern/text.c
+++ b/source/blender/blenkernel/intern/text.c
@@ -598,8 +598,8 @@ void clear_text(Text *text) /* called directly from rna */
int oldstate;
oldstate = txt_get_undostate( );
- txt_set_undostate( 1 );
- txt_sel_all( text );
+ txt_set_undostate(1);
+ txt_sel_all(text);
txt_delete_sel(text);
txt_set_undostate(oldstate);
@@ -666,7 +666,7 @@ static TextLine *txt_new_linen(const char *str, int n)
return tmp;
}
-void txt_clean_text (Text *text)
+void txt_clean_text(Text *text)
{
TextLine **top, **bot;
@@ -697,7 +697,7 @@ void txt_clean_text (Text *text)
}
}
-int txt_get_span (TextLine *from, TextLine *to)
+int txt_get_span(TextLine *from, TextLine *to)
{
int ret=0;
TextLine *tmp= from;
@@ -957,9 +957,8 @@ void txt_move_right(Text *text, short sel)
void txt_jump_left(Text *text, short sel)
{
TextLine **linep, *oldl;
- int *charp, oldc, oldflags, i;
+ int *charp, oldc, oldflags;
unsigned char oldu;
- int pos;
if (!text) return;
if (sel) txt_curs_sel(text, &linep, &charp);
@@ -974,13 +973,9 @@ void txt_jump_left(Text *text, short sel)
oldu= undoing;
undoing= 1; /* Don't push individual moves to undo stack */
- pos = *charp;
BLI_str_cursor_step_utf8((*linep)->line, (*linep)->len,
- &pos, STRCUR_DIR_PREV,
+ charp, STRCUR_DIR_PREV,
STRCUR_JUMP_DELIM);
- for (i = *charp; i > pos; i--) {
- txt_move_left(text, sel);
- }
text->flags = oldflags;
@@ -991,9 +986,8 @@ void txt_jump_left(Text *text, short sel)
void txt_jump_right(Text *text, short sel)
{
TextLine **linep, *oldl;
- int *charp, oldc, oldflags, i;
+ int *charp, oldc, oldflags;
unsigned char oldu;
- int pos;
if (!text) return;
if (sel) txt_curs_sel(text, &linep, &charp);
@@ -1008,13 +1002,9 @@ void txt_jump_right(Text *text, short sel)
oldu= undoing;
undoing= 1; /* Don't push individual moves to undo stack */
- pos = *charp;
BLI_str_cursor_step_utf8((*linep)->line, (*linep)->len,
- &pos, STRCUR_DIR_NEXT,
+ charp, STRCUR_DIR_NEXT,
STRCUR_JUMP_DELIM);
- for (i = *charp; i < pos; i++) {
- txt_move_right(text, sel);
- }
text->flags = oldflags;
@@ -1022,7 +1012,7 @@ void txt_jump_right(Text *text, short sel)
if (!undoing) txt_undo_add_toop(text, sel?UNDO_STO:UNDO_CTO, txt_get_span(text->lines.first, oldl), oldc, txt_get_span(text->lines.first, *linep), (unsigned short)*charp);
}
-void txt_move_bol (Text *text, short sel)
+void txt_move_bol(Text *text, short sel)
{
TextLine **linep;
int *charp, old;
@@ -1039,7 +1029,7 @@ void txt_move_bol (Text *text, short sel)
if (!undoing) txt_undo_add_toop(text, sel?UNDO_STO:UNDO_CTO, txt_get_span(text->lines.first, *linep), old, txt_get_span(text->lines.first, *linep), (unsigned short)*charp);
}
-void txt_move_eol (Text *text, short sel)
+void txt_move_eol(Text *text, short sel)
{
TextLine **linep;
int *charp, old;
@@ -1056,7 +1046,7 @@ void txt_move_eol (Text *text, short sel)
if (!undoing) txt_undo_add_toop(text, sel?UNDO_STO:UNDO_CTO, txt_get_span(text->lines.first, *linep), old, txt_get_span(text->lines.first, *linep), (unsigned short)*charp);
}
-void txt_move_bof (Text *text, short sel)
+void txt_move_bof(Text *text, short sel)
{
TextLine **linep;
int *charp, old;
@@ -1074,7 +1064,7 @@ void txt_move_bof (Text *text, short sel)
if (!undoing) txt_undo_add_toop(text, sel?UNDO_STO:UNDO_CTO, txt_get_span(text->lines.first, *linep), old, txt_get_span(text->lines.first, *linep), (unsigned short)*charp);
}
-void txt_move_eof (Text *text, short sel)
+void txt_move_eof(Text *text, short sel)
{
TextLine **linep;
int *charp, old;
@@ -1092,13 +1082,13 @@ void txt_move_eof (Text *text, short sel)
if (!undoing) txt_undo_add_toop(text, sel?UNDO_STO:UNDO_CTO, txt_get_span(text->lines.first, *linep), old, txt_get_span(text->lines.first, *linep), (unsigned short)*charp);
}
-void txt_move_toline (Text *text, unsigned int line, short sel)
+void txt_move_toline(Text *text, unsigned int line, short sel)
{
txt_move_to(text, line, 0, sel);
}
/* Moves to a certain byte in a line, not a certain utf8-character! */
-void txt_move_to (Text *text, unsigned int line, unsigned int ch, short sel)
+void txt_move_to(Text *text, unsigned int line, unsigned int ch, short sel)
{
TextLine **linep, *oldl;
int *charp, oldc;
@@ -1180,7 +1170,7 @@ static void txt_pop_last (Text *text)
/* never used: CVS 1.19 */
/* static void txt_pop_selr (Text *text) */
-void txt_pop_sel (Text *text)
+void txt_pop_sel(Text *text)
{
text->sell= text->curl;
text->selc= text->curc;
@@ -1268,7 +1258,7 @@ static void txt_delete_sel (Text *text)
text->selc= text->curc;
}
-void txt_sel_all (Text *text)
+void txt_sel_all(Text *text)
{
if (!text) return;
@@ -1279,7 +1269,7 @@ void txt_sel_all (Text *text)
text->selc= text->sell->len;
}
-void txt_sel_line (Text *text)
+void txt_sel_line(Text *text)
{
if (!text) return;
if (!text->curl) return;
@@ -2139,7 +2129,7 @@ void txt_do_undo(Text *text)
case UNDO_IBLOCK:
linep= txt_undo_read_uint32(text->undo_buf, &text->undo_pos);
txt_delete_sel(text);
-
+
/* txt_backspace_char removes utf8-characters, not bytes */
buf= MEM_mallocN(linep+1, "iblock buffer");
for (i=0; i < linep; i++) {
@@ -2149,19 +2139,19 @@ void txt_do_undo(Text *text)
buf[i]= 0;
linep= txt_utf8_len(buf);
MEM_freeN(buf);
-
+
while (linep>0) {
txt_backspace_char(text);
linep--;
}
-
+
text->undo_pos--;
text->undo_pos--;
text->undo_pos--;
text->undo_pos--;
text->undo_pos--;
-
+
break;
case UNDO_INDENT:
case UNDO_UNINDENT:
@@ -2179,7 +2169,7 @@ void txt_do_undo(Text *text)
for (i= 0; i < linep; i++) {
text->sell = text->sell->next;
}
-
+
linep= txt_undo_read_uint32(text->undo_buf, &text->undo_pos);
//first line to be selected
@@ -2190,7 +2180,7 @@ void txt_do_undo(Text *text)
for (i = 0; i < linep; i++) {
text->curl = text->curl->next;
}
-
+
if (op==UNDO_INDENT) {
txt_unindent(text);
@@ -2204,9 +2194,18 @@ void txt_do_undo(Text *text)
else if (op == UNDO_UNCOMMENT) {
txt_comment(text);
}
-
+
text->undo_pos--;
break;
+ case UNDO_DUPLICATE:
+ txt_delete_line(text, text->curl->next);
+ break;
+ case UNDO_MOVE_LINES_UP:
+ txt_move_lines(text, TXT_MOVE_LINE_DOWN);
+ break;
+ case UNDO_MOVE_LINES_DOWN:
+ txt_move_lines(text, TXT_MOVE_LINE_UP);
+ break;
default:
//XXX error("Undo buffer error - resetting");
text->undo_pos= -1;
@@ -2404,10 +2403,19 @@ void txt_do_redo(Text *text)
txt_uncomment(text);
}
break;
+ case UNDO_DUPLICATE:
+ txt_duplicate_line(text);
+ break;
+ case UNDO_MOVE_LINES_UP:
+ txt_move_lines(text, TXT_MOVE_LINE_UP);
+ break;
+ case UNDO_MOVE_LINES_DOWN:
+ txt_move_lines(text, TXT_MOVE_LINE_DOWN);
+ break;
default:
//XXX error("Undo buffer error - resetting");
text->undo_pos= -1;
-
+
break;
}
@@ -2418,7 +2426,7 @@ void txt_do_redo(Text *text)
/* Line editing functions */
/**************************/
-void txt_split_curline (Text *text)
+void txt_split_curline(Text *text)
{
TextLine *ins;
TextMarker *mrk;
@@ -2545,6 +2553,23 @@ static void txt_combine_lines (Text *text, TextLine *linea, TextLine *lineb)
txt_clean_text(text);
}
+void txt_duplicate_line(Text *text)
+{
+ TextLine *textline;
+
+ if (!text || !text->curl) return;
+
+ if (text->curl == text->sell) {
+ textline = txt_new_line(text->curl->line);
+ BLI_insertlinkafter(&text->lines, text->curl, textline);
+
+ txt_make_dirty(text);
+ txt_clean_text(text);
+
+ if (!undoing) txt_undo_add_op(text, UNDO_DUPLICATE);
+ }
+}
+
void txt_delete_char(Text *text)
{
unsigned int c='\n';
@@ -2602,13 +2627,13 @@ void txt_delete_char(Text *text)
if (!undoing) txt_undo_add_charop(text, UNDO_DEL_1, c);
}
-void txt_delete_word (Text *text)
+void txt_delete_word(Text *text)
{
txt_jump_right(text, 1);
txt_delete_sel(text);
}
-void txt_backspace_char (Text *text)
+void txt_backspace_char(Text *text)
{
unsigned int c='\n';
@@ -2671,7 +2696,7 @@ void txt_backspace_char (Text *text)
if (!undoing) txt_undo_add_charop(text, UNDO_BS_1, c);
}
-void txt_backspace_word (Text *text)
+void txt_backspace_word(Text *text)
{
txt_jump_left(text, 1);
txt_delete_sel(text);
@@ -2745,12 +2770,12 @@ static int txt_add_char_intern (Text *text, unsigned int add, int replace_tabs)
return 1;
}
-int txt_add_char (Text *text, unsigned int add)
+int txt_add_char(Text *text, unsigned int add)
{
return txt_add_char_intern(text, add, text->flags & TXT_TABSTOSPACES);
}
-int txt_add_raw_char (Text *text, unsigned int add)
+int txt_add_raw_char(Text *text, unsigned int add)
{
return txt_add_char_intern(text, add, 0);
}
@@ -2761,7 +2786,7 @@ void txt_delete_selected(Text *text)
txt_make_dirty(text);
}
-int txt_replace_char (Text *text, unsigned int add)
+int txt_replace_char(Text *text, unsigned int add)
{
unsigned int del;
size_t del_size = 0, add_size;
@@ -3020,7 +3045,62 @@ void txt_uncomment(Text *text)
}
}
-int setcurr_tab_spaces (Text *text, int space)
+
+void txt_move_lines_up(struct Text *text)
+{
+ TextLine *prev_line;
+
+ if (!text || !text->curl || !text->sell) return;
+
+ txt_order_cursors(text);
+
+ prev_line= text->curl->prev;
+
+ if (!prev_line) return;
+
+ BLI_remlink(&text->lines, prev_line);
+ BLI_insertlinkafter(&text->lines, text->sell, prev_line);
+
+ txt_make_dirty(text);
+ txt_clean_text(text);
+
+ if (!undoing) {
+ txt_undo_add_op(text, UNDO_MOVE_LINES_UP);
+ }
+}
+
+void txt_move_lines(struct Text *text, const int direction)
+{
+ TextLine *line_other;
+
+ BLI_assert(ELEM(direction, TXT_MOVE_LINE_UP, TXT_MOVE_LINE_DOWN));
+
+ if (!text || !text->curl || !text->sell) return;
+
+ txt_order_cursors(text);
+
+ line_other = (direction == TXT_MOVE_LINE_DOWN) ? text->sell->next : text->curl->prev;
+
+ if (!line_other) return;
+
+ BLI_remlink(&text->lines, line_other);
+
+ if (direction == TXT_MOVE_LINE_DOWN) {
+ BLI_insertlinkbefore(&text->lines, text->curl, line_other);
+ }
+ else {
+ BLI_insertlinkafter(&text->lines, text->sell, line_other);
+ }
+
+ txt_make_dirty(text);
+ txt_clean_text(text);
+
+ if (!undoing) {
+ txt_undo_add_op(text, (direction == TXT_MOVE_LINE_DOWN) ? UNDO_MOVE_LINES_DOWN : UNDO_MOVE_LINES_UP);
+ }
+}
+
+int setcurr_tab_spaces(Text *text, int space)
{
int i = 0;
int test = 0;
diff --git a/source/blender/blenkernel/intern/texture.c b/source/blender/blenkernel/intern/texture.c
index 29b9505f449..9200b1dca18 100644
--- a/source/blender/blenkernel/intern/texture.c
+++ b/source/blender/blenkernel/intern/texture.c
@@ -342,7 +342,7 @@ ColorBand *add_colorband(int rangetype)
{
ColorBand *coba;
- coba= MEM_callocN( sizeof(ColorBand), "colorband");
+ coba= MEM_callocN(sizeof(ColorBand), "colorband");
init_colorband(coba, rangetype);
return coba;
@@ -1056,8 +1056,8 @@ void make_local_texture(Tex *tex)
void autotexname(Tex *tex)
{
Main *bmain= G.main;
- char texstr[20][15]= {"None" , "Clouds" , "Wood", "Marble", "Magic" , "Blend",
- "Stucci", "Noise" , "Image", "Plugin", "EnvMap" , "Musgrave",
+ char texstr[20][15]= {"None", "Clouds", "Wood", "Marble", "Magic", "Blend",
+ "Stucci", "Noise", "Image", "Plugin", "EnvMap", "Musgrave",
"Voronoi", "DistNoise", "Point Density", "Voxel Data", "Ocean", "", "", ""};
Image *ima;
char di[FILE_MAXDIR], fi[FILE_MAXFILE];
diff --git a/source/blender/blenkernel/intern/tracking.c b/source/blender/blenkernel/intern/tracking.c
index e511cd362de..f4335862629 100644
--- a/source/blender/blenkernel/intern/tracking.c
+++ b/source/blender/blenkernel/intern/tracking.c
@@ -107,7 +107,7 @@ void BKE_tracking_clamp_track(MovieTrackingTrack *track, int event)
float max_pyramid_level_factor = 1.0;
if (track->tracker == TRACKER_KLT) {
- max_pyramid_level_factor= 1 << (track->pyramid_levels - 1);
+ max_pyramid_level_factor = 1 << (track->pyramid_levels - 1);
}
/* sort */
@@ -277,7 +277,7 @@ MovieTrackingTrack *BKE_tracking_add_track(MovieTracking *tracking, ListBase *tr
MovieTrackingMarker *BKE_tracking_insert_marker(MovieTrackingTrack *track, MovieTrackingMarker *marker)
{
- MovieTrackingMarker *old_marker= NULL;
+ MovieTrackingMarker *old_marker = NULL;
if (track->markersnr)
old_marker = BKE_tracking_exact_marker(track, marker->framenr);
@@ -313,7 +313,7 @@ MovieTrackingMarker *BKE_tracking_insert_marker(MovieTrackingTrack *track, Movie
void BKE_tracking_delete_marker(MovieTrackingTrack *track, int framenr)
{
- int a= 0;
+ int a = 0;
while (a<track->markersnr) {
if (track->markers[a].framenr == framenr) {
@@ -464,7 +464,7 @@ void BKE_tracking_clear_path(MovieTrackingTrack *track, int ref_frame, int actio
put_disabled_marker(track, &track->markers[track->markersnr-1], 0, 1);
}
else if (action == TRACK_CLEAR_UPTO) {
- a= track->markersnr-1;
+ a = track->markersnr-1;
while (a >= 0) {
if (track->markers[a].framenr <= ref_frame) {
@@ -632,6 +632,25 @@ static void tracking_objects_free(ListBase *objects)
BLI_freelistN(objects);
}
+static void tracking_dopesheet_free(MovieTrackingDopesheet *dopesheet)
+{
+ MovieTrackingDopesheetChannel *channel;
+
+ channel = dopesheet->channels.first;
+ while (channel) {
+ if (channel->segments) {
+ MEM_freeN(channel->segments);
+ }
+
+ channel = channel->next;
+ }
+
+ BLI_freelistN(&dopesheet->channels);
+
+ dopesheet->channels.first = dopesheet->channels.last = NULL;
+ dopesheet->tot_channel = 0;
+}
+
void BKE_tracking_free(MovieTracking *tracking)
{
tracking_tracks_free(&tracking->tracks);
@@ -643,6 +662,8 @@ void BKE_tracking_free(MovieTracking *tracking)
if (tracking->camera.intrinsics)
BKE_tracking_distortion_destroy(tracking->camera.intrinsics);
+
+ tracking_dopesheet_free(&tracking->dopesheet);
}
static MovieTrackingTrack *duplicate_track(MovieTrackingTrack *track)
@@ -680,6 +701,8 @@ void BKE_tracking_clipboard_copy_tracks(MovieTracking *tracking, MovieTrackingOb
ListBase *tracksbase = BKE_tracking_object_tracks(tracking, object);
MovieTrackingTrack *track = tracksbase->first;
+ BKE_tracking_free_clipboard();
+
while (track) {
if (TRACK_SELECTED(track) && (track->flag & TRACK_HIDDEN) == 0) {
MovieTrackingTrack *new_track = duplicate_track(track);
@@ -763,7 +786,7 @@ static void tracks_map_get(TracksMap *map, int index, MovieTrackingTrack **track
static void tracks_map_insert(TracksMap *map, MovieTrackingTrack *track, void *customdata)
{
- MovieTrackingTrack new_track= *track;
+ MovieTrackingTrack new_track = *track;
new_track.markers = MEM_dupallocN(new_track.markers);
@@ -843,10 +866,10 @@ static void tracks_map_merge(TracksMap *map, MovieTracking *tracking)
BLI_ghash_insert(map->hash, track, new_track);
if (replace_sel) /* update current selection in clip */
- tracking->act_track= new_track;
+ tracking->act_track = new_track;
if (replace_rot) /* update track used for rotation stabilization */
- tracking->stabilization.rot_track= new_track;
+ tracking->stabilization.rot_track = new_track;
BLI_addtail(&tracks, new_track);
}
@@ -859,7 +882,7 @@ static void tracks_map_merge(TracksMap *map, MovieTracking *tracking)
track->next = track->prev = NULL;
BLI_addtail(&new_tracks, track);
- track= next;
+ track = next;
}
/* now move all tracks which are currently operating and keep their names unique */
@@ -874,15 +897,15 @@ static void tracks_map_merge(TracksMap *map, MovieTracking *tracking)
BLI_uniquename(&new_tracks, track, "Track", '.', offsetof(MovieTrackingTrack, name), sizeof(track->name));
- track= next;
+ track = next;
}
- *old_tracks= new_tracks;
+ *old_tracks = new_tracks;
}
static void tracks_map_free(TracksMap *map, void (*customdata_free) (void *customdata))
{
- int i= 0;
+ int i = 0;
BLI_ghash_free(map->hash, NULL, NULL);
@@ -998,7 +1021,7 @@ MovieTrackingContext *BKE_tracking_context_new(MovieClip *clip, MovieClipUser *u
* than the search size */
int level = MIN2(track->pyramid_levels, max_pyramid_levels);
- if (track->tracker==TRACKER_KLT) {
+ if (track->tracker == TRACKER_KLT) {
track_context.region_tracker =
libmv_pyramidRegionTrackerNew(100, level, half_wnd, track->minimum_correlation);
}
@@ -1007,7 +1030,7 @@ MovieTrackingContext *BKE_tracking_context_new(MovieClip *clip, MovieClipUser *u
libmv_hybridRegionTrackerNew(100, half_wnd, track->minimum_correlation);
}
else if (track->tracker == TRACKER_SAD) {
- track_context.region_tracker= libmv_bruteRegionTrackerNew(MAX2(wndx, wndy), track->minimum_correlation);
+ track_context.region_tracker = libmv_bruteRegionTrackerNew(MAX2(wndx, wndy), track->minimum_correlation);
}
}
#endif
@@ -1030,7 +1053,7 @@ MovieTrackingContext *BKE_tracking_context_new(MovieClip *clip, MovieClipUser *u
* - MCLIP_USE_PROXY_CUSTOM_DIR is needed because proxy/timecode files might
* be stored in a different location
* ignore all the rest possible flags for now */
- context->clip_flag = clip->flag&MCLIP_TIMECODE_FLAGS;
+ context->clip_flag = clip->flag & MCLIP_TIMECODE_FLAGS;
context->user = *user;
context->user.render_size = MCLIP_PROXY_RENDER_SIZE_FULL;
@@ -1298,7 +1321,7 @@ static ImBuf *get_keyframed_ibuf(MovieTrackingContext *context, MovieTrackingTra
MovieTrackingMarker *next_marker = NULL;
if (next>=0 && next<track->markersnr)
- next_marker= &track->markers[next];
+ next_marker = &track->markers[next];
/* if next mrker is disabled, stop searching keyframe and use current frame as keyframe */
if (next_marker && next_marker->flag & MARKER_DISABLED)
@@ -1352,6 +1375,8 @@ void BKE_tracking_sync(MovieTrackingContext *context)
newframe = context->user.framenr - 1;
context->sync_frame = newframe;
+
+ tracking->dopesheet.ok = FALSE;
}
void BKE_tracking_sync_user(MovieClipUser *user, MovieTrackingContext *context)
@@ -1473,7 +1498,7 @@ int BKE_tracking_next(MovieTrackingContext *context)
}
marker_new.flag |= MARKER_TRACKED;
- marker_new.framenr= nextfra;
+ marker_new.framenr = nextfra;
#pragma omp critical
{
@@ -1732,7 +1757,7 @@ static int get_refine_intrinsics_flags(MovieTracking *tracking, MovieTrackingObj
static int count_tracks_on_both_keyframes(MovieTracking *tracking, ListBase *tracksbase)
{
int tot = 0;
- int frame1 = tracking->settings.keyframe1, frame2= tracking->settings.keyframe2;
+ int frame1 = tracking->settings.keyframe1, frame2 = tracking->settings.keyframe2;
MovieTrackingTrack *track;
track = tracksbase->first;
@@ -1863,7 +1888,7 @@ void BKE_tracking_reconstruction_context_free(MovieReconstructContext *context)
#ifdef WITH_LIBMV
static void solve_reconstruction_update_cb(void *customdata, double progress, const char *message)
{
- ReconstructProgressData *progressdata= customdata;
+ ReconstructProgressData *progressdata = customdata;
if (progressdata->progress) {
*progressdata->progress = progress;
@@ -1979,7 +2004,7 @@ MovieTrackingTrack *BKE_tracking_named_track(MovieTracking *tracking, MovieTrack
static int reconstruction_camera_index(MovieTrackingReconstruction *reconstruction, int framenr, int nearest)
{
- MovieReconstructedCamera *cameras= reconstruction->cameras;
+ MovieReconstructedCamera *cameras = reconstruction->cameras;
int a = 0, d = 1;
if (!reconstruction->camnr)
@@ -2216,7 +2241,7 @@ MovieTrackingObject *BKE_tracking_get_camera_object(MovieTracking *tracking)
if (object->flag & TRACKING_OBJECT_CAMERA)
return object;
- object= object->next;
+ object = object->next;
}
return NULL;
@@ -2249,7 +2274,7 @@ MovieTrackingReconstruction *BKE_tracking_get_reconstruction(MovieTracking *trac
void BKE_tracking_apply_intrinsics(MovieTracking *tracking, float co[2], float nco[2])
{
- MovieTrackingCamera *camera= &tracking->camera;
+ MovieTrackingCamera *camera = &tracking->camera;
#ifdef WITH_LIBMV
double x, y;
@@ -2309,7 +2334,7 @@ static int point_in_stroke(bGPDstroke *stroke, float x, float y)
count++;
}
- prev= i;
+ prev = i;
}
return count % 2;
@@ -2418,10 +2443,10 @@ MovieTrackingTrack *BKE_tracking_indexed_track(MovieTracking *tracking, int trac
track = track->next;
}
- object= object->next;
+ object = object->next;
}
- *tracksbase_r= NULL;
+ *tracksbase_r = NULL;
return NULL;
}
@@ -2645,8 +2670,8 @@ void BKE_tracking_stabilization_data(MovieTracking *tracking, int framenr, int w
if ((stab->flag & TRACKING_2D_STABILIZATION) == 0) {
zero_v2(loc);
- *scale= 1.0f;
- *angle= 0.0f;
+ *scale = 1.0f;
+ *angle = 0.0f;
return;
}
@@ -2765,10 +2790,10 @@ ImBuf *BKE_tracking_stabilize(MovieTracking *tracking, int framenr, ImBuf *ibuf,
copy_v2_v2(loc, tloc);
if (scale)
- *scale= tscale;
+ *scale = tscale;
if (angle)
- *angle= tangle;
+ *angle = tangle;
return tmpibuf;
}
@@ -3001,7 +3026,7 @@ void BKE_tracking_remove_object(MovieTracking *tracking, MovieTrackingObject *ob
if (track == tracking->act_track)
tracking->act_track = NULL;
- track= track->next;
+ track = track->next;
}
tracking_object_free(object);
@@ -3033,3 +3058,216 @@ MovieTrackingObject *BKE_tracking_named_object(MovieTracking *tracking, const ch
return NULL;
}
+
+/*********************** dopesheet functions *************************/
+
+static int channels_alpha_sort(void *a, void *b)
+{
+ MovieTrackingDopesheetChannel *channel_a = a;
+ MovieTrackingDopesheetChannel *channel_b = b;
+
+ if (BLI_strcasecmp(channel_a->track->name, channel_b->track->name) > 0)
+ return 1;
+ else
+ return 0;
+}
+
+static int channels_total_track_sort(void *a, void *b)
+{
+ MovieTrackingDopesheetChannel *channel_a = a;
+ MovieTrackingDopesheetChannel *channel_b = b;
+
+ if (channel_a->total_frames > channel_b->total_frames)
+ return 1;
+ else
+ return 0;
+}
+
+static int channels_longest_segment_sort(void *a, void *b)
+{
+ MovieTrackingDopesheetChannel *channel_a = a;
+ MovieTrackingDopesheetChannel *channel_b = b;
+
+ if (channel_a->max_segment > channel_b->max_segment)
+ return 1;
+ else
+ return 0;
+}
+
+static int channels_alpha_inverse_sort(void *a, void *b)
+{
+ if (channels_alpha_sort(a, b))
+ return 0;
+ else
+ return 1;
+}
+
+static int channels_total_track_inverse_sort(void *a, void *b)
+{
+ if (channels_total_track_sort(a, b))
+ return 0;
+ else
+ return 1;
+}
+
+static int channels_longest_segment_inverse_sort(void *a, void *b)
+{
+ if (channels_longest_segment_sort(a, b))
+ return 0;
+ else
+ return 1;
+}
+
+static void channels_segments_calc(MovieTrackingDopesheetChannel *channel)
+{
+ MovieTrackingTrack *track = channel->track;
+ int i, segment;
+
+ channel->tot_segment = 0;
+ channel->max_segment = 0;
+ channel->total_frames = 0;
+
+ /* count */
+ i = 0;
+ while (i < track->markersnr) {
+ MovieTrackingMarker *marker = &track->markers[i];
+
+ if ((marker->flag & MARKER_DISABLED) == 0) {
+ int prev_fra = marker->framenr, len = 0;
+
+ i++;
+ while (i < track->markersnr) {
+ marker = &track->markers[i];
+
+ if (marker->framenr != prev_fra + 1)
+ break;
+ if (marker->flag & MARKER_DISABLED)
+ break;
+
+ prev_fra = marker->framenr;
+ len++;
+ i++;
+ }
+
+ channel->tot_segment++;
+ }
+
+ i++;
+ }
+
+ if (!channel->tot_segment)
+ return;
+
+ channel->segments = MEM_callocN(2 * sizeof(int) * channel->tot_segment, "tracking channel segments");
+
+ /* create segments */
+ i = 0;
+ segment = 0;
+ while (i < track->markersnr) {
+ MovieTrackingMarker *marker = &track->markers[i];
+
+ if ((marker->flag & MARKER_DISABLED) == 0) {
+ MovieTrackingMarker *start_marker = marker;
+ int prev_fra = marker->framenr, len = 0;
+
+ i++;
+ while (i < track->markersnr) {
+ marker = &track->markers[i];
+
+ if (marker->framenr != prev_fra + 1)
+ break;
+ if (marker->flag & MARKER_DISABLED)
+ break;
+
+ prev_fra = marker->framenr;
+ channel->total_frames++;
+ len++;
+ i++;
+ }
+
+ channel->segments[2 * segment] = start_marker->framenr;
+ channel->segments[2 * segment + 1] = start_marker->framenr + len;
+
+ channel->max_segment = MAX2(channel->max_segment, len);
+ segment++;
+ }
+
+ i++;
+ }
+}
+
+static void tracking_dopesheet_sort(MovieTracking *tracking, int sort_method, int inverse)
+{
+ MovieTrackingDopesheet *dopesheet = &tracking->dopesheet;
+
+ if (dopesheet->sort_method == sort_method && dopesheet->sort_inverse == inverse)
+ return;
+
+ if (inverse) {
+ if (sort_method == TRACK_SORT_NAME) {
+ BLI_sortlist(&dopesheet->channels, channels_alpha_inverse_sort);
+ }
+ else if (sort_method == TRACK_SORT_LONGEST) {
+ BLI_sortlist(&dopesheet->channels, channels_longest_segment_inverse_sort);
+ }
+ else if (sort_method == TRACK_SORT_TOTAL) {
+ BLI_sortlist(&dopesheet->channels, channels_total_track_inverse_sort);
+ }
+ }
+ else {
+ if (sort_method == TRACK_SORT_NAME) {
+ BLI_sortlist(&dopesheet->channels, channels_alpha_sort);
+ }
+ else if (sort_method == TRACK_SORT_LONGEST) {
+ BLI_sortlist(&dopesheet->channels, channels_longest_segment_sort);
+ }
+ else if (sort_method == TRACK_SORT_TOTAL) {
+ BLI_sortlist(&dopesheet->channels, channels_total_track_sort);
+ }
+ }
+
+ dopesheet->sort_method = sort_method;
+ dopesheet->sort_inverse = inverse;
+}
+
+void BKE_tracking_dopesheet_tag_update(MovieTracking *tracking)
+{
+ MovieTrackingDopesheet *dopesheet = &tracking->dopesheet;
+
+ dopesheet->ok = FALSE;
+}
+
+void BKE_tracking_dopesheet_update(MovieTracking *tracking, int sort_method, int inverse)
+{
+ MovieTrackingObject *object = BKE_tracking_active_object(tracking);
+ MovieTrackingDopesheet *dopesheet = &tracking->dopesheet;
+ MovieTrackingTrack *track;
+ ListBase *tracksbase = BKE_tracking_object_tracks(tracking, object);
+
+ if (dopesheet->ok) {
+ tracking_dopesheet_sort(tracking, sort_method, inverse);
+ return;
+ }
+
+ tracking_dopesheet_free(dopesheet);
+
+ for (track = tracksbase->first; track; track = track->next) {
+ if (TRACK_SELECTED(track) && (track->flag & TRACK_HIDDEN) == 0) {
+ MovieTrackingDopesheetChannel *channel;
+
+ channel = MEM_callocN(sizeof(MovieTrackingDopesheetChannel), "tracking dopesheet channel");
+ channel->track = track;
+
+ channels_segments_calc(channel);
+
+ BLI_addtail(&dopesheet->channels, channel);
+ dopesheet->tot_channel++;
+ }
+ }
+
+ dopesheet->sort_method = TRACK_SORT_NONE;
+
+ tracking_dopesheet_sort(tracking, sort_method, inverse);
+
+ dopesheet->ok = TRUE;
+}
diff --git a/source/blender/blenkernel/intern/unit.c b/source/blender/blenkernel/intern/unit.c
index 48e939be7e9..03afc97f324 100644
--- a/source/blender/blenkernel/intern/unit.c
+++ b/source/blender/blenkernel/intern/unit.c
@@ -251,7 +251,7 @@ static struct bUnitDef buNaturalTimeDef[] = {
{"hour", "hours", "hr", "h", "Hours", 3600.0, 0.0, B_UNIT_DEF_NONE},
{"minute", "minutes", "min", "m", "Minutes", 60.0, 0.0, B_UNIT_DEF_NONE},
{"second", "seconds", "sec", "s", "Seconds", 1.0, 0.0, B_UNIT_DEF_NONE}, /* base unit */
- {"millisecond", "milliseconds", "ms", NULL, "Milliseconds", 0.001, 0.0 , B_UNIT_DEF_NONE},
+ {"millisecond", "milliseconds", "ms", NULL, "Milliseconds", 0.001, 0.0, B_UNIT_DEF_NONE},
{"microsecond", "microseconds", "µs", "us", "Microseconds", 0.000001, 0.0, B_UNIT_DEF_NONE},
{NULL, NULL, NULL, NULL, NULL, 0.0, 0.0}
};
diff --git a/source/blender/blenkernel/intern/writeffmpeg.c b/source/blender/blenkernel/intern/writeffmpeg.c
index 079bde0afec..7330269c1f4 100644
--- a/source/blender/blenkernel/intern/writeffmpeg.c
+++ b/source/blender/blenkernel/intern/writeffmpeg.c
@@ -1,19 +1,25 @@
/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
- * ffmpeg-write support
- *
- * Partial Copyright (c) 2006 Peter Schlaile
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s):
+ *
+ * Partial Copyright (c) 2006 Peter Schlaile
+ *
+ * ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/blenkernel/intern/writeffmpeg.c
diff --git a/source/blender/blenkernel/intern/writeframeserver.c b/source/blender/blenkernel/intern/writeframeserver.c
index 62e921f3311..0ff095607e3 100644
--- a/source/blender/blenkernel/intern/writeframeserver.c
+++ b/source/blender/blenkernel/intern/writeframeserver.c
@@ -1,25 +1,33 @@
/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
- * Frameserver
- * Makes Blender accessible from TMPGenc directly using VFAPI (you can
- * use firefox too ;-)
- *
- * Copyright (c) 2006 Peter Schlaile
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Copyright (c) 2006 Peter Schlaile
+ *
+ * Contributor(s):
+ *
+ * ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/blenkernel/intern/writeframeserver.c
* \ingroup bke
+ *
+ * Frameserver
+ * Makes Blender accessible from TMPGenc directly using VFAPI (you can
+ * use firefox too ;-)
*/
#ifdef WITH_FRAMESERVER
@@ -70,7 +78,7 @@ static int render_height;
static int startup_socket_system(void)
{
WSADATA wsa;
- return (WSAStartup(MAKEWORD(2,0),&wsa) == 0);
+ return (WSAStartup(MAKEWORD(2, 0), &wsa) == 0);
}
static void shutdown_socket_system(void)
diff --git a/source/blender/blenlib/BLI_bitmap.h b/source/blender/blenlib/BLI_bitmap.h
index 2aed71a7d44..f19d6d6f465 100644
--- a/source/blender/blenlib/BLI_bitmap.h
+++ b/source/blender/blenlib/BLI_bitmap.h
@@ -69,7 +69,7 @@ typedef unsigned int* BLI_bitmap;
/* set or clear the value of a single bit at '_index' */
#define BLI_BITMAP_MODIFY(_bitmap, _index, _set) \
do { \
- if(_set) \
+ if (_set) \
BLI_BITMAP_SET(_bitmap, _index); \
else \
BLI_BITMAP_CLEAR(_bitmap, _index); \
diff --git a/source/blender/blenlib/BLI_boxpack2d.h b/source/blender/blenlib/BLI_boxpack2d.h
index 7f92047b312..77e937d7b6f 100644
--- a/source/blender/blenlib/BLI_boxpack2d.h
+++ b/source/blender/blenlib/BLI_boxpack2d.h
@@ -34,7 +34,7 @@
/* Box Packer */
-typedef struct boxPack {
+typedef struct BoxPack {
float x;
float y;
float w;
@@ -44,9 +44,9 @@ typedef struct boxPack {
/* Verts this box uses
* (BL,TR,TL,BR) / 0,1,2,3 */
struct boxVert *v[4];
-} boxPack;
+} BoxPack;
-void boxPack2D(boxPack *boxarray, const int len, float *tot_width, float *tot_height);
+void BLI_box_pack_2D(BoxPack *boxarray, const int len, float *tot_width, float *tot_height);
#endif
diff --git a/source/blender/blenlib/BLI_bpath.h b/source/blender/blenlib/BLI_bpath.h
index 91252d3beb5..27b373e6eb8 100644
--- a/source/blender/blenlib/BLI_bpath.h
+++ b/source/blender/blenlib/BLI_bpath.h
@@ -43,25 +43,25 @@ struct ReportList;
* path has changed, and in that case, should write the result to pathOut. */
typedef int (*BPathVisitor)(void *userdata, char *path_dst, const char *path_src);
/* Executes 'visit' for each path associated with 'id'. */
-void bpath_traverse_id(struct Main *bmain, struct ID *id, BPathVisitor visit_cb, const int flag, void *userdata);
-void bpath_traverse_id_list(struct Main *bmain, struct ListBase *lb, BPathVisitor visit_cb, const int flag, void *userdata);
-void bpath_traverse_main(struct Main *bmain, BPathVisitor visit_cb, const int flag, void *userdata);
-int bpath_relocate_visitor(void *oldbasepath, char *path_dst, const char *path_src);
+void BLI_bpath_traverse_id(struct Main *bmain, struct ID *id, BPathVisitor visit_cb, const int flag, void *userdata);
+void BLI_bpath_traverse_id_list(struct Main *bmain, struct ListBase *lb, BPathVisitor visit_cb, const int flag, void *userdata);
+void BLI_bpath_traverse_main(struct Main *bmain, BPathVisitor visit_cb, const int flag, void *userdata);
+int BLI_bpath_relocate_visitor(void *oldbasepath, char *path_dst, const char *path_src);
-#define BPATH_TRAVERSE_ABS (1<<0) /* convert paths to absolute */
-#define BPATH_TRAVERSE_SKIP_LIBRARY (1<<2) /* skip library paths */
-#define BPATH_TRAVERSE_SKIP_PACKED (1<<3) /* skip packed data */
-#define BPATH_TRAVERSE_SKIP_MULTIFILE (1<<4) /* skip paths where a single dir is used with an array of files, eg.
- * sequence strip images and pointcache. in this case only use the first
- * file, this is needed for directory manipulation functions which might
- * otherwise modify the same directory multiple times */
+#define BLI_BPATH_TRAVERSE_ABS (1<<0) /* convert paths to absolute */
+#define BLI_BPATH_TRAVERSE_SKIP_LIBRARY (1<<2) /* skip library paths */
+#define BLI_BPATH_TRAVERSE_SKIP_PACKED (1<<3) /* skip packed data */
+#define BLI_BPATH_TRAVERSE_SKIP_MULTIFILE (1<<4) /* skip paths where a single dir is used with an array of files, eg.
+ * sequence strip images and pointcache. in this case only use the first
+ * file, this is needed for directory manipulation functions which might
+ * otherwise modify the same directory multiple times */
/* high level funcs */
/* creates a text file with missing files if there are any */
-void checkMissingFiles(struct Main *bmain, struct ReportList *reports);
-void makeFilesRelative(struct Main *bmain, const char *basedir, struct ReportList *reports);
-void makeFilesAbsolute(struct Main *bmain, const char *basedir, struct ReportList *reports);
-void findMissingFiles(struct Main *bmain, const char *searchpath, struct ReportList *reports);
+void BLI_bpath_missing_files_check(struct Main *bmain, struct ReportList *reports);
+void BLI_bpath_missing_files_find(struct Main *bmain, const char *searchpath, struct ReportList *reports);
+void BLI_bpath_relative_convert(struct Main *bmain, const char *basedir, struct ReportList *reports);
+void BLI_bpath_absolute_convert(struct Main *bmain, const char *basedir, struct ReportList *reports);
#endif // __BLI_BPATH_H__
diff --git a/source/blender/blenlib/BLI_callbacks.h b/source/blender/blenlib/BLI_callbacks.h
index b32a1e272c8..bfc336781aa 100644
--- a/source/blender/blenlib/BLI_callbacks.h
+++ b/source/blender/blenlib/BLI_callbacks.h
@@ -62,11 +62,11 @@ typedef struct {
} bCallbackFuncStore;
-void BLI_exec_cb(struct Main *main, struct ID *self, eCbEvent evt);
-void BLI_add_cb(bCallbackFuncStore *funcstore, eCbEvent evt);
+void BLI_callback_exec(struct Main *main, struct ID *self, eCbEvent evt);
+void BLI_callback_add(bCallbackFuncStore *funcstore, eCbEvent evt);
-void BLI_cb_init(void);
-void BLI_cb_finalize(void);
+void BLI_callback_global_init(void);
+void BLI_callback_global_finalize(void);
/* This is blenlib internal only, unrelated to above */
diff --git a/source/blender/blenlib/BLI_fileops.h b/source/blender/blenlib/BLI_fileops.h
index 73220cbd739..1bf4efca8a0 100644
--- a/source/blender/blenlib/BLI_fileops.h
+++ b/source/blender/blenlib/BLI_fileops.h
@@ -55,6 +55,7 @@ int BLI_rename(const char *from, const char *to);
int BLI_delete(const char *path, int dir, int recursive);
int BLI_move(const char *path, const char *to);
int BLI_create_symlink(const char *path, const char *to);
+int BLI_stat(const char *path, struct stat *buffer);
/* Directories */
diff --git a/source/blender/blenlib/BLI_fileops_types.h b/source/blender/blenlib/BLI_fileops_types.h
index 8e4b5b3e411..d9f8549e8f5 100644
--- a/source/blender/blenlib/BLI_fileops_types.h
+++ b/source/blender/blenlib/BLI_fileops_types.h
@@ -70,7 +70,7 @@ struct direntry{
struct dirlink
{
- struct dirlink *next,*prev;
+ struct dirlink *next, *prev;
char *name;
};
diff --git a/source/blender/blenlib/BLI_ghash.h b/source/blender/blenlib/BLI_ghash.h
index 457f098bff7..b178538edf2 100644
--- a/source/blender/blenlib/BLI_ghash.h
+++ b/source/blender/blenlib/BLI_ghash.h
@@ -131,6 +131,11 @@ void BLI_ghashIterator_step (GHashIterator *ghi);
*/
int BLI_ghashIterator_isDone (GHashIterator *ghi);
+#define GHASH_ITER(gh_iter_, ghash_) \
+ for (BLI_ghashIterator_init(&gh_iter_, ghash_); \
+ !BLI_ghashIterator_isDone(&gh_iter_); \
+ BLI_ghashIterator_step(&gh_iter_))
+
/* *** */
unsigned int BLI_ghashutil_ptrhash (const void *key);
@@ -144,10 +149,10 @@ int BLI_ghashutil_intcmp (const void *a, const void *b);
typedef struct GHashPair {
const void *first;
- int second;
+ const void *second;
} GHashPair;
-GHashPair* BLI_ghashutil_pairalloc (const void *first, int second);
+GHashPair* BLI_ghashutil_pairalloc (const void *first, const void *second);
unsigned int BLI_ghashutil_pairhash (const void *ptr);
int BLI_ghashutil_paircmp (const void *a, const void *b);
void BLI_ghashutil_pairfree (void *ptr);
diff --git a/source/blender/blenlib/BLI_jitter.h b/source/blender/blenlib/BLI_jitter.h
index 9aa21a89521..c2a6250c154 100644
--- a/source/blender/blenlib/BLI_jitter.h
+++ b/source/blender/blenlib/BLI_jitter.h
@@ -32,7 +32,7 @@
* \ingroup bli
*/
-void BLI_initjit(float *jitarr, int num);
+void BLI_jitter_init(float *jitarr, int num);
void BLI_jitterate1(float *jit1, float *jit2, int num, float rad1);
void BLI_jitterate2(float *jit1, float *jit2, int num, float rad2);
diff --git a/source/blender/blenlib/BLI_math_geom.h b/source/blender/blenlib/BLI_math_geom.h
index 9b5e3638609..85129d5b68d 100644
--- a/source/blender/blenlib/BLI_math_geom.h
+++ b/source/blender/blenlib/BLI_math_geom.h
@@ -244,14 +244,14 @@ void tangent_from_uv(float uv1[2], float uv2[2], float uv3[2],
void vcloud_estimate_transform(int list_size, float (*pos)[3], float *weight,
float (*rpos)[3], float *rweight,
- float lloc[3],float rloc[3],float lrot[3][3],float lscale[3][3]);
+ float lloc[3], float rloc[3], float lrot[3][3], float lscale[3][3]);
/****************************** Spherical Harmonics *************************/
/* Uses 2nd order SH => 9 coefficients, stored in this order:
- * 0 = (0,0),
- * 1 = (1,-1), 2 = (1,0), 3 = (1,1),
- * 4 = (2,-2), 5 = (2,-1), 6 = (2,0), 7 = (2,1), 8 = (2,2) */
+ * 0 = (0, 0),
+ * 1 = (1, -1), 2 = (1, 0), 3 = (1, 1),
+ * 4 = (2, -2), 5 = (2, -1), 6 = (2, 0), 7 = (2, 1), 8 = (2, 2) */
MINLINE void zero_sh(float r[9]);
MINLINE void copy_sh_sh(float r[9], const float a[9]);
diff --git a/source/blender/blenlib/BLI_math_matrix.h b/source/blender/blenlib/BLI_math_matrix.h
index 00a751f9da3..1d99fd4fa27 100644
--- a/source/blender/blenlib/BLI_math_matrix.h
+++ b/source/blender/blenlib/BLI_math_matrix.h
@@ -126,6 +126,8 @@ int is_orthogonal_m4(float mat[4][4]);
int is_orthonormal_m3(float mat[3][3]);
int is_orthonormal_m4(float mat[4][4]);
+int is_uniform_scaled_m3(float mat[3][3]);
+
void adjoint_m3_m3(float R[3][3], float A[3][3]);
void adjoint_m4_m4(float R[4][4], float A[4][4]);
diff --git a/source/blender/blenlib/BLI_math_vector.h b/source/blender/blenlib/BLI_math_vector.h
index af3df9c9ed2..249f2265440 100644
--- a/source/blender/blenlib/BLI_math_vector.h
+++ b/source/blender/blenlib/BLI_math_vector.h
@@ -126,7 +126,7 @@ MINLINE void cross_v3_v3v3(float r[3], const float a[3], const float b[3]);
MINLINE void add_newell_cross_v3_v3v3(float n[3], const float v_prev[3], const float v_curr[3]);
-MINLINE void star_m3_v3(float rmat[3][3],float a[3]);
+MINLINE void star_m3_v3(float rmat[3][3], float a[3]);
/*********************************** Length **********************************/
@@ -186,6 +186,7 @@ float angle_normalized_v2v2(const float a[2], const float b[2]);
float angle_v3v3(const float a[3], const float b[3]);
float angle_v3v3v3(const float a[3], const float b[3], const float c[3]);
float angle_normalized_v3v3(const float v1[3], const float v2[3]);
+float angle_on_axis_v3v3v3_v3(const float v1[3], const float v2[3], const float v3[3], const float axis[3]);
void angle_tri_v3(float angles[3], const float v1[3], const float v2[3], const float v3[3]);
void angle_quad_v3(float angles[4], const float v1[3], const float v2[3], const float v3[3], const float v4[3]);
void angle_poly_v3(float* angles, const float* verts[3], int len);
diff --git a/source/blender/blenlib/BLI_memarena.h b/source/blender/blenlib/BLI_memarena.h
index 8306a69e567..508cc03d848 100644
--- a/source/blender/blenlib/BLI_memarena.h
+++ b/source/blender/blenlib/BLI_memarena.h
@@ -1,5 +1,4 @@
-/*
- *
+/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
diff --git a/source/blender/blenlib/BLI_path_util.h b/source/blender/blenlib/BLI_path_util.h
index e02b48feda7..1d085a46a19 100644
--- a/source/blender/blenlib/BLI_path_util.h
+++ b/source/blender/blenlib/BLI_path_util.h
@@ -109,7 +109,7 @@ void BLI_newname(char * name, int add);
int BLI_stringdec(const char *string, char *head, char *start, unsigned short *numlen);
void BLI_stringenc(char *string, const char *head, const char *tail, unsigned short numlen, int pic);
int BLI_split_name_num(char *left, int *nr, const char *name, const char delim);
-void BLI_splitdirstring(char *di,char *fi);
+void BLI_splitdirstring(char *di, char *fi);
/* make sure path separators conform to system one */
void BLI_clean(char *path);
diff --git a/source/blender/blenlib/BLI_scanfill.h b/source/blender/blenlib/BLI_scanfill.h
index 26bcd50ef3e..081d5ccfb66 100644
--- a/source/blender/blenlib/BLI_scanfill.h
+++ b/source/blender/blenlib/BLI_scanfill.h
@@ -91,14 +91,14 @@ typedef struct ScanFillFace
} ScanFillFace;
/* scanfill.c: used in displist only... */
-struct ScanFillVert *BLI_addfillvert(ScanFillContext *sf_ctx, const float vec[3]);
-struct ScanFillEdge *BLI_addfilledge(ScanFillContext *sf_ctx, struct ScanFillVert *v1, struct ScanFillVert *v2);
+struct ScanFillVert *BLI_scanfill_vert_add(ScanFillContext *sf_ctx, const float vec[3]);
+struct ScanFillEdge *BLI_scanfill_edge_add(ScanFillContext *sf_ctx, struct ScanFillVert *v1, struct ScanFillVert *v2);
-int BLI_begin_edgefill(ScanFillContext *sf_ctx);
-int BLI_edgefill(ScanFillContext *sf_ctx, const short do_quad_tri_speedup);
-int BLI_edgefill_ex(ScanFillContext *sf_ctx, const short do_quad_tri_speedup,
+int BLI_scanfill_begin(ScanFillContext *sf_ctx);
+int BLI_scanfill_calc(ScanFillContext *sf_ctx, const short do_quad_tri_speedup);
+int BLI_scanfill_calc_ex(ScanFillContext *sf_ctx, const short do_quad_tri_speedup,
const float nor_proj[3]);
-void BLI_end_edgefill(ScanFillContext *sf_ctx);
+void BLI_scanfill_end(ScanFillContext *sf_ctx);
/* These callbacks are needed to make the lib finction properly */
diff --git a/source/blender/blenlib/BLI_threads.h b/source/blender/blenlib/BLI_threads.h
index 8e75a2db629..a4698ab4dd0 100644
--- a/source/blender/blenlib/BLI_threads.h
+++ b/source/blender/blenlib/BLI_threads.h
@@ -1,6 +1,4 @@
/*
- *
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
diff --git a/source/blender/blenlib/BLI_utildefines.h b/source/blender/blenlib/BLI_utildefines.h
index 3a533f73d9d..18c2aa3313c 100644
--- a/source/blender/blenlib/BLI_utildefines.h
+++ b/source/blender/blenlib/BLI_utildefines.h
@@ -79,36 +79,36 @@
#define MAX4(x,y,z,a) MAX2( MAX2((x),(y)) , MAX2((z),(a)) )
#define INIT_MINMAX(min, max) { \
- (min)[0]= (min)[1]= (min)[2]= 1.0e30f; \
- (max)[0]= (max)[1]= (max)[2]= -1.0e30f; \
+ (min)[0] = (min)[1] = (min)[2] = 1.0e30f; \
+ (max)[0] = (max)[1] = (max)[2] = -1.0e30f; \
}
#define INIT_MINMAX2(min, max) { \
- (min)[0]= (min)[1]= 1.0e30f; \
- (max)[0]= (max)[1]= -1.0e30f; \
+ (min)[0] = (min)[1] = 1.0e30f; \
+ (max)[0] = (max)[1] = -1.0e30f; \
} (void)0
#define DO_MIN(vec, min) { \
- if( (min)[0]>(vec)[0] ) (min)[0]= (vec)[0]; \
- if( (min)[1]>(vec)[1] ) (min)[1]= (vec)[1]; \
- if( (min)[2]>(vec)[2] ) (min)[2]= (vec)[2]; \
+ if ((min)[0] > (vec)[0]) (min)[0] = (vec)[0]; \
+ if ((min)[1] > (vec)[1]) (min)[1] = (vec)[1]; \
+ if ((min)[2] > (vec)[2]) (min)[2] = (vec)[2]; \
} (void)0
#define DO_MAX(vec, max) { \
- if( (max)[0]<(vec)[0] ) (max)[0]= (vec)[0]; \
- if( (max)[1]<(vec)[1] ) (max)[1]= (vec)[1]; \
- if( (max)[2]<(vec)[2] ) (max)[2]= (vec)[2]; \
+ if ((max)[0] < (vec)[0]) (max)[0] = (vec)[0]; \
+ if ((max)[1] < (vec)[1]) (max)[1] = (vec)[1]; \
+ if ((max)[2] < (vec)[2]) (max)[2] = (vec)[2]; \
} (void)0
#define DO_MINMAX(vec, min, max) { \
- if( (min)[0]>(vec)[0] ) (min)[0]= (vec)[0]; \
- if( (min)[1]>(vec)[1] ) (min)[1]= (vec)[1]; \
- if( (min)[2]>(vec)[2] ) (min)[2]= (vec)[2]; \
- if( (max)[0]<(vec)[0] ) (max)[0]= (vec)[0]; \
- if( (max)[1]<(vec)[1] ) (max)[1]= (vec)[1]; \
- if( (max)[2]<(vec)[2] ) (max)[2]= (vec)[2]; \
+ if ((min)[0] > (vec)[0] ) (min)[0] = (vec)[0]; \
+ if ((min)[1] > (vec)[1] ) (min)[1] = (vec)[1]; \
+ if ((min)[2] > (vec)[2] ) (min)[2] = (vec)[2]; \
+ if ((max)[0] < (vec)[0] ) (max)[0] = (vec)[0]; \
+ if ((max)[1] < (vec)[1] ) (max)[1] = (vec)[1]; \
+ if ((max)[2] < (vec)[2] ) (max)[2] = (vec)[2]; \
} (void)0
#define DO_MINMAX2(vec, min, max) { \
- if( (min)[0]>(vec)[0] ) (min)[0]= (vec)[0]; \
- if( (min)[1]>(vec)[1] ) (min)[1]= (vec)[1]; \
- if( (max)[0]<(vec)[0] ) (max)[0]= (vec)[0]; \
- if( (max)[1]<(vec)[1] ) (max)[1]= (vec)[1]; \
+ if ((min)[0] > (vec)[0] ) (min)[0] = (vec)[0]; \
+ if ((min)[1] > (vec)[1] ) (min)[1] = (vec)[1]; \
+ if ((max)[0] < (vec)[0] ) (max)[0] = (vec)[0]; \
+ if ((max)[1] < (vec)[1] ) (max)[1] = (vec)[1]; \
} (void)0
/* some math and copy defines */
diff --git a/source/blender/blenlib/BLI_uvproject.h b/source/blender/blenlib/BLI_uvproject.h
index 5abad87452c..516a9b8b237 100644
--- a/source/blender/blenlib/BLI_uvproject.h
+++ b/source/blender/blenlib/BLI_uvproject.h
@@ -24,22 +24,22 @@
* \ingroup bli
*/
-struct UvCameraInfo;
+struct ProjCameraInfo;
struct Object;
/* create uv info from the camera, needs to be freed */
-struct UvCameraInfo *project_camera_info(struct Object *ob, float rotmat[4][4], float winx, float winy);
+struct ProjCameraInfo *BLI_uvproject_camera_info(struct Object *ob, float rotmat[4][4], float winx, float winy);
/* apply uv from uvinfo (camera) */
-void project_from_camera(float target[2], float source[3], struct UvCameraInfo *uci);
+void BLI_uvproject_from_camera(float target[2], float source[3], struct ProjCameraInfo *uci);
/* apply uv from perspective matrix */
-void project_from_view(float target[2], float source[3], float persmat[4][4], float rotmat[4][4], float winx, float winy);
+void BLI_uvproject_from_view(float target[2], float source[3], float persmat[4][4], float rotmat[4][4], float winx, float winy);
/* apply ortho uv's */
-void project_from_view_ortho(float target[2], float source[3], float rotmat[4][4]);
+void BLI_uvproject_from_view_ortho(float target[2], float source[3], float rotmat[4][4]);
/* so we can adjust scale with keeping the struct private */
-void project_camera_info_scale(struct UvCameraInfo *uci, float scale_x, float scale_y);
+void BLI_uvproject_camera_info_scale(struct ProjCameraInfo *uci, float scale_x, float scale_y);
#endif
diff --git a/source/blender/blenlib/BLI_voxel.h b/source/blender/blenlib/BLI_voxel.h
index 4a13810a705..7b92ac05d29 100644
--- a/source/blender/blenlib/BLI_voxel.h
+++ b/source/blender/blenlib/BLI_voxel.h
@@ -33,12 +33,12 @@
*/
/** find the index number of a voxel, given x/y/z integer coords and resolution vector */
-#define V_I(x, y, z, res) ( (z)*(res)[1]*(res)[0] + (y)*(res)[0] + (x) )
+#define BLI_VOXEL_INDEX(x, y, z, res) ((z) * (res)[1] * (res)[0] + (y) * (res)[0] + (x))
/* all input coordinates must be in bounding box 0.0 - 1.0 */
-float voxel_sample_nearest(float *data, const int res[3], const float co[3]);
-float voxel_sample_trilinear(float *data, const int res[3], const float co[3]);
-float voxel_sample_triquadratic(float *data, const int res[3], const float co[3]);
-float voxel_sample_tricubic(float *data, const int res[3], const float co[3], int bspline);
+float BLI_voxel_sample_nearest(float *data, const int res[3], const float co[3]);
+float BLI_voxel_sample_trilinear(float *data, const int res[3], const float co[3]);
+float BLI_voxel_sample_triquadratic(float *data, const int res[3], const float co[3]);
+float BLI_voxel_sample_tricubic(float *data, const int res[3], const float co[3], int bspline);
#endif /* __BLI_VOXEL_H__ */
diff --git a/source/blender/blenlib/PIL_time.h b/source/blender/blenlib/PIL_time.h
index 7d34d33d686..c3c10239a8e 100644
--- a/source/blender/blenlib/PIL_time.h
+++ b/source/blender/blenlib/PIL_time.h
@@ -1,6 +1,4 @@
-/*
- * Platform independent time functions.
- *
+/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -29,6 +27,7 @@
/** \file blender/blenlib/PIL_time.h
* \ingroup bli
+ * \brief Platform independent time functions.
*/
diff --git a/source/blender/blenlib/intern/BLI_args.c b/source/blender/blenlib/intern/BLI_args.c
index cd904030bb9..ed3c6fad1a0 100644
--- a/source/blender/blenlib/intern/BLI_args.c
+++ b/source/blender/blenlib/intern/BLI_args.c
@@ -1,7 +1,4 @@
/*
- * A general argument parsing module
- *
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -30,9 +27,9 @@
/** \file blender/blenlib/intern/BLI_args.c
* \ingroup bli
+ * \brief A general argument parsing module
*/
-
#include <ctype.h> /* for tolower */
#include <string.h>
diff --git a/source/blender/blenlib/intern/BLI_ghash.c b/source/blender/blenlib/intern/BLI_ghash.c
index 28b4794ed1b..4dba726cb61 100644
--- a/source/blender/blenlib/intern/BLI_ghash.c
+++ b/source/blender/blenlib/intern/BLI_ghash.c
@@ -305,7 +305,7 @@ int BLI_ghashutil_strcmp(const void *a, const void *b)
return strcmp(a, b);
}
-GHashPair *BLI_ghashutil_pairalloc(const void *first, int second)
+GHashPair *BLI_ghashutil_pairalloc(const void *first, const void *second)
{
GHashPair *pair = MEM_mallocN(sizeof(GHashPair), "GHashPair");
pair->first = first;
@@ -317,7 +317,7 @@ unsigned int BLI_ghashutil_pairhash(const void *ptr)
{
const GHashPair *pair = ptr;
unsigned int hash = BLI_ghashutil_ptrhash(pair->first);
- return hash ^ BLI_ghashutil_inthash(SET_INT_IN_POINTER(pair->second));
+ return hash ^ BLI_ghashutil_ptrhash(pair->second);
}
int BLI_ghashutil_paircmp(const void *a, const void *b)
@@ -327,7 +327,7 @@ int BLI_ghashutil_paircmp(const void *a, const void *b)
int cmp = BLI_ghashutil_ptrcmp(A->first, B->first);
if (cmp == 0)
- return BLI_ghashutil_intcmp(SET_INT_IN_POINTER(A->second), SET_INT_IN_POINTER(B->second));
+ return BLI_ghashutil_ptrcmp(A->second, B->second);
return cmp;
}
diff --git a/source/blender/blenlib/intern/BLI_kdopbvh.c b/source/blender/blenlib/intern/BLI_kdopbvh.c
index 3921c01d2cf..8662406b0e9 100644
--- a/source/blender/blenlib/intern/BLI_kdopbvh.c
+++ b/source/blender/blenlib/intern/BLI_kdopbvh.c
@@ -129,7 +129,7 @@ static float KDOP_AXES[13][3] =
/*
* Generic push and pop heap
*/
-#define PUSH_HEAP_BODY(HEAP_TYPE,PRIORITY,heap,heap_size) \
+#define PUSH_HEAP_BODY(HEAP_TYPE, PRIORITY, heap, heap_size) \
{ \
HEAP_TYPE element = heap[heap_size-1]; \
int child = heap_size-1; \
@@ -146,7 +146,7 @@ static float KDOP_AXES[13][3] =
heap[child] = element; \
}
-#define POP_HEAP_BODY(HEAP_TYPE, PRIORITY,heap,heap_size) \
+#define POP_HEAP_BODY(HEAP_TYPE, PRIORITY, heap, heap_size) \
{ \
HEAP_TYPE element = heap[heap_size-1]; \
int parent = 0; \
@@ -177,7 +177,7 @@ static int ADJUST_MEMORY(void *local_memblock, void **memblock, int new_size, in
if (*memblock == local_memblock)
{
new_memblock = malloc( size_per_item * new_max_size );
- memcpy( new_memblock, *memblock, size_per_item * *max_size );
+ memcpy(new_memblock, *memblock, size_per_item * *max_size);
}
else
new_memblock = realloc(*memblock, size_per_item * new_max_size );
@@ -215,7 +215,7 @@ static int floor_lg(int a)
*/
static void bvh_insertionsort(BVHNode **a, int lo, int hi, int axis)
{
- int i,j;
+ int i, j;
BVHNode *t;
for (i=lo; i < hi; i++) {
j=i;
@@ -237,7 +237,7 @@ static int bvh_partition(BVHNode **a, int lo, int hi, BVHNode * x, int axis)
while (x->bv[axis] < (a[j])->bv[axis]) j--;
if (!(i < j))
return i;
- SWAP( BVHNode* , a[i], a[j]);
+ SWAP(BVHNode *, a[i], a[j]);
i++;
}
}
@@ -269,12 +269,12 @@ static void bvh_heapsort(BVHNode **a, int lo, int hi, int axis)
int n = hi-lo, i;
for (i=n/2; i>=1; i=i-1)
{
- bvh_downheap(a, i,n,lo, axis);
+ bvh_downheap(a, i, n, lo, axis);
}
for (i=n; i>1; i=i-1)
{
- SWAP(BVHNode*, a[lo],a[lo+i-1]);
- bvh_downheap(a, 1,i-1,lo, axis);
+ SWAP(BVHNode*, a[lo], a[lo+i-1]);
+ bvh_downheap(a, 1, i-1, lo, axis);
}
}
#endif
@@ -369,9 +369,9 @@ static void build_skip_links(BVHTree *tree, BVHNode *node, BVHNode *left, BVHNod
for (i = 0; i < node->totnode; i++) {
if (i+1 < node->totnode)
- build_skip_links(tree, node->children[i], left, node->children[i+1] );
+ build_skip_links(tree, node->children[i], left, node->children[i + 1]);
else
- build_skip_links(tree, node->children[i], left, right );
+ build_skip_links(tree, node->children[i], left, right);
left = node->children[i];
}
@@ -409,7 +409,7 @@ static void create_kdop_hull(BVHTree *tree, BVHNode *node, const float *co, int
// depends on the fact that the BVH's for each face is already build
static void refit_kdop_hull(BVHTree *tree, BVHNode *node, int start, int end)
{
- float newmin,newmax;
+ float newmin, newmax;
int i, j;
float *bv = node->bv;
@@ -671,7 +671,7 @@ static int implicit_needed_branches(int tree_type, int leafs)
* - if all elements are different all partition will get the same subset of elements
* as if the array was sorted.
*
- * partition P is described as the elements in the range ( nth[P] , nth[P+1] ]
+ * partition P is described as the elements in the range ( nth[P], nth[P+1] ]
*
* TODO: This can be optimized a bit by doing a specialized nth_element instead of K nth_elements
*/
@@ -1180,14 +1180,14 @@ typedef struct NodeDistance
} NodeDistance;
-#define NodeDistance_priority(a,b) ( (a).dist < (b).dist )
+#define NodeDistance_priority(a, b) ( (a).dist < (b).dist )
// TODO: use a priority queue to reduce the number of nodes looked on
static void dfs_find_nearest_dfs(BVHNearestData *data, BVHNode *node)
{
if (node->totnode == 0) {
if (data->callback)
- data->callback(data->userdata , node->index, data->co, &data->nearest);
+ data->callback(data->userdata, node->index, data->co, &data->nearest);
else {
data->nearest.index = node->index;
data->nearest.dist = calc_nearest_point(data->proj, node, data->nearest.co);
@@ -1329,7 +1329,7 @@ int BLI_bvhtree_find_nearest(BVHTree *tree, const float co[3], BVHTreeNearest *n
}
if (nearest) {
- memcpy( &data.nearest , nearest, sizeof(*nearest) );
+ memcpy(&data.nearest, nearest, sizeof(*nearest));
}
else {
data.nearest.index = -1;
@@ -1518,7 +1518,7 @@ int BLI_bvhtree_ray_cast(BVHTree *tree, const float co[3], const float dir[3], f
if (hit)
- memcpy( &data.hit, hit, sizeof(*hit) );
+ memcpy(&data.hit, hit, sizeof(*hit));
else {
data.hit.index = -1;
data.hit.dist = FLT_MAX;
@@ -1531,7 +1531,7 @@ int BLI_bvhtree_ray_cast(BVHTree *tree, const float co[3], const float dir[3], f
if (hit)
- memcpy( hit, &data.hit, sizeof(*hit) );
+ memcpy(hit, &data.hit, sizeof(*hit));
return data.hit.index;
}
@@ -1610,7 +1610,7 @@ static void dfs_range_query(RangeQueryData *data, BVHNode *node)
data->callback(data->userdata, node->children[i]->index, dist);
}
else
- dfs_range_query( data, node->children[i] );
+ dfs_range_query(data, node->children[i]);
}
}
}
@@ -1639,7 +1639,7 @@ int BLI_bvhtree_range_query(BVHTree *tree, const float co[3], float radius, BVHT
data.callback(data.userdata, root->index, dist);
}
else
- dfs_range_query( &data, root );
+ dfs_range_query(&data, root);
}
}
diff --git a/source/blender/blenlib/intern/BLI_kdtree.c b/source/blender/blenlib/intern/BLI_kdtree.c
index ee06f32a934..a518d1445e3 100644
--- a/source/blender/blenlib/intern/BLI_kdtree.c
+++ b/source/blender/blenlib/intern/BLI_kdtree.c
@@ -167,7 +167,7 @@ int BLI_kdtree_find_nearest(KDTree *tree, float *co, float *nor, KDTreeNearest *
root= tree->root;
min_node= root;
- min_dist= squared_distance(root->co,co,root->nor,nor);
+ min_dist= squared_distance(root->co, co, root->nor, nor);
if (co[root->d] < root->co[root->d]) {
if (root->right)
@@ -191,7 +191,7 @@ int BLI_kdtree_find_nearest(KDTree *tree, float *co, float *nor, KDTreeNearest *
cur_dist= -cur_dist*cur_dist;
if (-cur_dist<min_dist) {
- cur_dist=squared_distance(node->co,co,node->nor,nor);
+ cur_dist=squared_distance(node->co, co, node->nor, nor);
if (cur_dist<min_dist) {
min_dist=cur_dist;
min_node=node;
@@ -206,7 +206,7 @@ int BLI_kdtree_find_nearest(KDTree *tree, float *co, float *nor, KDTreeNearest *
cur_dist= cur_dist*cur_dist;
if (cur_dist<min_dist) {
- cur_dist=squared_distance(node->co,co,node->nor,nor);
+ cur_dist=squared_distance(node->co, co, node->nor, nor);
if (cur_dist<min_dist) {
min_dist=cur_dist;
min_node=node;
@@ -219,7 +219,7 @@ int BLI_kdtree_find_nearest(KDTree *tree, float *co, float *nor, KDTreeNearest *
}
if (cur+3 > totstack) {
KDTreeNode **temp=MEM_callocN((totstack+100)*sizeof(KDTreeNode*), "psys_treestack");
- memcpy(temp,stack,totstack*sizeof(KDTreeNode*));
+ memcpy(temp, stack, totstack*sizeof(KDTreeNode*));
if (stack != defaultstack)
MEM_freeN(stack);
stack=temp;
@@ -273,8 +273,8 @@ int BLI_kdtree_find_n_nearest(KDTree *tree, int n, float *co, float *nor, KDTree
root= tree->root;
- cur_dist= squared_distance(root->co,co,root->nor,nor);
- add_nearest(nearest,&found,n,root->index,cur_dist,root->co);
+ cur_dist= squared_distance(root->co, co, root->nor, nor);
+ add_nearest(nearest, &found, n, root->index, cur_dist, root->co);
if (co[root->d] < root->co[root->d]) {
if (root->right)
@@ -298,10 +298,10 @@ int BLI_kdtree_find_n_nearest(KDTree *tree, int n, float *co, float *nor, KDTree
cur_dist= -cur_dist*cur_dist;
if (found<n || -cur_dist<nearest[found-1].dist) {
- cur_dist=squared_distance(node->co,co,node->nor,nor);
+ cur_dist=squared_distance(node->co, co, node->nor, nor);
if (found<n || cur_dist<nearest[found-1].dist)
- add_nearest(nearest,&found,n,node->index,cur_dist,node->co);
+ add_nearest(nearest, &found, n, node->index, cur_dist, node->co);
if (node->left)
stack[cur++]=node->left;
@@ -313,9 +313,9 @@ int BLI_kdtree_find_n_nearest(KDTree *tree, int n, float *co, float *nor, KDTree
cur_dist= cur_dist*cur_dist;
if (found<n || cur_dist<nearest[found-1].dist) {
- cur_dist=squared_distance(node->co,co,node->nor,nor);
+ cur_dist=squared_distance(node->co, co, node->nor, nor);
if (found<n || cur_dist<nearest[found-1].dist)
- add_nearest(nearest,&found,n,node->index,cur_dist,node->co);
+ add_nearest(nearest, &found, n, node->index, cur_dist, node->co);
if (node->right)
stack[cur++]=node->right;
@@ -325,7 +325,7 @@ int BLI_kdtree_find_n_nearest(KDTree *tree, int n, float *co, float *nor, KDTree
}
if (cur+3 > totstack) {
KDTreeNode **temp=MEM_callocN((totstack+100)*sizeof(KDTreeNode*), "psys_treestack");
- memcpy(temp,stack,totstack*sizeof(KDTreeNode*));
+ memcpy(temp, stack, totstack * sizeof(KDTreeNode*));
if (stack != defaultstack)
MEM_freeN(stack);
stack=temp;
@@ -432,7 +432,7 @@ int BLI_kdtree_range_search(KDTree *tree, float range, float *co, float *nor, KD
if (cur+3 > totstack) {
KDTreeNode **temp=MEM_callocN((totstack+100)*sizeof(KDTreeNode*), "psys_treestack");
- memcpy(temp,stack,totstack*sizeof(KDTreeNode*));
+ memcpy(temp, stack, totstack*sizeof(KDTreeNode*));
if (stack != defaultstack)
MEM_freeN(stack);
stack=temp;
diff --git a/source/blender/blenlib/intern/DLRB_tree.c b/source/blender/blenlib/intern/DLRB_tree.c
index 7c5ee236a35..6398bd863db 100644
--- a/source/blender/blenlib/intern/DLRB_tree.c
+++ b/source/blender/blenlib/intern/DLRB_tree.c
@@ -44,7 +44,7 @@ DLRBT_Tree *BLI_dlrbTree_new (void)
}
/* Just zero out the pointers used */
-void BLI_dlrbTree_init (DLRBT_Tree *tree)
+void BLI_dlrbTree_init(DLRBT_Tree *tree)
{
if (tree == NULL)
return;
@@ -68,7 +68,7 @@ static void recursive_tree_free_nodes (DLRBT_Node *node)
}
/* Free the given tree's data but not the tree itself */
-void BLI_dlrbTree_free (DLRBT_Tree *tree)
+void BLI_dlrbTree_free(DLRBT_Tree *tree)
{
if (tree == NULL)
return;
@@ -113,7 +113,7 @@ static void linkedlist_sync_add_node (DLRBT_Tree *tree, DLRBT_Node *node)
}
/* Make sure the tree's Double-Linked list representation is valid */
-void BLI_dlrbTree_linkedlist_sync (DLRBT_Tree *tree)
+void BLI_dlrbTree_linkedlist_sync(DLRBT_Tree *tree)
{
/* sanity checks */
if (tree == NULL)
@@ -486,7 +486,7 @@ static void insert_check_3 (DLRBT_Tree *tree, DLRBT_Node *node)
/* Balance the tree after the given element has been added to it
* (using custom code, in the Binary Tree way).
*/
-void BLI_dlrbTree_insert (DLRBT_Tree *tree, DLRBT_Node *node)
+void BLI_dlrbTree_insert(DLRBT_Tree *tree, DLRBT_Node *node)
{
/* sanity checks */
if ((tree == NULL) || (node == NULL))
diff --git a/source/blender/blenlib/intern/boxpack2d.c b/source/blender/blenlib/intern/boxpack2d.c
index 6631e36fc72..f1931d35819 100644
--- a/source/blender/blenlib/intern/boxpack2d.c
+++ b/source/blender/blenlib/intern/boxpack2d.c
@@ -38,14 +38,14 @@ typedef struct boxVert {
float y;
short free;
- struct boxPack *trb; /* top right box */
- struct boxPack *blb; /* bottom left box */
- struct boxPack *brb; /* bottom right box */
- struct boxPack *tlb; /* top left box */
+ struct BoxPack *trb; /* top right box */
+ struct BoxPack *blb; /* bottom left box */
+ struct BoxPack *brb; /* bottom right box */
+ struct BoxPack *tlb; /* top left box */
/* Store last intersecting boxes here
* speedup intersection testing */
- struct boxPack *isect_cache[4];
+ struct BoxPack *isect_cache[4];
int index;
} boxVert;
@@ -105,7 +105,7 @@ typedef struct boxVert {
/* qsort function - sort largest to smallest */
static int box_areasort(const void *p1, const void *p2)
{
- const boxPack *b1 = p1, *b2 = p2;
+ const BoxPack *b1 = p1, *b2 = p2;
const float a1 = BOXAREA(b1);
const float a2 = BOXAREA(b2);
@@ -152,12 +152,12 @@ static int vertex_sort(const void *p1, const void *p2)
* len - the number of boxes in the array.
* tot_width and tot_height are set so you can normalize the data.
* */
-void boxPack2D(boxPack *boxarray, const int len, float *tot_width, float *tot_height)
+void BLI_box_pack_2D(BoxPack *boxarray, const int len, float *tot_width, float *tot_height)
{
boxVert *vert; /* the current vert */
int box_index, verts_pack_len, i, j, k, isect;
int quad_flags[4] = {BLF, TRF, TLF, BRF}; /* use for looping */
- boxPack *box, *box_test; /*current box and another for intersection tests*/
+ BoxPack *box, *box_test; /*current box and another for intersection tests*/
int *vertex_pack_indices; /*an array of indices used for sorting verts*/
if (!len) {
@@ -167,11 +167,11 @@ void boxPack2D(boxPack *boxarray, const int len, float *tot_width, float *tot_he
}
/* Sort boxes, biggest first */
- qsort(boxarray, len, sizeof(boxPack), box_areasort);
+ qsort(boxarray, len, sizeof(BoxPack), box_areasort);
/* add verts to the boxes, these are only used internally */
- vert = vertarray = MEM_mallocN(len * 4 * sizeof(boxVert), "boxPack Verts");
- vertex_pack_indices = MEM_mallocN(len * 3 * sizeof(int), "boxPack Indices");
+ vert = vertarray = MEM_mallocN(len * 4 * sizeof(boxVert), "BoxPack Verts");
+ vertex_pack_indices = MEM_mallocN(len * 3 * sizeof(int), "BoxPack Indices");
for (box = boxarray, box_index = 0, i = 0; box_index < len; box_index++, box++) {
diff --git a/source/blender/blenlib/intern/bpath.c b/source/blender/blenlib/intern/bpath.c
index 196a9a9fc47..9d3f4c4fd2f 100644
--- a/source/blender/blenlib/intern/bpath.c
+++ b/source/blender/blenlib/intern/bpath.c
@@ -93,9 +93,9 @@ static int checkMissingFiles_visit_cb(void *userdata, char *UNUSED(path_dst), co
}
/* high level function */
-void checkMissingFiles(Main *bmain, ReportList *reports)
+void BLI_bpath_missing_files_check(Main *bmain, ReportList *reports)
{
- bpath_traverse_main(bmain, checkMissingFiles_visit_cb, BPATH_TRAVERSE_ABS, reports);
+ BLI_bpath_traverse_main(bmain, checkMissingFiles_visit_cb, BLI_BPATH_TRAVERSE_ABS, reports);
}
typedef struct BPathRemap_Data {
@@ -130,7 +130,7 @@ static int makeFilesRelative_visit_cb(void *userdata, char *path_dst, const char
}
}
-void makeFilesRelative(Main *bmain, const char *basedir, ReportList *reports)
+void BLI_bpath_relative_convert(Main *bmain, const char *basedir, ReportList *reports)
{
BPathRemap_Data data = {NULL};
@@ -142,7 +142,7 @@ void makeFilesRelative(Main *bmain, const char *basedir, ReportList *reports)
data.basedir = basedir;
data.reports = reports;
- bpath_traverse_main(bmain, makeFilesRelative_visit_cb, 0, (void *)&data);
+ BLI_bpath_traverse_main(bmain, makeFilesRelative_visit_cb, 0, (void *)&data);
BKE_reportf(reports, data.count_failed ? RPT_WARNING : RPT_INFO,
"Total files %d|Changed %d|Failed %d",
@@ -172,8 +172,8 @@ static int makeFilesAbsolute_visit_cb(void *userdata, char *path_dst, const char
}
}
-/* similar to makeFilesRelative - keep in sync! */
-void makeFilesAbsolute(Main *bmain, const char *basedir, ReportList *reports)
+/* similar to BLI_bpath_relative_convert - keep in sync! */
+void BLI_bpath_absolute_convert(Main *bmain, const char *basedir, ReportList *reports)
{
BPathRemap_Data data = {NULL};
@@ -185,7 +185,7 @@ void makeFilesAbsolute(Main *bmain, const char *basedir, ReportList *reports)
data.basedir = basedir;
data.reports = reports;
- bpath_traverse_main(bmain, makeFilesAbsolute_visit_cb, 0, (void *)&data);
+ BLI_bpath_traverse_main(bmain, makeFilesAbsolute_visit_cb, 0, (void *)&data);
BKE_reportf(reports, data.count_failed ? RPT_WARNING : RPT_INFO,
"Total files %d|Changed %d|Failed %d",
@@ -294,14 +294,14 @@ static int findMissingFiles_visit_cb(void *userdata, char *path_dst, const char
}
}
-void findMissingFiles(Main *bmain, const char *searchpath, ReportList *reports)
+void BLI_bpath_missing_files_find(Main *bmain, const char *searchpath, ReportList *reports)
{
struct BPathFind_Data data = {NULL};
data.reports = reports;
BLI_split_dir_part(searchpath, data.searchdir, sizeof(data.searchdir));
- bpath_traverse_main(bmain, findMissingFiles_visit_cb, 0, (void *)&data);
+ BLI_bpath_traverse_main(bmain, findMissingFiles_visit_cb, 0, (void *)&data);
}
/* Run a visitor on a string, replacing the contents of the string as needed. */
@@ -379,19 +379,19 @@ static int rewrite_path_alloc(char **path, BPathVisitor visit_cb, const char *ab
}
/* Run visitor function 'visit' on all paths contained in 'id'. */
-void bpath_traverse_id(Main *bmain, ID *id, BPathVisitor visit_cb, const int flag, void *bpath_user_data)
+void BLI_bpath_traverse_id(Main *bmain, ID *id, BPathVisitor visit_cb, const int flag, void *bpath_user_data)
{
Image *ima;
- const char *absbase = (flag & BPATH_TRAVERSE_ABS) ? ID_BLEND_PATH(bmain, id) : NULL;
+ const char *absbase = (flag & BLI_BPATH_TRAVERSE_ABS) ? ID_BLEND_PATH(bmain, id) : NULL;
- if ((flag & BPATH_TRAVERSE_SKIP_LIBRARY) && id->lib) {
+ if ((flag & BLI_BPATH_TRAVERSE_SKIP_LIBRARY) && id->lib) {
return;
}
switch (GS(id->name)) {
case ID_IM:
ima= (Image *)id;
- if (ima->packedfile == NULL || (flag & BPATH_TRAVERSE_SKIP_PACKED) == 0) {
+ if (ima->packedfile == NULL || (flag & BLI_BPATH_TRAVERSE_SKIP_PACKED) == 0) {
if (ELEM3(ima->source, IMA_SRC_FILE, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE)) {
rewrite_path_fixed(ima->name, visit_cb, absbase, bpath_user_data);
}
@@ -471,7 +471,7 @@ void bpath_traverse_id(Main *bmain, ID *id, BPathVisitor visit_cb, const int fla
case ID_SO:
{
bSound *sound= (bSound *)id;
- if (sound->packedfile == NULL || (flag & BPATH_TRAVERSE_SKIP_PACKED) == 0) {
+ if (sound->packedfile == NULL || (flag & BLI_BPATH_TRAVERSE_SKIP_PACKED) == 0) {
rewrite_path_fixed(sound->name, visit_cb, absbase, bpath_user_data);
}
}
@@ -484,7 +484,7 @@ void bpath_traverse_id(Main *bmain, ID *id, BPathVisitor visit_cb, const int fla
case ID_VF:
{
VFont *vf= (VFont *)id;
- if (vf->packedfile == NULL || (flag & BPATH_TRAVERSE_SKIP_PACKED) == 0) {
+ if (vf->packedfile == NULL || (flag & BLI_BPATH_TRAVERSE_SKIP_PACKED) == 0) {
if (strcmp(vf->name, FO_BUILTIN_NAME) != 0) {
rewrite_path_fixed(((VFont *)id)->name, visit_cb, absbase, bpath_user_data);
}
@@ -512,7 +512,8 @@ void bpath_traverse_id(Main *bmain, ID *id, BPathVisitor visit_cb, const int fla
if (scene->ed) {
Sequence *seq;
- SEQ_BEGIN (scene->ed, seq) {
+ SEQ_BEGIN (scene->ed, seq)
+ {
if (SEQ_HAS_PATH(seq)) {
if (ELEM(seq->type, SEQ_MOVIE, SEQ_SOUND)) {
rewrite_path_fixed_dirfile(seq->strip->dir, seq->strip->stripdata->name,
@@ -524,7 +525,7 @@ void bpath_traverse_id(Main *bmain, ID *id, BPathVisitor visit_cb, const int fla
int len= MEM_allocN_len(se) / sizeof(*se);
int i;
- if (flag & BPATH_TRAVERSE_SKIP_MULTIFILE) {
+ if (flag & BLI_BPATH_TRAVERSE_SKIP_MULTIFILE) {
/* only operate on one path */
len= MIN2(1, len);
}
@@ -582,26 +583,26 @@ void bpath_traverse_id(Main *bmain, ID *id, BPathVisitor visit_cb, const int fla
}
}
-void bpath_traverse_id_list(Main *bmain, ListBase *lb, BPathVisitor visit_cb, const int flag, void *bpath_user_data)
+void BLI_bpath_traverse_id_list(Main *bmain, ListBase *lb, BPathVisitor visit_cb, const int flag, void *bpath_user_data)
{
ID *id;
for (id = lb->first; id; id = id->next) {
- bpath_traverse_id(bmain, id, visit_cb, flag, bpath_user_data);
+ BLI_bpath_traverse_id(bmain, id, visit_cb, flag, bpath_user_data);
}
}
-void bpath_traverse_main(Main *bmain, BPathVisitor visit_cb, const int flag, void *bpath_user_data)
+void BLI_bpath_traverse_main(Main *bmain, BPathVisitor visit_cb, const int flag, void *bpath_user_data)
{
ListBase *lbarray[MAX_LIBARRAY];
int a = set_listbasepointers(bmain, lbarray);
while (a--) {
- bpath_traverse_id_list(bmain, lbarray[a], visit_cb, flag, bpath_user_data);
+ BLI_bpath_traverse_id_list(bmain, lbarray[a], visit_cb, flag, bpath_user_data);
}
}
/* Rewrites a relative path to be relative to the main file - unless the path is
* absolute, in which case it is not altered. */
-int bpath_relocate_visitor(void *pathbase_v, char *path_dst, const char *path_src)
+int BLI_bpath_relocate_visitor(void *pathbase_v, char *path_dst, const char *path_src)
{
/* be sure there is low chance of the path being too short */
char filepath[(FILE_MAXDIR * 2) + FILE_MAXFILE];
diff --git a/source/blender/blenlib/intern/callbacks.c b/source/blender/blenlib/intern/callbacks.c
index 0cb986d9090..876599f7480 100644
--- a/source/blender/blenlib/intern/callbacks.c
+++ b/source/blender/blenlib/intern/callbacks.c
@@ -28,7 +28,7 @@
static ListBase callback_slots[BLI_CB_EVT_TOT]= {{NULL}};
-void BLI_exec_cb(struct Main *main, struct ID *self, eCbEvent evt)
+void BLI_callback_exec(struct Main *main, struct ID *self, eCbEvent evt)
{
ListBase *lb= &callback_slots[evt];
bCallbackFuncStore *funcstore;
@@ -38,19 +38,19 @@ void BLI_exec_cb(struct Main *main, struct ID *self, eCbEvent evt)
}
}
-void BLI_add_cb(bCallbackFuncStore *funcstore, eCbEvent evt)
+void BLI_callback_add(bCallbackFuncStore *funcstore, eCbEvent evt)
{
ListBase *lb= &callback_slots[evt];
BLI_addtail(lb, funcstore);
}
-void BLI_cb_init(void)
+void BLI_callback_global_init(void)
{
/* do nothing */
}
/* call on application exit */
-void BLI_cb_finalize(void)
+void BLI_callback_global_finalize(void)
{
eCbEvent evt;
for (evt= 0; evt < BLI_CB_EVT_TOT; evt++) {
diff --git a/source/blender/blenlib/intern/cpu.c b/source/blender/blenlib/intern/cpu.c
index 0a805293a05..4e2003dcbf7 100644
--- a/source/blender/blenlib/intern/cpu.c
+++ b/source/blender/blenlib/intern/cpu.c
@@ -1,6 +1,4 @@
/*
- *
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
diff --git a/source/blender/blenlib/intern/fileops.c b/source/blender/blenlib/intern/fileops.c
index 8990f0f79d3..0a5e4d9fd48 100644
--- a/source/blender/blenlib/intern/fileops.c
+++ b/source/blender/blenlib/intern/fileops.c
@@ -82,7 +82,7 @@ int BLI_file_gzip(const char *from, const char *to)
gzfile = BLI_gzopen(to, "wb1");
if (gzfile == NULL)
return -1;
- file = BLI_open(from, O_BINARY|O_RDONLY,0);
+ file = BLI_open(from, O_BINARY|O_RDONLY, 0);
if (file < 0)
return -2;
@@ -223,17 +223,17 @@ void *BLI_gzopen(const char *filename, const char *mode)
/* xxx Creates file before transcribing the path */
if (mode[0] == 'w')
- fclose(ufopen(filename,"a"));
+ fclose(ufopen(filename, "a"));
UTF16_ENCODE(filename);
- GetShortPathNameW(filename_16,short_name_16, 256);
+ GetShortPathNameW(filename_16, short_name_16, 256);
for (i = 0; i < 256; i++) {
short_name[i] = (char)short_name_16[i];
}
- gzfile = gzopen(short_name,mode);
+ gzfile = gzopen(short_name, mode);
UTF16_UN_ENCODE(filename);
}
@@ -367,7 +367,7 @@ void BLI_dir_create_recursive(const char *dirname)
if (dirname[0]) /* patch, this recursive loop tries to create a nameless directory */
if (umkdir(dirname)==-1)
- printf("Unable to create directory %s\n",dirname);
+ printf("Unable to create directory %s\n", dirname);
}
int BLI_rename(const char *from, const char *to)
diff --git a/source/blender/blenlib/intern/freetypefont.c b/source/blender/blenlib/intern/freetypefont.c
index 8f2a2e6f8b5..c9f7b7c7e64 100644
--- a/source/blender/blenlib/intern/freetypefont.c
+++ b/source/blender/blenlib/intern/freetypefont.c
@@ -82,7 +82,7 @@ static void freetypechar_to_vchar(FT_Face face, FT_ULong charcode, VFontData *vf
FT_Outline ftoutline;
float scale, height;
float dx, dy;
- int j,k,l,m=0;
+ int j, k, l, m=0;
// adjust font size
height= ((double) face->bbox.yMax - (double) face->bbox.yMin);
@@ -116,8 +116,8 @@ static void freetypechar_to_vchar(FT_Face face, FT_ULong charcode, VFontData *vf
che->width= glyph->advance.x * scale;
// Start converting the FT data
- npoints = (int *)MEM_callocN((ftoutline.n_contours) * sizeof(int),"endpoints");
- onpoints = (int *)MEM_callocN((ftoutline.n_contours) * sizeof(int),"onpoints");
+ npoints = (int *)MEM_callocN((ftoutline.n_contours) * sizeof(int), "endpoints");
+ onpoints = (int *)MEM_callocN((ftoutline.n_contours) * sizeof(int), "onpoints");
// calculate total points of each contour
for (j = 0; j < ftoutline.n_contours; j++) {
@@ -271,7 +271,7 @@ static void freetypechar_to_vchar(FT_Face face, FT_ULong charcode, VFontData *vf
// len_squared_v2v2, see if there's a distance between the three points
// len_squared_v2v2 again, to check the angle between the handles
// finally, check if one of them is a vector handle
- if ((dist_to_line_v2(bezt->vec[0],bezt->vec[1],bezt->vec[2]) < 0.001f) &&
+ if ((dist_to_line_v2(bezt->vec[0], bezt->vec[1], bezt->vec[2]) < 0.001f) &&
(len_squared_v2v2(bezt->vec[0], bezt->vec[1]) > 0.0001f*0.0001f) &&
(len_squared_v2v2(bezt->vec[1], bezt->vec[2]) > 0.0001f*0.0001f) &&
(len_squared_v2v2(bezt->vec[0], bezt->vec[2]) > 0.0002f*0.0001f) &&
@@ -304,7 +304,7 @@ static int objchr_to_ftvfontdata(VFont *vfont, FT_ULong charcode)
// Load the font to memory
if (tf->pf) {
- err= FT_New_Memory_Face( library,
+ err= FT_New_Memory_Face(library,
tf->pf->data,
tf->pf->size,
0,
@@ -342,7 +342,7 @@ static VFontData *objfnt_to_ftvfontdata(PackedFile * pf)
#endif
// load the freetype font
- err = FT_New_Memory_Face( library,
+ err = FT_New_Memory_Face(library,
pf->data,
pf->size,
0,
@@ -351,10 +351,10 @@ static VFontData *objfnt_to_ftvfontdata(PackedFile * pf)
if (err) return NULL;
#if 0
- for ( n = 0; n < face->num_charmaps; n++ )
+ for (n = 0; n < face->num_charmaps; n++)
{
charmap = face->charmaps[n];
- if ( charmap->platform_id == my_platform_id &&
+ if (charmap->platform_id == my_platform_id &&
charmap->encoding_id == my_encoding_id )
{
found = charmap;
@@ -362,11 +362,11 @@ static VFontData *objfnt_to_ftvfontdata(PackedFile * pf)
}
}
- if ( !found ) { return NULL; }
+ if (!found ) { return NULL; }
// now, select the charmap for the face object
- err = FT_Set_Charmap( face, found );
- if ( err ) { return NULL; }
+ err = FT_Set_Charmap(face, found);
+ if (err) { return NULL; }
#endif
// allocate blender font
@@ -393,7 +393,7 @@ static VFontData *objfnt_to_ftvfontdata(PackedFile * pf)
}
}
- err = FT_Set_Charmap( face, found );
+ err = FT_Set_Charmap(face, found);
if ( err )
return NULL;
@@ -498,7 +498,7 @@ VFontData *BLI_vfontdata_from_freetypefont(PackedFile *pf)
}
//free Freetype
- FT_Done_FreeType( library);
+ FT_Done_FreeType(library);
return vfd;
}
@@ -620,7 +620,7 @@ font driver produces such outlines.
Each glyph's original outline points are located on a grid of indivisible units. The points are stored
-in the font file as 16-bit integer grid coordinates, with the grid origin's being at (0,0); they thus
+in the font file as 16-bit integer grid coordinates, with the grid origin's being at (0, 0); they thus
range from -16384 to 16383.
Convert conic to bezier arcs:
diff --git a/source/blender/blenlib/intern/jitter.c b/source/blender/blenlib/intern/jitter.c
index fbdf698cc87..afe31fb1377 100644
--- a/source/blender/blenlib/intern/jitter.c
+++ b/source/blender/blenlib/intern/jitter.c
@@ -1,7 +1,4 @@
/*
- * Jitter offset table
- *
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -30,9 +27,9 @@
/** \file blender/blenlib/intern/jitter.c
* \ingroup bli
+ * \brief Jitter offset table
*/
-
#include <math.h>
#include <string.h>
#include "MEM_guardedalloc.h"
@@ -43,7 +40,7 @@
void BLI_jitterate1(float *jit1, float *jit2, int num, float rad1)
{
- int i , j , k;
+ int i, j, k;
float vecx, vecy, dvecx, dvecy, x, y, len;
for (i = 2*num-2; i>=0 ; i-=2) {
@@ -96,7 +93,7 @@ void BLI_jitterate1(float *jit1, float *jit2, int num, float rad1)
jit2[i] = x;
jit2[i+1] = y;
}
- memcpy(jit1,jit2,2 * num * sizeof(float));
+ memcpy(jit1, jit2, 2 * num * sizeof(float));
}
void BLI_jitterate2(float *jit1, float *jit2, int num, float rad2)
@@ -135,11 +132,11 @@ void BLI_jitterate2(float *jit1, float *jit2, int num, float rad2)
jit2[i] = x;
jit2[i+1] = y;
}
- memcpy(jit1,jit2,2 * num * sizeof(float));
+ memcpy(jit1, jit2, 2 * num * sizeof(float));
}
-void BLI_initjit(float *jitarr, int num)
+void BLI_jitter_init(float *jitarr, int num)
{
float *jit2, x, rad1, rad2, rad3;
int i;
diff --git a/source/blender/blenlib/intern/listbase.c b/source/blender/blenlib/intern/listbase.c
index f7114822dfd..19cae7456c9 100644
--- a/source/blender/blenlib/intern/listbase.c
+++ b/source/blender/blenlib/intern/listbase.c
@@ -126,7 +126,7 @@ void BLI_freelinkN(ListBase *listbase, void *vlink)
if (link == NULL) return;
if (listbase == NULL) return;
- BLI_remlink(listbase,link);
+ BLI_remlink(listbase, link);
MEM_freeN(link);
}
diff --git a/source/blender/blenlib/intern/math_matrix.c b/source/blender/blenlib/intern/math_matrix.c
index 76b986d7346..b3b58dca1a6 100644
--- a/source/blender/blenlib/intern/math_matrix.c
+++ b/source/blender/blenlib/intern/math_matrix.c
@@ -866,6 +866,35 @@ int is_orthonormal_m4(float m[][4])
return 0;
}
+int is_uniform_scaled_m3(float m[][3])
+{
+ const float eps = 1e-7;
+ float t[3][3];
+ float l1, l2, l3, l4, l5, l6;
+
+ copy_m3_m3(t, m);
+ transpose_m3(t);
+
+ l1 = len_squared_v3(m[0]);
+ l2 = len_squared_v3(m[1]);
+ l3 = len_squared_v3(m[2]);
+
+ l4 = len_squared_v3(t[0]);
+ l5 = len_squared_v3(t[1]);
+ l6 = len_squared_v3(t[2]);
+
+ if (fabsf(l2 - l1) <= eps &&
+ fabsf(l3 - l1) <= eps &&
+ fabsf(l4 - l1) <= eps &&
+ fabsf(l5 - l1) <= eps &&
+ fabsf(l6 - l1) <= eps)
+ {
+ return 1;
+ }
+
+ return 0;
+}
+
void normalize_m3(float mat[][3])
{
normalize_v3(mat[0]);
@@ -1674,8 +1703,8 @@ void svd_m4(float U[4][4], float s[4], float V[4][4], float A_[4][4])
// Calculate the shift.
float scale = maxf(maxf(maxf(maxf(
- fabsf(s[p - 1]),fabsf(s[p - 2])),fabsf(e[p - 2])),
- fabsf(s[k])),fabsf(e[k]));
+ fabsf(s[p - 1]), fabsf(s[p - 2])), fabsf(e[p - 2])),
+ fabsf(s[k])), fabsf(e[k]));
float invscale = 1.0f / scale;
float sp = s[p - 1] * invscale;
float spm1 = s[p - 2] * invscale;
diff --git a/source/blender/blenlib/intern/math_vector.c b/source/blender/blenlib/intern/math_vector.c
index f734e01943f..90e6a4cb945 100644
--- a/source/blender/blenlib/intern/math_vector.c
+++ b/source/blender/blenlib/intern/math_vector.c
@@ -217,6 +217,25 @@ float angle_normalized_v2v2(const float v1[2], const float v2[2])
return 2.0f * (float)saasin(len_v2v2(v2, v1) / 2.0f);
}
+/**
+ * angle between 2 vectors defined by 3 coords, about an axis. */
+float angle_on_axis_v3v3v3_v3(const float v1[3], const float v2[3], const float v3[3], const float axis[3])
+{
+ float v1_proj[3], v2_proj[3], tproj[3];
+
+ sub_v3_v3v3(v1_proj, v1, v2);
+ sub_v3_v3v3(v2_proj, v3, v2);
+
+ /* project the vectors onto the axis */
+ project_v3_v3v3(tproj, v1_proj, axis);
+ sub_v3_v3(v1_proj, tproj);
+
+ project_v3_v3v3(tproj, v2_proj, axis);
+ sub_v3_v3(v2_proj, tproj);
+
+ return angle_v3v3(v1_proj, v2_proj);
+}
+
void angle_tri_v3(float angles[3], const float v1[3], const float v2[3], const float v3[3])
{
float ed1[3], ed2[3], ed3[3];
diff --git a/source/blender/blenlib/intern/noise.c b/source/blender/blenlib/intern/noise.c
index 5db42c35f5c..d795f9bf332 100644
--- a/source/blender/blenlib/intern/noise.c
+++ b/source/blender/blenlib/intern/noise.c
@@ -1,6 +1,4 @@
/*
- *
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -47,158 +45,225 @@ static float noise3_perlin(float vec[3]);
//static float turbulence_perlin(float *point, float lofreq, float hifreq);
//static float turbulencep(float noisesize, float x, float y, float z, int nr);
-#define HASHVEC(x,y,z) hashvectf+3*hash[ (hash[ (hash[(z) & 255]+(y)) & 255]+(x)) & 255]
+#define HASHVEC(x, y, z) hashvectf + 3 * hash[ (hash[ (hash[(z) & 255] + (y)) & 255] + (x)) & 255]
/* needed for voronoi */
-#define HASHPNT(x,y,z) hashpntf+3*hash[ (hash[ (hash[(z) & 255]+(y)) & 255]+(x)) & 255]
-static float hashpntf[768] = {0.536902, 0.020915, 0.501445, 0.216316, 0.517036, 0.822466, 0.965315,
-0.377313, 0.678764, 0.744545, 0.097731, 0.396357, 0.247202, 0.520897,
-0.613396, 0.542124, 0.146813, 0.255489, 0.810868, 0.638641, 0.980742,
-0.292316, 0.357948, 0.114382, 0.861377, 0.629634, 0.722530, 0.714103,
-0.048549, 0.075668, 0.564920, 0.162026, 0.054466, 0.411738, 0.156897,
-0.887657, 0.599368, 0.074249, 0.170277, 0.225799, 0.393154, 0.301348,
-0.057434, 0.293849, 0.442745, 0.150002, 0.398732, 0.184582, 0.915200,
-0.630984, 0.974040, 0.117228, 0.795520, 0.763238, 0.158982, 0.616211,
-0.250825, 0.906539, 0.316874, 0.676205, 0.234720, 0.667673, 0.792225,
-0.273671, 0.119363, 0.199131, 0.856716, 0.828554, 0.900718, 0.705960,
-0.635923, 0.989433, 0.027261, 0.283507, 0.113426, 0.388115, 0.900176,
-0.637741, 0.438802, 0.715490, 0.043692, 0.202640, 0.378325, 0.450325,
-0.471832, 0.147803, 0.906899, 0.524178, 0.784981, 0.051483, 0.893369,
-0.596895, 0.275635, 0.391483, 0.844673, 0.103061, 0.257322, 0.708390,
-0.504091, 0.199517, 0.660339, 0.376071, 0.038880, 0.531293, 0.216116,
-0.138672, 0.907737, 0.807994, 0.659582, 0.915264, 0.449075, 0.627128,
-0.480173, 0.380942, 0.018843, 0.211808, 0.569701, 0.082294, 0.689488,
-0.573060, 0.593859, 0.216080, 0.373159, 0.108117, 0.595539, 0.021768,
-0.380297, 0.948125, 0.377833, 0.319699, 0.315249, 0.972805, 0.792270,
-0.445396, 0.845323, 0.372186, 0.096147, 0.689405, 0.423958, 0.055675,
-0.117940, 0.328456, 0.605808, 0.631768, 0.372170, 0.213723, 0.032700,
-0.447257, 0.440661, 0.728488, 0.299853, 0.148599, 0.649212, 0.498381,
-0.049921, 0.496112, 0.607142, 0.562595, 0.990246, 0.739659, 0.108633,
-0.978156, 0.209814, 0.258436, 0.876021, 0.309260, 0.600673, 0.713597,
-0.576967, 0.641402, 0.853930, 0.029173, 0.418111, 0.581593, 0.008394,
-0.589904, 0.661574, 0.979326, 0.275724, 0.111109, 0.440472, 0.120839,
-0.521602, 0.648308, 0.284575, 0.204501, 0.153286, 0.822444, 0.300786,
-0.303906, 0.364717, 0.209038, 0.916831, 0.900245, 0.600685, 0.890002,
-0.581660, 0.431154, 0.705569, 0.551250, 0.417075, 0.403749, 0.696652,
-0.292652, 0.911372, 0.690922, 0.323718, 0.036773, 0.258976, 0.274265,
-0.225076, 0.628965, 0.351644, 0.065158, 0.080340, 0.467271, 0.130643,
-0.385914, 0.919315, 0.253821, 0.966163, 0.017439, 0.392610, 0.478792,
-0.978185, 0.072691, 0.982009, 0.097987, 0.731533, 0.401233, 0.107570,
-0.349587, 0.479122, 0.700598, 0.481751, 0.788429, 0.706864, 0.120086,
-0.562691, 0.981797, 0.001223, 0.192120, 0.451543, 0.173092, 0.108960,
-0.549594, 0.587892, 0.657534, 0.396365, 0.125153, 0.666420, 0.385823,
-0.890916, 0.436729, 0.128114, 0.369598, 0.759096, 0.044677, 0.904752,
-0.088052, 0.621148, 0.005047, 0.452331, 0.162032, 0.494238, 0.523349,
-0.741829, 0.698450, 0.452316, 0.563487, 0.819776, 0.492160, 0.004210,
-0.647158, 0.551475, 0.362995, 0.177937, 0.814722, 0.727729, 0.867126,
-0.997157, 0.108149, 0.085726, 0.796024, 0.665075, 0.362462, 0.323124,
-0.043718, 0.042357, 0.315030, 0.328954, 0.870845, 0.683186, 0.467922,
-0.514894, 0.809971, 0.631979, 0.176571, 0.366320, 0.850621, 0.505555,
-0.749551, 0.750830, 0.401714, 0.481216, 0.438393, 0.508832, 0.867971,
-0.654581, 0.058204, 0.566454, 0.084124, 0.548539, 0.902690, 0.779571,
-0.562058, 0.048082, 0.863109, 0.079290, 0.713559, 0.783496, 0.265266,
-0.672089, 0.786939, 0.143048, 0.086196, 0.876129, 0.408708, 0.229312,
-0.629995, 0.206665, 0.207308, 0.710079, 0.341704, 0.264921, 0.028748,
-0.629222, 0.470173, 0.726228, 0.125243, 0.328249, 0.794187, 0.741340,
-0.489895, 0.189396, 0.724654, 0.092841, 0.039809, 0.860126, 0.247701,
-0.655331, 0.964121, 0.672536, 0.044522, 0.690567, 0.837238, 0.631520,
-0.953734, 0.352484, 0.289026, 0.034152, 0.852575, 0.098454, 0.795529,
-0.452181, 0.826159, 0.186993, 0.820725, 0.440328, 0.922137, 0.704592,
-0.915437, 0.738183, 0.733461, 0.193798, 0.929213, 0.161390, 0.318547,
-0.888751, 0.430968, 0.740837, 0.193544, 0.872253, 0.563074, 0.274598,
-0.347805, 0.666176, 0.449831, 0.800991, 0.588727, 0.052296, 0.714761,
-0.420620, 0.570325, 0.057550, 0.210888, 0.407312, 0.662848, 0.924382,
-0.895958, 0.775198, 0.688605, 0.025721, 0.301913, 0.791408, 0.500602,
-0.831984, 0.828509, 0.642093, 0.494174, 0.525880, 0.446365, 0.440063,
-0.763114, 0.630358, 0.223943, 0.333806, 0.906033, 0.498306, 0.241278,
-0.427640, 0.772683, 0.198082, 0.225379, 0.503894, 0.436599, 0.016503,
-0.803725, 0.189878, 0.291095, 0.499114, 0.151573, 0.079031, 0.904618,
-0.708535, 0.273900, 0.067419, 0.317124, 0.936499, 0.716511, 0.543845,
-0.939909, 0.826574, 0.715090, 0.154864, 0.750150, 0.845808, 0.648108,
-0.556564, 0.644757, 0.140873, 0.799167, 0.632989, 0.444245, 0.471978,
-0.435910, 0.359793, 0.216241, 0.007633, 0.337236, 0.857863, 0.380247,
-0.092517, 0.799973, 0.919000, 0.296798, 0.096989, 0.854831, 0.165369,
-0.568475, 0.216855, 0.020457, 0.835511, 0.538039, 0.999742, 0.620226,
-0.244053, 0.060399, 0.323007, 0.294874, 0.988899, 0.384919, 0.735655,
-0.773428, 0.549776, 0.292882, 0.660611, 0.593507, 0.621118, 0.175269,
-0.682119, 0.794493, 0.868197, 0.632150, 0.807823, 0.509656, 0.482035,
-0.001780, 0.259126, 0.358002, 0.280263, 0.192985, 0.290367, 0.208111,
-0.917633, 0.114422, 0.925491, 0.981110, 0.255570, 0.974862, 0.016629,
-0.552599, 0.575741, 0.612978, 0.615965, 0.803615, 0.772334, 0.089745,
-0.838812, 0.634542, 0.113709, 0.755832, 0.577589, 0.667489, 0.529834,
-0.325660, 0.817597, 0.316557, 0.335093, 0.737363, 0.260951, 0.737073,
-0.049540, 0.735541, 0.988891, 0.299116, 0.147695, 0.417271, 0.940811,
-0.524160, 0.857968, 0.176403, 0.244835, 0.485759, 0.033353, 0.280319,
-0.750688, 0.755809, 0.924208, 0.095956, 0.962504, 0.275584, 0.173715,
-0.942716, 0.706721, 0.078464, 0.576716, 0.804667, 0.559249, 0.900611,
-0.646904, 0.432111, 0.927885, 0.383277, 0.269973, 0.114244, 0.574867,
-0.150703, 0.241855, 0.272871, 0.199950, 0.079719, 0.868566, 0.962833,
-0.789122, 0.320025, 0.905554, 0.234876, 0.991356, 0.061913, 0.732911,
-0.785960, 0.874074, 0.069035, 0.658632, 0.309901, 0.023676, 0.791603,
-0.764661, 0.661278, 0.319583, 0.829650, 0.117091, 0.903124, 0.982098,
-0.161631, 0.193576, 0.670428, 0.857390, 0.003760, 0.572578, 0.222162,
-0.114551, 0.420118, 0.530404, 0.470682, 0.525527, 0.764281, 0.040596,
-0.443275, 0.501124, 0.816161, 0.417467, 0.332172, 0.447565, 0.614591,
-0.559246, 0.805295, 0.226342, 0.155065, 0.714630, 0.160925, 0.760001,
-0.453456, 0.093869, 0.406092, 0.264801, 0.720370, 0.743388, 0.373269,
-0.403098, 0.911923, 0.897249, 0.147038, 0.753037, 0.516093, 0.739257,
-0.175018, 0.045768, 0.735857, 0.801330, 0.927708, 0.240977, 0.591870,
-0.921831, 0.540733, 0.149100, 0.423152, 0.806876, 0.397081, 0.061100,
-0.811630, 0.044899, 0.460915, 0.961202, 0.822098, 0.971524, 0.867608,
-0.773604, 0.226616, 0.686286, 0.926972, 0.411613, 0.267873, 0.081937,
-0.226124, 0.295664, 0.374594, 0.533240, 0.237876, 0.669629, 0.599083,
-0.513081, 0.878719, 0.201577, 0.721296, 0.495038, 0.079760, 0.965959,
-0.233090, 0.052496, 0.714748, 0.887844, 0.308724, 0.972885, 0.723337,
-0.453089, 0.914474, 0.704063, 0.823198, 0.834769, 0.906561, 0.919600,
-0.100601, 0.307564, 0.901977, 0.468879, 0.265376, 0.885188, 0.683875,
-0.868623, 0.081032, 0.466835, 0.199087, 0.663437, 0.812241, 0.311337,
-0.821361, 0.356628, 0.898054, 0.160781, 0.222539, 0.714889, 0.490287,
-0.984915, 0.951755, 0.964097, 0.641795, 0.815472, 0.852732, 0.862074,
-0.051108, 0.440139, 0.323207, 0.517171, 0.562984, 0.115295, 0.743103,
-0.977914, 0.337596, 0.440694, 0.535879, 0.959427, 0.351427, 0.704361,
-0.010826, 0.131162, 0.577080, 0.349572, 0.774892, 0.425796, 0.072697,
-0.500001, 0.267322, 0.909654, 0.206176, 0.223987, 0.937698, 0.323423,
-0.117501, 0.490308, 0.474372, 0.689943, 0.168671, 0.719417, 0.188928,
-0.330464, 0.265273, 0.446271, 0.171933, 0.176133, 0.474616, 0.140182,
-0.114246, 0.905043, 0.713870, 0.555261, 0.951333};
+#define HASHPNT(x, y, z) hashpntf + 3 * hash[ (hash[ (hash[(z) & 255] + (y)) & 255] + (x)) & 255]
+static float hashpntf[768] = {
+ 0.536902, 0.020915, 0.501445, 0.216316, 0.517036, 0.822466, 0.965315,
+ 0.377313, 0.678764, 0.744545, 0.097731, 0.396357, 0.247202, 0.520897,
+ 0.613396, 0.542124, 0.146813, 0.255489, 0.810868, 0.638641, 0.980742,
+ 0.292316, 0.357948, 0.114382, 0.861377, 0.629634, 0.722530, 0.714103,
+ 0.048549, 0.075668, 0.564920, 0.162026, 0.054466, 0.411738, 0.156897,
+ 0.887657, 0.599368, 0.074249, 0.170277, 0.225799, 0.393154, 0.301348,
+ 0.057434, 0.293849, 0.442745, 0.150002, 0.398732, 0.184582, 0.915200,
+ 0.630984, 0.974040, 0.117228, 0.795520, 0.763238, 0.158982, 0.616211,
+ 0.250825, 0.906539, 0.316874, 0.676205, 0.234720, 0.667673, 0.792225,
+ 0.273671, 0.119363, 0.199131, 0.856716, 0.828554, 0.900718, 0.705960,
+ 0.635923, 0.989433, 0.027261, 0.283507, 0.113426, 0.388115, 0.900176,
+ 0.637741, 0.438802, 0.715490, 0.043692, 0.202640, 0.378325, 0.450325,
+ 0.471832, 0.147803, 0.906899, 0.524178, 0.784981, 0.051483, 0.893369,
+ 0.596895, 0.275635, 0.391483, 0.844673, 0.103061, 0.257322, 0.708390,
+ 0.504091, 0.199517, 0.660339, 0.376071, 0.038880, 0.531293, 0.216116,
+ 0.138672, 0.907737, 0.807994, 0.659582, 0.915264, 0.449075, 0.627128,
+ 0.480173, 0.380942, 0.018843, 0.211808, 0.569701, 0.082294, 0.689488,
+ 0.573060, 0.593859, 0.216080, 0.373159, 0.108117, 0.595539, 0.021768,
+ 0.380297, 0.948125, 0.377833, 0.319699, 0.315249, 0.972805, 0.792270,
+ 0.445396, 0.845323, 0.372186, 0.096147, 0.689405, 0.423958, 0.055675,
+ 0.117940, 0.328456, 0.605808, 0.631768, 0.372170, 0.213723, 0.032700,
+ 0.447257, 0.440661, 0.728488, 0.299853, 0.148599, 0.649212, 0.498381,
+ 0.049921, 0.496112, 0.607142, 0.562595, 0.990246, 0.739659, 0.108633,
+ 0.978156, 0.209814, 0.258436, 0.876021, 0.309260, 0.600673, 0.713597,
+ 0.576967, 0.641402, 0.853930, 0.029173, 0.418111, 0.581593, 0.008394,
+ 0.589904, 0.661574, 0.979326, 0.275724, 0.111109, 0.440472, 0.120839,
+ 0.521602, 0.648308, 0.284575, 0.204501, 0.153286, 0.822444, 0.300786,
+ 0.303906, 0.364717, 0.209038, 0.916831, 0.900245, 0.600685, 0.890002,
+ 0.581660, 0.431154, 0.705569, 0.551250, 0.417075, 0.403749, 0.696652,
+ 0.292652, 0.911372, 0.690922, 0.323718, 0.036773, 0.258976, 0.274265,
+ 0.225076, 0.628965, 0.351644, 0.065158, 0.080340, 0.467271, 0.130643,
+ 0.385914, 0.919315, 0.253821, 0.966163, 0.017439, 0.392610, 0.478792,
+ 0.978185, 0.072691, 0.982009, 0.097987, 0.731533, 0.401233, 0.107570,
+ 0.349587, 0.479122, 0.700598, 0.481751, 0.788429, 0.706864, 0.120086,
+ 0.562691, 0.981797, 0.001223, 0.192120, 0.451543, 0.173092, 0.108960,
+ 0.549594, 0.587892, 0.657534, 0.396365, 0.125153, 0.666420, 0.385823,
+ 0.890916, 0.436729, 0.128114, 0.369598, 0.759096, 0.044677, 0.904752,
+ 0.088052, 0.621148, 0.005047, 0.452331, 0.162032, 0.494238, 0.523349,
+ 0.741829, 0.698450, 0.452316, 0.563487, 0.819776, 0.492160, 0.004210,
+ 0.647158, 0.551475, 0.362995, 0.177937, 0.814722, 0.727729, 0.867126,
+ 0.997157, 0.108149, 0.085726, 0.796024, 0.665075, 0.362462, 0.323124,
+ 0.043718, 0.042357, 0.315030, 0.328954, 0.870845, 0.683186, 0.467922,
+ 0.514894, 0.809971, 0.631979, 0.176571, 0.366320, 0.850621, 0.505555,
+ 0.749551, 0.750830, 0.401714, 0.481216, 0.438393, 0.508832, 0.867971,
+ 0.654581, 0.058204, 0.566454, 0.084124, 0.548539, 0.902690, 0.779571,
+ 0.562058, 0.048082, 0.863109, 0.079290, 0.713559, 0.783496, 0.265266,
+ 0.672089, 0.786939, 0.143048, 0.086196, 0.876129, 0.408708, 0.229312,
+ 0.629995, 0.206665, 0.207308, 0.710079, 0.341704, 0.264921, 0.028748,
+ 0.629222, 0.470173, 0.726228, 0.125243, 0.328249, 0.794187, 0.741340,
+ 0.489895, 0.189396, 0.724654, 0.092841, 0.039809, 0.860126, 0.247701,
+ 0.655331, 0.964121, 0.672536, 0.044522, 0.690567, 0.837238, 0.631520,
+ 0.953734, 0.352484, 0.289026, 0.034152, 0.852575, 0.098454, 0.795529,
+ 0.452181, 0.826159, 0.186993, 0.820725, 0.440328, 0.922137, 0.704592,
+ 0.915437, 0.738183, 0.733461, 0.193798, 0.929213, 0.161390, 0.318547,
+ 0.888751, 0.430968, 0.740837, 0.193544, 0.872253, 0.563074, 0.274598,
+ 0.347805, 0.666176, 0.449831, 0.800991, 0.588727, 0.052296, 0.714761,
+ 0.420620, 0.570325, 0.057550, 0.210888, 0.407312, 0.662848, 0.924382,
+ 0.895958, 0.775198, 0.688605, 0.025721, 0.301913, 0.791408, 0.500602,
+ 0.831984, 0.828509, 0.642093, 0.494174, 0.525880, 0.446365, 0.440063,
+ 0.763114, 0.630358, 0.223943, 0.333806, 0.906033, 0.498306, 0.241278,
+ 0.427640, 0.772683, 0.198082, 0.225379, 0.503894, 0.436599, 0.016503,
+ 0.803725, 0.189878, 0.291095, 0.499114, 0.151573, 0.079031, 0.904618,
+ 0.708535, 0.273900, 0.067419, 0.317124, 0.936499, 0.716511, 0.543845,
+ 0.939909, 0.826574, 0.715090, 0.154864, 0.750150, 0.845808, 0.648108,
+ 0.556564, 0.644757, 0.140873, 0.799167, 0.632989, 0.444245, 0.471978,
+ 0.435910, 0.359793, 0.216241, 0.007633, 0.337236, 0.857863, 0.380247,
+ 0.092517, 0.799973, 0.919000, 0.296798, 0.096989, 0.854831, 0.165369,
+ 0.568475, 0.216855, 0.020457, 0.835511, 0.538039, 0.999742, 0.620226,
+ 0.244053, 0.060399, 0.323007, 0.294874, 0.988899, 0.384919, 0.735655,
+ 0.773428, 0.549776, 0.292882, 0.660611, 0.593507, 0.621118, 0.175269,
+ 0.682119, 0.794493, 0.868197, 0.632150, 0.807823, 0.509656, 0.482035,
+ 0.001780, 0.259126, 0.358002, 0.280263, 0.192985, 0.290367, 0.208111,
+ 0.917633, 0.114422, 0.925491, 0.981110, 0.255570, 0.974862, 0.016629,
+ 0.552599, 0.575741, 0.612978, 0.615965, 0.803615, 0.772334, 0.089745,
+ 0.838812, 0.634542, 0.113709, 0.755832, 0.577589, 0.667489, 0.529834,
+ 0.325660, 0.817597, 0.316557, 0.335093, 0.737363, 0.260951, 0.737073,
+ 0.049540, 0.735541, 0.988891, 0.299116, 0.147695, 0.417271, 0.940811,
+ 0.524160, 0.857968, 0.176403, 0.244835, 0.485759, 0.033353, 0.280319,
+ 0.750688, 0.755809, 0.924208, 0.095956, 0.962504, 0.275584, 0.173715,
+ 0.942716, 0.706721, 0.078464, 0.576716, 0.804667, 0.559249, 0.900611,
+ 0.646904, 0.432111, 0.927885, 0.383277, 0.269973, 0.114244, 0.574867,
+ 0.150703, 0.241855, 0.272871, 0.199950, 0.079719, 0.868566, 0.962833,
+ 0.789122, 0.320025, 0.905554, 0.234876, 0.991356, 0.061913, 0.732911,
+ 0.785960, 0.874074, 0.069035, 0.658632, 0.309901, 0.023676, 0.791603,
+ 0.764661, 0.661278, 0.319583, 0.829650, 0.117091, 0.903124, 0.982098,
+ 0.161631, 0.193576, 0.670428, 0.857390, 0.003760, 0.572578, 0.222162,
+ 0.114551, 0.420118, 0.530404, 0.470682, 0.525527, 0.764281, 0.040596,
+ 0.443275, 0.501124, 0.816161, 0.417467, 0.332172, 0.447565, 0.614591,
+ 0.559246, 0.805295, 0.226342, 0.155065, 0.714630, 0.160925, 0.760001,
+ 0.453456, 0.093869, 0.406092, 0.264801, 0.720370, 0.743388, 0.373269,
+ 0.403098, 0.911923, 0.897249, 0.147038, 0.753037, 0.516093, 0.739257,
+ 0.175018, 0.045768, 0.735857, 0.801330, 0.927708, 0.240977, 0.591870,
+ 0.921831, 0.540733, 0.149100, 0.423152, 0.806876, 0.397081, 0.061100,
+ 0.811630, 0.044899, 0.460915, 0.961202, 0.822098, 0.971524, 0.867608,
+ 0.773604, 0.226616, 0.686286, 0.926972, 0.411613, 0.267873, 0.081937,
+ 0.226124, 0.295664, 0.374594, 0.533240, 0.237876, 0.669629, 0.599083,
+ 0.513081, 0.878719, 0.201577, 0.721296, 0.495038, 0.079760, 0.965959,
+ 0.233090, 0.052496, 0.714748, 0.887844, 0.308724, 0.972885, 0.723337,
+ 0.453089, 0.914474, 0.704063, 0.823198, 0.834769, 0.906561, 0.919600,
+ 0.100601, 0.307564, 0.901977, 0.468879, 0.265376, 0.885188, 0.683875,
+ 0.868623, 0.081032, 0.466835, 0.199087, 0.663437, 0.812241, 0.311337,
+ 0.821361, 0.356628, 0.898054, 0.160781, 0.222539, 0.714889, 0.490287,
+ 0.984915, 0.951755, 0.964097, 0.641795, 0.815472, 0.852732, 0.862074,
+ 0.051108, 0.440139, 0.323207, 0.517171, 0.562984, 0.115295, 0.743103,
+ 0.977914, 0.337596, 0.440694, 0.535879, 0.959427, 0.351427, 0.704361,
+ 0.010826, 0.131162, 0.577080, 0.349572, 0.774892, 0.425796, 0.072697,
+ 0.500001, 0.267322, 0.909654, 0.206176, 0.223987, 0.937698, 0.323423,
+ 0.117501, 0.490308, 0.474372, 0.689943, 0.168671, 0.719417, 0.188928,
+ 0.330464, 0.265273, 0.446271, 0.171933, 0.176133, 0.474616, 0.140182,
+ 0.114246, 0.905043, 0.713870, 0.555261, 0.951333
+};
unsigned char hash[512]= {
-0xA2,0xA0,0x19,0x3B,0xF8,0xEB,0xAA,0xEE,0xF3,0x1C,0x67,0x28,0x1D,0xED,0x0,0xDE,0x95,0x2E,0xDC,0x3F,0x3A,0x82,0x35,0x4D,0x6C,0xBA,0x36,0xD0,0xF6,0xC,0x79,0x32,0xD1,0x59,0xF4,0x8,0x8B,0x63,0x89,0x2F,0xB8,0xB4,0x97,0x83,0xF2,0x8F,0x18,0xC7,0x51,0x14,0x65,0x87,0x48,0x20,0x42,0xA8,0x80,0xB5,0x40,0x13,0xB2,0x22,0x7E,0x57,
-0xBC,0x7F,0x6B,0x9D,0x86,0x4C,0xC8,0xDB,0x7C,0xD5,0x25,0x4E,0x5A,0x55,0x74,0x50,0xCD,0xB3,0x7A,0xBB,0xC3,0xCB,0xB6,0xE2,0xE4,0xEC,0xFD,0x98,0xB,0x96,0xD3,0x9E,0x5C,0xA1,0x64,0xF1,0x81,0x61,0xE1,0xC4,0x24,0x72,0x49,0x8C,0x90,0x4B,0x84,0x34,0x38,0xAB,0x78,0xCA,0x1F,0x1,0xD7,0x93,0x11,0xC1,0x58,0xA9,0x31,0xF9,0x44,0x6D,
-0xBF,0x33,0x9C,0x5F,0x9,0x94,0xA3,0x85,0x6,0xC6,0x9A,0x1E,0x7B,0x46,0x15,0x30,0x27,0x2B,0x1B,0x71,0x3C,0x5B,0xD6,0x6F,0x62,0xAC,0x4F,0xC2,0xC0,0xE,0xB1,0x23,0xA7,0xDF,0x47,0xB0,0x77,0x69,0x5,0xE9,0xE6,0xE7,0x76,0x73,0xF,0xFE,0x6E,0x9B,0x56,0xEF,0x12,0xA5,0x37,0xFC,0xAE,0xD9,0x3,0x8E,0xDD,0x10,0xB9,0xCE,0xC9,0x8D,
-0xDA,0x2A,0xBD,0x68,0x17,0x9F,0xBE,0xD4,0xA,0xCC,0xD2,0xE8,0x43,0x3D,0x70,0xB7,0x2,0x7D,0x99,0xD8,0xD,0x60,0x8A,0x4,0x2C,0x3E,0x92,0xE5,0xAF,0x53,0x7,0xE0,0x29,0xA6,0xC5,0xE3,0xF5,0xF7,0x4A,0x41,0x26,0x6A,0x16,0x5E,0x52,0x2D,0x21,0xAD,0xF0,0x91,0xFF,0xEA,0x54,0xFA,0x66,0x1A,0x45,0x39,0xCF,0x75,0xA4,0x88,0xFB,0x5D,
-0xA2,0xA0,0x19,0x3B,0xF8,0xEB,0xAA,0xEE,0xF3,0x1C,0x67,0x28,0x1D,0xED,0x0,0xDE,0x95,0x2E,0xDC,0x3F,0x3A,0x82,0x35,0x4D,0x6C,0xBA,0x36,0xD0,0xF6,0xC,0x79,0x32,0xD1,0x59,0xF4,0x8,0x8B,0x63,0x89,0x2F,0xB8,0xB4,0x97,0x83,0xF2,0x8F,0x18,0xC7,0x51,0x14,0x65,0x87,0x48,0x20,0x42,0xA8,0x80,0xB5,0x40,0x13,0xB2,0x22,0x7E,0x57,
-0xBC,0x7F,0x6B,0x9D,0x86,0x4C,0xC8,0xDB,0x7C,0xD5,0x25,0x4E,0x5A,0x55,0x74,0x50,0xCD,0xB3,0x7A,0xBB,0xC3,0xCB,0xB6,0xE2,0xE4,0xEC,0xFD,0x98,0xB,0x96,0xD3,0x9E,0x5C,0xA1,0x64,0xF1,0x81,0x61,0xE1,0xC4,0x24,0x72,0x49,0x8C,0x90,0x4B,0x84,0x34,0x38,0xAB,0x78,0xCA,0x1F,0x1,0xD7,0x93,0x11,0xC1,0x58,0xA9,0x31,0xF9,0x44,0x6D,
-0xBF,0x33,0x9C,0x5F,0x9,0x94,0xA3,0x85,0x6,0xC6,0x9A,0x1E,0x7B,0x46,0x15,0x30,0x27,0x2B,0x1B,0x71,0x3C,0x5B,0xD6,0x6F,0x62,0xAC,0x4F,0xC2,0xC0,0xE,0xB1,0x23,0xA7,0xDF,0x47,0xB0,0x77,0x69,0x5,0xE9,0xE6,0xE7,0x76,0x73,0xF,0xFE,0x6E,0x9B,0x56,0xEF,0x12,0xA5,0x37,0xFC,0xAE,0xD9,0x3,0x8E,0xDD,0x10,0xB9,0xCE,0xC9,0x8D,
-0xDA,0x2A,0xBD,0x68,0x17,0x9F,0xBE,0xD4,0xA,0xCC,0xD2,0xE8,0x43,0x3D,0x70,0xB7,0x2,0x7D,0x99,0xD8,0xD,0x60,0x8A,0x4,0x2C,0x3E,0x92,0xE5,0xAF,0x53,0x7,0xE0,0x29,0xA6,0xC5,0xE3,0xF5,0xF7,0x4A,0x41,0x26,0x6A,0x16,0x5E,0x52,0x2D,0x21,0xAD,0xF0,0x91,0xFF,0xEA,0x54,0xFA,0x66,0x1A,0x45,0x39,0xCF,0x75,0xA4,0x88,0xFB,0x5D,
+ 0xA2, 0xA0, 0x19, 0x3B, 0xF8, 0xEB, 0xAA, 0xEE, 0xF3, 0x1C, 0x67, 0x28, 0x1D, 0xED, 0x0, 0xDE, 0x95, 0x2E, 0xDC,
+ 0x3F, 0x3A, 0x82, 0x35, 0x4D, 0x6C, 0xBA, 0x36, 0xD0, 0xF6, 0xC, 0x79, 0x32, 0xD1, 0x59, 0xF4, 0x8, 0x8B, 0x63,
+ 0x89, 0x2F, 0xB8, 0xB4, 0x97, 0x83, 0xF2, 0x8F, 0x18, 0xC7, 0x51, 0x14, 0x65, 0x87, 0x48, 0x20, 0x42, 0xA8, 0x80,
+ 0xB5, 0x40, 0x13, 0xB2, 0x22, 0x7E, 0x57, 0xBC, 0x7F, 0x6B, 0x9D, 0x86, 0x4C, 0xC8, 0xDB, 0x7C, 0xD5, 0x25, 0x4E,
+ 0x5A, 0x55, 0x74, 0x50, 0xCD, 0xB3, 0x7A, 0xBB, 0xC3, 0xCB, 0xB6, 0xE2, 0xE4, 0xEC, 0xFD, 0x98, 0xB, 0x96, 0xD3,
+ 0x9E, 0x5C, 0xA1, 0x64, 0xF1, 0x81, 0x61, 0xE1, 0xC4, 0x24, 0x72, 0x49, 0x8C, 0x90, 0x4B, 0x84, 0x34, 0x38, 0xAB,
+ 0x78, 0xCA, 0x1F, 0x1, 0xD7, 0x93, 0x11, 0xC1, 0x58, 0xA9, 0x31, 0xF9, 0x44, 0x6D, 0xBF, 0x33, 0x9C, 0x5F, 0x9,
+ 0x94, 0xA3, 0x85, 0x6, 0xC6, 0x9A, 0x1E, 0x7B, 0x46, 0x15, 0x30, 0x27, 0x2B, 0x1B, 0x71, 0x3C, 0x5B, 0xD6, 0x6F,
+ 0x62, 0xAC, 0x4F, 0xC2, 0xC0, 0xE, 0xB1, 0x23, 0xA7, 0xDF, 0x47, 0xB0, 0x77, 0x69, 0x5, 0xE9, 0xE6, 0xE7, 0x76,
+ 0x73, 0xF, 0xFE, 0x6E, 0x9B, 0x56, 0xEF, 0x12, 0xA5, 0x37, 0xFC, 0xAE, 0xD9, 0x3, 0x8E, 0xDD, 0x10, 0xB9, 0xCE,
+ 0xC9, 0x8D, 0xDA, 0x2A, 0xBD, 0x68, 0x17, 0x9F, 0xBE, 0xD4, 0xA, 0xCC, 0xD2, 0xE8, 0x43, 0x3D, 0x70, 0xB7, 0x2,
+ 0x7D, 0x99, 0xD8, 0xD, 0x60, 0x8A, 0x4, 0x2C, 0x3E, 0x92, 0xE5, 0xAF, 0x53, 0x7, 0xE0, 0x29, 0xA6, 0xC5, 0xE3,
+ 0xF5, 0xF7, 0x4A, 0x41, 0x26, 0x6A, 0x16, 0x5E, 0x52, 0x2D, 0x21, 0xAD, 0xF0, 0x91, 0xFF, 0xEA, 0x54, 0xFA, 0x66,
+ 0x1A, 0x45, 0x39, 0xCF, 0x75, 0xA4, 0x88, 0xFB, 0x5D, 0xA2, 0xA0, 0x19, 0x3B, 0xF8, 0xEB, 0xAA, 0xEE, 0xF3, 0x1C,
+ 0x67, 0x28, 0x1D, 0xED, 0x0, 0xDE, 0x95, 0x2E, 0xDC, 0x3F, 0x3A, 0x82, 0x35, 0x4D, 0x6C, 0xBA, 0x36, 0xD0, 0xF6,
+ 0xC, 0x79, 0x32, 0xD1, 0x59, 0xF4, 0x8, 0x8B, 0x63, 0x89, 0x2F, 0xB8, 0xB4, 0x97, 0x83, 0xF2, 0x8F, 0x18, 0xC7,
+ 0x51, 0x14, 0x65, 0x87, 0x48, 0x20, 0x42, 0xA8, 0x80, 0xB5, 0x40, 0x13, 0xB2, 0x22, 0x7E, 0x57, 0xBC, 0x7F, 0x6B,
+ 0x9D, 0x86, 0x4C, 0xC8, 0xDB, 0x7C, 0xD5, 0x25, 0x4E, 0x5A, 0x55, 0x74, 0x50, 0xCD, 0xB3, 0x7A, 0xBB, 0xC3, 0xCB,
+ 0xB6, 0xE2, 0xE4, 0xEC, 0xFD, 0x98, 0xB, 0x96, 0xD3, 0x9E, 0x5C, 0xA1, 0x64, 0xF1, 0x81, 0x61, 0xE1, 0xC4, 0x24,
+ 0x72, 0x49, 0x8C, 0x90, 0x4B, 0x84, 0x34, 0x38, 0xAB, 0x78, 0xCA, 0x1F, 0x1, 0xD7, 0x93, 0x11, 0xC1, 0x58, 0xA9,
+ 0x31, 0xF9, 0x44, 0x6D, 0xBF, 0x33, 0x9C, 0x5F, 0x9, 0x94, 0xA3, 0x85, 0x6, 0xC6, 0x9A, 0x1E, 0x7B, 0x46, 0x15,
+ 0x30, 0x27, 0x2B, 0x1B, 0x71, 0x3C, 0x5B, 0xD6, 0x6F, 0x62, 0xAC, 0x4F, 0xC2, 0xC0, 0xE, 0xB1, 0x23, 0xA7, 0xDF,
+ 0x47, 0xB0, 0x77, 0x69, 0x5, 0xE9, 0xE6, 0xE7, 0x76, 0x73, 0xF, 0xFE, 0x6E, 0x9B, 0x56, 0xEF, 0x12, 0xA5, 0x37,
+ 0xFC, 0xAE, 0xD9, 0x3, 0x8E, 0xDD, 0x10, 0xB9, 0xCE, 0xC9, 0x8D, 0xDA, 0x2A, 0xBD, 0x68, 0x17, 0x9F, 0xBE, 0xD4,
+ 0xA, 0xCC, 0xD2, 0xE8, 0x43, 0x3D, 0x70, 0xB7, 0x2, 0x7D, 0x99, 0xD8, 0xD, 0x60, 0x8A, 0x4, 0x2C, 0x3E, 0x92,
+ 0xE5, 0xAF, 0x53, 0x7, 0xE0, 0x29, 0xA6, 0xC5, 0xE3, 0xF5, 0xF7, 0x4A, 0x41, 0x26, 0x6A, 0x16, 0x5E, 0x52, 0x2D,
+ 0x21, 0xAD, 0xF0, 0x91, 0xFF, 0xEA, 0x54, 0xFA, 0x66, 0x1A, 0x45, 0x39, 0xCF, 0x75, 0xA4, 0x88, 0xFB, 0x5D,
};
float hashvectf[768]= {
-0.33783,0.715698,-0.611206,-0.944031,-0.326599,-0.045624,-0.101074,-0.416443,-0.903503,0.799286,0.49411,-0.341949,-0.854645,0.518036,0.033936,0.42514,-0.437866,-0.792114,-0.358948,0.597046,0.717377,-0.985413,0.144714,0.089294,-0.601776,-0.33728,-0.723907,-0.449921,0.594513,0.666382,0.208313,-0.10791,
-0.972076,0.575317,0.060425,0.815643,0.293365,-0.875702,-0.383453,0.293762,0.465759,0.834686,-0.846008,-0.233398,-0.47934,-0.115814,0.143036,-0.98291,0.204681,-0.949036,-0.239532,0.946716,-0.263947,0.184326,-0.235596,0.573822,0.784332,0.203705,-0.372253,-0.905487,0.756989,-0.651031,0.055298,0.497803,
-0.814697,-0.297363,-0.16214,0.063995,-0.98468,-0.329254,0.834381,0.441925,0.703827,-0.527039,-0.476227,0.956421,0.266113,0.119781,0.480133,0.482849,0.7323,-0.18631,0.961212,-0.203125,-0.748474,-0.656921,-0.090393,-0.085052,-0.165253,0.982544,-0.76947,0.628174,-0.115234,0.383148,0.537659,0.751068,
-0.616486,-0.668488,-0.415924,-0.259979,-0.630005,0.73175,0.570953,-0.087952,0.816223,-0.458008,0.023254,0.888611,-0.196167,0.976563,-0.088287,-0.263885,-0.69812,-0.665527,0.437134,-0.892273,-0.112793,-0.621674,-0.230438,0.748566,0.232422,0.900574,-0.367249,0.22229,-0.796143,0.562744,-0.665497,-0.73764,
-0.11377,0.670135,0.704803,0.232605,0.895599,0.429749,-0.114655,-0.11557,-0.474243,0.872742,0.621826,0.604004,-0.498444,-0.832214,0.012756,0.55426,-0.702484,0.705994,-0.089661,-0.692017,0.649292,0.315399,-0.175995,-0.977997,0.111877,0.096954,-0.04953,0.994019,0.635284,-0.606689,-0.477783,-0.261261,
--0.607422,-0.750153,0.983276,0.165436,0.075958,-0.29837,0.404083,-0.864655,-0.638672,0.507721,0.578156,0.388214,0.412079,0.824249,0.556183,-0.208832,0.804352,0.778442,0.562012,0.27951,-0.616577,0.781921,-0.091522,0.196289,0.051056,0.979187,-0.121216,0.207153,-0.970734,-0.173401,-0.384735,0.906555,
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+0.433289, -0.754944, 0.64801, -0.100586, 0.114716, 0.044525, -0.992371, 0.966003, 0.244873, -0.082764,
};
/**************************/
@@ -375,7 +440,7 @@ float BLI_turbulence1(float noisesize, float x, float y, float z, int nr)
{
float s, d= 0.5, div=1.0;
- s= fabsf( (-1.0f+2.0f*BLI_hnoise(noisesize, x, y, z)));
+ s= fabsf((-1.0f + 2.0f * BLI_hnoise(noisesize, x, y, z)));
while (nr>0) {
diff --git a/source/blender/blenlib/intern/path_util.c b/source/blender/blenlib/intern/path_util.c
index f52921cd19b..9f775028c1a 100644
--- a/source/blender/blenlib/intern/path_util.c
+++ b/source/blender/blenlib/intern/path_util.c
@@ -135,7 +135,7 @@ int BLI_stringdec(const char *string, char *head, char *tail, unsigned short *nu
if (found) {
if (tail) strcpy(tail, &string[nume+1]);
if (head) {
- strcpy(head,string);
+ strcpy(head, string);
head[nums]=0;
}
if (numlen) *numlen = nume-nums+1;
@@ -364,12 +364,12 @@ void BLI_cleanup_path(const char *relabase, char *dir)
}
}
- while ( (start = strstr(dir,"\\.\\")) ) {
+ while ( (start = strstr(dir, "\\.\\")) ) {
eind = start + strlen("\\.\\") - 1;
memmove(start, eind, strlen(eind) + 1);
}
- while ( (start = strstr(dir,"\\\\" )) ) {
+ while ( (start = strstr(dir, "\\\\" )) ) {
eind = start + strlen("\\\\") - 1;
memmove(start, eind, strlen(eind) + 1);
}
@@ -402,12 +402,12 @@ void BLI_cleanup_path(const char *relabase, char *dir)
}
}
- while ( (start = strstr(dir,"/./")) ) {
+ while ( (start = strstr(dir, "/./")) ) {
eind = start + (3 - 1) /* strlen("/./") - 1 */;
memmove(start, eind, strlen(eind) + 1);
}
- while ( (start = strstr(dir,"//" )) ) {
+ while ( (start = strstr(dir, "//" )) ) {
eind = start + (2 - 1) /* strlen("//") - 1 */;
memmove(start, eind, strlen(eind) + 1);
}
@@ -758,7 +758,7 @@ int BLI_path_cwd(char *path)
BLI_current_working_dir(cwd, sizeof(cwd)); /* in case the full path to the blend isn't used */
if (cwd[0] == '\0') {
- printf( "Could not get the current working directory - $PWD for an unknown reason.");
+ printf("Could not get the current working directory - $PWD for an unknown reason.\n");
}
else {
/* uses the blend path relative to cwd important for loading relative linked files.
@@ -835,7 +835,7 @@ const char *BLI_getDefaultDocumentFolder(void)
HRESULT hResult;
/* Check for %HOME% env var */
- if (uput_getenv("HOME",documentfolder,MAXPATHLEN)) {
+ if (uput_getenv("HOME", documentfolder, MAXPATHLEN)) {
if (BLI_is_dir(documentfolder)) return documentfolder;
}
@@ -1265,7 +1265,7 @@ void BLI_make_exist(char *dir)
#ifdef WIN32
get_default_root(dir);
#else
- strcpy(dir,"/");
+ strcpy(dir, "/");
#endif
break;
}
@@ -1787,7 +1787,7 @@ static void bli_where_am_i(char *fullname, const size_t maxlen, const char *name
#ifdef WITH_BINRELOC
/* linux uses binreloc since argv[0] is not reliable, call br_init( NULL ) first */
- path = br_find_exe( NULL );
+ path = br_find_exe(NULL);
if (path) {
BLI_strncpy(fullname, path, maxlen);
free((void *)path);
@@ -1798,7 +1798,7 @@ static void bli_where_am_i(char *fullname, const size_t maxlen, const char *name
#ifdef _WIN32
wchar_t * fullname_16 = MEM_mallocN(maxlen*sizeof(wchar_t), "ProgramPath");
if (GetModuleFileNameW(0, fullname_16, maxlen)) {
- conv_utf_16_to_8(fullname_16,fullname, maxlen);
+ conv_utf_16_to_8(fullname_16, fullname, maxlen);
if (!BLI_exists(fullname)) {
printf("path can't be found: \"%.*s\"\n", maxlen, fullname);
MessageBox(NULL, "path contains invalid characters or is too long (see console)", "Error", MB_OK);
diff --git a/source/blender/blenlib/intern/pbvh.c b/source/blender/blenlib/intern/pbvh.c
index f4481c37f2d..8ab55f9ac85 100644
--- a/source/blender/blenlib/intern/pbvh.c
+++ b/source/blender/blenlib/intern/pbvh.c
@@ -1012,15 +1012,15 @@ static void pbvh_update_normals(PBVH *bvh, PBVHNode **nodes,
* we have to store for each vertex which node it is in */
vnor= MEM_callocN(sizeof(float)*3*bvh->totvert, "bvh temp vnors");
- /* subtle assumptions:
- * - We know that for all edited vertices, the nodes with faces
- * adjacent to these vertices have been marked with PBVH_UpdateNormals.
- * This is true because if the vertex is inside the brush radius, the
- * bounding box of it's adjacent faces will be as well.
- * - However this is only true for the vertices that have actually been
- * edited, not for all vertices in the nodes marked for update, so we
- * can only update vertices marked with ME_VERT_PBVH_UPDATE.
- */
+ /* subtle assumptions:
+ * - We know that for all edited vertices, the nodes with faces
+ * adjacent to these vertices have been marked with PBVH_UpdateNormals.
+ * This is true because if the vertex is inside the brush radius, the
+ * bounding box of it's adjacent faces will be as well.
+ * - However this is only true for the vertices that have actually been
+ * edited, not for all vertices in the nodes marked for update, so we
+ * can only update vertices marked with ME_VERT_PBVH_UPDATE.
+ */
#pragma omp parallel for private(n) schedule(static)
for (n = 0; n < totnode; n++) {
diff --git a/source/blender/blenlib/intern/scanfill.c b/source/blender/blenlib/intern/scanfill.c
index 25850e14ae7..503de31616a 100644
--- a/source/blender/blenlib/intern/scanfill.c
+++ b/source/blender/blenlib/intern/scanfill.c
@@ -99,7 +99,7 @@ typedef struct ScanFillVertLink {
#define SF_VERT_ZERO_LEN 255
/* Optionally set ScanFillEdge f to this to mark original boundary edges.
- * Only needed if there are internal diagonal edges passed to BLI_edgefill. */
+ * Only needed if there are internal diagonal edges passed to BLI_scanfill_calc. */
#define SF_EDGE_BOUNDARY 1
#define SF_EDGE_UNKNOWN 2 /* TODO, what is this for exactly? - need to document it! */
@@ -191,7 +191,7 @@ static void mem_element_reset(ScanFillContext *sf_ctx, int keep_first)
sf_ctx->melem__offs = 0;
}
-void BLI_end_edgefill(ScanFillContext *sf_ctx)
+void BLI_scanfill_end(ScanFillContext *sf_ctx)
{
mem_element_reset(sf_ctx, FALSE);
@@ -202,7 +202,7 @@ void BLI_end_edgefill(ScanFillContext *sf_ctx)
/* **** FILL ROUTINES *************************** */
-ScanFillVert *BLI_addfillvert(ScanFillContext *sf_ctx, const float vec[3])
+ScanFillVert *BLI_scanfill_vert_add(ScanFillContext *sf_ctx, const float vec[3])
{
ScanFillVert *eve;
@@ -214,7 +214,7 @@ ScanFillVert *BLI_addfillvert(ScanFillContext *sf_ctx, const float vec[3])
return eve;
}
-ScanFillEdge *BLI_addfilledge(ScanFillContext *sf_ctx, ScanFillVert *v1, ScanFillVert *v2)
+ScanFillEdge *BLI_scanfill_edge_add(ScanFillContext *sf_ctx, ScanFillVert *v1, ScanFillVert *v2)
{
ScanFillEdge *newed;
@@ -453,7 +453,7 @@ static void testvertexnearedge(ScanFillContext *sf_ctx)
const float dist = dist_to_line_v2(eed->v1->xy, eed->v2->xy, eve->xy);
if (dist < SF_EPSILON) {
/* new edge */
- ed1 = BLI_addfilledge(sf_ctx, eed->v1, eve);
+ ed1 = BLI_scanfill_edge_add(sf_ctx, eed->v1, eve);
/* printf("fill: vertex near edge %x\n",eve); */
ed1->f = 0;
@@ -681,7 +681,7 @@ static int scanfill(ScanFillContext *sf_ctx, PolyFill *pf)
/* make new edge, and start over */
/* printf("add new edge %x %x and start again\n",v2,sc1->v1); */
- ed3 = BLI_addfilledge(sf_ctx, v2, sc1->v1);
+ ed3 = BLI_scanfill_edge_add(sf_ctx, v2, sc1->v1);
BLI_remlink(&sf_ctx->filledgebase, ed3);
BLI_insertlinkbefore((ListBase *)&(sc->first), ed2, ed3);
ed3->v2->f = SF_VERT_UNKNOWN;
@@ -709,7 +709,7 @@ static int scanfill(ScanFillContext *sf_ctx, PolyFill *pf)
}
/* new edge */
- ed3 = BLI_addfilledge(sf_ctx, v1, v3);
+ ed3 = BLI_scanfill_edge_add(sf_ctx, v1, v3);
BLI_remlink(&sf_ctx->filledgebase, ed3);
ed3->f = SF_EDGE_UNKNOWN;
ed3->v1->h++;
@@ -764,19 +764,19 @@ static int scanfill(ScanFillContext *sf_ctx, PolyFill *pf)
}
-int BLI_begin_edgefill(ScanFillContext *sf_ctx)
+int BLI_scanfill_begin(ScanFillContext *sf_ctx)
{
memset(sf_ctx, 0, sizeof(*sf_ctx));
return 1;
}
-int BLI_edgefill(ScanFillContext *sf_ctx, const short do_quad_tri_speedup)
+int BLI_scanfill_calc(ScanFillContext *sf_ctx, const short do_quad_tri_speedup)
{
- return BLI_edgefill_ex(sf_ctx, do_quad_tri_speedup, NULL);
+ return BLI_scanfill_calc_ex(sf_ctx, do_quad_tri_speedup, NULL);
}
-int BLI_edgefill_ex(ScanFillContext *sf_ctx, const short do_quad_tri_speedup, const float nor_proj[3])
+int BLI_scanfill_calc_ex(ScanFillContext *sf_ctx, const short do_quad_tri_speedup, const float nor_proj[3])
{
/*
* - fill works with its own lists, so create that first (no faces!)
diff --git a/source/blender/blenlib/intern/storage.c b/source/blender/blenlib/intern/storage.c
index 1c55d5b5a39..047463f1e26 100644
--- a/source/blender/blenlib/intern/storage.c
+++ b/source/blender/blenlib/intern/storage.c
@@ -95,7 +95,7 @@
#include "BKE_utildefines.h"
/* vars: */
-static int totnum,actnum;
+static int totnum, actnum;
static struct direntry *files;
static struct ListBase dirbase_={NULL, NULL};
@@ -139,7 +139,7 @@ static int bli_compare(struct direntry *entry1, struct direntry *entry2)
if ( strcmp(entry1->relname, "..")==0 ) return (-1);
if ( strcmp(entry2->relname, "..")==0 ) return (1);
- return (BLI_natstrcmp(entry1->relname,entry2->relname));
+ return (BLI_natstrcmp(entry1->relname, entry2->relname));
}
@@ -161,7 +161,7 @@ double BLI_dir_free_space(const char *dir)
tmp[3]=0;
}
- GetDiskFreeSpace(tmp,&sectorspc, &bytesps, &freec, &clusters);
+ GetDiskFreeSpace(tmp, &sectorspc, &bytesps, &freec, &clusters);
return (double) (freec*bytesps*sectorspc);
#else
@@ -171,19 +171,19 @@ double BLI_dir_free_space(const char *dir)
#else
struct statfs disk;
#endif
- char name[FILE_MAXDIR],*slash;
+ char name[FILE_MAXDIR], *slash;
int len = strlen(dir);
if (len >= FILE_MAXDIR) /* path too long */
return -1;
- strcpy(name,dir);
+ strcpy(name, dir);
if (len) {
- slash = strrchr(name,'/');
+ slash = strrchr(name, '/');
if (slash) slash[1] = 0;
}
- else strcpy(name,"/");
+ else strcpy(name, "/");
#if defined (__FreeBSD__) || defined (linux) || defined (__OpenBSD__) || defined (__APPLE__) || defined(__GNU__) || defined(__GLIBC__)
if (statfs(name, &disk)) return(-1);
@@ -234,9 +234,9 @@ static void bli_builddir(const char *dirname, const char *relname)
while ((fname = (struct dirent*) readdir(dir)) != NULL) {
dlink = (struct dirlink *)malloc(sizeof(struct dirlink));
if (dlink) {
- BLI_strncpy(buf + rellen ,fname->d_name, sizeof(buf) - rellen);
+ BLI_strncpy(buf + rellen, fname->d_name, sizeof(buf) - rellen);
dlink->name = BLI_strdup(buf);
- BLI_addhead(dirbase,dlink);
+ BLI_addhead(dirbase, dlink);
newnum++;
}
}
@@ -260,22 +260,22 @@ static void bli_builddir(const char *dirname, const char *relname)
if (files) {
dlink = (struct dirlink *) dirbase->first;
while (dlink) {
- memset(&files[actnum], 0 , sizeof(struct direntry));
+ memset(&files[actnum], 0, sizeof(struct direntry));
files[actnum].relname = dlink->name;
files[actnum].path = BLI_strdupcat(dirname, dlink->name);
// use 64 bit file size, only needed for WIN32 and WIN64.
// Excluding other than current MSVC compiler until able to test
#ifdef WIN32
- {wchar_t * name_16 = alloc_utf16_from_8(dlink->name,0);
+ {wchar_t * name_16 = alloc_utf16_from_8(dlink->name, 0);
#if (defined(WIN32) || defined(WIN64)) && (_MSC_VER>=1500)
- _wstat64(name_16,&files[actnum].s);
+ _wstat64(name_16, &files[actnum].s);
#elif defined(__MINGW32__)
- _stati64(dlink->name,&files[actnum].s);
+ _stati64(dlink->name, &files[actnum].s);
#endif
free(name_16);};
#else
- stat(dlink->name,&files[actnum].s);
+ stat(dlink->name, &files[actnum].s);
#endif
files[actnum].type=files[actnum].s.st_mode;
files[actnum].flags = 0;
@@ -290,16 +290,16 @@ static void bli_builddir(const char *dirname, const char *relname)
}
BLI_freelist(dirbase);
- if (files) qsort(files, actnum, sizeof(struct direntry), (int (*)(const void *,const void*))bli_compare);
+ if (files) qsort(files, actnum, sizeof(struct direntry), (int (*)(const void *, const void*))bli_compare);
}
else {
- printf("%s empty directory\n",dirname);
+ printf("%s empty directory\n", dirname);
}
closedir(dir);
}
else {
- printf("%s non-existant directory\n",dirname);
+ printf("%s non-existant directory\n", dirname);
}
}
@@ -349,7 +349,7 @@ static void bli_adddirstrings(void)
#endif
#ifdef WIN32
- strcpy(file->owner,"user");
+ strcpy(file->owner, "user");
#else
{
struct passwd *pwuser;
@@ -426,7 +426,7 @@ unsigned int BLI_dir_contents(const char *dirname, struct direntry **filelist)
actnum = totnum = 0;
files = NULL;
- bli_builddir(dirname,"");
+ bli_builddir(dirname, "");
bli_adddirstrings();
if (files) {
@@ -488,11 +488,28 @@ int BLI_exists(const char *name)
if (res == -1) return(0);
#else
struct stat st;
- if (stat(name,&st)) return(0);
+ if (stat(name, &st)) return(0);
#endif
return(st.st_mode);
}
+
+#ifdef WIN32
+int BLI_stat(const char *path, struct stat *buffer)
+{
+ int r;
+ UTF16_ENCODE(path);
+ r=_wstat(path_16,buffer);
+ UTF16_UN_ENCODE(path);
+ return r;
+}
+#else
+int BLI_stat(const char *path, struct stat *buffer)
+{
+ return stat(path, buffer);
+}
+#endif
+
/* would be better in fileops.c except that it needs stat.h so add here */
int BLI_is_dir(const char *file)
{
diff --git a/source/blender/blenlib/intern/string.c b/source/blender/blenlib/intern/string.c
index b2245226a3c..d880b895ced 100644
--- a/source/blender/blenlib/intern/string.c
+++ b/source/blender/blenlib/intern/string.c
@@ -391,10 +391,10 @@ void BLI_timestr(double _time, char *str)
int hun= ( (int) (_time * 100.0)) % 100;
if (hr) {
- sprintf(str, "%.2d:%.2d:%.2d.%.2d",hr,min,sec,hun);
+ sprintf(str, "%.2d:%.2d:%.2d.%.2d", hr, min, sec, hun);
}
else {
- sprintf(str, "%.2d:%.2d.%.2d",min,sec,hun);
+ sprintf(str, "%.2d:%.2d.%.2d", min, sec, hun);
}
str[11]=0;
diff --git a/source/blender/blenlib/intern/string_cursor_utf8.c b/source/blender/blenlib/intern/string_cursor_utf8.c
index 97559d6ba10..422a600e51c 100644
--- a/source/blender/blenlib/intern/string_cursor_utf8.c
+++ b/source/blender/blenlib/intern/string_cursor_utf8.c
@@ -93,6 +93,7 @@ static strCursorDelimType test_special_char(const char *ch_utf8)
return STRCUR_DELIM_QUOTE;
case ' ':
+ case '\t':
return STRCUR_DELIM_WHITESPACE;
case '\\':
diff --git a/source/blender/blenlib/intern/string_utf8.c b/source/blender/blenlib/intern/string_utf8.c
index 20c5c8082ce..77bebfaf2e8 100644
--- a/source/blender/blenlib/intern/string_utf8.c
+++ b/source/blender/blenlib/intern/string_utf8.c
@@ -46,14 +46,14 @@
* it's hard to know how many characters there are! */
static const char trailingBytesForUTF8[256] = {
- 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
- 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
- 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,3,3,3,3,3,3,3,3,4,4,4,4,5,5,5,5
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5
};
int BLI_utf8_invalid_byte(const char *str, int length)
@@ -153,14 +153,14 @@ int BLI_utf8_invalid_strip(char *str, int length)
* note: this looks to be at odd's with 'trailingBytesForUTF8',
* need to find out what gives here! - campbell */
static const size_t utf8_skip_data[256] = {
- 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
- 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
- 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
- 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
- 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
- 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
- 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
- 3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,4,4,4,4,4,4,4,4,5,5,5,5,6,6,1,1
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 6, 6, 1, 1
};
#define BLI_STR_UTF8_CPY(dst, src, maxncpy) \
diff --git a/source/blender/blenlib/intern/threads.c b/source/blender/blenlib/intern/threads.c
index 05d8ded7764..448f1c1b408 100644
--- a/source/blender/blenlib/intern/threads.c
+++ b/source/blender/blenlib/intern/threads.c
@@ -1,6 +1,4 @@
/*
- *
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -304,7 +302,7 @@ void BLI_end_threads(ListBase *threadbase)
/* System Information */
/* how many threads are native on this system? */
-int BLI_system_thread_count( void )
+int BLI_system_thread_count(void)
{
int t;
#ifdef WIN32
diff --git a/source/blender/blenlib/intern/uvproject.c b/source/blender/blenlib/intern/uvproject.c
index 89621cdf48d..a630084e79d 100644
--- a/source/blender/blenlib/intern/uvproject.c
+++ b/source/blender/blenlib/intern/uvproject.c
@@ -32,7 +32,7 @@
#include "BLI_math.h"
#include "BLI_uvproject.h"
-typedef struct UvCameraInfo {
+typedef struct ProjCameraInfo {
float camangle;
float camsize;
float xasp, yasp;
@@ -40,9 +40,9 @@ typedef struct UvCameraInfo {
float rotmat[4][4];
float caminv[4][4];
short do_persp, do_pano, do_rotmat;
-} UvCameraInfo;
+} ProjCameraInfo;
-void project_from_camera(float target[2], float source[3], UvCameraInfo *uci)
+void BLI_uvproject_from_camera(float target[2], float source[3], ProjCameraInfo *uci)
{
float pv4[4];
@@ -93,7 +93,7 @@ void project_from_camera(float target[2], float source[3], UvCameraInfo *uci)
}
/* could rv3d->persmat */
-void project_from_view(float target[2], float source[3], float persmat[4][4], float rotmat[4][4], float winx, float winy)
+void BLI_uvproject_from_view(float target[2], float source[3], float persmat[4][4], float rotmat[4][4], float winx, float winy)
{
float pv[3], pv4[4], x = 0.0, y = 0.0;
@@ -133,12 +133,12 @@ void project_from_view(float target[2], float source[3], float persmat[4][4], fl
/* 'rotmat' can be obedit->obmat when uv project is used.
* 'winx' and 'winy' can be from scene->r.xsch/ysch */
-UvCameraInfo *project_camera_info(Object *ob, float(*rotmat)[4], float winx, float winy)
+ProjCameraInfo *BLI_uvproject_camera_info(Object *ob, float(*rotmat)[4], float winx, float winy)
{
- UvCameraInfo uci;
+ ProjCameraInfo uci;
Camera *camera = ob->data;
- uci.do_pano = (camera->flag & CAM_PANORAMA);
+ uci.do_pano = (camera->type == CAM_PANO);
uci.do_persp = (camera->type == CAM_PERSP);
uci.camangle = focallength_to_fov(camera->lens, camera->sensor_x) / 2.0f;
@@ -149,7 +149,7 @@ UvCameraInfo *project_camera_info(Object *ob, float(*rotmat)[4], float winx, flo
normalize_m4(uci.caminv);
if (invert_m4(uci.caminv)) {
- UvCameraInfo *uci_pt;
+ ProjCameraInfo *uci_pt;
/* normal projection */
if (rotmat) {
@@ -174,7 +174,7 @@ UvCameraInfo *project_camera_info(Object *ob, float(*rotmat)[4], float winx, flo
uci.shiftx = 0.5f - (camera->shiftx * uci.xasp);
uci.shifty = 0.5f - (camera->shifty * uci.yasp);
- uci_pt = MEM_mallocN(sizeof(UvCameraInfo), "UvCameraInfo");
+ uci_pt = MEM_mallocN(sizeof(ProjCameraInfo), "ProjCameraInfo");
*uci_pt = uci;
return uci_pt;
}
@@ -182,7 +182,7 @@ UvCameraInfo *project_camera_info(Object *ob, float(*rotmat)[4], float winx, flo
return NULL;
}
-void project_from_view_ortho(float target[2], float source[3], float rotmat[4][4])
+void BLI_uvproject_from_view_ortho(float target[2], float source[3], float rotmat[4][4])
{
float pv[3];
@@ -193,7 +193,7 @@ void project_from_view_ortho(float target[2], float source[3], float rotmat[4][4
target[1] = pv[2];
}
-void project_camera_info_scale(UvCameraInfo *uci, float scale_x, float scale_y)
+void BLI_uvproject_camera_info_scale(ProjCameraInfo *uci, float scale_x, float scale_y)
{
uci->xasp *= scale_x;
uci->yasp *= scale_y;
diff --git a/source/blender/blenlib/intern/voxel.c b/source/blender/blenlib/intern/voxel.c
index 34862c724e1..3ad9edd14a3 100644
--- a/source/blender/blenlib/intern/voxel.c
+++ b/source/blender/blenlib/intern/voxel.c
@@ -37,15 +37,15 @@
BLI_INLINE float D(float *data, const int res[3], int x, int y, int z)
{
- CLAMP(x, 0, res[0]-1);
- CLAMP(y, 0, res[1]-1);
- CLAMP(z, 0, res[2]-1);
- return data[ V_I(x, y, z, res) ];
+ CLAMP(x, 0, res[0] - 1);
+ CLAMP(y, 0, res[1] - 1);
+ CLAMP(z, 0, res[2] - 1);
+ return data[ BLI_VOXEL_INDEX(x, y, z, res) ];
}
/* *** nearest neighbor *** */
/* input coordinates must be in bounding box 0.0 - 1.0 */
-float voxel_sample_nearest(float *data, const int res[3], const float co[3])
+float BLI_voxel_sample_nearest(float *data, const int res[3], const float co[3])
{
int xi, yi, zi;
@@ -70,7 +70,7 @@ BLI_INLINE int _clamp(int a, int b, int c)
return (a < b) ? b : ((a > c) ? c : a);
}
-float voxel_sample_trilinear(float *data, const int res[3], const float co[3])
+float BLI_voxel_sample_trilinear(float *data, const int res[3], const float co[3])
{
if (data) {
@@ -102,7 +102,7 @@ float voxel_sample_trilinear(float *data, const int res[3], const float co[3])
}
-float voxel_sample_triquadratic(float *data, const int res[3], const float co[3])
+float BLI_voxel_sample_triquadratic(float *data, const int res[3], const float co[3])
{
if (data) {
@@ -132,7 +132,7 @@ float voxel_sample_triquadratic(float *data, const int res[3], const float co[3]
return 0.f;
}
-float voxel_sample_tricubic(float *data, const int res[3], const float co[3], int bspline)
+float BLI_voxel_sample_tricubic(float *data, const int res[3], const float co[3], int bspline)
{
if (data) {
diff --git a/source/blender/blenlib/intern/winstuff.c b/source/blender/blenlib/intern/winstuff.c
index f3cb0dd6f84..d853e398adc 100644
--- a/source/blender/blenlib/intern/winstuff.c
+++ b/source/blender/blenlib/intern/winstuff.c
@@ -58,12 +58,12 @@ int BLI_getInstallationDir(char * str)
char dir[FILE_MAXDIR];
int a;
/*change to utf support*/
- GetModuleFileName(NULL,str,FILE_MAX);
+ GetModuleFileName(NULL, str, FILE_MAX);
BLI_split_dir_part(str, dir, sizeof(dir)); /* shouldn't be relative */
a = strlen(dir);
if (dir[a-1] == '\\') dir[a-1]=0;
- strcpy(str,dir);
+ strcpy(str, dir);
return 1;
}
@@ -74,8 +74,8 @@ void RegisterBlendExtension_Fail(HKEY root)
if (root)
RegCloseKey(root);
if (!G.background)
- MessageBox(0,"Could not register file extension.","Blender error",MB_OK|MB_ICONERROR);
- TerminateProcess(GetCurrentProcess(),1);
+ MessageBox(0, "Could not register file extension.", "Blender error", MB_OK|MB_ICONERROR);
+ TerminateProcess(GetCurrentProcess(), 1);
}
void RegisterBlendExtension(void)
@@ -90,13 +90,13 @@ void RegisterBlendExtension(void)
char BlPath[MAX_PATH];
char InstallDir[FILE_MAXDIR];
char SysDir[FILE_MAXDIR];
- const char *ThumbHandlerDLL;
+ const char *ThumbHandlerDLL;
char RegCmd[MAX_PATH*2];
char MBox[256];
BOOL IsWOW64;
printf("Registering file extension...");
- GetModuleFileName(0,BlPath,MAX_PATH);
+ GetModuleFileName(0, BlPath, MAX_PATH);
// root is HKLM by default
lresult = RegOpenKeyEx(HKEY_LOCAL_MACHINE, "Software\\Classes", 0, KEY_ALL_ACCESS, &root);
@@ -111,7 +111,7 @@ void RegisterBlendExtension(void)
lresult = RegCreateKeyEx(root, "blendfile", 0,
NULL, REG_OPTION_NON_VOLATILE, KEY_ALL_ACCESS, NULL, &hkey, &dwd);
if (lresult == ERROR_SUCCESS) {
- strcpy(buffer,"Blender File");
+ strcpy(buffer, "Blender File");
lresult = RegSetValueEx(hkey, NULL, 0, REG_SZ, (BYTE*)buffer, strlen(buffer) + 1);
RegCloseKey(hkey);
}
@@ -131,7 +131,7 @@ void RegisterBlendExtension(void)
lresult = RegCreateKeyEx(root, "blendfile\\DefaultIcon", 0,
NULL, REG_OPTION_NON_VOLATILE, KEY_ALL_ACCESS, NULL, &hkey, &dwd);
if (lresult == ERROR_SUCCESS) {
- sprintf(buffer, "\"%s\",1", BlPath);
+ sprintf(buffer, "\"%s\", 1", BlPath);
lresult = RegSetValueEx(hkey, NULL, 0, REG_SZ, (BYTE*)buffer, strlen(buffer) + 1);
RegCloseKey(hkey);
}
@@ -149,37 +149,37 @@ void RegisterBlendExtension(void)
RegisterBlendExtension_Fail(root);
BLI_getInstallationDir(InstallDir);
- GetSystemDirectory(SysDir,FILE_MAXDIR);
+ GetSystemDirectory(SysDir, FILE_MAXDIR);
#ifdef WIN64
ThumbHandlerDLL = "BlendThumb64.dll";
#else
- IsWow64Process(GetCurrentProcess(),&IsWOW64);
+ IsWow64Process(GetCurrentProcess(), &IsWOW64);
if (IsWOW64 == TRUE)
ThumbHandlerDLL = "BlendThumb64.dll";
else
ThumbHandlerDLL = "BlendThumb.dll";
#endif
- snprintf(RegCmd,MAX_PATH*2,"%s\\regsvr32 /s \"%s\\%s\"",SysDir,InstallDir,ThumbHandlerDLL);
+ snprintf(RegCmd, MAX_PATH*2, "%s\\regsvr32 /s \"%s\\%s\"", SysDir, InstallDir, ThumbHandlerDLL);
system(RegCmd);
RegCloseKey(root);
- printf("success (%s)\n",usr_mode ? "user" : "system");
+ printf("success (%s)\n", usr_mode ? "user" : "system");
if (!G.background) {
- sprintf(MBox,"File extension registered for %s.",usr_mode ? "the current user. To register for all users, run as an administrator" : "all users");
- MessageBox(0,MBox,"Blender",MB_OK|MB_ICONINFORMATION);
+ sprintf(MBox, "File extension registered for %s.", usr_mode ? "the current user. To register for all users, run as an administrator" : "all users");
+ MessageBox(0, MBox, "Blender", MB_OK|MB_ICONINFORMATION);
}
- TerminateProcess(GetCurrentProcess(),0);
+ TerminateProcess(GetCurrentProcess(), 0);
}
DIR *opendir (const char *path)
{
- wchar_t *path_16 = alloc_utf16_from_8(path, 0);
+ wchar_t *path_16 = alloc_utf16_from_8(path, 0);
if (GetFileAttributesW(path_16) & FILE_ATTRIBUTE_DIRECTORY) {
DIR *newd= MEM_mallocN(sizeof(DIR), "opendir");
newd->handle = INVALID_HANDLE_VALUE;
- sprintf(newd->path, "%s\\*",path);
+ sprintf(newd->path, "%s\\*", path);
newd->direntry.d_ino= 0;
newd->direntry.d_off= 0;
@@ -198,20 +198,20 @@ DIR *opendir (const char *path)
static char *BLI_alloc_utf_8_from_16(wchar_t *in16, size_t add)
{
size_t bsize = count_utf_8_from_16(in16);
- char *out8 = NULL;
+ char *out8 = NULL;
if (!bsize) return NULL;
- out8 = (char*)MEM_mallocN(sizeof(char) * (bsize + add),"UTF-8 String");
- conv_utf_16_to_8(in16,out8, bsize);
+ out8 = (char*)MEM_mallocN(sizeof(char) * (bsize + add), "UTF-8 String");
+ conv_utf_16_to_8(in16, out8, bsize);
return out8;
}
static wchar_t *UNUSED_FUNCTION(BLI_alloc_utf16_from_8)(char *in8, size_t add)
{
size_t bsize = count_utf_16_from_8(in8);
- wchar_t *out16 = NULL;
+ wchar_t *out16 = NULL;
if (!bsize) return NULL;
out16 =(wchar_t*) MEM_mallocN(sizeof(wchar_t) * (bsize + add), "UTF-16 String");
- conv_utf_8_to_16(in8,out16, bsize);
+ conv_utf_8_to_16(in8, out16, bsize);
return out16;
}
@@ -236,7 +236,7 @@ struct dirent *readdir(DIR *dp)
return &dp->direntry;
}
else if (FindNextFileW (dp->handle, &(dp->data))) {
- dp->direntry.d_name= BLI_alloc_utf_8_from_16(dp->data.cFileName,0);
+ dp->direntry.d_name= BLI_alloc_utf_8_from_16(dp->data.cFileName, 0);
return &dp->direntry;
}
@@ -245,7 +245,7 @@ struct dirent *readdir(DIR *dp)
}
}
-int closedir (DIR *dp)
+int closedir(DIR *dp)
{
if (dp->direntry.d_name) MEM_freeN(dp->direntry.d_name);
if (dp->handle!=INVALID_HANDLE_VALUE) FindClose(dp->handle);
@@ -262,7 +262,7 @@ void get_default_root(char *root)
/* the default drive to resolve a directory without a specified drive
* should be the Windows installation drive, since this was what the OS
* assumes. */
- if (GetWindowsDirectory(str,MAX_PATH+1)) {
+ if (GetWindowsDirectory(str, MAX_PATH+1)) {
root[0] = str[0];
root[1] = ':';
root[2] = '\\';
@@ -271,7 +271,7 @@ void get_default_root(char *root)
else {
/* if GetWindowsDirectory fails, something has probably gone wrong,
* we are trying the blender install dir though */
- if (GetModuleFileName(NULL,str,MAX_PATH+1)) {
+ if (GetModuleFileName(NULL, str, MAX_PATH+1)) {
printf("Error! Could not get the Windows Directory - Defaulting to Blender installation Dir!");
root[0] = str[0];
root[1] = ':';
diff --git a/source/blender/blenloader/CMakeLists.txt b/source/blender/blenloader/CMakeLists.txt
index 35271f7b873..a0fe042e7fb 100644
--- a/source/blender/blenloader/CMakeLists.txt
+++ b/source/blender/blenloader/CMakeLists.txt
@@ -44,6 +44,8 @@ set(SRC
intern/readfile.c
intern/runtime.c
intern/undofile.c
+ intern/versioning_250.c
+ intern/versioning_legacy.c
intern/writefile.c
BLO_readfile.h
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 181ed88ed87..5a8a74e1ba2 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -78,6 +78,7 @@
#include "DNA_nla_types.h"
#include "DNA_node_types.h"
#include "DNA_object_fluidsim.h" // NT
+#include "DNA_object_types.h"
#include "DNA_packedFile_types.h"
#include "DNA_particle_types.h"
#include "DNA_property_types.h"
@@ -328,6 +329,11 @@ static void oldnewmap_insert(OldNewMap *onm, void *oldaddr, void *newaddr, int n
entry->nr= nr;
}
+void blo_do_versions_oldnewmap_insert(OldNewMap *onm, void *oldaddr, void *newaddr, int nr)
+{
+ oldnewmap_insert(onm, oldaddr, newaddr, nr);
+}
+
static void *oldnewmap_lookup_and_inc(OldNewMap *onm, void *addr)
{
int i;
@@ -1177,6 +1183,11 @@ static void *newlibadr(FileData *fd, void *lib, void *adr) /* only lib data */
return oldnewmap_liblookup(fd->libmap, adr, lib);
}
+void *blo_do_versions_newlibadr(FileData *fd, void *lib, void *adr) /* only lib data */
+{
+ return newlibadr(fd, lib, adr);
+}
+
static void *newlibadr_us(FileData *fd, void *lib, void *adr) /* increases user number */
{
ID *id= newlibadr(fd, lib, adr);
@@ -1187,6 +1198,11 @@ static void *newlibadr_us(FileData *fd, void *lib, void *adr) /* increases user
return id;
}
+void *blo_do_versions_newlibadr_us(FileData *fd, void *lib, void *adr) /* increases user number */
+{
+ return newlibadr_us(fd, lib, adr);
+}
+
static void change_idid_adr_fd(FileData *fd, void *old, void *new)
{
int i;
@@ -1477,7 +1493,7 @@ static void test_pointer_array(FileData *fd, void **mat)
len= MEM_allocN_len(*mat)/fd->filesdna->pointerlen;
if (fd->filesdna->pointerlen==8 && fd->memsdna->pointerlen==4) {
- ipoin=imat= MEM_mallocN( len*4, "newmatar");
+ ipoin=imat= MEM_mallocN(len*4, "newmatar");
lpoin= *mat;
while (len-- > 0) {
@@ -1492,7 +1508,7 @@ static void test_pointer_array(FileData *fd, void **mat)
}
if (fd->filesdna->pointerlen==4 && fd->memsdna->pointerlen==8) {
- lpoin=lmat= MEM_mallocN( len*8, "newmatar");
+ lpoin=lmat= MEM_mallocN(len*8, "newmatar");
ipoin= *mat;
while (len-- > 0) {
@@ -1670,7 +1686,7 @@ static void direct_link_brush(FileData *fd, Brush *brush)
if (brush->curve)
direct_link_curvemapping(fd, brush->curve);
else
- brush_curve_preset(brush, CURVE_PRESET_SHARP);
+ BKE_brush_curve_preset(brush, CURVE_PRESET_SHARP);
brush->preview= NULL;
brush->icon_imbuf= NULL;
@@ -2202,7 +2218,7 @@ static void do_versions_socket_default_value(bNodeSocket *sock)
}
}
-static void do_versions_nodetree_default_value(bNodeTree *ntree)
+void blo_do_versions_nodetree_default_value(bNodeTree *ntree)
{
bNode *node;
bNodeSocket *sock;
@@ -2225,7 +2241,7 @@ static void lib_nodetree_init_types_cb(void *UNUSED(data), ID *UNUSED(id), bNode
ntreeInitTypes(ntree);
/* need to do this here instead of in do_versions, otherwise next function can crash */
- do_versions_nodetree_default_value(ntree);
+ blo_do_versions_nodetree_default_value(ntree);
/* XXX could be replaced by do_versions for new nodes */
for (node=ntree->nodes.first; node; node=node->next)
@@ -3541,7 +3557,7 @@ static void lib_link_particlesystems(FileData *fd, Object *ob, ID *id, ListBase
}
else {
/* particle modifier must be removed before particle system */
- ParticleSystemModifierData *psmd= psys_get_modifier(ob,psys);
+ ParticleSystemModifierData *psmd= psys_get_modifier(ob, psys);
BLI_remlink(&ob->modifiers, psmd);
modifier_free((ModifierData *)psmd);
@@ -3557,15 +3573,15 @@ static void direct_link_particlesystems(FileData *fd, ListBase *particles)
int a;
for (psys=particles->first; psys; psys=psys->next) {
- psys->particles=newdataadr(fd,psys->particles);
+ psys->particles=newdataadr(fd, psys->particles);
if (psys->particles && psys->particles->hair) {
- for (a=0,pa=psys->particles; a<psys->totpart; a++, pa++)
- pa->hair=newdataadr(fd,pa->hair);
+ for (a=0, pa=psys->particles; a<psys->totpart; a++, pa++)
+ pa->hair=newdataadr(fd, pa->hair);
}
if (psys->particles && psys->particles->keys) {
- for (a=0,pa=psys->particles; a<psys->totpart; a++, pa++) {
+ for (a=0, pa=psys->particles; a<psys->totpart; a++, pa++) {
pa->keys= NULL;
pa->totkey= 0;
}
@@ -3576,17 +3592,17 @@ static void direct_link_particlesystems(FileData *fd, ListBase *particles)
if (psys->particles && psys->particles->boid) {
pa = psys->particles;
pa->boid = newdataadr(fd, pa->boid);
- for (a=1,pa++; a<psys->totpart; a++, pa++)
+ for (a=1, pa++; a<psys->totpart; a++, pa++)
pa->boid = (pa-1)->boid + 1;
}
else if (psys->particles) {
- for (a=0,pa=psys->particles; a<psys->totpart; a++, pa++)
+ for (a=0, pa=psys->particles; a<psys->totpart; a++, pa++)
pa->boid = NULL;
}
psys->fluid_springs = newdataadr(fd, psys->fluid_springs);
- psys->child = newdataadr(fd,psys->child);
+ psys->child = newdataadr(fd, psys->child);
psys->effectors = NULL;
link_list(fd, &psys->targets);
@@ -4454,9 +4470,9 @@ static void direct_link_modifiers(FileData *fd, ListBase *lb)
collmd->xnew = newdataadr(fd, collmd->xnew);
collmd->mfaces = newdataadr(fd, collmd->mfaces);
- collmd->current_x = MEM_callocN(sizeof(MVert)*collmd->numverts,"current_x");
- collmd->current_xnew = MEM_callocN(sizeof(MVert)*collmd->numverts,"current_xnew");
- collmd->current_v = MEM_callocN(sizeof(MVert)*collmd->numverts,"current_v");
+ collmd->current_x = MEM_callocN(sizeof(MVert)*collmd->numverts, "current_x");
+ collmd->current_xnew = MEM_callocN(sizeof(MVert)*collmd->numverts, "current_xnew");
+ collmd->current_v = MEM_callocN(sizeof(MVert)*collmd->numverts, "current_v");
*/
collmd->x = NULL;
@@ -4682,7 +4698,7 @@ static void direct_link_object(FileData *fd, Object *ob)
ob->fluidsimSettings= newdataadr(fd, ob->fluidsimSettings); /* NT */
link_list(fd, &ob->particlesystem);
- direct_link_particlesystems(fd,&ob->particlesystem);
+ direct_link_particlesystems(fd, &ob->particlesystem);
link_list(fd, &ob->prop);
prop= ob->prop.first;
@@ -4843,7 +4859,8 @@ static void lib_link_scene(FileData *fd, Main *main)
}
}
- SEQ_BEGIN (sce->ed, seq) {
+ SEQ_BEGIN (sce->ed, seq)
+ {
if (seq->ipo) seq->ipo= newlibadr_us(fd, sce->id.lib, seq->ipo);
seq->scene_sound = NULL;
if (seq->scene) {
@@ -4979,7 +4996,8 @@ static void direct_link_scene(FileData *fd, Scene *sce)
/* recursive link sequences, lb will be correctly initialized */
link_recurs_seq(fd, &ed->seqbase);
- SEQ_BEGIN (ed, seq) {
+ SEQ_BEGIN (ed, seq)
+ {
seq->seq1= newdataadr(fd, seq->seq1);
seq->seq2= newdataadr(fd, seq->seq2);
seq->seq3= newdataadr(fd, seq->seq3);
@@ -5403,6 +5421,7 @@ static void lib_link_screen(FileData *fd, Main *main)
sclip->clip= newlibadr_us(fd, sc->id.lib, sclip->clip);
sclip->scopes.track_preview = NULL;
+ sclip->draw_context = NULL;
sclip->scopes.ok = 0;
}
}
@@ -5723,7 +5742,7 @@ static void direct_link_region(FileData *fd, ARegion *ar, int spacetype)
/* for the saved 2.50 files without regiondata */
/* and as patch for 2.48 and older */
-static void view3d_split_250(View3D *v3d, ListBase *regions)
+void blo_do_versions_view3d_split_250(View3D *v3d, ListBase *regions)
{
ARegion *ar;
@@ -5809,7 +5828,7 @@ static void direct_link_screen(FileData *fd, bScreen *sc)
}
/* add local view3d too */
else if (sa->spacetype==SPACE_VIEW3D)
- view3d_split_250(sa->spacedata.first, &sa->regionbase);
+ blo_do_versions_view3d_split_250(sa->spacedata.first, &sa->regionbase);
for (sl= sa->spacedata.first; sl; sl= sl->next) {
link_list(fd, &(sl->regionbase));
@@ -5849,7 +5868,7 @@ static void direct_link_screen(FileData *fd, bScreen *sc)
if (v3d->drawtype == OB_RENDER)
v3d->drawtype = OB_WIRE;
- view3d_split_250(v3d, &sl->regionbase);
+ blo_do_versions_view3d_split_250(v3d, &sl->regionbase);
}
else if (sl->spacetype==SPACE_IPO) {
SpaceIpo *sipo= (SpaceIpo*)sl;
@@ -6206,6 +6225,9 @@ static void direct_link_movieclip(FileData *fd, MovieClip *clip)
clip->tracking.stabilization.scaleibuf= NULL;
clip->tracking.stabilization.rot_track= newdataadr(fd, clip->tracking.stabilization.rot_track);
+ clip->tracking.dopesheet.ok = 0;
+ clip->tracking.dopesheet.channels.first = clip->tracking.dopesheet.channels.last = NULL;
+
link_list(fd, &tracking->objects);
object= tracking->objects.first;
@@ -6676,1012 +6698,7 @@ static void link_global(FileData *fd, BlendFileData *bfd)
}
}
-static void vcol_to_fcol(Mesh *me)
-{
- MFace *mface;
- unsigned int *mcol, *mcoln, *mcolmain;
- int a;
-
- if (me->totface==0 || me->mcol==NULL) return;
-
- mcoln= mcolmain= MEM_mallocN(4*sizeof(int)*me->totface, "mcoln");
- mcol = (unsigned int *)me->mcol;
- mface= me->mface;
- for (a=me->totface; a>0; a--, mface++) {
- mcoln[0]= mcol[mface->v1];
- mcoln[1]= mcol[mface->v2];
- mcoln[2]= mcol[mface->v3];
- mcoln[3]= mcol[mface->v4];
- mcoln+= 4;
- }
-
- MEM_freeN(me->mcol);
- me->mcol= (MCol *)mcolmain;
-}
-
-static int map_223_keybd_code_to_224_keybd_code(int code)
-{
- switch (code) {
- case 312: return 311; /* F12KEY */
- case 159: return 161; /* PADSLASHKEY */
- case 161: return 150; /* PAD0 */
- case 154: return 151; /* PAD1 */
- case 150: return 152; /* PAD2 */
- case 155: return 153; /* PAD3 */
- case 151: return 154; /* PAD4 */
- case 156: return 155; /* PAD5 */
- case 152: return 156; /* PAD6 */
- case 157: return 157; /* PAD7 */
- case 153: return 158; /* PAD8 */
- case 158: return 159; /* PAD9 */
- default: return code;
- }
-}
-
-static void do_version_bone_head_tail_237(Bone *bone)
-{
- Bone *child;
- float vec[3];
-
- /* head */
- copy_v3_v3(bone->arm_head, bone->arm_mat[3]);
-
- /* tail is in current local coord system */
- copy_v3_v3(vec, bone->arm_mat[1]);
- mul_v3_fl(vec, bone->length);
- add_v3_v3v3(bone->arm_tail, bone->arm_head, vec);
-
- for (child= bone->childbase.first; child; child= child->next)
- do_version_bone_head_tail_237(child);
-}
-
-static void bone_version_238(ListBase *lb)
-{
- Bone *bone;
-
- for (bone= lb->first; bone; bone= bone->next) {
- if (bone->rad_tail==0.0f && bone->rad_head==0.0f) {
- bone->rad_head= 0.25f*bone->length;
- bone->rad_tail= 0.1f*bone->length;
-
- bone->dist-= bone->rad_head;
- if (bone->dist<=0.0f) bone->dist= 0.0f;
- }
- bone_version_238(&bone->childbase);
- }
-}
-
-static void bone_version_239(ListBase *lb)
-{
- Bone *bone;
-
- for (bone= lb->first; bone; bone= bone->next) {
- if (bone->layer==0)
- bone->layer= 1;
- bone_version_239(&bone->childbase);
- }
-}
-
-static void ntree_version_241(bNodeTree *ntree)
-{
- bNode *node;
-
- if (ntree->type==NTREE_COMPOSIT) {
- for (node= ntree->nodes.first; node; node= node->next) {
- if (node->type==CMP_NODE_BLUR) {
- if (node->storage==NULL) {
- NodeBlurData *nbd= MEM_callocN(sizeof(NodeBlurData), "node blur patch");
- nbd->sizex= node->custom1;
- nbd->sizey= node->custom2;
- nbd->filtertype= R_FILTER_QUAD;
- node->storage= nbd;
- }
- }
- else if (node->type==CMP_NODE_VECBLUR) {
- if (node->storage==NULL) {
- NodeBlurData *nbd= MEM_callocN(sizeof(NodeBlurData), "node blur patch");
- nbd->samples= node->custom1;
- nbd->maxspeed= node->custom2;
- nbd->fac= 1.0f;
- node->storage= nbd;
- }
- }
- }
- }
-}
-
-static void ntree_version_242(bNodeTree *ntree)
-{
- bNode *node;
-
- if (ntree->type==NTREE_COMPOSIT) {
- for (node= ntree->nodes.first; node; node= node->next) {
- if (node->type==CMP_NODE_HUE_SAT) {
- if (node->storage) {
- NodeHueSat *nhs= node->storage;
- if (nhs->val==0.0f) nhs->val= 1.0f;
- }
- }
- }
- }
- else if (ntree->type==NTREE_SHADER) {
- for (node= ntree->nodes.first; node; node= node->next)
- if (node->type == SH_NODE_GEOMETRY && node->storage == NULL)
- node->storage= MEM_callocN(sizeof(NodeGeometry), "NodeGeometry");
- }
-
-}
-
-static void customdata_version_242(Mesh *me)
-{
- CustomDataLayer *layer;
- MTFace *mtf;
- MCol *mcol;
- TFace *tf;
- int a, mtfacen, mcoln;
-
- if (!me->vdata.totlayer) {
- CustomData_add_layer(&me->vdata, CD_MVERT, CD_ASSIGN, me->mvert, me->totvert);
-
- if (me->msticky)
- CustomData_add_layer(&me->vdata, CD_MSTICKY, CD_ASSIGN, me->msticky, me->totvert);
- if (me->dvert)
- CustomData_add_layer(&me->vdata, CD_MDEFORMVERT, CD_ASSIGN, me->dvert, me->totvert);
- }
-
- if (!me->edata.totlayer)
- CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, me->medge, me->totedge);
-
- if (!me->fdata.totlayer) {
- CustomData_add_layer(&me->fdata, CD_MFACE, CD_ASSIGN, me->mface, me->totface);
-
- if (me->tface) {
- if (me->mcol)
- MEM_freeN(me->mcol);
-
- me->mcol= CustomData_add_layer(&me->fdata, CD_MCOL, CD_CALLOC, NULL, me->totface);
- me->mtface= CustomData_add_layer(&me->fdata, CD_MTFACE, CD_CALLOC, NULL, me->totface);
-
- mtf= me->mtface;
- mcol= me->mcol;
- tf= me->tface;
-
- for (a=0; a < me->totface; a++, mtf++, tf++, mcol+=4) {
- memcpy(mcol, tf->col, sizeof(tf->col));
- memcpy(mtf->uv, tf->uv, sizeof(tf->uv));
-
- mtf->flag= tf->flag;
- mtf->unwrap= tf->unwrap;
- mtf->mode= tf->mode;
- mtf->tile= tf->tile;
- mtf->tpage= tf->tpage;
- mtf->transp= tf->transp;
- }
-
- MEM_freeN(me->tface);
- me->tface= NULL;
- }
- else if (me->mcol) {
- me->mcol= CustomData_add_layer(&me->fdata, CD_MCOL, CD_ASSIGN, me->mcol, me->totface);
- }
- }
-
- if (me->tface) {
- MEM_freeN(me->tface);
- me->tface= NULL;
- }
-
- for (a=0, mtfacen=0, mcoln=0; a < me->fdata.totlayer; a++) {
- layer= &me->fdata.layers[a];
-
- if (layer->type == CD_MTFACE) {
- if (layer->name[0] == 0) {
- if (mtfacen == 0) strcpy(layer->name, "UVMap");
- else BLI_snprintf(layer->name, sizeof(layer->name), "UVMap.%.3d", mtfacen);
- }
- mtfacen++;
- }
- else if (layer->type == CD_MCOL) {
- if (layer->name[0] == 0) {
- if (mcoln == 0) strcpy(layer->name, "Col");
- else BLI_snprintf(layer->name, sizeof(layer->name), "Col.%.3d", mcoln);
- }
- mcoln++;
- }
- }
-
- mesh_update_customdata_pointers(me, TRUE);
-}
-
-/*only copy render texface layer from active*/
-static void customdata_version_243(Mesh *me)
-{
- CustomDataLayer *layer;
- int a;
-
- for (a=0; a < me->fdata.totlayer; a++) {
- layer= &me->fdata.layers[a];
- layer->active_rnd = layer->active;
- }
-}
-
-/* struct NodeImageAnim moved to ImageUser, and we make it default available */
-static void do_version_ntree_242_2(bNodeTree *ntree)
-{
- bNode *node;
-
- if (ntree->type==NTREE_COMPOSIT) {
- for (node= ntree->nodes.first; node; node= node->next) {
- if (ELEM3(node->type, CMP_NODE_IMAGE, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER)) {
- /* only image had storage */
- if (node->storage) {
- NodeImageAnim *nia= node->storage;
- ImageUser *iuser= MEM_callocN(sizeof(ImageUser), "ima user node");
-
- iuser->frames= nia->frames;
- iuser->sfra= nia->sfra;
- iuser->offset= nia->nr-1;
- iuser->cycl= nia->cyclic;
- iuser->fie_ima= 2;
- iuser->ok= 1;
-
- node->storage= iuser;
- MEM_freeN(nia);
- }
- else {
- ImageUser *iuser= node->storage= MEM_callocN(sizeof(ImageUser), "node image user");
- iuser->sfra= 1;
- iuser->fie_ima= 2;
- iuser->ok= 1;
- }
- }
- }
- }
-}
-
-static void ntree_version_245(FileData *fd, Library *lib, bNodeTree *ntree)
-{
- bNode *node;
- NodeTwoFloats *ntf;
- ID *nodeid;
- Image *image;
- ImageUser *iuser;
-
- if (ntree->type==NTREE_COMPOSIT) {
- for (node= ntree->nodes.first; node; node= node->next) {
- if (node->type == CMP_NODE_ALPHAOVER) {
- if (!node->storage) {
- ntf= MEM_callocN(sizeof(NodeTwoFloats), "NodeTwoFloats");
- node->storage= ntf;
- if (node->custom1)
- ntf->x= 1.0f;
- }
- }
-
- /* fix for temporary flag changes during 245 cycle */
- nodeid= newlibadr(fd, lib, node->id);
- if (node->storage && nodeid && GS(nodeid->name) == ID_IM) {
- image= (Image*)nodeid;
- iuser= node->storage;
- if (iuser->flag & IMA_OLD_PREMUL) {
- iuser->flag &= ~IMA_OLD_PREMUL;
- iuser->flag |= IMA_DO_PREMUL;
- }
- if (iuser->flag & IMA_DO_PREMUL) {
- image->flag &= ~IMA_OLD_PREMUL;
- image->flag |= IMA_DO_PREMUL;
- }
- }
- }
- }
-}
-
-static void idproperties_fix_groups_lengths_recurse(IDProperty *prop)
-{
- IDProperty *loop;
- int i;
-
- for (loop=prop->data.group.first, i=0; loop; loop=loop->next, i++) {
- if (loop->type == IDP_GROUP) idproperties_fix_groups_lengths_recurse(loop);
- }
-
- if (prop->len != i) {
- printf("Found and fixed bad id property group length.\n");
- prop->len = i;
- }
-}
-
-static void idproperties_fix_group_lengths(ListBase idlist)
-{
- ID *id;
-
- for (id=idlist.first; id; id=id->next) {
- if (id->properties) {
- idproperties_fix_groups_lengths_recurse(id->properties);
- }
- }
-}
-
-static void alphasort_version_246(FileData *fd, Library *lib, Mesh *me)
-{
- Material *ma;
- MFace *mf;
- MTFace *tf;
- int a, b, texalpha;
-
- /* verify we have a tface layer */
- for (b=0; b<me->fdata.totlayer; b++)
- if (me->fdata.layers[b].type == CD_MTFACE)
- break;
-
- if (b == me->fdata.totlayer)
- return;
-
- /* if we do, set alpha sort if the game engine did it before */
- for (a=0, mf=me->mface; a<me->totface; a++, mf++) {
- if (mf->mat_nr < me->totcol) {
- ma= newlibadr(fd, lib, me->mat[mf->mat_nr]);
- texalpha = 0;
-
- /* we can't read from this if it comes from a library,
- * because direct_link might not have happened on it,
- * so ma->mtex is not pointing to valid memory yet */
- if (ma && ma->id.lib)
- ma= NULL;
-
- for (b=0; ma && b<MAX_MTEX; b++)
- if (ma->mtex && ma->mtex[b] && ma->mtex[b]->mapto & MAP_ALPHA)
- texalpha = 1;
- }
- else {
- ma= NULL;
- texalpha = 0;
- }
-
- for (b=0; b<me->fdata.totlayer; b++) {
- if (me->fdata.layers[b].type == CD_MTFACE) {
- tf = ((MTFace*)me->fdata.layers[b].data) + a;
-
- tf->mode &= ~TF_ALPHASORT;
- if (ma && (ma->mode & MA_ZTRANSP))
- if (ELEM(tf->transp, TF_ALPHA, TF_ADD) || (texalpha && (tf->transp != TF_CLIP)))
- tf->mode |= TF_ALPHASORT;
- }
- }
- }
-}
-
-/* 2.50 patch */
-static void area_add_header_region(ScrArea *sa, ListBase *lb)
-{
- ARegion *ar= MEM_callocN(sizeof(ARegion), "area region from do_versions");
-
- BLI_addtail(lb, ar);
- ar->regiontype= RGN_TYPE_HEADER;
- if (sa->headertype==HEADERDOWN)
- ar->alignment= RGN_ALIGN_BOTTOM;
- else
- ar->alignment= RGN_ALIGN_TOP;
-
- /* initialize view2d data for header region, to allow panning */
- /* is copy from ui_view2d.c */
- ar->v2d.keepzoom = (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_LIMITZOOM|V2D_KEEPASPECT);
- ar->v2d.keepofs = V2D_LOCKOFS_Y;
- ar->v2d.keeptot = V2D_KEEPTOT_STRICT;
- ar->v2d.align = V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_NEG_Y;
- ar->v2d.flag = (V2D_PIXELOFS_X|V2D_PIXELOFS_Y);
-}
-
-static void sequencer_init_preview_region(ARegion* ar)
-{
- // XXX a bit ugly still, copied from space_sequencer
- /* NOTE: if you change values here, also change them in space_sequencer.c, sequencer_new */
- ar->regiontype= RGN_TYPE_PREVIEW;
- ar->alignment= RGN_ALIGN_TOP;
- ar->flag |= RGN_FLAG_HIDDEN;
- ar->v2d.keepzoom= V2D_KEEPASPECT | V2D_KEEPZOOM;
- ar->v2d.minzoom= 0.00001f;
- ar->v2d.maxzoom= 100000.0f;
- ar->v2d.tot.xmin = -960.0f; /* 1920 width centered */
- ar->v2d.tot.ymin = -540.0f; /* 1080 height centered */
- ar->v2d.tot.xmax = 960.0f;
- ar->v2d.tot.ymax = 540.0f;
- ar->v2d.min[0]= 0.0f;
- ar->v2d.min[1]= 0.0f;
- ar->v2d.max[0]= 12000.0f;
- ar->v2d.max[1]= 12000.0f;
- ar->v2d.cur= ar->v2d.tot;
- ar->v2d.align= V2D_ALIGN_FREE; // (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_NEG_Y);
- ar->v2d.keeptot= V2D_KEEPTOT_FREE;
-}
-
-/* 2.50 patch */
-static void area_add_window_regions(ScrArea *sa, SpaceLink *sl, ListBase *lb)
-{
- ARegion *ar;
- ARegion *ar_main;
-
- if (sl) {
- /* first channels for ipo action nla... */
- switch (sl->spacetype) {
- case SPACE_IPO:
- ar= MEM_callocN(sizeof(ARegion), "area region from do_versions");
- BLI_addtail(lb, ar);
- ar->regiontype= RGN_TYPE_CHANNELS;
- ar->alignment= RGN_ALIGN_LEFT;
- ar->v2d.scroll= (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM);
-
- // for some reason, this doesn't seem to go auto like for NLA...
- ar= MEM_callocN(sizeof(ARegion), "area region from do_versions");
- BLI_addtail(lb, ar);
- ar->regiontype= RGN_TYPE_UI;
- ar->alignment= RGN_ALIGN_RIGHT;
- ar->v2d.scroll= V2D_SCROLL_RIGHT;
- ar->v2d.flag = RGN_FLAG_HIDDEN;
- break;
-
- case SPACE_ACTION:
- ar= MEM_callocN(sizeof(ARegion), "area region from do_versions");
- BLI_addtail(lb, ar);
- ar->regiontype= RGN_TYPE_CHANNELS;
- ar->alignment= RGN_ALIGN_LEFT;
- ar->v2d.scroll= V2D_SCROLL_BOTTOM;
- ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
- break;
-
- case SPACE_NLA:
- ar= MEM_callocN(sizeof(ARegion), "area region from do_versions");
- BLI_addtail(lb, ar);
- ar->regiontype= RGN_TYPE_CHANNELS;
- ar->alignment= RGN_ALIGN_LEFT;
- ar->v2d.scroll= V2D_SCROLL_BOTTOM;
- ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
-
- // for some reason, some files still don't get this auto
- ar= MEM_callocN(sizeof(ARegion), "area region from do_versions");
- BLI_addtail(lb, ar);
- ar->regiontype= RGN_TYPE_UI;
- ar->alignment= RGN_ALIGN_RIGHT;
- ar->v2d.scroll= V2D_SCROLL_RIGHT;
- ar->v2d.flag = RGN_FLAG_HIDDEN;
- break;
-
- case SPACE_NODE:
- ar= MEM_callocN(sizeof(ARegion), "nodetree area for node");
- BLI_addtail(lb, ar);
- ar->regiontype= RGN_TYPE_UI;
- ar->alignment= RGN_ALIGN_LEFT;
- ar->v2d.scroll = (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM);
- ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
- /* temporarily hide it */
- ar->flag = RGN_FLAG_HIDDEN;
- break;
- case SPACE_FILE:
- ar= MEM_callocN(sizeof(ARegion), "nodetree area for node");
- BLI_addtail(lb, ar);
- ar->regiontype= RGN_TYPE_CHANNELS;
- ar->alignment= RGN_ALIGN_LEFT;
-
- ar= MEM_callocN(sizeof(ARegion), "ui area for file");
- BLI_addtail(lb, ar);
- ar->regiontype= RGN_TYPE_UI;
- ar->alignment= RGN_ALIGN_TOP;
- break;
- case SPACE_SEQ:
- ar_main = (ARegion*)lb->first;
- for (; ar_main; ar_main = ar_main->next) {
- if (ar_main->regiontype == RGN_TYPE_WINDOW)
- break;
- }
- ar= MEM_callocN(sizeof(ARegion), "preview area for sequencer");
- BLI_insertlinkbefore(lb, ar_main, ar);
- sequencer_init_preview_region(ar);
- break;
- case SPACE_VIEW3D:
- /* toolbar */
- ar= MEM_callocN(sizeof(ARegion), "toolbar for view3d");
-
- BLI_addtail(lb, ar);
- ar->regiontype= RGN_TYPE_TOOLS;
- ar->alignment= RGN_ALIGN_LEFT;
- ar->flag = RGN_FLAG_HIDDEN;
-
- /* tool properties */
- ar= MEM_callocN(sizeof(ARegion), "tool properties for view3d");
-
- BLI_addtail(lb, ar);
- ar->regiontype= RGN_TYPE_TOOL_PROPS;
- ar->alignment= RGN_ALIGN_BOTTOM|RGN_SPLIT_PREV;
- ar->flag = RGN_FLAG_HIDDEN;
-
- /* buttons/list view */
- ar= MEM_callocN(sizeof(ARegion), "buttons for view3d");
-
- BLI_addtail(lb, ar);
- ar->regiontype= RGN_TYPE_UI;
- ar->alignment= RGN_ALIGN_RIGHT;
- ar->flag = RGN_FLAG_HIDDEN;
-#if 0
- case SPACE_BUTS:
- /* context UI region */
- ar= MEM_callocN(sizeof(ARegion), "area region from do_versions");
- BLI_addtail(lb, ar);
- ar->regiontype= RGN_TYPE_UI;
- ar->alignment= RGN_ALIGN_RIGHT;
-
- break;
-#endif
- }
- }
-
- /* main region */
- ar= MEM_callocN(sizeof(ARegion), "area region from do_versions");
-
- BLI_addtail(lb, ar);
- ar->winrct= sa->totrct;
-
- ar->regiontype= RGN_TYPE_WINDOW;
-
- if (sl) {
- /* if active spacetype has view2d data, copy that over to main region */
- /* and we split view3d */
- switch (sl->spacetype) {
- case SPACE_VIEW3D:
- view3d_split_250((View3D *)sl, lb);
- break;
-
- case SPACE_OUTLINER:
- {
- SpaceOops *soops= (SpaceOops *)sl;
-
- memcpy(&ar->v2d, &soops->v2d, sizeof(View2D));
-
- ar->v2d.scroll &= ~V2D_SCROLL_LEFT;
- ar->v2d.scroll |= (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM_O);
- ar->v2d.align = (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_POS_Y);
- ar->v2d.keepzoom |= (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_KEEPASPECT);
- ar->v2d.keeptot = V2D_KEEPTOT_STRICT;
- ar->v2d.minzoom= ar->v2d.maxzoom= 1.0f;
- //ar->v2d.flag |= V2D_IS_INITIALISED;
- }
- break;
- case SPACE_TIME:
- {
- SpaceTime *stime= (SpaceTime *)sl;
- memcpy(&ar->v2d, &stime->v2d, sizeof(View2D));
-
- ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
- ar->v2d.align |= V2D_ALIGN_NO_NEG_Y;
- ar->v2d.keepofs |= V2D_LOCKOFS_Y;
- ar->v2d.keepzoom |= V2D_LOCKZOOM_Y;
- ar->v2d.tot.ymin = ar->v2d.cur.ymin = -10.0;
- ar->v2d.min[1]= ar->v2d.max[1]= 20.0;
- }
- break;
- case SPACE_IPO:
- {
- SpaceIpo *sipo= (SpaceIpo *)sl;
- memcpy(&ar->v2d, &sipo->v2d, sizeof(View2D));
-
- /* init mainarea view2d */
- ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
- ar->v2d.scroll |= (V2D_SCROLL_LEFT|V2D_SCROLL_SCALE_VERTICAL);
-
- ar->v2d.min[0]= FLT_MIN;
- ar->v2d.min[1]= FLT_MIN;
-
- ar->v2d.max[0]= MAXFRAMEF;
- ar->v2d.max[1]= FLT_MAX;
-
- //ar->v2d.flag |= V2D_IS_INITIALISED;
- break;
- }
- case SPACE_NLA:
- {
- SpaceNla *snla= (SpaceNla *)sl;
- memcpy(&ar->v2d, &snla->v2d, sizeof(View2D));
-
- ar->v2d.tot.ymin = (float)(-sa->winy)/3.0f;
- ar->v2d.tot.ymax = 0.0f;
-
- ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
- ar->v2d.scroll |= (V2D_SCROLL_RIGHT);
- ar->v2d.align = V2D_ALIGN_NO_POS_Y;
- ar->v2d.flag |= V2D_VIEWSYNC_AREA_VERTICAL;
- break;
- }
- case SPACE_ACTION:
- {
- SpaceAction *saction= (SpaceAction *)sl;
-
- /* we totally reinit the view for the Action Editor, as some old instances had some weird cruft set */
- ar->v2d.tot.xmin = -20.0f;
- ar->v2d.tot.ymin = (float)(-sa->winy)/3.0f;
- ar->v2d.tot.xmax = (float)((sa->winx > 120)? (sa->winx) : 120);
- ar->v2d.tot.ymax = 0.0f;
-
- ar->v2d.cur= ar->v2d.tot;
-
- ar->v2d.min[0]= 0.0f;
- ar->v2d.min[1]= 0.0f;
-
- ar->v2d.max[0]= MAXFRAMEF;
- ar->v2d.max[1]= FLT_MAX;
-
- ar->v2d.minzoom= 0.01f;
- ar->v2d.maxzoom= 50;
- ar->v2d.scroll = (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
- ar->v2d.scroll |= (V2D_SCROLL_RIGHT);
- ar->v2d.keepzoom= V2D_LOCKZOOM_Y;
- ar->v2d.align= V2D_ALIGN_NO_POS_Y;
- ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
-
- /* for old files with ShapeKey editors open + an action set, clear the action as
- * it doesn't make sense in the new system (i.e. violates concept that ShapeKey edit
- * only shows ShapeKey-rooted actions only)
- */
- if (saction->mode == SACTCONT_SHAPEKEY)
- saction->action = NULL;
- break;
- }
- case SPACE_SEQ:
- {
- SpaceSeq *sseq= (SpaceSeq *)sl;
- memcpy(&ar->v2d, &sseq->v2d, sizeof(View2D));
-
- ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
- ar->v2d.scroll |= (V2D_SCROLL_LEFT|V2D_SCROLL_SCALE_VERTICAL);
- ar->v2d.align= V2D_ALIGN_NO_NEG_Y;
- ar->v2d.flag |= V2D_IS_INITIALISED;
- break;
- }
- case SPACE_NODE:
- {
- SpaceNode *snode= (SpaceNode *)sl;
- memcpy(&ar->v2d, &snode->v2d, sizeof(View2D));
-
- ar->v2d.scroll= (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM);
- ar->v2d.keepzoom= V2D_LIMITZOOM|V2D_KEEPASPECT;
- break;
- }
- case SPACE_BUTS:
- {
- SpaceButs *sbuts= (SpaceButs *)sl;
- memcpy(&ar->v2d, &sbuts->v2d, sizeof(View2D));
-
- ar->v2d.scroll |= (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM);
- break;
- }
- case SPACE_FILE:
- {
- // SpaceFile *sfile= (SpaceFile *)sl;
- ar->v2d.tot.xmin = ar->v2d.tot.ymin = 0;
- ar->v2d.tot.xmax = ar->winx;
- ar->v2d.tot.ymax = ar->winy;
- ar->v2d.cur = ar->v2d.tot;
- ar->regiontype= RGN_TYPE_WINDOW;
- ar->v2d.scroll = (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM_O);
- ar->v2d.align = (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_POS_Y);
- ar->v2d.keepzoom = (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_LIMITZOOM|V2D_KEEPASPECT);
- break;
- }
- case SPACE_TEXT:
- {
- SpaceText *st= (SpaceText *)sl;
- st->flags |= ST_FIND_WRAP;
- }
- //case SPACE_XXX: // FIXME... add other ones
- // memcpy(&ar->v2d, &((SpaceXxx *)sl)->v2d, sizeof(View2D));
- // break;
- }
- }
-}
-
-static void do_versions_windowmanager_2_50(bScreen *screen)
-{
- ScrArea *sa;
- SpaceLink *sl;
-
- /* add regions */
- for (sa= screen->areabase.first; sa; sa= sa->next) {
-
- /* we keep headertype variable to convert old files only */
- if (sa->headertype)
- area_add_header_region(sa, &sa->regionbase);
-
- area_add_window_regions(sa, sa->spacedata.first, &sa->regionbase);
-
- /* space imageselect is deprecated */
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_IMASEL)
- sl->spacetype= SPACE_EMPTY; /* spacedata then matches */
- }
-
- /* space sound is deprecated */
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_SOUND)
- sl->spacetype= SPACE_EMPTY; /* spacedata then matches */
- }
-
- /* it seems to be possible in 2.5 to have this saved, filewindow probably */
- sa->butspacetype= sa->spacetype;
-
- /* pushed back spaces also need regions! */
- if (sa->spacedata.first) {
- sl= sa->spacedata.first;
- for (sl= sl->next; sl; sl= sl->next) {
- if (sa->headertype)
- area_add_header_region(sa, &sl->regionbase);
- area_add_window_regions(sa, sl, &sl->regionbase);
- }
- }
- }
-}
-
-static void versions_gpencil_add_main(ListBase *lb, ID *id, const char *name)
-{
-
- BLI_addtail(lb, id);
- id->us= 1;
- id->flag= LIB_FAKEUSER;
- *( (short *)id->name )= ID_GD;
-
- new_id(lb, id, name);
- /* alphabetic insterion: is in new_id */
-
- if (G.debug & G_DEBUG)
- printf("Converted GPencil to ID: %s\n", id->name+2);
-}
-
-static void do_versions_gpencil_2_50(Main *main, bScreen *screen)
-{
- ScrArea *sa;
- SpaceLink *sl;
-
- /* add regions */
- for (sa= screen->areabase.first; sa; sa= sa->next) {
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_VIEW3D) {
- View3D *v3d= (View3D*) sl;
- if (v3d->gpd) {
- versions_gpencil_add_main(&main->gpencil, (ID *)v3d->gpd, "GPencil View3D");
- v3d->gpd= NULL;
- }
- }
- else if (sl->spacetype==SPACE_NODE) {
- SpaceNode *snode= (SpaceNode *)sl;
- if (snode->gpd) {
- versions_gpencil_add_main(&main->gpencil, (ID *)snode->gpd, "GPencil Node");
- snode->gpd= NULL;
- }
- }
- else if (sl->spacetype==SPACE_SEQ) {
- SpaceSeq *sseq= (SpaceSeq *)sl;
- if (sseq->gpd) {
- versions_gpencil_add_main(&main->gpencil, (ID *)sseq->gpd, "GPencil Node");
- sseq->gpd= NULL;
- }
- }
- else if (sl->spacetype==SPACE_IMAGE) {
- SpaceImage *sima= (SpaceImage *)sl;
-#if 0 /* see comment on r28002 */
- if (sima->gpd) {
- versions_gpencil_add_main(&main->gpencil, (ID *)sima->gpd, "GPencil Image");
- sima->gpd= NULL;
- }
-#else
- sima->gpd= NULL;
-#endif
- }
- }
- }
-}
-
/* deprecated, only keep this for readfile.c */
-static PartEff *do_version_give_parteff_245(Object *ob)
-{
- PartEff *paf;
-
- paf= ob->effect.first;
- while (paf) {
- if (paf->type==EFF_PARTICLE) return paf;
- paf= paf->next;
- }
- return NULL;
-}
-static void do_version_free_effect_245(Effect *eff)
-{
- PartEff *paf;
-
- if (eff->type==EFF_PARTICLE) {
- paf= (PartEff *)eff;
- if (paf->keys) MEM_freeN(paf->keys);
- }
- MEM_freeN(eff);
-}
-static void do_version_free_effects_245(ListBase *lb)
-{
- Effect *eff;
-
- eff= lb->first;
- while (eff) {
- BLI_remlink(lb, eff);
- do_version_free_effect_245(eff);
- eff= lb->first;
- }
-}
-
-static void do_version_mtex_factor_2_50(MTex **mtex_array, short idtype)
-{
- MTex *mtex;
- float varfac, colfac;
- int a, neg;
-
- if (!mtex_array)
- return;
-
- for (a=0; a<MAX_MTEX; a++) {
- if (mtex_array[a]) {
- mtex= mtex_array[a];
-
- neg= mtex->maptoneg;
- varfac= mtex->varfac;
- colfac= mtex->colfac;
-
- if (neg & MAP_DISP) mtex->dispfac= -mtex->dispfac;
- if (neg & MAP_NORM) mtex->norfac= -mtex->norfac;
- if (neg & MAP_WARP) mtex->warpfac= -mtex->warpfac;
-
- mtex->colspecfac= (neg & MAP_COLSPEC)? -colfac: colfac;
- mtex->mirrfac= (neg & MAP_COLMIR)? -colfac: colfac;
- mtex->alphafac= (neg & MAP_ALPHA)? -varfac: varfac;
- mtex->difffac= (neg & MAP_REF)? -varfac: varfac;
- mtex->specfac= (neg & MAP_SPEC)? -varfac: varfac;
- mtex->emitfac= (neg & MAP_EMIT)? -varfac: varfac;
- mtex->hardfac= (neg & MAP_HAR)? -varfac: varfac;
- mtex->raymirrfac= (neg & MAP_RAYMIRR)? -varfac: varfac;
- mtex->translfac= (neg & MAP_TRANSLU)? -varfac: varfac;
- mtex->ambfac= (neg & MAP_AMB)? -varfac: varfac;
- mtex->colemitfac= (neg & MAP_EMISSION_COL)? -colfac: colfac;
- mtex->colreflfac= (neg & MAP_REFLECTION_COL)? -colfac: colfac;
- mtex->coltransfac= (neg & MAP_TRANSMISSION_COL)? -colfac: colfac;
- mtex->densfac= (neg & MAP_DENSITY)? -varfac: varfac;
- mtex->scatterfac= (neg & MAP_SCATTERING)? -varfac: varfac;
- mtex->reflfac= (neg & MAP_REFLECTION)? -varfac: varfac;
-
- mtex->timefac= (neg & MAP_PA_TIME)? -varfac: varfac;
- mtex->lengthfac= (neg & MAP_PA_LENGTH)? -varfac: varfac;
- mtex->clumpfac= (neg & MAP_PA_CLUMP)? -varfac: varfac;
- mtex->kinkfac= (neg & MAP_PA_KINK)? -varfac: varfac;
- mtex->roughfac= (neg & MAP_PA_ROUGH)? -varfac: varfac;
- mtex->padensfac= (neg & MAP_PA_DENS)? -varfac: varfac;
- mtex->lifefac= (neg & MAP_PA_LIFE)? -varfac: varfac;
- mtex->sizefac= (neg & MAP_PA_SIZE)? -varfac: varfac;
- mtex->ivelfac= (neg & MAP_PA_IVEL)? -varfac: varfac;
-
- mtex->shadowfac= (neg & LAMAP_SHAD)? -colfac: colfac;
-
- mtex->zenupfac= (neg & WOMAP_ZENUP)? -colfac: colfac;
- mtex->zendownfac= (neg & WOMAP_ZENDOWN)? -colfac: colfac;
- mtex->blendfac= (neg & WOMAP_BLEND)? -varfac: varfac;
-
- if (idtype == ID_MA)
- mtex->colfac= (neg & MAP_COL)? -colfac: colfac;
- else if (idtype == ID_LA)
- mtex->colfac= (neg & LAMAP_COL)? -colfac: colfac;
- else if (idtype == ID_WO)
- mtex->colfac= (neg & WOMAP_HORIZ)? -colfac: colfac;
- }
- }
-}
-
-static void do_version_mdef_250(Main *main)
-{
- Object *ob;
- ModifierData *md;
- MeshDeformModifierData *mmd;
-
- for (ob= main->object.first; ob; ob=ob->id.next) {
- for (md=ob->modifiers.first; md; md=md->next) {
- if (md->type == eModifierType_MeshDeform) {
- mmd= (MeshDeformModifierData*)md;
-
- if (mmd->bindcos) {
- /* make bindcos NULL in order to trick older versions
- * into thinking that the mesh was not bound yet */
- mmd->bindcagecos= mmd->bindcos;
- mmd->bindcos= NULL;
-
- modifier_mdef_compact_influences(md);
- }
- }
- }
- }
-}
-
-static void do_version_constraints_radians_degrees_250(ListBase *lb)
-{
- bConstraint *con;
-
- for (con=lb->first; con; con=con->next) {
- if (con->type==CONSTRAINT_TYPE_RIGIDBODYJOINT) {
- bRigidBodyJointConstraint *data = con->data;
- data->axX *= (float)(M_PI/180.0);
- data->axY *= (float)(M_PI/180.0);
- data->axZ *= (float)(M_PI/180.0);
- }
- else if (con->type==CONSTRAINT_TYPE_KINEMATIC) {
- bKinematicConstraint *data = con->data;
- data->poleangle *= (float)(M_PI/180.0);
- }
- else if (con->type==CONSTRAINT_TYPE_ROTLIMIT) {
- bRotLimitConstraint *data = con->data;
-
- data->xmin *= (float)(M_PI/180.0);
- data->xmax *= (float)(M_PI/180.0);
- data->ymin *= (float)(M_PI/180.0);
- data->ymax *= (float)(M_PI/180.0);
- data->zmin *= (float)(M_PI/180.0);
- data->zmax *= (float)(M_PI/180.0);
- }
- }
-}
-
-/* NOTE: this version patch is intended for versions < 2.52.2, but was initially introduced in 2.27 already */
-static void do_version_old_trackto_to_constraints(Object *ob)
-{
- /* create new trackto constraint from the relationship */
- if (ob->track) {
- bConstraint *con= add_ob_constraint(ob, "AutoTrack", CONSTRAINT_TYPE_TRACKTO);
- bTrackToConstraint *data = con->data;
-
- /* copy tracking settings from the object */
- data->tar = ob->track;
- data->reserved1 = ob->trackflag;
- data->reserved2 = ob->upflag;
- }
-
- /* clear old track setting */
- ob->track = NULL;
-}
-
-static void do_versions_seq_unique_name_all_strips(
- Scene * sce, ListBase *seqbasep)
-{
- Sequence * seq = seqbasep->first;
-
- while (seq) {
- seqbase_unique_name_recursive(&sce->ed->seqbase, seq);
- if (seq->seqbase.first) {
- do_versions_seq_unique_name_all_strips(
- sce, &seq->seqbase);
- }
- seq=seq->next;
- }
-}
-
-
-static void do_version_bone_roll_256(Bone *bone)
-{
- Bone *child;
- float submat[3][3];
-
- copy_m3_m4(submat, bone->arm_mat);
- mat3_to_vec_roll(submat, NULL, &bone->arm_roll);
-
- for (child = bone->childbase.first; child; child = child->next)
- do_version_bone_roll_256(child);
-}
-
-static void do_versions_nodetree_dynamic_sockets(bNodeTree *ntree)
-{
- bNodeSocket *sock;
- for (sock=ntree->inputs.first; sock; sock=sock->next)
- sock->flag |= SOCK_DYNAMIC;
- for (sock=ntree->outputs.first; sock; sock=sock->next)
- sock->flag |= SOCK_DYNAMIC;
-}
-
void convert_tface_mt(FileData *fd, Main *main)
{
Main *gmain;
@@ -7955,4989 +6972,32 @@ static void do_versions_mesh_mloopcol_swap_2_62_1(Mesh *me)
}
}
-static void do_versions(FileData *fd, Library *lib, Main *main)
+static void do_versions_nodetree_multi_file_output_path_2_64_0(bNodeTree *ntree)
{
- /* WATCH IT!!!: pointers from libdata have not been converted */
-
- if (G.debug & G_DEBUG)
- printf("read file %s\n Version %d sub %d svn r%d\n", fd->relabase, main->versionfile, main->subversionfile, main->revision);
-
- if (main->versionfile == 100) {
- /* tex->extend and tex->imageflag have changed: */
- Tex *tex = main->tex.first;
- while (tex) {
- if (tex->id.flag & LIB_NEEDLINK) {
-
- if (tex->extend==0) {
- if (tex->xrepeat || tex->yrepeat) tex->extend= TEX_REPEAT;
- else {
- tex->extend= TEX_EXTEND;
- tex->xrepeat= tex->yrepeat= 1;
- }
- }
-
- }
- tex= tex->id.next;
- }
- }
- if (main->versionfile <= 101) {
- /* frame mapping */
- Scene *sce = main->scene.first;
- while (sce) {
- sce->r.framapto= 100;
- sce->r.images= 100;
- sce->r.framelen= 1.0;
- sce= sce->id.next;
- }
- }
- if (main->versionfile <= 102) {
- /* init halo's at 1.0 */
- Material *ma = main->mat.first;
- while (ma) {
- ma->add= 1.0;
- ma= ma->id.next;
- }
- }
- if (main->versionfile <= 103) {
- /* new variable in object: colbits */
- Object *ob = main->object.first;
- int a;
- while (ob) {
- ob->colbits= 0;
- if (ob->totcol) {
- for (a=0; a<ob->totcol; a++) {
- if (ob->mat[a]) ob->colbits |= (1<<a);
- }
- }
- ob= ob->id.next;
- }
- }
- if (main->versionfile <= 104) {
- /* timeoffs moved */
- Object *ob = main->object.first;
- while (ob) {
- if (ob->transflag & 1) {
- ob->transflag -= 1;
- //ob->ipoflag |= OB_OFFS_OB;
- }
- ob= ob->id.next;
- }
- }
- if (main->versionfile <= 105) {
- Object *ob = main->object.first;
- while (ob) {
- ob->dupon= 1; ob->dupoff= 0;
- ob->dupsta= 1; ob->dupend= 100;
- ob= ob->id.next;
- }
- }
- if (main->versionfile <= 106) {
- /* mcol changed */
- Mesh *me = main->mesh.first;
- while (me) {
- if (me->mcol) vcol_to_fcol(me);
- me= me->id.next;
- }
-
- }
- if (main->versionfile <= 107) {
- Object *ob;
- Scene *sce = main->scene.first;
- while (sce) {
- sce->r.mode |= R_GAMMA;
- sce= sce->id.next;
- }
- ob= main->object.first;
- while (ob) {
- //ob->ipoflag |= OB_OFFS_PARENT;
- if (ob->dt==0) ob->dt= OB_SOLID;
- ob= ob->id.next;
- }
-
- }
- if (main->versionfile <= 109) {
- /* new variable: gridlines */
- bScreen *sc = main->screen.first;
- while (sc) {
- ScrArea *sa= sc->areabase.first;
- while (sa) {
- SpaceLink *sl= sa->spacedata.first;
- while (sl) {
- if (sl->spacetype==SPACE_VIEW3D) {
- View3D *v3d= (View3D*) sl;
-
- if (v3d->gridlines==0) v3d->gridlines= 20;
- }
- sl= sl->next;
- }
- sa= sa->next;
- }
- sc= sc->id.next;
- }
- }
- if (main->versionfile <= 113) {
- Material *ma = main->mat.first;
- while (ma) {
- if (ma->flaresize==0.0f) ma->flaresize= 1.0f;
- ma->subsize= 1.0f;
- ma->flareboost= 1.0f;
- ma= ma->id.next;
- }
- }
-
- if (main->versionfile <= 134) {
- Tex *tex = main->tex.first;
- while (tex) {
- if ((tex->rfac == 0.0f) &&
- (tex->gfac == 0.0f) &&
- (tex->bfac == 0.0f)) {
- tex->rfac = 1.0f;
- tex->gfac = 1.0f;
- tex->bfac = 1.0f;
- tex->filtersize = 1.0f;
- }
- tex = tex->id.next;
- }
- }
- if (main->versionfile <= 140) {
- /* r-g-b-fac in texture */
- Tex *tex = main->tex.first;
- while (tex) {
- if ((tex->rfac == 0.0f) &&
- (tex->gfac == 0.0f) &&
- (tex->bfac == 0.0f)) {
- tex->rfac = 1.0f;
- tex->gfac = 1.0f;
- tex->bfac = 1.0f;
- tex->filtersize = 1.0f;
- }
- tex = tex->id.next;
- }
- }
- if (main->versionfile <= 153) {
- Scene *sce = main->scene.first;
- while (sce) {
- if (sce->r.blurfac==0.0f) sce->r.blurfac= 1.0f;
- sce= sce->id.next;
- }
- }
- if (main->versionfile <= 163) {
- Scene *sce = main->scene.first;
- while (sce) {
- if (sce->r.frs_sec==0) sce->r.frs_sec= 25;
- sce= sce->id.next;
- }
- }
- if (main->versionfile <= 164) {
- Mesh *me= main->mesh.first;
- while (me) {
- me->smoothresh= 30;
- me= me->id.next;
- }
- }
- if (main->versionfile <= 165) {
- Mesh *me= main->mesh.first;
- TFace *tface;
- int nr;
- char *cp;
-
- while (me) {
- if (me->tface) {
- nr= me->totface;
- tface= me->tface;
- while (nr--) {
- cp= (char *)&tface->col[0];
- if (cp[1]>126) cp[1]= 255; else cp[1]*=2;
- if (cp[2]>126) cp[2]= 255; else cp[2]*=2;
- if (cp[3]>126) cp[3]= 255; else cp[3]*=2;
- cp= (char *)&tface->col[1];
- if (cp[1]>126) cp[1]= 255; else cp[1]*=2;
- if (cp[2]>126) cp[2]= 255; else cp[2]*=2;
- if (cp[3]>126) cp[3]= 255; else cp[3]*=2;
- cp= (char *)&tface->col[2];
- if (cp[1]>126) cp[1]= 255; else cp[1]*=2;
- if (cp[2]>126) cp[2]= 255; else cp[2]*=2;
- if (cp[3]>126) cp[3]= 255; else cp[3]*=2;
- cp= (char *)&tface->col[3];
- if (cp[1]>126) cp[1]= 255; else cp[1]*=2;
- if (cp[2]>126) cp[2]= 255; else cp[2]*=2;
- if (cp[3]>126) cp[3]= 255; else cp[3]*=2;
-
- tface++;
- }
- }
- me= me->id.next;
- }
- }
-
- if (main->versionfile <= 169) {
- Mesh *me= main->mesh.first;
- while (me) {
- if (me->subdiv==0) me->subdiv= 1;
- me= me->id.next;
- }
- }
-
- if (main->versionfile <= 169) {
- bScreen *sc= main->screen.first;
- while (sc) {
- ScrArea *sa= sc->areabase.first;
- while (sa) {
- SpaceLink *sl= sa->spacedata.first;
- while (sl) {
- if (sl->spacetype==SPACE_IPO) {
- SpaceIpo *sipo= (SpaceIpo*) sl;
- sipo->v2d.max[0]= 15000.0;
- }
- sl= sl->next;
- }
- sa= sa->next;
- }
- sc= sc->id.next;
- }
- }
-
- if (main->versionfile <= 170) {
- Object *ob = main->object.first;
- PartEff *paf;
- while (ob) {
- paf = do_version_give_parteff_245(ob);
- if (paf) {
- if (paf->staticstep == 0) {
- paf->staticstep= 5;
- }
- }
- ob = ob->id.next;
- }
- }
-
- if (main->versionfile <= 171) {
- bScreen *sc= main->screen.first;
- while (sc) {
- ScrArea *sa= sc->areabase.first;
- while (sa) {
- SpaceLink *sl= sa->spacedata.first;
- while (sl) {
- if (sl->spacetype==SPACE_TEXT) {
- SpaceText *st= (SpaceText*) sl;
- st->lheight= 12;
- }
- sl= sl->next;
- }
- sa= sa->next;
- }
- sc= sc->id.next;
- }
- }
-
- if (main->versionfile <= 173) {
- int a, b;
- Mesh *me= main->mesh.first;
- while (me) {
- if (me->tface) {
- TFace *tface= me->tface;
- for (a=0; a<me->totface; a++, tface++) {
- for (b=0; b<4; b++) {
- tface->uv[b][0]/= 32767.0f;
- tface->uv[b][1]/= 32767.0f;
- }
- }
- }
- me= me->id.next;
- }
- }
-
- if (main->versionfile <= 191) {
- Object *ob= main->object.first;
- Material *ma = main->mat.first;
-
- /* let faces have default add factor of 0.0 */
- while (ma) {
- if (!(ma->mode & MA_HALO)) ma->add = 0.0;
- ma = ma->id.next;
- }
-
- while (ob) {
- ob->mass= 1.0f;
- ob->damping= 0.1f;
- /*ob->quat[1]= 1.0f;*/ /* quats arnt used yet */
- ob= ob->id.next;
- }
- }
-
- if (main->versionfile <= 193) {
- Object *ob= main->object.first;
- while (ob) {
- ob->inertia= 1.0f;
- ob->rdamping= 0.1f;
- ob= ob->id.next;
- }
- }
-
- if (main->versionfile <= 196) {
- Mesh *me= main->mesh.first;
- int a, b;
- while (me) {
- if (me->tface) {
- TFace *tface= me->tface;
- for (a=0; a<me->totface; a++, tface++) {
- for (b=0; b<4; b++) {
- tface->mode |= TF_DYNAMIC;
- tface->mode &= ~TF_INVISIBLE;
- }
- }
- }
- me= me->id.next;
- }
- }
-
- if (main->versionfile <= 200) {
- Object *ob= main->object.first;
- while (ob) {
- ob->scaflag = ob->gameflag & (OB_DO_FH|OB_ROT_FH|OB_ANISOTROPIC_FRICTION|OB_GHOST|OB_RIGID_BODY|OB_BOUNDS);
- /* 64 is do_fh */
- ob->gameflag &= ~(OB_ROT_FH|OB_ANISOTROPIC_FRICTION|OB_GHOST|OB_RIGID_BODY|OB_BOUNDS);
- ob = ob->id.next;
- }
- }
-
- if (main->versionfile <= 201) {
- /* add-object + end-object are joined to edit-object actuator */
- Object *ob = main->object.first;
- bProperty *prop;
- bActuator *act;
- bIpoActuator *ia;
- bEditObjectActuator *eoa;
- bAddObjectActuator *aoa;
- while (ob) {
- act = ob->actuators.first;
- while (act) {
- if (act->type==ACT_IPO) {
- ia= act->data;
- prop= get_ob_property(ob, ia->name);
- if (prop) {
- ia->type= ACT_IPO_FROM_PROP;
- }
- }
- else if (act->type==ACT_ADD_OBJECT) {
- aoa= act->data;
- eoa= MEM_callocN(sizeof(bEditObjectActuator), "edit ob act");
- eoa->type= ACT_EDOB_ADD_OBJECT;
- eoa->ob= aoa->ob;
- eoa->time= aoa->time;
- MEM_freeN(aoa);
- act->data= eoa;
- act->type= act->otype= ACT_EDIT_OBJECT;
- }
- else if (act->type==ACT_END_OBJECT) {
- eoa= MEM_callocN(sizeof(bEditObjectActuator), "edit ob act");
- eoa->type= ACT_EDOB_END_OBJECT;
- act->data= eoa;
- act->type= act->otype= ACT_EDIT_OBJECT;
- }
- act= act->next;
- }
- ob = ob->id.next;
- }
- }
-
- if (main->versionfile <= 202) {
- /* add-object and end-object are joined to edit-object
- * actuator */
- Object *ob= main->object.first;
- bActuator *act;
- bObjectActuator *oa;
- while (ob) {
- act= ob->actuators.first;
- while (act) {
- if (act->type==ACT_OBJECT) {
- oa= act->data;
- oa->flag &= ~(ACT_TORQUE_LOCAL|ACT_DROT_LOCAL); /* this actuator didn't do local/glob rot before */
- }
- act= act->next;
- }
- ob= ob->id.next;
- }
- }
-
- if (main->versionfile <= 204) {
- /* patches for new physics */
- Object *ob= main->object.first;
- bActuator *act;
- bObjectActuator *oa;
- bSound *sound;
- while (ob) {
-
- /* please check this for demo20 files like
- * original Egypt levels etc. converted
- * rotation factor of 50 is not workable */
- act= ob->actuators.first;
- while (act) {
- if (act->type==ACT_OBJECT) {
- oa= act->data;
-
- oa->forceloc[0]*= 25.0f;
- oa->forceloc[1]*= 25.0f;
- oa->forceloc[2]*= 25.0f;
-
- oa->forcerot[0]*= 10.0f;
- oa->forcerot[1]*= 10.0f;
- oa->forcerot[2]*= 10.0f;
- }
- act= act->next;
- }
- ob= ob->id.next;
- }
-
- sound = main->sound.first;
- while (sound) {
- if (sound->volume < 0.01f) {
- sound->volume = 1.0f;
- }
- sound = sound->id.next;
- }
- }
-
- if (main->versionfile <= 205) {
- /* patches for new physics */
- Object *ob= main->object.first;
- bActuator *act;
- bSensor *sens;
- bEditObjectActuator *oa;
- bRaySensor *rs;
- bCollisionSensor *cs;
- while (ob) {
- /* Set anisotropic friction off for old objects,
- * values to 1.0. */
- ob->gameflag &= ~OB_ANISOTROPIC_FRICTION;
- ob->anisotropicFriction[0] = 1.0;
- ob->anisotropicFriction[1] = 1.0;
- ob->anisotropicFriction[2] = 1.0;
-
- act= ob->actuators.first;
- while (act) {
- if (act->type==ACT_EDIT_OBJECT) {
- /* Zero initial velocity for newly
- * added objects */
- oa= act->data;
- oa->linVelocity[0] = 0.0;
- oa->linVelocity[1] = 0.0;
- oa->linVelocity[2] = 0.0;
- oa->localflag = 0;
- }
- act= act->next;
- }
-
- sens= ob->sensors.first;
- while (sens) {
- /* Extra fields for radar sensors. */
- if (sens->type == SENS_RADAR) {
- bRadarSensor *s = sens->data;
- s->range = 10000.0;
- }
-
- /* Pulsing: defaults for new sensors. */
- if (sens->type != SENS_ALWAYS) {
- sens->pulse = 0;
- sens->freq = 0;
- }
- else {
- sens->pulse = 1;
- }
-
- /* Invert: off. */
- sens->invert = 0;
-
- /* Collision and ray: default = trigger
- * on property. The material field can
- * remain empty. */
- if (sens->type == SENS_COLLISION) {
- cs = (bCollisionSensor*) sens->data;
- cs->mode = 0;
- }
- if (sens->type == SENS_RAY) {
- rs = (bRaySensor*) sens->data;
- rs->mode = 0;
- }
- sens = sens->next;
- }
- ob= ob->id.next;
- }
- /* have to check the exact multiplier */
- }
-
- if (main->versionfile <= 211) {
- /* Render setting: per scene, the applicable gamma value
- * can be set. Default is 1.0, which means no
- * correction. */
- bActuator *act;
- bObjectActuator *oa;
- Object *ob;
-
- /* added alpha in obcolor */
- ob= main->object.first;
- while (ob) {
- ob->col[3]= 1.0;
- ob= ob->id.next;
- }
-
- /* added alpha in obcolor */
- ob= main->object.first;
- while (ob) {
- act= ob->actuators.first;
- while (act) {
- if (act->type==ACT_OBJECT) {
- /* multiply velocity with 50 in old files */
- oa= act->data;
- if (fabsf(oa->linearvelocity[0]) >= 0.01f)
- oa->linearvelocity[0] *= 50.0f;
- if (fabsf(oa->linearvelocity[1]) >= 0.01f)
- oa->linearvelocity[1] *= 50.0f;
- if (fabsf(oa->linearvelocity[2]) >= 0.01f)
- oa->linearvelocity[2] *= 50.0f;
- if (fabsf(oa->angularvelocity[0])>=0.01f)
- oa->angularvelocity[0] *= 50.0f;
- if (fabsf(oa->angularvelocity[1])>=0.01f)
- oa->angularvelocity[1] *= 50.0f;
- if (fabsf(oa->angularvelocity[2])>=0.01f)
- oa->angularvelocity[2] *= 50.0f;
- }
- act= act->next;
- }
- ob= ob->id.next;
- }
- }
-
- if (main->versionfile <= 212) {
-
- bSound* sound;
- bProperty *prop;
- Object *ob;
- Mesh *me;
-
- sound = main->sound.first;
- while (sound) {
- sound->max_gain = 1.0;
- sound->min_gain = 0.0;
- sound->distance = 1.0;
-
- if (sound->attenuation > 0.0f)
- sound->flags |= SOUND_FLAGS_3D;
- else
- sound->flags &= ~SOUND_FLAGS_3D;
-
- sound = sound->id.next;
- }
-
- ob = main->object.first;
-
- while (ob) {
- prop= ob->prop.first;
- while (prop) {
- if (prop->type == GPROP_TIME) {
- // convert old GPROP_TIME values from int to float
- *((float *)&prop->data) = (float) prop->data;
- }
-
- prop= prop->next;
- }
- ob = ob->id.next;
- }
-
- /* me->subdiv changed to reflect the actual reparametization
- * better, and smeshes were removed - if it was a smesh make
- * it a subsurf, and reset the subdiv level because subsurf
- * takes a lot more work to calculate.
- */
- for (me= main->mesh.first; me; me= me->id.next) {
- if (me->flag&ME_SMESH) {
- me->flag&= ~ME_SMESH;
- me->flag|= ME_SUBSURF;
-
- me->subdiv= 1;
- }
- else {
- if (me->subdiv<2)
- me->subdiv= 1;
- else
- me->subdiv--;
- }
- }
- }
-
- if (main->versionfile <= 220) {
- Object *ob;
- Mesh *me;
-
- ob = main->object.first;
-
- /* adapt form factor in order to get the 'old' physics
- * behavior back...*/
-
- while (ob) {
- /* in future, distinguish between different
- * object bounding shapes */
- ob->formfactor = 0.4f;
- /* patch form factor , note that inertia equiv radius
- * of a rotation symmetrical obj */
- if (ob->inertia != 1.0f) {
- ob->formfactor /= ob->inertia * ob->inertia;
- }
- ob = ob->id.next;
- }
-
- /* Began using alpha component of vertex colors, but
- * old file vertex colors are undefined, reset them
- * to be fully opaque. -zr
- */
- for (me= main->mesh.first; me; me= me->id.next) {
- if (me->mcol) {
- int i;
-
- for (i=0; i<me->totface*4; i++) {
- MCol *mcol= &me->mcol[i];
- mcol->a= 255;
- }
- }
- if (me->tface) {
- int i, j;
-
- for (i=0; i<me->totface; i++) {
- TFace *tf= &((TFace*) me->tface)[i];
-
- for (j=0; j<4; j++) {
- char *col= (char*) &tf->col[j];
-
- col[0]= 255;
- }
- }
- }
- }
- }
- if (main->versionfile <= 221) {
- Scene *sce= main->scene.first;
-
- // new variables for std-alone player and runtime
- while (sce) {
-
- sce->r.xplay= 640;
- sce->r.yplay= 480;
- sce->r.freqplay= 60;
-
- sce= sce->id.next;
- }
-
- }
- if (main->versionfile <= 222) {
- Scene *sce= main->scene.first;
-
- // new variables for std-alone player and runtime
- while (sce) {
-
- sce->r.depth= 32;
-
- sce= sce->id.next;
- }
- }
-
-
- if (main->versionfile <= 223) {
- VFont *vf;
- Image *ima;
- Object *ob;
-
- for (vf= main->vfont.first; vf; vf= vf->id.next) {
- if (strcmp(vf->name+strlen(vf->name)-6, ".Bfont")==0) {
- strcpy(vf->name, FO_BUILTIN_NAME);
- }
- }
-
- /* Old textures animate at 25 FPS */
- for (ima = main->image.first; ima; ima=ima->id.next) {
- ima->animspeed = 25;
- }
-
- /* Zr remapped some keyboard codes to be linear (stupid zr) */
- for (ob= main->object.first; ob; ob= ob->id.next) {
- bSensor *sens;
-
- for (sens= ob->sensors.first; sens; sens= sens->next) {
- if (sens->type==SENS_KEYBOARD) {
- bKeyboardSensor *ks= sens->data;
-
- ks->key= map_223_keybd_code_to_224_keybd_code(ks->key);
- ks->qual= map_223_keybd_code_to_224_keybd_code(ks->qual);
- ks->qual2= map_223_keybd_code_to_224_keybd_code(ks->qual2);
- }
- }
- }
- }
- if (main->versionfile <= 224) {
- bSound* sound;
- Scene *sce;
- Mesh *me;
- bScreen *sc;
-
- for (sound=main->sound.first; sound; sound=sound->id.next) {
- if (sound->packedfile) {
- if (sound->newpackedfile == NULL) {
- sound->newpackedfile = sound->packedfile;
- }
- sound->packedfile = NULL;
- }
- }
- /* Make sure that old subsurf meshes don't have zero subdivision level for rendering */
- for (me=main->mesh.first; me; me=me->id.next) {
- if ((me->flag & ME_SUBSURF) && (me->subdivr==0))
- me->subdivr=me->subdiv;
- }
-
- for (sce= main->scene.first; sce; sce= sce->id.next) {
- sce->r.stereomode = 1; // no stereo
- }
-
- /* some oldfile patch, moved from set_func_space */
- for (sc= main->screen.first; sc; sc= sc->id.next) {
- ScrArea *sa;
-
- for (sa= sc->areabase.first; sa; sa= sa->next) {
- SpaceLink *sl;
-
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_IPO) {
- SpaceSeq *sseq= (SpaceSeq*) sl;
- sseq->v2d.keeptot= 0;
- }
- }
- }
- }
-
- }
-
-
- if (main->versionfile <= 225) {
- World *wo;
- /* Use Sumo for old games */
- for (wo = main->world.first; wo; wo= wo->id.next) {
- wo->physicsEngine = 2;
- }
- }
-
- if (main->versionfile <= 227) {
- Scene *sce;
- Material *ma;
- bScreen *sc;
- Object *ob;
-
- /* As of now, this insures that the transition from the old Track system
- * to the new full constraint Track is painless for everyone. - theeth
- */
- ob = main->object.first;
-
- while (ob) {
- ListBase *list;
- list = &ob->constraints;
-
- /* check for already existing TrackTo constraint
- * set their track and up flag correctly */
-
- if (list) {
- bConstraint *curcon;
- for (curcon = list->first; curcon; curcon=curcon->next) {
- if (curcon->type == CONSTRAINT_TYPE_TRACKTO) {
- bTrackToConstraint *data = curcon->data;
- data->reserved1 = ob->trackflag;
- data->reserved2 = ob->upflag;
- }
- }
- }
-
- if (ob->type == OB_ARMATURE) {
- if (ob->pose) {
- bConstraint *curcon;
- bPoseChannel *pchan;
- for (pchan = ob->pose->chanbase.first;
- pchan; pchan=pchan->next) {
- for (curcon = pchan->constraints.first;
- curcon; curcon=curcon->next) {
- if (curcon->type == CONSTRAINT_TYPE_TRACKTO) {
- bTrackToConstraint *data = curcon->data;
- data->reserved1 = ob->trackflag;
- data->reserved2 = ob->upflag;
- }
- }
- }
- }
- }
-
- /* Change Ob->Track in real TrackTo constraint */
- do_version_old_trackto_to_constraints(ob);
-
- ob = ob->id.next;
- }
-
-
- for (sce= main->scene.first; sce; sce= sce->id.next) {
- sce->audio.mixrate = 44100;
- sce->audio.flag |= AUDIO_SCRUB;
- sce->r.mode |= R_ENVMAP;
- }
- // init new shader vars
- for (ma= main->mat.first; ma; ma= ma->id.next) {
- ma->refrac= 4.0f;
- ma->roughness= 0.5f;
- ma->param[0]= 0.5f;
- ma->param[1]= 0.1f;
- ma->param[2]= 0.1f;
- ma->param[3]= 0.05f;
- }
- // patch for old wrong max view2d settings, allows zooming out more
- for (sc= main->screen.first; sc; sc= sc->id.next) {
- ScrArea *sa;
-
- for (sa= sc->areabase.first; sa; sa= sa->next) {
- SpaceLink *sl;
-
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_ACTION) {
- SpaceAction *sac= (SpaceAction *) sl;
- sac->v2d.max[0]= 32000;
- }
- else if (sl->spacetype==SPACE_NLA) {
- SpaceNla *sla= (SpaceNla *) sl;
- sla->v2d.max[0]= 32000;
- }
- }
- }
- }
- }
- if (main->versionfile <= 228) {
- Scene *sce;
- bScreen *sc;
- Object *ob;
-
-
- /* As of now, this insures that the transition from the old Track system
- * to the new full constraint Track is painless for everyone.*/
- ob = main->object.first;
-
- while (ob) {
- ListBase *list;
- list = &ob->constraints;
-
- /* check for already existing TrackTo constraint
- * set their track and up flag correctly */
-
- if (list) {
- bConstraint *curcon;
- for (curcon = list->first; curcon; curcon=curcon->next) {
- if (curcon->type == CONSTRAINT_TYPE_TRACKTO) {
- bTrackToConstraint *data = curcon->data;
- data->reserved1 = ob->trackflag;
- data->reserved2 = ob->upflag;
- }
- }
- }
-
- if (ob->type == OB_ARMATURE) {
- if (ob->pose) {
- bConstraint *curcon;
- bPoseChannel *pchan;
- for (pchan = ob->pose->chanbase.first;
- pchan; pchan=pchan->next) {
- for (curcon = pchan->constraints.first;
- curcon; curcon=curcon->next) {
- if (curcon->type == CONSTRAINT_TYPE_TRACKTO) {
- bTrackToConstraint *data = curcon->data;
- data->reserved1 = ob->trackflag;
- data->reserved2 = ob->upflag;
- }
- }
- }
- }
- }
-
- ob = ob->id.next;
- }
-
- for (sce= main->scene.first; sce; sce= sce->id.next) {
- sce->r.mode |= R_ENVMAP;
- }
-
- // convert old mainb values for new button panels
- for (sc= main->screen.first; sc; sc= sc->id.next) {
- ScrArea *sa;
-
- for (sa= sc->areabase.first; sa; sa= sa->next) {
- SpaceLink *sl;
-
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_BUTS) {
- SpaceButs *sbuts= (SpaceButs *) sl;
-
- sbuts->v2d.maxzoom= 1.2f;
- sbuts->align= 1; /* horizontal default */
-
- if (sbuts->mainb==BUTS_LAMP) {
- sbuts->mainb= CONTEXT_SHADING;
- //sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_LAMP;
- }
- else if (sbuts->mainb==BUTS_MAT) {
- sbuts->mainb= CONTEXT_SHADING;
- //sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_MAT;
- }
- else if (sbuts->mainb==BUTS_TEX) {
- sbuts->mainb= CONTEXT_SHADING;
- //sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_TEX;
- }
- else if (sbuts->mainb==BUTS_ANIM) {
- sbuts->mainb= CONTEXT_OBJECT;
- }
- else if (sbuts->mainb==BUTS_WORLD) {
- sbuts->mainb= CONTEXT_SCENE;
- //sbuts->tab[CONTEXT_SCENE]= TAB_SCENE_WORLD;
- }
- else if (sbuts->mainb==BUTS_RENDER) {
- sbuts->mainb= CONTEXT_SCENE;
- //sbuts->tab[CONTEXT_SCENE]= TAB_SCENE_RENDER;
- }
- else if (sbuts->mainb==BUTS_GAME) {
- sbuts->mainb= CONTEXT_LOGIC;
- }
- else if (sbuts->mainb==BUTS_FPAINT) {
- sbuts->mainb= CONTEXT_EDITING;
- }
- else if (sbuts->mainb==BUTS_RADIO) {
- sbuts->mainb= CONTEXT_SHADING;
- //sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_RAD;
- }
- else if (sbuts->mainb==BUTS_CONSTRAINT) {
- sbuts->mainb= CONTEXT_OBJECT;
- }
- else if (sbuts->mainb==BUTS_SCRIPT) {
- sbuts->mainb= CONTEXT_OBJECT;
- }
- else if (sbuts->mainb==BUTS_EDIT) {
- sbuts->mainb= CONTEXT_EDITING;
- }
- else sbuts->mainb= CONTEXT_SCENE;
- }
- }
- }
- }
- }
- /* ton: made this 230 instead of 229,
- * to be sure (tuho files) and this is a reliable check anyway
- * nevertheless, we might need to think over a fitness (initialize)
- * check apart from the do_versions() */
-
- if (main->versionfile <= 230) {
- bScreen *sc;
-
- // new variable blockscale, for panels in any area
- for (sc= main->screen.first; sc; sc= sc->id.next) {
- ScrArea *sa;
-
- for (sa= sc->areabase.first; sa; sa= sa->next) {
- SpaceLink *sl;
-
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->blockscale==0.0f) sl->blockscale= 0.7f;
- /* added: 5x better zoom in for action */
- if (sl->spacetype==SPACE_ACTION) {
- SpaceAction *sac= (SpaceAction *)sl;
- sac->v2d.maxzoom= 50;
- }
- }
- }
- }
- }
- if (main->versionfile <= 231) {
- /* new bit flags for showing/hiding grid floor and axes */
- bScreen *sc = main->screen.first;
- while (sc) {
- ScrArea *sa= sc->areabase.first;
- while (sa) {
- SpaceLink *sl= sa->spacedata.first;
- while (sl) {
- if (sl->spacetype==SPACE_VIEW3D) {
- View3D *v3d= (View3D*) sl;
-
- if (v3d->gridflag==0) {
- v3d->gridflag |= V3D_SHOW_X;
- v3d->gridflag |= V3D_SHOW_Y;
- v3d->gridflag |= V3D_SHOW_FLOOR;
- v3d->gridflag &= ~V3D_SHOW_Z;
- }
- }
- sl= sl->next;
- }
- sa= sa->next;
- }
- sc= sc->id.next;
- }
- }
- if (main->versionfile <= 231) {
- Material *ma= main->mat.first;
- bScreen *sc = main->screen.first;
- Scene *sce;
- Lamp *la;
- World *wrld;
-
- /* introduction of raytrace */
- while (ma) {
- if (ma->fresnel_tra_i==0.0f) ma->fresnel_tra_i= 1.25f;
- if (ma->fresnel_mir_i==0.0f) ma->fresnel_mir_i= 1.25f;
-
- ma->ang= 1.0;
- ma->ray_depth= 2;
- ma->ray_depth_tra= 2;
- ma->fresnel_tra= 0.0;
- ma->fresnel_mir= 0.0;
-
- ma= ma->id.next;
- }
- sce= main->scene.first;
- while (sce) {
- if (sce->r.gauss==0.0f) sce->r.gauss= 1.0f;
- sce= sce->id.next;
- }
- la= main->lamp.first;
- while (la) {
- if (la->k==0.0f) la->k= 1.0;
- if (la->ray_samp==0) la->ray_samp= 1;
- if (la->ray_sampy==0) la->ray_sampy= 1;
- if (la->ray_sampz==0) la->ray_sampz= 1;
- if (la->area_size==0.0f) la->area_size= 1.0f;
- if (la->area_sizey==0.0f) la->area_sizey= 1.0f;
- if (la->area_sizez==0.0f) la->area_sizez= 1.0f;
- la= la->id.next;
- }
- wrld= main->world.first;
- while (wrld) {
- if (wrld->range==0.0f) {
- wrld->range= 1.0f/wrld->exposure;
- }
- wrld= wrld->id.next;
- }
-
- /* new bit flags for showing/hiding grid floor and axes */
-
- while (sc) {
- ScrArea *sa= sc->areabase.first;
- while (sa) {
- SpaceLink *sl= sa->spacedata.first;
- while (sl) {
- if (sl->spacetype==SPACE_VIEW3D) {
- View3D *v3d= (View3D*) sl;
-
- if (v3d->gridflag==0) {
- v3d->gridflag |= V3D_SHOW_X;
- v3d->gridflag |= V3D_SHOW_Y;
- v3d->gridflag |= V3D_SHOW_FLOOR;
- v3d->gridflag &= ~V3D_SHOW_Z;
- }
- }
- sl= sl->next;
- }
- sa= sa->next;
- }
- sc= sc->id.next;
- }
- }
- if (main->versionfile <= 232) {
- Tex *tex= main->tex.first;
- World *wrld= main->world.first;
- bScreen *sc;
- Scene *sce;
-
- while (tex) {
- if ((tex->flag & (TEX_CHECKER_ODD+TEX_CHECKER_EVEN))==0) {
- tex->flag |= TEX_CHECKER_ODD;
- }
- /* copied from kernel texture.c */
- if (tex->ns_outscale==0.0f) {
- /* musgrave */
- tex->mg_H = 1.0f;
- tex->mg_lacunarity = 2.0f;
- tex->mg_octaves = 2.0f;
- tex->mg_offset = 1.0f;
- tex->mg_gain = 1.0f;
- tex->ns_outscale = 1.0f;
- /* distnoise */
- tex->dist_amount = 1.0f;
- /* voronoi */
- tex->vn_w1 = 1.0f;
- tex->vn_mexp = 2.5f;
- }
- tex= tex->id.next;
- }
-
- while (wrld) {
- if (wrld->aodist==0.0f) {
- wrld->aodist= 10.0f;
- wrld->aobias= 0.05f;
- }
- if (wrld->aosamp==0) wrld->aosamp= 5;
- if (wrld->aoenergy==0.0f) wrld->aoenergy= 1.0f;
- wrld= wrld->id.next;
- }
-
-
- // new variable blockscale, for panels in any area, do again because new
- // areas didnt initialize it to 0.7 yet
- for (sc= main->screen.first; sc; sc= sc->id.next) {
- ScrArea *sa;
- for (sa= sc->areabase.first; sa; sa= sa->next) {
- SpaceLink *sl;
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->blockscale==0.0f) sl->blockscale= 0.7f;
-
- /* added: 5x better zoom in for nla */
- if (sl->spacetype==SPACE_NLA) {
- SpaceNla *snla= (SpaceNla *)sl;
- snla->v2d.maxzoom= 50;
- }
- }
- }
- }
- sce= main->scene.first;
- while (sce) {
- if (sce->r.ocres==0) sce->r.ocres= 64;
- sce= sce->id.next;
- }
-
- }
- if (main->versionfile <= 233) {
- bScreen *sc;
- Material *ma= main->mat.first;
- /* Object *ob= main->object.first; */
-
- while (ma) {
- if (ma->rampfac_col==0.0f) ma->rampfac_col= 1.0;
- if (ma->rampfac_spec==0.0f) ma->rampfac_spec= 1.0;
- if (ma->pr_lamp==0) ma->pr_lamp= 3;
- ma= ma->id.next;
- }
-
- /* this should have been done loooong before! */
-#if 0 /* deprecated in 2.5+ */
- while (ob) {
- if (ob->ipowin==0) ob->ipowin= ID_OB;
- ob= ob->id.next;
- }
-#endif
- for (sc= main->screen.first; sc; sc= sc->id.next) {
- ScrArea *sa;
- for (sa= sc->areabase.first; sa; sa= sa->next) {
- SpaceLink *sl;
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_VIEW3D) {
- View3D *v3d= (View3D *)sl;
- v3d->flag |= V3D_SELECT_OUTLINE;
- }
- }
- }
- }
- }
-
-
-
-
- if (main->versionfile <= 234) {
- World *wo;
- bScreen *sc;
-
- // force sumo engine to be active
- for (wo = main->world.first; wo; wo= wo->id.next) {
- if (wo->physicsEngine==0) wo->physicsEngine = 2;
- }
-
- for (sc= main->screen.first; sc; sc= sc->id.next) {
- ScrArea *sa;
- for (sa= sc->areabase.first; sa; sa= sa->next) {
- SpaceLink *sl;
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_VIEW3D) {
- View3D *v3d= (View3D *)sl;
- v3d->flag |= V3D_ZBUF_SELECT;
- }
- else if (sl->spacetype==SPACE_TEXT) {
- SpaceText *st= (SpaceText *)sl;
- if (st->tabnumber==0) st->tabnumber= 2;
- }
- }
- }
- }
- }
- if (main->versionfile <= 235) {
- Tex *tex= main->tex.first;
- Scene *sce= main->scene.first;
- Sequence *seq;
- Editing *ed;
-
- while (tex) {
- if (tex->nabla==0.0f) tex->nabla= 0.025f;
- tex= tex->id.next;
- }
- while (sce) {
- ed= sce->ed;
- if (ed) {
- SEQ_BEGIN (sce->ed, seq) {
- if (seq->type==SEQ_IMAGE || seq->type==SEQ_MOVIE)
- seq->flag |= SEQ_MAKE_PREMUL;
- }
- SEQ_END
- }
-
- sce= sce->id.next;
- }
- }
- if (main->versionfile <= 236) {
- Object *ob;
- Camera *cam= main->camera.first;
- Material *ma;
- bScreen *sc;
-
- while (cam) {
- if (cam->ortho_scale==0.0f) {
- cam->ortho_scale= 256.0f/cam->lens;
- if (cam->type==CAM_ORTHO) printf("NOTE: ortho render has changed, tweak new Camera 'scale' value.\n");
- }
- cam= cam->id.next;
- }
- /* set manipulator type */
- /* force oops draw if depgraph was set*/
- /* set time line var */
- for (sc= main->screen.first; sc; sc= sc->id.next) {
- ScrArea *sa;
- for (sa= sc->areabase.first; sa; sa= sa->next) {
- SpaceLink *sl;
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_VIEW3D) {
- View3D *v3d= (View3D *)sl;
- if (v3d->twtype==0) v3d->twtype= V3D_MANIP_TRANSLATE;
- }
- }
- }
- }
- // init new shader vars
- for (ma= main->mat.first; ma; ma= ma->id.next) {
- if (ma->darkness==0.0f) {
- ma->rms=0.1f;
- ma->darkness=1.0f;
- }
- }
-
- /* softbody init new vars */
- for (ob= main->object.first; ob; ob= ob->id.next) {
- if (ob->soft) {
- if (ob->soft->defgoal==0.0f) ob->soft->defgoal= 0.7f;
- if (ob->soft->physics_speed==0.0f) ob->soft->physics_speed= 1.0f;
-
- if (ob->soft->interval==0) {
- ob->soft->interval= 2;
- ob->soft->sfra= 1;
- ob->soft->efra= 100;
- }
- }
- if (ob->soft && ob->soft->vertgroup==0) {
- bDeformGroup *locGroup = defgroup_find_name(ob, "SOFTGOAL");
- if (locGroup) {
- /* retrieve index for that group */
- ob->soft->vertgroup = 1 + BLI_findindex(&ob->defbase, locGroup);
- }
- }
- }
- }
- if (main->versionfile <= 237) {
- bArmature *arm;
- bConstraint *con;
- Object *ob;
- Bone *bone;
-
- // armature recode checks
- for (arm= main->armature.first; arm; arm= arm->id.next) {
- where_is_armature(arm);
-
- for (bone= arm->bonebase.first; bone; bone= bone->next)
- do_version_bone_head_tail_237(bone);
- }
- for (ob= main->object.first; ob; ob= ob->id.next) {
- if (ob->parent) {
- Object *parent= newlibadr(fd, lib, ob->parent);
- if (parent && parent->type==OB_LATTICE)
- ob->partype = PARSKEL;
- }
-
- // btw. armature_rebuild_pose is further only called on leave editmode
- if (ob->type==OB_ARMATURE) {
- if (ob->pose)
- ob->pose->flag |= POSE_RECALC;
- ob->recalc |= OB_RECALC_OB|OB_RECALC_DATA|OB_RECALC_TIME; // cannot call stuff now (pointers!), done in setup_app_data
-
- /* new generic xray option */
- arm= newlibadr(fd, lib, ob->data);
- if (arm->flag & ARM_DRAWXRAY) {
- ob->dtx |= OB_DRAWXRAY;
- }
- }
- else if (ob->type==OB_MESH) {
- Mesh *me = newlibadr(fd, lib, ob->data);
-
- if ((me->flag&ME_SUBSURF)) {
- SubsurfModifierData *smd = (SubsurfModifierData*) modifier_new(eModifierType_Subsurf);
-
- smd->levels = MAX2(1, me->subdiv);
- smd->renderLevels = MAX2(1, me->subdivr);
- smd->subdivType = me->subsurftype;
-
- smd->modifier.mode = 0;
- if (me->subdiv!=0)
- smd->modifier.mode |= 1;
- if (me->subdivr!=0)
- smd->modifier.mode |= 2;
- if (me->flag&ME_OPT_EDGES)
- smd->flags |= eSubsurfModifierFlag_ControlEdges;
-
- BLI_addtail(&ob->modifiers, smd);
-
- modifier_unique_name(&ob->modifiers, (ModifierData*)smd);
- }
- }
-
- // follow path constraint needs to set the 'path' option in curves...
- for (con=ob->constraints.first; con; con= con->next) {
- if (con->type==CONSTRAINT_TYPE_FOLLOWPATH) {
- bFollowPathConstraint *data = con->data;
- Object *obc= newlibadr(fd, lib, data->tar);
-
- if (obc && obc->type==OB_CURVE) {
- Curve *cu= newlibadr(fd, lib, obc->data);
- if (cu) cu->flag |= CU_PATH;
- }
- }
- }
- }
- }
- if (main->versionfile <= 238) {
- Lattice *lt;
- Object *ob;
- bArmature *arm;
- Mesh *me;
- Key *key;
- Scene *sce= main->scene.first;
-
- while (sce) {
- if (sce->toolsettings == NULL) {
- sce->toolsettings = MEM_callocN(sizeof(struct ToolSettings),"Tool Settings Struct");
- sce->toolsettings->cornertype=0;
- sce->toolsettings->degr = 90;
- sce->toolsettings->step = 9;
- sce->toolsettings->turn = 1;
- sce->toolsettings->extr_offs = 1;
- sce->toolsettings->doublimit = 0.001f;
- sce->toolsettings->segments = 32;
- sce->toolsettings->rings = 32;
- sce->toolsettings->vertices = 32;
- }
- sce= sce->id.next;
- }
-
- for (lt=main->latt.first; lt; lt=lt->id.next) {
- if (lt->fu==0.0f && lt->fv==0.0f && lt->fw==0.0f) {
- calc_lat_fudu(lt->flag, lt->pntsu, &lt->fu, &lt->du);
- calc_lat_fudu(lt->flag, lt->pntsv, &lt->fv, &lt->dv);
- calc_lat_fudu(lt->flag, lt->pntsw, &lt->fw, &lt->dw);
- }
- }
-
- for (ob=main->object.first; ob; ob= ob->id.next) {
- ModifierData *md;
- PartEff *paf;
-
- for (md=ob->modifiers.first; md; md=md->next) {
- if (md->type==eModifierType_Subsurf) {
- SubsurfModifierData *smd = (SubsurfModifierData*) md;
-
- smd->flags &= ~(eSubsurfModifierFlag_Incremental|eSubsurfModifierFlag_DebugIncr);
- }
- }
-
- if ((ob->softflag&OB_SB_ENABLE) && !modifiers_findByType(ob, eModifierType_Softbody)) {
- if (ob->softflag&OB_SB_POSTDEF) {
- md = ob->modifiers.first;
-
- while (md && modifierType_getInfo(md->type)->type==eModifierTypeType_OnlyDeform) {
- md = md->next;
- }
-
- BLI_insertlinkbefore(&ob->modifiers, md, modifier_new(eModifierType_Softbody));
- }
- else {
- BLI_addhead(&ob->modifiers, modifier_new(eModifierType_Softbody));
- }
-
- ob->softflag &= ~OB_SB_ENABLE;
- }
- if (ob->pose) {
- bPoseChannel *pchan;
- bConstraint *con;
- for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
- // note, pchan->bone is also lib-link stuff
- if (pchan->limitmin[0] == 0.0f && pchan->limitmax[0] == 0.0f) {
- pchan->limitmin[0]= pchan->limitmin[1]= pchan->limitmin[2]= -180.0f;
- pchan->limitmax[0]= pchan->limitmax[1]= pchan->limitmax[2]= 180.0f;
-
- for (con= pchan->constraints.first; con; con= con->next) {
- if (con->type == CONSTRAINT_TYPE_KINEMATIC) {
- bKinematicConstraint *data = (bKinematicConstraint*)con->data;
- data->weight = 1.0f;
- data->orientweight = 1.0f;
- data->flag &= ~CONSTRAINT_IK_ROT;
-
- /* enforce conversion from old IK_TOPARENT to rootbone index */
- data->rootbone= -1;
-
- /* update_pose_etc handles rootbone==-1 */
- ob->pose->flag |= POSE_RECALC;
- }
- }
- }
- }
- }
-
- paf = do_version_give_parteff_245(ob);
- if (paf) {
- if (paf->disp == 0)
- paf->disp = 100;
- if (paf->speedtex == 0)
- paf->speedtex = 8;
- if (paf->omat == 0)
- paf->omat = 1;
- }
- }
-
- for (arm=main->armature.first; arm; arm= arm->id.next) {
- bone_version_238(&arm->bonebase);
- arm->deformflag |= ARM_DEF_VGROUP;
- }
-
- for (me=main->mesh.first; me; me= me->id.next) {
- if (!me->medge) {
- make_edges(me, 1); /* 1 = use mface->edcode */
- }
- else {
- mesh_strip_loose_faces(me);
- }
- }
-
- for (key= main->key.first; key; key= key->id.next) {
- KeyBlock *kb;
- int index = 1;
-
- for (kb= key->block.first; kb; kb= kb->next) {
- if (kb==key->refkey) {
- if (kb->name[0]==0)
- strcpy(kb->name, "Basis");
- }
- else {
- if (kb->name[0]==0) {
- BLI_snprintf(kb->name, sizeof(kb->name), "Key %d", index);
- }
- index++;
- }
- }
- }
- }
- if (main->versionfile <= 239) {
- bArmature *arm;
- Object *ob;
- Scene *sce= main->scene.first;
- Camera *cam= main->camera.first;
- Material *ma= main->mat.first;
- int set_passepartout= 0;
-
- /* deformflag is local in modifier now */
- for (ob=main->object.first; ob; ob= ob->id.next) {
- ModifierData *md;
-
- for (md=ob->modifiers.first; md; md=md->next) {
- if (md->type==eModifierType_Armature) {
- ArmatureModifierData *amd = (ArmatureModifierData*) md;
- if (amd->object && amd->deformflag==0) {
- Object *oba= newlibadr(fd, lib, amd->object);
- arm= newlibadr(fd, lib, oba->data);
- amd->deformflag= arm->deformflag;
- }
- }
- }
- }
-
- /* updating stepsize for ghost drawing */
- for (arm= main->armature.first; arm; arm= arm->id.next) {
- if (arm->ghostsize==0) arm->ghostsize=1;
- bone_version_239(&arm->bonebase);
- if (arm->layer==0) arm->layer= 1;
- }
-
- for (;sce;sce= sce->id.next) {
- /* make 'innervert' the default subdivide type, for backwards compat */
- sce->toolsettings->cornertype=1;
-
- if (sce->r.scemode & R_PASSEPARTOUT) {
- set_passepartout= 1;
- sce->r.scemode &= ~R_PASSEPARTOUT;
- }
- /* gauss is filter variable now */
- if (sce->r.mode & R_GAUSS) {
- sce->r.filtertype= R_FILTER_GAUSS;
- sce->r.mode &= ~R_GAUSS;
- }
- }
-
- for (;cam; cam= cam->id.next) {
- if (set_passepartout)
- cam->flag |= CAM_SHOWPASSEPARTOUT;
-
- /* make sure old cameras have title safe on */
- if (!(cam->flag & CAM_SHOWTITLESAFE))
- cam->flag |= CAM_SHOWTITLESAFE;
-
- /* set an appropriate camera passepartout alpha */
- if (!(cam->passepartalpha)) cam->passepartalpha = 0.2f;
- }
-
- for (; ma; ma= ma->id.next) {
- if (ma->strand_sta==0.0f) {
- ma->strand_sta= ma->strand_end= 1.0f;
- ma->mode |= MA_TANGENT_STR;
- }
- if (ma->mode & MA_TRACEBLE) ma->mode |= MA_SHADBUF;
- }
- }
-
- if (main->versionfile <= 241) {
- Object *ob;
- Tex *tex;
- Scene *sce;
- World *wo;
- Lamp *la;
- Material *ma;
- bArmature *arm;
- bNodeTree *ntree;
-
- for (wo = main->world.first; wo; wo= wo->id.next) {
- /* Migrate to Bullet for games, except for the NaN versions */
- /* People can still explicitly choose for Sumo (after 2.42 is out) */
- if (main->versionfile > 225)
- wo->physicsEngine = WOPHY_BULLET;
- if (WO_AODIST == wo->aomode)
- wo->aocolor= WO_AOPLAIN;
- }
-
- /* updating layers still */
- for (arm= main->armature.first; arm; arm= arm->id.next) {
- bone_version_239(&arm->bonebase);
- if (arm->layer==0) arm->layer= 1;
- }
- for (sce= main->scene.first; sce; sce= sce->id.next) {
- if (sce->audio.mixrate==0) sce->audio.mixrate= 44100;
-
- if (sce->r.xparts<2) sce->r.xparts= 4;
- if (sce->r.yparts<2) sce->r.yparts= 4;
- /* adds default layer */
- if (sce->r.layers.first==NULL)
- scene_add_render_layer(sce, NULL);
- else {
- SceneRenderLayer *srl;
- /* new layer flag for sky, was default for solid */
- for (srl= sce->r.layers.first; srl; srl= srl->next) {
- if (srl->layflag & SCE_LAY_SOLID)
- srl->layflag |= SCE_LAY_SKY;
- srl->passflag &= (SCE_PASS_COMBINED|SCE_PASS_Z|SCE_PASS_NORMAL|SCE_PASS_VECTOR);
- }
- }
-
- /* node version changes */
- if (sce->nodetree)
- ntree_version_241(sce->nodetree);
-
- /* uv calculation options moved to toolsettings */
- if (sce->toolsettings->uvcalc_radius == 0.0f) {
- sce->toolsettings->uvcalc_radius = 1.0f;
- sce->toolsettings->uvcalc_cubesize = 1.0f;
- sce->toolsettings->uvcalc_mapdir = 1;
- sce->toolsettings->uvcalc_mapalign = 1;
- sce->toolsettings->uvcalc_flag = UVCALC_FILLHOLES;
- sce->toolsettings->unwrapper = 1;
- }
-
- if (sce->r.mode & R_PANORAMA) {
- /* all these checks to ensure saved files with svn version keep working... */
- if (sce->r.xsch < sce->r.ysch) {
- Object *obc= newlibadr(fd, lib, sce->camera);
- if (obc && obc->type==OB_CAMERA) {
- Camera *cam= newlibadr(fd, lib, obc->data);
- if (cam->lens>=10.0f) {
- sce->r.xsch*= sce->r.xparts;
- cam->lens*= (float)sce->r.ysch/(float)sce->r.xsch;
- }
- }
- }
- }
- }
-
- for (ntree= main->nodetree.first; ntree; ntree= ntree->id.next)
- ntree_version_241(ntree);
-
- for (la= main->lamp.first; la; la= la->id.next)
- if (la->buffers==0)
- la->buffers= 1;
-
- for (tex= main->tex.first; tex; tex= tex->id.next) {
- if (tex->env && tex->env->viewscale==0.0f)
- tex->env->viewscale= 1.0f;
-// tex->imaflag |= TEX_GAUSS_MIP;
- }
-
- /* for empty drawsize and drawtype */
- for (ob=main->object.first; ob; ob= ob->id.next) {
- if (ob->empty_drawsize==0.0f) {
- ob->empty_drawtype = OB_ARROWS;
- ob->empty_drawsize = 1.0;
- }
- }
-
- for (ma= main->mat.first; ma; ma= ma->id.next) {
- /* stucci returns intensity from now on */
- int a;
- for (a=0; a<MAX_MTEX; a++) {
- if (ma->mtex[a] && ma->mtex[a]->tex) {
- tex= newlibadr(fd, lib, ma->mtex[a]->tex);
- if (tex && tex->type==TEX_STUCCI)
- ma->mtex[a]->mapto &= ~(MAP_COL|MAP_SPEC|MAP_REF);
- }
- }
- /* transmissivity defaults */
- if (ma->tx_falloff==0.0f) ma->tx_falloff= 1.0f;
- }
-
- /* during 2.41 images with this name were used for viewer node output, lets fix that */
- if (main->versionfile == 241) {
- Image *ima;
- for (ima= main->image.first; ima; ima= ima->id.next)
- if (strcmp(ima->name, "Compositor")==0) {
- strcpy(ima->id.name+2, "Viewer Node");
- strcpy(ima->name, "Viewer Node");
- }
- }
- }
-
- if (main->versionfile <= 242) {
- Scene *sce;
- bScreen *sc;
- Object *ob;
- Curve *cu;
- Material *ma;
- Mesh *me;
- Group *group;
- Nurb *nu;
- BezTriple *bezt;
- BPoint *bp;
- bNodeTree *ntree;
- int a;
-
- for (sc= main->screen.first; sc; sc= sc->id.next) {
- ScrArea *sa;
- sa= sc->areabase.first;
- while (sa) {
- SpaceLink *sl;
-
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_VIEW3D) {
- View3D *v3d= (View3D*) sl;
- if (v3d->gridsubdiv == 0)
- v3d->gridsubdiv = 10;
- }
- }
- sa = sa->next;
- }
- }
-
- for (sce= main->scene.first; sce; sce= sce->id.next) {
- if (sce->toolsettings->select_thresh == 0.0f)
- sce->toolsettings->select_thresh= 0.01f;
- if (sce->toolsettings->clean_thresh == 0.0f)
- sce->toolsettings->clean_thresh = 0.1f;
-
- if (sce->r.threads==0) {
- if (sce->r.mode & R_THREADS)
- sce->r.threads= 2;
- else
- sce->r.threads= 1;
- }
- if (sce->nodetree)
- ntree_version_242(sce->nodetree);
- }
-
- for (ntree= main->nodetree.first; ntree; ntree= ntree->id.next)
- ntree_version_242(ntree);
-
- /* add default radius values to old curve points */
- for (cu= main->curve.first; cu; cu= cu->id.next) {
- for (nu= cu->nurb.first; nu; nu= nu->next) {
- if (nu) {
- if (nu->bezt) {
- for (bezt=nu->bezt, a=0; a<nu->pntsu; a++, bezt++) {
- if (!bezt->radius) bezt->radius= 1.0;
- }
- }
- else if (nu->bp) {
- for (bp=nu->bp, a=0; a<nu->pntsu*nu->pntsv; a++, bp++) {
- if (!bp->radius) bp->radius= 1.0;
- }
- }
- }
- }
- }
-
- for (ob = main->object.first; ob; ob= ob->id.next) {
- ModifierData *md;
- ListBase *list;
- list = &ob->constraints;
-
- /* check for already existing MinMax (floor) constraint
- * and update the sticky flagging */
-
- if (list) {
- bConstraint *curcon;
- for (curcon = list->first; curcon; curcon=curcon->next) {
- switch (curcon->type) {
- case CONSTRAINT_TYPE_MINMAX:
- {
- bMinMaxConstraint *data = curcon->data;
- if (data->sticky==1)
- data->flag |= MINMAX_STICKY;
- else
- data->flag &= ~MINMAX_STICKY;
- }
- break;
- case CONSTRAINT_TYPE_ROTLIKE:
- {
- bRotateLikeConstraint *data = curcon->data;
-
- /* version patch from buttons_object.c */
- if (data->flag==0)
- data->flag = ROTLIKE_X|ROTLIKE_Y|ROTLIKE_Z;
- }
- break;
- }
- }
- }
-
- if (ob->type == OB_ARMATURE) {
- if (ob->pose) {
- bConstraint *curcon;
- bPoseChannel *pchan;
- for (pchan = ob->pose->chanbase.first; pchan; pchan=pchan->next) {
- for (curcon = pchan->constraints.first; curcon; curcon=curcon->next) {
- switch (curcon->type) {
- case CONSTRAINT_TYPE_MINMAX:
- {
- bMinMaxConstraint *data = curcon->data;
- if (data->sticky==1)
- data->flag |= MINMAX_STICKY;
- else
- data->flag &= ~MINMAX_STICKY;
- }
- break;
- case CONSTRAINT_TYPE_KINEMATIC:
- {
- bKinematicConstraint *data = curcon->data;
- if (!(data->flag & CONSTRAINT_IK_POS)) {
- data->flag |= CONSTRAINT_IK_POS;
- data->flag |= CONSTRAINT_IK_STRETCH;
- }
- }
- break;
- case CONSTRAINT_TYPE_ROTLIKE:
- {
- bRotateLikeConstraint *data = curcon->data;
-
- /* version patch from buttons_object.c */
- if (data->flag==0)
- data->flag = ROTLIKE_X|ROTLIKE_Y|ROTLIKE_Z;
- }
- break;
- }
- }
- }
- }
- }
-
- /* copy old object level track settings to curve modifers */
- for (md=ob->modifiers.first; md; md=md->next) {
- if (md->type==eModifierType_Curve) {
- CurveModifierData *cmd = (CurveModifierData*) md;
-
- if (cmd->defaxis == 0) cmd->defaxis = ob->trackflag+1;
- }
- }
-
- }
-
- for (ma = main->mat.first; ma; ma= ma->id.next) {
- if (ma->shad_alpha==0.0f)
- ma->shad_alpha= 1.0f;
- if (ma->nodetree)
- ntree_version_242(ma->nodetree);
- }
-
- for (me=main->mesh.first; me; me=me->id.next)
- customdata_version_242(me);
-
- for (group= main->group.first; group; group= group->id.next)
- if (group->layer==0)
- group->layer= (1<<20)-1;
-
- /* now, subversion control! */
- if (main->subversionfile < 3) {
- Image *ima;
- Tex *tex;
-
- /* Image refactor initialize */
- for (ima= main->image.first; ima; ima= ima->id.next) {
- ima->source= IMA_SRC_FILE;
- ima->type= IMA_TYPE_IMAGE;
-
- ima->gen_x= 256; ima->gen_y= 256;
- ima->gen_type= 1;
-
- if (0==strncmp(ima->id.name+2, "Viewer Node", sizeof(ima->id.name)-2)) {
- ima->source= IMA_SRC_VIEWER;
- ima->type= IMA_TYPE_COMPOSITE;
- }
- if (0==strncmp(ima->id.name+2, "Render Result", sizeof(ima->id.name)-2)) {
- ima->source= IMA_SRC_VIEWER;
- ima->type= IMA_TYPE_R_RESULT;
- }
-
- }
- for (tex= main->tex.first; tex; tex= tex->id.next) {
- if (tex->type==TEX_IMAGE && tex->ima) {
- ima= newlibadr(fd, lib, tex->ima);
- if (tex->imaflag & TEX_ANIM5_)
- ima->source= IMA_SRC_MOVIE;
- if (tex->imaflag & TEX_FIELDS_)
- ima->flag |= IMA_FIELDS;
- if (tex->imaflag & TEX_STD_FIELD_)
- ima->flag |= IMA_STD_FIELD;
- }
- tex->iuser.frames= tex->frames;
- tex->iuser.fie_ima= (char)tex->fie_ima;
- tex->iuser.offset= tex->offset;
- tex->iuser.sfra= tex->sfra;
- tex->iuser.cycl= (tex->imaflag & TEX_ANIMCYCLIC_)!=0;
- }
- for (sce= main->scene.first; sce; sce= sce->id.next) {
- if (sce->nodetree)
- do_version_ntree_242_2(sce->nodetree);
- }
- for (ntree= main->nodetree.first; ntree; ntree= ntree->id.next)
- do_version_ntree_242_2(ntree);
- for (ma = main->mat.first; ma; ma= ma->id.next)
- if (ma->nodetree)
- do_version_ntree_242_2(ma->nodetree);
-
- for (sc= main->screen.first; sc; sc= sc->id.next) {
- ScrArea *sa;
- for (sa= sc->areabase.first; sa; sa= sa->next) {
- SpaceLink *sl;
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_IMAGE)
- ((SpaceImage *)sl)->iuser.fie_ima= 2;
- else if (sl->spacetype==SPACE_VIEW3D) {
- View3D *v3d= (View3D *)sl;
- BGpic *bgpic;
- for (bgpic= v3d->bgpicbase.first; bgpic; bgpic= bgpic->next)
- bgpic->iuser.fie_ima= 2;
- }
- }
- }
- }
- }
-
- if (main->subversionfile < 4) {
- for (sce= main->scene.first; sce; sce= sce->id.next) {
- sce->r.bake_mode= 1; /* prevent to include render stuff here */
- sce->r.bake_filter= 2;
- sce->r.bake_osa= 5;
- sce->r.bake_flag= R_BAKE_CLEAR;
- }
- }
-
- if (main->subversionfile < 5) {
- for (sce= main->scene.first; sce; sce= sce->id.next) {
- /* improved triangle to quad conversion settings */
- if (sce->toolsettings->jointrilimit==0.0f)
- sce->toolsettings->jointrilimit= 0.8f;
- }
- }
- }
- if (main->versionfile <= 243) {
- Object *ob= main->object.first;
- Material *ma;
-
- for (ma=main->mat.first; ma; ma= ma->id.next) {
- if (ma->sss_scale==0.0f) {
- ma->sss_radius[0]= 1.0f;
- ma->sss_radius[1]= 1.0f;
- ma->sss_radius[2]= 1.0f;
- ma->sss_col[0]= 0.8f;
- ma->sss_col[1]= 0.8f;
- ma->sss_col[2]= 0.8f;
- ma->sss_error= 0.05f;
- ma->sss_scale= 0.1f;
- ma->sss_ior= 1.3f;
- ma->sss_colfac= 1.0f;
- ma->sss_texfac= 0.0f;
- }
- if (ma->sss_front==0 && ma->sss_back==0) {
- ma->sss_front= 1.0f;
- ma->sss_back= 1.0f;
- }
- if (ma->sss_col[0]==0 && ma->sss_col[1]==0 && ma->sss_col[2]==0) {
- ma->sss_col[0]= ma->r;
- ma->sss_col[1]= ma->g;
- ma->sss_col[2]= ma->b;
- }
- }
-
- for (; ob; ob= ob->id.next) {
- bDeformGroup *curdef;
-
- for (curdef= ob->defbase.first; curdef; curdef=curdef->next) {
- /* replace an empty-string name with unique name */
- if (curdef->name[0] == '\0') {
- defgroup_unique_name(curdef, ob);
- }
- }
-
- if (main->versionfile < 243 || main->subversionfile < 1) {
- ModifierData *md;
-
- /* translate old mirror modifier axis values to new flags */
- for (md=ob->modifiers.first; md; md=md->next) {
- if (md->type==eModifierType_Mirror) {
- MirrorModifierData *mmd = (MirrorModifierData*) md;
-
- switch (mmd->axis) {
- case 0:
- mmd->flag |= MOD_MIR_AXIS_X;
- break;
- case 1:
- mmd->flag |= MOD_MIR_AXIS_Y;
- break;
- case 2:
- mmd->flag |= MOD_MIR_AXIS_Z;
- break;
- }
-
- mmd->axis = 0;
- }
- }
- }
- }
-
- /* render layer added, this is not the active layer */
- if (main->versionfile <= 243 || main->subversionfile < 2) {
- Mesh *me;
- for (me=main->mesh.first; me; me=me->id.next)
- customdata_version_243(me);
- }
-
- }
-
- if (main->versionfile <= 244) {
- Scene *sce;
- bScreen *sc;
- Lamp *la;
- World *wrld;
-
- if (main->versionfile != 244 || main->subversionfile < 2) {
- for (sce= main->scene.first; sce; sce= sce->id.next)
- sce->r.mode |= R_SSS;
-
- /* correct older action editors - incorrect scrolling */
- for (sc= main->screen.first; sc; sc= sc->id.next) {
- ScrArea *sa;
- sa= sc->areabase.first;
- while (sa) {
- SpaceLink *sl;
-
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_ACTION) {
- SpaceAction *saction= (SpaceAction*) sl;
-
- saction->v2d.tot.ymin = -1000.0;
- saction->v2d.tot.ymax = 0.0;
-
- saction->v2d.cur.ymin = -75.0;
- saction->v2d.cur.ymax = 5.0;
- }
- }
- sa = sa->next;
- }
- }
- }
- if (main->versionfile != 244 || main->subversionfile < 3) {
- /* constraints recode version patch used to be here. Moved to 245 now... */
-
-
- for (wrld=main->world.first; wrld; wrld= wrld->id.next) {
- if (wrld->mode & WO_AMB_OCC)
- wrld->ao_samp_method = WO_AOSAMP_CONSTANT;
- else
- wrld->ao_samp_method = WO_AOSAMP_HAMMERSLEY;
-
- wrld->ao_adapt_thresh = 0.005f;
- }
-
- for (la=main->lamp.first; la; la= la->id.next) {
- if (la->type == LA_AREA)
- la->ray_samp_method = LA_SAMP_CONSTANT;
- else
- la->ray_samp_method = LA_SAMP_HALTON;
-
- la->adapt_thresh = 0.001f;
- }
- }
- }
- if (main->versionfile <= 245) {
- Scene *sce;
- Object *ob;
- Image *ima;
- Lamp *la;
- Material *ma;
- ParticleSettings *part;
- World *wrld;
- Mesh *me;
- bNodeTree *ntree;
- Tex *tex;
- ModifierData *md;
- ParticleSystem *psys;
-
- /* unless the file was created 2.44.3 but not 2.45, update the constraints */
- if ( !(main->versionfile==244 && main->subversionfile==3) &&
- ((main->versionfile<245) || (main->versionfile==245 && main->subversionfile==0)) )
- {
- for (ob = main->object.first; ob; ob= ob->id.next) {
- ListBase *list;
- list = &ob->constraints;
-
- /* fix up constraints due to constraint recode changes (originally at 2.44.3) */
- if (list) {
- bConstraint *curcon;
- for (curcon = list->first; curcon; curcon=curcon->next) {
- /* old CONSTRAINT_LOCAL check -> convert to CONSTRAINT_SPACE_LOCAL */
- if (curcon->flag & 0x20) {
- curcon->ownspace = CONSTRAINT_SPACE_LOCAL;
- curcon->tarspace = CONSTRAINT_SPACE_LOCAL;
- }
-
- switch (curcon->type) {
- case CONSTRAINT_TYPE_LOCLIMIT:
- {
- bLocLimitConstraint *data= (bLocLimitConstraint *)curcon->data;
-
- /* old limit without parent option for objects */
- if (data->flag2)
- curcon->ownspace = CONSTRAINT_SPACE_LOCAL;
- }
- break;
- }
- }
- }
-
- /* correctly initialize constinv matrix */
- unit_m4(ob->constinv);
-
- if (ob->type == OB_ARMATURE) {
- if (ob->pose) {
- bConstraint *curcon;
- bPoseChannel *pchan;
-
- for (pchan = ob->pose->chanbase.first; pchan; pchan=pchan->next) {
- /* make sure constraints are all up to date */
- for (curcon = pchan->constraints.first; curcon; curcon=curcon->next) {
- /* old CONSTRAINT_LOCAL check -> convert to CONSTRAINT_SPACE_LOCAL */
- if (curcon->flag & 0x20) {
- curcon->ownspace = CONSTRAINT_SPACE_LOCAL;
- curcon->tarspace = CONSTRAINT_SPACE_LOCAL;
- }
-
- switch (curcon->type) {
- case CONSTRAINT_TYPE_ACTION:
- {
- bActionConstraint *data= (bActionConstraint *)curcon->data;
-
- /* 'data->local' used to mean that target was in local-space */
- if (data->local)
- curcon->tarspace = CONSTRAINT_SPACE_LOCAL;
- }
- break;
- }
- }
-
- /* correctly initialize constinv matrix */
- unit_m4(pchan->constinv);
- }
- }
- }
- }
- }
-
- /* fix all versions before 2.45 */
- if (main->versionfile != 245) {
-
- /* repair preview from 242 - 244*/
- for (ima= main->image.first; ima; ima= ima->id.next) {
- ima->preview = NULL;
- }
- }
-
- /* add point caches */
- for (ob=main->object.first; ob; ob=ob->id.next) {
- if (ob->soft && !ob->soft->pointcache)
- ob->soft->pointcache= BKE_ptcache_add(&ob->soft->ptcaches);
-
- for (psys=ob->particlesystem.first; psys; psys=psys->next) {
- if (psys->pointcache) {
- if (psys->pointcache->flag & PTCACHE_BAKED && (psys->pointcache->flag & PTCACHE_DISK_CACHE)==0) {
- printf("Old memory cache isn't supported for particles, so re-bake the simulation!\n");
- psys->pointcache->flag &= ~PTCACHE_BAKED;
- }
- }
- else
- psys->pointcache= BKE_ptcache_add(&psys->ptcaches);
- }
-
- for (md=ob->modifiers.first; md; md=md->next) {
- if (md->type==eModifierType_Cloth) {
- ClothModifierData *clmd = (ClothModifierData*) md;
- if (!clmd->point_cache)
- clmd->point_cache= BKE_ptcache_add(&clmd->ptcaches);
- }
- }
- }
-
- /* Copy over old per-level multires vertex data
- * into a single vertex array in struct Multires */
- for (me = main->mesh.first; me; me=me->id.next) {
- if (me->mr && !me->mr->verts) {
- MultiresLevel *lvl = me->mr->levels.last;
- if (lvl) {
- me->mr->verts = lvl->verts;
- lvl->verts = NULL;
- /* Don't need the other vert arrays */
- for (lvl = lvl->prev; lvl; lvl = lvl->prev) {
- MEM_freeN(lvl->verts);
- lvl->verts = NULL;
- }
- }
- }
- }
-
- if (main->versionfile != 245 || main->subversionfile < 1) {
- for (la=main->lamp.first; la; la= la->id.next) {
- if (la->mode & LA_QUAD) la->falloff_type = LA_FALLOFF_SLIDERS;
- else la->falloff_type = LA_FALLOFF_INVLINEAR;
-
- if (la->curfalloff == NULL) {
- la->curfalloff = curvemapping_add(1, 0.0f, 1.0f, 1.0f, 0.0f);
- curvemapping_initialize(la->curfalloff);
- }
- }
- }
-
- for (ma=main->mat.first; ma; ma= ma->id.next) {
- if (ma->samp_gloss_mir == 0) {
- ma->gloss_mir = ma->gloss_tra= 1.0f;
- ma->aniso_gloss_mir = 1.0f;
- ma->samp_gloss_mir = ma->samp_gloss_tra= 18;
- ma->adapt_thresh_mir = ma->adapt_thresh_tra = 0.005f;
- ma->dist_mir = 0.0f;
- ma->fadeto_mir = MA_RAYMIR_FADETOSKY;
- }
-
- if (ma->strand_min == 0.0f)
- ma->strand_min= 1.0f;
- }
-
- for (part=main->particle.first; part; part=part->id.next) {
- if (part->ren_child_nbr==0)
- part->ren_child_nbr= part->child_nbr;
-
- if (part->simplify_refsize==0) {
- part->simplify_refsize= 1920;
- part->simplify_rate= 1.0f;
- part->simplify_transition= 0.1f;
- part->simplify_viewport= 0.8f;
- }
- }
-
- for (wrld=main->world.first; wrld; wrld= wrld->id.next) {
- if (wrld->ao_approx_error == 0.0f)
- wrld->ao_approx_error= 0.25f;
- }
-
- for (sce= main->scene.first; sce; sce= sce->id.next) {
- if (sce->nodetree)
- ntree_version_245(fd, lib, sce->nodetree);
-
- if (sce->r.simplify_shadowsamples == 0) {
- sce->r.simplify_subsurf= 6;
- sce->r.simplify_particles= 1.0f;
- sce->r.simplify_shadowsamples= 16;
- sce->r.simplify_aosss= 1.0f;
- }
-
- if (sce->r.cineongamma == 0) {
- sce->r.cineonblack= 95;
- sce->r.cineonwhite= 685;
- sce->r.cineongamma= 1.7f;
- }
- }
-
- for (ntree=main->nodetree.first; ntree; ntree= ntree->id.next)
- ntree_version_245(fd, lib, ntree);
-
- /* fix for temporary flag changes during 245 cycle */
- for (ima= main->image.first; ima; ima= ima->id.next) {
- if (ima->flag & IMA_OLD_PREMUL) {
- ima->flag &= ~IMA_OLD_PREMUL;
- ima->flag |= IMA_DO_PREMUL;
- }
- }
-
- for (tex=main->tex.first; tex; tex=tex->id.next) {
- if (tex->iuser.flag & IMA_OLD_PREMUL) {
- tex->iuser.flag &= ~IMA_OLD_PREMUL;
- tex->iuser.flag |= IMA_DO_PREMUL;
-
- }
-
- ima= newlibadr(fd, lib, tex->ima);
- if (ima && (tex->iuser.flag & IMA_DO_PREMUL)) {
- ima->flag &= ~IMA_OLD_PREMUL;
- ima->flag |= IMA_DO_PREMUL;
- }
- }
- }
-
- /* sanity check for skgen
- * */
- {
- Scene *sce;
- for (sce=main->scene.first; sce; sce = sce->id.next) {
- if (sce->toolsettings->skgen_subdivisions[0] == sce->toolsettings->skgen_subdivisions[1] ||
- sce->toolsettings->skgen_subdivisions[0] == sce->toolsettings->skgen_subdivisions[2] ||
- sce->toolsettings->skgen_subdivisions[1] == sce->toolsettings->skgen_subdivisions[2])
- {
- sce->toolsettings->skgen_subdivisions[0] = SKGEN_SUB_CORRELATION;
- sce->toolsettings->skgen_subdivisions[1] = SKGEN_SUB_LENGTH;
- sce->toolsettings->skgen_subdivisions[2] = SKGEN_SUB_ANGLE;
- }
- }
- }
-
-
- if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 2)) {
- Image *ima;
-
- /* initialize 1:1 Aspect */
- for (ima= main->image.first; ima; ima= ima->id.next) {
- ima->aspx = ima->aspy = 1.0f;
- }
-
- }
-
- if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 4)) {
- bArmature *arm;
- ModifierData *md;
- Object *ob;
-
- for (arm= main->armature.first; arm; arm= arm->id.next)
- arm->deformflag |= ARM_DEF_B_BONE_REST;
-
- for (ob = main->object.first; ob; ob= ob->id.next) {
- for (md=ob->modifiers.first; md; md=md->next) {
- if (md->type==eModifierType_Armature)
- ((ArmatureModifierData*)md)->deformflag |= ARM_DEF_B_BONE_REST;
- }
- }
- }
-
- if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 5)) {
- /* foreground color needs to be something other then black */
- Scene *sce;
- for (sce= main->scene.first; sce; sce=sce->id.next) {
- sce->r.fg_stamp[0] = sce->r.fg_stamp[1] = sce->r.fg_stamp[2] = 0.8f;
- sce->r.fg_stamp[3] = 1.0f; /* don't use text alpha yet */
- sce->r.bg_stamp[3] = 0.25f; /* make sure the background has full alpha */
- }
- }
-
-
- if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 6)) {
- Scene *sce;
- /* fix frs_sec_base */
- for (sce= main->scene.first; sce; sce= sce->id.next) {
- if (sce->r.frs_sec_base == 0) {
- sce->r.frs_sec_base = 1;
- }
- }
- }
-
- if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 7)) {
- Object *ob;
- bPoseChannel *pchan;
- bConstraint *con;
- bConstraintTarget *ct;
-
- for (ob = main->object.first; ob; ob= ob->id.next) {
- if (ob->pose) {
- for (pchan=ob->pose->chanbase.first; pchan; pchan=pchan->next) {
- for (con=pchan->constraints.first; con; con=con->next) {
- if (con->type == CONSTRAINT_TYPE_PYTHON) {
- bPythonConstraint *data= (bPythonConstraint *)con->data;
- if (data->tar) {
- /* version patching needs to be done */
- ct= MEM_callocN(sizeof(bConstraintTarget), "PyConTarget");
-
- ct->tar = data->tar;
- BLI_strncpy(ct->subtarget, data->subtarget, sizeof(ct->subtarget));
- ct->space = con->tarspace;
-
- BLI_addtail(&data->targets, ct);
- data->tarnum++;
-
- /* clear old targets to avoid problems */
- data->tar = NULL;
- data->subtarget[0]= '\0';
- }
- }
- else if (con->type == CONSTRAINT_TYPE_LOCLIKE) {
- bLocateLikeConstraint *data= (bLocateLikeConstraint *)con->data;
-
- /* new headtail functionality makes Bone-Tip function obsolete */
- if (data->flag & LOCLIKE_TIP)
- con->headtail = 1.0f;
- }
- }
- }
- }
-
- for (con=ob->constraints.first; con; con=con->next) {
- if (con->type==CONSTRAINT_TYPE_PYTHON) {
- bPythonConstraint *data= (bPythonConstraint *)con->data;
- if (data->tar) {
- /* version patching needs to be done */
- ct= MEM_callocN(sizeof(bConstraintTarget), "PyConTarget");
-
- ct->tar = data->tar;
- BLI_strncpy(ct->subtarget, data->subtarget, sizeof(ct->subtarget));
- ct->space = con->tarspace;
-
- BLI_addtail(&data->targets, ct);
- data->tarnum++;
-
- /* clear old targets to avoid problems */
- data->tar = NULL;
- data->subtarget[0]= '\0';
- }
- }
- else if (con->type == CONSTRAINT_TYPE_LOCLIKE) {
- bLocateLikeConstraint *data= (bLocateLikeConstraint *)con->data;
-
- /* new headtail functionality makes Bone-Tip function obsolete */
- if (data->flag & LOCLIKE_TIP)
- con->headtail = 1.0f;
- }
- }
-
- if (ob->soft && ob->soft->keys) {
- SoftBody *sb = ob->soft;
- int k;
-
- for (k=0; k<sb->totkey; k++) {
- if (sb->keys[k])
- MEM_freeN(sb->keys[k]);
- }
-
- MEM_freeN(sb->keys);
-
- sb->keys = NULL;
- sb->totkey = 0;
- }
- }
- }
-
- if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 8)) {
- Scene *sce;
- Object *ob;
- PartEff *paf=NULL;
-
- for (ob = main->object.first; ob; ob= ob->id.next) {
- if (ob->soft && ob->soft->keys) {
- SoftBody *sb = ob->soft;
- int k;
-
- for (k=0; k<sb->totkey; k++) {
- if (sb->keys[k])
- MEM_freeN(sb->keys[k]);
- }
-
- MEM_freeN(sb->keys);
-
- sb->keys = NULL;
- sb->totkey = 0;
- }
-
- /* convert old particles to new system */
- if ((paf = do_version_give_parteff_245(ob))) {
- ParticleSystem *psys;
- ModifierData *md;
- ParticleSystemModifierData *psmd;
- ParticleSettings *part;
-
- /* create new particle system */
- psys = MEM_callocN(sizeof(ParticleSystem), "particle_system");
- psys->pointcache = BKE_ptcache_add(&psys->ptcaches);
-
- part = psys->part = psys_new_settings("ParticleSettings", main);
-
- /* needed for proper libdata lookup */
- oldnewmap_insert(fd->libmap, psys->part, psys->part, 0);
- part->id.lib= ob->id.lib;
-
- part->id.us--;
- part->id.flag |= (ob->id.flag & LIB_NEEDLINK);
-
- psys->totpart=0;
- psys->flag= PSYS_ENABLED|PSYS_CURRENT;
-
- BLI_addtail(&ob->particlesystem, psys);
-
- md= modifier_new(eModifierType_ParticleSystem);
- BLI_snprintf(md->name, sizeof(md->name), "ParticleSystem %i", BLI_countlist(&ob->particlesystem));
- psmd= (ParticleSystemModifierData*) md;
- psmd->psys=psys;
- BLI_addtail(&ob->modifiers, md);
-
- /* convert settings from old particle system */
- /* general settings */
- part->totpart = MIN2(paf->totpart, 100000);
- part->sta = paf->sta;
- part->end = paf->end;
- part->lifetime = paf->lifetime;
- part->randlife = paf->randlife;
- psys->seed = paf->seed;
- part->disp = paf->disp;
- part->omat = paf->mat[0];
- part->hair_step = paf->totkey;
-
- part->eff_group = paf->group;
-
- /* old system didn't interpolate between keypoints at render time */
- part->draw_step = part->ren_step = 0;
-
- /* physics */
- part->normfac = paf->normfac * 25.0f;
- part->obfac = paf->obfac;
- part->randfac = paf->randfac * 25.0f;
- part->dampfac = paf->damp;
- copy_v3_v3(part->acc, paf->force);
-
- /* flags */
- if (paf->stype & PAF_VECT) {
- if (paf->flag & PAF_STATIC) {
- /* new hair lifetime is always 100.0f */
- float fac = paf->lifetime / 100.0f;
-
- part->draw_as = PART_DRAW_PATH;
- part->type = PART_HAIR;
- psys->recalc |= PSYS_RECALC_REDO;
-
- part->normfac *= fac;
- part->randfac *= fac;
- }
- else {
- part->draw_as = PART_DRAW_LINE;
- part->draw |= PART_DRAW_VEL_LENGTH;
- part->draw_line[1] = 0.04f;
- }
- }
-
- part->rotmode = PART_ROT_VEL;
-
- part->flag |= (paf->flag & PAF_BSPLINE) ? PART_HAIR_BSPLINE : 0;
- part->flag |= (paf->flag & PAF_TRAND) ? PART_TRAND : 0;
- part->flag |= (paf->flag & PAF_EDISTR) ? PART_EDISTR : 0;
- part->flag |= (paf->flag & PAF_UNBORN) ? PART_UNBORN : 0;
- part->flag |= (paf->flag & PAF_DIED) ? PART_DIED : 0;
- part->from |= (paf->flag & PAF_FACE) ? PART_FROM_FACE : 0;
- part->draw |= (paf->flag & PAF_SHOWE) ? PART_DRAW_EMITTER : 0;
-
- psys->vgroup[PSYS_VG_DENSITY] = paf->vertgroup;
- psys->vgroup[PSYS_VG_VEL] = paf->vertgroup_v;
- psys->vgroup[PSYS_VG_LENGTH] = paf->vertgroup_v;
-
- /* dupliobjects */
- if (ob->transflag & OB_DUPLIVERTS) {
- Object *dup = main->object.first;
-
- for (; dup; dup= dup->id.next) {
- if (ob == newlibadr(fd, lib, dup->parent)) {
- part->dup_ob = dup;
- ob->transflag |= OB_DUPLIPARTS;
- ob->transflag &= ~OB_DUPLIVERTS;
-
- part->draw_as = PART_DRAW_OB;
-
- /* needed for proper libdata lookup */
- oldnewmap_insert(fd->libmap, dup, dup, 0);
- }
- }
- }
-
-
- {
- FluidsimModifierData *fluidmd = (FluidsimModifierData *)modifiers_findByType(ob, eModifierType_Fluidsim);
- if (fluidmd && fluidmd->fss && fluidmd->fss->type == OB_FLUIDSIM_PARTICLE)
- part->type = PART_FLUID;
- }
-
- do_version_free_effects_245(&ob->effect);
-
- printf("Old particle system converted to new system.\n");
- }
- }
-
- for (sce= main->scene.first; sce; sce=sce->id.next) {
- ParticleEditSettings *pset= &sce->toolsettings->particle;
- int a;
-
- if (pset->brush[0].size == 0) {
- pset->flag= PE_KEEP_LENGTHS|PE_LOCK_FIRST|PE_DEFLECT_EMITTER;
- pset->emitterdist= 0.25f;
- pset->totrekey= 5;
- pset->totaddkey= 5;
- pset->brushtype= PE_BRUSH_NONE;
-
- for (a=0; a<PE_TOT_BRUSH; a++) {
- pset->brush[a].strength= 50;
- pset->brush[a].size= 50;
- pset->brush[a].step= 10;
- }
-
- pset->brush[PE_BRUSH_CUT].strength= 100;
- }
- }
- }
- if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 9)) {
- Material *ma;
- int a;
-
- for (ma=main->mat.first; ma; ma= ma->id.next)
- if (ma->mode & MA_NORMAP_TANG)
- for (a=0; a<MAX_MTEX; a++)
- if (ma->mtex[a] && ma->mtex[a]->tex)
- ma->mtex[a]->normapspace = MTEX_NSPACE_TANGENT;
- }
-
- if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 10)) {
- Object *ob;
-
- /* dupliface scale */
- for (ob= main->object.first; ob; ob= ob->id.next)
- ob->dupfacesca = 1.0f;
- }
-
- if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 11)) {
- Object *ob;
- bActionStrip *strip;
-
- /* nla-strips - scale */
- for (ob= main->object.first; ob; ob= ob->id.next) {
- for (strip= ob->nlastrips.first; strip; strip= strip->next) {
- float length, actlength, repeat;
-
- if (strip->flag & ACTSTRIP_USESTRIDE)
- repeat= 1.0f;
- else
- repeat= strip->repeat;
-
- length = strip->end-strip->start;
- if (length == 0.0f) length= 1.0f;
- actlength = strip->actend-strip->actstart;
-
- strip->scale = length / (repeat * actlength);
- if (strip->scale == 0.0f) strip->scale= 1.0f;
- }
- if (ob->soft) {
- ob->soft->inpush = ob->soft->inspring;
- ob->soft->shearstiff = 1.0f;
- }
- }
- }
-
- if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 14)) {
- Scene *sce;
- Sequence *seq;
-
- for (sce=main->scene.first; sce; sce=sce->id.next) {
- SEQ_BEGIN (sce->ed, seq) {
- if (seq->blend_mode == 0)
- seq->blend_opacity = 100.0f;
- }
- SEQ_END
- }
- }
-
- /*fix broken group lengths in id properties*/
- if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 15)) {
- idproperties_fix_group_lengths(main->scene);
- idproperties_fix_group_lengths(main->library);
- idproperties_fix_group_lengths(main->object);
- idproperties_fix_group_lengths(main->mesh);
- idproperties_fix_group_lengths(main->curve);
- idproperties_fix_group_lengths(main->mball);
- idproperties_fix_group_lengths(main->mat);
- idproperties_fix_group_lengths(main->tex);
- idproperties_fix_group_lengths(main->image);
- idproperties_fix_group_lengths(main->latt);
- idproperties_fix_group_lengths(main->lamp);
- idproperties_fix_group_lengths(main->camera);
- idproperties_fix_group_lengths(main->ipo);
- idproperties_fix_group_lengths(main->key);
- idproperties_fix_group_lengths(main->world);
- idproperties_fix_group_lengths(main->screen);
- idproperties_fix_group_lengths(main->script);
- idproperties_fix_group_lengths(main->vfont);
- idproperties_fix_group_lengths(main->text);
- idproperties_fix_group_lengths(main->sound);
- idproperties_fix_group_lengths(main->group);
- idproperties_fix_group_lengths(main->armature);
- idproperties_fix_group_lengths(main->action);
- idproperties_fix_group_lengths(main->nodetree);
- idproperties_fix_group_lengths(main->brush);
- idproperties_fix_group_lengths(main->particle);
- }
-
- /* sun/sky */
- if (main->versionfile < 246) {
- Object *ob;
- bActuator *act;
-
- /* dRot actuator change direction in 2.46 */
- for (ob = main->object.first; ob; ob= ob->id.next) {
- for (act= ob->actuators.first; act; act= act->next) {
- if (act->type == ACT_OBJECT) {
- bObjectActuator *ba= act->data;
-
- ba->drot[0] = -ba->drot[0];
- ba->drot[1] = -ba->drot[1];
- ba->drot[2] = -ba->drot[2];
- }
- }
- }
- }
-
- // convert fluids to modifier
- if (main->versionfile < 246 || (main->versionfile == 246 && main->subversionfile < 1)) {
- Object *ob;
-
- for (ob = main->object.first; ob; ob= ob->id.next) {
- if (ob->fluidsimSettings) {
- FluidsimModifierData *fluidmd = (FluidsimModifierData *)modifier_new(eModifierType_Fluidsim);
- BLI_addhead(&ob->modifiers, (ModifierData *)fluidmd);
-
- MEM_freeN(fluidmd->fss);
- fluidmd->fss = MEM_dupallocN(ob->fluidsimSettings);
- fluidmd->fss->ipo = newlibadr_us(fd, ob->id.lib, ob->fluidsimSettings->ipo);
- MEM_freeN(ob->fluidsimSettings);
-
- fluidmd->fss->lastgoodframe = INT_MAX;
- fluidmd->fss->flag = 0;
- fluidmd->fss->meshVelocities = NULL;
- }
- }
- }
-
-
- if (main->versionfile < 246 || (main->versionfile == 246 && main->subversionfile < 1)) {
- Mesh *me;
-
- for (me=main->mesh.first; me; me= me->id.next)
- alphasort_version_246(fd, lib, me);
- }
-
- if (main->versionfile < 246 || (main->versionfile == 246 && main->subversionfile < 1)) {
- Object *ob;
- for (ob = main->object.first; ob; ob= ob->id.next) {
- if (ob->pd && (ob->pd->forcefield == PFIELD_WIND))
- ob->pd->f_noise = 0.0f;
- }
- }
-
- if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 2)) {
- Object *ob;
- for (ob = main->object.first; ob; ob= ob->id.next) {
- ob->gameflag |= OB_COLLISION;
- ob->margin = 0.06f;
- }
- }
-
- if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 3)) {
- Object *ob;
- for (ob = main->object.first; ob; ob= ob->id.next) {
- // Starting from subversion 3, ACTOR is a separate feature.
- // Before it was conditioning all the other dynamic flags
- if (!(ob->gameflag & OB_ACTOR))
- ob->gameflag &= ~(OB_GHOST|OB_DYNAMIC|OB_RIGID_BODY|OB_SOFT_BODY|OB_COLLISION_RESPONSE);
- /* suitable default for older files */
- }
- }
-
- if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 5)) {
- Lamp *la= main->lamp.first;
- for (; la; la= la->id.next) {
- la->skyblendtype= MA_RAMP_ADD;
- la->skyblendfac= 1.0f;
- }
- }
-
- /* set the curve radius interpolation to 2.47 default - easy */
- if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 6)) {
- Curve *cu;
- Nurb *nu;
-
- for (cu= main->curve.first; cu; cu= cu->id.next) {
- for (nu= cu->nurb.first; nu; nu= nu->next) {
- if (nu) {
- nu->radius_interp = 3;
-
- /* resolu and resolv are now used differently for surfaces
- * rather than using the resolution to define the entire number of divisions,
- * use it for the number of divisions per segment
- */
- if (nu->pntsv > 1) {
- nu->resolu = MAX2( 1, (int)(((float)nu->resolu / (float)nu->pntsu)+0.5f) );
- nu->resolv = MAX2( 1, (int)(((float)nu->resolv / (float)nu->pntsv)+0.5f) );
- }
- }
- }
- }
- }
- /* direction constraint actuators were always local in previous version */
- if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 7)) {
- bActuator *act;
- Object *ob;
-
- for (ob = main->object.first; ob; ob= ob->id.next) {
- for (act= ob->actuators.first; act; act= act->next) {
- if (act->type == ACT_CONSTRAINT) {
- bConstraintActuator *coa = act->data;
- if (coa->type == ACT_CONST_TYPE_DIST) {
- coa->flag |= ACT_CONST_LOCAL;
- }
- }
- }
- }
- }
-
- if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 9)) {
- Lamp *la= main->lamp.first;
- for (; la; la= la->id.next) {
- la->sky_exposure= 1.0f;
- }
- }
-
- /* BGE message actuators needed OB prefix, very confusing */
- if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 10)) {
- bActuator *act;
- Object *ob;
-
- for (ob = main->object.first; ob; ob= ob->id.next) {
- for (act= ob->actuators.first; act; act= act->next) {
- if (act->type == ACT_MESSAGE) {
- bMessageActuator *msgAct = (bMessageActuator *) act->data;
- if (BLI_strnlen(msgAct->toPropName, 3) > 2) {
- /* strip first 2 chars, would have only worked if these were OB anyway */
- memmove(msgAct->toPropName, msgAct->toPropName + 2, sizeof(msgAct->toPropName) - 2);
- }
- else {
- msgAct->toPropName[0] = '\0';
- }
- }
- }
- }
- }
-
- if (main->versionfile < 248) {
- Lamp *la;
-
- for (la=main->lamp.first; la; la= la->id.next) {
- if (la->atm_turbidity == 0.0f) {
- la->sun_effect_type = 0;
- la->horizon_brightness = 1.0f;
- la->spread = 1.0f;
- la->sun_brightness = 1.0f;
- la->sun_size = 1.0f;
- la->backscattered_light = 1.0f;
- la->atm_turbidity = 2.0f;
- la->atm_inscattering_factor = 1.0f;
- la->atm_extinction_factor = 1.0f;
- la->atm_distance_factor = 1.0f;
- la->sun_intensity = 1.0f;
- }
- }
- }
-
- if (main->versionfile < 248 || (main->versionfile == 248 && main->subversionfile < 2)) {
- Scene *sce;
-
- /* Note, these will need to be added for painting */
- for (sce= main->scene.first; sce; sce= sce->id.next) {
- sce->toolsettings->imapaint.seam_bleed = 2;
- sce->toolsettings->imapaint.normal_angle = 80;
-
- /* initialize skeleton generation toolsettings */
- sce->toolsettings->skgen_resolution = 250;
- sce->toolsettings->skgen_threshold_internal = 0.1f;
- sce->toolsettings->skgen_threshold_external = 0.1f;
- sce->toolsettings->skgen_angle_limit = 30.0f;
- sce->toolsettings->skgen_length_ratio = 1.3f;
- sce->toolsettings->skgen_length_limit = 1.5f;
- sce->toolsettings->skgen_correlation_limit = 0.98f;
- sce->toolsettings->skgen_symmetry_limit = 0.1f;
- sce->toolsettings->skgen_postpro = SKGEN_SMOOTH;
- sce->toolsettings->skgen_postpro_passes = 3;
- sce->toolsettings->skgen_options = SKGEN_FILTER_INTERNAL|SKGEN_FILTER_EXTERNAL|SKGEN_FILTER_SMART|SKGEN_SUB_CORRELATION|SKGEN_HARMONIC;
- sce->toolsettings->skgen_subdivisions[0] = SKGEN_SUB_CORRELATION;
- sce->toolsettings->skgen_subdivisions[1] = SKGEN_SUB_LENGTH;
- sce->toolsettings->skgen_subdivisions[2] = SKGEN_SUB_ANGLE;
-
-
- sce->toolsettings->skgen_retarget_angle_weight = 1.0f;
- sce->toolsettings->skgen_retarget_length_weight = 1.0f;
- sce->toolsettings->skgen_retarget_distance_weight = 1.0f;
-
- /* Skeleton Sketching */
- sce->toolsettings->bone_sketching = 0;
- sce->toolsettings->skgen_retarget_roll = SK_RETARGET_ROLL_VIEW;
- }
- }
- if (main->versionfile < 248 || (main->versionfile == 248 && main->subversionfile < 3)) {
- bScreen *sc;
-
- /* adjust default settings for Animation Editors */
- for (sc= main->screen.first; sc; sc= sc->id.next) {
- ScrArea *sa;
-
- for (sa= sc->areabase.first; sa; sa= sa->next) {
- SpaceLink *sl;
-
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- switch (sl->spacetype) {
- case SPACE_ACTION:
- {
- SpaceAction *sact= (SpaceAction *)sl;
-
- sact->mode= SACTCONT_DOPESHEET;
- sact->autosnap= SACTSNAP_FRAME;
- }
- break;
- case SPACE_IPO:
- {
- SpaceIpo *sipo= (SpaceIpo *)sl;
- sipo->autosnap= SACTSNAP_FRAME;
- }
- break;
- case SPACE_NLA:
- {
- SpaceNla *snla= (SpaceNla *)sl;
- snla->autosnap= SACTSNAP_FRAME;
- }
- break;
- }
- }
- }
- }
- }
-
- if (main->versionfile < 248 || (main->versionfile == 248 && main->subversionfile < 3)) {
- Object *ob;
-
- /* Adjustments needed after Bullets update */
- for (ob = main->object.first; ob; ob= ob->id.next) {
- ob->damping *= 0.635f;
- ob->rdamping = 0.1f + (0.8f * ob->rdamping);
- }
- }
-
- if (main->versionfile < 248 || (main->versionfile == 248 && main->subversionfile < 4)) {
- Scene *sce;
- World *wrld;
-
- /* Dome (Fisheye) default parameters */
- for (sce= main->scene.first; sce; sce= sce->id.next) {
- sce->r.domeangle = 180;
- sce->r.domemode = 1;
- sce->r.domeres = 4;
- sce->r.domeresbuf = 1.0f;
- sce->r.dometilt = 0;
- }
- /* DBVT culling by default */
- for (wrld=main->world.first; wrld; wrld= wrld->id.next) {
- wrld->mode |= WO_DBVT_CULLING;
- wrld->occlusionRes = 128;
- }
- }
-
- if (main->versionfile < 248 || (main->versionfile == 248 && main->subversionfile < 5)) {
- Object *ob;
- World *wrld;
- for (ob = main->object.first; ob; ob= ob->id.next) {
- ob->m_contactProcessingThreshold = 1.0f; //pad3 is used for m_contactProcessingThreshold
- if (ob->parent) {
- /* check if top parent has compound shape set and if yes, set this object
- * to compound shaper as well (was the behavior before, now it's optional) */
- Object *parent= newlibadr(fd, lib, ob->parent);
- while (parent && parent != ob && parent->parent != NULL) {
- parent = newlibadr(fd, lib, parent->parent);
- }
- if (parent) {
- if (parent->gameflag & OB_CHILD)
- ob->gameflag |= OB_CHILD;
- }
- }
- }
- for (wrld=main->world.first; wrld; wrld= wrld->id.next) {
- wrld->ticrate = 60;
- wrld->maxlogicstep = 5;
- wrld->physubstep = 1;
- wrld->maxphystep = 5;
- }
- }
-
- // correct introduce of seed for wind force
- if (main->versionfile < 249 && main->subversionfile < 1) {
- Object *ob;
- for (ob = main->object.first; ob; ob= ob->id.next) {
- if (ob->pd)
- ob->pd->seed = ((unsigned int)(ceil(PIL_check_seconds_timer()))+1) % 128;
- }
-
- }
-
- if (main->versionfile < 249 && main->subversionfile < 2) {
- Scene *sce= main->scene.first;
- Sequence *seq;
- Editing *ed;
-
- while (sce) {
- ed= sce->ed;
- if (ed) {
- SEQP_BEGIN (ed, seq) {
- if (seq->strip && seq->strip->proxy) {
- seq->strip->proxy->quality =90;
- }
- }
- SEQ_END
- }
-
- sce= sce->id.next;
- }
-
- }
-
- if (main->versionfile < 250) {
- bScreen *screen;
- Scene *scene;
- Base *base;
- Material *ma;
- Camera *cam;
- Mesh *me;
- Curve *cu;
- Scene *sce;
- Tex *tx;
- ParticleSettings *part;
- Object *ob;
- //PTCacheID *pid;
- //ListBase pidlist;
-
- bSound *sound;
- Sequence *seq;
- bActuator *act;
- int a;
-
- for (sound = main->sound.first; sound; sound = sound->id.next) {
- if (sound->newpackedfile) {
- sound->packedfile = sound->newpackedfile;
- sound->newpackedfile = NULL;
- }
- }
-
- for (ob = main->object.first; ob; ob= ob->id.next) {
- for (act= ob->actuators.first; act; act= act->next) {
- if (act->type == ACT_SOUND) {
- bSoundActuator *sAct = (bSoundActuator*) act->data;
- if (sAct->sound) {
- sound = newlibadr(fd, lib, sAct->sound);
- sAct->flag = sound->flags & SOUND_FLAGS_3D ? ACT_SND_3D_SOUND : 0;
- sAct->pitch = sound->pitch;
- sAct->volume = sound->volume;
- sAct->sound3D.reference_distance = sound->distance;
- sAct->sound3D.max_gain = sound->max_gain;
- sAct->sound3D.min_gain = sound->min_gain;
- sAct->sound3D.rolloff_factor = sound->attenuation;
- }
- else {
- sAct->sound3D.reference_distance = 1.0f;
- sAct->volume = 1.0f;
- sAct->sound3D.max_gain = 1.0f;
- sAct->sound3D.rolloff_factor = 1.0f;
- }
- sAct->sound3D.cone_inner_angle = 360.0f;
- sAct->sound3D.cone_outer_angle = 360.0f;
- sAct->sound3D.max_distance = FLT_MAX;
- }
- }
- }
-
- for (scene = main->scene.first; scene; scene = scene->id.next) {
- if (scene->ed && scene->ed->seqbasep) {
- SEQ_BEGIN (scene->ed, seq) {
- if (seq->type == SEQ_HD_SOUND) {
- char str[FILE_MAX];
- BLI_join_dirfile(str, sizeof(str), seq->strip->dir, seq->strip->stripdata->name);
- BLI_path_abs(str, main->name);
- seq->sound = sound_new_file(main, str);
- }
- /* don't know, if anybody used that
- * this way, but just in case, upgrade
- * to new way... */
- if ((seq->flag & SEQ_USE_PROXY_CUSTOM_FILE) &&
- !(seq->flag & SEQ_USE_PROXY_CUSTOM_DIR))
- {
-
- BLI_snprintf(seq->strip->proxy->dir,
- FILE_MAXDIR, "%s/BL_proxy",
- seq->strip->dir);
- }
- }
- SEQ_END
- }
- }
-
- for (screen= main->screen.first; screen; screen= screen->id.next) {
- do_versions_windowmanager_2_50(screen);
- do_versions_gpencil_2_50(main, screen);
- }
-
- /* shader, composite and texture node trees have id.name empty, put something in
- * to have them show in RNA viewer and accessible otherwise.
- */
- for (ma= main->mat.first; ma; ma= ma->id.next) {
- if (ma->nodetree && ma->nodetree->id.name[0] == '\0')
- strcpy(ma->nodetree->id.name, "NTShader Nodetree");
-
- /* which_output 0 is now "not specified" */
- for (a=0; a<MAX_MTEX; a++) {
- if (ma->mtex[a]) {
- tx= newlibadr(fd, lib, ma->mtex[a]->tex);
- if (tx && tx->use_nodes)
- ma->mtex[a]->which_output++;
- }
- }
- }
- /* and composite trees */
- for (sce= main->scene.first; sce; sce= sce->id.next) {
- if (sce->nodetree && sce->nodetree->id.name[0] == '\0')
- strcpy(sce->nodetree->id.name, "NTCompositing Nodetree");
-
- /* move to cameras */
- if (sce->r.mode & R_PANORAMA) {
- for (base=sce->base.first; base; base=base->next) {
- ob= newlibadr(fd, lib, base->object);
-
- if (ob->type == OB_CAMERA && !ob->id.lib) {
- cam= newlibadr(fd, lib, ob->data);
- cam->flag |= CAM_PANORAMA;
- }
- }
-
- sce->r.mode &= ~R_PANORAMA;
- }
- }
- /* and texture trees */
- for (tx= main->tex.first; tx; tx= tx->id.next) {
- bNode *node;
-
- if (tx->nodetree) {
- if (tx->nodetree->id.name[0] == '\0')
- strcpy(tx->nodetree->id.name, "NTTexture Nodetree");
-
- /* which_output 0 is now "not specified" */
- for (node=tx->nodetree->nodes.first; node; node=node->next)
- if (node->type == TEX_NODE_OUTPUT)
- node->custom1++;
- }
- }
-
- /* copy standard draw flag to meshes(used to be global, is not available here) */
- for (me= main->mesh.first; me; me= me->id.next) {
- me->drawflag= ME_DRAWEDGES|ME_DRAWFACES|ME_DRAWCREASES;
- }
-
- /* particle draw and render types */
- for (part= main->particle.first; part; part= part->id.next) {
- if (part->draw_as) {
- if (part->draw_as == PART_DRAW_DOT) {
- part->ren_as = PART_DRAW_HALO;
- part->draw_as = PART_DRAW_REND;
- }
- else if (part->draw_as <= PART_DRAW_AXIS) {
- part->ren_as = PART_DRAW_HALO;
- }
- else {
- part->ren_as = part->draw_as;
- part->draw_as = PART_DRAW_REND;
- }
- }
- part->path_end = 1.0f;
- part->clength = 1.0f;
- }
- /* set old pointcaches to have disk cache flag */
- for (ob = main->object.first; ob; ob= ob->id.next) {
-
- //BKE_ptcache_ids_from_object(&pidlist, ob);
-
- //for (pid=pidlist.first; pid; pid=pid->next)
- // pid->cache->flag |= PTCACHE_DISK_CACHE;
-
- //BLI_freelistN(&pidlist);
- }
-
- /* type was a mixed flag & enum. move the 2d flag elsewhere */
- for (cu = main->curve.first; cu; cu= cu->id.next) {
- Nurb *nu;
-
- for (nu= cu->nurb.first; nu; nu= nu->next) {
- nu->flag |= (nu->type & CU_2D);
- nu->type &= CU_TYPE;
- }
- }
- }
-
- if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 1)) {
- Object *ob;
- Material *ma;
- Tex *tex;
- Scene *sce;
- ToolSettings *ts;
- //PTCacheID *pid;
- //ListBase pidlist;
-
- for (ob = main->object.first; ob; ob = ob->id.next) {
- //BKE_ptcache_ids_from_object(&pidlist, ob);
-
- //for (pid=pidlist.first; pid; pid=pid->next) {
- // if (pid->ptcaches->first == NULL)
- // pid->ptcaches->first = pid->ptcaches->last = pid->cache;
- //}
-
- //BLI_freelistN(&pidlist);
-
- if (ob->type == OB_MESH) {
- Mesh *me = newlibadr(fd, lib, ob->data);
- void *olddata = ob->data;
- ob->data = me;
-
- /* XXX - library meshes crash on loading most yoFrankie levels,
- * the multires pointer gets invalid - Campbell */
- if (me && me->id.lib==NULL && me->mr && me->mr->level_count > 1) {
- multires_load_old(ob, me);
- }
-
- ob->data = olddata;
- }
-
- if (ob->totcol && ob->matbits == NULL) {
- int a;
-
- ob->matbits= MEM_callocN(sizeof(char)*ob->totcol, "ob->matbits");
- for (a=0; a<ob->totcol; a++)
- ob->matbits[a]= ob->colbits & (1<<a);
- }
- }
-
- /* texture filter */
- for (tex = main->tex.first; tex; tex = tex->id.next) {
- if (tex->afmax == 0)
- tex->afmax= 8;
- }
-
- for (ma = main->mat.first; ma; ma = ma->id.next) {
- int a;
- if (ma->mode & MA_WIRE) {
- ma->material_type= MA_TYPE_WIRE;
- ma->mode &= ~MA_WIRE;
- }
- if (ma->mode & MA_HALO) {
- ma->material_type= MA_TYPE_HALO;
- ma->mode &= ~MA_HALO;
- }
-
- if (ma->mode & (MA_ZTRANSP|MA_RAYTRANSP)) {
- ma->mode |= MA_TRANSP;
- }
- else {
- /* ma->mode |= MA_ZTRANSP; */ /* leave ztransp as is even if its not used [#28113] */
- ma->mode &= ~MA_TRANSP;
- }
-
- /* set new bump for unused slots */
- for (a=0; a<MAX_MTEX; a++) {
- if (ma->mtex[a]) {
- tex= ma->mtex[a]->tex;
- if (!tex) {
- ma->mtex[a]->texflag |= MTEX_3TAP_BUMP;
- ma->mtex[a]->texflag |= MTEX_BUMP_OBJECTSPACE;
- }
- else {
- tex= (Tex*)newlibadr(fd, ma->id.lib, tex);
- if (tex && tex->type == 0) { /* invalid type */
- ma->mtex[a]->texflag |= MTEX_3TAP_BUMP;
- ma->mtex[a]->texflag |= MTEX_BUMP_OBJECTSPACE;
- }
- }
- }
- }
-
- /* volume rendering settings */
- if (ma->vol.stepsize < 0.0001f) {
- ma->vol.density = 1.0f;
- ma->vol.emission = 0.0f;
- ma->vol.scattering = 1.0f;
- ma->vol.emission_col[0] = ma->vol.emission_col[1] = ma->vol.emission_col[2] = 1.0f;
- ma->vol.density_scale = 1.0f;
- ma->vol.depth_cutoff = 0.01f;
- ma->vol.stepsize_type = MA_VOL_STEP_RANDOMIZED;
- ma->vol.stepsize = 0.2f;
- ma->vol.shade_type = MA_VOL_SHADE_SHADED;
- ma->vol.shadeflag |= MA_VOL_PRECACHESHADING;
- ma->vol.precache_resolution = 50;
- }
- }
-
- for (sce = main->scene.first; sce; sce = sce->id.next) {
- ts= sce->toolsettings;
- if (ts->normalsize == 0.0f || !ts->uv_selectmode || ts->vgroup_weight == 0.0f) {
- ts->normalsize= 0.1f;
- ts->selectmode= SCE_SELECT_VERTEX;
-
- /* autokeying - setting should be taken from the user-prefs
- * but the userprefs version may not have correct flags set
- * (i.e. will result in blank box when enabled)
- */
- ts->autokey_mode= U.autokey_mode;
- if (ts->autokey_mode == 0)
- ts->autokey_mode= 2; /* 'add/replace' but not on */
- ts->uv_selectmode= UV_SELECT_VERTEX;
- ts->vgroup_weight= 1.0f;
- }
-
- /* Game Settings */
- //Dome
- sce->gm.dome.angle = sce->r.domeangle;
- sce->gm.dome.mode = sce->r.domemode;
- sce->gm.dome.res = sce->r.domeres;
- sce->gm.dome.resbuf = sce->r.domeresbuf;
- sce->gm.dome.tilt = sce->r.dometilt;
- sce->gm.dome.warptext = sce->r.dometext;
-
- //Stand Alone
- sce->gm.playerflag |= (sce->r.fullscreen?GAME_PLAYER_FULLSCREEN:0);
- sce->gm.xplay = sce->r.xplay;
- sce->gm.yplay = sce->r.yplay;
- sce->gm.freqplay = sce->r.freqplay;
- sce->gm.depth = sce->r.depth;
- sce->gm.attrib = sce->r.attrib;
-
- //Stereo
- sce->gm.stereomode = sce->r.stereomode;
- /* reassigning stereomode NO_STEREO and DOME to a separeted flag*/
- if (sce->gm.stereomode == 1) { //1 = STEREO_NOSTEREO
- sce->gm.stereoflag = STEREO_NOSTEREO;
- sce->gm.stereomode = STEREO_ANAGLYPH;
- }
- else if (sce->gm.stereomode == 8) { //8 = STEREO_DOME
- sce->gm.stereoflag = STEREO_DOME;
- sce->gm.stereomode = STEREO_ANAGLYPH;
- }
- else
- sce->gm.stereoflag = STEREO_ENABLED;
-
- //Framing
- sce->gm.framing = sce->framing;
- sce->gm.xplay = sce->r.xplay;
- sce->gm.yplay = sce->r.yplay;
- sce->gm.freqplay= sce->r.freqplay;
- sce->gm.depth= sce->r.depth;
-
- //Physic (previously stored in world)
- sce->gm.gravity =9.8f;
- sce->gm.physicsEngine= WOPHY_BULLET;// Bullet by default
- sce->gm.mode = WO_DBVT_CULLING; // DBVT culling by default
- sce->gm.occlusionRes = 128;
- sce->gm.ticrate = 60;
- sce->gm.maxlogicstep = 5;
- sce->gm.physubstep = 1;
- sce->gm.maxphystep = 5;
- }
- }
-
- if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 2)) {
- Scene *sce;
- Object *ob;
-
- for (sce = main->scene.first; sce; sce = sce->id.next) {
- if (fd->fileflags & G_FILE_ENABLE_ALL_FRAMES)
- sce->gm.flag |= GAME_ENABLE_ALL_FRAMES;
- if (fd->fileflags & G_FILE_SHOW_DEBUG_PROPS)
- sce->gm.flag |= GAME_SHOW_DEBUG_PROPS;
- if (fd->fileflags & G_FILE_SHOW_FRAMERATE)
- sce->gm.flag |= GAME_SHOW_FRAMERATE;
- if (fd->fileflags & G_FILE_SHOW_PHYSICS)
- sce->gm.flag |= GAME_SHOW_PHYSICS;
- if (fd->fileflags & G_FILE_GLSL_NO_SHADOWS)
- sce->gm.flag |= GAME_GLSL_NO_SHADOWS;
- if (fd->fileflags & G_FILE_GLSL_NO_SHADERS)
- sce->gm.flag |= GAME_GLSL_NO_SHADERS;
- if (fd->fileflags & G_FILE_GLSL_NO_RAMPS)
- sce->gm.flag |= GAME_GLSL_NO_RAMPS;
- if (fd->fileflags & G_FILE_GLSL_NO_NODES)
- sce->gm.flag |= GAME_GLSL_NO_NODES;
- if (fd->fileflags & G_FILE_GLSL_NO_EXTRA_TEX)
- sce->gm.flag |= GAME_GLSL_NO_EXTRA_TEX;
- if (fd->fileflags & G_FILE_IGNORE_DEPRECATION_WARNINGS)
- sce->gm.flag |= GAME_IGNORE_DEPRECATION_WARNINGS;
-
- if (fd->fileflags & G_FILE_GAME_MAT_GLSL)
- sce->gm.matmode= GAME_MAT_GLSL;
- else if (fd->fileflags & G_FILE_GAME_MAT)
- sce->gm.matmode= GAME_MAT_MULTITEX;
- else
- sce->gm.matmode= GAME_MAT_TEXFACE;
-
- sce->gm.flag |= GAME_DISPLAY_LISTS;
- }
-
- for (ob = main->object.first; ob; ob = ob->id.next) {
- if (ob->flag & 8192) // OB_POSEMODE = 8192
- ob->mode |= OB_MODE_POSE;
- }
- }
-
- if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 4)) {
- Scene *sce;
- Object *ob;
- Material *ma;
- Lamp *la;
- World *wo;
- Tex *tex;
- ParticleSettings *part;
- int do_gravity = 0;
-
- for (sce = main->scene.first; sce; sce = sce->id.next)
- if (sce->unit.scale_length == 0.0f)
- sce->unit.scale_length= 1.0f;
-
- for (ob = main->object.first; ob; ob = ob->id.next) {
- /* fluid-sim stuff */
- FluidsimModifierData *fluidmd = (FluidsimModifierData *)modifiers_findByType(ob, eModifierType_Fluidsim);
- if (fluidmd) fluidmd->fss->fmd = fluidmd;
-
- /* rotation modes were added, but old objects would now default to being 'quaternion based' */
- ob->rotmode= ROT_MODE_EUL;
- }
-
- for (ma = main->mat.first; ma; ma=ma->id.next) {
- if (ma->vol.reflection == 0.f) {
- ma->vol.reflection = 1.f;
- ma->vol.transmission_col[0] = ma->vol.transmission_col[1] = ma->vol.transmission_col[2] = 1.0f;
- ma->vol.reflection_col[0] = ma->vol.reflection_col[1] = ma->vol.reflection_col[2] = 1.0f;
- }
-
- do_version_mtex_factor_2_50(ma->mtex, ID_MA);
- }
-
- for (la = main->lamp.first; la; la=la->id.next)
- do_version_mtex_factor_2_50(la->mtex, ID_LA);
-
- for (wo = main->world.first; wo; wo=wo->id.next)
- do_version_mtex_factor_2_50(wo->mtex, ID_WO);
-
- for (tex = main->tex.first; tex; tex=tex->id.next)
- if (tex->vd)
- if (tex->vd->extend == 0)
- tex->vd->extend = TEX_CLIP;
-
- for (sce= main->scene.first; sce; sce= sce->id.next) {
- if (sce->audio.main == 0.0f)
- sce->audio.main = 1.0f;
-
- sce->r.ffcodecdata.audio_mixrate = sce->audio.mixrate;
- sce->r.ffcodecdata.audio_volume = sce->audio.main;
- sce->audio.distance_model = 2;
- sce->audio.doppler_factor = 1.0f;
- sce->audio.speed_of_sound = 343.3f;
- }
-
- /* Add default gravity to scenes */
- for (sce= main->scene.first; sce; sce= sce->id.next) {
- if ((sce->physics_settings.flag & PHYS_GLOBAL_GRAVITY) == 0 &&
- len_v3(sce->physics_settings.gravity) == 0.0f)
- {
- sce->physics_settings.gravity[0] = sce->physics_settings.gravity[1] = 0.0f;
- sce->physics_settings.gravity[2] = -9.81f;
- sce->physics_settings.flag = PHYS_GLOBAL_GRAVITY;
- do_gravity = 1;
- }
- }
-
- /* Assign proper global gravity weights for dynamics (only z-coordinate is taken into account) */
- if (do_gravity) for (part= main->particle.first; part; part= part->id.next)
- part->effector_weights->global_gravity = part->acc[2]/-9.81f;
-
- for (ob = main->object.first; ob; ob = ob->id.next) {
- ModifierData *md;
-
- if (do_gravity) {
- for (md= ob->modifiers.first; md; md= md->next) {
- ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
- if (clmd)
- clmd->sim_parms->effector_weights->global_gravity = clmd->sim_parms->gravity[2]/-9.81f;
- }
-
- if (ob->soft)
- ob->soft->effector_weights->global_gravity = ob->soft->grav/9.81f;
- }
-
- /* Normal wind shape is plane */
- if (ob->pd) {
- if (ob->pd->forcefield == PFIELD_WIND)
- ob->pd->shape = PFIELD_SHAPE_PLANE;
-
- if (ob->pd->flag & PFIELD_PLANAR)
- ob->pd->shape = PFIELD_SHAPE_PLANE;
- else if (ob->pd->flag & PFIELD_SURFACE)
- ob->pd->shape = PFIELD_SHAPE_SURFACE;
-
- ob->pd->flag |= PFIELD_DO_LOCATION;
- }
- }
- }
-
- if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 6)) {
- Object *ob;
- Lamp *la;
-
- /* New variables for axis-angle rotations and/or quaternion rotations were added, and need proper initialization */
- for (ob= main->object.first; ob; ob= ob->id.next) {
- /* new variables for all objects */
- ob->quat[0]= 1.0f;
- ob->rotAxis[1]= 1.0f;
-
- /* bones */
- if (ob->pose) {
- bPoseChannel *pchan;
-
- for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
- /* just need to initalise rotation axis properly... */
- pchan->rotAxis[1]= 1.0f;
- }
- }
- }
-
- for (la = main->lamp.first; la; la=la->id.next)
- la->compressthresh= 0.05f;
- }
-
- if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 7)) {
- Mesh *me;
- Nurb *nu;
- Lattice *lt;
- Curve *cu;
- Key *key;
- float *data;
- int a, tot;
-
- /* shape keys are no longer applied to the mesh itself, but rather
- * to the derivedmesh/displist, so here we ensure that the basis
- * shape key is always set in the mesh coordinates. */
-
- for (me= main->mesh.first; me; me= me->id.next) {
- if ((key = newlibadr(fd, lib, me->key)) && key->refkey) {
- data= key->refkey->data;
- tot= MIN2(me->totvert, key->refkey->totelem);
-
- for (a=0; a<tot; a++, data+=3)
- copy_v3_v3(me->mvert[a].co, data);
- }
- }
-
- for (lt= main->latt.first; lt; lt= lt->id.next) {
- if ((key = newlibadr(fd, lib, lt->key)) && key->refkey) {
- data= key->refkey->data;
- tot= MIN2(lt->pntsu*lt->pntsv*lt->pntsw, key->refkey->totelem);
-
- for (a=0; a<tot; a++, data+=3)
- copy_v3_v3(lt->def[a].vec, data);
- }
- }
-
- for (cu= main->curve.first; cu; cu= cu->id.next) {
- if ((key = newlibadr(fd, lib, cu->key)) && key->refkey) {
- data= key->refkey->data;
-
- for (nu=cu->nurb.first; nu; nu=nu->next) {
- if (nu->bezt) {
- BezTriple *bezt = nu->bezt;
-
- for (a=0; a<nu->pntsu; a++, bezt++) {
- copy_v3_v3(bezt->vec[0], data); data+=3;
- copy_v3_v3(bezt->vec[1], data); data+=3;
- copy_v3_v3(bezt->vec[2], data); data+=3;
- bezt->alfa= *data; data++;
- }
- }
- else if (nu->bp) {
- BPoint *bp = nu->bp;
-
- for (a=0; a<nu->pntsu*nu->pntsv; a++, bp++) {
- copy_v3_v3(bp->vec, data); data+=3;
- bp->alfa= *data; data++;
- }
- }
- }
- }
- }
- }
-
- if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 8)) {
- {
- Scene *sce= main->scene.first;
- while (sce) {
- if (sce->r.frame_step==0)
- sce->r.frame_step= 1;
- if (sce->r.mblur_samples==0)
- sce->r.mblur_samples = sce->r.osa;
-
- if (sce->ed && sce->ed->seqbase.first) {
- do_versions_seq_unique_name_all_strips(
- sce, &sce->ed->seqbase);
- }
-
- sce= sce->id.next;
- }
- }
- {
- /* ensure all nodes have unique names */
- bNodeTree *ntree= main->nodetree.first;
- while (ntree) {
- bNode *node=ntree->nodes.first;
-
- while (node) {
- nodeUniqueName(ntree, node);
- node= node->next;
- }
-
- ntree= ntree->id.next;
- }
- }
- {
- Object *ob=main->object.first;
- while (ob) {
- /* shaded mode disabled for now */
- if (ob->dt == OB_MATERIAL) ob->dt = OB_TEXTURE;
- ob=ob->id.next;
- }
- }
-
- {
- bScreen *screen;
- ScrArea *sa;
- SpaceLink *sl;
-
- for (screen= main->screen.first; screen; screen= screen->id.next) {
- for (sa= screen->areabase.first; sa; sa= sa->next) {
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_VIEW3D) {
- View3D *v3d = (View3D *)sl;
- if (v3d->drawtype == OB_MATERIAL) v3d->drawtype = OB_SOLID;
- }
- }
- }
- }
- }
-
- /* only convert old 2.50 files with color management */
- if (main->versionfile == 250) {
- Scene *sce=main->scene.first;
- Material *ma=main->mat.first;
- World *wo=main->world.first;
- Tex *tex=main->tex.first;
- int i, convert=0;
-
- /* convert to new color management system:
- * while previously colors were stored as srgb,
- * now they are stored as linear internally,
- * with screen gamma correction in certain places in the UI. */
-
- /* don't know what scene is active, so we'll convert if any scene has it enabled... */
- while (sce) {
- if (sce->r.color_mgt_flag & R_COLOR_MANAGEMENT)
- convert=1;
- sce=sce->id.next;
- }
-
- if (convert) {
- while (ma) {
- if (ma->ramp_col) {
- ColorBand *band = (ColorBand *)ma->ramp_col;
- for (i=0; i<band->tot; i++) {
- CBData *data = band->data + i;
- srgb_to_linearrgb_v3_v3(&data->r, &data->r);
- }
- }
- if (ma->ramp_spec) {
- ColorBand *band = (ColorBand *)ma->ramp_spec;
- for (i=0; i<band->tot; i++) {
- CBData *data = band->data + i;
- srgb_to_linearrgb_v3_v3(&data->r, &data->r);
- }
- }
-
- srgb_to_linearrgb_v3_v3(&ma->r, &ma->r);
- srgb_to_linearrgb_v3_v3(&ma->specr, &ma->specr);
- srgb_to_linearrgb_v3_v3(&ma->mirr, &ma->mirr);
- srgb_to_linearrgb_v3_v3(ma->sss_col, ma->sss_col);
- ma=ma->id.next;
- }
-
- while (tex) {
- if (tex->coba) {
- ColorBand *band = (ColorBand *)tex->coba;
- for (i=0; i<band->tot; i++) {
- CBData *data = band->data + i;
- srgb_to_linearrgb_v3_v3(&data->r, &data->r);
- }
- }
- tex=tex->id.next;
- }
-
- while (wo) {
- srgb_to_linearrgb_v3_v3(&wo->ambr, &wo->ambr);
- srgb_to_linearrgb_v3_v3(&wo->horr, &wo->horr);
- srgb_to_linearrgb_v3_v3(&wo->zenr, &wo->zenr);
- wo=wo->id.next;
- }
- }
- }
- }
-
- if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 9)) {
- Scene *sce;
- Mesh *me;
- Object *ob;
-
- for (sce=main->scene.first; sce; sce=sce->id.next)
- if (!sce->toolsettings->particle.selectmode)
- sce->toolsettings->particle.selectmode= SCE_SELECT_PATH;
-
- if (main->versionfile == 250 && main->subversionfile > 1) {
- for (me=main->mesh.first; me; me=me->id.next)
- multires_load_old_250(me);
-
- for (ob=main->object.first; ob; ob=ob->id.next) {
- MultiresModifierData *mmd = (MultiresModifierData *)modifiers_findByType(ob, eModifierType_Multires);
-
- if (mmd) {
- mmd->totlvl--;
- mmd->lvl--;
- mmd->sculptlvl= mmd->lvl;
- mmd->renderlvl= mmd->lvl;
- }
- }
- }
- }
-
- if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 10)) {
- Object *ob;
-
- /* properly initialize hair clothsim data on old files */
- for (ob = main->object.first; ob; ob = ob->id.next) {
- ModifierData *md;
- for (md= ob->modifiers.first; md; md= md->next) {
- if (md->type == eModifierType_Cloth) {
- ClothModifierData *clmd = (ClothModifierData *)md;
- if (clmd->sim_parms->velocity_smooth < 0.01f)
- clmd->sim_parms->velocity_smooth = 0.f;
- }
- }
- }
- }
-
- /* fix bad area setup in subversion 10 */
- if (main->versionfile == 250 && main->subversionfile == 10) {
- /* fix for new view type in sequencer */
- bScreen *screen;
- ScrArea *sa;
- SpaceLink *sl;
-
-
- /* remove all preview window in wrong spaces */
- for (screen= main->screen.first; screen; screen= screen->id.next) {
- for (sa= screen->areabase.first; sa; sa= sa->next) {
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype!=SPACE_SEQ) {
- ARegion *ar;
- ListBase *regionbase;
-
- if (sl == sa->spacedata.first) {
- regionbase = &sa->regionbase;
- }
- else {
- regionbase = &sl->regionbase;
- }
-
-
- for ( ar = regionbase->first; ar; ar = ar->next) {
- if (ar->regiontype == RGN_TYPE_PREVIEW)
- break;
- }
-
- if (ar && (ar->regiontype == RGN_TYPE_PREVIEW)) {
- SpaceType *st= BKE_spacetype_from_id(SPACE_SEQ);
- BKE_area_region_free(st, ar);
- BLI_freelinkN(regionbase, ar);
- }
- }
- }
- }
- }
- }
-
- if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 11)) {
- {
- /* fix for new view type in sequencer */
- bScreen *screen;
- ScrArea *sa;
- SpaceLink *sl;
-
-
- for (screen= main->screen.first; screen; screen= screen->id.next) {
- for (sa= screen->areabase.first; sa; sa= sa->next) {
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_SEQ) {
- ARegion *ar;
- ARegion *ar_main;
- ListBase *regionbase;
- SpaceSeq *sseq = (SpaceSeq *)sl;
-
- if (sl == sa->spacedata.first) {
- regionbase = &sa->regionbase;
- }
- else {
- regionbase = &sl->regionbase;
- }
-
- if (sseq->view == 0) sseq->view = SEQ_VIEW_SEQUENCE;
- if (sseq->mainb == 0) sseq->mainb = SEQ_DRAW_IMG_IMBUF;
-
- ar_main = (ARegion*)regionbase->first;
- for (; ar_main; ar_main = ar_main->next) {
- if (ar_main->regiontype == RGN_TYPE_WINDOW)
- break;
- }
- ar= MEM_callocN(sizeof(ARegion), "preview area for sequencer");
- BLI_insertlinkbefore(regionbase, ar_main, ar);
- sequencer_init_preview_region(ar);
- }
- }
- }
- }
- }
- }
-
- if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 12)) {
- Scene *sce;
- Object *ob;
- Brush *brush;
- Material *ma;
-
- /* game engine changes */
- for (sce = main->scene.first; sce; sce = sce->id.next) {
- sce->gm.eyeseparation = 0.10f;
- }
-
- /* anim viz changes */
- for (ob= main->object.first; ob; ob= ob->id.next) {
- /* initialize object defaults */
- animviz_settings_init(&ob->avs);
-
- /* if armature, copy settings for pose from armature data
- * performing initialization where appropriate
- */
- if (ob->pose && ob->data) {
- bArmature *arm= newlibadr(fd, lib, ob->data);
- if (arm) { /* XXX - why does this fail in some cases? */
- bAnimVizSettings *avs= &ob->pose->avs;
-
- /* ghosting settings ---------------- */
- /* ranges */
- avs->ghost_bc= avs->ghost_ac= arm->ghostep;
-
- avs->ghost_sf= arm->ghostsf;
- avs->ghost_ef= arm->ghostef;
- if ((avs->ghost_sf == avs->ghost_ef) && (avs->ghost_sf == 0)) {
- avs->ghost_sf= 1;
- avs->ghost_ef= 100;
- }
-
- /* type */
- if (arm->ghostep == 0)
- avs->ghost_type= GHOST_TYPE_NONE;
- else
- avs->ghost_type= arm->ghosttype + 1;
-
- /* stepsize */
- avs->ghost_step= arm->ghostsize;
- if (avs->ghost_step == 0)
- avs->ghost_step= 1;
-
- /* path settings --------------------- */
- /* ranges */
- avs->path_bc= arm->pathbc;
- avs->path_ac= arm->pathac;
- if ((avs->path_bc == avs->path_ac) && (avs->path_bc == 0))
- avs->path_bc= avs->path_ac= 10;
-
- avs->path_sf= arm->pathsf;
- avs->path_ef= arm->pathef;
- if ((avs->path_sf == avs->path_ef) && (avs->path_sf == 0)) {
- avs->path_sf= 1;
- avs->path_ef= 250;
- }
-
- /* flags */
- if (arm->pathflag & ARM_PATH_FNUMS)
- avs->path_viewflag |= MOTIONPATH_VIEW_FNUMS;
- if (arm->pathflag & ARM_PATH_KFRAS)
- avs->path_viewflag |= MOTIONPATH_VIEW_KFRAS;
- if (arm->pathflag & ARM_PATH_KFNOS)
- avs->path_viewflag |= MOTIONPATH_VIEW_KFNOS;
-
- /* bake flags */
- if (arm->pathflag & ARM_PATH_HEADS)
- avs->path_bakeflag |= MOTIONPATH_BAKE_HEADS;
-
- /* type */
- if (arm->pathflag & ARM_PATH_ACFRA)
- avs->path_type = MOTIONPATH_TYPE_ACFRA;
-
- /* stepsize */
- avs->path_step= arm->pathsize;
- if (avs->path_step == 0)
- avs->path_step= 1;
- }
- else
- animviz_settings_init(&ob->pose->avs);
- }
- }
-
- /* brush texture changes */
- for (brush= main->brush.first; brush; brush= brush->id.next) {
- default_mtex(&brush->mtex);
- }
-
- for (ma= main->mat.first; ma; ma= ma->id.next) {
- if (ma->vol.ms_spread < 0.0001f) {
- ma->vol.ms_spread = 0.2f;
- ma->vol.ms_diff = 1.f;
- ma->vol.ms_intensity = 1.f;
- }
- }
- }
-
- if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 13)) {
- /* NOTE: if you do more conversion, be sure to do it outside of this and
- * increase subversion again, otherwise it will not be correct */
- Object *ob;
-
- /* convert degrees to radians for internal use */
- for (ob=main->object.first; ob; ob=ob->id.next) {
- bPoseChannel *pchan;
-
- do_version_constraints_radians_degrees_250(&ob->constraints);
-
- if (ob->pose) {
- for (pchan=ob->pose->chanbase.first; pchan; pchan=pchan->next) {
- pchan->limitmin[0] *= (float)(M_PI/180.0);
- pchan->limitmin[1] *= (float)(M_PI/180.0);
- pchan->limitmin[2] *= (float)(M_PI/180.0);
- pchan->limitmax[0] *= (float)(M_PI/180.0);
- pchan->limitmax[1] *= (float)(M_PI/180.0);
- pchan->limitmax[2] *= (float)(M_PI/180.0);
-
- do_version_constraints_radians_degrees_250(&pchan->constraints);
- }
- }
- }
- }
-
- if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 14)) {
- /* fix for bad View2D extents for Animation Editors */
- bScreen *screen;
- ScrArea *sa;
- SpaceLink *sl;
-
- for (screen= main->screen.first; screen; screen= screen->id.next) {
- for (sa= screen->areabase.first; sa; sa= sa->next) {
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- ListBase *regionbase;
- ARegion *ar;
-
- if (sl == sa->spacedata.first)
- regionbase = &sa->regionbase;
- else
- regionbase = &sl->regionbase;
-
- if (ELEM(sl->spacetype, SPACE_ACTION, SPACE_NLA)) {
- for (ar = (ARegion*)regionbase->first; ar; ar = ar->next) {
- if (ar->regiontype == RGN_TYPE_WINDOW) {
- ar->v2d.cur.ymax = ar->v2d.tot.ymax = 0.0f;
- ar->v2d.cur.ymin = ar->v2d.tot.ymin = (float)(-sa->winy) / 3.0f;
- }
- }
- }
- }
- }
- }
- }
-
- if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 15)) {
- World *wo;
- Material *ma;
-
- /* ambient default from 0.5f to 1.0f */
- for (ma= main->mat.first; ma; ma=ma->id.next)
- ma->amb *= 2.0f;
-
- for (wo= main->world.first; wo; wo=wo->id.next) {
- /* ao splitting into ao/env/indirect */
- wo->ao_env_energy= wo->aoenergy;
- wo->aoenergy= 1.0f;
-
- if (wo->ao_indirect_bounces == 0)
- wo->ao_indirect_bounces= 1;
- else
- wo->mode |= WO_INDIRECT_LIGHT;
-
- if (wo->aomix == WO_AOSUB)
- wo->ao_env_energy= -wo->ao_env_energy;
- else if (wo->aomix == WO_AOADDSUB)
- wo->mode |= WO_AMB_OCC;
-
- wo->aomix= WO_AOMUL;
-
- /* ambient default from 0.5f to 1.0f */
- mul_v3_fl(&wo->ambr, 0.5f);
- wo->ao_env_energy *= 0.5f;
- }
- }
-
- if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 17)) {
- Scene *sce;
- Sequence *seq;
- Material *ma;
-
- /* initialize to sane default so toggling on border shows something */
- for (sce = main->scene.first; sce; sce = sce->id.next) {
- if (sce->r.border.xmin == 0.0f && sce->r.border.ymin == 0.0f &&
- sce->r.border.xmax == 0.0f && sce->r.border.ymax == 0.0f) {
- sce->r.border.xmin = 0.0f;
- sce->r.border.ymin = 0.0f;
- sce->r.border.xmax = 1.0f;
- sce->r.border.ymax = 1.0f;
- }
-
- if ((sce->r.ffcodecdata.flags & FFMPEG_MULTIPLEX_AUDIO) == 0)
- sce->r.ffcodecdata.audio_codec = 0x0; // CODEC_ID_NONE
-
- SEQ_BEGIN (sce->ed, seq) {
- seq->volume = 1.0f;
- }
- SEQ_END
- }
-
- /* particle brush strength factor was changed from int to float */
- for (sce= main->scene.first; sce; sce=sce->id.next) {
- ParticleEditSettings *pset= &sce->toolsettings->particle;
- int a;
-
- for (a=0; a<PE_TOT_BRUSH; a++)
- pset->brush[a].strength /= 100.0f;
- }
-
- for (ma = main->mat.first; ma; ma=ma->id.next)
- if (ma->mode & MA_TRACEBLE)
- ma->shade_flag |= MA_APPROX_OCCLUSION;
-
- /* sequencer changes */
- {
- bScreen *screen;
- ScrArea *sa;
- SpaceLink *sl;
-
- for (screen= main->screen.first; screen; screen= screen->id.next) {
- for (sa= screen->areabase.first; sa; sa= sa->next) {
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_SEQ) {
- ARegion *ar_preview;
- ListBase *regionbase;
-
- if (sl == sa->spacedata.first) {
- regionbase = &sa->regionbase;
- }
- else {
- regionbase = &sl->regionbase;
- }
-
- ar_preview = (ARegion*)regionbase->first;
- for (; ar_preview; ar_preview = ar_preview->next) {
- if (ar_preview->regiontype == RGN_TYPE_PREVIEW)
- break;
- }
- if (ar_preview && (ar_preview->regiontype == RGN_TYPE_PREVIEW)) {
- sequencer_init_preview_region(ar_preview);
- }
- }
- }
- }
- }
- } /* sequencer changes */
- }
-
- if (main->versionfile <= 251) { /* 2.5.1 had no subversions */
- bScreen *sc;
-
- /* Blender 2.5.2 - subversion 0 introduced a new setting: V3D_RENDER_OVERRIDE.
- * This bit was used in the past for V3D_TRANSFORM_SNAP, which is now deprecated.
- * Here we clear it for old files so they don't come in with V3D_RENDER_OVERRIDE set,
- * which would cause cameras, lamps, etc to become invisible */
- for (sc= main->screen.first; sc; sc= sc->id.next) {
- ScrArea *sa;
- for (sa= sc->areabase.first; sa; sa= sa->next) {
- SpaceLink *sl;
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_VIEW3D) {
- View3D* v3d = (View3D *)sl;
- v3d->flag2 &= ~V3D_RENDER_OVERRIDE;
- }
- }
- }
- }
- }
-
- if (main->versionfile < 252 || (main->versionfile == 252 && main->subversionfile < 1)) {
- Brush *brush;
- Object *ob;
- Scene *scene;
- bNodeTree *ntree;
-
- for (brush= main->brush.first; brush; brush= brush->id.next) {
- if (brush->curve) brush->curve->preset = CURVE_PRESET_SMOOTH;
- }
-
- /* properly initialize active flag for fluidsim modifiers */
- for (ob = main->object.first; ob; ob = ob->id.next) {
- ModifierData *md;
- for (md= ob->modifiers.first; md; md= md->next) {
- if (md->type == eModifierType_Fluidsim) {
- FluidsimModifierData *fmd = (FluidsimModifierData *)md;
- fmd->fss->flag |= OB_FLUIDSIM_ACTIVE;
- fmd->fss->flag |= OB_FLUIDSIM_OVERRIDE_TIME;
- }
- }
- }
-
- /* adjustment to color balance node values */
- for (scene= main->scene.first; scene; scene= scene->id.next) {
- if (scene->nodetree) {
- bNode *node=scene->nodetree->nodes.first;
-
- while (node) {
- if (node->type == CMP_NODE_COLORBALANCE) {
- NodeColorBalance *n= (NodeColorBalance *)node->storage;
- n->lift[0] += 1.f;
- n->lift[1] += 1.f;
- n->lift[2] += 1.f;
- }
- node= node->next;
- }
- }
- }
- /* check inside node groups too */
- for (ntree= main->nodetree.first; ntree; ntree=ntree->id.next) {
- bNode *node=ntree->nodes.first;
-
- while (node) {
- if (node->type == CMP_NODE_COLORBALANCE) {
- NodeColorBalance *n= (NodeColorBalance *)node->storage;
- n->lift[0] += 1.f;
- n->lift[1] += 1.f;
- n->lift[2] += 1.f;
- }
- node= node->next;
- }
- }
- }
-
- /* old-track -> constraints (this time we're really doing it!) */
- if (main->versionfile < 252 || (main->versionfile == 252 && main->subversionfile < 2)) {
- Object *ob;
-
- for (ob = main->object.first; ob; ob = ob->id.next)
- do_version_old_trackto_to_constraints(ob);
- }
-
- if (main->versionfile < 252 || (main->versionfile == 252 && main->subversionfile < 5)) {
- bScreen *sc;
-
- /* Image editor scopes */
- for (sc= main->screen.first; sc; sc= sc->id.next) {
- ScrArea *sa;
- for (sa= sc->areabase.first; sa; sa= sa->next) {
- SpaceLink *sl;
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_IMAGE) {
- SpaceImage *sima = (SpaceImage *)sl;
- scopes_new(&sima->scopes);
- }
- }
- }
- }
- }
-
-
- if (main->versionfile < 253) {
- Object *ob;
- Scene *scene;
- bScreen *sc;
- Tex *tex;
- Brush *brush;
-
- for (sc= main->screen.first; sc; sc= sc->id.next) {
- ScrArea *sa;
- for (sa= sc->areabase.first; sa; sa= sa->next) {
- SpaceLink *sl;
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype == SPACE_NODE) {
- SpaceNode *snode= (SpaceNode *)sl;
- ListBase *regionbase;
- ARegion *ar;
-
- if (sl == sa->spacedata.first)
- regionbase = &sa->regionbase;
- else
- regionbase = &sl->regionbase;
-
- if (snode->v2d.minzoom > 0.09f)
- snode->v2d.minzoom= 0.09f;
- if (snode->v2d.maxzoom < 2.31f)
- snode->v2d.maxzoom= 2.31f;
-
- for (ar= regionbase->first; ar; ar= ar->next) {
- if (ar->regiontype == RGN_TYPE_WINDOW) {
- if (ar->v2d.minzoom > 0.09f)
- ar->v2d.minzoom= 0.09f;
- if (ar->v2d.maxzoom < 2.31f)
- ar->v2d.maxzoom= 2.31f;
- }
- }
- }
- else if (sl->spacetype == SPACE_TIME) {
- SpaceTime *stime= (SpaceTime *)sl;
-
- /* enable all cache display */
- stime->cache_display |= TIME_CACHE_DISPLAY;
- stime->cache_display |= (TIME_CACHE_SOFTBODY|TIME_CACHE_PARTICLES);
- stime->cache_display |= (TIME_CACHE_CLOTH|TIME_CACHE_SMOKE|TIME_CACHE_DYNAMICPAINT);
- }
- }
- }
- }
-
- do_version_mdef_250(main);
-
- /* parent type to modifier */
- for (ob = main->object.first; ob; ob = ob->id.next) {
- if (ob->parent) {
- Object *parent= (Object *)newlibadr(fd, lib, ob->parent);
- if (parent) { /* parent may not be in group */
- if (parent->type==OB_ARMATURE && ob->partype==PARSKEL) {
- ArmatureModifierData *amd;
- bArmature *arm= (bArmature *)newlibadr(fd, lib, parent->data);
-
- amd = (ArmatureModifierData*) modifier_new(eModifierType_Armature);
- amd->object = ob->parent;
- BLI_addtail((ListBase*)&ob->modifiers, amd);
- amd->deformflag= arm->deformflag;
- ob->partype = PAROBJECT;
- }
- else if (parent->type==OB_LATTICE && ob->partype==PARSKEL) {
- LatticeModifierData *lmd;
-
- lmd = (LatticeModifierData*) modifier_new(eModifierType_Lattice);
- lmd->object = ob->parent;
- BLI_addtail((ListBase*)&ob->modifiers, lmd);
- ob->partype = PAROBJECT;
- }
- else if (parent->type==OB_CURVE && ob->partype==PARCURVE) {
- CurveModifierData *cmd;
-
- cmd = (CurveModifierData*) modifier_new(eModifierType_Curve);
- cmd->object = ob->parent;
- BLI_addtail((ListBase*)&ob->modifiers, cmd);
- ob->partype = PAROBJECT;
- }
- }
- }
- }
-
- /* initialize scene active layer */
- for (scene= main->scene.first; scene; scene=scene->id.next) {
- int i;
- for (i=0; i<20; i++) {
- if (scene->lay & (1<<i)) {
- scene->layact= 1<<i;
- break;
- }
- }
- }
-
- for (tex= main->tex.first; tex; tex= tex->id.next) {
- /* if youre picky, this isn't correct until we do a version bump
- * since you could set saturation to be 0.0*/
- if (tex->saturation==0.0f)
- tex->saturation= 1.0f;
- }
-
- {
- Curve *cu;
- for (cu= main->curve.first; cu; cu= cu->id.next) {
- cu->smallcaps_scale= 0.75f;
- }
- }
-
- for (scene= main->scene.first; scene; scene=scene->id.next) {
- if (scene) {
- Sequence *seq;
- SEQ_BEGIN (scene->ed, seq) {
- if (seq->sat==0.0f) {
- seq->sat= 1.0f;
- }
- }
- SEQ_END
- }
- }
-
- /* GSOC 2010 Sculpt - New settings for Brush */
-
- for (brush= main->brush.first; brush; brush= brush->id.next) {
- /* Sanity Check */
-
- // infinite number of dabs
- if (brush->spacing == 0)
- brush->spacing = 10;
-
- // will have no effect
- if (brush->alpha == 0)
- brush->alpha = 0.5f;
-
- // bad radius
- if (brush->unprojected_radius == 0)
- brush->unprojected_radius = 0.125f;
-
- // unusable size
- if (brush->size == 0)
- brush->size = 35;
-
- // can't see overlay
- if (brush->texture_overlay_alpha == 0)
- brush->texture_overlay_alpha = 33;
-
- // same as draw brush
- if (brush->crease_pinch_factor == 0)
- brush->crease_pinch_factor = 0.5f;
-
- // will sculpt no vertexes
- if (brush->plane_trim == 0)
- brush->plane_trim = 0.5f;
-
- // same as smooth stroke off
- if (brush->smooth_stroke_radius == 0)
- brush->smooth_stroke_radius= 75;
-
- // will keep cursor in one spot
- if (brush->smooth_stroke_radius == 1)
- brush->smooth_stroke_factor= 0.9f;
-
- // same as dots
- if (brush->rate == 0)
- brush->rate = 0.1f;
-
- /* New Settings */
- if (main->versionfile < 252 || (main->versionfile == 252 && main->subversionfile < 5)) {
- brush->flag |= BRUSH_SPACE_ATTEN; // explicitly enable adaptive space
-
- // spacing was originally in pixels, convert it to percentage for new version
- // size should not be zero due to sanity check above
- brush->spacing = (int)(100*((float)brush->spacing) / ((float)brush->size));
-
- if (brush->add_col[0] == 0 &&
- brush->add_col[1] == 0 &&
- brush->add_col[2] == 0)
- {
- brush->add_col[0] = 1.00f;
- brush->add_col[1] = 0.39f;
- brush->add_col[2] = 0.39f;
- }
-
- if (brush->sub_col[0] == 0 &&
- brush->sub_col[1] == 0 &&
- brush->sub_col[2] == 0)
- {
- brush->sub_col[0] = 0.39f;
- brush->sub_col[1] = 0.39f;
- brush->sub_col[2] = 1.00f;
- }
- }
- }
- }
-
- /* GSOC Sculpt 2010 - Sanity check on Sculpt/Paint settings */
- if (main->versionfile < 253) {
- Scene *sce;
- for (sce= main->scene.first; sce; sce= sce->id.next) {
- if (sce->toolsettings->sculpt_paint_unified_alpha == 0)
- sce->toolsettings->sculpt_paint_unified_alpha = 0.5f;
-
- if (sce->toolsettings->sculpt_paint_unified_unprojected_radius == 0)
- sce->toolsettings->sculpt_paint_unified_unprojected_radius = 0.125f;
-
- if (sce->toolsettings->sculpt_paint_unified_size == 0)
- sce->toolsettings->sculpt_paint_unified_size = 35;
- }
- }
-
- if (main->versionfile < 253 || (main->versionfile == 253 && main->subversionfile < 1)) {
- Object *ob;
-
- for (ob = main->object.first; ob; ob = ob->id.next) {
- ModifierData *md;
- for (md= ob->modifiers.first; md; md= md->next) {
- if (md->type == eModifierType_Smoke) {
- SmokeModifierData *smd = (SmokeModifierData *)md;
-
- if ((smd->type & MOD_SMOKE_TYPE_DOMAIN) && smd->domain) {
- smd->domain->vorticity = 2.0f;
- smd->domain->time_scale = 1.0f;
-
- if (!(smd->domain->flags & (1<<4)))
- continue;
-
- /* delete old MOD_SMOKE_INITVELOCITY flag */
- smd->domain->flags &= ~(1<<4);
-
- /* for now just add it to all flow objects in the scene */
- {
- Object *ob2;
- for (ob2 = main->object.first; ob2; ob2 = ob2->id.next) {
- ModifierData *md2;
- for (md2= ob2->modifiers.first; md2; md2= md2->next) {
- if (md2->type == eModifierType_Smoke) {
- SmokeModifierData *smd2 = (SmokeModifierData *)md2;
-
- if ((smd2->type & MOD_SMOKE_TYPE_FLOW) && smd2->flow) {
- smd2->flow->flags |= MOD_SMOKE_FLOW_INITVELOCITY;
- }
- }
- }
- }
- }
-
- }
- else if ((smd->type & MOD_SMOKE_TYPE_FLOW) && smd->flow) {
- smd->flow->vel_multi = 1.0f;
- }
-
- }
- }
- }
- }
-
- if (main->versionfile < 255 || (main->versionfile == 255 && main->subversionfile < 1)) {
- Brush *br;
- ParticleSettings *part;
- bScreen *sc;
- Object *ob;
-
- for (br= main->brush.first; br; br= br->id.next) {
- if (br->ob_mode==0)
- br->ob_mode= OB_MODE_ALL_PAINT;
- }
-
- for (part = main->particle.first; part; part = part->id.next) {
- if (part->boids)
- part->boids->pitch = 1.0f;
-
- part->flag &= ~PART_HAIR_REGROW; /* this was a deprecated flag before */
- part->kink_amp_clump = 1.f; /* keep old files looking similar */
- }
-
- for (sc= main->screen.first; sc; sc= sc->id.next) {
- ScrArea *sa;
- for (sa= sc->areabase.first; sa; sa= sa->next) {
- SpaceLink *sl;
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype == SPACE_INFO) {
- SpaceInfo *sinfo= (SpaceInfo *)sl;
- ARegion *ar;
-
- sinfo->rpt_mask= INFO_RPT_OP;
-
- for (ar= sa->regionbase.first; ar; ar= ar->next) {
- if (ar->regiontype == RGN_TYPE_WINDOW) {
- ar->v2d.scroll = (V2D_SCROLL_RIGHT);
- ar->v2d.align = V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_NEG_Y; /* align bottom left */
- ar->v2d.keepofs = V2D_LOCKOFS_X;
- ar->v2d.keepzoom = (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_LIMITZOOM|V2D_KEEPASPECT);
- ar->v2d.keeptot= V2D_KEEPTOT_BOUNDS;
- ar->v2d.minzoom= ar->v2d.maxzoom= 1.0f;
- }
- }
- }
- }
- }
- }
-
- /* fix rotation actuators for objects so they use real angles (radians)
- * since before blender went opensource this strange scalar was used: (1 / 0.02) * 2 * math.pi/360 */
- for (ob= main->object.first; ob; ob= ob->id.next) {
- bActuator *act= ob->actuators.first;
- while (act) {
- if (act->type==ACT_OBJECT) {
- /* multiply velocity with 50 in old files */
- bObjectActuator *oa= act->data;
- mul_v3_fl(oa->drot, 0.8726646259971648f);
- }
- act= act->next;
- }
- }
- }
-
- // init facing axis property of steering actuators
- {
- Object *ob;
- for (ob = main->object.first; ob; ob = ob->id.next) {
- bActuator *act;
- for (act= ob->actuators.first; act; act= act->next) {
- if (act->type==ACT_STEERING) {
- bSteeringActuator* stact = act->data;
- if (stact->facingaxis==0) {
- stact->facingaxis=1;
- }
- }
- }
- }
- }
-
- if (main->versionfile < 255 || (main->versionfile == 255 && main->subversionfile < 3)) {
- Object *ob;
-
- /* ocean res is now squared, reset old ones - will be massive */
- for (ob = main->object.first; ob; ob = ob->id.next) {
- ModifierData *md;
- for (md= ob->modifiers.first; md; md= md->next) {
- if (md->type == eModifierType_Ocean) {
- OceanModifierData *omd = (OceanModifierData *)md;
- omd->resolution = 7;
- omd->oceancache = NULL;
- }
- }
- }
- }
-
- if (main->versionfile < 256) {
- bScreen *sc;
- ScrArea *sa;
- Key *key;
-
- /* Fix for sample line scope initializing with no height */
- for (sc= main->screen.first; sc; sc= sc->id.next) {
- sa= sc->areabase.first;
- while (sa) {
- SpaceLink *sl;
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_IMAGE) {
- SpaceImage *sima= (SpaceImage *)sl;
- if (sima->sample_line_hist.height == 0 )
- sima->sample_line_hist.height = 100;
- }
- }
- sa= sa->next;
- }
- }
-
- /* old files could have been saved with slidermin = slidermax = 0.0, but the UI in
- * 2.4x would never reveal this to users as a dummy value always ended up getting used
- * instead
- */
- for (key = main->key.first; key; key = key->id.next) {
- KeyBlock *kb;
-
- for (kb = key->block.first; kb; kb = kb->next) {
- if (IS_EQF(kb->slidermin, kb->slidermax) && IS_EQ(kb->slidermax, 0))
- kb->slidermax = kb->slidermin + 1.0f;
- }
- }
- }
+ bNode *node;
- if (main->versionfile < 256 || (main->versionfile == 256 && main->subversionfile < 1)) {
- /* fix for bones that didn't have arm_roll before */
- bArmature* arm;
- Bone* bone;
- Object *ob;
-
- for (arm = main->armature.first; arm; arm = arm->id.next)
- for (bone = arm->bonebase.first; bone; bone = bone->next)
- do_version_bone_roll_256(bone);
-
- /* fix for objects which have zero dquat's
- * since this is multiplied with the quat rather than added */
- for (ob= main->object.first; ob; ob= ob->id.next) {
- if (is_zero_v4(ob->dquat)) {
- unit_qt(ob->dquat);
- }
- if (is_zero_v3(ob->drotAxis) && ob->drotAngle == 0.0f) {
- unit_axis_angle(ob->drotAxis, &ob->drotAngle);
- }
- }
- }
-
- if (main->versionfile < 256 || (main->versionfile == 256 && main->subversionfile < 2)) {
- bNodeTree *ntree;
-
- /* node sockets are not exposed automatically any more,
- * this mimics the old behavior by adding all unlinked sockets to groups.
- */
- for (ntree=main->nodetree.first; ntree; ntree=ntree->id.next) {
- /* XXX Only setting a flag here. Actual adding of group sockets
- * is done in lib_verify_nodetree, because at this point the internal
- * nodes may not be up-to-date! (missing lib-link)
- */
- ntree->flag |= NTREE_DO_VERSIONS_GROUP_EXPOSE;
- }
- }
-
- if (main->versionfile < 256 || (main->versionfile == 256 && main->subversionfile <3)) {
- bScreen *sc;
- Brush *brush;
- Object *ob;
- ParticleSettings *part;
- Material *mat;
- int tex_nr, transp_tex;
-
- for (mat = main->mat.first; mat; mat = mat->id.next) {
- if (!(mat->mode & MA_TRANSP) && !(mat->material_type & MA_TYPE_VOLUME)) {
-
- transp_tex= 0;
-
- for (tex_nr=0; tex_nr<MAX_MTEX; tex_nr++) {
- if (!mat->mtex[tex_nr]) continue;
- if (mat->mtex[tex_nr]->mapto & MAP_ALPHA) transp_tex= 1;
- }
-
- /* weak! material alpha could be animated */
- if (mat->alpha < 1.0f || mat->fresnel_tra > 0.0f || transp_tex) {
- mat->mode |= MA_TRANSP;
- mat->mode &= ~(MA_ZTRANSP|MA_RAYTRANSP);
- }
- }
- }
-
- /* redraws flag in SpaceTime has been moved to Screen level */
- for (sc = main->screen.first; sc; sc= sc->id.next) {
- if (sc->redraws_flag == 0) {
- /* just initialize to default? */
- // XXX: we could also have iterated through areas, and taken them from the first timeline available...
- sc->redraws_flag = TIME_ALL_3D_WIN|TIME_ALL_ANIM_WIN;
- }
- }
-
- for (brush= main->brush.first; brush; brush= brush->id.next) {
- if (brush->height == 0)
- brush->height= 0.4f;
- }
-
- /* replace 'rim material' option for in offset*/
- for (ob = main->object.first; ob; ob = ob->id.next) {
- ModifierData *md;
- for (md= ob->modifiers.first; md; md= md->next) {
- if (md->type == eModifierType_Solidify) {
- SolidifyModifierData *smd = (SolidifyModifierData *)md;
- if (smd->flag & MOD_SOLIDIFY_RIM_MATERIAL) {
- smd->mat_ofs_rim= 1;
- smd->flag &= ~MOD_SOLIDIFY_RIM_MATERIAL;
- }
- }
- }
- }
-
- /* particle draw color from material */
- for (part = main->particle.first; part; part = part->id.next) {
- if (part->draw & PART_DRAW_MAT_COL)
- part->draw_col = PART_DRAW_COL_MAT;
- }
- }
-
- if (main->versionfile < 256 || (main->versionfile == 256 && main->subversionfile < 6)) {
- Mesh *me;
-
- for (me= main->mesh.first; me; me= me->id.next)
- mesh_calc_normals_tessface(me->mvert, me->totvert, me->mface, me->totface, NULL);
- }
-
- if (main->versionfile < 256 || (main->versionfile == 256 && main->subversionfile < 2)) {
- /* update blur area sizes from 0..1 range to 0..100 percentage */
- Scene *scene;
- bNode *node;
- for (scene=main->scene.first; scene; scene=scene->id.next)
- if (scene->nodetree)
- for (node=scene->nodetree->nodes.first; node; node=node->next)
- if (node->type==CMP_NODE_BLUR) {
- NodeBlurData *nbd= node->storage;
- nbd->percentx *= 100.0f;
- nbd->percenty *= 100.0f;
- }
- }
-
- if (main->versionfile < 258 || (main->versionfile == 258 && main->subversionfile < 1)) {
- /* screen view2d settings were not properly initialized [#27164]
- * v2d->scroll caused the bug but best reset other values too which are in old blend files only.
- * need to make less ugly - possibly an iterator? */
- bScreen *screen;
- for (screen= main->screen.first; screen; screen= screen->id.next) {
- ScrArea *sa;
- /* add regions */
- for (sa= screen->areabase.first; sa; sa= sa->next) {
- SpaceLink *sl= sa->spacedata.first;
- if (sl->spacetype==SPACE_IMAGE) {
- ARegion *ar;
- for (ar=sa->regionbase.first; ar; ar= ar->next) {
- if (ar->regiontype == RGN_TYPE_WINDOW) {
- View2D *v2d= &ar->v2d;
- v2d->minzoom= v2d->maxzoom= v2d->scroll= v2d->keeptot= v2d->keepzoom= v2d->keepofs= v2d->align= 0;
- }
- }
- }
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_IMAGE) {
- ARegion *ar;
- for (ar=sl->regionbase.first; ar; ar= ar->next) {
- if (ar->regiontype == RGN_TYPE_WINDOW) {
- View2D *v2d= &ar->v2d;
- v2d->minzoom= v2d->maxzoom= v2d->scroll= v2d->keeptot= v2d->keepzoom= v2d->keepofs= v2d->align= 0;
- }
- }
- }
- }
- }
- }
-
- {
- /* Initialize texture point density curve falloff */
- Tex *tex;
- for (tex= main->tex.first; tex; tex= tex->id.next) {
- if (tex->pd) {
- if (tex->pd->falloff_speed_scale == 0.0f)
- tex->pd->falloff_speed_scale = 100.0f;
-
- if (!tex->pd->falloff_curve) {
- tex->pd->falloff_curve = curvemapping_add(1, 0, 0, 1, 1);
-
- tex->pd->falloff_curve->preset = CURVE_PRESET_LINE;
- tex->pd->falloff_curve->cm->flag &= ~CUMA_EXTEND_EXTRAPOLATE;
- curvemap_reset(tex->pd->falloff_curve->cm, &tex->pd->falloff_curve->clipr, tex->pd->falloff_curve->preset, CURVEMAP_SLOPE_POSITIVE);
- curvemapping_changed(tex->pd->falloff_curve, 0);
- }
- }
- }
- }
-
- {
- /* add default value for behind strength of camera actuator */
- Object *ob;
- bActuator *act;
- for (ob = main->object.first; ob; ob= ob->id.next) {
- for (act= ob->actuators.first; act; act= act->next) {
- if (act->type == ACT_CAMERA) {
- bCameraActuator *ba= act->data;
-
- ba->damping = 1.0/32.0;
- }
- }
- }
- }
-
- {
- ParticleSettings *part;
- for (part = main->particle.first; part; part = part->id.next) {
- /* Initialize particle billboard scale */
- part->bb_size[0] = part->bb_size[1] = 1.0f;
- }
- }
- }
-
- if (main->versionfile < 259 || (main->versionfile == 259 && main->subversionfile < 1)) {
- {
- Scene *scene;
- Sequence *seq;
-
- for (scene=main->scene.first; scene; scene=scene->id.next) {
- scene->r.ffcodecdata.audio_channels = 2;
- scene->audio.volume = 1.0f;
- SEQ_BEGIN (scene->ed, seq) {
- seq->pitch = 1.0f;
- }
- SEQ_END
- }
- }
- {
- bScreen *screen;
- for (screen= main->screen.first; screen; screen= screen->id.next) {
- ScrArea *sa;
- /* add regions */
- for (sa= screen->areabase.first; sa; sa= sa->next) {
- SpaceLink *sl= sa->spacedata.first;
- if (sl->spacetype==SPACE_SEQ) {
- ARegion *ar;
- for (ar=sa->regionbase.first; ar; ar= ar->next) {
- if (ar->regiontype == RGN_TYPE_WINDOW) {
- if (ar->v2d.min[1] == 4.0f)
- ar->v2d.min[1]= 0.5f;
- }
- }
- }
- for (sl= sa->spacedata.first; sl; sl= sl->next) {
- if (sl->spacetype==SPACE_SEQ) {
- ARegion *ar;
- for (ar=sl->regionbase.first; ar; ar= ar->next) {
- if (ar->regiontype == RGN_TYPE_WINDOW) {
- if (ar->v2d.min[1] == 4.0f)
- ar->v2d.min[1]= 0.5f;
- }
- }
- }
- }
- }
- }
- }
- {
- /* Make "auto-clamped" handles a per-keyframe setting instead of per-FCurve
- *
- * We're only patching F-Curves in Actions here, since it is assumed that most
- * drivers out there won't be using this (and if they are, they're in the minority).
- * While we should aim to fix everything ideally, in practice it's far too hard
- * to get to every animdata block, not to mention the performance hit that'd have
- */
- bAction *act;
- FCurve *fcu;
-
- for (act = main->action.first; act; act = act->id.next) {
- for (fcu = act->curves.first; fcu; fcu = fcu->next) {
- BezTriple *bezt;
- unsigned int i = 0;
-
- /* only need to touch curves that had this flag set */
- if ((fcu->flag & FCURVE_AUTO_HANDLES) == 0)
- continue;
- if ((fcu->totvert == 0) || (fcu->bezt == NULL))
- continue;
-
- /* only change auto-handles to auto-clamped */
- for (bezt=fcu->bezt; i < fcu->totvert; i++, bezt++) {
- if (bezt->h1 == HD_AUTO) bezt->h1 = HD_AUTO_ANIM;
- if (bezt->h2 == HD_AUTO) bezt->h2 = HD_AUTO_ANIM;
- }
-
- fcu->flag &= ~FCURVE_AUTO_HANDLES;
- }
- }
- }
- {
- /* convert fcurve and shape action actuators to action actuators */
- Object *ob;
- bActuator *act;
- bIpoActuator *ia;
- bActionActuator *aa;
-
- for (ob= main->object.first; ob; ob= ob->id.next) {
- for (act= ob->actuators.first; act; act= act->next) {
- if (act->type == ACT_IPO) {
- // Create the new actuator
- ia= act->data;
- aa= MEM_callocN(sizeof(bActionActuator), "fcurve -> action actuator do_version");
-
- // Copy values
- aa->type = ia->type;
- aa->flag = ia->flag;
- aa->sta = ia->sta;
- aa->end = ia->end;
- BLI_strncpy(aa->name, ia->name, sizeof(aa->name));
- BLI_strncpy(aa->frameProp, ia->frameProp, sizeof(aa->frameProp));
- if (ob->adt)
- aa->act = ob->adt->action;
-
- // Get rid of the old actuator
- MEM_freeN(ia);
-
- // Assign the new actuator
- act->data = aa;
- act->type= act->otype= ACT_ACTION;
-
- }
- else if (act->type == ACT_SHAPEACTION) {
- act->type = act->otype = ACT_ACTION;
- }
- }
+ for (node=ntree->nodes.first; node; node=node->next) {
+ if (node->type==CMP_NODE_OUTPUT_FILE) {
+ bNodeSocket *sock;
+ for (sock=node->inputs.first; sock; sock=sock->next) {
+ NodeImageMultiFileSocket *input = sock->storage;
+ /* input file path is stored in dedicated struct now instead socket name */
+ BLI_strncpy(input->path, sock->name, sizeof(input->path));
+ sock->name[0] = '\0'; /* unused */
}
}
}
+}
- if (main->versionfile < 259 || (main->versionfile == 259 && main->subversionfile < 2)) {
- {
- /* Convert default socket values from bNodeStack */
- Scene *sce;
- Material *mat;
- Tex *tex;
- bNodeTree *ntree;
- for (ntree=main->nodetree.first; ntree; ntree=ntree->id.next) {
- do_versions_nodetree_default_value(ntree);
- ntree->update |= NTREE_UPDATE;
- }
- for (sce=main->scene.first; sce; sce=sce->id.next)
- if (sce->nodetree) {
- do_versions_nodetree_default_value(sce->nodetree);
- sce->nodetree->update |= NTREE_UPDATE;
- }
- for (mat=main->mat.first; mat; mat=mat->id.next)
- if (mat->nodetree) {
- do_versions_nodetree_default_value(mat->nodetree);
- mat->nodetree->update |= NTREE_UPDATE;
- }
- for (tex=main->tex.first; tex; tex=tex->id.next)
- if (tex->nodetree) {
- do_versions_nodetree_default_value(tex->nodetree);
- tex->nodetree->update |= NTREE_UPDATE;
- }
- }
-
- /* add SOCK_DYNAMIC flag to existing group sockets */
- {
- bNodeTree *ntree;
- /* only need to do this for trees in main, local trees are not used as groups */
- for (ntree=main->nodetree.first; ntree; ntree=ntree->id.next) {
- do_versions_nodetree_dynamic_sockets(ntree);
- ntree->update |= NTREE_UPDATE;
- }
- }
-
- {
- /* Initialize group tree nodetypes.
- * These are used to distinguish tree types and
- * associate them with specific node types for polling.
- */
- bNodeTree *ntree;
- /* all node trees in main->nodetree are considered groups */
- for (ntree=main->nodetree.first; ntree; ntree=ntree->id.next)
- ntree->nodetype = NODE_GROUP;
- }
- }
+static void do_versions(FileData *fd, Library *lib, Main *main)
+{
+ /* WATCH IT!!!: pointers from libdata have not been converted */
- if (main->versionfile < 259 || (main->versionfile == 259 && main->subversionfile < 4)) {
- {
- /* Adaptive time step for particle systems */
- ParticleSettings *part;
- for (part = main->particle.first; part; part = part->id.next) {
- part->courant_target = 0.2f;
- part->time_flag &= ~PART_TIME_AUTOSF;
- }
- }
+ if (G.debug & G_DEBUG)
+ printf("read file %s\n Version %d sub %d svn r%d\n", fd->relabase, main->versionfile, main->subversionfile, main->revision);
- {
- /* set defaults for obstacle avoidance, recast data */
- Scene *sce;
- for (sce = main->scene.first; sce; sce = sce->id.next) {
- if (sce->gm.levelHeight == 0.f)
- sce->gm.levelHeight = 2.f;
-
- if (sce->gm.recastData.cellsize == 0.0f)
- sce->gm.recastData.cellsize = 0.3f;
- if (sce->gm.recastData.cellheight == 0.0f)
- sce->gm.recastData.cellheight = 0.2f;
- if (sce->gm.recastData.agentmaxslope == 0.0f)
- sce->gm.recastData.agentmaxslope = (float)M_PI/4;
- if (sce->gm.recastData.agentmaxclimb == 0.0f)
- sce->gm.recastData.agentmaxclimb = 0.9f;
- if (sce->gm.recastData.agentheight == 0.0f)
- sce->gm.recastData.agentheight = 2.0f;
- if (sce->gm.recastData.agentradius == 0.0f)
- sce->gm.recastData.agentradius = 0.6f;
- if (sce->gm.recastData.edgemaxlen == 0.0f)
- sce->gm.recastData.edgemaxlen = 12.0f;
- if (sce->gm.recastData.edgemaxerror == 0.0f)
- sce->gm.recastData.edgemaxerror = 1.3f;
- if (sce->gm.recastData.regionminsize == 0.0f)
- sce->gm.recastData.regionminsize = 8.f;
- if (sce->gm.recastData.regionmergesize == 0.0f)
- sce->gm.recastData.regionmergesize = 20.f;
- if (sce->gm.recastData.vertsperpoly<3)
- sce->gm.recastData.vertsperpoly = 6;
- if (sce->gm.recastData.detailsampledist == 0.0f)
- sce->gm.recastData.detailsampledist = 6.0f;
- if (sce->gm.recastData.detailsamplemaxerror == 0.0f)
- sce->gm.recastData.detailsamplemaxerror = 1.0f;
- }
- }
- }
+ blo_do_versions_pre250(fd, lib, main);
+ blo_do_versions_250(fd, lib, main);
if (main->versionfile < 260) {
{
@@ -13037,15 +7097,15 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
v3d->bundle_size= 0.2f;
v3d->flag2 |= V3D_SHOW_RECONSTRUCTION;
}
- else if (sl->spacetype==SPACE_CLIP) {
- SpaceClip *sc= (SpaceClip *)sl;
- if (sc->scopes.track_preview_height==0)
- sc->scopes.track_preview_height= 120;
- }
if (v3d->bundle_drawtype==0)
v3d->bundle_drawtype= OB_PLAINAXES;
}
+ else if (sl->spacetype==SPACE_CLIP) {
+ SpaceClip *sc= (SpaceClip *)sl;
+ if (sc->scopes.track_preview_height==0)
+ sc->scopes.track_preview_height= 120;
+ }
}
}
}
@@ -13444,10 +7504,105 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
if (main->versionfile < 263) {
- /* Default for old files is to save particle rotations to pointcache */
- ParticleSettings *part;
- for (part = main->particle.first; part; part = part->id.next)
- part->flag |= PART_ROTATIONS;
+ {
+ /* Default for old files is to save particle rotations to pointcache */
+ ParticleSettings *part;
+ for (part = main->particle.first; part; part = part->id.next)
+ part->flag |= PART_ROTATIONS;
+ }
+ {
+ /* file output node paths are now stored in the file info struct instead socket name */
+ Scene *sce;
+ bNodeTree *ntree;
+
+ for (sce = main->scene.first; sce; sce=sce->id.next)
+ if (sce->nodetree)
+ do_versions_nodetree_multi_file_output_path_2_64_0(sce->nodetree);
+ for (ntree = main->nodetree.first; ntree; ntree=ntree->id.next)
+ do_versions_nodetree_multi_file_output_path_2_64_0(ntree);
+ }
+ }
+
+ if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 3)) {
+ Scene *scene;
+ Brush *brush;
+
+ /* For weight paint, each brush now gets its own weight;
+ unified paint settings also have weight. Update unified
+ paint settings and brushes with a default weight value. */
+
+ for (scene = main->scene.first; scene; scene = scene->id.next) {
+ ToolSettings *ts = scene->toolsettings;
+ if (ts) {
+ ts->unified_paint_settings.weight = ts->vgroup_weight;
+ ts->unified_paint_settings.flag |= UNIFIED_PAINT_WEIGHT;
+ }
+ }
+
+ for (brush = main->brush.first; brush; brush = brush->id.next) {
+ brush->weight = 0.5;
+ }
+ }
+
+ if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 2)) {
+ bScreen *sc;
+
+ for (sc = main->screen.first; sc; sc = sc->id.next) {
+ ScrArea *sa;
+ for (sa = sc->areabase.first; sa; sa = sa->next) {
+ SpaceLink *sl;
+
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_CLIP) {
+ SpaceClip *sclip = (SpaceClip *)sl;
+ ARegion *ar;
+ int hide = FALSE;
+
+ for (ar = sa->regionbase.first; ar; ar = ar->next) {
+ if (ar->regiontype == RGN_TYPE_PREVIEW) {
+ if (ar->alignment != RGN_ALIGN_NONE) {
+ ar->flag |= RGN_FLAG_HIDDEN;
+ ar->v2d.flag &= ~V2D_IS_INITIALISED;
+ ar->alignment = RGN_ALIGN_NONE;
+
+ hide = TRUE;
+ }
+ }
+ }
+
+ if (hide) {
+ sclip->view = SC_VIEW_CLIP;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 4))
+ {
+ Lamp *la;
+ Camera *cam;
+ Curve *cu;
+
+ for (la= main->lamp.first; la; la= la->id.next) {
+ if (la->shadow_frustum_size == 0.0)
+ la->shadow_frustum_size= 10.0f;
+ }
+
+ for (cam = main->camera.first; cam; cam = cam->id.next) {
+ if (cam->flag & CAM_PANORAMA) {
+ cam->type = CAM_PANO;
+ cam->flag &= ~CAM_PANORAMA;
+ }
+ }
+
+ for(cu= main->curve.first; cu; cu= cu->id.next) {
+ if(cu->bevfac2 == 0.0f) {
+ cu->bevfac1 = 0.0f;
+ cu->bevfac2 = 1.0f;
+ }
+ }
}
/* default values in Freestyle settings */
@@ -14297,7 +8452,7 @@ static void expand_object(FileData *fd, Main *mainvar, Object *ob)
expand_doit(fd, mainvar, ob->mat[a]);
}
- paf = do_version_give_parteff_245(ob);
+ paf = blo_do_version_give_parteff_245(ob);
if (paf && paf->group)
expand_doit(fd, mainvar, paf->group);
@@ -14447,7 +8602,8 @@ static void expand_scene(FileData *fd, Main *mainvar, Scene *sce)
if (sce->ed) {
Sequence *seq;
- SEQ_BEGIN (sce->ed, seq) {
+ SEQ_BEGIN (sce->ed, seq)
+ {
if (seq->scene) expand_doit(fd, mainvar, seq->scene);
if (seq->scene_camera) expand_doit(fd, mainvar, seq->scene_camera);
if (seq->sound) expand_doit(fd, mainvar, seq->sound);
@@ -14564,7 +8720,7 @@ static void expand_main(FileData *fd, Main *mainvar)
expand_lattice(fd, mainvar, (Lattice *)id);
break;
case ID_LA:
- expand_lamp(fd, mainvar,(Lamp *)id);
+ expand_lamp(fd, mainvar, (Lamp *)id);
break;
case ID_KE:
expand_key(fd, mainvar, (Key *)id);
@@ -14573,7 +8729,7 @@ static void expand_main(FileData *fd, Main *mainvar)
expand_camera(fd, mainvar, (Camera *)id);
break;
case ID_SPK:
- expand_speaker(fd, mainvar,(Speaker *)id);
+ expand_speaker(fd, mainvar, (Speaker *)id);
break;
case ID_SO:
expand_sound(fd, mainvar, (bSound *)id);
@@ -14674,7 +8830,7 @@ static void give_base_to_objects(Main *mainvar, Scene *sce, Library *lib, const
}
if (do_it) {
- base= MEM_callocN( sizeof(Base), "add_ext_base");
+ base= MEM_callocN(sizeof(Base), "add_ext_base");
BLI_addtail(&(sce->base), base);
base->lay= ob->lay;
base->object= ob;
@@ -14778,7 +8934,7 @@ static ID *append_named_part_ex(const bContext *C, Main *mainl, FileData *fd, co
Base *base;
Object *ob;
- base= MEM_callocN( sizeof(Base), "app_nam_part");
+ base= MEM_callocN(sizeof(Base), "app_nam_part");
BLI_addtail(&scene->base, base);
ob= (Object *)id;
@@ -14923,7 +9079,7 @@ static void library_append_end(const bContext *C, Main *mainl, FileData **fd, in
/* patch to prevent switch_endian happens twice */
if ((*fd)->flags & FD_FLAGS_SWITCH_ENDIAN) {
- blo_freefiledata( *fd );
+ blo_freefiledata(*fd);
*fd = NULL;
}
}
diff --git a/source/blender/blenloader/intern/readfile.h b/source/blender/blenloader/intern/readfile.h
index 511ded0ecdc..9be375977e9 100644
--- a/source/blender/blenloader/intern/readfile.h
+++ b/source/blender/blenloader/intern/readfile.h
@@ -39,6 +39,10 @@ struct OldNewMap;
struct MemFile;
struct bheadsort;
struct ReportList;
+struct Object;
+struct PartEff;
+struct View3D;
+struct bNodeTree;
typedef struct FileData {
// linked list of BHeadN's
@@ -133,5 +137,19 @@ BHead *blo_prevbhead(FileData *fd, BHead *thisblock);
char *bhead_id_name(FileData *fd, BHead *bhead);
+/* do versions stuff */
+
+void blo_do_versions_oldnewmap_insert(struct OldNewMap *onm, void *oldaddr, void *newaddr, int nr);
+void *blo_do_versions_newlibadr(struct FileData *fd, void *lib, void *adr);
+void *blo_do_versions_newlibadr_us(struct FileData *fd, void *lib, void *adr);
+
+struct PartEff *blo_do_version_give_parteff_245(struct Object *ob);
+void blo_do_version_old_trackto_to_constraints(struct Object *ob);
+void blo_do_versions_view3d_split_250(struct View3D *v3d, struct ListBase *regions);
+void blo_do_versions_nodetree_default_value(struct bNodeTree *ntree);
+
+void blo_do_versions_pre250(struct FileData *fd, struct Library *lib, struct Main *main);
+void blo_do_versions_250(struct FileData *fd, struct Library *lib, struct Main *main);
+
#endif
diff --git a/source/blender/blenloader/intern/versioning_250.c b/source/blender/blenloader/intern/versioning_250.c
new file mode 100644
index 00000000000..8b4471086a8
--- /dev/null
+++ b/source/blender/blenloader/intern/versioning_250.c
@@ -0,0 +1,2679 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Blender Foundation
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ *
+ */
+
+/** \file blender/blenloader/intern/readfile_250.c
+ * \ingroup blenloader
+ */
+
+#include "zlib.h"
+
+#ifndef WIN32
+# include <unistd.h> // for read close
+#else
+# include <io.h> // for open close read
+# include "winsock2.h"
+# include "BLI_winstuff.h"
+#endif
+
+/* allow readfile to use deprecated functionality */
+#define DNA_DEPRECATED_ALLOW
+
+#include "DNA_anim_types.h"
+#include "DNA_armature_types.h"
+#include "DNA_actuator_types.h"
+#include "DNA_brush_types.h"
+#include "DNA_camera_types.h"
+#include "DNA_cloth_types.h"
+#include "DNA_constraint_types.h"
+#include "DNA_ipo_types.h"
+#include "DNA_key_types.h"
+#include "DNA_lattice_types.h"
+#include "DNA_lamp_types.h"
+#include "DNA_material_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_node_types.h"
+#include "DNA_object_fluidsim.h" // NT
+#include "DNA_object_types.h"
+#include "DNA_view3d_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_sdna_types.h"
+#include "DNA_sequence_types.h"
+#include "DNA_smoke_types.h"
+#include "DNA_sound_types.h"
+#include "DNA_space_types.h"
+#include "DNA_world_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_blenlib.h"
+#include "BLI_math.h"
+#include "BLI_edgehash.h"
+
+#include "BKE_anim.h"
+#include "BKE_armature.h"
+#include "BKE_colortools.h"
+#include "BKE_global.h" // for G
+#include "BKE_library.h" // for which_libbase
+#include "BKE_main.h" // for Main
+#include "BKE_mesh.h" // for ME_ defines (patching)
+#include "BKE_modifier.h"
+#include "BKE_multires.h"
+#include "BKE_particle.h"
+#include "BKE_pointcache.h"
+#include "BKE_screen.h"
+#include "BKE_sequencer.h"
+#include "BKE_texture.h" // for open_plugin_tex
+#include "BKE_utildefines.h" // SWITCH_INT DATA ENDB DNA1 O_BINARY GLOB USER TEST REND
+#include "BKE_sound.h"
+
+#include "NOD_socket.h"
+
+//XXX #include "BIF_butspace.h" // badlevel, for do_versions, patching event codes
+//XXX #include "BIF_filelist.h" // badlevel too, where to move this? - elubie
+//XXX #include "BIF_previewrender.h" // bedlelvel, for struct RenderInfo
+#include "BLO_readfile.h"
+#include "BLO_undofile.h"
+
+#include "RE_engine.h"
+
+#include "readfile.h"
+
+#include "PIL_time.h"
+
+#include <errno.h>
+
+/* 2.50 patch */
+static void area_add_header_region(ScrArea *sa, ListBase *lb)
+{
+ ARegion *ar= MEM_callocN(sizeof(ARegion), "area region from do_versions");
+
+ BLI_addtail(lb, ar);
+ ar->regiontype= RGN_TYPE_HEADER;
+ if (sa->headertype==HEADERDOWN)
+ ar->alignment= RGN_ALIGN_BOTTOM;
+ else
+ ar->alignment= RGN_ALIGN_TOP;
+
+ /* initialize view2d data for header region, to allow panning */
+ /* is copy from ui_view2d.c */
+ ar->v2d.keepzoom = (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_LIMITZOOM|V2D_KEEPASPECT);
+ ar->v2d.keepofs = V2D_LOCKOFS_Y;
+ ar->v2d.keeptot = V2D_KEEPTOT_STRICT;
+ ar->v2d.align = V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_NEG_Y;
+ ar->v2d.flag = (V2D_PIXELOFS_X|V2D_PIXELOFS_Y);
+}
+
+static void sequencer_init_preview_region(ARegion* ar)
+{
+ // XXX a bit ugly still, copied from space_sequencer
+ /* NOTE: if you change values here, also change them in space_sequencer.c, sequencer_new */
+ ar->regiontype= RGN_TYPE_PREVIEW;
+ ar->alignment= RGN_ALIGN_TOP;
+ ar->flag |= RGN_FLAG_HIDDEN;
+ ar->v2d.keepzoom= V2D_KEEPASPECT | V2D_KEEPZOOM;
+ ar->v2d.minzoom= 0.00001f;
+ ar->v2d.maxzoom= 100000.0f;
+ ar->v2d.tot.xmin = -960.0f; /* 1920 width centered */
+ ar->v2d.tot.ymin = -540.0f; /* 1080 height centered */
+ ar->v2d.tot.xmax = 960.0f;
+ ar->v2d.tot.ymax = 540.0f;
+ ar->v2d.min[0]= 0.0f;
+ ar->v2d.min[1]= 0.0f;
+ ar->v2d.max[0]= 12000.0f;
+ ar->v2d.max[1]= 12000.0f;
+ ar->v2d.cur= ar->v2d.tot;
+ ar->v2d.align= V2D_ALIGN_FREE; // (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_NEG_Y);
+ ar->v2d.keeptot= V2D_KEEPTOT_FREE;
+}
+
+static void area_add_window_regions(ScrArea *sa, SpaceLink *sl, ListBase *lb)
+{
+ ARegion *ar;
+ ARegion *ar_main;
+
+ if (sl) {
+ /* first channels for ipo action nla... */
+ switch (sl->spacetype) {
+ case SPACE_IPO:
+ ar= MEM_callocN(sizeof(ARegion), "area region from do_versions");
+ BLI_addtail(lb, ar);
+ ar->regiontype= RGN_TYPE_CHANNELS;
+ ar->alignment= RGN_ALIGN_LEFT;
+ ar->v2d.scroll= (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM);
+
+ // for some reason, this doesn't seem to go auto like for NLA...
+ ar= MEM_callocN(sizeof(ARegion), "area region from do_versions");
+ BLI_addtail(lb, ar);
+ ar->regiontype= RGN_TYPE_UI;
+ ar->alignment= RGN_ALIGN_RIGHT;
+ ar->v2d.scroll= V2D_SCROLL_RIGHT;
+ ar->v2d.flag = RGN_FLAG_HIDDEN;
+ break;
+
+ case SPACE_ACTION:
+ ar= MEM_callocN(sizeof(ARegion), "area region from do_versions");
+ BLI_addtail(lb, ar);
+ ar->regiontype= RGN_TYPE_CHANNELS;
+ ar->alignment= RGN_ALIGN_LEFT;
+ ar->v2d.scroll= V2D_SCROLL_BOTTOM;
+ ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
+ break;
+
+ case SPACE_NLA:
+ ar= MEM_callocN(sizeof(ARegion), "area region from do_versions");
+ BLI_addtail(lb, ar);
+ ar->regiontype= RGN_TYPE_CHANNELS;
+ ar->alignment= RGN_ALIGN_LEFT;
+ ar->v2d.scroll= V2D_SCROLL_BOTTOM;
+ ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
+
+ // for some reason, some files still don't get this auto
+ ar= MEM_callocN(sizeof(ARegion), "area region from do_versions");
+ BLI_addtail(lb, ar);
+ ar->regiontype= RGN_TYPE_UI;
+ ar->alignment= RGN_ALIGN_RIGHT;
+ ar->v2d.scroll= V2D_SCROLL_RIGHT;
+ ar->v2d.flag = RGN_FLAG_HIDDEN;
+ break;
+
+ case SPACE_NODE:
+ ar= MEM_callocN(sizeof(ARegion), "nodetree area for node");
+ BLI_addtail(lb, ar);
+ ar->regiontype= RGN_TYPE_UI;
+ ar->alignment= RGN_ALIGN_LEFT;
+ ar->v2d.scroll = (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM);
+ ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
+ /* temporarily hide it */
+ ar->flag = RGN_FLAG_HIDDEN;
+ break;
+ case SPACE_FILE:
+ ar= MEM_callocN(sizeof(ARegion), "nodetree area for node");
+ BLI_addtail(lb, ar);
+ ar->regiontype= RGN_TYPE_CHANNELS;
+ ar->alignment= RGN_ALIGN_LEFT;
+
+ ar= MEM_callocN(sizeof(ARegion), "ui area for file");
+ BLI_addtail(lb, ar);
+ ar->regiontype= RGN_TYPE_UI;
+ ar->alignment= RGN_ALIGN_TOP;
+ break;
+ case SPACE_SEQ:
+ ar_main = (ARegion*)lb->first;
+ for (; ar_main; ar_main = ar_main->next) {
+ if (ar_main->regiontype == RGN_TYPE_WINDOW)
+ break;
+ }
+ ar= MEM_callocN(sizeof(ARegion), "preview area for sequencer");
+ BLI_insertlinkbefore(lb, ar_main, ar);
+ sequencer_init_preview_region(ar);
+ break;
+ case SPACE_VIEW3D:
+ /* toolbar */
+ ar= MEM_callocN(sizeof(ARegion), "toolbar for view3d");
+
+ BLI_addtail(lb, ar);
+ ar->regiontype= RGN_TYPE_TOOLS;
+ ar->alignment= RGN_ALIGN_LEFT;
+ ar->flag = RGN_FLAG_HIDDEN;
+
+ /* tool properties */
+ ar= MEM_callocN(sizeof(ARegion), "tool properties for view3d");
+
+ BLI_addtail(lb, ar);
+ ar->regiontype= RGN_TYPE_TOOL_PROPS;
+ ar->alignment= RGN_ALIGN_BOTTOM|RGN_SPLIT_PREV;
+ ar->flag = RGN_FLAG_HIDDEN;
+
+ /* buttons/list view */
+ ar= MEM_callocN(sizeof(ARegion), "buttons for view3d");
+
+ BLI_addtail(lb, ar);
+ ar->regiontype= RGN_TYPE_UI;
+ ar->alignment= RGN_ALIGN_RIGHT;
+ ar->flag = RGN_FLAG_HIDDEN;
+#if 0
+ case SPACE_BUTS:
+ /* context UI region */
+ ar= MEM_callocN(sizeof(ARegion), "area region from do_versions");
+ BLI_addtail(lb, ar);
+ ar->regiontype= RGN_TYPE_UI;
+ ar->alignment= RGN_ALIGN_RIGHT;
+
+ break;
+#endif
+ }
+ }
+
+ /* main region */
+ ar= MEM_callocN(sizeof(ARegion), "area region from do_versions");
+
+ BLI_addtail(lb, ar);
+ ar->winrct= sa->totrct;
+
+ ar->regiontype= RGN_TYPE_WINDOW;
+
+ if (sl) {
+ /* if active spacetype has view2d data, copy that over to main region */
+ /* and we split view3d */
+ switch (sl->spacetype) {
+ case SPACE_VIEW3D:
+ blo_do_versions_view3d_split_250((View3D *)sl, lb);
+ break;
+
+ case SPACE_OUTLINER:
+ {
+ SpaceOops *soops= (SpaceOops *)sl;
+
+ memcpy(&ar->v2d, &soops->v2d, sizeof(View2D));
+
+ ar->v2d.scroll &= ~V2D_SCROLL_LEFT;
+ ar->v2d.scroll |= (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM_O);
+ ar->v2d.align = (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_POS_Y);
+ ar->v2d.keepzoom |= (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_KEEPASPECT);
+ ar->v2d.keeptot = V2D_KEEPTOT_STRICT;
+ ar->v2d.minzoom= ar->v2d.maxzoom= 1.0f;
+ //ar->v2d.flag |= V2D_IS_INITIALISED;
+ }
+ break;
+ case SPACE_TIME:
+ {
+ SpaceTime *stime= (SpaceTime *)sl;
+ memcpy(&ar->v2d, &stime->v2d, sizeof(View2D));
+
+ ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
+ ar->v2d.align |= V2D_ALIGN_NO_NEG_Y;
+ ar->v2d.keepofs |= V2D_LOCKOFS_Y;
+ ar->v2d.keepzoom |= V2D_LOCKZOOM_Y;
+ ar->v2d.tot.ymin = ar->v2d.cur.ymin = -10.0;
+ ar->v2d.min[1]= ar->v2d.max[1]= 20.0;
+ }
+ break;
+ case SPACE_IPO:
+ {
+ SpaceIpo *sipo= (SpaceIpo *)sl;
+ memcpy(&ar->v2d, &sipo->v2d, sizeof(View2D));
+
+ /* init mainarea view2d */
+ ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
+ ar->v2d.scroll |= (V2D_SCROLL_LEFT|V2D_SCROLL_SCALE_VERTICAL);
+
+ ar->v2d.min[0]= FLT_MIN;
+ ar->v2d.min[1]= FLT_MIN;
+
+ ar->v2d.max[0]= MAXFRAMEF;
+ ar->v2d.max[1]= FLT_MAX;
+
+ //ar->v2d.flag |= V2D_IS_INITIALISED;
+ break;
+ }
+ case SPACE_NLA:
+ {
+ SpaceNla *snla= (SpaceNla *)sl;
+ memcpy(&ar->v2d, &snla->v2d, sizeof(View2D));
+
+ ar->v2d.tot.ymin = (float)(-sa->winy)/3.0f;
+ ar->v2d.tot.ymax = 0.0f;
+
+ ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
+ ar->v2d.scroll |= (V2D_SCROLL_RIGHT);
+ ar->v2d.align = V2D_ALIGN_NO_POS_Y;
+ ar->v2d.flag |= V2D_VIEWSYNC_AREA_VERTICAL;
+ break;
+ }
+ case SPACE_ACTION:
+ {
+ SpaceAction *saction= (SpaceAction *)sl;
+
+ /* we totally reinit the view for the Action Editor, as some old instances had some weird cruft set */
+ ar->v2d.tot.xmin = -20.0f;
+ ar->v2d.tot.ymin = (float)(-sa->winy)/3.0f;
+ ar->v2d.tot.xmax = (float)((sa->winx > 120)? (sa->winx) : 120);
+ ar->v2d.tot.ymax = 0.0f;
+
+ ar->v2d.cur= ar->v2d.tot;
+
+ ar->v2d.min[0]= 0.0f;
+ ar->v2d.min[1]= 0.0f;
+
+ ar->v2d.max[0]= MAXFRAMEF;
+ ar->v2d.max[1]= FLT_MAX;
+
+ ar->v2d.minzoom= 0.01f;
+ ar->v2d.maxzoom= 50;
+ ar->v2d.scroll = (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
+ ar->v2d.scroll |= (V2D_SCROLL_RIGHT);
+ ar->v2d.keepzoom= V2D_LOCKZOOM_Y;
+ ar->v2d.align= V2D_ALIGN_NO_POS_Y;
+ ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
+
+ /* for old files with ShapeKey editors open + an action set, clear the action as
+ * it doesn't make sense in the new system (i.e. violates concept that ShapeKey edit
+ * only shows ShapeKey-rooted actions only)
+ */
+ if (saction->mode == SACTCONT_SHAPEKEY)
+ saction->action = NULL;
+ break;
+ }
+ case SPACE_SEQ:
+ {
+ SpaceSeq *sseq= (SpaceSeq *)sl;
+ memcpy(&ar->v2d, &sseq->v2d, sizeof(View2D));
+
+ ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
+ ar->v2d.scroll |= (V2D_SCROLL_LEFT|V2D_SCROLL_SCALE_VERTICAL);
+ ar->v2d.align= V2D_ALIGN_NO_NEG_Y;
+ ar->v2d.flag |= V2D_IS_INITIALISED;
+ break;
+ }
+ case SPACE_NODE:
+ {
+ SpaceNode *snode= (SpaceNode *)sl;
+ memcpy(&ar->v2d, &snode->v2d, sizeof(View2D));
+
+ ar->v2d.scroll= (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM);
+ ar->v2d.keepzoom= V2D_LIMITZOOM|V2D_KEEPASPECT;
+ break;
+ }
+ case SPACE_BUTS:
+ {
+ SpaceButs *sbuts= (SpaceButs *)sl;
+ memcpy(&ar->v2d, &sbuts->v2d, sizeof(View2D));
+
+ ar->v2d.scroll |= (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM);
+ break;
+ }
+ case SPACE_FILE:
+ {
+ // SpaceFile *sfile= (SpaceFile *)sl;
+ ar->v2d.tot.xmin = ar->v2d.tot.ymin = 0;
+ ar->v2d.tot.xmax = ar->winx;
+ ar->v2d.tot.ymax = ar->winy;
+ ar->v2d.cur = ar->v2d.tot;
+ ar->regiontype= RGN_TYPE_WINDOW;
+ ar->v2d.scroll = (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM_O);
+ ar->v2d.align = (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_POS_Y);
+ ar->v2d.keepzoom = (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_LIMITZOOM|V2D_KEEPASPECT);
+ break;
+ }
+ case SPACE_TEXT:
+ {
+ SpaceText *st= (SpaceText *)sl;
+ st->flags |= ST_FIND_WRAP;
+ }
+ //case SPACE_XXX: // FIXME... add other ones
+ // memcpy(&ar->v2d, &((SpaceXxx *)sl)->v2d, sizeof(View2D));
+ // break;
+ }
+ }
+}
+
+static void do_versions_windowmanager_2_50(bScreen *screen)
+{
+ ScrArea *sa;
+ SpaceLink *sl;
+
+ /* add regions */
+ for (sa= screen->areabase.first; sa; sa= sa->next) {
+
+ /* we keep headertype variable to convert old files only */
+ if (sa->headertype)
+ area_add_header_region(sa, &sa->regionbase);
+
+ area_add_window_regions(sa, sa->spacedata.first, &sa->regionbase);
+
+ /* space imageselect is deprecated */
+ for (sl= sa->spacedata.first; sl; sl= sl->next) {
+ if (sl->spacetype==SPACE_IMASEL)
+ sl->spacetype= SPACE_EMPTY; /* spacedata then matches */
+ }
+
+ /* space sound is deprecated */
+ for (sl= sa->spacedata.first; sl; sl= sl->next) {
+ if (sl->spacetype==SPACE_SOUND)
+ sl->spacetype= SPACE_EMPTY; /* spacedata then matches */
+ }
+
+ /* it seems to be possible in 2.5 to have this saved, filewindow probably */
+ sa->butspacetype= sa->spacetype;
+
+ /* pushed back spaces also need regions! */
+ if (sa->spacedata.first) {
+ sl= sa->spacedata.first;
+ for (sl= sl->next; sl; sl= sl->next) {
+ if (sa->headertype)
+ area_add_header_region(sa, &sl->regionbase);
+ area_add_window_regions(sa, sl, &sl->regionbase);
+ }
+ }
+ }
+}
+
+static void versions_gpencil_add_main(ListBase *lb, ID *id, const char *name)
+{
+
+ BLI_addtail(lb, id);
+ id->us= 1;
+ id->flag= LIB_FAKEUSER;
+ *( (short *)id->name )= ID_GD;
+
+ new_id(lb, id, name);
+ /* alphabetic insterion: is in new_id */
+
+ if (G.debug & G_DEBUG)
+ printf("Converted GPencil to ID: %s\n", id->name+2);
+}
+
+static void do_versions_gpencil_2_50(Main *main, bScreen *screen)
+{
+ ScrArea *sa;
+ SpaceLink *sl;
+
+ /* add regions */
+ for (sa= screen->areabase.first; sa; sa= sa->next) {
+ for (sl= sa->spacedata.first; sl; sl= sl->next) {
+ if (sl->spacetype==SPACE_VIEW3D) {
+ View3D *v3d= (View3D*) sl;
+ if (v3d->gpd) {
+ versions_gpencil_add_main(&main->gpencil, (ID *)v3d->gpd, "GPencil View3D");
+ v3d->gpd= NULL;
+ }
+ }
+ else if (sl->spacetype==SPACE_NODE) {
+ SpaceNode *snode= (SpaceNode *)sl;
+ if (snode->gpd) {
+ versions_gpencil_add_main(&main->gpencil, (ID *)snode->gpd, "GPencil Node");
+ snode->gpd= NULL;
+ }
+ }
+ else if (sl->spacetype==SPACE_SEQ) {
+ SpaceSeq *sseq= (SpaceSeq *)sl;
+ if (sseq->gpd) {
+ versions_gpencil_add_main(&main->gpencil, (ID *)sseq->gpd, "GPencil Node");
+ sseq->gpd= NULL;
+ }
+ }
+ else if (sl->spacetype==SPACE_IMAGE) {
+ SpaceImage *sima= (SpaceImage *)sl;
+#if 0 /* see comment on r28002 */
+ if (sima->gpd) {
+ versions_gpencil_add_main(&main->gpencil, (ID *)sima->gpd, "GPencil Image");
+ sima->gpd= NULL;
+ }
+#else
+ sima->gpd= NULL;
+#endif
+ }
+ }
+ }
+}
+
+static void do_version_mtex_factor_2_50(MTex **mtex_array, short idtype)
+{
+ MTex *mtex;
+ float varfac, colfac;
+ int a, neg;
+
+ if (!mtex_array)
+ return;
+
+ for (a=0; a<MAX_MTEX; a++) {
+ if (mtex_array[a]) {
+ mtex= mtex_array[a];
+
+ neg= mtex->maptoneg;
+ varfac= mtex->varfac;
+ colfac= mtex->colfac;
+
+ if (neg & MAP_DISP) mtex->dispfac= -mtex->dispfac;
+ if (neg & MAP_NORM) mtex->norfac= -mtex->norfac;
+ if (neg & MAP_WARP) mtex->warpfac= -mtex->warpfac;
+
+ mtex->colspecfac= (neg & MAP_COLSPEC)? -colfac: colfac;
+ mtex->mirrfac= (neg & MAP_COLMIR)? -colfac: colfac;
+ mtex->alphafac= (neg & MAP_ALPHA)? -varfac: varfac;
+ mtex->difffac= (neg & MAP_REF)? -varfac: varfac;
+ mtex->specfac= (neg & MAP_SPEC)? -varfac: varfac;
+ mtex->emitfac= (neg & MAP_EMIT)? -varfac: varfac;
+ mtex->hardfac= (neg & MAP_HAR)? -varfac: varfac;
+ mtex->raymirrfac= (neg & MAP_RAYMIRR)? -varfac: varfac;
+ mtex->translfac= (neg & MAP_TRANSLU)? -varfac: varfac;
+ mtex->ambfac= (neg & MAP_AMB)? -varfac: varfac;
+ mtex->colemitfac= (neg & MAP_EMISSION_COL)? -colfac: colfac;
+ mtex->colreflfac= (neg & MAP_REFLECTION_COL)? -colfac: colfac;
+ mtex->coltransfac= (neg & MAP_TRANSMISSION_COL)? -colfac: colfac;
+ mtex->densfac= (neg & MAP_DENSITY)? -varfac: varfac;
+ mtex->scatterfac= (neg & MAP_SCATTERING)? -varfac: varfac;
+ mtex->reflfac= (neg & MAP_REFLECTION)? -varfac: varfac;
+
+ mtex->timefac= (neg & MAP_PA_TIME)? -varfac: varfac;
+ mtex->lengthfac= (neg & MAP_PA_LENGTH)? -varfac: varfac;
+ mtex->clumpfac= (neg & MAP_PA_CLUMP)? -varfac: varfac;
+ mtex->kinkfac= (neg & MAP_PA_KINK)? -varfac: varfac;
+ mtex->roughfac= (neg & MAP_PA_ROUGH)? -varfac: varfac;
+ mtex->padensfac= (neg & MAP_PA_DENS)? -varfac: varfac;
+ mtex->lifefac= (neg & MAP_PA_LIFE)? -varfac: varfac;
+ mtex->sizefac= (neg & MAP_PA_SIZE)? -varfac: varfac;
+ mtex->ivelfac= (neg & MAP_PA_IVEL)? -varfac: varfac;
+
+ mtex->shadowfac= (neg & LAMAP_SHAD)? -colfac: colfac;
+
+ mtex->zenupfac= (neg & WOMAP_ZENUP)? -colfac: colfac;
+ mtex->zendownfac= (neg & WOMAP_ZENDOWN)? -colfac: colfac;
+ mtex->blendfac= (neg & WOMAP_BLEND)? -varfac: varfac;
+
+ if (idtype == ID_MA)
+ mtex->colfac= (neg & MAP_COL)? -colfac: colfac;
+ else if (idtype == ID_LA)
+ mtex->colfac= (neg & LAMAP_COL)? -colfac: colfac;
+ else if (idtype == ID_WO)
+ mtex->colfac= (neg & WOMAP_HORIZ)? -colfac: colfac;
+ }
+ }
+}
+
+static void do_version_mdef_250(Main *main)
+{
+ Object *ob;
+ ModifierData *md;
+ MeshDeformModifierData *mmd;
+
+ for (ob= main->object.first; ob; ob=ob->id.next) {
+ for (md=ob->modifiers.first; md; md=md->next) {
+ if (md->type == eModifierType_MeshDeform) {
+ mmd= (MeshDeformModifierData*)md;
+
+ if (mmd->bindcos) {
+ /* make bindcos NULL in order to trick older versions
+ * into thinking that the mesh was not bound yet */
+ mmd->bindcagecos= mmd->bindcos;
+ mmd->bindcos= NULL;
+
+ modifier_mdef_compact_influences(md);
+ }
+ }
+ }
+ }
+}
+
+static void do_version_constraints_radians_degrees_250(ListBase *lb)
+{
+ bConstraint *con;
+
+ for (con=lb->first; con; con=con->next) {
+ if (con->type==CONSTRAINT_TYPE_RIGIDBODYJOINT) {
+ bRigidBodyJointConstraint *data = con->data;
+ data->axX *= (float)(M_PI/180.0);
+ data->axY *= (float)(M_PI/180.0);
+ data->axZ *= (float)(M_PI/180.0);
+ }
+ else if (con->type==CONSTRAINT_TYPE_KINEMATIC) {
+ bKinematicConstraint *data = con->data;
+ data->poleangle *= (float)(M_PI/180.0);
+ }
+ else if (con->type==CONSTRAINT_TYPE_ROTLIMIT) {
+ bRotLimitConstraint *data = con->data;
+
+ data->xmin *= (float)(M_PI/180.0);
+ data->xmax *= (float)(M_PI/180.0);
+ data->ymin *= (float)(M_PI/180.0);
+ data->ymax *= (float)(M_PI/180.0);
+ data->zmin *= (float)(M_PI/180.0);
+ data->zmax *= (float)(M_PI/180.0);
+ }
+ }
+}
+
+/* NOTE: this version patch is intended for versions < 2.52.2, but was initially introduced in 2.27 already */
+static void do_versions_seq_unique_name_all_strips(
+ Scene * sce, ListBase *seqbasep)
+{
+ Sequence * seq = seqbasep->first;
+
+ while (seq) {
+ seqbase_unique_name_recursive(&sce->ed->seqbase, seq);
+ if (seq->seqbase.first) {
+ do_versions_seq_unique_name_all_strips(
+ sce, &seq->seqbase);
+ }
+ seq=seq->next;
+ }
+}
+
+static void do_version_bone_roll_256(Bone *bone)
+{
+ Bone *child;
+ float submat[3][3];
+
+ copy_m3_m4(submat, bone->arm_mat);
+ mat3_to_vec_roll(submat, NULL, &bone->arm_roll);
+
+ for (child = bone->childbase.first; child; child = child->next)
+ do_version_bone_roll_256(child);
+}
+
+static void do_versions_nodetree_dynamic_sockets(bNodeTree *ntree)
+{
+ bNodeSocket *sock;
+ for (sock=ntree->inputs.first; sock; sock=sock->next)
+ sock->flag |= SOCK_DYNAMIC;
+ for (sock=ntree->outputs.first; sock; sock=sock->next)
+ sock->flag |= SOCK_DYNAMIC;
+}
+
+void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
+{
+ /* WATCH IT!!!: pointers from libdata have not been converted */
+
+ if (G.debug & G_DEBUG)
+ printf("read file %s\n Version %d sub %d svn r%d\n", fd->relabase, main->versionfile, main->subversionfile, main->revision);
+
+ if (main->versionfile < 250) {
+ bScreen *screen;
+ Scene *scene;
+ Base *base;
+ Material *ma;
+ Camera *cam;
+ Mesh *me;
+ Curve *cu;
+ Scene *sce;
+ Tex *tx;
+ ParticleSettings *part;
+ Object *ob;
+ //PTCacheID *pid;
+ //ListBase pidlist;
+
+ bSound *sound;
+ Sequence *seq;
+ bActuator *act;
+ int a;
+
+ for (sound = main->sound.first; sound; sound = sound->id.next) {
+ if (sound->newpackedfile) {
+ sound->packedfile = sound->newpackedfile;
+ sound->newpackedfile = NULL;
+ }
+ }
+
+ for (ob = main->object.first; ob; ob= ob->id.next) {
+ for (act= ob->actuators.first; act; act= act->next) {
+ if (act->type == ACT_SOUND) {
+ bSoundActuator *sAct = (bSoundActuator*) act->data;
+ if (sAct->sound) {
+ sound = blo_do_versions_newlibadr(fd, lib, sAct->sound);
+ sAct->flag = sound->flags & SOUND_FLAGS_3D ? ACT_SND_3D_SOUND : 0;
+ sAct->pitch = sound->pitch;
+ sAct->volume = sound->volume;
+ sAct->sound3D.reference_distance = sound->distance;
+ sAct->sound3D.max_gain = sound->max_gain;
+ sAct->sound3D.min_gain = sound->min_gain;
+ sAct->sound3D.rolloff_factor = sound->attenuation;
+ }
+ else {
+ sAct->sound3D.reference_distance = 1.0f;
+ sAct->volume = 1.0f;
+ sAct->sound3D.max_gain = 1.0f;
+ sAct->sound3D.rolloff_factor = 1.0f;
+ }
+ sAct->sound3D.cone_inner_angle = 360.0f;
+ sAct->sound3D.cone_outer_angle = 360.0f;
+ sAct->sound3D.max_distance = FLT_MAX;
+ }
+ }
+ }
+
+ for (scene = main->scene.first; scene; scene = scene->id.next) {
+ if (scene->ed && scene->ed->seqbasep) {
+ SEQ_BEGIN (scene->ed, seq)
+ {
+ if (seq->type == SEQ_HD_SOUND) {
+ char str[FILE_MAX];
+ BLI_join_dirfile(str, sizeof(str), seq->strip->dir, seq->strip->stripdata->name);
+ BLI_path_abs(str, main->name);
+ seq->sound = sound_new_file(main, str);
+ }
+ /* don't know, if anybody used that
+ * this way, but just in case, upgrade
+ * to new way... */
+ if ((seq->flag & SEQ_USE_PROXY_CUSTOM_FILE) &&
+ !(seq->flag & SEQ_USE_PROXY_CUSTOM_DIR))
+ {
+
+ BLI_snprintf(seq->strip->proxy->dir,
+ FILE_MAXDIR, "%s/BL_proxy",
+ seq->strip->dir);
+ }
+ }
+ SEQ_END
+ }
+ }
+
+ for (screen= main->screen.first; screen; screen= screen->id.next) {
+ do_versions_windowmanager_2_50(screen);
+ do_versions_gpencil_2_50(main, screen);
+ }
+
+ /* shader, composite and texture node trees have id.name empty, put something in
+ * to have them show in RNA viewer and accessible otherwise.
+ */
+ for (ma= main->mat.first; ma; ma= ma->id.next) {
+ if (ma->nodetree && ma->nodetree->id.name[0] == '\0')
+ strcpy(ma->nodetree->id.name, "NTShader Nodetree");
+
+ /* which_output 0 is now "not specified" */
+ for (a=0; a<MAX_MTEX; a++) {
+ if (ma->mtex[a]) {
+ tx= blo_do_versions_newlibadr(fd, lib, ma->mtex[a]->tex);
+ if (tx && tx->use_nodes)
+ ma->mtex[a]->which_output++;
+ }
+ }
+ }
+ /* and composite trees */
+ for (sce= main->scene.first; sce; sce= sce->id.next) {
+ if (sce->nodetree && sce->nodetree->id.name[0] == '\0')
+ strcpy(sce->nodetree->id.name, "NTCompositing Nodetree");
+
+ /* move to cameras */
+ if (sce->r.mode & R_PANORAMA) {
+ for (base=sce->base.first; base; base=base->next) {
+ ob= blo_do_versions_newlibadr(fd, lib, base->object);
+
+ if (ob->type == OB_CAMERA && !ob->id.lib) {
+ cam= blo_do_versions_newlibadr(fd, lib, ob->data);
+ cam->flag |= CAM_PANORAMA;
+ }
+ }
+
+ sce->r.mode &= ~R_PANORAMA;
+ }
+ }
+ /* and texture trees */
+ for (tx= main->tex.first; tx; tx= tx->id.next) {
+ bNode *node;
+
+ if (tx->nodetree) {
+ if (tx->nodetree->id.name[0] == '\0')
+ strcpy(tx->nodetree->id.name, "NTTexture Nodetree");
+
+ /* which_output 0 is now "not specified" */
+ for (node=tx->nodetree->nodes.first; node; node=node->next)
+ if (node->type == TEX_NODE_OUTPUT)
+ node->custom1++;
+ }
+ }
+
+ /* copy standard draw flag to meshes(used to be global, is not available here) */
+ for (me= main->mesh.first; me; me= me->id.next) {
+ me->drawflag= ME_DRAWEDGES|ME_DRAWFACES|ME_DRAWCREASES;
+ }
+
+ /* particle draw and render types */
+ for (part= main->particle.first; part; part= part->id.next) {
+ if (part->draw_as) {
+ if (part->draw_as == PART_DRAW_DOT) {
+ part->ren_as = PART_DRAW_HALO;
+ part->draw_as = PART_DRAW_REND;
+ }
+ else if (part->draw_as <= PART_DRAW_AXIS) {
+ part->ren_as = PART_DRAW_HALO;
+ }
+ else {
+ part->ren_as = part->draw_as;
+ part->draw_as = PART_DRAW_REND;
+ }
+ }
+ part->path_end = 1.0f;
+ part->clength = 1.0f;
+ }
+ /* set old pointcaches to have disk cache flag */
+ for (ob = main->object.first; ob; ob= ob->id.next) {
+
+ //BKE_ptcache_ids_from_object(&pidlist, ob);
+
+ //for (pid=pidlist.first; pid; pid=pid->next)
+ // pid->cache->flag |= PTCACHE_DISK_CACHE;
+
+ //BLI_freelistN(&pidlist);
+ }
+
+ /* type was a mixed flag & enum. move the 2d flag elsewhere */
+ for (cu = main->curve.first; cu; cu= cu->id.next) {
+ Nurb *nu;
+
+ for (nu= cu->nurb.first; nu; nu= nu->next) {
+ nu->flag |= (nu->type & CU_2D);
+ nu->type &= CU_TYPE;
+ }
+ }
+ }
+
+ if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 1)) {
+ Object *ob;
+ Material *ma;
+ Tex *tex;
+ Scene *sce;
+ ToolSettings *ts;
+ //PTCacheID *pid;
+ //ListBase pidlist;
+
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ //BKE_ptcache_ids_from_object(&pidlist, ob);
+
+ //for (pid=pidlist.first; pid; pid=pid->next) {
+ // if (pid->ptcaches->first == NULL)
+ // pid->ptcaches->first = pid->ptcaches->last = pid->cache;
+ //}
+
+ //BLI_freelistN(&pidlist);
+
+ if (ob->type == OB_MESH) {
+ Mesh *me = blo_do_versions_newlibadr(fd, lib, ob->data);
+ void *olddata = ob->data;
+ ob->data = me;
+
+ /* XXX - library meshes crash on loading most yoFrankie levels,
+ * the multires pointer gets invalid - Campbell */
+ if (me && me->id.lib==NULL && me->mr && me->mr->level_count > 1) {
+ multires_load_old(ob, me);
+ }
+
+ ob->data = olddata;
+ }
+
+ if (ob->totcol && ob->matbits == NULL) {
+ int a;
+
+ ob->matbits= MEM_callocN(sizeof(char)*ob->totcol, "ob->matbits");
+ for (a=0; a<ob->totcol; a++)
+ ob->matbits[a]= ob->colbits & (1<<a);
+ }
+ }
+
+ /* texture filter */
+ for (tex = main->tex.first; tex; tex = tex->id.next) {
+ if (tex->afmax == 0)
+ tex->afmax= 8;
+ }
+
+ for (ma = main->mat.first; ma; ma = ma->id.next) {
+ int a;
+ if (ma->mode & MA_WIRE) {
+ ma->material_type= MA_TYPE_WIRE;
+ ma->mode &= ~MA_WIRE;
+ }
+ if (ma->mode & MA_HALO) {
+ ma->material_type= MA_TYPE_HALO;
+ ma->mode &= ~MA_HALO;
+ }
+
+ if (ma->mode & (MA_ZTRANSP|MA_RAYTRANSP)) {
+ ma->mode |= MA_TRANSP;
+ }
+ else {
+ /* ma->mode |= MA_ZTRANSP; */ /* leave ztransp as is even if its not used [#28113] */
+ ma->mode &= ~MA_TRANSP;
+ }
+
+ /* set new bump for unused slots */
+ for (a=0; a<MAX_MTEX; a++) {
+ if (ma->mtex[a]) {
+ tex= ma->mtex[a]->tex;
+ if (!tex) {
+ ma->mtex[a]->texflag |= MTEX_3TAP_BUMP;
+ ma->mtex[a]->texflag |= MTEX_BUMP_OBJECTSPACE;
+ }
+ else {
+ tex= (Tex*)blo_do_versions_newlibadr(fd, ma->id.lib, tex);
+ if (tex && tex->type == 0) { /* invalid type */
+ ma->mtex[a]->texflag |= MTEX_3TAP_BUMP;
+ ma->mtex[a]->texflag |= MTEX_BUMP_OBJECTSPACE;
+ }
+ }
+ }
+ }
+
+ /* volume rendering settings */
+ if (ma->vol.stepsize < 0.0001f) {
+ ma->vol.density = 1.0f;
+ ma->vol.emission = 0.0f;
+ ma->vol.scattering = 1.0f;
+ ma->vol.emission_col[0] = ma->vol.emission_col[1] = ma->vol.emission_col[2] = 1.0f;
+ ma->vol.density_scale = 1.0f;
+ ma->vol.depth_cutoff = 0.01f;
+ ma->vol.stepsize_type = MA_VOL_STEP_RANDOMIZED;
+ ma->vol.stepsize = 0.2f;
+ ma->vol.shade_type = MA_VOL_SHADE_SHADED;
+ ma->vol.shadeflag |= MA_VOL_PRECACHESHADING;
+ ma->vol.precache_resolution = 50;
+ }
+ }
+
+ for (sce = main->scene.first; sce; sce = sce->id.next) {
+ ts= sce->toolsettings;
+ if (ts->normalsize == 0.0f || !ts->uv_selectmode || ts->vgroup_weight == 0.0f) {
+ ts->normalsize= 0.1f;
+ ts->selectmode= SCE_SELECT_VERTEX;
+
+ /* autokeying - setting should be taken from the user-prefs
+ * but the userprefs version may not have correct flags set
+ * (i.e. will result in blank box when enabled)
+ */
+ ts->autokey_mode= U.autokey_mode;
+ if (ts->autokey_mode == 0)
+ ts->autokey_mode= 2; /* 'add/replace' but not on */
+ ts->uv_selectmode= UV_SELECT_VERTEX;
+ ts->vgroup_weight= 1.0f;
+ }
+
+ /* Game Settings */
+ //Dome
+ sce->gm.dome.angle = sce->r.domeangle;
+ sce->gm.dome.mode = sce->r.domemode;
+ sce->gm.dome.res = sce->r.domeres;
+ sce->gm.dome.resbuf = sce->r.domeresbuf;
+ sce->gm.dome.tilt = sce->r.dometilt;
+ sce->gm.dome.warptext = sce->r.dometext;
+
+ //Stand Alone
+ sce->gm.playerflag |= (sce->r.fullscreen?GAME_PLAYER_FULLSCREEN:0);
+ sce->gm.xplay = sce->r.xplay;
+ sce->gm.yplay = sce->r.yplay;
+ sce->gm.freqplay = sce->r.freqplay;
+ sce->gm.depth = sce->r.depth;
+ sce->gm.attrib = sce->r.attrib;
+
+ //Stereo
+ sce->gm.stereomode = sce->r.stereomode;
+ /* reassigning stereomode NO_STEREO and DOME to a separeted flag*/
+ if (sce->gm.stereomode == 1) { //1 = STEREO_NOSTEREO
+ sce->gm.stereoflag = STEREO_NOSTEREO;
+ sce->gm.stereomode = STEREO_ANAGLYPH;
+ }
+ else if (sce->gm.stereomode == 8) { //8 = STEREO_DOME
+ sce->gm.stereoflag = STEREO_DOME;
+ sce->gm.stereomode = STEREO_ANAGLYPH;
+ }
+ else
+ sce->gm.stereoflag = STEREO_ENABLED;
+
+ //Framing
+ sce->gm.framing = sce->framing;
+ sce->gm.xplay = sce->r.xplay;
+ sce->gm.yplay = sce->r.yplay;
+ sce->gm.freqplay= sce->r.freqplay;
+ sce->gm.depth= sce->r.depth;
+
+ //Physic (previously stored in world)
+ sce->gm.gravity =9.8f;
+ sce->gm.physicsEngine= WOPHY_BULLET;// Bullet by default
+ sce->gm.mode = WO_DBVT_CULLING; // DBVT culling by default
+ sce->gm.occlusionRes = 128;
+ sce->gm.ticrate = 60;
+ sce->gm.maxlogicstep = 5;
+ sce->gm.physubstep = 1;
+ sce->gm.maxphystep = 5;
+ }
+ }
+
+ if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 2)) {
+ Scene *sce;
+ Object *ob;
+
+ for (sce = main->scene.first; sce; sce = sce->id.next) {
+ if (fd->fileflags & G_FILE_ENABLE_ALL_FRAMES)
+ sce->gm.flag |= GAME_ENABLE_ALL_FRAMES;
+ if (fd->fileflags & G_FILE_SHOW_DEBUG_PROPS)
+ sce->gm.flag |= GAME_SHOW_DEBUG_PROPS;
+ if (fd->fileflags & G_FILE_SHOW_FRAMERATE)
+ sce->gm.flag |= GAME_SHOW_FRAMERATE;
+ if (fd->fileflags & G_FILE_SHOW_PHYSICS)
+ sce->gm.flag |= GAME_SHOW_PHYSICS;
+ if (fd->fileflags & G_FILE_GLSL_NO_SHADOWS)
+ sce->gm.flag |= GAME_GLSL_NO_SHADOWS;
+ if (fd->fileflags & G_FILE_GLSL_NO_SHADERS)
+ sce->gm.flag |= GAME_GLSL_NO_SHADERS;
+ if (fd->fileflags & G_FILE_GLSL_NO_RAMPS)
+ sce->gm.flag |= GAME_GLSL_NO_RAMPS;
+ if (fd->fileflags & G_FILE_GLSL_NO_NODES)
+ sce->gm.flag |= GAME_GLSL_NO_NODES;
+ if (fd->fileflags & G_FILE_GLSL_NO_EXTRA_TEX)
+ sce->gm.flag |= GAME_GLSL_NO_EXTRA_TEX;
+ if (fd->fileflags & G_FILE_IGNORE_DEPRECATION_WARNINGS)
+ sce->gm.flag |= GAME_IGNORE_DEPRECATION_WARNINGS;
+
+ if (fd->fileflags & G_FILE_GAME_MAT_GLSL)
+ sce->gm.matmode= GAME_MAT_GLSL;
+ else if (fd->fileflags & G_FILE_GAME_MAT)
+ sce->gm.matmode= GAME_MAT_MULTITEX;
+ else
+ sce->gm.matmode= GAME_MAT_TEXFACE;
+
+ sce->gm.flag |= GAME_DISPLAY_LISTS;
+ }
+
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ if (ob->flag & 8192) // OB_POSEMODE = 8192
+ ob->mode |= OB_MODE_POSE;
+ }
+ }
+
+ if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 4)) {
+ Scene *sce;
+ Object *ob;
+ Material *ma;
+ Lamp *la;
+ World *wo;
+ Tex *tex;
+ ParticleSettings *part;
+ int do_gravity = 0;
+
+ for (sce = main->scene.first; sce; sce = sce->id.next)
+ if (sce->unit.scale_length == 0.0f)
+ sce->unit.scale_length= 1.0f;
+
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ /* fluid-sim stuff */
+ FluidsimModifierData *fluidmd = (FluidsimModifierData *)modifiers_findByType(ob, eModifierType_Fluidsim);
+ if (fluidmd) fluidmd->fss->fmd = fluidmd;
+
+ /* rotation modes were added, but old objects would now default to being 'quaternion based' */
+ ob->rotmode= ROT_MODE_EUL;
+ }
+
+ for (ma = main->mat.first; ma; ma=ma->id.next) {
+ if (ma->vol.reflection == 0.f) {
+ ma->vol.reflection = 1.f;
+ ma->vol.transmission_col[0] = ma->vol.transmission_col[1] = ma->vol.transmission_col[2] = 1.0f;
+ ma->vol.reflection_col[0] = ma->vol.reflection_col[1] = ma->vol.reflection_col[2] = 1.0f;
+ }
+
+ do_version_mtex_factor_2_50(ma->mtex, ID_MA);
+ }
+
+ for (la = main->lamp.first; la; la=la->id.next)
+ do_version_mtex_factor_2_50(la->mtex, ID_LA);
+
+ for (wo = main->world.first; wo; wo=wo->id.next)
+ do_version_mtex_factor_2_50(wo->mtex, ID_WO);
+
+ for (tex = main->tex.first; tex; tex=tex->id.next)
+ if (tex->vd)
+ if (tex->vd->extend == 0)
+ tex->vd->extend = TEX_CLIP;
+
+ for (sce= main->scene.first; sce; sce= sce->id.next) {
+ if (sce->audio.main == 0.0f)
+ sce->audio.main = 1.0f;
+
+ sce->r.ffcodecdata.audio_mixrate = sce->audio.mixrate;
+ sce->r.ffcodecdata.audio_volume = sce->audio.main;
+ sce->audio.distance_model = 2;
+ sce->audio.doppler_factor = 1.0f;
+ sce->audio.speed_of_sound = 343.3f;
+ }
+
+ /* Add default gravity to scenes */
+ for (sce= main->scene.first; sce; sce= sce->id.next) {
+ if ((sce->physics_settings.flag & PHYS_GLOBAL_GRAVITY) == 0 &&
+ len_v3(sce->physics_settings.gravity) == 0.0f)
+ {
+ sce->physics_settings.gravity[0] = sce->physics_settings.gravity[1] = 0.0f;
+ sce->physics_settings.gravity[2] = -9.81f;
+ sce->physics_settings.flag = PHYS_GLOBAL_GRAVITY;
+ do_gravity = 1;
+ }
+ }
+
+ /* Assign proper global gravity weights for dynamics (only z-coordinate is taken into account) */
+ if (do_gravity) for (part= main->particle.first; part; part= part->id.next)
+ part->effector_weights->global_gravity = part->acc[2]/-9.81f;
+
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ ModifierData *md;
+
+ if (do_gravity) {
+ for (md= ob->modifiers.first; md; md= md->next) {
+ ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
+ if (clmd)
+ clmd->sim_parms->effector_weights->global_gravity = clmd->sim_parms->gravity[2]/-9.81f;
+ }
+
+ if (ob->soft)
+ ob->soft->effector_weights->global_gravity = ob->soft->grav/9.81f;
+ }
+
+ /* Normal wind shape is plane */
+ if (ob->pd) {
+ if (ob->pd->forcefield == PFIELD_WIND)
+ ob->pd->shape = PFIELD_SHAPE_PLANE;
+
+ if (ob->pd->flag & PFIELD_PLANAR)
+ ob->pd->shape = PFIELD_SHAPE_PLANE;
+ else if (ob->pd->flag & PFIELD_SURFACE)
+ ob->pd->shape = PFIELD_SHAPE_SURFACE;
+
+ ob->pd->flag |= PFIELD_DO_LOCATION;
+ }
+ }
+ }
+
+ if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 6)) {
+ Object *ob;
+ Lamp *la;
+
+ /* New variables for axis-angle rotations and/or quaternion rotations were added, and need proper initialization */
+ for (ob= main->object.first; ob; ob= ob->id.next) {
+ /* new variables for all objects */
+ ob->quat[0]= 1.0f;
+ ob->rotAxis[1]= 1.0f;
+
+ /* bones */
+ if (ob->pose) {
+ bPoseChannel *pchan;
+
+ for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
+ /* just need to initalise rotation axis properly... */
+ pchan->rotAxis[1]= 1.0f;
+ }
+ }
+ }
+
+ for (la = main->lamp.first; la; la=la->id.next)
+ la->compressthresh= 0.05f;
+ }
+
+ if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 7)) {
+ Mesh *me;
+ Nurb *nu;
+ Lattice *lt;
+ Curve *cu;
+ Key *key;
+ float *data;
+ int a, tot;
+
+ /* shape keys are no longer applied to the mesh itself, but rather
+ * to the derivedmesh/displist, so here we ensure that the basis
+ * shape key is always set in the mesh coordinates. */
+
+ for (me= main->mesh.first; me; me= me->id.next) {
+ if ((key = blo_do_versions_newlibadr(fd, lib, me->key)) && key->refkey) {
+ data= key->refkey->data;
+ tot= MIN2(me->totvert, key->refkey->totelem);
+
+ for (a=0; a<tot; a++, data+=3)
+ copy_v3_v3(me->mvert[a].co, data);
+ }
+ }
+
+ for (lt= main->latt.first; lt; lt= lt->id.next) {
+ if ((key = blo_do_versions_newlibadr(fd, lib, lt->key)) && key->refkey) {
+ data= key->refkey->data;
+ tot= MIN2(lt->pntsu*lt->pntsv*lt->pntsw, key->refkey->totelem);
+
+ for (a=0; a<tot; a++, data+=3)
+ copy_v3_v3(lt->def[a].vec, data);
+ }
+ }
+
+ for (cu= main->curve.first; cu; cu= cu->id.next) {
+ if ((key = blo_do_versions_newlibadr(fd, lib, cu->key)) && key->refkey) {
+ data= key->refkey->data;
+
+ for (nu=cu->nurb.first; nu; nu=nu->next) {
+ if (nu->bezt) {
+ BezTriple *bezt = nu->bezt;
+
+ for (a=0; a<nu->pntsu; a++, bezt++) {
+ copy_v3_v3(bezt->vec[0], data); data+=3;
+ copy_v3_v3(bezt->vec[1], data); data+=3;
+ copy_v3_v3(bezt->vec[2], data); data+=3;
+ bezt->alfa= *data; data++;
+ }
+ }
+ else if (nu->bp) {
+ BPoint *bp = nu->bp;
+
+ for (a=0; a<nu->pntsu*nu->pntsv; a++, bp++) {
+ copy_v3_v3(bp->vec, data); data+=3;
+ bp->alfa= *data; data++;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 8)) {
+ {
+ Scene *sce= main->scene.first;
+ while (sce) {
+ if (sce->r.frame_step==0)
+ sce->r.frame_step= 1;
+ if (sce->r.mblur_samples==0)
+ sce->r.mblur_samples = sce->r.osa;
+
+ if (sce->ed && sce->ed->seqbase.first) {
+ do_versions_seq_unique_name_all_strips(
+ sce, &sce->ed->seqbase);
+ }
+
+ sce= sce->id.next;
+ }
+ }
+ {
+ /* ensure all nodes have unique names */
+ bNodeTree *ntree= main->nodetree.first;
+ while (ntree) {
+ bNode *node=ntree->nodes.first;
+
+ while (node) {
+ nodeUniqueName(ntree, node);
+ node= node->next;
+ }
+
+ ntree= ntree->id.next;
+ }
+ }
+ {
+ Object *ob=main->object.first;
+ while (ob) {
+ /* shaded mode disabled for now */
+ if (ob->dt == OB_MATERIAL) ob->dt = OB_TEXTURE;
+ ob=ob->id.next;
+ }
+ }
+
+ {
+ bScreen *screen;
+ ScrArea *sa;
+ SpaceLink *sl;
+
+ for (screen= main->screen.first; screen; screen= screen->id.next) {
+ for (sa= screen->areabase.first; sa; sa= sa->next) {
+ for (sl= sa->spacedata.first; sl; sl= sl->next) {
+ if (sl->spacetype==SPACE_VIEW3D) {
+ View3D *v3d = (View3D *)sl;
+ if (v3d->drawtype == OB_MATERIAL) v3d->drawtype = OB_SOLID;
+ }
+ }
+ }
+ }
+ }
+
+ /* only convert old 2.50 files with color management */
+ if (main->versionfile == 250) {
+ Scene *sce=main->scene.first;
+ Material *ma=main->mat.first;
+ World *wo=main->world.first;
+ Tex *tex=main->tex.first;
+ int i, convert=0;
+
+ /* convert to new color management system:
+ * while previously colors were stored as srgb,
+ * now they are stored as linear internally,
+ * with screen gamma correction in certain places in the UI. */
+
+ /* don't know what scene is active, so we'll convert if any scene has it enabled... */
+ while (sce) {
+ if (sce->r.color_mgt_flag & R_COLOR_MANAGEMENT)
+ convert=1;
+ sce=sce->id.next;
+ }
+
+ if (convert) {
+ while (ma) {
+ if (ma->ramp_col) {
+ ColorBand *band = (ColorBand *)ma->ramp_col;
+ for (i=0; i<band->tot; i++) {
+ CBData *data = band->data + i;
+ srgb_to_linearrgb_v3_v3(&data->r, &data->r);
+ }
+ }
+ if (ma->ramp_spec) {
+ ColorBand *band = (ColorBand *)ma->ramp_spec;
+ for (i=0; i<band->tot; i++) {
+ CBData *data = band->data + i;
+ srgb_to_linearrgb_v3_v3(&data->r, &data->r);
+ }
+ }
+
+ srgb_to_linearrgb_v3_v3(&ma->r, &ma->r);
+ srgb_to_linearrgb_v3_v3(&ma->specr, &ma->specr);
+ srgb_to_linearrgb_v3_v3(&ma->mirr, &ma->mirr);
+ srgb_to_linearrgb_v3_v3(ma->sss_col, ma->sss_col);
+ ma=ma->id.next;
+ }
+
+ while (tex) {
+ if (tex->coba) {
+ ColorBand *band = (ColorBand *)tex->coba;
+ for (i=0; i<band->tot; i++) {
+ CBData *data = band->data + i;
+ srgb_to_linearrgb_v3_v3(&data->r, &data->r);
+ }
+ }
+ tex=tex->id.next;
+ }
+
+ while (wo) {
+ srgb_to_linearrgb_v3_v3(&wo->ambr, &wo->ambr);
+ srgb_to_linearrgb_v3_v3(&wo->horr, &wo->horr);
+ srgb_to_linearrgb_v3_v3(&wo->zenr, &wo->zenr);
+ wo=wo->id.next;
+ }
+ }
+ }
+ }
+
+ if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 9)) {
+ Scene *sce;
+ Mesh *me;
+ Object *ob;
+
+ for (sce=main->scene.first; sce; sce=sce->id.next)
+ if (!sce->toolsettings->particle.selectmode)
+ sce->toolsettings->particle.selectmode= SCE_SELECT_PATH;
+
+ if (main->versionfile == 250 && main->subversionfile > 1) {
+ for (me=main->mesh.first; me; me=me->id.next)
+ multires_load_old_250(me);
+
+ for (ob=main->object.first; ob; ob=ob->id.next) {
+ MultiresModifierData *mmd = (MultiresModifierData *)modifiers_findByType(ob, eModifierType_Multires);
+
+ if (mmd) {
+ mmd->totlvl--;
+ mmd->lvl--;
+ mmd->sculptlvl= mmd->lvl;
+ mmd->renderlvl= mmd->lvl;
+ }
+ }
+ }
+ }
+
+ if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 10)) {
+ Object *ob;
+
+ /* properly initialize hair clothsim data on old files */
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ ModifierData *md;
+ for (md= ob->modifiers.first; md; md= md->next) {
+ if (md->type == eModifierType_Cloth) {
+ ClothModifierData *clmd = (ClothModifierData *)md;
+ if (clmd->sim_parms->velocity_smooth < 0.01f)
+ clmd->sim_parms->velocity_smooth = 0.f;
+ }
+ }
+ }
+ }
+
+ /* fix bad area setup in subversion 10 */
+ if (main->versionfile == 250 && main->subversionfile == 10) {
+ /* fix for new view type in sequencer */
+ bScreen *screen;
+ ScrArea *sa;
+ SpaceLink *sl;
+
+
+ /* remove all preview window in wrong spaces */
+ for (screen= main->screen.first; screen; screen= screen->id.next) {
+ for (sa= screen->areabase.first; sa; sa= sa->next) {
+ for (sl= sa->spacedata.first; sl; sl= sl->next) {
+ if (sl->spacetype!=SPACE_SEQ) {
+ ARegion *ar;
+ ListBase *regionbase;
+
+ if (sl == sa->spacedata.first) {
+ regionbase = &sa->regionbase;
+ }
+ else {
+ regionbase = &sl->regionbase;
+ }
+
+
+ for ( ar = regionbase->first; ar; ar = ar->next) {
+ if (ar->regiontype == RGN_TYPE_PREVIEW)
+ break;
+ }
+
+ if (ar && (ar->regiontype == RGN_TYPE_PREVIEW)) {
+ SpaceType *st= BKE_spacetype_from_id(SPACE_SEQ);
+ BKE_area_region_free(st, ar);
+ BLI_freelinkN(regionbase, ar);
+ }
+ }
+ }
+ }
+ }
+ }
+
+ if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 11)) {
+ {
+ /* fix for new view type in sequencer */
+ bScreen *screen;
+ ScrArea *sa;
+ SpaceLink *sl;
+
+
+ for (screen= main->screen.first; screen; screen= screen->id.next) {
+ for (sa= screen->areabase.first; sa; sa= sa->next) {
+ for (sl= sa->spacedata.first; sl; sl= sl->next) {
+ if (sl->spacetype==SPACE_SEQ) {
+ ARegion *ar;
+ ARegion *ar_main;
+ ListBase *regionbase;
+ SpaceSeq *sseq = (SpaceSeq *)sl;
+
+ if (sl == sa->spacedata.first) {
+ regionbase = &sa->regionbase;
+ }
+ else {
+ regionbase = &sl->regionbase;
+ }
+
+ if (sseq->view == 0) sseq->view = SEQ_VIEW_SEQUENCE;
+ if (sseq->mainb == 0) sseq->mainb = SEQ_DRAW_IMG_IMBUF;
+
+ ar_main = (ARegion*)regionbase->first;
+ for (; ar_main; ar_main = ar_main->next) {
+ if (ar_main->regiontype == RGN_TYPE_WINDOW)
+ break;
+ }
+ ar= MEM_callocN(sizeof(ARegion), "preview area for sequencer");
+ BLI_insertlinkbefore(regionbase, ar_main, ar);
+ sequencer_init_preview_region(ar);
+ }
+ }
+ }
+ }
+ }
+ }
+
+ if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 12)) {
+ Scene *sce;
+ Object *ob;
+ Brush *brush;
+ Material *ma;
+
+ /* game engine changes */
+ for (sce = main->scene.first; sce; sce = sce->id.next) {
+ sce->gm.eyeseparation = 0.10f;
+ }
+
+ /* anim viz changes */
+ for (ob= main->object.first; ob; ob= ob->id.next) {
+ /* initialize object defaults */
+ animviz_settings_init(&ob->avs);
+
+ /* if armature, copy settings for pose from armature data
+ * performing initialization where appropriate
+ */
+ if (ob->pose && ob->data) {
+ bArmature *arm= blo_do_versions_newlibadr(fd, lib, ob->data);
+ if (arm) { /* XXX - why does this fail in some cases? */
+ bAnimVizSettings *avs= &ob->pose->avs;
+
+ /* ghosting settings ---------------- */
+ /* ranges */
+ avs->ghost_bc= avs->ghost_ac= arm->ghostep;
+
+ avs->ghost_sf= arm->ghostsf;
+ avs->ghost_ef= arm->ghostef;
+ if ((avs->ghost_sf == avs->ghost_ef) && (avs->ghost_sf == 0)) {
+ avs->ghost_sf= 1;
+ avs->ghost_ef= 100;
+ }
+
+ /* type */
+ if (arm->ghostep == 0)
+ avs->ghost_type= GHOST_TYPE_NONE;
+ else
+ avs->ghost_type= arm->ghosttype + 1;
+
+ /* stepsize */
+ avs->ghost_step= arm->ghostsize;
+ if (avs->ghost_step == 0)
+ avs->ghost_step= 1;
+
+ /* path settings --------------------- */
+ /* ranges */
+ avs->path_bc= arm->pathbc;
+ avs->path_ac= arm->pathac;
+ if ((avs->path_bc == avs->path_ac) && (avs->path_bc == 0))
+ avs->path_bc= avs->path_ac= 10;
+
+ avs->path_sf= arm->pathsf;
+ avs->path_ef= arm->pathef;
+ if ((avs->path_sf == avs->path_ef) && (avs->path_sf == 0)) {
+ avs->path_sf= 1;
+ avs->path_ef= 250;
+ }
+
+ /* flags */
+ if (arm->pathflag & ARM_PATH_FNUMS)
+ avs->path_viewflag |= MOTIONPATH_VIEW_FNUMS;
+ if (arm->pathflag & ARM_PATH_KFRAS)
+ avs->path_viewflag |= MOTIONPATH_VIEW_KFRAS;
+ if (arm->pathflag & ARM_PATH_KFNOS)
+ avs->path_viewflag |= MOTIONPATH_VIEW_KFNOS;
+
+ /* bake flags */
+ if (arm->pathflag & ARM_PATH_HEADS)
+ avs->path_bakeflag |= MOTIONPATH_BAKE_HEADS;
+
+ /* type */
+ if (arm->pathflag & ARM_PATH_ACFRA)
+ avs->path_type = MOTIONPATH_TYPE_ACFRA;
+
+ /* stepsize */
+ avs->path_step= arm->pathsize;
+ if (avs->path_step == 0)
+ avs->path_step= 1;
+ }
+ else
+ animviz_settings_init(&ob->pose->avs);
+ }
+ }
+
+ /* brush texture changes */
+ for (brush= main->brush.first; brush; brush= brush->id.next) {
+ default_mtex(&brush->mtex);
+ }
+
+ for (ma= main->mat.first; ma; ma= ma->id.next) {
+ if (ma->vol.ms_spread < 0.0001f) {
+ ma->vol.ms_spread = 0.2f;
+ ma->vol.ms_diff = 1.f;
+ ma->vol.ms_intensity = 1.f;
+ }
+ }
+ }
+
+ if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 13)) {
+ /* NOTE: if you do more conversion, be sure to do it outside of this and
+ * increase subversion again, otherwise it will not be correct */
+ Object *ob;
+
+ /* convert degrees to radians for internal use */
+ for (ob=main->object.first; ob; ob=ob->id.next) {
+ bPoseChannel *pchan;
+
+ do_version_constraints_radians_degrees_250(&ob->constraints);
+
+ if (ob->pose) {
+ for (pchan=ob->pose->chanbase.first; pchan; pchan=pchan->next) {
+ pchan->limitmin[0] *= (float)(M_PI/180.0);
+ pchan->limitmin[1] *= (float)(M_PI/180.0);
+ pchan->limitmin[2] *= (float)(M_PI/180.0);
+ pchan->limitmax[0] *= (float)(M_PI/180.0);
+ pchan->limitmax[1] *= (float)(M_PI/180.0);
+ pchan->limitmax[2] *= (float)(M_PI/180.0);
+
+ do_version_constraints_radians_degrees_250(&pchan->constraints);
+ }
+ }
+ }
+ }
+
+ if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 14)) {
+ /* fix for bad View2D extents for Animation Editors */
+ bScreen *screen;
+ ScrArea *sa;
+ SpaceLink *sl;
+
+ for (screen= main->screen.first; screen; screen= screen->id.next) {
+ for (sa= screen->areabase.first; sa; sa= sa->next) {
+ for (sl= sa->spacedata.first; sl; sl= sl->next) {
+ ListBase *regionbase;
+ ARegion *ar;
+
+ if (sl == sa->spacedata.first)
+ regionbase = &sa->regionbase;
+ else
+ regionbase = &sl->regionbase;
+
+ if (ELEM(sl->spacetype, SPACE_ACTION, SPACE_NLA)) {
+ for (ar = (ARegion*)regionbase->first; ar; ar = ar->next) {
+ if (ar->regiontype == RGN_TYPE_WINDOW) {
+ ar->v2d.cur.ymax = ar->v2d.tot.ymax = 0.0f;
+ ar->v2d.cur.ymin = ar->v2d.tot.ymin = (float)(-sa->winy) / 3.0f;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+
+ if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 15)) {
+ World *wo;
+ Material *ma;
+
+ /* ambient default from 0.5f to 1.0f */
+ for (ma= main->mat.first; ma; ma=ma->id.next)
+ ma->amb *= 2.0f;
+
+ for (wo= main->world.first; wo; wo=wo->id.next) {
+ /* ao splitting into ao/env/indirect */
+ wo->ao_env_energy= wo->aoenergy;
+ wo->aoenergy= 1.0f;
+
+ if (wo->ao_indirect_bounces == 0)
+ wo->ao_indirect_bounces= 1;
+ else
+ wo->mode |= WO_INDIRECT_LIGHT;
+
+ if (wo->aomix == WO_AOSUB)
+ wo->ao_env_energy= -wo->ao_env_energy;
+ else if (wo->aomix == WO_AOADDSUB)
+ wo->mode |= WO_AMB_OCC;
+
+ wo->aomix= WO_AOMUL;
+
+ /* ambient default from 0.5f to 1.0f */
+ mul_v3_fl(&wo->ambr, 0.5f);
+ wo->ao_env_energy *= 0.5f;
+ }
+ }
+
+ if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 17)) {
+ Scene *sce;
+ Sequence *seq;
+ Material *ma;
+
+ /* initialize to sane default so toggling on border shows something */
+ for (sce = main->scene.first; sce; sce = sce->id.next) {
+ if (sce->r.border.xmin == 0.0f && sce->r.border.ymin == 0.0f &&
+ sce->r.border.xmax == 0.0f && sce->r.border.ymax == 0.0f) {
+ sce->r.border.xmin = 0.0f;
+ sce->r.border.ymin = 0.0f;
+ sce->r.border.xmax = 1.0f;
+ sce->r.border.ymax = 1.0f;
+ }
+
+ if ((sce->r.ffcodecdata.flags & FFMPEG_MULTIPLEX_AUDIO) == 0)
+ sce->r.ffcodecdata.audio_codec = 0x0; // CODEC_ID_NONE
+
+ SEQ_BEGIN (sce->ed, seq)
+ {
+ seq->volume = 1.0f;
+ }
+ SEQ_END
+ }
+
+ /* particle brush strength factor was changed from int to float */
+ for (sce= main->scene.first; sce; sce=sce->id.next) {
+ ParticleEditSettings *pset= &sce->toolsettings->particle;
+ int a;
+
+ for (a=0; a<PE_TOT_BRUSH; a++)
+ pset->brush[a].strength /= 100.0f;
+ }
+
+ for (ma = main->mat.first; ma; ma=ma->id.next)
+ if (ma->mode & MA_TRACEBLE)
+ ma->shade_flag |= MA_APPROX_OCCLUSION;
+
+ /* sequencer changes */
+ {
+ bScreen *screen;
+ ScrArea *sa;
+ SpaceLink *sl;
+
+ for (screen= main->screen.first; screen; screen= screen->id.next) {
+ for (sa= screen->areabase.first; sa; sa= sa->next) {
+ for (sl= sa->spacedata.first; sl; sl= sl->next) {
+ if (sl->spacetype==SPACE_SEQ) {
+ ARegion *ar_preview;
+ ListBase *regionbase;
+
+ if (sl == sa->spacedata.first) {
+ regionbase = &sa->regionbase;
+ }
+ else {
+ regionbase = &sl->regionbase;
+ }
+
+ ar_preview = (ARegion*)regionbase->first;
+ for (; ar_preview; ar_preview = ar_preview->next) {
+ if (ar_preview->regiontype == RGN_TYPE_PREVIEW)
+ break;
+ }
+ if (ar_preview && (ar_preview->regiontype == RGN_TYPE_PREVIEW)) {
+ sequencer_init_preview_region(ar_preview);
+ }
+ }
+ }
+ }
+ }
+ } /* sequencer changes */
+ }
+
+ if (main->versionfile <= 251) { /* 2.5.1 had no subversions */
+ bScreen *sc;
+
+ /* Blender 2.5.2 - subversion 0 introduced a new setting: V3D_RENDER_OVERRIDE.
+ * This bit was used in the past for V3D_TRANSFORM_SNAP, which is now deprecated.
+ * Here we clear it for old files so they don't come in with V3D_RENDER_OVERRIDE set,
+ * which would cause cameras, lamps, etc to become invisible */
+ for (sc= main->screen.first; sc; sc= sc->id.next) {
+ ScrArea *sa;
+ for (sa= sc->areabase.first; sa; sa= sa->next) {
+ SpaceLink *sl;
+ for (sl= sa->spacedata.first; sl; sl= sl->next) {
+ if (sl->spacetype==SPACE_VIEW3D) {
+ View3D* v3d = (View3D *)sl;
+ v3d->flag2 &= ~V3D_RENDER_OVERRIDE;
+ }
+ }
+ }
+ }
+ }
+
+ if (main->versionfile < 252 || (main->versionfile == 252 && main->subversionfile < 1)) {
+ Brush *brush;
+ Object *ob;
+ Scene *scene;
+ bNodeTree *ntree;
+
+ for (brush= main->brush.first; brush; brush= brush->id.next) {
+ if (brush->curve) brush->curve->preset = CURVE_PRESET_SMOOTH;
+ }
+
+ /* properly initialize active flag for fluidsim modifiers */
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ ModifierData *md;
+ for (md= ob->modifiers.first; md; md= md->next) {
+ if (md->type == eModifierType_Fluidsim) {
+ FluidsimModifierData *fmd = (FluidsimModifierData *)md;
+ fmd->fss->flag |= OB_FLUIDSIM_ACTIVE;
+ fmd->fss->flag |= OB_FLUIDSIM_OVERRIDE_TIME;
+ }
+ }
+ }
+
+ /* adjustment to color balance node values */
+ for (scene= main->scene.first; scene; scene= scene->id.next) {
+ if (scene->nodetree) {
+ bNode *node=scene->nodetree->nodes.first;
+
+ while (node) {
+ if (node->type == CMP_NODE_COLORBALANCE) {
+ NodeColorBalance *n= (NodeColorBalance *)node->storage;
+ n->lift[0] += 1.f;
+ n->lift[1] += 1.f;
+ n->lift[2] += 1.f;
+ }
+ node= node->next;
+ }
+ }
+ }
+ /* check inside node groups too */
+ for (ntree= main->nodetree.first; ntree; ntree=ntree->id.next) {
+ bNode *node=ntree->nodes.first;
+
+ while (node) {
+ if (node->type == CMP_NODE_COLORBALANCE) {
+ NodeColorBalance *n= (NodeColorBalance *)node->storage;
+ n->lift[0] += 1.f;
+ n->lift[1] += 1.f;
+ n->lift[2] += 1.f;
+ }
+ node= node->next;
+ }
+ }
+ }
+
+ /* old-track -> constraints (this time we're really doing it!) */
+ if (main->versionfile < 252 || (main->versionfile == 252 && main->subversionfile < 2)) {
+ Object *ob;
+
+ for (ob = main->object.first; ob; ob = ob->id.next)
+ blo_do_version_old_trackto_to_constraints(ob);
+ }
+
+ if (main->versionfile < 252 || (main->versionfile == 252 && main->subversionfile < 5)) {
+ bScreen *sc;
+
+ /* Image editor scopes */
+ for (sc= main->screen.first; sc; sc= sc->id.next) {
+ ScrArea *sa;
+ for (sa= sc->areabase.first; sa; sa= sa->next) {
+ SpaceLink *sl;
+ for (sl= sa->spacedata.first; sl; sl= sl->next) {
+ if (sl->spacetype==SPACE_IMAGE) {
+ SpaceImage *sima = (SpaceImage *)sl;
+ scopes_new(&sima->scopes);
+ }
+ }
+ }
+ }
+ }
+
+
+ if (main->versionfile < 253) {
+ Object *ob;
+ Scene *scene;
+ bScreen *sc;
+ Tex *tex;
+ Brush *brush;
+
+ for (sc= main->screen.first; sc; sc= sc->id.next) {
+ ScrArea *sa;
+ for (sa= sc->areabase.first; sa; sa= sa->next) {
+ SpaceLink *sl;
+ for (sl= sa->spacedata.first; sl; sl= sl->next) {
+ if (sl->spacetype == SPACE_NODE) {
+ SpaceNode *snode= (SpaceNode *)sl;
+ ListBase *regionbase;
+ ARegion *ar;
+
+ if (sl == sa->spacedata.first)
+ regionbase = &sa->regionbase;
+ else
+ regionbase = &sl->regionbase;
+
+ if (snode->v2d.minzoom > 0.09f)
+ snode->v2d.minzoom= 0.09f;
+ if (snode->v2d.maxzoom < 2.31f)
+ snode->v2d.maxzoom= 2.31f;
+
+ for (ar= regionbase->first; ar; ar= ar->next) {
+ if (ar->regiontype == RGN_TYPE_WINDOW) {
+ if (ar->v2d.minzoom > 0.09f)
+ ar->v2d.minzoom= 0.09f;
+ if (ar->v2d.maxzoom < 2.31f)
+ ar->v2d.maxzoom= 2.31f;
+ }
+ }
+ }
+ else if (sl->spacetype == SPACE_TIME) {
+ SpaceTime *stime= (SpaceTime *)sl;
+
+ /* enable all cache display */
+ stime->cache_display |= TIME_CACHE_DISPLAY;
+ stime->cache_display |= (TIME_CACHE_SOFTBODY|TIME_CACHE_PARTICLES);
+ stime->cache_display |= (TIME_CACHE_CLOTH|TIME_CACHE_SMOKE|TIME_CACHE_DYNAMICPAINT);
+ }
+ }
+ }
+ }
+
+ do_version_mdef_250(main);
+
+ /* parent type to modifier */
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ if (ob->parent) {
+ Object *parent= (Object *)blo_do_versions_newlibadr(fd, lib, ob->parent);
+ if (parent) { /* parent may not be in group */
+ if (parent->type==OB_ARMATURE && ob->partype==PARSKEL) {
+ ArmatureModifierData *amd;
+ bArmature *arm= (bArmature *)blo_do_versions_newlibadr(fd, lib, parent->data);
+
+ amd = (ArmatureModifierData*) modifier_new(eModifierType_Armature);
+ amd->object = ob->parent;
+ BLI_addtail((ListBase*)&ob->modifiers, amd);
+ amd->deformflag= arm->deformflag;
+ ob->partype = PAROBJECT;
+ }
+ else if (parent->type==OB_LATTICE && ob->partype==PARSKEL) {
+ LatticeModifierData *lmd;
+
+ lmd = (LatticeModifierData*) modifier_new(eModifierType_Lattice);
+ lmd->object = ob->parent;
+ BLI_addtail((ListBase*)&ob->modifiers, lmd);
+ ob->partype = PAROBJECT;
+ }
+ else if (parent->type==OB_CURVE && ob->partype==PARCURVE) {
+ CurveModifierData *cmd;
+
+ cmd = (CurveModifierData*) modifier_new(eModifierType_Curve);
+ cmd->object = ob->parent;
+ BLI_addtail((ListBase*)&ob->modifiers, cmd);
+ ob->partype = PAROBJECT;
+ }
+ }
+ }
+ }
+
+ /* initialize scene active layer */
+ for (scene= main->scene.first; scene; scene=scene->id.next) {
+ int i;
+ for (i=0; i<20; i++) {
+ if (scene->lay & (1<<i)) {
+ scene->layact= 1<<i;
+ break;
+ }
+ }
+ }
+
+ for (tex= main->tex.first; tex; tex= tex->id.next) {
+ /* if youre picky, this isn't correct until we do a version bump
+ * since you could set saturation to be 0.0*/
+ if (tex->saturation==0.0f)
+ tex->saturation= 1.0f;
+ }
+
+ {
+ Curve *cu;
+ for (cu= main->curve.first; cu; cu= cu->id.next) {
+ cu->smallcaps_scale= 0.75f;
+ }
+ }
+
+ for (scene= main->scene.first; scene; scene=scene->id.next) {
+ if (scene) {
+ Sequence *seq;
+ SEQ_BEGIN (scene->ed, seq)
+ {
+ if (seq->sat==0.0f) {
+ seq->sat= 1.0f;
+ }
+ }
+ SEQ_END
+ }
+ }
+
+ /* GSOC 2010 Sculpt - New settings for Brush */
+
+ for (brush= main->brush.first; brush; brush= brush->id.next) {
+ /* Sanity Check */
+
+ // infinite number of dabs
+ if (brush->spacing == 0)
+ brush->spacing = 10;
+
+ // will have no effect
+ if (brush->alpha == 0)
+ brush->alpha = 0.5f;
+
+ // bad radius
+ if (brush->unprojected_radius == 0)
+ brush->unprojected_radius = 0.125f;
+
+ // unusable size
+ if (brush->size == 0)
+ brush->size = 35;
+
+ // can't see overlay
+ if (brush->texture_overlay_alpha == 0)
+ brush->texture_overlay_alpha = 33;
+
+ // same as draw brush
+ if (brush->crease_pinch_factor == 0)
+ brush->crease_pinch_factor = 0.5f;
+
+ // will sculpt no vertexes
+ if (brush->plane_trim == 0)
+ brush->plane_trim = 0.5f;
+
+ // same as smooth stroke off
+ if (brush->smooth_stroke_radius == 0)
+ brush->smooth_stroke_radius= 75;
+
+ // will keep cursor in one spot
+ if (brush->smooth_stroke_radius == 1)
+ brush->smooth_stroke_factor= 0.9f;
+
+ // same as dots
+ if (brush->rate == 0)
+ brush->rate = 0.1f;
+
+ /* New Settings */
+ if (main->versionfile < 252 || (main->versionfile == 252 && main->subversionfile < 5)) {
+ brush->flag |= BRUSH_SPACE_ATTEN; // explicitly enable adaptive space
+
+ // spacing was originally in pixels, convert it to percentage for new version
+ // size should not be zero due to sanity check above
+ brush->spacing = (int)(100*((float)brush->spacing) / ((float)brush->size));
+
+ if (brush->add_col[0] == 0 &&
+ brush->add_col[1] == 0 &&
+ brush->add_col[2] == 0)
+ {
+ brush->add_col[0] = 1.00f;
+ brush->add_col[1] = 0.39f;
+ brush->add_col[2] = 0.39f;
+ }
+
+ if (brush->sub_col[0] == 0 &&
+ brush->sub_col[1] == 0 &&
+ brush->sub_col[2] == 0)
+ {
+ brush->sub_col[0] = 0.39f;
+ brush->sub_col[1] = 0.39f;
+ brush->sub_col[2] = 1.00f;
+ }
+ }
+ }
+ }
+
+ /* GSOC Sculpt 2010 - Sanity check on Sculpt/Paint settings */
+ if (main->versionfile < 253) {
+ Scene *sce;
+ for (sce= main->scene.first; sce; sce= sce->id.next) {
+ if (sce->toolsettings->sculpt_paint_unified_alpha == 0)
+ sce->toolsettings->sculpt_paint_unified_alpha = 0.5f;
+
+ if (sce->toolsettings->sculpt_paint_unified_unprojected_radius == 0)
+ sce->toolsettings->sculpt_paint_unified_unprojected_radius = 0.125f;
+
+ if (sce->toolsettings->sculpt_paint_unified_size == 0)
+ sce->toolsettings->sculpt_paint_unified_size = 35;
+ }
+ }
+
+ if (main->versionfile < 253 || (main->versionfile == 253 && main->subversionfile < 1)) {
+ Object *ob;
+
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ ModifierData *md;
+ for (md= ob->modifiers.first; md; md= md->next) {
+ if (md->type == eModifierType_Smoke) {
+ SmokeModifierData *smd = (SmokeModifierData *)md;
+
+ if ((smd->type & MOD_SMOKE_TYPE_DOMAIN) && smd->domain) {
+ smd->domain->vorticity = 2.0f;
+ smd->domain->time_scale = 1.0f;
+
+ if (!(smd->domain->flags & (1<<4)))
+ continue;
+
+ /* delete old MOD_SMOKE_INITVELOCITY flag */
+ smd->domain->flags &= ~(1<<4);
+
+ /* for now just add it to all flow objects in the scene */
+ {
+ Object *ob2;
+ for (ob2 = main->object.first; ob2; ob2 = ob2->id.next) {
+ ModifierData *md2;
+ for (md2= ob2->modifiers.first; md2; md2= md2->next) {
+ if (md2->type == eModifierType_Smoke) {
+ SmokeModifierData *smd2 = (SmokeModifierData *)md2;
+
+ if ((smd2->type & MOD_SMOKE_TYPE_FLOW) && smd2->flow) {
+ smd2->flow->flags |= MOD_SMOKE_FLOW_INITVELOCITY;
+ }
+ }
+ }
+ }
+ }
+
+ }
+ else if ((smd->type & MOD_SMOKE_TYPE_FLOW) && smd->flow) {
+ smd->flow->vel_multi = 1.0f;
+ }
+
+ }
+ }
+ }
+ }
+
+ if (main->versionfile < 255 || (main->versionfile == 255 && main->subversionfile < 1)) {
+ Brush *br;
+ ParticleSettings *part;
+ bScreen *sc;
+ Object *ob;
+
+ for (br= main->brush.first; br; br= br->id.next) {
+ if (br->ob_mode==0)
+ br->ob_mode= OB_MODE_ALL_PAINT;
+ }
+
+ for (part = main->particle.first; part; part = part->id.next) {
+ if (part->boids)
+ part->boids->pitch = 1.0f;
+
+ part->flag &= ~PART_HAIR_REGROW; /* this was a deprecated flag before */
+ part->kink_amp_clump = 1.f; /* keep old files looking similar */
+ }
+
+ for (sc= main->screen.first; sc; sc= sc->id.next) {
+ ScrArea *sa;
+ for (sa= sc->areabase.first; sa; sa= sa->next) {
+ SpaceLink *sl;
+ for (sl= sa->spacedata.first; sl; sl= sl->next) {
+ if (sl->spacetype == SPACE_INFO) {
+ SpaceInfo *sinfo= (SpaceInfo *)sl;
+ ARegion *ar;
+
+ sinfo->rpt_mask= INFO_RPT_OP;
+
+ for (ar= sa->regionbase.first; ar; ar= ar->next) {
+ if (ar->regiontype == RGN_TYPE_WINDOW) {
+ ar->v2d.scroll = (V2D_SCROLL_RIGHT);
+ ar->v2d.align = V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_NEG_Y; /* align bottom left */
+ ar->v2d.keepofs = V2D_LOCKOFS_X;
+ ar->v2d.keepzoom = (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_LIMITZOOM|V2D_KEEPASPECT);
+ ar->v2d.keeptot= V2D_KEEPTOT_BOUNDS;
+ ar->v2d.minzoom= ar->v2d.maxzoom= 1.0f;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ /* fix rotation actuators for objects so they use real angles (radians)
+ * since before blender went opensource this strange scalar was used: (1 / 0.02) * 2 * math.pi/360 */
+ for (ob= main->object.first; ob; ob= ob->id.next) {
+ bActuator *act= ob->actuators.first;
+ while (act) {
+ if (act->type==ACT_OBJECT) {
+ /* multiply velocity with 50 in old files */
+ bObjectActuator *oa= act->data;
+ mul_v3_fl(oa->drot, 0.8726646259971648f);
+ }
+ act= act->next;
+ }
+ }
+ }
+
+ // init facing axis property of steering actuators
+ {
+ Object *ob;
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ bActuator *act;
+ for (act= ob->actuators.first; act; act= act->next) {
+ if (act->type==ACT_STEERING) {
+ bSteeringActuator* stact = act->data;
+ if (stact->facingaxis==0) {
+ stact->facingaxis=1;
+ }
+ }
+ }
+ }
+ }
+
+ if (main->versionfile < 255 || (main->versionfile == 255 && main->subversionfile < 3)) {
+ Object *ob;
+
+ /* ocean res is now squared, reset old ones - will be massive */
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ ModifierData *md;
+ for (md= ob->modifiers.first; md; md= md->next) {
+ if (md->type == eModifierType_Ocean) {
+ OceanModifierData *omd = (OceanModifierData *)md;
+ omd->resolution = 7;
+ omd->oceancache = NULL;
+ }
+ }
+ }
+ }
+
+ if (main->versionfile < 256) {
+ bScreen *sc;
+ ScrArea *sa;
+ Key *key;
+
+ /* Fix for sample line scope initializing with no height */
+ for (sc= main->screen.first; sc; sc= sc->id.next) {
+ sa= sc->areabase.first;
+ while (sa) {
+ SpaceLink *sl;
+ for (sl= sa->spacedata.first; sl; sl= sl->next) {
+ if (sl->spacetype==SPACE_IMAGE) {
+ SpaceImage *sima= (SpaceImage *)sl;
+ if (sima->sample_line_hist.height == 0 )
+ sima->sample_line_hist.height = 100;
+ }
+ }
+ sa= sa->next;
+ }
+ }
+
+ /* old files could have been saved with slidermin = slidermax = 0.0, but the UI in
+ * 2.4x would never reveal this to users as a dummy value always ended up getting used
+ * instead
+ */
+ for (key = main->key.first; key; key = key->id.next) {
+ KeyBlock *kb;
+
+ for (kb = key->block.first; kb; kb = kb->next) {
+ if (IS_EQF(kb->slidermin, kb->slidermax) && IS_EQ(kb->slidermax, 0))
+ kb->slidermax = kb->slidermin + 1.0f;
+ }
+ }
+ }
+
+ if (main->versionfile < 256 || (main->versionfile == 256 && main->subversionfile < 1)) {
+ /* fix for bones that didn't have arm_roll before */
+ bArmature* arm;
+ Bone* bone;
+ Object *ob;
+
+ for (arm = main->armature.first; arm; arm = arm->id.next)
+ for (bone = arm->bonebase.first; bone; bone = bone->next)
+ do_version_bone_roll_256(bone);
+
+ /* fix for objects which have zero dquat's
+ * since this is multiplied with the quat rather than added */
+ for (ob= main->object.first; ob; ob= ob->id.next) {
+ if (is_zero_v4(ob->dquat)) {
+ unit_qt(ob->dquat);
+ }
+ if (is_zero_v3(ob->drotAxis) && ob->drotAngle == 0.0f) {
+ unit_axis_angle(ob->drotAxis, &ob->drotAngle);
+ }
+ }
+ }
+
+ if (main->versionfile < 256 || (main->versionfile == 256 && main->subversionfile < 2)) {
+ bNodeTree *ntree;
+
+ /* node sockets are not exposed automatically any more,
+ * this mimics the old behavior by adding all unlinked sockets to groups.
+ */
+ for (ntree=main->nodetree.first; ntree; ntree=ntree->id.next) {
+ /* XXX Only setting a flag here. Actual adding of group sockets
+ * is done in lib_verify_nodetree, because at this point the internal
+ * nodes may not be up-to-date! (missing lib-link)
+ */
+ ntree->flag |= NTREE_DO_VERSIONS_GROUP_EXPOSE;
+ }
+ }
+
+ if (main->versionfile < 256 || (main->versionfile == 256 && main->subversionfile <3)) {
+ bScreen *sc;
+ Brush *brush;
+ Object *ob;
+ ParticleSettings *part;
+ Material *mat;
+ int tex_nr, transp_tex;
+
+ for (mat = main->mat.first; mat; mat = mat->id.next) {
+ if (!(mat->mode & MA_TRANSP) && !(mat->material_type & MA_TYPE_VOLUME)) {
+
+ transp_tex= 0;
+
+ for (tex_nr=0; tex_nr<MAX_MTEX; tex_nr++) {
+ if (!mat->mtex[tex_nr]) continue;
+ if (mat->mtex[tex_nr]->mapto & MAP_ALPHA) transp_tex= 1;
+ }
+
+ /* weak! material alpha could be animated */
+ if (mat->alpha < 1.0f || mat->fresnel_tra > 0.0f || transp_tex) {
+ mat->mode |= MA_TRANSP;
+ mat->mode &= ~(MA_ZTRANSP|MA_RAYTRANSP);
+ }
+ }
+ }
+
+ /* redraws flag in SpaceTime has been moved to Screen level */
+ for (sc = main->screen.first; sc; sc= sc->id.next) {
+ if (sc->redraws_flag == 0) {
+ /* just initialize to default? */
+ // XXX: we could also have iterated through areas, and taken them from the first timeline available...
+ sc->redraws_flag = TIME_ALL_3D_WIN|TIME_ALL_ANIM_WIN;
+ }
+ }
+
+ for (brush= main->brush.first; brush; brush= brush->id.next) {
+ if (brush->height == 0)
+ brush->height= 0.4f;
+ }
+
+ /* replace 'rim material' option for in offset*/
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ ModifierData *md;
+ for (md= ob->modifiers.first; md; md= md->next) {
+ if (md->type == eModifierType_Solidify) {
+ SolidifyModifierData *smd = (SolidifyModifierData *)md;
+ if (smd->flag & MOD_SOLIDIFY_RIM_MATERIAL) {
+ smd->mat_ofs_rim= 1;
+ smd->flag &= ~MOD_SOLIDIFY_RIM_MATERIAL;
+ }
+ }
+ }
+ }
+
+ /* particle draw color from material */
+ for (part = main->particle.first; part; part = part->id.next) {
+ if (part->draw & PART_DRAW_MAT_COL)
+ part->draw_col = PART_DRAW_COL_MAT;
+ }
+ }
+
+ if (main->versionfile < 256 || (main->versionfile == 256 && main->subversionfile < 6)) {
+ Mesh *me;
+
+ for (me= main->mesh.first; me; me= me->id.next)
+ mesh_calc_normals_tessface(me->mvert, me->totvert, me->mface, me->totface, NULL);
+ }
+
+ if (main->versionfile < 256 || (main->versionfile == 256 && main->subversionfile < 2)) {
+ /* update blur area sizes from 0..1 range to 0..100 percentage */
+ Scene *scene;
+ bNode *node;
+ for (scene=main->scene.first; scene; scene=scene->id.next)
+ if (scene->nodetree)
+ for (node=scene->nodetree->nodes.first; node; node=node->next)
+ if (node->type==CMP_NODE_BLUR) {
+ NodeBlurData *nbd= node->storage;
+ nbd->percentx *= 100.0f;
+ nbd->percenty *= 100.0f;
+ }
+ }
+
+ if (main->versionfile < 258 || (main->versionfile == 258 && main->subversionfile < 1)) {
+ /* screen view2d settings were not properly initialized [#27164]
+ * v2d->scroll caused the bug but best reset other values too which are in old blend files only.
+ * need to make less ugly - possibly an iterator? */
+ bScreen *screen;
+ for (screen= main->screen.first; screen; screen= screen->id.next) {
+ ScrArea *sa;
+ /* add regions */
+ for (sa= screen->areabase.first; sa; sa= sa->next) {
+ SpaceLink *sl= sa->spacedata.first;
+ if (sl->spacetype==SPACE_IMAGE) {
+ ARegion *ar;
+ for (ar=sa->regionbase.first; ar; ar= ar->next) {
+ if (ar->regiontype == RGN_TYPE_WINDOW) {
+ View2D *v2d= &ar->v2d;
+ v2d->minzoom= v2d->maxzoom= v2d->scroll= v2d->keeptot= v2d->keepzoom= v2d->keepofs= v2d->align= 0;
+ }
+ }
+ }
+ for (sl= sa->spacedata.first; sl; sl= sl->next) {
+ if (sl->spacetype==SPACE_IMAGE) {
+ ARegion *ar;
+ for (ar=sl->regionbase.first; ar; ar= ar->next) {
+ if (ar->regiontype == RGN_TYPE_WINDOW) {
+ View2D *v2d= &ar->v2d;
+ v2d->minzoom= v2d->maxzoom= v2d->scroll= v2d->keeptot= v2d->keepzoom= v2d->keepofs= v2d->align= 0;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ {
+ /* Initialize texture point density curve falloff */
+ Tex *tex;
+ for (tex= main->tex.first; tex; tex= tex->id.next) {
+ if (tex->pd) {
+ if (tex->pd->falloff_speed_scale == 0.0f)
+ tex->pd->falloff_speed_scale = 100.0f;
+
+ if (!tex->pd->falloff_curve) {
+ tex->pd->falloff_curve = curvemapping_add(1, 0, 0, 1, 1);
+
+ tex->pd->falloff_curve->preset = CURVE_PRESET_LINE;
+ tex->pd->falloff_curve->cm->flag &= ~CUMA_EXTEND_EXTRAPOLATE;
+ curvemap_reset(tex->pd->falloff_curve->cm, &tex->pd->falloff_curve->clipr, tex->pd->falloff_curve->preset, CURVEMAP_SLOPE_POSITIVE);
+ curvemapping_changed(tex->pd->falloff_curve, 0);
+ }
+ }
+ }
+ }
+
+ {
+ /* add default value for behind strength of camera actuator */
+ Object *ob;
+ bActuator *act;
+ for (ob = main->object.first; ob; ob= ob->id.next) {
+ for (act= ob->actuators.first; act; act= act->next) {
+ if (act->type == ACT_CAMERA) {
+ bCameraActuator *ba= act->data;
+
+ ba->damping = 1.0/32.0;
+ }
+ }
+ }
+ }
+
+ {
+ ParticleSettings *part;
+ for (part = main->particle.first; part; part = part->id.next) {
+ /* Initialize particle billboard scale */
+ part->bb_size[0] = part->bb_size[1] = 1.0f;
+ }
+ }
+ }
+
+ if (main->versionfile < 259 || (main->versionfile == 259 && main->subversionfile < 1)) {
+ {
+ Scene *scene;
+ Sequence *seq;
+
+ for (scene=main->scene.first; scene; scene=scene->id.next) {
+ scene->r.ffcodecdata.audio_channels = 2;
+ scene->audio.volume = 1.0f;
+ SEQ_BEGIN (scene->ed, seq)
+ {
+ seq->pitch = 1.0f;
+ }
+ SEQ_END
+ }
+ }
+ {
+ bScreen *screen;
+ for (screen= main->screen.first; screen; screen= screen->id.next) {
+ ScrArea *sa;
+ /* add regions */
+ for (sa= screen->areabase.first; sa; sa= sa->next) {
+ SpaceLink *sl= sa->spacedata.first;
+ if (sl->spacetype==SPACE_SEQ) {
+ ARegion *ar;
+ for (ar=sa->regionbase.first; ar; ar= ar->next) {
+ if (ar->regiontype == RGN_TYPE_WINDOW) {
+ if (ar->v2d.min[1] == 4.0f)
+ ar->v2d.min[1]= 0.5f;
+ }
+ }
+ }
+ for (sl= sa->spacedata.first; sl; sl= sl->next) {
+ if (sl->spacetype==SPACE_SEQ) {
+ ARegion *ar;
+ for (ar=sl->regionbase.first; ar; ar= ar->next) {
+ if (ar->regiontype == RGN_TYPE_WINDOW) {
+ if (ar->v2d.min[1] == 4.0f)
+ ar->v2d.min[1]= 0.5f;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ {
+ /* Make "auto-clamped" handles a per-keyframe setting instead of per-FCurve
+ *
+ * We're only patching F-Curves in Actions here, since it is assumed that most
+ * drivers out there won't be using this (and if they are, they're in the minority).
+ * While we should aim to fix everything ideally, in practice it's far too hard
+ * to get to every animdata block, not to mention the performance hit that'd have
+ */
+ bAction *act;
+ FCurve *fcu;
+
+ for (act = main->action.first; act; act = act->id.next) {
+ for (fcu = act->curves.first; fcu; fcu = fcu->next) {
+ BezTriple *bezt;
+ unsigned int i = 0;
+
+ /* only need to touch curves that had this flag set */
+ if ((fcu->flag & FCURVE_AUTO_HANDLES) == 0)
+ continue;
+ if ((fcu->totvert == 0) || (fcu->bezt == NULL))
+ continue;
+
+ /* only change auto-handles to auto-clamped */
+ for (bezt=fcu->bezt; i < fcu->totvert; i++, bezt++) {
+ if (bezt->h1 == HD_AUTO) bezt->h1 = HD_AUTO_ANIM;
+ if (bezt->h2 == HD_AUTO) bezt->h2 = HD_AUTO_ANIM;
+ }
+
+ fcu->flag &= ~FCURVE_AUTO_HANDLES;
+ }
+ }
+ }
+ {
+ /* convert fcurve and shape action actuators to action actuators */
+ Object *ob;
+ bActuator *act;
+ bIpoActuator *ia;
+ bActionActuator *aa;
+
+ for (ob= main->object.first; ob; ob= ob->id.next) {
+ for (act= ob->actuators.first; act; act= act->next) {
+ if (act->type == ACT_IPO) {
+ // Create the new actuator
+ ia= act->data;
+ aa= MEM_callocN(sizeof(bActionActuator), "fcurve -> action actuator do_version");
+
+ // Copy values
+ aa->type = ia->type;
+ aa->flag = ia->flag;
+ aa->sta = ia->sta;
+ aa->end = ia->end;
+ BLI_strncpy(aa->name, ia->name, sizeof(aa->name));
+ BLI_strncpy(aa->frameProp, ia->frameProp, sizeof(aa->frameProp));
+ if (ob->adt)
+ aa->act = ob->adt->action;
+
+ // Get rid of the old actuator
+ MEM_freeN(ia);
+
+ // Assign the new actuator
+ act->data = aa;
+ act->type= act->otype= ACT_ACTION;
+
+ }
+ else if (act->type == ACT_SHAPEACTION) {
+ act->type = act->otype = ACT_ACTION;
+ }
+ }
+ }
+ }
+ }
+
+ if (main->versionfile < 259 || (main->versionfile == 259 && main->subversionfile < 2)) {
+ {
+ /* Convert default socket values from bNodeStack */
+ Scene *sce;
+ Material *mat;
+ Tex *tex;
+ bNodeTree *ntree;
+ for (ntree=main->nodetree.first; ntree; ntree=ntree->id.next) {
+ blo_do_versions_nodetree_default_value(ntree);
+ ntree->update |= NTREE_UPDATE;
+ }
+ for (sce=main->scene.first; sce; sce=sce->id.next)
+ if (sce->nodetree) {
+ blo_do_versions_nodetree_default_value(sce->nodetree);
+ sce->nodetree->update |= NTREE_UPDATE;
+ }
+ for (mat=main->mat.first; mat; mat=mat->id.next)
+ if (mat->nodetree) {
+ blo_do_versions_nodetree_default_value(mat->nodetree);
+ mat->nodetree->update |= NTREE_UPDATE;
+ }
+ for (tex=main->tex.first; tex; tex=tex->id.next)
+ if (tex->nodetree) {
+ blo_do_versions_nodetree_default_value(tex->nodetree);
+ tex->nodetree->update |= NTREE_UPDATE;
+ }
+ }
+
+ /* add SOCK_DYNAMIC flag to existing group sockets */
+ {
+ bNodeTree *ntree;
+ /* only need to do this for trees in main, local trees are not used as groups */
+ for (ntree=main->nodetree.first; ntree; ntree=ntree->id.next) {
+ do_versions_nodetree_dynamic_sockets(ntree);
+ ntree->update |= NTREE_UPDATE;
+ }
+ }
+
+ {
+ /* Initialize group tree nodetypes.
+ * These are used to distinguish tree types and
+ * associate them with specific node types for polling.
+ */
+ bNodeTree *ntree;
+ /* all node trees in main->nodetree are considered groups */
+ for (ntree=main->nodetree.first; ntree; ntree=ntree->id.next)
+ ntree->nodetype = NODE_GROUP;
+ }
+ }
+
+ if (main->versionfile < 259 || (main->versionfile == 259 && main->subversionfile < 4)) {
+ {
+ /* Adaptive time step for particle systems */
+ ParticleSettings *part;
+ for (part = main->particle.first; part; part = part->id.next) {
+ part->courant_target = 0.2f;
+ part->time_flag &= ~PART_TIME_AUTOSF;
+ }
+ }
+
+ {
+ /* set defaults for obstacle avoidance, recast data */
+ Scene *sce;
+ for (sce = main->scene.first; sce; sce = sce->id.next) {
+ if (sce->gm.levelHeight == 0.f)
+ sce->gm.levelHeight = 2.f;
+
+ if (sce->gm.recastData.cellsize == 0.0f)
+ sce->gm.recastData.cellsize = 0.3f;
+ if (sce->gm.recastData.cellheight == 0.0f)
+ sce->gm.recastData.cellheight = 0.2f;
+ if (sce->gm.recastData.agentmaxslope == 0.0f)
+ sce->gm.recastData.agentmaxslope = (float)M_PI/4;
+ if (sce->gm.recastData.agentmaxclimb == 0.0f)
+ sce->gm.recastData.agentmaxclimb = 0.9f;
+ if (sce->gm.recastData.agentheight == 0.0f)
+ sce->gm.recastData.agentheight = 2.0f;
+ if (sce->gm.recastData.agentradius == 0.0f)
+ sce->gm.recastData.agentradius = 0.6f;
+ if (sce->gm.recastData.edgemaxlen == 0.0f)
+ sce->gm.recastData.edgemaxlen = 12.0f;
+ if (sce->gm.recastData.edgemaxerror == 0.0f)
+ sce->gm.recastData.edgemaxerror = 1.3f;
+ if (sce->gm.recastData.regionminsize == 0.0f)
+ sce->gm.recastData.regionminsize = 8.f;
+ if (sce->gm.recastData.regionmergesize == 0.0f)
+ sce->gm.recastData.regionmergesize = 20.f;
+ if (sce->gm.recastData.vertsperpoly<3)
+ sce->gm.recastData.vertsperpoly = 6;
+ if (sce->gm.recastData.detailsampledist == 0.0f)
+ sce->gm.recastData.detailsampledist = 6.0f;
+ if (sce->gm.recastData.detailsamplemaxerror == 0.0f)
+ sce->gm.recastData.detailsamplemaxerror = 1.0f;
+ }
+ }
+ }
+
+ /* WATCH IT!!!: pointers from libdata have not been converted yet here! */
+ /* WATCH IT 2!: Userdef struct init has to be in editors/interface/resources.c! */
+
+ /* don't forget to set version number in blender.c! */
+}
diff --git a/source/blender/blenloader/intern/versioning_legacy.c b/source/blender/blenloader/intern/versioning_legacy.c
new file mode 100644
index 00000000000..7d8905d5902
--- /dev/null
+++ b/source/blender/blenloader/intern/versioning_legacy.c
@@ -0,0 +1,3570 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Blender Foundation
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ *
+ */
+
+/** \file blender/blenloader/intern/readfile_pre250.c
+ * \ingroup blenloader
+ */
+
+
+#include "zlib.h"
+
+#include <limits.h>
+//#include <stdio.h> // for printf fopen fwrite fclose sprintf FILE
+//#include <stdlib.h> // for getenv atoi
+//#include <stddef.h> // for offsetof
+//#include <fcntl.h> // for open
+//#include <string.h> // for strrchr strncmp strstr
+//#include <math.h> // for fabs
+//#include <stdarg.h> /* for va_start/end */
+
+#ifndef WIN32
+# include <unistd.h> // for read close
+#else
+# include <io.h> // for open close read
+# include "winsock2.h"
+# include "BLI_winstuff.h"
+#endif
+
+/* allow readfile to use deprecated functionality */
+#define DNA_DEPRECATED_ALLOW
+
+#include "DNA_armature_types.h"
+#include "DNA_actuator_types.h"
+#include "DNA_camera_types.h"
+#include "DNA_constraint_types.h"
+#include "DNA_effect_types.h"
+#include "DNA_group_types.h"
+#include "DNA_key_types.h"
+#include "DNA_lattice_types.h"
+#include "DNA_lamp_types.h"
+#include "DNA_material_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_nla_types.h"
+#include "DNA_node_types.h"
+#include "DNA_object_fluidsim.h" // NT
+#include "DNA_object_types.h"
+#include "DNA_property_types.h"
+#include "DNA_view3d_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_sensor_types.h"
+#include "DNA_sdna_types.h"
+#include "DNA_sequence_types.h"
+#include "DNA_sound_types.h"
+#include "DNA_space_types.h"
+#include "DNA_vfont_types.h"
+#include "DNA_world_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_blenlib.h"
+#include "BLI_math.h"
+#include "BLI_edgehash.h"
+
+#include "BKE_armature.h"
+#include "BKE_colortools.h"
+#include "BKE_constraint.h"
+#include "BKE_deform.h"
+#include "BKE_fcurve.h"
+#include "BKE_global.h" // for G
+#include "BKE_image.h"
+#include "BKE_lattice.h"
+#include "BKE_main.h" // for Main
+#include "BKE_mesh.h" // for ME_ defines (patching)
+#include "BKE_modifier.h"
+#include "BKE_particle.h"
+#include "BKE_pointcache.h"
+#include "BKE_property.h" // for get_ob_property
+#include "BKE_scene.h"
+#include "BKE_sequencer.h"
+#include "BKE_utildefines.h" // SWITCH_INT DATA ENDB DNA1 O_BINARY GLOB USER TEST REND
+
+#include "IMB_imbuf.h" // for proxy / timecode versioning stuff
+
+#include "NOD_socket.h"
+
+//XXX #include "BIF_butspace.h" // badlevel, for do_versions, patching event codes
+//XXX #include "BIF_filelist.h" // badlevel too, where to move this? - elubie
+//XXX #include "BIF_previewrender.h" // bedlelvel, for struct RenderInfo
+#include "BLO_readfile.h"
+#include "BLO_undofile.h"
+
+#include "RE_engine.h"
+
+#include "readfile.h"
+
+#include "PIL_time.h"
+
+#include <errno.h>
+
+static void vcol_to_fcol(Mesh *me)
+{
+ MFace *mface;
+ unsigned int *mcol, *mcoln, *mcolmain;
+ int a;
+
+ if (me->totface==0 || me->mcol==NULL) return;
+
+ mcoln= mcolmain= MEM_mallocN(4*sizeof(int)*me->totface, "mcoln");
+ mcol = (unsigned int *)me->mcol;
+ mface= me->mface;
+ for (a=me->totface; a>0; a--, mface++) {
+ mcoln[0]= mcol[mface->v1];
+ mcoln[1]= mcol[mface->v2];
+ mcoln[2]= mcol[mface->v3];
+ mcoln[3]= mcol[mface->v4];
+ mcoln+= 4;
+ }
+
+ MEM_freeN(me->mcol);
+ me->mcol= (MCol *)mcolmain;
+}
+
+static int map_223_keybd_code_to_224_keybd_code(int code)
+{
+ switch (code) {
+ case 312: return 311; /* F12KEY */
+ case 159: return 161; /* PADSLASHKEY */
+ case 161: return 150; /* PAD0 */
+ case 154: return 151; /* PAD1 */
+ case 150: return 152; /* PAD2 */
+ case 155: return 153; /* PAD3 */
+ case 151: return 154; /* PAD4 */
+ case 156: return 155; /* PAD5 */
+ case 152: return 156; /* PAD6 */
+ case 157: return 157; /* PAD7 */
+ case 153: return 158; /* PAD8 */
+ case 158: return 159; /* PAD9 */
+ default: return code;
+ }
+}
+
+static void do_version_bone_head_tail_237(Bone *bone)
+{
+ Bone *child;
+ float vec[3];
+
+ /* head */
+ copy_v3_v3(bone->arm_head, bone->arm_mat[3]);
+
+ /* tail is in current local coord system */
+ copy_v3_v3(vec, bone->arm_mat[1]);
+ mul_v3_fl(vec, bone->length);
+ add_v3_v3v3(bone->arm_tail, bone->arm_head, vec);
+
+ for (child= bone->childbase.first; child; child= child->next)
+ do_version_bone_head_tail_237(child);
+}
+
+static void bone_version_238(ListBase *lb)
+{
+ Bone *bone;
+
+ for (bone= lb->first; bone; bone= bone->next) {
+ if (bone->rad_tail==0.0f && bone->rad_head==0.0f) {
+ bone->rad_head= 0.25f*bone->length;
+ bone->rad_tail= 0.1f*bone->length;
+
+ bone->dist-= bone->rad_head;
+ if (bone->dist<=0.0f) bone->dist= 0.0f;
+ }
+ bone_version_238(&bone->childbase);
+ }
+}
+
+static void bone_version_239(ListBase *lb)
+{
+ Bone *bone;
+
+ for (bone= lb->first; bone; bone= bone->next) {
+ if (bone->layer==0)
+ bone->layer= 1;
+ bone_version_239(&bone->childbase);
+ }
+}
+
+static void ntree_version_241(bNodeTree *ntree)
+{
+ bNode *node;
+
+ if (ntree->type==NTREE_COMPOSIT) {
+ for (node= ntree->nodes.first; node; node= node->next) {
+ if (node->type==CMP_NODE_BLUR) {
+ if (node->storage==NULL) {
+ NodeBlurData *nbd= MEM_callocN(sizeof(NodeBlurData), "node blur patch");
+ nbd->sizex= node->custom1;
+ nbd->sizey= node->custom2;
+ nbd->filtertype= R_FILTER_QUAD;
+ node->storage= nbd;
+ }
+ }
+ else if (node->type==CMP_NODE_VECBLUR) {
+ if (node->storage==NULL) {
+ NodeBlurData *nbd= MEM_callocN(sizeof(NodeBlurData), "node blur patch");
+ nbd->samples= node->custom1;
+ nbd->maxspeed= node->custom2;
+ nbd->fac= 1.0f;
+ node->storage= nbd;
+ }
+ }
+ }
+ }
+}
+
+static void ntree_version_242(bNodeTree *ntree)
+{
+ bNode *node;
+
+ if (ntree->type==NTREE_COMPOSIT) {
+ for (node= ntree->nodes.first; node; node= node->next) {
+ if (node->type==CMP_NODE_HUE_SAT) {
+ if (node->storage) {
+ NodeHueSat *nhs= node->storage;
+ if (nhs->val==0.0f) nhs->val= 1.0f;
+ }
+ }
+ }
+ }
+ else if (ntree->type==NTREE_SHADER) {
+ for (node= ntree->nodes.first; node; node= node->next)
+ if (node->type == SH_NODE_GEOMETRY && node->storage == NULL)
+ node->storage= MEM_callocN(sizeof(NodeGeometry), "NodeGeometry");
+ }
+
+}
+
+static void ntree_version_245(FileData *fd, Library *lib, bNodeTree *ntree)
+{
+ bNode *node;
+ NodeTwoFloats *ntf;
+ ID *nodeid;
+ Image *image;
+ ImageUser *iuser;
+
+ if (ntree->type==NTREE_COMPOSIT) {
+ for (node= ntree->nodes.first; node; node= node->next) {
+ if (node->type == CMP_NODE_ALPHAOVER) {
+ if (!node->storage) {
+ ntf= MEM_callocN(sizeof(NodeTwoFloats), "NodeTwoFloats");
+ node->storage= ntf;
+ if (node->custom1)
+ ntf->x= 1.0f;
+ }
+ }
+
+ /* fix for temporary flag changes during 245 cycle */
+ nodeid= blo_do_versions_newlibadr(fd, lib, node->id);
+ if (node->storage && nodeid && GS(nodeid->name) == ID_IM) {
+ image= (Image*)nodeid;
+ iuser= node->storage;
+ if (iuser->flag & IMA_OLD_PREMUL) {
+ iuser->flag &= ~IMA_OLD_PREMUL;
+ iuser->flag |= IMA_DO_PREMUL;
+ }
+ if (iuser->flag & IMA_DO_PREMUL) {
+ image->flag &= ~IMA_OLD_PREMUL;
+ image->flag |= IMA_DO_PREMUL;
+ }
+ }
+ }
+ }
+}
+
+static void idproperties_fix_groups_lengths_recurse(IDProperty *prop)
+{
+ IDProperty *loop;
+ int i;
+
+ for (loop=prop->data.group.first, i=0; loop; loop=loop->next, i++) {
+ if (loop->type == IDP_GROUP) idproperties_fix_groups_lengths_recurse(loop);
+ }
+
+ if (prop->len != i) {
+ printf("Found and fixed bad id property group length.\n");
+ prop->len = i;
+ }
+}
+
+static void idproperties_fix_group_lengths(ListBase idlist)
+{
+ ID *id;
+
+ for (id=idlist.first; id; id=id->next) {
+ if (id->properties) {
+ idproperties_fix_groups_lengths_recurse(id->properties);
+ }
+ }
+}
+
+static void alphasort_version_246(FileData *fd, Library *lib, Mesh *me)
+{
+ Material *ma;
+ MFace *mf;
+ MTFace *tf;
+ int a, b, texalpha;
+
+ /* verify we have a tface layer */
+ for (b=0; b<me->fdata.totlayer; b++)
+ if (me->fdata.layers[b].type == CD_MTFACE)
+ break;
+
+ if (b == me->fdata.totlayer)
+ return;
+
+ /* if we do, set alpha sort if the game engine did it before */
+ for (a=0, mf=me->mface; a<me->totface; a++, mf++) {
+ if (mf->mat_nr < me->totcol) {
+ ma= blo_do_versions_newlibadr(fd, lib, me->mat[mf->mat_nr]);
+ texalpha = 0;
+
+ /* we can't read from this if it comes from a library,
+ * because direct_link might not have happened on it,
+ * so ma->mtex is not pointing to valid memory yet */
+ if (ma && ma->id.lib)
+ ma= NULL;
+
+ for (b=0; ma && b<MAX_MTEX; b++)
+ if (ma->mtex && ma->mtex[b] && ma->mtex[b]->mapto & MAP_ALPHA)
+ texalpha = 1;
+ }
+ else {
+ ma= NULL;
+ texalpha = 0;
+ }
+
+ for (b=0; b<me->fdata.totlayer; b++) {
+ if (me->fdata.layers[b].type == CD_MTFACE) {
+ tf = ((MTFace*)me->fdata.layers[b].data) + a;
+
+ tf->mode &= ~TF_ALPHASORT;
+ if (ma && (ma->mode & MA_ZTRANSP))
+ if (ELEM(tf->transp, TF_ALPHA, TF_ADD) || (texalpha && (tf->transp != TF_CLIP)))
+ tf->mode |= TF_ALPHASORT;
+ }
+ }
+ }
+}
+
+static void customdata_version_242(Mesh *me)
+{
+ CustomDataLayer *layer;
+ MTFace *mtf;
+ MCol *mcol;
+ TFace *tf;
+ int a, mtfacen, mcoln;
+
+ if (!me->vdata.totlayer) {
+ CustomData_add_layer(&me->vdata, CD_MVERT, CD_ASSIGN, me->mvert, me->totvert);
+
+ if (me->msticky)
+ CustomData_add_layer(&me->vdata, CD_MSTICKY, CD_ASSIGN, me->msticky, me->totvert);
+ if (me->dvert)
+ CustomData_add_layer(&me->vdata, CD_MDEFORMVERT, CD_ASSIGN, me->dvert, me->totvert);
+ }
+
+ if (!me->edata.totlayer)
+ CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, me->medge, me->totedge);
+
+ if (!me->fdata.totlayer) {
+ CustomData_add_layer(&me->fdata, CD_MFACE, CD_ASSIGN, me->mface, me->totface);
+
+ if (me->tface) {
+ if (me->mcol)
+ MEM_freeN(me->mcol);
+
+ me->mcol= CustomData_add_layer(&me->fdata, CD_MCOL, CD_CALLOC, NULL, me->totface);
+ me->mtface= CustomData_add_layer(&me->fdata, CD_MTFACE, CD_CALLOC, NULL, me->totface);
+
+ mtf= me->mtface;
+ mcol= me->mcol;
+ tf= me->tface;
+
+ for (a=0; a < me->totface; a++, mtf++, tf++, mcol+=4) {
+ memcpy(mcol, tf->col, sizeof(tf->col));
+ memcpy(mtf->uv, tf->uv, sizeof(tf->uv));
+
+ mtf->flag= tf->flag;
+ mtf->unwrap= tf->unwrap;
+ mtf->mode= tf->mode;
+ mtf->tile= tf->tile;
+ mtf->tpage= tf->tpage;
+ mtf->transp= tf->transp;
+ }
+
+ MEM_freeN(me->tface);
+ me->tface= NULL;
+ }
+ else if (me->mcol) {
+ me->mcol= CustomData_add_layer(&me->fdata, CD_MCOL, CD_ASSIGN, me->mcol, me->totface);
+ }
+ }
+
+ if (me->tface) {
+ MEM_freeN(me->tface);
+ me->tface= NULL;
+ }
+
+ for (a=0, mtfacen=0, mcoln=0; a < me->fdata.totlayer; a++) {
+ layer= &me->fdata.layers[a];
+
+ if (layer->type == CD_MTFACE) {
+ if (layer->name[0] == 0) {
+ if (mtfacen == 0) strcpy(layer->name, "UVMap");
+ else BLI_snprintf(layer->name, sizeof(layer->name), "UVMap.%.3d", mtfacen);
+ }
+ mtfacen++;
+ }
+ else if (layer->type == CD_MCOL) {
+ if (layer->name[0] == 0) {
+ if (mcoln == 0) strcpy(layer->name, "Col");
+ else BLI_snprintf(layer->name, sizeof(layer->name), "Col.%.3d", mcoln);
+ }
+ mcoln++;
+ }
+ }
+
+ mesh_update_customdata_pointers(me, TRUE);
+}
+
+/*only copy render texface layer from active*/
+static void customdata_version_243(Mesh *me)
+{
+ CustomDataLayer *layer;
+ int a;
+
+ for (a=0; a < me->fdata.totlayer; a++) {
+ layer= &me->fdata.layers[a];
+ layer->active_rnd = layer->active;
+ }
+}
+
+/* struct NodeImageAnim moved to ImageUser, and we make it default available */
+static void do_version_ntree_242_2(bNodeTree *ntree)
+{
+ bNode *node;
+
+ if (ntree->type==NTREE_COMPOSIT) {
+ for (node= ntree->nodes.first; node; node= node->next) {
+ if (ELEM3(node->type, CMP_NODE_IMAGE, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER)) {
+ /* only image had storage */
+ if (node->storage) {
+ NodeImageAnim *nia= node->storage;
+ ImageUser *iuser= MEM_callocN(sizeof(ImageUser), "ima user node");
+
+ iuser->frames= nia->frames;
+ iuser->sfra= nia->sfra;
+ iuser->offset= nia->nr-1;
+ iuser->cycl= nia->cyclic;
+ iuser->fie_ima= 2;
+ iuser->ok= 1;
+
+ node->storage= iuser;
+ MEM_freeN(nia);
+ }
+ else {
+ ImageUser *iuser= node->storage= MEM_callocN(sizeof(ImageUser), "node image user");
+ iuser->sfra= 1;
+ iuser->fie_ima= 2;
+ iuser->ok= 1;
+ }
+ }
+ }
+ }
+}
+
+static void do_version_free_effect_245(Effect *eff)
+{
+ PartEff *paf;
+
+ if (eff->type==EFF_PARTICLE) {
+ paf= (PartEff *)eff;
+ if (paf->keys) MEM_freeN(paf->keys);
+ }
+ MEM_freeN(eff);
+}
+
+static void do_version_free_effects_245(ListBase *lb)
+{
+ Effect *eff;
+
+ eff= lb->first;
+ while (eff) {
+ BLI_remlink(lb, eff);
+ do_version_free_effect_245(eff);
+ eff= lb->first;
+ }
+}
+
+PartEff *blo_do_version_give_parteff_245(Object *ob)
+{
+ PartEff *paf;
+
+ paf= ob->effect.first;
+ while (paf) {
+ if (paf->type==EFF_PARTICLE) return paf;
+ paf= paf->next;
+ }
+ return NULL;
+}
+
+/* NOTE: this version patch is intended for versions < 2.52.2, but was initially introduced in 2.27 already */
+void blo_do_version_old_trackto_to_constraints(Object *ob)
+{
+ /* create new trackto constraint from the relationship */
+ if (ob->track) {
+ bConstraint *con= add_ob_constraint(ob, "AutoTrack", CONSTRAINT_TYPE_TRACKTO);
+ bTrackToConstraint *data = con->data;
+
+ /* copy tracking settings from the object */
+ data->tar = ob->track;
+ data->reserved1 = ob->trackflag;
+ data->reserved2 = ob->upflag;
+ }
+
+ /* clear old track setting */
+ ob->track = NULL;
+}
+
+void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
+{
+ /* WATCH IT!!!: pointers from libdata have not been converted */
+
+ if (G.debug & G_DEBUG)
+ printf("read file %s\n Version %d sub %d svn r%d\n", fd->relabase, main->versionfile, main->subversionfile, main->revision);
+
+ if (main->versionfile == 100) {
+ /* tex->extend and tex->imageflag have changed: */
+ Tex *tex = main->tex.first;
+ while (tex) {
+ if (tex->id.flag & LIB_NEEDLINK) {
+
+ if (tex->extend==0) {
+ if (tex->xrepeat || tex->yrepeat) tex->extend= TEX_REPEAT;
+ else {
+ tex->extend= TEX_EXTEND;
+ tex->xrepeat= tex->yrepeat= 1;
+ }
+ }
+
+ }
+ tex= tex->id.next;
+ }
+ }
+ if (main->versionfile <= 101) {
+ /* frame mapping */
+ Scene *sce = main->scene.first;
+ while (sce) {
+ sce->r.framapto= 100;
+ sce->r.images= 100;
+ sce->r.framelen= 1.0;
+ sce= sce->id.next;
+ }
+ }
+ if (main->versionfile <= 102) {
+ /* init halo's at 1.0 */
+ Material *ma = main->mat.first;
+ while (ma) {
+ ma->add= 1.0;
+ ma= ma->id.next;
+ }
+ }
+ if (main->versionfile <= 103) {
+ /* new variable in object: colbits */
+ Object *ob = main->object.first;
+ int a;
+ while (ob) {
+ ob->colbits= 0;
+ if (ob->totcol) {
+ for (a=0; a<ob->totcol; a++) {
+ if (ob->mat[a]) ob->colbits |= (1<<a);
+ }
+ }
+ ob= ob->id.next;
+ }
+ }
+ if (main->versionfile <= 104) {
+ /* timeoffs moved */
+ Object *ob = main->object.first;
+ while (ob) {
+ if (ob->transflag & 1) {
+ ob->transflag -= 1;
+ //ob->ipoflag |= OB_OFFS_OB;
+ }
+ ob= ob->id.next;
+ }
+ }
+ if (main->versionfile <= 105) {
+ Object *ob = main->object.first;
+ while (ob) {
+ ob->dupon= 1; ob->dupoff= 0;
+ ob->dupsta= 1; ob->dupend= 100;
+ ob= ob->id.next;
+ }
+ }
+ if (main->versionfile <= 106) {
+ /* mcol changed */
+ Mesh *me = main->mesh.first;
+ while (me) {
+ if (me->mcol) vcol_to_fcol(me);
+ me= me->id.next;
+ }
+
+ }
+ if (main->versionfile <= 107) {
+ Object *ob;
+ Scene *sce = main->scene.first;
+ while (sce) {
+ sce->r.mode |= R_GAMMA;
+ sce= sce->id.next;
+ }
+ ob= main->object.first;
+ while (ob) {
+ //ob->ipoflag |= OB_OFFS_PARENT;
+ if (ob->dt==0) ob->dt= OB_SOLID;
+ ob= ob->id.next;
+ }
+
+ }
+ if (main->versionfile <= 109) {
+ /* new variable: gridlines */
+ bScreen *sc = main->screen.first;
+ while (sc) {
+ ScrArea *sa= sc->areabase.first;
+ while (sa) {
+ SpaceLink *sl= sa->spacedata.first;
+ while (sl) {
+ if (sl->spacetype==SPACE_VIEW3D) {
+ View3D *v3d= (View3D*) sl;
+
+ if (v3d->gridlines==0) v3d->gridlines= 20;
+ }
+ sl= sl->next;
+ }
+ sa= sa->next;
+ }
+ sc= sc->id.next;
+ }
+ }
+ if (main->versionfile <= 113) {
+ Material *ma = main->mat.first;
+ while (ma) {
+ if (ma->flaresize==0.0f) ma->flaresize= 1.0f;
+ ma->subsize= 1.0f;
+ ma->flareboost= 1.0f;
+ ma= ma->id.next;
+ }
+ }
+
+ if (main->versionfile <= 134) {
+ Tex *tex = main->tex.first;
+ while (tex) {
+ if ((tex->rfac == 0.0f) &&
+ (tex->gfac == 0.0f) &&
+ (tex->bfac == 0.0f)) {
+ tex->rfac = 1.0f;
+ tex->gfac = 1.0f;
+ tex->bfac = 1.0f;
+ tex->filtersize = 1.0f;
+ }
+ tex = tex->id.next;
+ }
+ }
+ if (main->versionfile <= 140) {
+ /* r-g-b-fac in texture */
+ Tex *tex = main->tex.first;
+ while (tex) {
+ if ((tex->rfac == 0.0f) &&
+ (tex->gfac == 0.0f) &&
+ (tex->bfac == 0.0f)) {
+ tex->rfac = 1.0f;
+ tex->gfac = 1.0f;
+ tex->bfac = 1.0f;
+ tex->filtersize = 1.0f;
+ }
+ tex = tex->id.next;
+ }
+ }
+ if (main->versionfile <= 153) {
+ Scene *sce = main->scene.first;
+ while (sce) {
+ if (sce->r.blurfac==0.0f) sce->r.blurfac= 1.0f;
+ sce= sce->id.next;
+ }
+ }
+ if (main->versionfile <= 163) {
+ Scene *sce = main->scene.first;
+ while (sce) {
+ if (sce->r.frs_sec==0) sce->r.frs_sec= 25;
+ sce= sce->id.next;
+ }
+ }
+ if (main->versionfile <= 164) {
+ Mesh *me= main->mesh.first;
+ while (me) {
+ me->smoothresh= 30;
+ me= me->id.next;
+ }
+ }
+ if (main->versionfile <= 165) {
+ Mesh *me= main->mesh.first;
+ TFace *tface;
+ int nr;
+ char *cp;
+
+ while (me) {
+ if (me->tface) {
+ nr= me->totface;
+ tface= me->tface;
+ while (nr--) {
+ cp= (char *)&tface->col[0];
+ if (cp[1]>126) cp[1]= 255; else cp[1]*=2;
+ if (cp[2]>126) cp[2]= 255; else cp[2]*=2;
+ if (cp[3]>126) cp[3]= 255; else cp[3]*=2;
+ cp= (char *)&tface->col[1];
+ if (cp[1]>126) cp[1]= 255; else cp[1]*=2;
+ if (cp[2]>126) cp[2]= 255; else cp[2]*=2;
+ if (cp[3]>126) cp[3]= 255; else cp[3]*=2;
+ cp= (char *)&tface->col[2];
+ if (cp[1]>126) cp[1]= 255; else cp[1]*=2;
+ if (cp[2]>126) cp[2]= 255; else cp[2]*=2;
+ if (cp[3]>126) cp[3]= 255; else cp[3]*=2;
+ cp= (char *)&tface->col[3];
+ if (cp[1]>126) cp[1]= 255; else cp[1]*=2;
+ if (cp[2]>126) cp[2]= 255; else cp[2]*=2;
+ if (cp[3]>126) cp[3]= 255; else cp[3]*=2;
+
+ tface++;
+ }
+ }
+ me= me->id.next;
+ }
+ }
+
+ if (main->versionfile <= 169) {
+ Mesh *me= main->mesh.first;
+ while (me) {
+ if (me->subdiv==0) me->subdiv= 1;
+ me= me->id.next;
+ }
+ }
+
+ if (main->versionfile <= 169) {
+ bScreen *sc= main->screen.first;
+ while (sc) {
+ ScrArea *sa= sc->areabase.first;
+ while (sa) {
+ SpaceLink *sl= sa->spacedata.first;
+ while (sl) {
+ if (sl->spacetype==SPACE_IPO) {
+ SpaceIpo *sipo= (SpaceIpo*) sl;
+ sipo->v2d.max[0]= 15000.0;
+ }
+ sl= sl->next;
+ }
+ sa= sa->next;
+ }
+ sc= sc->id.next;
+ }
+ }
+
+ if (main->versionfile <= 170) {
+ Object *ob = main->object.first;
+ PartEff *paf;
+ while (ob) {
+ paf = blo_do_version_give_parteff_245(ob);
+ if (paf) {
+ if (paf->staticstep == 0) {
+ paf->staticstep= 5;
+ }
+ }
+ ob = ob->id.next;
+ }
+ }
+
+ if (main->versionfile <= 171) {
+ bScreen *sc= main->screen.first;
+ while (sc) {
+ ScrArea *sa= sc->areabase.first;
+ while (sa) {
+ SpaceLink *sl= sa->spacedata.first;
+ while (sl) {
+ if (sl->spacetype==SPACE_TEXT) {
+ SpaceText *st= (SpaceText*) sl;
+ st->lheight= 12;
+ }
+ sl= sl->next;
+ }
+ sa= sa->next;
+ }
+ sc= sc->id.next;
+ }
+ }
+
+ if (main->versionfile <= 173) {
+ int a, b;
+ Mesh *me= main->mesh.first;
+ while (me) {
+ if (me->tface) {
+ TFace *tface= me->tface;
+ for (a=0; a<me->totface; a++, tface++) {
+ for (b=0; b<4; b++) {
+ tface->uv[b][0]/= 32767.0f;
+ tface->uv[b][1]/= 32767.0f;
+ }
+ }
+ }
+ me= me->id.next;
+ }
+ }
+
+ if (main->versionfile <= 191) {
+ Object *ob= main->object.first;
+ Material *ma = main->mat.first;
+
+ /* let faces have default add factor of 0.0 */
+ while (ma) {
+ if (!(ma->mode & MA_HALO)) ma->add = 0.0;
+ ma = ma->id.next;
+ }
+
+ while (ob) {
+ ob->mass= 1.0f;
+ ob->damping= 0.1f;
+ /*ob->quat[1]= 1.0f;*/ /* quats arnt used yet */
+ ob= ob->id.next;
+ }
+ }
+
+ if (main->versionfile <= 193) {
+ Object *ob= main->object.first;
+ while (ob) {
+ ob->inertia= 1.0f;
+ ob->rdamping= 0.1f;
+ ob= ob->id.next;
+ }
+ }
+
+ if (main->versionfile <= 196) {
+ Mesh *me= main->mesh.first;
+ int a, b;
+ while (me) {
+ if (me->tface) {
+ TFace *tface= me->tface;
+ for (a=0; a<me->totface; a++, tface++) {
+ for (b=0; b<4; b++) {
+ tface->mode |= TF_DYNAMIC;
+ tface->mode &= ~TF_INVISIBLE;
+ }
+ }
+ }
+ me= me->id.next;
+ }
+ }
+
+ if (main->versionfile <= 200) {
+ Object *ob= main->object.first;
+ while (ob) {
+ ob->scaflag = ob->gameflag & (OB_DO_FH|OB_ROT_FH|OB_ANISOTROPIC_FRICTION|OB_GHOST|OB_RIGID_BODY|OB_BOUNDS);
+ /* 64 is do_fh */
+ ob->gameflag &= ~(OB_ROT_FH|OB_ANISOTROPIC_FRICTION|OB_GHOST|OB_RIGID_BODY|OB_BOUNDS);
+ ob = ob->id.next;
+ }
+ }
+
+ if (main->versionfile <= 201) {
+ /* add-object + end-object are joined to edit-object actuator */
+ Object *ob = main->object.first;
+ bProperty *prop;
+ bActuator *act;
+ bIpoActuator *ia;
+ bEditObjectActuator *eoa;
+ bAddObjectActuator *aoa;
+ while (ob) {
+ act = ob->actuators.first;
+ while (act) {
+ if (act->type==ACT_IPO) {
+ ia= act->data;
+ prop= get_ob_property(ob, ia->name);
+ if (prop) {
+ ia->type= ACT_IPO_FROM_PROP;
+ }
+ }
+ else if (act->type==ACT_ADD_OBJECT) {
+ aoa= act->data;
+ eoa= MEM_callocN(sizeof(bEditObjectActuator), "edit ob act");
+ eoa->type= ACT_EDOB_ADD_OBJECT;
+ eoa->ob= aoa->ob;
+ eoa->time= aoa->time;
+ MEM_freeN(aoa);
+ act->data= eoa;
+ act->type= act->otype= ACT_EDIT_OBJECT;
+ }
+ else if (act->type==ACT_END_OBJECT) {
+ eoa= MEM_callocN(sizeof(bEditObjectActuator), "edit ob act");
+ eoa->type= ACT_EDOB_END_OBJECT;
+ act->data= eoa;
+ act->type= act->otype= ACT_EDIT_OBJECT;
+ }
+ act= act->next;
+ }
+ ob = ob->id.next;
+ }
+ }
+
+ if (main->versionfile <= 202) {
+ /* add-object and end-object are joined to edit-object
+ * actuator */
+ Object *ob= main->object.first;
+ bActuator *act;
+ bObjectActuator *oa;
+ while (ob) {
+ act= ob->actuators.first;
+ while (act) {
+ if (act->type==ACT_OBJECT) {
+ oa= act->data;
+ oa->flag &= ~(ACT_TORQUE_LOCAL|ACT_DROT_LOCAL); /* this actuator didn't do local/glob rot before */
+ }
+ act= act->next;
+ }
+ ob= ob->id.next;
+ }
+ }
+
+ if (main->versionfile <= 204) {
+ /* patches for new physics */
+ Object *ob= main->object.first;
+ bActuator *act;
+ bObjectActuator *oa;
+ bSound *sound;
+ while (ob) {
+
+ /* please check this for demo20 files like
+ * original Egypt levels etc. converted
+ * rotation factor of 50 is not workable */
+ act= ob->actuators.first;
+ while (act) {
+ if (act->type==ACT_OBJECT) {
+ oa= act->data;
+
+ oa->forceloc[0]*= 25.0f;
+ oa->forceloc[1]*= 25.0f;
+ oa->forceloc[2]*= 25.0f;
+
+ oa->forcerot[0]*= 10.0f;
+ oa->forcerot[1]*= 10.0f;
+ oa->forcerot[2]*= 10.0f;
+ }
+ act= act->next;
+ }
+ ob= ob->id.next;
+ }
+
+ sound = main->sound.first;
+ while (sound) {
+ if (sound->volume < 0.01f) {
+ sound->volume = 1.0f;
+ }
+ sound = sound->id.next;
+ }
+ }
+
+ if (main->versionfile <= 205) {
+ /* patches for new physics */
+ Object *ob= main->object.first;
+ bActuator *act;
+ bSensor *sens;
+ bEditObjectActuator *oa;
+ bRaySensor *rs;
+ bCollisionSensor *cs;
+ while (ob) {
+ /* Set anisotropic friction off for old objects,
+ * values to 1.0. */
+ ob->gameflag &= ~OB_ANISOTROPIC_FRICTION;
+ ob->anisotropicFriction[0] = 1.0;
+ ob->anisotropicFriction[1] = 1.0;
+ ob->anisotropicFriction[2] = 1.0;
+
+ act= ob->actuators.first;
+ while (act) {
+ if (act->type==ACT_EDIT_OBJECT) {
+ /* Zero initial velocity for newly
+ * added objects */
+ oa= act->data;
+ oa->linVelocity[0] = 0.0;
+ oa->linVelocity[1] = 0.0;
+ oa->linVelocity[2] = 0.0;
+ oa->localflag = 0;
+ }
+ act= act->next;
+ }
+
+ sens= ob->sensors.first;
+ while (sens) {
+ /* Extra fields for radar sensors. */
+ if (sens->type == SENS_RADAR) {
+ bRadarSensor *s = sens->data;
+ s->range = 10000.0;
+ }
+
+ /* Pulsing: defaults for new sensors. */
+ if (sens->type != SENS_ALWAYS) {
+ sens->pulse = 0;
+ sens->freq = 0;
+ }
+ else {
+ sens->pulse = 1;
+ }
+
+ /* Invert: off. */
+ sens->invert = 0;
+
+ /* Collision and ray: default = trigger
+ * on property. The material field can
+ * remain empty. */
+ if (sens->type == SENS_COLLISION) {
+ cs = (bCollisionSensor*) sens->data;
+ cs->mode = 0;
+ }
+ if (sens->type == SENS_RAY) {
+ rs = (bRaySensor*) sens->data;
+ rs->mode = 0;
+ }
+ sens = sens->next;
+ }
+ ob= ob->id.next;
+ }
+ /* have to check the exact multiplier */
+ }
+
+ if (main->versionfile <= 211) {
+ /* Render setting: per scene, the applicable gamma value
+ * can be set. Default is 1.0, which means no
+ * correction. */
+ bActuator *act;
+ bObjectActuator *oa;
+ Object *ob;
+
+ /* added alpha in obcolor */
+ ob= main->object.first;
+ while (ob) {
+ ob->col[3]= 1.0;
+ ob= ob->id.next;
+ }
+
+ /* added alpha in obcolor */
+ ob= main->object.first;
+ while (ob) {
+ act= ob->actuators.first;
+ while (act) {
+ if (act->type==ACT_OBJECT) {
+ /* multiply velocity with 50 in old files */
+ oa= act->data;
+ if (fabsf(oa->linearvelocity[0]) >= 0.01f)
+ oa->linearvelocity[0] *= 50.0f;
+ if (fabsf(oa->linearvelocity[1]) >= 0.01f)
+ oa->linearvelocity[1] *= 50.0f;
+ if (fabsf(oa->linearvelocity[2]) >= 0.01f)
+ oa->linearvelocity[2] *= 50.0f;
+ if (fabsf(oa->angularvelocity[0])>=0.01f)
+ oa->angularvelocity[0] *= 50.0f;
+ if (fabsf(oa->angularvelocity[1])>=0.01f)
+ oa->angularvelocity[1] *= 50.0f;
+ if (fabsf(oa->angularvelocity[2])>=0.01f)
+ oa->angularvelocity[2] *= 50.0f;
+ }
+ act= act->next;
+ }
+ ob= ob->id.next;
+ }
+ }
+
+ if (main->versionfile <= 212) {
+
+ bSound* sound;
+ bProperty *prop;
+ Object *ob;
+ Mesh *me;
+
+ sound = main->sound.first;
+ while (sound) {
+ sound->max_gain = 1.0;
+ sound->min_gain = 0.0;
+ sound->distance = 1.0;
+
+ if (sound->attenuation > 0.0f)
+ sound->flags |= SOUND_FLAGS_3D;
+ else
+ sound->flags &= ~SOUND_FLAGS_3D;
+
+ sound = sound->id.next;
+ }
+
+ ob = main->object.first;
+
+ while (ob) {
+ prop= ob->prop.first;
+ while (prop) {
+ if (prop->type == GPROP_TIME) {
+ // convert old GPROP_TIME values from int to float
+ *((float *)&prop->data) = (float) prop->data;
+ }
+
+ prop= prop->next;
+ }
+ ob = ob->id.next;
+ }
+
+ /* me->subdiv changed to reflect the actual reparametization
+ * better, and smeshes were removed - if it was a smesh make
+ * it a subsurf, and reset the subdiv level because subsurf
+ * takes a lot more work to calculate.
+ */
+ for (me= main->mesh.first; me; me= me->id.next) {
+ if (me->flag&ME_SMESH) {
+ me->flag&= ~ME_SMESH;
+ me->flag|= ME_SUBSURF;
+
+ me->subdiv= 1;
+ }
+ else {
+ if (me->subdiv<2)
+ me->subdiv= 1;
+ else
+ me->subdiv--;
+ }
+ }
+ }
+
+ if (main->versionfile <= 220) {
+ Object *ob;
+ Mesh *me;
+
+ ob = main->object.first;
+
+ /* adapt form factor in order to get the 'old' physics
+ * behavior back...*/
+
+ while (ob) {
+ /* in future, distinguish between different
+ * object bounding shapes */
+ ob->formfactor = 0.4f;
+ /* patch form factor, note that inertia equiv radius
+ * of a rotation symmetrical obj */
+ if (ob->inertia != 1.0f) {
+ ob->formfactor /= ob->inertia * ob->inertia;
+ }
+ ob = ob->id.next;
+ }
+
+ /* Began using alpha component of vertex colors, but
+ * old file vertex colors are undefined, reset them
+ * to be fully opaque. -zr
+ */
+ for (me= main->mesh.first; me; me= me->id.next) {
+ if (me->mcol) {
+ int i;
+
+ for (i=0; i<me->totface*4; i++) {
+ MCol *mcol= &me->mcol[i];
+ mcol->a= 255;
+ }
+ }
+ if (me->tface) {
+ int i, j;
+
+ for (i=0; i<me->totface; i++) {
+ TFace *tf= &((TFace*) me->tface)[i];
+
+ for (j=0; j<4; j++) {
+ char *col= (char*) &tf->col[j];
+
+ col[0]= 255;
+ }
+ }
+ }
+ }
+ }
+ if (main->versionfile <= 221) {
+ Scene *sce= main->scene.first;
+
+ // new variables for std-alone player and runtime
+ while (sce) {
+
+ sce->r.xplay= 640;
+ sce->r.yplay= 480;
+ sce->r.freqplay= 60;
+
+ sce= sce->id.next;
+ }
+
+ }
+ if (main->versionfile <= 222) {
+ Scene *sce= main->scene.first;
+
+ // new variables for std-alone player and runtime
+ while (sce) {
+
+ sce->r.depth= 32;
+
+ sce= sce->id.next;
+ }
+ }
+
+
+ if (main->versionfile <= 223) {
+ VFont *vf;
+ Image *ima;
+ Object *ob;
+
+ for (vf= main->vfont.first; vf; vf= vf->id.next) {
+ if (strcmp(vf->name+strlen(vf->name)-6, ".Bfont")==0) {
+ strcpy(vf->name, FO_BUILTIN_NAME);
+ }
+ }
+
+ /* Old textures animate at 25 FPS */
+ for (ima = main->image.first; ima; ima=ima->id.next) {
+ ima->animspeed = 25;
+ }
+
+ /* Zr remapped some keyboard codes to be linear (stupid zr) */
+ for (ob= main->object.first; ob; ob= ob->id.next) {
+ bSensor *sens;
+
+ for (sens= ob->sensors.first; sens; sens= sens->next) {
+ if (sens->type==SENS_KEYBOARD) {
+ bKeyboardSensor *ks= sens->data;
+
+ ks->key= map_223_keybd_code_to_224_keybd_code(ks->key);
+ ks->qual= map_223_keybd_code_to_224_keybd_code(ks->qual);
+ ks->qual2= map_223_keybd_code_to_224_keybd_code(ks->qual2);
+ }
+ }
+ }
+ }
+ if (main->versionfile <= 224) {
+ bSound* sound;
+ Scene *sce;
+ Mesh *me;
+ bScreen *sc;
+
+ for (sound=main->sound.first; sound; sound=sound->id.next) {
+ if (sound->packedfile) {
+ if (sound->newpackedfile == NULL) {
+ sound->newpackedfile = sound->packedfile;
+ }
+ sound->packedfile = NULL;
+ }
+ }
+ /* Make sure that old subsurf meshes don't have zero subdivision level for rendering */
+ for (me=main->mesh.first; me; me=me->id.next) {
+ if ((me->flag & ME_SUBSURF) && (me->subdivr==0))
+ me->subdivr=me->subdiv;
+ }
+
+ for (sce= main->scene.first; sce; sce= sce->id.next) {
+ sce->r.stereomode = 1; // no stereo
+ }
+
+ /* some oldfile patch, moved from set_func_space */
+ for (sc= main->screen.first; sc; sc= sc->id.next) {
+ ScrArea *sa;
+
+ for (sa= sc->areabase.first; sa; sa= sa->next) {
+ SpaceLink *sl;
+
+ for (sl= sa->spacedata.first; sl; sl= sl->next) {
+ if (sl->spacetype==SPACE_IPO) {
+ SpaceSeq *sseq= (SpaceSeq*) sl;
+ sseq->v2d.keeptot= 0;
+ }
+ }
+ }
+ }
+
+ }
+
+
+ if (main->versionfile <= 225) {
+ World *wo;
+ /* Use Sumo for old games */
+ for (wo = main->world.first; wo; wo= wo->id.next) {
+ wo->physicsEngine = 2;
+ }
+ }
+
+ if (main->versionfile <= 227) {
+ Scene *sce;
+ Material *ma;
+ bScreen *sc;
+ Object *ob;
+
+ /* As of now, this insures that the transition from the old Track system
+ * to the new full constraint Track is painless for everyone. - theeth
+ */
+ ob = main->object.first;
+
+ while (ob) {
+ ListBase *list;
+ list = &ob->constraints;
+
+ /* check for already existing TrackTo constraint
+ * set their track and up flag correctly */
+
+ if (list) {
+ bConstraint *curcon;
+ for (curcon = list->first; curcon; curcon=curcon->next) {
+ if (curcon->type == CONSTRAINT_TYPE_TRACKTO) {
+ bTrackToConstraint *data = curcon->data;
+ data->reserved1 = ob->trackflag;
+ data->reserved2 = ob->upflag;
+ }
+ }
+ }
+
+ if (ob->type == OB_ARMATURE) {
+ if (ob->pose) {
+ bConstraint *curcon;
+ bPoseChannel *pchan;
+ for (pchan = ob->pose->chanbase.first;
+ pchan; pchan=pchan->next) {
+ for (curcon = pchan->constraints.first;
+ curcon; curcon=curcon->next) {
+ if (curcon->type == CONSTRAINT_TYPE_TRACKTO) {
+ bTrackToConstraint *data = curcon->data;
+ data->reserved1 = ob->trackflag;
+ data->reserved2 = ob->upflag;
+ }
+ }
+ }
+ }
+ }
+
+ /* Change Ob->Track in real TrackTo constraint */
+ blo_do_version_old_trackto_to_constraints(ob);
+
+ ob = ob->id.next;
+ }
+
+
+ for (sce= main->scene.first; sce; sce= sce->id.next) {
+ sce->audio.mixrate = 44100;
+ sce->audio.flag |= AUDIO_SCRUB;
+ sce->r.mode |= R_ENVMAP;
+ }
+ // init new shader vars
+ for (ma= main->mat.first; ma; ma= ma->id.next) {
+ ma->refrac= 4.0f;
+ ma->roughness= 0.5f;
+ ma->param[0]= 0.5f;
+ ma->param[1]= 0.1f;
+ ma->param[2]= 0.1f;
+ ma->param[3]= 0.05f;
+ }
+ // patch for old wrong max view2d settings, allows zooming out more
+ for (sc= main->screen.first; sc; sc= sc->id.next) {
+ ScrArea *sa;
+
+ for (sa= sc->areabase.first; sa; sa= sa->next) {
+ SpaceLink *sl;
+
+ for (sl= sa->spacedata.first; sl; sl= sl->next) {
+ if (sl->spacetype==SPACE_ACTION) {
+ SpaceAction *sac= (SpaceAction *) sl;
+ sac->v2d.max[0]= 32000;
+ }
+ else if (sl->spacetype==SPACE_NLA) {
+ SpaceNla *sla= (SpaceNla *) sl;
+ sla->v2d.max[0]= 32000;
+ }
+ }
+ }
+ }
+ }
+ if (main->versionfile <= 228) {
+ Scene *sce;
+ bScreen *sc;
+ Object *ob;
+
+
+ /* As of now, this insures that the transition from the old Track system
+ * to the new full constraint Track is painless for everyone.*/
+ ob = main->object.first;
+
+ while (ob) {
+ ListBase *list;
+ list = &ob->constraints;
+
+ /* check for already existing TrackTo constraint
+ * set their track and up flag correctly */
+
+ if (list) {
+ bConstraint *curcon;
+ for (curcon = list->first; curcon; curcon=curcon->next) {
+ if (curcon->type == CONSTRAINT_TYPE_TRACKTO) {
+ bTrackToConstraint *data = curcon->data;
+ data->reserved1 = ob->trackflag;
+ data->reserved2 = ob->upflag;
+ }
+ }
+ }
+
+ if (ob->type == OB_ARMATURE) {
+ if (ob->pose) {
+ bConstraint *curcon;
+ bPoseChannel *pchan;
+ for (pchan = ob->pose->chanbase.first;
+ pchan; pchan=pchan->next) {
+ for (curcon = pchan->constraints.first;
+ curcon; curcon=curcon->next) {
+ if (curcon->type == CONSTRAINT_TYPE_TRACKTO) {
+ bTrackToConstraint *data = curcon->data;
+ data->reserved1 = ob->trackflag;
+ data->reserved2 = ob->upflag;
+ }
+ }
+ }
+ }
+ }
+
+ ob = ob->id.next;
+ }
+
+ for (sce= main->scene.first; sce; sce= sce->id.next) {
+ sce->r.mode |= R_ENVMAP;
+ }
+
+ // convert old mainb values for new button panels
+ for (sc= main->screen.first; sc; sc= sc->id.next) {
+ ScrArea *sa;
+
+ for (sa= sc->areabase.first; sa; sa= sa->next) {
+ SpaceLink *sl;
+
+ for (sl= sa->spacedata.first; sl; sl= sl->next) {
+ if (sl->spacetype==SPACE_BUTS) {
+ SpaceButs *sbuts= (SpaceButs *) sl;
+
+ sbuts->v2d.maxzoom= 1.2f;
+ sbuts->align= 1; /* horizontal default */
+
+ if (sbuts->mainb==BUTS_LAMP) {
+ sbuts->mainb= CONTEXT_SHADING;
+ //sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_LAMP;
+ }
+ else if (sbuts->mainb==BUTS_MAT) {
+ sbuts->mainb= CONTEXT_SHADING;
+ //sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_MAT;
+ }
+ else if (sbuts->mainb==BUTS_TEX) {
+ sbuts->mainb= CONTEXT_SHADING;
+ //sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_TEX;
+ }
+ else if (sbuts->mainb==BUTS_ANIM) {
+ sbuts->mainb= CONTEXT_OBJECT;
+ }
+ else if (sbuts->mainb==BUTS_WORLD) {
+ sbuts->mainb= CONTEXT_SCENE;
+ //sbuts->tab[CONTEXT_SCENE]= TAB_SCENE_WORLD;
+ }
+ else if (sbuts->mainb==BUTS_RENDER) {
+ sbuts->mainb= CONTEXT_SCENE;
+ //sbuts->tab[CONTEXT_SCENE]= TAB_SCENE_RENDER;
+ }
+ else if (sbuts->mainb==BUTS_GAME) {
+ sbuts->mainb= CONTEXT_LOGIC;
+ }
+ else if (sbuts->mainb==BUTS_FPAINT) {
+ sbuts->mainb= CONTEXT_EDITING;
+ }
+ else if (sbuts->mainb==BUTS_RADIO) {
+ sbuts->mainb= CONTEXT_SHADING;
+ //sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_RAD;
+ }
+ else if (sbuts->mainb==BUTS_CONSTRAINT) {
+ sbuts->mainb= CONTEXT_OBJECT;
+ }
+ else if (sbuts->mainb==BUTS_SCRIPT) {
+ sbuts->mainb= CONTEXT_OBJECT;
+ }
+ else if (sbuts->mainb==BUTS_EDIT) {
+ sbuts->mainb= CONTEXT_EDITING;
+ }
+ else sbuts->mainb= CONTEXT_SCENE;
+ }
+ }
+ }
+ }
+ }
+ /* ton: made this 230 instead of 229,
+ * to be sure (tuho files) and this is a reliable check anyway
+ * nevertheless, we might need to think over a fitness (initialize)
+ * check apart from the do_versions() */
+
+ if (main->versionfile <= 230) {
+ bScreen *sc;
+
+ // new variable blockscale, for panels in any area
+ for (sc= main->screen.first; sc; sc= sc->id.next) {
+ ScrArea *sa;
+
+ for (sa= sc->areabase.first; sa; sa= sa->next) {
+ SpaceLink *sl;
+
+ for (sl= sa->spacedata.first; sl; sl= sl->next) {
+ if (sl->blockscale==0.0f) sl->blockscale= 0.7f;
+ /* added: 5x better zoom in for action */
+ if (sl->spacetype==SPACE_ACTION) {
+ SpaceAction *sac= (SpaceAction *)sl;
+ sac->v2d.maxzoom= 50;
+ }
+ }
+ }
+ }
+ }
+ if (main->versionfile <= 231) {
+ /* new bit flags for showing/hiding grid floor and axes */
+ bScreen *sc = main->screen.first;
+ while (sc) {
+ ScrArea *sa= sc->areabase.first;
+ while (sa) {
+ SpaceLink *sl= sa->spacedata.first;
+ while (sl) {
+ if (sl->spacetype==SPACE_VIEW3D) {
+ View3D *v3d= (View3D*) sl;
+
+ if (v3d->gridflag==0) {
+ v3d->gridflag |= V3D_SHOW_X;
+ v3d->gridflag |= V3D_SHOW_Y;
+ v3d->gridflag |= V3D_SHOW_FLOOR;
+ v3d->gridflag &= ~V3D_SHOW_Z;
+ }
+ }
+ sl= sl->next;
+ }
+ sa= sa->next;
+ }
+ sc= sc->id.next;
+ }
+ }
+ if (main->versionfile <= 231) {
+ Material *ma= main->mat.first;
+ bScreen *sc = main->screen.first;
+ Scene *sce;
+ Lamp *la;
+ World *wrld;
+
+ /* introduction of raytrace */
+ while (ma) {
+ if (ma->fresnel_tra_i==0.0f) ma->fresnel_tra_i= 1.25f;
+ if (ma->fresnel_mir_i==0.0f) ma->fresnel_mir_i= 1.25f;
+
+ ma->ang= 1.0;
+ ma->ray_depth= 2;
+ ma->ray_depth_tra= 2;
+ ma->fresnel_tra= 0.0;
+ ma->fresnel_mir= 0.0;
+
+ ma= ma->id.next;
+ }
+ sce= main->scene.first;
+ while (sce) {
+ if (sce->r.gauss==0.0f) sce->r.gauss= 1.0f;
+ sce= sce->id.next;
+ }
+ la= main->lamp.first;
+ while (la) {
+ if (la->k==0.0f) la->k= 1.0;
+ if (la->ray_samp==0) la->ray_samp= 1;
+ if (la->ray_sampy==0) la->ray_sampy= 1;
+ if (la->ray_sampz==0) la->ray_sampz= 1;
+ if (la->area_size==0.0f) la->area_size= 1.0f;
+ if (la->area_sizey==0.0f) la->area_sizey= 1.0f;
+ if (la->area_sizez==0.0f) la->area_sizez= 1.0f;
+ la= la->id.next;
+ }
+ wrld= main->world.first;
+ while (wrld) {
+ if (wrld->range==0.0f) {
+ wrld->range= 1.0f/wrld->exposure;
+ }
+ wrld= wrld->id.next;
+ }
+
+ /* new bit flags for showing/hiding grid floor and axes */
+
+ while (sc) {
+ ScrArea *sa= sc->areabase.first;
+ while (sa) {
+ SpaceLink *sl= sa->spacedata.first;
+ while (sl) {
+ if (sl->spacetype==SPACE_VIEW3D) {
+ View3D *v3d= (View3D*) sl;
+
+ if (v3d->gridflag==0) {
+ v3d->gridflag |= V3D_SHOW_X;
+ v3d->gridflag |= V3D_SHOW_Y;
+ v3d->gridflag |= V3D_SHOW_FLOOR;
+ v3d->gridflag &= ~V3D_SHOW_Z;
+ }
+ }
+ sl= sl->next;
+ }
+ sa= sa->next;
+ }
+ sc= sc->id.next;
+ }
+ }
+ if (main->versionfile <= 232) {
+ Tex *tex= main->tex.first;
+ World *wrld= main->world.first;
+ bScreen *sc;
+ Scene *sce;
+
+ while (tex) {
+ if ((tex->flag & (TEX_CHECKER_ODD+TEX_CHECKER_EVEN))==0) {
+ tex->flag |= TEX_CHECKER_ODD;
+ }
+ /* copied from kernel texture.c */
+ if (tex->ns_outscale==0.0f) {
+ /* musgrave */
+ tex->mg_H = 1.0f;
+ tex->mg_lacunarity = 2.0f;
+ tex->mg_octaves = 2.0f;
+ tex->mg_offset = 1.0f;
+ tex->mg_gain = 1.0f;
+ tex->ns_outscale = 1.0f;
+ /* distnoise */
+ tex->dist_amount = 1.0f;
+ /* voronoi */
+ tex->vn_w1 = 1.0f;
+ tex->vn_mexp = 2.5f;
+ }
+ tex= tex->id.next;
+ }
+
+ while (wrld) {
+ if (wrld->aodist==0.0f) {
+ wrld->aodist= 10.0f;
+ wrld->aobias= 0.05f;
+ }
+ if (wrld->aosamp==0) wrld->aosamp= 5;
+ if (wrld->aoenergy==0.0f) wrld->aoenergy= 1.0f;
+ wrld= wrld->id.next;
+ }
+
+
+ // new variable blockscale, for panels in any area, do again because new
+ // areas didnt initialize it to 0.7 yet
+ for (sc= main->screen.first; sc; sc= sc->id.next) {
+ ScrArea *sa;
+ for (sa= sc->areabase.first; sa; sa= sa->next) {
+ SpaceLink *sl;
+ for (sl= sa->spacedata.first; sl; sl= sl->next) {
+ if (sl->blockscale==0.0f) sl->blockscale= 0.7f;
+
+ /* added: 5x better zoom in for nla */
+ if (sl->spacetype==SPACE_NLA) {
+ SpaceNla *snla= (SpaceNla *)sl;
+ snla->v2d.maxzoom= 50;
+ }
+ }
+ }
+ }
+ sce= main->scene.first;
+ while (sce) {
+ if (sce->r.ocres==0) sce->r.ocres= 64;
+ sce= sce->id.next;
+ }
+
+ }
+ if (main->versionfile <= 233) {
+ bScreen *sc;
+ Material *ma= main->mat.first;
+ /* Object *ob= main->object.first; */
+
+ while (ma) {
+ if (ma->rampfac_col==0.0f) ma->rampfac_col= 1.0;
+ if (ma->rampfac_spec==0.0f) ma->rampfac_spec= 1.0;
+ if (ma->pr_lamp==0) ma->pr_lamp= 3;
+ ma= ma->id.next;
+ }
+
+ /* this should have been done loooong before! */
+#if 0 /* deprecated in 2.5+ */
+ while (ob) {
+ if (ob->ipowin==0) ob->ipowin= ID_OB;
+ ob= ob->id.next;
+ }
+#endif
+ for (sc= main->screen.first; sc; sc= sc->id.next) {
+ ScrArea *sa;
+ for (sa= sc->areabase.first; sa; sa= sa->next) {
+ SpaceLink *sl;
+ for (sl= sa->spacedata.first; sl; sl= sl->next) {
+ if (sl->spacetype==SPACE_VIEW3D) {
+ View3D *v3d= (View3D *)sl;
+ v3d->flag |= V3D_SELECT_OUTLINE;
+ }
+ }
+ }
+ }
+ }
+
+
+
+
+ if (main->versionfile <= 234) {
+ World *wo;
+ bScreen *sc;
+
+ // force sumo engine to be active
+ for (wo = main->world.first; wo; wo= wo->id.next) {
+ if (wo->physicsEngine==0) wo->physicsEngine = 2;
+ }
+
+ for (sc= main->screen.first; sc; sc= sc->id.next) {
+ ScrArea *sa;
+ for (sa= sc->areabase.first; sa; sa= sa->next) {
+ SpaceLink *sl;
+ for (sl= sa->spacedata.first; sl; sl= sl->next) {
+ if (sl->spacetype==SPACE_VIEW3D) {
+ View3D *v3d= (View3D *)sl;
+ v3d->flag |= V3D_ZBUF_SELECT;
+ }
+ else if (sl->spacetype==SPACE_TEXT) {
+ SpaceText *st= (SpaceText *)sl;
+ if (st->tabnumber==0) st->tabnumber= 2;
+ }
+ }
+ }
+ }
+ }
+ if (main->versionfile <= 235) {
+ Tex *tex= main->tex.first;
+ Scene *sce= main->scene.first;
+ Sequence *seq;
+ Editing *ed;
+
+ while (tex) {
+ if (tex->nabla==0.0f) tex->nabla= 0.025f;
+ tex= tex->id.next;
+ }
+ while (sce) {
+ ed= sce->ed;
+ if (ed) {
+ SEQ_BEGIN (sce->ed, seq)
+ {
+ if (seq->type==SEQ_IMAGE || seq->type==SEQ_MOVIE)
+ seq->flag |= SEQ_MAKE_PREMUL;
+ }
+ SEQ_END
+ }
+
+ sce= sce->id.next;
+ }
+ }
+ if (main->versionfile <= 236) {
+ Object *ob;
+ Camera *cam= main->camera.first;
+ Material *ma;
+ bScreen *sc;
+
+ while (cam) {
+ if (cam->ortho_scale==0.0f) {
+ cam->ortho_scale= 256.0f/cam->lens;
+ if (cam->type==CAM_ORTHO) printf("NOTE: ortho render has changed, tweak new Camera 'scale' value.\n");
+ }
+ cam= cam->id.next;
+ }
+ /* set manipulator type */
+ /* force oops draw if depgraph was set*/
+ /* set time line var */
+ for (sc= main->screen.first; sc; sc= sc->id.next) {
+ ScrArea *sa;
+ for (sa= sc->areabase.first; sa; sa= sa->next) {
+ SpaceLink *sl;
+ for (sl= sa->spacedata.first; sl; sl= sl->next) {
+ if (sl->spacetype==SPACE_VIEW3D) {
+ View3D *v3d= (View3D *)sl;
+ if (v3d->twtype==0) v3d->twtype= V3D_MANIP_TRANSLATE;
+ }
+ }
+ }
+ }
+ // init new shader vars
+ for (ma= main->mat.first; ma; ma= ma->id.next) {
+ if (ma->darkness==0.0f) {
+ ma->rms=0.1f;
+ ma->darkness=1.0f;
+ }
+ }
+
+ /* softbody init new vars */
+ for (ob= main->object.first; ob; ob= ob->id.next) {
+ if (ob->soft) {
+ if (ob->soft->defgoal==0.0f) ob->soft->defgoal= 0.7f;
+ if (ob->soft->physics_speed==0.0f) ob->soft->physics_speed= 1.0f;
+
+ if (ob->soft->interval==0) {
+ ob->soft->interval= 2;
+ ob->soft->sfra= 1;
+ ob->soft->efra= 100;
+ }
+ }
+ if (ob->soft && ob->soft->vertgroup==0) {
+ bDeformGroup *locGroup = defgroup_find_name(ob, "SOFTGOAL");
+ if (locGroup) {
+ /* retrieve index for that group */
+ ob->soft->vertgroup = 1 + BLI_findindex(&ob->defbase, locGroup);
+ }
+ }
+ }
+ }
+ if (main->versionfile <= 237) {
+ bArmature *arm;
+ bConstraint *con;
+ Object *ob;
+ Bone *bone;
+
+ // armature recode checks
+ for (arm= main->armature.first; arm; arm= arm->id.next) {
+ where_is_armature(arm);
+
+ for (bone= arm->bonebase.first; bone; bone= bone->next)
+ do_version_bone_head_tail_237(bone);
+ }
+ for (ob= main->object.first; ob; ob= ob->id.next) {
+ if (ob->parent) {
+ Object *parent= blo_do_versions_newlibadr(fd, lib, ob->parent);
+ if (parent && parent->type==OB_LATTICE)
+ ob->partype = PARSKEL;
+ }
+
+ // btw. armature_rebuild_pose is further only called on leave editmode
+ if (ob->type==OB_ARMATURE) {
+ if (ob->pose)
+ ob->pose->flag |= POSE_RECALC;
+ ob->recalc |= OB_RECALC_OB|OB_RECALC_DATA|OB_RECALC_TIME; // cannot call stuff now (pointers!), done in setup_app_data
+
+ /* new generic xray option */
+ arm= blo_do_versions_newlibadr(fd, lib, ob->data);
+ if (arm->flag & ARM_DRAWXRAY) {
+ ob->dtx |= OB_DRAWXRAY;
+ }
+ }
+ else if (ob->type==OB_MESH) {
+ Mesh *me = blo_do_versions_newlibadr(fd, lib, ob->data);
+
+ if ((me->flag&ME_SUBSURF)) {
+ SubsurfModifierData *smd = (SubsurfModifierData*) modifier_new(eModifierType_Subsurf);
+
+ smd->levels = MAX2(1, me->subdiv);
+ smd->renderLevels = MAX2(1, me->subdivr);
+ smd->subdivType = me->subsurftype;
+
+ smd->modifier.mode = 0;
+ if (me->subdiv!=0)
+ smd->modifier.mode |= 1;
+ if (me->subdivr!=0)
+ smd->modifier.mode |= 2;
+ if (me->flag&ME_OPT_EDGES)
+ smd->flags |= eSubsurfModifierFlag_ControlEdges;
+
+ BLI_addtail(&ob->modifiers, smd);
+
+ modifier_unique_name(&ob->modifiers, (ModifierData*)smd);
+ }
+ }
+
+ // follow path constraint needs to set the 'path' option in curves...
+ for (con=ob->constraints.first; con; con= con->next) {
+ if (con->type==CONSTRAINT_TYPE_FOLLOWPATH) {
+ bFollowPathConstraint *data = con->data;
+ Object *obc= blo_do_versions_newlibadr(fd, lib, data->tar);
+
+ if (obc && obc->type==OB_CURVE) {
+ Curve *cu= blo_do_versions_newlibadr(fd, lib, obc->data);
+ if (cu) cu->flag |= CU_PATH;
+ }
+ }
+ }
+ }
+ }
+ if (main->versionfile <= 238) {
+ Lattice *lt;
+ Object *ob;
+ bArmature *arm;
+ Mesh *me;
+ Key *key;
+ Scene *sce= main->scene.first;
+
+ while (sce) {
+ if (sce->toolsettings == NULL) {
+ sce->toolsettings = MEM_callocN(sizeof(struct ToolSettings), "Tool Settings Struct");
+ sce->toolsettings->cornertype=0;
+ sce->toolsettings->degr = 90;
+ sce->toolsettings->step = 9;
+ sce->toolsettings->turn = 1;
+ sce->toolsettings->extr_offs = 1;
+ sce->toolsettings->doublimit = 0.001f;
+ sce->toolsettings->segments = 32;
+ sce->toolsettings->rings = 32;
+ sce->toolsettings->vertices = 32;
+ }
+ sce= sce->id.next;
+ }
+
+ for (lt=main->latt.first; lt; lt=lt->id.next) {
+ if (lt->fu==0.0f && lt->fv==0.0f && lt->fw==0.0f) {
+ calc_lat_fudu(lt->flag, lt->pntsu, &lt->fu, &lt->du);
+ calc_lat_fudu(lt->flag, lt->pntsv, &lt->fv, &lt->dv);
+ calc_lat_fudu(lt->flag, lt->pntsw, &lt->fw, &lt->dw);
+ }
+ }
+
+ for (ob=main->object.first; ob; ob= ob->id.next) {
+ ModifierData *md;
+ PartEff *paf;
+
+ for (md=ob->modifiers.first; md; md=md->next) {
+ if (md->type==eModifierType_Subsurf) {
+ SubsurfModifierData *smd = (SubsurfModifierData*) md;
+
+ smd->flags &= ~(eSubsurfModifierFlag_Incremental|eSubsurfModifierFlag_DebugIncr);
+ }
+ }
+
+ if ((ob->softflag&OB_SB_ENABLE) && !modifiers_findByType(ob, eModifierType_Softbody)) {
+ if (ob->softflag&OB_SB_POSTDEF) {
+ md = ob->modifiers.first;
+
+ while (md && modifierType_getInfo(md->type)->type==eModifierTypeType_OnlyDeform) {
+ md = md->next;
+ }
+
+ BLI_insertlinkbefore(&ob->modifiers, md, modifier_new(eModifierType_Softbody));
+ }
+ else {
+ BLI_addhead(&ob->modifiers, modifier_new(eModifierType_Softbody));
+ }
+
+ ob->softflag &= ~OB_SB_ENABLE;
+ }
+ if (ob->pose) {
+ bPoseChannel *pchan;
+ bConstraint *con;
+ for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
+ // note, pchan->bone is also lib-link stuff
+ if (pchan->limitmin[0] == 0.0f && pchan->limitmax[0] == 0.0f) {
+ pchan->limitmin[0]= pchan->limitmin[1]= pchan->limitmin[2]= -180.0f;
+ pchan->limitmax[0]= pchan->limitmax[1]= pchan->limitmax[2]= 180.0f;
+
+ for (con= pchan->constraints.first; con; con= con->next) {
+ if (con->type == CONSTRAINT_TYPE_KINEMATIC) {
+ bKinematicConstraint *data = (bKinematicConstraint*)con->data;
+ data->weight = 1.0f;
+ data->orientweight = 1.0f;
+ data->flag &= ~CONSTRAINT_IK_ROT;
+
+ /* enforce conversion from old IK_TOPARENT to rootbone index */
+ data->rootbone= -1;
+
+ /* update_pose_etc handles rootbone==-1 */
+ ob->pose->flag |= POSE_RECALC;
+ }
+ }
+ }
+ }
+ }
+
+ paf = blo_do_version_give_parteff_245(ob);
+ if (paf) {
+ if (paf->disp == 0)
+ paf->disp = 100;
+ if (paf->speedtex == 0)
+ paf->speedtex = 8;
+ if (paf->omat == 0)
+ paf->omat = 1;
+ }
+ }
+
+ for (arm=main->armature.first; arm; arm= arm->id.next) {
+ bone_version_238(&arm->bonebase);
+ arm->deformflag |= ARM_DEF_VGROUP;
+ }
+
+ for (me=main->mesh.first; me; me= me->id.next) {
+ if (!me->medge) {
+ make_edges(me, 1); /* 1 = use mface->edcode */
+ }
+ else {
+ mesh_strip_loose_faces(me);
+ }
+ }
+
+ for (key= main->key.first; key; key= key->id.next) {
+ KeyBlock *kb;
+ int index = 1;
+
+ for (kb= key->block.first; kb; kb= kb->next) {
+ if (kb==key->refkey) {
+ if (kb->name[0]==0)
+ strcpy(kb->name, "Basis");
+ }
+ else {
+ if (kb->name[0]==0) {
+ BLI_snprintf(kb->name, sizeof(kb->name), "Key %d", index);
+ }
+ index++;
+ }
+ }
+ }
+ }
+ if (main->versionfile <= 239) {
+ bArmature *arm;
+ Object *ob;
+ Scene *sce= main->scene.first;
+ Camera *cam= main->camera.first;
+ Material *ma= main->mat.first;
+ int set_passepartout= 0;
+
+ /* deformflag is local in modifier now */
+ for (ob=main->object.first; ob; ob= ob->id.next) {
+ ModifierData *md;
+
+ for (md=ob->modifiers.first; md; md=md->next) {
+ if (md->type==eModifierType_Armature) {
+ ArmatureModifierData *amd = (ArmatureModifierData*) md;
+ if (amd->object && amd->deformflag==0) {
+ Object *oba= blo_do_versions_newlibadr(fd, lib, amd->object);
+ arm= blo_do_versions_newlibadr(fd, lib, oba->data);
+ amd->deformflag= arm->deformflag;
+ }
+ }
+ }
+ }
+
+ /* updating stepsize for ghost drawing */
+ for (arm= main->armature.first; arm; arm= arm->id.next) {
+ if (arm->ghostsize==0) arm->ghostsize=1;
+ bone_version_239(&arm->bonebase);
+ if (arm->layer==0) arm->layer= 1;
+ }
+
+ for (;sce;sce= sce->id.next) {
+ /* make 'innervert' the default subdivide type, for backwards compat */
+ sce->toolsettings->cornertype=1;
+
+ if (sce->r.scemode & R_PASSEPARTOUT) {
+ set_passepartout= 1;
+ sce->r.scemode &= ~R_PASSEPARTOUT;
+ }
+ /* gauss is filter variable now */
+ if (sce->r.mode & R_GAUSS) {
+ sce->r.filtertype= R_FILTER_GAUSS;
+ sce->r.mode &= ~R_GAUSS;
+ }
+ }
+
+ for (;cam; cam= cam->id.next) {
+ if (set_passepartout)
+ cam->flag |= CAM_SHOWPASSEPARTOUT;
+
+ /* make sure old cameras have title safe on */
+ if (!(cam->flag & CAM_SHOWTITLESAFE))
+ cam->flag |= CAM_SHOWTITLESAFE;
+
+ /* set an appropriate camera passepartout alpha */
+ if (!(cam->passepartalpha)) cam->passepartalpha = 0.2f;
+ }
+
+ for (; ma; ma= ma->id.next) {
+ if (ma->strand_sta==0.0f) {
+ ma->strand_sta= ma->strand_end= 1.0f;
+ ma->mode |= MA_TANGENT_STR;
+ }
+ if (ma->mode & MA_TRACEBLE) ma->mode |= MA_SHADBUF;
+ }
+ }
+
+ if (main->versionfile <= 241) {
+ Object *ob;
+ Tex *tex;
+ Scene *sce;
+ World *wo;
+ Lamp *la;
+ Material *ma;
+ bArmature *arm;
+ bNodeTree *ntree;
+
+ for (wo = main->world.first; wo; wo= wo->id.next) {
+ /* Migrate to Bullet for games, except for the NaN versions */
+ /* People can still explicitly choose for Sumo (after 2.42 is out) */
+ if (main->versionfile > 225)
+ wo->physicsEngine = WOPHY_BULLET;
+ if (WO_AODIST == wo->aomode)
+ wo->aocolor= WO_AOPLAIN;
+ }
+
+ /* updating layers still */
+ for (arm= main->armature.first; arm; arm= arm->id.next) {
+ bone_version_239(&arm->bonebase);
+ if (arm->layer==0) arm->layer= 1;
+ }
+ for (sce= main->scene.first; sce; sce= sce->id.next) {
+ if (sce->audio.mixrate==0) sce->audio.mixrate= 44100;
+
+ if (sce->r.xparts<2) sce->r.xparts= 4;
+ if (sce->r.yparts<2) sce->r.yparts= 4;
+ /* adds default layer */
+ if (sce->r.layers.first==NULL)
+ scene_add_render_layer(sce, NULL);
+ else {
+ SceneRenderLayer *srl;
+ /* new layer flag for sky, was default for solid */
+ for (srl= sce->r.layers.first; srl; srl= srl->next) {
+ if (srl->layflag & SCE_LAY_SOLID)
+ srl->layflag |= SCE_LAY_SKY;
+ srl->passflag &= (SCE_PASS_COMBINED|SCE_PASS_Z|SCE_PASS_NORMAL|SCE_PASS_VECTOR);
+ }
+ }
+
+ /* node version changes */
+ if (sce->nodetree)
+ ntree_version_241(sce->nodetree);
+
+ /* uv calculation options moved to toolsettings */
+ if (sce->toolsettings->uvcalc_radius == 0.0f) {
+ sce->toolsettings->uvcalc_radius = 1.0f;
+ sce->toolsettings->uvcalc_cubesize = 1.0f;
+ sce->toolsettings->uvcalc_mapdir = 1;
+ sce->toolsettings->uvcalc_mapalign = 1;
+ sce->toolsettings->uvcalc_flag = UVCALC_FILLHOLES;
+ sce->toolsettings->unwrapper = 1;
+ }
+
+ if (sce->r.mode & R_PANORAMA) {
+ /* all these checks to ensure saved files with svn version keep working... */
+ if (sce->r.xsch < sce->r.ysch) {
+ Object *obc= blo_do_versions_newlibadr(fd, lib, sce->camera);
+ if (obc && obc->type==OB_CAMERA) {
+ Camera *cam= blo_do_versions_newlibadr(fd, lib, obc->data);
+ if (cam->lens>=10.0f) {
+ sce->r.xsch*= sce->r.xparts;
+ cam->lens*= (float)sce->r.ysch/(float)sce->r.xsch;
+ }
+ }
+ }
+ }
+ }
+
+ for (ntree= main->nodetree.first; ntree; ntree= ntree->id.next)
+ ntree_version_241(ntree);
+
+ for (la= main->lamp.first; la; la= la->id.next)
+ if (la->buffers==0)
+ la->buffers= 1;
+
+ for (tex= main->tex.first; tex; tex= tex->id.next) {
+ if (tex->env && tex->env->viewscale==0.0f)
+ tex->env->viewscale= 1.0f;
+// tex->imaflag |= TEX_GAUSS_MIP;
+ }
+
+ /* for empty drawsize and drawtype */
+ for (ob=main->object.first; ob; ob= ob->id.next) {
+ if (ob->empty_drawsize==0.0f) {
+ ob->empty_drawtype = OB_ARROWS;
+ ob->empty_drawsize = 1.0;
+ }
+ }
+
+ for (ma= main->mat.first; ma; ma= ma->id.next) {
+ /* stucci returns intensity from now on */
+ int a;
+ for (a=0; a<MAX_MTEX; a++) {
+ if (ma->mtex[a] && ma->mtex[a]->tex) {
+ tex= blo_do_versions_newlibadr(fd, lib, ma->mtex[a]->tex);
+ if (tex && tex->type==TEX_STUCCI)
+ ma->mtex[a]->mapto &= ~(MAP_COL|MAP_SPEC|MAP_REF);
+ }
+ }
+ /* transmissivity defaults */
+ if (ma->tx_falloff==0.0f) ma->tx_falloff= 1.0f;
+ }
+
+ /* during 2.41 images with this name were used for viewer node output, lets fix that */
+ if (main->versionfile == 241) {
+ Image *ima;
+ for (ima= main->image.first; ima; ima= ima->id.next)
+ if (strcmp(ima->name, "Compositor")==0) {
+ strcpy(ima->id.name+2, "Viewer Node");
+ strcpy(ima->name, "Viewer Node");
+ }
+ }
+ }
+
+ if (main->versionfile <= 242) {
+ Scene *sce;
+ bScreen *sc;
+ Object *ob;
+ Curve *cu;
+ Material *ma;
+ Mesh *me;
+ Group *group;
+ Nurb *nu;
+ BezTriple *bezt;
+ BPoint *bp;
+ bNodeTree *ntree;
+ int a;
+
+ for (sc= main->screen.first; sc; sc= sc->id.next) {
+ ScrArea *sa;
+ sa= sc->areabase.first;
+ while (sa) {
+ SpaceLink *sl;
+
+ for (sl= sa->spacedata.first; sl; sl= sl->next) {
+ if (sl->spacetype==SPACE_VIEW3D) {
+ View3D *v3d= (View3D*) sl;
+ if (v3d->gridsubdiv == 0)
+ v3d->gridsubdiv = 10;
+ }
+ }
+ sa = sa->next;
+ }
+ }
+
+ for (sce= main->scene.first; sce; sce= sce->id.next) {
+ if (sce->toolsettings->select_thresh == 0.0f)
+ sce->toolsettings->select_thresh= 0.01f;
+ if (sce->toolsettings->clean_thresh == 0.0f)
+ sce->toolsettings->clean_thresh = 0.1f;
+
+ if (sce->r.threads==0) {
+ if (sce->r.mode & R_THREADS)
+ sce->r.threads= 2;
+ else
+ sce->r.threads= 1;
+ }
+ if (sce->nodetree)
+ ntree_version_242(sce->nodetree);
+ }
+
+ for (ntree= main->nodetree.first; ntree; ntree= ntree->id.next)
+ ntree_version_242(ntree);
+
+ /* add default radius values to old curve points */
+ for (cu= main->curve.first; cu; cu= cu->id.next) {
+ for (nu= cu->nurb.first; nu; nu= nu->next) {
+ if (nu) {
+ if (nu->bezt) {
+ for (bezt=nu->bezt, a=0; a<nu->pntsu; a++, bezt++) {
+ if (!bezt->radius) bezt->radius= 1.0;
+ }
+ }
+ else if (nu->bp) {
+ for (bp=nu->bp, a=0; a<nu->pntsu*nu->pntsv; a++, bp++) {
+ if (!bp->radius) bp->radius= 1.0;
+ }
+ }
+ }
+ }
+ }
+
+ for (ob = main->object.first; ob; ob= ob->id.next) {
+ ModifierData *md;
+ ListBase *list;
+ list = &ob->constraints;
+
+ /* check for already existing MinMax (floor) constraint
+ * and update the sticky flagging */
+
+ if (list) {
+ bConstraint *curcon;
+ for (curcon = list->first; curcon; curcon=curcon->next) {
+ switch (curcon->type) {
+ case CONSTRAINT_TYPE_MINMAX:
+ {
+ bMinMaxConstraint *data = curcon->data;
+ if (data->sticky==1)
+ data->flag |= MINMAX_STICKY;
+ else
+ data->flag &= ~MINMAX_STICKY;
+ }
+ break;
+ case CONSTRAINT_TYPE_ROTLIKE:
+ {
+ bRotateLikeConstraint *data = curcon->data;
+
+ /* version patch from buttons_object.c */
+ if (data->flag==0)
+ data->flag = ROTLIKE_X|ROTLIKE_Y|ROTLIKE_Z;
+ }
+ break;
+ }
+ }
+ }
+
+ if (ob->type == OB_ARMATURE) {
+ if (ob->pose) {
+ bConstraint *curcon;
+ bPoseChannel *pchan;
+ for (pchan = ob->pose->chanbase.first; pchan; pchan=pchan->next) {
+ for (curcon = pchan->constraints.first; curcon; curcon=curcon->next) {
+ switch (curcon->type) {
+ case CONSTRAINT_TYPE_MINMAX:
+ {
+ bMinMaxConstraint *data = curcon->data;
+ if (data->sticky==1)
+ data->flag |= MINMAX_STICKY;
+ else
+ data->flag &= ~MINMAX_STICKY;
+ }
+ break;
+ case CONSTRAINT_TYPE_KINEMATIC:
+ {
+ bKinematicConstraint *data = curcon->data;
+ if (!(data->flag & CONSTRAINT_IK_POS)) {
+ data->flag |= CONSTRAINT_IK_POS;
+ data->flag |= CONSTRAINT_IK_STRETCH;
+ }
+ }
+ break;
+ case CONSTRAINT_TYPE_ROTLIKE:
+ {
+ bRotateLikeConstraint *data = curcon->data;
+
+ /* version patch from buttons_object.c */
+ if (data->flag==0)
+ data->flag = ROTLIKE_X|ROTLIKE_Y|ROTLIKE_Z;
+ }
+ break;
+ }
+ }
+ }
+ }
+ }
+
+ /* copy old object level track settings to curve modifers */
+ for (md=ob->modifiers.first; md; md=md->next) {
+ if (md->type==eModifierType_Curve) {
+ CurveModifierData *cmd = (CurveModifierData*) md;
+
+ if (cmd->defaxis == 0) cmd->defaxis = ob->trackflag+1;
+ }
+ }
+
+ }
+
+ for (ma = main->mat.first; ma; ma= ma->id.next) {
+ if (ma->shad_alpha==0.0f)
+ ma->shad_alpha= 1.0f;
+ if (ma->nodetree)
+ ntree_version_242(ma->nodetree);
+ }
+
+ for (me=main->mesh.first; me; me=me->id.next)
+ customdata_version_242(me);
+
+ for (group= main->group.first; group; group= group->id.next)
+ if (group->layer==0)
+ group->layer= (1<<20)-1;
+
+ /* now, subversion control! */
+ if (main->subversionfile < 3) {
+ Image *ima;
+ Tex *tex;
+
+ /* Image refactor initialize */
+ for (ima= main->image.first; ima; ima= ima->id.next) {
+ ima->source= IMA_SRC_FILE;
+ ima->type= IMA_TYPE_IMAGE;
+
+ ima->gen_x= 256; ima->gen_y= 256;
+ ima->gen_type= 1;
+
+ if (0==strncmp(ima->id.name+2, "Viewer Node", sizeof(ima->id.name)-2)) {
+ ima->source= IMA_SRC_VIEWER;
+ ima->type= IMA_TYPE_COMPOSITE;
+ }
+ if (0==strncmp(ima->id.name+2, "Render Result", sizeof(ima->id.name)-2)) {
+ ima->source= IMA_SRC_VIEWER;
+ ima->type= IMA_TYPE_R_RESULT;
+ }
+
+ }
+ for (tex= main->tex.first; tex; tex= tex->id.next) {
+ if (tex->type==TEX_IMAGE && tex->ima) {
+ ima= blo_do_versions_newlibadr(fd, lib, tex->ima);
+ if (tex->imaflag & TEX_ANIM5_)
+ ima->source= IMA_SRC_MOVIE;
+ if (tex->imaflag & TEX_FIELDS_)
+ ima->flag |= IMA_FIELDS;
+ if (tex->imaflag & TEX_STD_FIELD_)
+ ima->flag |= IMA_STD_FIELD;
+ }
+ tex->iuser.frames= tex->frames;
+ tex->iuser.fie_ima= (char)tex->fie_ima;
+ tex->iuser.offset= tex->offset;
+ tex->iuser.sfra= tex->sfra;
+ tex->iuser.cycl= (tex->imaflag & TEX_ANIMCYCLIC_)!=0;
+ }
+ for (sce= main->scene.first; sce; sce= sce->id.next) {
+ if (sce->nodetree)
+ do_version_ntree_242_2(sce->nodetree);
+ }
+ for (ntree= main->nodetree.first; ntree; ntree= ntree->id.next)
+ do_version_ntree_242_2(ntree);
+ for (ma = main->mat.first; ma; ma= ma->id.next)
+ if (ma->nodetree)
+ do_version_ntree_242_2(ma->nodetree);
+
+ for (sc= main->screen.first; sc; sc= sc->id.next) {
+ ScrArea *sa;
+ for (sa= sc->areabase.first; sa; sa= sa->next) {
+ SpaceLink *sl;
+ for (sl= sa->spacedata.first; sl; sl= sl->next) {
+ if (sl->spacetype==SPACE_IMAGE)
+ ((SpaceImage *)sl)->iuser.fie_ima= 2;
+ else if (sl->spacetype==SPACE_VIEW3D) {
+ View3D *v3d= (View3D *)sl;
+ BGpic *bgpic;
+ for (bgpic= v3d->bgpicbase.first; bgpic; bgpic= bgpic->next)
+ bgpic->iuser.fie_ima= 2;
+ }
+ }
+ }
+ }
+ }
+
+ if (main->subversionfile < 4) {
+ for (sce= main->scene.first; sce; sce= sce->id.next) {
+ sce->r.bake_mode= 1; /* prevent to include render stuff here */
+ sce->r.bake_filter= 2;
+ sce->r.bake_osa= 5;
+ sce->r.bake_flag= R_BAKE_CLEAR;
+ }
+ }
+
+ if (main->subversionfile < 5) {
+ for (sce= main->scene.first; sce; sce= sce->id.next) {
+ /* improved triangle to quad conversion settings */
+ if (sce->toolsettings->jointrilimit==0.0f)
+ sce->toolsettings->jointrilimit= 0.8f;
+ }
+ }
+ }
+ if (main->versionfile <= 243) {
+ Object *ob= main->object.first;
+ Material *ma;
+
+ for (ma=main->mat.first; ma; ma= ma->id.next) {
+ if (ma->sss_scale==0.0f) {
+ ma->sss_radius[0]= 1.0f;
+ ma->sss_radius[1]= 1.0f;
+ ma->sss_radius[2]= 1.0f;
+ ma->sss_col[0]= 0.8f;
+ ma->sss_col[1]= 0.8f;
+ ma->sss_col[2]= 0.8f;
+ ma->sss_error= 0.05f;
+ ma->sss_scale= 0.1f;
+ ma->sss_ior= 1.3f;
+ ma->sss_colfac= 1.0f;
+ ma->sss_texfac= 0.0f;
+ }
+ if (ma->sss_front==0 && ma->sss_back==0) {
+ ma->sss_front= 1.0f;
+ ma->sss_back= 1.0f;
+ }
+ if (ma->sss_col[0]==0 && ma->sss_col[1]==0 && ma->sss_col[2]==0) {
+ ma->sss_col[0]= ma->r;
+ ma->sss_col[1]= ma->g;
+ ma->sss_col[2]= ma->b;
+ }
+ }
+
+ for (; ob; ob= ob->id.next) {
+ bDeformGroup *curdef;
+
+ for (curdef= ob->defbase.first; curdef; curdef=curdef->next) {
+ /* replace an empty-string name with unique name */
+ if (curdef->name[0] == '\0') {
+ defgroup_unique_name(curdef, ob);
+ }
+ }
+
+ if (main->versionfile < 243 || main->subversionfile < 1) {
+ ModifierData *md;
+
+ /* translate old mirror modifier axis values to new flags */
+ for (md=ob->modifiers.first; md; md=md->next) {
+ if (md->type==eModifierType_Mirror) {
+ MirrorModifierData *mmd = (MirrorModifierData*) md;
+
+ switch (mmd->axis) {
+ case 0:
+ mmd->flag |= MOD_MIR_AXIS_X;
+ break;
+ case 1:
+ mmd->flag |= MOD_MIR_AXIS_Y;
+ break;
+ case 2:
+ mmd->flag |= MOD_MIR_AXIS_Z;
+ break;
+ }
+
+ mmd->axis = 0;
+ }
+ }
+ }
+ }
+
+ /* render layer added, this is not the active layer */
+ if (main->versionfile <= 243 || main->subversionfile < 2) {
+ Mesh *me;
+ for (me=main->mesh.first; me; me=me->id.next)
+ customdata_version_243(me);
+ }
+
+ }
+
+ if (main->versionfile <= 244) {
+ Scene *sce;
+ bScreen *sc;
+ Lamp *la;
+ World *wrld;
+
+ if (main->versionfile != 244 || main->subversionfile < 2) {
+ for (sce= main->scene.first; sce; sce= sce->id.next)
+ sce->r.mode |= R_SSS;
+
+ /* correct older action editors - incorrect scrolling */
+ for (sc= main->screen.first; sc; sc= sc->id.next) {
+ ScrArea *sa;
+ sa= sc->areabase.first;
+ while (sa) {
+ SpaceLink *sl;
+
+ for (sl= sa->spacedata.first; sl; sl= sl->next) {
+ if (sl->spacetype==SPACE_ACTION) {
+ SpaceAction *saction= (SpaceAction*) sl;
+
+ saction->v2d.tot.ymin = -1000.0;
+ saction->v2d.tot.ymax = 0.0;
+
+ saction->v2d.cur.ymin = -75.0;
+ saction->v2d.cur.ymax = 5.0;
+ }
+ }
+ sa = sa->next;
+ }
+ }
+ }
+ if (main->versionfile != 244 || main->subversionfile < 3) {
+ /* constraints recode version patch used to be here. Moved to 245 now... */
+
+
+ for (wrld=main->world.first; wrld; wrld= wrld->id.next) {
+ if (wrld->mode & WO_AMB_OCC)
+ wrld->ao_samp_method = WO_AOSAMP_CONSTANT;
+ else
+ wrld->ao_samp_method = WO_AOSAMP_HAMMERSLEY;
+
+ wrld->ao_adapt_thresh = 0.005f;
+ }
+
+ for (la=main->lamp.first; la; la= la->id.next) {
+ if (la->type == LA_AREA)
+ la->ray_samp_method = LA_SAMP_CONSTANT;
+ else
+ la->ray_samp_method = LA_SAMP_HALTON;
+
+ la->adapt_thresh = 0.001f;
+ }
+ }
+ }
+ if (main->versionfile <= 245) {
+ Scene *sce;
+ Object *ob;
+ Image *ima;
+ Lamp *la;
+ Material *ma;
+ ParticleSettings *part;
+ World *wrld;
+ Mesh *me;
+ bNodeTree *ntree;
+ Tex *tex;
+ ModifierData *md;
+ ParticleSystem *psys;
+
+ /* unless the file was created 2.44.3 but not 2.45, update the constraints */
+ if ( !(main->versionfile==244 && main->subversionfile==3) &&
+ ((main->versionfile<245) || (main->versionfile==245 && main->subversionfile==0)) )
+ {
+ for (ob = main->object.first; ob; ob= ob->id.next) {
+ ListBase *list;
+ list = &ob->constraints;
+
+ /* fix up constraints due to constraint recode changes (originally at 2.44.3) */
+ if (list) {
+ bConstraint *curcon;
+ for (curcon = list->first; curcon; curcon=curcon->next) {
+ /* old CONSTRAINT_LOCAL check -> convert to CONSTRAINT_SPACE_LOCAL */
+ if (curcon->flag & 0x20) {
+ curcon->ownspace = CONSTRAINT_SPACE_LOCAL;
+ curcon->tarspace = CONSTRAINT_SPACE_LOCAL;
+ }
+
+ switch (curcon->type) {
+ case CONSTRAINT_TYPE_LOCLIMIT:
+ {
+ bLocLimitConstraint *data= (bLocLimitConstraint *)curcon->data;
+
+ /* old limit without parent option for objects */
+ if (data->flag2)
+ curcon->ownspace = CONSTRAINT_SPACE_LOCAL;
+ }
+ break;
+ }
+ }
+ }
+
+ /* correctly initialize constinv matrix */
+ unit_m4(ob->constinv);
+
+ if (ob->type == OB_ARMATURE) {
+ if (ob->pose) {
+ bConstraint *curcon;
+ bPoseChannel *pchan;
+
+ for (pchan = ob->pose->chanbase.first; pchan; pchan=pchan->next) {
+ /* make sure constraints are all up to date */
+ for (curcon = pchan->constraints.first; curcon; curcon=curcon->next) {
+ /* old CONSTRAINT_LOCAL check -> convert to CONSTRAINT_SPACE_LOCAL */
+ if (curcon->flag & 0x20) {
+ curcon->ownspace = CONSTRAINT_SPACE_LOCAL;
+ curcon->tarspace = CONSTRAINT_SPACE_LOCAL;
+ }
+
+ switch (curcon->type) {
+ case CONSTRAINT_TYPE_ACTION:
+ {
+ bActionConstraint *data= (bActionConstraint *)curcon->data;
+
+ /* 'data->local' used to mean that target was in local-space */
+ if (data->local)
+ curcon->tarspace = CONSTRAINT_SPACE_LOCAL;
+ }
+ break;
+ }
+ }
+
+ /* correctly initialize constinv matrix */
+ unit_m4(pchan->constinv);
+ }
+ }
+ }
+ }
+ }
+
+ /* fix all versions before 2.45 */
+ if (main->versionfile != 245) {
+
+ /* repair preview from 242 - 244*/
+ for (ima= main->image.first; ima; ima= ima->id.next) {
+ ima->preview = NULL;
+ }
+ }
+
+ /* add point caches */
+ for (ob=main->object.first; ob; ob=ob->id.next) {
+ if (ob->soft && !ob->soft->pointcache)
+ ob->soft->pointcache= BKE_ptcache_add(&ob->soft->ptcaches);
+
+ for (psys=ob->particlesystem.first; psys; psys=psys->next) {
+ if (psys->pointcache) {
+ if (psys->pointcache->flag & PTCACHE_BAKED && (psys->pointcache->flag & PTCACHE_DISK_CACHE)==0) {
+ printf("Old memory cache isn't supported for particles, so re-bake the simulation!\n");
+ psys->pointcache->flag &= ~PTCACHE_BAKED;
+ }
+ }
+ else
+ psys->pointcache= BKE_ptcache_add(&psys->ptcaches);
+ }
+
+ for (md=ob->modifiers.first; md; md=md->next) {
+ if (md->type==eModifierType_Cloth) {
+ ClothModifierData *clmd = (ClothModifierData*) md;
+ if (!clmd->point_cache)
+ clmd->point_cache= BKE_ptcache_add(&clmd->ptcaches);
+ }
+ }
+ }
+
+ /* Copy over old per-level multires vertex data
+ * into a single vertex array in struct Multires */
+ for (me = main->mesh.first; me; me=me->id.next) {
+ if (me->mr && !me->mr->verts) {
+ MultiresLevel *lvl = me->mr->levels.last;
+ if (lvl) {
+ me->mr->verts = lvl->verts;
+ lvl->verts = NULL;
+ /* Don't need the other vert arrays */
+ for (lvl = lvl->prev; lvl; lvl = lvl->prev) {
+ MEM_freeN(lvl->verts);
+ lvl->verts = NULL;
+ }
+ }
+ }
+ }
+
+ if (main->versionfile != 245 || main->subversionfile < 1) {
+ for (la=main->lamp.first; la; la= la->id.next) {
+ if (la->mode & LA_QUAD) la->falloff_type = LA_FALLOFF_SLIDERS;
+ else la->falloff_type = LA_FALLOFF_INVLINEAR;
+
+ if (la->curfalloff == NULL) {
+ la->curfalloff = curvemapping_add(1, 0.0f, 1.0f, 1.0f, 0.0f);
+ curvemapping_initialize(la->curfalloff);
+ }
+ }
+ }
+
+ for (ma=main->mat.first; ma; ma= ma->id.next) {
+ if (ma->samp_gloss_mir == 0) {
+ ma->gloss_mir = ma->gloss_tra= 1.0f;
+ ma->aniso_gloss_mir = 1.0f;
+ ma->samp_gloss_mir = ma->samp_gloss_tra= 18;
+ ma->adapt_thresh_mir = ma->adapt_thresh_tra = 0.005f;
+ ma->dist_mir = 0.0f;
+ ma->fadeto_mir = MA_RAYMIR_FADETOSKY;
+ }
+
+ if (ma->strand_min == 0.0f)
+ ma->strand_min= 1.0f;
+ }
+
+ for (part=main->particle.first; part; part=part->id.next) {
+ if (part->ren_child_nbr==0)
+ part->ren_child_nbr= part->child_nbr;
+
+ if (part->simplify_refsize==0) {
+ part->simplify_refsize= 1920;
+ part->simplify_rate= 1.0f;
+ part->simplify_transition= 0.1f;
+ part->simplify_viewport= 0.8f;
+ }
+ }
+
+ for (wrld=main->world.first; wrld; wrld= wrld->id.next) {
+ if (wrld->ao_approx_error == 0.0f)
+ wrld->ao_approx_error= 0.25f;
+ }
+
+ for (sce= main->scene.first; sce; sce= sce->id.next) {
+ if (sce->nodetree)
+ ntree_version_245(fd, lib, sce->nodetree);
+
+ if (sce->r.simplify_shadowsamples == 0) {
+ sce->r.simplify_subsurf= 6;
+ sce->r.simplify_particles= 1.0f;
+ sce->r.simplify_shadowsamples= 16;
+ sce->r.simplify_aosss= 1.0f;
+ }
+
+ if (sce->r.cineongamma == 0) {
+ sce->r.cineonblack= 95;
+ sce->r.cineonwhite= 685;
+ sce->r.cineongamma= 1.7f;
+ }
+ }
+
+ for (ntree=main->nodetree.first; ntree; ntree= ntree->id.next)
+ ntree_version_245(fd, lib, ntree);
+
+ /* fix for temporary flag changes during 245 cycle */
+ for (ima= main->image.first; ima; ima= ima->id.next) {
+ if (ima->flag & IMA_OLD_PREMUL) {
+ ima->flag &= ~IMA_OLD_PREMUL;
+ ima->flag |= IMA_DO_PREMUL;
+ }
+ }
+
+ for (tex=main->tex.first; tex; tex=tex->id.next) {
+ if (tex->iuser.flag & IMA_OLD_PREMUL) {
+ tex->iuser.flag &= ~IMA_OLD_PREMUL;
+ tex->iuser.flag |= IMA_DO_PREMUL;
+
+ }
+
+ ima= blo_do_versions_newlibadr(fd, lib, tex->ima);
+ if (ima && (tex->iuser.flag & IMA_DO_PREMUL)) {
+ ima->flag &= ~IMA_OLD_PREMUL;
+ ima->flag |= IMA_DO_PREMUL;
+ }
+ }
+ }
+
+ /* sanity check for skgen
+ * */
+ {
+ Scene *sce;
+ for (sce=main->scene.first; sce; sce = sce->id.next) {
+ if (sce->toolsettings->skgen_subdivisions[0] == sce->toolsettings->skgen_subdivisions[1] ||
+ sce->toolsettings->skgen_subdivisions[0] == sce->toolsettings->skgen_subdivisions[2] ||
+ sce->toolsettings->skgen_subdivisions[1] == sce->toolsettings->skgen_subdivisions[2])
+ {
+ sce->toolsettings->skgen_subdivisions[0] = SKGEN_SUB_CORRELATION;
+ sce->toolsettings->skgen_subdivisions[1] = SKGEN_SUB_LENGTH;
+ sce->toolsettings->skgen_subdivisions[2] = SKGEN_SUB_ANGLE;
+ }
+ }
+ }
+
+
+ if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 2)) {
+ Image *ima;
+
+ /* initialize 1:1 Aspect */
+ for (ima= main->image.first; ima; ima= ima->id.next) {
+ ima->aspx = ima->aspy = 1.0f;
+ }
+
+ }
+
+ if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 4)) {
+ bArmature *arm;
+ ModifierData *md;
+ Object *ob;
+
+ for (arm= main->armature.first; arm; arm= arm->id.next)
+ arm->deformflag |= ARM_DEF_B_BONE_REST;
+
+ for (ob = main->object.first; ob; ob= ob->id.next) {
+ for (md=ob->modifiers.first; md; md=md->next) {
+ if (md->type==eModifierType_Armature)
+ ((ArmatureModifierData*)md)->deformflag |= ARM_DEF_B_BONE_REST;
+ }
+ }
+ }
+
+ if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 5)) {
+ /* foreground color needs to be something other then black */
+ Scene *sce;
+ for (sce= main->scene.first; sce; sce=sce->id.next) {
+ sce->r.fg_stamp[0] = sce->r.fg_stamp[1] = sce->r.fg_stamp[2] = 0.8f;
+ sce->r.fg_stamp[3] = 1.0f; /* don't use text alpha yet */
+ sce->r.bg_stamp[3] = 0.25f; /* make sure the background has full alpha */
+ }
+ }
+
+
+ if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 6)) {
+ Scene *sce;
+ /* fix frs_sec_base */
+ for (sce= main->scene.first; sce; sce= sce->id.next) {
+ if (sce->r.frs_sec_base == 0) {
+ sce->r.frs_sec_base = 1;
+ }
+ }
+ }
+
+ if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 7)) {
+ Object *ob;
+ bPoseChannel *pchan;
+ bConstraint *con;
+ bConstraintTarget *ct;
+
+ for (ob = main->object.first; ob; ob= ob->id.next) {
+ if (ob->pose) {
+ for (pchan=ob->pose->chanbase.first; pchan; pchan=pchan->next) {
+ for (con=pchan->constraints.first; con; con=con->next) {
+ if (con->type == CONSTRAINT_TYPE_PYTHON) {
+ bPythonConstraint *data= (bPythonConstraint *)con->data;
+ if (data->tar) {
+ /* version patching needs to be done */
+ ct= MEM_callocN(sizeof(bConstraintTarget), "PyConTarget");
+
+ ct->tar = data->tar;
+ BLI_strncpy(ct->subtarget, data->subtarget, sizeof(ct->subtarget));
+ ct->space = con->tarspace;
+
+ BLI_addtail(&data->targets, ct);
+ data->tarnum++;
+
+ /* clear old targets to avoid problems */
+ data->tar = NULL;
+ data->subtarget[0]= '\0';
+ }
+ }
+ else if (con->type == CONSTRAINT_TYPE_LOCLIKE) {
+ bLocateLikeConstraint *data= (bLocateLikeConstraint *)con->data;
+
+ /* new headtail functionality makes Bone-Tip function obsolete */
+ if (data->flag & LOCLIKE_TIP)
+ con->headtail = 1.0f;
+ }
+ }
+ }
+ }
+
+ for (con=ob->constraints.first; con; con=con->next) {
+ if (con->type==CONSTRAINT_TYPE_PYTHON) {
+ bPythonConstraint *data= (bPythonConstraint *)con->data;
+ if (data->tar) {
+ /* version patching needs to be done */
+ ct= MEM_callocN(sizeof(bConstraintTarget), "PyConTarget");
+
+ ct->tar = data->tar;
+ BLI_strncpy(ct->subtarget, data->subtarget, sizeof(ct->subtarget));
+ ct->space = con->tarspace;
+
+ BLI_addtail(&data->targets, ct);
+ data->tarnum++;
+
+ /* clear old targets to avoid problems */
+ data->tar = NULL;
+ data->subtarget[0]= '\0';
+ }
+ }
+ else if (con->type == CONSTRAINT_TYPE_LOCLIKE) {
+ bLocateLikeConstraint *data= (bLocateLikeConstraint *)con->data;
+
+ /* new headtail functionality makes Bone-Tip function obsolete */
+ if (data->flag & LOCLIKE_TIP)
+ con->headtail = 1.0f;
+ }
+ }
+
+ if (ob->soft && ob->soft->keys) {
+ SoftBody *sb = ob->soft;
+ int k;
+
+ for (k=0; k<sb->totkey; k++) {
+ if (sb->keys[k])
+ MEM_freeN(sb->keys[k]);
+ }
+
+ MEM_freeN(sb->keys);
+
+ sb->keys = NULL;
+ sb->totkey = 0;
+ }
+ }
+ }
+
+ if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 8)) {
+ Scene *sce;
+ Object *ob;
+ PartEff *paf=NULL;
+
+ for (ob = main->object.first; ob; ob= ob->id.next) {
+ if (ob->soft && ob->soft->keys) {
+ SoftBody *sb = ob->soft;
+ int k;
+
+ for (k=0; k<sb->totkey; k++) {
+ if (sb->keys[k])
+ MEM_freeN(sb->keys[k]);
+ }
+
+ MEM_freeN(sb->keys);
+
+ sb->keys = NULL;
+ sb->totkey = 0;
+ }
+
+ /* convert old particles to new system */
+ if ((paf = blo_do_version_give_parteff_245(ob))) {
+ ParticleSystem *psys;
+ ModifierData *md;
+ ParticleSystemModifierData *psmd;
+ ParticleSettings *part;
+
+ /* create new particle system */
+ psys = MEM_callocN(sizeof(ParticleSystem), "particle_system");
+ psys->pointcache = BKE_ptcache_add(&psys->ptcaches);
+
+ part = psys->part = psys_new_settings("ParticleSettings", main);
+
+ /* needed for proper libdata lookup */
+ blo_do_versions_oldnewmap_insert(fd->libmap, psys->part, psys->part, 0);
+ part->id.lib= ob->id.lib;
+
+ part->id.us--;
+ part->id.flag |= (ob->id.flag & LIB_NEEDLINK);
+
+ psys->totpart=0;
+ psys->flag= PSYS_ENABLED|PSYS_CURRENT;
+
+ BLI_addtail(&ob->particlesystem, psys);
+
+ md= modifier_new(eModifierType_ParticleSystem);
+ BLI_snprintf(md->name, sizeof(md->name), "ParticleSystem %i", BLI_countlist(&ob->particlesystem));
+ psmd= (ParticleSystemModifierData*) md;
+ psmd->psys=psys;
+ BLI_addtail(&ob->modifiers, md);
+
+ /* convert settings from old particle system */
+ /* general settings */
+ part->totpart = MIN2(paf->totpart, 100000);
+ part->sta = paf->sta;
+ part->end = paf->end;
+ part->lifetime = paf->lifetime;
+ part->randlife = paf->randlife;
+ psys->seed = paf->seed;
+ part->disp = paf->disp;
+ part->omat = paf->mat[0];
+ part->hair_step = paf->totkey;
+
+ part->eff_group = paf->group;
+
+ /* old system didn't interpolate between keypoints at render time */
+ part->draw_step = part->ren_step = 0;
+
+ /* physics */
+ part->normfac = paf->normfac * 25.0f;
+ part->obfac = paf->obfac;
+ part->randfac = paf->randfac * 25.0f;
+ part->dampfac = paf->damp;
+ copy_v3_v3(part->acc, paf->force);
+
+ /* flags */
+ if (paf->stype & PAF_VECT) {
+ if (paf->flag & PAF_STATIC) {
+ /* new hair lifetime is always 100.0f */
+ float fac = paf->lifetime / 100.0f;
+
+ part->draw_as = PART_DRAW_PATH;
+ part->type = PART_HAIR;
+ psys->recalc |= PSYS_RECALC_REDO;
+
+ part->normfac *= fac;
+ part->randfac *= fac;
+ }
+ else {
+ part->draw_as = PART_DRAW_LINE;
+ part->draw |= PART_DRAW_VEL_LENGTH;
+ part->draw_line[1] = 0.04f;
+ }
+ }
+
+ part->rotmode = PART_ROT_VEL;
+
+ part->flag |= (paf->flag & PAF_BSPLINE) ? PART_HAIR_BSPLINE : 0;
+ part->flag |= (paf->flag & PAF_TRAND) ? PART_TRAND : 0;
+ part->flag |= (paf->flag & PAF_EDISTR) ? PART_EDISTR : 0;
+ part->flag |= (paf->flag & PAF_UNBORN) ? PART_UNBORN : 0;
+ part->flag |= (paf->flag & PAF_DIED) ? PART_DIED : 0;
+ part->from |= (paf->flag & PAF_FACE) ? PART_FROM_FACE : 0;
+ part->draw |= (paf->flag & PAF_SHOWE) ? PART_DRAW_EMITTER : 0;
+
+ psys->vgroup[PSYS_VG_DENSITY] = paf->vertgroup;
+ psys->vgroup[PSYS_VG_VEL] = paf->vertgroup_v;
+ psys->vgroup[PSYS_VG_LENGTH] = paf->vertgroup_v;
+
+ /* dupliobjects */
+ if (ob->transflag & OB_DUPLIVERTS) {
+ Object *dup = main->object.first;
+
+ for (; dup; dup= dup->id.next) {
+ if (ob == blo_do_versions_newlibadr(fd, lib, dup->parent)) {
+ part->dup_ob = dup;
+ ob->transflag |= OB_DUPLIPARTS;
+ ob->transflag &= ~OB_DUPLIVERTS;
+
+ part->draw_as = PART_DRAW_OB;
+
+ /* needed for proper libdata lookup */
+ blo_do_versions_oldnewmap_insert(fd->libmap, dup, dup, 0);
+ }
+ }
+ }
+
+
+ {
+ FluidsimModifierData *fluidmd = (FluidsimModifierData *)modifiers_findByType(ob, eModifierType_Fluidsim);
+ if (fluidmd && fluidmd->fss && fluidmd->fss->type == OB_FLUIDSIM_PARTICLE)
+ part->type = PART_FLUID;
+ }
+
+ do_version_free_effects_245(&ob->effect);
+
+ printf("Old particle system converted to new system.\n");
+ }
+ }
+
+ for (sce= main->scene.first; sce; sce=sce->id.next) {
+ ParticleEditSettings *pset= &sce->toolsettings->particle;
+ int a;
+
+ if (pset->brush[0].size == 0) {
+ pset->flag= PE_KEEP_LENGTHS|PE_LOCK_FIRST|PE_DEFLECT_EMITTER;
+ pset->emitterdist= 0.25f;
+ pset->totrekey= 5;
+ pset->totaddkey= 5;
+ pset->brushtype= PE_BRUSH_NONE;
+
+ for (a=0; a<PE_TOT_BRUSH; a++) {
+ pset->brush[a].strength= 50;
+ pset->brush[a].size= 50;
+ pset->brush[a].step= 10;
+ }
+
+ pset->brush[PE_BRUSH_CUT].strength= 100;
+ }
+ }
+ }
+ if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 9)) {
+ Material *ma;
+ int a;
+
+ for (ma=main->mat.first; ma; ma= ma->id.next)
+ if (ma->mode & MA_NORMAP_TANG)
+ for (a=0; a<MAX_MTEX; a++)
+ if (ma->mtex[a] && ma->mtex[a]->tex)
+ ma->mtex[a]->normapspace = MTEX_NSPACE_TANGENT;
+ }
+
+ if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 10)) {
+ Object *ob;
+
+ /* dupliface scale */
+ for (ob= main->object.first; ob; ob= ob->id.next)
+ ob->dupfacesca = 1.0f;
+ }
+
+ if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 11)) {
+ Object *ob;
+ bActionStrip *strip;
+
+ /* nla-strips - scale */
+ for (ob= main->object.first; ob; ob= ob->id.next) {
+ for (strip= ob->nlastrips.first; strip; strip= strip->next) {
+ float length, actlength, repeat;
+
+ if (strip->flag & ACTSTRIP_USESTRIDE)
+ repeat= 1.0f;
+ else
+ repeat= strip->repeat;
+
+ length = strip->end-strip->start;
+ if (length == 0.0f) length= 1.0f;
+ actlength = strip->actend-strip->actstart;
+
+ strip->scale = length / (repeat * actlength);
+ if (strip->scale == 0.0f) strip->scale= 1.0f;
+ }
+ if (ob->soft) {
+ ob->soft->inpush = ob->soft->inspring;
+ ob->soft->shearstiff = 1.0f;
+ }
+ }
+ }
+
+ if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 14)) {
+ Scene *sce;
+ Sequence *seq;
+
+ for (sce=main->scene.first; sce; sce=sce->id.next) {
+ SEQ_BEGIN (sce->ed, seq)
+ {
+ if (seq->blend_mode == 0)
+ seq->blend_opacity = 100.0f;
+ }
+ SEQ_END
+ }
+ }
+
+ /*fix broken group lengths in id properties*/
+ if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 15)) {
+ idproperties_fix_group_lengths(main->scene);
+ idproperties_fix_group_lengths(main->library);
+ idproperties_fix_group_lengths(main->object);
+ idproperties_fix_group_lengths(main->mesh);
+ idproperties_fix_group_lengths(main->curve);
+ idproperties_fix_group_lengths(main->mball);
+ idproperties_fix_group_lengths(main->mat);
+ idproperties_fix_group_lengths(main->tex);
+ idproperties_fix_group_lengths(main->image);
+ idproperties_fix_group_lengths(main->latt);
+ idproperties_fix_group_lengths(main->lamp);
+ idproperties_fix_group_lengths(main->camera);
+ idproperties_fix_group_lengths(main->ipo);
+ idproperties_fix_group_lengths(main->key);
+ idproperties_fix_group_lengths(main->world);
+ idproperties_fix_group_lengths(main->screen);
+ idproperties_fix_group_lengths(main->script);
+ idproperties_fix_group_lengths(main->vfont);
+ idproperties_fix_group_lengths(main->text);
+ idproperties_fix_group_lengths(main->sound);
+ idproperties_fix_group_lengths(main->group);
+ idproperties_fix_group_lengths(main->armature);
+ idproperties_fix_group_lengths(main->action);
+ idproperties_fix_group_lengths(main->nodetree);
+ idproperties_fix_group_lengths(main->brush);
+ idproperties_fix_group_lengths(main->particle);
+ }
+
+ /* sun/sky */
+ if (main->versionfile < 246) {
+ Object *ob;
+ bActuator *act;
+
+ /* dRot actuator change direction in 2.46 */
+ for (ob = main->object.first; ob; ob= ob->id.next) {
+ for (act= ob->actuators.first; act; act= act->next) {
+ if (act->type == ACT_OBJECT) {
+ bObjectActuator *ba= act->data;
+
+ ba->drot[0] = -ba->drot[0];
+ ba->drot[1] = -ba->drot[1];
+ ba->drot[2] = -ba->drot[2];
+ }
+ }
+ }
+ }
+
+ // convert fluids to modifier
+ if (main->versionfile < 246 || (main->versionfile == 246 && main->subversionfile < 1)) {
+ Object *ob;
+
+ for (ob = main->object.first; ob; ob= ob->id.next) {
+ if (ob->fluidsimSettings) {
+ FluidsimModifierData *fluidmd = (FluidsimModifierData *)modifier_new(eModifierType_Fluidsim);
+ BLI_addhead(&ob->modifiers, (ModifierData *)fluidmd);
+
+ MEM_freeN(fluidmd->fss);
+ fluidmd->fss = MEM_dupallocN(ob->fluidsimSettings);
+ fluidmd->fss->ipo = blo_do_versions_newlibadr_us(fd, ob->id.lib, ob->fluidsimSettings->ipo);
+ MEM_freeN(ob->fluidsimSettings);
+
+ fluidmd->fss->lastgoodframe = INT_MAX;
+ fluidmd->fss->flag = 0;
+ fluidmd->fss->meshVelocities = NULL;
+ }
+ }
+ }
+
+
+ if (main->versionfile < 246 || (main->versionfile == 246 && main->subversionfile < 1)) {
+ Mesh *me;
+
+ for (me=main->mesh.first; me; me= me->id.next)
+ alphasort_version_246(fd, lib, me);
+ }
+
+ if (main->versionfile < 246 || (main->versionfile == 246 && main->subversionfile < 1)) {
+ Object *ob;
+ for (ob = main->object.first; ob; ob= ob->id.next) {
+ if (ob->pd && (ob->pd->forcefield == PFIELD_WIND))
+ ob->pd->f_noise = 0.0f;
+ }
+ }
+
+ if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 2)) {
+ Object *ob;
+ for (ob = main->object.first; ob; ob= ob->id.next) {
+ ob->gameflag |= OB_COLLISION;
+ ob->margin = 0.06f;
+ }
+ }
+
+ if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 3)) {
+ Object *ob;
+ for (ob = main->object.first; ob; ob= ob->id.next) {
+ // Starting from subversion 3, ACTOR is a separate feature.
+ // Before it was conditioning all the other dynamic flags
+ if (!(ob->gameflag & OB_ACTOR))
+ ob->gameflag &= ~(OB_GHOST|OB_DYNAMIC|OB_RIGID_BODY|OB_SOFT_BODY|OB_COLLISION_RESPONSE);
+ /* suitable default for older files */
+ }
+ }
+
+ if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 5)) {
+ Lamp *la= main->lamp.first;
+ for (; la; la= la->id.next) {
+ la->skyblendtype= MA_RAMP_ADD;
+ la->skyblendfac= 1.0f;
+ }
+ }
+
+ /* set the curve radius interpolation to 2.47 default - easy */
+ if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 6)) {
+ Curve *cu;
+ Nurb *nu;
+
+ for (cu= main->curve.first; cu; cu= cu->id.next) {
+ for (nu= cu->nurb.first; nu; nu= nu->next) {
+ if (nu) {
+ nu->radius_interp = 3;
+
+ /* resolu and resolv are now used differently for surfaces
+ * rather than using the resolution to define the entire number of divisions,
+ * use it for the number of divisions per segment
+ */
+ if (nu->pntsv > 1) {
+ nu->resolu = MAX2( 1, (int)(((float)nu->resolu / (float)nu->pntsu)+0.5f) );
+ nu->resolv = MAX2( 1, (int)(((float)nu->resolv / (float)nu->pntsv)+0.5f) );
+ }
+ }
+ }
+ }
+ }
+ /* direction constraint actuators were always local in previous version */
+ if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 7)) {
+ bActuator *act;
+ Object *ob;
+
+ for (ob = main->object.first; ob; ob= ob->id.next) {
+ for (act= ob->actuators.first; act; act= act->next) {
+ if (act->type == ACT_CONSTRAINT) {
+ bConstraintActuator *coa = act->data;
+ if (coa->type == ACT_CONST_TYPE_DIST) {
+ coa->flag |= ACT_CONST_LOCAL;
+ }
+ }
+ }
+ }
+ }
+
+ if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 9)) {
+ Lamp *la= main->lamp.first;
+ for (; la; la= la->id.next) {
+ la->sky_exposure= 1.0f;
+ }
+ }
+
+ /* BGE message actuators needed OB prefix, very confusing */
+ if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 10)) {
+ bActuator *act;
+ Object *ob;
+
+ for (ob = main->object.first; ob; ob= ob->id.next) {
+ for (act= ob->actuators.first; act; act= act->next) {
+ if (act->type == ACT_MESSAGE) {
+ bMessageActuator *msgAct = (bMessageActuator *) act->data;
+ if (BLI_strnlen(msgAct->toPropName, 3) > 2) {
+ /* strip first 2 chars, would have only worked if these were OB anyway */
+ memmove(msgAct->toPropName, msgAct->toPropName + 2, sizeof(msgAct->toPropName) - 2);
+ }
+ else {
+ msgAct->toPropName[0] = '\0';
+ }
+ }
+ }
+ }
+ }
+
+ if (main->versionfile < 248) {
+ Lamp *la;
+
+ for (la=main->lamp.first; la; la= la->id.next) {
+ if (la->atm_turbidity == 0.0f) {
+ la->sun_effect_type = 0;
+ la->horizon_brightness = 1.0f;
+ la->spread = 1.0f;
+ la->sun_brightness = 1.0f;
+ la->sun_size = 1.0f;
+ la->backscattered_light = 1.0f;
+ la->atm_turbidity = 2.0f;
+ la->atm_inscattering_factor = 1.0f;
+ la->atm_extinction_factor = 1.0f;
+ la->atm_distance_factor = 1.0f;
+ la->sun_intensity = 1.0f;
+ }
+ }
+ }
+
+ if (main->versionfile < 248 || (main->versionfile == 248 && main->subversionfile < 2)) {
+ Scene *sce;
+
+ /* Note, these will need to be added for painting */
+ for (sce= main->scene.first; sce; sce= sce->id.next) {
+ sce->toolsettings->imapaint.seam_bleed = 2;
+ sce->toolsettings->imapaint.normal_angle = 80;
+
+ /* initialize skeleton generation toolsettings */
+ sce->toolsettings->skgen_resolution = 250;
+ sce->toolsettings->skgen_threshold_internal = 0.1f;
+ sce->toolsettings->skgen_threshold_external = 0.1f;
+ sce->toolsettings->skgen_angle_limit = 30.0f;
+ sce->toolsettings->skgen_length_ratio = 1.3f;
+ sce->toolsettings->skgen_length_limit = 1.5f;
+ sce->toolsettings->skgen_correlation_limit = 0.98f;
+ sce->toolsettings->skgen_symmetry_limit = 0.1f;
+ sce->toolsettings->skgen_postpro = SKGEN_SMOOTH;
+ sce->toolsettings->skgen_postpro_passes = 3;
+ sce->toolsettings->skgen_options = SKGEN_FILTER_INTERNAL|SKGEN_FILTER_EXTERNAL|SKGEN_FILTER_SMART|SKGEN_SUB_CORRELATION|SKGEN_HARMONIC;
+ sce->toolsettings->skgen_subdivisions[0] = SKGEN_SUB_CORRELATION;
+ sce->toolsettings->skgen_subdivisions[1] = SKGEN_SUB_LENGTH;
+ sce->toolsettings->skgen_subdivisions[2] = SKGEN_SUB_ANGLE;
+
+
+ sce->toolsettings->skgen_retarget_angle_weight = 1.0f;
+ sce->toolsettings->skgen_retarget_length_weight = 1.0f;
+ sce->toolsettings->skgen_retarget_distance_weight = 1.0f;
+
+ /* Skeleton Sketching */
+ sce->toolsettings->bone_sketching = 0;
+ sce->toolsettings->skgen_retarget_roll = SK_RETARGET_ROLL_VIEW;
+ }
+ }
+ if (main->versionfile < 248 || (main->versionfile == 248 && main->subversionfile < 3)) {
+ bScreen *sc;
+
+ /* adjust default settings for Animation Editors */
+ for (sc= main->screen.first; sc; sc= sc->id.next) {
+ ScrArea *sa;
+
+ for (sa= sc->areabase.first; sa; sa= sa->next) {
+ SpaceLink *sl;
+
+ for (sl= sa->spacedata.first; sl; sl= sl->next) {
+ switch (sl->spacetype) {
+ case SPACE_ACTION:
+ {
+ SpaceAction *sact= (SpaceAction *)sl;
+
+ sact->mode= SACTCONT_DOPESHEET;
+ sact->autosnap= SACTSNAP_FRAME;
+ }
+ break;
+ case SPACE_IPO:
+ {
+ SpaceIpo *sipo= (SpaceIpo *)sl;
+ sipo->autosnap= SACTSNAP_FRAME;
+ }
+ break;
+ case SPACE_NLA:
+ {
+ SpaceNla *snla= (SpaceNla *)sl;
+ snla->autosnap= SACTSNAP_FRAME;
+ }
+ break;
+ }
+ }
+ }
+ }
+ }
+
+ if (main->versionfile < 248 || (main->versionfile == 248 && main->subversionfile < 3)) {
+ Object *ob;
+
+ /* Adjustments needed after Bullets update */
+ for (ob = main->object.first; ob; ob= ob->id.next) {
+ ob->damping *= 0.635f;
+ ob->rdamping = 0.1f + (0.8f * ob->rdamping);
+ }
+ }
+
+ if (main->versionfile < 248 || (main->versionfile == 248 && main->subversionfile < 4)) {
+ Scene *sce;
+ World *wrld;
+
+ /* Dome (Fisheye) default parameters */
+ for (sce= main->scene.first; sce; sce= sce->id.next) {
+ sce->r.domeangle = 180;
+ sce->r.domemode = 1;
+ sce->r.domeres = 4;
+ sce->r.domeresbuf = 1.0f;
+ sce->r.dometilt = 0;
+ }
+ /* DBVT culling by default */
+ for (wrld=main->world.first; wrld; wrld= wrld->id.next) {
+ wrld->mode |= WO_DBVT_CULLING;
+ wrld->occlusionRes = 128;
+ }
+ }
+
+ if (main->versionfile < 248 || (main->versionfile == 248 && main->subversionfile < 5)) {
+ Object *ob;
+ World *wrld;
+ for (ob = main->object.first; ob; ob= ob->id.next) {
+ ob->m_contactProcessingThreshold = 1.0f; //pad3 is used for m_contactProcessingThreshold
+ if (ob->parent) {
+ /* check if top parent has compound shape set and if yes, set this object
+ * to compound shaper as well (was the behavior before, now it's optional) */
+ Object *parent= blo_do_versions_newlibadr(fd, lib, ob->parent);
+ while (parent && parent != ob && parent->parent != NULL) {
+ parent = blo_do_versions_newlibadr(fd, lib, parent->parent);
+ }
+ if (parent) {
+ if (parent->gameflag & OB_CHILD)
+ ob->gameflag |= OB_CHILD;
+ }
+ }
+ }
+ for (wrld=main->world.first; wrld; wrld= wrld->id.next) {
+ wrld->ticrate = 60;
+ wrld->maxlogicstep = 5;
+ wrld->physubstep = 1;
+ wrld->maxphystep = 5;
+ }
+ }
+
+ // correct introduce of seed for wind force
+ if (main->versionfile < 249 && main->subversionfile < 1) {
+ Object *ob;
+ for (ob = main->object.first; ob; ob= ob->id.next) {
+ if (ob->pd)
+ ob->pd->seed = ((unsigned int)(ceil(PIL_check_seconds_timer()))+1) % 128;
+ }
+
+ }
+
+ if (main->versionfile < 249 && main->subversionfile < 2) {
+ Scene *sce= main->scene.first;
+ Sequence *seq;
+ Editing *ed;
+
+ while (sce) {
+ ed= sce->ed;
+ if (ed) {
+ SEQP_BEGIN (ed, seq)
+ {
+ if (seq->strip && seq->strip->proxy) {
+ seq->strip->proxy->quality =90;
+ }
+ }
+ SEQ_END
+ }
+
+ sce= sce->id.next;
+ }
+
+ }
+
+ /* WATCH IT!!!: pointers from libdata have not been converted yet here! */
+ /* WATCH IT 2!: Userdef struct init has to be in editors/interface/resources.c! */
+
+ /* don't forget to set version number in blender.c! */
+}
+
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index b0bc7c1e73b..c7bd33f5fad 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -240,7 +240,7 @@ static void writedata_free(WriteData *wd)
#define MYWRITE_FLUSH NULL
-static void mywrite( WriteData *wd, const void *adr, int len)
+static void mywrite(WriteData *wd, const void *adr, int len)
{
if (wd->error) return;
@@ -975,7 +975,7 @@ static void write_particlesystems(WriteData *wd, ListBase *particles)
writestruct(wd, DATA, "ParticleSystem", 1, psys);
if (psys->particles) {
- writestruct(wd, DATA, "ParticleData", psys->totpart ,psys->particles);
+ writestruct(wd, DATA, "ParticleData", psys->totpart, psys->particles);
if (psys->particles->hair) {
ParticleData *pa = psys->particles;
@@ -994,7 +994,7 @@ static void write_particlesystems(WriteData *wd, ListBase *particles)
for (; pt; pt=pt->next)
writestruct(wd, DATA, "ParticleTarget", 1, pt);
- if (psys->child) writestruct(wd, DATA, "ChildParticle", psys->totchild ,psys->child);
+ if (psys->child) writestruct(wd, DATA, "ChildParticle", psys->totchild, psys->child);
if (psys->clmd) {
writestruct(wd, DATA, "ClothModifierData", 1, psys->clmd);
@@ -2111,13 +2111,15 @@ static void write_scenes(WriteData *wd, ListBase *scebase)
/* reset write flags too */
- SEQ_BEGIN (ed, seq) {
+ SEQ_BEGIN (ed, seq)
+ {
if (seq->strip) seq->strip->done= 0;
writestruct(wd, DATA, "Sequence", 1, seq);
}
SEQ_END
- SEQ_BEGIN (ed, seq) {
+ SEQ_BEGIN (ed, seq)
+ {
if (seq->strip && seq->strip->done==0) {
/* write strip with 'done' at 0 because readfile */
@@ -3104,7 +3106,7 @@ int BLO_write_file(Main *mainvar, const char *filepath, int write_flags, ReportL
/* open temporary file, so we preserve the original in case we crash */
BLI_snprintf(tempname, sizeof(tempname), "%s@", filepath);
- file = BLI_open(tempname,O_BINARY+O_WRONLY+O_CREAT+O_TRUNC, 0666);
+ file = BLI_open(tempname, O_BINARY+O_WRONLY+O_CREAT+O_TRUNC, 0666);
if (file == -1) {
BKE_reportf(reports, RPT_ERROR, "Can't open file %s for writing: %s.", tempname, strerror(errno));
return 0;
@@ -3130,7 +3132,7 @@ int BLO_write_file(Main *mainvar, const char *filepath, int write_flags, ReportL
* we should not have any relative paths, but if there
* is somehow, an invalid or empty G.main->name it will
* print an error, don't try make the absolute in this case. */
- makeFilesAbsolute(mainvar, G.main->name, NULL);
+ BLI_bpath_absolute_convert(mainvar, G.main->name, NULL);
}
}
}
@@ -3139,10 +3141,10 @@ int BLO_write_file(Main *mainvar, const char *filepath, int write_flags, ReportL
write_user_block= (BLI_path_cmp(filepath, userfilename) == 0);
if (write_flags & G_FILE_RELATIVE_REMAP)
- makeFilesRelative(mainvar, filepath, NULL); /* note, making relative to something OTHER then G.main->name */
+ BLI_bpath_relative_convert(mainvar, filepath, NULL); /* note, making relative to something OTHER then G.main->name */
/* actual file writing */
- err= write_file_handle(mainvar, file, NULL,NULL, write_user_block, write_flags, thumb);
+ err= write_file_handle(mainvar, file, NULL, NULL, write_user_block, write_flags, thumb);
close(file);
if (err) {
diff --git a/source/blender/blenpluginapi/documentation.h b/source/blender/blenpluginapi/documentation.h
index 3e4aa3cd2ed..8a15109428f 100644
--- a/source/blender/blenpluginapi/documentation.h
+++ b/source/blender/blenpluginapi/documentation.h
@@ -23,8 +23,13 @@
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
+ */
+
+/**
+ * \file blender/blenpluginapi/documentation.h
+ * \ingroup blpluginapi
*
- * @mainpage plugin API - the access point for texture and sequence
+ * \mainpage plugin API - the access point for texture and sequence
* plugins
*
* \section about About the plugin API
@@ -63,10 +68,4 @@
*
* The plugins wraps functions from IMB and BLI. In addition, they
* define some useful variables.
- * */
-
-/** \file blender/blenpluginapi/documentation.h
- * \ingroup blpluginapi
*/
-
-
diff --git a/source/blender/blenpluginapi/externdef.h b/source/blender/blenpluginapi/externdef.h
index fbd81a83272..154b276c851 100644
--- a/source/blender/blenpluginapi/externdef.h
+++ b/source/blender/blenpluginapi/externdef.h
@@ -1,6 +1,3 @@
-/** \file blender/blenpluginapi/externdef.h
- * \ingroup blpluginapi
- */
/* Copyright (c) 1999, Not a Number / NeoGeo b.v.
*
* All rights reserved.
@@ -33,6 +30,10 @@
#ifndef __EXTERNDEF_H__
#define __EXTERNDEF_H__
+/** \file blender/blenpluginapi/externdef.h
+ * \ingroup blpluginapi
+ */
+
#ifdef WIN32
#ifdef PLUGIN_INTERN
#define LIBEXPORT __declspec(dllexport)
diff --git a/source/blender/blenpluginapi/floatpatch.h b/source/blender/blenpluginapi/floatpatch.h
index 4c9b98d073d..d1c7edcc307 100644
--- a/source/blender/blenpluginapi/floatpatch.h
+++ b/source/blender/blenpluginapi/floatpatch.h
@@ -1,8 +1,5 @@
-/** \file blender/blenpluginapi/floatpatch.h
- * \ingroup blpluginapi
- */
/* Copyright (c) 1999, Not a Number / NeoGeo b.v.
- *
+ *
* All rights reserved.
*
* Contact: info@blender.org
@@ -33,6 +30,10 @@
#ifndef __FLOATPATCH_H__
#define __FLOATPATCH_H__
+/** \file blender/blenpluginapi/floatpatch.h
+ * \ingroup blpluginapi
+ */
+
/* floating point libs differ at systems... with these defines it comilies at all! */
#ifdef MIPS1
diff --git a/source/blender/blenpluginapi/iff.h b/source/blender/blenpluginapi/iff.h
index 450dfc7f8d1..98382aca889 100644
--- a/source/blender/blenpluginapi/iff.h
+++ b/source/blender/blenpluginapi/iff.h
@@ -1,6 +1,3 @@
-/** \file blender/blenpluginapi/iff.h
- * \ingroup blpluginapi
- */
/* Copyright (c) 1999, Not a Number / NeoGeo b.v.
*
* All rights reserved.
@@ -33,6 +30,10 @@
#ifndef __IFF_H__
#define __IFF_H__
+/** \file blender/blenpluginapi/iff.h
+ * \ingroup blpluginapi
+ */
+
#include <sys/types.h>
#include "util.h"
#include "externdef.h"
@@ -83,15 +84,15 @@ typedef struct ImBuf {
int refcounter; /* reference counter for multiple users */
} ImBuf;
-LIBIMPORT struct ImBuf *allocImBuf(short,short,uchar,uint);
+LIBIMPORT struct ImBuf *allocImBuf(short, short, uchar, uint);
LIBIMPORT struct ImBuf *dupImBuf(struct ImBuf *);
LIBIMPORT void freeImBuf(struct ImBuf*);
-LIBIMPORT short saveiff(struct ImBuf *,char *,int);
+LIBIMPORT short saveiff(struct ImBuf *, char *, int);
-LIBIMPORT struct ImBuf *loadifffile(int,int);
-LIBIMPORT struct ImBuf *loadiffname(char *,int);
-LIBIMPORT struct ImBuf *testiffname(char *,int);
+LIBIMPORT struct ImBuf *loadifffile(int, int);
+LIBIMPORT struct ImBuf *loadiffname(char *, int);
+LIBIMPORT struct ImBuf *testiffname(char *, int);
LIBIMPORT struct ImBuf *onehalf(struct ImBuf *);
LIBIMPORT struct ImBuf *half_x(struct ImBuf *);
diff --git a/source/blender/blenpluginapi/intern/pluginapi.c b/source/blender/blenpluginapi/intern/pluginapi.c
index 02166c466fa..efdd11352c6 100644
--- a/source/blender/blenpluginapi/intern/pluginapi.c
+++ b/source/blender/blenpluginapi/intern/pluginapi.c
@@ -268,38 +268,38 @@ LIBEXPORT float turbulence1(float noisesize,
* Otherwise they will not be imported from the archive
* library on Unix. -zr
*/
-int pluginapi_force_ref(void);
+int pluginapi_force_ref(void);
-int pluginapi_force_ref(void)
+int pluginapi_force_ref(void)
{
return
- GET_INT_FROM_POINTER( mallocN ) +
- GET_INT_FROM_POINTER( callocN ) +
- GET_INT_FROM_POINTER( freeN ) +
- GET_INT_FROM_POINTER( mallocT ) +
- GET_INT_FROM_POINTER( callocT ) +
- GET_INT_FROM_POINTER( freeT ) +
- GET_INT_FROM_POINTER( allocImBuf ) +
- GET_INT_FROM_POINTER( dupImBuf ) +
- GET_INT_FROM_POINTER( freeImBuf ) +
- GET_INT_FROM_POINTER( saveiff ) +
- GET_INT_FROM_POINTER( loadifffile ) +
- GET_INT_FROM_POINTER( loadiffname ) +
- GET_INT_FROM_POINTER( testiffname ) +
- GET_INT_FROM_POINTER( onehalf ) +
- GET_INT_FROM_POINTER( half_x ) +
- GET_INT_FROM_POINTER( half_y ) +
- GET_INT_FROM_POINTER( double_x ) +
- GET_INT_FROM_POINTER( double_y ) +
- GET_INT_FROM_POINTER( double_fast_x ) +
- GET_INT_FROM_POINTER( double_fast_y ) +
- GET_INT_FROM_POINTER( ispic ) +
- GET_INT_FROM_POINTER( scaleImBuf ) +
- GET_INT_FROM_POINTER( scalefastImBuf ) +
- GET_INT_FROM_POINTER( hnoise ) +
- GET_INT_FROM_POINTER( hnoisep ) +
- GET_INT_FROM_POINTER( turbulence ) +
- GET_INT_FROM_POINTER( turbulence1 ) +
- GET_INT_FROM_POINTER( de_interlace ) +
- GET_INT_FROM_POINTER( interlace );
+ GET_INT_FROM_POINTER(mallocN) +
+ GET_INT_FROM_POINTER(callocN) +
+ GET_INT_FROM_POINTER(freeN) +
+ GET_INT_FROM_POINTER(mallocT) +
+ GET_INT_FROM_POINTER(callocT) +
+ GET_INT_FROM_POINTER(freeT) +
+ GET_INT_FROM_POINTER(allocImBuf) +
+ GET_INT_FROM_POINTER(dupImBuf) +
+ GET_INT_FROM_POINTER(freeImBuf) +
+ GET_INT_FROM_POINTER(saveiff) +
+ GET_INT_FROM_POINTER(loadifffile) +
+ GET_INT_FROM_POINTER(loadiffname) +
+ GET_INT_FROM_POINTER(testiffname) +
+ GET_INT_FROM_POINTER(onehalf) +
+ GET_INT_FROM_POINTER(half_x) +
+ GET_INT_FROM_POINTER(half_y) +
+ GET_INT_FROM_POINTER(double_x) +
+ GET_INT_FROM_POINTER(double_y) +
+ GET_INT_FROM_POINTER(double_fast_x) +
+ GET_INT_FROM_POINTER(double_fast_y) +
+ GET_INT_FROM_POINTER(ispic) +
+ GET_INT_FROM_POINTER(scaleImBuf) +
+ GET_INT_FROM_POINTER(scalefastImBuf) +
+ GET_INT_FROM_POINTER(hnoise) +
+ GET_INT_FROM_POINTER(hnoisep) +
+ GET_INT_FROM_POINTER(turbulence) +
+ GET_INT_FROM_POINTER(turbulence1) +
+ GET_INT_FROM_POINTER(de_interlace) +
+ GET_INT_FROM_POINTER(interlace);
}
diff --git a/source/blender/blenpluginapi/plugin.h b/source/blender/blenpluginapi/plugin.h
index eb32fe80fa3..d7acb988ccd 100644
--- a/source/blender/blenpluginapi/plugin.h
+++ b/source/blender/blenpluginapi/plugin.h
@@ -1,6 +1,3 @@
-/** \file blender/blenpluginapi/plugin.h
- * \ingroup blpluginapi
- */
/* Copyright (c) 1999, Not a Number / NeoGeo b.v.
*
* All rights reserved.
@@ -33,6 +30,10 @@
#ifndef __PLUGIN_H__
#define __PLUGIN_H__
+/** \file blender/blenpluginapi/plugin.h
+ * \ingroup blpluginapi
+ */
+
#include "externdef.h"
#include "iff.h"
#include "util.h"
diff --git a/source/blender/blenpluginapi/util.h b/source/blender/blenpluginapi/util.h
index 340201924d7..8a049350bc6 100644
--- a/source/blender/blenpluginapi/util.h
+++ b/source/blender/blenpluginapi/util.h
@@ -1,6 +1,3 @@
-/** \file blender/blenpluginapi/util.h
- * \ingroup blpluginapi
- */
/* Copyright (c) 1999, Not a Number / NeoGeo b.v.
*
* All rights reserved.
@@ -30,6 +27,10 @@
* SUCH DAMAGE.
*/
+/** \file blender/blenpluginapi/util.h
+ * \ingroup blpluginapi
+ */
+
#ifndef __UTIL_H__
#define __UTIL_H__
diff --git a/source/blender/bmesh/CMakeLists.txt b/source/blender/bmesh/CMakeLists.txt
index 1cf2b9113b2..730b741fa38 100644
--- a/source/blender/bmesh/CMakeLists.txt
+++ b/source/blender/bmesh/CMakeLists.txt
@@ -41,6 +41,7 @@ set(SRC
operators/bmo_dupe.c
operators/bmo_edgesplit.c
operators/bmo_extrude.c
+ operators/bmo_hull.c
operators/bmo_inset.c
operators/bmo_join_triangles.c
operators/bmo_mesh_conv.c
@@ -51,6 +52,7 @@ set(SRC
operators/bmo_subdivide.h
operators/bmo_triangulate.c
operators/bmo_utils.c
+ operators/bmo_wireframe.c
intern/bmesh_construct.c
intern/bmesh_construct.h
diff --git a/source/blender/bmesh/intern/bmesh_construct.c b/source/blender/bmesh/intern/bmesh_construct.c
index 219ebd5396d..3bd4155d52c 100644
--- a/source/blender/bmesh/intern/bmesh_construct.c
+++ b/source/blender/bmesh/intern/bmesh_construct.c
@@ -384,7 +384,7 @@ BMFace *BM_face_create_ngon_vcloud(BMesh *bm, BMVert **vert_arr, int totv, int n
/* more of a weight then a distance */
far_cross_dist = (/* first we want to have a value close to zero mapped to 1 */
- 1.0 - fabsf(dot_v3v3(far_vec, far_cross_vec)) *
+ 1.0f - fabsf(dot_v3v3(far_vec, far_cross_vec)) *
/* second we multiply by the distance
* so points close to the center are not preferred */
diff --git a/source/blender/bmesh/intern/bmesh_core.c b/source/blender/bmesh/intern/bmesh_core.c
index f38c737b8ac..e20eb103e1b 100644
--- a/source/blender/bmesh/intern/bmesh_core.c
+++ b/source/blender/bmesh/intern/bmesh_core.c
@@ -582,6 +582,9 @@ void BM_face_verts_kill(BMesh *bm, BMFace *f)
BLI_array_free(verts);
}
+/**
+ * Kills \a f and its loops.
+ */
void BM_face_kill(BMesh *bm, BMFace *f)
{
#ifdef USE_BMESH_HOLES
@@ -671,7 +674,10 @@ void BM_vert_kill(BMesh *bm, BMVert *v)
/********** private disk and radial cycle functions ********** */
-static int bm_loop_length(BMLoop *l)
+/**
+ * return the length of the face, should always equal \a l->f->len
+ */
+static int UNUSED_FUNCTION(bm_loop_length)(BMLoop *l)
{
BMLoop *l_first = l;
int i = 0;
@@ -707,18 +713,15 @@ static int bm_loop_reverse_loop(BMesh *bm, BMFace *f
BMLoop *l_first = f->l_first;
#endif
+ const int len = f->len;
+ const int do_disps = CustomData_has_layer(&bm->ldata, CD_MDISPS);
BMLoop *l_iter, *oldprev, *oldnext;
BMEdge **edar = NULL;
- MDisps *md;
- BLI_array_staticdeclare(edar, BM_NGON_STACK_SIZE);
- int i, j, edok, len = 0, do_disps = CustomData_has_layer(&bm->ldata, CD_MDISPS);
-
- len = bm_loop_length(l_first);
+ BLI_array_fixedstack_declare(edar, BM_NGON_STACK_SIZE, len, __func__);
+ int i, j, edok;
for (i = 0, l_iter = l_first; i < len; i++, l_iter = l_iter->next) {
- BMEdge *curedge = l_iter->e;
- bmesh_radial_loop_remove(l_iter, curedge);
- BLI_array_append(edar, curedge);
+ bmesh_radial_loop_remove(l_iter, (edar[i] = l_iter->e));
}
/* actually reverse the loop */
@@ -732,6 +735,7 @@ static int bm_loop_reverse_loop(BMesh *bm, BMFace *f
if (do_disps) {
float (*co)[3];
int x, y, sides;
+ MDisps *md;
md = CustomData_bmesh_get(&bm->ldata, l_iter->head.data, CD_MDISPS);
if (!md->totdisp || !md->disps)
@@ -777,7 +781,7 @@ static int bm_loop_reverse_loop(BMesh *bm, BMFace *f
BM_CHECK_ELEMENT(l_iter->f);
}
- BLI_array_free(edar);
+ BLI_array_fixedstack_free(edar);
BM_CHECK_ELEMENT(f);
diff --git a/source/blender/bmesh/intern/bmesh_error.h b/source/blender/bmesh/intern/bmesh_error.h
index 84065fe88f6..606e9eeb23b 100644
--- a/source/blender/bmesh/intern/bmesh_error.h
+++ b/source/blender/bmesh/intern/bmesh_error.h
@@ -69,6 +69,7 @@ void BMO_error_clear(BMesh *bm);
#define BMERR_NONMANIFOLD 8
#define BMERR_INVALID_SELECTION 9
#define BMERR_MESH_ERROR 10
+#define BMERR_CONVEX_HULL_FAILED 11
/* BMESH_ASSERT */
#ifdef WITH_ASSERT_ABORT
diff --git a/source/blender/bmesh/intern/bmesh_interp.c b/source/blender/bmesh/intern/bmesh_interp.c
index 5149a5436a2..f64b55193c5 100644
--- a/source/blender/bmesh/intern/bmesh_interp.c
+++ b/source/blender/bmesh/intern/bmesh_interp.c
@@ -78,7 +78,7 @@ void BM_data_interp_from_verts(BMesh *bm, BMVert *v1, BMVert *v2, BMVert *v, con
src[0] = v1->head.data;
src[1] = v2->head.data;
- w[0] = 1.0f-fac;
+ w[0] = 1.0f - fac;
w[1] = fac;
CustomData_bmesh_interp(&bm->vdata, src, w, NULL, 2, v->head.data);
}
@@ -198,20 +198,11 @@ void BM_face_interp_from_face(BMesh *bm, BMFace *target, BMFace *source)
static int compute_mdisp_quad(BMLoop *l, float v1[3], float v2[3], float v3[3], float v4[3],
float e1[3], float e2[3])
{
- float cent[3] = {0.0f, 0.0f, 0.0f}, n[3], p[3];
- BMLoop *l_first;
- BMLoop *l_iter;
-
+ float cent[3], n[3], p[3];
+
/* computer center */
- l_iter = l_first = BM_FACE_FIRST_LOOP(l->f);
- do {
- cent[0] += (float)l_iter->v->co[0];
- cent[1] += (float)l_iter->v->co[1];
- cent[2] += (float)l_iter->v->co[2];
- } while ((l_iter = l_iter->next) != l_first);
-
- mul_v3_fl(cent, (1.0 / (float)l->f->len));
-
+ BM_face_calc_center_mean(l->f, cent);
+
add_v3_v3v3(p, l->prev->v->co, l->v->co);
mul_v3_fl(p, 0.5);
add_v3_v3v3(n, l->next->v->co, l->v->co);
@@ -240,8 +231,8 @@ static float quad_coord(float aa[3], float bb[3], float cc[3], float dd[3], int
if (fabsf(2.0f * (x - y + z)) > FLT_EPSILON * 10.0f) {
float f2;
- f1 = (sqrt(y * y - 4.0 * x * z) - y + 2.0 * z) / (2.0 * (x - y + z));
- f2 = (-sqrt(y * y - 4.0 * x * z) - y + 2.0 * z) / (2.0 * (x - y + z));
+ f1 = ( sqrtf(y * y - 4.0f * x * z) - y + 2.0f * z) / (2.0f * (x - y + z));
+ f2 = (-sqrtf(y * y - 4.0f * x * z) - y + 2.0f * z) / (2.0f * (x - y + z));
f1 = fabsf(f1);
f2 = fabsf(f2);
@@ -252,7 +243,7 @@ static float quad_coord(float aa[3], float bb[3], float cc[3], float dd[3], int
f1 = -z / (y - 2 * z);
CLAMP(f1, 0.0f, 1.0f + FLT_EPSILON);
- if (isnan(f1) || f1 > 1.0 || f1 < 0.0f) {
+ if (isnan(f1) || f1 > 1.0f || f1 < 0.0f) {
int i;
for (i = 0; i < 2; i++) {
@@ -345,8 +336,8 @@ static int mdisp_in_mdispquad(BMLoop *l, BMLoop *tl, float p[3], float *x, float
sub_v3_v3(v1, c); sub_v3_v3(v2, c);
sub_v3_v3(v3, c); sub_v3_v3(v4, c);
- mul_v3_fl(v1, 1.0 + eps); mul_v3_fl(v2, 1.0 + eps);
- mul_v3_fl(v3, 1.0 + eps); mul_v3_fl(v4, 1.0 + eps);
+ mul_v3_fl(v1, 1.0f + eps); mul_v3_fl(v2, 1.0f + eps);
+ mul_v3_fl(v3, 1.0f + eps); mul_v3_fl(v4, 1.0f + eps);
add_v3_v3(v1, c); add_v3_v3(v2, c);
add_v3_v3(v3, c); add_v3_v3(v4, c);
@@ -392,9 +383,9 @@ static void bm_loop_flip_disp(float source_axis_x[3], float source_axis_y[3],
d = bm_loop_flip_equotion(mat, b, target_axis_x, target_axis_y, coord, 0, 1);
- if (fabsf(d) < 1e-4) {
+ if (fabsf(d) < 1e-4f) {
d = bm_loop_flip_equotion(mat, b, target_axis_x, target_axis_y, coord, 0, 2);
- if (fabsf(d) < 1e-4)
+ if (fabsf(d) < 1e-4f)
d = bm_loop_flip_equotion(mat, b, target_axis_x, target_axis_y, coord, 1, 2);
}
@@ -439,7 +430,7 @@ static void bm_loop_interp_mdisps(BMesh *bm, BMLoop *target, BMFace *source)
mdisp_axis_from_quad(v1, v2, v3, v4, axis_x, axis_y);
res = (int)sqrt(mdisps->totdisp);
- d = 1.0 / (float)(res - 1);
+ d = 1.0f / (float)(res - 1);
for (x = 0.0f, ix = 0; ix < res; x += d, ix++) {
for (y = 0.0f, iy = 0; iy < res; y += d, iy++) {
float co1[3], co2[3], co[3];
@@ -853,6 +844,52 @@ void BM_data_layer_free_n(BMesh *bm, CustomData *data, int type, int n)
if (olddata.layers) MEM_freeN(olddata.layers);
}
+void BM_data_layer_copy(BMesh *bm, CustomData *data, int type, int src_n, int dst_n)
+{
+ BMIter iter;
+
+ if (&bm->vdata == data) {
+ BMVert *eve;
+
+ BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) {
+ void *ptr = CustomData_bmesh_get_n(data, eve->head.data, type, dst_n);
+ CustomData_bmesh_set_n(data, eve->head.data, type, src_n, ptr);
+ }
+ }
+ else if (&bm->edata == data) {
+ BMEdge *eed;
+
+ BM_ITER_MESH (eed, &iter, bm, BM_EDGES_OF_MESH) {
+ void *ptr = CustomData_bmesh_get_n(data, eed->head.data, type, dst_n);
+ CustomData_bmesh_set_n(data, eed->head.data, type, src_n, ptr);
+ }
+ }
+ else if (&bm->pdata == data) {
+ BMFace *efa;
+
+ BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
+ void *ptr = CustomData_bmesh_get_n(data, efa->head.data, type, dst_n);
+ CustomData_bmesh_set_n(data, efa->head.data, type, src_n, ptr);
+ }
+ }
+ else if (&bm->ldata == data) {
+ BMIter liter;
+ BMFace *efa;
+ BMLoop *l;
+
+ BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ void *ptr = CustomData_bmesh_get_n(data, l->head.data, type, dst_n);
+ CustomData_bmesh_set_n(data, l->head.data, type, src_n, ptr);
+ }
+ }
+ }
+ else {
+ /* should never reach this! */
+ BLI_assert(0);
+ }
+}
+
float BM_elem_float_data_get(CustomData *cd, void *element, int type)
{
float *f = CustomData_bmesh_get(cd, ((BMHeader *)element)->data, type);
diff --git a/source/blender/bmesh/intern/bmesh_interp.h b/source/blender/bmesh/intern/bmesh_interp.h
index 0d97fbcc0ec..3380a3e6b1b 100644
--- a/source/blender/bmesh/intern/bmesh_interp.h
+++ b/source/blender/bmesh/intern/bmesh_interp.h
@@ -36,6 +36,8 @@ void BM_data_layer_add(BMesh *em, CustomData *data, int type);
void BM_data_layer_add_named(BMesh *bm, CustomData *data, int type, const char *name);
void BM_data_layer_free(BMesh *em, CustomData *data, int type);
void BM_data_layer_free_n(BMesh *bm, CustomData *data, int type, int n);
+void BM_data_layer_copy(BMesh *bm, CustomData *data, int type, int src_n, int dst_n);
+
float BM_elem_float_data_get(CustomData *cd, void *element, int type);
void BM_elem_float_data_set(CustomData *cd, void *element, int type, const float val);
diff --git a/source/blender/bmesh/intern/bmesh_mesh.c b/source/blender/bmesh/intern/bmesh_mesh.c
index bd6eb7ae149..fe94983dc88 100644
--- a/source/blender/bmesh/intern/bmesh_mesh.c
+++ b/source/blender/bmesh/intern/bmesh_mesh.c
@@ -47,10 +47,14 @@ BMAllocTemplate bm_mesh_chunksize_default = {512, 1024, 2048, 512};
static void bm_mempool_init(BMesh *bm, const BMAllocTemplate *allocsize)
{
- bm->vpool = BLI_mempool_create(sizeof(BMVert), allocsize->totvert, bm_mesh_chunksize_default.totvert, BLI_MEMPOOL_ALLOW_ITER);
- bm->epool = BLI_mempool_create(sizeof(BMEdge), allocsize->totedge, bm_mesh_chunksize_default.totedge, BLI_MEMPOOL_ALLOW_ITER);
- bm->lpool = BLI_mempool_create(sizeof(BMLoop), allocsize->totloop, bm_mesh_chunksize_default.totloop, 0);
- bm->fpool = BLI_mempool_create(sizeof(BMFace), allocsize->totface, bm_mesh_chunksize_default.totface, BLI_MEMPOOL_ALLOW_ITER);
+ bm->vpool = BLI_mempool_create(sizeof(BMVert), allocsize->totvert,
+ bm_mesh_chunksize_default.totvert, BLI_MEMPOOL_ALLOW_ITER);
+ bm->epool = BLI_mempool_create(sizeof(BMEdge), allocsize->totedge,
+ bm_mesh_chunksize_default.totedge, BLI_MEMPOOL_ALLOW_ITER);
+ bm->lpool = BLI_mempool_create(sizeof(BMLoop), allocsize->totloop,
+ bm_mesh_chunksize_default.totloop, 0);
+ bm->fpool = BLI_mempool_create(sizeof(BMFace), allocsize->totface,
+ bm_mesh_chunksize_default.totface, BLI_MEMPOOL_ALLOW_ITER);
#ifdef USE_BMESH_HOLES
bm->looplistpool = BLI_mempool_create(sizeof(BMLoopList), allocsize[3], allocsize[3], FALSE, FALSE);
@@ -672,8 +676,8 @@ void BM_mesh_remap(BMesh *bm, int *vert_idx, int *edge_idx, int *face_idx)
BMEdge *new_edp = edges_pool[*new_idx];
*new_edp = *ed;
BLI_ghash_insert(eptr_map, (void *)*edp, (void *)new_edp);
+/* printf("mapping edge from %d to %d (%p/%p to %p)\n", i, *new_idx, *edp, edges_pool[i], new_edp);*/
}
-
bm->elem_index_dirty |= BM_EDGE;
MEM_freeN(edges_pool);
@@ -722,13 +726,30 @@ void BM_mesh_remap(BMesh *bm, int *vert_idx, int *edge_idx, int *face_idx)
}
}
- /* Edges' pointers, only vert pointers (as we don't mess with loops!)... */
- if (vptr_map) {
+ /* Edges' pointers, only vert pointers (as we don't mess with loops!), and - ack! - edge pointers,
+ * as we have to handle disklinks... */
+ if (vptr_map || eptr_map) {
BM_ITER_MESH (ed, &iter, bm, BM_EDGES_OF_MESH) {
-/* printf("Edge v1: %p -> %p\n", ed->v1, BLI_ghash_lookup(vptr_map, (const void*)ed->v1));*/
-/* printf("Edge v2: %p -> %p\n", ed->v2, BLI_ghash_lookup(vptr_map, (const void*)ed->v2));*/
- ed->v1 = BLI_ghash_lookup(vptr_map, (const void *)ed->v1);
- ed->v2 = BLI_ghash_lookup(vptr_map, (const void *)ed->v2);
+ if (vptr_map) {
+/* printf("Edge v1: %p -> %p\n", ed->v1, BLI_ghash_lookup(vptr_map, (const void*)ed->v1));*/
+/* printf("Edge v2: %p -> %p\n", ed->v2, BLI_ghash_lookup(vptr_map, (const void*)ed->v2));*/
+ ed->v1 = BLI_ghash_lookup(vptr_map, (const void *)ed->v1);
+ ed->v2 = BLI_ghash_lookup(vptr_map, (const void *)ed->v2);
+ }
+ if (eptr_map) {
+/* printf("Edge v1_disk_link prev: %p -> %p\n", ed->v1_disk_link.prev,*/
+/* BLI_ghash_lookup(eptr_map, (const void*)ed->v1_disk_link.prev));*/
+/* printf("Edge v1_disk_link next: %p -> %p\n", ed->v1_disk_link.next,*/
+/* BLI_ghash_lookup(eptr_map, (const void*)ed->v1_disk_link.next));*/
+/* printf("Edge v2_disk_link prev: %p -> %p\n", ed->v2_disk_link.prev,*/
+/* BLI_ghash_lookup(eptr_map, (const void*)ed->v2_disk_link.prev));*/
+/* printf("Edge v2_disk_link next: %p -> %p\n", ed->v2_disk_link.next,*/
+/* BLI_ghash_lookup(eptr_map, (const void*)ed->v2_disk_link.next));*/
+ ed->v1_disk_link.prev = BLI_ghash_lookup(eptr_map, (const void *)ed->v1_disk_link.prev);
+ ed->v1_disk_link.next = BLI_ghash_lookup(eptr_map, (const void *)ed->v1_disk_link.next);
+ ed->v2_disk_link.prev = BLI_ghash_lookup(eptr_map, (const void *)ed->v2_disk_link.prev);
+ ed->v2_disk_link.next = BLI_ghash_lookup(eptr_map, (const void *)ed->v2_disk_link.next);
+ }
}
}
diff --git a/source/blender/bmesh/intern/bmesh_mesh_validate.c b/source/blender/bmesh/intern/bmesh_mesh_validate.c
index 3ec3b84c120..8ab5f10361f 100644
--- a/source/blender/bmesh/intern/bmesh_mesh_validate.c
+++ b/source/blender/bmesh/intern/bmesh_mesh_validate.c
@@ -107,10 +107,12 @@ int BM_mesh_validate(BMesh *bm)
ERRMSG("edge %d: has invalid loop, loop is of face %d", i, BM_elem_index_get(l_iter->f));
}
else if (BM_vert_in_edge(e, l_iter->v) == FALSE) {
- ERRMSG("edge %d: has invalid loop with vert not in edge, loop is of face %d", i, BM_elem_index_get(l_iter->f));
+ ERRMSG("edge %d: has invalid loop with vert not in edge, loop is of face %d",
+ i, BM_elem_index_get(l_iter->f));
}
else if (BM_vert_in_edge(e, l_iter->next->v) == FALSE) {
- ERRMSG("edge %d: has invalid loop with next vert not in edge, loop is of face %d", i, BM_elem_index_get(l_iter->f));
+ ERRMSG("edge %d: has invalid loop with next vert not in edge, loop is of face %d",
+ i, BM_elem_index_get(l_iter->f));
}
} while ((l_iter = l_iter->radial_next) != l_first);
}
diff --git a/source/blender/bmesh/intern/bmesh_mods.c b/source/blender/bmesh/intern/bmesh_mods.c
index 5f3836cc413..c4cbb19eef7 100644
--- a/source/blender/bmesh/intern/bmesh_mods.c
+++ b/source/blender/bmesh/intern/bmesh_mods.c
@@ -1053,7 +1053,7 @@ BMEdge *BM_edge_rotate(BMesh *bm, BMEdge *e, const short ccw, const short check_
/* first create the new edge, this is so we can copy the customdata from the old one
* if splice if disabled, always add in a new edge even if theres one there. */
- e_new = BM_edge_create(bm, v1, v2, e, (check_flag & BM_EDGEROT_CHECK_SPLICE)!=0);
+ e_new = BM_edge_create(bm, v1, v2, e, (check_flag & BM_EDGEROT_CHECK_SPLICE) != 0);
f_hflag_prev_1 = l1->f->head.hflag;
f_hflag_prev_2 = l2->f->head.hflag;
diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c
index 4b5c67c8671..b5e6d7e1f68 100644
--- a/source/blender/bmesh/intern/bmesh_opdefines.c
+++ b/source/blender/bmesh/intern/bmesh_opdefines.c
@@ -696,6 +696,7 @@ static BMOpDefine bmo_esubd_def = {
{{BMO_OP_SLOT_ELEMENT_BUF, "edges"},
{BMO_OP_SLOT_FLT, "smooth"},
{BMO_OP_SLOT_FLT, "fractal"},
+ {BMO_OP_SLOT_FLT, "along_normal"},
{BMO_OP_SLOT_INT, "numcuts"},
{BMO_OP_SLOT_INT, "seed"},
{BMO_OP_SLOT_MAPPING, "custompatterns"},
@@ -1109,6 +1110,26 @@ static BMOpDefine bmo_inset_def = {
};
/*
+ * Wire Frame
+ *
+ * Makes a wire copy of faces.
+ */
+static BMOpDefine bmo_wireframe_def = {
+ "wireframe",
+ {{BMO_OP_SLOT_ELEMENT_BUF, "faces"}, /* input faces */
+ {BMO_OP_SLOT_ELEMENT_BUF, "faceout"}, /* output faces */
+ {BMO_OP_SLOT_BOOL, "use_boundary"},
+ {BMO_OP_SLOT_BOOL, "use_even_offset"},
+ {BMO_OP_SLOT_BOOL, "use_crease"},
+ {BMO_OP_SLOT_FLT, "thickness"},
+ {BMO_OP_SLOT_BOOL, "use_relative_offset"},
+ {BMO_OP_SLOT_FLT, "depth"},
+ {0} /* null-terminating sentinel */},
+ bmo_wireframe_exec,
+ 0
+};
+
+/*
* Vertex Slide
*
* Translates vertes along an edge
@@ -1124,6 +1145,35 @@ static BMOpDefine bmo_vertex_slide_def = {
BMO_OP_FLAG_UNTAN_MULTIRES
};
+/*
+ * Convex Hull
+ *
+ * Builds a convex hull from the vertices in 'input'.
+ *
+ * If 'use_existing_faces' is true, the hull will not output triangles
+ * that are covered by a pre-existing face.
+ *
+ * All hull vertices, faces, and edges are added to 'geomout'. Any
+ * input elements that end up inside the hull (i.e. are not used by an
+ * output face) are added to the 'interior_geom' slot. The
+ * 'unused_geom' slot will contain all interior geometry that is
+ * completely unused. Lastly, 'holes_geom' contains edges and faces
+ * that were in the input and are part of the hull.
+*/
+static BMOpDefine bmo_convex_hull_def = {
+ "convex_hull",
+ {{BMO_OP_SLOT_ELEMENT_BUF, "input"},
+ {BMO_OP_SLOT_BOOL, "use_existing_faces"},
+
+ /* Outputs */
+ {BMO_OP_SLOT_ELEMENT_BUF, "geomout"},
+ {BMO_OP_SLOT_ELEMENT_BUF, "interior_geom"},
+ {BMO_OP_SLOT_ELEMENT_BUF, "unused_geom"},
+ {BMO_OP_SLOT_ELEMENT_BUF, "holes_geom"},
+ {0} /* null-terminating sentinel */},
+ bmo_convex_hull_exec,
+ 0
+};
BMOpDefine *opdefines[] = {
&bmo_split_def,
@@ -1192,7 +1242,9 @@ BMOpDefine *opdefines[] = {
&bmo_bridge_loops_def,
&bmo_solidify_def,
&bmo_inset_def,
+ &bmo_wireframe_def,
&bmo_vertex_slide_def,
+ &bmo_convex_hull_def,
};
int bmesh_total_ops = (sizeof(opdefines) / sizeof(void *));
diff --git a/source/blender/bmesh/intern/bmesh_operators.c b/source/blender/bmesh/intern/bmesh_operators.c
index dce491efe72..97347f841c8 100644
--- a/source/blender/bmesh/intern/bmesh_operators.c
+++ b/source/blender/bmesh/intern/bmesh_operators.c
@@ -1054,7 +1054,7 @@ static void bmo_flag_layer_alloc(BMesh *bm)
BM_elem_index_set(ele, i); /* set_inline */
}
- bm->elem_index_dirty &= ~(BM_VERT|BM_EDGE|BM_FACE);
+ bm->elem_index_dirty &= ~(BM_VERT | BM_EDGE | BM_FACE);
BLI_mempool_destroy(oldpool);
}
@@ -1099,7 +1099,7 @@ static void bmo_flag_layer_free(BMesh *bm)
BM_elem_index_set(ele, i); /* set_inline */
}
- bm->elem_index_dirty &= ~(BM_VERT|BM_EDGE|BM_FACE);
+ bm->elem_index_dirty &= ~(BM_VERT | BM_EDGE | BM_FACE);
BLI_mempool_destroy(oldpool);
}
@@ -1128,7 +1128,7 @@ static void bmo_flag_layer_clear(BMesh *bm)
BM_elem_index_set(ele, i); /* set_inline */
}
- bm->elem_index_dirty &= ~(BM_VERT|BM_EDGE|BM_FACE);
+ bm->elem_index_dirty &= ~(BM_VERT | BM_EDGE | BM_FACE);
}
void *BMO_slot_buffer_elem_first(BMOperator *op, const char *slotname)
diff --git a/source/blender/bmesh/intern/bmesh_operators.h b/source/blender/bmesh/intern/bmesh_operators.h
index f43f66687f8..3a63b77c50f 100644
--- a/source/blender/bmesh/intern/bmesh_operators.h
+++ b/source/blender/bmesh/intern/bmesh_operators.h
@@ -100,7 +100,7 @@ extern int bmesh_total_ops;
struct Object;
void BM_mesh_esubdivide(BMesh *bm, const char edge_hflag,
- float smooth, float fractal,
+ float smooth, float fractal, float along_normal,
int numcuts,
int seltype, int cornertype,
const short use_singleedge, const short use_gridfill,
diff --git a/source/blender/bmesh/intern/bmesh_operators_private.h b/source/blender/bmesh/intern/bmesh_operators_private.h
index 423b30a503a..df48ec8468f 100644
--- a/source/blender/bmesh/intern/bmesh_operators_private.h
+++ b/source/blender/bmesh/intern/bmesh_operators_private.h
@@ -100,5 +100,7 @@ void bmo_create_circle_exec(BMesh *bm, BMOperator *op);
void bmo_bridge_loops_exec(BMesh *bm, BMOperator *op);
void bmo_solidify_face_region_exec(BMesh *bm, BMOperator *op);
void bmo_inset_exec(BMesh *bm, BMOperator *op);
+void bmo_wireframe_exec(BMesh *bm, BMOperator *op);
+void bmo_convex_hull_exec(BMesh *bm, BMOperator *op);
#endif /* __BMESH_OPERATORS_PRIVATE_H__ */
diff --git a/source/blender/bmesh/intern/bmesh_private.h b/source/blender/bmesh/intern/bmesh_private.h
index 6297e20d9d2..23d0a1e3906 100644
--- a/source/blender/bmesh/intern/bmesh_private.h
+++ b/source/blender/bmesh/intern/bmesh_private.h
@@ -40,18 +40,18 @@
int bmesh_elem_check(void *element, const char htype);
#define BM_CHECK_ELEMENT(el) \
- if (bmesh_elem_check(el, ((BMHeader *)el)->htype)) { \
- printf("check_element failure, with code %i on line %i in file\n" \
- " \"%s\"\n\n", \
- bmesh_elem_check(el, ((BMHeader *)el)->htype), \
- __LINE__, __FILE__); \
- }
+ if (bmesh_elem_check(el, ((BMHeader *)el)->htype)) { \
+ printf("check_element failure, with code %i on line %i in file\n" \
+ " \"%s\"\n\n", \
+ bmesh_elem_check(el, ((BMHeader *)el)->htype), \
+ __LINE__, __FILE__); \
+ }
#define BM_DISK_EDGE_LINK_GET(e, v) ( \
((v) == ((BMEdge *)(e))->v1) ? \
&((e)->v1_disk_link) : \
&((e)->v2_disk_link) \
- )
+ )
int bmesh_radial_length(BMLoop *l);
int bmesh_disk_count(BMVert *v);
diff --git a/source/blender/bmesh/intern/bmesh_queries.c b/source/blender/bmesh/intern/bmesh_queries.c
index 3543fd952bb..8628ed7f9a1 100644
--- a/source/blender/bmesh/intern/bmesh_queries.c
+++ b/source/blender/bmesh/intern/bmesh_queries.c
@@ -900,7 +900,7 @@ float BM_vert_calc_edge_angle(BMVert *v)
BMVert *v1 = BM_edge_other_vert(e1, v);
BMVert *v2 = BM_edge_other_vert(e2, v);
- return M_PI - angle_v3v3v3(v1->co, v->co, v2->co);
+ return (float)M_PI - angle_v3v3v3(v1->co, v->co, v2->co);
}
else {
return DEG2RADF(90.0f);
@@ -928,6 +928,28 @@ float BM_vert_calc_shell_factor(BMVert *v)
}
/**
+ * \note quite an obscure function.
+ * used in bmesh operators that have a relative scale options,
+ */
+float BM_vert_calc_mean_tagged_edge_length(BMVert *v)
+{
+ BMIter iter;
+ BMEdge *e;
+ int tot;
+ float length = 0.0f;
+
+ BM_ITER_ELEM_INDEX (e, &iter, v, BM_EDGES_OF_VERT, tot) {
+ BMVert *v_other = BM_edge_other_vert(e, v);
+ if (BM_elem_flag_test(v_other, BM_ELEM_TAG)) {
+ length += BM_edge_calc_length(e);
+ }
+ }
+
+ return length / (float)tot;
+}
+
+
+/**
* Returns the edge existing between v1 and v2, or NULL if there isn't one.
*
* \note multiple edges may exist between any two vertices, and therefore
diff --git a/source/blender/bmesh/intern/bmesh_queries.h b/source/blender/bmesh/intern/bmesh_queries.h
index aefeb80c4f3..08e15884b3f 100644
--- a/source/blender/bmesh/intern/bmesh_queries.h
+++ b/source/blender/bmesh/intern/bmesh_queries.h
@@ -65,6 +65,7 @@ void BM_edge_calc_face_tangent(BMEdge *e, BMLoop *e_loop, float r_tangent[3])
float BM_vert_calc_edge_angle(BMVert *v);
float BM_vert_calc_shell_factor(BMVert *v);
+float BM_vert_calc_mean_tagged_edge_length(BMVert *v);
BMEdge *BM_edge_exists(BMVert *v1, BMVert *v2);
diff --git a/source/blender/bmesh/intern/bmesh_walkers_impl.c b/source/blender/bmesh/intern/bmesh_walkers_impl.c
index ec4b97d59f3..01c269657dc 100644
--- a/source/blender/bmesh/intern/bmesh_walkers_impl.c
+++ b/source/blender/bmesh/intern/bmesh_walkers_impl.c
@@ -838,7 +838,7 @@ static void *bmw_EdgeringWalker_step(BMWalker *walker)
{
BMwEdgeringWalker *lwalk = BMW_current_state(walker);
BMEdge *e, *wireedge = lwalk->wireedge;
- BMLoop *l = lwalk->l , *origl = lwalk->l;
+ BMLoop *l = lwalk->l, *origl = lwalk->l;
#ifdef BMW_EDGERING_NGON
int i, len;
#endif
diff --git a/source/blender/bmesh/operators/bmo_bevel.c b/source/blender/bmesh/operators/bmo_bevel.c
index b6b54b82f3d..f02b88c5b05 100644
--- a/source/blender/bmesh/operators/bmo_bevel.c
+++ b/source/blender/bmesh/operators/bmo_bevel.c
@@ -151,10 +151,10 @@ static void calc_corner_co(BMLoop *l, const float fac, float r_co[3],
/* done */
if (do_even) {
- mul_v3_fl(co_ofs, (fac * 0.5) * shell_angle_to_dist(0.5f * angle));
+ mul_v3_fl(co_ofs, (fac * 0.5f) * shell_angle_to_dist(0.5f * angle));
}
else {
- mul_v3_fl(co_ofs, fac * 0.5);
+ mul_v3_fl(co_ofs, fac * 0.5f);
}
}
@@ -208,9 +208,9 @@ void bmo_bevel_exec(BMesh *bm, BMOperator *op)
BLI_smallhash_init(&hash);
BMO_ITER (e, &siter, bm, op, "geom", BM_EDGE) {
- BMO_elem_flag_enable(bm, e, BEVEL_FLAG|BEVEL_DEL);
- BMO_elem_flag_enable(bm, e->v1, BEVEL_FLAG|BEVEL_DEL);
- BMO_elem_flag_enable(bm, e->v2, BEVEL_FLAG|BEVEL_DEL);
+ BMO_elem_flag_enable(bm, e, BEVEL_FLAG | BEVEL_DEL);
+ BMO_elem_flag_enable(bm, e->v1, BEVEL_FLAG | BEVEL_DEL);
+ BMO_elem_flag_enable(bm, e->v2, BEVEL_FLAG | BEVEL_DEL);
if (BM_edge_face_count(e) < 2) {
BMO_elem_flag_disable(bm, e, BEVEL_DEL);
@@ -281,8 +281,8 @@ void bmo_bevel_exec(BMesh *bm, BMOperator *op)
BMLoop *l;
BMIter liter;
- BMO_elem_flag_enable(bm, e->v1, BEVEL_FLAG|BEVEL_DEL);
- BMO_elem_flag_enable(bm, e->v2, BEVEL_FLAG|BEVEL_DEL);
+ BMO_elem_flag_enable(bm, e->v1, BEVEL_FLAG | BEVEL_DEL);
+ BMO_elem_flag_enable(bm, e->v2, BEVEL_FLAG | BEVEL_DEL);
if (BM_edge_face_count(e) < 2) {
BMO_elem_flag_disable(bm, e, BEVEL_DEL);
@@ -597,7 +597,7 @@ void bmo_bevel_exec(BMesh *bm, BMOperator *op)
continue;
}
- BMO_elem_flag_enable(bm, f, FACE_NEW|FACE_SPAN);
+ BMO_elem_flag_enable(bm, f, FACE_NEW | FACE_SPAN);
/* un-tag edges in f for deletio */
BM_ITER_ELEM (l2, &liter2, f, BM_LOOPS_OF_FACE) {
@@ -775,7 +775,7 @@ void bmo_bevel_exec(BMesh *bm, BMOperator *op)
fprintf(stderr, "%s: in bevel vert fill! (bmesh internal error)\n", __func__);
}
else {
- BMO_elem_flag_enable(bm, f, FACE_NEW|FACE_HOLE);
+ BMO_elem_flag_enable(bm, f, FACE_NEW | FACE_HOLE);
}
}
BLI_smallhash_release(&tmphash);
diff --git a/source/blender/bmesh/operators/bmo_create.c b/source/blender/bmesh/operators/bmo_create.c
index 6f08ab421f3..85aed6141bb 100644
--- a/source/blender/bmesh/operators/bmo_create.c
+++ b/source/blender/bmesh/operators/bmo_create.c
@@ -1285,7 +1285,7 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
const short use_smooth = BMO_slot_bool_get(op, "use_smooth");
/* count number of each element type we were passe */
- BMO_ITER (h, &oiter, bm, op, "geom", BM_VERT|BM_EDGE|BM_FACE) {
+ BMO_ITER (h, &oiter, bm, op, "geom", BM_VERT | BM_EDGE | BM_FACE) {
switch (h->htype) {
case BM_VERT: totv++; break;
case BM_EDGE: tote++; break;
diff --git a/source/blender/bmesh/operators/bmo_dissolve.c b/source/blender/bmesh/operators/bmo_dissolve.c
index 8e7723fefdd..ae1773af05e 100644
--- a/source/blender/bmesh/operators/bmo_dissolve.c
+++ b/source/blender/bmesh/operators/bmo_dissolve.c
@@ -478,8 +478,8 @@ void dummy_exec(BMesh *bm, BMOperator *op)
/* Limited Dissolve */
-#define UNIT_TO_ANGLE DEG2RADF(90.0)
-#define ANGLE_TO_UNIT (1.0 / UNIT_TO_ANGLE)
+#define UNIT_TO_ANGLE DEG2RADF(90.0f)
+#define ANGLE_TO_UNIT (1.0f / UNIT_TO_ANGLE)
/* multiply vertex edge angle by face angle
* this means we are not left with sharp corners between _almost_ planer faces
@@ -523,8 +523,17 @@ void bmo_dissolve_limit_exec(BMesh *bm, BMOperator *op)
sizeof(DissolveElemWeight), __func__);
int i, tot_found;
+ BMIter iter;
+ BMEdge *e_iter;
+ BMEdge **earray;
+
/* --- first edges --- */
+ /* wire -> tag */
+ BM_ITER_MESH(e_iter, &iter, bm, BM_EDGES_OF_MESH) {
+ BM_elem_flag_set(e_iter, BM_ELEM_TAG, BM_edge_is_wire(e_iter));
+ }
+
/* go through and split edge */
for (i = 0, tot_found = 0; i < einput->len; i++) {
BMEdge *e = ((BMEdge **)einput->data.p)[i];
@@ -562,18 +571,6 @@ void bmo_dissolve_limit_exec(BMesh *bm, BMOperator *op)
}
}
}
-
- /* remove all edges/verts left behind from dissolving */
- for (i = 0; i < einput->len; i++) {
- BMEdge *e = (BMEdge *)weight_elems[i].ele;
- if (BM_edge_is_wire(e)) {
- BMVert *v1 = e->v1;
- BMVert *v2 = e->v2;
- BM_edge_kill(bm, e);
- if (v1->e == NULL) BM_vert_kill(bm, v1);
- if (v2->e == NULL) BM_vert_kill(bm, v2);
- }
- }
}
/* --- second verts --- */
@@ -612,4 +609,25 @@ void bmo_dissolve_limit_exec(BMesh *bm, BMOperator *op)
}
MEM_freeN(weight_elems);
+
+ /* --- cleanup --- */
+ earray = MEM_mallocN(sizeof(BMEdge *) * bm->totedge, __func__);
+ BM_ITER_MESH_INDEX(e_iter, &iter, bm, BM_EDGES_OF_MESH, i) {
+ earray[i] = e_iter;
+ }
+ /* remove all edges/verts left behind from dissolving */
+ for (i = bm->totedge - 1; i != -1; i--) {
+ e_iter = earray[i];
+
+ if (BM_edge_is_wire(e_iter) && (BM_elem_flag_test(e_iter, BM_ELEM_TAG) == FALSE)) {
+ /* edge has become wire */
+ BMVert *v1 = e_iter->v1;
+ BMVert *v2 = e_iter->v2;
+ BM_edge_kill(bm, e_iter);
+ if (v1->e == NULL) BM_vert_kill(bm, v1);
+ if (v2->e == NULL) BM_vert_kill(bm, v2);
+ }
+ }
+
+ MEM_freeN(earray);
}
diff --git a/source/blender/bmesh/operators/bmo_extrude.c b/source/blender/bmesh/operators/bmo_extrude.c
index 4fced09c588..4bac54794bf 100644
--- a/source/blender/bmesh/operators/bmo_extrude.c
+++ b/source/blender/bmesh/operators/bmo_extrude.c
@@ -251,7 +251,7 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
/* initialize our sub-operators */
BMO_op_init(bm, &dupeop, "dupe");
- BMO_slot_buffer_flag_enable(bm, op, "edgefacein", BM_EDGE|BM_FACE, EXT_INPUT);
+ BMO_slot_buffer_flag_enable(bm, op, "edgefacein", BM_EDGE | BM_FACE, EXT_INPUT);
/* if one flagged face is bordered by an un-flagged face, then we delete
* original geometry unless caller explicitly asked to keep it. */
diff --git a/source/blender/bmesh/operators/bmo_hull.c b/source/blender/bmesh/operators/bmo_hull.c
new file mode 100644
index 00000000000..1cd095f72e4
--- /dev/null
+++ b/source/blender/bmesh/operators/bmo_hull.c
@@ -0,0 +1,758 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Nicholas Bishop
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/bmesh/operators/bmo_hull.c
+ * \ingroup bmesh
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_ghash.h"
+#include "BLI_listbase.h"
+#include "BLI_math.h"
+#include "BLI_utildefines.h"
+
+/* XXX: using 128 for totelem and pchunk of mempool, no idea what good
+ * values would be though */
+#include "BLI_mempool.h"
+
+#include "bmesh.h"
+
+/* Internal operator flags */
+typedef enum {
+ HULL_FLAG_INPUT = (1 << 0),
+ HULL_FLAG_TETRA_VERT = (1 << 1),
+
+ HULL_FLAG_INTERIOR_ELE = (1 << 2),
+ HULL_FLAG_OUTPUT_GEOM = (1 << 3),
+
+ HULL_FLAG_DEL = (1 << 4),
+ HULL_FLAG_HOLE = (1 << 5)
+} HullFlags;
+
+/* Store hull triangles seperate from BMesh faces until the end; this
+ * way we don't have to worry about cleaning up extraneous edges or
+ * incorrectly deleting existing geometry. */
+typedef struct HullTriangle {
+ BMVert *v[3];
+ float no[3];
+ int skip;
+} HullTriangle;
+
+/* These edges define the hole created in the hull by deleting faces
+ * that can "see" a new vertex (the boundary edges then form the edge
+ * of a new triangle fan that has the new vertex as its center) */
+typedef struct HullBoundaryEdge {
+ struct HullBoundaryEdge *next, *prev;
+ BMVert *v[2];
+} HullBoundaryEdge;
+
+
+
+/*************************** Boundary Edges ***************************/
+
+static int edge_match(BMVert *e1_0, BMVert *e1_1, BMVert *e2[2])
+{
+ return (e1_0 == e2[0] && e1_1 == e2[1]) ||
+ (e1_0 == e2[1] && e1_1 == e2[0]);
+}
+
+/* Returns true if the edge (e1, e2) is already in edges; that edge is
+ * deleted here as well. if not found just returns 0 */
+static int check_for_dup(ListBase *edges, BLI_mempool *pool,
+ BMVert *e1, BMVert *e2)
+{
+ HullBoundaryEdge *e, *next;
+
+ for (e = edges->first; e; e = next) {
+ next = e->next;
+
+ if (edge_match(e1, e2, e->v)) {
+ /* remove the interior edge */
+ BLI_remlink(edges, e);
+ BLI_mempool_free(pool, e);
+ return 1;
+ }
+ }
+
+ return 0;
+}
+
+static void expand_boundary_edges(ListBase *edges, BLI_mempool *edge_pool,
+ const HullTriangle *t)
+{
+ HullBoundaryEdge *new;
+ int i;
+
+ /* Insert each triangle edge into the boundary list; if any of
+ * its edges are already in there, remove the edge entirely */
+ for (i = 0; i < 3; i++) {
+ if (!check_for_dup(edges, edge_pool, t->v[i], t->v[(i + 1) % 3])) {
+ new = BLI_mempool_calloc(edge_pool);
+ new->v[0] = t->v[i];
+ new->v[1] = t->v[(i + 1) % 3];
+ BLI_addtail(edges, new);
+ }
+ }
+}
+
+
+
+/*************************** Hull Triangles ***************************/
+
+static void hull_add_triangle(GHash *hull_triangles, BLI_mempool *pool,
+ BMVert *v1, BMVert *v2, BMVert *v3)
+{
+ HullTriangle *t;
+
+ t = BLI_mempool_calloc(pool);
+ t->v[0] = v1;
+ t->v[1] = v2;
+ t->v[2] = v3;
+
+ BLI_ghash_insert(hull_triangles, t, NULL);
+ normal_tri_v3(t->no, v1->co, v2->co, v3->co);
+}
+
+static int hull_point_tri_side(const HullTriangle *t, const float co[3])
+{
+ float p[3], d;
+ sub_v3_v3v3(p, co, t->v[0]->co);
+ d = dot_v3v3(t->no, p);
+ if (d < 0) return -1;
+ else if (d > 0) return 1;
+ else return 0;
+}
+
+/* Get all hull triangles that vertex 'v' is outside of */
+static GHash *hull_triangles_v_outside(GHash *hull_triangles, const BMVert *v)
+{
+ GHash *outside;
+ GHashIterator iter;
+
+ outside = BLI_ghash_new(BLI_ghashutil_ptrhash,
+ BLI_ghashutil_ptrcmp,
+ "outside");
+
+ GHASH_ITER (iter, hull_triangles) {
+ HullTriangle *t = BLI_ghashIterator_getKey(&iter);
+
+ if (hull_point_tri_side(t, v->co) >= 0)
+ BLI_ghash_insert(outside, t, NULL);
+ }
+
+ return outside;
+}
+
+/* Similar to above, but just get true/false rather than triangles */
+static int hull_test_v_outside(GHash *hull_triangles, const BMVert *v)
+{
+ GHashIterator iter;
+
+ GHASH_ITER (iter, hull_triangles) {
+ HullTriangle *t = BLI_ghashIterator_getKey(&iter);
+
+ if (hull_point_tri_side(t, v->co) >= 0)
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+
+/* For vertex 'v', find which triangles must be deleted to extend the
+ * hull; find the boundary edges of that hole so that it can be filled
+ * with connections to the new vertex, and update the hull_triangles
+ * to delete the marked triangles */
+static void add_point(GHash *hull_triangles, BLI_mempool *hull_pool,
+ BLI_mempool *edge_pool, GHash *outside, BMVert *v)
+{
+ ListBase edges = {NULL, NULL};
+ HullBoundaryEdge *e, *next;
+ GHashIterator iter;
+
+ GHASH_ITER (iter, outside) {
+ HullTriangle *t = BLI_ghashIterator_getKey(&iter);
+ expand_boundary_edges(&edges, edge_pool, t);
+
+ /* Delete the triangle */
+ BLI_ghash_remove(hull_triangles, t, NULL, NULL);
+ BLI_mempool_free(hull_pool, t);
+ }
+
+ /* Fill hole boundary with triangles to new point */
+ for (e = edges.first; e; e = next) {
+ next = e->next;
+ hull_add_triangle(hull_triangles, hull_pool, e->v[0], e->v[1], v);
+ BLI_mempool_free(edge_pool, e);
+ }
+}
+
+static BMFace *hull_find_example_face(BMesh *bm, BMEdge *e)
+{
+ BMIter iter;
+ BMFace *f;
+
+ BM_ITER_ELEM (f, &iter, e, BM_FACES_OF_EDGE) {
+ if (BMO_elem_flag_test(bm, f, HULL_FLAG_INPUT) ||
+ !BMO_elem_flag_test(bm, f, HULL_FLAG_OUTPUT_GEOM))
+ {
+ return f;
+ }
+ }
+
+ return NULL;
+}
+
+static void hull_output_triangles(BMesh *bm, GHash *hull_triangles)
+{
+ GHashIterator iter;
+
+ GHASH_ITER (iter, hull_triangles) {
+ HullTriangle *t = BLI_ghashIterator_getKey(&iter);
+
+ if (!t->skip) {
+ BMEdge *edges[3] = {
+ BM_edge_create(bm, t->v[0], t->v[1], NULL, TRUE),
+ BM_edge_create(bm, t->v[1], t->v[2], NULL, TRUE),
+ BM_edge_create(bm, t->v[2], t->v[0], NULL, TRUE)
+ };
+ BMFace *f, *example = NULL;
+ int i;
+
+ /* Look for an adjacent face that existed before the hull */
+ for (i = 0; i < 3; i++) {
+ if (!example)
+ example = hull_find_example_face(bm, edges[i]);
+ }
+
+ f = BM_face_create_quad_tri_v(bm, t->v, 3, example, FALSE);
+ BM_face_copy_shared(bm, f);
+
+ /* Mark face/verts/edges for 'geomout' slot and select */
+ BMO_elem_flag_enable(bm, f, HULL_FLAG_OUTPUT_GEOM);
+ BM_face_select_set(bm, f, TRUE);
+ for (i = 0; i < 3; i++) {
+ BMO_elem_flag_enable(bm, t->v[i], HULL_FLAG_OUTPUT_GEOM);
+ BMO_elem_flag_enable(bm, edges[i], HULL_FLAG_OUTPUT_GEOM);
+ }
+ }
+ }
+}
+
+
+
+/***************************** Final Edges ****************************/
+
+typedef struct {
+ GHash *edges;
+ BLI_mempool *base_pool, *link_pool;
+} HullFinalEdges;
+
+static LinkData *final_edges_find_link(ListBase *adj, BMVert *v)
+{
+ LinkData *link;
+
+ for (link = adj->first; link; link = link->next) {
+ if (link->data == v)
+ return link;
+ }
+
+ return NULL;
+}
+
+static int hull_final_edges_lookup(HullFinalEdges *final_edges,
+ BMVert *v1, BMVert *v2)
+{
+ ListBase *adj;
+
+ /* Use lower vertex pointer for hash key */
+ if (v1 > v2)
+ SWAP(BMVert *, v1, v2);
+
+ adj = BLI_ghash_lookup(final_edges->edges, v1);
+ if (!adj)
+ return FALSE;
+
+ return !!final_edges_find_link(adj, v2);
+}
+
+/* Used for checking whether a pre-existing edge lies on the hull */
+static HullFinalEdges *hull_final_edges(GHash *hull_triangles)
+{
+ HullFinalEdges *final_edges;
+ GHashIterator iter;
+
+ final_edges = MEM_callocN(sizeof(HullFinalEdges), "HullFinalEdges");
+ final_edges->edges = BLI_ghash_new(BLI_ghashutil_ptrhash,
+ BLI_ghashutil_ptrcmp,
+ "final edges ghash");
+ final_edges->base_pool = BLI_mempool_create(sizeof(ListBase), 128, 128, 0);
+ final_edges->link_pool = BLI_mempool_create(sizeof(LinkData), 128, 128, 0);
+
+ GHASH_ITER (iter, hull_triangles) {
+ LinkData *link;
+ int i;
+
+ for (i = 0; i < 3; i++) {
+ HullTriangle *t = BLI_ghashIterator_getKey(&iter);
+ BMVert *v1 = t->v[i];
+ BMVert *v2 = t->v[(i + 1) % 3];
+ ListBase *adj;
+
+ /* Use lower vertex pointer for hash key */
+ if (v1 > v2)
+ SWAP(BMVert *, v1, v2);
+
+ adj = BLI_ghash_lookup(final_edges->edges, v1);
+ if (!adj) {
+ adj = BLI_mempool_calloc(final_edges->base_pool);
+ BLI_ghash_insert(final_edges->edges, v1, adj);
+ }
+
+ if (!final_edges_find_link(adj, v2)) {
+ link = BLI_mempool_calloc(final_edges->link_pool);
+ link->data = v2;
+ BLI_addtail(adj, link);
+ }
+ }
+ }
+
+ return final_edges;
+}
+
+static void hull_final_edges_free(HullFinalEdges *final_edges)
+{
+ BLI_ghash_free(final_edges->edges, NULL, NULL);
+ BLI_mempool_destroy(final_edges->base_pool);
+ BLI_mempool_destroy(final_edges->link_pool);
+ MEM_freeN(final_edges);
+}
+
+
+
+/************************* Initial Tetrahedron ************************/
+
+static void hull_add_tetrahedron(GHash *hull_triangles, BLI_mempool *pool,
+ BMVert *tetra[4])
+{
+ float center[3];
+ int i, indices[4][3] = {
+ {0, 1, 2},
+ {0, 2, 3},
+ {1, 0, 3},
+ {2, 1, 3}};
+
+ /* Calculate center */
+ zero_v3(center);
+ for (i = 0; i < 4; i++)
+ add_v3_v3(center, tetra[i]->co);
+ mul_v3_fl(center, 0.25f);
+
+ for (i = 0; i < 4; i++) {
+ BMVert *v1 = tetra[indices[i][0]];
+ BMVert *v2 = tetra[indices[i][1]];
+ BMVert *v3 = tetra[indices[i][2]];
+ float no[3], d[3];
+
+ normal_tri_v3(no, v1->co, v2->co, v3->co);
+ sub_v3_v3v3(d, center, v1->co);
+ if (dot_v3v3(no, d) > 0)
+ SWAP(BMVert *, v1, v3);
+
+ hull_add_triangle(hull_triangles, pool, v1, v2, v3);
+ }
+}
+
+/* For each axis, get the minimum and maximum input vertices */
+static void hull_get_min_max(BMesh *bm, BMOperator *op,
+ BMVert *min[3], BMVert *max[3])
+{
+ BMOIter oiter;
+ BMVert *v;
+
+ min[0] = min[1] = min[2] = NULL;
+ max[0] = max[1] = max[2] = NULL;
+
+ BMO_ITER (v, &oiter, bm, op, "input", BM_VERT) {
+ int i;
+
+ for (i = 0; i < 3; i++) {
+ if (!min[i] || v->co[i] < min[i]->co[i])
+ min[i] = v;
+ if (!max[i] || v->co[i] > max[i]->co[i])
+ max[i] = v;
+ }
+ }
+}
+
+/* Returns true if input is coplanar */
+static int hull_find_large_tetrahedron(BMesh *bm, BMOperator *op,
+ BMVert *tetra[4])
+{
+ BMVert *min[3], *max[3], *v;
+ BMOIter oiter;
+ float widest_axis_len, largest_dist, plane_normal[3];
+ int i, j, widest_axis;
+
+ tetra[0] = tetra[1] = tetra[2] = tetra[3] = NULL;
+ hull_get_min_max(bm, op, min, max);
+
+ /* Check for flat axis */
+ for (i = 0; i < 3; i++) {
+ if (min[i] == max[i]) {
+ return TRUE;
+ }
+ }
+
+ /* Find widest axis */
+ widest_axis_len = 0.0f;
+ widest_axis = 0; /* set here in the unlikey case this isn't set below */
+ for (i = 0; i < 3; i++) {
+ float len = (max[i]->co[i] - min[i]->co[i]);
+ if (len >= widest_axis_len) {
+ widest_axis_len = len;
+ widest_axis = i;
+ }
+ }
+
+ /* Use widest axis for first two points */
+ tetra[0] = min[widest_axis];
+ tetra[1] = max[widest_axis];
+ BMO_elem_flag_enable(bm, tetra[0], HULL_FLAG_TETRA_VERT);
+ BMO_elem_flag_enable(bm, tetra[1], HULL_FLAG_TETRA_VERT);
+
+ /* Choose third vertex farthest from existing line segment */
+ largest_dist = 0;
+ for (i = 0; i < 3; i++) {
+ BMVert *v;
+ float dist;
+
+ if (i == widest_axis)
+ continue;
+
+ v = min[i];
+ for (j = 0; j < 2; j++) {
+ dist = dist_to_line_segment_v3(v->co, tetra[0]->co, tetra[1]->co);
+ if (dist > largest_dist) {
+ largest_dist = dist;
+ tetra[2] = v;
+ }
+
+ v = max[i];
+ }
+ }
+
+ if (tetra[2]) {
+ BMO_elem_flag_enable(bm, tetra[2], HULL_FLAG_TETRA_VERT);
+ }
+ else {
+ return TRUE;
+ }
+
+ /* Check for colinear vertices */
+ if (largest_dist < 0.0001f)
+ return TRUE;
+
+ /* Choose fourth point farthest from existing plane */
+ largest_dist = 0;
+ normal_tri_v3(plane_normal, tetra[0]->co, tetra[1]->co, tetra[2]->co);
+ BMO_ITER (v, &oiter, bm, op, "input", BM_VERT) {
+ if (!BMO_elem_flag_test(bm, v, HULL_FLAG_TETRA_VERT)) {
+ float dist = fabsf(dist_to_plane_v3(v->co, tetra[0]->co, plane_normal));
+ if (dist > largest_dist) {
+ largest_dist = dist;
+ tetra[3] = v;
+ }
+ }
+ }
+
+ if (tetra[3]) {
+ BMO_elem_flag_enable(bm, tetra[3], HULL_FLAG_TETRA_VERT);
+ }
+ else {
+ return TRUE;
+ }
+
+ if (largest_dist < 0.0001f)
+ return TRUE;
+
+ return FALSE;
+}
+
+
+
+/**************************** Final Output ****************************/
+
+static void hull_remove_overlapping(BMesh *bm, GHash *hull_triangles,
+ HullFinalEdges *final_edges)
+{
+ GHashIterator hull_iter;
+
+ GHASH_ITER (hull_iter, hull_triangles) {
+ HullTriangle *t = BLI_ghashIterator_getKey(&hull_iter);
+ BMIter bm_iter1, bm_iter2;
+ BMFace *f;
+ int f_on_hull;
+
+ BM_ITER_ELEM (f, &bm_iter1, t->v[0], BM_FACES_OF_VERT) {
+ BMEdge *e;
+
+ /* Check that all the face's edges are on the hull,
+ otherwise can't reuse it */
+ f_on_hull = TRUE;
+ BM_ITER_ELEM (e, &bm_iter2, f, BM_EDGES_OF_FACE) {
+ if (!hull_final_edges_lookup(final_edges, e->v1, e->v2)) {
+ f_on_hull = FALSE;
+ break;
+ }
+ }
+
+ /* Note: can't change ghash while iterating, so mark
+ with 'skip' flag rather than deleting triangles */
+ if (BM_vert_in_face(f, t->v[1]) &&
+ BM_vert_in_face(f, t->v[2]) && f_on_hull) {
+ t->skip = TRUE;
+ BMO_elem_flag_disable(bm, f, HULL_FLAG_INTERIOR_ELE);
+ BMO_elem_flag_enable(bm, f, HULL_FLAG_HOLE);
+ }
+ }
+ }
+}
+
+static void hull_mark_interior_elements(BMesh *bm, BMOperator *op,
+ GHash *hull_triangles,
+ HullFinalEdges *final_edges)
+{
+ BMVert *v;
+ BMEdge *e;
+ BMFace *f;
+ BMOIter oiter;
+
+ /* Check all input vertices again to see if they are actually part
+ of the hull */
+ BMO_ITER (v, &oiter, bm, op, "input", BM_VERT) {
+ if (!hull_test_v_outside(hull_triangles, v)) {
+ /* Mark for 'interior_verts' slot */
+ BMO_elem_flag_enable(bm, v, HULL_FLAG_INTERIOR_ELE);
+ }
+ }
+
+ /* Check for interior edges too */
+ BMO_ITER (e, &oiter, bm, op, "input", BM_EDGE) {
+ if (!hull_final_edges_lookup(final_edges, e->v1, e->v2))
+ BMO_elem_flag_enable(bm, e, HULL_FLAG_INTERIOR_ELE);
+ }
+
+ /* Mark all input faces as interior, some may be unmarked in
+ hull_remove_overlapping() */
+ BMO_ITER (f, &oiter, bm, op, "input", BM_FACE) {
+ BMO_elem_flag_enable(bm, f, HULL_FLAG_INTERIOR_ELE);
+ }
+}
+
+static void hull_tag_unused(BMesh *bm, BMOperator *op)
+{
+ BMIter iter;
+ BMOIter oiter;
+ BMVert *v;
+ BMEdge *e;
+ BMFace *f;
+
+ /* Mark vertices, edges, and faces that are already marked
+ interior (i.e. were already part of the input, but not part of
+ the hull), but that aren't also used by elements outside the
+ input set */
+ BMO_ITER (v, &oiter, bm, op, "input", BM_VERT) {
+ if (BMO_elem_flag_test(bm, v, HULL_FLAG_INTERIOR_ELE)) {
+ int del = TRUE;
+
+ BM_ITER_ELEM (e, &iter, v, BM_EDGES_OF_VERT) {
+ if (!BMO_elem_flag_test(bm, e, HULL_FLAG_INPUT)) {
+ del = FALSE;
+ break;
+ }
+ }
+
+ BM_ITER_ELEM (f, &iter, v, BM_FACES_OF_VERT) {
+ if (!BMO_elem_flag_test(bm, f, HULL_FLAG_INPUT)) {
+ del = FALSE;
+ break;
+ }
+ }
+
+ if (del)
+ BMO_elem_flag_enable(bm, v, HULL_FLAG_DEL);
+ }
+ }
+
+ BMO_ITER (e, &oiter, bm, op, "input", BM_EDGE) {
+ if (BMO_elem_flag_test(bm, e, HULL_FLAG_INTERIOR_ELE)) {
+ int del = TRUE;
+
+ BM_ITER_ELEM (f, &iter, e, BM_FACES_OF_EDGE) {
+ if (!BMO_elem_flag_test(bm, f, HULL_FLAG_INPUT)) {
+ del = FALSE;
+ break;
+ }
+ }
+
+ if (del)
+ BMO_elem_flag_enable(bm, e, HULL_FLAG_DEL);
+ }
+ }
+
+ BMO_ITER (f, &oiter, bm, op, "input", BM_FACE) {
+ if (BMO_elem_flag_test(bm, f, HULL_FLAG_INTERIOR_ELE))
+ BMO_elem_flag_enable(bm, f, HULL_FLAG_DEL);
+ }
+}
+
+void hull_tag_holes(BMesh *bm, BMOperator *op)
+{
+ BMIter iter;
+ BMOIter oiter;
+ BMFace *f;
+ BMEdge *e;
+
+ /* Unmark any hole faces if they are isolated or part of a
+ * border */
+ BMO_ITER (f, &oiter, bm, op, "input", BM_FACE) {
+ if (BMO_elem_flag_test(bm, f, HULL_FLAG_HOLE)) {
+ BM_ITER_ELEM (e, &iter, f, BM_EDGES_OF_FACE) {
+ if (BM_edge_face_count(e) == 1) {
+ BMO_elem_flag_disable(bm, f, HULL_FLAG_HOLE);
+ break;
+ }
+ }
+ }
+ }
+
+ /* Mark edges too if all adjacent faces are holes */
+ BMO_ITER (e, &oiter, bm, op, "input", BM_EDGE) {
+ int hole = TRUE;
+
+ BM_ITER_ELEM (f, &iter, e, BM_FACES_OF_EDGE) {
+ if (!BMO_elem_flag_test(bm, f, HULL_FLAG_HOLE)) {
+ hole = FALSE;
+ break;
+ }
+ }
+
+ if (hole)
+ BMO_elem_flag_enable(bm, e, HULL_FLAG_HOLE);
+ }
+}
+
+void bmo_convex_hull_exec(BMesh *bm, BMOperator *op)
+{
+ HullFinalEdges *final_edges;
+ BLI_mempool *hull_pool, *edge_pool;
+ BMVert *v, *tetra[4];
+ BMElemF *ele;
+ BMOIter oiter;
+ GHash *hull_triangles;
+
+ /* Verify that at least four verts in the input */
+ if (BMO_slot_get(op, "input")->len < 4) {
+ BMO_error_raise(bm, op, BMERR_CONVEX_HULL_FAILED,
+ "Requires at least four vertices");
+ return;
+ }
+
+ /* Initialize the convex hull by building a tetrahedron. A
+ * degenerate tetrahedron can cause problems, so report error and
+ * fail if the result is coplanar */
+ if (hull_find_large_tetrahedron(bm, op, tetra)) {
+ BMO_error_raise(bm, op, BMERR_CONVEX_HULL_FAILED,
+ "Input vertices are coplanar");
+ return;
+ }
+
+ /* Tag input elements */
+ BMO_ITER (ele, &oiter, bm, op, "input", BM_ALL)
+ BMO_elem_flag_enable(bm, ele, HULL_FLAG_INPUT);
+
+ edge_pool = BLI_mempool_create(sizeof(HullBoundaryEdge), 128, 128, 0);
+ hull_pool = BLI_mempool_create(sizeof(HullTriangle), 128, 128, 0);
+ hull_triangles = BLI_ghash_new(BLI_ghashutil_ptrhash,
+ BLI_ghashutil_ptrcmp,
+ "hull_triangles");
+
+ /* Add tetrahedron triangles */
+ hull_add_tetrahedron(hull_triangles, hull_pool, tetra);
+
+ /* Expand hull to cover new vertices outside the existing hull */
+ BMO_ITER (v, &oiter, bm, op, "input", BM_VERT) {
+ if (!BMO_elem_flag_test(bm, v, HULL_FLAG_TETRA_VERT)) {
+ GHash *outside = hull_triangles_v_outside(hull_triangles, v);
+ if (BLI_ghash_size(outside)) {
+ /* Expand hull and delete interior triangles */
+ add_point(hull_triangles, hull_pool, edge_pool, outside, v);
+ }
+ BLI_ghash_free(outside, NULL, NULL);
+ }
+ }
+
+ BLI_mempool_destroy(edge_pool);
+ final_edges = hull_final_edges(hull_triangles);
+
+ hull_mark_interior_elements(bm, op, hull_triangles, final_edges);
+
+ /* Remove hull triangles covered by an existing face */
+ if (BMO_slot_bool_get(op, "use_existing_faces")) {
+ hull_remove_overlapping(bm, hull_triangles, final_edges);
+
+ hull_tag_holes(bm, op);
+ }
+
+ /* Done with edges */
+ hull_final_edges_free(final_edges);
+
+ /* Convert hull triangles to BMesh faces */
+ hull_output_triangles(bm, hull_triangles);
+ BLI_mempool_destroy(hull_pool);
+
+ BLI_ghash_free(hull_triangles, NULL, NULL);
+
+ hull_tag_unused(bm, op);
+
+ /* Output slot of input elements that ended up inside the hull
+ * rather than part of it */
+ BMO_slot_buffer_from_enabled_flag(bm, op, "interior_geom", BM_ALL,
+ HULL_FLAG_INTERIOR_ELE);
+
+ /* Output slot of input elements that ended up inside the hull and
+ * are are unused by other geometry. */
+ BMO_slot_buffer_from_enabled_flag(bm, op, "unused_geom", BM_ALL,
+ HULL_FLAG_DEL);
+
+ /* Output slot of faces and edges that were in the input and on
+ * the hull (useful for cases like bridging where you want to
+ * delete some input geometry) */
+ BMO_slot_buffer_from_enabled_flag(bm, op, "holes_geom", BM_ALL,
+ HULL_FLAG_HOLE);
+
+ /* Output slot of all hull vertices, faces, and edges */
+ BMO_slot_buffer_from_enabled_flag(bm, op, "geomout", BM_ALL,
+ HULL_FLAG_OUTPUT_GEOM);
+}
diff --git a/source/blender/bmesh/operators/bmo_inset.c b/source/blender/bmesh/operators/bmo_inset.c
index 712f6b736d6..26197c43bd0 100644
--- a/source/blender/bmesh/operators/bmo_inset.c
+++ b/source/blender/bmesh/operators/bmo_inset.c
@@ -80,23 +80,6 @@ static BMLoop *bm_edge_is_mixed_face_tag(BMLoop *l)
}
}
-float bm_vert_avg_tag_dist(BMVert *v)
-{
- BMIter iter;
- BMEdge *e;
- int tot;
- float length = 0.0f;
-
- BM_ITER_ELEM_INDEX (e, &iter, v, BM_EDGES_OF_VERT, tot) {
- BMVert *v_other = BM_edge_other_vert(e, v);
- if (BM_elem_flag_test(v_other, BM_ELEM_TAG)) {
- length += BM_edge_calc_length(e);
- }
- }
-
- return length / (float)tot;
-}
-
/**
* implementation is as follows...
*
@@ -330,7 +313,8 @@ void bmo_inset_exec(BMesh *bm, BMOperator *op)
/* scale by edge angle */
if (use_even_offset) {
- mul_v3_fl(tvec, shell_angle_to_dist(angle_normalized_v3v3(e_info_a->no, e_info_b->no) / 2.0f));
+ mul_v3_fl(tvec, shell_angle_to_dist(angle_normalized_v3v3(e_info_a->no,
+ e_info_b->no) / 2.0f));
}
/* scale relative to edge lengths */
@@ -544,7 +528,7 @@ void bmo_inset_exec(BMesh *bm, BMOperator *op)
BM_ITER_MESH_INDEX (v, &iter, bm, BM_VERTS_OF_MESH, i) {
if (BM_elem_flag_test(v, BM_ELEM_TAG)) {
const float fac = (depth *
- (use_relative_offset ? bm_vert_avg_tag_dist(v) : 1.0f) *
+ (use_relative_offset ? BM_vert_calc_mean_tagged_edge_length(v) : 1.0f) *
(use_even_boundry ? BM_vert_calc_shell_factor(v) : 1.0f));
madd_v3_v3v3fl(varr_co[i], v->co, v->no, fac);
}
diff --git a/source/blender/bmesh/operators/bmo_primitive.c b/source/blender/bmesh/operators/bmo_primitive.c
index 6fd3c8ce99c..08cd3835b2d 100644
--- a/source/blender/bmesh/operators/bmo_primitive.c
+++ b/source/blender/bmesh/operators/bmo_primitive.c
@@ -36,41 +36,41 @@
/* ************************ primitives ******************* */
static float icovert[12][3] = {
- {0.0f,0.0f,-200.0f},
- {144.72f, -105.144f,-89.443f},
- {-55.277f, -170.128,-89.443f},
- {-178.885f,0.0f,-89.443f},
- {-55.277f,170.128f,-89.443f},
- {144.72f,105.144f,-89.443f},
- {55.277f,-170.128f,89.443f},
- {-144.72f,-105.144f,89.443f},
- {-144.72f,105.144f,89.443f},
- {55.277f,170.128f,89.443f},
- {178.885f,0.0f,89.443f},
- {0.0f,0.0f,200.0f}
+ {0.0f, 0.0f, -200.0f},
+ {144.72f, -105.144f, -89.443f},
+ {-55.277f, -170.128, -89.443f},
+ {-178.885f, 0.0f, -89.443f},
+ {-55.277f, 170.128f, -89.443f},
+ {144.72f, 105.144f, -89.443f},
+ {55.277f, -170.128f, 89.443f},
+ {-144.72f, -105.144f, 89.443f},
+ {-144.72f, 105.144f, 89.443f},
+ {55.277f, 170.128f, 89.443f},
+ {178.885f, 0.0f, 89.443f},
+ {0.0f, 0.0f, 200.0f}
};
static short icoface[20][3] = {
- {0,1,2},
- {1,0,5},
- {0,2,3},
- {0,3,4},
- {0,4,5},
- {1,5,10},
- {2,1,6},
- {3,2,7},
- {4,3,8},
- {5,4,9},
- {1,10,6},
- {2,6,7},
- {3,7,8},
- {4,8,9},
- {5,9,10},
- {6,10,11},
- {7,6,11},
- {8,7,11},
- {9,8,11},
- {10,9,11}
+ {0, 1, 2},
+ {1, 0, 5},
+ {0, 2, 3},
+ {0, 3, 4},
+ {0, 4, 5},
+ {1, 5, 10},
+ {2, 1, 6},
+ {3, 2, 7},
+ {4, 3, 8},
+ {5, 4, 9},
+ {1, 10, 6},
+ {2, 6, 7},
+ {3, 7, 8},
+ {4, 8, 9},
+ {5, 9, 10},
+ {6, 10, 11},
+ {7, 6, 11},
+ {8, 7, 11},
+ {9, 8, 11},
+ {10, 9, 11}
};
/* HACK: these can also be found in cmoview.tga.c, but are here so that they can be found by linker
@@ -81,149 +81,149 @@ static int monkeyo = 4;
static int monkeynv = 271;
static int monkeynf = 250;
static signed char monkeyv[271][3] = {
- {-71,21,98},{-63,12,88},{-57,7,74},{-82,-3,79},{-82,4,92},
- {-82,17,100},{-92,21,102},{-101,12,95},{-107,7,83},
- {-117,31,84},{-109,31,95},{-96,31,102},{-92,42,102},
- {-101,50,95},{-107,56,83},{-82,66,79},{-82,58,92},
- {-82,46,100},{-71,42,98},{-63,50,88},{-57,56,74},
- {-47,31,72},{-55,31,86},{-67,31,97},{-66,31,99},
- {-70,43,100},{-82,48,103},{-93,43,105},{-98,31,105},
- {-93,20,105},{-82,31,106},{-82,15,103},{-70,20,100},
- {-127,55,95},{-127,45,105},{-127,-87,94},{-127,-41,100},
- {-127,-24,102},{-127,-99,92},{-127,52,77},{-127,73,73},
- {-127,115,-70},{-127,72,-109},{-127,9,-106},{-127,-49,-45},
- {-101,-24,72},{-87,-56,73},{-82,-89,73},{-80,-114,68},
- {-85,-121,67},{-104,-124,71},{-127,-126,74},{-71,-18,68},
- {-46,-5,69},{-21,19,57},{-17,55,76},{-36,62,80},
- {-64,77,88},{-86,97,94},{-107,92,97},{-119,63,96},
- {-106,53,99},{-111,39,98},{-101,12,95},{-79,2,90},
- {-64,8,86},{-47,24,83},{-45,38,83},{-50,48,85},
- {-72,56,92},{-95,60,97},{-127,-98,94},{-113,-92,94},
- {-112,-107,91},{-119,-113,89},{-127,-114,88},{-127,-25,96},
- {-127,-18,95},{-114,-19,95},{-111,-29,96},{-116,-37,95},
- {-76,-6,86},{-48,7,80},{-34,26,77},{-32,48,84},
- {-39,53,93},{-71,70,102},{-87,82,107},{-101,79,109},
- {-114,55,108},{-111,-13,104},{-100,-57,91},{-95,-90,88},
- {-93,-105,85},{-97,-117,81},{-106,-119,81},{-127,-121,82},
- {-127,6,93},{-127,27,98},{-85,61,95},{-106,18,96},
- {-110,27,97},{-112,-88,94},{-117,-57,96},{-127,-57,96},
- {-127,-42,95},{-115,-35,100},{-110,-29,102},{-113,-17,100},
- {-122,-16,100},{-127,-26,106},{-121,-19,104},{-115,-20,104},
- {-113,-29,106},{-117,-32,103},{-127,-37,103},{-94,-40,71},
- {-106,-31,91},{-104,-40,91},{-97,-32,71},{-127,-112,88},
- {-121,-111,88},{-115,-105,91},{-115,-95,93},{-127,-100,84},
- {-115,-96,85},{-115,-104,82},{-121,-109,81},{-127,-110,81},
- {-105,28,100},{-103,20,99},{-84,55,97},{-92,54,99},
- {-73,51,99},{-55,45,89},{-52,37,88},{-53,25,87},
- {-66,13,92},{-79,8,95},{-98,14,100},{-104,38,100},
- {-100,48,100},{-97,46,97},{-102,38,97},{-96,16,97},
- {-79,11,93},{-68,15,90},{-57,27,86},{-56,36,86},
- {-59,43,87},{-74,50,96},{-91,51,98},{-84,52,96},
- {-101,22,96},{-102,29,96},{-113,59,78},{-102,85,79},
- {-84,88,76},{-65,71,71},{-40,58,63},{-25,52,59},
- {-28,21,48},{-50,0,53},{-71,-12,60},{-127,115,37},
- {-127,126,-10},{-127,-25,-86},{-127,-59,24},{-127,-125,59},
- {-127,-103,44},{-127,-73,41},{-127,-62,36},{-18,30,7},
- {-17,41,-6},{-28,34,-56},{-68,56,-90},{-33,-6,9},
- {-51,-16,-21},{-45,-1,-55},{-84,7,-85},{-97,-45,52},
- {-104,-53,33},{-90,-91,49},{-95,-64,50},{-85,-117,51},
- {-109,-97,47},{-111,-69,46},{-106,-121,56},{-99,-36,55},
- {-100,-29,60},{-101,-22,64},{-100,-50,21},{-89,-40,-34},
- {-83,-19,-69},{-69,111,-49},{-69,119,-9},{-69,109,30},
- {-68,67,55},{-34,52,43},{-46,58,36},{-45,90,7},
- {-25,72,16},{-25,79,-15},{-45,96,-25},{-45,87,-57},
- {-25,69,-46},{-48,42,-75},{-65,3,-70},{-22,42,-26},
- {-75,-22,19},{-72,-25,-27},{-13,52,-30},{-28,-18,-16},
- {6,-13,-42},{37,7,-55},{46,41,-54},{31,65,-54},
- {4,61,-40},{3,53,-37},{25,56,-50},{35,37,-52},
- {28,10,-52},{5,-5,-39},{-21,-9,-17},{-9,46,-28},
- {-6,39,-37},{-14,-3,-27},{6,0,-47},{25,12,-57},
- {31,32,-57},{23,46,-56},{4,44,-46},{-19,37,-27},
- {-20,22,-35},{-30,12,-35},{-22,11,-35},{-19,2,-35},
- {-23,-2,-35},{-34,0,-9},{-35,-3,-22},{-35,5,-24},
- {-25,26,-27},{-13,31,-34},{-13,30,-41},{-23,-2,-41},
- {-18,2,-41},{-21,10,-41},{-29,12,-41},{-19,22,-41},
- {6,42,-53},{25,44,-62},{34,31,-63},{28,11,-62},
- {7,0,-54},{-14,-2,-34},{-5,37,-44},{-13,14,-42},
- {-7,8,-43},{1,16,-47},{-4,22,-45},{3,30,-48},
- {8,24,-49},{15,27,-50},{12,35,-50},{4,56,-62},
- {33,60,-70},{48,38,-64},{41,7,-68},{6,-11,-63},
- {-26,-16,-42},{-17,49,-49},
+ {-71, 21, 98}, {-63, 12, 88}, {-57, 7, 74}, {-82, -3, 79}, {-82, 4, 92},
+ {-82, 17, 100}, {-92, 21, 102}, {-101, 12, 95}, {-107, 7, 83},
+ {-117, 31, 84}, {-109, 31, 95}, {-96, 31, 102}, {-92, 42, 102},
+ {-101, 50, 95}, {-107, 56, 83}, {-82, 66, 79}, {-82, 58, 92},
+ {-82, 46, 100}, {-71, 42, 98}, {-63, 50, 88}, {-57, 56, 74},
+ {-47, 31, 72}, {-55, 31, 86}, {-67, 31, 97}, {-66, 31, 99},
+ {-70, 43, 100}, {-82, 48, 103}, {-93, 43, 105}, {-98, 31, 105},
+ {-93, 20, 105}, {-82, 31, 106}, {-82, 15, 103}, {-70, 20, 100},
+ {-127, 55, 95}, {-127, 45, 105}, {-127, -87, 94}, {-127, -41, 100},
+ {-127, -24, 102}, {-127, -99, 92}, {-127, 52, 77}, {-127, 73, 73},
+ {-127, 115, -70}, {-127, 72, -109}, {-127, 9, -106}, {-127, -49, -45},
+ {-101, -24, 72}, {-87, -56, 73}, {-82, -89, 73}, {-80, -114, 68},
+ {-85, -121, 67}, {-104, -124, 71}, {-127, -126, 74}, {-71, -18, 68},
+ {-46, -5, 69}, {-21, 19, 57}, {-17, 55, 76}, {-36, 62, 80},
+ {-64, 77, 88}, {-86, 97, 94}, {-107, 92, 97}, {-119, 63, 96},
+ {-106, 53, 99}, {-111, 39, 98}, {-101, 12, 95}, {-79, 2, 90},
+ {-64, 8, 86}, {-47, 24, 83}, {-45, 38, 83}, {-50, 48, 85},
+ {-72, 56, 92}, {-95, 60, 97}, {-127, -98, 94}, {-113, -92, 94},
+ {-112, -107, 91}, {-119, -113, 89}, {-127, -114, 88}, {-127, -25, 96},
+ {-127, -18, 95}, {-114, -19, 95}, {-111, -29, 96}, {-116, -37, 95},
+ {-76, -6, 86}, {-48, 7, 80}, {-34, 26, 77}, {-32, 48, 84},
+ {-39, 53, 93}, {-71, 70, 102}, {-87, 82, 107}, {-101, 79, 109},
+ {-114, 55, 108}, {-111, -13, 104}, {-100, -57, 91}, {-95, -90, 88},
+ {-93, -105, 85}, {-97, -117, 81}, {-106, -119, 81}, {-127, -121, 82},
+ {-127, 6, 93}, {-127, 27, 98}, {-85, 61, 95}, {-106, 18, 96},
+ {-110, 27, 97}, {-112, -88, 94}, {-117, -57, 96}, {-127, -57, 96},
+ {-127, -42, 95}, {-115, -35, 100}, {-110, -29, 102}, {-113, -17, 100},
+ {-122, -16, 100}, {-127, -26, 106}, {-121, -19, 104}, {-115, -20, 104},
+ {-113, -29, 106}, {-117, -32, 103}, {-127, -37, 103}, {-94, -40, 71},
+ {-106, -31, 91}, {-104, -40, 91}, {-97, -32, 71}, {-127, -112, 88},
+ {-121, -111, 88}, {-115, -105, 91}, {-115, -95, 93}, {-127, -100, 84},
+ {-115, -96, 85}, {-115, -104, 82}, {-121, -109, 81}, {-127, -110, 81},
+ {-105, 28, 100}, {-103, 20, 99}, {-84, 55, 97}, {-92, 54, 99},
+ {-73, 51, 99}, {-55, 45, 89}, {-52, 37, 88}, {-53, 25, 87},
+ {-66, 13, 92}, {-79, 8, 95}, {-98, 14, 100}, {-104, 38, 100},
+ {-100, 48, 100}, {-97, 46, 97}, {-102, 38, 97}, {-96, 16, 97},
+ {-79, 11, 93}, {-68, 15, 90}, {-57, 27, 86}, {-56, 36, 86},
+ {-59, 43, 87}, {-74, 50, 96}, {-91, 51, 98}, {-84, 52, 96},
+ {-101, 22, 96}, {-102, 29, 96}, {-113, 59, 78}, {-102, 85, 79},
+ {-84, 88, 76}, {-65, 71, 71}, {-40, 58, 63}, {-25, 52, 59},
+ {-28, 21, 48}, {-50, 0, 53}, {-71, -12, 60}, {-127, 115, 37},
+ {-127, 126, -10}, {-127, -25, -86}, {-127, -59, 24}, {-127, -125, 59},
+ {-127, -103, 44}, {-127, -73, 41}, {-127, -62, 36}, {-18, 30, 7},
+ {-17, 41, -6}, {-28, 34, -56}, {-68, 56, -90}, {-33, -6, 9},
+ {-51, -16, -21}, {-45, -1, -55}, {-84, 7, -85}, {-97, -45, 52},
+ {-104, -53, 33}, {-90, -91, 49}, {-95, -64, 50}, {-85, -117, 51},
+ {-109, -97, 47}, {-111, -69, 46}, {-106, -121, 56}, {-99, -36, 55},
+ {-100, -29, 60}, {-101, -22, 64}, {-100, -50, 21}, {-89, -40, -34},
+ {-83, -19, -69}, {-69, 111, -49}, {-69, 119, -9}, {-69, 109, 30},
+ {-68, 67, 55}, {-34, 52, 43}, {-46, 58, 36}, {-45, 90, 7},
+ {-25, 72, 16}, {-25, 79, -15}, {-45, 96, -25}, {-45, 87, -57},
+ {-25, 69, -46}, {-48, 42, -75}, {-65, 3, -70}, {-22, 42, -26},
+ {-75, -22, 19}, {-72, -25, -27}, {-13, 52, -30}, {-28, -18, -16},
+ {6, -13, -42}, {37, 7, -55}, {46, 41, -54}, {31, 65, -54},
+ {4, 61, -40}, {3, 53, -37}, {25, 56, -50}, {35, 37, -52},
+ {28, 10, -52}, {5, -5, -39}, {-21, -9, -17}, {-9, 46, -28},
+ {-6, 39, -37}, {-14, -3, -27}, {6, 0, -47}, {25, 12, -57},
+ {31, 32, -57}, {23, 46, -56}, {4, 44, -46}, {-19, 37, -27},
+ {-20, 22, -35}, {-30, 12, -35}, {-22, 11, -35}, {-19, 2, -35},
+ {-23, -2, -35}, {-34, 0, -9}, {-35, -3, -22}, {-35, 5, -24},
+ {-25, 26, -27}, {-13, 31, -34}, {-13, 30, -41}, {-23, -2, -41},
+ {-18, 2, -41}, {-21, 10, -41}, {-29, 12, -41}, {-19, 22, -41},
+ {6, 42, -53}, {25, 44, -62}, {34, 31, -63}, {28, 11, -62},
+ {7, 0, -54}, {-14, -2, -34}, {-5, 37, -44}, {-13, 14, -42},
+ {-7, 8, -43}, {1, 16, -47}, {-4, 22, -45}, {3, 30, -48},
+ {8, 24, -49}, {15, 27, -50}, {12, 35, -50}, {4, 56, -62},
+ {33, 60, -70}, {48, 38, -64}, {41, 7, -68}, {6, -11, -63},
+ {-26, -16, -42}, {-17, 49, -49},
};
static signed char monkeyf[250][4] = {
- {27,4,5,26}, {25,4,5,24}, {3,6,5,4}, {1,6,5,2}, {5,6,7,4},
- {3,6,7,2}, {5,8,7,6}, {3,8,7,4}, {7,8,9,6},
- {5,8,9,4}, {7,10,9,8}, {5,10,9,6}, {9,10,11,8},
- {7,10,11,6}, {9,12,11,10}, {7,12,11,8}, {11,6,13,12},
- {5,4,13,12}, {3,-2,13,12}, {-3,-4,13,12}, {-5,-10,13,12},
- {-11,-12,14,12}, {-13,-18,14,13}, {-19,4,5,13}, {10,12,4,4},
- {10,11,9,9}, {8,7,9,9}, {7,5,6,6}, {6,3,4,4},
- {5,1,2,2}, {4,-1,0,0}, {3,-3,-2,-2}, {22,67,68,23},
- {20,65,66,21}, {18,63,64,19}, {16,61,62,17}, {14,59,60,15},
- {12,19,48,57}, {18,19,48,47}, {18,19,48,47}, {18,19,48,47},
- {18,19,48,47}, {18,19,48,47}, {18,19,48,47}, {18,19,48,47},
- {18,19,48,47}, {18,-9,-8,47}, {18,27,45,46}, {26,55,43,44},
- {24,41,42,54}, {22,39,40,23}, {20,37,38,21}, {18,35,36,19},
- {16,33,34,17}, {14,31,32,15}, {12,39,30,13}, {11,48,45,38},
- {8,36,-19,9}, {8,-20,44,47}, {42,45,46,43}, {18,19,40,39},
- {16,17,38,37}, {14,15,36,35}, {32,44,43,33}, {12,33,32,42},
- {19,44,43,42}, {40,41,42,-27}, {8,9,39,-28}, {15,43,42,16},
- {13,43,42,14}, {11,43,42,12}, {9,-30,42,10}, {37,12,38,-32},
- {-33,37,45,46}, {-33,40,41,39}, {38,40,41,37}, {36,40,41,35},
- {34,40,41,33}, {36,39,38,37}, {35,40,39,38}, {1,2,14,21},
- {1,2,40,13}, {1,2,40,39}, {1,24,12,39}, {-34,36,38,11},
- {35,38,36,37}, {-37,8,35,37}, {-11,-12,-45,40}, {-11,-12,39,38},
- {-11,-12,37,36}, {-11,-12,35,34}, {33,34,40,41}, {33,34,38,39},
- {33,34,36,37}, {33,-52,34,35}, {33,37,36,34}, {33,35,34,34},
- {8,7,37,36}, {-32,7,35,46}, {-34,-33,45,46}, {4,-33,43,34},
- {-34,-33,41,42}, {-34,-33,39,40}, {-34,-33,37,38}, {-34,-33,35,36},
- {-34,-33,33,34}, {-34,-33,31,32}, {-34,-4,28,30}, {-5,-34,28,27},
- {-35,-44,36,27}, {26,35,36,45}, {24,25,44,45}, {25,23,44,42},
- {25,24,41,40}, {25,24,39,38}, {25,24,37,36}, {25,24,35,34},
- {25,24,33,32}, {25,24,31,30}, {15,24,29,38}, {25,24,27,26},
- {23,12,37,26}, {11,12,35,36}, {-86,-59,36,-80}, {-60,-61,36,35},
- {-62,-63,36,35}, {-64,-65,36,35}, {-66,-67,36,35}, {-68,-69,36,35},
- {-70,-71,36,35}, {-72,-73,36,35}, {-74,-75,36,35}, {42,43,53,58},
- {40,41,57,56}, {38,39,55,57}, {-81,-80,37,56}, {-83,-82,55,52},
- {-85,-84,51,49}, {-87,-86,48,49}, {47,50,51,48}, {46,48,51,49},
- {43,46,49,44}, {-92,-91,45,42}, {-23,49,50,-20}, {-94,40,48,-24},
- {-96,-22,48,49}, {-97,48,21,-90}, {-100,36,50,23}, {22,49,48,-100},
- {-101,47,46,22}, {21,45,35,25}, {33,34,44,41}, {13,14,28,24},
- {-107,26,30,-106}, {14,46,45,15}, {14,44,43,-110}, {-111,42,23,-110},
- {6,7,45,46}, {45,44,47,46}, {45,46,47,48}, {47,46,49,48},
- {17,49,47,48}, {17,36,46,48}, {35,36,44,45}, {35,36,40,43},
- {35,36,38,39}, {-4,-3,37,35}, {-123,34,33,1}, {-9,-8,-7,-6},
- {-10,-7,32,-125}, {-127,-11,-126,-126}, {-7,-6,5,31}, {4,5,33,30},
- {4,39,33,32}, {4,35,32,38}, {20,21,39,38}, {4,37,38,5},
- {-11,-10,36,3}, {-11,15,14,35}, {13,16,34,34}, {-13,14,13,13},
- {-3,1,30,29}, {-3,28,29,1}, {-2,31,28,-1}, {12,13,27,30},
- {-2,26,12,12}, {35,29,42,36}, {34,35,36,33}, {32,35,36,31},
- {30,35,36,29}, {28,35,36,27}, {26,35,36,25}, {34,39,38,35},
- {32,39,38,33}, {30,39,38,31}, {28,39,38,29}, {26,39,38,27},
- {25,31,32,38}, {-18,-17,45,44}, {-18,17,28,44}, {-24,-20,42,-23},
- {11,35,27,14}, {25,28,39,41}, {37,41,40,38}, {34,40,36,35},
- {32,40,39,33}, {30,39,31,40}, {21,29,39,22}, {-31,37,28,4},
- {-32,33,35,36}, {32,33,34,34}, {18,35,36,48}, {34,25,40,35},
- {24,25,38,39}, {24,25,36,37}, {24,25,34,35}, {24,25,32,33},
- {24,13,41,31}, {17,11,41,35}, {15,16,34,35}, {13,14,34,35},
- {11,12,34,35}, {9,10,34,35}, {7,8,34,35}, {26,25,37,36},
- {35,36,37,38}, {37,36,39,38}, {37,38,39,40}, {25,31,36,39},
- {18,34,35,30}, {17,22,30,33}, {19,29,21,20}, {16,26,29,17},
- {24,29,28,25}, {22,31,28,23}, {20,31,30,21}, {18,31,30,19},
- {16,30,17,17}, {-21,-22,35,34}, {-21,-22,33,32}, {-21,-22,31,30},
- {-21,-22,29,28}, {-21,-22,27,26}, {-28,-22,25,31}, {24,28,29,30},
- {23,24,26,27}, {23,24,25,25}, {-69,-35,-32,27}, {-70,26,25,-66},
- {-68,-67,24,-33},
+ {27, 4, 5, 26}, {25, 4, 5, 24}, {3, 6, 5, 4}, {1, 6, 5, 2}, {5, 6, 7, 4},
+ {3, 6, 7, 2}, {5, 8, 7, 6}, {3, 8, 7, 4}, {7, 8, 9, 6},
+ {5, 8, 9, 4}, {7, 10, 9, 8}, {5, 10, 9, 6}, {9, 10, 11, 8},
+ {7, 10, 11, 6}, {9, 12, 11, 10}, {7, 12, 11, 8}, {11, 6, 13, 12},
+ {5, 4, 13, 12}, {3, -2, 13, 12}, {-3, -4, 13, 12}, {-5, -10, 13, 12},
+ {-11, -12, 14, 12}, {-13, -18, 14, 13}, {-19, 4, 5, 13}, {10, 12, 4, 4},
+ {10, 11, 9, 9}, {8, 7, 9, 9}, {7, 5, 6, 6}, {6, 3, 4, 4},
+ {5, 1, 2, 2}, {4, -1, 0, 0}, {3, -3, -2, -2}, {22, 67, 68, 23},
+ {20, 65, 66, 21}, {18, 63, 64, 19}, {16, 61, 62, 17}, {14, 59, 60, 15},
+ {12, 19, 48, 57}, {18, 19, 48, 47}, {18, 19, 48, 47}, {18, 19, 48, 47},
+ {18, 19, 48, 47}, {18, 19, 48, 47}, {18, 19, 48, 47}, {18, 19, 48, 47},
+ {18, 19, 48, 47}, {18, -9, -8, 47}, {18, 27, 45, 46}, {26, 55, 43, 44},
+ {24, 41, 42, 54}, {22, 39, 40, 23}, {20, 37, 38, 21}, {18, 35, 36, 19},
+ {16, 33, 34, 17}, {14, 31, 32, 15}, {12, 39, 30, 13}, {11, 48, 45, 38},
+ {8, 36, -19, 9}, {8, -20, 44, 47}, {42, 45, 46, 43}, {18, 19, 40, 39},
+ {16, 17, 38, 37}, {14, 15, 36, 35}, {32, 44, 43, 33}, {12, 33, 32, 42},
+ {19, 44, 43, 42}, {40, 41, 42, -27}, {8, 9, 39, -28}, {15, 43, 42, 16},
+ {13, 43, 42, 14}, {11, 43, 42, 12}, {9, -30, 42, 10}, {37, 12, 38, -32},
+ {-33, 37, 45, 46}, {-33, 40, 41, 39}, {38, 40, 41, 37}, {36, 40, 41, 35},
+ {34, 40, 41, 33}, {36, 39, 38, 37}, {35, 40, 39, 38}, {1, 2, 14, 21},
+ {1, 2, 40, 13}, {1, 2, 40, 39}, {1, 24, 12, 39}, {-34, 36, 38, 11},
+ {35, 38, 36, 37}, {-37, 8, 35, 37}, {-11, -12, -45, 40}, {-11, -12, 39, 38},
+ {-11, -12, 37, 36}, {-11, -12, 35, 34}, {33, 34, 40, 41}, {33, 34, 38, 39},
+ {33, 34, 36, 37}, {33, -52, 34, 35}, {33, 37, 36, 34}, {33, 35, 34, 34},
+ {8, 7, 37, 36}, {-32, 7, 35, 46}, {-34, -33, 45, 46}, {4, -33, 43, 34},
+ {-34, -33, 41, 42}, {-34, -33, 39, 40}, {-34, -33, 37, 38}, {-34, -33, 35, 36},
+ {-34, -33, 33, 34}, {-34, -33, 31, 32}, {-34, -4, 28, 30}, {-5, -34, 28, 27},
+ {-35, -44, 36, 27}, {26, 35, 36, 45}, {24, 25, 44, 45}, {25, 23, 44, 42},
+ {25, 24, 41, 40}, {25, 24, 39, 38}, {25, 24, 37, 36}, {25, 24, 35, 34},
+ {25, 24, 33, 32}, {25, 24, 31, 30}, {15, 24, 29, 38}, {25, 24, 27, 26},
+ {23, 12, 37, 26}, {11, 12, 35, 36}, {-86, -59, 36, -80}, {-60, -61, 36, 35},
+ {-62, -63, 36, 35}, {-64, -65, 36, 35}, {-66, -67, 36, 35}, {-68, -69, 36, 35},
+ {-70, -71, 36, 35}, {-72, -73, 36, 35}, {-74, -75, 36, 35}, {42, 43, 53, 58},
+ {40, 41, 57, 56}, {38, 39, 55, 57}, {-81, -80, 37, 56}, {-83, -82, 55, 52},
+ {-85, -84, 51, 49}, {-87, -86, 48, 49}, {47, 50, 51, 48}, {46, 48, 51, 49},
+ {43, 46, 49, 44}, {-92, -91, 45, 42}, {-23, 49, 50, -20}, {-94, 40, 48, -24},
+ {-96, -22, 48, 49}, {-97, 48, 21, -90}, {-100, 36, 50, 23}, {22, 49, 48, -100},
+ {-101, 47, 46, 22}, {21, 45, 35, 25}, {33, 34, 44, 41}, {13, 14, 28, 24},
+ {-107, 26, 30, -106}, {14, 46, 45, 15}, {14, 44, 43, -110}, {-111, 42, 23, -110},
+ {6, 7, 45, 46}, {45, 44, 47, 46}, {45, 46, 47, 48}, {47, 46, 49, 48},
+ {17, 49, 47, 48}, {17, 36, 46, 48}, {35, 36, 44, 45}, {35, 36, 40, 43},
+ {35, 36, 38, 39}, {-4, -3, 37, 35}, {-123, 34, 33, 1}, {-9, -8, -7, -6},
+ {-10, -7, 32, -125}, {-127, -11, -126, -126}, {-7, -6, 5, 31}, {4, 5, 33, 30},
+ {4, 39, 33, 32}, {4, 35, 32, 38}, {20, 21, 39, 38}, {4, 37, 38, 5},
+ {-11, -10, 36, 3}, {-11, 15, 14, 35}, {13, 16, 34, 34}, {-13, 14, 13, 13},
+ {-3, 1, 30, 29}, {-3, 28, 29, 1}, {-2, 31, 28, -1}, {12, 13, 27, 30},
+ {-2, 26, 12, 12}, {35, 29, 42, 36}, {34, 35, 36, 33}, {32, 35, 36, 31},
+ {30, 35, 36, 29}, {28, 35, 36, 27}, {26, 35, 36, 25}, {34, 39, 38, 35},
+ {32, 39, 38, 33}, {30, 39, 38, 31}, {28, 39, 38, 29}, {26, 39, 38, 27},
+ {25, 31, 32, 38}, {-18, -17, 45, 44}, {-18, 17, 28, 44}, {-24, -20, 42, -23},
+ {11, 35, 27, 14}, {25, 28, 39, 41}, {37, 41, 40, 38}, {34, 40, 36, 35},
+ {32, 40, 39, 33}, {30, 39, 31, 40}, {21, 29, 39, 22}, {-31, 37, 28, 4},
+ {-32, 33, 35, 36}, {32, 33, 34, 34}, {18, 35, 36, 48}, {34, 25, 40, 35},
+ {24, 25, 38, 39}, {24, 25, 36, 37}, {24, 25, 34, 35}, {24, 25, 32, 33},
+ {24, 13, 41, 31}, {17, 11, 41, 35}, {15, 16, 34, 35}, {13, 14, 34, 35},
+ {11, 12, 34, 35}, {9, 10, 34, 35}, {7, 8, 34, 35}, {26, 25, 37, 36},
+ {35, 36, 37, 38}, {37, 36, 39, 38}, {37, 38, 39, 40}, {25, 31, 36, 39},
+ {18, 34, 35, 30}, {17, 22, 30, 33}, {19, 29, 21, 20}, {16, 26, 29, 17},
+ {24, 29, 28, 25}, {22, 31, 28, 23}, {20, 31, 30, 21}, {18, 31, 30, 19},
+ {16, 30, 17, 17}, {-21, -22, 35, 34}, {-21, -22, 33, 32}, {-21, -22, 31, 30},
+ {-21, -22, 29, 28}, {-21, -22, 27, 26}, {-28, -22, 25, 31}, {24, 28, 29, 30},
+ {23, 24, 26, 27}, {23, 24, 25, 25}, {-69, -35, -32, 27}, {-70, 26, 25, -66},
+ {-68, -67, 24, -33},
};
-#define VERT_MARK 1
+#define VERT_MARK 1
-#define EDGE_ORIG 1
-#define EDGE_MARK 2
+#define EDGE_ORIG 1
+#define EDGE_MARK 2
-#define FACE_MARK 1
-#define FACE_NEW 2
+#define FACE_MARK 1
+#define FACE_NEW 2
void bmo_create_grid_exec(BMesh *bm, BMOperator *op)
{
@@ -260,6 +260,7 @@ void bmo_create_grid_exec(BMesh *bm, BMOperator *op)
}
/* extrude and translate */
+ phid = 2.0f / ((float)seg - 1);
vec[0] = vec[2] = 0.0f;
vec[1] = dia * phid;
mul_mat3_m4_v3(mat, vec);
@@ -308,7 +309,7 @@ void bmo_create_uvsphere_exec(BMesh *bm, BMOperator *op)
phid /= 2;
for (a = 0; a <= tot; a++) {
/* Going in this direction, then edge extruding, makes normals face outward */
- vec[0] = -dia * sinf(phi);
+ vec[0] = -dia *sinf(phi);
vec[1] = 0.0;
vec[2] = dia * cosf(phi);
eve = BM_vert_create(bm, vec, NULL);
@@ -353,7 +354,7 @@ void bmo_create_uvsphere_exec(BMesh *bm, BMOperator *op)
{
float len, len2, vec2[3];
- len = 2 * dia * sinf(phid / 2.0f);
+ len = 2 *dia *sinf(phid / 2.0f);
/* length of one segment in shortest parallen */
vec[0] = dia * sinf(phid);
@@ -430,7 +431,7 @@ void bmo_create_icosphere_exec(BMesh *bm, BMOperator *op)
"smooth=%f "
"numcuts=%i "
"use_gridfill=%b use_sphere=%b",
- EDGE_MARK, dia, (1 << (subdiv-1)) - 1,
+ EDGE_MARK, dia, (1 << (subdiv - 1)) - 1,
TRUE, TRUE);
BMO_op_exec(bm, &bmop);
@@ -467,8 +468,8 @@ void bmo_create_monkey_exec(BMesh *bm, BMOperator *op)
BMO_elem_flag_enable(bm, tv[i], VERT_MARK);
tv[monkeynv + i] = (fabsf(v[0] = -v[0]) < 0.001f) ?
- tv[i] :
- (eve = BM_vert_create(bm, v, NULL), mul_m4_v3(mat, eve->co), eve);
+ tv[i] :
+ (eve = BM_vert_create(bm, v, NULL), mul_m4_v3(mat, eve->co), eve);
BMO_elem_flag_enable(bm, tv[monkeynv + i], VERT_MARK);
@@ -487,7 +488,7 @@ void bmo_create_monkey_exec(BMesh *bm, BMOperator *op)
tv[monkeynv + monkeyf[i][2] + i - monkeyo],
tv[monkeynv + monkeyf[i][1] + i - monkeyo],
tv[monkeynv + monkeyf[i][0] + i - monkeyo],
- (monkeyf[i][3] != monkeyf[i][2]) ? tv[monkeynv + monkeyf[i][3] + i - monkeyo]: NULL,
+ (monkeyf[i][3] != monkeyf[i][2]) ? tv[monkeynv + monkeyf[i][3] + i - monkeyo] : NULL,
NULL, FALSE);
}
@@ -525,7 +526,7 @@ void bmo_create_circle_exec(BMesh *bm, BMOperator *op)
for (a = 0; a < segs; a++, phi += phid) {
/* Going this way ends up with normal(s) upward */
- vec[0] = -dia * sinf(phi);
+ vec[0] = -dia *sinf(phi);
vec[1] = dia * cosf(phi);
vec[2] = 0.0f;
mul_m4_v3(mat, vec);
diff --git a/source/blender/bmesh/operators/bmo_removedoubles.c b/source/blender/bmesh/operators/bmo_removedoubles.c
index 70dcc6fa3ae..8060c3b5142 100644
--- a/source/blender/bmesh/operators/bmo_removedoubles.c
+++ b/source/blender/bmesh/operators/bmo_removedoubles.c
@@ -147,7 +147,7 @@ void bmo_weldverts_exec(BMesh *bm, BMOperator *op)
BM_elem_index_set(f, 0); /* set_dirty! */
BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
if (BMO_elem_flag_test(bm, l->v, ELE_DEL)) {
- BMO_elem_flag_enable(bm, f, FACE_MARK|ELE_DEL);
+ BMO_elem_flag_enable(bm, f, FACE_MARK | ELE_DEL);
}
if (BMO_elem_flag_test(bm, l->e, EDGE_COL)) {
BM_elem_index_set(f, BM_elem_index_get(f) + 1); /* set_dirty! */
diff --git a/source/blender/bmesh/operators/bmo_subdivide.c b/source/blender/bmesh/operators/bmo_subdivide.c
index d96d0f6c74d..03a691e3e9c 100644
--- a/source/blender/bmesh/operators/bmo_subdivide.c
+++ b/source/blender/bmesh/operators/bmo_subdivide.c
@@ -132,7 +132,7 @@ static void alter_co(BMesh *bm, BMVert *v, BMEdge *UNUSED(origed), const SubDPar
madd_v3_v3fl(tvec, nor2, fac);
/* falloff for multi subdivide */
- smooth *= sqrtf(fabsf(1.0f - 2.0f * fabsf(0.5f-perc)));
+ smooth *= sqrtf(fabsf(1.0f - 2.0f * fabsf(0.5f - perc)));
mul_v3_fl(tvec, smooth * len);
@@ -141,23 +141,24 @@ static void alter_co(BMesh *bm, BMVert *v, BMEdge *UNUSED(origed), const SubDPar
if (params->use_fractal) {
float len = len_v3v3(vsta->co, vend->co);
- float vec2[3] = {0.0f, 0.0f, 0.0f}, co2[3];
+ float normal[3] = {0.0f, 0.0f, 0.0f}, co2[3], base1[3], base2[3];
fac = params->fractal * len;
- add_v3_v3(vec2, vsta->no);
- add_v3_v3(vec2, vend->no);
- mul_v3_fl(vec2, 0.5f);
+ mid_v3_v3v3(normal, vsta->no, vend->no);
+ ortho_basis_v3v3_v3(base1, base2, normal);
add_v3_v3v3(co2, v->co, params->off);
- tvec[0] = fac * (BLI_gTurbulence(1.0, co2[0], co2[1], co2[2], 15, 0, 1) - 0.5f);
- tvec[1] = fac * (BLI_gTurbulence(1.0, co2[0], co2[1], co2[2], 15, 0, 1) - 0.5f);
- tvec[2] = fac * (BLI_gTurbulence(1.0, co2[0], co2[1], co2[2], 15, 0, 1) - 0.5f);
+ mul_v3_fl(co2, 10.0f);
- mul_v3_v3(vec2, tvec);
+ tvec[0] = fac * (BLI_gTurbulence(1.0, co2[0], co2[1], co2[2], 15, 0, 2) - 0.5f);
+ tvec[1] = fac * (BLI_gTurbulence(1.0, co2[1], co2[0], co2[2], 15, 0, 2) - 0.5f);
+ tvec[2] = fac * (BLI_gTurbulence(1.0, co2[1], co2[2], co2[0], 15, 0, 2) - 0.5f);
/* add displacement */
- add_v3_v3v3(co, co, vec2);
+ madd_v3_v3fl(co, normal, tvec[0]);
+ madd_v3_v3fl(co, base1, tvec[1] * (1.0f - params->along_normal));
+ madd_v3_v3fl(co, base2, tvec[2] * (1.0f - params->along_normal));
}
/* apply the new difference to the rest of the shape keys,
@@ -224,7 +225,7 @@ static BMVert *subdivideedgenum(BMesh *bm, BMEdge *edge, BMEdge *oedge,
if (BMO_elem_flag_test(bm, edge, EDGE_PERCENT) && totpoint == 1)
percent = BMO_slot_map_float_get(bm, params->op, "edgepercents", edge);
else {
- percent = 1.0f / (float)(totpoint + 1-curpoint);
+ percent = 1.0f / (float)(totpoint + 1 - curpoint);
percent2 = (float)(curpoint + 1) / (float)(totpoint + 1);
}
@@ -687,7 +688,7 @@ void bmo_esubd_exec(BMesh *bm, BMOperator *op)
BLI_array_declare(facedata);
BLI_array_declare(edges);
BLI_array_declare(verts);
- float smooth, fractal;
+ float smooth, fractal, along_normal;
int use_sphere, cornertype, use_singleedge, use_gridfill;
int skey, seed, i, j, matched, a, b, numcuts, totesel;
@@ -697,6 +698,7 @@ void bmo_esubd_exec(BMesh *bm, BMOperator *op)
seed = BMO_slot_int_get(op, "seed");
smooth = BMO_slot_float_get(op, "smooth");
fractal = BMO_slot_float_get(op, "fractal");
+ along_normal = BMO_slot_float_get(op, "along_normal");
cornertype = BMO_slot_int_get(op, "quadcornertype");
use_singleedge = BMO_slot_bool_get(op, "use_singleedge");
@@ -754,6 +756,7 @@ void bmo_esubd_exec(BMesh *bm, BMOperator *op)
params.smooth = smooth;
params.seed = seed;
params.fractal = fractal;
+ params.along_normal = along_normal;
params.use_smooth = (smooth != 0.0f);
params.use_fractal = (fractal != 0.0f);
params.use_sphere = use_sphere;
@@ -1020,12 +1023,12 @@ void bmo_esubd_exec(BMesh *bm, BMOperator *op)
BMO_slot_buffer_from_enabled_flag(bm, op, "outinner", BM_ALL, ELE_INNER);
BMO_slot_buffer_from_enabled_flag(bm, op, "outsplit", BM_ALL, ELE_SPLIT);
- BMO_slot_buffer_from_enabled_flag(bm, op, "geomout", BM_ALL, ELE_INNER|ELE_SPLIT|SUBD_SPLIT);
+ BMO_slot_buffer_from_enabled_flag(bm, op, "geomout", BM_ALL, ELE_INNER | ELE_SPLIT | SUBD_SPLIT);
}
/* editmesh-emulating function */
void BM_mesh_esubdivide(BMesh *bm, const char edge_hflag,
- float smooth, float fractal,
+ float smooth, float fractal, float along_normal,
int numcuts,
int seltype, int cornertype,
const short use_singleedge, const short use_gridfill,
@@ -1036,13 +1039,13 @@ void BM_mesh_esubdivide(BMesh *bm, const char edge_hflag,
/* use_sphere isnt exposed here since its only used for new primitives */
BMO_op_initf(bm, &op,
"esubd edges=%he "
- "smooth=%f fractal=%f "
+ "smooth=%f fractal=%f along_normal=%f "
"numcuts=%i "
"quadcornertype=%i "
"use_singleedge=%b use_gridfill=%b "
"seed=%i",
edge_hflag,
- smooth, fractal,
+ smooth, fractal, along_normal,
numcuts,
cornertype,
use_singleedge, use_gridfill,
diff --git a/source/blender/bmesh/operators/bmo_subdivide.h b/source/blender/bmesh/operators/bmo_subdivide.h
index cc6ced8bfaa..d4b926b9275 100644
--- a/source/blender/bmesh/operators/bmo_subdivide.h
+++ b/source/blender/bmesh/operators/bmo_subdivide.h
@@ -31,6 +31,7 @@ typedef struct SubDParams {
int numcuts;
float smooth;
float fractal;
+ float along_normal;
//int beauty;
short use_smooth;
short use_sphere;
diff --git a/source/blender/bmesh/operators/bmo_triangulate.c b/source/blender/bmesh/operators/bmo_triangulate.c
index 9632a79b7dd..afc60d844db 100644
--- a/source/blender/bmesh/operators/bmo_triangulate.c
+++ b/source/blender/bmesh/operators/bmo_triangulate.c
@@ -143,8 +143,8 @@ void bmo_beautify_fill_exec(BMesh *bm, BMOperator *op)
if (e) {
BMO_elem_flag_enable(bm, e, ELE_NEW);
- BMO_elem_flag_enable(bm, e->l->f, FACE_MARK|ELE_NEW);
- BMO_elem_flag_enable(bm, e->l->radial_next->f, FACE_MARK|ELE_NEW);
+ BMO_elem_flag_enable(bm, e->l->f, FACE_MARK | ELE_NEW);
+ BMO_elem_flag_enable(bm, e->l->radial_next->f, FACE_MARK | ELE_NEW);
stop = 0;
}
}
@@ -152,7 +152,7 @@ void bmo_beautify_fill_exec(BMesh *bm, BMOperator *op)
}
}
- BMO_slot_buffer_from_enabled_flag(bm, op, "geomout", BM_EDGE|BM_FACE, ELE_NEW);
+ BMO_slot_buffer_from_enabled_flag(bm, op, "geomout", BM_EDGE | BM_FACE, ELE_NEW);
}
void bmo_triangle_fill_exec(BMesh *bm, BMOperator *op)
@@ -168,30 +168,30 @@ void bmo_triangle_fill_exec(BMesh *bm, BMOperator *op)
BLI_smallhash_init(&hash);
- BLI_begin_edgefill(&sf_ctx);
+ BLI_scanfill_begin(&sf_ctx);
BMO_ITER (e, &siter, bm, op, "edges", BM_EDGE) {
BMO_elem_flag_enable(bm, e, EDGE_MARK);
if (!BLI_smallhash_haskey(&hash, (uintptr_t)e->v1)) {
- eve = BLI_addfillvert(&sf_ctx, e->v1->co);
+ eve = BLI_scanfill_vert_add(&sf_ctx, e->v1->co);
eve->tmp.p = e->v1;
BLI_smallhash_insert(&hash, (uintptr_t)e->v1, eve);
}
if (!BLI_smallhash_haskey(&hash, (uintptr_t)e->v2)) {
- eve = BLI_addfillvert(&sf_ctx, e->v2->co);
+ eve = BLI_scanfill_vert_add(&sf_ctx, e->v2->co);
eve->tmp.p = e->v2;
BLI_smallhash_insert(&hash, (uintptr_t)e->v2, eve);
}
v1 = BLI_smallhash_lookup(&hash, (uintptr_t)e->v1);
v2 = BLI_smallhash_lookup(&hash, (uintptr_t)e->v2);
- /* eed = */ BLI_addfilledge(&sf_ctx, v1, v2);
+ /* eed = */ BLI_scanfill_edge_add(&sf_ctx, v1, v2);
/* eed->tmp.p = e; */ /* UNUSED */
}
- BLI_edgefill(&sf_ctx, FALSE);
+ BLI_scanfill_calc(&sf_ctx, FALSE);
for (efa = sf_ctx.fillfacebase.first; efa; efa = efa->next) {
BMFace *f = BM_face_create_quad_tri(bm,
@@ -208,14 +208,14 @@ void bmo_triangle_fill_exec(BMesh *bm, BMOperator *op)
}
}
- BLI_end_edgefill(&sf_ctx);
+ BLI_scanfill_end(&sf_ctx);
BLI_smallhash_release(&hash);
/* clean up fill */
BMO_op_initf(bm, &bmop, "beautify_fill faces=%ff constrain_edges=%fe", ELE_NEW, EDGE_MARK);
BMO_op_exec(bm, &bmop);
- BMO_slot_buffer_flag_enable(bm, &bmop, "geomout", BM_FACE|BM_EDGE, ELE_NEW);
+ BMO_slot_buffer_flag_enable(bm, &bmop, "geomout", BM_FACE | BM_EDGE, ELE_NEW);
BMO_op_finish(bm, &bmop);
- BMO_slot_buffer_from_enabled_flag(bm, op, "geomout", BM_EDGE|BM_FACE, ELE_NEW);
+ BMO_slot_buffer_from_enabled_flag(bm, op, "geomout", BM_EDGE | BM_FACE, ELE_NEW);
}
diff --git a/source/blender/bmesh/operators/bmo_wireframe.c b/source/blender/bmesh/operators/bmo_wireframe.c
new file mode 100644
index 00000000000..e0dc5cf48c7
--- /dev/null
+++ b/source/blender/bmesh/operators/bmo_wireframe.c
@@ -0,0 +1,404 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/bmesh/operators/bmo_wireframe.c
+ * \ingroup bmesh
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+
+#include "BKE_customdata.h"
+
+#include "bmesh.h"
+
+#include "intern/bmesh_operators_private.h" /* own include */
+
+BMLoop *bm_edge_tag_faceloop(BMEdge *e)
+{
+ BMLoop *l, *l_first;
+
+ l = l_first = e->l;
+ do {
+ if (BM_elem_flag_test(l->f, BM_ELEM_TAG)) {
+ return l;
+ }
+ } while ((l = l->radial_next) != l_first);
+
+ /* in the case this is used, we know this will never happen */
+ return NULL;
+}
+
+static void bm_vert_boundary_tangent(BMVert *v, float r_no[3], float r_no_face[3],
+ BMVert **r_va_other, BMVert **r_vb_other)
+{
+ BMIter iter;
+ BMEdge *e_iter;
+
+ BMEdge *e_a = NULL, *e_b = NULL;
+ BMVert *v_a, *v_b;
+
+ BMLoop *l_a, *l_b;
+
+ float no_face[3], no_edge[3];
+ float tvec_a[3], tvec_b[3];
+
+ /* get 2 boundary edges, there should only _be_ 2,
+ * in case there are more - results wont be valid of course */
+ BM_ITER_ELEM (e_iter, &iter, v, BM_EDGES_OF_VERT) {
+ if (BM_elem_flag_test(e_iter, BM_ELEM_TAG)) {
+ if (e_a == NULL) {
+ e_a = e_iter;
+ }
+ else {
+ e_b = e_iter;
+ break;
+ }
+ }
+ }
+
+ l_a = bm_edge_tag_faceloop(e_a);
+ l_b = bm_edge_tag_faceloop(e_b);
+
+ /* average edge face normal */
+ add_v3_v3v3(no_face, l_a->f->no, l_b->f->no);
+
+ /* average edge direction */
+ v_a = BM_edge_other_vert(e_a, v);
+ v_b = BM_edge_other_vert(e_b, v);
+
+ sub_v3_v3v3(tvec_a, v->co, v_a->co);
+ sub_v3_v3v3(tvec_b, v_b->co, v->co);
+ normalize_v3(tvec_a);
+ normalize_v3(tvec_b);
+ add_v3_v3v3(no_edge, tvec_a, tvec_b); /* not unit length but this is ok */
+
+
+ /* find the normal */
+ cross_v3_v3v3(r_no, no_edge, no_face);
+ normalize_v3(r_no);
+
+ /* check are we flipped the right way */
+ BM_edge_calc_face_tangent(e_a, l_a, tvec_a);
+ BM_edge_calc_face_tangent(e_b, l_b, tvec_b);
+ add_v3_v3(tvec_a, tvec_b);
+
+ if (dot_v3v3(r_no, tvec_a) > 0.0f) {
+ negate_v3(r_no);
+ }
+
+ copy_v3_v3(r_no_face, no_face);
+ *r_va_other = v_a;
+ *r_vb_other = v_b;
+}
+
+/* check if we are the only tagged loop-face around this edge */
+static int bm_loop_is_radial_boundary(BMLoop *l_first)
+{
+ BMLoop *l = l_first->radial_next;
+
+ if (l == l_first) {
+ return TRUE; /* a real boundary */
+ }
+ else {
+ do {
+ if (BM_elem_flag_test(l->f, BM_ELEM_TAG)) {
+ return FALSE;
+ }
+ } while ((l = l->radial_next) != l_first);
+ }
+ return TRUE;
+}
+
+extern float BM_vert_calc_mean_tagged_edge_length(BMVert *v);
+
+void bmo_wireframe_exec(BMesh *bm, BMOperator *op)
+{
+ const int use_boundary = BMO_slot_bool_get(op, "use_boundary");
+ const int use_even_offset = BMO_slot_bool_get(op, "use_even_offset");
+ const int use_relative_offset = BMO_slot_bool_get(op, "use_relative_offset");
+ const int use_crease = (BMO_slot_bool_get(op, "use_crease") &&
+ CustomData_has_layer(&bm->edata, CD_CREASE));
+ const float depth = BMO_slot_float_get(op, "thickness");
+ const float inset = depth;
+
+ const int totvert_orig = bm->totvert;
+
+ BMOIter oiter;
+ BMIter iter;
+ BMIter itersub;
+
+ /* filled only with boundary verts */
+ BMVert **verts_src = MEM_mallocN(sizeof(BMVert **) * totvert_orig, __func__);
+ BMVert **verts_neg = MEM_mallocN(sizeof(BMVert **) * totvert_orig, __func__);
+ BMVert **verts_pos = MEM_mallocN(sizeof(BMVert **) * totvert_orig, __func__);
+
+ /* will over-alloc, but makes for easy lookups by index to keep aligned */
+ BMVert **verts_boundary = use_boundary ?
+ MEM_mallocN(sizeof(BMVert **) * totvert_orig, __func__) : NULL;
+
+ float *verts_relfac = use_relative_offset ?
+ MEM_mallocN(sizeof(float) * totvert_orig, __func__) : NULL;
+
+ /* may over-alloc if not all faces have wire */
+ BMVert **verts_loop;
+ int verts_loop_tot = 0;
+
+ BMVert *v_src;
+
+ BMFace *f_src;
+ BMLoop *l;
+
+ float tvec[3];
+ float fac;
+
+ int i;
+
+ BM_mesh_elem_index_ensure(bm, BM_VERT);
+
+ BM_ITER_MESH_INDEX (v_src, &iter, bm, BM_VERTS_OF_MESH, i) {
+ BM_elem_flag_disable(v_src, BM_ELEM_TAG);
+ verts_src[i] = v_src;
+ }
+
+ /* setup tags, all faces and verts will be tagged which will be duplicated */
+ BM_mesh_elem_hflag_disable_all(bm, BM_FACE, BM_ELEM_TAG, FALSE);
+
+ BMO_ITER (f_src, &oiter, bm, op, "faces", BM_FACE) {
+ verts_loop_tot += f_src->len;
+ BM_elem_flag_enable(f_src, BM_ELEM_TAG);
+ BM_ITER_ELEM (l, &itersub, f_src, BM_LOOPS_OF_FACE) {
+ BM_elem_flag_enable(l->v, BM_ELEM_TAG);
+
+ /* also tag boundary edges */
+ BM_elem_flag_set(l->e, BM_ELEM_TAG, bm_loop_is_radial_boundary(l));
+ }
+ }
+
+ /* duplicate tagged verts */
+ for (i = 0, v_src = verts_src[i]; i < totvert_orig; i++, v_src = verts_src[i]) {
+ if (BM_elem_flag_test(v_src, BM_ELEM_TAG)) {
+ fac = depth;
+
+ if (use_relative_offset) {
+ verts_relfac[i] = BM_vert_calc_mean_tagged_edge_length(v_src);
+ fac *= verts_relfac[i];
+ }
+
+ madd_v3_v3v3fl(tvec, v_src->co, v_src->no, -fac);
+ verts_neg[i] = BM_vert_create(bm, tvec, v_src);
+ madd_v3_v3v3fl(tvec, v_src->co, v_src->no, fac);
+ verts_pos[i] = BM_vert_create(bm, tvec, v_src);
+ }
+ else {
+ /* could skip this */
+ verts_src[i] = NULL;
+ verts_neg[i] = NULL;
+ verts_pos[i] = NULL;
+ }
+
+ /* conflicts with BM_vert_calc_mean_tagged_edge_length */
+ if (use_relative_offset == FALSE) {
+ BM_elem_flag_disable(v_src, BM_ELEM_TAG);
+ }
+ }
+
+ if (use_relative_offset) {
+ BM_mesh_elem_hflag_disable_all(bm, BM_VERT, BM_ELEM_TAG, FALSE);
+ }
+
+ verts_loop = MEM_mallocN(sizeof(BMVert **) * verts_loop_tot, __func__);
+ verts_loop_tot = 0; /* count up again */
+
+ BMO_ITER (f_src, &oiter, bm, op, "faces", BM_FACE) {
+ BM_ITER_ELEM (l, &itersub, f_src, BM_LOOPS_OF_FACE) {
+ BM_elem_index_set(l, verts_loop_tot); /* set_loop */
+
+ BM_loop_calc_face_tangent(l, tvec);
+
+ /* create offset vert */
+ fac = inset;
+ if (use_even_offset) {
+ fac *= shell_angle_to_dist(((float)M_PI - BM_loop_calc_face_angle(l)) * 0.5f);
+ }
+ if (use_relative_offset) {
+ fac *= verts_relfac[BM_elem_index_get(l->v)];
+ }
+
+ madd_v3_v3v3fl(tvec, l->v->co, tvec, fac);
+ verts_loop[verts_loop_tot] = BM_vert_create(bm, tvec, l->v);
+
+
+ if (use_boundary) {
+ if (BM_elem_flag_test(l->e, BM_ELEM_TAG)) { /* is this a boundary? */
+
+ BMLoop *l_pair[2] = {l, l->next};
+
+ BM_elem_flag_enable(l->e, BM_ELEM_TAG);
+ for (i = 0; i < 2; i++) {
+ if (!BM_elem_flag_test(l_pair[i]->v, BM_ELEM_TAG)) {
+ float no_face[3];
+ BMVert *va_other;
+ BMVert *vb_other;
+
+ BM_elem_flag_enable(l_pair[i]->v, BM_ELEM_TAG);
+
+ bm_vert_boundary_tangent(l_pair[i]->v, tvec, no_face, &va_other, &vb_other);
+
+ /* create offset vert */
+ /* similar to code above but different angle calc */
+ fac = inset;
+ if (use_even_offset) {
+ fac *= shell_angle_to_dist(((float)M_PI - angle_on_axis_v3v3v3_v3(va_other->co,
+ l_pair[i]->v->co,
+ vb_other->co,
+ no_face)) * 0.5f);
+ }
+ if (use_relative_offset) {
+ fac *= verts_relfac[BM_elem_index_get(l_pair[i]->v)];
+ }
+ madd_v3_v3v3fl(tvec, l_pair[i]->v->co, tvec, fac);
+ verts_boundary[BM_elem_index_get(l_pair[i]->v)] = BM_vert_create(bm, tvec, l_pair[i]->v);
+ }
+ }
+ }
+ }
+
+ verts_loop_tot++;
+ }
+ }
+
+ BMO_ITER (f_src, &oiter, bm, op, "faces", BM_FACE) {
+ BM_elem_flag_disable(f_src, BM_ELEM_TAG);
+ BM_ITER_ELEM (l, &itersub, f_src, BM_LOOPS_OF_FACE) {
+ BMFace *f_new;
+ BMLoop *l_new;
+ BMLoop *l_next = l->next;
+ BMVert *v_l1 = verts_loop[BM_elem_index_get(l)];
+ BMVert *v_l2 = verts_loop[BM_elem_index_get(l_next)];
+
+ BMVert *v_src_l1 = l->v;
+ BMVert *v_src_l2 = l_next->v;
+
+ const int i_1 = BM_elem_index_get(v_src_l1);
+ const int i_2 = BM_elem_index_get(v_src_l2);
+
+ BMVert *v_neg1 = verts_neg[i_1];
+ BMVert *v_neg2 = verts_neg[i_2];
+
+ BMVert *v_pos1 = verts_pos[i_1];
+ BMVert *v_pos2 = verts_pos[i_2];
+
+ f_new = BM_face_create_quad_tri(bm, v_l1, v_l2, v_neg2, v_neg1, f_src, FALSE);
+ BM_elem_flag_enable(f_new, BM_ELEM_TAG);
+ l_new = BM_FACE_FIRST_LOOP(f_new);
+
+ BM_elem_attrs_copy(bm, bm, l, l_new);
+ BM_elem_attrs_copy(bm, bm, l, l_new->prev);
+ BM_elem_attrs_copy(bm, bm, l_next, l_new->next);
+ BM_elem_attrs_copy(bm, bm, l_next, l_new->next->next);
+
+ f_new = BM_face_create_quad_tri(bm, v_l2, v_l1, v_pos1, v_pos2, f_src, FALSE);
+ BM_elem_flag_enable(f_new, BM_ELEM_TAG);
+ l_new = BM_FACE_FIRST_LOOP(f_new);
+
+ BM_elem_attrs_copy(bm, bm, l_next, l_new);
+ BM_elem_attrs_copy(bm, bm, l_next, l_new->prev);
+ BM_elem_attrs_copy(bm, bm, l, l_new->next);
+ BM_elem_attrs_copy(bm, bm, l, l_new->next->next);
+
+ if (use_boundary) {
+ if (BM_elem_flag_test(l->e, BM_ELEM_TAG)) {
+ /* we know its a boundary and this is the only face user (which is being wire'd) */
+ /* we know we only touch this edge/face once */
+ BMVert *v_b1 = verts_boundary[i_1];
+ BMVert *v_b2 = verts_boundary[i_2];
+
+ f_new = BM_face_create_quad_tri(bm, v_b2, v_b1, v_neg1, v_neg2, f_src, FALSE);
+ BM_elem_flag_enable(f_new, BM_ELEM_TAG);
+ l_new = BM_FACE_FIRST_LOOP(f_new);
+
+ BM_elem_attrs_copy(bm, bm, l_next, l_new);
+ BM_elem_attrs_copy(bm, bm, l_next, l_new->prev);
+ BM_elem_attrs_copy(bm, bm, l, l_new->next);
+ BM_elem_attrs_copy(bm, bm, l, l_new->next->next);
+
+ f_new = BM_face_create_quad_tri(bm, v_b1, v_b2, v_pos2, v_pos1, f_src, FALSE);
+ BM_elem_flag_enable(f_new, BM_ELEM_TAG);
+ l_new = BM_FACE_FIRST_LOOP(f_new);
+
+ BM_elem_attrs_copy(bm, bm, l, l_new);
+ BM_elem_attrs_copy(bm, bm, l, l_new->prev);
+ BM_elem_attrs_copy(bm, bm, l_next, l_new->next);
+ BM_elem_attrs_copy(bm, bm, l_next, l_new->next->next);
+
+ if (use_crease) {
+ BMEdge *e_new;
+ e_new = BM_edge_exists(v_pos1, v_b1);
+ BM_elem_float_data_set(&bm->edata, e_new, CD_CREASE, 1.0f);
+
+ e_new = BM_edge_exists(v_pos2, v_b2);
+ BM_elem_float_data_set(&bm->edata, e_new, CD_CREASE, 1.0f);
+
+ e_new = BM_edge_exists(v_neg1, v_b1);
+ BM_elem_float_data_set(&bm->edata, e_new, CD_CREASE, 1.0f);
+
+ e_new = BM_edge_exists(v_neg2, v_b2);
+ BM_elem_float_data_set(&bm->edata, e_new, CD_CREASE, 1.0f);
+ }
+ }
+ }
+
+ if (use_crease) {
+ BMEdge *e_new;
+ e_new = BM_edge_exists(v_pos1, v_l1);
+ BM_elem_float_data_set(&bm->edata, e_new, CD_CREASE, 1.0f);
+
+ e_new = BM_edge_exists(v_pos2, v_l2);
+ BM_elem_float_data_set(&bm->edata, e_new, CD_CREASE, 1.0f);
+
+ e_new = BM_edge_exists(v_neg1, v_l1);
+ BM_elem_float_data_set(&bm->edata, e_new, CD_CREASE, 1.0f);
+
+ e_new = BM_edge_exists(v_neg2, v_l2);
+ BM_elem_float_data_set(&bm->edata, e_new, CD_CREASE, 1.0f);
+ }
+
+ }
+ }
+
+ if (use_boundary) {
+ MEM_freeN(verts_boundary);
+ }
+
+ if (use_relative_offset) {
+ MEM_freeN(verts_relfac);
+ }
+
+ MEM_freeN(verts_src);
+ MEM_freeN(verts_neg);
+ MEM_freeN(verts_pos);
+ MEM_freeN(verts_loop);
+
+ BMO_slot_buffer_from_enabled_hflag(bm, op, "faceout", BM_FACE, BM_ELEM_TAG);
+}
diff --git a/source/blender/bmesh/tools/BME_bevel.c b/source/blender/bmesh/tools/BME_bevel.c
index a357767e1d8..e03df77a290 100644
--- a/source/blender/bmesh/tools/BME_bevel.c
+++ b/source/blender/bmesh/tools/BME_bevel.c
@@ -234,7 +234,8 @@ static int BME_bevel_get_vec(float *vec, BMVert *v1, BMVert *v2, BME_TransData_H
* vec2 is the direction of projection (pointing away from vec1)
* up_vec is used for orientation (expected to be normalized)
* returns the length of the projected vector that lies along vec1 */
-static float BME_bevel_project_vec(float *vec1, float *vec2, float *up_vec, int is_forward, BME_TransData_Head *UNUSED(td))
+static float BME_bevel_project_vec(float *vec1, float *vec2, float *up_vec,
+ int is_forward, BME_TransData_Head *UNUSED(td))
{
float factor, vec3[3], tmp[3], c1, c2;
@@ -264,7 +265,8 @@ static float BME_bevel_project_vec(float *vec1, float *vec2, float *up_vec, int
* using the vert and the loop passed, get or make the split vert, set its coordinates
* and transform properties, and set the max limits.
* Finally, return the split vert. */
-static BMVert *BME_bevel_split_edge(BMesh *bm, BMVert *v, BMVert *v1, BMLoop *l, float *up_vec, float value, BME_TransData_Head *td)
+static BMVert *BME_bevel_split_edge(BMesh *bm, BMVert *v, BMVert *v1, BMLoop *l,
+ float *up_vec, float value, BME_TransData_Head *td)
{
BME_TransData *vtd, *vtd1, *vtd2;
BMVert *sv, *v2, *v3, *ov;
@@ -496,7 +498,8 @@ static BMVert *BME_bevel_wire(BMesh *bm, BMVert *v, float value, int res, int UN
}
#endif
-static BMLoop *BME_bevel_edge(BMesh *bm, BMLoop *l, float value, int UNUSED(options), float *up_vec, BME_TransData_Head *td)
+static BMLoop *BME_bevel_edge(BMesh *bm, BMLoop *l, float value, int UNUSED(options),
+ float *up_vec, BME_TransData_Head *td)
{
BMVert *v1, *v2, *kv;
BMLoop *kl = NULL, *nl;
@@ -617,7 +620,8 @@ static BMLoop *BME_bevel_edge(BMesh *bm, BMLoop *l, float value, int UNUSED(opti
return l;
}
-static BMLoop *BME_bevel_vert(BMesh *bm, BMLoop *l, float value, int UNUSED(options), float *up_vec, BME_TransData_Head *td)
+static BMLoop *BME_bevel_vert(BMesh *bm, BMLoop *l, float value, int UNUSED(options),
+ float up_vec[3], BME_TransData_Head *td)
{
BMVert *v1, *v2;
/* BMFace *f; */ /* UNUSED */
@@ -810,7 +814,7 @@ static float BME_bevel_get_angle_vert(BMVert *v)
}
/* return cosf(angle_diff + 0.001f); */ /* compare with dot product */
- return (angle_diff / tot_angle) * (M_PI / 2);
+ return (angle_diff / tot_angle) * (float)(M_PI / 2.0);
}
static void BME_bevel_add_vweight(BME_TransData_Head *td, BMesh *bm, BMVert *v, float weight, float factor, int options)
@@ -894,7 +898,7 @@ static void bevel_init_edges(BMesh *bm, int options, float angle, BME_TransData_
int count;
float weight;
BMIter iter;
- const float threshold = (options & BME_BEVEL_ANGLE) ? cosf(angle + 0.001) : 0.0f;
+ const float threshold = (options & BME_BEVEL_ANGLE) ? cosf(angle + 0.001f) : 0.0f;
BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
weight = 0.0f;
@@ -945,7 +949,8 @@ static void bevel_init_edges(BMesh *bm, int options, float angle, BME_TransData_
}
}
-static BMesh *BME_bevel_initialize(BMesh *bm, int options, int UNUSED(defgrp_index), float angle, BME_TransData_Head *td)
+static BMesh *BME_bevel_initialize(BMesh *bm, int options,
+ int UNUSED(defgrp_index), float angle, BME_TransData_Head *td)
{
BMVert *v /*, *v2 */;
BMEdge *e /*, *curedg */;
@@ -1037,7 +1042,8 @@ static BMesh *BME_bevel_reinitialize(BMesh *bm)
* A BMesh pointer to the BM passed as a parameter.
*/
-static BMesh *BME_bevel_mesh(BMesh *bm, float value, int UNUSED(res), int options, int UNUSED(defgrp_index), BME_TransData_Head *td)
+static BMesh *BME_bevel_mesh(BMesh *bm, float value, int UNUSED(res), int options,
+ int UNUSED(defgrp_index), BME_TransData_Head *td)
{
BMVert *v;
BMEdge *e, *curedge;
@@ -1102,14 +1108,14 @@ BMesh *BME_bevel(BMEditMesh *em, float value, int res, int options, int defgrp_i
BME_TransData_Head *td;
BME_TransData *vtd;
int i;
- double fac = 1, d;
+ double fac = 1.0, d;
td = BME_init_transdata(BLI_MEMARENA_STD_BUFSIZE);
/* recursion math courtesy of Martin Poirier (theeth) */
for (i = 0; i < res - 1; i++) {
- if (i == 0) fac += 1.0f / 3.0f; else fac += 1.0f / (3 * i * 2.0f);
+ if (i == 0) fac += 1.0 / 3.0; else fac += 1.0 / (3.0 * i * 2.0);
}
- d = 1.0f / fac;
+ d = 1.0 / fac;
for (i = 0; i < res || (res == 0 && i == 0); i++) {
BMO_push(bm, NULL);
@@ -1143,7 +1149,7 @@ BMesh *BME_bevel(BMEditMesh *em, float value, int res, int options, int defgrp_i
else {
d = value;
}
- madd_v3_v3v3fl(v->co, vtd->org, vtd->vec, vtd->factor * d);
+ madd_v3_v3v3fl(v->co, vtd->org, vtd->vec, vtd->factor * (float)d);
}
}
diff --git a/source/blender/collada/AnimationExporter.cpp b/source/blender/collada/AnimationExporter.cpp
index c93ee832fe6..6565a9e0c2e 100644
--- a/source/blender/collada/AnimationExporter.cpp
+++ b/source/blender/collada/AnimationExporter.cpp
@@ -80,7 +80,7 @@ void AnimationExporter::operator() (Object *ob)
(!strcmp(transformName, "rotation_euler") && ob->rotmode == ROT_MODE_EUL)||
(!strcmp(transformName, "rotation_quaternion")))
{
- dae_animation(ob ,fcu, transformName, false);
+ dae_animation(ob, fcu, transformName, false);
}
fcu = fcu->next;
}
@@ -96,7 +96,7 @@ void AnimationExporter::operator() (Object *ob)
if ((!strcmp(transformName, "color")) || (!strcmp(transformName, "spot_size"))||
(!strcmp(transformName, "spot_blend")) || (!strcmp(transformName, "distance")))
{
- dae_animation(ob , fcu, transformName, true);
+ dae_animation(ob, fcu, transformName, true);
}
fcu = fcu->next;
}
@@ -112,7 +112,7 @@ void AnimationExporter::operator() (Object *ob)
(!strcmp(transformName, "ortho_scale"))||
(!strcmp(transformName, "clip_end"))||(!strcmp(transformName, "clip_start")))
{
- dae_animation(ob , fcu, transformName, true);
+ dae_animation(ob, fcu, transformName, true);
}
fcu = fcu->next;
}
@@ -132,7 +132,7 @@ void AnimationExporter::operator() (Object *ob)
(!strcmp(transformName, "diffuse_color"))||(!strcmp(transformName, "alpha")) ||
(!strcmp(transformName, "ior")))
{
- dae_animation(ob ,fcu, transformName, true, ma );
+ dae_animation(ob, fcu, transformName, true, ma );
}
fcu = fcu->next;
}
@@ -165,7 +165,7 @@ float * AnimationExporter::get_eul_source_for_quat(Object *ob )
for ( int j = 0;j<4;j++)
temp_quat[j] = quat[(i*4)+j];
- quat_to_eul(temp_eul,temp_quat);
+ quat_to_eul(temp_eul, temp_quat);
for (int k = 0;k<3;k++)
eul[i*3 + k] = temp_eul[k];
@@ -177,13 +177,13 @@ float * AnimationExporter::get_eul_source_for_quat(Object *ob )
}
//Get proper name for bones
-std::string AnimationExporter::getObjectBoneName( Object* ob,const FCurve* fcu )
+std::string AnimationExporter::getObjectBoneName( Object* ob, const FCurve* fcu )
{
//hard-way to derive the bone name from rna_path. Must find more compact method
std::string rna_path = std::string(fcu->rna_path);
char* boneName = strtok((char *)rna_path.c_str(), "\"");
- boneName = strtok(NULL,"\"");
+ boneName = strtok(NULL, "\"");
if ( boneName != NULL )
return /*id_name(ob) + "_" +*/ std::string(boneName);
@@ -192,7 +192,7 @@ std::string AnimationExporter::getObjectBoneName( Object* ob,const FCurve* fcu )
}
//convert f-curves to animation curves and write
-void AnimationExporter::dae_animation(Object* ob, FCurve *fcu, char* transformName , bool is_param, Material * ma )
+void AnimationExporter::dae_animation(Object* ob, FCurve *fcu, char* transformName, bool is_param, Material * ma )
{
const char *axis_name = NULL;
char anim_id[200];
@@ -232,7 +232,7 @@ void AnimationExporter::dae_animation(Object* ob, FCurve *fcu, char* transformNa
//Create anim Id
if (ob->type == OB_ARMATURE) {
- ob_name = getObjectBoneName( ob , fcu);
+ ob_name = getObjectBoneName(ob, fcu);
BLI_snprintf(anim_id, sizeof(anim_id), "%s_%s.%s", (char*)translate_id(ob_name).c_str(),
transformName, axis_name);
}
@@ -260,7 +260,7 @@ void AnimationExporter::dae_animation(Object* ob, FCurve *fcu, char* transformNa
for (int i = 0 ; i< fcu->totvert ; i++) {
eul_axis[i] = eul[i*3 + fcu->array_index];
}
- output_id= create_source_from_array(COLLADASW::InputSemantic::OUTPUT, eul_axis , fcu->totvert, quatRotation, anim_id, axis_name);
+ output_id= create_source_from_array(COLLADASW::InputSemantic::OUTPUT, eul_axis, fcu->totvert, quatRotation, anim_id, axis_name);
MEM_freeN(eul);
MEM_freeN(eul_axis);
}
@@ -364,8 +364,8 @@ void AnimationExporter::sample_and_write_bone_animation_matrix(Object *ob_arm, B
FCurve* fcu = (FCurve*)ob_arm->adt->action->curves.first;
while (fcu) {
- std::string bone_name = getObjectBoneName(ob_arm,fcu);
- int val = BLI_strcasecmp((char*)bone_name.c_str(),bone->name);
+ std::string bone_name = getObjectBoneName(ob_arm, fcu);
+ int val = BLI_strcasecmp((char*)bone_name.c_str(), bone->name);
if (val==0) break;
fcu = fcu->next;
}
@@ -383,7 +383,7 @@ void AnimationExporter::sample_and_write_bone_animation_matrix(Object *ob_arm, B
}
if (fra.size()) {
- dae_baked_animation(fra ,ob_arm, bone );
+ dae_baked_animation(fra, ob_arm, bone );
}
if (flag & ARM_RESTPOS)
@@ -391,7 +391,7 @@ void AnimationExporter::sample_and_write_bone_animation_matrix(Object *ob_arm, B
where_is_pose(scene, ob_arm);
}
-void AnimationExporter::dae_baked_animation(std::vector<float> &fra, Object *ob_arm , Bone *bone)
+void AnimationExporter::dae_baked_animation(std::vector<float> &fra, Object *ob_arm, Bone *bone)
{
std::string ob_name = id_name(ob_arm);
std::string bone_name = bone->name;
@@ -410,7 +410,7 @@ void AnimationExporter::dae_baked_animation(std::vector<float> &fra, Object *ob_
// create output source
std::string output_id;
- output_id = create_4x4_source( fra, ob_arm , bone , anim_id);
+ output_id = create_4x4_source( fra, ob_arm, bone, anim_id);
// create interpolations source
std::string interpolation_id = fake_interpolation_source(fra.size(), anim_id, "");
@@ -719,7 +719,7 @@ std::string AnimationExporter::create_source_from_vector(COLLADASW::InputSemanti
return source_id;
}
-std::string AnimationExporter::create_4x4_source(std::vector<float> &frames , Object * ob_arm, Bone *bone , const std::string& anim_id)
+std::string AnimationExporter::create_4x4_source(std::vector<float> &frames, Object * ob_arm, Bone *bone, const std::string& anim_id)
{
COLLADASW::InputSemantic::Semantics semantic = COLLADASW::InputSemantic::OUTPUT;
std::string source_id = anim_id + get_semantic_suffix(semantic);
@@ -755,7 +755,7 @@ std::string AnimationExporter::create_4x4_source(std::vector<float> &frames , Ob
float ctime = BKE_frame_to_ctime(scene, *it);
- BKE_animsys_evaluate_animdata(scene , &ob_arm->id, ob_arm->adt, ctime, ADT_RECALC_ANIM);
+ BKE_animsys_evaluate_animdata(scene, &ob_arm->id, ob_arm->adt, ctime, ADT_RECALC_ANIM);
where_is_pose_bone(scene, ob_arm, pchan, ctime, 1);
// compute bone local mat
@@ -787,7 +787,7 @@ std::string AnimationExporter::create_4x4_source(std::vector<float> &frames , Ob
}
float outmat[4][4];
- converter.mat4_to_dae(outmat,mat);
+ converter.mat4_to_dae(outmat, mat);
source.appendValues(outmat);
@@ -1281,7 +1281,7 @@ void AnimationExporter::sample_animation(float *v, std::vector<float> &frames, i
float ctime = BKE_frame_to_ctime(scene, *it);
- BKE_animsys_evaluate_animdata(scene , &ob_arm->id, ob_arm->adt, ctime, ADT_RECALC_ANIM);
+ BKE_animsys_evaluate_animdata(scene, &ob_arm->id, ob_arm->adt, ctime, ADT_RECALC_ANIM);
where_is_pose_bone(scene, ob_arm, pchan, ctime, 1);
// compute bone local mat
diff --git a/source/blender/collada/AnimationExporter.h b/source/blender/collada/AnimationExporter.h
index ba7ec6859cc..1313687db28 100644
--- a/source/blender/collada/AnimationExporter.h
+++ b/source/blender/collada/AnimationExporter.h
@@ -96,7 +96,7 @@ public:
protected:
const ExportSettings *export_settings;
- void dae_animation(Object* ob, FCurve *fcu, char* transformName , bool is_param, Material *ma = NULL);
+ void dae_animation(Object* ob, FCurve *fcu, char* transformName, bool is_param, Material *ma = NULL);
void write_bone_animation_matrix(Object *ob_arm, Bone *bone);
@@ -116,7 +116,7 @@ protected:
// (blend this into dae_bone_animation)
void dae_bone_animation(std::vector<float> &fra, float *v, int tm_type, int axis, std::string ob_name, std::string bone_name);
- void dae_baked_animation(std::vector<float> &fra, Object *ob_arm , Bone *bone);
+ void dae_baked_animation(std::vector<float> &fra, Object *ob_arm, Bone *bone);
float convert_time(float frame);
@@ -125,7 +125,7 @@ protected:
std::string get_semantic_suffix(COLLADASW::InputSemantic::Semantics semantic);
void add_source_parameters(COLLADASW::SourceBase::ParameterNameList& param,
- COLLADASW::InputSemantic::Semantics semantic, bool is_rot, const char *axis , bool transform);
+ COLLADASW::InputSemantic::Semantics semantic, bool is_rot, const char *axis, bool transform);
void get_source_values(BezTriple *bezt, COLLADASW::InputSemantic::Semantics semantic, bool rotation, float *values, int *length);
@@ -139,7 +139,7 @@ protected:
std::string create_xyz_source(float *v, int tot, const std::string& anim_id);
- std::string create_4x4_source(std::vector<float> &frames , Object * ob_arm, Bone *bone , const std::string& anim_id);
+ std::string create_4x4_source(std::vector<float> &frames, Object * ob_arm, Bone *bone, const std::string& anim_id);
std::string create_interpolation_source(FCurve *fcu, const std::string& anim_id, const char *axis_name, bool *has_tangents);
@@ -161,5 +161,5 @@ protected:
char* extract_transform_name(char *rna_path);
- std::string getObjectBoneName ( Object *ob,const FCurve * fcu);
+ std::string getObjectBoneName(Object *ob, const FCurve * fcu);
};
diff --git a/source/blender/collada/AnimationImporter.cpp b/source/blender/collada/AnimationImporter.cpp
index 8ef2235b6fb..a72d51721ce 100644
--- a/source/blender/collada/AnimationImporter.cpp
+++ b/source/blender/collada/AnimationImporter.cpp
@@ -423,7 +423,7 @@ virtual void AnimationImporter::change_eul_to_quat(Object *ob, bAction *act)
//sets the rna_path and array index to curve
-void AnimationImporter::modify_fcurve(std::vector<FCurve*>* curves , const char* rna_path , int array_index )
+void AnimationImporter::modify_fcurve(std::vector<FCurve*>* curves, const char* rna_path, int array_index )
{
std::vector<FCurve*>::iterator it;
int i;
@@ -438,7 +438,17 @@ void AnimationImporter::modify_fcurve(std::vector<FCurve*>* curves , const char*
}
}
-void AnimationImporter::find_frames( std::vector<float>* frames , std::vector<FCurve*>* curves)
+void AnimationImporter::unused_fcurve(std::vector<FCurve*>* curves)
+{
+ // when an error happens and we can't actually use curve remove it from unused_curves
+ std::vector<FCurve*>::iterator it;
+ for (it = curves->begin(); it != curves->end(); it++) {
+ FCurve *fcu = *it;
+ unused_curves.erase(std::remove(unused_curves.begin(), unused_curves.end(), fcu), unused_curves.end());
+ }
+}
+
+void AnimationImporter::find_frames( std::vector<float>* frames, std::vector<FCurve*>* curves)
{
std::vector<FCurve*>::iterator iter;
for (iter = curves->begin(); iter != curves->end(); iter++) {
@@ -456,7 +466,7 @@ void AnimationImporter::find_frames( std::vector<float>* frames , std::vector<FC
}
//creates the rna_paths and array indices of fcurves from animations using transformation and bound animation class of each animation.
-void AnimationImporter:: Assign_transform_animations(COLLADAFW::Transformation * transform ,
+void AnimationImporter:: Assign_transform_animations(COLLADAFW::Transformation * transform,
const COLLADAFW::AnimationList::AnimationBinding * binding,
std::vector<FCurve*>* curves, bool is_joint, char * joint_path)
{
@@ -499,6 +509,7 @@ void AnimationImporter:: Assign_transform_animations(COLLADAFW::Transformation *
modify_fcurve(curves, rna_path, -1 );
break;
default:
+ unused_fcurve(curves);
fprintf(stderr, "AnimationClass %d is not supported for %s.\n",
binding->animationClass, loc ? "TRANSLATE" : "SCALE");
}
@@ -534,10 +545,13 @@ void AnimationImporter:: Assign_transform_animations(COLLADAFW::Transformation *
else if (COLLADABU::Math::Vector3::UNIT_Z == axis) {
modify_fcurve(curves, rna_path, 2 );
}
+ else
+ unused_fcurve(curves);
break;
case COLLADAFW::AnimationList::AXISANGLE:
// TODO convert axis-angle to quat? or XYZ?
default:
+ unused_fcurve(curves);
fprintf(stderr, "AnimationClass %d is not supported for ROTATE transformation.\n",
binding->animationClass);
}
@@ -553,9 +567,11 @@ void AnimationImporter:: Assign_transform_animations(COLLADAFW::Transformation *
}
}*/
+ unused_fcurve(curves);
break;
case COLLADAFW::Transformation::SKEW:
case COLLADAFW::Transformation::LOOKAT:
+ unused_fcurve(curves);
fprintf(stderr, "Animation of SKEW and LOOKAT transformations is not supported yet.\n");
break;
}
@@ -563,10 +579,10 @@ void AnimationImporter:: Assign_transform_animations(COLLADAFW::Transformation *
}
//creates the rna_paths and array indices of fcurves from animations using color and bound animation class of each animation.
-void AnimationImporter:: Assign_color_animations(const COLLADAFW::UniqueId& listid, ListBase *AnimCurves ,const char * anim_type)
+void AnimationImporter:: Assign_color_animations(const COLLADAFW::UniqueId& listid, ListBase *AnimCurves, const char * anim_type)
{
char rna_path[100];
- BLI_strncpy(rna_path,anim_type, sizeof(rna_path));
+ BLI_strncpy(rna_path, anim_type, sizeof(rna_path));
const COLLADAFW::AnimationList *animlist = animlist_map[listid];
const COLLADAFW::AnimationList::AnimationBindings& bindings = animlist->getAnimationBindings();
@@ -591,6 +607,7 @@ void AnimationImporter:: Assign_color_animations(const COLLADAFW::UniqueId& list
break;
default:
+ unused_fcurve(&animcurves);
fprintf(stderr, "AnimationClass %d is not supported for %s.\n",
bindings[j].animationClass, "COLOR" );
}
@@ -621,7 +638,7 @@ void AnimationImporter:: Assign_float_animations(const COLLADAFW::UniqueId& list
for (unsigned int j = 0; j < bindings.getCount(); j++) {
animcurves = curve_map[bindings[j].animation];
- BLI_strncpy(rna_path, anim_type , sizeof(rna_path));
+ BLI_strncpy(rna_path, anim_type, sizeof(rna_path));
modify_fcurve(&animcurves, rna_path, 0 );
std::vector<FCurve*>::iterator iter;
//Add the curves of the current animation to the object
@@ -634,7 +651,7 @@ void AnimationImporter:: Assign_float_animations(const COLLADAFW::UniqueId& list
}
-void AnimationImporter::apply_matrix_curves( Object * ob, std::vector<FCurve*>& animcurves, COLLADAFW::Node* root ,COLLADAFW::Node* node,
+void AnimationImporter::apply_matrix_curves( Object * ob, std::vector<FCurve*>& animcurves, COLLADAFW::Node* root, COLLADAFW::Node* node,
COLLADAFW::Transformation * tm )
{
bool is_joint = node->getType() == COLLADAFW::Node::JOINT;
@@ -725,7 +742,7 @@ void AnimationImporter::apply_matrix_curves( Object * ob, std::vector<FCurve*>&
calc_joint_parent_mat_rest(par, NULL, root, node);
mult_m4_m4m4(temp, par, matfra);
- // evaluate_joint_world_transform_at_frame(temp, NULL, , node, fra);
+ // evaluate_joint_world_transform_at_frame(temp, NULL, node, fra);
// calc special matrix
mul_serie_m4(mat, irest, temp, irest_dae, rest, NULL, NULL, NULL, NULL);
@@ -778,16 +795,16 @@ void AnimationImporter::apply_matrix_curves( Object * ob, std::vector<FCurve*>&
}
-void AnimationImporter::translate_Animations ( COLLADAFW::Node * node ,
- std::map<COLLADAFW::UniqueId, COLLADAFW::Node*>& root_map,
- std::map<COLLADAFW::UniqueId, Object*>& object_map,
- std::map<COLLADAFW::UniqueId, const COLLADAFW::Object*> FW_object_map)
+void AnimationImporter::translate_Animations ( COLLADAFW::Node * node,
+ std::map<COLLADAFW::UniqueId, COLLADAFW::Node*>& root_map,
+ std::multimap<COLLADAFW::UniqueId, Object*>& object_map,
+ std::map<COLLADAFW::UniqueId, const COLLADAFW::Object*> FW_object_map)
{
AnimationImporter::AnimMix* animType = get_animation_type(node, FW_object_map );
bool is_joint = node->getType() == COLLADAFW::Node::JOINT;
COLLADAFW::Node *root = root_map.find(node->getUniqueId()) == root_map.end() ? node : root_map[node->getUniqueId()];
- Object *ob = is_joint ? armature_importer->get_armature_for_joint(root) : object_map[node->getUniqueId()];
+ Object *ob = is_joint ? armature_importer->get_armature_for_joint(root) : object_map.find(node->getUniqueId())->second;
if (!ob) {
fprintf(stderr, "cannot find Object for Node with id=\"%s\"\n", node->getOriginalId().c_str());
return;
@@ -834,7 +851,7 @@ void AnimationImporter::translate_Animations ( COLLADAFW::Node * node ,
for (unsigned int j = 0; j < bindings.getCount(); j++) {
animcurves = curve_map[bindings[j].animation];
if ( is_matrix ) {
- apply_matrix_curves(ob, animcurves, root , node, transform );
+ apply_matrix_curves(ob, animcurves, root, node, transform );
}
else {
@@ -886,13 +903,13 @@ void AnimationImporter::translate_Animations ( COLLADAFW::Node * node ,
const COLLADAFW::AnimatableFloat *foa = &(light->getFallOffAngle());
const COLLADAFW::UniqueId& listid = foa->getAnimationList();
- Assign_float_animations( listid ,AnimCurves, "spot_size");
+ Assign_float_animations( listid, AnimCurves, "spot_size");
}
if ( (animType->light & LIGHT_FOE) != 0 ) {
const COLLADAFW::AnimatableFloat *foe = &(light->getFallOffExponent());
const COLLADAFW::UniqueId& listid = foe->getAnimationList();
- Assign_float_animations( listid ,AnimCurves, "spot_blend");
+ Assign_float_animations( listid, AnimCurves, "spot_blend");
}
}
@@ -913,25 +930,25 @@ void AnimationImporter::translate_Animations ( COLLADAFW::Node * node ,
if ((animType->camera & CAMERA_XFOV) != 0 ) {
const COLLADAFW::AnimatableFloat *xfov = &(camera->getXFov());
const COLLADAFW::UniqueId& listid = xfov->getAnimationList();
- Assign_float_animations( listid ,AnimCurves, "lens");
+ Assign_float_animations( listid, AnimCurves, "lens");
}
else if ((animType->camera & CAMERA_XMAG) != 0 ) {
const COLLADAFW::AnimatableFloat *xmag = &(camera->getXMag());
const COLLADAFW::UniqueId& listid = xmag->getAnimationList();
- Assign_float_animations( listid ,AnimCurves, "ortho_scale");
+ Assign_float_animations( listid, AnimCurves, "ortho_scale");
}
if ((animType->camera & CAMERA_ZFAR) != 0 ) {
const COLLADAFW::AnimatableFloat *zfar = &(camera->getFarClippingPlane());
const COLLADAFW::UniqueId& listid = zfar->getAnimationList();
- Assign_float_animations( listid ,AnimCurves, "clip_end");
+ Assign_float_animations( listid, AnimCurves, "clip_end");
}
if ((animType->camera & CAMERA_ZNEAR) != 0 ) {
const COLLADAFW::AnimatableFloat *znear = &(camera->getNearClippingPlane());
const COLLADAFW::UniqueId& listid = znear->getAnimationList();
- Assign_float_animations( listid ,AnimCurves, "clip_start");
+ Assign_float_animations( listid, AnimCurves, "clip_start");
}
}
@@ -955,25 +972,25 @@ void AnimationImporter::translate_Animations ( COLLADAFW::Node * node ,
if ((animType->material & MATERIAL_SHININESS) != 0) {
const COLLADAFW::FloatOrParam *shin = &(efc->getShininess());
const COLLADAFW::UniqueId& listid = shin->getAnimationList();
- Assign_float_animations( listid, AnimCurves , "specular_hardness" );
+ Assign_float_animations( listid, AnimCurves, "specular_hardness" );
}
if ((animType->material & MATERIAL_IOR) != 0) {
const COLLADAFW::FloatOrParam *ior = &(efc->getIndexOfRefraction());
const COLLADAFW::UniqueId& listid = ior->getAnimationList();
- Assign_float_animations( listid, AnimCurves , "raytrace_transparency.ior" );
+ Assign_float_animations( listid, AnimCurves, "raytrace_transparency.ior" );
}
if ((animType->material & MATERIAL_SPEC_COLOR) != 0) {
const COLLADAFW::ColorOrTexture *cot = &(efc->getSpecular());
const COLLADAFW::UniqueId& listid = cot->getColor().getAnimationList();
- Assign_color_animations( listid, AnimCurves , "specular_color" );
+ Assign_color_animations( listid, AnimCurves, "specular_color" );
}
if ((animType->material & MATERIAL_DIFF_COLOR) != 0) {
const COLLADAFW::ColorOrTexture *cot = &(efc->getDiffuse());
const COLLADAFW::UniqueId& listid = cot->getColor().getAnimationList();
- Assign_color_animations( listid, AnimCurves , "diffuse_color" );
+ Assign_color_animations( listid, AnimCurves, "diffuse_color" );
}
}
}
@@ -1078,7 +1095,7 @@ void AnimationImporter::add_bone_animation_sampled(Object * ob, std::vector<FCur
calc_joint_parent_mat_rest(par, NULL, root, node);
mult_m4_m4m4(temp, par, matfra);
- // evaluate_joint_world_transform_at_frame(temp, NULL, , node, fra);
+ // evaluate_joint_world_transform_at_frame(temp, NULL,, node, fra);
// calc special matrix
mul_serie_m4(mat, irest, temp, irest_dae, rest, NULL, NULL, NULL, NULL);
@@ -1113,7 +1130,7 @@ void AnimationImporter::add_bone_animation_sampled(Object * ob, std::vector<FCur
//Check if object is animated by checking if animlist_map holds the animlist_id of node transforms
-AnimationImporter::AnimMix* AnimationImporter::get_animation_type ( const COLLADAFW::Node * node ,
+AnimationImporter::AnimMix* AnimationImporter::get_animation_type ( const COLLADAFW::Node * node,
std::map<COLLADAFW::UniqueId, const COLLADAFW::Object*> FW_object_map)
{
AnimMix *types = new AnimMix();
@@ -1138,9 +1155,9 @@ AnimationImporter::AnimMix* AnimationImporter::get_animation_type ( const COLLAD
for (unsigned int i = 0; i < nodeLights.getCount(); i++) {
const COLLADAFW::Light *light = (COLLADAFW::Light *) FW_object_map[nodeLights[i]->getInstanciatedObjectId()];
- types->light = setAnimType(&(light->getColor()),(types->light), LIGHT_COLOR);
- types->light = setAnimType(&(light->getFallOffAngle()),(types->light), LIGHT_FOA);
- types->light = setAnimType(&(light->getFallOffExponent()),(types->light), LIGHT_FOE);
+ types->light = setAnimType(&(light->getColor()), (types->light), LIGHT_COLOR);
+ types->light = setAnimType(&(light->getFallOffAngle()), (types->light), LIGHT_FOA);
+ types->light = setAnimType(&(light->getFallOffExponent()), (types->light), LIGHT_FOE);
if ( types->light != 0) break;
@@ -1151,13 +1168,13 @@ AnimationImporter::AnimMix* AnimationImporter::get_animation_type ( const COLLAD
const COLLADAFW::Camera *camera = (COLLADAFW::Camera *) FW_object_map[nodeCameras[i]->getInstanciatedObjectId()];
if ( camera->getCameraType() == COLLADAFW::Camera::PERSPECTIVE ) {
- types->camera = setAnimType(&(camera->getXMag()),(types->camera), CAMERA_XFOV);
+ types->camera = setAnimType(&(camera->getXMag()), (types->camera), CAMERA_XFOV);
}
else {
- types->camera = setAnimType(&(camera->getXMag()),(types->camera), CAMERA_XMAG);
+ types->camera = setAnimType(&(camera->getXMag()), (types->camera), CAMERA_XMAG);
}
- types->camera = setAnimType(&(camera->getFarClippingPlane()),(types->camera), CAMERA_ZFAR);
- types->camera = setAnimType(&(camera->getNearClippingPlane()),(types->camera), CAMERA_ZNEAR);
+ types->camera = setAnimType(&(camera->getFarClippingPlane()), (types->camera), CAMERA_ZFAR);
+ types->camera = setAnimType(&(camera->getNearClippingPlane()), (types->camera), CAMERA_ZNEAR);
if ( types->camera != 0) break;
@@ -1173,11 +1190,11 @@ AnimationImporter::AnimMix* AnimationImporter::get_animation_type ( const COLLAD
const COLLADAFW::CommonEffectPointerArray& commonEffects = ef->getCommonEffects();
if (!commonEffects.empty()) {
COLLADAFW::EffectCommon *efc = commonEffects[0];
- types->material = setAnimType(&(efc->getShininess()),(types->material), MATERIAL_SHININESS);
- types->material = setAnimType(&(efc->getSpecular().getColor()),(types->material), MATERIAL_SPEC_COLOR);
- types->material = setAnimType(&(efc->getDiffuse().getColor()),(types->material), MATERIAL_DIFF_COLOR);
- // types->material = setAnimType(&(efc->get()),(types->material), MATERIAL_TRANSPARENCY);
- types->material = setAnimType(&(efc->getIndexOfRefraction()),(types->material), MATERIAL_IOR);
+ types->material = setAnimType(&(efc->getShininess()), (types->material), MATERIAL_SHININESS);
+ types->material = setAnimType(&(efc->getSpecular().getColor()), (types->material), MATERIAL_SPEC_COLOR);
+ types->material = setAnimType(&(efc->getDiffuse().getColor()), (types->material), MATERIAL_DIFF_COLOR);
+ // types->material = setAnimType(&(efc->get()), (types->material), MATERIAL_TRANSPARENCY);
+ types->material = setAnimType(&(efc->getIndexOfRefraction()), (types->material), MATERIAL_IOR);
}
}
}
@@ -1185,7 +1202,7 @@ AnimationImporter::AnimMix* AnimationImporter::get_animation_type ( const COLLAD
return types;
}
-int AnimationImporter::setAnimType ( const COLLADAFW::Animatable * prop , int types, int addition)
+int AnimationImporter::setAnimType ( const COLLADAFW::Animatable * prop, int types, int addition)
{
const COLLADAFW::UniqueId& listid = prop->getAnimationList();
if (animlist_map.find(listid) != animlist_map.end())
@@ -1194,7 +1211,7 @@ int AnimationImporter::setAnimType ( const COLLADAFW::Animatable * prop , int ty
}
// Is not used anymore.
-void AnimationImporter::find_frames_old(std::vector<float> * frames, COLLADAFW::Node * node , COLLADAFW::Transformation::TransformationType tm_type)
+void AnimationImporter::find_frames_old(std::vector<float> * frames, COLLADAFW::Node * node, COLLADAFW::Transformation::TransformationType tm_type)
{
bool is_matrix = tm_type == COLLADAFW::Transformation::MATRIX;
bool is_rotation = tm_type == COLLADAFW::Transformation::ROTATE;
@@ -1279,7 +1296,7 @@ Object *AnimationImporter::translate_animation_OLD(COLLADAFW::Node *node,
// frames at which to sample
std::vector<float> frames;
- find_frames_old(&frames, node , tm_type);
+ find_frames_old(&frames, node, tm_type);
unsigned int i;
@@ -1396,7 +1413,7 @@ Object *AnimationImporter::translate_animation_OLD(COLLADAFW::Node *node,
calc_joint_parent_mat_rest(par, NULL, root, node);
mult_m4_m4m4(temp, par, matfra);
- // evaluate_joint_world_transform_at_frame(temp, NULL, , node, fra);
+ // evaluate_joint_world_transform_at_frame(temp, NULL,, node, fra);
// calc special matrix
mul_serie_m4(mat, irest, temp, irest_dae, rest, NULL, NULL, NULL, NULL);
@@ -1753,9 +1770,7 @@ bool AnimationImporter::calc_joint_parent_mat_rest(float mat[4][4], float par[4]
Object *AnimationImporter::get_joint_object(COLLADAFW::Node *root, COLLADAFW::Node *node, Object *par_job)
{
if (joint_objects.find(node->getUniqueId()) == joint_objects.end()) {
- Object *job = add_object(scene, OB_EMPTY);
-
- rename_id((ID*)&job->id, (char*)get_joint_name(node));
+ Object *job = bc_add_object(scene, OB_EMPTY, (char*)get_joint_name(node));
job->lay = object_in_scene(job, scene)->lay = 2;
diff --git a/source/blender/collada/AnimationImporter.h b/source/blender/collada/AnimationImporter.h
index e42a1cc7a55..6324853d91c 100644
--- a/source/blender/collada/AnimationImporter.h
+++ b/source/blender/collada/AnimationImporter.h
@@ -15,7 +15,7 @@
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
- * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov, Nathan Letwory , Sukhitha Jayathilake.
+ * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov, Nathan Letwory, Sukhitha Jayathilake.
*
* ***** END GPL LICENSE BLOCK *****
*/
@@ -143,38 +143,39 @@ public:
virtual void change_eul_to_quat(Object *ob, bAction *act);
#endif
- void translate_Animations( COLLADAFW::Node * Node ,
- std::map<COLLADAFW::UniqueId, COLLADAFW::Node*>& root_map,
- std::map<COLLADAFW::UniqueId, Object*>& object_map ,
- std::map<COLLADAFW::UniqueId, const COLLADAFW::Object*> FW_object_map);
+ void translate_Animations(COLLADAFW::Node * Node,
+ std::map<COLLADAFW::UniqueId, COLLADAFW::Node*>& root_map,
+ std::multimap<COLLADAFW::UniqueId, Object*>& object_map,
+ std::map<COLLADAFW::UniqueId, const COLLADAFW::Object*> FW_object_map);
- AnimMix* get_animation_type( const COLLADAFW::Node * node , std::map<COLLADAFW::UniqueId,const COLLADAFW::Object*> FW_object_map );
+ AnimMix* get_animation_type( const COLLADAFW::Node * node, std::map<COLLADAFW::UniqueId, const COLLADAFW::Object*> FW_object_map );
- void apply_matrix_curves( Object * ob, std::vector<FCurve*>& animcurves, COLLADAFW::Node* root ,COLLADAFW::Node* node,
- COLLADAFW::Transformation * tm );
-
- void add_bone_animation_sampled(Object * ob, std::vector<FCurve*>& animcurves, COLLADAFW::Node* root ,COLLADAFW::Node* node, COLLADAFW::Transformation * tm);
+ void apply_matrix_curves(Object * ob, std::vector<FCurve*>& animcurves, COLLADAFW::Node* root, COLLADAFW::Node* node,
+ COLLADAFW::Transformation * tm );
+
+ void add_bone_animation_sampled(Object * ob, std::vector<FCurve*>& animcurves, COLLADAFW::Node* root, COLLADAFW::Node* node, COLLADAFW::Transformation * tm);
- void Assign_transform_animations(COLLADAFW::Transformation* transform ,
- const COLLADAFW::AnimationList::AnimationBinding * binding,
- std::vector<FCurve*>* curves, bool is_joint, char * joint_path);
+ void Assign_transform_animations(COLLADAFW::Transformation* transform,
+ const COLLADAFW::AnimationList::AnimationBinding * binding,
+ std::vector<FCurve*>* curves, bool is_joint, char * joint_path);
void Assign_color_animations(const COLLADAFW::UniqueId& listid, ListBase *AnimCurves, const char * anim_type);
void Assign_float_animations(const COLLADAFW::UniqueId& listid, ListBase *AnimCurves, const char * anim_type);
- int setAnimType ( const COLLADAFW::Animatable * prop , int type, int addition);
+ int setAnimType ( const COLLADAFW::Animatable * prop, int type, int addition);
- void modify_fcurve(std::vector<FCurve*>* curves , const char* rna_path , int array_index );
+ void modify_fcurve(std::vector<FCurve*>* curves, const char* rna_path, int array_index );
+ void unused_fcurve(std::vector<FCurve*>* curves );
// prerequisites:
// animlist_map - map animlist id -> animlist
// curve_map - map anim id -> curve(s)
Object * translate_animation_OLD(COLLADAFW::Node *node,
- std::map<COLLADAFW::UniqueId, Object*>& object_map,
- std::map<COLLADAFW::UniqueId, COLLADAFW::Node*>& root_map,
- COLLADAFW::Transformation::TransformationType tm_type,
- Object *par_job = NULL);
+ std::map<COLLADAFW::UniqueId, Object*>& object_map,
+ std::map<COLLADAFW::UniqueId, COLLADAFW::Node*>& root_map,
+ COLLADAFW::Transformation::TransformationType tm_type,
+ Object *par_job = NULL);
- void find_frames( std::vector<float>* frames , std::vector<FCurve*>* curves );
+ void find_frames( std::vector<float>* frames, std::vector<FCurve*>* curves );
void find_frames_old( std::vector<float>* frames, COLLADAFW::Node * node, COLLADAFW::Transformation::TransformationType tm_type );
// internal, better make it private
// warning: evaluates only rotation
diff --git a/source/blender/collada/ArmatureExporter.cpp b/source/blender/collada/ArmatureExporter.cpp
index 0d45df37796..d5a3b4cb0a2 100644
--- a/source/blender/collada/ArmatureExporter.cpp
+++ b/source/blender/collada/ArmatureExporter.cpp
@@ -289,7 +289,7 @@ void ArmatureExporter::add_bone_transform(Object *ob_arm, Bone *bone, COLLADASW:
}
}
- TransformWriter::add_node_transform(node, mat,NULL );
+ TransformWriter::add_node_transform(node, mat, NULL);
}
std::string ArmatureExporter::get_controller_id(Object *ob_arm, Object *ob)
diff --git a/source/blender/collada/ArmatureImporter.cpp b/source/blender/collada/ArmatureImporter.cpp
index 05a2e5643f2..4316edf1e67 100644
--- a/source/blender/collada/ArmatureImporter.cpp
+++ b/source/blender/collada/ArmatureImporter.cpp
@@ -81,7 +81,7 @@ void ArmatureImporter::create_unskinned_bone( COLLADAFW::Node *node, EditBone *p
float parent_mat[][4], Object * ob_arm)
{
std::vector<COLLADAFW::Node*>::iterator it;
- it = std::find(finished_joints.begin(),finished_joints.end(),node);
+ it = std::find(finished_joints.begin(), finished_joints.end(), node);
if ( it != finished_joints.end()) return;
float mat[4][4];
@@ -159,7 +159,7 @@ void ArmatureImporter::create_bone(SkinInfo& skin, COLLADAFW::Node *node, EditBo
{
//Checking if bone is already made.
std::vector<COLLADAFW::Node*>::iterator it;
- it = std::find(finished_joints.begin(),finished_joints.end(),node);
+ it = std::find(finished_joints.begin(), finished_joints.end(), node);
if ( it != finished_joints.end()) return;
float joint_inv_bind_mat[4][4];
@@ -189,7 +189,7 @@ void ArmatureImporter::create_bone(SkinInfo& skin, COLLADAFW::Node *node, EditBo
else
copy_m4_m4(mat, obmat);
- float loc[3], size[3], rot[3][3] , angle;
+ float loc[3], size[3], rot[3][3], angle;
mat4_to_loc_rot_size( loc, rot, size, obmat);
mat3_to_vec_roll(rot, NULL, &angle );
bone->roll=angle;
@@ -261,7 +261,7 @@ void ArmatureImporter::create_bone(SkinInfo& skin, COLLADAFW::Node *node, EditBo
// in second case it's not a leaf bone, but we handle it the same way
if (!children.getCount() || children.getCount() > 1) {
- add_leaf_bone(mat, bone , node);
+ add_leaf_bone(mat, bone, node);
}
finished_joints.push_back(node);
@@ -282,11 +282,11 @@ void ArmatureImporter::add_leaf_bone(float mat[][4], EditBone *bone, COLLADAFW:
et = etit->second;
//else return;
- float x,y,z;
- et->setData("tip_x",&x);
- et->setData("tip_y",&y);
- et->setData("tip_z",&z);
- float vec[3] = {x,y,z};
+ float x, y, z;
+ et->setData("tip_x", &x);
+ et->setData("tip_y", &y);
+ et->setData("tip_z", &z);
+ float vec[3] = {x, y, z};
copy_v3_v3(leaf.bone->tail, leaf.bone->head);
add_v3_v3v3(leaf.bone->tail, leaf.bone->head, vec);
}else
@@ -367,7 +367,7 @@ Object *ArmatureImporter::get_empty_for_leaves()
{
if (empty) return empty;
- empty = add_object(scene, OB_EMPTY);
+ empty = bc_add_object(scene, OB_EMPTY, NULL);
empty->empty_drawtype = OB_EMPTY_SPHERE;
return empty;
@@ -412,7 +412,7 @@ void ArmatureImporter::create_armature_bones( )
if ( get_armature_for_joint(*ri) != NULL ) continue;
//add armature object for current joint
- //Object *ob_arm = add_object(scene, OB_ARMATURE);
+ //Object *ob_arm = bc_add_object(scene, OB_ARMATURE, NULL);
Object *ob_arm = joint_parent_map[(*ri)->getUniqueId()];
@@ -440,7 +440,7 @@ void ArmatureImporter::create_armature_bones( )
ED_armature_from_edit(ob_arm);
- set_pose(ob_arm , *ri, NULL, NULL );
+ set_pose(ob_arm, *ri, NULL, NULL );
ED_armature_edit_free(ob_arm);
DAG_id_tag_update(&ob_arm->id, OB_RECALC_OB|OB_RECALC_DATA);
@@ -569,7 +569,7 @@ void ArmatureImporter::create_armature_bones(SkinInfo& skin)
// is a child of a node (not joint), root should be true since
// this is where we build armature bones from
-void ArmatureImporter::set_pose ( Object * ob_arm , COLLADAFW::Node * root_node , const char *parentname, float parent_mat[][4])
+void ArmatureImporter::set_pose(Object * ob_arm, COLLADAFW::Node * root_node, const char *parentname, float parent_mat[][4])
{
char * bone_name = (char *) bc_get_joint_name ( root_node);
float mat[4][4];
@@ -582,7 +582,7 @@ void ArmatureImporter::set_pose ( Object * ob_arm , COLLADAFW::Node * root_node
get_node_mat(obmat, root_node, NULL, NULL);
//if (*edbone)
- bPoseChannel * pchan = get_pose_channel(ob_arm -> pose , bone_name);
+ bPoseChannel * pchan = get_pose_channel(ob_arm -> pose, bone_name);
//else fprintf ( "",
// get world-space
@@ -600,7 +600,7 @@ void ArmatureImporter::set_pose ( Object * ob_arm , COLLADAFW::Node * root_node
mult_m4_m4m4(pchan->pose_mat, invObmat, mat);
}
- mat4_to_axis_angle(ax,&angle,mat);
+ mat4_to_axis_angle(ax, &angle, mat);
pchan->bone->roll = angle;
diff --git a/source/blender/collada/ArmatureImporter.h b/source/blender/collada/ArmatureImporter.h
index 0c95ee81272..eead45353af 100644
--- a/source/blender/collada/ArmatureImporter.h
+++ b/source/blender/collada/ArmatureImporter.h
@@ -113,7 +113,7 @@ private:
void fix_leaf_bones();
- void set_pose ( Object * ob_arm , COLLADAFW::Node * root_node , const char *parentname, float parent_mat[][4]);
+ void set_pose ( Object * ob_arm, COLLADAFW::Node * root_node, const char *parentname, float parent_mat[][4]);
#if 0
diff --git a/source/blender/collada/CameraExporter.cpp b/source/blender/collada/CameraExporter.cpp
index 8640e544dbf..ce46c681c8c 100644
--- a/source/blender/collada/CameraExporter.cpp
+++ b/source/blender/collada/CameraExporter.cpp
@@ -67,23 +67,29 @@ void CamerasExporter::operator()(Object *ob, Scene *sce)
Camera *cam = (Camera*)ob->data;
std::string cam_id(get_camera_id(ob));
std::string cam_name(id_name(cam));
-
- if (cam->type == CAM_PERSP) {
+
+ switch (cam->type) {
+ case CAM_PANO:
+ case CAM_PERSP: {
COLLADASW::PerspectiveOptic persp(mSW);
persp.setXFov(RAD2DEGF(focallength_to_fov(cam->lens, cam->sensor_x)), "xfov");
- persp.setAspectRatio((float)(sce->r.xsch)/(float)(sce->r.ysch),false,"aspect_ratio");
- persp.setZFar(cam->clipend, false , "zfar");
- persp.setZNear(cam->clipsta,false , "znear");
+ persp.setAspectRatio((float)(sce->r.xsch)/(float)(sce->r.ysch), false, "aspect_ratio");
+ persp.setZFar(cam->clipend, false, "zfar");
+ persp.setZNear(cam->clipsta, false, "znear");
COLLADASW::Camera ccam(mSW, &persp, cam_id, cam_name);
addCamera(ccam);
+ break;
}
- else {
+ case CAM_ORTHO:
+ default:
+ {
COLLADASW::OrthographicOptic ortho(mSW);
- ortho.setXMag(cam->ortho_scale,"xmag");
- ortho.setAspectRatio((float)(sce->r.xsch)/(float)(sce->r.ysch),false,"aspect_ratio");
- ortho.setZFar(cam->clipend , false , "zfar");
- ortho.setZNear(cam->clipsta, false , "znear");
+ ortho.setXMag(cam->ortho_scale, "xmag");
+ ortho.setAspectRatio((float)(sce->r.xsch)/(float)(sce->r.ysch), false, "aspect_ratio");
+ ortho.setZFar(cam->clipend, false, "zfar");
+ ortho.setZNear(cam->clipsta, false, "znear");
COLLADASW::Camera ccam(mSW, &ortho, cam_id, cam_name);
addCamera(ccam);
- }
-}
+ break;
+ }}
+}
diff --git a/source/blender/collada/DocumentImporter.cpp b/source/blender/collada/DocumentImporter.cpp
index d81ffebae66..1d315b6ea06 100644
--- a/source/blender/collada/DocumentImporter.cpp
+++ b/source/blender/collada/DocumentImporter.cpp
@@ -121,6 +121,9 @@ bool DocumentImporter::import()
loader.registerExtraDataCallbackHandler(ehandler);
+ // deselect all to select new objects
+ scene_deselect_all(CTX_data_scene(mContext));
+
if (!root.loadDocument(mFilename)) {
fprintf(stderr, "COLLADAFW::Root::loadDocument() returned false on 1st pass\n");
return false;
@@ -144,6 +147,8 @@ bool DocumentImporter::import()
delete ehandler;
+ mesh_importer.bmeshConversion();
+
return true;
}
@@ -157,7 +162,9 @@ void DocumentImporter::cancel(const COLLADAFW::String& errorMessage)
// The latter sounds better.
}
-void DocumentImporter::start() {}
+void DocumentImporter::start()
+{
+}
void DocumentImporter::finish()
{
@@ -208,7 +215,7 @@ void DocumentImporter::finish()
const COLLADAFW::NodePointerArray& roots = (*it)->getRootNodes();
for (unsigned int i = 0; i < roots.getCount(); i++)
- translate_anim_recursive(roots[i],NULL,NULL);
+ translate_anim_recursive(roots[i], NULL, NULL);
}
if (libnode_ob.size()) {
@@ -298,7 +305,8 @@ Object* DocumentImporter::create_camera_object(COLLADAFW::InstanceCamera *camera
fprintf(stderr, "Couldn't find camera by UID.\n");
return NULL;
}
- Object *ob = add_object(sce, OB_CAMERA);
+
+ Object *ob = bc_add_object(sce, OB_CAMERA, NULL);
Camera *cam = uid_camera_map[cam_uid];
Camera *old_cam = (Camera*)ob->data;
ob->data = cam;
@@ -315,7 +323,8 @@ Object* DocumentImporter::create_lamp_object(COLLADAFW::InstanceLight *lamp, Sce
fprintf(stderr, "Couldn't find lamp by UID.\n");
return NULL;
}
- Object *ob = add_object(sce, OB_LAMP);
+
+ Object *ob = bc_add_object(sce, OB_LAMP, NULL);
Lamp *la = uid_lamp_map[lamp_uid];
Lamp *old_lamp = (Lamp*)ob->data;
ob->data = la;
@@ -371,10 +380,11 @@ Object* DocumentImporter::create_instance_node(Object *source_ob, COLLADAFW::Nod
Object *new_child = NULL;
if (inodes.getCount()) { // \todo loop through instance nodes
const COLLADAFW::UniqueId& id = inodes[0]->getInstanciatedObjectId();
- new_child = create_instance_node(object_map[id], node_map[id], child_node, sce, is_library_node);
+ fprintf(stderr, "Doing %d child nodes\n", node_map.count(id));
+ new_child = create_instance_node(object_map.find(id)->second, node_map[id], child_node, sce, is_library_node);
}
else {
- new_child = create_instance_node(object_map[child_id], child_node, NULL, sce, is_library_node);
+ new_child = create_instance_node(object_map.find(child_id)->second, child_node, NULL, sce, is_library_node);
}
bc_set_parent(new_child, obn, mContext, true);
@@ -392,13 +402,15 @@ void DocumentImporter::write_node (COLLADAFW::Node *node, COLLADAFW::Node *paren
bool is_joint = node->getType() == COLLADAFW::Node::JOINT;
bool read_transform = true;
+ std::vector<Object*> * objects_done = new std::vector<Object *>();
+
if (is_joint) {
if ( par ) {
Object * empty = par;
- par = add_object(sce, OB_ARMATURE);
- bc_set_parent(par,empty->parent, mContext);
+ par = bc_add_object(sce, OB_ARMATURE, NULL);
+ bc_set_parent(par, empty->parent, mContext);
//remove empty : todo
- object_map[parent_node->getUniqueId()] = par;
+ object_map.insert(std::make_pair<COLLADAFW::UniqueId, Object *>(parent_node->getUniqueId(), par));
}
armature_importer.add_joint(node, parent_node == NULL || parent_node->getType() != COLLADAFW::Node::JOINT, par, sce);
}
@@ -420,19 +432,23 @@ void DocumentImporter::write_node (COLLADAFW::Node *node, COLLADAFW::Node *paren
while (geom_done < geom.getCount()) {
ob = mesh_importer.create_mesh_object(node, geom[geom_done], false, uid_material_map,
material_texture_mapping_map);
+ objects_done->push_back(ob);
++geom_done;
}
while (camera_done < camera.getCount()) {
ob = create_camera_object(camera[camera_done], sce);
+ objects_done->push_back(ob);
++camera_done;
}
while (lamp_done < lamp.getCount()) {
ob = create_lamp_object(lamp[lamp_done], sce);
+ objects_done->push_back(ob);
++lamp_done;
}
while (controller_done < controller.getCount()) {
COLLADAFW::InstanceGeometry *geom = (COLLADAFW::InstanceGeometry*)controller[controller_done];
ob = mesh_importer.create_mesh_object(node, geom, true, uid_material_map, material_texture_mapping_map);
+ objects_done->push_back(ob);
++controller_done;
}
// XXX instance_node is not supported yet
@@ -443,11 +459,14 @@ void DocumentImporter::write_node (COLLADAFW::Node *node, COLLADAFW::Node *paren
ob = NULL;
}
else {
- Object *source_ob = object_map[node_id];
- COLLADAFW::Node *source_node = node_map[node_id];
-
- ob = create_instance_node(source_ob, source_node, node, sce, is_library_node);
+ std::pair<std::multimap<COLLADAFW::UniqueId, Object *>::iterator, std::multimap<COLLADAFW::UniqueId, Object *>::iterator> pair_iter = object_map.equal_range(node_id);
+ for (std::multimap<COLLADAFW::UniqueId, Object *>::iterator it2 = pair_iter.first; it2 != pair_iter.second; it2++) {
+ Object *source_ob = (Object *)it2->second;
+ COLLADAFW::Node *source_node = node_map[node_id];
+ ob = create_instance_node(source_ob, source_node, node, sce, is_library_node);
+ }
}
+ if (ob != NULL) objects_done->push_back(ob);
++inst_done;
read_transform = false;
@@ -455,32 +474,38 @@ void DocumentImporter::write_node (COLLADAFW::Node *node, COLLADAFW::Node *paren
// if node is empty - create empty object
// XXX empty node may not mean it is empty object, not sure about this
if ( (geom_done + camera_done + lamp_done + controller_done + inst_done) < 1) {
- ob = add_object(sce, OB_EMPTY);
+ ob = bc_add_object(sce, OB_EMPTY, NULL);
+ objects_done->push_back(ob);
}
// XXX: if there're multiple instances, only one is stored
if (!ob) return;
-
- std::string nodename = node->getName().size() ? node->getName() : node->getOriginalId();
- rename_id(&ob->id, (char*)nodename.c_str());
+ for (std::vector<Object *>::iterator it = objects_done->begin(); it != objects_done->end(); ++it) {
+ ob = *it;
+ std::string nodename = node->getName().size() ? node->getName() : node->getOriginalId();
+ rename_id(&ob->id, (char*)nodename.c_str());
+ object_map.insert(std::make_pair<COLLADAFW::UniqueId, Object *>(node->getUniqueId(), ob));
+ node_map[node->getUniqueId()] = node;
- object_map[node->getUniqueId()] = ob;
- node_map[node->getUniqueId()] = node;
+ if (is_library_node)
+ libnode_ob.push_back(ob);
+ }
- if (is_library_node)
- libnode_ob.push_back(ob);
}
- if (read_transform)
- anim_importer.read_node_transform(node, ob); // overwrites location set earlier
+ for (std::vector<Object *>::iterator it = objects_done->begin(); it != objects_done->end(); ++it) {
+ ob =*it;
- if (!is_joint) {
- // if par was given make this object child of the previous
- if (par && ob)
- bc_set_parent(ob, par, mContext);
- }
+ if (read_transform)
+ anim_importer.read_node_transform(node, ob); // overwrites location set earlier
+ if (!is_joint) {
+ // if par was given make this object child of the previous
+ if (par && ob)
+ bc_set_parent(ob, par, mContext);
+ }
+ }
// if node has child nodes write them
COLLADAFW::NodePointerArray &child_nodes = node->getChildNodes();
for (unsigned int i = 0; i < child_nodes.getCount(); i++) {
@@ -777,8 +802,8 @@ bool DocumentImporter::writeCamera( const COLLADAFW::Camera* camera )
cam_id = camera->getOriginalId();
cam_name = camera->getName();
- if (cam_name.size()) cam = (Camera*)add_camera((char*)cam_name.c_str());
- else cam = (Camera*)add_camera((char*)cam_id.c_str());
+ if (cam_name.size()) cam = (Camera *)BKE_camera_add((char*)cam_name.c_str());
+ else cam = (Camera *)BKE_camera_add((char*)cam_id.c_str());
if (!cam) {
fprintf(stderr, "Cannot create camera.\n");
diff --git a/source/blender/collada/DocumentImporter.h b/source/blender/collada/DocumentImporter.h
index 606218b644d..13f23b23388 100644
--- a/source/blender/collada/DocumentImporter.h
+++ b/source/blender/collada/DocumentImporter.h
@@ -151,7 +151,7 @@ private:
std::map<COLLADAFW::UniqueId, Camera*> uid_camera_map;
std::map<COLLADAFW::UniqueId, Lamp*> uid_lamp_map;
std::map<Material*, TexIndexTextureArrayMap> material_texture_mapping_map;
- std::map<COLLADAFW::UniqueId, Object*> object_map;
+ std::multimap<COLLADAFW::UniqueId, Object*> object_map;
std::map<COLLADAFW::UniqueId, COLLADAFW::Node*> node_map;
std::vector<const COLLADAFW::VisualScene*> vscenes;
std::vector<Object*> libnode_ob;
diff --git a/source/blender/collada/EffectExporter.cpp b/source/blender/collada/EffectExporter.cpp
index bbc7677c279..36ed6867525 100644
--- a/source/blender/collada/EffectExporter.cpp
+++ b/source/blender/collada/EffectExporter.cpp
@@ -93,10 +93,10 @@ void EffectsExporter::writeBlinn(COLLADASW::EffectProfile &ep, Material *ma)
COLLADASW::ColorOrTexture cot;
ep.setShaderType(COLLADASW::EffectProfile::BLINN);
// shininess
- ep.setShininess(ma->har, false , "shininess");
+ ep.setShininess(ma->har, false, "shininess");
// specular
cot = getcol(ma->specr, ma->specg, ma->specb, 1.0f);
- ep.setSpecular(cot, false , "specular" );
+ ep.setSpecular(cot, false, "specular" );
}
void EffectsExporter::writeLambert(COLLADASW::EffectProfile &ep, Material *ma)
@@ -110,10 +110,10 @@ void EffectsExporter::writePhong(COLLADASW::EffectProfile &ep, Material *ma)
COLLADASW::ColorOrTexture cot;
ep.setShaderType(COLLADASW::EffectProfile::PHONG);
// shininess
- ep.setShininess(ma->har , false , "shininess" );
+ ep.setShininess(ma->har, false, "shininess" );
// specular
cot = getcol(ma->specr, ma->specg, ma->specb, 1.0f);
- ep.setSpecular(cot, false , "specular" );
+ ep.setSpecular(cot, false, "specular" );
}
void EffectsExporter::operator()(Material *ma, Object *ob)
@@ -150,10 +150,10 @@ void EffectsExporter::operator()(Material *ma, Object *ob)
// index of refraction
if (ma->mode & MA_RAYTRANSP) {
- ep.setIndexOfRefraction(ma->ang, false , "index_of_refraction");
+ ep.setIndexOfRefraction(ma->ang, false, "index_of_refraction");
}
else {
- ep.setIndexOfRefraction(1.0f, false , "index_of_refraction");
+ ep.setIndexOfRefraction(1.0f, false, "index_of_refraction");
}
COLLADASW::ColorOrTexture cot;
@@ -161,18 +161,18 @@ void EffectsExporter::operator()(Material *ma, Object *ob)
// transparency
if (ma->mode & MA_TRANSP) {
// Tod: because we are in A_ONE mode transparency is calculated like this:
- ep.setTransparency(ma->alpha, false , "transparency");
+ ep.setTransparency(ma->alpha, false, "transparency");
// cot = getcol(1.0f, 1.0f, 1.0f, 1.0f);
// ep.setTransparent(cot);
}
// emission
cot=getcol(ma->emit, ma->emit, ma->emit, 1.0f);
- ep.setEmission(cot, false , "emission");
+ ep.setEmission(cot, false, "emission");
// diffuse multiplied by diffuse intensity
cot = getcol(ma->r * ma->ref, ma->g * ma->ref, ma->b * ma->ref, 1.0f);
- ep.setDiffuse(cot, false , "diffuse");
+ ep.setDiffuse(cot, false, "diffuse");
// ambient
/* ma->ambX is calculated only on render, so lets do it here manually and not rely on ma->ambX. */
@@ -181,7 +181,7 @@ void EffectsExporter::operator()(Material *ma, Object *ob)
else
cot = getcol(ma->amb, ma->amb, ma->amb, 1.0f);
- ep.setAmbient(cot, false , "ambient");
+ ep.setAmbient(cot, false, "ambient");
// reflective, reflectivity
if (ma->mode & MA_RAYMIRROR) {
@@ -198,7 +198,7 @@ void EffectsExporter::operator()(Material *ma, Object *ob)
// specular
if (ep.getShaderType() != COLLADASW::EffectProfile::LAMBERT) {
cot = getcol(ma->specr * ma->spec, ma->specg * ma->spec, ma->specb * ma->spec, 1.0f);
- ep.setSpecular(cot, false , "specular");
+ ep.setSpecular(cot, false, "specular");
}
// XXX make this more readable if possible
@@ -279,19 +279,19 @@ void EffectsExporter::operator()(Material *ma, Object *ob)
// color
if (t->mapto & (MAP_COL | MAP_COLSPEC)) {
- ep.setDiffuse(createTexture(ima, uvname, sampler), false , "diffuse");
+ ep.setDiffuse(createTexture(ima, uvname, sampler), false, "diffuse");
}
// ambient
if (t->mapto & MAP_AMB) {
- ep.setAmbient(createTexture(ima, uvname, sampler), false , "ambient");
+ ep.setAmbient(createTexture(ima, uvname, sampler), false, "ambient");
}
// specular
if (t->mapto & MAP_SPEC) {
- ep.setSpecular(createTexture(ima, uvname, sampler), false , "specular");
+ ep.setSpecular(createTexture(ima, uvname, sampler), false, "specular");
}
// emission
if (t->mapto & MAP_EMIT) {
- ep.setEmission(createTexture(ima, uvname, sampler), false , "emission");
+ ep.setEmission(createTexture(ima, uvname, sampler), false, "emission");
}
// reflective
if (t->mapto & MAP_REF) {
@@ -350,7 +350,7 @@ COLLADASW::ColorOrTexture EffectsExporter::createTexture(Image *ima,
COLLADASW::ColorOrTexture EffectsExporter::getcol(float r, float g, float b, float a)
{
- COLLADASW::Color color(r,g,b,a);
+ COLLADASW::Color color(r, g, b, a);
COLLADASW::ColorOrTexture cot(color);
return cot;
}
diff --git a/source/blender/collada/ErrorHandler.h b/source/blender/collada/ErrorHandler.h
index 07eccb713e8..3b3797e935a 100644
--- a/source/blender/collada/ErrorHandler.h
+++ b/source/blender/collada/ErrorHandler.h
@@ -47,7 +47,7 @@ public:
bool hasError() { return mError; }
private:
/** Disable default copy ctor. */
- ErrorHandler( const ErrorHandler& pre );
+ ErrorHandler(const ErrorHandler& pre);
/** Disable default assignment operator. */
const ErrorHandler& operator= ( const ErrorHandler& pre );
/** Hold error status. */
diff --git a/source/blender/collada/ExtraHandler.h b/source/blender/collada/ExtraHandler.h
index 68656dfc690..900e7b70331 100644
--- a/source/blender/collada/ExtraHandler.h
+++ b/source/blender/collada/ExtraHandler.h
@@ -63,7 +63,7 @@ public:
const COLLADAFW::UniqueId& uniqueId );
private:
/** Disable default copy constructor. */
- ExtraHandler( const ExtraHandler& pre );
+ ExtraHandler(const ExtraHandler& pre);
/** Disable default assignment operator. */
const ExtraHandler& operator= ( const ExtraHandler& pre );
diff --git a/source/blender/collada/ExtraTags.h b/source/blender/collada/ExtraTags.h
index f8d12e6288a..03a311a7e86 100644
--- a/source/blender/collada/ExtraTags.h
+++ b/source/blender/collada/ExtraTags.h
@@ -59,7 +59,7 @@ public:
private:
/** Disable default copy constructor. */
- ExtraTags( const ExtraTags& pre );
+ ExtraTags(const ExtraTags& pre);
/** Disable default assignment operator. */
const ExtraTags& operator= ( const ExtraTags& pre );
diff --git a/source/blender/collada/LightExporter.cpp b/source/blender/collada/LightExporter.cpp
index 1d7afb9b1a1..6d276cd782f 100644
--- a/source/blender/collada/LightExporter.cpp
+++ b/source/blender/collada/LightExporter.cpp
@@ -84,7 +84,7 @@ void LightsExporter::operator()(Object *ob)
// sun
if (la->type == LA_SUN) {
COLLADASW::DirectionalLight cla(mSW, la_id, la_name);
- cla.setColor(col,false,"color");
+ cla.setColor(col, false, "color");
cla.setConstantAttenuation(constatt);
exportBlenderProfile(cla, la);
addLight(cla);
@@ -92,7 +92,7 @@ void LightsExporter::operator()(Object *ob)
// hemi
else if (la->type == LA_HEMI) {
COLLADASW::AmbientLight cla(mSW, la_id, la_name);
- cla.setColor(col,false,"color");
+ cla.setColor(col, false, "color");
cla.setConstantAttenuation(constatt);
exportBlenderProfile(cla, la);
addLight(cla);
@@ -100,9 +100,9 @@ void LightsExporter::operator()(Object *ob)
// spot
else if (la->type == LA_SPOT) {
COLLADASW::SpotLight cla(mSW, la_id, la_name);
- cla.setColor(col,false,"color");
- cla.setFallOffAngle(la->spotsize,false,"fall_off_angle");
- cla.setFallOffExponent(la->spotblend,false,"fall_off_exponent");
+ cla.setColor(col, false, "color");
+ cla.setFallOffAngle(la->spotsize, false, "fall_off_angle");
+ cla.setFallOffExponent(la->spotblend, false, "fall_off_exponent");
cla.setConstantAttenuation(constatt);
cla.setLinearAttenuation(linatt);
cla.setQuadraticAttenuation(quadatt);
@@ -112,7 +112,7 @@ void LightsExporter::operator()(Object *ob)
// lamp
else if (la->type == LA_LOCAL) {
COLLADASW::PointLight cla(mSW, la_id, la_name);
- cla.setColor(col,false,"color");
+ cla.setColor(col, false, "color");
cla.setConstantAttenuation(constatt);
cla.setLinearAttenuation(linatt);
cla.setQuadraticAttenuation(quadatt);
@@ -123,7 +123,7 @@ void LightsExporter::operator()(Object *ob)
// it will be exported as a local lamp
else {
COLLADASW::PointLight cla(mSW, la_id, la_name);
- cla.setColor(col,false,"color");
+ cla.setColor(col, false, "color");
cla.setConstantAttenuation(constatt);
cla.setLinearAttenuation(linatt);
cla.setQuadraticAttenuation(quadatt);
diff --git a/source/blender/collada/MeshImporter.cpp b/source/blender/collada/MeshImporter.cpp
index 0bf33206fa7..ba6be75e051 100644
--- a/source/blender/collada/MeshImporter.cpp
+++ b/source/blender/collada/MeshImporter.cpp
@@ -727,6 +727,22 @@ bool MeshImporter::flat_face(unsigned int *nind, COLLADAFW::MeshVertexData& nor,
MeshImporter::MeshImporter(UnitConverter *unitconv, ArmatureImporter *arm, Scene *sce) : unitconverter(unitconv), scene(sce), armature_importer(arm) {}
+void MeshImporter::bmeshConversion()
+{
+ for (std::map<COLLADAFW::UniqueId, Mesh*>::iterator m = uid_mesh_map.begin();
+ m != uid_mesh_map.end(); ++m)
+ {
+ if ((*m).second) {
+ Mesh *me = (*m).second;
+ BKE_mesh_convert_mfaces_to_mpolys(me);
+ BKE_mesh_tessface_clear(me);
+
+ mesh_calc_normals_mapping(me->mvert, me->totvert, me->mloop, me->mpoly, me->totloop, me->totpoly, NULL, NULL, 0, NULL, NULL);
+ }
+ }
+}
+
+
Object *MeshImporter::get_object_by_geom_uid(const COLLADAFW::UniqueId& geom_uid)
{
if (uid_object_map.find(geom_uid) != uid_object_map.end())
@@ -839,13 +855,12 @@ MTFace *MeshImporter::assign_material_to_geom(COLLADAFW::MaterialBinding cmateri
for (it = prims.begin(); it != prims.end(); it++) {
Primitive& prim = *it;
- i = 0;
- while (i++ < prim.totface) {
- prim.mface->mat_nr = mat_index;
- prim.mface++;
+ MFace *mface = prim.mface;
+
+ for (i = 0; i < prim.totface; i++, mface++) {
+ mface->mat_nr = mat_index;
// bind texture images to faces
if (texture_face && (*color_texture)) {
- texture_face->mode = TF_TEX;
texture_face->tpage = (Image*)(*color_texture)->tex->ima;
texture_face++;
}
@@ -856,7 +871,6 @@ MTFace *MeshImporter::assign_material_to_geom(COLLADAFW::MaterialBinding cmateri
return texture_face;
}
-
Object *MeshImporter::create_mesh_object(COLLADAFW::Node *node, COLLADAFW::InstanceGeometry *geom,
bool isController,
std::map<COLLADAFW::UniqueId, Material*>& uid_material_map,
@@ -885,16 +899,16 @@ Object *MeshImporter::create_mesh_object(COLLADAFW::Node *node, COLLADAFW::Insta
}
if (!uid_mesh_map[*geom_uid]) return NULL;
- Object *ob = add_object(scene, OB_MESH);
+ // name Object
+ const std::string& id = node->getName().size() ? node->getName() : node->getOriginalId();
+ const char *name = (id.length())? id.c_str(): NULL;
+
+ // add object
+ Object *ob = bc_add_object(scene, OB_MESH, name);
// store object pointer for ArmatureImporter
uid_object_map[*geom_uid] = ob;
- // name Object
- const std::string& id = node->getName().size() ? node->getName() : node->getOriginalId();
- if (id.length())
- rename_id(&ob->id, (char*)id.c_str());
-
// replace ob->data freeing the old one
Mesh *old_mesh = (Mesh*)ob->data;
@@ -922,7 +936,7 @@ Object *MeshImporter::create_mesh_object(COLLADAFW::Node *node, COLLADAFW::Insta
fprintf(stderr, "invalid referenced material for %s\n", mat_array[i].getName().c_str());
}
}
-
+
return ob;
}
@@ -949,6 +963,7 @@ bool MeshImporter::write_geometry(const COLLADAFW::Geometry* geom)
const std::string& str_geom_id = mesh->getName().size() ? mesh->getName() : mesh->getOriginalId();
Mesh *me = add_mesh((char*)str_geom_id.c_str());
+ me->id.us--; // is already 1 here, but will be set later in set_mesh
// store the Mesh pointer to link it later with an Object
this->uid_mesh_map[mesh->getUniqueId()] = me;
@@ -963,8 +978,5 @@ bool MeshImporter::write_geometry(const COLLADAFW::Geometry* geom)
make_edges(me, 0);
- mesh_calc_normals_mapping(me->mvert, me->totvert, me->mloop, me->mpoly, me->totloop, me->totpoly, NULL, NULL, 0, NULL, NULL);
-
- BKE_mesh_convert_mfaces_to_mpolys(me);
return true;
}
diff --git a/source/blender/collada/MeshImporter.h b/source/blender/collada/MeshImporter.h
index 0c2e600121f..97ae4d99ad7 100644
--- a/source/blender/collada/MeshImporter.h
+++ b/source/blender/collada/MeshImporter.h
@@ -129,6 +129,8 @@ public:
MeshImporter(UnitConverter *unitconv, ArmatureImporter *arm, Scene *sce);
+ void bmeshConversion();
+
virtual Object *get_object_by_geom_uid(const COLLADAFW::UniqueId& geom_uid);
MTex *assign_textures_to_uvlayer(COLLADAFW::TextureCoordinateBinding &ctexture,
diff --git a/source/blender/collada/SkinInfo.cpp b/source/blender/collada/SkinInfo.cpp
index 99a4f024f77..0727ec21682 100644
--- a/source/blender/collada/SkinInfo.cpp
+++ b/source/blender/collada/SkinInfo.cpp
@@ -151,7 +151,7 @@ void SkinInfo::set_controller(const COLLADAFW::SkinController* co)
// called from write_controller
Object *SkinInfo::create_armature(Scene *scene)
{
- ob_arm = add_object(scene, OB_ARMATURE);
+ ob_arm = bc_add_object(scene, OB_ARMATURE, NULL);
return ob_arm;
}
diff --git a/source/blender/collada/TransformWriter.cpp b/source/blender/collada/TransformWriter.cpp
index f96aff8aa90..4974566bba1 100644
--- a/source/blender/collada/TransformWriter.cpp
+++ b/source/blender/collada/TransformWriter.cpp
@@ -48,11 +48,11 @@ void TransformWriter::add_node_transform(COLLADASW::Node& node, float mat[][4],
double dmat[4][4];
UnitConverter* converter = new UnitConverter();
- converter->mat4_to_dae_double(dmat,local);
+ converter->mat4_to_dae_double(dmat, local);
TransformBase::decompose(local, loc, rot, NULL, scale);
if ( node.getType() == COLLADASW::Node::JOINT)
- node.addMatrix("transform",dmat);
+ node.addMatrix("transform", dmat);
else
add_transform(node, loc, rot, scale);
}
diff --git a/source/blender/collada/collada_utils.cpp b/source/blender/collada/collada_utils.cpp
index 4aed29defbc..bd0f82fb0ac 100644
--- a/source/blender/collada/collada_utils.cpp
+++ b/source/blender/collada/collada_utils.cpp
@@ -34,6 +34,7 @@
#include "DNA_customdata_types.h"
#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
#include "BLI_math.h"
@@ -41,6 +42,7 @@
#include "BKE_customdata.h"
#include "BKE_depsgraph.h"
#include "BKE_object.h"
+#include "BKE_scene.h"
#include "WM_api.h" // XXX hrm, see if we can do without this
#include "WM_types.h"
@@ -110,3 +112,16 @@ int bc_set_parent(Object *ob, Object *par, bContext *C, bool is_parent_space)
return true;
}
+Object *bc_add_object(Scene *scene, int type, const char *name)
+{
+ Object *ob = add_only_object(type, name);
+
+ ob->data= add_obdata_from_type(type);
+ ob->lay= scene->lay;
+ ob->recalc |= OB_RECALC_OB|OB_RECALC_DATA|OB_RECALC_TIME;
+
+ scene_select_base(scene, scene_add_base(scene, ob));
+
+ return ob;
+}
+
diff --git a/source/blender/collada/collada_utils.h b/source/blender/collada/collada_utils.h
index b0c24152652..1f5d2b1d8da 100644
--- a/source/blender/collada/collada_utils.h
+++ b/source/blender/collada/collada_utils.h
@@ -39,6 +39,7 @@
#include "DNA_customdata_types.h"
#include "DNA_texture_types.h"
#include "BKE_context.h"
+#include "DNA_scene_types.h"
typedef std::map<COLLADAFW::TextureMapId, std::vector<MTex*> > TexIndexTextureArrayMap;
@@ -48,5 +49,6 @@ extern int bc_test_parent_loop(Object *par, Object *ob);
extern int bc_set_parent(Object *ob, Object *par, bContext *C, bool is_parent_space=true);
extern char *bc_CustomData_get_layer_name(const CustomData *data, int type, int n);
extern char *bc_CustomData_get_active_layer_name(const CustomData *data, int type);
+extern Object *bc_add_object(Scene *scene, int type, const char *name);
#endif
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index a92ae9bbca3..d63d5ae2082 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -292,7 +292,7 @@ static short acf_generic_group_offset(bAnimContext *ac, bAnimListElem *ale)
offset += 21;
}
/* materials and particles animdata */
- else if (ELEM(GS(ale->id->name),ID_MA,ID_PA))
+ else if (ELEM(GS(ale->id->name), ID_MA, ID_PA))
offset += 14;
/* if not in Action Editor mode, action-groups (and their children) must carry some offset too... */
@@ -2639,7 +2639,7 @@ bAnimChannelType *ANIM_channel_get_typeinfo (bAnimListElem *ale)
/* --------------------------- */
/* Print debug info string for the given channel */
-void ANIM_channel_debug_print_info (bAnimListElem *ale, short indent_level)
+void ANIM_channel_debug_print_info(bAnimListElem *ale, short indent_level)
{
bAnimChannelType *acf= ANIM_channel_get_typeinfo(ale);
@@ -2671,7 +2671,7 @@ void ANIM_channel_debug_print_info (bAnimListElem *ale, short indent_level)
/* Check if some setting for a channel is enabled
* Returns: 1 = On, 0 = Off, -1 = Invalid
*/
-short ANIM_channel_setting_get (bAnimContext *ac, bAnimListElem *ale, int setting)
+short ANIM_channel_setting_get(bAnimContext *ac, bAnimListElem *ale, int setting)
{
bAnimChannelType *acf= ANIM_channel_get_typeinfo(ale);
@@ -2748,7 +2748,7 @@ short ANIM_channel_setting_get (bAnimContext *ac, bAnimListElem *ale, int settin
* - setting: eAnimChannel_Settings
* - mode: eAnimChannels_SetFlag
*/
-void ANIM_channel_setting_set (bAnimContext *ac, bAnimListElem *ale, int setting, short mode)
+void ANIM_channel_setting_set(bAnimContext *ac, bAnimListElem *ale, int setting, short mode)
{
bAnimChannelType *acf= ANIM_channel_get_typeinfo(ale);
@@ -2801,7 +2801,7 @@ void ANIM_channel_setting_set (bAnimContext *ac, bAnimListElem *ale, int setting
/* Draw the given channel */
// TODO: make this use UI controls for the buttons
-void ANIM_channel_draw (bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc)
+void ANIM_channel_draw(bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc)
{
bAnimChannelType *acf= ANIM_channel_get_typeinfo(ale);
View2D *v2d= &ac->ar->v2d;
@@ -3230,7 +3230,7 @@ static void draw_setting_widget(bAnimContext *ac, bAnimListElem *ale, bAnimChann
}
/* Draw UI widgets the given channel */
-void ANIM_channel_draw_widgets (bContext *C, bAnimContext *ac, bAnimListElem *ale, uiBlock *block, float yminc, float ymaxc, size_t channel_index)
+void ANIM_channel_draw_widgets(bContext *C, bAnimContext *ac, bAnimListElem *ale, uiBlock *block, float yminc, float ymaxc, size_t channel_index)
{
bAnimChannelType *acf= ANIM_channel_get_typeinfo(ale);
View2D *v2d= &ac->ar->v2d;
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c
index 102587909cd..a1878de7523 100644
--- a/source/blender/editors/animation/anim_channels_edit.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -69,7 +69,7 @@
/* Set the given animation-channel as the active one for the active context */
// TODO: extend for animdata types...
-void ANIM_set_active_channel (bAnimContext *ac, void *data, short datatype, int filter, void *channel_data, short channel_type)
+void ANIM_set_active_channel(bAnimContext *ac, void *data, short datatype, int filter, void *channel_data, short channel_type)
{
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
@@ -190,7 +190,7 @@ void ANIM_set_active_channel (bAnimContext *ac, void *data, short datatype, int
* - test: check if deselecting instead of selecting
* - sel: eAnimChannels_SetFlag;
*/
-void ANIM_deselect_anim_channels (bAnimContext *ac, void *data, short datatype, short test, short sel)
+void ANIM_deselect_anim_channels(bAnimContext *ac, void *data, short datatype, short test, short sel)
{
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
@@ -376,7 +376,7 @@ void ANIM_deselect_anim_channels (bAnimContext *ac, void *data, short datatype,
* - setting: type of setting to set
* - on: whether the visibility setting has been enabled or disabled
*/
-void ANIM_flush_setting_anim_channels (bAnimContext *ac, ListBase *anim_data, bAnimListElem *ale_setting, int setting, short on)
+void ANIM_flush_setting_anim_channels(bAnimContext *ac, ListBase *anim_data, bAnimListElem *ale_setting, int setting, short on)
{
bAnimListElem *ale, *match=NULL;
int prevLevel=0, matchLevel=0;
@@ -508,7 +508,7 @@ void ANIM_flush_setting_anim_channels (bAnimContext *ac, ListBase *anim_data, bA
/* -------------------------- F-Curves ------------------------------------- */
/* Delete the given F-Curve from its AnimData block */
-void ANIM_fcurve_delete_from_animdata (bAnimContext *ac, AnimData *adt, FCurve *fcu)
+void ANIM_fcurve_delete_from_animdata(bAnimContext *ac, AnimData *adt, FCurve *fcu)
{
/* - if no AnimData, we've got nowhere to remove the F-Curve from
* (this doesn't guarantee that the F-Curve is in there, but at least we tried
diff --git a/source/blender/editors/animation/anim_deps.c b/source/blender/editors/animation/anim_deps.c
index 3f0e1b1be14..b449c11ff7b 100644
--- a/source/blender/editors/animation/anim_deps.c
+++ b/source/blender/editors/animation/anim_deps.c
@@ -241,7 +241,7 @@ static void animchan_sync_fcurve (bAnimContext *UNUSED(ac), bAnimListElem *ale)
/* ---------------- */
/* Main call to be exported to animation editors */
-void ANIM_sync_animchannels_to_data (const bContext *C)
+void ANIM_sync_animchannels_to_data(const bContext *C)
{
bAnimContext ac;
ListBase anim_data = {NULL, NULL};
diff --git a/source/blender/editors/animation/anim_draw.c b/source/blender/editors/animation/anim_draw.c
index bab341ae70b..236b8d18b78 100644
--- a/source/blender/editors/animation/anim_draw.c
+++ b/source/blender/editors/animation/anim_draw.c
@@ -63,7 +63,7 @@
* - cfra: time in frames or seconds, consistent with the values shown by timecodes
*/
// TODO: have this in kernel instead under scene?
-void ANIM_timecode_string_from_frame (char *str, Scene *scene, int power, short timecodes, float cfra)
+void ANIM_timecode_string_from_frame(char *str, Scene *scene, int power, short timecodes, float cfra)
{
if (timecodes) {
int hours=0, minutes=0, seconds=0, frames=0;
@@ -212,7 +212,7 @@ static void draw_cfra_number (Scene *scene, View2D *v2d, float cfra, short time)
}
/* General call for drawing current frame indicator in animation editor */
-void ANIM_draw_cfra (const bContext *C, View2D *v2d, short flag)
+void ANIM_draw_cfra(const bContext *C, View2D *v2d, short flag)
{
Scene *scene= CTX_data_scene(C);
float vec[2];
@@ -248,7 +248,7 @@ void ANIM_draw_cfra (const bContext *C, View2D *v2d, short flag)
/* Note: 'Preview Range' tools are defined in anim_ops.c */
/* Draw preview range 'curtains' for highlighting where the animation data is */
-void ANIM_draw_previewrange (const bContext *C, View2D *v2d)
+void ANIM_draw_previewrange(const bContext *C, View2D *v2d)
{
Scene *scene= CTX_data_scene(C);
@@ -335,7 +335,7 @@ static short bezt_nlamapping_apply(KeyframeEditData *ked, BezTriple *bezt)
* - restore = whether to map points back to non-mapped time
* - only_keys = whether to only adjust the location of the center point of beztriples
*/
-void ANIM_nla_mapping_apply_fcurve (AnimData *adt, FCurve *fcu, short restore, short only_keys)
+void ANIM_nla_mapping_apply_fcurve(AnimData *adt, FCurve *fcu, short restore, short only_keys)
{
KeyframeEditData ked= {{NULL}};
KeyframeEditFunc map_cb;
@@ -361,7 +361,7 @@ void ANIM_nla_mapping_apply_fcurve (AnimData *adt, FCurve *fcu, short restore, s
/* UNITS CONVERSION MAPPING (required for drawing and editing keyframes) */
/* Get unit conversion factor for given ID + F-Curve */
-float ANIM_unit_mapping_get_factor (Scene *scene, ID *id, FCurve *fcu, short restore)
+float ANIM_unit_mapping_get_factor(Scene *scene, ID *id, FCurve *fcu, short restore)
{
/* sanity checks */
if (id && fcu && fcu->rna_path) {
@@ -415,7 +415,7 @@ static short bezt_unit_mapping_apply (KeyframeEditData *ked, BezTriple *bezt)
}
/* Apply/Unapply units conversions to keyframes */
-void ANIM_unit_mapping_apply_fcurve (Scene *scene, ID *id, FCurve *fcu, short flag)
+void ANIM_unit_mapping_apply_fcurve(Scene *scene, ID *id, FCurve *fcu, short flag)
{
KeyframeEditData ked;
KeyframeEditFunc sel_cb;
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c
index 5a5f3bae6cc..809b4c8d65e 100644
--- a/source/blender/editors/animation/anim_filter.c
+++ b/source/blender/editors/animation/anim_filter.c
@@ -261,7 +261,7 @@ static short nlaedit_get_context (bAnimContext *ac, SpaceNla *snla)
* - AnimContext to write to is provided as pointer to var on stack so that we don't have
* allocation/freeing costs (which are not that avoidable with channels).
*/
-short ANIM_animdata_context_getdata (bAnimContext *ac)
+short ANIM_animdata_context_getdata(bAnimContext *ac)
{
SpaceLink *sl = ac->sl;
short ok= 0;
@@ -304,7 +304,7 @@ short ANIM_animdata_context_getdata (bAnimContext *ac)
* allocation/freeing costs (which are not that avoidable with channels).
* - Clears data and sets the information from Blender Context which is useful
*/
-short ANIM_animdata_get_context (const bContext *C, bAnimContext *ac)
+short ANIM_animdata_get_context(const bContext *C, bAnimContext *ac)
{
ScrArea *sa= CTX_wm_area(C);
ARegion *ar= CTX_wm_region(C);
@@ -838,11 +838,14 @@ static bAnimListElem *make_new_animlistelem (void *data, short datatype, ID *own
/* ----------------------------------------- */
-/* 'Only Selected' selected data filtering
+/* 'Only Selected' selected data and/or 'Include Hidden' filtering
* NOTE: when this function returns true, the F-Curve is to be skipped
*/
-static size_t skip_fcurve_selected_data (bDopeSheet *ads, FCurve *fcu, ID *owner_id, int filter_mode)
+static short skip_fcurve_selected_data (bDopeSheet *ads, FCurve *fcu, ID *owner_id, int filter_mode)
{
+ /* hidden items should be skipped if we only care about visible data, but we aren't interested in hidden stuff */
+ short skip_hidden = (filter_mode & ANIMFILTER_DATA_VISIBLE) && !(ads->filterflag & ADS_FILTER_INCL_HIDDEN);
+
if (GS(owner_id->name) == ID_OB) {
Object *ob= (Object *)owner_id;
@@ -859,17 +862,22 @@ static size_t skip_fcurve_selected_data (bDopeSheet *ads, FCurve *fcu, ID *owner
/* check whether to continue or skip */
if ((pchan) && (pchan->bone)) {
/* if only visible channels, skip if bone not visible unless user wants channels from hidden data too */
- if ((filter_mode & ANIMFILTER_DATA_VISIBLE) && !(ads->filterflag & ADS_FILTER_INCL_HIDDEN)) {
+ if (skip_hidden) {
bArmature *arm= (bArmature *)ob->data;
+ /* skipping - not visible on currently visible layers */
if ((arm->layer & pchan->bone->layer) == 0)
return 1;
- // TODO: manually hidden using flags
+ /* skipping - is currently hidden */
+ if (pchan->bone->flag & BONE_HIDDEN_P)
+ return 1;
}
/* can only add this F-Curve if it is selected */
- if ((pchan->bone->flag & BONE_SELECTED) == 0)
- return 1;
+ if (ads->filterflag & ADS_FILTER_ONLYSEL) {
+ if ((pchan->bone->flag & BONE_SELECTED) == 0)
+ return 1;
+ }
}
}
}
@@ -888,14 +896,16 @@ static size_t skip_fcurve_selected_data (bDopeSheet *ads, FCurve *fcu, ID *owner
if (seq_name) MEM_freeN(seq_name);
/* can only add this F-Curve if it is selected */
- if (seq==NULL || (seq->flag & SELECT)==0)
- return 1;
+ if (ads->filterflag & ADS_FILTER_ONLYSEL) {
+ if ((seq == NULL) || (seq->flag & SELECT)==0)
+ return 1;
+ }
}
}
else if (GS(owner_id->name) == ID_NT) {
bNodeTree *ntree = (bNodeTree *)owner_id;
- /* check for selected nodes */
+ /* check for selected nodes */
if ((fcu->rna_path) && strstr(fcu->rna_path, "nodes")) {
bNode *node;
char *node_name;
@@ -906,8 +916,10 @@ static size_t skip_fcurve_selected_data (bDopeSheet *ads, FCurve *fcu, ID *owner
if (node_name) MEM_freeN(node_name);
/* can only add this F-Curve if it is selected */
- if ((node) && (node->flag & NODE_SELECT)==0)
- return 1;
+ if (ads->filterflag & ADS_FILTER_ONLYSEL) {
+ if ((node) && (node->flag & NODE_SELECT)==0)
+ return 1;
+ }
}
}
return 0;
@@ -954,17 +966,19 @@ static FCurve *animfilter_fcurve_next (bDopeSheet *ads, FCurve *first, bActionGr
*/
for (fcu= first; ((fcu) && (fcu->grp==grp)); fcu= fcu->next) {
/* special exception for Pose-Channel/Sequence-Strip/Node Based F-Curves:
- * - the 'Only Selected' data filter should be applied to Pose-Channel data too, but those are
- * represented as F-Curves. The way the filter for objects worked was to be the first check
- * after 'normal' visibility, so this is done first here too...
+ * - the 'Only Selected' and 'Include Hidden' data filters should be applied to sub-ID data which
+ * can be independently selected/hidden, such as Pose-Channels, Sequence Strips, and Nodes.
+ * Since these checks were traditionally done as first check for objects, we do the same here
* - we currently use an 'approximate' method for getting these F-Curves that doesn't require
* carefully checking the entire path
* - this will also affect things like Drivers, and also works for Bone Constraints
*/
- if ( ((ads) && (ads->filterflag & ADS_FILTER_ONLYSEL)) && (owner_id) ) {
- if (skip_fcurve_selected_data(ads, fcu, owner_id, filter_mode))
- continue;
- }
+ if (ads && owner_id) {
+ if ((ads->filterflag & ADS_FILTER_ONLYSEL) || (ads->filterflag & ADS_FILTER_INCL_HIDDEN)==0) {
+ if (skip_fcurve_selected_data(ads, fcu, owner_id, filter_mode))
+ continue;
+ }
+ }
/* only include if visible (Graph Editor check, not channels check) */
if (!(filter_mode & ANIMFILTER_CURVE_VISIBLE) || (fcu->flag & FCURVE_VISIBLE)) {
@@ -2271,7 +2285,7 @@ static size_t animdata_filter_remove_duplis (ListBase *anim_data)
* will be placed for use.
* filter_mode: how should the data be filtered - bitmapping accessed flags
*/
-size_t ANIM_animdata_filter (bAnimContext *ac, ListBase *anim_data, int filter_mode, void *data, short datatype)
+size_t ANIM_animdata_filter(bAnimContext *ac, ListBase *anim_data, int filter_mode, void *data, short datatype)
{
size_t items = 0;
diff --git a/source/blender/editors/animation/anim_ipo_utils.c b/source/blender/editors/animation/anim_ipo_utils.c
index 6f4d4c4a431..4be3f79060e 100644
--- a/source/blender/editors/animation/anim_ipo_utils.c
+++ b/source/blender/editors/animation/anim_ipo_utils.c
@@ -191,7 +191,7 @@ int getname_anim_fcurve(char *name, ID *id, FCurve *fcu)
/* used to determine the color of F-Curves with FCURVE_COLOR_AUTO_RAINBOW set */
//void fcurve_rainbow (unsigned int cur, unsigned int tot, float *out)
-void getcolor_fcurve_rainbow (int cur, int tot, float *out)
+void getcolor_fcurve_rainbow(int cur, int tot, float *out)
{
float hue, val, sat, fac;
int grouping;
diff --git a/source/blender/editors/animation/anim_markers.c b/source/blender/editors/animation/anim_markers.c
index 94d9d426932..2527cb7eb40 100644
--- a/source/blender/editors/animation/anim_markers.c
+++ b/source/blender/editors/animation/anim_markers.c
@@ -121,7 +121,7 @@ ListBase *ED_animcontext_get_markers(const bAnimContext *ac)
* < value: from the transform code, this is t->vec[0] (which is delta transform for grab/extend, and scale factor for scale)
* < side: (B/L/R) for 'extend' functionality, which side of current frame to use
*/
-int ED_markers_post_apply_transform (ListBase *markers, Scene *scene, int mode, float value, char side)
+int ED_markers_post_apply_transform(ListBase *markers, Scene *scene, int mode, float value, char side)
{
TimeMarker *marker;
float cfra = (float)CFRA;
@@ -187,14 +187,14 @@ TimeMarker *ED_markers_find_nearest_marker (ListBase *markers, float x)
}
/* Return the time of the marker that occurs on a frame closest to the given time */
-int ED_markers_find_nearest_marker_time (ListBase *markers, float x)
+int ED_markers_find_nearest_marker_time(ListBase *markers, float x)
{
TimeMarker *nearest= ED_markers_find_nearest_marker(markers, x);
return (nearest) ? (nearest->frame) : (int)floor(x + 0.5f);
}
-void ED_markers_get_minmax (ListBase *markers, short sel, float *first, float *last)
+void ED_markers_get_minmax(ListBase *markers, short sel, float *first, float *last)
{
TimeMarker *marker;
float min, max;
@@ -509,7 +509,7 @@ static int ed_markers_poll_markers_exist(bContext *C)
* exec() callback will be called instead in the appropriate places.
*/
static int ed_markers_opwrap_invoke_custom(bContext *C, wmOperator *op, wmEvent *evt,
- int (*invoke_func)(bContext*,wmOperator*,wmEvent*))
+ int (*invoke_func)(bContext *, wmOperator *, wmEvent *))
{
ScrArea *sa = CTX_wm_area(C);
int retval = OPERATOR_PASS_THROUGH;
diff --git a/source/blender/editors/animation/drivers.c b/source/blender/editors/animation/drivers.c
index 9c4f96ebe6d..a4bc0cc854c 100644
--- a/source/blender/editors/animation/drivers.c
+++ b/source/blender/editors/animation/drivers.c
@@ -66,7 +66,7 @@
#include "anim_intern.h"
/* called by WM */
-void free_anim_drivers_copybuf (void);
+void free_anim_drivers_copybuf(void);
/* ************************************************** */
/* Animation Data Validation */
@@ -135,7 +135,7 @@ FCurve *verify_driver_fcurve (ID *id, const char rna_path[], const int array_ind
/* Main Driver Management API calls:
* Add a new driver for the specified property on the given ID block
*/
-short ANIM_add_driver (ReportList *reports, ID *id, const char rna_path[], int array_index, short flag, int type)
+short ANIM_add_driver(ReportList *reports, ID *id, const char rna_path[], int array_index, short flag, int type)
{
PointerRNA id_ptr, ptr;
PropertyRNA *prop;
@@ -229,7 +229,7 @@ short ANIM_add_driver (ReportList *reports, ID *id, const char rna_path[], int a
/* Main Driver Management API calls:
* Remove the driver for the specified property on the given ID block (if available)
*/
-short ANIM_remove_driver (ReportList *UNUSED(reports), ID *id, const char rna_path[], int array_index, short UNUSED(flag))
+short ANIM_remove_driver(ReportList *UNUSED(reports), ID *id, const char rna_path[], int array_index, short UNUSED(flag))
{
AnimData *adt;
FCurve *fcu;
@@ -281,7 +281,7 @@ static FCurve *channeldriver_copypaste_buf = NULL;
/* This function frees any MEM_calloc'ed copy/paste buffer data */
// XXX find some header to put this in!
-void free_anim_drivers_copybuf (void)
+void free_anim_drivers_copybuf(void)
{
/* free the buffer F-Curve if it exists, as if it were just another F-Curve */
if (channeldriver_copypaste_buf)
@@ -290,7 +290,7 @@ void free_anim_drivers_copybuf (void)
}
/* Checks if there is a driver in the copy/paste buffer */
-short ANIM_driver_can_paste (void)
+short ANIM_driver_can_paste(void)
{
return (channeldriver_copypaste_buf != NULL);
}
@@ -300,7 +300,7 @@ short ANIM_driver_can_paste (void)
/* Main Driver Management API calls:
* Make a copy of the driver for the specified property on the given ID block
*/
-short ANIM_copy_driver (ReportList *reports, ID *id, const char rna_path[], int array_index, short UNUSED(flag))
+short ANIM_copy_driver(ReportList *reports, ID *id, const char rna_path[], int array_index, short UNUSED(flag))
{
PointerRNA id_ptr, ptr;
PropertyRNA *prop;
@@ -347,7 +347,7 @@ short ANIM_copy_driver (ReportList *reports, ID *id, const char rna_path[], int
* Add a new driver for the specified property on the given ID block or replace an existing one
* with the driver + driver-curve data from the buffer
*/
-short ANIM_paste_driver (ReportList *reports, ID *id, const char rna_path[], int array_index, short UNUSED(flag))
+short ANIM_paste_driver(ReportList *reports, ID *id, const char rna_path[], int array_index, short UNUSED(flag))
{
PointerRNA id_ptr, ptr;
PropertyRNA *prop;
@@ -512,7 +512,7 @@ static int add_driver_button_exec (bContext *C, wmOperator *op)
return (success)? OPERATOR_FINISHED: OPERATOR_CANCELLED;
}
-void ANIM_OT_driver_button_add (wmOperatorType *ot)
+void ANIM_OT_driver_button_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Driver";
@@ -564,7 +564,7 @@ static int remove_driver_button_exec (bContext *C, wmOperator *op)
return (success)? OPERATOR_FINISHED: OPERATOR_CANCELLED;
}
-void ANIM_OT_driver_button_remove (wmOperatorType *ot)
+void ANIM_OT_driver_button_remove(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Remove Driver";
@@ -611,7 +611,7 @@ static int copy_driver_button_exec (bContext *C, wmOperator *op)
return (success)? OPERATOR_FINISHED: OPERATOR_CANCELLED;
}
-void ANIM_OT_copy_driver_button (wmOperatorType *ot)
+void ANIM_OT_copy_driver_button(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Copy Driver";
@@ -655,7 +655,7 @@ static int paste_driver_button_exec (bContext *C, wmOperator *op)
return (success)? OPERATOR_FINISHED: OPERATOR_CANCELLED;
}
-void ANIM_OT_paste_driver_button (wmOperatorType *ot)
+void ANIM_OT_paste_driver_button(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Paste Driver";
diff --git a/source/blender/editors/animation/fmodifier_ui.c b/source/blender/editors/animation/fmodifier_ui.c
index d5ec98da588..9b46729b489 100644
--- a/source/blender/editors/animation/fmodifier_ui.c
+++ b/source/blender/editors/animation/fmodifier_ui.c
@@ -625,7 +625,7 @@ static void draw_modifier__stepped(uiLayout *layout, ID *id, FModifier *fcm, sho
/* --------------- */
-void ANIM_uiTemplate_fmodifier_draw (uiLayout *layout, ID *id, ListBase *modifiers, FModifier *fcm)
+void ANIM_uiTemplate_fmodifier_draw(uiLayout *layout, ID *id, ListBase *modifiers, FModifier *fcm)
{
FModifierTypeInfo *fmi= fmodifier_get_typeinfo(fcm);
uiLayout *box, *row, *sub, *col;
@@ -769,7 +769,7 @@ static ListBase fmodifier_copypaste_buf = {NULL, NULL};
/* ---------- */
/* free the copy/paste buffer */
-void free_fmodifiers_copybuf (void)
+void free_fmodifiers_copybuf(void)
{
/* just free the whole buffer */
free_fmodifiers(&fmodifier_copypaste_buf);
@@ -779,7 +779,7 @@ void free_fmodifiers_copybuf (void)
* assuming that the buffer has been cleared already with free_fmodifiers_copybuf()
* - active: only copy the active modifier
*/
-short ANIM_fmodifiers_copy_to_buf (ListBase *modifiers, short active)
+short ANIM_fmodifiers_copy_to_buf(ListBase *modifiers, short active)
{
short ok = 1;
@@ -808,7 +808,7 @@ short ANIM_fmodifiers_copy_to_buf (ListBase *modifiers, short active)
/* 'Paste' the F-Modifier(s) from the buffer to the specified list
* - replace: free all the existing modifiers to leave only the pasted ones
*/
-short ANIM_fmodifiers_paste_from_buf (ListBase *modifiers, short replace)
+short ANIM_fmodifiers_paste_from_buf(ListBase *modifiers, short replace)
{
FModifier *fcm;
short ok = 0;
diff --git a/source/blender/editors/animation/keyframes_draw.c b/source/blender/editors/animation/keyframes_draw.c
index 0e0ff0defbb..cc5cb42a783 100644
--- a/source/blender/editors/animation/keyframes_draw.c
+++ b/source/blender/editors/animation/keyframes_draw.c
@@ -80,7 +80,7 @@
/* Comparator callback used for ActKeyColumns and cframe float-value pointer */
/* NOTE: this is exported to other modules that use the ActKeyColumns for finding keyframes */
-short compare_ak_cfraPtr (void *node, void *data)
+short compare_ak_cfraPtr(void *node, void *data)
{
ActKeyColumn *ak= (ActKeyColumn *)node;
float *cframe= data;
@@ -312,7 +312,7 @@ static BezTriple *abk_get_bezt_with_value (ActBeztColumn *abk, float value)
/* Comparator callback used for ActKeyBlock and cframe float-value pointer */
/* NOTE: this is exported to other modules that use the ActKeyBlocks for finding long-keyframes */
-short compare_ab_cfraPtr (void *node, void *data)
+short compare_ab_cfraPtr(void *node, void *data)
{
ActKeyBlock *ab= (ActKeyBlock *)node;
float *cframe= data;
@@ -459,7 +459,7 @@ static void set_touched_actkeyblock (ActKeyBlock *ab)
/* --------- */
/* Checks if ActKeyBlock should exist... */
-short actkeyblock_is_valid (ActKeyBlock *ab, DLRBT_Tree *keys)
+short actkeyblock_is_valid(ActKeyBlock *ab, DLRBT_Tree *keys)
{
ActKeyColumn *ak;
short startCurves, endCurves, totCurves;
@@ -494,7 +494,7 @@ static const float _unit_diamond_shape[4][2] = {
};
/* draw a simple diamond shape with OpenGL */
-void draw_keyframe_shape (float x, float y, float xscale, float hsize, short sel, short key_type, short mode, float alpha)
+void draw_keyframe_shape(float x, float y, float xscale, float hsize, short sel, short key_type, short mode, float alpha)
{
static GLuint displist1=0;
static GLuint displist2=0;
diff --git a/source/blender/editors/animation/keyframes_general.c b/source/blender/editors/animation/keyframes_general.c
index 831b8d21b01..c54f8c5bd25 100644
--- a/source/blender/editors/animation/keyframes_general.c
+++ b/source/blender/editors/animation/keyframes_general.c
@@ -282,7 +282,7 @@ typedef struct tSmooth_Bezt {
/* Use a weighted moving-means method to reduce intensity of fluctuations */
// TODO: introduce scaling factor for weighting falloff
-void smooth_fcurve (FCurve *fcu)
+void smooth_fcurve(FCurve *fcu)
{
BezTriple *bezt;
int i, x, totSel = 0;
@@ -380,7 +380,7 @@ typedef struct tempFrameValCache {
/* Evaluates the curves between each selected keyframe on each frame, and keys the value */
-void sample_fcurve (FCurve *fcu)
+void sample_fcurve(FCurve *fcu)
{
BezTriple *bezt, *start=NULL, *end=NULL;
tempFrameValCache *value_cache, *fp;
@@ -477,7 +477,7 @@ typedef struct tAnimCopybufItem {
/* This function frees any MEM_calloc'ed copy/paste buffer data */
// XXX find some header to put this in!
-void free_anim_copybuf (void)
+void free_anim_copybuf(void)
{
tAnimCopybufItem *aci, *acn;
@@ -506,7 +506,7 @@ void free_anim_copybuf (void)
/* ------------------- */
/* This function adds data to the keyframes copy/paste buffer, freeing existing data first */
-short copy_animedit_keys (bAnimContext *ac, ListBase *anim_data)
+short copy_animedit_keys(bAnimContext *ac, ListBase *anim_data)
{
bAnimListElem *ale;
Scene *scene= ac->scene;
@@ -760,8 +760,8 @@ EnumPropertyItem keyframe_paste_merge_items[] = {
/* This function pastes data from the keyframes copy/paste buffer
* > return status code is whether the method FAILED to do anything
*/
-short paste_animedit_keys (bAnimContext *ac, ListBase *anim_data,
- const eKeyPasteOffset offset_mode, const eKeyMergeMode merge_mode)
+short paste_animedit_keys(bAnimContext *ac, ListBase *anim_data,
+ const eKeyPasteOffset offset_mode, const eKeyMergeMode merge_mode)
{
bAnimListElem *ale;
diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c
index dcaa4073bae..9d51b42f1a2 100644
--- a/source/blender/editors/animation/keyframing.c
+++ b/source/blender/editors/animation/keyframing.c
@@ -86,7 +86,7 @@
/* Keyframing Setting Wrangling */
/* Get the active settings for keyframing settings from context (specifically the given scene) */
-short ANIM_get_keyframing_flags (Scene *scene, short incl_mode)
+short ANIM_get_keyframing_flags(Scene *scene, short incl_mode)
{
short flag = 0;
@@ -214,7 +214,7 @@ FCurve *verify_fcurve (bAction *act, const char group[], const char rna_path[],
* NOTE: any recalculate of the F-Curve that needs to be done will need to
* be done by the caller.
*/
-int insert_bezt_fcurve (FCurve *fcu, BezTriple *bezt, short flag)
+int insert_bezt_fcurve(FCurve *fcu, BezTriple *bezt, short flag)
{
int i= 0;
@@ -295,7 +295,7 @@ int insert_bezt_fcurve (FCurve *fcu, BezTriple *bezt, short flag)
* adding a new keyframe to a curve, when the keyframe doesn't exist anywhere else yet.
* It returns the index at which the keyframe was added.
*/
-int insert_vert_fcurve (FCurve *fcu, float x, float y, short flag)
+int insert_vert_fcurve(FCurve *fcu, float x, float y, short flag)
{
BezTriple beztr= {{{0}}};
unsigned int oldTot = fcu->totvert;
@@ -759,7 +759,7 @@ static float visualkey_get_value (PointerRNA *ptr, PropertyRNA *prop, int array_
* the keyframe insertion. These include the 'visual' keyframing modes, quick refresh,
* and extra keyframe filtering.
*/
-short insert_keyframe_direct (ReportList *reports, PointerRNA ptr, PropertyRNA *prop, FCurve *fcu, float cfra, short flag)
+short insert_keyframe_direct(ReportList *reports, PointerRNA ptr, PropertyRNA *prop, FCurve *fcu, float cfra, short flag)
{
float curval= 0.0f;
@@ -880,7 +880,7 @@ short insert_keyframe_direct (ReportList *reports, PointerRNA ptr, PropertyRNA *
*
* index of -1 keys all array indices
*/
-short insert_keyframe (ReportList *reports, ID *id, bAction *act, const char group[], const char rna_path[], int array_index, float cfra, short flag)
+short insert_keyframe(ReportList *reports, ID *id, bAction *act, const char group[], const char rna_path[], int array_index, float cfra, short flag)
{
PointerRNA id_ptr, ptr;
PropertyRNA *prop = NULL;
@@ -971,7 +971,7 @@ short insert_keyframe (ReportList *reports, ID *id, bAction *act, const char gro
* The flag argument is used for special settings that alter the behavior of
* the keyframe deletion. These include the quick refresh options.
*/
-short delete_keyframe (ReportList *reports, ID *id, bAction *act, const char group[], const char rna_path[], int array_index, float cfra, short UNUSED(flag))
+short delete_keyframe(ReportList *reports, ID *id, bAction *act, const char group[], const char rna_path[], int array_index, float cfra, short UNUSED(flag))
{
AnimData *adt= BKE_animdata_from_id(id);
PointerRNA id_ptr, ptr;
@@ -1153,7 +1153,7 @@ static int insert_key_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ANIM_OT_keyframe_insert (wmOperatorType *ot)
+void ANIM_OT_keyframe_insert(wmOperatorType *ot)
{
PropertyRNA *prop;
@@ -1214,7 +1214,7 @@ static int insert_key_menu_invoke (bContext *C, wmOperator *op, wmEvent *UNUSED(
}
}
-void ANIM_OT_keyframe_insert_menu (wmOperatorType *ot)
+void ANIM_OT_keyframe_insert_menu(wmOperatorType *ot)
{
PropertyRNA *prop;
@@ -1309,7 +1309,7 @@ static int delete_key_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ANIM_OT_keyframe_delete (wmOperatorType *ot)
+void ANIM_OT_keyframe_delete(wmOperatorType *ot)
{
PropertyRNA *prop;
@@ -1353,7 +1353,8 @@ static int delete_key_v3d_exec (bContext *C, wmOperator *op)
float cfra= (float)CFRA; // XXX for now, don't bother about all the yucky offset crap
// XXX more comprehensive tests will be needed
- CTX_DATA_BEGIN (C, Object*, ob, selected_objects) {
+ CTX_DATA_BEGIN (C, Object*, ob, selected_objects)
+ {
ID *id= (ID *)ob;
FCurve *fcu, *fcn;
short success= 0;
@@ -1383,7 +1384,7 @@ static int delete_key_v3d_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ANIM_OT_keyframe_delete_v3d (wmOperatorType *ot)
+void ANIM_OT_keyframe_delete_v3d(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Delete Keyframe";
@@ -1473,11 +1474,12 @@ static int insert_key_button_exec (bContext *C, wmOperator *op)
return (success)? OPERATOR_FINISHED: OPERATOR_CANCELLED;
}
-void ANIM_OT_keyframe_insert_button (wmOperatorType *ot)
+void ANIM_OT_keyframe_insert_button(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Insert Keyframe (Buttons)";
ot->idname = "ANIM_OT_keyframe_insert_button";
+ ot->description = "Insert a keyframe keyframe for current UI-active property";
/* callbacks */
ot->exec = insert_key_button_exec;
@@ -1545,11 +1547,12 @@ static int delete_key_button_exec (bContext *C, wmOperator *op)
return (success)? OPERATOR_FINISHED: OPERATOR_CANCELLED;
}
-void ANIM_OT_keyframe_delete_button (wmOperatorType *ot)
+void ANIM_OT_keyframe_delete_button(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Delete Keyframe (Buttons)";
ot->idname = "ANIM_OT_keyframe_delete_button";
+ ot->description = "Delete current keyframe of current UI-active property";
/* callbacks */
ot->exec = delete_key_button_exec;
@@ -1591,7 +1594,7 @@ int autokeyframe_cfra_can_key(Scene *scene, ID *id)
/* --------------- API/Per-Datablock Handling ------------------- */
/* Checks if some F-Curve has a keyframe for a given frame */
-short fcurve_frame_has_keyframe (FCurve *fcu, float frame, short filter)
+short fcurve_frame_has_keyframe(FCurve *fcu, float frame, short filter)
{
/* quick sanity check */
if (ELEM(NULL, fcu, fcu->bezt))
@@ -1704,7 +1707,7 @@ static short object_frame_has_keyframe (Object *ob, float frame, short filter)
/* --------------- API ------------------- */
/* Checks whether a keyframe exists for the given ID-block one the given frame */
-short id_frame_has_keyframe (ID *id, float frame, short filter)
+short id_frame_has_keyframe(ID *id, float frame, short filter)
{
/* sanity checks */
if (id == NULL)
diff --git a/source/blender/editors/animation/keyingsets.c b/source/blender/editors/animation/keyingsets.c
index f66aa31f3f4..925cffca288 100644
--- a/source/blender/editors/animation/keyingsets.c
+++ b/source/blender/editors/animation/keyingsets.c
@@ -137,7 +137,7 @@ static int add_default_keyingset_exec (bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void ANIM_OT_keying_set_add (wmOperatorType *ot)
+void ANIM_OT_keying_set_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Empty Keying Set";
@@ -184,7 +184,7 @@ static int remove_active_keyingset_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ANIM_OT_keying_set_remove (wmOperatorType *ot)
+void ANIM_OT_keying_set_remove(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Remove Active Keying Set";
@@ -227,7 +227,7 @@ static int add_empty_ks_path_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ANIM_OT_keying_set_path_add (wmOperatorType *ot)
+void ANIM_OT_keying_set_path_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Empty Keying Set Path";
@@ -270,7 +270,7 @@ static int remove_active_ks_path_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ANIM_OT_keying_set_path_remove (wmOperatorType *ot)
+void ANIM_OT_keying_set_path_remove(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Remove Active Keying Set Path";
@@ -368,11 +368,12 @@ static int add_keyingset_button_exec (bContext *C, wmOperator *op)
return (success)? OPERATOR_FINISHED: OPERATOR_CANCELLED;
}
-void ANIM_OT_keyingset_button_add (wmOperatorType *ot)
+void ANIM_OT_keyingset_button_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add to Keying Set";
ot->idname = "ANIM_OT_keyingset_button_add";
+ ot->description = "Add current UI-active property to current keying set";
/* callbacks */
ot->exec = add_keyingset_button_exec;
@@ -447,11 +448,12 @@ static int remove_keyingset_button_exec (bContext *C, wmOperator *op)
return (success)? OPERATOR_FINISHED: OPERATOR_CANCELLED;
}
-void ANIM_OT_keyingset_button_remove (wmOperatorType *ot)
+void ANIM_OT_keyingset_button_remove(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Remove from Keying Set";
ot->idname = "ANIM_OT_keyingset_button_remove";
+ ot->description = "Remove current UI-active property from current keying set";
/* callbacks */
ot->exec = remove_keyingset_button_exec;
@@ -494,13 +496,14 @@ static int keyingset_active_menu_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ANIM_OT_keying_set_active_set (wmOperatorType *ot)
+void ANIM_OT_keying_set_active_set(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name = "Set Active Keying Set";
ot->idname = "ANIM_OT_keying_set_active_set";
+ ot->description = "Select a new keying set as the active one";
/* callbacks */
ot->invoke = keyingset_active_menu_invoke;
@@ -571,7 +574,7 @@ KeyingSet *ANIM_builtin_keyingset_get_named (KeyingSet *prevKS, const char name[
/* --------------- */
/* Add the given KeyingSetInfo to the list of type infos, and create an appropriate builtin set too */
-void ANIM_keyingset_info_register (KeyingSetInfo *ksi)
+void ANIM_keyingset_info_register(KeyingSetInfo *ksi)
{
KeyingSet *ks;
@@ -591,7 +594,7 @@ void ANIM_keyingset_info_register (KeyingSetInfo *ksi)
}
/* Remove the given KeyingSetInfo from the list of type infos, and also remove the builtin set if appropriate */
-void ANIM_keyingset_info_unregister (Main *bmain, KeyingSetInfo *ksi)
+void ANIM_keyingset_info_unregister(Main *bmain, KeyingSetInfo *ksi)
{
KeyingSet *ks, *ksn;
@@ -620,7 +623,7 @@ void ANIM_keyingset_info_unregister (Main *bmain, KeyingSetInfo *ksi)
/* --------------- */
-void ANIM_keyingset_infos_exit (void)
+void ANIM_keyingset_infos_exit(void)
{
KeyingSetInfo *ksi, *next;
@@ -662,7 +665,7 @@ KeyingSet *ANIM_scene_get_active_keyingset (Scene *scene)
}
/* Get the index of the Keying Set provided, for the given Scene */
-int ANIM_scene_get_keyingset_index (Scene *scene, KeyingSet *ks)
+int ANIM_scene_get_keyingset_index(Scene *scene, KeyingSet *ks)
{
int index;
@@ -780,7 +783,7 @@ EnumPropertyItem *ANIM_keying_sets_enum_itemf (bContext *C, PointerRNA *UNUSED(p
/* Polling API ----------------------------------------------- */
/* Check if KeyingSet can be used in the current context */
-short ANIM_keyingset_context_ok_poll (bContext *C, KeyingSet *ks)
+short ANIM_keyingset_context_ok_poll(bContext *C, KeyingSet *ks)
{
if ((ks->flag & KEYINGSET_ABSOLUTE) == 0) {
KeyingSetInfo *ksi = ANIM_keyingset_info_find_named(ks->typeinfo);
@@ -824,7 +827,7 @@ static void RKS_ITER_overrides_list (KeyingSetInfo *ksi, bContext *C, KeyingSet
}
/* Add new data source for relative Keying Sets */
-void ANIM_relative_keyingset_add_source (ListBase *dsources, ID *id, StructRNA *srna, void *data)
+void ANIM_relative_keyingset_add_source(ListBase *dsources, ID *id, StructRNA *srna, void *data)
{
tRKS_DSource *ds;
@@ -857,7 +860,7 @@ void ANIM_relative_keyingset_add_source (ListBase *dsources, ID *id, StructRNA *
*
* Returns 0 if succeeded, otherwise an error code: eModifyKey_Returns
*/
-short ANIM_validate_keyingset (bContext *C, ListBase *dsources, KeyingSet *ks)
+short ANIM_validate_keyingset(bContext *C, ListBase *dsources, KeyingSet *ks)
{
/* sanity check */
if (ks == NULL)
@@ -905,7 +908,7 @@ short ANIM_validate_keyingset (bContext *C, ListBase *dsources, KeyingSet *ks)
* by the KeyingSet. This takes into account many of the different combinations of using KeyingSets.
* Returns the number of channels that keyframes were added to
*/
-int ANIM_apply_keyingset (bContext *C, ListBase *dsources, bAction *act, KeyingSet *ks, short mode, float cfra)
+int ANIM_apply_keyingset(bContext *C, ListBase *dsources, bAction *act, KeyingSet *ks, short mode, float cfra)
{
Scene *scene= CTX_data_scene(C);
ReportList *reports = CTX_wm_reports(C);
diff --git a/source/blender/editors/armature/armature_intern.h b/source/blender/editors/armature/armature_intern.h
index 13239f87e65..72d261ec187 100644
--- a/source/blender/editors/armature/armature_intern.h
+++ b/source/blender/editors/armature/armature_intern.h
@@ -63,6 +63,7 @@ void ARMATURE_OT_select_all(struct wmOperatorType *ot);
void ARMATURE_OT_select_inverse(struct wmOperatorType *ot);
void ARMATURE_OT_select_hierarchy(struct wmOperatorType *ot);
void ARMATURE_OT_select_linked(struct wmOperatorType *ot);
+void ARMATURE_OT_select_similar(struct wmOperatorType *ot);
void ARMATURE_OT_delete(struct wmOperatorType *ot);
void ARMATURE_OT_duplicate(struct wmOperatorType *ot);
diff --git a/source/blender/editors/armature/armature_ops.c b/source/blender/editors/armature/armature_ops.c
index 21b97188522..aeecbc1fd28 100644
--- a/source/blender/editors/armature/armature_ops.c
+++ b/source/blender/editors/armature/armature_ops.c
@@ -69,6 +69,7 @@ void ED_operatortypes_armature(void)
WM_operatortype_append(ARMATURE_OT_select_inverse);
WM_operatortype_append(ARMATURE_OT_select_hierarchy);
WM_operatortype_append(ARMATURE_OT_select_linked);
+ WM_operatortype_append(ARMATURE_OT_select_similar);
WM_operatortype_append(ARMATURE_OT_delete);
WM_operatortype_append(ARMATURE_OT_duplicate);
@@ -261,6 +262,8 @@ void ED_keymap_armature(wmKeyConfig *keyconf)
RNA_enum_set(kmi->ptr, "direction", BONE_SELECT_CHILD);
RNA_boolean_set(kmi->ptr, "extend", TRUE);
+ WM_keymap_add_item(keymap, "ARMATURE_OT_select_similar", GKEY, KM_PRESS, KM_SHIFT, 0);
+
WM_keymap_add_item(keymap, "ARMATURE_OT_select_linked", LKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "ARMATURE_OT_delete", XKEY, KM_PRESS, 0, 0);
diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c
index cd698bbf09f..a2e95622bcf 100644
--- a/source/blender/editors/armature/editarmature.c
+++ b/source/blender/editors/armature/editarmature.c
@@ -42,6 +42,7 @@
#include "DNA_armature_types.h"
#include "DNA_constraint_types.h"
#include "DNA_meshdata_types.h"
+#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "MEM_guardedalloc.h"
@@ -534,7 +535,7 @@ void ED_armature_apply_transform(Object *ob, float mat[4][4])
/* exported for use in editors/object/ */
/* 0 == do center, 1 == center new, 2 == center cursor */
-void docenter_armature (Scene *scene, Object *ob, float cursor[3], int centermode, int around)
+void docenter_armature(Scene *scene, Object *ob, float cursor[3], int centermode, int around)
{
Object *obedit= scene->obedit; // XXX get from context
EditBone *ebone;
@@ -610,7 +611,7 @@ static int editbone_unique_check(void *arg, const char *name)
return dupli && dupli != data->bone;
}
-void unique_editbone_name (ListBase *edbo, char *name, EditBone *bone)
+void unique_editbone_name(ListBase *edbo, char *name, EditBone *bone)
{
struct {ListBase *lb; void *bone;} data;
data.lb= edbo;
@@ -680,7 +681,7 @@ static int apply_armature_pose2bones_exec (bContext *C, wmOperator *op)
* 2. remove this from the 'visual' y-rotation
*/
{
- float premat[3][3], imat[3][3],pmat[3][3], tmat[3][3];
+ float premat[3][3], imat[3][3], pmat[3][3], tmat[3][3];
float delta[3], eul[3];
/* obtain new auto y-rotation */
@@ -693,7 +694,7 @@ static int apply_armature_pose2bones_exec (bContext *C, wmOperator *op)
/* remove auto from visual and get euler rotation */
mul_m3_m3m3(tmat, imat, pmat);
- mat3_to_eul( eul,tmat);
+ mat3_to_eul(eul, tmat);
/* just use this euler-y as new roll value */
curbone->roll= eul[1];
@@ -726,7 +727,7 @@ static int apply_armature_pose2bones_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void POSE_OT_armature_apply (wmOperatorType *ot)
+void POSE_OT_armature_apply(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Apply Pose as Rest Pose";
@@ -755,7 +756,8 @@ static int pose_visual_transform_apply_exec (bContext *C, wmOperator *UNUSED(op)
*
* TODO, loop over children before parents if multiple bones
* at once are to be predictable*/
- CTX_DATA_BEGIN (C, bPoseChannel *, pchan, selected_pose_bones) {
+ CTX_DATA_BEGIN (C, bPoseChannel *, pchan, selected_pose_bones)
+ {
float delta_mat[4][4];
/* chan_mat already contains the delta transform from rest pose to pose-mode pose
@@ -776,7 +778,7 @@ static int pose_visual_transform_apply_exec (bContext *C, wmOperator *UNUSED(op)
return OPERATOR_FINISHED;
}
-void POSE_OT_visual_transform_apply (wmOperatorType *ot)
+void POSE_OT_visual_transform_apply(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Apply Visual Transform to Pose";
@@ -921,7 +923,8 @@ int join_armature_exec(bContext *C, wmOperator *UNUSED(op))
pose= ob->pose;
ob->mode &= ~OB_MODE_POSE;
- CTX_DATA_BEGIN (C, Base*, base, selected_editable_bases) {
+ CTX_DATA_BEGIN (C, Base*, base, selected_editable_bases)
+ {
if ((base->object->type==OB_ARMATURE) && (base->object!=ob)) {
bArmature *curarm= base->object->data;
@@ -1192,7 +1195,8 @@ static int separate_armature_exec (bContext *C, wmOperator *UNUSED(op))
/* 1) only edit-base selected */
// TODO: use context iterators for this?
- CTX_DATA_BEGIN (C, Base *, base, visible_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, visible_bases)
+ {
if (base->object==obedit) base->flag |= 1;
else base->flag &= ~1;
}
@@ -1239,7 +1243,7 @@ static int separate_armature_exec (bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void ARMATURE_OT_separate (wmOperatorType *ot)
+void ARMATURE_OT_separate(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Separate Bones";
@@ -2285,7 +2289,7 @@ static int armature_click_extrude_exec(bContext *C, wmOperator *UNUSED(op))
View3D *v3d;
bArmature *arm;
EditBone *ebone, *newbone, *flipbone;
- float *curs, mat[3][3],imat[3][3];
+ float *curs, mat[3][3], imat[3][3];
int a, to_root= 0;
Object *obedit;
Scene *scene;
@@ -2815,7 +2819,8 @@ static int armature_fill_bones_exec (bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
/* loop over all bones, and only consider if visible */
- CTX_DATA_BEGIN (C, EditBone *, ebone, visible_bones) {
+ CTX_DATA_BEGIN (C, EditBone *, ebone, visible_bones)
+ {
if (!(ebone->flag & BONE_CONNECTED) && (ebone->flag & BONE_ROOTSEL))
fill_add_joint(ebone, 0, &points);
if (ebone->flag & BONE_TIPSEL)
@@ -2944,7 +2949,7 @@ static int armature_fill_bones_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ARMATURE_OT_fill (wmOperatorType *ot)
+void ARMATURE_OT_fill(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Fill Between Joints";
@@ -3123,7 +3128,7 @@ static int armature_merge_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ARMATURE_OT_merge (wmOperatorType *ot)
+void ARMATURE_OT_merge(wmOperatorType *ot)
{
static EnumPropertyItem merge_types[] = {
{1, "WITHIN_CHAIN", 0, "Within Chains", ""},
@@ -3457,7 +3462,7 @@ static int armature_bone_primitive_add_exec(bContext *C, wmOperator *op)
RNA_string_get(op->ptr, "name", name);
- copy_v3_v3(curs, give_cursor(CTX_data_scene(C),CTX_wm_view3d(C)));
+ copy_v3_v3(curs, give_cursor(CTX_data_scene(C), CTX_wm_view3d(C)));
/* Get inverse point for head and orientation for tail */
invert_m4_m4(obedit->imat, obedit->obmat);
@@ -3528,7 +3533,8 @@ static int armature_subdivide_exec(bContext *C, wmOperator *op)
/* loop over all editable bones */
// XXX the old code did this in reverse order though!
- CTX_DATA_BEGIN (C, EditBone *, ebone, selected_editable_bones) {
+ CTX_DATA_BEGIN (C, EditBone *, ebone, selected_editable_bones)
+ {
for (i=numcuts+1; i>1; i--) {
/* compute cut ratio first */
float cutratio= 1.0f / (float)i;
@@ -3816,7 +3822,8 @@ static int armature_parent_set_exec(bContext *C, wmOperator *op)
*/
/* parent selected bones to the active one */
- CTX_DATA_BEGIN (C, EditBone *, ebone, selected_editable_bones) {
+ CTX_DATA_BEGIN (C, EditBone *, ebone, selected_editable_bones)
+ {
if (ELEM(ebone, actbone, actmirb) == 0) {
if (ebone->flag & BONE_SELECTED)
bone_connect_to_new_parent(arm->edbo, ebone, actbone, val);
@@ -3841,7 +3848,8 @@ static int armature_parent_set_invoke(bContext *C, wmOperator *UNUSED(op), wmEve
uiLayout *layout= uiPupMenuLayout(pup);
int allchildbones = 0;
- CTX_DATA_BEGIN (C, EditBone *, ebone, selected_editable_bones) {
+ CTX_DATA_BEGIN (C, EditBone *, ebone, selected_editable_bones)
+ {
if (ebone != actbone) {
if (ebone->parent != actbone) allchildbones= 1;
}
@@ -3900,7 +3908,8 @@ static int armature_parent_clear_exec(bContext *C, wmOperator *op)
bArmature *arm= (bArmature *)ob->data;
int val = RNA_enum_get(op->ptr, "type");
- CTX_DATA_BEGIN (C, EditBone *, ebone, selected_editable_bones) {
+ CTX_DATA_BEGIN (C, EditBone *, ebone, selected_editable_bones)
+ {
editbone_clear_parent(ebone, val);
}
CTX_DATA_END;
@@ -3936,7 +3945,8 @@ void ARMATURE_OT_parent_clear(wmOperatorType *ot)
static int armature_select_inverse_exec(bContext *C, wmOperator *UNUSED(op))
{
/* Set the flags */
- CTX_DATA_BEGIN (C, EditBone *, ebone, visible_bones) {
+ CTX_DATA_BEGIN (C, EditBone *, ebone, visible_bones)
+ {
/* ignore bone if selection can't change */
if ((ebone->flag & BONE_UNSELECTABLE) == 0) {
/* select bone */
@@ -3978,7 +3988,8 @@ static int armature_de_select_all_exec(bContext *C, wmOperator *op)
}
/* Set the flags */
- CTX_DATA_BEGIN (C, EditBone *, ebone, visible_bones) {
+ CTX_DATA_BEGIN (C, EditBone *, ebone, visible_bones)
+ {
/* ignore bone if selection can't change */
if ((ebone->flag & BONE_UNSELECTABLE) == 0) {
switch (action) {
@@ -4027,6 +4038,191 @@ void ARMATURE_OT_select_all(wmOperatorType *ot)
WM_operator_properties_select_all(ot);
}
+enum {
+ SIMEDBONE_LENGTH = 1,
+ SIMEDBONE_DIRECTION,
+ SIMEDBONE_PREFIX,
+ SIMEDBONE_SUFFIX,
+ SIMEDBONE_LAYER
+};
+
+static EnumPropertyItem prop_similar_types[] = {
+ {SIMEDBONE_LENGTH, "LENGTH", 0, "Length", ""},
+ {SIMEDBONE_DIRECTION, "DIRECTION", 0, "Direction (Y axis)", ""},
+ {SIMEDBONE_PREFIX, "PREFIX", 0, "Prefix", ""},
+ {SIMEDBONE_SUFFIX, "SUFFIX", 0, "Suffix", ""},
+ {SIMEDBONE_LAYER, "LAYER", 0, "Layer", ""},
+ {0, NULL, 0, NULL, NULL}
+};
+
+/* could be used in more places */
+static void ED_armature_edit_bone_select(EditBone *ebone)
+{
+ BLI_assert((ebone->flag & BONE_UNSELECTABLE) == 0);
+ ebone->flag |= (BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
+
+ if ((ebone->flag & BONE_CONNECTED) && (ebone->parent != NULL)) {
+ ebone->parent->flag |= BONE_TIPSEL;
+ }
+}
+
+static void select_similar_length(bArmature *arm, EditBone *ebone_act, const float thresh)
+{
+ EditBone *ebone;
+
+ /* thresh is always relative to current length */
+ const float len_min = ebone_act->length / (1.0f + thresh);
+ const float len_max = ebone_act->length * (1.0f + thresh);
+
+ for (ebone = arm->edbo->first; ebone; ebone = ebone->next) {
+ if (EBONE_VISIBLE(arm, ebone) && (ebone->flag & BONE_UNSELECTABLE) == 0) {
+ if ((ebone->length >= len_min) &&
+ (ebone->length <= len_max))
+ {
+ ED_armature_edit_bone_select(ebone);
+ }
+ }
+ }
+}
+
+static void select_similar_direction(bArmature *arm, EditBone *ebone_act, const float thresh)
+{
+ EditBone *ebone;
+ float dir_act[3];
+ sub_v3_v3v3(dir_act, ebone_act->head, ebone_act->tail);
+
+ for (ebone = arm->edbo->first; ebone; ebone = ebone->next) {
+ if (EBONE_VISIBLE(arm, ebone) && (ebone->flag & BONE_UNSELECTABLE) == 0) {
+ float dir[3];
+ sub_v3_v3v3(dir, ebone->head, ebone->tail);
+
+ if (angle_v3v3(dir_act, dir) / (float)M_PI < thresh) {
+ ED_armature_edit_bone_select(ebone);
+ }
+ }
+ }
+}
+
+static void select_similar_layer(bArmature *arm, EditBone *ebone_act)
+{
+ EditBone *ebone;
+
+ for (ebone = arm->edbo->first; ebone; ebone = ebone->next) {
+ if (EBONE_VISIBLE(arm, ebone) && (ebone->flag & BONE_UNSELECTABLE) == 0) {
+ if (ebone->layer & ebone_act->layer) {
+ ED_armature_edit_bone_select(ebone);
+ }
+ }
+ }
+}
+
+static void select_similar_prefix(bArmature *arm, EditBone *ebone_act)
+{
+ EditBone *ebone;
+
+ char body_tmp[MAX_VGROUP_NAME];
+ char prefix_act[MAX_VGROUP_NAME];
+
+ BKE_deform_split_prefix(ebone_act->name, prefix_act, body_tmp);
+
+ if (prefix_act[0] == '\0')
+ return;
+
+ /* Find matches */
+ for (ebone = arm->edbo->first; ebone; ebone = ebone->next) {
+ if (EBONE_VISIBLE(arm, ebone) && (ebone->flag & BONE_UNSELECTABLE) == 0) {
+ char prefix_other[MAX_VGROUP_NAME];
+ BKE_deform_split_prefix(ebone->name, prefix_other, body_tmp);
+ if (!strcmp(prefix_act, prefix_other)) {
+ ED_armature_edit_bone_select(ebone);
+ }
+ }
+ }
+}
+
+static void select_similar_suffix(bArmature *arm, EditBone *ebone_act)
+{
+ EditBone *ebone;
+
+ char body_tmp[MAX_VGROUP_NAME];
+ char suffix_act[MAX_VGROUP_NAME];
+
+ BKE_deform_split_suffix(ebone_act->name, body_tmp, suffix_act);
+
+ if (suffix_act[0] == '\0')
+ return;
+
+ /* Find matches */
+ for (ebone = arm->edbo->first; ebone; ebone = ebone->next) {
+ if (EBONE_VISIBLE(arm, ebone) && (ebone->flag & BONE_UNSELECTABLE) == 0) {
+ char suffix_other[MAX_VGROUP_NAME];
+ BKE_deform_split_suffix(ebone->name, body_tmp, suffix_other);
+ if (!strcmp(suffix_act, suffix_other)) {
+ ED_armature_edit_bone_select(ebone);
+ }
+ }
+ }
+}
+
+static int armature_select_similar_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit = CTX_data_edit_object(C);
+ bArmature *arm = obedit->data;
+ EditBone *ebone_act = CTX_data_active_bone(C);
+
+ /* Get props */
+ int type = RNA_enum_get(op->ptr, "type");
+ float thresh = RNA_float_get(op->ptr, "threshold");
+
+ /* Check for active bone */
+ if (ebone_act == NULL) {
+ BKE_report(op->reports, RPT_ERROR, "Operation requires an Active Bone");
+ return OPERATOR_CANCELLED;
+ }
+
+ switch (type) {
+ case SIMEDBONE_LENGTH:
+ select_similar_length(arm, ebone_act, thresh);
+ break;
+ case SIMEDBONE_DIRECTION:
+ select_similar_direction(arm, ebone_act, thresh);
+ break;
+ case SIMEDBONE_PREFIX:
+ select_similar_prefix(arm, ebone_act);
+ break;
+ case SIMEDBONE_SUFFIX:
+ select_similar_suffix(arm, ebone_act);
+ break;
+ case SIMEDBONE_LAYER:
+ select_similar_layer(arm, ebone_act);
+ break;
+ }
+
+ WM_event_add_notifier(C, NC_OBJECT | ND_BONE_SELECT, obedit);
+
+ return OPERATOR_FINISHED;
+}
+
+void ARMATURE_OT_select_similar(wmOperatorType *ot) {
+
+ /* identifiers */
+ ot->name = "Select Similar";
+ ot->idname = "ARMATURE_OT_select_similar";
+
+ /* callback functions */
+ ot->invoke = WM_menu_invoke;
+ ot->exec = armature_select_similar_exec;
+ ot->poll = ED_operator_editarmature;
+ ot->description = "Select similar bones by property types";
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ ot->prop = RNA_def_enum(ot->srna, "type", prop_similar_types, 0, "Type", "");
+ RNA_def_float(ot->srna, "threshold", 0.1f, 0.0f, 1.0f, "Threshold", "", 0.0f, 1.0f);
+}
+
/* ********************* select hierarchy operator ************** */
static int armature_select_hierarchy_exec(bContext *C, wmOperator *op)
@@ -4212,7 +4408,8 @@ static int armature_align_bones_exec(bContext *C, wmOperator *op)
*/
/* align selected bones to the active one */
- CTX_DATA_BEGIN (C, EditBone *, ebone, selected_editable_bones) {
+ CTX_DATA_BEGIN (C, EditBone *, ebone, selected_editable_bones)
+ {
if (ELEM(ebone, actbone, actmirb) == 0) {
if (ebone->flag & BONE_SELECTED)
bone_align_to_bone(arm->edbo, ebone, actbone);
@@ -4345,7 +4542,7 @@ int ED_do_pose_selectbuffer(Scene *scene, Base *base, unsigned int *buffer, shor
* test==2: only clear active tag
* test==3: swap select (no test / inverse selection status of all independently)
*/
-void ED_pose_deselectall (Object *ob, int test)
+void ED_pose_deselectall(Object *ob, int test)
{
bArmature *arm= ob->data;
bPoseChannel *pchan;
@@ -4440,7 +4637,7 @@ static int vgroup_add_unique_bone_cb(Object *ob, Bone *bone, void *UNUSED(ptr))
* If such a vertex group aleady exist the routine exits.
*/
if (!(bone->flag & BONE_NO_DEFORM)) {
- if (!defgroup_find_name(ob,bone->name)) {
+ if (!defgroup_find_name(ob, bone->name)) {
ED_vgroup_add_name(ob, bone->name);
return 1;
}
@@ -4828,7 +5025,7 @@ static void pchan_clear_rot(bPoseChannel *pchan)
quat_to_eul(oldeul, quat1);
}
else if (pchan->rotmode == ROT_MODE_AXISANGLE) {
- axis_angle_to_eulO( oldeul, EULER_ORDER_DEFAULT,pchan->rotAxis, pchan->rotAngle);
+ axis_angle_to_eulO(oldeul, EULER_ORDER_DEFAULT, pchan->rotAxis, pchan->rotAngle);
}
else {
copy_v3_v3(oldeul, pchan->eul);
@@ -4855,7 +5052,7 @@ static void pchan_clear_rot(bPoseChannel *pchan)
}
}
else if (pchan->rotmode == ROT_MODE_AXISANGLE) {
- eulO_to_axis_angle( pchan->rotAxis, &pchan->rotAngle,eul, EULER_ORDER_DEFAULT);
+ eulO_to_axis_angle(pchan->rotAxis, &pchan->rotAngle, eul, EULER_ORDER_DEFAULT);
}
else {
copy_v3_v3(pchan->eul, eul);
@@ -4901,7 +5098,8 @@ static int pose_clear_transform_generic_exec(bContext *C, wmOperator *op,
}
/* only clear relevant transforms for selected bones */
- CTX_DATA_BEGIN (C, bPoseChannel*, pchan, selected_pose_bones) {
+ CTX_DATA_BEGIN (C, bPoseChannel*, pchan, selected_pose_bones)
+ {
/* run provided clearing function */
clear_func(pchan);
@@ -5042,7 +5240,8 @@ static int pose_de_select_all_exec(bContext *C, wmOperator *op)
}
/* Set the flags */
- CTX_DATA_BEGIN (C, bPoseChannel *, pchan, visible_pose_bones) {
+ CTX_DATA_BEGIN (C, bPoseChannel *, pchan, visible_pose_bones)
+ {
/* select pchan only if selectable, but deselect works always */
switch (action) {
case SEL_SELECT:
@@ -5094,7 +5293,7 @@ void POSE_OT_select_all(wmOperatorType *ot)
static int pose_select_parent_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob= object_pose_armature_get(CTX_data_active_object(C));
- bPoseChannel *pchan,*parent;
+ bPoseChannel *pchan, *parent;
/* Determine if there is an active bone */
pchan=CTX_data_active_pose_bone(C);
@@ -5431,7 +5630,8 @@ static int armature_flip_names_exec (bContext *C, wmOperator *UNUSED(op))
arm= ob->data;
/* loop through selected bones, auto-naming them */
- CTX_DATA_BEGIN (C, EditBone *, ebone, selected_editable_bones) {
+ CTX_DATA_BEGIN (C, EditBone *, ebone, selected_editable_bones)
+ {
flip_side_name(newname, ebone->name, TRUE); // 1 = do strip off number extensions
ED_armature_bone_rename(arm, ebone->name, newname);
}
@@ -5446,7 +5646,7 @@ static int armature_flip_names_exec (bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void ARMATURE_OT_flip_names (wmOperatorType *ot)
+void ARMATURE_OT_flip_names(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Flip Names";
@@ -5475,7 +5675,8 @@ static int armature_autoside_names_exec (bContext *C, wmOperator *op)
arm= ob->data;
/* loop through selected bones, auto-naming them */
- CTX_DATA_BEGIN (C, EditBone *, ebone, selected_editable_bones) {
+ CTX_DATA_BEGIN (C, EditBone *, ebone, selected_editable_bones)
+ {
BLI_strncpy(newname, ebone->name, sizeof(newname));
if (bone_autoside_name(newname, 1, axis, ebone->head[axis], ebone->tail[axis]))
ED_armature_bone_rename(arm, ebone->name, newname);
@@ -5491,7 +5692,7 @@ static int armature_autoside_names_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ARMATURE_OT_autoside_names (wmOperatorType *ot)
+void ARMATURE_OT_autoside_names(wmOperatorType *ot)
{
static EnumPropertyItem axis_items[]= {
{0, "XAXIS", 0, "X-Axis", "Left/Right"},
@@ -5679,7 +5880,7 @@ float arcLengthRatio(ReebArc *arc)
if (arc->bcount > 0) {
/* Add the embedding */
- for ( i = 1; i < arc->bcount; i++) {
+ for (i = 1; i < arc->bcount; i++) {
embedLength += len_v3v3(arc->buckets[i - 1].p, arc->buckets[i].p);
}
/* Add head and tail -> embedding vectors */
@@ -5737,8 +5938,8 @@ void generateSkeletonFromReebGraph(Scene *scene, ReebGraph *rg)
/* Copy orientation from source */
copy_v3_v3(dst->loc, src->obmat[3]);
- mat4_to_eul( dst->rot,src->obmat);
- mat4_to_size( dst->size,src->obmat);
+ mat4_to_eul(dst->rot, src->obmat);
+ mat4_to_size(dst->size, src->obmat);
where_is_object(scene, obedit);
diff --git a/source/blender/editors/armature/editarmature_retarget.c b/source/blender/editors/armature/editarmature_retarget.c
index 77b035024a9..a97823ebcc8 100644
--- a/source/blender/editors/armature/editarmature_retarget.c
+++ b/source/blender/editors/armature/editarmature_retarget.c
@@ -2555,7 +2555,8 @@ void BIF_retargetArmature(bContext *C)
printf("Reeb Graph created\n");
- CTX_DATA_BEGIN (C, Base*, base, selected_editable_bases) {
+ CTX_DATA_BEGIN (C, Base*, base, selected_editable_bases)
+ {
Object *ob = base->object;
if (ob->type==OB_ARMATURE) {
diff --git a/source/blender/editors/armature/editarmature_sketch.c b/source/blender/editors/armature/editarmature_sketch.c
index 4c7ab833e69..09b0226c58c 100644
--- a/source/blender/editors/armature/editarmature_sketch.c
+++ b/source/blender/editors/armature/editarmature_sketch.c
@@ -1569,12 +1569,12 @@ static int sk_getIntersections(bContext *C, ListBase *list, SK_Sketch *sketch, S
mval[1] = vi[1];
ED_view3d_win_to_segment_clip(ar, v3d, mval, ray_start, ray_end);
- isect_line_line_v3( stk->points[s_i].p,
- stk->points[s_i + 1].p,
- ray_start,
- ray_end,
- isect->p,
- vi);
+ isect_line_line_v3(stk->points[s_i].p,
+ stk->points[s_i + 1].p,
+ ray_start,
+ ray_end,
+ isect->p,
+ vi);
BLI_addtail(list, isect);
diff --git a/source/blender/editors/armature/meshlaplacian.c b/source/blender/editors/armature/meshlaplacian.c
index 59a7437e753..3828c025bcd 100644
--- a/source/blender/editors/armature/meshlaplacian.c
+++ b/source/blender/editors/armature/meshlaplacian.c
@@ -584,7 +584,7 @@ static void heat_calc_vnormals(LaplacianSystem *sys)
v2= (*face)[1];
v3= (*face)[2];
- normal_tri_v3( fnor,sys->verts[v1], sys->verts[v2], sys->verts[v3]);
+ normal_tri_v3(fnor, sys->verts[v1], sys->verts[v2], sys->verts[v3]);
add_v3_v3(sys->heat.vnors[v1], fnor);
add_v3_v3(sys->heat.vnors[v2], fnor);
@@ -945,7 +945,7 @@ void rigid_deform_iteration()
}
}
- /* solve for positions, for X,Y and Z separately */
+ /* solve for positions, for X, Y and Z separately */
for (i=0; i<3; i++) {
laplacian_begin_solve(sys, i);
@@ -1069,7 +1069,7 @@ void rigid_deform_end(int cancel)
#define MESHDEFORM_MIN_INFLUENCE 0.0005f
static int MESHDEFORM_OFFSET[7][3] =
- {{0,0,0}, {1,0,0}, {-1,0,0}, {0,1,0}, {0,-1,0}, {0,0,1}, {0,0,-1}};
+ {{0, 0, 0}, {1, 0, 0}, {-1, 0, 0}, {0, 1, 0}, {0, -1, 0}, {0, 0, 1}, {0, 0, -1}};
typedef struct MDefBoundIsect {
float co[3], uvw[4];
@@ -1128,10 +1128,10 @@ typedef struct MeshDeformIsect {
/* our own triangle intersection, so we can fully control the epsilons and
* prevent corner case from going wrong*/
static int meshdeform_tri_intersect(float orig[3], float end[3], float vert0[3],
- float vert1[3], float vert2[3], float *isectco, float *uvw)
+ float vert1[3], float vert2[3], float *isectco, float *uvw)
{
float edge1[3], edge2[3], tvec[3], pvec[3], qvec[3];
- float det,inv_det, u, v, dir[3], isectdir[3];
+ float det, inv_det, u, v, dir[3], isectdir[3];
sub_v3_v3v3(dir, end, orig);
@@ -1208,16 +1208,16 @@ static int meshdeform_intersect(MeshDeformBind *mdb, MeshDeformIsect *isec)
hit = meshdeform_tri_intersect(isec->start, end, face[0], face[1], face[2], co, uvw);
if (hit) {
- normal_tri_v3( nor,face[0], face[1], face[2]);
+ normal_tri_v3(nor, face[0], face[1], face[2]);
}
else {
hit= meshdeform_tri_intersect(isec->start, end, face[0], face[2], face[3], co, uvw);
- normal_tri_v3( nor,face[0], face[2], face[3]);
+ normal_tri_v3(nor, face[0], face[2], face[3]);
}
}
else {
hit= meshdeform_tri_intersect(isec->start, end, face[0], face[1], face[2], co, uvw);
- normal_tri_v3( nor,face[0], face[1], face[2]);
+ normal_tri_v3(nor, face[0], face[1], face[2]);
}
if (hit) {
@@ -1281,7 +1281,7 @@ static MDefBoundIsect *meshdeform_ray_tree_intersect(MeshDeformBind *mdb, float
copy_v3_v3(vert[1], cagecos[mface->v2]);
copy_v3_v3(vert[2], cagecos[mface->v3]);
if (mface->v4) copy_v3_v3(vert[3], cagecos[mface->v4]);
- interp_weights_poly_v3( isect->uvw,vert, isect->nvert, isect->co);
+ interp_weights_poly_v3(isect->uvw, vert, isect->nvert, isect->co);
return isect;
}
diff --git a/source/blender/editors/armature/poseSlide.c b/source/blender/editors/armature/poseSlide.c
index be520d1e8a0..40dc0a7cd36 100644
--- a/source/blender/editors/armature/poseSlide.c
+++ b/source/blender/editors/armature/poseSlide.c
@@ -433,7 +433,7 @@ static void pose_slide_apply_quat (tPoseSlideOp *pso, tPChanFCurveLink *pfl)
/* perform this blending several times until a satisfactory result is reached */
while (iters-- > 0) {
/* calculate the interpolation between the endpoints */
- interp_qt_qtqt(quat_interp, quat_prev, quat_next, (cframe-pso->prevFrame) / (pso->nextFrame-pso->prevFrame) );
+ interp_qt_qtqt(quat_interp, quat_prev, quat_next, (cframe-pso->prevFrame) / (pso->nextFrame-pso->prevFrame));
/* make a copy of the original rotation */
copy_qt_qt(quat_orig, pchan->quat);
@@ -759,7 +759,7 @@ static int pose_slide_push_exec (bContext *C, wmOperator *op)
return pose_slide_exec_common(C, op, pso);
}
-void POSE_OT_push (wmOperatorType *ot)
+void POSE_OT_push(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Push Pose";
@@ -816,7 +816,7 @@ static int pose_slide_relax_exec (bContext *C, wmOperator *op)
return pose_slide_exec_common(C, op, pso);
}
-void POSE_OT_relax (wmOperatorType *ot)
+void POSE_OT_relax(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Relax Pose";
@@ -873,7 +873,7 @@ static int pose_slide_breakdown_exec (bContext *C, wmOperator *op)
return pose_slide_exec_common(C, op, pso);
}
-void POSE_OT_breakdown (wmOperatorType *ot)
+void POSE_OT_breakdown(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Pose Breakdowner";
@@ -1228,7 +1228,7 @@ static int pose_propagate_exec (bContext *C, wmOperator *op)
/* --------------------------------- */
-void POSE_OT_propagate (wmOperatorType *ot)
+void POSE_OT_propagate(wmOperatorType *ot)
{
static EnumPropertyItem terminate_items[]= {
{POSE_PROPAGATE_SMART_HOLDS, "WHILE_HELD", 0, "While Held", "Propagate pose to all keyframes after current frame that don't change (Default behavior)"},
diff --git a/source/blender/editors/armature/poseUtils.c b/source/blender/editors/armature/poseUtils.c
index 88d219137f7..3c855ff96e6 100644
--- a/source/blender/editors/armature/poseUtils.c
+++ b/source/blender/editors/armature/poseUtils.c
@@ -126,12 +126,13 @@ static void fcurves_to_pchan_links_get (ListBase *pfLinks, Object *ob, bAction *
/* get sets of F-Curves providing transforms for the bones in the Pose */
-void poseAnim_mapping_get (bContext *C, ListBase *pfLinks, Object *ob, bAction *act)
+void poseAnim_mapping_get(bContext *C, ListBase *pfLinks, Object *ob, bAction *act)
{
/* for each Pose-Channel which gets affected, get the F-Curves for that channel
* and set the relevant transform flags...
*/
- CTX_DATA_BEGIN (C, bPoseChannel*, pchan, selected_pose_bones) {
+ CTX_DATA_BEGIN (C, bPoseChannel*, pchan, selected_pose_bones)
+ {
fcurves_to_pchan_links_get(pfLinks, ob, act, pchan);
}
CTX_DATA_END;
@@ -140,7 +141,8 @@ void poseAnim_mapping_get (bContext *C, ListBase *pfLinks, Object *ob, bAction *
* i.e. if nothing selected, do whole pose
*/
if (pfLinks->first == NULL) {
- CTX_DATA_BEGIN (C, bPoseChannel*, pchan, visible_pose_bones) {
+ CTX_DATA_BEGIN (C, bPoseChannel*, pchan, visible_pose_bones)
+ {
fcurves_to_pchan_links_get(pfLinks, ob, act, pchan);
}
CTX_DATA_END;
@@ -148,7 +150,7 @@ void poseAnim_mapping_get (bContext *C, ListBase *pfLinks, Object *ob, bAction *
}
/* free F-Curve <-> PoseChannel links */
-void poseAnim_mapping_free (ListBase *pfLinks)
+void poseAnim_mapping_free(ListBase *pfLinks)
{
tPChanFCurveLink *pfl, *pfln=NULL;
@@ -176,7 +178,7 @@ void poseAnim_mapping_free (ListBase *pfLinks)
/* ------------------------- */
/* helper for apply() / reset() - refresh the data */
-void poseAnim_mapping_refresh (bContext *C, Scene *scene, Object *ob)
+void poseAnim_mapping_refresh(bContext *C, Scene *scene, Object *ob)
{
bArmature *arm= (bArmature *)ob->data;
@@ -194,7 +196,7 @@ void poseAnim_mapping_refresh (bContext *C, Scene *scene, Object *ob)
}
/* reset changes made to current pose */
-void poseAnim_mapping_reset (ListBase *pfLinks)
+void poseAnim_mapping_reset(ListBase *pfLinks)
{
tPChanFCurveLink *pfl;
@@ -217,7 +219,7 @@ void poseAnim_mapping_reset (ListBase *pfLinks)
}
/* perform autokeyframing after changes were made + confirmed */
-void poseAnim_mapping_autoKeyframe (bContext *C, Scene *scene, Object *ob, ListBase *pfLinks, float cframe)
+void poseAnim_mapping_autoKeyframe(bContext *C, Scene *scene, Object *ob, ListBase *pfLinks, float cframe)
{
/* insert keyframes as necessary if autokeyframing */
if (autokeyframe_cfra_can_key(scene, &ob->id)) {
diff --git a/source/blender/editors/armature/poselib.c b/source/blender/editors/armature/poselib.c
index ea2b28380e0..8791a345489 100644
--- a/source/blender/editors/armature/poselib.c
+++ b/source/blender/editors/armature/poselib.c
@@ -232,7 +232,7 @@ static int poselib_new_exec (bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void POSELIB_OT_new (wmOperatorType *ot)
+void POSELIB_OT_new(wmOperatorType *ot)
{
/* identifiers */
ot->name = "New Pose Library";
@@ -267,7 +267,7 @@ static int poselib_unlink_exec (bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void POSELIB_OT_unlink (wmOperatorType *ot)
+void POSELIB_OT_unlink(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Unlink Pose Library";
@@ -353,7 +353,7 @@ static int poselib_sanitise_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void POSELIB_OT_action_sanitise (wmOperatorType *ot)
+void POSELIB_OT_action_sanitise(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Sanitise Pose Library Action";
@@ -483,7 +483,7 @@ static int poselib_add_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void POSELIB_OT_pose_add (wmOperatorType *ot)
+void POSELIB_OT_pose_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "PoseLib Add Pose";
@@ -597,7 +597,7 @@ static int poselib_remove_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void POSELIB_OT_pose_remove (wmOperatorType *ot)
+void POSELIB_OT_pose_remove(wmOperatorType *ot)
{
PropertyRNA *prop;
@@ -684,7 +684,7 @@ static int poselib_rename_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void POSELIB_OT_pose_rename (wmOperatorType *ot)
+void POSELIB_OT_pose_rename(wmOperatorType *ot)
{
PropertyRNA *prop;
static EnumPropertyItem prop_poses_dummy_types[] = {
@@ -1622,7 +1622,7 @@ static int poselib_preview_exec (bContext *C, wmOperator *op)
return poselib_preview_exit(C, op);
}
-void POSELIB_OT_browse_interactive (wmOperatorType *ot)
+void POSELIB_OT_browse_interactive(wmOperatorType *ot)
{
/* identifiers */
ot->name = "PoseLib Browse Poses";
@@ -1648,7 +1648,7 @@ void POSELIB_OT_browse_interactive (wmOperatorType *ot)
/* RNA_def_float_factor(ot->srna, "blend_factor", 1.0f, 0.0f, 1.0f, "Blend Factor", "Amount that the pose is applied on top of the existing poses", 0.0f, 1.0f); */
}
-void POSELIB_OT_apply_pose (wmOperatorType *ot)
+void POSELIB_OT_apply_pose(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Apply Pose Library Pose";
diff --git a/source/blender/editors/armature/poseobject.c b/source/blender/editors/armature/poseobject.c
index f54cdb330e3..8a2af14e6f3 100644
--- a/source/blender/editors/armature/poseobject.c
+++ b/source/blender/editors/armature/poseobject.c
@@ -197,26 +197,57 @@ void ED_pose_recalculate_paths(Scene *scene, Object *ob)
BLI_freelistN(&targets);
}
+/* show popup to determine settings */
+static int pose_calculate_paths_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
+{
+ Object *ob = object_pose_armature_get(CTX_data_active_object(C));
+
+ if (ELEM(NULL, ob, ob->pose))
+ return OPERATOR_CANCELLED;
+
+ /* set default settings from existing/stored settings */
+ {
+ bAnimVizSettings *avs = &ob->pose->avs;
+ PointerRNA avs_ptr;
+
+ RNA_int_set(op->ptr, "start_frame", avs->path_sf);
+ RNA_int_set(op->ptr, "end_frame", avs->path_ef);
+
+ RNA_pointer_create(NULL, &RNA_AnimVizMotionPaths, avs, &avs_ptr);
+ RNA_enum_set(op->ptr, "bake_location", RNA_enum_get(&avs_ptr, "bake_location"));
+ }
+
+ /* show popup dialog to allow editing of range... */
+ // FIXME: hardcoded dimensions here are just arbitrary
+ return WM_operator_props_dialog_popup(C, op, 200, 200);
+}
+
/* For the object with pose/action: create path curves for selected bones
* This recalculates the WHOLE path within the pchan->pathsf and pchan->pathef range
*/
-static int pose_calculate_paths_exec (bContext *C, wmOperator *op)
+static int pose_calculate_paths_exec(bContext *C, wmOperator *op)
{
- ScrArea *sa= CTX_wm_area(C);
+ Object *ob = object_pose_armature_get(CTX_data_active_object(C));
Scene *scene= CTX_data_scene(C);
- Object *ob;
- /* since this call may also be used from the buttons window, we need to check for where to get the object */
- if (sa->spacetype == SPACE_BUTS)
- ob= ED_object_context(C);
- else
- ob= object_pose_armature_get(CTX_data_active_object(C));
-
if (ELEM(NULL, ob, ob->pose))
return OPERATOR_CANCELLED;
+ /* grab baking settings from operator settings */
+ {
+ bAnimVizSettings *avs = &ob->pose->avs;
+ PointerRNA avs_ptr;
+
+ avs->path_sf = RNA_int_get(op->ptr, "start_frame");
+ avs->path_ef = RNA_int_get(op->ptr, "end_frame");
+
+ RNA_pointer_create(NULL, &RNA_AnimVizMotionPaths, avs, &avs_ptr);
+ RNA_enum_set(&avs_ptr, "bake_location", RNA_enum_get(op->ptr, "bake_location"));
+ }
+
/* set up path data for bones being calculated */
- CTX_DATA_BEGIN (C, bPoseChannel*, pchan, selected_pose_bones) {
+ CTX_DATA_BEGIN (C, bPoseChannel*, pchan, selected_pose_bones)
+ {
/* verify makes sure that the selected bone has a bone with the appropriate settings */
animviz_verify_motionpaths(op->reports, scene, ob, pchan);
}
@@ -227,12 +258,12 @@ static int pose_calculate_paths_exec (bContext *C, wmOperator *op)
ED_pose_recalculate_paths(scene, ob);
/* notifiers for updates */
- WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob);
+ WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
return OPERATOR_FINISHED;
}
-void POSE_OT_paths_calculate (wmOperatorType *ot)
+void POSE_OT_paths_calculate(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Calculate Bone Paths";
@@ -240,11 +271,22 @@ void POSE_OT_paths_calculate (wmOperatorType *ot)
ot->description = "Calculate paths for the selected bones";
/* api callbacks */
+ ot->invoke = pose_calculate_paths_invoke;
ot->exec = pose_calculate_paths_exec;
ot->poll = ED_operator_posemode;
/* flags */
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_int(ot->srna, "start_frame", 1, MINAFRAME, MAXFRAME, "Start",
+ "First frame to calculate bone paths on", MINFRAME, MAXFRAME/2.0);
+ RNA_def_int(ot->srna, "end_frame", 250, MINAFRAME, MAXFRAME, "End",
+ "Last frame to calculate bone paths on", MINFRAME, MAXFRAME/2.0);
+
+ RNA_def_enum(ot->srna, "bake_location", motionpath_bake_location_items, 0,
+ "Bake Location",
+ "Which point on the bones is used when calculating paths");
}
/* --------- */
@@ -278,14 +320,7 @@ static void ED_pose_clear_paths(Object *ob)
/* operator callback for this */
static int pose_clear_paths_exec (bContext *C, wmOperator *UNUSED(op))
{
- ScrArea *sa= CTX_wm_area(C);
- Object *ob;
-
- /* since this call may also be used from the buttons window, we need to check for where to get the object */
- if (sa->spacetype == SPACE_BUTS)
- ob= ED_object_context(C);
- else
- ob= object_pose_armature_get(CTX_data_active_object(C));
+ Object *ob = object_pose_armature_get(CTX_data_active_object(C));
/* only continue if there's an object */
if (ELEM(NULL, ob, ob->pose))
@@ -295,12 +330,12 @@ static int pose_clear_paths_exec (bContext *C, wmOperator *UNUSED(op))
ED_pose_clear_paths(ob);
/* notifiers for updates */
- WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob);
+ WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
return OPERATOR_FINISHED;
}
-void POSE_OT_paths_clear (wmOperatorType *ot)
+void POSE_OT_paths_clear(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Clear Bone Paths";
@@ -323,7 +358,8 @@ static int pose_select_constraint_target_exec(bContext *C, wmOperator *UNUSED(op
bConstraint *con;
int found= 0;
- CTX_DATA_BEGIN (C, bPoseChannel *, pchan, visible_pose_bones) {
+ CTX_DATA_BEGIN (C, bPoseChannel *, pchan, visible_pose_bones)
+ {
if (pchan->bone->flag & BONE_SELECTED) {
for (con= pchan->constraints.first; con; con= con->next) {
bConstraintTypeInfo *cti= constraint_get_typeinfo(con);
@@ -385,7 +421,8 @@ static int pose_select_hierarchy_exec(bContext *C, wmOperator *op)
int add_to_sel = RNA_boolean_get(op->ptr, "extend");
int found= 0;
- CTX_DATA_BEGIN (C, bPoseChannel *, pchan, visible_pose_bones) {
+ CTX_DATA_BEGIN (C, bPoseChannel *, pchan, visible_pose_bones)
+ {
curbone= pchan->bone;
if ((curbone->flag & BONE_UNSELECTABLE)==0) {
@@ -502,7 +539,8 @@ static short pose_select_same_group (bContext *C, Object *ob, short extend)
*/
group_flags= MEM_callocN(numGroups+1, "pose_select_same_group");
- CTX_DATA_BEGIN (C, bPoseChannel *, pchan, visible_pose_bones) {
+ CTX_DATA_BEGIN (C, bPoseChannel *, pchan, visible_pose_bones)
+ {
/* keep track of group as group to use later? */
if (pchan->bone->flag & BONE_SELECTED) {
group_flags[pchan->agrp_index] = 1;
@@ -518,7 +556,8 @@ static short pose_select_same_group (bContext *C, Object *ob, short extend)
/* small optimization: only loop through bones a second time if there are any groups tagged */
if (tagged) {
/* only if group matches (and is not selected or current bone) */
- CTX_DATA_BEGIN (C, bPoseChannel *, pchan, visible_pose_bones) {
+ CTX_DATA_BEGIN (C, bPoseChannel *, pchan, visible_pose_bones)
+ {
if ((pchan->bone->flag & BONE_UNSELECTABLE)==0) {
/* check if the group used by this bone is counted */
if (group_flags[pchan->agrp_index]) {
@@ -547,7 +586,8 @@ static short pose_select_same_layer (bContext *C, Object *ob, short extend)
return 0;
/* figure out what bones are selected */
- CTX_DATA_BEGIN (C, bPoseChannel *, pchan, visible_pose_bones) {
+ CTX_DATA_BEGIN (C, bPoseChannel *, pchan, visible_pose_bones)
+ {
/* keep track of layers to use later? */
if (pchan->bone->flag & BONE_SELECTED)
layers |= pchan->bone->layer;
@@ -561,7 +601,8 @@ static short pose_select_same_layer (bContext *C, Object *ob, short extend)
return 0;
/* select bones that are on same layers as layers flag */
- CTX_DATA_BEGIN (C, bPoseChannel *, pchan, visible_pose_bones) {
+ CTX_DATA_BEGIN (C, bPoseChannel *, pchan, visible_pose_bones)
+ {
/* if bone is on a suitable layer, and the bone can have its selection changed, select it */
if ((layers & pchan->bone->layer) && (pchan->bone->flag & BONE_UNSELECTABLE)==0) {
pchan->bone->flag |= BONE_SELECTED;
@@ -591,7 +632,8 @@ static int pose_select_same_keyingset(bContext *C, Object *ob, short extend)
/* if not extending selection, deselect all selected first */
if (extend == 0) {
- CTX_DATA_BEGIN (C, bPoseChannel *, pchan, visible_pose_bones) {
+ CTX_DATA_BEGIN (C, bPoseChannel *, pchan, visible_pose_bones)
+ {
if ((pchan->bone->flag & BONE_UNSELECTABLE)==0)
pchan->bone->flag &= ~BONE_SELECTED;
}
@@ -665,7 +707,7 @@ static int pose_select_grouped_exec (bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
-void POSE_OT_select_grouped (wmOperatorType *ot)
+void POSE_OT_select_grouped(wmOperatorType *ot)
{
static EnumPropertyItem prop_select_grouped_types[] = {
{0, "LAYER", 0, "Layer", "Shared layers"},
@@ -792,7 +834,7 @@ static void pose_copy_menu(Scene *scene)
if (nr != 5) {
for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
- if ( (arm->layer & pchan->bone->layer) &&
+ if ((arm->layer & pchan->bone->layer) &&
(pchan->bone->flag & BONE_SELECTED) &&
(pchan != pchanact) )
{
@@ -861,13 +903,13 @@ static void pose_copy_menu(Scene *scene)
float tmp_quat[4];
/* need to convert to quat first (in temp var)... */
- mat4_to_quat( tmp_quat,delta_mat);
- quat_to_axis_angle( pchan->rotAxis, &pchan->rotAngle,tmp_quat);
+ mat4_to_quat(tmp_quat, delta_mat);
+ quat_to_axis_angle(pchan->rotAxis, &pchan->rotAngle, tmp_quat);
}
else if (pchan->rotmode == ROT_MODE_QUAT)
- mat4_to_quat( pchan->quat,delta_mat);
+ mat4_to_quat(pchan->quat, delta_mat);
else
- mat4_to_eulO( pchan->eul, pchan->rotmode,delta_mat);
+ mat4_to_eulO(pchan->eul, pchan->rotmode, delta_mat);
}
break;
case 11: /* Visual Size */
@@ -875,7 +917,7 @@ static void pose_copy_menu(Scene *scene)
float delta_mat[4][4], size[4];
armature_mat_pose_to_bone(pchan, pchanact->pose_mat, delta_mat);
- mat4_to_size( size,delta_mat);
+ mat4_to_size(size, delta_mat);
copy_v3_v3(pchan->size, size);
}
}
@@ -914,7 +956,7 @@ static void pose_copy_menu(Scene *scene)
/* Copy the temo listbase to the selected posebones */
for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
- if ( (arm->layer & pchan->bone->layer) &&
+ if ((arm->layer & pchan->bone->layer) &&
(pchan->bone->flag & BONE_SELECTED) &&
(pchan!=pchanact) )
{
@@ -1050,9 +1092,9 @@ static bPoseChannel *pose_bone_do_paste (Object *ob, bPoseChannel *chan, short s
else if (pchan->rotmode > 0) {
/* quat/axis-angle to euler */
if (chan->rotmode == ROT_MODE_AXISANGLE)
- axis_angle_to_eulO( pchan->eul, pchan->rotmode,chan->rotAxis, chan->rotAngle);
+ axis_angle_to_eulO(pchan->eul, pchan->rotmode, chan->rotAxis, chan->rotAngle);
else
- quat_to_eulO( pchan->eul, pchan->rotmode,chan->quat);
+ quat_to_eulO(pchan->eul, pchan->rotmode, chan->quat);
}
else if (pchan->rotmode == ROT_MODE_AXISANGLE) {
/* quat/euler to axis angle */
@@ -1140,7 +1182,7 @@ static int pose_copy_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void POSE_OT_copy (wmOperatorType *ot)
+void POSE_OT_copy(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Copy Pose";
@@ -1207,7 +1249,7 @@ static int pose_paste_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void POSE_OT_paste (wmOperatorType *ot)
+void POSE_OT_paste(wmOperatorType *ot)
{
PropertyRNA *prop;
@@ -1257,7 +1299,7 @@ static int pose_group_add_exec (bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void POSE_OT_group_add (wmOperatorType *ot)
+void POSE_OT_group_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Bone Group";
@@ -1297,7 +1339,7 @@ static int pose_group_remove_exec (bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void POSE_OT_group_remove (wmOperatorType *ot)
+void POSE_OT_group_remove(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Remove Bone Group";
@@ -1395,7 +1437,8 @@ static int pose_group_assign_exec (bContext *C, wmOperator *op)
pose_add_group(ob);
/* add selected bones to group then */
- CTX_DATA_BEGIN (C, bPoseChannel*, pchan, selected_pose_bones) {
+ CTX_DATA_BEGIN (C, bPoseChannel*, pchan, selected_pose_bones)
+ {
pchan->agrp_index= pose->active_group;
done= 1;
}
@@ -1411,7 +1454,7 @@ static int pose_group_assign_exec (bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
-void POSE_OT_group_assign (wmOperatorType *ot)
+void POSE_OT_group_assign(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Selected to Bone Group";
@@ -1448,7 +1491,8 @@ static int pose_group_unassign_exec (bContext *C, wmOperator *UNUSED(op))
return OPERATOR_CANCELLED;
/* find selected bones to remove from all bone groups */
- CTX_DATA_BEGIN (C, bPoseChannel*, pchan, selected_pose_bones) {
+ CTX_DATA_BEGIN (C, bPoseChannel*, pchan, selected_pose_bones)
+ {
if (pchan->agrp_index) {
pchan->agrp_index= 0;
done= 1;
@@ -1466,7 +1510,7 @@ static int pose_group_unassign_exec (bContext *C, wmOperator *UNUSED(op))
return OPERATOR_CANCELLED;
}
-void POSE_OT_group_unassign (wmOperatorType *ot)
+void POSE_OT_group_unassign(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Remove Selected from Bone Groups";
@@ -1650,7 +1694,8 @@ static void pose_group_select(bContext *C, Object *ob, int select)
{
bPose *pose= ob->pose;
- CTX_DATA_BEGIN (C, bPoseChannel*, pchan, visible_pose_bones) {
+ CTX_DATA_BEGIN (C, bPoseChannel*, pchan, visible_pose_bones)
+ {
if ((pchan->bone->flag & BONE_UNSELECTABLE)==0) {
if (select) {
if (pchan->agrp_index == pose->active_group)
@@ -1688,7 +1733,7 @@ static int pose_group_select_exec (bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void POSE_OT_group_select (wmOperatorType *ot)
+void POSE_OT_group_select(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select Bones of Bone Group";
@@ -1726,7 +1771,7 @@ static int pose_group_deselect_exec (bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void POSE_OT_group_deselect (wmOperatorType *ot)
+void POSE_OT_group_deselect(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Deselect Bone Group";
@@ -1754,7 +1799,8 @@ static int pose_flip_names_exec (bContext *C, wmOperator *UNUSED(op))
arm= ob->data;
/* loop through selected bones, auto-naming them */
- CTX_DATA_BEGIN (C, bPoseChannel*, pchan, selected_pose_bones) {
+ CTX_DATA_BEGIN (C, bPoseChannel*, pchan, selected_pose_bones)
+ {
char newname[MAXBONENAME];
flip_side_name(newname, pchan->name, TRUE);
ED_armature_bone_rename(arm, pchan->name, newname);
@@ -1770,7 +1816,7 @@ static int pose_flip_names_exec (bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void POSE_OT_flip_names (wmOperatorType *ot)
+void POSE_OT_flip_names(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Flip Names";
@@ -1800,7 +1846,8 @@ static int pose_autoside_names_exec (bContext *C, wmOperator *op)
arm= ob->data;
/* loop through selected bones, auto-naming them */
- CTX_DATA_BEGIN (C, bPoseChannel*, pchan, selected_pose_bones) {
+ CTX_DATA_BEGIN (C, bPoseChannel*, pchan, selected_pose_bones)
+ {
BLI_strncpy(newname, pchan->name, sizeof(newname));
if (bone_autoside_name(newname, 1, axis, pchan->bone->head[axis], pchan->bone->tail[axis]))
ED_armature_bone_rename(arm, pchan->name, newname);
@@ -1816,7 +1863,7 @@ static int pose_autoside_names_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void POSE_OT_autoside_names (wmOperatorType *ot)
+void POSE_OT_autoside_names(wmOperatorType *ot)
{
static EnumPropertyItem axis_items[]= {
{0, "XAXIS", 0, "X-Axis", "Left/Right"},
@@ -1849,7 +1896,8 @@ static int pose_bone_rotmode_exec (bContext *C, wmOperator *op)
int mode = RNA_enum_get(op->ptr, "type");
/* set rotation mode of selected bones */
- CTX_DATA_BEGIN (C, bPoseChannel *, pchan, selected_pose_bones) {
+ CTX_DATA_BEGIN (C, bPoseChannel *, pchan, selected_pose_bones)
+ {
pchan->rotmode = mode;
}
CTX_DATA_END;
@@ -1861,7 +1909,7 @@ static int pose_bone_rotmode_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void POSE_OT_rotation_mode_set (wmOperatorType *ot)
+void POSE_OT_rotation_mode_set(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Set Rotation Mode";
@@ -1920,7 +1968,7 @@ static int pose_armature_layers_showall_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ARMATURE_OT_layers_show_all (wmOperatorType *ot)
+void ARMATURE_OT_layers_show_all(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Show All Layers";
@@ -1986,7 +2034,7 @@ static int pose_armature_layers_exec (bContext *C, wmOperator *op)
}
-void POSE_OT_armature_layers (wmOperatorType *ot)
+void POSE_OT_armature_layers(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Change Armature Layers";
@@ -2005,7 +2053,7 @@ void POSE_OT_armature_layers (wmOperatorType *ot)
RNA_def_boolean_layer_member(ot->srna, "layers", 32, NULL, "Layer", "Armature layers to make visible");
}
-void ARMATURE_OT_armature_layers (wmOperatorType *ot)
+void ARMATURE_OT_armature_layers(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Change Armature Layers";
@@ -2032,7 +2080,8 @@ static int pose_bone_layers_invoke (bContext *C, wmOperator *op, wmEvent *evt)
int layers[32]= {0}; /* hardcoded for now - we can only have 32 armature layers, so this should be fine... */
/* get layers that are active already */
- CTX_DATA_BEGIN (C, bPoseChannel *, pchan, selected_pose_bones) {
+ CTX_DATA_BEGIN (C, bPoseChannel *, pchan, selected_pose_bones)
+ {
short bit;
/* loop over the bits for this pchan's layers, adding layers where they're needed */
@@ -2065,7 +2114,8 @@ static int pose_bone_layers_exec (bContext *C, wmOperator *op)
RNA_boolean_get_array(op->ptr, "layers", layers);
/* set layers of pchans based on the values set in the operator props */
- CTX_DATA_BEGIN (C, bPoseChannel *, pchan, selected_pose_bones) {
+ CTX_DATA_BEGIN (C, bPoseChannel *, pchan, selected_pose_bones)
+ {
/* get pointer for pchan, and write flags this way */
RNA_pointer_create((ID *)ob->data, &RNA_Bone, pchan->bone, &ptr);
RNA_boolean_set_array(&ptr, "layers", layers);
@@ -2078,7 +2128,7 @@ static int pose_bone_layers_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void POSE_OT_bone_layers (wmOperatorType *ot)
+void POSE_OT_bone_layers(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Change Bone Layers";
@@ -2105,7 +2155,8 @@ static int armature_bone_layers_invoke (bContext *C, wmOperator *op, wmEvent *ev
int layers[32]= {0}; /* hardcoded for now - we can only have 32 armature layers, so this should be fine... */
/* get layers that are active already */
- CTX_DATA_BEGIN (C, EditBone *, ebone, selected_editable_bones) {
+ CTX_DATA_BEGIN (C, EditBone *, ebone, selected_editable_bones)
+ {
short bit;
/* loop over the bits for this pchan's layers, adding layers where they're needed */
@@ -2135,7 +2186,8 @@ static int armature_bone_layers_exec (bContext *C, wmOperator *op)
RNA_boolean_get_array(op->ptr, "layers", layers);
/* set layers of pchans based on the values set in the operator props */
- CTX_DATA_BEGIN (C, EditBone *, ebone, selected_editable_bones) {
+ CTX_DATA_BEGIN (C, EditBone *, ebone, selected_editable_bones)
+ {
/* get pointer for pchan, and write flags this way */
RNA_pointer_create((ID *)arm, &RNA_EditBone, ebone, &ptr);
RNA_boolean_set_array(&ptr, "layers", layers);
@@ -2148,7 +2200,7 @@ static int armature_bone_layers_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ARMATURE_OT_bone_layers (wmOperatorType *ot)
+void ARMATURE_OT_bone_layers(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Change Bone Layers";
@@ -2177,7 +2229,8 @@ static int pose_flip_quats_exec (bContext *C, wmOperator *UNUSED(op))
KeyingSet *ks = ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_LOC_ROT_SCALE_ID);
/* loop through all selected pchans, flipping and keying (as needed) */
- CTX_DATA_BEGIN (C, bPoseChannel*, pchan, selected_pose_bones) {
+ CTX_DATA_BEGIN (C, bPoseChannel*, pchan, selected_pose_bones)
+ {
/* only if bone is using quaternion rotation */
if (pchan->rotmode == ROT_MODE_QUAT) {
/* quaternions have 720 degree range */
@@ -2195,7 +2248,7 @@ static int pose_flip_quats_exec (bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void POSE_OT_quaternions_flip (wmOperatorType *ot)
+void POSE_OT_quaternions_flip(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Flip Quats";
@@ -2271,7 +2324,7 @@ static int pose_clear_user_transforms_exec (bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void POSE_OT_user_transforms_clear (wmOperatorType *ot)
+void POSE_OT_user_transforms_clear(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Clear User Transforms";
diff --git a/source/blender/editors/armature/reeb.c b/source/blender/editors/armature/reeb.c
index eebdeafcea9..efcbab78884 100644
--- a/source/blender/editors/armature/reeb.c
+++ b/source/blender/editors/armature/reeb.c
@@ -197,7 +197,7 @@ void REEB_freeGraph(ReebGraph *rg)
// free arcs
arc = rg->arcs.first;
- while ( arc ) {
+ while (arc) {
ReebArc *next = arc->next;
REEB_freeArc((BArc*)arc);
arc = next;
@@ -1683,7 +1683,7 @@ int filterSmartReebGraph(ReebGraph *UNUSED(rg), float UNUSED(threshold))
int merging = 0;
int total = BLI_ghash_size(arc->faces);
float avg_angle = 0;
- float avg_vec[3] = {0,0,0};
+ float avg_vec[3] = {0, 0, 0};
for (BLI_ghashIterator_init(&ghi, arc->faces);
!BLI_ghashIterator_isDone(&ghi);
@@ -1873,7 +1873,7 @@ static void finalizeGraph(ReebGraph *rg, char passes, char method)
/************************************** WEIGHT SPREADING ***********************************************/
-static int compareVerts( const void* a, const void* b )
+static int compareVerts(const void* a, const void* b)
{
EditVert *va = *(EditVert**)a;
EditVert *vb = *(EditVert**)b;
@@ -2090,7 +2090,7 @@ void mergeArcEdges(ReebGraph *rg, ReebArc *aDst, ReebArc *aSrc, MergeDirection d
e->arc = aDst; // Edge is stolen by new arc
}
- BLI_movelisttolist(&aDst->edges , &aSrc->edges);
+ BLI_movelisttolist(&aDst->edges, &aSrc->edges);
}
else {
for (e = aSrc->edges.first; e; e = e->next) {
@@ -3470,18 +3470,18 @@ void REEB_draw()
glColor3f(0, 1, 0);
glRasterPos3fv(vec);
- BMF_DrawString( G.fonts, text);
+ BMF_DrawString(G.fonts, text);
}
if (G.scene->toolsettings->skgen_options & SKGEN_DISP_INDEX)
{
sprintf(text, " %i", arc->head->index);
glRasterPos3fv(arc->head->p);
- BMF_DrawString( G.fonts, text);
+ BMF_DrawString(G.fonts, text);
sprintf(text, " %i", arc->tail->index);
glRasterPos3fv(arc->tail->p);
- BMF_DrawString( G.fonts, text);
+ BMF_DrawString(G.fonts, text);
}
}
glEnable(GL_DEPTH_TEST);
diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c
index e65b4280dc9..09c01c2bf8c 100644
--- a/source/blender/editors/curve/editcurve.c
+++ b/source/blender/editors/curve/editcurve.c
@@ -108,7 +108,7 @@ void selectend_nurb(Object *obedit, short selfirst, short doswap, short selstatu
static void select_adjacent_cp(ListBase *editnurb, short next, short cont, short selstatus);
/* still need to eradicate a few :( */
-#define callocstructN(x,y,name) (x*)MEM_callocN((y)* sizeof(x),name)
+#define callocstructN(x, y, name) (x*)MEM_callocN((y)* sizeof(x), name)
static float nurbcircle[8][2]= {
{0.0, -1.0}, {-1.0, -1.0}, {-1.0, 0.0}, {-1.0, 1.0},
@@ -1416,6 +1416,7 @@ void CURVE_OT_separate(wmOperatorType *ot)
/* identifiers */
ot->name = "Separate";
ot->idname = "CURVE_OT_separate";
+ ot->description = "Separate (partly) selected curves or surfaces into a new object";
/* api callbacks */
ot->exec = separate_exec;
@@ -1974,7 +1975,7 @@ static void adduplicateflagNurb(Object *obedit, short flag)
}
if (BKE_nurb_check_valid_u(newnu)) {
if (nu->pntsu==newnu->pntsu && nu->knotsu) {
- newnu->knotsu= MEM_dupallocN( nu->knotsu );
+ newnu->knotsu= MEM_dupallocN(nu->knotsu);
}
else {
BKE_nurb_knot_calc_u(newnu);
@@ -1982,7 +1983,7 @@ static void adduplicateflagNurb(Object *obedit, short flag)
}
if (BKE_nurb_check_valid_v(newnu)) {
if (nu->pntsv==newnu->pntsv && nu->knotsv) {
- newnu->knotsv= MEM_dupallocN( nu->knotsv );
+ newnu->knotsv= MEM_dupallocN(nu->knotsv);
}
else {
BKE_nurb_knot_calc_v(newnu);
@@ -2157,7 +2158,7 @@ static int smooth_exec(bContext *C, wmOperator *UNUSED(op))
for (nu= editnurb->first; nu; nu= nu->next) {
if (nu->bezt) {
change = 0;
- beztOrig = MEM_dupallocN( nu->bezt );
+ beztOrig = MEM_dupallocN(nu->bezt);
for (bezt=nu->bezt+1, a=1; a<nu->pntsu-1; a++, bezt++) {
if (bezt->f2 & SELECT) {
for (i=0; i<3; i++) {
@@ -2177,7 +2178,7 @@ static int smooth_exec(bContext *C, wmOperator *UNUSED(op))
BKE_nurb_handles_calc(nu);
}
else if (nu->bp) {
- bpOrig = MEM_dupallocN( nu->bp );
+ bpOrig = MEM_dupallocN(nu->bp);
/* Same as above, keep these the same! */
for (bp=nu->bp+1, a=1; a<nu->pntsu-1; a++, bp++) {
if (bp->f1 & SELECT) {
@@ -2532,6 +2533,7 @@ void CURVE_OT_de_select_first(wmOperatorType *ot)
/* identifiers */
ot->name = "(De)select First";
ot->idname = "CURVE_OT_de_select_first";
+ ot->description = "(De)select first of visible part of each Nurb";
/* api cfirstbacks */
ot->exec = de_select_first_exec;
@@ -2556,6 +2558,7 @@ void CURVE_OT_de_select_last(wmOperatorType *ot)
/* identifiers */
ot->name = "(De)select Last";
ot->idname = "CURVE_OT_de_select_last";
+ ot->description = "(De)select last of visible part of each Nurb";
/* api clastbacks */
ot->exec = de_select_last_exec;
@@ -2637,6 +2640,7 @@ void CURVE_OT_select_all(wmOperatorType *ot)
/* identifiers */
ot->name = "(De)select All";
ot->idname = "CURVE_OT_select_all";
+ ot->description = "(De)select all control points";
/* api callbacks */
ot->exec = de_select_all_exec;
@@ -2711,6 +2715,7 @@ void CURVE_OT_hide(wmOperatorType *ot)
/* identifiers */
ot->name = "Hide Selected";
ot->idname = "CURVE_OT_hide";
+ ot->description = "Hide (un)selected control points";
/* api callbacks */
ot->exec = hide_exec;
@@ -2771,6 +2776,7 @@ void CURVE_OT_reveal(wmOperatorType *ot)
/* identifiers */
ot->name = "Reveal Hidden";
ot->idname = "CURVE_OT_reveal";
+ ot->description = "Show again hidden control points";
/* api callbacks */
ot->exec = reveal_exec;
@@ -3039,7 +3045,7 @@ static void subdividenurb(Object *obedit, int number_cuts)
/* total count of nodes after subdivision */
int tot= ((number_cuts+1)*nu->pntsu-number_cuts)*((number_cuts+1)*nu->pntsv-number_cuts);
- bpn=bpnew= MEM_mallocN( tot*sizeof(BPoint), "subdivideNurb4");
+ bpn=bpnew= MEM_mallocN(tot*sizeof(BPoint), "subdivideNurb4");
bp= nu->bp;
/* first subdivide rows */
for (a=0; a<nu->pntsv; a++) {
@@ -3097,7 +3103,7 @@ static void subdividenurb(Object *obedit, int number_cuts)
}
if (sel) { /* V ! */
- bpn=bpnew= MEM_mallocN( (sel+nu->pntsv)*nu->pntsu*sizeof(BPoint), "subdivideNurb4");
+ bpn=bpnew= MEM_mallocN((sel+nu->pntsv)*nu->pntsu*sizeof(BPoint), "subdivideNurb4");
bp= nu->bp;
for (a=0; a<nu->pntsv; a++) {
for (b=0; b<nu->pntsu; b++) {
@@ -3144,7 +3150,7 @@ static void subdividenurb(Object *obedit, int number_cuts)
if (sel) { /* U ! */
/* Inserting U points is sort of 'default' Flat curves only get */
/* U points inserted in them. */
- bpn=bpnew= MEM_mallocN( (sel+nu->pntsu)*nu->pntsv*sizeof(BPoint), "subdivideNurb4");
+ bpn=bpnew= MEM_mallocN((sel+nu->pntsu)*nu->pntsv*sizeof(BPoint), "subdivideNurb4");
bp= nu->bp;
for (a=0; a<nu->pntsv; a++) {
for (b=0; b<nu->pntsu; b++) {
@@ -3651,7 +3657,7 @@ static void rotate_direction_nurb(Nurb *nu)
SWAP(short, nu->flagu, nu->flagv);
SWAP(float *, nu->knotsu, nu->knotsv);
- switchdirection_knots(nu->knotsv, KNOTSV(nu) );
+ switchdirection_knots(nu->knotsv, KNOTSV(nu));
temp= MEM_dupallocN(nu->bp);
bp1= nu->bp;
@@ -3719,7 +3725,7 @@ static void make_selection_list_nurb(ListBase *editnurb)
/* just add the first one */
nus= nbase.first;
BLI_remlink(&nbase, nus);
- BLI_addtail( &nsortbase, nus);
+ BLI_addtail(&nsortbase, nus);
/* now add, either at head or tail, the closest one */
while (nbase.first) {
@@ -4118,6 +4124,7 @@ void CURVE_OT_make_segment(wmOperatorType *ot)
/* identifiers */
ot->name = "Make Segment";
ot->idname = "CURVE_OT_make_segment";
+ ot->description = "Join two curves by their selected ends";
/* api callbacks */
ot->exec = make_segment_exec;
@@ -4224,10 +4231,10 @@ static int spin_nurb(float viewmat[][4], Object *obedit, float *axis, float *cen
Curve *cu= (Curve*)obedit->data;
ListBase *editnurb= object_editcurve_get(obedit);
Nurb *nu;
- float si,phi,n[3],q[4],cmat[3][3],tmat[3][3],imat[3][3];
+ float si, phi, n[3], q[4], cmat[3][3], tmat[3][3], imat[3][3];
float bmat[3][3], rotmat[3][3], scalemat1[3][3], scalemat2[3][3];
float persmat[3][3], persinv[3][3];
- short a,ok, changed= 0;
+ short a, ok, changed= 0;
copy_m3_m4(persmat, viewmat);
invert_m3_m3(persinv, persmat);
@@ -4244,7 +4251,7 @@ static int spin_nurb(float viewmat[][4], Object *obedit, float *axis, float *cen
q[1]= n[0]*si;
q[2]= n[1]*si;
q[3]= n[2]*si;
- quat_to_mat3( cmat,q);
+ quat_to_mat3(cmat, q);
mul_m3_m3m3(tmat, cmat, bmat);
mul_m3_m3m3(rotmat, imat, tmat);
@@ -4252,19 +4259,19 @@ static int spin_nurb(float viewmat[][4], Object *obedit, float *axis, float *cen
scalemat1[0][0]= M_SQRT2;
scalemat1[1][1]= M_SQRT2;
- mul_m3_m3m3(tmat,persmat,bmat);
- mul_m3_m3m3(cmat,scalemat1,tmat);
- mul_m3_m3m3(tmat,persinv,cmat);
- mul_m3_m3m3(scalemat1,imat,tmat);
+ mul_m3_m3m3(tmat, persmat, bmat);
+ mul_m3_m3m3(cmat, scalemat1, tmat);
+ mul_m3_m3m3(tmat, persinv, cmat);
+ mul_m3_m3m3(scalemat1, imat, tmat);
unit_m3(scalemat2);
- scalemat2[0][0]/= (float)M_SQRT2;
- scalemat2[1][1]/= (float)M_SQRT2;
+ scalemat2[0][0] /= (float)M_SQRT2;
+ scalemat2[1][1] /= (float)M_SQRT2;
- mul_m3_m3m3(tmat,persmat,bmat);
- mul_m3_m3m3(cmat,scalemat2,tmat);
- mul_m3_m3m3(tmat,persinv,cmat);
- mul_m3_m3m3(scalemat2,imat,tmat);
+ mul_m3_m3m3(tmat, persmat, bmat);
+ mul_m3_m3m3(cmat, scalemat2, tmat);
+ mul_m3_m3m3(tmat, persinv, cmat);
+ mul_m3_m3m3(scalemat2, imat, tmat);
ok= 1;
@@ -4353,6 +4360,7 @@ void CURVE_OT_spin(wmOperatorType *ot)
/* identifiers */
ot->name = "Spin";
ot->idname = "CURVE_OT_spin";
+ ot->description = "Extrude selected boundary row around pivot point and current view axis";
/* api callbacks */
ot->exec = spin_exec;
@@ -4533,7 +4541,7 @@ static int addvert_Nurb(bContext *C, short mode, float location[3])
}
else {
mul_v3_m4v3(newbezt->vec[1], imat, location);
- sub_v3_v3v3(temp, newbezt->vec[1],temp);
+ sub_v3_v3v3(temp, newbezt->vec[1], temp);
if (bezt_recalc[1]) {
const char h1 = bezt_recalc[1]->h1, h2 = bezt_recalc[1]->h2;
@@ -4543,8 +4551,8 @@ static int addvert_Nurb(bContext *C, short mode, float location[3])
bezt_recalc[1]->h2 = h2;
}
else {
- add_v3_v3v3(newbezt->vec[0], bezt->vec[0],temp);
- add_v3_v3v3(newbezt->vec[2], bezt->vec[2],temp);
+ add_v3_v3v3(newbezt->vec[0], bezt->vec[0], temp);
+ add_v3_v3v3(newbezt->vec[2], bezt->vec[2], temp);
}
@@ -4687,6 +4695,7 @@ void CURVE_OT_vertex_add(wmOperatorType *ot)
/* identifiers */
ot->name = "Add Vertex";
ot->idname = "CURVE_OT_vertex_add";
+ ot->description = "Add a new control point (linked to only selected end-curve one, if any)";
/* api callbacks */
ot->exec = add_vertex_exec;
@@ -4940,6 +4949,7 @@ void CURVE_OT_select_linked(wmOperatorType *ot)
/* identifiers */
ot->name = "Select Linked All";
ot->idname = "CURVE_OT_select_linked";
+ ot->description = "Select all control points linked to active one";
/* api callbacks */
ot->exec = select_linked_exec;
@@ -5000,6 +5010,7 @@ void CURVE_OT_select_linked_pick(wmOperatorType *ot)
/* identifiers */
ot->name = "Select Linked";
ot->idname = "CURVE_OT_select_linked_pick";
+ ot->description = "Select all control points linked to already selected ones";
/* api callbacks */
ot->invoke = select_linked_pick_invoke;
@@ -5078,6 +5089,7 @@ void CURVE_OT_select_row(wmOperatorType *ot)
/* identifiers */
ot->name = "Select Control Point Row";
ot->idname = "CURVE_OT_select_row";
+ ot->description = "Select a row of control points including active one";
/* api callbacks */
ot->exec = select_row_exec;
@@ -5105,6 +5117,7 @@ void CURVE_OT_select_next(wmOperatorType *ot)
/* identifiers */
ot->name = "Select Next";
ot->idname = "CURVE_OT_select_next";
+ ot->description = "Select control points following already selected ones along the curves";
/* api callbacks */
ot->exec = select_next_exec;
@@ -5132,6 +5145,7 @@ void CURVE_OT_select_previous(wmOperatorType *ot)
/* identifiers */
ot->name = "Select Previous";
ot->idname = "CURVE_OT_select_previous";
+ ot->description = "Select control points preceding already selected ones along the curves";
/* api callbacks */
ot->exec = select_previous_exec;
@@ -5219,6 +5233,7 @@ void CURVE_OT_select_more(wmOperatorType *ot)
/* identifiers */
ot->name = "Select More";
ot->idname = "CURVE_OT_select_more";
+ ot->description = "Select control points linked to already selected ones";
/* api callbacks */
ot->exec = select_more_exec;
@@ -5380,6 +5395,7 @@ void CURVE_OT_select_less(wmOperatorType *ot)
/* identifiers */
ot->name = "Select Less";
ot->idname = "CURVE_OT_select_less";
+ ot->description = "Reduce current selection by deselecting boundary elements";
/* api callbacks */
ot->exec = select_less_exec;
@@ -5398,7 +5414,7 @@ static void selectrandom_curve(ListBase *editnurb, float randfac)
BPoint *bp;
int a;
- BLI_srand( BLI_rand() ); /* random seed */
+ BLI_srand(BLI_rand()); /* random seed */
for (nu= editnurb->first; nu; nu= nu->next) {
if (nu->type == CU_BEZIER) {
@@ -5443,6 +5459,7 @@ void CURVE_OT_select_random(wmOperatorType *ot)
/* identifiers */
ot->name = "Select Random";
ot->idname = "CURVE_OT_select_random";
+ ot->description = "Randomly select some control points";
/* api callbacks */
ot->exec = select_random_exec;
@@ -5730,7 +5747,7 @@ static int delete_exec(bContext *C, wmOperator *op)
if (type) {
bezt1 =
(BezTriple*)MEM_mallocN((nu->pntsu) * sizeof(BezTriple), "delNurb");
- memcpy(bezt1, nu->bezt, (nu->pntsu)*sizeof(BezTriple) );
+ memcpy(bezt1, nu->bezt, (nu->pntsu)*sizeof(BezTriple));
keyIndex_updateBezt(editnurb, nu->bezt, bezt1, nu->pntsu);
MEM_freeN(nu->bezt);
nu->bezt= bezt1;
@@ -5757,7 +5774,7 @@ static int delete_exec(bContext *C, wmOperator *op)
}
if (type) {
bp1 = (BPoint*)MEM_mallocN(nu->pntsu * sizeof(BPoint), "delNurb2");
- memcpy(bp1, nu->bp, (nu->pntsu)*sizeof(BPoint) );
+ memcpy(bp1, nu->bp, (nu->pntsu)*sizeof(BPoint));
keyIndex_updateBP(editnurb, nu->bp, bp1, nu->pntsu);
MEM_freeN(nu->bp);
nu->bp= bp1;
@@ -6028,6 +6045,7 @@ void CURVE_OT_shade_smooth(wmOperatorType *ot)
/* identifiers */
ot->name = "Shade Smooth";
ot->idname = "CURVE_OT_shade_smooth";
+ ot->description = "Set shading to smooth";
/* api callbacks */
ot->exec = shade_smooth_exec;
@@ -6042,6 +6060,7 @@ void CURVE_OT_shade_flat(wmOperatorType *ot)
/* identifiers */
ot->name = "Shade Flat";
ot->idname = "CURVE_OT_shade_flat";
+ ot->description = "Set shading to flat";
/* api callbacks */
ot->exec = shade_smooth_exec;
@@ -6071,7 +6090,8 @@ int join_curve_exec(bContext *C, wmOperator *UNUSED(op))
/* trasnform all selected curves inverse in obact */
invert_m4_m4(imat, ob->obmat);
- CTX_DATA_BEGIN (C, Base*, base, selected_editable_bases) {
+ CTX_DATA_BEGIN (C, Base*, base, selected_editable_bases)
+ {
if (base->object->type==ob->type) {
if (base->object != ob) {
@@ -6268,7 +6288,7 @@ Nurb *add_nurbs_primitive(bContext *C, float mat[4][4], int type, int newob)
bp->vec[0]+= 1.5f*grid;
bp= nu->bp;
- for (a=0;a<4;a++, bp++) mul_m4_v3(mat,bp->vec);
+ for (a=0;a<4;a++, bp++) mul_m4_v3(mat, bp->vec);
if (cutype==CU_NURBS) {
nu->knotsu= NULL; /* nurbs_knot_calc_u allocates */
@@ -6302,7 +6322,7 @@ Nurb *add_nurbs_primitive(bContext *C, float mat[4][4], int type, int newob)
bp->vec[0]+= 2.0f*grid;
bp= nu->bp;
- for (a=0;a<5;a++, bp++) mul_m4_v3(mat,bp->vec);
+ for (a=0;a<5;a++, bp++) mul_m4_v3(mat, bp->vec);
if (cutype==CU_NURBS) {
nu->knotsu= NULL; /* nurbs_knot_calc_u allocates */
@@ -6323,28 +6343,28 @@ Nurb *add_nurbs_primitive(bContext *C, float mat[4][4], int type, int newob)
bezt->h1= bezt->h2= HD_AUTO;
bezt->f1= bezt->f2= bezt->f3= SELECT;
bezt->vec[1][0]+= -grid;
- for (a=0;a<3;a++) mul_m4_v3(mat,bezt->vec[a]);
+ for (a=0;a<3;a++) mul_m4_v3(mat, bezt->vec[a]);
bezt->radius = bezt->weight = 1.0;
bezt++;
bezt->h1= bezt->h2= HD_AUTO;
bezt->f1= bezt->f2= bezt->f3= SELECT;
bezt->vec[1][1]+= grid;
- for (a=0;a<3;a++) mul_m4_v3(mat,bezt->vec[a]);
+ for (a=0;a<3;a++) mul_m4_v3(mat, bezt->vec[a]);
bezt->radius = bezt->weight = 1.0;
bezt++;
bezt->h1= bezt->h2= HD_AUTO;
bezt->f1= bezt->f2= bezt->f3= SELECT;
bezt->vec[1][0]+= grid;
- for (a=0;a<3;a++) mul_m4_v3(mat,bezt->vec[a]);
+ for (a=0;a<3;a++) mul_m4_v3(mat, bezt->vec[a]);
bezt->radius = bezt->weight = 1.0;
bezt++;
bezt->h1= bezt->h2= HD_AUTO;
bezt->f1= bezt->f2= bezt->f3= SELECT;
bezt->vec[1][1]+= -grid;
- for (a=0;a<3;a++) mul_m4_v3(mat,bezt->vec[a]);
+ for (a=0;a<3;a++) mul_m4_v3(mat, bezt->vec[a]);
bezt->radius = bezt->weight = 1.0;
BKE_nurb_handles_calc(nu);
@@ -6369,7 +6389,7 @@ Nurb *add_nurbs_primitive(bContext *C, float mat[4][4], int type, int newob)
}
if (a & 1) bp->vec[3]= 0.25*M_SQRT2;
else bp->vec[3]= 1.0;
- mul_m4_v3(mat,bp->vec);
+ mul_m4_v3(mat, bp->vec);
bp->radius = bp->weight = 1.0;
bp++;
@@ -6401,7 +6421,7 @@ Nurb *add_nurbs_primitive(bContext *C, float mat[4][4], int type, int newob)
if (a==1 || a==2) if (b==1 || b==2) {
bp->vec[2]+= grid;
}
- mul_m4_v3(mat,bp->vec);
+ mul_m4_v3(mat, bp->vec);
bp->vec[3]= 1.0;
bp++;
}
@@ -6465,7 +6485,7 @@ Nurb *add_nurbs_primitive(bContext *C, float mat[4][4], int type, int newob)
bp->vec[2]+= nurbcircle[a][1]*grid;
if (a & 1) bp->vec[3]= 0.5*M_SQRT2;
else bp->vec[3]= 1.0;
- mul_m4_v3(mat,bp->vec);
+ mul_m4_v3(mat, bp->vec);
bp++;
}
nu->flagu= CU_NURB_BEZIER;
@@ -6913,6 +6933,7 @@ void CURVE_OT_tilt_clear(wmOperatorType *ot)
/* identifiers */
ot->name = "Clear Tilt";
ot->idname = "CURVE_OT_tilt_clear";
+ ot->description = "Clear the tilt of selected control points";
/* api callbacks */
ot->exec = clear_tilt_exec;
diff --git a/source/blender/editors/curve/editfont.c b/source/blender/editors/curve/editfont.c
index cca5dd7a37b..0a976e6ed6b 100644
--- a/source/blender/editors/curve/editfont.c
+++ b/source/blender/editors/curve/editfont.c
@@ -1696,6 +1696,7 @@ void FONT_OT_open(wmOperatorType *ot)
/* identifiers */
ot->name = "Open Font";
ot->idname = "FONT_OT_open";
+ ot->description = "Load a new font from a file";
/* api callbacks */
ot->exec = font_open_exec;
diff --git a/source/blender/editors/datafiles/Bfont.c b/source/blender/editors/datafiles/Bfont.c
index 7f40f579ff9..969bc5a844d 100644
--- a/source/blender/editors/datafiles/Bfont.c
+++ b/source/blender/editors/datafiles/Bfont.c
@@ -1,6 +1,4 @@
-/* DataToC output of file <Bfont> */
/*
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -29,10 +27,9 @@
/** \file blender/editors/datafiles/Bfont.c
* \ingroup eddatafiles
+ * \brief DataToC output of file <Bfont>
*/
-
-
int datatoc_Bfont_size= 25181;
char datatoc_Bfont[25181]= {
128, 1, 228, 1, 0, 0, 37, 33, 80, 83, 45, 65, 100, 111, 98, 101,
diff --git a/source/blender/editors/datafiles/startup.blend.c b/source/blender/editors/datafiles/startup.blend.c
index 681c8cd8948..133e92409d3 100644
--- a/source/blender/editors/datafiles/startup.blend.c
+++ b/source/blender/editors/datafiles/startup.blend.c
@@ -1,1005 +1,354 @@
/* DataToC output of file <startup_blend> */
-int datatoc_startup_blend_size = 358256;
+int datatoc_startup_blend_size = 373072;
char datatoc_startup_blend[] = {
- 66, 76, 69, 78, 68, 69, 82, 45,118, 50, 54, 50, 82, 69, 78, 68,
- 32, 0, 0, 0,240,135,236,191,255,127, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,250, 0, 0, 0, 83, 99,101,110,
-101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 71, 76, 79, 66, 48, 4, 0, 0,224,131,236,191,
-255,127, 0, 0,216, 0, 0, 0, 1, 0, 0, 0, 32, 32, 32, 52, 4, 0, 0, 0,250, 0, 0, 0, 1, 0, 0, 1,152, 62, 19, 6,
- 0, 0, 0, 0, 8,110, 21, 6, 0, 0, 0, 0, 0, 16, 0, 0,128, 32, 4, 0,131,179, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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- 88, 1, 0, 0, 56,107, 18, 6, 0, 0, 0, 0,146, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 87, 77, 87,105,110, 77, 97,110, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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@@ -4813,7 +5240,6 @@ char datatoc_startup_blend[] = {
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@@ -4844,6 +5270,12 @@ char datatoc_startup_blend[] = {
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@@ -4943,445 +5375,466 @@ char datatoc_startup_blend[] = {
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@@ -5410,10 +5863,10 @@ char datatoc_startup_blend[] = {
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@@ -5434,77 +5887,81 @@ char datatoc_startup_blend[] = {
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- 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 24, 0, 0, 0,200,135, 21, 6, 0, 0, 0, 0,
+ 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 24, 0, 0, 0,168,215, 18, 7, 0, 0, 0, 0,
117, 1, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0,
- 68, 65, 84, 65, 40, 0, 0, 0, 40,136, 21, 6, 0, 0, 0, 0, 12, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 68, 65, 84, 65, 40, 0, 0, 0, 8,216, 18, 7, 0, 0, 0, 0, 12, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 87, 79, 0, 0, 24, 2, 0, 0,152,136, 21, 6, 0, 0, 0, 0,142, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 87, 79, 0, 0, 24, 2, 0, 0,120,216, 18, 7, 0, 0, 0, 0,142, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 87, 79, 87,111,114,108,100, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0,
@@ -5546,10 +6003,10 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-248,138, 21, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 40, 0, 0, 0,248,138, 21, 6, 0, 0, 0, 0,
+216,218, 18, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 40, 0, 0, 0,216,218, 18, 7, 0, 0, 0, 0,
12, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 79, 66, 0, 0,112, 5, 0, 0,104,139, 21, 6, 0, 0, 0, 0,
-129, 0, 0, 0, 1, 0, 0, 0, 8,146, 21, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 79, 66, 0, 0,112, 5, 0, 0, 72,219, 18, 7, 0, 0, 0, 0,
+129, 0, 0, 0, 1, 0, 0, 0,232,225, 18, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 79, 66, 67, 97,109,101,114, 97, 0, 97,109,101,114, 97, 46, 48, 48, 49, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -5558,7 +6015,7 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,200,130, 21, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,168,210, 18, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 0,250, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 6, 0, 0, 0,
1, 0, 0, 0,250, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -5588,18 +6045,18 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40,145, 21, 6, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8,225, 18, 7, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,152, 0, 0, 0,
- 40,145, 21, 6, 0, 0, 0, 0,132, 0, 0, 0, 1, 0, 0, 0, 0,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 8,225, 18, 7, 0, 0, 0, 0,132, 0, 0, 0, 1, 0, 0, 0, 0,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,205,204,204, 61,205,204, 76, 62, 10,215,163, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 2, 0, 0, 0, 79, 66, 0, 0,112, 5, 0, 0, 8,146, 21, 6, 0, 0, 0, 0,129, 0, 0, 0, 1, 0, 0, 0,
- 72,153, 21, 6, 0, 0, 0, 0,104,139, 21, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 2, 0, 0, 0, 79, 66, 0, 0,112, 5, 0, 0,232,225, 18, 7, 0, 0, 0, 0,129, 0, 0, 0, 1, 0, 0, 0,
+ 40,233, 18, 7, 0, 0, 0, 0, 72,219, 18, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
79, 66, 67,117, 98,101, 0,112,104,101,114,101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -5607,13 +6064,13 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,168,122,142,109,161,127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,168,200, 21, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0,250, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,136, 36, 49, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,136, 24, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0,250, 0, 0, 0,
10, 0, 0, 0, 10, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 6, 0, 0, 0, 1, 0, 0, 0,250, 0, 0, 0,
10, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,200,151, 21, 6, 0, 0, 0, 0, 24,152, 21, 6, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,168,231, 18, 7, 0, 0, 0, 0,248,231, 18, 7, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -5638,19 +6095,19 @@ char datatoc_startup_blend[] = {
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 64, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,104,152, 21, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,120, 74, 34,109,161,127, 0, 0,
- 56, 83, 34,109,161,127, 0, 0, 25, 0, 0, 38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72,232, 18, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 88, 75, 49, 8, 0, 0, 0, 0,
+184, 98, 49, 8, 0, 0, 0, 0, 25, 0, 0, 38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 8, 0, 0, 0,200,151, 21, 6, 0, 0, 0, 0,
- 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 4, 0, 0, 0, 24,152, 21, 6, 0, 0, 0, 0,
- 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,152, 0, 0, 0,104,152, 21, 6, 0, 0, 0, 0,132, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 8, 0, 0, 0,168,231, 18, 7, 0, 0, 0, 0,
+ 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 4, 0, 0, 0,248,231, 18, 7, 0, 0, 0, 0,
+ 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,152, 0, 0, 0, 72,232, 18, 7, 0, 0, 0, 0,132, 0, 0, 0,
1, 0, 0, 0, 0,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,205,204,204, 61,
205,204, 76, 62, 10,215,163, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 0, 0, 0, 79, 66, 0, 0,
-112, 5, 0, 0, 72,153, 21, 6, 0, 0, 0, 0,129, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8,146, 21, 6,
+112, 5, 0, 0, 40,233, 18, 7, 0, 0, 0, 0,129, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,232,225, 18, 7,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 79, 66, 76, 97,109,112, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 4, 0, 0, 0, 0,
@@ -5659,7 +6116,7 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,216,131, 21, 6,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,184,211, 18, 7,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0,250, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0, 0, 0, 1, 0,
0, 0, 0, 0, 0, 0, 1, 0, 6, 0, 0, 0, 1, 0, 0, 0,250, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -5690,16 +6147,16 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 64, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 8,159, 21, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0,232,238, 18, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 68, 65, 84, 65,152, 0, 0, 0, 8,159, 21, 6, 0, 0, 0, 0,132, 0, 0, 0, 1, 0, 0, 0, 0,192, 0, 0,
+ 0, 0, 0, 0, 68, 65, 84, 65,152, 0, 0, 0,232,238, 18, 7, 0, 0, 0, 0,132, 0, 0, 0, 1, 0, 0, 0, 0,192, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,205,204,204, 61,205,204, 76, 62, 10,215,163, 60,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 77, 65, 0, 0,128, 3, 0, 0,232,159, 21, 6,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 77, 65, 0, 0,128, 3, 0, 0,200,239, 18, 7,
0, 0, 0, 0, 39, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 8, 90, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 77, 65, 77, 97,116,101,114,105, 97,108, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -5719,17 +6176,17 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0, 1, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 63, 0, 0,128, 64, 0, 0, 0, 63,205,204,204, 61,
0, 0, 0, 63,205,204,204, 61,205,204,204, 61, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63,184,163, 21, 6, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63,152,243, 18, 7, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 56,165, 21, 6,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24,245, 18, 7,
0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63,111,148, 26, 63,111,148, 26, 63,111,148, 26, 63,205,204, 76, 61,205,204,204, 61,102,102,166, 63,
0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 56, 1, 0, 0,184,163, 21, 6, 0, 0, 0, 0, 25, 0, 0, 0,
- 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,248,181, 21, 6, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 56, 1, 0, 0,152,243, 18, 7, 0, 0, 0, 0, 25, 0, 0, 0,
+ 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,216, 5, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 1, 0, 0,
@@ -5739,9 +6196,9 @@ char datatoc_startup_blend[] = {
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 68, 65, 84, 65,
- 40, 0, 0, 0, 56,165, 21, 6, 0, 0, 0, 0, 12, 0, 0, 0, 1, 0, 0, 0, 32, 0, 0, 0, 0, 0, 0, 0, 32, 0, 0, 0,
- 0, 0, 0, 0, 1, 0, 1, 0, 53, 0, 53, 0,168,165, 21, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 0, 16, 0, 0,168,165, 21, 6, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 40, 0, 0, 0, 24,245, 18, 7, 0, 0, 0, 0, 12, 0, 0, 0, 1, 0, 0, 0, 32, 0, 0, 0, 0, 0, 0, 0, 32, 0, 0, 0,
+ 0, 0, 0, 0, 1, 0, 1, 0, 53, 0, 53, 0,136,245, 18, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
+ 0, 16, 0, 0,136,245, 18, 7, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 2, 2, 2, 51, 2, 2, 2, 51, 6, 6, 6,153, 6, 6, 6,153, 6, 6, 6,153, 4, 4, 4,102, 3, 3, 3,102,
2, 2, 2, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -5869,7 +6326,7 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 46, 46, 46,102, 72, 72, 72,153, 72, 72, 72,153, 92, 92, 92,204, 88, 88, 88,204, 81, 81, 81,204, 54, 54, 54,153,
35, 35, 35,102, 16, 16, 16, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 84, 69, 0, 0,168, 1, 0, 0,248,181, 21, 6,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 84, 69, 0, 0,168, 1, 0, 0,216, 5, 19, 7,
0, 0, 0, 0, 33, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 84, 69, 84,101,120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -5882,10 +6339,10 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,205,204,204, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,232,183, 21, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 40, 0, 0, 0,232,183, 21, 6,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,200, 7, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 40, 0, 0, 0,200, 7, 19, 7,
0, 0, 0, 0, 12, 0, 0, 0, 1, 0, 0, 0, 32, 0, 0, 0, 0, 0, 0, 0, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
- 16, 0, 15, 0, 88,184, 21, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 0, 16, 0, 0, 88,184, 21, 6,
+ 16, 0, 15, 0, 56, 8, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 0, 16, 0, 0, 56, 8, 19, 7,
0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -6014,22 +6471,22 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 77, 69, 0, 0,232, 4, 0, 0,168,200, 21, 6, 0, 0, 0, 0, 50, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 77, 69, 0, 0,232, 4, 0, 0,136, 24, 19, 7, 0, 0, 0, 0, 50, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 77, 69, 67,117, 98,101, 0,112,104,101,114,101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,216,205, 21, 6,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72,221, 21, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,232,217, 21, 6,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,184, 29, 19, 7,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 42, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,200, 38, 19, 7,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,120,208, 21, 6, 0, 0, 0, 0,184,211, 21, 6, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 88, 32, 19, 7, 0, 0, 0, 0,152, 35, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 40,206, 21, 6, 0, 0, 0, 0, 0, 0, 0, 0,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
+ 0, 0, 0, 0, 8, 30, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, 1, 0, 0, 0, 5, 0, 0, 0, 24, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,104,209, 21, 6, 0, 0, 0, 0,255,255,255,255,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 33, 19, 7, 0, 0, 0, 0,255,255,255,255,
255,255,255,255,255,255,255,255, 0, 0, 0, 0,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
@@ -6040,13 +6497,13 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,248,218, 21, 6, 0, 0, 0, 0,255,255,255,255,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,216, 39, 19, 7, 0, 0, 0, 0,255,255,255,255,
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
0, 0, 0, 0,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
255,255,255,255, 1, 0, 0, 0, 5, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0,232,214, 21, 6, 0, 0, 0, 0,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
+ 0, 0, 0, 0,120, 36, 19, 7, 0, 0, 0, 0,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, 0, 0, 0, 0,255,255,255,255,255,255,255,255,
@@ -6054,12 +6511,12 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 6, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 51, 0, 0, 0,180, 0, 0, 0, 0, 4, 0,128, 63,
4, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 67, 0, 30, 0, 6, 0, 1, 0, 1, 0,
- 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 8, 0, 0, 0,216,205, 21, 6, 0, 0, 0, 0, 0, 0, 0, 0,
- 1, 0, 0, 0,232,159, 21, 6, 0, 0, 0, 0, 68, 65, 84, 65, 8, 2, 0, 0, 40,206, 21, 6, 0, 0, 0, 0,124, 1, 0, 0,
+ 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 8, 0, 0, 0,184, 29, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0,200,239, 18, 7, 0, 0, 0, 0, 68, 65, 84, 65, 8, 2, 0, 0, 8, 30, 19, 7, 0, 0, 0, 0,124, 1, 0, 0,
5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0,120,208, 21, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 88, 32, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -6072,16 +6529,16 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,160, 0, 0, 0,120,208, 21, 6, 0, 0, 0, 0, 56, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,160, 0, 0, 0, 88, 32, 19, 7, 0, 0, 0, 0, 56, 0, 0, 0,
8, 0, 0, 0, 0, 0,128, 63,255,255,127, 63, 0, 0,128,191,230, 73,230, 73, 26,182, 1, 0, 0, 0,128, 63, 0, 0,128,191,
0, 0,128,191,230, 73, 26,182, 26,182, 1, 0, 1, 0,128,191,253,255,127,191, 0, 0,128,191, 26,182, 26,182, 26,182, 1, 0,
250,255,127,191, 3, 0,128, 63, 0, 0,128,191, 26,182,230, 73, 26,182, 1, 0, 4, 0,128, 63,247,255,127, 63, 0, 0,128, 63,
230, 73,230, 73,230, 73, 1, 0,245,255,127, 63, 5, 0,128,191, 0, 0,128, 63,230, 73, 26,182,230, 73, 1, 0, 3, 0,128,191,
250,255,127,191, 0, 0,128, 63, 26,182, 26,182,230, 73, 1, 0,255,255,127,191, 0, 0,128, 63, 0, 0,128, 63, 26,182,230, 73,
-230, 73, 1, 0, 68, 65, 84, 65, 8, 2, 0, 0,104,209, 21, 6, 0, 0, 0, 0,124, 1, 0, 0, 5, 0, 0, 0, 3, 0, 0, 0,
+230, 73, 1, 0, 68, 65, 84, 65, 8, 2, 0, 0, 72, 33, 19, 7, 0, 0, 0, 0,124, 1, 0, 0, 5, 0, 0, 0, 3, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,184,211, 21, 6,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,152, 35, 19, 7,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -6095,16 +6552,16 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 68, 65, 84, 65,144, 0, 0, 0,184,211, 21, 6, 0, 0, 0, 0, 53, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 68, 65, 84, 65,144, 0, 0, 0,152, 35, 19, 7, 0, 0, 0, 0, 53, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 35, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 35, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 35, 0,
1, 0, 0, 0, 2, 0, 0, 0, 0, 0, 35, 0, 1, 0, 0, 0, 5, 0, 0, 0, 0, 0, 35, 0, 2, 0, 0, 0, 3, 0, 0, 0,
0, 0, 35, 0, 2, 0, 0, 0, 6, 0, 0, 0, 0, 0, 35, 0, 3, 0, 0, 0, 7, 0, 0, 0, 0, 0, 35, 0, 4, 0, 0, 0,
5, 0, 0, 0, 0, 0, 35, 0, 4, 0, 0, 0, 7, 0, 0, 0, 0, 0, 35, 0, 5, 0, 0, 0, 6, 0, 0, 0, 0, 0, 35, 0,
- 6, 0, 0, 0, 7, 0, 0, 0, 0, 0, 35, 0, 68, 65, 84, 65, 8, 2, 0, 0,232,214, 21, 6, 0, 0, 0, 0,124, 1, 0, 0,
+ 6, 0, 0, 0, 7, 0, 0, 0, 0, 0, 35, 0, 68, 65, 84, 65, 8, 2, 0, 0,120, 36, 19, 7, 0, 0, 0, 0,124, 1, 0, 0,
5, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 78, 71,111,110, 32, 70, 97, 99,101, 45, 86,101,114,116,101,120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0,232,217, 21, 6, 0, 0, 0, 0, 26, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0,200, 38, 19, 7, 0, 0, 0, 0, 26, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 78, 71,111,110, 32, 70, 97, 99,101, 45, 86,101,114,116,101,120, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,232,217, 21, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -6117,17 +6574,17 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,192, 0, 0, 0,232,217, 21, 6, 0, 0, 0, 0, 59, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,192, 0, 0, 0,200, 38, 19, 7, 0, 0, 0, 0, 59, 0, 0, 0,
24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 5, 0, 0, 0, 3, 0, 0, 0,
1, 0, 0, 0, 4, 0, 0, 0, 9, 0, 0, 0, 7, 0, 0, 0, 11, 0, 0, 0, 6, 0, 0, 0, 10, 0, 0, 0, 5, 0, 0, 0,
8, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 4, 0, 0, 0, 8, 0, 0, 0, 5, 0, 0, 0, 4, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 1, 0, 0, 0, 4, 0, 0, 0, 5, 0, 0, 0, 10, 0, 0, 0, 6, 0, 0, 0, 6, 0, 0, 0, 2, 0, 0, 0,
3, 0, 0, 0, 2, 0, 0, 0, 6, 0, 0, 0, 6, 0, 0, 0, 11, 0, 0, 0, 7, 0, 0, 0, 7, 0, 0, 0, 3, 0, 0, 0,
5, 0, 0, 0, 4, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 3, 0, 0, 0, 7, 0, 0, 0, 7, 0, 0, 0,
- 9, 0, 0, 0, 68, 65, 84, 65, 8, 2, 0, 0,248,218, 21, 6, 0, 0, 0, 0,124, 1, 0, 0, 5, 0, 0, 0, 25, 0, 0, 0,
+ 9, 0, 0, 0, 68, 65, 84, 65, 8, 2, 0, 0,216, 39, 19, 7, 0, 0, 0, 0,124, 1, 0, 0, 5, 0, 0, 0, 25, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 78, 71,111,110,
32, 70, 97, 99,101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72,221, 21, 6,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 42, 19, 7,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -6141,15 +6598,15 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 68, 65, 84, 65, 72, 0, 0, 0, 72,221, 21, 6, 0, 0, 0, 0, 58, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 68, 65, 84, 65, 72, 0, 0, 0, 40, 42, 19, 7, 0, 0, 0, 0, 58, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0,
4, 0, 0, 0, 0, 0, 2, 0, 4, 0, 0, 0, 4, 0, 0, 0, 0, 0, 2, 0, 8, 0, 0, 0, 4, 0, 0, 0, 0, 0, 2, 0,
12, 0, 0, 0, 4, 0, 0, 0, 0, 0, 2, 0, 16, 0, 0, 0, 4, 0, 0, 0, 0, 0, 2, 0, 20, 0, 0, 0, 4, 0, 0, 0,
- 0, 0, 2, 0, 66, 82, 0, 0, 88, 6, 0, 0,216,221, 21, 6, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0, 8,232, 21, 6,
+ 0, 0, 2, 0, 66, 82, 0, 0, 88, 6, 0, 0,184, 42, 19, 7, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,232, 52, 19, 7,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 65,100,
100, 0,104, 46, 48, 48, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,248,229, 21, 6, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,216, 50, 19, 7, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63,
@@ -6192,10 +6649,10 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 12, 0, 35, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,205,204,204, 61,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,205,204, 76, 62, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0,
+ 0, 0, 12, 0, 0, 0, 0, 0, 35, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,
+205,204,204, 61, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,205,204, 76, 62, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0,
0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63,205,204,204, 62, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 62, 0, 0,128, 63,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 56, 1, 0, 0,112,222, 21, 6,
+ 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 56, 1, 0, 0, 80, 43, 19, 7,
0, 0, 0, 0, 25, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -6206,10 +6663,10 @@ char datatoc_startup_blend[] = {
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
- 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,248,229, 21, 6, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,216, 50, 19, 7, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 4, 0, 0, 0, 0, 0,128, 67, 0, 0, 0, 0, 0, 0,128, 63, 14,215,126,191,
- 54,189,194, 61, 14,215,126,191, 46,189,194, 61,136,231, 21, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 54,189,194, 61, 14,215,126,191, 46,189,194, 61,104, 52, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -6217,14 +6674,14 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 48, 0, 0, 0,136,231, 21, 6, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
+ 48, 0, 0, 0,104, 52, 19, 7, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 62, 31,133,107, 63, 0, 0, 0, 0, 0, 0, 64, 63, 10,215,163, 61, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
- 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0, 8,232, 21, 6, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,184,240, 21, 6,
- 0, 0, 0, 0,216,221, 21, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 66,108,
+ 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,232, 52, 19, 7, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,152, 61, 19, 7,
+ 0, 0, 0, 0,184, 42, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 66,108,
111, 98, 0, 48, 48, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,168,238, 21, 6, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,136, 59, 19, 7, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63,
@@ -6267,10 +6724,10 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 2, 0, 35, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,205,204,204, 61,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 2, 0, 0, 0, 0, 0, 35, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,
+205,204,204, 61, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63,205,204,204, 62, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 62, 0, 0,128, 63,
- 20,174,199, 62, 20,174,199, 62, 20,174,199, 62, 20,174,199, 62, 0, 0,128, 63, 68, 65, 84, 65, 56, 1, 0, 0,160,232, 21, 6,
+ 20,174,199, 62, 20,174,199, 62, 20,174,199, 62, 20,174,199, 62, 0, 0,128, 63, 68, 65, 84, 65, 56, 1, 0, 0,128, 53, 19, 7,
0, 0, 0, 0, 25, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -6281,10 +6738,10 @@ char datatoc_startup_blend[] = {
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
- 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,168,238, 21, 6, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,136, 59, 19, 7, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 4, 0, 0, 0, 0, 0,128, 67, 0, 0, 0, 0, 0, 0,128, 63,224,255,127,191,
- 46, 95,255,186,224,255,127,191,114, 97,255,186, 56,240, 21, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 46, 95,255,186,224,255,127,191,114, 97,255,186, 24, 61, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -6292,14 +6749,14 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 48, 0, 0, 0, 56,240, 21, 6, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
+ 48, 0, 0, 0, 24, 61, 19, 7, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 62,215,163,112, 63, 0, 0, 0, 0, 0, 0, 64, 63,143,194,117, 61, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
- 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,184,240, 21, 6, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,104,249, 21, 6,
- 0, 0, 0, 0, 8,232, 21, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 66,108,
+ 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,152, 61, 19, 7, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0, 72, 70, 19, 7,
+ 0, 0, 0, 0,232, 52, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 66,108,
117,114, 0, 46, 48, 48, 52, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0, 88,247, 21, 6, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0, 56, 68, 19, 7, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63,
@@ -6342,10 +6799,10 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 12, 0, 35, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,205,204,204, 61,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,205,204, 76, 62, 0, 0, 0, 0, 0, 0, 0, 0, 1, 4, 0, 0, 0, 0, 0, 0,
+ 0, 0, 12, 0, 0, 0, 0, 0, 35, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,
+205,204,204, 61, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,205,204, 76, 62, 0, 0, 0, 0, 0, 0, 0, 0, 1, 4, 0, 0,
0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63,205,204,204, 62, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 62, 0, 0,128, 63,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 56, 1, 0, 0, 80,241, 21, 6,
+ 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 56, 1, 0, 0, 48, 62, 19, 7,
0, 0, 0, 0, 25, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -6356,10 +6813,10 @@ char datatoc_startup_blend[] = {
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
- 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0, 88,247, 21, 6, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0, 56, 68, 19, 7, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 4, 0, 0, 0, 0, 0,128, 67, 0, 0, 0, 0, 0, 0,128, 63, 14,215,126,191,
- 54,189,194, 61, 14,215,126,191, 46,189,194, 61,232,248, 21, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 54,189,194, 61, 14,215,126,191, 46,189,194, 61,200, 69, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -6367,14 +6824,14 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 48, 0, 0, 0,232,248, 21, 6, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
+ 48, 0, 0, 0,200, 69, 19, 7, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 62, 31,133,107, 63, 0, 0, 0, 0, 0, 0, 64, 63, 10,215,163, 61, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
- 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,104,249, 21, 6, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0, 24, 2, 22, 6,
- 0, 0, 0, 0,184,240, 21, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 66,114,
+ 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0, 72, 70, 19, 7, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,248, 78, 19, 7,
+ 0, 0, 0, 0,152, 61, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 66,114,
117,115,104, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0, 8, 0, 22, 6, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,232, 76, 19, 7, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63,
@@ -6417,10 +6874,10 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 30, 0, 35, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,205,204,204, 61,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 30, 0, 0, 0, 0, 0, 35, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,
+205,204,204, 61, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63,205,204,204, 62, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63,
- 20,174,199, 62, 20,174,199, 62, 20,174,199, 62, 20,174,199, 62, 0, 0,128, 63, 68, 65, 84, 65, 56, 1, 0, 0, 0,250, 21, 6,
+ 20,174,199, 62, 20,174,199, 62, 20,174,199, 62, 20,174,199, 62, 0, 0,128, 63, 68, 65, 84, 65, 56, 1, 0, 0,224, 70, 19, 7,
0, 0, 0, 0, 25, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -6431,10 +6888,10 @@ char datatoc_startup_blend[] = {
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
- 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0, 8, 0, 22, 6, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,232, 76, 19, 7, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 2, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 4, 0, 0, 0, 0, 0,128, 67, 0, 0, 0, 0, 0, 0,128, 63,224,255,127,191,
- 46, 95,255,186,224,255,127,191,114, 97,255,186,152, 1, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 46, 95,255,186,224,255,127,191,114, 97,255,186,120, 78, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -6442,14 +6899,14 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 48, 0, 0, 0,152, 1, 22, 6, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
+ 48, 0, 0, 0,120, 78, 19, 7, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 62,215,163,112, 63, 0, 0, 0, 0, 0, 0, 64, 63,143,194,117, 61, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
- 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0, 24, 2, 22, 6, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,200, 10, 22, 6,
- 0, 0, 0, 0,104,249, 21, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 67,108,
+ 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,248, 78, 19, 7, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,168, 87, 19, 7,
+ 0, 0, 0, 0, 72, 70, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 67,108,
97,121, 0, 48, 48, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,184, 8, 22, 6, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,152, 85, 19, 7, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63,
@@ -6492,10 +6949,10 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 2, 0, 35, 0, 0, 0, 4, 4, 4, 8, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,205,204,204, 61,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 2, 0, 0, 0, 0, 0, 35, 0, 0, 0, 4, 4, 4, 8, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,
+205,204,204, 61, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63,205,204,204, 62, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 62, 0, 0,128, 63,
- 20,174,199, 62, 20,174,199, 62, 20,174,199, 62, 20,174,199, 62, 0, 0,128, 63, 68, 65, 84, 65, 56, 1, 0, 0,176, 2, 22, 6,
+ 20,174,199, 62, 20,174,199, 62, 20,174,199, 62, 20,174,199, 62, 0, 0,128, 63, 68, 65, 84, 65, 56, 1, 0, 0,144, 79, 19, 7,
0, 0, 0, 0, 25, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -6506,10 +6963,10 @@ char datatoc_startup_blend[] = {
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
- 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,184, 8, 22, 6, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,152, 85, 19, 7, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 4, 0, 0, 0, 0, 0,128, 67, 0, 0, 0, 0, 0, 0,128, 63,224,255,127,191,
- 46, 95,255,186,224,255,127,191,114, 97,255,186, 72, 10, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 46, 95,255,186,224,255,127,191,114, 97,255,186, 40, 87, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -6517,14 +6974,14 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 48, 0, 0, 0, 72, 10, 22, 6, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
+ 48, 0, 0, 0, 40, 87, 19, 7, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 62,215,163,112, 63, 0, 0, 0, 0, 0, 0, 64, 63,143,194,117, 61, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
- 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,200, 10, 22, 6, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,120, 19, 22, 6,
- 0, 0, 0, 0, 24, 2, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 67,108,
+ 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,168, 87, 19, 7, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0, 88, 96, 19, 7,
+ 0, 0, 0, 0,248, 78, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 67,108,
97,121, 32, 83,116,114,105,112,115, 0, 48, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,104, 17, 22, 6, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0, 72, 94, 19, 7, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63,
@@ -6567,10 +7024,10 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 2, 0, 35, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,205,204,204, 61,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 2, 0, 0, 0, 0, 0, 35, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,
+205,204,204, 61, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63,205,204,204, 62, 0, 0, 0, 0, 33, 0, 0, 0,160,119, 78, 63, 0, 0,128, 63,
- 20,174,199, 62, 20,174,199, 62, 20,174,199, 62, 20,174,199, 62, 0, 0,128, 63, 68, 65, 84, 65, 56, 1, 0, 0, 96, 11, 22, 6,
+ 20,174,199, 62, 20,174,199, 62, 20,174,199, 62, 20,174,199, 62, 0, 0,128, 63, 68, 65, 84, 65, 56, 1, 0, 0, 64, 88, 19, 7,
0, 0, 0, 0, 25, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -6581,10 +7038,10 @@ char datatoc_startup_blend[] = {
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
- 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,104, 17, 22, 6, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0, 72, 94, 19, 7, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 4, 0, 0, 0, 0, 0,128, 67, 0, 0, 0, 0, 0, 0,128, 63,224,255,127,191,
- 46, 95,255,186,224,255,127,191,114, 97,255,186,248, 18, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 46, 95,255,186,224,255,127,191,114, 97,255,186,216, 95, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -6592,14 +7049,14 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 48, 0, 0, 0,248, 18, 22, 6, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
+ 48, 0, 0, 0,216, 95, 19, 7, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 62,215,163,112, 63, 0, 0, 0, 0, 0, 0, 64, 63,143,194,117, 61, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
- 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,120, 19, 22, 6, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0, 40, 28, 22, 6,
- 0, 0, 0, 0,200, 10, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 67,108,
+ 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0, 88, 96, 19, 7, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0, 8,105, 19, 7,
+ 0, 0, 0, 0,168, 87, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 67,108,
111,110,101, 0, 48, 48, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0, 24, 26, 22, 6, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,248,102, 19, 7, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63,
@@ -6642,10 +7099,10 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 16, 0, 35, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,205,204,204, 61,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 51, 51, 51, 63, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 3, 0, 0, 0, 0, 0,
+ 0, 0, 16, 0, 0, 0, 0, 0, 35, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,
+205,204,204, 61, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 51, 51, 51, 63, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 3, 0,
0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63,205,204,204, 62, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 62, 0, 0,128, 63,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 56, 1, 0, 0, 16, 20, 22, 6,
+ 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 56, 1, 0, 0,240, 96, 19, 7,
0, 0, 0, 0, 25, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -6656,10 +7113,10 @@ char datatoc_startup_blend[] = {
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
- 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0, 24, 26, 22, 6, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,248,102, 19, 7, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 4, 0, 0, 0, 0, 0,128, 67, 0, 0, 0, 0, 0, 0,128, 63, 14,215,126,191,
- 54,189,194, 61, 14,215,126,191, 46,189,194, 61,168, 27, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 54,189,194, 61, 14,215,126,191, 46,189,194, 61,136,104, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -6667,14 +7124,14 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 48, 0, 0, 0,168, 27, 22, 6, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
+ 48, 0, 0, 0,136,104, 19, 7, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 62, 31,133,107, 63, 0, 0, 0, 0, 0, 0, 64, 63, 10,215,163, 61, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
- 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0, 40, 28, 22, 6, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,216, 36, 22, 6,
- 0, 0, 0, 0,120, 19, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 67,114,
+ 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0, 8,105, 19, 7, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,184,113, 19, 7,
+ 0, 0, 0, 0, 88, 96, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 67,114,
101, 97,115,101, 0, 48, 48, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,200, 34, 22, 6, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,168,111, 19, 7, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63,
@@ -6717,10 +7174,10 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 2, 0, 35, 0, 0, 0, 4, 6, 4, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,205,204,204, 61,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 62, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 2, 0, 0, 0, 0, 0, 35, 0, 0, 0, 4, 6, 4, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,
+205,204,204, 61, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 62, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63,205,204,204, 62, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 62, 0, 0,128, 63,
- 20,174,199, 62, 20,174,199, 62, 20,174,199, 62, 20,174,199, 62, 0, 0,128, 63, 68, 65, 84, 65, 56, 1, 0, 0,192, 28, 22, 6,
+ 20,174,199, 62, 20,174,199, 62, 20,174,199, 62, 20,174,199, 62, 0, 0,128, 63, 68, 65, 84, 65, 56, 1, 0, 0,160,105, 19, 7,
0, 0, 0, 0, 25, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -6731,10 +7188,10 @@ char datatoc_startup_blend[] = {
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
- 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,200, 34, 22, 6, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,168,111, 19, 7, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 1, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 4, 0, 0, 0, 0, 0,128, 67, 0, 0, 0, 0, 0, 0,128, 63,228, 97,175,190,
- 50,131,112, 63,218,243,127,191, 10,183,157,188, 88, 36, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 50,131,112, 63,218,243,127,191, 10,183,157,188, 56,113, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -6742,14 +7199,14 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 48, 0, 0, 0, 88, 36, 22, 6, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
+ 48, 0, 0, 0, 56,113, 19, 7, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 62, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 64, 63, 10,215, 35, 61, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
- 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,216, 36, 22, 6, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,136, 45, 22, 6,
- 0, 0, 0, 0, 40, 28, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 68, 97,
+ 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,184,113, 19, 7, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,104,122, 19, 7,
+ 0, 0, 0, 0, 8,105, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 68, 97,
114,107,101,110, 0, 48, 54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,120, 43, 22, 6, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0, 88,120, 19, 7, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63,
@@ -6792,10 +7249,10 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 12, 0, 35, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,205,204,204, 61,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,205,204, 76, 62, 0, 0, 0, 0, 0, 0, 0, 0, 1, 6, 0, 0, 0, 0, 0, 0,
+ 0, 0, 12, 0, 0, 0, 0, 0, 35, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,
+205,204,204, 61, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,205,204, 76, 62, 0, 0, 0, 0, 0, 0, 0, 0, 1, 6, 0, 0,
0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63,205,204,204, 62, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 62, 0, 0,128, 63,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 56, 1, 0, 0,112, 37, 22, 6,
+ 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 56, 1, 0, 0, 80,114, 19, 7,
0, 0, 0, 0, 25, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -6806,10 +7263,10 @@ char datatoc_startup_blend[] = {
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
- 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,120, 43, 22, 6, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0, 88,120, 19, 7, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 4, 0, 0, 0, 0, 0,128, 67, 0, 0, 0, 0, 0, 0,128, 63, 14,215,126,191,
- 54,189,194, 61, 14,215,126,191, 46,189,194, 61, 8, 45, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 54,189,194, 61, 14,215,126,191, 46,189,194, 61,232,121, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -6817,14 +7274,14 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 48, 0, 0, 0, 8, 45, 22, 6, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
+ 48, 0, 0, 0,232,121, 19, 7, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 62, 31,133,107, 63, 0, 0, 0, 0, 0, 0, 64, 63, 10,215,163, 61, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
- 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,136, 45, 22, 6, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0, 56, 54, 22, 6,
- 0, 0, 0, 0,216, 36, 22, 6, 0, 0, 0, 0, 0, 20, 1,160,255,255,255,255, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 68,114,
+ 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,104,122, 19, 7, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0, 24,131, 19, 7,
+ 0, 0, 0, 0,184,113, 19, 7, 0, 0, 0, 0, 0, 20, 1,160,255,255,255,255, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 68,114,
97,119, 0, 46, 48, 48, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
3, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0, 40, 52, 22, 6, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0, 8,129, 19, 7, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63,
@@ -6867,10 +7324,10 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 30, 0, 35, 0, 0, 0, 0, 4, 0, 8, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,205,204,204, 61,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 30, 0, 0, 0, 0, 0, 35, 0, 0, 0, 0, 4, 0, 8, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,
+205,204,204, 61, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63,205,204,204, 62, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 62, 0, 0,128, 63,
- 20,174,199, 62, 20,174,199, 62, 20,174,199, 62, 20,174,199, 62, 0, 0,128, 63, 68, 65, 84, 65, 56, 1, 0, 0, 32, 46, 22, 6,
+ 20,174,199, 62, 20,174,199, 62, 20,174,199, 62, 20,174,199, 62, 0, 0,128, 63, 68, 65, 84, 65, 56, 1, 0, 0, 0,123, 19, 7,
0, 0, 0, 0, 25, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -6881,10 +7338,10 @@ char datatoc_startup_blend[] = {
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
- 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0, 40, 52, 22, 6, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0, 8,129, 19, 7, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 4, 0, 0, 0, 0, 0,128, 67, 0, 0, 0, 0, 0, 0,128, 63,224,255,127,191,
- 46, 95,255,186,224,255,127,191,114, 97,255,186,184, 53, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 46, 95,255,186,224,255,127,191,114, 97,255,186,152,130, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -6892,14 +7349,14 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 48, 0, 0, 0,184, 53, 22, 6, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
+ 48, 0, 0, 0,152,130, 19, 7, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 62,215,163,112, 63, 0, 0, 0, 0, 0, 0, 64, 63,143,194,117, 61, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
- 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0, 56, 54, 22, 6, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,232, 62, 22, 6,
- 0, 0, 0, 0,136, 45, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 70,105,
+ 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0, 24,131, 19, 7, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,200,139, 19, 7,
+ 0, 0, 0, 0,104,122, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 70,105,
108,108, 47, 68,101,101,112,101,110, 0, 48, 48, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,216, 60, 22, 6, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,184,137, 19, 7, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63,
@@ -6942,10 +7399,10 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 2, 0, 35, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,205,204,204, 61,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 2, 0, 0, 0, 0, 0, 35, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,
+205,204,204, 61, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63,205,204,204, 62, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 62, 0, 0,128, 63,
- 0, 0,128, 63, 20,174,199, 62, 0, 0,128, 62, 0, 0,128, 63, 0, 0,128, 63, 68, 65, 84, 65, 56, 1, 0, 0,208, 54, 22, 6,
+ 0, 0,128, 63, 20,174,199, 62, 0, 0,128, 62, 0, 0,128, 63, 0, 0,128, 63, 68, 65, 84, 65, 56, 1, 0, 0,176,131, 19, 7,
0, 0, 0, 0, 25, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -6956,10 +7413,10 @@ char datatoc_startup_blend[] = {
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
- 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,216, 60, 22, 6, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,184,137, 19, 7, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 4, 0, 0, 0, 0, 0,128, 67, 0, 0, 0, 0, 0, 0,128, 63,224,255,127,191,
- 46, 95,255,186,224,255,127,191,114, 97,255,186,104, 62, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 46, 95,255,186,224,255,127,191,114, 97,255,186, 72,139, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -6967,14 +7424,14 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 48, 0, 0, 0,104, 62, 22, 6, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
+ 48, 0, 0, 0, 72,139, 19, 7, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 62,215,163,112, 63, 0, 0, 0, 0, 0, 0, 64, 63,143,194,117, 61, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
- 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,232, 62, 22, 6, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,152, 71, 22, 6,
- 0, 0, 0, 0, 56, 54, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 70,108,
+ 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,200,139, 19, 7, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,120,148, 19, 7,
+ 0, 0, 0, 0, 24,131, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 70,108,
97,116,116,101,110, 47, 67,111,110,116,114, 97,115,116, 0, 48, 48, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,136, 69, 22, 6, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,104,146, 19, 7, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63,
@@ -7017,10 +7474,10 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 2, 0, 35, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,205,204,204, 61,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 2, 0, 0, 0, 0, 0, 35, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,
+205,204,204, 61, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63,205,204,204, 62, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 62, 0, 0,128, 63,
- 0, 0,128, 63, 20,174,199, 62, 0, 0,128, 62, 0, 0,128, 63, 0, 0,128, 63, 68, 65, 84, 65, 56, 1, 0, 0,128, 63, 22, 6,
+ 0, 0,128, 63, 20,174,199, 62, 0, 0,128, 62, 0, 0,128, 63, 0, 0,128, 63, 68, 65, 84, 65, 56, 1, 0, 0, 96,140, 19, 7,
0, 0, 0, 0, 25, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -7031,10 +7488,10 @@ char datatoc_startup_blend[] = {
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
- 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,136, 69, 22, 6, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,104,146, 19, 7, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 4, 0, 0, 0, 0, 0,128, 67, 0, 0, 0, 0, 0, 0,128, 63,224,255,127,191,
- 46, 95,255,186,224,255,127,191,114, 97,255,186, 24, 71, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 46, 95,255,186,224,255,127,191,114, 97,255,186,248,147, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -7042,14 +7499,14 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 48, 0, 0, 0, 24, 71, 22, 6, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
+ 48, 0, 0, 0,248,147, 19, 7, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 62,215,163,112, 63, 0, 0, 0, 0, 0, 0, 64, 63,143,194,117, 61, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
- 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,152, 71, 22, 6, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0, 72, 80, 22, 6,
- 0, 0, 0, 0,232, 62, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 71,114,
+ 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,120,148, 19, 7, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0, 40,157, 19, 7,
+ 0, 0, 0, 0,200,139, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 71,114,
97, 98, 0, 48, 48, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0, 56, 78, 22, 6, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0, 24,155, 19, 7, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63,
@@ -7092,10 +7549,10 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 2, 0, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,205,204,204, 61,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,205,204, 76, 62, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 2, 0, 0, 0, 0, 0, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,
+205,204,204, 61, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,205,204, 76, 62, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63,205,204,204, 62, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 62, 0, 0,128, 62,
- 0, 0,128, 63, 0, 0,128, 62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 56, 1, 0, 0, 48, 72, 22, 6,
+ 0, 0,128, 63, 0, 0,128, 62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 56, 1, 0, 0, 16,149, 19, 7,
0, 0, 0, 0, 25, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -7106,10 +7563,10 @@ char datatoc_startup_blend[] = {
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
- 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0, 56, 78, 22, 6, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0, 24,155, 19, 7, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 4, 0, 0, 0, 0, 0,128, 67, 0, 0, 0, 0, 0, 0,128, 63,224,255,127,191,
- 46, 95,255,186,224,255,127,191,114, 97,255,186,200, 79, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 46, 95,255,186,224,255,127,191,114, 97,255,186,168,156, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -7117,14 +7574,14 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 48, 0, 0, 0,200, 79, 22, 6, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
+ 48, 0, 0, 0,168,156, 19, 7, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 62,215,163,112, 63, 0, 0, 0, 0, 0, 0, 64, 63,143,194,117, 61, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
- 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0, 72, 80, 22, 6, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,248, 88, 22, 6,
- 0, 0, 0, 0,152, 71, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 73,110,
+ 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0, 40,157, 19, 7, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,216,165, 19, 7,
+ 0, 0, 0, 0,120,148, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 73,110,
102,108, 97,116,101, 47, 68,101,102,108, 97,116,101, 0, 48, 48, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,232, 86, 22, 6, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,200,163, 19, 7, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63,
@@ -7167,10 +7624,10 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 2, 0, 35, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,205,204,204, 61,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 2, 0, 0, 0, 0, 0, 35, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,
+205,204,204, 61, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63,205,204,204, 62, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 62, 0, 0, 64, 63,
- 0, 0, 64, 63, 0, 0, 64, 63, 0, 0,128, 62, 0, 0,128, 62, 0, 0,128, 62, 68, 65, 84, 65, 56, 1, 0, 0,224, 80, 22, 6,
+ 0, 0, 64, 63, 0, 0, 64, 63, 0, 0,128, 62, 0, 0,128, 62, 0, 0,128, 62, 68, 65, 84, 65, 56, 1, 0, 0,192,157, 19, 7,
0, 0, 0, 0, 25, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -7181,10 +7638,10 @@ char datatoc_startup_blend[] = {
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
- 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,232, 86, 22, 6, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,200,163, 19, 7, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 4, 0, 0, 0, 0, 0,128, 67, 0, 0, 0, 0, 0, 0,128, 63,224,255,127,191,
- 46, 95,255,186,224,255,127,191,114, 97,255,186,120, 88, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 46, 95,255,186,224,255,127,191,114, 97,255,186, 88,165, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -7192,14 +7649,14 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 48, 0, 0, 0,120, 88, 22, 6, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
+ 48, 0, 0, 0, 88,165, 19, 7, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 62,215,163,112, 63, 0, 0, 0, 0, 0, 0, 64, 63,143,194,117, 61, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
- 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,248, 88, 22, 6, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,168, 97, 22, 6,
- 0, 0, 0, 0, 72, 80, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 76, 97,
+ 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,216,165, 19, 7, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,136,174, 19, 7,
+ 0, 0, 0, 0, 40,157, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 76, 97,
121,101,114, 0, 48, 48, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,152, 95, 22, 6, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,120,172, 19, 7, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63,
@@ -7242,10 +7699,10 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 2, 0, 35, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,205,204,204, 61,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 2, 0, 0, 0, 0, 0, 35, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,
+205,204,204, 61, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63,205,204,204, 62, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 62, 0, 0,128, 63,
- 20,174,199, 62, 20,174,199, 62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 56, 1, 0, 0,144, 89, 22, 6,
+ 20,174,199, 62, 20,174,199, 62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 56, 1, 0, 0,112,166, 19, 7,
0, 0, 0, 0, 25, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -7256,10 +7713,10 @@ char datatoc_startup_blend[] = {
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
- 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,152, 95, 22, 6, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,120,172, 19, 7, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 4, 0, 0, 0, 0, 0,128, 67, 0, 0, 0, 0, 0, 0,128, 63,224,255,127,191,
- 46, 95,255,186,224,255,127,191,114, 97,255,186, 40, 97, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 46, 95,255,186,224,255,127,191,114, 97,255,186, 8,174, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -7267,14 +7724,14 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 48, 0, 0, 0, 40, 97, 22, 6, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
+ 48, 0, 0, 0, 8,174, 19, 7, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 62,215,163,112, 63, 0, 0, 0, 0, 0, 0, 64, 63,143,194,117, 61, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
- 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,168, 97, 22, 6, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0, 88,106, 22, 6,
- 0, 0, 0, 0,248, 88, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 76,105,
+ 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,136,174, 19, 7, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0, 56,183, 19, 7,
+ 0, 0, 0, 0,216,165, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 76,105,
103,104,116,101,110, 0, 53, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0, 72,104, 22, 6, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0, 40,181, 19, 7, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63,
@@ -7317,10 +7774,10 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 12, 0, 35, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,205,204,204, 61,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,205,204, 76, 62, 0, 0, 0, 0, 0, 0, 0, 0, 1, 5, 0, 0, 0, 0, 0, 0,
+ 0, 0, 12, 0, 0, 0, 0, 0, 35, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,
+205,204,204, 61, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,205,204, 76, 62, 0, 0, 0, 0, 0, 0, 0, 0, 1, 5, 0, 0,
0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63,205,204,204, 62, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 62, 0, 0,128, 63,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 56, 1, 0, 0, 64, 98, 22, 6,
+ 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 56, 1, 0, 0, 32,175, 19, 7,
0, 0, 0, 0, 25, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -7331,10 +7788,10 @@ char datatoc_startup_blend[] = {
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
- 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0, 72,104, 22, 6, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0, 40,181, 19, 7, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 4, 0, 0, 0, 0, 0,128, 67, 0, 0, 0, 0, 0, 0,128, 63, 14,215,126,191,
- 54,189,194, 61, 14,215,126,191, 46,189,194, 61,216,105, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 54,189,194, 61, 14,215,126,191, 46,189,194, 61,184,182, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -7342,14 +7799,14 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 48, 0, 0, 0,216,105, 22, 6, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
+ 48, 0, 0, 0,184,182, 19, 7, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 62, 31,133,107, 63, 0, 0, 0, 0, 0, 0, 64, 63, 10,215,163, 61, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
- 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0, 88,106, 22, 6, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0, 8,115, 22, 6,
- 0, 0, 0, 0,168, 97, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 77,105,
+ 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0, 56,183, 19, 7, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,232,191, 19, 7,
+ 0, 0, 0, 0,136,174, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 77,105,
120, 0,104, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,248,112, 22, 6, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,216,189, 19, 7, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63,
@@ -7392,10 +7849,10 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 12, 0, 35, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,205,204,204, 61,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 51, 51, 51, 63, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 12, 0, 0, 0, 0, 0, 35, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,
+205,204,204, 61, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 51, 51, 51, 63, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63,205,204,204, 62, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 62, 0, 0,128, 63,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 56, 1, 0, 0,240,106, 22, 6,
+ 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 56, 1, 0, 0,208,183, 19, 7,
0, 0, 0, 0, 25, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -7406,10 +7863,10 @@ char datatoc_startup_blend[] = {
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
- 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,248,112, 22, 6, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,216,189, 19, 7, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 4, 0, 0, 0, 0, 0,128, 67, 0, 0, 0, 0, 0, 0,128, 63, 14,215,126,191,
- 54,189,194, 61, 14,215,126,191, 46,189,194, 61,136,114, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 54,189,194, 61, 14,215,126,191, 46,189,194, 61,104,191, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -7417,14 +7874,14 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 48, 0, 0, 0,136,114, 22, 6, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
+ 48, 0, 0, 0,104,191, 19, 7, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 62, 31,133,107, 63, 0, 0, 0, 0, 0, 0, 64, 63, 10,215,163, 61, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
- 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0, 8,115, 22, 6, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,184,123, 22, 6,
- 0, 0, 0, 0, 88,106, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 77,117,
+ 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,232,191, 19, 7, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,152,200, 19, 7,
+ 0, 0, 0, 0, 56,183, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 77,117,
108,116,105,112,108,121, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,168,121, 22, 6, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,136,198, 19, 7, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63,
@@ -7467,10 +7924,10 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 12, 0, 35, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,205,204,204, 61,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,205,204, 76, 62, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 0, 0, 0, 0, 0, 0,
+ 0, 0, 12, 0, 0, 0, 0, 0, 35, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,
+205,204,204, 61, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,205,204, 76, 62, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 0, 0,
0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63,205,204,204, 62, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 62, 0, 0,128, 63,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 56, 1, 0, 0,160,115, 22, 6,
+ 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 56, 1, 0, 0,128,192, 19, 7,
0, 0, 0, 0, 25, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -7481,10 +7938,10 @@ char datatoc_startup_blend[] = {
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
- 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,168,121, 22, 6, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,136,198, 19, 7, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 4, 0, 0, 0, 0, 0,128, 67, 0, 0, 0, 0, 0, 0,128, 63, 14,215,126,191,
- 54,189,194, 61, 14,215,126,191, 46,189,194, 61, 56,123, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 54,189,194, 61, 14,215,126,191, 46,189,194, 61, 24,200, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -7492,14 +7949,14 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 48, 0, 0, 0, 56,123, 22, 6, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
+ 48, 0, 0, 0, 24,200, 19, 7, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 62, 31,133,107, 63, 0, 0, 0, 0, 0, 0, 64, 63, 10,215,163, 61, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
- 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,184,123, 22, 6, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,104,132, 22, 6,
- 0, 0, 0, 0, 8,115, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 78,117,
+ 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,152,200, 19, 7, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0, 72,209, 19, 7,
+ 0, 0, 0, 0,232,191, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 78,117,
100,103,101, 0, 48, 48, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0, 88,130, 22, 6, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0, 56,207, 19, 7, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63,
@@ -7542,10 +7999,10 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 2, 0, 35, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,205,204,204, 61,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 2, 0, 0, 0, 0, 0, 35, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,
+205,204,204, 61, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63,205,204,204, 62, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 62, 0, 0,128, 62,
- 0, 0,128, 63, 0, 0,128, 62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 56, 1, 0, 0, 80,124, 22, 6,
+ 0, 0,128, 63, 0, 0,128, 62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 56, 1, 0, 0, 48,201, 19, 7,
0, 0, 0, 0, 25, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -7556,10 +8013,10 @@ char datatoc_startup_blend[] = {
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
- 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0, 88,130, 22, 6, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0, 56,207, 19, 7, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 4, 0, 0, 0, 0, 0,128, 67, 0, 0, 0, 0, 0, 0,128, 63,224,255,127,191,
- 46, 95,255,186,224,255,127,191,114, 97,255,186,232,131, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 46, 95,255,186,224,255,127,191,114, 97,255,186,200,208, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -7567,14 +8024,14 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 48, 0, 0, 0,232,131, 22, 6, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
+ 48, 0, 0, 0,200,208, 19, 7, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 62,215,163,112, 63, 0, 0, 0, 0, 0, 0, 64, 63,143,194,117, 61, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
- 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,104,132, 22, 6, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0, 24,141, 22, 6,
- 0, 0, 0, 0,184,123, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 80,105,
+ 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0, 72,209, 19, 7, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,248,217, 19, 7,
+ 0, 0, 0, 0,152,200, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 80,105,
110, 99,104, 47, 77, 97,103,110,105,102,121, 0, 48, 48, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0, 8,139, 22, 6, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,232,215, 19, 7, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63,
@@ -7617,10 +8074,10 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 2, 0, 35, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,205,204,204, 61,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 2, 0, 0, 0, 0, 0, 35, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,
+205,204,204, 61, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63,205,204,204, 62, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 62, 0, 0, 64, 63,
- 0, 0, 64, 63, 0, 0, 64, 63, 0, 0,128, 62, 0, 0,128, 62, 0, 0,128, 62, 68, 65, 84, 65, 56, 1, 0, 0, 0,133, 22, 6,
+ 0, 0, 64, 63, 0, 0, 64, 63, 0, 0,128, 62, 0, 0,128, 62, 0, 0,128, 62, 68, 65, 84, 65, 56, 1, 0, 0,224,209, 19, 7,
0, 0, 0, 0, 25, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -7631,10 +8088,10 @@ char datatoc_startup_blend[] = {
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
- 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0, 8,139, 22, 6, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,232,215, 19, 7, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 4, 0, 0, 0, 0, 0,128, 67, 0, 0, 0, 0, 0, 0,128, 63,224,255,127,191,
- 46, 95,255,186,224,255,127,191,114, 97,255,186,152,140, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 46, 95,255,186,224,255,127,191,114, 97,255,186,120,217, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -7642,14 +8099,14 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 48, 0, 0, 0,152,140, 22, 6, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
+ 48, 0, 0, 0,120,217, 19, 7, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 62,215,163,112, 63, 0, 0, 0, 0, 0, 0, 64, 63,143,194,117, 61, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
- 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0, 24,141, 22, 6, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,200,149, 22, 6,
- 0, 0, 0, 0,104,132, 22, 6, 0, 0, 0, 0,253, 21,192, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 80,111,
+ 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,248,217, 19, 7, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,168,226, 19, 7,
+ 0, 0, 0, 0, 72,209, 19, 7, 0, 0, 0, 0,253, 21,192, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 80,111,
108,105,115,104, 0, 48, 48, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,184,147, 22, 6, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,152,224, 19, 7, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63,
@@ -7692,10 +8149,10 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 2, 0, 35, 0, 0, 0, 4, 4, 4, 1, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,205,204,204, 61,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 2, 0, 0, 0, 0, 0, 35, 0, 0, 0, 4, 4, 4, 1, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,
+205,204,204, 61, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0,
0, 0,128, 63, 0, 0, 0, 63, 0, 0, 0, 63,205,204,204, 62, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 62, 0, 0,128, 63,
- 0, 0,128, 63, 20,174,199, 62, 0, 0,128, 62, 0, 0,128, 63, 0, 0,128, 63, 68, 65, 84, 65, 56, 1, 0, 0,176,141, 22, 6,
+ 0, 0,128, 63, 20,174,199, 62, 0, 0,128, 62, 0, 0,128, 63, 0, 0,128, 63, 68, 65, 84, 65, 56, 1, 0, 0,144,218, 19, 7,
0, 0, 0, 0, 25, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -7706,10 +8163,10 @@ char datatoc_startup_blend[] = {
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
- 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,184,147, 22, 6, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,152,224, 19, 7, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 4, 0, 0, 0, 0, 0,128, 67, 0, 0, 0, 0, 0, 0,128, 63,224,255,127,191,
- 46, 95,255,186,224,255,127,191,114, 97,255,186, 72,149, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 46, 95,255,186,224,255,127,191,114, 97,255,186, 40,226, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -7717,14 +8174,14 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 48, 0, 0, 0, 72,149, 22, 6, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
+ 48, 0, 0, 0, 40,226, 19, 7, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 62,215,163,112, 63, 0, 0, 0, 0, 0, 0, 64, 63,143,194,117, 61, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
- 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,200,149, 22, 6, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,120,158, 22, 6,
- 0, 0, 0, 0, 24,141, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 83, 99,
+ 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,168,226, 19, 7, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0, 88,235, 19, 7,
+ 0, 0, 0, 0,248,217, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 83, 99,
114, 97,112,101, 47, 80,101, 97,107,115, 0, 48, 48, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,104,156, 22, 6, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0, 72,233, 19, 7, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63,
@@ -7767,10 +8224,10 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 2, 0, 35, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,205,204,204, 61,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 2, 0, 0, 0, 0, 0, 35, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,
+205,204,204, 61, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63,205,204,204, 62, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 62, 0, 0,128, 63,
- 0, 0,128, 63, 20,174,199, 62, 0, 0,128, 62, 0, 0,128, 63, 0, 0,128, 63, 68, 65, 84, 65, 56, 1, 0, 0, 96,150, 22, 6,
+ 0, 0,128, 63, 20,174,199, 62, 0, 0,128, 62, 0, 0,128, 63, 0, 0,128, 63, 68, 65, 84, 65, 56, 1, 0, 0, 64,227, 19, 7,
0, 0, 0, 0, 25, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -7781,10 +8238,10 @@ char datatoc_startup_blend[] = {
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
- 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,104,156, 22, 6, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0, 72,233, 19, 7, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 4, 0, 0, 0, 0, 0,128, 67, 0, 0, 0, 0, 0, 0,128, 63,224,255,127,191,
- 46, 95,255,186,224,255,127,191,114, 97,255,186,248,157, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 46, 95,255,186,224,255,127,191,114, 97,255,186,216,234, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -7792,14 +8249,14 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 48, 0, 0, 0,248,157, 22, 6, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
+ 48, 0, 0, 0,216,234, 19, 7, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 62,215,163,112, 63, 0, 0, 0, 0, 0, 0, 64, 63,143,194,117, 61, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
- 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,120,158, 22, 6, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0, 40,167, 22, 6,
- 0, 0, 0, 0,200,149, 22, 6, 0, 0, 0, 0,168,205,210, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 83, 99,
+ 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0, 88,235, 19, 7, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0, 8,244, 19, 7,
+ 0, 0, 0, 0,168,226, 19, 7, 0, 0, 0, 0,168,205,210, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 83, 99,
117,108,112,116, 68,114, 97,119, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
2, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0, 24,165, 22, 6, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,248,241, 19, 7, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63,
@@ -7842,10 +8299,10 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 2, 0, 35, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,205,204,204, 61,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 2, 0, 0, 0, 0, 0, 35, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,
+205,204,204, 61, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63,205,204,204, 62, 0, 0, 0, 0, 33, 0, 0, 0,160,119, 78, 63, 0, 0,128, 63,
- 20,174,199, 62, 20,174,199, 62, 20,174,199, 62, 20,174,199, 62, 0, 0,128, 63, 68, 65, 84, 65, 56, 1, 0, 0, 16,159, 22, 6,
+ 20,174,199, 62, 20,174,199, 62, 20,174,199, 62, 20,174,199, 62, 0, 0,128, 63, 68, 65, 84, 65, 56, 1, 0, 0,240,235, 19, 7,
0, 0, 0, 0, 25, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -7856,10 +8313,10 @@ char datatoc_startup_blend[] = {
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
- 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0, 24,165, 22, 6, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,248,241, 19, 7, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 4, 0, 0, 0, 0, 0,128, 67, 0, 0, 0, 0, 0, 0,128, 63,224,255,127,191,
- 46, 95,255,186,224,255,127,191,114, 97,255,186,168,166, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 46, 95,255,186,224,255,127,191,114, 97,255,186,136,243, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -7867,14 +8324,14 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 48, 0, 0, 0,168,166, 22, 6, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
+ 48, 0, 0, 0,136,243, 19, 7, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 62,215,163,112, 63, 0, 0, 0, 0, 0, 0, 64, 63,143,194,117, 61, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
- 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0, 40,167, 22, 6, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,216,175, 22, 6,
- 0, 0, 0, 0,120,158, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 83,109,
+ 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0, 8,244, 19, 7, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,184,252, 19, 7,
+ 0, 0, 0, 0, 88,235, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 83,109,
101, 97,114, 0, 48, 48, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,200,173, 22, 6, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,168,250, 19, 7, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63,
@@ -7917,10 +8374,10 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 16, 0, 35, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,205,204,204, 61,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,205,204, 76, 62, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 0, 0, 0, 0, 0,
+ 0, 0, 16, 0, 0, 0, 0, 0, 35, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,
+205,204,204, 61, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,205,204, 76, 62, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 0,
0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63,205,204,204, 62, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 62, 0, 0,128, 63,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 56, 1, 0, 0,192,167, 22, 6,
+ 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 56, 1, 0, 0,160,244, 19, 7,
0, 0, 0, 0, 25, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -7931,10 +8388,10 @@ char datatoc_startup_blend[] = {
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
- 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,200,173, 22, 6, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,168,250, 19, 7, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 4, 0, 0, 0, 0, 0,128, 67, 0, 0, 0, 0, 0, 0,128, 63, 14,215,126,191,
- 54,189,194, 61, 14,215,126,191, 46,189,194, 61, 88,175, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 54,189,194, 61, 14,215,126,191, 46,189,194, 61, 56,252, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -7942,14 +8399,14 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 48, 0, 0, 0, 88,175, 22, 6, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
+ 48, 0, 0, 0, 56,252, 19, 7, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 62, 31,133,107, 63, 0, 0, 0, 0, 0, 0, 64, 63, 10,215,163, 61, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
- 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,216,175, 22, 6, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,136,184, 22, 6,
- 0, 0, 0, 0, 40,167, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 83,109,
+ 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,184,252, 19, 7, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,104, 5, 20, 7,
+ 0, 0, 0, 0, 8,244, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 83,109,
111,111,116,104, 0, 48, 48, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,120,182, 22, 6, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0, 88, 3, 20, 7, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63,
@@ -7992,10 +8449,10 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 2, 0, 35, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,205,204,204, 61,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 2, 0, 0, 0, 0, 0, 35, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,
+205,204,204, 61, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63,205,204,204, 62, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 62, 0, 0, 64, 63,
- 0, 0, 64, 63, 0, 0, 64, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 56, 1, 0, 0,112,176, 22, 6,
+ 0, 0, 64, 63, 0, 0, 64, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 56, 1, 0, 0, 80,253, 19, 7,
0, 0, 0, 0, 25, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -8006,10 +8463,10 @@ char datatoc_startup_blend[] = {
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
- 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,120,182, 22, 6, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0, 88, 3, 20, 7, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 4, 0, 0, 0, 0, 0,128, 67, 0, 0, 0, 0, 0, 0,128, 63,224,255,127,191,
- 46, 95,255,186,224,255,127,191,114, 97,255,186, 8,184, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 46, 95,255,186,224,255,127,191,114, 97,255,186,232, 4, 20, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -8017,14 +8474,14 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 48, 0, 0, 0, 8,184, 22, 6, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
+ 48, 0, 0, 0,232, 4, 20, 7, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 62,215,163,112, 63, 0, 0, 0, 0, 0, 0, 64, 63,143,194,117, 61, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
- 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,136,184, 22, 6, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0, 56,193, 22, 6,
- 0, 0, 0, 0,216,175, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 83,110,
+ 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,104, 5, 20, 7, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0, 24, 14, 20, 7,
+ 0, 0, 0, 0,184,252, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 83,110,
97,107,101, 32, 72,111,111,107, 0, 48, 48, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0, 40,191, 22, 6, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0, 8, 12, 20, 7, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63,
@@ -8067,10 +8524,10 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 2, 0, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,205,204,204, 61,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 13, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 2, 0, 0, 0, 0, 0, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,
+205,204,204, 61, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 13, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63,205,204,204, 62, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 62, 0, 0,128, 62,
- 0, 0,128, 63, 0, 0,128, 62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 56, 1, 0, 0, 32,185, 22, 6,
+ 0, 0,128, 63, 0, 0,128, 62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 56, 1, 0, 0, 0, 6, 20, 7,
0, 0, 0, 0, 25, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -8081,10 +8538,10 @@ char datatoc_startup_blend[] = {
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
- 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0, 40,191, 22, 6, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0, 8, 12, 20, 7, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 4, 0, 0, 0, 0, 0,128, 67, 0, 0, 0, 0, 0, 0,128, 63,224,255,127,191,
- 46, 95,255,186,224,255,127,191,114, 97,255,186,184,192, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 46, 95,255,186,224,255,127,191,114, 97,255,186,152, 13, 20, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -8092,14 +8549,14 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 48, 0, 0, 0,184,192, 22, 6, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
+ 48, 0, 0, 0,152, 13, 20, 7, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 62,215,163,112, 63, 0, 0, 0, 0, 0, 0, 64, 63,143,194,117, 61, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
- 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0, 56,193, 22, 6, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,232,201, 22, 6,
- 0, 0, 0, 0,136,184, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 83,111,
+ 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0, 24, 14, 20, 7, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,200, 22, 20, 7,
+ 0, 0, 0, 0,104, 5, 20, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 83,111,
102,116,101,110, 0, 48, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,216,199, 22, 6, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,184, 20, 20, 7, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63,
@@ -8142,10 +8599,10 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 16, 0, 35, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,205,204,204, 61,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,205,204, 76, 62, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0,
+ 0, 0, 16, 0, 0, 0, 0, 0, 35, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,
+205,204,204, 61, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,205,204, 76, 62, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0,
0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63,205,204,204, 62, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 62, 0, 0,128, 63,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 56, 1, 0, 0,208,193, 22, 6,
+ 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 56, 1, 0, 0,176, 14, 20, 7,
0, 0, 0, 0, 25, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -8156,10 +8613,10 @@ char datatoc_startup_blend[] = {
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
- 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,216,199, 22, 6, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,184, 20, 20, 7, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 4, 0, 0, 0, 0, 0,128, 67, 0, 0, 0, 0, 0, 0,128, 63, 14,215,126,191,
- 54,189,194, 61, 14,215,126,191, 46,189,194, 61,104,201, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 54,189,194, 61, 14,215,126,191, 46,189,194, 61, 72, 22, 20, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -8167,14 +8624,14 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 48, 0, 0, 0,104,201, 22, 6, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
+ 48, 0, 0, 0, 72, 22, 20, 7, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 62, 31,133,107, 63, 0, 0, 0, 0, 0, 0, 64, 63, 10,215,163, 61, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
- 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,232,201, 22, 6, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,152,210, 22, 6,
- 0, 0, 0, 0, 56,193, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 83,117,
+ 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,200, 22, 20, 7, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,120, 31, 20, 7,
+ 0, 0, 0, 0, 24, 14, 20, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 83,117,
98,116,114, 97, 99,116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,136,208, 22, 6, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,104, 29, 20, 7, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63,
@@ -8217,10 +8674,10 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 12, 0, 35, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,205,204,204, 61,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,205,204, 76, 62, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 0, 0, 0, 0, 0, 0,
+ 0, 0, 12, 0, 0, 0, 0, 0, 35, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,
+205,204,204, 61, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,205,204, 76, 62, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 0, 0,
0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63,205,204,204, 62, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 62, 0, 0,128, 63,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 56, 1, 0, 0,128,202, 22, 6,
+ 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 56, 1, 0, 0, 96, 23, 20, 7,
0, 0, 0, 0, 25, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -8231,10 +8688,10 @@ char datatoc_startup_blend[] = {
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
- 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,136,208, 22, 6, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,104, 29, 20, 7, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 4, 0, 0, 0, 0, 0,128, 67, 0, 0, 0, 0, 0, 0,128, 63, 14,215,126,191,
- 54,189,194, 61, 14,215,126,191, 46,189,194, 61, 24,210, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 54,189,194, 61, 14,215,126,191, 46,189,194, 61,248, 30, 20, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -8242,14 +8699,14 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 48, 0, 0, 0, 24,210, 22, 6, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
+ 48, 0, 0, 0,248, 30, 20, 7, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 62, 31,133,107, 63, 0, 0, 0, 0, 0, 0, 64, 63, 10,215,163, 61, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
- 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,152,210, 22, 6, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0, 72,219, 22, 6,
- 0, 0, 0, 0,232,201, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 84,101,
+ 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,120, 31, 20, 7, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0, 40, 40, 20, 7,
+ 0, 0, 0, 0,200, 22, 20, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 84,101,
120, 68,114, 97,119, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
2, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0, 56,217, 22, 6, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0, 24, 38, 20, 7, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63,
@@ -8292,10 +8749,10 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 16, 0, 35, 0, 0, 0, 4, 4, 0, 8, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,205,204,204, 61,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 51, 51, 51, 63, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 16, 0, 0, 0, 0, 0, 35, 0, 0, 0, 4, 4, 0, 8, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,
+205,204,204, 61, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 51, 51, 51, 63, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63,205,204,204, 62, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 62, 0, 0,128, 63,
- 0, 0,128, 63, 0, 0,128, 63, 20,174,199, 62, 20,174,199, 62, 0, 0,128, 63, 68, 65, 84, 65, 56, 1, 0, 0, 48,211, 22, 6,
+ 0, 0,128, 63, 0, 0,128, 63, 20,174,199, 62, 20,174,199, 62, 0, 0,128, 63, 68, 65, 84, 65, 56, 1, 0, 0, 16, 32, 20, 7,
0, 0, 0, 0, 25, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -8306,10 +8763,10 @@ char datatoc_startup_blend[] = {
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
- 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0, 56,217, 22, 6, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0, 24, 38, 20, 7, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 4, 0, 0, 0, 0, 0,128, 67, 0, 0, 0, 0, 0, 0,128, 63,224,255,127,191,
- 46, 95,255,186,224,255,127,191,114, 97,255,186,200,218, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 46, 95,255,186,224,255,127,191,114, 97,255,186,168, 39, 20, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -8317,14 +8774,14 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 48, 0, 0, 0,200,218, 22, 6, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
+ 48, 0, 0, 0,168, 39, 20, 7, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 62,215,163,112, 63, 0, 0, 0, 0, 0, 0, 64, 63,143,194,117, 61, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
- 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0, 72,219, 22, 6, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,248,227, 22, 6,
- 0, 0, 0, 0,152,210, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 84,104,
+ 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0, 40, 40, 20, 7, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0,216, 48, 20, 7,
+ 0, 0, 0, 0,120, 31, 20, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 84,104,
117,109, 98, 0, 48, 48, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,232,225, 22, 6, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,200, 46, 20, 7, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63,
@@ -8367,10 +8824,10 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 2, 0, 75, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,205,204,204, 61,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 2, 0, 0, 0, 0, 0, 75, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,
+205,204,204, 61, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63,205,204,204, 62, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 62, 0, 0,128, 62,
- 0, 0,128, 63, 0, 0,128, 62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 56, 1, 0, 0,224,219, 22, 6,
+ 0, 0,128, 63, 0, 0,128, 62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 56, 1, 0, 0,192, 40, 20, 7,
0, 0, 0, 0, 25, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -8381,10 +8838,10 @@ char datatoc_startup_blend[] = {
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
- 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,232,225, 22, 6, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,200, 46, 20, 7, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 4, 0, 0, 0, 0, 0,128, 67, 0, 0, 0, 0, 0, 0,128, 63,224,255,127,191,
- 46, 95,255,186,224,255,127,191,114, 97,255,186,120,227, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 46, 95,255,186,224,255,127,191,114, 97,255,186, 88, 48, 20, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -8392,14 +8849,14 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 48, 0, 0, 0,120,227, 22, 6, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
+ 48, 0, 0, 0, 88, 48, 20, 7, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 62,215,163,112, 63, 0, 0, 0, 0, 0, 0, 64, 63,143,194,117, 61, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
- 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,248,227, 22, 6, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 72,219, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 84,119,
+ 0, 0, 0, 0, 66, 82, 0, 0, 88, 6, 0, 0,216, 48, 20, 7, 0, 0, 0, 0,123, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 40, 40, 20, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 82, 84,119,
105,115,116, 0, 48, 48, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,152,234, 22, 6, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0,120, 55, 20, 7, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63,
@@ -8442,10 +8899,10 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 2, 0, 75, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,205,204,204, 61,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 2, 0, 0, 0, 0, 0, 75, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 10, 0, 0, 0, 75, 0, 0, 0,102,102,102, 63,
+205,204,204, 61, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 14, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63,205,204,204, 62, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 62, 0, 0,128, 62,
- 0, 0,128, 63, 0, 0,128, 62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 56, 1, 0, 0,144,228, 22, 6,
+ 0, 0,128, 63, 0, 0,128, 62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 56, 1, 0, 0,112, 49, 20, 7,
0, 0, 0, 0, 25, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -8456,10 +8913,10 @@ char datatoc_startup_blend[] = {
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
- 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,152,234, 22, 6, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0,128, 63, 68, 65, 84, 65, 64, 1, 0, 0,120, 55, 20, 7, 0, 0, 0, 0,119, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 4, 0, 0, 0, 0, 0,128, 67, 0, 0, 0, 0, 0, 0,128, 63,224,255,127,191,
- 46, 95,255,186,224,255,127,191,114, 97,255,186, 40,236, 22, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 46, 95,255,186,224,255,127,191,114, 97,255,186, 8, 57, 20, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -8467,9 +8924,9 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 48, 0, 0, 0, 40,236, 22, 6, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
+ 48, 0, 0, 0, 8, 57, 20, 7, 0, 0, 0, 0,117, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
0, 0,128, 62,215,163,112, 63, 0, 0, 0, 0, 0, 0, 64, 63,143,194,117, 61, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0,
- 0, 0, 0, 0, 85, 83, 69, 82,112, 38, 0, 0, 32,125, 29, 5, 0, 0, 0, 0,209, 0, 0, 0, 1, 0, 0, 0, 1, 8, 17, 1,
+ 0, 0, 0, 0, 85, 83, 69, 82,112, 38, 0, 0,224,140, 41, 5, 0, 0, 0, 0,209, 0, 0, 0, 1, 0, 0, 0, 1, 8, 17, 1,
63, 6, 0, 0, 5, 0, 0, 0, 47,116,109,112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -8736,10 +9193,10 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 35, 0, 0, 0, 2, 0, 94, 1, 8, 0, 0, 0, 3, 0, 0, 0, 56, 52, 39, 0,
0, 0, 0, 0, 1, 0, 2, 0, 0, 8, 0, 0, 2, 0, 0, 0, 68,172, 0, 0, 36, 0, 0, 0, 2, 0, 0, 0, 0, 1, 0, 0,
- 72, 0, 0, 0, 0, 0, 64, 0, 5, 0, 2, 0,104, 19, 23, 6, 0, 0, 0, 0,104, 19, 23, 6, 0, 0, 0, 0,120,248, 22, 6,
- 0, 0, 0, 0,120,248, 22, 6, 0, 0, 0, 0, 88, 61, 23, 6, 0, 0, 0, 0, 88, 61, 23, 6, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,120,228, 21, 6,
- 0, 0, 0, 0,184, 60, 23, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 72, 0, 0, 0, 0, 0, 64, 0, 5, 0, 2, 0, 72, 96, 20, 7, 0, 0, 0, 0, 72, 96, 20, 7, 0, 0, 0, 0,200, 71, 20, 7,
+ 0, 0, 0, 0,200, 71, 20, 7, 0, 0, 0, 0, 56,138, 20, 7, 0, 0, 0, 0, 56,138, 20, 7, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 88, 49, 19, 7,
+ 0, 0, 0, 0,152,137, 20, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 0, 0, 0, 1, 0, 2, 0, 25, 0, 0, 0, 20, 0, 20, 0, 1, 0, 0, 0,
0, 0, 0, 0,205,204, 76, 63,205,204, 76, 63,205,204, 76, 63, 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63, 0, 0, 0, 63,
@@ -8777,7 +9234,7 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,128, 62, 0, 0, 0, 0, 68, 65, 84, 65,168, 36, 0, 0,104, 19, 23, 6, 0, 0, 0, 0,206, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,128, 62, 0, 0, 0, 0, 68, 65, 84, 65,168, 36, 0, 0, 72, 96, 20, 7, 0, 0, 0, 0,206, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68,101,102, 97,117,108,116, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 25, 25,255,153,153,153,255,100,100,100,255,
25, 25, 25,255, 0, 0, 0,255,255,255,255,255, 0, 0, 0, 0, 0, 0, 0, 0, 25, 25, 25,255,153,153,153,255,100,100,100,255,
@@ -9047,13 +9504,13 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 57, 57, 57,255, 0, 0, 0, 0, 0, 0, 0,255,255,255,255,255,114,114,114,255, 0, 0, 0,255, 0, 0, 0,255,
-255,255,255,255,114,114,114,255, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,165,165,165,255, 0, 0, 0,255, 0, 0, 0,255,
+255,255,255,255,114,114,114,255, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,102,102,102,255, 0, 0, 0,255, 0, 0, 0,255,
255,255,255,255,165,165,165,127, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,160,160,160,100,127,112,112,100, 0, 0, 0, 0,
94, 94, 94,255, 0, 0, 0,255,241, 88, 0,255, 0, 0, 0, 40, 0, 0, 0,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0,255,170, 64,255, 8, 48, 8,255, 85,187, 85,255,255,255,255,255, 0, 0, 0,255,255,133, 0,255, 0, 0, 0,255,
255,160, 0,255,219, 37, 18,255, 32,255,255,255, 75, 75, 75,255,204, 0,153,255, 0, 0, 0, 18,255,133, 0, 60,255,133, 0,255,
32, 0, 0,255, 0, 32, 0,255, 0, 0,128,255, 0, 0, 0, 0, 34,221,221,255, 35, 97,221,255,200,200,200,255, 80,200,255, 80,
- 0, 0, 0, 0, 0, 0, 0, 0, 96,192, 64,255,144,144, 0,255,128, 48, 96,255,219, 37, 18,255,240,255, 64,255,240,144,160,255,
+ 12, 10, 10,128,255,140, 0,255, 96,192, 64,255,144,144, 0,255,128, 48, 96,255,219, 37, 18,255,240,255, 64,255,240,144,160,255,
255,255,255,255, 0, 0, 0,255,144,144, 0,255, 64,144, 48,255,128, 48, 96,255, 0, 0, 0, 0, 0, 0, 0,255,240,255, 64,255,
64,192, 48,255,240,144,160,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 3, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -9071,40 +9528,40 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 8, 49, 14,255, 28, 67, 11,255, 52, 98, 43,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 80, 0, 0, 0,120,228, 21, 6, 0, 0, 0, 0,207, 0, 0, 0,
- 1, 0, 0, 0, 24,229, 21, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,105,111, 95,115, 99,101,110,101, 95, 51,100,115,
+ 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 80, 0, 0, 0, 88, 49, 19, 7, 0, 0, 0, 0,207, 0, 0, 0,
+ 1, 0, 0, 0,248, 49, 19, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,105,111, 95,115, 99,101,110,101, 95, 51,100,115,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 80, 0, 0, 0, 24,229, 21, 6,
- 0, 0, 0, 0,207, 0, 0, 0, 1, 0, 0, 0, 88, 56, 23, 6, 0, 0, 0, 0,120,228, 21, 6, 0, 0, 0, 0,105,111, 95,115,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 80, 0, 0, 0,248, 49, 19, 7,
+ 0, 0, 0, 0,207, 0, 0, 0, 1, 0, 0, 0, 56,133, 20, 7, 0, 0, 0, 0, 88, 49, 19, 7, 0, 0, 0, 0,105,111, 95,115,
99,101,110,101, 95,102, 98,120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 80, 0, 0, 0, 88, 56, 23, 6, 0, 0, 0, 0,207, 0, 0, 0, 1, 0, 0, 0,248, 56, 23, 6, 0, 0, 0, 0, 24,229, 21, 6,
+ 80, 0, 0, 0, 56,133, 20, 7, 0, 0, 0, 0,207, 0, 0, 0, 1, 0, 0, 0,216,133, 20, 7, 0, 0, 0, 0,248, 49, 19, 7,
0, 0, 0, 0,105,111, 95, 97,110,105,109, 95, 98,118,104, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 68, 65, 84, 65, 80, 0, 0, 0,248, 56, 23, 6, 0, 0, 0, 0,207, 0, 0, 0, 1, 0, 0, 0,152, 57, 23, 6,
- 0, 0, 0, 0, 88, 56, 23, 6, 0, 0, 0, 0,105,111, 95,109,101,115,104, 95,112,108,121, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 68, 65, 84, 65, 80, 0, 0, 0,216,133, 20, 7, 0, 0, 0, 0,207, 0, 0, 0, 1, 0, 0, 0,120,134, 20, 7,
+ 0, 0, 0, 0, 56,133, 20, 7, 0, 0, 0, 0,105,111, 95,109,101,115,104, 95,112,108,121, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 80, 0, 0, 0,152, 57, 23, 6, 0, 0, 0, 0,207, 0, 0, 0,
- 1, 0, 0, 0, 56, 58, 23, 6, 0, 0, 0, 0,248, 56, 23, 6, 0, 0, 0, 0,105,111, 95,115, 99,101,110,101, 95,111, 98,106,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 80, 0, 0, 0,120,134, 20, 7, 0, 0, 0, 0,207, 0, 0, 0,
+ 1, 0, 0, 0, 24,135, 20, 7, 0, 0, 0, 0,216,133, 20, 7, 0, 0, 0, 0,105,111, 95,115, 99,101,110,101, 95,111, 98,106,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 80, 0, 0, 0, 56, 58, 23, 6,
- 0, 0, 0, 0,207, 0, 0, 0, 1, 0, 0, 0,216, 58, 23, 6, 0, 0, 0, 0,152, 57, 23, 6, 0, 0, 0, 0,105,111, 95,115,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 80, 0, 0, 0, 24,135, 20, 7,
+ 0, 0, 0, 0,207, 0, 0, 0, 1, 0, 0, 0,184,135, 20, 7, 0, 0, 0, 0,120,134, 20, 7, 0, 0, 0, 0,105,111, 95,115,
99,101,110,101, 95,120, 51,100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 80, 0, 0, 0,216, 58, 23, 6, 0, 0, 0, 0,207, 0, 0, 0, 1, 0, 0, 0,120, 59, 23, 6, 0, 0, 0, 0, 56, 58, 23, 6,
+ 80, 0, 0, 0,184,135, 20, 7, 0, 0, 0, 0,207, 0, 0, 0, 1, 0, 0, 0, 88,136, 20, 7, 0, 0, 0, 0, 24,135, 20, 7,
0, 0, 0, 0,105,111, 95,109,101,115,104, 95,115,116,108, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 68, 65, 84, 65, 80, 0, 0, 0,120, 59, 23, 6, 0, 0, 0, 0,207, 0, 0, 0, 1, 0, 0, 0, 24, 60, 23, 6,
- 0, 0, 0, 0,216, 58, 23, 6, 0, 0, 0, 0,105,111, 95,109,101,115,104, 95,117,118, 95,108, 97,121,111,117,116, 0, 0, 0,
+ 0, 0, 0, 0, 68, 65, 84, 65, 80, 0, 0, 0, 88,136, 20, 7, 0, 0, 0, 0,207, 0, 0, 0, 1, 0, 0, 0,248,136, 20, 7,
+ 0, 0, 0, 0,184,135, 20, 7, 0, 0, 0, 0,105,111, 95,109,101,115,104, 95,117,118, 95,108, 97,121,111,117,116, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 80, 0, 0, 0, 24, 60, 23, 6, 0, 0, 0, 0,207, 0, 0, 0,
- 1, 0, 0, 0,184, 60, 23, 6, 0, 0, 0, 0,120, 59, 23, 6, 0, 0, 0, 0,105,111, 95, 99,117,114,118,101, 95,115,118,103,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 80, 0, 0, 0,248,136, 20, 7, 0, 0, 0, 0,207, 0, 0, 0,
+ 1, 0, 0, 0,152,137, 20, 7, 0, 0, 0, 0, 88,136, 20, 7, 0, 0, 0, 0,105,111, 95, 99,117,114,118,101, 95,115,118,103,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 80, 0, 0, 0,184, 60, 23, 6,
- 0, 0, 0, 0,207, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 60, 23, 6, 0, 0, 0, 0, 99,121, 99,108,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 80, 0, 0, 0,152,137, 20, 7,
+ 0, 0, 0, 0,207, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,248,136, 20, 7, 0, 0, 0, 0, 99,121, 99,108,
101,115, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
-232, 0, 0, 0, 88, 61, 23, 6, 0, 0, 0, 0,199, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+232, 0, 0, 0, 56,138, 20, 7, 0, 0, 0, 0,199, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 68,101,102, 97,117,108,116, 32, 83,116,121,108,101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 12, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0,255,255, 0, 0,154,153, 25, 62,
@@ -9112,7 +9569,7 @@ char datatoc_startup_blend[] = {
0, 0, 0, 0, 0, 0, 11, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0,255,255, 0, 0,154,153, 25, 62,
0, 0,128, 63, 0, 0, 11, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 62,
0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 8, 0, 5, 0, 5, 0, 8, 0, 2, 0, 8, 0, 4, 0, 0, 0, 68, 78, 65, 49,
-148, 4, 1, 0, 8,111,147,109,161,127, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 83, 68, 78, 65, 78, 65, 77, 69, 58, 13, 0, 0,
+ 84, 5, 1, 0,232, 8, 63, 8, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 83, 68, 78, 65, 78, 65, 77, 69, 62, 13, 0, 0,
42,110,101,120,116, 0, 42,112,114,101,118, 0, 42,100, 97,116, 97, 0, 42,102,105,114,115,116, 0, 42,108, 97,115,116, 0,120,
0,121, 0,122, 0,120,109,105,110, 0,120,109, 97,120, 0,121,109,105,110, 0,121,109, 97,120, 0, 42,112,111,105,110,116,101,
114, 0,103,114,111,117,112, 0,118, 97,108, 0,118, 97,108, 50, 0,116,121,112,101, 0,115,117, 98,116,121,112,101, 0,102,108,
@@ -9503,1332 +9960,1336 @@ char datatoc_startup_blend[] = {
97, 99,107,101,116, 95,115,105,122,101, 0,109,117,120, 95,114, 97,116,101, 0,109,105,120,114, 97,116,101, 0,109, 97,105,110,
0,115,112,101,101,100, 95,111,102, 95,115,111,117,110,100, 0,100,111,112,112,108,101,114, 95,102, 97, 99,116,111,114, 0,100,
105,115,116, 97,110, 99,101, 95,109,111,100,101,108, 0, 42,109, 97,116, 95,111,118,101,114,114,105,100,101, 0, 42,108,105,103,
-104,116, 95,111,118,101,114,114,105,100,101, 0,108, 97,121, 95,122,109, 97,115,107, 0,108, 97,121,102,108, 97,103, 0,112, 97,
-115,115,102,108, 97,103, 0,112, 97,115,115, 95,120,111,114, 0,105,109,116,121,112,101, 0,112,108, 97,110,101,115, 0,113,117,
- 97,108,105,116,121, 0, 99,111,109,112,114,101,115,115, 0,101,120,114, 95, 99,111,100,101, 99, 0, 99,105,110,101,111,110, 95,
-102,108, 97,103, 0, 99,105,110,101,111,110, 95,119,104,105,116,101, 0, 99,105,110,101,111,110, 95, 98,108, 97, 99,107, 0, 99,
-105,110,101,111,110, 95,103, 97,109,109, 97, 0,106,112, 50, 95,102,108, 97,103, 0,105,109, 95,102,111,114,109, 97,116, 0, 42,
- 97,118,105, 99,111,100,101, 99,100, 97,116, 97, 0, 42,113,116, 99,111,100,101, 99,100, 97,116, 97, 0,113,116, 99,111,100,101,
- 99,115,101,116,116,105,110,103,115, 0,102,102, 99,111,100,101, 99,100, 97,116, 97, 0,115,117, 98,102,114, 97,109,101, 0,112,
-115,102,114, 97, 0,112,101,102,114, 97, 0,105,109, 97,103,101,115, 0,102,114, 97,109, 97,112,116,111, 0,116,104,114,101, 97,
-100,115, 0,102,114, 97,109,101,108,101,110, 0, 98,108,117,114,102, 97, 99, 0,101,100,103,101, 82, 0,101,100,103,101, 71, 0,
-101,100,103,101, 66, 0,102,117,108,108,115, 99,114,101,101,110, 0,120,112,108, 97,121, 0,121,112,108, 97,121, 0,102,114,101,
-113,112,108, 97,121, 0, 97,116,116,114,105, 98, 0,102,114, 97,109,101, 95,115,116,101,112, 0,115,116,101,114,101,111,109,111,
-100,101, 0,100,105,109,101,110,115,105,111,110,115,112,114,101,115,101,116, 0,109, 97,120,105,109,115,105,122,101, 0,120,115,
- 99,104, 0,121,115, 99,104, 0,120,112, 97,114,116,115, 0,121,112, 97,114,116,115, 0,115,117, 98,105,109,116,121,112,101, 0,
-100,105,115,112,108, 97,121,109,111,100,101, 0,115, 99,101,109,111,100,101, 0,114, 97,121,116,114, 97, 99,101, 95,111,112,116,
-105,111,110,115, 0,114, 97,121,116,114, 97, 99,101, 95,115,116,114,117, 99,116,117,114,101, 0,111, 99,114,101,115, 0,112, 97,
-100, 52, 0, 97,108,112,104, 97,109,111,100,101, 0,111,115, 97, 0,102,114,115, 95,115,101, 99, 0,101,100,103,101,105,110,116,
- 0,115, 97,102,101,116,121, 0, 98,111,114,100,101,114, 0,100,105,115,112,114,101, 99,116, 0,108, 97,121,101,114,115, 0, 97,
- 99,116,108, 97,121, 0,109, 98,108,117,114, 95,115, 97,109,112,108,101,115, 0,120, 97,115,112, 0,121, 97,115,112, 0,102,114,
-115, 95,115,101, 99, 95, 98, 97,115,101, 0,103, 97,117,115,115, 0, 99,111,108,111,114, 95,109,103,116, 95,102,108, 97,103, 0,
-112,111,115,116,103, 97,109,109, 97, 0,112,111,115,116,104,117,101, 0,112,111,115,116,115, 97,116, 0,100,105,116,104,101,114,
- 95,105,110,116,101,110,115,105,116,121, 0, 98, 97,107,101, 95,111,115, 97, 0, 98, 97,107,101, 95,102,105,108,116,101,114, 0,
- 98, 97,107,101, 95,109,111,100,101, 0, 98, 97,107,101, 95,102,108, 97,103, 0, 98, 97,107,101, 95,110,111,114,109, 97,108, 95,
-115,112, 97, 99,101, 0, 98, 97,107,101, 95,113,117, 97,100, 95,115,112,108,105,116, 0, 98, 97,107,101, 95,109, 97,120,100,105,
-115,116, 0, 98, 97,107,101, 95, 98,105, 97,115,100,105,115,116, 0, 98, 97,107,101, 95,112, 97,100, 0,112,105, 99, 91, 49, 48,
- 50, 52, 93, 0,115,116, 97,109,112, 0,115,116, 97,109,112, 95,102,111,110,116, 95,105,100, 0,115,116, 97,109,112, 95,117,100,
- 97,116, 97, 91, 55, 54, 56, 93, 0,102,103, 95,115,116, 97,109,112, 91, 52, 93, 0, 98,103, 95,115,116, 97,109,112, 91, 52, 93,
- 0,115,101,113, 95,112,114,101,118, 95,116,121,112,101, 0,115,101,113, 95,114,101,110,100, 95,116,121,112,101, 0,115,101,113,
- 95,102,108, 97,103, 0,112, 97,100, 53, 91, 53, 93, 0,115,105,109,112,108,105,102,121, 95,102,108, 97,103, 0,115,105,109,112,
-108,105,102,121, 95,115,117, 98,115,117,114,102, 0,115,105,109,112,108,105,102,121, 95,115,104, 97,100,111,119,115, 97,109,112,
-108,101,115, 0,115,105,109,112,108,105,102,121, 95,112, 97,114,116,105, 99,108,101,115, 0,115,105,109,112,108,105,102,121, 95,
- 97,111,115,115,115, 0, 99,105,110,101,111,110,119,104,105,116,101, 0, 99,105,110,101,111,110, 98,108, 97, 99,107, 0, 99,105,
-110,101,111,110,103, 97,109,109, 97, 0,106,112, 50, 95,112,114,101,115,101,116, 0,106,112, 50, 95,100,101,112,116,104, 0,114,
-112, 97,100, 51, 0,100,111,109,101,114,101,115, 0,100,111,109,101,109,111,100,101, 0,100,111,109,101, 97,110,103,108,101, 0,
-100,111,109,101,116,105,108,116, 0,100,111,109,101,114,101,115, 98,117,102, 0, 42,100,111,109,101,116,101,120,116, 0,101,110,
-103,105,110,101, 91, 51, 50, 93, 0,110, 97,109,101, 91, 51, 50, 93, 0,112, 97,114,116,105, 99,108,101, 95,112,101,114, 99, 0,
-115,117, 98,115,117,114,102, 95,109, 97,120, 0,115,104, 97,100, 98,117,102,115, 97,109,112,108,101, 95,109, 97,120, 0, 97,111,
- 95,101,114,114,111,114, 0,116,105,108,116, 0,114,101,115, 98,117,102, 0, 42,119, 97,114,112,116,101,120,116, 0, 99,111,108,
- 91, 51, 93, 0, 99,101,108,108,115,105,122,101, 0, 99,101,108,108,104,101,105,103,104,116, 0, 97,103,101,110,116,109, 97,120,
-115,108,111,112,101, 0, 97,103,101,110,116,109, 97,120, 99,108,105,109, 98, 0, 97,103,101,110,116,104,101,105,103,104,116, 0,
- 97,103,101,110,116,114, 97,100,105,117,115, 0,101,100,103,101,109, 97,120,108,101,110, 0,101,100,103,101,109, 97,120,101,114,
-114,111,114, 0,114,101,103,105,111,110,109,105,110,115,105,122,101, 0,114,101,103,105,111,110,109,101,114,103,101,115,105,122,
-101, 0,118,101,114,116,115,112,101,114,112,111,108,121, 0,100,101,116, 97,105,108,115, 97,109,112,108,101,100,105,115,116, 0,
-100,101,116, 97,105,108,115, 97,109,112,108,101,109, 97,120,101,114,114,111,114, 0,102,114, 97,109,105,110,103, 0,112,108, 97,
-121,101,114,102,108, 97,103, 0,114,116, 49, 0,114,116, 50, 0, 97, 97,115, 97,109,112,108,101,115, 0,112, 97,100, 52, 91, 51,
- 93, 0,100,111,109,101, 0,115,116,101,114,101,111,102,108, 97,103, 0,101,121,101,115,101,112, 97,114, 97,116,105,111,110, 0,
-114,101, 99, 97,115,116, 68, 97,116, 97, 0,109, 97,116,109,111,100,101, 0,101,120,105,116,107,101,121, 0,111, 98,115,116, 97,
- 99,108,101, 83,105,109,117,108, 97,116,105,111,110, 0,108,101,118,101,108, 72,101,105,103,104,116, 0, 42, 99, 97,109,101,114,
- 97, 0, 42,112, 97,105,110,116, 95, 99,117,114,115,111,114, 0,112, 97,105,110,116, 95, 99,117,114,115,111,114, 95, 99,111,108,
- 91, 52, 93, 0,112, 97,105,110,116, 0,115,101, 97,109, 95, 98,108,101,101,100, 0,110,111,114,109, 97,108, 95, 97,110,103,108,
-101, 0,115, 99,114,101,101,110, 95,103,114, 97, 98, 95,115,105,122,101, 91, 50, 93, 0, 42,112, 97,105,110,116, 99,117,114,115,
-111,114, 0,105,110,118,101,114,116, 0,116,111,116,114,101,107,101,121, 0,116,111,116, 97,100,100,107,101,121, 0, 98,114,117,
-115,104,116,121,112,101, 0, 98,114,117,115,104, 91, 55, 93, 0,101,109,105,116,116,101,114,100,105,115,116, 0,115,101,108,101,
- 99,116,109,111,100,101, 0,101,100,105,116,116,121,112,101, 0,100,114, 97,119, 95,115,116,101,112, 0,102, 97,100,101, 95,102,
-114, 97,109,101,115, 0,114, 97,100,105, 97,108, 95,115,121,109,109, 91, 51, 93, 0,108, 97,115,116, 95,120, 0,108, 97,115,116,
- 95,121, 0,108, 97,115,116, 95, 97,110,103,108,101, 0,100,114, 97,119, 95, 97,110, 99,104,111,114,101,100, 0, 97,110, 99,104,
-111,114,101,100, 95,115,105,122,101, 0, 97,110, 99,104,111,114,101,100, 95,108,111, 99, 97,116,105,111,110, 91, 51, 93, 0, 97,
-110, 99,104,111,114,101,100, 95,105,110,105,116,105, 97,108, 95,109,111,117,115,101, 91, 50, 93, 0,100,114, 97,119, 95,112,114,
-101,115,115,117,114,101, 0,112,114,101,115,115,117,114,101, 95,118, 97,108,117,101, 0,115,112,101, 99,105, 97,108, 95,114,111,
-116, 97,116,105,111,110, 0, 42,118,112, 97,105,110,116, 95,112,114,101,118, 0, 42,119,112, 97,105,110,116, 95,112,114,101,118,
- 0,109, 97,116, 91, 51, 93, 91, 51, 93, 0,117,110,112,114,111,106,101, 99,116,101,100, 95,114, 97,100,105,117,115, 0, 42,118,
-112, 97,105,110,116, 0, 42,119,112, 97,105,110,116, 0, 42,117,118,115, 99,117,108,112,116, 0,118,103,114,111,117,112, 95,119,
-101,105,103,104,116, 0, 99,111,114,110,101,114,116,121,112,101, 0,106,111,105,110,116,114,105,108,105,109,105,116, 0,100,101,
-103,114, 0,116,117,114,110, 0,101,120,116,114, 95,111,102,102,115, 0,100,111,117, 98,108,105,109,105,116, 0,110,111,114,109,
- 97,108,115,105,122,101, 0, 97,117,116,111,109,101,114,103,101, 0,115,101,103,109,101,110,116,115, 0,114,105,110,103,115, 0,
-118,101,114,116,105, 99,101,115, 0,117,110,119,114, 97,112,112,101,114, 0,117,118, 99, 97,108, 99, 95,114, 97,100,105,117,115,
- 0,117,118, 99, 97,108, 99, 95, 99,117, 98,101,115,105,122,101, 0,117,118, 99, 97,108, 99, 95,109, 97,114,103,105,110, 0,117,
-118, 99, 97,108, 99, 95,109, 97,112,100,105,114, 0,117,118, 99, 97,108, 99, 95,109, 97,112, 97,108,105,103,110, 0,117,118, 99,
- 97,108, 99, 95,102,108, 97,103, 0,117,118, 95,102,108, 97,103, 0,117,118, 95,115,101,108,101, 99,116,109,111,100,101, 0,117,
-118, 95,115,117, 98,115,117,114,102, 95,108,101,118,101,108, 0,103,112,101,110, 99,105,108, 95,102,108, 97,103,115, 0, 97,117,
-116,111,105,107, 95, 99,104, 97,105,110,108,101,110, 0,105,109, 97,112, 97,105,110,116, 0,112, 97,114,116,105, 99,108,101, 0,
-112,114,111,112,111,114,116,105,111,110, 97,108, 95,115,105,122,101, 0,115,101,108,101, 99,116, 95,116,104,114,101,115,104, 0,
- 99,108,101, 97,110, 95,116,104,114,101,115,104, 0, 97,117,116,111,107,101,121, 95,109,111,100,101, 0, 97,117,116,111,107,101,
-121, 95,102,108, 97,103, 0,109,117,108,116,105,114,101,115, 95,115,117, 98,100,105,118, 95,116,121,112,101, 0,112, 97,100, 50,
- 91, 53, 93, 0,115,107,103,101,110, 95,114,101,115,111,108,117,116,105,111,110, 0,115,107,103,101,110, 95,116,104,114,101,115,
-104,111,108,100, 95,105,110,116,101,114,110, 97,108, 0,115,107,103,101,110, 95,116,104,114,101,115,104,111,108,100, 95,101,120,
-116,101,114,110, 97,108, 0,115,107,103,101,110, 95,108,101,110,103,116,104, 95,114, 97,116,105,111, 0,115,107,103,101,110, 95,
-108,101,110,103,116,104, 95,108,105,109,105,116, 0,115,107,103,101,110, 95, 97,110,103,108,101, 95,108,105,109,105,116, 0,115,
-107,103,101,110, 95, 99,111,114,114,101,108, 97,116,105,111,110, 95,108,105,109,105,116, 0,115,107,103,101,110, 95,115,121,109,
-109,101,116,114,121, 95,108,105,109,105,116, 0,115,107,103,101,110, 95,114,101,116, 97,114,103,101,116, 95, 97,110,103,108,101,
- 95,119,101,105,103,104,116, 0,115,107,103,101,110, 95,114,101,116, 97,114,103,101,116, 95,108,101,110,103,116,104, 95,119,101,
-105,103,104,116, 0,115,107,103,101,110, 95,114,101,116, 97,114,103,101,116, 95,100,105,115,116, 97,110, 99,101, 95,119,101,105,
-103,104,116, 0,115,107,103,101,110, 95,111,112,116,105,111,110,115, 0,115,107,103,101,110, 95,112,111,115,116,112,114,111, 0,
-115,107,103,101,110, 95,112,111,115,116,112,114,111, 95,112, 97,115,115,101,115, 0,115,107,103,101,110, 95,115,117, 98,100,105,
-118,105,115,105,111,110,115, 91, 51, 93, 0,115,107,103,101,110, 95,109,117,108,116,105, 95,108,101,118,101,108, 0, 42,115,107,
-103,101,110, 95,116,101,109,112,108, 97,116,101, 0, 98,111,110,101, 95,115,107,101,116, 99,104,105,110,103, 0, 98,111,110,101,
- 95,115,107,101,116, 99,104,105,110,103, 95, 99,111,110,118,101,114,116, 0,115,107,103,101,110, 95,115,117, 98,100,105,118,105,
-115,105,111,110, 95,110,117,109, 98,101,114, 0,115,107,103,101,110, 95,114,101,116, 97,114,103,101,116, 95,111,112,116,105,111,
-110,115, 0,115,107,103,101,110, 95,114,101,116, 97,114,103,101,116, 95,114,111,108,108, 0,115,107,103,101,110, 95,115,105,100,
-101, 95,115,116,114,105,110,103, 91, 56, 93, 0,115,107,103,101,110, 95,110,117,109, 95,115,116,114,105,110,103, 91, 56, 93, 0,
-101,100,103,101, 95,109,111,100,101, 0,101,100,103,101, 95,109,111,100,101, 95,108,105,118,101, 95,117,110,119,114, 97,112, 0,
-115,110, 97,112, 95,109,111,100,101, 0,115,110, 97,112, 95,102,108, 97,103, 0,115,110, 97,112, 95,116, 97,114,103,101,116, 0,
-112,114,111,112,111,114,116,105,111,110, 97,108, 0,112,114,111,112, 95,109,111,100,101, 0,112,114,111,112,111,114,116,105,111,
-110, 97,108, 95,111, 98,106,101, 99,116,115, 0,112, 97,100, 91, 53, 93, 0, 97,117,116,111, 95,110,111,114,109, 97,108,105,122,
-101, 0,109,117,108,116,105,112, 97,105,110,116, 0,117,115,101, 95,117,118, 95,115, 99,117,108,112,116, 0,117,118, 95,115, 99,
-117,108,112,116, 95,115,101,116,116,105,110,103,115, 0,117,118, 95,115, 99,117,108,112,116, 95,116,111,111,108, 0,117,118, 95,
-114,101,108, 97,120, 95,109,101,116,104,111,100, 0,115, 99,117,108,112,116, 95,112, 97,105,110,116, 95,115,101,116,116,105,110,
-103,115, 0,115, 99,117,108,112,116, 95,112, 97,105,110,116, 95,117,110,105,102,105,101,100, 95,115,105,122,101, 0,115, 99,117,
-108,112,116, 95,112, 97,105,110,116, 95,117,110,105,102,105,101,100, 95,117,110,112,114,111,106,101, 99,116,101,100, 95,114, 97,
-100,105,117,115, 0,115, 99,117,108,112,116, 95,112, 97,105,110,116, 95,117,110,105,102,105,101,100, 95, 97,108,112,104, 97, 0,
-117,110,105,102,105,101,100, 95,112, 97,105,110,116, 95,115,101,116,116,105,110,103,115, 0,116,111,116,111, 98,106, 0,116,111,
-116,108, 97,109,112, 0,116,111,116,111, 98,106,115,101,108, 0,116,111,116, 99,117,114,118,101, 0,116,111,116,109,101,115,104,
- 0,116,111,116, 97,114,109, 97,116,117,114,101, 0,115, 99, 97,108,101, 95,108,101,110,103,116,104, 0,115,121,115,116,101,109,
- 0,115,121,115,116,101,109, 95,114,111,116, 97,116,105,111,110, 0,103,114, 97,118,105,116,121, 91, 51, 93, 0,113,117,105, 99,
-107, 95, 99, 97, 99,104,101, 95,115,116,101,112, 0, 42,119,111,114,108,100, 0, 42,115,101,116, 0, 98, 97,115,101, 0, 42, 98,
- 97,115, 97, 99,116, 0, 42,111, 98,101,100,105,116, 0, 99,117,114,115,111,114, 91, 51, 93, 0,116,119, 99,101,110,116, 91, 51,
- 93, 0,116,119,109,105,110, 91, 51, 93, 0,116,119,109, 97,120, 91, 51, 93, 0,108, 97,121, 97, 99,116, 0,108, 97,121, 95,117,
-112,100, 97,116,101,100, 0, 42,101,100, 0, 42,116,111,111,108,115,101,116,116,105,110,103,115, 0, 42,115,116, 97,116,115, 0,
- 97,117,100,105,111, 0,116,114, 97,110,115,102,111,114,109, 95,115,112, 97, 99,101,115, 0, 42,115,111,117,110,100, 95,115, 99,
-101,110,101, 0, 42,115,111,117,110,100, 95,115, 99,101,110,101, 95,104, 97,110,100,108,101, 0, 42,115,111,117,110,100, 95,115,
- 99,114,117, 98, 95,104, 97,110,100,108,101, 0, 42,115,112,101, 97,107,101,114, 95,104, 97,110,100,108,101,115, 0, 42,102,112,
-115, 95,105,110,102,111, 0, 42,116,104,101, 68, 97,103, 0,100, 97,103,105,115,118, 97,108,105,100, 0,100, 97,103,102,108, 97,
-103,115, 0, 97, 99,116,105,118,101, 95,107,101,121,105,110,103,115,101,116, 0,107,101,121,105,110,103,115,101,116,115, 0,103,
-109, 0,117,110,105,116, 0,112,104,121,115,105, 99,115, 95,115,101,116,116,105,110,103,115, 0, 42, 99,108,105,112, 0, 99,117,
-115,116,111,109,100, 97,116, 97, 95,109, 97,115,107, 95,109,111,100, 97,108, 0, 99,117,115,101,114, 0, 98,108,101,110,100, 0,
-118,105,101,119, 0,119,105,110,109, 97,116, 91, 52, 93, 91, 52, 93, 0,118,105,101,119,109, 97,116, 91, 52, 93, 91, 52, 93, 0,
-118,105,101,119,105,110,118, 91, 52, 93, 91, 52, 93, 0,112,101,114,115,109, 97,116, 91, 52, 93, 91, 52, 93, 0,112,101,114,115,
-105,110,118, 91, 52, 93, 91, 52, 93, 0,118,105,101,119,109, 97,116,111, 98, 91, 52, 93, 91, 52, 93, 0,112,101,114,115,109, 97,
-116,111, 98, 91, 52, 93, 91, 52, 93, 0, 99,108,105,112, 91, 54, 93, 91, 52, 93, 0, 99,108,105,112, 95,108,111, 99, 97,108, 91,
- 54, 93, 91, 52, 93, 0, 42, 99,108,105,112, 98, 98, 0, 42,108,111, 99, 97,108,118,100, 0, 42,114,105, 0, 42,114,101,110,100,
-101,114, 95,101,110,103,105,110,101, 0, 42,100,101,112,116,104,115, 0, 42,115,109,115, 0, 42,115,109,111,111,116,104, 95,116,
-105,109,101,114, 0,116,119,109, 97,116, 91, 52, 93, 91, 52, 93, 0,118,105,101,119,113,117, 97,116, 91, 52, 93, 0,122,102, 97,
- 99, 0, 99, 97,109,100,120, 0, 99, 97,109,100,121, 0,112,105,120,115,105,122,101, 0, 99, 97,109,122,111,111,109, 0,105,115,
- 95,112,101,114,115,112, 0,112,101,114,115,112, 0,118,105,101,119,108,111, 99,107, 0,116,119,100,114, 97,119,102,108, 97,103,
- 0,114,102,108, 97,103, 0,108,118,105,101,119,113,117, 97,116, 91, 52, 93, 0,108,112,101,114,115,112, 0,108,118,105,101,119,
- 0,103,114,105,100,118,105,101,119, 0,116,119, 97,110,103,108,101, 91, 51, 93, 0,114,111,116, 95, 97,110,103,108,101, 0,114,
-111,116, 95, 97,120,105,115, 91, 51, 93, 0,114,101,103,105,111,110, 98, 97,115,101, 0,115,112, 97, 99,101,116,121,112,101, 0,
- 98,108,111, 99,107,115, 99, 97,108,101, 0, 98,108,111, 99,107,104, 97,110,100,108,101,114, 91, 56, 93, 0, 98,117,110,100,108,
-101, 95,115,105,122,101, 0, 98,117,110,100,108,101, 95,100,114, 97,119,116,121,112,101, 0,108, 97,121, 95,117,115,101,100, 0,
- 42,111, 98, 95, 99,101,110,116,114,101, 0, 98,103,112,105, 99, 98, 97,115,101, 0, 42, 98,103,112,105, 99, 0,111, 98, 95, 99,
-101,110,116,114,101, 95, 98,111,110,101, 91, 54, 52, 93, 0,100,114, 97,119,116,121,112,101, 0,111, 98, 95, 99,101,110,116,114,
-101, 95, 99,117,114,115,111,114, 0,115, 99,101,110,101,108,111, 99,107, 0, 97,114,111,117,110,100, 0,103,114,105,100, 0,110,
-101, 97,114, 0,102, 97,114, 0,109,111,100,101,115,101,108,101, 99,116, 0,103,114,105,100,108,105,110,101,115, 0,103,114,105,
-100,115,117, 98,100,105,118, 0,103,114,105,100,102,108, 97,103, 0,116,119,116,121,112,101, 0,116,119,109,111,100,101, 0,116,
-119,102,108, 97,103, 0,112, 97,100, 50, 91, 50, 93, 0, 97,102,116,101,114,100,114, 97,119, 95,116,114, 97,110,115,112, 0, 97,
-102,116,101,114,100,114, 97,119, 95,120,114, 97,121, 0, 97,102,116,101,114,100,114, 97,119, 95,120,114, 97,121,116,114, 97,110,
-115,112, 0,122, 98,117,102, 0,120,114, 97,121, 0,112, 97,100, 51, 91, 50, 93, 0, 42,112,114,111,112,101,114,116,105,101,115,
- 95,115,116,111,114, 97,103,101, 0,118,101,114,116, 0,104,111,114, 0,109, 97,115,107, 0,109,105,110, 91, 50, 93, 0,109, 97,
-120, 91, 50, 93, 0,109,105,110,122,111,111,109, 0,109, 97,120,122,111,111,109, 0,115, 99,114,111,108,108, 0,115, 99,114,111,
-108,108, 95,117,105, 0,107,101,101,112,116,111,116, 0,107,101,101,112,122,111,111,109, 0,107,101,101,112,111,102,115, 0, 97,
-108,105,103,110, 0,119,105,110,120, 0,119,105,110,121, 0,111,108,100,119,105,110,120, 0,111,108,100,119,105,110,121, 0, 42,
-116, 97, 98, 95,111,102,102,115,101,116, 0,116, 97, 98, 95,110,117,109, 0,116, 97, 98, 95, 99,117,114, 0,114,112,116, 95,109,
- 97,115,107, 0,118, 50,100, 0, 42, 97,100,115, 0,103,104,111,115,116, 67,117,114,118,101,115, 0, 97,117,116,111,115,110, 97,
-112, 0, 99,117,114,115,111,114, 86, 97,108, 0,109, 97,105,110, 98, 0,109, 97,105,110, 98,111, 0,109, 97,105,110, 98,117,115,
-101,114, 0,114,101, 95, 97,108,105,103,110, 0,112,114,101,118,105,101,119, 0,116,101,120,116,117,114,101, 95, 99,111,110,116,
-101,120,116, 0,112, 97,116,104,102,108, 97,103, 0,100, 97,116, 97,105, 99,111,110, 0, 42,112,105,110,105,100, 0, 42,116,101,
-120,117,115,101,114, 0,114,101,110,100,101,114, 95,115,105,122,101, 0, 99,104, 97,110,115,104,111,119,110, 0,122,101, 98,114,
- 97, 0,122,111,111,109, 0,116,105,116,108,101, 91, 51, 50, 93, 0,100,105,114, 91, 49, 48, 53, 54, 93, 0,102,105,108,101, 91,
- 50, 53, 54, 93, 0,114,101,110, 97,109,101,102,105,108,101, 91, 50, 53, 54, 93, 0,114,101,110, 97,109,101,101,100,105,116, 91,
- 50, 53, 54, 93, 0,102,105,108,116,101,114, 95,103,108,111, 98, 91, 54, 52, 93, 0, 97, 99,116,105,118,101, 95,102,105,108,101,
- 0,115,101,108, 95,102,105,114,115,116, 0,115,101,108, 95,108, 97,115,116, 0,115,111,114,116, 0,100,105,115,112,108, 97,121,
- 0,102, 95,102,112, 0,102,112, 95,115,116,114, 91, 56, 93, 0,115, 99,114,111,108,108, 95,111,102,102,115,101,116, 0, 42,112,
- 97,114, 97,109,115, 0, 42,102,105,108,101,115, 0, 42,102,111,108,100,101,114,115, 95,112,114,101,118, 0, 42,102,111,108,100,
-101,114,115, 95,110,101,120,116, 0, 42,111,112, 0, 42,115,109,111,111,116,104,115, 99,114,111,108,108, 95,116,105,109,101,114,
- 0, 42,108, 97,121,111,117,116, 0,114,101, 99,101,110,116,110,114, 0, 98,111,111,107,109, 97,114,107,110,114, 0,115,121,115,
-116,101,109,110,114, 0,116,114,101,101, 0, 42,116,114,101,101,115,116,111,114,101, 0,115,101, 97,114, 99,104, 95,115,116,114,
-105,110,103, 91, 51, 50, 93, 0,115,101, 97,114, 99,104, 95,116,115,101, 0,111,117,116,108,105,110,101,118,105,115, 0,115,116,
-111,114,101,102,108, 97,103, 0,115,101, 97,114, 99,104, 95,102,108, 97,103,115, 0, 42, 99,117,109, 97,112, 0,115, 99,111,112,
-101,115, 0,115, 97,109,112,108,101, 95,108,105,110,101, 95,104,105,115,116, 0, 99,117,114,115,111,114, 91, 50, 93, 0, 99,101,
-110,116,120, 0, 99,101,110,116,121, 0, 99,117,114,116,105,108,101, 0,108,111, 99,107, 0,112,105,110, 0,100,116, 95,117,118,
- 0,115,116,105, 99,107,121, 0,100,116, 95,117,118,115,116,114,101,116, 99,104, 0, 42,116,101,120,116, 0,116,111,112, 0,118,
-105,101,119,108,105,110,101,115, 0,109,101,110,117,110,114, 0,108,104,101,105,103,104,116, 0, 99,119,105,100,116,104, 0,108,
-105,110,101,110,114,115, 95,116,111,116, 0,108,101,102,116, 0,115,104,111,119,108,105,110,101,110,114,115, 0,116, 97, 98,110,
-117,109, 98,101,114, 0,115,104,111,119,115,121,110,116, 97,120, 0,108,105,110,101, 95,104,108,105,103,104,116, 0,111,118,101,
-114,119,114,105,116,101, 0,108,105,118,101, 95,101,100,105,116, 0,112,105,120, 95,112,101,114, 95,108,105,110,101, 0,116,120,
-116,115, 99,114,111,108,108, 0,116,120,116, 98, 97,114, 0,119,111,114,100,119,114, 97,112, 0,100,111,112,108,117,103,105,110,
-115, 0,102,105,110,100,115,116,114, 91, 50, 53, 54, 93, 0,114,101,112,108, 97, 99,101,115,116,114, 91, 50, 53, 54, 93, 0,109,
- 97,114,103,105,110, 95, 99,111,108,117,109,110, 0, 42,100,114, 97,119, 99, 97, 99,104,101, 0, 42,112,121, 95,100,114, 97,119,
- 0, 42,112,121, 95,101,118,101,110,116, 0, 42,112,121, 95, 98,117,116,116,111,110, 0, 42,112,121, 95, 98,114,111,119,115,101,
-114, 99, 97,108,108, 98, 97, 99,107, 0, 42,112,121, 95,103,108,111, 98, 97,108,100,105, 99,116, 0,108, 97,115,116,115,112, 97,
- 99,101, 0,115, 99,114,105,112,116,110, 97,109,101, 91, 49, 48, 50, 52, 93, 0,115, 99,114,105,112,116, 97,114,103, 91, 50, 53,
- 54, 93, 0, 42,115, 99,114,105,112,116, 0, 42, 98,117,116, 95,114,101,102,115, 0, 42, 97,114,114, 97,121, 0, 99, 97, 99,104,
-101,115, 0, 99, 97, 99,104,101, 95,100,105,115,112,108, 97,121, 0, 42,105,100, 0, 97,115,112,101, 99,116, 0,112, 97,100,102,
- 0,109,120, 0,109,121, 0, 42,101,100,105,116,116,114,101,101, 0,116,114,101,101,116,121,112,101, 0,116,101,120,102,114,111,
-109, 0,115,104, 97,100,101,114,102,114,111,109, 0,108,105,110,107,100,114, 97,103, 0,108,101,110, 95, 97,108,108,111, 99, 0,
- 99,117,114,115,111,114, 0,115, 99,114,111,108,108, 98, 97, 99,107, 0,104,105,115,116,111,114,121, 0,112,114,111,109,112,116,
- 91, 50, 53, 54, 93, 0,108, 97,110,103,117, 97,103,101, 91, 51, 50, 93, 0,115,101,108, 95,115,116, 97,114,116, 0,115,101,108,
- 95,101,110,100, 0,102,105,108,116,101,114, 91, 54, 52, 93, 0,120,108,111, 99,107,111,102, 0,121,108,111, 99,107,111,102, 0,
-117,115,101,114, 0,112, 97,116,104, 95,108,101,110,103,116,104, 0,108,111, 99, 91, 50, 93, 0,115,116, 97, 98,109, 97,116, 91,
- 52, 93, 91, 52, 93, 0,117,110,105,115,116, 97, 98,109, 97,116, 91, 52, 93, 91, 52, 93, 0,112,111,115,116,112,114,111, 99, 95,
-102,108, 97,103, 0,114,117,110,116,105,109,101, 95,102,108, 97,103, 0,102,105,108,101,110, 97,109,101, 91, 49, 48, 50, 52, 93,
- 0, 98,108,102, 95,105,100, 0,117,105,102,111,110,116, 95,105,100, 0,114, 95,116,111, 95,108, 0,112,111,105,110,116,115, 0,
-107,101,114,110,105,110,103, 0,105,116, 97,108,105, 99, 0, 98,111,108,100, 0,115,104, 97,100,111,119, 0,115,104, 97,100,120,
- 0,115,104, 97,100,121, 0,115,104, 97,100,111,119, 97,108,112,104, 97, 0,115,104, 97,100,111,119, 99,111,108,111,114, 0,112,
- 97,110,101,108,116,105,116,108,101, 0,103,114,111,117,112,108, 97, 98,101,108, 0,119,105,100,103,101,116,108, 97, 98,101,108,
- 0,119,105,100,103,101,116, 0,112, 97,110,101,108,122,111,111,109, 0,109,105,110,108, 97, 98,101,108, 99,104, 97,114,115, 0,
-109,105,110,119,105,100,103,101,116, 99,104, 97,114,115, 0, 99,111,108,117,109,110,115,112, 97, 99,101, 0,116,101,109,112,108,
- 97,116,101,115,112, 97, 99,101, 0, 98,111,120,115,112, 97, 99,101, 0, 98,117,116,116,111,110,115,112, 97, 99,101,120, 0, 98,
-117,116,116,111,110,115,112, 97, 99,101,121, 0,112, 97,110,101,108,115,112, 97, 99,101, 0,112, 97,110,101,108,111,117,116,101,
-114, 0,111,117,116,108,105,110,101, 91, 52, 93, 0,105,110,110,101,114, 91, 52, 93, 0,105,110,110,101,114, 95,115,101,108, 91,
- 52, 93, 0,105,116,101,109, 91, 52, 93, 0,116,101,120,116, 91, 52, 93, 0,116,101,120,116, 95,115,101,108, 91, 52, 93, 0,115,
-104, 97,100,101,100, 0,115,104, 97,100,101,116,111,112, 0,115,104, 97,100,101,100,111,119,110, 0, 97,108,112,104, 97, 95, 99,
-104,101, 99,107, 0,105,110,110,101,114, 95, 97,110,105,109, 91, 52, 93, 0,105,110,110,101,114, 95, 97,110,105,109, 95,115,101,
-108, 91, 52, 93, 0,105,110,110,101,114, 95,107,101,121, 91, 52, 93, 0,105,110,110,101,114, 95,107,101,121, 95,115,101,108, 91,
- 52, 93, 0,105,110,110,101,114, 95,100,114,105,118,101,110, 91, 52, 93, 0,105,110,110,101,114, 95,100,114,105,118,101,110, 95,
-115,101,108, 91, 52, 93, 0,104,101, 97,100,101,114, 91, 52, 93, 0,115,104,111,119, 95,104,101, 97,100,101,114, 0,119, 99,111,
-108, 95,114,101,103,117,108, 97,114, 0,119, 99,111,108, 95,116,111,111,108, 0,119, 99,111,108, 95,116,101,120,116, 0,119, 99,
-111,108, 95,114, 97,100,105,111, 0,119, 99,111,108, 95,111,112,116,105,111,110, 0,119, 99,111,108, 95,116,111,103,103,108,101,
- 0,119, 99,111,108, 95,110,117,109, 0,119, 99,111,108, 95,110,117,109,115,108,105,100,101,114, 0,119, 99,111,108, 95,109,101,
-110,117, 0,119, 99,111,108, 95,112,117,108,108,100,111,119,110, 0,119, 99,111,108, 95,109,101,110,117, 95, 98, 97, 99,107, 0,
-119, 99,111,108, 95,109,101,110,117, 95,105,116,101,109, 0,119, 99,111,108, 95,116,111,111,108,116,105,112, 0,119, 99,111,108,
- 95, 98,111,120, 0,119, 99,111,108, 95,115, 99,114,111,108,108, 0,119, 99,111,108, 95,112,114,111,103,114,101,115,115, 0,119,
- 99,111,108, 95,108,105,115,116, 95,105,116,101,109, 0,119, 99,111,108, 95,115,116, 97,116,101, 0,112, 97,110,101,108, 0,105,
- 99,111,110,102,105,108,101, 91, 50, 53, 54, 93, 0,105, 99,111,110, 95, 97,108,112,104, 97, 0, 98, 97, 99,107, 91, 52, 93, 0,
-116,105,116,108,101, 91, 52, 93, 0,116,101,120,116, 95,104,105, 91, 52, 93, 0,104,101, 97,100,101,114, 95,116,105,116,108,101,
- 91, 52, 93, 0,104,101, 97,100,101,114, 95,116,101,120,116, 91, 52, 93, 0,104,101, 97,100,101,114, 95,116,101,120,116, 95,104,
-105, 91, 52, 93, 0, 98,117,116,116,111,110, 91, 52, 93, 0, 98,117,116,116,111,110, 95,116,105,116,108,101, 91, 52, 93, 0, 98,
-117,116,116,111,110, 95,116,101,120,116, 91, 52, 93, 0, 98,117,116,116,111,110, 95,116,101,120,116, 95,104,105, 91, 52, 93, 0,
-108,105,115,116, 91, 52, 93, 0,108,105,115,116, 95,116,105,116,108,101, 91, 52, 93, 0,108,105,115,116, 95,116,101,120,116, 91,
- 52, 93, 0,108,105,115,116, 95,116,101,120,116, 95,104,105, 91, 52, 93, 0,112, 97,110,101,108, 91, 52, 93, 0,112, 97,110,101,
-108, 95,116,105,116,108,101, 91, 52, 93, 0,112, 97,110,101,108, 95,116,101,120,116, 91, 52, 93, 0,112, 97,110,101,108, 95,116,
-101,120,116, 95,104,105, 91, 52, 93, 0,115,104, 97,100,101, 49, 91, 52, 93, 0,115,104, 97,100,101, 50, 91, 52, 93, 0,104,105,
-108,105,116,101, 91, 52, 93, 0,103,114,105,100, 91, 52, 93, 0,119,105,114,101, 91, 52, 93, 0,115,101,108,101, 99,116, 91, 52,
- 93, 0,108, 97,109,112, 91, 52, 93, 0,115,112,101, 97,107,101,114, 91, 52, 93, 0,101,109,112,116,121, 91, 52, 93, 0, 99, 97,
-109,101,114, 97, 91, 52, 93, 0,112, 97,100, 91, 56, 93, 0, 97, 99,116,105,118,101, 91, 52, 93, 0,103,114,111,117,112, 91, 52,
- 93, 0,103,114,111,117,112, 95, 97, 99,116,105,118,101, 91, 52, 93, 0,116,114, 97,110,115,102,111,114,109, 91, 52, 93, 0,118,
-101,114,116,101,120, 91, 52, 93, 0,118,101,114,116,101,120, 95,115,101,108,101, 99,116, 91, 52, 93, 0,101,100,103,101, 91, 52,
- 93, 0,101,100,103,101, 95,115,101,108,101, 99,116, 91, 52, 93, 0,101,100,103,101, 95,115,101, 97,109, 91, 52, 93, 0,101,100,
-103,101, 95,115,104, 97,114,112, 91, 52, 93, 0,101,100,103,101, 95,102, 97, 99,101,115,101,108, 91, 52, 93, 0,101,100,103,101,
- 95, 99,114,101, 97,115,101, 91, 52, 93, 0,102, 97, 99,101, 91, 52, 93, 0,102, 97, 99,101, 95,115,101,108,101, 99,116, 91, 52,
- 93, 0,102, 97, 99,101, 95,100,111,116, 91, 52, 93, 0,101,120,116,114, 97, 95,101,100,103,101, 95,108,101,110, 91, 52, 93, 0,
-101,120,116,114, 97, 95,102, 97, 99,101, 95, 97,110,103,108,101, 91, 52, 93, 0,101,120,116,114, 97, 95,102, 97, 99,101, 95, 97,
-114,101, 97, 91, 52, 93, 0,112, 97,100, 51, 91, 52, 93, 0,110,111,114,109, 97,108, 91, 52, 93, 0,118,101,114,116,101,120, 95,
-110,111,114,109, 97,108, 91, 52, 93, 0, 98,111,110,101, 95,115,111,108,105,100, 91, 52, 93, 0, 98,111,110,101, 95,112,111,115,
-101, 91, 52, 93, 0,115,116,114,105,112, 91, 52, 93, 0,115,116,114,105,112, 95,115,101,108,101, 99,116, 91, 52, 93, 0, 99,102,
-114, 97,109,101, 91, 52, 93, 0,110,117,114, 98, 95,117,108,105,110,101, 91, 52, 93, 0,110,117,114, 98, 95,118,108,105,110,101,
- 91, 52, 93, 0, 97, 99,116, 95,115,112,108,105,110,101, 91, 52, 93, 0,110,117,114, 98, 95,115,101,108, 95,117,108,105,110,101,
- 91, 52, 93, 0,110,117,114, 98, 95,115,101,108, 95,118,108,105,110,101, 91, 52, 93, 0,108, 97,115,116,115,101,108, 95,112,111,
-105,110,116, 91, 52, 93, 0,104, 97,110,100,108,101, 95,102,114,101,101, 91, 52, 93, 0,104, 97,110,100,108,101, 95, 97,117,116,
-111, 91, 52, 93, 0,104, 97,110,100,108,101, 95,118,101, 99,116, 91, 52, 93, 0,104, 97,110,100,108,101, 95, 97,108,105,103,110,
- 91, 52, 93, 0,104, 97,110,100,108,101, 95, 97,117,116,111, 95, 99,108, 97,109,112,101,100, 91, 52, 93, 0,104, 97,110,100,108,
-101, 95,115,101,108, 95,102,114,101,101, 91, 52, 93, 0,104, 97,110,100,108,101, 95,115,101,108, 95, 97,117,116,111, 91, 52, 93,
- 0,104, 97,110,100,108,101, 95,115,101,108, 95,118,101, 99,116, 91, 52, 93, 0,104, 97,110,100,108,101, 95,115,101,108, 95, 97,
-108,105,103,110, 91, 52, 93, 0,104, 97,110,100,108,101, 95,115,101,108, 95, 97,117,116,111, 95, 99,108, 97,109,112,101,100, 91,
- 52, 93, 0,100,115, 95, 99,104, 97,110,110,101,108, 91, 52, 93, 0,100,115, 95,115,117, 98, 99,104, 97,110,110,101,108, 91, 52,
- 93, 0, 99,111,110,115,111,108,101, 95,111,117,116,112,117,116, 91, 52, 93, 0, 99,111,110,115,111,108,101, 95,105,110,112,117,
-116, 91, 52, 93, 0, 99,111,110,115,111,108,101, 95,105,110,102,111, 91, 52, 93, 0, 99,111,110,115,111,108,101, 95,101,114,114,
-111,114, 91, 52, 93, 0, 99,111,110,115,111,108,101, 95, 99,117,114,115,111,114, 91, 52, 93, 0,118,101,114,116,101,120, 95,115,
-105,122,101, 0,111,117,116,108,105,110,101, 95,119,105,100,116,104, 0,102, 97, 99,101,100,111,116, 95,115,105,122,101, 0,110,
-111,111,100,108,101, 95, 99,117,114,118,105,110,103, 0,115,121,110,116, 97,120,108, 91, 52, 93, 0,115,121,110,116, 97,120,110,
- 91, 52, 93, 0,115,121,110,116, 97,120, 98, 91, 52, 93, 0,115,121,110,116, 97,120,118, 91, 52, 93, 0,115,121,110,116, 97,120,
- 99, 91, 52, 93, 0,109,111,118,105,101, 91, 52, 93, 0,109,111,118,105,101, 99,108,105,112, 91, 52, 93, 0,105,109, 97,103,101,
- 91, 52, 93, 0,115, 99,101,110,101, 91, 52, 93, 0, 97,117,100,105,111, 91, 52, 93, 0,101,102,102,101, 99,116, 91, 52, 93, 0,
-112,108,117,103,105,110, 91, 52, 93, 0,116,114, 97,110,115,105,116,105,111,110, 91, 52, 93, 0,109,101,116, 97, 91, 52, 93, 0,
-101,100,105,116,109,101,115,104, 95, 97, 99,116,105,118,101, 91, 52, 93, 0,104, 97,110,100,108,101, 95,118,101,114,116,101,120,
- 91, 52, 93, 0,104, 97,110,100,108,101, 95,118,101,114,116,101,120, 95,115,101,108,101, 99,116, 91, 52, 93, 0,104, 97,110,100,
-108,101, 95,118,101,114,116,101,120, 95,115,105,122,101, 0,109, 97,114,107,101,114, 95,111,117,116,108,105,110,101, 91, 52, 93,
- 0,109, 97,114,107,101,114, 91, 52, 93, 0, 97, 99,116, 95,109, 97,114,107,101,114, 91, 52, 93, 0,115,101,108, 95,109, 97,114,
-107,101,114, 91, 52, 93, 0,100,105,115, 95,109, 97,114,107,101,114, 91, 52, 93, 0,108,111, 99,107, 95,109, 97,114,107,101,114,
- 91, 52, 93, 0, 98,117,110,100,108,101, 95,115,111,108,105,100, 91, 52, 93, 0,112, 97,116,104, 95, 98,101,102,111,114,101, 91,
- 52, 93, 0,112, 97,116,104, 95, 97,102,116,101,114, 91, 52, 93, 0, 99, 97,109,101,114, 97, 95,112, 97,116,104, 91, 52, 93, 0,
-104,112, 97,100, 91, 55, 93, 0,112,114,101,118,105,101,119, 95, 98, 97, 99,107, 91, 52, 93, 0,112,114,101,118,105,101,119, 95,
-115,116,105,116, 99,104, 95,102, 97, 99,101, 91, 52, 93, 0,112,114,101,118,105,101,119, 95,115,116,105,116, 99,104, 95,101,100,
-103,101, 91, 52, 93, 0,112,114,101,118,105,101,119, 95,115,116,105,116, 99,104, 95,118,101,114,116, 91, 52, 93, 0,112,114,101,
-118,105,101,119, 95,115,116,105,116, 99,104, 95,115,116,105,116, 99,104, 97, 98,108,101, 91, 52, 93, 0,112,114,101,118,105,101,
-119, 95,115,116,105,116, 99,104, 95,117,110,115,116,105,116, 99,104, 97, 98,108,101, 91, 52, 93, 0,112,114,101,118,105,101,119,
- 95,115,116,105,116, 99,104, 95, 97, 99,116,105,118,101, 91, 52, 93, 0,109, 97,116, 99,104, 91, 52, 93, 0,115,101,108,101, 99,
-116,101,100, 95,104,105,103,104,108,105,103,104,116, 91, 52, 93, 0,115,111,108,105,100, 91, 52, 93, 0,116,117,105, 0,116, 98,
-117,116,115, 0,116,118, 51,100, 0,116,102,105,108,101, 0,116,105,112,111, 0,116,105,110,102,111, 0,116, 97, 99,116, 0,116,
-110,108, 97, 0,116,115,101,113, 0,116,105,109, 97, 0,116,101,120,116, 0,116,111,111,112,115, 0,116,116,105,109,101, 0,116,
-110,111,100,101, 0,116,108,111,103,105, 99, 0,116,117,115,101,114,112,114,101,102, 0,116, 99,111,110,115,111,108,101, 0,116,
- 99,108,105,112, 0,116, 97,114,109, 91, 50, 48, 93, 0, 97, 99,116,105,118,101, 95,116,104,101,109,101, 95, 97,114,101, 97, 0,
-109,111,100,117,108,101, 91, 54, 52, 93, 0,115,112,101, 99, 91, 52, 93, 0,100,117,112,102,108, 97,103, 0,115, 97,118,101,116,
-105,109,101, 0,116,101,109,112,100,105,114, 91, 55, 54, 56, 93, 0,102,111,110,116,100,105,114, 91, 55, 54, 56, 93, 0,114,101,
-110,100,101,114,100,105,114, 91, 49, 48, 50, 52, 93, 0,116,101,120,116,117,100,105,114, 91, 55, 54, 56, 93, 0,112,108,117,103,
-116,101,120,100,105,114, 91, 55, 54, 56, 93, 0,112,108,117,103,115,101,113,100,105,114, 91, 55, 54, 56, 93, 0,112,121,116,104,
-111,110,100,105,114, 91, 55, 54, 56, 93, 0,115,111,117,110,100,100,105,114, 91, 55, 54, 56, 93, 0,105,109, 97,103,101, 95,101,
-100,105,116,111,114, 91, 49, 48, 50, 52, 93, 0, 97,110,105,109, 95,112,108, 97,121,101,114, 91, 49, 48, 50, 52, 93, 0, 97,110,
-105,109, 95,112,108, 97,121,101,114, 95,112,114,101,115,101,116, 0,118, 50,100, 95,109,105,110, 95,103,114,105,100,115,105,122,
-101, 0,116,105,109,101, 99,111,100,101, 95,115,116,121,108,101, 0,118,101,114,115,105,111,110,115, 0,100, 98,108, 95, 99,108,
-105, 99,107, 95,116,105,109,101, 0,103, 97,109,101,102,108, 97,103,115, 0,119,104,101,101,108,108,105,110,101,115, 99,114,111,
-108,108, 0,117,105,102,108, 97,103, 0,108, 97,110,103,117, 97,103,101, 0,117,115,101,114,112,114,101,102, 0,118,105,101,119,
-122,111,111,109, 0,109,105,120, 98,117,102,115,105,122,101, 0, 97,117,100,105,111,100,101,118,105, 99,101, 0, 97,117,100,105,
-111,114, 97,116,101, 0, 97,117,100,105,111,102,111,114,109, 97,116, 0, 97,117,100,105,111, 99,104, 97,110,110,101,108,115, 0,
-100,112,105, 0,101,110, 99,111,100,105,110,103, 0,116,114, 97,110,115,111,112,116,115, 0,109,101,110,117,116,104,114,101,115,
-104,111,108,100, 49, 0,109,101,110,117,116,104,114,101,115,104,111,108,100, 50, 0,116,104,101,109,101,115, 0,117,105,102,111,
-110,116,115, 0,117,105,115,116,121,108,101,115, 0,107,101,121,109, 97,112,115, 0,117,115,101,114, 95,107,101,121,109, 97,112,
-115, 0, 97,100,100,111,110,115, 0,107,101,121, 99,111,110,102,105,103,115,116,114, 91, 54, 52, 93, 0,117,110,100,111,115,116,
-101,112,115, 0,117,110,100,111,109,101,109,111,114,121, 0,103,112, 95,109, 97,110,104, 97,116,116,101,110,100,105,115,116, 0,
-103,112, 95,101,117, 99,108,105,100,101, 97,110,100,105,115,116, 0,103,112, 95,101,114, 97,115,101,114, 0,103,112, 95,115,101,
-116,116,105,110,103,115, 0,116, 98, 95,108,101,102,116,109,111,117,115,101, 0,116, 98, 95,114,105,103,104,116,109,111,117,115,
-101, 0,108,105,103,104,116, 91, 51, 93, 0,116,119, 95,104,111,116,115,112,111,116, 0,116,119, 95,102,108, 97,103, 0,116,119,
- 95,104, 97,110,100,108,101,115,105,122,101, 0,116,119, 95,115,105,122,101, 0,116,101,120,116,105,109,101,111,117,116, 0,116,
-101,120, 99,111,108,108,101, 99,116,114, 97,116,101, 0,119,109,100,114, 97,119,109,101,116,104,111,100, 0,100,114, 97,103,116,
-104,114,101,115,104,111,108,100, 0,109,101,109, 99, 97, 99,104,101,108,105,109,105,116, 0,112,114,101,102,101,116, 99,104,102,
-114, 97,109,101,115, 0,102,114, 97,109,101,115,101,114,118,101,114,112,111,114,116, 0,112, 97,100, 95,114,111,116, 95, 97,110,
-103,108,101, 0,111, 98, 99,101,110,116,101,114, 95,100,105, 97, 0,114,118,105,115,105,122,101, 0,114,118,105, 98,114,105,103,
-104,116, 0,114,101, 99,101,110,116, 95,102,105,108,101,115, 0,115,109,111,111,116,104, 95,118,105,101,119,116,120, 0,103,108,
-114,101,115,108,105,109,105,116, 0, 99,117,114,115,115,105,122,101, 0, 99,111,108,111,114, 95,112,105, 99,107,101,114, 95,116,
-121,112,101, 0,105,112,111, 95,110,101,119, 0,107,101,121,104, 97,110,100,108,101,115, 95,110,101,119, 0,115, 99,114, 99, 97,
-115,116,102,112,115, 0,115, 99,114, 99, 97,115,116,119, 97,105,116, 0,119,105,100,103,101,116, 95,117,110,105,116, 0, 97,110,
-105,115,111,116,114,111,112,105, 99, 95,102,105,108,116,101,114, 0,117,115,101, 95, 49, 54, 98,105,116, 95,116,101,120,116,117,
-114,101,115, 0,112, 97,100, 56, 0,110,100,111,102, 95,115,101,110,115,105,116,105,118,105,116,121, 0,110,100,111,102, 95,102,
-108, 97,103, 0,103,108, 97,108,112,104, 97, 99,108,105,112, 0,116,101,120,116, 95,114,101,110,100,101,114, 0,112, 97,100, 57,
- 0, 99,111, 98, 97, 95,119,101,105,103,104,116, 0,115, 99,117,108,112,116, 95,112, 97,105,110,116, 95,111,118,101,114,108, 97,
-121, 95, 99,111,108, 91, 51, 93, 0,116,119,101, 97,107, 95,116,104,114,101,115,104,111,108,100, 0, 97,117,116,104,111,114, 91,
- 56, 48, 93, 0, 99,111,109,112,117,116,101, 95,100,101,118,105, 99,101, 95,116,121,112,101, 0, 99,111,109,112,117,116,101, 95,
-100,101,118,105, 99,101, 95,105,100, 0,102, 99,117, 95,105,110, 97, 99,116,105,118,101, 95, 97,108,112,104, 97, 0,118,101,114,
-116, 98, 97,115,101, 0,101,100,103,101, 98, 97,115,101, 0, 97,114,101, 97, 98, 97,115,101, 0, 42,110,101,119,115, 99,101,110,
-101, 0,114,101,100,114, 97,119,115, 95,102,108, 97,103, 0,102,117,108,108, 0,116,101,109,112, 0,119,105,110,105,100, 0,100,
-111, 95,100,114, 97,119, 0,100,111, 95,114,101,102,114,101,115,104, 0,100,111, 95,100,114, 97,119, 95,103,101,115,116,117,114,
-101, 0,100,111, 95,100,114, 97,119, 95,112, 97,105,110,116, 99,117,114,115,111,114, 0,100,111, 95,100,114, 97,119, 95,100,114,
- 97,103, 0,115,119, 97,112, 0,109, 97,105,110,119,105,110, 0,115,117, 98,119,105,110, 97, 99,116,105,118,101, 0, 42, 97,110,
-105,109,116,105,109,101,114, 0, 42, 99,111,110,116,101,120,116, 0,104, 97,110,100,108,101,114, 91, 56, 93, 0, 42,110,101,119,
-118, 0,118,101, 99, 0, 42,118, 49, 0, 42,118, 50, 0, 42,116,121,112,101, 0,112, 97,110,101,108,110, 97,109,101, 91, 54, 52,
- 93, 0,116, 97, 98,110, 97,109,101, 91, 54, 52, 93, 0,100,114, 97,119,110, 97,109,101, 91, 54, 52, 93, 0,111,102,115,120, 0,
-111,102,115,121, 0,115,105,122,101,120, 0,115,105,122,101,121, 0,108, 97, 98,101,108,111,102,115, 0, 99,111,110,116,114,111,
-108, 0,115,110, 97,112, 0,115,111,114,116,111,114,100,101,114, 0, 42,112, 97,110,101,108,116, 97, 98, 0, 42, 97, 99,116,105,
-118,101,100, 97,116, 97, 0,108,105,115,116, 95,115, 99,114,111,108,108, 0,108,105,115,116, 95,115,105,122,101, 0,108,105,115,
-116, 95,108, 97,115,116, 95,108,101,110, 0,108,105,115,116, 95,103,114,105,112, 95,115,105,122,101, 0,108,105,115,116, 95,115,
-101, 97,114, 99,104, 91, 54, 52, 93, 0, 42,118, 51, 0, 42,118, 52, 0, 42,102,117,108,108, 0, 98,117,116,115,112, 97, 99,101,
-116,121,112,101, 0,104,101, 97,100,101,114,116,121,112,101, 0,115,112, 97, 99,101,100, 97,116, 97, 0,104, 97,110,100,108,101,
-114,115, 0, 97, 99,116,105,111,110,122,111,110,101,115, 0,119,105,110,114, 99,116, 0,100,114, 97,119,114, 99,116, 0,115,119,
-105,110,105,100, 0,114,101,103,105,111,110,116,121,112,101, 0, 97,108,105,103,110,109,101,110,116, 0,100,111, 95,100,114, 97,
-119, 95,111,118,101,114,108, 97,121, 0,117,105, 98,108,111, 99,107,115, 0,112, 97,110,101,108,115, 0, 42,104,101, 97,100,101,
-114,115,116,114, 0, 42,114,101,103,105,111,110,100, 97,116, 97, 0,115,117, 98,118,115,116,114, 91, 52, 93, 0,115,117, 98,118,
-101,114,115,105,111,110, 0,112, 97,100,115, 0,109,105,110,118,101,114,115,105,111,110, 0,109,105,110,115,117, 98,118,101,114,
-115,105,111,110, 0,119,105,110,112,111,115, 0, 42, 99,117,114,115, 99,114,101,101,110, 0, 42, 99,117,114,115, 99,101,110,101,
- 0,102,105,108,101,102,108, 97,103,115, 0,103,108,111, 98, 97,108,102, 0,114,101,118,105,115,105,111,110, 0,110, 97,109,101,
- 91, 50, 53, 54, 93, 0,111,114,105,103, 95,119,105,100,116,104, 0,111,114,105,103, 95,104,101,105,103,104,116, 0, 98,111,116,
-116,111,109, 0,114,105,103,104,116, 0,120,111,102,115, 0,121,111,102,115, 0,108,105,102,116, 91, 51, 93, 0,103, 97,109,109,
- 97, 91, 51, 93, 0,103, 97,105,110, 91, 51, 93, 0,100,105,114, 91, 55, 54, 56, 93, 0,116, 99, 0, 98,117,105,108,100, 95,115,
-105,122,101, 95,102,108, 97,103,115, 0, 98,117,105,108,100, 95,116, 99, 95,102,108, 97,103,115, 0,100,111,110,101, 0,115,116,
- 97,114,116,115,116,105,108,108, 0,101,110,100,115,116,105,108,108, 0, 42,115,116,114,105,112,100, 97,116, 97, 0, 42, 99,114,
-111,112, 0, 42,116,114, 97,110,115,102,111,114,109, 0, 42, 99,111,108,111,114, 95, 98, 97,108, 97,110, 99,101, 0, 42,105,110,
-115,116, 97,110, 99,101, 95,112,114,105,118, 97,116,101, 95,100, 97,116, 97, 0, 42, 42, 99,117,114,114,101,110,116, 95,112,114,
-105,118, 97,116,101, 95,100, 97,116, 97, 0, 42,116,109,112, 0,115,116, 97,114,116,111,102,115, 0,101,110,100,111,102,115, 0,
-109, 97, 99,104,105,110,101, 0,115,116, 97,114,116,100,105,115,112, 0,101,110,100,100,105,115,112, 0,115, 97,116, 0,109,117,
-108, 0,104, 97,110,100,115,105,122,101, 0, 97,110,105,109, 95,112,114,101,115,101,101,107, 0,115,116,114,101, 97,109,105,110,
-100,101,120, 0,109,117,108,116,105, 99, 97,109, 95,115,111,117,114, 99,101, 0, 99,108,105,112, 95,102,108, 97,103, 0, 42,115,
-116,114,105,112, 0, 42,115, 99,101,110,101, 95, 99, 97,109,101,114, 97, 0,101,102,102,101, 99,116, 95,102, 97,100,101,114, 0,
-115,112,101,101,100, 95,102, 97,100,101,114, 0, 42,115,101,113, 49, 0, 42,115,101,113, 50, 0, 42,115,101,113, 51, 0,115,101,
-113, 98, 97,115,101, 0, 42,115,111,117,110,100, 0, 42,115, 99,101,110,101, 95,115,111,117,110,100, 0,112,105,116, 99,104, 0,
-112, 97,110, 0,115,116,114,111, 98,101, 0, 42,101,102,102,101, 99,116,100, 97,116, 97, 0, 97,110,105,109, 95,115,116, 97,114,
-116,111,102,115, 0, 97,110,105,109, 95,101,110,100,111,102,115, 0, 98,108,101,110,100, 95,109,111,100,101, 0, 98,108,101,110,
-100, 95,111,112, 97, 99,105,116,121, 0, 42,111,108,100, 98, 97,115,101,112, 0, 42,112, 97,114,115,101,113, 0, 42,115,101,113,
- 98, 97,115,101,112, 0,109,101,116, 97,115,116, 97, 99,107, 0, 42, 97, 99,116, 95,115,101,113, 0, 97, 99,116, 95,105,109, 97,
-103,101,100,105,114, 91, 49, 48, 50, 52, 93, 0, 97, 99,116, 95,115,111,117,110,100,100,105,114, 91, 49, 48, 50, 52, 93, 0,111,
-118,101,114, 95,111,102,115, 0,111,118,101,114, 95, 99,102,114, 97, 0,111,118,101,114, 95,102,108, 97,103, 0,111,118,101,114,
- 95, 98,111,114,100,101,114, 0,101,100,103,101, 87,105,100,116,104, 0,102,111,114,119, 97,114,100, 0,119,105,112,101,116,121,
-112,101, 0,102, 77,105,110,105, 0,102, 67,108, 97,109,112, 0,102, 66,111,111,115,116, 0,100, 68,105,115,116, 0,100, 81,117,
- 97,108,105,116,121, 0, 98, 78,111, 67,111,109,112, 0, 83, 99, 97,108,101,120, 73,110,105, 0, 83, 99, 97,108,101,121, 73,110,
-105, 0,120, 73,110,105, 0,121, 73,110,105, 0,114,111,116, 73,110,105, 0,105,110,116,101,114,112,111,108, 97,116,105,111,110,
- 0,117,110,105,102,111,114,109, 95,115, 99, 97,108,101, 0, 42,102,114, 97,109,101, 77, 97,112, 0,103,108,111, 98, 97,108, 83,
-112,101,101,100, 0,108, 97,115,116, 86, 97,108,105,100, 70,114, 97,109,101, 0, 98,117,116,116,121,112,101, 0,117,115,101,114,
-106,105,116, 0,115,116, 97, 0,116,111,116,112, 97,114,116, 0,110,111,114,109,102, 97, 99, 0,111, 98,102, 97, 99, 0,114, 97,
-110,100,102, 97, 99, 0,116,101,120,102, 97, 99, 0,114, 97,110,100,108,105,102,101, 0,102,111,114, 99,101, 91, 51, 93, 0,118,
-101, 99,116,115,105,122,101, 0,109, 97,120,108,101,110, 0,100,101,102,118,101, 99, 91, 51, 93, 0,109,117,108,116, 91, 52, 93,
- 0,108,105,102,101, 91, 52, 93, 0, 99,104,105,108,100, 91, 52, 93, 0,109, 97,116, 91, 52, 93, 0,116,101,120,109, 97,112, 0,
- 99,117,114,109,117,108,116, 0,115,116, 97,116,105, 99,115,116,101,112, 0,111,109, 97,116, 0,116,105,109,101,116,101,120, 0,
-115,112,101,101,100,116,101,120, 0,102,108, 97,103, 50,110,101,103, 0,118,101,114,116,103,114,111,117,112, 95,118, 0,118,103,
-114,111,117,112,110, 97,109,101, 91, 54, 52, 93, 0,118,103,114,111,117,112,110, 97,109,101, 95,118, 91, 54, 52, 93, 0, 42,107,
-101,121,115, 0,109,105,110,102, 97, 99, 0,110,114, 0,117,115,101,100, 0,117,115,101,100,101,108,101,109, 0, 42,112,111,105,
-110, 0,114,101,115,101,116,100,105,115,116, 0,108, 97,115,116,118, 97,108, 0, 42,109, 97, 0,107,101,121, 0,113,117, 97,108,
- 0,113,117, 97,108, 50, 0,116, 97,114,103,101,116, 78, 97,109,101, 91, 54, 52, 93, 0,116,111,103,103,108,101, 78, 97,109,101,
- 91, 54, 52, 93, 0,118, 97,108,117,101, 91, 54, 52, 93, 0,109, 97,120,118, 97,108,117,101, 91, 54, 52, 93, 0,100,101,108, 97,
-121, 0,100,117,114, 97,116,105,111,110, 0,109, 97,116,101,114,105, 97,108, 78, 97,109,101, 91, 54, 52, 93, 0,100, 97,109,112,
-116,105,109,101,114, 0,112,114,111,112,110, 97,109,101, 91, 54, 52, 93, 0,109, 97,116,110, 97,109,101, 91, 54, 52, 93, 0, 97,
-120,105,115,102,108, 97,103, 0,112,111,115,101, 99,104, 97,110,110,101,108, 91, 54, 52, 93, 0, 99,111,110,115,116,114, 97,105,
-110,116, 91, 54, 52, 93, 0, 42,102,114,111,109, 79, 98,106,101, 99,116, 0,115,117, 98,106,101, 99,116, 91, 54, 52, 93, 0, 98,
-111,100,121, 91, 54, 52, 93, 0,111,116,121,112,101, 0,112,117,108,115,101, 0,102,114,101,113, 0,116,111,116,108,105,110,107,
-115, 0, 42, 42,108,105,110,107,115, 0,116, 97,112, 0,106,111,121,105,110,100,101,120, 0, 97,120,105,115, 95,115,105,110,103,
-108,101, 0, 97,120,105,115,102, 0, 98,117,116,116,111,110, 0,104, 97,116, 0,104, 97,116,102, 0,112,114,101, 99,105,115,105,
-111,110, 0,115,116,114, 91, 49, 50, 56, 93, 0, 42,109,121,110,101,119, 0,105,110,112,117,116,115, 0,116,111,116,115,108,105,
-110,107,115, 0, 42, 42,115,108,105,110,107,115, 0,118, 97,108,111, 0,115,116, 97,116,101, 95,109, 97,115,107, 0, 42, 97, 99,
-116, 0,102,114, 97,109,101, 80,114,111,112, 91, 54, 52, 93, 0, 98,108,101,110,100,105,110, 0,112,114,105,111,114,105,116,121,
- 0,101,110,100, 95,114,101,115,101,116, 0,115,116,114,105,100,101, 97,120,105,115, 0,115,116,114,105,100,101,108,101,110,103,
-116,104, 0,108, 97,121,101,114, 95,119,101,105,103,104,116, 0,109,105,110, 95,103, 97,105,110, 0,109, 97,120, 95,103, 97,105,
-110, 0,114,101,102,101,114,101,110, 99,101, 95,100,105,115,116, 97,110, 99,101, 0,109, 97,120, 95,100,105,115,116, 97,110, 99,
-101, 0,114,111,108,108,111,102,102, 95,102, 97, 99,116,111,114, 0, 99,111,110,101, 95,105,110,110,101,114, 95, 97,110,103,108,
-101, 0, 99,111,110,101, 95,111,117,116,101,114, 95, 97,110,103,108,101, 0, 99,111,110,101, 95,111,117,116,101,114, 95,103, 97,
-105,110, 0,115,110,100,110,114, 0,115,111,117,110,100, 51, 68, 0,112, 97,100, 54, 91, 49, 93, 0, 42,109,101, 0,108,105,110,
- 86,101,108,111, 99,105,116,121, 91, 51, 93, 0, 97,110,103, 86,101,108,111, 99,105,116,121, 91, 51, 93, 0,108,111, 99, 97,108,
-102,108, 97,103, 0,100,121,110, 95,111,112,101,114, 97,116,105,111,110, 0,102,111,114, 99,101,108,111, 99, 91, 51, 93, 0,102,
-111,114, 99,101,114,111,116, 91, 51, 93, 0,112, 97,100, 49, 91, 51, 93, 0,108,105,110,101, 97,114,118,101,108,111, 99,105,116,
-121, 91, 51, 93, 0, 97,110,103,117,108, 97,114,118,101,108,111, 99,105,116,121, 91, 51, 93, 0, 42,114,101,102,101,114,101,110,
- 99,101, 0,109,105,110, 0,109, 97,120, 0,114,111,116,100, 97,109,112, 0,109,105,110,108,111, 99, 91, 51, 93, 0,109, 97,120,
-108,111, 99, 91, 51, 93, 0,109,105,110,114,111,116, 91, 51, 93, 0,109, 97,120,114,111,116, 91, 51, 93, 0,109, 97,116,112,114,
-111,112, 91, 54, 52, 93, 0, 98,117,116,115,116, 97, 0, 98,117,116,101,110,100, 0,100,105,115,116,114,105, 98,117,116,105,111,
-110, 0,105,110,116, 95, 97,114,103, 95, 49, 0,105,110,116, 95, 97,114,103, 95, 50, 0,102,108,111, 97,116, 95, 97,114,103, 95,
- 49, 0,102,108,111, 97,116, 95, 97,114,103, 95, 50, 0,116,111, 80,114,111,112, 78, 97,109,101, 91, 54, 52, 93, 0, 42,116,111,
- 79, 98,106,101, 99,116, 0, 98,111,100,121, 84,121,112,101, 0,102,105,108,101,110, 97,109,101, 91, 54, 52, 93, 0,108,111, 97,
-100, 97,110,105,110, 97,109,101, 91, 54, 52, 93, 0,105,110,116, 95, 97,114,103, 0,102,108,111, 97,116, 95, 97,114,103, 0,105,
-110,102,108,117,101,110, 99,101, 0, 42,115,117, 98,116, 97,114,103,101,116, 0,102, 97, 99,105,110,103, 97,120,105,115, 0,118,
-101,108,111, 99,105,116,121, 0, 97, 99, 99,101,108,101,114, 97,116,105,111,110, 0,116,117,114,110,115,112,101,101,100, 0,117,
-112,100, 97,116,101, 84,105,109,101, 0, 42,110, 97,118,109,101,115,104, 0,103,111, 0, 42,110,101,119,112, 97, 99,107,101,100,
-102,105,108,101, 0, 97,116,116,101,110,117, 97,116,105,111,110, 0,100,105,115,116, 97,110, 99,101, 0, 42, 99, 97, 99,104,101,
- 0, 42,119, 97,118,101,102,111,114,109, 0, 42,112,108, 97,121, 98, 97, 99,107, 95,104, 97,110,100,108,101, 0, 42,108, 97,109,
-112,114,101,110, 0,103,111, 98,106,101, 99,116, 0,100,117,112,108,105, 95,111,102,115, 91, 51, 93, 0, 42,112,114,111,112, 0,
- 99,104,105,108,100, 98, 97,115,101, 0,114,111,108,108, 0,104,101, 97,100, 91, 51, 93, 0,116, 97,105,108, 91, 51, 93, 0, 98,
-111,110,101, 95,109, 97,116, 91, 51, 93, 91, 51, 93, 0, 97,114,109, 95,104,101, 97,100, 91, 51, 93, 0, 97,114,109, 95,116, 97,
-105,108, 91, 51, 93, 0, 97,114,109, 95,109, 97,116, 91, 52, 93, 91, 52, 93, 0, 97,114,109, 95,114,111,108,108, 0,120,119,105,
-100,116,104, 0,122,119,105,100,116,104, 0,101, 97,115,101, 49, 0,101, 97,115,101, 50, 0,114, 97,100, 95,104,101, 97,100, 0,
-114, 97,100, 95,116, 97,105,108, 0,112, 97,100, 91, 49, 93, 0, 98,111,110,101, 98, 97,115,101, 0, 99,104, 97,105,110, 98, 97,
-115,101, 0, 42,101,100, 98,111, 0, 42, 97, 99,116, 95, 98,111,110,101, 0, 42, 97, 99,116, 95,101,100, 98,111,110,101, 0, 42,
-115,107,101,116, 99,104, 0,103,101,118,101,114,116,100,101,102,111,114,109,101,114, 0,108, 97,121,101,114, 95,117,115,101,100,
- 0,108, 97,121,101,114, 95,112,114,111,116,101, 99,116,101,100, 0,103,104,111,115,116,101,112, 0,103,104,111,115,116,115,105,
-122,101, 0,103,104,111,115,116,116,121,112,101, 0,112, 97,116,104,115,105,122,101, 0,103,104,111,115,116,115,102, 0,103,104,
-111,115,116,101,102, 0,112, 97,116,104,115,102, 0,112, 97,116,104,101,102, 0,112, 97,116,104, 98, 99, 0,112, 97,116,104, 97,
- 99, 0, 42,112,111,105,110,116,115, 0,115,116, 97,114,116, 95,102,114, 97,109,101, 0,101,110,100, 95,102,114, 97,109,101, 0,
-103,104,111,115,116, 95,115,102, 0,103,104,111,115,116, 95,101,102, 0,103,104,111,115,116, 95, 98, 99, 0,103,104,111,115,116,
- 95, 97, 99, 0,103,104,111,115,116, 95,116,121,112,101, 0,103,104,111,115,116, 95,115,116,101,112, 0,103,104,111,115,116, 95,
-102,108, 97,103, 0,112, 97,116,104, 95,116,121,112,101, 0,112, 97,116,104, 95,115,116,101,112, 0,112, 97,116,104, 95,118,105,
-101,119,102,108, 97,103, 0,112, 97,116,104, 95, 98, 97,107,101,102,108, 97,103, 0,112, 97,116,104, 95,115,102, 0,112, 97,116,
-104, 95,101,102, 0,112, 97,116,104, 95, 98, 99, 0,112, 97,116,104, 95, 97, 99, 0,105,107,102,108, 97,103, 0, 97,103,114,112,
- 95,105,110,100,101,120, 0, 99,111,110,115,116,102,108, 97,103, 0,115,101,108,101, 99,116,102,108, 97,103, 0,112, 97,100, 48,
- 91, 54, 93, 0, 42, 98,111,110,101, 0, 42, 99,104,105,108,100, 0,105,107,116,114,101,101, 0,115,105,107,116,114,101,101, 0,
- 42, 99,117,115,116,111,109, 0, 42, 99,117,115,116,111,109, 95,116,120, 0,101,117,108, 91, 51, 93, 0, 99,104, 97,110, 95,109,
- 97,116, 91, 52, 93, 91, 52, 93, 0,112,111,115,101, 95,109, 97,116, 91, 52, 93, 91, 52, 93, 0,112,111,115,101, 95,104,101, 97,
-100, 91, 51, 93, 0,112,111,115,101, 95,116, 97,105,108, 91, 51, 93, 0,108,105,109,105,116,109,105,110, 91, 51, 93, 0,108,105,
-109,105,116,109, 97,120, 91, 51, 93, 0,115,116,105,102,102,110,101,115,115, 91, 51, 93, 0,105,107,115,116,114,101,116, 99,104,
- 0,105,107,114,111,116,119,101,105,103,104,116, 0,105,107,108,105,110,119,101,105,103,104,116, 0, 42,116,101,109,112, 0, 99,
-104, 97,110, 98, 97,115,101, 0, 42, 99,104, 97,110,104, 97,115,104, 0,112,114,111,120,121, 95,108, 97,121,101,114, 0,115,116,
-114,105,100,101, 95,111,102,102,115,101,116, 91, 51, 93, 0, 99,121, 99,108,105, 99, 95,111,102,102,115,101,116, 91, 51, 93, 0,
- 97,103,114,111,117,112,115, 0, 97, 99,116,105,118,101, 95,103,114,111,117,112, 0,105,107,115,111,108,118,101,114, 0, 42,105,
-107,100, 97,116, 97, 0, 42,105,107,112, 97,114, 97,109, 0,112,114,111,120,121, 95, 97, 99,116, 95, 98,111,110,101, 91, 54, 52,
- 93, 0,110,117,109,105,116,101,114, 0,110,117,109,115,116,101,112, 0,109,105,110,115,116,101,112, 0,109, 97,120,115,116,101,
-112, 0,115,111,108,118,101,114, 0,102,101,101,100, 98, 97, 99,107, 0,109, 97,120,118,101,108, 0,100, 97,109,112,109, 97,120,
- 0,100, 97,109,112,101,112,115, 0, 99,104, 97,110,110,101,108,115, 0, 99,117,115,116,111,109, 67,111,108, 0, 99,115, 0, 99,
-117,114,118,101,115, 0,103,114,111,117,112,115, 0, 97, 99,116,105,118,101, 95,109, 97,114,107,101,114, 0,105,100,114,111,111,
-116, 0, 42,115,111,117,114, 99,101, 0, 42,102,105,108,116,101,114, 95,103,114,112, 0,115,101, 97,114, 99,104,115,116,114, 91,
- 54, 52, 93, 0,102,105,108,116,101,114,102,108, 97,103, 0,114,101,110, 97,109,101, 73,110,100,101,120, 0, 97,100,115, 0,116,
-105,109,101,115,108,105,100,101, 0, 42,103,114,112, 0,110, 97,109,101, 91, 51, 48, 93, 0,111,119,110,115,112, 97, 99,101, 0,
-116, 97,114,115,112, 97, 99,101, 0,101,110,102,111,114, 99,101, 0,104,101, 97,100,116, 97,105,108, 0,108,105,110, 95,101,114,
-114,111,114, 0,114,111,116, 95,101,114,114,111,114, 0, 42,116, 97,114, 0,109, 97,116,114,105,120, 91, 52, 93, 91, 52, 93, 0,
-115,112, 97, 99,101, 0,114,111,116, 79,114,100,101,114, 0,116, 97,114,110,117,109, 0,116, 97,114,103,101,116,115, 0,105,116,
-101,114, 97,116,105,111,110,115, 0,114,111,111,116, 98,111,110,101, 0,109, 97,120, 95,114,111,111,116, 98,111,110,101, 0, 42,
-112,111,108,101,116, 97,114, 0,112,111,108,101,115,117, 98,116, 97,114,103,101,116, 91, 54, 52, 93, 0,112,111,108,101, 97,110,
-103,108,101, 0,111,114,105,101,110,116,119,101,105,103,104,116, 0,103,114, 97, 98,116, 97,114,103,101,116, 91, 51, 93, 0,110,
-117,109,112,111,105,110,116,115, 0, 99,104, 97,105,110,108,101,110, 0,120,122, 83, 99, 97,108,101, 77,111,100,101, 0,114,101,
-115,101,114,118,101,100, 49, 0,114,101,115,101,114,118,101,100, 50, 0,109,105,110,109, 97,120,102,108, 97,103, 0,115,116,117,
- 99,107, 0, 99, 97, 99,104,101, 91, 51, 93, 0,108,111, 99,107,102,108, 97,103, 0,102,111,108,108,111,119,102,108, 97,103, 0,
-118,111,108,109,111,100,101, 0,112,108, 97,110,101, 0,111,114,103,108,101,110,103,116,104, 0, 98,117,108,103,101, 0,112,105,
-118, 88, 0,112,105,118, 89, 0,112,105,118, 90, 0, 97,120, 88, 0, 97,120, 89, 0, 97,120, 90, 0,109,105,110, 76,105,109,105,
-116, 91, 54, 93, 0,109, 97,120, 76,105,109,105,116, 91, 54, 93, 0,101,120,116,114, 97, 70,122, 0,105,110,118,109, 97,116, 91,
- 52, 93, 91, 52, 93, 0,102,114,111,109, 0,116,111, 0,109, 97,112, 91, 51, 93, 0,101,120,112,111, 0,102,114,111,109, 95,109,
-105,110, 91, 51, 93, 0,102,114,111,109, 95,109, 97,120, 91, 51, 93, 0,116,111, 95,109,105,110, 91, 51, 93, 0,116,111, 95,109,
- 97,120, 91, 51, 93, 0,114,111,116, 65,120,105,115, 0,122,109,105,110, 0,122,109, 97,120, 0,112, 97,100, 91, 57, 93, 0,116,
-114, 97, 99,107, 91, 54, 52, 93, 0,111, 98,106,101, 99,116, 91, 54, 52, 93, 0, 42,100,101,112,116,104, 95,111, 98, 0, 99,104,
- 97,110,110,101,108, 91, 51, 50, 93, 0,110,111, 95,114,111,116, 95, 97,120,105,115, 0,115,116,114,105,100,101, 95, 97,120,105,
-115, 0, 99,117,114,109,111,100, 0, 97, 99,116,115,116, 97,114,116, 0, 97, 99,116,101,110,100, 0, 97, 99,116,111,102,102,115,
- 0,115,116,114,105,100,101,108,101,110, 0, 98,108,101,110,100,111,117,116, 0,115,116,114,105,100,101, 99,104, 97,110,110,101,
-108, 91, 51, 50, 93, 0,111,102,102,115, 95, 98,111,110,101, 91, 51, 50, 93, 0,104, 97,115,105,110,112,117,116, 0,104, 97,115,
-111,117,116,112,117,116, 0,100, 97,116, 97,116,121,112,101, 0,115,111, 99,107,101,116,116,121,112,101, 0,105,115, 95, 99,111,
-112,121, 0,101,120,116,101,114,110, 97,108, 0, 42,110,101,119, 95,115,111, 99,107, 0, 42,115,116,111,114, 97,103,101, 0,108,
-105,109,105,116, 0,115,116,114,117, 99,116, 95,116,121,112,101, 0,108,111, 99,120, 0,108,111, 99,121, 0, 42,100,101,102, 97,
-117,108,116, 95,118, 97,108,117,101, 0,115,116, 97, 99,107, 95,105,110,100,101,120, 0,115,116, 97, 99,107, 95,116,121,112,101,
- 0,111,119,110, 95,105,110,100,101,120, 0,116,111, 95,105,110,100,101,120, 0, 42,103,114,111,117,112,115,111, 99,107, 0, 42,
-108,105,110,107, 0,110,115, 0, 42,114,101, 99,116, 0,120,115,105,122,101, 0,121,115,105,122,101, 0, 42,110,101,119, 95,110,
-111,100,101, 0,108, 97,115,116,121, 0,111,117,116,112,117,116,115, 0,109,105,110,105,119,105,100,116,104, 0,117,112,100, 97,
-116,101, 0,108, 97, 98,101,108, 91, 54, 52, 93, 0, 99,117,115,116,111,109, 49, 0, 99,117,115,116,111,109, 50, 0, 99,117,115,
-116,111,109, 51, 0, 99,117,115,116,111,109, 52, 0,110,101,101,100, 95,101,120,101, 99, 0,101,120,101, 99, 0, 42,116,104,114,
-101, 97,100,100, 97,116, 97, 0,116,111,116,114, 0, 98,117,116,114, 0,112,114,118,114, 0, 42, 98,108,111, 99,107, 0, 42,116,
-121,112,101,105,110,102,111, 0, 42,102,114,111,109,110,111,100,101, 0, 42,116,111,110,111,100,101, 0, 42,102,114,111,109,115,
-111, 99,107, 0, 42,116,111,115,111, 99,107, 0,110,111,100,101,115, 0,108,105,110,107,115, 0,105,110,105,116, 0, 99,117,114,
- 95,105,110,100,101,120, 0,110,111,100,101,116,121,112,101, 0, 42,101,120,101, 99,100, 97,116, 97, 0, 40, 42,112,114,111,103,
-114,101,115,115, 41, 40, 41, 0, 40, 42,115,116, 97,116,115, 95,100,114, 97,119, 41, 40, 41, 0, 40, 42,116,101,115,116, 95, 98,
-114,101, 97,107, 41, 40, 41, 0, 42,116, 98,104, 0, 42,112,114,104, 0, 42,115,100,104, 0,118, 97,108,117,101, 91, 51, 93, 0,
-118, 97,108,117,101, 91, 52, 93, 0, 99,121, 99,108,105, 99, 0,109,111,118,105,101, 0,115, 97,109,112,108,101,115, 0,109, 97,
-120,115,112,101,101,100, 0,109,105,110,115,112,101,101,100, 0, 99,117,114,118,101,100, 0,112,101,114, 99,101,110,116,120, 0,
-112,101,114, 99,101,110,116,121, 0, 98,111,107,101,104, 0,103, 97,109,109, 97, 0,105,109, 97,103,101, 95,105,110, 95,119,105,
-100,116,104, 0,105,109, 97,103,101, 95,105,110, 95,104,101,105,103,104,116, 0, 99,101,110,116,101,114, 95,120, 0, 99,101,110,
-116,101,114, 95,121, 0,115,112,105,110, 0,119,114, 97,112, 0,115,105,103,109, 97, 95, 99,111,108,111,114, 0,115,105,103,109,
- 97, 95,115,112, 97, 99,101, 0,104,117,101, 0, 98, 97,115,101, 95,112, 97,116,104, 91, 49, 48, 50, 52, 93, 0,102,111,114,109,
- 97,116, 0, 97, 99,116,105,118,101, 95,105,110,112,117,116, 0,117,115,101, 95,114,101,110,100,101,114, 95,102,111,114,109, 97,
-116, 0,117,115,101, 95,110,111,100,101, 95,102,111,114,109, 97,116, 0,116, 49, 0,116, 50, 0,116, 51, 0,102,115,116,114,101,
-110,103,116,104, 0,102, 97,108,112,104, 97, 0,107,101,121, 91, 52, 93, 0, 97,108,103,111,114,105,116,104,109, 0, 99,104, 97,
-110,110,101,108, 0,120, 49, 0,120, 50, 0,121, 49, 0,121, 50, 0,102, 97, 99, 95,120, 49, 0,102, 97, 99, 95,120, 50, 0,102,
- 97, 99, 95,121, 49, 0,102, 97, 99, 95,121, 50, 0, 99,111,108,110, 97,109,101, 91, 54, 52, 93, 0, 98,107,116,121,112,101, 0,
-112, 97,100, 95, 99, 49, 0,103, 97,109, 99,111, 0,110,111, 95,122, 98,117,102, 0,102,115,116,111,112, 0,109, 97,120, 98,108,
-117,114, 0, 98,116,104,114,101,115,104, 0,114,111,116, 97,116,105,111,110, 0,112, 97,100, 95,102, 49, 0, 42,100,105, 99,116,
- 0, 42,110,111,100,101, 0, 99,111,108,109,111,100, 0,109,105,120, 0,102, 97,100,101, 0, 97,110,103,108,101, 95,111,102,115,
- 0,109, 0, 99, 0,106,105,116, 0,112,114,111,106, 0,102,105,116, 0,115,108,111,112,101, 91, 51, 93, 0,112,111,119,101,114,
- 91, 51, 93, 0,108,105,102,116, 95,108,103,103, 91, 51, 93, 0,103, 97,109,109, 97, 95,105,110,118, 91, 51, 93, 0,108,105,109,
- 99,104, 97,110, 0,117,110,115,112,105,108,108, 0,108,105,109,115, 99, 97,108,101, 0,117,115,112,105,108,108,114, 0,117,115,
-112,105,108,108,103, 0,117,115,112,105,108,108, 98, 0,116,101,120, 95,109, 97,112,112,105,110,103, 0, 99,111,108,111,114, 95,
-109, 97,112,112,105,110,103, 0,115,117,110, 95,100,105,114,101, 99,116,105,111,110, 91, 51, 93, 0,116,117,114, 98,105,100,105,
-116,121, 0, 99,111,108,111,114, 95,115,112, 97, 99,101, 0,112,114,111,106,101, 99,116,105,111,110, 0,103,114, 97,100,105,101,
-110,116, 95,116,121,112,101, 0, 99,111,108,111,114,105,110,103, 0,109,117,115,103,114, 97,118,101, 95,116,121,112,101, 0,119,
- 97,118,101, 95,116,121,112,101, 0,115,104,111,114,116,121, 0,109,105,110,116, 97, 98,108,101, 0,109, 97,120,116, 97, 98,108,
-101, 0,101,120,116, 95,105,110, 91, 50, 93, 0,101,120,116, 95,111,117,116, 91, 50, 93, 0, 42, 99,117,114,118,101, 0, 42,116,
- 97, 98,108,101, 0, 42,112,114,101,109,117,108,116, 97, 98,108,101, 0,112,114,101,115,101,116, 0, 99,104, 97,110,103,101,100,
- 95,116,105,109,101,115,116, 97,109,112, 0, 99,117,114,114, 0, 99,108,105,112,114, 0, 99,109, 91, 52, 93, 0, 98,108, 97, 99,
-107, 91, 51, 93, 0,119,104,105,116,101, 91, 51, 93, 0, 98,119,109,117,108, 91, 51, 93, 0,115, 97,109,112,108,101, 91, 51, 93,
- 0,120, 95,114,101,115,111,108,117,116,105,111,110, 0,100, 97,116, 97, 95,114, 91, 50, 53, 54, 93, 0,100, 97,116, 97, 95,103,
- 91, 50, 53, 54, 93, 0,100, 97,116, 97, 95, 98, 91, 50, 53, 54, 93, 0,100, 97,116, 97, 95,108,117,109, 97, 91, 50, 53, 54, 93,
- 0,115, 97,109,112,108,101, 95,102,117,108,108, 0,115, 97,109,112,108,101, 95,108,105,110,101,115, 0, 97, 99, 99,117,114, 97,
- 99,121, 0,119, 97,118,101,102,114,109, 95,109,111,100,101, 0,119, 97,118,101,102,114,109, 95, 97,108,112,104, 97, 0,119, 97,
-118,101,102,114,109, 95,121,102, 97, 99, 0,119, 97,118,101,102,114,109, 95,104,101,105,103,104,116, 0,118,101, 99,115, 99,111,
-112,101, 95, 97,108,112,104, 97, 0,118,101, 99,115, 99,111,112,101, 95,104,101,105,103,104,116, 0,109,105,110,109, 97,120, 91,
- 51, 93, 91, 50, 93, 0,104,105,115,116, 0, 42,119, 97,118,101,102,111,114,109, 95, 49, 0, 42,119, 97,118,101,102,111,114,109,
- 95, 50, 0, 42,119, 97,118,101,102,111,114,109, 95, 51, 0, 42,118,101, 99,115, 99,111,112,101, 0,119, 97,118,101,102,111,114,
-109, 95,116,111,116, 0,111,102,102,115,101,116, 91, 50, 93, 0, 99,108,111,110,101, 0,109,116,101,120, 0, 42,105, 99,111,110,
- 95,105,109, 98,117,102, 0,105, 99,111,110, 95,102,105,108,101,112, 97,116,104, 91, 49, 48, 50, 52, 93, 0,110,111,114,109, 97,
-108, 95,119,101,105,103,104,116, 0,111, 98, 95,109,111,100,101, 0,106,105,116,116,101,114, 0,115,109,111,111,116,104, 95,115,
-116,114,111,107,101, 95,114, 97,100,105,117,115, 0,115,109,111,111,116,104, 95,115,116,114,111,107,101, 95,102, 97, 99,116,111,
-114, 0,114, 97,116,101, 0,114,103, 98, 91, 51, 93, 0,115, 99,117,108,112,116, 95,112,108, 97,110,101, 0,112,108, 97,110,101,
- 95,111,102,102,115,101,116, 0,115, 99,117,108,112,116, 95,116,111,111,108, 0,118,101,114,116,101,120,112, 97,105,110,116, 95,
-116,111,111,108, 0,105,109, 97,103,101,112, 97,105,110,116, 95,116,111,111,108, 0,112, 97,100, 51, 91, 53, 93, 0, 97,117,116,
-111,115,109,111,111,116,104, 95,102, 97, 99,116,111,114, 0, 99,114,101, 97,115,101, 95,112,105,110, 99,104, 95,102, 97, 99,116,
-111,114, 0,112,108, 97,110,101, 95,116,114,105,109, 0,116,101,120,116,117,114,101, 95,115, 97,109,112,108,101, 95, 98,105, 97,
-115, 0,116,101,120,116,117,114,101, 95,111,118,101,114,108, 97,121, 95, 97,108,112,104, 97, 0, 97,100,100, 95, 99,111,108, 91,
- 51, 93, 0,115,117, 98, 95, 99,111,108, 91, 51, 93, 0, 97, 99,116,105,118,101, 95,114,110,100, 0, 97, 99,116,105,118,101, 95,
- 99,108,111,110,101, 0, 97, 99,116,105,118,101, 95,109, 97,115,107, 0, 42,108, 97,121,101,114,115, 0,116,121,112,101,109, 97,
-112, 91, 51, 52, 93, 0,116,111,116,108, 97,121,101,114, 0,109, 97,120,108, 97,121,101,114, 0,116,111,116,115,105,122,101, 0,
- 42,112,111,111,108, 0, 42,101,120,116,101,114,110, 97,108, 0,114,111,116, 91, 52, 93, 0, 97,118,101, 91, 51, 93, 0, 42,103,
-114,111,117,110,100, 0,119, 97,110,100,101,114, 91, 51, 93, 0,114,101,115,116, 95,108,101,110,103,116,104, 0,112, 97,114,116,
-105, 99,108,101, 95,105,110,100,101,120, 91, 50, 93, 0,100,101,108,101,116,101, 95,102,108, 97,103, 0,110,117,109, 0,112, 97,
-114,101,110,116, 0,112, 97, 91, 52, 93, 0,119, 91, 52, 93, 0,102,117,118, 91, 52, 93, 0,102,111,102,102,115,101,116, 0,112,
-114,101,118, 95,115,116, 97,116,101, 0, 42,104, 97,105,114, 0, 42, 98,111,105,100, 0,100,105,101,116,105,109,101, 0,110,117,
-109, 95,100,109, 99, 97, 99,104,101, 0,104, 97,105,114, 95,105,110,100,101,120, 0, 97,108,105,118,101, 0,115,112,114,105,110,
-103, 95,107, 0,112,108, 97,115,116,105, 99,105,116,121, 95, 99,111,110,115,116, 97,110,116, 0,121,105,101,108,100, 95,114, 97,
-116,105,111, 0,112,108, 97,115,116,105, 99,105,116,121, 95, 98, 97,108, 97,110, 99,101, 0,121,105,101,108,100, 95, 98, 97,108,
- 97,110, 99,101, 0,118,105,115, 99,111,115,105,116,121, 95,111,109,101,103, 97, 0,118,105,115, 99,111,115,105,116,121, 95, 98,
-101,116, 97, 0,115,116,105,102,102,110,101,115,115, 95,107, 0,115,116,105,102,102,110,101,115,115, 95,107,110,101, 97,114, 0,
-114,101,115,116, 95,100,101,110,115,105,116,121, 0, 98,117,111,121, 97,110, 99,121, 0,115,112,114,105,110,103, 95,102,114, 97,
-109,101,115, 0, 42, 98,111,105,100,115, 0, 42,102,108,117,105,100, 0,100,105,115,116,114, 0,112,104,121,115,116,121,112,101,
- 0, 97,118,101,109,111,100,101, 0,114,101, 97, 99,116,101,118,101,110,116, 0,100,114, 97,119, 0,100,114, 97,119, 95, 97,115,
- 0,100,114, 97,119, 95,115,105,122,101, 0, 99,104,105,108,100,116,121,112,101, 0,114,101,110, 95, 97,115, 0,115,117, 98,102,
-114, 97,109,101,115, 0,100,114, 97,119, 95, 99,111,108, 0,114,101,110, 95,115,116,101,112, 0,104, 97,105,114, 95,115,116,101,
-112, 0,107,101,121,115, 95,115,116,101,112, 0, 97,100, 97,112,116, 95, 97,110,103,108,101, 0, 97,100, 97,112,116, 95,112,105,
-120, 0,114,111,116,102,114,111,109, 0,105,110,116,101,103,114, 97,116,111,114, 0, 98, 98, 95, 97,108,105,103,110, 0, 98, 98,
- 95,117,118, 95,115,112,108,105,116, 0, 98, 98, 95, 97,110,105,109, 0, 98, 98, 95,115,112,108,105,116, 95,111,102,102,115,101,
-116, 0, 98, 98, 95,116,105,108,116, 0, 98, 98, 95,114, 97,110,100, 95,116,105,108,116, 0, 98, 98, 95,111,102,102,115,101,116,
- 91, 50, 93, 0, 98, 98, 95,115,105,122,101, 91, 50, 93, 0, 98, 98, 95,118,101,108, 95,104,101, 97,100, 0, 98, 98, 95,118,101,
-108, 95,116, 97,105,108, 0, 99,111,108,111,114, 95,118,101, 99, 95,109, 97,120, 0,115,105,109,112,108,105,102,121, 95,114,101,
-102,115,105,122,101, 0,115,105,109,112,108,105,102,121, 95,114, 97,116,101, 0,115,105,109,112,108,105,102,121, 95,116,114, 97,
-110,115,105,116,105,111,110, 0,115,105,109,112,108,105,102,121, 95,118,105,101,119,112,111,114,116, 0,116,105,109,101,116,119,
-101, 97,107, 0, 99,111,117,114, 97,110,116, 95,116, 97,114,103,101,116, 0,106,105,116,102, 97, 99, 0,101,102,102, 95,104, 97,
-105,114, 0,103,114,105,100, 95,114, 97,110,100, 0,112,115, 95,111,102,102,115,101,116, 91, 49, 93, 0,103,114,105,100, 95,114,
-101,115, 0,101,102,102,101, 99,116,111,114, 95, 97,109,111,117,110,116, 0,116,105,109,101, 95,102,108, 97,103, 0,116,105,109,
-101, 95,112, 97,100, 91, 51, 93, 0,112, 97,114,116,102, 97, 99, 0,116, 97,110,102, 97, 99, 0,116, 97,110,112,104, 97,115,101,
- 0,114,101, 97, 99,116,102, 97, 99, 0,111, 98, 95,118,101,108, 91, 51, 93, 0, 97,118,101,102, 97, 99, 0,112,104, 97,115,101,
-102, 97, 99, 0,114, 97,110,100,114,111,116,102, 97, 99, 0,114, 97,110,100,112,104, 97,115,101,102, 97, 99, 0,114, 97,110,100,
-115,105,122,101, 0, 97, 99, 99, 91, 51, 93, 0,100,114, 97,103,102, 97, 99, 0, 98,114,111,119,110,102, 97, 99, 0,114, 97,110,
-100,108,101,110,103,116,104, 0, 99,104,105,108,100, 95,110, 98,114, 0,114,101,110, 95, 99,104,105,108,100, 95,110, 98,114, 0,
-112, 97,114,101,110,116,115, 0, 99,104,105,108,100,115,105,122,101, 0, 99,104,105,108,100,114, 97,110,100,115,105,122,101, 0,
- 99,104,105,108,100,114, 97,100, 0, 99,104,105,108,100,102,108, 97,116, 0, 99,108,117,109,112,112,111,119, 0,107,105,110,107,
- 95,102,108, 97,116, 0,107,105,110,107, 95, 97,109,112, 95, 99,108,117,109,112, 0,114,111,117,103,104, 49, 0,114,111,117,103,
-104, 49, 95,115,105,122,101, 0,114,111,117,103,104, 50, 0,114,111,117,103,104, 50, 95,115,105,122,101, 0,114,111,117,103,104,
- 50, 95,116,104,114,101,115, 0,114,111,117,103,104, 95,101,110,100, 0,114,111,117,103,104, 95,101,110,100, 95,115,104, 97,112,
-101, 0, 99,108,101,110,103,116,104, 0, 99,108,101,110,103,116,104, 95,116,104,114,101,115, 0,112, 97,114,116,105,110,103, 95,
-102, 97, 99, 0,112, 97,114,116,105,110,103, 95,109,105,110, 0,112, 97,114,116,105,110,103, 95,109, 97,120, 0, 98,114, 97,110,
- 99,104, 95,116,104,114,101,115, 0,100,114, 97,119, 95,108,105,110,101, 91, 50, 93, 0,112, 97,116,104, 95,115,116, 97,114,116,
- 0,112, 97,116,104, 95,101,110,100, 0,116,114, 97,105,108, 95, 99,111,117,110,116, 0,107,101,121,101,100, 95,108,111,111,112,
-115, 0,100,117,112,108,105,119,101,105,103,104,116,115, 0, 42,101,102,102, 95,103,114,111,117,112, 0, 42,100,117,112, 95,111,
- 98, 0, 42, 98, 98, 95,111, 98, 0, 42,112,100, 50, 0, 42,112, 97,114,116, 0, 42,112, 97,114,116,105, 99,108,101,115, 0, 42,
- 42,112, 97,116,104, 99, 97, 99,104,101, 0, 42, 42, 99,104,105,108,100, 99, 97, 99,104,101, 0,112, 97,116,104, 99, 97, 99,104,
-101, 98,117,102,115, 0, 99,104,105,108,100, 99, 97, 99,104,101, 98,117,102,115, 0, 42, 99,108,109,100, 0, 42,104, 97,105,114,
- 95,105,110, 95,100,109, 0, 42,104, 97,105,114, 95,111,117,116, 95,100,109, 0, 42,116, 97,114,103,101,116, 95,111, 98, 0, 42,
-108, 97,116,116,105, 99,101, 0,116,114,101,101, 95,102,114, 97,109,101, 0, 98,118,104,116,114,101,101, 95,102,114, 97,109,101,
- 0, 99,104,105,108,100, 95,115,101,101,100, 0,116,111,116,117,110,101,120,105,115,116, 0,116,111,116, 99,104,105,108,100, 0,
-116,111,116, 99, 97, 99,104,101,100, 0,116,111,116, 99,104,105,108,100, 99, 97, 99,104,101, 0,116, 97,114,103,101,116, 95,112,
-115,121,115, 0,116,111,116,107,101,121,101,100, 0, 98, 97,107,101,115,112, 97, 99,101, 0, 98, 98, 95,117,118,110, 97,109,101,
- 91, 51, 93, 91, 54, 52, 93, 0,118,103,114,111,117,112, 91, 49, 50, 93, 0,118,103, 95,110,101,103, 0,114,116, 51, 0, 42,114,
-101,110,100,101,114,100, 97,116, 97, 0, 42,101,102,102,101, 99,116,111,114,115, 0, 42,102,108,117,105,100, 95,115,112,114,105,
-110,103,115, 0,116,111,116, 95,102,108,117,105,100,115,112,114,105,110,103,115, 0, 97,108,108,111, 99, 95,102,108,117,105,100,
-115,112,114,105,110,103,115, 0, 42,116,114,101,101, 0, 42,112,100,100, 0, 42,102,114, 97,110,100, 0,100,116, 95,102,114, 97,
- 99, 0, 95,112, 97,100, 0, 67,100,105,115, 0, 67,118,105, 0,115,116,114,117, 99,116,117,114, 97,108, 0, 98,101,110,100,105,
-110,103, 0,109, 97,120, 95, 98,101,110,100, 0,109, 97,120, 95,115,116,114,117, 99,116, 0,109, 97,120, 95,115,104,101, 97,114,
- 0, 97,118,103, 95,115,112,114,105,110,103, 95,108,101,110, 0,116,105,109,101,115, 99, 97,108,101, 0,101,102,102, 95,102,111,
-114, 99,101, 95,115, 99, 97,108,101, 0,101,102,102, 95,119,105,110,100, 95,115, 99, 97,108,101, 0,115,105,109, 95,116,105,109,
-101, 95,111,108,100, 0,118,101,108,111, 99,105,116,121, 95,115,109,111,111,116,104, 0, 99,111,108,108,105,100,101,114, 95,102,
-114,105, 99,116,105,111,110, 0,118,101,108, 95,100, 97,109,112,105,110,103, 0,115,116,101,112,115, 80,101,114, 70,114, 97,109,
-101, 0,112,114,101,114,111,108,108, 0,109, 97,120,115,112,114,105,110,103,108,101,110, 0,115,111,108,118,101,114, 95,116,121,
-112,101, 0,118,103,114,111,117,112, 95, 98,101,110,100, 0,118,103,114,111,117,112, 95,109, 97,115,115, 0,118,103,114,111,117,
-112, 95,115,116,114,117, 99,116, 0,115,104, 97,112,101,107,101,121, 95,114,101,115,116, 0,112,114,101,115,101,116,115, 0,114,
-101,115,101,116, 0, 42, 99,111,108,108,105,115,105,111,110, 95,108,105,115,116, 0,101,112,115,105,108,111,110, 0,115,101,108,
-102, 95,102,114,105, 99,116,105,111,110, 0,115,101,108,102,101,112,115,105,108,111,110, 0,114,101,112,101,108, 95,102,111,114,
- 99,101, 0,100,105,115,116, 97,110, 99,101, 95,114,101,112,101,108, 0,115,101,108,102, 95,108,111,111,112, 95, 99,111,117,110,
-116, 0,108,111,111,112, 95, 99,111,117,110,116, 0,112,114,101,115,115,117,114,101, 0,116,104,105, 99,107,110,101,115,115, 0,
-115,116,114,111,107,101,115, 0,102,114, 97,109,101,110,117,109, 0, 42, 97, 99,116,102,114, 97,109,101, 0,103,115,116,101,112,
- 0,105,110,102,111, 91, 49, 50, 56, 93, 0,115, 98,117,102,102,101,114, 95,115,105,122,101, 0,115, 98,117,102,102,101,114, 95,
-115,102,108, 97,103, 0, 42,115, 98,117,102,102,101,114, 0,108,105,115,116, 0,112,114,105,110,116,108,101,118,101,108, 0,115,
-116,111,114,101,108,101,118,101,108, 0, 42,114,101,112,111,114,116,116,105,109,101,114, 0, 42,119,105,110,100,114, 97,119, 97,
- 98,108,101, 0, 42,119,105,110, 97, 99,116,105,118,101, 0,119,105,110,100,111,119,115, 0,105,110,105,116,105, 97,108,105,122,
-101,100, 0,102,105,108,101, 95,115, 97,118,101,100, 0,111,112, 95,117,110,100,111, 95,100,101,112,116,104, 0,111,112,101,114,
- 97,116,111,114,115, 0,113,117,101,117,101, 0,114,101,112,111,114,116,115, 0,106,111, 98,115, 0,112, 97,105,110,116, 99,117,
-114,115,111,114,115, 0,100,114, 97,103,115, 0,107,101,121, 99,111,110,102,105,103,115, 0, 42,100,101,102, 97,117,108,116, 99,
-111,110,102, 0, 42, 97,100,100,111,110, 99,111,110,102, 0, 42,117,115,101,114, 99,111,110,102, 0,116,105,109,101,114,115, 0,
- 42, 97,117,116,111,115, 97,118,101,116,105,109,101,114, 0, 42,103,104,111,115,116,119,105,110, 0,103,114, 97, 98, 99,117,114,
-115,111,114, 0, 42,115, 99,114,101,101,110, 0, 42,110,101,119,115, 99,114,101,101,110, 0,115, 99,114,101,101,110,110, 97,109,
-101, 91, 54, 52, 93, 0,112,111,115,120, 0,112,111,115,121, 0,119,105,110,100,111,119,115,116, 97,116,101, 0,109,111,110,105,
-116,111,114, 0,108, 97,115,116, 99,117,114,115,111,114, 0,109,111,100, 97,108, 99,117,114,115,111,114, 0, 97,100,100,109,111,
-117,115,101,109,111,118,101, 0, 42,101,118,101,110,116,115,116, 97,116,101, 0, 42, 99,117,114,115,119,105,110, 0, 42,116,119,
-101, 97,107, 0,100,114, 97,119,109,101,116,104,111,100, 0,100,114, 97,119,102, 97,105,108, 0, 42,100,114, 97,119,100, 97,116,
- 97, 0,109,111,100, 97,108,104, 97,110,100,108,101,114,115, 0,115,117, 98,119,105,110,100,111,119,115, 0,103,101,115,116,117,
-114,101, 0,105,100,110, 97,109,101, 91, 54, 52, 93, 0,112,114,111,112,118, 97,108,117,101, 95,115,116,114, 91, 54, 52, 93, 0,
-112,114,111,112,118, 97,108,117,101, 0,115,104,105,102,116, 0, 99,116,114,108, 0, 97,108,116, 0,111,115,107,101,121, 0,107,
-101,121,109,111,100,105,102,105,101,114, 0,109, 97,112,116,121,112,101, 0, 42,112,116,114, 0, 42,114,101,109,111,118,101, 95,
-105,116,101,109, 0, 42, 97,100,100, 95,105,116,101,109, 0,105,116,101,109,115, 0,100,105,102,102, 95,105,116,101,109,115, 0,
-115,112, 97, 99,101,105,100, 0,114,101,103,105,111,110,105,100, 0,107,109,105, 95,105,100, 0, 40, 42,112,111,108,108, 41, 40,
- 41, 0, 42,109,111,100, 97,108, 95,105,116,101,109,115, 0, 98, 97,115,101,110, 97,109,101, 91, 54, 52, 93, 0, 97, 99,116,107,
-101,121,109, 97,112, 0, 42, 99,117,115,116,111,109,100, 97,116, 97, 0, 42,112,121, 95,105,110,115,116, 97,110, 99,101, 0, 42,
-114,101,112,111,114,116,115, 0,109, 97, 99,114,111, 0, 42,111,112,109, 0, 42,101,100, 97,116, 97, 0, 42, 99,111,101,102,102,
-105, 99,105,101,110,116,115, 0, 97,114,114, 97,121,115,105,122,101, 0,112,111,108,121, 95,111,114,100,101,114, 0, 97,109,112,
-108,105,116,117,100,101, 0,112,104, 97,115,101, 95,109,117,108,116,105,112,108,105,101,114, 0,112,104, 97,115,101, 95,111,102,
-102,115,101,116, 0,118, 97,108,117,101, 95,111,102,102,115,101,116, 0,109,105,100,118, 97,108, 0, 98,101,102,111,114,101, 95,
-109,111,100,101, 0, 97,102,116,101,114, 95,109,111,100,101, 0, 98,101,102,111,114,101, 95, 99,121, 99,108,101,115, 0, 97,102,
-116,101,114, 95, 99,121, 99,108,101,115, 0,114,101, 99,116, 0,112,104, 97,115,101, 0,109,111,100,105,102,105, 99, 97,116,105,
-111,110, 0,115,116,101,112, 95,115,105,122,101, 0, 42,114,110, 97, 95,112, 97,116,104, 0,112, 99,104, 97,110, 95,110, 97,109,
-101, 91, 51, 50, 93, 0,116,114, 97,110,115, 67,104, 97,110, 0,105,100,116,121,112,101, 0,116, 97,114,103,101,116,115, 91, 56,
- 93, 0,110,117,109, 95,116, 97,114,103,101,116,115, 0,118, 97,114,105, 97, 98,108,101,115, 0,101,120,112,114,101,115,115,105,
-111,110, 91, 50, 53, 54, 93, 0, 42,101,120,112,114, 95, 99,111,109,112, 0,118,101, 99, 91, 50, 93, 0, 42,102,112,116, 0, 97,
-114,114, 97,121, 95,105,110,100,101,120, 0, 99,111,108,111,114, 95,109,111,100,101, 0, 99,111,108,111,114, 91, 51, 93, 0,102,
-114,111,109, 91, 49, 50, 56, 93, 0,116,111, 91, 49, 50, 56, 93, 0,109, 97,112,112,105,110,103,115, 0,115,116,114,105,112,115,
- 0, 42,114,101,109, 97,112, 0,102, 99,117,114,118,101,115, 0,115,116,114,105,112, 95,116,105,109,101, 0, 98,108,101,110,100,
-109,111,100,101, 0,101,120,116,101,110,100,109,111,100,101, 0, 42,115,112,101, 97,107,101,114, 95,104, 97,110,100,108,101, 0,
-103,114,111,117,112, 91, 54, 52, 93, 0,103,114,111,117,112,109,111,100,101, 0,107,101,121,105,110,103,102,108, 97,103, 0,112,
- 97,116,104,115, 0,100,101,115, 99,114,105,112,116,105,111,110, 91, 50, 52, 48, 93, 0,116,121,112,101,105,110,102,111, 91, 54,
- 52, 93, 0, 97, 99,116,105,118,101, 95,112, 97,116,104, 0, 42,116,109,112, 97, 99,116, 0,110,108, 97, 95,116,114, 97, 99,107,
-115, 0, 42, 97, 99,116,115,116,114,105,112, 0,100,114,105,118,101,114,115, 0,111,118,101,114,114,105,100,101,115, 0, 97, 99,
-116, 95, 98,108,101,110,100,109,111,100,101, 0, 97, 99,116, 95,101,120,116,101,110,100,109,111,100,101, 0, 97, 99,116, 95,105,
-110,102,108,117,101,110, 99,101, 0,114,117,108,101, 0,111,112,116,105,111,110,115, 0,102,101, 97,114, 95,102, 97, 99,116,111,
-114, 0,115,105,103,110, 97,108, 95,105,100, 0,108,111,111,107, 95, 97,104,101, 97,100, 0,111,108,111, 99, 91, 51, 93, 0,113,
-117,101,117,101, 95,115,105,122,101, 0,119, 97,110,100,101,114, 0,102,108,101,101, 95,100,105,115,116, 97,110, 99,101, 0,104,
-101, 97,108,116,104, 0,115,116, 97,116,101, 95,105,100, 0,114,117,108,101,115, 0, 99,111,110,100,105,116,105,111,110,115, 0,
- 97, 99,116,105,111,110,115, 0,114,117,108,101,115,101,116, 95,116,121,112,101, 0,114,117,108,101, 95,102,117,122,122,105,110,
-101,115,115, 0,108, 97,115,116, 95,115,116, 97,116,101, 95,105,100, 0,108, 97,110,100,105,110,103, 95,115,109,111,111,116,104,
-110,101,115,115, 0, 98, 97,110,107,105,110,103, 0, 97,103,103,114,101,115,115,105,111,110, 0, 97,105,114, 95,109,105,110, 95,
-115,112,101,101,100, 0, 97,105,114, 95,109, 97,120, 95,115,112,101,101,100, 0, 97,105,114, 95,109, 97,120, 95, 97, 99, 99, 0,
- 97,105,114, 95,109, 97,120, 95, 97,118,101, 0, 97,105,114, 95,112,101,114,115,111,110, 97,108, 95,115,112, 97, 99,101, 0,108,
- 97,110,100, 95,106,117,109,112, 95,115,112,101,101,100, 0,108, 97,110,100, 95,109, 97,120, 95,115,112,101,101,100, 0,108, 97,
-110,100, 95,109, 97,120, 95, 97, 99, 99, 0,108, 97,110,100, 95,109, 97,120, 95, 97,118,101, 0,108, 97,110,100, 95,112,101,114,
-115,111,110, 97,108, 95,115,112, 97, 99,101, 0,108, 97,110,100, 95,115,116,105, 99,107, 95,102,111,114, 99,101, 0,115,116, 97,
-116,101,115, 0, 42,115,109,100, 0, 42,102,108,117,105,100, 95,103,114,111,117,112, 0, 42, 99,111,108,108, 95,103,114,111,117,
-112, 0, 42,119,116, 0, 42,116,101,120, 95,119,116, 0, 42,116,101,120, 95,115,104, 97,100,111,119, 0, 42,115,104, 97,100,111,
-119, 0,112, 48, 91, 51, 93, 0,112, 49, 91, 51, 93, 0,100,120, 0,111,109,101,103, 97, 0,116,101,109,112, 65,109, 98, 0, 98,
-101,116, 97, 0,114,101,115, 91, 51, 93, 0, 97,109,112,108,105,102,121, 0,109, 97,120,114,101,115, 0,118,105,101,119,115,101,
-116,116,105,110,103,115, 0,110,111,105,115,101, 0,100,105,115,115, 95,112,101,114, 99,101,110,116, 0,100,105,115,115, 95,115,
-112,101,101,100, 0,114,101,115, 95,119,116, 91, 51, 93, 0,100,120, 95,119,116, 0,118, 51,100,110,117,109, 0, 99, 97, 99,104,
-101, 95, 99,111,109,112, 0, 99, 97, 99,104,101, 95,104,105,103,104, 95, 99,111,109,112, 0, 42,112,111,105,110,116, 95, 99, 97,
- 99,104,101, 91, 50, 93, 0,112,116, 99, 97, 99,104,101,115, 91, 50, 93, 0, 98,111,114,100,101,114, 95, 99,111,108,108,105,115,
-105,111,110,115, 0,116,105,109,101, 95,115, 99, 97,108,101, 0,118,111,114,116,105, 99,105,116,121, 0,118,101,108,111, 99,105,
-116,121, 91, 50, 93, 0,118,101,108, 95,109,117,108,116,105, 0,118,103,114,112, 95,104,101, 97,116, 95,115, 99, 97,108,101, 91,
- 50, 93, 0,118,103,114,111,117,112, 95,102,108,111,119, 0,118,103,114,111,117,112, 95,100,101,110,115,105,116,121, 0,118,103,
-114,111,117,112, 95,104,101, 97,116, 0, 42,112,111,105,110,116,115, 95,111,108,100, 0, 42,118,101,108, 0,109, 97,116, 95,111,
-108,100, 91, 52, 93, 91, 52, 93, 0,118,111,108,117,109,101, 95,109, 97,120, 0,118,111,108,117,109,101, 95,109,105,110, 0,100,
-105,115,116, 97,110, 99,101, 95,109, 97,120, 0,100,105,115,116, 97,110, 99,101, 95,114,101,102,101,114,101,110, 99,101, 0, 99,
-111,110,101, 95, 97,110,103,108,101, 95,111,117,116,101,114, 0, 99,111,110,101, 95, 97,110,103,108,101, 95,105,110,110,101,114,
- 0, 99,111,110,101, 95,118,111,108,117,109,101, 95,111,117,116,101,114, 0,114,101,110,100,101,114, 95,102,108, 97,103, 0, 98,
-117,105,108,100, 95,115,105,122,101, 95,102,108, 97,103, 0, 98,117,105,108,100, 95,116, 99, 95,102,108, 97,103, 0,108, 97,115,
-116,115,105,122,101, 91, 50, 93, 0,116,114, 97, 99,107,105,110,103, 0, 42,116,114, 97, 99,107,105,110,103, 95, 99,111,110,116,
-101,120,116, 0,112,114,111,120,121, 0,116,114, 97, 99,107, 95,112,114,101,118,105,101,119, 95,104,101,105,103,104,116, 0, 42,
-116,114, 97, 99,107, 95,112,114,101,118,105,101,119, 0,116,114, 97, 99,107, 95,112,111,115, 91, 50, 93, 0,116,114, 97, 99,107,
- 95,100,105,115, 97, 98,108,101,100, 0, 42,109, 97,114,107,101,114, 0,115,108,105,100,101, 95,115, 99, 97,108,101, 91, 50, 93,
- 0,101,114,114,111,114, 0, 42,105,110,116,114,105,110,115,105, 99,115, 0,115,101,110,115,111,114, 95,119,105,100,116,104, 0,
-112,105,120,101,108, 95, 97,115,112,101, 99,116, 0,102,111, 99, 97,108, 0,117,110,105,116,115, 0,112,114,105,110, 99,105,112,
- 97,108, 91, 50, 93, 0,107, 49, 0,107, 50, 0,107, 51, 0,112,111,115, 91, 50, 93, 0,112, 97,116, 95,109,105,110, 91, 50, 93,
- 0,112, 97,116, 95,109, 97,120, 91, 50, 93, 0,115,101, 97,114, 99,104, 95,109,105,110, 91, 50, 93, 0,115,101, 97,114, 99,104,
- 95,109, 97,120, 91, 50, 93, 0,109, 97,114,107,101,114,115,110,114, 0,108, 97,115,116, 95,109, 97,114,107,101,114, 0, 42,109,
- 97,114,107,101,114,115, 0, 98,117,110,100,108,101, 95,112,111,115, 91, 51, 93, 0,112, 97,116, 95,102,108, 97,103, 0,115,101,
- 97,114, 99,104, 95,102,108, 97,103, 0,102,114, 97,109,101,115, 95,108,105,109,105,116, 0,112, 97,116,116,101,114,110, 95,109,
- 97,116, 99,104, 0,116,114, 97, 99,107,101,114, 0,112,121,114, 97,109,105,100, 95,108,101,118,101,108,115, 0,109,105,110,105,
-109,117,109, 95, 99,111,114,114,101,108, 97,116,105,111,110, 0,100,101,102, 97,117,108,116, 95,116,114, 97, 99,107,101,114, 0,
-100,101,102, 97,117,108,116, 95,112,121,114, 97,109,105,100, 95,108,101,118,101,108,115, 0,100,101,102, 97,117,108,116, 95,109,
-105,110,105,109,117,109, 95, 99,111,114,114,101,108, 97,116,105,111,110, 0,100,101,102, 97,117,108,116, 95,112, 97,116,116,101,
-114,110, 95,115,105,122,101, 0,100,101,102, 97,117,108,116, 95,115,101, 97,114, 99,104, 95,115,105,122,101, 0,100,101,102, 97,
-117,108,116, 95,102,114, 97,109,101,115, 95,108,105,109,105,116, 0,100,101,102, 97,117,108,116, 95,109, 97,114,103,105,110, 0,
-100,101,102, 97,117,108,116, 95,112, 97,116,116,101,114,110, 95,109, 97,116, 99,104, 0,100,101,102, 97,117,108,116, 95,102,108,
- 97,103, 0,112,111,100, 0,107,101,121,102,114, 97,109,101, 49, 0,107,101,121,102,114, 97,109,101, 50, 0,114,101,102,105,110,
-101, 95, 99, 97,109,101,114, 97, 95,105,110,116,114,105,110,115,105, 99,115, 0,112, 97,100, 50, 51, 0, 99,108,101, 97,110, 95,
-102,114, 97,109,101,115, 0, 99,108,101, 97,110, 95, 97, 99,116,105,111,110, 0, 99,108,101, 97,110, 95,101,114,114,111,114, 0,
-111, 98,106,101, 99,116, 95,100,105,115,116, 97,110, 99,101, 0,116,111,116, 95,116,114, 97, 99,107, 0, 97, 99,116, 95,116,114,
- 97, 99,107, 0,109, 97,120,115, 99, 97,108,101, 0, 42,114,111,116, 95,116,114, 97, 99,107, 0,108,111, 99,105,110,102, 0,115,
- 99, 97,108,101,105,110,102, 0,114,111,116,105,110,102, 0, 42,115, 99, 97,108,101,105, 98,117,102, 0,108, 97,115,116, 95, 99,
- 97,109,101,114, 97, 0, 99, 97,109,110,114, 0, 42, 99, 97,109,101,114, 97,115, 0,116,114, 97, 99,107,115, 0,114,101, 99,111,
-110,115,116,114,117, 99,116,105,111,110, 0,109,101,115,115, 97,103,101, 91, 50, 53, 54, 93, 0,115,101,116,116,105,110,103,115,
- 0, 99, 97,109,101,114, 97, 0,115,116, 97, 98,105,108,105,122, 97,116,105,111,110, 0, 42, 97, 99,116, 95,116,114, 97, 99,107,
- 0,111, 98,106,101, 99,116,115, 0,111, 98,106,101, 99,116,110,114, 0,116,111,116, 95,111, 98,106,101, 99,116, 0, 42, 98,114,
-117,115,104, 95,103,114,111,117,112, 0, 99,117,114,114,101,110,116, 95,102,114, 97,109,101, 0,100,105,115,112, 95,116,121,112,
-101, 0,105,109, 97,103,101, 95,102,105,108,101,102,111,114,109, 97,116, 0,101,102,102,101, 99,116, 95,117,105, 0,112,114,101,
-118,105,101,119, 95,105,100, 0,105,110,105,116, 95, 99,111,108,111,114, 95,116,121,112,101, 0,112, 97,100, 95,115, 0,105,109,
- 97,103,101, 95,114,101,115,111,108,117,116,105,111,110, 0,115,117, 98,115,116,101,112,115, 0,105,110,105,116, 95, 99,111,108,
-111,114, 91, 52, 93, 0, 42,105,110,105,116, 95,116,101,120,116,117,114,101, 0,105,110,105,116, 95,108, 97,121,101,114,110, 97,
-109,101, 91, 54, 52, 93, 0,100,114,121, 95,115,112,101,101,100, 0, 99,111,108,111,114, 95,100,114,121, 95,116,104,114,101,115,
-104,111,108,100, 0,100,101,112,116,104, 95, 99,108, 97,109,112, 0,100,105,115,112, 95,102, 97, 99,116,111,114, 0,115,112,114,
-101, 97,100, 95,115,112,101,101,100, 0, 99,111,108,111,114, 95,115,112,114,101, 97,100, 95,115,112,101,101,100, 0,115,104,114,
-105,110,107, 95,115,112,101,101,100, 0,100,114,105,112, 95,118,101,108, 0,100,114,105,112, 95, 97, 99, 99, 0,105,110,102,108,
-117,101,110, 99,101, 95,115, 99, 97,108,101, 0,114, 97,100,105,117,115, 95,115, 99, 97,108,101, 0,119, 97,118,101, 95,100, 97,
-109,112,105,110,103, 0,119, 97,118,101, 95,115,112,101,101,100, 0,119, 97,118,101, 95,116,105,109,101,115, 99, 97,108,101, 0,
-119, 97,118,101, 95,115,112,114,105,110,103, 0,105,109, 97,103,101, 95,111,117,116,112,117,116, 95,112, 97,116,104, 91, 49, 48,
- 50, 52, 93, 0,111,117,116,112,117,116, 95,110, 97,109,101, 91, 54, 52, 93, 0,111,117,116,112,117,116, 95,110, 97,109,101, 50,
- 91, 54, 52, 93, 0, 42,112,109,100, 0,115,117,114,102, 97, 99,101,115, 0, 97, 99,116,105,118,101, 95,115,117,114, 0,101,114,
-114,111,114, 91, 54, 52, 93, 0, 99,111,108,108,105,115,105,111,110, 0,119,101,116,110,101,115,115, 0,112, 97,114,116,105, 99,
-108,101, 95,114, 97,100,105,117,115, 0,112, 97,114,116,105, 99,108,101, 95,115,109,111,111,116,104, 0,112, 97,105,110,116, 95,
-100,105,115,116, 97,110, 99,101, 0, 42,112, 97,105,110,116, 95,114, 97,109,112, 0, 42,118,101,108, 95,114, 97,109,112, 0,112,
-114,111,120,105,109,105,116,121, 95,102, 97,108,108,111,102,102, 0,114, 97,121, 95,100,105,114, 0,119, 97,118,101, 95,102, 97,
- 99,116,111,114, 0,119, 97,118,101, 95, 99,108, 97,109,112, 0,109, 97,120, 95,118,101,108,111, 99,105,116,121, 0,115,109,117,
-100,103,101, 95,115,116,114,101,110,103,116,104, 0, 0, 0, 0, 84, 89, 80, 69, 16, 2, 0, 0, 99,104, 97,114, 0,117, 99,104,
- 97,114, 0,115,104,111,114,116, 0,117,115,104,111,114,116, 0,105,110,116, 0,108,111,110,103, 0,117,108,111,110,103, 0,102,
-108,111, 97,116, 0,100,111,117, 98,108,101, 0,105,110,116, 54, 52, 95,116, 0,117,105,110,116, 54, 52, 95,116, 0,118,111,105,
-100, 0, 76,105,110,107, 0, 76,105,110,107, 68, 97,116, 97, 0, 76,105,115,116, 66, 97,115,101, 0,118,101, 99, 50,115, 0,118,
-101, 99, 50,102, 0,118,101, 99, 51,102, 0,114, 99,116,105, 0,114, 99,116,102, 0, 73, 68, 80,114,111,112,101,114,116,121, 68,
- 97,116, 97, 0, 73, 68, 80,114,111,112,101,114,116,121, 0, 73, 68, 0, 76,105, 98,114, 97,114,121, 0, 70,105,108,101, 68, 97,
-116, 97, 0, 80,114,101,118,105,101,119, 73,109, 97,103,101, 0, 73,112,111, 68,114,105,118,101,114, 0, 79, 98,106,101, 99,116,
- 0, 73,112,111, 67,117,114,118,101, 0, 66, 80,111,105,110,116, 0, 66,101,122, 84,114,105,112,108,101, 0, 73,112,111, 0, 75,
-101,121, 66,108,111, 99,107, 0, 75,101,121, 0, 65,110,105,109, 68, 97,116, 97, 0, 84,101,120,116, 76,105,110,101, 0, 84,101,
-120,116, 77, 97,114,107,101,114, 0, 84,101,120,116, 0, 80, 97, 99,107,101,100, 70,105,108,101, 0, 67, 97,109,101,114, 97, 0,
- 73,109, 97,103,101, 85,115,101,114, 0, 83, 99,101,110,101, 0, 73,109, 97,103,101, 0, 71, 80, 85, 84,101,120,116,117,114,101,
- 0, 97,110,105,109, 0, 82,101,110,100,101,114, 82,101,115,117,108,116, 0, 77, 84,101,120, 0, 84,101,120, 0, 80,108,117,103,
-105,110, 84,101,120, 0, 67, 66, 68, 97,116, 97, 0, 67,111,108,111,114, 66, 97,110,100, 0, 69,110,118, 77, 97,112, 0, 73,109,
- 66,117,102, 0, 80,111,105,110,116, 68,101,110,115,105,116,121, 0, 67,117,114,118,101, 77, 97,112,112,105,110,103, 0, 86,111,
-120,101,108, 68, 97,116, 97, 0, 79, 99,101, 97,110, 84,101,120, 0, 98, 78,111,100,101, 84,114,101,101, 0, 84,101,120, 77, 97,
-112,112,105,110,103, 0, 67,111,108,111,114, 77, 97,112,112,105,110,103, 0, 76, 97,109,112, 0, 86,111,108,117,109,101, 83,101,
-116,116,105,110,103,115, 0, 71, 97,109,101, 83,101,116,116,105,110,103,115, 0, 77, 97,116,101,114,105, 97,108, 0, 71,114,111,
-117,112, 0, 86, 70,111,110,116, 0, 86, 70,111,110,116, 68, 97,116, 97, 0, 77,101,116, 97, 69,108,101,109, 0, 66,111,117,110,
-100, 66,111,120, 0, 77,101,116, 97, 66, 97,108,108, 0, 78,117,114, 98, 0, 67,104, 97,114, 73,110,102,111, 0, 84,101,120,116,
- 66,111,120, 0, 69,100,105,116, 78,117,114, 98, 0, 71, 72, 97,115,104, 0, 67,117,114,118,101, 0, 80, 97,116,104, 0, 83,101,
-108, 66,111,120, 0, 69,100,105,116, 70,111,110,116, 0, 77,101,115,104, 0, 77, 83,101,108,101, 99,116, 0, 77, 80,111,108,121,
- 0, 77, 84,101,120, 80,111,108,121, 0, 77, 76,111,111,112, 0, 77, 76,111,111,112, 85, 86, 0, 77, 76,111,111,112, 67,111,108,
- 0, 77, 70, 97, 99,101, 0, 77, 84, 70, 97, 99,101, 0, 84, 70, 97, 99,101, 0, 77, 86,101,114,116, 0, 77, 69,100,103,101, 0,
- 77, 68,101,102,111,114,109, 86,101,114,116, 0, 77, 67,111,108, 0, 77, 83,116,105, 99,107,121, 0, 66, 77, 69,100,105,116, 77,
-101,115,104, 0, 67,117,115,116,111,109, 68, 97,116, 97, 0, 77,117,108,116,105,114,101,115, 0, 77, 68,101,102,111,114,109, 87,
-101,105,103,104,116, 0, 77, 70,108,111, 97,116, 80,114,111,112,101,114,116,121, 0, 77, 73,110,116, 80,114,111,112,101,114,116,
-121, 0, 77, 83,116,114,105,110,103, 80,114,111,112,101,114,116,121, 0, 79,114,105,103, 83,112, 97, 99,101, 70, 97, 99,101, 0,
- 79,114,105,103, 83,112, 97, 99,101, 76,111,111,112, 0, 77, 68,105,115,112,115, 0, 77,117,108,116,105,114,101,115, 67,111,108,
- 0, 77,117,108,116,105,114,101,115, 67,111,108, 70, 97, 99,101, 0, 77,117,108,116,105,114,101,115, 70, 97, 99,101, 0, 77,117,
-108,116,105,114,101,115, 69,100,103,101, 0, 77,117,108,116,105,114,101,115, 76,101,118,101,108, 0, 77, 82,101, 99, 97,115,116,
- 0, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 77, 97,112,112,105,110,103, 73,110,102,111, 77,111,100,105,102,105,101,
-114, 68, 97,116, 97, 0, 83,117, 98,115,117,114,102, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 76, 97,116,116,105, 99,
-101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 67,117,114,118,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0,
- 66,117,105,108,100, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 77, 97,115,107, 77,111,100,105,102,105,101,114, 68, 97,
-116, 97, 0, 65,114,114, 97,121, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 77,105,114,114,111,114, 77,111,100,105,102,
-105,101,114, 68, 97,116, 97, 0, 69,100,103,101, 83,112,108,105,116, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 66,101,
-118,101,108, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 66, 77,101,115,104, 77,111,100,105,102,105,101,114, 68, 97,116,
- 97, 0, 83,109,111,107,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 83,109,111,107,101, 68,111,109, 97,105,110, 83,
-101,116,116,105,110,103,115, 0, 83,109,111,107,101, 70,108,111,119, 83,101,116,116,105,110,103,115, 0, 83,109,111,107,101, 67,
-111,108,108, 83,101,116,116,105,110,103,115, 0, 68,105,115,112,108, 97, 99,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97,
- 0, 85, 86, 80,114,111,106,101, 99,116, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 68,101, 99,105,109, 97,116,101, 77,
-111,100,105,102,105,101,114, 68, 97,116, 97, 0, 83,109,111,111,116,104, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 67,
- 97,115,116, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 87, 97,118,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97,
- 0, 65,114,109, 97,116,117,114,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 72,111,111,107, 77,111,100,105,102,105,
-101,114, 68, 97,116, 97, 0, 83,111,102,116, 98,111,100,121, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 67,108,111,116,
-104, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 67,108,111,116,104, 0, 67,108,111,116,104, 83,105,109, 83,101,116,116,
-105,110,103,115, 0, 67,108,111,116,104, 67,111,108,108, 83,101,116,116,105,110,103,115, 0, 80,111,105,110,116, 67, 97, 99,104,
-101, 0, 67,111,108,108,105,115,105,111,110, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 66, 86, 72, 84,114,101,101, 0,
- 83,117,114,102, 97, 99,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 68,101,114,105,118,101,100, 77,101,115,104, 0,
- 66, 86, 72, 84,114,101,101, 70,114,111,109, 77,101,115,104, 0, 66,111,111,108,101, 97,110, 77,111,100,105,102,105,101,114, 68,
- 97,116, 97, 0, 77, 68,101,102, 73,110,102,108,117,101,110, 99,101, 0, 77, 68,101,102, 67,101,108,108, 0, 77,101,115,104, 68,
-101,102,111,114,109, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 80, 97,114,116,105, 99,108,101, 83,121,115,116,101,109,
- 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 80, 97,114,116,105, 99,108,101, 83,121,115,116,101,109, 0, 80, 97,114,116,
-105, 99,108,101, 73,110,115,116, 97,110, 99,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 69,120,112,108,111,100,101,
- 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 77,117,108,116,105,114,101,115, 77,111,100,105,102,105,101,114, 68, 97,116,
- 97, 0, 70,108,117,105,100,115,105,109, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 70,108,117,105,100,115,105,109, 83,
-101,116,116,105,110,103,115, 0, 83,104,114,105,110,107,119,114, 97,112, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 83,
-105,109,112,108,101, 68,101,102,111,114,109, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 83,104, 97,112,101, 75,101,121,
- 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 83,111,108,105,100,105,102,121, 77,111,100,105,102,105,101,114, 68, 97,116,
- 97, 0, 83, 99,114,101,119, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 79, 99,101, 97,110, 77,111,100,105,102,105,101,
-114, 68, 97,116, 97, 0, 79, 99,101, 97,110, 0, 79, 99,101, 97,110, 67, 97, 99,104,101, 0, 87, 97,114,112, 77,111,100,105,102,
-105,101,114, 68, 97,116, 97, 0, 87,101,105,103,104,116, 86, 71, 69,100,105,116, 77,111,100,105,102,105,101,114, 68, 97,116, 97,
- 0, 87,101,105,103,104,116, 86, 71, 77,105,120, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 87,101,105,103,104,116, 86,
- 71, 80,114,111,120,105,109,105,116,121, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 68,121,110, 97,109,105, 99, 80, 97,
-105,110,116, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 68,121,110, 97,109,105, 99, 80, 97,105,110,116, 67, 97,110,118,
- 97,115, 83,101,116,116,105,110,103,115, 0, 68,121,110, 97,109,105, 99, 80, 97,105,110,116, 66,114,117,115,104, 83,101,116,116,
-105,110,103,115, 0, 82,101,109,101,115,104, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 69,100,105,116, 76, 97,116,116,
- 0, 76, 97,116,116,105, 99,101, 0, 98, 68,101,102,111,114,109, 71,114,111,117,112, 0, 83, 99,117,108,112,116, 83,101,115,115,
-105,111,110, 0, 98, 65, 99,116,105,111,110, 0, 98, 80,111,115,101, 0, 98, 71, 80,100, 97,116, 97, 0, 98, 65,110,105,109, 86,
-105,122, 83,101,116,116,105,110,103,115, 0, 98, 77,111,116,105,111,110, 80, 97,116,104, 0, 66,117,108,108,101,116, 83,111,102,
-116, 66,111,100,121, 0, 80, 97,114,116, 68,101,102,108,101, 99,116, 0, 83,111,102,116, 66,111,100,121, 0, 79, 98, 72,111,111,
-107, 0, 68,117,112,108,105, 79, 98,106,101, 99,116, 0, 82, 78, 71, 0, 69,102,102,101, 99,116,111,114, 87,101,105,103,104,116,
-115, 0, 80, 84, 67, 97, 99,104,101, 69,120,116,114, 97, 0, 80, 84, 67, 97, 99,104,101, 77,101,109, 0, 80, 84, 67, 97, 99,104,
-101, 69,100,105,116, 0, 83, 66, 86,101,114,116,101,120, 0, 66,111,100,121, 80,111,105,110,116, 0, 66,111,100,121, 83,112,114,
-105,110,103, 0, 83, 66, 83, 99,114, 97,116, 99,104, 0, 70,108,117,105,100, 86,101,114,116,101,120, 86,101,108,111, 99,105,116,
-121, 0, 87,111,114,108,100, 0, 66, 97,115,101, 0, 65,118,105, 67,111,100,101, 99, 68, 97,116, 97, 0, 81,117,105, 99,107,116,
-105,109,101, 67,111,100,101, 99, 68, 97,116, 97, 0, 81,117,105, 99,107,116,105,109,101, 67,111,100,101, 99, 83,101,116,116,105,
-110,103,115, 0, 70, 70, 77,112,101,103, 67,111,100,101, 99, 68, 97,116, 97, 0, 65,117,100,105,111, 68, 97,116, 97, 0, 83, 99,
-101,110,101, 82,101,110,100,101,114, 76, 97,121,101,114, 0, 73,109, 97,103,101, 70,111,114,109, 97,116, 68, 97,116, 97, 0, 82,
-101,110,100,101,114, 68, 97,116, 97, 0, 82,101,110,100,101,114, 80,114,111,102,105,108,101, 0, 71, 97,109,101, 68,111,109,101,
- 0, 71, 97,109,101, 70,114, 97,109,105,110,103, 0, 82,101, 99, 97,115,116, 68, 97,116, 97, 0, 71, 97,109,101, 68, 97,116, 97,
- 0, 84,105,109,101, 77, 97,114,107,101,114, 0, 80, 97,105,110,116, 0, 66,114,117,115,104, 0, 73,109, 97,103,101, 80, 97,105,
-110,116, 83,101,116,116,105,110,103,115, 0, 80, 97,114,116,105, 99,108,101, 66,114,117,115,104, 68, 97,116, 97, 0, 80, 97,114,
-116,105, 99,108,101, 69,100,105,116, 83,101,116,116,105,110,103,115, 0, 83, 99,117,108,112,116, 0, 85,118, 83, 99,117,108,112,
-116, 0, 86, 80, 97,105,110,116, 0, 84,114, 97,110,115,102,111,114,109, 79,114,105,101,110,116, 97,116,105,111,110, 0, 85,110,
-105,102,105,101,100, 80, 97,105,110,116, 83,101,116,116,105,110,103,115, 0, 84,111,111,108, 83,101,116,116,105,110,103,115, 0,
- 98, 83,116, 97,116,115, 0, 85,110,105,116, 83,101,116,116,105,110,103,115, 0, 80,104,121,115,105, 99,115, 83,101,116,116,105,
-110,103,115, 0, 69,100,105,116,105,110,103, 0, 83, 99,101,110,101, 83,116, 97,116,115, 0, 68, 97,103, 70,111,114,101,115,116,
- 0, 77,111,118,105,101, 67,108,105,112, 0, 66, 71,112,105, 99, 0, 77,111,118,105,101, 67,108,105,112, 85,115,101,114, 0, 82,
-101,103,105,111,110, 86,105,101,119, 51, 68, 0, 82,101,110,100,101,114, 73,110,102,111, 0, 82,101,110,100,101,114, 69,110,103,
-105,110,101, 0, 86,105,101,119, 68,101,112,116,104,115, 0, 83,109,111,111,116,104, 86,105,101,119, 83,116,111,114,101, 0,119,
-109, 84,105,109,101,114, 0, 86,105,101,119, 51, 68, 0, 83,112, 97, 99,101, 76,105,110,107, 0, 86,105,101,119, 50, 68, 0, 83,
-112, 97, 99,101, 73,110,102,111, 0, 83,112, 97, 99,101, 73,112,111, 0, 98, 68,111,112,101, 83,104,101,101,116, 0, 83,112, 97,
- 99,101, 66,117,116,115, 0, 83,112, 97, 99,101, 83,101,113, 0, 70,105,108,101, 83,101,108,101, 99,116, 80, 97,114, 97,109,115,
- 0, 83,112, 97, 99,101, 70,105,108,101, 0, 70,105,108,101, 76,105,115,116, 0,119,109, 79,112,101,114, 97,116,111,114, 0, 70,
-105,108,101, 76, 97,121,111,117,116, 0, 83,112, 97, 99,101, 79,111,112,115, 0, 84,114,101,101, 83,116,111,114,101, 0, 84,114,
-101,101, 83,116,111,114,101, 69,108,101,109, 0, 83,112, 97, 99,101, 73,109, 97,103,101, 0, 83, 99,111,112,101,115, 0, 72,105,
-115,116,111,103,114, 97,109, 0, 83,112, 97, 99,101, 78,108, 97, 0, 83,112, 97, 99,101, 84,101,120,116, 0, 83, 99,114,105,112,
-116, 0, 83,112, 97, 99,101, 83, 99,114,105,112,116, 0, 83,112, 97, 99,101, 84,105,109,101, 67, 97, 99,104,101, 0, 83,112, 97,
- 99,101, 84,105,109,101, 0, 83,112, 97, 99,101, 78,111,100,101, 0, 83,112, 97, 99,101, 76,111,103,105, 99, 0, 67,111,110,115,
-111,108,101, 76,105,110,101, 0, 83,112, 97, 99,101, 67,111,110,115,111,108,101, 0, 83,112, 97, 99,101, 85,115,101,114, 80,114,
-101,102, 0, 83,112, 97, 99,101, 67,108,105,112, 0, 77,111,118,105,101, 67,108,105,112, 83, 99,111,112,101,115, 0,117,105, 70,
-111,110,116, 0,117,105, 70,111,110,116, 83,116,121,108,101, 0,117,105, 83,116,121,108,101, 0,117,105, 87,105,100,103,101,116,
- 67,111,108,111,114,115, 0,117,105, 87,105,100,103,101,116, 83,116, 97,116,101, 67,111,108,111,114,115, 0,117,105, 80, 97,110,
-101,108, 67,111,108,111,114,115, 0, 84,104,101,109,101, 85, 73, 0, 84,104,101,109,101, 83,112, 97, 99,101, 0, 84,104,101,109,
-101, 87,105,114,101, 67,111,108,111,114, 0, 98, 84,104,101,109,101, 0, 98, 65,100,100,111,110, 0, 83,111,108,105,100, 76,105,
-103,104,116, 0, 85,115,101,114, 68,101,102, 0, 98, 83, 99,114,101,101,110, 0, 83, 99,114, 86,101,114,116, 0, 83, 99,114, 69,
-100,103,101, 0, 80, 97,110,101,108, 0, 80, 97,110,101,108, 84,121,112,101, 0,117,105, 76, 97,121,111,117,116, 0, 83, 99,114,
- 65,114,101, 97, 0, 83,112, 97, 99,101, 84,121,112,101, 0, 65, 82,101,103,105,111,110, 0, 65, 82,101,103,105,111,110, 84,121,
-112,101, 0, 70,105,108,101, 71,108,111, 98, 97,108, 0, 83,116,114,105,112, 69,108,101,109, 0, 83,116,114,105,112, 67,114,111,
-112, 0, 83,116,114,105,112, 84,114, 97,110,115,102,111,114,109, 0, 83,116,114,105,112, 67,111,108,111,114, 66, 97,108, 97,110,
- 99,101, 0, 83,116,114,105,112, 80,114,111,120,121, 0, 83,116,114,105,112, 0, 80,108,117,103,105,110, 83,101,113, 0, 83,101,
-113,117,101,110, 99,101, 0, 98, 83,111,117,110,100, 0, 77,101,116, 97, 83,116, 97, 99,107, 0, 87,105,112,101, 86, 97,114,115,
- 0, 71,108,111,119, 86, 97,114,115, 0, 84,114, 97,110,115,102,111,114,109, 86, 97,114,115, 0, 83,111,108,105,100, 67,111,108,
-111,114, 86, 97,114,115, 0, 83,112,101,101,100, 67,111,110,116,114,111,108, 86, 97,114,115, 0, 69,102,102,101, 99,116, 0, 66,
-117,105,108,100, 69,102,102, 0, 80, 97,114,116, 69,102,102, 0, 80, 97,114,116,105, 99,108,101, 0, 87, 97,118,101, 69,102,102,
- 0, 98, 80,114,111,112,101,114,116,121, 0, 98, 78,101, 97,114, 83,101,110,115,111,114, 0, 98, 77,111,117,115,101, 83,101,110,
-115,111,114, 0, 98, 84,111,117, 99,104, 83,101,110,115,111,114, 0, 98, 75,101,121, 98,111, 97,114,100, 83,101,110,115,111,114,
- 0, 98, 80,114,111,112,101,114,116,121, 83,101,110,115,111,114, 0, 98, 65, 99,116,117, 97,116,111,114, 83,101,110,115,111,114,
- 0, 98, 68,101,108, 97,121, 83,101,110,115,111,114, 0, 98, 67,111,108,108,105,115,105,111,110, 83,101,110,115,111,114, 0, 98,
- 82, 97,100, 97,114, 83,101,110,115,111,114, 0, 98, 82, 97,110,100,111,109, 83,101,110,115,111,114, 0, 98, 82, 97,121, 83,101,
-110,115,111,114, 0, 98, 65,114,109, 97,116,117,114,101, 83,101,110,115,111,114, 0, 98, 77,101,115,115, 97,103,101, 83,101,110,
-115,111,114, 0, 98, 83,101,110,115,111,114, 0, 98, 67,111,110,116,114,111,108,108,101,114, 0, 98, 74,111,121,115,116,105, 99,
-107, 83,101,110,115,111,114, 0, 98, 69,120,112,114,101,115,115,105,111,110, 67,111,110,116, 0, 98, 80,121,116,104,111,110, 67,
-111,110,116, 0, 98, 65, 99,116,117, 97,116,111,114, 0, 98, 65,100,100, 79, 98,106,101, 99,116, 65, 99,116,117, 97,116,111,114,
- 0, 98, 65, 99,116,105,111,110, 65, 99,116,117, 97,116,111,114, 0, 83,111,117,110,100, 51, 68, 0, 98, 83,111,117,110,100, 65,
- 99,116,117, 97,116,111,114, 0, 98, 69,100,105,116, 79, 98,106,101, 99,116, 65, 99,116,117, 97,116,111,114, 0, 98, 83, 99,101,
-110,101, 65, 99,116,117, 97,116,111,114, 0, 98, 80,114,111,112,101,114,116,121, 65, 99,116,117, 97,116,111,114, 0, 98, 79, 98,
-106,101, 99,116, 65, 99,116,117, 97,116,111,114, 0, 98, 73,112,111, 65, 99,116,117, 97,116,111,114, 0, 98, 67, 97,109,101,114,
- 97, 65, 99,116,117, 97,116,111,114, 0, 98, 67,111,110,115,116,114, 97,105,110,116, 65, 99,116,117, 97,116,111,114, 0, 98, 71,
-114,111,117,112, 65, 99,116,117, 97,116,111,114, 0, 98, 82, 97,110,100,111,109, 65, 99,116,117, 97,116,111,114, 0, 98, 77,101,
-115,115, 97,103,101, 65, 99,116,117, 97,116,111,114, 0, 98, 71, 97,109,101, 65, 99,116,117, 97,116,111,114, 0, 98, 86,105,115,
-105, 98,105,108,105,116,121, 65, 99,116,117, 97,116,111,114, 0, 98, 84,119,111, 68, 70,105,108,116,101,114, 65, 99,116,117, 97,
-116,111,114, 0, 98, 80, 97,114,101,110,116, 65, 99,116,117, 97,116,111,114, 0, 98, 83,116, 97,116,101, 65, 99,116,117, 97,116,
-111,114, 0, 98, 65,114,109, 97,116,117,114,101, 65, 99,116,117, 97,116,111,114, 0, 98, 83,116,101,101,114,105,110,103, 65, 99,
-116,117, 97,116,111,114, 0, 71,114,111,117,112, 79, 98,106,101, 99,116, 0, 66,111,110,101, 0, 98, 65,114,109, 97,116,117,114,
-101, 0, 98, 77,111,116,105,111,110, 80, 97,116,104, 86,101,114,116, 0, 98, 80,111,115,101, 67,104, 97,110,110,101,108, 0, 98,
- 73, 75, 80, 97,114, 97,109, 0, 98, 73,116, 97,115, 99, 0, 98, 65, 99,116,105,111,110, 71,114,111,117,112, 0, 83,112, 97, 99,
-101, 65, 99,116,105,111,110, 0, 98, 65, 99,116,105,111,110, 67,104, 97,110,110,101,108, 0, 98, 67,111,110,115,116,114, 97,105,
-110,116, 67,104, 97,110,110,101,108, 0, 98, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 67,111,110,115,116,114, 97,105,110,
-116, 84, 97,114,103,101,116, 0, 98, 80,121,116,104,111,110, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 75,105,110,101,109,
- 97,116,105, 99, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 83,112,108,105,110,101, 73, 75, 67,111,110,115,116,114, 97,105,
-110,116, 0, 98, 84,114, 97, 99,107, 84,111, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 82,111,116, 97,116,101, 76,105,107,
-101, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 76,111, 99, 97,116,101, 76,105,107,101, 67,111,110,115,116,114, 97,105,110,
-116, 0, 98, 83,105,122,101, 76,105,107,101, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 83, 97,109,101, 86,111,108,117,109,
-101, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 84,114, 97,110,115, 76,105,107,101, 67,111,110,115,116,114, 97,105,110,116,
- 0, 98, 77,105,110, 77, 97,120, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 65, 99,116,105,111,110, 67,111,110,115,116,114,
- 97,105,110,116, 0, 98, 76,111, 99,107, 84,114, 97, 99,107, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 68, 97,109,112, 84,
-114, 97, 99,107, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 70,111,108,108,111,119, 80, 97,116,104, 67,111,110,115,116,114,
- 97,105,110,116, 0, 98, 83,116,114,101,116, 99,104, 84,111, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 82,105,103,105,100,
- 66,111,100,121, 74,111,105,110,116, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 67,108, 97,109,112, 84,111, 67,111,110,115,
-116,114, 97,105,110,116, 0, 98, 67,104,105,108,100, 79,102, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 84,114, 97,110,115,
-102,111,114,109, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 80,105,118,111,116, 67,111,110,115,116,114, 97,105,110,116, 0,
- 98, 76,111, 99, 76,105,109,105,116, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 82,111,116, 76,105,109,105,116, 67,111,110,
-115,116,114, 97,105,110,116, 0, 98, 83,105,122,101, 76,105,109,105,116, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 68,105,
-115,116, 76,105,109,105,116, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 83,104,114,105,110,107,119,114, 97,112, 67,111,110,
-115,116,114, 97,105,110,116, 0, 98, 70,111,108,108,111,119, 84,114, 97, 99,107, 67,111,110,115,116,114, 97,105,110,116, 0, 98,
- 67, 97,109,101,114, 97, 83,111,108,118,101,114, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 79, 98,106,101, 99,116, 83,111,
-108,118,101,114, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 65, 99,116,105,111,110, 77,111,100,105,102,105,101,114, 0, 98,
- 65, 99,116,105,111,110, 83,116,114,105,112, 0, 98, 78,111,100,101, 83,116, 97, 99,107, 0, 98, 78,111,100,101, 83,111, 99,107,
-101,116, 0, 98, 78,111,100,101, 76,105,110,107, 0, 98, 78,111,100,101, 80,114,101,118,105,101,119, 0, 98, 78,111,100,101, 0,
-117,105, 66,108,111, 99,107, 0, 98, 78,111,100,101, 84,121,112,101, 0, 98, 78,111,100,101, 84,114,101,101, 69,120,101, 99, 0,
- 98, 78,111,100,101, 83,111, 99,107,101,116, 86, 97,108,117,101, 73,110,116, 0, 98, 78,111,100,101, 83,111, 99,107,101,116, 86,
- 97,108,117,101, 70,108,111, 97,116, 0, 98, 78,111,100,101, 83,111, 99,107,101,116, 86, 97,108,117,101, 66,111,111,108,101, 97,
-110, 0, 98, 78,111,100,101, 83,111, 99,107,101,116, 86, 97,108,117,101, 86,101, 99,116,111,114, 0, 98, 78,111,100,101, 83,111,
- 99,107,101,116, 86, 97,108,117,101, 82, 71, 66, 65, 0, 78,111,100,101, 73,109, 97,103,101, 65,110,105,109, 0, 78,111,100,101,
- 66,108,117,114, 68, 97,116, 97, 0, 78,111,100,101, 68, 66,108,117,114, 68, 97,116, 97, 0, 78,111,100,101, 66,105,108, 97,116,
-101,114, 97,108, 66,108,117,114, 68, 97,116, 97, 0, 78,111,100,101, 72,117,101, 83, 97,116, 0, 78,111,100,101, 73,109, 97,103,
-101, 70,105,108,101, 0, 78,111,100,101, 73,109, 97,103,101, 77,117,108,116,105, 70,105,108,101, 0, 78,111,100,101, 73,109, 97,
-103,101, 77,117,108,116,105, 70,105,108,101, 83,111, 99,107,101,116, 0, 78,111,100,101, 67,104,114,111,109, 97, 0, 78,111,100,
-101, 84,119,111, 88, 89,115, 0, 78,111,100,101, 84,119,111, 70,108,111, 97,116,115, 0, 78,111,100,101, 71,101,111,109,101,116,
-114,121, 0, 78,111,100,101, 86,101,114,116,101,120, 67,111,108, 0, 78,111,100,101, 68,101,102,111, 99,117,115, 0, 78,111,100,
-101, 83, 99,114,105,112,116, 68,105, 99,116, 0, 78,111,100,101, 71,108, 97,114,101, 0, 78,111,100,101, 84,111,110,101,109, 97,
-112, 0, 78,111,100,101, 76,101,110,115, 68,105,115,116, 0, 78,111,100,101, 67,111,108,111,114, 66, 97,108, 97,110, 99,101, 0,
- 78,111,100,101, 67,111,108,111,114,115,112,105,108,108, 0, 78,111,100,101, 84,101,120, 66, 97,115,101, 0, 78,111,100,101, 84,
-101,120, 83,107,121, 0, 78,111,100,101, 84,101,120, 73,109, 97,103,101, 0, 78,111,100,101, 84,101,120, 67,104,101, 99,107,101,
-114, 0, 78,111,100,101, 84,101,120, 69,110,118,105,114,111,110,109,101,110,116, 0, 78,111,100,101, 84,101,120, 71,114, 97,100,
-105,101,110,116, 0, 78,111,100,101, 84,101,120, 78,111,105,115,101, 0, 78,111,100,101, 84,101,120, 86,111,114,111,110,111,105,
- 0, 78,111,100,101, 84,101,120, 77,117,115,103,114, 97,118,101, 0, 78,111,100,101, 84,101,120, 87, 97,118,101, 0, 78,111,100,
-101, 84,101,120, 77, 97,103,105, 99, 0, 78,111,100,101, 83,104, 97,100,101,114, 65,116,116,114,105, 98,117,116,101, 0, 84,101,
-120, 78,111,100,101, 79,117,116,112,117,116, 0, 67,117,114,118,101, 77, 97,112, 80,111,105,110,116, 0, 67,117,114,118,101, 77,
- 97,112, 0, 66,114,117,115,104, 67,108,111,110,101, 0, 67,117,115,116,111,109, 68, 97,116, 97, 76, 97,121,101,114, 0, 67,117,
-115,116,111,109, 68, 97,116, 97, 69,120,116,101,114,110, 97,108, 0, 72, 97,105,114, 75,101,121, 0, 80, 97,114,116,105, 99,108,
-101, 75,101,121, 0, 66,111,105,100, 80, 97,114,116,105, 99,108,101, 0, 66,111,105,100, 68, 97,116, 97, 0, 80, 97,114,116,105,
- 99,108,101, 83,112,114,105,110,103, 0, 67,104,105,108,100, 80, 97,114,116,105, 99,108,101, 0, 80, 97,114,116,105, 99,108,101,
- 84, 97,114,103,101,116, 0, 80, 97,114,116,105, 99,108,101, 68,117,112,108,105, 87,101,105,103,104,116, 0, 80, 97,114,116,105,
- 99,108,101, 68, 97,116, 97, 0, 83, 80, 72, 70,108,117,105,100, 83,101,116,116,105,110,103,115, 0, 80, 97,114,116,105, 99,108,
-101, 83,101,116,116,105,110,103,115, 0, 66,111,105,100, 83,101,116,116,105,110,103,115, 0, 80, 97,114,116,105, 99,108,101, 67,
- 97, 99,104,101, 75,101,121, 0, 75, 68, 84,114,101,101, 0, 80, 97,114,116,105, 99,108,101, 68,114, 97,119, 68, 97,116, 97, 0,
- 76,105,110,107, 78,111,100,101, 0, 98, 71, 80, 68,115,112,111,105,110,116, 0, 98, 71, 80, 68,115,116,114,111,107,101, 0, 98,
- 71, 80, 68,102,114, 97,109,101, 0, 98, 71, 80, 68,108, 97,121,101,114, 0, 82,101,112,111,114,116, 76,105,115,116, 0,119,109,
- 87,105,110,100,111,119, 77, 97,110, 97,103,101,114, 0,119,109, 87,105,110,100,111,119, 0,119,109, 75,101,121, 67,111,110,102,
-105,103, 0,119,109, 69,118,101,110,116, 0,119,109, 83,117, 98, 87,105,110,100,111,119, 0,119,109, 71,101,115,116,117,114,101,
- 0,119,109, 75,101,121, 77, 97,112, 73,116,101,109, 0, 80,111,105,110,116,101,114, 82, 78, 65, 0,119,109, 75,101,121, 77, 97,
-112, 68,105,102,102, 73,116,101,109, 0,119,109, 75,101,121, 77, 97,112, 0,119,109, 79,112,101,114, 97,116,111,114, 84,121,112,
-101, 0, 70, 77,111,100,105,102,105,101,114, 0, 70, 77,111,100, 95, 71,101,110,101,114, 97,116,111,114, 0, 70, 77,111,100, 95,
- 70,117,110, 99,116,105,111,110, 71,101,110,101,114, 97,116,111,114, 0, 70, 67, 77, 95, 69,110,118,101,108,111,112,101, 68, 97,
-116, 97, 0, 70, 77,111,100, 95, 69,110,118,101,108,111,112,101, 0, 70, 77,111,100, 95, 67,121, 99,108,101,115, 0, 70, 77,111,
-100, 95, 80,121,116,104,111,110, 0, 70, 77,111,100, 95, 76,105,109,105,116,115, 0, 70, 77,111,100, 95, 78,111,105,115,101, 0,
- 70, 77,111,100, 95, 83,116,101,112,112,101,100, 0, 68,114,105,118,101,114, 84, 97,114,103,101,116, 0, 68,114,105,118,101,114,
- 86, 97,114, 0, 67,104, 97,110,110,101,108, 68,114,105,118,101,114, 0, 70, 80,111,105,110,116, 0, 70, 67,117,114,118,101, 0,
- 65,110,105,109, 77, 97,112, 80, 97,105,114, 0, 65,110,105,109, 77, 97,112,112,101,114, 0, 78,108, 97, 83,116,114,105,112, 0,
- 78,108, 97, 84,114, 97, 99,107, 0, 75, 83, 95, 80, 97,116,104, 0, 75,101,121,105,110,103, 83,101,116, 0, 65,110,105,109, 79,
-118,101,114,114,105,100,101, 0, 73,100, 65,100,116, 84,101,109,112,108, 97,116,101, 0, 66,111,105,100, 82,117,108,101, 0, 66,
-111,105,100, 82,117,108,101, 71,111, 97,108, 65,118,111,105,100, 0, 66,111,105,100, 82,117,108,101, 65,118,111,105,100, 67,111,
-108,108,105,115,105,111,110, 0, 66,111,105,100, 82,117,108,101, 70,111,108,108,111,119, 76,101, 97,100,101,114, 0, 66,111,105,
-100, 82,117,108,101, 65,118,101,114, 97,103,101, 83,112,101,101,100, 0, 66,111,105,100, 82,117,108,101, 70,105,103,104,116, 0,
- 66,111,105,100, 83,116, 97,116,101, 0, 70, 76, 85, 73, 68, 95, 51, 68, 0, 87, 84, 85, 82, 66, 85, 76, 69, 78, 67, 69, 0, 83,
-112,101, 97,107,101,114, 0, 77,111,118,105,101, 67,108,105,112, 80,114,111,120,121, 0, 77,111,118,105,101, 67,108,105,112, 67,
- 97, 99,104,101, 0, 77,111,118,105,101, 84,114, 97, 99,107,105,110,103, 0, 77,111,118,105,101, 84,114, 97, 99,107,105,110,103,
- 84,114, 97, 99,107, 0, 77,111,118,105,101, 84,114, 97, 99,107,105,110,103, 77, 97,114,107,101,114, 0, 77,111,118,105,101, 82,
-101, 99,111,110,115,116,114,117, 99,116,101,100, 67, 97,109,101,114, 97, 0, 77,111,118,105,101, 84,114, 97, 99,107,105,110,103,
- 67, 97,109,101,114, 97, 0, 77,111,118,105,101, 84,114, 97, 99,107,105,110,103, 83,101,116,116,105,110,103,115, 0, 77,111,118,
-105,101, 84,114, 97, 99,107,105,110,103, 83,116, 97, 98,105,108,105,122, 97,116,105,111,110, 0, 77,111,118,105,101, 84,114, 97,
- 99,107,105,110,103, 82,101, 99,111,110,115,116,114,117, 99,116,105,111,110, 0, 77,111,118,105,101, 84,114, 97, 99,107,105,110,
-103, 79, 98,106,101, 99,116, 0, 77,111,118,105,101, 84,114, 97, 99,107,105,110,103, 83,116, 97,116,115, 0, 68,121,110, 97,109,
-105, 99, 80, 97,105,110,116, 83,117,114,102, 97, 99,101, 0, 80, 97,105,110,116, 83,117,114,102, 97, 99,101, 68, 97,116, 97, 0,
- 84, 76, 69, 78, 1, 0, 1, 0, 2, 0, 2, 0, 4, 0, 4, 0, 4, 0, 4, 0, 8, 0, 8, 0, 8, 0, 0, 0, 16, 0, 24, 0,
- 16, 0, 4, 0, 8, 0, 12, 0, 16, 0, 16, 0, 32, 0,128, 0,120, 0,152, 8, 0, 0, 40, 0,144, 0,112, 5,112, 0, 36, 0,
- 56, 0,160, 0,192, 0,224, 0, 96, 0, 40, 0, 48, 0,224, 0, 16, 0,200, 0, 40, 0,216, 11, 48, 5, 0, 0, 0, 0, 0, 0,
- 56, 1,168, 1,216, 4, 24, 0, 8, 3,200, 0, 0, 0,104, 0, 64, 1, 56, 4, 80, 0, 24, 1,144, 0, 56, 3, 16, 2, 88, 0,
- 16, 0,128, 3,152, 0,136, 4, 0, 0,104, 0,104, 0, 0, 1, 80, 0, 8, 0, 16, 0, 32, 0, 0, 0, 8, 2, 0, 0, 0, 0,
- 0, 0,232, 4, 8, 0, 12, 0, 16, 0, 8, 0, 12, 0, 4, 0, 20, 0, 48, 0, 64, 0, 20, 0, 12, 0, 16, 0, 4, 0, 8, 0,
- 0, 0,176, 0,144, 1, 8, 0, 4, 0, 4, 0, 0, 1, 32, 0, 8, 0, 24, 0, 16, 0, 64, 0, 24, 0, 12, 0, 64, 0, 4, 0,
-112, 0,200, 0,136, 0,192, 0,192, 0,128, 0,192, 0,192, 0,128, 0,120, 0,200, 0,120, 0,144, 0, 16, 1, 56, 0,192, 0,
- 24, 1, 40, 1,120, 0,184, 0,200, 0, 64, 1,200, 0, 88, 1,112, 0,168, 0, 0, 0,152, 0, 48, 0, 40, 5,192, 0, 0, 0,
-152, 0, 0, 0, 0, 0,128, 0, 8, 0, 8, 0,112, 1,144, 0,152, 2,136, 0,192, 0,120, 0,128, 0,224, 4,208, 0,200, 0,
-112, 0,208, 0,144, 0, 16, 5, 0, 0, 0, 0, 48, 1,104, 1,160, 1,104, 1,136, 0,104, 0,112, 0,128, 0, 16, 0, 96, 1,
- 88, 0, 0, 0,200, 0,216, 0,152, 0, 48, 0, 24, 0,120, 0,152, 0,216, 1, 0, 1,184, 0, 0, 0, 72, 0, 32, 0,176, 0,
- 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 12, 0, 24, 2, 40, 0,184, 0,152, 0, 64, 0, 72, 0, 32, 0,120, 0, 24, 0, 56, 9,
- 64, 0, 24, 0, 16, 0, 56, 0,168, 0, 96, 0, 24, 0, 88, 6, 48, 0, 16, 0,168, 0, 96, 0, 24, 0, 56, 0,120, 0, 16, 0,
-232, 1, 32, 0, 8, 0, 24, 0, 80, 8, 0, 0, 0, 0,192, 8,104, 0, 8, 0,112, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 96, 1, 56, 0,144, 0, 64, 0,240, 0,112, 0,248, 0,240, 0,160, 7,104, 0, 0, 0,168, 0, 0, 0, 24, 1, 16, 0, 16, 0,
- 40, 33,128, 16, 24, 16,216, 0,160, 2,168, 5, 64, 0, 24, 0,208, 0, 48, 1, 72, 0, 40, 0,136, 1,104, 0, 40, 1, 56, 0,
- 24, 4, 32, 0,232, 0, 32, 0, 32, 0, 8, 0, 80, 3,224, 1, 16, 0,168, 36, 80, 0, 56, 0,112, 38, 8, 1, 32, 0, 40, 0,
- 88, 1, 0, 0, 0, 0,160, 0, 0, 0, 40, 1, 0, 0, 48, 4, 8, 1, 16, 0, 8, 0, 44, 0, 16, 4, 72, 3,200, 4, 80, 1,
-208, 4, 32, 0, 12, 0, 24, 0, 32, 0, 16, 0, 24, 0, 24, 0, 32, 0,136, 1, 0, 0, 64, 0, 96, 0, 80, 0, 8, 0, 80, 0,
-136, 0,200, 0, 72, 0, 8, 0,136, 0, 76, 0, 72, 0,204, 0,136, 0,136, 0,128, 0,136, 0, 92, 0,128, 0, 80, 0,112, 0,
- 16, 0,168, 0, 32, 0, 72, 0,120, 0, 24, 0,144, 0,112, 0,148, 0, 32, 0,128, 0, 88, 0, 88, 0,208, 0,140, 0, 4, 0,
- 24, 0, 16, 0, 8, 0,160, 0, 48, 0, 40, 0, 72, 1, 0, 1, 16, 0, 32, 2, 4, 0, 40, 0,120, 0, 72, 1,120, 0, 56, 0,
-120, 0,160, 0,112, 0,184, 0, 24, 0, 88, 0, 80, 0, 80, 0, 80, 0, 8, 0, 72, 0,104, 0,104, 0, 80, 0, 80, 0, 24, 0,
- 88, 0,104, 0, 16, 0,144, 0,128, 0, 88, 0, 28, 0, 28, 0, 28, 0, 88, 0, 24, 0,160, 0, 16, 0,152, 0, 72, 0,168, 0,
- 48, 0,208, 0, 56, 0, 16, 0, 88, 1, 0, 0, 0, 0, 0, 0, 16, 0, 16, 0, 4, 0, 24, 0, 16, 0, 16, 0, 40, 0, 28, 0,
- 12, 0, 12, 0, 32, 4, 40, 4, 32, 0, 44, 0, 24, 0, 8, 0,128, 0, 64, 0, 32, 0, 16, 0, 32, 0, 32, 0, 8, 0, 96, 0,
- 20, 0,200, 3,216, 3,208, 3,200, 3,208, 3,208, 3,200, 3,208, 3,208, 3,208, 3,208, 3, 64, 0, 64, 0, 12, 0, 56, 0,
- 24, 0,104, 0, 0, 4, 24, 0, 56, 0, 56, 0, 20, 0, 16, 0, 64, 0, 40, 0, 32, 0,192, 0, 60, 0, 16, 3,104, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 16, 0, 32, 0, 40, 0,192, 0, 40, 0, 88, 1, 0, 1,168, 0, 0, 0, 0, 0, 0, 0,184, 0, 0, 0,
- 32, 0,136, 0, 0, 0,120, 0, 24, 0, 24, 0, 16, 0, 24, 0, 8, 0, 16, 0, 24, 0, 20, 0, 20, 0, 56, 0, 24, 2, 40, 1,
- 16, 0,104, 0, 0, 1, 40, 0,208, 0,104, 0,112, 0,216, 1, 32, 0,128, 0, 56, 0, 80, 0, 64, 0,104, 0, 72, 0, 64, 0,
-128, 0, 0, 0, 0, 0,184, 0, 8, 3, 0, 0,248, 0,192, 0, 16, 0, 72, 0, 48, 0, 64, 0, 56, 0, 24, 0,128, 0, 0, 1,
- 16, 6, 0, 0, 83, 84, 82, 67,207, 1, 0, 0, 12, 0, 2, 0, 12, 0, 0, 0, 12, 0, 1, 0, 13, 0, 3, 0, 13, 0, 0, 0,
- 13, 0, 1, 0, 11, 0, 2, 0, 14, 0, 2, 0, 11, 0, 3, 0, 11, 0, 4, 0, 15, 0, 2, 0, 2, 0, 5, 0, 2, 0, 6, 0,
- 16, 0, 2, 0, 7, 0, 5, 0, 7, 0, 6, 0, 17, 0, 3, 0, 7, 0, 5, 0, 7, 0, 6, 0, 7, 0, 7, 0, 18, 0, 4, 0,
- 4, 0, 8, 0, 4, 0, 9, 0, 4, 0, 10, 0, 4, 0, 11, 0, 19, 0, 4, 0, 7, 0, 8, 0, 7, 0, 9, 0, 7, 0, 10, 0,
- 7, 0, 11, 0, 20, 0, 4, 0, 11, 0, 12, 0, 14, 0, 13, 0, 4, 0, 14, 0, 4, 0, 15, 0, 21, 0, 10, 0, 21, 0, 0, 0,
- 21, 0, 1, 0, 0, 0, 16, 0, 0, 0, 17, 0, 2, 0, 18, 0, 0, 0, 19, 0, 4, 0, 20, 0, 20, 0, 21, 0, 4, 0, 22, 0,
- 4, 0, 23, 0, 22, 0, 11, 0, 11, 0, 0, 0, 11, 0, 1, 0, 22, 0, 24, 0, 23, 0, 25, 0, 0, 0, 26, 0, 2, 0, 27, 0,
- 2, 0, 28, 0, 2, 0, 18, 0, 4, 0, 29, 0, 4, 0, 30, 0, 21, 0, 31, 0, 23, 0, 8, 0, 22, 0, 32, 0, 22, 0, 33, 0,
- 24, 0, 34, 0, 0, 0, 35, 0, 0, 0, 36, 0, 4, 0, 37, 0, 4, 0, 27, 0, 23, 0, 38, 0, 25, 0, 5, 0, 4, 0, 39, 0,
- 4, 0, 40, 0, 2, 0, 41, 0, 2, 0, 42, 0, 4, 0, 43, 0, 26, 0, 6, 0, 27, 0, 44, 0, 2, 0, 45, 0, 2, 0, 46, 0,
- 2, 0, 16, 0, 2, 0, 18, 0, 0, 0, 47, 0, 28, 0, 21, 0, 28, 0, 0, 0, 28, 0, 1, 0, 29, 0, 48, 0, 30, 0, 49, 0,
- 19, 0, 50, 0, 19, 0, 51, 0, 2, 0, 45, 0, 2, 0, 46, 0, 2, 0, 52, 0, 2, 0, 53, 0, 2, 0, 54, 0, 2, 0, 55, 0,
- 2, 0, 18, 0, 2, 0, 56, 0, 7, 0, 10, 0, 7, 0, 11, 0, 4, 0, 57, 0, 7, 0, 58, 0, 7, 0, 59, 0, 7, 0, 60, 0,
- 26, 0, 61, 0, 31, 0, 7, 0, 22, 0, 32, 0, 14, 0, 62, 0, 19, 0, 63, 0, 2, 0, 45, 0, 2, 0, 64, 0, 2, 0, 65, 0,
- 2, 0, 27, 0, 32, 0, 16, 0, 32, 0, 0, 0, 32, 0, 1, 0, 7, 0, 66, 0, 7, 0, 60, 0, 2, 0, 16, 0, 2, 0, 67, 0,
- 2, 0, 68, 0, 2, 0, 18, 0, 4, 0, 69, 0, 4, 0, 70, 0, 11, 0, 2, 0, 7, 0, 71, 0, 0, 0, 19, 0, 0, 0, 72, 0,
- 7, 0, 73, 0, 7, 0, 74, 0, 33, 0, 15, 0, 22, 0, 32, 0, 34, 0, 75, 0, 32, 0, 76, 0, 0, 0, 77, 0, 4, 0, 78, 0,
- 4, 0, 27, 0, 14, 0, 79, 0, 31, 0, 80, 0, 22, 0, 81, 0, 2, 0, 16, 0, 2, 0, 82, 0, 2, 0, 83, 0, 2, 0, 18, 0,
- 7, 0, 84, 0, 4, 0, 85, 0, 35, 0, 6, 0, 35, 0, 0, 0, 35, 0, 1, 0, 0, 0, 86, 0, 0, 0, 87, 0, 4, 0, 22, 0,
- 4, 0, 88, 0, 36, 0, 10, 0, 36, 0, 0, 0, 36, 0, 1, 0, 4, 0, 89, 0, 4, 0, 90, 0, 4, 0, 91, 0, 4, 0, 67, 0,
- 4, 0, 13, 0, 4, 0, 92, 0, 0, 0, 93, 0, 0, 0, 94, 0, 37, 0, 15, 0, 22, 0, 32, 0, 0, 0, 95, 0, 4, 0, 92, 0,
- 4, 0, 96, 0, 14, 0, 97, 0, 35, 0, 98, 0, 35, 0, 99, 0, 4, 0,100, 0, 4, 0,101, 0, 14, 0,102, 0, 0, 0,103, 0,
- 4, 0,104, 0, 4, 0,105, 0, 11, 0,106, 0, 8, 0,107, 0, 38, 0, 3, 0, 4, 0,108, 0, 4, 0,109, 0, 11, 0, 2, 0,
- 39, 0, 20, 0, 22, 0, 32, 0, 34, 0, 75, 0, 0, 0, 16, 0, 0, 0,110, 0, 2, 0, 18, 0, 7, 0,111, 0, 7, 0,112, 0,
- 7, 0,113, 0, 7, 0,114, 0, 7, 0,115, 0, 7, 0,116, 0, 7, 0,117, 0, 7, 0,118, 0, 7, 0,119, 0, 7, 0,120, 0,
- 7, 0,121, 0, 31, 0, 80, 0, 27, 0,122, 0, 0, 0,123, 0, 0, 0,124, 0, 40, 0, 14, 0, 41, 0,125, 0, 4, 0,126, 0,
- 4, 0,127, 0, 4, 0,128, 0, 4, 0,129, 0, 0, 0,130, 0, 0, 0,131, 0, 0, 0,132, 0, 0, 0, 27, 0, 2, 0,133, 0,
- 2, 0,134, 0, 2, 0,135, 0, 2, 0, 18, 0, 4, 0, 30, 0, 42, 0, 33, 0, 22, 0, 32, 0, 0, 0, 35, 0, 14, 0,136, 0,
- 43, 0,137, 0, 44, 0,138, 0, 45, 0,139, 0, 45, 0,140, 0, 2, 0,141, 0, 2, 0,142, 0, 2, 0,132, 0, 2, 0, 18, 0,
- 2, 0,143, 0, 2, 0, 16, 0, 4, 0,144, 0, 2, 0,145, 0, 2, 0,146, 0, 2, 0,147, 0, 2, 0,148, 0, 2, 0,149, 0,
- 2, 0,150, 0, 4, 0,151, 0, 4, 0,152, 0, 38, 0,153, 0, 25, 0,154, 0, 7, 0,155, 0, 4, 0,156, 0, 2, 0,157, 0,
- 2, 0,158, 0, 2, 0,159, 0, 0, 0,160, 0, 0, 0,161, 0, 7, 0,162, 0, 7, 0,163, 0, 46, 0, 65, 0, 2, 0,164, 0,
- 2, 0,165, 0, 2, 0,166, 0, 2, 0,167, 0, 27, 0,168, 0, 47, 0,169, 0, 0, 0,170, 0, 0, 0,171, 0, 0, 0,172, 0,
- 0, 0,173, 0, 0, 0,174, 0, 7, 0,175, 0, 7, 0,176, 0, 7, 0,177, 0, 2, 0,178, 0, 2, 0,179, 0, 2, 0,180, 0,
- 2, 0,181, 0, 2, 0,182, 0, 2, 0,183, 0, 0, 0,184, 0, 0, 0,124, 0, 7, 0,185, 0, 7, 0,186, 0, 7, 0,187, 0,
- 7, 0,188, 0, 7, 0,189, 0, 7, 0, 56, 0, 7, 0,190, 0, 7, 0,191, 0, 7, 0,192, 0, 7, 0,193, 0, 7, 0,194, 0,
- 7, 0,195, 0, 7, 0,196, 0, 7, 0,197, 0, 7, 0,198, 0, 7, 0,199, 0, 7, 0,200, 0, 7, 0,201, 0, 7, 0,202, 0,
- 7, 0,203, 0, 7, 0,204, 0, 7, 0,205, 0, 7, 0,206, 0, 7, 0,207, 0, 7, 0,208, 0, 7, 0,209, 0, 7, 0,210, 0,
- 7, 0,211, 0, 7, 0,212, 0, 7, 0,213, 0, 7, 0,214, 0, 7, 0,215, 0, 7, 0,216, 0, 7, 0,217, 0, 7, 0,218, 0,
- 7, 0,219, 0, 7, 0,220, 0, 7, 0,221, 0, 7, 0,222, 0, 7, 0,223, 0, 7, 0,224, 0, 7, 0,225, 0, 7, 0,226, 0,
- 48, 0, 15, 0, 0, 0, 35, 0, 11, 0,227, 0, 0, 0,228, 0, 0, 0,229, 0, 4, 0,230, 0, 4, 0,231, 0, 11, 0,232, 0,
- 7, 0,233, 0, 7, 0,234, 0, 7, 0,235, 0, 4, 0,236, 0, 11, 0,237, 0, 11, 0,238, 0, 4, 0,239, 0, 4, 0, 27, 0,
- 49, 0, 6, 0, 7, 0,185, 0, 7, 0,186, 0, 7, 0,187, 0, 7, 0,240, 0, 7, 0, 66, 0, 4, 0, 63, 0, 50, 0, 5, 0,
- 2, 0, 18, 0, 2, 0, 37, 0, 2, 0, 63, 0, 2, 0,241, 0, 49, 0,235, 0, 51, 0, 17, 0, 27, 0,168, 0, 42, 0,242, 0,
- 52, 0,243, 0, 7, 0,244, 0, 7, 0,245, 0, 2, 0, 16, 0, 2, 0,246, 0, 7, 0,112, 0, 7, 0,113, 0, 7, 0,247, 0,
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+ 97,107,101, 95,111,115, 97, 0, 98, 97,107,101, 95,102,105,108,116,101,114, 0, 98, 97,107,101, 95,109,111,100,101, 0, 98, 97,
+107,101, 95,102,108, 97,103, 0, 98, 97,107,101, 95,110,111,114,109, 97,108, 95,115,112, 97, 99,101, 0, 98, 97,107,101, 95,113,
+117, 97,100, 95,115,112,108,105,116, 0, 98, 97,107,101, 95,109, 97,120,100,105,115,116, 0, 98, 97,107,101, 95, 98,105, 97,115,
+100,105,115,116, 0, 98, 97,107,101, 95,112, 97,100, 0,112,105, 99, 91, 49, 48, 50, 52, 93, 0,115,116, 97,109,112, 0,115,116,
+ 97,109,112, 95,102,111,110,116, 95,105,100, 0,115,116, 97,109,112, 95,117,100, 97,116, 97, 91, 55, 54, 56, 93, 0,102,103, 95,
+115,116, 97,109,112, 91, 52, 93, 0, 98,103, 95,115,116, 97,109,112, 91, 52, 93, 0,115,101,113, 95,112,114,101,118, 95,116,121,
+112,101, 0,115,101,113, 95,114,101,110,100, 95,116,121,112,101, 0,115,101,113, 95,102,108, 97,103, 0,112, 97,100, 53, 91, 53,
+ 93, 0,115,105,109,112,108,105,102,121, 95,102,108, 97,103, 0,115,105,109,112,108,105,102,121, 95,115,117, 98,115,117,114,102,
+ 0,115,105,109,112,108,105,102,121, 95,115,104, 97,100,111,119,115, 97,109,112,108,101,115, 0,115,105,109,112,108,105,102,121,
+ 95,112, 97,114,116,105, 99,108,101,115, 0,115,105,109,112,108,105,102,121, 95, 97,111,115,115,115, 0, 99,105,110,101,111,110,
+119,104,105,116,101, 0, 99,105,110,101,111,110, 98,108, 97, 99,107, 0, 99,105,110,101,111,110,103, 97,109,109, 97, 0,106,112,
+ 50, 95,112,114,101,115,101,116, 0,106,112, 50, 95,100,101,112,116,104, 0,114,112, 97,100, 51, 0,100,111,109,101,114,101,115,
+ 0,100,111,109,101,109,111,100,101, 0,100,111,109,101, 97,110,103,108,101, 0,100,111,109,101,116,105,108,116, 0,100,111,109,
+101,114,101,115, 98,117,102, 0, 42,100,111,109,101,116,101,120,116, 0,101,110,103,105,110,101, 91, 51, 50, 93, 0,110, 97,109,
+101, 91, 51, 50, 93, 0,112, 97,114,116,105, 99,108,101, 95,112,101,114, 99, 0,115,117, 98,115,117,114,102, 95,109, 97,120, 0,
+115,104, 97,100, 98,117,102,115, 97,109,112,108,101, 95,109, 97,120, 0, 97,111, 95,101,114,114,111,114, 0,116,105,108,116, 0,
+114,101,115, 98,117,102, 0, 42,119, 97,114,112,116,101,120,116, 0, 99,111,108, 91, 51, 93, 0, 99,101,108,108,115,105,122,101,
+ 0, 99,101,108,108,104,101,105,103,104,116, 0, 97,103,101,110,116,109, 97,120,115,108,111,112,101, 0, 97,103,101,110,116,109,
+ 97,120, 99,108,105,109, 98, 0, 97,103,101,110,116,104,101,105,103,104,116, 0, 97,103,101,110,116,114, 97,100,105,117,115, 0,
+101,100,103,101,109, 97,120,108,101,110, 0,101,100,103,101,109, 97,120,101,114,114,111,114, 0,114,101,103,105,111,110,109,105,
+110,115,105,122,101, 0,114,101,103,105,111,110,109,101,114,103,101,115,105,122,101, 0,118,101,114,116,115,112,101,114,112,111,
+108,121, 0,100,101,116, 97,105,108,115, 97,109,112,108,101,100,105,115,116, 0,100,101,116, 97,105,108,115, 97,109,112,108,101,
+109, 97,120,101,114,114,111,114, 0,102,114, 97,109,105,110,103, 0,112,108, 97,121,101,114,102,108, 97,103, 0,114,116, 49, 0,
+114,116, 50, 0, 97, 97,115, 97,109,112,108,101,115, 0,112, 97,100, 52, 91, 51, 93, 0,100,111,109,101, 0,115,116,101,114,101,
+111,102,108, 97,103, 0,101,121,101,115,101,112, 97,114, 97,116,105,111,110, 0,114,101, 99, 97,115,116, 68, 97,116, 97, 0,109,
+ 97,116,109,111,100,101, 0,101,120,105,116,107,101,121, 0,111, 98,115,116, 97, 99,108,101, 83,105,109,117,108, 97,116,105,111,
+110, 0,108,101,118,101,108, 72,101,105,103,104,116, 0, 42, 99, 97,109,101,114, 97, 0, 42,112, 97,105,110,116, 95, 99,117,114,
+115,111,114, 0,112, 97,105,110,116, 95, 99,117,114,115,111,114, 95, 99,111,108, 91, 52, 93, 0,112, 97,105,110,116, 0,115,101,
+ 97,109, 95, 98,108,101,101,100, 0,110,111,114,109, 97,108, 95, 97,110,103,108,101, 0,115, 99,114,101,101,110, 95,103,114, 97,
+ 98, 95,115,105,122,101, 91, 50, 93, 0, 42,112, 97,105,110,116, 99,117,114,115,111,114, 0,105,110,118,101,114,116, 0,116,111,
+116,114,101,107,101,121, 0,116,111,116, 97,100,100,107,101,121, 0, 98,114,117,115,104,116,121,112,101, 0, 98,114,117,115,104,
+ 91, 55, 93, 0,101,109,105,116,116,101,114,100,105,115,116, 0,115,101,108,101, 99,116,109,111,100,101, 0,101,100,105,116,116,
+121,112,101, 0,100,114, 97,119, 95,115,116,101,112, 0,102, 97,100,101, 95,102,114, 97,109,101,115, 0,114, 97,100,105, 97,108,
+ 95,115,121,109,109, 91, 51, 93, 0,108, 97,115,116, 95,120, 0,108, 97,115,116, 95,121, 0,108, 97,115,116, 95, 97,110,103,108,
+101, 0,100,114, 97,119, 95, 97,110, 99,104,111,114,101,100, 0, 97,110, 99,104,111,114,101,100, 95,115,105,122,101, 0, 97,110,
+ 99,104,111,114,101,100, 95,108,111, 99, 97,116,105,111,110, 91, 51, 93, 0, 97,110, 99,104,111,114,101,100, 95,105,110,105,116,
+105, 97,108, 95,109,111,117,115,101, 91, 50, 93, 0,100,114, 97,119, 95,112,114,101,115,115,117,114,101, 0,112,114,101,115,115,
+117,114,101, 95,118, 97,108,117,101, 0,115,112,101, 99,105, 97,108, 95,114,111,116, 97,116,105,111,110, 0, 42,118,112, 97,105,
+110,116, 95,112,114,101,118, 0, 42,119,112, 97,105,110,116, 95,112,114,101,118, 0,109, 97,116, 91, 51, 93, 91, 51, 93, 0,117,
+110,112,114,111,106,101, 99,116,101,100, 95,114, 97,100,105,117,115, 0, 42,118,112, 97,105,110,116, 0, 42,119,112, 97,105,110,
+116, 0, 42,117,118,115, 99,117,108,112,116, 0,118,103,114,111,117,112, 95,119,101,105,103,104,116, 0, 99,111,114,110,101,114,
+116,121,112,101, 0,106,111,105,110,116,114,105,108,105,109,105,116, 0,100,101,103,114, 0,116,117,114,110, 0,101,120,116,114,
+ 95,111,102,102,115, 0,100,111,117, 98,108,105,109,105,116, 0,110,111,114,109, 97,108,115,105,122,101, 0, 97,117,116,111,109,
+101,114,103,101, 0,115,101,103,109,101,110,116,115, 0,114,105,110,103,115, 0,118,101,114,116,105, 99,101,115, 0,117,110,119,
+114, 97,112,112,101,114, 0,117,118, 99, 97,108, 99, 95,114, 97,100,105,117,115, 0,117,118, 99, 97,108, 99, 95, 99,117, 98,101,
+115,105,122,101, 0,117,118, 99, 97,108, 99, 95,109, 97,114,103,105,110, 0,117,118, 99, 97,108, 99, 95,109, 97,112,100,105,114,
+ 0,117,118, 99, 97,108, 99, 95,109, 97,112, 97,108,105,103,110, 0,117,118, 99, 97,108, 99, 95,102,108, 97,103, 0,117,118, 95,
+102,108, 97,103, 0,117,118, 95,115,101,108,101, 99,116,109,111,100,101, 0,117,118, 95,115,117, 98,115,117,114,102, 95,108,101,
+118,101,108, 0,103,112,101,110, 99,105,108, 95,102,108, 97,103,115, 0, 97,117,116,111,105,107, 95, 99,104, 97,105,110,108,101,
+110, 0,105,109, 97,112, 97,105,110,116, 0,112, 97,114,116,105, 99,108,101, 0,112,114,111,112,111,114,116,105,111,110, 97,108,
+ 95,115,105,122,101, 0,115,101,108,101, 99,116, 95,116,104,114,101,115,104, 0, 99,108,101, 97,110, 95,116,104,114,101,115,104,
+ 0, 97,117,116,111,107,101,121, 95,109,111,100,101, 0, 97,117,116,111,107,101,121, 95,102,108, 97,103, 0,109,117,108,116,105,
+114,101,115, 95,115,117, 98,100,105,118, 95,116,121,112,101, 0,112, 97,100, 50, 91, 53, 93, 0,115,107,103,101,110, 95,114,101,
+115,111,108,117,116,105,111,110, 0,115,107,103,101,110, 95,116,104,114,101,115,104,111,108,100, 95,105,110,116,101,114,110, 97,
+108, 0,115,107,103,101,110, 95,116,104,114,101,115,104,111,108,100, 95,101,120,116,101,114,110, 97,108, 0,115,107,103,101,110,
+ 95,108,101,110,103,116,104, 95,114, 97,116,105,111, 0,115,107,103,101,110, 95,108,101,110,103,116,104, 95,108,105,109,105,116,
+ 0,115,107,103,101,110, 95, 97,110,103,108,101, 95,108,105,109,105,116, 0,115,107,103,101,110, 95, 99,111,114,114,101,108, 97,
+116,105,111,110, 95,108,105,109,105,116, 0,115,107,103,101,110, 95,115,121,109,109,101,116,114,121, 95,108,105,109,105,116, 0,
+115,107,103,101,110, 95,114,101,116, 97,114,103,101,116, 95, 97,110,103,108,101, 95,119,101,105,103,104,116, 0,115,107,103,101,
+110, 95,114,101,116, 97,114,103,101,116, 95,108,101,110,103,116,104, 95,119,101,105,103,104,116, 0,115,107,103,101,110, 95,114,
+101,116, 97,114,103,101,116, 95,100,105,115,116, 97,110, 99,101, 95,119,101,105,103,104,116, 0,115,107,103,101,110, 95,111,112,
+116,105,111,110,115, 0,115,107,103,101,110, 95,112,111,115,116,112,114,111, 0,115,107,103,101,110, 95,112,111,115,116,112,114,
+111, 95,112, 97,115,115,101,115, 0,115,107,103,101,110, 95,115,117, 98,100,105,118,105,115,105,111,110,115, 91, 51, 93, 0,115,
+107,103,101,110, 95,109,117,108,116,105, 95,108,101,118,101,108, 0, 42,115,107,103,101,110, 95,116,101,109,112,108, 97,116,101,
+ 0, 98,111,110,101, 95,115,107,101,116, 99,104,105,110,103, 0, 98,111,110,101, 95,115,107,101,116, 99,104,105,110,103, 95, 99,
+111,110,118,101,114,116, 0,115,107,103,101,110, 95,115,117, 98,100,105,118,105,115,105,111,110, 95,110,117,109, 98,101,114, 0,
+115,107,103,101,110, 95,114,101,116, 97,114,103,101,116, 95,111,112,116,105,111,110,115, 0,115,107,103,101,110, 95,114,101,116,
+ 97,114,103,101,116, 95,114,111,108,108, 0,115,107,103,101,110, 95,115,105,100,101, 95,115,116,114,105,110,103, 91, 56, 93, 0,
+115,107,103,101,110, 95,110,117,109, 95,115,116,114,105,110,103, 91, 56, 93, 0,101,100,103,101, 95,109,111,100,101, 0,101,100,
+103,101, 95,109,111,100,101, 95,108,105,118,101, 95,117,110,119,114, 97,112, 0,115,110, 97,112, 95,109,111,100,101, 0,115,110,
+ 97,112, 95,102,108, 97,103, 0,115,110, 97,112, 95,116, 97,114,103,101,116, 0,112,114,111,112,111,114,116,105,111,110, 97,108,
+ 0,112,114,111,112, 95,109,111,100,101, 0,112,114,111,112,111,114,116,105,111,110, 97,108, 95,111, 98,106,101, 99,116,115, 0,
+112, 97,100, 91, 53, 93, 0, 97,117,116,111, 95,110,111,114,109, 97,108,105,122,101, 0,109,117,108,116,105,112, 97,105,110,116,
+ 0,117,115,101, 95,117,118, 95,115, 99,117,108,112,116, 0,117,118, 95,115, 99,117,108,112,116, 95,115,101,116,116,105,110,103,
+115, 0,117,118, 95,115, 99,117,108,112,116, 95,116,111,111,108, 0,117,118, 95,114,101,108, 97,120, 95,109,101,116,104,111,100,
+ 0,115, 99,117,108,112,116, 95,112, 97,105,110,116, 95,115,101,116,116,105,110,103,115, 0,115, 99,117,108,112,116, 95,112, 97,
+105,110,116, 95,117,110,105,102,105,101,100, 95,115,105,122,101, 0,115, 99,117,108,112,116, 95,112, 97,105,110,116, 95,117,110,
+105,102,105,101,100, 95,117,110,112,114,111,106,101, 99,116,101,100, 95,114, 97,100,105,117,115, 0,115, 99,117,108,112,116, 95,
+112, 97,105,110,116, 95,117,110,105,102,105,101,100, 95, 97,108,112,104, 97, 0,117,110,105,102,105,101,100, 95,112, 97,105,110,
+116, 95,115,101,116,116,105,110,103,115, 0,116,111,116,111, 98,106, 0,116,111,116,108, 97,109,112, 0,116,111,116,111, 98,106,
+115,101,108, 0,116,111,116, 99,117,114,118,101, 0,116,111,116,109,101,115,104, 0,116,111,116, 97,114,109, 97,116,117,114,101,
+ 0,115, 99, 97,108,101, 95,108,101,110,103,116,104, 0,115,121,115,116,101,109, 0,115,121,115,116,101,109, 95,114,111,116, 97,
+116,105,111,110, 0,103,114, 97,118,105,116,121, 91, 51, 93, 0,113,117,105, 99,107, 95, 99, 97, 99,104,101, 95,115,116,101,112,
+ 0, 42,119,111,114,108,100, 0, 42,115,101,116, 0, 98, 97,115,101, 0, 42, 98, 97,115, 97, 99,116, 0, 42,111, 98,101,100,105,
+116, 0, 99,117,114,115,111,114, 91, 51, 93, 0,116,119, 99,101,110,116, 91, 51, 93, 0,116,119,109,105,110, 91, 51, 93, 0,116,
+119,109, 97,120, 91, 51, 93, 0,108, 97,121, 97, 99,116, 0,108, 97,121, 95,117,112,100, 97,116,101,100, 0, 42,101,100, 0, 42,
+116,111,111,108,115,101,116,116,105,110,103,115, 0, 42,115,116, 97,116,115, 0, 97,117,100,105,111, 0,116,114, 97,110,115,102,
+111,114,109, 95,115,112, 97, 99,101,115, 0, 42,115,111,117,110,100, 95,115, 99,101,110,101, 0, 42,115,111,117,110,100, 95,115,
+ 99,101,110,101, 95,104, 97,110,100,108,101, 0, 42,115,111,117,110,100, 95,115, 99,114,117, 98, 95,104, 97,110,100,108,101, 0,
+ 42,115,112,101, 97,107,101,114, 95,104, 97,110,100,108,101,115, 0, 42,102,112,115, 95,105,110,102,111, 0, 42,116,104,101, 68,
+ 97,103, 0,100, 97,103,105,115,118, 97,108,105,100, 0,100, 97,103,102,108, 97,103,115, 0, 97, 99,116,105,118,101, 95,107,101,
+121,105,110,103,115,101,116, 0,107,101,121,105,110,103,115,101,116,115, 0,103,109, 0,117,110,105,116, 0,112,104,121,115,105,
+ 99,115, 95,115,101,116,116,105,110,103,115, 0, 42, 99,108,105,112, 0, 99,117,115,116,111,109,100, 97,116, 97, 95,109, 97,115,
+107, 95,109,111,100, 97,108, 0, 99,117,115,101,114, 0, 98,108,101,110,100, 0,118,105,101,119, 0,119,105,110,109, 97,116, 91,
+ 52, 93, 91, 52, 93, 0,118,105,101,119,109, 97,116, 91, 52, 93, 91, 52, 93, 0,118,105,101,119,105,110,118, 91, 52, 93, 91, 52,
+ 93, 0,112,101,114,115,109, 97,116, 91, 52, 93, 91, 52, 93, 0,112,101,114,115,105,110,118, 91, 52, 93, 91, 52, 93, 0,118,105,
+101,119,109, 97,116,111, 98, 91, 52, 93, 91, 52, 93, 0,112,101,114,115,109, 97,116,111, 98, 91, 52, 93, 91, 52, 93, 0, 99,108,
+105,112, 91, 54, 93, 91, 52, 93, 0, 99,108,105,112, 95,108,111, 99, 97,108, 91, 54, 93, 91, 52, 93, 0, 42, 99,108,105,112, 98,
+ 98, 0, 42,108,111, 99, 97,108,118,100, 0, 42,114,105, 0, 42,114,101,110,100,101,114, 95,101,110,103,105,110,101, 0, 42,100,
+101,112,116,104,115, 0, 42,115,109,115, 0, 42,115,109,111,111,116,104, 95,116,105,109,101,114, 0,116,119,109, 97,116, 91, 52,
+ 93, 91, 52, 93, 0,118,105,101,119,113,117, 97,116, 91, 52, 93, 0,122,102, 97, 99, 0, 99, 97,109,100,120, 0, 99, 97,109,100,
+121, 0,112,105,120,115,105,122,101, 0, 99, 97,109,122,111,111,109, 0,105,115, 95,112,101,114,115,112, 0,112,101,114,115,112,
+ 0,118,105,101,119,108,111, 99,107, 0,116,119,100,114, 97,119,102,108, 97,103, 0,114,102,108, 97,103, 0,108,118,105,101,119,
+113,117, 97,116, 91, 52, 93, 0,108,112,101,114,115,112, 0,108,118,105,101,119, 0,103,114,105,100,118,105,101,119, 0,116,119,
+ 97,110,103,108,101, 91, 51, 93, 0,114,111,116, 95, 97,110,103,108,101, 0,114,111,116, 95, 97,120,105,115, 91, 51, 93, 0,114,
+101,103,105,111,110, 98, 97,115,101, 0,115,112, 97, 99,101,116,121,112,101, 0, 98,108,111, 99,107,115, 99, 97,108,101, 0, 98,
+108,111, 99,107,104, 97,110,100,108,101,114, 91, 56, 93, 0, 98,117,110,100,108,101, 95,115,105,122,101, 0, 98,117,110,100,108,
+101, 95,100,114, 97,119,116,121,112,101, 0,108, 97,121, 95,117,115,101,100, 0, 42,111, 98, 95, 99,101,110,116,114,101, 0, 98,
+103,112,105, 99, 98, 97,115,101, 0, 42, 98,103,112,105, 99, 0,111, 98, 95, 99,101,110,116,114,101, 95, 98,111,110,101, 91, 54,
+ 52, 93, 0,100,114, 97,119,116,121,112,101, 0,111, 98, 95, 99,101,110,116,114,101, 95, 99,117,114,115,111,114, 0,115, 99,101,
+110,101,108,111, 99,107, 0, 97,114,111,117,110,100, 0,103,114,105,100, 0,110,101, 97,114, 0,102, 97,114, 0,109,111,100,101,
+115,101,108,101, 99,116, 0,103,114,105,100,108,105,110,101,115, 0,103,114,105,100,115,117, 98,100,105,118, 0,103,114,105,100,
+102,108, 97,103, 0,116,119,116,121,112,101, 0,116,119,109,111,100,101, 0,116,119,102,108, 97,103, 0,112, 97,100, 50, 91, 50,
+ 93, 0, 97,102,116,101,114,100,114, 97,119, 95,116,114, 97,110,115,112, 0, 97,102,116,101,114,100,114, 97,119, 95,120,114, 97,
+121, 0, 97,102,116,101,114,100,114, 97,119, 95,120,114, 97,121,116,114, 97,110,115,112, 0,122, 98,117,102, 0,120,114, 97,121,
+ 0,112, 97,100, 51, 91, 50, 93, 0, 42,112,114,111,112,101,114,116,105,101,115, 95,115,116,111,114, 97,103,101, 0,118,101,114,
+116, 0,104,111,114, 0,109, 97,115,107, 0,109,105,110, 91, 50, 93, 0,109, 97,120, 91, 50, 93, 0,109,105,110,122,111,111,109,
+ 0,109, 97,120,122,111,111,109, 0,115, 99,114,111,108,108, 0,115, 99,114,111,108,108, 95,117,105, 0,107,101,101,112,116,111,
+116, 0,107,101,101,112,122,111,111,109, 0,107,101,101,112,111,102,115, 0, 97,108,105,103,110, 0,119,105,110,120, 0,119,105,
+110,121, 0,111,108,100,119,105,110,120, 0,111,108,100,119,105,110,121, 0, 42,116, 97, 98, 95,111,102,102,115,101,116, 0,116,
+ 97, 98, 95,110,117,109, 0,116, 97, 98, 95, 99,117,114, 0,114,112,116, 95,109, 97,115,107, 0,118, 50,100, 0, 42, 97,100,115,
+ 0,103,104,111,115,116, 67,117,114,118,101,115, 0, 97,117,116,111,115,110, 97,112, 0, 99,117,114,115,111,114, 86, 97,108, 0,
+109, 97,105,110, 98, 0,109, 97,105,110, 98,111, 0,109, 97,105,110, 98,117,115,101,114, 0,114,101, 95, 97,108,105,103,110, 0,
+112,114,101,118,105,101,119, 0,116,101,120,116,117,114,101, 95, 99,111,110,116,101,120,116, 0,112, 97,116,104,102,108, 97,103,
+ 0,100, 97,116, 97,105, 99,111,110, 0, 42,112,105,110,105,100, 0, 42,116,101,120,117,115,101,114, 0,114,101,110,100,101,114,
+ 95,115,105,122,101, 0, 99,104, 97,110,115,104,111,119,110, 0,122,101, 98,114, 97, 0,122,111,111,109, 0,116,105,116,108,101,
+ 91, 51, 50, 93, 0,100,105,114, 91, 49, 48, 53, 54, 93, 0,102,105,108,101, 91, 50, 53, 54, 93, 0,114,101,110, 97,109,101,102,
+105,108,101, 91, 50, 53, 54, 93, 0,114,101,110, 97,109,101,101,100,105,116, 91, 50, 53, 54, 93, 0,102,105,108,116,101,114, 95,
+103,108,111, 98, 91, 54, 52, 93, 0, 97, 99,116,105,118,101, 95,102,105,108,101, 0,115,101,108, 95,102,105,114,115,116, 0,115,
+101,108, 95,108, 97,115,116, 0,115,111,114,116, 0,100,105,115,112,108, 97,121, 0,102, 95,102,112, 0,102,112, 95,115,116,114,
+ 91, 56, 93, 0,115, 99,114,111,108,108, 95,111,102,102,115,101,116, 0, 42,112, 97,114, 97,109,115, 0, 42,102,105,108,101,115,
+ 0, 42,102,111,108,100,101,114,115, 95,112,114,101,118, 0, 42,102,111,108,100,101,114,115, 95,110,101,120,116, 0, 42,111,112,
+ 0, 42,115,109,111,111,116,104,115, 99,114,111,108,108, 95,116,105,109,101,114, 0, 42,108, 97,121,111,117,116, 0,114,101, 99,
+101,110,116,110,114, 0, 98,111,111,107,109, 97,114,107,110,114, 0,115,121,115,116,101,109,110,114, 0,116,114,101,101, 0, 42,
+116,114,101,101,115,116,111,114,101, 0,115,101, 97,114, 99,104, 95,115,116,114,105,110,103, 91, 51, 50, 93, 0,115,101, 97,114,
+ 99,104, 95,116,115,101, 0,111,117,116,108,105,110,101,118,105,115, 0,115,116,111,114,101,102,108, 97,103, 0,115,101, 97,114,
+ 99,104, 95,102,108, 97,103,115, 0, 42, 99,117,109, 97,112, 0,115, 99,111,112,101,115, 0,115, 97,109,112,108,101, 95,108,105,
+110,101, 95,104,105,115,116, 0, 99,117,114,115,111,114, 91, 50, 93, 0, 99,101,110,116,120, 0, 99,101,110,116,121, 0, 99,117,
+114,116,105,108,101, 0,108,111, 99,107, 0,112,105,110, 0,100,116, 95,117,118, 0,115,116,105, 99,107,121, 0,100,116, 95,117,
+118,115,116,114,101,116, 99,104, 0, 42,116,101,120,116, 0,116,111,112, 0,118,105,101,119,108,105,110,101,115, 0,109,101,110,
+117,110,114, 0,108,104,101,105,103,104,116, 0, 99,119,105,100,116,104, 0,108,105,110,101,110,114,115, 95,116,111,116, 0,108,
+101,102,116, 0,115,104,111,119,108,105,110,101,110,114,115, 0,116, 97, 98,110,117,109, 98,101,114, 0,115,104,111,119,115,121,
+110,116, 97,120, 0,108,105,110,101, 95,104,108,105,103,104,116, 0,111,118,101,114,119,114,105,116,101, 0,108,105,118,101, 95,
+101,100,105,116, 0,112,105,120, 95,112,101,114, 95,108,105,110,101, 0,116,120,116,115, 99,114,111,108,108, 0,116,120,116, 98,
+ 97,114, 0,119,111,114,100,119,114, 97,112, 0,100,111,112,108,117,103,105,110,115, 0,102,105,110,100,115,116,114, 91, 50, 53,
+ 54, 93, 0,114,101,112,108, 97, 99,101,115,116,114, 91, 50, 53, 54, 93, 0,109, 97,114,103,105,110, 95, 99,111,108,117,109,110,
+ 0, 42,100,114, 97,119, 99, 97, 99,104,101, 0, 42,112,121, 95,100,114, 97,119, 0, 42,112,121, 95,101,118,101,110,116, 0, 42,
+112,121, 95, 98,117,116,116,111,110, 0, 42,112,121, 95, 98,114,111,119,115,101,114, 99, 97,108,108, 98, 97, 99,107, 0, 42,112,
+121, 95,103,108,111, 98, 97,108,100,105, 99,116, 0,108, 97,115,116,115,112, 97, 99,101, 0,115, 99,114,105,112,116,110, 97,109,
+101, 91, 49, 48, 50, 52, 93, 0,115, 99,114,105,112,116, 97,114,103, 91, 50, 53, 54, 93, 0, 42,115, 99,114,105,112,116, 0, 42,
+ 98,117,116, 95,114,101,102,115, 0, 42, 97,114,114, 97,121, 0, 99, 97, 99,104,101,115, 0, 99, 97, 99,104,101, 95,100,105,115,
+112,108, 97,121, 0, 42,105,100, 0, 97,115,112,101, 99,116, 0,112, 97,100,102, 0,109,120, 0,109,121, 0, 42,101,100,105,116,
+116,114,101,101, 0,116,114,101,101,116,121,112,101, 0,116,101,120,102,114,111,109, 0,115,104, 97,100,101,114,102,114,111,109,
+ 0,108,105,110,107,100,114, 97,103, 0,108,101,110, 95, 97,108,108,111, 99, 0, 99,117,114,115,111,114, 0,115, 99,114,111,108,
+108, 98, 97, 99,107, 0,104,105,115,116,111,114,121, 0,112,114,111,109,112,116, 91, 50, 53, 54, 93, 0,108, 97,110,103,117, 97,
+103,101, 91, 51, 50, 93, 0,115,101,108, 95,115,116, 97,114,116, 0,115,101,108, 95,101,110,100, 0,102,105,108,116,101,114, 91,
+ 54, 52, 93, 0,120,108,111, 99,107,111,102, 0,121,108,111, 99,107,111,102, 0,117,115,101,114, 0,112, 97,116,104, 95,108,101,
+110,103,116,104, 0,108,111, 99, 91, 50, 93, 0,115,116, 97, 98,109, 97,116, 91, 52, 93, 91, 52, 93, 0,117,110,105,115,116, 97,
+ 98,109, 97,116, 91, 52, 93, 91, 52, 93, 0,112,111,115,116,112,114,111, 99, 95,102,108, 97,103, 0, 42,100,114, 97,119, 95, 99,
+111,110,116,101,120,116, 0,102,105,108,101,110, 97,109,101, 91, 49, 48, 50, 52, 93, 0, 98,108,102, 95,105,100, 0,117,105,102,
+111,110,116, 95,105,100, 0,114, 95,116,111, 95,108, 0,112,111,105,110,116,115, 0,107,101,114,110,105,110,103, 0,105,116, 97,
+108,105, 99, 0, 98,111,108,100, 0,115,104, 97,100,111,119, 0,115,104, 97,100,120, 0,115,104, 97,100,121, 0,115,104, 97,100,
+111,119, 97,108,112,104, 97, 0,115,104, 97,100,111,119, 99,111,108,111,114, 0,112, 97,110,101,108,116,105,116,108,101, 0,103,
+114,111,117,112,108, 97, 98,101,108, 0,119,105,100,103,101,116,108, 97, 98,101,108, 0,119,105,100,103,101,116, 0,112, 97,110,
+101,108,122,111,111,109, 0,109,105,110,108, 97, 98,101,108, 99,104, 97,114,115, 0,109,105,110,119,105,100,103,101,116, 99,104,
+ 97,114,115, 0, 99,111,108,117,109,110,115,112, 97, 99,101, 0,116,101,109,112,108, 97,116,101,115,112, 97, 99,101, 0, 98,111,
+120,115,112, 97, 99,101, 0, 98,117,116,116,111,110,115,112, 97, 99,101,120, 0, 98,117,116,116,111,110,115,112, 97, 99,101,121,
+ 0,112, 97,110,101,108,115,112, 97, 99,101, 0,112, 97,110,101,108,111,117,116,101,114, 0,111,117,116,108,105,110,101, 91, 52,
+ 93, 0,105,110,110,101,114, 91, 52, 93, 0,105,110,110,101,114, 95,115,101,108, 91, 52, 93, 0,105,116,101,109, 91, 52, 93, 0,
+116,101,120,116, 91, 52, 93, 0,116,101,120,116, 95,115,101,108, 91, 52, 93, 0,115,104, 97,100,101,100, 0,115,104, 97,100,101,
+116,111,112, 0,115,104, 97,100,101,100,111,119,110, 0, 97,108,112,104, 97, 95, 99,104,101, 99,107, 0,105,110,110,101,114, 95,
+ 97,110,105,109, 91, 52, 93, 0,105,110,110,101,114, 95, 97,110,105,109, 95,115,101,108, 91, 52, 93, 0,105,110,110,101,114, 95,
+107,101,121, 91, 52, 93, 0,105,110,110,101,114, 95,107,101,121, 95,115,101,108, 91, 52, 93, 0,105,110,110,101,114, 95,100,114,
+105,118,101,110, 91, 52, 93, 0,105,110,110,101,114, 95,100,114,105,118,101,110, 95,115,101,108, 91, 52, 93, 0,104,101, 97,100,
+101,114, 91, 52, 93, 0,115,104,111,119, 95,104,101, 97,100,101,114, 0,119, 99,111,108, 95,114,101,103,117,108, 97,114, 0,119,
+ 99,111,108, 95,116,111,111,108, 0,119, 99,111,108, 95,116,101,120,116, 0,119, 99,111,108, 95,114, 97,100,105,111, 0,119, 99,
+111,108, 95,111,112,116,105,111,110, 0,119, 99,111,108, 95,116,111,103,103,108,101, 0,119, 99,111,108, 95,110,117,109, 0,119,
+ 99,111,108, 95,110,117,109,115,108,105,100,101,114, 0,119, 99,111,108, 95,109,101,110,117, 0,119, 99,111,108, 95,112,117,108,
+108,100,111,119,110, 0,119, 99,111,108, 95,109,101,110,117, 95, 98, 97, 99,107, 0,119, 99,111,108, 95,109,101,110,117, 95,105,
+116,101,109, 0,119, 99,111,108, 95,116,111,111,108,116,105,112, 0,119, 99,111,108, 95, 98,111,120, 0,119, 99,111,108, 95,115,
+ 99,114,111,108,108, 0,119, 99,111,108, 95,112,114,111,103,114,101,115,115, 0,119, 99,111,108, 95,108,105,115,116, 95,105,116,
+101,109, 0,119, 99,111,108, 95,115,116, 97,116,101, 0,112, 97,110,101,108, 0,105, 99,111,110,102,105,108,101, 91, 50, 53, 54,
+ 93, 0,105, 99,111,110, 95, 97,108,112,104, 97, 0, 98, 97, 99,107, 91, 52, 93, 0,116,105,116,108,101, 91, 52, 93, 0,116,101,
+120,116, 95,104,105, 91, 52, 93, 0,104,101, 97,100,101,114, 95,116,105,116,108,101, 91, 52, 93, 0,104,101, 97,100,101,114, 95,
+116,101,120,116, 91, 52, 93, 0,104,101, 97,100,101,114, 95,116,101,120,116, 95,104,105, 91, 52, 93, 0, 98,117,116,116,111,110,
+ 91, 52, 93, 0, 98,117,116,116,111,110, 95,116,105,116,108,101, 91, 52, 93, 0, 98,117,116,116,111,110, 95,116,101,120,116, 91,
+ 52, 93, 0, 98,117,116,116,111,110, 95,116,101,120,116, 95,104,105, 91, 52, 93, 0,108,105,115,116, 91, 52, 93, 0,108,105,115,
+116, 95,116,105,116,108,101, 91, 52, 93, 0,108,105,115,116, 95,116,101,120,116, 91, 52, 93, 0,108,105,115,116, 95,116,101,120,
+116, 95,104,105, 91, 52, 93, 0,112, 97,110,101,108, 91, 52, 93, 0,112, 97,110,101,108, 95,116,105,116,108,101, 91, 52, 93, 0,
+112, 97,110,101,108, 95,116,101,120,116, 91, 52, 93, 0,112, 97,110,101,108, 95,116,101,120,116, 95,104,105, 91, 52, 93, 0,115,
+104, 97,100,101, 49, 91, 52, 93, 0,115,104, 97,100,101, 50, 91, 52, 93, 0,104,105,108,105,116,101, 91, 52, 93, 0,103,114,105,
+100, 91, 52, 93, 0,119,105,114,101, 91, 52, 93, 0,115,101,108,101, 99,116, 91, 52, 93, 0,108, 97,109,112, 91, 52, 93, 0,115,
+112,101, 97,107,101,114, 91, 52, 93, 0,101,109,112,116,121, 91, 52, 93, 0, 99, 97,109,101,114, 97, 91, 52, 93, 0,112, 97,100,
+ 91, 56, 93, 0, 97, 99,116,105,118,101, 91, 52, 93, 0,103,114,111,117,112, 91, 52, 93, 0,103,114,111,117,112, 95, 97, 99,116,
+105,118,101, 91, 52, 93, 0,116,114, 97,110,115,102,111,114,109, 91, 52, 93, 0,118,101,114,116,101,120, 91, 52, 93, 0,118,101,
+114,116,101,120, 95,115,101,108,101, 99,116, 91, 52, 93, 0,101,100,103,101, 91, 52, 93, 0,101,100,103,101, 95,115,101,108,101,
+ 99,116, 91, 52, 93, 0,101,100,103,101, 95,115,101, 97,109, 91, 52, 93, 0,101,100,103,101, 95,115,104, 97,114,112, 91, 52, 93,
+ 0,101,100,103,101, 95,102, 97, 99,101,115,101,108, 91, 52, 93, 0,101,100,103,101, 95, 99,114,101, 97,115,101, 91, 52, 93, 0,
+102, 97, 99,101, 91, 52, 93, 0,102, 97, 99,101, 95,115,101,108,101, 99,116, 91, 52, 93, 0,102, 97, 99,101, 95,100,111,116, 91,
+ 52, 93, 0,101,120,116,114, 97, 95,101,100,103,101, 95,108,101,110, 91, 52, 93, 0,101,120,116,114, 97, 95,102, 97, 99,101, 95,
+ 97,110,103,108,101, 91, 52, 93, 0,101,120,116,114, 97, 95,102, 97, 99,101, 95, 97,114,101, 97, 91, 52, 93, 0,112, 97,100, 51,
+ 91, 52, 93, 0,110,111,114,109, 97,108, 91, 52, 93, 0,118,101,114,116,101,120, 95,110,111,114,109, 97,108, 91, 52, 93, 0, 98,
+111,110,101, 95,115,111,108,105,100, 91, 52, 93, 0, 98,111,110,101, 95,112,111,115,101, 91, 52, 93, 0,115,116,114,105,112, 91,
+ 52, 93, 0,115,116,114,105,112, 95,115,101,108,101, 99,116, 91, 52, 93, 0, 99,102,114, 97,109,101, 91, 52, 93, 0,110,117,114,
+ 98, 95,117,108,105,110,101, 91, 52, 93, 0,110,117,114, 98, 95,118,108,105,110,101, 91, 52, 93, 0, 97, 99,116, 95,115,112,108,
+105,110,101, 91, 52, 93, 0,110,117,114, 98, 95,115,101,108, 95,117,108,105,110,101, 91, 52, 93, 0,110,117,114, 98, 95,115,101,
+108, 95,118,108,105,110,101, 91, 52, 93, 0,108, 97,115,116,115,101,108, 95,112,111,105,110,116, 91, 52, 93, 0,104, 97,110,100,
+108,101, 95,102,114,101,101, 91, 52, 93, 0,104, 97,110,100,108,101, 95, 97,117,116,111, 91, 52, 93, 0,104, 97,110,100,108,101,
+ 95,118,101, 99,116, 91, 52, 93, 0,104, 97,110,100,108,101, 95, 97,108,105,103,110, 91, 52, 93, 0,104, 97,110,100,108,101, 95,
+ 97,117,116,111, 95, 99,108, 97,109,112,101,100, 91, 52, 93, 0,104, 97,110,100,108,101, 95,115,101,108, 95,102,114,101,101, 91,
+ 52, 93, 0,104, 97,110,100,108,101, 95,115,101,108, 95, 97,117,116,111, 91, 52, 93, 0,104, 97,110,100,108,101, 95,115,101,108,
+ 95,118,101, 99,116, 91, 52, 93, 0,104, 97,110,100,108,101, 95,115,101,108, 95, 97,108,105,103,110, 91, 52, 93, 0,104, 97,110,
+100,108,101, 95,115,101,108, 95, 97,117,116,111, 95, 99,108, 97,109,112,101,100, 91, 52, 93, 0,100,115, 95, 99,104, 97,110,110,
+101,108, 91, 52, 93, 0,100,115, 95,115,117, 98, 99,104, 97,110,110,101,108, 91, 52, 93, 0, 99,111,110,115,111,108,101, 95,111,
+117,116,112,117,116, 91, 52, 93, 0, 99,111,110,115,111,108,101, 95,105,110,112,117,116, 91, 52, 93, 0, 99,111,110,115,111,108,
+101, 95,105,110,102,111, 91, 52, 93, 0, 99,111,110,115,111,108,101, 95,101,114,114,111,114, 91, 52, 93, 0, 99,111,110,115,111,
+108,101, 95, 99,117,114,115,111,114, 91, 52, 93, 0,118,101,114,116,101,120, 95,115,105,122,101, 0,111,117,116,108,105,110,101,
+ 95,119,105,100,116,104, 0,102, 97, 99,101,100,111,116, 95,115,105,122,101, 0,110,111,111,100,108,101, 95, 99,117,114,118,105,
+110,103, 0,115,121,110,116, 97,120,108, 91, 52, 93, 0,115,121,110,116, 97,120,110, 91, 52, 93, 0,115,121,110,116, 97,120, 98,
+ 91, 52, 93, 0,115,121,110,116, 97,120,118, 91, 52, 93, 0,115,121,110,116, 97,120, 99, 91, 52, 93, 0,109,111,118,105,101, 91,
+ 52, 93, 0,109,111,118,105,101, 99,108,105,112, 91, 52, 93, 0,105,109, 97,103,101, 91, 52, 93, 0,115, 99,101,110,101, 91, 52,
+ 93, 0, 97,117,100,105,111, 91, 52, 93, 0,101,102,102,101, 99,116, 91, 52, 93, 0,112,108,117,103,105,110, 91, 52, 93, 0,116,
+114, 97,110,115,105,116,105,111,110, 91, 52, 93, 0,109,101,116, 97, 91, 52, 93, 0,101,100,105,116,109,101,115,104, 95, 97, 99,
+116,105,118,101, 91, 52, 93, 0,104, 97,110,100,108,101, 95,118,101,114,116,101,120, 91, 52, 93, 0,104, 97,110,100,108,101, 95,
+118,101,114,116,101,120, 95,115,101,108,101, 99,116, 91, 52, 93, 0,104, 97,110,100,108,101, 95,118,101,114,116,101,120, 95,115,
+105,122,101, 0,109, 97,114,107,101,114, 95,111,117,116,108,105,110,101, 91, 52, 93, 0,109, 97,114,107,101,114, 91, 52, 93, 0,
+ 97, 99,116, 95,109, 97,114,107,101,114, 91, 52, 93, 0,115,101,108, 95,109, 97,114,107,101,114, 91, 52, 93, 0,100,105,115, 95,
+109, 97,114,107,101,114, 91, 52, 93, 0,108,111, 99,107, 95,109, 97,114,107,101,114, 91, 52, 93, 0, 98,117,110,100,108,101, 95,
+115,111,108,105,100, 91, 52, 93, 0,112, 97,116,104, 95, 98,101,102,111,114,101, 91, 52, 93, 0,112, 97,116,104, 95, 97,102,116,
+101,114, 91, 52, 93, 0, 99, 97,109,101,114, 97, 95,112, 97,116,104, 91, 52, 93, 0,104,112, 97,100, 91, 55, 93, 0,112,114,101,
+118,105,101,119, 95, 98, 97, 99,107, 91, 52, 93, 0,112,114,101,118,105,101,119, 95,115,116,105,116, 99,104, 95,102, 97, 99,101,
+ 91, 52, 93, 0,112,114,101,118,105,101,119, 95,115,116,105,116, 99,104, 95,101,100,103,101, 91, 52, 93, 0,112,114,101,118,105,
+101,119, 95,115,116,105,116, 99,104, 95,118,101,114,116, 91, 52, 93, 0,112,114,101,118,105,101,119, 95,115,116,105,116, 99,104,
+ 95,115,116,105,116, 99,104, 97, 98,108,101, 91, 52, 93, 0,112,114,101,118,105,101,119, 95,115,116,105,116, 99,104, 95,117,110,
+115,116,105,116, 99,104, 97, 98,108,101, 91, 52, 93, 0,112,114,101,118,105,101,119, 95,115,116,105,116, 99,104, 95, 97, 99,116,
+105,118,101, 91, 52, 93, 0,109, 97,116, 99,104, 91, 52, 93, 0,115,101,108,101, 99,116,101,100, 95,104,105,103,104,108,105,103,
+104,116, 91, 52, 93, 0,115,111,108,105,100, 91, 52, 93, 0,116,117,105, 0,116, 98,117,116,115, 0,116,118, 51,100, 0,116,102,
+105,108,101, 0,116,105,112,111, 0,116,105,110,102,111, 0,116, 97, 99,116, 0,116,110,108, 97, 0,116,115,101,113, 0,116,105,
+109, 97, 0,116,101,120,116, 0,116,111,111,112,115, 0,116,116,105,109,101, 0,116,110,111,100,101, 0,116,108,111,103,105, 99,
+ 0,116,117,115,101,114,112,114,101,102, 0,116, 99,111,110,115,111,108,101, 0,116, 99,108,105,112, 0,116, 97,114,109, 91, 50,
+ 48, 93, 0, 97, 99,116,105,118,101, 95,116,104,101,109,101, 95, 97,114,101, 97, 0,109,111,100,117,108,101, 91, 54, 52, 93, 0,
+115,112,101, 99, 91, 52, 93, 0,100,117,112,102,108, 97,103, 0,115, 97,118,101,116,105,109,101, 0,116,101,109,112,100,105,114,
+ 91, 55, 54, 56, 93, 0,102,111,110,116,100,105,114, 91, 55, 54, 56, 93, 0,114,101,110,100,101,114,100,105,114, 91, 49, 48, 50,
+ 52, 93, 0,116,101,120,116,117,100,105,114, 91, 55, 54, 56, 93, 0,112,108,117,103,116,101,120,100,105,114, 91, 55, 54, 56, 93,
+ 0,112,108,117,103,115,101,113,100,105,114, 91, 55, 54, 56, 93, 0,112,121,116,104,111,110,100,105,114, 91, 55, 54, 56, 93, 0,
+115,111,117,110,100,100,105,114, 91, 55, 54, 56, 93, 0,105,109, 97,103,101, 95,101,100,105,116,111,114, 91, 49, 48, 50, 52, 93,
+ 0, 97,110,105,109, 95,112,108, 97,121,101,114, 91, 49, 48, 50, 52, 93, 0, 97,110,105,109, 95,112,108, 97,121,101,114, 95,112,
+114,101,115,101,116, 0,118, 50,100, 95,109,105,110, 95,103,114,105,100,115,105,122,101, 0,116,105,109,101, 99,111,100,101, 95,
+115,116,121,108,101, 0,118,101,114,115,105,111,110,115, 0,100, 98,108, 95, 99,108,105, 99,107, 95,116,105,109,101, 0,103, 97,
+109,101,102,108, 97,103,115, 0,119,104,101,101,108,108,105,110,101,115, 99,114,111,108,108, 0,117,105,102,108, 97,103, 0,108,
+ 97,110,103,117, 97,103,101, 0,117,115,101,114,112,114,101,102, 0,118,105,101,119,122,111,111,109, 0,109,105,120, 98,117,102,
+115,105,122,101, 0, 97,117,100,105,111,100,101,118,105, 99,101, 0, 97,117,100,105,111,114, 97,116,101, 0, 97,117,100,105,111,
+102,111,114,109, 97,116, 0, 97,117,100,105,111, 99,104, 97,110,110,101,108,115, 0,100,112,105, 0,101,110, 99,111,100,105,110,
+103, 0,116,114, 97,110,115,111,112,116,115, 0,109,101,110,117,116,104,114,101,115,104,111,108,100, 49, 0,109,101,110,117,116,
+104,114,101,115,104,111,108,100, 50, 0,116,104,101,109,101,115, 0,117,105,102,111,110,116,115, 0,117,105,115,116,121,108,101,
+115, 0,107,101,121,109, 97,112,115, 0,117,115,101,114, 95,107,101,121,109, 97,112,115, 0, 97,100,100,111,110,115, 0,107,101,
+121, 99,111,110,102,105,103,115,116,114, 91, 54, 52, 93, 0,117,110,100,111,115,116,101,112,115, 0,117,110,100,111,109,101,109,
+111,114,121, 0,103,112, 95,109, 97,110,104, 97,116,116,101,110,100,105,115,116, 0,103,112, 95,101,117, 99,108,105,100,101, 97,
+110,100,105,115,116, 0,103,112, 95,101,114, 97,115,101,114, 0,103,112, 95,115,101,116,116,105,110,103,115, 0,116, 98, 95,108,
+101,102,116,109,111,117,115,101, 0,116, 98, 95,114,105,103,104,116,109,111,117,115,101, 0,108,105,103,104,116, 91, 51, 93, 0,
+116,119, 95,104,111,116,115,112,111,116, 0,116,119, 95,102,108, 97,103, 0,116,119, 95,104, 97,110,100,108,101,115,105,122,101,
+ 0,116,119, 95,115,105,122,101, 0,116,101,120,116,105,109,101,111,117,116, 0,116,101,120, 99,111,108,108,101, 99,116,114, 97,
+116,101, 0,119,109,100,114, 97,119,109,101,116,104,111,100, 0,100,114, 97,103,116,104,114,101,115,104,111,108,100, 0,109,101,
+109, 99, 97, 99,104,101,108,105,109,105,116, 0,112,114,101,102,101,116, 99,104,102,114, 97,109,101,115, 0,102,114, 97,109,101,
+115,101,114,118,101,114,112,111,114,116, 0,112, 97,100, 95,114,111,116, 95, 97,110,103,108,101, 0,111, 98, 99,101,110,116,101,
+114, 95,100,105, 97, 0,114,118,105,115,105,122,101, 0,114,118,105, 98,114,105,103,104,116, 0,114,101, 99,101,110,116, 95,102,
+105,108,101,115, 0,115,109,111,111,116,104, 95,118,105,101,119,116,120, 0,103,108,114,101,115,108,105,109,105,116, 0, 99,117,
+114,115,115,105,122,101, 0, 99,111,108,111,114, 95,112,105, 99,107,101,114, 95,116,121,112,101, 0,105,112,111, 95,110,101,119,
+ 0,107,101,121,104, 97,110,100,108,101,115, 95,110,101,119, 0,115, 99,114, 99, 97,115,116,102,112,115, 0,115, 99,114, 99, 97,
+115,116,119, 97,105,116, 0,119,105,100,103,101,116, 95,117,110,105,116, 0, 97,110,105,115,111,116,114,111,112,105, 99, 95,102,
+105,108,116,101,114, 0,117,115,101, 95, 49, 54, 98,105,116, 95,116,101,120,116,117,114,101,115, 0,112, 97,100, 56, 0,110,100,
+111,102, 95,115,101,110,115,105,116,105,118,105,116,121, 0,110,100,111,102, 95,102,108, 97,103, 0,103,108, 97,108,112,104, 97,
+ 99,108,105,112, 0,116,101,120,116, 95,114,101,110,100,101,114, 0,112, 97,100, 57, 0, 99,111, 98, 97, 95,119,101,105,103,104,
+116, 0,115, 99,117,108,112,116, 95,112, 97,105,110,116, 95,111,118,101,114,108, 97,121, 95, 99,111,108, 91, 51, 93, 0,116,119,
+101, 97,107, 95,116,104,114,101,115,104,111,108,100, 0, 97,117,116,104,111,114, 91, 56, 48, 93, 0, 99,111,109,112,117,116,101,
+ 95,100,101,118,105, 99,101, 95,116,121,112,101, 0, 99,111,109,112,117,116,101, 95,100,101,118,105, 99,101, 95,105,100, 0,102,
+ 99,117, 95,105,110, 97, 99,116,105,118,101, 95, 97,108,112,104, 97, 0,118,101,114,116, 98, 97,115,101, 0,101,100,103,101, 98,
+ 97,115,101, 0, 97,114,101, 97, 98, 97,115,101, 0, 42,110,101,119,115, 99,101,110,101, 0,114,101,100,114, 97,119,115, 95,102,
+108, 97,103, 0,102,117,108,108, 0,116,101,109,112, 0,119,105,110,105,100, 0,100,111, 95,100,114, 97,119, 0,100,111, 95,114,
+101,102,114,101,115,104, 0,100,111, 95,100,114, 97,119, 95,103,101,115,116,117,114,101, 0,100,111, 95,100,114, 97,119, 95,112,
+ 97,105,110,116, 99,117,114,115,111,114, 0,100,111, 95,100,114, 97,119, 95,100,114, 97,103, 0,115,119, 97,112, 0,109, 97,105,
+110,119,105,110, 0,115,117, 98,119,105,110, 97, 99,116,105,118,101, 0, 42, 97,110,105,109,116,105,109,101,114, 0, 42, 99,111,
+110,116,101,120,116, 0,104, 97,110,100,108,101,114, 91, 56, 93, 0, 42,110,101,119,118, 0,118,101, 99, 0, 42,118, 49, 0, 42,
+118, 50, 0, 42,116,121,112,101, 0,112, 97,110,101,108,110, 97,109,101, 91, 54, 52, 93, 0,116, 97, 98,110, 97,109,101, 91, 54,
+ 52, 93, 0,100,114, 97,119,110, 97,109,101, 91, 54, 52, 93, 0,111,102,115,120, 0,111,102,115,121, 0,115,105,122,101,120, 0,
+115,105,122,101,121, 0,108, 97, 98,101,108,111,102,115, 0,114,117,110,116,105,109,101, 95,102,108, 97,103, 0, 99,111,110,116,
+114,111,108, 0,115,110, 97,112, 0,115,111,114,116,111,114,100,101,114, 0, 42,112, 97,110,101,108,116, 97, 98, 0, 42, 97, 99,
+116,105,118,101,100, 97,116, 97, 0,108,105,115,116, 95,115, 99,114,111,108,108, 0,108,105,115,116, 95,115,105,122,101, 0,108,
+105,115,116, 95,108, 97,115,116, 95,108,101,110, 0,108,105,115,116, 95,103,114,105,112, 95,115,105,122,101, 0,108,105,115,116,
+ 95,115,101, 97,114, 99,104, 91, 54, 52, 93, 0, 42,118, 51, 0, 42,118, 52, 0, 42,102,117,108,108, 0, 98,117,116,115,112, 97,
+ 99,101,116,121,112,101, 0,104,101, 97,100,101,114,116,121,112,101, 0,115,112, 97, 99,101,100, 97,116, 97, 0,104, 97,110,100,
+108,101,114,115, 0, 97, 99,116,105,111,110,122,111,110,101,115, 0,119,105,110,114, 99,116, 0,100,114, 97,119,114, 99,116, 0,
+115,119,105,110,105,100, 0,114,101,103,105,111,110,116,121,112,101, 0, 97,108,105,103,110,109,101,110,116, 0,100,111, 95,100,
+114, 97,119, 95,111,118,101,114,108, 97,121, 0,117,105, 98,108,111, 99,107,115, 0,112, 97,110,101,108,115, 0, 42,104,101, 97,
+100,101,114,115,116,114, 0, 42,114,101,103,105,111,110,100, 97,116, 97, 0,115,117, 98,118,115,116,114, 91, 52, 93, 0,115,117,
+ 98,118,101,114,115,105,111,110, 0,112, 97,100,115, 0,109,105,110,118,101,114,115,105,111,110, 0,109,105,110,115,117, 98,118,
+101,114,115,105,111,110, 0,119,105,110,112,111,115, 0, 42, 99,117,114,115, 99,114,101,101,110, 0, 42, 99,117,114,115, 99,101,
+110,101, 0,102,105,108,101,102,108, 97,103,115, 0,103,108,111, 98, 97,108,102, 0,114,101,118,105,115,105,111,110, 0,110, 97,
+109,101, 91, 50, 53, 54, 93, 0,111,114,105,103, 95,119,105,100,116,104, 0,111,114,105,103, 95,104,101,105,103,104,116, 0, 98,
+111,116,116,111,109, 0,114,105,103,104,116, 0,120,111,102,115, 0,121,111,102,115, 0,108,105,102,116, 91, 51, 93, 0,103, 97,
+109,109, 97, 91, 51, 93, 0,103, 97,105,110, 91, 51, 93, 0,100,105,114, 91, 55, 54, 56, 93, 0,116, 99, 0, 98,117,105,108,100,
+ 95,115,105,122,101, 95,102,108, 97,103,115, 0, 98,117,105,108,100, 95,116, 99, 95,102,108, 97,103,115, 0,100,111,110,101, 0,
+115,116, 97,114,116,115,116,105,108,108, 0,101,110,100,115,116,105,108,108, 0, 42,115,116,114,105,112,100, 97,116, 97, 0, 42,
+ 99,114,111,112, 0, 42,116,114, 97,110,115,102,111,114,109, 0, 42, 99,111,108,111,114, 95, 98, 97,108, 97,110, 99,101, 0, 42,
+105,110,115,116, 97,110, 99,101, 95,112,114,105,118, 97,116,101, 95,100, 97,116, 97, 0, 42, 42, 99,117,114,114,101,110,116, 95,
+112,114,105,118, 97,116,101, 95,100, 97,116, 97, 0, 42,116,109,112, 0,115,116, 97,114,116,111,102,115, 0,101,110,100,111,102,
+115, 0,109, 97, 99,104,105,110,101, 0,115,116, 97,114,116,100,105,115,112, 0,101,110,100,100,105,115,112, 0,115, 97,116, 0,
+109,117,108, 0,104, 97,110,100,115,105,122,101, 0, 97,110,105,109, 95,112,114,101,115,101,101,107, 0,115,116,114,101, 97,109,
+105,110,100,101,120, 0,109,117,108,116,105, 99, 97,109, 95,115,111,117,114, 99,101, 0, 99,108,105,112, 95,102,108, 97,103, 0,
+ 42,115,116,114,105,112, 0, 42,115, 99,101,110,101, 95, 99, 97,109,101,114, 97, 0,101,102,102,101, 99,116, 95,102, 97,100,101,
+114, 0,115,112,101,101,100, 95,102, 97,100,101,114, 0, 42,115,101,113, 49, 0, 42,115,101,113, 50, 0, 42,115,101,113, 51, 0,
+115,101,113, 98, 97,115,101, 0, 42,115,111,117,110,100, 0, 42,115, 99,101,110,101, 95,115,111,117,110,100, 0,112,105,116, 99,
+104, 0,112, 97,110, 0,115,116,114,111, 98,101, 0, 42,101,102,102,101, 99,116,100, 97,116, 97, 0, 97,110,105,109, 95,115,116,
+ 97,114,116,111,102,115, 0, 97,110,105,109, 95,101,110,100,111,102,115, 0, 98,108,101,110,100, 95,109,111,100,101, 0, 98,108,
+101,110,100, 95,111,112, 97, 99,105,116,121, 0, 42,111,108,100, 98, 97,115,101,112, 0, 42,112, 97,114,115,101,113, 0, 42,115,
+101,113, 98, 97,115,101,112, 0,109,101,116, 97,115,116, 97, 99,107, 0, 42, 97, 99,116, 95,115,101,113, 0, 97, 99,116, 95,105,
+109, 97,103,101,100,105,114, 91, 49, 48, 50, 52, 93, 0, 97, 99,116, 95,115,111,117,110,100,100,105,114, 91, 49, 48, 50, 52, 93,
+ 0,111,118,101,114, 95,111,102,115, 0,111,118,101,114, 95, 99,102,114, 97, 0,111,118,101,114, 95,102,108, 97,103, 0,111,118,
+101,114, 95, 98,111,114,100,101,114, 0,101,100,103,101, 87,105,100,116,104, 0,102,111,114,119, 97,114,100, 0,119,105,112,101,
+116,121,112,101, 0,102, 77,105,110,105, 0,102, 67,108, 97,109,112, 0,102, 66,111,111,115,116, 0,100, 68,105,115,116, 0,100,
+ 81,117, 97,108,105,116,121, 0, 98, 78,111, 67,111,109,112, 0, 83, 99, 97,108,101,120, 73,110,105, 0, 83, 99, 97,108,101,121,
+ 73,110,105, 0,120, 73,110,105, 0,121, 73,110,105, 0,114,111,116, 73,110,105, 0,105,110,116,101,114,112,111,108, 97,116,105,
+111,110, 0,117,110,105,102,111,114,109, 95,115, 99, 97,108,101, 0, 42,102,114, 97,109,101, 77, 97,112, 0,103,108,111, 98, 97,
+108, 83,112,101,101,100, 0,108, 97,115,116, 86, 97,108,105,100, 70,114, 97,109,101, 0, 98,117,116,116,121,112,101, 0,117,115,
+101,114,106,105,116, 0,115,116, 97, 0,116,111,116,112, 97,114,116, 0,110,111,114,109,102, 97, 99, 0,111, 98,102, 97, 99, 0,
+114, 97,110,100,102, 97, 99, 0,116,101,120,102, 97, 99, 0,114, 97,110,100,108,105,102,101, 0,102,111,114, 99,101, 91, 51, 93,
+ 0,118,101, 99,116,115,105,122,101, 0,109, 97,120,108,101,110, 0,100,101,102,118,101, 99, 91, 51, 93, 0,109,117,108,116, 91,
+ 52, 93, 0,108,105,102,101, 91, 52, 93, 0, 99,104,105,108,100, 91, 52, 93, 0,109, 97,116, 91, 52, 93, 0,116,101,120,109, 97,
+112, 0, 99,117,114,109,117,108,116, 0,115,116, 97,116,105, 99,115,116,101,112, 0,111,109, 97,116, 0,116,105,109,101,116,101,
+120, 0,115,112,101,101,100,116,101,120, 0,102,108, 97,103, 50,110,101,103, 0,118,101,114,116,103,114,111,117,112, 95,118, 0,
+118,103,114,111,117,112,110, 97,109,101, 91, 54, 52, 93, 0,118,103,114,111,117,112,110, 97,109,101, 95,118, 91, 54, 52, 93, 0,
+ 42,107,101,121,115, 0,109,105,110,102, 97, 99, 0,110,114, 0,117,115,101,100, 0,117,115,101,100,101,108,101,109, 0, 42,112,
+111,105,110, 0,114,101,115,101,116,100,105,115,116, 0,108, 97,115,116,118, 97,108, 0, 42,109, 97, 0,107,101,121, 0,113,117,
+ 97,108, 0,113,117, 97,108, 50, 0,116, 97,114,103,101,116, 78, 97,109,101, 91, 54, 52, 93, 0,116,111,103,103,108,101, 78, 97,
+109,101, 91, 54, 52, 93, 0,118, 97,108,117,101, 91, 54, 52, 93, 0,109, 97,120,118, 97,108,117,101, 91, 54, 52, 93, 0,100,101,
+108, 97,121, 0,100,117,114, 97,116,105,111,110, 0,109, 97,116,101,114,105, 97,108, 78, 97,109,101, 91, 54, 52, 93, 0,100, 97,
+109,112,116,105,109,101,114, 0,112,114,111,112,110, 97,109,101, 91, 54, 52, 93, 0,109, 97,116,110, 97,109,101, 91, 54, 52, 93,
+ 0, 97,120,105,115,102,108, 97,103, 0,112,111,115,101, 99,104, 97,110,110,101,108, 91, 54, 52, 93, 0, 99,111,110,115,116,114,
+ 97,105,110,116, 91, 54, 52, 93, 0, 42,102,114,111,109, 79, 98,106,101, 99,116, 0,115,117, 98,106,101, 99,116, 91, 54, 52, 93,
+ 0, 98,111,100,121, 91, 54, 52, 93, 0,111,116,121,112,101, 0,112,117,108,115,101, 0,102,114,101,113, 0,116,111,116,108,105,
+110,107,115, 0, 42, 42,108,105,110,107,115, 0,116, 97,112, 0,106,111,121,105,110,100,101,120, 0, 97,120,105,115, 95,115,105,
+110,103,108,101, 0, 97,120,105,115,102, 0, 98,117,116,116,111,110, 0,104, 97,116, 0,104, 97,116,102, 0,112,114,101, 99,105,
+115,105,111,110, 0,115,116,114, 91, 49, 50, 56, 93, 0, 42,109,121,110,101,119, 0,105,110,112,117,116,115, 0,116,111,116,115,
+108,105,110,107,115, 0, 42, 42,115,108,105,110,107,115, 0,118, 97,108,111, 0,115,116, 97,116,101, 95,109, 97,115,107, 0, 42,
+ 97, 99,116, 0,102,114, 97,109,101, 80,114,111,112, 91, 54, 52, 93, 0, 98,108,101,110,100,105,110, 0,112,114,105,111,114,105,
+116,121, 0,101,110,100, 95,114,101,115,101,116, 0,115,116,114,105,100,101, 97,120,105,115, 0,115,116,114,105,100,101,108,101,
+110,103,116,104, 0,108, 97,121,101,114, 95,119,101,105,103,104,116, 0,109,105,110, 95,103, 97,105,110, 0,109, 97,120, 95,103,
+ 97,105,110, 0,114,101,102,101,114,101,110, 99,101, 95,100,105,115,116, 97,110, 99,101, 0,109, 97,120, 95,100,105,115,116, 97,
+110, 99,101, 0,114,111,108,108,111,102,102, 95,102, 97, 99,116,111,114, 0, 99,111,110,101, 95,105,110,110,101,114, 95, 97,110,
+103,108,101, 0, 99,111,110,101, 95,111,117,116,101,114, 95, 97,110,103,108,101, 0, 99,111,110,101, 95,111,117,116,101,114, 95,
+103, 97,105,110, 0,115,110,100,110,114, 0,115,111,117,110,100, 51, 68, 0,112, 97,100, 54, 91, 49, 93, 0, 42,109,101, 0,108,
+105,110, 86,101,108,111, 99,105,116,121, 91, 51, 93, 0, 97,110,103, 86,101,108,111, 99,105,116,121, 91, 51, 93, 0,108,111, 99,
+ 97,108,102,108, 97,103, 0,100,121,110, 95,111,112,101,114, 97,116,105,111,110, 0,102,111,114, 99,101,108,111, 99, 91, 51, 93,
+ 0,102,111,114, 99,101,114,111,116, 91, 51, 93, 0,112, 97,100, 49, 91, 51, 93, 0,108,105,110,101, 97,114,118,101,108,111, 99,
+105,116,121, 91, 51, 93, 0, 97,110,103,117,108, 97,114,118,101,108,111, 99,105,116,121, 91, 51, 93, 0, 42,114,101,102,101,114,
+101,110, 99,101, 0,109,105,110, 0,109, 97,120, 0,114,111,116,100, 97,109,112, 0,109,105,110,108,111, 99, 91, 51, 93, 0,109,
+ 97,120,108,111, 99, 91, 51, 93, 0,109,105,110,114,111,116, 91, 51, 93, 0,109, 97,120,114,111,116, 91, 51, 93, 0,109, 97,116,
+112,114,111,112, 91, 54, 52, 93, 0, 98,117,116,115,116, 97, 0, 98,117,116,101,110,100, 0,100,105,115,116,114,105, 98,117,116,
+105,111,110, 0,105,110,116, 95, 97,114,103, 95, 49, 0,105,110,116, 95, 97,114,103, 95, 50, 0,102,108,111, 97,116, 95, 97,114,
+103, 95, 49, 0,102,108,111, 97,116, 95, 97,114,103, 95, 50, 0,116,111, 80,114,111,112, 78, 97,109,101, 91, 54, 52, 93, 0, 42,
+116,111, 79, 98,106,101, 99,116, 0, 98,111,100,121, 84,121,112,101, 0,102,105,108,101,110, 97,109,101, 91, 54, 52, 93, 0,108,
+111, 97,100, 97,110,105,110, 97,109,101, 91, 54, 52, 93, 0,105,110,116, 95, 97,114,103, 0,102,108,111, 97,116, 95, 97,114,103,
+ 0,105,110,102,108,117,101,110, 99,101, 0, 42,115,117, 98,116, 97,114,103,101,116, 0,102, 97, 99,105,110,103, 97,120,105,115,
+ 0,118,101,108,111, 99,105,116,121, 0, 97, 99, 99,101,108,101,114, 97,116,105,111,110, 0,116,117,114,110,115,112,101,101,100,
+ 0,117,112,100, 97,116,101, 84,105,109,101, 0, 42,110, 97,118,109,101,115,104, 0,103,111, 0, 42,110,101,119,112, 97, 99,107,
+101,100,102,105,108,101, 0, 97,116,116,101,110,117, 97,116,105,111,110, 0,100,105,115,116, 97,110, 99,101, 0, 42, 99, 97, 99,
+104,101, 0, 42,119, 97,118,101,102,111,114,109, 0, 42,112,108, 97,121, 98, 97, 99,107, 95,104, 97,110,100,108,101, 0, 42,108,
+ 97,109,112,114,101,110, 0,103,111, 98,106,101, 99,116, 0,100,117,112,108,105, 95,111,102,115, 91, 51, 93, 0, 42,112,114,111,
+112, 0, 99,104,105,108,100, 98, 97,115,101, 0,114,111,108,108, 0,104,101, 97,100, 91, 51, 93, 0,116, 97,105,108, 91, 51, 93,
+ 0, 98,111,110,101, 95,109, 97,116, 91, 51, 93, 91, 51, 93, 0, 97,114,109, 95,104,101, 97,100, 91, 51, 93, 0, 97,114,109, 95,
+116, 97,105,108, 91, 51, 93, 0, 97,114,109, 95,109, 97,116, 91, 52, 93, 91, 52, 93, 0, 97,114,109, 95,114,111,108,108, 0,120,
+119,105,100,116,104, 0,122,119,105,100,116,104, 0,101, 97,115,101, 49, 0,101, 97,115,101, 50, 0,114, 97,100, 95,104,101, 97,
+100, 0,114, 97,100, 95,116, 97,105,108, 0,112, 97,100, 91, 49, 93, 0, 98,111,110,101, 98, 97,115,101, 0, 99,104, 97,105,110,
+ 98, 97,115,101, 0, 42,101,100, 98,111, 0, 42, 97, 99,116, 95, 98,111,110,101, 0, 42, 97, 99,116, 95,101,100, 98,111,110,101,
+ 0, 42,115,107,101,116, 99,104, 0,103,101,118,101,114,116,100,101,102,111,114,109,101,114, 0,108, 97,121,101,114, 95,117,115,
+101,100, 0,108, 97,121,101,114, 95,112,114,111,116,101, 99,116,101,100, 0,103,104,111,115,116,101,112, 0,103,104,111,115,116,
+115,105,122,101, 0,103,104,111,115,116,116,121,112,101, 0,112, 97,116,104,115,105,122,101, 0,103,104,111,115,116,115,102, 0,
+103,104,111,115,116,101,102, 0,112, 97,116,104,115,102, 0,112, 97,116,104,101,102, 0,112, 97,116,104, 98, 99, 0,112, 97,116,
+104, 97, 99, 0, 42,112,111,105,110,116,115, 0,115,116, 97,114,116, 95,102,114, 97,109,101, 0,101,110,100, 95,102,114, 97,109,
+101, 0,103,104,111,115,116, 95,115,102, 0,103,104,111,115,116, 95,101,102, 0,103,104,111,115,116, 95, 98, 99, 0,103,104,111,
+115,116, 95, 97, 99, 0,103,104,111,115,116, 95,116,121,112,101, 0,103,104,111,115,116, 95,115,116,101,112, 0,103,104,111,115,
+116, 95,102,108, 97,103, 0,112, 97,116,104, 95,116,121,112,101, 0,112, 97,116,104, 95,115,116,101,112, 0,112, 97,116,104, 95,
+118,105,101,119,102,108, 97,103, 0,112, 97,116,104, 95, 98, 97,107,101,102,108, 97,103, 0,112, 97,116,104, 95,115,102, 0,112,
+ 97,116,104, 95,101,102, 0,112, 97,116,104, 95, 98, 99, 0,112, 97,116,104, 95, 97, 99, 0,105,107,102,108, 97,103, 0, 97,103,
+114,112, 95,105,110,100,101,120, 0, 99,111,110,115,116,102,108, 97,103, 0,115,101,108,101, 99,116,102,108, 97,103, 0,112, 97,
+100, 48, 91, 54, 93, 0, 42, 98,111,110,101, 0, 42, 99,104,105,108,100, 0,105,107,116,114,101,101, 0,115,105,107,116,114,101,
+101, 0, 42, 99,117,115,116,111,109, 0, 42, 99,117,115,116,111,109, 95,116,120, 0,101,117,108, 91, 51, 93, 0, 99,104, 97,110,
+ 95,109, 97,116, 91, 52, 93, 91, 52, 93, 0,112,111,115,101, 95,109, 97,116, 91, 52, 93, 91, 52, 93, 0,112,111,115,101, 95,104,
+101, 97,100, 91, 51, 93, 0,112,111,115,101, 95,116, 97,105,108, 91, 51, 93, 0,108,105,109,105,116,109,105,110, 91, 51, 93, 0,
+108,105,109,105,116,109, 97,120, 91, 51, 93, 0,115,116,105,102,102,110,101,115,115, 91, 51, 93, 0,105,107,115,116,114,101,116,
+ 99,104, 0,105,107,114,111,116,119,101,105,103,104,116, 0,105,107,108,105,110,119,101,105,103,104,116, 0, 42,116,101,109,112,
+ 0, 99,104, 97,110, 98, 97,115,101, 0, 42, 99,104, 97,110,104, 97,115,104, 0,112,114,111,120,121, 95,108, 97,121,101,114, 0,
+115,116,114,105,100,101, 95,111,102,102,115,101,116, 91, 51, 93, 0, 99,121, 99,108,105, 99, 95,111,102,102,115,101,116, 91, 51,
+ 93, 0, 97,103,114,111,117,112,115, 0, 97, 99,116,105,118,101, 95,103,114,111,117,112, 0,105,107,115,111,108,118,101,114, 0,
+ 42,105,107,100, 97,116, 97, 0, 42,105,107,112, 97,114, 97,109, 0,112,114,111,120,121, 95, 97, 99,116, 95, 98,111,110,101, 91,
+ 54, 52, 93, 0,110,117,109,105,116,101,114, 0,110,117,109,115,116,101,112, 0,109,105,110,115,116,101,112, 0,109, 97,120,115,
+116,101,112, 0,115,111,108,118,101,114, 0,102,101,101,100, 98, 97, 99,107, 0,109, 97,120,118,101,108, 0,100, 97,109,112,109,
+ 97,120, 0,100, 97,109,112,101,112,115, 0, 99,104, 97,110,110,101,108,115, 0, 99,117,115,116,111,109, 67,111,108, 0, 99,115,
+ 0, 99,117,114,118,101,115, 0,103,114,111,117,112,115, 0, 97, 99,116,105,118,101, 95,109, 97,114,107,101,114, 0,105,100,114,
+111,111,116, 0, 42,115,111,117,114, 99,101, 0, 42,102,105,108,116,101,114, 95,103,114,112, 0,115,101, 97,114, 99,104,115,116,
+114, 91, 54, 52, 93, 0,102,105,108,116,101,114,102,108, 97,103, 0,114,101,110, 97,109,101, 73,110,100,101,120, 0, 97,100,115,
+ 0,116,105,109,101,115,108,105,100,101, 0, 42,103,114,112, 0,110, 97,109,101, 91, 51, 48, 93, 0,111,119,110,115,112, 97, 99,
+101, 0,116, 97,114,115,112, 97, 99,101, 0,101,110,102,111,114, 99,101, 0,104,101, 97,100,116, 97,105,108, 0,108,105,110, 95,
+101,114,114,111,114, 0,114,111,116, 95,101,114,114,111,114, 0, 42,116, 97,114, 0,109, 97,116,114,105,120, 91, 52, 93, 91, 52,
+ 93, 0,115,112, 97, 99,101, 0,114,111,116, 79,114,100,101,114, 0,116, 97,114,110,117,109, 0,116, 97,114,103,101,116,115, 0,
+105,116,101,114, 97,116,105,111,110,115, 0,114,111,111,116, 98,111,110,101, 0,109, 97,120, 95,114,111,111,116, 98,111,110,101,
+ 0, 42,112,111,108,101,116, 97,114, 0,112,111,108,101,115,117, 98,116, 97,114,103,101,116, 91, 54, 52, 93, 0,112,111,108,101,
+ 97,110,103,108,101, 0,111,114,105,101,110,116,119,101,105,103,104,116, 0,103,114, 97, 98,116, 97,114,103,101,116, 91, 51, 93,
+ 0,110,117,109,112,111,105,110,116,115, 0, 99,104, 97,105,110,108,101,110, 0,120,122, 83, 99, 97,108,101, 77,111,100,101, 0,
+114,101,115,101,114,118,101,100, 49, 0,114,101,115,101,114,118,101,100, 50, 0,109,105,110,109, 97,120,102,108, 97,103, 0,115,
+116,117, 99,107, 0, 99, 97, 99,104,101, 91, 51, 93, 0,108,111, 99,107,102,108, 97,103, 0,102,111,108,108,111,119,102,108, 97,
+103, 0,118,111,108,109,111,100,101, 0,112,108, 97,110,101, 0,111,114,103,108,101,110,103,116,104, 0, 98,117,108,103,101, 0,
+112,105,118, 88, 0,112,105,118, 89, 0,112,105,118, 90, 0, 97,120, 88, 0, 97,120, 89, 0, 97,120, 90, 0,109,105,110, 76,105,
+109,105,116, 91, 54, 93, 0,109, 97,120, 76,105,109,105,116, 91, 54, 93, 0,101,120,116,114, 97, 70,122, 0,105,110,118,109, 97,
+116, 91, 52, 93, 91, 52, 93, 0,102,114,111,109, 0,116,111, 0,109, 97,112, 91, 51, 93, 0,101,120,112,111, 0,102,114,111,109,
+ 95,109,105,110, 91, 51, 93, 0,102,114,111,109, 95,109, 97,120, 91, 51, 93, 0,116,111, 95,109,105,110, 91, 51, 93, 0,116,111,
+ 95,109, 97,120, 91, 51, 93, 0,114,111,116, 65,120,105,115, 0,122,109,105,110, 0,122,109, 97,120, 0,112, 97,100, 91, 57, 93,
+ 0,116,114, 97, 99,107, 91, 54, 52, 93, 0,111, 98,106,101, 99,116, 91, 54, 52, 93, 0, 42,100,101,112,116,104, 95,111, 98, 0,
+ 99,104, 97,110,110,101,108, 91, 51, 50, 93, 0,110,111, 95,114,111,116, 95, 97,120,105,115, 0,115,116,114,105,100,101, 95, 97,
+120,105,115, 0, 99,117,114,109,111,100, 0, 97, 99,116,115,116, 97,114,116, 0, 97, 99,116,101,110,100, 0, 97, 99,116,111,102,
+102,115, 0,115,116,114,105,100,101,108,101,110, 0, 98,108,101,110,100,111,117,116, 0,115,116,114,105,100,101, 99,104, 97,110,
+110,101,108, 91, 51, 50, 93, 0,111,102,102,115, 95, 98,111,110,101, 91, 51, 50, 93, 0,104, 97,115,105,110,112,117,116, 0,104,
+ 97,115,111,117,116,112,117,116, 0,100, 97,116, 97,116,121,112,101, 0,115,111, 99,107,101,116,116,121,112,101, 0,105,115, 95,
+ 99,111,112,121, 0,101,120,116,101,114,110, 97,108, 0, 42,110,101,119, 95,115,111, 99,107, 0, 42,115,116,111,114, 97,103,101,
+ 0,108,105,109,105,116, 0,115,116,114,117, 99,116, 95,116,121,112,101, 0,108,111, 99,120, 0,108,111, 99,121, 0, 42,100,101,
+102, 97,117,108,116, 95,118, 97,108,117,101, 0,115,116, 97, 99,107, 95,105,110,100,101,120, 0,115,116, 97, 99,107, 95,116,121,
+112,101, 0,111,119,110, 95,105,110,100,101,120, 0,116,111, 95,105,110,100,101,120, 0, 42,103,114,111,117,112,115,111, 99,107,
+ 0, 42,108,105,110,107, 0,110,115, 0, 42,114,101, 99,116, 0,120,115,105,122,101, 0,121,115,105,122,101, 0, 42,110,101,119,
+ 95,110,111,100,101, 0,108, 97,115,116,121, 0,111,117,116,112,117,116,115, 0,109,105,110,105,119,105,100,116,104, 0,117,112,
+100, 97,116,101, 0,108, 97, 98,101,108, 91, 54, 52, 93, 0, 99,117,115,116,111,109, 49, 0, 99,117,115,116,111,109, 50, 0, 99,
+117,115,116,111,109, 51, 0, 99,117,115,116,111,109, 52, 0,110,101,101,100, 95,101,120,101, 99, 0,101,120,101, 99, 0, 42,116,
+104,114,101, 97,100,100, 97,116, 97, 0,116,111,116,114, 0, 98,117,116,114, 0,112,114,118,114, 0, 42, 98,108,111, 99,107, 0,
+ 42,116,121,112,101,105,110,102,111, 0, 42,102,114,111,109,110,111,100,101, 0, 42,116,111,110,111,100,101, 0, 42,102,114,111,
+109,115,111, 99,107, 0, 42,116,111,115,111, 99,107, 0,110,111,100,101,115, 0,108,105,110,107,115, 0,105,110,105,116, 0, 99,
+117,114, 95,105,110,100,101,120, 0,110,111,100,101,116,121,112,101, 0, 42,101,120,101, 99,100, 97,116, 97, 0, 40, 42,112,114,
+111,103,114,101,115,115, 41, 40, 41, 0, 40, 42,115,116, 97,116,115, 95,100,114, 97,119, 41, 40, 41, 0, 40, 42,116,101,115,116,
+ 95, 98,114,101, 97,107, 41, 40, 41, 0, 42,116, 98,104, 0, 42,112,114,104, 0, 42,115,100,104, 0,118, 97,108,117,101, 91, 51,
+ 93, 0,118, 97,108,117,101, 91, 52, 93, 0, 99,121, 99,108,105, 99, 0,109,111,118,105,101, 0,109, 97,120,115,112,101,101,100,
+ 0,109,105,110,115,112,101,101,100, 0, 99,117,114,118,101,100, 0,112,101,114, 99,101,110,116,120, 0,112,101,114, 99,101,110,
+116,121, 0, 98,111,107,101,104, 0,103, 97,109,109, 97, 0,105,109, 97,103,101, 95,105,110, 95,119,105,100,116,104, 0,105,109,
+ 97,103,101, 95,105,110, 95,104,101,105,103,104,116, 0, 99,101,110,116,101,114, 95,120, 0, 99,101,110,116,101,114, 95,121, 0,
+115,112,105,110, 0,119,114, 97,112, 0,115,105,103,109, 97, 95, 99,111,108,111,114, 0,115,105,103,109, 97, 95,115,112, 97, 99,
+101, 0,104,117,101, 0, 98, 97,115,101, 95,112, 97,116,104, 91, 49, 48, 50, 52, 93, 0,102,111,114,109, 97,116, 0, 97, 99,116,
+105,118,101, 95,105,110,112,117,116, 0,117,115,101, 95,114,101,110,100,101,114, 95,102,111,114,109, 97,116, 0,117,115,101, 95,
+110,111,100,101, 95,102,111,114,109, 97,116, 0,116, 49, 0,116, 50, 0,116, 51, 0,102,115,116,114,101,110,103,116,104, 0,102,
+ 97,108,112,104, 97, 0,107,101,121, 91, 52, 93, 0, 97,108,103,111,114,105,116,104,109, 0, 99,104, 97,110,110,101,108, 0,120,
+ 49, 0,120, 50, 0,121, 49, 0,121, 50, 0,102, 97, 99, 95,120, 49, 0,102, 97, 99, 95,120, 50, 0,102, 97, 99, 95,121, 49, 0,
+102, 97, 99, 95,121, 50, 0, 99,111,108,110, 97,109,101, 91, 54, 52, 93, 0, 98,107,116,121,112,101, 0,112, 97,100, 95, 99, 49,
+ 0,103, 97,109, 99,111, 0,110,111, 95,122, 98,117,102, 0,102,115,116,111,112, 0,109, 97,120, 98,108,117,114, 0, 98,116,104,
+114,101,115,104, 0,114,111,116, 97,116,105,111,110, 0,112, 97,100, 95,102, 49, 0, 42,100,105, 99,116, 0, 42,110,111,100,101,
+ 0, 99,111,108,109,111,100, 0,109,105,120, 0,102, 97,100,101, 0, 97,110,103,108,101, 95,111,102,115, 0,109, 0, 99, 0,106,
+105,116, 0,112,114,111,106, 0,102,105,116, 0,115,108,111,112,101, 91, 51, 93, 0,112,111,119,101,114, 91, 51, 93, 0,108,105,
+102,116, 95,108,103,103, 91, 51, 93, 0,103, 97,109,109, 97, 95,105,110,118, 91, 51, 93, 0,108,105,109, 99,104, 97,110, 0,117,
+110,115,112,105,108,108, 0,108,105,109,115, 99, 97,108,101, 0,117,115,112,105,108,108,114, 0,117,115,112,105,108,108,103, 0,
+117,115,112,105,108,108, 98, 0,116,101,120, 95,109, 97,112,112,105,110,103, 0, 99,111,108,111,114, 95,109, 97,112,112,105,110,
+103, 0,115,117,110, 95,100,105,114,101, 99,116,105,111,110, 91, 51, 93, 0,116,117,114, 98,105,100,105,116,121, 0, 99,111,108,
+111,114, 95,115,112, 97, 99,101, 0,112,114,111,106,101, 99,116,105,111,110, 0,103,114, 97,100,105,101,110,116, 95,116,121,112,
+101, 0, 99,111,108,111,114,105,110,103, 0,109,117,115,103,114, 97,118,101, 95,116,121,112,101, 0,119, 97,118,101, 95,116,121,
+112,101, 0,115,104,111,114,116,121, 0,109,105,110,116, 97, 98,108,101, 0,109, 97,120,116, 97, 98,108,101, 0,101,120,116, 95,
+105,110, 91, 50, 93, 0,101,120,116, 95,111,117,116, 91, 50, 93, 0, 42, 99,117,114,118,101, 0, 42,116, 97, 98,108,101, 0, 42,
+112,114,101,109,117,108,116, 97, 98,108,101, 0,112,114,101,115,101,116, 0, 99,104, 97,110,103,101,100, 95,116,105,109,101,115,
+116, 97,109,112, 0, 99,117,114,114, 0, 99,108,105,112,114, 0, 99,109, 91, 52, 93, 0, 98,108, 97, 99,107, 91, 51, 93, 0,119,
+104,105,116,101, 91, 51, 93, 0, 98,119,109,117,108, 91, 51, 93, 0,115, 97,109,112,108,101, 91, 51, 93, 0,120, 95,114,101,115,
+111,108,117,116,105,111,110, 0,100, 97,116, 97, 95,114, 91, 50, 53, 54, 93, 0,100, 97,116, 97, 95,103, 91, 50, 53, 54, 93, 0,
+100, 97,116, 97, 95, 98, 91, 50, 53, 54, 93, 0,100, 97,116, 97, 95,108,117,109, 97, 91, 50, 53, 54, 93, 0,115, 97,109,112,108,
+101, 95,102,117,108,108, 0,115, 97,109,112,108,101, 95,108,105,110,101,115, 0, 97, 99, 99,117,114, 97, 99,121, 0,119, 97,118,
+101,102,114,109, 95,109,111,100,101, 0,119, 97,118,101,102,114,109, 95, 97,108,112,104, 97, 0,119, 97,118,101,102,114,109, 95,
+121,102, 97, 99, 0,119, 97,118,101,102,114,109, 95,104,101,105,103,104,116, 0,118,101, 99,115, 99,111,112,101, 95, 97,108,112,
+104, 97, 0,118,101, 99,115, 99,111,112,101, 95,104,101,105,103,104,116, 0,109,105,110,109, 97,120, 91, 51, 93, 91, 50, 93, 0,
+104,105,115,116, 0, 42,119, 97,118,101,102,111,114,109, 95, 49, 0, 42,119, 97,118,101,102,111,114,109, 95, 50, 0, 42,119, 97,
+118,101,102,111,114,109, 95, 51, 0, 42,118,101, 99,115, 99,111,112,101, 0,119, 97,118,101,102,111,114,109, 95,116,111,116, 0,
+111,102,102,115,101,116, 91, 50, 93, 0, 99,108,111,110,101, 0,109,116,101,120, 0, 42,105, 99,111,110, 95,105,109, 98,117,102,
+ 0,105, 99,111,110, 95,102,105,108,101,112, 97,116,104, 91, 49, 48, 50, 52, 93, 0,110,111,114,109, 97,108, 95,119,101,105,103,
+104,116, 0,111, 98, 95,109,111,100,101, 0,106,105,116,116,101,114, 0,115,109,111,111,116,104, 95,115,116,114,111,107,101, 95,
+114, 97,100,105,117,115, 0,115,109,111,111,116,104, 95,115,116,114,111,107,101, 95,102, 97, 99,116,111,114, 0,114, 97,116,101,
+ 0,114,103, 98, 91, 51, 93, 0,115, 99,117,108,112,116, 95,112,108, 97,110,101, 0,112,108, 97,110,101, 95,111,102,102,115,101,
+116, 0,115, 99,117,108,112,116, 95,116,111,111,108, 0,118,101,114,116,101,120,112, 97,105,110,116, 95,116,111,111,108, 0,105,
+109, 97,103,101,112, 97,105,110,116, 95,116,111,111,108, 0, 97,117,116,111,115,109,111,111,116,104, 95,102, 97, 99,116,111,114,
+ 0, 99,114,101, 97,115,101, 95,112,105,110, 99,104, 95,102, 97, 99,116,111,114, 0,112,108, 97,110,101, 95,116,114,105,109, 0,
+116,101,120,116,117,114,101, 95,115, 97,109,112,108,101, 95, 98,105, 97,115, 0,116,101,120,116,117,114,101, 95,111,118,101,114,
+108, 97,121, 95, 97,108,112,104, 97, 0, 97,100,100, 95, 99,111,108, 91, 51, 93, 0,115,117, 98, 95, 99,111,108, 91, 51, 93, 0,
+ 97, 99,116,105,118,101, 95,114,110,100, 0, 97, 99,116,105,118,101, 95, 99,108,111,110,101, 0, 97, 99,116,105,118,101, 95,109,
+ 97,115,107, 0, 42,108, 97,121,101,114,115, 0,116,121,112,101,109, 97,112, 91, 51, 52, 93, 0,116,111,116,108, 97,121,101,114,
+ 0,109, 97,120,108, 97,121,101,114, 0,116,111,116,115,105,122,101, 0, 42,112,111,111,108, 0, 42,101,120,116,101,114,110, 97,
+108, 0,114,111,116, 91, 52, 93, 0, 97,118,101, 91, 51, 93, 0, 42,103,114,111,117,110,100, 0,119, 97,110,100,101,114, 91, 51,
+ 93, 0,114,101,115,116, 95,108,101,110,103,116,104, 0,112, 97,114,116,105, 99,108,101, 95,105,110,100,101,120, 91, 50, 93, 0,
+100,101,108,101,116,101, 95,102,108, 97,103, 0,110,117,109, 0,112, 97,114,101,110,116, 0,112, 97, 91, 52, 93, 0,119, 91, 52,
+ 93, 0,102,117,118, 91, 52, 93, 0,102,111,102,102,115,101,116, 0,112,114,101,118, 95,115,116, 97,116,101, 0, 42,104, 97,105,
+114, 0, 42, 98,111,105,100, 0,100,105,101,116,105,109,101, 0,110,117,109, 95,100,109, 99, 97, 99,104,101, 0,104, 97,105,114,
+ 95,105,110,100,101,120, 0, 97,108,105,118,101, 0,115,112,114,105,110,103, 95,107, 0,112,108, 97,115,116,105, 99,105,116,121,
+ 95, 99,111,110,115,116, 97,110,116, 0,121,105,101,108,100, 95,114, 97,116,105,111, 0,112,108, 97,115,116,105, 99,105,116,121,
+ 95, 98, 97,108, 97,110, 99,101, 0,121,105,101,108,100, 95, 98, 97,108, 97,110, 99,101, 0,118,105,115, 99,111,115,105,116,121,
+ 95,111,109,101,103, 97, 0,118,105,115, 99,111,115,105,116,121, 95, 98,101,116, 97, 0,115,116,105,102,102,110,101,115,115, 95,
+107, 0,115,116,105,102,102,110,101,115,115, 95,107,110,101, 97,114, 0,114,101,115,116, 95,100,101,110,115,105,116,121, 0, 98,
+117,111,121, 97,110, 99,121, 0,115,112,114,105,110,103, 95,102,114, 97,109,101,115, 0, 42, 98,111,105,100,115, 0, 42,102,108,
+117,105,100, 0,100,105,115,116,114, 0,112,104,121,115,116,121,112,101, 0, 97,118,101,109,111,100,101, 0,114,101, 97, 99,116,
+101,118,101,110,116, 0,100,114, 97,119, 0,100,114, 97,119, 95, 97,115, 0,100,114, 97,119, 95,115,105,122,101, 0, 99,104,105,
+108,100,116,121,112,101, 0,114,101,110, 95, 97,115, 0,115,117, 98,102,114, 97,109,101,115, 0,100,114, 97,119, 95, 99,111,108,
+ 0,114,101,110, 95,115,116,101,112, 0,104, 97,105,114, 95,115,116,101,112, 0,107,101,121,115, 95,115,116,101,112, 0, 97,100,
+ 97,112,116, 95, 97,110,103,108,101, 0, 97,100, 97,112,116, 95,112,105,120, 0,114,111,116,102,114,111,109, 0,105,110,116,101,
+103,114, 97,116,111,114, 0, 98, 98, 95, 97,108,105,103,110, 0, 98, 98, 95,117,118, 95,115,112,108,105,116, 0, 98, 98, 95, 97,
+110,105,109, 0, 98, 98, 95,115,112,108,105,116, 95,111,102,102,115,101,116, 0, 98, 98, 95,116,105,108,116, 0, 98, 98, 95,114,
+ 97,110,100, 95,116,105,108,116, 0, 98, 98, 95,111,102,102,115,101,116, 91, 50, 93, 0, 98, 98, 95,115,105,122,101, 91, 50, 93,
+ 0, 98, 98, 95,118,101,108, 95,104,101, 97,100, 0, 98, 98, 95,118,101,108, 95,116, 97,105,108, 0, 99,111,108,111,114, 95,118,
+101, 99, 95,109, 97,120, 0,115,105,109,112,108,105,102,121, 95,114,101,102,115,105,122,101, 0,115,105,109,112,108,105,102,121,
+ 95,114, 97,116,101, 0,115,105,109,112,108,105,102,121, 95,116,114, 97,110,115,105,116,105,111,110, 0,115,105,109,112,108,105,
+102,121, 95,118,105,101,119,112,111,114,116, 0,116,105,109,101,116,119,101, 97,107, 0, 99,111,117,114, 97,110,116, 95,116, 97,
+114,103,101,116, 0,106,105,116,102, 97, 99, 0,101,102,102, 95,104, 97,105,114, 0,103,114,105,100, 95,114, 97,110,100, 0,112,
+115, 95,111,102,102,115,101,116, 91, 49, 93, 0,103,114,105,100, 95,114,101,115, 0,101,102,102,101, 99,116,111,114, 95, 97,109,
+111,117,110,116, 0,116,105,109,101, 95,102,108, 97,103, 0,116,105,109,101, 95,112, 97,100, 91, 51, 93, 0,112, 97,114,116,102,
+ 97, 99, 0,116, 97,110,102, 97, 99, 0,116, 97,110,112,104, 97,115,101, 0,114,101, 97, 99,116,102, 97, 99, 0,111, 98, 95,118,
+101,108, 91, 51, 93, 0, 97,118,101,102, 97, 99, 0,112,104, 97,115,101,102, 97, 99, 0,114, 97,110,100,114,111,116,102, 97, 99,
+ 0,114, 97,110,100,112,104, 97,115,101,102, 97, 99, 0,114, 97,110,100,115,105,122,101, 0, 97, 99, 99, 91, 51, 93, 0,100,114,
+ 97,103,102, 97, 99, 0, 98,114,111,119,110,102, 97, 99, 0,114, 97,110,100,108,101,110,103,116,104, 0, 99,104,105,108,100, 95,
+110, 98,114, 0,114,101,110, 95, 99,104,105,108,100, 95,110, 98,114, 0,112, 97,114,101,110,116,115, 0, 99,104,105,108,100,115,
+105,122,101, 0, 99,104,105,108,100,114, 97,110,100,115,105,122,101, 0, 99,104,105,108,100,114, 97,100, 0, 99,104,105,108,100,
+102,108, 97,116, 0, 99,108,117,109,112,112,111,119, 0,107,105,110,107, 95,102,108, 97,116, 0,107,105,110,107, 95, 97,109,112,
+ 95, 99,108,117,109,112, 0,114,111,117,103,104, 49, 0,114,111,117,103,104, 49, 95,115,105,122,101, 0,114,111,117,103,104, 50,
+ 0,114,111,117,103,104, 50, 95,115,105,122,101, 0,114,111,117,103,104, 50, 95,116,104,114,101,115, 0,114,111,117,103,104, 95,
+101,110,100, 0,114,111,117,103,104, 95,101,110,100, 95,115,104, 97,112,101, 0, 99,108,101,110,103,116,104, 0, 99,108,101,110,
+103,116,104, 95,116,104,114,101,115, 0,112, 97,114,116,105,110,103, 95,102, 97, 99, 0,112, 97,114,116,105,110,103, 95,109,105,
+110, 0,112, 97,114,116,105,110,103, 95,109, 97,120, 0, 98,114, 97,110, 99,104, 95,116,104,114,101,115, 0,100,114, 97,119, 95,
+108,105,110,101, 91, 50, 93, 0,112, 97,116,104, 95,115,116, 97,114,116, 0,112, 97,116,104, 95,101,110,100, 0,116,114, 97,105,
+108, 95, 99,111,117,110,116, 0,107,101,121,101,100, 95,108,111,111,112,115, 0,100,117,112,108,105,119,101,105,103,104,116,115,
+ 0, 42,101,102,102, 95,103,114,111,117,112, 0, 42,100,117,112, 95,111, 98, 0, 42, 98, 98, 95,111, 98, 0, 42,112,100, 50, 0,
+ 42,112, 97,114,116, 0, 42,112, 97,114,116,105, 99,108,101,115, 0, 42, 42,112, 97,116,104, 99, 97, 99,104,101, 0, 42, 42, 99,
+104,105,108,100, 99, 97, 99,104,101, 0,112, 97,116,104, 99, 97, 99,104,101, 98,117,102,115, 0, 99,104,105,108,100, 99, 97, 99,
+104,101, 98,117,102,115, 0, 42, 99,108,109,100, 0, 42,104, 97,105,114, 95,105,110, 95,100,109, 0, 42,104, 97,105,114, 95,111,
+117,116, 95,100,109, 0, 42,116, 97,114,103,101,116, 95,111, 98, 0, 42,108, 97,116,116,105, 99,101, 0,116,114,101,101, 95,102,
+114, 97,109,101, 0, 98,118,104,116,114,101,101, 95,102,114, 97,109,101, 0, 99,104,105,108,100, 95,115,101,101,100, 0,116,111,
+116,117,110,101,120,105,115,116, 0,116,111,116, 99,104,105,108,100, 0,116,111,116, 99, 97, 99,104,101,100, 0,116,111,116, 99,
+104,105,108,100, 99, 97, 99,104,101, 0,116, 97,114,103,101,116, 95,112,115,121,115, 0,116,111,116,107,101,121,101,100, 0, 98,
+ 97,107,101,115,112, 97, 99,101, 0, 98, 98, 95,117,118,110, 97,109,101, 91, 51, 93, 91, 54, 52, 93, 0,118,103,114,111,117,112,
+ 91, 49, 50, 93, 0,118,103, 95,110,101,103, 0,114,116, 51, 0, 42,114,101,110,100,101,114,100, 97,116, 97, 0, 42,101,102,102,
+101, 99,116,111,114,115, 0, 42,102,108,117,105,100, 95,115,112,114,105,110,103,115, 0,116,111,116, 95,102,108,117,105,100,115,
+112,114,105,110,103,115, 0, 97,108,108,111, 99, 95,102,108,117,105,100,115,112,114,105,110,103,115, 0, 42,116,114,101,101, 0,
+ 42,112,100,100, 0, 42,102,114, 97,110,100, 0,100,116, 95,102,114, 97, 99, 0, 95,112, 97,100, 0, 67,100,105,115, 0, 67,118,
+105, 0,115,116,114,117, 99,116,117,114, 97,108, 0, 98,101,110,100,105,110,103, 0,109, 97,120, 95, 98,101,110,100, 0,109, 97,
+120, 95,115,116,114,117, 99,116, 0,109, 97,120, 95,115,104,101, 97,114, 0, 97,118,103, 95,115,112,114,105,110,103, 95,108,101,
+110, 0,116,105,109,101,115, 99, 97,108,101, 0,101,102,102, 95,102,111,114, 99,101, 95,115, 99, 97,108,101, 0,101,102,102, 95,
+119,105,110,100, 95,115, 99, 97,108,101, 0,115,105,109, 95,116,105,109,101, 95,111,108,100, 0,118,101,108,111, 99,105,116,121,
+ 95,115,109,111,111,116,104, 0, 99,111,108,108,105,100,101,114, 95,102,114,105, 99,116,105,111,110, 0,118,101,108, 95,100, 97,
+109,112,105,110,103, 0,115,116,101,112,115, 80,101,114, 70,114, 97,109,101, 0,112,114,101,114,111,108,108, 0,109, 97,120,115,
+112,114,105,110,103,108,101,110, 0,115,111,108,118,101,114, 95,116,121,112,101, 0,118,103,114,111,117,112, 95, 98,101,110,100,
+ 0,118,103,114,111,117,112, 95,109, 97,115,115, 0,118,103,114,111,117,112, 95,115,116,114,117, 99,116, 0,115,104, 97,112,101,
+107,101,121, 95,114,101,115,116, 0,112,114,101,115,101,116,115, 0,114,101,115,101,116, 0, 42, 99,111,108,108,105,115,105,111,
+110, 95,108,105,115,116, 0,101,112,115,105,108,111,110, 0,115,101,108,102, 95,102,114,105, 99,116,105,111,110, 0,115,101,108,
+102,101,112,115,105,108,111,110, 0,114,101,112,101,108, 95,102,111,114, 99,101, 0,100,105,115,116, 97,110, 99,101, 95,114,101,
+112,101,108, 0,115,101,108,102, 95,108,111,111,112, 95, 99,111,117,110,116, 0,108,111,111,112, 95, 99,111,117,110,116, 0,112,
+114,101,115,115,117,114,101, 0,116,104,105, 99,107,110,101,115,115, 0,115,116,114,111,107,101,115, 0,102,114, 97,109,101,110,
+117,109, 0, 42, 97, 99,116,102,114, 97,109,101, 0,103,115,116,101,112, 0,105,110,102,111, 91, 49, 50, 56, 93, 0,115, 98,117,
+102,102,101,114, 95,115,105,122,101, 0,115, 98,117,102,102,101,114, 95,115,102,108, 97,103, 0, 42,115, 98,117,102,102,101,114,
+ 0,108,105,115,116, 0,112,114,105,110,116,108,101,118,101,108, 0,115,116,111,114,101,108,101,118,101,108, 0, 42,114,101,112,
+111,114,116,116,105,109,101,114, 0, 42,119,105,110,100,114, 97,119, 97, 98,108,101, 0, 42,119,105,110, 97, 99,116,105,118,101,
+ 0,119,105,110,100,111,119,115, 0,105,110,105,116,105, 97,108,105,122,101,100, 0,102,105,108,101, 95,115, 97,118,101,100, 0,
+111,112, 95,117,110,100,111, 95,100,101,112,116,104, 0,111,112,101,114, 97,116,111,114,115, 0,113,117,101,117,101, 0,114,101,
+112,111,114,116,115, 0,106,111, 98,115, 0,112, 97,105,110,116, 99,117,114,115,111,114,115, 0,100,114, 97,103,115, 0,107,101,
+121, 99,111,110,102,105,103,115, 0, 42,100,101,102, 97,117,108,116, 99,111,110,102, 0, 42, 97,100,100,111,110, 99,111,110,102,
+ 0, 42,117,115,101,114, 99,111,110,102, 0,116,105,109,101,114,115, 0, 42, 97,117,116,111,115, 97,118,101,116,105,109,101,114,
+ 0, 42,103,104,111,115,116,119,105,110, 0,103,114, 97, 98, 99,117,114,115,111,114, 0, 42,115, 99,114,101,101,110, 0, 42,110,
+101,119,115, 99,114,101,101,110, 0,115, 99,114,101,101,110,110, 97,109,101, 91, 54, 52, 93, 0,112,111,115,120, 0,112,111,115,
+121, 0,119,105,110,100,111,119,115,116, 97,116,101, 0,109,111,110,105,116,111,114, 0,108, 97,115,116, 99,117,114,115,111,114,
+ 0,109,111,100, 97,108, 99,117,114,115,111,114, 0, 97,100,100,109,111,117,115,101,109,111,118,101, 0, 42,101,118,101,110,116,
+115,116, 97,116,101, 0, 42, 99,117,114,115,119,105,110, 0, 42,116,119,101, 97,107, 0,100,114, 97,119,109,101,116,104,111,100,
+ 0,100,114, 97,119,102, 97,105,108, 0, 42,100,114, 97,119,100, 97,116, 97, 0,109,111,100, 97,108,104, 97,110,100,108,101,114,
+115, 0,115,117, 98,119,105,110,100,111,119,115, 0,103,101,115,116,117,114,101, 0,105,100,110, 97,109,101, 91, 54, 52, 93, 0,
+112,114,111,112,118, 97,108,117,101, 95,115,116,114, 91, 54, 52, 93, 0,112,114,111,112,118, 97,108,117,101, 0,115,104,105,102,
+116, 0, 99,116,114,108, 0, 97,108,116, 0,111,115,107,101,121, 0,107,101,121,109,111,100,105,102,105,101,114, 0,109, 97,112,
+116,121,112,101, 0, 42,112,116,114, 0, 42,114,101,109,111,118,101, 95,105,116,101,109, 0, 42, 97,100,100, 95,105,116,101,109,
+ 0,105,116,101,109,115, 0,100,105,102,102, 95,105,116,101,109,115, 0,115,112, 97, 99,101,105,100, 0,114,101,103,105,111,110,
+105,100, 0,107,109,105, 95,105,100, 0, 40, 42,112,111,108,108, 41, 40, 41, 0, 42,109,111,100, 97,108, 95,105,116,101,109,115,
+ 0, 98, 97,115,101,110, 97,109,101, 91, 54, 52, 93, 0, 97, 99,116,107,101,121,109, 97,112, 0, 42, 99,117,115,116,111,109,100,
+ 97,116, 97, 0, 42,112,121, 95,105,110,115,116, 97,110, 99,101, 0, 42,114,101,112,111,114,116,115, 0,109, 97, 99,114,111, 0,
+ 42,111,112,109, 0, 42,101,100, 97,116, 97, 0, 42, 99,111,101,102,102,105, 99,105,101,110,116,115, 0, 97,114,114, 97,121,115,
+105,122,101, 0,112,111,108,121, 95,111,114,100,101,114, 0, 97,109,112,108,105,116,117,100,101, 0,112,104, 97,115,101, 95,109,
+117,108,116,105,112,108,105,101,114, 0,112,104, 97,115,101, 95,111,102,102,115,101,116, 0,118, 97,108,117,101, 95,111,102,102,
+115,101,116, 0,109,105,100,118, 97,108, 0, 98,101,102,111,114,101, 95,109,111,100,101, 0, 97,102,116,101,114, 95,109,111,100,
+101, 0, 98,101,102,111,114,101, 95, 99,121, 99,108,101,115, 0, 97,102,116,101,114, 95, 99,121, 99,108,101,115, 0,114,101, 99,
+116, 0,112,104, 97,115,101, 0,109,111,100,105,102,105, 99, 97,116,105,111,110, 0,115,116,101,112, 95,115,105,122,101, 0, 42,
+114,110, 97, 95,112, 97,116,104, 0,112, 99,104, 97,110, 95,110, 97,109,101, 91, 51, 50, 93, 0,116,114, 97,110,115, 67,104, 97,
+110, 0,105,100,116,121,112,101, 0,116, 97,114,103,101,116,115, 91, 56, 93, 0,110,117,109, 95,116, 97,114,103,101,116,115, 0,
+118, 97,114,105, 97, 98,108,101,115, 0,101,120,112,114,101,115,115,105,111,110, 91, 50, 53, 54, 93, 0, 42,101,120,112,114, 95,
+ 99,111,109,112, 0,118,101, 99, 91, 50, 93, 0, 42,102,112,116, 0, 97,114,114, 97,121, 95,105,110,100,101,120, 0, 99,111,108,
+111,114, 95,109,111,100,101, 0, 99,111,108,111,114, 91, 51, 93, 0,102,114,111,109, 91, 49, 50, 56, 93, 0,116,111, 91, 49, 50,
+ 56, 93, 0,109, 97,112,112,105,110,103,115, 0,115,116,114,105,112,115, 0, 42,114,101,109, 97,112, 0,102, 99,117,114,118,101,
+115, 0,115,116,114,105,112, 95,116,105,109,101, 0, 98,108,101,110,100,109,111,100,101, 0,101,120,116,101,110,100,109,111,100,
+101, 0, 42,115,112,101, 97,107,101,114, 95,104, 97,110,100,108,101, 0,103,114,111,117,112, 91, 54, 52, 93, 0,103,114,111,117,
+112,109,111,100,101, 0,107,101,121,105,110,103,102,108, 97,103, 0,112, 97,116,104,115, 0,100,101,115, 99,114,105,112,116,105,
+111,110, 91, 50, 52, 48, 93, 0,116,121,112,101,105,110,102,111, 91, 54, 52, 93, 0, 97, 99,116,105,118,101, 95,112, 97,116,104,
+ 0, 42,116,109,112, 97, 99,116, 0,110,108, 97, 95,116,114, 97, 99,107,115, 0, 42, 97, 99,116,115,116,114,105,112, 0,100,114,
+105,118,101,114,115, 0,111,118,101,114,114,105,100,101,115, 0, 97, 99,116, 95, 98,108,101,110,100,109,111,100,101, 0, 97, 99,
+116, 95,101,120,116,101,110,100,109,111,100,101, 0, 97, 99,116, 95,105,110,102,108,117,101,110, 99,101, 0,114,117,108,101, 0,
+111,112,116,105,111,110,115, 0,102,101, 97,114, 95,102, 97, 99,116,111,114, 0,115,105,103,110, 97,108, 95,105,100, 0,108,111,
+111,107, 95, 97,104,101, 97,100, 0,111,108,111, 99, 91, 51, 93, 0,113,117,101,117,101, 95,115,105,122,101, 0,119, 97,110,100,
+101,114, 0,102,108,101,101, 95,100,105,115,116, 97,110, 99,101, 0,104,101, 97,108,116,104, 0,115,116, 97,116,101, 95,105,100,
+ 0,114,117,108,101,115, 0, 99,111,110,100,105,116,105,111,110,115, 0, 97, 99,116,105,111,110,115, 0,114,117,108,101,115,101,
+116, 95,116,121,112,101, 0,114,117,108,101, 95,102,117,122,122,105,110,101,115,115, 0,108, 97,115,116, 95,115,116, 97,116,101,
+ 95,105,100, 0,108, 97,110,100,105,110,103, 95,115,109,111,111,116,104,110,101,115,115, 0, 98, 97,110,107,105,110,103, 0, 97,
+103,103,114,101,115,115,105,111,110, 0, 97,105,114, 95,109,105,110, 95,115,112,101,101,100, 0, 97,105,114, 95,109, 97,120, 95,
+115,112,101,101,100, 0, 97,105,114, 95,109, 97,120, 95, 97, 99, 99, 0, 97,105,114, 95,109, 97,120, 95, 97,118,101, 0, 97,105,
+114, 95,112,101,114,115,111,110, 97,108, 95,115,112, 97, 99,101, 0,108, 97,110,100, 95,106,117,109,112, 95,115,112,101,101,100,
+ 0,108, 97,110,100, 95,109, 97,120, 95,115,112,101,101,100, 0,108, 97,110,100, 95,109, 97,120, 95, 97, 99, 99, 0,108, 97,110,
+100, 95,109, 97,120, 95, 97,118,101, 0,108, 97,110,100, 95,112,101,114,115,111,110, 97,108, 95,115,112, 97, 99,101, 0,108, 97,
+110,100, 95,115,116,105, 99,107, 95,102,111,114, 99,101, 0,115,116, 97,116,101,115, 0, 42,115,109,100, 0, 42,102,108,117,105,
+100, 95,103,114,111,117,112, 0, 42, 99,111,108,108, 95,103,114,111,117,112, 0, 42,119,116, 0, 42,116,101,120, 95,119,116, 0,
+ 42,116,101,120, 95,115,104, 97,100,111,119, 0, 42,115,104, 97,100,111,119, 0,112, 48, 91, 51, 93, 0,112, 49, 91, 51, 93, 0,
+100,120, 0,111,109,101,103, 97, 0,116,101,109,112, 65,109, 98, 0, 98,101,116, 97, 0,114,101,115, 91, 51, 93, 0, 97,109,112,
+108,105,102,121, 0,109, 97,120,114,101,115, 0,118,105,101,119,115,101,116,116,105,110,103,115, 0,110,111,105,115,101, 0,100,
+105,115,115, 95,112,101,114, 99,101,110,116, 0,100,105,115,115, 95,115,112,101,101,100, 0,114,101,115, 95,119,116, 91, 51, 93,
+ 0,100,120, 95,119,116, 0,118, 51,100,110,117,109, 0, 99, 97, 99,104,101, 95, 99,111,109,112, 0, 99, 97, 99,104,101, 95,104,
+105,103,104, 95, 99,111,109,112, 0, 42,112,111,105,110,116, 95, 99, 97, 99,104,101, 91, 50, 93, 0,112,116, 99, 97, 99,104,101,
+115, 91, 50, 93, 0, 98,111,114,100,101,114, 95, 99,111,108,108,105,115,105,111,110,115, 0,116,105,109,101, 95,115, 99, 97,108,
+101, 0,118,111,114,116,105, 99,105,116,121, 0,118,101,108,111, 99,105,116,121, 91, 50, 93, 0,118,101,108, 95,109,117,108,116,
+105, 0,118,103,114,112, 95,104,101, 97,116, 95,115, 99, 97,108,101, 91, 50, 93, 0,118,103,114,111,117,112, 95,102,108,111,119,
+ 0,118,103,114,111,117,112, 95,100,101,110,115,105,116,121, 0,118,103,114,111,117,112, 95,104,101, 97,116, 0, 42,112,111,105,
+110,116,115, 95,111,108,100, 0, 42,118,101,108, 0, 42,116,114,105,100,105,118,115, 0,109, 97,116, 95,111,108,100, 91, 52, 93,
+ 91, 52, 93, 0,110,117,109,116,114,105,115, 0,118,111,108,117,109,101, 95,109, 97,120, 0,118,111,108,117,109,101, 95,109,105,
+110, 0,100,105,115,116, 97,110, 99,101, 95,109, 97,120, 0,100,105,115,116, 97,110, 99,101, 95,114,101,102,101,114,101,110, 99,
+101, 0, 99,111,110,101, 95, 97,110,103,108,101, 95,111,117,116,101,114, 0, 99,111,110,101, 95, 97,110,103,108,101, 95,105,110,
+110,101,114, 0, 99,111,110,101, 95,118,111,108,117,109,101, 95,111,117,116,101,114, 0,114,101,110,100,101,114, 95,102,108, 97,
+103, 0, 98,117,105,108,100, 95,115,105,122,101, 95,102,108, 97,103, 0, 98,117,105,108,100, 95,116, 99, 95,102,108, 97,103, 0,
+108, 97,115,116,115,105,122,101, 91, 50, 93, 0,116,114, 97, 99,107,105,110,103, 0, 42,116,114, 97, 99,107,105,110,103, 95, 99,
+111,110,116,101,120,116, 0,112,114,111,120,121, 0,116,114, 97, 99,107, 95,112,114,101,118,105,101,119, 95,104,101,105,103,104,
+116, 0, 42,116,114, 97, 99,107, 95,112,114,101,118,105,101,119, 0,116,114, 97, 99,107, 95,112,111,115, 91, 50, 93, 0,116,114,
+ 97, 99,107, 95,100,105,115, 97, 98,108,101,100, 0, 42,109, 97,114,107,101,114, 0,115,108,105,100,101, 95,115, 99, 97,108,101,
+ 91, 50, 93, 0,101,114,114,111,114, 0, 42,105,110,116,114,105,110,115,105, 99,115, 0,115,101,110,115,111,114, 95,119,105,100,
+116,104, 0,112,105,120,101,108, 95, 97,115,112,101, 99,116, 0,102,111, 99, 97,108, 0,117,110,105,116,115, 0,112,114,105,110,
+ 99,105,112, 97,108, 91, 50, 93, 0,107, 49, 0,107, 50, 0,107, 51, 0,112,111,115, 91, 50, 93, 0,112, 97,116, 95,109,105,110,
+ 91, 50, 93, 0,112, 97,116, 95,109, 97,120, 91, 50, 93, 0,115,101, 97,114, 99,104, 95,109,105,110, 91, 50, 93, 0,115,101, 97,
+114, 99,104, 95,109, 97,120, 91, 50, 93, 0,109, 97,114,107,101,114,115,110,114, 0,108, 97,115,116, 95,109, 97,114,107,101,114,
+ 0, 42,109, 97,114,107,101,114,115, 0, 98,117,110,100,108,101, 95,112,111,115, 91, 51, 93, 0,112, 97,116, 95,102,108, 97,103,
+ 0,115,101, 97,114, 99,104, 95,102,108, 97,103, 0,102,114, 97,109,101,115, 95,108,105,109,105,116, 0,112, 97,116,116,101,114,
+110, 95,109, 97,116, 99,104, 0,116,114, 97, 99,107,101,114, 0,112,121,114, 97,109,105,100, 95,108,101,118,101,108,115, 0,109,
+105,110,105,109,117,109, 95, 99,111,114,114,101,108, 97,116,105,111,110, 0,100,101,102, 97,117,108,116, 95,116,114, 97, 99,107,
+101,114, 0,100,101,102, 97,117,108,116, 95,112,121,114, 97,109,105,100, 95,108,101,118,101,108,115, 0,100,101,102, 97,117,108,
+116, 95,109,105,110,105,109,117,109, 95, 99,111,114,114,101,108, 97,116,105,111,110, 0,100,101,102, 97,117,108,116, 95,112, 97,
+116,116,101,114,110, 95,115,105,122,101, 0,100,101,102, 97,117,108,116, 95,115,101, 97,114, 99,104, 95,115,105,122,101, 0,100,
+101,102, 97,117,108,116, 95,102,114, 97,109,101,115, 95,108,105,109,105,116, 0,100,101,102, 97,117,108,116, 95,109, 97,114,103,
+105,110, 0,100,101,102, 97,117,108,116, 95,112, 97,116,116,101,114,110, 95,109, 97,116, 99,104, 0,100,101,102, 97,117,108,116,
+ 95,102,108, 97,103, 0,109,111,116,105,111,110, 95,102,108, 97,103, 0,107,101,121,102,114, 97,109,101, 49, 0,107,101,121,102,
+114, 97,109,101, 50, 0,114,101,102,105,110,101, 95, 99, 97,109,101,114, 97, 95,105,110,116,114,105,110,115,105, 99,115, 0, 99,
+108,101, 97,110, 95,102,114, 97,109,101,115, 0, 99,108,101, 97,110, 95, 97, 99,116,105,111,110, 0, 99,108,101, 97,110, 95,101,
+114,114,111,114, 0,111, 98,106,101, 99,116, 95,100,105,115,116, 97,110, 99,101, 0,116,111,116, 95,116,114, 97, 99,107, 0, 97,
+ 99,116, 95,116,114, 97, 99,107, 0,109, 97,120,115, 99, 97,108,101, 0, 42,114,111,116, 95,116,114, 97, 99,107, 0,108,111, 99,
+105,110,102, 0,115, 99, 97,108,101,105,110,102, 0,114,111,116,105,110,102, 0, 42,115, 99, 97,108,101,105, 98,117,102, 0,108,
+ 97,115,116, 95, 99, 97,109,101,114, 97, 0, 99, 97,109,110,114, 0, 42, 99, 97,109,101,114, 97,115, 0,116,114, 97, 99,107,115,
+ 0,114,101, 99,111,110,115,116,114,117, 99,116,105,111,110, 0,109,101,115,115, 97,103,101, 91, 50, 53, 54, 93, 0,116,111,116,
+ 95, 99,104, 97,110,110,101,108, 0,115,101,116,116,105,110,103,115, 0, 99, 97,109,101,114, 97, 0,115,116, 97, 98,105,108,105,
+122, 97,116,105,111,110, 0, 42, 97, 99,116, 95,116,114, 97, 99,107, 0,111, 98,106,101, 99,116,115, 0,111, 98,106,101, 99,116,
+110,114, 0,116,111,116, 95,111, 98,106,101, 99,116, 0,100,111,112,101,115,104,101,101,116, 0, 42, 98,114,117,115,104, 95,103,
+114,111,117,112, 0, 99,117,114,114,101,110,116, 95,102,114, 97,109,101, 0,100,105,115,112, 95,116,121,112,101, 0,105,109, 97,
+103,101, 95,102,105,108,101,102,111,114,109, 97,116, 0,101,102,102,101, 99,116, 95,117,105, 0,112,114,101,118,105,101,119, 95,
+105,100, 0,105,110,105,116, 95, 99,111,108,111,114, 95,116,121,112,101, 0,112, 97,100, 95,115, 0,105,109, 97,103,101, 95,114,
+101,115,111,108,117,116,105,111,110, 0,115,117, 98,115,116,101,112,115, 0,105,110,105,116, 95, 99,111,108,111,114, 91, 52, 93,
+ 0, 42,105,110,105,116, 95,116,101,120,116,117,114,101, 0,105,110,105,116, 95,108, 97,121,101,114,110, 97,109,101, 91, 54, 52,
+ 93, 0,100,114,121, 95,115,112,101,101,100, 0, 99,111,108,111,114, 95,100,114,121, 95,116,104,114,101,115,104,111,108,100, 0,
+100,101,112,116,104, 95, 99,108, 97,109,112, 0,100,105,115,112, 95,102, 97, 99,116,111,114, 0,115,112,114,101, 97,100, 95,115,
+112,101,101,100, 0, 99,111,108,111,114, 95,115,112,114,101, 97,100, 95,115,112,101,101,100, 0,115,104,114,105,110,107, 95,115,
+112,101,101,100, 0,100,114,105,112, 95,118,101,108, 0,100,114,105,112, 95, 97, 99, 99, 0,105,110,102,108,117,101,110, 99,101,
+ 95,115, 99, 97,108,101, 0,114, 97,100,105,117,115, 95,115, 99, 97,108,101, 0,119, 97,118,101, 95,100, 97,109,112,105,110,103,
+ 0,119, 97,118,101, 95,115,112,101,101,100, 0,119, 97,118,101, 95,116,105,109,101,115, 99, 97,108,101, 0,119, 97,118,101, 95,
+115,112,114,105,110,103, 0,105,109, 97,103,101, 95,111,117,116,112,117,116, 95,112, 97,116,104, 91, 49, 48, 50, 52, 93, 0,111,
+117,116,112,117,116, 95,110, 97,109,101, 91, 54, 52, 93, 0,111,117,116,112,117,116, 95,110, 97,109,101, 50, 91, 54, 52, 93, 0,
+ 42,112,109,100, 0,115,117,114,102, 97, 99,101,115, 0, 97, 99,116,105,118,101, 95,115,117,114, 0,101,114,114,111,114, 91, 54,
+ 52, 93, 0, 99,111,108,108,105,115,105,111,110, 0,119,101,116,110,101,115,115, 0,112, 97,114,116,105, 99,108,101, 95,114, 97,
+100,105,117,115, 0,112, 97,114,116,105, 99,108,101, 95,115,109,111,111,116,104, 0,112, 97,105,110,116, 95,100,105,115,116, 97,
+110, 99,101, 0, 42,112, 97,105,110,116, 95,114, 97,109,112, 0, 42,118,101,108, 95,114, 97,109,112, 0,112,114,111,120,105,109,
+105,116,121, 95,102, 97,108,108,111,102,102, 0,114, 97,121, 95,100,105,114, 0,119, 97,118,101, 95,102, 97, 99,116,111,114, 0,
+119, 97,118,101, 95, 99,108, 97,109,112, 0,109, 97,120, 95,118,101,108,111, 99,105,116,121, 0,115,109,117,100,103,101, 95,115,
+116,114,101,110,103,116,104, 0, 84, 89, 80, 69, 18, 2, 0, 0, 99,104, 97,114, 0,117, 99,104, 97,114, 0,115,104,111,114,116,
+ 0,117,115,104,111,114,116, 0,105,110,116, 0,108,111,110,103, 0,117,108,111,110,103, 0,102,108,111, 97,116, 0,100,111,117,
+ 98,108,101, 0,105,110,116, 54, 52, 95,116, 0,117,105,110,116, 54, 52, 95,116, 0,118,111,105,100, 0, 76,105,110,107, 0, 76,
+105,110,107, 68, 97,116, 97, 0, 76,105,115,116, 66, 97,115,101, 0,118,101, 99, 50,115, 0,118,101, 99, 50,102, 0,118,101, 99,
+ 51,102, 0,114, 99,116,105, 0,114, 99,116,102, 0, 73, 68, 80,114,111,112,101,114,116,121, 68, 97,116, 97, 0, 73, 68, 80,114,
+111,112,101,114,116,121, 0, 73, 68, 0, 76,105, 98,114, 97,114,121, 0, 70,105,108,101, 68, 97,116, 97, 0, 80,114,101,118,105,
+101,119, 73,109, 97,103,101, 0, 73,112,111, 68,114,105,118,101,114, 0, 79, 98,106,101, 99,116, 0, 73,112,111, 67,117,114,118,
+101, 0, 66, 80,111,105,110,116, 0, 66,101,122, 84,114,105,112,108,101, 0, 73,112,111, 0, 75,101,121, 66,108,111, 99,107, 0,
+ 75,101,121, 0, 65,110,105,109, 68, 97,116, 97, 0, 84,101,120,116, 76,105,110,101, 0, 84,101,120,116, 77, 97,114,107,101,114,
+ 0, 84,101,120,116, 0, 80, 97, 99,107,101,100, 70,105,108,101, 0, 67, 97,109,101,114, 97, 0, 73,109, 97,103,101, 85,115,101,
+114, 0, 83, 99,101,110,101, 0, 73,109, 97,103,101, 0, 71, 80, 85, 84,101,120,116,117,114,101, 0, 97,110,105,109, 0, 82,101,
+110,100,101,114, 82,101,115,117,108,116, 0, 77, 84,101,120, 0, 84,101,120, 0, 80,108,117,103,105,110, 84,101,120, 0, 67, 66,
+ 68, 97,116, 97, 0, 67,111,108,111,114, 66, 97,110,100, 0, 69,110,118, 77, 97,112, 0, 73,109, 66,117,102, 0, 80,111,105,110,
+116, 68,101,110,115,105,116,121, 0, 67,117,114,118,101, 77, 97,112,112,105,110,103, 0, 86,111,120,101,108, 68, 97,116, 97, 0,
+ 79, 99,101, 97,110, 84,101,120, 0, 98, 78,111,100,101, 84,114,101,101, 0, 84,101,120, 77, 97,112,112,105,110,103, 0, 67,111,
+108,111,114, 77, 97,112,112,105,110,103, 0, 76, 97,109,112, 0, 86,111,108,117,109,101, 83,101,116,116,105,110,103,115, 0, 71,
+ 97,109,101, 83,101,116,116,105,110,103,115, 0, 77, 97,116,101,114,105, 97,108, 0, 71,114,111,117,112, 0, 86, 70,111,110,116,
+ 0, 86, 70,111,110,116, 68, 97,116, 97, 0, 77,101,116, 97, 69,108,101,109, 0, 66,111,117,110,100, 66,111,120, 0, 77,101,116,
+ 97, 66, 97,108,108, 0, 78,117,114, 98, 0, 67,104, 97,114, 73,110,102,111, 0, 84,101,120,116, 66,111,120, 0, 69,100,105,116,
+ 78,117,114, 98, 0, 71, 72, 97,115,104, 0, 67,117,114,118,101, 0, 80, 97,116,104, 0, 83,101,108, 66,111,120, 0, 69,100,105,
+116, 70,111,110,116, 0, 77,101,115,104, 0, 77, 83,101,108,101, 99,116, 0, 77, 80,111,108,121, 0, 77, 84,101,120, 80,111,108,
+121, 0, 77, 76,111,111,112, 0, 77, 76,111,111,112, 85, 86, 0, 77, 76,111,111,112, 67,111,108, 0, 77, 70, 97, 99,101, 0, 77,
+ 84, 70, 97, 99,101, 0, 84, 70, 97, 99,101, 0, 77, 86,101,114,116, 0, 77, 69,100,103,101, 0, 77, 68,101,102,111,114,109, 86,
+101,114,116, 0, 77, 67,111,108, 0, 77, 83,116,105, 99,107,121, 0, 66, 77, 69,100,105,116, 77,101,115,104, 0, 67,117,115,116,
+111,109, 68, 97,116, 97, 0, 77,117,108,116,105,114,101,115, 0, 77, 68,101,102,111,114,109, 87,101,105,103,104,116, 0, 77, 70,
+108,111, 97,116, 80,114,111,112,101,114,116,121, 0, 77, 73,110,116, 80,114,111,112,101,114,116,121, 0, 77, 83,116,114,105,110,
+103, 80,114,111,112,101,114,116,121, 0, 79,114,105,103, 83,112, 97, 99,101, 70, 97, 99,101, 0, 79,114,105,103, 83,112, 97, 99,
+101, 76,111,111,112, 0, 77, 68,105,115,112,115, 0, 77,117,108,116,105,114,101,115, 67,111,108, 0, 77,117,108,116,105,114,101,
+115, 67,111,108, 70, 97, 99,101, 0, 77,117,108,116,105,114,101,115, 70, 97, 99,101, 0, 77,117,108,116,105,114,101,115, 69,100,
+103,101, 0, 77,117,108,116,105,114,101,115, 76,101,118,101,108, 0, 77, 82,101, 99, 97,115,116, 0, 77,111,100,105,102,105,101,
+114, 68, 97,116, 97, 0, 77, 97,112,112,105,110,103, 73,110,102,111, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 83,117,
+ 98,115,117,114,102, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 76, 97,116,116,105, 99,101, 77,111,100,105,102,105,101,
+114, 68, 97,116, 97, 0, 67,117,114,118,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 66,117,105,108,100, 77,111,100,
+105,102,105,101,114, 68, 97,116, 97, 0, 77, 97,115,107, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 65,114,114, 97,121,
+ 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 77,105,114,114,111,114, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0,
+ 69,100,103,101, 83,112,108,105,116, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 66,101,118,101,108, 77,111,100,105,102,
+105,101,114, 68, 97,116, 97, 0, 66, 77,101,115,104, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 83,109,111,107,101, 77,
+111,100,105,102,105,101,114, 68, 97,116, 97, 0, 83,109,111,107,101, 68,111,109, 97,105,110, 83,101,116,116,105,110,103,115, 0,
+ 83,109,111,107,101, 70,108,111,119, 83,101,116,116,105,110,103,115, 0, 83,109,111,107,101, 67,111,108,108, 83,101,116,116,105,
+110,103,115, 0, 68,105,115,112,108, 97, 99,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 85, 86, 80,114,111,106,101,
+ 99,116, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 68,101, 99,105,109, 97,116,101, 77,111,100,105,102,105,101,114, 68,
+ 97,116, 97, 0, 83,109,111,111,116,104, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 67, 97,115,116, 77,111,100,105,102,
+105,101,114, 68, 97,116, 97, 0, 87, 97,118,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 65,114,109, 97,116,117,114,
+101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 72,111,111,107, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 83,
+111,102,116, 98,111,100,121, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 67,108,111,116,104, 77,111,100,105,102,105,101,
+114, 68, 97,116, 97, 0, 67,108,111,116,104, 0, 67,108,111,116,104, 83,105,109, 83,101,116,116,105,110,103,115, 0, 67,108,111,
+116,104, 67,111,108,108, 83,101,116,116,105,110,103,115, 0, 80,111,105,110,116, 67, 97, 99,104,101, 0, 67,111,108,108,105,115,
+105,111,110, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 66, 86, 72, 84,114,101,101, 0, 83,117,114,102, 97, 99,101, 77,
+111,100,105,102,105,101,114, 68, 97,116, 97, 0, 68,101,114,105,118,101,100, 77,101,115,104, 0, 66, 86, 72, 84,114,101,101, 70,
+114,111,109, 77,101,115,104, 0, 66,111,111,108,101, 97,110, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 77, 68,101,102,
+ 73,110,102,108,117,101,110, 99,101, 0, 77, 68,101,102, 67,101,108,108, 0, 77,101,115,104, 68,101,102,111,114,109, 77,111,100,
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+ 68, 97,116, 97, 0, 80, 97,114,116,105, 99,108,101, 83,121,115,116,101,109, 0, 80, 97,114,116,105, 99,108,101, 73,110,115,116,
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+ 91, 0,240, 5, 11, 0,217, 5,220, 0, 5, 0,220, 0, 0, 0,220, 0, 1, 0, 0, 0, 19, 0, 7, 0,241, 5, 4, 0, 27, 0,
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+ 0, 0,224, 6, 0, 0,225, 6, 4, 0,226, 6, 4, 0,227, 6, 4, 0,228, 6, 2, 0, 16, 0, 2, 0, 18, 0, 2, 0,229, 6,
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+ 4, 0,148, 6, 4, 0,233, 6,246, 0,234, 6,248, 0,235, 6, 14, 0,236, 6, 14, 0,237, 6,249, 0,238, 6,237, 0,239, 6,
+250, 0,240, 6, 2, 0,241, 6, 2, 0,242, 6, 2, 0,243, 6, 2, 0, 30, 0,251, 0, 15, 0,239, 0, 0, 0,239, 0, 1, 0,
+ 14, 0,147, 6, 4, 0,148, 6, 7, 0,149, 6, 2, 0,150, 6,240, 0,201, 6, 14, 0,244, 6,252, 0,245, 6, 0, 0,246, 6,
+253, 0,247, 6, 2, 0, 18, 0, 2, 0,248, 6, 2, 0,249, 6, 2, 0,250, 6,254, 0, 25, 0,239, 0, 0, 0,239, 0, 1, 0,
+ 14, 0,147, 6, 4, 0,148, 6, 4, 0, 18, 0, 42, 0,244, 2, 40, 0, 69, 1, 54, 0,251, 6,255, 0,252, 6, 0, 1,253, 6,
+178, 0,182, 3, 7, 0,254, 6, 7, 0, 97, 2, 7, 0, 98, 2, 7, 0,219, 6, 7, 0,255, 6, 7, 0, 0, 7, 2, 0, 1, 7,
+ 2, 0, 27, 0, 2, 0, 2, 7, 2, 0, 3, 7, 0, 0, 4, 7, 0, 0, 5, 7, 0, 0, 6, 7, 0, 0,161, 6, 1, 1, 11, 0,
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+ 7, 0,149, 6, 2, 0,150, 6, 37, 0, 7, 7, 4, 0, 8, 7, 4, 0, 9, 7, 2, 0, 92, 0, 2, 0, 10, 7, 2, 0, 11, 7,
+ 0, 0, 12, 7, 0, 0, 13, 7, 4, 0, 14, 7, 4, 0, 15, 7, 4, 0, 16, 7, 2, 0, 17, 7, 2, 0, 18, 7, 2, 0, 19, 7,
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+ 11, 0, 33, 7, 11, 0, 34, 7, 4, 0, 92, 0, 4, 0, 35, 7, 0, 0, 36, 7, 0, 0, 37, 7, 4, 1, 10, 0,239, 0, 0, 0,
+239, 0, 1, 0, 14, 0,147, 6, 4, 0,148, 6, 7, 0,149, 6, 3, 1, 38, 7, 2, 0, 92, 0, 2, 0, 10, 7, 4, 0, 67, 0,
+ 11, 0, 39, 7, 5, 1, 3, 0, 5, 1, 0, 0, 5, 1, 1, 0, 7, 0, 40, 7, 6, 1, 9, 0,239, 0, 0, 0,239, 0, 1, 0,
+ 14, 0,147, 6, 4, 0,148, 6, 7, 0,149, 6,240, 0,201, 6, 14, 0, 41, 7, 4, 0, 42, 7, 4, 0, 18, 0, 7, 1, 27, 0,
+239, 0, 0, 0,239, 0, 1, 0, 14, 0,147, 6, 4, 0,148, 6, 7, 0,149, 6, 2, 0,150, 6,240, 0,201, 6, 22, 0, 43, 7,
+ 22, 0, 81, 0, 2, 0, 18, 0, 2, 0, 67, 0, 7, 0, 44, 7, 7, 0, 97, 2, 7, 0, 98, 2, 7, 0,219, 6, 7, 0, 45, 7,
+ 7, 0, 46, 7, 7, 0, 47, 7, 57, 0, 70, 1, 57, 0, 48, 7, 4, 0, 49, 7, 2, 0, 50, 7, 2, 0, 51, 7, 2, 0,251, 0,
+ 2, 0, 86, 1, 14, 0, 52, 7,178, 0,182, 3, 8, 1, 10, 0,239, 0, 0, 0,239, 0, 1, 0, 14, 0,147, 6, 4, 0,148, 6,
+ 7, 0,149, 6, 2, 0,150, 6, 2, 0, 18, 0, 2, 0,214, 3, 4, 0, 27, 0,178, 0,182, 3, 9, 1, 7, 0, 9, 1, 0, 0,
+ 9, 1, 1, 0, 4, 0, 53, 7, 4, 0, 22, 0, 0, 0, 86, 0, 4, 0, 54, 7, 4, 0, 16, 0, 10, 1, 14, 0,239, 0, 0, 0,
+239, 0, 1, 0, 14, 0,147, 6, 4, 0,148, 6, 7, 0,149, 6, 2, 0,150, 6, 4, 0, 11, 7, 4, 0, 27, 0, 14, 0, 55, 7,
+ 14, 0, 56, 7, 0, 0, 57, 7, 0, 0, 58, 7, 4, 0, 59, 7, 4, 0, 60, 7, 11, 1, 6, 0,239, 0, 0, 0,239, 0, 1, 0,
+ 14, 0,147, 6, 4, 0,148, 6, 4, 0, 27, 0, 0, 0, 61, 7, 12, 1, 25, 0,239, 0, 0, 0,239, 0, 1, 0, 14, 0,147, 6,
+ 4, 0,148, 6, 7, 0, 97, 2, 7, 0, 98, 2, 7, 0, 62, 7, 7, 0, 63, 7, 7, 0,219, 6,231, 0, 64, 7,229, 0,107, 6,
+ 13, 1,252, 6, 4, 0, 18, 0, 2, 0, 87, 1, 2, 0,111, 6, 4, 0, 65, 7, 7, 0, 66, 7, 7, 0,148, 3, 7, 0, 94, 3,
+ 4, 0, 27, 0, 7, 0, 67, 7, 7, 0, 68, 7, 4, 0, 69, 7, 4, 0, 30, 0, 11, 0, 70, 7, 14, 1, 7, 0, 14, 1, 0, 0,
+ 14, 1, 1, 0, 0, 0, 71, 7, 2, 0, 72, 7, 2, 0, 73, 7, 2, 0, 74, 7, 2, 0, 27, 0, 15, 1, 12, 0, 2, 0, 73, 7,
+ 2, 0, 75, 7, 2, 0, 76, 7, 0, 0,211, 2, 2, 0, 77, 7, 2, 0, 78, 7, 2, 0, 79, 7, 2, 0, 80, 7, 2, 0, 81, 7,
+ 2, 0,192, 6, 7, 0, 82, 7, 7, 0, 83, 7, 16, 1, 18, 0, 16, 1, 0, 0, 16, 1, 1, 0, 0, 0, 19, 0, 15, 1, 84, 7,
+ 15, 1, 85, 7, 15, 1, 86, 7, 15, 1, 87, 7, 7, 0, 88, 7, 2, 0, 89, 7, 2, 0, 90, 7, 2, 0, 91, 7, 2, 0, 92, 7,
+ 2, 0, 93, 7, 2, 0, 94, 7, 2, 0, 95, 7, 2, 0, 96, 7, 2, 0, 97, 7, 2, 0, 27, 0, 17, 1, 10, 0, 0, 0, 98, 7,
+ 0, 0, 99, 7, 0, 0,100, 7, 0, 0,101, 7, 0, 0,102, 7, 0, 0,103, 7, 2, 0,104, 7, 2, 0,105, 7, 2, 0,106, 7,
+ 2, 0,107, 7, 18, 1, 8, 0, 0, 0,108, 7, 0, 0,109, 7, 0, 0,110, 7, 0, 0,111, 7, 0, 0,112, 7, 0, 0,113, 7,
+ 7, 0,110, 6, 7, 0, 27, 0, 19, 1, 3, 0, 0, 0,114, 7, 2, 0,115, 7, 2, 0, 27, 0, 20, 1, 22, 0, 17, 1,116, 7,
17, 1,117, 7, 17, 1,118, 7, 17, 1,119, 7, 17, 1,120, 7, 17, 1,121, 7, 17, 1,122, 7, 17, 1,123, 7, 17, 1,124, 7,
- 17, 1,125, 7, 17, 1,126, 7, 17, 1,127, 7, 17, 1,128, 7, 17, 1,129, 7, 17, 1,130, 7, 18, 1,131, 7, 19, 1,132, 7,
- 0, 0,133, 7, 7, 0,134, 7, 7, 0, 27, 0, 21, 1,122, 0, 0, 0,135, 7, 0, 0,136, 7, 0, 0,100, 7, 0, 0,137, 7,
- 0, 0,112, 7, 0, 0,138, 7, 0, 0,139, 7, 0, 0,140, 7, 0, 0,141, 7, 0, 0,142, 7, 0, 0,143, 7, 0, 0,144, 7,
+ 17, 1,125, 7, 17, 1,126, 7, 17, 1,127, 7, 17, 1,128, 7, 17, 1,129, 7, 17, 1,130, 7, 17, 1,131, 7, 17, 1,132, 7,
+ 18, 1,133, 7, 19, 1,134, 7, 0, 0,135, 7, 7, 0,136, 7, 7, 0, 27, 0, 21, 1,122, 0, 0, 0,137, 7, 0, 0,138, 7,
+ 0, 0,102, 7, 0, 0,139, 7, 0, 0,114, 7, 0, 0,140, 7, 0, 0,141, 7, 0, 0,142, 7, 0, 0,143, 7, 0, 0,144, 7,
0, 0,145, 7, 0, 0,146, 7, 0, 0,147, 7, 0, 0,148, 7, 0, 0,149, 7, 0, 0,150, 7, 0, 0,151, 7, 0, 0,152, 7,
0, 0,153, 7, 0, 0,154, 7, 0, 0,155, 7, 0, 0,156, 7, 0, 0,157, 7, 0, 0,158, 7, 0, 0,159, 7, 0, 0,160, 7,
0, 0,161, 7, 0, 0,162, 7, 0, 0,163, 7, 0, 0,164, 7, 0, 0,165, 7, 0, 0,166, 7, 0, 0,167, 7, 0, 0,168, 7,
@@ -10842,361 +11303,363 @@ char datatoc_startup_blend[] = {
0, 0,225, 7, 0, 0,226, 7, 0, 0,227, 7, 0, 0,228, 7, 0, 0,229, 7, 0, 0,230, 7, 0, 0,231, 7, 0, 0,232, 7,
0, 0,233, 7, 0, 0,234, 7, 0, 0,235, 7, 0, 0,236, 7, 0, 0,237, 7, 0, 0,238, 7, 0, 0,239, 7, 0, 0,240, 7,
0, 0,241, 7, 0, 0,242, 7, 0, 0,243, 7, 0, 0,244, 7, 0, 0,245, 7, 0, 0,246, 7, 0, 0,247, 7, 0, 0,248, 7,
- 0, 0,249, 7, 0, 0,250, 7, 0, 0,251, 7, 0, 0,252, 7, 0, 0,253, 7, 0, 0,254, 7, 22, 1, 5, 0, 0, 0,255, 7,
- 0, 0,158, 7, 0, 0,164, 7, 2, 0, 18, 0, 2, 0, 27, 0, 23, 1, 24, 0, 23, 1, 0, 0, 23, 1, 1, 0, 0, 0,172, 5,
- 20, 1, 0, 8, 21, 1, 1, 8, 21, 1, 2, 8, 21, 1, 3, 8, 21, 1, 4, 8, 21, 1, 5, 8, 21, 1, 6, 8, 21, 1, 7, 8,
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+ 4, 0,157, 11, 4, 0,158, 11, 46, 0,140, 1, 64, 0, 0, 4, 14, 0,159, 11, 64, 0,160, 11, 27, 0,161, 11, 27, 0,162, 11,
+ 31, 0, 80, 0,182, 0, 73, 1,182, 0,163, 11,150, 0, 52, 0,150, 0, 0, 0,150, 0, 1, 0,203, 1,164, 11,201, 1,165, 11,
+198, 1,218, 9,190, 0, 80, 4, 11, 0, 81, 4,205, 1,166, 11,205, 1,167, 11, 14, 0,168, 11, 14, 0,169, 11,135, 0,170, 11,
+143, 0,171, 11,143, 0,172, 11, 27, 0,173, 11, 27, 0,174, 11, 27, 0, 38, 0, 14, 0, 26, 10, 0, 0, 19, 0, 7, 0,244, 0,
+ 7, 0, 36, 3, 7, 0,175, 11, 7, 0,176, 11, 4, 0,214, 2, 4, 0,177, 11, 4, 0, 18, 0, 4, 0, 16, 9, 4, 0,178, 11,
+ 4, 0,179, 11, 4, 0,180, 11, 4, 0,181, 11, 2, 0,251, 0, 2, 0,182, 11, 2, 0,183, 11, 2, 0,184, 11, 0, 0,185, 11,
+ 2, 0,186, 11, 2, 0,187, 11, 2, 0,188, 11, 11, 0,189, 11,139, 0,153, 4, 14, 0, 21, 3, 14, 0,190, 11,197, 1,191, 11,
+ 4, 0,192, 11, 4, 0,193, 11,206, 1,194, 11,141, 0, 33, 3,207, 1,195, 11, 7, 0,196, 11, 7, 0,197, 11, 7, 0,198, 11,
+137, 0, 38, 0,208, 1,152, 9, 7, 0,123, 4, 7, 0,199, 11, 7, 0,200, 11, 7, 0, 76, 6, 7, 0,236, 3, 7, 0,222, 3,
+ 7, 0,201, 11, 7, 0, 92, 2, 7, 0,202, 11, 7, 0,203, 11, 7, 0,204, 11, 7, 0,205, 11, 7, 0,206, 11, 7, 0,207, 11,
+ 7, 0,124, 4, 7, 0,208, 11, 7, 0,209, 11, 7, 0,210, 11, 7, 0,125, 4, 7, 0,121, 4, 7, 0,122, 4, 7, 0,211, 11,
+ 7, 0,212, 11, 7, 0,213, 11, 4, 0,214, 11, 4, 0, 92, 0, 4, 0,215, 11, 4, 0,216, 11, 2, 0,217, 11, 2, 0,218, 11,
+ 2, 0,219, 11, 2, 0,220, 11, 2, 0,221, 11, 2, 0,222, 11, 2, 0,223, 11, 2, 0, 27, 0,187, 0,154, 4,138, 0, 11, 0,
+208, 1,224, 11, 7, 0,225, 11, 7, 0,226, 11, 7, 0,251, 1, 7, 0,227, 11, 7, 0,228, 11, 7, 0,229, 11, 4, 0, 92, 0,
+ 2, 0,230, 11, 2, 0,231, 11, 64, 0,250, 1,209, 1, 4, 0, 7, 0, 5, 0, 7, 0, 6, 0, 7, 0, 7, 0, 7, 0,232, 11,
+210, 1, 6, 0,210, 1, 0, 0,210, 1, 1, 0,209, 1,194, 9, 4, 0, 1, 1, 2, 0,233, 11, 2, 0, 18, 0,211, 1, 5, 0,
+211, 1, 0, 0,211, 1, 1, 0, 14, 0,234, 11, 4, 0,235, 11, 4, 0, 18, 0,212, 1, 9, 0,212, 1, 0, 0,212, 1, 1, 0,
+ 14, 0,127, 0,211, 1,236, 11, 4, 0, 18, 0, 2, 0,233, 11, 2, 0,237, 11, 7, 0, 93, 0, 0, 0,238, 11,178, 0, 6, 0,
+ 22, 0, 32, 0, 14, 0,125, 5, 4, 0, 18, 0, 2, 0,239, 11, 2, 0,240, 11, 11, 0,241, 11,213, 1, 6, 0, 14, 0,242, 11,
+ 4, 0,243, 11, 4, 0,244, 11, 4, 0, 18, 0, 4, 0, 27, 0,237, 0,245, 11,214, 1, 19, 0, 22, 0, 32, 0,215, 1,246, 11,
+215, 1,247, 11, 14, 0,248, 11, 4, 0,249, 11, 2, 0,250, 11, 2, 0,251, 11, 14, 0,252, 11, 14, 0,253, 11,213, 1,254, 11,
+ 14, 0,255, 11, 14, 0, 0, 12, 14, 0, 1, 12, 14, 0, 2, 12,216, 1, 3, 12,216, 1, 4, 12,216, 1, 5, 12, 14, 0, 6, 12,
+237, 0, 7, 12,215, 1, 32, 0,215, 1, 0, 0,215, 1, 1, 0, 11, 0, 8, 12, 4, 0,120, 8, 2, 0, 9, 12, 2, 0, 27, 0,
+ 27, 1, 10, 12, 27, 1, 11, 12, 0, 0, 12, 12, 2, 0, 13, 12, 2, 0, 14, 12, 2, 0,142, 8, 2, 0,143, 8, 2, 0, 15, 12,
+ 2, 0, 16, 12, 2, 0, 15, 4, 2, 0, 54, 7, 2, 0, 17, 12, 2, 0, 18, 12, 2, 0, 19, 12, 2, 0, 30, 0,217, 1, 20, 12,
+218, 1, 21, 12,219, 1, 22, 12, 4, 0, 23, 12, 4, 0, 24, 12, 11, 0, 25, 12, 14, 0,253, 11, 14, 0,162, 8, 14, 0, 26, 12,
+ 14, 0, 27, 12, 14, 0, 28, 12,220, 1, 18, 0,220, 1, 0, 0,220, 1, 1, 0, 0, 0, 29, 12, 21, 0, 31, 0, 0, 0, 30, 12,
+ 2, 0, 31, 12, 2, 0, 16, 0, 2, 0, 14, 0, 2, 0, 32, 12, 2, 0, 33, 12, 2, 0, 34, 12, 2, 0, 35, 12, 2, 0, 36, 12,
+ 2, 0, 18, 0, 2, 0, 37, 12, 2, 0, 32, 0, 2, 0, 27, 0,221, 1, 38, 12,222, 1, 4, 0,222, 1, 0, 0,222, 1, 1, 0,
+220, 1, 39, 12,220, 1, 40, 12,223, 1, 11, 0,223, 1, 0, 0,223, 1, 1, 0, 14, 0, 41, 12, 14, 0, 42, 12, 0, 0, 29, 12,
+ 2, 0, 43, 12, 2, 0, 44, 12, 2, 0, 18, 0, 2, 0, 45, 12, 4, 0, 46, 12, 11, 0, 47, 12,216, 1, 7, 0,216, 1, 0, 0,
+216, 1, 1, 0, 0, 0, 29, 12, 0, 0, 48, 12, 14, 0, 60, 8, 4, 0, 49, 12, 4, 0, 18, 0,249, 0, 14, 0,249, 0, 0, 0,
+249, 0, 1, 0, 0, 0, 29, 12, 21, 0, 31, 0,224, 1,136, 8, 11, 0, 50, 12, 11, 0, 51, 12,221, 1, 38, 12,213, 1, 52, 12,
+ 14, 0, 53, 12,249, 0, 54, 12, 32, 1,240, 6, 2, 0, 18, 0, 2, 0, 86, 1,225, 1, 12, 0,225, 1, 0, 0,225, 1, 1, 0,
+ 11, 0, 2, 0, 11, 0, 55, 12, 0, 0, 19, 0, 2, 0, 16, 0, 2, 0, 18, 0, 7, 0,140, 9, 7, 0,129, 0, 7, 0,132, 4,
+ 7, 0, 90, 9, 7, 0, 82, 10,226, 1, 5, 0, 7, 0, 56, 12, 4, 0, 57, 12, 4, 0, 58, 12, 4, 0, 87, 1, 4, 0, 18, 0,
+227, 1, 6, 0, 7, 0, 59, 12, 7, 0, 60, 12, 7, 0, 61, 12, 7, 0, 62, 12, 4, 0, 16, 0, 4, 0, 18, 0,228, 1, 5, 0,
+ 7, 0,118, 9, 7, 0,119, 9, 7, 0,240, 2, 2, 0, 43, 2, 2, 0, 44, 2,229, 1, 5, 0,228, 1, 2, 0, 4, 0, 53, 0,
+ 7, 0, 63, 12, 7, 0,118, 9, 7, 0,119, 9,230, 1, 4, 0, 2, 0, 64, 12, 2, 0, 65, 12, 2, 0, 66, 12, 2, 0, 67, 12,
+231, 1, 2, 0, 37, 0, 38, 7, 21, 0,158, 9,232, 1, 3, 0, 19, 0, 68, 12, 4, 0, 18, 0, 4, 0, 27, 0,233, 1, 6, 0,
+ 7, 0,108, 0, 7, 0,209, 2, 7, 0, 69, 12, 7, 0, 27, 0, 2, 0,250, 0, 2, 0, 70, 12,234, 1, 5, 0, 7, 0, 71, 12,
+ 7, 0,128, 0, 7, 0,195, 9, 7, 0,196, 9, 4, 0, 18, 0,235, 1, 6, 0, 22, 0, 43, 7, 0, 0, 72, 12, 0, 0, 73, 12,
+ 2, 0, 74, 12, 2, 0, 18, 0, 4, 0, 75, 12,236, 1, 7, 0,236, 1, 0, 0,236, 1, 1, 0, 0, 0, 19, 0,235, 1, 76, 12,
+ 2, 0, 77, 12, 2, 0, 16, 0, 7, 0, 60, 0,237, 1, 7, 0, 14, 0, 78, 12, 0, 0, 79, 12, 11, 0, 80, 12, 7, 0, 60, 0,
+ 7, 0,140, 9, 4, 0, 16, 0, 4, 0, 18, 0,238, 1, 3, 0, 7, 0, 81, 12, 4, 0, 18, 0, 4, 0, 27, 0,239, 1, 15, 0,
+239, 1, 0, 0,239, 1, 1, 0,106, 1, 13, 10,237, 1, 61, 0, 14, 0,188, 3, 30, 0, 49, 0,238, 1, 82, 12, 4, 0, 53, 0,
+ 7, 0, 60, 0, 2, 0, 18, 0, 2, 0, 22, 1, 4, 0, 83, 12, 0, 0, 72, 12, 4, 0, 84, 12, 7, 0, 85, 12,240, 1, 2, 0,
+ 0, 0, 86, 12, 0, 0, 87, 12,241, 1, 4, 0,241, 1, 0, 0,241, 1, 1, 0,176, 0, 70, 3, 14, 0, 88, 12,242, 1, 25, 0,
+242, 1, 0, 0,242, 1, 1, 0, 14, 0, 89, 12,176, 0, 88, 9,241, 1, 90, 12, 14, 0, 91, 12, 14, 0,188, 3, 0, 0, 19, 0,
+ 7, 0,140, 9, 7, 0, 92, 12, 7, 0, 90, 0, 7, 0, 91, 0, 7, 0, 78, 10, 7, 0, 79, 10, 7, 0,253, 2, 7, 0,148, 3,
+ 7, 0, 90, 9, 7, 0, 82, 10, 2, 0, 93, 12, 2, 0, 94, 12, 2, 0, 67, 0, 2, 0, 16, 0, 11, 0, 95, 12, 4, 0, 18, 0,
+ 4, 0, 30, 0,243, 1, 6, 0,243, 1, 0, 0,243, 1, 1, 0, 14, 0, 89, 12, 4, 0, 18, 0, 4, 0, 14, 2, 0, 0, 19, 0,
+244, 1, 11, 0,244, 1, 0, 0,244, 1, 1, 0, 22, 0, 43, 7, 0, 0, 96, 12, 4, 0, 75, 12, 2, 0, 97, 12, 2, 0, 27, 0,
+ 0, 0, 72, 12, 4, 0, 83, 12, 2, 0, 18, 0, 2, 0, 98, 12,245, 1, 10, 0,245, 1, 0, 0,245, 1, 1, 0, 14, 0, 99, 12,
+ 0, 0, 29, 12, 0, 0, 19, 0, 0, 0,100, 12, 0, 0,101, 12, 2, 0, 18, 0, 2, 0, 98, 12, 4, 0,102, 12,246, 1, 5, 0,
+246, 1, 0, 0,246, 1, 1, 0, 0, 0, 72, 12, 4, 0, 83, 12, 7, 0,230, 2, 34, 0, 12, 0,176, 0,179, 3,176, 0,103, 12,
+241, 1, 90, 12, 14, 0,104, 12,242, 1,105, 12, 14, 0,106, 12, 14, 0,107, 12, 4, 0, 18, 0, 4, 0,251, 0, 2, 0,108, 12,
+ 2, 0,109, 12, 7, 0,110, 12,247, 1, 2, 0, 22, 0, 32, 0, 34, 0, 75, 0,248, 1, 5, 0,248, 1, 0, 0,248, 1, 1, 0,
+ 4, 0, 16, 0, 4, 0, 18, 0, 0, 0,174, 5,249, 1, 6, 0,248, 1,111, 12, 27, 0, 44, 0, 4, 0,112, 12, 7, 0,113, 12,
+ 4, 0,114, 12, 4, 0,255, 9,250, 1, 3, 0,248, 1,111, 12, 4, 0,112, 12, 7, 0,115, 12,251, 1, 8, 0,248, 1,111, 12,
+ 27, 0, 44, 0, 7, 0, 77, 1, 7, 0,116, 12, 7, 0, 36, 3, 7, 0,151, 9, 4, 0,112, 12, 4, 0,117, 12,252, 1, 5, 0,
+248, 1,111, 12, 7, 0,118, 12, 7, 0,176, 2, 7, 0, 3, 3, 7, 0, 56, 0,253, 1, 3, 0,248, 1,111, 12, 7, 0,151, 9,
+ 7, 0,119, 12,196, 1, 4, 0, 7, 0,120, 12, 7, 0,127, 11, 2, 0,121, 12, 2, 0, 87, 1,254, 1, 14, 0,254, 1, 0, 0,
+254, 1, 1, 0, 14, 0,122, 12, 14, 0,123, 12, 14, 0,124, 12, 0, 0,174, 5, 4, 0, 32, 0, 4, 0, 18, 0, 4, 0,125, 12,
+ 7, 0,126, 12, 4, 0,114, 12, 4, 0,255, 9, 7, 0, 84, 4, 7, 0, 5, 3,204, 1, 23, 0, 4, 0,112, 12, 4, 0,127, 12,
+ 7, 0,128, 12, 7, 0, 1, 3, 7, 0,129, 12, 7, 0,231, 8, 7, 0,120, 12, 7, 0,130, 12, 7, 0,209, 2, 7, 0,248, 10,
+ 7, 0,217, 4, 7, 0,131, 12, 7, 0,132, 12, 7, 0,133, 12, 7, 0,134, 12, 7, 0,135, 12, 7, 0,136, 12, 7, 0,137, 12,
+ 7, 0,138, 12, 7, 0,139, 12, 7, 0,140, 12, 7, 0,141, 12, 14, 0,142, 12,123, 0, 40, 0,122, 0,143, 12,255, 1, 73, 11,
+ 64, 0,144, 12, 64, 0,160, 11, 64, 0,145, 12, 0, 2,146, 12, 43, 0,169, 0, 43, 0,147, 12, 43, 0,148, 12, 7, 0,149, 12,
+ 7, 0,150, 12, 7, 0,151, 12, 7, 0,152, 12, 7, 0,153, 12, 7, 0,119, 8, 7, 0,154, 12, 7, 0,178, 1, 7, 0,155, 12,
+ 4, 0,156, 12, 4, 0,157, 12, 4, 0,158, 12, 4, 0, 92, 0, 4, 0, 27, 0, 4, 0,159, 12, 2, 0,160, 12, 2, 0,161, 12,
+ 4, 0,162, 12, 7, 0,209, 2, 4, 0,163, 12, 7, 0,164, 12, 4, 0,165, 12, 4, 0,166, 12, 4, 0,167, 12,139, 0,168, 12,
+ 14, 0,169, 12,187, 0,154, 4, 4, 0,170, 12, 7, 0,171, 12, 7, 0,172, 12, 4, 0, 30, 0,124, 0, 12, 0,122, 0,143, 12,
+150, 0, 56, 3, 7, 0,143, 1, 7, 0,119, 8, 7, 0,173, 12, 7, 0,174, 12, 7, 0,175, 12, 2, 0,176, 12, 2, 0,177, 12,
+ 2, 0,178, 12, 2, 0, 16, 0, 4, 0, 92, 0,125, 0, 15, 0,122, 0,143, 12,141, 0, 33, 3, 7, 0,194, 9, 7, 0,179, 12,
+ 7, 0,180, 12, 4, 0,181, 12, 7, 0, 79, 1, 7, 0,182, 12, 4, 0, 35, 10, 4, 0, 29, 3, 4, 0,183, 12, 7, 0,152, 12,
+ 2, 0, 16, 0, 2, 0, 27, 0, 4, 0, 30, 0, 1, 2, 15, 0, 22, 0, 32, 0, 34, 0, 75, 0, 46, 1,229, 8, 7, 0,184, 12,
+ 7, 0,185, 12, 7, 0,186, 12, 7, 0,187, 12, 7, 0,150, 9, 7, 0,188, 12, 7, 0,189, 12, 7, 0,190, 12, 7, 0, 84, 4,
+ 7, 0,231, 8, 2, 0, 18, 0, 2, 0,114, 9,231, 0, 3, 0, 4, 0,126, 0, 2, 0,216, 6, 2, 0,191, 12, 2, 2, 5, 0,
+ 0, 0,195, 8, 2, 0,196, 8, 2, 0, 74, 5, 2, 0,192, 12, 2, 0,193, 12,229, 0, 16, 0, 22, 0, 32, 0, 34, 0, 75, 0,
+ 0, 0, 35, 0, 4, 0,143, 0, 4, 0,144, 0, 4, 0,194, 12, 7, 0,162, 0, 7, 0,163, 0, 44, 0,138, 0, 3, 2,152, 9,
+178, 0,182, 3, 4, 2,195, 12, 11, 0,196, 12, 2, 2,197, 12, 4, 0, 18, 0, 4, 0, 22, 0, 13, 1, 10, 0, 4, 0,132, 0,
+ 4, 0,198, 12, 52, 0,199, 12, 7, 0,200, 12, 2, 0,201, 12, 0, 0,181, 2, 4, 0,126, 0, 5, 2,175, 3, 6, 2,202, 12,
+ 7, 0,203, 12, 7, 2, 3, 0, 4, 0,126, 0, 7, 0,204, 12, 7, 0, 79, 1, 8, 2, 11, 0, 11, 0,205, 12, 7, 0,206, 12,
+ 7, 0,207, 12, 7, 0, 27, 0, 7, 0,208, 12, 2, 0,209, 12, 2, 0, 67, 0, 7, 0,210, 12, 7, 0,211, 12, 7, 0,212, 12,
+ 7, 0,213, 12, 6, 2, 3, 0, 7, 0,214, 12, 4, 0,126, 0, 4, 0, 18, 0, 5, 2, 24, 0, 5, 2, 0, 0, 5, 2, 1, 0,
+ 0, 0, 19, 0, 7, 0,215, 12, 7, 0,216, 12, 7, 0,217, 12, 7, 0,218, 12, 7, 0, 6, 11, 4, 0,219, 12, 4, 0,220, 12,
+ 6, 2,221, 12, 7, 0,222, 12, 7, 0,204, 12, 4, 0, 18, 0, 4, 0,223, 12, 4, 0,224, 12, 7, 0, 85, 12, 2, 0,225, 12,
+ 2, 0,227, 3, 2, 0,226, 12, 2, 0,227, 12, 2, 0,228, 12, 2, 0, 30, 0, 7, 0,229, 12, 9, 2, 22, 0, 4, 0, 18, 0,
+ 2, 0,230, 12, 2, 0,231, 12, 7, 0,232, 12, 2, 0,233, 12, 2, 0,234, 12, 2, 0,235, 12, 2, 0,236, 12, 2, 0,237, 12,
+ 2, 0,238, 12, 2, 0,239, 12, 2, 0, 3, 3, 4, 0,240, 12, 4, 0,241, 12, 2, 0,242, 12, 2, 0, 30, 0, 7, 0, 94, 1,
+ 4, 0,243, 12, 4, 0,244, 12, 7, 0,245, 12, 7, 0,246, 12, 4, 0,247, 1, 10, 2, 12, 0, 4, 0, 18, 0, 4, 0,247, 12,
+ 4, 0,248, 12, 7, 0,249, 12, 5, 2,250, 12, 7, 0,251, 12, 7, 0,252, 12, 7, 0,253, 12, 4, 0,190, 1, 4, 0,132, 0,
+ 7, 0,148, 3, 52, 0,254, 12, 11, 2, 5, 0, 4, 0, 18, 0, 7, 0,204, 12, 4, 0,255, 12, 4, 0, 0, 13, 7, 2, 1, 13,
+ 12, 2, 7, 0, 12, 2, 0, 0, 12, 2, 1, 0, 0, 0, 19, 0, 4, 0, 18, 0, 7, 0,148, 3, 14, 0, 2, 13, 11, 2, 3, 13,
+ 13, 2, 1, 0, 0, 0, 4, 13, 14, 2, 5, 0, 14, 2, 0, 0, 14, 2, 1, 0, 5, 2,175, 3, 4, 0, 18, 0, 4, 0, 27, 0,
+ 15, 2, 3, 0, 14, 0,255, 9, 4, 0, 5, 13, 4, 0, 27, 0, 4, 2, 11, 0, 9, 2, 6, 13, 8, 2, 7, 13, 14, 0, 2, 13,
+ 11, 2, 3, 13, 10, 2, 8, 13, 5, 2, 9, 13, 14, 0, 10, 13, 4, 0, 11, 13, 4, 0, 12, 13, 13, 2, 91, 6, 15, 2, 13, 13,
+ 16, 2, 48, 0, 16, 2, 0, 0, 16, 2, 1, 0,169, 0,145, 3, 17, 2, 2, 0, 64, 0, 14, 13,187, 0,154, 4,139, 0,153, 4,
+ 14, 0, 21, 3, 4, 0, 15, 13, 0, 0, 19, 0, 2, 0,163, 10, 2, 0, 16, 0, 2, 0, 16, 13, 2, 0, 17, 13, 2, 0, 18, 13,
+ 2, 0, 19, 13, 2, 0, 20, 13, 2, 0, 21, 13, 4, 0, 92, 0, 4, 0,186, 3, 4, 0, 22, 13, 4, 0, 23, 13, 4, 0,195, 9,
+ 4, 0,196, 9, 4, 0, 27, 0, 7, 0, 24, 13, 47, 0, 25, 13, 0, 0, 26, 13, 4, 0, 27, 13, 4, 0,162, 12, 7, 0, 28, 13,
+ 7, 0, 29, 13, 7, 0, 30, 13, 7, 0, 31, 13, 7, 0, 32, 13, 7, 0, 33, 13, 7, 0, 34, 13, 7, 0, 35, 13, 7, 0, 36, 13,
+ 7, 0, 37, 13, 7, 0, 38, 13, 7, 0, 39, 13, 7, 0, 40, 13, 7, 0, 41, 13, 0, 0,202, 2, 0, 0, 42, 13, 0, 0, 43, 13,
+ 0, 0, 44, 13,169, 0, 7, 0,168, 0, 45, 13,143, 0, 35, 3, 14, 0, 46, 13, 2, 0, 47, 13, 2, 0, 92, 0, 4, 0, 27, 0,
+ 0, 0, 48, 13,170, 0, 24, 0,168, 0, 45, 13,143, 0, 35, 3,150, 0, 56, 3, 63, 0, 26, 2, 4, 0, 92, 0, 4, 0, 49, 13,
+ 7, 0,185, 0, 7, 0,186, 0, 7, 0,187, 0, 7, 0,178, 1, 7, 0, 50, 13, 7, 0, 51, 13, 7, 0, 52, 13, 7, 0, 53, 13,
+ 50, 0, 54, 13, 50, 0, 55, 13, 2, 0, 56, 13, 2, 0,223, 10, 2, 0, 57, 13, 2, 0, 27, 0, 7, 0, 58, 13, 7, 0, 59, 13,
+ 7, 0, 60, 13, 7, 0, 61, 13, 69, 78, 68, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0};
diff --git a/source/blender/editors/gpencil/drawgpencil.c b/source/blender/editors/gpencil/drawgpencil.c
index 7726e707f08..12a54658f90 100644
--- a/source/blender/editors/gpencil/drawgpencil.c
+++ b/source/blender/editors/gpencil/drawgpencil.c
@@ -669,7 +669,7 @@ static void gp_draw_data (bGPdata *gpd, int offsx, int offsy, int winx, int winy
// ............................
/* draw grease-pencil sketches to specified 2d-view that uses ibuf corrections */
-void draw_gpencil_2dimage (bContext *C, ImBuf *ibuf)
+void draw_gpencil_2dimage(bContext *C, ImBuf *ibuf)
{
ScrArea *sa= CTX_wm_area(C);
ARegion *ar= CTX_wm_region(C);
@@ -745,7 +745,7 @@ void draw_gpencil_2dimage (bContext *C, ImBuf *ibuf)
/* draw grease-pencil sketches to specified 2d-view assuming that matrices are already set correctly
* Note: this gets called twice - first time with onlyv2d=1 to draw 'canvas' strokes, second time with onlyv2d=0 for screen-aligned strokes
*/
-void draw_gpencil_view2d (bContext *C, short onlyv2d)
+void draw_gpencil_view2d(bContext *C, short onlyv2d)
{
ScrArea *sa= CTX_wm_area(C);
ARegion *ar= CTX_wm_region(C);
@@ -772,7 +772,7 @@ void draw_gpencil_view2d (bContext *C, short onlyv2d)
* Note: this gets called twice - first time with only3d=1 to draw 3d-strokes, second time with only3d=0 for screen-aligned strokes
*/
-void draw_gpencil_view3d (Scene *scene, View3D *v3d, ARegion *ar, short only3d)
+void draw_gpencil_view3d(Scene *scene, View3D *v3d, ARegion *ar, short only3d)
{
bGPdata *gpd;
int dflag = 0;
diff --git a/source/blender/editors/gpencil/editaction_gpencil.c b/source/blender/editors/gpencil/editaction_gpencil.c
index 3b0847c2e0f..b79516ed25e 100644
--- a/source/blender/editors/gpencil/editaction_gpencil.c
+++ b/source/blender/editors/gpencil/editaction_gpencil.c
@@ -62,7 +62,7 @@
/* Generics - Loopers */
/* Loops over the gp-frames for a gp-layer, and applies the given callback */
-short gplayer_frames_looper (bGPDlayer *gpl, Scene *scene, short (*gpf_cb)(bGPDframe *, Scene *))
+short gplayer_frames_looper(bGPDlayer *gpl, Scene *scene, short (*gpf_cb)(bGPDframe *, Scene *))
{
bGPDframe *gpf;
@@ -85,7 +85,7 @@ short gplayer_frames_looper (bGPDlayer *gpl, Scene *scene, short (*gpf_cb)(bGPDf
/* Data Conversion Tools */
/* make a listing all the gp-frames in a layer as cfraelems */
-void gplayer_make_cfra_list (bGPDlayer *gpl, ListBase *elems, short onlysel)
+void gplayer_make_cfra_list(bGPDlayer *gpl, ListBase *elems, short onlysel)
{
bGPDframe *gpf;
CfraElem *ce;
@@ -111,7 +111,7 @@ void gplayer_make_cfra_list (bGPDlayer *gpl, ListBase *elems, short onlysel)
/* Selection Tools */
/* check if one of the frames in this layer is selected */
-short is_gplayer_frame_selected (bGPDlayer *gpl)
+short is_gplayer_frame_selected(bGPDlayer *gpl)
{
bGPDframe *gpf;
@@ -149,7 +149,7 @@ static void gpframe_select (bGPDframe *gpf, short select_mode)
}
/* set all/none/invert select (like above, but with SELECT_* modes) */
-void select_gpencil_frames (bGPDlayer *gpl, short select_mode)
+void select_gpencil_frames(bGPDlayer *gpl, short select_mode)
{
bGPDframe *gpf;
@@ -164,7 +164,7 @@ void select_gpencil_frames (bGPDlayer *gpl, short select_mode)
}
/* set all/none/invert select */
-void set_gplayer_frame_selection (bGPDlayer *gpl, short mode)
+void set_gplayer_frame_selection(bGPDlayer *gpl, short mode)
{
/* error checking */
if (gpl == NULL)
@@ -175,7 +175,7 @@ void set_gplayer_frame_selection (bGPDlayer *gpl, short mode)
}
/* select the frame in this layer that occurs on this frame (there should only be one at most) */
-void select_gpencil_frame (bGPDlayer *gpl, int selx, short select_mode)
+void select_gpencil_frame(bGPDlayer *gpl, int selx, short select_mode)
{
bGPDframe *gpf;
@@ -193,7 +193,7 @@ void select_gpencil_frame (bGPDlayer *gpl, int selx, short select_mode)
}
/* select the frames in this layer that occur within the bounds specified */
-void borderselect_gplayer_frames (bGPDlayer *gpl, float min, float max, short select_mode)
+void borderselect_gplayer_frames(bGPDlayer *gpl, float min, float max, short select_mode)
{
bGPDframe *gpf;
@@ -211,7 +211,7 @@ void borderselect_gplayer_frames (bGPDlayer *gpl, float min, float max, short se
/* Frame Editing Tools */
/* Delete selected frames */
-void delete_gplayer_frames (bGPDlayer *gpl)
+void delete_gplayer_frames(bGPDlayer *gpl)
{
bGPDframe *gpf, *gpfn;
@@ -229,7 +229,7 @@ void delete_gplayer_frames (bGPDlayer *gpl)
}
/* Duplicate selected frames from given gp-layer */
-void duplicate_gplayer_frames (bGPDlayer *gpl)
+void duplicate_gplayer_frames(bGPDlayer *gpl)
{
bGPDframe *gpf, *gpfn;
@@ -270,7 +270,7 @@ ListBase gpcopybuf = {NULL, NULL};
static int gpcopy_firstframe= 999999999;
/* This function frees any MEM_calloc'ed copy/paste buffer data */
-void free_gpcopybuf ()
+void free_gpcopybuf()
{
free_gpencil_layers(&gpcopybuf);
@@ -281,7 +281,7 @@ void free_gpcopybuf ()
/* This function adds data to the copy/paste buffer, freeing existing data first
* Only the selected GP-layers get their selected keyframes copied.
*/
-void copy_gpdata ()
+void copy_gpdata()
{
ListBase act_data = {NULL, NULL};
bActListElem *ale;
@@ -338,7 +338,7 @@ void copy_gpdata ()
BLI_freelistN(&act_data);
}
-void paste_gpdata (Scene *scene)
+void paste_gpdata(Scene *scene)
{
ListBase act_data = {NULL, NULL};
bActListElem *ale;
@@ -498,7 +498,7 @@ static short snap_gpf_nearmarker (bGPDframe *gpf, Scene *scene)
/* snap selected frames to ... */
-void snap_gplayer_frames (bGPDlayer *gpl, Scene *scene, short mode)
+void snap_gplayer_frames(bGPDlayer *gpl, Scene *scene, short mode)
{
switch (mode) {
case 1: /* snap to nearest frame */
@@ -600,7 +600,7 @@ static short mirror_gpf_marker (bGPDframe *gpf, Scene *scene)
/* mirror selected gp-frames on... */
-void mirror_gplayer_frames (bGPDlayer *gpl, Scene *scene, short mode)
+void mirror_gplayer_frames(bGPDlayer *gpl, Scene *scene, short mode)
{
switch (mode) {
case 1: /* mirror over current frame */
diff --git a/source/blender/editors/gpencil/gpencil_edit.c b/source/blender/editors/gpencil/gpencil_edit.c
index 5f31a273d1a..34a95cd89bf 100644
--- a/source/blender/editors/gpencil/gpencil_edit.c
+++ b/source/blender/editors/gpencil/gpencil_edit.c
@@ -210,7 +210,7 @@ static int gp_data_add_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void GPENCIL_OT_data_add (wmOperatorType *ot)
+void GPENCIL_OT_data_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Grease Pencil Add New";
@@ -258,7 +258,7 @@ static int gp_data_unlink_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void GPENCIL_OT_data_unlink (wmOperatorType *ot)
+void GPENCIL_OT_data_unlink(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Grease Pencil Unlink";
@@ -295,7 +295,7 @@ static int gp_layer_add_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void GPENCIL_OT_layer_add (wmOperatorType *ot)
+void GPENCIL_OT_layer_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add New Layer";
@@ -346,7 +346,7 @@ static int gp_actframe_delete_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void GPENCIL_OT_active_frame_delete (wmOperatorType *ot)
+void GPENCIL_OT_active_frame_delete(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Delete Active Frame";
@@ -629,7 +629,7 @@ static int gp_convert_layer_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void GPENCIL_OT_convert (wmOperatorType *ot)
+void GPENCIL_OT_convert(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Convert Grease Pencil";
diff --git a/source/blender/editors/gpencil/gpencil_ops.c b/source/blender/editors/gpencil/gpencil_ops.c
index 0afe791029f..baa6999f552 100644
--- a/source/blender/editors/gpencil/gpencil_ops.c
+++ b/source/blender/editors/gpencil/gpencil_ops.c
@@ -70,7 +70,7 @@ void ED_keymap_gpencil(wmKeyConfig *keyconf)
/* ****************************************** */
-void ED_operatortypes_gpencil (void)
+void ED_operatortypes_gpencil(void)
{
/* Drawing ----------------------- */
diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c
index 303ca89b168..9f9d941f523 100644
--- a/source/blender/editors/gpencil/gpencil_paint.c
+++ b/source/blender/editors/gpencil/gpencil_paint.c
@@ -1611,7 +1611,8 @@ static int gpencil_draw_exec (bContext *C, wmOperator *op)
/* loop over the stroke RNA elements recorded (i.e. progress of mouse movement),
* setting the relevant values in context at each step, then applying
*/
- RNA_BEGIN (op->ptr, itemptr, "stroke") {
+ RNA_BEGIN (op->ptr, itemptr, "stroke")
+ {
float mousef[2];
//printf("\t\tGP - stroke elem\n");
@@ -1915,7 +1916,7 @@ static EnumPropertyItem prop_gpencil_drawmodes[] = {
{0, NULL, 0, NULL, NULL}
};
-void GPENCIL_OT_draw (wmOperatorType *ot)
+void GPENCIL_OT_draw(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Grease Pencil Draw";
diff --git a/source/blender/editors/include/BIF_glutil.h b/source/blender/editors/include/BIF_glutil.h
index 44195988c40..2172aa82acf 100644
--- a/source/blender/editors/include/BIF_glutil.h
+++ b/source/blender/editors/include/BIF_glutil.h
@@ -49,7 +49,8 @@ void fdrawXORcirc(float xofs, float yofs, float rad);
void fdrawcheckerboard(float x1, float y1, float x2, float y2);
-/* glStipple defines */
+/* OpenGL stipple defines */
+/* OpenGL stipple defines */
extern unsigned char stipple_halftone[128];
extern unsigned char stipple_quarttone[128];
extern unsigned char stipple_diag_stripes_pos[128];
@@ -147,13 +148,14 @@ void glaDrawPixelsTexScaled(float x, float y, int img_w, int img_h, int format,
/* 2D Drawing Assistance */
/** Define a 2D area (viewport, scissor, matrices) for OpenGL rendering.
- * This routine sets up an OpenGL state appropriate for drawing using
- * both vertice (glVertex, etc) and raster (glRasterPos, glRect) commands.
- * All coordinates should be at integer positions. There is little to
- * no reason to use glVertex2f etc. functions during 2D rendering, and
+ *
+ * glwDefine2DArea and glaBegin2DDraw set up an OpenGL state appropriate
+ * for drawing using both vertice (Vertex, etc) and raster (RasterPos, Rect)
+ * commands. All coordinates should be at integer positions. There is little
+ * to no reason to use glVertex2f etc. functions during 2D rendering, and
* thus no reason to +-0.5 the coordinates or perform other silly
* tricks.
- *
+ *
* \param screen_rect The screen rectangle to be defined for 2D drawing.
*/
void glaDefine2DArea (struct rcti *screen_rect);
@@ -165,13 +167,8 @@ typedef struct gla2DDrawInfo gla2DDrawInfo;
* to free it and to return OpenGL to its previous state. The
* scissor rectangle is set to match the viewport.
*
- * This routine sets up an OpenGL state appropriate for drawing using
- * both vertice (glVertex, etc) and raster (glRasterPos, glRect) commands.
- * All coordinates should be at integer positions. There is little to
- * no reason to use glVertex2f etc. functions during 2D rendering, and
- * thus no reason to +-0.5 the coordinates or perform other silly
- * tricks.
- *
+ * See glaDefine2DArea for an explanation of why this function uses integers.
+ *
* \param screen_rect The screen rectangle to be used for 2D drawing.
* \param world_rect The world rectangle that the 2D area represented
* by \a screen_rect is supposed to represent. If NULL it is assumed the
diff --git a/source/blender/editors/include/ED_clip.h b/source/blender/editors/include/ED_clip.h
index 5e8ef618a42..302c2940fef 100644
--- a/source/blender/editors/include/ED_clip.h
+++ b/source/blender/editors/include/ED_clip.h
@@ -33,6 +33,7 @@
struct ARegion;
struct bContext;
+struct bScreen;
struct ImBuf;
struct Main;
struct MovieClip;
@@ -42,7 +43,13 @@ struct wmEvent;
/* clip_editor.c */
int ED_space_clip_poll(struct bContext *C);
-void ED_space_clip_set(struct bContext *C, struct SpaceClip *sc, struct MovieClip *clip);
+int ED_space_clip_view_clip_poll(struct bContext *C);
+
+int ED_space_clip_tracking_poll(struct bContext *C);
+int ED_space_clip_tracking_size_poll(struct bContext *C);
+int ED_space_clip_tracking_frame_poll(struct bContext *C);
+
+void ED_space_clip_set(struct bContext *C, struct bScreen *screen, struct SpaceClip *sc, struct MovieClip *clip);
struct MovieClip *ED_space_clip(struct SpaceClip *sc);
void ED_space_clip_size(struct SpaceClip *sc, int *width, int *height);
void ED_space_clip_zoom(struct SpaceClip *sc, ARegion *ar, float *zoomx, float *zoomy);
@@ -58,6 +65,13 @@ void ED_clip_point_undistorted_pos(SpaceClip *sc, float co[2], float nco[2]);
void ED_clip_point_stable_pos(struct bContext *C, float x, float y, float *xr, float *yr);
void ED_clip_mouse_pos(struct bContext *C, struct wmEvent *event, float co[2]);
+int ED_space_clip_texture_buffer_supported(struct SpaceClip *sc);
+int ED_space_clip_load_movieclip_buffer(struct SpaceClip *sc, struct ImBuf *ibuf);
+void ED_space_clip_unload_movieclip_buffer(struct SpaceClip *sc);
+void ED_space_clip_free_texture_buffer(struct SpaceClip *sc);
+
+int ED_space_clip_show_trackedit(struct SpaceClip *sc);
+
/* clip_ops.c */
void ED_operatormacros_clip(void);
diff --git a/source/blender/editors/include/ED_fluidsim.h b/source/blender/editors/include/ED_fluidsim.h
index 54acf73aacd..1a0c90978e6 100644
--- a/source/blender/editors/include/ED_fluidsim.h
+++ b/source/blender/editors/include/ED_fluidsim.h
@@ -1,7 +1,4 @@
/*
- * BKE_fluidsim.h
- *
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
diff --git a/source/blender/editors/include/ED_particle.h b/source/blender/editors/include/ED_particle.h
index 1c7f5cf0641..36e5ca5485f 100644
--- a/source/blender/editors/include/ED_particle.h
+++ b/source/blender/editors/include/ED_particle.h
@@ -1,5 +1,4 @@
-/*
- *
+/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
diff --git a/source/blender/editors/include/ED_physics.h b/source/blender/editors/include/ED_physics.h
index 6c885b9336f..cd9ddd3d7d1 100644
--- a/source/blender/editors/include/ED_physics.h
+++ b/source/blender/editors/include/ED_physics.h
@@ -1,5 +1,4 @@
-/*
- *
+/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
diff --git a/source/blender/editors/include/ED_sculpt.h b/source/blender/editors/include/ED_sculpt.h
index 9cb32c31f5b..2df699255be 100644
--- a/source/blender/editors/include/ED_sculpt.h
+++ b/source/blender/editors/include/ED_sculpt.h
@@ -42,6 +42,8 @@ void ED_operatortypes_sculpt(void);
void sculpt_get_redraw_planes(float planes[4][4], struct ARegion *ar,
struct RegionView3D *rv3d, struct Object *ob);
void ED_sculpt_force_update(struct bContext *C);
+float *ED_sculpt_get_last_stroke(struct Object *ob);
+int ED_sculpt_minmax(struct bContext *C, float *min, float *max);
/* paint_ops.c */
void ED_operatortypes_paint(void);
diff --git a/source/blender/editors/include/UI_resources.h b/source/blender/editors/include/UI_resources.h
index 041ab08a37d..cd037681eb5 100644
--- a/source/blender/editors/include/UI_resources.h
+++ b/source/blender/editors/include/UI_resources.h
@@ -1,5 +1,4 @@
/*
- *
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index 226d9a3d493..c7fb523dcba 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -498,7 +498,7 @@ static int ui_but_float_precision(uiBut *but, double value)
return prec;
}
-static void ui_draw_linkline(uiLinkLine *line)
+static void ui_draw_linkline(uiLinkLine *line, int hilightActiveLines)
{
rcti rect;
@@ -509,8 +509,10 @@ static void ui_draw_linkline(uiLinkLine *line)
rect.xmax = (line->to->x1 + line->to->x2) / 2.0f;
rect.ymax = (line->to->y1 + line->to->y2) / 2.0f;
- if (line->flag & UI_SELECT)
- glColor3ub(100, 100, 100);
+ if(line->flag & UI_SELECT)
+ glColor3ub(100,100,100);
+ else if(hilightActiveLines && ((line->from->flag & UI_ACTIVE) || (line->to->flag & UI_ACTIVE)))
+ UI_ThemeColor(TH_TEXT_HI);
else
glColor3ub(0, 0, 0);
@@ -521,18 +523,37 @@ static void ui_draw_links(uiBlock *block)
{
uiBut *but;
uiLinkLine *line;
-
- but = block->buttons.first;
- while (but) {
- if (but->type == LINK && but->link) {
- line = but->link->lines.first;
- while (line) {
- ui_draw_linkline(line);
- line = line->next;
+
+ // Draw the inactive lines (lines with neither button being hovered over).
+ // As we go, remember if we see any active or selected lines.
+ int foundselectline = 0;
+ int foundactiveline = 0;
+ for (but=block->buttons.first; but; but=but->next) {
+ if(but->type==LINK && but->link) {
+ for (line=but->link->lines.first; line; line=line->next) {
+ if (!(line->from->flag & UI_ACTIVE) && !(line->to->flag & UI_ACTIVE))
+ ui_draw_linkline(line, 0);
+ else
+ foundactiveline = 1;
+
+ if ((line->from->flag & UI_SELECT) || (line->to->flag & UI_SELECT))
+ foundselectline = 1;
}
}
- but = but->next;
}
+
+ // Draw any active lines (lines with either button being hovered over).
+ // Do this last so they appear on top of inactive lines.
+ if (foundactiveline) {
+ for (but=block->buttons.first; but; but=but->next) {
+ if(but->type==LINK && but->link) {
+ for (line=but->link->lines.first; line; line=line->next) {
+ if ((line->from->flag & UI_ACTIVE) || (line->to->flag & UI_ACTIVE))
+ ui_draw_linkline(line, !foundselectline);
+ }
+ }
+ }
+ }
}
/* ************** BLOCK ENDING FUNCTION ************* */
@@ -694,7 +715,7 @@ int uiButActiveOnly(const bContext *C, uiBlock *block, uiBut *but)
}
}
if (activate || found == 0) {
- ui_button_activate_do( (bContext *)C, CTX_wm_region(C), but);
+ ui_button_activate_do((bContext *)C, CTX_wm_region(C), but);
}
else if (found && isactive == 0) {
@@ -2644,9 +2665,9 @@ static uiBut *ui_def_but(uiBlock *block, int type, int retval, const char *str,
*/
#define UI_DEF_BUT_RNA_DISABLE(but) \
- but->flag |= UI_BUT_DISABLED; \
- but->lock = 1; \
- but->lockstr = ""
+ but->flag |= UI_BUT_DISABLED; \
+ but->lock = 1; \
+ but->lockstr = ""
static uiBut *ui_def_but_rna(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, PointerRNA *ptr, PropertyRNA *prop, int index, float min, float max, float a1, float a2, const char *tip)
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c
index 91d3c890df3..8c5913e23fb 100644
--- a/source/blender/editors/interface/interface_draw.c
+++ b/source/blender/editors/interface/interface_draw.c
@@ -1196,7 +1196,7 @@ void ui_draw_but_NORMAL(uiBut *but, uiWidgetColors *wcol, rcti *rect)
ui_get_but_vectorf(but, dir);
- dir[3] = 0.0f; /* glLight needs 4 args, 0.0 is sun */
+ dir[3] = 0.0f; /* glLightfv needs 4 args, 0.0 is sun */
glLightfv(GL_LIGHT7, GL_POSITION, dir);
glLightfv(GL_LIGHT7, GL_DIFFUSE, diffn);
glLightfv(GL_LIGHT7, GL_SPECULAR, vec0);
@@ -1281,7 +1281,7 @@ static void ui_draw_but_curve_grid(rcti *rect, float zoomx, float zoomy, float o
}
-static void glColor3ubvShade(unsigned char *col, int shade)
+static void gl_shaded_color(unsigned char *col, int shade)
{
glColor3ub(col[0] - shade > 0 ? col[0] - shade : 0,
col[1] - shade > 0 ? col[1] - shade : 0,
@@ -1318,7 +1318,7 @@ void ui_draw_but_CURVE(ARegion *ar, uiBut *but, uiWidgetColors *wcol, rcti *rect
/* backdrop */
if (cumap->flag & CUMA_DO_CLIP) {
- glColor3ubvShade((unsigned char *)wcol->inner, -20);
+ gl_shaded_color((unsigned char *)wcol->inner, -20);
glRectf(rect->xmin, rect->ymin, rect->xmax, rect->ymax);
glColor3ubv((unsigned char *)wcol->inner);
glRectf(rect->xmin + zoomx * (cumap->clipr.xmin - offsx),
@@ -1332,13 +1332,13 @@ void ui_draw_but_CURVE(ARegion *ar, uiBut *but, uiWidgetColors *wcol, rcti *rect
}
/* grid, every .25 step */
- glColor3ubvShade((unsigned char *)wcol->inner, -16);
+ gl_shaded_color((unsigned char *)wcol->inner, -16);
ui_draw_but_curve_grid(rect, zoomx, zoomy, offsx, offsy, 0.25f);
/* grid, every 1.0 step */
- glColor3ubvShade((unsigned char *)wcol->inner, -24);
+ gl_shaded_color((unsigned char *)wcol->inner, -24);
ui_draw_but_curve_grid(rect, zoomx, zoomy, offsx, offsy, 1.0f);
/* axes */
- glColor3ubvShade((unsigned char *)wcol->inner, -50);
+ gl_shaded_color((unsigned char *)wcol->inner, -50);
glBegin(GL_LINES);
glVertex2f(rect->xmin, rect->ymin + zoomy * (-offsy));
glVertex2f(rect->xmax, rect->ymin + zoomy * (-offsy));
@@ -1469,8 +1469,11 @@ static ImBuf *scale_trackpreview_ibuf(ImBuf *ibuf, float track_pos[2], int width
ImBuf *scaleibuf;
const float scalex = ((float)ibuf->x - 2 * margin) / width;
const float scaley = ((float)ibuf->y - 2 * margin) / height;
- float off_x = (int)track_pos[0] - track_pos[0] + 0.5f;
- float off_y = (int)track_pos[1] - track_pos[1] + 0.5f;
+ /* NOTE: 1.0f = 0.5f for integer coordinate coorrection (center of pixel vs. left bottom corner of bixel)
+ * and 0.5f for centering image in preview (cross is draving at exact center of widget so image
+ * should be shifted by half of pixel for correct centering) - sergey */
+ float off_x = (int)track_pos[0] - track_pos[0] + 1.0f;
+ float off_y = (int)track_pos[1] - track_pos[1] + 1.0f;
int x, y;
scaleibuf = IMB_allocImBuf(width, height, 32, IB_rect);
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index 42005c0888c..4cc478aa7c4 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -781,7 +781,8 @@ static void ui_add_smart_controller(bContext *C, uiBut *from, uiBut *to)
act_to = (bActuator *)(to->poin);
/* (1) get the object */
- CTX_DATA_BEGIN (C, Object *, ob_iter, selected_editable_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob_iter, selected_editable_objects)
+ {
for (sens_iter = ob_iter->sensors.first; sens_iter; sens_iter = sens_iter->next) {
if (&(sens_iter->links) == sens_from_links) {
ob = ob_iter;
@@ -1206,7 +1207,7 @@ static void ui_but_copy_paste(bContext *C, uiBut *but, uiHandleButtonData *data,
but->poin = MEM_callocN(sizeof(ColorBand), "colorband");
button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
- memcpy(data->coba, &but_copypaste_coba, sizeof(ColorBand) );
+ memcpy(data->coba, &but_copypaste_coba, sizeof(ColorBand));
button_activate_state(C, but, BUTTON_STATE_EXIT);
}
}
diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c
index 31bc9497ab5..3c913b26dec 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -857,7 +857,7 @@ void uiItemEnumO_value(uiLayout *layout, const char *name, int icon, const char
PointerRNA ptr;
PropertyRNA *prop;
- UI_OPERATOR_ERROR_RET(ot, opname, return );
+ UI_OPERATOR_ERROR_RET(ot, opname, return);
WM_operator_properties_create_ptr(&ptr, ot);
@@ -888,7 +888,7 @@ void uiItemEnumO_string(uiLayout *layout, const char *name, int icon, const char
EnumPropertyItem *item;
int value, free;
- UI_OPERATOR_ERROR_RET(ot, opname, return );
+ UI_OPERATOR_ERROR_RET(ot, opname, return);
WM_operator_properties_create_ptr(&ptr, ot);
@@ -926,7 +926,7 @@ void uiItemBooleanO(uiLayout *layout, const char *name, int icon, const char *op
wmOperatorType *ot = WM_operatortype_find(opname, 0); /* print error next */
PointerRNA ptr;
- UI_OPERATOR_ERROR_RET(ot, opname, return );
+ UI_OPERATOR_ERROR_RET(ot, opname, return);
WM_operator_properties_create_ptr(&ptr, ot);
RNA_boolean_set(&ptr, propname, value);
@@ -939,7 +939,7 @@ void uiItemIntO(uiLayout *layout, const char *name, int icon, const char *opname
wmOperatorType *ot = WM_operatortype_find(opname, 0); /* print error next */
PointerRNA ptr;
- UI_OPERATOR_ERROR_RET(ot, opname, return );
+ UI_OPERATOR_ERROR_RET(ot, opname, return);
WM_operator_properties_create_ptr(&ptr, ot);
RNA_int_set(&ptr, propname, value);
@@ -952,7 +952,7 @@ void uiItemFloatO(uiLayout *layout, const char *name, int icon, const char *opna
wmOperatorType *ot = WM_operatortype_find(opname, 0); /* print error next */
PointerRNA ptr;
- UI_OPERATOR_ERROR_RET(ot, opname, return );
+ UI_OPERATOR_ERROR_RET(ot, opname, return);
WM_operator_properties_create_ptr(&ptr, ot);
RNA_float_set(&ptr, propname, value);
@@ -965,7 +965,7 @@ void uiItemStringO(uiLayout *layout, const char *name, int icon, const char *opn
wmOperatorType *ot = WM_operatortype_find(opname, 0); /* print error next */
PointerRNA ptr;
- UI_OPERATOR_ERROR_RET(ot, opname, return );
+ UI_OPERATOR_ERROR_RET(ot, opname, return);
WM_operator_properties_create_ptr(&ptr, ot);
RNA_string_set(&ptr, propname, value);
@@ -1265,7 +1265,8 @@ static void rna_search_cb(const struct bContext *C, void *arg_but, const char *s
const int skip_filter = !but->changed;
/* build a temporary list of relevant items first */
- RNA_PROP_BEGIN (&but->rnasearchpoin, itemptr, but->rnasearchprop) {
+ RNA_PROP_BEGIN (&but->rnasearchpoin, itemptr, but->rnasearchprop)
+ {
if (flag & PROP_ID_SELF_CHECK)
if (itemptr.data == but->rnapoin.id.data)
continue;
@@ -1333,7 +1334,8 @@ static void search_id_collection(StructRNA *ptype, PointerRNA *ptr, PropertyRNA
*prop = NULL;
- RNA_STRUCT_BEGIN (ptr, iprop) {
+ RNA_STRUCT_BEGIN (ptr, iprop)
+ {
/* if it's a collection and has same pointer type, we've got it */
if (RNA_property_type(iprop) == PROP_COLLECTION) {
srna = RNA_property_pointer_type(ptr, iprop);
@@ -1609,7 +1611,7 @@ void uiItemMenuEnumO(uiLayout *layout, const char *opname, const char *propname,
wmOperatorType *ot = WM_operatortype_find(opname, 0); /* print error next */
MenuItemLevel *lvl;
- UI_OPERATOR_ERROR_RET(ot, opname, return );
+ UI_OPERATOR_ERROR_RET(ot, opname, return);
if (!ot->srna) {
ui_item_disabled(layout, opname);
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index 254735934db..36e8dedee97 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -2363,7 +2363,8 @@ void uiTemplateList(uiLayout *layout, bContext *C, PointerRNA *ptr, const char *
if (ptr->data && prop) {
/* create list items */
- RNA_PROP_BEGIN (ptr, itemptr, prop) {
+ RNA_PROP_BEGIN (ptr, itemptr, prop)
+ {
/* create button */
if (!(i % 9))
row = uiLayoutRow(col, 0);
@@ -2385,7 +2386,8 @@ void uiTemplateList(uiLayout *layout, bContext *C, PointerRNA *ptr, const char *
if (ptr->data && prop) {
/* create list items */
- RNA_PROP_BEGIN (ptr, itemptr, prop) {
+ RNA_PROP_BEGIN (ptr, itemptr, prop)
+ {
found = (activei == i);
if (found) {
@@ -2447,7 +2449,8 @@ void uiTemplateList(uiLayout *layout, bContext *C, PointerRNA *ptr, const char *
if (ptr->data && prop) {
/* create list items */
- RNA_PROP_BEGIN (ptr, itemptr, prop) {
+ RNA_PROP_BEGIN (ptr, itemptr, prop)
+ {
if (i >= pa->list_scroll && i < pa->list_scroll + items)
list_item_row(C, col, ptr, &itemptr, i, rnaicon, activeptr, activeprop, prop_list);
@@ -2704,7 +2707,8 @@ static void template_keymap_item_properties(uiLayout *layout, const char *title,
flow = uiLayoutColumnFlow(layout, 2, 0);
- RNA_STRUCT_BEGIN (ptr, prop) {
+ RNA_STRUCT_BEGIN (ptr, prop)
+ {
int flag = RNA_property_flag(prop);
if (flag & PROP_HIDDEN)
diff --git a/source/blender/editors/interface/interface_utils.c b/source/blender/editors/interface/interface_utils.c
index 9220491a60c..a0b83b5fef4 100644
--- a/source/blender/editors/interface/interface_utils.c
+++ b/source/blender/editors/interface/interface_utils.c
@@ -139,7 +139,8 @@ int uiDefAutoButsRNA(uiLayout *layout, PointerRNA *ptr, int (*check_prop)(Pointe
assert(ELEM3(label_align, '\0', 'H', 'V'));
- RNA_STRUCT_BEGIN (ptr, prop) {
+ RNA_STRUCT_BEGIN (ptr, prop)
+ {
flag = RNA_property_flag(prop);
if (flag & PROP_HIDDEN || (check_prop && check_prop(ptr, prop) == FALSE))
continue;
diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c
index 12da5968e48..4694a743d59 100644
--- a/source/blender/editors/interface/resources.c
+++ b/source/blender/editors/interface/resources.c
@@ -1,5 +1,5 @@
/*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
@@ -870,6 +870,9 @@ void ui_theme_init_default(void)
rgba_char_args_set(btheme->tclip.cframe, 0x60, 0xc0, 0x40, 255);
rgba_char_args_set(btheme->tclip.handle_vertex, 0x00, 0x00, 0x00, 0xff);
rgba_char_args_set(btheme->tclip.handle_vertex_select, 0xff, 0xff, 0, 0xff);
+ rgba_char_args_set(btheme->tclip.list, 0x66, 0x66, 0x66, 0xff);
+ rgba_char_args_set(btheme->tclip.strip, 0x0c, 0x0a, 0x0a, 0x80);
+ rgba_char_args_set(btheme->tclip.strip_select, 0xff, 0x8c, 0x00, 0xff);
btheme->tclip.handle_vertex_size = 4;
}
@@ -1781,6 +1784,17 @@ void init_userdef_do_versions(void)
}
}
+ if (bmain->versionfile < 263 || (bmain->versionfile == 263 && bmain->subversionfile < 2)) {
+ bTheme *btheme;
+ for (btheme = U.themes.first; btheme; btheme = btheme->next) {
+ if (btheme->tclip.strip[0] == 0) {
+ rgba_char_args_set(btheme->tclip.list, 0x66, 0x66, 0x66, 0xff);
+ rgba_char_args_set(btheme->tclip.strip, 0x0c, 0x0a, 0x0a, 0x80);
+ rgba_char_args_set(btheme->tclip.strip_select, 0xff, 0x8c, 0x00, 0xff);
+ }
+ }
+ }
+
/* Freestyle color settings */
{
bTheme *btheme;
diff --git a/source/blender/editors/mesh/editmesh_add.c b/source/blender/editors/mesh/editmesh_add.c
index c2a97b3ea70..60c0ebbc7b3 100644
--- a/source/blender/editors/mesh/editmesh_add.c
+++ b/source/blender/editors/mesh/editmesh_add.c
@@ -475,7 +475,7 @@ static int add_primitive_monkey_exec(bContext *C, wmOperator *op)
ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer, &view_aligned);
if (!view_aligned)
- rot[0] += M_PI / 2.0f;
+ rot[0] += (float)M_PI / 2.0f;
make_prim_init(C, "Monkey", &dia, mat, &state, loc, rot, layer);
diff --git a/source/blender/editors/mesh/editmesh_knife.c b/source/blender/editors/mesh/editmesh_knife.c
index 6f33fcd05b7..57d7869d3db 100644
--- a/source/blender/editors/mesh/editmesh_knife.c
+++ b/source/blender/editors/mesh/editmesh_knife.c
@@ -1412,7 +1412,7 @@ static KnifeEdge *knife_find_closest_edge(KnifeTool_OpData *kcd, float p[3], flo
float co[3], cageco[3], sco[3], maxdist = knife_snap_size(kcd, kcd->ethresh);
if (kcd->ignore_vert_snapping)
- maxdist *= 0.5;
+ maxdist *= 0.5f;
f = knife_find_closest_face(kcd, co, cageco, NULL);
*is_space = !f;
@@ -1502,7 +1502,7 @@ static KnifeVert *knife_find_closest_vert(KnifeTool_OpData *kcd, float p[3], flo
float co[3], cageco[3], sco[3], maxdist = knife_snap_size(kcd, kcd->vthresh);
if (kcd->ignore_vert_snapping)
- maxdist *= 0.5;
+ maxdist *= 0.5f;
f = knife_find_closest_face(kcd, co, cageco, is_space);
@@ -1877,11 +1877,11 @@ static void knifenet_fill_faces(KnifeTool_OpData *kcd)
if (face_nets[i].first)
BMO_elem_flag_enable(bm, f, DEL);
- BLI_begin_edgefill(&sf_ctx);
+ BLI_scanfill_begin(&sf_ctx);
for (entry = face_nets[i].first; entry; entry = entry->next) {
if (!BLI_smallhash_haskey(hash, (intptr_t)entry->kfe->v1)) {
- eve = BLI_addfillvert(&sf_ctx, entry->kfe->v1->v->co);
+ eve = BLI_scanfill_vert_add(&sf_ctx, entry->kfe->v1->v->co);
eve->poly_nr = 0;
rnd_offset_co(eve->co, rndscale);
eve->tmp.p = entry->kfe->v1->v;
@@ -1889,7 +1889,7 @@ static void knifenet_fill_faces(KnifeTool_OpData *kcd)
}
if (!BLI_smallhash_haskey(hash, (intptr_t)entry->kfe->v2)) {
- eve = BLI_addfillvert(&sf_ctx, entry->kfe->v2->v->co);
+ eve = BLI_scanfill_vert_add(&sf_ctx, entry->kfe->v2->v->co);
eve->poly_nr = 0;
rnd_offset_co(eve->co, rndscale);
eve->tmp.p = entry->kfe->v2->v;
@@ -1911,7 +1911,7 @@ static void knifenet_fill_faces(KnifeTool_OpData *kcd)
if (eve->poly_nr > 1 && lasteve->poly_nr > 1) {
ScanFillEdge *eed;
- eed = BLI_addfilledge(&sf_ctx, lasteve, eve);
+ eed = BLI_scanfill_edge_add(&sf_ctx, lasteve, eve);
if (entry->kfe->oe)
eed->f = SF_EDGE_BOUNDARY; /* mark as original boundary edge */
@@ -1926,7 +1926,7 @@ static void knifenet_fill_faces(KnifeTool_OpData *kcd)
}
}
- BLI_edgefill(&sf_ctx, FALSE);
+ BLI_scanfill_calc(&sf_ctx, FALSE);
for (efa = sf_ctx.fillfacebase.first; efa; efa = efa->next) {
BMVert *v1 = efa->v3->tmp.p, *v2 = efa->v2->tmp.p, *v3 = efa->v1->tmp.p;
@@ -1959,7 +1959,7 @@ static void knifenet_fill_faces(KnifeTool_OpData *kcd)
}
}
- BLI_end_edgefill(&sf_ctx);
+ BLI_scanfill_end(&sf_ctx);
BLI_smallhash_release(hash);
}
bm->elem_index_dirty |= BM_FACE;
@@ -2684,6 +2684,7 @@ static void knifetool_finish(bContext *C, wmOperator *op)
knife_make_cuts(kcd);
#endif
+ EDBM_mesh_normals_update(kcd->em);
EDBM_update_generic(C, kcd->em, TRUE);
}
diff --git a/source/blender/editors/mesh/editmesh_loopcut.c b/source/blender/editors/mesh/editmesh_loopcut.c
index beb5345ca9b..0b65cce20d7 100644
--- a/source/blender/editors/mesh/editmesh_loopcut.c
+++ b/source/blender/editors/mesh/editmesh_loopcut.c
@@ -314,7 +314,7 @@ static void ringsel_finish(bContext *C, wmOperator *op)
if (lcd->do_cut) {
BM_mesh_esubdivide(em->bm, BM_ELEM_SELECT,
- 0.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f,
cuts,
SUBDIV_SELECT_LOOPCUT, SUBD_PATH, 0, FALSE, 0);
diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c
index 6af8f82ec1a..7e89025d528 100644
--- a/source/blender/editors/mesh/editmesh_select.c
+++ b/source/blender/editors/mesh/editmesh_select.c
@@ -1131,7 +1131,7 @@ static float edgetag_cut_cost(BMEditMesh *UNUSED(em), BMEdge *e1, BMEdge *e2, BM
/* but is biased to give higher values to sharp turns, so that it will take
* paths with fewer "turns" when selecting between equal-weighted paths between
* the two edges */
- cost = cost + 0.5f * cost * (2.0f - sqrt(fabs(dot_v3v3(d1, d2))));
+ cost = cost + 0.5f * cost * (2.0f - sqrtf(fabsf(dot_v3v3(d1, d2))));
return cost;
}
@@ -2304,7 +2304,7 @@ static int edbm_select_linked_flat_faces_exec(bContext *C, wmOperator *op)
float sharp = RNA_float_get(op->ptr, "sharpness");
int i;
- sharp = (sharp * M_PI) / 180.0;
+ sharp = (sharp * (float)M_PI) / 180.0f;
BM_ITER_MESH (f, &iter, em->bm, BM_FACES_OF_MESH) {
BM_elem_flag_disable(f, BM_ELEM_TAG);
diff --git a/source/blender/editors/mesh/editmesh_slide.c b/source/blender/editors/mesh/editmesh_slide.c
index a82f34a4649..a86a274eb70 100644
--- a/source/blender/editors/mesh/editmesh_slide.c
+++ b/source/blender/editors/mesh/editmesh_slide.c
@@ -279,7 +279,7 @@ static void vtx_slide_draw(const bContext *C, ARegion *UNUSED(ar), void *arg)
/* Get 3d view */
View3D *view3d = CTX_wm_view3d(C);
const float outline_w = UI_GetThemeValuef(TH_OUTLINE_WIDTH) + 0.8f;
- const float pt_size = UI_GetThemeValuef(TH_FACEDOT_SIZE) + 1.5;
+ const float pt_size = UI_GetThemeValuef(TH_FACEDOT_SIZE) + 1.5f;
int i = 0;
@@ -577,6 +577,7 @@ static int edbm_vertex_slide_modal(bContext *C, wmOperator *op, wmEvent *event)
break;
}
case RIGHTMOUSE:
+ case ESCKEY:
{
/* Enforce redraw */
ED_region_tag_redraw(vso->active_region);
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index e3916d0aa51..533b2ca12de 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -87,6 +87,7 @@ static int edbm_subdivide_exec(bContext *C, wmOperator *op)
int cuts = RNA_int_get(op->ptr, "number_cuts");
float smooth = 0.292f * RNA_float_get(op->ptr, "smoothness");
float fractal = RNA_float_get(op->ptr, "fractal") / 2.5f;
+ float along_normal = RNA_float_get(op->ptr, "fractal_along_normal");
if (RNA_boolean_get(op->ptr, "quadtri") &&
RNA_enum_get(op->ptr, "quadcorner") == SUBD_STRAIGHT_CUT)
@@ -95,7 +96,7 @@ static int edbm_subdivide_exec(bContext *C, wmOperator *op)
}
BM_mesh_esubdivide(em->bm, BM_ELEM_SELECT,
- smooth, fractal,
+ smooth, fractal, along_normal,
cuts,
SUBDIV_SELECT_ORIG, RNA_enum_get(op->ptr, "quadcorner"),
RNA_boolean_get(op->ptr, "quadtri"), TRUE,
@@ -143,6 +144,7 @@ void MESH_OT_subdivide(wmOperatorType *ot)
"Quad Corner Type", "How to subdivide quad corners (anything other than Straight Cut will prevent ngons)");
RNA_def_float(ot->srna, "fractal", 0.0f, 0.0f, FLT_MAX, "Fractal", "Fractal randomness factor", 0.0f, 1000.0f);
+ RNA_def_float(ot->srna, "fractal_along_normal", 0.0f, 0.0f, 1.0f, "Along Normal", "Apply fractal displacement along normal only", 0.0f, 1.0f);
RNA_def_int(ot->srna, "seed", 0, 0, 10000, "Random Seed", "Seed for the random number generator", 0, 50);
}
@@ -896,7 +898,7 @@ static EnumPropertyItem prop_mesh_delete_types[] = {
{0, "VERT", 0, "Vertices", ""},
{1, "EDGE", 0, "Edges", ""},
{2, "FACE", 0, "Faces", ""},
- {3, "EDGE_FACE", 0, "Edges & Faces", ""},
+ {3, "EDGE_FACE", 0, "Only Edges & Faces", ""},
{4, "ONLY_FACE", 0, "Only Faces", ""},
{0, NULL, 0, NULL, NULL}
};
@@ -2344,7 +2346,7 @@ static int edbm_select_axis_exec(bContext *C, wmOperator *op)
if (!BM_elem_flag_test(ev, BM_ELEM_HIDDEN)) {
switch (mode) {
case -1: /* aligned */
- if (fabs(ev->co[axis] - value) < limit)
+ if (fabsf(ev->co[axis] - value) < limit)
BM_vert_select_set(em->bm, ev, TRUE);
break;
case 0: /* neg */
@@ -2591,21 +2593,21 @@ static float bm_edge_seg_isect(BMEdge *e, CutCurve *c, int len, char mode,
m1 = MAXSLOPE;
b1 = x12;
}
- x2max = MAX2(x21, x22) + 0.001; /* prevent missed edges */
- x2min = MIN2(x21, x22) - 0.001; /* due to round off error */
- y2max = MAX2(y21, y22) + 0.001;
- y2min = MIN2(y21, y22) - 0.001;
+ x2max = MAX2(x21, x22) + 0.001f; /* prevent missed edges */
+ x2min = MIN2(x21, x22) - 0.001f; /* due to round off error */
+ y2max = MAX2(y21, y22) + 0.001f;
+ y2min = MIN2(y21, y22) - 0.001f;
/* Found an intersect, calc intersect point */
if (m1 == m2) { /* co-incident lines */
/* cut at 50% of overlap area */
x1max = MAX2(x11, x12);
x1min = MIN2(x11, x12);
- xi = (MIN2(x2max, x1max) + MAX2(x2min, x1min)) / 2.0;
+ xi = (MIN2(x2max, x1max) + MAX2(x2min, x1min)) / 2.0f;
y1max = MAX2(y11, y12);
y1min = MIN2(y11, y12);
- yi = (MIN2(y2max, y1max) + MAX2(y2min, y1min)) / 2.0;
+ yi = (MIN2(y2max, y1max) + MAX2(y2min, y1min)) / 2.0f;
}
else if (m2 == MAXSLOPE) {
xi = x22;
@@ -2680,7 +2682,8 @@ static int edbm_knife_cut_exec(bContext *C, wmOperator *op)
}
/* get the cut curve */
- RNA_BEGIN (op->ptr, itemptr, "path") {
+ RNA_BEGIN (op->ptr, itemptr, "path")
+ {
RNA_float_get_array(&itemptr, "loc", (float *)&curve[len]);
len++;
if (len >= MAX_CUTS) {
@@ -3123,10 +3126,22 @@ static int edbm_tris_convert_to_quads_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void MESH_OT_tris_convert_to_quads(wmOperatorType *ot)
+static void join_triangle_props(wmOperatorType *ot)
{
PropertyRNA *prop;
+ prop = RNA_def_float_rotation(ot->srna, "limit", 0, NULL, 0.0f, DEG2RADF(180.0f),
+ "Max Angle", "Angle Limit", 0.0f, DEG2RADF(180.0f));
+ RNA_def_property_float_default(prop, DEG2RADF(40.0f));
+
+ RNA_def_boolean(ot->srna, "uvs", 0, "Compare UVs", "");
+ RNA_def_boolean(ot->srna, "vcols", 0, "Compare VCols", "");
+ RNA_def_boolean(ot->srna, "sharp", 0, "Compare Sharp", "");
+ RNA_def_boolean(ot->srna, "materials", 0, "Compare Materials", "");
+}
+
+void MESH_OT_tris_convert_to_quads(wmOperatorType *ot)
+{
/* identifiers */
ot->name = "Tris to Quads";
ot->idname = "MESH_OT_tris_convert_to_quads";
@@ -3139,14 +3154,7 @@ void MESH_OT_tris_convert_to_quads(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
- prop = RNA_def_float_rotation(ot->srna, "limit", 0, NULL, 0.0f, DEG2RADF(180.0f),
- "Max Angle", "Angle Limit", 0.0f, DEG2RADF(180.0f));
- RNA_def_property_float_default(prop, DEG2RADF(40.0f));
-
- RNA_def_boolean(ot->srna, "uvs", 0, "Compare UVs", "");
- RNA_def_boolean(ot->srna, "vcols", 0, "Compare VCols", "");
- RNA_def_boolean(ot->srna, "sharp", 0, "Compare Sharp", "");
- RNA_def_boolean(ot->srna, "materials", 0, "Compare Materials", "");
+ join_triangle_props(ot);
}
static int edbm_dissolve_exec(bContext *C, wmOperator *op)
@@ -3197,11 +3205,45 @@ static int edbm_dissolve_limited_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
+ BMesh *bm = em->bm;
float angle_limit = RNA_float_get(op->ptr, "angle_limit");
+ char dissolve_flag;
+
+ if (em->selectmode == SCE_SELECT_FACE) {
+ /* flush selection to tags and untag edges/verts with partially selected faces */
+ BMIter iter;
+ BMIter liter;
+
+ BMElem *ele;
+ BMFace *f;
+ BMLoop *l;
+
+ BM_ITER_MESH (ele, &iter, bm, BM_VERTS_OF_MESH) {
+ BM_elem_flag_set(ele, BM_ELEM_TAG, BM_elem_flag_test(ele, BM_ELEM_SELECT));
+ }
+ BM_ITER_MESH (ele, &iter, bm, BM_EDGES_OF_MESH) {
+ BM_elem_flag_set(ele, BM_ELEM_TAG, BM_elem_flag_test(ele, BM_ELEM_SELECT));
+ }
+
+ BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
+ if (!BM_elem_flag_test(f, BM_ELEM_SELECT)) {
+ BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
+ BM_elem_flag_disable(l->v, BM_ELEM_TAG);
+ BM_elem_flag_disable(l->e, BM_ELEM_TAG);
+ }
+ }
+ }
+
+ dissolve_flag = BM_ELEM_TAG;
+ }
+ else {
+ dissolve_flag = BM_ELEM_SELECT;
+ }
+
if (!EDBM_op_callf(em, op,
"dissolve_limit edges=%he verts=%hv angle_limit=%f",
- BM_ELEM_SELECT, BM_ELEM_SELECT, angle_limit))
+ dissolve_flag, dissolve_flag, angle_limit))
{
return OPERATOR_CANCELLED;
}
@@ -3677,8 +3719,11 @@ static void xsortvert_flag(bContext *C, int flag)
}
}
/* printf("%d verts: %d to be sorted, %d unchanged…\n", totvert, sorted, unchanged);*/
- if (sorted == 0)
+ if (sorted == 0) {
+ MEM_freeN(sortblock);
+ MEM_freeN(unchangedblock);
return;
+ }
ED_view3d_init_mats_rv3d(vc.obedit, vc.rv3d);
mesh_foreachScreenVert(&vc, xsortvert_flag__doSetX, sortblock, V3D_CLIP_TEST_OFF);
@@ -3936,8 +3981,11 @@ static void hashvert_flag(BMEditMesh *em, int flag, unsigned int seed)
}
/* protected = totvert - randomized;*/
/* printf("%d verts: %d to be randomized, %d protected…\n", totvert, randomized, protected);*/
- if (randomized == 0)
+ if (randomized == 0) {
+ MEM_freeN(block);
+ MEM_freeN(randblock);
return;
+ }
/* Randomize non-protected vertices indices, and create an array mapping old idx to new
@@ -4020,7 +4068,7 @@ static int edbm_noise_exec(bContext *C, wmOperator *op)
if (tex->type == TEX_STUCCI) {
float b2, vec[3];
- float ofs = tex->turbul / 200.0;
+ float ofs = tex->turbul / 200.0f;
BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) {
if (BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
b2 = BLI_hnoise(tex->noisesize, eve->co[0], eve->co[1], eve->co[2]);
@@ -4107,7 +4155,7 @@ static int edbm_bevel_exec(bContext *C, wmOperator *op)
w[i] = s;
ftot += s;
- df *= 2.0;
+ df *= 2.0f;
}
mul_vn_fl(w, recursion, 1.0f / (float)ftot);
@@ -4266,6 +4314,169 @@ void MESH_OT_inset(wmOperatorType *ot)
RNA_def_boolean(ot->srna, "use_select_inset", TRUE, "Select Outer", "Select the new inset faces");
}
+static int edbm_wireframe_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = BMEdit_FromObject(obedit);
+ BMOperator bmop;
+ const int use_boundary = RNA_boolean_get(op->ptr, "use_boundary");
+ const int use_even_offset = RNA_boolean_get(op->ptr, "use_even_offset");
+ const int use_replace = RNA_boolean_get(op->ptr, "use_replace");
+ const int use_relative_offset = RNA_boolean_get(op->ptr, "use_relative_offset");
+ const int use_crease = RNA_boolean_get(op->ptr, "use_crease");
+ const float thickness = RNA_float_get(op->ptr, "thickness");
+
+ EDBM_op_init(em, &bmop, op,
+ "wireframe faces=%hf use_boundary=%b use_even_offset=%b use_relative_offset=%b use_crease=%b "
+ "thickness=%f",
+ BM_ELEM_SELECT, use_boundary, use_even_offset, use_relative_offset, use_crease,
+ thickness);
+
+ BMO_op_exec(em->bm, &bmop);
+
+ if (use_replace) {
+ BM_mesh_elem_hflag_disable_all(em->bm, BM_FACE, BM_ELEM_TAG, FALSE);
+ BMO_slot_buffer_hflag_enable(em->bm, &bmop, "faces", BM_FACE, BM_ELEM_TAG, FALSE);
+
+ BMO_op_callf(em->bm, "del geom=%hvef context=%i", BM_ELEM_TAG, DEL_FACES);
+ }
+
+ BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_SELECT, FALSE);
+ BMO_slot_buffer_hflag_enable(em->bm, &bmop, "faceout", BM_FACE, BM_ELEM_SELECT, TRUE);
+
+ if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
+ return OPERATOR_CANCELLED;
+ }
+ else {
+ EDBM_update_generic(C, em, TRUE);
+ return OPERATOR_FINISHED;
+ }
+}
+
+void MESH_OT_wireframe(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name = "Wire Frame";
+ ot->idname = "MESH_OT_wireframe";
+ ot->description = "Inset new faces into selected faces";
+
+ /* api callbacks */
+ ot->exec = edbm_wireframe_exec;
+ ot->poll = ED_operator_editmesh;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_boolean(ot->srna, "use_boundary", TRUE, "Boundary", "Inset face boundaries");
+ RNA_def_boolean(ot->srna, "use_even_offset", TRUE, "Offset Even", "Scale the offset to give more even thickness");
+ RNA_def_boolean(ot->srna, "use_relative_offset", FALSE, "Offset Relative", "Scale the offset by surrounding geometry");
+ RNA_def_boolean(ot->srna, "use_crease", FALSE, "Crease", "Crease hub edges for improved subsurf");
+
+ prop = RNA_def_float(ot->srna, "thickness", 0.01f, 0.0f, FLT_MAX, "Thickness", "", 0.0f, 10.0f);
+ /* use 1 rather then 10 for max else dragging the button moves too far */
+ RNA_def_property_ui_range(prop, 0.0, 1.0, 0.01, 4);
+
+
+ RNA_def_boolean(ot->srna, "use_replace", TRUE, "Replace", "Remove original faces");
+}
+
+static int edbm_convex_hull_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = BMEdit_FromObject(obedit);
+ BMOperator bmop;
+
+ EDBM_op_init(em, &bmop, op, "convex_hull input=%hvef "
+ "use_existing_faces=%b",
+ BM_ELEM_SELECT,
+ RNA_boolean_get(op->ptr, "use_existing_faces"));
+ BMO_op_exec(em->bm, &bmop);
+
+ /* Hull fails if input is coplanar */
+ if (BMO_error_occurred(em->bm)) {
+ EDBM_op_finish(em, &bmop, op, TRUE);
+ return OPERATOR_CANCELLED;
+ }
+
+
+ /* Delete unused vertices, edges, and faces */
+ if (RNA_boolean_get(op->ptr, "delete_unused")) {
+ if (!EDBM_op_callf(em, op, "del geom=%s context=%i",
+ &bmop, "unused_geom", DEL_ONLYTAGGED))
+ {
+ EDBM_op_finish(em, &bmop, op, TRUE);
+ return OPERATOR_CANCELLED;
+ }
+ }
+
+ /* Delete hole edges/faces */
+ if (RNA_boolean_get(op->ptr, "make_holes")) {
+ if (!EDBM_op_callf(em, op, "del geom=%s context=%i",
+ &bmop, "holes_geom", DEL_ONLYTAGGED))
+ {
+ EDBM_op_finish(em, &bmop, op, TRUE);
+ return OPERATOR_CANCELLED;
+ }
+ }
+
+ /* Merge adjacent triangles */
+ if (RNA_boolean_get(op->ptr, "join_triangles")) {
+ if (!EDBM_op_callf(em, op, "join_triangles faces=%s limit=%f",
+ &bmop, "geomout",
+ RNA_float_get(op->ptr, "limit")))
+ {
+ EDBM_op_finish(em, &bmop, op, TRUE);
+ return OPERATOR_CANCELLED;
+ }
+ }
+
+ if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
+ return OPERATOR_CANCELLED;
+ }
+ else {
+ EDBM_update_generic(C, em, TRUE);
+ EDBM_selectmode_flush(em);
+ return OPERATOR_FINISHED;
+ }
+}
+
+void MESH_OT_convex_hull(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Convex Hull";
+ ot->description = "Enclose selected vertices in a convex polyhedron";
+ ot->idname = "MESH_OT_convex_hull";
+
+ /* api callbacks */
+ ot->exec = edbm_convex_hull_exec;
+ ot->poll = EM_view3d_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_boolean(ot->srna, "delete_unused", TRUE,
+ "Delete Unused",
+ "Delete selected elements that are not used by the hull");
+
+ RNA_def_boolean(ot->srna, "use_existing_faces", TRUE,
+ "Use Existing Faces",
+ "Skip hull triangles that are covered by a pre-existing face");
+
+ RNA_def_boolean(ot->srna, "make_holes", FALSE,
+ "Make Holes",
+ "Delete selected faces that are used by the hull");
+
+ RNA_def_boolean(ot->srna, "join_triangles", TRUE,
+ "Join Triangles",
+ "Merge adjacent triangles into quads");
+
+ join_triangle_props(ot);
+}
+
static int edbm_mark_freestyle_edge(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
diff --git a/source/blender/editors/mesh/editmesh_utils.c b/source/blender/editors/mesh/editmesh_utils.c
index 2ebeb9ca224..a17f335091b 100644
--- a/source/blender/editors/mesh/editmesh_utils.c
+++ b/source/blender/editors/mesh/editmesh_utils.c
@@ -671,7 +671,7 @@ UvVertMap *EDBM_uv_vert_map_create(BMEditMesh *em, int selected, int do_face_idx
sub_v2_v2v2(uvdiff, uv2, uv);
- if (fabs(uvdiff[0]) < limit[0] && fabs(uvdiff[1]) < limit[1]) {
+ if (fabsf(uvdiff[0]) < limit[0] && fabsf(uvdiff[1]) < limit[1]) {
if (lastv) lastv->next = next;
else vlist = next;
iterv->next = newvlist;
diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c
index 5aea6f8d1c3..f611a985797 100644
--- a/source/blender/editors/mesh/mesh_data.c
+++ b/source/blender/editors/mesh/mesh_data.c
@@ -189,42 +189,6 @@ static void delete_customdata_layer(bContext *C, Object *ob, CustomDataLayer *la
}
}
-/* copies from active to 'index' */
-static void editmesh_face_copy_customdata(BMEditMesh *em, int type, int index)
-{
- BMesh *bm = em->bm;
- CustomData *pdata = &bm->pdata;
- BMIter iter;
- BMFace *efa;
- const int n = CustomData_get_active_layer(pdata, type);
-
- /* ensure all current elements follow new customdata layout */
- BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
- void *data = CustomData_bmesh_get_n(pdata, efa->head.data, type, n);
- CustomData_bmesh_set_n(pdata, efa->head.data, type, index, data);
- }
-}
-
-/* copies from active to 'index' */
-static void editmesh_loop_copy_customdata(BMEditMesh *em, int type, int index)
-{
- BMesh *bm = em->bm;
- CustomData *ldata = &bm->ldata;
- BMIter iter;
- BMIter liter;
- BMFace *efa;
- BMLoop *loop;
- const int n = CustomData_get_active_layer(ldata, type);
-
- /* ensure all current elements follow new customdata layout */
- BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
- BM_ITER_ELEM (loop, &liter, efa, BM_LOOPS_OF_FACE) {
- void *data = CustomData_bmesh_get_n(ldata, loop->head.data, type, n);
- CustomData_bmesh_set_n(ldata, loop->head.data, type, index, data);
- }
- }
-}
-
int ED_mesh_uv_loop_reset_ex(struct bContext *C, struct Mesh *me, const int layernum)
{
BMEditMesh *em = me->edit_btmesh;
@@ -311,11 +275,11 @@ int ED_mesh_uv_loop_reset_ex(struct bContext *C, struct Mesh *me, const int laye
else if (len > 2) {
float fac = 0.0f, dfac = 1.0f / (float)len;
- dfac *= M_PI * 2;
+ dfac *= (float)M_PI * 2.0f;
for (i = 0; i < len; i++) {
- fuvs[i][0] = 0.5f * sin(fac) + 0.5f;
- fuvs[i][1] = 0.5f * cos(fac) + 0.5f;
+ fuvs[i][0] = 0.5f * sinf(fac) + 0.5f;
+ fuvs[i][1] = 0.5f * cosf(fac) + 0.5f;
fac += dfac;
}
@@ -360,7 +324,8 @@ int ED_mesh_uv_texture_add(bContext *C, Mesh *me, const char *name, int active_s
BM_data_layer_add_named(em->bm, &em->bm->pdata, CD_MTEXPOLY, name);
/* copy data from active UV */
if (layernum) {
- editmesh_face_copy_customdata(em, CD_MTEXPOLY, layernum);
+ const int layernum_dst = CustomData_get_active_layer(&em->bm->pdata, CD_MTEXPOLY);
+ BM_data_layer_copy(em->bm, &em->bm->pdata, CD_MTEXPOLY, layernum, layernum_dst);
}
if (active_set || layernum == 0) {
CustomData_set_layer_active(&em->bm->pdata, CD_MTEXPOLY, layernum);
@@ -370,7 +335,9 @@ int ED_mesh_uv_texture_add(bContext *C, Mesh *me, const char *name, int active_s
BM_data_layer_add_named(em->bm, &em->bm->ldata, CD_MLOOPUV, name);
/* copy data from active UV */
if (layernum) {
- editmesh_loop_copy_customdata(em, CD_MLOOPUV, layernum);
+ const int layernum_dst = CustomData_get_active_layer(&em->bm->ldata, CD_MLOOPUV);
+ BM_data_layer_copy(em->bm, &em->bm->ldata, CD_MLOOPUV, layernum, layernum_dst);
+
is_init = TRUE;
}
if (active_set || layernum == 0) {
@@ -457,7 +424,8 @@ int ED_mesh_color_add(bContext *C, Scene *UNUSED(scene), Object *UNUSED(ob), Mes
BM_data_layer_add_named(em->bm, &em->bm->ldata, CD_MLOOPCOL, name);
/* copy data from active vertex color layer */
if (layernum) {
- editmesh_loop_copy_customdata(em, CD_MLOOPCOL, layernum);
+ const int layernum_dst = CustomData_get_active_layer(&em->bm->ldata, CD_MLOOPCOL);
+ BM_data_layer_copy(em->bm, &em->bm->ldata, CD_MLOOPUV, layernum, layernum_dst);
}
if (active_set || layernum == 0) {
CustomData_set_layer_active(&em->bm->ldata, CD_MLOOPCOL, layernum);
diff --git a/source/blender/editors/mesh/mesh_intern.h b/source/blender/editors/mesh/mesh_intern.h
index 20adc219bf9..a5eb39c7da4 100644
--- a/source/blender/editors/mesh/mesh_intern.h
+++ b/source/blender/editors/mesh/mesh_intern.h
@@ -213,8 +213,11 @@ void MESH_OT_bevel(struct wmOperatorType *ot);
void MESH_OT_bridge_edge_loops(struct wmOperatorType *ot);
void MESH_OT_inset(struct wmOperatorType *ot);
+void MESH_OT_wireframe(struct wmOperatorType *ot);
void MESH_OT_vert_slide(struct wmOperatorType *ot);
+void MESH_OT_convex_hull(struct wmOperatorType *ot);
+
/* ******************* mesh_navmesh.c */
void MESH_OT_navmesh_make(struct wmOperatorType *ot);
void MESH_OT_navmesh_face_copy(struct wmOperatorType *ot);
diff --git a/source/blender/editors/mesh/mesh_navmesh.c b/source/blender/editors/mesh/mesh_navmesh.c
index 43cd89af3ac..cc640e38fc2 100644
--- a/source/blender/editors/mesh/mesh_navmesh.c
+++ b/source/blender/editors/mesh/mesh_navmesh.c
@@ -316,6 +316,7 @@ static Object *createRepresentation(bContext *C, struct recast_polyMesh *pmesh,
}
else {
obedit = base->object;
+ scene_deselect_all(scene);
scene_select_base(scene, base);
copy_v3_v3(obedit->loc, co);
copy_v3_v3(obedit->rot, rot);
@@ -430,7 +431,8 @@ static int navmesh_create_exec(bContext *C, wmOperator *op)
LinkNode *obs = NULL;
Base *navmeshBase = NULL;
- CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases)
+ {
if (base->object->type == OB_MESH) {
if (base->object->body_type == OB_BODY_TYPE_NAVMESH) {
if (!navmeshBase || base == scene->basact) {
diff --git a/source/blender/editors/mesh/mesh_ops.c b/source/blender/editors/mesh/mesh_ops.c
index 15f9ddd0f90..37ae5b4a967 100644
--- a/source/blender/editors/mesh/mesh_ops.c
+++ b/source/blender/editors/mesh/mesh_ops.c
@@ -166,8 +166,11 @@ void ED_operatortypes_mesh(void)
WM_operatortype_append(MESH_OT_bridge_edge_loops);
WM_operatortype_append(MESH_OT_inset);
+ WM_operatortype_append(MESH_OT_wireframe);
WM_operatortype_append(MESH_OT_edge_split);
+ WM_operatortype_append(MESH_OT_convex_hull);
+
#ifdef WITH_GAMEENGINE
WM_operatortype_append(MESH_OT_navmesh_make);
WM_operatortype_append(MESH_OT_navmesh_face_copy);
diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c
index d8e9dea598c..e41807787f1 100644
--- a/source/blender/editors/mesh/meshtools.c
+++ b/source/blender/editors/mesh/meshtools.c
@@ -122,7 +122,8 @@ int join_mesh_exec(bContext *C, wmOperator *op)
}
/* count & check */
- CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases)
+ {
if (base->object->type == OB_MESH) {
me = base->object->data;
@@ -198,7 +199,8 @@ int join_mesh_exec(bContext *C, wmOperator *op)
}
/* first pass over objects - copying materials and vertexgroups across */
- CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases)
+ {
/* only act if a mesh, and not the one we're joining to */
if ((ob != base->object) && (base->object->type == OB_MESH)) {
me = base->object->data;
@@ -298,7 +300,8 @@ int join_mesh_exec(bContext *C, wmOperator *op)
/* inverse transform for all selected meshes in this object */
invert_m4_m4(imat, ob->obmat);
- CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases)
+ {
/* only join if this is a mesh */
if (base->object->type == OB_MESH) {
me = base->object->data;
@@ -567,7 +570,8 @@ int join_mesh_shapes_exec(bContext *C, wmOperator *op)
KeyBlock *kb;
int ok = 0, nonequal_verts = 0;
- CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases)
+ {
if (base->object == ob) continue;
if (base->object->type == OB_MESH) {
@@ -599,7 +603,8 @@ int join_mesh_shapes_exec(bContext *C, wmOperator *op)
}
/* now ready to add new keys from selected meshes */
- CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases)
+ {
if (base->object == ob) continue;
if (base->object->type == OB_MESH) {
@@ -642,9 +647,9 @@ static int mesh_octree_get_base_offs(const float co[3], const float offs[3], con
{
int vx, vy, vz;
- vx = floor( (co[0] - offs[0]) / div[0]);
- vy = floor( (co[1] - offs[1]) / div[1]);
- vz = floor( (co[2] - offs[2]) / div[2]);
+ vx = floor((co[0] - offs[0]) / div[0]);
+ vy = floor((co[1] - offs[1]) / div[1]);
+ vz = floor((co[2] - offs[2]) / div[2]);
CLAMP(vx, 0, MOC_RES - 1);
CLAMP(vy, 0, MOC_RES - 1);
diff --git a/source/blender/editors/metaball/mball_edit.c b/source/blender/editors/metaball/mball_edit.c
index 1407d38ed0f..fd842ce4f7c 100644
--- a/source/blender/editors/metaball/mball_edit.c
+++ b/source/blender/editors/metaball/mball_edit.c
@@ -195,7 +195,7 @@ static int select_random_metaelems_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
ml= mb->editelems->first;
- BLI_srand( BLI_rand() ); /* Random seed */
+ BLI_srand(BLI_rand()); /* Random seed */
/* Stupid version of random selection. Should be improved. */
while (ml) {
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index fcce65c9326..d030e61952e 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -906,7 +906,8 @@ static int object_delete_exec(bContext *C, wmOperator *op)
if (CTX_data_edit_object(C))
return OPERATOR_CANCELLED;
- CTX_DATA_BEGIN (C, Base *, base, selected_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, selected_bases)
+ {
/* if (base->object->type==OB_LAMP) islamp= 1; */
@@ -972,7 +973,8 @@ static void copy_object_set_idnew(bContext *C, int dupflag)
int a;
/* XXX check object pointers */
- CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
+ {
object_relink(ob);
}
CTX_DATA_END;
@@ -1100,7 +1102,7 @@ static void make_object_duplilist_real(bContext *C, Scene *scene, Base *base,
if (dupli_gh)
BLI_ghash_insert(dupli_gh, dob, ob);
if (parent_gh)
- BLI_ghash_insert(parent_gh, BLI_ghashutil_pairalloc(dob->ob, dob->index), ob);
+ BLI_ghash_insert(parent_gh, BLI_ghashutil_pairalloc(dob->ob, SET_INT_IN_POINTER(dob->index)), ob);
}
if (use_hierarchy) {
@@ -1114,7 +1116,7 @@ static void make_object_duplilist_real(bContext *C, Scene *scene, Base *base,
/* find parent that was also made real */
if (ob_src_par) {
- GHashPair *pair = BLI_ghashutil_pairalloc(ob_src_par, dob->index);
+ GHashPair *pair = BLI_ghashutil_pairalloc(ob_src_par, SET_INT_IN_POINTER(dob->index));
ob_dst_par = BLI_ghash_lookup(parent_gh, pair);
BLI_ghashutil_pairfree(pair);
}
@@ -1189,7 +1191,8 @@ static int object_duplicates_make_real_exec(bContext *C, wmOperator *op)
clear_id_newpoins();
- CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases)
+ {
make_object_duplilist_real(C, scene, base, use_base_parent, use_hierarchy);
/* dependencies were changed */
@@ -1295,7 +1298,8 @@ static int convert_exec(bContext *C, wmOperator *op)
/* don't forget multiple users! */
/* reset flags */
- CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases)
+ {
ob = base->object;
ob->flag &= ~OB_DONE;
@@ -1306,7 +1310,8 @@ static int convert_exec(bContext *C, wmOperator *op)
}
CTX_DATA_END;
- CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases)
+ {
ob = base->object;
if (ob->flag & OB_DONE || !IS_TAGGED(ob->data)) {
@@ -1778,7 +1783,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base
if (dupflag != 0) {
ID_NEW_US2(obn->data)
else {
- obn->data = copy_camera(obn->data);
+ obn->data = BKE_camera_copy(obn->data);
didit = 1;
}
id->us--;
@@ -1826,7 +1831,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base
for (a = 0; a < obn->totcol; a++) {
id = (ID *)(*matarar)[a];
if (id) {
- ID_NEW_US( (*matarar)[a])
+ ID_NEW_US((*matarar)[a])
else (*matarar)[a] = copy_material((*matarar)[a]);
id->us--;
@@ -1880,7 +1885,8 @@ static int duplicate_exec(bContext *C, wmOperator *op)
clear_id_newpoins();
clear_sca_new_poins(); /* sensor/contr/act */
- CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases)
+ {
Base *basen = object_add_duplicate_internal(bmain, scene, base, dupflag);
/* note that this is safe to do with this context iterator,
diff --git a/source/blender/editors/object/object_bake.c b/source/blender/editors/object/object_bake.c
index 9e8381a72c6..593a5b6f1fe 100644
--- a/source/blender/editors/object/object_bake.c
+++ b/source/blender/editors/object/object_bake.c
@@ -922,7 +922,8 @@ static int multiresbake_check(bContext *C, wmOperator *op)
MultiresModifierData *mmd;
int ok = 1, a;
- CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases)
+ {
ob = base->object;
if (ob->type != OB_MESH) {
@@ -1079,7 +1080,8 @@ static int multiresbake_image_exec_locked(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
if (scene->r.bake_flag & R_BAKE_CLEAR) { /* clear images */
- CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases)
+ {
Mesh *me;
ob = base->object;
@@ -1090,7 +1092,8 @@ static int multiresbake_image_exec_locked(bContext *C, wmOperator *op)
CTX_DATA_END;
}
- CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases)
+ {
MultiresBakeRender bkr = {0};
ob = base->object;
@@ -1139,7 +1142,8 @@ static void init_multiresbake_job(bContext *C, MultiresBakeJob *bkj)
bkj->use_lores_mesh = scene->r.bake_flag & R_BAKE_LORES_MESH;
bkj->bake_clear = scene->r.bake_flag & R_BAKE_CLEAR;
- CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases)
+ {
MultiresBakerJobData *data;
DerivedMesh *lores_dm;
int lvl;
diff --git a/source/blender/editors/object/object_constraint.c b/source/blender/editors/object/object_constraint.c
index a865b1d015d..e63e0e34934 100644
--- a/source/blender/editors/object/object_constraint.c
+++ b/source/blender/editors/object/object_constraint.c
@@ -1150,7 +1150,8 @@ static int pose_constraints_clear_exec(bContext *C, wmOperator *UNUSED(op))
Object *ob = object_pose_armature_get(CTX_data_active_object(C));
/* free constraints for all selected bones */
- CTX_DATA_BEGIN (C, bPoseChannel *, pchan, selected_pose_bones) {
+ CTX_DATA_BEGIN (C, bPoseChannel *, pchan, selected_pose_bones)
+ {
free_constraints(&pchan->constraints);
pchan->constflag &= ~(PCHAN_HAS_IK | PCHAN_HAS_SPLINEIK | PCHAN_HAS_CONST);
}
@@ -1187,7 +1188,8 @@ static int object_constraints_clear_exec(bContext *C, wmOperator *UNUSED(op))
Scene *scene = CTX_data_scene(C);
/* do freeing */
- CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
+ {
free_constraints(&ob->constraints);
DAG_id_tag_update(&ob->id, OB_RECALC_OB);
}
@@ -1229,7 +1231,8 @@ static int pose_constraint_copy_exec(bContext *C, wmOperator *op)
}
/* copy all constraints from active posebone to all selected posebones */
- CTX_DATA_BEGIN (C, bPoseChannel *, chan, selected_pose_bones) {
+ CTX_DATA_BEGIN (C, bPoseChannel *, chan, selected_pose_bones)
+ {
/* if we're not handling the object we're copying from, copy all constraints over */
if (pchan != chan) {
copy_constraints(&chan->constraints, &pchan->constraints, TRUE);
@@ -1269,7 +1272,8 @@ static int object_constraint_copy_exec(bContext *C, wmOperator *UNUSED(op))
Object *obact = ED_object_active_context(C);
/* copy all constraints from active object to all selected objects */
- CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
+ {
/* if we're not handling the object we're copying from, copy all constraints over */
if (obact != ob) {
copy_constraints(&ob->constraints, &obact->constraints, TRUE);
@@ -1359,7 +1363,8 @@ static short get_new_constraint_target(bContext *C, int con_type, Object **tar_o
/* if the active Object is Armature, and we can search for bones, do so... */
if ((obact->type == OB_ARMATURE) && (only_ob == 0)) {
/* search in list of selected Pose-Channels for target */
- CTX_DATA_BEGIN (C, bPoseChannel *, pchan, selected_pose_bones) {
+ CTX_DATA_BEGIN (C, bPoseChannel *, pchan, selected_pose_bones)
+ {
/* just use the first one that we encounter, as long as it is not the active one */
if (pchan != pchanact) {
*tar_ob = obact;
@@ -1375,7 +1380,8 @@ static short get_new_constraint_target(bContext *C, int con_type, Object **tar_o
/* if not yet found, try selected Objects... */
if (found == 0) {
/* search in selected objects context */
- CTX_DATA_BEGIN (C, Object *, ob, selected_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob, selected_objects)
+ {
/* just use the first object we encounter (that isn't the active object)
* and which fulfills the criteria for the object-target that we've got
*/
@@ -1770,7 +1776,8 @@ static int pose_ik_clear_exec(bContext *C, wmOperator *UNUSED(op))
Object *ob = object_pose_armature_get(CTX_data_active_object(C));
/* only remove IK Constraints */
- CTX_DATA_BEGIN (C, bPoseChannel *, pchan, selected_pose_bones) {
+ CTX_DATA_BEGIN (C, bPoseChannel *, pchan, selected_pose_bones)
+ {
bConstraint *con, *next;
// TODO: should we be checking if these contraints were local before we try and remove them?
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index d5385d00c8a..c669bbfe3b2 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -181,7 +181,8 @@ static int object_hide_view_set_exec(bContext *C, wmOperator *op)
short changed = 0;
const int unselected = RNA_boolean_get(op->ptr, "unselected");
- CTX_DATA_BEGIN (C, Base *, base, visible_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, visible_bases)
+ {
if (!unselected) {
if (base->flag & SELECT) {
base->flag &= ~SELECT;
@@ -237,7 +238,8 @@ static int object_hide_render_clear_exec(bContext *C, wmOperator *UNUSED(op))
short changed = 0;
/* XXX need a context loop to handle such cases */
- CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
+ {
if (ob->restrictflag & OB_RESTRICT_RENDER) {
ob->restrictflag &= ~OB_RESTRICT_RENDER;
changed = 1;
@@ -271,7 +273,8 @@ static int object_hide_render_set_exec(bContext *C, wmOperator *op)
{
const int unselected = RNA_boolean_get(op->ptr, "unselected");
- CTX_DATA_BEGIN (C, Base *, base, visible_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, visible_bases)
+ {
if (!unselected) {
if (base->flag & SELECT) {
base->object->restrictflag |= OB_RESTRICT_RENDER;
@@ -1099,7 +1102,7 @@ void OBJECT_OT_forcefield_toggle(wmOperatorType *ot)
/* ********************************************** */
/* Motion Paths */
-/* For the object with pose/action: update paths for those that have got them
+/* For the objects with animation: update paths for those that have got them
* This should selectively update paths that exist...
*
* To be called from various tools that do incremental updates
@@ -1109,8 +1112,9 @@ void ED_objects_recalculate_paths(bContext *C, Scene *scene)
ListBase targets = {NULL, NULL};
/* loop over objects in scene */
- CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
- /* set flag to force recalc, then grab the relevant bones to target */
+ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
+ {
+ /* set flag to force recalc, then grab path(s) from object */
ob->avs.recalc |= ANIMVIZ_RECALC_PATHS;
animviz_get_object_motionpaths(ob, &targets);
}
@@ -1121,27 +1125,53 @@ void ED_objects_recalculate_paths(bContext *C, Scene *scene)
BLI_freelistN(&targets);
}
-/* For the object with pose/action: create path curves for selected bones
- * This recalculates the WHOLE path within the pchan->pathsf and pchan->pathef range
- */
+/* show popup to determine settings */
+static int object_calculate_paths_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
+{
+ Object *ob = CTX_data_active_object(C);
+
+ if (ob == NULL)
+ return OPERATOR_CANCELLED;
+
+ /* set default settings from existing/stored settings */
+ {
+ bAnimVizSettings *avs = &ob->avs;
+
+ RNA_int_set(op->ptr, "start_frame", avs->path_sf);
+ RNA_int_set(op->ptr, "end_frame", avs->path_ef);
+ }
+
+ /* show popup dialog to allow editing of range... */
+ // FIXME: hardcoded dimensions here are just arbitrary
+ return WM_operator_props_dialog_popup(C, op, 200, 200);
+}
+
+/* Calculate/recalculate whole paths (avs.path_sf to avs.path_ef) */
static int object_calculate_paths_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
+ int start = RNA_int_get(op->ptr, "start_frame");
+ int end = RNA_int_get(op->ptr, "end_frame");
/* set up path data for bones being calculated */
CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
{
- /* verify makes sure that the selected bone has a bone with the appropriate settings */
+ bAnimVizSettings *avs = &ob->avs;
+
+ /* grab baking settings from operator settings */
+ avs->path_sf = start;
+ avs->path_ef = end;
+
+ /* verify that the selected object has the appropriate settings */
animviz_verify_motionpaths(op->reports, scene, ob, NULL);
}
CTX_DATA_END;
- /* calculate the bones that now have motionpaths... */
- // TODO: only make for the selected bones?
+ /* calculate the paths for objects that have them (and are tagged to get refreshed) */
ED_objects_recalculate_paths(C, scene);
/* notifiers for updates */
- WM_event_add_notifier(C, NC_OBJECT | ND_POSE, NULL);
+ WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
return OPERATOR_FINISHED;
}
@@ -1151,19 +1181,26 @@ void OBJECT_OT_paths_calculate(wmOperatorType *ot)
/* identifiers */
ot->name = "Calculate Object Paths";
ot->idname = "OBJECT_OT_paths_calculate";
- ot->description = "Calculate paths for the selected bones";
+ ot->description = "Calculate motion paths for the selected objects";
/* api callbacks */
+ ot->invoke = object_calculate_paths_invoke;
ot->exec = object_calculate_paths_exec;
ot->poll = ED_operator_object_active_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_int(ot->srna, "start_frame", 1, MINAFRAME, MAXFRAME, "Start",
+ "First frame to calculate object paths on", MINFRAME, MAXFRAME/2.0);
+ RNA_def_int(ot->srna, "end_frame", 250, MINAFRAME, MAXFRAME, "End",
+ "Last frame to calculate object paths on", MINFRAME, MAXFRAME/2.0);
}
/* --------- */
-/* for the object with pose/action: clear path curves for selected bones only */
+/* Clear motion paths for selected objects only */
void ED_objects_clear_paths(bContext *C)
{
/* loop over objects in scene */
@@ -1185,7 +1222,7 @@ static int object_clear_paths_exec(bContext *C, wmOperator *UNUSED(op))
ED_objects_clear_paths(C);
/* notifiers for updates */
- WM_event_add_notifier(C, NC_OBJECT | ND_POSE, NULL);
+ WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
return OPERATOR_FINISHED;
}
@@ -1195,7 +1232,7 @@ void OBJECT_OT_paths_clear(wmOperatorType *ot)
/* identifiers */
ot->name = "Clear Object Paths";
ot->idname = "OBJECT_OT_paths_clear";
- ot->description = "Clear path caches for selected bones";
+ ot->description = "Clear path caches for selected objects";
/* api callbacks */
ot->exec = object_clear_paths_exec;
@@ -1215,7 +1252,8 @@ static int shade_smooth_exec(bContext *C, wmOperator *op)
int clear = (strcmp(op->idname, "OBJECT_OT_shade_flat") == 0);
int done = 0;
- CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
+ {
if (ob->type == OB_MESH) {
mesh_set_smooth_flag(ob, !clear);
@@ -1632,7 +1670,8 @@ static int game_property_copy_exec(bContext *C, wmOperator *op)
prop = BLI_findlink(&ob->prop, propid - 1);
if (prop) {
- CTX_DATA_BEGIN (C, Object *, ob_iter, selected_editable_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob_iter, selected_editable_objects)
+ {
if (ob != ob_iter)
set_ob_property(ob_iter, prop);
} CTX_DATA_END;
@@ -1640,7 +1679,8 @@ static int game_property_copy_exec(bContext *C, wmOperator *op)
}
else {
- CTX_DATA_BEGIN (C, Object *, ob_iter, selected_editable_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob_iter, selected_editable_objects)
+ {
if (ob != ob_iter) {
if (type == COPY_PROPERTIES_REPLACE)
copy_properties(&ob_iter->prop, &ob->prop);
@@ -1679,7 +1719,8 @@ void OBJECT_OT_game_property_copy(wmOperatorType *ot)
static int game_property_clear_exec(bContext *C, wmOperator *UNUSED(op))
{
- CTX_DATA_BEGIN (C, Object *, ob_iter, selected_editable_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob_iter, selected_editable_objects)
+ {
free_properties(&ob_iter->prop);
}
CTX_DATA_END;
@@ -1707,7 +1748,8 @@ static int logicbricks_copy_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob = ED_object_active_context(C);
- CTX_DATA_BEGIN (C, Object *, ob_iter, selected_editable_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob_iter, selected_editable_objects)
+ {
if (ob != ob_iter) {
/* first: free all logic */
free_sensors(&ob_iter->sensors);
@@ -1763,7 +1805,8 @@ static int game_physics_copy_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob = ED_object_active_context(C);
- CTX_DATA_BEGIN (C, Object *, ob_iter, selected_editable_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob_iter, selected_editable_objects)
+ {
if (ob != ob_iter) {
ob_iter->gameflag = ob->gameflag;
ob_iter->gameflag2 = ob->gameflag2;
diff --git a/source/blender/editors/object/object_group.c b/source/blender/editors/object/object_group.c
index 702671d8d9b..dd6c08a2247 100644
--- a/source/blender/editors/object/object_group.c
+++ b/source/blender/editors/object/object_group.c
@@ -75,7 +75,8 @@ static int objects_add_active_exec(bContext *C, wmOperator *op)
for (group = bmain->group.first; group; group = group->id.next) {
if (object_in_group(ob, group)) {
/* Assign groups to selected objects */
- CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases)
+ {
if (base->object->dup_group != group)
add_to_group(group, base->object, scene, base);
else
@@ -127,7 +128,8 @@ static int objects_remove_active_exec(bContext *C, wmOperator *op)
for (group = bmain->group.first; group; group = group->id.next) {
if (object_in_group(ob, group)) {
/* Assign groups to selected objects */
- CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases)
+ {
rem_from_group(group, base->object, scene, base);
ok = 1;
}
@@ -164,7 +166,8 @@ static int group_objects_remove_exec(bContext *C, wmOperator *UNUSED(op))
Scene *scene = CTX_data_scene(C);
Group *group = NULL;
- CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases)
+ {
group = NULL;
while ((group = find_group(base->object, group)))
rem_from_group(group, base->object, scene, base);
@@ -203,7 +206,8 @@ static int group_create_exec(bContext *C, wmOperator *op)
group = add_group(name);
- CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases)
+ {
add_to_group(group, base->object, scene, base);
}
CTX_DATA_END;
diff --git a/source/blender/editors/object/object_hook.c b/source/blender/editors/object/object_hook.c
index 4ffc3e8c19f..2cfefa61a18 100644
--- a/source/blender/editors/object/object_hook.c
+++ b/source/blender/editors/object/object_hook.c
@@ -313,6 +313,9 @@ static int object_hook_index_array(Scene *scene, Object *obedit, int *tot, int *
em = me->edit_btmesh;
+ EDBM_mesh_normals_update(em);
+ BMEdit_RecalcTessellation(em);
+
/* check selected vertices first */
if (return_editmesh_indexar(em, tot, indexar, cent_r)) {
return 1;
@@ -483,7 +486,8 @@ static int object_add_hook_selob_exec(bContext *C, wmOperator *op)
Object *obedit = CTX_data_edit_object(C);
Object *obsel = NULL;
- CTX_DATA_BEGIN (C, Object *, ob, selected_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob, selected_objects)
+ {
if (ob != obedit) {
obsel = ob;
break;
diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c
index f2d682cd0cb..281ca7e59b6 100644
--- a/source/blender/editors/object/object_modifier.c
+++ b/source/blender/editors/object/object_modifier.c
@@ -1119,7 +1119,8 @@ static int multires_reshape_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- CTX_DATA_BEGIN (C, Object *, selob, selected_editable_objects) {
+ CTX_DATA_BEGIN (C, Object *, selob, selected_editable_objects)
+ {
if (selob->type == OB_MESH && selob != ob) {
secondob = selob;
break;
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index 077ae2830a9..4678416e1c9 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -211,7 +211,8 @@ static int vertex_parent_set_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
+ {
if (ob != obedit) {
ob->recalc |= OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME;
par = obedit->parent;
@@ -428,7 +429,8 @@ void ED_object_parent_clear(bContext *C, int type)
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
- CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
+ {
if (ob->parent == NULL)
continue;
@@ -673,7 +675,8 @@ static int parent_set_exec(bContext *C, wmOperator *op)
int partype = RNA_enum_get(op->ptr, "type");
int ok = 1;
- CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
+ {
if (!ED_object_parent_set(op->reports, bmain, scene, ob, par, partype)) {
ok = 0;
break;
@@ -754,7 +757,8 @@ static int parent_noinv_set_exec(bContext *C, wmOperator *op)
par->recalc |= OB_RECALC_OB;
/* context iterator */
- CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
+ {
if (ob != par) {
if (BKE_object_parent_loop_check(par, ob)) {
BKE_report(op->reports, RPT_ERROR, "Loop in parents");
@@ -805,7 +809,8 @@ static int object_slow_parent_clear_exec(bContext *C, wmOperator *UNUSED(op))
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
- CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
+ {
if (ob->parent) {
if (ob->partype & PARSLOW) {
ob->partype -= PARSLOW;
@@ -847,7 +852,8 @@ static int object_slow_parent_set_exec(bContext *C, wmOperator *UNUSED(op))
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
- CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
+ {
if (ob->parent)
ob->partype |= PARSLOW;
@@ -898,7 +904,8 @@ static int object_track_clear_exec(bContext *C, wmOperator *op)
BKE_report(op->reports, RPT_ERROR, "Operation cannot be performed in EditMode");
return OPERATOR_CANCELLED;
}
- CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
+ {
bConstraint *con, *pcon;
/* remove track-object for old track */
@@ -964,7 +971,8 @@ static int track_set_exec(bContext *C, wmOperator *op)
bConstraint *con;
bDampTrackConstraint *data;
- CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
+ {
if (ob != obact) {
con = add_ob_constraint(ob, "AutoTrack", CONSTRAINT_TYPE_DAMPTRACK);
@@ -983,7 +991,8 @@ static int track_set_exec(bContext *C, wmOperator *op)
bConstraint *con;
bTrackToConstraint *data;
- CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
+ {
if (ob != obact) {
con = add_ob_constraint(ob, "AutoTrack", CONSTRAINT_TYPE_TRACKTO);
@@ -1004,7 +1013,8 @@ static int track_set_exec(bContext *C, wmOperator *op)
bConstraint *con;
bLockTrackConstraint *data;
- CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
+ {
if (ob != obact) {
con = add_ob_constraint(ob, "AutoTrack", CONSTRAINT_TYPE_LOCKTRACK);
@@ -1058,7 +1068,8 @@ static unsigned int move_to_layer_init(bContext *C, wmOperator *op)
if (!RNA_struct_property_is_set(op->ptr, "layers")) {
/* note: layers are set in bases, library objects work for this */
- CTX_DATA_BEGIN (C, Base *, base, selected_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, selected_bases)
+ {
lay |= base->lay;
}
CTX_DATA_END;
@@ -1107,7 +1118,8 @@ static int move_to_layer_exec(bContext *C, wmOperator *op)
if (v3d && v3d->localvd) {
/* now we can move out of localview. */
/* note: layers are set in bases, library objects work for this */
- CTX_DATA_BEGIN (C, Base *, base, selected_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, selected_bases)
+ {
lay = base->lay & ~v3d->lay;
base->lay = lay;
base->object->lay = lay;
@@ -1120,7 +1132,8 @@ static int move_to_layer_exec(bContext *C, wmOperator *op)
else {
/* normal non localview operation */
/* note: layers are set in bases, library objects work for this */
- CTX_DATA_BEGIN (C, Base *, base, selected_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, selected_bases)
+ {
/* upper byte is used for local view */
local = base->lay & 0xFF000000;
base->lay = lay + local;
@@ -1202,7 +1215,8 @@ static int make_links_scene_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- CTX_DATA_BEGIN (C, Base *, base, selected_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, selected_bases)
+ {
if (!object_in_scene(base->object, scene_to)) {
Base *nbase = MEM_mallocN(sizeof(Base), "newbase");
*nbase = *base;
@@ -1262,7 +1276,8 @@ static int make_links_data_exec(bContext *C, wmOperator *op)
ob = ED_object_active_context(C);
- CTX_DATA_BEGIN (C, Object *, obt, selected_editable_objects) {
+ CTX_DATA_BEGIN (C, Object *, obt, selected_editable_objects)
+ {
if (ob != obt) {
if (allow_make_links_data(event, ob, obt)) {
switch (event) {
@@ -1471,7 +1486,7 @@ static void single_obdata_users(Main *bmain, Scene *scene, int flag)
}
break;
case OB_CAMERA:
- ob->data = copy_camera(ob->data);
+ ob->data = BKE_camera_copy(ob->data);
break;
case OB_MESH:
ob->data = copy_mesh(ob->data);
@@ -1611,7 +1626,7 @@ static void single_tex_users_expand(Main *bmain)
if (ma->id.flag & LIB_NEW) {
for (b = 0; b < MAX_MTEX; b++) {
if (ma->mtex[b] && ma->mtex[b]->tex) {
- do_single_tex_user(&(ma->mtex[b]->tex) );
+ do_single_tex_user(&(ma->mtex[b]->tex));
}
}
}
@@ -1621,7 +1636,7 @@ static void single_tex_users_expand(Main *bmain)
if (la->id.flag & LIB_NEW) {
for (b = 0; b < MAX_MTEX; b++) {
if (la->mtex[b] && la->mtex[b]->tex) {
- do_single_tex_user(&(la->mtex[b]->tex) );
+ do_single_tex_user(&(la->mtex[b]->tex));
}
}
}
@@ -1631,7 +1646,7 @@ static void single_tex_users_expand(Main *bmain)
if (wo->id.flag & LIB_NEW) {
for (b = 0; b < MAX_MTEX; b++) {
if (wo->mtex[b] && wo->mtex[b]->tex) {
- do_single_tex_user(&(wo->mtex[b]->tex) );
+ do_single_tex_user(&(wo->mtex[b]->tex));
}
}
}
@@ -1725,21 +1740,24 @@ static int make_local_exec(bContext *C, wmOperator *op)
clear_id_newpoins();
- CTX_DATA_BEGIN (C, Object *, ob, selected_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob, selected_objects)
+ {
if (ob->id.lib)
id_make_local(&ob->id, 0);
}
CTX_DATA_END;
/* maybe object pointers */
- CTX_DATA_BEGIN (C, Object *, ob, selected_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob, selected_objects)
+ {
if (ob->id.lib == NULL) {
ID_NEW(ob->parent);
}
}
CTX_DATA_END;
- CTX_DATA_BEGIN (C, Object *, ob, selected_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob, selected_objects)
+ {
id = ob->data;
if (id && mode > 1) {
@@ -1767,7 +1785,8 @@ static int make_local_exec(bContext *C, wmOperator *op)
CTX_DATA_END;
if (mode > 1) {
- CTX_DATA_BEGIN (C, Object *, ob, selected_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob, selected_objects)
+ {
if (ob->type == OB_LAMP) {
la = ob->data;
diff --git a/source/blender/editors/object/object_select.c b/source/blender/editors/object/object_select.c
index 7a4db175ee4..ed53e4a9b91 100644
--- a/source/blender/editors/object/object_select.c
+++ b/source/blender/editors/object/object_select.c
@@ -144,13 +144,15 @@ static int object_select_by_type_exec(bContext *C, wmOperator *op)
extend = RNA_boolean_get(op->ptr, "extend");
if (extend == 0) {
- CTX_DATA_BEGIN (C, Base *, base, visible_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, visible_bases)
+ {
ED_base_object_select(base, BA_DESELECT);
}
CTX_DATA_END;
}
- CTX_DATA_BEGIN (C, Base *, base, visible_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, visible_bases)
+ {
if (base->object->type == obtype) {
ED_base_object_select(base, BA_SELECT);
}
@@ -218,7 +220,8 @@ static int object_select_linked_exec(bContext *C, wmOperator *op)
extend = RNA_boolean_get(op->ptr, "extend");
if (extend == 0) {
- CTX_DATA_BEGIN (C, Base *, base, visible_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, visible_bases)
+ {
ED_base_object_select(base, BA_DESELECT);
}
CTX_DATA_END;
@@ -263,7 +266,8 @@ static int object_select_linked_exec(bContext *C, wmOperator *op)
else
return OPERATOR_CANCELLED;
- CTX_DATA_BEGIN (C, Base *, base, visible_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, visible_bases)
+ {
if (nr == 1) {
// XXX old animation system
//if (base->object->ipo==ipo) base->flag |= SELECT;
@@ -386,7 +390,8 @@ static short select_grouped_children(bContext *C, Object *ob, int recursive)
{
short changed = 0;
- CTX_DATA_BEGIN (C, Base *, base, selectable_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, selectable_bases)
+ {
if (ob == base->object->parent) {
if (!(base->flag & SELECT)) {
ED_base_object_select(base, BA_SELECT);
@@ -444,7 +449,8 @@ static short select_grouped_group(bContext *C, Object *ob) /* Select objects in
return 0;
else if (group_count == 1) {
group = ob_groups[0];
- CTX_DATA_BEGIN (C, Base *, base, visible_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, visible_bases)
+ {
if (!(base->flag & SELECT) && object_in_group(base->object, group)) {
ED_base_object_select(base, BA_SELECT);
changed = 1;
@@ -498,7 +504,8 @@ static short select_grouped_siblings(bContext *C, Object *ob)
{
short changed = 0;
- CTX_DATA_BEGIN (C, Base *, base, selectable_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, selectable_bases)
+ {
if ((base->object->parent == ob->parent) && !(base->flag & SELECT)) {
ED_base_object_select(base, BA_SELECT);
changed = 1;
@@ -512,7 +519,8 @@ static short select_grouped_type(bContext *C, Object *ob)
{
short changed = 0;
- CTX_DATA_BEGIN (C, Base *, base, selectable_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, selectable_bases)
+ {
if ((base->object->type == ob->type) && !(base->flag & SELECT)) {
ED_base_object_select(base, BA_SELECT);
changed = 1;
@@ -526,7 +534,8 @@ static short select_grouped_layer(bContext *C, Object *ob)
{
char changed = 0;
- CTX_DATA_BEGIN (C, Base *, base, selectable_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, selectable_bases)
+ {
if ((base->lay & ob->lay) && !(base->flag & SELECT)) {
ED_base_object_select(base, BA_SELECT);
changed = 1;
@@ -540,7 +549,8 @@ static short select_grouped_index_object(bContext *C, Object *ob)
{
char changed = 0;
- CTX_DATA_BEGIN (C, Base *, base, selectable_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, selectable_bases)
+ {
if ((base->object->index == ob->index) && !(base->flag & SELECT)) {
ED_base_object_select(base, BA_SELECT);
changed = 1;
@@ -554,7 +564,8 @@ static short select_grouped_color(bContext *C, Object *ob)
{
char changed = 0;
- CTX_DATA_BEGIN (C, Base *, base, selectable_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, selectable_bases)
+ {
if (!(base->flag & SELECT) && (compare_v3v3(base->object->col, ob->col, 0.005f))) {
ED_base_object_select(base, BA_SELECT);
changed = 1;
@@ -580,7 +591,8 @@ static short select_grouped_gameprops(bContext *C, Object *ob)
{
char changed = 0;
- CTX_DATA_BEGIN (C, Base *, base, selectable_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, selectable_bases)
+ {
if (!(base->flag & SELECT) && (objects_share_gameprop(base->object, ob))) {
ED_base_object_select(base, BA_SELECT);
changed = 1;
@@ -602,7 +614,8 @@ static short select_grouped_keyingset(bContext *C, Object *UNUSED(ob))
/* select each object that Keying Set refers to */
// TODO: perhaps to be more in line with the rest of these, we should only take objects
// if the passed in object is included in this too
- CTX_DATA_BEGIN (C, Base *, base, selectable_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, selectable_bases)
+ {
/* only check for this object if it isn't selected already, to limit time wasted */
if ((base->flag & SELECT) == 0) {
KS_Path *ksp;
@@ -635,7 +648,8 @@ static int object_select_grouped_exec(bContext *C, wmOperator *op)
extend = RNA_boolean_get(op->ptr, "extend");
if (extend == 0) {
- CTX_DATA_BEGIN (C, Base *, base, visible_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, visible_bases)
+ {
ED_base_object_select(base, BA_DESELECT);
changed = 1;
}
@@ -700,13 +714,15 @@ static int object_select_by_layer_exec(bContext *C, wmOperator *op)
layernum = RNA_int_get(op->ptr, "layers");
if (extend == 0) {
- CTX_DATA_BEGIN (C, Base *, base, visible_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, visible_bases)
+ {
ED_base_object_select(base, BA_DESELECT);
}
CTX_DATA_END;
}
- CTX_DATA_BEGIN (C, Base *, base, visible_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, visible_bases)
+ {
if (base->lay == (1 << (layernum - 1)))
ED_base_object_select(base, BA_SELECT);
}
@@ -749,7 +765,8 @@ static int object_select_all_exec(bContext *C, wmOperator *op)
if (action == SEL_TOGGLE) {
action = SEL_SELECT;
- CTX_DATA_BEGIN (C, Base *, base, visible_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, visible_bases)
+ {
if (base->flag & SELECT) {
action = SEL_DESELECT;
break;
@@ -758,7 +775,8 @@ static int object_select_all_exec(bContext *C, wmOperator *op)
CTX_DATA_END;
}
- CTX_DATA_BEGIN (C, Base *, base, visible_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, visible_bases)
+ {
switch (action) {
case SEL_SELECT:
ED_base_object_select(base, BA_SELECT);
@@ -821,7 +839,8 @@ static int object_select_same_group_exec(bContext *C, wmOperator *op)
if (!group)
return OPERATOR_PASS_THROUGH;
- CTX_DATA_BEGIN (C, Base *, base, visible_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, visible_bases)
+ {
if (!(base->flag & SELECT) && object_in_group(base->object, group))
ED_base_object_select(base, BA_SELECT);
}
@@ -858,7 +877,8 @@ static int object_select_mirror_exec(bContext *C, wmOperator *op)
extend = RNA_boolean_get(op->ptr, "extend");
- CTX_DATA_BEGIN (C, Base *, primbase, selected_bases) {
+ CTX_DATA_BEGIN (C, Base *, primbase, selected_bases)
+ {
char tmpname[MAXBONENAME];
flip_side_name(tmpname, primbase->object->id.name + 2, TRUE);
@@ -914,14 +934,16 @@ static int object_select_random_exec(bContext *C, wmOperator *op)
extend = RNA_boolean_get(op->ptr, "extend");
if (extend == 0) {
- CTX_DATA_BEGIN (C, Base *, base, visible_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, visible_bases)
+ {
ED_base_object_select(base, BA_DESELECT);
}
CTX_DATA_END;
}
percent = RNA_float_get(op->ptr, "percent") / 100.0f;
- CTX_DATA_BEGIN (C, Base *, base, visible_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, visible_bases)
+ {
if (BLI_frand() < percent) {
ED_base_object_select(base, BA_SELECT);
}
diff --git a/source/blender/editors/object/object_transform.c b/source/blender/editors/object/object_transform.c
index e416bd5b762..b8a7ce999f1 100644
--- a/source/blender/editors/object/object_transform.c
+++ b/source/blender/editors/object/object_transform.c
@@ -227,7 +227,8 @@ static int object_clear_transform_generic_exec(bContext *C, wmOperator *op,
/* operate on selected objects only if they aren't in weight-paint mode
* (so that object-transform clearing won't be applied at same time as bone-clearing)
*/
- CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
+ {
if (!(ob->mode & OB_MODE_WEIGHT_PAINT)) {
/* run provided clearing function */
clear_func(ob);
@@ -319,7 +320,8 @@ static int object_origin_clear_exec(bContext *C, wmOperator *UNUSED(op))
float *v1, *v3;
float mat[3][3];
- CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
+ {
if (ob->parent) {
/* vectors pointed to by v1 and v3 will get modified */
v1 = ob->loc;
@@ -383,7 +385,8 @@ static int apply_objects_internal(bContext *C, ReportList *reports, int apply_lo
int a, change = 0;
/* first check if we can execute */
- CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
+ {
if (ob->type == OB_MESH) {
if (ID_REAL_USERS(ob->data) > 1) {
@@ -426,7 +429,8 @@ static int apply_objects_internal(bContext *C, ReportList *reports, int apply_lo
CTX_DATA_END;
/* now execute */
- CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
+ {
/* calculate rotation/scale matrix */
if (apply_scale && apply_rot)
@@ -567,7 +571,8 @@ static int visual_transform_apply_exec(bContext *C, wmOperator *UNUSED(op))
Scene *scene = CTX_data_scene(C);
int change = 0;
- CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
+ {
where_is_object(scene, ob);
object_apply_mat4(ob, ob->obmat, TRUE, TRUE);
where_is_object(scene, ob);
@@ -709,7 +714,8 @@ static int object_origin_set_exec(bContext *C, wmOperator *op)
}
/* reset flags */
- CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
+ {
ob->flag &= ~OB_DONE;
}
CTX_DATA_END;
@@ -721,7 +727,8 @@ static int object_origin_set_exec(bContext *C, wmOperator *op)
((ID *)tob->dup_group)->flag &= ~LIB_DOIT;
}
- CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
+ {
if ((ob->flag & OB_DONE) == 0) {
int do_inverse_offset = FALSE;
ob->flag |= OB_DONE;
@@ -894,7 +901,8 @@ static int object_origin_set_exec(bContext *C, wmOperator *op)
ignore_parent_tx(bmain, scene, ob);
/* other users? */
- CTX_DATA_BEGIN (C, Object *, ob_other, selected_editable_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob_other, selected_editable_objects)
+ {
if ((ob_other->flag & OB_DONE) == 0 &&
((ob->data && (ob->data == ob_other->data)) ||
(ob->dup_group == ob_other->dup_group &&
diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c
index 6d5e098770a..acafe62150f 100644
--- a/source/blender/editors/object/object_vgroup.c
+++ b/source/blender/editors/object/object_vgroup.c
@@ -1257,7 +1257,7 @@ static void vgroup_blend(Object *ob, const float fac)
int i, dvert_tot = 0;
const int def_nr = ob->actdef - 1;
- BLI_assert(fac >= 0.0 && fac <= 1.0f);
+ BLI_assert(fac >= 0.0f && fac <= 1.0f);
if (ob->type != OB_MESH) {
return;
@@ -2102,7 +2102,7 @@ static int vertex_group_poll_edit_or_wpaint_vert_select(bContext *C)
return 0;
return (vgroup_object_in_edit_mode(ob) ||
- vgroup_object_in_wpaint_vert_select(ob) );
+ vgroup_object_in_wpaint_vert_select(ob));
}
static int vertex_group_add_exec(bContext *C, wmOperator *UNUSED(op))
@@ -2713,7 +2713,8 @@ static int vertex_group_copy_to_selected_exec(bContext *C, wmOperator *op)
int change = 0;
int fail = 0;
- CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
+ {
if (obact != ob) {
if (ED_vgroup_copy_array(ob, obact)) change++;
else fail++;
diff --git a/source/blender/editors/physics/particle_boids.c b/source/blender/editors/physics/particle_boids.c
index 7a7c16b23ff..23ce4776b73 100644
--- a/source/blender/editors/physics/particle_boids.c
+++ b/source/blender/editors/physics/particle_boids.c
@@ -145,6 +145,7 @@ void BOID_OT_rule_del(wmOperatorType *ot)
/* identifiers */
ot->name = "Remove Boid Rule";
ot->idname = "BOID_OT_rule_del";
+ ot->description = "Delete current boid rule";
/* api callbacks */
ot->exec = rule_del_exec;
@@ -318,6 +319,7 @@ void BOID_OT_state_del(wmOperatorType *ot)
/* identifiers */
ot->name = "Remove Boid State";
ot->idname = "BOID_OT_state_del";
+ ot->description = "Delete current boid state";
/* api callbacks */
ot->exec = state_del_exec;
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index 131034848de..7fb5352979d 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -403,7 +403,7 @@ static int key_test_depth(PEData *data, const float co[3])
View3D *v3d= data->vc.v3d;
double ux, uy, uz;
float depth;
- short wco[3], x,y;
+ short wco[3], x, y;
/* nothing to do */
if ((v3d->drawtype<=OB_WIRE) || (v3d->flag & V3D_ZBUF_SELECT)==0)
@@ -414,7 +414,7 @@ static int key_test_depth(PEData *data, const float co[3])
if (wco[0] == IS_CLIPPED)
return 0;
- gluProject(co[0],co[1],co[2], data->mats.modelview, data->mats.projection,
+ gluProject(co[0], co[1], co[2], data->mats.modelview, data->mats.projection,
(GLint *)data->mats.viewport, &ux, &uy, &uz);
x=wco[0];
@@ -473,7 +473,7 @@ static int key_inside_rect(PEData *data, const float co[3])
{
int sco[2];
- project_int(data->vc.ar, co,sco);
+ project_int(data->vc.ar, co, sco);
if (sco[0] == IS_CLIPPED)
return 0;
@@ -622,7 +622,7 @@ static void foreach_mouse_hit_key(PEData *data, ForKeyMatFunc func, int selected
if (key_inside_circle(data, data->rad, KEY_WCO, &data->dist)) {
if (edit->psys && !(edit->psys->flag & PSYS_GLOBAL_HAIR)) {
psys_mat_hair_to_global(data->ob, psmd->dm, psys->part->from, psys->particles + p, mat);
- invert_m4_m4(imat,mat);
+ invert_m4_m4(imat, mat);
}
func(data, mat, imat, p, point->totkey-1, key);
@@ -636,7 +636,7 @@ static void foreach_mouse_hit_key(PEData *data, ForKeyMatFunc func, int selected
if (key_inside_circle(data, data->rad, KEY_WCO, &data->dist)) {
if (edit->psys && !(edit->psys->flag & PSYS_GLOBAL_HAIR)) {
psys_mat_hair_to_global(data->ob, psmd->dm, psys->part->from, psys->particles + p, mat);
- invert_m4_m4(imat,mat);
+ invert_m4_m4(imat, mat);
}
func(data, mat, imat, p, k, key);
@@ -902,7 +902,7 @@ static void pe_deflect_emitter(Scene *scene, Object *ob, PTCacheEdit *edit)
return;
psys = edit->psys;
- psmd = psys_get_modifier(ob,psys);
+ psmd = psys_get_modifier(ob, psys);
if (!psmd->dm)
return;
@@ -920,26 +920,26 @@ static void pe_deflect_emitter(Scene *scene, Object *ob, PTCacheEdit *edit)
dist_1st *= 0.75f * pset->emitterdist;
}
else {
- index= BLI_kdtree_find_nearest(edit->emitter_field,key->co,NULL,NULL);
+ index= BLI_kdtree_find_nearest(edit->emitter_field, key->co, NULL, NULL);
vec=edit->emitter_cosnos +index*6;
nor=vec+3;
sub_v3_v3v3(dvec, key->co, vec);
- dot=dot_v3v3(dvec,nor);
- copy_v3_v3(dvec,nor);
+ dot=dot_v3v3(dvec, nor);
+ copy_v3_v3(dvec, nor);
if (dot>0.0f) {
if (dot<dist_1st) {
normalize_v3(dvec);
- mul_v3_fl(dvec,dist_1st-dot);
+ mul_v3_fl(dvec, dist_1st-dot);
add_v3_v3(key->co, dvec);
}
}
else {
normalize_v3(dvec);
- mul_v3_fl(dvec,dist_1st-dot);
+ mul_v3_fl(dvec, dist_1st-dot);
add_v3_v3(key->co, dvec);
}
if (k==1)
@@ -947,7 +947,7 @@ static void pe_deflect_emitter(Scene *scene, Object *ob, PTCacheEdit *edit)
}
}
- invert_m4_m4(hairimat,hairmat);
+ invert_m4_m4(hairimat, hairmat);
LOOP_KEYS {
mul_m4_v3(hairimat, key->co);
@@ -1053,7 +1053,7 @@ static void recalc_lengths(PTCacheEdit *edit)
/* calculate a tree for finding nearest emitter's vertice */
static void recalc_emitter_field(Object *ob, ParticleSystem *psys)
{
- DerivedMesh *dm=psys_get_modifier(ob,psys)->dm;
+ DerivedMesh *dm=psys_get_modifier(ob, psys)->dm;
PTCacheEdit *edit= psys->edit;
float *vec, *nor;
int i, totface /*, totvert*/;
@@ -1069,7 +1069,7 @@ static void recalc_emitter_field(Object *ob, ParticleSystem *psys)
totface=dm->getNumTessFaces(dm);
/*totvert=dm->getNumVerts(dm);*/ /*UNSUED*/
- edit->emitter_cosnos=MEM_callocN(totface*6*sizeof(float),"emitter cosnos");
+ edit->emitter_cosnos=MEM_callocN(totface*6*sizeof(float), "emitter cosnos");
edit->emitter_field= BLI_kdtree_new(totface);
@@ -1077,30 +1077,30 @@ static void recalc_emitter_field(Object *ob, ParticleSystem *psys)
nor=vec+3;
for (i=0; i<totface; i++, vec+=6, nor+=6) {
- MFace *mface=dm->getTessFaceData(dm,i,CD_MFACE);
+ MFace *mface=dm->getTessFaceData(dm, i, CD_MFACE);
MVert *mvert;
- mvert=dm->getVertData(dm,mface->v1,CD_MVERT);
- copy_v3_v3(vec,mvert->co);
- VECCOPY(nor,mvert->no);
+ mvert=dm->getVertData(dm, mface->v1, CD_MVERT);
+ copy_v3_v3(vec, mvert->co);
+ VECCOPY(nor, mvert->no);
- mvert=dm->getVertData(dm,mface->v2,CD_MVERT);
- add_v3_v3v3(vec,vec,mvert->co);
- VECADD(nor,nor,mvert->no);
+ mvert=dm->getVertData(dm, mface->v2, CD_MVERT);
+ add_v3_v3v3(vec, vec, mvert->co);
+ VECADD(nor, nor, mvert->no);
- mvert=dm->getVertData(dm,mface->v3,CD_MVERT);
- add_v3_v3v3(vec,vec,mvert->co);
- VECADD(nor,nor,mvert->no);
+ mvert=dm->getVertData(dm, mface->v3, CD_MVERT);
+ add_v3_v3v3(vec, vec, mvert->co);
+ VECADD(nor, nor, mvert->no);
if (mface->v4) {
- mvert=dm->getVertData(dm,mface->v4,CD_MVERT);
- add_v3_v3v3(vec,vec,mvert->co);
- VECADD(nor,nor,mvert->no);
+ mvert=dm->getVertData(dm, mface->v4, CD_MVERT);
+ add_v3_v3v3(vec, vec, mvert->co);
+ VECADD(nor, nor, mvert->no);
- mul_v3_fl(vec,0.25);
+ mul_v3_fl(vec, 0.25);
}
else
- mul_v3_fl(vec,0.3333f);
+ mul_v3_fl(vec, 0.3333f);
normalize_v3(nor);
@@ -1154,7 +1154,7 @@ static void update_world_cos(Object *ob, PTCacheEdit *edit)
psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, psys->particles+p, hairmat);
LOOP_KEYS {
- copy_v3_v3(key->world_co,key->co);
+ copy_v3_v3(key->world_co, key->co);
if (!(psys->flag & PSYS_GLOBAL_HAIR))
mul_m4_v3(hairmat, key->world_co);
}
@@ -1239,7 +1239,7 @@ void PE_update_object(Scene *scene, Object *ob, int useflag)
pe_deflect_emitter(scene, ob, edit);
PE_apply_lengths(scene, edit);
if (pe_x_mirror(ob))
- PE_apply_mirror(ob,edit->psys);
+ PE_apply_mirror(ob, edit->psys);
if (edit->psys)
update_world_cos(ob, edit);
if (pset->flag & PE_AUTO_VELOCITY)
@@ -1637,7 +1637,7 @@ int PE_lasso_select(bContext *C, int mcords[][2], short moves, short extend, sho
copy_v3_v3(co, key->co);
mul_m4_v3(mat, co);
project_int(ar, co, vertco);
- if (BLI_lasso_is_point_inside(mcords,moves,vertco[0],vertco[1], IS_CLIPPED) &&
+ if (BLI_lasso_is_point_inside(mcords, moves, vertco[0], vertco[1], IS_CLIPPED) &&
key_test_depth(&data, co))
{
if (select && !(key->flag & PEK_SELECT)) {
@@ -1656,8 +1656,8 @@ int PE_lasso_select(bContext *C, int mcords[][2], short moves, short extend, sho
copy_v3_v3(co, key->co);
mul_m4_v3(mat, co);
- project_int(ar, co,vertco);
- if (BLI_lasso_is_point_inside(mcords,moves,vertco[0],vertco[1], IS_CLIPPED) &&
+ project_int(ar, co, vertco);
+ if (BLI_lasso_is_point_inside(mcords, moves, vertco[0], vertco[1], IS_CLIPPED) &&
key_test_depth(&data, co))
{
if (select && !(key->flag & PEK_SELECT)) {
@@ -1908,7 +1908,7 @@ static void rekey_particle(PEData *data, int pa_index)
pa->flag |= PARS_REKEY;
- key= new_keys= MEM_callocN(data->totrekey * sizeof(HairKey),"Hair re-key keys");
+ key= new_keys= MEM_callocN(data->totrekey * sizeof(HairKey), "Hair re-key keys");
okey = pa->hair;
/* root and tip stay the same */
@@ -1920,7 +1920,7 @@ static void rekey_particle(PEData *data, int pa_index)
dval= (end - sta) / (float)(data->totrekey - 1);
/* interpolate new keys from old ones */
- for (k=1,key++; k<data->totrekey-1; k++,key++) {
+ for (k=1, key++; k<data->totrekey-1; k++, key++) {
state.time= (float)k / (float)(data->totrekey-1);
psys_get_particle_on_path(&sim, pa_index, &state, 0);
copy_v3_v3(key->co, state.co);
@@ -1937,7 +1937,7 @@ static void rekey_particle(PEData *data, int pa_index)
if (point->keys)
MEM_freeN(point->keys);
- ekey= point->keys= MEM_callocN(pa->totkey * sizeof(PTCacheEditKey),"Hair re-key edit keys");
+ ekey= point->keys= MEM_callocN(pa->totkey * sizeof(PTCacheEditKey), "Hair re-key edit keys");
for (k=0, key=pa->hair; k<pa->totkey; k++, key++, ekey++) {
ekey->co= key->co;
@@ -2223,7 +2223,7 @@ static void subdivide_particle(PEData *data, int pa_index)
sim.ob= data->ob;
sim.psys= edit->psys;
- for (k=0, ekey=point->keys; k<pa->totkey-1; k++,ekey++) {
+ for (k=0, ekey=point->keys; k<pa->totkey-1; k++, ekey++) {
if (ekey->flag&PEK_SELECT && (ekey+1)->flag&PEK_SELECT)
totnewkey++;
}
@@ -2232,16 +2232,16 @@ static void subdivide_particle(PEData *data, int pa_index)
pa->flag |= PARS_REKEY;
- nkey= new_keys= MEM_callocN((pa->totkey+totnewkey)*(sizeof(HairKey)),"Hair subdivide keys");
- nekey= new_ekeys= MEM_callocN((pa->totkey+totnewkey)*(sizeof(PTCacheEditKey)),"Hair subdivide edit keys");
+ nkey= new_keys= MEM_callocN((pa->totkey+totnewkey)*(sizeof(HairKey)), "Hair subdivide keys");
+ nekey= new_ekeys= MEM_callocN((pa->totkey+totnewkey)*(sizeof(PTCacheEditKey)), "Hair subdivide edit keys");
key = pa->hair;
endtime= key[pa->totkey-1].time;
for (k=0, ekey=point->keys; k<pa->totkey-1; k++, key++, ekey++) {
- memcpy(nkey,key,sizeof(HairKey));
- memcpy(nekey,ekey,sizeof(PTCacheEditKey));
+ memcpy(nkey, key, sizeof(HairKey));
+ memcpy(nekey, ekey, sizeof(PTCacheEditKey));
nekey->co= nkey->co;
nekey->time= &nkey->time;
@@ -2266,8 +2266,8 @@ static void subdivide_particle(PEData *data, int pa_index)
}
}
/*tip still not copied*/
- memcpy(nkey,key,sizeof(HairKey));
- memcpy(nekey,ekey,sizeof(PTCacheEditKey));
+ memcpy(nkey, key, sizeof(HairKey));
+ memcpy(nekey, ekey, sizeof(PTCacheEditKey));
nekey->co= nkey->co;
nekey->time= &nkey->time;
@@ -2356,7 +2356,7 @@ static int remove_doubles_exec(bContext *C, wmOperator *op)
copy_v3_v3(co, point->keys->co);
mul_m4_v3(mat, co);
- totn= BLI_kdtree_find_n_nearest(tree,10,co,NULL,nearest);
+ totn= BLI_kdtree_find_n_nearest(tree, 10, co, NULL, nearest);
for (n=0; n<totn; n++) {
/* this needs a custom threshold still */
@@ -2471,11 +2471,11 @@ static void brush_drawcursor(bContext *C, int x, int y, void *UNUSED(customdata)
glTranslatef((float)x, (float)y, 0.0f);
glColor4ub(255, 255, 255, 128);
- glEnable(GL_LINE_SMOOTH );
+ glEnable(GL_LINE_SMOOTH);
glEnable(GL_BLEND);
glutil_draw_lined_arc(0.0, M_PI*2.0, brush->size, 40);
glDisable(GL_BLEND);
- glDisable(GL_LINE_SMOOTH );
+ glDisable(GL_LINE_SMOOTH);
glPopMatrix();
}
@@ -2666,7 +2666,7 @@ static void PE_mirror_x(Scene *scene, Object *ob, int tagged)
/* assign face inddex */
newpa->num= mirrorfaces[pa->num*2];
- newpa->num_dmcache= psys_particle_dm_face_lookup(ob,psmd->dm,newpa->num,newpa->fuv, NULL);
+ newpa->num_dmcache= psys_particle_dm_face_lookup(ob, psmd->dm, newpa->num, newpa->fuv, NULL);
/* update edit key pointers */
key= newpoint->keys;
@@ -2730,8 +2730,8 @@ static void brush_comb(PEData *data, float UNUSED(mat[][4]), float imat[][4], in
fac= (float)pow((double)(1.0f - data->dist / data->rad), (double)data->combfac);
- copy_v3_v3(cvec,data->dvec);
- mul_mat3_m4_v3(imat,cvec);
+ copy_v3_v3(cvec, data->dvec);
+ mul_mat3_m4_v3(imat, cvec);
mul_v3_fl(cvec, fac);
add_v3_v3(key->co, cvec);
@@ -2840,17 +2840,17 @@ static void brush_length(PEData *data, int point_index)
PTCacheEdit *edit= data->edit;
PTCacheEditPoint *point = edit->points + point_index;
KEY_K;
- float dvec[3],pvec[3] = {0.0f, 0.0f, 0.0f};
+ float dvec[3], pvec[3] = {0.0f, 0.0f, 0.0f};
LOOP_KEYS {
if (k==0) {
- copy_v3_v3(pvec,key->co);
+ copy_v3_v3(pvec, key->co);
}
else {
- sub_v3_v3v3(dvec,key->co,pvec);
- copy_v3_v3(pvec,key->co);
- mul_v3_fl(dvec,data->growfac);
- add_v3_v3v3(key->co,(key-1)->co,dvec);
+ sub_v3_v3v3(dvec, key->co, pvec);
+ copy_v3_v3(pvec, key->co);
+ mul_v3_fl(dvec, data->growfac);
+ add_v3_v3v3(key->co, (key-1)->co, dvec);
}
}
@@ -2877,7 +2877,7 @@ static void brush_puff(PEData *data, int point_index)
if (psys && !(psys->flag & PSYS_GLOBAL_HAIR)) {
psys_mat_hair_to_global(data->ob, data->dm, psys->part->from, psys->particles + point_index, mat);
- invert_m4_m4(imat,mat);
+ invert_m4_m4(imat, mat);
}
else {
unit_m4(mat);
@@ -2990,7 +2990,7 @@ static void brush_puff(PEData *data, int point_index)
}
-static void brush_weight(PEData *data, float UNUSED(mat[][4]), float UNUSED(imat[][4]), int point_index, int key_index, PTCacheEditKey *UNUSED(key))
+static void BKE_brush_weight_get(PEData *data, float UNUSED(mat[][4]), float UNUSED(imat[][4]), int point_index, int key_index, PTCacheEditKey *UNUSED(key))
{
/* roots have full weight allways */
if (key_index) {
@@ -3009,8 +3009,8 @@ static void brush_smooth_get(PEData *data, float mat[][4], float UNUSED(imat[][4
if (key_index) {
float dvec[3];
- sub_v3_v3v3(dvec,key->co,(key-1)->co);
- mul_mat3_m4_v3(mat,dvec);
+ sub_v3_v3v3(dvec, key->co, (key-1)->co);
+ mul_mat3_m4_v3(mat, dvec);
add_v3_v3(data->vec, dvec);
data->tot++;
}
@@ -3022,12 +3022,12 @@ static void brush_smooth_do(PEData *data, float UNUSED(mat[][4]), float imat[][4
if (key_index) {
copy_v3_v3(vec, data->vec);
- mul_mat3_m4_v3(imat,vec);
+ mul_mat3_m4_v3(imat, vec);
- sub_v3_v3v3(dvec,key->co,(key-1)->co);
+ sub_v3_v3v3(dvec, key->co, (key-1)->co);
- sub_v3_v3v3(dvec,vec,dvec);
- mul_v3_fl(dvec,data->smoothfac);
+ sub_v3_v3v3(dvec, vec, dvec);
+ mul_v3_fl(dvec, data->smoothfac);
add_v3_v3(key->co, dvec);
}
@@ -3063,7 +3063,7 @@ static int particle_intersect_dm(Scene *scene, Object *ob, DerivedMesh *dm,
MFace *mface= NULL;
MVert *mvert= NULL;
int i, totface, intersect=0;
- float cur_d, cur_uv[2], v1[3], v2[3], v3[3], v4[3], min[3], max[3], p_min[3],p_max[3];
+ float cur_d, cur_uv[2], v1[3], v2[3], v3[3], v4[3], min[3], max[3], p_min[3], p_max[3];
float cur_ipoint[3];
if (dm == NULL) {
@@ -3084,50 +3084,50 @@ static int particle_intersect_dm(Scene *scene, Object *ob, DerivedMesh *dm,
if (pa_minmax==0) {
- INIT_MINMAX(p_min,p_max);
- DO_MINMAX(co1,p_min,p_max);
- DO_MINMAX(co2,p_min,p_max);
+ INIT_MINMAX(p_min, p_max);
+ DO_MINMAX(co1, p_min, p_max);
+ DO_MINMAX(co2, p_min, p_max);
}
else {
- copy_v3_v3(p_min,pa_minmax);
- copy_v3_v3(p_max,pa_minmax+3);
+ copy_v3_v3(p_min, pa_minmax);
+ copy_v3_v3(p_max, pa_minmax+3);
}
totface=dm->getNumTessFaces(dm);
- mface=dm->getTessFaceDataArray(dm,CD_MFACE);
- mvert=dm->getVertDataArray(dm,CD_MVERT);
+ mface=dm->getTessFaceDataArray(dm, CD_MFACE);
+ mvert=dm->getVertDataArray(dm, CD_MVERT);
/* lets intersect the faces */
- for (i=0; i<totface; i++,mface++) {
+ for (i=0; i<totface; i++, mface++) {
if (vert_cos) {
- copy_v3_v3(v1,vert_cos+3*mface->v1);
- copy_v3_v3(v2,vert_cos+3*mface->v2);
- copy_v3_v3(v3,vert_cos+3*mface->v3);
+ copy_v3_v3(v1, vert_cos+3*mface->v1);
+ copy_v3_v3(v2, vert_cos+3*mface->v2);
+ copy_v3_v3(v3, vert_cos+3*mface->v3);
if (mface->v4)
- copy_v3_v3(v4,vert_cos+3*mface->v4);
+ copy_v3_v3(v4, vert_cos+3*mface->v4);
}
else {
- copy_v3_v3(v1,mvert[mface->v1].co);
- copy_v3_v3(v2,mvert[mface->v2].co);
- copy_v3_v3(v3,mvert[mface->v3].co);
+ copy_v3_v3(v1, mvert[mface->v1].co);
+ copy_v3_v3(v2, mvert[mface->v2].co);
+ copy_v3_v3(v3, mvert[mface->v3].co);
if (mface->v4)
- copy_v3_v3(v4,mvert[mface->v4].co);
+ copy_v3_v3(v4, mvert[mface->v4].co);
}
if (face_minmax==0) {
- INIT_MINMAX(min,max);
- DO_MINMAX(v1,min,max);
- DO_MINMAX(v2,min,max);
- DO_MINMAX(v3,min,max);
+ INIT_MINMAX(min, max);
+ DO_MINMAX(v1, min, max);
+ DO_MINMAX(v2, min, max);
+ DO_MINMAX(v3, min, max);
if (mface->v4)
DO_MINMAX(v4, min, max);
- if (isect_aabb_aabb_v3(min,max,p_min,p_max)==0)
+ if (isect_aabb_aabb_v3(min, max, p_min, p_max)==0)
continue;
}
else {
copy_v3_v3(min, face_minmax+6*i);
copy_v3_v3(max, face_minmax+6*i+3);
- if (isect_aabb_aabb_v3(min,max,p_min,p_max)==0)
+ if (isect_aabb_aabb_v3(min, max, p_min, p_max)==0)
continue;
}
@@ -3135,7 +3135,7 @@ static int particle_intersect_dm(Scene *scene, Object *ob, DerivedMesh *dm,
if (isect_sweeping_sphere_tri_v3(co1, co2, radius, v2, v3, v1, &cur_d, cur_ipoint)) {
if (cur_d<*min_d) {
*min_d=cur_d;
- copy_v3_v3(ipoint,cur_ipoint);
+ copy_v3_v3(ipoint, cur_ipoint);
*min_face=i;
intersect=1;
}
@@ -3144,7 +3144,7 @@ static int particle_intersect_dm(Scene *scene, Object *ob, DerivedMesh *dm,
if (isect_sweeping_sphere_tri_v3(co1, co2, radius, v4, v1, v3, &cur_d, cur_ipoint)) {
if (cur_d<*min_d) {
*min_d=cur_d;
- copy_v3_v3(ipoint,cur_ipoint);
+ copy_v3_v3(ipoint, cur_ipoint);
*min_face=i;
intersect=1;
}
@@ -3190,8 +3190,8 @@ static int brush_add(PEData *data, short number)
Object *ob= data->ob;
PTCacheEdit *edit = data->edit;
ParticleSystem *psys= edit->psys;
- ParticleData *add_pars= MEM_callocN(number*sizeof(ParticleData),"ParticleData add");
- ParticleSystemModifierData *psmd= psys_get_modifier(ob,psys);
+ ParticleData *add_pars= MEM_callocN(number*sizeof(ParticleData), "ParticleData add");
+ ParticleSystemModifierData *psmd= psys_get_modifier(ob, psys);
ParticleSimulationData sim= {0};
ParticleEditSettings *pset= PE_settings(scene);
int i, k, n= 0, totpart= psys->totpart;
@@ -3202,7 +3202,7 @@ static int brush_add(PEData *data, short number)
short size= pset->brush[PE_BRUSH_ADD].size;
short size2= size*size;
DerivedMesh *dm=0;
- invert_m4_m4(imat,ob->obmat);
+ invert_m4_m4(imat, ob->obmat);
if (psys->flag & PSYS_GLOBAL_HAIR)
return 0;
@@ -3235,13 +3235,13 @@ static int brush_add(PEData *data, short number)
mco[1]= data->mval[1] + dmy;
ED_view3d_win_to_segment_clip(data->vc.ar, data->vc.v3d, mco, co1, co2);
- mul_m4_v3(imat,co1);
- mul_m4_v3(imat,co2);
+ mul_m4_v3(imat, co1);
+ mul_m4_v3(imat, co2);
min_d=2.0;
/* warning, returns the derived mesh face */
- if (particle_intersect_dm(scene, ob,dm,0,co1,co2,&min_d,&add_pars[n].num,add_pars[n].fuv,0,0,0,0)) {
- add_pars[n].num_dmcache= psys_particle_dm_face_lookup(ob,psmd->dm,add_pars[n].num,add_pars[n].fuv,NULL);
+ if (particle_intersect_dm(scene, ob, dm, 0, co1, co2, &min_d, &add_pars[n].num, add_pars[n].fuv, 0, 0, 0, 0)) {
+ add_pars[n].num_dmcache= psys_particle_dm_face_lookup(ob, psmd->dm, add_pars[n].num, add_pars[n].fuv, NULL);
n++;
}
}
@@ -3249,8 +3249,8 @@ static int brush_add(PEData *data, short number)
int newtotpart=totpart+n;
float hairmat[4][4], cur_co[3];
KDTree *tree=0;
- ParticleData *pa, *new_pars= MEM_callocN(newtotpart*sizeof(ParticleData),"ParticleData new");
- PTCacheEditPoint *point, *new_points= MEM_callocN(newtotpart*sizeof(PTCacheEditPoint),"PTCacheEditPoint array new");
+ ParticleData *pa, *new_pars= MEM_callocN(newtotpart*sizeof(ParticleData), "ParticleData new");
+ PTCacheEditPoint *point, *new_points= MEM_callocN(newtotpart*sizeof(PTCacheEditPoint), "PTCacheEditPoint array new");
PTCacheEditKey *key;
HairKey *hkey;
@@ -3275,7 +3275,7 @@ static int brush_add(PEData *data, short number)
tree=BLI_kdtree_new(psys->totpart);
for (i=0, pa=psys->particles; i<totpart; i++, pa++) {
- psys_particle_on_dm(psmd->dm,psys->part->from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,cur_co,0,0,0,0,0);
+ psys_particle_on_dm(psmd->dm, psys->part->from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, cur_co, 0, 0, 0, 0, 0);
BLI_kdtree_insert(tree, i, cur_co, NULL);
}
@@ -3303,7 +3303,7 @@ static int brush_add(PEData *data, short number)
}
pa->size= 1.0f;
- initialize_particle(&sim, pa,i);
+ initialize_particle(&sim, pa, i);
reset_particle(&sim, pa, 0.0, 1.0);
point->flag |= PEP_EDIT_RECALC;
if (pe_x_mirror(ob))
@@ -3319,8 +3319,8 @@ static int brush_add(PEData *data, short number)
int w, maxw;
float maxd, totw=0.0, weight[3];
- psys_particle_on_dm(psmd->dm,psys->part->from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,co1,0,0,0,0,0);
- maxw= BLI_kdtree_find_n_nearest(tree,3,co1,NULL,ptn);
+ psys_particle_on_dm(psmd->dm, psys->part->from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, co1, 0, 0, 0, 0, 0);
+ maxw= BLI_kdtree_find_n_nearest(tree, 3, co1, NULL, ptn);
maxd= ptn[maxw-1].dist;
@@ -3379,7 +3379,7 @@ static int brush_add(PEData *data, short number)
}
for (k=0, hkey=pa->hair; k<pset->totaddkey; k++, hkey++) {
psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, pa, hairmat);
- invert_m4_m4(imat,hairmat);
+ invert_m4_m4(imat, hairmat);
mul_m4_v3(imat, hkey->co);
}
}
@@ -3622,7 +3622,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
data.weightfac = brush->strength; /* note that this will never be zero */
- foreach_mouse_hit_key(&data, brush_weight, selected);
+ foreach_mouse_hit_key(&data, BKE_brush_weight_get, selected);
}
break;
@@ -3635,7 +3635,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
if (pset->brushtype == PE_BRUSH_ADD && pe_x_mirror(ob))
PE_mirror_x(scene, ob, 1);
- update_world_cos(ob,edit);
+ update_world_cos(ob, edit);
psys_free_path_cache(NULL, edit);
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
}
@@ -3671,7 +3671,8 @@ static int brush_edit_exec(bContext *C, wmOperator *op)
if (!brush_edit_init(C, op))
return OPERATOR_CANCELLED;
- RNA_BEGIN (op->ptr, itemptr, "stroke") {
+ RNA_BEGIN (op->ptr, itemptr, "stroke")
+ {
brush_edit_apply(C, op, &itemptr);
}
RNA_END;
@@ -3931,7 +3932,7 @@ void PE_undo_push(Scene *scene, const char *str)
}
/* copy */
- make_PTCacheUndo(edit,edit->curundo);
+ make_PTCacheUndo(edit, edit->curundo);
}
void PE_undo_step(Scene *scene, int step)
@@ -3941,7 +3942,7 @@ void PE_undo_step(Scene *scene, int step)
if (!edit) return;
if (step==0) {
- get_PTCacheUndo(edit,edit->curundo);
+ get_PTCacheUndo(edit, edit->curundo);
}
else if (step==1) {
@@ -4100,7 +4101,7 @@ static void PE_create_particle_edit(Scene *scene, Object *ob, PointCache *cache,
totpoint = psys ? psys->totpart : (int)((PTCacheMem*)cache->mem_cache.first)->totpoint;
edit= MEM_callocN(sizeof(PTCacheEdit), "PE_create_particle_edit");
- edit->points=MEM_callocN(totpoint*sizeof(PTCacheEditPoint),"PTCacheEditPoints");
+ edit->points=MEM_callocN(totpoint*sizeof(PTCacheEditPoint), "PTCacheEditPoints");
edit->totpoint = totpoint;
if (psys && !cache) {
@@ -4115,7 +4116,7 @@ static void PE_create_particle_edit(Scene *scene, Object *ob, PointCache *cache,
pa = psys->particles;
LOOP_POINTS {
point->totkey = pa->totkey;
- point->keys= MEM_callocN(point->totkey*sizeof(PTCacheEditKey),"ParticleEditKeys");
+ point->keys= MEM_callocN(point->totkey*sizeof(PTCacheEditKey), "ParticleEditKeys");
point->flag |= PEP_EDIT_RECALC;
hkey = pa->hair;
@@ -4151,7 +4152,7 @@ static void PE_create_particle_edit(Scene *scene, Object *ob, PointCache *cache,
continue;
if (!point->totkey) {
- key = point->keys = MEM_callocN(totframe*sizeof(PTCacheEditKey),"ParticleEditKeys");
+ key = point->keys = MEM_callocN(totframe*sizeof(PTCacheEditKey), "ParticleEditKeys");
point->flag |= PEP_EDIT_RECALC;
}
else
diff --git a/source/blender/editors/physics/particle_object.c b/source/blender/editors/physics/particle_object.c
index 3d50ec26a40..13e407040c3 100644
--- a/source/blender/editors/physics/particle_object.c
+++ b/source/blender/editors/physics/particle_object.c
@@ -532,7 +532,7 @@ void PARTICLE_OT_dupliob_move_down(wmOperatorType *ot)
static void disconnect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
{
- ParticleSystemModifierData *psmd = psys_get_modifier(ob,psys);
+ ParticleSystemModifierData *psmd = psys_get_modifier(ob, psys);
ParticleEditSettings *pset= PE_settings(scene);
ParticleData *pa;
PTCacheEdit *edit;
@@ -551,7 +551,7 @@ static void disconnect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
edit = psys->edit;
point= edit ? edit->points : NULL;
- for (i=0, pa=psys->particles; i<psys->totpart; i++,pa++) {
+ for (i=0, pa=psys->particles; i<psys->totpart; i++, pa++) {
if (point) {
ekey = point->keys;
point++;
@@ -559,8 +559,8 @@ static void disconnect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, pa, hairmat);
- for (k=0,key=pa->hair; k<pa->totkey; k++,key++) {
- mul_m4_v3(hairmat,key->co);
+ for (k=0, key=pa->hair; k<pa->totkey; k++, key++) {
+ mul_m4_v3(hairmat, key->co);
if (ekey) {
ekey->flag &= ~PEK_USE_WCO;
@@ -622,7 +622,7 @@ void PARTICLE_OT_disconnect_hair(wmOperatorType *ot)
static void connect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
{
- ParticleSystemModifierData *psmd = psys_get_modifier(ob,psys);
+ ParticleSystemModifierData *psmd = psys_get_modifier(ob, psys);
ParticleData *pa;
PTCacheEdit *edit;
PTCacheEditPoint *point;
@@ -661,7 +661,7 @@ static void connect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
bvhtree_from_mesh_faces(&bvhtree, dm, 0.0, 2, 6);
- for (i=0, pa= psys->particles; i<psys->totpart; i++,pa++) {
+ for (i=0, pa= psys->particles; i<psys->totpart; i++, pa++) {
key = pa->hair;
nearest.index = -1;
@@ -675,23 +675,23 @@ static void connect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
continue;
}
- mface = CDDM_get_tessface(dm,nearest.index);
+ mface = CDDM_get_tessface(dm, nearest.index);
- copy_v3_v3(v[0], CDDM_get_vert(dm,mface->v1)->co);
- copy_v3_v3(v[1], CDDM_get_vert(dm,mface->v2)->co);
- copy_v3_v3(v[2], CDDM_get_vert(dm,mface->v3)->co);
+ copy_v3_v3(v[0], CDDM_get_vert(dm, mface->v1)->co);
+ copy_v3_v3(v[1], CDDM_get_vert(dm, mface->v2)->co);
+ copy_v3_v3(v[2], CDDM_get_vert(dm, mface->v3)->co);
if (mface->v4) {
- copy_v3_v3(v[3], CDDM_get_vert(dm,mface->v4)->co);
- interp_weights_poly_v3( pa->fuv,v, 4, nearest.co);
+ copy_v3_v3(v[3], CDDM_get_vert(dm, mface->v4)->co);
+ interp_weights_poly_v3(pa->fuv, v, 4, nearest.co);
}
else
- interp_weights_poly_v3( pa->fuv,v, 3, nearest.co);
+ interp_weights_poly_v3(pa->fuv, v, 3, nearest.co);
pa->num = nearest.index;
- pa->num_dmcache = psys_particle_dm_face_lookup(ob,psmd->dm,pa->num,pa->fuv,NULL);
+ pa->num_dmcache = psys_particle_dm_face_lookup(ob, psmd->dm, pa->num, pa->fuv, NULL);
psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, pa, hairmat);
- invert_m4_m4(imat,hairmat);
+ invert_m4_m4(imat, hairmat);
sub_v3_v3v3(vec, nearest.co, key->co);
@@ -700,9 +700,9 @@ static void connect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
point++;
}
- for (k=0,key=pa->hair; k<pa->totkey; k++,key++) {
+ for (k=0, key=pa->hair; k<pa->totkey; k++, key++) {
add_v3_v3(key->co, vec);
- mul_m4_v3(imat,key->co);
+ mul_m4_v3(imat, key->co);
if (ekey) {
ekey->flag |= PEK_USE_WCO;
diff --git a/source/blender/editors/physics/physics_fluid.c b/source/blender/editors/physics/physics_fluid.c
index c0d3e505873..068e93e7a5a 100644
--- a/source/blender/editors/physics/physics_fluid.c
+++ b/source/blender/editors/physics/physics_fluid.c
@@ -1,7 +1,4 @@
/*
- * fluidsim.c
- *
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -32,9 +29,6 @@
* \ingroup edphys
*/
-
-
-
#include <math.h>
#include <stdlib.h>
#include <string.h>
@@ -150,8 +144,8 @@ static int fluid_is_animated_mesh(FluidsimSettings *fss)
/* helper function */
void fluidsimGetGeometryObjFilename(Object *ob, char *dst) { //, char *srcname)
{
- //BLI_snprintf(dst,FILE_MAXFILE, "%s_cfgdata_%s.bobj.gz", srcname, ob->id.name);
- BLI_snprintf(dst,FILE_MAXFILE, "fluidcfgdata_%s.bobj.gz", ob->id.name);
+ //BLI_snprintf(dst, FILE_MAXFILE, "%s_cfgdata_%s.bobj.gz", srcname, ob->id.name);
+ BLI_snprintf(dst, FILE_MAXFILE, "fluidcfgdata_%s.bobj.gz", ob->id.name);
}
#endif
@@ -199,30 +193,30 @@ typedef struct FluidObject {
#if 0
static void fluidsimPrintChannel(FILE *file, float *channel, int paramsize, char *str, int entries)
{
- int i,j;
+ int i, j;
int channelSize = paramsize;
if (entries==3) {
- elbeemSimplifyChannelVec3( channel, &channelSize);
+ elbeemSimplifyChannelVec3(channel, &channelSize);
}
else if (entries==1) {
- elbeemSimplifyChannelFloat( channel, &channelSize);
+ elbeemSimplifyChannelFloat(channel, &channelSize);
}
else {
// invalid, cant happen?
}
fprintf(file, " CHANNEL %s =\n", str);
- for (i=0; i<channelSize;i++) {
- fprintf(file," ");
- for (j=0;j<=entries;j++) { // also print time value
- fprintf(file," %f ", channel[i*(entries+1)+j] );
- if (j==entries-1) { fprintf(file," "); }
+ for (i=0; i < channelSize; i++) {
+ fprintf(file, " ");
+ for (j=0;j <= entries;j++) { // also print time value
+ fprintf(file, " %f ", channel[i*(entries + 1) + j]);
+ if (j==entries-1) { fprintf(file, " "); }
}
- fprintf(file,"\n");
+ fprintf(file, "\n");
}
- fprintf(file, " ;\n" );
+ fprintf(file, " ;\n");
}
#endif
@@ -243,7 +237,7 @@ static void init_time(FluidsimSettings *domainSettings, FluidAnimChannels *chann
{
int i;
- channels->timeAtFrame = MEM_callocN( (channels->length+1)*sizeof(float), "timeAtFrame channel");
+ channels->timeAtFrame = MEM_callocN((channels->length+1)*sizeof(float), "timeAtFrame channel");
channels->timeAtFrame[0] = channels->timeAtFrame[1] = domainSettings->animStart; // start at index 1
@@ -361,9 +355,9 @@ static void fluid_init_all_channels(bContext *C, Object *UNUSED(fsDomain), Fluid
init_time(domainSettings, channels);
/* allocate domain animation channels */
- channels->DomainGravity = MEM_callocN( length * (CHANNEL_VEC+1) * sizeof(float), "channel DomainGravity");
- channels->DomainViscosity = MEM_callocN( length * (CHANNEL_FLOAT+1) * sizeof(float), "channel DomainViscosity");
- channels->DomainTime = MEM_callocN( length * (CHANNEL_FLOAT+1) * sizeof(float), "channel DomainTime");
+ channels->DomainGravity = MEM_callocN(length * (CHANNEL_VEC+1) * sizeof(float), "channel DomainGravity");
+ channels->DomainViscosity = MEM_callocN(length * (CHANNEL_FLOAT+1) * sizeof(float), "channel DomainViscosity");
+ channels->DomainTime = MEM_callocN(length * (CHANNEL_FLOAT+1) * sizeof(float), "channel DomainTime");
/* allocate fluid objects */
for (base=scene->base.first; base; base= base->next) {
@@ -379,17 +373,17 @@ static void fluid_init_all_channels(bContext *C, Object *UNUSED(fsDomain), Fluid
continue;
}
- fobj->Translation = MEM_callocN( length * (CHANNEL_VEC+1) * sizeof(float), "fluidobject Translation");
- fobj->Rotation = MEM_callocN( length * (CHANNEL_VEC+1) * sizeof(float), "fluidobject Rotation");
- fobj->Scale = MEM_callocN( length * (CHANNEL_VEC+1) * sizeof(float), "fluidobject Scale");
- fobj->Active = MEM_callocN( length * (CHANNEL_FLOAT+1) * sizeof(float), "fluidobject Active");
- fobj->InitialVelocity = MEM_callocN( length * (CHANNEL_VEC+1) * sizeof(float), "fluidobject InitialVelocity");
+ fobj->Translation = MEM_callocN(length * (CHANNEL_VEC+1) * sizeof(float), "fluidobject Translation");
+ fobj->Rotation = MEM_callocN(length * (CHANNEL_VEC+1) * sizeof(float), "fluidobject Rotation");
+ fobj->Scale = MEM_callocN(length * (CHANNEL_VEC+1) * sizeof(float), "fluidobject Scale");
+ fobj->Active = MEM_callocN(length * (CHANNEL_FLOAT+1) * sizeof(float), "fluidobject Active");
+ fobj->InitialVelocity = MEM_callocN(length * (CHANNEL_VEC+1) * sizeof(float), "fluidobject InitialVelocity");
if (fluidmd->fss->type == OB_FLUIDSIM_CONTROL) {
- fobj->AttractforceStrength = MEM_callocN( length * (CHANNEL_FLOAT+1) * sizeof(float), "fluidobject AttractforceStrength");
- fobj->AttractforceRadius = MEM_callocN( length * (CHANNEL_FLOAT+1) * sizeof(float), "fluidobject AttractforceRadius");
- fobj->VelocityforceStrength = MEM_callocN( length * (CHANNEL_FLOAT+1) * sizeof(float), "fluidobject VelocityforceStrength");
- fobj->VelocityforceRadius = MEM_callocN( length * (CHANNEL_FLOAT+1) * sizeof(float), "fluidobject VelocityforceRadius");
+ fobj->AttractforceStrength = MEM_callocN(length * (CHANNEL_FLOAT+1) * sizeof(float), "fluidobject AttractforceStrength");
+ fobj->AttractforceRadius = MEM_callocN(length * (CHANNEL_FLOAT+1) * sizeof(float), "fluidobject AttractforceRadius");
+ fobj->VelocityforceStrength = MEM_callocN(length * (CHANNEL_FLOAT+1) * sizeof(float), "fluidobject VelocityforceStrength");
+ fobj->VelocityforceRadius = MEM_callocN(length * (CHANNEL_FLOAT+1) * sizeof(float), "fluidobject VelocityforceRadius");
}
if (fluid_is_animated_mesh(fluidmd->fss)) {
@@ -397,7 +391,7 @@ static void fluid_init_all_channels(bContext *C, Object *UNUSED(fsDomain), Fluid
int *tris=NULL, modifierIndex = modifiers_indexInObject(ob, (ModifierData *)fluidmd);
initElbeemMesh(scene, ob, &fobj->numVerts, &verts, &fobj->numTris, &tris, 0, modifierIndex);
- fobj->VertexCache = MEM_callocN( length *((fobj->numVerts*CHANNEL_VEC)+1) * sizeof(float), "fluidobject VertexCache");
+ fobj->VertexCache = MEM_callocN(length *((fobj->numVerts*CHANNEL_VEC)+1) * sizeof(float), "fluidobject VertexCache");
MEM_freeN(verts);
MEM_freeN(tris);
@@ -507,7 +501,7 @@ static void export_fluid_objects(ListBase *fobjects, Scene *scene, int length)
if (ELEM(fluidmd->fss->type, OB_FLUIDSIM_DOMAIN, OB_FLUIDSIM_PARTICLE))
continue;
- elbeemResetMesh( &fsmesh );
+ elbeemResetMesh(&fsmesh);
fsmesh.type = fluidmd->fss->type;
fsmesh.name = ob->id.name;
@@ -679,7 +673,7 @@ static int fluid_init_filepaths(Object *fsDomain, char *targetDir, char *targetF
if (fileCfg) {
dirExist = 1; fclose(fileCfg);
// remove cfg dummy from directory test
- BLI_delete(targetFile, 0,0);
+ BLI_delete(targetFile, 0, 0);
}
if (targetDir[0] == '\0' || (!dirExist)) {
@@ -691,7 +685,7 @@ static int fluid_init_filepaths(Object *fsDomain, char *targetDir, char *targetF
BLI_splitdirstring(blendDir, blendFile);
BLI_replace_extension(blendFile, FILE_MAX, ""); /* strip .blend */
- BLI_snprintf(newSurfdataPath, FILE_MAX ,"//fluidsimdata/%s_%s_", blendFile, fsDomain->id.name);
+ BLI_snprintf(newSurfdataPath, FILE_MAX, "//fluidsimdata/%s_%s_", blendFile, fsDomain->id.name);
BLI_snprintf(debugStrBuffer, 256, "fluidsimBake::error - warning resetting output dir to '%s'\n", newSurfdataPath);
elbeemDebugOut(debugStrBuffer);
@@ -703,7 +697,7 @@ static int fluid_init_filepaths(Object *fsDomain, char *targetDir, char *targetF
if (outStringsChanged) {
char dispmsg[FILE_MAX+256];
int selection=0;
- BLI_strncpy(dispmsg,"Output settings set to: '", sizeof(dispmsg));
+ BLI_strncpy(dispmsg, "Output settings set to: '", sizeof(dispmsg));
strcat(dispmsg, newSurfdataPath);
strcat(dispmsg, "'%t|Continue with changed settings%x1|Discard and abort%x0");
@@ -792,7 +786,7 @@ int runSimulationCallback(void *data, int status, int frame)
if (status == FLUIDSIM_CBSTATUS_NEWFRAME) {
fluidbake_updatejob(fb, frame / (float)settings->noOfFrames);
- //printf("elbeem blender cb s%d, f%d, domainid:%d noOfFrames: %d\n", status,frame, settings->domainId, settings->noOfFrames ); // DEBUG
+ //printf("elbeem blender cb s%d, f%d, domainid:%d noOfFrames: %d\n", status, frame, settings->domainId, settings->noOfFrames ); // DEBUG
}
if (fluidbake_breakjob(fb)) {
@@ -898,7 +892,7 @@ static int fluidsimBake(bContext *C, ReportList *reports, Object *fsDomain, shor
if (getenv(strEnvName)) {
int dlevel = atoi(getenv(strEnvName));
elbeemSetDebugLevel(dlevel);
- BLI_snprintf(debugStrBuffer, sizeof(debugStrBuffer),"fluidsimBake::msg: Debug messages activated due to envvar '%s'\n",strEnvName);
+ BLI_snprintf(debugStrBuffer, sizeof(debugStrBuffer), "fluidsimBake::msg: Debug messages activated due to envvar '%s'\n", strEnvName);
elbeemDebugOut(debugStrBuffer);
}
@@ -935,7 +929,7 @@ static int fluidsimBake(bContext *C, ReportList *reports, Object *fsDomain, shor
/* rough check of settings... */
if (domainSettings->previewresxyz > domainSettings->resolutionxyz) {
- BLI_snprintf(debugStrBuffer,sizeof(debugStrBuffer),"fluidsimBake::warning - Preview (%d) >= Resolution (%d)... setting equal.\n", domainSettings->previewresxyz , domainSettings->resolutionxyz);
+ BLI_snprintf(debugStrBuffer, sizeof(debugStrBuffer), "fluidsimBake::warning - Preview (%d) >= Resolution (%d)... setting equal.\n", domainSettings->previewresxyz, domainSettings->resolutionxyz);
elbeemDebugOut(debugStrBuffer);
domainSettings->previewresxyz = domainSettings->resolutionxyz;
}
@@ -958,7 +952,7 @@ static int fluidsimBake(bContext *C, ReportList *reports, Object *fsDomain, shor
else {
gridlevels = domainSettings->maxRefine;
}
- BLI_snprintf(debugStrBuffer,sizeof(debugStrBuffer),"fluidsimBake::msg: Baking %s, refine: %d\n", fsDomain->id.name , gridlevels );
+ BLI_snprintf(debugStrBuffer, sizeof(debugStrBuffer), "fluidsimBake::msg: Baking %s, refine: %d\n", fsDomain->id.name, gridlevels);
elbeemDebugOut(debugStrBuffer);
@@ -978,7 +972,7 @@ static int fluidsimBake(bContext *C, ReportList *reports, Object *fsDomain, shor
/* ******** init domain object's matrix ******** */
copy_m4_m4(domainMat, fsDomain->obmat);
if (!invert_m4_m4(invDomMat, domainMat)) {
- BLI_snprintf(debugStrBuffer,sizeof(debugStrBuffer),"fluidsimBake::error - Invalid obj matrix?\n");
+ BLI_snprintf(debugStrBuffer, sizeof(debugStrBuffer), "fluidsimBake::error - Invalid obj matrix?\n");
elbeemDebugOut(debugStrBuffer);
BKE_report(reports, RPT_ERROR, "Invalid object matrix");
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index f9737b02a01..9f611b52669 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -146,6 +146,13 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
BLI_assert((oglrender->sizex == ibuf->x) && (oglrender->sizey == ibuf->y));
if (ibuf->rect_float == NULL) {
+ /* internally sequencer working in sRGB space and stores both bytes and float
+ * buffers in sRGB space, but if byte->float onversion doesn't happen in sequencer
+ * (e.g. when adding image sequence/movie into sequencer) there'll be only
+ * byte buffer and profile will still indicate sRGB->linear space conversion is needed
+ * here we're ensure there'll be no conversion happen and float buffer would store
+ * linear frame (sergey) */
+ ibuf->profile = IB_PROFILE_NONE;
IMB_float_from_rect(ibuf);
}
@@ -185,7 +192,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
float *accum_tmp = MEM_mallocN(sizex * sizey * sizeof(float) * 4, "accum2");
int j;
- BLI_initjit(jit_ofs[0], scene->r.osa);
+ BLI_jitter_init(jit_ofs[0], scene->r.osa);
/* first sample buffer, also initializes 'rv3d->persmat' */
ED_view3d_draw_offscreen(scene, v3d, ar, sizex, sizey, NULL, winmat, TRUE);
@@ -348,7 +355,7 @@ static int screen_opengl_render_init(bContext *C, wmOperator *op)
oglrender->is_sequencer = is_sequencer;
if (is_sequencer) {
- oglrender->sseq = CTX_wm_space_seq(C);;
+ oglrender->sseq = CTX_wm_space_seq(C);
}
@@ -364,7 +371,7 @@ static int screen_opengl_render_init(bContext *C, wmOperator *op)
/* MUST be cleared on exit */
oglrender->scene->customdata_mask_modal = (ED_view3d_datamask(oglrender->scene, oglrender->v3d) |
- ED_view3d_object_datamask(oglrender->scene) );
+ ED_view3d_object_datamask(oglrender->scene));
/* apply immediately in case we're rendering from a script,
* running notifiers again will overwrite */
diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c
index 9899f39de75..32ed74097e1 100644
--- a/source/blender/editors/render/render_preview.c
+++ b/source/blender/editors/render/render_preview.c
@@ -1,5 +1,4 @@
-/*
- *
+/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c
index 903fb87265b..6231970ae40 100644
--- a/source/blender/editors/render/render_shading.c
+++ b/source/blender/editors/render/render_shading.c
@@ -333,7 +333,8 @@ static int material_slot_copy_exec(bContext *C, wmOperator *UNUSED(op))
if (!ob || !(matar = give_matarar(ob)))
return OPERATOR_CANCELLED;
- CTX_DATA_BEGIN (C, Object *, ob_iter, selected_editable_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob_iter, selected_editable_objects)
+ {
if (ob != ob_iter && give_matarar(ob_iter)) {
if (ob->data != ob_iter->data)
assign_matarar(ob_iter, matar, ob->totcol);
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index 2a561a6bc6c..2fa1e759e21 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -80,26 +80,26 @@ static void region_draw_emboss(ARegion *ar, rcti *scirct)
rect.ymax = scirct->ymax - ar->winrct.ymin;
/* set transp line */
- glEnable( GL_BLEND );
- glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
/* right */
- glColor4ub(0,0,0, 30);
+ glColor4ub(0, 0, 0, 30);
sdrawline(rect.xmax, rect.ymin, rect.xmax, rect.ymax);
/* bottom */
- glColor4ub(0,0,0, 30);
+ glColor4ub(0, 0, 0, 30);
sdrawline(rect.xmin, rect.ymin, rect.xmax, rect.ymin);
/* top */
- glColor4ub(255,255,255, 30);
+ glColor4ub(255, 255, 255, 30);
sdrawline(rect.xmin, rect.ymax, rect.xmax, rect.ymax);
/* left */
- glColor4ub(255,255,255, 30);
+ glColor4ub(255, 255, 255, 30);
sdrawline(rect.xmin, rect.ymin, rect.xmin, rect.ymax);
- glDisable( GL_BLEND );
+ glDisable(GL_BLEND);
}
void ED_region_pixelspace(ARegion *ar)
@@ -172,8 +172,8 @@ static void area_draw_azone(short x1, short y1, short x2, short y2)
int dx = x2 - x1;
int dy = y2 - y1;
- dx= copysign(ceil(0.3f*fabs(dx)), dx);
- dy= copysign(ceil(0.3f*fabs(dy)), dy);
+ dx = copysign(ceilf(0.3f * fabsf(dx)), dx);
+ dy = copysign(ceilf(0.3f * fabsf(dy)), dy);
glEnable(GL_BLEND);
glEnable(GL_LINE_SMOOTH);
@@ -213,12 +213,12 @@ static void region_draw_azone_icon(AZone *az)
glColor4f(1.f, 1.f, 1.f, 0.8f);
gluQuadricDrawStyle(qobj, GLU_FILL);
- gluDisk( qobj, 0.0, 4.25f, 16, 1);
+ gluDisk(qobj, 0.0, 4.25f, 16, 1);
glColor4f(0.2f, 0.2f, 0.2f, 0.9f);
gluQuadricDrawStyle(qobj, GLU_SILHOUETTE);
- gluDisk( qobj, 0.0, 4.25f, 16, 1);
+ gluDisk(qobj, 0.0, 4.25f, 16, 1);
glDisable(GL_LINE_SMOOTH);
@@ -357,8 +357,8 @@ void ED_area_overdraw(bContext *C)
/* Draw AZones, in screenspace */
wmSubWindowSet(win, screen->mainwin);
- glEnable( GL_BLEND );
- glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
for (sa= screen->areabase.first; sa; sa= sa->next) {
AZone *az;
@@ -388,7 +388,7 @@ void ED_area_overdraw(bContext *C)
}
}
}
- glDisable( GL_BLEND );
+ glDisable(GL_BLEND);
}
@@ -1530,17 +1530,17 @@ int ED_area_header_standardbuttons(const bContext *C, uiBlock *block, int yco)
if (sa->flag & HEADER_NO_PULLDOWN) {
but = uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, 0,
- ICON_DISCLOSURE_TRI_RIGHT,
- xco,yco,UI_UNIT_X,UI_UNIT_Y-2,
- &(sa->flag), 0, 0, 0, 0,
- "Show pulldown menus");
+ ICON_DISCLOSURE_TRI_RIGHT,
+ xco, yco, UI_UNIT_X, UI_UNIT_Y - 2,
+ &(sa->flag), 0, 0, 0, 0,
+ "Show pulldown menus");
}
else {
but = uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, 0,
- ICON_DISCLOSURE_TRI_DOWN,
- xco,yco,UI_UNIT_X,UI_UNIT_Y-2,
- &(sa->flag), 0, 0, 0, 0,
- "Hide pulldown menus");
+ ICON_DISCLOSURE_TRI_DOWN,
+ xco, yco, UI_UNIT_X, UI_UNIT_Y - 2,
+ &(sa->flag), 0, 0, 0, 0,
+ "Hide pulldown menus");
}
uiButClearFlag(but, UI_BUT_UNDO); /* skip undo on screen buttons */
@@ -1803,7 +1803,7 @@ void ED_region_info_draw(ARegion *ar, const char *text, int block, float alpha)
rect.ymax = ar->winrct.ymax - ar->winrct.ymin;
glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glColor4f(0.0f, 0.0f, 0.0f, alpha);
glRecti(rect.xmin, rect.ymin, rect.xmax+1, rect.ymax+1);
glDisable(GL_BLEND);
@@ -1820,7 +1820,7 @@ void ED_region_grid_draw(ARegion *ar, float zoomx, float zoomy)
float fac, blendfac;
int x1, y1, x2, y2;
- /* the image is located inside (0,0),(1, 1) as set by view2d */
+ /* the image is located inside (0, 0), (1, 1) as set by view2d */
UI_ThemeColorShade(TH_BACK, 20);
UI_view2d_to_region_no_clip(&ar->v2d, 0.0f, 0.0f, &x1, &y1);
diff --git a/source/blender/editors/screen/glutil.c b/source/blender/editors/screen/glutil.c
index 5b73645abde..69db65fda1c 100644
--- a/source/blender/editors/screen/glutil.c
+++ b/source/blender/editors/screen/glutil.c
@@ -81,14 +81,14 @@ GLubyte stipple_halftone[128] = {
GLubyte stipple_quarttone[128] = {
- 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0,
- 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0,
- 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0,
- 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0,
- 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0,
- 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0,
- 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0,
- 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0};
+ 136, 136, 136, 136, 0, 0, 0, 0, 34, 34, 34, 34, 0, 0, 0, 0,
+ 136, 136, 136, 136, 0, 0, 0, 0, 34, 34, 34, 34, 0, 0, 0, 0,
+ 136, 136, 136, 136, 0, 0, 0, 0, 34, 34, 34, 34, 0, 0, 0, 0,
+ 136, 136, 136, 136, 0, 0, 0, 0, 34, 34, 34, 34, 0, 0, 0, 0,
+ 136, 136, 136, 136, 0, 0, 0, 0, 34, 34, 34, 34, 0, 0, 0, 0,
+ 136, 136, 136, 136, 0, 0, 0, 0, 34, 34, 34, 34, 0, 0, 0, 0,
+ 136, 136, 136, 136, 0, 0, 0, 0, 34, 34, 34, 34, 0, 0, 0, 0,
+ 136, 136, 136, 136, 0, 0, 0, 0, 34, 34, 34, 34, 0, 0, 0, 0};
GLubyte stipple_diag_stripes_pos[128] = {
@@ -195,16 +195,15 @@ void fdrawcheckerboard(float x1, float y1, float x2, float y2)
{
unsigned char col1[4]= {40, 40, 40}, col2[4]= {50, 50, 50};
- GLubyte checker_stipple[32*32/8] = {
- 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,
- 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,
- 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,
- 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,
- 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,
- 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,
- 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,
- 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,
- };
+ GLubyte checker_stipple[32 * 32 / 8] = {
+ 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0,
+ 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0,
+ 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255,
+ 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255,
+ 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0,
+ 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0,
+ 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255,
+ 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255};
glColor3ubv(col1);
glRectf(x1, y1, x2, y2);
@@ -298,13 +297,13 @@ void setlinestyle(int nr)
/* Invert line handling */
-#define glToggle(mode, onoff) (((onoff)?glEnable:glDisable)(mode))
+#define gl_toggle(mode, onoff) (((onoff)?glEnable:glDisable)(mode))
void set_inverted_drawing(int enable)
{
glLogicOp(enable?GL_INVERT:GL_COPY);
- glToggle(GL_COLOR_LOGIC_OP, enable);
- glToggle(GL_DITHER, !enable);
+ gl_toggle(GL_COLOR_LOGIC_OP, enable);
+ gl_toggle(GL_DITHER, !enable);
}
void sdrawXORline(int x0, int y0, int x1, int y1)
@@ -370,8 +369,8 @@ void fdrawXORellipse(float xofs, float yofs, float hw, float hh)
set_inverted_drawing(1);
glPushMatrix();
- glTranslatef(xofs, yofs, 0.0);
- glScalef(1,hh/hw,1);
+ glTranslatef(xofs, yofs, 0.0f);
+ glScalef(1.0f, hh / hw, 1.0f);
glutil_draw_lined_arc(0.0, M_PI*2.0, hw, 20);
glPopMatrix();
@@ -782,14 +781,14 @@ void glaEnd2DDraw(gla2DDrawInfo *di)
}
#endif
-/* **************** glPoint hack ************************ */
+/* **************** GL_POINT hack ************************ */
static int curmode=0;
static int pointhack=0;
-static GLubyte Squaredot[16] = { 0xff,0xff,0xff,0xff,
- 0xff,0xff,0xff,0xff,
- 0xff,0xff,0xff,0xff,
- 0xff,0xff,0xff,0xff};
+static GLubyte Squaredot[16] = {0xff, 0xff, 0xff, 0xff,
+ 0xff, 0xff, 0xff, 0xff,
+ 0xff, 0xff, 0xff, 0xff,
+ 0xff, 0xff, 0xff, 0xff};
void bglBegin(int mode)
{
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 3777547fa90..49672b77d43 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -1505,13 +1505,13 @@ static int area_split_modal(bContext *C, wmOperator *op, wmEvent *event)
RNA_enum_set(op->ptr, "direction", 'h');
sd->sarea->flag |= AREA_FLAG_DRAWSPLIT_H;
- WM_cursor_set(CTX_wm_window(C),CURSOR_X_MOVE);
+ WM_cursor_set(CTX_wm_window(C), CURSOR_X_MOVE);
}
else {
RNA_enum_set(op->ptr, "direction", 'v');
sd->sarea->flag |= AREA_FLAG_DRAWSPLIT_V;
- WM_cursor_set(CTX_wm_window(C),CURSOR_Y_MOVE);
+ WM_cursor_set(CTX_wm_window(C), CURSOR_Y_MOVE);
}
}
}
diff --git a/source/blender/editors/sculpt_paint/paint_cursor.c b/source/blender/editors/sculpt_paint/paint_cursor.c
index 553a9a335d7..c681f8ddb75 100644
--- a/source/blender/editors/sculpt_paint/paint_cursor.c
+++ b/source/blender/editors/sculpt_paint/paint_cursor.c
@@ -69,7 +69,7 @@ typedef struct Snapshot {
float size[3];
float ofs[3];
float rot;
- int brush_size;
+ int BKE_brush_size_get;
int winx;
int winy;
int brush_map_mode;
@@ -87,8 +87,8 @@ static int same_snap(Snapshot *snap, Brush *brush, ViewContext *vc)
/* make brush smaller shouldn't cause a resample */
((mtex->brush_map_mode == MTEX_MAP_MODE_FIXED &&
- (brush_size(vc->scene, brush) <= snap->brush_size)) ||
- (brush_size(vc->scene, brush) == snap->brush_size)) &&
+ (BKE_brush_size_get(vc->scene, brush) <= snap->BKE_brush_size_get)) ||
+ (BKE_brush_size_get(vc->scene, brush) == snap->BKE_brush_size_get)) &&
(mtex->brush_map_mode == snap->brush_map_mode) &&
(vc->ar->winx == snap->winx) &&
@@ -110,7 +110,7 @@ static void make_snap(Snapshot *snap, Brush *brush, ViewContext *vc)
snap->rot = -1;
}
- snap->brush_size = brush_size(vc->scene, brush);
+ snap->BKE_brush_size_get = BKE_brush_size_get(vc->scene, brush);
snap->winx = vc->ar->winx;
snap->winy = vc->ar->winy;
}
@@ -155,7 +155,7 @@ static int load_tex(Sculpt *sd, Brush *br, ViewContext *vc)
make_snap(&snap, br, vc);
if (br->mtex.brush_map_mode == MTEX_MAP_MODE_FIXED) {
- int s = brush_size(vc->scene, br);
+ int s = BKE_brush_size_get(vc->scene, br);
int r = 1;
for (s >>= 1; s > 0; s >>= 1)
@@ -196,7 +196,7 @@ static int load_tex(Sculpt *sd, Brush *br, ViewContext *vc)
// largely duplicated from tex_strength
const float rotation = -br->mtex.rot;
- float radius = brush_size(vc->scene, br);
+ float radius = BKE_brush_size_get(vc->scene, br);
int index = j * size + i;
float x;
float avg;
@@ -240,7 +240,7 @@ static int load_tex(Sculpt *sd, Brush *br, ViewContext *vc)
avg += br->texture_sample_bias;
if (br->mtex.brush_map_mode == MTEX_MAP_MODE_FIXED)
- avg *= brush_curve_strength(br, len, 1); /* Falloff curve */
+ avg *= BKE_brush_curve_strength(br, len, 1); /* Falloff curve */
buffer[index] = 255 - (GLubyte)(255 * avg);
}
@@ -345,11 +345,11 @@ static int sculpt_get_brush_geometry(bContext *C, ViewContext *vc,
sculpt_stroke_get_location(C, location, window)) {
*pixel_radius =
project_brush_radius(vc,
- brush_unprojected_radius(scene, brush),
+ BKE_brush_unprojected_radius_get(scene, brush),
location);
if (*pixel_radius == 0)
- *pixel_radius = brush_size(scene, brush);
+ *pixel_radius = BKE_brush_size_get(scene, brush);
mul_m4_v3(vc->obact->obmat, location);
@@ -359,7 +359,7 @@ static int sculpt_get_brush_geometry(bContext *C, ViewContext *vc,
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
Brush *brush = paint_brush(&sd->paint);
- *pixel_radius = brush_size(scene, brush);
+ *pixel_radius = BKE_brush_size_get(scene, brush);
hit = 0;
}
@@ -414,7 +414,7 @@ static void paint_draw_alpha_overlay(Sculpt *sd, Brush *brush,
glTranslatef(-0.5f, -0.5f, 0);
/* scale based on tablet pressure */
- if (sd->draw_pressure && brush_use_size_pressure(vc->scene, brush)) {
+ if (sd->draw_pressure && BKE_brush_use_size_pressure(vc->scene, brush)) {
glTranslatef(0.5f, 0.5f, 0);
glScalef(1.0f / sd->pressure_value, 1.0f / sd->pressure_value, 1);
glTranslatef(-0.5f, -0.5f, 0);
@@ -429,7 +429,7 @@ static void paint_draw_alpha_overlay(Sculpt *sd, Brush *brush,
quad.ymax = aim[1] + sd->anchored_size - win->ymin;
}
else {
- const int radius = brush_size(vc->scene, brush);
+ const int radius = BKE_brush_size_get(vc->scene, brush);
quad.xmin = x - radius;
quad.ymin = y - radius;
quad.xmax = x + radius;
@@ -475,7 +475,7 @@ static void paint_cursor_on_hit(Sculpt *sd, Brush *brush, ViewContext *vc,
float unprojected_radius, projected_radius;
/* update the brush's cached 3D radius */
- if (!brush_use_locked_size(vc->scene, brush)) {
+ if (!BKE_brush_use_locked_size(vc->scene, brush)) {
/* get 2D brush radius */
if (sd->draw_anchored)
projected_radius = sd->anchored_size;
@@ -483,7 +483,7 @@ static void paint_cursor_on_hit(Sculpt *sd, Brush *brush, ViewContext *vc,
if (brush->flag & BRUSH_ANCHORED)
projected_radius = 8;
else
- projected_radius = brush_size(vc->scene, brush);
+ projected_radius = BKE_brush_size_get(vc->scene, brush);
}
/* convert brush radius from 2D to 3D */
@@ -491,11 +491,11 @@ static void paint_cursor_on_hit(Sculpt *sd, Brush *brush, ViewContext *vc,
projected_radius);
/* scale 3D brush radius by pressure */
- if (sd->draw_pressure && brush_use_size_pressure(vc->scene, brush))
+ if (sd->draw_pressure && BKE_brush_use_size_pressure(vc->scene, brush))
unprojected_radius *= sd->pressure_value;
/* set cached value in either Brush or UnifiedPaintSettings */
- brush_set_unprojected_radius(vc->scene, brush, unprojected_radius);
+ BKE_brush_unprojected_radius_set(vc->scene, brush, unprojected_radius);
}
}
@@ -514,7 +514,7 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *UNUSED(unused))
translation[1] = y;
outline_alpha = 0.5;
outline_col = brush->add_col;
- final_radius = brush_size(scene, brush);
+ final_radius = BKE_brush_size_get(scene, brush);
/* check that brush drawing is enabled */
if (!(paint->flags & PAINT_SHOW_BRUSH))
@@ -557,8 +557,8 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *UNUSED(unused))
/* draw overlay */
paint_draw_alpha_overlay(sd, brush, &vc, x, y);
- if (brush_use_locked_size(scene, brush))
- brush_set_size(scene, brush, pixel_radius);
+ if (BKE_brush_use_locked_size(scene, brush))
+ BKE_brush_size_set(scene, brush, pixel_radius);
/* check if brush is subtracting, use different color then */
/* TODO: no way currently to know state of pen flip or
diff --git a/source/blender/editors/sculpt_paint/paint_hide.c b/source/blender/editors/sculpt_paint/paint_hide.c
index c75c1be36f5..47536d99fcb 100644
--- a/source/blender/editors/sculpt_paint/paint_hide.c
+++ b/source/blender/editors/sculpt_paint/paint_hide.c
@@ -1,6 +1,4 @@
/*
- * $Id$
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index ac327b56fb9..a025a84bea9 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -1,8 +1,4 @@
/*
- * imagepaint.c
- *
- * Functions to paint images in 2D and 3D.
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -30,9 +26,9 @@
/** \file blender/editors/sculpt_paint/paint_image.c
* \ingroup edsculpt
+ * \brief Functions to paint images in 2D and 3D.
*/
-
#include <float.h>
#include <string.h>
#include <stdio.h>
@@ -1461,7 +1457,7 @@ static float project_paint_uvpixel_mask(
// This only works when the opacity dosnt change while painting, stylus pressure messes with this
// so don't use it.
- // if (ps->is_airbrush==0) mask *= brush_alpha(ps->brush);
+ // if (ps->is_airbrush==0) mask *= BKE_brush_alpha_get(ps->brush);
return mask;
}
@@ -2957,7 +2953,7 @@ static void project_paint_begin(ProjPaintState *ps)
MemArena *arena; /* at the moment this is just ps->arena_mt[0], but use this to show were not multithreading */
- const int diameter = 2 * brush_size(ps->scene, ps->brush);
+ const int diameter = 2 * BKE_brush_size_get(ps->scene, ps->brush);
/* ---- end defines ---- */
@@ -3095,10 +3091,10 @@ static void project_paint_begin(ProjPaintState *ps)
invert_m4_m4(viewmat, viewinv);
/* window matrix, clipping and ortho */
- camera_params_init(&params);
- camera_params_from_object(&params, cam_ob);
- camera_params_compute_viewplane(&params, ps->winx, ps->winy, 1.0f, 1.0f);
- camera_params_compute_matrix(&params);
+ BKE_camera_params_init(&params);
+ BKE_camera_params_from_object(&params, cam_ob);
+ BKE_camera_params_compute_viewplane(&params, ps->winx, ps->winy, 1.0f, 1.0f);
+ BKE_camera_params_compute_matrix(&params);
copy_m4_m4(winmat, params.winmat);
ps->clipsta = params.clipsta;
@@ -3601,7 +3597,7 @@ static int project_bucket_iter_init(ProjPaintState *ps, const float mval_f[2])
{
if (ps->source == PROJ_SRC_VIEW) {
float min_brush[2], max_brush[2];
- const float radius = (float)brush_size(ps->scene, ps->brush);
+ const float radius = (float)BKE_brush_size_get(ps->scene, ps->brush);
/* so we don't have a bucket bounds that is way too small to paint into */
// if (radius < 1.0f) radius = 1.0f; // this doesn't work yet :/
@@ -3639,7 +3635,7 @@ static int project_bucket_iter_init(ProjPaintState *ps, const float mval_f[2])
static int project_bucket_iter_next(ProjPaintState *ps, int *bucket_index, rctf *bucket_bounds, const float mval[2])
{
- const int diameter = 2 * brush_size(ps->scene, ps->brush);
+ const int diameter = 2 * BKE_brush_size_get(ps->scene, ps->brush);
if (ps->thread_tot > 1)
BLI_lock_thread(LOCK_CUSTOM1);
@@ -3863,7 +3859,7 @@ static void *do_projectpaint_thread(void *ph_v)
float co[2];
float mask = 1.0f; /* airbrush wont use mask */
unsigned short mask_short;
- const float radius = (float)brush_size(ps->scene, ps->brush);
+ const float radius = (float)BKE_brush_size_get(ps->scene, ps->brush);
const float radius_squared = radius * radius; /* avoid a square root with every dist comparison */
short lock_alpha = ELEM(ps->brush->blend, IMB_BLEND_ERASE_ALPHA, IMB_BLEND_ADD_ALPHA) ? 0 : ps->brush->flag & BRUSH_LOCK_ALPHA;
@@ -3917,12 +3913,12 @@ static void *do_projectpaint_thread(void *ph_v)
if (dist_nosqrt <= radius_squared) {
dist = sqrtf(dist_nosqrt);
- falloff = brush_curve_strength_clamp(ps->brush, dist, radius);
+ falloff = BKE_brush_curve_strength_clamp(ps->brush, dist, radius);
if (falloff > 0.0f) {
if (ps->is_texbrush) {
/* note, for clone and smear, we only use the alpha, could be a special function */
- brush_sample_tex(ps->scene, ps->brush, projPixel->projCoSS, rgba, thread_index);
+ BKE_brush_sample_tex(ps->scene, ps->brush, projPixel->projCoSS, rgba, thread_index);
alpha = rgba[3];
}
else {
@@ -3931,7 +3927,7 @@ static void *do_projectpaint_thread(void *ph_v)
if (ps->is_airbrush) {
/* for an aurbrush there is no real mask, so just multiply the alpha by it */
- alpha *= falloff * brush_alpha(ps->scene, ps->brush);
+ alpha *= falloff * BKE_brush_alpha_get(ps->scene, ps->brush);
mask = ((float)projPixel->mask) / 65535.0f;
}
else {
@@ -3939,7 +3935,7 @@ static void *do_projectpaint_thread(void *ph_v)
falloff = 1.0f - falloff;
falloff = 1.0f - (falloff * falloff);
- mask_short = (unsigned short)(projPixel->mask * (brush_alpha(ps->scene, ps->brush) * falloff));
+ mask_short = (unsigned short)(projPixel->mask * (BKE_brush_alpha_get(ps->scene, ps->brush) * falloff));
if (mask_short > projPixel->mask_max) {
mask = ((float)mask_short) / 65535.0f;
projPixel->mask_max = mask_short;
@@ -4105,9 +4101,9 @@ static int project_paint_sub_stroke(ProjPaintState *ps, BrushPainter *painter, c
pos[1] = (float)(mval_i[1]);
// we may want to use this later
- // brush_painter_require_imbuf(painter, ((ibuf->rect_float)? 1: 0), 0, 0);
+ // BKE_brush_painter_require_imbuf(painter, ((ibuf->rect_float)? 1: 0), 0, 0);
- if (brush_painter_paint(painter, project_paint_op, pos, time, pressure, ps, 0)) {
+ if (BKE_brush_painter_paint(painter, project_paint_op, pos, time, pressure, ps, 0)) {
return 1;
}
else return 0;
@@ -4529,9 +4525,9 @@ static int imapaint_paint_sub_stroke(ImagePaintState *s, BrushPainter *painter,
pos[0] = uv[0] * ibuf->x;
pos[1] = uv[1] * ibuf->y;
- brush_painter_require_imbuf(painter, ((ibuf->rect_float) ? 1 : 0), 0, 0);
+ BKE_brush_painter_require_imbuf(painter, ((ibuf->rect_float) ? 1 : 0), 0, 0);
- if (brush_painter_paint(painter, imapaint_paint_op, pos, time, pressure, s, ibuf->profile == IB_PROFILE_LINEAR_RGB)) {
+ if (BKE_brush_painter_paint(painter, imapaint_paint_op, pos, time, pressure, s, ibuf->profile == IB_PROFILE_LINEAR_RGB)) {
if (update)
imapaint_image_update(s->sima, image, ibuf, texpaint);
return 1;
@@ -4584,7 +4580,7 @@ static int imapaint_paint_stroke(ViewContext *vc, ImagePaintState *s, BrushPaint
redraw |= imapaint_paint_sub_stroke(s, painter, s->image, texpaint,
fwuv, time, 1, pressure);
imapaint_clear_partial_redraw();
- brush_painter_break_stroke(painter);
+ BKE_brush_painter_break_stroke(painter);
}
/* set new canvas */
@@ -4858,7 +4854,7 @@ static int texture_paint_init(bContext *C, wmOperator *op)
if (pop->mode == PAINT_MODE_3D && (pop->s.tool == PAINT_TOOL_CLONE))
pop->s.tool = PAINT_TOOL_DRAW;
pop->s.blend = brush->blend;
- pop->orig_brush_size = brush_size(scene, brush);
+ pop->orig_brush_size = BKE_brush_size_get(scene, brush);
if (pop->mode != PAINT_MODE_2D) {
Object *ob = OBACT;
@@ -4924,8 +4920,8 @@ static int texture_paint_init(bContext *C, wmOperator *op)
return 0;
/* Don't allow brush size below 2 */
- if (brush_size(scene, brush) < 2)
- brush_set_size(scene, brush, 2);
+ if (BKE_brush_size_get(scene, brush) < 2)
+ BKE_brush_size_set(scene, brush, 2);
/* allocate and initialize spacial data structures */
project_paint_begin(&pop->ps);
@@ -4939,7 +4935,7 @@ static int texture_paint_init(bContext *C, wmOperator *op)
image_undo_restore, image_undo_free);
/* create painter */
- pop->painter = brush_painter_new(scene, pop->s.brush);
+ pop->painter = BKE_brush_painter_new(scene, pop->s.brush);
return 1;
}
@@ -5006,10 +5002,10 @@ static void paint_exit(bContext *C, wmOperator *op)
settings->imapaint.flag &= ~IMAGEPAINT_DRAWING;
imapaint_canvas_free(&pop->s);
- brush_painter_free(pop->painter);
+ BKE_brush_painter_free(pop->painter);
if (pop->mode == PAINT_MODE_3D_PROJECT) {
- brush_set_size(scene, pop->ps.brush, pop->orig_brush_size);
+ BKE_brush_size_set(scene, pop->ps.brush, pop->orig_brush_size);
paint_brush_exit_tex(pop->ps.brush);
project_paint_end(&pop->ps);
@@ -5038,7 +5034,8 @@ static int paint_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- RNA_BEGIN (op->ptr, itemptr, "stroke") {
+ RNA_BEGIN (op->ptr, itemptr, "stroke")
+ {
paint_apply(C, op, &itemptr);
}
RNA_END;
@@ -5082,13 +5079,13 @@ static void paint_apply_event(bContext *C, wmOperator *op, wmEvent *event)
/* special exception here for too high pressure values on first touch in
* windows for some tablets, then we just skip first touch .. */
- if (tablet && (pressure >= 0.99f) && ((pop->s.brush->flag & BRUSH_SPACING_PRESSURE) || brush_use_alpha_pressure(scene, pop->s.brush) || brush_use_size_pressure(scene, pop->s.brush)))
+ if (tablet && (pressure >= 0.99f) && ((pop->s.brush->flag & BRUSH_SPACING_PRESSURE) || BKE_brush_use_alpha_pressure(scene, pop->s.brush) || BKE_brush_use_size_pressure(scene, pop->s.brush)))
return;
/* This can be removed once fixed properly in
- * brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, double time, float pressure, void *user)
+ * BKE_brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, double time, float pressure, void *user)
* at zero pressure we should do nothing 1/2^12 is .0002 which is the sensitivity of the most sensitive pen tablet available */
- if (tablet && (pressure < .0002f) && ((pop->s.brush->flag & BRUSH_SPACING_PRESSURE) || brush_use_alpha_pressure(scene, pop->s.brush) || brush_use_size_pressure(scene, pop->s.brush)))
+ if (tablet && (pressure < .0002f) && ((pop->s.brush->flag & BRUSH_SPACING_PRESSURE) || BKE_brush_use_alpha_pressure(scene, pop->s.brush) || BKE_brush_use_size_pressure(scene, pop->s.brush)))
return;
}
@@ -5211,7 +5208,7 @@ static void brush_drawcursor(bContext *C, int x, int y, void *UNUSED(customdata)
if (paint && brush && paint->flags & PAINT_SHOW_BRUSH) {
ToolSettings *ts;
float zoomx, zoomy;
- const float size = (float)brush_size(scene, brush);
+ const float size = (float)BKE_brush_size_get(scene, brush);
short use_zoom;
float pixel_size;
float alpha = 0.5f;
@@ -5705,8 +5702,8 @@ static int texture_paint_camera_project_exec(bContext *C, wmOperator *op)
/* override */
ps.is_texbrush = 0;
ps.is_airbrush = 1;
- orig_brush_size = brush_size(scene, ps.brush);
- brush_set_size(scene, ps.brush, 32); /* cover the whole image */
+ orig_brush_size = BKE_brush_size_get(scene, ps.brush);
+ BKE_brush_size_set(scene, ps.brush, 32); /* cover the whole image */
ps.tool = PAINT_TOOL_DRAW; /* so pixels are initialized with minimal info */
@@ -5719,7 +5716,7 @@ static int texture_paint_camera_project_exec(bContext *C, wmOperator *op)
project_paint_begin(&ps);
if (ps.dm == NULL) {
- brush_set_size(scene, ps.brush, orig_brush_size);
+ BKE_brush_size_set(scene, ps.brush, orig_brush_size);
return OPERATOR_CANCELLED;
}
else {
@@ -5743,7 +5740,7 @@ static int texture_paint_camera_project_exec(bContext *C, wmOperator *op)
project_paint_end(&ps);
scene->toolsettings->imapaint.flag &= ~IMAGEPAINT_DRAWING;
- brush_set_size(scene, ps.brush, orig_brush_size);
+ BKE_brush_size_set(scene, ps.brush, orig_brush_size);
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h
index 200fd8e65c7..65fb65c1553 100644
--- a/source/blender/editors/sculpt_paint/paint_intern.h
+++ b/source/blender/editors/sculpt_paint/paint_intern.h
@@ -53,15 +53,16 @@ struct wmOperatorType;
typedef int (*StrokeGetLocation)(struct bContext *C, float location[3], float mouse[2]);
typedef int (*StrokeTestStart)(struct bContext *C, struct wmOperator *op, struct wmEvent *event);
typedef void (*StrokeUpdateStep)(struct bContext *C, struct PaintStroke *stroke, struct PointerRNA *itemptr);
-typedef void (*StrokeDone)(struct bContext *C, struct PaintStroke *stroke);
+typedef void (*StrokeDone)(const struct bContext *C, struct PaintStroke *stroke);
struct PaintStroke *paint_stroke_new(struct bContext *C,
StrokeGetLocation get_location, StrokeTestStart test_start,
StrokeUpdateStep update_step, StrokeDone done, int event_type);
-void paint_stroke_free(struct PaintStroke *stroke);
+void paint_stroke_data_free(struct wmOperator *op);
int paint_space_stroke_enabled(struct Brush *br);
+struct wmKeyMap *paint_stroke_modal_keymap(struct wmKeyConfig *keyconf);
int paint_stroke_modal(struct bContext *C, struct wmOperator *op, struct wmEvent *event);
int paint_stroke_exec(struct bContext *C, struct wmOperator *op);
int paint_stroke_cancel(struct bContext *C, struct wmOperator *op);
diff --git a/source/blender/editors/sculpt_paint/paint_ops.c b/source/blender/editors/sculpt_paint/paint_ops.c
index b5d6f20aa79..2699e9f56f8 100644
--- a/source/blender/editors/sculpt_paint/paint_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_ops.c
@@ -63,9 +63,9 @@ static int brush_add_exec(bContext *C, wmOperator *UNUSED(op))
struct Brush *br = paint_brush(paint);
if (br)
- br = copy_brush(br);
+ br = BKE_brush_copy(br);
else
- br = add_brush("Brush");
+ br = BKE_brush_add("Brush");
paint_brush_set(paint_get_active(CTX_data_scene(C)), br);
@@ -98,7 +98,7 @@ static int brush_scale_size_exec(bContext *C, wmOperator *op)
if (brush) {
// pixel radius
{
- const int old_size = brush_size(scene, brush);
+ const int old_size = BKE_brush_size_get(scene, brush);
int size = (int)(scalar * old_size);
if (old_size == size) {
@@ -111,17 +111,17 @@ static int brush_scale_size_exec(bContext *C, wmOperator *op)
}
CLAMP(size, 1, 2000); // XXX magic number
- brush_set_size(scene, brush, size);
+ BKE_brush_size_set(scene, brush, size);
}
// unprojected radius
{
- float unprojected_radius = scalar * brush_unprojected_radius(scene, brush);
+ float unprojected_radius = scalar * BKE_brush_unprojected_radius_get(scene, brush);
if (unprojected_radius < 0.001f) // XXX magic number
unprojected_radius = 0.001f;
- brush_set_unprojected_radius(scene, brush, unprojected_radius);
+ BKE_brush_unprojected_radius_set(scene, brush, unprojected_radius);
}
}
@@ -178,7 +178,7 @@ static int brush_reset_exec(bContext *C, wmOperator *UNUSED(op))
if (!ob) return OPERATOR_CANCELLED;
if (ob->mode & OB_MODE_SCULPT)
- brush_reset_sculpt(brush);
+ BKE_brush_sculpt_reset(brush);
/* TODO: other modes */
return OPERATOR_FINISHED;
@@ -530,6 +530,9 @@ static void ed_keymap_paint_brush_radial_control(wmKeyMap *keymap, const char *p
kmi = WM_keymap_add_item(keymap, "WM_OT_radial_control", FKEY, KM_PRESS, KM_SHIFT, 0);
set_brush_rc_props(kmi->ptr, paint, "strength", "use_unified_strength", flags);
+ kmi = WM_keymap_add_item(keymap, "WM_OT_radial_control", WKEY, KM_PRESS, 0, 0);
+ set_brush_rc_props(kmi->ptr, paint, "weight", "use_unified_weight", flags);
+
if (flags & RC_ROTATION) {
kmi = WM_keymap_add_item(keymap, "WM_OT_radial_control", FKEY, KM_PRESS, KM_CTRL, 0);
set_brush_rc_props(kmi->ptr, paint, "texture_slot.angle", NULL, flags);
@@ -709,4 +712,7 @@ void ED_keymap_paint(wmKeyConfig *keyconf)
RNA_enum_set(WM_keymap_add_item(keymap, "BRUSH_OT_uv_sculpt_tool_set", PKEY, KM_PRESS, 0, 0)->ptr, "tool", UV_SCULPT_TOOL_PINCH);
RNA_enum_set(WM_keymap_add_item(keymap, "BRUSH_OT_uv_sculpt_tool_set", GKEY, KM_PRESS, 0, 0)->ptr, "tool", UV_SCULPT_TOOL_GRAB);
+ /* paint stroke */
+ keymap = paint_stroke_modal_keymap(keyconf);
+ WM_modalkeymap_assign(keymap, "SCULPT_OT_brush_stroke");
}
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c
index 9fe941253f6..fe228839c47 100644
--- a/source/blender/editors/sculpt_paint/paint_stroke.c
+++ b/source/blender/editors/sculpt_paint/paint_stroke.c
@@ -146,10 +146,10 @@ static void paint_brush_stroke_add_step(bContext *C, wmOperator *op, wmEvent *ev
if (stroke->vc.obact->sculpt) {
float delta[2];
- brush_jitter_pos(scene, brush, mouse_in, mouse);
+ BKE_brush_jitter_pos(scene, brush, mouse_in, mouse);
/* XXX: meh, this is round about because
- * brush_jitter_pos isn't written in the best way to
+ * BKE_brush_jitter_pos isn't written in the best way to
* be reused here */
if (brush->flag & BRUSH_JITTER_PRESSURE) {
sub_v2_v2v2(delta, mouse, mouse_in);
@@ -231,11 +231,11 @@ static int paint_space_stroke(bContext *C, wmOperator *op, wmEvent *event, const
float pressure = 1.0f;
/* XXX mysterious :) what has 'use size' do with this here... if you don't check for it, pressure fails */
- if (brush_use_size_pressure(scene, stroke->brush))
+ if (BKE_brush_use_size_pressure(scene, stroke->brush))
pressure = event_tablet_data(event, NULL);
if (pressure > FLT_EPSILON) {
- scale = (brush_size(scene, stroke->brush) * pressure * stroke->brush->spacing / 50.0f) / length;
+ scale = (BKE_brush_size_get(scene, stroke->brush) * pressure * stroke->brush->spacing / 50.0f) / length;
if (scale > FLT_EPSILON) {
mul_v2_fl(vec, scale);
@@ -276,9 +276,30 @@ PaintStroke *paint_stroke_new(bContext *C,
return stroke;
}
-void paint_stroke_free(PaintStroke *stroke)
+void paint_stroke_data_free(struct wmOperator *op)
{
- MEM_freeN(stroke);
+ MEM_freeN(op->customdata);
+ op->customdata= NULL;
+}
+
+static void stroke_done(struct bContext *C, struct wmOperator *op)
+{
+ struct PaintStroke *stroke = op->customdata;
+
+ if (stroke->stroke_started && stroke->done)
+ stroke->done(C, stroke);
+
+ if (stroke->timer) {
+ WM_event_remove_timer(
+ CTX_wm_manager(C),
+ CTX_wm_window(C),
+ stroke->timer);
+ }
+
+ if (stroke->smooth_stroke_cursor)
+ WM_paint_cursor_end(CTX_wm_manager(C), stroke->smooth_stroke_cursor);
+
+ paint_stroke_data_free(op);
}
/* Returns zero if the stroke dots should not be spaced, non-zero otherwise */
@@ -289,6 +310,35 @@ int paint_space_stroke_enabled(Brush *br)
!ELEM4(br->sculpt_tool, SCULPT_TOOL_GRAB, SCULPT_TOOL_THUMB, SCULPT_TOOL_ROTATE, SCULPT_TOOL_SNAKE_HOOK);
}
+#define PAINT_STROKE_MODAL_CANCEL 1
+
+/* called in paint_ops.c, on each regeneration of keymaps */
+struct wmKeyMap *paint_stroke_modal_keymap(struct wmKeyConfig *keyconf)
+{
+ static struct EnumPropertyItem modal_items[] = {
+ {PAINT_STROKE_MODAL_CANCEL, "CANCEL", 0,
+ "Cancel",
+ "Cancel and undo a stroke in progress"},
+
+ { 0 }
+ };
+
+ static const char *name= "Paint Stroke Modal";
+
+ struct wmKeyMap *keymap= WM_modalkeymap_get(keyconf, name);
+
+ /* this function is called for each spacetype, only needs to add map once */
+ if (!keymap) {
+ keymap= WM_modalkeymap_add(keyconf, name, modal_items);
+
+ /* items for modal map */
+ WM_modalkeymap_add_item(
+ keymap, ESCKEY, KM_PRESS, KM_ANY, 0, PAINT_STROKE_MODAL_CANCEL);
+ }
+
+ return keymap;
+}
+
int paint_stroke_modal(bContext *C, wmOperator *op, wmEvent *event)
{
PaintStroke *stroke = op->customdata;
@@ -319,16 +369,16 @@ int paint_stroke_modal(bContext *C, wmOperator *op, wmEvent *event)
//ED_region_tag_redraw(ar);
}
- if (event->type == stroke->event_type && event->val == KM_RELEASE) {
- /* exit stroke, free data */
- if (stroke->smooth_stroke_cursor)
- WM_paint_cursor_end(CTX_wm_manager(C), stroke->smooth_stroke_cursor);
-
- if (stroke->timer)
- WM_event_remove_timer(CTX_wm_manager(C), CTX_wm_window(C), stroke->timer);
+ /* Cancel */
+ if (event->type == EVT_MODAL_MAP && event->val == PAINT_STROKE_MODAL_CANCEL) {
+ if (op->type->cancel)
+ return op->type->cancel(C, op);
+ else
+ return paint_stroke_cancel(C, op);
+ }
- stroke->done(C, stroke);
- MEM_freeN(stroke);
+ if (event->type == stroke->event_type && event->val == KM_RELEASE) {
+ stroke_done(C, op);
return OPERATOR_FINISHED;
}
else if ((first) ||
@@ -377,29 +427,20 @@ int paint_stroke_exec(bContext *C, wmOperator *op)
stroke->stroke_started = 1;
}
- RNA_BEGIN (op->ptr, itemptr, "stroke") {
+ RNA_BEGIN (op->ptr, itemptr, "stroke")
+ {
stroke->update_step(C, stroke, &itemptr);
}
RNA_END;
- stroke->done(C, stroke);
-
- MEM_freeN(stroke);
- op->customdata = NULL;
+ stroke_done(C, op);
return OPERATOR_FINISHED;
}
int paint_stroke_cancel(bContext *C, wmOperator *op)
{
- PaintStroke *stroke = op->customdata;
-
- if (stroke->done)
- stroke->done(C, stroke);
-
- MEM_freeN(stroke);
- op->customdata = NULL;
-
+ stroke_done(C, op);
return OPERATOR_CANCELLED;
}
diff --git a/source/blender/editors/sculpt_paint/paint_undo.c b/source/blender/editors/sculpt_paint/paint_undo.c
index 65bcfcb7024..8e6c87c1510 100644
--- a/source/blender/editors/sculpt_paint/paint_undo.c
+++ b/source/blender/editors/sculpt_paint/paint_undo.c
@@ -1,7 +1,4 @@
/*
- *
- * Undo system for painting and sculpting.
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -23,6 +20,7 @@
/** \file blender/editors/sculpt_paint/paint_undo.c
* \ingroup edsculpt
+ * \brief Undo system for painting and sculpting.
*/
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c
index 89a46272a8f..fb5ddda7a3e 100644
--- a/source/blender/editors/sculpt_paint/paint_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_utils.c
@@ -358,7 +358,7 @@ void paint_sample_color(Scene *scene, ARegion *ar, int x, int y) /* frontbuf
static int brush_curve_preset_exec(bContext *C, wmOperator *op)
{
Brush *br = paint_brush(paint_get_active(CTX_data_scene(C)));
- brush_curve_preset(br, RNA_enum_get(op->ptr, "shape"));
+ BKE_brush_curve_preset(br, RNA_enum_get(op->ptr, "shape"));
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index bd448cc8288..37d5af553ab 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -198,8 +198,8 @@ static void do_shared_vertex_tesscol(Mesh *me)
{
/* if no mcol: do not do */
/* if tface: only the involved faces, otherwise all */
+ const int use_face_sel = (me->editflag & ME_EDIT_PAINT_MASK);
MFace *mface;
- MTFace *tface;
int a;
short *scolmain, *scol;
char *mcol;
@@ -208,11 +208,10 @@ static void do_shared_vertex_tesscol(Mesh *me)
scolmain = MEM_callocN(4 * sizeof(short) * me->totvert, "colmain");
- tface = me->mtface;
mface = me->mface;
mcol = (char *)me->mcol;
for (a = me->totface; a > 0; a--, mface++, mcol += 16) {
- if ((tface && tface->mode & TF_SHAREDCOL) || (me->editflag & ME_EDIT_PAINT_MASK) == 0) {
+ if ((use_face_sel == FALSE) || (mface->flag & ME_FACE_SEL)) {
scol = scolmain + 4 * mface->v1;
scol[0]++; scol[1] += mcol[1]; scol[2] += mcol[2]; scol[3] += mcol[3];
scol = scolmain + 4 * mface->v2;
@@ -224,7 +223,6 @@ static void do_shared_vertex_tesscol(Mesh *me)
scol[0]++; scol[1] += mcol[13]; scol[2] += mcol[14]; scol[3] += mcol[15];
}
}
- if (tface) tface++;
}
a = me->totvert;
@@ -237,12 +235,11 @@ static void do_shared_vertex_tesscol(Mesh *me)
}
scol += 4;
}
-
- tface = me->mtface;
+
mface = me->mface;
mcol = (char *)me->mcol;
for (a = me->totface; a > 0; a--, mface++, mcol += 16) {
- if ((tface && tface->mode & TF_SHAREDCOL) || (me->editflag & ME_EDIT_PAINT_MASK) == 0) {
+ if ((use_face_sel == FALSE)|| (mface->flag & ME_FACE_SEL)) {
scol = scolmain + 4 * mface->v1;
mcol[1] = scol[1]; mcol[2] = scol[2]; mcol[3] = scol[3];
scol = scolmain + 4 * mface->v2;
@@ -254,7 +251,6 @@ static void do_shared_vertex_tesscol(Mesh *me)
mcol[13] = scol[1]; mcol[14] = scol[2]; mcol[15] = scol[3];
}
}
- if (tface) tface++;
}
MEM_freeN(scolmain);
@@ -262,12 +258,12 @@ static void do_shared_vertex_tesscol(Mesh *me)
void do_shared_vertexcol(Mesh *me, int do_tessface)
{
+ const int use_face_sel = (me->editflag & ME_EDIT_PAINT_MASK);
MLoop *ml = me->mloop;
MLoopCol *lcol = me->mloopcol;
- MTexPoly *mtp = me->mtpoly;
- MPoly *mp = me->mpoly;
- float (*scol)[5];
- int i, has_shared = 0;
+ MPoly *mp;
+ float (*scol)[4];
+ int i, j, has_shared = 0;
/* if no mloopcol: do not do */
/* if mtexpoly: only the involved faces, otherwise all */
@@ -276,42 +272,37 @@ void do_shared_vertexcol(Mesh *me, int do_tessface)
scol = MEM_callocN(sizeof(float) * me->totvert * 5, "scol");
- for (i = 0; i < me->totloop; i++, ml++, lcol++) {
- if (i >= mp->loopstart + mp->totloop) {
- mp++;
- if (mtp) mtp++;
+ for (i = 0, mp = me->mpoly; i < me->totpoly; i++, mp++) {
+ if ((use_face_sel == FALSE) || (mp->flag & ME_FACE_SEL)) {
+ ml = me->mloop + mp->loopstart;
+ lcol = me->mloopcol + mp->loopstart;
+ for (j = 0; j < mp->totloop; j++, ml++, lcol++) {
+ scol[ml->v][0] += lcol->r;
+ scol[ml->v][1] += lcol->g;
+ scol[ml->v][2] += lcol->b;
+ scol[ml->v][3] += 1.0f;
+ has_shared = 1;
+ }
}
-
- if (!(mtp && (mtp->mode & TF_SHAREDCOL)) && (me->editflag & ME_EDIT_PAINT_MASK) != 0)
- continue;
-
- scol[ml->v][0] += lcol->r;
- scol[ml->v][1] += lcol->g;
- scol[ml->v][2] += lcol->b;
- scol[ml->v][3] += lcol->a;
- scol[ml->v][4] += 1.0;
- has_shared = 1;
}
-
+
if (has_shared) {
for (i = 0; i < me->totvert; i++) {
- if (!scol[i][4]) continue;
-
- scol[i][0] /= scol[i][4];
- scol[i][1] /= scol[i][4];
- scol[i][2] /= scol[i][4];
- scol[i][3] /= scol[i][4];
+ if (scol[i][3] != 0.0f) {
+ mul_v3_fl(scol[i], 1.0f / scol[i][3]);
+ }
}
-
- ml = me->mloop;
- lcol = me->mloopcol;
- for (i = 0; i < me->totloop; i++, ml++, lcol++) {
- if (!scol[ml->v][4]) continue;
- lcol->r = scol[ml->v][0];
- lcol->g = scol[ml->v][1];
- lcol->b = scol[ml->v][2];
- lcol->a = scol[ml->v][3];
+ for (i = 0, mp = me->mpoly; i < me->totpoly; i++, mp++) {
+ if ((use_face_sel == FALSE) || (mp->flag & ME_FACE_SEL)) {
+ ml = me->mloop + mp->loopstart;
+ lcol = me->mloopcol + mp->loopstart;
+ for (j = 0; j < mp->totloop; j++, ml++, lcol++) {
+ lcol->r = scol[ml->v][0];
+ lcol->g = scol[ml->v][1];
+ lcol->b = scol[ml->v][2];
+ }
+ }
}
}
@@ -868,7 +859,7 @@ static float calc_vp_strength_dl(VPaint *vp, ViewContext *vc, const float *vert_
}
else {
const float dist = sqrtf(dist_squared);
- return brush_curve_strength_clamp(brush, dist, brush_size_pressure);
+ return BKE_brush_curve_strength_clamp(brush, dist, brush_size_pressure);
}
}
@@ -1034,7 +1025,9 @@ static int weight_sample_invoke(bContext *C, wmOperator *op, wmEvent *event)
else {
MPoly *mp = ((MPoly *)me->mpoly) + (index - 1);
const int vgroup_active = vc.obact->actdef - 1;
+ Scene *scene = vc.scene;
ToolSettings *ts = vc.scene->toolsettings;
+ Brush *brush = paint_brush(&ts->wpaint->paint);
float mval_f[2];
int v_idx_best = -1;
int fidx;
@@ -1057,7 +1050,8 @@ static int weight_sample_invoke(bContext *C, wmOperator *op, wmEvent *event)
} while (fidx--);
if (v_idx_best != -1) { /* should always be valid */
- ts->vgroup_weight = defvert_find_weight(&me->dvert[v_idx_best], vgroup_active);
+ float vgroup_weight = defvert_find_weight(&me->dvert[v_idx_best], vgroup_active);
+ BKE_brush_weight_set(scene, brush, vgroup_weight);
change = TRUE;
}
}
@@ -1647,7 +1641,7 @@ typedef struct WeightPaintInfo {
char do_multipaint;
char do_auto_normalize;
- float brush_alpha_value; /* result of brush_alpha() */
+ float brush_alpha_value; /* result of BKE_brush_alpha_get() */
} WeightPaintInfo;
/* fresh start to make multi-paint and locking modular */
@@ -2250,9 +2244,9 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
char *defbase_sel;
const float pressure = RNA_float_get(itemptr, "pressure");
- const float brush_size_pressure = brush_size(scene, brush) * (brush_use_size_pressure(scene, brush) ? pressure : 1.0f);
- const float brush_alpha_value = brush_alpha(scene, brush);
- const float brush_alpha_pressure = brush_alpha_value * (brush_use_alpha_pressure(scene, brush) ? pressure : 1.0f);
+ const float brush_size_pressure = BKE_brush_size_get(scene, brush) * (BKE_brush_use_size_pressure(scene, brush) ? pressure : 1.0f);
+ const float brush_alpha_value = BKE_brush_alpha_get(scene, brush);
+ const float brush_alpha_pressure = brush_alpha_value * (BKE_brush_use_alpha_pressure(scene, brush) ? pressure : 1.0f);
/* intentionally don't initialize as NULL, make sure we initialize all members below */
WeightPaintInfo wpi;
@@ -2348,7 +2342,7 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
if (brush->vertexpaint_tool == PAINT_BLEND_BLUR)
paintweight = 0.0f;
else
- paintweight = ts->vgroup_weight;
+ paintweight = BKE_brush_weight_get(scene, brush);
for (index = 0; index < totindex; index++) {
if (indexar[index] && indexar[index] <= me->totpoly) {
@@ -2427,7 +2421,7 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
ED_region_tag_redraw(vc->ar);
}
-static void wpaint_stroke_done(bContext *C, struct PaintStroke *stroke)
+static void wpaint_stroke_done(const bContext *C, struct PaintStroke *stroke)
{
ToolSettings *ts = CTX_data_tool_settings(C);
Object *ob = CTX_data_active_object(C);
@@ -2514,8 +2508,11 @@ static int weight_paint_set_exec(bContext *C, wmOperator *UNUSED(op))
{
struct Scene *scene = CTX_data_scene(C);
Object *obact = CTX_data_active_object(C);
+ ToolSettings *ts = CTX_data_tool_settings(C);
+ Brush *brush = paint_brush(&ts->wpaint->paint);
+ float vgroup_weight = BKE_brush_weight_get(scene, brush);
- wpaint_fill(scene->toolsettings->wpaint, obact, scene->toolsettings->vgroup_weight);
+ wpaint_fill(scene->toolsettings->wpaint, obact, vgroup_weight);
ED_region_tag_redraw(CTX_wm_region(C)); /* XXX - should redraw all 3D views */
return OPERATOR_FINISHED;
}
@@ -2873,8 +2870,8 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
float mval[2];
const float pressure = RNA_float_get(itemptr, "pressure");
- const float brush_size_pressure = brush_size(scene, brush) * (brush_use_size_pressure(scene, brush) ? pressure : 1.0f);
- const float brush_alpha_pressure = brush_alpha(scene, brush) * (brush_use_alpha_pressure(scene, brush) ? pressure : 1.0f);
+ const float brush_size_pressure = BKE_brush_size_get(scene, brush) * (BKE_brush_use_size_pressure(scene, brush) ? pressure : 1.0f);
+ const float brush_alpha_pressure = BKE_brush_alpha_get(scene, brush) * (BKE_brush_use_alpha_pressure(scene, brush) ? pressure : 1.0f);
RNA_float_get_array(itemptr, "mouse", mval);
@@ -2948,7 +2945,7 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
}
}
-static void vpaint_stroke_done(bContext *C, struct PaintStroke *stroke)
+static void vpaint_stroke_done(const bContext *C, struct PaintStroke *stroke)
{
ToolSettings *ts = CTX_data_tool_settings(C);
struct VPaintData *vpd = paint_stroke_mode_data(stroke);
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 8d2dfc8dbfa..fa560dc138c 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -101,6 +101,26 @@ void ED_sculpt_force_update(bContext *C)
multires_force_update(ob);
}
+float *ED_sculpt_get_last_stroke(struct Object *ob)
+{
+ return (ob && ob->sculpt && ob->sculpt->last_stroke_valid) ? ob->sculpt->last_stroke : NULL;
+}
+
+int ED_sculpt_minmax(bContext *C, float *min, float *max)
+{
+ Object *ob= CTX_data_active_object(C);
+
+ if (ob && ob->sculpt && ob->sculpt->last_stroke_valid) {
+ copy_v3_v3(min, ob->sculpt->last_stroke);
+ copy_v3_v3(max, ob->sculpt->last_stroke);
+
+ return 1;
+ }
+ else {
+ return 0;
+ }
+}
+
/* Sculpt mode handles multires differently from regular meshes, but only if
* it's the last modifier on the stack and it is not on the first level */
struct MultiresModifierData *sculpt_multires_active(Scene *scene, Object *ob)
@@ -244,6 +264,54 @@ typedef struct StrokeCache {
rcti previous_r; /* previous redraw rectangle */
} StrokeCache;
+
+/*** paint mesh ***/
+
+static void paint_mesh_restore_co(Sculpt *sd, SculptSession *ss)
+{
+ StrokeCache *cache = ss->cache;
+ int i;
+
+ PBVHNode **nodes;
+ int n, totnode;
+
+#ifndef _OPENMP
+ (void)sd; /* quied unused warning */
+#endif
+
+ BLI_pbvh_search_gather(ss->pbvh, NULL, NULL, &nodes, &totnode);
+
+ #pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
+ for (n = 0; n < totnode; n++) {
+ SculptUndoNode *unode;
+
+ unode = sculpt_undo_get_node(nodes[n]);
+ if (unode) {
+ PBVHVertexIter vd;
+
+ BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
+ copy_v3_v3(vd.co, unode->co[vd.i]);
+ if (vd.no) copy_v3_v3_short(vd.no, unode->no[vd.i]);
+ else normal_short_to_float_v3(vd.fno, unode->no[vd.i]);
+
+ if (vd.mvert) vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
+ }
+ BLI_pbvh_vertex_iter_end;
+
+ BLI_pbvh_node_mark_update(nodes[n]);
+ }
+ }
+
+ if (ss->face_normals) {
+ float *fn = ss->face_normals;
+ for (i = 0; i < ss->totpoly; ++i, fn += 3)
+ copy_v3_v3(fn, cache->face_norms[i]);
+ }
+
+ if (nodes)
+ MEM_freeN(nodes);
+}
+
/*** BVH Tree ***/
/* Get a screen-space rectangle of the modified area */
@@ -357,11 +425,11 @@ static int sculpt_brush_test_cube(SculptBrushTest *test, float co[3], float loca
local_co[2] = fabs(local_co[2]);
if (local_co[0] <= side && local_co[1] <= side && local_co[2] <= side) {
- float p = 4;
+ float p = 4.0f;
test->dist = ((powf(local_co[0], p) +
powf(local_co[1], p) +
- powf(local_co[2], p)) / pow(side, p));
+ powf(local_co[2], p)) / powf(side, p));
return 1;
}
@@ -437,7 +505,7 @@ static float overlapped_curve(Brush *br, float x)
xx = fabs(x0 + i * h);
if (xx < 1.0f)
- sum += brush_curve_strength(br, xx, 1);
+ sum += BKE_brush_curve_strength(br, xx, 1);
}
return sum;
@@ -550,10 +618,10 @@ static float brush_strength(Sculpt *sd, StrokeCache *cache, float feather)
Brush *brush = paint_brush(&sd->paint);
/* Primary strength input; square it to make lower values more sensitive */
- const float root_alpha = brush_alpha(scene, brush);
+ const float root_alpha = BKE_brush_alpha_get(scene, brush);
float alpha = root_alpha * root_alpha;
float dir = brush->flag & BRUSH_DIR_IN ? -1 : 1;
- float pressure = brush_use_alpha_pressure(scene, brush) ? cache->pressure : 1;
+ float pressure = BKE_brush_use_alpha_pressure(scene, brush) ? cache->pressure : 1;
float pen_flip = cache->pen_flip ? -1 : 1;
float invert = cache->invert ? -1 : 1;
float accum = integrate_overlap(brush);
@@ -684,7 +752,7 @@ static float tex_strength(SculptSession *ss, Brush *br, float point[3],
/* leave the coordinates relative to the screen */
/* use unadjusted size for tiled mode */
- radius = brush_size(ss->cache->vc->scene, br);
+ radius = BKE_brush_size_get(ss->cache->vc->scene, br);
x = point_2d[0];
y = point_2d[1];
@@ -724,7 +792,7 @@ static float tex_strength(SculptSession *ss, Brush *br, float point[3],
avg += br->texture_sample_bias;
/* Falloff curve */
- avg *= brush_curve_strength(br, len, ss->cache->radius);
+ avg *= BKE_brush_curve_strength(br, len, ss->cache->radius);
avg *= frontface(br, sculpt_normal, vno, fno);
@@ -1182,8 +1250,8 @@ static void do_crease_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
/* we divide out the squared alpha and multiply by the squared crease to give us the pinch strength */
- if (brush_alpha(scene, brush) > 0.0f)
- crease_correction = brush->crease_pinch_factor * brush->crease_pinch_factor / (brush_alpha(scene, brush) * brush_alpha(scene, brush));
+ if (BKE_brush_alpha_get(scene, brush) > 0.0f)
+ crease_correction = brush->crease_pinch_factor * brush->crease_pinch_factor / (BKE_brush_alpha_get(scene, brush) * BKE_brush_alpha_get(scene, brush));
else
crease_correction = brush->crease_pinch_factor * brush->crease_pinch_factor;
@@ -2652,7 +2720,7 @@ static void do_symmetrical_brush_actions(Sculpt *sd, Object *ob)
static void sculpt_update_tex(const Scene *scene, Sculpt *sd, SculptSession *ss)
{
Brush *brush = paint_brush(&sd->paint);
- const int radius = brush_size(scene, brush);
+ const int radius = BKE_brush_size_get(scene, brush);
if (ss->texcache) {
MEM_freeN(ss->texcache);
@@ -2662,7 +2730,7 @@ static void sculpt_update_tex(const Scene *scene, Sculpt *sd, SculptSession *ss)
/* Need to allocate a bigger buffer for bigger brush size */
ss->texcache_side = 2 * radius;
if (!ss->texcache || ss->texcache_side > ss->texcache_actual) {
- ss->texcache = brush_gen_texture_cache(brush, radius);
+ ss->texcache = BKE_brush_gen_texture_cache(brush, radius);
ss->texcache_actual = ss->texcache_side;
}
}
@@ -3062,19 +3130,19 @@ static void sculpt_update_cache_variants(bContext *C, Sculpt *sd, Object *ob,
sd->pressure_value = cache->pressure;
cache->previous_pixel_radius = cache->pixel_radius;
- cache->pixel_radius = brush_size(scene, brush);
+ cache->pixel_radius = BKE_brush_size_get(scene, brush);
if (cache->first_time) {
- if (!brush_use_locked_size(scene, brush)) {
- cache->initial_radius = paint_calc_object_space_radius(cache->vc, cache->true_location, brush_size(scene, brush));
- brush_set_unprojected_radius(scene, brush, cache->initial_radius);
+ if (!BKE_brush_use_locked_size(scene, brush)) {
+ cache->initial_radius = paint_calc_object_space_radius(cache->vc, cache->true_location, BKE_brush_size_get(scene, brush));
+ BKE_brush_unprojected_radius_set(scene, brush, cache->initial_radius);
}
else {
- cache->initial_radius = brush_unprojected_radius(scene, brush);
+ cache->initial_radius = BKE_brush_unprojected_radius_get(scene, brush);
}
}
- if (brush_use_size_pressure(scene, brush)) {
+ if (BKE_brush_use_size_pressure(scene, brush)) {
cache->pixel_radius *= cache->pressure;
cache->radius = cache->initial_radius * cache->pressure;
}
@@ -3173,7 +3241,7 @@ static void sculpt_update_cache_variants(bContext *C, Sculpt *sd, Object *ob,
sd->special_rotation = cache->special_rotation;
}
-static void sculpt_stroke_modifiers_check(bContext *C, Object *ob)
+static void sculpt_stroke_modifiers_check(const bContext *C, Object *ob)
{
SculptSession *ss = ob->sculpt;
@@ -3306,46 +3374,10 @@ static void sculpt_restore_mesh(Sculpt *sd, SculptSession *ss)
/* Restore the mesh before continuing with anchored stroke */
if ((brush->flag & BRUSH_ANCHORED) ||
(brush->sculpt_tool == SCULPT_TOOL_GRAB &&
- brush_use_size_pressure(ss->cache->vc->scene, brush)) ||
+ BKE_brush_use_size_pressure(ss->cache->vc->scene, brush)) ||
(brush->flag & BRUSH_RESTORE_MESH))
{
- StrokeCache *cache = ss->cache;
- int i;
-
- PBVHNode **nodes;
- int n, totnode;
-
- BLI_pbvh_search_gather(ss->pbvh, NULL, NULL, &nodes, &totnode);
-
- #pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
- for (n = 0; n < totnode; n++) {
- SculptUndoNode *unode;
-
- unode = sculpt_undo_get_node(nodes[n]);
- if (unode) {
- PBVHVertexIter vd;
-
- BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
- copy_v3_v3(vd.co, unode->co[vd.i]);
- if (vd.no) copy_v3_v3_short(vd.no, unode->no[vd.i]);
- else normal_short_to_float_v3(vd.fno, unode->no[vd.i]);
-
- if (vd.mvert) vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
- }
- BLI_pbvh_vertex_iter_end;
-
- BLI_pbvh_node_mark_update(nodes[n]);
- }
- }
-
- if (ss->face_normals) {
- float *fn = ss->face_normals;
- for (i = 0; i < ss->totpoly; ++i, fn += 3)
- copy_v3_v3(fn, cache->face_norms[i]);
- }
-
- if (nodes)
- MEM_freeN(nodes);
+ paint_mesh_restore_co(sd, ss);
}
}
@@ -3455,7 +3487,7 @@ static void sculpt_brush_exit_tex(Sculpt *sd)
ntreeTexEndExecTree(mtex->tex->nodetree->execdata, 1);
}
-static void sculpt_stroke_done(bContext *C, struct PaintStroke *UNUSED(stroke))
+static void sculpt_stroke_done(const bContext *C, struct PaintStroke *UNUSED(stroke))
{
Object *ob = CTX_data_active_object(C);
SculptSession *ss = ob->sculpt;
@@ -3482,6 +3514,11 @@ static void sculpt_stroke_done(bContext *C, struct PaintStroke *UNUSED(stroke))
}
}
+ /* update last stroke position */
+ ob->sculpt->last_stroke_valid= 1;
+ copy_v3_v3(ob->sculpt->last_stroke, ss->cache->true_location);
+ mul_m4_v3(ob->obmat, ob->sculpt->last_stroke);
+
sculpt_cache_free(ss->cache);
ss->cache = NULL;
@@ -3526,7 +3563,7 @@ static int sculpt_brush_stroke_invoke(bContext *C, wmOperator *op, wmEvent *even
"ignore_background_click");
if (ignore_background_click && !over_mesh(C, op, event->x, event->y)) {
- paint_stroke_free(stroke);
+ paint_stroke_data_free(op);
return OPERATOR_PASS_THROUGH;
}
@@ -3558,6 +3595,10 @@ static int sculpt_brush_stroke_cancel(bContext *C, wmOperator *op)
SculptSession *ss = ob->sculpt;
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
+ if (ss->cache) {
+ paint_mesh_restore_co(sd, ss);
+ }
+
paint_stroke_cancel(C, op);
if (ss->cache) {
diff --git a/source/blender/editors/sculpt_paint/sculpt_uv.c b/source/blender/editors/sculpt_paint/sculpt_uv.c
index 4545c498fed..95441600d77 100644
--- a/source/blender/editors/sculpt_paint/sculpt_uv.c
+++ b/source/blender/editors/sculpt_paint/sculpt_uv.c
@@ -205,10 +205,10 @@ void HC_relaxation_iteration_uv(BMEditMesh *em, UvSculptData *sculptdata, float
if ((dist = dot_v2v2(diff, diff)) <= radius) {
UvElement *element;
float strength;
- strength = alpha * brush_curve_strength(brush, sqrt(dist), radius_root);
+ strength = alpha * BKE_brush_curve_strength(brush, sqrt(dist), radius_root);
- sculptdata->uv[i].uv[0] = (1.0 - strength) * sculptdata->uv[i].uv[0] + strength * (tmp_uvdata[i].p[0] - 0.5f * (tmp_uvdata[i].b[0] + tmp_uvdata[i].sum_b[0] / tmp_uvdata[i].ncounter));
- sculptdata->uv[i].uv[1] = (1.0 - strength) * sculptdata->uv[i].uv[1] + strength * (tmp_uvdata[i].p[1] - 0.5f * (tmp_uvdata[i].b[1] + tmp_uvdata[i].sum_b[1] / tmp_uvdata[i].ncounter));
+ sculptdata->uv[i].uv[0] = (1.0f - strength) * sculptdata->uv[i].uv[0] + strength * (tmp_uvdata[i].p[0] - 0.5f * (tmp_uvdata[i].b[0] + tmp_uvdata[i].sum_b[0] / tmp_uvdata[i].ncounter));
+ sculptdata->uv[i].uv[1] = (1.0f - strength) * sculptdata->uv[i].uv[1] + strength * (tmp_uvdata[i].p[1] - 0.5f * (tmp_uvdata[i].b[1] + tmp_uvdata[i].sum_b[1] / tmp_uvdata[i].ncounter));
for (element = sculptdata->uv[i].element; element; element = element->next) {
MLoopUV *luv;
@@ -269,10 +269,10 @@ static void laplacian_relaxation_iteration_uv(BMEditMesh *em, UvSculptData *scul
if ((dist = dot_v2v2(diff, diff)) <= radius) {
UvElement *element;
float strength;
- strength = alpha * brush_curve_strength(brush, sqrt(dist), radius_root);
+ strength = alpha * BKE_brush_curve_strength(brush, sqrt(dist), radius_root);
- sculptdata->uv[i].uv[0] = (1.0 - strength) * sculptdata->uv[i].uv[0] + strength * tmp_uvdata[i].p[0];
- sculptdata->uv[i].uv[1] = (1.0 - strength) * sculptdata->uv[i].uv[1] + strength * tmp_uvdata[i].p[1];
+ sculptdata->uv[i].uv[0] = (1.0f - strength) * sculptdata->uv[i].uv[0] + strength * tmp_uvdata[i].p[0];
+ sculptdata->uv[i].uv[1] = (1.0f - strength) * sculptdata->uv[i].uv[1] + strength * tmp_uvdata[i].p[1];
for (element = sculptdata->uv[i].element; element; element = element->next) {
MLoopUV *luv;
@@ -311,14 +311,14 @@ static void uv_sculpt_stroke_apply(bContext *C, wmOperator *op, wmEvent *event,
ToolSettings *toolsettings = CTX_data_tool_settings(C);
tool = sculptdata->tool;
invert = sculptdata->invert ? -1 : 1;
- alpha = brush_alpha(scene, brush);
+ alpha = BKE_brush_alpha_get(scene, brush);
UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], &co[0], &co[1]);
sima = CTX_wm_space_image(C);
ED_space_image_size(sima, &width, &height);
ED_space_image_zoom(sima, ar, &zoomx, &zoomy);
- radius = brush_size(scene, brush) / (width * zoomx);
+ radius = BKE_brush_size_get(scene, brush) / (width * zoomx);
aspectRatio = width / (float)height;
/* We will compare squares to save some computation */
@@ -344,11 +344,11 @@ static void uv_sculpt_stroke_apply(bContext *C, wmOperator *op, wmEvent *event,
if ((dist = dot_v2v2(diff, diff)) <= radius) {
UvElement *element;
float strength;
- strength = alpha * brush_curve_strength(brush, sqrt(dist), radius_root);
+ strength = alpha * BKE_brush_curve_strength(brush, sqrt(dist), radius_root);
normalize_v2(diff);
- sculptdata->uv[i].uv[0] -= strength * diff[0] * 0.001;
- sculptdata->uv[i].uv[1] -= strength * diff[1] * 0.001;
+ sculptdata->uv[i].uv[0] -= strength * diff[0] * 0.001f;
+ sculptdata->uv[i].uv[1] -= strength * diff[1] * 0.001f;
for (element = sculptdata->uv[i].element; element; element = element->next) {
MLoopUV *luv;
@@ -679,9 +679,9 @@ static UvSculptData *uv_sculpt_stroke_init(bContext *C, wmOperator *op, wmEvent
float alpha, zoomx, zoomy;
Brush *brush = paint_brush(sculptdata->uvsculpt);
- alpha = brush_alpha(scene, brush);
+ alpha = BKE_brush_alpha_get(scene, brush);
- radius = brush_size(scene, brush);
+ radius = BKE_brush_size_get(scene, brush);
sima = CTX_wm_space_image(C);
ED_space_image_size(sima, &width, &height);
ED_space_image_zoom(sima, ar, &zoomx, &zoomy);
@@ -715,7 +715,7 @@ static UvSculptData *uv_sculpt_stroke_init(bContext *C, wmOperator *op, wmEvent
diff[1] /= aspectRatio;
if ((dist = dot_v2v2(diff, diff)) <= radius) {
float strength;
- strength = alpha * brush_curve_strength(brush, sqrt(dist), radius_root);
+ strength = alpha * BKE_brush_curve_strength(brush, sqrt(dist), radius_root);
data->initial_stroke->initialSelection[counter].uv = i;
data->initial_stroke->initialSelection[counter].strength = strength;
diff --git a/source/blender/editors/sound/sound_ops.c b/source/blender/editors/sound/sound_ops.c
index 73dfde8fd6f..24bc01989fc 100644
--- a/source/blender/editors/sound/sound_ops.c
+++ b/source/blender/editors/sound/sound_ops.c
@@ -221,7 +221,8 @@ static int sound_update_animation_flags_exec(bContext *C, wmOperator *UNUSED(op)
struct FCurve* fcu;
char driven;
- SEQ_BEGIN (scene->ed, seq) {
+ SEQ_BEGIN (scene->ed, seq)
+ {
fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "volume", 0, &driven);
if (fcu || driven)
seq->flag |= SEQ_AUDIO_VOLUME_ANIMATED;
@@ -343,12 +344,12 @@ static int sound_mixdown_exec(bContext *C, wmOperator *op)
BLI_strncpy(filename, path, sizeof(filename));
BLI_path_abs(filename, bmain->name);
- if(split)
+ if (split)
result = AUD_mixdown_per_channel(scene->sound_scene, SFRA * specs.rate / FPS, (EFRA - SFRA) * specs.rate / FPS,
- accuracy, filename, specs, container, codec, bitrate);
+ accuracy, filename, specs, container, codec, bitrate);
else
result = AUD_mixdown(scene->sound_scene, SFRA * specs.rate / FPS, (EFRA - SFRA) * specs.rate / FPS,
- accuracy, filename, specs, container, codec, bitrate);
+ accuracy, filename, specs, container, codec, bitrate);
if (result) {
BKE_report(op->reports, RPT_ERROR, result);
diff --git a/source/blender/editors/space_action/action_edit.c b/source/blender/editors/space_action/action_edit.c
index b8c310f8477..a44eca17dfd 100644
--- a/source/blender/editors/space_action/action_edit.c
+++ b/source/blender/editors/space_action/action_edit.c
@@ -121,7 +121,7 @@ static int act_new_exec(bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void ACTION_OT_new (wmOperatorType *ot)
+void ACTION_OT_new(wmOperatorType *ot)
{
/* identifiers */
ot->name = "New Action";
@@ -204,7 +204,7 @@ static int act_markers_make_local_exec (bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void ACTION_OT_markers_make_local (wmOperatorType *ot)
+void ACTION_OT_markers_make_local(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Make Markers Local";
@@ -319,7 +319,7 @@ static int actkeys_previewrange_exec(bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void ACTION_OT_previewrange_set (wmOperatorType *ot)
+void ACTION_OT_previewrange_set(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Auto-Set Preview Range";
@@ -381,7 +381,7 @@ static int actkeys_viewsel_exec(bContext *C, wmOperator *UNUSED(op))
return actkeys_viewall(C, TRUE);
}
-void ACTION_OT_view_all (wmOperatorType *ot)
+void ACTION_OT_view_all(wmOperatorType *ot)
{
/* identifiers */
ot->name = "View All";
@@ -396,7 +396,7 @@ void ACTION_OT_view_all (wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
}
-void ACTION_OT_view_selected (wmOperatorType *ot)
+void ACTION_OT_view_selected(wmOperatorType *ot)
{
/* identifiers */
ot->name = "View Selected";
@@ -484,7 +484,7 @@ static int actkeys_copy_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ACTION_OT_copy (wmOperatorType *ot)
+void ACTION_OT_copy(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Copy Keyframes";
@@ -535,7 +535,7 @@ static int actkeys_paste_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ACTION_OT_paste (wmOperatorType *ot)
+void ACTION_OT_paste(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Paste Keyframes";
@@ -636,7 +636,7 @@ static int actkeys_insertkey_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ACTION_OT_keyframe_insert (wmOperatorType *ot)
+void ACTION_OT_keyframe_insert(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Insert Keyframes";
@@ -712,7 +712,7 @@ static int actkeys_duplicate_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED
return OPERATOR_FINISHED;
}
-void ACTION_OT_duplicate (wmOperatorType *ot)
+void ACTION_OT_duplicate(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Duplicate Keyframes";
@@ -787,7 +787,7 @@ static int actkeys_delete_exec(bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void ACTION_OT_delete (wmOperatorType *ot)
+void ACTION_OT_delete(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Delete Keyframes";
@@ -851,7 +851,7 @@ static int actkeys_clean_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ACTION_OT_clean (wmOperatorType *ot)
+void ACTION_OT_clean(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Clean Keyframes";
@@ -915,7 +915,7 @@ static int actkeys_sample_exec(bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void ACTION_OT_sample (wmOperatorType *ot)
+void ACTION_OT_sample(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Sample Keyframes";
@@ -1025,7 +1025,7 @@ static int actkeys_expo_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ACTION_OT_extrapolation_type (wmOperatorType *ot)
+void ACTION_OT_extrapolation_type(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Set Keyframe Extrapolation";
@@ -1096,7 +1096,7 @@ static int actkeys_ipo_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ACTION_OT_interpolation_type (wmOperatorType *ot)
+void ACTION_OT_interpolation_type(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Set Keyframe Interpolation";
@@ -1176,7 +1176,7 @@ static int actkeys_handletype_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ACTION_OT_handle_type (wmOperatorType *ot)
+void ACTION_OT_handle_type(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Set Keyframe Handle Type";
@@ -1247,7 +1247,7 @@ static int actkeys_keytype_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ACTION_OT_keyframe_type (wmOperatorType *ot)
+void ACTION_OT_keyframe_type(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Set Keyframe Type";
@@ -1315,7 +1315,7 @@ static int actkeys_framejump_exec(bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void ACTION_OT_frame_jump (wmOperatorType *ot)
+void ACTION_OT_frame_jump(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Jump to Frame";
@@ -1415,7 +1415,7 @@ static int actkeys_snap_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ACTION_OT_snap (wmOperatorType *ot)
+void ACTION_OT_snap(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Snap Keys";
@@ -1529,7 +1529,7 @@ static int actkeys_mirror_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ACTION_OT_mirror (wmOperatorType *ot)
+void ACTION_OT_mirror(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Mirror Keys";
diff --git a/source/blender/editors/space_action/action_select.c b/source/blender/editors/space_action/action_select.c
index f76f5f6523e..a28f8ee1b99 100644
--- a/source/blender/editors/space_action/action_select.c
+++ b/source/blender/editors/space_action/action_select.c
@@ -158,7 +158,7 @@ static int actkeys_deselectall_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ACTION_OT_select_all_toggle (wmOperatorType *ot)
+void ACTION_OT_select_all_toggle(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select All";
@@ -524,7 +524,7 @@ static int actkeys_columnselect_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void ACTION_OT_select_column (wmOperatorType *ot)
+void ACTION_OT_select_column(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select All";
@@ -582,7 +582,7 @@ static int actkeys_select_linked_exec (bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void ACTION_OT_select_linked (wmOperatorType *ot)
+void ACTION_OT_select_linked(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select Linked";
@@ -659,7 +659,7 @@ static int actkeys_select_more_exec (bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void ACTION_OT_select_more (wmOperatorType *ot)
+void ACTION_OT_select_more(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select More";
@@ -693,7 +693,7 @@ static int actkeys_select_less_exec (bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void ACTION_OT_select_less (wmOperatorType *ot)
+void ACTION_OT_select_less(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select Less";
@@ -860,7 +860,7 @@ static int actkeys_select_leftright_invoke (bContext *C, wmOperator *op, wmEvent
return actkeys_select_leftright_exec(C, op);
}
-void ACTION_OT_select_leftright (wmOperatorType *ot)
+void ACTION_OT_select_leftright(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select Left/Right";
@@ -1174,7 +1174,7 @@ static int actkeys_clickselect_invoke(bContext *C, wmOperator *op, wmEvent *even
return OPERATOR_FINISHED|OPERATOR_PASS_THROUGH;
}
-void ACTION_OT_clickselect (wmOperatorType *ot)
+void ACTION_OT_clickselect(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Mouse Select Keys";
diff --git a/source/blender/editors/space_clip/CMakeLists.txt b/source/blender/editors/space_clip/CMakeLists.txt
index 4f9819e8e77..ec5e81e4b2c 100644
--- a/source/blender/editors/space_clip/CMakeLists.txt
+++ b/source/blender/editors/space_clip/CMakeLists.txt
@@ -31,6 +31,7 @@ set(INC
../../makesdna
../../makesrna
../../windowmanager
+ ../../gpu
../../../../intern/guardedalloc
${GLEW_INCLUDE_PATH}
)
@@ -39,15 +40,17 @@ set(INC_SYS
)
set(SRC
- space_clip.c
+ clip_buttons.c
+ clip_dopesheet_draw.c
+ clip_dopesheet_ops.c
clip_draw.c
- clip_toolbar.c
- clip_ops.c
- clip_graph_ops.c
- clip_graph_draw.c
clip_editor.c
- clip_buttons.c
+ clip_graph_draw.c
+ clip_graph_ops.c
+ clip_ops.c
+ clip_toolbar.c
clip_utils.c
+ space_clip.c
tracking_ops.c
clip_intern.h
diff --git a/source/blender/editors/space_clip/SConscript b/source/blender/editors/space_clip/SConscript
index 70331b0ec4a..c9c82aea68e 100644
--- a/source/blender/editors/space_clip/SConscript
+++ b/source/blender/editors/space_clip/SConscript
@@ -4,6 +4,6 @@ Import ('env')
sources = env.Glob('*.c')
defs = []
incs = '../include ../../blenkernel ../../blenloader ../../blenfont ../../blenlib ../../imbuf ../../makesdna'
-incs += ' ../../makesrna ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
+incs += ' ../../makesrna ../../windowmanager #/intern/guardedalloc #/extern/glew/include ../../gpu'
env.BlenderLib ( 'bf_editors_space_clip', sources, Split(incs), defs, libtype=['core'], priority=[95] )
diff --git a/source/blender/editors/space_clip/clip_buttons.c b/source/blender/editors/space_clip/clip_buttons.c
index eabd64bdc4f..5761a285d72 100644
--- a/source/blender/editors/space_clip/clip_buttons.c
+++ b/source/blender/editors/space_clip/clip_buttons.c
@@ -63,6 +63,13 @@
/* Panels */
+static int clip_grease_pencil_panel_poll(const bContext *C, PanelType *UNUSED(pt))
+{
+ SpaceClip *sc = CTX_wm_space_clip(C);
+
+ return sc->view == SC_VIEW_CLIP;
+}
+
void ED_clip_buttons_register(ARegionType *art)
{
PanelType *pt;
@@ -72,6 +79,7 @@ void ED_clip_buttons_register(ARegionType *art)
strcpy(pt->label, "Grease Pencil");
pt->draw = gpencil_panel_standard;
pt->flag |= PNL_DEFAULT_CLOSED;
+ pt->poll = clip_grease_pencil_panel_poll;
BLI_addtail(&art->paneltypes, pt);
}
@@ -363,9 +371,9 @@ void uiTemplateMarker(uiLayout *layout, PointerRNA *ptr, const char *propname, P
block = uiLayoutGetBlock(layout);
if (cb->marker_flag & MARKER_DISABLED)
- tip= "Marker is disabled at current frame";
+ tip = "Marker is disabled at current frame";
else
- tip= "Marker is enabled at current frame";
+ tip = "Marker is enabled at current frame";
bt = uiDefIconButBitI(block, TOGN, MARKER_DISABLED, 0, ICON_RESTRICT_VIEW_OFF, 0, 0, 20, 20, &cb->marker_flag, 0, 0, 1, 0, tip);
uiButSetNFunc(bt, marker_update_cb, cb, NULL);
@@ -385,7 +393,7 @@ void uiTemplateMarker(uiLayout *layout, PointerRNA *ptr, const char *propname, P
return;
}
- step= 100;
+ step = 100;
digits = 2;
sub_v2_v2v2(pat_dim, track->pat_max, track->pat_min);
@@ -405,20 +413,20 @@ void uiTemplateMarker(uiLayout *layout, PointerRNA *ptr, const char *propname, P
cb->marker_flag = marker->flag;
- block= uiLayoutAbsoluteBlock(layout);
+ block = uiLayoutAbsoluteBlock(layout);
uiBlockSetHandleFunc(block, marker_block_handler, cb);
uiBlockSetNFunc(block, marker_update_cb, cb, NULL);
if (cb->marker_flag & MARKER_DISABLED)
- tip= "Marker is disabled at current frame";
+ tip = "Marker is disabled at current frame";
else
- tip= "Marker is enabled at current frame";
+ tip = "Marker is enabled at current frame";
uiDefButBitI(block, OPTIONN, MARKER_DISABLED, B_MARKER_FLAG, "Enabled", 10, 190, 145, 19, &cb->marker_flag,
0, 0, 0, 0, tip);
col = uiLayoutColumn(layout, 1);
- uiLayoutSetActive(col, (cb->marker_flag&MARKER_DISABLED)==0);
+ uiLayoutSetActive(col, (cb->marker_flag & MARKER_DISABLED) == 0);
block = uiLayoutAbsoluteBlock(col);
uiBlockBeginAlign(block);
diff --git a/source/blender/editors/space_clip/clip_dopesheet_draw.c b/source/blender/editors/space_clip/clip_dopesheet_draw.c
new file mode 100644
index 00000000000..574eb5b2570
--- /dev/null
+++ b/source/blender/editors/space_clip/clip_dopesheet_draw.c
@@ -0,0 +1,356 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2012 Blender Foundation.
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Blender Foundation,
+ * Sergey Sharybin
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/space_clip/clip_graph_draw.c
+ * \ingroup spclip
+ */
+
+#include "DNA_movieclip_types.h"
+#include "DNA_object_types.h" /* SELECT */
+#include "DNA_scene_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BKE_context.h"
+#include "BKE_movieclip.h"
+#include "BKE_tracking.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_math.h"
+#include "BLI_string.h"
+#include "BLI_listbase.h"
+#include "BLI_math.h"
+
+#include "ED_screen.h"
+#include "ED_clip.h"
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
+#include "WM_types.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+#include "UI_view2d.h"
+
+#include "BLF_api.h"
+
+#include "RNA_access.h"
+
+#include "clip_intern.h" // own include
+
+static void track_channel_color(MovieTrackingTrack *track, float default_color[3], float color[3])
+{
+ if (track->flag & TRACK_CUSTOMCOLOR) {
+ float bg[3];
+ UI_GetThemeColor3fv(TH_HEADER, bg);
+
+ interp_v3_v3v3(color, track->color, bg, 0.5);
+ }
+ else {
+ if (default_color)
+ copy_v3_v3(color, default_color);
+ else
+ UI_GetThemeColor3fv(TH_HEADER, color);
+ }
+}
+
+static void draw_keyframe_shape(float x, float y, float xscale, float yscale, short sel, float alpha)
+{
+ /* coordinates for diamond shape */
+ static const float _unit_diamond_shape[4][2] = {
+ {0.0f, 1.0f}, /* top vert */
+ {1.0f, 0.0f}, /* mid-right */
+ {0.0f, -1.0f}, /* bottom vert */
+ {-1.0f, 0.0f} /* mid-left */
+ };
+ static GLuint displist1 = 0;
+ static GLuint displist2 = 0;
+ int hsize = STRIP_HEIGHT_HALF;
+
+ /* initialize 2 display lists for diamond shape - one empty, one filled */
+ if (displist1 == 0) {
+ displist1 = glGenLists(1);
+ glNewList(displist1, GL_COMPILE);
+
+ glBegin(GL_LINE_LOOP);
+ glVertex2fv(_unit_diamond_shape[0]);
+ glVertex2fv(_unit_diamond_shape[1]);
+ glVertex2fv(_unit_diamond_shape[2]);
+ glVertex2fv(_unit_diamond_shape[3]);
+ glEnd();
+ glEndList();
+ }
+ if (displist2 == 0) {
+ displist2 = glGenLists(1);
+ glNewList(displist2, GL_COMPILE);
+
+ glBegin(GL_QUADS);
+ glVertex2fv(_unit_diamond_shape[0]);
+ glVertex2fv(_unit_diamond_shape[1]);
+ glVertex2fv(_unit_diamond_shape[2]);
+ glVertex2fv(_unit_diamond_shape[3]);
+ glEnd();
+ glEndList();
+ }
+
+ glPushMatrix();
+
+ /* adjust view transform before starting */
+ glTranslatef(x, y, 0.0f);
+ glScalef(1.0f/xscale*hsize, 1.0f/yscale*hsize, 1.0f);
+
+ /* anti-aliased lines for more consistent appearance */
+ glEnable(GL_LINE_SMOOTH);
+
+ if (sel)
+ UI_ThemeColorShadeAlpha(TH_STRIP_SELECT, 50, -255*(1.0f-alpha));
+ else
+ glColor4f(0.91f, 0.91f, 0.91f, alpha);
+
+ glCallList(displist2);
+
+ /* exterior - black frame */
+ glColor4f(0.0f, 0.0f, 0.0f, alpha);
+ glCallList(displist1);
+
+ glDisable(GL_LINE_SMOOTH);
+
+ /* restore view transform */
+ glPopMatrix();
+}
+
+void clip_draw_dopesheet_main(SpaceClip *sc, ARegion *ar, Scene *scene)
+{
+ MovieClip *clip = ED_space_clip(sc);
+ View2D *v2d = &ar->v2d;
+
+ /* frame range */
+ clip_draw_sfra_efra(v2d, scene);
+
+ if (clip) {
+ MovieTracking *tracking = &clip->tracking;
+ MovieTrackingDopesheet *dopesheet = &tracking->dopesheet;
+ MovieTrackingDopesheetChannel *channel;
+ float y, xscale, yscale;
+ float strip[4], selected_strip[4];
+
+ y = (float) CHANNEL_FIRST;
+
+ UI_view2d_getscale(v2d, &xscale, &yscale);
+
+ /* setup colors for regular and selected strips */
+ UI_GetThemeColor3fv(TH_STRIP, strip);
+ UI_GetThemeColor3fv(TH_STRIP_SELECT, selected_strip);
+
+ strip[3] = 0.5f;
+ selected_strip[3] = 1.0f;
+
+ glEnable(GL_BLEND);
+
+ for (channel = dopesheet->channels.first; channel; channel = channel->next) {
+ float yminc = (float) (y - CHANNEL_HEIGHT_HALF);
+ float ymaxc = (float) (y + CHANNEL_HEIGHT_HALF);
+
+ /* check if visible */
+ if (IN_RANGE(yminc, v2d->cur.ymin, v2d->cur.ymax) ||
+ IN_RANGE(ymaxc, v2d->cur.ymin, v2d->cur.ymax))
+ {
+ MovieTrackingTrack *track = channel->track;
+ float alpha;
+ int i, sel = track->flag & TRACK_DOPE_SEL;
+
+ /* selection background */
+ if (sel) {
+ float color[4] = {0.0f, 0.0f, 0.0f, 0.3f};
+ float default_color[4] = {0.8f, 0.93f, 0.8f, 0.3f};
+
+ track_channel_color(track, default_color, color);
+ glColor4fv(color);
+
+ glRectf(v2d->cur.xmin, (float) y - CHANNEL_HEIGHT_HALF,
+ v2d->cur.xmax + EXTRA_SCROLL_PAD, (float) y + CHANNEL_HEIGHT_HALF);
+ }
+
+ alpha = (track->flag & TRACK_LOCKED) ? 0.5f : 1.0f;
+
+ /* tracked segments */
+ for (i = 0; i < channel->tot_segment; i++) {
+ int start_frame = channel->segments[2 * i];
+ int end_frame = channel->segments[2 * i + 1];
+
+ if (sel)
+ glColor4fv(selected_strip);
+ else
+ glColor4fv(strip);
+
+ if (start_frame != end_frame) {
+ glRectf(start_frame, (float) y - STRIP_HEIGHT_HALF,
+ end_frame, (float) y + STRIP_HEIGHT_HALF);
+ draw_keyframe_shape(start_frame, y, xscale, yscale, sel, alpha);
+ draw_keyframe_shape(end_frame, y, xscale, yscale, sel, alpha);
+ }
+ else {
+ draw_keyframe_shape(start_frame, y, xscale, yscale, sel, alpha);
+ }
+ }
+
+ /* keyframes */
+ i = 0;
+ while (i < track->markersnr) {
+ MovieTrackingMarker *marker = &track->markers[i];
+
+ if ((marker->flag & (MARKER_DISABLED | MARKER_TRACKED)) == 0)
+ draw_keyframe_shape(marker->framenr, y, xscale, yscale, sel, alpha);
+
+ i++;
+ }
+ }
+
+ /* adjust y-position for next one */
+ y -= CHANNEL_STEP;
+ }
+
+ glDisable(GL_BLEND);
+ }
+
+ /* current frame */
+ clip_draw_cfra(sc, ar, scene);
+}
+
+void clip_draw_dopesheet_channels(const bContext *C, ARegion *ar)
+{
+ ScrArea *sa = CTX_wm_area(C);
+ SpaceClip *sc = CTX_wm_space_clip(C);
+ View2D *v2d = &ar->v2d;
+ MovieClip *clip = ED_space_clip(sc);
+ MovieTracking *tracking;
+ MovieTrackingDopesheet *dopesheet;
+ MovieTrackingDopesheetChannel *channel;
+ uiStyle *style = UI_GetStyle();
+ uiBlock *block;
+ int fontid = style->widget.uifont_id;
+ int height;
+ float y;
+
+ if (!clip)
+ return;
+
+ tracking = &clip->tracking;
+ dopesheet = &tracking->dopesheet;
+ height = (dopesheet->tot_channel * CHANNEL_STEP) + (CHANNEL_HEIGHT * 2);
+
+ if (height > (v2d->mask.ymax - v2d->mask.ymin)) {
+ /* don't use totrect set, as the width stays the same
+ * (NOTE: this is ok here, the configuration is pretty straightforward)
+ */
+ v2d->tot.ymin = (float)(-height);
+ }
+
+ /* need to do a view-sync here, so that the keys area doesn't jump around (it must copy this) */
+ UI_view2d_sync(NULL, sa, v2d, V2D_LOCK_COPY);
+
+ /* loop through channels, and set up drawing depending on their type
+ * first pass: just the standard GL-drawing for backdrop + text
+ */
+ y = (float) CHANNEL_FIRST;
+
+ BLF_size(fontid, 11.0f, U.dpi);
+
+ for (channel = dopesheet->channels.first; channel; channel = channel->next) {
+ float yminc = (float) (y - CHANNEL_HEIGHT_HALF);
+ float ymaxc = (float) (y + CHANNEL_HEIGHT_HALF);
+
+ /* check if visible */
+ if (IN_RANGE(yminc, v2d->cur.ymin, v2d->cur.ymax) ||
+ IN_RANGE(ymaxc, v2d->cur.ymin, v2d->cur.ymax))
+ {
+ MovieTrackingTrack *track = channel->track;
+ float font_height, color[3];
+ int sel = track->flag & TRACK_DOPE_SEL;
+
+ track_channel_color(track, NULL, color);
+ glColor3fv(color);
+
+ glRectf(v2d->cur.xmin, (float) y - CHANNEL_HEIGHT_HALF,
+ v2d->cur.xmax + EXTRA_SCROLL_PAD, (float) y + CHANNEL_HEIGHT_HALF);
+
+ if (sel)
+ UI_ThemeColor(TH_TEXT_HI);
+ else
+ UI_ThemeColor(TH_TEXT);
+
+ font_height = BLF_height(fontid, track->name);
+ BLF_position(fontid, v2d->cur.xmin + CHANNEL_PAD,
+ y - font_height / 2.0f, 0.0f);
+ BLF_draw(fontid, track->name, strlen(track->name));
+ }
+
+ /* adjust y-position for next one */
+ y -= CHANNEL_STEP;
+ }
+
+ /* second pass: widgets */
+ block = uiBeginBlock(C, ar, __func__, UI_EMBOSS);
+ y = (float) CHANNEL_FIRST;
+
+ glEnable(GL_BLEND);
+ for (channel = dopesheet->channels.first; channel; channel = channel->next) {
+ float yminc = (float)(y - CHANNEL_HEIGHT_HALF);
+ float ymaxc = (float)(y + CHANNEL_HEIGHT_HALF);
+
+ /* check if visible */
+ if (IN_RANGE(yminc, v2d->cur.ymin, v2d->cur.ymax) ||
+ IN_RANGE(ymaxc, v2d->cur.ymin, v2d->cur.ymax))
+ {
+ MovieTrackingTrack *track = channel->track;
+ uiBut *but;
+ PointerRNA ptr;
+ int icon;
+
+ RNA_pointer_create(&clip->id, &RNA_MovieTrackingTrack, track, &ptr);
+
+ if (track->flag & TRACK_LOCKED)
+ icon = ICON_LOCKED;
+ else
+ icon = ICON_UNLOCKED;
+
+ uiBlockSetEmboss(block, UI_EMBOSSN);
+ but = uiDefIconButR(block, ICONTOG, 1, icon,
+ v2d->cur.xmax - UI_UNIT_X - CHANNEL_PAD, y - UI_UNIT_Y / 2.0f,
+ UI_UNIT_X, UI_UNIT_Y, &ptr, "lock", 0, 0, 0, 0, 0, NULL);
+ uiBlockSetEmboss(block, UI_EMBOSS);
+ }
+
+ /* adjust y-position for next one */
+ y -= CHANNEL_STEP;
+ }
+ glDisable(GL_BLEND);
+
+ uiEndBlock(C, block);
+ uiDrawBlock(C, block);
+}
diff --git a/source/blender/editors/space_clip/clip_dopesheet_ops.c b/source/blender/editors/space_clip/clip_dopesheet_ops.c
new file mode 100644
index 00000000000..9b9190e3e05
--- /dev/null
+++ b/source/blender/editors/space_clip/clip_dopesheet_ops.c
@@ -0,0 +1,139 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2012 Blender Foundation.
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Blender Foundation,
+ * Sergey Sharybin
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/space_clip/clip_graph_ops.c
+ * \ingroup spclip
+ */
+
+#include "DNA_object_types.h" /* SELECT */
+#include "DNA_scene_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_math.h"
+#include "BLI_listbase.h"
+#include "BLI_rect.h"
+
+#include "BKE_context.h"
+#include "BKE_movieclip.h"
+#include "BKE_tracking.h"
+#include "BKE_depsgraph.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "ED_screen.h"
+#include "ED_clip.h"
+
+#include "UI_interface.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "UI_view2d.h"
+
+#include "clip_intern.h" // own include
+
+/********************** select channel operator *********************/
+
+static int dopesheet_select_channel_poll(bContext *C)
+{
+ SpaceClip *sc = CTX_wm_space_clip(C);
+
+ if (sc && sc->clip)
+ return sc->view == SC_VIEW_DOPESHEET;
+
+ return FALSE;
+}
+
+static int dopesheet_select_channel_exec(bContext *C, wmOperator *op)
+{
+ SpaceClip *sc = CTX_wm_space_clip(C);
+ MovieClip *clip = ED_space_clip(sc);
+ MovieTracking *tracking = &clip->tracking;
+ MovieTrackingDopesheet *dopesheet = &tracking->dopesheet;
+ MovieTrackingDopesheetChannel *channel;
+ float location[2];
+ int extend = RNA_boolean_get(op->ptr, "extend");
+ int current_channel_index = 0, channel_index;
+
+ RNA_float_get_array(op->ptr, "location", location);
+ channel_index = -(location[1] - (CHANNEL_FIRST + CHANNEL_HEIGHT_HALF)) / CHANNEL_STEP;
+
+ for (channel = dopesheet->channels.first; channel; channel = channel->next) {
+ MovieTrackingTrack *track = channel->track;
+
+ if (current_channel_index == channel_index) {
+ if (extend)
+ track->flag ^= TRACK_DOPE_SEL;
+ else
+ track->flag |= TRACK_DOPE_SEL;
+ }
+ else if (!extend)
+ track->flag &= ~TRACK_DOPE_SEL;
+
+ current_channel_index++;
+ }
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+static int dopesheet_select_channel_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ ARegion *ar = CTX_wm_region(C);
+ float location[2];
+
+ UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], &location[0], &location[1]);
+ RNA_float_set_array(op->ptr, "location", location);
+
+ return dopesheet_select_channel_exec(C, op);
+}
+
+void CLIP_OT_dopesheet_select_channel(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Select Channel";
+ ot->description = "Select movie tracking channel";
+ ot->idname = "CLIP_OT_dopesheet_select_channel";
+
+ /* api callbacks */
+ ot->invoke = dopesheet_select_channel_invoke;
+ ot->exec = dopesheet_select_channel_exec;
+ ot->poll = dopesheet_select_channel_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_float_vector(ot->srna, "location", 2, NULL, -FLT_MAX, FLT_MAX,
+ "Location", "Mouse location to select channel", -100.0f, 100.0f);
+ RNA_def_boolean(ot->srna, "extend", 0,
+ "Extend", "Extend selection rather than clearing the existing selection");
+}
diff --git a/source/blender/editors/space_clip/clip_draw.c b/source/blender/editors/space_clip/clip_draw.c
index 2f9956fc143..33bc67db8e4 100644
--- a/source/blender/editors/space_clip/clip_draw.c
+++ b/source/blender/editors/space_clip/clip_draw.c
@@ -229,9 +229,6 @@ static void draw_movieclip_buffer(SpaceClip *sc, ARegion *ar, ImBuf *ibuf,
int x, y;
MovieClip *clip = ED_space_clip(sc);
- /* set zoom */
- glPixelZoom(zoomx*width/ibuf->x, zoomy*height/ibuf->y);
-
/* find window pixel coordinates of origin */
UI_view2d_to_region_no_clip(&ar->v2d, 0.0f, 0.0f, &x, &y);
@@ -242,8 +239,42 @@ static void draw_movieclip_buffer(SpaceClip *sc, ARegion *ar, ImBuf *ibuf,
else {
verify_buffer_float(ibuf);
- if (ibuf->rect)
- glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
+ if (ibuf->rect) {
+ int need_fallback = 1;
+
+ if (ED_space_clip_texture_buffer_supported(sc)) {
+ if (ED_space_clip_load_movieclip_buffer(sc, ibuf)) {
+ glPushMatrix();
+ glTranslatef(x, y, 0.0f);
+ glScalef(zoomx, zoomy, 1.0f);
+
+ glBegin(GL_QUADS);
+ glTexCoord2f(0.0f, 0.0f); glVertex2f(0.0f, 0.0f);
+ glTexCoord2f(1.0f, 0.0f); glVertex2f(width, 0.0f);
+ glTexCoord2f(1.0f, 1.0f); glVertex2f(width, height);
+ glTexCoord2f(0.0f, 1.0f); glVertex2f(0.0f, height);
+ glEnd();
+
+ glPopMatrix();
+
+ ED_space_clip_unload_movieclip_buffer(sc);
+
+ need_fallback = 0;
+ }
+ }
+
+ /* if texture buffers aren't efifciently supported or texture is too large to
+ * be binder fallback to simple draw pixels solution */
+ if (need_fallback) {
+ /* set zoom */
+ glPixelZoom(zoomx*width/ibuf->x, zoomy*height/ibuf->y);
+
+ glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
+
+ /* reset zoom */
+ glPixelZoom(1.0f, 1.0f);
+ }
+ }
}
/* draw boundary border for frame if stabilization is enabled */
@@ -255,9 +286,9 @@ static void draw_movieclip_buffer(SpaceClip *sc, ARegion *ar, ImBuf *ibuf,
glLogicOp(GL_NOR);
glPushMatrix();
- glTranslatef(x, y, 0);
+ glTranslatef(x, y, 0.0f);
- glScalef(zoomx, zoomy, 0);
+ glScalef(zoomx, zoomy, 1.0f);
glMultMatrixf(sc->stabmat);
glBegin(GL_LINE_LOOP);
@@ -272,10 +303,6 @@ static void draw_movieclip_buffer(SpaceClip *sc, ARegion *ar, ImBuf *ibuf,
glDisable(GL_COLOR_LOGIC_OP);
glDisable(GL_LINE_STIPPLE);
}
-
-
- /* reset zoom */
- glPixelZoom(1.0f, 1.0f);
}
static void draw_track_path(SpaceClip *sc, MovieClip *UNUSED(clip), MovieTrackingTrack *track)
@@ -283,7 +310,7 @@ static void draw_track_path(SpaceClip *sc, MovieClip *UNUSED(clip), MovieTrackin
int count = sc->path_length;
int i, a, b, curindex = -1;
float path[102][2];
- int tiny = sc->flag&SC_SHOW_TINY_MARKER, framenr;
+ int tiny = sc->flag & SC_SHOW_TINY_MARKER, framenr;
MovieTrackingMarker *marker;
if (count == 0)
@@ -327,7 +354,7 @@ static void draw_track_path(SpaceClip *sc, MovieClip *UNUSED(clip), MovieTrackin
if (marker->framenr == i) {
if (marker->framenr == sc->user.framenr)
- curindex= b;
+ curindex = b;
add_v2_v2v2(path[b++], marker->pos, track->offset);
ED_clip_point_undistorted_pos(sc, path[b-1], path[b-1]);
@@ -389,7 +416,7 @@ static void draw_track_path(SpaceClip *sc, MovieClip *UNUSED(clip), MovieTrackin
static void draw_marker_outline(SpaceClip *sc, MovieTrackingTrack *track, MovieTrackingMarker *marker, float marker_pos[2], int width, int height)
{
- int tiny = sc->flag&SC_SHOW_TINY_MARKER;
+ int tiny = sc->flag & SC_SHOW_TINY_MARKER;
int show_search = FALSE;
float px[2];
@@ -488,8 +515,8 @@ static void track_colors(MovieTrackingTrack *track, int act, float col[3], float
static void draw_marker_areas(SpaceClip *sc, MovieTrackingTrack *track, MovieTrackingMarker *marker, float marker_pos[2], int width, int height, int act, int sel)
{
- int tiny= sc->flag&SC_SHOW_TINY_MARKER;
- int show_search= 0;
+ int tiny = sc->flag & SC_SHOW_TINY_MARKER;
+ int show_search = 0;
float col[3], scol[3], px[2];
track_colors(track, act, col, scol);
@@ -498,7 +525,7 @@ static void draw_marker_areas(SpaceClip *sc, MovieTrackingTrack *track, MovieTra
px[1]= 1.0f / height / sc->zoom;
/* marker position and offset position */
- if ((track->flag&SELECT) == sel && (marker->flag & MARKER_DISABLED) == 0) {
+ if ((track->flag & SELECT) == sel && (marker->flag & MARKER_DISABLED) == 0) {
float pos[2];
rctf r;
@@ -689,7 +716,7 @@ static void draw_marker_slide_zones(SpaceClip *sc, MovieTrackingTrack *track, Mo
float marker_pos[2], int outline, int sel, int act, int width, int height)
{
float x, y, dx, dy, patdx, patdy, searchdx, searchdy, tdx, tdy;
- int tiny = sc->flag&SC_SHOW_TINY_MARKER;
+ int tiny = sc->flag & SC_SHOW_TINY_MARKER;
float col[3], scol[3], px[2];
if ((tiny && outline) || (marker->flag & MARKER_DISABLED))
@@ -822,7 +849,7 @@ static void draw_marker_texts(SpaceClip *sc, MovieTrackingTrack *track, MovieTra
int width, int height, float zoomx, float zoomy)
{
char str[128] = {0}, state[64] = {0};
- float dx= 0.0f, dy = 0.0f, fontsize, pos[3];
+ float dx = 0.0f, dy = 0.0f, fontsize, pos[3];
uiStyle *style = U.uistyles.first;
int fontid = style->widget.uifont_id;
@@ -947,7 +974,7 @@ static void draw_tracking_tracks(SpaceClip *sc, ARegion *ar, MovieClip *clip,
if ((track->flag & TRACK_HIDDEN)==0) {
marker = BKE_tracking_get_marker(track, framenr);
- if (MARKER_VISIBLE(sc, marker))
+ if (MARKER_VISIBLE(sc, track, marker))
count++;
}
@@ -964,7 +991,7 @@ static void draw_tracking_tracks(SpaceClip *sc, ARegion *ar, MovieClip *clip,
if ((track->flag & TRACK_HIDDEN)==0) {
marker = BKE_tracking_get_marker(track, framenr);
- if (MARKER_VISIBLE(sc, marker)) {
+ if (MARKER_VISIBLE(sc, track, marker)) {
ED_clip_point_undistorted_pos(sc, marker->pos, fp);
if (track == act_track)
@@ -996,7 +1023,7 @@ static void draw_tracking_tracks(SpaceClip *sc, ARegion *ar, MovieClip *clip,
if ((track->flag & TRACK_HIDDEN)==0) {
marker = BKE_tracking_get_marker(track, framenr);
- if (MARKER_VISIBLE(sc, marker)) {
+ if (MARKER_VISIBLE(sc, track, marker)) {
copy_v2_v2(cur_pos, fp ? fp : marker->pos);
draw_marker_outline(sc, track, marker, cur_pos, width, height);
@@ -1021,7 +1048,7 @@ static void draw_tracking_tracks(SpaceClip *sc, ARegion *ar, MovieClip *clip,
int act = track == act_track;
marker = BKE_tracking_get_marker(track, framenr);
- if (MARKER_VISIBLE(sc, marker)) {
+ if (MARKER_VISIBLE(sc, track, marker)) {
if (!act) {
copy_v2_v2(cur_pos, fp ? fp : marker->pos);
@@ -1042,7 +1069,7 @@ static void draw_tracking_tracks(SpaceClip *sc, ARegion *ar, MovieClip *clip,
if ((act_track->flag & TRACK_HIDDEN)==0) {
marker = BKE_tracking_get_marker(act_track, framenr);
- if (MARKER_VISIBLE(sc, marker)) {
+ if (MARKER_VISIBLE(sc, act_track, marker)) {
copy_v2_v2(cur_pos, active_pos ? active_pos : marker->pos);
draw_marker_areas(sc, act_track, marker, cur_pos, width, height, 1, 1);
@@ -1064,9 +1091,9 @@ static void draw_tracking_tracks(SpaceClip *sc, ARegion *ar, MovieClip *clip,
track = tracksbase->first;
while (track) {
if ((track->flag & TRACK_HIDDEN) == 0 && track->flag & TRACK_HAS_BUNDLE) {
- marker= BKE_tracking_get_marker(track, framenr);
+ marker = BKE_tracking_get_marker(track, framenr);
- if (MARKER_VISIBLE(sc, marker)) {
+ if (MARKER_VISIBLE(sc, track, marker)) {
float npos[2];
copy_v4_v4(vec, track->bundle_pos);
vec[3]=1;
@@ -1116,7 +1143,7 @@ static void draw_tracking_tracks(SpaceClip *sc, ARegion *ar, MovieClip *clip,
if ((track->flag & TRACK_HIDDEN) == 0) {
marker = BKE_tracking_get_marker(track, framenr);
- if (MARKER_VISIBLE(sc, marker)) {
+ if (MARKER_VISIBLE(sc, track, marker)) {
int act = track == act_track;
copy_v2_v2(cur_pos, fp ? fp : marker->pos);
@@ -1189,7 +1216,7 @@ static void draw_distortion(SpaceClip *sc, ARegion *ar, MovieClip *clip, int wid
if (a<2)
ok = tpos[a%2] < val[a][a%2];
else
- ok= tpos[a%2] > val[a][a%2];
+ ok = tpos[a%2] > val[a][a%2];
if (ok) {
copy_v2_v2(val[a], tpos);
@@ -1255,7 +1282,7 @@ static void draw_distortion(SpaceClip *sc, ARegion *ar, MovieClip *clip, int wid
}
if (sc->flag & SC_MANUAL_CALIBRATION && clip->gpd) {
- bGPDlayer *layer= clip->gpd->layers.first;
+ bGPDlayer *layer = clip->gpd->layers.first;
while (layer) {
bGPDframe *frame = layer->frames.first;
@@ -1287,7 +1314,7 @@ static void draw_distortion(SpaceClip *sc, ARegion *ar, MovieClip *clip, int wid
npos[1] = stroke->points[i+1].y * height * aspy;
len = len_v2v2(pos, npos);
- steps= ceil(len/5.0f);
+ steps = ceil(len/5.0f);
/* we want to distort only long straight lines */
if (stroke->totpoints == 2) {
@@ -1332,7 +1359,7 @@ static void draw_distortion(SpaceClip *sc, ARegion *ar, MovieClip *clip, int wid
void clip_draw_main(SpaceClip *sc, ARegion *ar, Scene *scene)
{
- MovieClip *clip= ED_space_clip(sc);
+ MovieClip *clip = ED_space_clip(sc);
ImBuf *ibuf;
int width, height;
float zoomx, zoomy;
diff --git a/source/blender/editors/space_clip/clip_editor.c b/source/blender/editors/space_clip/clip_editor.c
index 3946d4cc36d..bd34a51819c 100644
--- a/source/blender/editors/space_clip/clip_editor.c
+++ b/source/blender/editors/space_clip/clip_editor.c
@@ -31,15 +31,20 @@
#include <stddef.h>
+#include "MEM_guardedalloc.h"
+
#include "BKE_main.h"
#include "BKE_movieclip.h"
#include "BKE_context.h"
#include "BKE_tracking.h"
+
#include "DNA_object_types.h" /* SELECT */
#include "BLI_utildefines.h"
#include "BLI_math.h"
+#include "GPU_extensions.h"
+
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
@@ -47,6 +52,7 @@
#include "ED_clip.h"
#include "BIF_gl.h"
+#include "BIF_glutil.h"
#include "WM_api.h"
#include "WM_types.h"
@@ -55,6 +61,8 @@
#include "clip_intern.h" // own include
+/* ******** operactor poll functions ******** */
+
int ED_space_clip_poll(bContext *C)
{
SpaceClip *sc = CTX_wm_space_clip(C);
@@ -65,13 +73,94 @@ int ED_space_clip_poll(bContext *C)
return FALSE;
}
-void ED_space_clip_set(bContext *C, SpaceClip *sc, MovieClip *clip)
+int ED_space_clip_view_clip_poll(bContext *C)
+{
+ SpaceClip *sc = CTX_wm_space_clip(C);
+
+ if (sc && sc->clip) {
+ return sc->view == SC_VIEW_CLIP;
+ }
+
+ return FALSE;
+}
+
+int ED_space_clip_tracking_poll(bContext *C)
+{
+ SpaceClip *sc = CTX_wm_space_clip(C);
+
+ if (sc && sc->clip)
+ return ED_space_clip_show_trackedit(sc);
+
+ return FALSE;
+}
+
+int ED_space_clip_tracking_size_poll(bContext *C)
+{
+ if (ED_space_clip_tracking_poll(C)) {
+ MovieClip *clip = CTX_data_edit_movieclip(C);
+
+ if (clip) {
+ SpaceClip *sc = CTX_wm_space_clip(C);
+ int width, height;
+
+ BKE_movieclip_get_size(clip, &sc->user, &width, &height);
+
+ return width > 0 && height > 0;
+ }
+ }
+
+ return FALSE;
+}
+
+int ED_space_clip_tracking_frame_poll(bContext *C)
+{
+ if (ED_space_clip_tracking_poll(C)) {
+ MovieClip *clip = CTX_data_edit_movieclip(C);
+
+ if (clip) {
+ SpaceClip *sc = CTX_wm_space_clip(C);
+
+ return BKE_movieclip_has_frame(clip, &sc->user);
+ }
+ }
+
+ return FALSE;
+}
+
+/* ******** editing functions ******** */
+
+void ED_space_clip_set(bContext *C, bScreen *screen, SpaceClip *sc, MovieClip *clip)
{
+ MovieClip *old_clip;
+
+ if (!screen && C)
+ screen = CTX_wm_screen(C);
+
+ old_clip = sc->clip;
sc->clip = clip;
- if (sc->clip && sc->clip->id.us==0)
+ if (sc->clip && sc->clip->id.us == 0)
sc->clip->id.us = 1;
+ if (screen) {
+ ScrArea *area;
+ SpaceLink *sl;
+
+ for (area = screen->areabase.first; area; area = area->next) {
+ for (sl = area->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_CLIP) {
+ SpaceClip *cur_sc = (SpaceClip *) sl;
+
+ if (cur_sc != sc) {
+ if (cur_sc->clip == old_clip || cur_sc->clip == NULL) {
+ cur_sc->clip = clip;
+ }
+ }
+ }
+ }
+ }
+ }
+
if (C)
WM_event_add_notifier(C, NC_MOVIECLIP|NA_SELECTED, sc->clip);
}
@@ -173,7 +262,7 @@ static int selected_boundbox(SpaceClip *sc, float min[2], float max[2])
MovieClip *clip = ED_space_clip(sc);
MovieTrackingTrack *track;
int width, height, ok = FALSE;
- ListBase *tracksbase= BKE_tracking_get_tracks(&clip->tracking);
+ ListBase *tracksbase = BKE_tracking_get_tracks(&clip->tracking);
INIT_MINMAX2(min, max);
@@ -314,3 +403,152 @@ void ED_clip_mouse_pos(bContext *C, wmEvent *event, float co[2])
{
ED_clip_point_stable_pos(C, event->mval[0], event->mval[1], &co[0], &co[1]);
}
+
+/* OpenGL draw context */
+
+typedef struct SpaceClipDrawContext {
+ int support_checked, buffers_supported;
+
+ GLuint texture; /* OGL texture ID */
+ short texture_allocated; /* flag if texture was allocated by glGenTextures */
+ struct ImBuf *texture_ibuf; /* image buffer for which texture was created */
+ int image_width, image_height; /* image width and height for which texture was created */
+ unsigned last_texture; /* ID of previously used texture, so it'll be restored after clip drawing */
+ int framenr;
+} SpaceClipDrawContext;
+
+int ED_space_clip_texture_buffer_supported(SpaceClip *sc)
+{
+ SpaceClipDrawContext *context = sc->draw_context;
+
+ if (!context) {
+ context = MEM_callocN(sizeof(SpaceClipDrawContext), "SpaceClipDrawContext");
+ sc->draw_context = context;
+ }
+
+ if (!context->support_checked) {
+ context->support_checked = TRUE;
+ if (GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_ANY, GPU_DRIVER_ANY)) {
+ context->buffers_supported = FALSE;
+ }
+ else {
+ context->buffers_supported = GPU_non_power_of_two_support();
+ }
+ }
+
+ return context->buffers_supported;
+}
+
+int ED_space_clip_load_movieclip_buffer(SpaceClip *sc, ImBuf *ibuf)
+{
+ SpaceClipDrawContext *context = sc->draw_context;
+ MovieClip *clip = ED_space_clip(sc);
+ int need_rebind = 0;
+
+ context->last_texture = glaGetOneInteger(GL_TEXTURE_2D);
+
+ /* image texture need to be rebinded if displaying another image buffer
+ * assuming displaying happens of footage frames only on which painting doesn't heppen.
+ * so not changed image buffer pointer means unchanged image content */
+ need_rebind |= context->texture_ibuf != ibuf;
+ need_rebind |= context->framenr != sc->user.framenr;
+
+ if (need_rebind) {
+ int width = ibuf->x, height = ibuf->y;
+ float *frect = NULL, *fscalerect = NULL;
+ unsigned int *rect = NULL, *scalerect = NULL;
+ int need_recreate = 0;
+
+ if (width > GL_MAX_TEXTURE_SIZE || height > GL_MAX_TEXTURE_SIZE)
+ return 0;
+
+ rect = ibuf->rect;
+ frect = ibuf->rect_float;
+
+ /* if image resolution changed (e.g. switched to proxy display) texture need to be recreated */
+ need_recreate = context->image_width != ibuf->x || context->image_height != ibuf->y;
+
+ if (context->texture_ibuf && need_recreate) {
+ glDeleteTextures(1, &context->texture);
+ context->texture_allocated = 0;
+ }
+
+ if (need_recreate || !context->texture_allocated) {
+ /* texture doesn't exist yet or need to be re-allocated because of changed dimensions */
+ int filter = GL_LINEAR;
+
+ /* non-scaled proxy shouldn;t use diltering */
+ if ((clip->flag & MCLIP_USE_PROXY) == 0 ||
+ ELEM(sc->user.render_size, MCLIP_PROXY_RENDER_SIZE_FULL, MCLIP_PROXY_RENDER_SIZE_100))
+ {
+ filter = GL_NEAREST;
+ }
+
+ glGenTextures(1, &context->texture);
+ glBindTexture(GL_TEXTURE_2D, context->texture);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
+ }
+ else {
+ /* if texture doesn't need to be reallocated itself, just bind it so
+ * loading of image will happen to a proper texture */
+ glBindTexture(GL_TEXTURE_2D, context->texture);
+ }
+
+ if (frect)
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA16, width, height, 0, GL_RGBA, GL_FLOAT, frect);
+ else
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, rect);
+
+ /* store settings */
+ context->texture_allocated = 1;
+ context->texture_ibuf = ibuf;
+ context->image_width = ibuf->x;
+ context->image_height = ibuf->y;
+ context->framenr = sc->user.framenr;
+
+ if (fscalerect)
+ MEM_freeN(fscalerect);
+ if (scalerect)
+ MEM_freeN(scalerect);
+ }
+ else {
+ /* displaying exactly the same image which was loaded t oa texture,
+ * just bint texture in this case */
+ glBindTexture(GL_TEXTURE_2D, context->texture);
+ }
+
+ glEnable(GL_TEXTURE_2D);
+
+ return TRUE;
+}
+
+void ED_space_clip_unload_movieclip_buffer(SpaceClip *sc)
+{
+ SpaceClipDrawContext *context = sc->draw_context;
+
+ glBindTexture(GL_TEXTURE_2D, context->last_texture);
+ glDisable(GL_TEXTURE_2D);
+}
+
+void ED_space_clip_free_texture_buffer(SpaceClip *sc)
+{
+ SpaceClipDrawContext *context = sc->draw_context;
+
+ if (context) {
+ glDeleteTextures(1, &context->texture);
+
+ MEM_freeN(context);
+ }
+}
+
+int ED_space_clip_show_trackedit(SpaceClip *sc)
+{
+ if (sc) {
+ return ELEM3(sc->mode, SC_MODE_TRACKING, SC_MODE_RECONSTRUCTION, SC_MODE_DISTORTION);
+ }
+
+ return FALSE;
+}
diff --git a/source/blender/editors/space_clip/clip_graph_draw.c b/source/blender/editors/space_clip/clip_graph_draw.c
index df14491c9c9..9f9bdcb6cd2 100644
--- a/source/blender/editors/space_clip/clip_graph_draw.c
+++ b/source/blender/editors/space_clip/clip_graph_draw.c
@@ -61,7 +61,7 @@
static void draw_curve_knot(float x, float y, float xscale, float yscale, float hsize)
{
- static GLuint displist=0;
+ static GLuint displist = 0;
/* initialize round circle shape */
if (displist == 0) {
@@ -87,60 +87,6 @@ static void draw_curve_knot(float x, float y, float xscale, float yscale, float
glPopMatrix();
}
-static void draw_graph_cfra(SpaceClip *sc, ARegion *ar, Scene *scene)
-{
- View2D *v2d = &ar->v2d;
- float xscale, yscale;
- float vec[2];
-
- /* Draw a light green line to indicate current frame */
- vec[0] = (float)(sc->user.framenr * scene->r.framelen);
-
- UI_ThemeColor(TH_CFRAME);
- glLineWidth(2.0);
-
- glBegin(GL_LINE_STRIP);
- vec[1] = v2d->cur.ymin;
- glVertex2fv(vec);
-
- vec[1] = v2d->cur.ymax;
- glVertex2fv(vec);
- glEnd();
-
- glLineWidth(1.0);
-
- UI_view2d_view_orthoSpecial(ar, v2d, 1);
-
- /* because the frame number text is subject to the same scaling as the contents of the view */
- UI_view2d_getscale(v2d, &xscale, &yscale);
- glScalef(1.0f/xscale, 1.0f, 1.0f);
-
- clip_draw_curfra_label(sc, (float)sc->user.framenr * xscale, 18);
-
- /* restore view transform */
- glScalef(xscale, 1.0, 1.0);
-}
-
-static void draw_graph_sfra_efra(Scene *scene, View2D *v2d)
-{
- UI_view2d_view_ortho(v2d);
-
- /* currently clip editor supposes that editing clip length is equal to scene frame range */
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glEnable(GL_BLEND);
- glColor4f(0.0f, 0.0f, 0.0f, 0.4f);
-
- glRectf(v2d->cur.xmin, v2d->cur.ymin, (float)SFRA, v2d->cur.ymax);
- glRectf((float)EFRA, v2d->cur.ymin, v2d->cur.xmax, v2d->cur.ymax);
- glDisable(GL_BLEND);
-
- UI_ThemeColorShade(TH_BACK, -60);
-
- /* thin lines where the actual frames are */
- fdrawline((float)SFRA, v2d->cur.ymin, (float)SFRA, v2d->cur.ymax);
- fdrawline((float)EFRA, v2d->cur.ymin, (float)EFRA, v2d->cur.ymax);
-}
-
static void tracking_segment_point_cb(void *UNUSED(userdata), MovieTrackingTrack *UNUSED(track),
MovieTrackingMarker *marker, int UNUSED(coord), float val)
{
@@ -155,7 +101,7 @@ void tracking_segment_start_cb(void *userdata, MovieTrackingTrack *track, int co
copy_v3_v3(col, colors[coord]);
- if (track==userdata) {
+ if (track == userdata) {
col[3] = 1.0f;
glLineWidth(2.0f);
}
@@ -180,7 +126,7 @@ static void tracking_segment_knot_cb(void *userdata, MovieTrackingTrack *track,
MovieTrackingMarker *marker, int coord, float val)
{
struct { MovieTrackingTrack *act_track; int sel; float xscale, yscale, hsize; } *data = userdata;
- int sel= 0, sel_flag;
+ int sel = 0, sel_flag;
if (track != data->act_track)
return;
@@ -224,7 +170,7 @@ static void draw_tracks_curves(View2D *v2d, SpaceClip *sc)
glDisable(GL_BLEND);
/* selected knot handles on top of curves */
- userdata.sel= TRUE;
+ userdata.sel = TRUE;
clip_graph_tracking_values_iterate(sc, &userdata, tracking_segment_knot_cb, NULL, NULL);
}
@@ -280,8 +226,8 @@ void clip_draw_graph(SpaceClip *sc, ARegion *ar, Scene *scene)
}
/* frame range */
- draw_graph_sfra_efra(scene, v2d);
+ clip_draw_sfra_efra(v2d, scene);
/* current frame */
- draw_graph_cfra(sc, ar, scene);
+ clip_draw_cfra(sc, ar, scene);
}
diff --git a/source/blender/editors/space_clip/clip_graph_ops.c b/source/blender/editors/space_clip/clip_graph_ops.c
index b569469d304..efe48cd4b36 100644
--- a/source/blender/editors/space_clip/clip_graph_ops.c
+++ b/source/blender/editors/space_clip/clip_graph_ops.c
@@ -63,15 +63,13 @@
static int ED_space_clip_graph_poll(bContext *C)
{
- SpaceClip *sc = CTX_wm_space_clip(C);
-
- if (sc && sc->clip) {
- ARegion *ar = CTX_wm_region(C);
+ if (ED_space_clip_tracking_poll(C)) {
+ SpaceClip *sc = CTX_wm_space_clip(C);
- return ar->regiontype == RGN_TYPE_PREVIEW;
+ return sc->view == SC_VIEW_GRAPH;
}
- return 0;
+ return FALSE;
}
typedef struct {
@@ -167,7 +165,7 @@ static void mouse_select_init_data(MouseSelectUserData *userdata, float *co)
static int mouse_select_knot(bContext *C, float co[2], int extend)
{
SpaceClip *sc = CTX_wm_space_clip(C);
- MovieClip *clip= ED_space_clip(sc);
+ MovieClip *clip = ED_space_clip(sc);
ARegion *ar = CTX_wm_region(C);
View2D *v2d = &ar->v2d;
MovieTracking *tracking = &clip->tracking;
@@ -227,16 +225,10 @@ static int mouse_select_curve(bContext *C, float co[2], int extend)
}
}
else if (act_track != userdata.track) {
- MovieTrackingMarker *marker;
SelectUserData selectdata = {SEL_DESELECT};
tracking->act_track = userdata.track;
- /* make active track be centered to screen */
- marker = BKE_tracking_get_marker(userdata.track, sc->user.framenr);
-
- clip_view_center_to_point(sc, marker->pos[0], marker->pos[1]);
-
/* deselect all knots on newly selected curve */
clip_graph_tracking_iterate(sc, &selectdata, toggle_selection_cb);
}
@@ -336,7 +328,7 @@ static void border_select_cb(void *userdata, MovieTrackingTrack *UNUSED(track),
data->change = TRUE;
}
else if (!data->extend) {
- marker->flag&= ~MARKER_GRAPH_SEL;
+ marker->flag &= ~MARKER_GRAPH_SEL;
}
}
@@ -486,7 +478,7 @@ void CLIP_OT_graph_delete_curve(wmOperatorType *ot)
/* api callbacks */
ot->invoke = WM_operator_confirm;
ot->exec = delete_curve_exec;
- ot->poll = ED_space_clip_poll;
+ ot->poll = ED_space_clip_tracking_poll;
/* flags */
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -497,7 +489,7 @@ void CLIP_OT_graph_delete_curve(wmOperatorType *ot)
static int delete_knot_exec(bContext *C, wmOperator *UNUSED(op))
{
SpaceClip *sc = CTX_wm_space_clip(C);
- MovieClip *clip= ED_space_clip(sc);
+ MovieClip *clip = ED_space_clip(sc);
MovieTracking *tracking = &clip->tracking;
ListBase *tracksbase = BKE_tracking_get_tracks(tracking);
MovieTrackingTrack *act_track = BKE_tracking_active_track(tracking);
@@ -659,9 +651,9 @@ static int graph_disable_markers_exec(bContext *C, wmOperator *op)
marker = &act_track->markers[a];
if (marker->flag & MARKER_GRAPH_SEL) {
- if (action==0)
+ if (action == 0)
marker->flag |= MARKER_DISABLED;
- else if (action==1)
+ else if (action == 1)
marker->flag &= ~MARKER_DISABLED;
else
marker->flag ^= MARKER_DISABLED;
diff --git a/source/blender/editors/space_clip/clip_intern.h b/source/blender/editors/space_clip/clip_intern.h
index 425a1da9ec5..f32cb1651a1 100644
--- a/source/blender/editors/space_clip/clip_intern.h
+++ b/source/blender/editors/space_clip/clip_intern.h
@@ -38,14 +38,36 @@ struct MovieClip;
struct MovieTrackingMarker;
struct MovieTrackingTrack;
struct Scene;
+struct ScrArea;
struct SpaceClip;
struct wmOperatorType;
+/* channel heights */
+#define CHANNEL_FIRST -UI_UNIT_Y
+#define CHANNEL_HEIGHT UI_UNIT_Y
+#define CHANNEL_HEIGHT_HALF (UI_UNIT_Y / 2.0f)
+#define CHANNEL_SKIP 2
+#define CHANNEL_STEP (CHANNEL_HEIGHT + CHANNEL_SKIP)
+
+#define CHANNEL_PAD 4
+
+/* extra padding for lengths (to go under scrollers) */
+#define EXTRA_SCROLL_PAD 100.0f
+
+#define STRIP_HEIGHT_HALF 5
+
/* internal exports only */
/* clip_buttons.c */
void ED_clip_buttons_register(struct ARegionType *art);
+/* clip_dopesheet_draw.c */
+void clip_draw_dopesheet_main(struct SpaceClip *sc, struct ARegion *ar, struct Scene *scene);
+void clip_draw_dopesheet_channels(const struct bContext *C, struct ARegion *ar);
+
+/* clip_dopesheet_ops.c */
+void CLIP_OT_dopesheet_select_channel(struct wmOperatorType *ot);
+
/* clip_draw.c */
void clip_draw_main(struct SpaceClip *sc, struct ARegion *ar, struct Scene *scene);
void clip_draw_grease_pencil(struct bContext *C, int onlyv2d);
@@ -81,6 +103,7 @@ void CLIP_OT_rebuild_proxy(struct wmOperatorType *ot);
void CLIP_OT_mode_set(struct wmOperatorType *ot);
/* clip_toolbar.c */
+struct ARegion *ED_clip_has_properties_region(struct ScrArea *sa);
void CLIP_OT_tools(struct wmOperatorType *ot);
void CLIP_OT_properties(struct wmOperatorType *ot);
void ED_clip_tool_props_register(struct ARegionType *art);
@@ -104,6 +127,9 @@ void clip_delete_marker(struct bContext *C, struct MovieClip *clip, struct ListB
void clip_view_center_to_point(struct SpaceClip *sc, float x, float y);
+void clip_draw_cfra(struct SpaceClip *sc, struct ARegion *ar, struct Scene *scene);
+void clip_draw_sfra_efra(struct View2D *v2d, struct Scene *scene);
+
/* tracking_ops.c */
void CLIP_OT_select(struct wmOperatorType *ot);
void CLIP_OT_select_all(struct wmOperatorType *ot);
diff --git a/source/blender/editors/space_clip/clip_ops.c b/source/blender/editors/space_clip/clip_ops.c
index c7033b0db99..b05d204b07b 100644
--- a/source/blender/editors/space_clip/clip_ops.c
+++ b/source/blender/editors/space_clip/clip_ops.c
@@ -147,6 +147,7 @@ static int open_cancel(bContext *UNUSED(C), wmOperator *op)
static int open_exec(bContext *C, wmOperator *op)
{
SpaceClip *sc = CTX_wm_space_clip(C);
+ bScreen *screen = CTX_wm_screen(C);
PropertyPointerRNA *pprop;
PointerRNA idptr;
MovieClip *clip = NULL;
@@ -184,7 +185,7 @@ static int open_exec(bContext *C, wmOperator *op)
RNA_property_update(C, &pprop->ptr, pprop->prop);
}
else if (sc) {
- ED_space_clip_set(C, sc, clip);
+ ED_space_clip_set(C, screen, sc, clip);
}
WM_event_add_notifier(C, NC_MOVIECLIP|NA_ADDED, clip);
@@ -286,14 +287,14 @@ static void view_pan_init(bContext *C, wmOperator *op, wmEvent *event)
vpd->y = event->y;
if (sc->flag & SC_LOCK_SELECTION)
- vpd->vec= &sc->xlockof;
+ vpd->vec = &sc->xlockof;
else
- vpd->vec= &sc->xof;
+ vpd->vec = &sc->xof;
copy_v2_v2(&vpd->xof, vpd->vec);
copy_v2_v2(&vpd->xorig, &vpd->xof);
- vpd->event_type= event->type;
+ vpd->event_type = event->type;
WM_event_add_modal_handler(C, op);
}
@@ -401,13 +402,14 @@ void CLIP_OT_view_pan(wmOperatorType *ot)
/* identifiers */
ot->name = "View Pan";
ot->idname = "CLIP_OT_view_pan";
+ ot->description = "Pan the view";
/* api callbacks */
ot->exec = view_pan_exec;
ot->invoke = view_pan_invoke;
ot->modal = view_pan_modal;
ot->cancel = view_pan_cancel;
- ot->poll = ED_space_clip_poll;
+ ot->poll = ED_space_clip_view_clip_poll;
/* flags */
ot->flag = OPTYPE_BLOCKING;
@@ -431,7 +433,7 @@ static void view_zoom_init(bContext *C, wmOperator *op, wmEvent *event)
SpaceClip *sc = CTX_wm_space_clip(C);
ViewZoomData *vpd;
- op->customdata= vpd= MEM_callocN(sizeof(ViewZoomData), "ClipViewZoomData");
+ op->customdata = vpd = MEM_callocN(sizeof(ViewZoomData), "ClipViewZoomData");
WM_cursor_modal(CTX_wm_window(C), BC_NSEW_SCROLLCURSOR);
vpd->x = event->x;
@@ -527,13 +529,14 @@ void CLIP_OT_view_zoom(wmOperatorType *ot)
/* identifiers */
ot->name = "View Zoom";
ot->idname = "CLIP_OT_view_zoom";
+ ot->description = "Zoom on/out the view";
/* api callbacks */
ot->exec = view_zoom_exec;
ot->invoke = view_zoom_invoke;
ot->modal = view_zoom_modal;
ot->cancel = view_zoom_cancel;
- ot->poll = ED_space_clip_poll;
+ ot->poll = ED_space_clip_view_clip_poll;
/* flags */
ot->flag = OPTYPE_BLOCKING|OPTYPE_GRAB_POINTER;
@@ -575,11 +578,12 @@ void CLIP_OT_view_zoom_in(wmOperatorType *ot)
/* identifiers */
ot->name = "View Zoom In";
ot->idname = "CLIP_OT_view_zoom_in";
+ ot->description = "Zoom in the view";
/* api callbacks */
ot->exec = view_zoom_in_exec;
ot->invoke = view_zoom_in_invoke;
- ot->poll = ED_space_clip_poll;
+ ot->poll = ED_space_clip_view_clip_poll;
/* properties */
RNA_def_float_vector(ot->srna, "location", 2, NULL, -FLT_MAX, FLT_MAX, "Location", "Cursor location in screen coordinates", -10.0f, 10.0f);
@@ -615,11 +619,12 @@ void CLIP_OT_view_zoom_out(wmOperatorType *ot)
/* identifiers */
ot->name = "View Zoom Out";
ot->idname = "CLIP_OT_view_zoom_out";
+ ot->description = "Zoom out the view";
/* api callbacks */
ot->exec = view_zoom_out_exec;
ot->invoke = view_zoom_out_invoke;
- ot->poll = ED_space_clip_poll;
+ ot->poll = ED_space_clip_view_clip_poll;
/* properties */
RNA_def_float_vector(ot->srna, "location", 2, NULL, -FLT_MAX, FLT_MAX, "Location", "Cursor location in normalised (0.0-1.0) coordinates", -10.0f, 10.0f);
@@ -635,8 +640,8 @@ static int view_zoom_ratio_exec(bContext *C, wmOperator *op)
sclip_zoom_set(sc, ar, RNA_float_get(op->ptr, "ratio"), NULL);
/* ensure pixel exact locations for draw */
- sc->xof= (int) sc->xof;
- sc->yof= (int) sc->yof;
+ sc->xof = (int) sc->xof;
+ sc->yof = (int) sc->yof;
ED_region_tag_redraw(CTX_wm_region(C));
@@ -648,10 +653,11 @@ void CLIP_OT_view_zoom_ratio(wmOperatorType *ot)
/* identifiers */
ot->name = "View Zoom Ratio";
ot->idname = "CLIP_OT_view_zoom_ratio";
+ ot->description = "Set the zoom ratio (based on clip size)";
/* api callbacks */
ot->exec = view_zoom_ratio_exec;
- ot->poll = ED_space_clip_poll;
+ ot->poll = ED_space_clip_view_clip_poll;
/* properties */
RNA_def_float(ot->srna, "ratio", 0.0f, 0.0f, FLT_MAX,
@@ -666,7 +672,7 @@ static int view_all_exec(bContext *C, wmOperator *op)
ARegion *ar;
int w, h, width, height;
float aspx, aspy;
- int fit_view= RNA_boolean_get(op->ptr, "fit_view");
+ int fit_view = RNA_boolean_get(op->ptr, "fit_view");
float zoomx, zoomy;
/* retrieve state */
@@ -679,25 +685,25 @@ static int view_all_exec(bContext *C, wmOperator *op)
w = w * aspx;
h = h * aspy;
- /* check if the image will fit in the image with zoom==1 */
+ /* check if the image will fit in the image with zoom == 1 */
width = ar->winrct.xmax - ar->winrct.xmin + 1;
height = ar->winrct.ymax - ar->winrct.ymin + 1;
if (fit_view) {
const int margin = 5; /* margin from border */
- zoomx= (float) width / (w + 2 * margin);
- zoomy= (float) height / (h + 2 * margin);
+ zoomx = (float) width / (w + 2 * margin);
+ zoomy = (float) height / (h + 2 * margin);
sclip_zoom_set(sc, ar, MIN2(zoomx, zoomy), NULL);
}
else {
if ((w >= width || h >= height) && (width > 0 && height > 0)) {
- zoomx= (float) width / w;
- zoomy= (float) height / h;
+ zoomx = (float) width / w;
+ zoomy = (float) height / h;
/* find the zoom value that will fit the image in the image space */
- sclip_zoom_set(sc, ar, 1.0f/power_of_2(1/MIN2(zoomx, zoomy)), NULL);
+ sclip_zoom_set(sc, ar, 1.0f / power_of_2(1.0f / MIN2(zoomx, zoomy)), NULL);
}
else
sclip_zoom_set(sc, ar, 1.0f, NULL);
@@ -715,10 +721,11 @@ void CLIP_OT_view_all(wmOperatorType *ot)
/* identifiers */
ot->name = "View All";
ot->idname = "CLIP_OT_view_all";
+ ot->description = "View whole image with markers";
/* api callbacks */
ot->exec = view_all_exec;
- ot->poll = ED_space_clip_poll;
+ ot->poll = ED_space_clip_view_clip_poll;
/* properties */
RNA_def_boolean(ot->srna, "fit_view", 0, "Fit View", "Fit frame to the viewport");
@@ -745,10 +752,11 @@ void CLIP_OT_view_selected(wmOperatorType *ot)
/* identifiers */
ot->name = "View Selected";
ot->idname = "CLIP_OT_view_selected";
+ ot->description = "View all selected elements";
/* api callbacks */
ot->exec = view_selected_exec;
- ot->poll = ED_space_clip_poll;
+ ot->poll = ED_space_clip_view_clip_poll;
}
/********************** change frame operator *********************/
@@ -799,7 +807,7 @@ static int frame_from_event(bContext *C, wmEvent *event)
UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], &viewx, &viewy);
- framenr= (int) floor(viewx + 0.5f);
+ framenr = (int) floor(viewx + 0.5f);
}
return framenr;
@@ -877,7 +885,7 @@ typedef struct ProxyBuildJob {
static void proxy_freejob(void *pjv)
{
- ProxyJob *pj= pjv;
+ ProxyJob *pj = pjv;
MEM_freeN(pj);
}
@@ -956,7 +964,7 @@ static void proxy_startjob(void *pjv, short *stop, short *do_update, float *prog
break;
*do_update = TRUE;
- *progress= ((float) cfra) / (efra - sfra);
+ *progress = ((float) cfra) / (efra - sfra);
}
if (distortion)
diff --git a/source/blender/editors/space_clip/clip_toolbar.c b/source/blender/editors/space_clip/clip_toolbar.c
index b80deb8260a..da8bf8fedd9 100644
--- a/source/blender/editors/space_clip/clip_toolbar.c
+++ b/source/blender/editors/space_clip/clip_toolbar.c
@@ -56,7 +56,7 @@
/************************** properties ******************************/
-static ARegion *clip_has_properties_region(ScrArea *sa)
+ARegion *ED_clip_has_properties_region(ScrArea *sa)
{
ARegion *ar, *arnew;
@@ -90,9 +90,9 @@ static int properties_poll(bContext *C)
static int properties_exec(bContext *C, wmOperator *UNUSED(op))
{
ScrArea *sa = CTX_wm_area(C);
- ARegion *ar = clip_has_properties_region(sa);
+ ARegion *ar = ED_clip_has_properties_region(sa);
- if (ar)
+ if (ar && ar->alignment != RGN_ALIGN_NONE)
ED_region_toggle_hidden(C, ar);
return OPERATOR_FINISHED;
@@ -167,7 +167,7 @@ static int tools_exec(bContext *C, wmOperator *UNUSED(op))
ScrArea *sa = CTX_wm_area(C);
ARegion *ar = clip_has_tools_region(sa);
- if (ar)
+ if (ar && ar->alignment != RGN_ALIGN_NONE)
ED_region_toggle_hidden(C, ar);
return OPERATOR_FINISHED;
diff --git a/source/blender/editors/space_clip/clip_utils.c b/source/blender/editors/space_clip/clip_utils.c
index 443a1d0cdd3..2545106d132 100644
--- a/source/blender/editors/space_clip/clip_utils.c
+++ b/source/blender/editors/space_clip/clip_utils.c
@@ -29,6 +29,7 @@
* \ingroup spclip
*/
+#include "DNA_scene_types.h"
#include "DNA_object_types.h" /* SELECT */
#include "MEM_guardedalloc.h"
@@ -42,6 +43,9 @@
#include "BKE_tracking.h"
#include "BKE_depsgraph.h"
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
#include "WM_api.h"
#include "WM_types.h"
@@ -53,6 +57,8 @@
#include "RNA_access.h"
#include "RNA_define.h"
+#include "UI_interface.h"
+#include "UI_resources.h"
#include "UI_view2d.h"
#include "clip_intern.h" // own include
@@ -168,7 +174,7 @@ void clip_delete_track(bContext *C, MovieClip *clip, ListBase *tracksbase, Movie
int has_bundle = FALSE, update_stab = FALSE;
- if (track==act_track)
+ if (track == act_track)
tracking->act_track = NULL;
if (track == stab->rot_track) {
@@ -188,11 +194,11 @@ void clip_delete_track(bContext *C, MovieClip *clip, ListBase *tracksbase, Movie
if (update_stab) {
tracking->stabilization.ok = FALSE;
-
- DAG_id_tag_update(&clip->id, 0);
WM_event_add_notifier(C, NC_MOVIECLIP|ND_DISPLAY, clip);
}
+ DAG_id_tag_update(&clip->id, 0);
+
if (has_bundle)
WM_event_add_notifier(C, NC_SPACE|ND_SPACE_VIEW3D, NULL);
}
@@ -220,3 +226,57 @@ void clip_view_center_to_point(SpaceClip *sc, float x, float y)
sc->xof = (x - 0.5f) * width * aspx;
sc->yof = (y - 0.5f) * height * aspy;
}
+
+void clip_draw_cfra(SpaceClip *sc, ARegion *ar, Scene *scene)
+{
+ View2D *v2d = &ar->v2d;
+ float xscale, yscale;
+ float vec[2];
+
+ /* Draw a light green line to indicate current frame */
+ vec[0] = (float)(sc->user.framenr * scene->r.framelen);
+
+ UI_ThemeColor(TH_CFRAME);
+ glLineWidth(2.0);
+
+ glBegin(GL_LINE_STRIP);
+ vec[1] = v2d->cur.ymin;
+ glVertex2fv(vec);
+
+ vec[1] = v2d->cur.ymax;
+ glVertex2fv(vec);
+ glEnd();
+
+ glLineWidth(1.0);
+
+ UI_view2d_view_orthoSpecial(ar, v2d, 1);
+
+ /* because the frame number text is subject to the same scaling as the contents of the view */
+ UI_view2d_getscale(v2d, &xscale, &yscale);
+ glScalef(1.0f/xscale, 1.0f, 1.0f);
+
+ clip_draw_curfra_label(sc, (float)sc->user.framenr * xscale, 18);
+
+ /* restore view transform */
+ glScalef(xscale, 1.0, 1.0);
+}
+
+void clip_draw_sfra_efra(View2D *v2d, Scene *scene)
+{
+ UI_view2d_view_ortho(v2d);
+
+ /* currently clip editor supposes that editing clip length is equal to scene frame range */
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glEnable(GL_BLEND);
+ glColor4f(0.0f, 0.0f, 0.0f, 0.4f);
+
+ glRectf(v2d->cur.xmin, v2d->cur.ymin, (float)SFRA, v2d->cur.ymax);
+ glRectf((float)EFRA, v2d->cur.ymin, v2d->cur.xmax, v2d->cur.ymax);
+ glDisable(GL_BLEND);
+
+ UI_ThemeColorShade(TH_BACK, -60);
+
+ /* thin lines where the actual frames are */
+ fdrawline((float)SFRA, v2d->cur.ymin, (float)SFRA, v2d->cur.ymax);
+ fdrawline((float)EFRA, v2d->cur.ymin, (float)EFRA, v2d->cur.ymax);
+}
diff --git a/source/blender/editors/space_clip/space_clip.c b/source/blender/editors/space_clip/space_clip.c
index 4de790bc00c..1c0d2db91a9 100644
--- a/source/blender/editors/space_clip/space_clip.c
+++ b/source/blender/editors/space_clip/space_clip.c
@@ -72,31 +72,79 @@
static void init_preview_region(const bContext *C, ARegion *ar)
{
Scene *scene = CTX_data_scene(C);
+ ScrArea *sa = CTX_wm_area(C);
+ SpaceClip *sc = CTX_wm_space_clip(C);
ar->regiontype = RGN_TYPE_PREVIEW;
ar->alignment = RGN_ALIGN_TOP;
ar->flag |= RGN_FLAG_HIDDEN;
- ar->v2d.tot.xmin = 0.0f;
- ar->v2d.tot.ymin = -10.0f;
- ar->v2d.tot.xmax = (float)scene->r.efra;
- ar->v2d.tot.ymax = 10.0f;
+ if (sc->view == SC_VIEW_DOPESHEET) {
+ ar->v2d.tot.xmin = -10.0f;
+ ar->v2d.tot.ymin = (float)(-sa->winy)/3.0f;
+ ar->v2d.tot.xmax = (float)(sa->winx);
+ ar->v2d.tot.ymax = 0.0f;
+
+ ar->v2d.cur = ar->v2d.tot;
+
+ ar->v2d.min[0] = 0.0f;
+ ar->v2d.min[1] = 0.0f;
+
+ ar->v2d.max[0] = MAXFRAMEF;
+ ar->v2d.max[1] = FLT_MAX;
+
+ ar->v2d.minzoom = 0.01f;
+ ar->v2d.maxzoom = 50;
+ ar->v2d.scroll = (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
+ ar->v2d.scroll |= (V2D_SCROLL_RIGHT);
+ ar->v2d.keepzoom = V2D_LOCKZOOM_Y;
+ ar->v2d.keepofs = V2D_KEEPOFS_Y;
+ ar->v2d.align = V2D_ALIGN_NO_POS_Y;
+ ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
+ }
+ else {
+ ar->v2d.tot.xmin = 0.0f;
+ ar->v2d.tot.ymin = -10.0f;
+ ar->v2d.tot.xmax = (float)scene->r.efra;
+ ar->v2d.tot.ymax = 10.0f;
+
+ ar->v2d.cur = ar->v2d.tot;
+
+ ar->v2d.min[0] = FLT_MIN;
+ ar->v2d.min[1] = FLT_MIN;
+
+ ar->v2d.max[0] = MAXFRAMEF;
+ ar->v2d.max[1] = FLT_MAX;
- ar->v2d.cur = ar->v2d.tot;
+ ar->v2d.scroll = (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
+ ar->v2d.scroll |= (V2D_SCROLL_LEFT|V2D_SCROLL_SCALE_VERTICAL);
- ar->v2d.min[0] = FLT_MIN;
- ar->v2d.min[1] = FLT_MIN;
+ ar->v2d.minzoom = 0.0f;
+ ar->v2d.maxzoom = 0.0f;
+ ar->v2d.keepzoom = 0;
+ ar->v2d.keepofs = 0;
+ ar->v2d.align = 0;
+ ar->v2d.flag = 0;
- ar->v2d.max[0] = MAXFRAMEF;
- ar->v2d.max[1] = FLT_MAX;
+ ar->v2d.keeptot = 0;
+ }
+}
- ar->v2d.scroll = (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
- ar->v2d.scroll |= (V2D_SCROLL_LEFT|V2D_SCROLL_SCALE_VERTICAL);
+static void reinit_preview_region(const bContext *C, ARegion *ar)
+{
+ SpaceClip *sc = CTX_wm_space_clip(C);
- ar->v2d.keeptot = 0;
+ if (sc->view == SC_VIEW_DOPESHEET) {
+ if ((ar->v2d.flag & V2D_VIEWSYNC_AREA_VERTICAL) == 0)
+ init_preview_region(C, ar);
+ }
+ else {
+ if (ar->v2d.flag & V2D_VIEWSYNC_AREA_VERTICAL)
+ init_preview_region(C, ar);
+ }
}
-static ARegion *clip_has_preview_region(const bContext *C, ScrArea *sa)
+static ARegion *ED_clip_has_preview_region(const bContext *C, ScrArea *sa)
{
ARegion *ar, *arnew;
@@ -119,6 +167,33 @@ static ARegion *clip_has_preview_region(const bContext *C, ScrArea *sa)
return arnew;
}
+static ARegion *ED_clip_has_channels_region(ScrArea *sa)
+{
+ ARegion *ar, *arnew;
+
+ ar = BKE_area_find_region_type(sa, RGN_TYPE_CHANNELS);
+ if (ar)
+ return ar;
+
+ /* add subdiv level; after header */
+ ar = BKE_area_find_region_type(sa, RGN_TYPE_PREVIEW);
+
+ /* is error! */
+ if (ar == NULL)
+ return NULL;
+
+ arnew = MEM_callocN(sizeof(ARegion), "clip channels region");
+
+ BLI_insertlinkbefore(&sa->regionbase, ar, arnew);
+ arnew->regiontype = RGN_TYPE_CHANNELS;
+ arnew->alignment = RGN_ALIGN_LEFT;
+
+ arnew->v2d.scroll = V2D_SCROLL_BOTTOM;
+ arnew->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
+
+ return arnew;
+}
+
static void clip_scopes_tag_refresh(ScrArea *sa)
{
SpaceClip *sc = (SpaceClip *)sa->spacedata.first;
@@ -190,6 +265,16 @@ static SpaceLink *clip_new(const bContext *C)
ar->regiontype = RGN_TYPE_UI;
ar->alignment = RGN_ALIGN_RIGHT;
+ /* channels view */
+ ar = MEM_callocN(sizeof(ARegion), "channels for clip");
+
+ BLI_addtail(&sc->regionbase, ar);
+ ar->regiontype = RGN_TYPE_CHANNELS;
+ ar->alignment = RGN_ALIGN_LEFT;
+
+ ar->v2d.scroll = V2D_SCROLL_BOTTOM;
+ ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
+
/* preview view */
ar = MEM_callocN(sizeof(ARegion), "preview for clip");
@@ -214,12 +299,17 @@ static void clip_free(SpaceLink *sl)
if (sc->scopes.track_preview)
IMB_freeImBuf(sc->scopes.track_preview);
+
+ ED_space_clip_free_texture_buffer(sc);
}
/* spacetype; init callback */
-static void clip_init(struct wmWindowManager *UNUSED(wm), ScrArea *UNUSED(sa))
+static void clip_init(struct wmWindowManager *UNUSED(wm), ScrArea *sa)
{
+ ListBase *lb = WM_dropboxmap_find("Clip", SPACE_CLIP, 0);
+ /* add drop boxes */
+ WM_event_add_dropbox_handler(&sa->handlers, lb);
}
static SpaceLink *clip_duplicate(SpaceLink *sl)
@@ -229,6 +319,7 @@ static SpaceLink *clip_duplicate(SpaceLink *sl)
/* clear or remove stuff from old */
scn->scopes.track_preview = NULL;
scn->scopes.ok = FALSE;
+ scn->draw_context = NULL;
return (SpaceLink *)scn;
}
@@ -391,6 +482,10 @@ static void clip_operatortypes(void)
WM_operatortype_append(CLIP_OT_graph_center_current_frame);
WM_operatortype_append(CLIP_OT_graph_disable_markers);
+
+ /* ** clip_dopesheet_ops.c ** */
+
+ WM_operatortype_append(CLIP_OT_dopesheet_select_channel);
}
static void clip_keymap(struct wmKeyConfig *keyconf)
@@ -430,11 +525,6 @@ static void clip_keymap(struct wmKeyConfig *keyconf)
RNA_enum_set(kmi->ptr, "mode", SC_MODE_DISTORTION);
RNA_boolean_set(kmi->ptr, "toggle", TRUE);
- kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle_enum", ZKEY, KM_PRESS, 0, 0);
- RNA_string_set(kmi->ptr, "data_path", "space_data.view");
- RNA_string_set(kmi->ptr, "value_1", "CLIP");
- RNA_string_set(kmi->ptr, "value_2", "GRAPH");
-
WM_keymap_add_item(keymap, "CLIP_OT_solve_camera", SKEY, KM_PRESS, KM_SHIFT, 0);
/* ******** Hotkeys avalaible for main region only ******** */
@@ -609,6 +699,13 @@ static void clip_keymap(struct wmKeyConfig *keyconf)
RNA_enum_set(kmi->ptr, "action", 2); /* toggle */
transform_keymap_for_space(keyconf, keymap, SPACE_CLIP);
+
+ /* ******** Hotkeys avalaible for channels region only ******** */
+
+ keymap = WM_keymap_find(keyconf, "Clip Dopesheet Editor", SPACE_CLIP, 0);
+
+ kmi = WM_keymap_add_item(keymap, "CLIP_OT_dopesheet_select_channel", ACTIONMOUSE, KM_PRESS, 0, 0);
+ RNA_boolean_set(kmi->ptr, "extend", TRUE); /* toggle */
}
const char *clip_context_dir[]= {"edit_movieclip", NULL};
@@ -619,16 +716,43 @@ static int clip_context(const bContext *C, const char *member, bContextDataResul
if (CTX_data_dir(member)) {
CTX_data_dir_set(result, clip_context_dir);
+
return TRUE;
}
else if (CTX_data_equals(member, "edit_movieclip")) {
- CTX_data_id_pointer_set(result, &sc->clip->id);
+ if (sc->clip)
+ CTX_data_id_pointer_set(result, &sc->clip->id);
+
return TRUE;
}
return FALSE;
}
+/* dropboxes */
+static int clip_drop_poll(bContext *UNUSED(C), wmDrag *drag, wmEvent *UNUSED(event))
+{
+ if (drag->type == WM_DRAG_PATH)
+ if (ELEM3(drag->icon, 0, ICON_FILE_IMAGE, ICON_FILE_BLANK)) /* rule might not work? */
+ return TRUE;
+
+ return FALSE;
+}
+
+static void clip_drop_copy(wmDrag *drag, wmDropBox *drop)
+{
+ /* copy drag path to properties */
+ RNA_string_set(drop->ptr, "filepath", drag->path);
+}
+
+/* area+region dropbox definition */
+static void clip_dropboxes(void)
+{
+ ListBase *lb = WM_dropboxmap_find("Clip", SPACE_CLIP, 0);
+
+ WM_dropbox_add(lb, "CLIP_OT_open", clip_drop_poll, clip_drop_copy);
+}
+
static void clip_refresh(const bContext *C, ScrArea *sa)
{
wmWindowManager *wm = CTX_wm_manager(C);
@@ -636,52 +760,190 @@ static void clip_refresh(const bContext *C, ScrArea *sa)
Scene *scene = CTX_data_scene(C);
SpaceClip *sc = (SpaceClip *)sa->spacedata.first;
ARegion *ar_main = BKE_area_find_region_type(sa, RGN_TYPE_WINDOW);
- ARegion *ar_preview = clip_has_preview_region(C, sa);
+ ARegion *ar_tools = BKE_area_find_region_type(sa, RGN_TYPE_TOOLS);
+ ARegion *ar_tool_props = BKE_area_find_region_type(sa, RGN_TYPE_TOOL_PROPS);
+ ARegion *ar_preview = ED_clip_has_preview_region(C, sa);
+ ARegion *ar_properties = ED_clip_has_properties_region(sa);
+ ARegion *ar_channels = ED_clip_has_channels_region(sa);
+ int main_visible = FALSE, preview_visible = FALSE, tools_visible = FALSE;
+ int tool_props_visible = FALSE, properties_visible = FALSE, channels_visible = FALSE;
int view_changed = FALSE;
switch (sc->view) {
case SC_VIEW_CLIP:
- if (ar_preview && !(ar_preview->flag & RGN_FLAG_HIDDEN)) {
- ar_preview->flag |= RGN_FLAG_HIDDEN;
- ar_preview->v2d.flag &= ~V2D_IS_INITIALISED;
- WM_event_remove_handlers((bContext*)C, &ar_preview->handlers);
- view_changed = TRUE;
- }
- if (ar_main && ar_main->alignment != RGN_ALIGN_NONE) {
- ar_main->alignment = RGN_ALIGN_NONE;
- view_changed = TRUE;
- }
- if (ar_preview && ar_preview->alignment != RGN_ALIGN_NONE) {
- /* store graph region align */
- if (ar_preview->alignment == RGN_ALIGN_TOP)
- sc->runtime_flag &= ~SC_GRAPH_BOTTOM;
- else
- sc->runtime_flag |= SC_GRAPH_BOTTOM;
-
- ar_preview->alignment = RGN_ALIGN_NONE;
- view_changed = TRUE;
- }
+ main_visible = TRUE;
+ preview_visible = FALSE;
+ tools_visible = TRUE;
+ tool_props_visible = TRUE;
+ properties_visible = TRUE;
+ channels_visible = FALSE;
break;
case SC_VIEW_GRAPH:
- if (ar_preview && (ar_preview->flag & RGN_FLAG_HIDDEN)) {
- ar_preview->flag &= ~RGN_FLAG_HIDDEN;
- ar_preview->v2d.flag &= ~V2D_IS_INITIALISED;
- ar_preview->v2d.cur = ar_preview->v2d.tot;
- view_changed = TRUE;
- }
- if (ar_main && ar_main->alignment != RGN_ALIGN_NONE) {
- ar_main->alignment = RGN_ALIGN_NONE;
- view_changed = TRUE;
- }
- if (ar_preview && !ELEM(ar_preview->alignment, RGN_ALIGN_TOP, RGN_ALIGN_BOTTOM)) {
- if (sc->runtime_flag & SC_GRAPH_BOTTOM)
- ar_preview->alignment = RGN_ALIGN_BOTTOM;
- else
- ar_preview->alignment = RGN_ALIGN_TOP;
-
- view_changed = TRUE;
- }
+ main_visible = FALSE;
+ preview_visible = TRUE;
+ tools_visible = FALSE;
+ tool_props_visible = FALSE;
+ properties_visible = FALSE;
+ channels_visible = FALSE;
+
+ reinit_preview_region(C, ar_preview);
break;
+ case SC_VIEW_DOPESHEET:
+ main_visible = FALSE;
+ preview_visible = TRUE;
+ tools_visible = FALSE;
+ tool_props_visible = FALSE;
+ properties_visible = FALSE;
+ channels_visible = TRUE;
+
+ reinit_preview_region(C, ar_preview);
+ break;
+ }
+
+ if (main_visible) {
+ if (ar_main && (ar_main->flag & RGN_FLAG_HIDDEN)) {
+ ar_main->flag &= ~RGN_FLAG_HIDDEN;
+ ar_main->v2d.flag &= ~V2D_IS_INITIALISED;
+ view_changed = TRUE;
+ }
+
+ if (ar_main && ar_main->alignment != RGN_ALIGN_NONE) {
+ ar_main->alignment = RGN_ALIGN_NONE;
+ view_changed = TRUE;
+ }
+ }
+ else {
+ if (ar_main && !(ar_main->flag & RGN_FLAG_HIDDEN)) {
+ ar_main->flag |= RGN_FLAG_HIDDEN;
+ ar_main->v2d.flag &= ~V2D_IS_INITIALISED;
+ WM_event_remove_handlers((bContext *)C, &ar_main->handlers);
+ view_changed = TRUE;
+ }
+ if (ar_main && ar_main->alignment != RGN_ALIGN_NONE) {
+ ar_main->alignment = RGN_ALIGN_NONE;
+ view_changed = TRUE;
+ }
+ }
+
+ if (properties_visible) {
+ if (ar_properties && (ar_properties->flag & RGN_FLAG_HIDDEN)) {
+ ar_properties->flag &= ~RGN_FLAG_HIDDEN;
+ ar_properties->v2d.flag &= ~V2D_IS_INITIALISED;
+ view_changed = TRUE;
+ }
+ if (ar_properties && ar_properties->alignment != RGN_ALIGN_RIGHT) {
+ ar_properties->alignment = RGN_ALIGN_RIGHT;
+ view_changed = TRUE;
+ }
+ }
+ else {
+ if (ar_properties && !(ar_properties->flag & RGN_FLAG_HIDDEN)) {
+ ar_properties->flag |= RGN_FLAG_HIDDEN;
+ ar_properties->v2d.flag &= ~V2D_IS_INITIALISED;
+ WM_event_remove_handlers((bContext *)C, &ar_properties->handlers);
+ view_changed = TRUE;
+ }
+ if (ar_properties && ar_properties->alignment != RGN_ALIGN_NONE) {
+ ar_properties->alignment = RGN_ALIGN_NONE;
+ view_changed = TRUE;
+ }
+ }
+
+ if (tools_visible) {
+ if (ar_tools && (ar_tools->flag & RGN_FLAG_HIDDEN)) {
+ ar_tools->flag &= ~RGN_FLAG_HIDDEN;
+ ar_tools->v2d.flag &= ~V2D_IS_INITIALISED;
+ view_changed = TRUE;
+ }
+ if (ar_tools && ar_tools->alignment != RGN_ALIGN_LEFT) {
+ ar_tools->alignment = RGN_ALIGN_LEFT;
+ view_changed = TRUE;
+ }
+ }
+ else {
+ if (ar_tools && !(ar_tools->flag & RGN_FLAG_HIDDEN)) {
+ ar_tools->flag |= RGN_FLAG_HIDDEN;
+ ar_tools->v2d.flag &= ~V2D_IS_INITIALISED;
+ WM_event_remove_handlers((bContext *)C, &ar_tools->handlers);
+ view_changed = TRUE;
+ }
+ if (ar_tools && ar_tools->alignment != RGN_ALIGN_NONE) {
+ ar_tools->alignment = RGN_ALIGN_NONE;
+ view_changed = TRUE;
+ }
+ }
+
+ if (tool_props_visible) {
+ if (ar_tool_props && (ar_tool_props->flag & RGN_FLAG_HIDDEN)) {
+ ar_tool_props->flag &= ~RGN_FLAG_HIDDEN;
+ ar_tool_props->v2d.flag &= ~V2D_IS_INITIALISED;
+ view_changed = TRUE;
+ }
+ if (ar_tool_props && (ar_tool_props->alignment != (RGN_ALIGN_BOTTOM|RGN_SPLIT_PREV))) {
+ ar_tool_props->alignment = RGN_ALIGN_BOTTOM|RGN_SPLIT_PREV;
+ view_changed = TRUE;
+ }
+ }
+ else {
+ if (ar_tool_props && !(ar_tool_props->flag & RGN_FLAG_HIDDEN)) {
+ ar_tool_props->flag |= RGN_FLAG_HIDDEN;
+ ar_tool_props->v2d.flag &= ~V2D_IS_INITIALISED;
+ WM_event_remove_handlers((bContext *)C, &ar_tool_props->handlers);
+ view_changed = TRUE;
+ }
+ if (ar_tool_props && ar_tool_props->alignment != RGN_ALIGN_NONE) {
+ ar_tool_props->alignment = RGN_ALIGN_NONE;
+ view_changed = TRUE;
+ }
+ }
+
+ if (preview_visible) {
+ if (ar_preview && (ar_preview->flag & RGN_FLAG_HIDDEN)) {
+ ar_preview->flag &= ~RGN_FLAG_HIDDEN;
+ ar_preview->v2d.flag &= ~V2D_IS_INITIALISED;
+ ar_preview->v2d.cur = ar_preview->v2d.tot;
+ view_changed = TRUE;
+ }
+ if (ar_preview && ar_preview->alignment != RGN_ALIGN_NONE) {
+ ar_preview->alignment = RGN_ALIGN_NONE;
+ view_changed = TRUE;
+ }
+ }
+ else {
+ if (ar_preview && !(ar_preview->flag & RGN_FLAG_HIDDEN)) {
+ ar_preview->flag |= RGN_FLAG_HIDDEN;
+ ar_preview->v2d.flag &= ~V2D_IS_INITIALISED;
+ WM_event_remove_handlers((bContext *)C, &ar_preview->handlers);
+ view_changed = TRUE;
+ }
+ if (ar_preview && ar_preview->alignment != RGN_ALIGN_NONE) {
+ ar_preview->alignment = RGN_ALIGN_NONE;
+ view_changed = TRUE;
+ }
+ }
+
+ if (channels_visible) {
+ if (ar_channels && (ar_channels->flag & RGN_FLAG_HIDDEN)) {
+ ar_channels->flag &= ~RGN_FLAG_HIDDEN;
+ ar_channels->v2d.flag &= ~V2D_IS_INITIALISED;
+ view_changed = TRUE;
+ }
+ if (ar_channels && ar_channels->alignment != RGN_ALIGN_LEFT) {
+ ar_channels->alignment = RGN_ALIGN_LEFT;
+ view_changed = TRUE;
+ }
+ }
+ else {
+ if (ar_channels && !(ar_channels->flag & RGN_FLAG_HIDDEN)) {
+ ar_channels->flag |= RGN_FLAG_HIDDEN;
+ ar_channels->v2d.flag &= ~V2D_IS_INITIALISED;
+ WM_event_remove_handlers((bContext *)C, &ar_tools->handlers);
+ view_changed = TRUE;
+ }
+ if (ar_channels && ar_channels->alignment != RGN_ALIGN_NONE) {
+ ar_channels->alignment = RGN_ALIGN_NONE;
+ view_changed = TRUE;
+ }
}
if (view_changed) {
@@ -722,11 +984,11 @@ static void movieclip_main_area_set_view2d(SpaceClip *sc, ARegion *ar)
ar->v2d.mask.ymax = winy;
/* which part of the image space do we see? */
- x1= ar->winrct.xmin + (winx-sc->zoom * w) / 2.0f;
- y1= ar->winrct.ymin + (winy-sc->zoom * h) / 2.0f;
+ x1 = ar->winrct.xmin + (winx-sc->zoom * w) / 2.0f;
+ y1 = ar->winrct.ymin + (winy-sc->zoom * h) / 2.0f;
- x1-= sc->zoom * sc->xof;
- y1-= sc->zoom * sc->yof;
+ x1 -= sc->zoom * sc->xof;
+ y1 -= sc->zoom * sc->yof;
/* relative display right */
ar->v2d.cur.xmin = (ar->winrct.xmin - (float)x1) / sc->zoom;
@@ -832,13 +1094,13 @@ static void clip_preview_area_init(wmWindowManager *wm, ARegion *ar)
WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
}
-static void clip_preview_area_draw(const bContext *C, ARegion *ar)
+static void graph_area_draw(const bContext *C, ARegion *ar)
{
View2D *v2d = &ar->v2d;
View2DScrollers *scrollers;
SpaceClip *sc = CTX_wm_space_clip(C);
Scene *scene = CTX_data_scene(C);
- short unitx = V2D_UNIT_FRAMESCALE, unity = V2D_UNIT_VALUES;
+ short unitx, unity;
if (sc->flag & SC_LOCK_TIMECURSOR)
ED_clip_graph_center_current_frame(scene, ar);
@@ -856,15 +1118,108 @@ static void clip_preview_area_draw(const bContext *C, ARegion *ar)
UI_view2d_view_restore(C);
/* scrollers */
+ unitx = (sc->flag & SC_SHOW_SECONDS)? V2D_UNIT_SECONDS : V2D_UNIT_FRAMES;
+ unity = V2D_UNIT_VALUES;
scrollers = UI_view2d_scrollers_calc(C, v2d, unitx, V2D_GRID_NOCLAMP, unity, V2D_GRID_NOCLAMP);
UI_view2d_scrollers_draw(C, v2d, scrollers);
UI_view2d_scrollers_free(scrollers);
}
+static void dopesheet_area_draw(const bContext *C, ARegion *ar)
+{
+ Scene *scene = CTX_data_scene(C);
+ SpaceClip *sc = CTX_wm_space_clip(C);
+ MovieClip *clip = ED_space_clip(sc);
+ View2D *v2d = &ar->v2d;
+ View2DGrid *grid;
+ View2DScrollers *scrollers;
+ short unit = 0;
+
+ if (clip)
+ BKE_tracking_dopesheet_update(&clip->tracking, sc->dope_sort, sc->dope_flag & SC_DOPE_SORT_INVERSE);
+
+ /* clear and setup matrix */
+ UI_ThemeClearColor(TH_BACK);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ UI_view2d_view_ortho(v2d);
+
+ /* time grid */
+ unit = (sc->flag & SC_SHOW_SECONDS)? V2D_UNIT_SECONDS : V2D_UNIT_FRAMES;
+ grid = UI_view2d_grid_calc(CTX_data_scene(C), v2d, unit, V2D_GRID_CLAMP, V2D_ARG_DUMMY, V2D_ARG_DUMMY, ar->winx, ar->winy);
+ UI_view2d_grid_draw(v2d, grid, V2D_GRIDLINES_ALL);
+ UI_view2d_grid_free(grid);
+
+ /* data... */
+ clip_draw_dopesheet_main(sc, ar, scene);
+
+ /* reset view matrix */
+ UI_view2d_view_restore(C);
+
+ /* scrollers */
+ scrollers = UI_view2d_scrollers_calc(C, v2d, unit, V2D_GRID_CLAMP, V2D_ARG_DUMMY, V2D_ARG_DUMMY);
+ UI_view2d_scrollers_draw(C, v2d, scrollers);
+ UI_view2d_scrollers_free(scrollers);
+}
+
+static void clip_preview_area_draw(const bContext *C, ARegion *ar)
+{
+ SpaceClip *sc = CTX_wm_space_clip(C);
+
+ if (sc->view == SC_VIEW_GRAPH)
+ graph_area_draw(C, ar);
+ else if (sc->view == SC_VIEW_DOPESHEET)
+ dopesheet_area_draw(C, ar);
+}
+
static void clip_preview_area_listener(ARegion *UNUSED(ar), wmNotifier *UNUSED(wmn))
{
}
+/****************** channels region ******************/
+
+static void clip_channels_area_init(wmWindowManager *wm, ARegion *ar)
+{
+ wmKeyMap *keymap;
+
+ UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_LIST, ar->winx, ar->winy);
+
+ keymap = WM_keymap_find(wm->defaultconf, "Clip Dopesheet Editor", SPACE_CLIP, 0);
+ WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
+}
+
+static void clip_channels_area_draw(const bContext *C, ARegion *ar)
+{
+ SpaceClip *sc = CTX_wm_space_clip(C);
+ MovieClip *clip = ED_space_clip(sc);
+ View2D *v2d = &ar->v2d;
+ View2DScrollers *scrollers;
+
+ if (clip)
+ BKE_tracking_dopesheet_update(&clip->tracking, sc->dope_sort, sc->dope_flag & SC_DOPE_SORT_INVERSE);
+
+ /* clear and setup matrix */
+ UI_ThemeClearColor(TH_BACK);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ UI_view2d_view_ortho(v2d);
+
+ /* data... */
+ clip_draw_dopesheet_channels(C, ar);
+
+ /* reset view matrix */
+ UI_view2d_view_restore(C);
+
+ /* scrollers */
+ scrollers = UI_view2d_scrollers_calc(C, v2d, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY);
+ UI_view2d_scrollers_draw(C, v2d, scrollers);
+ UI_view2d_scrollers_free(scrollers);
+}
+
+static void clip_channels_area_listener(ARegion *UNUSED(ar), wmNotifier *UNUSED(wmn))
+{
+}
+
/****************** header region ******************/
/* add handlers, stuff you only do once or on area/region changes */
@@ -972,6 +1327,7 @@ void ED_spacetype_clip(void)
st->keymap = clip_keymap;
st->listener = clip_listener;
st->context = clip_context;
+ st->dropboxes = clip_dropboxes;
st->refresh = clip_refresh;
/* regions: main window */
@@ -1042,4 +1398,15 @@ void ED_spacetype_clip(void)
BLI_addhead(&st->regiontypes, art);
BKE_spacetype_register(st);
+
+ /* channels */
+ art = MEM_callocN(sizeof(ARegionType), "spacetype clip channels region");
+ art->regionid = RGN_TYPE_CHANNELS;
+ art->prefsizex = UI_COMPACT_PANEL_WIDTH;
+ art->keymapflag = ED_KEYMAP_FRAMES|ED_KEYMAP_UI;
+ art->listener = clip_channels_area_listener;
+ art->init = clip_channels_area_init;
+ art->draw = clip_channels_area_draw;
+
+ BLI_addhead(&st->regiontypes, art);
}
diff --git a/source/blender/editors/space_clip/tracking_ops.c b/source/blender/editors/space_clip/tracking_ops.c
index f4454394ca3..825415764f1 100644
--- a/source/blender/editors/space_clip/tracking_ops.c
+++ b/source/blender/editors/space_clip/tracking_ops.c
@@ -78,39 +78,6 @@
#include "clip_intern.h" // own include
-static int space_clip_frame_poll(bContext *C)
-{
- SpaceClip *sc = CTX_wm_space_clip(C);
-
- if (sc) {
- MovieClip *clip = ED_space_clip(sc);
-
- if (clip)
- return BKE_movieclip_has_frame(clip, &sc->user);
- }
-
- return FALSE;
-}
-
-static int space_clip_size_poll(bContext *C)
-{
- SpaceClip *sc = CTX_wm_space_clip(C);
-
- if (sc) {
- MovieClip *clip = ED_space_clip(sc);
-
- if (clip) {
- int width, height;
-
- BKE_movieclip_get_size(clip, &sc->user, &width, &height);
-
- return width > 0 && height > 0;
- }
- }
-
- return FALSE;
-}
-
/********************** add marker operator *********************/
static void add_marker(SpaceClip *sc, float x, float y)
@@ -175,7 +142,7 @@ void CLIP_OT_add_marker(wmOperatorType *ot)
/* api callbacks */
ot->invoke = add_marker_invoke;
ot->exec = add_marker_exec;
- ot->poll = space_clip_size_poll;
+ ot->poll = ED_space_clip_tracking_size_poll;
/* flags */
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -220,7 +187,7 @@ void CLIP_OT_delete_track(wmOperatorType *ot)
/* api callbacks */
ot->invoke = WM_operator_confirm;
ot->exec = delete_track_exec;
- ot->poll = ED_space_clip_poll;
+ ot->poll = ED_space_clip_tracking_poll;
/* flags */
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -271,7 +238,7 @@ void CLIP_OT_delete_marker(wmOperatorType *ot)
/* api callbacks */
ot->invoke = WM_operator_confirm;
ot->exec = delete_marker_exec;
- ot->poll = ED_space_clip_poll;
+ ot->poll = ED_space_clip_tracking_poll;
/* flags */
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -662,7 +629,7 @@ void CLIP_OT_slide_marker(wmOperatorType *ot)
ot->idname = "CLIP_OT_slide_marker";
/* api callbacks */
- ot->poll = space_clip_size_poll;
+ ot->poll = ED_space_clip_tracking_size_poll;
ot->invoke = slide_marker_invoke;
ot->modal = slide_marker_modal;
@@ -756,19 +723,19 @@ static MovieTrackingTrack *find_nearest_track(SpaceClip *sc, ListBase *tracksbas
while (cur) {
MovieTrackingMarker *marker = BKE_tracking_get_marker(cur, sc->user.framenr);
- if (((cur->flag & TRACK_HIDDEN) == 0) && MARKER_VISIBLE(sc, marker)) {
+ if (((cur->flag & TRACK_HIDDEN) == 0) && MARKER_VISIBLE(sc, cur, marker)) {
float dist, d1, d2 = FLT_MAX, d3 = FLT_MAX;
- d1= sqrtf((co[0]-marker->pos[0]-cur->offset[0])*(co[0]-marker->pos[0]-cur->offset[0])+
+ d1 = sqrtf((co[0]-marker->pos[0]-cur->offset[0])*(co[0]-marker->pos[0]-cur->offset[0])+
(co[1]-marker->pos[1]-cur->offset[1])*(co[1]-marker->pos[1]-cur->offset[1])); /* distance to marker point */
/* distance to pattern boundbox */
if (sc->flag & SC_SHOW_MARKER_PATTERN)
- d2= dist_to_rect(co, marker->pos, cur->pat_min, cur->pat_max);
+ d2 = dist_to_rect(co, marker->pos, cur->pat_min, cur->pat_max);
/* distance to search boundbox */
if (sc->flag & SC_SHOW_MARKER_SEARCH && TRACK_VIEW_SELECTED(sc, cur))
- d3= dist_to_rect(co, marker->pos, cur->search_min, cur->search_max);
+ d3 = dist_to_rect(co, marker->pos, cur->search_min, cur->search_max);
/* choose minimal distance. useful for cases of overlapped markers. */
dist = MIN3(d1, d2, d3);
@@ -822,6 +789,8 @@ static int mouse_select(bContext *C, float co[2], int extend)
sc->ylockof = 0.0f;
}
+ BKE_tracking_dopesheet_tag_update(tracking);
+
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, NULL);
return OPERATOR_FINISHED;
@@ -876,7 +845,7 @@ void CLIP_OT_select(wmOperatorType *ot)
/* api callbacks */
ot->exec = select_exec;
ot->invoke = select_invoke;
- ot->poll = ED_space_clip_poll;
+ ot->poll = ED_space_clip_tracking_poll;
/* flags */
ot->flag = OPTYPE_UNDO;
@@ -894,8 +863,9 @@ static int border_select_exec(bContext *C, wmOperator *op)
{
SpaceClip *sc = CTX_wm_space_clip(C);
MovieClip *clip = ED_space_clip(sc);
+ MovieTracking *tracking = &clip->tracking;
MovieTrackingTrack *track;
- ListBase *tracksbase = BKE_tracking_get_tracks(&clip->tracking);
+ ListBase *tracksbase = BKE_tracking_get_tracks(tracking);
rcti rect;
rctf rectf;
int change = FALSE, mode, extend;
@@ -918,7 +888,7 @@ static int border_select_exec(bContext *C, wmOperator *op)
if ((track->flag & TRACK_HIDDEN) == 0) {
MovieTrackingMarker *marker = BKE_tracking_get_marker(track, sc->user.framenr);
- if (MARKER_VISIBLE(sc, marker)) {
+ if (MARKER_VISIBLE(sc, track, marker)) {
if (BLI_in_rctf(&rectf, marker->pos[0], marker->pos[1])) {
BKE_tracking_track_flag(track, TRACK_AREA_ALL, SELECT, mode!=GESTURE_MODAL_SELECT);
}
@@ -934,6 +904,8 @@ static int border_select_exec(bContext *C, wmOperator *op)
}
if (change) {
+ BKE_tracking_dopesheet_tag_update(tracking);
+
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, NULL);
return OPERATOR_FINISHED;
@@ -953,7 +925,7 @@ void CLIP_OT_select_border(wmOperatorType *ot)
ot->invoke = WM_border_select_invoke;
ot->exec = border_select_exec;
ot->modal = WM_border_select_modal;
- ot->poll = ED_space_clip_poll;
+ ot->poll = ED_space_clip_tracking_poll;
/* flags */
ot->flag = OPTYPE_UNDO;
@@ -980,8 +952,9 @@ static int circle_select_exec(bContext *C, wmOperator *op)
SpaceClip *sc = CTX_wm_space_clip(C);
MovieClip *clip = ED_space_clip(sc);
ARegion *ar = CTX_wm_region(C);
+ MovieTracking *tracking = &clip->tracking;
MovieTrackingTrack *track;
- ListBase *tracksbase = BKE_tracking_get_tracks(&clip->tracking);
+ ListBase *tracksbase = BKE_tracking_get_tracks(tracking);
int x, y, radius, width, height, mode, change = FALSE;
float zoomx, zoomy, offset[2], ellipse[2];
@@ -1007,7 +980,7 @@ static int circle_select_exec(bContext *C, wmOperator *op)
if ((track->flag & TRACK_HIDDEN) == 0) {
MovieTrackingMarker *marker = BKE_tracking_get_marker(track, sc->user.framenr);
- if (MARKER_VISIBLE(sc, marker) && marker_inside_ellipse(marker, offset, ellipse)) {
+ if (MARKER_VISIBLE(sc, track, marker) && marker_inside_ellipse(marker, offset, ellipse)) {
BKE_tracking_track_flag(track, TRACK_AREA_ALL, SELECT, mode!=GESTURE_MODAL_SELECT);
change = TRUE;
@@ -1018,6 +991,8 @@ static int circle_select_exec(bContext *C, wmOperator *op)
}
if (change) {
+ BKE_tracking_dopesheet_tag_update(tracking);
+
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, NULL);
return OPERATOR_FINISHED;
@@ -1037,7 +1012,7 @@ void CLIP_OT_select_circle(wmOperatorType *ot)
ot->invoke = WM_gesture_circle_invoke;
ot->modal = WM_gesture_circle_modal;
ot->exec = circle_select_exec;
- ot->poll = ED_space_clip_poll;
+ ot->poll = ED_space_clip_tracking_poll;
/* flags */
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -1055,9 +1030,10 @@ static int select_all_exec(bContext *C, wmOperator *op)
{
SpaceClip *sc = CTX_wm_space_clip(C);
MovieClip *clip = ED_space_clip(sc);
+ MovieTracking *tracking = &clip->tracking;
MovieTrackingTrack *track = NULL; /* selected track */
MovieTrackingMarker *marker;
- ListBase *tracksbase = BKE_tracking_get_tracks(&clip->tracking);
+ ListBase *tracksbase = BKE_tracking_get_tracks(tracking);
int action = RNA_enum_get(op->ptr, "action");
int framenr = sc->user.framenr;
int has_selection = FALSE;
@@ -1069,7 +1045,7 @@ static int select_all_exec(bContext *C, wmOperator *op)
if (TRACK_VIEW_SELECTED(sc, track)) {
marker = BKE_tracking_get_marker(track, framenr);
- if (MARKER_VISIBLE(sc, marker)) {
+ if (MARKER_VISIBLE(sc, track, marker)) {
action = SEL_DESELECT;
break;
}
@@ -1084,7 +1060,7 @@ static int select_all_exec(bContext *C, wmOperator *op)
if ((track->flag & TRACK_HIDDEN)==0) {
marker = BKE_tracking_get_marker(track, framenr);
- if (MARKER_VISIBLE(sc, marker)) {
+ if (MARKER_VISIBLE(sc, track, marker)) {
switch (action) {
case SEL_SELECT:
track->flag |= SELECT;
@@ -1114,6 +1090,8 @@ static int select_all_exec(bContext *C, wmOperator *op)
if (!has_selection)
sc->flag &= ~SC_LOCK_SELECTION;
+ BKE_tracking_dopesheet_tag_update(tracking);
+
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, NULL);
return OPERATOR_FINISHED;
@@ -1128,7 +1106,7 @@ void CLIP_OT_select_all(wmOperatorType *ot)
/* api callbacks */
ot->exec = select_all_exec;
- ot->poll = ED_space_clip_poll;
+ ot->poll = ED_space_clip_tracking_poll;
/* flags */
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -1194,6 +1172,8 @@ static int select_groped_exec(bContext *C, wmOperator *op)
track = track->next;
}
+ BKE_tracking_dopesheet_tag_update(tracking);
+
WM_event_add_notifier(C, NC_MOVIECLIP|ND_DISPLAY, clip);
return OPERATOR_FINISHED;
@@ -1219,7 +1199,7 @@ void CLIP_OT_select_grouped(wmOperatorType *ot)
/* api callbacks */
ot->exec = select_groped_exec;
- ot->poll = space_clip_size_poll;
+ ot->poll = ED_space_clip_tracking_size_poll;
/* flags */
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -1573,7 +1553,7 @@ static int track_markers_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(eve
static int track_markers_modal(bContext *C, wmOperator *UNUSED(op), wmEvent *event)
{
/* no running tracking, remove handler and pass through */
- if (0==WM_jobs_test(CTX_wm_manager(C), CTX_wm_area(C)))
+ if (0 == WM_jobs_test(CTX_wm_manager(C), CTX_wm_area(C)))
return OPERATOR_FINISHED|OPERATOR_PASS_THROUGH;
/* running tracking */
@@ -1596,7 +1576,7 @@ void CLIP_OT_track_markers(wmOperatorType *ot)
/* api callbacks */
ot->exec = track_markers_exec;
ot->invoke = track_markers_invoke;
- ot->poll = space_clip_frame_poll;
+ ot->poll = ED_space_clip_tracking_frame_poll;
ot->modal = track_markers_modal;
/* flags */
@@ -1819,7 +1799,7 @@ void CLIP_OT_solve_camera(wmOperatorType *ot)
ot->exec = solve_camera_exec;
ot->invoke = solve_camera_invoke;
ot->modal = solve_camera_modal;
- ot->poll = ED_space_clip_poll;
+ ot->poll = ED_space_clip_tracking_poll;
/* flags */
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -1867,7 +1847,7 @@ void CLIP_OT_clear_solution(wmOperatorType *ot)
/* api callbacks */
ot->exec = clear_solution_exec;
- ot->poll = ED_space_clip_poll;
+ ot->poll = ED_space_clip_tracking_poll;
/* flags */
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -1919,7 +1899,7 @@ void CLIP_OT_clear_track_path(wmOperatorType *ot)
/* api callbacks */
ot->exec = clear_track_path_exec;
- ot->poll = ED_space_clip_poll;
+ ot->poll = ED_space_clip_tracking_poll;
/* flags */
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -1977,7 +1957,7 @@ void CLIP_OT_disable_markers(wmOperatorType *ot)
/* api callbacks */
ot->exec = disable_markers_exec;
- ot->poll = ED_space_clip_poll;
+ ot->poll = ED_space_clip_tracking_poll;
/* flags */
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -2035,7 +2015,7 @@ static Object *get_orientation_object(bContext *C)
static int set_orientation_poll(bContext *C)
{
- if (space_clip_size_poll(C)) {
+ if (ED_space_clip_tracking_size_poll(C)) {
Scene *scene = CTX_data_scene(C);
SpaceClip *sc = CTX_wm_space_clip(C);
MovieClip *clip = ED_space_clip(sc);
@@ -2645,7 +2625,7 @@ void CLIP_OT_set_scale(wmOperatorType *ot)
static int set_solution_scale_poll(bContext *C)
{
- if (space_clip_size_poll(C)) {
+ if (ED_space_clip_tracking_size_poll(C)) {
SpaceClip *sc = CTX_wm_space_clip(C);
MovieClip *clip = ED_space_clip(sc);
MovieTracking *tracking = &clip->tracking;
@@ -2723,7 +2703,7 @@ void CLIP_OT_set_center_principal(wmOperatorType *ot)
/* api callbacks */
ot->exec = set_center_principal_exec;
- ot->poll = ED_space_clip_poll;
+ ot->poll = ED_space_clip_tracking_poll;
/* flags */
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -2763,6 +2743,8 @@ static int hide_tracks_exec(bContext *C, wmOperator *op)
sc->flag &= ~SC_LOCK_SELECTION;
}
+ BKE_tracking_dopesheet_tag_update(tracking);
+
WM_event_add_notifier(C, NC_MOVIECLIP|ND_DISPLAY, NULL);
return OPERATOR_FINISHED;
@@ -2777,7 +2759,7 @@ void CLIP_OT_hide_tracks(wmOperatorType *ot)
/* api callbacks */
ot->exec = hide_tracks_exec;
- ot->poll = ED_space_clip_poll;
+ ot->poll = ED_space_clip_tracking_poll;
/* flags */
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -2792,7 +2774,8 @@ static int hide_tracks_clear_exec(bContext *C, wmOperator *UNUSED(op))
{
SpaceClip *sc = CTX_wm_space_clip(C);
MovieClip *clip = ED_space_clip(sc);
- ListBase *tracksbase = BKE_tracking_get_tracks(&clip->tracking);
+ MovieTracking *tracking = &clip->tracking;
+ ListBase *tracksbase = BKE_tracking_get_tracks(tracking);
MovieTrackingTrack *track;
track = tracksbase->first;
@@ -2802,6 +2785,8 @@ static int hide_tracks_clear_exec(bContext *C, wmOperator *UNUSED(op))
track = track->next;
}
+ BKE_tracking_dopesheet_tag_update(tracking);
+
WM_event_add_notifier(C, NC_MOVIECLIP|ND_DISPLAY, NULL);
return OPERATOR_FINISHED;
@@ -2816,7 +2801,7 @@ void CLIP_OT_hide_tracks_clear(wmOperatorType *ot)
/* api callbacks */
ot->exec = hide_tracks_clear_exec;
- ot->poll = ED_space_clip_poll;
+ ot->poll = ED_space_clip_tracking_poll;
/* flags */
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -2898,7 +2883,7 @@ void CLIP_OT_detect_features(wmOperatorType *ot)
/* api callbacks */
ot->exec = detect_features_exec;
- ot->poll = space_clip_frame_poll;
+ ot->poll = ED_space_clip_tracking_frame_poll;
/* flags */
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -2993,7 +2978,7 @@ void CLIP_OT_frame_jump(wmOperatorType *ot)
/* api callbacks */
ot->exec = frame_jump_exec;
- ot->poll = ED_space_clip_poll;
+ ot->poll = ED_space_clip_tracking_poll;
/* flags */
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -3050,7 +3035,7 @@ void CLIP_OT_join_tracks(wmOperatorType *ot)
/* api callbacks */
ot->exec = join_tracks_exec;
- ot->poll = space_clip_size_poll;
+ ot->poll = ED_space_clip_tracking_size_poll;
/* flags */
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -3100,7 +3085,7 @@ void CLIP_OT_lock_tracks(wmOperatorType *ot)
/* api callbacks */
ot->exec = lock_tracks_exec;
- ot->poll = ED_space_clip_poll;
+ ot->poll = ED_space_clip_tracking_poll;
/* flags */
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -3150,7 +3135,7 @@ void CLIP_OT_track_copy_color(wmOperatorType *ot)
/* api callbacks */
ot->exec = track_copy_color_exec;
- ot->poll = ED_space_clip_poll;
+ ot->poll = ED_space_clip_tracking_poll;
/* flags */
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -3199,7 +3184,7 @@ void CLIP_OT_stabilize_2d_add(wmOperatorType *ot)
/* api callbacks */
ot->exec = stabilize_2d_add_exec;
- ot->poll = ED_space_clip_poll;
+ ot->poll = ED_space_clip_tracking_poll;
/* flags */
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -3259,7 +3244,7 @@ void CLIP_OT_stabilize_2d_remove(wmOperatorType *ot)
/* api callbacks */
ot->exec = stabilize_2d_remove_exec;
- ot->poll = ED_space_clip_poll;
+ ot->poll = ED_space_clip_tracking_poll;
/* flags */
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -3302,7 +3287,7 @@ void CLIP_OT_stabilize_2d_select(wmOperatorType *ot)
/* api callbacks */
ot->exec = stabilize_2d_select_exec;
- ot->poll = ED_space_clip_poll;
+ ot->poll = ED_space_clip_tracking_poll;
/* flags */
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -3339,7 +3324,7 @@ void CLIP_OT_stabilize_2d_set_rotation(wmOperatorType *ot)
/* api callbacks */
ot->exec = stabilize_2d_set_rotation_exec;
- ot->poll = ED_space_clip_poll;
+ ot->poll = ED_space_clip_tracking_poll;
/* flags */
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -3530,7 +3515,7 @@ void CLIP_OT_clean_tracks(wmOperatorType *ot)
/* api callbacks */
ot->exec = clean_tracks_exec;
ot->invoke = clean_tracks_invoke;
- ot->poll = ED_space_clip_poll;
+ ot->poll = ED_space_clip_tracking_poll;
/* flags */
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -3567,7 +3552,7 @@ void CLIP_OT_tracking_object_new(wmOperatorType *ot)
/* api callbacks */
ot->exec = tracking_object_new_exec;
- ot->poll = ED_space_clip_poll;
+ ot->poll = ED_space_clip_tracking_poll;
/* flags */
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -3605,7 +3590,7 @@ void CLIP_OT_tracking_object_remove(wmOperatorType *ot)
/* api callbacks */
ot->exec = tracking_object_remove_exec;
- ot->poll = ED_space_clip_poll;
+ ot->poll = ED_space_clip_tracking_poll;
/* flags */
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -3636,7 +3621,7 @@ void CLIP_OT_copy_tracks(wmOperatorType *ot)
/* api callbacks */
ot->exec = copy_tracks_exec;
- ot->poll = ED_space_clip_poll;
+ ot->poll = ED_space_clip_tracking_poll;
/* flags */
ot->flag = OPTYPE_REGISTER;
@@ -3646,7 +3631,7 @@ void CLIP_OT_copy_tracks(wmOperatorType *ot)
static int paste_tracks_poll(bContext *C)
{
- if (ED_space_clip_poll(C)) {
+ if (ED_space_clip_tracking_poll(C)) {
return BKE_tracking_clipboard_has_tracks();
}
diff --git a/source/blender/editors/space_file/file_draw.c b/source/blender/editors/space_file/file_draw.c
index 36b38661463..10db1bb1f12 100644
--- a/source/blender/editors/space_file/file_draw.c
+++ b/source/blender/editors/space_file/file_draw.c
@@ -279,7 +279,7 @@ static int get_file_icon(struct direntry *file)
static void file_draw_icon(uiBlock *block, char *path, int sx, int sy, int icon, int width, int height)
{
uiBut *but;
- int x,y;
+ int x, y;
/*float alpha=1.0f;*/
x = sx;
@@ -301,7 +301,7 @@ static void file_draw_string(int sx, int sy, const char* string, float width, in
fs.align = align;
- BLI_strncpy(fname,string, FILE_MAXFILE);
+ BLI_strncpy(fname, string, FILE_MAXFILE);
file_shorten_string(fname, width + 1.0f, 0);
/* no text clipping needed, uiStyleFontDraw does it but is a bit too strict (for buttons it works) */
@@ -512,7 +512,7 @@ void file_draw_list(const bContext *C, ARegion *ar)
is_icon = 0;
imb = filelist_getimage(files, i);
if (!imb) {
- imb = filelist_geticon(files,i);
+ imb = filelist_geticon(files, i);
is_icon = 1;
}
@@ -526,8 +526,8 @@ void file_draw_list(const bContext *C, ARegion *ar)
UI_ThemeColor4(TH_TEXT);
if (file->selflag & EDITING_FILE) {
- uiBut *but = uiDefBut(block, TEX, 1, "", sx , sy-layout->tile_h-3,
- textwidth, textheight, sfile->params->renameedit, 1.0f, (float)sizeof(sfile->params->renameedit),0,0,"");
+ uiBut *but = uiDefBut(block, TEX, 1, "", sx, sy-layout->tile_h-3,
+ textwidth, textheight, sfile->params->renameedit, 1.0f, (float)sizeof(sfile->params->renameedit), 0, 0, "");
uiButSetRenameFunc(but, renamebutton_cb, file);
uiButSetFlag(but, UI_BUT_NO_UTF8); /* allow non utf8 names */
uiButClearFlag(but, UI_BUT_UNDO);
@@ -562,14 +562,14 @@ void file_draw_list(const bContext *C, ARegion *ar)
file_draw_string(sx, sy, file->mode3, layout->column_widths[COLUMN_MODE3], layout->tile_h, align);
sx += layout->column_widths[COLUMN_MODE3] + 12;
- file_draw_string(sx, sy, file->owner, layout->column_widths[COLUMN_OWNER] , layout->tile_h, align);
+ file_draw_string(sx, sy, file->owner, layout->column_widths[COLUMN_OWNER], layout->tile_h, align);
sx += layout->column_widths[COLUMN_OWNER] + 12;
#endif
file_draw_string(sx, sy, file->date, layout->column_widths[COLUMN_DATE], layout->tile_h, align);
sx += (int)layout->column_widths[COLUMN_DATE] + 12;
- file_draw_string(sx, sy, file->time, layout->column_widths[COLUMN_TIME] , layout->tile_h, align);
+ file_draw_string(sx, sy, file->time, layout->column_widths[COLUMN_TIME], layout->tile_h, align);
sx += (int)layout->column_widths[COLUMN_TIME] + 12;
if (!(file->type & S_IFDIR)) {
diff --git a/source/blender/editors/space_file/file_intern.h b/source/blender/editors/space_file/file_intern.h
index 9455f6390f7..d3598ffd4e7 100644
--- a/source/blender/editors/space_file/file_intern.h
+++ b/source/blender/editors/space_file/file_intern.h
@@ -88,7 +88,7 @@ int file_previous_exec(bContext *C, struct wmOperator *unused);
int file_next_exec(bContext *C, struct wmOperator *unused);
int file_filename_exec(bContext *C, struct wmOperator *unused);
int file_directory_exec(bContext *C, struct wmOperator *unused);
-int file_directory_new_exec(bContext *C,struct wmOperator *unused);
+int file_directory_new_exec(bContext *C, struct wmOperator *unused);
int file_delete_exec(bContext *C, struct wmOperator *unused);
int file_hilight_set(struct SpaceFile *sfile, struct ARegion *ar, int mx, int my);
diff --git a/source/blender/editors/space_file/file_ops.c b/source/blender/editors/space_file/file_ops.c
index aa1ab823ee1..f340c53f528 100644
--- a/source/blender/editors/space_file/file_ops.c
+++ b/source/blender/editors/space_file/file_ops.c
@@ -73,7 +73,7 @@
static FileSelection find_file_mouse_rect(SpaceFile *sfile, struct ARegion* ar, const rcti* rect)
{
FileSelection sel;
- float fxmin,fymin,fxmax, fymax;
+ float fxmin, fymin, fxmax, fymax;
View2D* v2d = &ar->v2d;
rcti rect_view;
@@ -1035,7 +1035,7 @@ int file_directory_new_exec(bContext *C, wmOperator *op)
SpaceFile *sfile= CTX_wm_space_file(C);
if (!sfile->params) {
- BKE_report(op->reports,RPT_WARNING, "No parent directory given");
+ BKE_report(op->reports, RPT_WARNING, "No parent directory given");
return OPERATOR_CANCELLED;
}
@@ -1049,7 +1049,7 @@ int file_directory_new_exec(bContext *C, wmOperator *op)
if (generate_name) {
/* create a new, non-existing folder name */
if (!new_folder_path(sfile->params->dir, path, name)) {
- BKE_report(op->reports,RPT_ERROR, "Couldn't create new folder name");
+ BKE_report(op->reports, RPT_ERROR, "Couldn't create new folder name");
return OPERATOR_CANCELLED;
}
}
@@ -1058,7 +1058,7 @@ int file_directory_new_exec(bContext *C, wmOperator *op)
BLI_dir_create_recursive(path);
if (!BLI_exists(path)) {
- BKE_report(op->reports,RPT_ERROR, "Couldn't create new folder");
+ BKE_report(op->reports, RPT_ERROR, "Couldn't create new folder");
return OPERATOR_CANCELLED;
}
@@ -1330,7 +1330,7 @@ void FILE_OT_filenum(struct wmOperatorType *ot)
ot->poll = ED_operator_file_active; /* <- important, handler is on window level */
/* props */
- RNA_def_int(ot->srna, "increment", 1, -100, 100, "Increment", "", -100,100);
+ RNA_def_int(ot->srna, "increment", 1, -100, 100, "Increment", "", -100, 100);
}
static int file_rename_exec(bContext *C, wmOperator *UNUSED(op))
diff --git a/source/blender/editors/space_file/file_panels.c b/source/blender/editors/space_file/file_panels.c
index 596721bff07..9fe1940e87b 100644
--- a/source/blender/editors/space_file/file_panels.c
+++ b/source/blender/editors/space_file/file_panels.c
@@ -116,7 +116,7 @@ static void file_panel_category(const bContext *C, Panel *pa, FSMenuCategory cat
BLI_strncpy(dir, entry, FILE_MAX);
/* create list item */
- but = uiDefIconTextButS(block, LISTROW, 0, icon, dir, 0,0,UI_UNIT_X*10,UI_UNIT_Y, nr, 0, i, 0, 0, entry);
+ but = uiDefIconTextButS(block, LISTROW, 0, icon, dir, 0, 0, UI_UNIT_X * 10, UI_UNIT_Y, nr, 0, i, 0, 0, entry);
uiButSetFunc(but, file_panel_cb, entry, NULL);
uiButSetFlag(but, UI_ICON_LEFT|UI_TEXT_LEFT);
diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c
index 97eb35863b8..22f159a8275 100644
--- a/source/blender/editors/space_file/filelist.c
+++ b/source/blender/editors/space_file/filelist.c
@@ -179,7 +179,7 @@ static int compare_name(const void *a1, const void *a2)
if ( strcmp(entry1->relname, "..")==0 ) return (-1);
if ( strcmp(entry2->relname, "..")==0 ) return (1);
- return (BLI_natstrcmp(entry1->relname,entry2->relname));
+ return (BLI_natstrcmp(entry1->relname, entry2->relname));
}
static int compare_date(const void *a1, const void *a2)
@@ -212,7 +212,7 @@ static int compare_date(const void *a1, const void *a2)
if ( entry1->s.st_mtime < entry2->s.st_mtime) return 1;
if ( entry1->s.st_mtime > entry2->s.st_mtime) return -1;
- else return BLI_natstrcmp(entry1->relname,entry2->relname);
+ else return BLI_natstrcmp(entry1->relname, entry2->relname);
}
static int compare_size(const void *a1, const void *a2)
@@ -244,7 +244,7 @@ static int compare_size(const void *a1, const void *a2)
if ( entry1->s.st_size < entry2->s.st_size) return 1;
if ( entry1->s.st_size > entry2->s.st_size) return -1;
- else return BLI_natstrcmp(entry1->relname,entry2->relname);
+ else return BLI_natstrcmp(entry1->relname, entry2->relname);
}
static int compare_extension(const void *a1, const void *a2)
@@ -419,7 +419,7 @@ void filelist_free_icons(void)
//-----------------FOLDERLIST (previous/next) --------------//
struct ListBase* folderlist_new(void)
{
- ListBase* p = MEM_callocN( sizeof(ListBase), "folderlist" );
+ ListBase* p = MEM_callocN(sizeof(ListBase), "folderlist" );
return p;
}
@@ -456,7 +456,7 @@ void folderlist_pushdir(ListBase* folderlist, const char *dir)
}
// create next folder element
- folder = (FolderList*)MEM_mallocN(sizeof(FolderList),"FolderList");
+ folder = (FolderList*)MEM_mallocN(sizeof(FolderList), "FolderList");
folder->foldername = (char*)MEM_mallocN(sizeof(char)*(strlen(dir)+1), "foldername");
folder->foldername[0] = '\0';
@@ -519,7 +519,7 @@ static void filelist_read_dir(struct FileList* filelist);
//------------------FILELIST------------------------//
struct FileList* filelist_new(short type)
{
- FileList* p = MEM_callocN( sizeof(FileList), "filelist" );
+ FileList* p = MEM_callocN(sizeof(FileList), "filelist" );
switch (type) {
case FILE_MAIN:
p->readf = filelist_read_main;
@@ -1144,7 +1144,7 @@ void filelist_from_main(struct FileList *filelist)
filelist->filelist= (struct direntry *)malloc(filelist->numfiles * sizeof(struct direntry));
for (a=0; a<filelist->numfiles; a++) {
- memset( &(filelist->filelist[a]), 0 , sizeof(struct direntry));
+ memset(&(filelist->filelist[a]), 0, sizeof(struct direntry));
filelist->filelist[a].type |= S_IFDIR;
}
@@ -1199,7 +1199,7 @@ void filelist_from_main(struct FileList *filelist)
files = filelist->filelist;
if (!filelist->hide_parent) {
- memset( &(filelist->filelist[0]), 0 , sizeof(struct direntry));
+ memset(&(filelist->filelist[0]), 0, sizeof(struct direntry));
filelist->filelist[0].relname= BLI_strdup("..");
filelist->filelist[0].type |= S_IFDIR;
@@ -1213,7 +1213,7 @@ void filelist_from_main(struct FileList *filelist)
ok = 1;
if (ok) {
if (!filelist->hide_dot || id->name[2] != '.') {
- memset( files, 0 , sizeof(struct direntry));
+ memset(files, 0, sizeof(struct direntry));
if (id->lib==NULL)
files->relname= BLI_strdup(id->name+2);
else {
diff --git a/source/blender/editors/space_file/fsmenu.c b/source/blender/editors/space_file/fsmenu.c
index a4da1975c56..0c94bff8803 100644
--- a/source/blender/editors/space_file/fsmenu.c
+++ b/source/blender/editors/space_file/fsmenu.c
@@ -315,7 +315,7 @@ void fsmenu_read_system(struct FSMenu* fsmenu)
/* Adding Desktop and My Documents */
SHGetSpecialFolderPath(0, line, CSIDL_PERSONAL, 0);
- fsmenu_insert_entry(fsmenu,FS_CATEGORY_BOOKMARKS, line, 1, 0);
+ fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, line, 1, 0);
SHGetSpecialFolderPath(0, line, CSIDL_DESKTOPDIRECTORY, 0);
fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, line, 1, 0);
}
@@ -399,7 +399,7 @@ void fsmenu_read_system(struct FSMenu* fsmenu)
pathString = CFURLCopyFileSystemPath(cfURL, kCFURLPOSIXPathStyle);
- if (!CFStringGetCString(pathString,line,256,kCFStringEncodingASCII))
+ if (!CFStringGetCString(pathString, line, 256, kCFStringEncodingASCII))
continue;
fsmenu_insert_entry(fsmenu, FS_CATEGORY_SYSTEM, line, 1, 0);
@@ -448,7 +448,7 @@ void fsmenu_read_system(struct FSMenu* fsmenu)
pathString = CFURLCopyFileSystemPath(cfURL, kCFURLPOSIXPathStyle);
- if (!CFStringGetCString(pathString,line,256,kCFStringEncodingASCII))
+ if (!CFStringGetCString(pathString, line, 256, kCFStringEncodingASCII))
continue;
fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, line, 1, 0);
diff --git a/source/blender/editors/space_file/space_file.c b/source/blender/editors/space_file/space_file.c
index e166914b36f..dac5d1e1347 100644
--- a/source/blender/editors/space_file/space_file.c
+++ b/source/blender/editors/space_file/space_file.c
@@ -218,7 +218,7 @@ static void file_refresh(const bContext *C, ScrArea *UNUSED(sa))
}
else {
if (params->display == FILE_IMGDISPLAY) {
- if (!thumbnails_running(sfile->files,C)) {
+ if (!thumbnails_running(sfile->files, C)) {
thumbnails_start(sfile->files, C);
}
}
@@ -432,12 +432,12 @@ static void file_keymap(struct wmKeyConfig *keyconf)
RNA_int_set(kmi->ptr, "increment", 10);
kmi = WM_keymap_add_item(keymap, "FILE_OT_filenum", PADPLUSKEY, KM_PRESS, KM_CTRL, 0);
RNA_int_set(kmi->ptr, "increment", 100);
- kmi = WM_keymap_add_item(keymap, "FILE_OT_filenum", PADMINUS, KM_PRESS, 0,0);
+ kmi = WM_keymap_add_item(keymap, "FILE_OT_filenum", PADMINUS, KM_PRESS, 0, 0);
RNA_int_set(kmi->ptr, "increment", -1);
kmi = WM_keymap_add_item(keymap, "FILE_OT_filenum", PADMINUS, KM_PRESS, KM_SHIFT, 0);
RNA_int_set(kmi->ptr, "increment", -10);
kmi = WM_keymap_add_item(keymap, "FILE_OT_filenum", PADMINUS, KM_PRESS, KM_CTRL, 0);
- RNA_int_set(kmi->ptr, "increment",-100);
+ RNA_int_set(kmi->ptr, "increment", -100);
/* keys for button area (top) */
@@ -450,10 +450,10 @@ static void file_keymap(struct wmKeyConfig *keyconf)
RNA_int_set(kmi->ptr, "increment", 100);
kmi = WM_keymap_add_item(keymap, "FILE_OT_filenum", PADMINUS, KM_PRESS, 0, 0);
RNA_int_set(kmi->ptr, "increment", -1);
- kmi = WM_keymap_add_item(keymap, "FILE_OT_filenum", PADMINUS, KM_PRESS, KM_SHIFT,0);
+ kmi = WM_keymap_add_item(keymap, "FILE_OT_filenum", PADMINUS, KM_PRESS, KM_SHIFT, 0);
RNA_int_set(kmi->ptr, "increment", -10);
- kmi = WM_keymap_add_item(keymap, "FILE_OT_filenum", PADMINUS, KM_PRESS, KM_CTRL,0);
- RNA_int_set(kmi->ptr, "increment",-100);
+ kmi = WM_keymap_add_item(keymap, "FILE_OT_filenum", PADMINUS, KM_PRESS, KM_CTRL, 0);
+ RNA_int_set(kmi->ptr, "increment", -100);
}
diff --git a/source/blender/editors/space_graph/graph_draw.c b/source/blender/editors/space_graph/graph_draw.c
index d435b78b65c..e772e2856c1 100644
--- a/source/blender/editors/space_graph/graph_draw.c
+++ b/source/blender/editors/space_graph/graph_draw.c
@@ -532,7 +532,7 @@ static void draw_fcurve_curve (bAnimContext *ac, ID *id, FCurve *fcu, View2D *v2
glBegin(GL_LINE_STRIP);
for (ctime= stime; ctime <= etime; ctime += samplefreq)
- glVertex2f( ctime, evaluate_fcurve(fcu, ctime)*unitFac );
+ glVertex2f(ctime, evaluate_fcurve(fcu, ctime) * unitFac);
glEnd();
@@ -777,7 +777,7 @@ static void draw_fcurve_curve_bezts (bAnimContext *ac, ID *id, FCurve *fcu, View
/* Draw the 'ghost' F-Curves (i.e. snapshots of the curve)
* NOTE: unit mapping has already been applied to the values, so do not try and apply again
*/
-void graph_draw_ghost_curves (bAnimContext *ac, SpaceIpo *sipo, ARegion *ar)
+void graph_draw_ghost_curves(bAnimContext *ac, SpaceIpo *sipo, ARegion *ar)
{
FCurve *fcu;
@@ -812,7 +812,7 @@ void graph_draw_ghost_curves (bAnimContext *ac, SpaceIpo *sipo, ARegion *ar)
/* This is called twice from space_graph.c -> graph_main_area_draw()
* Unselected then selected F-Curves are drawn so that they do not occlude each other.
*/
-void graph_draw_curves (bAnimContext *ac, SpaceIpo *sipo, ARegion *ar, View2DGrid *grid, short sel)
+void graph_draw_curves(bAnimContext *ac, SpaceIpo *sipo, ARegion *ar, View2DGrid *grid, short sel)
{
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
diff --git a/source/blender/editors/space_graph/graph_edit.c b/source/blender/editors/space_graph/graph_edit.c
index 76a2c926522..5f8281fda5b 100644
--- a/source/blender/editors/space_graph/graph_edit.c
+++ b/source/blender/editors/space_graph/graph_edit.c
@@ -83,7 +83,7 @@
/* Get the min/max keyframes*/
/* note: it should return total boundbox, filter for selection only can be argument... */
-void get_graph_keyframe_extents (bAnimContext *ac, float *xmin, float *xmax, float *ymin, float *ymax, const short selOnly)
+void get_graph_keyframe_extents(bAnimContext *ac, float *xmin, float *xmax, float *ymin, float *ymax, const short selOnly)
{
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
@@ -181,7 +181,7 @@ static int graphkeys_previewrange_exec(bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void GRAPH_OT_previewrange_set (wmOperatorType *ot)
+void GRAPH_OT_previewrange_set(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Auto-Set Preview Range";
@@ -243,7 +243,7 @@ static int graphkeys_view_selected_exec(bContext *C, wmOperator *UNUSED(op))
return graphkeys_viewall(C, TRUE);
}
-void GRAPH_OT_view_all (wmOperatorType *ot)
+void GRAPH_OT_view_all(wmOperatorType *ot)
{
/* identifiers */
ot->name = "View All";
@@ -258,7 +258,7 @@ void GRAPH_OT_view_all (wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
}
-void GRAPH_OT_view_selected (wmOperatorType *ot)
+void GRAPH_OT_view_selected(wmOperatorType *ot)
{
/* identifiers */
ot->name = "View Selected";
@@ -373,7 +373,7 @@ static int graphkeys_create_ghostcurves_exec(bContext *C, wmOperator *UNUSED(op)
return OPERATOR_FINISHED;
}
-void GRAPH_OT_ghost_curves_create (wmOperatorType *ot)
+void GRAPH_OT_ghost_curves_create(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Create Ghost Curves";
@@ -416,7 +416,7 @@ static int graphkeys_clear_ghostcurves_exec(bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void GRAPH_OT_ghost_curves_clear (wmOperatorType *ot)
+void GRAPH_OT_ghost_curves_clear(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Clear Ghost Curves";
@@ -511,7 +511,7 @@ static int graphkeys_insertkey_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void GRAPH_OT_keyframe_insert (wmOperatorType *ot)
+void GRAPH_OT_keyframe_insert(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Insert Keyframes";
@@ -618,7 +618,7 @@ static int graphkeys_click_insert_invoke (bContext *C, wmOperator *op, wmEvent *
return graphkeys_click_insert_exec(C, op);
}
-void GRAPH_OT_click_insert (wmOperatorType *ot)
+void GRAPH_OT_click_insert(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Click-Insert Keyframes";
@@ -701,7 +701,7 @@ static int graphkeys_copy_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void GRAPH_OT_copy (wmOperatorType *ot)
+void GRAPH_OT_copy(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Copy Keyframes";
@@ -746,7 +746,7 @@ static int graphkeys_paste_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void GRAPH_OT_paste (wmOperatorType *ot)
+void GRAPH_OT_paste(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Paste Keyframes";
@@ -815,7 +815,7 @@ static int graphkeys_duplicate_invoke(bContext *C, wmOperator *op, wmEvent *UNUS
return OPERATOR_FINISHED;
}
-void GRAPH_OT_duplicate (wmOperatorType *ot)
+void GRAPH_OT_duplicate(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Duplicate Keyframes";
@@ -885,7 +885,7 @@ static int graphkeys_delete_exec(bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void GRAPH_OT_delete (wmOperatorType *ot)
+void GRAPH_OT_delete(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Delete Keyframes";
@@ -947,7 +947,7 @@ static int graphkeys_clean_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void GRAPH_OT_clean (wmOperatorType *ot)
+void GRAPH_OT_clean(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Clean Keyframes";
@@ -1030,7 +1030,7 @@ static int graphkeys_bake_exec(bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void GRAPH_OT_bake (wmOperatorType *ot)
+void GRAPH_OT_bake(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Bake Curve";
@@ -1174,7 +1174,7 @@ static int graphkeys_sound_bake_invoke (bContext *C, wmOperator *op, wmEvent *ev
return WM_operator_filesel(C, op, event);
}
-void GRAPH_OT_sound_bake (wmOperatorType *ot)
+void GRAPH_OT_sound_bake(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Bake Sound to F-Curves";
@@ -1248,7 +1248,7 @@ static int graphkeys_sample_exec(bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void GRAPH_OT_sample (wmOperatorType *ot)
+void GRAPH_OT_sample(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Sample Keyframes";
@@ -1357,7 +1357,7 @@ static int graphkeys_expo_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void GRAPH_OT_extrapolation_type (wmOperatorType *ot)
+void GRAPH_OT_extrapolation_type(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Set Keyframe Extrapolation";
@@ -1426,7 +1426,7 @@ static int graphkeys_ipo_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void GRAPH_OT_interpolation_type (wmOperatorType *ot)
+void GRAPH_OT_interpolation_type(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Set Keyframe Interpolation";
@@ -1697,7 +1697,7 @@ static int graphkeys_euler_filter_exec (bContext *C, wmOperator *op)
}
}
-void GRAPH_OT_euler_filter (wmOperatorType *ot)
+void GRAPH_OT_euler_filter(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Euler Discontinuity Filter";
@@ -1771,7 +1771,7 @@ static int graphkeys_framejump_exec(bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void GRAPH_OT_frame_jump (wmOperatorType *ot)
+void GRAPH_OT_frame_jump(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Jump to Frame";
@@ -1875,7 +1875,7 @@ static int graphkeys_snap_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void GRAPH_OT_snap (wmOperatorType *ot)
+void GRAPH_OT_snap(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Snap Keys";
@@ -1993,7 +1993,7 @@ static int graphkeys_mirror_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void GRAPH_OT_mirror (wmOperatorType *ot)
+void GRAPH_OT_mirror(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Mirror Keys";
@@ -2048,7 +2048,7 @@ static int graphkeys_smooth_exec(bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void GRAPH_OT_smooth (wmOperatorType *ot)
+void GRAPH_OT_smooth(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Smooth Keys";
@@ -2152,7 +2152,7 @@ static int graph_fmodifier_add_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void GRAPH_OT_fmodifier_add (wmOperatorType *ot)
+void GRAPH_OT_fmodifier_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add F-Curve Modifier";
@@ -2210,7 +2210,7 @@ static int graph_fmodifier_copy_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void GRAPH_OT_fmodifier_copy (wmOperatorType *ot)
+void GRAPH_OT_fmodifier_copy(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Copy F-Modifiers";
@@ -2272,7 +2272,7 @@ static int graph_fmodifier_paste_exec(bContext *C, wmOperator *op)
}
}
-void GRAPH_OT_fmodifier_paste (wmOperatorType *ot)
+void GRAPH_OT_fmodifier_paste(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Paste F-Modifiers";
diff --git a/source/blender/editors/space_graph/graph_select.c b/source/blender/editors/space_graph/graph_select.c
index 864708a873a..7c72fa0834d 100644
--- a/source/blender/editors/space_graph/graph_select.c
+++ b/source/blender/editors/space_graph/graph_select.c
@@ -166,7 +166,7 @@ static int graphkeys_deselectall_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void GRAPH_OT_select_all_toggle (wmOperatorType *ot)
+void GRAPH_OT_select_all_toggle(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select All";
@@ -535,7 +535,7 @@ static int graphkeys_columnselect_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void GRAPH_OT_select_column (wmOperatorType *ot)
+void GRAPH_OT_select_column(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select All";
@@ -593,7 +593,7 @@ static int graphkeys_select_linked_exec (bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void GRAPH_OT_select_linked (wmOperatorType *ot)
+void GRAPH_OT_select_linked(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select Linked";
@@ -671,7 +671,7 @@ static int graphkeys_select_more_exec (bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void GRAPH_OT_select_more (wmOperatorType *ot)
+void GRAPH_OT_select_more(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select More";
@@ -705,7 +705,7 @@ static int graphkeys_select_less_exec (bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void GRAPH_OT_select_less (wmOperatorType *ot)
+void GRAPH_OT_select_less(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select Less";
@@ -846,7 +846,7 @@ static int graphkeys_select_leftright_invoke (bContext *C, wmOperator *op, wmEve
return graphkeys_select_leftright_exec(C, op);
}
-void GRAPH_OT_select_leftright (wmOperatorType *ot)
+void GRAPH_OT_select_leftright(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select Left/Right";
@@ -1331,7 +1331,7 @@ static int graphkeys_clickselect_invoke(bContext *C, wmOperator *op, wmEvent *ev
return OPERATOR_FINISHED|OPERATOR_PASS_THROUGH;
}
-void GRAPH_OT_clickselect (wmOperatorType *ot)
+void GRAPH_OT_clickselect(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Mouse Select Keys";
diff --git a/source/blender/editors/space_graph/graph_utils.c b/source/blender/editors/space_graph/graph_utils.c
index 8c2afe8a242..46c886b7d3c 100644
--- a/source/blender/editors/space_graph/graph_utils.c
+++ b/source/blender/editors/space_graph/graph_utils.c
@@ -92,7 +92,7 @@ bAnimListElem *get_active_fcurve_channel (bAnimContext *ac)
/* Operator Polling Callbacks */
/* Check if there are any visible keyframes (for selection tools) */
-int graphop_visible_keyframes_poll (bContext *C)
+int graphop_visible_keyframes_poll(bContext *C)
{
bAnimContext ac;
bAnimListElem *ale;
@@ -141,7 +141,7 @@ int graphop_visible_keyframes_poll (bContext *C)
}
/* Check if there are any visible + editable keyframes (for editing tools) */
-int graphop_editable_keyframes_poll (bContext *C)
+int graphop_editable_keyframes_poll(bContext *C)
{
bAnimContext ac;
bAnimListElem *ale;
@@ -191,7 +191,7 @@ int graphop_editable_keyframes_poll (bContext *C)
}
/* has active F-Curve that's editable */
-int graphop_active_fcurve_poll (bContext *C)
+int graphop_active_fcurve_poll(bContext *C)
{
bAnimContext ac;
bAnimListElem *ale;
@@ -226,7 +226,7 @@ int graphop_active_fcurve_poll (bContext *C)
}
/* has selected F-Curve that's editable */
-int graphop_selected_fcurve_poll (bContext *C)
+int graphop_selected_fcurve_poll(bContext *C)
{
bAnimContext ac;
ListBase anim_data = {NULL, NULL};
diff --git a/source/blender/editors/space_graph/space_graph.c b/source/blender/editors/space_graph/space_graph.c
index 6214201a87d..1b60a0a39ac 100644
--- a/source/blender/editors/space_graph/space_graph.c
+++ b/source/blender/editors/space_graph/space_graph.c
@@ -516,6 +516,7 @@ static void graph_refresh(const bContext *C, ScrArea *sa)
if (sipo->flag & SIPO_TEMP_NEEDCHANSYNC) {
ANIM_sync_animchannels_to_data(C);
sipo->flag &= ~SIPO_TEMP_NEEDCHANSYNC;
+ ED_area_tag_redraw(sa);
}
/* init/adjust F-Curve colors */
@@ -551,21 +552,21 @@ static void graph_refresh(const bContext *C, ScrArea *sa)
* TODO: find a way to module the hue so that not all curves have same color...
*/
float *col= fcu->color;
-
+
switch (fcu->array_index) {
- case 0:
- col[0]= 1.0f; col[1]= 0.0f; col[2]= 0.0f;
- break;
- case 1:
- col[0]= 0.0f; col[1]= 1.0f; col[2]= 0.0f;
- break;
- case 2:
- col[0]= 0.0f; col[1]= 0.0f; col[2]= 1.0f;
- break;
- default:
- /* 'unknown' color - bluish so as to not conflict with handles */
- col[0]= 0.3f; col[1]= 0.8f; col[2]= 1.0f;
- break;
+ case 0:
+ col[0] = 1.0f; col[1] = 0.0f; col[2] = 0.0f;
+ break;
+ case 1:
+ col[0] = 0.0f; col[1] = 1.0f; col[2] = 0.0f;
+ break;
+ case 2:
+ col[0] = 0.0f; col[1] = 0.0f; col[2] = 1.0f;
+ break;
+ default:
+ /* 'unknown' color - bluish so as to not conflict with handles */
+ col[0] = 0.3f; col[1] = 0.8f; col[2] = 1.0f;
+ break;
}
}
break;
@@ -596,55 +597,55 @@ void ED_spacetype_ipo(void)
st->spaceid= SPACE_IPO;
strncpy(st->name, "Graph", BKE_ST_MAXNAME);
- st->new= graph_new;
- st->free= graph_free;
- st->init= graph_init;
- st->duplicate= graph_duplicate;
- st->operatortypes= graphedit_operatortypes;
- st->keymap= graphedit_keymap;
- st->listener= graph_listener;
- st->refresh= graph_refresh;
+ st->new = graph_new;
+ st->free = graph_free;
+ st->init = graph_init;
+ st->duplicate = graph_duplicate;
+ st->operatortypes = graphedit_operatortypes;
+ st->keymap = graphedit_keymap;
+ st->listener = graph_listener;
+ st->refresh = graph_refresh;
/* regions: main window */
- art= MEM_callocN(sizeof(ARegionType), "spacetype graphedit region");
+ art = MEM_callocN(sizeof(ARegionType), "spacetype graphedit region");
art->regionid = RGN_TYPE_WINDOW;
- art->init= graph_main_area_init;
- art->draw= graph_main_area_draw;
- art->listener= graph_region_listener;
- art->keymapflag= ED_KEYMAP_VIEW2D|ED_KEYMAP_MARKERS|ED_KEYMAP_ANIMATION|ED_KEYMAP_FRAMES;
+ art->init = graph_main_area_init;
+ art->draw = graph_main_area_draw;
+ art->listener = graph_region_listener;
+ art->keymapflag = ED_KEYMAP_VIEW2D|ED_KEYMAP_MARKERS|ED_KEYMAP_ANIMATION|ED_KEYMAP_FRAMES;
BLI_addhead(&st->regiontypes, art);
/* regions: header */
- art= MEM_callocN(sizeof(ARegionType), "spacetype graphedit region");
+ art = MEM_callocN(sizeof(ARegionType), "spacetype graphedit region");
art->regionid = RGN_TYPE_HEADER;
- art->prefsizey= HEADERY;
- art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES|ED_KEYMAP_HEADER;
- art->listener= graph_region_listener;
- art->init= graph_header_area_init;
- art->draw= graph_header_area_draw;
+ art->prefsizey = HEADERY;
+ art->keymapflag = ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES|ED_KEYMAP_HEADER;
+ art->listener = graph_region_listener;
+ art->init = graph_header_area_init;
+ art->draw = graph_header_area_draw;
BLI_addhead(&st->regiontypes, art);
/* regions: channels */
- art= MEM_callocN(sizeof(ARegionType), "spacetype graphedit region");
+ art = MEM_callocN(sizeof(ARegionType), "spacetype graphedit region");
art->regionid = RGN_TYPE_CHANNELS;
- art->prefsizex= 200+V2D_SCROLL_WIDTH; /* 200 is the 'standard', but due to scrollers, we want a bit more to fit the lock icons in */
- art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES;
- art->listener= graph_region_listener;
- art->init= graph_channel_area_init;
- art->draw= graph_channel_area_draw;
+ art->prefsizex = 200 + V2D_SCROLL_WIDTH; /* 200 is the 'standard', but due to scrollers, we want a bit more to fit the lock icons in */
+ art->keymapflag = ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES;
+ art->listener = graph_region_listener;
+ art->init = graph_channel_area_init;
+ art->draw = graph_channel_area_draw;
BLI_addhead(&st->regiontypes, art);
/* regions: UI buttons */
- art= MEM_callocN(sizeof(ARegionType), "spacetype graphedit region");
+ art = MEM_callocN(sizeof(ARegionType), "spacetype graphedit region");
art->regionid = RGN_TYPE_UI;
- art->prefsizex= 200;
- art->keymapflag= ED_KEYMAP_UI;
- art->listener= graph_region_listener;
- art->init= graph_buttons_area_init;
- art->draw= graph_buttons_area_draw;
+ art->prefsizex = 200;
+ art->keymapflag = ED_KEYMAP_UI;
+ art->listener = graph_region_listener;
+ art->init = graph_buttons_area_init;
+ art->draw = graph_buttons_area_draw;
BLI_addhead(&st->regiontypes, art);
diff --git a/source/blender/editors/space_image/image_draw.c b/source/blender/editors/space_image/image_draw.c
index 793e5712c8c..aab628180c8 100644
--- a/source/blender/editors/space_image/image_draw.c
+++ b/source/blender/editors/space_image/image_draw.c
@@ -606,7 +606,7 @@ static void draw_image_view_tool(Scene *scene)
if (draw) {
getmouseco_areawin(mval);
- radius = brush_size(brush) * G.sima->zoom;
+ radius = BKE_brush_size_get(brush) * G.sima->zoom;
fdrawXORcirc(mval[0], mval[1], radius);
if (brush->innerradius != 1.0) {
diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c
index d9f3ffafb14..bbc12520978 100644
--- a/source/blender/editors/space_image/image_ops.c
+++ b/source/blender/editors/space_image/image_ops.c
@@ -334,6 +334,7 @@ void IMAGE_OT_view_pan(wmOperatorType *ot)
/* identifiers */
ot->name = "View Pan";
ot->idname = "IMAGE_OT_view_pan";
+ ot->description = "Pan the view";
/* api callbacks */
ot->exec = image_view_pan_exec;
@@ -471,6 +472,7 @@ void IMAGE_OT_view_zoom(wmOperatorType *ot)
/* identifiers */
ot->name = "View Zoom";
ot->idname = "IMAGE_OT_view_zoom";
+ ot->description = "Zoom in/out the image";
/* api callbacks */
ot->exec = image_view_zoom_exec;
@@ -539,6 +541,7 @@ void IMAGE_OT_view_ndof(wmOperatorType *ot)
/* identifiers */
ot->name = "NDOF Pan/Zoom";
ot->idname = "IMAGE_OT_view_ndof";
+ ot->description = "Use a 3D mouse device to pan/zoom the view";
/* api callbacks */
ot->invoke = image_view_ndof_invoke;
@@ -592,6 +595,7 @@ void IMAGE_OT_view_all(wmOperatorType *ot)
/* identifiers */
ot->name = "View All";
ot->idname = "IMAGE_OT_view_all";
+ ot->description = "View the whole picture";
/* api callbacks */
ot->exec = image_view_all_exec;
@@ -653,6 +657,7 @@ void IMAGE_OT_view_selected(wmOperatorType *ot)
/* identifiers */
ot->name = "View Center";
ot->idname = "IMAGE_OT_view_selected";
+ ot->description = "View all selected UVs";
/* api callbacks */
ot->exec = image_view_selected_exec;
@@ -692,6 +697,7 @@ void IMAGE_OT_view_zoom_in(wmOperatorType *ot)
/* identifiers */
ot->name = "View Zoom In";
ot->idname = "IMAGE_OT_view_zoom_in";
+ ot->description = "Zoom in the image (centered around 2D cursor)";
/* api callbacks */
ot->invoke = image_view_zoom_in_invoke;
@@ -733,6 +739,7 @@ void IMAGE_OT_view_zoom_out(wmOperatorType *ot)
/* identifiers */
ot->name = "View Zoom Out";
ot->idname = "IMAGE_OT_view_zoom_out";
+ ot->description = "Zoom out the image (centered around 2D cursor)";
/* api callbacks */
ot->invoke = image_view_zoom_out_invoke;
@@ -775,6 +782,7 @@ void IMAGE_OT_view_zoom_ratio(wmOperatorType *ot)
/* identifiers */
ot->name = "View Zoom Ratio";
ot->idname = "IMAGE_OT_view_zoom_ratio";
+ ot->description = "Set zoom ration of the view";
/* api callbacks */
ot->exec = image_view_zoom_ratio_exec;
@@ -978,6 +986,7 @@ void IMAGE_OT_replace(wmOperatorType *ot)
/* identifiers */
ot->name = "Replace Image";
ot->idname = "IMAGE_OT_replace";
+ ot->description = "Replace current image by another one from disk";
/* api callbacks */
ot->exec = image_replace_exec;
@@ -1316,6 +1325,7 @@ void IMAGE_OT_save_as(wmOperatorType *ot)
/* identifiers */
ot->name = "Save As Image";
ot->idname = "IMAGE_OT_save_as";
+ ot->description = "Save the image with another name and/or settings";
/* api callbacks */
ot->exec = image_save_as_exec;
@@ -1362,6 +1372,7 @@ void IMAGE_OT_save(wmOperatorType *ot)
/* identifiers */
ot->name = "Save Image";
ot->idname = "IMAGE_OT_save";
+ ot->description = "Save the image with current name and settings";
/* api callbacks */
ot->exec = image_save_exec;
@@ -1439,6 +1450,7 @@ void IMAGE_OT_save_sequence(wmOperatorType *ot)
/* identifiers */
ot->name = "Save Sequence";
ot->idname = "IMAGE_OT_save_sequence";
+ ot->description = "Save a sequence of images";
/* api callbacks */
ot->exec = image_save_sequence_exec;
@@ -1474,6 +1486,7 @@ void IMAGE_OT_reload(wmOperatorType *ot)
/* identifiers */
ot->name = "Reload Image";
ot->idname = "IMAGE_OT_reload";
+ ot->description = "Reload current image from disk";
/* api callbacks */
ot->exec = image_reload_exec;
@@ -1646,6 +1659,7 @@ void IMAGE_OT_invert(wmOperatorType *ot)
/* identifiers */
ot->name = "Invert Channels";
ot->idname = "IMAGE_OT_invert";
+ ot->description = "Invert image's channels";
/* api callbacks */
ot->exec = image_invert_exec;
@@ -2021,6 +2035,7 @@ void IMAGE_OT_sample(wmOperatorType *ot)
/* identifiers */
ot->name = "Sample Color";
ot->idname = "IMAGE_OT_sample";
+ ot->description = "Use mouse to sample a color in current image";
/* api callbacks */
ot->invoke = image_sample_invoke;
@@ -2130,6 +2145,7 @@ void IMAGE_OT_sample_line(wmOperatorType *ot)
/* identifiers */
ot->name = "Sample Line";
ot->idname = "IMAGE_OT_sample_line";
+ ot->description = "Sample a line and show it in Scope panels";
/* api callbacks */
ot->invoke = image_sample_line_invoke;
@@ -2157,6 +2173,7 @@ void IMAGE_OT_curves_point_set(wmOperatorType *ot)
/* identifiers */
ot->name = "Set Curves Point";
ot->idname = "IMAGE_OT_curves_point_set";
+ ot->description = "Set black or white point for curves";
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -2362,6 +2379,7 @@ void IMAGE_OT_cycle_render_slot(wmOperatorType *ot)
/* identifiers */
ot->name = "Cycle Render Slot";
ot->idname = "IMAGE_OT_cycle_render_slot";
+ ot->description = "Cycle through all non-void render slots";
/* api callbacks */
ot->exec = image_cycle_render_slot_exec;
diff --git a/source/blender/editors/space_info/info_ops.c b/source/blender/editors/space_info/info_ops.c
index 5256fc8f044..080f12bf35b 100644
--- a/source/blender/editors/space_info/info_ops.c
+++ b/source/blender/editors/space_info/info_ops.c
@@ -107,6 +107,7 @@ void FILE_OT_pack_all(wmOperatorType *ot)
/* identifiers */
ot->name = "Pack All";
ot->idname = "FILE_OT_pack_all";
+ ot->description = "Pack all used external files into the .blend";
/* api callbacks */
ot->exec = pack_all_exec;
@@ -175,6 +176,7 @@ void FILE_OT_unpack_all(wmOperatorType *ot)
/* identifiers */
ot->name = "Unpack All";
ot->idname = "FILE_OT_unpack_all";
+ ot->description = "Unpack all files packed into this .blend to external ones";
/* api callbacks */
ot->exec = unpack_all_exec;
@@ -198,7 +200,7 @@ static int make_paths_relative_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- makeFilesRelative(bmain, bmain->name, op->reports);
+ BLI_bpath_relative_convert(bmain, bmain->name, op->reports);
/* redraw everything so any changed paths register */
WM_main_add_notifier(NC_WINDOW, NULL);
@@ -211,6 +213,7 @@ void FILE_OT_make_paths_relative(wmOperatorType *ot)
/* identifiers */
ot->name = "Make All Paths Relative";
ot->idname = "FILE_OT_make_paths_relative";
+ ot->description = "Make all paths to external files relative to current .blend";
/* api callbacks */
ot->exec = make_paths_relative_exec;
@@ -230,7 +233,7 @@ static int make_paths_absolute_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- makeFilesAbsolute(bmain, bmain->name, op->reports);
+ BLI_bpath_absolute_convert(bmain, bmain->name, op->reports);
/* redraw everything so any changed paths register */
WM_main_add_notifier(NC_WINDOW, NULL);
@@ -243,6 +246,7 @@ void FILE_OT_make_paths_absolute(wmOperatorType *ot)
/* identifiers */
ot->name = "Make All Paths Absolute";
ot->idname = "FILE_OT_make_paths_absolute";
+ ot->description = "Make all paths to external files absolute";
/* api callbacks */
ot->exec = make_paths_absolute_exec;
@@ -258,7 +262,7 @@ static int report_missing_files_exec(bContext *C, wmOperator *op)
Main *bmain = CTX_data_main(C);
/* run the missing file check */
- checkMissingFiles(bmain, op->reports);
+ BLI_bpath_missing_files_check(bmain, op->reports);
return OPERATOR_FINISHED;
}
@@ -268,6 +272,7 @@ void FILE_OT_report_missing_files(wmOperatorType *ot)
/* identifiers */
ot->name = "Report Missing Files";
ot->idname = "FILE_OT_report_missing_files";
+ ot->description = "Report all missing external files";
/* api callbacks */
ot->exec = report_missing_files_exec;
@@ -282,7 +287,7 @@ static int find_missing_files_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
const char *searchpath = RNA_string_get_alloc(op->ptr, "filepath", NULL, 0);
- findMissingFiles(bmain, searchpath, op->reports);
+ BLI_bpath_missing_files_find(bmain, searchpath, op->reports);
MEM_freeN((void *)searchpath);
return OPERATOR_FINISHED;
@@ -300,6 +305,7 @@ void FILE_OT_find_missing_files(wmOperatorType *ot)
/* identifiers */
ot->name = "Find Missing Files";
ot->idname = "FILE_OT_find_missing_files";
+ ot->description = "Try to find missing external files";
/* api callbacks */
ot->exec = find_missing_files_exec;
@@ -414,6 +420,7 @@ void INFO_OT_reports_display_update(wmOperatorType *ot)
/* identifiers */
ot->name = "Update Reports Display";
ot->idname = "INFO_OT_reports_display_update";
+ ot->description = "Update the display of reports in Blender UI (internal use)";
/* api callbacks */
ot->invoke = update_reports_display_invoke;
diff --git a/source/blender/editors/space_info/info_stats.c b/source/blender/editors/space_info/info_stats.c
index 2ef8f6c306c..0cc212f9c34 100644
--- a/source/blender/editors/space_info/info_stats.c
+++ b/source/blender/editors/space_info/info_stats.c
@@ -60,8 +60,9 @@ typedef struct SceneStats {
int totedge, totedgesel;
int totface, totfacesel;
int totbone, totbonesel;
- int totobj, totobjsel;
- int totmesh, totlamp, totcurve;
+ int totobj, totobjsel;
+ int totlamp, totlampsel;
+ int tottri, totmesh, totcurve;
char infostr[512];
} SceneStats;
@@ -94,6 +95,9 @@ static void stats_object(Object *ob, int sel, int totob, SceneStats *stats)
}
case OB_LAMP:
stats->totlamp += totob;
+ if (sel) {
+ stats->totlampsel += totob;
+ }
break;
case OB_SURF:
case OB_CURVE:
@@ -150,6 +154,8 @@ static void stats_object_edit(Object *obedit, SceneStats *stats)
stats->totface = em->bm->totface;
stats->totfacesel = em->bm->totfacesel;
+
+ stats->tottri = em->tottri;
}
else if (obedit->type == OB_ARMATURE) {
/* Armature Edit */
@@ -363,31 +369,25 @@ static void stats_string(Scene *scene)
s += sprintf(s, "(Key) ");
if (scene->obedit->type == OB_MESH) {
- if (scene->toolsettings->selectmode & SCE_SELECT_VERTEX)
- s += sprintf(s, "Ve:%d-%d | Ed:%d-%d | Fa:%d-%d",
- stats->totvertsel, stats->totvert, stats->totedgesel, stats->totedge, stats->totfacesel, stats->totface);
- else if (scene->toolsettings->selectmode & SCE_SELECT_EDGE)
- s += sprintf(s, "Ed:%d-%d | Fa:%d-%d",
- stats->totedgesel, stats->totedge, stats->totfacesel, stats->totface);
- else
- s += sprintf(s, "Fa:%d-%d", stats->totfacesel, stats->totface);
+ s += sprintf(s, "Verts:%d/%d | Edges:%d/%d | Faces:%d/%d | Tris:%d",
+ stats->totvertsel, stats->totvert, stats->totedgesel, stats->totedge, stats->totfacesel, stats->totface, stats->tottri);
}
else if (scene->obedit->type == OB_ARMATURE) {
- s += sprintf(s, "Ve:%d-%d | Bo:%d-%d", stats->totvertsel, stats->totvert, stats->totbonesel, stats->totbone);
+ s += sprintf(s, "Verts:%d/%d | Bones:%d/%d", stats->totvertsel, stats->totvert, stats->totbonesel, stats->totbone);
}
else {
- s += sprintf(s, "Ve:%d-%d", stats->totvertsel, stats->totvert);
+ s += sprintf(s, "Verts:%d/%d", stats->totvertsel, stats->totvert);
}
strcat(s, memstr);
}
else if (ob && (ob->mode & OB_MODE_POSE)) {
- s += sprintf(s, "Bo:%d-%d %s",
+ s += sprintf(s, "Bones:%d/%d %s",
stats->totbonesel, stats->totbone, memstr);
}
else {
- s += sprintf(s, "Ve:%d | Fa:%d | Ob:%d-%d | La:%d%s",
- stats->totvert, stats->totface, stats->totobjsel, stats->totobj, stats->totlamp, memstr);
+ s += sprintf(s, "Verts:%d | Faces:%d | Objects:%d/%d | Lamps:%d/%d%s",
+ stats->totvert, stats->totface, stats->totobjsel, stats->totobj, stats->totlampsel, stats->totlamp, memstr);
}
if (ob)
diff --git a/source/blender/editors/space_logic/logic_buttons.c b/source/blender/editors/space_logic/logic_buttons.c
index 22df7432ecb..71aef18666b 100644
--- a/source/blender/editors/space_logic/logic_buttons.c
+++ b/source/blender/editors/space_logic/logic_buttons.c
@@ -104,7 +104,8 @@ static int cut_links_exec(bContext *C, wmOperator *op)
float mcoords[256][2];
int i= 0;
- RNA_BEGIN (op->ptr, itemptr, "path") {
+ RNA_BEGIN (op->ptr, itemptr, "path")
+ {
float loc[2];
RNA_float_get_array(&itemptr, "loc", loc);
diff --git a/source/blender/editors/space_logic/logic_ops.c b/source/blender/editors/space_logic/logic_ops.c
index cac4fe04765..1e976cebafd 100644
--- a/source/blender/editors/space_logic/logic_ops.c
+++ b/source/blender/editors/space_logic/logic_ops.c
@@ -198,7 +198,7 @@ static int edit_actuator_invoke_properties(bContext *C, wmOperator *op)
bActuator *act = ptr.data;
Object *ob = ptr.id.data;
- RNA_string_set(op->ptr, "actuator",act->name);
+ RNA_string_set(op->ptr, "actuator", act->name);
RNA_string_set(op->ptr, "object", ob->id.name+2);
return 1;
}
diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c
index 9f5ae19d92c..184357344e1 100644
--- a/source/blender/editors/space_logic/logic_window.c
+++ b/source/blender/editors/space_logic/logic_window.c
@@ -909,7 +909,7 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf
if (*count==0) return NULL;
if (*count>24) *count= 24; /* temporal */
- idar= MEM_callocN( (*count)*sizeof(void *), "idar");
+ idar= MEM_callocN((*count)*sizeof(void *), "idar");
ob= bmain->object.first;
nr= 0;
@@ -1181,9 +1181,9 @@ static short draw_sensorbuttons(Object *ob, bSensor *sens, uiBlock *block, short
ts= sens->data;
- // uiDefBut(block, TEX, 1, "Property:", xco,yco-22,width, 19, &ts->name, 0, MAX_NAME, 0, 0, "Only look for Objects with this property");
- uiDefIDPoinBut(block, test_matpoin_but, ID_MA, 1, "MA:",(short)(xco + 10),(short)(yco-44), (short)(width - 20), 19, &ts->ma, "Only look for floors with this Material");
- // uiDefButF(block, NUM, 1, "Margin:", xco+width/2,yco-44,width/2, 19, &ts->dist, 0.0, 10.0, 100, 0, "Extra margin (distance) for larger sensitivity");
+ // uiDefBut(block, TEX, 1, "Property:", xco, yco-22, width, 19, &ts->name, 0, MAX_NAME, 0, 0, "Only look for Objects with this property");
+ uiDefIDPoinBut(block, test_matpoin_but, ID_MA, 1, "MA:", (short)(xco + 10), (short)(yco-44), (short)(width - 20), 19, &ts->ma, "Only look for floors with this Material");
+ // uiDefButF(block, NUM, 1, "Margin:", xco+width/2, yco-44, width/2, 19, &ts->dist, 0.0, 10.0, 100, 0, "Extra margin (distance) for larger sensitivity");
yco-= ysize;
break;
}
@@ -1200,11 +1200,11 @@ static short draw_sensorbuttons(Object *ob, bSensor *sens, uiBlock *block, short
/* The collision sensor will become a generic collision (i.e. it */
/* absorb the old touch sensor). */
- uiDefButBitS(block, TOG, SENS_COLLISION_PULSE, B_REDR, "Pulse",(short)(xco + 10),(short)(yco - 44),
+ uiDefButBitS(block, TOG, SENS_COLLISION_PULSE, B_REDR, "Pulse", (short)(xco + 10), (short)(yco - 44),
(short)(0.20 * (width-20)), 19, &cs->mode, 0.0, 0.0, 0, 0,
"Changes to the set of colliding objects generated pulses");
- uiDefButBitS(block, TOG, SENS_COLLISION_MATERIAL, B_REDR, "M/P",(short)(xco + 10 + (0.20 * (width-20))),(short)(yco - 44),
+ uiDefButBitS(block, TOG, SENS_COLLISION_MATERIAL, B_REDR, "M/P", (short)(xco + 10 + (0.20 * (width-20))), (short)(yco - 44),
(short)(0.20 * (width-20)), 19, &cs->mode, 0.0, 0.0, 0, 0,
"Toggle collision on material or property");
@@ -1219,7 +1219,7 @@ static short draw_sensorbuttons(Object *ob, bSensor *sens, uiBlock *block, short
"Only look for Objects with this property");
}
- /* uiDefButS(block, NUM, 1, "Damp:", xco+10+width-90,yco-24, 70, 19, &cs->damp, 0, 250, 0, 0, "For 'damp' time don't detect another collision"); */
+ /* uiDefButS(block, NUM, 1, "Damp:", xco+10+width-90, yco-24, 70, 19, &cs->damp, 0, 250, 0, 0, "For 'damp' time don't detect another collision"); */
yco-= ysize;
break;
@@ -1234,11 +1234,11 @@ static short draw_sensorbuttons(Object *ob, bSensor *sens, uiBlock *block, short
draw_default_sensor_header(sens, block, xco, yco, width);
ns= sens->data;
- uiDefBut(block, TEX, 1, "Property:",(short)(10+xco),(short)(yco-44), (short)(width-20), 19,
+ uiDefBut(block, TEX, 1, "Property:", (short)(10+xco), (short)(yco-44), (short)(width-20), 19,
&ns->name, 0, MAX_NAME, 0, 0, "Only look for Objects with this property");
- uiDefButF(block, NUM, 1, "Dist",(short)(10+xco),(short)(yco-68),(short)((width-22)/2), 19,
+ uiDefButF(block, NUM, 1, "Dist", (short)(10+xco), (short)(yco-68), (short)((width-22)/2), 19,
&ns->dist, 0.0, 1000.0, 1000, 0, "Trigger distance");
- uiDefButF(block, NUM, 1, "Reset",(short)(10+xco+(width-22)/2), (short)(yco-68), (short)((width-22)/2), 19,
+ uiDefButF(block, NUM, 1, "Reset", (short)(10+xco+(width-22)/2), (short)(yco-68), (short)((width-22)/2), 19,
&ns->resetdist, 0.0, 1000.0, 1000, 0, "Reset distance");
yco-= ysize;
break;
@@ -1255,7 +1255,7 @@ static short draw_sensorbuttons(Object *ob, bSensor *sens, uiBlock *block, short
rs= sens->data;
uiDefBut(block, TEX, 1, "Prop:",
- (short)(10+xco),(short)(yco-44), (short)(0.7 * (width-20)), 19,
+ (short)(10+xco), (short)(yco-44), (short)(0.7 * (width-20)), 19,
&rs->name, 0, MAX_NAME, 0, 0,
"Only look for Objects with this property");
@@ -1338,25 +1338,25 @@ static short draw_sensorbuttons(Object *ob, bSensor *sens, uiBlock *block, short
str= "Type %t|Equal %x0|Not Equal %x1|Interval %x2|Changed %x3";
/* str= "Type %t|Equal %x0|Not Equal %x1"; */
- uiDefButI(block, MENU, B_REDR, str, xco+30,yco-44,width-60, 19,
+ uiDefButI(block, MENU, B_REDR, str, xco+30, yco-44, width-60, 19,
&ps->type, 0, 31, 0, 0, "Type");
if (ps->type != SENS_PROP_EXPRESSION) {
- uiDefBut(block, TEX, 1, "Prop: ", xco+30,yco-68,width-60, 19,
+ uiDefBut(block, TEX, 1, "Prop: ", xco+30, yco-68, width-60, 19,
ps->name, 0, MAX_NAME, 0, 0, "Property name");
}
if (ps->type == SENS_PROP_INTERVAL) {
- uiDefBut(block, TEX, 1, "Min: ", xco,yco-92,width/2, 19,
+ uiDefBut(block, TEX, 1, "Min: ", xco, yco-92, width/2, 19,
ps->value, 0, MAX_NAME, 0, 0, "check for min value");
- uiDefBut(block, TEX, 1, "Max: ", xco+width/2,yco-92,width/2, 19,
+ uiDefBut(block, TEX, 1, "Max: ", xco+width/2, yco-92, width/2, 19,
ps->maxvalue, 0, MAX_NAME, 0, 0, "check for max value");
}
else if (ps->type == SENS_PROP_CHANGED) {
/* pass */
}
else {
- uiDefBut(block, TEX, 1, "Value: ", xco+30,yco-92,width-60, 19,
+ uiDefBut(block, TEX, 1, "Value: ", xco+30, yco-92, width-60, 19,
ps->value, 0, MAX_NAME, 0, 0, "check for value");
}
@@ -1390,11 +1390,11 @@ static short draw_sensorbuttons(Object *ob, bSensor *sens, uiBlock *block, short
str= "Type %t|State changed %x0|Lin error below %x1|Lin error above %x2|Rot error below %x3|Rot error above %x4";
- uiDefButI(block, MENU, B_REDR, str, xco+10,yco-66,0.4*(width-20), 19,
+ uiDefButI(block, MENU, B_REDR, str, xco+10, yco-66, 0.4*(width-20), 19,
&arm->type, 0, 31, 0, 0, "Type");
if (arm->type != SENS_ARM_STATE_CHANGED) {
- uiDefButF(block, NUM, 1, "Value: ", xco+10+0.4*(width-20),yco-66,0.6*(width-20), 19,
+ uiDefButF(block, NUM, 1, "Value: ", xco+10+0.4*(width-20), yco-66, 0.6*(width-20), 19,
&arm->value, -10000.0, 10000.0, 100, 0, "Test the error against this value");
}
}
@@ -1412,7 +1412,7 @@ static short draw_sensorbuttons(Object *ob, bSensor *sens, uiBlock *block, short
draw_default_sensor_header(sens, block, xco, yco, width);
as= sens->data;
- uiDefBut(block, TEX, 1, "Act: ", xco+30,yco-44,width-60, 19,
+ uiDefBut(block, TEX, 1, "Act: ", xco+30, yco-44, width-60, 19,
as->name, 0, MAX_NAME, 0, 0, "Actuator name, actuator active state modifications will be detected");
yco-= ysize;
break;
@@ -1428,11 +1428,11 @@ static short draw_sensorbuttons(Object *ob, bSensor *sens, uiBlock *block, short
draw_default_sensor_header(sens, block, xco, yco, width);
ds = sens->data;
- uiDefButS(block, NUM, 0, "Delay",(short)(10+xco),(short)(yco-44),(short)((width-22)*0.4+10), 19,
+ uiDefButS(block, NUM, 0, "Delay", (short)(10+xco), (short)(yco-44), (short)((width-22)*0.4+10), 19,
&ds->delay, 0.0, 5000.0, 0, 0, "Delay in number of logic tics before the positive trigger (default 60 per second)");
- uiDefButS(block, NUM, 0, "Dur",(short)(10+xco+(width-22)*0.4+10),(short)(yco-44),(short)((width-22)*0.4-10), 19,
+ uiDefButS(block, NUM, 0, "Dur", (short)(10+xco+(width-22)*0.4+10), (short)(yco-44), (short)((width-22)*0.4-10), 19,
&ds->duration, 0.0, 5000.0, 0, 0, "If >0, delay in number of logic tics before the negative trigger following the positive trigger");
- uiDefButBitS(block, TOG, SENS_DELAY_REPEAT, 0, "REP",(short)(xco + 10 + (width-22)*0.8),(short)(yco - 44),
+ uiDefButBitS(block, TOG, SENS_DELAY_REPEAT, 0, "REP", (short)(xco + 10 + (width-22)*0.8), (short)(yco - 44),
(short)(0.20 * (width-22)), 19, &ds->flag, 0.0, 0.0, 0, 0,
"Toggle repeat option. If selected, the sensor restarts after Delay+Dur logic tics");
yco-= ysize;
@@ -1462,7 +1462,7 @@ static short draw_sensorbuttons(Object *ob, bSensor *sens, uiBlock *block, short
"Specify the type of event this mouse sensor should trigger on");
if (ms->type==32) {
- uiDefButBitS(block, TOG, SENS_MOUSE_FOCUS_PULSE, B_REDR, "Pulse",(short)(xco + 10) + (width*0.8f)-20,(short)(yco - 44),
+ uiDefButBitS(block, TOG, SENS_MOUSE_FOCUS_PULSE, B_REDR, "Pulse", (short)(xco + 10) + (width*0.8f)-20, (short)(yco - 44),
(short)(0.20 * (width-20)), 19, &ms->flag, 0.0, 0.0, 0, 0,
"Moving the mouse over a different object generates a pulse");
}
@@ -1481,7 +1481,7 @@ static short draw_sensorbuttons(Object *ob, bSensor *sens, uiBlock *block, short
randomSensor = sens->data;
/* some files were wrongly written, avoid crash now */
if (randomSensor) {
- uiDefButI(block, NUM, 1, "Seed: ", xco+10,yco-44,(width-20), 19,
+ uiDefButI(block, NUM, 1, "Seed: ", xco+10, yco-44, (width-20), 19,
&randomSensor->seed, 0, 1000, 0, 0,
"Initial seed of the generator. (Choose 0 for not random)");
}
@@ -1499,7 +1499,7 @@ static short draw_sensorbuttons(Object *ob, bSensor *sens, uiBlock *block, short
/* 1. property or material */
uiDefButBitS(block, TOG, SENS_COLLISION_MATERIAL, B_REDR, "M/P",
- xco + 10,yco - 44, 0.20 * (width-20), 19,
+ xco + 10, yco - 44, 0.20 * (width-20), 19,
&raySens->mode, 0.0, 0.0, 0, 0,
"Toggle collision on material or property");
@@ -1516,7 +1516,7 @@ static short draw_sensorbuttons(Object *ob, bSensor *sens, uiBlock *block, short
/* X-Ray option */
uiDefButBitS(block, TOG, SENS_RAY_XRAY, 1, "X",
- xco + 10,yco - 68, 0.10 * (width-20), 19,
+ xco + 10, yco - 68, 0.10 * (width-20), 19,
&raySens->mode, 0.0, 0.0, 0, 0,
"Toggle X-Ray option (see through objects that don't have the property)");
/* 2. sensing range */
@@ -1612,7 +1612,7 @@ static short draw_sensorbuttons(Object *ob, bSensor *sens, uiBlock *block, short
&joy->axis, 1, 8.0, 100, 0,
"Specify which axis pair to use, 1 is useually the main direction input");
- uiDefButI(block, NUM, 1, "Threshold:", xco+10 + 0.6 * (width-20),yco-44, 0.4 * (width-20), 19,
+ uiDefButI(block, NUM, 1, "Threshold:", xco+10 + 0.6 * (width-20), yco-44, 0.4 * (width-20), 19,
&joy->precision, 0, 32768.0, 100, 0,
"Specify the precision of the axis");
@@ -1640,7 +1640,7 @@ static short draw_sensorbuttons(Object *ob, bSensor *sens, uiBlock *block, short
&joy->axis_single, 1, 16.0, 100, 0,
"Specify a single axis (verticle/horizontal/other) to detect");
- uiDefButI(block, NUM, 1, "Threshold:", xco+10 + 0.6 * (width-20),yco-44, 0.4 * (width-20), 19,
+ uiDefButI(block, NUM, 1, "Threshold:", xco+10 + 0.6 * (width-20), yco-44, 0.4 * (width-20), 19,
&joy->precision, 0, 32768.0, 100, 0,
"Specify the precision of the axis");
}
@@ -1668,10 +1668,10 @@ static short draw_controllerbuttons(bController *cont, uiBlock *block, short xco
glRects(xco, yco-ysize, xco+width, yco);
uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1);
- /* uiDefBut(block, LABEL, 1, "Not yet...", xco,yco-24,80, 19, NULL, 0, 0, 0, 0, ""); */
+ /* uiDefBut(block, LABEL, 1, "Not yet...", xco, yco-24, 80, 19, NULL, 0, 0, 0, 0, ""); */
ec= cont->data;
- /* uiDefBut(block, BUT, 1, "Variables", xco,yco-24,80, 19, NULL, 0, 0, 0, 0, "Available variables for expression"); */
- uiDefBut(block, TEX, 1, "Exp:", xco + 10 , yco-21, width-20, 19,
+ /* uiDefBut(block, BUT, 1, "Variables", xco, yco-24, 80, 19, NULL, 0, 0, 0, 0, "Available variables for expression"); */
+ uiDefBut(block, TEX, 1, "Exp:", xco + 10, yco-21, width-20, 19,
ec->str, 0, sizeof(ec->str), 0, 0,
"Expression");
@@ -1689,11 +1689,11 @@ static short draw_controllerbuttons(bController *cont, uiBlock *block, short xco
uiBlockBeginAlign(block);
- uiDefButI(block, MENU, B_REDR, "Execution Method%t|Script%x0|Module%x1", xco+4,yco-23, 66, 19, &pc->mode, 0, 0, 0, 0, "Python script type (textblock or module - faster)");
+ uiDefButI(block, MENU, B_REDR, "Execution Method%t|Script%x0|Module%x1", xco+4, yco-23, 66, 19, &pc->mode, 0, 0, 0, 0, "Python script type (textblock or module - faster)");
if (pc->mode==0)
- uiDefIDPoinBut(block, test_scriptpoin_but, ID_TXT, 1, "", xco+70,yco-23,width-74, 19, &pc->text, "Blender textblock to run as a script");
+ uiDefIDPoinBut(block, test_scriptpoin_but, ID_TXT, 1, "", xco+70, yco-23, width-74, 19, &pc->text, "Blender textblock to run as a script");
else {
- uiDefBut(block, TEX, 1, "", xco+70,yco-23,(width-70)-25, 19, pc->module, 0, sizeof(pc->module), 0, 0, "Module name and function to run e.g. \"someModule.main\". Internal texts and external python files can be used");
+ uiDefBut(block, TEX, 1, "", xco+70, yco-23, (width-70)-25, 19, pc->module, 0, sizeof(pc->module), 0, 0, "Module name and function to run e.g. \"someModule.main\". Internal texts and external python files can be used");
uiDefButBitI(block, TOG, CONT_PY_DEBUG, B_REDR, "D", (xco+width)-25, yco-23, 19, 19, &pc->flag, 0, 0, 0, 0, "Continuously reload the module from disk for editing external modules without restarting");
}
uiBlockEndAlign(block);
@@ -1930,7 +1930,7 @@ static short draw_actuatorbuttons(Main *bmain, Object *ob, bActuator *act, uiBlo
uiDefButBitS(block, TOG, ACT_LIN_VEL_LOCAL, 0, "L", xco+45+3*wval, yco-129, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation");
uiDefButBitS(block, TOG, ACT_ANG_VEL_LOCAL, 0, "L", xco+45+3*wval, yco-148, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation");
- uiDefButBitS(block, TOG, ACT_ADD_LIN_VEL, 0, "use_additive",xco+45+3*wval+15, yco-129, 35, 19, &oa->flag, 0.0, 0.0, 0, 0, "Toggles between ADD and SET linV");
+ uiDefButBitS(block, TOG, ACT_ADD_LIN_VEL, 0, "use_additive", xco+45+3*wval+15, yco-129, 35, 19, &oa->flag, 0.0, 0.0, 0, 0, "Toggles between ADD and SET linV");
}
}
else if (oa->type == ACT_OBJECT_SERVO) {
@@ -2014,22 +2014,22 @@ static short draw_actuatorbuttons(Main *bmain, Object *ob, bActuator *act, uiBlo
if (aa->type == ACT_ACTION_FROM_PROP) {
- uiDefBut(block, TEX, 0, "Prop: ",xco+10, yco-44, width-20, 19, aa->name, 0.0, MAX_NAME, 0, 0, "Use this property to define the Action position");
+ uiDefBut(block, TEX, 0, "Prop: ", xco+10, yco-44, width-20, 19, aa->name, 0.0, MAX_NAME, 0, 0, "Use this property to define the Action position");
}
else {
- uiDefButF(block, NUM, 0, "Sta: ",xco+10, yco-44, (width-20)/2, 19, &aa->sta, 1.0, MAXFRAMEF, 0, 0, "Start frame");
- uiDefButF(block, NUM, 0, "End: ",xco+10+(width-20)/2, yco-44, (width-20)/2, 19, &aa->end, 1.0, MAXFRAMEF, 0, 0, "End frame");
+ uiDefButF(block, NUM, 0, "Sta: ", xco+10, yco-44, (width-20)/2, 19, &aa->sta, 1.0, MAXFRAMEF, 0, 0, "Start frame");
+ uiDefButF(block, NUM, 0, "End: ", xco+10+(width-20)/2, yco-44, (width-20)/2, 19, &aa->end, 1.0, MAXFRAMEF, 0, 0, "End frame");
}
uiDefButS(block, NUM, 0, "Blendin: ", xco+10, yco-64, (width-20)/2, 19, &aa->blendin, 0.0, 32767, 0.0, 0.0, "Number of frames of motion blending");
uiDefButS(block, NUM, 0, "Priority: ", xco+10+(width-20)/2, yco-64, (width-20)/2, 19, &aa->priority, 0.0, 100.0, 0.0, 0.0, "Execution priority - lower numbers will override actions with higher numbers, With 2 or more actions at once, the overriding channels must be lower in the stack");
- uiDefBut(block, TEX, 0, "FrameProp: ",xco+10, yco-84, width-20, 19, aa->frameProp, 0.0, MAX_NAME, 0, 0, "Assign the action's current frame number to this property");
+ uiDefBut(block, TEX, 0, "FrameProp: ", xco+10, yco-84, width-20, 19, aa->frameProp, 0.0, MAX_NAME, 0, 0, "Assign the action's current frame number to this property");
#ifdef __NLA_ACTION_BY_MOTION_ACTUATOR
if (aa->type == ACT_ACTION_MOTION) {
- uiDefButF(block, NUM, 0, "Cycle: ",xco+30, yco-84, (width-60)/2, 19, &aa->stridelength, 0.0, 2500.0, 0, 0, "Distance covered by a single cycle of the action");
+ uiDefButF(block, NUM, 0, "Cycle: ", xco+30, yco-84, (width-60)/2, 19, &aa->stridelength, 0.0, 2500.0, 0, 0, "Distance covered by a single cycle of the action");
}
#endif
@@ -2109,9 +2109,9 @@ static short draw_actuatorbuttons(Main *bmain, Object *ob, bActuator *act, uiBlo
pa= act->data;
str= "Type%t|Assign%x0|Add %x1|Copy %x2|Toggle (bool/int/float/timer)%x3";
- uiDefButI(block, MENU, B_REDR, str, xco+30,yco-24,width-60, 19, &pa->type, 0, 31, 0, 0, "Type");
+ uiDefButI(block, MENU, B_REDR, str, xco+30, yco-24, width-60, 19, &pa->type, 0, 31, 0, 0, "Type");
- uiDefBut(block, TEX, 1, "Prop: ", xco+30,yco-44,width-60, 19, pa->name, 0, MAX_NAME, 0, 0, "Property name");
+ uiDefBut(block, TEX, 1, "Prop: ", xco+30, yco-44, width-60, 19, pa->name, 0, MAX_NAME, 0, 0, "Property name");
if (pa->type==ACT_PROP_TOGGLE) {
@@ -2123,7 +2123,7 @@ static short draw_actuatorbuttons(Main *bmain, Object *ob, bActuator *act, uiBlo
uiDefBut(block, TEX, 1, "Prop: ", xco+10+(width-20)/2, yco-64, (width-20)/2, 19, pa->value, 0, MAX_NAME, 0, 0, "Copy this property");
}
else {
- uiDefBut(block, TEX, 1, "Value: ", xco+30,yco-64,width-60, 19, pa->value, 0, MAX_NAME, 0, 0, "change with this value, use \"\" around strings");
+ uiDefBut(block, TEX, 1, "Value: ", xco+30, yco-64, width-60, 19, pa->value, 0, MAX_NAME, 0, 0, "change with this value, use \"\" around strings");
}
yco-= ysize;
@@ -2147,20 +2147,20 @@ static short draw_actuatorbuttons(Main *bmain, Object *ob, bActuator *act, uiBlo
IDnames_to_pupstring(&str, "Sound files", NULL, &(bmain->sound), (ID *)sa->sound, &(sa->sndnr));
/* reset this value, it is for handling the event */
sa->sndnr = 0;
- uiDefButS(block, MENU, B_SOUNDACT_BROWSE, str, xco+10,yco-22,20,19, &(sa->sndnr), 0, 0, 0, 0, "");
+ uiDefButS(block, MENU, B_SOUNDACT_BROWSE, str, xco+10, yco-22, 20, 19, &(sa->sndnr), 0, 0, 0, 0, "");
uiDefButO(block, BUT, "sound.open", 0, "Load Sound", xco+wval+10, yco-22, wval, 19,
"Load a sound file (remember to set caching on for small sounds that are played often)");
if (sa->sound) {
char dummy_str[] = "Sound mode %t|Play Stop %x0|Play End %x1|Loop Stop %x2|"
"Loop End %x3|Loop Ping Pong Stop %x5|Loop Ping Pong %x4";
- uiDefBut(block, TEX, B_IDNAME, "SO:",xco+30,yco-22,wval-20,19,
+ uiDefBut(block, TEX, B_IDNAME, "SO:", xco+30, yco-22, wval-20, 19,
((ID *)sa->sound)->name+2, 0.0, MAX_ID_NAME-2, 0, 0, "");
- uiDefButS(block, MENU, 1, dummy_str,xco+10,yco-44,width-20, 19,
+ uiDefButS(block, MENU, 1, dummy_str, xco+10, yco-44, width-20, 19,
&sa->type, 0.0, 0.0, 0, 0, "");
- uiDefButF(block, NUM, 0, "Volume:", xco+10,yco-66,wval, 19, &sa->volume,
+ uiDefButF(block, NUM, 0, "Volume:", xco+10, yco-66, wval, 19, &sa->volume,
0.0, 1.0, 0, 0, "Sets the volume of this sound");
- uiDefButF(block, NUM, 0, "Pitch:",xco+wval+10,yco-66,wval, 19, &sa->pitch,-12.0,
+ uiDefButF(block, NUM, 0, "Pitch:", xco+wval+10, yco-66, wval, 19, &sa->pitch, -12.0,
12.0, 0, 0, "Sets the pitch of this sound");
uiDefButS(block, TOG | BIT, 0, "3D Sound", xco+10, yco-88, width-20, 19,
&sa->flag, 0.0, 1.0, 0.0, 0.0, "Plays the sound positioned in 3D space");
@@ -2531,8 +2531,8 @@ static short draw_actuatorbuttons(Main *bmain, Object *ob, bActuator *act, uiBlo
ysize = 48;
glRects(xco, yco-ysize, xco+width, yco);
uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1);
- uiDefBut(block, TEX, 1, "File: ", xco+10, yco-44,width-20,19, &(gma->filename), 0, sizeof(gma->filename), 0, 0, "Load this blend file, use the \"//\" prefix for a path relative to the current blend file");
-// uiDefBut(block, TEX, 1, "Anim: ", xco+10, yco-64,width-20,19, &(gma->loadaniname), 0, sizeof(gma->loadaniname), 0, 0, "Use this loadinganimation");
+ uiDefBut(block, TEX, 1, "File: ", xco+10, yco-44, width-20, 19, &(gma->filename), 0, sizeof(gma->filename), 0, 0, "Load this blend file, use the \"//\" prefix for a path relative to the current blend file");
+// uiDefBut(block, TEX, 1, "Anim: ", xco+10, yco-64, width-20, 19, &(gma->loadaniname), 0, sizeof(gma->loadaniname), 0, 0, "Use this loadinganimation");
}
#if 0
else if (gma->type == ACT_GAME_START) {
@@ -2540,8 +2540,8 @@ static short draw_actuatorbuttons(Main *bmain, Object *ob, bActuator *act, uiBlo
glRects(xco, yco-ysize, xco+width, yco);
uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1);
- uiDefBut(block, TEX, 1, "File: ", xco+10, yco-44,width-20,19, &(gma->filename), 0, sizeof(gma->filename), 0, 0, "Load this file");
- uiDefBut(block, TEX, 1, "Anim: ", xco+10, yco-64,width-20,19, &(gma->loadaniname), 0, sizeof(gma->loadaniname), 0, 0, "Use this loadinganimation");
+ uiDefBut(block, TEX, 1, "File: ", xco+10, yco-44, width-20, 19, &(gma->filename), 0, sizeof(gma->filename), 0, 0, "Load this file");
+ uiDefBut(block, TEX, 1, "Anim: ", xco+10, yco-64, width-20, 19, &(gma->loadaniname), 0, sizeof(gma->loadaniname), 0, 0, "Use this loadinganimation");
}
#endif
else if (ELEM4(gma->type, ACT_GAME_RESTART, ACT_GAME_QUIT, ACT_GAME_SAVECFG, ACT_GAME_LOADCFG)) {
@@ -2657,7 +2657,7 @@ static short draw_actuatorbuttons(Main *bmain, Object *ob, bActuator *act, uiBlo
randAct = act->data;
/* 1. seed */
- uiDefButI(block, NUM, 1, "Seed: ", (xco+10),yco-24, 0.4 *(width-20), 19,
+ uiDefButI(block, NUM, 1, "Seed: ", (xco+10), yco-24, 0.4 *(width-20), 19,
&randAct->seed, 0, 1000, 0, 0,
"Initial seed of the random generator. Use Python for more freedom. "
" (Choose 0 for not random)");
@@ -2777,21 +2777,21 @@ static short draw_actuatorbuttons(Main *bmain, Object *ob, bActuator *act, uiBlo
/* line 3: Text/Property */
uiDefButBitS(block, TOG, 1, B_REDR, "T/P",
- (xco+10),(yco-(myline*24)), (0.20 * (width-20)), 19,
+ (xco+10), (yco-(myline*24)), (0.20 * (width-20)), 19,
&ma->bodyType, 0.0, 0.0, 0, 0,
"Toggle message type: either Text or a PropertyName");
if (ma->bodyType == ACT_MESG_MESG) {
/* line 3: Message Body */
uiDefBut(block, TEX, 1, "Body: ",
- (xco+10+(0.20*(width-20))),(yco-(myline++*24)),(0.8*(width-20)),19,
+ (xco+10+(0.20*(width-20))), (yco-(myline++*24)), (0.8*(width-20)), 19,
&ma->body, 0, MAX_NAME, 0, 0,
"Optional message body Text");
}
else {
/* line 3: Property body (set by property) */
uiDefBut(block, TEX, 1, "Propname: ",
- (xco+10+(0.20*(width-20))),(yco-(myline++*24)),(0.8*(width-20)),19,
+ (xco+10+(0.20*(width-20))), (yco-(myline++*24)), (0.8*(width-20)), 19,
&ma->body, 0, MAX_NAME, 0, 0,
"The message body will be set by the Property Value");
}
@@ -2805,17 +2805,17 @@ static short draw_actuatorbuttons(Main *bmain, Object *ob, bActuator *act, uiBlo
if (tdfa->type == ACT_2DFILTER_CUSTOMFILTER) {
ysize +=20;
}
- glRects( xco, yco-ysize, xco+width, yco );
- uiEmboss( (float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1 );
+ glRects(xco, yco-ysize, xco+width, yco);
+ uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1);
switch (tdfa->type) {
case ACT_2DFILTER_MOTIONBLUR:
if (!tdfa->flag) {
- uiDefButS(block, TOG, B_REDR, "D", xco+30,yco-44,19, 19, &tdfa->flag, 0.0, 0.0, 0.0, 0.0, "Disable Motion Blur");
- uiDefButF(block, NUM, B_REDR, "Value:", xco+52,yco-44,width-82,19,&tdfa->float_arg,0.0,1.0,0.0,0.0,"Set motion blur value");
+ uiDefButS(block, TOG, B_REDR, "D", xco+30, yco-44, 19, 19, &tdfa->flag, 0.0, 0.0, 0.0, 0.0, "Disable Motion Blur");
+ uiDefButF(block, NUM, B_REDR, "Value:", xco+52, yco-44, width-82, 19, &tdfa->float_arg, 0.0, 1.0, 0.0, 0.0, "Set motion blur value");
}
else {
- uiDefButS(block, TOG, B_REDR, "Disabled", xco+30,yco-44,width-60, 19, &tdfa->flag, 0.0, 0.0, 0.0, 0.0, "Enable Motion Blur");
+ uiDefButS(block, TOG, B_REDR, "Disabled", xco+30, yco-44, width-60, 19, &tdfa->flag, 0.0, 0.0, 0.0, 0.0, "Enable Motion Blur");
}
break;
case ACT_2DFILTER_BLUR:
@@ -2831,18 +2831,18 @@ static short draw_actuatorbuttons(Main *bmain, Object *ob, bActuator *act, uiBlo
case ACT_2DFILTER_NOFILTER:
case ACT_2DFILTER_DISABLED:
case ACT_2DFILTER_ENABLED:
- uiDefButI(block, NUM, B_REDR, "Pass Number:", xco+30,yco-44,width-60,19,&tdfa->int_arg,0.0,MAX_RENDER_PASS-1,0.0,0.0,"Set filter order");
+ uiDefButI(block, NUM, B_REDR, "Pass Number:", xco+30, yco-44, width-60, 19, &tdfa->int_arg, 0.0, MAX_RENDER_PASS-1, 0.0, 0.0, "Set filter order");
break;
case ACT_2DFILTER_CUSTOMFILTER:
- uiDefButI(block, NUM, B_REDR, "Pass Number:", xco+30,yco-44,width-60,19,&tdfa->int_arg,0.0,MAX_RENDER_PASS-1,0.0,0.0,"Set filter order");
- uiDefIDPoinBut(block, test_scriptpoin_but, ID_SCRIPT, 1, "Script: ", xco+30,yco-64,width-60, 19, &tdfa->text, "");
+ uiDefButI(block, NUM, B_REDR, "Pass Number:", xco+30, yco-44, width-60, 19, &tdfa->int_arg, 0.0, MAX_RENDER_PASS-1, 0.0, 0.0, "Set filter order");
+ uiDefIDPoinBut(block, test_scriptpoin_but, ID_SCRIPT, 1, "Script: ", xco+30, yco-64, width-60, 19, &tdfa->text, "");
break;
}
str= "2D Filter %t|Motion Blur %x1|Blur %x2|Sharpen %x3|Dilation %x4|Erosion %x5|"
"Laplacian %x6|Sobel %x7|Prewitt %x8|Gray Scale %x9|Sepia %x10|Invert %x11|Custom Filter %x12|"
"Enable Filter %x-2|Disable Filter %x-1|Remove Filter %x0|";
- uiDefButS(block, MENU, B_REDR, str, xco+30,yco-24,width-60, 19, &tdfa->type, 0.0, 0.0, 0.0, 0.0, "2D filter type");
+ uiDefButS(block, MENU, B_REDR, str, xco+30, yco-24, width-60, 19, &tdfa->type, 0.0, 0.0, 0.0, 0.0, "2D filter type");
yco -= ysize;
break;
@@ -2912,7 +2912,7 @@ static short draw_actuatorbuttons(Main *bmain, Object *ob, bActuator *act, uiBlo
ysize += 40;
break;
case ACT_ARM_SETWEIGHT:
- uiDefButF(block, NUM, B_REDR, "Weight:", xco+5+(width-10)*0.35,yco-24,(width-10)*0.65,19,&armAct->weight,0.0,1.0,0.0,0.0,"Set weight of this constraint");
+ uiDefButF(block, NUM, B_REDR, "Weight:", xco+5+(width-10)*0.35, yco-24, (width-10)*0.65, 19, &armAct->weight, 0.0, 1.0, 0.0, 0.0, "Set weight of this constraint");
break;
}
}
@@ -3024,7 +3024,7 @@ static uiBlock *controller_menu(bContext *C, ARegion *ar, void *UNUSED(arg))
uiBlockSetButmFunc(block, do_controller_menu, NULL);
uiDefBut(block, BUTM, 1, "Show Objects", 0, (short)(yco-=20), 160, 19, NULL, 0.0, 0.0, 1, 0, "");
- uiDefBut(block, BUTM, 1, "Hide Objects", 0,(short)(yco-=20), 160, 19, NULL, 0.0, 0.0, 1, 1, "");
+ uiDefBut(block, BUTM, 1, "Hide Objects", 0, (short)(yco-=20), 160, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefBut(block, SEPR, 0, "", 0, (short)(yco-=6), 160, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefBut(block, BUTM, 1, "Show Controllers", 0, (short)(yco-=20), 160, 19, NULL, 0.0, 0.0, 2, 2, "");
uiDefBut(block, BUTM, 1, "Hide Controllers", 0, (short)(yco-=20), 160, 19, NULL, 0.0, 0.0, 3, 3, "");
@@ -3846,7 +3846,7 @@ static void draw_actuator_constraint(uiLayout *layout, PointerRNA *ptr, bContext
uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_force_distance")==1);
uiItemR(sub, ptr, "distance", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "damping", UI_ITEM_R_SLIDER , NULL, ICON_NONE);
+ uiItemR(layout, ptr, "damping", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
split = uiLayoutSplit(layout, 0.15, 0);
uiItemR(split, ptr, "use_material_detect", UI_ITEM_R_TOGGLE, NULL, ICON_NONE);
@@ -3867,7 +3867,7 @@ static void draw_actuator_constraint(uiLayout *layout, PointerRNA *ptr, bContext
uiItemR(layout, ptr, "direction_axis_pos", 0, NULL, ICON_NONE);
row=uiLayoutRow(layout, 1);
- uiItemR(row, ptr, "damping", UI_ITEM_R_SLIDER , NULL, ICON_NONE);
+ uiItemR(row, ptr, "damping", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemR(row, ptr, "time", 0, NULL, ICON_NONE);
row=uiLayoutRow(layout, 0);
@@ -3881,16 +3881,16 @@ static void draw_actuator_constraint(uiLayout *layout, PointerRNA *ptr, bContext
case ACT_CONST_TYPE_FH:
split=uiLayoutSplit(layout, 0.75, 0);
row= uiLayoutRow(split, 0);
- uiItemR(row, ptr, "fh_damping", UI_ITEM_R_SLIDER , NULL, ICON_NONE);
+ uiItemR(row, ptr, "fh_damping", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemR(row, ptr, "fh_height", 0, NULL, ICON_NONE);
- uiItemR(split, ptr, "use_fh_paralel_axis", UI_ITEM_R_TOGGLE , NULL, ICON_NONE);
+ uiItemR(split, ptr, "use_fh_paralel_axis", UI_ITEM_R_TOGGLE, NULL, ICON_NONE);
row = uiLayoutRow(layout, 0);
uiItemR(row, ptr, "direction_axis", 0, NULL, ICON_NONE);
split = uiLayoutSplit(row, 0.9, 0);
uiItemR(split, ptr, "fh_force", 0, NULL, ICON_NONE);
- uiItemR(split, ptr, "use_fh_normal", UI_ITEM_R_TOGGLE , NULL, ICON_NONE);
+ uiItemR(split, ptr, "use_fh_normal", UI_ITEM_R_TOGGLE, NULL, ICON_NONE);
split = uiLayoutSplit(layout, 0.15, 0);
uiItemR(split, ptr, "use_material_detect", UI_ITEM_R_TOGGLE, NULL, ICON_NONE);
@@ -4549,7 +4549,7 @@ static void logic_buttons_new(bContext *C, ARegion *ar)
uiItemR(split, &settings_ptr, "show_state_panel", UI_ITEM_R_NO_BG, "", ICON_DISCLOSURE_TRI_RIGHT);
row = uiLayoutRow(split, 1);
- uiDefButBitS(block, TOG, OB_SHOWCONT, B_REDR, ob->id.name+2,(short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, "Object name, click to show/hide controllers");
+ uiDefButBitS(block, TOG, OB_SHOWCONT, B_REDR, ob->id.name+2, (short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, "Object name, click to show/hide controllers");
if (ob == act_ob)
uiItemMenuEnumO(row, "LOGIC_OT_controller_add", "type", "Add Controller", ICON_NONE);
@@ -4644,7 +4644,7 @@ static void logic_buttons_new(bContext *C, ARegion *ar)
if ((ob->scavisflag & OB_VIS_SENS) == 0) continue;
row = uiLayoutRow(layout, 1);
- uiDefButBitS(block, TOG, OB_SHOWSENS, B_REDR, ob->id.name+2,(short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, "Object name, click to show/hide sensors");
+ uiDefButBitS(block, TOG, OB_SHOWSENS, B_REDR, ob->id.name+2, (short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, "Object name, click to show/hide sensors");
if (ob == act_ob)
uiItemMenuEnumO(row, "LOGIC_OT_sensor_add", "type", "Add Sensor", ICON_NONE);
@@ -4710,7 +4710,7 @@ static void logic_buttons_new(bContext *C, ARegion *ar)
if ( (ob->scavisflag & OB_VIS_ACT) == 0) continue;
row = uiLayoutRow(layout, 1);
- uiDefButBitS(block, TOG, OB_SHOWACT, B_REDR, ob->id.name+2,(short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, "Object name, click to show/hide actuators");
+ uiDefButBitS(block, TOG, OB_SHOWACT, B_REDR, ob->id.name+2, (short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, "Object name, click to show/hide actuators");
if (ob == act_ob)
uiItemMenuEnumO(row, "LOGIC_OT_actuator_add", "type", "Add Actuator", ICON_NONE);
@@ -4839,9 +4839,9 @@ void logic_buttons(bContext *C, ARegion *ar)
/* presume it is only objects for now */
uiBlockBeginAlign(block);
// if (ob->controllers.first) uiSetCurFont(block, UI_HELVB);
- uiDefButBitS(block, TOG, OB_SHOWCONT, B_REDR, ob->id.name+2,(short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 0, 0, 0, "Active Object name");
+ uiDefButBitS(block, TOG, OB_SHOWCONT, B_REDR, ob->id.name+2, (short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 0, 0, 0, "Active Object name");
// if (ob->controllers.first) uiSetCurFont(block, UI_HELV);
- uiDefButBitS(block, TOG, OB_ADDCONT, B_ADD_CONT, "Add",(short)(xco+width-40), yco, 50, UI_UNIT_Y, &ob->scaflag, 0, 0, 0, 0, "Add a new Controller");
+ uiDefButBitS(block, TOG, OB_ADDCONT, B_ADD_CONT, "Add", (short)(xco+width-40), yco, 50, UI_UNIT_Y, &ob->scaflag, 0, 0, 0, 0, "Add a new Controller");
uiBlockEndAlign(block);
yco-=20;
@@ -4878,9 +4878,9 @@ void logic_buttons(bContext *C, ARegion *ar)
}
}
uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, OB_ALLSTATE, B_SET_STATE_BIT, "All",(short)(xco+226), yco-10, 22, UI_UNIT_Y, &ob->scaflag, 0, 0, 0, 0, "Set all state bits");
- uiDefButBitS(block, TOG, OB_INITSTBIT, B_INIT_STATE_BIT, "Ini",(short)(xco+248), yco-10, 22, UI_UNIT_Y, &ob->scaflag, 0, 0, 0, 0, "Set the initial state");
- uiDefButBitS(block, TOG, OB_DEBUGSTATE, 0, "D",(short)(xco+270), yco-10, 15, UI_UNIT_Y, &ob->scaflag, 0, 0, 0, 0, "Print state debug info");
+ uiDefButBitS(block, TOG, OB_ALLSTATE, B_SET_STATE_BIT, "All", (short)(xco+226), yco-10, 22, UI_UNIT_Y, &ob->scaflag, 0, 0, 0, 0, "Set all state bits");
+ uiDefButBitS(block, TOG, OB_INITSTBIT, B_INIT_STATE_BIT, "Ini", (short)(xco+248), yco-10, 22, UI_UNIT_Y, &ob->scaflag, 0, 0, 0, 0, "Set the initial state");
+ uiDefButBitS(block, TOG, OB_DEBUGSTATE, 0, "D", (short)(xco+270), yco-10, 15, UI_UNIT_Y, &ob->scaflag, 0, 0, 0, 0, "Print state debug info");
uiBlockEndAlign(block);
yco-=35;
@@ -4913,7 +4913,7 @@ void logic_buttons(bContext *C, ARegion *ar)
if (cont->flag & CONT_SHOW) {
cont->otype= cont->type;
- uiDefButS(block, MENU, B_CHANGE_CONT, controller_pup(),(short)(xco+22), yco, 70, UI_UNIT_Y, &cont->type, 0, 0, 0, 0, "Controller type");
+ uiDefButS(block, MENU, B_CHANGE_CONT, controller_pup(), (short)(xco+22), yco, 70, UI_UNIT_Y, &cont->type, 0, 0, 0, 0, "Controller type");
but = uiDefBut(block, TEX, 1, "", (short)(xco+92), yco, (short)(width-158), UI_UNIT_Y, cont->name, 0, MAX_NAME, 0, 0, "Controller name");
uiButSetFunc(but, make_unique_prop_names_cb, cont->name, (void*) 0);
@@ -4923,10 +4923,10 @@ void logic_buttons(bContext *C, ARegion *ar)
}
else {
cpack(0x999999);
- glRecti(xco+22, yco, xco+width-22,yco+19);
+ glRecti(xco+22, yco, xco+width-22, yco+19);
but = uiDefBut(block, LABEL, 0, controller_name(cont->type), (short)(xco+22), yco, 70, UI_UNIT_Y, cont, 0, 0, 0, 0, "Controller type");
//uiButSetFunc(but, old_sca_move_controller, cont, NULL);
- but = uiDefBut(block, LABEL, 0, cont->name,(short)(xco+92), yco,(short)(width-158), UI_UNIT_Y, cont, 0, 0, 0, 0, "Controller name");
+ but = uiDefBut(block, LABEL, 0, cont->name, (short)(xco+92), yco, (short)(width-158), UI_UNIT_Y, cont, 0, 0, 0, 0, "Controller name");
//uiButSetFunc(but, old_sca_move_controller, cont, NULL);
uiBlockBeginAlign(block);
@@ -4942,7 +4942,7 @@ void logic_buttons(bContext *C, ARegion *ar)
but = uiDefIconBut(block, LINK, 0, ICON_LINK, (short)(xco+width), ycoo, UI_UNIT_X, UI_UNIT_Y, NULL, 0, 0, 0, 0, "");
uiSetButLink(but, NULL, (void ***)&(cont->links), &cont->totlinks, LINK_CONTROLLER, LINK_ACTUATOR);
- uiDefIconBut(block, INLINK, 0, ICON_INLINK,(short)(xco-19), ycoo, UI_UNIT_X, UI_UNIT_Y, cont, LINK_CONTROLLER, 0, 0, 0, "");
+ uiDefIconBut(block, INLINK, 0, ICON_INLINK, (short)(xco-19), ycoo, UI_UNIT_X, UI_UNIT_Y, cont, LINK_CONTROLLER, 0, 0, 0, "");
/* offset is >0 if at least one controller was displayed */
offset++;
yco-=20;
@@ -4977,9 +4977,9 @@ void logic_buttons(bContext *C, ARegion *ar)
/* presume it is only objects for now */
uiBlockBeginAlign(block);
// if (ob->sensors.first) uiSetCurFont(block, UI_HELVB);
- uiDefButBitS(block, TOG, OB_SHOWSENS, B_REDR, ob->id.name+2,(short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, "Object name, click to show/hide sensors");
+ uiDefButBitS(block, TOG, OB_SHOWSENS, B_REDR, ob->id.name+2, (short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, "Object name, click to show/hide sensors");
// if (ob->sensors.first) uiSetCurFont(block, UI_HELV);
- uiDefButBitS(block, TOG, OB_ADDSENS, B_ADD_SENS, "Add",(short)(xco+width-40), yco, 50, UI_UNIT_Y, &ob->scaflag, 0, 0, 0, 0, "Add a new Sensor");
+ uiDefButBitS(block, TOG, OB_ADDSENS, B_ADD_SENS, "Add", (short)(xco+width-40), yco, 50, UI_UNIT_Y, &ob->scaflag, 0, 0, 0, 0, "Add a new Sensor");
uiBlockEndAlign(block);
yco-=20;
@@ -5014,7 +5014,7 @@ void logic_buttons(bContext *C, ARegion *ar)
}
else {
set_col_sensor(sens->type, 1);
- glRecti(xco+22, yco, xco+width-22,yco+19);
+ glRecti(xco + 22, yco, xco + width - 22, yco + 19);
but = uiDefBut(block, LABEL, 0, sensor_name(sens->type), (short)(xco+22), yco, 80, UI_UNIT_Y, sens, 0, 0, 0, 0, "");
//uiButSetFunc(but, old_sca_move_sensor, sens, NULL);
but = uiDefBut(block, LABEL, 0, sens->name, (short)(xco+102), yco, (short)(width-(pin?146:124)), UI_UNIT_Y, sens, 0, MAX_NAME, 0, 0, "");
@@ -5057,9 +5057,9 @@ void logic_buttons(bContext *C, ARegion *ar)
/* presume it is only objects for now */
uiBlockBeginAlign(block);
// if (ob->actuators.first) uiSetCurFont(block, UI_HELVB);
- uiDefButBitS(block, TOG, OB_SHOWACT, B_REDR, ob->id.name+2,(short)(xco-10), yco,(short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, "Object name, click to show/hide actuators");
+ uiDefButBitS(block, TOG, OB_SHOWACT, B_REDR, ob->id.name+2, (short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, "Object name, click to show/hide actuators");
// if (ob->actuators.first) uiSetCurFont(block, UI_HELV);
- uiDefButBitS(block, TOG, OB_ADDACT, B_ADD_ACT, "Add",(short)(xco+width-40), yco, 50, UI_UNIT_Y, &ob->scaflag, 0, 0, 0, 0, "Add a new Actuator");
+ uiDefButBitS(block, TOG, OB_ADDACT, B_ADD_ACT, "Add", (short)(xco+width-40), yco, 50, UI_UNIT_Y, &ob->scaflag, 0, 0, 0, 0, "Add a new Actuator");
uiBlockEndAlign(block);
yco-=20;
@@ -5092,7 +5092,7 @@ void logic_buttons(bContext *C, ARegion *ar)
}
else {
set_col_actuator(act->type, 1);
- glRecti((short)(xco+22), yco, (short)(xco+width-22),(short)(yco+19));
+ glRecti((short)(xco+22), yco, (short)(xco+width-22), (short)(yco+19));
/* but= */ uiDefBut(block, LABEL, 0, actuator_name(act->type), (short)(xco+22), yco, 90, UI_UNIT_Y, act, 0, 0, 0, 0, "Actuator type");
// uiButSetFunc(but, old_sca_move_actuator, act, NULL);
/* but= */ uiDefBut(block, LABEL, 0, act->name, (short)(xco+112), yco, (short)(width-(pin?156:134)), UI_UNIT_Y, act, 0, 0, 0, 0, "Actuator name");
@@ -5108,7 +5108,7 @@ void logic_buttons(bContext *C, ARegion *ar)
ycoo= yco;
}
- uiDefIconBut(block, INLINK, 0, ICON_INLINK,(short)(xco-19), ycoo, UI_UNIT_X, UI_UNIT_Y, act, LINK_ACTUATOR, 0, 0, 0, "");
+ uiDefIconBut(block, INLINK, 0, ICON_INLINK, (short)(xco - 19), ycoo, UI_UNIT_X, UI_UNIT_Y, act, LINK_ACTUATOR, 0, 0, 0, "");
yco-=20;
}
diff --git a/source/blender/editors/space_nla/nla_channels.c b/source/blender/editors/space_nla/nla_channels.c
index 94053c22fcb..69e1e089bf6 100644
--- a/source/blender/editors/space_nla/nla_channels.c
+++ b/source/blender/editors/space_nla/nla_channels.c
@@ -212,7 +212,7 @@ static int mouse_nla_channels (bAnimContext *ac, float x, int channel_index, sho
/* offset for start of channel (on LHS of channel-list) */
if (ale->id) {
/* special exception for materials and particles */
- if (ELEM(GS(ale->id->name),ID_MA,ID_PA))
+ if (ELEM(GS(ale->id->name), ID_MA, ID_PA))
offset= 21 + NLACHANNEL_BUTTON_WIDTH;
else
offset= 14;
@@ -342,7 +342,7 @@ static int nlachannels_mouseclick_invoke(bContext *C, wmOperator *op, wmEvent *e
return OPERATOR_FINISHED;
}
-void NLA_OT_channels_click (wmOperatorType *ot)
+void NLA_OT_channels_click(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Mouse Click on NLA Channels";
@@ -416,7 +416,7 @@ static int nlaedit_add_tracks_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void NLA_OT_tracks_add (wmOperatorType *ot)
+void NLA_OT_tracks_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Track(s)";
@@ -480,7 +480,7 @@ static int nlaedit_delete_tracks_exec (bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void NLA_OT_delete_tracks (wmOperatorType *ot)
+void NLA_OT_delete_tracks(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Delete Tracks";
diff --git a/source/blender/editors/space_nla/nla_draw.c b/source/blender/editors/space_nla/nla_draw.c
index 7ed49025814..d331415bc46 100644
--- a/source/blender/editors/space_nla/nla_draw.c
+++ b/source/blender/editors/space_nla/nla_draw.c
@@ -534,7 +534,7 @@ static void nla_draw_strip_frames_text(NlaTrack *UNUSED(nlt), NlaStrip *strip, V
/* ---------------------- */
-void draw_nla_main_data (bAnimContext *ac, SpaceNla *snla, ARegion *ar)
+void draw_nla_main_data(bAnimContext *ac, SpaceNla *snla, ARegion *ar)
{
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
@@ -920,7 +920,7 @@ static void draw_nla_channel_list_gl (bAnimContext *ac, ListBase *anim_data, Vie
}
}
-void draw_nla_channel_list (bContext *C, bAnimContext *ac, ARegion *ar)
+void draw_nla_channel_list(bContext *C, bAnimContext *ac, ARegion *ar)
{
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
diff --git a/source/blender/editors/space_nla/nla_edit.c b/source/blender/editors/space_nla/nla_edit.c
index 1a94b1160be..994021db9ff 100644
--- a/source/blender/editors/space_nla/nla_edit.c
+++ b/source/blender/editors/space_nla/nla_edit.c
@@ -76,7 +76,7 @@
/* Utilities exported to other places... */
/* Perform validation for blending/extend settings */
-void ED_nla_postop_refresh (bAnimContext *ac)
+void ED_nla_postop_refresh(bAnimContext *ac)
{
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
@@ -155,7 +155,7 @@ static int nlaedit_enable_tweakmode_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void NLA_OT_tweakmode_enter (wmOperatorType *ot)
+void NLA_OT_tweakmode_enter(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Enter Tweak Mode";
@@ -220,7 +220,7 @@ static int nlaedit_disable_tweakmode_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void NLA_OT_tweakmode_exit (wmOperatorType *ot)
+void NLA_OT_tweakmode_exit(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Exit Tweak Mode";
@@ -335,7 +335,7 @@ static int nlaedit_viewsel_exec(bContext *C, wmOperator *UNUSED(op))
return nlaedit_viewall(C, TRUE);
}
-void NLA_OT_view_all (wmOperatorType *ot)
+void NLA_OT_view_all(wmOperatorType *ot)
{
/* identifiers */
ot->name = "View All";
@@ -350,7 +350,7 @@ void NLA_OT_view_all (wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
}
-void NLA_OT_view_selected (wmOperatorType *ot)
+void NLA_OT_view_selected(wmOperatorType *ot)
{
/* identifiers */
ot->name = "View Selected";
@@ -468,7 +468,7 @@ static int nlaedit_add_actionclip_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void NLA_OT_actionclip_add (wmOperatorType *ot)
+void NLA_OT_actionclip_add(wmOperatorType *ot)
{
PropertyRNA *prop;
@@ -595,7 +595,7 @@ static int nlaedit_add_transition_exec (bContext *C, wmOperator *op)
}
}
-void NLA_OT_transition_add (wmOperatorType *ot)
+void NLA_OT_transition_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Transition";
@@ -680,7 +680,7 @@ static int nlaedit_add_sound_exec (bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void NLA_OT_soundclip_add (wmOperatorType *ot)
+void NLA_OT_soundclip_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Sound Clip";
@@ -742,7 +742,7 @@ static int nlaedit_add_meta_exec (bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void NLA_OT_meta_add (wmOperatorType *ot)
+void NLA_OT_meta_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Meta-Strips";
@@ -794,7 +794,7 @@ static int nlaedit_remove_meta_exec (bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void NLA_OT_meta_remove (wmOperatorType *ot)
+void NLA_OT_meta_remove(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Remove Meta-Strips";
@@ -897,7 +897,7 @@ static int nlaedit_duplicate_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED
return OPERATOR_FINISHED;
}
-void NLA_OT_duplicate (wmOperatorType *ot)
+void NLA_OT_duplicate(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Duplicate Strips";
@@ -972,7 +972,7 @@ static int nlaedit_delete_exec (bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void NLA_OT_delete (wmOperatorType *ot)
+void NLA_OT_delete(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Delete Strips";
@@ -1117,7 +1117,7 @@ static int nlaedit_split_exec (bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void NLA_OT_split (wmOperatorType *ot)
+void NLA_OT_split(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Split Strips";
@@ -1170,7 +1170,7 @@ static int nlaedit_bake_exec (bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void NLA_OT_bake (wmOperatorType *ot)
+void NLA_OT_bake(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Bake Strips";
@@ -1232,7 +1232,7 @@ static int nlaedit_toggle_mute_exec (bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void NLA_OT_mute_toggle (wmOperatorType *ot)
+void NLA_OT_mute_toggle(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Toggle Muting";
@@ -1389,7 +1389,7 @@ static int nlaedit_swap_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void NLA_OT_swap (wmOperatorType *ot)
+void NLA_OT_swap(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Swap Strips";
@@ -1463,7 +1463,7 @@ static int nlaedit_move_up_exec (bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void NLA_OT_move_up (wmOperatorType *ot)
+void NLA_OT_move_up(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Move Strips Up";
@@ -1537,7 +1537,7 @@ static int nlaedit_move_down_exec (bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void NLA_OT_move_down (wmOperatorType *ot)
+void NLA_OT_move_down(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Move Strips Down";
@@ -1613,7 +1613,7 @@ static int nlaedit_sync_actlen_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void NLA_OT_action_sync_length (wmOperatorType *ot)
+void NLA_OT_action_sync_length(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Sync Action Length";
@@ -1713,7 +1713,7 @@ static int nlaedit_apply_scale_exec (bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void NLA_OT_apply_scale (wmOperatorType *ot)
+void NLA_OT_apply_scale(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Apply Scale";
@@ -1776,7 +1776,7 @@ static int nlaedit_clear_scale_exec (bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void NLA_OT_clear_scale (wmOperatorType *ot)
+void NLA_OT_clear_scale(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Clear Scale";
@@ -1917,7 +1917,7 @@ static int nlaedit_snap_exec (bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void NLA_OT_snap (wmOperatorType *ot)
+void NLA_OT_snap(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Snap Strips";
@@ -2036,7 +2036,7 @@ static int nla_fmodifier_add_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void NLA_OT_fmodifier_add (wmOperatorType *ot)
+void NLA_OT_fmodifier_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add F-Modifier";
@@ -2100,7 +2100,7 @@ static int nla_fmodifier_copy_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void NLA_OT_fmodifier_copy (wmOperatorType *ot)
+void NLA_OT_fmodifier_copy(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Copy F-Modifiers";
@@ -2162,7 +2162,7 @@ static int nla_fmodifier_paste_exec(bContext *C, wmOperator *op)
}
}
-void NLA_OT_fmodifier_paste (wmOperatorType *ot)
+void NLA_OT_fmodifier_paste(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Paste F-Modifiers";
diff --git a/source/blender/editors/space_nla/nla_ops.c b/source/blender/editors/space_nla/nla_ops.c
index 78fb92f2ee4..b320adc25fb 100644
--- a/source/blender/editors/space_nla/nla_ops.c
+++ b/source/blender/editors/space_nla/nla_ops.c
@@ -58,7 +58,7 @@
/* ************************** poll callbacks for operators **********************************/
/* tweakmode is NOT enabled */
-int nlaop_poll_tweakmode_off (bContext *C)
+int nlaop_poll_tweakmode_off(bContext *C)
{
Scene *scene;
@@ -80,7 +80,7 @@ int nlaop_poll_tweakmode_off (bContext *C)
}
/* tweakmode IS enabled */
-int nlaop_poll_tweakmode_on (bContext *C)
+int nlaop_poll_tweakmode_on(bContext *C)
{
Scene *scene;
@@ -102,7 +102,7 @@ int nlaop_poll_tweakmode_on (bContext *C)
}
/* is tweakmode enabled - for use in NLA operator code */
-short nlaedit_is_tweakmode_on (bAnimContext *ac)
+short nlaedit_is_tweakmode_on(bAnimContext *ac)
{
if (ac && ac->scene)
return (ac->scene->flag & SCE_NLA_EDIT_ON);
diff --git a/source/blender/editors/space_nla/nla_select.c b/source/blender/editors/space_nla/nla_select.c
index b0cd59ea7ad..cfd4a3202d2 100644
--- a/source/blender/editors/space_nla/nla_select.c
+++ b/source/blender/editors/space_nla/nla_select.c
@@ -183,7 +183,7 @@ static int nlaedit_deselectall_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void NLA_OT_select_all_toggle (wmOperatorType *ot)
+void NLA_OT_select_all_toggle(wmOperatorType *ot)
{
/* identifiers */
ot->name = "(De)select All";
@@ -254,8 +254,8 @@ static void borderselect_nla_strips (bAnimContext *ac, rcti rect, short mode, sh
/* only select strips if they fall within the required ranges (if applicable) */
for (strip= nlt->strips.first; strip; strip= strip->next) {
- if ( (mode == NLA_BORDERSEL_CHANNELS) ||
- BKE_nlastrip_within_bounds(strip, rectf.xmin, rectf.xmax) )
+ if ( (mode == NLA_BORDERSEL_CHANNELS) ||
+ BKE_nlastrip_within_bounds(strip, rectf.xmin, rectf.xmax))
{
/* set selection */
ACHANNEL_SET_FLAG(strip, selectmode, NLASTRIP_FLAG_SELECT);
@@ -481,7 +481,7 @@ static int nlaedit_select_leftright_invoke (bContext *C, wmOperator *op, wmEvent
return nlaedit_select_leftright_exec(C, op);
}
-void NLA_OT_select_leftright (wmOperatorType *ot)
+void NLA_OT_select_leftright(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select Left/Right";
@@ -643,7 +643,7 @@ static int nlaedit_clickselect_invoke(bContext *C, wmOperator *op, wmEvent *even
return OPERATOR_FINISHED|OPERATOR_PASS_THROUGH;
}
-void NLA_OT_click_select (wmOperatorType *ot)
+void NLA_OT_click_select(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Mouse Select";
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index 91ece361aac..bfa8111af3e 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -98,71 +98,23 @@ static void node_socket_button_label(const bContext *UNUSED(C), uiBlock *block,
uiDefBut(block, LABEL, 0, sock->name, x, y, width, NODE_DY, NULL, 0, 0, 0, 0, "");
}
-/* draw function for file output node sockets.
- * XXX a bit ugly use atm, called from datatype button functions,
- * since all node types and callbacks only use data type without struct_type.
- */
-static void node_socket_button_output_file(const bContext *C, uiBlock *block,
- bNodeTree *ntree, bNode *node, bNodeSocket *sock,
- const char *UNUSED(name), int x, int y, int width)
-{
- uiLayout *layout, *row;
- PointerRNA nodeptr, sockptr, imfptr;
- int imtype;
- int rx, ry;
- RNA_pointer_create(&ntree->id, &RNA_Node, node, &nodeptr);
- RNA_pointer_create(&ntree->id, &RNA_NodeSocket, sock, &sockptr);
-
- layout = uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, x, y+NODE_DY, width, 20, UI_GetStyle());
- row = uiLayoutRow(layout, 0);
-
- uiItemL(row, sock->name, 0);
-
- imfptr = RNA_pointer_get(&nodeptr, "format");
- imtype = RNA_enum_get(&imfptr, "file_format");
- /* in multilayer format all socket format details are ignored */
- if (imtype != R_IMF_IMTYPE_MULTILAYER) {
- PropertyRNA *imtype_prop;
- const char *imtype_name;
-
- if (!RNA_boolean_get(&sockptr, "use_node_format"))
- imfptr = RNA_pointer_get(&sockptr, "format");
-
- imtype_prop = RNA_struct_find_property(&imfptr, "file_format");
- RNA_property_enum_name((bContext*)C, &imfptr, imtype_prop, RNA_property_enum_get(&imfptr, imtype_prop), &imtype_name);
- uiBlockSetEmboss(block, UI_EMBOSSP);
- uiItemL(row, imtype_name, 0);
- uiBlockSetEmboss(block, UI_EMBOSSN);
- }
-
- uiBlockLayoutResolve(block, &rx, &ry);
-}
-
static void node_socket_button_default(const bContext *C, uiBlock *block,
bNodeTree *ntree, bNode *node, bNodeSocket *sock,
const char *name, int x, int y, int width)
{
- switch (sock->struct_type) {
- case SOCK_STRUCT_NONE: {
- if (sock->link || (sock->flag & SOCK_HIDE_VALUE))
- node_socket_button_label(C, block, ntree, node, sock, name, x, y, width);
- else {
- PointerRNA ptr;
- uiBut *bt;
-
- RNA_pointer_create(&ntree->id, &RNA_NodeSocket, sock, &ptr);
-
- bt = uiDefButR(block, NUM, B_NODE_EXEC, name,
- x, y+1, width, NODE_DY-2,
- &ptr, "default_value", 0, 0, 0, -1, -1, NULL);
- if (node)
- uiButSetFunc(bt, node_sync_cb, CTX_wm_space_node(C), node);
- }
- break;
- }
- case SOCK_STRUCT_OUTPUT_FILE:
- node_socket_button_output_file(C, block, ntree, node, sock, name, x, y, width);
- break;
+ if (sock->link || (sock->flag & SOCK_HIDE_VALUE))
+ node_socket_button_label(C, block, ntree, node, sock, name, x, y, width);
+ else {
+ PointerRNA ptr;
+ uiBut *bt;
+
+ RNA_pointer_create(&ntree->id, &RNA_NodeSocket, sock, &ptr);
+
+ bt = uiDefButR(block, NUM, B_NODE_EXEC, name,
+ x, y+1, width, NODE_DY-2,
+ &ptr, "default_value", 0, 0, 0, -1, -1, NULL);
+ if (node)
+ uiButSetFunc(bt, node_sync_cb, CTX_wm_space_node(C), node);
}
}
@@ -192,33 +144,25 @@ static void node_socket_button_components(const bContext *C, uiBlock *block,
bNodeTree *ntree, bNode *node, bNodeSocket *sock,
const char *name, int x, int y, int width)
{
- switch (sock->struct_type) {
- case SOCK_STRUCT_NONE: {
- if (sock->link || (sock->flag & SOCK_HIDE_VALUE))
- node_socket_button_label(C, block, ntree, node, sock, name, x, y, width);
- else {
- PointerRNA ptr;
- SocketComponentMenuArgs *args;
-
- RNA_pointer_create(&ntree->id, &RNA_NodeSocket, sock, &ptr);
-
- args= MEM_callocN(sizeof(SocketComponentMenuArgs), "SocketComponentMenuArgs");
-
- args->ptr = ptr;
- args->x = x;
- args->y = y;
- args->width = width;
- args->cb = node_sync_cb;
- args->arg1 = CTX_wm_space_node(C);
- args->arg2 = node;
-
- uiDefBlockButN(block, socket_component_menu, args, name, x, y+1, width, NODE_DY-2, "");
- }
- break;
- }
- case SOCK_STRUCT_OUTPUT_FILE:
- node_socket_button_output_file(C, block, ntree, node, sock, name, x, y, width);
- break;
+ if (sock->link || (sock->flag & SOCK_HIDE_VALUE))
+ node_socket_button_label(C, block, ntree, node, sock, name, x, y, width);
+ else {
+ PointerRNA ptr;
+ SocketComponentMenuArgs *args;
+
+ RNA_pointer_create(&ntree->id, &RNA_NodeSocket, sock, &ptr);
+
+ args= MEM_callocN(sizeof(SocketComponentMenuArgs), "SocketComponentMenuArgs");
+
+ args->ptr = ptr;
+ args->x = x;
+ args->y = y;
+ args->width = width;
+ args->cb = node_sync_cb;
+ args->arg1 = CTX_wm_space_node(C);
+ args->arg2 = node;
+
+ uiDefBlockButN(block, socket_component_menu, args, name, x, y+1, width, NODE_DY-2, "");
}
}
@@ -226,35 +170,52 @@ static void node_socket_button_color(const bContext *C, uiBlock *block,
bNodeTree *ntree, bNode *node, bNodeSocket *sock,
const char *name, int x, int y, int width)
{
- /* XXX would be nicer to have draw function based on sock->struct_type as well,
- * but currently socket types are completely identified by data type only.
- */
-
- switch (sock->struct_type) {
- case SOCK_STRUCT_NONE: {
- if (sock->link || (sock->flag & SOCK_HIDE_VALUE))
- node_socket_button_label(C, block, ntree, node, sock, name, x, y, width);
- else {
- PointerRNA ptr;
- uiBut *bt;
- int labelw= width - 40;
- RNA_pointer_create(&ntree->id, &RNA_NodeSocket, sock, &ptr);
-
- bt=uiDefButR(block, COL, B_NODE_EXEC, "",
- x, y+2, (labelw>0 ? 40 : width), NODE_DY-2,
- &ptr, "default_value", 0, 0, 0, -1, -1, NULL);
- if (node)
- uiButSetFunc(bt, node_sync_cb, CTX_wm_space_node(C), node);
-
- if (name[0]!='\0' && labelw>0)
- uiDefBut(block, LABEL, 0, name, x + 40, y+2, labelw, NODE_DY-2, NULL, 0, 0, 0, 0, "");
- }
- break;
+ if (sock->link || (sock->flag & SOCK_HIDE_VALUE))
+ node_socket_button_label(C, block, ntree, node, sock, name, x, y, width);
+ else {
+ PointerRNA ptr;
+ uiBut *bt;
+ int labelw= width - 40;
+ RNA_pointer_create(&ntree->id, &RNA_NodeSocket, sock, &ptr);
+
+ bt=uiDefButR(block, COL, B_NODE_EXEC, "",
+ x, y+2, (labelw>0 ? 40 : width), NODE_DY-2,
+ &ptr, "default_value", 0, 0, 0, -1, -1, NULL);
+ if (node)
+ uiButSetFunc(bt, node_sync_cb, CTX_wm_space_node(C), node);
+
+ if (name[0]!='\0' && labelw>0)
+ uiDefBut(block, LABEL, 0, name, x + 40, y+2, labelw, NODE_DY-2, NULL, 0, 0, 0, 0, "");
}
- case SOCK_STRUCT_OUTPUT_FILE:
- node_socket_button_output_file(C, block, ntree, node, sock, name, x, y, width);
- break;
+}
+
+/* standard draw function, display the default input value */
+static void node_draw_input_default(const bContext *C, uiBlock *block,
+ bNodeTree *ntree, bNode *node, bNodeSocket *sock,
+ const char *name, int x, int y, int width)
+{
+ bNodeSocketType *stype = ntreeGetSocketType(sock->type);
+ if (stype->buttonfunc)
+ stype->buttonfunc(C, block, ntree, node, sock, name, x, y, width);
+ else
+ node_socket_button_label(C, block, ntree, node, sock, name, x, y, width);
+}
+
+static void node_draw_output_default(const bContext *C, uiBlock *block,
+ bNodeTree *UNUSED(ntree), bNode *node, bNodeSocket *sock,
+ const char *name, int UNUSED(x), int UNUSED(y), int UNUSED(width))
+{
+ SpaceNode *snode = CTX_wm_space_node(C);
+ float slen;
+ int ofs = 0;
+ UI_ThemeColor(TH_TEXT);
+ slen= snode->aspect*UI_GetStringWidth(name);
+ while (slen > node->width) {
+ ofs++;
+ slen= snode->aspect*UI_GetStringWidth(name+ofs);
}
+ uiDefBut(block, LABEL, 0, name+ofs, (short)(sock->locx-15.0f-slen), (short)(sock->locy-9.0f),
+ (short)(node->width-NODE_DY), NODE_DY, NULL, 0, 0, 0, 0, "");
}
/* ****************** BASE DRAW FUNCTIONS FOR NEW OPERATOR NODES ***************** */
@@ -266,7 +227,7 @@ static void node_draw_socket_new(bNodeSocket *sock, float size)
/* 16 values of sin function */
static float si[16] = {
- 0.00000000f, 0.39435585f,0.72479278f,0.93775213f,
+ 0.00000000f, 0.39435585f, 0.72479278f,0.93775213f,
0.99871650f,0.89780453f,0.65137248f,0.29936312f,
-0.10116832f,-0.48530196f,-0.79077573f,-0.96807711f,
-0.98846832f,-0.84864425f,-0.57126821f,-0.20129852f
@@ -289,12 +250,12 @@ static void node_draw_socket_new(bNodeSocket *sock, float size)
glColor4ub(0, 0, 0, 150);
glEnable(GL_BLEND);
- glEnable( GL_LINE_SMOOTH );
+ glEnable(GL_LINE_SMOOTH);
glBegin(GL_LINE_LOOP);
for (a=0; a<16; a++)
glVertex2f(x+size*si[a], y+size*co[a]);
glEnd();
- glDisable( GL_LINE_SMOOTH );
+ glDisable(GL_LINE_SMOOTH);
glDisable(GL_BLEND);
}
#endif
@@ -442,7 +403,7 @@ static void node_browse_tex_cb(bContext *C, void *ntree_v, void *node_v)
nodeSetActive(ntree, node);
if ( ntree->type == NTREE_TEXTURE )
- ntreeTexCheckCyclics( ntree );
+ ntreeTexCheckCyclics(ntree);
// allqueue(REDRAWBUTSSHADING, 0);
// allqueue(REDRAWNODE, 0);
@@ -870,16 +831,16 @@ static void node_draw_group(const bContext *C, ARegion *ar, SpaceNode *snode, bN
/* group node outline */
uiSetRoundBox(UI_CNR_ALL);
glColor4ub(200, 200, 200, 140);
- glEnable( GL_LINE_SMOOTH );
+ glEnable(GL_LINE_SMOOTH);
uiDrawBox(GL_LINE_LOOP, rect.xmin-node_group_frame, rect.ymin, rect.xmax+node_group_frame, rect.ymax+group_header, BASIS_RAD);
- glDisable( GL_LINE_SMOOTH );
+ glDisable(GL_LINE_SMOOTH);
glDisable(GL_BLEND);
/* backdrop title */
UI_ThemeColor(TH_TEXT_HI);
layout = uiBlockLayout(gnode->block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, (short)(rect.xmin+15), (short)(rect.ymax+group_header),
- MIN2((int)(rect.xmax - rect.xmin-18.0f), node_group_frame+20), group_header, UI_GetStyle());
+ MIN2((int)(rect.xmax - rect.xmin-18.0f), node_group_frame+20), group_header, UI_GetStyle());
RNA_pointer_create(&ntree->id, &RNA_Node, gnode, &ptr);
uiTemplateIDBrowse(layout, (bContext*)C, &ptr, "node_tree", NULL, NULL, NULL);
uiBlockLayoutResolve(gnode->block, NULL, NULL);
@@ -1635,9 +1596,14 @@ static void node_composit_buts_diff_matte(uiLayout *layout, bContext *UNUSED(C),
static void node_composit_buts_distance_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiLayout *col;
+ uiLayout *col, *row;
col = uiLayoutColumn(layout, 1);
+
+ uiItemL(layout, "Color Space:", ICON_NONE);
+ row= uiLayoutRow(layout, 0);
+ uiItemR(row, ptr, "channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+
uiItemR(col, ptr, "tolerance", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemR(col, ptr, "falloff", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
@@ -1647,7 +1613,7 @@ static void node_composit_buts_color_spill(uiLayout *layout, bContext *UNUSED(C)
uiLayout *row, *col;
uiItemL(layout, "Despill Channel:", ICON_NONE);
- row = uiLayoutRow(layout,0);
+ row = uiLayoutRow(layout, 0);
uiItemR(row, ptr, "channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
col= uiLayoutColumn(layout, 0);
@@ -1655,7 +1621,7 @@ static void node_composit_buts_color_spill(uiLayout *layout, bContext *UNUSED(C)
if (RNA_enum_get(ptr, "limit_method")==0) {
uiItemL(col, "Limiting Channel:", ICON_NONE);
- row=uiLayoutRow(col,0);
+ row=uiLayoutRow(col, 0);
uiItemR(row, ptr, "limit_channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
}
@@ -1710,7 +1676,7 @@ static void node_composit_buts_channel_matte(uiLayout *layout, bContext *UNUSED(
uiItemR(col, ptr, "limit_method", 0, NULL, ICON_NONE);
if (RNA_enum_get(ptr, "limit_method")==0) {
uiItemL(col, "Limiting Channel:", ICON_NONE);
- row=uiLayoutRow(col,0);
+ row=uiLayoutRow(col, 0);
uiItemR(row, ptr, "limit_channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
}
@@ -1738,6 +1704,43 @@ static void node_composit_buts_id_mask(uiLayout *layout, bContext *UNUSED(C), Po
uiItemR(layout, ptr, "use_smooth_mask", 0, NULL, ICON_NONE);
}
+/* draw function for file output node sockets, displays only sub-path and format, no value button */
+static void node_draw_input_file_output(const bContext *C, uiBlock *block,
+ bNodeTree *ntree, bNode *node, bNodeSocket *sock,
+ const char *UNUSED(name), int x, int y, int width)
+{
+ NodeImageMultiFileSocket *input = sock->storage;
+ uiLayout *layout, *row;
+ PointerRNA nodeptr, inputptr, imfptr;
+ int imtype;
+ int rx, ry;
+ RNA_pointer_create(&ntree->id, &RNA_Node, node, &nodeptr);
+ RNA_pointer_create(&ntree->id, &RNA_NodeImageFileSocket, input, &inputptr);
+
+ layout = uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, x, y+NODE_DY, width, 20, UI_GetStyle());
+ row = uiLayoutRow(layout, 0);
+
+ uiItemL(row, input->path, 0);
+
+ imfptr = RNA_pointer_get(&nodeptr, "format");
+ imtype = RNA_enum_get(&imfptr, "file_format");
+ /* in multilayer format all socket format details are ignored */
+ if (imtype != R_IMF_IMTYPE_MULTILAYER) {
+ PropertyRNA *imtype_prop;
+ const char *imtype_name;
+
+ if (!RNA_boolean_get(&inputptr, "use_node_format"))
+ imfptr = RNA_pointer_get(&inputptr, "format");
+
+ imtype_prop = RNA_struct_find_property(&imfptr, "file_format");
+ RNA_property_enum_name((bContext*)C, &imfptr, imtype_prop, RNA_property_enum_get(&imfptr, imtype_prop), &imtype_name);
+ uiBlockSetEmboss(block, UI_EMBOSSP);
+ uiItemL(row, imtype_name, 0);
+ uiBlockSetEmboss(block, UI_EMBOSSN);
+ }
+
+ uiBlockLayoutResolve(block, &rx, &ry);
+}
static void node_composit_buts_file_output(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
PointerRNA imfptr = RNA_pointer_get(ptr, "format");
@@ -1752,7 +1755,9 @@ static void node_composit_buts_file_output(uiLayout *layout, bContext *UNUSED(C)
static void node_composit_buts_file_output_details(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
PointerRNA imfptr = RNA_pointer_get(ptr, "format");
- PointerRNA active_input_ptr = RNA_pointer_get(ptr, "active_input");
+ PointerRNA active_input_ptr, op_ptr;
+ uiLayout *row;
+ int active_index;
int multilayer = (RNA_enum_get(&imfptr, "file_format") == R_IMF_IMTYPE_MULTILAYER);
node_composit_buts_file_output(layout, C, ptr);
@@ -1762,7 +1767,16 @@ static void node_composit_buts_file_output_details(uiLayout *layout, bContext *C
uiItemO(layout, "Add Input", ICON_ZOOMIN, "NODE_OT_output_file_add_socket");
- uiTemplateList(layout, C, ptr, "inputs", ptr, "active_input_index", NULL, 0, 0, 0);
+ uiTemplateList(layout, C, ptr, "file_inputs", ptr, "active_input_index", NULL, 0, 0, 0);
+
+ active_index = RNA_int_get(ptr, "active_input_index");
+ RNA_property_collection_lookup_int(ptr, RNA_struct_find_property(ptr, "file_inputs"), active_index, &active_input_ptr);
+
+ row = uiLayoutRow(layout, 1);
+ op_ptr = uiItemFullO(row, "NODE_OT_output_file_move_active_socket", "", ICON_TRIA_UP, NULL, WM_OP_INVOKE_DEFAULT, UI_ITEM_O_RETURN_PROPS);
+ RNA_enum_set(&op_ptr, "direction", 1);
+ op_ptr = uiItemFullO(row, "NODE_OT_output_file_move_active_socket", "", ICON_TRIA_DOWN, NULL, WM_OP_INVOKE_DEFAULT, UI_ITEM_O_RETURN_PROPS);
+ RNA_enum_set(&op_ptr, "direction", 2);
if (active_input_ptr.data) {
uiLayout *row, *col;
@@ -1773,7 +1787,7 @@ static void node_composit_buts_file_output_details(uiLayout *layout, bContext *C
else
uiItemL(col, "File Path:", 0);
row = uiLayoutRow(col, 0);
- uiItemR(row, &active_input_ptr, "name", 0, "", 0);
+ uiItemR(row, &active_input_ptr, "path", 0, "", 0);
uiItemFullO(row, "NODE_OT_output_file_remove_active_socket", "", ICON_X, NULL, WM_OP_EXEC_DEFAULT, UI_ITEM_R_ICON_ONLY);
/* in multilayer format all socket format details are ignored */
@@ -2028,6 +2042,7 @@ static void node_composit_set_butfunc(bNodeType *ntype)
case CMP_NODE_OUTPUT_FILE:
ntype->uifunc= node_composit_buts_file_output;
ntype->uifuncbut= node_composit_buts_file_output_details;
+ ntype->drawinputfunc = node_draw_input_file_output;
break;
case CMP_NODE_DIFF_MATTE:
ntype->uifunc=node_composit_buts_diff_matte;
@@ -2287,6 +2302,8 @@ void ED_init_node_butfuncs(void)
ntype->drawupdatefunc = node_update_default;
ntype->uifunc = NULL;
ntype->uifuncbut = NULL;
+ ntype->drawinputfunc = node_draw_input_default;
+ ntype->drawoutputfunc = node_draw_output_default;
ntype->resize_area_func = node_resize_area_default;
node_common_set_butfunc(ntype);
diff --git a/source/blender/editors/space_node/node_buttons.c b/source/blender/editors/space_node/node_buttons.c
index f7d517915da..c92abf116c4 100644
--- a/source/blender/editors/space_node/node_buttons.c
+++ b/source/blender/editors/space_node/node_buttons.c
@@ -89,7 +89,7 @@ static void active_node_panel(const bContext *C, Panel *pa)
SpaceNode *snode= CTX_wm_space_node(C);
bNodeTree *ntree= (snode) ? snode->edittree : NULL;
bNode *node = (ntree) ? nodeGetActive(ntree) : NULL; // xxx... for editing group nodes
- uiLayout *layout= pa->layout;
+ uiLayout *layout;
PointerRNA ptr;
/* verify pointers, and create RNA pointer for the node */
@@ -100,6 +100,10 @@ static void active_node_panel(const bContext *C, Panel *pa)
//else
RNA_pointer_create(&ntree->id, &RNA_Node, node, &ptr);
+ /* XXX nicer way to make sub-layout? */
+ layout = uiLayoutColumn(pa->layout, 0);
+ uiLayoutSetContextPointer(layout, "node", &ptr);
+
/* draw this node's name, etc. */
uiItemR(layout, &ptr, "label", 0, NULL, ICON_NODE);
uiItemS(layout);
diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c
index 040f921b6ac..3a920e16f8a 100644
--- a/source/blender/editors/space_node/node_draw.c
+++ b/source/blender/editors/space_node/node_draw.c
@@ -303,6 +303,7 @@ static void node_update_basis(const bContext *C, bNodeTree *ntree, bNode *node)
layout= uiBlockLayout(node->block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL,
locx+NODE_DYS, dy, node->butr.xmax, NODE_DY, UI_GetStyle());
+ uiLayoutSetContextPointer(layout, "node", &ptr);
node->typeinfo->uifunc(layout, (bContext *)C, &ptr);
@@ -459,17 +460,17 @@ static void node_circle_draw(float x, float y, float size, char *col, int highli
{
/* 16 values of sin function */
static float si[16] = {
- 0.00000000f, 0.39435585f,0.72479278f,0.93775213f,
- 0.99871650f,0.89780453f,0.65137248f,0.29936312f,
- -0.10116832f,-0.48530196f,-0.79077573f,-0.96807711f,
- -0.98846832f,-0.84864425f,-0.57126821f,-0.20129852f
+ 0.00000000f, 0.39435585f, 0.72479278f, 0.93775213f,
+ 0.99871650f, 0.89780453f, 0.65137248f, 0.29936312f,
+ -0.10116832f, -0.48530196f, -0.79077573f, -0.96807711f,
+ -0.98846832f, -0.84864425f, -0.57126821f, -0.20129852f
};
/* 16 values of cos function */
static float co[16] ={
- 1.00000000f,0.91895781f,0.68896691f,0.34730525f,
- -0.05064916f,-0.44039415f,-0.75875812f,-0.95413925f,
- -0.99486932f,-0.87434661f,-0.61210598f,-0.25065253f,
- 0.15142777f,0.52896401f,0.82076344f,0.97952994f,
+ 1.00000000f, 0.91895781f, 0.68896691f, 0.34730525f,
+ -0.05064916f, -0.44039415f, -0.75875812f, -0.95413925f,
+ -0.99486932f, -0.87434661f, -0.61210598f, -0.25065253f,
+ 0.15142777f, 0.52896401f, 0.82076344f, 0.97952994f,
};
int a;
@@ -488,12 +489,12 @@ static void node_circle_draw(float x, float y, float size, char *col, int highli
glColor4ub(0, 0, 0, 150);
}
glEnable(GL_BLEND);
- glEnable( GL_LINE_SMOOTH );
+ glEnable(GL_LINE_SMOOTH);
glBegin(GL_LINE_LOOP);
for (a=0; a<16; a++)
glVertex2f(x+size*si[a], y+size*co[a]);
glEnd();
- glDisable( GL_LINE_SMOOTH );
+ glDisable(GL_LINE_SMOOTH);
glDisable(GL_BLEND);
glLineWidth(1.0f);
}
@@ -547,7 +548,7 @@ static void node_draw_preview(bNodePreview *preview, rctf *prv)
glPixelZoom(xscale, yscale);
glEnable(GL_BLEND);
- glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); /* premul graphics */
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); /* premul graphics */
glColor4f(1.0, 1.0, 1.0, 1.0);
glaDrawPixelsTex(prv->xmin, prv->ymin, preview->xsize, preview->ysize, GL_UNSIGNED_BYTE, preview->rect);
@@ -691,7 +692,7 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
/* outline active and selected emphasis */
if ( node->flag & (NODE_ACTIVE|SELECT) ) {
glEnable(GL_BLEND);
- glEnable( GL_LINE_SMOOTH );
+ glEnable(GL_LINE_SMOOTH);
/* using different shades of TH_TEXT_HI for the empasis, like triangle */
if ( node->flag & NODE_ACTIVE )
UI_ThemeColorShadeAlpha(TH_TEXT_HI, 0, -40);
@@ -700,7 +701,7 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
uiSetRoundBox(UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_LEFT); // round all corners except lower right
uiDrawBox(GL_LINE_LOOP, rct->xmin, rct->ymin, rct->xmax, rct->ymax, BASIS_RAD);
- glDisable( GL_LINE_SMOOTH );
+ glDisable(GL_LINE_SMOOTH);
glDisable(GL_BLEND);
}
@@ -711,41 +712,24 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
/* socket inputs, buttons */
for (sock= node->inputs.first; sock; sock= sock->next) {
- bNodeSocketType *stype= ntreeGetSocketType(sock->type);
-
if (nodeSocketIsHidden(sock))
continue;
node_socket_circle_draw(ntree, sock, NODE_SOCKSIZE);
- if (stype->buttonfunc)
- stype->buttonfunc(C, node->block, ntree, node, sock, IFACE_(sock->name), sock->locx+NODE_DYS, sock->locy-NODE_DYS, node->width-NODE_DY);
+ node->typeinfo->drawinputfunc(C, node->block, ntree, node, sock, IFACE_(sock->name),
+ sock->locx+NODE_DYS, sock->locy-NODE_DYS, node->width-NODE_DY);
}
/* socket outputs */
for (sock= node->outputs.first; sock; sock= sock->next) {
- PointerRNA sockptr;
-
- RNA_pointer_create((ID*)ntree, &RNA_NodeSocket, sock, &sockptr);
-
if (nodeSocketIsHidden(sock))
continue;
node_socket_circle_draw(ntree, sock, NODE_SOCKSIZE);
- {
- const char *name = IFACE_(sock->name);
- float slen;
- int ofs = 0;
- UI_ThemeColor(TH_TEXT);
- slen= snode->aspect*UI_GetStringWidth(name);
- while (slen > node->width) {
- ofs++;
- slen= snode->aspect*UI_GetStringWidth(name+ofs);
- }
- uiDefBut(node->block, LABEL, 0, name+ofs, (short)(sock->locx-15.0f-slen), (short)(sock->locy-9.0f),
- (short)(node->width-NODE_DY), NODE_DY, NULL, 0, 0, 0, 0, "");
- }
+ node->typeinfo->drawoutputfunc(C, node->block, ntree, node, sock, IFACE_(sock->name),
+ sock->locx-node->width+NODE_DYS, sock->locy-NODE_DYS, node->width-NODE_DY);
}
/* preview */
@@ -786,14 +770,14 @@ static void node_draw_hidden(const bContext *C, ARegion *ar, SpaceNode *snode, b
/* outline active and selected emphasis */
if ( node->flag & (NODE_ACTIVE|SELECT) ) {
glEnable(GL_BLEND);
- glEnable( GL_LINE_SMOOTH );
+ glEnable(GL_LINE_SMOOTH);
/* using different shades of TH_TEXT_HI for the empasis, like triangle */
if ( node->flag & NODE_ACTIVE )
UI_ThemeColorShadeAlpha(TH_TEXT_HI, 0, -40);
else
UI_ThemeColorShadeAlpha(TH_TEXT_HI, -20, -120);
uiDrawBox(GL_LINE_LOOP, rct->xmin, rct->ymin, rct->xmax, rct->ymax, hiddenrad);
- glDisable( GL_LINE_SMOOTH );
+ glDisable(GL_LINE_SMOOTH);
glDisable(GL_BLEND);
}
@@ -939,7 +923,7 @@ void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d)
//uiFreeBlocksWin(&sa->uiblocks, sa->win);
/* only set once */
- glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_MAP1_VERTEX_3);
/* aspect+font, set each time */
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index f38e3e0d272..5166387d6f4 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -2324,9 +2324,6 @@ static int node_link_modal(bContext *C, wmOperator *op, wmEvent *event)
case MOUSEMOVE:
if (in_out==SOCK_OUT) {
- /* only target socket becomes hilighted */
- node_deselect_all_input_sockets(snode, 0);
-
if (node_find_indicated_socket(snode, &tnode, &tsock, SOCK_IN)) {
if (nodeFindLink(snode->edittree, sock, tsock)==NULL) {
if ( link->tosock!= tsock && (!tnode || (tnode!=node && link->tonode!=tnode)) ) {
@@ -2340,9 +2337,6 @@ static int node_link_modal(bContext *C, wmOperator *op, wmEvent *event)
ntreeUpdateTree(snode->edittree);
}
}
-
- /* hilight target socket */
- node_socket_select(tnode, tsock);
}
else {
if (link->tonode || link->tosock) {
@@ -2357,9 +2351,6 @@ static int node_link_modal(bContext *C, wmOperator *op, wmEvent *event)
}
}
else {
- /* only target socket becomes hilighted */
- node_deselect_all_output_sockets(snode, 0);
-
if (node_find_indicated_socket(snode, &tnode, &tsock, SOCK_OUT)) {
if (nodeFindLink(snode->edittree, sock, tsock)==NULL) {
if (nodeCountSocketLinks(snode->edittree, tsock) < tsock->limit) {
@@ -2375,9 +2366,6 @@ static int node_link_modal(bContext *C, wmOperator *op, wmEvent *event)
}
}
}
-
- /* hilight target socket */
- node_socket_select(tnode, tsock);
}
else {
if (link->tonode || link->tosock) {
@@ -2405,14 +2393,11 @@ static int node_link_modal(bContext *C, wmOperator *op, wmEvent *event)
if (in_out==SOCK_OUT)
node_remove_extra_links(snode, link->tosock, link);
- /* deselect sockets after successful linking */
- node_deselect_all_input_sockets(snode, 0);
- node_deselect_all_output_sockets(snode, 0);
-
/* when linking to group outputs, update the socket type */
/* XXX this should all be part of a generic update system */
if (!link->tonode) {
- link->tosock->type = link->fromsock->type;
+ if(link->tosock->type != link->fromsock->type)
+ nodeSocketSetType(link->tosock, link->fromsock->type);
}
}
else if (outside_group_rect(snode) && (link->tonode || link->fromnode)) {
@@ -2433,10 +2418,6 @@ static int node_link_modal(bContext *C, wmOperator *op, wmEvent *event)
}
snode->edittree->update |= NTREE_UPDATE_GROUP_OUT | NTREE_UPDATE_LINKS;
}
-
- /* deselect sockets after successful linking */
- node_deselect_all_input_sockets(snode, 0);
- node_deselect_all_output_sockets(snode, 0);
}
else
nodeRemLink(snode->edittree, link);
@@ -2477,10 +2458,6 @@ static int node_link_init(SpaceNode *snode, bNodeLinkDrag *nldrag)
in_out = SOCK_IN;
}
}
-
- /* hilight source socket only */
- node_deselect_all_output_sockets(snode, 0);
- node_socket_select(nldrag->node, nldrag->sock);
}
/* or an input? */
else if (node_find_indicated_socket(snode, &nldrag->node, &nldrag->sock, SOCK_IN)) {
@@ -2503,10 +2480,6 @@ static int node_link_init(SpaceNode *snode, bNodeLinkDrag *nldrag)
in_out = SOCK_OUT;
}
}
-
- /* hilight source socket only */
- node_deselect_all_input_sockets(snode, 0);
- node_socket_select(nldrag->node, nldrag->sock);
}
return in_out;
@@ -2651,7 +2624,8 @@ static int cut_links_exec(bContext *C, wmOperator *op)
float mcoords[256][2];
int i= 0;
- RNA_BEGIN (op->ptr, itemptr, "path") {
+ RNA_BEGIN (op->ptr, itemptr, "path")
+ {
float loc[2];
RNA_float_get_array(&itemptr, "loc", loc);
@@ -3590,12 +3564,16 @@ static int node_output_file_add_socket_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
SpaceNode *snode= CTX_wm_space_node(C);
- bNodeTree *ntree = snode->edittree;
- bNode *node = nodeGetActive(ntree);
+ PointerRNA ptr;
+ bNodeTree *ntree;
+ bNode *node;
char file_path[MAX_NAME];
- if (!node)
+ ptr = CTX_data_pointer_get(C, "node");
+ if (!ptr.data)
return OPERATOR_CANCELLED;
+ node = ptr.data;
+ ntree = ptr.id.data;
RNA_string_get(op->ptr, "file_path", file_path);
ntreeCompositOutputFileAddSocket(ntree, node, file_path, &scene->r.im_format);
@@ -3627,11 +3605,14 @@ void NODE_OT_output_file_add_socket(wmOperatorType *ot)
static int node_output_file_remove_active_socket_exec(bContext *C, wmOperator *UNUSED(op))
{
SpaceNode *snode= CTX_wm_space_node(C);
- bNodeTree *ntree = snode->edittree;
- bNode *node = nodeGetActive(ntree);
+ PointerRNA ptr = CTX_data_pointer_get(C, "node");
+ bNodeTree *ntree;
+ bNode *node;
- if (!node)
+ if (!ptr.data)
return OPERATOR_CANCELLED;
+ node = ptr.data;
+ ntree = ptr.id.data;
if (!ntreeCompositOutputFileRemoveActiveSocket(ntree, node))
return OPERATOR_CANCELLED;
@@ -3655,3 +3636,69 @@ void NODE_OT_output_file_remove_active_socket(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
}
+
+/* ****************** Multi File Output Move Socket ******************* */
+
+static int node_output_file_move_active_socket_exec(bContext *C, wmOperator *op)
+{
+ SpaceNode *snode= CTX_wm_space_node(C);
+ PointerRNA ptr = CTX_data_pointer_get(C, "node");
+ bNode *node;
+ NodeImageMultiFile *nimf;
+ bNodeSocket *sock;
+ int direction;
+
+ if (!ptr.data)
+ return OPERATOR_CANCELLED;
+ node = ptr.data;
+ nimf = node->storage;
+
+ sock = BLI_findlink(&node->inputs, nimf->active_input);
+ if (!sock)
+ return OPERATOR_CANCELLED;
+
+ direction = RNA_enum_get(op->ptr, "direction");
+
+ if (direction==1) {
+ bNodeSocket *before = sock->prev;
+ if (!before)
+ return OPERATOR_CANCELLED;
+ BLI_remlink(&node->inputs, sock);
+ BLI_insertlinkbefore(&node->inputs, before, sock);
+ --nimf->active_input;
+ }
+ else {
+ bNodeSocket *after = sock->next;
+ if (!after)
+ return OPERATOR_CANCELLED;
+ BLI_remlink(&node->inputs, sock);
+ BLI_insertlinkafter(&node->inputs, after, sock);
+ ++nimf->active_input;
+ }
+
+ snode_notify(C, snode);
+
+ return OPERATOR_FINISHED;
+}
+
+void NODE_OT_output_file_move_active_socket(wmOperatorType *ot)
+{
+ static EnumPropertyItem direction_items[] = {
+ {1, "UP", 0, "Up", ""},
+ {2, "DOWN", 0, "Down", ""},
+ { 0, NULL, 0, NULL, NULL }};
+
+ /* identifiers */
+ ot->name = "Move File Node Socket";
+ ot->description = "Move the active input of a file output node up or down the list";
+ ot->idname = "NODE_OT_output_file_move_active_socket";
+
+ /* callbacks */
+ ot->exec = node_output_file_move_active_socket_exec;
+ ot->poll = composite_node_active;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_enum(ot->srna, "direction", direction_items, 2, "Direction", "");
+}
diff --git a/source/blender/editors/space_node/node_intern.h b/source/blender/editors/space_node/node_intern.h
index aa80f729343..17078443987 100644
--- a/source/blender/editors/space_node/node_intern.h
+++ b/source/blender/editors/space_node/node_intern.h
@@ -166,6 +166,7 @@ void NODE_OT_new_node_tree(struct wmOperatorType *ot);
void NODE_OT_output_file_add_socket(struct wmOperatorType *ot);
void NODE_OT_output_file_remove_active_socket(struct wmOperatorType *ot);
+void NODE_OT_output_file_move_active_socket(struct wmOperatorType *ot);
extern const char *node_context_dir[];
diff --git a/source/blender/editors/space_node/node_ops.c b/source/blender/editors/space_node/node_ops.c
index e1493b5b1a5..1c681220016 100644
--- a/source/blender/editors/space_node/node_ops.c
+++ b/source/blender/editors/space_node/node_ops.c
@@ -103,6 +103,7 @@ void node_operatortypes(void)
WM_operatortype_append(NODE_OT_output_file_add_socket);
WM_operatortype_append(NODE_OT_output_file_remove_active_socket);
+ WM_operatortype_append(NODE_OT_output_file_move_active_socket);
}
void ED_operatormacros_node(void)
@@ -130,6 +131,11 @@ void ED_operatormacros_node(void)
ot = WM_operatortype_append_macro("NODE_OT_move_detach_links", "Detach", OPTYPE_UNDO|OPTYPE_REGISTER);
ot->description = "Move a node to detach links";
WM_operatortype_macro_define(ot, "NODE_OT_links_detach");
+ WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
+
+ ot = WM_operatortype_append_macro("NODE_OT_move_detach_links_release", "Detach", OPTYPE_UNDO|OPTYPE_REGISTER);
+ ot->description = "Move a node to detach links";
+ WM_operatortype_macro_define(ot, "NODE_OT_links_detach");
mot = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
RNA_boolean_set(mot->ptr, "release_confirm", TRUE);
}
diff --git a/source/blender/editors/space_node/node_select.c b/source/blender/editors/space_node/node_select.c
index 4df60e6eede..a540f18b3a5 100644
--- a/source/blender/editors/space_node/node_select.c
+++ b/source/blender/editors/space_node/node_select.c
@@ -517,7 +517,7 @@ static int node_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
RNA_int_set(op->ptr, "mouse_x", event->mval[0]);
RNA_int_set(op->ptr, "mouse_y", event->mval[1]);
- return node_select_exec(C,op);
+ return node_select_exec(C, op);
}
diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c
index 7b2bbf3e285..042b668c9cc 100644
--- a/source/blender/editors/space_outliner/outliner_draw.c
+++ b/source/blender/editors/space_outliner/outliner_draw.c
@@ -77,7 +77,7 @@ static void outliner_height(SpaceOops *soops, ListBase *lb, int *h)
TreeElement *te= lb->first;
while (te) {
TreeStoreElem *tselem= TREESTORE(te);
- if (TSELEM_OPEN(tselem,soops))
+ if (TSELEM_OPEN(tselem, soops))
outliner_height(soops, &te->subtree, h);
(*h) += UI_UNIT_Y;
te= te->next;
@@ -92,7 +92,7 @@ static void outliner_width(SpaceOops *soops, ListBase *lb, int *w)
// TreeStoreElem *tselem= TREESTORE(te);
// XXX fixme... te->xend is not set yet
- if (!TSELEM_OPEN(tselem,soops)) {
+ if (!TSELEM_OPEN(tselem, soops)) {
if (te->xend > *w)
*w = te->xend;
}
@@ -117,7 +117,7 @@ static void outliner_rna_width(SpaceOops *soops, ListBase *lb, int *w, int start
if (startx+100 > *w)
*w = startx+100;
- if (TSELEM_OPEN(tselem,soops))
+ if (TSELEM_OPEN(tselem, soops))
outliner_rna_width(soops, &te->subtree, w, startx+UI_UNIT_X);
te= te->next;
}
@@ -505,7 +505,7 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
}
}
- if (TSELEM_OPEN(tselem,soops)) outliner_draw_restrictbuts(block, scene, ar, soops, &te->subtree);
+ if (TSELEM_OPEN(tselem, soops)) outliner_draw_restrictbuts(block, scene, ar, soops, &te->subtree);
}
}
@@ -546,7 +546,7 @@ static void outliner_draw_rnabuts(uiBlock *block, Scene *scene, ARegion *ar, Spa
ptr= &te->rnaptr;
prop= te->directdata;
- if (!(RNA_property_type(prop) == PROP_POINTER && (TSELEM_OPEN(tselem,soops))) )
+ if (!(RNA_property_type(prop) == PROP_POINTER && (TSELEM_OPEN(tselem, soops))) )
uiDefAutoButR(block, ptr, prop, -1, "", ICON_NONE, sizex, (int)te->ys, OL_RNA_COL_SIZEX, UI_UNIT_Y-1);
}
else if (tselem->type == TSE_RNA_ARRAY_ELEM) {
@@ -557,7 +557,7 @@ static void outliner_draw_rnabuts(uiBlock *block, Scene *scene, ARegion *ar, Spa
}
}
- if (TSELEM_OPEN(tselem,soops)) outliner_draw_rnabuts(block, scene, ar, soops, sizex, &te->subtree);
+ if (TSELEM_OPEN(tselem, soops)) outliner_draw_rnabuts(block, scene, ar, soops, sizex, &te->subtree);
}
}
@@ -783,7 +783,7 @@ static void outliner_draw_keymapbuts(uiBlock *block, ARegion *ar, SpaceOops *soo
break;
case OL_KM_MOUSE:
str= keymap_mouse_menu();
- uiDefButS(block, MENU, 0, str, xstart,(int)te->ys+1, butw2, UI_UNIT_Y-1, &kmi->type, 0, 0, 0, 0, "Mouse button");
+ uiDefButS(block, MENU, 0, str, xstart, (int)te->ys+1, butw2, UI_UNIT_Y-1, &kmi->type, 0, 0, 0, 0, "Mouse button");
xstart+= butw2+5;
break;
case OL_KM_TWEAK:
@@ -814,7 +814,7 @@ static void outliner_draw_keymapbuts(uiBlock *block, ARegion *ar, SpaceOops *soo
}
}
- if (TSELEM_OPEN(tselem,soops)) outliner_draw_keymapbuts(block, ar, soops, &te->subtree);
+ if (TSELEM_OPEN(tselem, soops)) outliner_draw_keymapbuts(block, ar, soops, &te->subtree);
}
}
@@ -857,7 +857,7 @@ static void outliner_buttons(const bContext *C, uiBlock *block, ARegion *ar, Spa
}
}
- if (TSELEM_OPEN(tselem,soops)) outliner_buttons(C, block, ar, soops, &te->subtree);
+ if (TSELEM_OPEN(tselem, soops)) outliner_buttons(C, block, ar, soops, &te->subtree);
}
}
@@ -1185,7 +1185,7 @@ static void outliner_draw_iconrow(bContext *C, uiBlock *block, Scene *scene, Spa
uiSetRoundBox(UI_CNR_ALL);
glColor4ub(255, 255, 255, 100);
- uiRoundBox( (float)*offsx-0.5f*ufac, (float)ys-1.0f*ufac, (float)*offsx+UI_UNIT_Y-3.0f*ufac, (float)ys+UI_UNIT_Y-3.0f*ufac, UI_UNIT_Y/2.0f-2.0f*ufac);
+ uiRoundBox((float) * offsx-0.5f*ufac, (float)ys-1.0f*ufac, (float)*offsx+UI_UNIT_Y-3.0f*ufac, (float)ys+UI_UNIT_Y-3.0f*ufac, UI_UNIT_Y/2.0f-2.0f*ufac);
glEnable(GL_BLEND); /* roundbox disables */
}
@@ -1317,7 +1317,7 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene
/* active circle */
if (active) {
uiSetRoundBox(UI_CNR_ALL);
- uiRoundBox( (float)startx+UI_UNIT_Y-1.5f*ufac, (float)*starty+2.0f*ufac, (float)startx+2.0f*UI_UNIT_Y-4.0f*ufac, (float)*starty+UI_UNIT_Y-1.0f*ufac, UI_UNIT_Y/2.0f-2.0f*ufac);
+ uiRoundBox((float)startx+UI_UNIT_Y-1.5f*ufac, (float)*starty+2.0f*ufac, (float)startx+2.0f*UI_UNIT_Y-4.0f*ufac, (float)*starty+UI_UNIT_Y-1.0f*ufac, UI_UNIT_Y/2.0f-2.0f*ufac);
glEnable(GL_BLEND); /* roundbox disables it */
te->flag |= TE_ACTIVE; // for lookup in display hierarchies
@@ -1332,7 +1332,7 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene
icon_x = startx+5*ufac;
// icons a bit higher
- if (TSELEM_OPEN(tselem,soops))
+ if (TSELEM_OPEN(tselem, soops))
UI_icon_draw((float)icon_x, (float)*starty+2*ufac, ICON_DISCLOSURE_TRI_DOWN);
else
UI_icon_draw((float)icon_x, (float)*starty+2*ufac, ICON_DISCLOSURE_TRI_RIGHT);
@@ -1371,7 +1371,7 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene
offsx+= (int)(UI_UNIT_X + UI_GetStringWidth(te->name));
/* closed item, we draw the icons, not when it's a scene, or master-server list though */
- if (!TSELEM_OPEN(tselem,soops)) {
+ if (!TSELEM_OPEN(tselem, soops)) {
if (te->subtree.first) {
if (tselem->type==0 && te->idcode==ID_SCE);
else if (tselem->type!=TSE_R_LAYER) { /* this tree element always has same amount of branches, so don't draw */
@@ -1397,7 +1397,7 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene
te->ys= (float)*starty;
te->xend= startx+offsx;
- if (TSELEM_OPEN(tselem,soops)) {
+ if (TSELEM_OPEN(tselem, soops)) {
*starty-= UI_UNIT_Y;
for (ten= te->subtree.first; ten; ten= ten->next)
@@ -1430,7 +1430,7 @@ static void outliner_draw_hierarchy(SpaceOops *soops, ListBase *lb, int startx,
*starty-= UI_UNIT_Y;
- if (TSELEM_OPEN(tselem,soops))
+ if (TSELEM_OPEN(tselem, soops))
outliner_draw_hierarchy(soops, &te->subtree, startx+UI_UNIT_X, starty);
}
@@ -1454,12 +1454,12 @@ static void outliner_draw_struct_marks(ARegion *ar, SpaceOops *soops, ListBase *
tselem= TREESTORE(te);
/* selection status */
- if (TSELEM_OPEN(tselem,soops))
+ if (TSELEM_OPEN(tselem, soops))
if (tselem->type == TSE_RNA_STRUCT)
glRecti(0, *starty+1, (int)ar->v2d.cur.xmax+V2D_SCROLL_WIDTH, *starty+UI_UNIT_Y-1);
*starty-= UI_UNIT_Y;
- if (TSELEM_OPEN(tselem,soops)) {
+ if (TSELEM_OPEN(tselem, soops)) {
outliner_draw_struct_marks(ar, soops, &te->subtree, starty);
if (tselem->type == TSE_RNA_STRUCT)
fdrawline(0, (float)*starty+UI_UNIT_Y, ar->v2d.cur.xmax+V2D_SCROLL_WIDTH, (float)*starty+UI_UNIT_Y);
@@ -1480,7 +1480,7 @@ static void outliner_draw_selection(ARegion *ar, SpaceOops *soops, ListBase *lb,
glRecti(0, *starty+1, (int)ar->v2d.cur.xmax, *starty+UI_UNIT_Y-1);
}
*starty-= UI_UNIT_Y;
- if (TSELEM_OPEN(tselem,soops)) outliner_draw_selection(ar, soops, &te->subtree, starty);
+ if (TSELEM_OPEN(tselem, soops)) outliner_draw_selection(ar, soops, &te->subtree, starty);
}
}
diff --git a/source/blender/editors/space_outliner/outliner_edit.c b/source/blender/editors/space_outliner/outliner_edit.c
index 62d93f62d0f..7b200e9593d 100644
--- a/source/blender/editors/space_outliner/outliner_edit.c
+++ b/source/blender/editors/space_outliner/outliner_edit.c
@@ -652,7 +652,7 @@ static void outliner_set_coordinates_element(SpaceOops *soops, TreeElement *te,
te->ys= (float)(*starty);
*starty-= UI_UNIT_Y;
- if (TSELEM_OPEN(tselem,soops)) {
+ if (TSELEM_OPEN(tselem, soops)) {
TreeElement *ten;
for (ten= te->subtree.first; ten; ten= ten->next) {
outliner_set_coordinates_element(soops, ten, startx+UI_UNIT_X, starty);
@@ -875,7 +875,7 @@ static void tree_element_show_hierarchy(Scene *scene, SpaceOops *soops, ListBase
}
else tselem->flag |= TSE_CLOSED;
- if (TSELEM_OPEN(tselem,soops)) tree_element_show_hierarchy(scene, soops, &te->subtree);
+ if (TSELEM_OPEN(tselem, soops)) tree_element_show_hierarchy(scene, soops, &te->subtree);
}
}
@@ -1140,7 +1140,7 @@ static void do_outliner_drivers_editop(SpaceOops *soops, ListBase *tree, ReportL
}
/* go over sub-tree */
- if (TSELEM_OPEN(tselem,soops))
+ if (TSELEM_OPEN(tselem, soops))
do_outliner_drivers_editop(soops, &te->subtree, reports, mode);
}
}
@@ -1308,7 +1308,7 @@ static void do_outliner_keyingset_editop(SpaceOops *soops, KeyingSet *ks, ListBa
}
/* go over sub-tree */
- if (TSELEM_OPEN(tselem,soops))
+ if (TSELEM_OPEN(tselem, soops))
do_outliner_keyingset_editop(soops, ks, &te->subtree, mode);
}
}
diff --git a/source/blender/editors/space_outliner/outliner_select.c b/source/blender/editors/space_outliner/outliner_select.c
index 5515ec45269..00b3979b074 100644
--- a/source/blender/editors/space_outliner/outliner_select.c
+++ b/source/blender/editors/space_outliner/outliner_select.c
@@ -99,7 +99,7 @@ static int outliner_select(SpaceOops *soops, ListBase *lb, int *index, short *se
change |= 1;
}
}
- else if (TSELEM_OPEN(tselem,soops)) {
+ else if (TSELEM_OPEN(tselem, soops)) {
/* Only try selecting sub-elements if we haven't hit the right element yet
*
* Hack warning:
diff --git a/source/blender/editors/space_outliner/outliner_tools.c b/source/blender/editors/space_outliner/outliner_tools.c
index 13e86209f3a..89eb51f73ba 100644
--- a/source/blender/editors/space_outliner/outliner_tools.c
+++ b/source/blender/editors/space_outliner/outliner_tools.c
@@ -115,9 +115,9 @@ static void set_operation_types(SpaceOops *soops, ListBase *lb,
}
}
}
- if (TSELEM_OPEN(tselem,soops)) {
+ if (TSELEM_OPEN(tselem, soops)) {
set_operation_types(soops, &te->subtree,
- scenelevel, objectlevel, idlevel, datalevel);
+ scenelevel, objectlevel, idlevel, datalevel);
}
}
}
@@ -230,7 +230,7 @@ static void outliner_do_libdata_operation(bContext *C, Scene *scene, SpaceOops *
operation_cb(C, scene, te, tsep, tselem);
}
}
- if (TSELEM_OPEN(tselem,soops)) {
+ if (TSELEM_OPEN(tselem, soops)) {
outliner_do_libdata_operation(C, scene, soops, &te->subtree, operation_cb);
}
}
@@ -356,7 +356,7 @@ static void group_linkobs2scene_cb(bContext *UNUSED(C), Scene *scene, TreeElemen
}
else {
/* link to scene */
- base= MEM_callocN( sizeof(Base), "add_base");
+ base= MEM_callocN(sizeof(Base), "add_base");
BLI_addhead(&scene->base, base);
base->lay= (1<<20)-1; /*v3d->lay;*/ /* would be nice to use the 3d layer but the include's not here */
gob->ob->flag |= SELECT;
@@ -388,7 +388,7 @@ void outliner_do_object_operation(bContext *C, Scene *scene_act, SpaceOops *soop
operation_cb(C, scene_owner ? scene_owner : scene_act, te, NULL, tselem);
}
}
- if (TSELEM_OPEN(tselem,soops)) {
+ if (TSELEM_OPEN(tselem, soops)) {
outliner_do_object_operation(C, scene_act, soops, &te->subtree, operation_cb);
}
}
@@ -495,7 +495,7 @@ static void outliner_do_data_operation(SpaceOops *soops, int type, int event, Li
operation_cb(event, te, tselem);
}
}
- if (TSELEM_OPEN(tselem,soops)) {
+ if (TSELEM_OPEN(tselem, soops)) {
outliner_do_data_operation(soops, type, event, &te->subtree, operation_cb);
}
}
@@ -870,7 +870,7 @@ static void outliner_do_id_set_operation(SpaceOops *soops, int type, ListBase *l
operation_cb(te, tselem, tsep, newid);
}
}
- if (TSELEM_OPEN(tselem,soops)) {
+ if (TSELEM_OPEN(tselem, soops)) {
outliner_do_id_set_operation(soops, type, &te->subtree, newid, operation_cb);
}
}
diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c
index e2d43386c5e..026132e1f16 100644
--- a/source/blender/editors/space_outliner/outliner_tree.c
+++ b/source/blender/editors/space_outliner/outliner_tree.c
@@ -538,7 +538,7 @@ static void outliner_add_object_contents(SpaceOops *soops, TreeElement *te, Tree
int index;
temod->name = "Modifiers";
- for (index=0,md=ob->modifiers.first; md; index++,md=md->next) {
+ for (index=0, md=ob->modifiers.first; md; index++, md=md->next) {
TreeElement *te = outliner_add_element(soops, &temod->subtree, ob, temod, TSE_MODIFIER, index);
te->name= md->name;
te->directdata = md;
@@ -956,7 +956,7 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
te->name= RNA_struct_ui_name(ptr->type);
/* If searching don't expand RNA entries */
- if (SEARCHING_OUTLINER(soops) && BLI_strcasecmp("RNA",te->name)==0) tselem->flag &= ~TSE_CHILDSEARCH;
+ if (SEARCHING_OUTLINER(soops) && BLI_strcasecmp("RNA", te->name)==0) tselem->flag &= ~TSE_CHILDSEARCH;
iterprop= RNA_struct_iterator_property(ptr->type);
tot= RNA_property_collection_length(ptr, iterprop);
@@ -966,7 +966,7 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
if (!tselem->used)
tselem->flag &= ~TSE_CLOSED;
- if (TSELEM_OPEN(tselem,soops)) {
+ if (TSELEM_OPEN(tselem, soops)) {
for (a=0; a<tot; a++)
outliner_add_element(soops, &te->subtree, (void*)ptr, te, TSE_RNA_PROPERTY, a);
}
@@ -988,13 +988,13 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
te->rnaptr= *ptr;
/* If searching don't expand RNA entries */
- if (SEARCHING_OUTLINER(soops) && BLI_strcasecmp("RNA",te->name)==0) tselem->flag &= ~TSE_CHILDSEARCH;
+ if (SEARCHING_OUTLINER(soops) && BLI_strcasecmp("RNA", te->name)==0) tselem->flag &= ~TSE_CHILDSEARCH;
if (proptype == PROP_POINTER) {
pptr= RNA_property_pointer_get(ptr, prop);
if (pptr.data) {
- if (TSELEM_OPEN(tselem,soops))
+ if (TSELEM_OPEN(tselem, soops))
outliner_add_element(soops, &te->subtree, (void*)&pptr, te, TSE_RNA_STRUCT, -1);
else
te->flag |= TE_LAZY_CLOSED;
@@ -1003,7 +1003,7 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
else if (proptype == PROP_COLLECTION) {
tot= RNA_property_collection_length(ptr, prop);
- if (TSELEM_OPEN(tselem,soops)) {
+ if (TSELEM_OPEN(tselem, soops)) {
for (a=0; a<tot; a++) {
RNA_property_collection_lookup_int(ptr, prop, a, &pptr);
outliner_add_element(soops, &te->subtree, (void*)&pptr, te, TSE_RNA_STRUCT, a);
@@ -1015,7 +1015,7 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
else if (ELEM3(proptype, PROP_BOOLEAN, PROP_INT, PROP_FLOAT)) {
tot= RNA_property_array_length(ptr, prop);
- if (TSELEM_OPEN(tselem,soops)) {
+ if (TSELEM_OPEN(tselem, soops)) {
for (a=0; a<tot; a++)
outliner_add_element(soops, &te->subtree, (void*)ptr, te, TSE_RNA_ARRAY_ELEM, a);
}
@@ -1048,7 +1048,7 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
te->directdata= idv;
te->name= km->idname;
- if (TSELEM_OPEN(tselem,soops)) {
+ if (TSELEM_OPEN(tselem, soops)) {
a= 0;
for (kmi = km->items.first; kmi; kmi = kmi->next, a++) {
@@ -1351,7 +1351,7 @@ static int outliner_filter_tree(SpaceOops *soops, ListBase *lb)
/* flag as not a found item */
tselem->flag &= ~TSE_SEARCHMATCH;
- if ((!TSELEM_OPEN(tselem,soops)) || outliner_filter_tree(soops, &te->subtree)==0) {
+ if ((!TSELEM_OPEN(tselem, soops)) || outliner_filter_tree(soops, &te->subtree)==0) {
outliner_free_tree(&te->subtree);
BLI_remlink(lb, te);
diff --git a/source/blender/editors/space_sequencer/sequencer_add.c b/source/blender/editors/space_sequencer/sequencer_add.c
index 09d974fe4b8..4bc08242020 100644
--- a/source/blender/editors/space_sequencer/sequencer_add.c
+++ b/source/blender/editors/space_sequencer/sequencer_add.c
@@ -188,7 +188,8 @@ static void seq_load_operator_info(SeqLoadInfo *seq_load, wmOperator *op)
else if (RNA_struct_find_property(op->ptr, "files")) {
/* used for image strip */
/* best guess, first images name */
- RNA_BEGIN (op->ptr, itemptr, "files") {
+ RNA_BEGIN (op->ptr, itemptr, "files")
+ {
char *name = RNA_string_get_alloc(&itemptr, "name", NULL, 0);
BLI_strncpy(seq_load->name, name, sizeof(seq_load->name));
MEM_freeN(name);
@@ -420,7 +421,8 @@ static int sequencer_add_generic_strip_exec(bContext *C, wmOperator *op, SeqLoad
BLI_split_dir_part(seq_load.path, dir_only, sizeof(dir_only));
- RNA_BEGIN (op->ptr, itemptr, "files") {
+ RNA_BEGIN (op->ptr, itemptr, "files")
+ {
RNA_string_get(&itemptr, "name", file_only);
BLI_join_dirfile(seq_load.path, sizeof(seq_load.path), dir_only, file_only);
@@ -594,7 +596,8 @@ static int sequencer_add_image_strip_exec(bContext *C, wmOperator *op)
strip = seq->strip;
se = strip->stripdata;
- RNA_BEGIN (op->ptr, itemptr, "files") {
+ RNA_BEGIN (op->ptr, itemptr, "files")
+ {
char *filename = RNA_string_get_alloc(&itemptr, "name", NULL, 0);
BLI_strncpy(se->name, filename, sizeof(se->name));
MEM_freeN(filename);
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index 5431156de45..38a5151590e 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -926,7 +926,7 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq
glTexCoord2f(1.0f, 1.0f); glVertex2f(v2d->tot.xmax, v2d->tot.ymax);
glTexCoord2f(1.0f, 0.0f); glVertex2f(v2d->tot.xmax, v2d->tot.ymin);
}
- glEnd( );
+ glEnd();
glBindTexture(GL_TEXTURE_2D, last_texid);
glDisable(GL_TEXTURE_2D);
glDeleteTextures(1, &texid);
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index d2b1cccfefc..b021c233f8c 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -201,7 +201,8 @@ static void seq_proxy_build_job(const bContext *C)
WM_jobs_callbacks(steve, proxy_startjob, NULL, NULL, proxy_endjob);
}
- SEQP_BEGIN (ed, seq) {
+ SEQP_BEGIN (ed, seq)
+ {
if ((seq->flag & SELECT)) {
context = seq_proxy_rebuild_context(pj->main, pj->scene, seq);
link = BLI_genericNodeN(context);
@@ -461,7 +462,8 @@ void deselect_all_seq(Scene *scene)
if (ed == NULL) return;
- SEQP_BEGIN (ed, seq) {
+ SEQP_BEGIN (ed, seq)
+ {
seq->flag &= ~SEQ_ALLSEL;
}
SEQ_END
@@ -844,7 +846,8 @@ static int insert_gap(Scene *scene, int gap, int cfra)
if (ed == NULL) return 0;
- SEQP_BEGIN (ed, seq) {
+ SEQP_BEGIN (ed, seq)
+ {
if (seq->startdisp >= cfra) {
seq->start += gap;
calc_sequence(scene, seq);
@@ -870,7 +873,8 @@ static void UNUSED_FUNCTION(touch_seq_files) (Scene * scene)
WM_cursor_wait(1);
- SEQP_BEGIN (ed, seq) {
+ SEQP_BEGIN (ed, seq)
+ {
if (seq->flag & SELECT) {
if (seq->type == SEQ_MOVIE) {
if (seq->strip && seq->strip->stripdata) {
@@ -897,7 +901,8 @@ static void set_filter_seq(Scene *scene)
if (okee("Set Deinterlace") == 0) return;
- SEQP_BEGIN (ed, seq) {
+ SEQP_BEGIN (ed, seq)
+ {
if (seq->flag & SELECT) {
if (seq->type == SEQ_MOVIE) {
seq->flag |= SEQ_FILTERY;
@@ -932,7 +937,8 @@ static void UNUSED_FUNCTION(seq_remap_paths) (Scene * scene)
if (strcmp(to, from) == 0)
return;
- SEQP_BEGIN (ed, seq) {
+ SEQP_BEGIN (ed, seq)
+ {
if (seq->flag & SELECT) {
if (strncmp(seq->strip->dir, from, strlen(from)) == 0) {
printf("found %s\n", seq->strip->dir);
@@ -1477,7 +1483,8 @@ static int sequencer_cut_exec(bContext *C, wmOperator *op)
BLI_movelisttolist(ed->seqbasep, &newlist);
if (cut_side != SEQ_SIDE_BOTH) {
- SEQP_BEGIN (ed, seq) {
+ SEQP_BEGIN (ed, seq)
+ {
if (cut_side == SEQ_SIDE_LEFT) {
if (seq->startdisp >= cut_frame) {
seq->flag &= ~SEQ_ALLSEL;
@@ -2650,19 +2657,6 @@ void SEQUENCER_OT_copy(wmOperatorType *ot)
/* properties */
}
-static void seq_paste_add_sound(Scene *scene, Sequence *seq)
-{
- if (seq->type == SEQ_META) {
- Sequence *iseq;
- for (iseq = seq->seqbase.first; iseq; iseq = iseq->next) {
- seq_paste_add_sound(scene, iseq);
- }
- }
- else if (seq->type == SEQ_SOUND) {
- seq->scene_sound = sound_add_scene_sound_defaults(scene, seq);
- }
-}
-
static int sequencer_paste_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
@@ -2691,9 +2685,6 @@ static int sequencer_paste_exec(bContext *C, wmOperator *UNUSED(op))
/* make sure the pasted strips have unique names between them */
for (; iseq; iseq = iseq->next) {
seq_recursive_apply(iseq, apply_unique_name_cb, scene);
-
- /* restore valid sound_scene for newly added strips */
- seq_paste_add_sound(scene, iseq);
}
WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER, scene);
@@ -3010,7 +3001,8 @@ static int sequencer_change_path_exec(bContext *C, wmOperator *op)
}
seq->strip->stripdata = se = MEM_callocN(len * sizeof(StripElem), "stripelem");
- RNA_BEGIN (op->ptr, itemptr, "files") {
+ RNA_BEGIN (op->ptr, itemptr, "files")
+ {
char *filename = RNA_string_get_alloc(&itemptr, "name", NULL, 0);
BLI_strncpy(se->name, filename, sizeof(se->name));
MEM_freeN(filename);
diff --git a/source/blender/editors/space_sequencer/sequencer_intern.h b/source/blender/editors/space_sequencer/sequencer_intern.h
index c40a809e6af..e63a3052d26 100644
--- a/source/blender/editors/space_sequencer/sequencer_intern.h
+++ b/source/blender/editors/space_sequencer/sequencer_intern.h
@@ -51,7 +51,7 @@ struct ARegion *sequencer_has_buttons_region(struct ScrArea *sa);
/* sequencer_draw.c */
void draw_timeline_seq(const struct bContext *C, struct ARegion *ar);
-void draw_image_seq(const struct bContext* C, struct Scene *scene,struct ARegion *ar, struct SpaceSeq *sseq, int cfra, int offset);
+void draw_image_seq(const struct bContext* C, struct Scene *scene, struct ARegion *ar, struct SpaceSeq *sseq, int cfra, int offset);
void seq_reset_imageofs(struct SpaceSeq *sseq);
diff --git a/source/blender/editors/space_sequencer/sequencer_scopes.c b/source/blender/editors/space_sequencer/sequencer_scopes.c
index 6b71591c471..2f5dff961fe 100644
--- a/source/blender/editors/space_sequencer/sequencer_scopes.c
+++ b/source/blender/editors/space_sequencer/sequencer_scopes.c
@@ -87,7 +87,7 @@ static void wform_put_line(int w,
}
static void wform_put_line_single(
- int w, unsigned char *last_pos, unsigned char *new_pos, int col)
+ int w, unsigned char *last_pos, unsigned char *new_pos, int col)
{
if (last_pos > new_pos) {
unsigned char *temp = new_pos;
diff --git a/source/blender/editors/space_sequencer/sequencer_select.c b/source/blender/editors/space_sequencer/sequencer_select.c
index f326052ea60..677bab37163 100644
--- a/source/blender/editors/space_sequencer/sequencer_select.c
+++ b/source/blender/editors/space_sequencer/sequencer_select.c
@@ -940,7 +940,8 @@ static short select_grouped_type(Editing *ed, Sequence *actseq)
Sequence *seq;
short changed = FALSE;
- SEQP_BEGIN (ed, seq) {
+ SEQP_BEGIN (ed, seq)
+ {
if (seq->type == actseq->type) {
seq->flag |= SELECT;
changed = TRUE;
@@ -957,7 +958,8 @@ static short select_grouped_type_basic(Editing *ed, Sequence *actseq)
short changed = FALSE;
short is_sound = SEQ_IS_SOUND(actseq);
- SEQP_BEGIN (ed, seq) {
+ SEQP_BEGIN (ed, seq)
+ {
if (is_sound ? SEQ_IS_SOUND(seq) : !SEQ_IS_SOUND(seq)) {
seq->flag |= SELECT;
changed = TRUE;
@@ -974,7 +976,8 @@ static short select_grouped_type_effect(Editing *ed, Sequence *actseq)
short changed = FALSE;
short is_effect = SEQ_IS_EFFECT(actseq);
- SEQP_BEGIN (ed, seq) {
+ SEQP_BEGIN (ed, seq)
+ {
if (is_effect ? SEQ_IS_EFFECT(seq) : !SEQ_IS_EFFECT(seq)) {
seq->flag |= SELECT;
changed = TRUE;
@@ -995,7 +998,8 @@ static short select_grouped_data(Editing *ed, Sequence *actseq)
return changed;
if (SEQ_HAS_PATH(actseq) && dir) {
- SEQP_BEGIN (ed, seq) {
+ SEQP_BEGIN (ed, seq)
+ {
if (SEQ_HAS_PATH(seq) && seq->strip && strcmp(seq->strip->dir, dir) == 0) {
seq->flag |= SELECT;
changed = TRUE;
@@ -1005,7 +1009,8 @@ static short select_grouped_data(Editing *ed, Sequence *actseq)
}
else if (actseq->type == SEQ_SCENE) {
Scene *sce = actseq->scene;
- SEQP_BEGIN (ed, seq) {
+ SEQP_BEGIN (ed, seq)
+ {
if (seq->type == SEQ_SCENE && seq->scene == sce) {
seq->flag |= SELECT;
changed = TRUE;
@@ -1015,7 +1020,8 @@ static short select_grouped_data(Editing *ed, Sequence *actseq)
}
else if (actseq->type == SEQ_MOVIECLIP) {
MovieClip *clip = actseq->clip;
- SEQP_BEGIN (ed, seq) {
+ SEQP_BEGIN (ed, seq)
+ {
if (seq->type == SEQ_MOVIECLIP && seq->clip == clip) {
seq->flag |= SELECT;
changed = TRUE;
@@ -1037,14 +1043,16 @@ static short select_grouped_effect(Editing *ed, Sequence *actseq)
for (i = 0; i <= SEQ_EFFECT_MAX; i++)
effects[i] = FALSE;
- SEQP_BEGIN (ed, seq) {
+ SEQP_BEGIN (ed, seq)
+ {
if (ELEM3(actseq, seq->seq1, seq->seq2, seq->seq3)) {
effects[seq->type] = TRUE;
}
}
SEQ_END;
- SEQP_BEGIN (ed, seq) {
+ SEQP_BEGIN (ed, seq)
+ {
if (effects[seq->type]) {
if (seq->seq1) seq->seq1->flag |= SELECT;
if (seq->seq2) seq->seq2->flag |= SELECT;
@@ -1062,7 +1070,8 @@ static short select_grouped_time_overlap(Editing *ed, Sequence *actseq)
Sequence *seq;
short changed = FALSE;
- SEQP_BEGIN (ed, seq) {
+ SEQP_BEGIN (ed, seq)
+ {
if (!((seq->startdisp >= actseq->enddisp) || (seq->enddisp < actseq->startdisp))) {
seq->flag |= SELECT;
changed = TRUE;
@@ -1083,7 +1092,8 @@ static short select_grouped_effect_link(Editing *ed, Sequence *actseq)
int machine = actseq->machine;
SeqIterator iter;
- SEQP_BEGIN (ed, seq) {
+ SEQP_BEGIN (ed, seq)
+ {
seq->tmp= NULL;
}
SEQ_END;
@@ -1153,7 +1163,8 @@ static int sequencer_select_grouped_exec(bContext *C, wmOperator *op)
}
if (extend == 0) {
- SEQP_BEGIN (ed, seq) {
+ SEQP_BEGIN (ed, seq)
+ {
seq->flag &= ~SELECT;
changed = TRUE;
}
diff --git a/source/blender/editors/space_sequencer/space_sequencer.c b/source/blender/editors/space_sequencer/space_sequencer.c
index ec340dd323e..e421ace75a0 100644
--- a/source/blender/editors/space_sequencer/space_sequencer.c
+++ b/source/blender/editors/space_sequencer/space_sequencer.c
@@ -466,6 +466,7 @@ static void sequencer_preview_area_listener(ARegion *ar, wmNotifier *wmn)
case ND_FRAME:
case ND_MARKERS:
case ND_SEQUENCER:
+ case ND_RENDER_OPTIONS:
ED_region_tag_redraw(ar);
break;
}
diff --git a/source/blender/editors/space_text/space_text.c b/source/blender/editors/space_text/space_text.c
index beccca51265..85eda858d24 100644
--- a/source/blender/editors/space_text/space_text.c
+++ b/source/blender/editors/space_text/space_text.c
@@ -44,6 +44,7 @@
#include "BKE_context.h"
#include "BKE_screen.h"
+#include "BKE_text.h"
#include "ED_space_api.h"
#include "ED_screen.h"
@@ -187,6 +188,7 @@ static void text_operatortypes(void)
WM_operatortype_append(TEXT_OT_paste);
WM_operatortype_append(TEXT_OT_copy);
WM_operatortype_append(TEXT_OT_cut);
+ WM_operatortype_append(TEXT_OT_duplicate_line);
WM_operatortype_append(TEXT_OT_convert_whitespace);
WM_operatortype_append(TEXT_OT_uncomment);
@@ -201,6 +203,8 @@ static void text_operatortypes(void)
WM_operatortype_append(TEXT_OT_select_line);
WM_operatortype_append(TEXT_OT_select_all);
WM_operatortype_append(TEXT_OT_select_word);
+
+ WM_operatortype_append(TEXT_OT_move_lines);
WM_operatortype_append(TEXT_OT_jump);
WM_operatortype_append(TEXT_OT_move);
@@ -297,6 +301,8 @@ static void text_keymap(struct wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "TEXT_OT_cut", DELKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "TEXT_OT_copy", INSERTKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "TEXT_OT_paste", INSERTKEY, KM_PRESS, KM_SHIFT, 0);
+
+ WM_keymap_add_item(keymap, "TEXT_OT_duplicate_line", DKEY, KM_PRESS, KM_CTRL, 0);
if (U.uiflag & USER_MMB_PASTE) { // XXX not dynamic
kmi = WM_keymap_add_item(keymap, "TEXT_OT_paste", MIDDLEMOUSE, KM_PRESS, 0, 0);
@@ -317,8 +323,10 @@ static void text_keymap(struct wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "TEXT_OT_select_all", AKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "TEXT_OT_select_line", AKEY, KM_PRESS, KM_SHIFT | KM_CTRL, 0);
WM_keymap_add_item(keymap, "TEXT_OT_select_word", LEFTMOUSE, KM_DBL_CLICK, 0, 0);
-
+ RNA_enum_set(WM_keymap_add_item(keymap, "TEXT_OT_move_lines", UPARROWKEY, KM_PRESS, KM_SHIFT | KM_CTRL, 0)->ptr, "direction", TXT_MOVE_LINE_UP);
+ RNA_enum_set(WM_keymap_add_item(keymap, "TEXT_OT_move_lines", DOWNARROWKEY, KM_PRESS, KM_SHIFT | KM_CTRL, 0)->ptr, "direction", TXT_MOVE_LINE_DOWN);
+
WM_keymap_add_item(keymap, "TEXT_OT_indent", TABKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "TEXT_OT_unindent", TABKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "TEXT_OT_uncomment", DKEY, KM_PRESS, KM_CTRL | KM_SHIFT, 0);
@@ -353,7 +361,6 @@ static void text_keymap(struct wmKeyConfig *keyconf)
RNA_enum_set(WM_keymap_add_item(keymap, "TEXT_OT_move_select", ENDKEY, KM_PRESS, KM_SHIFT | KM_CTRL, 0)->ptr, "type", FILE_BOTTOM);
RNA_enum_set(WM_keymap_add_item(keymap, "TEXT_OT_delete", DELKEY, KM_PRESS, 0, 0)->ptr, "type", DEL_NEXT_CHAR);
- RNA_enum_set(WM_keymap_add_item(keymap, "TEXT_OT_delete", DKEY, KM_PRESS, KM_CTRL, 0)->ptr, "type", DEL_NEXT_CHAR);
RNA_enum_set(WM_keymap_add_item(keymap, "TEXT_OT_delete", BACKSPACEKEY, KM_PRESS, 0, 0)->ptr, "type", DEL_PREV_CHAR);
RNA_enum_set(WM_keymap_add_item(keymap, "TEXT_OT_delete", BACKSPACEKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "type", DEL_PREV_CHAR); /* same as above [#26623] */
RNA_enum_set(WM_keymap_add_item(keymap, "TEXT_OT_delete", DELKEY, KM_PRESS, KM_CTRL, 0)->ptr, "type", DEL_NEXT_WORD);
diff --git a/source/blender/editors/space_text/text_intern.h b/source/blender/editors/space_text/text_intern.h
index 2d297dd20d7..4f973e7076b 100644
--- a/source/blender/editors/space_text/text_intern.h
+++ b/source/blender/editors/space_text/text_intern.h
@@ -118,6 +118,7 @@ void TEXT_OT_refresh_pyconstraints(struct wmOperatorType *ot);
void TEXT_OT_paste(struct wmOperatorType *ot);
void TEXT_OT_copy(struct wmOperatorType *ot);
void TEXT_OT_cut(struct wmOperatorType *ot);
+void TEXT_OT_duplicate_line(struct wmOperatorType *ot);
void TEXT_OT_convert_whitespace(struct wmOperatorType *ot);
void TEXT_OT_uncomment(struct wmOperatorType *ot);
@@ -136,6 +137,8 @@ void TEXT_OT_select_line(struct wmOperatorType *ot);
void TEXT_OT_select_all(struct wmOperatorType *ot);
void TEXT_OT_select_word(struct wmOperatorType *ot);
+void TEXT_OT_move_lines(struct wmOperatorType *ot);
+
void TEXT_OT_jump(struct wmOperatorType *ot);
void TEXT_OT_move(struct wmOperatorType *ot);
void TEXT_OT_move_select(struct wmOperatorType *ot);
diff --git a/source/blender/editors/space_text/text_ops.c b/source/blender/editors/space_text/text_ops.c
index 730dfb7d979..a07493ef8fc 100644
--- a/source/blender/editors/space_text/text_ops.c
+++ b/source/blender/editors/space_text/text_ops.c
@@ -826,6 +826,36 @@ void TEXT_OT_paste(wmOperatorType *ot)
RNA_def_boolean(ot->srna, "selection", 0, "Selection", "Paste text selected elsewhere rather than copied (X11 only)");
}
+/**************** duplicate operator *******************/
+
+static int text_duplicate_line_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Text *text= CTX_data_edit_text(C);
+
+ txt_duplicate_line(text);
+
+ WM_event_add_notifier(C, NC_TEXT | NA_EDITED, text);
+
+ /* run the script while editing, evil but useful */
+ if (CTX_wm_space_text(C)->live_edit) {
+ text_run_script(C, NULL);
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void TEXT_OT_duplicate_line(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Duplicate Line";
+ ot->idname = "TEXT_OT_duplicate_line";
+ ot->description = "Duplicate the current line";
+
+ /* api callbacks */
+ ot->exec = text_duplicate_line_exec;
+ ot->poll = text_edit_poll;
+}
+
/******************* copy operator *********************/
static void txt_copy_clipboard(Text *text)
@@ -1301,6 +1331,46 @@ void TEXT_OT_select_word(wmOperatorType *ot)
ot->poll = text_edit_poll;
}
+/********************* move lines operators ***********************/
+
+static int move_lines_exec(bContext *C, wmOperator *op)
+{
+ Text *text = CTX_data_edit_text(C);
+ const int direction = RNA_enum_get(op->ptr, "direction");
+
+ txt_move_lines(text, direction);
+
+ text_update_cursor_moved(C);
+ WM_event_add_notifier(C, NC_TEXT|NA_EDITED, text);
+
+ /* run the script while editing, evil but useful */
+ if (CTX_wm_space_text(C)->live_edit)
+ text_run_script(C, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+void TEXT_OT_move_lines(wmOperatorType *ot)
+{
+ static EnumPropertyItem direction_items[]= {
+ {TXT_MOVE_LINE_UP, "UP", 0, "Up", ""},
+ {TXT_MOVE_LINE_DOWN, "DOWN", 0, "Down", ""},
+ {0, NULL, 0, NULL, NULL}
+ };
+
+ /* identifiers */
+ ot->name = "Move Lines";
+ ot->idname = "TEXT_OT_move_lines";
+ ot->description = "Moves the currently selected line(s) up/down";
+
+ /* api callbacks */
+ ot->exec = move_lines_exec;
+ ot->poll = text_edit_poll;
+
+ /* properties */
+ RNA_def_enum(ot->srna, "direction", direction_items, 1, "Direction", "");
+}
+
/******************* previous marker operator *********************/
static int text_previous_marker_exec(bContext *C, wmOperator *UNUSED(op))
diff --git a/source/blender/editors/space_text/text_python.c b/source/blender/editors/space_text/text_python.c
index 23fff8fb274..f980e19e9c8 100644
--- a/source/blender/editors/space_text/text_python.c
+++ b/source/blender/editors/space_text/text_python.c
@@ -364,20 +364,6 @@ static short UNUSED_FUNCTION(do_texttools) (SpaceText * st, char ascii, unsigned
return swallow;
}
-#if 0
-#ifdef WITH_PYTHON
-/* Run text plugin scripts if enabled */
-if (st->doplugins && event && val)
-{
- if (BPY_menu_do_shortcut(PYMENU_TEXTPLUGIN, event, qual)) {
- do_draw = 1;
- }
-}
-#endif
-if (do_draw)
- ; // XXX redraw_alltext();
-#endif
-
static short UNUSED_FUNCTION(do_textmarkers) (SpaceText * st, char ascii, unsigned short evnt, short val)
{
Text *text;
diff --git a/source/blender/editors/space_time/space_time.c b/source/blender/editors/space_time/space_time.c
index 674dd670cf7..43a4a9a1de9 100644
--- a/source/blender/editors/space_time/space_time.c
+++ b/source/blender/editors/space_time/space_time.c
@@ -357,7 +357,8 @@ static void time_draw_keyframes(const bContext *C, SpaceTime *stime, ARegion *ar
short active_done = 0;
/* draw keyframes from all selected objects */
- CTX_DATA_BEGIN (C, Object*, obsel, selected_objects) {
+ CTX_DATA_BEGIN (C, Object*, obsel, selected_objects)
+ {
/* last arg is 0, since onlysel doesn't apply here... */
time_draw_idblock_keyframes(v2d, (ID *)obsel, 0);
diff --git a/source/blender/editors/space_view3d/drawanimviz.c b/source/blender/editors/space_view3d/drawanimviz.c
index d0e344ef0d5..ca5b21012aa 100644
--- a/source/blender/editors/space_view3d/drawanimviz.c
+++ b/source/blender/editors/space_view3d/drawanimviz.c
@@ -193,8 +193,9 @@ void draw_motion_path_instance(Scene *scene,
glVertex3fv(mpv->co);
glEnd();
- /* Draw big green dot where the current frame is */
- // NOTE: only do this when drawing keyframes for now...
+ /* Draw big green dot where the current frame is
+ * NOTE: this is only done when keyframes are shown, since this adds similar types of clutter
+ */
if ((avs->path_viewflag & MOTIONPATH_VIEW_KFRAS) &&
(sfra < CFRA) && (CFRA <= efra))
{
@@ -245,7 +246,7 @@ void draw_motion_path_instance(Scene *scene,
/* Keyframes - dots and numbers */
if (avs->path_viewflag & MOTIONPATH_VIEW_KFRAS) {
unsigned char col[4];
-
+
AnimData *adt = BKE_animdata_from_id(&ob->id);
DLRBT_Tree keys;
@@ -273,7 +274,7 @@ void draw_motion_path_instance(Scene *scene,
/* Draw slightly-larger yellow dots at each keyframe */
UI_GetThemeColor3ubv(TH_VERTEX_SELECT, col);
col[3] = 255;
-
+
glPointSize(4.0f); // XXX perhaps a bit too big
glColor3ubv(col);
diff --git a/source/blender/editors/space_view3d/drawarmature.c b/source/blender/editors/space_view3d/drawarmature.c
index fec93b3b9aa..15e6994dfe4 100644
--- a/source/blender/editors/space_view3d/drawarmature.c
+++ b/source/blender/editors/space_view3d/drawarmature.c
@@ -1297,7 +1297,7 @@ static void draw_bone(int dt, int armflag, int boneflag, short constflag, unsign
{
/* Draw a 3d octahedral bone, we use normalized space based on length,
- * for glDisplayLists */
+ * for display-lists */
glScalef(length, length, length);
@@ -1996,7 +1996,7 @@ static void draw_pose_bones(Scene *scene, View3D *v3d, ARegion *ar, Base *base,
/* finally names and axes */
if ((arm->flag & (ARM_DRAWNAMES | ARM_DRAWAXES)) && (is_outline == 0)) {
- /* patch for several 3d cards (IBM mostly) that crash on glSelect with text drawing */
+ /* patch for several 3d cards (IBM mostly) that crash on GL_SELECT with text drawing */
if ((G.f & G_PICKSEL) == 0) {
float vec[3];
@@ -2208,7 +2208,7 @@ static void draw_ebones(View3D *v3d, ARegion *ar, Object *ob, int dt)
/* finally names and axes */
if (arm->flag & (ARM_DRAWNAMES | ARM_DRAWAXES)) {
- // patch for several 3d cards (IBM mostly) that crash on glSelect with text drawing
+ // patch for several 3d cards (IBM mostly) that crash on GL_SELECT with text drawing
if ((G.f & G_PICKSEL) == 0) {
float vec[3];
unsigned char col[4];
diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c
index f5f3b4c3f16..530b26d566a 100644
--- a/source/blender/editors/space_view3d/drawmesh.c
+++ b/source/blender/editors/space_view3d/drawmesh.c
@@ -179,7 +179,7 @@ static DMDrawOption draw_mesh_face_select__drawFaceOptsInv(void *userData, int i
return DM_DRAW_OPTION_SKIP;
}
-static void draw_mesh_face_select(RegionView3D *rv3d, Mesh *me, DerivedMesh *dm)
+void draw_mesh_face_select(RegionView3D *rv3d, Mesh *me, DerivedMesh *dm)
{
drawMeshFaceSelect_userData data;
@@ -387,7 +387,7 @@ static void draw_textured_end(void)
glDisable(GL_CULL_FACE);
/* XXX, bad patch - GPU_default_lights() calls
- * glLightfv(GL_LIGHT_POSITION, ...) which
+ * glLightfv(GL_POSITION, ...) which
* is transformed by the current matrix... we
* need to make sure that matrix is identity.
*
@@ -593,20 +593,6 @@ static DMDrawOption draw_em_tf_mapped__set_draw(void *userData, int index)
}
}
-static DMDrawOption wpaint__setSolidDrawOptions_material(void *userData, int index)
-{
- Mesh *me = (Mesh *)userData;
-
- if (me->mat && me->mpoly) {
- Material *ma = me->mat[me->mpoly[index].mat_nr];
- if (ma && (ma->game.flag & GEMAT_INVISIBLE)) {
- return DM_DRAW_OPTION_SKIP;
- }
- }
-
- return DM_DRAW_OPTION_NORMAL;
-}
-
/* when face select is on, use face hidden flag */
static DMDrawOption wpaint__setSolidDrawOptions_facemask(void *userData, int index)
{
@@ -946,6 +932,10 @@ void draw_mesh_textured(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *o
draw_mesh_textured_old(scene, v3d, rv3d, ob, dm, draw_flags);
return;
}
+ else if (ob->mode & (OB_MODE_VERTEX_PAINT | OB_MODE_WEIGHT_PAINT)) {
+ draw_mesh_paint(rv3d, ob, dm, draw_flags);
+ return;
+ }
/* set opengl state for negative scale & color */
if (ob->transflag & OB_NEG_SCALE) glFrontFace(GL_CW);
@@ -953,12 +943,7 @@ void draw_mesh_textured(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *o
glEnable(GL_LIGHTING);
- if (ob->mode & (OB_MODE_VERTEX_PAINT | OB_MODE_WEIGHT_PAINT)) {
- /* weight paint mode exception */
- dm->drawMappedFaces(dm, wpaint__setSolidDrawOptions_material,
- GPU_enable_material, NULL, ob->data, DM_DRAW_USE_COLORS | DM_DRAW_ALWAYS_SMOOTH);
- }
- else {
+ {
Mesh *me = ob->data;
TexMatCallback data = {scene, ob, me, dm};
int (*set_face_cb)(void *, int);
@@ -1015,3 +1000,53 @@ void draw_mesh_textured(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *o
draw_mesh_face_select(rv3d, ob->data, dm);
}
+/* Vertex Paint and Weight Paint */
+
+void draw_mesh_paint(RegionView3D *rv3d, Object *ob, DerivedMesh *dm, int draw_flags)
+{
+ DMSetDrawOptions facemask = NULL;
+ Mesh *me = ob->data;
+
+ /* hide faces in face select mode */
+ if (draw_flags & DRAW_FACE_SELECT)
+ facemask = wpaint__setSolidDrawOptions_facemask;
+
+ if (ob && ob->mode & OB_MODE_WEIGHT_PAINT) {
+ /* enforce default material settings */
+ GPU_enable_material(0, NULL);
+
+ /* but set default spec */
+ glColorMaterial(GL_FRONT_AND_BACK, GL_SPECULAR);
+ glEnable(GL_COLOR_MATERIAL); /* according manpages needed */
+ glColor3ub(120, 120, 120);
+ glDisable(GL_COLOR_MATERIAL);
+
+ /* diffuse */
+ glColorMaterial(GL_FRONT_AND_BACK, GL_DIFFUSE);
+ glEnable(GL_LIGHTING);
+ glEnable(GL_COLOR_MATERIAL);
+
+ dm->drawMappedFaces(dm, facemask, GPU_enable_material, NULL, me,
+ DM_DRAW_USE_COLORS | DM_DRAW_ALWAYS_SMOOTH);
+
+ glDisable(GL_COLOR_MATERIAL);
+ glDisable(GL_LIGHTING);
+
+ GPU_disable_material();
+ }
+ else if (ob->mode & OB_MODE_VERTEX_PAINT) {
+ if (me->mloopcol)
+ dm->drawMappedFaces(dm, facemask, GPU_enable_material, NULL, me,
+ DM_DRAW_USE_COLORS | DM_DRAW_ALWAYS_SMOOTH);
+ else {
+ glColor3f(1.0f, 1.0f, 1.0f);
+ dm->drawMappedFaces(dm, facemask, GPU_enable_material, NULL, me,
+ DM_DRAW_ALWAYS_SMOOTH);
+ }
+ }
+
+ /* draw face selection on top */
+ if (draw_flags & DRAW_FACE_SELECT)
+ draw_mesh_face_select(rv3d, me, dm);
+}
+
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 4c714b93618..e9b7ef2c6ef 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -47,6 +47,7 @@
#include "DNA_speaker_types.h"
#include "DNA_world_types.h"
#include "DNA_armature_types.h"
+#include "DNA_object_types.h"
#include "BLI_utildefines.h"
#include "BLI_blenlib.h"
@@ -163,7 +164,10 @@ typedef struct drawDMFacesSel_userData {
typedef struct drawDMNormal_userData {
BMEditMesh *em;
+ int uniform_scale;
float normalsize;
+ float tmat[3][3];
+ float imat[3][3];
} drawDMNormal_userData;
typedef struct bbsObmodeMeshVerts_userData {
@@ -1758,7 +1762,7 @@ static void drawcamera(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base
scale[1] = 1.0f / len_v3(ob->obmat[1]);
scale[2] = 1.0f / len_v3(ob->obmat[2]);
- camera_view_frame_ex(scene, cam, cam->drawsize, is_view, scale,
+ BKE_camera_view_frame_ex(scene, cam, cam->drawsize, is_view, scale,
asp, shift, &drawsize, vec);
glDisable(GL_LIGHTING);
@@ -1830,7 +1834,7 @@ static void drawcamera(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base
if (cam->flag & CAM_SHOWLIMITS) {
draw_limit_line(cam->clipsta, cam->clipend, 0x77FFFF);
/* qdn: was yafray only, now also enabled for Blender to be used with defocus composite node */
- draw_focus_cross(object_camera_dof_distance(ob), cam->drawsize);
+ draw_focus_cross(BKE_camera_object_dof_distance(ob), cam->drawsize);
}
wrld = scene->world;
@@ -2050,9 +2054,9 @@ static void mesh_foreachScreenVert__mapFunc(void *userData, int index, const flo
}
void mesh_foreachScreenVert(
- ViewContext *vc,
- void (*func)(void *userData, BMVert *eve, int x, int y, int index),
- void *userData, eV3DClipTest clipVerts)
+ ViewContext *vc,
+ void (*func)(void *userData, BMVert *eve, int x, int y, int index),
+ void *userData, eV3DClipTest clipVerts)
{
foreachScreenVert_userData data;
DerivedMesh *dm = editbmesh_get_derived_cage(vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH);
@@ -2136,9 +2140,9 @@ static void mesh_foreachScreenEdge__mapFunc(void *userData, int index, const flo
}
void mesh_foreachScreenEdge(
- ViewContext *vc,
- void (*func)(void *userData, BMEdge *eed, int x0, int y0, int x1, int y1, int index),
- void *userData, eV3DClipTest clipVerts)
+ ViewContext *vc,
+ void (*func)(void *userData, BMEdge *eed, int x0, int y0, int x1, int y1, int index),
+ void *userData, eV3DClipTest clipVerts)
{
foreachScreenEdge_userData data;
DerivedMesh *dm = editbmesh_get_derived_cage(vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH);
@@ -2183,9 +2187,9 @@ static void mesh_foreachScreenFace__mapFunc(void *userData, int index, const flo
}
void mesh_foreachScreenFace(
- ViewContext *vc,
- void (*func)(void *userData, BMFace *efa, int x, int y, int index),
- void *userData)
+ ViewContext *vc,
+ void (*func)(void *userData, BMFace *efa, int x, int y, int index),
+ void *userData)
{
foreachScreenFace_userData data;
DerivedMesh *dm = editbmesh_get_derived_cage(vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH);
@@ -2205,9 +2209,9 @@ void mesh_foreachScreenFace(
}
void nurbs_foreachScreenVert(
- ViewContext *vc,
- void (*func)(void *userData, Nurb *nu, BPoint *bp, BezTriple *bezt, int beztindex, int x, int y),
- void *userData)
+ ViewContext *vc,
+ void (*func)(void *userData, Nurb *nu, BPoint *bp, BezTriple *bezt, int beztindex, int x, int y),
+ void *userData)
{
Curve *cu = vc->obedit->data;
short s[2] = {IS_CLIPPED, 0};
@@ -2268,25 +2272,56 @@ void nurbs_foreachScreenVert(
* logic!!!
*/
+static void calcDrawDMNormalScale(Object *ob, drawDMNormal_userData *data)
+{
+ float obmat[3][3];
+
+ copy_m3_m4(obmat, ob->obmat);
+
+ data->uniform_scale = is_uniform_scaled_m3(obmat);
+
+ if (!data->uniform_scale) {
+ /* inverted matrix */
+ invert_m3_m3(data->imat, obmat);
+
+ /* transposed inverted matrix */
+ copy_m3_m3(data->tmat, data->imat);
+ transpose_m3(data->tmat);
+ }
+}
+
static void draw_dm_face_normals__mapFunc(void *userData, int index, const float cent[3], const float no[3])
{
drawDMNormal_userData *data = userData;
BMFace *efa = EDBM_face_at_index(data->em, index);
+ float n[3];
if (!BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) {
+ if (!data->uniform_scale) {
+ mul_v3_m3v3(n, data->tmat, (float *) no);
+ normalize_v3(n);
+ mul_m3_v3(data->imat, n);
+ }
+ else {
+ copy_v3_v3(n, no);
+ }
+
glVertex3fv(cent);
- glVertex3f(cent[0] + no[0] * data->normalsize,
- cent[1] + no[1] * data->normalsize,
- cent[2] + no[2] * data->normalsize);
+ glVertex3f(cent[0] + n[0] * data->normalsize,
+ cent[1] + n[1] * data->normalsize,
+ cent[2] + n[2] * data->normalsize);
}
}
-static void draw_dm_face_normals(BMEditMesh *em, Scene *scene, DerivedMesh *dm)
+
+static void draw_dm_face_normals(BMEditMesh *em, Scene *scene, Object *ob, DerivedMesh *dm)
{
drawDMNormal_userData data;
data.em = em;
data.normalsize = scene->toolsettings->normalsize;
+ calcDrawDMNormalScale(ob, &data);
+
glBegin(GL_LINES);
dm->foreachMappedFaceCenter(dm, draw_dm_face_normals__mapFunc, &data);
glEnd();
@@ -2316,27 +2351,42 @@ static void draw_dm_vert_normals__mapFunc(void *userData, int index, const float
BMVert *eve = EDBM_vert_at_index(data->em, index);
if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN)) {
- glVertex3fv(co);
+ float no[3], n[3];
if (no_f) {
- glVertex3f(co[0] + no_f[0] * data->normalsize,
- co[1] + no_f[1] * data->normalsize,
- co[2] + no_f[2] * data->normalsize);
+ copy_v3_v3(no, no_f);
}
else {
- glVertex3f(co[0] + no_s[0] * (data->normalsize / 32767.0f),
- co[1] + no_s[1] * (data->normalsize / 32767.0f),
- co[2] + no_s[2] * (data->normalsize / 32767.0f));
+ no[0] = no_s[0] / 32767.0f;
+ no[1] = no_s[1] / 32767.0f;
+ no[2] = no_s[2] / 32767.0f;
}
+
+ if (!data->uniform_scale) {
+ mul_v3_m3v3(n, data->tmat, (float *) no);
+ normalize_v3(n);
+ mul_m3_v3(data->imat, n);
+ }
+ else {
+ copy_v3_v3(n, no);
+ }
+
+ glVertex3fv(co);
+ glVertex3f(co[0] + n[0] * data->normalsize,
+ co[1] + n[1] * data->normalsize,
+ co[2] + n[2] * data->normalsize);
}
}
-static void draw_dm_vert_normals(BMEditMesh *em, Scene *scene, DerivedMesh *dm)
+
+static void draw_dm_vert_normals(BMEditMesh *em, Scene *scene, Object *ob, DerivedMesh *dm)
{
drawDMNormal_userData data;
data.em = em;
data.normalsize = scene->toolsettings->normalsize;
+ calcDrawDMNormalScale(ob, &data);
+
glBegin(GL_LINES);
dm->foreachMappedVert(dm, draw_dm_vert_normals__mapFunc, &data);
glEnd();
@@ -2868,9 +2918,10 @@ static void draw_em_measure_stats(View3D *v3d, Object *ob, BMEditMesh *em, UnitS
#define DRAW_EM_MEASURE_STATS_FACEAREA() \
if (BM_elem_flag_test(f, BM_ELEM_SELECT)) { \
- mul_v3_fl(vmid, 1.0 / n); \
+ mul_v3_fl(vmid, 1.0f / (float)n); \
if (unit->system) \
- bUnit_AsString(numstr, sizeof(numstr), area * unit->scale_length, \
+ bUnit_AsString(numstr, sizeof(numstr), \
+ (double)(area * unit->scale_length), \
3, unit->system, B_UNIT_LENGTH, do_split, FALSE); \
else \
BLI_snprintf(numstr, sizeof(numstr), conv_float, area); \
@@ -3196,11 +3247,11 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d,
if (me->drawflag & ME_DRAWNORMALS) {
UI_ThemeColor(TH_NORMAL);
- draw_dm_face_normals(em, scene, cageDM);
+ draw_dm_face_normals(em, scene, ob, cageDM);
}
if (me->drawflag & ME_DRAW_VNORMALS) {
UI_ThemeColor(TH_VNORMAL);
- draw_dm_vert_normals(em, scene, cageDM);
+ draw_dm_vert_normals(em, scene, ob, cageDM);
}
if ( (me->drawflag & (ME_DRAWEXTRA_EDGELEN | ME_DRAWEXTRA_FACEAREA | ME_DRAWEXTRA_FACEANG)) &&
@@ -3299,7 +3350,7 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D
else if (dt == OB_WIRE || totface == 0) {
draw_wire = OBDRAW_WIRE_ON; /* draw wire only, no depth buffer stuff */
}
- else if ( (draw_flags & DRAW_FACE_SELECT || (is_obact && ob->mode & OB_MODE_TEXTURE_PAINT)) ||
+ else if ( ((is_obact && ob->mode & OB_MODE_TEXTURE_PAINT)) ||
check_object_draw_texture(scene, v3d, dt))
{
if ( (v3d->flag & V3D_SELECT_OUTLINE) &&
@@ -3454,39 +3505,7 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D
}
}
else if (dt == OB_PAINT) {
- if (is_obact) {
- if (ob && ob->mode & OB_MODE_WEIGHT_PAINT) {
- /* enforce default material settings */
- GPU_enable_material(0, NULL);
-
- /* but set default spec */
- glColorMaterial(GL_FRONT_AND_BACK, GL_SPECULAR);
- glEnable(GL_COLOR_MATERIAL); /* according manpages needed */
- glColor3ub(120, 120, 120);
- glDisable(GL_COLOR_MATERIAL);
- /* diffuse */
- glColorMaterial(GL_FRONT_AND_BACK, GL_DIFFUSE);
- glEnable(GL_LIGHTING);
- glEnable(GL_COLOR_MATERIAL);
-
- dm->drawMappedFaces(dm, NULL, GPU_enable_material, NULL, me->mpoly,
- DM_DRAW_USE_COLORS | DM_DRAW_ALWAYS_SMOOTH);
- glDisable(GL_COLOR_MATERIAL);
- glDisable(GL_LIGHTING);
-
- GPU_disable_material();
- }
- else if (ob->mode & OB_MODE_VERTEX_PAINT) {
- if (me->mloopcol)
- dm->drawMappedFaces(dm, NULL, GPU_enable_material, NULL, NULL,
- DM_DRAW_USE_COLORS | DM_DRAW_ALWAYS_SMOOTH);
- else {
- glColor3f(1.0f, 1.0f, 1.0f);
- dm->drawMappedFaces(dm, NULL, GPU_enable_material, NULL, NULL,
- DM_DRAW_ALWAYS_SMOOTH);
- }
- }
- }
+ draw_mesh_paint(rv3d, ob, dm, draw_flags);
}
/* set default draw color back for wire or for draw-extra later on */
@@ -5678,7 +5697,7 @@ static void curve_draw_speed(Scene *scene, Object *ob)
if (icu == NULL || icu->totvert < 2)
return;
- glPointSize(UI_GetThemeValuef(TH_VERTEX_SIZE) );
+ glPointSize(UI_GetThemeValuef(TH_VERTEX_SIZE));
bglBegin(GL_POINTS);
for (a = 0, bezt = icu->bezt; a < icu->totvert; a++, bezt++) {
@@ -7002,7 +7021,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
drawtexspace(ob);
}
if (dtx & OB_DRAWNAME) {
- /* patch for several 3d cards (IBM mostly) that crash on glSelect with text drawing */
+ /* patch for several 3d cards (IBM mostly) that crash on GL_SELECT with text drawing */
/* but, we also don't draw names for sets or duplicators */
if (flag == 0) {
float zero[3] = {0, 0, 0};
@@ -7198,7 +7217,7 @@ static void bbs_obmode_mesh_verts(Object *ob, DerivedMesh *dm, int offset)
MVert *mvert = me->mvert;
data.mvert = mvert;
data.offset = (void *)(intptr_t) offset;
- glPointSize(UI_GetThemeValuef(TH_VERTEX_SIZE) );
+ glPointSize(UI_GetThemeValuef(TH_VERTEX_SIZE));
bglBegin(GL_POINTS);
dm->foreachMappedVert(dm, bbs_obmode_mesh_verts__mapFunc, &data);
bglEnd();
@@ -7221,7 +7240,7 @@ static void bbs_mesh_verts(BMEditMesh *em, DerivedMesh *dm, int offset)
{
void *ptrs[2] = {(void *)(intptr_t) offset, em};
- glPointSize(UI_GetThemeValuef(TH_VERTEX_SIZE) );
+ glPointSize(UI_GetThemeValuef(TH_VERTEX_SIZE));
bglBegin(GL_POINTS);
dm->foreachMappedVert(dm, bbs_mesh_verts__mapFunc, ptrs);
bglEnd();
diff --git a/source/blender/editors/space_view3d/drawvolume.c b/source/blender/editors/space_view3d/drawvolume.c
index 0e520a511fe..2bb08a4b9b4 100644
--- a/source/blender/editors/space_view3d/drawvolume.c
+++ b/source/blender/editors/space_view3d/drawvolume.c
@@ -47,7 +47,6 @@
#include "BKE_curve.h"
#include "BKE_constraint.h" // for the get_constraint_target function
#include "BKE_DerivedMesh.h"
-#include "BKE_deform.h"
#include "BKE_displist.h"
#include "BKE_effect.h"
#include "BKE_font.h"
diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c
index 6d810d9103c..13129616843 100644
--- a/source/blender/editors/space_view3d/view3d_buttons.c
+++ b/source/blender/editors/space_view3d/view3d_buttons.c
@@ -333,7 +333,7 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
but = uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Y:", 0, yi -= buth, 200, buth,
&(tfp->ve_median[1]), -lim, lim, 10, RNA_TRANSLATION_PREC_DEFAULT, "");
uiButSetUnitType(but, PROP_UNIT_LENGTH);
- but = uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Z:",0, yi -= buth, 200, buth,
+ but = uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Z:", 0, yi -= buth, 200, buth,
&(tfp->ve_median[2]), -lim, lim, 10, RNA_TRANSLATION_PREC_DEFAULT, "");
uiButSetUnitType(but, PROP_UNIT_LENGTH);
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index ec383e1dbdb..f48b45f9793 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -313,15 +313,15 @@ static void drawgrid(UnitSettings *unit, ARegion *ar, View3D *v3d, const char **
double scalar = bUnit_GetScaler(usys, i);
dx_scalar = dx * scalar / unit->scale_length;
- if (dx_scalar < (GRID_MIN_PX * 2))
+ if (dx_scalar < (GRID_MIN_PX * 2.0))
continue;
/* Store the smallest drawn grid size units name so users know how big each grid cell is */
if (*grid_unit == NULL) {
*grid_unit = bUnit_GetNameDisplay(usys, i);
- rv3d->gridview = (scalar * v3d->grid) / unit->scale_length;
+ rv3d->gridview = (float)((scalar * v3d->grid) / (double)unit->scale_length);
}
- blend_fac = 1 - ((GRID_MIN_PX * 2) / dx_scalar);
+ blend_fac = 1.0f - ((GRID_MIN_PX * 2.0f) / (float)dx_scalar);
/* tweak to have the fade a bit nicer */
blend_fac = (blend_fac * blend_fac) * 2.0f;
@@ -355,7 +355,7 @@ static void drawgrid(UnitSettings *unit, ARegion *ar, View3D *v3d, const char **
}
}
else { // start blending out
- UI_ThemeColorBlend(TH_BACK, TH_GRID, dx / (GRID_MIN_PX * 6));
+ UI_ThemeColorBlend(TH_BACK, TH_GRID, dx / (GRID_MIN_PX * 6.0f));
drawgrid_draw(ar, wx, wy, x, y, dx);
UI_ThemeColor(TH_GRID);
@@ -363,7 +363,7 @@ static void drawgrid(UnitSettings *unit, ARegion *ar, View3D *v3d, const char **
}
}
else { // start blending out (GRID_MIN_PX < dx < (GRID_MIN_PX*10))
- UI_ThemeColorBlend(TH_BACK, TH_GRID, dx / (GRID_MIN_PX * 6));
+ UI_ThemeColorBlend(TH_BACK, TH_GRID, dx / (GRID_MIN_PX * 6.0f));
drawgrid_draw(ar, wx, wy, x, y, dx);
UI_ThemeColor(TH_GRID);
@@ -939,21 +939,21 @@ static void view3d_camera_border(Scene *scene, ARegion *ar, View3D *v3d, RegionV
rctf rect_view, rect_camera;
/* get viewport viewplane */
- camera_params_init(&params);
- camera_params_from_view3d(&params, v3d, rv3d);
+ BKE_camera_params_init(&params);
+ BKE_camera_params_from_view3d(&params, v3d, rv3d);
if (no_zoom)
params.zoom = 1.0f;
- camera_params_compute_viewplane(&params, ar->winx, ar->winy, 1.0f, 1.0f);
+ BKE_camera_params_compute_viewplane(&params, ar->winx, ar->winy, 1.0f, 1.0f);
rect_view = params.viewplane;
/* get camera viewplane */
- camera_params_init(&params);
- camera_params_from_object(&params, v3d->camera);
+ BKE_camera_params_init(&params);
+ BKE_camera_params_from_object(&params, v3d->camera);
if (no_shift) {
params.shiftx = 0.0f;
params.shifty = 0.0f;
}
- camera_params_compute_viewplane(&params, scene->r.xsch, scene->r.ysch, scene->r.xasp, scene->r.yasp);
+ BKE_camera_params_compute_viewplane(&params, scene->r.xsch, scene->r.ysch, scene->r.xasp, scene->r.yasp);
rect_camera = params.viewplane;
/* get camera border within viewport */
@@ -1226,7 +1226,7 @@ static void drawviewborder(Scene *scene, ARegion *ar, View3D *v3d)
* assume and square sensor and only use sensor_x */
float sizex = scene->r.xsch * scene->r.xasp;
float sizey = scene->r.ysch * scene->r.yasp;
- int sensor_fit = camera_sensor_fit(ca->sensor_fit, sizex, sizey);
+ int sensor_fit = BKE_camera_sensor_fit(ca->sensor_fit, sizex, sizey);
float sensor_x = ca->sensor_x;
float sensor_y = (ca->sensor_fit == CAMERA_SENSOR_FIT_AUTO) ? ca->sensor_x : ca->sensor_y;
@@ -2612,10 +2612,10 @@ ImBuf *ED_view3d_draw_offscreen_imbuf(Scene *scene, View3D *v3d, ARegion *ar,
if (rv3d->persp == RV3D_CAMOB && v3d->camera) {
CameraParams params;
- camera_params_init(&params);
- camera_params_from_object(&params, v3d->camera);
- camera_params_compute_viewplane(&params, sizex, sizey, scene->r.xasp, scene->r.yasp);
- camera_params_compute_matrix(&params);
+ BKE_camera_params_init(&params);
+ BKE_camera_params_from_object(&params, v3d->camera);
+ BKE_camera_params_compute_viewplane(&params, sizex, sizey, scene->r.xasp, scene->r.yasp);
+ BKE_camera_params_compute_matrix(&params);
ED_view3d_draw_offscreen(scene, v3d, ar, sizex, sizey, NULL, params.winmat, draw_background);
}
@@ -2673,10 +2673,10 @@ ImBuf *ED_view3d_draw_offscreen_imbuf_simple(Scene *scene, Object *camera, int w
{
CameraParams params;
- camera_params_init(&params);
- camera_params_from_object(&params, v3d.camera);
- camera_params_compute_viewplane(&params, width, height, scene->r.xasp, scene->r.yasp);
- camera_params_compute_matrix(&params);
+ BKE_camera_params_init(&params);
+ BKE_camera_params_from_object(&params, v3d.camera);
+ BKE_camera_params_compute_viewplane(&params, width, height, scene->r.xasp, scene->r.yasp);
+ BKE_camera_params_compute_matrix(&params);
copy_m4_m4(rv3d.winmat, params.winmat);
v3d.near = params.clipsta;
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 2f66fdf8cd4..ea4d28ce32f 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -73,6 +73,7 @@
#include "ED_transform.h"
#include "ED_mesh.h"
#include "ED_view3d.h"
+#include "ED_sculpt.h"
#include "PIL_time.h" /* smoothview */
@@ -695,7 +696,7 @@ static void viewrotate_apply(ViewOpsData *vod, int x, int y)
if (dot_v3v3(xaxis, m_inv[0]) < 0) {
negate_v3(xaxis);
}
- fac = angle_normalized_v3v3(zvec_global, m_inv[2]) / M_PI;
+ fac = angle_normalized_v3v3(zvec_global, m_inv[2]) / (float)M_PI;
fac = fabsf(fac - 0.5f) * 2;
fac = fac * fac;
interp_v3_v3v3(xaxis, xaxis, m_inv[0], fac);
@@ -2199,6 +2200,10 @@ static int viewselected_exec(bContext *C, wmOperator *UNUSED(op))
else if (ob && (ob->mode & OB_MODE_PARTICLE_EDIT)) {
ok = PE_minmax(scene, min, max);
}
+ else if (ob && (ob->mode & OB_MODE_SCULPT)) {
+ ok = ED_sculpt_minmax(C, min, max);
+ ok_dist = 0; /* don't zoom */
+ }
else {
Base *base;
for (base = FIRSTBASE; base; base = base->next) {
@@ -2222,18 +2227,24 @@ static int viewselected_exec(bContext *C, wmOperator *UNUSED(op))
sub_v3_v3v3(afm, max, min);
size = MAX3(afm[0], afm[1], afm[2]);
- if (!rv3d->is_persp) {
- if (size < 0.0001f) { /* if its a sinble point. don't even re-scale */
- ok_dist = 0;
- }
- else {
- /* perspective should be a bit farther away to look nice */
- size *= 0.7f;
+ if (ok_dist) {
+ /* fix up zoom distance if needed */
+
+ if (rv3d->is_persp) {
+ if (size <= v3d->near * 1.5f) {
+ /* do not zoom closer than the near clipping plane */
+ size = v3d->near * 1.5f;
+ }
}
- }
- else {
- if (size <= v3d->near * 1.5f) {
- size = v3d->near * 1.5f;
+ else /* ortho */ {
+ if (size < 0.0001f) {
+ /* bounding box was a single point so do not zoom */
+ ok_dist = 0;
+ }
+ else {
+ /* adjust zoom so it looks nicer */
+ size *= 0.7f;
+ }
}
}
@@ -2251,7 +2262,7 @@ static int viewselected_exec(bContext *C, wmOperator *UNUSED(op))
if (rv3d->persp == RV3D_CAMOB && !ED_view3d_camera_lock_check(v3d, rv3d)) {
rv3d->persp = RV3D_PERSP;
- smooth_view(C, v3d, ar, v3d->camera, NULL, new_ofs, NULL, &new_dist, NULL);
+ smooth_view(C, v3d, ar, v3d->camera, NULL, new_ofs, NULL, ok_dist ? &new_dist : NULL, NULL);
}
else {
smooth_view(C, v3d, ar, NULL, NULL, new_ofs, NULL, ok_dist ? &new_dist : NULL, NULL);
@@ -3649,8 +3660,8 @@ void ED_view3d_from_object(Object *ob, float ofs[3], float quat[4], float *dist,
if (lens) {
CameraParams params;
- camera_params_init(&params);
- camera_params_from_object(&params, ob);
+ BKE_camera_params_init(&params);
+ BKE_camera_params_from_object(&params, ob);
*lens = params.lens;
}
}
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h
index 168775deae2..66b8ceb7a85 100644
--- a/source/blender/editors/space_view3d/view3d_intern.h
+++ b/source/blender/editors/space_view3d/view3d_intern.h
@@ -130,6 +130,7 @@ int draw_armature(Scene *scene, View3D *v3d, ARegion *ar, Base *base, int dt, in
/* drawmesh.c */
void draw_mesh_textured(Scene *scene, View3D *v3d, RegionView3D *rv3d, struct Object *ob, struct DerivedMesh *dm, int faceselect);
+void draw_mesh_paint(RegionView3D *rv3d, struct Object *ob, struct DerivedMesh *dm, int faceselect);
/* view3d_draw.c */
void view3d_main_area_draw(const struct bContext *C, struct ARegion *ar);
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index e1bbc0e1545..f106fcc268e 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -830,7 +830,8 @@ static int view3d_lasso_select_exec(bContext *C, wmOperator *op)
int i = 0;
int mcords[1024][2];
- RNA_BEGIN (op->ptr, itemptr, "path") {
+ RNA_BEGIN (op->ptr, itemptr, "path")
+ {
float loc[2];
RNA_float_get_array(&itemptr, "loc", loc);
@@ -975,7 +976,8 @@ static int object_select_menu_exec(bContext *C, wmOperator *op)
const char *name = object_mouse_select_menu_data[name_index].idname;
if (!extend) {
- CTX_DATA_BEGIN (C, Base *, base, selectable_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, selectable_bases)
+ {
if (base->flag & SELECT) {
ED_base_object_select(base, BA_DESELECT);
changed = 1;
@@ -984,7 +986,8 @@ static int object_select_menu_exec(bContext *C, wmOperator *op)
CTX_DATA_END;
}
- CTX_DATA_BEGIN (C, Base *, base, selectable_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, selectable_bases)
+ {
/* this is a bit dodjy, there should only be ONE object with this name, but library objects can mess this up */
if (strcmp(name, base->object->id.name + 2) == 0) {
ED_base_object_activate(C, base);
@@ -1051,7 +1054,8 @@ static Base *object_mouse_select_menu(bContext *C, ViewContext *vc, unsigned int
short ok;
LinkNode *linklist = NULL;
- CTX_DATA_BEGIN (C, Base *, base, selectable_bases) {
+ CTX_DATA_BEGIN (C, Base *, base, selectable_bases)
+ {
ok = FALSE;
/* two selection methods, the CTRL select uses max dist of 15 */
@@ -1829,7 +1833,8 @@ static int do_object_pose_box_select(bContext *C, ViewContext *vc, rcti *rect, i
if (extend == 0 && select) {
if (bone_only) {
- CTX_DATA_BEGIN (C, bPoseChannel *, pchan, visible_pose_bones) {
+ CTX_DATA_BEGIN (C, bPoseChannel *, pchan, visible_pose_bones)
+ {
if ((pchan->bone->flag & BONE_UNSELECTABLE) == 0) {
pchan->bone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
}
@@ -2194,7 +2199,7 @@ static void mesh_circle_select(ViewContext *vc, int select, const int mval[2], f
int bbsel;
CircleSelectUserData data;
- bbsel = EDBM_backbuf_circle_init(vc, mval[0], mval[1], (short)(rad + 1.0));
+ bbsel = EDBM_backbuf_circle_init(vc, mval[0], mval[1], (short)(rad + 1.0f));
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d); /* for foreach's screen/vert projection */
vc->em = BMEdit_FromObject(vc->obedit);
@@ -2245,7 +2250,7 @@ static void paint_facesel_circle_select(ViewContext *vc, int select, const int m
if (me) {
bm_vertoffs = me->totpoly + 1; /* max index array */
- /* bbsel= */ /* UNUSED */ EDBM_backbuf_circle_init(vc, mval[0], mval[1], (short)(rad + 1.0));
+ /* bbsel= */ /* UNUSED */ EDBM_backbuf_circle_init(vc, mval[0], mval[1], (short)(rad + 1.0f));
edbm_backbuf_check_and_select_tfaces(me, select == LEFTMOUSE);
EDBM_backbuf_free();
}
diff --git a/source/blender/editors/space_view3d/view3d_snap.c b/source/blender/editors/space_view3d/view3d_snap.c
index 988d0a00601..87edf6a37a0 100644
--- a/source/blender/editors/space_view3d/view3d_snap.c
+++ b/source/blender/editors/space_view3d/view3d_snap.c
@@ -557,7 +557,8 @@ static int snap_sel_to_grid(bContext *C, wmOperator *UNUSED(op))
else {
struct KeyingSet *ks = ANIM_get_keyingset_for_autokeying(scene, ANIM_KS_LOCATION_ID);
- CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
+ {
if (ob->mode & OB_MODE_POSE) {
bPoseChannel *pchan;
bArmature *arm = ob->data;
@@ -691,7 +692,8 @@ static int snap_sel_to_curs(bContext *C, wmOperator *UNUSED(op))
else {
struct KeyingSet *ks = ANIM_get_keyingset_for_autokeying(scene, ANIM_KS_LOCATION_ID);
- CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
+ {
if (ob->mode & OB_MODE_POSE) {
bPoseChannel *pchan;
bArmature *arm = ob->data;
@@ -928,7 +930,8 @@ static int snap_curs_to_sel(bContext *C, wmOperator *UNUSED(op))
}
}
else {
- CTX_DATA_BEGIN (C, Object *, ob, selected_objects) {
+ CTX_DATA_BEGIN (C, Object *, ob, selected_objects)
+ {
copy_v3_v3(vec, ob->obmat[3]);
/* special case for camera -- snap to bundles */
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 8a0cb4b597b..733c5c55bfc 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -412,7 +412,7 @@ static int view3d_camera_to_view_selected_exec(bContext *C, wmOperator *UNUSED(o
float r_co[3]; /* the new location to apply */
/* this function does all the important stuff */
- if (camera_view_frame_fit_to_scene(scene, v3d, camera_ob, r_co)) {
+ if (BKE_camera_view_frame_fit_to_scene(scene, v3d, camera_ob, r_co)) {
ObjectTfmProtectedChannels obtfm;
float obmat_new[4][4];
@@ -1000,8 +1000,8 @@ int ED_view3d_clip_range_get(View3D *v3d, RegionView3D *rv3d, float *clipsta, fl
{
CameraParams params;
- camera_params_init(&params);
- camera_params_from_view3d(&params, v3d, rv3d);
+ BKE_camera_params_init(&params);
+ BKE_camera_params_from_view3d(&params, v3d, rv3d);
if (clipsta) *clipsta = params.clipsta;
if (clipend) *clipend = params.clipend;
@@ -1015,9 +1015,9 @@ int ED_view3d_viewplane_get(View3D *v3d, RegionView3D *rv3d, int winx, int winy,
{
CameraParams params;
- camera_params_init(&params);
- camera_params_from_view3d(&params, v3d, rv3d);
- camera_params_compute_viewplane(&params, winx, winy, 1.0f, 1.0f);
+ BKE_camera_params_init(&params);
+ BKE_camera_params_from_view3d(&params, v3d, rv3d);
+ BKE_camera_params_compute_viewplane(&params, winx, winy, 1.0f, 1.0f);
if (viewplane) *viewplane = params.viewplane;
if (clipsta) *clipsta = params.clipsta;
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index 5fceb62b605..03b197dc4c6 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -225,7 +225,11 @@ void projectIntView(TransInfo *t, const float vec[3], int adr[2])
adr[1]= out[1];
}
else if (t->spacetype==SPACE_CLIP) {
- UI_view2d_to_region_no_clip(t->view, vec[0], vec[1], adr, adr+1);
+ float v[2];
+
+ copy_v2_v2(v, vec);
+
+ UI_view2d_to_region_no_clip(t->view, v[0], v[1], adr, adr+1);
}
}
@@ -274,6 +278,19 @@ void applyAspectRatio(TransInfo *t, float *vec)
vec[0] /= aspx;
vec[1] /= aspy;
}
+ else if ((t->spacetype==SPACE_CLIP) && (t->mode==TFM_TRANSLATION)) {
+ if (t->options & CTX_MOVIECLIP) {
+ SpaceClip *sc = t->sa->spacedata.first;
+ float aspx, aspy;
+ int width, height;
+
+ ED_space_clip_size(sc, &width, &height);
+ ED_space_clip_aspect(sc, &aspx, &aspy);
+
+ vec[0] *= width / aspx;
+ vec[1] *= height / aspy;
+ }
+ }
}
void removeAspectRatio(TransInfo *t, float *vec)
@@ -294,6 +311,19 @@ void removeAspectRatio(TransInfo *t, float *vec)
vec[0] *= aspx;
vec[1] *= aspy;
}
+ else if ((t->spacetype==SPACE_CLIP) && (t->mode==TFM_TRANSLATION)) {
+ if (t->options & CTX_MOVIECLIP) {
+ SpaceClip *sc = t->sa->spacedata.first;
+ float aspx, aspy;
+ int width, height;
+
+ ED_space_clip_size(sc, &width, &height);
+ ED_space_clip_aspect(sc, &aspx, &aspy);
+
+ vec[0] *= aspx / width;
+ vec[1] *= aspy / height;
+ }
+ }
}
static void viewRedrawForce(const bContext *C, TransInfo *t)
@@ -621,10 +651,10 @@ int transformEvent(TransInfo *t, wmEvent *event)
t->redraw |= TREDRAW_HARD;
}
else if (t->mode == TFM_TRANSLATION) {
- if (t->options&CTX_MOVIECLIP) {
+ if (t->options & CTX_MOVIECLIP) {
restoreTransObjects(t);
- t->flag^= T_ALT_TRANSFORM;
+ t->flag ^= T_ALT_TRANSFORM;
t->redraw |= TREDRAW_HARD;
}
}
@@ -1156,12 +1186,12 @@ static void drawArrow(ArrowDirection d, short offset, short length, short size)
size = -size;
case RIGHT:
glBegin(GL_LINES);
- glVertex2s( offset, 0);
- glVertex2s( offset + length, 0);
- glVertex2s( offset + length, 0);
- glVertex2s( offset + length - size, -size);
- glVertex2s( offset + length, 0);
- glVertex2s( offset + length - size, size);
+ glVertex2s(offset, 0);
+ glVertex2s(offset + length, 0);
+ glVertex2s(offset + length, 0);
+ glVertex2s(offset + length - size, -size);
+ glVertex2s(offset + length, 0);
+ glVertex2s(offset + length - size, size);
glEnd();
break;
case DOWN:
@@ -1170,12 +1200,12 @@ static void drawArrow(ArrowDirection d, short offset, short length, short size)
size = -size;
case UP:
glBegin(GL_LINES);
- glVertex2s( 0, offset);
- glVertex2s( 0, offset + length);
- glVertex2s( 0, offset + length);
+ glVertex2s(0, offset);
+ glVertex2s(0, offset + length);
+ glVertex2s(0, offset + length);
glVertex2s(-size, offset + length - size);
- glVertex2s( 0, offset + length);
- glVertex2s( size, offset + length - size);
+ glVertex2s(0, offset + length);
+ glVertex2s(size, offset + length - size);
glEnd();
break;
}
@@ -1188,20 +1218,20 @@ static void drawArrowHead(ArrowDirection d, short size)
size = -size;
case RIGHT:
glBegin(GL_LINES);
- glVertex2s( 0, 0);
- glVertex2s( -size, -size);
- glVertex2s( 0, 0);
- glVertex2s( -size, size);
+ glVertex2s(0, 0);
+ glVertex2s(-size, -size);
+ glVertex2s(0, 0);
+ glVertex2s(-size, size);
glEnd();
break;
case DOWN:
size = -size;
case UP:
glBegin(GL_LINES);
- glVertex2s( 0, 0);
+ glVertex2s(0, 0);
glVertex2s(-size, -size);
- glVertex2s( 0, 0);
- glVertex2s( size, -size);
+ glVertex2s(0, 0);
+ glVertex2s(size, -size);
glEnd();
break;
}
@@ -1215,9 +1245,9 @@ static void drawArc(float size, float angle_start, float angle_end, int segments
glBegin(GL_LINE_STRIP);
for ( angle = angle_start; angle < angle_end; angle += delta) {
- glVertex2f( cosf(angle) * size, sinf(angle) * size);
+ glVertex2f(cosf(angle) * size, sinf(angle) * size);
}
- glVertex2f( cosf(angle_end) * size, sinf(angle_end) * size);
+ glVertex2f(cosf(angle_end) * size, sinf(angle_end) * size);
glEnd();
}
@@ -1913,8 +1943,8 @@ static void protectedAxisAngleBits(short protectflag, float axis[3], float *angl
/* axis-angle get limited with euler... */
float eul[3], oldeul[3];
- axis_angle_to_eulO( eul, EULER_ORDER_DEFAULT,axis, *angle);
- axis_angle_to_eulO( oldeul, EULER_ORDER_DEFAULT,oldAxis, oldAngle);
+ axis_angle_to_eulO(eul, EULER_ORDER_DEFAULT, axis, *angle);
+ axis_angle_to_eulO(oldeul, EULER_ORDER_DEFAULT, oldAxis, oldAngle);
if (protectflag & OB_LOCK_ROTX)
eul[0]= oldeul[0];
@@ -1923,7 +1953,7 @@ static void protectedAxisAngleBits(short protectflag, float axis[3], float *angl
if (protectflag & OB_LOCK_ROTZ)
eul[2]= oldeul[2];
- eulO_to_axis_angle( axis, angle,eul, EULER_ORDER_DEFAULT);
+ eulO_to_axis_angle(axis, angle, eul, EULER_ORDER_DEFAULT);
/* when converting to axis-angle, we need a special exception for the case when there is no axis */
if (IS_EQF(axis[0], axis[1]) && IS_EQF(axis[1], axis[2])) {
@@ -1969,7 +1999,7 @@ static void protectedQuaternionBits(short protectflag, float *quat, float *oldqu
if (protectflag & OB_LOCK_ROTZ)
eul[2]= oldeul[2];
- eul_to_quat( quat,eul);
+ eul_to_quat(quat, eul);
/* restore original quat size */
mul_qt_fl(quat, qlen);
@@ -2145,15 +2175,15 @@ static void constraintRotLim(TransInfo *UNUSED(t), TransData *td)
/* copy results from cob->matrix */
if (td->ext->rotOrder == ROT_MODE_QUAT) {
/* quats */
- mat4_to_quat( td->ext->quat,cob.matrix);
+ mat4_to_quat(td->ext->quat, cob.matrix);
}
else if (td->ext->rotOrder == ROT_MODE_AXISANGLE) {
/* axis angle */
- mat4_to_axis_angle( &td->ext->quat[1], &td->ext->quat[0],cob.matrix);
+ mat4_to_axis_angle(&td->ext->quat[1], &td->ext->quat[0], cob.matrix);
}
else {
/* eulers */
- mat4_to_eulO( td->ext->rot, td->ext->rotOrder,cob.matrix);
+ mat4_to_eulO(td->ext->rot, td->ext->rotOrder, cob.matrix);
}
}
}
@@ -2179,7 +2209,7 @@ static void constraintSizeLim(TransInfo *t, TransData *td)
if (td->flag & TD_SINGLESIZE)
return;
- size_to_mat4( cob.matrix,td->ext->size);
+ size_to_mat4(cob.matrix, td->ext->size);
}
/* Evaluate valid constraints */
@@ -2230,7 +2260,7 @@ static void constraintSizeLim(TransInfo *t, TransData *td)
if (td->flag & TD_SINGLESIZE)
return;
- mat4_to_size( td->ext->size,cob.matrix);
+ mat4_to_size(td->ext->size, cob.matrix);
}
}
}
@@ -2598,7 +2628,7 @@ static void headerResize(TransInfo *t, float vec[3], char *str)
#define VECSIGNFLIP(a, b) ((SIGN(a[0]) & SIGN(b[0]))==0 || (SIGN(a[1]) & SIGN(b[1]))==0 || (SIGN(a[2]) & SIGN(b[2]))==0)
/* smat is reference matrix, only scaled */
-static void TransMat3ToSize( float mat[][3], float smat[][3], float *size)
+static void TransMat3ToSize(float mat[][3], float smat[][3], float *size)
{
float vec[3];
@@ -2658,7 +2688,7 @@ static void ElementResize(TransInfo *t, TransData *td, float mat[3][3])
//print_v3("fsize", fsize);
}
else {
- mat3_to_size( fsize,tmat);
+ mat3_to_size(fsize, tmat);
}
protectedSizeBits(td->protectflag, fsize);
@@ -2745,7 +2775,7 @@ int Resize(TransInfo *t, const int mval[2])
copy_v3_v3(t->values, size);
- size_to_mat3( mat,size);
+ size_to_mat3(mat, size);
if (t->con.applySize) {
t->con.applySize(t, NULL, mat);
@@ -2767,7 +2797,7 @@ int Resize(TransInfo *t, const int mval[2])
/* evil hack - redo resize if cliping needed */
if (t->flag & T_CLIP_UV && clipUVTransform(t, size, 1)) {
- size_to_mat3( mat,size);
+ size_to_mat3(mat, size);
if (t->con.applySize)
t->con.applySize(t, NULL, mat);
@@ -2936,14 +2966,14 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short
add_v3_v3v3(td->loc, vec, center);
- sub_v3_v3v3(vec,td->loc,td->iloc);
+ sub_v3_v3v3(vec, td->loc, td->iloc);
protectedTransBits(td->protectflag, vec);
add_v3_v3v3(td->loc, td->iloc, vec);
if (td->flag & TD_USEQUAT) {
mul_serie_m3(fmat, td->mtx, mat, td->smtx, NULL, NULL, NULL, NULL, NULL);
- mat3_to_quat( quat,fmat); // Actual transform
+ mat3_to_quat(quat, fmat); // Actual transform
if (td->ext->quat) {
mul_qt_qtqt(td->ext->quat, quat, td->ext->iquat);
@@ -3010,7 +3040,7 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short
if (td->ext->rotOrder == ROT_MODE_QUAT) {
mul_serie_m3(fmat, td->mtx, mat, td->smtx, NULL, NULL, NULL, NULL, NULL);
- mat3_to_quat( quat,fmat); // Actual transform
+ mat3_to_quat(quat, fmat); // Actual transform
mul_qt_qtqt(td->ext->quat, quat, td->ext->iquat);
/* this function works on end result */
@@ -3024,10 +3054,10 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short
axis_angle_to_quat(iquat, td->ext->irotAxis, td->ext->irotAngle);
mul_serie_m3(fmat, td->mtx, mat, td->smtx, NULL, NULL, NULL, NULL, NULL);
- mat3_to_quat( quat,fmat); // Actual transform
+ mat3_to_quat(quat, fmat); // Actual transform
mul_qt_qtqt(tquat, quat, iquat);
- quat_to_axis_angle( td->ext->rotAxis, td->ext->rotAngle,tquat);
+ quat_to_axis_angle(td->ext->rotAxis, td->ext->rotAngle, tquat);
/* this function works on end result */
protectedAxisAngleBits(td->protectflag, td->ext->rotAxis, td->ext->rotAngle, td->ext->irotAxis, td->ext->irotAngle);
@@ -3040,12 +3070,12 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short
/* calculate the total rotatation in eulers */
copy_v3_v3(eul, td->ext->irot);
- eulO_to_mat3( eulmat,eul, td->ext->rotOrder);
+ eulO_to_mat3(eulmat, eul, td->ext->rotOrder);
/* mat = transform, obmat = bone rotation */
mul_m3_m3m3(fmat, smat, eulmat);
- mat3_to_compatible_eulO( eul, td->ext->rot, td->ext->rotOrder,fmat);
+ mat3_to_compatible_eulO(eul, td->ext->rot, td->ext->rotOrder, fmat);
/* and apply (to end result only) */
protectedRotateBits(td->protectflag, eul, td->ext->irot);
@@ -3078,7 +3108,7 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short
/* euler or quaternion? */
if ((td->ext->rotOrder == ROT_MODE_QUAT) || (td->flag & TD_USEQUAT)) {
mul_serie_m3(fmat, td->mtx, mat, td->smtx, NULL, NULL, NULL, NULL, NULL);
- mat3_to_quat( quat,fmat); // Actual transform
+ mat3_to_quat(quat, fmat); // Actual transform
mul_qt_qtqt(td->ext->quat, quat, td->ext->iquat);
/* this function works on end result */
@@ -3091,10 +3121,10 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short
axis_angle_to_quat(iquat, td->ext->irotAxis, td->ext->irotAngle);
mul_serie_m3(fmat, td->mtx, mat, td->smtx, NULL, NULL, NULL, NULL, NULL);
- mat3_to_quat( quat,fmat); // Actual transform
+ mat3_to_quat(quat, fmat); // Actual transform
mul_qt_qtqt(tquat, quat, iquat);
- quat_to_axis_angle( td->ext->rotAxis, td->ext->rotAngle,tquat);
+ quat_to_axis_angle(td->ext->rotAxis, td->ext->rotAngle, tquat);
/* this function works on end result */
protectedAxisAngleBits(td->protectflag, td->ext->rotAxis, td->ext->rotAngle, td->ext->irotAxis, td->ext->irotAngle);
@@ -3107,11 +3137,11 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short
/* calculate the total rotatation in eulers */
add_v3_v3v3(eul, td->ext->irot, td->ext->drot); /* we have to correct for delta rot */
- eulO_to_mat3( obmat,eul, td->ext->rotOrder);
+ eulO_to_mat3(obmat, eul, td->ext->rotOrder);
/* mat = transform, obmat = object rotation */
mul_m3_m3m3(fmat, smat, obmat);
- mat3_to_compatible_eulO( eul, td->ext->rot, td->ext->rotOrder,fmat);
+ mat3_to_compatible_eulO(eul, td->ext->rot, td->ext->rotOrder, fmat);
/* correct back for delta rot */
sub_v3_v3v3(eul, eul, td->ext->drot);
@@ -3132,7 +3162,7 @@ static void applyRotation(TransInfo *t, float angle, float axis[3])
float mat[3][3];
int i;
- vec_rot_to_mat3( mat,axis, angle);
+ vec_rot_to_mat3(mat, axis, angle);
for (i = 0 ; i < t->total; i++, td++) {
@@ -3144,10 +3174,10 @@ static void applyRotation(TransInfo *t, float angle, float axis[3])
if (t->con.applyRot) {
t->con.applyRot(t, td, axis, NULL);
- vec_rot_to_mat3( mat,axis, angle * td->factor);
+ vec_rot_to_mat3(mat, axis, angle * td->factor);
}
else if (t->flag & T_PROP_EDIT) {
- vec_rot_to_mat3( mat,axis, angle * td->factor);
+ vec_rot_to_mat3(mat, axis, angle * td->factor);
}
ElementRotation(t, td, mat, t->around);
@@ -3233,8 +3263,8 @@ static void applyTrackball(TransInfo *t, float axis1[3], float axis2[3], float a
float mat[3][3], smat[3][3], totmat[3][3];
int i;
- vec_rot_to_mat3( smat,axis1, angles[0]);
- vec_rot_to_mat3( totmat,axis2, angles[1]);
+ vec_rot_to_mat3(smat, axis1, angles[0]);
+ vec_rot_to_mat3(totmat, axis2, angles[1]);
mul_m3_m3m3(mat, smat, totmat);
@@ -3246,8 +3276,8 @@ static void applyTrackball(TransInfo *t, float axis1[3], float axis2[3], float a
continue;
if (t->flag & T_PROP_EDIT) {
- vec_rot_to_mat3( smat,axis1, td->factor * angles[0]);
- vec_rot_to_mat3( totmat,axis2, td->factor * angles[1]);
+ vec_rot_to_mat3(smat, axis1, td->factor * angles[0]);
+ vec_rot_to_mat3(totmat, axis2, td->factor * angles[1]);
mul_m3_m3m3(mat, smat, totmat);
}
@@ -3294,8 +3324,8 @@ int Trackball(TransInfo *t, const int UNUSED(mval[2]))
}
(void)spos;
- vec_rot_to_mat3( smat,axis1, phi[0]);
- vec_rot_to_mat3( totmat,axis2, phi[1]);
+ vec_rot_to_mat3(smat, axis1, phi[0]);
+ vec_rot_to_mat3(totmat, axis2, phi[1]);
mul_m3_m3m3(mat, smat, totmat);
@@ -3453,7 +3483,7 @@ static void applyTranslation(TransInfo *t, float vec[3])
axis_angle_to_quat(quat, axis, angle);
- quat_to_mat3( mat,quat);
+ quat_to_mat3(mat, quat);
ElementRotation(t, td, mat, V3D_LOCAL);
}
@@ -3894,7 +3924,7 @@ int handleEventBevel(TransInfo *t, wmEvent *event)
int Bevel(TransInfo *t, const int UNUSED(mval[2]))
{
- float distance,d;
+ float distance, d;
int i;
char str[128];
const char *mode;
@@ -4147,9 +4177,9 @@ static void ElementBoneSize(TransInfo *t, TransData *td, float mat[3][3])
/* we've tucked the scale in loc */
oldy= td->iloc[1];
- size_to_mat3( sizemat,td->iloc);
+ size_to_mat3(sizemat, td->iloc);
mul_m3_m3m3(tmat, tmat, sizemat);
- mat3_to_size( td->loc,tmat);
+ mat3_to_size(td->loc, tmat);
td->loc[1]= oldy;
}
@@ -4179,7 +4209,7 @@ int BoneSize(TransInfo *t, const int mval[2])
constraintNumInput(t, size);
}
- size_to_mat3( mat,size);
+ size_to_mat3(mat, size);
if (t->con.applySize) {
t->con.applySize(t, NULL, mat);
@@ -4357,7 +4387,7 @@ static int createSlideVerts(TransInfo *t)
BMVert *v, *v2, *first;
BMLoop *l, *l1, *l2;
TransDataSlideVert *sv_array;
- BMBVHTree *btree = BMBVH_NewBVH(em, 0, NULL, NULL);
+ BMBVHTree *btree = BMBVH_NewBVH(em, BMBVH_RESPECT_HIDDEN, NULL, NULL);
SmallHash table;
SlideData *sld = MEM_callocN(sizeof(*sld), "sld");
View3D *v3d = t->sa ? t->sa->spacedata.first : NULL;
@@ -4831,7 +4861,7 @@ void freeSlideVerts(TransInfo *t)
LinkNode *look = sld->vertlist;
GHash *vertgh = sld->vhash;
while (look) {
- sv = BLI_ghash_lookup(vertgh,(EditVert*)look->link);
+ sv = BLI_ghash_lookup(vertgh, (EditVert*)look->link);
if (sv != NULL) {
sv->up->f &= !SELECT;
sv->down->f &= !SELECT;
@@ -5137,7 +5167,7 @@ int Mirror(TransInfo *t, const int UNUSED(mval[2]))
if (t->con.mode & CON_APPLY) {
size[0] = size[1] = size[2] = -1;
- size_to_mat3( mat,size);
+ size_to_mat3(mat, size);
if (t->con.applySize) {
t->con.applySize(t, NULL, mat);
@@ -5162,7 +5192,7 @@ int Mirror(TransInfo *t, const int UNUSED(mval[2]))
else {
size[0] = size[1] = size[2] = 1;
- size_to_mat3( mat,size);
+ size_to_mat3(mat, size);
for (i = 0, td=t->data; i < t->total; i++, td++) {
if (td->flag & TD_NOACTION)
@@ -5430,7 +5460,7 @@ static void doAnimEdit_SnapFrame(TransInfo *t, TransData *td, TransData2D *td2d,
/* do the snapping to nearest frame/second */
if (doTime) {
- val= (float)( floor((val/secf) + 0.5f) * secf );
+ val= (float)(floor((val/secf) + 0.5f) * secf);
}
else
#endif
@@ -5569,9 +5599,9 @@ static void applyTimeTranslate(TransInfo *t, float UNUSED(sval))
if (autosnap == SACTSNAP_STEP) {
if (doTime)
- deltax= (float)( floor((deltax/secf) + 0.5f) * secf );
+ deltax= (float)(floor((deltax/secf) + 0.5f) * secf);
else
- deltax= (float)( floor(deltax + 0.5f) );
+ deltax= (float)(floor(deltax + 0.5f));
}
val = BKE_nla_tweakedit_remap(adt, td->ival, NLATIME_CONVERT_MAP);
@@ -5583,9 +5613,9 @@ static void applyTimeTranslate(TransInfo *t, float UNUSED(sval))
if (autosnap == SACTSNAP_STEP) {
if (doTime)
- val= (float)( floor((deltax/secf) + 0.5f) * secf );
+ val= (float)(floor((deltax/secf) + 0.5f) * secf);
else
- val= (float)( floor(val + 0.5f) );
+ val= (float)(floor(val + 0.5f));
}
*(td->val) = td->ival + val;
@@ -5835,9 +5865,9 @@ static void applyTimeScale(TransInfo *t)
if (autosnap == SACTSNAP_STEP) {
if (doTime)
- fac= (float)( floor(fac/secf + 0.5f) * secf );
+ fac= (float)(floor(fac/secf + 0.5f) * secf);
else
- fac= (float)( floor(fac + 0.5f) );
+ fac= (float)(floor(fac + 0.5f));
}
/* check if any need to apply nla-mapping */
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index 0bef33149d7..69af8cf2489 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -68,7 +68,7 @@ struct ReportList;
struct SmallHash;
typedef struct TransSnapPoint {
- struct TransSnapPoint *next,*prev;
+ struct TransSnapPoint *next, *prev;
float co[3];
} TransSnapPoint;
diff --git a/source/blender/editors/transform/transform_constraints.c b/source/blender/editors/transform/transform_constraints.c
index ebded7b0a6e..b18d132f8df 100644
--- a/source/blender/editors/transform/transform_constraints.c
+++ b/source/blender/editors/transform/transform_constraints.c
@@ -664,7 +664,7 @@ void drawConstraint(TransInfo *t)
else {
if (tc->mode & CON_SELECT) {
float vec[3];
- char col2[3] = {255,255,255};
+ char col2[3] = {255, 255, 255};
int depth_test_enabled;
convertViewVec(t, vec, (t->mval[0] - t->con.imval[0]), (t->mval[1] - t->con.imval[1]));
@@ -767,7 +767,7 @@ static void drawObjectConstraint(TransInfo *t)
td++;
- for (i=1;i<t->total;i++,td++) {
+ for (i=1; i < t->total; i++, td++) {
if (t->con.mode & CON_AXIS0) {
drawLine(t, td->ob->obmat[3], td->axismtx[0], 'X', 0);
}
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index 00c8e0a1d34..599d4a559ed 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -266,7 +266,7 @@ static void createTransTexspace(TransInfo *t)
}
id = ob->data;
- if (id == NULL || !ELEM3( GS(id->name), ID_ME, ID_CU, ID_MB )) {
+ if (id == NULL || !ELEM3(GS(id->name), ID_ME, ID_CU, ID_MB )) {
t->total = 0;
return;
}
@@ -418,57 +418,12 @@ static short apply_targetless_ik(Object *ob)
/* pose_mat(b) = pose_mat(b-1) * offs_bone * channel * constraint * IK */
/* we put in channel the entire result of rmat= (channel * constraint * IK) */
/* pose_mat(b) = pose_mat(b-1) * offs_bone * rmat */
- /* rmat = pose_mat(b) * inv( pose_mat(b-1) * offs_bone ) */
+ /* rmat = pose_mat(b) * inv(pose_mat(b-1) * offs_bone ) */
parchan= chanlist[segcount-1];
bone= parchan->bone;
bone->flag |= BONE_TRANSFORM; /* ensures it gets an auto key inserted */
- /* XXX Old code. Will remove it later. */
-#if 0
- if (parchan->parent) {
- Bone *parbone= parchan->parent->bone;
- float offs_bone[4][4];
-
- /* offs_bone = yoffs(b-1) + root(b) + bonemat(b) */
- copy_m4_m3(offs_bone, bone->bone_mat);
-
- /* The bone's root offset (is in the parent's coordinate system) */
- copy_v3_v3(offs_bone[3], bone->head);
-
- /* Get the length translation of parent (length along y axis) */
- offs_bone[3][1]+= parbone->length;
-
- /* pose_mat(b-1) * offs_bone */
- if (parchan->bone->flag & BONE_HINGE) {
- /* the rotation of the parent restposition */
- copy_m4_m4(rmat, parbone->arm_mat); /* rmat used as temp */
-
- /* the location of actual parent transform */
- copy_v3_v3(rmat[3], offs_bone[3]);
- offs_bone[3][0]= offs_bone[3][1]= offs_bone[3][2]= 0.0f;
- mul_m4_v3(parchan->parent->pose_mat, rmat[3]);
-
- mult_m4_m4m4(tmat, rmat, offs_bone);
- }
- else if (parchan->bone->flag & BONE_NO_SCALE) {
- mult_m4_m4m4(tmat, parchan->parent->pose_mat, offs_bone);
- normalize_m4(tmat);
- }
- else
- mult_m4_m4m4(tmat, parchan->parent->pose_mat, offs_bone);
-
- invert_m4_m4(imat, tmat);
- }
- else {
- copy_m4_m3(tmat, bone->bone_mat);
-
- copy_v3_v3(tmat[3], bone->head);
- invert_m4_m4(imat, tmat);
- }
- /* result matrix */
- mult_m4_m4m4(rmat, imat, parchan->pose_mat);
-#endif
armature_mat_pose_to_bone(parchan, parchan->pose_mat, rmat);
/* apply and decompose, doesn't work for constraints or non-uniform scale well */
@@ -484,25 +439,25 @@ static short apply_targetless_ik(Object *ob)
* and applied poses.
*/
if (parchan->rotmode > 0)
- mat3_to_eulO(parchan->eul, parchan->rotmode,rmat3);
+ mat3_to_eulO(parchan->eul, parchan->rotmode, rmat3);
else if (parchan->rotmode == ROT_MODE_AXISANGLE)
- mat3_to_axis_angle(parchan->rotAxis, &parchan->rotAngle,rmat3);
+ mat3_to_axis_angle(parchan->rotAxis, &parchan->rotAngle, rmat3);
else
- mat3_to_quat(parchan->quat,rmat3);
+ mat3_to_quat(parchan->quat, rmat3);
/* for size, remove rotation */
/* causes problems with some constraints (so apply only if needed) */
if (data->flag & CONSTRAINT_IK_STRETCH) {
if (parchan->rotmode > 0)
- eulO_to_mat3( qrmat,parchan->eul, parchan->rotmode);
+ eulO_to_mat3(qrmat, parchan->eul, parchan->rotmode);
else if (parchan->rotmode == ROT_MODE_AXISANGLE)
- axis_angle_to_mat3( qrmat,parchan->rotAxis, parchan->rotAngle);
+ axis_angle_to_mat3(qrmat, parchan->rotAxis, parchan->rotAngle);
else
- quat_to_mat3( qrmat,parchan->quat);
+ quat_to_mat3(qrmat, parchan->quat);
invert_m3_m3(imat3, qrmat);
mul_m3_m3m3(smat, rmat3, imat3);
- mat3_to_size( parchan->size,smat);
+ mat3_to_size(parchan->size, smat);
}
/* causes problems with some constraints (e.g. childof), so disable this */
@@ -593,53 +548,11 @@ static void add_pose_transdata(TransInfo *t, bPoseChannel *pchan, Object *ob, Tr
if (constraints_list_needinv(t, &pchan->constraints)) {
copy_m3_m4(tmat, pchan->constinv);
invert_m3_m3(cmat, tmat);
- mul_serie_m3(td->mtx, pmat, omat, cmat, NULL,NULL,NULL,NULL,NULL);
- }
- else
- mul_serie_m3(td->mtx, pmat, omat, NULL, NULL,NULL,NULL,NULL,NULL);
- }
-
- /* XXX Old code. Will remove it later. */
-#if 0
- if (ELEM(t->mode, TFM_TRANSLATION, TFM_RESIZE) && (pchan->bone->flag & BONE_NO_LOCAL_LOCATION))
- unit_m3(bmat);
- else
- copy_m3_m3(bmat, pchan->bone->bone_mat);
-
- if (pchan->parent) {
- if (pchan->bone->flag & BONE_HINGE) {
- copy_m3_m4(pmat, pchan->parent->bone->arm_mat);
- if (!(pchan->bone->flag & BONE_NO_SCALE)) {
- float tsize[3], tsmat[3][3];
- mat4_to_size(tsize, pchan->parent->pose_mat);
- size_to_mat3(tsmat, tsize);
- mul_m3_m3m3(pmat, tsmat, pmat);
- }
- }
- else {
- copy_m3_m4(pmat, pchan->parent->pose_mat);
- if (pchan->bone->flag & BONE_NO_SCALE)
- normalize_m3(pmat);
- }
-
- if (constraints_list_needinv(t, &pchan->constraints)) {
- copy_m3_m4(tmat, pchan->constinv);
- invert_m3_m3(cmat, tmat);
- mul_serie_m3(td->mtx, bmat, pmat, omat, cmat, NULL,NULL,NULL,NULL);
- }
- else
- mul_serie_m3(td->mtx, bmat, pmat, omat, NULL,NULL,NULL,NULL,NULL);
- }
- else {
- if (constraints_list_needinv(t, &pchan->constraints)) {
- copy_m3_m4(tmat, pchan->constinv);
- invert_m3_m3(cmat, tmat);
- mul_serie_m3(td->mtx, bmat, omat, cmat, NULL,NULL,NULL,NULL,NULL);
+ mul_serie_m3(td->mtx, pmat, omat, cmat, NULL, NULL, NULL, NULL, NULL);
}
else
- mul_m3_m3m3(td->mtx, omat, bmat);
+ mul_serie_m3(td->mtx, pmat, omat, NULL, NULL, NULL, NULL, NULL, NULL);
}
-# endif
invert_m3_m3(td->smtx, td->mtx);
@@ -705,9 +618,8 @@ static void bone_children_clear_transflag(int mode, short around, ListBase *lb)
{
Bone *bone= lb->first;
- for (;bone;bone= bone->next) {
- if ((bone->flag & BONE_HINGE) && (bone->flag & BONE_CONNECTED))
- {
+ for ( ; bone;bone= bone->next) {
+ if ((bone->flag & BONE_HINGE) && (bone->flag & BONE_CONNECTED)) {
bone->flag |= BONE_HINGE_CHILD_TRANSFORM;
}
else if ((bone->flag & BONE_TRANSFORM) &&
@@ -768,7 +680,7 @@ int count_set_pose_transflags(int *out_mode, short around, Object *ob)
total++;
if (mode == TFM_TRANSLATION) {
- if ( has_targetless_ik(pchan)==NULL ) {
+ if (has_targetless_ik(pchan) == NULL) {
if (pchan->parent && (pchan->bone->flag & BONE_CONNECTED)) {
if (pchan->bone->flag & BONE_HINGE_CHILD_TRANSFORM)
hastranslation = 1;
@@ -783,8 +695,7 @@ int count_set_pose_transflags(int *out_mode, short around, Object *ob)
}
/* if there are no translatable bones, do rotation */
- if (mode == TFM_TRANSLATION && !hastranslation)
- {
+ if (mode == TFM_TRANSLATION && !hastranslation) {
*out_mode = TFM_ROTATION;
}
@@ -821,7 +732,7 @@ static void pchan_autoik_adjust (bPoseChannel *pchan, short chainlen)
}
/* change the chain-length of auto-ik */
-void transform_autoik_update (TransInfo *t, short mode)
+void transform_autoik_update(TransInfo *t, short mode)
{
short *chainlen= &t->settings->autoik_chainlen;
bPoseChannel *pchan;
@@ -1112,16 +1023,13 @@ static void createTransArmatureVerts(TransInfo *t)
t->mode= TFM_BONE_ENVELOPE;
t->total = 0;
- for (ebo = edbo->first; ebo; ebo = ebo->next)
- {
- if (EBONE_VISIBLE(arm, ebo) && !(ebo->flag & BONE_EDITMODE_LOCKED))
- {
- if (t->mode==TFM_BONESIZE)
- {
+ for (ebo = edbo->first; ebo; ebo = ebo->next) {
+ if (EBONE_VISIBLE(arm, ebo) && !(ebo->flag & BONE_EDITMODE_LOCKED)) {
+ if (t->mode == TFM_BONESIZE) {
if (ebo->flag & BONE_SELECTED)
t->total++;
}
- else if (t->mode==TFM_BONE_ROLL) {
+ else if (t->mode == TFM_BONE_ROLL) {
if (ebo->flag & BONE_SELECTED)
t->total++;
}
@@ -1141,16 +1049,12 @@ static void createTransArmatureVerts(TransInfo *t)
td = t->data = MEM_callocN(t->total*sizeof(TransData), "TransEditBone");
- for (ebo = edbo->first; ebo; ebo = ebo->next)
- {
+ for (ebo = edbo->first; ebo; ebo = ebo->next) {
ebo->oldlength = ebo->length; // length==0.0 on extrude, used for scaling radius of bone points
- if (EBONE_VISIBLE(arm, ebo) && !(ebo->flag & BONE_EDITMODE_LOCKED))
- {
- if (t->mode==TFM_BONE_ENVELOPE)
- {
- if (ebo->flag & BONE_ROOTSEL)
- {
+ if (EBONE_VISIBLE(arm, ebo) && !(ebo->flag & BONE_EDITMODE_LOCKED)) {
+ if (t->mode==TFM_BONE_ENVELOPE) {
+ if (ebo->flag & BONE_ROOTSEL) {
td->val= &ebo->rad_head;
td->ival= *td->val;
@@ -1166,8 +1070,7 @@ static void createTransArmatureVerts(TransInfo *t)
td++;
}
- if (ebo->flag & BONE_TIPSEL)
- {
+ if (ebo->flag & BONE_TIPSEL) {
td->val= &ebo->rad_tail;
td->ival= *td->val;
copy_v3_v3(td->center, ebo->tail);
@@ -1186,8 +1089,7 @@ static void createTransArmatureVerts(TransInfo *t)
}
else if (t->mode==TFM_BONESIZE) {
if (ebo->flag & BONE_SELECTED) {
- if (arm->drawtype==ARM_ENVELOPE)
- {
+ if (arm->drawtype==ARM_ENVELOPE) {
td->loc= NULL;
td->val= &ebo->dist;
td->ival= ebo->dist;
@@ -1217,8 +1119,7 @@ static void createTransArmatureVerts(TransInfo *t)
}
}
else if (t->mode==TFM_BONE_ROLL) {
- if (ebo->flag & BONE_SELECTED)
- {
+ if (ebo->flag & BONE_SELECTED) {
td->loc= NULL;
td->val= &(ebo->roll);
td->ival= ebo->roll;
@@ -1233,8 +1134,7 @@ static void createTransArmatureVerts(TransInfo *t)
}
}
else {
- if (ebo->flag & BONE_TIPSEL)
- {
+ if (ebo->flag & BONE_TIPSEL) {
copy_v3_v3(td->iloc, ebo->tail);
copy_v3_v3(td->center, (t->around==V3D_LOCAL) ? ebo->head : td->iloc);
td->loc= ebo->tail;
@@ -1248,8 +1148,7 @@ static void createTransArmatureVerts(TransInfo *t)
sub_v3_v3v3(delta, ebo->tail, ebo->head);
vec_roll_to_mat3(delta, ebo->roll, td->axismtx);
- if ((ebo->flag & BONE_ROOTSEL) == 0)
- {
+ if ((ebo->flag & BONE_ROOTSEL) == 0) {
td->extra = ebo;
}
@@ -1259,8 +1158,7 @@ static void createTransArmatureVerts(TransInfo *t)
td++;
}
- if (ebo->flag & BONE_ROOTSEL)
- {
+ if (ebo->flag & BONE_ROOTSEL) {
copy_v3_v3(td->iloc, ebo->head);
copy_v3_v3(td->center, td->iloc);
td->loc= ebo->head;
@@ -1703,7 +1601,7 @@ static void createTransParticleVerts(bContext *C, TransInfo *t)
PTCacheEditPoint *point;
PTCacheEditKey *key;
float mat[4][4];
- int i,k, transformparticle;
+ int i, k, transformparticle;
int count = 0, hasselected = 0;
int propmode = t->flag & T_PROP_EDIT;
@@ -1712,7 +1610,7 @@ static void createTransParticleVerts(bContext *C, TransInfo *t)
psys = edit->psys;
if (psys)
- psmd = psys_get_modifier(ob,psys);
+ psmd = psys_get_modifier(ob, psys);
base->flag |= BA_HAS_RECALC_DATA;
@@ -1752,7 +1650,7 @@ static void createTransParticleVerts(bContext *C, TransInfo *t)
unit_m4(mat);
- invert_m4_m4(ob->imat,ob->obmat);
+ invert_m4_m4(ob->imat, ob->obmat);
for (i=0, point=edit->points; i<edit->totpoint; i++, point++) {
TransData *head, *tail;
@@ -1835,7 +1733,7 @@ void flushTransParticles(TransInfo *t)
if (psys && !(psys->flag & PSYS_GLOBAL_HAIR)) {
psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, psys->particles + i, mat);
- invert_m4_m4(imat,mat);
+ invert_m4_m4(imat, mat);
for (k=0, key=point->keys; k<point->totkey; k++, key++) {
copy_v3_v3(co, key->world_co);
@@ -2030,8 +1928,7 @@ static void createTransEditVerts(bContext *C, TransInfo *t)
char *selstate = NULL;
short selectmode = ts->selectmode;
- if (t->flag & T_MIRROR)
- {
+ if (t->flag & T_MIRROR) {
EDBM_verts_mirror_cache_begin(em, TRUE);
mirror = 1;
}
@@ -2142,7 +2039,7 @@ static void createTransEditVerts(bContext *C, TransInfo *t)
* the modifiers that support deform matrices (defcos) */
if (totleft > 0) {
mappedcos= crazyspace_get_mapped_editverts(t->scene, t->obedit);
- quats= MEM_mallocN( (t->total)*sizeof(float)*4, "crazy quats");
+ quats= MEM_mallocN((t->total)*sizeof(float)*4, "crazy quats");
crazyspace_set_quats_editmesh(em, (float*)defcos, mappedcos, quats); /* BMESH_TODO, abuses vertex index, should use an int array */
if (mappedcos)
MEM_freeN(mappedcos);
@@ -2158,8 +2055,7 @@ static void createTransEditVerts(bContext *C, TransInfo *t)
eve = BM_iter_new(&iter, bm, BM_VERTS_OF_MESH, NULL);
for (a=0; eve; eve=BM_iter_step(&iter), a++) {
if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN) && selstate[a] && eve->co[0]!=0.0f) {
- if (eve->co[0]<0.0f)
- {
+ if (eve->co[0] < 0.0f) {
t->mirror = -1;
mirror = -1;
}
@@ -2220,7 +2116,7 @@ static void createTransEditVerts(bContext *C, TransInfo *t)
}
/* Mirror? */
- if ( (mirror>0 && tob->iloc[0]>0.0f) || (mirror<0 && tob->iloc[0]<0.0f)) {
+ if ((mirror>0 && tob->iloc[0]>0.0f) || (mirror<0 && tob->iloc[0]<0.0f)) {
BMVert *vmir= EDBM_verts_mirror_get(em, eve); //t->obedit, em, eve, tob->iloc, a);
if (vmir && vmir != eve) {
tob->extra = vmir;
@@ -2231,13 +2127,10 @@ static void createTransEditVerts(bContext *C, TransInfo *t)
}
}
- if (mirror != 0)
- {
+ if (mirror != 0) {
tob = t->data;
- for ( a = 0; a < t->total; a++, tob++ )
- {
- if (ABS(tob->loc[0]) <= 0.00001f)
- {
+ for (a = 0; a < t->total; a++, tob++ ) {
+ if (ABS(tob->loc[0]) <= 0.00001f) {
tob->flag |= TD_MIRROR_EDGE;
}
}
@@ -2381,7 +2274,7 @@ void flushTransSeq(TransInfo *t)
if (seq->depth==0) {
/* test overlap, displayes red outline */
seq->flag &= ~SEQ_OVERLAP;
- if ( seq_test_overlap(seqbasep, seq) ) {
+ if (seq_test_overlap(seqbasep, seq)) {
seq->flag |= SEQ_OVERLAP;
}
}
@@ -3074,14 +2967,14 @@ typedef struct tGPFtransdata {
} tGPFtransdata;
/* This function helps flush transdata written to tempdata into the gp-frames */
-void flushTransGPactionData (TransInfo *t)
+void flushTransGPactionData(TransInfo *t)
{
tGPFtransdata *tfd;
int i;
/* find the first one to start from */
if (t->mode == TFM_TIME_SLIDE)
- tfd= (tGPFtransdata *)( (float *)(t->customData) + 2 );
+ tfd= (tGPFtransdata *)((float *)(t->customData) + 2);
else
tfd= (tGPFtransdata *)(t->customData);
@@ -3200,7 +3093,7 @@ static void createTransActionData(bContext *C, TransInfo *t)
if (ac.datatype == ANIMCONT_GPENCIL) {
if (t->mode == TFM_TIME_SLIDE) {
t->customData= MEM_callocN((sizeof(float)*2)+(sizeof(tGPFtransdata)*count), "TimeSlide + tGPFtransdata");
- tfd= (tGPFtransdata *)( (float *)(t->customData) + 2 );
+ tfd= (tGPFtransdata *)((float *)(t->customData) + 2);
}
else {
t->customData= MEM_callocN(sizeof(tGPFtransdata)*count, "tGPFtransdata");
@@ -3555,9 +3448,9 @@ static void createTransGraphEditData(bContext *C, TransInfo *t)
* then check if we're using auto-handles.
* - If so, change them auto-handles to aligned handles so that handles get affected too
*/
- if ( ELEM(bezt->h1, HD_AUTO, HD_AUTO_ANIM) &&
- ELEM(bezt->h2, HD_AUTO, HD_AUTO_ANIM) &&
- ELEM(t->mode, TFM_ROTATION, TFM_RESIZE))
+ if (ELEM(bezt->h1, HD_AUTO, HD_AUTO_ANIM) &&
+ ELEM(bezt->h2, HD_AUTO, HD_AUTO_ANIM) &&
+ ELEM(t->mode, TFM_ROTATION, TFM_RESIZE))
{
if (hdata && (sel1) && (sel3)) {
bezt->h1= HD_ALIGN;
@@ -3646,8 +3539,8 @@ static void sort_time_beztmaps (BeztMap *bezms, int totvert, const short UNUSED(
* optimization: this only needs to be performed in the first loop
*/
if (bezm->swapHs == 0) {
- if ( (bezm->bezt->vec[0][0] > bezm->bezt->vec[1][0]) &&
- (bezm->bezt->vec[2][0] < bezm->bezt->vec[1][0]) )
+ if ((bezm->bezt->vec[0][0] > bezm->bezt->vec[1][0]) &&
+ (bezm->bezt->vec[2][0] < bezm->bezt->vec[1][0]) )
{
/* handles need to be swapped */
bezm->swapHs = 1;
@@ -3746,7 +3639,7 @@ static void beztmap_to_data (TransInfo *t, FCurve *fcu, BeztMap *bezms, int totv
* anim_data is the list of channels (F-Curves) retrieved already containing the
* channels to work on. It should not be freed here as it may still need to be used.
*/
-void remake_graph_transdata (TransInfo *t, ListBase *anim_data)
+void remake_graph_transdata(TransInfo *t, ListBase *anim_data)
{
SpaceIpo *sipo = (SpaceIpo *)t->sa->spacedata.first;
bAnimListElem *ale;
@@ -3801,9 +3694,9 @@ void flushTransGraphData(TransInfo *t)
switch (sipo->autosnap) {
case SACTSNAP_FRAME: /* snap to nearest frame (or second if drawing seconds) */
if (sipo->flag & SIPO_DRAWTIME)
- td2d->loc[0]= (float)( floor((td2d->loc[0]/secf) + 0.5f) * secf );
+ td2d->loc[0] = (float)(floorf((td2d->loc[0]/secf) + 0.5f) * secf);
else
- td2d->loc[0]= (float)( floor(td2d->loc[0]+0.5f) );
+ td2d->loc[0] = (float)(floorf(td2d->loc[0]+0.5f));
break;
case SACTSNAP_MARKER: /* snap to nearest marker */
@@ -3966,7 +3859,7 @@ static int SeqTransCount(TransInfo *t, Sequence *parent, ListBase *seqbase, int
for (seq= seqbase->first; seq; seq= seq->next) {
seq->depth= depth;
- /* seq->tmp is used by seq_tx_get_final_{left,right} to check sequence's range and clamp to it if needed.
+ /* seq->tmp is used by seq_tx_get_final_{left, right} to check sequence's range and clamp to it if needed.
* it's first place where digging into sequences tree, so store link to parent here */
seq->tmp = parent;
@@ -4260,9 +4153,9 @@ static void createTransSeqData(bContext *C, TransInfo *t)
int i;
for (i=0; i<3; i++) {
seq_user= *((&seq->seq1) + i);
- if ( seq_user && (seq_user->flag & SELECT) &&
- !(seq_user->flag & SEQ_LOCK) &&
- !(seq_user->flag & (SEQ_LEFTSEL|SEQ_RIGHTSEL)))
+ if (seq_user && (seq_user->flag & SELECT) &&
+ !(seq_user->flag & SEQ_LOCK) &&
+ !(seq_user->flag & (SEQ_LEFTSEL|SEQ_RIGHTSEL)))
{
seq->flag |= SELECT;
}
@@ -4560,8 +4453,8 @@ static int count_proportional_objects(TransInfo *t)
/* mark all children */
for (base= scene->base.first; base; base= base->next) {
/* all base not already selected or marked that is editable */
- if ( (base->object->flag & (SELECT|BA_TRANSFORM_CHILD|BA_TRANSFORM_PARENT)) == 0 &&
- (BASE_EDITABLE_BGMODE(v3d, scene, base)))
+ if ((base->object->flag & (SELECT|BA_TRANSFORM_CHILD|BA_TRANSFORM_PARENT)) == 0 &&
+ (BASE_EDITABLE_BGMODE(v3d, scene, base)))
{
mark_children(base->object);
}
@@ -4572,8 +4465,8 @@ static int count_proportional_objects(TransInfo *t)
Object *ob= base->object;
/* if base is not selected, not a parent of selection or not a child of selection and it is editable */
- if ( (ob->flag & (SELECT|BA_TRANSFORM_CHILD|BA_TRANSFORM_PARENT)) == 0 &&
- (BASE_EDITABLE_BGMODE(v3d, scene, base)))
+ if ((ob->flag & (SELECT|BA_TRANSFORM_CHILD|BA_TRANSFORM_PARENT)) == 0 &&
+ (BASE_EDITABLE_BGMODE(v3d, scene, base)))
{
/* used for flush, depgraph will change recalcs if needed :) */
@@ -4924,14 +4817,16 @@ void special_aftertrans_update(bContext *C, TransInfo *t)
ED_node_link_intersect_test(t->sa, 0);
}
else if (t->spacetype == SPACE_CLIP) {
- SpaceClip *sc = t->sa->spacedata.first;
- MovieClip *clip = ED_space_clip(sc);
-
- if (t->scene->nodetree) {
- /* tracks can be used for stabilization nodes,
- * flush update for such nodes */
- nodeUpdateID(t->scene->nodetree, &clip->id);
- WM_event_add_notifier(C, NC_SCENE|ND_NODES, NULL);
+ if (t->options & CTX_MOVIECLIP) {
+ SpaceClip *sc = t->sa->spacedata.first;
+ MovieClip *clip = ED_space_clip(sc);
+
+ if (t->scene->nodetree) {
+ /* tracks can be used for stabilization nodes,
+ * flush update for such nodes */
+ nodeUpdateID(t->scene->nodetree, &clip->id);
+ WM_event_add_notifier(C, NC_SCENE|ND_NODES, NULL);
+ }
}
}
else if (t->spacetype == SPACE_ACTION) {
@@ -4962,8 +4857,8 @@ void special_aftertrans_update(bContext *C, TransInfo *t)
* 2) canceled == 0 -> user confirmed the transform, so duplicates should be removed
* 3) canceled + duplicate -> user canceled the transform, but we made duplicates, so get rid of these
*/
- if ( (saction->flag & SACTION_NOTRANSKEYCULL)==0 &&
- ((canceled == 0) || (duplicate)) )
+ if ((saction->flag & SACTION_NOTRANSKEYCULL)==0 &&
+ ((canceled == 0) || (duplicate)) )
{
if (adt) {
ANIM_nla_mapping_apply_fcurve(adt, fcu, 0, 1);
@@ -4993,8 +4888,8 @@ void special_aftertrans_update(bContext *C, TransInfo *t)
* 2) canceled == 0 -> user confirmed the transform, so duplicates should be removed
* 3) canceled + duplicate -> user canceled the transform, but we made duplicates, so get rid of these
*/
- if ( (saction->flag & SACTION_NOTRANSKEYCULL)==0 &&
- ((canceled == 0) || (duplicate)) )
+ if ((saction->flag & SACTION_NOTRANSKEYCULL)==0 &&
+ ((canceled == 0) || (duplicate)))
{
posttrans_action_clean(&ac, (bAction *)ac.data);
}
@@ -5006,8 +4901,8 @@ void special_aftertrans_update(bContext *C, TransInfo *t)
* 2) canceled == 0 -> user confirmed the transform, so duplicates should be removed
* 3) canceled + duplicate -> user canceled the transform, but we made duplicates, so get rid of these
*/
- if ( (saction->flag & SACTION_NOTRANSKEYCULL)==0 &&
- ((canceled == 0) || (duplicate)) )
+ if ((saction->flag & SACTION_NOTRANSKEYCULL)==0 &&
+ ((canceled == 0) || (duplicate)))
{
bGPdata *gpd;
@@ -5074,8 +4969,8 @@ void special_aftertrans_update(bContext *C, TransInfo *t)
* 2) canceled == 0 -> user confirmed the transform, so duplicates should be removed
* 3) canceled + duplicate -> user canceled the transform, but we made duplicates, so get rid of these
*/
- if ( (sipo->flag & SIPO_NOTRANSKEYCULL)==0 &&
- ((canceled == 0) || (duplicate)) )
+ if ((sipo->flag & SIPO_NOTRANSKEYCULL)==0 &&
+ ((canceled == 0) || (duplicate)))
{
if (adt) {
ANIM_nla_mapping_apply_fcurve(adt, fcu, 0, 0);
@@ -5186,10 +5081,10 @@ void special_aftertrans_update(bContext *C, TransInfo *t)
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
}
- else if ( (t->scene->basact) &&
- (ob = t->scene->basact->object) &&
- (ob->mode & OB_MODE_PARTICLE_EDIT) &&
- PE_get_current(t->scene, ob))
+ else if ((t->scene->basact) &&
+ (ob = t->scene->basact->object) &&
+ (ob->mode & OB_MODE_PARTICLE_EDIT) &&
+ PE_get_current(t->scene, ob))
{
/* do nothing */
}
@@ -5289,7 +5184,8 @@ static void createTransObject(bContext *C, TransInfo *t)
td = t->data = MEM_callocN(t->total*sizeof(TransData), "TransOb");
tx = t->ext = MEM_callocN(t->total*sizeof(TransDataExtension), "TransObExtension");
- CTX_DATA_BEGIN (C, Base*, base, selected_bases) {
+ CTX_DATA_BEGIN (C, Base*, base, selected_bases)
+ {
Object *ob= base->object;
td->flag = TD_SELECTED;
@@ -5402,6 +5298,8 @@ static void createTransNodeData(bContext *C, TransInfo *t)
/* *** CLIP EDITOR *** */
+/* * motion tracking * */
+
enum {
transDataTracking_ModeTracks = 0,
transDataTracking_ModeCurves = 1,
@@ -5923,7 +5821,8 @@ void createTransData(bContext *C, TransInfo *t)
}
else if (t->spacetype == SPACE_CLIP) {
t->flag |= T_POINTS|T_2D_EDIT;
- createTransTrackingData(C, t);
+ if (t->options & CTX_MOVIECLIP)
+ createTransTrackingData(C, t);
}
else if (t->obedit) {
t->ext = NULL;
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index 217e0d36fce..bea1002b5c6 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -204,16 +204,16 @@ static void clipMirrorModifier(TransInfo *t, Object *ob)
}
if (axis & 2) {
- if (fabs(iloc[1])<=tolerance[1] ||
- loc[1]*iloc[1]<0.0f)
+ if (fabsf(iloc[1]) <= tolerance[1] ||
+ loc[1] * iloc[1]<0.0f)
{
loc[1]= 0.0f;
clip = 1;
}
}
if (axis & 4) {
- if (fabs(iloc[2])<=tolerance[2] ||
- loc[2]*iloc[2]<0.0f)
+ if (fabsf(iloc[2]) <= tolerance[2] ||
+ loc[2] * iloc[2] < 0.0f)
{
loc[2]= 0.0f;
clip = 1;
@@ -541,12 +541,12 @@ static void recalcData_nla(TransInfo *t)
switch (snla->autosnap) {
case SACTSNAP_FRAME: /* snap to nearest frame/time */
if (snla->flag & SNLA_DRAWTIME) {
- tdn->h1[0]= (float)( floor((tdn->h1[0]/secf) + 0.5f) * secf );
- tdn->h2[0]= (float)( floor((tdn->h2[0]/secf) + 0.5f) * secf );
+ tdn->h1[0] = (float)(floor(((double)tdn->h1[0] / secf) + 0.5) * secf);
+ tdn->h2[0] = (float)(floor(((double)tdn->h2[0] / secf) + 0.5) * secf);
}
else {
- tdn->h1[0]= (float)( floor(tdn->h1[0]+0.5f) );
- tdn->h2[0]= (float)( floor(tdn->h2[0]+0.5f) );
+ tdn->h1[0] = floorf(tdn->h1[0] + 0.5f);
+ tdn->h2[0] = floorf(tdn->h2[0] + 0.5f);
}
break;
@@ -633,15 +633,16 @@ static void recalcData_image(TransInfo *t)
}
/* helper for recalcData() - for Movie Clip transforms */
-static void recalcData_clip(TransInfo *t)
+static void recalcData_spaceclip(TransInfo *t)
{
SpaceClip *sc = t->sa->spacedata.first;
+
MovieClip *clip = ED_space_clip(sc);
ListBase *tracksbase = BKE_tracking_get_tracks(&clip->tracking);
MovieTrackingTrack *track;
-
+
flushTransTracking(t);
-
+
track = tracksbase->first;
while (track) {
if (TRACK_VIEW_SELECTED(sc, track) && (track->flag & TRACK_LOCKED)==0) {
@@ -658,10 +659,10 @@ static void recalcData_clip(TransInfo *t)
BKE_tracking_clamp_track(track, CLAMP_SEARCH_DIM);
}
}
-
+
track = track->next;
}
-
+
DAG_id_tag_update(&clip->id, 0);
}
@@ -900,7 +901,7 @@ void recalcData(TransInfo *t)
recalcData_view3d(t);
}
else if (t->spacetype == SPACE_CLIP) {
- recalcData_clip(t);
+ recalcData_spaceclip(t);
}
}
@@ -948,7 +949,7 @@ void resetTransRestrictions(TransInfo *t)
}
/* the *op can be NULL */
-int initTransInfo (bContext *C, TransInfo *t, wmOperator *op, wmEvent *event)
+int initTransInfo(bContext *C, TransInfo *t, wmOperator *op, wmEvent *event)
{
Scene *sce = CTX_data_scene(C);
ToolSettings *ts = CTX_data_tool_settings(C);
@@ -1212,7 +1213,7 @@ int initTransInfo (bContext *C, TransInfo *t, wmOperator *op, wmEvent *event)
}
/* Here I would suggest only TransInfo related issues, like free data & reset vars. Not redraws */
-void postTrans (bContext *C, TransInfo *t)
+void postTrans(bContext *C, TransInfo *t)
{
TransData *td;
@@ -1653,7 +1654,7 @@ void calculatePropRatio(TransInfo *t)
td->factor = (float)sqrt(2*dist - dist * dist);
break;
case PROP_RANDOM:
- BLI_srand( BLI_rand() ); /* random seed */
+ BLI_srand(BLI_rand()); /* random seed */
td->factor = BLI_frand()*dist;
break;
default:
diff --git a/source/blender/editors/transform/transform_input.c b/source/blender/editors/transform/transform_input.c
index 467e3dc600e..0f0d1cc8344 100644
--- a/source/blender/editors/transform/transform_input.c
+++ b/source/blender/editors/transform/transform_input.c
@@ -199,17 +199,17 @@ static void InputCustomRatio(TransInfo *UNUSED(t), MouseInput *mi, const int mva
mdx = (mi->precision_mval[0] + (float)(mval[0] - mi->precision_mval[0]) / 10.0f) - data[2];
mdy = (mi->precision_mval[1] + (float)(mval[1] - mi->precision_mval[1]) / 10.0f) - data[3];
- distance = (length != 0.0f)? (mdx*dx + mdy*dy) / length: 0.0f;
+ distance = (length != 0.0) ? (mdx * dx + mdy * dy) / length: 0.0;
}
else {
int mdx, mdy;
mdx = mval[0] - data[2];
mdy = mval[1] - data[3];
- distance = (length != 0.0f)? (mdx*dx + mdy*dy) / length: 0.0f;
+ distance = (length != 0.0) ? (mdx * dx + mdy * dy) / length: 0.0;
}
- output[0] = (float)((length != 0.0f)? distance / length: 0.0f);
+ output[0] = (length != 0.0) ? (double)(distance / length) : 0.0f;
}
}
diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c
index f8a982c6b71..093c81c8d37 100644
--- a/source/blender/editors/transform/transform_manipulator.c
+++ b/source/blender/editors/transform/transform_manipulator.c
@@ -297,7 +297,7 @@ int calc_manipulator_stats(const bContext *C)
if (obedit->type==OB_MESH) {
BMEditMesh *em = BMEdit_FromObject(obedit);
BMEditSelection ese;
- float vec[3]= {0,0,0};
+ float vec[3]= {0, 0, 0};
/* USE LAST SELECTE WITH ACTIVE */
if ((v3d->around == V3D_ACTIVE) && BM_select_history_active_get(em->bm, &ese)) {
@@ -508,7 +508,7 @@ int calc_manipulator_stats(const bContext *C)
if (edit) {
point = edit->points;
- for (a=0; a<edit->totpoint; a++,point++) {
+ for (a=0; a<edit->totpoint; a++, point++) {
if (point->flag & PEP_HIDE) continue;
for (k=0, ek=point->keys; k<point->totkey; k++, ek++) {
@@ -643,7 +643,7 @@ static float screen_aligned(RegionView3D *rv3d, float mat[][4])
glTranslatef(mat[3][0], mat[3][1], mat[3][2]);
/* sets view screen aligned */
- glRotatef( -360.0f*saacos(rv3d->viewquat[0])/(float)M_PI, rv3d->viewquat[1], rv3d->viewquat[2], rv3d->viewquat[3]);
+ glRotatef(-360.0f*saacos(rv3d->viewquat[0])/(float)M_PI, rv3d->viewquat[1], rv3d->viewquat[2], rv3d->viewquat[3]);
return len_v3(mat[0]); /* draw scale */
}
@@ -884,7 +884,7 @@ static void draw_manipulator_rotate(View3D *v3d, RegionView3D *rv3d, int moving,
glClipPlane(GL_CLIP_PLANE0, plane);
}
/* sets view screen aligned */
- glRotatef( -360.0f*saacos(rv3d->viewquat[0])/(float)M_PI, rv3d->viewquat[1], rv3d->viewquat[2], rv3d->viewquat[3]);
+ glRotatef(-360.0f*saacos(rv3d->viewquat[0])/(float)M_PI, rv3d->viewquat[1], rv3d->viewquat[2], rv3d->viewquat[3]);
/* Screen aligned help circle */
if (arcs) {
@@ -1512,7 +1512,7 @@ void BIF_draw_manipulator(const bContext *C)
if (v3d->twflag & V3D_DRAW_MANIPULATOR) {
- glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_BLEND);
if (v3d->twtype & V3D_MANIP_ROTATE) {
@@ -1553,7 +1553,7 @@ static int manipulator_selectbuf(ScrArea *sa, ARegion *ar, const int mval[2], fl
setwinmatrixview3d(ar, v3d, &rect);
mult_m4_m4m4(rv3d->persmat, rv3d->winmat, rv3d->viewmat);
- glSelectBuffer( 64, buffer);
+ glSelectBuffer(64, buffer);
glRenderMode(GL_SELECT);
glInitNames(); /* these two calls whatfor? It doesnt work otherwise */
glPushName(-2);
diff --git a/source/blender/editors/transform/transform_ops.c b/source/blender/editors/transform/transform_ops.c
index b9ae3180591..ccd794d0101 100644
--- a/source/blender/editors/transform/transform_ops.c
+++ b/source/blender/editors/transform/transform_ops.c
@@ -145,7 +145,7 @@ static int snap_type_exec(bContext *C, wmOperator *op)
{
ToolSettings *ts= CTX_data_tool_settings(C);
- ts->snap_mode = RNA_enum_get(op->ptr,"type");
+ ts->snap_mode = RNA_enum_get(op->ptr, "type");
WM_event_add_notifier(C, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */
@@ -926,7 +926,6 @@ void transform_keymap_for_space(wmKeyConfig *keyconf, wmKeyMap *keymap, int spac
kmi = WM_keymap_add_item(keymap, OP_TRANSLATION, EVT_TWEAK_A, KM_ANY, 0, 0);
RNA_boolean_set(kmi->ptr, "release_confirm", TRUE);
kmi = WM_keymap_add_item(keymap, OP_TRANSLATION, EVT_TWEAK_S, KM_ANY, 0, 0);
- RNA_boolean_set(kmi->ptr, "release_confirm", TRUE);
WM_keymap_add_item(keymap, OP_ROTATION, RKEY, KM_PRESS, 0, 0);
@@ -936,7 +935,7 @@ void transform_keymap_for_space(wmKeyConfig *keyconf, wmKeyMap *keymap, int spac
WM_keymap_add_item(keymap, "NODE_OT_move_detach_links", DKEY, KM_PRESS, KM_ALT, 0);
/* XXX release_confirm is set in the macro operator definition */
- WM_keymap_add_item(keymap, "NODE_OT_move_detach_links", EVT_TWEAK_A, KM_ANY, KM_ALT, 0);
+ WM_keymap_add_item(keymap, "NODE_OT_move_detach_links_release", EVT_TWEAK_A, KM_ANY, KM_ALT, 0);
WM_keymap_add_item(keymap, "NODE_OT_move_detach_links", EVT_TWEAK_S, KM_ANY, KM_ALT, 0);
break;
case SPACE_SEQ:
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index 3d7f5d758c6..a8979fa1ab9 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -572,7 +572,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
BMEditMesh *em = me->edit_btmesh;
BMVert *eve;
BMEditSelection ese;
- float vec[3]= {0,0,0};
+ float vec[3]= {0, 0, 0};
/* USE LAST SELECTED WITH ACTIVE */
if (activeOnly && BM_select_history_active_get(em->bm, &ese)) {
@@ -768,7 +768,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
float mat[4][4];
/* Rotation of MetaElem is stored in quat */
- quat_to_mat4( mat,ml_sel->quat);
+ quat_to_mat4(mat, ml_sel->quat);
copy_v3_v3(normal, mat[2]);
diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c
index 0a5613bca22..fa579293a73 100644
--- a/source/blender/editors/transform/transform_snap.c
+++ b/source/blender/editors/transform/transform_snap.c
@@ -188,10 +188,10 @@ void drawSnapping(const struct bContext *C, TransInfo *t)
glBegin(GL_LINES);
glVertex3f(t->tsnap.snapPoint[0], t->tsnap.snapPoint[1], t->tsnap.snapPoint[2]);
- glVertex3f( t->tsnap.snapPoint[0] + t->tsnap.snapNormal[0],
- t->tsnap.snapPoint[1] + t->tsnap.snapNormal[1],
- t->tsnap.snapPoint[2] + t->tsnap.snapNormal[2]);
- glEnd();
+ glVertex3f(t->tsnap.snapPoint[0] + t->tsnap.snapNormal[0],
+ t->tsnap.snapPoint[1] + t->tsnap.snapNormal[1],
+ t->tsnap.snapPoint[2] + t->tsnap.snapNormal[2]);
+ glEnd();
}
if (v3d->zbuf)
@@ -216,7 +216,7 @@ void drawSnapping(const struct bContext *C, TransInfo *t)
cpack(0xFFFFFF);
glTranslatef(t->tsnap.snapPoint[0], t->tsnap.snapPoint[1], 0.0f);
- //glRectf(0,0,1,1);
+ //glRectf(0, 0, 1, 1);
setlinestyle(0);
cpack(0x0);
@@ -700,7 +700,7 @@ static float RotationBetween(TransInfo *t, float p1[3], float p2[3])
mul_m3_v3(mtx, end);
mul_m3_v3(mtx, start);
- angle = atan2(start[1],start[0]) - atan2(end[1],end[0]);
+ angle = atan2(start[1], start[0]) - atan2(end[1], end[0]);
}
if (angle > (float)M_PI) {
@@ -1055,9 +1055,9 @@ static int snapFace(ARegion *ar, float v1co[3], float v2co[3], float v3co[3], fl
copy_v3_v3(location, intersect);
if (v4co)
- normal_quad_v3( normal,v1co, v2co, v3co, v4co);
+ normal_quad_v3(normal, v1co, v2co, v3co, v4co);
else
- normal_tri_v3( normal,v1co, v2co, v3co);
+ normal_tri_v3(normal, v1co, v2co, v3co);
mul_m4_v3(obmat, location);
@@ -1738,9 +1738,9 @@ static int peelDerivedMesh(Object *ob, DerivedMesh *dm, float obmat[][4],
copy_v3_v3(location, intersect);
if (f->v4)
- normal_quad_v3( normal,verts[f->v1].co, verts[f->v2].co, verts[f->v3].co, verts[f->v4].co);
+ normal_quad_v3(normal, verts[f->v1].co, verts[f->v2].co, verts[f->v3].co, verts[f->v4].co);
else
- normal_tri_v3( normal,verts[f->v1].co, verts[f->v2].co, verts[f->v3].co);
+ normal_tri_v3(normal, verts[f->v1].co, verts[f->v2].co, verts[f->v3].co);
mul_m4_v3(obmat, location);
@@ -1767,13 +1767,13 @@ static int peelDerivedMesh(Object *ob, DerivedMesh *dm, float obmat[][4],
copy_v3_v3(location, intersect);
if (f->v4)
- normal_quad_v3( normal,verts[f->v1].co, verts[f->v2].co, verts[f->v3].co, verts[f->v4].co);
+ normal_quad_v3(normal, verts[f->v1].co, verts[f->v2].co, verts[f->v3].co, verts[f->v4].co);
else
- normal_tri_v3( normal,verts[f->v1].co, verts[f->v2].co, verts[f->v3].co);
+ normal_tri_v3(normal, verts[f->v1].co, verts[f->v2].co, verts[f->v3].co);
mul_m4_v3(obmat, location);
- new_depth = len_v3v3(location, ray_start);
+ new_depth = len_v3v3(location, ray_start);
mul_m3_v3(timat, normal);
normalize_v3(normal);
diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c
index fb7e2254e45..a90f8253654 100644
--- a/source/blender/editors/uvedit/uvedit_draw.c
+++ b/source/blender/editors/uvedit/uvedit_draw.c
@@ -855,7 +855,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
glDisable(GL_BLEND);
/* draw vert preview */
- glPointSize(pointsize * 2.0);
+ glPointSize(pointsize * 2.0f);
UI_ThemeColor4(TH_STITCH_PREVIEW_STITCHABLE);
glVertexPointer(2, GL_FLOAT, 0, stitch_preview->preview_stitchable);
glDrawArrays(GL_POINTS, 0, stitch_preview->num_stitchable);
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index a30274c0f2c..b515f30e150 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -728,7 +728,7 @@ static int nearest_uv_between(BMEditMesh *em, BMFace *efa, int UNUSED(nverts), i
BMLoop *l;
MLoopUV *luv;
BMIter iter;
- float m[3], v1[3], v2[3], c1, c2, *uv1, /* *uv2, */ /* UNUSED */ *uv3;
+ float m[3], v1[3], v2[3], c1, c2, *uv1 = NULL, /* *uv2, */ /* UNUSED */ *uv3 = NULL;
int id1, id2, i;
id1 = (id + efa->len - 1) % efa->len;
@@ -799,9 +799,9 @@ void uv_find_nearest_vert(Scene *scene, Image *ima, BMEditMesh *em,
luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
if (penalty && uvedit_uv_select_test(em, scene, l))
- dist = fabs(co[0] - luv->uv[0]) + penalty[0] + fabs(co[1] - luv->uv[1]) + penalty[1];
+ dist = fabsf(co[0] - luv->uv[0]) + penalty[0] + fabsf(co[1] - luv->uv[1]) + penalty[1];
else
- dist = fabs(co[0] - luv->uv[0]) + fabs(co[1] - luv->uv[1]);
+ dist = fabsf(co[0] - luv->uv[0]) + fabsf(co[1] - luv->uv[1]);
if (dist <= mindist) {
if (dist == mindist)
@@ -2603,9 +2603,7 @@ static int circle_select_exec(bContext *C, wmOperator *op)
if (change) {
uv_select_sync_flush(ts, em, select);
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
- }
+ WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
}
return OPERATOR_FINISHED;
@@ -2711,7 +2709,8 @@ static int uv_lasso_select_exec(bContext *C, wmOperator *op)
int i = 0;
int mcords[1024][2];
- RNA_BEGIN (op->ptr, itemptr, "path") {
+ RNA_BEGIN (op->ptr, itemptr, "path")
+ {
float loc[2];
RNA_float_get_array(&itemptr, "loc", loc);
diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.c b/source/blender/editors/uvedit/uvedit_parametrizer.c
index c1abfe69cc1..2b93246e797 100644
--- a/source/blender/editors/uvedit/uvedit_parametrizer.c
+++ b/source/blender/editors/uvedit/uvedit_parametrizer.c
@@ -1,3 +1,25 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s):
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
/** \file blender/editors/uvedit/uvedit_parametrizer.c
* \ingroup eduv
*/
@@ -4334,7 +4356,7 @@ void param_smooth_area(ParamHandle *handle)
void param_pack(ParamHandle *handle, float margin)
{
/* box packing variables */
- boxPack *boxarray, *box;
+ BoxPack *boxarray, *box;
float tot_width, tot_height, scale;
PChart *chart;
@@ -4351,7 +4373,7 @@ void param_pack(ParamHandle *handle, float margin)
param_scale(handle, 1.0f / phandle->aspx, 1.0f / phandle->aspy);
/* we may not use all these boxes */
- boxarray = MEM_mallocN(phandle->ncharts * sizeof(boxPack), "boxPack box");
+ boxarray = MEM_mallocN(phandle->ncharts * sizeof(BoxPack), "BoxPack box");
for (i = 0; i < phandle->ncharts; i++) {
@@ -4402,7 +4424,7 @@ void param_pack(ParamHandle *handle, float margin)
}
}
- boxPack2D(boxarray, phandle->ncharts - unpacked, &tot_width, &tot_height);
+ BLI_box_pack_2D(boxarray, phandle->ncharts - unpacked, &tot_width, &tot_height);
if (tot_height > tot_width)
scale = 1.0f / tot_height;
diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.h b/source/blender/editors/uvedit/uvedit_parametrizer.h
index 1643a89b089..3c886367191 100644
--- a/source/blender/editors/uvedit/uvedit_parametrizer.h
+++ b/source/blender/editors/uvedit/uvedit_parametrizer.h
@@ -1,10 +1,32 @@
-/** \file blender/editors/uvedit/uvedit_parametrizer.h
- * \ingroup eduv
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s):
+ *
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __UVEDIT_PARAMETRIZER_H__
#define __UVEDIT_PARAMETRIZER_H__
+/** \file blender/editors/uvedit/uvedit_parametrizer.h
+ * \ingroup eduv
+ */
+
#ifdef __cplusplus
extern "C" {
#endif
diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c
index e1b2d87c4f2..b30821dc56a 100644
--- a/source/blender/editors/uvedit/uvedit_smart_stitch.c
+++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c
@@ -257,8 +257,8 @@ static void stitch_uv_rotate(float rotation, float medianPoint[2], float uv[2])
uv[0] -= medianPoint[0];
uv[1] -= medianPoint[1];
- uv_rotation_result[0] = cos(rotation) * uv[0] - sin(rotation) * uv[1];
- uv_rotation_result[1] = sin(rotation) * uv[0] + cos(rotation) * uv[1];
+ uv_rotation_result[0] = cosf(rotation) * uv[0] - sinf(rotation) * uv[1];
+ uv_rotation_result[1] = sinf(rotation) * uv[0] + cosf(rotation) * uv[1];
uv[0] = uv_rotation_result[0] + medianPoint[0];
uv[1] = uv_rotation_result[1] + medianPoint[1];
@@ -286,8 +286,8 @@ static int stitch_check_uvs_stitchable(UvElement *element, UvElement *element_it
l_iter = element_iter->l;
luv_iter = CustomData_bmesh_get(&state->em->bm->ldata, l_iter->head.data, CD_MLOOPUV);
- if (fabs(luv_orig->uv[0] - luv_iter->uv[0]) < limit &&
- fabs(luv_orig->uv[1] - luv_iter->uv[1]) < limit)
+ if (fabsf(luv_orig->uv[0] - luv_iter->uv[0]) < limit &&
+ fabsf(luv_orig->uv[1] - luv_iter->uv[1]) < limit)
{
return 1;
}
@@ -403,7 +403,7 @@ static void stitch_island_calculate_edge_rotation(UvEdge *edge, StitchState *sta
edgecos = uv1[0] * uv2[0] + uv1[1] * uv2[1];
edgesin = uv1[0] * uv2[1] - uv2[0] * uv1[1];
- rotation = (edgesin > 0) ? acos(MAX2(-1.0, MIN2(1.0, edgecos))) : -acos(MAX2(-1.0, MIN2(1.0, edgecos)));
+ rotation = (edgesin > 0.0f) ? acosf(MAX2(-1.0f, MIN2(1.0f, edgecos))) : -acosf(MAX2(-1.0f, MIN2(1.0f, edgecos)));
island_stitch_data[element1->island].num_rot_elements++;
island_stitch_data[element1->island].rotation += rotation;
@@ -412,7 +412,7 @@ static void stitch_island_calculate_edge_rotation(UvEdge *edge, StitchState *sta
static void stitch_island_calculate_vert_rotation(UvElement *element, StitchState *state, IslandStitchData *island_stitch_data)
{
- float edgecos = 1, edgesin = 0;
+ float edgecos = 1.0f, edgesin = 0.0f;
int index;
UvElement *element_iter;
float rotation = 0;
@@ -441,12 +441,12 @@ static void stitch_island_calculate_vert_rotation(UvElement *element, StitchStat
negate_v2_v2(normal, state->normals + index_tmp2 * 2);
edgecos = dot_v2v2(normal, state->normals + index_tmp1 * 2);
edgesin = cross_v2v2(normal, state->normals + index_tmp1 * 2);
- rotation += (edgesin > 0) ? acos(edgecos) : -acos(edgecos);
+ rotation += (edgesin > 0.0f) ? acosf(edgecos) : -acosf(edgecos);
}
}
if (state->midpoints)
- rotation /= 2.0;
+ rotation /= 2.0f;
island_stitch_data[element->island].num_rot_elements++;
island_stitch_data[element->island].rotation += rotation;
}
@@ -1162,7 +1162,8 @@ static int stitch_init(bContext *C, wmOperator *op)
EDBM_index_arrays_init(em, 0, 0, 1);
- RNA_BEGIN (op->ptr, itemptr, "selection") {
+ RNA_BEGIN (op->ptr, itemptr, "selection")
+ {
faceIndex = RNA_int_get(&itemptr, "face_index");
elementIndex = RNA_int_get(&itemptr, "element_index");
efa = EDBM_face_at_index(em, faceIndex);
@@ -1178,13 +1179,13 @@ static int stitch_init(bContext *C, wmOperator *op)
}
else {
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- i = 0;
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) {
if (uvedit_uv_select_test(em, scene, l)) {
UvElement *element = ED_uv_element_get(state->element_map, efa, l);
- stitch_select_uv(element, state, 1);
+ if (element) {
+ stitch_select_uv(element, state, 1);
+ }
}
- i++;
}
}
}
@@ -1363,7 +1364,7 @@ static int stitch_modal(bContext *C, wmOperator *op, wmEvent *event)
case PADPLUSKEY:
case WHEELUPMOUSE:
if (event->alt) {
- stitch_state->limit_dist += 0.01;
+ stitch_state->limit_dist += 0.01f;
if (!stitch_process_data(stitch_state, scene, 0)) {
return stitch_cancel(C, op);
}
@@ -1376,8 +1377,8 @@ static int stitch_modal(bContext *C, wmOperator *op, wmEvent *event)
case PADMINUS:
case WHEELDOWNMOUSE:
if (event->alt) {
- stitch_state->limit_dist -= 0.01;
- stitch_state->limit_dist = MAX2(0.01, stitch_state->limit_dist);
+ stitch_state->limit_dist -= 0.01f;
+ stitch_state->limit_dist = MAX2(0.01f, stitch_state->limit_dist);
if (!stitch_process_data(stitch_state, scene, 0)) {
return stitch_cancel(C, op);
}
diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
index 2a9d472c204..14c8420a8f5 100644
--- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c
+++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
@@ -262,13 +262,13 @@ static ParamHandle *construct_param_handle(Scene *scene, BMEditMesh *em,
}
else {
/* ngon - scanfill time! */
- BLI_begin_edgefill(&sf_ctx);
+ BLI_scanfill_begin(&sf_ctx);
firstv = lastv = NULL;
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
int i;
- v = BLI_addfillvert(&sf_ctx, l->v->co);
+ v = BLI_scanfill_vert_add(&sf_ctx, l->v->co);
/* add small random offset */
for (i = 0; i < 3; i++) {
@@ -278,7 +278,7 @@ static ParamHandle *construct_param_handle(Scene *scene, BMEditMesh *em,
v->tmp.p = l;
if (lastv) {
- BLI_addfilledge(&sf_ctx, lastv, v);
+ BLI_scanfill_edge_add(&sf_ctx, lastv, v);
}
lastv = v;
@@ -286,9 +286,9 @@ static ParamHandle *construct_param_handle(Scene *scene, BMEditMesh *em,
firstv = v;
}
- BLI_addfilledge(&sf_ctx, firstv, v);
+ BLI_scanfill_edge_add(&sf_ctx, firstv, v);
- BLI_edgefill_ex(&sf_ctx, TRUE, efa->no);
+ BLI_scanfill_calc_ex(&sf_ctx, TRUE, efa->no);
for (sefa = sf_ctx.fillfacebase.first; sefa; sefa = sefa->next) {
ls[0] = sefa->v1->tmp.p;
ls[1] = sefa->v2->tmp.p;
@@ -306,7 +306,7 @@ static ParamHandle *construct_param_handle(Scene *scene, BMEditMesh *em,
param_face_add(handle, key, 3, vkeys, co, uv, pin, select);
}
- BLI_end_edgefill(&sf_ctx);
+ BLI_scanfill_end(&sf_ctx);
}
}
@@ -837,10 +837,11 @@ void ED_uvedit_live_unwrap(Scene *scene, Object *obedit)
{
BMEditMesh *em = BMEdit_FromObject(obedit);
- if (scene->toolsettings->edge_mode_live_unwrap &&
- CustomData_has_layer(&em->bm->ldata, CD_MLOOPUV)) {
- ED_unwrap_lscm(scene, obedit, FALSE); /* unwrap all not just sel */
- }
+ if (scene->toolsettings->edge_mode_live_unwrap &&
+ CustomData_has_layer(&em->bm->ldata, CD_MLOOPUV))
+ {
+ ED_unwrap_lscm(scene, obedit, FALSE); /* unwrap all not just sel */
+ }
}
/*************** UV Map Common Transforms *****************/
@@ -1026,7 +1027,7 @@ static void correct_uv_aspect(BMEditMesh *em)
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
- luv->uv[0] = ((luv->uv[0] - 0.5) * scale) + 0.5;
+ luv->uv[0] = ((luv->uv[0] - 0.5f) * scale) + 0.5f;
}
}
}
@@ -1039,7 +1040,7 @@ static void correct_uv_aspect(BMEditMesh *em)
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
- luv->uv[1] = ((luv->uv[1] - 0.5) * scale) + 0.5;
+ luv->uv[1] = ((luv->uv[1] - 0.5f) * scale) + 0.5f;
}
}
}
@@ -1142,6 +1143,7 @@ void ED_unwrap_lscm(Scene *scene, Object *obedit, const short sel)
param_lscm_solve(handle);
param_lscm_end(handle);
+ param_average(handle);
param_pack(handle, scene->toolsettings->uvcalc_margin);
param_flush(handle);
@@ -1263,12 +1265,12 @@ static int uv_from_view_exec(bContext *C, wmOperator *op)
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
- project_from_view_ortho(luv->uv, l->v->co, rotmat);
+ BLI_uvproject_from_view_ortho(luv->uv, l->v->co, rotmat);
}
}
}
else if (camera) {
- struct UvCameraInfo *uci = project_camera_info(v3d->camera, obedit->obmat, scene->r.xsch, scene->r.ysch);
+ struct ProjCameraInfo *uci = BLI_uvproject_camera_info(v3d->camera, obedit->obmat, scene->r.xsch, scene->r.ysch);
if (uci) {
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
@@ -1277,7 +1279,7 @@ static int uv_from_view_exec(bContext *C, wmOperator *op)
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
- project_from_camera(luv->uv, l->v->co, uci);
+ BLI_uvproject_from_camera(luv->uv, l->v->co, uci);
}
}
@@ -1293,7 +1295,7 @@ static int uv_from_view_exec(bContext *C, wmOperator *op)
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
- project_from_view(luv->uv, l->v->co, rv3d->persmat, rotmat, ar->winx, ar->winy);
+ BLI_uvproject_from_view(luv->uv, l->v->co, rv3d->persmat, rotmat, ar->winx, ar->winy);
}
}
}
diff --git a/source/blender/gpu/CMakeLists.txt b/source/blender/gpu/CMakeLists.txt
index 01afc0e24eb..59e384cbd4b 100644
--- a/source/blender/gpu/CMakeLists.txt
+++ b/source/blender/gpu/CMakeLists.txt
@@ -50,8 +50,13 @@ set(SRC
intern/gpu_draw.c
intern/gpu_extensions.c
intern/gpu_material.c
- intern/gpu_shader_material.glsl.c
- intern/gpu_shader_vertex.glsl.c
+
+ shaders/gpu_shader_material.glsl.c
+ shaders/gpu_shader_vertex.glsl.c
+ shaders/gpu_shader_sep_gaussian_blur_frag.glsl.c
+ shaders/gpu_shader_sep_gaussian_blur_vert.glsl.c
+ shaders/gpu_shader_vsm_store_frag.glsl.c
+ shaders/gpu_shader_vsm_store_vert.glsl.c
GPU_buffers.h
GPU_draw.h
diff --git a/source/blender/gpu/GPU_extensions.h b/source/blender/gpu/GPU_extensions.h
index 5f541e2e8e6..b04da04258e 100644
--- a/source/blender/gpu/GPU_extensions.h
+++ b/source/blender/gpu/GPU_extensions.h
@@ -109,6 +109,7 @@ GPUTexture *GPU_texture_create_1D(int w, float *pixels, char err_out[256]);
GPUTexture *GPU_texture_create_2D(int w, int h, float *pixels, char err_out[256]);
GPUTexture *GPU_texture_create_3D(int w, int h, int depth, float *fpixels);
GPUTexture *GPU_texture_create_depth(int w, int h, char err_out[256]);
+GPUTexture *GPU_texture_create_vsm_shadow_map(int size, char err_out[256]);
GPUTexture *GPU_texture_from_blender(struct Image *ima,
struct ImageUser *iuser, double time, int mipmap);
void GPU_texture_free(GPUTexture *tex);
@@ -140,6 +141,7 @@ void GPU_framebuffer_texture_unbind(GPUFrameBuffer *fb, GPUTexture *tex);
void GPU_framebuffer_free(GPUFrameBuffer *fb);
void GPU_framebuffer_restore(void);
+void GPU_framebuffer_blur(GPUFrameBuffer *fb, GPUTexture *tex, GPUFrameBuffer *blurfb, GPUTexture *blurtex);
/* GPU OffScreen
* - wrapper around framebuffer and texture for simple offscreen drawing
@@ -169,6 +171,15 @@ void GPU_shader_uniform_texture(GPUShader *shader, int location, GPUTexture *tex
int GPU_shader_get_attribute(GPUShader *shader, const char *name);
+/* Builtin/Non-generated shaders */
+typedef enum GPUBuiltinShader {
+ GPU_SHADER_VSM_STORE = (1<<0),
+ GPU_SHADER_SEP_GAUSSIAN_BLUR = (1<<1),
+} GPUBuiltinShader;
+
+GPUShader *GPU_shader_get_builtin_shader(GPUBuiltinShader shader);
+void GPU_shader_free_builtin_shaders(void);
+
/* Vertex attributes for shaders */
#define GPU_MAX_ATTRIB 32
diff --git a/source/blender/gpu/GPU_material.h b/source/blender/gpu/GPU_material.h
index 33c5d474932..7f5ae0ba2a1 100644
--- a/source/blender/gpu/GPU_material.h
+++ b/source/blender/gpu/GPU_material.h
@@ -225,6 +225,7 @@ GPULamp *GPU_lamp_from_blender(struct Scene *scene, struct Object *ob, struct Ob
void GPU_lamp_free(struct Object *ob);
int GPU_lamp_has_shadow_buffer(GPULamp *lamp);
+void GPU_lamp_update_buffer_mats(GPULamp *lamp);
void GPU_lamp_shadow_buffer_bind(GPULamp *lamp, float viewmat[][4], int *winsize, float winmat[][4]);
void GPU_lamp_shadow_buffer_unbind(GPULamp *lamp);
diff --git a/source/blender/gpu/SConscript b/source/blender/gpu/SConscript
index 11b0ee5f9fa..cf1c91f25fe 100644
--- a/source/blender/gpu/SConscript
+++ b/source/blender/gpu/SConscript
@@ -2,6 +2,7 @@
Import ('env')
sources = env.Glob('intern/*.c')
+sources += env.Glob('shaders/*.c')
defs = [ 'GLEW_STATIC' ]
diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c
index 980aed64ed9..0b3ee03c8de 100644
--- a/source/blender/gpu/intern/gpu_buffers.c
+++ b/source/blender/gpu/intern/gpu_buffers.c
@@ -408,7 +408,7 @@ GPUDrawObject *GPU_drawobject_new( DerivedMesh *dm )
points_per_mat[mface[i].mat_nr] += mface[i].v4 ? 6 : 3;
/* create the GPUDrawObject */
- gdo = MEM_callocN(sizeof(GPUDrawObject),"GPUDrawObject");
+ gdo = MEM_callocN(sizeof(GPUDrawObject), "GPUDrawObject");
gdo->totvert = dm->getNumVerts(dm);
gdo->totedge = dm->getNumEdges(dm);
@@ -601,7 +601,7 @@ static void GPU_buffer_copy_vertex(DerivedMesh *dm, float *varray, int *index, i
j = dm->drawObject->tot_triangle_point*3;
for (i = 0; i < dm->drawObject->totvert; i++) {
if (dm->drawObject->vert_points[i].point_index >= dm->drawObject->tot_triangle_point) {
- copy_v3_v3(&varray[j],mvert[i].co);
+ copy_v3_v3(&varray[j], mvert[i].co);
j+=3;
}
}
@@ -685,16 +685,16 @@ static void GPU_buffer_copy_uv(DerivedMesh *dm, float *varray, int *index, int *
start = index[mat_orig_to_new[f->mat_nr]];
/* v1 v2 v3 */
- copy_v2_v2(&varray[start],mtface[i].uv[0]);
- copy_v2_v2(&varray[start+2],mtface[i].uv[1]);
- copy_v2_v2(&varray[start+4],mtface[i].uv[2]);
+ copy_v2_v2(&varray[start], mtface[i].uv[0]);
+ copy_v2_v2(&varray[start+2], mtface[i].uv[1]);
+ copy_v2_v2(&varray[start+4], mtface[i].uv[2]);
index[mat_orig_to_new[f->mat_nr]] += 6;
if (f->v4) {
/* v3 v4 v1 */
- copy_v2_v2(&varray[start+6],mtface[i].uv[2]);
- copy_v2_v2(&varray[start+8],mtface[i].uv[3]);
- copy_v2_v2(&varray[start+10],mtface[i].uv[0]);
+ copy_v2_v2(&varray[start+6], mtface[i].uv[2]);
+ copy_v2_v2(&varray[start+8], mtface[i].uv[3]);
+ copy_v2_v2(&varray[start+10], mtface[i].uv[0]);
index[mat_orig_to_new[f->mat_nr]] += 6;
}
}
@@ -788,25 +788,25 @@ static void GPU_buffer_copy_uvedge(DerivedMesh *dm, float *varray, int *UNUSED(i
for (i = 0; i < dm->numTessFaceData; i++, tf++) {
MFace mf;
- dm->getTessFace(dm,i,&mf);
+ dm->getTessFace(dm, i, &mf);
- copy_v2_v2(&varray[j],tf->uv[0]);
- copy_v2_v2(&varray[j+2],tf->uv[1]);
+ copy_v2_v2(&varray[j], tf->uv[0]);
+ copy_v2_v2(&varray[j+2], tf->uv[1]);
- copy_v2_v2(&varray[j+4],tf->uv[1]);
- copy_v2_v2(&varray[j+6],tf->uv[2]);
+ copy_v2_v2(&varray[j+4], tf->uv[1]);
+ copy_v2_v2(&varray[j+6], tf->uv[2]);
if (!mf.v4) {
- copy_v2_v2(&varray[j+8],tf->uv[2]);
- copy_v2_v2(&varray[j+10],tf->uv[0]);
+ copy_v2_v2(&varray[j+8], tf->uv[2]);
+ copy_v2_v2(&varray[j+10], tf->uv[0]);
j+=12;
}
else {
- copy_v2_v2(&varray[j+8],tf->uv[2]);
- copy_v2_v2(&varray[j+10],tf->uv[3]);
+ copy_v2_v2(&varray[j+8], tf->uv[2]);
+ copy_v2_v2(&varray[j+10], tf->uv[3]);
- copy_v2_v2(&varray[j+12],tf->uv[3]);
- copy_v2_v2(&varray[j+14],tf->uv[0]);
+ copy_v2_v2(&varray[j+12], tf->uv[3]);
+ copy_v2_v2(&varray[j+14], tf->uv[0]);
j+=16;
}
}
diff --git a/source/blender/gpu/intern/gpu_codegen.c b/source/blender/gpu/intern/gpu_codegen.c
index 4113344760b..4f7fc3639f4 100644
--- a/source/blender/gpu/intern/gpu_codegen.c
+++ b/source/blender/gpu/intern/gpu_codegen.c
@@ -258,6 +258,8 @@ void GPU_codegen_exit(void)
FUNCTION_HASH = NULL;
}
+ GPU_shader_free_builtin_shaders();
+
if (glsl_material_library) {
MEM_freeN(glsl_material_library);
glsl_material_library = NULL;
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c
index c830971dcbd..b2c2bc092b2 100644
--- a/source/blender/gpu/intern/gpu_draw.c
+++ b/source/blender/gpu/intern/gpu_draw.c
@@ -620,7 +620,7 @@ int GPU_verify_image(Image *ima, ImageUser *iuser, int tftile, int compare, int
/* create image */
glGenTextures(1, (GLuint *)bind);
- glBindTexture( GL_TEXTURE_2D, *bind);
+ glBindTexture(GL_TEXTURE_2D, *bind);
if (!(gpu_get_mipmap() && mipmap)) {
if (use_high_bit_depth)
@@ -1087,7 +1087,7 @@ void GPU_begin_object_materials(View3D *v3d, RegionView3D *rv3d, Scene *scene, O
GMS.gob = ob;
GMS.gscene = scene;
GMS.totmat= ob->totcol+1; /* materials start from 1, default material is 0 */
- GMS.glay= v3d->lay;
+ GMS.glay= (v3d->localvd)? v3d->localvd->lay: v3d->lay; /* keep lamps visible in local view */
GMS.gviewmat= rv3d->viewmat;
GMS.gviewinv= rv3d->viewinv;
@@ -1304,7 +1304,7 @@ void GPU_end_object_materials(void)
GMS.gmatbuf= NULL;
GMS.alphablend= NULL;
- /* resetting the texture matrix after the glScale needed for tiled textures */
+ /* resetting the texture matrix after the scaling needed for tiled textures */
if (GTS.tilemode) {
glMatrixMode(GL_TEXTURE);
glLoadIdentity();
diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c
index 83d9619f217..32e4ff8d81c 100644
--- a/source/blender/gpu/intern/gpu_extensions.c
+++ b/source/blender/gpu/intern/gpu_extensions.c
@@ -67,6 +67,17 @@
* - arb draw buffers? 2.0 core
*/
+/* Non-generated shaders */
+extern char datatoc_gpu_shader_vsm_store_vert_glsl[];
+extern char datatoc_gpu_shader_vsm_store_frag_glsl[];
+extern char datatoc_gpu_shader_sep_gaussian_blur_vert_glsl[];
+extern char datatoc_gpu_shader_sep_gaussian_blur_frag_glsl[];
+
+typedef struct GPUShaders {
+ GPUShader *vsm_store;
+ GPUShader *sep_gaussian_blur;
+} GPUShaders;
+
static struct GPUGlobal {
GLint maxtextures;
GLuint currentfb;
@@ -77,7 +88,8 @@ static struct GPUGlobal {
GPUDeviceType device;
GPUOSType os;
GPUDriverType driver;
-} GG = {1, 0, 0, 0, 0};
+ GPUShaders shaders;
+} GG = {1, 0};
/* GPU Types */
@@ -588,6 +600,25 @@ GPUTexture *GPU_texture_create_depth(int w, int h, char err_out[256])
return tex;
}
+/**
+ * A shadow map for VSM needs two components (depth and depth^2)
+ */
+GPUTexture *GPU_texture_create_vsm_shadow_map(int size, char err_out[256])
+{
+ GPUTexture *tex = GPU_texture_create_nD(size, size, 2, NULL, 0, err_out);
+
+ if (tex) {
+ /* Now we tweak some of the settings */
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RG32F, size, size, 0, GL_RG, GL_FLOAT, 0);
+
+ GPU_texture_unbind(tex);
+ }
+
+ return tex;
+}
+
void GPU_texture_bind(GPUTexture *tex, int number)
{
GLenum arbnumber;
@@ -846,6 +877,67 @@ void GPU_framebuffer_restore(void)
}
}
+void GPU_framebuffer_blur(GPUFrameBuffer *fb, GPUTexture *tex, GPUFrameBuffer *blurfb, GPUTexture *blurtex)
+{
+ float scaleh[2] = {1.0f/GPU_texture_opengl_width(blurtex), 0.0f};
+ float scalev[2] = {0.0f, 1.0f/GPU_texture_opengl_height(tex)};
+
+ GPUShader *blur_shader = GPU_shader_get_builtin_shader(GPU_SHADER_SEP_GAUSSIAN_BLUR);
+ int scale_uniform, texture_source_uniform;
+
+ if (!blur_shader)
+ return;
+
+ scale_uniform = GPU_shader_get_uniform(blur_shader, "ScaleU");
+ texture_source_uniform = GPU_shader_get_uniform(blur_shader, "textureSource");
+
+ /* Blurring horizontally */
+
+ /* We do the bind ourselves rather than using GPU_framebuffer_texture_bind() to avoid
+ pushing unnecessary matrices onto the OpenGL stack. */
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, blurfb->object);
+
+ GPU_shader_bind(blur_shader);
+ GPU_shader_uniform_vector(blur_shader, scale_uniform, 2, 1, (float*)scaleh);
+ GPU_shader_uniform_texture(blur_shader, texture_source_uniform, tex);
+ glViewport(0, 0, GPU_texture_opengl_width(blurtex), GPU_texture_opengl_height(blurtex));
+
+ /* Peparing to draw quad */
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glMatrixMode(GL_TEXTURE);
+ glLoadIdentity();
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+
+ GPU_texture_bind(tex, 0);
+
+ /* Drawing quad */
+ glBegin(GL_QUADS);
+ glTexCoord2d(0, 0); glVertex2f(1, 1);
+ glTexCoord2d(1, 0); glVertex2f(-1, 1);
+ glTexCoord2d(1, 1); glVertex2f(-1, -1);
+ glTexCoord2d(0, 1); glVertex2f(1, -1);
+ glEnd();
+
+ /* Blurring vertically */
+
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb->object);
+ glViewport(0, 0, GPU_texture_opengl_width(tex), GPU_texture_opengl_height(tex));
+ GPU_shader_uniform_vector(blur_shader, scale_uniform, 2, 1, (float*)scalev);
+ GPU_shader_uniform_texture(blur_shader, texture_source_uniform, blurtex);
+ GPU_texture_bind(blurtex, 0);
+
+ glBegin(GL_QUADS);
+ glTexCoord2d(0, 0); glVertex2f(1, 1);
+ glTexCoord2d(1, 0); glVertex2f(-1, 1);
+ glTexCoord2d(1, 1); glVertex2f(-1, -1);
+ glTexCoord2d(0, 1); glVertex2f(1, -1);
+ glEnd();
+
+ GPU_shader_unbind(blur_shader);
+}
+
/* GPUOffScreen */
struct GPUOffScreen {
@@ -1173,6 +1265,42 @@ int GPU_shader_get_attribute(GPUShader *shader, const char *name)
return index;
}
+GPUShader *GPU_shader_get_builtin_shader(GPUBuiltinShader shader)
+{
+ GPUShader *retval = NULL;
+
+ switch (shader) {
+ case GPU_SHADER_VSM_STORE:
+ if (!GG.shaders.vsm_store)
+ GG.shaders.vsm_store = GPU_shader_create(datatoc_gpu_shader_vsm_store_vert_glsl, datatoc_gpu_shader_vsm_store_frag_glsl, NULL);
+ retval = GG.shaders.vsm_store;
+ break;
+ case GPU_SHADER_SEP_GAUSSIAN_BLUR:
+ if (!GG.shaders.sep_gaussian_blur)
+ GG.shaders.sep_gaussian_blur = GPU_shader_create(datatoc_gpu_shader_sep_gaussian_blur_vert_glsl, datatoc_gpu_shader_sep_gaussian_blur_frag_glsl, NULL);
+ retval = GG.shaders.sep_gaussian_blur;
+ break;
+ }
+
+ if (retval == NULL)
+ printf("Unable to create a GPUShader for builtin shader: %d\n", shader);
+
+ return retval;
+}
+
+void GPU_shader_free_builtin_shaders()
+{
+ if (GG.shaders.vsm_store) {
+ MEM_freeN(GG.shaders.vsm_store);
+ GG.shaders.vsm_store = NULL;
+ }
+
+ if (GG.shaders.sep_gaussian_blur) {
+ MEM_freeN(GG.shaders.sep_gaussian_blur);
+ GG.shaders.sep_gaussian_blur = NULL;
+ }
+}
+
#if 0
/* GPUPixelBuffer */
diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c
index e14e4dce405..383dd6b8f2f 100644
--- a/source/blender/gpu/intern/gpu_material.c
+++ b/source/blender/gpu/intern/gpu_material.c
@@ -118,6 +118,7 @@ struct GPULamp {
float spotsi, spotbl, k;
float dist, att1, att2;
+ float shadow_color[3];
float bias, d, clipend;
int size;
@@ -131,11 +132,17 @@ struct GPULamp {
float dynpersmat[4][4];
GPUFrameBuffer *fb;
+ GPUFrameBuffer *blurfb;
GPUTexture *tex;
+ GPUTexture *depthtex;
+ GPUTexture *blurtex;
ListBase materials;
};
+/* Forward declaration so shade_light_textures() can use this, while still keeping the code somewhat organized */
+static void texture_rgb_blend(GPUMaterial *mat, GPUNodeLink *tex, GPUNodeLink *out, GPUNodeLink *fact, GPUNodeLink *facg, int blendtype, GPUNodeLink **in);
+
/* Functions */
static GPUMaterial *GPU_material_construct_begin(Material *ma)
@@ -320,10 +327,15 @@ void GPU_material_bind_uniforms(GPUMaterial *material, float obmat[][4], float v
mul_m4_v3(viewmat, lamp->dynco);
}
- if (material->dynproperty & DYN_LAMP_IMAT)
+ if (material->dynproperty & DYN_LAMP_IMAT) {
mult_m4_m4m4(lamp->dynimat, lamp->imat, viewinv);
- if (material->dynproperty & DYN_LAMP_PERSMAT)
+ }
+
+ if (material->dynproperty & DYN_LAMP_PERSMAT) {
+ if (!GPU_lamp_has_shadow_buffer(lamp)) /* The lamp matrices are already updated if we're using shadow buffers */
+ GPU_lamp_update_buffer_mats(lamp);
mult_m4_m4m4(lamp->dynpersmat, lamp->persmat, viewinv);
+ }
}
GPU_pass_update_uniforms(material->pass);
@@ -614,12 +626,35 @@ static void add_user_list(ListBase *list, void *data)
BLI_addtail(list, link);
}
+static void shade_light_textures(GPUMaterial *mat, GPULamp *lamp, GPUNodeLink **rgb)
+{
+ GPUNodeLink *tex_rgb;
+ MTex *mtex = NULL;
+ int i;
+ float one = 1.f;
+
+ for (i=0; i<MAX_MTEX; ++i) {
+ mtex = lamp->la->mtex[i];
+
+ if (mtex && mtex->tex->type & TEX_IMAGE && mtex->tex->ima) {
+ mat->dynproperty |= DYN_LAMP_PERSMAT;
+
+ GPU_link(mat, "shade_light_texture",
+ GPU_builtin(GPU_VIEW_POSITION),
+ GPU_image(mtex->tex->ima, &mtex->tex->iuser),
+ GPU_dynamic_uniform((float*)lamp->dynpersmat, GPU_DYNAMIC_LAMP_DYNPERSMAT, lamp->ob),
+ &tex_rgb);
+ texture_rgb_blend(mat, tex_rgb, *rgb, GPU_uniform(&one), GPU_uniform(&mtex->colfac), mtex->blendtype, rgb);
+ }
+ }
+}
+
static void shade_one_light(GPUShadeInput *shi, GPUShadeResult *shr, GPULamp *lamp)
{
Material *ma= shi->mat;
GPUMaterial *mat= shi->gpumat;
GPUNodeLink *lv, *dist, *visifac, *is, *inp, *i, *vn, *view;
- GPUNodeLink *outcol, *specfac, *t, *shadfac= NULL;
+ GPUNodeLink *outcol, *specfac, *t, *shadfac= NULL, *lcol;
float one = 1.0f;
if ((lamp->mode & LA_ONLYSHADOW) && !(ma->mode & MA_SHADOW))
@@ -670,6 +705,9 @@ static void shade_one_light(GPUShadeInput *shi, GPUShadeResult *shr, GPULamp *la
i = is;
GPU_link(mat, "shade_visifac", i, visifac, shi->refl, &i);
+
+ GPU_link(mat, "shade_mul_value", i, GPU_dynamic_uniform(lamp->dyncol, GPU_DYNAMIC_LAMP_DYNCOL, lamp->ob), &lcol);
+ shade_light_textures(mat, lamp, &lcol);
#if 0
if (ma->mode & MA_TANGENT_VN)
@@ -682,20 +720,29 @@ static void shade_one_light(GPUShadeInput *shi, GPUShadeResult *shr, GPULamp *la
if ((ma->mode & MA_SHADOW) && GPU_lamp_has_shadow_buffer(lamp)) {
if (!(mat->scene->gm.flag & GAME_GLSL_NO_SHADOWS)) {
mat->dynproperty |= DYN_LAMP_PERSMAT;
-
- GPU_link(mat, "test_shadowbuf",
- GPU_builtin(GPU_VIEW_POSITION),
- GPU_dynamic_texture(lamp->tex, GPU_DYNAMIC_SAMPLER_2DSHADOW, lamp->ob),
- GPU_dynamic_uniform((float*)lamp->dynpersmat, GPU_DYNAMIC_LAMP_DYNPERSMAT, lamp->ob),
- GPU_uniform(&lamp->bias), inp, &shadfac);
+
+ if (lamp->la->shadowmap_type == LA_SHADMAP_VARIANCE) {
+ GPU_link(mat, "test_shadowbuf_vsm",
+ GPU_builtin(GPU_VIEW_POSITION),
+ GPU_dynamic_texture(lamp->tex, GPU_DYNAMIC_SAMPLER_2DSHADOW, lamp->ob),
+ GPU_dynamic_uniform((float*)lamp->dynpersmat, GPU_DYNAMIC_LAMP_DYNPERSMAT, lamp->ob),
+ GPU_uniform(&lamp->bias), GPU_uniform(&lamp->la->bleedbias), inp, &shadfac);
+ } else {
+ GPU_link(mat, "test_shadowbuf",
+ GPU_builtin(GPU_VIEW_POSITION),
+ GPU_dynamic_texture(lamp->tex, GPU_DYNAMIC_SAMPLER_2DSHADOW, lamp->ob),
+ GPU_dynamic_uniform((float*)lamp->dynpersmat, GPU_DYNAMIC_LAMP_DYNPERSMAT, lamp->ob),
+ GPU_uniform(&lamp->bias), inp, &shadfac);
+ }
if (lamp->mode & LA_ONLYSHADOW) {
GPU_link(mat, "shade_only_shadow", i, shadfac,
GPU_dynamic_uniform(&lamp->dynenergy, GPU_DYNAMIC_LAMP_DYNENERGY, lamp->ob), &shadfac);
- if (!(lamp->mode & LA_NO_DIFF))
- GPU_link(mat, "shade_only_shadow_diffuse", shadfac, shi->rgb,
- shr->diff, &shr->diff);
+ if (!(lamp->mode & LA_NO_DIFF)) {
+ GPU_link(mat, "mix_mult", shadfac, shr->diff,
+ GPU_uniform(lamp->shadow_color), &shr->diff);
+ }
if (!(lamp->mode & LA_NO_SPEC))
GPU_link(mat, "shade_only_shadow_specular", shadfac, shi->specrgb,
@@ -705,8 +752,6 @@ static void shade_one_light(GPUShadeInput *shi, GPUShadeResult *shr, GPULamp *la
add_user_list(&lamp->materials, shi->gpumat->ma);
return;
}
-
- GPU_link(mat, "math_multiply", i, shadfac, &i);
}
}
else if ((mat->scene->gm.flag & GAME_GLSL_NO_SHADOWS) && (lamp->mode & LA_ONLYSHADOW)) {
@@ -720,8 +765,11 @@ static void shade_one_light(GPUShadeInput *shi, GPUShadeResult *shr, GPULamp *la
if (GPU_link_changed(shi->refl) || ma->ref != 0.0f) {
if (!(lamp->mode & LA_NO_DIFF)) {
GPUNodeLink *rgb;
- GPU_link(mat, "shade_mul_value", i, GPU_dynamic_uniform(lamp->dyncol, GPU_DYNAMIC_LAMP_DYNCOL, lamp->ob), &rgb);
- add_to_diffuse(mat, ma, shi, is, rgb, &shr->diff);
+ GPU_link(mat, "shade_mul_value", i, lcol, &rgb);
+ GPU_link(mat, "mtex_value_invert", shadfac, &shadfac);
+ GPU_link(mat, "mix_mult", shadfac, rgb, GPU_uniform(lamp->shadow_color), &rgb);
+ GPU_link(mat, "mtex_value_invert", shadfac, &shadfac);
+ add_to_diffuse(mat, ma, shi, is, rgb, &shr->diff);
}
}
@@ -730,7 +778,7 @@ static void shade_one_light(GPUShadeInput *shi, GPUShadeResult *shr, GPULamp *la
(GPU_link_changed(shi->spec) || ma->spec != 0.0f)) {
if (lamp->type == LA_HEMI) {
GPU_link(mat, "shade_hemi_spec", vn, lv, view, GPU_uniform(&ma->spec), shi->har, visifac, &t);
- GPU_link(mat, "shade_add_spec", t, GPU_dynamic_uniform(lamp->dyncol, GPU_DYNAMIC_LAMP_DYNCOL, lamp->ob), shi->specrgb, &outcol);
+ GPU_link(mat, "shade_add_spec", t, lcol, shi->specrgb, &outcol);
GPU_link(mat, "shade_add_clamped", shr->spec, outcol, &shr->spec);
}
else {
@@ -748,16 +796,16 @@ static void shade_one_light(GPUShadeInput *shi, GPUShadeResult *shr, GPULamp *la
if (lamp->type==LA_AREA)
GPU_link(mat, "shade_spec_area_inp", specfac, inp, &specfac);
- GPU_link(mat, "shade_spec_t", shadfac, shi->spec, visifac, specfac, &t);
+ GPU_link(mat, "shade_spec_t", shadfac, shi->spec, visifac, specfac, &t);
if (ma->mode & MA_RAMP_SPEC) {
GPUNodeLink *spec;
do_specular_ramp(shi, specfac, t, &spec);
- GPU_link(mat, "shade_add_spec", t, GPU_dynamic_uniform(lamp->dyncol, GPU_DYNAMIC_LAMP_DYNCOL, lamp->ob), spec, &outcol);
+ GPU_link(mat, "shade_add_spec", t, lcol, spec, &outcol);
GPU_link(mat, "shade_add_clamped", shr->spec, outcol, &shr->spec);
}
else {
- GPU_link(mat, "shade_add_spec", t, GPU_dynamic_uniform(lamp->dyncol, GPU_DYNAMIC_LAMP_DYNCOL, lamp->ob), shi->specrgb, &outcol);
+ GPU_link(mat, "shade_add_spec", t, lcol, shi->specrgb, &outcol);
GPU_link(mat, "shade_add_clamped", shr->spec, outcol, &shr->spec);
}
}
@@ -1048,7 +1096,7 @@ static void do_material_tex(GPUShadeInput *shi)
if (tex->imaflag & TEX_NORMALMAP) {
/* normalmap image */
- GPU_link(mat, "mtex_normal", texco, GPU_image(tex->ima, &tex->iuser), &tnor );
+ GPU_link(mat, "mtex_normal", texco, GPU_image(tex->ima, &tex->iuser), &tnor);
if (mtex->norfac < 0.0f)
GPU_link(mat, "mtex_negate_texnormal", tnor, &tnor);
@@ -1151,70 +1199,70 @@ static void do_material_tex(GPUShadeInput *shi)
if ( iBumpSpacePrev != iBumpSpace ) {
if ( mtex->texflag & MTEX_BUMP_OBJECTSPACE )
- GPU_link( mat, "mtex_bump_init_objspace",
- surf_pos, vNorg,
- GPU_builtin(GPU_VIEW_MATRIX), GPU_builtin(GPU_INVERSE_VIEW_MATRIX), GPU_builtin(GPU_OBJECT_MATRIX), GPU_builtin(GPU_INVERSE_OBJECT_MATRIX),
- fPrevMagnitude, vNacc,
- &fPrevMagnitude, &vNacc,
- &vR1, &vR2, &fDet );
+ GPU_link(mat, "mtex_bump_init_objspace",
+ surf_pos, vNorg,
+ GPU_builtin(GPU_VIEW_MATRIX), GPU_builtin(GPU_INVERSE_VIEW_MATRIX), GPU_builtin(GPU_OBJECT_MATRIX), GPU_builtin(GPU_INVERSE_OBJECT_MATRIX),
+ fPrevMagnitude, vNacc,
+ &fPrevMagnitude, &vNacc,
+ &vR1, &vR2, &fDet);
else if ( mtex->texflag & MTEX_BUMP_TEXTURESPACE )
- GPU_link( mat, "mtex_bump_init_texturespace",
- surf_pos, vNorg,
- fPrevMagnitude, vNacc,
- &fPrevMagnitude, &vNacc,
- &vR1, &vR2, &fDet );
+ GPU_link(mat, "mtex_bump_init_texturespace",
+ surf_pos, vNorg,
+ fPrevMagnitude, vNacc,
+ &fPrevMagnitude, &vNacc,
+ &vR1, &vR2, &fDet);
else
- GPU_link( mat, "mtex_bump_init_viewspace",
- surf_pos, vNorg,
- fPrevMagnitude, vNacc,
- &fPrevMagnitude, &vNacc,
- &vR1, &vR2, &fDet );
+ GPU_link(mat, "mtex_bump_init_viewspace",
+ surf_pos, vNorg,
+ fPrevMagnitude, vNacc,
+ &fPrevMagnitude, &vNacc,
+ &vR1, &vR2, &fDet);
iBumpSpacePrev = iBumpSpace;
}
if (found_deriv_map) {
- GPU_link( mat, "mtex_bump_deriv",
- texco, GPU_image(tex->ima, &tex->iuser), GPU_uniform(&ima_x), GPU_uniform(&ima_y), tnorfac,
- &dBs, &dBt );
+ GPU_link(mat, "mtex_bump_deriv",
+ texco, GPU_image(tex->ima, &tex->iuser), GPU_uniform(&ima_x), GPU_uniform(&ima_y), tnorfac,
+ &dBs, &dBt );
}
- else if ( mtex->texflag & MTEX_3TAP_BUMP )
- GPU_link( mat, "mtex_bump_tap3",
- texco, GPU_image(tex->ima, &tex->iuser), tnorfac,
- &dBs, &dBt );
- else if ( mtex->texflag & MTEX_5TAP_BUMP )
- GPU_link( mat, "mtex_bump_tap5",
- texco, GPU_image(tex->ima, &tex->iuser), tnorfac,
- &dBs, &dBt );
+ else if ( mtex->texflag & MTEX_3TAP_BUMP)
+ GPU_link(mat, "mtex_bump_tap3",
+ texco, GPU_image(tex->ima, &tex->iuser), tnorfac,
+ &dBs, &dBt );
+ else if ( mtex->texflag & MTEX_5TAP_BUMP)
+ GPU_link(mat, "mtex_bump_tap5",
+ texco, GPU_image(tex->ima, &tex->iuser), tnorfac,
+ &dBs, &dBt );
else if ( mtex->texflag & MTEX_BICUBIC_BUMP ) {
if (GPU_bicubic_bump_support()) {
- GPU_link( mat, "mtex_bump_bicubic",
- texco, GPU_image(tex->ima, &tex->iuser), tnorfac,
- &dBs, &dBt );
+ GPU_link(mat, "mtex_bump_bicubic",
+ texco, GPU_image(tex->ima, &tex->iuser), tnorfac,
+ &dBs, &dBt);
}
else {
- GPU_link( mat, "mtex_bump_tap5",
- texco, GPU_image(tex->ima, &tex->iuser), tnorfac,
- &dBs, &dBt );
+ GPU_link(mat, "mtex_bump_tap5",
+ texco, GPU_image(tex->ima, &tex->iuser), tnorfac,
+ &dBs, &dBt);
}
}
if ( mtex->texflag & MTEX_BUMP_TEXTURESPACE ) {
float imag_tspace_dimension_y = aspect*imag_tspace_dimension_x;
- GPU_link( mat, "mtex_bump_apply_texspace",
- fDet, dBs, dBt, vR1, vR2,
- GPU_image(tex->ima, &tex->iuser), texco,
- GPU_uniform(&imag_tspace_dimension_x), GPU_uniform(&imag_tspace_dimension_y), vNacc,
- &vNacc, &shi->vn );
+ GPU_link(mat, "mtex_bump_apply_texspace",
+ fDet, dBs, dBt, vR1, vR2,
+ GPU_image(tex->ima, &tex->iuser), texco,
+ GPU_uniform(&imag_tspace_dimension_x), GPU_uniform(&imag_tspace_dimension_y), vNacc,
+ &vNacc, &shi->vn );
}
else
- GPU_link( mat, "mtex_bump_apply",
- fDet, dBs, dBt, vR1, vR2, vNacc,
- &vNacc, &shi->vn );
+ GPU_link(mat, "mtex_bump_apply",
+ fDet, dBs, dBt, vR1, vR2, vNacc,
+ &vNacc, &shi->vn );
}
}
@@ -1562,12 +1610,17 @@ static void gpu_lamp_from_blender(Scene *scene, Object *ob, Object *par, Lamp *l
lamp->bias *= 0.25f;
/* makeshadowbuf */
- angle= saacos(lamp->spotsi);
- temp= 0.5f*lamp->size*cosf(angle)/sinf(angle);
- pixsize= (lamp->d)/temp;
- wsize= pixsize*0.5f*lamp->size;
-
- perspective_m4( lamp->winmat,-wsize, wsize, -wsize, wsize, lamp->d, lamp->clipend);
+ if (lamp->type == LA_SUN) {
+ wsize = la->shadow_frustum_size;
+ orthographic_m4(lamp->winmat, -wsize, wsize, -wsize, wsize, lamp->d, lamp->clipend);
+ }
+ else {
+ angle= saacos(lamp->spotsi);
+ temp= 0.5f*lamp->size*cosf(angle)/sinf(angle);
+ pixsize= (lamp->d)/temp;
+ wsize= pixsize*0.5f*lamp->size;
+ perspective_m4(lamp->winmat, -wsize, wsize, -wsize, wsize, lamp->d, lamp->clipend);
+ }
}
static void gpu_lamp_shadow_free(GPULamp *lamp)
@@ -1576,10 +1629,22 @@ static void gpu_lamp_shadow_free(GPULamp *lamp)
GPU_texture_free(lamp->tex);
lamp->tex= NULL;
}
+ if (lamp->depthtex) {
+ GPU_texture_free(lamp->depthtex);
+ lamp->depthtex= NULL;
+ }
if (lamp->fb) {
GPU_framebuffer_free(lamp->fb);
lamp->fb= NULL;
}
+ if (lamp->blurtex) {
+ GPU_texture_free(lamp->blurtex);
+ lamp->blurtex= NULL;
+ }
+ if (lamp->blurfb) {
+ GPU_framebuffer_free(lamp->blurfb);
+ lamp->blurfb= NULL;
+ }
}
GPULamp *GPU_lamp_from_blender(Scene *scene, Object *ob, Object *par)
@@ -1604,7 +1669,7 @@ GPULamp *GPU_lamp_from_blender(Scene *scene, Object *ob, Object *par)
la = ob->data;
gpu_lamp_from_blender(scene, ob, par, la, lamp);
- if (la->type==LA_SPOT && (la->mode & LA_SHAD_BUF)) {
+ if ((la->type==LA_SPOT && (la->mode & LA_SHAD_BUF)) || (la->type==LA_SUN && (la->mode & LA_SHAD_RAY))) {
/* opengl */
lamp->fb = GPU_framebuffer_create();
if (!lamp->fb) {
@@ -1612,18 +1677,72 @@ GPULamp *GPU_lamp_from_blender(Scene *scene, Object *ob, Object *par)
return lamp;
}
- lamp->tex = GPU_texture_create_depth(lamp->size, lamp->size, NULL);
- if (!lamp->tex) {
- gpu_lamp_shadow_free(lamp);
- return lamp;
+ if (lamp->la->shadowmap_type == LA_SHADMAP_VARIANCE) {
+ /* Shadow depth map */
+ lamp->depthtex = GPU_texture_create_depth(lamp->size, lamp->size, NULL);
+ if (!lamp->depthtex) {
+ gpu_lamp_shadow_free(lamp);
+ return lamp;
+ }
+
+ if (!GPU_framebuffer_texture_attach(lamp->fb, lamp->depthtex, NULL)) {
+ gpu_lamp_shadow_free(lamp);
+ return lamp;
+ }
+
+ /* Shadow color map */
+ lamp->tex = GPU_texture_create_vsm_shadow_map(lamp->size, NULL);
+ if (!lamp->tex) {
+ gpu_lamp_shadow_free(lamp);
+ return lamp;
+ }
+
+ if (!GPU_framebuffer_texture_attach(lamp->fb, lamp->tex, NULL)) {
+ gpu_lamp_shadow_free(lamp);
+ return lamp;
+ }
+
+ /* FBO and texture for blurring */
+ lamp->blurfb = GPU_framebuffer_create();
+ if (!lamp->blurfb) {
+ gpu_lamp_shadow_free(lamp);
+ return lamp;
+ }
+
+ lamp->blurtex = GPU_texture_create_vsm_shadow_map(lamp->size*0.5, NULL);
+ if (!lamp->blurtex) {
+ gpu_lamp_shadow_free(lamp);
+ return lamp;
+ }
+
+ if (!GPU_framebuffer_texture_attach(lamp->blurfb, lamp->blurtex, NULL)) {
+ gpu_lamp_shadow_free(lamp);
+ return lamp;
+ }
}
+ else {
+ lamp->tex = GPU_texture_create_depth(lamp->size, lamp->size, NULL);
+ if (!lamp->tex) {
+ gpu_lamp_shadow_free(lamp);
+ return lamp;
+ }
- if (!GPU_framebuffer_texture_attach(lamp->fb, lamp->tex, NULL)) {
- gpu_lamp_shadow_free(lamp);
- return lamp;
+ if (!GPU_framebuffer_texture_attach(lamp->fb, lamp->tex, NULL)) {
+ gpu_lamp_shadow_free(lamp);
+ return lamp;
+ }
}
GPU_framebuffer_restore();
+
+ lamp->shadow_color[0] = la->shdwr;
+ lamp->shadow_color[1] = la->shdwg;
+ lamp->shadow_color[2] = la->shdwb;
+ }
+ else {
+ lamp->shadow_color[0] = 1.0;
+ lamp->shadow_color[1] = 1.0;
+ lamp->shadow_color[2] = 1.0;
}
return lamp;
@@ -1663,7 +1782,7 @@ int GPU_lamp_has_shadow_buffer(GPULamp *lamp)
lamp->tex && lamp->fb);
}
-void GPU_lamp_shadow_buffer_bind(GPULamp *lamp, float viewmat[][4], int *winsize, float winmat[][4])
+void GPU_lamp_update_buffer_mats(GPULamp *lamp)
{
float rangemat[4][4], persmat[4][4];
@@ -1686,11 +1805,18 @@ void GPU_lamp_shadow_buffer_bind(GPULamp *lamp, float viewmat[][4], int *winsize
rangemat[3][2] = 0.5f;
mult_m4_m4m4(lamp->persmat, rangemat, persmat);
+}
+
+void GPU_lamp_shadow_buffer_bind(GPULamp *lamp, float viewmat[][4], int *winsize, float winmat[][4])
+{
+ GPU_lamp_update_buffer_mats(lamp);
/* opengl */
glDisable(GL_SCISSOR_TEST);
GPU_framebuffer_texture_bind(lamp->fb, lamp->tex,
GPU_texture_opengl_width(lamp->tex), GPU_texture_opengl_height(lamp->tex));
+ if (lamp->la->shadowmap_type == LA_SHADMAP_VARIANCE)
+ GPU_shader_bind(GPU_shader_get_builtin_shader(GPU_SHADER_VSM_STORE));
/* set matrices */
copy_m4_m4(viewmat, lamp->viewmat);
@@ -1700,6 +1826,11 @@ void GPU_lamp_shadow_buffer_bind(GPULamp *lamp, float viewmat[][4], int *winsize
void GPU_lamp_shadow_buffer_unbind(GPULamp *lamp)
{
+ if (lamp->la->shadowmap_type == LA_SHADMAP_VARIANCE) {
+ GPU_shader_unbind(GPU_shader_get_builtin_shader(GPU_SHADER_VSM_STORE));
+ GPU_framebuffer_blur(lamp->fb, lamp->tex, lamp->blurfb, lamp->blurtex);
+ }
+
GPU_framebuffer_texture_unbind(lamp->fb, lamp->tex);
GPU_framebuffer_restore();
glEnable(GL_SCISSOR_TEST);
diff --git a/source/blender/gpu/intern/gpu_shader_material.glsl.c b/source/blender/gpu/intern/gpu_shader_material.glsl.c
deleted file mode 100644
index 6a6db7eadbb..00000000000
--- a/source/blender/gpu/intern/gpu_shader_material.glsl.c
+++ /dev/null
@@ -1,1553 +0,0 @@
-/* DataToC output of file <gpu_shader_material_glsl> */
-
-int datatoc_gpu_shader_material_glsl_size = 49493;
-char datatoc_gpu_shader_material_glsl[] = {
- 10,102,108,111, 97,116, 32,101,120,112, 95, 98,108,101,110,100,101,114, 40,102,108,
-111, 97,116, 32,102, 41, 10,123, 10, 9,114,101,116,117,114,110, 32,112,111,119, 40, 50, 46, 55, 49, 56, 50, 56, 49, 56, 50, 56,
- 52, 54, 44, 32,102, 41, 59, 10,125, 10, 10,118,111,105,100, 32,114,103, 98, 95,116,111, 95,104,115,118, 40,118,101, 99, 52, 32,
-114,103, 98, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,102,108,111, 97,116, 32, 99,
-109, 97,120, 44, 32, 99,109,105,110, 44, 32,104, 44, 32,115, 44, 32,118, 44, 32, 99,100,101,108,116, 97, 59, 10, 9,118,101, 99,
- 51, 32, 99, 59, 10, 10, 9, 99,109, 97,120, 32, 61, 32,109, 97,120, 40,114,103, 98, 91, 48, 93, 44, 32,109, 97,120, 40,114,103,
- 98, 91, 49, 93, 44, 32,114,103, 98, 91, 50, 93, 41, 41, 59, 10, 9, 99,109,105,110, 32, 61, 32,109,105,110, 40,114,103, 98, 91,
- 48, 93, 44, 32,109,105,110, 40,114,103, 98, 91, 49, 93, 44, 32,114,103, 98, 91, 50, 93, 41, 41, 59, 10, 9, 99,100,101,108,116,
- 97, 32, 61, 32, 99,109, 97,120, 45, 99,109,105,110, 59, 10, 10, 9,118, 32, 61, 32, 99,109, 97,120, 59, 10, 9,105,102, 32, 40,
- 99,109, 97,120, 33, 61, 48, 46, 48, 41, 10, 9, 9,115, 32, 61, 32, 99,100,101,108,116, 97, 47, 99,109, 97,120, 59, 10, 9,101,
-108,115,101, 32,123, 10, 9, 9,115, 32, 61, 32, 48, 46, 48, 59, 10, 9, 9,104, 32, 61, 32, 48, 46, 48, 59, 10, 9,125, 10, 10,
- 9,105,102, 32, 40,115, 32, 61, 61, 32, 48, 46, 48, 41, 32,123, 10, 9, 9,104, 32, 61, 32, 48, 46, 48, 59, 10, 9,125, 10, 9,
-101,108,115,101, 32,123, 10, 9, 9, 99, 32, 61, 32, 40,118,101, 99, 51, 40, 99,109, 97,120, 44, 32, 99,109, 97,120, 44, 32, 99,
-109, 97,120, 41, 32, 45, 32,114,103, 98, 46,120,121,122, 41, 47, 99,100,101,108,116, 97, 59, 10, 10, 9, 9,105,102, 32, 40,114,
-103, 98, 46,120, 61, 61, 99,109, 97,120, 41, 32,104, 32, 61, 32, 99, 91, 50, 93, 32, 45, 32, 99, 91, 49, 93, 59, 10, 9, 9,101,
-108,115,101, 32,105,102, 32, 40,114,103, 98, 46,121, 61, 61, 99,109, 97,120, 41, 32,104, 32, 61, 32, 50, 46, 48, 32, 43, 32, 99,
- 91, 48, 93, 32, 45, 32, 32, 99, 91, 50, 93, 59, 10, 9, 9,101,108,115,101, 32,104, 32, 61, 32, 52, 46, 48, 32, 43, 32, 99, 91,
- 49, 93, 32, 45, 32, 99, 91, 48, 93, 59, 10, 10, 9, 9,104, 32, 47, 61, 32, 54, 46, 48, 59, 10, 10, 9, 9,105,102, 32, 40,104,
- 60, 48, 46, 48, 41, 10, 9, 9, 9,104, 32, 43, 61, 32, 49, 46, 48, 59, 10, 9,125, 10, 10, 9,111,117,116, 99,111,108, 32, 61,
- 32,118,101, 99, 52, 40,104, 44, 32,115, 44, 32,118, 44, 32,114,103, 98, 46,119, 41, 59, 10,125, 10, 10,118,111,105,100, 32,104,
-115,118, 95,116,111, 95,114,103, 98, 40,118,101, 99, 52, 32,104,115,118, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116,
- 99,111,108, 41, 10,123, 10, 9,102,108,111, 97,116, 32,105, 44, 32,102, 44, 32,112, 44, 32,113, 44, 32,116, 44, 32,104, 44, 32,
-115, 44, 32,118, 59, 10, 9,118,101, 99, 51, 32,114,103, 98, 59, 10, 10, 9,104, 32, 61, 32,104,115,118, 91, 48, 93, 59, 10, 9,
-115, 32, 61, 32,104,115,118, 91, 49, 93, 59, 10, 9,118, 32, 61, 32,104,115,118, 91, 50, 93, 59, 10, 10, 9,105,102, 40,115, 61,
- 61, 48, 46, 48, 41, 32,123, 10, 9, 9,114,103, 98, 32, 61, 32,118,101, 99, 51, 40,118, 44, 32,118, 44, 32,118, 41, 59, 10, 9,
-125, 10, 9,101,108,115,101, 32,123, 10, 9, 9,105,102, 40,104, 61, 61, 49, 46, 48, 41, 10, 9, 9, 9,104, 32, 61, 32, 48, 46,
- 48, 59, 10, 9, 9, 10, 9, 9,104, 32, 42, 61, 32, 54, 46, 48, 59, 10, 9, 9,105, 32, 61, 32,102,108,111,111,114, 40,104, 41,
- 59, 10, 9, 9,102, 32, 61, 32,104, 32, 45, 32,105, 59, 10, 9, 9,114,103, 98, 32, 61, 32,118,101, 99, 51, 40,102, 44, 32,102,
- 44, 32,102, 41, 59, 10, 9, 9,112, 32, 61, 32,118, 42, 40, 49, 46, 48, 45,115, 41, 59, 10, 9, 9,113, 32, 61, 32,118, 42, 40,
- 49, 46, 48, 45, 40,115, 42,102, 41, 41, 59, 10, 9, 9,116, 32, 61, 32,118, 42, 40, 49, 46, 48, 45, 40,115, 42, 40, 49, 46, 48,
- 45,102, 41, 41, 41, 59, 10, 9, 9, 10, 9, 9,105,102, 32, 40,105, 32, 61, 61, 32, 48, 46, 48, 41, 32,114,103, 98, 32, 61, 32,
-118,101, 99, 51, 40,118, 44, 32,116, 44, 32,112, 41, 59, 10, 9, 9,101,108,115,101, 32,105,102, 32, 40,105, 32, 61, 61, 32, 49,
- 46, 48, 41, 32,114,103, 98, 32, 61, 32,118,101, 99, 51, 40,113, 44, 32,118, 44, 32,112, 41, 59, 10, 9, 9,101,108,115,101, 32,
-105,102, 32, 40,105, 32, 61, 61, 32, 50, 46, 48, 41, 32,114,103, 98, 32, 61, 32,118,101, 99, 51, 40,112, 44, 32,118, 44, 32,116,
- 41, 59, 10, 9, 9,101,108,115,101, 32,105,102, 32, 40,105, 32, 61, 61, 32, 51, 46, 48, 41, 32,114,103, 98, 32, 61, 32,118,101,
- 99, 51, 40,112, 44, 32,113, 44, 32,118, 41, 59, 10, 9, 9,101,108,115,101, 32,105,102, 32, 40,105, 32, 61, 61, 32, 52, 46, 48,
- 41, 32,114,103, 98, 32, 61, 32,118,101, 99, 51, 40,116, 44, 32,112, 44, 32,118, 41, 59, 10, 9, 9,101,108,115,101, 32,114,103,
- 98, 32, 61, 32,118,101, 99, 51, 40,118, 44, 32,112, 44, 32,113, 41, 59, 10, 9,125, 10, 10, 9,111,117,116, 99,111,108, 32, 61,
- 32,118,101, 99, 52, 40,114,103, 98, 44, 32,104,115,118, 46,119, 41, 59, 10,125, 10, 10,102,108,111, 97,116, 32,115,114,103, 98,
- 95,116,111, 95,108,105,110,101, 97,114,114,103, 98, 40,102,108,111, 97,116, 32, 99, 41, 10,123, 10, 9,105,102, 40, 99, 32, 60,
- 32, 48, 46, 48, 52, 48, 52, 53, 41, 10, 9, 9,114,101,116,117,114,110, 32, 40, 99, 32, 60, 32, 48, 46, 48, 41, 63, 32, 48, 46,
- 48, 58, 32, 99, 32, 42, 32, 40, 49, 46, 48, 47, 49, 50, 46, 57, 50, 41, 59, 10, 9,101,108,115,101, 10, 9, 9,114,101,116,117,
-114,110, 32,112,111,119, 40, 40, 99, 32, 43, 32, 48, 46, 48, 53, 53, 41, 42, 40, 49, 46, 48, 47, 49, 46, 48, 53, 53, 41, 44, 32,
- 50, 46, 52, 41, 59, 10,125, 10, 10,102,108,111, 97,116, 32,108,105,110,101, 97,114,114,103, 98, 95,116,111, 95,115,114,103, 98,
- 40,102,108,111, 97,116, 32, 99, 41, 10,123, 10, 9,105,102, 40, 99, 32, 60, 32, 48, 46, 48, 48, 51, 49, 51, 48, 56, 41, 10, 9,
- 9,114,101,116,117,114,110, 32, 40, 99, 32, 60, 32, 48, 46, 48, 41, 63, 32, 48, 46, 48, 58, 32, 99, 32, 42, 32, 49, 50, 46, 57,
- 50, 59, 10, 9,101,108,115,101, 10, 9, 9,114,101,116,117,114,110, 32, 49, 46, 48, 53, 53, 32, 42, 32,112,111,119, 40, 99, 44,
- 32, 49, 46, 48, 47, 50, 46, 52, 41, 32, 45, 32, 48, 46, 48, 53, 53, 59, 10,125, 10, 10,118,111,105,100, 32,115,114,103, 98, 95,
-116,111, 95,108,105,110,101, 97,114,114,103, 98, 40,118,101, 99, 52, 32, 99,111,108, 95,102,114,111,109, 44, 32,111,117,116, 32,
-118,101, 99, 52, 32, 99,111,108, 95,116,111, 41, 10,123, 10, 9, 99,111,108, 95,116,111, 46,114, 32, 61, 32,115,114,103, 98, 95,
-116,111, 95,108,105,110,101, 97,114,114,103, 98, 40, 99,111,108, 95,102,114,111,109, 46,114, 41, 59, 10, 9, 99,111,108, 95,116,
-111, 46,103, 32, 61, 32,115,114,103, 98, 95,116,111, 95,108,105,110,101, 97,114,114,103, 98, 40, 99,111,108, 95,102,114,111,109,
- 46,103, 41, 59, 10, 9, 99,111,108, 95,116,111, 46, 98, 32, 61, 32,115,114,103, 98, 95,116,111, 95,108,105,110,101, 97,114,114,
-103, 98, 40, 99,111,108, 95,102,114,111,109, 46, 98, 41, 59, 10, 9, 99,111,108, 95,116,111, 46, 97, 32, 61, 32, 99,111,108, 95,
-102,114,111,109, 46, 97, 59, 10,125, 10, 10,118,111,105,100, 32,108,105,110,101, 97,114,114,103, 98, 95,116,111, 95,115,114,103,
- 98, 40,118,101, 99, 52, 32, 99,111,108, 95,102,114,111,109, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108, 95,116,111,
- 41, 10,123, 10, 9, 99,111,108, 95,116,111, 46,114, 32, 61, 32,108,105,110,101, 97,114,114,103, 98, 95,116,111, 95,115,114,103,
- 98, 40, 99,111,108, 95,102,114,111,109, 46,114, 41, 59, 10, 9, 99,111,108, 95,116,111, 46,103, 32, 61, 32,108,105,110,101, 97,
-114,114,103, 98, 95,116,111, 95,115,114,103, 98, 40, 99,111,108, 95,102,114,111,109, 46,103, 41, 59, 10, 9, 99,111,108, 95,116,
-111, 46, 98, 32, 61, 32,108,105,110,101, 97,114,114,103, 98, 95,116,111, 95,115,114,103, 98, 40, 99,111,108, 95,102,114,111,109,
- 46, 98, 41, 59, 10, 9, 99,111,108, 95,116,111, 46, 97, 32, 61, 32, 99,111,108, 95,102,114,111,109, 46, 97, 59, 10,125, 10, 10,
- 35,100,101,102,105,110,101, 32, 77, 95, 80, 73, 32, 51, 46, 49, 52, 49, 53, 57, 50, 54, 53, 51, 53, 56, 57, 55, 57, 51, 50, 51,
- 56, 52, 54, 10, 35,100,101,102,105,110,101, 32, 77, 95, 49, 95, 80, 73, 32, 48, 46, 51, 49, 56, 51, 48, 57, 56, 56, 54, 49, 56,
- 51, 55, 57, 48, 54, 57, 10, 10, 47, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 32, 83, 72, 65, 68, 69, 82, 32, 78, 79, 68, 69,
- 83, 32, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 47, 10, 10,118,111,105,100, 32,118, 99,111,108, 95, 97,116,
-116,114,105, 98,117,116,101, 40,118,101, 99, 52, 32, 97,116,116,118, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 52, 32,118,
- 99,111,108, 41, 10,123, 10, 9,118, 99,111,108, 32, 61, 32,118,101, 99, 52, 40, 97,116,116,118, 99,111,108, 46,120, 47, 50, 53,
- 53, 46, 48, 44, 32, 97,116,116,118, 99,111,108, 46,121, 47, 50, 53, 53, 46, 48, 44, 32, 97,116,116,118, 99,111,108, 46,122, 47,
- 50, 53, 53, 46, 48, 44, 32, 49, 46, 48, 41, 59, 10,125, 10, 10,118,111,105,100, 32,117,118, 95, 97,116,116,114,105, 98,117,116,
-101, 40,118,101, 99, 50, 32, 97,116,116,117,118, 44, 32,111,117,116, 32,118,101, 99, 51, 32,117,118, 41, 10,123, 10, 9,117,118,
- 32, 61, 32,118,101, 99, 51, 40, 97,116,116,117,118, 42, 50, 46, 48, 32, 45, 32,118,101, 99, 50, 40, 49, 46, 48, 44, 32, 49, 46,
- 48, 41, 44, 32, 48, 46, 48, 41, 59, 10,125, 10, 10,118,111,105,100, 32,103,101,111,109, 40,118,101, 99, 51, 32, 99,111, 44, 32,
-118,101, 99, 51, 32,110,111,114, 44, 32,109, 97,116, 52, 32,118,105,101,119,105,110,118,109, 97,116, 44, 32,118,101, 99, 51, 32,
- 97,116,116,111,114, 99,111, 44, 32,118,101, 99, 50, 32, 97,116,116,117,118, 44, 32,118,101, 99, 52, 32, 97,116,116,118, 99,111,
-108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,103,108,111, 98, 97,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,108,111, 99,
- 97,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,118,105,101,119, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,114, 99,111,
- 44, 32,111,117,116, 32,118,101, 99, 51, 32,117,118, 44, 32,111,117,116, 32,118,101, 99, 51, 32,110,111,114,109, 97,108, 44, 32,
-111,117,116, 32,118,101, 99, 52, 32,118, 99,111,108, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,118, 99,111,108, 95, 97,108,
-112,104, 97, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,102,114,111,110,116, 98, 97, 99,107, 41, 10,123, 10, 9,108,111, 99,
- 97,108, 32, 61, 32, 99,111, 59, 10, 9,118,105,101,119, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,108,111, 99, 97,108,
- 41, 59, 10, 9,103,108,111, 98, 97,108, 32, 61, 32, 40,118,105,101,119,105,110,118,109, 97,116, 42,118,101, 99, 52, 40,108,111,
- 99, 97,108, 44, 32, 49, 46, 48, 41, 41, 46,120,121,122, 59, 10, 9,111,114, 99,111, 32, 61, 32, 97,116,116,111,114, 99,111, 59,
- 10, 9,117,118, 95, 97,116,116,114,105, 98,117,116,101, 40, 97,116,116,117,118, 44, 32,117,118, 41, 59, 10, 9,110,111,114,109,
- 97,108, 32, 61, 32, 45,110,111,114,109, 97,108,105,122,101, 40,110,111,114, 41, 59, 9, 47, 42, 32, 98,108,101,110,100,101,114,
- 32,114,101,110,100,101,114, 32,110,111,114,109, 97,108, 32,105,115, 32,110,101,103, 97,116,101,100, 32, 42, 47, 10, 9,118, 99,
-111,108, 95, 97,116,116,114,105, 98,117,116,101, 40, 97,116,116,118, 99,111,108, 44, 32,118, 99,111,108, 41, 59, 10, 9,118, 99,
-111,108, 95, 97,108,112,104, 97, 32, 61, 32, 97,116,116,118, 99,111,108, 46, 97, 59, 10, 9,102,114,111,110,116, 98, 97, 99,107,
- 32, 61, 32, 49, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,109, 97,112,112,105,110,103, 40,118,101, 99, 51, 32,118,101, 99,
- 44, 32,109, 97,116, 52, 32,109, 97,116, 44, 32,118,101, 99, 51, 32,109,105,110,118,101, 99, 44, 32,118,101, 99, 51, 32,109, 97,
-120,118,101, 99, 44, 32,102,108,111, 97,116, 32,100,111,109,105,110, 44, 32,102,108,111, 97,116, 32,100,111,109, 97,120, 44, 32,
-111,117,116, 32,118,101, 99, 51, 32,111,117,116,118,101, 99, 41, 10,123, 10, 9,111,117,116,118,101, 99, 32, 61, 32, 40,109, 97,
-116, 32, 42, 32,118,101, 99, 52, 40,118,101, 99, 44, 32, 49, 46, 48, 41, 41, 46,120,121,122, 59, 10, 9,105,102, 40,100,111,109,
-105,110, 32, 61, 61, 32, 49, 46, 48, 41, 10, 9, 9,111,117,116,118,101, 99, 32, 61, 32,109, 97,120, 40,111,117,116,118,101, 99,
- 44, 32,109,105,110,118,101, 99, 41, 59, 10, 9,105,102, 40,100,111,109, 97,120, 32, 61, 61, 32, 49, 46, 48, 41, 10, 9, 9,111,
-117,116,118,101, 99, 32, 61, 32,109,105,110, 40,111,117,116,118,101, 99, 44, 32,109, 97,120,118,101, 99, 41, 59, 10,125, 10, 10,
-118,111,105,100, 32, 99, 97,109,101,114, 97, 40,118,101, 99, 51, 32, 99,111, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,
-116,118,105,101,119, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,100,101,112,116,104, 44, 32,111,117,116, 32,102,
-108,111, 97,116, 32,111,117,116,100,105,115,116, 41, 10,123, 10, 9,111,117,116,100,101,112,116,104, 32, 61, 32, 97, 98,115, 40,
- 99,111, 46,122, 41, 59, 10, 9,111,117,116,100,105,115,116, 32, 61, 32,108,101,110,103,116,104, 40, 99,111, 41, 59, 10, 9,111,
-117,116,118,105,101,119, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40, 99,111, 41, 59, 10,125, 10, 10,118,111,105,100, 32,
-109, 97,116,104, 95, 97,100,100, 40,102,108,111, 97,116, 32,118, 97,108, 49, 44, 32,102,108,111, 97,116, 32,118, 97,108, 50, 44,
- 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111,117,116,118, 97,108, 32, 61, 32,118,
- 97,108, 49, 32, 43, 32,118, 97,108, 50, 59, 10,125, 10, 10,118,111,105,100, 32,109, 97,116,104, 95,115,117, 98,116,114, 97, 99,
-116, 40,102,108,111, 97,116, 32,118, 97,108, 49, 44, 32,102,108,111, 97,116, 32,118, 97,108, 50, 44, 32,111,117,116, 32,102,108,
-111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111,117,116,118, 97,108, 32, 61, 32,118, 97,108, 49, 32, 45, 32,118,
- 97,108, 50, 59, 10,125, 10, 10,118,111,105,100, 32,109, 97,116,104, 95,109,117,108,116,105,112,108,121, 40,102,108,111, 97,116,
- 32,118, 97,108, 49, 44, 32,102,108,111, 97,116, 32,118, 97,108, 50, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,
-118, 97,108, 41, 10,123, 10, 9,111,117,116,118, 97,108, 32, 61, 32,118, 97,108, 49, 32, 42, 32,118, 97,108, 50, 59, 10,125, 10,
- 10,118,111,105,100, 32,109, 97,116,104, 95,100,105,118,105,100,101, 40,102,108,111, 97,116, 32,118, 97,108, 49, 44, 32,102,108,
-111, 97,116, 32,118, 97,108, 50, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,105,
-102, 32, 40,118, 97,108, 50, 32, 61, 61, 32, 48, 46, 48, 41, 10, 9, 9,111,117,116,118, 97,108, 32, 61, 32, 48, 46, 48, 59, 10,
- 9,101,108,115,101, 10, 9, 9,111,117,116,118, 97,108, 32, 61, 32,118, 97,108, 49, 32, 47, 32,118, 97,108, 50, 59, 10,125, 10,
- 10,118,111,105,100, 32,109, 97,116,104, 95,115,105,110,101, 40,102,108,111, 97,116, 32,118, 97,108, 44, 32,111,117,116, 32,102,
-108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111,117,116,118, 97,108, 32, 61, 32,115,105,110, 40,118, 97,108,
- 41, 59, 10,125, 10, 10,118,111,105,100, 32,109, 97,116,104, 95, 99,111,115,105,110,101, 40,102,108,111, 97,116, 32,118, 97,108,
- 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111,117,116,118, 97,108, 32, 61, 32,
- 99,111,115, 40,118, 97,108, 41, 59, 10,125, 10, 10,118,111,105,100, 32,109, 97,116,104, 95,116, 97,110,103,101,110,116, 40,102,
-108,111, 97,116, 32,118, 97,108, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111,
-117,116,118, 97,108, 32, 61, 32,116, 97,110, 40,118, 97,108, 41, 59, 10,125, 10, 10,118,111,105,100, 32,109, 97,116,104, 95, 97,
-115,105,110, 40,102,108,111, 97,116, 32,118, 97,108, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41,
- 10,123, 10, 9,105,102, 32, 40,118, 97,108, 32, 60, 61, 32, 49, 46, 48, 32, 38, 38, 32,118, 97,108, 32, 62, 61, 32, 45, 49, 46,
- 48, 41, 10, 9, 9,111,117,116,118, 97,108, 32, 61, 32, 97,115,105,110, 40,118, 97,108, 41, 59, 10, 9,101,108,115,101, 10, 9,
- 9,111,117,116,118, 97,108, 32, 61, 32, 48, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,109, 97,116,104, 95, 97, 99,111,115,
- 40,102,108,111, 97,116, 32,118, 97,108, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10,
- 9,105,102, 32, 40,118, 97,108, 32, 60, 61, 32, 49, 46, 48, 32, 38, 38, 32,118, 97,108, 32, 62, 61, 32, 45, 49, 46, 48, 41, 10,
- 9, 9,111,117,116,118, 97,108, 32, 61, 32, 97, 99,111,115, 40,118, 97,108, 41, 59, 10, 9,101,108,115,101, 10, 9, 9,111,117,
-116,118, 97,108, 32, 61, 32, 48, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,109, 97,116,104, 95, 97,116, 97,110, 40,102,108,
-111, 97,116, 32,118, 97,108, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111,117,
-116,118, 97,108, 32, 61, 32, 97,116, 97,110, 40,118, 97,108, 41, 59, 10,125, 10, 10,118,111,105,100, 32,109, 97,116,104, 95,112,
-111,119, 40,102,108,111, 97,116, 32,118, 97,108, 49, 44, 32,102,108,111, 97,116, 32,118, 97,108, 50, 44, 32,111,117,116, 32,102,
-108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,105,102, 32, 40,118, 97,108, 49, 32, 62, 61, 32, 48, 46, 48, 41,
- 10, 9, 9,111,117,116,118, 97,108, 32, 61, 32,112,111,119, 40,118, 97,108, 49, 44, 32,118, 97,108, 50, 41, 59, 10, 9,101,108,
-115,101, 10, 9, 9,111,117,116,118, 97,108, 32, 61, 32, 48, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,109, 97,116,104, 95,
-108,111,103, 40,102,108,111, 97,116, 32,118, 97,108, 49, 44, 32,102,108,111, 97,116, 32,118, 97,108, 50, 44, 32,111,117,116, 32,
-102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,105,102, 40,118, 97,108, 49, 32, 62, 32, 48, 46, 48, 32, 32,
- 38, 38, 32,118, 97,108, 50, 32, 62, 32, 48, 46, 48, 41, 10, 9, 9,111,117,116,118, 97,108, 61, 32,108,111,103, 50, 40,118, 97,
-108, 49, 41, 32, 47, 32,108,111,103, 50, 40,118, 97,108, 50, 41, 59, 10, 9,101,108,115,101, 10, 9, 9,111,117,116,118, 97,108,
- 61, 32, 48, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,109, 97,116,104, 95,109, 97,120, 40,102,108,111, 97,116, 32,118, 97,
-108, 49, 44, 32,102,108,111, 97,116, 32,118, 97,108, 50, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108,
- 41, 10,123, 10, 9,111,117,116,118, 97,108, 32, 61, 32,109, 97,120, 40,118, 97,108, 49, 44, 32,118, 97,108, 50, 41, 59, 10,125,
- 10, 10,118,111,105,100, 32,109, 97,116,104, 95,109,105,110, 40,102,108,111, 97,116, 32,118, 97,108, 49, 44, 32,102,108,111, 97,
-116, 32,118, 97,108, 50, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111,117,116,
-118, 97,108, 32, 61, 32,109,105,110, 40,118, 97,108, 49, 44, 32,118, 97,108, 50, 41, 59, 10,125, 10, 10,118,111,105,100, 32,109,
- 97,116,104, 95,114,111,117,110,100, 40,102,108,111, 97,116, 32,118, 97,108, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,
-117,116,118, 97,108, 41, 10,123, 10, 9,111,117,116,118, 97,108, 61, 32,102,108,111,111,114, 40,118, 97,108, 32, 43, 32, 48, 46,
- 53, 41, 59, 10,125, 10, 10,118,111,105,100, 32,109, 97,116,104, 95,108,101,115,115, 95,116,104, 97,110, 40,102,108,111, 97,116,
- 32,118, 97,108, 49, 44, 32,102,108,111, 97,116, 32,118, 97,108, 50, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,
-118, 97,108, 41, 10,123, 10, 9,105,102, 40,118, 97,108, 49, 32, 60, 32,118, 97,108, 50, 41, 10, 9, 9,111,117,116,118, 97,108,
- 32, 61, 32, 49, 46, 48, 59, 10, 9,101,108,115,101, 10, 9, 9,111,117,116,118, 97,108, 32, 61, 32, 48, 46, 48, 59, 10,125, 10,
- 10,118,111,105,100, 32,109, 97,116,104, 95,103,114,101, 97,116,101,114, 95,116,104, 97,110, 40,102,108,111, 97,116, 32,118, 97,
-108, 49, 44, 32,102,108,111, 97,116, 32,118, 97,108, 50, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108,
- 41, 10,123, 10, 9,105,102, 40,118, 97,108, 49, 32, 62, 32,118, 97,108, 50, 41, 10, 9, 9,111,117,116,118, 97,108, 32, 61, 32,
- 49, 46, 48, 59, 10, 9,101,108,115,101, 10, 9, 9,111,117,116,118, 97,108, 32, 61, 32, 48, 46, 48, 59, 10,125, 10, 10,118,111,
-105,100, 32,115,113,117,101,101,122,101, 40,102,108,111, 97,116, 32,118, 97,108, 44, 32,102,108,111, 97,116, 32,119,105,100,116,
-104, 44, 32,102,108,111, 97,116, 32, 99,101,110,116,101,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,
-108, 41, 10,123, 10, 9,111,117,116,118, 97,108, 32, 61, 32, 49, 46, 48, 47, 40, 49, 46, 48, 32, 43, 32,112,111,119, 40, 50, 46,
- 55, 49, 56, 50, 56, 49, 56, 51, 44, 32, 45, 40, 40,118, 97,108, 45, 99,101,110,116,101,114, 41, 42,119,105,100,116,104, 41, 41,
- 41, 59, 10,125, 10, 10,118,111,105,100, 32,118,101, 99, 95,109, 97,116,104, 95, 97,100,100, 40,118,101, 99, 51, 32,118, 49, 44,
- 32,118,101, 99, 51, 32,118, 50, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,118,101, 99, 44, 32,111,117,116, 32,102,
-108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111,117,116,118,101, 99, 32, 61, 32,118, 49, 32, 43, 32,118, 50,
- 59, 10, 9,111,117,116,118, 97,108, 32, 61, 32, 40, 97, 98,115, 40,111,117,116,118,101, 99, 91, 48, 93, 41, 32, 43, 32, 97, 98,
-115, 40,111,117,116,118,101, 99, 91, 49, 93, 41, 32, 43, 32, 97, 98,115, 40,111,117,116,118,101, 99, 91, 50, 93, 41, 41, 47, 51,
- 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,118,101, 99, 95,109, 97,116,104, 95,115,117, 98, 40,118,101, 99, 51, 32,118, 49,
- 44, 32,118,101, 99, 51, 32,118, 50, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,118,101, 99, 44, 32,111,117,116, 32,
-102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111,117,116,118,101, 99, 32, 61, 32,118, 49, 32, 45, 32,118,
- 50, 59, 10, 9,111,117,116,118, 97,108, 32, 61, 32, 40, 97, 98,115, 40,111,117,116,118,101, 99, 91, 48, 93, 41, 32, 43, 32, 97,
- 98,115, 40,111,117,116,118,101, 99, 91, 49, 93, 41, 32, 43, 32, 97, 98,115, 40,111,117,116,118,101, 99, 91, 50, 93, 41, 41, 47,
- 51, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,118,101, 99, 95,109, 97,116,104, 95, 97,118,101,114, 97,103,101, 40,118,101,
- 99, 51, 32,118, 49, 44, 32,118,101, 99, 51, 32,118, 50, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,118,101, 99, 44,
- 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111,117,116,118,101, 99, 32, 61, 32,118,
- 49, 32, 43, 32,118, 50, 59, 10, 9,111,117,116,118, 97,108, 32, 61, 32,108,101,110,103,116,104, 40,111,117,116,118,101, 99, 41,
- 59, 10, 9,111,117,116,118,101, 99, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,111,117,116,118,101, 99, 41, 59, 10,125,
- 10, 10,118,111,105,100, 32,118,101, 99, 95,109, 97,116,104, 95,100,111,116, 40,118,101, 99, 51, 32,118, 49, 44, 32,118,101, 99,
- 51, 32,118, 50, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,118,101, 99, 44, 32,111,117,116, 32,102,108,111, 97,116,
- 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111,117,116,118,101, 99, 32, 61, 32,118,101, 99, 51, 40, 48, 44, 32, 48, 44, 32,
- 48, 41, 59, 10, 9,111,117,116,118, 97,108, 32, 61, 32,100,111,116, 40,118, 49, 44, 32,118, 50, 41, 59, 10,125, 10, 10,118,111,
-105,100, 32,118,101, 99, 95,109, 97,116,104, 95, 99,114,111,115,115, 40,118,101, 99, 51, 32,118, 49, 44, 32,118,101, 99, 51, 32,
-118, 50, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,118,101, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,
-117,116,118, 97,108, 41, 10,123, 10, 9,111,117,116,118,101, 99, 32, 61, 32, 99,114,111,115,115, 40,118, 49, 44, 32,118, 50, 41,
- 59, 10, 9,111,117,116,118, 97,108, 32, 61, 32,108,101,110,103,116,104, 40,111,117,116,118,101, 99, 41, 59, 10,125, 10, 10,118,
-111,105,100, 32,118,101, 99, 95,109, 97,116,104, 95,110,111,114,109, 97,108,105,122,101, 40,118,101, 99, 51, 32,118, 44, 32,111,
-117,116, 32,118,101, 99, 51, 32,111,117,116,118,101, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108,
- 41, 10,123, 10, 9,111,117,116,118, 97,108, 32, 61, 32,108,101,110,103,116,104, 40,118, 41, 59, 10, 9,111,117,116,118,101, 99,
- 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,118, 41, 59, 10,125, 10, 10,118,111,105,100, 32,118,101, 99, 95,109, 97,116,
-104, 95,110,101,103, 97,116,101, 40,118,101, 99, 51, 32,118, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,118, 41, 10,
-123, 10, 9,111,117,116,118, 32, 61, 32, 45,118, 59, 10,125, 10, 10,118,111,105,100, 32,110,111,114,109, 97,108, 40,118,101, 99,
- 51, 32,100,105,114, 44, 32,118,101, 99, 51, 32,110,111,114, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,110,111,114,
- 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,100,111,116, 41, 10,123, 10, 9,111,117,116,110,111,114, 32, 61, 32,
-110,111,114, 59, 10, 9,111,117,116,100,111,116, 32, 61, 32, 45,100,111,116, 40,100,105,114, 44, 32,110,111,114, 41, 59, 10,125,
- 10, 10,118,111,105,100, 32, 99,117,114,118,101,115, 95,118,101, 99, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99,
- 51, 32,118,101, 99, 44, 32,115, 97,109,112,108,101,114, 50, 68, 32, 99,117,114,118,101,109, 97,112, 44, 32,111,117,116, 32,118,
-101, 99, 51, 32,111,117,116,118,101, 99, 41, 10,123, 10, 9,111,117,116,118,101, 99, 46,120, 32, 61, 32,116,101,120,116,117,114,
-101, 50, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118,101, 99, 50, 40, 40,118,101, 99, 46,120, 32, 43, 32, 49, 46, 48, 41,
- 42, 48, 46, 53, 44, 32, 48, 46, 48, 41, 41, 46,120, 59, 10, 9,111,117,116,118,101, 99, 46,121, 32, 61, 32,116,101,120,116,117,
-114,101, 50, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118,101, 99, 50, 40, 40,118,101, 99, 46,121, 32, 43, 32, 49, 46, 48,
- 41, 42, 48, 46, 53, 44, 32, 48, 46, 48, 41, 41, 46,121, 59, 10, 9,111,117,116,118,101, 99, 46,122, 32, 61, 32,116,101,120,116,
-117,114,101, 50, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118,101, 99, 50, 40, 40,118,101, 99, 46,122, 32, 43, 32, 49, 46,
- 48, 41, 42, 48, 46, 53, 44, 32, 48, 46, 48, 41, 41, 46,122, 59, 10, 10, 9,105,102, 32, 40,102, 97, 99, 32, 33, 61, 32, 49, 46,
- 48, 41, 10, 9, 9,111,117,116,118,101, 99, 32, 61, 32, 40,111,117,116,118,101, 99, 42,102, 97, 99, 41, 32, 43, 32, 40,118,101,
- 99, 42, 40, 49, 46, 48, 45,102, 97, 99, 41, 41, 59, 10, 10,125, 10, 10,118,111,105,100, 32, 99,117,114,118,101,115, 95,114,103,
- 98, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 44, 32,115, 97,109,112,108,101,114, 50, 68,
- 32, 99,117,114,118,101,109, 97,112, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,111,
-117,116, 99,111,108, 46,114, 32, 61, 32,116,101,120,116,117,114,101, 50, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118,101,
- 99, 50, 40,116,101,120,116,117,114,101, 50, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118,101, 99, 50, 40, 99,111,108, 46,
-114, 44, 32, 48, 46, 48, 41, 41, 46, 97, 44, 32, 48, 46, 48, 41, 41, 46,114, 59, 10, 9,111,117,116, 99,111,108, 46,103, 32, 61,
- 32,116,101,120,116,117,114,101, 50, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118,101, 99, 50, 40,116,101,120,116,117,114,
-101, 50, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118,101, 99, 50, 40, 99,111,108, 46,103, 44, 32, 48, 46, 48, 41, 41, 46,
- 97, 44, 32, 48, 46, 48, 41, 41, 46,103, 59, 10, 9,111,117,116, 99,111,108, 46, 98, 32, 61, 32,116,101,120,116,117,114,101, 50,
- 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118,101, 99, 50, 40,116,101,120,116,117,114,101, 50, 68, 40, 99,117,114,118,101,
-109, 97,112, 44, 32,118,101, 99, 50, 40, 99,111,108, 46, 98, 44, 32, 48, 46, 48, 41, 41, 46, 97, 44, 32, 48, 46, 48, 41, 41, 46,
- 98, 59, 10, 10, 9,105,102, 32, 40,102, 97, 99, 32, 33, 61, 32, 49, 46, 48, 41, 10, 9, 9,111,117,116, 99,111,108, 32, 61, 32,
- 40,111,117,116, 99,111,108, 42,102, 97, 99, 41, 32, 43, 32, 40, 99,111,108, 42, 40, 49, 46, 48, 45,102, 97, 99, 41, 41, 59, 10,
- 10, 9,111,117,116, 99,111,108, 46, 97, 32, 61, 32, 99,111,108, 46, 97, 59, 10,125, 10, 10,118,111,105,100, 32,115,101,116, 95,
-118, 97,108,117,101, 40,102,108,111, 97,116, 32,118, 97,108, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,
-108, 41, 10,123, 10, 9,111,117,116,118, 97,108, 32, 61, 32,118, 97,108, 59, 10,125, 10, 10,118,111,105,100, 32,115,101,116, 95,
-114,103, 98, 40,118,101, 99, 51, 32, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116, 99,111,108, 41, 10,123,
- 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 59, 10,125, 10, 10,118,111,105,100, 32,115,101,116, 95,114,103, 98, 97,
- 40,118,101, 99, 52, 32, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,111,
-117,116, 99,111,108, 32, 61, 32, 99,111,108, 59, 10,125, 10, 10,118,111,105,100, 32,115,101,116, 95,118, 97,108,117,101, 95,122,
-101,114,111, 40,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111,117,116,118, 97,108, 32,
- 61, 32, 48, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,115,101,116, 95,118, 97,108,117,101, 95,111,110,101, 40,111,117,116,
- 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111,117,116,118, 97,108, 32, 61, 32, 49, 46, 48, 59, 10,
-125, 10, 10,118,111,105,100, 32,115,101,116, 95,114,103, 98, 95,122,101,114,111, 40,111,117,116, 32,118,101, 99, 51, 32,111,117,
-116,118, 97,108, 41, 10,123, 10, 9,111,117,116,118, 97,108, 32, 61, 32,118,101, 99, 51, 40, 48, 46, 48, 41, 59, 10,125, 10, 10,
-118,111,105,100, 32,115,101,116, 95,114,103, 98, 97, 95,122,101,114,111, 40,111,117,116, 32,118,101, 99, 52, 32,111,117,116,118,
- 97,108, 41, 10,123, 10, 9,111,117,116,118, 97,108, 32, 61, 32,118,101, 99, 52, 40, 48, 46, 48, 41, 59, 10,125, 10, 10,118,111,
-105,100, 32,109,105,120, 95, 98,108,101,110,100, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108,
- 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123,
- 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 10, 9,111,
-117,116, 99,111,108, 32, 61, 32,109,105,120, 40, 99,111,108, 49, 44, 32, 99,111,108, 50, 44, 32,102, 97, 99, 41, 59, 10, 9,111,
-117,116, 99,111,108, 46, 97, 32, 61, 32, 99,111,108, 49, 46, 97, 59, 10,125, 10, 10,118,111,105,100, 32,109,105,120, 95, 97,100,
-100, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108,
- 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,
-109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 10, 9,111,117,116, 99,111,108, 32, 61, 32,109,105,120,
- 40, 99,111,108, 49, 44, 32, 99,111,108, 49, 32, 43, 32, 99,111,108, 50, 44, 32,102, 97, 99, 41, 59, 10, 9,111,117,116, 99,111,
-108, 46, 97, 32, 61, 32, 99,111,108, 49, 46, 97, 59, 10,125, 10, 10,118,111,105,100, 32,109,105,120, 95,109,117,108,116, 40,102,
-108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,
-111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,
-102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 10, 9,111,117,116, 99,111,108, 32, 61, 32,109,105,120, 40, 99,111,
-108, 49, 44, 32, 99,111,108, 49, 32, 42, 32, 99,111,108, 50, 44, 32,102, 97, 99, 41, 59, 10, 9,111,117,116, 99,111,108, 46, 97,
- 32, 61, 32, 99,111,108, 49, 46, 97, 59, 10,125, 10, 10,118,111,105,100, 32,109,105,120, 95,115, 99,114,101,101,110, 40,102,108,
-111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,
-117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102,
- 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 32, 61, 32, 49, 46, 48,
- 32, 45, 32,102, 97, 99, 59, 10, 10, 9,111,117,116, 99,111,108, 32, 61, 32,118,101, 99, 52, 40, 49, 46, 48, 41, 32, 45, 32, 40,
-118,101, 99, 52, 40,102, 97, 99,109, 41, 32, 43, 32,102, 97, 99, 42, 40,118,101, 99, 52, 40, 49, 46, 48, 41, 32, 45, 32, 99,111,
-108, 50, 41, 41, 42, 40,118,101, 99, 52, 40, 49, 46, 48, 41, 32, 45, 32, 99,111,108, 49, 41, 59, 10, 9,111,117,116, 99,111,108,
- 46, 97, 32, 61, 32, 99,111,108, 49, 46, 97, 59, 10,125, 10, 10,118,111,105,100, 32,109,105,120, 95,111,118,101,114,108, 97,121,
- 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50,
- 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,
-112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 32, 61, 32,
- 49, 46, 48, 32, 45, 32,102, 97, 99, 59, 10, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 49, 59, 10, 10, 9,105,102,
- 40,111,117,116, 99,111,108, 46,114, 32, 60, 32, 48, 46, 53, 41, 10, 9, 9,111,117,116, 99,111,108, 46,114, 32, 42, 61, 32,102,
- 97, 99,109, 32, 43, 32, 50, 46, 48, 42,102, 97, 99, 42, 99,111,108, 50, 46,114, 59, 10, 9,101,108,115,101, 10, 9, 9,111,117,
-116, 99,111,108, 46,114, 32, 61, 32, 49, 46, 48, 32, 45, 32, 40,102, 97, 99,109, 32, 43, 32, 50, 46, 48, 42,102, 97, 99, 42, 40,
- 49, 46, 48, 32, 45, 32, 99,111,108, 50, 46,114, 41, 41, 42, 40, 49, 46, 48, 32, 45, 32,111,117,116, 99,111,108, 46,114, 41, 59,
- 10, 10, 9,105,102, 40,111,117,116, 99,111,108, 46,103, 32, 60, 32, 48, 46, 53, 41, 10, 9, 9,111,117,116, 99,111,108, 46,103,
- 32, 42, 61, 32,102, 97, 99,109, 32, 43, 32, 50, 46, 48, 42,102, 97, 99, 42, 99,111,108, 50, 46,103, 59, 10, 9,101,108,115,101,
- 10, 9, 9,111,117,116, 99,111,108, 46,103, 32, 61, 32, 49, 46, 48, 32, 45, 32, 40,102, 97, 99,109, 32, 43, 32, 50, 46, 48, 42,
-102, 97, 99, 42, 40, 49, 46, 48, 32, 45, 32, 99,111,108, 50, 46,103, 41, 41, 42, 40, 49, 46, 48, 32, 45, 32,111,117,116, 99,111,
-108, 46,103, 41, 59, 10, 10, 9,105,102, 40,111,117,116, 99,111,108, 46, 98, 32, 60, 32, 48, 46, 53, 41, 10, 9, 9,111,117,116,
- 99,111,108, 46, 98, 32, 42, 61, 32,102, 97, 99,109, 32, 43, 32, 50, 46, 48, 42,102, 97, 99, 42, 99,111,108, 50, 46, 98, 59, 10,
- 9,101,108,115,101, 10, 9, 9,111,117,116, 99,111,108, 46, 98, 32, 61, 32, 49, 46, 48, 32, 45, 32, 40,102, 97, 99,109, 32, 43,
- 32, 50, 46, 48, 42,102, 97, 99, 42, 40, 49, 46, 48, 32, 45, 32, 99,111,108, 50, 46, 98, 41, 41, 42, 40, 49, 46, 48, 32, 45, 32,
-111,117,116, 99,111,108, 46, 98, 41, 59, 10,125, 10, 10,118,111,105,100, 32,109,105,120, 95,115,117, 98, 40,102,108,111, 97,116,
- 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,
-118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44,
- 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 10, 9,111,117,116, 99,111,108, 32, 61, 32,109,105,120, 40, 99,111,108, 49, 44, 32,
- 99,111,108, 49, 32, 45, 32, 99,111,108, 50, 44, 32,102, 97, 99, 41, 59, 10, 9,111,117,116, 99,111,108, 46, 97, 32, 61, 32, 99,
-111,108, 49, 46, 97, 59, 10,125, 10, 10,118,111,105,100, 32,109,105,120, 95,100,105,118, 40,102,108,111, 97,116, 32,102, 97, 99,
- 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52,
- 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48,
- 44, 32, 49, 46, 48, 41, 59, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 32, 45, 32,102, 97, 99, 59,
- 10, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 49, 59, 10, 10, 9,105,102, 40, 99,111,108, 50, 46,114, 32, 33, 61,
- 32, 48, 46, 48, 41, 32,111,117,116, 99,111,108, 46,114, 32, 61, 32,102, 97, 99,109, 42,111,117,116, 99,111,108, 46,114, 32, 43,
- 32,102, 97, 99, 42,111,117,116, 99,111,108, 46,114, 47, 99,111,108, 50, 46,114, 59, 10, 9,105,102, 40, 99,111,108, 50, 46,103,
- 32, 33, 61, 32, 48, 46, 48, 41, 32,111,117,116, 99,111,108, 46,103, 32, 61, 32,102, 97, 99,109, 42,111,117,116, 99,111,108, 46,
-103, 32, 43, 32,102, 97, 99, 42,111,117,116, 99,111,108, 46,103, 47, 99,111,108, 50, 46,103, 59, 10, 9,105,102, 40, 99,111,108,
- 50, 46, 98, 32, 33, 61, 32, 48, 46, 48, 41, 32,111,117,116, 99,111,108, 46, 98, 32, 61, 32,102, 97, 99,109, 42,111,117,116, 99,
-111,108, 46, 98, 32, 43, 32,102, 97, 99, 42,111,117,116, 99,111,108, 46, 98, 47, 99,111,108, 50, 46, 98, 59, 10,125, 10, 10,118,
-111,105,100, 32,109,105,120, 95,100,105,102,102, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108,
- 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123,
- 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 10, 9,111,
-117,116, 99,111,108, 32, 61, 32,109,105,120, 40, 99,111,108, 49, 44, 32, 97, 98,115, 40, 99,111,108, 49, 32, 45, 32, 99,111,108,
- 50, 41, 44, 32,102, 97, 99, 41, 59, 10, 9,111,117,116, 99,111,108, 46, 97, 32, 61, 32, 99,111,108, 49, 46, 97, 59, 10,125, 10,
- 10,118,111,105,100, 32,109,105,120, 95,100, 97,114,107, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,
-111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41,
- 10,123, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 10,
- 9,111,117,116, 99,111,108, 46,114,103, 98, 32, 61, 32,109,105,110, 40, 99,111,108, 49, 46,114,103, 98, 44, 32, 99,111,108, 50,
- 46,114,103, 98, 42,102, 97, 99, 41, 59, 10, 9,111,117,116, 99,111,108, 46, 97, 32, 61, 32, 99,111,108, 49, 46, 97, 59, 10,125,
- 10, 10,118,111,105,100, 32,109,105,120, 95,108,105,103,104,116, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52,
- 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,
-108, 41, 10,123, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41,
- 59, 10, 9,111,117,116, 99,111,108, 46,114,103, 98, 32, 61, 32,109, 97,120, 40, 99,111,108, 49, 46,114,103, 98, 44, 32, 99,111,
-108, 50, 46,114,103, 98, 42,102, 97, 99, 41, 59, 10, 9,111,117,116, 99,111,108, 46, 97, 32, 61, 32, 99,111,108, 49, 46, 97, 59,
- 10,125, 10, 10,118,111,105,100, 32,109,105,120, 95,100,111,100,103,101, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101,
- 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116,
- 99,111,108, 41, 10,123, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46,
- 48, 41, 59, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 49, 59, 10, 10, 9,105,102, 40,111,117,116, 99,111,108, 46,
-114, 32, 33, 61, 32, 48, 46, 48, 41, 32,123, 10, 9, 9,102,108,111, 97,116, 32,116,109,112, 32, 61, 32, 49, 46, 48, 32, 45, 32,
-102, 97, 99, 42, 99,111,108, 50, 46,114, 59, 10, 9, 9,105,102, 40,116,109,112, 32, 60, 61, 32, 48, 46, 48, 41, 10, 9, 9, 9,
-111,117,116, 99,111,108, 46,114, 32, 61, 32, 49, 46, 48, 59, 10, 9, 9,101,108,115,101, 32,105,102, 40, 40,116,109,112, 32, 61,
- 32,111,117,116, 99,111,108, 46,114, 47,116,109,112, 41, 32, 62, 32, 49, 46, 48, 41, 10, 9, 9, 9,111,117,116, 99,111,108, 46,
-114, 32, 61, 32, 49, 46, 48, 59, 10, 9, 9,101,108,115,101, 10, 9, 9, 9,111,117,116, 99,111,108, 46,114, 32, 61, 32,116,109,
-112, 59, 10, 9,125, 10, 9,105,102, 40,111,117,116, 99,111,108, 46,103, 32, 33, 61, 32, 48, 46, 48, 41, 32,123, 10, 9, 9,102,
-108,111, 97,116, 32,116,109,112, 32, 61, 32, 49, 46, 48, 32, 45, 32,102, 97, 99, 42, 99,111,108, 50, 46,103, 59, 10, 9, 9,105,
-102, 40,116,109,112, 32, 60, 61, 32, 48, 46, 48, 41, 10, 9, 9, 9,111,117,116, 99,111,108, 46,103, 32, 61, 32, 49, 46, 48, 59,
- 10, 9, 9,101,108,115,101, 32,105,102, 40, 40,116,109,112, 32, 61, 32,111,117,116, 99,111,108, 46,103, 47,116,109,112, 41, 32,
- 62, 32, 49, 46, 48, 41, 10, 9, 9, 9,111,117,116, 99,111,108, 46,103, 32, 61, 32, 49, 46, 48, 59, 10, 9, 9,101,108,115,101,
- 10, 9, 9, 9,111,117,116, 99,111,108, 46,103, 32, 61, 32,116,109,112, 59, 10, 9,125, 10, 9,105,102, 40,111,117,116, 99,111,
-108, 46, 98, 32, 33, 61, 32, 48, 46, 48, 41, 32,123, 10, 9, 9,102,108,111, 97,116, 32,116,109,112, 32, 61, 32, 49, 46, 48, 32,
- 45, 32,102, 97, 99, 42, 99,111,108, 50, 46, 98, 59, 10, 9, 9,105,102, 40,116,109,112, 32, 60, 61, 32, 48, 46, 48, 41, 10, 9,
- 9, 9,111,117,116, 99,111,108, 46, 98, 32, 61, 32, 49, 46, 48, 59, 10, 9, 9,101,108,115,101, 32,105,102, 40, 40,116,109,112,
- 32, 61, 32,111,117,116, 99,111,108, 46, 98, 47,116,109,112, 41, 32, 62, 32, 49, 46, 48, 41, 10, 9, 9, 9,111,117,116, 99,111,
-108, 46, 98, 32, 61, 32, 49, 46, 48, 59, 10, 9, 9,101,108,115,101, 10, 9, 9, 9,111,117,116, 99,111,108, 46, 98, 32, 61, 32,
-116,109,112, 59, 10, 9,125, 10,125, 10, 10,118,111,105,100, 32,109,105,120, 95, 98,117,114,110, 40,102,108,111, 97,116, 32,102,
- 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101,
- 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48,
- 46, 48, 44, 32, 49, 46, 48, 41, 59, 10, 9,102,108,111, 97,116, 32,116,109,112, 44, 32,102, 97, 99,109, 32, 61, 32, 49, 46, 48,
- 32, 45, 32,102, 97, 99, 59, 10, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 49, 59, 10, 10, 9,116,109,112, 32, 61,
- 32,102, 97, 99,109, 32, 43, 32,102, 97, 99, 42, 99,111,108, 50, 46,114, 59, 10, 9,105,102, 40,116,109,112, 32, 60, 61, 32, 48,
- 46, 48, 41, 10, 9, 9,111,117,116, 99,111,108, 46,114, 32, 61, 32, 48, 46, 48, 59, 10, 9,101,108,115,101, 32,105,102, 40, 40,
-116,109,112, 32, 61, 32, 40, 49, 46, 48, 32, 45, 32, 40, 49, 46, 48, 32, 45, 32,111,117,116, 99,111,108, 46,114, 41, 47,116,109,
-112, 41, 41, 32, 60, 32, 48, 46, 48, 41, 10, 9, 9,111,117,116, 99,111,108, 46,114, 32, 61, 32, 48, 46, 48, 59, 10, 9,101,108,
-115,101, 32,105,102, 40,116,109,112, 32, 62, 32, 49, 46, 48, 41, 10, 9, 9,111,117,116, 99,111,108, 46,114, 32, 61, 32, 49, 46,
- 48, 59, 10, 9,101,108,115,101, 10, 9, 9,111,117,116, 99,111,108, 46,114, 32, 61, 32,116,109,112, 59, 10, 10, 9,116,109,112,
- 32, 61, 32,102, 97, 99,109, 32, 43, 32,102, 97, 99, 42, 99,111,108, 50, 46,103, 59, 10, 9,105,102, 40,116,109,112, 32, 60, 61,
- 32, 48, 46, 48, 41, 10, 9, 9,111,117,116, 99,111,108, 46,103, 32, 61, 32, 48, 46, 48, 59, 10, 9,101,108,115,101, 32,105,102,
- 40, 40,116,109,112, 32, 61, 32, 40, 49, 46, 48, 32, 45, 32, 40, 49, 46, 48, 32, 45, 32,111,117,116, 99,111,108, 46,103, 41, 47,
-116,109,112, 41, 41, 32, 60, 32, 48, 46, 48, 41, 10, 9, 9,111,117,116, 99,111,108, 46,103, 32, 61, 32, 48, 46, 48, 59, 10, 9,
-101,108,115,101, 32,105,102, 40,116,109,112, 32, 62, 32, 49, 46, 48, 41, 10, 9, 9,111,117,116, 99,111,108, 46,103, 32, 61, 32,
- 49, 46, 48, 59, 10, 9,101,108,115,101, 10, 9, 9,111,117,116, 99,111,108, 46,103, 32, 61, 32,116,109,112, 59, 10, 10, 9,116,
-109,112, 32, 61, 32,102, 97, 99,109, 32, 43, 32,102, 97, 99, 42, 99,111,108, 50, 46, 98, 59, 10, 9,105,102, 40,116,109,112, 32,
- 60, 61, 32, 48, 46, 48, 41, 10, 9, 9,111,117,116, 99,111,108, 46, 98, 32, 61, 32, 48, 46, 48, 59, 10, 9,101,108,115,101, 32,
-105,102, 40, 40,116,109,112, 32, 61, 32, 40, 49, 46, 48, 32, 45, 32, 40, 49, 46, 48, 32, 45, 32,111,117,116, 99,111,108, 46, 98,
- 41, 47,116,109,112, 41, 41, 32, 60, 32, 48, 46, 48, 41, 10, 9, 9,111,117,116, 99,111,108, 46, 98, 32, 61, 32, 48, 46, 48, 59,
- 10, 9,101,108,115,101, 32,105,102, 40,116,109,112, 32, 62, 32, 49, 46, 48, 41, 10, 9, 9,111,117,116, 99,111,108, 46, 98, 32,
- 61, 32, 49, 46, 48, 59, 10, 9,101,108,115,101, 10, 9, 9,111,117,116, 99,111,108, 46, 98, 32, 61, 32,116,109,112, 59, 10,125,
- 10, 10,118,111,105,100, 32,109,105,120, 95,104,117,101, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,
-111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41,
- 10,123, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 10,
- 9,102,108,111, 97,116, 32,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 32, 45, 32,102, 97, 99, 59, 10, 10, 9,111,117,116, 99,111,
-108, 32, 61, 32, 99,111,108, 49, 59, 10, 10, 9,118,101, 99, 52, 32,104,115,118, 44, 32,104,115,118, 50, 44, 32,116,109,112, 59,
- 10, 9,114,103, 98, 95,116,111, 95,104,115,118, 40, 99,111,108, 50, 44, 32,104,115,118, 50, 41, 59, 10, 10, 9,105,102, 40,104,
-115,118, 50, 46,121, 32, 33, 61, 32, 48, 46, 48, 41, 32,123, 10, 9, 9,114,103, 98, 95,116,111, 95,104,115,118, 40,111,117,116,
- 99,111,108, 44, 32,104,115,118, 41, 59, 10, 9, 9,104,115,118, 46,120, 32, 61, 32,104,115,118, 50, 46,120, 59, 10, 9, 9,104,
-115,118, 95,116,111, 95,114,103, 98, 40,104,115,118, 44, 32,116,109,112, 41, 59, 32, 10, 10, 9, 9,111,117,116, 99,111,108, 32,
- 61, 32,109,105,120, 40,111,117,116, 99,111,108, 44, 32,116,109,112, 44, 32,102, 97, 99, 41, 59, 10, 9, 9,111,117,116, 99,111,
-108, 46, 97, 32, 61, 32, 99,111,108, 49, 46, 97, 59, 10, 9,125, 10,125, 10, 10,118,111,105,100, 32,109,105,120, 95,115, 97,116,
- 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50,
- 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,
-112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 32, 61, 32,
- 49, 46, 48, 32, 45, 32,102, 97, 99, 59, 10, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 49, 59, 10, 10, 9,118,101,
- 99, 52, 32,104,115,118, 44, 32,104,115,118, 50, 59, 10, 9,114,103, 98, 95,116,111, 95,104,115,118, 40,111,117,116, 99,111,108,
- 44, 32,104,115,118, 41, 59, 10, 10, 9,105,102, 40,104,115,118, 46,121, 32, 33, 61, 32, 48, 46, 48, 41, 32,123, 10, 9, 9,114,
-103, 98, 95,116,111, 95,104,115,118, 40, 99,111,108, 50, 44, 32,104,115,118, 50, 41, 59, 10, 10, 9, 9,104,115,118, 46,121, 32,
- 61, 32,102, 97, 99,109, 42,104,115,118, 46,121, 32, 43, 32,102, 97, 99, 42,104,115,118, 50, 46,121, 59, 10, 9, 9,104,115,118,
- 95,116,111, 95,114,103, 98, 40,104,115,118, 44, 32,111,117,116, 99,111,108, 41, 59, 10, 9,125, 10,125, 10, 10,118,111,105,100,
- 32,109,105,120, 95,118, 97,108, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,
-101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,102, 97,
- 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 10, 9,102,108,111, 97,116,
- 32,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 32, 45, 32,102, 97, 99, 59, 10, 10, 9,118,101, 99, 52, 32,104,115,118, 44, 32,104,
-115,118, 50, 59, 10, 9,114,103, 98, 95,116,111, 95,104,115,118, 40, 99,111,108, 49, 44, 32,104,115,118, 41, 59, 10, 9,114,103,
- 98, 95,116,111, 95,104,115,118, 40, 99,111,108, 50, 44, 32,104,115,118, 50, 41, 59, 10, 10, 9,104,115,118, 46,122, 32, 61, 32,
-102, 97, 99,109, 42,104,115,118, 46,122, 32, 43, 32,102, 97, 99, 42,104,115,118, 50, 46,122, 59, 10, 9,104,115,118, 95,116,111,
- 95,114,103, 98, 40,104,115,118, 44, 32,111,117,116, 99,111,108, 41, 59, 10,125, 10, 10,118,111,105,100, 32,109,105,120, 95, 99,
-111,108,111,114, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32,
- 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,102, 97, 99, 32, 61, 32,
- 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 10, 9,102,108,111, 97,116, 32,102, 97, 99,
-109, 32, 61, 32, 49, 46, 48, 32, 45, 32,102, 97, 99, 59, 10, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 49, 59, 10,
- 10, 9,118,101, 99, 52, 32,104,115,118, 44, 32,104,115,118, 50, 44, 32,116,109,112, 59, 10, 9,114,103, 98, 95,116,111, 95,104,
-115,118, 40, 99,111,108, 50, 44, 32,104,115,118, 50, 41, 59, 10, 10, 9,105,102, 40,104,115,118, 50, 46,121, 32, 33, 61, 32, 48,
- 46, 48, 41, 32,123, 10, 9, 9,114,103, 98, 95,116,111, 95,104,115,118, 40,111,117,116, 99,111,108, 44, 32,104,115,118, 41, 59,
- 10, 9, 9,104,115,118, 46,120, 32, 61, 32,104,115,118, 50, 46,120, 59, 10, 9, 9,104,115,118, 46,121, 32, 61, 32,104,115,118,
- 50, 46,121, 59, 10, 9, 9,104,115,118, 95,116,111, 95,114,103, 98, 40,104,115,118, 44, 32,116,109,112, 41, 59, 32, 10, 10, 9,
- 9,111,117,116, 99,111,108, 32, 61, 32,109,105,120, 40,111,117,116, 99,111,108, 44, 32,116,109,112, 44, 32,102, 97, 99, 41, 59,
- 10, 9, 9,111,117,116, 99,111,108, 46, 97, 32, 61, 32, 99,111,108, 49, 46, 97, 59, 10, 9,125, 10,125, 10, 10,118,111,105,100,
- 32,109,105,120, 95,115,111,102,116, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,
-118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,102,
- 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 10, 9,102,108,111, 97,
-116, 32,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 32, 45, 32,102, 97, 99, 59, 10, 10, 9,118,101, 99, 52, 32,111,110,101, 61, 32,
-118,101, 99, 52, 40, 49, 46, 48, 41, 59, 10, 9,118,101, 99, 52, 32,115, 99,114, 61, 32,111,110,101, 32, 45, 32, 40,111,110,101,
- 32, 45, 32, 99,111,108, 50, 41, 42, 40,111,110,101, 32, 45, 32, 99,111,108, 49, 41, 59, 10, 9,111,117,116, 99,111,108, 32, 61,
- 32,102, 97, 99,109, 42, 99,111,108, 49, 32, 43, 32,102, 97, 99, 42, 40, 40,111,110,101, 32, 45, 32, 99,111,108, 49, 41, 42, 99,
-111,108, 50, 42, 99,111,108, 49, 32, 43, 32, 99,111,108, 49, 42,115, 99,114, 41, 59, 10,125, 10, 10,118,111,105,100, 32,109,105,
-120, 95,108,105,110,101, 97,114, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,
-101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,102, 97,
- 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 10, 10, 9,111,117,116, 99,
-111,108, 32, 61, 32, 99,111,108, 49, 59, 10, 10, 9,105,102, 40, 99,111,108, 50, 46,114, 32, 62, 32, 48, 46, 53, 41, 10, 9, 9,
-111,117,116, 99,111,108, 46,114, 61, 32, 99,111,108, 49, 46,114, 32, 43, 32,102, 97, 99, 42, 40, 50, 46, 48, 42, 40, 99,111,108,
- 50, 46,114, 32, 45, 32, 48, 46, 53, 41, 41, 59, 10, 9,101,108,115,101, 10, 9, 9,111,117,116, 99,111,108, 46,114, 61, 32, 99,
-111,108, 49, 46,114, 32, 43, 32,102, 97, 99, 42, 40, 50, 46, 48, 42, 40, 99,111,108, 50, 46,114, 41, 32, 45, 32, 49, 46, 48, 41,
- 59, 10, 10, 9,105,102, 40, 99,111,108, 50, 46,103, 32, 62, 32, 48, 46, 53, 41, 10, 9, 9,111,117,116, 99,111,108, 46,103, 61,
- 32, 99,111,108, 49, 46,103, 32, 43, 32,102, 97, 99, 42, 40, 50, 46, 48, 42, 40, 99,111,108, 50, 46,103, 32, 45, 32, 48, 46, 53,
- 41, 41, 59, 10, 9,101,108,115,101, 10, 9, 9,111,117,116, 99,111,108, 46,103, 61, 32, 99,111,108, 49, 46,103, 32, 43, 32,102,
- 97, 99, 42, 40, 50, 46, 48, 42, 40, 99,111,108, 50, 46,103, 41, 32, 45, 32, 49, 46, 48, 41, 59, 10, 10, 9,105,102, 40, 99,111,
-108, 50, 46, 98, 32, 62, 32, 48, 46, 53, 41, 10, 9, 9,111,117,116, 99,111,108, 46, 98, 61, 32, 99,111,108, 49, 46, 98, 32, 43,
- 32,102, 97, 99, 42, 40, 50, 46, 48, 42, 40, 99,111,108, 50, 46, 98, 32, 45, 32, 48, 46, 53, 41, 41, 59, 10, 9,101,108,115,101,
- 10, 9, 9,111,117,116, 99,111,108, 46, 98, 61, 32, 99,111,108, 49, 46, 98, 32, 43, 32,102, 97, 99, 42, 40, 50, 46, 48, 42, 40,
- 99,111,108, 50, 46, 98, 41, 32, 45, 32, 49, 46, 48, 41, 59, 10,125, 10, 10,118,111,105,100, 32,118, 97,108,116,111,114,103, 98,
- 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,115, 97,109,112,108,101,114, 50, 68, 32, 99,111,108,111,114,109, 97,112, 44, 32,
-111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116, 97,108,
-112,104, 97, 41, 10,123, 10, 9,111,117,116, 99,111,108, 32, 61, 32,116,101,120,116,117,114,101, 50, 68, 40, 99,111,108,111,114,
-109, 97,112, 44, 32,118,101, 99, 50, 40,102, 97, 99, 44, 32, 48, 46, 48, 41, 41, 59, 10, 9,111,117,116, 97,108,112,104, 97, 32,
- 61, 32,111,117,116, 99,111,108, 46, 97, 59, 10,125, 10, 10,118,111,105,100, 32,114,103, 98,116,111, 98,119, 40,118,101, 99, 52,
- 32, 99,111,108,111,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 32, 32, 10,123, 10, 9,111,
-117,116,118, 97,108, 32, 61, 32, 99,111,108,111,114, 46,114, 42, 48, 46, 51, 53, 32, 43, 32, 99,111,108,111,114, 46,103, 42, 48,
- 46, 52, 53, 32, 43, 32, 99,111,108,111,114, 46, 98, 42, 48, 46, 50, 59, 32, 47, 42, 32,107,101,101,112, 32,116,104,101,115,101,
- 32,102, 97, 99,116,111,114,115, 32,105,110, 32,115,121,110, 99, 32,119,105,116,104, 32,116,101,120,116,117,114,101, 46,104, 58,
- 82, 71, 66, 84, 79, 66, 87, 32, 42, 47, 10,125, 10, 10,118,111,105,100, 32,105,110,118,101,114,116, 40,102,108,111, 97,116, 32,
-102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,
-123, 10, 9,111,117,116, 99,111,108, 46,120,121,122, 32, 61, 32,109,105,120, 40, 99,111,108, 46,120,121,122, 44, 32,118,101, 99,
- 51, 40, 49, 46, 48, 44, 32, 49, 46, 48, 44, 32, 49, 46, 48, 41, 32, 45, 32, 99,111,108, 46,120,121,122, 44, 32,102, 97, 99, 41,
- 59, 10, 9,111,117,116, 99,111,108, 46,119, 32, 61, 32, 99,111,108, 46,119, 59, 10,125, 10, 10,118,111,105,100, 32,104,117,101,
- 95,115, 97,116, 40,102,108,111, 97,116, 32,104,117,101, 44, 32,102,108,111, 97,116, 32,115, 97,116, 44, 32,102,108,111, 97,116,
- 32,118, 97,108,117,101, 44, 32,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 44, 32,111,117,116,
- 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,118,101, 99, 52, 32,104,115,118, 59, 10, 10, 9,114,103, 98,
- 95,116,111, 95,104,115,118, 40, 99,111,108, 44, 32,104,115,118, 41, 59, 10, 10, 9,104,115,118, 91, 48, 93, 32, 43, 61, 32, 40,
-104,117,101, 32, 45, 32, 48, 46, 53, 41, 59, 10, 9,105,102, 40,104,115,118, 91, 48, 93, 62, 49, 46, 48, 41, 32,104,115,118, 91,
- 48, 93, 45, 61, 49, 46, 48, 59, 32,101,108,115,101, 32,105,102, 40,104,115,118, 91, 48, 93, 60, 48, 46, 48, 41, 32,104,115,118,
- 91, 48, 93, 43, 61, 32, 49, 46, 48, 59, 10, 9,104,115,118, 91, 49, 93, 32, 42, 61, 32,115, 97,116, 59, 10, 9,105,102, 40,104,
-115,118, 91, 49, 93, 62, 49, 46, 48, 41, 32,104,115,118, 91, 49, 93, 61, 32, 49, 46, 48, 59, 32,101,108,115,101, 32,105,102, 40,
-104,115,118, 91, 49, 93, 60, 48, 46, 48, 41, 32,104,115,118, 91, 49, 93, 61, 32, 48, 46, 48, 59, 10, 9,104,115,118, 91, 50, 93,
- 32, 42, 61, 32,118, 97,108,117,101, 59, 10, 9,105,102, 40,104,115,118, 91, 50, 93, 62, 49, 46, 48, 41, 32,104,115,118, 91, 50,
- 93, 61, 32, 49, 46, 48, 59, 32,101,108,115,101, 32,105,102, 40,104,115,118, 91, 50, 93, 60, 48, 46, 48, 41, 32,104,115,118, 91,
- 50, 93, 61, 32, 48, 46, 48, 59, 10, 10, 9,104,115,118, 95,116,111, 95,114,103, 98, 40,104,115,118, 44, 32,111,117,116, 99,111,
-108, 41, 59, 10, 10, 9,111,117,116, 99,111,108, 32, 61, 32,109,105,120, 40, 99,111,108, 44, 32,111,117,116, 99,111,108, 44, 32,
-102, 97, 99, 41, 59, 10,125, 10, 10,118,111,105,100, 32,115,101,112, 97,114, 97,116,101, 95,114,103, 98, 40,118,101, 99, 52, 32,
- 99,111,108, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,103, 44, 32,111,
-117,116, 32,102,108,111, 97,116, 32, 98, 41, 10,123, 10, 9,114, 32, 61, 32, 99,111,108, 46,114, 59, 10, 9,103, 32, 61, 32, 99,
-111,108, 46,103, 59, 10, 9, 98, 32, 61, 32, 99,111,108, 46, 98, 59, 10,125, 10, 10,118,111,105,100, 32, 99,111,109, 98,105,110,
-101, 95,114,103, 98, 40,102,108,111, 97,116, 32,114, 44, 32,102,108,111, 97,116, 32,103, 44, 32,102,108,111, 97,116, 32, 98, 44,
- 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108, 41, 10,123, 10, 9, 99,111,108, 32, 61, 32,118,101, 99, 52, 40,114, 44, 32,
-103, 44, 32, 98, 44, 32, 49, 46, 48, 41, 59, 10,125, 10, 10,118,111,105,100, 32,111,117,116,112,117,116, 95,110,111,100,101, 40,
-118,101, 99, 52, 32,114,103, 98, 44, 32,102,108,111, 97,116, 32, 97,108,112,104, 97, 44, 32,111,117,116, 32,118,101, 99, 52, 32,
-111,117,116,114,103, 98, 41, 10,123, 10, 9,111,117,116,114,103, 98, 32, 61, 32,118,101, 99, 52, 40,114,103, 98, 46,114,103, 98,
- 44, 32, 97,108,112,104, 97, 41, 59, 10,125, 10, 10, 47, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 32, 84, 69, 88, 84, 85, 82,
- 69, 83, 32, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 47, 10, 10,118,111,105,100, 32,116,101,120,116,117,114,
-101, 95,102,108,105,112, 95, 98,108,101,110,100, 40,118,101, 99, 51, 32,118,101, 99, 44, 32,111,117,116, 32,118,101, 99, 51, 32,
-111,117,116,118,101, 99, 41, 10,123, 10, 9,111,117,116,118,101, 99, 32, 61, 32,118,101, 99, 46,121,120,122, 59, 10,125, 10, 10,
-118,111,105,100, 32,116,101,120,116,117,114,101, 95, 98,108,101,110,100, 95,108,105,110, 40,118,101, 99, 51, 32,118,101, 99, 44,
- 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111,117,116,118, 97,108, 32, 61, 32, 40,
- 49, 46, 48, 43,118,101, 99, 46,120, 41, 47, 50, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,116,101,120,116,117,114,101, 95,
- 98,108,101,110,100, 95,113,117, 97,100, 40,118,101, 99, 51, 32,118,101, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,
-117,116,118, 97,108, 41, 10,123, 10, 9,111,117,116,118, 97,108, 32, 61, 32,109, 97,120, 40, 40, 49, 46, 48, 43,118,101, 99, 46,
-120, 41, 47, 50, 46, 48, 44, 32, 48, 46, 48, 41, 59, 10, 9,111,117,116,118, 97,108, 32, 42, 61, 32,111,117,116,118, 97,108, 59,
- 10,125, 10, 10,118,111,105,100, 32,116,101,120,116,117,114,101, 95,119,111,111,100, 95,115,105,110, 40,118,101, 99, 51, 32,118,
-101, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,118, 97,108,117,101, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,
-108,111,114, 44, 32,111,117,116, 32,118,101, 99, 51, 32,110,111,114,109, 97,108, 41, 10,123, 10, 9,102,108,111, 97,116, 32, 97,
- 32, 61, 32,115,113,114,116, 40,118,101, 99, 46,120, 42,118,101, 99, 46,120, 32, 43, 32,118,101, 99, 46,121, 42,118,101, 99, 46,
-121, 32, 43, 32,118,101, 99, 46,122, 42,118,101, 99, 46,122, 41, 42, 50, 48, 46, 48, 59, 10, 9,102,108,111, 97,116, 32,119,105,
- 32, 61, 32, 48, 46, 53, 32, 43, 32, 48, 46, 53, 42,115,105,110, 40, 97, 41, 59, 10, 10, 9,118, 97,108,117,101, 32, 61, 32,119,
-105, 59, 10, 9, 99,111,108,111,114, 32, 61, 32,118,101, 99, 52, 40,119,105, 44, 32,119,105, 44, 32,119,105, 44, 32, 49, 46, 48,
- 41, 59, 10, 9,110,111,114,109, 97,108, 32, 61, 32,118,101, 99, 51, 40, 48, 46, 48, 44, 32, 48, 46, 48, 44, 32, 48, 46, 48, 41,
- 59, 10,125, 10, 10,118,111,105,100, 32,116,101,120,116,117,114,101, 95,105,109, 97,103,101, 40,118,101, 99, 51, 32,118,101, 99,
- 44, 32,115, 97,109,112,108,101,114, 50, 68, 32,105,109, 97, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,118, 97,108,117,101,
- 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,118,101, 99, 51, 32,110,111,114,109, 97,
-108, 41, 10,123, 10, 9, 99,111,108,111,114, 32, 61, 32,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 40,118,101,
- 99, 46,120,121, 32, 43, 32,118,101, 99, 50, 40, 49, 46, 48, 44, 32, 49, 46, 48, 41, 41, 42, 48, 46, 53, 41, 59, 10, 9,118, 97,
-108,117,101, 32, 61, 32, 49, 46, 48, 59, 10, 10, 9,110,111,114,109, 97,108, 46,120, 32, 61, 32, 50, 46, 48, 42, 40, 99,111,108,
-111,114, 46,114, 32, 45, 32, 48, 46, 53, 41, 59, 10, 9,110,111,114,109, 97,108, 46,121, 32, 61, 32, 50, 46, 48, 42, 40, 48, 46,
- 53, 32, 45, 32, 99,111,108,111,114, 46,103, 41, 59, 10, 9,110,111,114,109, 97,108, 46,122, 32, 61, 32, 50, 46, 48, 42, 40, 99,
-111,108,111,114, 46, 98, 32, 45, 32, 48, 46, 53, 41, 59, 10,125, 10, 10, 47, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42,
- 32, 77, 84, 69, 88, 32, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 47, 10, 10,118,111,105,100, 32,116,
-101,120, 99,111, 95,111,114, 99,111, 40,118,101, 99, 51, 32, 97,116,116,111,114, 99,111, 44, 32,111,117,116, 32,118,101, 99, 51,
- 32,111,114, 99,111, 41, 10,123, 10, 9,111,114, 99,111, 32, 61, 32, 97,116,116,111,114, 99,111, 59, 10,125, 10, 10,118,111,105,
-100, 32,116,101,120, 99,111, 95,117,118, 40,118,101, 99, 50, 32, 97,116,116,117,118, 44, 32,111,117,116, 32,118,101, 99, 51, 32,
-117,118, 41, 10,123, 10, 9, 47, 42, 32,100,105,115, 97, 98,108,101,100, 32,102,111,114, 32,110,111,119, 44, 32,119,111,114,107,
-115, 32,116,111,103,101,116,104,101,114, 32,119,105,116,104, 32,108,101, 97,118,105,110,103, 32,111,117,116, 32,109,116,101,120,
- 95, 50,100, 95,109, 97,112,112,105,110,103, 10, 9, 32, 32, 32,117,118, 32, 61, 32,118,101, 99, 51, 40, 97,116,116,117,118, 42,
- 50, 46, 48, 32, 45, 32,118,101, 99, 50, 40, 49, 46, 48, 44, 32, 49, 46, 48, 41, 44, 32, 48, 46, 48, 41, 59, 32, 42, 47, 10, 9,
-117,118, 32, 61, 32,118,101, 99, 51, 40, 97,116,116,117,118, 44, 32, 48, 46, 48, 41, 59, 10,125, 10, 10,118,111,105,100, 32,116,
-101,120, 99,111, 95,110,111,114,109, 40,118,101, 99, 51, 32,110,111,114,109, 97,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,
-111,117,116,110,111,114,109, 97,108, 41, 10,123, 10, 9, 47, 42, 32, 99,111,114,114,101,115,112,111,110,100,115, 32,116,111, 32,
-115,104,105, 45, 62,111,114,110, 44, 32,119,104,105, 99,104, 32,105,115, 32,110,101,103, 97,116,101,100, 32,115,111, 32, 99, 97,
-110, 99,101,108,115, 10, 9, 32, 32, 32,111,117,116, 32, 98,108,101,110,100,101,114, 32,110,111,114,109, 97,108, 32,110,101,103,
- 97,116,105,111,110, 32, 42, 47, 10, 9,111,117,116,110,111,114,109, 97,108, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,
-110,111,114,109, 97,108, 41, 59, 10,125, 10, 10,118,111,105,100, 32,116,101,120, 99,111, 95,116, 97,110,103,101,110,116, 40,118,
-101, 99, 52, 32,116, 97,110,103,101,110,116, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,116, 97,110,103,101,110,116,
- 41, 10,123, 10, 9,111,117,116,116, 97,110,103,101,110,116, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,116, 97,110,103,
-101,110,116, 46,120,121,122, 41, 59, 10,125, 10, 10,118,111,105,100, 32,116,101,120, 99,111, 95,103,108,111, 98, 97,108, 40,109,
- 97,116, 52, 32,118,105,101,119,105,110,118,109, 97,116, 44, 32,118,101, 99, 51, 32, 99,111, 44, 32,111,117,116, 32,118,101, 99,
- 51, 32,103,108,111, 98, 97,108, 41, 10,123, 10, 9,103,108,111, 98, 97,108, 32, 61, 32, 40,118,105,101,119,105,110,118,109, 97,
-116, 42,118,101, 99, 52, 40, 99,111, 44, 32, 49, 46, 48, 41, 41, 46,120,121,122, 59, 10,125, 10, 10,118,111,105,100, 32,116,101,
-120, 99,111, 95,111, 98,106,101, 99,116, 40,109, 97,116, 52, 32,118,105,101,119,105,110,118,109, 97,116, 44, 32,109, 97,116, 52,
- 32,111, 98,105,110,118,109, 97,116, 44, 32,118,101, 99, 51, 32, 99,111, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111, 98,106,
-101, 99,116, 41, 10,123, 10, 9,111, 98,106,101, 99,116, 32, 61, 32, 40,111, 98,105,110,118,109, 97,116, 42, 40,118,105,101,119,
-105,110,118,109, 97,116, 42,118,101, 99, 52, 40, 99,111, 44, 32, 49, 46, 48, 41, 41, 41, 46,120,121,122, 59, 10,125, 10, 10,118,
-111,105,100, 32,116,101,120, 99,111, 95,114,101,102,108, 40,118,101, 99, 51, 32,118,110, 44, 32,118,101, 99, 51, 32,118,105,101,
-119, 44, 32,111,117,116, 32,118,101, 99, 51, 32,114,101,102, 41, 10,123, 10, 9,114,101,102, 32, 61, 32,118,105,101,119, 32, 45,
- 32, 50, 46, 48, 42,100,111,116, 40,118,110, 44, 32,118,105,101,119, 41, 42,118,110, 59, 10,125, 10, 10,118,111,105,100, 32,115,
-104, 97,100,101, 95,110,111,114,109, 40,118,101, 99, 51, 32,110,111,114,109, 97,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,
-111,117,116,110,111,114,109, 97,108, 41, 10,123, 10, 9, 47, 42, 32, 98,108,101,110,100,101,114, 32,114,101,110,100,101,114, 32,
-110,111,114,109, 97,108, 32,105,115, 32,110,101,103, 97,116,101,100, 32, 42, 47, 10, 9,111,117,116,110,111,114,109, 97,108, 32,
- 61, 32, 45,110,111,114,109, 97,108,105,122,101, 40,110,111,114,109, 97,108, 41, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,
-101,120, 95,114,103, 98, 95, 98,108,101,110,100, 40,118,101, 99, 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,
-101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,
-117,116, 32,118,101, 99, 51, 32,105,110, 99,111,108, 41, 10,123, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 10, 10, 9,
-102, 97, 99,116, 32, 42, 61, 32,102, 97, 99,103, 59, 10, 9,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 45,102, 97, 99,116, 59, 10,
- 10, 9,105,110, 99,111,108, 32, 61, 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 32, 43, 32,102, 97, 99,109, 42,111,117,116,
- 99,111,108, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,109,117,108, 40,118,101, 99, 51, 32,111,
-117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,
-102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,108, 41, 10,123, 10, 9,102,
-108,111, 97,116, 32,102, 97, 99,109, 59, 10, 10, 9,102, 97, 99,116, 32, 42, 61, 32,102, 97, 99,103, 59, 10, 9,102, 97, 99,109,
- 32, 61, 32, 49, 46, 48, 45,102, 97, 99,103, 59, 10, 10, 9,105,110, 99,111,108, 32, 61, 32, 40,102, 97, 99,109, 32, 43, 32,102,
- 97, 99,116, 42,116,101,120, 99,111,108, 41, 42,111,117,116, 99,111,108, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120,
- 95,114,103, 98, 95,115, 99,114,101,101,110, 40,118,101, 99, 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,
-120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,
-116, 32,118,101, 99, 51, 32,105,110, 99,111,108, 41, 10,123, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 10, 10, 9,102,
- 97, 99,116, 32, 42, 61, 32,102, 97, 99,103, 59, 10, 9,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 45,102, 97, 99,103, 59, 10, 10,
- 9,105,110, 99,111,108, 32, 61, 32,118,101, 99, 51, 40, 49, 46, 48, 41, 32, 45, 32, 40,118,101, 99, 51, 40,102, 97, 99,109, 41,
- 32, 43, 32,102, 97, 99,116, 42, 40,118,101, 99, 51, 40, 49, 46, 48, 41, 32, 45, 32,116,101,120, 99,111,108, 41, 41, 42, 40,118,
-101, 99, 51, 40, 49, 46, 48, 41, 32, 45, 32,111,117,116, 99,111,108, 41, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120,
- 95,114,103, 98, 95,111,118,101,114,108, 97,121, 40,118,101, 99, 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,
-101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,
-117,116, 32,118,101, 99, 51, 32,105,110, 99,111,108, 41, 10,123, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 10, 10, 9,
-102, 97, 99,116, 32, 42, 61, 32,102, 97, 99,103, 59, 10, 9,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 45,102, 97, 99,103, 59, 10,
- 10, 9,105,102, 40,111,117,116, 99,111,108, 46,114, 32, 60, 32, 48, 46, 53, 41, 10, 9, 9,105,110, 99,111,108, 46,114, 32, 61,
- 32,111,117,116, 99,111,108, 46,114, 42, 40,102, 97, 99,109, 32, 43, 32, 50, 46, 48, 42,102, 97, 99,116, 42,116,101,120, 99,111,
-108, 46,114, 41, 59, 10, 9,101,108,115,101, 10, 9, 9,105,110, 99,111,108, 46,114, 32, 61, 32, 49, 46, 48, 32, 45, 32, 40,102,
- 97, 99,109, 32, 43, 32, 50, 46, 48, 42,102, 97, 99,116, 42, 40, 49, 46, 48, 32, 45, 32,116,101,120, 99,111,108, 46,114, 41, 41,
- 42, 40, 49, 46, 48, 32, 45, 32,111,117,116, 99,111,108, 46,114, 41, 59, 10, 10, 9,105,102, 40,111,117,116, 99,111,108, 46,103,
- 32, 60, 32, 48, 46, 53, 41, 10, 9, 9,105,110, 99,111,108, 46,103, 32, 61, 32,111,117,116, 99,111,108, 46,103, 42, 40,102, 97,
- 99,109, 32, 43, 32, 50, 46, 48, 42,102, 97, 99,116, 42,116,101,120, 99,111,108, 46,103, 41, 59, 10, 9,101,108,115,101, 10, 9,
- 9,105,110, 99,111,108, 46,103, 32, 61, 32, 49, 46, 48, 32, 45, 32, 40,102, 97, 99,109, 32, 43, 32, 50, 46, 48, 42,102, 97, 99,
-116, 42, 40, 49, 46, 48, 32, 45, 32,116,101,120, 99,111,108, 46,103, 41, 41, 42, 40, 49, 46, 48, 32, 45, 32,111,117,116, 99,111,
-108, 46,103, 41, 59, 10, 10, 9,105,102, 40,111,117,116, 99,111,108, 46, 98, 32, 60, 32, 48, 46, 53, 41, 10, 9, 9,105,110, 99,
-111,108, 46, 98, 32, 61, 32,111,117,116, 99,111,108, 46, 98, 42, 40,102, 97, 99,109, 32, 43, 32, 50, 46, 48, 42,102, 97, 99,116,
- 42,116,101,120, 99,111,108, 46, 98, 41, 59, 10, 9,101,108,115,101, 10, 9, 9,105,110, 99,111,108, 46, 98, 32, 61, 32, 49, 46,
- 48, 32, 45, 32, 40,102, 97, 99,109, 32, 43, 32, 50, 46, 48, 42,102, 97, 99,116, 42, 40, 49, 46, 48, 32, 45, 32,116,101,120, 99,
-111,108, 46, 98, 41, 41, 42, 40, 49, 46, 48, 32, 45, 32,111,117,116, 99,111,108, 46, 98, 41, 59, 10,125, 10, 10,118,111,105,100,
- 32,109,116,101,120, 95,114,103, 98, 95,115,117, 98, 40,118,101, 99, 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,
-116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,
-111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,108, 41, 10,123, 10, 9,105,110, 99,111,108, 32, 61, 32, 45,102, 97, 99,116,
- 42,102, 97, 99,103, 42,116,101,120, 99,111,108, 32, 43, 32,111,117,116, 99,111,108, 59, 10,125, 10, 10,118,111,105,100, 32,109,
-116,101,120, 95,114,103, 98, 95, 97,100,100, 40,118,101, 99, 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,
-120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,
-116, 32,118,101, 99, 51, 32,105,110, 99,111,108, 41, 10,123, 10, 9,105,110, 99,111,108, 32, 61, 32,102, 97, 99,116, 42,102, 97,
- 99,103, 42,116,101,120, 99,111,108, 32, 43, 32,111,117,116, 99,111,108, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120,
- 95,114,103, 98, 95,100,105,118, 40,118,101, 99, 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,
-108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,
-101, 99, 51, 32,105,110, 99,111,108, 41, 10,123, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 10, 10, 9,102, 97, 99,116,
- 32, 42, 61, 32,102, 97, 99,103, 59, 10, 9,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 45,102, 97, 99,116, 59, 10, 10, 9,105,102,
- 40,116,101,120, 99,111,108, 46,114, 32, 33, 61, 32, 48, 46, 48, 41, 32,105,110, 99,111,108, 46,114, 32, 61, 32,102, 97, 99,109,
- 42,111,117,116, 99,111,108, 46,114, 32, 43, 32,102, 97, 99,116, 42,111,117,116, 99,111,108, 46,114, 47,116,101,120, 99,111,108,
- 46,114, 59, 10, 9,105,102, 40,116,101,120, 99,111,108, 46,103, 32, 33, 61, 32, 48, 46, 48, 41, 32,105,110, 99,111,108, 46,103,
- 32, 61, 32,102, 97, 99,109, 42,111,117,116, 99,111,108, 46,103, 32, 43, 32,102, 97, 99,116, 42,111,117,116, 99,111,108, 46,103,
- 47,116,101,120, 99,111,108, 46,103, 59, 10, 9,105,102, 40,116,101,120, 99,111,108, 46, 98, 32, 33, 61, 32, 48, 46, 48, 41, 32,
-105,110, 99,111,108, 46, 98, 32, 61, 32,102, 97, 99,109, 42,111,117,116, 99,111,108, 46, 98, 32, 43, 32,102, 97, 99,116, 42,111,
-117,116, 99,111,108, 46, 98, 47,116,101,120, 99,111,108, 46, 98, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,114,
-103, 98, 95,100,105,102,102, 40,118,101, 99, 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108,
- 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101,
- 99, 51, 32,105,110, 99,111,108, 41, 10,123, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 10, 10, 9,102, 97, 99,116, 32,
- 42, 61, 32,102, 97, 99,103, 59, 10, 9,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 45,102, 97, 99,116, 59, 10, 10, 9,105,110, 99,
-111,108, 32, 61, 32,102, 97, 99,109, 42,111,117,116, 99,111,108, 32, 43, 32,102, 97, 99,116, 42, 97, 98,115, 40,116,101,120, 99,
-111,108, 32, 45, 32,111,117,116, 99,111,108, 41, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,100,
- 97,114,107, 40,118,101, 99, 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,102,108,
-111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,
-110, 99,111,108, 41, 10,123, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 44, 32, 99,111,108, 59, 10, 10, 9,102, 97, 99,116,
- 32, 42, 61, 32,102, 97, 99,103, 59, 10, 9,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 45,102, 97, 99,116, 59, 10, 10, 9, 99,111,
-108, 32, 61, 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 46,114, 59, 10, 9,105,102, 40, 99,111,108, 32, 60, 32,111,117,116,
- 99,111,108, 46,114, 41, 32,105,110, 99,111,108, 46,114, 32, 61, 32, 99,111,108, 59, 32,101,108,115,101, 32,105,110, 99,111,108,
- 46,114, 32, 61, 32,111,117,116, 99,111,108, 46,114, 59, 10, 9, 99,111,108, 32, 61, 32,102, 97, 99,116, 42,116,101,120, 99,111,
-108, 46,103, 59, 10, 9,105,102, 40, 99,111,108, 32, 60, 32,111,117,116, 99,111,108, 46,103, 41, 32,105,110, 99,111,108, 46,103,
- 32, 61, 32, 99,111,108, 59, 32,101,108,115,101, 32,105,110, 99,111,108, 46,103, 32, 61, 32,111,117,116, 99,111,108, 46,103, 59,
- 10, 9, 99,111,108, 32, 61, 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 46, 98, 59, 10, 9,105,102, 40, 99,111,108, 32, 60,
- 32,111,117,116, 99,111,108, 46, 98, 41, 32,105,110, 99,111,108, 46, 98, 32, 61, 32, 99,111,108, 59, 32,101,108,115,101, 32,105,
-110, 99,111,108, 46, 98, 32, 61, 32,111,117,116, 99,111,108, 46, 98, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,
-114,103, 98, 95,108,105,103,104,116, 40,118,101, 99, 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,
-111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,
-118,101, 99, 51, 32,105,110, 99,111,108, 41, 10,123, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 44, 32, 99,111,108, 59, 10,
- 10, 9,102, 97, 99,116, 32, 42, 61, 32,102, 97, 99,103, 59, 10, 9,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 45,102, 97, 99,116,
- 59, 10, 10, 9, 99,111,108, 32, 61, 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 46,114, 59, 10, 9,105,102, 40, 99,111,108,
- 32, 62, 32,111,117,116, 99,111,108, 46,114, 41, 32,105,110, 99,111,108, 46,114, 32, 61, 32, 99,111,108, 59, 32,101,108,115,101,
- 32,105,110, 99,111,108, 46,114, 32, 61, 32,111,117,116, 99,111,108, 46,114, 59, 10, 9, 99,111,108, 32, 61, 32,102, 97, 99,116,
- 42,116,101,120, 99,111,108, 46,103, 59, 10, 9,105,102, 40, 99,111,108, 32, 62, 32,111,117,116, 99,111,108, 46,103, 41, 32,105,
-110, 99,111,108, 46,103, 32, 61, 32, 99,111,108, 59, 32,101,108,115,101, 32,105,110, 99,111,108, 46,103, 32, 61, 32,111,117,116,
- 99,111,108, 46,103, 59, 10, 9, 99,111,108, 32, 61, 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 46, 98, 59, 10, 9,105,102,
- 40, 99,111,108, 32, 62, 32,111,117,116, 99,111,108, 46, 98, 41, 32,105,110, 99,111,108, 46, 98, 32, 61, 32, 99,111,108, 59, 32,
-101,108,115,101, 32,105,110, 99,111,108, 46, 98, 32, 61, 32,111,117,116, 99,111,108, 46, 98, 59, 10,125, 10, 10,118,111,105,100,
- 32,109,116,101,120, 95,114,103, 98, 95,104,117,101, 40,118,101, 99, 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,
-116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,
-111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,108, 41, 10,123, 10, 9,118,101, 99, 52, 32, 99,111,108, 59, 10, 10, 9,109,
-105,120, 95,104,117,101, 40,102, 97, 99,116, 42,102, 97, 99,103, 44, 32,118,101, 99, 52, 40,111,117,116, 99,111,108, 44, 32, 49,
- 46, 48, 41, 44, 32,118,101, 99, 52, 40,116,101,120, 99,111,108, 44, 32, 49, 46, 48, 41, 44, 32, 99,111,108, 41, 59, 10, 9,105,
-110, 99,111,108, 46,114,103, 98, 32, 61, 32, 99,111,108, 46,114,103, 98, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120,
- 95,114,103, 98, 95,115, 97,116, 40,118,101, 99, 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,
-108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,
-101, 99, 51, 32,105,110, 99,111,108, 41, 10,123, 10, 9,118,101, 99, 52, 32, 99,111,108, 59, 10, 10, 9,109,105,120, 95,115, 97,
-116, 40,102, 97, 99,116, 42,102, 97, 99,103, 44, 32,118,101, 99, 52, 40,111,117,116, 99,111,108, 44, 32, 49, 46, 48, 41, 44, 32,
-118,101, 99, 52, 40,116,101,120, 99,111,108, 44, 32, 49, 46, 48, 41, 44, 32, 99,111,108, 41, 59, 10, 9,105,110, 99,111,108, 46,
-114,103, 98, 32, 61, 32, 99,111,108, 46,114,103, 98, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,
-118, 97,108, 40,118,101, 99, 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,102,108,
-111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,
-110, 99,111,108, 41, 10,123, 10, 9,118,101, 99, 52, 32, 99,111,108, 59, 10, 10, 9,109,105,120, 95,118, 97,108, 40,102, 97, 99,
-116, 42,102, 97, 99,103, 44, 32,118,101, 99, 52, 40,111,117,116, 99,111,108, 44, 32, 49, 46, 48, 41, 44, 32,118,101, 99, 52, 40,
-116,101,120, 99,111,108, 44, 32, 49, 46, 48, 41, 44, 32, 99,111,108, 41, 59, 10, 9,105,110, 99,111,108, 46,114,103, 98, 32, 61,
- 32, 99,111,108, 46,114,103, 98, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95, 99,111,108,111,114,
- 40,118,101, 99, 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116,
- 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,
-108, 41, 10,123, 10, 9,118,101, 99, 52, 32, 99,111,108, 59, 10, 10, 9,109,105,120, 95, 99,111,108,111,114, 40,102, 97, 99,116,
- 42,102, 97, 99,103, 44, 32,118,101, 99, 52, 40,111,117,116, 99,111,108, 44, 32, 49, 46, 48, 41, 44, 32,118,101, 99, 52, 40,116,
-101,120, 99,111,108, 44, 32, 49, 46, 48, 41, 44, 32, 99,111,108, 41, 59, 10, 9,105,110, 99,111,108, 46,114,103, 98, 32, 61, 32,
- 99,111,108, 46,114,103, 98, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,118, 97,108,117,101, 95,118, 97,114,115,
- 40,105,110,111,117,116, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,
-117,116, 32,102,108,111, 97,116, 32,102, 97, 99,109, 41, 10,123, 10, 9,102, 97, 99,116, 32, 42, 61, 32, 97, 98,115, 40,102, 97,
- 99,103, 41, 59, 10, 9,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 45,102, 97, 99,116, 59, 10, 10, 9,105,102, 40,102, 97, 99,103,
- 32, 60, 32, 48, 46, 48, 41, 32,123, 10, 9, 9,102,108,111, 97,116, 32,116,109,112, 32, 61, 32,102, 97, 99,116, 59, 10, 9, 9,
-102, 97, 99,116, 32, 61, 32,102, 97, 99,109, 59, 10, 9, 9,102, 97, 99,109, 32, 61, 32,116,109,112, 59, 10, 9,125, 10,125, 10,
- 10,118,111,105,100, 32,109,116,101,120, 95,118, 97,108,117,101, 95, 98,108,101,110,100, 40,102,108,111, 97,116, 32,111,117,116,
- 99,111,108, 44, 32,102,108,111, 97,116, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,
-108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,110, 99,111,108, 41, 10,123, 10, 9,102,
-108,111, 97,116, 32,102, 97, 99,109, 59, 10, 9,109,116,101,120, 95,118, 97,108,117,101, 95,118, 97,114,115, 40,102, 97, 99,116,
- 44, 32,102, 97, 99,103, 44, 32,102, 97, 99,109, 41, 59, 10, 10, 9,105,110, 99,111,108, 32, 61, 32,102, 97, 99,116, 42,116,101,
-120, 99,111,108, 32, 43, 32,102, 97, 99,109, 42,111,117,116, 99,111,108, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120,
- 95,118, 97,108,117,101, 95,109,117,108, 40,102,108,111, 97,116, 32,111,117,116, 99,111,108, 44, 32,102,108,111, 97,116, 32,116,
-101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,
-117,116, 32,102,108,111, 97,116, 32,105,110, 99,111,108, 41, 10,123, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 10, 9,
-109,116,101,120, 95,118, 97,108,117,101, 95,118, 97,114,115, 40,102, 97, 99,116, 44, 32,102, 97, 99,103, 44, 32,102, 97, 99,109,
- 41, 59, 10, 10, 9,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 32, 45, 32,102, 97, 99,103, 59, 10, 9,105,110, 99,111,108, 32, 61,
- 32, 40,102, 97, 99,109, 32, 43, 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 41, 42,111,117,116, 99,111,108, 59, 10,125, 10,
- 10,118,111,105,100, 32,109,116,101,120, 95,118, 97,108,117,101, 95,115, 99,114,101,101,110, 40,102,108,111, 97,116, 32,111,117,
-116, 99,111,108, 44, 32,102,108,111, 97,116, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,
-102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,110, 99,111,108, 41, 10,123, 10, 9,
-102,108,111, 97,116, 32,102, 97, 99,109, 59, 10, 9,109,116,101,120, 95,118, 97,108,117,101, 95,118, 97,114,115, 40,102, 97, 99,
-116, 44, 32,102, 97, 99,103, 44, 32,102, 97, 99,109, 41, 59, 10, 10, 9,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 32, 45, 32,102,
- 97, 99,103, 59, 10, 9,105,110, 99,111,108, 32, 61, 32, 49, 46, 48, 32, 45, 32, 40,102, 97, 99,109, 32, 43, 32,102, 97, 99,116,
- 42, 40, 49, 46, 48, 32, 45, 32,116,101,120, 99,111,108, 41, 41, 42, 40, 49, 46, 48, 32, 45, 32,111,117,116, 99,111,108, 41, 59,
- 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,118, 97,108,117,101, 95,115,117, 98, 40,102,108,111, 97,116, 32,111,117,
-116, 99,111,108, 44, 32,102,108,111, 97,116, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,
-102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,110, 99,111,108, 41, 10,123, 10, 9,
-102,108,111, 97,116, 32,102, 97, 99,109, 59, 10, 9,109,116,101,120, 95,118, 97,108,117,101, 95,118, 97,114,115, 40,102, 97, 99,
-116, 44, 32,102, 97, 99,103, 44, 32,102, 97, 99,109, 41, 59, 10, 10, 9,102, 97, 99,116, 32, 61, 32, 45,102, 97, 99,116, 59, 10,
- 9,105,110, 99,111,108, 32, 61, 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 32, 43, 32,111,117,116, 99,111,108, 59, 10,125,
- 10, 10,118,111,105,100, 32,109,116,101,120, 95,118, 97,108,117,101, 95, 97,100,100, 40,102,108,111, 97,116, 32,111,117,116, 99,
-111,108, 44, 32,102,108,111, 97,116, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,
-111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,110, 99,111,108, 41, 10,123, 10, 9,102,108,
-111, 97,116, 32,102, 97, 99,109, 59, 10, 9,109,116,101,120, 95,118, 97,108,117,101, 95,118, 97,114,115, 40,102, 97, 99,116, 44,
- 32,102, 97, 99,103, 44, 32,102, 97, 99,109, 41, 59, 10, 10, 9,102, 97, 99,116, 32, 61, 32,102, 97, 99,116, 59, 10, 9,105,110,
- 99,111,108, 32, 61, 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 32, 43, 32,111,117,116, 99,111,108, 59, 10,125, 10, 10,118,
-111,105,100, 32,109,116,101,120, 95,118, 97,108,117,101, 95,100,105,118, 40,102,108,111, 97,116, 32,111,117,116, 99,111,108, 44,
- 32,102,108,111, 97,116, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116,
- 32,102, 97, 99,103, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,110, 99,111,108, 41, 10,123, 10, 9,102,108,111, 97,116,
- 32,102, 97, 99,109, 59, 10, 9,109,116,101,120, 95,118, 97,108,117,101, 95,118, 97,114,115, 40,102, 97, 99,116, 44, 32,102, 97,
- 99,103, 44, 32,102, 97, 99,109, 41, 59, 10, 10, 9,105,102, 40,116,101,120, 99,111,108, 32, 33, 61, 32, 48, 46, 48, 41, 10, 9,
- 9,105,110, 99,111,108, 32, 61, 32,102, 97, 99,109, 42,111,117,116, 99,111,108, 32, 43, 32,102, 97, 99,116, 42,111,117,116, 99,
-111,108, 47,116,101,120, 99,111,108, 59, 10, 9,101,108,115,101, 10, 9, 9,105,110, 99,111,108, 32, 61, 32, 48, 46, 48, 59, 10,
-125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,118, 97,108,117,101, 95,100,105,102,102, 40,102,108,111, 97,116, 32,111,117,
-116, 99,111,108, 44, 32,102,108,111, 97,116, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,
-102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,110, 99,111,108, 41, 10,123, 10, 9,
-102,108,111, 97,116, 32,102, 97, 99,109, 59, 10, 9,109,116,101,120, 95,118, 97,108,117,101, 95,118, 97,114,115, 40,102, 97, 99,
-116, 44, 32,102, 97, 99,103, 44, 32,102, 97, 99,109, 41, 59, 10, 10, 9,105,110, 99,111,108, 32, 61, 32,102, 97, 99,109, 42,111,
-117,116, 99,111,108, 32, 43, 32,102, 97, 99,116, 42, 97, 98,115, 40,116,101,120, 99,111,108, 32, 45, 32,111,117,116, 99,111,108,
- 41, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,118, 97,108,117,101, 95,100, 97,114,107, 40,102,108,111, 97,116,
- 32,111,117,116, 99,111,108, 44, 32,102,108,111, 97,116, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,
-116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,110, 99,111,108, 41, 10,
-123, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 10, 9,109,116,101,120, 95,118, 97,108,117,101, 95,118, 97,114,115, 40,
-102, 97, 99,116, 44, 32,102, 97, 99,103, 44, 32,102, 97, 99,109, 41, 59, 10, 10, 9,102,108,111, 97,116, 32, 99,111,108, 32, 61,
- 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 59, 10, 9,105,102, 40, 99,111,108, 32, 60, 32,111,117,116, 99,111,108, 41, 32,
-105,110, 99,111,108, 32, 61, 32, 99,111,108, 59, 32,101,108,115,101, 32,105,110, 99,111,108, 32, 61, 32,111,117,116, 99,111,108,
- 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,118, 97,108,117,101, 95,108,105,103,104,116, 40,102,108,111, 97,116,
- 32,111,117,116, 99,111,108, 44, 32,102,108,111, 97,116, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,
-116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,110, 99,111,108, 41, 10,
-123, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 10, 9,109,116,101,120, 95,118, 97,108,117,101, 95,118, 97,114,115, 40,
-102, 97, 99,116, 44, 32,102, 97, 99,103, 44, 32,102, 97, 99,109, 41, 59, 10, 10, 9,102,108,111, 97,116, 32, 99,111,108, 32, 61,
- 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 59, 10, 9,105,102, 40, 99,111,108, 32, 62, 32,111,117,116, 99,111,108, 41, 32,
-105,110, 99,111,108, 32, 61, 32, 99,111,108, 59, 32,101,108,115,101, 32,105,110, 99,111,108, 32, 61, 32,111,117,116, 99,111,108,
- 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,118, 97,108,117,101, 95, 99,108, 97,109,112, 95,112,111,115,105,116,
-105,118,101, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,102, 97, 99, 41,
- 10,123, 10, 9,111,117,116,102, 97, 99, 32, 61, 32,109, 97,120, 40,102, 97, 99, 44, 32, 48, 46, 48, 41, 59, 10,125, 10, 10,118,
-111,105,100, 32,109,116,101,120, 95,118, 97,108,117,101, 95, 99,108, 97,109,112, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,
-111,117,116, 32,102,108,111, 97,116, 32,111,117,116,102, 97, 99, 41, 10,123, 10, 9,111,117,116,102, 97, 99, 32, 61, 32, 99,108,
- 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120,
- 95,104, 97,114, 95,100,105,118,105,100,101, 40,102,108,111, 97,116, 32,104, 97,114, 44, 32,111,117,116, 32,102,108,111, 97,116,
- 32,111,117,116,104, 97,114, 41, 10,123, 10, 9,111,117,116,104, 97,114, 32, 61, 32,104, 97,114, 47, 49, 50, 56, 46, 48, 59, 10,
-125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,104, 97,114, 95,109,117,108,116,105,112,108,121, 95, 99,108, 97,109,112, 40,
-102,108,111, 97,116, 32,104, 97,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,104, 97,114, 41, 10,123, 10, 9,
-104, 97,114, 32, 42, 61, 32, 49, 50, 56, 46, 48, 59, 10, 10, 9,105,102, 40,104, 97,114, 32, 60, 32, 49, 46, 48, 41, 32,111,117,
-116,104, 97,114, 32, 61, 32, 49, 46, 48, 59, 10, 9,101,108,115,101, 32,105,102, 40,104, 97,114, 32, 62, 32, 53, 49, 49, 46, 48,
- 41, 32,111,117,116,104, 97,114, 32, 61, 32, 53, 49, 49, 46, 48, 59, 10, 9,101,108,115,101, 32,111,117,116,104, 97,114, 32, 61,
- 32,104, 97,114, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95, 97,108,112,104, 97, 95,102,114,111,109, 95, 99,111,
-108, 40,118,101, 99, 52, 32, 99,111,108, 44, 32,111,117,116, 32,102,108,111, 97,116, 32, 97,108,112,104, 97, 41, 10,123, 10, 9,
- 97,108,112,104, 97, 32, 61, 32, 99,111,108, 46, 97, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95, 97,108,112,104,
- 97, 95,116,111, 95, 99,111,108, 40,118,101, 99, 52, 32, 99,111,108, 44, 32,102,108,111, 97,116, 32, 97,108,112,104, 97, 44, 32,
-111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,111,117,116, 99,111,108, 32, 61, 32,118,101, 99,
- 52, 40, 99,111,108, 46,114,103, 98, 44, 32, 97,108,112,104, 97, 41, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,
-114,103, 98,116,111,105,110,116, 40,118,101, 99, 52, 32,114,103, 98, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,110,116,
-101,110,115,105,116,121, 41, 10,123, 10, 9,105,110,116,101,110,115,105,116,121, 32, 61, 32,100,111,116, 40,118,101, 99, 51, 40,
- 48, 46, 51, 53, 44, 32, 48, 46, 52, 53, 44, 32, 48, 46, 50, 41, 44, 32,114,103, 98, 46,114,103, 98, 41, 59, 10,125, 10, 10,118,
-111,105,100, 32,109,116,101,120, 95,118, 97,108,117,101, 95,105,110,118,101,114,116, 40,102,108,111, 97,116, 32,105,110,118, 97,
-108,117,101, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108,117,101, 41, 10,123, 10, 9,111,117,116,118,
- 97,108,117,101, 32, 61, 32, 49, 46, 48, 32, 45, 32,105,110,118, 97,108,117,101, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,
-101,120, 95,114,103, 98, 95,105,110,118,101,114,116, 40,118,101, 99, 52, 32,105,110,114,103, 98, 44, 32,111,117,116, 32,118,101,
- 99, 52, 32,111,117,116,114,103, 98, 41, 10,123, 10, 9,111,117,116,114,103, 98, 32, 61, 32,118,101, 99, 52, 40,118,101, 99, 51,
- 40, 49, 46, 48, 41, 32, 45, 32,105,110,114,103, 98, 46,114,103, 98, 44, 32,105,110,114,103, 98, 46, 97, 41, 59, 10,125, 10, 10,
-118,111,105,100, 32,109,116,101,120, 95,118, 97,108,117,101, 95,115,116,101,110, 99,105,108, 40,102,108,111, 97,116, 32,115,116,
-101,110, 99,105,108, 44, 32,102,108,111, 97,116, 32,105,110,116,101,110,115,105,116,121, 44, 32,111,117,116, 32,102,108,111, 97,
-116, 32,111,117,116,115,116,101,110, 99,105,108, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,105,110,116,101,110,
-115,105,116,121, 41, 10,123, 10, 9,102,108,111, 97,116, 32,102, 97, 99,116, 32, 61, 32,105,110,116,101,110,115,105,116,121, 59,
- 10, 9,111,117,116,105,110,116,101,110,115,105,116,121, 32, 61, 32,105,110,116,101,110,115,105,116,121, 42,115,116,101,110, 99,
-105,108, 59, 10, 9,111,117,116,115,116,101,110, 99,105,108, 32, 61, 32,115,116,101,110, 99,105,108, 42,102, 97, 99,116, 59, 10,
-125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,115,116,101,110, 99,105,108, 40,102,108,111, 97,116, 32,115,
-116,101,110, 99,105,108, 44, 32,118,101, 99, 52, 32,114,103, 98, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,115,
-116,101,110, 99,105,108, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116,114,103, 98, 41, 10,123, 10, 9,102,108,111, 97,
-116, 32,102, 97, 99,116, 32, 61, 32,114,103, 98, 46, 97, 59, 10, 9,111,117,116,114,103, 98, 32, 61, 32,118,101, 99, 52, 40,114,
-103, 98, 46,114,103, 98, 44, 32,114,103, 98, 46, 97, 42,115,116,101,110, 99,105,108, 41, 59, 10, 9,111,117,116,115,116,101,110,
- 99,105,108, 32, 61, 32,115,116,101,110, 99,105,108, 42,102, 97, 99,116, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120,
- 95,109, 97,112,112,105,110,103, 95,111,102,115, 40,118,101, 99, 51, 32,116,101,120, 99,111, 44, 32,118,101, 99, 51, 32,111,102,
-115, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,116,101,120, 99,111, 41, 10,123, 10, 9,111,117,116,116,101,120, 99,
-111, 32, 61, 32,116,101,120, 99,111, 32, 43, 32,111,102,115, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,109, 97,
-112,112,105,110,103, 95,115,105,122,101, 40,118,101, 99, 51, 32,116,101,120, 99,111, 44, 32,118,101, 99, 51, 32,115,105,122,101,
- 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,116,101,120, 99,111, 41, 10,123, 10, 9,111,117,116,116,101,120, 99,111,
- 32, 61, 32,115,105,122,101, 42,116,101,120, 99,111, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95, 50,100, 95,109,
- 97,112,112,105,110,103, 40,118,101, 99, 51, 32,118,101, 99, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,118,101, 99,
- 41, 10,123, 10, 9,111,117,116,118,101, 99, 32, 61, 32,118,101, 99, 51, 40,118,101, 99, 46,120,121, 42, 48, 46, 53, 32, 43, 32,
-118,101, 99, 50, 40, 48, 46, 53, 44, 32, 48, 46, 53, 41, 44, 32,118,101, 99, 46,122, 41, 59, 10,125, 10, 10,118,111,105,100, 32,
-109,116,101,120, 95,105,109, 97,103,101, 40,118,101, 99, 51, 32,116,101,120, 99,111, 44, 32,115, 97,109,112,108,101,114, 50, 68,
- 32,105,109, 97, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,118, 97,108,117,101, 44, 32,111,117,116, 32,118,101, 99, 52, 32,
- 99,111,108,111,114, 41, 10,123, 10, 9, 99,111,108,111,114, 32, 61, 32,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44,
- 32,116,101,120, 99,111, 46,120,121, 41, 59, 10, 9,118, 97,108,117,101, 32, 61, 32, 49, 46, 48, 59, 10,125, 10, 10,118,111,105,
-100, 32,109,116,101,120, 95,110,111,114,109, 97,108, 40,118,101, 99, 51, 32,116,101,120, 99,111, 44, 32,115, 97,109,112,108,101,
-114, 50, 68, 32,105,109, 97, 44, 32,111,117,116, 32,118,101, 99, 51, 32,110,111,114,109, 97,108, 41, 10,123, 10, 9, 47, 47, 32,
- 84,104,101, 32,105,110,118,101,114,116, 32,111,102, 32,116,104,101, 32,114,101,100, 32, 99,104, 97,110,110,101,108, 32,105,115,
- 32,116,111, 32,109, 97,107,101, 10, 9, 47, 47, 32,116,104,101, 32,110,111,114,109, 97,108, 32,109, 97,112, 32, 99,111,109,112,
-108,105, 97,110,116, 32,119,105,116,104, 32,116,104,101, 32,111,117,116,115,105,100,101, 32,119,111,114,108,100, 46, 10, 9, 47,
- 47, 32, 73,116, 32,110,101,101,100,115, 32,116,111, 32, 98,101, 32,100,111,110,101, 32, 98,101, 99, 97,117,115,101, 32,105,110,
- 32, 66,108,101,110,100,101,114, 10, 9, 47, 47, 32,116,104,101, 32,110,111,114,109, 97,108, 32,117,115,101,100, 32,112,111,105,
-110,116,115, 32,105,110,119, 97,114,100, 46, 10, 9, 47, 47, 32, 83,104,111,117,108,100, 32,116,104,105,115, 32,101,118,101,114,
- 32, 99,104, 97,110,103,101, 32,116,104,105,115, 32,110,101,103, 97,116,101, 32,109,117,115,116, 32, 98,101, 32,114,101,109,111,
-118,101,100, 46, 10, 32, 32, 32, 32,118,101, 99, 52, 32, 99,111,108,111,114, 32, 61, 32,116,101,120,116,117,114,101, 50, 68, 40,
-105,109, 97, 44, 32,116,101,120, 99,111, 46,120,121, 41, 59, 10, 9,110,111,114,109, 97,108, 32, 61, 32, 50, 46, 48, 42, 40,118,
-101, 99, 51, 40, 45, 99,111,108,111,114, 46,114, 44, 32, 99,111,108,111,114, 46,103, 44, 32, 99,111,108,111,114, 46, 98, 41, 32,
- 45, 32,118,101, 99, 51, 40, 45, 48, 46, 53, 44, 32, 48, 46, 53, 44, 32, 48, 46, 53, 41, 41, 59, 10,125, 10, 10,118,111,105,100,
- 32,109,116,101,120, 95, 98,117,109,112, 95,110,111,114,109, 97,108,115, 95,105,110,105,116, 40, 32,118,101, 99, 51, 32,118, 78,
- 44, 32,111,117,116, 32,118,101, 99, 51, 32,118, 78,111,114,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,118, 78, 97, 99, 99,
- 44, 32,111,117,116, 32,102,108,111, 97,116, 32,102, 80,114,101,118, 77, 97,103,110,105,116,117,100,101, 32, 41, 10,123, 10, 9,
-118, 78,111,114,103, 32, 61, 32,118, 78, 59, 10, 9,118, 78, 97, 99, 99, 32, 61, 32,118, 78, 59, 10, 9,102, 80,114,101,118, 77,
- 97,103,110,105,116,117,100,101, 32, 61, 32, 49, 46, 48, 59, 10,125, 10, 10, 47, 42, 42, 32,104,101,108,112,101,114, 32,109,101,
-116,104,111,100, 32,116,111, 32,101,120,116,114, 97, 99,116, 32,116,104,101, 32,117,112,112,101,114, 32,108,101,102,116, 32, 51,
-120, 51, 32,109, 97,116,114,105,120, 32,102,114,111,109, 32, 97, 32, 52,120, 52, 32,109, 97,116,114,105,120, 32, 42, 47, 10,109,
- 97,116, 51, 32,116,111, 95,109, 97,116, 51, 40,109, 97,116, 52, 32,109, 52, 41, 10,123, 10, 9,109, 97,116, 51, 32,109, 51, 59,
- 10, 9,109, 51, 91, 48, 93, 32, 61, 32,109, 52, 91, 48, 93, 46,120,121,122, 59, 10, 9,109, 51, 91, 49, 93, 32, 61, 32,109, 52,
- 91, 49, 93, 46,120,121,122, 59, 10, 9,109, 51, 91, 50, 93, 32, 61, 32,109, 52, 91, 50, 93, 46,120,121,122, 59, 10, 9,114,101,
-116,117,114,110, 32,109, 51, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95, 98,117,109,112, 95,105,110,105,116, 95,
-111, 98,106,115,112, 97, 99,101, 40, 32,118,101, 99, 51, 32,115,117,114,102, 95,112,111,115, 44, 32,118,101, 99, 51, 32,115,117,
-114,102, 95,110,111,114,109, 44, 10, 9, 9, 9, 9, 9, 9, 9, 32, 32,109, 97,116, 52, 32,109, 86,105,101,119, 44, 32,109, 97,
-116, 52, 32,109, 86,105,101,119, 73,110,118, 44, 32,109, 97,116, 52, 32,109, 79, 98,106, 44, 32,109, 97,116, 52, 32,109, 79, 98,
-106, 73,110,118, 44, 32, 10, 9, 9, 9, 9, 9, 9, 9, 32, 32,102,108,111, 97,116, 32,102, 80,114,101,118, 77, 97,103,110,105,
-116,117,100,101, 95,105,110, 44, 32,118,101, 99, 51, 32,118, 78, 97, 99, 99, 95,105,110, 44, 10, 9, 9, 9, 9, 9, 9, 9, 32,
- 32,111,117,116, 32,102,108,111, 97,116, 32,102, 80,114,101,118, 77, 97,103,110,105,116,117,100,101, 95,111,117,116, 44, 32,111,
-117,116, 32,118,101, 99, 51, 32,118, 78, 97, 99, 99, 95,111,117,116, 44, 32, 10, 9, 9, 9, 9, 9, 9, 9, 32, 32,111,117,116,
- 32,118,101, 99, 51, 32,118, 82, 49, 44, 32,111,117,116, 32,118,101, 99, 51, 32,118, 82, 50, 44, 32,111,117,116, 32,102,108,111,
- 97,116, 32,102, 68,101,116, 32, 41, 32, 10,123, 10, 9,109, 97,116, 51, 32,111, 98,106, 50,118,105,101,119, 32, 61, 32,116,111,
- 95,109, 97,116, 51, 40,103,108, 95, 77,111,100,101,108, 86,105,101,119, 77, 97,116,114,105,120, 41, 59, 10, 9,109, 97,116, 51,
- 32,118,105,101,119, 50,111, 98,106, 32, 61, 32,116,111, 95,109, 97,116, 51, 40,103,108, 95, 77,111,100,101,108, 86,105,101,119,
- 77, 97,116,114,105,120, 73,110,118,101,114,115,101, 41, 59, 10, 9, 10, 9,118,101, 99, 51, 32,118, 83,105,103,109, 97, 83, 32,
- 61, 32,118,105,101,119, 50,111, 98,106, 32, 42, 32,100, 70,100,120, 40, 32,115,117,114,102, 95,112,111,115, 32, 41, 59, 10, 9,
-118,101, 99, 51, 32,118, 83,105,103,109, 97, 84, 32, 61, 32,118,105,101,119, 50,111, 98,106, 32, 42, 32,100, 70,100,121, 40, 32,
-115,117,114,102, 95,112,111,115, 32, 41, 59, 10, 9,118,101, 99, 51, 32,118, 78, 32, 61, 32,110,111,114,109, 97,108,105,122,101,
- 40, 32,115,117,114,102, 95,110,111,114,109, 32, 42, 32,111, 98,106, 50,118,105,101,119, 32, 41, 59, 10, 10, 9,118, 82, 49, 32,
- 61, 32, 99,114,111,115,115, 40, 32,118, 83,105,103,109, 97, 84, 44, 32,118, 78, 32, 41, 59, 10, 9,118, 82, 50, 32, 61, 32, 99,
-114,111,115,115, 40, 32,118, 78, 44, 32,118, 83,105,103,109, 97, 83, 32, 41, 32, 59, 10, 9,102, 68,101,116, 32, 61, 32,100,111,
-116, 32, 40, 32,118, 83,105,103,109, 97, 83, 44, 32,118, 82, 49, 32, 41, 59, 10, 9, 10, 9, 47, 42, 32,112,114,101,116,114, 97,
-110,115,102,111,114,109, 32,118, 78, 97, 99, 99, 32, 40,105,110, 32,109,116,101,120, 95, 98,117,109,112, 95, 97,112,112,108,121,
- 41, 32,117,115,105,110,103, 32,116,104,101, 32,105,110,118,101,114,115,101, 32,116,114, 97,110,115,112,111,115,101,100, 32, 42,
- 47, 10, 9,118, 82, 49, 32, 61, 32,118, 82, 49, 32, 42, 32,118,105,101,119, 50,111, 98,106, 59, 10, 9,118, 82, 50, 32, 61, 32,
-118, 82, 50, 32, 42, 32,118,105,101,119, 50,111, 98,106, 59, 10, 9,118, 78, 32, 61, 32,118, 78, 32, 42, 32,118,105,101,119, 50,
-111, 98,106, 59, 10, 9, 10, 9,102,108,111, 97,116, 32,102, 77, 97,103,110,105,116,117,100,101, 32, 61, 32, 97, 98,115, 40,102,
- 68,101,116, 41, 32, 42, 32,108,101,110,103,116,104, 40,118, 78, 41, 59, 10, 9,118, 78, 97, 99, 99, 95,111,117,116, 32, 61, 32,
-118, 78, 97, 99, 99, 95,105,110, 32, 42, 32, 40,102, 77, 97,103,110,105,116,117,100,101, 32, 47, 32,102, 80,114,101,118, 77, 97,
-103,110,105,116,117,100,101, 95,105,110, 41, 59, 10, 9,102, 80,114,101,118, 77, 97,103,110,105,116,117,100,101, 95,111,117,116,
- 32, 61, 32,102, 77, 97,103,110,105,116,117,100,101, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95, 98,117,109,112,
- 95,105,110,105,116, 95,116,101,120,116,117,114,101,115,112, 97, 99,101, 40, 32,118,101, 99, 51, 32,115,117,114,102, 95,112,111,
-115, 44, 32,118,101, 99, 51, 32,115,117,114,102, 95,110,111,114,109, 44, 32, 10, 9, 9, 9, 9, 9, 9, 9, 9, 32, 32,102,108,
-111, 97,116, 32,102, 80,114,101,118, 77, 97,103,110,105,116,117,100,101, 95,105,110, 44, 32,118,101, 99, 51, 32,118, 78, 97, 99,
- 99, 95,105,110, 44, 10, 9, 9, 9, 9, 9, 9, 9, 9, 32, 32,111,117,116, 32,102,108,111, 97,116, 32,102, 80,114,101,118, 77,
- 97,103,110,105,116,117,100,101, 95,111,117,116, 44, 32,111,117,116, 32,118,101, 99, 51, 32,118, 78, 97, 99, 99, 95,111,117,116,
- 44, 32, 10, 9, 9, 9, 9, 9, 9, 9, 9, 32, 32,111,117,116, 32,118,101, 99, 51, 32,118, 82, 49, 44, 32,111,117,116, 32,118,
-101, 99, 51, 32,118, 82, 50, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,102, 68,101,116, 32, 41, 32, 10,123, 10, 9,118,101,
- 99, 51, 32,118, 83,105,103,109, 97, 83, 32, 61, 32,100, 70,100,120, 40, 32,115,117,114,102, 95,112,111,115, 32, 41, 59, 10, 9,
-118,101, 99, 51, 32,118, 83,105,103,109, 97, 84, 32, 61, 32,100, 70,100,121, 40, 32,115,117,114,102, 95,112,111,115, 32, 41, 59,
- 10, 9,118,101, 99, 51, 32,118, 78, 32, 61, 32,115,117,114,102, 95,110,111,114,109, 59, 32, 47, 42, 32,110,111,114,109, 97,108,
-105,122,101,100, 32,105,110,116,101,114,112,111,108, 97,116,101,100, 32,118,101,114,116,101,120, 32,110,111,114,109, 97,108, 32,
- 42, 47, 10, 9, 10, 9,118, 82, 49, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40, 32, 99,114,111,115,115, 40, 32,118, 83,
-105,103,109, 97, 84, 44, 32,118, 78, 32, 41, 32, 41, 59, 10, 9,118, 82, 50, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,
- 32, 99,114,111,115,115, 40, 32,118, 78, 44, 32,118, 83,105,103,109, 97, 83, 32, 41, 32, 41, 59, 10, 9,102, 68,101,116, 32, 61,
- 32,115,105,103,110, 40, 32,100,111,116, 40,118, 83,105,103,109, 97, 83, 44, 32,118, 82, 49, 41, 32, 41, 59, 10, 9, 10, 9,102,
-108,111, 97,116, 32,102, 77, 97,103,110,105,116,117,100,101, 32, 61, 32, 97, 98,115, 40,102, 68,101,116, 41, 59, 10, 9,118, 78,
- 97, 99, 99, 95,111,117,116, 32, 61, 32,118, 78, 97, 99, 99, 95,105,110, 32, 42, 32, 40,102, 77, 97,103,110,105,116,117,100,101,
- 32, 47, 32,102, 80,114,101,118, 77, 97,103,110,105,116,117,100,101, 95,105,110, 41, 59, 10, 9,102, 80,114,101,118, 77, 97,103,
-110,105,116,117,100,101, 95,111,117,116, 32, 61, 32,102, 77, 97,103,110,105,116,117,100,101, 59, 10,125, 10, 10,118,111,105,100,
- 32,109,116,101,120, 95, 98,117,109,112, 95,105,110,105,116, 95,118,105,101,119,115,112, 97, 99,101, 40, 32,118,101, 99, 51, 32,
-115,117,114,102, 95,112,111,115, 44, 32,118,101, 99, 51, 32,115,117,114,102, 95,110,111,114,109, 44, 32, 10, 9, 9, 9, 9, 9,
- 9, 9, 32, 32, 32,102,108,111, 97,116, 32,102, 80,114,101,118, 77, 97,103,110,105,116,117,100,101, 95,105,110, 44, 32,118,101,
- 99, 51, 32,118, 78, 97, 99, 99, 95,105,110, 44, 10, 9, 9, 9, 9, 9, 9, 9, 32, 32, 32,111,117,116, 32,102,108,111, 97,116,
- 32,102, 80,114,101,118, 77, 97,103,110,105,116,117,100,101, 95,111,117,116, 44, 32,111,117,116, 32,118,101, 99, 51, 32,118, 78,
- 97, 99, 99, 95,111,117,116, 44, 32, 10, 9, 9, 9, 9, 9, 9, 9, 32, 32, 32,111,117,116, 32,118,101, 99, 51, 32,118, 82, 49,
- 44, 32,111,117,116, 32,118,101, 99, 51, 32,118, 82, 50, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,102, 68,101,116, 32, 41,
- 32, 10,123, 10, 9,118,101, 99, 51, 32,118, 83,105,103,109, 97, 83, 32, 61, 32,100, 70,100,120, 40, 32,115,117,114,102, 95,112,
-111,115, 32, 41, 59, 10, 9,118,101, 99, 51, 32,118, 83,105,103,109, 97, 84, 32, 61, 32,100, 70,100,121, 40, 32,115,117,114,102,
- 95,112,111,115, 32, 41, 59, 10, 9,118,101, 99, 51, 32,118, 78, 32, 61, 32,115,117,114,102, 95,110,111,114,109, 59, 32, 47, 42,
- 32,110,111,114,109, 97,108,105,122,101,100, 32,105,110,116,101,114,112,111,108, 97,116,101,100, 32,118,101,114,116,101,120, 32,
-110,111,114,109, 97,108, 32, 42, 47, 10, 9, 10, 9,118, 82, 49, 32, 61, 32, 99,114,111,115,115, 40, 32,118, 83,105,103,109, 97,
- 84, 44, 32,118, 78, 32, 41, 59, 10, 9,118, 82, 50, 32, 61, 32, 99,114,111,115,115, 40, 32,118, 78, 44, 32,118, 83,105,103,109,
- 97, 83, 32, 41, 32, 59, 10, 9,102, 68,101,116, 32, 61, 32,100,111,116, 32, 40, 32,118, 83,105,103,109, 97, 83, 44, 32,118, 82,
- 49, 32, 41, 59, 10, 9, 10, 9,102,108,111, 97,116, 32,102, 77, 97,103,110,105,116,117,100,101, 32, 61, 32, 97, 98,115, 40,102,
- 68,101,116, 41, 59, 10, 9,118, 78, 97, 99, 99, 95,111,117,116, 32, 61, 32,118, 78, 97, 99, 99, 95,105,110, 32, 42, 32, 40,102,
- 77, 97,103,110,105,116,117,100,101, 32, 47, 32,102, 80,114,101,118, 77, 97,103,110,105,116,117,100,101, 95,105,110, 41, 59, 10,
- 9,102, 80,114,101,118, 77, 97,103,110,105,116,117,100,101, 95,111,117,116, 32, 61, 32,102, 77, 97,103,110,105,116,117,100,101,
- 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95, 98,117,109,112, 95,116, 97,112, 51, 40, 32,118,101, 99, 51, 32,116,
-101,120, 99,111, 44, 32,115, 97,109,112,108,101,114, 50, 68, 32,105,109, 97, 44, 32,102,108,111, 97,116, 32,104, 83, 99, 97,108,
-101, 44, 32, 10, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,111,117,116, 32,102,108,111,
- 97,116, 32,100, 66,115, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,100, 66,116, 32, 41, 32, 10,123, 10, 9,118,101, 99, 50,
- 32, 83, 84,108,108, 32, 61, 32,116,101,120, 99,111, 46,120,121, 59, 10, 9,118,101, 99, 50, 32, 83, 84,108,114, 32, 61, 32,116,
-101,120, 99,111, 46,120,121, 32, 43, 32,100, 70,100,120, 40,116,101,120, 99,111, 46,120,121, 41, 32, 59, 10, 9,118,101, 99, 50,
- 32, 83, 84,117,108, 32, 61, 32,116,101,120, 99,111, 46,120,121, 32, 43, 32,100, 70,100,121, 40,116,101,120, 99,111, 46,120,121,
- 41, 32, 59, 10, 9, 10, 9,102,108,111, 97,116, 32, 72,108,108, 44, 72,108,114, 44, 72,117,108, 59, 10, 9,114,103, 98,116,111,
- 98,119, 40, 32,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 83, 84,108,108, 41, 44, 32, 72,108,108, 32, 41, 59,
- 10, 9,114,103, 98,116,111, 98,119, 40, 32,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 83, 84,108,114, 41, 44,
- 32, 72,108,114, 32, 41, 59, 10, 9,114,103, 98,116,111, 98,119, 40, 32,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44,
- 32, 83, 84,117,108, 41, 44, 32, 72,117,108, 32, 41, 59, 10, 9, 10, 9,100, 66,115, 32, 61, 32,104, 83, 99, 97,108,101, 32, 42,
- 32, 40, 72,108,114, 32, 45, 32, 72,108,108, 41, 59, 10, 9,100, 66,116, 32, 61, 32,104, 83, 99, 97,108,101, 32, 42, 32, 40, 72,
-117,108, 32, 45, 32, 72,108,108, 41, 59, 10,125, 10, 10, 35,105,102,100,101,102, 32, 66, 85, 77, 80, 95, 66, 73, 67, 85, 66, 73,
- 67, 10, 10,118,111,105,100, 32,109,116,101,120, 95, 98,117,109,112, 95, 98,105, 99,117, 98,105, 99, 40, 32,118,101, 99, 51, 32,
-116,101,120, 99,111, 44, 32,115, 97,109,112,108,101,114, 50, 68, 32,105,109, 97, 44, 32,102,108,111, 97,116, 32,104, 83, 99, 97,
-108,101, 44, 32, 10, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,111,117,116, 32,102,108,
-111, 97,116, 32,100, 66,115, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,100, 66,116, 32, 41, 32, 10,123, 10, 9,102,108,111,
- 97,116, 32, 72,108, 59, 10, 9,102,108,111, 97,116, 32, 72,114, 59, 10, 9,102,108,111, 97,116, 32, 72,100, 59, 10, 9,102,108,
-111, 97,116, 32, 72,117, 59, 10, 9, 10, 9,118,101, 99, 50, 32, 84,101,120, 68,120, 32, 61, 32,100, 70,100,120, 40,116,101,120,
- 99,111, 46,120,121, 41, 59, 10, 9,118,101, 99, 50, 32, 84,101,120, 68,121, 32, 61, 32,100, 70,100,121, 40,116,101,120, 99,111,
- 46,120,121, 41, 59, 10, 32, 10, 9,118,101, 99, 50, 32, 83, 84,108, 32, 61, 32,116,101,120, 99,111, 46,120,121, 32, 45, 32, 48,
- 46, 53, 32, 42, 32, 84,101,120, 68,120, 32, 59, 10, 9,118,101, 99, 50, 32, 83, 84,114, 32, 61, 32,116,101,120, 99,111, 46,120,
-121, 32, 43, 32, 48, 46, 53, 32, 42, 32, 84,101,120, 68,120, 32, 59, 10, 9,118,101, 99, 50, 32, 83, 84,100, 32, 61, 32,116,101,
-120, 99,111, 46,120,121, 32, 45, 32, 48, 46, 53, 32, 42, 32, 84,101,120, 68,121, 32, 59, 10, 9,118,101, 99, 50, 32, 83, 84,117,
- 32, 61, 32,116,101,120, 99,111, 46,120,121, 32, 43, 32, 48, 46, 53, 32, 42, 32, 84,101,120, 68,121, 32, 59, 10, 9, 10, 9,114,
-103, 98,116,111, 98,119, 40,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 83, 84,108, 41, 44, 32, 72,108, 41, 59,
- 10, 9,114,103, 98,116,111, 98,119, 40,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 83, 84,114, 41, 44, 32, 72,
-114, 41, 59, 10, 9,114,103, 98,116,111, 98,119, 40,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 83, 84,100, 41,
- 44, 32, 72,100, 41, 59, 10, 9,114,103, 98,116,111, 98,119, 40,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 83,
- 84,117, 41, 44, 32, 72,117, 41, 59, 10, 9, 10, 9,118,101, 99, 50, 32,100, 72,100,120,121, 32, 61, 32,118,101, 99, 50, 40, 72,
-114, 32, 45, 32, 72,108, 44, 32, 72,117, 32, 45, 32, 72,100, 41, 59, 10, 9,102,108,111, 97,116, 32,102, 66,108,101,110,100, 32,
- 61, 32, 99,108, 97,109,112, 40, 49, 46, 48, 45,116,101,120,116,117,114,101, 81,117,101,114,121, 76, 79, 68, 40,105,109, 97, 44,
- 32,116,101,120, 99,111, 46,120,121, 41, 46,120, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 10, 9,105,102, 40,102, 66,108,
-101,110,100, 33, 61, 48, 46, 48, 41, 10, 9,123, 10, 9, 9, 47, 47, 32,116,104,101, 32,100,101,114,105,118, 97,116,105,118,101,
- 32,111,102, 32,116,104,101, 32, 98,105, 99,117, 98,105, 99, 32,115, 97,109,112,108,105,110,103, 32,111,102, 32,108,101,118,101,
-108, 32, 48, 10, 9, 9,105,118,101, 99, 50, 32,118, 68,105,109, 59, 10, 9, 9,118, 68,105,109, 32, 61, 32,116,101,120,116,117,
-114,101, 83,105,122,101, 40,105,109, 97, 44, 32, 48, 41, 59, 10, 10, 9, 9, 47, 47, 32,116, 97,107,105,110,103, 32,116,104,101,
- 32,102,114, 97, 99,116, 32,112, 97,114,116, 32,111,102, 32,116,104,101, 32,116,101,120,116,117,114,101, 32, 99,111,111,114,100,
-105,110, 97,116,101, 32,105,115, 32, 97, 32,104, 97,114,100, 99,111,100,101,100, 32,119,114, 97,112, 32,109,111,100,101, 46, 10,
- 9, 9, 47, 47, 32,116,104,105,115, 32,105,115, 32, 97, 99, 99,101,112,116, 97, 98,108,101, 32, 97,115, 32,116,101,120,116,117,
-114,101,115, 32,117,115,101, 32,119,114, 97,112, 32,109,111,100,101, 32,101,120, 99,108,117,115,105,118,101,108,121, 32,105,110,
- 32, 51, 68, 32,118,105,101,119, 32,101,108,115,101,119,104,101,114,101, 32,105,110, 32, 98,108,101,110,100,101,114, 46, 32, 10,
- 9, 9, 47, 47, 32,116,104,105,115, 32,105,115, 32,100,111,110,101, 32,115,111, 32,116,104, 97,116, 32,119,101, 32, 99, 97,110,
- 32,115,116,105,108,108, 32,103,101,116, 32, 97, 32,118, 97,108,105,100, 32,116,101,120,101,108, 32,119,105,116,104, 32,117,118,
-115, 32,111,117,116,115,105,100,101, 32,116,104,101, 32, 48, 44, 49, 32,114, 97,110,103,101, 10, 9, 9, 47, 47, 32, 98,121, 32,
-116,101,120,101,108, 70,101,116, 99,104, 32, 98,101,108,111,119, 44, 32, 97,115, 32, 99,111,111,114,100,105,110, 97,116,101,115,
- 32, 97,114,101, 32, 99,108, 97,109,112,101,100, 32,119,104,101,110, 32,117,115,105,110,103, 32,116,104,105,115, 32,102,117,110,
- 99,116,105,111,110, 46, 10, 9, 9,118,101, 99, 50, 32,102, 84,101,120, 76,111, 99, 32, 61, 32,118, 68,105,109, 42,102,114, 97,
- 99,116, 40,116,101,120, 99,111, 46,120,121, 41, 32, 45, 32,118,101, 99, 50, 40, 48, 46, 53, 44, 32, 48, 46, 53, 41, 59, 10, 9,
- 9,105,118,101, 99, 50, 32,105, 84,101,120, 76,111, 99, 32, 61, 32,105,118,101, 99, 50, 40,102,108,111,111,114, 40,102, 84,101,
-120, 76,111, 99, 41, 41, 59, 10, 9, 9,118,101, 99, 50, 32,116, 32, 61, 32, 99,108, 97,109,112, 40,102, 84,101,120, 76,111, 99,
- 32, 45, 32,105, 84,101,120, 76,111, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 9, 9, 47, 47, 32,115, 97,116, 32,106,
-117,115,116, 32,116,111, 32, 98,101, 32,112,101,100, 97,110,116,105, 99, 10, 10, 47, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42,
- 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42,
- 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42,
- 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 10, 32, 42, 32, 84,104,105,115, 32, 98,108,111, 99,107, 32,119,
-105,108,108, 32,114,101,112,108, 97, 99,101, 32,116,104,101, 32,111,110,101, 32, 98,101,108,111,119, 32,119,104,101,110, 32,111,
-110,101, 32, 99,104, 97,110,110,101,108, 32,116,101,120,116,117,114,101,115, 32, 97,114,101, 32,112,114,111,112,101,114,108,121,
- 32,115,117,112,112,111,114,116,101,100, 46, 32, 42, 10, 32, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42,
- 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42,
- 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42,
- 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 10, 9, 9,118,101, 99, 52, 32,118, 83, 97,109,112,108,101,115, 85, 76, 32, 61, 32,116,
-101,120,116,117,114,101, 71, 97,116,104,101,114, 40,105,109, 97, 44, 32, 40,105, 84,101,120, 76,111, 99, 43,105,118,101, 99, 50,
- 40, 45, 49, 44, 45, 49, 41, 32, 43, 32,118,101, 99, 50, 40, 48, 46, 53, 44, 48, 46, 53, 41, 41, 47,118, 68,105,109, 32, 41, 59,
- 10, 9, 9,118,101, 99, 52, 32,118, 83, 97,109,112,108,101,115, 85, 82, 32, 61, 32,116,101,120,116,117,114,101, 71, 97,116,104,
-101,114, 40,105,109, 97, 44, 32, 40,105, 84,101,120, 76,111, 99, 43,105,118,101, 99, 50, 40, 49, 44, 45, 49, 41, 32, 43, 32,118,
-101, 99, 50, 40, 48, 46, 53, 44, 48, 46, 53, 41, 41, 47,118, 68,105,109, 32, 41, 59, 10, 9, 9,118,101, 99, 52, 32,118, 83, 97,
-109,112,108,101,115, 76, 76, 32, 61, 32,116,101,120,116,117,114,101, 71, 97,116,104,101,114, 40,105,109, 97, 44, 32, 40,105, 84,
-101,120, 76,111, 99, 43,105,118,101, 99, 50, 40, 45, 49, 44, 49, 41, 32, 43, 32,118,101, 99, 50, 40, 48, 46, 53, 44, 48, 46, 53,
- 41, 41, 47,118, 68,105,109, 32, 41, 59, 10, 9, 9,118,101, 99, 52, 32,118, 83, 97,109,112,108,101,115, 76, 82, 32, 61, 32,116,
-101,120,116,117,114,101, 71, 97,116,104,101,114, 40,105,109, 97, 44, 32, 40,105, 84,101,120, 76,111, 99, 43,105,118,101, 99, 50,
- 40, 49, 44, 49, 41, 32, 43, 32,118,101, 99, 50, 40, 48, 46, 53, 44, 48, 46, 53, 41, 41, 47,118, 68,105,109, 32, 41, 59, 10, 10,
- 9, 9,109, 97,116, 52, 32, 72, 32, 61, 32,109, 97,116, 52, 40,118, 83, 97,109,112,108,101,115, 85, 76, 46,119, 44, 32,118, 83,
- 97,109,112,108,101,115, 85, 76, 46,120, 44, 32,118, 83, 97,109,112,108,101,115, 76, 76, 46,119, 44, 32,118, 83, 97,109,112,108,
-101,115, 76, 76, 46,120, 44, 10, 9, 9, 9, 9, 9,118, 83, 97,109,112,108,101,115, 85, 76, 46,122, 44, 32,118, 83, 97,109,112,
-108,101,115, 85, 76, 46,121, 44, 32,118, 83, 97,109,112,108,101,115, 76, 76, 46,122, 44, 32,118, 83, 97,109,112,108,101,115, 76,
- 76, 46,121, 44, 10, 9, 9, 9, 9, 9,118, 83, 97,109,112,108,101,115, 85, 82, 46,119, 44, 32,118, 83, 97,109,112,108,101,115,
- 85, 82, 46,120, 44, 32,118, 83, 97,109,112,108,101,115, 76, 82, 46,119, 44, 32,118, 83, 97,109,112,108,101,115, 76, 82, 46,120,
- 44, 10, 9, 9, 9, 9, 9,118, 83, 97,109,112,108,101,115, 85, 82, 46,122, 44, 32,118, 83, 97,109,112,108,101,115, 85, 82, 46,
-121, 44, 32,118, 83, 97,109,112,108,101,115, 76, 82, 46,122, 44, 32,118, 83, 97,109,112,108,101,115, 76, 82, 46,121, 41, 59, 10,
- 42, 47, 9, 10, 9, 9,105,118,101, 99, 50, 32,105, 84,101,120, 76,111, 99, 77,111,100, 32, 61, 32,105, 84,101,120, 76,111, 99,
- 32, 43, 32,105,118,101, 99, 50, 40, 45, 49, 44, 32, 45, 49, 41, 59, 10, 10, 9, 9,109, 97,116, 52, 32, 72, 59, 10, 9, 9, 10,
- 9, 9,102,111,114, 40,105,110,116, 32,105, 32, 61, 32, 48, 59, 32,105, 32, 60, 32, 52, 59, 32,105, 43, 43, 41,123, 10, 9, 9,
- 9,102,111,114, 40,105,110,116, 32,106, 32, 61, 32, 48, 59, 32,106, 32, 60, 32, 52, 59, 32,106, 43, 43, 41,123, 10, 9, 9, 9,
- 9,105,118,101, 99, 50, 32,105, 84,101,120, 84,109,112, 32, 61, 32,105, 84,101,120, 76,111, 99, 77,111,100, 32, 43, 32,105,118,
-101, 99, 50, 40,105, 44,106, 41, 59, 10, 9, 9, 9, 9, 10, 9, 9, 9, 9, 47, 47, 32,119,114, 97,112, 32,116,101,120,116,117,
-114,101, 32, 99,111,111,114,100,105,110, 97,116,101,115, 32,109, 97,110,117, 97,108,108,121, 32,102,111,114, 32,116,101,120,101,
-108, 70,101,116, 99,104, 32,116,111, 32,119,111,114,107, 32,111,110, 32,117,118,115, 32,111,105,116,115,105,100,101, 32,116,104,
-101, 32, 48, 44, 49, 32,114, 97,110,103,101, 46, 10, 9, 9, 9, 9, 47, 47, 32,116,104,105,115, 32,105,115, 32,103,117, 97,114,
- 97,110,116,101,101,100, 32,116,111, 32,119,111,114,107, 32,115,105,110, 99,101, 32,119,101, 32,116, 97,107,101, 32,116,104,101,
- 32,102,114, 97, 99,116,105,111,110, 97,108, 32,112, 97,114,116, 32,111,102, 32,116,104,101, 32,117,118, 32, 97, 98,111,118,101,
- 46, 10, 9, 9, 9, 9,105, 84,101,120, 84,109,112, 46,120, 32, 61, 32, 40,105, 84,101,120, 84,109,112, 46,120, 32, 60, 32, 48,
- 41, 63, 32,105, 84,101,120, 84,109,112, 46,120, 32, 43, 32,118, 68,105,109, 46,120, 32, 58, 32, 40, 40,105, 84,101,120, 84,109,
-112, 46,120, 32, 62, 61, 32,118, 68,105,109, 46,120, 41, 63, 32,105, 84,101,120, 84,109,112, 46,120, 32, 45, 32,118, 68,105,109,
- 46,120, 32, 58, 32,105, 84,101,120, 84,109,112, 46,120, 41, 59, 10, 9, 9, 9, 9,105, 84,101,120, 84,109,112, 46,121, 32, 61,
- 32, 40,105, 84,101,120, 84,109,112, 46,121, 32, 60, 32, 48, 41, 63, 32,105, 84,101,120, 84,109,112, 46,121, 32, 43, 32,118, 68,
-105,109, 46,121, 32, 58, 32, 40, 40,105, 84,101,120, 84,109,112, 46,121, 32, 62, 61, 32,118, 68,105,109, 46,121, 41, 63, 32,105,
- 84,101,120, 84,109,112, 46,121, 32, 45, 32,118, 68,105,109, 46,121, 32, 58, 32,105, 84,101,120, 84,109,112, 46,121, 41, 59, 10,
- 10, 9, 9, 9, 9,114,103, 98,116,111, 98,119, 40,116,101,120,101,108, 70,101,116, 99,104, 40,105,109, 97, 44, 32,105, 84,101,
-120, 84,109,112, 44, 32, 48, 41, 44, 32, 72, 91,105, 93, 91,106, 93, 41, 59, 10, 9, 9, 9,125, 10, 9, 9,125, 10, 9, 9, 10,
- 9, 9,102,108,111, 97,116, 32,120, 32, 61, 32,116, 46,120, 44, 32,121, 32, 61, 32,116, 46,121, 59, 10, 9, 9,102,108,111, 97,
-116, 32,120, 50, 32, 61, 32,120, 32, 42, 32,120, 44, 32,120, 51, 32, 61, 32,120, 50, 32, 42, 32,120, 44, 32,121, 50, 32, 61, 32,
-121, 32, 42, 32,121, 44, 32,121, 51, 32, 61, 32,121, 50, 32, 42, 32,121, 59, 10, 10, 9, 9,118,101, 99, 52, 32, 88, 32, 61, 32,
-118,101, 99, 52, 40, 45, 48, 46, 53, 42, 40,120, 51, 43,120, 41, 43,120, 50, 44, 9, 9, 49, 46, 53, 42,120, 51, 45, 50, 46, 53,
- 42,120, 50, 43, 49, 44, 9, 45, 49, 46, 53, 42,120, 51, 43, 50, 42,120, 50, 43, 48, 46, 53, 42,120, 44, 9, 9, 48, 46, 53, 42,
- 40,120, 51, 45,120, 50, 41, 41, 59, 10, 9, 9,118,101, 99, 52, 32, 89, 32, 61, 32,118,101, 99, 52, 40, 45, 48, 46, 53, 42, 40,
-121, 51, 43,121, 41, 43,121, 50, 44, 9, 9, 49, 46, 53, 42,121, 51, 45, 50, 46, 53, 42,121, 50, 43, 49, 44, 9, 45, 49, 46, 53,
- 42,121, 51, 43, 50, 42,121, 50, 43, 48, 46, 53, 42,121, 44, 9, 9, 48, 46, 53, 42, 40,121, 51, 45,121, 50, 41, 41, 59, 10, 9,
- 9,118,101, 99, 52, 32,100, 88, 32, 61, 32,118,101, 99, 52, 40, 45, 49, 46, 53, 42,120, 50, 43, 50, 42,120, 45, 48, 46, 53, 44,
- 9, 9, 52, 46, 53, 42,120, 50, 45, 53, 42,120, 44, 9, 9, 9, 45, 52, 46, 53, 42,120, 50, 43, 52, 42,120, 43, 48, 46, 53, 44,
- 9, 9, 49, 46, 53, 42,120, 50, 45,120, 41, 59, 10, 9, 9,118,101, 99, 52, 32,100, 89, 32, 61, 32,118,101, 99, 52, 40, 45, 49,
- 46, 53, 42,121, 50, 43, 50, 42,121, 45, 48, 46, 53, 44, 9, 9, 52, 46, 53, 42,121, 50, 45, 53, 42,121, 44, 9, 9, 9, 45, 52,
- 46, 53, 42,121, 50, 43, 52, 42,121, 43, 48, 46, 53, 44, 9, 9, 49, 46, 53, 42,121, 50, 45,121, 41, 59, 10, 9, 10, 9, 9, 47,
- 47, 32, 99,111,109,112,108,101,116,101, 32,100,101,114,105,118, 97,116,105,118,101, 32,105,110, 32,110,111,114,109, 97,108,105,
-122,101,100, 32, 99,111,111,114,100,105,110, 97,116,101,115, 32, 40,109,117,108, 32, 98,121, 32,118, 68,105,109, 41, 10, 9, 9,
-118,101, 99, 50, 32,100, 72,100, 83, 84, 32, 61, 32,118, 68,105,109, 32, 42, 32,118,101, 99, 50, 40,100,111,116, 40, 89, 44, 32,
- 72, 32, 42, 32,100, 88, 41, 44, 32,100,111,116, 40,100, 89, 44, 32, 72, 32, 42, 32, 88, 41, 41, 59, 10, 10, 9, 9, 47, 47, 32,
-116,114, 97,110,115,102,111,114,109, 32,100,101,114,105,118, 97,116,105,118,101, 32,116,111, 32,115, 99,114,101,101,110, 45,115,
-112, 97, 99,101, 10, 9, 9,118,101, 99, 50, 32,100, 72,100,120,121, 95, 98,105, 99,117, 98,105, 99, 32, 61, 32,118,101, 99, 50,
- 40, 32,100, 72,100, 83, 84, 46,120, 32, 42, 32, 84,101,120, 68,120, 46,120, 32, 43, 32,100, 72,100, 83, 84, 46,121, 32, 42, 32,
- 84,101,120, 68,120, 46,121, 44, 10, 9, 9, 9, 9, 9, 9, 9, 9, 32, 32, 32,100, 72,100, 83, 84, 46,120, 32, 42, 32, 84,101,
-120, 68,121, 46,120, 32, 43, 32,100, 72,100, 83, 84, 46,121, 32, 42, 32, 84,101,120, 68,121, 46,121, 32, 41, 59, 10, 10, 9, 9,
- 47, 47, 32, 98,108,101,110,100, 32, 98,101,116,119,101,101,110, 32,116,104,101, 32,116,119,111, 10, 9, 9,100, 72,100,120,121,
- 32, 61, 32,100, 72,100,120,121, 42, 40, 49, 45,102, 66,108,101,110,100, 41, 32, 43, 32,100, 72,100,120,121, 95, 98,105, 99,117,
- 98,105, 99, 42,102, 66,108,101,110,100, 59, 10, 9,125, 10, 10, 9,100, 66,115, 32, 61, 32,104, 83, 99, 97,108,101, 32, 42, 32,
-100, 72,100,120,121, 46,120, 59, 10, 9,100, 66,116, 32, 61, 32,104, 83, 99, 97,108,101, 32, 42, 32,100, 72,100,120,121, 46,121,
- 59, 10,125, 10, 10, 35,101,110,100,105,102, 10, 10,118,111,105,100, 32,109,116,101,120, 95, 98,117,109,112, 95,116, 97,112, 53,
- 40, 32,118,101, 99, 51, 32,116,101,120, 99,111, 44, 32,115, 97,109,112,108,101,114, 50, 68, 32,105,109, 97, 44, 32,102,108,111,
- 97,116, 32,104, 83, 99, 97,108,101, 44, 32, 10, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,
- 32,111,117,116, 32,102,108,111, 97,116, 32,100, 66,115, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,100, 66,116, 32, 41, 32,
- 10,123, 10, 9,118,101, 99, 50, 32, 84,101,120, 68,120, 32, 61, 32,100, 70,100,120, 40,116,101,120, 99,111, 46,120,121, 41, 59,
- 10, 9,118,101, 99, 50, 32, 84,101,120, 68,121, 32, 61, 32,100, 70,100,121, 40,116,101,120, 99,111, 46,120,121, 41, 59, 10, 10,
- 9,118,101, 99, 50, 32, 83, 84, 99, 32, 61, 32,116,101,120, 99,111, 46,120,121, 59, 10, 9,118,101, 99, 50, 32, 83, 84,108, 32,
- 61, 32,116,101,120, 99,111, 46,120,121, 32, 45, 32, 48, 46, 53, 32, 42, 32, 84,101,120, 68,120, 32, 59, 10, 9,118,101, 99, 50,
- 32, 83, 84,114, 32, 61, 32,116,101,120, 99,111, 46,120,121, 32, 43, 32, 48, 46, 53, 32, 42, 32, 84,101,120, 68,120, 32, 59, 10,
- 9,118,101, 99, 50, 32, 83, 84,100, 32, 61, 32,116,101,120, 99,111, 46,120,121, 32, 45, 32, 48, 46, 53, 32, 42, 32, 84,101,120,
- 68,121, 32, 59, 10, 9,118,101, 99, 50, 32, 83, 84,117, 32, 61, 32,116,101,120, 99,111, 46,120,121, 32, 43, 32, 48, 46, 53, 32,
- 42, 32, 84,101,120, 68,121, 32, 59, 10, 9, 10, 9,102,108,111, 97,116, 32, 72, 99, 44, 72,108, 44, 72,114, 44, 72,100, 44, 72,
-117, 59, 10, 9,114,103, 98,116,111, 98,119, 40, 32,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 83, 84, 99, 41,
- 44, 32, 72, 99, 32, 41, 59, 10, 9,114,103, 98,116,111, 98,119, 40, 32,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44,
- 32, 83, 84,108, 41, 44, 32, 72,108, 32, 41, 59, 10, 9,114,103, 98,116,111, 98,119, 40, 32,116,101,120,116,117,114,101, 50, 68,
- 40,105,109, 97, 44, 32, 83, 84,114, 41, 44, 32, 72,114, 32, 41, 59, 10, 9,114,103, 98,116,111, 98,119, 40, 32,116,101,120,116,
-117,114,101, 50, 68, 40,105,109, 97, 44, 32, 83, 84,100, 41, 44, 32, 72,100, 32, 41, 59, 10, 9,114,103, 98,116,111, 98,119, 40,
- 32,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 83, 84,117, 41, 44, 32, 72,117, 32, 41, 59, 10, 9, 10, 9,100,
- 66,115, 32, 61, 32,104, 83, 99, 97,108,101, 32, 42, 32, 40, 72,114, 32, 45, 32, 72,108, 41, 59, 10, 9,100, 66,116, 32, 61, 32,
-104, 83, 99, 97,108,101, 32, 42, 32, 40, 72,117, 32, 45, 32, 72,100, 41, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120,
- 95, 98,117,109,112, 95,100,101,114,105,118, 40, 32,118,101, 99, 51, 32,116,101,120, 99,111, 44, 32,115, 97,109,112,108,101,114,
- 50, 68, 32,105,109, 97, 44, 32,102,108,111, 97,116, 32,105,109, 97, 95,120, 44, 32,102,108,111, 97,116, 32,105,109, 97, 95,121,
- 44, 32,102,108,111, 97,116, 32,104, 83, 99, 97,108,101, 44, 32, 10, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,
- 32, 32, 32, 32, 32, 32,111,117,116, 32,102,108,111, 97,116, 32,100, 66,115, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,100,
- 66,116, 32, 41, 32, 10,123, 10, 9,102,108,111, 97,116, 32,115, 32, 61, 32, 49, 46, 48, 59, 9, 9, 47, 47, 32,110,101,103, 97,
-116,101, 32,116,104,105,115, 32,105,102, 32,102,108,105,112,112,101,100, 32,116,101,120,116,117,114,101, 32, 99,111,111,114,100,
-105,110, 97,116,101, 10, 9,118,101, 99, 50, 32, 84,101,120, 68,120, 32, 61, 32,100, 70,100,120, 40,116,101,120, 99,111, 46,120,
-121, 41, 59, 10, 9,118,101, 99, 50, 32, 84,101,120, 68,121, 32, 61, 32,100, 70,100,121, 40,116,101,120, 99,111, 46,120,121, 41,
- 59, 10, 9, 10, 9, 47, 47, 32,116,104,105,115, 32,118, 97,114,105, 97,110,116, 32,117,115,105,110,103, 32, 97, 32,100,101,114,
-105,118, 97,116,105,118,101, 32,109, 97,112, 32,105,115, 32,100,101,115, 99,114,105, 98,101,100, 32,104,101,114,101, 10, 9, 47,
- 47, 32,104,116,116,112, 58, 47, 47,109,109,105,107,107,101,108,115,101,110, 51,100, 46, 98,108,111,103,115,112,111,116, 46, 99,
-111,109, 47, 50, 48, 49, 49, 47, 48, 55, 47,100,101,114,105,118, 97,116,105,118,101, 45,109, 97,112,115, 46,104,116,109,108, 10,
- 9,118,101, 99, 50, 32,100,105,109, 32, 61, 32,118,101, 99, 50, 40,105,109, 97, 95,120, 44, 32,105,109, 97, 95,121, 41, 59, 10,
- 9,118,101, 99, 50, 32,100, 66,100,117,118, 32, 61, 32,104, 83, 99, 97,108,101, 42,100,105,109, 42, 40, 50, 46, 48, 42,116,101,
-120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32,116,101,120, 99,111, 46,120,121, 41, 46,120,121, 45, 49, 46, 48, 41, 59, 10,
- 9, 10, 9,100, 66,115, 32, 61, 32,100, 66,100,117,118, 46,120, 42, 84,101,120, 68,120, 46,120, 32, 43, 32,115, 42,100, 66,100,
-117,118, 46,121, 42, 84,101,120, 68,120, 46,121, 59, 10, 9,100, 66,116, 32, 61, 32,100, 66,100,117,118, 46,120, 42, 84,101,120,
- 68,121, 46,120, 32, 43, 32,115, 42,100, 66,100,117,118, 46,121, 42, 84,101,120, 68,121, 46,121, 59, 10,125, 10, 10,118,111,105,
-100, 32,109,116,101,120, 95, 98,117,109,112, 95, 97,112,112,108,121, 40, 32,102,108,111, 97,116, 32,102, 68,101,116, 44, 32,102,
-108,111, 97,116, 32,100, 66,115, 44, 32,102,108,111, 97,116, 32,100, 66,116, 44, 32,118,101, 99, 51, 32,118, 82, 49, 44, 32,118,
-101, 99, 51, 32,118, 82, 50, 44, 32,118,101, 99, 51, 32,118, 78, 97, 99, 99, 95,105,110, 44, 10, 9, 9, 9, 9, 9, 32, 32,111,
-117,116, 32,118,101, 99, 51, 32,118, 78, 97, 99, 99, 95,111,117,116, 44, 32,111,117,116, 32,118,101, 99, 51, 32,112,101,114,116,
-117,114, 98,101,100, 95,110,111,114,109, 32, 41, 32, 10,123, 10, 9,118,101, 99, 51, 32,118, 83,117,114,102, 71,114, 97,100, 32,
- 61, 32,115,105,103,110, 40,102, 68,101,116, 41, 32, 42, 32, 40, 32,100, 66,115, 32, 42, 32,118, 82, 49, 32, 43, 32,100, 66,116,
- 32, 42, 32,118, 82, 50, 32, 41, 59, 10, 9, 10, 9,118, 78, 97, 99, 99, 95,111,117,116, 32, 61, 32,118, 78, 97, 99, 99, 95,105,
-110, 32, 45, 32,118, 83,117,114,102, 71,114, 97,100, 59, 10, 9,112,101,114,116,117,114, 98,101,100, 95,110,111,114,109, 32, 61,
- 32,110,111,114,109, 97,108,105,122,101, 40, 32,118, 78, 97, 99, 99, 95,111,117,116, 32, 41, 59, 10,125, 10, 10,118,111,105,100,
- 32,109,116,101,120, 95, 98,117,109,112, 95, 97,112,112,108,121, 95,116,101,120,115,112, 97, 99,101, 40, 32,102,108,111, 97,116,
- 32,102, 68,101,116, 44, 32,102,108,111, 97,116, 32,100, 66,115, 44, 32,102,108,111, 97,116, 32,100, 66,116, 44, 32,118,101, 99,
- 51, 32,118, 82, 49, 44, 32,118,101, 99, 51, 32,118, 82, 50, 44, 10, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,
- 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,115, 97,109,112,108,101,114, 50, 68, 32,105,109, 97, 44, 32,118,
-101, 99, 51, 32,116,101,120, 99,111, 44, 32,102,108,111, 97,116, 32,105,109, 97, 95,120, 44, 32,102,108,111, 97,116, 32,105,109,
- 97, 95,121, 44, 32,118,101, 99, 51, 32,118, 78, 97, 99, 99, 95,105,110, 44, 10, 9, 9, 9, 9, 9, 9, 9, 32, 32, 32,111,117,
-116, 32,118,101, 99, 51, 32,118, 78, 97, 99, 99, 95,111,117,116, 44, 32,111,117,116, 32,118,101, 99, 51, 32,112,101,114,116,117,
-114, 98,101,100, 95,110,111,114,109, 32, 41, 32, 10,123, 10, 9,118,101, 99, 50, 32, 84,101,120, 68,120, 32, 61, 32,100, 70,100,
-120, 40,116,101,120, 99,111, 46,120,121, 41, 59, 10, 9,118,101, 99, 50, 32, 84,101,120, 68,121, 32, 61, 32,100, 70,100,121, 40,
-116,101,120, 99,111, 46,120,121, 41, 59, 10, 10, 9,118,101, 99, 51, 32,118, 83,117,114,102, 71,114, 97,100, 32, 61, 32,115,105,
-103,110, 40,102, 68,101,116, 41, 32, 42, 32, 40, 32, 10, 9, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,100, 66,115, 32, 47,
- 32,108,101,110,103,116,104, 40, 32,118,101, 99, 50, 40,105,109, 97, 95,120, 42, 84,101,120, 68,120, 46,120, 44, 32,105,109, 97,
- 95,121, 42, 84,101,120, 68,120, 46,121, 41, 32, 41, 32, 42, 32,118, 82, 49, 32, 43, 32, 10, 9, 32, 32, 32, 32, 32, 32, 32, 32,
- 32, 32, 32, 32,100, 66,116, 32, 47, 32,108,101,110,103,116,104, 40, 32,118,101, 99, 50, 40,105,109, 97, 95,120, 42, 84,101,120,
- 68,121, 46,120, 44, 32,105,109, 97, 95,121, 42, 84,101,120, 68,121, 46,121, 41, 32, 41, 32, 42, 32,118, 82, 50, 32, 41, 59, 10,
- 9, 9, 9, 9, 10, 9,118, 78, 97, 99, 99, 95,111,117,116, 32, 61, 32,118, 78, 97, 99, 99, 95,105,110, 32, 45, 32,118, 83,117,
-114,102, 71,114, 97,100, 59, 10, 9,112,101,114,116,117,114, 98,101,100, 95,110,111,114,109, 32, 61, 32,110,111,114,109, 97,108,
-105,122,101, 40, 32,118, 78, 97, 99, 99, 95,111,117,116, 32, 41, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,110,
-101,103, 97,116,101, 95,116,101,120,110,111,114,109, 97,108, 40,118,101, 99, 51, 32,110,111,114,109, 97,108, 44, 32,111,117,116,
- 32,118,101, 99, 51, 32,111,117,116,110,111,114,109, 97,108, 41, 10,123, 10, 9,111,117,116,110,111,114,109, 97,108, 32, 61, 32,
-118,101, 99, 51, 40, 45,110,111,114,109, 97,108, 46,120, 44, 32, 45,110,111,114,109, 97,108, 46,121, 44, 32,110,111,114,109, 97,
-108, 46,122, 41, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,110,115,112, 97, 99,101, 95,116, 97,110,103,101,110,
-116, 40,118,101, 99, 52, 32,116, 97,110,103,101,110,116, 44, 32,118,101, 99, 51, 32,110,111,114,109, 97,108, 44, 32,118,101, 99,
- 51, 32,116,101,120,110,111,114,109, 97,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,110,111,114,109, 97,108, 41,
- 10,123, 10, 9,118,101, 99, 51, 32, 66, 32, 61, 32,116, 97,110,103,101,110,116, 46,119, 32, 42, 32, 99,114,111,115,115, 40,110,
-111,114,109, 97,108, 44, 32,116, 97,110,103,101,110,116, 46,120,121,122, 41, 59, 10, 10, 9,111,117,116,110,111,114,109, 97,108,
- 32, 61, 32,116,101,120,110,111,114,109, 97,108, 46,120, 42,116, 97,110,103,101,110,116, 46,120,121,122, 32, 43, 32,116,101,120,
-110,111,114,109, 97,108, 46,121, 42, 66, 32, 43, 32,116,101,120,110,111,114,109, 97,108, 46,122, 42,110,111,114,109, 97,108, 59,
- 10, 9,111,117,116,110,111,114,109, 97,108, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,111,117,116,110,111,114,109, 97,
-108, 41, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95, 98,108,101,110,100, 95,110,111,114,109, 97,108, 40,102,108,
-111, 97,116, 32,110,111,114,102, 97, 99, 44, 32,118,101, 99, 51, 32,110,111,114,109, 97,108, 44, 32,118,101, 99, 51, 32,110,101,
-119,110,111,114,109, 97,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,110,111,114,109, 97,108, 41, 10,123, 10, 9,
-111,117,116,110,111,114,109, 97,108, 32, 61, 32, 40, 49, 46, 48, 32, 45, 32,110,111,114,102, 97, 99, 41, 42,110,111,114,109, 97,
-108, 32, 43, 32,110,111,114,102, 97, 99, 42,110,101,119,110,111,114,109, 97,108, 59, 10, 9,111,117,116,110,111,114,109, 97,108,
- 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,111,117,116,110,111,114,109, 97,108, 41, 59, 10,125, 10, 10, 47, 42, 42, 42,
- 42, 42, 42, 42, 32, 77, 65, 84, 69, 82, 73, 65, 76, 32, 42, 42, 42, 42, 42, 42, 42, 42, 42, 47, 10, 10,118,111,105,100, 32,108,
- 97,109,112, 95,118,105,115,105, 98,105,108,105,116,121, 95,115,117,110, 95,104,101,109,105, 40,118,101, 99, 51, 32,108, 97,109,
-112,118,101, 99, 44, 32,111,117,116, 32,118,101, 99, 51, 32,108,118, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,100,105,115,
-116, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,118,105,115,105,102, 97, 99, 41, 10,123, 10, 9,108,118, 32, 61, 32,108, 97,
-109,112,118,101, 99, 59, 10, 9,100,105,115,116, 32, 61, 32, 49, 46, 48, 59, 10, 9,118,105,115,105,102, 97, 99, 32, 61, 32, 49,
- 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,108, 97,109,112, 95,118,105,115,105, 98,105,108,105,116,121, 95,111,116,104,101,
-114, 40,118,101, 99, 51, 32, 99,111, 44, 32,118,101, 99, 51, 32,108, 97,109,112, 99,111, 44, 32,111,117,116, 32,118,101, 99, 51,
- 32,108,118, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,100,105,115,116, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,118,
-105,115,105,102, 97, 99, 41, 10,123, 10, 9,108,118, 32, 61, 32, 99,111, 32, 45, 32,108, 97,109,112, 99,111, 59, 10, 9,100,105,
-115,116, 32, 61, 32,108,101,110,103,116,104, 40,108,118, 41, 59, 10, 9,108,118, 32, 61, 32,110,111,114,109, 97,108,105,122,101,
- 40,108,118, 41, 59, 10, 9,118,105,115,105,102, 97, 99, 32, 61, 32, 49, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,108, 97,
-109,112, 95,102, 97,108,108,111,102,102, 95,105,110,118,108,105,110,101, 97,114, 40,102,108,111, 97,116, 32,108, 97,109,112,100,
-105,115,116, 44, 32,102,108,111, 97,116, 32,100,105,115,116, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,118,105,115,105,102,
- 97, 99, 41, 10,123, 10, 9,118,105,115,105,102, 97, 99, 32, 61, 32,108, 97,109,112,100,105,115,116, 47, 40,108, 97,109,112,100,
-105,115,116, 32, 43, 32,100,105,115,116, 41, 59, 10,125, 10, 10,118,111,105,100, 32,108, 97,109,112, 95,102, 97,108,108,111,102,
-102, 95,105,110,118,115,113,117, 97,114,101, 40,102,108,111, 97,116, 32,108, 97,109,112,100,105,115,116, 44, 32,102,108,111, 97,
-116, 32,100,105,115,116, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,118,105,115,105,102, 97, 99, 41, 10,123, 10, 9,118,105,
-115,105,102, 97, 99, 32, 61, 32,108, 97,109,112,100,105,115,116, 47, 40,108, 97,109,112,100,105,115,116, 32, 43, 32,100,105,115,
-116, 42,100,105,115,116, 41, 59, 10,125, 10, 10,118,111,105,100, 32,108, 97,109,112, 95,102, 97,108,108,111,102,102, 95,115,108,
-105,100,101,114,115, 40,102,108,111, 97,116, 32,108, 97,109,112,100,105,115,116, 44, 32,102,108,111, 97,116, 32,108,100, 49, 44,
- 32,102,108,111, 97,116, 32,108,100, 50, 44, 32,102,108,111, 97,116, 32,100,105,115,116, 44, 32,111,117,116, 32,102,108,111, 97,
-116, 32,118,105,115,105,102, 97, 99, 41, 10,123, 10, 9,102,108,111, 97,116, 32,108, 97,109,112,100,105,115,116,107,119, 32, 61,
- 32,108, 97,109,112,100,105,115,116, 42,108, 97,109,112,100,105,115,116, 59, 10, 10, 9,118,105,115,105,102, 97, 99, 32, 61, 32,
-108, 97,109,112,100,105,115,116, 47, 40,108, 97,109,112,100,105,115,116, 32, 43, 32,108,100, 49, 42,100,105,115,116, 41, 59, 10,
- 9,118,105,115,105,102, 97, 99, 32, 42, 61, 32,108, 97,109,112,100,105,115,116,107,119, 47, 40,108, 97,109,112,100,105,115,116,
-107,119, 32, 43, 32,108,100, 50, 42,100,105,115,116, 42,100,105,115,116, 41, 59, 10,125, 10, 10,118,111,105,100, 32,108, 97,109,
-112, 95,102, 97,108,108,111,102,102, 95, 99,117,114,118,101, 40,102,108,111, 97,116, 32,108, 97,109,112,100,105,115,116, 44, 32,
-115, 97,109,112,108,101,114, 50, 68, 32, 99,117,114,118,101,109, 97,112, 44, 32,102,108,111, 97,116, 32,100,105,115,116, 44, 32,
-111,117,116, 32,102,108,111, 97,116, 32,118,105,115,105,102, 97, 99, 41, 10,123, 10, 9,118,105,115,105,102, 97, 99, 32, 61, 32,
-116,101,120,116,117,114,101, 50, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118,101, 99, 50, 40,100,105,115,116, 47,108, 97,
-109,112,100,105,115,116, 44, 32, 48, 46, 48, 41, 41, 46,120, 59, 10,125, 10, 10,118,111,105,100, 32,108, 97,109,112, 95,118,105,
-115,105, 98,105,108,105,116,121, 95,115,112,104,101,114,101, 40,102,108,111, 97,116, 32,108, 97,109,112,100,105,115,116, 44, 32,
-102,108,111, 97,116, 32,100,105,115,116, 44, 32,102,108,111, 97,116, 32,118,105,115,105,102, 97, 99, 44, 32,111,117,116, 32,102,
-108,111, 97,116, 32,111,117,116,118,105,115,105,102, 97, 99, 41, 10,123, 10, 9,102,108,111, 97,116, 32,116, 61, 32,108, 97,109,
-112,100,105,115,116, 32, 45, 32,100,105,115,116, 59, 10, 10, 9,111,117,116,118,105,115,105,102, 97, 99, 61, 32,118,105,115,105,
-102, 97, 99, 42,109, 97,120, 40,116, 44, 32, 48, 46, 48, 41, 47,108, 97,109,112,100,105,115,116, 59, 10,125, 10, 10,118,111,105,
-100, 32,108, 97,109,112, 95,118,105,115,105, 98,105,108,105,116,121, 95,115,112,111,116, 95,115,113,117, 97,114,101, 40,118,101,
- 99, 51, 32,108, 97,109,112,118,101, 99, 44, 32,109, 97,116, 52, 32,108, 97,109,112,105,109, 97,116, 44, 32,118,101, 99, 51, 32,
-108,118, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,110,112,114, 41, 10,123, 10, 9,105,102, 40,100,111,116, 40,108,118,
- 44, 32,108, 97,109,112,118,101, 99, 41, 32, 62, 32, 48, 46, 48, 41, 32,123, 10, 9, 9,118,101, 99, 51, 32,108,118,114,111,116,
- 32, 61, 32, 40,108, 97,109,112,105,109, 97,116, 42,118,101, 99, 52, 40,108,118, 44, 32, 48, 46, 48, 41, 41, 46,120,121,122, 59,
- 10, 9, 9,102,108,111, 97,116, 32,120, 32, 61, 32,109, 97,120, 40, 97, 98,115, 40,108,118,114,111,116, 46,120, 47,108,118,114,
-111,116, 46,122, 41, 44, 32, 97, 98,115, 40,108,118,114,111,116, 46,121, 47,108,118,114,111,116, 46,122, 41, 41, 59, 10, 10, 9,
- 9,105,110,112,114, 32, 61, 32, 49, 46, 48, 47,115,113,114,116, 40, 49, 46, 48, 32, 43, 32,120, 42,120, 41, 59, 10, 9,125, 10,
- 9,101,108,115,101, 10, 9, 9,105,110,112,114, 32, 61, 32, 48, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,108, 97,109,112,
- 95,118,105,115,105, 98,105,108,105,116,121, 95,115,112,111,116, 95, 99,105,114, 99,108,101, 40,118,101, 99, 51, 32,108, 97,109,
-112,118,101, 99, 44, 32,118,101, 99, 51, 32,108,118, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,110,112,114, 41, 10,123,
- 10, 9,105,110,112,114, 32, 61, 32,100,111,116, 40,108,118, 44, 32,108, 97,109,112,118,101, 99, 41, 59, 10,125, 10, 10,118,111,
-105,100, 32,108, 97,109,112, 95,118,105,115,105, 98,105,108,105,116,121, 95,115,112,111,116, 40,102,108,111, 97,116, 32,115,112,
-111,116,115,105, 44, 32,102,108,111, 97,116, 32,115,112,111,116, 98,108, 44, 32,102,108,111, 97,116, 32,105,110,112,114, 44, 32,
-102,108,111, 97,116, 32,118,105,115,105,102, 97, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118,105,115,105,
-102, 97, 99, 41, 10,123, 10, 9,102,108,111, 97,116, 32,116, 32, 61, 32,115,112,111,116,115,105, 59, 10, 10, 9,105,102, 40,105,
-110,112,114, 32, 60, 61, 32,116, 41, 32,123, 10, 9, 9,111,117,116,118,105,115,105,102, 97, 99, 32, 61, 32, 48, 46, 48, 59, 10,
- 9,125, 10, 9,101,108,115,101, 32,123, 10, 9, 9,116, 32, 61, 32,105,110,112,114, 32, 45, 32,116, 59, 10, 10, 9, 9, 47, 42,
- 32,115,111,102,116, 32, 97,114,101, 97, 32, 42, 47, 10, 9, 9,105,102, 40,115,112,111,116, 98,108, 32, 33, 61, 32, 48, 46, 48,
- 41, 10, 9, 9, 9,105,110,112,114, 32, 42, 61, 32,115,109,111,111,116,104,115,116,101,112, 40, 48, 46, 48, 44, 32, 49, 46, 48,
- 44, 32,116, 47,115,112,111,116, 98,108, 41, 59, 10, 10, 9, 9,111,117,116,118,105,115,105,102, 97, 99, 32, 61, 32,118,105,115,
-105,102, 97, 99, 42,105,110,112,114, 59, 10, 9,125, 10,125, 10, 10,118,111,105,100, 32,108, 97,109,112, 95,118,105,115,105, 98,
-105,108,105,116,121, 95, 99,108, 97,109,112, 40,102,108,111, 97,116, 32,118,105,115,105,102, 97, 99, 44, 32,111,117,116, 32,102,
-108,111, 97,116, 32,111,117,116,118,105,115,105,102, 97, 99, 41, 10,123, 10, 9,111,117,116,118,105,115,105,102, 97, 99, 32, 61,
- 32, 40,118,105,115,105,102, 97, 99, 32, 60, 32, 48, 46, 48, 48, 49, 41, 63, 32, 48, 46, 48, 58, 32,118,105,115,105,102, 97, 99,
- 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,118,105,101,119, 40,118,101, 99, 51, 32, 99,111, 44, 32,111,117,
-116, 32,118,101, 99, 51, 32,118,105,101,119, 41, 10,123, 10, 9, 47, 42, 32,104, 97,110,100,108,101, 32,112,101,114,115,112,101,
- 99,116,105,118,101, 47,111,114,116,104,111,103,114, 97,112,104,105, 99, 32, 42, 47, 10, 9,118,105,101,119, 32, 61, 32, 40,103,
-108, 95, 80,114,111,106,101, 99,116,105,111,110, 77, 97,116,114,105,120, 91, 51, 93, 91, 51, 93, 32, 61, 61, 32, 48, 46, 48, 41,
- 63, 32,110,111,114,109, 97,108,105,122,101, 40, 99,111, 41, 58, 32,118,101, 99, 51, 40, 48, 46, 48, 44, 32, 48, 46, 48, 44, 32,
- 45, 49, 46, 48, 41, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,116, 97,110,103,101,110,116, 95,118, 40,118,
-101, 99, 51, 32,108,118, 44, 32,118,101, 99, 51, 32,116, 97,110,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,118,110, 41, 10,
-123, 10, 9,118,101, 99, 51, 32, 99, 32, 61, 32, 99,114,111,115,115, 40,108,118, 44, 32,116, 97,110,103, 41, 59, 10, 9,118,101,
- 99, 51, 32,118,110,111,114, 32, 61, 32, 99,114,111,115,115, 40, 99, 44, 32,116, 97,110,103, 41, 59, 10, 10, 9,118,110, 32, 61,
- 32, 45,110,111,114,109, 97,108,105,122,101, 40,118,110,111,114, 41, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101,
- 95,105,110,112, 40,118,101, 99, 51, 32,118,110, 44, 32,118,101, 99, 51, 32,108,118, 44, 32,111,117,116, 32,102,108,111, 97,116,
- 32,105,110,112, 41, 10,123, 10, 9,105,110,112, 32, 61, 32,100,111,116, 40,118,110, 44, 32,108,118, 41, 59, 10,125, 10, 10,118,
-111,105,100, 32,115,104, 97,100,101, 95,105,115, 95,110,111, 95,100,105,102,102,117,115,101, 40,111,117,116, 32,102,108,111, 97,
-116, 32,105,115, 41, 10,123, 10, 9,105,115, 32, 61, 32, 48, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101,
- 95,105,115, 95,104,101,109,105, 40,102,108,111, 97,116, 32,105,110,112, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,115,
- 41, 10,123, 10, 9,105,115, 32, 61, 32, 48, 46, 53, 42,105,110,112, 32, 43, 32, 48, 46, 53, 59, 10,125, 10, 10,102,108,111, 97,
-116, 32, 97,114,101, 97, 95,108, 97,109,112, 95,101,110,101,114,103,121, 40,109, 97,116, 52, 32, 97,114,101, 97, 44, 32,118,101,
- 99, 51, 32, 99,111, 44, 32,118,101, 99, 51, 32,118,110, 41, 10,123, 10, 9,118,101, 99, 51, 32,118,101, 99, 91, 52, 93, 44, 32,
- 99, 91, 52, 93, 59, 10, 9,102,108,111, 97,116, 32,114, 97,100, 91, 52, 93, 44, 32,102, 97, 99, 59, 10, 9, 10, 9,118,101, 99,
- 91, 48, 93, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40, 99,111, 32, 45, 32, 97,114,101, 97, 91, 48, 93, 46,120,121,122,
- 41, 59, 10, 9,118,101, 99, 91, 49, 93, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40, 99,111, 32, 45, 32, 97,114,101, 97,
- 91, 49, 93, 46,120,121,122, 41, 59, 10, 9,118,101, 99, 91, 50, 93, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40, 99,111,
- 32, 45, 32, 97,114,101, 97, 91, 50, 93, 46,120,121,122, 41, 59, 10, 9,118,101, 99, 91, 51, 93, 32, 61, 32,110,111,114,109, 97,
-108,105,122,101, 40, 99,111, 32, 45, 32, 97,114,101, 97, 91, 51, 93, 46,120,121,122, 41, 59, 10, 10, 9, 99, 91, 48, 93, 32, 61,
- 32,110,111,114,109, 97,108,105,122,101, 40, 99,114,111,115,115, 40,118,101, 99, 91, 48, 93, 44, 32,118,101, 99, 91, 49, 93, 41,
- 41, 59, 10, 9, 99, 91, 49, 93, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40, 99,114,111,115,115, 40,118,101, 99, 91, 49,
- 93, 44, 32,118,101, 99, 91, 50, 93, 41, 41, 59, 10, 9, 99, 91, 50, 93, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40, 99,
-114,111,115,115, 40,118,101, 99, 91, 50, 93, 44, 32,118,101, 99, 91, 51, 93, 41, 41, 59, 10, 9, 99, 91, 51, 93, 32, 61, 32,110,
-111,114,109, 97,108,105,122,101, 40, 99,114,111,115,115, 40,118,101, 99, 91, 51, 93, 44, 32,118,101, 99, 91, 48, 93, 41, 41, 59,
- 10, 10, 9,114, 97,100, 91, 48, 93, 32, 61, 32, 97, 99,111,115, 40,100,111,116, 40,118,101, 99, 91, 48, 93, 44, 32,118,101, 99,
- 91, 49, 93, 41, 41, 59, 10, 9,114, 97,100, 91, 49, 93, 32, 61, 32, 97, 99,111,115, 40,100,111,116, 40,118,101, 99, 91, 49, 93,
- 44, 32,118,101, 99, 91, 50, 93, 41, 41, 59, 10, 9,114, 97,100, 91, 50, 93, 32, 61, 32, 97, 99,111,115, 40,100,111,116, 40,118,
-101, 99, 91, 50, 93, 44, 32,118,101, 99, 91, 51, 93, 41, 41, 59, 10, 9,114, 97,100, 91, 51, 93, 32, 61, 32, 97, 99,111,115, 40,
-100,111,116, 40,118,101, 99, 91, 51, 93, 44, 32,118,101, 99, 91, 48, 93, 41, 41, 59, 10, 10, 9,102, 97, 99, 61, 32, 32,114, 97,
-100, 91, 48, 93, 42,100,111,116, 40,118,110, 44, 32, 99, 91, 48, 93, 41, 59, 10, 9,102, 97, 99, 43, 61, 32,114, 97,100, 91, 49,
- 93, 42,100,111,116, 40,118,110, 44, 32, 99, 91, 49, 93, 41, 59, 10, 9,102, 97, 99, 43, 61, 32,114, 97,100, 91, 50, 93, 42,100,
-111,116, 40,118,110, 44, 32, 99, 91, 50, 93, 41, 59, 10, 9,102, 97, 99, 43, 61, 32,114, 97,100, 91, 51, 93, 42,100,111,116, 40,
-118,110, 44, 32, 99, 91, 51, 93, 41, 59, 10, 10, 9,114,101,116,117,114,110, 32,109, 97,120, 40,102, 97, 99, 44, 32, 48, 46, 48,
- 41, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,105,110,112, 95, 97,114,101, 97, 40,118,101, 99, 51, 32,112,
-111,115,105,116,105,111,110, 44, 32,118,101, 99, 51, 32,108, 97,109,112, 99,111, 44, 32,118,101, 99, 51, 32,108, 97,109,112,118,
-101, 99, 44, 32,118,101, 99, 51, 32,118,110, 44, 32,109, 97,116, 52, 32, 97,114,101, 97, 44, 32,102,108,111, 97,116, 32, 97,114,
-101, 97,115,105,122,101, 44, 32,102,108,111, 97,116, 32,107, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,110,112, 41, 10,
-123, 10, 9,118,101, 99, 51, 32, 99,111, 32, 61, 32,112,111,115,105,116,105,111,110, 59, 10, 9,118,101, 99, 51, 32,118,101, 99,
- 32, 61, 32, 99,111, 32, 45, 32,108, 97,109,112, 99,111, 59, 10, 10, 9,105,102, 40,100,111,116, 40,118,101, 99, 44, 32,108, 97,
-109,112,118,101, 99, 41, 32, 60, 32, 48, 46, 48, 41, 32,123, 10, 9, 9,105,110,112, 32, 61, 32, 48, 46, 48, 59, 10, 9,125, 10,
- 9,101,108,115,101, 32,123, 10, 9, 9,102,108,111, 97,116, 32,105,110,116,101,110,115, 32, 61, 32, 97,114,101, 97, 95,108, 97,
-109,112, 95,101,110,101,114,103,121, 40, 97,114,101, 97, 44, 32, 99,111, 44, 32,118,110, 41, 59, 10, 10, 9, 9,105,110,112, 32,
- 61, 32,112,111,119, 40,105,110,116,101,110,115, 42, 97,114,101, 97,115,105,122,101, 44, 32,107, 41, 59, 10, 9,125, 10,125, 10,
- 10,118,111,105,100, 32,115,104, 97,100,101, 95,100,105,102,102,117,115,101, 95,111,114,101,110, 95,110, 97,121,101,114, 40,102,
-108,111, 97,116, 32,110,108, 44, 32,118,101, 99, 51, 32,110, 44, 32,118,101, 99, 51, 32,108, 44, 32,118,101, 99, 51, 32,118, 44,
- 32,102,108,111, 97,116, 32,114,111,117,103,104, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,115, 41, 10,123, 10, 9,118,
-101, 99, 51, 32,104, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,118, 32, 43, 32,108, 41, 59, 10, 9,102,108,111, 97,116,
- 32,110,104, 32, 61, 32,109, 97,120, 40,100,111,116, 40,110, 44, 32,104, 41, 44, 32, 48, 46, 48, 41, 59, 10, 9,102,108,111, 97,
-116, 32,110,118, 32, 61, 32,109, 97,120, 40,100,111,116, 40,110, 44, 32,118, 41, 44, 32, 48, 46, 48, 41, 59, 10, 9,102,108,111,
- 97,116, 32,114,101, 97,108,110,108, 32, 61, 32,100,111,116, 40,110, 44, 32,108, 41, 59, 10, 10, 9,105,102, 40,114,101, 97,108,
-110,108, 32, 60, 32, 48, 46, 48, 41, 32,123, 10, 9, 9,105,115, 32, 61, 32, 48, 46, 48, 59, 10, 9,125, 10, 9,101,108,115,101,
- 32,105,102, 40,110,108, 32, 60, 32, 48, 46, 48, 41, 32,123, 10, 9, 9,105,115, 32, 61, 32, 48, 46, 48, 59, 10, 9,125, 10, 9,
-101,108,115,101, 32,123, 10, 9, 9,102,108,111, 97,116, 32,118,104, 32, 61, 32,109, 97,120, 40,100,111,116, 40,118, 44, 32,104,
- 41, 44, 32, 48, 46, 48, 41, 59, 10, 9, 9,102,108,111, 97,116, 32, 76,105,116, 95, 65, 32, 61, 32, 97, 99,111,115, 40,114,101,
- 97,108,110,108, 41, 59, 10, 9, 9,102,108,111, 97,116, 32, 86,105,101,119, 95, 65, 32, 61, 32, 97, 99,111,115, 40,110,118, 41,
- 59, 10, 10, 9, 9,118,101, 99, 51, 32, 76,105,116, 95, 66, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,108, 32, 45, 32,
-114,101, 97,108,110,108, 42,110, 41, 59, 10, 9, 9,118,101, 99, 51, 32, 86,105,101,119, 95, 66, 32, 61, 32,110,111,114,109, 97,
-108,105,122,101, 40,118, 32, 45, 32,110,118, 42,110, 41, 59, 10, 10, 9, 9,102,108,111, 97,116, 32,116, 32, 61, 32,109, 97,120,
- 40,100,111,116, 40, 76,105,116, 95, 66, 44, 32, 86,105,101,119, 95, 66, 41, 44, 32, 48, 46, 48, 41, 59, 10, 10, 9, 9,102,108,
-111, 97,116, 32, 97, 44, 32, 98, 59, 10, 10, 9, 9,105,102, 40, 76,105,116, 95, 65, 32, 62, 32, 86,105,101,119, 95, 65, 41, 32,
-123, 10, 9, 9, 9, 97, 32, 61, 32, 76,105,116, 95, 65, 59, 10, 9, 9, 9, 98, 32, 61, 32, 86,105,101,119, 95, 65, 59, 10, 9,
- 9,125, 10, 9, 9,101,108,115,101, 32,123, 10, 9, 9, 9, 97, 32, 61, 32, 86,105,101,119, 95, 65, 59, 10, 9, 9, 9, 98, 32,
- 61, 32, 76,105,116, 95, 65, 59, 10, 9, 9,125, 10, 10, 9, 9,102,108,111, 97,116, 32, 65, 32, 61, 32, 49, 46, 48, 32, 45, 32,
- 40, 48, 46, 53, 42, 40, 40,114,111,117,103,104, 42,114,111,117,103,104, 41, 47, 40, 40,114,111,117,103,104, 42,114,111,117,103,
-104, 41, 32, 43, 32, 48, 46, 51, 51, 41, 41, 41, 59, 10, 9, 9,102,108,111, 97,116, 32, 66, 32, 61, 32, 48, 46, 52, 53, 42, 40,
- 40,114,111,117,103,104, 42,114,111,117,103,104, 41, 47, 40, 40,114,111,117,103,104, 42,114,111,117,103,104, 41, 32, 43, 32, 48,
- 46, 48, 57, 41, 41, 59, 10, 10, 9, 9, 98, 32, 42, 61, 32, 48, 46, 57, 53, 59, 10, 9, 9,105,115, 32, 61, 32,110,108, 42, 40,
- 65, 32, 43, 32, 40, 66, 32, 42, 32,116, 32, 42, 32,115,105,110, 40, 97, 41, 32, 42, 32,116, 97,110, 40, 98, 41, 41, 41, 59, 10,
- 9,125, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,100,105,102,102,117,115,101, 95,116,111,111,110, 40,118,101,
- 99, 51, 32,110, 44, 32,118,101, 99, 51, 32,108, 44, 32,118,101, 99, 51, 32,118, 44, 32,102,108,111, 97,116, 32,115,105,122,101,
- 44, 32,102,108,111, 97,116, 32,116,115,109,111,111,116,104, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,115, 41, 10,123,
- 10, 9,102,108,111, 97,116, 32,114,115,108,116, 32, 61, 32,100,111,116, 40,110, 44, 32,108, 41, 59, 10, 9,102,108,111, 97,116,
- 32, 97,110,103, 32, 61, 32, 97, 99,111,115, 40,114,115,108,116, 41, 59, 10, 10, 9,105,102, 40, 97,110,103, 32, 60, 32,115,105,
-122,101, 41, 32,105,115, 32, 61, 32, 49, 46, 48, 59, 10, 9,101,108,115,101, 32,105,102, 40, 97,110,103, 32, 62, 32, 40,115,105,
-122,101, 32, 43, 32,116,115,109,111,111,116,104, 41, 32,124,124, 32,116,115,109,111,111,116,104, 32, 61, 61, 32, 48, 46, 48, 41,
- 32,105,115, 32, 61, 32, 48, 46, 48, 59, 10, 9,101,108,115,101, 32,105,115, 32, 61, 32, 49, 46, 48, 32, 45, 32, 40, 40, 97,110,
-103, 32, 45, 32,115,105,122,101, 41, 47,116,115,109,111,111,116,104, 41, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,
-101, 95,100,105,102,102,117,115,101, 95,109,105,110,110, 97,101,114,116, 40,102,108,111, 97,116, 32,110,108, 44, 32,118,101, 99,
- 51, 32,110, 44, 32,118,101, 99, 51, 32,118, 44, 32,102,108,111, 97,116, 32,100, 97,114,107,110,101,115,115, 44, 32,111,117,116,
- 32,102,108,111, 97,116, 32,105,115, 41, 10,123, 10, 9,105,102, 40,110,108, 32, 60, 61, 32, 48, 46, 48, 41, 32,123, 10, 9, 9,
-105,115, 32, 61, 32, 48, 46, 48, 59, 10, 9,125, 10, 9,101,108,115,101, 32,123, 10, 9, 9,102,108,111, 97,116, 32,110,118, 32,
- 61, 32,109, 97,120, 40,100,111,116, 40,110, 44, 32,118, 41, 44, 32, 48, 46, 48, 41, 59, 10, 10, 9, 9,105,102, 40,100, 97,114,
-107,110,101,115,115, 32, 60, 61, 32, 49, 46, 48, 41, 10, 9, 9, 9,105,115, 32, 61, 32,110,108, 42,112,111,119, 40,109, 97,120,
- 40,110,118, 42,110,108, 44, 32, 48, 46, 49, 41, 44, 32,100, 97,114,107,110,101,115,115, 32, 45, 32, 49, 46, 48, 41, 59, 10, 9,
- 9,101,108,115,101, 10, 9, 9, 9,105,115, 32, 61, 32,110,108, 42,112,111,119, 40, 49, 46, 48, 48, 48, 49, 32, 45, 32,110,118,
- 44, 32,100, 97,114,107,110,101,115,115, 32, 45, 32, 49, 46, 48, 41, 59, 10, 9,125, 10,125, 10, 10,102,108,111, 97,116, 32,102,
-114,101,115,110,101,108, 95,102, 97, 99, 40,118,101, 99, 51, 32,118,105,101,119, 44, 32,118,101, 99, 51, 32,118,110, 44, 32,102,
-108,111, 97,116, 32,103,114, 97,100, 44, 32,102,108,111, 97,116, 32,102, 97, 99, 41, 10,123, 10, 9,102,108,111, 97,116, 32,116,
- 49, 44, 32,116, 50, 59, 10, 9,102,108,111, 97,116, 32,102,102, 97, 99, 59, 10, 10, 9,105,102, 40,102, 97, 99, 61, 61, 48, 46,
- 48, 41, 32,123, 10, 9, 9,102,102, 97, 99, 32, 61, 32, 49, 46, 48, 59, 10, 9,125, 10, 9,101,108,115,101, 32,123, 10, 9, 9,
-116, 49, 61, 32,100,111,116, 40,118,105,101,119, 44, 32,118,110, 41, 59, 10, 9, 9,105,102, 40,116, 49, 62, 48, 46, 48, 41, 32,
- 32,116, 50, 61, 32, 49, 46, 48, 43,116, 49, 59, 10, 9, 9,101,108,115,101, 32,116, 50, 61, 32, 49, 46, 48, 45,116, 49, 59, 10,
- 10, 9, 9,116, 50, 61, 32,103,114, 97,100, 32, 43, 32, 40, 49, 46, 48, 45,103,114, 97,100, 41, 42,112,111,119, 40,116, 50, 44,
- 32,102, 97, 99, 41, 59, 10, 10, 9, 9,105,102, 40,116, 50, 60, 48, 46, 48, 41, 32,102,102, 97, 99, 32, 61, 32, 48, 46, 48, 59,
- 10, 9, 9,101,108,115,101, 32,105,102, 40,116, 50, 62, 49, 46, 48, 41, 32,102,102, 97, 99, 32, 61, 32, 49, 46, 48, 59, 10, 9,
- 9,101,108,115,101, 32,102,102, 97, 99, 32, 61, 32,116, 50, 59, 10, 9,125, 10, 10, 9,114,101,116,117,114,110, 32,102,102, 97,
- 99, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,100,105,102,102,117,115,101, 95,102,114,101,115,110,101,108,
- 40,118,101, 99, 51, 32,118,110, 44, 32,118,101, 99, 51, 32,108,118, 44, 32,118,101, 99, 51, 32,118,105,101,119, 44, 32,102,108,
-111, 97,116, 32,102, 97, 99, 95,105, 44, 32,102,108,111, 97,116, 32,102, 97, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,
-105,115, 41, 10,123, 10, 9,105,115, 32, 61, 32,102,114,101,115,110,101,108, 95,102, 97, 99, 40,108,118, 44, 32,118,110, 44, 32,
-102, 97, 99, 95,105, 44, 32,102, 97, 99, 41, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95, 99,117, 98,105, 99,
- 40,102,108,111, 97,116, 32,105,115, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,105,115, 41, 10,123, 10, 9,105,
-102, 40,105,115, 62, 48, 46, 48, 32, 38, 38, 32,105,115, 60, 49, 46, 48, 41, 10, 9, 9,111,117,116,105,115, 61, 32,115,109,111,
-111,116,104,115,116,101,112, 40, 48, 46, 48, 44, 32, 49, 46, 48, 44, 32,105,115, 41, 59, 10, 9,101,108,115,101, 10, 9, 9,111,
-117,116,105,115, 61, 32,105,115, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,118,105,115,105,102, 97, 99, 40,
-102,108,111, 97,116, 32,105, 44, 32,102,108,111, 97,116, 32,118,105,115,105,102, 97, 99, 44, 32,102,108,111, 97,116, 32,114,101,
-102,108, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,105, 41, 10,123, 10, 9, 47, 42,105,102, 40,105, 32, 62, 32,
- 48, 46, 48, 41, 42, 47, 10, 9, 9,111,117,116,105, 32, 61, 32,109, 97,120, 40,105, 42,118,105,115,105,102, 97, 99, 42,114,101,
-102,108, 44, 32, 48, 46, 48, 41, 59, 10, 9, 47, 42,101,108,115,101, 10, 9, 9,111,117,116,105, 32, 61, 32,105, 59, 42, 47, 10,
-125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,116, 97,110,103,101,110,116, 95,118, 95,115,112,101, 99, 40,118,101, 99,
- 51, 32,116, 97,110,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,118,110, 41, 10,123, 10, 9,118,110, 32, 61, 32,116, 97,110,
-103, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95, 97,100,100, 95,116,111, 95,100,105,102,102,117,115,101, 40,
-102,108,111, 97,116, 32,105, 44, 32,118,101, 99, 51, 32,108, 97,109,112, 99,111,108, 44, 32,118,101, 99, 51, 32, 99,111,108, 44,
- 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,105,102, 40,105, 32, 62, 32, 48, 46, 48, 41,
- 10, 9, 9,111,117,116, 99,111,108, 32, 61, 32,105, 42,108, 97,109,112, 99,111,108, 42, 99,111,108, 59, 10, 9,101,108,115,101,
- 10, 9, 9,111,117,116, 99,111,108, 32, 61, 32,118,101, 99, 51, 40, 48, 46, 48, 44, 32, 48, 46, 48, 44, 32, 48, 46, 48, 41, 59,
- 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,104,101,109,105, 95,115,112,101, 99, 40,118,101, 99, 51, 32,118,110,
- 44, 32,118,101, 99, 51, 32,108,118, 44, 32,118,101, 99, 51, 32,118,105,101,119, 44, 32,102,108,111, 97,116, 32,115,112,101, 99,
- 44, 32,102,108,111, 97,116, 32,104, 97,114,100, 44, 32,102,108,111, 97,116, 32,118,105,115,105,102, 97, 99, 44, 32,111,117,116,
- 32,102,108,111, 97,116, 32,116, 41, 10,123, 10, 9,108,118, 32, 43, 61, 32,118,105,101,119, 59, 10, 9,108,118, 32, 61, 32,110,
-111,114,109, 97,108,105,122,101, 40,108,118, 41, 59, 10, 10, 9,116, 32, 61, 32,100,111,116, 40,118,110, 44, 32,108,118, 41, 59,
- 10, 9,116, 32, 61, 32, 48, 46, 53, 42,116, 32, 43, 32, 48, 46, 53, 59, 10, 10, 9,116, 32, 61, 32,118,105,115,105,102, 97, 99,
- 42,115,112,101, 99, 42,112,111,119, 40,116, 44, 32,104, 97,114,100, 41, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,
-101, 95,112,104,111,110,103, 95,115,112,101, 99, 40,118,101, 99, 51, 32,110, 44, 32,118,101, 99, 51, 32,108, 44, 32,118,101, 99,
- 51, 32,118, 44, 32,102,108,111, 97,116, 32,104, 97,114,100, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,115,112,101, 99,102,
- 97, 99, 41, 10,123, 10, 9,118,101, 99, 51, 32,104, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,108, 32, 43, 32,118, 41,
- 59, 10, 9,102,108,111, 97,116, 32,114,115,108,116, 32, 61, 32,109, 97,120, 40,100,111,116, 40,104, 44, 32,110, 41, 44, 32, 48,
- 46, 48, 41, 59, 10, 10, 9,115,112,101, 99,102, 97, 99, 32, 61, 32,112,111,119, 40,114,115,108,116, 44, 32,104, 97,114,100, 41,
- 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95, 99,111,111,107,116,111,114,114, 95,115,112,101, 99, 40,118,101,
- 99, 51, 32,110, 44, 32,118,101, 99, 51, 32,108, 44, 32,118,101, 99, 51, 32,118, 44, 32,102,108,111, 97,116, 32,104, 97,114,100,
- 44, 32,111,117,116, 32,102,108,111, 97,116, 32,115,112,101, 99,102, 97, 99, 41, 10,123, 10, 9,118,101, 99, 51, 32,104, 32, 61,
- 32,110,111,114,109, 97,108,105,122,101, 40,118, 32, 43, 32,108, 41, 59, 10, 9,102,108,111, 97,116, 32,110,104, 32, 61, 32,100,
-111,116, 40,110, 44, 32,104, 41, 59, 10, 10, 9,105,102, 40,110,104, 32, 60, 32, 48, 46, 48, 41, 32,123, 10, 9, 9,115,112,101,
- 99,102, 97, 99, 32, 61, 32, 48, 46, 48, 59, 10, 9,125, 10, 9,101,108,115,101, 32,123, 10, 9, 9,102,108,111, 97,116, 32,110,
-118, 32, 61, 32,109, 97,120, 40,100,111,116, 40,110, 44, 32,118, 41, 44, 32, 48, 46, 48, 41, 59, 10, 9, 9,102,108,111, 97,116,
- 32,105, 32, 61, 32,112,111,119, 40,110,104, 44, 32,104, 97,114,100, 41, 59, 10, 10, 9, 9,105, 32, 61, 32,105, 47, 40, 48, 46,
- 49, 43,110,118, 41, 59, 10, 9, 9,115,112,101, 99,102, 97, 99, 32, 61, 32,105, 59, 10, 9,125, 10,125, 10, 10,118,111,105,100,
- 32,115,104, 97,100,101, 95, 98,108,105,110,110, 95,115,112,101, 99, 40,118,101, 99, 51, 32,110, 44, 32,118,101, 99, 51, 32,108,
- 44, 32,118,101, 99, 51, 32,118, 44, 32,102,108,111, 97,116, 32,114,101,102,114, 97, 99, 44, 32,102,108,111, 97,116, 32,115,112,
-101, 99, 95,112,111,119,101,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,115,112,101, 99,102, 97, 99, 41, 10,123, 10, 9,
-105,102, 40,114,101,102,114, 97, 99, 32, 60, 32, 49, 46, 48, 41, 32,123, 10, 9, 9,115,112,101, 99,102, 97, 99, 32, 61, 32, 48,
- 46, 48, 59, 10, 9,125, 10, 9,101,108,115,101, 32,105,102, 40,115,112,101, 99, 95,112,111,119,101,114, 32, 61, 61, 32, 48, 46,
- 48, 41, 32,123, 10, 9, 9,115,112,101, 99,102, 97, 99, 32, 61, 32, 48, 46, 48, 59, 10, 9,125, 10, 9,101,108,115,101, 32,123,
- 10, 9, 9,105,102, 40,115,112,101, 99, 95,112,111,119,101,114, 60, 49, 48, 48, 46, 48, 41, 10, 9, 9, 9,115,112,101, 99, 95,
-112,111,119,101,114, 61, 32,115,113,114,116, 40, 49, 46, 48, 47,115,112,101, 99, 95,112,111,119,101,114, 41, 59, 10, 9, 9,101,
-108,115,101, 10, 9, 9, 9,115,112,101, 99, 95,112,111,119,101,114, 61, 32, 49, 48, 46, 48, 47,115,112,101, 99, 95,112,111,119,
-101,114, 59, 10, 10, 9, 9,118,101, 99, 51, 32,104, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,118, 32, 43, 32,108, 41,
- 59, 10, 9, 9,102,108,111, 97,116, 32,110,104, 32, 61, 32,100,111,116, 40,110, 44, 32,104, 41, 59, 10, 9, 9,105,102, 40,110,
-104, 32, 60, 32, 48, 46, 48, 41, 32,123, 10, 9, 9, 9,115,112,101, 99,102, 97, 99, 32, 61, 32, 48, 46, 48, 59, 10, 9, 9,125,
- 10, 9, 9,101,108,115,101, 32,123, 10, 9, 9, 9,102,108,111, 97,116, 32,110,118, 32, 61, 32,109, 97,120, 40,100,111,116, 40,
-110, 44, 32,118, 41, 44, 32, 48, 46, 48, 49, 41, 59, 10, 9, 9, 9,102,108,111, 97,116, 32,110,108, 32, 61, 32,100,111,116, 40,
-110, 44, 32,108, 41, 59, 10, 9, 9, 9,105,102, 40,110,108, 32, 60, 61, 32, 48, 46, 48, 49, 41, 32,123, 10, 9, 9, 9, 9,115,
-112,101, 99,102, 97, 99, 32, 61, 32, 48, 46, 48, 59, 10, 9, 9, 9,125, 10, 9, 9, 9,101,108,115,101, 32,123, 10, 9, 9, 9,
- 9,102,108,111, 97,116, 32,118,104, 32, 61, 32,109, 97,120, 40,100,111,116, 40,118, 44, 32,104, 41, 44, 32, 48, 46, 48, 49, 41,
- 59, 10, 10, 9, 9, 9, 9,102,108,111, 97,116, 32, 97, 32, 61, 32, 49, 46, 48, 59, 10, 9, 9, 9, 9,102,108,111, 97,116, 32,
- 98, 32, 61, 32, 40, 50, 46, 48, 42,110,104, 42,110,118, 41, 47,118,104, 59, 10, 9, 9, 9, 9,102,108,111, 97,116, 32, 99, 32,
- 61, 32, 40, 50, 46, 48, 42,110,104, 42,110,108, 41, 47,118,104, 59, 10, 10, 9, 9, 9, 9,102,108,111, 97,116, 32,103, 32, 61,
- 32, 48, 46, 48, 59, 10, 10, 9, 9, 9, 9,105,102, 40, 97, 32, 60, 32, 98, 32, 38, 38, 32, 97, 32, 60, 32, 99, 41, 32,103, 32,
- 61, 32, 97, 59, 10, 9, 9, 9, 9,101,108,115,101, 32,105,102, 40, 98, 32, 60, 32, 97, 32, 38, 38, 32, 98, 32, 60, 32, 99, 41,
- 32,103, 32, 61, 32, 98, 59, 10, 9, 9, 9, 9,101,108,115,101, 32,105,102, 40, 99, 32, 60, 32, 97, 32, 38, 38, 32, 99, 32, 60,
- 32, 98, 41, 32,103, 32, 61, 32, 99, 59, 10, 10, 9, 9, 9, 9,102,108,111, 97,116, 32,112, 32, 61, 32,115,113,114,116, 40, 40,
- 40,114,101,102,114, 97, 99, 32, 42, 32,114,101,102,114, 97, 99, 41, 43, 40,118,104, 42,118,104, 41, 45, 49, 46, 48, 41, 41, 59,
- 10, 9, 9, 9, 9,102,108,111, 97,116, 32,102, 32, 61, 32, 40, 40, 40,112, 45,118,104, 41, 42, 40,112, 45,118,104, 41, 41, 47,
- 40, 40,112, 43,118,104, 41, 42, 40,112, 43,118,104, 41, 41, 41, 42, 40, 49, 46, 48, 43, 40, 40, 40, 40,118,104, 42, 40,112, 43,
-118,104, 41, 41, 45, 49, 46, 48, 41, 42, 40, 40,118,104, 42, 40,112, 43,118,104, 41, 41, 45, 49, 46, 48, 41, 41, 47, 40, 40, 40,
-118,104, 42, 40,112, 45,118,104, 41, 41, 43, 49, 46, 48, 41, 42, 40, 40,118,104, 42, 40,112, 45,118,104, 41, 41, 43, 49, 46, 48,
- 41, 41, 41, 41, 59, 10, 9, 9, 9, 9,102,108,111, 97,116, 32, 97,110,103, 32, 61, 32, 97, 99,111,115, 40,110,104, 41, 59, 10,
- 10, 9, 9, 9, 9,115,112,101, 99,102, 97, 99, 32, 61, 32,109, 97,120, 40,102, 42,103, 42,101,120,112, 95, 98,108,101,110,100,
-101,114, 40, 40, 45, 40, 97,110,103, 42, 97,110,103, 41, 47, 40, 50, 46, 48, 42,115,112,101, 99, 95,112,111,119,101,114, 42,115,
-112,101, 99, 95,112,111,119,101,114, 41, 41, 41, 44, 32, 48, 46, 48, 41, 59, 10, 9, 9, 9,125, 10, 9, 9,125, 10, 9,125, 10,
-125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,119, 97,114,100,105,115,111, 95,115,112,101, 99, 40,118,101, 99, 51, 32,
-110, 44, 32,118,101, 99, 51, 32,108, 44, 32,118,101, 99, 51, 32,118, 44, 32,102,108,111, 97,116, 32,114,109,115, 44, 32,111,117,
-116, 32,102,108,111, 97,116, 32,115,112,101, 99,102, 97, 99, 41, 10,123, 10, 9,118,101, 99, 51, 32,104, 32, 61, 32,110,111,114,
-109, 97,108,105,122,101, 40,108, 32, 43, 32,118, 41, 59, 10, 9,102,108,111, 97,116, 32,110,104, 32, 61, 32,109, 97,120, 40,100,
-111,116, 40,110, 44, 32,104, 41, 44, 32, 48, 46, 48, 48, 49, 41, 59, 10, 9,102,108,111, 97,116, 32,110,118, 32, 61, 32,109, 97,
-120, 40,100,111,116, 40,110, 44, 32,118, 41, 44, 32, 48, 46, 48, 48, 49, 41, 59, 10, 9,102,108,111, 97,116, 32,110,108, 32, 61,
- 32,109, 97,120, 40,100,111,116, 40,110, 44, 32,108, 41, 44, 32, 48, 46, 48, 48, 49, 41, 59, 10, 9,102,108,111, 97,116, 32, 97,
-110,103,108,101, 32, 61, 32,116, 97,110, 40, 97, 99,111,115, 40,110,104, 41, 41, 59, 10, 9,102,108,111, 97,116, 32, 97,108,112,
-104, 97, 32, 61, 32,109, 97,120, 40,114,109,115, 44, 32, 48, 46, 48, 48, 49, 41, 59, 10, 10, 9,115,112,101, 99,102, 97, 99, 61,
- 32,110,108, 32, 42, 32, 40, 49, 46, 48, 47, 40, 52, 46, 48, 42, 77, 95, 80, 73, 42, 97,108,112,104, 97, 42, 97,108,112,104, 97,
- 41, 41, 42, 40,101,120,112, 95, 98,108,101,110,100,101,114, 40, 45, 40, 97,110,103,108,101, 42, 97,110,103,108,101, 41, 47, 40,
- 97,108,112,104, 97, 42, 97,108,112,104, 97, 41, 41, 47, 40,115,113,114,116, 40,110,118, 42,110,108, 41, 41, 41, 59, 10,125, 10,
- 10,118,111,105,100, 32,115,104, 97,100,101, 95,116,111,111,110, 95,115,112,101, 99, 40,118,101, 99, 51, 32,110, 44, 32,118,101,
- 99, 51, 32,108, 44, 32,118,101, 99, 51, 32,118, 44, 32,102,108,111, 97,116, 32,115,105,122,101, 44, 32,102,108,111, 97,116, 32,
-116,115,109,111,111,116,104, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,115,112,101, 99,102, 97, 99, 41, 10,123, 10, 9,118,
-101, 99, 51, 32,104, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,108, 32, 43, 32,118, 41, 59, 10, 9,102,108,111, 97,116,
- 32,114,115,108,116, 32, 61, 32,100,111,116, 40,104, 44, 32,110, 41, 59, 10, 9,102,108,111, 97,116, 32, 97,110,103, 32, 61, 32,
- 97, 99,111,115, 40,114,115,108,116, 41, 59, 10, 10, 9,105,102, 40, 97,110,103, 32, 60, 32,115,105,122,101, 41, 32,114,115,108,
-116, 32, 61, 32, 49, 46, 48, 59, 10, 9,101,108,115,101, 32,105,102, 40, 97,110,103, 32, 62, 61, 32, 40,115,105,122,101, 32, 43,
- 32,116,115,109,111,111,116,104, 41, 32,124,124, 32,116,115,109,111,111,116,104, 32, 61, 61, 32, 48, 46, 48, 41, 32,114,115,108,
-116, 32, 61, 32, 48, 46, 48, 59, 10, 9,101,108,115,101, 32,114,115,108,116, 32, 61, 32, 49, 46, 48, 32, 45, 32, 40, 40, 97,110,
-103, 32, 45, 32,115,105,122,101, 41, 47,116,115,109,111,111,116,104, 41, 59, 10, 10, 9,115,112,101, 99,102, 97, 99, 32, 61, 32,
-114,115,108,116, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,115,112,101, 99, 95, 97,114,101, 97, 95,105,110,
-112, 40,102,108,111, 97,116, 32,115,112,101, 99,102, 97, 99, 44, 32,102,108,111, 97,116, 32,105,110,112, 44, 32,111,117,116, 32,
-102,108,111, 97,116, 32,111,117,116,115,112,101, 99,102, 97, 99, 41, 10,123, 10, 9,111,117,116,115,112,101, 99,102, 97, 99, 32,
- 61, 32,115,112,101, 99,102, 97, 99, 42,105,110,112, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,115,112,101,
- 99, 95,116, 40,102,108,111, 97,116, 32,115,104, 97,100,102, 97, 99, 44, 32,102,108,111, 97,116, 32,115,112,101, 99, 44, 32,102,
-108,111, 97,116, 32,118,105,115,105,102, 97, 99, 44, 32,102,108,111, 97,116, 32,115,112,101, 99,102, 97, 99, 44, 32,111,117,116,
- 32,102,108,111, 97,116, 32,116, 41, 10,123, 10, 9,116, 32, 61, 32,115,104, 97,100,102, 97, 99, 42,115,112,101, 99, 42,118,105,
-115,105,102, 97, 99, 42,115,112,101, 99,102, 97, 99, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95, 97,100,100,
- 95,115,112,101, 99, 40,102,108,111, 97,116, 32,116, 44, 32,118,101, 99, 51, 32,108, 97,109,112, 99,111,108, 44, 32,118,101, 99,
- 51, 32,115,112,101, 99, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,111,
-117,116, 99,111,108, 32, 61, 32,116, 42,108, 97,109,112, 99,111,108, 42,115,112,101, 99, 99,111,108, 59, 10,125, 10, 10,118,111,
-105,100, 32,115,104, 97,100,101, 95, 97,100,100, 40,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108,
- 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,111,117,116, 99,111,108, 32, 61, 32,
- 99,111,108, 49, 32, 43, 32, 99,111,108, 50, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,109, 97,100,100, 40,
-118,101, 99, 52, 32, 99,111,108, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,
-111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108,
- 32, 43, 32, 99,111,108, 49, 42, 99,111,108, 50, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95, 97,100,100, 95,
- 99,108, 97,109,112,101,100, 40,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,
-116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 49, 32,
- 43, 32,109, 97,120, 40, 99,111,108, 50, 44, 32,118,101, 99, 52, 40, 48, 46, 48, 44, 32, 48, 46, 48, 44, 32, 48, 46, 48, 44, 32,
- 48, 46, 48, 41, 41, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,109, 97,100,100, 95, 99,108, 97,109,112,101,
-100, 40,118,101, 99, 52, 32, 99,111,108, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50,
- 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,
-111,108, 32, 43, 32,109, 97,120, 40, 99,111,108, 49, 42, 99,111,108, 50, 44, 32,118,101, 99, 52, 40, 48, 46, 48, 44, 32, 48, 46,
- 48, 44, 32, 48, 46, 48, 44, 32, 48, 46, 48, 41, 41, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,109, 97,100,
-100,102, 40,118,101, 99, 52, 32, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44,
- 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,
-108, 32, 43, 32,102, 42, 99,111,108, 49, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,109,117,108, 40,118,101,
- 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116,
- 99,111,108, 41, 10,123, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 49, 42, 99,111,108, 50, 59, 10,125, 10, 10,118,
-111,105,100, 32,115,104, 97,100,101, 95,109,117,108, 95,118, 97,108,117,101, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,
-101, 99, 52, 32, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,111,117,116,
- 99,111,108, 32, 61, 32, 99,111,108, 42,102, 97, 99, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,111, 98, 99,
-111,108,111,114, 40,118,101, 99, 52, 32, 99,111,108, 44, 32,118,101, 99, 52, 32,111, 98, 99,111,108, 44, 32,111,117,116, 32,118,
-101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,111,117,116, 99,111,108, 32, 61, 32,118,101, 99, 52, 40, 99,111,108,
- 46,114,103, 98, 42,111, 98, 99,111,108, 46,114,103, 98, 44, 32, 99,111,108, 46, 97, 41, 59, 10,125, 10, 10,118,111,105,100, 32,
-114, 97,109,112, 95,114,103, 98,116,111, 98,119, 40,118,101, 99, 51, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,102,108,111,
- 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111,117,116,118, 97,108, 32, 61, 32, 99,111,108,111,114, 46,114, 42, 48,
- 46, 51, 32, 43, 32, 99,111,108,111,114, 46,103, 42, 48, 46, 53, 56, 32, 43, 32, 99,111,108,111,114, 46, 98, 42, 48, 46, 49, 50,
- 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,111,110,108,121, 95,115,104, 97,100,111,119, 40,102,108,111, 97,
-116, 32,105, 44, 32,102,108,111, 97,116, 32,115,104, 97,100,102, 97, 99, 44, 32,102,108,111, 97,116, 32,101,110,101,114,103,121,
- 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,115,104, 97,100,102, 97, 99, 41, 10,123, 10, 9,111,117,116,115,104,
- 97,100,102, 97, 99, 32, 61, 32,105, 42,101,110,101,114,103,121, 42, 40, 49, 46, 48, 32, 45, 32,115,104, 97,100,102, 97, 99, 41,
- 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,111,110,108,121, 95,115,104, 97,100,111,119, 95,100,105,102,102,
-117,115,101, 40,102,108,111, 97,116, 32,115,104, 97,100,102, 97, 99, 44, 32,118,101, 99, 51, 32,114,103, 98, 44, 32,118,101, 99,
- 52, 32,100,105,102,102, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116,100,105,102,102, 41, 10,123, 10, 9,111,117,116,
-100,105,102,102, 32, 61, 32,100,105,102,102, 32, 45, 32,118,101, 99, 52, 40,114,103, 98, 42,115,104, 97,100,102, 97, 99, 44, 32,
- 48, 46, 48, 41, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,111,110,108,121, 95,115,104, 97,100,111,119, 95,
-115,112,101, 99,117,108, 97,114, 40,102,108,111, 97,116, 32,115,104, 97,100,102, 97, 99, 44, 32,118,101, 99, 51, 32,115,112,101,
- 99,114,103, 98, 44, 32,118,101, 99, 52, 32,115,112,101, 99, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116,115,112,101,
- 99, 41, 10,123, 10, 9,111,117,116,115,112,101, 99, 32, 61, 32,115,112,101, 99, 32, 45, 32,118,101, 99, 52, 40,115,112,101, 99,
-114,103, 98, 42,115,104, 97,100,102, 97, 99, 44, 32, 48, 46, 48, 41, 59, 10,125, 10, 10,118,111,105,100, 32,116,101,115,116, 95,
-115,104, 97,100,111,119, 98,117,102, 40,118,101, 99, 51, 32,114, 99,111, 44, 32,115, 97,109,112,108,101,114, 50, 68, 83,104, 97,
-100,111,119, 32,115,104, 97,100,111,119,109, 97,112, 44, 32,109, 97,116, 52, 32,115,104, 97,100,111,119,112,101,114,115,109, 97,
-116, 44, 32,102,108,111, 97,116, 32,115,104, 97,100,111,119, 98,105, 97,115, 44, 32,102,108,111, 97,116, 32,105,110,112, 44, 32,
-111,117,116, 32,102,108,111, 97,116, 32,114,101,115,117,108,116, 41, 10,123, 10, 9,105,102, 40,105,110,112, 32, 60, 61, 32, 48,
- 46, 48, 41, 32,123, 10, 9, 9,114,101,115,117,108,116, 32, 61, 32, 48, 46, 48, 59, 10, 9,125, 10, 9,101,108,115,101, 32,123,
- 10, 9, 9,118,101, 99, 52, 32, 99,111, 32, 61, 32,115,104, 97,100,111,119,112,101,114,115,109, 97,116, 42,118,101, 99, 52, 40,
-114, 99,111, 44, 32, 49, 46, 48, 41, 59, 10, 10, 9, 9, 47, 47,102,108,111, 97,116, 32, 98,105, 97,115, 32, 61, 32, 40, 49, 46,
- 53, 32, 45, 32,105,110,112, 42,105,110,112, 41, 42,115,104, 97,100,111,119, 98,105, 97,115, 59, 10, 9, 9, 99,111, 46,122, 32,
- 45, 61, 32,115,104, 97,100,111,119, 98,105, 97,115, 42, 99,111, 46,119, 59, 10, 10, 9, 9,114,101,115,117,108,116, 32, 61, 32,
-115,104, 97,100,111,119, 50, 68, 80,114,111,106, 40,115,104, 97,100,111,119,109, 97,112, 44, 32, 99,111, 41, 46,120, 59, 10, 9,
-125, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,101,120,112,111,115,117,114,101, 95, 99,111,114,114,101, 99,116,
- 40,118,101, 99, 51, 32, 99,111,108, 44, 32,102,108,111, 97,116, 32,108,105,110,102, 97, 99, 44, 32,102,108,111, 97,116, 32,108,
-111,103,102, 97, 99, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,111,117,116, 99,111,
-108, 32, 61, 32,108,105,110,102, 97, 99, 42, 40, 49, 46, 48, 32, 45, 32,101,120,112, 40, 99,111,108, 42,108,111,103,102, 97, 99,
- 41, 41, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,109,105,115,116, 95,102, 97, 99,116,111,114, 40,118,101,
- 99, 51, 32, 99,111, 44, 32,102,108,111, 97,116, 32,109,105,115,116,115,116, 97, 44, 32,102,108,111, 97,116, 32,109,105,115,116,
-100,105,115,116, 44, 32,102,108,111, 97,116, 32,109,105,115,116,116,121,112,101, 44, 32,102,108,111, 97,116, 32,109,105,115,105,
- 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,102, 97, 99, 41, 10,123, 10, 9,102,108,111, 97,116, 32,102, 97, 99,
- 44, 32,122, 99,111,114, 59, 10, 10, 9,122, 99,111,114, 32, 61, 32, 40,103,108, 95, 80,114,111,106,101, 99,116,105,111,110, 77,
- 97,116,114,105,120, 91, 51, 93, 91, 51, 93, 32, 61, 61, 32, 48, 46, 48, 41, 63, 32,108,101,110,103,116,104, 40, 99,111, 41, 58,
- 32, 45, 99,111, 91, 50, 93, 59, 10, 9, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40, 40,122, 99,111,114, 45,109,105,
-115,116,115,116, 97, 41, 47,109,105,115,116,100,105,115,116, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 10, 9,105,102, 40,
-109,105,115,116,116,121,112,101, 32, 61, 61, 32, 48, 46, 48, 41, 32,102, 97, 99, 32, 42, 61, 32,102, 97, 99, 59, 10, 9,101,108,
-115,101, 32,105,102, 40,109,105,115,116,116,121,112,101, 32, 61, 61, 32, 49, 46, 48, 41, 59, 10, 9,101,108,115,101, 32,102, 97,
- 99, 32, 61, 32,115,113,114,116, 40,102, 97, 99, 41, 59, 10, 10, 9,111,117,116,102, 97, 99, 32, 61, 32, 49, 46, 48, 32, 45, 32,
- 40, 49, 46, 48, 45,102, 97, 99, 41, 42, 40, 49, 46, 48, 45,109,105,115,105, 41, 59, 10,125, 10, 10,118,111,105,100, 32,115,104,
- 97,100,101, 95,119,111,114,108,100, 95,109,105,120, 40,118,101, 99, 51, 32,104,111,114, 44, 32,118,101, 99, 52, 32, 99,111,108,
- 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,102,108,111, 97,116, 32,102, 97, 99, 32,
- 61, 32, 99,108, 97,109,112, 40, 99,111,108, 46, 97, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 10, 9,111,117,116, 99,111,
-108, 32, 61, 32,118,101, 99, 52, 40,109,105,120, 40,104,111,114, 44, 32, 99,111,108, 46,114,103, 98, 44, 32,102, 97, 99, 41, 44,
- 32, 99,111,108, 46, 97, 41, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95, 97,108,112,104, 97, 95,111,112, 97,
-113,117,101, 40,118,101, 99, 52, 32, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123,
- 10, 9,111,117,116, 99,111,108, 32, 61, 32,118,101, 99, 52, 40, 99,111,108, 46,114,103, 98, 44, 32, 49, 46, 48, 41, 59, 10,125,
- 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95, 97,108,112,104, 97, 95,111, 98, 99,111,108,111,114, 40,118,101, 99, 52, 32,
- 99,111,108, 44, 32,118,101, 99, 52, 32,111, 98, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108,
- 41, 10,123, 10, 9,111,117,116, 99,111,108, 32, 61, 32,118,101, 99, 52, 40, 99,111,108, 46,114,103, 98, 44, 32, 99,111,108, 46,
- 97, 42,111, 98, 99,111,108, 46, 97, 41, 59, 10,125, 10, 10, 47, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 32, 78, 69, 87, 32,
- 83, 72, 65, 68, 69, 82, 32, 85, 84, 73, 76, 73, 84, 73, 69, 83, 32, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 47,
- 10, 10,102,108,111, 97,116, 32,102,114,101,115,110,101,108, 95,100,105,101,108,101, 99,116,114,105, 99, 40,118,101, 99, 51, 32,
- 73,110, 99,111,109,105,110,103, 44, 32,118,101, 99, 51, 32, 78,111,114,109, 97,108, 44, 32,102,108,111, 97,116, 32,101,116, 97,
- 41, 10,123, 10, 32, 32, 32, 32, 47, 42, 32, 99,111,109,112,117,116,101, 32,102,114,101,115,110,101,108, 32,114,101,102,108,101,
- 99,116, 97,110, 99,101, 32,119,105,116,104,111,117,116, 32,101,120,112,108,105, 99,105,116,108,121, 32, 99,111,109,112,117,116,
-105,110,103, 10, 32, 32, 32, 32, 32, 32, 32,116,104,101, 32,114,101,102,114, 97, 99,116,101,100, 32,100,105,114,101, 99,116,105,
-111,110, 32, 42, 47, 10, 32, 32, 32, 32,102,108,111, 97,116, 32, 99, 32, 61, 32, 97, 98,115, 40,100,111,116, 40, 73,110, 99,111,
-109,105,110,103, 44, 32, 78,111,114,109, 97,108, 41, 41, 59, 10, 32, 32, 32, 32,102,108,111, 97,116, 32,103, 32, 61, 32,101,116,
- 97, 32, 42, 32,101,116, 97, 32, 45, 32, 49, 46, 48, 32, 43, 32, 99, 32, 42, 32, 99, 59, 10, 32, 32, 32, 32,102,108,111, 97,116,
- 32,114,101,115,117,108,116, 59, 10, 10, 32, 32, 32, 32,105,102, 40,103, 32, 62, 32, 48, 46, 48, 41, 32,123, 10, 32, 32, 32, 32,
- 32, 32, 32, 32,103, 32, 61, 32,115,113,114,116, 40,103, 41, 59, 10, 32, 32, 32, 32, 32, 32, 32, 32,102,108,111, 97,116, 32, 65,
- 32, 61, 40,103, 32, 45, 32, 99, 41, 47, 40,103, 32, 43, 32, 99, 41, 59, 10, 32, 32, 32, 32, 32, 32, 32, 32,102,108,111, 97,116,
- 32, 66, 32, 61, 40, 99, 32, 42, 40,103, 32, 43, 32, 99, 41, 45, 32, 49, 46, 48, 41, 47, 40, 99, 32, 42, 40,103, 32, 45, 32, 99,
- 41, 43, 32, 49, 46, 48, 41, 59, 10, 32, 32, 32, 32, 32, 32, 32, 32,114,101,115,117,108,116, 32, 61, 32, 48, 46, 53, 32, 42, 32,
- 65, 32, 42, 32, 65, 32, 42, 40, 49, 46, 48, 32, 43, 32, 66, 32, 42, 32, 66, 41, 59, 10, 32, 32, 32, 32,125, 10, 32, 32, 32, 32,
-101,108,115,101, 10, 32, 32, 32, 32, 32, 32, 32, 32,114,101,115,117,108,116, 32, 61, 32, 49, 46, 48, 59, 32, 32, 47, 42, 32, 84,
- 73, 82, 32, 40,110,111, 32,114,101,102,114, 97, 99,116,101,100, 32, 99,111,109,112,111,110,101,110,116, 41, 32, 42, 47, 10, 10,
- 32, 32, 32, 32,114,101,116,117,114,110, 32,114,101,115,117,108,116, 59, 10,125, 10, 10,102,108,111, 97,116, 32,104,121,112,111,
-116, 40,102,108,111, 97,116, 32,120, 44, 32,102,108,111, 97,116, 32,121, 41, 10,123, 10, 9,114,101,116,117,114,110, 32,115,113,
-114,116, 40,120, 42,120, 32, 43, 32,121, 42,121, 41, 59, 10,125, 10, 10, 47, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 32, 78,
- 69, 87, 32, 83, 72, 65, 68, 69, 82, 32, 78, 79, 68, 69, 83, 32, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 47,
- 10, 10, 35,100,101,102,105,110,101, 32, 78, 85, 77, 95, 76, 73, 71, 72, 84, 83, 32, 51, 10, 10, 47, 42, 32, 98,115,100,102,115,
- 32, 42, 47, 10, 10,118,111,105,100, 32,110,111,100,101, 95, 98,115,100,102, 95,100,105,102,102,117,115,101, 40,118,101, 99, 52,
- 32, 99,111,108,111,114, 44, 32,102,108,111, 97,116, 32,114,111,117,103,104,110,101,115,115, 44, 32,118,101, 99, 51, 32, 78, 44,
- 32,111,117,116, 32,118,101, 99, 52, 32,114,101,115,117,108,116, 41, 10,123, 10, 9, 47, 42, 32, 97,109, 98,105,101,110,116, 32,
-108,105,103,104,116, 32, 42, 47, 10, 9,118,101, 99, 51, 32, 76, 32, 61, 32,118,101, 99, 51, 40, 48, 46, 50, 41, 59, 10, 10, 9,
- 47, 42, 32,100,105,114,101, 99,116,105,111,110, 97,108, 32,108,105,103,104,116,115, 32, 42, 47, 10, 9,102,111,114, 40,105,110,
-116, 32,105, 32, 61, 32, 48, 59, 32,105, 32, 60, 32, 78, 85, 77, 95, 76, 73, 71, 72, 84, 83, 59, 32,105, 43, 43, 41, 32,123, 10,
- 9, 9,118,101, 99, 51, 32,108,105,103,104,116, 95,112,111,115,105,116,105,111,110, 32, 61, 32,103,108, 95, 76,105,103,104,116,
- 83,111,117,114, 99,101, 91,105, 93, 46,112,111,115,105,116,105,111,110, 46,120,121,122, 59, 10, 9, 9,118,101, 99, 51, 32,108,
-105,103,104,116, 95,100,105,102,102,117,115,101, 32, 61, 32,103,108, 95, 76,105,103,104,116, 83,111,117,114, 99,101, 91,105, 93,
- 46,100,105,102,102,117,115,101, 46,114,103, 98, 59, 10, 10, 9, 9,102,108,111, 97,116, 32, 98,115,100,102, 32, 61, 32,109, 97,
-120, 40,100,111,116, 40, 78, 44, 32,108,105,103,104,116, 95,112,111,115,105,116,105,111,110, 41, 44, 32, 48, 46, 48, 41, 59, 10,
- 9, 9, 76, 32, 43, 61, 32,108,105,103,104,116, 95,100,105,102,102,117,115,101, 42, 98,115,100,102, 59, 10, 9,125, 10, 10, 9,
-114,101,115,117,108,116, 32, 61, 32,118,101, 99, 52, 40, 76, 42, 99,111,108,111,114, 46,114,103, 98, 44, 32, 49, 46, 48, 41, 59,
- 10,125, 10, 10,118,111,105,100, 32,110,111,100,101, 95, 98,115,100,102, 95,103,108,111,115,115,121, 40,118,101, 99, 52, 32, 99,
-111,108,111,114, 44, 32,102,108,111, 97,116, 32,114,111,117,103,104,110,101,115,115, 44, 32,118,101, 99, 51, 32, 78, 44, 32,118,
-101, 99, 51, 32, 73, 44, 32,111,117,116, 32,118,101, 99, 52, 32,114,101,115,117,108,116, 41, 10,123, 10, 9, 47, 42, 32, 97,109,
- 98,105,101,110,116, 32,108,105,103,104,116, 32, 42, 47, 10, 9,118,101, 99, 51, 32, 76, 32, 61, 32,118,101, 99, 51, 40, 48, 46,
- 50, 41, 59, 10, 10, 9, 47, 42, 32,100,105,114,101, 99,116,105,111,110, 97,108, 32,108,105,103,104,116,115, 32, 42, 47, 10, 9,
-102,111,114, 40,105,110,116, 32,105, 32, 61, 32, 48, 59, 32,105, 32, 60, 32, 78, 85, 77, 95, 76, 73, 71, 72, 84, 83, 59, 32,105,
- 43, 43, 41, 32,123, 10, 9, 9,118,101, 99, 51, 32,108,105,103,104,116, 95,112,111,115,105,116,105,111,110, 32, 61, 32,103,108,
- 95, 76,105,103,104,116, 83,111,117,114, 99,101, 91,105, 93, 46,112,111,115,105,116,105,111,110, 46,120,121,122, 59, 10, 9, 9,
-118,101, 99, 51, 32, 72, 32, 61, 32,103,108, 95, 76,105,103,104,116, 83,111,117,114, 99,101, 91,105, 93, 46,104, 97,108,102, 86,
-101, 99,116,111,114, 46,120,121,122, 59, 10, 9, 9,118,101, 99, 51, 32,108,105,103,104,116, 95,100,105,102,102,117,115,101, 32,
- 61, 32,103,108, 95, 76,105,103,104,116, 83,111,117,114, 99,101, 91,105, 93, 46,100,105,102,102,117,115,101, 46,114,103, 98, 59,
- 10, 9, 9,118,101, 99, 51, 32,108,105,103,104,116, 95,115,112,101, 99,117,108, 97,114, 32, 61, 32,103,108, 95, 76,105,103,104,
-116, 83,111,117,114, 99,101, 91,105, 93, 46,115,112,101, 99,117,108, 97,114, 46,114,103, 98, 59, 10, 10, 9, 9, 47, 42, 32,119,
-101, 32,109,105,120, 32,105,110, 32,115,111,109,101, 32,100,105,102,102,117,115,101, 32,115,111, 32,108,111,119, 32,114,111,117,
-103,104,110,101,115,115, 32,115,116,105,108,108, 32,115,104,111,119,115, 32,117,112, 32, 42, 47, 10, 9, 9,102,108,111, 97,116,
- 32, 98,115,100,102, 32, 61, 32, 48, 46, 53, 42,112,111,119, 40,109, 97,120, 40,100,111,116, 40, 78, 44, 32, 72, 41, 44, 32, 48,
- 46, 48, 41, 44, 32, 49, 46, 48, 47,114,111,117,103,104,110,101,115,115, 41, 59, 10, 9, 9, 98,115,100,102, 32, 43, 61, 32, 48,
- 46, 53, 42,109, 97,120, 40,100,111,116, 40, 78, 44, 32,108,105,103,104,116, 95,112,111,115,105,116,105,111,110, 41, 44, 32, 48,
- 46, 48, 41, 59, 10, 9, 9, 76, 32, 43, 61, 32,108,105,103,104,116, 95,115,112,101, 99,117,108, 97,114, 42, 98,115,100,102, 59,
- 10, 9,125, 10, 10, 9,114,101,115,117,108,116, 32, 61, 32,118,101, 99, 52, 40, 76, 42, 99,111,108,111,114, 46,114,103, 98, 44,
- 32, 49, 46, 48, 41, 59, 10,125, 10, 10,118,111,105,100, 32,110,111,100,101, 95, 98,115,100,102, 95, 97,110,105,115,111,116,114,
-111,112,105, 99, 40,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,102,108,111, 97,116, 32,114,111,117,103,104,110,101,115,115,
- 85, 44, 32,102,108,111, 97,116, 32,114,111,117,103,104,110,101,115,115, 86, 44, 32,118,101, 99, 51, 32, 78, 44, 32,118,101, 99,
- 51, 32, 73, 44, 32,111,117,116, 32,118,101, 99, 52, 32,114,101,115,117,108,116, 41, 10,123, 10, 9,110,111,100,101, 95, 98,115,
-100,102, 95,100,105,102,102,117,115,101, 40, 99,111,108,111,114, 44, 32, 48, 46, 48, 44, 32, 78, 44, 32,114,101,115,117,108,116,
- 41, 59, 10,125, 10, 10,118,111,105,100, 32,110,111,100,101, 95, 98,115,100,102, 95,103,108, 97,115,115, 40,118,101, 99, 52, 32,
- 99,111,108,111,114, 44, 32,102,108,111, 97,116, 32,114,111,117,103,104,110,101,115,115, 44, 32,102,108,111, 97,116, 32,105,111,
-114, 44, 32,118,101, 99, 51, 32, 78, 44, 32,118,101, 99, 51, 32, 73, 44, 32,111,117,116, 32,118,101, 99, 52, 32,114,101,115,117,
-108,116, 41, 10,123, 10, 9,110,111,100,101, 95, 98,115,100,102, 95,100,105,102,102,117,115,101, 40, 99,111,108,111,114, 44, 32,
- 48, 46, 48, 44, 32, 78, 44, 32,114,101,115,117,108,116, 41, 59, 10,125, 10, 10,118,111,105,100, 32,110,111,100,101, 95, 98,115,
-100,102, 95,116,114, 97,110,115,108,117, 99,101,110,116, 40,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,118,101, 99, 51, 32,
- 78, 44, 32,111,117,116, 32,118,101, 99, 52, 32,114,101,115,117,108,116, 41, 10,123, 10, 9,110,111,100,101, 95, 98,115,100,102,
- 95,100,105,102,102,117,115,101, 40, 99,111,108,111,114, 44, 32, 48, 46, 48, 44, 32, 78, 44, 32,114,101,115,117,108,116, 41, 59,
- 10,125, 10, 10,118,111,105,100, 32,110,111,100,101, 95, 98,115,100,102, 95,116,114, 97,110,115,112, 97,114,101,110,116, 40,118,
-101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,118,101, 99, 52, 32,114,101,115,117,108,116, 41, 10,123, 10, 9, 47,
- 42, 32,116,104,105,115, 32,105,115,110, 39,116, 32,114,105,103,104,116, 32, 42, 47, 10, 9,114,101,115,117,108,116, 46,114, 32,
- 61, 32, 99,111,108,111,114, 46,114, 59, 10, 9,114,101,115,117,108,116, 46,103, 32, 61, 32, 99,111,108,111,114, 46,103, 59, 10,
- 9,114,101,115,117,108,116, 46, 98, 32, 61, 32, 99,111,108,111,114, 46, 98, 59, 10, 9,114,101,115,117,108,116, 46, 97, 32, 61,
- 32, 48, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,110,111,100,101, 95, 98,115,100,102, 95,118,101,108,118,101,116, 40,118,
-101, 99, 52, 32, 99,111,108,111,114, 44, 32,102,108,111, 97,116, 32,115,105,103,109, 97, 44, 32,118,101, 99, 51, 32, 78, 44, 32,
-111,117,116, 32,118,101, 99, 52, 32,114,101,115,117,108,116, 41, 10,123, 10, 9,110,111,100,101, 95, 98,115,100,102, 95,100,105,
-102,102,117,115,101, 40, 99,111,108,111,114, 44, 32, 48, 46, 48, 44, 32, 78, 44, 32,114,101,115,117,108,116, 41, 59, 10,125, 10,
- 10, 47, 42, 32,101,109,105,115,115,105,111,110, 32, 42, 47, 10, 10,118,111,105,100, 32,110,111,100,101, 95,101,109,105,115,115,
-105,111,110, 40,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,102,108,111, 97,116, 32,115,116,114,101,110,103,116,104, 44, 32,
-118,101, 99, 51, 32, 78, 44, 32,111,117,116, 32,118,101, 99, 52, 32,114,101,115,117,108,116, 41, 10,123, 10, 9,114,101,115,117,
-108,116, 32, 61, 32, 99,111,108,111,114, 42,115,116,114,101,110,103,116,104, 59, 10,125, 10, 10, 47, 42, 32, 99,108,111,115,117,
-114,101,115, 32, 42, 47, 10, 10,118,111,105,100, 32,110,111,100,101, 95,109,105,120, 95,115,104, 97,100,101,114, 40,102,108,111,
- 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32,115,104, 97,100,101,114, 49, 44, 32,118,101, 99, 52, 32,115,104, 97,100,101,
-114, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,115,104, 97,100,101,114, 41, 10,123, 10, 9,115,104, 97,100,101,114, 32, 61,
- 32,109,105,120, 40,115,104, 97,100,101,114, 49, 44, 32,115,104, 97,100,101,114, 50, 44, 32,102, 97, 99, 41, 59, 10,125, 10, 10,
-118,111,105,100, 32,110,111,100,101, 95, 97,100,100, 95,115,104, 97,100,101,114, 40,118,101, 99, 52, 32,115,104, 97,100,101,114,
- 49, 44, 32,118,101, 99, 52, 32,115,104, 97,100,101,114, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,115,104, 97,100,101,114,
- 41, 10,123, 10, 9,115,104, 97,100,101,114, 32, 61, 32,115,104, 97,100,101,114, 49, 32, 43, 32,115,104, 97,100,101,114, 50, 59,
- 10,125, 10, 10, 47, 42, 32,102,114,101,115,110,101,108, 32, 42, 47, 10, 10,118,111,105,100, 32,110,111,100,101, 95,102,114,101,
-115,110,101,108, 40,102,108,111, 97,116, 32,105,111,114, 44, 32,118,101, 99, 51, 32, 78, 44, 32,118,101, 99, 51, 32, 73, 44, 32,
-111,117,116, 32,102,108,111, 97,116, 32,114,101,115,117,108,116, 41, 10,123, 10, 9,102,108,111, 97,116, 32,101,116, 97, 32, 61,
- 32,109, 97,120, 40,105,111,114, 44, 32, 48, 46, 48, 48, 48, 48, 49, 41, 59, 10, 9,114,101,115,117,108,116, 32, 61, 32,102,114,
-101,115,110,101,108, 95,100,105,101,108,101, 99,116,114,105, 99, 40, 73, 44, 32, 78, 44, 32,101,116, 97, 41, 59, 32, 47, 47, 98,
- 97, 99,107,102, 97, 99,105,110,103, 40, 41, 63, 32, 49, 46, 48, 47,101,116, 97, 58, 32,101,116, 97, 41, 59, 10,125, 10, 10, 47,
- 42, 32,103,101,111,109,101,116,114,121, 32, 42, 47, 10, 10,118,111,105,100, 32,110,111,100,101, 95,103,101,111,109,101,116,114,
-121, 40,118,101, 99, 51, 32, 73, 44, 32,118,101, 99, 51, 32, 78, 44, 32,109, 97,116, 52, 32,116,111,119,111,114,108,100, 44, 10,
- 9,111,117,116, 32,118,101, 99, 51, 32,112,111,115,105,116,105,111,110, 44, 32,111,117,116, 32,118,101, 99, 51, 32,110,111,114,
-109, 97,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,116, 97,110,103,101,110,116, 44, 10, 9,111,117,116, 32,118,101, 99, 51,
- 32,116,114,117,101, 95,110,111,114,109, 97,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,109,105,110,103, 44,
- 32,111,117,116, 32,118,101, 99, 51, 32,112, 97,114, 97,109,101,116,114,105, 99, 44, 10, 9,111,117,116, 32,102,108,111, 97,116,
- 32, 98, 97, 99,107,102, 97, 99,105,110,103, 41, 10,123, 10, 9,112,111,115,105,116,105,111,110, 32, 61, 32, 40,116,111,119,111,
-114,108,100, 42,118,101, 99, 52, 40, 73, 44, 32, 49, 46, 48, 41, 41, 46,120,121,122, 59, 10, 9,110,111,114,109, 97,108, 32, 61,
- 32, 78, 59, 10, 9,116, 97,110,103,101,110,116, 32, 61, 32,118,101, 99, 51, 40, 48, 46, 48, 41, 59, 10, 9,116,114,117,101, 95,
-110,111,114,109, 97,108, 32, 61, 32, 78, 59, 10, 9,105,110, 99,111,109,105,110,103, 32, 61, 32, 73, 59, 10, 9,112, 97,114, 97,
-109,101,116,114,105, 99, 32, 61, 32,118,101, 99, 51, 40, 48, 46, 48, 41, 59, 10, 9, 98, 97, 99,107,102, 97, 99,105,110,103, 32,
- 61, 32, 48, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,110,111,100,101, 95,116,101,120, 95, 99,111,111,114,100, 40,118,101,
- 99, 51, 32, 73, 44, 32,118,101, 99, 51, 32, 78, 44, 32,109, 97,116, 52, 32,118,105,101,119,105,110,118,109, 97,116, 44, 32,109,
- 97,116, 52, 32,111, 98,105,110,118,109, 97,116, 44, 10, 9,118,101, 99, 51, 32, 97,116,116,114, 95,111,114, 99,111, 44, 32,118,
-101, 99, 51, 32, 97,116,116,114, 95,117,118, 44, 10, 9,111,117,116, 32,118,101, 99, 51, 32,103,101,110,101,114, 97,116,101,100,
- 44, 32,111,117,116, 32,118,101, 99, 51, 32,110,111,114,109, 97,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,117,118, 44, 32,
-111,117,116, 32,118,101, 99, 51, 32,111, 98,106,101, 99,116, 44, 10, 9,111,117,116, 32,118,101, 99, 51, 32, 99, 97,109,101,114,
- 97, 44, 32,111,117,116, 32,118,101, 99, 51, 32,119,105,110,100,111,119, 44, 32,111,117,116, 32,118,101, 99, 51, 32,114,101,102,
-108,101, 99,116,105,111,110, 41, 10,123, 10, 9,103,101,110,101,114, 97,116,101,100, 32, 61, 32, 97,116,116,114, 95,111,114, 99,
-111, 59, 10, 9,110,111,114,109, 97,108, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40, 40,111, 98,105,110,118,109, 97,116,
- 42, 40,118,105,101,119,105,110,118,109, 97,116, 42,118,101, 99, 52, 40, 78, 44, 32, 48, 46, 48, 41, 41, 41, 46,120,121,122, 41,
- 59, 10, 9,117,118, 32, 61, 32, 97,116,116,114, 95,117,118, 59, 10, 9,111, 98,106,101, 99,116, 32, 61, 32, 73, 59, 10, 9, 99,
- 97,109,101,114, 97, 32, 61, 32, 73, 59, 10, 9,119,105,110,100,111,119, 32, 61, 32,103,108, 95, 70,114, 97,103, 67,111,111,114,
-100, 46,120,121,122, 59, 10, 9,114,101,102,108,101, 99,116,105,111,110, 32, 61, 32,114,101,102,108,101, 99,116, 40, 78, 44, 32,
- 73, 41, 59, 10, 10,125, 10, 10, 47, 42, 32,116,101,120,116,117,114,101,115, 32, 42, 47, 10, 10,118,111,105,100, 32,110,111,100,
-101, 95,116,101,120, 95,103,114, 97,100,105,101,110,116, 40,118,101, 99, 51, 32, 99,111, 44, 32,111,117,116, 32,118,101, 99, 52,
- 32, 99,111,108,111,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,102, 97, 99, 41, 10,123, 10, 9, 99,111,108,111,114, 32,
- 61, 32,118,101, 99, 52, 40, 49, 46, 48, 41, 59, 10, 9,102, 97, 99, 32, 61, 32, 49, 46, 48, 59, 10,125, 10, 10,118,111,105,100,
- 32,110,111,100,101, 95,116,101,120, 95, 99,104,101, 99,107,101,114, 40,118,101, 99, 51, 32, 99,111, 44, 32,118,101, 99, 52, 32,
- 99,111,108,111,114, 49, 44, 32,118,101, 99, 52, 32, 99,111,108,111,114, 50, 44, 32,102,108,111, 97,116, 32,115, 99, 97,108,101,
- 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,102, 97, 99, 41,
- 10,123, 10, 9, 99,111,108,111,114, 32, 61, 32,118,101, 99, 52, 40, 49, 46, 48, 41, 59, 10, 9,102, 97, 99, 32, 61, 32, 49, 46,
- 48, 59, 10,125, 10, 10,118,111,105,100, 32,110,111,100,101, 95,116,101,120, 95, 99,108,111,117,100,115, 40,118,101, 99, 51, 32,
- 99,111, 44, 32,102,108,111, 97,116, 32,115,105,122,101, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,
-111,117,116, 32,102,108,111, 97,116, 32,102, 97, 99, 41, 10,123, 10, 9, 99,111,108,111,114, 32, 61, 32,118,101, 99, 52, 40, 49,
- 46, 48, 41, 59, 10, 9,102, 97, 99, 32, 61, 32, 49, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,110,111,100,101, 95,116,101,
-120, 95,101,110,118,105,114,111,110,109,101,110,116, 40,118,101, 99, 51, 32, 99,111, 44, 32,115, 97,109,112,108,101,114, 50, 68,
- 32,105,109, 97, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 41, 10,123, 10, 9,102,108,111, 97,116, 32,117,
- 32, 61, 32, 40, 97,116, 97,110, 40, 99,111, 46,121, 44, 32, 99,111, 46,120, 41, 32, 43, 32, 77, 95, 80, 73, 41, 47, 40, 50, 46,
- 48, 42, 77, 95, 80, 73, 41, 59, 10, 9,102,108,111, 97,116, 32,118, 32, 61, 32, 97,116, 97,110, 40, 99,111, 46,122, 44, 32,104,
-121,112,111,116, 40, 99,111, 46,120, 44, 32, 99,111, 46,121, 41, 41, 47, 77, 95, 80, 73, 32, 43, 32, 48, 46, 53, 59, 10, 10, 9,
- 99,111,108,111,114, 32, 61, 32,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32,118,101, 99, 50, 40,117, 44, 32,118,
- 41, 41, 59, 10,125, 10, 10,118,111,105,100, 32,110,111,100,101, 95,116,101,120, 95,105,109, 97,103,101, 40,118,101, 99, 51, 32,
- 99,111, 44, 32,115, 97,109,112,108,101,114, 50, 68, 32,105,109, 97, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,
-114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32, 97,108,112,104, 97, 41, 10,123, 10, 9, 99,111,108,111,114, 32, 61, 32,116,
-101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 99,111, 46,120,121, 41, 59, 10, 9, 97,108,112,104, 97, 32, 61, 32, 99,
-111,108,111,114, 46, 97, 59, 10,125, 10, 10,118,111,105,100, 32,110,111,100,101, 95,116,101,120, 95,109, 97,103,105, 99, 40,118,
-101, 99, 51, 32,112, 44, 32,102,108,111, 97,116, 32,115, 99, 97,108,101, 44, 32,102,108,111, 97,116, 32,100,105,115,116,111,114,
-116,105,111,110, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,
-102, 97, 99, 41, 10,123, 10, 9, 99,111,108,111,114, 32, 61, 32,118,101, 99, 52, 40, 49, 46, 48, 41, 59, 10, 9,102, 97, 99, 32,
- 61, 32, 49, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,110,111,100,101, 95,116,101,120, 95,109,117,115,103,114, 97,118,101,
- 40,118,101, 99, 51, 32, 99,111, 44, 32,102,108,111, 97,116, 32,115, 99, 97,108,101, 44, 32,102,108,111, 97,116, 32,100,101,116,
- 97,105,108, 44, 32,102,108,111, 97,116, 32,100,105,109,101,110,115,105,111,110, 44, 32,102,108,111, 97,116, 32,108, 97, 99,117,
-110, 97,114,105,116,121, 44, 32,102,108,111, 97,116, 32,111,102,102,115,101,116, 44, 32,102,108,111, 97,116, 32,103, 97,105,110,
- 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,102, 97, 99, 41,
- 10,123, 10, 9, 99,111,108,111,114, 32, 61, 32,118,101, 99, 52, 40, 49, 46, 48, 41, 59, 10, 9,102, 97, 99, 32, 61, 32, 49, 46,
- 48, 59, 10,125, 10, 10,118,111,105,100, 32,110,111,100,101, 95,116,101,120, 95,110,111,105,115,101, 40,118,101, 99, 51, 32, 99,
-111, 44, 32,102,108,111, 97,116, 32,115, 99, 97,108,101, 44, 32,102,108,111, 97,116, 32,100,101,116, 97,105,108, 44, 32,102,108,
-111, 97,116, 32,100,105,115,116,111,114,116,105,111,110, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,
-111,117,116, 32,102,108,111, 97,116, 32,102, 97, 99, 41, 10,123, 10, 9, 99,111,108,111,114, 32, 61, 32,118,101, 99, 52, 40, 49,
- 46, 48, 41, 59, 10, 9,102, 97, 99, 32, 61, 32, 49, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,110,111,100,101, 95,116,101,
-120, 95,115,107,121, 40,118,101, 99, 51, 32, 99,111, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 41, 10,123,
- 10, 9, 99,111,108,111,114, 32, 61, 32,118,101, 99, 52, 40, 49, 46, 48, 41, 59, 10,125, 10, 10,118,111,105,100, 32,110,111,100,
-101, 95,116,101,120, 95,118,111,114,111,110,111,105, 40,118,101, 99, 51, 32, 99,111, 44, 32,102,108,111, 97,116, 32,115, 99, 97,
-108,101, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,102, 97,
- 99, 41, 10,123, 10, 9, 99,111,108,111,114, 32, 61, 32,118,101, 99, 52, 40, 49, 46, 48, 41, 59, 10, 9,102, 97, 99, 32, 61, 32,
- 49, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,110,111,100,101, 95,116,101,120, 95,119, 97,118,101, 40,118,101, 99, 51, 32,
- 99,111, 44, 32,102,108,111, 97,116, 32,115, 99, 97,108,101, 44, 32,102,108,111, 97,116, 32,100,105,115,116,111,114,116,105,111,
-110, 44, 32,102,108,111, 97,116, 32,100,101,116, 97,105,108, 44, 32,102,108,111, 97,116, 32,100,101,116, 97,105,108, 95,115, 99,
- 97,108,101, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,102,
- 97, 99, 41, 10,123, 10, 9, 99,111,108,111,114, 32, 61, 32,118,101, 99, 52, 40, 49, 46, 48, 41, 59, 10, 9,102, 97, 99, 32, 61,
- 32, 49, 46, 48, 59, 10,125, 10, 10, 47, 42, 32,108,105,103,104,116, 32,112, 97,116,104, 32, 42, 47, 10, 10,118,111,105,100, 32,
-110,111,100,101, 95,108,105,103,104,116, 95,112, 97,116,104, 40, 10, 9,111,117,116, 32,102,108,111, 97,116, 32,105,115, 95, 99,
- 97,109,101,114, 97, 95,114, 97,121, 44, 10, 9,111,117,116, 32,102,108,111, 97,116, 32,105,115, 95,115,104, 97,100,111,119, 95,
-114, 97,121, 44, 10, 9,111,117,116, 32,102,108,111, 97,116, 32,105,115, 95,100,105,102,102,117,115,101, 95,114, 97,121, 44, 10,
- 9,111,117,116, 32,102,108,111, 97,116, 32,105,115, 95,103,108,111,115,115,121, 95,114, 97,121, 44, 10, 9,111,117,116, 32,102,
-108,111, 97,116, 32,105,115, 95,115,105,110,103,117,108, 97,114, 95,114, 97,121, 44, 10, 9,111,117,116, 32,102,108,111, 97,116,
- 32,105,115, 95,114,101,102,108,101, 99,116,105,111,110, 95,114, 97,121, 44, 10, 9,111,117,116, 32,102,108,111, 97,116, 32,105,
-115, 95,116,114, 97,110,115,109,105,115,115,105,111,110, 95,114, 97,121, 41, 10,123, 10, 9,105,115, 95, 99, 97,109,101,114, 97,
- 95,114, 97,121, 32, 61, 32, 49, 46, 48, 59, 10, 9,105,115, 95,115,104, 97,100,111,119, 95,114, 97,121, 32, 61, 32, 48, 46, 48,
- 59, 10, 9,105,115, 95,100,105,102,102,117,115,101, 95,114, 97,121, 32, 61, 32, 48, 46, 48, 59, 10, 9,105,115, 95,103,108,111,
-115,115,121, 95,114, 97,121, 32, 61, 32, 48, 46, 48, 59, 10, 9,105,115, 95,115,105,110,103,117,108, 97,114, 95,114, 97,121, 32,
- 61, 32, 48, 46, 48, 59, 10, 9,105,115, 95,114,101,102,108,101, 99,116,105,111,110, 95,114, 97,121, 32, 61, 32, 48, 46, 48, 59,
- 10, 9,105,115, 95,116,114, 97,110,115,109,105,115,115,105,111,110, 95,114, 97,121, 32, 61, 32, 48, 46, 48, 59, 10,125, 10, 10,
- 47, 42, 32,111,117,116,112,117,116, 32, 42, 47, 10, 10,118,111,105,100, 32,110,111,100,101, 95,111,117,116,112,117,116, 95,109,
- 97,116,101,114,105, 97,108, 40,118,101, 99, 52, 32,115,117,114,102, 97, 99,101, 44, 32,118,101, 99, 52, 32,118,111,108,117,109,
-101, 44, 32,102,108,111, 97,116, 32,100,105,115,112,108, 97, 99,101,109,101,110,116, 44, 32,111,117,116, 32,118,101, 99, 52, 32,
-114,101,115,117,108,116, 41, 10,123, 10, 9,114,101,115,117,108,116, 32, 61, 32,115,117,114,102, 97, 99,101, 59, 10,125, 10, 10,
- 0};
-
diff --git a/source/blender/gpu/intern/gpu_shader_vertex.glsl.c b/source/blender/gpu/intern/gpu_shader_vertex.glsl.c
deleted file mode 100644
index d7a7bac771d..00000000000
--- a/source/blender/gpu/intern/gpu_shader_vertex.glsl.c
+++ /dev/null
@@ -1,17 +0,0 @@
-/** \file blender/gpu/intern/gpu_shader_vertex.glsl.c
- * \ingroup gpu
- */
-/* DataToC output of file <gpu_shader_vertex_glsl> */
-
-int datatoc_gpu_shader_vertex_glsl_size= 228;
-char datatoc_gpu_shader_vertex_glsl[]= {
- 10,118, 97,114,
-121,105,110,103, 32,118,101, 99, 51, 32,118, 97,114,112,111,115,105,116,105,111,110, 59, 10,118, 97,114,121,105,110,103, 32,118,
-101, 99, 51, 32,118, 97,114,110,111,114,109, 97,108, 59, 10, 10,118,111,105,100, 32,109, 97,105,110, 40, 41, 10,123, 10, 9,118,
-101, 99, 52, 32, 99,111, 32, 61, 32,103,108, 95, 77,111,100,101,108, 86,105,101,119, 77, 97,116,114,105,120, 32, 42, 32,103,108,
- 95, 86,101,114,116,101,120, 59, 10, 10, 9,118, 97,114,112,111,115,105,116,105,111,110, 32, 61, 32, 99,111, 46,120,121,122, 59,
- 10, 9,118, 97,114,110,111,114,109, 97,108, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,103,108, 95, 78,111,114,109, 97,
-108, 77, 97,116,114,105,120, 32, 42, 32,103,108, 95, 78,111,114,109, 97,108, 41, 59, 10, 9,103,108, 95, 80,111,115,105,116,105,
-111,110, 32, 61, 32,103,108, 95, 80,114,111,106,101, 99,116,105,111,110, 77, 97,116,114,105,120, 32, 42, 32, 99,111, 59, 10, 10,
- 0};
-
diff --git a/source/blender/gpu/intern/gpu_shader_material.glsl b/source/blender/gpu/shaders/gpu_shader_material.glsl
index 76dacd4a10d..5500e6bf171 100644
--- a/source/blender/gpu/intern/gpu_shader_material.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_material.glsl
@@ -1858,9 +1858,52 @@ void test_shadowbuf(vec3 rco, sampler2DShadow shadowmap, mat4 shadowpersmat, flo
//float bias = (1.5 - inp*inp)*shadowbias;
co.z -= shadowbias*co.w;
+
+ if (co.w > 0.0 && co.x > 0.0 && co.x/co.w < 1.0 && co.y > 0.0 && co.y/co.w < 1.0)
+ result = shadow2DProj(shadowmap, co).x;
+ else
+ result = 1.0;
+ }
+}
- result = shadow2DProj(shadowmap, co).x;
+void test_shadowbuf_vsm(vec3 rco, sampler2D shadowmap, mat4 shadowpersmat, float shadowbias, float bleedbias, float inp, out float result)
+{
+ if(inp <= 0.0) {
+ result = 0.0;
}
+ else {
+ vec4 co = shadowpersmat*vec4(rco, 1.0);
+ if (co.w > 0.0 && co.x > 0.0 && co.x/co.w < 1.0 && co.y > 0.0 && co.y/co.w < 1.0) {
+ vec2 moments = texture2DProj(shadowmap, co).rg;
+ float dist = co.z/co.w;
+ float p = 0.0;
+
+ if(dist <= moments.x)
+ p = 1.0;
+
+ float variance = moments.y - (moments.x*moments.x);
+ variance = max(variance, shadowbias/10.0);
+
+ float d = moments.x - dist;
+ float p_max = variance / (variance + d*d);
+
+ // Now reduce light-bleeding by removing the [0, x] tail and linearly rescaling (x, 1]
+ p_max = clamp((p_max-bleedbias)/(1.0-bleedbias), 0.0, 1.0);
+
+ result = max(p, p_max);
+ }
+ else {
+ result = 1.0;
+ }
+ }
+}
+
+void shade_light_texture(vec3 rco, sampler2D cookie, mat4 shadowpersmat, out vec4 result)
+{
+
+ vec4 co = shadowpersmat*vec4(rco, 1.0);
+
+ result = texture2DProj(cookie, co);
}
void shade_exposure_correct(vec3 col, float linfac, float logfac, out vec3 outcol)
@@ -2087,7 +2130,7 @@ void node_tex_environment(vec3 co, sampler2D ima, out vec4 color)
void node_tex_image(vec3 co, sampler2D ima, out vec4 color, out float alpha)
{
color = texture2D(ima, co.xy);
- alpha = color.a;
+ alpha = color.a;
}
void node_tex_magic(vec3 p, float scale, float distortion, out vec4 color, out float fac)
diff --git a/source/blender/gpu/shaders/gpu_shader_material.glsl.c b/source/blender/gpu/shaders/gpu_shader_material.glsl.c
new file mode 100644
index 00000000000..b8086ed9c0a
--- /dev/null
+++ b/source/blender/gpu/shaders/gpu_shader_material.glsl.c
@@ -0,0 +1,1658 @@
+/* DataToC output of file <gpu_shader_material_glsl> */
+
+int datatoc_gpu_shader_material_glsl_size = 52836;
+char datatoc_gpu_shader_material_glsl[] = {
+ 13, 10,102,108,
+111, 97,116, 32,101,120,112, 95, 98,108,101,110,100,101,114, 40,102,108,111, 97,116, 32,102, 41, 13, 10,123, 13, 10, 9,114,101,
+116,117,114,110, 32,112,111,119, 40, 50, 46, 55, 49, 56, 50, 56, 49, 56, 50, 56, 52, 54, 44, 32,102, 41, 59, 13, 10,125, 13, 10,
+ 13, 10,118,111,105,100, 32,114,103, 98, 95,116,111, 95,104,115,118, 40,118,101, 99, 52, 32,114,103, 98, 44, 32,111,117,116, 32,
+118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32, 99,109, 97,120, 44, 32, 99,109,
+105,110, 44, 32,104, 44, 32,115, 44, 32,118, 44, 32, 99,100,101,108,116, 97, 59, 13, 10, 9,118,101, 99, 51, 32, 99, 59, 13, 10,
+ 13, 10, 9, 99,109, 97,120, 32, 61, 32,109, 97,120, 40,114,103, 98, 91, 48, 93, 44, 32,109, 97,120, 40,114,103, 98, 91, 49, 93,
+ 44, 32,114,103, 98, 91, 50, 93, 41, 41, 59, 13, 10, 9, 99,109,105,110, 32, 61, 32,109,105,110, 40,114,103, 98, 91, 48, 93, 44,
+ 32,109,105,110, 40,114,103, 98, 91, 49, 93, 44, 32,114,103, 98, 91, 50, 93, 41, 41, 59, 13, 10, 9, 99,100,101,108,116, 97, 32,
+ 61, 32, 99,109, 97,120, 45, 99,109,105,110, 59, 13, 10, 13, 10, 9,118, 32, 61, 32, 99,109, 97,120, 59, 13, 10, 9,105,102, 32,
+ 40, 99,109, 97,120, 33, 61, 48, 46, 48, 41, 13, 10, 9, 9,115, 32, 61, 32, 99,100,101,108,116, 97, 47, 99,109, 97,120, 59, 13,
+ 10, 9,101,108,115,101, 32,123, 13, 10, 9, 9,115, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9, 9,104, 32, 61, 32, 48, 46, 48, 59,
+ 13, 10, 9,125, 13, 10, 13, 10, 9,105,102, 32, 40,115, 32, 61, 61, 32, 48, 46, 48, 41, 32,123, 13, 10, 9, 9,104, 32, 61, 32,
+ 48, 46, 48, 59, 13, 10, 9,125, 13, 10, 9,101,108,115,101, 32,123, 13, 10, 9, 9, 99, 32, 61, 32, 40,118,101, 99, 51, 40, 99,
+109, 97,120, 44, 32, 99,109, 97,120, 44, 32, 99,109, 97,120, 41, 32, 45, 32,114,103, 98, 46,120,121,122, 41, 47, 99,100,101,108,
+116, 97, 59, 13, 10, 13, 10, 9, 9,105,102, 32, 40,114,103, 98, 46,120, 61, 61, 99,109, 97,120, 41, 32,104, 32, 61, 32, 99, 91,
+ 50, 93, 32, 45, 32, 99, 91, 49, 93, 59, 13, 10, 9, 9,101,108,115,101, 32,105,102, 32, 40,114,103, 98, 46,121, 61, 61, 99,109,
+ 97,120, 41, 32,104, 32, 61, 32, 50, 46, 48, 32, 43, 32, 99, 91, 48, 93, 32, 45, 32, 32, 99, 91, 50, 93, 59, 13, 10, 9, 9,101,
+108,115,101, 32,104, 32, 61, 32, 52, 46, 48, 32, 43, 32, 99, 91, 49, 93, 32, 45, 32, 99, 91, 48, 93, 59, 13, 10, 13, 10, 9, 9,
+104, 32, 47, 61, 32, 54, 46, 48, 59, 13, 10, 13, 10, 9, 9,105,102, 32, 40,104, 60, 48, 46, 48, 41, 13, 10, 9, 9, 9,104, 32,
+ 43, 61, 32, 49, 46, 48, 59, 13, 10, 9,125, 13, 10, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32,118,101, 99, 52, 40,104, 44,
+ 32,115, 44, 32,118, 44, 32,114,103, 98, 46,119, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,104,115,118, 95,116,111,
+ 95,114,103, 98, 40,118,101, 99, 52, 32,104,115,118, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13,
+ 10,123, 13, 10, 9,102,108,111, 97,116, 32,105, 44, 32,102, 44, 32,112, 44, 32,113, 44, 32,116, 44, 32,104, 44, 32,115, 44, 32,
+118, 59, 13, 10, 9,118,101, 99, 51, 32,114,103, 98, 59, 13, 10, 13, 10, 9,104, 32, 61, 32,104,115,118, 91, 48, 93, 59, 13, 10,
+ 9,115, 32, 61, 32,104,115,118, 91, 49, 93, 59, 13, 10, 9,118, 32, 61, 32,104,115,118, 91, 50, 93, 59, 13, 10, 13, 10, 9,105,
+102, 40,115, 61, 61, 48, 46, 48, 41, 32,123, 13, 10, 9, 9,114,103, 98, 32, 61, 32,118,101, 99, 51, 40,118, 44, 32,118, 44, 32,
+118, 41, 59, 13, 10, 9,125, 13, 10, 9,101,108,115,101, 32,123, 13, 10, 9, 9,105,102, 40,104, 61, 61, 49, 46, 48, 41, 13, 10,
+ 9, 9, 9,104, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9, 9, 13, 10, 9, 9,104, 32, 42, 61, 32, 54, 46, 48, 59, 13, 10, 9, 9,
+105, 32, 61, 32,102,108,111,111,114, 40,104, 41, 59, 13, 10, 9, 9,102, 32, 61, 32,104, 32, 45, 32,105, 59, 13, 10, 9, 9,114,
+103, 98, 32, 61, 32,118,101, 99, 51, 40,102, 44, 32,102, 44, 32,102, 41, 59, 13, 10, 9, 9,112, 32, 61, 32,118, 42, 40, 49, 46,
+ 48, 45,115, 41, 59, 13, 10, 9, 9,113, 32, 61, 32,118, 42, 40, 49, 46, 48, 45, 40,115, 42,102, 41, 41, 59, 13, 10, 9, 9,116,
+ 32, 61, 32,118, 42, 40, 49, 46, 48, 45, 40,115, 42, 40, 49, 46, 48, 45,102, 41, 41, 41, 59, 13, 10, 9, 9, 13, 10, 9, 9,105,
+102, 32, 40,105, 32, 61, 61, 32, 48, 46, 48, 41, 32,114,103, 98, 32, 61, 32,118,101, 99, 51, 40,118, 44, 32,116, 44, 32,112, 41,
+ 59, 13, 10, 9, 9,101,108,115,101, 32,105,102, 32, 40,105, 32, 61, 61, 32, 49, 46, 48, 41, 32,114,103, 98, 32, 61, 32,118,101,
+ 99, 51, 40,113, 44, 32,118, 44, 32,112, 41, 59, 13, 10, 9, 9,101,108,115,101, 32,105,102, 32, 40,105, 32, 61, 61, 32, 50, 46,
+ 48, 41, 32,114,103, 98, 32, 61, 32,118,101, 99, 51, 40,112, 44, 32,118, 44, 32,116, 41, 59, 13, 10, 9, 9,101,108,115,101, 32,
+105,102, 32, 40,105, 32, 61, 61, 32, 51, 46, 48, 41, 32,114,103, 98, 32, 61, 32,118,101, 99, 51, 40,112, 44, 32,113, 44, 32,118,
+ 41, 59, 13, 10, 9, 9,101,108,115,101, 32,105,102, 32, 40,105, 32, 61, 61, 32, 52, 46, 48, 41, 32,114,103, 98, 32, 61, 32,118,
+101, 99, 51, 40,116, 44, 32,112, 44, 32,118, 41, 59, 13, 10, 9, 9,101,108,115,101, 32,114,103, 98, 32, 61, 32,118,101, 99, 51,
+ 40,118, 44, 32,112, 44, 32,113, 41, 59, 13, 10, 9,125, 13, 10, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32,118,101, 99, 52,
+ 40,114,103, 98, 44, 32,104,115,118, 46,119, 41, 59, 13, 10,125, 13, 10, 13, 10,102,108,111, 97,116, 32,115,114,103, 98, 95,116,
+111, 95,108,105,110,101, 97,114,114,103, 98, 40,102,108,111, 97,116, 32, 99, 41, 13, 10,123, 13, 10, 9,105,102, 40, 99, 32, 60,
+ 32, 48, 46, 48, 52, 48, 52, 53, 41, 13, 10, 9, 9,114,101,116,117,114,110, 32, 40, 99, 32, 60, 32, 48, 46, 48, 41, 63, 32, 48,
+ 46, 48, 58, 32, 99, 32, 42, 32, 40, 49, 46, 48, 47, 49, 50, 46, 57, 50, 41, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,114,
+101,116,117,114,110, 32,112,111,119, 40, 40, 99, 32, 43, 32, 48, 46, 48, 53, 53, 41, 42, 40, 49, 46, 48, 47, 49, 46, 48, 53, 53,
+ 41, 44, 32, 50, 46, 52, 41, 59, 13, 10,125, 13, 10, 13, 10,102,108,111, 97,116, 32,108,105,110,101, 97,114,114,103, 98, 95,116,
+111, 95,115,114,103, 98, 40,102,108,111, 97,116, 32, 99, 41, 13, 10,123, 13, 10, 9,105,102, 40, 99, 32, 60, 32, 48, 46, 48, 48,
+ 51, 49, 51, 48, 56, 41, 13, 10, 9, 9,114,101,116,117,114,110, 32, 40, 99, 32, 60, 32, 48, 46, 48, 41, 63, 32, 48, 46, 48, 58,
+ 32, 99, 32, 42, 32, 49, 50, 46, 57, 50, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,114,101,116,117,114,110, 32, 49, 46, 48,
+ 53, 53, 32, 42, 32,112,111,119, 40, 99, 44, 32, 49, 46, 48, 47, 50, 46, 52, 41, 32, 45, 32, 48, 46, 48, 53, 53, 59, 13, 10,125,
+ 13, 10, 13, 10,118,111,105,100, 32,115,114,103, 98, 95,116,111, 95,108,105,110,101, 97,114,114,103, 98, 40,118,101, 99, 52, 32,
+ 99,111,108, 95,102,114,111,109, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108, 95,116,111, 41, 13, 10,123, 13, 10, 9,
+ 99,111,108, 95,116,111, 46,114, 32, 61, 32,115,114,103, 98, 95,116,111, 95,108,105,110,101, 97,114,114,103, 98, 40, 99,111,108,
+ 95,102,114,111,109, 46,114, 41, 59, 13, 10, 9, 99,111,108, 95,116,111, 46,103, 32, 61, 32,115,114,103, 98, 95,116,111, 95,108,
+105,110,101, 97,114,114,103, 98, 40, 99,111,108, 95,102,114,111,109, 46,103, 41, 59, 13, 10, 9, 99,111,108, 95,116,111, 46, 98,
+ 32, 61, 32,115,114,103, 98, 95,116,111, 95,108,105,110,101, 97,114,114,103, 98, 40, 99,111,108, 95,102,114,111,109, 46, 98, 41,
+ 59, 13, 10, 9, 99,111,108, 95,116,111, 46, 97, 32, 61, 32, 99,111,108, 95,102,114,111,109, 46, 97, 59, 13, 10,125, 13, 10, 13,
+ 10,118,111,105,100, 32,108,105,110,101, 97,114,114,103, 98, 95,116,111, 95,115,114,103, 98, 40,118,101, 99, 52, 32, 99,111,108,
+ 95,102,114,111,109, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108, 95,116,111, 41, 13, 10,123, 13, 10, 9, 99,111,108,
+ 95,116,111, 46,114, 32, 61, 32,108,105,110,101, 97,114,114,103, 98, 95,116,111, 95,115,114,103, 98, 40, 99,111,108, 95,102,114,
+111,109, 46,114, 41, 59, 13, 10, 9, 99,111,108, 95,116,111, 46,103, 32, 61, 32,108,105,110,101, 97,114,114,103, 98, 95,116,111,
+ 95,115,114,103, 98, 40, 99,111,108, 95,102,114,111,109, 46,103, 41, 59, 13, 10, 9, 99,111,108, 95,116,111, 46, 98, 32, 61, 32,
+108,105,110,101, 97,114,114,103, 98, 95,116,111, 95,115,114,103, 98, 40, 99,111,108, 95,102,114,111,109, 46, 98, 41, 59, 13, 10,
+ 9, 99,111,108, 95,116,111, 46, 97, 32, 61, 32, 99,111,108, 95,102,114,111,109, 46, 97, 59, 13, 10,125, 13, 10, 13, 10, 35,100,
+101,102,105,110,101, 32, 77, 95, 80, 73, 32, 51, 46, 49, 52, 49, 53, 57, 50, 54, 53, 51, 53, 56, 57, 55, 57, 51, 50, 51, 56, 52,
+ 54, 13, 10, 35,100,101,102,105,110,101, 32, 77, 95, 49, 95, 80, 73, 32, 48, 46, 51, 49, 56, 51, 48, 57, 56, 56, 54, 49, 56, 51,
+ 55, 57, 48, 54, 57, 13, 10, 13, 10, 47, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 32, 83, 72, 65, 68, 69, 82, 32, 78, 79, 68,
+ 69, 83, 32, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 47, 13, 10, 13, 10,118,111,105,100, 32,118, 99,111,108,
+ 95, 97,116,116,114,105, 98,117,116,101, 40,118,101, 99, 52, 32, 97,116,116,118, 99,111,108, 44, 32,111,117,116, 32,118,101, 99,
+ 52, 32,118, 99,111,108, 41, 13, 10,123, 13, 10, 9,118, 99,111,108, 32, 61, 32,118,101, 99, 52, 40, 97,116,116,118, 99,111,108,
+ 46,120, 47, 50, 53, 53, 46, 48, 44, 32, 97,116,116,118, 99,111,108, 46,121, 47, 50, 53, 53, 46, 48, 44, 32, 97,116,116,118, 99,
+111,108, 46,122, 47, 50, 53, 53, 46, 48, 44, 32, 49, 46, 48, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,117,118, 95,
+ 97,116,116,114,105, 98,117,116,101, 40,118,101, 99, 50, 32, 97,116,116,117,118, 44, 32,111,117,116, 32,118,101, 99, 51, 32,117,
+118, 41, 13, 10,123, 13, 10, 9,117,118, 32, 61, 32,118,101, 99, 51, 40, 97,116,116,117,118, 42, 50, 46, 48, 32, 45, 32,118,101,
+ 99, 50, 40, 49, 46, 48, 44, 32, 49, 46, 48, 41, 44, 32, 48, 46, 48, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,103,
+101,111,109, 40,118,101, 99, 51, 32, 99,111, 44, 32,118,101, 99, 51, 32,110,111,114, 44, 32,109, 97,116, 52, 32,118,105,101,119,
+105,110,118,109, 97,116, 44, 32,118,101, 99, 51, 32, 97,116,116,111,114, 99,111, 44, 32,118,101, 99, 50, 32, 97,116,116,117,118,
+ 44, 32,118,101, 99, 52, 32, 97,116,116,118, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,103,108,111, 98, 97,108, 44,
+ 32,111,117,116, 32,118,101, 99, 51, 32,108,111, 99, 97,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,118,105,101,119, 44, 32,
+111,117,116, 32,118,101, 99, 51, 32,111,114, 99,111, 44, 32,111,117,116, 32,118,101, 99, 51, 32,117,118, 44, 32,111,117,116, 32,
+118,101, 99, 51, 32,110,111,114,109, 97,108, 44, 32,111,117,116, 32,118,101, 99, 52, 32,118, 99,111,108, 44, 32,111,117,116, 32,
+102,108,111, 97,116, 32,118, 99,111,108, 95, 97,108,112,104, 97, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,102,114,111,110,
+116, 98, 97, 99,107, 41, 13, 10,123, 13, 10, 9,108,111, 99, 97,108, 32, 61, 32, 99,111, 59, 13, 10, 9,118,105,101,119, 32, 61,
+ 32,110,111,114,109, 97,108,105,122,101, 40,108,111, 99, 97,108, 41, 59, 13, 10, 9,103,108,111, 98, 97,108, 32, 61, 32, 40,118,
+105,101,119,105,110,118,109, 97,116, 42,118,101, 99, 52, 40,108,111, 99, 97,108, 44, 32, 49, 46, 48, 41, 41, 46,120,121,122, 59,
+ 13, 10, 9,111,114, 99,111, 32, 61, 32, 97,116,116,111,114, 99,111, 59, 13, 10, 9,117,118, 95, 97,116,116,114,105, 98,117,116,
+101, 40, 97,116,116,117,118, 44, 32,117,118, 41, 59, 13, 10, 9,110,111,114,109, 97,108, 32, 61, 32, 45,110,111,114,109, 97,108,
+105,122,101, 40,110,111,114, 41, 59, 9, 47, 42, 32, 98,108,101,110,100,101,114, 32,114,101,110,100,101,114, 32,110,111,114,109,
+ 97,108, 32,105,115, 32,110,101,103, 97,116,101,100, 32, 42, 47, 13, 10, 9,118, 99,111,108, 95, 97,116,116,114,105, 98,117,116,
+101, 40, 97,116,116,118, 99,111,108, 44, 32,118, 99,111,108, 41, 59, 13, 10, 9,118, 99,111,108, 95, 97,108,112,104, 97, 32, 61,
+ 32, 97,116,116,118, 99,111,108, 46, 97, 59, 13, 10, 9,102,114,111,110,116, 98, 97, 99,107, 32, 61, 32, 49, 46, 48, 59, 13, 10,
+125, 13, 10, 13, 10,118,111,105,100, 32,109, 97,112,112,105,110,103, 40,118,101, 99, 51, 32,118,101, 99, 44, 32,109, 97,116, 52,
+ 32,109, 97,116, 44, 32,118,101, 99, 51, 32,109,105,110,118,101, 99, 44, 32,118,101, 99, 51, 32,109, 97,120,118,101, 99, 44, 32,
+102,108,111, 97,116, 32,100,111,109,105,110, 44, 32,102,108,111, 97,116, 32,100,111,109, 97,120, 44, 32,111,117,116, 32,118,101,
+ 99, 51, 32,111,117,116,118,101, 99, 41, 13, 10,123, 13, 10, 9,111,117,116,118,101, 99, 32, 61, 32, 40,109, 97,116, 32, 42, 32,
+118,101, 99, 52, 40,118,101, 99, 44, 32, 49, 46, 48, 41, 41, 46,120,121,122, 59, 13, 10, 9,105,102, 40,100,111,109,105,110, 32,
+ 61, 61, 32, 49, 46, 48, 41, 13, 10, 9, 9,111,117,116,118,101, 99, 32, 61, 32,109, 97,120, 40,111,117,116,118,101, 99, 44, 32,
+109,105,110,118,101, 99, 41, 59, 13, 10, 9,105,102, 40,100,111,109, 97,120, 32, 61, 61, 32, 49, 46, 48, 41, 13, 10, 9, 9,111,
+117,116,118,101, 99, 32, 61, 32,109,105,110, 40,111,117,116,118,101, 99, 44, 32,109, 97,120,118,101, 99, 41, 59, 13, 10,125, 13,
+ 10, 13, 10,118,111,105,100, 32, 99, 97,109,101,114, 97, 40,118,101, 99, 51, 32, 99,111, 44, 32,111,117,116, 32,118,101, 99, 51,
+ 32,111,117,116,118,105,101,119, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,100,101,112,116,104, 44, 32,111,117,
+116, 32,102,108,111, 97,116, 32,111,117,116,100,105,115,116, 41, 13, 10,123, 13, 10, 9,111,117,116,100,101,112,116,104, 32, 61,
+ 32, 97, 98,115, 40, 99,111, 46,122, 41, 59, 13, 10, 9,111,117,116,100,105,115,116, 32, 61, 32,108,101,110,103,116,104, 40, 99,
+111, 41, 59, 13, 10, 9,111,117,116,118,105,101,119, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40, 99,111, 41, 59, 13, 10,
+125, 13, 10, 13, 10,118,111,105,100, 32,109, 97,116,104, 95, 97,100,100, 40,102,108,111, 97,116, 32,118, 97,108, 49, 44, 32,102,
+108,111, 97,116, 32,118, 97,108, 50, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13,
+ 10, 9,111,117,116,118, 97,108, 32, 61, 32,118, 97,108, 49, 32, 43, 32,118, 97,108, 50, 59, 13, 10,125, 13, 10, 13, 10,118,111,
+105,100, 32,109, 97,116,104, 95,115,117, 98,116,114, 97, 99,116, 40,102,108,111, 97,116, 32,118, 97,108, 49, 44, 32,102,108,111,
+ 97,116, 32,118, 97,108, 50, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,
+111,117,116,118, 97,108, 32, 61, 32,118, 97,108, 49, 32, 45, 32,118, 97,108, 50, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100,
+ 32,109, 97,116,104, 95,109,117,108,116,105,112,108,121, 40,102,108,111, 97,116, 32,118, 97,108, 49, 44, 32,102,108,111, 97,116,
+ 32,118, 97,108, 50, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,111,117,
+116,118, 97,108, 32, 61, 32,118, 97,108, 49, 32, 42, 32,118, 97,108, 50, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,
+ 97,116,104, 95,100,105,118,105,100,101, 40,102,108,111, 97,116, 32,118, 97,108, 49, 44, 32,102,108,111, 97,116, 32,118, 97,108,
+ 50, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,105,102, 32, 40,118, 97,
+108, 50, 32, 61, 61, 32, 48, 46, 48, 41, 13, 10, 9, 9,111,117,116,118, 97,108, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9,101,108,
+115,101, 13, 10, 9, 9,111,117,116,118, 97,108, 32, 61, 32,118, 97,108, 49, 32, 47, 32,118, 97,108, 50, 59, 13, 10,125, 13, 10,
+ 13, 10,118,111,105,100, 32,109, 97,116,104, 95,115,105,110,101, 40,102,108,111, 97,116, 32,118, 97,108, 44, 32,111,117,116, 32,
+102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,111,117,116,118, 97,108, 32, 61, 32,115,105,110, 40,
+118, 97,108, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109, 97,116,104, 95, 99,111,115,105,110,101, 40,102,108,111,
+ 97,116, 32,118, 97,108, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,111,
+117,116,118, 97,108, 32, 61, 32, 99,111,115, 40,118, 97,108, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109, 97,116,
+104, 95,116, 97,110,103,101,110,116, 40,102,108,111, 97,116, 32,118, 97,108, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,
+117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,111,117,116,118, 97,108, 32, 61, 32,116, 97,110, 40,118, 97,108, 41, 59, 13, 10,
+125, 13, 10, 13, 10,118,111,105,100, 32,109, 97,116,104, 95, 97,115,105,110, 40,102,108,111, 97,116, 32,118, 97,108, 44, 32,111,
+117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,105,102, 32, 40,118, 97,108, 32, 60, 61,
+ 32, 49, 46, 48, 32, 38, 38, 32,118, 97,108, 32, 62, 61, 32, 45, 49, 46, 48, 41, 13, 10, 9, 9,111,117,116,118, 97,108, 32, 61,
+ 32, 97,115,105,110, 40,118, 97,108, 41, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,111,117,116,118, 97,108, 32, 61, 32, 48,
+ 46, 48, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109, 97,116,104, 95, 97, 99,111,115, 40,102,108,111, 97,116, 32,118,
+ 97,108, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,105,102, 32, 40,118,
+ 97,108, 32, 60, 61, 32, 49, 46, 48, 32, 38, 38, 32,118, 97,108, 32, 62, 61, 32, 45, 49, 46, 48, 41, 13, 10, 9, 9,111,117,116,
+118, 97,108, 32, 61, 32, 97, 99,111,115, 40,118, 97,108, 41, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,111,117,116,118, 97,
+108, 32, 61, 32, 48, 46, 48, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109, 97,116,104, 95, 97,116, 97,110, 40,102,108,
+111, 97,116, 32,118, 97,108, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,
+111,117,116,118, 97,108, 32, 61, 32, 97,116, 97,110, 40,118, 97,108, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,
+ 97,116,104, 95,112,111,119, 40,102,108,111, 97,116, 32,118, 97,108, 49, 44, 32,102,108,111, 97,116, 32,118, 97,108, 50, 44, 32,
+111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,105,102, 32, 40,118, 97,108, 49, 32,
+ 62, 61, 32, 48, 46, 48, 41, 13, 10, 9, 9,111,117,116,118, 97,108, 32, 61, 32,112,111,119, 40,118, 97,108, 49, 44, 32,118, 97,
+108, 50, 41, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,111,117,116,118, 97,108, 32, 61, 32, 48, 46, 48, 59, 13, 10,125, 13,
+ 10, 13, 10,118,111,105,100, 32,109, 97,116,104, 95,108,111,103, 40,102,108,111, 97,116, 32,118, 97,108, 49, 44, 32,102,108,111,
+ 97,116, 32,118, 97,108, 50, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,
+105,102, 40,118, 97,108, 49, 32, 62, 32, 48, 46, 48, 32, 32, 38, 38, 32,118, 97,108, 50, 32, 62, 32, 48, 46, 48, 41, 13, 10, 9,
+ 9,111,117,116,118, 97,108, 61, 32,108,111,103, 50, 40,118, 97,108, 49, 41, 32, 47, 32,108,111,103, 50, 40,118, 97,108, 50, 41,
+ 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,111,117,116,118, 97,108, 61, 32, 48, 46, 48, 59, 13, 10,125, 13, 10, 13, 10,118,
+111,105,100, 32,109, 97,116,104, 95,109, 97,120, 40,102,108,111, 97,116, 32,118, 97,108, 49, 44, 32,102,108,111, 97,116, 32,118,
+ 97,108, 50, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,111,117,116,118,
+ 97,108, 32, 61, 32,109, 97,120, 40,118, 97,108, 49, 44, 32,118, 97,108, 50, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100,
+ 32,109, 97,116,104, 95,109,105,110, 40,102,108,111, 97,116, 32,118, 97,108, 49, 44, 32,102,108,111, 97,116, 32,118, 97,108, 50,
+ 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,111,117,116,118, 97,108, 32,
+ 61, 32,109,105,110, 40,118, 97,108, 49, 44, 32,118, 97,108, 50, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109, 97,
+116,104, 95,114,111,117,110,100, 40,102,108,111, 97,116, 32,118, 97,108, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,
+116,118, 97,108, 41, 13, 10,123, 13, 10, 9,111,117,116,118, 97,108, 61, 32,102,108,111,111,114, 40,118, 97,108, 32, 43, 32, 48,
+ 46, 53, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109, 97,116,104, 95,108,101,115,115, 95,116,104, 97,110, 40,102,
+108,111, 97,116, 32,118, 97,108, 49, 44, 32,102,108,111, 97,116, 32,118, 97,108, 50, 44, 32,111,117,116, 32,102,108,111, 97,116,
+ 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,105,102, 40,118, 97,108, 49, 32, 60, 32,118, 97,108, 50, 41, 13, 10, 9,
+ 9,111,117,116,118, 97,108, 32, 61, 32, 49, 46, 48, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,111,117,116,118, 97,108, 32,
+ 61, 32, 48, 46, 48, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109, 97,116,104, 95,103,114,101, 97,116,101,114, 95,116,
+104, 97,110, 40,102,108,111, 97,116, 32,118, 97,108, 49, 44, 32,102,108,111, 97,116, 32,118, 97,108, 50, 44, 32,111,117,116, 32,
+102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,105,102, 40,118, 97,108, 49, 32, 62, 32,118, 97,108,
+ 50, 41, 13, 10, 9, 9,111,117,116,118, 97,108, 32, 61, 32, 49, 46, 48, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,111,117,
+116,118, 97,108, 32, 61, 32, 48, 46, 48, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,113,117,101,101,122,101, 40,102,
+108,111, 97,116, 32,118, 97,108, 44, 32,102,108,111, 97,116, 32,119,105,100,116,104, 44, 32,102,108,111, 97,116, 32, 99,101,110,
+116,101,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,111,117,116,118,
+ 97,108, 32, 61, 32, 49, 46, 48, 47, 40, 49, 46, 48, 32, 43, 32,112,111,119, 40, 50, 46, 55, 49, 56, 50, 56, 49, 56, 51, 44, 32,
+ 45, 40, 40,118, 97,108, 45, 99,101,110,116,101,114, 41, 42,119,105,100,116,104, 41, 41, 41, 59, 13, 10,125, 13, 10, 13, 10,118,
+111,105,100, 32,118,101, 99, 95,109, 97,116,104, 95, 97,100,100, 40,118,101, 99, 51, 32,118, 49, 44, 32,118,101, 99, 51, 32,118,
+ 50, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,118,101, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,
+116,118, 97,108, 41, 13, 10,123, 13, 10, 9,111,117,116,118,101, 99, 32, 61, 32,118, 49, 32, 43, 32,118, 50, 59, 13, 10, 9,111,
+117,116,118, 97,108, 32, 61, 32, 40, 97, 98,115, 40,111,117,116,118,101, 99, 91, 48, 93, 41, 32, 43, 32, 97, 98,115, 40,111,117,
+116,118,101, 99, 91, 49, 93, 41, 32, 43, 32, 97, 98,115, 40,111,117,116,118,101, 99, 91, 50, 93, 41, 41, 47, 51, 46, 48, 59, 13,
+ 10,125, 13, 10, 13, 10,118,111,105,100, 32,118,101, 99, 95,109, 97,116,104, 95,115,117, 98, 40,118,101, 99, 51, 32,118, 49, 44,
+ 32,118,101, 99, 51, 32,118, 50, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,118,101, 99, 44, 32,111,117,116, 32,102,
+108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,111,117,116,118,101, 99, 32, 61, 32,118, 49, 32, 45, 32,
+118, 50, 59, 13, 10, 9,111,117,116,118, 97,108, 32, 61, 32, 40, 97, 98,115, 40,111,117,116,118,101, 99, 91, 48, 93, 41, 32, 43,
+ 32, 97, 98,115, 40,111,117,116,118,101, 99, 91, 49, 93, 41, 32, 43, 32, 97, 98,115, 40,111,117,116,118,101, 99, 91, 50, 93, 41,
+ 41, 47, 51, 46, 48, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,118,101, 99, 95,109, 97,116,104, 95, 97,118,101,114, 97,
+103,101, 40,118,101, 99, 51, 32,118, 49, 44, 32,118,101, 99, 51, 32,118, 50, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,
+116,118,101, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,111,117,116,
+118,101, 99, 32, 61, 32,118, 49, 32, 43, 32,118, 50, 59, 13, 10, 9,111,117,116,118, 97,108, 32, 61, 32,108,101,110,103,116,104,
+ 40,111,117,116,118,101, 99, 41, 59, 13, 10, 9,111,117,116,118,101, 99, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,111,
+117,116,118,101, 99, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,118,101, 99, 95,109, 97,116,104, 95,100,111,116, 40,
+118,101, 99, 51, 32,118, 49, 44, 32,118,101, 99, 51, 32,118, 50, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,118,101,
+ 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,111,117,116,118,101, 99,
+ 32, 61, 32,118,101, 99, 51, 40, 48, 44, 32, 48, 44, 32, 48, 41, 59, 13, 10, 9,111,117,116,118, 97,108, 32, 61, 32,100,111,116,
+ 40,118, 49, 44, 32,118, 50, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,118,101, 99, 95,109, 97,116,104, 95, 99,114,
+111,115,115, 40,118,101, 99, 51, 32,118, 49, 44, 32,118,101, 99, 51, 32,118, 50, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,
+117,116,118,101, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,111,117,
+116,118,101, 99, 32, 61, 32, 99,114,111,115,115, 40,118, 49, 44, 32,118, 50, 41, 59, 13, 10, 9,111,117,116,118, 97,108, 32, 61,
+ 32,108,101,110,103,116,104, 40,111,117,116,118,101, 99, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,118,101, 99, 95,
+109, 97,116,104, 95,110,111,114,109, 97,108,105,122,101, 40,118,101, 99, 51, 32,118, 44, 32,111,117,116, 32,118,101, 99, 51, 32,
+111,117,116,118,101, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,111,
+117,116,118, 97,108, 32, 61, 32,108,101,110,103,116,104, 40,118, 41, 59, 13, 10, 9,111,117,116,118,101, 99, 32, 61, 32,110,111,
+114,109, 97,108,105,122,101, 40,118, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,118,101, 99, 95,109, 97,116,104, 95,
+110,101,103, 97,116,101, 40,118,101, 99, 51, 32,118, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,118, 41, 13, 10,123,
+ 13, 10, 9,111,117,116,118, 32, 61, 32, 45,118, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,110,111,114,109, 97,108, 40,
+118,101, 99, 51, 32,100,105,114, 44, 32,118,101, 99, 51, 32,110,111,114, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,
+110,111,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,100,111,116, 41, 13, 10,123, 13, 10, 9,111,117,116,110,
+111,114, 32, 61, 32,110,111,114, 59, 13, 10, 9,111,117,116,100,111,116, 32, 61, 32, 45,100,111,116, 40,100,105,114, 44, 32,110,
+111,114, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32, 99,117,114,118,101,115, 95,118,101, 99, 40,102,108,111, 97,116,
+ 32,102, 97, 99, 44, 32,118,101, 99, 51, 32,118,101, 99, 44, 32,115, 97,109,112,108,101,114, 50, 68, 32, 99,117,114,118,101,109,
+ 97,112, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,118,101, 99, 41, 13, 10,123, 13, 10, 9,111,117,116,118,101, 99,
+ 46,120, 32, 61, 32,116,101,120,116,117,114,101, 50, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118,101, 99, 50, 40, 40,118,
+101, 99, 46,120, 32, 43, 32, 49, 46, 48, 41, 42, 48, 46, 53, 44, 32, 48, 46, 48, 41, 41, 46,120, 59, 13, 10, 9,111,117,116,118,
+101, 99, 46,121, 32, 61, 32,116,101,120,116,117,114,101, 50, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118,101, 99, 50, 40,
+ 40,118,101, 99, 46,121, 32, 43, 32, 49, 46, 48, 41, 42, 48, 46, 53, 44, 32, 48, 46, 48, 41, 41, 46,121, 59, 13, 10, 9,111,117,
+116,118,101, 99, 46,122, 32, 61, 32,116,101,120,116,117,114,101, 50, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118,101, 99,
+ 50, 40, 40,118,101, 99, 46,122, 32, 43, 32, 49, 46, 48, 41, 42, 48, 46, 53, 44, 32, 48, 46, 48, 41, 41, 46,122, 59, 13, 10, 13,
+ 10, 9,105,102, 32, 40,102, 97, 99, 32, 33, 61, 32, 49, 46, 48, 41, 13, 10, 9, 9,111,117,116,118,101, 99, 32, 61, 32, 40,111,
+117,116,118,101, 99, 42,102, 97, 99, 41, 32, 43, 32, 40,118,101, 99, 42, 40, 49, 46, 48, 45,102, 97, 99, 41, 41, 59, 13, 10, 13,
+ 10,125, 13, 10, 13, 10,118,111,105,100, 32, 99,117,114,118,101,115, 95,114,103, 98, 40,102,108,111, 97,116, 32,102, 97, 99, 44,
+ 32,118,101, 99, 52, 32, 99,111,108, 44, 32,115, 97,109,112,108,101,114, 50, 68, 32, 99,117,114,118,101,109, 97,112, 44, 32,111,
+117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,111,117,116, 99,111,108, 46,114, 32, 61, 32,
+116,101,120,116,117,114,101, 50, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118,101, 99, 50, 40,116,101,120,116,117,114,101,
+ 50, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118,101, 99, 50, 40, 99,111,108, 46,114, 44, 32, 48, 46, 48, 41, 41, 46, 97,
+ 44, 32, 48, 46, 48, 41, 41, 46,114, 59, 13, 10, 9,111,117,116, 99,111,108, 46,103, 32, 61, 32,116,101,120,116,117,114,101, 50,
+ 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118,101, 99, 50, 40,116,101,120,116,117,114,101, 50, 68, 40, 99,117,114,118,101,
+109, 97,112, 44, 32,118,101, 99, 50, 40, 99,111,108, 46,103, 44, 32, 48, 46, 48, 41, 41, 46, 97, 44, 32, 48, 46, 48, 41, 41, 46,
+103, 59, 13, 10, 9,111,117,116, 99,111,108, 46, 98, 32, 61, 32,116,101,120,116,117,114,101, 50, 68, 40, 99,117,114,118,101,109,
+ 97,112, 44, 32,118,101, 99, 50, 40,116,101,120,116,117,114,101, 50, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118,101, 99,
+ 50, 40, 99,111,108, 46, 98, 44, 32, 48, 46, 48, 41, 41, 46, 97, 44, 32, 48, 46, 48, 41, 41, 46, 98, 59, 13, 10, 13, 10, 9,105,
+102, 32, 40,102, 97, 99, 32, 33, 61, 32, 49, 46, 48, 41, 13, 10, 9, 9,111,117,116, 99,111,108, 32, 61, 32, 40,111,117,116, 99,
+111,108, 42,102, 97, 99, 41, 32, 43, 32, 40, 99,111,108, 42, 40, 49, 46, 48, 45,102, 97, 99, 41, 41, 59, 13, 10, 13, 10, 9,111,
+117,116, 99,111,108, 46, 97, 32, 61, 32, 99,111,108, 46, 97, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,101,116, 95,
+118, 97,108,117,101, 40,102,108,111, 97,116, 32,118, 97,108, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,
+108, 41, 13, 10,123, 13, 10, 9,111,117,116,118, 97,108, 32, 61, 32,118, 97,108, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100,
+ 32,115,101,116, 95,114,103, 98, 40,118,101, 99, 51, 32, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116, 99,
+111,108, 41, 13, 10,123, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,
+100, 32,115,101,116, 95,114,103, 98, 97, 40,118,101, 99, 52, 32, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,
+116, 99,111,108, 41, 13, 10,123, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 59, 13, 10,125, 13, 10, 13, 10,118,
+111,105,100, 32,115,101,116, 95,118, 97,108,117,101, 95,122,101,114,111, 40,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,
+118, 97,108, 41, 13, 10,123, 13, 10, 9,111,117,116,118, 97,108, 32, 61, 32, 48, 46, 48, 59, 13, 10,125, 13, 10, 13, 10,118,111,
+105,100, 32,115,101,116, 95,118, 97,108,117,101, 95,111,110,101, 40,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,
+108, 41, 13, 10,123, 13, 10, 9,111,117,116,118, 97,108, 32, 61, 32, 49, 46, 48, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100,
+ 32,115,101,116, 95,114,103, 98, 95,122,101,114,111, 40,111,117,116, 32,118,101, 99, 51, 32,111,117,116,118, 97,108, 41, 13, 10,
+123, 13, 10, 9,111,117,116,118, 97,108, 32, 61, 32,118,101, 99, 51, 40, 48, 46, 48, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,
+105,100, 32,115,101,116, 95,114,103, 98, 97, 95,122,101,114,111, 40,111,117,116, 32,118,101, 99, 52, 32,111,117,116,118, 97,108,
+ 41, 13, 10,123, 13, 10, 9,111,117,116,118, 97,108, 32, 61, 32,118,101, 99, 52, 40, 48, 46, 48, 41, 59, 13, 10,125, 13, 10, 13,
+ 10,118,111,105,100, 32,109,105,120, 95, 98,108,101,110,100, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32,
+ 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108,
+ 41, 13, 10,123, 13, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48,
+ 41, 59, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32,109,105,120, 40, 99,111,108, 49, 44, 32, 99,111,108, 50, 44, 32,102, 97,
+ 99, 41, 59, 13, 10, 9,111,117,116, 99,111,108, 46, 97, 32, 61, 32, 99,111,108, 49, 46, 97, 59, 13, 10,125, 13, 10, 13, 10,118,
+111,105,100, 32,109,105,120, 95, 97,100,100, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49,
+ 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123,
+ 13, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 13, 10,
+ 9,111,117,116, 99,111,108, 32, 61, 32,109,105,120, 40, 99,111,108, 49, 44, 32, 99,111,108, 49, 32, 43, 32, 99,111,108, 50, 44,
+ 32,102, 97, 99, 41, 59, 13, 10, 9,111,117,116, 99,111,108, 46, 97, 32, 61, 32, 99,111,108, 49, 46, 97, 59, 13, 10,125, 13, 10,
+ 13, 10,118,111,105,100, 32,109,105,120, 95,109,117,108,116, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32,
+ 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108,
+ 41, 13, 10,123, 13, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48,
+ 41, 59, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32,109,105,120, 40, 99,111,108, 49, 44, 32, 99,111,108, 49, 32, 42, 32, 99,
+111,108, 50, 44, 32,102, 97, 99, 41, 59, 13, 10, 9,111,117,116, 99,111,108, 46, 97, 32, 61, 32, 99,111,108, 49, 46, 97, 59, 13,
+ 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,105,120, 95,115, 99,114,101,101,110, 40,102,108,111, 97,116, 32,102, 97, 99, 44,
+ 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,
+111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46,
+ 48, 44, 32, 49, 46, 48, 41, 59, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 32, 45, 32,102, 97,
+ 99, 59, 13, 10, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32,118,101, 99, 52, 40, 49, 46, 48, 41, 32, 45, 32, 40,118,101, 99,
+ 52, 40,102, 97, 99,109, 41, 32, 43, 32,102, 97, 99, 42, 40,118,101, 99, 52, 40, 49, 46, 48, 41, 32, 45, 32, 99,111,108, 50, 41,
+ 41, 42, 40,118,101, 99, 52, 40, 49, 46, 48, 41, 32, 45, 32, 99,111,108, 49, 41, 59, 13, 10, 9,111,117,116, 99,111,108, 46, 97,
+ 32, 61, 32, 99,111,108, 49, 46, 97, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,105,120, 95,111,118,101,114,108, 97,
+121, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108,
+ 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,102, 97, 99, 32, 61, 32, 99,
+108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,
+109, 32, 61, 32, 49, 46, 48, 32, 45, 32,102, 97, 99, 59, 13, 10, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 49,
+ 59, 13, 10, 13, 10, 9,105,102, 40,111,117,116, 99,111,108, 46,114, 32, 60, 32, 48, 46, 53, 41, 13, 10, 9, 9,111,117,116, 99,
+111,108, 46,114, 32, 42, 61, 32,102, 97, 99,109, 32, 43, 32, 50, 46, 48, 42,102, 97, 99, 42, 99,111,108, 50, 46,114, 59, 13, 10,
+ 9,101,108,115,101, 13, 10, 9, 9,111,117,116, 99,111,108, 46,114, 32, 61, 32, 49, 46, 48, 32, 45, 32, 40,102, 97, 99,109, 32,
+ 43, 32, 50, 46, 48, 42,102, 97, 99, 42, 40, 49, 46, 48, 32, 45, 32, 99,111,108, 50, 46,114, 41, 41, 42, 40, 49, 46, 48, 32, 45,
+ 32,111,117,116, 99,111,108, 46,114, 41, 59, 13, 10, 13, 10, 9,105,102, 40,111,117,116, 99,111,108, 46,103, 32, 60, 32, 48, 46,
+ 53, 41, 13, 10, 9, 9,111,117,116, 99,111,108, 46,103, 32, 42, 61, 32,102, 97, 99,109, 32, 43, 32, 50, 46, 48, 42,102, 97, 99,
+ 42, 99,111,108, 50, 46,103, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,111,117,116, 99,111,108, 46,103, 32, 61, 32, 49, 46,
+ 48, 32, 45, 32, 40,102, 97, 99,109, 32, 43, 32, 50, 46, 48, 42,102, 97, 99, 42, 40, 49, 46, 48, 32, 45, 32, 99,111,108, 50, 46,
+103, 41, 41, 42, 40, 49, 46, 48, 32, 45, 32,111,117,116, 99,111,108, 46,103, 41, 59, 13, 10, 13, 10, 9,105,102, 40,111,117,116,
+ 99,111,108, 46, 98, 32, 60, 32, 48, 46, 53, 41, 13, 10, 9, 9,111,117,116, 99,111,108, 46, 98, 32, 42, 61, 32,102, 97, 99,109,
+ 32, 43, 32, 50, 46, 48, 42,102, 97, 99, 42, 99,111,108, 50, 46, 98, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,111,117,116,
+ 99,111,108, 46, 98, 32, 61, 32, 49, 46, 48, 32, 45, 32, 40,102, 97, 99,109, 32, 43, 32, 50, 46, 48, 42,102, 97, 99, 42, 40, 49,
+ 46, 48, 32, 45, 32, 99,111,108, 50, 46, 98, 41, 41, 42, 40, 49, 46, 48, 32, 45, 32,111,117,116, 99,111,108, 46, 98, 41, 59, 13,
+ 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,105,120, 95,115,117, 98, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101,
+ 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116,
+ 99,111,108, 41, 13, 10,123, 13, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32,
+ 49, 46, 48, 41, 59, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32,109,105,120, 40, 99,111,108, 49, 44, 32, 99,111,108, 49, 32,
+ 45, 32, 99,111,108, 50, 44, 32,102, 97, 99, 41, 59, 13, 10, 9,111,117,116, 99,111,108, 46, 97, 32, 61, 32, 99,111,108, 49, 46,
+ 97, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,105,120, 95,100,105,118, 40,102,108,111, 97,116, 32,102, 97, 99, 44,
+ 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,
+111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46,
+ 48, 44, 32, 49, 46, 48, 41, 59, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 32, 45, 32,102, 97,
+ 99, 59, 13, 10, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 49, 59, 13, 10, 13, 10, 9,105,102, 40, 99,111,108,
+ 50, 46,114, 32, 33, 61, 32, 48, 46, 48, 41, 32,111,117,116, 99,111,108, 46,114, 32, 61, 32,102, 97, 99,109, 42,111,117,116, 99,
+111,108, 46,114, 32, 43, 32,102, 97, 99, 42,111,117,116, 99,111,108, 46,114, 47, 99,111,108, 50, 46,114, 59, 13, 10, 9,105,102,
+ 40, 99,111,108, 50, 46,103, 32, 33, 61, 32, 48, 46, 48, 41, 32,111,117,116, 99,111,108, 46,103, 32, 61, 32,102, 97, 99,109, 42,
+111,117,116, 99,111,108, 46,103, 32, 43, 32,102, 97, 99, 42,111,117,116, 99,111,108, 46,103, 47, 99,111,108, 50, 46,103, 59, 13,
+ 10, 9,105,102, 40, 99,111,108, 50, 46, 98, 32, 33, 61, 32, 48, 46, 48, 41, 32,111,117,116, 99,111,108, 46, 98, 32, 61, 32,102,
+ 97, 99,109, 42,111,117,116, 99,111,108, 46, 98, 32, 43, 32,102, 97, 99, 42,111,117,116, 99,111,108, 46, 98, 47, 99,111,108, 50,
+ 46, 98, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,105,120, 95,100,105,102,102, 40,102,108,111, 97,116, 32,102, 97,
+ 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99,
+ 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32,
+ 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32,109,105,120, 40, 99,111,108, 49, 44, 32,
+ 97, 98,115, 40, 99,111,108, 49, 32, 45, 32, 99,111,108, 50, 41, 44, 32,102, 97, 99, 41, 59, 13, 10, 9,111,117,116, 99,111,108,
+ 46, 97, 32, 61, 32, 99,111,108, 49, 46, 97, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,105,120, 95,100, 97,114,107,
+ 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50,
+ 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,102, 97, 99, 32, 61, 32, 99,108,
+ 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 13, 10, 9,111,117,116, 99,111,108, 46,114,103, 98,
+ 32, 61, 32,109,105,110, 40, 99,111,108, 49, 46,114,103, 98, 44, 32, 99,111,108, 50, 46,114,103, 98, 42,102, 97, 99, 41, 59, 13,
+ 10, 9,111,117,116, 99,111,108, 46, 97, 32, 61, 32, 99,111,108, 49, 46, 97, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,
+109,105,120, 95,108,105,103,104,116, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,
+118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10,
+ 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 13, 10, 9,111,
+117,116, 99,111,108, 46,114,103, 98, 32, 61, 32,109, 97,120, 40, 99,111,108, 49, 46,114,103, 98, 44, 32, 99,111,108, 50, 46,114,
+103, 98, 42,102, 97, 99, 41, 59, 13, 10, 9,111,117,116, 99,111,108, 46, 97, 32, 61, 32, 99,111,108, 49, 46, 97, 59, 13, 10,125,
+ 13, 10, 13, 10,118,111,105,100, 32,109,105,120, 95,100,111,100,103,101, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101,
+ 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116,
+ 99,111,108, 41, 13, 10,123, 13, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32,
+ 49, 46, 48, 41, 59, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 49, 59, 13, 10, 13, 10, 9,105,102, 40,111,117,
+116, 99,111,108, 46,114, 32, 33, 61, 32, 48, 46, 48, 41, 32,123, 13, 10, 9, 9,102,108,111, 97,116, 32,116,109,112, 32, 61, 32,
+ 49, 46, 48, 32, 45, 32,102, 97, 99, 42, 99,111,108, 50, 46,114, 59, 13, 10, 9, 9,105,102, 40,116,109,112, 32, 60, 61, 32, 48,
+ 46, 48, 41, 13, 10, 9, 9, 9,111,117,116, 99,111,108, 46,114, 32, 61, 32, 49, 46, 48, 59, 13, 10, 9, 9,101,108,115,101, 32,
+105,102, 40, 40,116,109,112, 32, 61, 32,111,117,116, 99,111,108, 46,114, 47,116,109,112, 41, 32, 62, 32, 49, 46, 48, 41, 13, 10,
+ 9, 9, 9,111,117,116, 99,111,108, 46,114, 32, 61, 32, 49, 46, 48, 59, 13, 10, 9, 9,101,108,115,101, 13, 10, 9, 9, 9,111,
+117,116, 99,111,108, 46,114, 32, 61, 32,116,109,112, 59, 13, 10, 9,125, 13, 10, 9,105,102, 40,111,117,116, 99,111,108, 46,103,
+ 32, 33, 61, 32, 48, 46, 48, 41, 32,123, 13, 10, 9, 9,102,108,111, 97,116, 32,116,109,112, 32, 61, 32, 49, 46, 48, 32, 45, 32,
+102, 97, 99, 42, 99,111,108, 50, 46,103, 59, 13, 10, 9, 9,105,102, 40,116,109,112, 32, 60, 61, 32, 48, 46, 48, 41, 13, 10, 9,
+ 9, 9,111,117,116, 99,111,108, 46,103, 32, 61, 32, 49, 46, 48, 59, 13, 10, 9, 9,101,108,115,101, 32,105,102, 40, 40,116,109,
+112, 32, 61, 32,111,117,116, 99,111,108, 46,103, 47,116,109,112, 41, 32, 62, 32, 49, 46, 48, 41, 13, 10, 9, 9, 9,111,117,116,
+ 99,111,108, 46,103, 32, 61, 32, 49, 46, 48, 59, 13, 10, 9, 9,101,108,115,101, 13, 10, 9, 9, 9,111,117,116, 99,111,108, 46,
+103, 32, 61, 32,116,109,112, 59, 13, 10, 9,125, 13, 10, 9,105,102, 40,111,117,116, 99,111,108, 46, 98, 32, 33, 61, 32, 48, 46,
+ 48, 41, 32,123, 13, 10, 9, 9,102,108,111, 97,116, 32,116,109,112, 32, 61, 32, 49, 46, 48, 32, 45, 32,102, 97, 99, 42, 99,111,
+108, 50, 46, 98, 59, 13, 10, 9, 9,105,102, 40,116,109,112, 32, 60, 61, 32, 48, 46, 48, 41, 13, 10, 9, 9, 9,111,117,116, 99,
+111,108, 46, 98, 32, 61, 32, 49, 46, 48, 59, 13, 10, 9, 9,101,108,115,101, 32,105,102, 40, 40,116,109,112, 32, 61, 32,111,117,
+116, 99,111,108, 46, 98, 47,116,109,112, 41, 32, 62, 32, 49, 46, 48, 41, 13, 10, 9, 9, 9,111,117,116, 99,111,108, 46, 98, 32,
+ 61, 32, 49, 46, 48, 59, 13, 10, 9, 9,101,108,115,101, 13, 10, 9, 9, 9,111,117,116, 99,111,108, 46, 98, 32, 61, 32,116,109,
+112, 59, 13, 10, 9,125, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,105,120, 95, 98,117,114,110, 40,102,108,111, 97,116,
+ 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,
+118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97,
+ 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 13, 10, 9,102,108,111, 97,116, 32,116,109,112, 44, 32,102, 97, 99,109, 32,
+ 61, 32, 49, 46, 48, 32, 45, 32,102, 97, 99, 59, 13, 10, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 49, 59, 13,
+ 10, 13, 10, 9,116,109,112, 32, 61, 32,102, 97, 99,109, 32, 43, 32,102, 97, 99, 42, 99,111,108, 50, 46,114, 59, 13, 10, 9,105,
+102, 40,116,109,112, 32, 60, 61, 32, 48, 46, 48, 41, 13, 10, 9, 9,111,117,116, 99,111,108, 46,114, 32, 61, 32, 48, 46, 48, 59,
+ 13, 10, 9,101,108,115,101, 32,105,102, 40, 40,116,109,112, 32, 61, 32, 40, 49, 46, 48, 32, 45, 32, 40, 49, 46, 48, 32, 45, 32,
+111,117,116, 99,111,108, 46,114, 41, 47,116,109,112, 41, 41, 32, 60, 32, 48, 46, 48, 41, 13, 10, 9, 9,111,117,116, 99,111,108,
+ 46,114, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9,101,108,115,101, 32,105,102, 40,116,109,112, 32, 62, 32, 49, 46, 48, 41, 13, 10,
+ 9, 9,111,117,116, 99,111,108, 46,114, 32, 61, 32, 49, 46, 48, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,111,117,116, 99,
+111,108, 46,114, 32, 61, 32,116,109,112, 59, 13, 10, 13, 10, 9,116,109,112, 32, 61, 32,102, 97, 99,109, 32, 43, 32,102, 97, 99,
+ 42, 99,111,108, 50, 46,103, 59, 13, 10, 9,105,102, 40,116,109,112, 32, 60, 61, 32, 48, 46, 48, 41, 13, 10, 9, 9,111,117,116,
+ 99,111,108, 46,103, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9,101,108,115,101, 32,105,102, 40, 40,116,109,112, 32, 61, 32, 40, 49,
+ 46, 48, 32, 45, 32, 40, 49, 46, 48, 32, 45, 32,111,117,116, 99,111,108, 46,103, 41, 47,116,109,112, 41, 41, 32, 60, 32, 48, 46,
+ 48, 41, 13, 10, 9, 9,111,117,116, 99,111,108, 46,103, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9,101,108,115,101, 32,105,102, 40,
+116,109,112, 32, 62, 32, 49, 46, 48, 41, 13, 10, 9, 9,111,117,116, 99,111,108, 46,103, 32, 61, 32, 49, 46, 48, 59, 13, 10, 9,
+101,108,115,101, 13, 10, 9, 9,111,117,116, 99,111,108, 46,103, 32, 61, 32,116,109,112, 59, 13, 10, 13, 10, 9,116,109,112, 32,
+ 61, 32,102, 97, 99,109, 32, 43, 32,102, 97, 99, 42, 99,111,108, 50, 46, 98, 59, 13, 10, 9,105,102, 40,116,109,112, 32, 60, 61,
+ 32, 48, 46, 48, 41, 13, 10, 9, 9,111,117,116, 99,111,108, 46, 98, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9,101,108,115,101, 32,
+105,102, 40, 40,116,109,112, 32, 61, 32, 40, 49, 46, 48, 32, 45, 32, 40, 49, 46, 48, 32, 45, 32,111,117,116, 99,111,108, 46, 98,
+ 41, 47,116,109,112, 41, 41, 32, 60, 32, 48, 46, 48, 41, 13, 10, 9, 9,111,117,116, 99,111,108, 46, 98, 32, 61, 32, 48, 46, 48,
+ 59, 13, 10, 9,101,108,115,101, 32,105,102, 40,116,109,112, 32, 62, 32, 49, 46, 48, 41, 13, 10, 9, 9,111,117,116, 99,111,108,
+ 46, 98, 32, 61, 32, 49, 46, 48, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,111,117,116, 99,111,108, 46, 98, 32, 61, 32,116,
+109,112, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,105,120, 95,104,117,101, 40,102,108,111, 97,116, 32,102, 97, 99,
+ 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52,
+ 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48,
+ 46, 48, 44, 32, 49, 46, 48, 41, 59, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 32, 45, 32,102,
+ 97, 99, 59, 13, 10, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 49, 59, 13, 10, 13, 10, 9,118,101, 99, 52, 32,
+104,115,118, 44, 32,104,115,118, 50, 44, 32,116,109,112, 59, 13, 10, 9,114,103, 98, 95,116,111, 95,104,115,118, 40, 99,111,108,
+ 50, 44, 32,104,115,118, 50, 41, 59, 13, 10, 13, 10, 9,105,102, 40,104,115,118, 50, 46,121, 32, 33, 61, 32, 48, 46, 48, 41, 32,
+123, 13, 10, 9, 9,114,103, 98, 95,116,111, 95,104,115,118, 40,111,117,116, 99,111,108, 44, 32,104,115,118, 41, 59, 13, 10, 9,
+ 9,104,115,118, 46,120, 32, 61, 32,104,115,118, 50, 46,120, 59, 13, 10, 9, 9,104,115,118, 95,116,111, 95,114,103, 98, 40,104,
+115,118, 44, 32,116,109,112, 41, 59, 32, 13, 10, 13, 10, 9, 9,111,117,116, 99,111,108, 32, 61, 32,109,105,120, 40,111,117,116,
+ 99,111,108, 44, 32,116,109,112, 44, 32,102, 97, 99, 41, 59, 13, 10, 9, 9,111,117,116, 99,111,108, 46, 97, 32, 61, 32, 99,111,
+108, 49, 46, 97, 59, 13, 10, 9,125, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,105,120, 95,115, 97,116, 40,102,108,111,
+ 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,
+116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,
+102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 32, 61, 32, 49,
+ 46, 48, 32, 45, 32,102, 97, 99, 59, 13, 10, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 49, 59, 13, 10, 13, 10,
+ 9,118,101, 99, 52, 32,104,115,118, 44, 32,104,115,118, 50, 59, 13, 10, 9,114,103, 98, 95,116,111, 95,104,115,118, 40,111,117,
+116, 99,111,108, 44, 32,104,115,118, 41, 59, 13, 10, 13, 10, 9,105,102, 40,104,115,118, 46,121, 32, 33, 61, 32, 48, 46, 48, 41,
+ 32,123, 13, 10, 9, 9,114,103, 98, 95,116,111, 95,104,115,118, 40, 99,111,108, 50, 44, 32,104,115,118, 50, 41, 59, 13, 10, 13,
+ 10, 9, 9,104,115,118, 46,121, 32, 61, 32,102, 97, 99,109, 42,104,115,118, 46,121, 32, 43, 32,102, 97, 99, 42,104,115,118, 50,
+ 46,121, 59, 13, 10, 9, 9,104,115,118, 95,116,111, 95,114,103, 98, 40,104,115,118, 44, 32,111,117,116, 99,111,108, 41, 59, 13,
+ 10, 9,125, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,105,120, 95,118, 97,108, 40,102,108,111, 97,116, 32,102, 97, 99,
+ 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52,
+ 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48,
+ 46, 48, 44, 32, 49, 46, 48, 41, 59, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 32, 45, 32,102,
+ 97, 99, 59, 13, 10, 13, 10, 9,118,101, 99, 52, 32,104,115,118, 44, 32,104,115,118, 50, 59, 13, 10, 9,114,103, 98, 95,116,111,
+ 95,104,115,118, 40, 99,111,108, 49, 44, 32,104,115,118, 41, 59, 13, 10, 9,114,103, 98, 95,116,111, 95,104,115,118, 40, 99,111,
+108, 50, 44, 32,104,115,118, 50, 41, 59, 13, 10, 13, 10, 9,104,115,118, 46,122, 32, 61, 32,102, 97, 99,109, 42,104,115,118, 46,
+122, 32, 43, 32,102, 97, 99, 42,104,115,118, 50, 46,122, 59, 13, 10, 9,104,115,118, 95,116,111, 95,114,103, 98, 40,104,115,118,
+ 44, 32,111,117,116, 99,111,108, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,105,120, 95, 99,111,108,111,114, 40,
+102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44,
+ 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,
+109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 32,
+ 61, 32, 49, 46, 48, 32, 45, 32,102, 97, 99, 59, 13, 10, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 49, 59, 13,
+ 10, 13, 10, 9,118,101, 99, 52, 32,104,115,118, 44, 32,104,115,118, 50, 44, 32,116,109,112, 59, 13, 10, 9,114,103, 98, 95,116,
+111, 95,104,115,118, 40, 99,111,108, 50, 44, 32,104,115,118, 50, 41, 59, 13, 10, 13, 10, 9,105,102, 40,104,115,118, 50, 46,121,
+ 32, 33, 61, 32, 48, 46, 48, 41, 32,123, 13, 10, 9, 9,114,103, 98, 95,116,111, 95,104,115,118, 40,111,117,116, 99,111,108, 44,
+ 32,104,115,118, 41, 59, 13, 10, 9, 9,104,115,118, 46,120, 32, 61, 32,104,115,118, 50, 46,120, 59, 13, 10, 9, 9,104,115,118,
+ 46,121, 32, 61, 32,104,115,118, 50, 46,121, 59, 13, 10, 9, 9,104,115,118, 95,116,111, 95,114,103, 98, 40,104,115,118, 44, 32,
+116,109,112, 41, 59, 32, 13, 10, 13, 10, 9, 9,111,117,116, 99,111,108, 32, 61, 32,109,105,120, 40,111,117,116, 99,111,108, 44,
+ 32,116,109,112, 44, 32,102, 97, 99, 41, 59, 13, 10, 9, 9,111,117,116, 99,111,108, 46, 97, 32, 61, 32, 99,111,108, 49, 46, 97,
+ 59, 13, 10, 9,125, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,105,120, 95,115,111,102,116, 40,102,108,111, 97,116, 32,
+102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,
+101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99,
+ 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 32,
+ 45, 32,102, 97, 99, 59, 13, 10, 13, 10, 9,118,101, 99, 52, 32,111,110,101, 61, 32,118,101, 99, 52, 40, 49, 46, 48, 41, 59, 13,
+ 10, 9,118,101, 99, 52, 32,115, 99,114, 61, 32,111,110,101, 32, 45, 32, 40,111,110,101, 32, 45, 32, 99,111,108, 50, 41, 42, 40,
+111,110,101, 32, 45, 32, 99,111,108, 49, 41, 59, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32,102, 97, 99,109, 42, 99,111,108,
+ 49, 32, 43, 32,102, 97, 99, 42, 40, 40,111,110,101, 32, 45, 32, 99,111,108, 49, 41, 42, 99,111,108, 50, 42, 99,111,108, 49, 32,
+ 43, 32, 99,111,108, 49, 42,115, 99,114, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,105,120, 95,108,105,110,101,
+ 97,114, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,
+108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,102, 97, 99, 32, 61, 32,
+ 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 13, 10, 13, 10, 9,111,117,116, 99,111,108,
+ 32, 61, 32, 99,111,108, 49, 59, 13, 10, 13, 10, 9,105,102, 40, 99,111,108, 50, 46,114, 32, 62, 32, 48, 46, 53, 41, 13, 10, 9,
+ 9,111,117,116, 99,111,108, 46,114, 61, 32, 99,111,108, 49, 46,114, 32, 43, 32,102, 97, 99, 42, 40, 50, 46, 48, 42, 40, 99,111,
+108, 50, 46,114, 32, 45, 32, 48, 46, 53, 41, 41, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,111,117,116, 99,111,108, 46,114,
+ 61, 32, 99,111,108, 49, 46,114, 32, 43, 32,102, 97, 99, 42, 40, 50, 46, 48, 42, 40, 99,111,108, 50, 46,114, 41, 32, 45, 32, 49,
+ 46, 48, 41, 59, 13, 10, 13, 10, 9,105,102, 40, 99,111,108, 50, 46,103, 32, 62, 32, 48, 46, 53, 41, 13, 10, 9, 9,111,117,116,
+ 99,111,108, 46,103, 61, 32, 99,111,108, 49, 46,103, 32, 43, 32,102, 97, 99, 42, 40, 50, 46, 48, 42, 40, 99,111,108, 50, 46,103,
+ 32, 45, 32, 48, 46, 53, 41, 41, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,111,117,116, 99,111,108, 46,103, 61, 32, 99,111,
+108, 49, 46,103, 32, 43, 32,102, 97, 99, 42, 40, 50, 46, 48, 42, 40, 99,111,108, 50, 46,103, 41, 32, 45, 32, 49, 46, 48, 41, 59,
+ 13, 10, 13, 10, 9,105,102, 40, 99,111,108, 50, 46, 98, 32, 62, 32, 48, 46, 53, 41, 13, 10, 9, 9,111,117,116, 99,111,108, 46,
+ 98, 61, 32, 99,111,108, 49, 46, 98, 32, 43, 32,102, 97, 99, 42, 40, 50, 46, 48, 42, 40, 99,111,108, 50, 46, 98, 32, 45, 32, 48,
+ 46, 53, 41, 41, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,111,117,116, 99,111,108, 46, 98, 61, 32, 99,111,108, 49, 46, 98,
+ 32, 43, 32,102, 97, 99, 42, 40, 50, 46, 48, 42, 40, 99,111,108, 50, 46, 98, 41, 32, 45, 32, 49, 46, 48, 41, 59, 13, 10,125, 13,
+ 10, 13, 10,118,111,105,100, 32,118, 97,108,116,111,114,103, 98, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,115, 97,109,112,
+108,101,114, 50, 68, 32, 99,111,108,111,114,109, 97,112, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 44,
+ 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116, 97,108,112,104, 97, 41, 13, 10,123, 13, 10, 9,111,117,116, 99,111,108,
+ 32, 61, 32,116,101,120,116,117,114,101, 50, 68, 40, 99,111,108,111,114,109, 97,112, 44, 32,118,101, 99, 50, 40,102, 97, 99, 44,
+ 32, 48, 46, 48, 41, 41, 59, 13, 10, 9,111,117,116, 97,108,112,104, 97, 32, 61, 32,111,117,116, 99,111,108, 46, 97, 59, 13, 10,
+125, 13, 10, 13, 10,118,111,105,100, 32,114,103, 98,116,111, 98,119, 40,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117,
+116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 32, 32, 13, 10,123, 13, 10, 9,111,117,116,118, 97,108, 32, 61, 32,
+ 99,111,108,111,114, 46,114, 42, 48, 46, 51, 53, 32, 43, 32, 99,111,108,111,114, 46,103, 42, 48, 46, 52, 53, 32, 43, 32, 99,111,
+108,111,114, 46, 98, 42, 48, 46, 50, 59, 32, 47, 42, 32,107,101,101,112, 32,116,104,101,115,101, 32,102, 97, 99,116,111,114,115,
+ 32,105,110, 32,115,121,110, 99, 32,119,105,116,104, 32,116,101,120,116,117,114,101, 46,104, 58, 82, 71, 66, 84, 79, 66, 87, 32,
+ 42, 47, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,105,110,118,101,114,116, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,
+118,101, 99, 52, 32, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,
+111,117,116, 99,111,108, 46,120,121,122, 32, 61, 32,109,105,120, 40, 99,111,108, 46,120,121,122, 44, 32,118,101, 99, 51, 40, 49,
+ 46, 48, 44, 32, 49, 46, 48, 44, 32, 49, 46, 48, 41, 32, 45, 32, 99,111,108, 46,120,121,122, 44, 32,102, 97, 99, 41, 59, 13, 10,
+ 9,111,117,116, 99,111,108, 46,119, 32, 61, 32, 99,111,108, 46,119, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,104,117,
+101, 95,115, 97,116, 40,102,108,111, 97,116, 32,104,117,101, 44, 32,102,108,111, 97,116, 32,115, 97,116, 44, 32,102,108,111, 97,
+116, 32,118, 97,108,117,101, 44, 32,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 44, 32,111,117,
+116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,118,101, 99, 52, 32,104,115,118, 59, 13, 10, 13,
+ 10, 9,114,103, 98, 95,116,111, 95,104,115,118, 40, 99,111,108, 44, 32,104,115,118, 41, 59, 13, 10, 13, 10, 9,104,115,118, 91,
+ 48, 93, 32, 43, 61, 32, 40,104,117,101, 32, 45, 32, 48, 46, 53, 41, 59, 13, 10, 9,105,102, 40,104,115,118, 91, 48, 93, 62, 49,
+ 46, 48, 41, 32,104,115,118, 91, 48, 93, 45, 61, 49, 46, 48, 59, 32,101,108,115,101, 32,105,102, 40,104,115,118, 91, 48, 93, 60,
+ 48, 46, 48, 41, 32,104,115,118, 91, 48, 93, 43, 61, 32, 49, 46, 48, 59, 13, 10, 9,104,115,118, 91, 49, 93, 32, 42, 61, 32,115,
+ 97,116, 59, 13, 10, 9,105,102, 40,104,115,118, 91, 49, 93, 62, 49, 46, 48, 41, 32,104,115,118, 91, 49, 93, 61, 32, 49, 46, 48,
+ 59, 32,101,108,115,101, 32,105,102, 40,104,115,118, 91, 49, 93, 60, 48, 46, 48, 41, 32,104,115,118, 91, 49, 93, 61, 32, 48, 46,
+ 48, 59, 13, 10, 9,104,115,118, 91, 50, 93, 32, 42, 61, 32,118, 97,108,117,101, 59, 13, 10, 9,105,102, 40,104,115,118, 91, 50,
+ 93, 62, 49, 46, 48, 41, 32,104,115,118, 91, 50, 93, 61, 32, 49, 46, 48, 59, 32,101,108,115,101, 32,105,102, 40,104,115,118, 91,
+ 50, 93, 60, 48, 46, 48, 41, 32,104,115,118, 91, 50, 93, 61, 32, 48, 46, 48, 59, 13, 10, 13, 10, 9,104,115,118, 95,116,111, 95,
+114,103, 98, 40,104,115,118, 44, 32,111,117,116, 99,111,108, 41, 59, 13, 10, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32,109,
+105,120, 40, 99,111,108, 44, 32,111,117,116, 99,111,108, 44, 32,102, 97, 99, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100,
+ 32,115,101,112, 97,114, 97,116,101, 95,114,103, 98, 40,118,101, 99, 52, 32, 99,111,108, 44, 32,111,117,116, 32,102,108,111, 97,
+116, 32,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,103, 44, 32,111,117,116, 32,102,108,111, 97,116, 32, 98, 41, 13, 10,
+123, 13, 10, 9,114, 32, 61, 32, 99,111,108, 46,114, 59, 13, 10, 9,103, 32, 61, 32, 99,111,108, 46,103, 59, 13, 10, 9, 98, 32,
+ 61, 32, 99,111,108, 46, 98, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32, 99,111,109, 98,105,110,101, 95,114,103, 98, 40,
+102,108,111, 97,116, 32,114, 44, 32,102,108,111, 97,116, 32,103, 44, 32,102,108,111, 97,116, 32, 98, 44, 32,111,117,116, 32,118,
+101, 99, 52, 32, 99,111,108, 41, 13, 10,123, 13, 10, 9, 99,111,108, 32, 61, 32,118,101, 99, 52, 40,114, 44, 32,103, 44, 32, 98,
+ 44, 32, 49, 46, 48, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,111,117,116,112,117,116, 95,110,111,100,101, 40,118,
+101, 99, 52, 32,114,103, 98, 44, 32,102,108,111, 97,116, 32, 97,108,112,104, 97, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,
+117,116,114,103, 98, 41, 13, 10,123, 13, 10, 9,111,117,116,114,103, 98, 32, 61, 32,118,101, 99, 52, 40,114,103, 98, 46,114,103,
+ 98, 44, 32, 97,108,112,104, 97, 41, 59, 13, 10,125, 13, 10, 13, 10, 47, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 32, 84, 69,
+ 88, 84, 85, 82, 69, 83, 32, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 47, 13, 10, 13, 10,118,111,105,100, 32,
+116,101,120,116,117,114,101, 95,102,108,105,112, 95, 98,108,101,110,100, 40,118,101, 99, 51, 32,118,101, 99, 44, 32,111,117,116,
+ 32,118,101, 99, 51, 32,111,117,116,118,101, 99, 41, 13, 10,123, 13, 10, 9,111,117,116,118,101, 99, 32, 61, 32,118,101, 99, 46,
+121,120,122, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,116,101,120,116,117,114,101, 95, 98,108,101,110,100, 95,108,105,
+110, 40,118,101, 99, 51, 32,118,101, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123,
+ 13, 10, 9,111,117,116,118, 97,108, 32, 61, 32, 40, 49, 46, 48, 43,118,101, 99, 46,120, 41, 47, 50, 46, 48, 59, 13, 10,125, 13,
+ 10, 13, 10,118,111,105,100, 32,116,101,120,116,117,114,101, 95, 98,108,101,110,100, 95,113,117, 97,100, 40,118,101, 99, 51, 32,
+118,101, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,111,117,116,118,
+ 97,108, 32, 61, 32,109, 97,120, 40, 40, 49, 46, 48, 43,118,101, 99, 46,120, 41, 47, 50, 46, 48, 44, 32, 48, 46, 48, 41, 59, 13,
+ 10, 9,111,117,116,118, 97,108, 32, 42, 61, 32,111,117,116,118, 97,108, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,116,
+101,120,116,117,114,101, 95,119,111,111,100, 95,115,105,110, 40,118,101, 99, 51, 32,118,101, 99, 44, 32,111,117,116, 32,102,108,
+111, 97,116, 32,118, 97,108,117,101, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,118,
+101, 99, 51, 32,110,111,114,109, 97,108, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32, 97, 32, 61, 32,115,113,114,116, 40,
+118,101, 99, 46,120, 42,118,101, 99, 46,120, 32, 43, 32,118,101, 99, 46,121, 42,118,101, 99, 46,121, 32, 43, 32,118,101, 99, 46,
+122, 42,118,101, 99, 46,122, 41, 42, 50, 48, 46, 48, 59, 13, 10, 9,102,108,111, 97,116, 32,119,105, 32, 61, 32, 48, 46, 53, 32,
+ 43, 32, 48, 46, 53, 42,115,105,110, 40, 97, 41, 59, 13, 10, 13, 10, 9,118, 97,108,117,101, 32, 61, 32,119,105, 59, 13, 10, 9,
+ 99,111,108,111,114, 32, 61, 32,118,101, 99, 52, 40,119,105, 44, 32,119,105, 44, 32,119,105, 44, 32, 49, 46, 48, 41, 59, 13, 10,
+ 9,110,111,114,109, 97,108, 32, 61, 32,118,101, 99, 51, 40, 48, 46, 48, 44, 32, 48, 46, 48, 44, 32, 48, 46, 48, 41, 59, 13, 10,
+125, 13, 10, 13, 10,118,111,105,100, 32,116,101,120,116,117,114,101, 95,105,109, 97,103,101, 40,118,101, 99, 51, 32,118,101, 99,
+ 44, 32,115, 97,109,112,108,101,114, 50, 68, 32,105,109, 97, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,118, 97,108,117,101,
+ 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,118,101, 99, 51, 32,110,111,114,109, 97,
+108, 41, 13, 10,123, 13, 10, 9, 99,111,108,111,114, 32, 61, 32,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 40,
+118,101, 99, 46,120,121, 32, 43, 32,118,101, 99, 50, 40, 49, 46, 48, 44, 32, 49, 46, 48, 41, 41, 42, 48, 46, 53, 41, 59, 13, 10,
+ 9,118, 97,108,117,101, 32, 61, 32, 49, 46, 48, 59, 13, 10, 13, 10, 9,110,111,114,109, 97,108, 46,120, 32, 61, 32, 50, 46, 48,
+ 42, 40, 99,111,108,111,114, 46,114, 32, 45, 32, 48, 46, 53, 41, 59, 13, 10, 9,110,111,114,109, 97,108, 46,121, 32, 61, 32, 50,
+ 46, 48, 42, 40, 48, 46, 53, 32, 45, 32, 99,111,108,111,114, 46,103, 41, 59, 13, 10, 9,110,111,114,109, 97,108, 46,122, 32, 61,
+ 32, 50, 46, 48, 42, 40, 99,111,108,111,114, 46, 98, 32, 45, 32, 48, 46, 53, 41, 59, 13, 10,125, 13, 10, 13, 10, 47, 42, 42, 42,
+ 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 32, 77, 84, 69, 88, 32, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42,
+ 42, 47, 13, 10, 13, 10,118,111,105,100, 32,116,101,120, 99,111, 95,111,114, 99,111, 40,118,101, 99, 51, 32, 97,116,116,111,114,
+ 99,111, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,114, 99,111, 41, 13, 10,123, 13, 10, 9,111,114, 99,111, 32, 61, 32, 97,
+116,116,111,114, 99,111, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,116,101,120, 99,111, 95,117,118, 40,118,101, 99, 50,
+ 32, 97,116,116,117,118, 44, 32,111,117,116, 32,118,101, 99, 51, 32,117,118, 41, 13, 10,123, 13, 10, 9, 47, 42, 32,100,105,115,
+ 97, 98,108,101,100, 32,102,111,114, 32,110,111,119, 44, 32,119,111,114,107,115, 32,116,111,103,101,116,104,101,114, 32,119,105,
+116,104, 32,108,101, 97,118,105,110,103, 32,111,117,116, 32,109,116,101,120, 95, 50,100, 95,109, 97,112,112,105,110,103, 13, 10,
+ 9, 32, 32, 32,117,118, 32, 61, 32,118,101, 99, 51, 40, 97,116,116,117,118, 42, 50, 46, 48, 32, 45, 32,118,101, 99, 50, 40, 49,
+ 46, 48, 44, 32, 49, 46, 48, 41, 44, 32, 48, 46, 48, 41, 59, 32, 42, 47, 13, 10, 9,117,118, 32, 61, 32,118,101, 99, 51, 40, 97,
+116,116,117,118, 44, 32, 48, 46, 48, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,116,101,120, 99,111, 95,110,111,114,
+109, 40,118,101, 99, 51, 32,110,111,114,109, 97,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,110,111,114,109, 97,
+108, 41, 13, 10,123, 13, 10, 9, 47, 42, 32, 99,111,114,114,101,115,112,111,110,100,115, 32,116,111, 32,115,104,105, 45, 62,111,
+114,110, 44, 32,119,104,105, 99,104, 32,105,115, 32,110,101,103, 97,116,101,100, 32,115,111, 32, 99, 97,110, 99,101,108,115, 13,
+ 10, 9, 32, 32, 32,111,117,116, 32, 98,108,101,110,100,101,114, 32,110,111,114,109, 97,108, 32,110,101,103, 97,116,105,111,110,
+ 32, 42, 47, 13, 10, 9,111,117,116,110,111,114,109, 97,108, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,110,111,114,109,
+ 97,108, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,116,101,120, 99,111, 95,116, 97,110,103,101,110,116, 40,118,101,
+ 99, 52, 32,116, 97,110,103,101,110,116, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,116, 97,110,103,101,110,116, 41,
+ 13, 10,123, 13, 10, 9,111,117,116,116, 97,110,103,101,110,116, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,116, 97,110,
+103,101,110,116, 46,120,121,122, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,116,101,120, 99,111, 95,103,108,111, 98,
+ 97,108, 40,109, 97,116, 52, 32,118,105,101,119,105,110,118,109, 97,116, 44, 32,118,101, 99, 51, 32, 99,111, 44, 32,111,117,116,
+ 32,118,101, 99, 51, 32,103,108,111, 98, 97,108, 41, 13, 10,123, 13, 10, 9,103,108,111, 98, 97,108, 32, 61, 32, 40,118,105,101,
+119,105,110,118,109, 97,116, 42,118,101, 99, 52, 40, 99,111, 44, 32, 49, 46, 48, 41, 41, 46,120,121,122, 59, 13, 10,125, 13, 10,
+ 13, 10,118,111,105,100, 32,116,101,120, 99,111, 95,111, 98,106,101, 99,116, 40,109, 97,116, 52, 32,118,105,101,119,105,110,118,
+109, 97,116, 44, 32,109, 97,116, 52, 32,111, 98,105,110,118,109, 97,116, 44, 32,118,101, 99, 51, 32, 99,111, 44, 32,111,117,116,
+ 32,118,101, 99, 51, 32,111, 98,106,101, 99,116, 41, 13, 10,123, 13, 10, 9,111, 98,106,101, 99,116, 32, 61, 32, 40,111, 98,105,
+110,118,109, 97,116, 42, 40,118,105,101,119,105,110,118,109, 97,116, 42,118,101, 99, 52, 40, 99,111, 44, 32, 49, 46, 48, 41, 41,
+ 41, 46,120,121,122, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,116,101,120, 99,111, 95,114,101,102,108, 40,118,101, 99,
+ 51, 32,118,110, 44, 32,118,101, 99, 51, 32,118,105,101,119, 44, 32,111,117,116, 32,118,101, 99, 51, 32,114,101,102, 41, 13, 10,
+123, 13, 10, 9,114,101,102, 32, 61, 32,118,105,101,119, 32, 45, 32, 50, 46, 48, 42,100,111,116, 40,118,110, 44, 32,118,105,101,
+119, 41, 42,118,110, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,110,111,114,109, 40,118,101, 99,
+ 51, 32,110,111,114,109, 97,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,110,111,114,109, 97,108, 41, 13, 10,123,
+ 13, 10, 9, 47, 42, 32, 98,108,101,110,100,101,114, 32,114,101,110,100,101,114, 32,110,111,114,109, 97,108, 32,105,115, 32,110,
+101,103, 97,116,101,100, 32, 42, 47, 13, 10, 9,111,117,116,110,111,114,109, 97,108, 32, 61, 32, 45,110,111,114,109, 97,108,105,
+122,101, 40,110,111,114,109, 97,108, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,
+ 98,108,101,110,100, 40,118,101, 99, 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,
+102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51,
+ 32,105,110, 99,111,108, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 13, 10, 13, 10, 9,102, 97, 99,
+116, 32, 42, 61, 32,102, 97, 99,103, 59, 13, 10, 9,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 45,102, 97, 99,116, 59, 13, 10, 13,
+ 10, 9,105,110, 99,111,108, 32, 61, 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 32, 43, 32,102, 97, 99,109, 42,111,117,116,
+ 99,111,108, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,109,117,108, 40,118,101, 99,
+ 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,
+116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,108, 41, 13, 10,
+123, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 13, 10, 13, 10, 9,102, 97, 99,116, 32, 42, 61, 32,102, 97, 99,103,
+ 59, 13, 10, 9,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 45,102, 97, 99,103, 59, 13, 10, 13, 10, 9,105,110, 99,111,108, 32, 61,
+ 32, 40,102, 97, 99,109, 32, 43, 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 41, 42,111,117,116, 99,111,108, 59, 13, 10,125,
+ 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,115, 99,114,101,101,110, 40,118,101, 99, 51, 32,111,117,
+116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,
+108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,108, 41, 13, 10,123, 13, 10, 9,
+102,108,111, 97,116, 32,102, 97, 99,109, 59, 13, 10, 13, 10, 9,102, 97, 99,116, 32, 42, 61, 32,102, 97, 99,103, 59, 13, 10, 9,
+102, 97, 99,109, 32, 61, 32, 49, 46, 48, 45,102, 97, 99,103, 59, 13, 10, 13, 10, 9,105,110, 99,111,108, 32, 61, 32,118,101, 99,
+ 51, 40, 49, 46, 48, 41, 32, 45, 32, 40,118,101, 99, 51, 40,102, 97, 99,109, 41, 32, 43, 32,102, 97, 99,116, 42, 40,118,101, 99,
+ 51, 40, 49, 46, 48, 41, 32, 45, 32,116,101,120, 99,111,108, 41, 41, 42, 40,118,101, 99, 51, 40, 49, 46, 48, 41, 32, 45, 32,111,
+117,116, 99,111,108, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,111,118,101,114,
+108, 97,121, 40,118,101, 99, 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,102,108,
+111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,
+110, 99,111,108, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 13, 10, 13, 10, 9,102, 97, 99,116, 32,
+ 42, 61, 32,102, 97, 99,103, 59, 13, 10, 9,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 45,102, 97, 99,103, 59, 13, 10, 13, 10, 9,
+105,102, 40,111,117,116, 99,111,108, 46,114, 32, 60, 32, 48, 46, 53, 41, 13, 10, 9, 9,105,110, 99,111,108, 46,114, 32, 61, 32,
+111,117,116, 99,111,108, 46,114, 42, 40,102, 97, 99,109, 32, 43, 32, 50, 46, 48, 42,102, 97, 99,116, 42,116,101,120, 99,111,108,
+ 46,114, 41, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,105,110, 99,111,108, 46,114, 32, 61, 32, 49, 46, 48, 32, 45, 32, 40,
+102, 97, 99,109, 32, 43, 32, 50, 46, 48, 42,102, 97, 99,116, 42, 40, 49, 46, 48, 32, 45, 32,116,101,120, 99,111,108, 46,114, 41,
+ 41, 42, 40, 49, 46, 48, 32, 45, 32,111,117,116, 99,111,108, 46,114, 41, 59, 13, 10, 13, 10, 9,105,102, 40,111,117,116, 99,111,
+108, 46,103, 32, 60, 32, 48, 46, 53, 41, 13, 10, 9, 9,105,110, 99,111,108, 46,103, 32, 61, 32,111,117,116, 99,111,108, 46,103,
+ 42, 40,102, 97, 99,109, 32, 43, 32, 50, 46, 48, 42,102, 97, 99,116, 42,116,101,120, 99,111,108, 46,103, 41, 59, 13, 10, 9,101,
+108,115,101, 13, 10, 9, 9,105,110, 99,111,108, 46,103, 32, 61, 32, 49, 46, 48, 32, 45, 32, 40,102, 97, 99,109, 32, 43, 32, 50,
+ 46, 48, 42,102, 97, 99,116, 42, 40, 49, 46, 48, 32, 45, 32,116,101,120, 99,111,108, 46,103, 41, 41, 42, 40, 49, 46, 48, 32, 45,
+ 32,111,117,116, 99,111,108, 46,103, 41, 59, 13, 10, 13, 10, 9,105,102, 40,111,117,116, 99,111,108, 46, 98, 32, 60, 32, 48, 46,
+ 53, 41, 13, 10, 9, 9,105,110, 99,111,108, 46, 98, 32, 61, 32,111,117,116, 99,111,108, 46, 98, 42, 40,102, 97, 99,109, 32, 43,
+ 32, 50, 46, 48, 42,102, 97, 99,116, 42,116,101,120, 99,111,108, 46, 98, 41, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,105,
+110, 99,111,108, 46, 98, 32, 61, 32, 49, 46, 48, 32, 45, 32, 40,102, 97, 99,109, 32, 43, 32, 50, 46, 48, 42,102, 97, 99,116, 42,
+ 40, 49, 46, 48, 32, 45, 32,116,101,120, 99,111,108, 46, 98, 41, 41, 42, 40, 49, 46, 48, 32, 45, 32,111,117,116, 99,111,108, 46,
+ 98, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,115,117, 98, 40,118,101, 99, 51,
+ 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116,
+ 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,108, 41, 13, 10,123,
+ 13, 10, 9,105,110, 99,111,108, 32, 61, 32, 45,102, 97, 99,116, 42,102, 97, 99,103, 42,116,101,120, 99,111,108, 32, 43, 32,111,
+117,116, 99,111,108, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95, 97,100,100, 40,118,
+101, 99, 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102,
+ 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,108, 41,
+ 13, 10,123, 13, 10, 9,105,110, 99,111,108, 32, 61, 32,102, 97, 99,116, 42,102, 97, 99,103, 42,116,101,120, 99,111,108, 32, 43,
+ 32,111,117,116, 99,111,108, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,100,105,118,
+ 40,118,101, 99, 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116,
+ 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,
+108, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 13, 10, 13, 10, 9,102, 97, 99,116, 32, 42, 61, 32,
+102, 97, 99,103, 59, 13, 10, 9,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 45,102, 97, 99,116, 59, 13, 10, 13, 10, 9,105,102, 40,
+116,101,120, 99,111,108, 46,114, 32, 33, 61, 32, 48, 46, 48, 41, 32,105,110, 99,111,108, 46,114, 32, 61, 32,102, 97, 99,109, 42,
+111,117,116, 99,111,108, 46,114, 32, 43, 32,102, 97, 99,116, 42,111,117,116, 99,111,108, 46,114, 47,116,101,120, 99,111,108, 46,
+114, 59, 13, 10, 9,105,102, 40,116,101,120, 99,111,108, 46,103, 32, 33, 61, 32, 48, 46, 48, 41, 32,105,110, 99,111,108, 46,103,
+ 32, 61, 32,102, 97, 99,109, 42,111,117,116, 99,111,108, 46,103, 32, 43, 32,102, 97, 99,116, 42,111,117,116, 99,111,108, 46,103,
+ 47,116,101,120, 99,111,108, 46,103, 59, 13, 10, 9,105,102, 40,116,101,120, 99,111,108, 46, 98, 32, 33, 61, 32, 48, 46, 48, 41,
+ 32,105,110, 99,111,108, 46, 98, 32, 61, 32,102, 97, 99,109, 42,111,117,116, 99,111,108, 46, 98, 32, 43, 32,102, 97, 99,116, 42,
+111,117,116, 99,111,108, 46, 98, 47,116,101,120, 99,111,108, 46, 98, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,
+101,120, 95,114,103, 98, 95,100,105,102,102, 40,118,101, 99, 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,
+120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,
+116, 32,118,101, 99, 51, 32,105,110, 99,111,108, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 13, 10,
+ 13, 10, 9,102, 97, 99,116, 32, 42, 61, 32,102, 97, 99,103, 59, 13, 10, 9,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 45,102, 97,
+ 99,116, 59, 13, 10, 13, 10, 9,105,110, 99,111,108, 32, 61, 32,102, 97, 99,109, 42,111,117,116, 99,111,108, 32, 43, 32,102, 97,
+ 99,116, 42, 97, 98,115, 40,116,101,120, 99,111,108, 32, 45, 32,111,117,116, 99,111,108, 41, 59, 13, 10,125, 13, 10, 13, 10,118,
+111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,100, 97,114,107, 40,118,101, 99, 51, 32,111,117,116, 99,111,108, 44, 32,118,
+101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97,
+ 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,108, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32,102,
+ 97, 99,109, 44, 32, 99,111,108, 59, 13, 10, 13, 10, 9,102, 97, 99,116, 32, 42, 61, 32,102, 97, 99,103, 59, 13, 10, 9,102, 97,
+ 99,109, 32, 61, 32, 49, 46, 48, 45,102, 97, 99,116, 59, 13, 10, 13, 10, 9, 99,111,108, 32, 61, 32,102, 97, 99,116, 42,116,101,
+120, 99,111,108, 46,114, 59, 13, 10, 9,105,102, 40, 99,111,108, 32, 60, 32,111,117,116, 99,111,108, 46,114, 41, 32,105,110, 99,
+111,108, 46,114, 32, 61, 32, 99,111,108, 59, 32,101,108,115,101, 32,105,110, 99,111,108, 46,114, 32, 61, 32,111,117,116, 99,111,
+108, 46,114, 59, 13, 10, 9, 99,111,108, 32, 61, 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 46,103, 59, 13, 10, 9,105,102,
+ 40, 99,111,108, 32, 60, 32,111,117,116, 99,111,108, 46,103, 41, 32,105,110, 99,111,108, 46,103, 32, 61, 32, 99,111,108, 59, 32,
+101,108,115,101, 32,105,110, 99,111,108, 46,103, 32, 61, 32,111,117,116, 99,111,108, 46,103, 59, 13, 10, 9, 99,111,108, 32, 61,
+ 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 46, 98, 59, 13, 10, 9,105,102, 40, 99,111,108, 32, 60, 32,111,117,116, 99,111,
+108, 46, 98, 41, 32,105,110, 99,111,108, 46, 98, 32, 61, 32, 99,111,108, 59, 32,101,108,115,101, 32,105,110, 99,111,108, 46, 98,
+ 32, 61, 32,111,117,116, 99,111,108, 46, 98, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98,
+ 95,108,105,103,104,116, 40,118,101, 99, 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108, 44,
+ 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99,
+ 51, 32,105,110, 99,111,108, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 44, 32, 99,111,108, 59, 13, 10,
+ 13, 10, 9,102, 97, 99,116, 32, 42, 61, 32,102, 97, 99,103, 59, 13, 10, 9,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 45,102, 97,
+ 99,116, 59, 13, 10, 13, 10, 9, 99,111,108, 32, 61, 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 46,114, 59, 13, 10, 9,105,
+102, 40, 99,111,108, 32, 62, 32,111,117,116, 99,111,108, 46,114, 41, 32,105,110, 99,111,108, 46,114, 32, 61, 32, 99,111,108, 59,
+ 32,101,108,115,101, 32,105,110, 99,111,108, 46,114, 32, 61, 32,111,117,116, 99,111,108, 46,114, 59, 13, 10, 9, 99,111,108, 32,
+ 61, 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 46,103, 59, 13, 10, 9,105,102, 40, 99,111,108, 32, 62, 32,111,117,116, 99,
+111,108, 46,103, 41, 32,105,110, 99,111,108, 46,103, 32, 61, 32, 99,111,108, 59, 32,101,108,115,101, 32,105,110, 99,111,108, 46,
+103, 32, 61, 32,111,117,116, 99,111,108, 46,103, 59, 13, 10, 9, 99,111,108, 32, 61, 32,102, 97, 99,116, 42,116,101,120, 99,111,
+108, 46, 98, 59, 13, 10, 9,105,102, 40, 99,111,108, 32, 62, 32,111,117,116, 99,111,108, 46, 98, 41, 32,105,110, 99,111,108, 46,
+ 98, 32, 61, 32, 99,111,108, 59, 32,101,108,115,101, 32,105,110, 99,111,108, 46, 98, 32, 61, 32,111,117,116, 99,111,108, 46, 98,
+ 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,104,117,101, 40,118,101, 99, 51, 32,111,
+117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,
+102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,108, 41, 13, 10,123, 13, 10,
+ 9,118,101, 99, 52, 32, 99,111,108, 59, 13, 10, 13, 10, 9,109,105,120, 95,104,117,101, 40,102, 97, 99,116, 42,102, 97, 99,103,
+ 44, 32,118,101, 99, 52, 40,111,117,116, 99,111,108, 44, 32, 49, 46, 48, 41, 44, 32,118,101, 99, 52, 40,116,101,120, 99,111,108,
+ 44, 32, 49, 46, 48, 41, 44, 32, 99,111,108, 41, 59, 13, 10, 9,105,110, 99,111,108, 46,114,103, 98, 32, 61, 32, 99,111,108, 46,
+114,103, 98, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,115, 97,116, 40,118,101, 99,
+ 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,
+116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,108, 41, 13, 10,
+123, 13, 10, 9,118,101, 99, 52, 32, 99,111,108, 59, 13, 10, 13, 10, 9,109,105,120, 95,115, 97,116, 40,102, 97, 99,116, 42,102,
+ 97, 99,103, 44, 32,118,101, 99, 52, 40,111,117,116, 99,111,108, 44, 32, 49, 46, 48, 41, 44, 32,118,101, 99, 52, 40,116,101,120,
+ 99,111,108, 44, 32, 49, 46, 48, 41, 44, 32, 99,111,108, 41, 59, 13, 10, 9,105,110, 99,111,108, 46,114,103, 98, 32, 61, 32, 99,
+111,108, 46,114,103, 98, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,118, 97,108, 40,
+118,101, 99, 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,
+102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,108,
+ 41, 13, 10,123, 13, 10, 9,118,101, 99, 52, 32, 99,111,108, 59, 13, 10, 13, 10, 9,109,105,120, 95,118, 97,108, 40,102, 97, 99,
+116, 42,102, 97, 99,103, 44, 32,118,101, 99, 52, 40,111,117,116, 99,111,108, 44, 32, 49, 46, 48, 41, 44, 32,118,101, 99, 52, 40,
+116,101,120, 99,111,108, 44, 32, 49, 46, 48, 41, 44, 32, 99,111,108, 41, 59, 13, 10, 9,105,110, 99,111,108, 46,114,103, 98, 32,
+ 61, 32, 99,111,108, 46,114,103, 98, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95, 99,
+111,108,111,114, 40,118,101, 99, 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,102,
+108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,
+105,110, 99,111,108, 41, 13, 10,123, 13, 10, 9,118,101, 99, 52, 32, 99,111,108, 59, 13, 10, 13, 10, 9,109,105,120, 95, 99,111,
+108,111,114, 40,102, 97, 99,116, 42,102, 97, 99,103, 44, 32,118,101, 99, 52, 40,111,117,116, 99,111,108, 44, 32, 49, 46, 48, 41,
+ 44, 32,118,101, 99, 52, 40,116,101,120, 99,111,108, 44, 32, 49, 46, 48, 41, 44, 32, 99,111,108, 41, 59, 13, 10, 9,105,110, 99,
+111,108, 46,114,103, 98, 32, 61, 32, 99,111,108, 46,114,103, 98, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,
+120, 95,118, 97,108,117,101, 95,118, 97,114,115, 40,105,110,111,117,116, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,
+108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,102, 97, 99,109, 41, 13, 10,123, 13, 10, 9,
+102, 97, 99,116, 32, 42, 61, 32, 97, 98,115, 40,102, 97, 99,103, 41, 59, 13, 10, 9,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 45,
+102, 97, 99,116, 59, 13, 10, 13, 10, 9,105,102, 40,102, 97, 99,103, 32, 60, 32, 48, 46, 48, 41, 32,123, 13, 10, 9, 9,102,108,
+111, 97,116, 32,116,109,112, 32, 61, 32,102, 97, 99,116, 59, 13, 10, 9, 9,102, 97, 99,116, 32, 61, 32,102, 97, 99,109, 59, 13,
+ 10, 9, 9,102, 97, 99,109, 32, 61, 32,116,109,112, 59, 13, 10, 9,125, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,
+101,120, 95,118, 97,108,117,101, 95, 98,108,101,110,100, 40,102,108,111, 97,116, 32,111,117,116, 99,111,108, 44, 32,102,108,111,
+ 97,116, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,
+103, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,110, 99,111,108, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32,102,
+ 97, 99,109, 59, 13, 10, 9,109,116,101,120, 95,118, 97,108,117,101, 95,118, 97,114,115, 40,102, 97, 99,116, 44, 32,102, 97, 99,
+103, 44, 32,102, 97, 99,109, 41, 59, 13, 10, 13, 10, 9,105,110, 99,111,108, 32, 61, 32,102, 97, 99,116, 42,116,101,120, 99,111,
+108, 32, 43, 32,102, 97, 99,109, 42,111,117,116, 99,111,108, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120,
+ 95,118, 97,108,117,101, 95,109,117,108, 40,102,108,111, 97,116, 32,111,117,116, 99,111,108, 44, 32,102,108,111, 97,116, 32,116,
+101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,
+117,116, 32,102,108,111, 97,116, 32,105,110, 99,111,108, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59,
+ 13, 10, 9,109,116,101,120, 95,118, 97,108,117,101, 95,118, 97,114,115, 40,102, 97, 99,116, 44, 32,102, 97, 99,103, 44, 32,102,
+ 97, 99,109, 41, 59, 13, 10, 13, 10, 9,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 32, 45, 32,102, 97, 99,103, 59, 13, 10, 9,105,
+110, 99,111,108, 32, 61, 32, 40,102, 97, 99,109, 32, 43, 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 41, 42,111,117,116, 99,
+111,108, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,118, 97,108,117,101, 95,115, 99,114,101,101,110,
+ 40,102,108,111, 97,116, 32,111,117,116, 99,111,108, 44, 32,102,108,111, 97,116, 32,116,101,120, 99,111,108, 44, 32,102,108,111,
+ 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,
+110, 99,111,108, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 13, 10, 9,109,116,101,120, 95,118, 97,
+108,117,101, 95,118, 97,114,115, 40,102, 97, 99,116, 44, 32,102, 97, 99,103, 44, 32,102, 97, 99,109, 41, 59, 13, 10, 13, 10, 9,
+102, 97, 99,109, 32, 61, 32, 49, 46, 48, 32, 45, 32,102, 97, 99,103, 59, 13, 10, 9,105,110, 99,111,108, 32, 61, 32, 49, 46, 48,
+ 32, 45, 32, 40,102, 97, 99,109, 32, 43, 32,102, 97, 99,116, 42, 40, 49, 46, 48, 32, 45, 32,116,101,120, 99,111,108, 41, 41, 42,
+ 40, 49, 46, 48, 32, 45, 32,111,117,116, 99,111,108, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,
+118, 97,108,117,101, 95,115,117, 98, 40,102,108,111, 97,116, 32,111,117,116, 99,111,108, 44, 32,102,108,111, 97,116, 32,116,101,
+120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,
+116, 32,102,108,111, 97,116, 32,105,110, 99,111,108, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 13,
+ 10, 9,109,116,101,120, 95,118, 97,108,117,101, 95,118, 97,114,115, 40,102, 97, 99,116, 44, 32,102, 97, 99,103, 44, 32,102, 97,
+ 99,109, 41, 59, 13, 10, 13, 10, 9,102, 97, 99,116, 32, 61, 32, 45,102, 97, 99,116, 59, 13, 10, 9,105,110, 99,111,108, 32, 61,
+ 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 32, 43, 32,111,117,116, 99,111,108, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,
+100, 32,109,116,101,120, 95,118, 97,108,117,101, 95, 97,100,100, 40,102,108,111, 97,116, 32,111,117,116, 99,111,108, 44, 32,102,
+108,111, 97,116, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102,
+ 97, 99,103, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,110, 99,111,108, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116,
+ 32,102, 97, 99,109, 59, 13, 10, 9,109,116,101,120, 95,118, 97,108,117,101, 95,118, 97,114,115, 40,102, 97, 99,116, 44, 32,102,
+ 97, 99,103, 44, 32,102, 97, 99,109, 41, 59, 13, 10, 13, 10, 9,102, 97, 99,116, 32, 61, 32,102, 97, 99,116, 59, 13, 10, 9,105,
+110, 99,111,108, 32, 61, 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 32, 43, 32,111,117,116, 99,111,108, 59, 13, 10,125, 13,
+ 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,118, 97,108,117,101, 95,100,105,118, 40,102,108,111, 97,116, 32,111,117,116,
+ 99,111,108, 44, 32,102,108,111, 97,116, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,
+108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,110, 99,111,108, 41, 13, 10,123, 13, 10,
+ 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 13, 10, 9,109,116,101,120, 95,118, 97,108,117,101, 95,118, 97,114,115, 40,102,
+ 97, 99,116, 44, 32,102, 97, 99,103, 44, 32,102, 97, 99,109, 41, 59, 13, 10, 13, 10, 9,105,102, 40,116,101,120, 99,111,108, 32,
+ 33, 61, 32, 48, 46, 48, 41, 13, 10, 9, 9,105,110, 99,111,108, 32, 61, 32,102, 97, 99,109, 42,111,117,116, 99,111,108, 32, 43,
+ 32,102, 97, 99,116, 42,111,117,116, 99,111,108, 47,116,101,120, 99,111,108, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,105,
+110, 99,111,108, 32, 61, 32, 48, 46, 48, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,118, 97,108,117,
+101, 95,100,105,102,102, 40,102,108,111, 97,116, 32,111,117,116, 99,111,108, 44, 32,102,108,111, 97,116, 32,116,101,120, 99,111,
+108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,102,
+108,111, 97,116, 32,105,110, 99,111,108, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 13, 10, 9,109,
+116,101,120, 95,118, 97,108,117,101, 95,118, 97,114,115, 40,102, 97, 99,116, 44, 32,102, 97, 99,103, 44, 32,102, 97, 99,109, 41,
+ 59, 13, 10, 13, 10, 9,105,110, 99,111,108, 32, 61, 32,102, 97, 99,109, 42,111,117,116, 99,111,108, 32, 43, 32,102, 97, 99,116,
+ 42, 97, 98,115, 40,116,101,120, 99,111,108, 32, 45, 32,111,117,116, 99,111,108, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,
+100, 32,109,116,101,120, 95,118, 97,108,117,101, 95,100, 97,114,107, 40,102,108,111, 97,116, 32,111,117,116, 99,111,108, 44, 32,
+102,108,111, 97,116, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,
+102, 97, 99,103, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,110, 99,111,108, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,
+116, 32,102, 97, 99,109, 59, 13, 10, 9,109,116,101,120, 95,118, 97,108,117,101, 95,118, 97,114,115, 40,102, 97, 99,116, 44, 32,
+102, 97, 99,103, 44, 32,102, 97, 99,109, 41, 59, 13, 10, 13, 10, 9,102,108,111, 97,116, 32, 99,111,108, 32, 61, 32,102, 97, 99,
+116, 42,116,101,120, 99,111,108, 59, 13, 10, 9,105,102, 40, 99,111,108, 32, 60, 32,111,117,116, 99,111,108, 41, 32,105,110, 99,
+111,108, 32, 61, 32, 99,111,108, 59, 32,101,108,115,101, 32,105,110, 99,111,108, 32, 61, 32,111,117,116, 99,111,108, 59, 13, 10,
+125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,118, 97,108,117,101, 95,108,105,103,104,116, 40,102,108,111, 97,116,
+ 32,111,117,116, 99,111,108, 44, 32,102,108,111, 97,116, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,
+116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,110, 99,111,108, 41, 13,
+ 10,123, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 13, 10, 9,109,116,101,120, 95,118, 97,108,117,101, 95,118, 97,
+114,115, 40,102, 97, 99,116, 44, 32,102, 97, 99,103, 44, 32,102, 97, 99,109, 41, 59, 13, 10, 13, 10, 9,102,108,111, 97,116, 32,
+ 99,111,108, 32, 61, 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 59, 13, 10, 9,105,102, 40, 99,111,108, 32, 62, 32,111,117,
+116, 99,111,108, 41, 32,105,110, 99,111,108, 32, 61, 32, 99,111,108, 59, 32,101,108,115,101, 32,105,110, 99,111,108, 32, 61, 32,
+111,117,116, 99,111,108, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,118, 97,108,117,101, 95, 99,108,
+ 97,109,112, 95,112,111,115,105,116,105,118,101, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,111,117,116, 32,102,108,111, 97,
+116, 32,111,117,116,102, 97, 99, 41, 13, 10,123, 13, 10, 9,111,117,116,102, 97, 99, 32, 61, 32,109, 97,120, 40,102, 97, 99, 44,
+ 32, 48, 46, 48, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,118, 97,108,117,101, 95, 99,108, 97,
+109,112, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,102, 97, 99, 41, 13,
+ 10,123, 13, 10, 9,111,117,116,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46,
+ 48, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,104, 97,114, 95,100,105,118,105,100,101, 40,102,
+108,111, 97,116, 32,104, 97,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,104, 97,114, 41, 13, 10,123, 13, 10,
+ 9,111,117,116,104, 97,114, 32, 61, 32,104, 97,114, 47, 49, 50, 56, 46, 48, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,
+109,116,101,120, 95,104, 97,114, 95,109,117,108,116,105,112,108,121, 95, 99,108, 97,109,112, 40,102,108,111, 97,116, 32,104, 97,
+114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,104, 97,114, 41, 13, 10,123, 13, 10, 9,104, 97,114, 32, 42, 61,
+ 32, 49, 50, 56, 46, 48, 59, 13, 10, 13, 10, 9,105,102, 40,104, 97,114, 32, 60, 32, 49, 46, 48, 41, 32,111,117,116,104, 97,114,
+ 32, 61, 32, 49, 46, 48, 59, 13, 10, 9,101,108,115,101, 32,105,102, 40,104, 97,114, 32, 62, 32, 53, 49, 49, 46, 48, 41, 32,111,
+117,116,104, 97,114, 32, 61, 32, 53, 49, 49, 46, 48, 59, 13, 10, 9,101,108,115,101, 32,111,117,116,104, 97,114, 32, 61, 32,104,
+ 97,114, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95, 97,108,112,104, 97, 95,102,114,111,109, 95, 99,
+111,108, 40,118,101, 99, 52, 32, 99,111,108, 44, 32,111,117,116, 32,102,108,111, 97,116, 32, 97,108,112,104, 97, 41, 13, 10,123,
+ 13, 10, 9, 97,108,112,104, 97, 32, 61, 32, 99,111,108, 46, 97, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,
+120, 95, 97,108,112,104, 97, 95,116,111, 95, 99,111,108, 40,118,101, 99, 52, 32, 99,111,108, 44, 32,102,108,111, 97,116, 32, 97,
+108,112,104, 97, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,111,117,116, 99,
+111,108, 32, 61, 32,118,101, 99, 52, 40, 99,111,108, 46,114,103, 98, 44, 32, 97,108,112,104, 97, 41, 59, 13, 10,125, 13, 10, 13,
+ 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98,116,111,105,110,116, 40,118,101, 99, 52, 32,114,103, 98, 44, 32,111,117,
+116, 32,102,108,111, 97,116, 32,105,110,116,101,110,115,105,116,121, 41, 13, 10,123, 13, 10, 9,105,110,116,101,110,115,105,116,
+121, 32, 61, 32,100,111,116, 40,118,101, 99, 51, 40, 48, 46, 51, 53, 44, 32, 48, 46, 52, 53, 44, 32, 48, 46, 50, 41, 44, 32,114,
+103, 98, 46,114,103, 98, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,118, 97,108,117,101, 95,105,
+110,118,101,114,116, 40,102,108,111, 97,116, 32,105,110,118, 97,108,117,101, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,
+117,116,118, 97,108,117,101, 41, 13, 10,123, 13, 10, 9,111,117,116,118, 97,108,117,101, 32, 61, 32, 49, 46, 48, 32, 45, 32,105,
+110,118, 97,108,117,101, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,105,110,118,101,
+114,116, 40,118,101, 99, 52, 32,105,110,114,103, 98, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116,114,103, 98, 41, 13,
+ 10,123, 13, 10, 9,111,117,116,114,103, 98, 32, 61, 32,118,101, 99, 52, 40,118,101, 99, 51, 40, 49, 46, 48, 41, 32, 45, 32,105,
+110,114,103, 98, 46,114,103, 98, 44, 32,105,110,114,103, 98, 46, 97, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,
+116,101,120, 95,118, 97,108,117,101, 95,115,116,101,110, 99,105,108, 40,102,108,111, 97,116, 32,115,116,101,110, 99,105,108, 44,
+ 32,102,108,111, 97,116, 32,105,110,116,101,110,115,105,116,121, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,115,
+116,101,110, 99,105,108, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,105,110,116,101,110,115,105,116,121, 41, 13,
+ 10,123, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,116, 32, 61, 32,105,110,116,101,110,115,105,116,121, 59, 13, 10, 9,111,
+117,116,105,110,116,101,110,115,105,116,121, 32, 61, 32,105,110,116,101,110,115,105,116,121, 42,115,116,101,110, 99,105,108, 59,
+ 13, 10, 9,111,117,116,115,116,101,110, 99,105,108, 32, 61, 32,115,116,101,110, 99,105,108, 42,102, 97, 99,116, 59, 13, 10,125,
+ 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,115,116,101,110, 99,105,108, 40,102,108,111, 97,116, 32,
+115,116,101,110, 99,105,108, 44, 32,118,101, 99, 52, 32,114,103, 98, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,
+115,116,101,110, 99,105,108, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116,114,103, 98, 41, 13, 10,123, 13, 10, 9,102,
+108,111, 97,116, 32,102, 97, 99,116, 32, 61, 32,114,103, 98, 46, 97, 59, 13, 10, 9,111,117,116,114,103, 98, 32, 61, 32,118,101,
+ 99, 52, 40,114,103, 98, 46,114,103, 98, 44, 32,114,103, 98, 46, 97, 42,115,116,101,110, 99,105,108, 41, 59, 13, 10, 9,111,117,
+116,115,116,101,110, 99,105,108, 32, 61, 32,115,116,101,110, 99,105,108, 42,102, 97, 99,116, 59, 13, 10,125, 13, 10, 13, 10,118,
+111,105,100, 32,109,116,101,120, 95,109, 97,112,112,105,110,103, 95,111,102,115, 40,118,101, 99, 51, 32,116,101,120, 99,111, 44,
+ 32,118,101, 99, 51, 32,111,102,115, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,116,101,120, 99,111, 41, 13, 10,123,
+ 13, 10, 9,111,117,116,116,101,120, 99,111, 32, 61, 32,116,101,120, 99,111, 32, 43, 32,111,102,115, 59, 13, 10,125, 13, 10, 13,
+ 10,118,111,105,100, 32,109,116,101,120, 95,109, 97,112,112,105,110,103, 95,115,105,122,101, 40,118,101, 99, 51, 32,116,101,120,
+ 99,111, 44, 32,118,101, 99, 51, 32,115,105,122,101, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,116,101,120, 99,111,
+ 41, 13, 10,123, 13, 10, 9,111,117,116,116,101,120, 99,111, 32, 61, 32,115,105,122,101, 42,116,101,120, 99,111, 59, 13, 10,125,
+ 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95, 50,100, 95,109, 97,112,112,105,110,103, 40,118,101, 99, 51, 32,118,101,
+ 99, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,118,101, 99, 41, 13, 10,123, 13, 10, 9,111,117,116,118,101, 99, 32,
+ 61, 32,118,101, 99, 51, 40,118,101, 99, 46,120,121, 42, 48, 46, 53, 32, 43, 32,118,101, 99, 50, 40, 48, 46, 53, 44, 32, 48, 46,
+ 53, 41, 44, 32,118,101, 99, 46,122, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,105,109, 97,103,
+101, 40,118,101, 99, 51, 32,116,101,120, 99,111, 44, 32,115, 97,109,112,108,101,114, 50, 68, 32,105,109, 97, 44, 32,111,117,116,
+ 32,102,108,111, 97,116, 32,118, 97,108,117,101, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 41, 13, 10,123,
+ 13, 10, 9, 99,111,108,111,114, 32, 61, 32,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32,116,101,120, 99,111, 46,
+120,121, 41, 59, 13, 10, 9,118, 97,108,117,101, 32, 61, 32, 49, 46, 48, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,
+116,101,120, 95,110,111,114,109, 97,108, 40,118,101, 99, 51, 32,116,101,120, 99,111, 44, 32,115, 97,109,112,108,101,114, 50, 68,
+ 32,105,109, 97, 44, 32,111,117,116, 32,118,101, 99, 51, 32,110,111,114,109, 97,108, 41, 13, 10,123, 13, 10, 9, 47, 47, 32, 84,
+104,101, 32,105,110,118,101,114,116, 32,111,102, 32,116,104,101, 32,114,101,100, 32, 99,104, 97,110,110,101,108, 32,105,115, 32,
+116,111, 32,109, 97,107,101, 13, 10, 9, 47, 47, 32,116,104,101, 32,110,111,114,109, 97,108, 32,109, 97,112, 32, 99,111,109,112,
+108,105, 97,110,116, 32,119,105,116,104, 32,116,104,101, 32,111,117,116,115,105,100,101, 32,119,111,114,108,100, 46, 13, 10, 9,
+ 47, 47, 32, 73,116, 32,110,101,101,100,115, 32,116,111, 32, 98,101, 32,100,111,110,101, 32, 98,101, 99, 97,117,115,101, 32,105,
+110, 32, 66,108,101,110,100,101,114, 13, 10, 9, 47, 47, 32,116,104,101, 32,110,111,114,109, 97,108, 32,117,115,101,100, 32,112,
+111,105,110,116,115, 32,105,110,119, 97,114,100, 46, 13, 10, 9, 47, 47, 32, 83,104,111,117,108,100, 32,116,104,105,115, 32,101,
+118,101,114, 32, 99,104, 97,110,103,101, 32,116,104,105,115, 32,110,101,103, 97,116,101, 32,109,117,115,116, 32, 98,101, 32,114,
+101,109,111,118,101,100, 46, 13, 10, 32, 32, 32, 32,118,101, 99, 52, 32, 99,111,108,111,114, 32, 61, 32,116,101,120,116,117,114,
+101, 50, 68, 40,105,109, 97, 44, 32,116,101,120, 99,111, 46,120,121, 41, 59, 13, 10, 9,110,111,114,109, 97,108, 32, 61, 32, 50,
+ 46, 48, 42, 40,118,101, 99, 51, 40, 45, 99,111,108,111,114, 46,114, 44, 32, 99,111,108,111,114, 46,103, 44, 32, 99,111,108,111,
+114, 46, 98, 41, 32, 45, 32,118,101, 99, 51, 40, 45, 48, 46, 53, 44, 32, 48, 46, 53, 44, 32, 48, 46, 53, 41, 41, 59, 13, 10,125,
+ 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95, 98,117,109,112, 95,110,111,114,109, 97,108,115, 95,105,110,105,116, 40,
+ 32,118,101, 99, 51, 32,118, 78, 44, 32,111,117,116, 32,118,101, 99, 51, 32,118, 78,111,114,103, 44, 32,111,117,116, 32,118,101,
+ 99, 51, 32,118, 78, 97, 99, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,102, 80,114,101,118, 77, 97,103,110,105,116,117,
+100,101, 32, 41, 13, 10,123, 13, 10, 9,118, 78,111,114,103, 32, 61, 32,118, 78, 59, 13, 10, 9,118, 78, 97, 99, 99, 32, 61, 32,
+118, 78, 59, 13, 10, 9,102, 80,114,101,118, 77, 97,103,110,105,116,117,100,101, 32, 61, 32, 49, 46, 48, 59, 13, 10,125, 13, 10,
+ 13, 10, 47, 42, 42, 32,104,101,108,112,101,114, 32,109,101,116,104,111,100, 32,116,111, 32,101,120,116,114, 97, 99,116, 32,116,
+104,101, 32,117,112,112,101,114, 32,108,101,102,116, 32, 51,120, 51, 32,109, 97,116,114,105,120, 32,102,114,111,109, 32, 97, 32,
+ 52,120, 52, 32,109, 97,116,114,105,120, 32, 42, 47, 13, 10,109, 97,116, 51, 32,116,111, 95,109, 97,116, 51, 40,109, 97,116, 52,
+ 32,109, 52, 41, 13, 10,123, 13, 10, 9,109, 97,116, 51, 32,109, 51, 59, 13, 10, 9,109, 51, 91, 48, 93, 32, 61, 32,109, 52, 91,
+ 48, 93, 46,120,121,122, 59, 13, 10, 9,109, 51, 91, 49, 93, 32, 61, 32,109, 52, 91, 49, 93, 46,120,121,122, 59, 13, 10, 9,109,
+ 51, 91, 50, 93, 32, 61, 32,109, 52, 91, 50, 93, 46,120,121,122, 59, 13, 10, 9,114,101,116,117,114,110, 32,109, 51, 59, 13, 10,
+125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95, 98,117,109,112, 95,105,110,105,116, 95,111, 98,106,115,112, 97, 99,
+101, 40, 32,118,101, 99, 51, 32,115,117,114,102, 95,112,111,115, 44, 32,118,101, 99, 51, 32,115,117,114,102, 95,110,111,114,109,
+ 44, 13, 10, 9, 9, 9, 9, 9, 9, 9, 32, 32,109, 97,116, 52, 32,109, 86,105,101,119, 44, 32,109, 97,116, 52, 32,109, 86,105,
+101,119, 73,110,118, 44, 32,109, 97,116, 52, 32,109, 79, 98,106, 44, 32,109, 97,116, 52, 32,109, 79, 98,106, 73,110,118, 44, 32,
+ 13, 10, 9, 9, 9, 9, 9, 9, 9, 32, 32,102,108,111, 97,116, 32,102, 80,114,101,118, 77, 97,103,110,105,116,117,100,101, 95,
+105,110, 44, 32,118,101, 99, 51, 32,118, 78, 97, 99, 99, 95,105,110, 44, 13, 10, 9, 9, 9, 9, 9, 9, 9, 32, 32,111,117,116,
+ 32,102,108,111, 97,116, 32,102, 80,114,101,118, 77, 97,103,110,105,116,117,100,101, 95,111,117,116, 44, 32,111,117,116, 32,118,
+101, 99, 51, 32,118, 78, 97, 99, 99, 95,111,117,116, 44, 32, 13, 10, 9, 9, 9, 9, 9, 9, 9, 32, 32,111,117,116, 32,118,101,
+ 99, 51, 32,118, 82, 49, 44, 32,111,117,116, 32,118,101, 99, 51, 32,118, 82, 50, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,
+102, 68,101,116, 32, 41, 32, 13, 10,123, 13, 10, 9,109, 97,116, 51, 32,111, 98,106, 50,118,105,101,119, 32, 61, 32,116,111, 95,
+109, 97,116, 51, 40,103,108, 95, 77,111,100,101,108, 86,105,101,119, 77, 97,116,114,105,120, 41, 59, 13, 10, 9,109, 97,116, 51,
+ 32,118,105,101,119, 50,111, 98,106, 32, 61, 32,116,111, 95,109, 97,116, 51, 40,103,108, 95, 77,111,100,101,108, 86,105,101,119,
+ 77, 97,116,114,105,120, 73,110,118,101,114,115,101, 41, 59, 13, 10, 9, 13, 10, 9,118,101, 99, 51, 32,118, 83,105,103,109, 97,
+ 83, 32, 61, 32,118,105,101,119, 50,111, 98,106, 32, 42, 32,100, 70,100,120, 40, 32,115,117,114,102, 95,112,111,115, 32, 41, 59,
+ 13, 10, 9,118,101, 99, 51, 32,118, 83,105,103,109, 97, 84, 32, 61, 32,118,105,101,119, 50,111, 98,106, 32, 42, 32,100, 70,100,
+121, 40, 32,115,117,114,102, 95,112,111,115, 32, 41, 59, 13, 10, 9,118,101, 99, 51, 32,118, 78, 32, 61, 32,110,111,114,109, 97,
+108,105,122,101, 40, 32,115,117,114,102, 95,110,111,114,109, 32, 42, 32,111, 98,106, 50,118,105,101,119, 32, 41, 59, 13, 10, 13,
+ 10, 9,118, 82, 49, 32, 61, 32, 99,114,111,115,115, 40, 32,118, 83,105,103,109, 97, 84, 44, 32,118, 78, 32, 41, 59, 13, 10, 9,
+118, 82, 50, 32, 61, 32, 99,114,111,115,115, 40, 32,118, 78, 44, 32,118, 83,105,103,109, 97, 83, 32, 41, 32, 59, 13, 10, 9,102,
+ 68,101,116, 32, 61, 32,100,111,116, 32, 40, 32,118, 83,105,103,109, 97, 83, 44, 32,118, 82, 49, 32, 41, 59, 13, 10, 9, 13, 10,
+ 9, 47, 42, 32,112,114,101,116,114, 97,110,115,102,111,114,109, 32,118, 78, 97, 99, 99, 32, 40,105,110, 32,109,116,101,120, 95,
+ 98,117,109,112, 95, 97,112,112,108,121, 41, 32,117,115,105,110,103, 32,116,104,101, 32,105,110,118,101,114,115,101, 32,116,114,
+ 97,110,115,112,111,115,101,100, 32, 42, 47, 13, 10, 9,118, 82, 49, 32, 61, 32,118, 82, 49, 32, 42, 32,118,105,101,119, 50,111,
+ 98,106, 59, 13, 10, 9,118, 82, 50, 32, 61, 32,118, 82, 50, 32, 42, 32,118,105,101,119, 50,111, 98,106, 59, 13, 10, 9,118, 78,
+ 32, 61, 32,118, 78, 32, 42, 32,118,105,101,119, 50,111, 98,106, 59, 13, 10, 9, 13, 10, 9,102,108,111, 97,116, 32,102, 77, 97,
+103,110,105,116,117,100,101, 32, 61, 32, 97, 98,115, 40,102, 68,101,116, 41, 32, 42, 32,108,101,110,103,116,104, 40,118, 78, 41,
+ 59, 13, 10, 9,118, 78, 97, 99, 99, 95,111,117,116, 32, 61, 32,118, 78, 97, 99, 99, 95,105,110, 32, 42, 32, 40,102, 77, 97,103,
+110,105,116,117,100,101, 32, 47, 32,102, 80,114,101,118, 77, 97,103,110,105,116,117,100,101, 95,105,110, 41, 59, 13, 10, 9,102,
+ 80,114,101,118, 77, 97,103,110,105,116,117,100,101, 95,111,117,116, 32, 61, 32,102, 77, 97,103,110,105,116,117,100,101, 59, 13,
+ 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95, 98,117,109,112, 95,105,110,105,116, 95,116,101,120,116,117,114,
+101,115,112, 97, 99,101, 40, 32,118,101, 99, 51, 32,115,117,114,102, 95,112,111,115, 44, 32,118,101, 99, 51, 32,115,117,114,102,
+ 95,110,111,114,109, 44, 32, 13, 10, 9, 9, 9, 9, 9, 9, 9, 9, 32, 32,102,108,111, 97,116, 32,102, 80,114,101,118, 77, 97,
+103,110,105,116,117,100,101, 95,105,110, 44, 32,118,101, 99, 51, 32,118, 78, 97, 99, 99, 95,105,110, 44, 13, 10, 9, 9, 9, 9,
+ 9, 9, 9, 9, 32, 32,111,117,116, 32,102,108,111, 97,116, 32,102, 80,114,101,118, 77, 97,103,110,105,116,117,100,101, 95,111,
+117,116, 44, 32,111,117,116, 32,118,101, 99, 51, 32,118, 78, 97, 99, 99, 95,111,117,116, 44, 32, 13, 10, 9, 9, 9, 9, 9, 9,
+ 9, 9, 32, 32,111,117,116, 32,118,101, 99, 51, 32,118, 82, 49, 44, 32,111,117,116, 32,118,101, 99, 51, 32,118, 82, 50, 44, 32,
+111,117,116, 32,102,108,111, 97,116, 32,102, 68,101,116, 32, 41, 32, 13, 10,123, 13, 10, 9,118,101, 99, 51, 32,118, 83,105,103,
+109, 97, 83, 32, 61, 32,100, 70,100,120, 40, 32,115,117,114,102, 95,112,111,115, 32, 41, 59, 13, 10, 9,118,101, 99, 51, 32,118,
+ 83,105,103,109, 97, 84, 32, 61, 32,100, 70,100,121, 40, 32,115,117,114,102, 95,112,111,115, 32, 41, 59, 13, 10, 9,118,101, 99,
+ 51, 32,118, 78, 32, 61, 32,115,117,114,102, 95,110,111,114,109, 59, 32, 47, 42, 32,110,111,114,109, 97,108,105,122,101,100, 32,
+105,110,116,101,114,112,111,108, 97,116,101,100, 32,118,101,114,116,101,120, 32,110,111,114,109, 97,108, 32, 42, 47, 13, 10, 9,
+ 13, 10, 9,118, 82, 49, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40, 32, 99,114,111,115,115, 40, 32,118, 83,105,103,109,
+ 97, 84, 44, 32,118, 78, 32, 41, 32, 41, 59, 13, 10, 9,118, 82, 50, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40, 32, 99,
+114,111,115,115, 40, 32,118, 78, 44, 32,118, 83,105,103,109, 97, 83, 32, 41, 32, 41, 59, 13, 10, 9,102, 68,101,116, 32, 61, 32,
+115,105,103,110, 40, 32,100,111,116, 40,118, 83,105,103,109, 97, 83, 44, 32,118, 82, 49, 41, 32, 41, 59, 13, 10, 9, 13, 10, 9,
+102,108,111, 97,116, 32,102, 77, 97,103,110,105,116,117,100,101, 32, 61, 32, 97, 98,115, 40,102, 68,101,116, 41, 59, 13, 10, 9,
+118, 78, 97, 99, 99, 95,111,117,116, 32, 61, 32,118, 78, 97, 99, 99, 95,105,110, 32, 42, 32, 40,102, 77, 97,103,110,105,116,117,
+100,101, 32, 47, 32,102, 80,114,101,118, 77, 97,103,110,105,116,117,100,101, 95,105,110, 41, 59, 13, 10, 9,102, 80,114,101,118,
+ 77, 97,103,110,105,116,117,100,101, 95,111,117,116, 32, 61, 32,102, 77, 97,103,110,105,116,117,100,101, 59, 13, 10,125, 13, 10,
+ 13, 10,118,111,105,100, 32,109,116,101,120, 95, 98,117,109,112, 95,105,110,105,116, 95,118,105,101,119,115,112, 97, 99,101, 40,
+ 32,118,101, 99, 51, 32,115,117,114,102, 95,112,111,115, 44, 32,118,101, 99, 51, 32,115,117,114,102, 95,110,111,114,109, 44, 32,
+ 13, 10, 9, 9, 9, 9, 9, 9, 9, 32, 32, 32,102,108,111, 97,116, 32,102, 80,114,101,118, 77, 97,103,110,105,116,117,100,101,
+ 95,105,110, 44, 32,118,101, 99, 51, 32,118, 78, 97, 99, 99, 95,105,110, 44, 13, 10, 9, 9, 9, 9, 9, 9, 9, 32, 32, 32,111,
+117,116, 32,102,108,111, 97,116, 32,102, 80,114,101,118, 77, 97,103,110,105,116,117,100,101, 95,111,117,116, 44, 32,111,117,116,
+ 32,118,101, 99, 51, 32,118, 78, 97, 99, 99, 95,111,117,116, 44, 32, 13, 10, 9, 9, 9, 9, 9, 9, 9, 32, 32, 32,111,117,116,
+ 32,118,101, 99, 51, 32,118, 82, 49, 44, 32,111,117,116, 32,118,101, 99, 51, 32,118, 82, 50, 44, 32,111,117,116, 32,102,108,111,
+ 97,116, 32,102, 68,101,116, 32, 41, 32, 13, 10,123, 13, 10, 9,118,101, 99, 51, 32,118, 83,105,103,109, 97, 83, 32, 61, 32,100,
+ 70,100,120, 40, 32,115,117,114,102, 95,112,111,115, 32, 41, 59, 13, 10, 9,118,101, 99, 51, 32,118, 83,105,103,109, 97, 84, 32,
+ 61, 32,100, 70,100,121, 40, 32,115,117,114,102, 95,112,111,115, 32, 41, 59, 13, 10, 9,118,101, 99, 51, 32,118, 78, 32, 61, 32,
+115,117,114,102, 95,110,111,114,109, 59, 32, 47, 42, 32,110,111,114,109, 97,108,105,122,101,100, 32,105,110,116,101,114,112,111,
+108, 97,116,101,100, 32,118,101,114,116,101,120, 32,110,111,114,109, 97,108, 32, 42, 47, 13, 10, 9, 13, 10, 9,118, 82, 49, 32,
+ 61, 32, 99,114,111,115,115, 40, 32,118, 83,105,103,109, 97, 84, 44, 32,118, 78, 32, 41, 59, 13, 10, 9,118, 82, 50, 32, 61, 32,
+ 99,114,111,115,115, 40, 32,118, 78, 44, 32,118, 83,105,103,109, 97, 83, 32, 41, 32, 59, 13, 10, 9,102, 68,101,116, 32, 61, 32,
+100,111,116, 32, 40, 32,118, 83,105,103,109, 97, 83, 44, 32,118, 82, 49, 32, 41, 59, 13, 10, 9, 13, 10, 9,102,108,111, 97,116,
+ 32,102, 77, 97,103,110,105,116,117,100,101, 32, 61, 32, 97, 98,115, 40,102, 68,101,116, 41, 59, 13, 10, 9,118, 78, 97, 99, 99,
+ 95,111,117,116, 32, 61, 32,118, 78, 97, 99, 99, 95,105,110, 32, 42, 32, 40,102, 77, 97,103,110,105,116,117,100,101, 32, 47, 32,
+102, 80,114,101,118, 77, 97,103,110,105,116,117,100,101, 95,105,110, 41, 59, 13, 10, 9,102, 80,114,101,118, 77, 97,103,110,105,
+116,117,100,101, 95,111,117,116, 32, 61, 32,102, 77, 97,103,110,105,116,117,100,101, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,
+100, 32,109,116,101,120, 95, 98,117,109,112, 95,116, 97,112, 51, 40, 32,118,101, 99, 51, 32,116,101,120, 99,111, 44, 32,115, 97,
+109,112,108,101,114, 50, 68, 32,105,109, 97, 44, 32,102,108,111, 97,116, 32,104, 83, 99, 97,108,101, 44, 32, 13, 10, 32, 32, 32,
+ 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,111,117,116, 32,102,108,111, 97,116, 32,100, 66,115, 44,
+ 32,111,117,116, 32,102,108,111, 97,116, 32,100, 66,116, 32, 41, 32, 13, 10,123, 13, 10, 9,118,101, 99, 50, 32, 83, 84,108,108,
+ 32, 61, 32,116,101,120, 99,111, 46,120,121, 59, 13, 10, 9,118,101, 99, 50, 32, 83, 84,108,114, 32, 61, 32,116,101,120, 99,111,
+ 46,120,121, 32, 43, 32,100, 70,100,120, 40,116,101,120, 99,111, 46,120,121, 41, 32, 59, 13, 10, 9,118,101, 99, 50, 32, 83, 84,
+117,108, 32, 61, 32,116,101,120, 99,111, 46,120,121, 32, 43, 32,100, 70,100,121, 40,116,101,120, 99,111, 46,120,121, 41, 32, 59,
+ 13, 10, 9, 13, 10, 9,102,108,111, 97,116, 32, 72,108,108, 44, 72,108,114, 44, 72,117,108, 59, 13, 10, 9,114,103, 98,116,111,
+ 98,119, 40, 32,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 83, 84,108,108, 41, 44, 32, 72,108,108, 32, 41, 59,
+ 13, 10, 9,114,103, 98,116,111, 98,119, 40, 32,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 83, 84,108,114, 41,
+ 44, 32, 72,108,114, 32, 41, 59, 13, 10, 9,114,103, 98,116,111, 98,119, 40, 32,116,101,120,116,117,114,101, 50, 68, 40,105,109,
+ 97, 44, 32, 83, 84,117,108, 41, 44, 32, 72,117,108, 32, 41, 59, 13, 10, 9, 13, 10, 9,100, 66,115, 32, 61, 32,104, 83, 99, 97,
+108,101, 32, 42, 32, 40, 72,108,114, 32, 45, 32, 72,108,108, 41, 59, 13, 10, 9,100, 66,116, 32, 61, 32,104, 83, 99, 97,108,101,
+ 32, 42, 32, 40, 72,117,108, 32, 45, 32, 72,108,108, 41, 59, 13, 10,125, 13, 10, 13, 10, 35,105,102,100,101,102, 32, 66, 85, 77,
+ 80, 95, 66, 73, 67, 85, 66, 73, 67, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95, 98,117,109,112, 95, 98,105, 99,117,
+ 98,105, 99, 40, 32,118,101, 99, 51, 32,116,101,120, 99,111, 44, 32,115, 97,109,112,108,101,114, 50, 68, 32,105,109, 97, 44, 32,
+102,108,111, 97,116, 32,104, 83, 99, 97,108,101, 44, 32, 13, 10, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,
+ 32, 32, 32, 32, 32,111,117,116, 32,102,108,111, 97,116, 32,100, 66,115, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,100, 66,
+116, 32, 41, 32, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32, 72,108, 59, 13, 10, 9,102,108,111, 97,116, 32, 72,114, 59, 13,
+ 10, 9,102,108,111, 97,116, 32, 72,100, 59, 13, 10, 9,102,108,111, 97,116, 32, 72,117, 59, 13, 10, 9, 13, 10, 9,118,101, 99,
+ 50, 32, 84,101,120, 68,120, 32, 61, 32,100, 70,100,120, 40,116,101,120, 99,111, 46,120,121, 41, 59, 13, 10, 9,118,101, 99, 50,
+ 32, 84,101,120, 68,121, 32, 61, 32,100, 70,100,121, 40,116,101,120, 99,111, 46,120,121, 41, 59, 13, 10, 32, 13, 10, 9,118,101,
+ 99, 50, 32, 83, 84,108, 32, 61, 32,116,101,120, 99,111, 46,120,121, 32, 45, 32, 48, 46, 53, 32, 42, 32, 84,101,120, 68,120, 32,
+ 59, 13, 10, 9,118,101, 99, 50, 32, 83, 84,114, 32, 61, 32,116,101,120, 99,111, 46,120,121, 32, 43, 32, 48, 46, 53, 32, 42, 32,
+ 84,101,120, 68,120, 32, 59, 13, 10, 9,118,101, 99, 50, 32, 83, 84,100, 32, 61, 32,116,101,120, 99,111, 46,120,121, 32, 45, 32,
+ 48, 46, 53, 32, 42, 32, 84,101,120, 68,121, 32, 59, 13, 10, 9,118,101, 99, 50, 32, 83, 84,117, 32, 61, 32,116,101,120, 99,111,
+ 46,120,121, 32, 43, 32, 48, 46, 53, 32, 42, 32, 84,101,120, 68,121, 32, 59, 13, 10, 9, 13, 10, 9,114,103, 98,116,111, 98,119,
+ 40,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 83, 84,108, 41, 44, 32, 72,108, 41, 59, 13, 10, 9,114,103, 98,
+116,111, 98,119, 40,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 83, 84,114, 41, 44, 32, 72,114, 41, 59, 13, 10,
+ 9,114,103, 98,116,111, 98,119, 40,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 83, 84,100, 41, 44, 32, 72,100,
+ 41, 59, 13, 10, 9,114,103, 98,116,111, 98,119, 40,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 83, 84,117, 41,
+ 44, 32, 72,117, 41, 59, 13, 10, 9, 13, 10, 9,118,101, 99, 50, 32,100, 72,100,120,121, 32, 61, 32,118,101, 99, 50, 40, 72,114,
+ 32, 45, 32, 72,108, 44, 32, 72,117, 32, 45, 32, 72,100, 41, 59, 13, 10, 9,102,108,111, 97,116, 32,102, 66,108,101,110,100, 32,
+ 61, 32, 99,108, 97,109,112, 40, 49, 46, 48, 45,116,101,120,116,117,114,101, 81,117,101,114,121, 76, 79, 68, 40,105,109, 97, 44,
+ 32,116,101,120, 99,111, 46,120,121, 41, 46,120, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 13, 10, 9,105,102, 40,102, 66,
+108,101,110,100, 33, 61, 48, 46, 48, 41, 13, 10, 9,123, 13, 10, 9, 9, 47, 47, 32,116,104,101, 32,100,101,114,105,118, 97,116,
+105,118,101, 32,111,102, 32,116,104,101, 32, 98,105, 99,117, 98,105, 99, 32,115, 97,109,112,108,105,110,103, 32,111,102, 32,108,
+101,118,101,108, 32, 48, 13, 10, 9, 9,105,118,101, 99, 50, 32,118, 68,105,109, 59, 13, 10, 9, 9,118, 68,105,109, 32, 61, 32,
+116,101,120,116,117,114,101, 83,105,122,101, 40,105,109, 97, 44, 32, 48, 41, 59, 13, 10, 13, 10, 9, 9, 47, 47, 32,116, 97,107,
+105,110,103, 32,116,104,101, 32,102,114, 97, 99,116, 32,112, 97,114,116, 32,111,102, 32,116,104,101, 32,116,101,120,116,117,114,
+101, 32, 99,111,111,114,100,105,110, 97,116,101, 32,105,115, 32, 97, 32,104, 97,114,100, 99,111,100,101,100, 32,119,114, 97,112,
+ 32,109,111,100,101, 46, 13, 10, 9, 9, 47, 47, 32,116,104,105,115, 32,105,115, 32, 97, 99, 99,101,112,116, 97, 98,108,101, 32,
+ 97,115, 32,116,101,120,116,117,114,101,115, 32,117,115,101, 32,119,114, 97,112, 32,109,111,100,101, 32,101,120, 99,108,117,115,
+105,118,101,108,121, 32,105,110, 32, 51, 68, 32,118,105,101,119, 32,101,108,115,101,119,104,101,114,101, 32,105,110, 32, 98,108,
+101,110,100,101,114, 46, 32, 13, 10, 9, 9, 47, 47, 32,116,104,105,115, 32,105,115, 32,100,111,110,101, 32,115,111, 32,116,104,
+ 97,116, 32,119,101, 32, 99, 97,110, 32,115,116,105,108,108, 32,103,101,116, 32, 97, 32,118, 97,108,105,100, 32,116,101,120,101,
+108, 32,119,105,116,104, 32,117,118,115, 32,111,117,116,115,105,100,101, 32,116,104,101, 32, 48, 44, 49, 32,114, 97,110,103,101,
+ 13, 10, 9, 9, 47, 47, 32, 98,121, 32,116,101,120,101,108, 70,101,116, 99,104, 32, 98,101,108,111,119, 44, 32, 97,115, 32, 99,
+111,111,114,100,105,110, 97,116,101,115, 32, 97,114,101, 32, 99,108, 97,109,112,101,100, 32,119,104,101,110, 32,117,115,105,110,
+103, 32,116,104,105,115, 32,102,117,110, 99,116,105,111,110, 46, 13, 10, 9, 9,118,101, 99, 50, 32,102, 84,101,120, 76,111, 99,
+ 32, 61, 32,118, 68,105,109, 42,102,114, 97, 99,116, 40,116,101,120, 99,111, 46,120,121, 41, 32, 45, 32,118,101, 99, 50, 40, 48,
+ 46, 53, 44, 32, 48, 46, 53, 41, 59, 13, 10, 9, 9,105,118,101, 99, 50, 32,105, 84,101,120, 76,111, 99, 32, 61, 32,105,118,101,
+ 99, 50, 40,102,108,111,111,114, 40,102, 84,101,120, 76,111, 99, 41, 41, 59, 13, 10, 9, 9,118,101, 99, 50, 32,116, 32, 61, 32,
+ 99,108, 97,109,112, 40,102, 84,101,120, 76,111, 99, 32, 45, 32,105, 84,101,120, 76,111, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46,
+ 48, 41, 59, 9, 9, 47, 47, 32,115, 97,116, 32,106,117,115,116, 32,116,111, 32, 98,101, 32,112,101,100, 97,110,116,105, 99, 13,
+ 10, 13, 10, 47, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42,
+ 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42,
+ 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 13,
+ 10, 32, 42, 32, 84,104,105,115, 32, 98,108,111, 99,107, 32,119,105,108,108, 32,114,101,112,108, 97, 99,101, 32,116,104,101, 32,
+111,110,101, 32, 98,101,108,111,119, 32,119,104,101,110, 32,111,110,101, 32, 99,104, 97,110,110,101,108, 32,116,101,120,116,117,
+114,101,115, 32, 97,114,101, 32,112,114,111,112,101,114,108,121, 32,115,117,112,112,111,114,116,101,100, 46, 32, 42, 13, 10, 32,
+ 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42,
+ 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42,
+ 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 13, 10, 9, 9,118,
+101, 99, 52, 32,118, 83, 97,109,112,108,101,115, 85, 76, 32, 61, 32,116,101,120,116,117,114,101, 71, 97,116,104,101,114, 40,105,
+109, 97, 44, 32, 40,105, 84,101,120, 76,111, 99, 43,105,118,101, 99, 50, 40, 45, 49, 44, 45, 49, 41, 32, 43, 32,118,101, 99, 50,
+ 40, 48, 46, 53, 44, 48, 46, 53, 41, 41, 47,118, 68,105,109, 32, 41, 59, 13, 10, 9, 9,118,101, 99, 52, 32,118, 83, 97,109,112,
+108,101,115, 85, 82, 32, 61, 32,116,101,120,116,117,114,101, 71, 97,116,104,101,114, 40,105,109, 97, 44, 32, 40,105, 84,101,120,
+ 76,111, 99, 43,105,118,101, 99, 50, 40, 49, 44, 45, 49, 41, 32, 43, 32,118,101, 99, 50, 40, 48, 46, 53, 44, 48, 46, 53, 41, 41,
+ 47,118, 68,105,109, 32, 41, 59, 13, 10, 9, 9,118,101, 99, 52, 32,118, 83, 97,109,112,108,101,115, 76, 76, 32, 61, 32,116,101,
+120,116,117,114,101, 71, 97,116,104,101,114, 40,105,109, 97, 44, 32, 40,105, 84,101,120, 76,111, 99, 43,105,118,101, 99, 50, 40,
+ 45, 49, 44, 49, 41, 32, 43, 32,118,101, 99, 50, 40, 48, 46, 53, 44, 48, 46, 53, 41, 41, 47,118, 68,105,109, 32, 41, 59, 13, 10,
+ 9, 9,118,101, 99, 52, 32,118, 83, 97,109,112,108,101,115, 76, 82, 32, 61, 32,116,101,120,116,117,114,101, 71, 97,116,104,101,
+114, 40,105,109, 97, 44, 32, 40,105, 84,101,120, 76,111, 99, 43,105,118,101, 99, 50, 40, 49, 44, 49, 41, 32, 43, 32,118,101, 99,
+ 50, 40, 48, 46, 53, 44, 48, 46, 53, 41, 41, 47,118, 68,105,109, 32, 41, 59, 13, 10, 13, 10, 9, 9,109, 97,116, 52, 32, 72, 32,
+ 61, 32,109, 97,116, 52, 40,118, 83, 97,109,112,108,101,115, 85, 76, 46,119, 44, 32,118, 83, 97,109,112,108,101,115, 85, 76, 46,
+120, 44, 32,118, 83, 97,109,112,108,101,115, 76, 76, 46,119, 44, 32,118, 83, 97,109,112,108,101,115, 76, 76, 46,120, 44, 13, 10,
+ 9, 9, 9, 9, 9,118, 83, 97,109,112,108,101,115, 85, 76, 46,122, 44, 32,118, 83, 97,109,112,108,101,115, 85, 76, 46,121, 44,
+ 32,118, 83, 97,109,112,108,101,115, 76, 76, 46,122, 44, 32,118, 83, 97,109,112,108,101,115, 76, 76, 46,121, 44, 13, 10, 9, 9,
+ 9, 9, 9,118, 83, 97,109,112,108,101,115, 85, 82, 46,119, 44, 32,118, 83, 97,109,112,108,101,115, 85, 82, 46,120, 44, 32,118,
+ 83, 97,109,112,108,101,115, 76, 82, 46,119, 44, 32,118, 83, 97,109,112,108,101,115, 76, 82, 46,120, 44, 13, 10, 9, 9, 9, 9,
+ 9,118, 83, 97,109,112,108,101,115, 85, 82, 46,122, 44, 32,118, 83, 97,109,112,108,101,115, 85, 82, 46,121, 44, 32,118, 83, 97,
+109,112,108,101,115, 76, 82, 46,122, 44, 32,118, 83, 97,109,112,108,101,115, 76, 82, 46,121, 41, 59, 13, 10, 42, 47, 9, 13, 10,
+ 9, 9,105,118,101, 99, 50, 32,105, 84,101,120, 76,111, 99, 77,111,100, 32, 61, 32,105, 84,101,120, 76,111, 99, 32, 43, 32,105,
+118,101, 99, 50, 40, 45, 49, 44, 32, 45, 49, 41, 59, 13, 10, 13, 10, 9, 9,109, 97,116, 52, 32, 72, 59, 13, 10, 9, 9, 13, 10,
+ 9, 9,102,111,114, 40,105,110,116, 32,105, 32, 61, 32, 48, 59, 32,105, 32, 60, 32, 52, 59, 32,105, 43, 43, 41,123, 13, 10, 9,
+ 9, 9,102,111,114, 40,105,110,116, 32,106, 32, 61, 32, 48, 59, 32,106, 32, 60, 32, 52, 59, 32,106, 43, 43, 41,123, 13, 10, 9,
+ 9, 9, 9,105,118,101, 99, 50, 32,105, 84,101,120, 84,109,112, 32, 61, 32,105, 84,101,120, 76,111, 99, 77,111,100, 32, 43, 32,
+105,118,101, 99, 50, 40,105, 44,106, 41, 59, 13, 10, 9, 9, 9, 9, 13, 10, 9, 9, 9, 9, 47, 47, 32,119,114, 97,112, 32,116,
+101,120,116,117,114,101, 32, 99,111,111,114,100,105,110, 97,116,101,115, 32,109, 97,110,117, 97,108,108,121, 32,102,111,114, 32,
+116,101,120,101,108, 70,101,116, 99,104, 32,116,111, 32,119,111,114,107, 32,111,110, 32,117,118,115, 32,111,105,116,115,105,100,
+101, 32,116,104,101, 32, 48, 44, 49, 32,114, 97,110,103,101, 46, 13, 10, 9, 9, 9, 9, 47, 47, 32,116,104,105,115, 32,105,115,
+ 32,103,117, 97,114, 97,110,116,101,101,100, 32,116,111, 32,119,111,114,107, 32,115,105,110, 99,101, 32,119,101, 32,116, 97,107,
+101, 32,116,104,101, 32,102,114, 97, 99,116,105,111,110, 97,108, 32,112, 97,114,116, 32,111,102, 32,116,104,101, 32,117,118, 32,
+ 97, 98,111,118,101, 46, 13, 10, 9, 9, 9, 9,105, 84,101,120, 84,109,112, 46,120, 32, 61, 32, 40,105, 84,101,120, 84,109,112,
+ 46,120, 32, 60, 32, 48, 41, 63, 32,105, 84,101,120, 84,109,112, 46,120, 32, 43, 32,118, 68,105,109, 46,120, 32, 58, 32, 40, 40,
+105, 84,101,120, 84,109,112, 46,120, 32, 62, 61, 32,118, 68,105,109, 46,120, 41, 63, 32,105, 84,101,120, 84,109,112, 46,120, 32,
+ 45, 32,118, 68,105,109, 46,120, 32, 58, 32,105, 84,101,120, 84,109,112, 46,120, 41, 59, 13, 10, 9, 9, 9, 9,105, 84,101,120,
+ 84,109,112, 46,121, 32, 61, 32, 40,105, 84,101,120, 84,109,112, 46,121, 32, 60, 32, 48, 41, 63, 32,105, 84,101,120, 84,109,112,
+ 46,121, 32, 43, 32,118, 68,105,109, 46,121, 32, 58, 32, 40, 40,105, 84,101,120, 84,109,112, 46,121, 32, 62, 61, 32,118, 68,105,
+109, 46,121, 41, 63, 32,105, 84,101,120, 84,109,112, 46,121, 32, 45, 32,118, 68,105,109, 46,121, 32, 58, 32,105, 84,101,120, 84,
+109,112, 46,121, 41, 59, 13, 10, 13, 10, 9, 9, 9, 9,114,103, 98,116,111, 98,119, 40,116,101,120,101,108, 70,101,116, 99,104,
+ 40,105,109, 97, 44, 32,105, 84,101,120, 84,109,112, 44, 32, 48, 41, 44, 32, 72, 91,105, 93, 91,106, 93, 41, 59, 13, 10, 9, 9,
+ 9,125, 13, 10, 9, 9,125, 13, 10, 9, 9, 13, 10, 9, 9,102,108,111, 97,116, 32,120, 32, 61, 32,116, 46,120, 44, 32,121, 32,
+ 61, 32,116, 46,121, 59, 13, 10, 9, 9,102,108,111, 97,116, 32,120, 50, 32, 61, 32,120, 32, 42, 32,120, 44, 32,120, 51, 32, 61,
+ 32,120, 50, 32, 42, 32,120, 44, 32,121, 50, 32, 61, 32,121, 32, 42, 32,121, 44, 32,121, 51, 32, 61, 32,121, 50, 32, 42, 32,121,
+ 59, 13, 10, 13, 10, 9, 9,118,101, 99, 52, 32, 88, 32, 61, 32,118,101, 99, 52, 40, 45, 48, 46, 53, 42, 40,120, 51, 43,120, 41,
+ 43,120, 50, 44, 9, 9, 49, 46, 53, 42,120, 51, 45, 50, 46, 53, 42,120, 50, 43, 49, 44, 9, 45, 49, 46, 53, 42,120, 51, 43, 50,
+ 42,120, 50, 43, 48, 46, 53, 42,120, 44, 9, 9, 48, 46, 53, 42, 40,120, 51, 45,120, 50, 41, 41, 59, 13, 10, 9, 9,118,101, 99,
+ 52, 32, 89, 32, 61, 32,118,101, 99, 52, 40, 45, 48, 46, 53, 42, 40,121, 51, 43,121, 41, 43,121, 50, 44, 9, 9, 49, 46, 53, 42,
+121, 51, 45, 50, 46, 53, 42,121, 50, 43, 49, 44, 9, 45, 49, 46, 53, 42,121, 51, 43, 50, 42,121, 50, 43, 48, 46, 53, 42,121, 44,
+ 9, 9, 48, 46, 53, 42, 40,121, 51, 45,121, 50, 41, 41, 59, 13, 10, 9, 9,118,101, 99, 52, 32,100, 88, 32, 61, 32,118,101, 99,
+ 52, 40, 45, 49, 46, 53, 42,120, 50, 43, 50, 42,120, 45, 48, 46, 53, 44, 9, 9, 52, 46, 53, 42,120, 50, 45, 53, 42,120, 44, 9,
+ 9, 9, 45, 52, 46, 53, 42,120, 50, 43, 52, 42,120, 43, 48, 46, 53, 44, 9, 9, 49, 46, 53, 42,120, 50, 45,120, 41, 59, 13, 10,
+ 9, 9,118,101, 99, 52, 32,100, 89, 32, 61, 32,118,101, 99, 52, 40, 45, 49, 46, 53, 42,121, 50, 43, 50, 42,121, 45, 48, 46, 53,
+ 44, 9, 9, 52, 46, 53, 42,121, 50, 45, 53, 42,121, 44, 9, 9, 9, 45, 52, 46, 53, 42,121, 50, 43, 52, 42,121, 43, 48, 46, 53,
+ 44, 9, 9, 49, 46, 53, 42,121, 50, 45,121, 41, 59, 13, 10, 9, 13, 10, 9, 9, 47, 47, 32, 99,111,109,112,108,101,116,101, 32,
+100,101,114,105,118, 97,116,105,118,101, 32,105,110, 32,110,111,114,109, 97,108,105,122,101,100, 32, 99,111,111,114,100,105,110,
+ 97,116,101,115, 32, 40,109,117,108, 32, 98,121, 32,118, 68,105,109, 41, 13, 10, 9, 9,118,101, 99, 50, 32,100, 72,100, 83, 84,
+ 32, 61, 32,118, 68,105,109, 32, 42, 32,118,101, 99, 50, 40,100,111,116, 40, 89, 44, 32, 72, 32, 42, 32,100, 88, 41, 44, 32,100,
+111,116, 40,100, 89, 44, 32, 72, 32, 42, 32, 88, 41, 41, 59, 13, 10, 13, 10, 9, 9, 47, 47, 32,116,114, 97,110,115,102,111,114,
+109, 32,100,101,114,105,118, 97,116,105,118,101, 32,116,111, 32,115, 99,114,101,101,110, 45,115,112, 97, 99,101, 13, 10, 9, 9,
+118,101, 99, 50, 32,100, 72,100,120,121, 95, 98,105, 99,117, 98,105, 99, 32, 61, 32,118,101, 99, 50, 40, 32,100, 72,100, 83, 84,
+ 46,120, 32, 42, 32, 84,101,120, 68,120, 46,120, 32, 43, 32,100, 72,100, 83, 84, 46,121, 32, 42, 32, 84,101,120, 68,120, 46,121,
+ 44, 13, 10, 9, 9, 9, 9, 9, 9, 9, 9, 32, 32, 32,100, 72,100, 83, 84, 46,120, 32, 42, 32, 84,101,120, 68,121, 46,120, 32,
+ 43, 32,100, 72,100, 83, 84, 46,121, 32, 42, 32, 84,101,120, 68,121, 46,121, 32, 41, 59, 13, 10, 13, 10, 9, 9, 47, 47, 32, 98,
+108,101,110,100, 32, 98,101,116,119,101,101,110, 32,116,104,101, 32,116,119,111, 13, 10, 9, 9,100, 72,100,120,121, 32, 61, 32,
+100, 72,100,120,121, 42, 40, 49, 45,102, 66,108,101,110,100, 41, 32, 43, 32,100, 72,100,120,121, 95, 98,105, 99,117, 98,105, 99,
+ 42,102, 66,108,101,110,100, 59, 13, 10, 9,125, 13, 10, 13, 10, 9,100, 66,115, 32, 61, 32,104, 83, 99, 97,108,101, 32, 42, 32,
+100, 72,100,120,121, 46,120, 59, 13, 10, 9,100, 66,116, 32, 61, 32,104, 83, 99, 97,108,101, 32, 42, 32,100, 72,100,120,121, 46,
+121, 59, 13, 10,125, 13, 10, 13, 10, 35,101,110,100,105,102, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95, 98,117,109,
+112, 95,116, 97,112, 53, 40, 32,118,101, 99, 51, 32,116,101,120, 99,111, 44, 32,115, 97,109,112,108,101,114, 50, 68, 32,105,109,
+ 97, 44, 32,102,108,111, 97,116, 32,104, 83, 99, 97,108,101, 44, 32, 13, 10, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,
+ 32, 32, 32, 32, 32, 32, 32, 32,111,117,116, 32,102,108,111, 97,116, 32,100, 66,115, 44, 32,111,117,116, 32,102,108,111, 97,116,
+ 32,100, 66,116, 32, 41, 32, 13, 10,123, 13, 10, 9,118,101, 99, 50, 32, 84,101,120, 68,120, 32, 61, 32,100, 70,100,120, 40,116,
+101,120, 99,111, 46,120,121, 41, 59, 13, 10, 9,118,101, 99, 50, 32, 84,101,120, 68,121, 32, 61, 32,100, 70,100,121, 40,116,101,
+120, 99,111, 46,120,121, 41, 59, 13, 10, 13, 10, 9,118,101, 99, 50, 32, 83, 84, 99, 32, 61, 32,116,101,120, 99,111, 46,120,121,
+ 59, 13, 10, 9,118,101, 99, 50, 32, 83, 84,108, 32, 61, 32,116,101,120, 99,111, 46,120,121, 32, 45, 32, 48, 46, 53, 32, 42, 32,
+ 84,101,120, 68,120, 32, 59, 13, 10, 9,118,101, 99, 50, 32, 83, 84,114, 32, 61, 32,116,101,120, 99,111, 46,120,121, 32, 43, 32,
+ 48, 46, 53, 32, 42, 32, 84,101,120, 68,120, 32, 59, 13, 10, 9,118,101, 99, 50, 32, 83, 84,100, 32, 61, 32,116,101,120, 99,111,
+ 46,120,121, 32, 45, 32, 48, 46, 53, 32, 42, 32, 84,101,120, 68,121, 32, 59, 13, 10, 9,118,101, 99, 50, 32, 83, 84,117, 32, 61,
+ 32,116,101,120, 99,111, 46,120,121, 32, 43, 32, 48, 46, 53, 32, 42, 32, 84,101,120, 68,121, 32, 59, 13, 10, 9, 13, 10, 9,102,
+108,111, 97,116, 32, 72, 99, 44, 72,108, 44, 72,114, 44, 72,100, 44, 72,117, 59, 13, 10, 9,114,103, 98,116,111, 98,119, 40, 32,
+116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 83, 84, 99, 41, 44, 32, 72, 99, 32, 41, 59, 13, 10, 9,114,103, 98,
+116,111, 98,119, 40, 32,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 83, 84,108, 41, 44, 32, 72,108, 32, 41, 59,
+ 13, 10, 9,114,103, 98,116,111, 98,119, 40, 32,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 83, 84,114, 41, 44,
+ 32, 72,114, 32, 41, 59, 13, 10, 9,114,103, 98,116,111, 98,119, 40, 32,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44,
+ 32, 83, 84,100, 41, 44, 32, 72,100, 32, 41, 59, 13, 10, 9,114,103, 98,116,111, 98,119, 40, 32,116,101,120,116,117,114,101, 50,
+ 68, 40,105,109, 97, 44, 32, 83, 84,117, 41, 44, 32, 72,117, 32, 41, 59, 13, 10, 9, 13, 10, 9,100, 66,115, 32, 61, 32,104, 83,
+ 99, 97,108,101, 32, 42, 32, 40, 72,114, 32, 45, 32, 72,108, 41, 59, 13, 10, 9,100, 66,116, 32, 61, 32,104, 83, 99, 97,108,101,
+ 32, 42, 32, 40, 72,117, 32, 45, 32, 72,100, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95, 98,117,
+109,112, 95,100,101,114,105,118, 40, 32,118,101, 99, 51, 32,116,101,120, 99,111, 44, 32,115, 97,109,112,108,101,114, 50, 68, 32,
+105,109, 97, 44, 32,102,108,111, 97,116, 32,105,109, 97, 95,120, 44, 32,102,108,111, 97,116, 32,105,109, 97, 95,121, 44, 32,102,
+108,111, 97,116, 32,104, 83, 99, 97,108,101, 44, 32, 13, 10, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,
+ 32, 32, 32, 32,111,117,116, 32,102,108,111, 97,116, 32,100, 66,115, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,100, 66,116,
+ 32, 41, 32, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32,115, 32, 61, 32, 49, 46, 48, 59, 9, 9, 47, 47, 32,110,101,103, 97,
+116,101, 32,116,104,105,115, 32,105,102, 32,102,108,105,112,112,101,100, 32,116,101,120,116,117,114,101, 32, 99,111,111,114,100,
+105,110, 97,116,101, 13, 10, 9,118,101, 99, 50, 32, 84,101,120, 68,120, 32, 61, 32,100, 70,100,120, 40,116,101,120, 99,111, 46,
+120,121, 41, 59, 13, 10, 9,118,101, 99, 50, 32, 84,101,120, 68,121, 32, 61, 32,100, 70,100,121, 40,116,101,120, 99,111, 46,120,
+121, 41, 59, 13, 10, 9, 13, 10, 9, 47, 47, 32,116,104,105,115, 32,118, 97,114,105, 97,110,116, 32,117,115,105,110,103, 32, 97,
+ 32,100,101,114,105,118, 97,116,105,118,101, 32,109, 97,112, 32,105,115, 32,100,101,115, 99,114,105, 98,101,100, 32,104,101,114,
+101, 13, 10, 9, 47, 47, 32,104,116,116,112, 58, 47, 47,109,109,105,107,107,101,108,115,101,110, 51,100, 46, 98,108,111,103,115,
+112,111,116, 46, 99,111,109, 47, 50, 48, 49, 49, 47, 48, 55, 47,100,101,114,105,118, 97,116,105,118,101, 45,109, 97,112,115, 46,
+104,116,109,108, 13, 10, 9,118,101, 99, 50, 32,100,105,109, 32, 61, 32,118,101, 99, 50, 40,105,109, 97, 95,120, 44, 32,105,109,
+ 97, 95,121, 41, 59, 13, 10, 9,118,101, 99, 50, 32,100, 66,100,117,118, 32, 61, 32,104, 83, 99, 97,108,101, 42,100,105,109, 42,
+ 40, 50, 46, 48, 42,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32,116,101,120, 99,111, 46,120,121, 41, 46,120,121,
+ 45, 49, 46, 48, 41, 59, 13, 10, 9, 13, 10, 9,100, 66,115, 32, 61, 32,100, 66,100,117,118, 46,120, 42, 84,101,120, 68,120, 46,
+120, 32, 43, 32,115, 42,100, 66,100,117,118, 46,121, 42, 84,101,120, 68,120, 46,121, 59, 13, 10, 9,100, 66,116, 32, 61, 32,100,
+ 66,100,117,118, 46,120, 42, 84,101,120, 68,121, 46,120, 32, 43, 32,115, 42,100, 66,100,117,118, 46,121, 42, 84,101,120, 68,121,
+ 46,121, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95, 98,117,109,112, 95, 97,112,112,108,121, 40, 32,
+102,108,111, 97,116, 32,102, 68,101,116, 44, 32,102,108,111, 97,116, 32,100, 66,115, 44, 32,102,108,111, 97,116, 32,100, 66,116,
+ 44, 32,118,101, 99, 51, 32,118, 82, 49, 44, 32,118,101, 99, 51, 32,118, 82, 50, 44, 32,118,101, 99, 51, 32,118, 78, 97, 99, 99,
+ 95,105,110, 44, 13, 10, 9, 9, 9, 9, 9, 32, 32,111,117,116, 32,118,101, 99, 51, 32,118, 78, 97, 99, 99, 95,111,117,116, 44,
+ 32,111,117,116, 32,118,101, 99, 51, 32,112,101,114,116,117,114, 98,101,100, 95,110,111,114,109, 32, 41, 32, 13, 10,123, 13, 10,
+ 9,118,101, 99, 51, 32,118, 83,117,114,102, 71,114, 97,100, 32, 61, 32,115,105,103,110, 40,102, 68,101,116, 41, 32, 42, 32, 40,
+ 32,100, 66,115, 32, 42, 32,118, 82, 49, 32, 43, 32,100, 66,116, 32, 42, 32,118, 82, 50, 32, 41, 59, 13, 10, 9, 13, 10, 9,118,
+ 78, 97, 99, 99, 95,111,117,116, 32, 61, 32,118, 78, 97, 99, 99, 95,105,110, 32, 45, 32,118, 83,117,114,102, 71,114, 97,100, 59,
+ 13, 10, 9,112,101,114,116,117,114, 98,101,100, 95,110,111,114,109, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40, 32,118,
+ 78, 97, 99, 99, 95,111,117,116, 32, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95, 98,117,109,112,
+ 95, 97,112,112,108,121, 95,116,101,120,115,112, 97, 99,101, 40, 32,102,108,111, 97,116, 32,102, 68,101,116, 44, 32,102,108,111,
+ 97,116, 32,100, 66,115, 44, 32,102,108,111, 97,116, 32,100, 66,116, 44, 32,118,101, 99, 51, 32,118, 82, 49, 44, 32,118,101, 99,
+ 51, 32,118, 82, 50, 44, 13, 10, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,
+ 32, 32, 32, 32, 32, 32, 32,115, 97,109,112,108,101,114, 50, 68, 32,105,109, 97, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,
+ 44, 32,102,108,111, 97,116, 32,105,109, 97, 95,120, 44, 32,102,108,111, 97,116, 32,105,109, 97, 95,121, 44, 32,118,101, 99, 51,
+ 32,118, 78, 97, 99, 99, 95,105,110, 44, 13, 10, 9, 9, 9, 9, 9, 9, 9, 32, 32, 32,111,117,116, 32,118,101, 99, 51, 32,118,
+ 78, 97, 99, 99, 95,111,117,116, 44, 32,111,117,116, 32,118,101, 99, 51, 32,112,101,114,116,117,114, 98,101,100, 95,110,111,114,
+109, 32, 41, 32, 13, 10,123, 13, 10, 9,118,101, 99, 50, 32, 84,101,120, 68,120, 32, 61, 32,100, 70,100,120, 40,116,101,120, 99,
+111, 46,120,121, 41, 59, 13, 10, 9,118,101, 99, 50, 32, 84,101,120, 68,121, 32, 61, 32,100, 70,100,121, 40,116,101,120, 99,111,
+ 46,120,121, 41, 59, 13, 10, 13, 10, 9,118,101, 99, 51, 32,118, 83,117,114,102, 71,114, 97,100, 32, 61, 32,115,105,103,110, 40,
+102, 68,101,116, 41, 32, 42, 32, 40, 32, 13, 10, 9, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,100, 66,115, 32, 47, 32,108,
+101,110,103,116,104, 40, 32,118,101, 99, 50, 40,105,109, 97, 95,120, 42, 84,101,120, 68,120, 46,120, 44, 32,105,109, 97, 95,121,
+ 42, 84,101,120, 68,120, 46,121, 41, 32, 41, 32, 42, 32,118, 82, 49, 32, 43, 32, 13, 10, 9, 32, 32, 32, 32, 32, 32, 32, 32, 32,
+ 32, 32, 32,100, 66,116, 32, 47, 32,108,101,110,103,116,104, 40, 32,118,101, 99, 50, 40,105,109, 97, 95,120, 42, 84,101,120, 68,
+121, 46,120, 44, 32,105,109, 97, 95,121, 42, 84,101,120, 68,121, 46,121, 41, 32, 41, 32, 42, 32,118, 82, 50, 32, 41, 59, 13, 10,
+ 9, 9, 9, 9, 13, 10, 9,118, 78, 97, 99, 99, 95,111,117,116, 32, 61, 32,118, 78, 97, 99, 99, 95,105,110, 32, 45, 32,118, 83,
+117,114,102, 71,114, 97,100, 59, 13, 10, 9,112,101,114,116,117,114, 98,101,100, 95,110,111,114,109, 32, 61, 32,110,111,114,109,
+ 97,108,105,122,101, 40, 32,118, 78, 97, 99, 99, 95,111,117,116, 32, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,
+116,101,120, 95,110,101,103, 97,116,101, 95,116,101,120,110,111,114,109, 97,108, 40,118,101, 99, 51, 32,110,111,114,109, 97,108,
+ 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,110,111,114,109, 97,108, 41, 13, 10,123, 13, 10, 9,111,117,116,110,111,
+114,109, 97,108, 32, 61, 32,118,101, 99, 51, 40, 45,110,111,114,109, 97,108, 46,120, 44, 32, 45,110,111,114,109, 97,108, 46,121,
+ 44, 32,110,111,114,109, 97,108, 46,122, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,110,115,112,
+ 97, 99,101, 95,116, 97,110,103,101,110,116, 40,118,101, 99, 52, 32,116, 97,110,103,101,110,116, 44, 32,118,101, 99, 51, 32,110,
+111,114,109, 97,108, 44, 32,118,101, 99, 51, 32,116,101,120,110,111,114,109, 97,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,
+111,117,116,110,111,114,109, 97,108, 41, 13, 10,123, 13, 10, 9,118,101, 99, 51, 32, 66, 32, 61, 32,116, 97,110,103,101,110,116,
+ 46,119, 32, 42, 32, 99,114,111,115,115, 40,110,111,114,109, 97,108, 44, 32,116, 97,110,103,101,110,116, 46,120,121,122, 41, 59,
+ 13, 10, 13, 10, 9,111,117,116,110,111,114,109, 97,108, 32, 61, 32,116,101,120,110,111,114,109, 97,108, 46,120, 42,116, 97,110,
+103,101,110,116, 46,120,121,122, 32, 43, 32,116,101,120,110,111,114,109, 97,108, 46,121, 42, 66, 32, 43, 32,116,101,120,110,111,
+114,109, 97,108, 46,122, 42,110,111,114,109, 97,108, 59, 13, 10, 9,111,117,116,110,111,114,109, 97,108, 32, 61, 32,110,111,114,
+109, 97,108,105,122,101, 40,111,117,116,110,111,114,109, 97,108, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,
+101,120, 95, 98,108,101,110,100, 95,110,111,114,109, 97,108, 40,102,108,111, 97,116, 32,110,111,114,102, 97, 99, 44, 32,118,101,
+ 99, 51, 32,110,111,114,109, 97,108, 44, 32,118,101, 99, 51, 32,110,101,119,110,111,114,109, 97,108, 44, 32,111,117,116, 32,118,
+101, 99, 51, 32,111,117,116,110,111,114,109, 97,108, 41, 13, 10,123, 13, 10, 9,111,117,116,110,111,114,109, 97,108, 32, 61, 32,
+ 40, 49, 46, 48, 32, 45, 32,110,111,114,102, 97, 99, 41, 42,110,111,114,109, 97,108, 32, 43, 32,110,111,114,102, 97, 99, 42,110,
+101,119,110,111,114,109, 97,108, 59, 13, 10, 9,111,117,116,110,111,114,109, 97,108, 32, 61, 32,110,111,114,109, 97,108,105,122,
+101, 40,111,117,116,110,111,114,109, 97,108, 41, 59, 13, 10,125, 13, 10, 13, 10, 47, 42, 42, 42, 42, 42, 42, 42, 32, 77, 65, 84,
+ 69, 82, 73, 65, 76, 32, 42, 42, 42, 42, 42, 42, 42, 42, 42, 47, 13, 10, 13, 10,118,111,105,100, 32,108, 97,109,112, 95,118,105,
+115,105, 98,105,108,105,116,121, 95,115,117,110, 95,104,101,109,105, 40,118,101, 99, 51, 32,108, 97,109,112,118,101, 99, 44, 32,
+111,117,116, 32,118,101, 99, 51, 32,108,118, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,100,105,115,116, 44, 32,111,117,116,
+ 32,102,108,111, 97,116, 32,118,105,115,105,102, 97, 99, 41, 13, 10,123, 13, 10, 9,108,118, 32, 61, 32,108, 97,109,112,118,101,
+ 99, 59, 13, 10, 9,100,105,115,116, 32, 61, 32, 49, 46, 48, 59, 13, 10, 9,118,105,115,105,102, 97, 99, 32, 61, 32, 49, 46, 48,
+ 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,108, 97,109,112, 95,118,105,115,105, 98,105,108,105,116,121, 95,111,116,104,
+101,114, 40,118,101, 99, 51, 32, 99,111, 44, 32,118,101, 99, 51, 32,108, 97,109,112, 99,111, 44, 32,111,117,116, 32,118,101, 99,
+ 51, 32,108,118, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,100,105,115,116, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,
+118,105,115,105,102, 97, 99, 41, 13, 10,123, 13, 10, 9,108,118, 32, 61, 32, 99,111, 32, 45, 32,108, 97,109,112, 99,111, 59, 13,
+ 10, 9,100,105,115,116, 32, 61, 32,108,101,110,103,116,104, 40,108,118, 41, 59, 13, 10, 9,108,118, 32, 61, 32,110,111,114,109,
+ 97,108,105,122,101, 40,108,118, 41, 59, 13, 10, 9,118,105,115,105,102, 97, 99, 32, 61, 32, 49, 46, 48, 59, 13, 10,125, 13, 10,
+ 13, 10,118,111,105,100, 32,108, 97,109,112, 95,102, 97,108,108,111,102,102, 95,105,110,118,108,105,110,101, 97,114, 40,102,108,
+111, 97,116, 32,108, 97,109,112,100,105,115,116, 44, 32,102,108,111, 97,116, 32,100,105,115,116, 44, 32,111,117,116, 32,102,108,
+111, 97,116, 32,118,105,115,105,102, 97, 99, 41, 13, 10,123, 13, 10, 9,118,105,115,105,102, 97, 99, 32, 61, 32,108, 97,109,112,
+100,105,115,116, 47, 40,108, 97,109,112,100,105,115,116, 32, 43, 32,100,105,115,116, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,
+105,100, 32,108, 97,109,112, 95,102, 97,108,108,111,102,102, 95,105,110,118,115,113,117, 97,114,101, 40,102,108,111, 97,116, 32,
+108, 97,109,112,100,105,115,116, 44, 32,102,108,111, 97,116, 32,100,105,115,116, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,
+118,105,115,105,102, 97, 99, 41, 13, 10,123, 13, 10, 9,118,105,115,105,102, 97, 99, 32, 61, 32,108, 97,109,112,100,105,115,116,
+ 47, 40,108, 97,109,112,100,105,115,116, 32, 43, 32,100,105,115,116, 42,100,105,115,116, 41, 59, 13, 10,125, 13, 10, 13, 10,118,
+111,105,100, 32,108, 97,109,112, 95,102, 97,108,108,111,102,102, 95,115,108,105,100,101,114,115, 40,102,108,111, 97,116, 32,108,
+ 97,109,112,100,105,115,116, 44, 32,102,108,111, 97,116, 32,108,100, 49, 44, 32,102,108,111, 97,116, 32,108,100, 50, 44, 32,102,
+108,111, 97,116, 32,100,105,115,116, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,118,105,115,105,102, 97, 99, 41, 13, 10,123,
+ 13, 10, 9,102,108,111, 97,116, 32,108, 97,109,112,100,105,115,116,107,119, 32, 61, 32,108, 97,109,112,100,105,115,116, 42,108,
+ 97,109,112,100,105,115,116, 59, 13, 10, 13, 10, 9,118,105,115,105,102, 97, 99, 32, 61, 32,108, 97,109,112,100,105,115,116, 47,
+ 40,108, 97,109,112,100,105,115,116, 32, 43, 32,108,100, 49, 42,100,105,115,116, 41, 59, 13, 10, 9,118,105,115,105,102, 97, 99,
+ 32, 42, 61, 32,108, 97,109,112,100,105,115,116,107,119, 47, 40,108, 97,109,112,100,105,115,116,107,119, 32, 43, 32,108,100, 50,
+ 42,100,105,115,116, 42,100,105,115,116, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,108, 97,109,112, 95,102, 97,108,
+108,111,102,102, 95, 99,117,114,118,101, 40,102,108,111, 97,116, 32,108, 97,109,112,100,105,115,116, 44, 32,115, 97,109,112,108,
+101,114, 50, 68, 32, 99,117,114,118,101,109, 97,112, 44, 32,102,108,111, 97,116, 32,100,105,115,116, 44, 32,111,117,116, 32,102,
+108,111, 97,116, 32,118,105,115,105,102, 97, 99, 41, 13, 10,123, 13, 10, 9,118,105,115,105,102, 97, 99, 32, 61, 32,116,101,120,
+116,117,114,101, 50, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118,101, 99, 50, 40,100,105,115,116, 47,108, 97,109,112,100,
+105,115,116, 44, 32, 48, 46, 48, 41, 41, 46,120, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,108, 97,109,112, 95,118,105,
+115,105, 98,105,108,105,116,121, 95,115,112,104,101,114,101, 40,102,108,111, 97,116, 32,108, 97,109,112,100,105,115,116, 44, 32,
+102,108,111, 97,116, 32,100,105,115,116, 44, 32,102,108,111, 97,116, 32,118,105,115,105,102, 97, 99, 44, 32,111,117,116, 32,102,
+108,111, 97,116, 32,111,117,116,118,105,115,105,102, 97, 99, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32,116, 61, 32,108,
+ 97,109,112,100,105,115,116, 32, 45, 32,100,105,115,116, 59, 13, 10, 13, 10, 9,111,117,116,118,105,115,105,102, 97, 99, 61, 32,
+118,105,115,105,102, 97, 99, 42,109, 97,120, 40,116, 44, 32, 48, 46, 48, 41, 47,108, 97,109,112,100,105,115,116, 59, 13, 10,125,
+ 13, 10, 13, 10,118,111,105,100, 32,108, 97,109,112, 95,118,105,115,105, 98,105,108,105,116,121, 95,115,112,111,116, 95,115,113,
+117, 97,114,101, 40,118,101, 99, 51, 32,108, 97,109,112,118,101, 99, 44, 32,109, 97,116, 52, 32,108, 97,109,112,105,109, 97,116,
+ 44, 32,118,101, 99, 51, 32,108,118, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,110,112,114, 41, 13, 10,123, 13, 10, 9,
+105,102, 40,100,111,116, 40,108,118, 44, 32,108, 97,109,112,118,101, 99, 41, 32, 62, 32, 48, 46, 48, 41, 32,123, 13, 10, 9, 9,
+118,101, 99, 51, 32,108,118,114,111,116, 32, 61, 32, 40,108, 97,109,112,105,109, 97,116, 42,118,101, 99, 52, 40,108,118, 44, 32,
+ 48, 46, 48, 41, 41, 46,120,121,122, 59, 13, 10, 9, 9,102,108,111, 97,116, 32,120, 32, 61, 32,109, 97,120, 40, 97, 98,115, 40,
+108,118,114,111,116, 46,120, 47,108,118,114,111,116, 46,122, 41, 44, 32, 97, 98,115, 40,108,118,114,111,116, 46,121, 47,108,118,
+114,111,116, 46,122, 41, 41, 59, 13, 10, 13, 10, 9, 9,105,110,112,114, 32, 61, 32, 49, 46, 48, 47,115,113,114,116, 40, 49, 46,
+ 48, 32, 43, 32,120, 42,120, 41, 59, 13, 10, 9,125, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,105,110,112,114, 32, 61, 32, 48,
+ 46, 48, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,108, 97,109,112, 95,118,105,115,105, 98,105,108,105,116,121, 95,115,
+112,111,116, 95, 99,105,114, 99,108,101, 40,118,101, 99, 51, 32,108, 97,109,112,118,101, 99, 44, 32,118,101, 99, 51, 32,108,118,
+ 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,110,112,114, 41, 13, 10,123, 13, 10, 9,105,110,112,114, 32, 61, 32,100,111,
+116, 40,108,118, 44, 32,108, 97,109,112,118,101, 99, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,108, 97,109,112, 95,
+118,105,115,105, 98,105,108,105,116,121, 95,115,112,111,116, 40,102,108,111, 97,116, 32,115,112,111,116,115,105, 44, 32,102,108,
+111, 97,116, 32,115,112,111,116, 98,108, 44, 32,102,108,111, 97,116, 32,105,110,112,114, 44, 32,102,108,111, 97,116, 32,118,105,
+115,105,102, 97, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118,105,115,105,102, 97, 99, 41, 13, 10,123, 13,
+ 10, 9,102,108,111, 97,116, 32,116, 32, 61, 32,115,112,111,116,115,105, 59, 13, 10, 13, 10, 9,105,102, 40,105,110,112,114, 32,
+ 60, 61, 32,116, 41, 32,123, 13, 10, 9, 9,111,117,116,118,105,115,105,102, 97, 99, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9,125,
+ 13, 10, 9,101,108,115,101, 32,123, 13, 10, 9, 9,116, 32, 61, 32,105,110,112,114, 32, 45, 32,116, 59, 13, 10, 13, 10, 9, 9,
+ 47, 42, 32,115,111,102,116, 32, 97,114,101, 97, 32, 42, 47, 13, 10, 9, 9,105,102, 40,115,112,111,116, 98,108, 32, 33, 61, 32,
+ 48, 46, 48, 41, 13, 10, 9, 9, 9,105,110,112,114, 32, 42, 61, 32,115,109,111,111,116,104,115,116,101,112, 40, 48, 46, 48, 44,
+ 32, 49, 46, 48, 44, 32,116, 47,115,112,111,116, 98,108, 41, 59, 13, 10, 13, 10, 9, 9,111,117,116,118,105,115,105,102, 97, 99,
+ 32, 61, 32,118,105,115,105,102, 97, 99, 42,105,110,112,114, 59, 13, 10, 9,125, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,
+108, 97,109,112, 95,118,105,115,105, 98,105,108,105,116,121, 95, 99,108, 97,109,112, 40,102,108,111, 97,116, 32,118,105,115,105,
+102, 97, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118,105,115,105,102, 97, 99, 41, 13, 10,123, 13, 10, 9,
+111,117,116,118,105,115,105,102, 97, 99, 32, 61, 32, 40,118,105,115,105,102, 97, 99, 32, 60, 32, 48, 46, 48, 48, 49, 41, 63, 32,
+ 48, 46, 48, 58, 32,118,105,115,105,102, 97, 99, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,118,
+105,101,119, 40,118,101, 99, 51, 32, 99,111, 44, 32,111,117,116, 32,118,101, 99, 51, 32,118,105,101,119, 41, 13, 10,123, 13, 10,
+ 9, 47, 42, 32,104, 97,110,100,108,101, 32,112,101,114,115,112,101, 99,116,105,118,101, 47,111,114,116,104,111,103,114, 97,112,
+104,105, 99, 32, 42, 47, 13, 10, 9,118,105,101,119, 32, 61, 32, 40,103,108, 95, 80,114,111,106,101, 99,116,105,111,110, 77, 97,
+116,114,105,120, 91, 51, 93, 91, 51, 93, 32, 61, 61, 32, 48, 46, 48, 41, 63, 32,110,111,114,109, 97,108,105,122,101, 40, 99,111,
+ 41, 58, 32,118,101, 99, 51, 40, 48, 46, 48, 44, 32, 48, 46, 48, 44, 32, 45, 49, 46, 48, 41, 59, 13, 10,125, 13, 10, 13, 10,118,
+111,105,100, 32,115,104, 97,100,101, 95,116, 97,110,103,101,110,116, 95,118, 40,118,101, 99, 51, 32,108,118, 44, 32,118,101, 99,
+ 51, 32,116, 97,110,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,118,110, 41, 13, 10,123, 13, 10, 9,118,101, 99, 51, 32, 99,
+ 32, 61, 32, 99,114,111,115,115, 40,108,118, 44, 32,116, 97,110,103, 41, 59, 13, 10, 9,118,101, 99, 51, 32,118,110,111,114, 32,
+ 61, 32, 99,114,111,115,115, 40, 99, 44, 32,116, 97,110,103, 41, 59, 13, 10, 13, 10, 9,118,110, 32, 61, 32, 45,110,111,114,109,
+ 97,108,105,122,101, 40,118,110,111,114, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,105,110,
+112, 40,118,101, 99, 51, 32,118,110, 44, 32,118,101, 99, 51, 32,108,118, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,110,
+112, 41, 13, 10,123, 13, 10, 9,105,110,112, 32, 61, 32,100,111,116, 40,118,110, 44, 32,108,118, 41, 59, 13, 10,125, 13, 10, 13,
+ 10,118,111,105,100, 32,115,104, 97,100,101, 95,105,115, 95,110,111, 95,100,105,102,102,117,115,101, 40,111,117,116, 32,102,108,
+111, 97,116, 32,105,115, 41, 13, 10,123, 13, 10, 9,105,115, 32, 61, 32, 48, 46, 48, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,
+100, 32,115,104, 97,100,101, 95,105,115, 95,104,101,109,105, 40,102,108,111, 97,116, 32,105,110,112, 44, 32,111,117,116, 32,102,
+108,111, 97,116, 32,105,115, 41, 13, 10,123, 13, 10, 9,105,115, 32, 61, 32, 48, 46, 53, 42,105,110,112, 32, 43, 32, 48, 46, 53,
+ 59, 13, 10,125, 13, 10, 13, 10,102,108,111, 97,116, 32, 97,114,101, 97, 95,108, 97,109,112, 95,101,110,101,114,103,121, 40,109,
+ 97,116, 52, 32, 97,114,101, 97, 44, 32,118,101, 99, 51, 32, 99,111, 44, 32,118,101, 99, 51, 32,118,110, 41, 13, 10,123, 13, 10,
+ 9,118,101, 99, 51, 32,118,101, 99, 91, 52, 93, 44, 32, 99, 91, 52, 93, 59, 13, 10, 9,102,108,111, 97,116, 32,114, 97,100, 91,
+ 52, 93, 44, 32,102, 97, 99, 59, 13, 10, 9, 13, 10, 9,118,101, 99, 91, 48, 93, 32, 61, 32,110,111,114,109, 97,108,105,122,101,
+ 40, 99,111, 32, 45, 32, 97,114,101, 97, 91, 48, 93, 46,120,121,122, 41, 59, 13, 10, 9,118,101, 99, 91, 49, 93, 32, 61, 32,110,
+111,114,109, 97,108,105,122,101, 40, 99,111, 32, 45, 32, 97,114,101, 97, 91, 49, 93, 46,120,121,122, 41, 59, 13, 10, 9,118,101,
+ 99, 91, 50, 93, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40, 99,111, 32, 45, 32, 97,114,101, 97, 91, 50, 93, 46,120,121,
+122, 41, 59, 13, 10, 9,118,101, 99, 91, 51, 93, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40, 99,111, 32, 45, 32, 97,114,
+101, 97, 91, 51, 93, 46,120,121,122, 41, 59, 13, 10, 13, 10, 9, 99, 91, 48, 93, 32, 61, 32,110,111,114,109, 97,108,105,122,101,
+ 40, 99,114,111,115,115, 40,118,101, 99, 91, 48, 93, 44, 32,118,101, 99, 91, 49, 93, 41, 41, 59, 13, 10, 9, 99, 91, 49, 93, 32,
+ 61, 32,110,111,114,109, 97,108,105,122,101, 40, 99,114,111,115,115, 40,118,101, 99, 91, 49, 93, 44, 32,118,101, 99, 91, 50, 93,
+ 41, 41, 59, 13, 10, 9, 99, 91, 50, 93, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40, 99,114,111,115,115, 40,118,101, 99,
+ 91, 50, 93, 44, 32,118,101, 99, 91, 51, 93, 41, 41, 59, 13, 10, 9, 99, 91, 51, 93, 32, 61, 32,110,111,114,109, 97,108,105,122,
+101, 40, 99,114,111,115,115, 40,118,101, 99, 91, 51, 93, 44, 32,118,101, 99, 91, 48, 93, 41, 41, 59, 13, 10, 13, 10, 9,114, 97,
+100, 91, 48, 93, 32, 61, 32, 97, 99,111,115, 40,100,111,116, 40,118,101, 99, 91, 48, 93, 44, 32,118,101, 99, 91, 49, 93, 41, 41,
+ 59, 13, 10, 9,114, 97,100, 91, 49, 93, 32, 61, 32, 97, 99,111,115, 40,100,111,116, 40,118,101, 99, 91, 49, 93, 44, 32,118,101,
+ 99, 91, 50, 93, 41, 41, 59, 13, 10, 9,114, 97,100, 91, 50, 93, 32, 61, 32, 97, 99,111,115, 40,100,111,116, 40,118,101, 99, 91,
+ 50, 93, 44, 32,118,101, 99, 91, 51, 93, 41, 41, 59, 13, 10, 9,114, 97,100, 91, 51, 93, 32, 61, 32, 97, 99,111,115, 40,100,111,
+116, 40,118,101, 99, 91, 51, 93, 44, 32,118,101, 99, 91, 48, 93, 41, 41, 59, 13, 10, 13, 10, 9,102, 97, 99, 61, 32, 32,114, 97,
+100, 91, 48, 93, 42,100,111,116, 40,118,110, 44, 32, 99, 91, 48, 93, 41, 59, 13, 10, 9,102, 97, 99, 43, 61, 32,114, 97,100, 91,
+ 49, 93, 42,100,111,116, 40,118,110, 44, 32, 99, 91, 49, 93, 41, 59, 13, 10, 9,102, 97, 99, 43, 61, 32,114, 97,100, 91, 50, 93,
+ 42,100,111,116, 40,118,110, 44, 32, 99, 91, 50, 93, 41, 59, 13, 10, 9,102, 97, 99, 43, 61, 32,114, 97,100, 91, 51, 93, 42,100,
+111,116, 40,118,110, 44, 32, 99, 91, 51, 93, 41, 59, 13, 10, 13, 10, 9,114,101,116,117,114,110, 32,109, 97,120, 40,102, 97, 99,
+ 44, 32, 48, 46, 48, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,105,110,112, 95, 97,114,101,
+ 97, 40,118,101, 99, 51, 32,112,111,115,105,116,105,111,110, 44, 32,118,101, 99, 51, 32,108, 97,109,112, 99,111, 44, 32,118,101,
+ 99, 51, 32,108, 97,109,112,118,101, 99, 44, 32,118,101, 99, 51, 32,118,110, 44, 32,109, 97,116, 52, 32, 97,114,101, 97, 44, 32,
+102,108,111, 97,116, 32, 97,114,101, 97,115,105,122,101, 44, 32,102,108,111, 97,116, 32,107, 44, 32,111,117,116, 32,102,108,111,
+ 97,116, 32,105,110,112, 41, 13, 10,123, 13, 10, 9,118,101, 99, 51, 32, 99,111, 32, 61, 32,112,111,115,105,116,105,111,110, 59,
+ 13, 10, 9,118,101, 99, 51, 32,118,101, 99, 32, 61, 32, 99,111, 32, 45, 32,108, 97,109,112, 99,111, 59, 13, 10, 13, 10, 9,105,
+102, 40,100,111,116, 40,118,101, 99, 44, 32,108, 97,109,112,118,101, 99, 41, 32, 60, 32, 48, 46, 48, 41, 32,123, 13, 10, 9, 9,
+105,110,112, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9,125, 13, 10, 9,101,108,115,101, 32,123, 13, 10, 9, 9,102,108,111, 97,116,
+ 32,105,110,116,101,110,115, 32, 61, 32, 97,114,101, 97, 95,108, 97,109,112, 95,101,110,101,114,103,121, 40, 97,114,101, 97, 44,
+ 32, 99,111, 44, 32,118,110, 41, 59, 13, 10, 13, 10, 9, 9,105,110,112, 32, 61, 32,112,111,119, 40,105,110,116,101,110,115, 42,
+ 97,114,101, 97,115,105,122,101, 44, 32,107, 41, 59, 13, 10, 9,125, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,
+100,101, 95,100,105,102,102,117,115,101, 95,111,114,101,110, 95,110, 97,121,101,114, 40,102,108,111, 97,116, 32,110,108, 44, 32,
+118,101, 99, 51, 32,110, 44, 32,118,101, 99, 51, 32,108, 44, 32,118,101, 99, 51, 32,118, 44, 32,102,108,111, 97,116, 32,114,111,
+117,103,104, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,115, 41, 13, 10,123, 13, 10, 9,118,101, 99, 51, 32,104, 32, 61,
+ 32,110,111,114,109, 97,108,105,122,101, 40,118, 32, 43, 32,108, 41, 59, 13, 10, 9,102,108,111, 97,116, 32,110,104, 32, 61, 32,
+109, 97,120, 40,100,111,116, 40,110, 44, 32,104, 41, 44, 32, 48, 46, 48, 41, 59, 13, 10, 9,102,108,111, 97,116, 32,110,118, 32,
+ 61, 32,109, 97,120, 40,100,111,116, 40,110, 44, 32,118, 41, 44, 32, 48, 46, 48, 41, 59, 13, 10, 9,102,108,111, 97,116, 32,114,
+101, 97,108,110,108, 32, 61, 32,100,111,116, 40,110, 44, 32,108, 41, 59, 13, 10, 13, 10, 9,105,102, 40,114,101, 97,108,110,108,
+ 32, 60, 32, 48, 46, 48, 41, 32,123, 13, 10, 9, 9,105,115, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9,125, 13, 10, 9,101,108,115,
+101, 32,105,102, 40,110,108, 32, 60, 32, 48, 46, 48, 41, 32,123, 13, 10, 9, 9,105,115, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9,
+125, 13, 10, 9,101,108,115,101, 32,123, 13, 10, 9, 9,102,108,111, 97,116, 32,118,104, 32, 61, 32,109, 97,120, 40,100,111,116,
+ 40,118, 44, 32,104, 41, 44, 32, 48, 46, 48, 41, 59, 13, 10, 9, 9,102,108,111, 97,116, 32, 76,105,116, 95, 65, 32, 61, 32, 97,
+ 99,111,115, 40,114,101, 97,108,110,108, 41, 59, 13, 10, 9, 9,102,108,111, 97,116, 32, 86,105,101,119, 95, 65, 32, 61, 32, 97,
+ 99,111,115, 40,110,118, 41, 59, 13, 10, 13, 10, 9, 9,118,101, 99, 51, 32, 76,105,116, 95, 66, 32, 61, 32,110,111,114,109, 97,
+108,105,122,101, 40,108, 32, 45, 32,114,101, 97,108,110,108, 42,110, 41, 59, 13, 10, 9, 9,118,101, 99, 51, 32, 86,105,101,119,
+ 95, 66, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,118, 32, 45, 32,110,118, 42,110, 41, 59, 13, 10, 13, 10, 9, 9,102,
+108,111, 97,116, 32,116, 32, 61, 32,109, 97,120, 40,100,111,116, 40, 76,105,116, 95, 66, 44, 32, 86,105,101,119, 95, 66, 41, 44,
+ 32, 48, 46, 48, 41, 59, 13, 10, 13, 10, 9, 9,102,108,111, 97,116, 32, 97, 44, 32, 98, 59, 13, 10, 13, 10, 9, 9,105,102, 40,
+ 76,105,116, 95, 65, 32, 62, 32, 86,105,101,119, 95, 65, 41, 32,123, 13, 10, 9, 9, 9, 97, 32, 61, 32, 76,105,116, 95, 65, 59,
+ 13, 10, 9, 9, 9, 98, 32, 61, 32, 86,105,101,119, 95, 65, 59, 13, 10, 9, 9,125, 13, 10, 9, 9,101,108,115,101, 32,123, 13,
+ 10, 9, 9, 9, 97, 32, 61, 32, 86,105,101,119, 95, 65, 59, 13, 10, 9, 9, 9, 98, 32, 61, 32, 76,105,116, 95, 65, 59, 13, 10,
+ 9, 9,125, 13, 10, 13, 10, 9, 9,102,108,111, 97,116, 32, 65, 32, 61, 32, 49, 46, 48, 32, 45, 32, 40, 48, 46, 53, 42, 40, 40,
+114,111,117,103,104, 42,114,111,117,103,104, 41, 47, 40, 40,114,111,117,103,104, 42,114,111,117,103,104, 41, 32, 43, 32, 48, 46,
+ 51, 51, 41, 41, 41, 59, 13, 10, 9, 9,102,108,111, 97,116, 32, 66, 32, 61, 32, 48, 46, 52, 53, 42, 40, 40,114,111,117,103,104,
+ 42,114,111,117,103,104, 41, 47, 40, 40,114,111,117,103,104, 42,114,111,117,103,104, 41, 32, 43, 32, 48, 46, 48, 57, 41, 41, 59,
+ 13, 10, 13, 10, 9, 9, 98, 32, 42, 61, 32, 48, 46, 57, 53, 59, 13, 10, 9, 9,105,115, 32, 61, 32,110,108, 42, 40, 65, 32, 43,
+ 32, 40, 66, 32, 42, 32,116, 32, 42, 32,115,105,110, 40, 97, 41, 32, 42, 32,116, 97,110, 40, 98, 41, 41, 41, 59, 13, 10, 9,125,
+ 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,100,105,102,102,117,115,101, 95,116,111,111,110, 40,118,
+101, 99, 51, 32,110, 44, 32,118,101, 99, 51, 32,108, 44, 32,118,101, 99, 51, 32,118, 44, 32,102,108,111, 97,116, 32,115,105,122,
+101, 44, 32,102,108,111, 97,116, 32,116,115,109,111,111,116,104, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,115, 41, 13,
+ 10,123, 13, 10, 9,102,108,111, 97,116, 32,114,115,108,116, 32, 61, 32,100,111,116, 40,110, 44, 32,108, 41, 59, 13, 10, 9,102,
+108,111, 97,116, 32, 97,110,103, 32, 61, 32, 97, 99,111,115, 40,114,115,108,116, 41, 59, 13, 10, 13, 10, 9,105,102, 40, 97,110,
+103, 32, 60, 32,115,105,122,101, 41, 32,105,115, 32, 61, 32, 49, 46, 48, 59, 13, 10, 9,101,108,115,101, 32,105,102, 40, 97,110,
+103, 32, 62, 32, 40,115,105,122,101, 32, 43, 32,116,115,109,111,111,116,104, 41, 32,124,124, 32,116,115,109,111,111,116,104, 32,
+ 61, 61, 32, 48, 46, 48, 41, 32,105,115, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9,101,108,115,101, 32,105,115, 32, 61, 32, 49, 46,
+ 48, 32, 45, 32, 40, 40, 97,110,103, 32, 45, 32,115,105,122,101, 41, 47,116,115,109,111,111,116,104, 41, 59, 13, 10,125, 13, 10,
+ 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,100,105,102,102,117,115,101, 95,109,105,110,110, 97,101,114,116, 40,102,108,
+111, 97,116, 32,110,108, 44, 32,118,101, 99, 51, 32,110, 44, 32,118,101, 99, 51, 32,118, 44, 32,102,108,111, 97,116, 32,100, 97,
+114,107,110,101,115,115, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,115, 41, 13, 10,123, 13, 10, 9,105,102, 40,110,108,
+ 32, 60, 61, 32, 48, 46, 48, 41, 32,123, 13, 10, 9, 9,105,115, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9,125, 13, 10, 9,101,108,
+115,101, 32,123, 13, 10, 9, 9,102,108,111, 97,116, 32,110,118, 32, 61, 32,109, 97,120, 40,100,111,116, 40,110, 44, 32,118, 41,
+ 44, 32, 48, 46, 48, 41, 59, 13, 10, 13, 10, 9, 9,105,102, 40,100, 97,114,107,110,101,115,115, 32, 60, 61, 32, 49, 46, 48, 41,
+ 13, 10, 9, 9, 9,105,115, 32, 61, 32,110,108, 42,112,111,119, 40,109, 97,120, 40,110,118, 42,110,108, 44, 32, 48, 46, 49, 41,
+ 44, 32,100, 97,114,107,110,101,115,115, 32, 45, 32, 49, 46, 48, 41, 59, 13, 10, 9, 9,101,108,115,101, 13, 10, 9, 9, 9,105,
+115, 32, 61, 32,110,108, 42,112,111,119, 40, 49, 46, 48, 48, 48, 49, 32, 45, 32,110,118, 44, 32,100, 97,114,107,110,101,115,115,
+ 32, 45, 32, 49, 46, 48, 41, 59, 13, 10, 9,125, 13, 10,125, 13, 10, 13, 10,102,108,111, 97,116, 32,102,114,101,115,110,101,108,
+ 95,102, 97, 99, 40,118,101, 99, 51, 32,118,105,101,119, 44, 32,118,101, 99, 51, 32,118,110, 44, 32,102,108,111, 97,116, 32,103,
+114, 97,100, 44, 32,102,108,111, 97,116, 32,102, 97, 99, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32,116, 49, 44, 32,116,
+ 50, 59, 13, 10, 9,102,108,111, 97,116, 32,102,102, 97, 99, 59, 13, 10, 13, 10, 9,105,102, 40,102, 97, 99, 61, 61, 48, 46, 48,
+ 41, 32,123, 13, 10, 9, 9,102,102, 97, 99, 32, 61, 32, 49, 46, 48, 59, 13, 10, 9,125, 13, 10, 9,101,108,115,101, 32,123, 13,
+ 10, 9, 9,116, 49, 61, 32,100,111,116, 40,118,105,101,119, 44, 32,118,110, 41, 59, 13, 10, 9, 9,105,102, 40,116, 49, 62, 48,
+ 46, 48, 41, 32, 32,116, 50, 61, 32, 49, 46, 48, 43,116, 49, 59, 13, 10, 9, 9,101,108,115,101, 32,116, 50, 61, 32, 49, 46, 48,
+ 45,116, 49, 59, 13, 10, 13, 10, 9, 9,116, 50, 61, 32,103,114, 97,100, 32, 43, 32, 40, 49, 46, 48, 45,103,114, 97,100, 41, 42,
+112,111,119, 40,116, 50, 44, 32,102, 97, 99, 41, 59, 13, 10, 13, 10, 9, 9,105,102, 40,116, 50, 60, 48, 46, 48, 41, 32,102,102,
+ 97, 99, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9, 9,101,108,115,101, 32,105,102, 40,116, 50, 62, 49, 46, 48, 41, 32,102,102, 97,
+ 99, 32, 61, 32, 49, 46, 48, 59, 13, 10, 9, 9,101,108,115,101, 32,102,102, 97, 99, 32, 61, 32,116, 50, 59, 13, 10, 9,125, 13,
+ 10, 13, 10, 9,114,101,116,117,114,110, 32,102,102, 97, 99, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,
+101, 95,100,105,102,102,117,115,101, 95,102,114,101,115,110,101,108, 40,118,101, 99, 51, 32,118,110, 44, 32,118,101, 99, 51, 32,
+108,118, 44, 32,118,101, 99, 51, 32,118,105,101,119, 44, 32,102,108,111, 97,116, 32,102, 97, 99, 95,105, 44, 32,102,108,111, 97,
+116, 32,102, 97, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,115, 41, 13, 10,123, 13, 10, 9,105,115, 32, 61, 32,102,
+114,101,115,110,101,108, 95,102, 97, 99, 40,108,118, 44, 32,118,110, 44, 32,102, 97, 99, 95,105, 44, 32,102, 97, 99, 41, 59, 13,
+ 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95, 99,117, 98,105, 99, 40,102,108,111, 97,116, 32,105,115, 44,
+ 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,105,115, 41, 13, 10,123, 13, 10, 9,105,102, 40,105,115, 62, 48, 46, 48,
+ 32, 38, 38, 32,105,115, 60, 49, 46, 48, 41, 13, 10, 9, 9,111,117,116,105,115, 61, 32,115,109,111,111,116,104,115,116,101,112,
+ 40, 48, 46, 48, 44, 32, 49, 46, 48, 44, 32,105,115, 41, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,111,117,116,105,115, 61,
+ 32,105,115, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,118,105,115,105,102, 97, 99, 40,102,108,
+111, 97,116, 32,105, 44, 32,102,108,111, 97,116, 32,118,105,115,105,102, 97, 99, 44, 32,102,108,111, 97,116, 32,114,101,102,108,
+ 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,105, 41, 13, 10,123, 13, 10, 9, 47, 42,105,102, 40,105, 32, 62, 32,
+ 48, 46, 48, 41, 42, 47, 13, 10, 9, 9,111,117,116,105, 32, 61, 32,109, 97,120, 40,105, 42,118,105,115,105,102, 97, 99, 42,114,
+101,102,108, 44, 32, 48, 46, 48, 41, 59, 13, 10, 9, 47, 42,101,108,115,101, 13, 10, 9, 9,111,117,116,105, 32, 61, 32,105, 59,
+ 42, 47, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,116, 97,110,103,101,110,116, 95,118, 95,115,112,
+101, 99, 40,118,101, 99, 51, 32,116, 97,110,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,118,110, 41, 13, 10,123, 13, 10, 9,
+118,110, 32, 61, 32,116, 97,110,103, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95, 97,100,100, 95,
+116,111, 95,100,105,102,102,117,115,101, 40,102,108,111, 97,116, 32,105, 44, 32,118,101, 99, 51, 32,108, 97,109,112, 99,111,108,
+ 44, 32,118,101, 99, 51, 32, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13,
+ 10, 9,105,102, 40,105, 32, 62, 32, 48, 46, 48, 41, 13, 10, 9, 9,111,117,116, 99,111,108, 32, 61, 32,105, 42,108, 97,109,112,
+ 99,111,108, 42, 99,111,108, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,111,117,116, 99,111,108, 32, 61, 32,118,101, 99, 51,
+ 40, 48, 46, 48, 44, 32, 48, 46, 48, 44, 32, 48, 46, 48, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,
+101, 95,104,101,109,105, 95,115,112,101, 99, 40,118,101, 99, 51, 32,118,110, 44, 32,118,101, 99, 51, 32,108,118, 44, 32,118,101,
+ 99, 51, 32,118,105,101,119, 44, 32,102,108,111, 97,116, 32,115,112,101, 99, 44, 32,102,108,111, 97,116, 32,104, 97,114,100, 44,
+ 32,102,108,111, 97,116, 32,118,105,115,105,102, 97, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,116, 41, 13, 10,123, 13,
+ 10, 9,108,118, 32, 43, 61, 32,118,105,101,119, 59, 13, 10, 9,108,118, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,108,
+118, 41, 59, 13, 10, 13, 10, 9,116, 32, 61, 32,100,111,116, 40,118,110, 44, 32,108,118, 41, 59, 13, 10, 9,116, 32, 61, 32, 48,
+ 46, 53, 42,116, 32, 43, 32, 48, 46, 53, 59, 13, 10, 13, 10, 9,116, 32, 61, 32,118,105,115,105,102, 97, 99, 42,115,112,101, 99,
+ 42,112,111,119, 40,116, 44, 32,104, 97,114,100, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,
+112,104,111,110,103, 95,115,112,101, 99, 40,118,101, 99, 51, 32,110, 44, 32,118,101, 99, 51, 32,108, 44, 32,118,101, 99, 51, 32,
+118, 44, 32,102,108,111, 97,116, 32,104, 97,114,100, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,115,112,101, 99,102, 97, 99,
+ 41, 13, 10,123, 13, 10, 9,118,101, 99, 51, 32,104, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,108, 32, 43, 32,118, 41,
+ 59, 13, 10, 9,102,108,111, 97,116, 32,114,115,108,116, 32, 61, 32,109, 97,120, 40,100,111,116, 40,104, 44, 32,110, 41, 44, 32,
+ 48, 46, 48, 41, 59, 13, 10, 13, 10, 9,115,112,101, 99,102, 97, 99, 32, 61, 32,112,111,119, 40,114,115,108,116, 44, 32,104, 97,
+114,100, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95, 99,111,111,107,116,111,114,114, 95,115,
+112,101, 99, 40,118,101, 99, 51, 32,110, 44, 32,118,101, 99, 51, 32,108, 44, 32,118,101, 99, 51, 32,118, 44, 32,102,108,111, 97,
+116, 32,104, 97,114,100, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,115,112,101, 99,102, 97, 99, 41, 13, 10,123, 13, 10, 9,
+118,101, 99, 51, 32,104, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,118, 32, 43, 32,108, 41, 59, 13, 10, 9,102,108,111,
+ 97,116, 32,110,104, 32, 61, 32,100,111,116, 40,110, 44, 32,104, 41, 59, 13, 10, 13, 10, 9,105,102, 40,110,104, 32, 60, 32, 48,
+ 46, 48, 41, 32,123, 13, 10, 9, 9,115,112,101, 99,102, 97, 99, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9,125, 13, 10, 9,101,108,
+115,101, 32,123, 13, 10, 9, 9,102,108,111, 97,116, 32,110,118, 32, 61, 32,109, 97,120, 40,100,111,116, 40,110, 44, 32,118, 41,
+ 44, 32, 48, 46, 48, 41, 59, 13, 10, 9, 9,102,108,111, 97,116, 32,105, 32, 61, 32,112,111,119, 40,110,104, 44, 32,104, 97,114,
+100, 41, 59, 13, 10, 13, 10, 9, 9,105, 32, 61, 32,105, 47, 40, 48, 46, 49, 43,110,118, 41, 59, 13, 10, 9, 9,115,112,101, 99,
+102, 97, 99, 32, 61, 32,105, 59, 13, 10, 9,125, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95, 98,108,
+105,110,110, 95,115,112,101, 99, 40,118,101, 99, 51, 32,110, 44, 32,118,101, 99, 51, 32,108, 44, 32,118,101, 99, 51, 32,118, 44,
+ 32,102,108,111, 97,116, 32,114,101,102,114, 97, 99, 44, 32,102,108,111, 97,116, 32,115,112,101, 99, 95,112,111,119,101,114, 44,
+ 32,111,117,116, 32,102,108,111, 97,116, 32,115,112,101, 99,102, 97, 99, 41, 13, 10,123, 13, 10, 9,105,102, 40,114,101,102,114,
+ 97, 99, 32, 60, 32, 49, 46, 48, 41, 32,123, 13, 10, 9, 9,115,112,101, 99,102, 97, 99, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9,
+125, 13, 10, 9,101,108,115,101, 32,105,102, 40,115,112,101, 99, 95,112,111,119,101,114, 32, 61, 61, 32, 48, 46, 48, 41, 32,123,
+ 13, 10, 9, 9,115,112,101, 99,102, 97, 99, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9,125, 13, 10, 9,101,108,115,101, 32,123, 13,
+ 10, 9, 9,105,102, 40,115,112,101, 99, 95,112,111,119,101,114, 60, 49, 48, 48, 46, 48, 41, 13, 10, 9, 9, 9,115,112,101, 99,
+ 95,112,111,119,101,114, 61, 32,115,113,114,116, 40, 49, 46, 48, 47,115,112,101, 99, 95,112,111,119,101,114, 41, 59, 13, 10, 9,
+ 9,101,108,115,101, 13, 10, 9, 9, 9,115,112,101, 99, 95,112,111,119,101,114, 61, 32, 49, 48, 46, 48, 47,115,112,101, 99, 95,
+112,111,119,101,114, 59, 13, 10, 13, 10, 9, 9,118,101, 99, 51, 32,104, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,118,
+ 32, 43, 32,108, 41, 59, 13, 10, 9, 9,102,108,111, 97,116, 32,110,104, 32, 61, 32,100,111,116, 40,110, 44, 32,104, 41, 59, 13,
+ 10, 9, 9,105,102, 40,110,104, 32, 60, 32, 48, 46, 48, 41, 32,123, 13, 10, 9, 9, 9,115,112,101, 99,102, 97, 99, 32, 61, 32,
+ 48, 46, 48, 59, 13, 10, 9, 9,125, 13, 10, 9, 9,101,108,115,101, 32,123, 13, 10, 9, 9, 9,102,108,111, 97,116, 32,110,118,
+ 32, 61, 32,109, 97,120, 40,100,111,116, 40,110, 44, 32,118, 41, 44, 32, 48, 46, 48, 49, 41, 59, 13, 10, 9, 9, 9,102,108,111,
+ 97,116, 32,110,108, 32, 61, 32,100,111,116, 40,110, 44, 32,108, 41, 59, 13, 10, 9, 9, 9,105,102, 40,110,108, 32, 60, 61, 32,
+ 48, 46, 48, 49, 41, 32,123, 13, 10, 9, 9, 9, 9,115,112,101, 99,102, 97, 99, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9, 9, 9,
+125, 13, 10, 9, 9, 9,101,108,115,101, 32,123, 13, 10, 9, 9, 9, 9,102,108,111, 97,116, 32,118,104, 32, 61, 32,109, 97,120,
+ 40,100,111,116, 40,118, 44, 32,104, 41, 44, 32, 48, 46, 48, 49, 41, 59, 13, 10, 13, 10, 9, 9, 9, 9,102,108,111, 97,116, 32,
+ 97, 32, 61, 32, 49, 46, 48, 59, 13, 10, 9, 9, 9, 9,102,108,111, 97,116, 32, 98, 32, 61, 32, 40, 50, 46, 48, 42,110,104, 42,
+110,118, 41, 47,118,104, 59, 13, 10, 9, 9, 9, 9,102,108,111, 97,116, 32, 99, 32, 61, 32, 40, 50, 46, 48, 42,110,104, 42,110,
+108, 41, 47,118,104, 59, 13, 10, 13, 10, 9, 9, 9, 9,102,108,111, 97,116, 32,103, 32, 61, 32, 48, 46, 48, 59, 13, 10, 13, 10,
+ 9, 9, 9, 9,105,102, 40, 97, 32, 60, 32, 98, 32, 38, 38, 32, 97, 32, 60, 32, 99, 41, 32,103, 32, 61, 32, 97, 59, 13, 10, 9,
+ 9, 9, 9,101,108,115,101, 32,105,102, 40, 98, 32, 60, 32, 97, 32, 38, 38, 32, 98, 32, 60, 32, 99, 41, 32,103, 32, 61, 32, 98,
+ 59, 13, 10, 9, 9, 9, 9,101,108,115,101, 32,105,102, 40, 99, 32, 60, 32, 97, 32, 38, 38, 32, 99, 32, 60, 32, 98, 41, 32,103,
+ 32, 61, 32, 99, 59, 13, 10, 13, 10, 9, 9, 9, 9,102,108,111, 97,116, 32,112, 32, 61, 32,115,113,114,116, 40, 40, 40,114,101,
+102,114, 97, 99, 32, 42, 32,114,101,102,114, 97, 99, 41, 43, 40,118,104, 42,118,104, 41, 45, 49, 46, 48, 41, 41, 59, 13, 10, 9,
+ 9, 9, 9,102,108,111, 97,116, 32,102, 32, 61, 32, 40, 40, 40,112, 45,118,104, 41, 42, 40,112, 45,118,104, 41, 41, 47, 40, 40,
+112, 43,118,104, 41, 42, 40,112, 43,118,104, 41, 41, 41, 42, 40, 49, 46, 48, 43, 40, 40, 40, 40,118,104, 42, 40,112, 43,118,104,
+ 41, 41, 45, 49, 46, 48, 41, 42, 40, 40,118,104, 42, 40,112, 43,118,104, 41, 41, 45, 49, 46, 48, 41, 41, 47, 40, 40, 40,118,104,
+ 42, 40,112, 45,118,104, 41, 41, 43, 49, 46, 48, 41, 42, 40, 40,118,104, 42, 40,112, 45,118,104, 41, 41, 43, 49, 46, 48, 41, 41,
+ 41, 41, 59, 13, 10, 9, 9, 9, 9,102,108,111, 97,116, 32, 97,110,103, 32, 61, 32, 97, 99,111,115, 40,110,104, 41, 59, 13, 10,
+ 13, 10, 9, 9, 9, 9,115,112,101, 99,102, 97, 99, 32, 61, 32,109, 97,120, 40,102, 42,103, 42,101,120,112, 95, 98,108,101,110,
+100,101,114, 40, 40, 45, 40, 97,110,103, 42, 97,110,103, 41, 47, 40, 50, 46, 48, 42,115,112,101, 99, 95,112,111,119,101,114, 42,
+115,112,101, 99, 95,112,111,119,101,114, 41, 41, 41, 44, 32, 48, 46, 48, 41, 59, 13, 10, 9, 9, 9,125, 13, 10, 9, 9,125, 13,
+ 10, 9,125, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,119, 97,114,100,105,115,111, 95,115,112,101,
+ 99, 40,118,101, 99, 51, 32,110, 44, 32,118,101, 99, 51, 32,108, 44, 32,118,101, 99, 51, 32,118, 44, 32,102,108,111, 97,116, 32,
+114,109,115, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,115,112,101, 99,102, 97, 99, 41, 13, 10,123, 13, 10, 9,118,101, 99,
+ 51, 32,104, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,108, 32, 43, 32,118, 41, 59, 13, 10, 9,102,108,111, 97,116, 32,
+110,104, 32, 61, 32,109, 97,120, 40,100,111,116, 40,110, 44, 32,104, 41, 44, 32, 48, 46, 48, 48, 49, 41, 59, 13, 10, 9,102,108,
+111, 97,116, 32,110,118, 32, 61, 32,109, 97,120, 40,100,111,116, 40,110, 44, 32,118, 41, 44, 32, 48, 46, 48, 48, 49, 41, 59, 13,
+ 10, 9,102,108,111, 97,116, 32,110,108, 32, 61, 32,109, 97,120, 40,100,111,116, 40,110, 44, 32,108, 41, 44, 32, 48, 46, 48, 48,
+ 49, 41, 59, 13, 10, 9,102,108,111, 97,116, 32, 97,110,103,108,101, 32, 61, 32,116, 97,110, 40, 97, 99,111,115, 40,110,104, 41,
+ 41, 59, 13, 10, 9,102,108,111, 97,116, 32, 97,108,112,104, 97, 32, 61, 32,109, 97,120, 40,114,109,115, 44, 32, 48, 46, 48, 48,
+ 49, 41, 59, 13, 10, 13, 10, 9,115,112,101, 99,102, 97, 99, 61, 32,110,108, 32, 42, 32, 40, 49, 46, 48, 47, 40, 52, 46, 48, 42,
+ 77, 95, 80, 73, 42, 97,108,112,104, 97, 42, 97,108,112,104, 97, 41, 41, 42, 40,101,120,112, 95, 98,108,101,110,100,101,114, 40,
+ 45, 40, 97,110,103,108,101, 42, 97,110,103,108,101, 41, 47, 40, 97,108,112,104, 97, 42, 97,108,112,104, 97, 41, 41, 47, 40,115,
+113,114,116, 40,110,118, 42,110,108, 41, 41, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,116,
+111,111,110, 95,115,112,101, 99, 40,118,101, 99, 51, 32,110, 44, 32,118,101, 99, 51, 32,108, 44, 32,118,101, 99, 51, 32,118, 44,
+ 32,102,108,111, 97,116, 32,115,105,122,101, 44, 32,102,108,111, 97,116, 32,116,115,109,111,111,116,104, 44, 32,111,117,116, 32,
+102,108,111, 97,116, 32,115,112,101, 99,102, 97, 99, 41, 13, 10,123, 13, 10, 9,118,101, 99, 51, 32,104, 32, 61, 32,110,111,114,
+109, 97,108,105,122,101, 40,108, 32, 43, 32,118, 41, 59, 13, 10, 9,102,108,111, 97,116, 32,114,115,108,116, 32, 61, 32,100,111,
+116, 40,104, 44, 32,110, 41, 59, 13, 10, 9,102,108,111, 97,116, 32, 97,110,103, 32, 61, 32, 97, 99,111,115, 40,114,115,108,116,
+ 41, 59, 13, 10, 13, 10, 9,105,102, 40, 97,110,103, 32, 60, 32,115,105,122,101, 41, 32,114,115,108,116, 32, 61, 32, 49, 46, 48,
+ 59, 13, 10, 9,101,108,115,101, 32,105,102, 40, 97,110,103, 32, 62, 61, 32, 40,115,105,122,101, 32, 43, 32,116,115,109,111,111,
+116,104, 41, 32,124,124, 32,116,115,109,111,111,116,104, 32, 61, 61, 32, 48, 46, 48, 41, 32,114,115,108,116, 32, 61, 32, 48, 46,
+ 48, 59, 13, 10, 9,101,108,115,101, 32,114,115,108,116, 32, 61, 32, 49, 46, 48, 32, 45, 32, 40, 40, 97,110,103, 32, 45, 32,115,
+105,122,101, 41, 47,116,115,109,111,111,116,104, 41, 59, 13, 10, 13, 10, 9,115,112,101, 99,102, 97, 99, 32, 61, 32,114,115,108,
+116, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,115,112,101, 99, 95, 97,114,101, 97, 95,105,110,
+112, 40,102,108,111, 97,116, 32,115,112,101, 99,102, 97, 99, 44, 32,102,108,111, 97,116, 32,105,110,112, 44, 32,111,117,116, 32,
+102,108,111, 97,116, 32,111,117,116,115,112,101, 99,102, 97, 99, 41, 13, 10,123, 13, 10, 9,111,117,116,115,112,101, 99,102, 97,
+ 99, 32, 61, 32,115,112,101, 99,102, 97, 99, 42,105,110,112, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,
+101, 95,115,112,101, 99, 95,116, 40,102,108,111, 97,116, 32,115,104, 97,100,102, 97, 99, 44, 32,102,108,111, 97,116, 32,115,112,
+101, 99, 44, 32,102,108,111, 97,116, 32,118,105,115,105,102, 97, 99, 44, 32,102,108,111, 97,116, 32,115,112,101, 99,102, 97, 99,
+ 44, 32,111,117,116, 32,102,108,111, 97,116, 32,116, 41, 13, 10,123, 13, 10, 9,116, 32, 61, 32,115,104, 97,100,102, 97, 99, 42,
+115,112,101, 99, 42,118,105,115,105,102, 97, 99, 42,115,112,101, 99,102, 97, 99, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100,
+ 32,115,104, 97,100,101, 95, 97,100,100, 95,115,112,101, 99, 40,102,108,111, 97,116, 32,116, 44, 32,118,101, 99, 51, 32,108, 97,
+109,112, 99,111,108, 44, 32,118,101, 99, 51, 32,115,112,101, 99, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,
+116, 99,111,108, 41, 13, 10,123, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32,116, 42,108, 97,109,112, 99,111,108, 42,115,112,
+101, 99, 99,111,108, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95, 97,100,100, 40,118,101, 99, 52,
+ 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,
+108, 41, 13, 10,123, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 49, 32, 43, 32, 99,111,108, 50, 59, 13, 10,125,
+ 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,109, 97,100,100, 40,118,101, 99, 52, 32, 99,111,108, 44, 32,118,101,
+ 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116,
+ 99,111,108, 41, 13, 10,123, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 32, 43, 32, 99,111,108, 49, 42, 99,111,
+108, 50, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95, 97,100,100, 95, 99,108, 97,109,112,101,100,
+ 40,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,
+111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 49, 32, 43, 32,109, 97,120,
+ 40, 99,111,108, 50, 44, 32,118,101, 99, 52, 40, 48, 46, 48, 44, 32, 48, 46, 48, 44, 32, 48, 46, 48, 44, 32, 48, 46, 48, 41, 41,
+ 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,109, 97,100,100, 95, 99,108, 97,109,112,101,100, 40,
+118,101, 99, 52, 32, 99,111,108, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,
+111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,
+111,108, 32, 43, 32,109, 97,120, 40, 99,111,108, 49, 42, 99,111,108, 50, 44, 32,118,101, 99, 52, 40, 48, 46, 48, 44, 32, 48, 46,
+ 48, 44, 32, 48, 46, 48, 44, 32, 48, 46, 48, 41, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,
+109, 97,100,100,102, 40,118,101, 99, 52, 32, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 44, 32,118,101, 99, 52, 32, 99,111,
+108, 49, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,111,117,116, 99,111,108,
+ 32, 61, 32, 99,111,108, 32, 43, 32,102, 42, 99,111,108, 49, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,
+101, 95,109,117,108, 40,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,
+118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 49, 42,
+ 99,111,108, 50, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,109,117,108, 95,118, 97,108,117,101,
+ 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,
+117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 42,102, 97, 99, 59, 13, 10,125,
+ 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,111, 98, 99,111,108,111,114, 40,118,101, 99, 52, 32, 99,111,108, 44,
+ 32,118,101, 99, 52, 32,111, 98, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123,
+ 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32,118,101, 99, 52, 40, 99,111,108, 46,114,103, 98, 42,111, 98, 99,111,108, 46,114,
+103, 98, 44, 32, 99,111,108, 46, 97, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,114, 97,109,112, 95,114,103, 98,116,
+111, 98,119, 40,118,101, 99, 51, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108,
+ 41, 13, 10,123, 13, 10, 9,111,117,116,118, 97,108, 32, 61, 32, 99,111,108,111,114, 46,114, 42, 48, 46, 51, 32, 43, 32, 99,111,
+108,111,114, 46,103, 42, 48, 46, 53, 56, 32, 43, 32, 99,111,108,111,114, 46, 98, 42, 48, 46, 49, 50, 59, 13, 10,125, 13, 10, 13,
+ 10,118,111,105,100, 32,115,104, 97,100,101, 95,111,110,108,121, 95,115,104, 97,100,111,119, 40,102,108,111, 97,116, 32,105, 44,
+ 32,102,108,111, 97,116, 32,115,104, 97,100,102, 97, 99, 44, 32,102,108,111, 97,116, 32,101,110,101,114,103,121, 44, 32,111,117,
+116, 32,102,108,111, 97,116, 32,111,117,116,115,104, 97,100,102, 97, 99, 41, 13, 10,123, 13, 10, 9,111,117,116,115,104, 97,100,
+102, 97, 99, 32, 61, 32,105, 42,101,110,101,114,103,121, 42, 40, 49, 46, 48, 32, 45, 32,115,104, 97,100,102, 97, 99, 41, 59, 13,
+ 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,111,110,108,121, 95,115,104, 97,100,111,119, 95,100,105,102,
+102,117,115,101, 40,102,108,111, 97,116, 32,115,104, 97,100,102, 97, 99, 44, 32,118,101, 99, 51, 32,114,103, 98, 44, 32,118,101,
+ 99, 52, 32,100,105,102,102, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116,100,105,102,102, 41, 13, 10,123, 13, 10, 9,
+111,117,116,100,105,102,102, 32, 61, 32,100,105,102,102, 32, 45, 32,118,101, 99, 52, 40,114,103, 98, 42,115,104, 97,100,102, 97,
+ 99, 44, 32, 48, 46, 48, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,111,110,108,121, 95,115,
+104, 97,100,111,119, 95,115,112,101, 99,117,108, 97,114, 40,102,108,111, 97,116, 32,115,104, 97,100,102, 97, 99, 44, 32,118,101,
+ 99, 51, 32,115,112,101, 99,114,103, 98, 44, 32,118,101, 99, 52, 32,115,112,101, 99, 44, 32,111,117,116, 32,118,101, 99, 52, 32,
+111,117,116,115,112,101, 99, 41, 13, 10,123, 13, 10, 9,111,117,116,115,112,101, 99, 32, 61, 32,115,112,101, 99, 32, 45, 32,118,
+101, 99, 52, 40,115,112,101, 99,114,103, 98, 42,115,104, 97,100,102, 97, 99, 44, 32, 48, 46, 48, 41, 59, 13, 10,125, 13, 10, 13,
+ 10,118,111,105,100, 32,116,101,115,116, 95,115,104, 97,100,111,119, 98,117,102, 40,118,101, 99, 51, 32,114, 99,111, 44, 32,115,
+ 97,109,112,108,101,114, 50, 68, 83,104, 97,100,111,119, 32,115,104, 97,100,111,119,109, 97,112, 44, 32,109, 97,116, 52, 32,115,
+104, 97,100,111,119,112,101,114,115,109, 97,116, 44, 32,102,108,111, 97,116, 32,115,104, 97,100,111,119, 98,105, 97,115, 44, 32,
+102,108,111, 97,116, 32,105,110,112, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,114,101,115,117,108,116, 41, 13, 10,123, 13,
+ 10, 9,105,102, 40,105,110,112, 32, 60, 61, 32, 48, 46, 48, 41, 32,123, 13, 10, 9, 9,114,101,115,117,108,116, 32, 61, 32, 48,
+ 46, 48, 59, 13, 10, 9,125, 13, 10, 9,101,108,115,101, 32,123, 13, 10, 9, 9,118,101, 99, 52, 32, 99,111, 32, 61, 32,115,104,
+ 97,100,111,119,112,101,114,115,109, 97,116, 42,118,101, 99, 52, 40,114, 99,111, 44, 32, 49, 46, 48, 41, 59, 13, 10, 13, 10, 9,
+ 9, 47, 47,102,108,111, 97,116, 32, 98,105, 97,115, 32, 61, 32, 40, 49, 46, 53, 32, 45, 32,105,110,112, 42,105,110,112, 41, 42,
+115,104, 97,100,111,119, 98,105, 97,115, 59, 13, 10, 9, 9, 99,111, 46,122, 32, 45, 61, 32,115,104, 97,100,111,119, 98,105, 97,
+115, 42, 99,111, 46,119, 59, 13, 10, 9, 9, 13, 10, 9, 9,105,102, 32, 40, 99,111, 46,119, 32, 62, 32, 48, 46, 48, 32, 38, 38,
+ 32, 99,111, 46,120, 32, 62, 32, 48, 46, 48, 32, 38, 38, 32, 99,111, 46,120, 47, 99,111, 46,119, 32, 60, 32, 49, 46, 48, 32, 38,
+ 38, 32, 99,111, 46,121, 32, 62, 32, 48, 46, 48, 32, 38, 38, 32, 99,111, 46,121, 47, 99,111, 46,119, 32, 60, 32, 49, 46, 48, 41,
+ 13, 10, 9, 9, 9,114,101,115,117,108,116, 32, 61, 32,115,104, 97,100,111,119, 50, 68, 80,114,111,106, 40,115,104, 97,100,111,
+119,109, 97,112, 44, 32, 99,111, 41, 46,120, 59, 13, 10, 9, 9,101,108,115,101, 13, 10, 9, 9, 9,114,101,115,117,108,116, 32,
+ 61, 32, 49, 46, 48, 59, 13, 10, 9,125, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,116,101,115,116, 95,115,104, 97,100,111,
+119, 98,117,102, 95,118,115,109, 40,118,101, 99, 51, 32,114, 99,111, 44, 32,115, 97,109,112,108,101,114, 50, 68, 32,115,104, 97,
+100,111,119,109, 97,112, 44, 32,109, 97,116, 52, 32,115,104, 97,100,111,119,112,101,114,115,109, 97,116, 44, 32,102,108,111, 97,
+116, 32,115,104, 97,100,111,119, 98,105, 97,115, 44, 32,102,108,111, 97,116, 32, 98,108,101,101,100, 98,105, 97,115, 44, 32,102,
+108,111, 97,116, 32,105,110,112, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,114,101,115,117,108,116, 41, 13, 10,123, 13, 10,
+ 9,105,102, 40,105,110,112, 32, 60, 61, 32, 48, 46, 48, 41, 32,123, 13, 10, 9, 9,114,101,115,117,108,116, 32, 61, 32, 48, 46,
+ 48, 59, 13, 10, 9,125, 13, 10, 9,101,108,115,101, 32,123, 13, 10, 9, 9,118,101, 99, 52, 32, 99,111, 32, 61, 32,115,104, 97,
+100,111,119,112,101,114,115,109, 97,116, 42,118,101, 99, 52, 40,114, 99,111, 44, 32, 49, 46, 48, 41, 59, 13, 10, 9, 9,105,102,
+ 32, 40, 99,111, 46,119, 32, 62, 32, 48, 46, 48, 32, 38, 38, 32, 99,111, 46,120, 32, 62, 32, 48, 46, 48, 32, 38, 38, 32, 99,111,
+ 46,120, 47, 99,111, 46,119, 32, 60, 32, 49, 46, 48, 32, 38, 38, 32, 99,111, 46,121, 32, 62, 32, 48, 46, 48, 32, 38, 38, 32, 99,
+111, 46,121, 47, 99,111, 46,119, 32, 60, 32, 49, 46, 48, 41, 32,123, 13, 10, 9, 9, 9,118,101, 99, 50, 32,109,111,109,101,110,
+116,115, 32, 61, 32,116,101,120,116,117,114,101, 50, 68, 80,114,111,106, 40,115,104, 97,100,111,119,109, 97,112, 44, 32, 99,111,
+ 41, 46,114,103, 59, 13, 10, 9, 9, 9,102,108,111, 97,116, 32,100,105,115,116, 32, 61, 32, 99,111, 46,122, 47, 99,111, 46,119,
+ 59, 13, 10, 9, 9, 9,102,108,111, 97,116, 32,112, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9, 9, 9, 13, 10, 9, 9, 9,105,102,
+ 40,100,105,115,116, 32, 60, 61, 32,109,111,109,101,110,116,115, 46,120, 41, 13, 10, 9, 9, 9, 9,112, 32, 61, 32, 49, 46, 48,
+ 59, 13, 10, 13, 10, 9, 9, 9,102,108,111, 97,116, 32,118, 97,114,105, 97,110, 99,101, 32, 61, 32,109,111,109,101,110,116,115,
+ 46,121, 32, 45, 32, 40,109,111,109,101,110,116,115, 46,120, 42,109,111,109,101,110,116,115, 46,120, 41, 59, 13, 10, 9, 9, 9,
+118, 97,114,105, 97,110, 99,101, 32, 61, 32,109, 97,120, 40,118, 97,114,105, 97,110, 99,101, 44, 32,115,104, 97,100,111,119, 98,
+105, 97,115, 47, 49, 48, 46, 48, 41, 59, 13, 10, 13, 10, 9, 9, 9,102,108,111, 97,116, 32,100, 32, 61, 32,109,111,109,101,110,
+116,115, 46,120, 32, 45, 32,100,105,115,116, 59, 13, 10, 9, 9, 9,102,108,111, 97,116, 32,112, 95,109, 97,120, 32, 61, 32,118,
+ 97,114,105, 97,110, 99,101, 32, 47, 32, 40,118, 97,114,105, 97,110, 99,101, 32, 43, 32,100, 42,100, 41, 59, 13, 10, 13, 10, 9,
+ 9, 9, 47, 47, 32, 78,111,119, 32,114,101,100,117, 99,101, 32,108,105,103,104,116, 45, 98,108,101,101,100,105,110,103, 32, 98,
+121, 32,114,101,109,111,118,105,110,103, 32,116,104,101, 32, 91, 48, 44, 32,120, 93, 32,116, 97,105,108, 32, 97,110,100, 32,108,
+105,110,101, 97,114,108,121, 32,114,101,115, 99, 97,108,105,110,103, 32, 40,120, 44, 32, 49, 93, 13, 10, 9, 9, 9,112, 95,109,
+ 97,120, 32, 61, 32, 99,108, 97,109,112, 40, 40,112, 95,109, 97,120, 45, 98,108,101,101,100, 98,105, 97,115, 41, 47, 40, 49, 46,
+ 48, 45, 98,108,101,101,100, 98,105, 97,115, 41, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 13, 10, 13, 10, 9, 9, 9,114,
+101,115,117,108,116, 32, 61, 32,109, 97,120, 40,112, 44, 32,112, 95,109, 97,120, 41, 59, 13, 10, 9, 9,125, 13, 10, 9, 9,101,
+108,115,101, 32,123, 13, 10, 9, 9, 9,114,101,115,117,108,116, 32, 61, 32, 49, 46, 48, 59, 13, 10, 9, 9,125, 9, 9, 9, 13,
+ 10, 9,125, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,108,105,103,104,116, 95,116,101,120,116,117,
+114,101, 40,118,101, 99, 51, 32,114, 99,111, 44, 32,115, 97,109,112,108,101,114, 50, 68, 32, 99,111,111,107,105,101, 44, 32,109,
+ 97,116, 52, 32,115,104, 97,100,111,119,112,101,114,115,109, 97,116, 44, 32,111,117,116, 32,118,101, 99, 52, 32,114,101,115,117,
+108,116, 41, 13, 10,123, 13, 10, 13, 10, 9,118,101, 99, 52, 32, 99,111, 32, 61, 32,115,104, 97,100,111,119,112,101,114,115,109,
+ 97,116, 42,118,101, 99, 52, 40,114, 99,111, 44, 32, 49, 46, 48, 41, 59, 13, 10, 13, 10, 9,114,101,115,117,108,116, 32, 61, 32,
+116,101,120,116,117,114,101, 50, 68, 80,114,111,106, 40, 99,111,111,107,105,101, 44, 32, 99,111, 41, 59, 13, 10,125, 13, 10, 13,
+ 10,118,111,105,100, 32,115,104, 97,100,101, 95,101,120,112,111,115,117,114,101, 95, 99,111,114,114,101, 99,116, 40,118,101, 99,
+ 51, 32, 99,111,108, 44, 32,102,108,111, 97,116, 32,108,105,110,102, 97, 99, 44, 32,102,108,111, 97,116, 32,108,111,103,102, 97,
+ 99, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,111,117,116, 99,111,108, 32,
+ 61, 32,108,105,110,102, 97, 99, 42, 40, 49, 46, 48, 32, 45, 32,101,120,112, 40, 99,111,108, 42,108,111,103,102, 97, 99, 41, 41,
+ 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,109,105,115,116, 95,102, 97, 99,116,111,114, 40,118,
+101, 99, 51, 32, 99,111, 44, 32,102,108,111, 97,116, 32,109,105,115,116,115,116, 97, 44, 32,102,108,111, 97,116, 32,109,105,115,
+116,100,105,115,116, 44, 32,102,108,111, 97,116, 32,109,105,115,116,116,121,112,101, 44, 32,102,108,111, 97,116, 32,109,105,115,
+105, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,102, 97, 99, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32,
+102, 97, 99, 44, 32,122, 99,111,114, 59, 13, 10, 13, 10, 9,122, 99,111,114, 32, 61, 32, 40,103,108, 95, 80,114,111,106,101, 99,
+116,105,111,110, 77, 97,116,114,105,120, 91, 51, 93, 91, 51, 93, 32, 61, 61, 32, 48, 46, 48, 41, 63, 32,108,101,110,103,116,104,
+ 40, 99,111, 41, 58, 32, 45, 99,111, 91, 50, 93, 59, 13, 10, 9, 13, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40, 40,
+122, 99,111,114, 45,109,105,115,116,115,116, 97, 41, 47,109,105,115,116,100,105,115,116, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48,
+ 41, 59, 13, 10, 9,105,102, 40,109,105,115,116,116,121,112,101, 32, 61, 61, 32, 48, 46, 48, 41, 32,102, 97, 99, 32, 42, 61, 32,
+102, 97, 99, 59, 13, 10, 9,101,108,115,101, 32,105,102, 40,109,105,115,116,116,121,112,101, 32, 61, 61, 32, 49, 46, 48, 41, 59,
+ 13, 10, 9,101,108,115,101, 32,102, 97, 99, 32, 61, 32,115,113,114,116, 40,102, 97, 99, 41, 59, 13, 10, 13, 10, 9,111,117,116,
+102, 97, 99, 32, 61, 32, 49, 46, 48, 32, 45, 32, 40, 49, 46, 48, 45,102, 97, 99, 41, 42, 40, 49, 46, 48, 45,109,105,115,105, 41,
+ 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,119,111,114,108,100, 95,109,105,120, 40,118,101, 99,
+ 51, 32,104,111,114, 44, 32,118,101, 99, 52, 32, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108,
+ 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40, 99,111,108, 46, 97, 44, 32,
+ 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32,118,101, 99, 52, 40,109,105,120, 40,104,
+111,114, 44, 32, 99,111,108, 46,114,103, 98, 44, 32,102, 97, 99, 41, 44, 32, 99,111,108, 46, 97, 41, 59, 13, 10,125, 13, 10, 13,
+ 10,118,111,105,100, 32,115,104, 97,100,101, 95, 97,108,112,104, 97, 95,111,112, 97,113,117,101, 40,118,101, 99, 52, 32, 99,111,
+108, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,111,117,116, 99,111,108, 32,
+ 61, 32,118,101, 99, 52, 40, 99,111,108, 46,114,103, 98, 44, 32, 49, 46, 48, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100,
+ 32,115,104, 97,100,101, 95, 97,108,112,104, 97, 95,111, 98, 99,111,108,111,114, 40,118,101, 99, 52, 32, 99,111,108, 44, 32,118,
+101, 99, 52, 32,111, 98, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10,
+ 9,111,117,116, 99,111,108, 32, 61, 32,118,101, 99, 52, 40, 99,111,108, 46,114,103, 98, 44, 32, 99,111,108, 46, 97, 42,111, 98,
+ 99,111,108, 46, 97, 41, 59, 13, 10,125, 13, 10, 13, 10, 47, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 32, 78, 69, 87, 32, 83,
+ 72, 65, 68, 69, 82, 32, 85, 84, 73, 76, 73, 84, 73, 69, 83, 32, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 47, 13,
+ 10, 13, 10,102,108,111, 97,116, 32,102,114,101,115,110,101,108, 95,100,105,101,108,101, 99,116,114,105, 99, 40,118,101, 99, 51,
+ 32, 73,110, 99,111,109,105,110,103, 44, 32,118,101, 99, 51, 32, 78,111,114,109, 97,108, 44, 32,102,108,111, 97,116, 32,101,116,
+ 97, 41, 13, 10,123, 13, 10, 32, 32, 32, 32, 47, 42, 32, 99,111,109,112,117,116,101, 32,102,114,101,115,110,101,108, 32,114,101,
+102,108,101, 99,116, 97,110, 99,101, 32,119,105,116,104,111,117,116, 32,101,120,112,108,105, 99,105,116,108,121, 32, 99,111,109,
+112,117,116,105,110,103, 13, 10, 32, 32, 32, 32, 32, 32, 32,116,104,101, 32,114,101,102,114, 97, 99,116,101,100, 32,100,105,114,
+101, 99,116,105,111,110, 32, 42, 47, 13, 10, 32, 32, 32, 32,102,108,111, 97,116, 32, 99, 32, 61, 32, 97, 98,115, 40,100,111,116,
+ 40, 73,110, 99,111,109,105,110,103, 44, 32, 78,111,114,109, 97,108, 41, 41, 59, 13, 10, 32, 32, 32, 32,102,108,111, 97,116, 32,
+103, 32, 61, 32,101,116, 97, 32, 42, 32,101,116, 97, 32, 45, 32, 49, 46, 48, 32, 43, 32, 99, 32, 42, 32, 99, 59, 13, 10, 32, 32,
+ 32, 32,102,108,111, 97,116, 32,114,101,115,117,108,116, 59, 13, 10, 13, 10, 32, 32, 32, 32,105,102, 40,103, 32, 62, 32, 48, 46,
+ 48, 41, 32,123, 13, 10, 32, 32, 32, 32, 32, 32, 32, 32,103, 32, 61, 32,115,113,114,116, 40,103, 41, 59, 13, 10, 32, 32, 32, 32,
+ 32, 32, 32, 32,102,108,111, 97,116, 32, 65, 32, 61, 40,103, 32, 45, 32, 99, 41, 47, 40,103, 32, 43, 32, 99, 41, 59, 13, 10, 32,
+ 32, 32, 32, 32, 32, 32, 32,102,108,111, 97,116, 32, 66, 32, 61, 40, 99, 32, 42, 40,103, 32, 43, 32, 99, 41, 45, 32, 49, 46, 48,
+ 41, 47, 40, 99, 32, 42, 40,103, 32, 45, 32, 99, 41, 43, 32, 49, 46, 48, 41, 59, 13, 10, 32, 32, 32, 32, 32, 32, 32, 32,114,101,
+115,117,108,116, 32, 61, 32, 48, 46, 53, 32, 42, 32, 65, 32, 42, 32, 65, 32, 42, 40, 49, 46, 48, 32, 43, 32, 66, 32, 42, 32, 66,
+ 41, 59, 13, 10, 32, 32, 32, 32,125, 13, 10, 32, 32, 32, 32,101,108,115,101, 13, 10, 32, 32, 32, 32, 32, 32, 32, 32,114,101,115,
+117,108,116, 32, 61, 32, 49, 46, 48, 59, 32, 32, 47, 42, 32, 84, 73, 82, 32, 40,110,111, 32,114,101,102,114, 97, 99,116,101,100,
+ 32, 99,111,109,112,111,110,101,110,116, 41, 32, 42, 47, 13, 10, 13, 10, 32, 32, 32, 32,114,101,116,117,114,110, 32,114,101,115,
+117,108,116, 59, 13, 10,125, 13, 10, 13, 10,102,108,111, 97,116, 32,104,121,112,111,116, 40,102,108,111, 97,116, 32,120, 44, 32,
+102,108,111, 97,116, 32,121, 41, 13, 10,123, 13, 10, 9,114,101,116,117,114,110, 32,115,113,114,116, 40,120, 42,120, 32, 43, 32,
+121, 42,121, 41, 59, 13, 10,125, 13, 10, 13, 10, 47, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 32, 78, 69, 87, 32, 83, 72, 65,
+ 68, 69, 82, 32, 78, 79, 68, 69, 83, 32, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 47, 13, 10, 13, 10, 35,100,
+101,102,105,110,101, 32, 78, 85, 77, 95, 76, 73, 71, 72, 84, 83, 32, 51, 13, 10, 13, 10, 47, 42, 32, 98,115,100,102,115, 32, 42,
+ 47, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95, 98,115,100,102, 95,100,105,102,102,117,115,101, 40,118,101, 99, 52,
+ 32, 99,111,108,111,114, 44, 32,102,108,111, 97,116, 32,114,111,117,103,104,110,101,115,115, 44, 32,118,101, 99, 51, 32, 78, 44,
+ 32,111,117,116, 32,118,101, 99, 52, 32,114,101,115,117,108,116, 41, 13, 10,123, 13, 10, 9, 47, 42, 32, 97,109, 98,105,101,110,
+116, 32,108,105,103,104,116, 32, 42, 47, 13, 10, 9,118,101, 99, 51, 32, 76, 32, 61, 32,118,101, 99, 51, 40, 48, 46, 50, 41, 59,
+ 13, 10, 13, 10, 9, 47, 42, 32,100,105,114,101, 99,116,105,111,110, 97,108, 32,108,105,103,104,116,115, 32, 42, 47, 13, 10, 9,
+102,111,114, 40,105,110,116, 32,105, 32, 61, 32, 48, 59, 32,105, 32, 60, 32, 78, 85, 77, 95, 76, 73, 71, 72, 84, 83, 59, 32,105,
+ 43, 43, 41, 32,123, 13, 10, 9, 9,118,101, 99, 51, 32,108,105,103,104,116, 95,112,111,115,105,116,105,111,110, 32, 61, 32,103,
+108, 95, 76,105,103,104,116, 83,111,117,114, 99,101, 91,105, 93, 46,112,111,115,105,116,105,111,110, 46,120,121,122, 59, 13, 10,
+ 9, 9,118,101, 99, 51, 32,108,105,103,104,116, 95,100,105,102,102,117,115,101, 32, 61, 32,103,108, 95, 76,105,103,104,116, 83,
+111,117,114, 99,101, 91,105, 93, 46,100,105,102,102,117,115,101, 46,114,103, 98, 59, 13, 10, 13, 10, 9, 9,102,108,111, 97,116,
+ 32, 98,115,100,102, 32, 61, 32,109, 97,120, 40,100,111,116, 40, 78, 44, 32,108,105,103,104,116, 95,112,111,115,105,116,105,111,
+110, 41, 44, 32, 48, 46, 48, 41, 59, 13, 10, 9, 9, 76, 32, 43, 61, 32,108,105,103,104,116, 95,100,105,102,102,117,115,101, 42,
+ 98,115,100,102, 59, 13, 10, 9,125, 13, 10, 13, 10, 9,114,101,115,117,108,116, 32, 61, 32,118,101, 99, 52, 40, 76, 42, 99,111,
+108,111,114, 46,114,103, 98, 44, 32, 49, 46, 48, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95, 98,
+115,100,102, 95,103,108,111,115,115,121, 40,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,102,108,111, 97,116, 32,114,111,117,
+103,104,110,101,115,115, 44, 32,118,101, 99, 51, 32, 78, 44, 32,118,101, 99, 51, 32, 73, 44, 32,111,117,116, 32,118,101, 99, 52,
+ 32,114,101,115,117,108,116, 41, 13, 10,123, 13, 10, 9, 47, 42, 32, 97,109, 98,105,101,110,116, 32,108,105,103,104,116, 32, 42,
+ 47, 13, 10, 9,118,101, 99, 51, 32, 76, 32, 61, 32,118,101, 99, 51, 40, 48, 46, 50, 41, 59, 13, 10, 13, 10, 9, 47, 42, 32,100,
+105,114,101, 99,116,105,111,110, 97,108, 32,108,105,103,104,116,115, 32, 42, 47, 13, 10, 9,102,111,114, 40,105,110,116, 32,105,
+ 32, 61, 32, 48, 59, 32,105, 32, 60, 32, 78, 85, 77, 95, 76, 73, 71, 72, 84, 83, 59, 32,105, 43, 43, 41, 32,123, 13, 10, 9, 9,
+118,101, 99, 51, 32,108,105,103,104,116, 95,112,111,115,105,116,105,111,110, 32, 61, 32,103,108, 95, 76,105,103,104,116, 83,111,
+117,114, 99,101, 91,105, 93, 46,112,111,115,105,116,105,111,110, 46,120,121,122, 59, 13, 10, 9, 9,118,101, 99, 51, 32, 72, 32,
+ 61, 32,103,108, 95, 76,105,103,104,116, 83,111,117,114, 99,101, 91,105, 93, 46,104, 97,108,102, 86,101, 99,116,111,114, 46,120,
+121,122, 59, 13, 10, 9, 9,118,101, 99, 51, 32,108,105,103,104,116, 95,100,105,102,102,117,115,101, 32, 61, 32,103,108, 95, 76,
+105,103,104,116, 83,111,117,114, 99,101, 91,105, 93, 46,100,105,102,102,117,115,101, 46,114,103, 98, 59, 13, 10, 9, 9,118,101,
+ 99, 51, 32,108,105,103,104,116, 95,115,112,101, 99,117,108, 97,114, 32, 61, 32,103,108, 95, 76,105,103,104,116, 83,111,117,114,
+ 99,101, 91,105, 93, 46,115,112,101, 99,117,108, 97,114, 46,114,103, 98, 59, 13, 10, 13, 10, 9, 9, 47, 42, 32,119,101, 32,109,
+105,120, 32,105,110, 32,115,111,109,101, 32,100,105,102,102,117,115,101, 32,115,111, 32,108,111,119, 32,114,111,117,103,104,110,
+101,115,115, 32,115,116,105,108,108, 32,115,104,111,119,115, 32,117,112, 32, 42, 47, 13, 10, 9, 9,102,108,111, 97,116, 32, 98,
+115,100,102, 32, 61, 32, 48, 46, 53, 42,112,111,119, 40,109, 97,120, 40,100,111,116, 40, 78, 44, 32, 72, 41, 44, 32, 48, 46, 48,
+ 41, 44, 32, 49, 46, 48, 47,114,111,117,103,104,110,101,115,115, 41, 59, 13, 10, 9, 9, 98,115,100,102, 32, 43, 61, 32, 48, 46,
+ 53, 42,109, 97,120, 40,100,111,116, 40, 78, 44, 32,108,105,103,104,116, 95,112,111,115,105,116,105,111,110, 41, 44, 32, 48, 46,
+ 48, 41, 59, 13, 10, 9, 9, 76, 32, 43, 61, 32,108,105,103,104,116, 95,115,112,101, 99,117,108, 97,114, 42, 98,115,100,102, 59,
+ 13, 10, 9,125, 13, 10, 13, 10, 9,114,101,115,117,108,116, 32, 61, 32,118,101, 99, 52, 40, 76, 42, 99,111,108,111,114, 46,114,
+103, 98, 44, 32, 49, 46, 48, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95, 98,115,100,102, 95, 97,
+110,105,115,111,116,114,111,112,105, 99, 40,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,102,108,111, 97,116, 32,114,111,117,
+103,104,110,101,115,115, 85, 44, 32,102,108,111, 97,116, 32,114,111,117,103,104,110,101,115,115, 86, 44, 32,118,101, 99, 51, 32,
+ 78, 44, 32,118,101, 99, 51, 32, 73, 44, 32,111,117,116, 32,118,101, 99, 52, 32,114,101,115,117,108,116, 41, 13, 10,123, 13, 10,
+ 9,110,111,100,101, 95, 98,115,100,102, 95,100,105,102,102,117,115,101, 40, 99,111,108,111,114, 44, 32, 48, 46, 48, 44, 32, 78,
+ 44, 32,114,101,115,117,108,116, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95, 98,115,100,102, 95,
+103,108, 97,115,115, 40,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,102,108,111, 97,116, 32,114,111,117,103,104,110,101,115,
+115, 44, 32,102,108,111, 97,116, 32,105,111,114, 44, 32,118,101, 99, 51, 32, 78, 44, 32,118,101, 99, 51, 32, 73, 44, 32,111,117,
+116, 32,118,101, 99, 52, 32,114,101,115,117,108,116, 41, 13, 10,123, 13, 10, 9,110,111,100,101, 95, 98,115,100,102, 95,100,105,
+102,102,117,115,101, 40, 99,111,108,111,114, 44, 32, 48, 46, 48, 44, 32, 78, 44, 32,114,101,115,117,108,116, 41, 59, 13, 10,125,
+ 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95, 98,115,100,102, 95,116,114, 97,110,115,108,117, 99,101,110,116, 40,118,
+101, 99, 52, 32, 99,111,108,111,114, 44, 32,118,101, 99, 51, 32, 78, 44, 32,111,117,116, 32,118,101, 99, 52, 32,114,101,115,117,
+108,116, 41, 13, 10,123, 13, 10, 9,110,111,100,101, 95, 98,115,100,102, 95,100,105,102,102,117,115,101, 40, 99,111,108,111,114,
+ 44, 32, 48, 46, 48, 44, 32, 78, 44, 32,114,101,115,117,108,116, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,110,111,
+100,101, 95, 98,115,100,102, 95,116,114, 97,110,115,112, 97,114,101,110,116, 40,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,
+111,117,116, 32,118,101, 99, 52, 32,114,101,115,117,108,116, 41, 13, 10,123, 13, 10, 9, 47, 42, 32,116,104,105,115, 32,105,115,
+110, 39,116, 32,114,105,103,104,116, 32, 42, 47, 13, 10, 9,114,101,115,117,108,116, 46,114, 32, 61, 32, 99,111,108,111,114, 46,
+114, 59, 13, 10, 9,114,101,115,117,108,116, 46,103, 32, 61, 32, 99,111,108,111,114, 46,103, 59, 13, 10, 9,114,101,115,117,108,
+116, 46, 98, 32, 61, 32, 99,111,108,111,114, 46, 98, 59, 13, 10, 9,114,101,115,117,108,116, 46, 97, 32, 61, 32, 48, 46, 48, 59,
+ 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95, 98,115,100,102, 95,118,101,108,118,101,116, 40,118,101, 99,
+ 52, 32, 99,111,108,111,114, 44, 32,102,108,111, 97,116, 32,115,105,103,109, 97, 44, 32,118,101, 99, 51, 32, 78, 44, 32,111,117,
+116, 32,118,101, 99, 52, 32,114,101,115,117,108,116, 41, 13, 10,123, 13, 10, 9,110,111,100,101, 95, 98,115,100,102, 95,100,105,
+102,102,117,115,101, 40, 99,111,108,111,114, 44, 32, 48, 46, 48, 44, 32, 78, 44, 32,114,101,115,117,108,116, 41, 59, 13, 10,125,
+ 13, 10, 13, 10, 47, 42, 32,101,109,105,115,115,105,111,110, 32, 42, 47, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95,
+101,109,105,115,115,105,111,110, 40,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,102,108,111, 97,116, 32,115,116,114,101,110,
+103,116,104, 44, 32,118,101, 99, 51, 32, 78, 44, 32,111,117,116, 32,118,101, 99, 52, 32,114,101,115,117,108,116, 41, 13, 10,123,
+ 13, 10, 9,114,101,115,117,108,116, 32, 61, 32, 99,111,108,111,114, 42,115,116,114,101,110,103,116,104, 59, 13, 10,125, 13, 10,
+ 13, 10, 47, 42, 32, 99,108,111,115,117,114,101,115, 32, 42, 47, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95,109,105,
+120, 95,115,104, 97,100,101,114, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32,115,104, 97,100,101,114, 49,
+ 44, 32,118,101, 99, 52, 32,115,104, 97,100,101,114, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,115,104, 97,100,101,114, 41,
+ 13, 10,123, 13, 10, 9,115,104, 97,100,101,114, 32, 61, 32,109,105,120, 40,115,104, 97,100,101,114, 49, 44, 32,115,104, 97,100,
+101,114, 50, 44, 32,102, 97, 99, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95, 97,100,100, 95,115,
+104, 97,100,101,114, 40,118,101, 99, 52, 32,115,104, 97,100,101,114, 49, 44, 32,118,101, 99, 52, 32,115,104, 97,100,101,114, 50,
+ 44, 32,111,117,116, 32,118,101, 99, 52, 32,115,104, 97,100,101,114, 41, 13, 10,123, 13, 10, 9,115,104, 97,100,101,114, 32, 61,
+ 32,115,104, 97,100,101,114, 49, 32, 43, 32,115,104, 97,100,101,114, 50, 59, 13, 10,125, 13, 10, 13, 10, 47, 42, 32,102,114,101,
+115,110,101,108, 32, 42, 47, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95,102,114,101,115,110,101,108, 40,102,108,111,
+ 97,116, 32,105,111,114, 44, 32,118,101, 99, 51, 32, 78, 44, 32,118,101, 99, 51, 32, 73, 44, 32,111,117,116, 32,102,108,111, 97,
+116, 32,114,101,115,117,108,116, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32,101,116, 97, 32, 61, 32,109, 97,120, 40,105,
+111,114, 44, 32, 48, 46, 48, 48, 48, 48, 49, 41, 59, 13, 10, 9,114,101,115,117,108,116, 32, 61, 32,102,114,101,115,110,101,108,
+ 95,100,105,101,108,101, 99,116,114,105, 99, 40, 73, 44, 32, 78, 44, 32,101,116, 97, 41, 59, 32, 47, 47, 98, 97, 99,107,102, 97,
+ 99,105,110,103, 40, 41, 63, 32, 49, 46, 48, 47,101,116, 97, 58, 32,101,116, 97, 41, 59, 13, 10,125, 13, 10, 13, 10, 47, 42, 32,
+103,101,111,109,101,116,114,121, 32, 42, 47, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95,103,101,111,109,101,116,114,
+121, 40,118,101, 99, 51, 32, 73, 44, 32,118,101, 99, 51, 32, 78, 44, 32,109, 97,116, 52, 32,116,111,119,111,114,108,100, 44, 13,
+ 10, 9,111,117,116, 32,118,101, 99, 51, 32,112,111,115,105,116,105,111,110, 44, 32,111,117,116, 32,118,101, 99, 51, 32,110,111,
+114,109, 97,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,116, 97,110,103,101,110,116, 44, 13, 10, 9,111,117,116, 32,118,101,
+ 99, 51, 32,116,114,117,101, 95,110,111,114,109, 97,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,109,105,110,
+103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,112, 97,114, 97,109,101,116,114,105, 99, 44, 13, 10, 9,111,117,116, 32,102,108,
+111, 97,116, 32, 98, 97, 99,107,102, 97, 99,105,110,103, 41, 13, 10,123, 13, 10, 9,112,111,115,105,116,105,111,110, 32, 61, 32,
+ 40,116,111,119,111,114,108,100, 42,118,101, 99, 52, 40, 73, 44, 32, 49, 46, 48, 41, 41, 46,120,121,122, 59, 13, 10, 9,110,111,
+114,109, 97,108, 32, 61, 32, 78, 59, 13, 10, 9,116, 97,110,103,101,110,116, 32, 61, 32,118,101, 99, 51, 40, 48, 46, 48, 41, 59,
+ 13, 10, 9,116,114,117,101, 95,110,111,114,109, 97,108, 32, 61, 32, 78, 59, 13, 10, 9,105,110, 99,111,109,105,110,103, 32, 61,
+ 32, 73, 59, 13, 10, 9,112, 97,114, 97,109,101,116,114,105, 99, 32, 61, 32,118,101, 99, 51, 40, 48, 46, 48, 41, 59, 13, 10, 9,
+ 98, 97, 99,107,102, 97, 99,105,110,103, 32, 61, 32, 48, 46, 48, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,
+101, 95,116,101,120, 95, 99,111,111,114,100, 40,118,101, 99, 51, 32, 73, 44, 32,118,101, 99, 51, 32, 78, 44, 32,109, 97,116, 52,
+ 32,118,105,101,119,105,110,118,109, 97,116, 44, 32,109, 97,116, 52, 32,111, 98,105,110,118,109, 97,116, 44, 13, 10, 9,118,101,
+ 99, 51, 32, 97,116,116,114, 95,111,114, 99,111, 44, 32,118,101, 99, 51, 32, 97,116,116,114, 95,117,118, 44, 13, 10, 9,111,117,
+116, 32,118,101, 99, 51, 32,103,101,110,101,114, 97,116,101,100, 44, 32,111,117,116, 32,118,101, 99, 51, 32,110,111,114,109, 97,
+108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,117,118, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111, 98,106,101, 99,116, 44,
+ 13, 10, 9,111,117,116, 32,118,101, 99, 51, 32, 99, 97,109,101,114, 97, 44, 32,111,117,116, 32,118,101, 99, 51, 32,119,105,110,
+100,111,119, 44, 32,111,117,116, 32,118,101, 99, 51, 32,114,101,102,108,101, 99,116,105,111,110, 41, 13, 10,123, 13, 10, 9,103,
+101,110,101,114, 97,116,101,100, 32, 61, 32, 97,116,116,114, 95,111,114, 99,111, 59, 13, 10, 9,110,111,114,109, 97,108, 32, 61,
+ 32,110,111,114,109, 97,108,105,122,101, 40, 40,111, 98,105,110,118,109, 97,116, 42, 40,118,105,101,119,105,110,118,109, 97,116,
+ 42,118,101, 99, 52, 40, 78, 44, 32, 48, 46, 48, 41, 41, 41, 46,120,121,122, 41, 59, 13, 10, 9,117,118, 32, 61, 32, 97,116,116,
+114, 95,117,118, 59, 13, 10, 9,111, 98,106,101, 99,116, 32, 61, 32, 73, 59, 13, 10, 9, 99, 97,109,101,114, 97, 32, 61, 32, 73,
+ 59, 13, 10, 9,119,105,110,100,111,119, 32, 61, 32,103,108, 95, 70,114, 97,103, 67,111,111,114,100, 46,120,121,122, 59, 13, 10,
+ 9,114,101,102,108,101, 99,116,105,111,110, 32, 61, 32,114,101,102,108,101, 99,116, 40, 78, 44, 32, 73, 41, 59, 13, 10, 13, 10,
+125, 13, 10, 13, 10, 47, 42, 32,116,101,120,116,117,114,101,115, 32, 42, 47, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101,
+ 95,116,101,120, 95,103,114, 97,100,105,101,110,116, 40,118,101, 99, 51, 32, 99,111, 44, 32,111,117,116, 32,118,101, 99, 52, 32,
+ 99,111,108,111,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,102, 97, 99, 41, 13, 10,123, 13, 10, 9, 99,111,108,111,114,
+ 32, 61, 32,118,101, 99, 52, 40, 49, 46, 48, 41, 59, 13, 10, 9,102, 97, 99, 32, 61, 32, 49, 46, 48, 59, 13, 10,125, 13, 10, 13,
+ 10,118,111,105,100, 32,110,111,100,101, 95,116,101,120, 95, 99,104,101, 99,107,101,114, 40,118,101, 99, 51, 32, 99,111, 44, 32,
+118,101, 99, 52, 32, 99,111,108,111,114, 49, 44, 32,118,101, 99, 52, 32, 99,111,108,111,114, 50, 44, 32,102,108,111, 97,116, 32,
+115, 99, 97,108,101, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,102,108,111, 97,116,
+ 32,102, 97, 99, 41, 13, 10,123, 13, 10, 9, 99,111,108,111,114, 32, 61, 32,118,101, 99, 52, 40, 49, 46, 48, 41, 59, 13, 10, 9,
+102, 97, 99, 32, 61, 32, 49, 46, 48, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95,116,101,120, 95, 99,
+108,111,117,100,115, 40,118,101, 99, 51, 32, 99,111, 44, 32,102,108,111, 97,116, 32,115,105,122,101, 44, 32,111,117,116, 32,118,
+101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,102, 97, 99, 41, 13, 10,123, 13, 10, 9, 99,
+111,108,111,114, 32, 61, 32,118,101, 99, 52, 40, 49, 46, 48, 41, 59, 13, 10, 9,102, 97, 99, 32, 61, 32, 49, 46, 48, 59, 13, 10,
+125, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95,116,101,120, 95,101,110,118,105,114,111,110,109,101,110,116, 40,118,
+101, 99, 51, 32, 99,111, 44, 32,115, 97,109,112,108,101,114, 50, 68, 32,105,109, 97, 44, 32,111,117,116, 32,118,101, 99, 52, 32,
+ 99,111,108,111,114, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32,117, 32, 61, 32, 40, 97,116, 97,110, 40, 99,111, 46,121,
+ 44, 32, 99,111, 46,120, 41, 32, 43, 32, 77, 95, 80, 73, 41, 47, 40, 50, 46, 48, 42, 77, 95, 80, 73, 41, 59, 13, 10, 9,102,108,
+111, 97,116, 32,118, 32, 61, 32, 97,116, 97,110, 40, 99,111, 46,122, 44, 32,104,121,112,111,116, 40, 99,111, 46,120, 44, 32, 99,
+111, 46,121, 41, 41, 47, 77, 95, 80, 73, 32, 43, 32, 48, 46, 53, 59, 13, 10, 13, 10, 9, 99,111,108,111,114, 32, 61, 32,116,101,
+120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32,118,101, 99, 50, 40,117, 44, 32,118, 41, 41, 59, 13, 10,125, 13, 10, 13, 10,
+118,111,105,100, 32,110,111,100,101, 95,116,101,120, 95,105,109, 97,103,101, 40,118,101, 99, 51, 32, 99,111, 44, 32,115, 97,109,
+112,108,101,114, 50, 68, 32,105,109, 97, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,
+102,108,111, 97,116, 32, 97,108,112,104, 97, 41, 13, 10,123, 13, 10, 9, 99,111,108,111,114, 32, 61, 32,116,101,120,116,117,114,
+101, 50, 68, 40,105,109, 97, 44, 32, 99,111, 46,120,121, 41, 59, 13, 10, 32, 32, 32, 32, 97,108,112,104, 97, 32, 61, 32, 99,111,
+108,111,114, 46, 97, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95,116,101,120, 95,109, 97,103,105, 99,
+ 40,118,101, 99, 51, 32,112, 44, 32,102,108,111, 97,116, 32,115, 99, 97,108,101, 44, 32,102,108,111, 97,116, 32,100,105,115,116,
+111,114,116,105,111,110, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,102,108,111, 97,
+116, 32,102, 97, 99, 41, 13, 10,123, 13, 10, 9, 99,111,108,111,114, 32, 61, 32,118,101, 99, 52, 40, 49, 46, 48, 41, 59, 13, 10,
+ 9,102, 97, 99, 32, 61, 32, 49, 46, 48, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95,116,101,120, 95,
+109,117,115,103,114, 97,118,101, 40,118,101, 99, 51, 32, 99,111, 44, 32,102,108,111, 97,116, 32,115, 99, 97,108,101, 44, 32,102,
+108,111, 97,116, 32,100,101,116, 97,105,108, 44, 32,102,108,111, 97,116, 32,100,105,109,101,110,115,105,111,110, 44, 32,102,108,
+111, 97,116, 32,108, 97, 99,117,110, 97,114,105,116,121, 44, 32,102,108,111, 97,116, 32,111,102,102,115,101,116, 44, 32,102,108,
+111, 97,116, 32,103, 97,105,110, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,102,108,
+111, 97,116, 32,102, 97, 99, 41, 13, 10,123, 13, 10, 9, 99,111,108,111,114, 32, 61, 32,118,101, 99, 52, 40, 49, 46, 48, 41, 59,
+ 13, 10, 9,102, 97, 99, 32, 61, 32, 49, 46, 48, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95,116,101,
+120, 95,110,111,105,115,101, 40,118,101, 99, 51, 32, 99,111, 44, 32,102,108,111, 97,116, 32,115, 99, 97,108,101, 44, 32,102,108,
+111, 97,116, 32,100,101,116, 97,105,108, 44, 32,102,108,111, 97,116, 32,100,105,115,116,111,114,116,105,111,110, 44, 32,111,117,
+116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,102, 97, 99, 41, 13, 10,123, 13,
+ 10, 9, 99,111,108,111,114, 32, 61, 32,118,101, 99, 52, 40, 49, 46, 48, 41, 59, 13, 10, 9,102, 97, 99, 32, 61, 32, 49, 46, 48,
+ 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95,116,101,120, 95,115,107,121, 40,118,101, 99, 51, 32, 99,
+111, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 41, 13, 10,123, 13, 10, 9, 99,111,108,111,114, 32, 61, 32,
+118,101, 99, 52, 40, 49, 46, 48, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95,116,101,120, 95,118,
+111,114,111,110,111,105, 40,118,101, 99, 51, 32, 99,111, 44, 32,102,108,111, 97,116, 32,115, 99, 97,108,101, 44, 32,111,117,116,
+ 32,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,102, 97, 99, 41, 13, 10,123, 13, 10,
+ 9, 99,111,108,111,114, 32, 61, 32,118,101, 99, 52, 40, 49, 46, 48, 41, 59, 13, 10, 9,102, 97, 99, 32, 61, 32, 49, 46, 48, 59,
+ 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95,116,101,120, 95,119, 97,118,101, 40,118,101, 99, 51, 32, 99,
+111, 44, 32,102,108,111, 97,116, 32,115, 99, 97,108,101, 44, 32,102,108,111, 97,116, 32,100,105,115,116,111,114,116,105,111,110,
+ 44, 32,102,108,111, 97,116, 32,100,101,116, 97,105,108, 44, 32,102,108,111, 97,116, 32,100,101,116, 97,105,108, 95,115, 99, 97,
+108,101, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,102, 97,
+ 99, 41, 13, 10,123, 13, 10, 9, 99,111,108,111,114, 32, 61, 32,118,101, 99, 52, 40, 49, 46, 48, 41, 59, 13, 10, 9,102, 97, 99,
+ 32, 61, 32, 49, 46, 48, 59, 13, 10,125, 13, 10, 13, 10, 47, 42, 32,108,105,103,104,116, 32,112, 97,116,104, 32, 42, 47, 13, 10,
+ 13, 10,118,111,105,100, 32,110,111,100,101, 95,108,105,103,104,116, 95,112, 97,116,104, 40, 13, 10, 9,111,117,116, 32,102,108,
+111, 97,116, 32,105,115, 95, 99, 97,109,101,114, 97, 95,114, 97,121, 44, 13, 10, 9,111,117,116, 32,102,108,111, 97,116, 32,105,
+115, 95,115,104, 97,100,111,119, 95,114, 97,121, 44, 13, 10, 9,111,117,116, 32,102,108,111, 97,116, 32,105,115, 95,100,105,102,
+102,117,115,101, 95,114, 97,121, 44, 13, 10, 9,111,117,116, 32,102,108,111, 97,116, 32,105,115, 95,103,108,111,115,115,121, 95,
+114, 97,121, 44, 13, 10, 9,111,117,116, 32,102,108,111, 97,116, 32,105,115, 95,115,105,110,103,117,108, 97,114, 95,114, 97,121,
+ 44, 13, 10, 9,111,117,116, 32,102,108,111, 97,116, 32,105,115, 95,114,101,102,108,101, 99,116,105,111,110, 95,114, 97,121, 44,
+ 13, 10, 9,111,117,116, 32,102,108,111, 97,116, 32,105,115, 95,116,114, 97,110,115,109,105,115,115,105,111,110, 95,114, 97,121,
+ 41, 13, 10,123, 13, 10, 9,105,115, 95, 99, 97,109,101,114, 97, 95,114, 97,121, 32, 61, 32, 49, 46, 48, 59, 13, 10, 9,105,115,
+ 95,115,104, 97,100,111,119, 95,114, 97,121, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9,105,115, 95,100,105,102,102,117,115,101, 95,
+114, 97,121, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9,105,115, 95,103,108,111,115,115,121, 95,114, 97,121, 32, 61, 32, 48, 46, 48,
+ 59, 13, 10, 9,105,115, 95,115,105,110,103,117,108, 97,114, 95,114, 97,121, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9,105,115, 95,
+114,101,102,108,101, 99,116,105,111,110, 95,114, 97,121, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9,105,115, 95,116,114, 97,110,115,
+109,105,115,115,105,111,110, 95,114, 97,121, 32, 61, 32, 48, 46, 48, 59, 13, 10,125, 13, 10, 13, 10, 47, 42, 32,111,117,116,112,
+117,116, 32, 42, 47, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95,111,117,116,112,117,116, 95,109, 97,116,101,114,105,
+ 97,108, 40,118,101, 99, 52, 32,115,117,114,102, 97, 99,101, 44, 32,118,101, 99, 52, 32,118,111,108,117,109,101, 44, 32,102,108,
+111, 97,116, 32,100,105,115,112,108, 97, 99,101,109,101,110,116, 44, 32,111,117,116, 32,118,101, 99, 52, 32,114,101,115,117,108,
+116, 41, 13, 10,123, 13, 10, 9,114,101,115,117,108,116, 32, 61, 32,115,117,114,102, 97, 99,101, 59, 13, 10,125, 13, 10, 13, 10,
+ 0};
+
diff --git a/source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_frag.glsl b/source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_frag.glsl
new file mode 100644
index 00000000000..5f0de8ae0fd
--- /dev/null
+++ b/source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_frag.glsl
@@ -0,0 +1,16 @@
+uniform vec2 ScaleU;
+uniform sampler2D textureSource;
+
+void main()
+{
+ vec4 color = vec4(0.0);
+ color += texture2D( textureSource, gl_TexCoord[0].st + vec2( -3.0*ScaleU.x, -3.0*ScaleU.y ) ) * 0.015625;
+ color += texture2D( textureSource, gl_TexCoord[0].st + vec2( -2.0*ScaleU.x, -2.0*ScaleU.y ) )*0.09375;
+ color += texture2D( textureSource, gl_TexCoord[0].st + vec2( -1.0*ScaleU.x, -1.0*ScaleU.y ) )*0.234375;
+ color += texture2D( textureSource, gl_TexCoord[0].st + vec2( 0.0 , 0.0) )*0.3125;
+ color += texture2D( textureSource, gl_TexCoord[0].st + vec2( 1.0*ScaleU.x, 1.0*ScaleU.y ) )*0.234375;
+ color += texture2D( textureSource, gl_TexCoord[0].st + vec2( 2.0*ScaleU.x, 2.0*ScaleU.y ) )*0.09375;
+ color += texture2D( textureSource, gl_TexCoord[0].st + vec2( 3.0*ScaleU.x, -3.0*ScaleU.y ) ) * 0.015625;
+
+ gl_FragColor = color;
+}
diff --git a/source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_frag.glsl.c b/source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_frag.glsl.c
new file mode 100644
index 00000000000..3419a1f6936
--- /dev/null
+++ b/source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_frag.glsl.c
@@ -0,0 +1,33 @@
+/* DataToC output of file <gpu_shader_sep_gaussian_blur_frag_glsl> */
+
+int datatoc_gpu_shader_sep_gaussian_blur_frag_glsl_size = 848;
+char datatoc_gpu_shader_sep_gaussian_blur_frag_glsl[] = {
+117,110,105,102,111,114,109, 32,118,101, 99, 50, 32, 83, 99, 97,
+108,101, 85, 59, 13, 10,117,110,105,102,111,114,109, 32,115, 97,109,112,108,101,114, 50, 68, 32,116,101,120,116,117,114,101, 83,
+111,117,114, 99,101, 59, 13, 10, 13, 10,118,111,105,100, 32,109, 97,105,110, 40, 41, 13, 10,123, 13, 10, 9,118,101, 99, 52, 32,
+ 99,111,108,111,114, 32, 61, 32,118,101, 99, 52, 40, 48, 46, 48, 41, 59, 13, 10, 9, 99,111,108,111,114, 32, 43, 61, 32,116,101,
+120,116,117,114,101, 50, 68, 40, 32,116,101,120,116,117,114,101, 83,111,117,114, 99,101, 44, 32,103,108, 95, 84,101,120, 67,111,
+111,114,100, 91, 48, 93, 46,115,116, 32, 43, 32,118,101, 99, 50, 40, 32, 45, 51, 46, 48, 42, 83, 99, 97,108,101, 85, 46,120, 44,
+ 32, 45, 51, 46, 48, 42, 83, 99, 97,108,101, 85, 46,121, 32, 41, 32, 41, 32, 42, 32, 48, 46, 48, 49, 53, 54, 50, 53, 59, 13, 10,
+ 9, 99,111,108,111,114, 32, 43, 61, 32,116,101,120,116,117,114,101, 50, 68, 40, 32,116,101,120,116,117,114,101, 83,111,117,114,
+ 99,101, 44, 32,103,108, 95, 84,101,120, 67,111,111,114,100, 91, 48, 93, 46,115,116, 32, 43, 32,118,101, 99, 50, 40, 32, 45, 50,
+ 46, 48, 42, 83, 99, 97,108,101, 85, 46,120, 44, 32, 45, 50, 46, 48, 42, 83, 99, 97,108,101, 85, 46,121, 32, 41, 32, 41, 42, 48,
+ 46, 48, 57, 51, 55, 53, 59, 13, 10, 9, 99,111,108,111,114, 32, 43, 61, 32,116,101,120,116,117,114,101, 50, 68, 40, 32,116,101,
+120,116,117,114,101, 83,111,117,114, 99,101, 44, 32,103,108, 95, 84,101,120, 67,111,111,114,100, 91, 48, 93, 46,115,116, 32, 43,
+ 32,118,101, 99, 50, 40, 32, 45, 49, 46, 48, 42, 83, 99, 97,108,101, 85, 46,120, 44, 32, 45, 49, 46, 48, 42, 83, 99, 97,108,101,
+ 85, 46,121, 32, 41, 32, 41, 42, 48, 46, 50, 51, 52, 51, 55, 53, 59, 13, 10, 9, 99,111,108,111,114, 32, 43, 61, 32,116,101,120,
+116,117,114,101, 50, 68, 40, 32,116,101,120,116,117,114,101, 83,111,117,114, 99,101, 44, 32,103,108, 95, 84,101,120, 67,111,111,
+114,100, 91, 48, 93, 46,115,116, 32, 43, 32,118,101, 99, 50, 40, 32, 48, 46, 48, 32, 44, 32, 48, 46, 48, 41, 32, 41, 42, 48, 46,
+ 51, 49, 50, 53, 59, 13, 10, 9, 99,111,108,111,114, 32, 43, 61, 32,116,101,120,116,117,114,101, 50, 68, 40, 32,116,101,120,116,
+117,114,101, 83,111,117,114, 99,101, 44, 32,103,108, 95, 84,101,120, 67,111,111,114,100, 91, 48, 93, 46,115,116, 32, 43, 32,118,
+101, 99, 50, 40, 32, 49, 46, 48, 42, 83, 99, 97,108,101, 85, 46,120, 44, 32, 32, 49, 46, 48, 42, 83, 99, 97,108,101, 85, 46,121,
+ 32, 41, 32, 41, 42, 48, 46, 50, 51, 52, 51, 55, 53, 59, 13, 10, 9, 99,111,108,111,114, 32, 43, 61, 32,116,101,120,116,117,114,
+101, 50, 68, 40, 32,116,101,120,116,117,114,101, 83,111,117,114, 99,101, 44, 32,103,108, 95, 84,101,120, 67,111,111,114,100, 91,
+ 48, 93, 46,115,116, 32, 43, 32,118,101, 99, 50, 40, 32, 50, 46, 48, 42, 83, 99, 97,108,101, 85, 46,120, 44, 32, 32, 50, 46, 48,
+ 42, 83, 99, 97,108,101, 85, 46,121, 32, 41, 32, 41, 42, 48, 46, 48, 57, 51, 55, 53, 59, 13, 10, 9, 99,111,108,111,114, 32, 43,
+ 61, 32,116,101,120,116,117,114,101, 50, 68, 40, 32,116,101,120,116,117,114,101, 83,111,117,114, 99,101, 44, 32,103,108, 95, 84,
+101,120, 67,111,111,114,100, 91, 48, 93, 46,115,116, 32, 43, 32,118,101, 99, 50, 40, 32, 51, 46, 48, 42, 83, 99, 97,108,101, 85,
+ 46,120, 44, 32, 45, 51, 46, 48, 42, 83, 99, 97,108,101, 85, 46,121, 32, 41, 32, 41, 32, 42, 32, 48, 46, 48, 49, 53, 54, 50, 53,
+ 59, 13, 10, 13, 10, 9,103,108, 95, 70,114, 97,103, 67,111,108,111,114, 32, 61, 32, 99,111,108,111,114, 59, 13, 10,125, 13, 10,
+ 0};
+
diff --git a/source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_vert.glsl b/source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_vert.glsl
new file mode 100644
index 00000000000..9bb2e7ad469
--- /dev/null
+++ b/source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_vert.glsl
@@ -0,0 +1,6 @@
+
+void main()
+{
+ gl_Position = ftransform();
+ gl_TexCoord[0] = gl_MultiTexCoord0;
+}
diff --git a/source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_vert.glsl.c b/source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_vert.glsl.c
new file mode 100644
index 00000000000..5eea72503ce
--- /dev/null
+++ b/source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_vert.glsl.c
@@ -0,0 +1,9 @@
+/* DataToC output of file <gpu_shader_sep_gaussian_blur_vert_glsl> */
+
+int datatoc_gpu_shader_sep_gaussian_blur_vert_glsl_size = 92;
+char datatoc_gpu_shader_sep_gaussian_blur_vert_glsl[] = {
+ 13, 10,118,111,105,100, 32,109, 97,105,110, 40, 41, 13, 10,123, 13, 10, 9, 9,103,108, 95, 80,111,115,105,116,
+105,111,110, 32, 61, 32,102,116,114, 97,110,115,102,111,114,109, 40, 41, 59, 13, 10, 9, 9,103,108, 95, 84,101,120, 67,111,111,
+114,100, 91, 48, 93, 32, 61, 32, 32,103,108, 95, 77,117,108,116,105, 84,101,120, 67,111,111,114,100, 48, 59, 13, 10,125, 13, 10,
+ 0};
+
diff --git a/source/blender/gpu/intern/gpu_shader_vertex.glsl b/source/blender/gpu/shaders/gpu_shader_vertex.glsl
index a86431bdd7a..a86431bdd7a 100644
--- a/source/blender/gpu/intern/gpu_shader_vertex.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_vertex.glsl
diff --git a/source/blender/gpu/shaders/gpu_shader_vertex.glsl.c b/source/blender/gpu/shaders/gpu_shader_vertex.glsl.c
new file mode 100644
index 00000000000..bd827efd1b7
--- /dev/null
+++ b/source/blender/gpu/shaders/gpu_shader_vertex.glsl.c
@@ -0,0 +1,14 @@
+/* DataToC output of file <gpu_shader_vertex_glsl> */
+
+int datatoc_gpu_shader_vertex_glsl_size = 240;
+char datatoc_gpu_shader_vertex_glsl[] = {
+ 13, 10,118, 97,114,121,105,110,103, 32,118,101, 99, 51, 32,118,
+ 97,114,112,111,115,105,116,105,111,110, 59, 13, 10,118, 97,114,121,105,110,103, 32,118,101, 99, 51, 32,118, 97,114,110,111,114,
+109, 97,108, 59, 13, 10, 13, 10,118,111,105,100, 32,109, 97,105,110, 40, 41, 13, 10,123, 13, 10, 9,118,101, 99, 52, 32, 99,111,
+ 32, 61, 32,103,108, 95, 77,111,100,101,108, 86,105,101,119, 77, 97,116,114,105,120, 32, 42, 32,103,108, 95, 86,101,114,116,101,
+120, 59, 13, 10, 13, 10, 9,118, 97,114,112,111,115,105,116,105,111,110, 32, 61, 32, 99,111, 46,120,121,122, 59, 13, 10, 9,118,
+ 97,114,110,111,114,109, 97,108, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,103,108, 95, 78,111,114,109, 97,108, 77, 97,
+116,114,105,120, 32, 42, 32,103,108, 95, 78,111,114,109, 97,108, 41, 59, 13, 10, 9,103,108, 95, 80,111,115,105,116,105,111,110,
+ 32, 61, 32,103,108, 95, 80,114,111,106,101, 99,116,105,111,110, 77, 97,116,114,105,120, 32, 42, 32, 99,111, 59, 13, 10, 13, 10,
+ 0};
+
diff --git a/source/blender/gpu/shaders/gpu_shader_vsm_store_frag.glsl b/source/blender/gpu/shaders/gpu_shader_vsm_store_frag.glsl
new file mode 100644
index 00000000000..4838289ff9e
--- /dev/null
+++ b/source/blender/gpu/shaders/gpu_shader_vsm_store_frag.glsl
@@ -0,0 +1,21 @@
+/**
+ * This fragment shader was initially found at http://fabiensanglard.net/shadowmappingVSM/index.php
+ */
+
+varying vec4 v_position;
+
+void main()
+{
+ float depth = v_position.z / v_position.w;
+ depth = depth * 0.5 + 0.5;
+
+ float moment1 = depth;
+ float moment2 = depth * depth;
+
+ // Adjusting moments using partial derivative
+ float dx = dFdx(depth);
+ float dy = dFdy(depth);
+ moment2 += 0.25*(dx*dx+dy*dy);
+
+ gl_FragColor = vec4(moment1, moment2, 0.0, 0.0);
+}
diff --git a/source/blender/gpu/shaders/gpu_shader_vsm_store_frag.glsl.c b/source/blender/gpu/shaders/gpu_shader_vsm_store_frag.glsl.c
new file mode 100644
index 00000000000..c4f4f76edaf
--- /dev/null
+++ b/source/blender/gpu/shaders/gpu_shader_vsm_store_frag.glsl.c
@@ -0,0 +1,22 @@
+/* DataToC output of file <gpu_shader_vsm_store_frag_glsl> */
+
+int datatoc_gpu_shader_vsm_store_frag_glsl_size = 482;
+char datatoc_gpu_shader_vsm_store_frag_glsl[] = {
+ 47, 42,
+ 42, 13, 10, 32, 42, 32, 84,104,105,115, 32,102,114, 97,103,109,101,110,116, 32,115,104, 97,100,101,114, 32,119, 97,115, 32,105,
+110,105,116,105, 97,108,108,121, 32,102,111,117,110,100, 32, 97,116, 32,104,116,116,112, 58, 47, 47,102, 97, 98,105,101,110,115,
+ 97,110,103,108, 97,114,100, 46,110,101,116, 47,115,104, 97,100,111,119,109, 97,112,112,105,110,103, 86, 83, 77, 47,105,110,100,
+101,120, 46,112,104,112, 13, 10, 32, 42, 47, 13, 10, 13, 10,118, 97,114,121,105,110,103, 32,118,101, 99, 52, 32,118, 95,112,111,
+115,105,116,105,111,110, 59, 13, 10, 13, 10,118,111,105,100, 32,109, 97,105,110, 40, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,
+116, 32,100,101,112,116,104, 32, 61, 32,118, 95,112,111,115,105,116,105,111,110, 46,122, 32, 47, 32,118, 95,112,111,115,105,116,
+105,111,110, 46,119, 59, 13, 10, 9,100,101,112,116,104, 32, 61, 32,100,101,112,116,104, 32, 42, 32, 48, 46, 53, 32, 43, 32, 48,
+ 46, 53, 59, 13, 10, 13, 10, 9,102,108,111, 97,116, 32,109,111,109,101,110,116, 49, 32, 61, 32,100,101,112,116,104, 59, 13, 10,
+ 9,102,108,111, 97,116, 32,109,111,109,101,110,116, 50, 32, 61, 32,100,101,112,116,104, 32, 42, 32,100,101,112,116,104, 59, 13,
+ 10, 13, 10, 9, 47, 47, 32, 65,100,106,117,115,116,105,110,103, 32,109,111,109,101,110,116,115, 32,117,115,105,110,103, 32,112,
+ 97,114,116,105, 97,108, 32,100,101,114,105,118, 97,116,105,118,101, 13, 10, 9,102,108,111, 97,116, 32,100,120, 32, 61, 32,100,
+ 70,100,120, 40,100,101,112,116,104, 41, 59, 13, 10, 9,102,108,111, 97,116, 32,100,121, 32, 61, 32,100, 70,100,121, 40,100,101,
+112,116,104, 41, 59, 13, 10, 9,109,111,109,101,110,116, 50, 32, 43, 61, 32, 48, 46, 50, 53, 42, 40,100,120, 42,100,120, 43,100,
+121, 42,100,121, 41, 59, 13, 10, 13, 10, 9,103,108, 95, 70,114, 97,103, 67,111,108,111,114, 32, 61, 32,118,101, 99, 52, 40,109,
+111,109,101,110,116, 49, 44, 32,109,111,109,101,110,116, 50, 44, 32, 48, 46, 48, 44, 32, 48, 46, 48, 41, 59, 13, 10,125, 13, 10,
+ 0};
+
diff --git a/source/blender/gpu/shaders/gpu_shader_vsm_store_vert.glsl b/source/blender/gpu/shaders/gpu_shader_vsm_store_vert.glsl
new file mode 100644
index 00000000000..224c3e78adc
--- /dev/null
+++ b/source/blender/gpu/shaders/gpu_shader_vsm_store_vert.glsl
@@ -0,0 +1,7 @@
+varying vec4 v_position;
+
+void main()
+{
+ gl_Position = ftransform();
+ v_position = gl_Position;
+}
diff --git a/source/blender/gpu/shaders/gpu_shader_vsm_store_vert.glsl.c b/source/blender/gpu/shaders/gpu_shader_vsm_store_vert.glsl.c
new file mode 100644
index 00000000000..51b9cab372f
--- /dev/null
+++ b/source/blender/gpu/shaders/gpu_shader_vsm_store_vert.glsl.c
@@ -0,0 +1,10 @@
+/* DataToC output of file <gpu_shader_vsm_store_vert_glsl> */
+
+int datatoc_gpu_shader_vsm_store_vert_glsl_size = 105;
+char datatoc_gpu_shader_vsm_store_vert_glsl[] = {
+118, 97,114,121,105,110,103, 32,118,
+101, 99, 52, 32,118, 95,112,111,115,105,116,105,111,110, 59, 13, 10, 13, 10,118,111,105,100, 32,109, 97,105,110, 40, 41, 13, 10,
+123, 13, 10, 9,103,108, 95, 80,111,115,105,116,105,111,110, 32, 61, 32,102,116,114, 97,110,115,102,111,114,109, 40, 41, 59, 13,
+ 10, 9,118, 95,112,111,115,105,116,105,111,110, 32, 61, 32,103,108, 95, 80,111,115,105,116,105,111,110, 59, 13, 10,125, 13, 10,
+ 0};
+
diff --git a/source/blender/ikplugin/intern/iksolver_plugin.c b/source/blender/ikplugin/intern/iksolver_plugin.c
index 8d4d01b7e97..08c5e24aca6 100644
--- a/source/blender/ikplugin/intern/iksolver_plugin.c
+++ b/source/blender/ikplugin/intern/iksolver_plugin.c
@@ -425,10 +425,10 @@ static void execute_posetree(struct Scene *scene, Object *ob, PoseTree *tree)
goalpos[2]= fac*goalpos[2] + mfac*world_pose[3][2];
/* blend rotation */
- mat3_to_quat( q1,goalrot);
- mat4_to_quat( q2,world_pose);
+ mat3_to_quat(q1, goalrot);
+ mat4_to_quat(q2, world_pose);
interp_qt_qtqt(q, q1, q2, mfac);
- quat_to_mat3( goalrot,q);
+ quat_to_mat3(goalrot, q);
}
iktarget= iktree[target->tip];
diff --git a/source/blender/ikplugin/intern/itasc_plugin.cpp b/source/blender/ikplugin/intern/itasc_plugin.cpp
index a288f330224..2e437c627a2 100644
--- a/source/blender/ikplugin/intern/itasc_plugin.cpp
+++ b/source/blender/ikplugin/intern/itasc_plugin.cpp
@@ -424,16 +424,16 @@ static IK_Data* get_ikdata(bPose *pose)
}
static double EulerAngleFromMatrix(const KDL::Rotation& R, int axis)
{
- double t = KDL::sqrt(R(0,0)*R(0,0) + R(0,1)*R(0,1));
+ double t = KDL::sqrt(R(0, 0)*R(0, 0) + R(0, 1)*R(0, 1));
if (t > 16.0*KDL::epsilon) {
- if (axis == 0) return -KDL::atan2(R(1,2), R(2,2));
- else if (axis == 1) return KDL::atan2(-R(0,2), t);
- else return -KDL::atan2(R(0,1), R(0,0));
+ if (axis == 0) return -KDL::atan2(R(1, 2), R(2, 2));
+ else if (axis == 1) return KDL::atan2(-R(0, 2), t);
+ else return -KDL::atan2(R(0, 1), R(0, 0));
}
else {
- if (axis == 0) return -KDL::atan2(-R(2,1), R(1,1));
- else if (axis == 1) return KDL::atan2(-R(0,2), t);
+ if (axis == 0) return -KDL::atan2(-R(2, 1), R(1, 1));
+ else if (axis == 1) return KDL::atan2(-R(0, 2), t);
else return 0.0f;
}
}
@@ -441,8 +441,8 @@ static double EulerAngleFromMatrix(const KDL::Rotation& R, int axis)
static double ComputeTwist(const KDL::Rotation& R)
{
// qy and qw are the y and w components of the quaternion from R
- double qy = R(0,2) - R(2,0);
- double qw = R(0,0) + R(1,1) + R(2,2) + 1;
+ double qy = R(0, 2) - R(2, 0);
+ double qw = R(0, 0) + R(1, 1) + R(2, 2) + 1;
double tau = 2*KDL::atan2(qy, qw);
@@ -471,31 +471,31 @@ static void RemoveEulerAngleFromMatrix(KDL::Rotation& R, double angle, int axis)
}
#if 0
-static void GetEulerXZY(const KDL::Rotation& R, double& X,double& Z,double& Y)
+static void GetEulerXZY(const KDL::Rotation& R, double& X, double& Z, double& Y)
{
- if (fabs(R(0,1)) > 1.0 - KDL::epsilon ) {
- X = -KDL::sign(R(0,1)) * KDL::atan2(R(1,2), R(1,0));
- Z = -KDL::sign(R(0,1)) * KDL::PI / 2;
+ if (fabs(R(0, 1)) > 1.0 - KDL::epsilon ) {
+ X = -KDL::sign(R(0, 1)) * KDL::atan2(R(1, 2), R(1, 0));
+ Z = -KDL::sign(R(0, 1)) * KDL::PI / 2;
Y = 0.0;
}
else {
- X = KDL::atan2(R(2,1), R(1,1));
- Z = KDL::atan2(-R(0,1), KDL::sqrt( KDL::sqr(R(0,0)) + KDL::sqr(R(0,2))));
- Y = KDL::atan2(R(0,2), R(0,0));
+ X = KDL::atan2(R(2, 1), R(1, 1));
+ Z = KDL::atan2(-R(0, 1), KDL::sqrt( KDL::sqr(R(0, 0)) + KDL::sqr(R(0, 2))));
+ Y = KDL::atan2(R(0, 2), R(0, 0));
}
}
-static void GetEulerXYZ(const KDL::Rotation& R, double& X,double& Y,double& Z)
+static void GetEulerXYZ(const KDL::Rotation& R, double& X, double& Y, double& Z)
{
- if (fabs(R(0,2)) > 1.0 - KDL::epsilon ) {
- X = KDL::sign(R(0,2)) * KDL::atan2(-R(1,0), R(1,1));
- Y = KDL::sign(R(0,2)) * KDL::PI / 2;
+ if (fabs(R(0, 2)) > 1.0 - KDL::epsilon ) {
+ X = KDL::sign(R(0, 2)) * KDL::atan2(-R(1, 0), R(1, 1));
+ Y = KDL::sign(R(0, 2)) * KDL::PI / 2;
Z = 0.0;
}
else {
- X = KDL::atan2(-R(1,2), R(2,2));
- Y = KDL::atan2(R(0,2), KDL::sqrt( KDL::sqr(R(0,0)) + KDL::sqr(R(0,1))));
- Z = KDL::atan2(-R(0,1), R(0,0));
+ X = KDL::atan2(-R(1, 2), R(2, 2));
+ Y = KDL::atan2(R(0, 2), KDL::sqrt( KDL::sqr(R(0, 0)) + KDL::sqr(R(0, 1))));
+ Z = KDL::atan2(-R(0, 1), R(0, 0));
}
}
#endif
@@ -804,16 +804,16 @@ static bool joint_callback(const iTaSC::Timestamp& timestamp, iTaSC::ConstraintV
if (chan->rotmode > 0) {
/* euler rotations (will cause gimble lock, but this can be alleviated a bit with rotation orders) */
- eulO_to_mat3( rmat,chan->eul, chan->rotmode);
+ eulO_to_mat3( rmat, chan->eul, chan->rotmode);
}
else if (chan->rotmode == ROT_MODE_AXISANGLE) {
/* axis-angle - stored in quaternion data, but not really that great for 3D-changing orientations */
- axis_angle_to_mat3( rmat,&chan->quat[1], chan->quat[0]);
+ axis_angle_to_mat3( rmat, &chan->quat[1], chan->quat[0]);
}
else {
/* quats are normalised before use to eliminate scaling issues */
normalize_qt(chan->quat);
- quat_to_mat3( rmat,chan->quat);
+ quat_to_mat3(rmat, chan->quat);
}
KDL::Rotation jointRot(
rmat[0][0], rmat[1][0], rmat[2][0],
@@ -1388,7 +1388,7 @@ static IK_Scene* convert_tree(Scene *blscene, Object *ob, bPoseChannel *pchan)
e_matrix& Wq = arm->getWq();
assert(Wq.cols() == (int)weights.size());
for (int q=0; q<Wq.cols(); q++)
- Wq(q,q)=weights[q];
+ Wq(q, q)=weights[q];
// get the inverse rest pose frame of the base to compute relative rest pose of end effectors
// this is needed to handle the enforce parameter
// ikscene->pchan[0] is the root channel of the tree
diff --git a/source/blender/imbuf/IMB_imbuf_types.h b/source/blender/imbuf/IMB_imbuf_types.h
index 076f518585b..12d71be658e 100644
--- a/source/blender/imbuf/IMB_imbuf_types.h
+++ b/source/blender/imbuf/IMB_imbuf_types.h
@@ -1,17 +1,4 @@
/*
- * IMB_imbuf_types.h (mar-2001 nzc)
- *
- * Types needed for using the image buffer.
- *
- * Imbuf is external code, slightly adapted to live in the Blender
- * context. It requires an external jpeg module, and the avi-module
- * (also external code) in order to function correctly.
- *
- * This file contains types and some constants that go with them. Most
- * are self-explanatory (e.g. IS_amiga tests whether the buffer
- * contains an Amiga-format file).
- *
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -37,16 +24,27 @@
*
* ***** END GPL LICENSE BLOCK *****
*/
+
+#ifndef __IMB_IMBUF_TYPES_H__
+#define __IMB_IMBUF_TYPES_H__
+
/**
* \file IMB_imbuf_types.h
* \ingroup imbuf
* \brief Contains defines and structs used throughout the imbuf module.
* \todo Clean up includes.
+ *
+ * Types needed for using the image buffer.
+ *
+ * Imbuf is external code, slightly adapted to live in the Blender
+ * context. It requires an external jpeg module, and the avi-module
+ * (also external code) in order to function correctly.
+ *
+ * This file contains types and some constants that go with them. Most
+ * are self-explanatory (e.g. IS_amiga tests whether the buffer
+ * contains an Amiga-format file).
*/
-#ifndef __IMB_IMBUF_TYPES_H__
-#define __IMB_IMBUF_TYPES_H__
-
struct ImMetaData;
#define IB_MIPMAP_LEVELS 20
diff --git a/source/blender/imbuf/intern/IMB_allocimbuf.h b/source/blender/imbuf/intern/IMB_allocimbuf.h
index 27be9ea1cab..047228926ee 100644
--- a/source/blender/imbuf/intern/IMB_allocimbuf.h
+++ b/source/blender/imbuf/intern/IMB_allocimbuf.h
@@ -1,7 +1,4 @@
/*
- * allocimbuf.h
- *
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
diff --git a/source/blender/imbuf/intern/IMB_anim.h b/source/blender/imbuf/intern/IMB_anim.h
index 8724f3804d0..6920d49ff51 100644
--- a/source/blender/imbuf/intern/IMB_anim.h
+++ b/source/blender/imbuf/intern/IMB_anim.h
@@ -1,7 +1,4 @@
/*
- * allocimbuf.h
- *
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
diff --git a/source/blender/imbuf/intern/IMB_filter.h b/source/blender/imbuf/intern/IMB_filter.h
index 6199cc13bb9..eaedb160c94 100644
--- a/source/blender/imbuf/intern/IMB_filter.h
+++ b/source/blender/imbuf/intern/IMB_filter.h
@@ -1,7 +1,4 @@
/*
- * filter.h
- *
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -27,6 +24,7 @@
*
* ***** END GPL LICENSE BLOCK *****
*/
+
/**
* \file IMB_filter.h
* \ingroup imbuf
diff --git a/source/blender/imbuf/intern/anim_movie.c b/source/blender/imbuf/intern/anim_movie.c
index d0d141a8ef8..9f3ed6797be 100644
--- a/source/blender/imbuf/intern/anim_movie.c
+++ b/source/blender/imbuf/intern/anim_movie.c
@@ -133,8 +133,8 @@ static void free_anim_movie(struct anim *UNUSED(anim)) { ; }
static int an_stringdec(const char *string, char* head, char *tail, unsigned short *numlen)
{
- unsigned short len,nume,nums=0;
- short i,found=FALSE;
+ unsigned short len, nume, nums=0;
+ short i, found=FALSE;
len=strlen(string);
nume = len;
@@ -156,7 +156,7 @@ static int an_stringdec(const char *string, char* head, char *tail, unsigned sho
}
}
if (found) {
- strcpy(tail ,&string[nume+1]);
+ strcpy(tail, &string[nume+1]);
strcpy(head, string);
head[nums]= '\0';
*numlen=nume-nums+1;
@@ -255,7 +255,7 @@ void IMB_close_anim_proxies(struct anim *anim)
IMB_free_indices(anim);
}
-struct anim * IMB_open_anim( const char * name, int ib_flags, int streamindex)
+struct anim * IMB_open_anim(const char * name, int ib_flags, int streamindex)
{
struct anim * anim;
@@ -285,7 +285,7 @@ static int startavi (struct anim *anim)
streamcount = anim->streamindex;
#endif
- anim->avi = MEM_callocN (sizeof(AviMovie),"animavi");
+ anim->avi = MEM_callocN (sizeof(AviMovie), "animavi");
if (anim->avi == NULL) {
printf("Can't open avi: %s\n", anim->name);
@@ -676,7 +676,7 @@ static void ffmpeg_postprocess(struct anim * anim)
uint8_t** dst = anim->pFrameRGB->data;
int dstStride2[4] = { dstStride[0], 0, 0, 0 };
uint8_t* dst2[4] = { dst[0], 0, 0, 0 };
- int x,y,h,w;
+ int x, y, h, w;
unsigned char* bottom;
unsigned char* top;
@@ -933,7 +933,7 @@ static ImBuf * ffmpeg_fetchibuf(struct anim * anim, int position,
av_log(anim->pFormatCtx, AV_LOG_DEBUG,
"FETCH: looking for PTS=%lld "
"(pts_timebase=%g, frame_rate=%g, st_time=%lld)\n",
- (long long int)pts_to_search,pts_time_base, frame_rate, st_time);
+ (long long int)pts_to_search, pts_time_base, frame_rate, st_time);
if (anim->last_frame &&
anim->last_pts <= pts_to_search && anim->next_pts > pts_to_search) {
@@ -1040,7 +1040,7 @@ static ImBuf * ffmpeg_fetchibuf(struct anim * anim, int position,
anim->next_packet.stream_index = -1;
}
- /* memset(anim->pFrame,...) ?? */
+ /* memset(anim->pFrame, ...) ?? */
if (ret >= 0) {
ffmpeg_decode_video_frame_scan(anim, pts_to_search);
diff --git a/source/blender/imbuf/intern/bmp.c b/source/blender/imbuf/intern/bmp.c
index 06e1d75c5d0..bce3c70fd93 100644
--- a/source/blender/imbuf/intern/bmp.c
+++ b/source/blender/imbuf/intern/bmp.c
@@ -192,18 +192,18 @@ struct ImBuf *imb_bmp_decode(unsigned char *mem, size_t size, int flags)
}
/* Couple of helper functions for writing our data */
-static int putIntLSB(unsigned int ui,FILE *ofile)
+static int putIntLSB(unsigned int ui, FILE *ofile)
{
- putc((ui>>0)&0xFF,ofile);
- putc((ui>>8)&0xFF,ofile);
- putc((ui>>16)&0xFF,ofile);
- return putc((ui>>24)&0xFF,ofile);
+ putc((ui>>0)&0xFF, ofile);
+ putc((ui>>8)&0xFF, ofile);
+ putc((ui>>16)&0xFF, ofile);
+ return putc((ui>>24)&0xFF, ofile);
}
-static int putShortLSB(unsigned short us,FILE *ofile)
+static int putShortLSB(unsigned short us, FILE *ofile)
{
- putc((us>>0)&0xFF,ofile);
- return putc((us>>8)&0xFF,ofile);
+ putc((us>>0)&0xFF, ofile);
+ return putc((us>>8)&0xFF, ofile);
}
/* Found write info at http://users.ece.gatech.edu/~slabaugh/personal/c/bitmapUnix.c */
@@ -220,37 +220,37 @@ int imb_savebmp(struct ImBuf *ibuf, const char *name, int flags)
bytesize = (ibuf->x * 3 + extrabytes) * ibuf->y;
data = (uchar *) ibuf->rect;
- ofile = BLI_fopen(name,"wb");
+ ofile = BLI_fopen(name, "wb");
if (!ofile) return 0;
- putShortLSB(19778,ofile); /* "BM" */
- putIntLSB(0,ofile); /* This can be 0 for BI_RGB bitmaps */
- putShortLSB(0,ofile); /* Res1 */
- putShortLSB(0,ofile); /* Res2 */
- putIntLSB(BMP_FILEHEADER_SIZE + sizeof(infoheader),ofile);
-
- putIntLSB(sizeof(infoheader),ofile);
- putIntLSB(ibuf->x,ofile);
- putIntLSB(ibuf->y,ofile);
- putShortLSB(1,ofile);
- putShortLSB(24,ofile);
- putIntLSB(0,ofile);
- putIntLSB(bytesize + BMP_FILEHEADER_SIZE + sizeof(infoheader),ofile);
- putIntLSB(0,ofile);
- putIntLSB(0,ofile);
- putIntLSB(0,ofile);
- putIntLSB(0,ofile);
+ putShortLSB(19778, ofile); /* "BM" */
+ putIntLSB(0, ofile); /* This can be 0 for BI_RGB bitmaps */
+ putShortLSB(0, ofile); /* Res1 */
+ putShortLSB(0, ofile); /* Res2 */
+ putIntLSB(BMP_FILEHEADER_SIZE + sizeof(infoheader), ofile);
+
+ putIntLSB(sizeof(infoheader), ofile);
+ putIntLSB(ibuf->x, ofile);
+ putIntLSB(ibuf->y, ofile);
+ putShortLSB(1, ofile);
+ putShortLSB(24, ofile);
+ putIntLSB(0, ofile);
+ putIntLSB(bytesize + BMP_FILEHEADER_SIZE + sizeof(infoheader), ofile);
+ putIntLSB(0, ofile);
+ putIntLSB(0, ofile);
+ putIntLSB(0, ofile);
+ putIntLSB(0, ofile);
/* Need to write out padded image data in bgr format */
for (y=0;y<ibuf->y;y++) {
for (x=0;x<ibuf->x;x++) {
ptr=(x + y * ibuf->x) * 4;
- if (putc(data[ptr+2],ofile) == EOF) return 0;
- if (putc(data[ptr+1],ofile) == EOF) return 0;
- if (putc(data[ptr],ofile) == EOF) return 0;
+ if (putc(data[ptr+2], ofile) == EOF) return 0;
+ if (putc(data[ptr+1], ofile) == EOF) return 0;
+ if (putc(data[ptr], ofile) == EOF) return 0;
}
/* add padding here */
- for (t=0;t<extrabytes;t++) if (putc(0,ofile) == EOF) return 0;
+ for (t=0;t<extrabytes;t++) if (putc(0, ofile) == EOF) return 0;
}
if (ofile) {
fflush(ofile);
diff --git a/source/blender/imbuf/intern/cineon/cineonfile.h b/source/blender/imbuf/intern/cineon/cineonfile.h
index ea321c87d48..e681153aa6e 100644
--- a/source/blender/imbuf/intern/cineon/cineonfile.h
+++ b/source/blender/imbuf/intern/cineon/cineonfile.h
@@ -1,6 +1,3 @@
-/** \file blender/imbuf/intern/cineon/cineonfile.h
- * \ingroup imbcineon
- */
/*
* Cineon image file format library definitions.
* Cineon file format structures.
@@ -29,6 +26,10 @@
#ifndef __CINEONFILE_H__
#define __CINEONFILE_H__
+/** \file blender/imbuf/intern/cineon/cineonfile.h
+ * \ingroup imbcineon
+ */
+
#include "logImageCore.h"
#ifdef __cplusplus
diff --git a/source/blender/imbuf/intern/cineon/cineonlib.c b/source/blender/imbuf/intern/cineon/cineonlib.c
index ae9f8e0fe97..a9001303679 100644
--- a/source/blender/imbuf/intern/cineon/cineonlib.c
+++ b/source/blender/imbuf/intern/cineon/cineonlib.c
@@ -1,6 +1,3 @@
-/** \file blender/imbuf/intern/cineon/cineonlib.c
- * \ingroup imbcineon
- */
/*
* Cineon image file format library routines.
*
@@ -22,6 +19,10 @@
*
*/
+/** \file blender/imbuf/intern/cineon/cineonlib.c
+ * \ingroup imbcineon
+ */
+
#include "cineonlib.h"
#include "cineonfile.h"
diff --git a/source/blender/imbuf/intern/cineon/cineonlib.h b/source/blender/imbuf/intern/cineon/cineonlib.h
index 48b5a001b9a..ef992c527b0 100644
--- a/source/blender/imbuf/intern/cineon/cineonlib.h
+++ b/source/blender/imbuf/intern/cineon/cineonlib.h
@@ -1,6 +1,3 @@
-/** \file blender/imbuf/intern/cineon/cineonlib.h
- * \ingroup imbcineon
- */
/*
* Cineon image file format library definitions.
* Also handles DPX files (almost)
@@ -26,6 +23,10 @@
#ifndef __CINEONLIB_H__
#define __CINEONLIB_H__
+/** \file blender/imbuf/intern/cineon/cineonlib.h
+ * \ingroup imbcineon
+ */
+
#include "logImageCore.h"
#ifdef __cplusplus
diff --git a/source/blender/imbuf/intern/cineon/dpxfile.h b/source/blender/imbuf/intern/cineon/dpxfile.h
index dc8fc0bdbd2..8846c7418d5 100644
--- a/source/blender/imbuf/intern/cineon/dpxfile.h
+++ b/source/blender/imbuf/intern/cineon/dpxfile.h
@@ -1,6 +1,3 @@
-/** \file blender/imbuf/intern/cineon/dpxfile.h
- * \ingroup imbcineon
- */
/*
* Cineon image file format library definitions.
* Dpx file format structures.
@@ -29,6 +26,10 @@
#ifndef __DPXFILE_H__
#define __DPXFILE_H__
+/** \file blender/imbuf/intern/cineon/dpxfile.h
+ * \ingroup imbcineon
+ */
+
#include "logImageCore.h"
#ifdef __cplusplus
diff --git a/source/blender/imbuf/intern/cineon/dpxlib.c b/source/blender/imbuf/intern/cineon/dpxlib.c
index c9b9901a495..a4b8c9d3f36 100644
--- a/source/blender/imbuf/intern/cineon/dpxlib.c
+++ b/source/blender/imbuf/intern/cineon/dpxlib.c
@@ -1,6 +1,3 @@
-/** \file blender/imbuf/intern/cineon/dpxlib.c
- * \ingroup imbcineon
- */
/*
* Dpx image file format library routines.
*
@@ -22,6 +19,10 @@
*
*/
+/** \file blender/imbuf/intern/cineon/dpxlib.c
+ * \ingroup imbcineon
+ */
+
#include "dpxfile.h"
#include "dpxlib.h"
diff --git a/source/blender/imbuf/intern/cineon/dpxlib.h b/source/blender/imbuf/intern/cineon/dpxlib.h
index b09c699ae5b..eb3937f2bf7 100644
--- a/source/blender/imbuf/intern/cineon/dpxlib.h
+++ b/source/blender/imbuf/intern/cineon/dpxlib.h
@@ -1,6 +1,3 @@
-/** \file blender/imbuf/intern/cineon/dpxlib.h
- * \ingroup imbcineon
- */
/*
* DPX image file format library definitions.
*
@@ -25,6 +22,10 @@
#ifndef __DPXLIB_H__
#define __DPXLIB_H__
+/** \file blender/imbuf/intern/cineon/dpxlib.h
+ * \ingroup imbcineon
+ */
+
#ifdef __cplusplus
extern "C" {
#endif
diff --git a/source/blender/imbuf/intern/cineon/logImageCore.c b/source/blender/imbuf/intern/cineon/logImageCore.c
index e1f1500cb83..f772cc7d477 100644
--- a/source/blender/imbuf/intern/cineon/logImageCore.c
+++ b/source/blender/imbuf/intern/cineon/logImageCore.c
@@ -1,6 +1,3 @@
-/** \file blender/imbuf/intern/cineon/logImageCore.c
- * \ingroup imbcineon
- */
/*
* Cineon image file format library routines.
*
@@ -22,6 +19,10 @@
*
*/
+/** \file blender/imbuf/intern/cineon/logImageCore.c
+ * \ingroup imbcineon
+ */
+
#include "logImageCore.h"
#include <time.h> /* strftime() */
diff --git a/source/blender/imbuf/intern/cineon/logImageCore.h b/source/blender/imbuf/intern/cineon/logImageCore.h
index c8592621f08..7d88c10c2d6 100644
--- a/source/blender/imbuf/intern/cineon/logImageCore.h
+++ b/source/blender/imbuf/intern/cineon/logImageCore.h
@@ -1,6 +1,3 @@
-/** \file blender/imbuf/intern/cineon/logImageCore.h
- * \ingroup imbcineon
- */
/*
* Cineon image file format library definitions.
* Cineon and DPX common structures.
@@ -30,6 +27,10 @@
#ifndef __LOGIMAGECORE_H__
#define __LOGIMAGECORE_H__
+/** \file blender/imbuf/intern/cineon/logImageCore.h
+ * \ingroup imbcineon
+ */
+
#include <stdio.h>
#include "logImageLib.h"
diff --git a/source/blender/imbuf/intern/cineon/logImageLib.c b/source/blender/imbuf/intern/cineon/logImageLib.c
index f97df005fc8..f479220d82c 100644
--- a/source/blender/imbuf/intern/cineon/logImageLib.c
+++ b/source/blender/imbuf/intern/cineon/logImageLib.c
@@ -1,6 +1,3 @@
-/** \file blender/imbuf/intern/cineon/logImageLib.c
- * \ingroup imbcineon
- */
/*
* Cineon and DPX image file format library routines.
*
@@ -22,6 +19,10 @@
*
*/
+/** \file blender/imbuf/intern/cineon/logImageLib.c
+ * \ingroup imbcineon
+ */
+
#include "cineonlib.h"
#include "dpxlib.h"
diff --git a/source/blender/imbuf/intern/cineon/logImageLib.h b/source/blender/imbuf/intern/cineon/logImageLib.h
index 669e25d009f..1c24358e4ef 100644
--- a/source/blender/imbuf/intern/cineon/logImageLib.h
+++ b/source/blender/imbuf/intern/cineon/logImageLib.h
@@ -1,6 +1,3 @@
-/** \file blender/imbuf/intern/cineon/logImageLib.h
- * \ingroup imbcineon
- */
/*
* Common library definitions for Cineon and DPX image files.
*
@@ -25,6 +22,10 @@
#ifndef __LOGIMAGELIB_H__
#define __LOGIMAGELIB_H__
+/** \file blender/imbuf/intern/cineon/logImageLib.h
+ * \ingroup imbcineon
+ */
+
#ifdef __cplusplus
extern "C" {
#endif
diff --git a/source/blender/imbuf/intern/cineon/logmemfile.c b/source/blender/imbuf/intern/cineon/logmemfile.c
index 3db4241cc14..a9938582f2a 100644
--- a/source/blender/imbuf/intern/cineon/logmemfile.c
+++ b/source/blender/imbuf/intern/cineon/logmemfile.c
@@ -1,6 +1,3 @@
-/** \file blender/imbuf/intern/cineon/logmemfile.c
- * \ingroup imbcineon
- */
/*
* Cineon image file format library routines.
*
@@ -21,6 +18,11 @@
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
+
+/** \file blender/imbuf/intern/cineon/logmemfile.c
+ * \ingroup imbcineon
+ */
+
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
diff --git a/source/blender/imbuf/intern/cineon/logmemfile.h b/source/blender/imbuf/intern/cineon/logmemfile.h
index 2611463148e..df3589a70d3 100644
--- a/source/blender/imbuf/intern/cineon/logmemfile.h
+++ b/source/blender/imbuf/intern/cineon/logmemfile.h
@@ -1,6 +1,3 @@
-/** \file blender/imbuf/intern/cineon/logmemfile.h
- * \ingroup imbcineon
- */
/*
* Cineon image file format library routines.
*
@@ -25,6 +22,10 @@
#ifndef __LOGMEMFILE_H__
#define __LOGMEMFILE_H__
+/** \file blender/imbuf/intern/cineon/logmemfile.h
+ * \ingroup imbcineon
+ */
+
int logimage_fseek(void* logfile, intptr_t offsett, int origin);
int logimage_fwrite(void *buffer, unsigned int size, unsigned int count, void *logfile);
int logimage_fread(void *buffer, unsigned int size, unsigned int count, void *logfile);
diff --git a/source/blender/imbuf/intern/dds/ColorBlock.h b/source/blender/imbuf/intern/dds/ColorBlock.h
index e72b6253035..2bf362f2780 100644
--- a/source/blender/imbuf/intern/dds/ColorBlock.h
+++ b/source/blender/imbuf/intern/dds/ColorBlock.h
@@ -49,12 +49,12 @@ struct ColorBlock
ColorBlock(const Image * img, uint x, uint y);
void init(const Image * img, uint x, uint y);
- void init(uint w, uint h, const uint * data, uint x, uint y);
- void init(uint w, uint h, const float * data, uint x, uint y);
+ void init(uint w, uint h, const uint * data, uint x, uint y);
+ void init(uint w, uint h, const float * data, uint x, uint y);
void swizzle(uint x, uint y, uint z, uint w); // 0=r, 1=g, 2=b, 3=a, 4=0xFF, 5=0
- bool isSingleColor(Color32 mask = Color32(0xFF, 0xFF, 0xFF, 0x00)) const;
+ bool isSingleColor(Color32 mask = Color32(0xFF, 0xFF, 0xFF, 0x00)) const;
bool hasAlpha() const;
diff --git a/source/blender/imbuf/intern/dds/DirectDrawSurface.h b/source/blender/imbuf/intern/dds/DirectDrawSurface.h
index 23c8bbf2de3..ddae8826620 100644
--- a/source/blender/imbuf/intern/dds/DirectDrawSurface.h
+++ b/source/blender/imbuf/intern/dds/DirectDrawSurface.h
@@ -129,20 +129,20 @@ struct DDSHeader
void setPixelFormat(uint bitcount, uint rmask, uint gmask, uint bmask, uint amask);
void setDX10Format(uint format);
void setNormalFlag(bool b);
- void setSrgbFlag(bool b);
+ void setSrgbFlag(bool b);
void setHasAlphaFlag(bool b);
- void setUserVersion(int version);
+ void setUserVersion(int version);
/*void swapBytes();*/
bool hasDX10Header() const;
- uint signature() const;
- uint toolVersion() const;
- uint userVersion() const;
- bool isNormalMap() const;
- bool isSrgb() const;
- bool hasAlpha() const;
- uint d3d9Format() const;
+ uint signature() const;
+ uint toolVersion() const;
+ uint userVersion() const;
+ bool isNormalMap() const;
+ bool isSrgb() const;
+ bool hasAlpha() const;
+ uint d3d9Format() const;
};
/// DirectDraw Surface. (DDS)
diff --git a/source/blender/imbuf/intern/filter.c b/source/blender/imbuf/intern/filter.c
index 0e6567d2c6b..bc5e85a3c55 100644
--- a/source/blender/imbuf/intern/filter.c
+++ b/source/blender/imbuf/intern/filter.c
@@ -1,6 +1,4 @@
/*
- *
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -33,13 +31,10 @@
* \ingroup imbuf
*/
-
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
-
-
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
#include "IMB_filter.h"
@@ -52,7 +47,7 @@
static void filtrow(unsigned char *point, int x)
{
- unsigned int c1,c2,c3,error;
+ unsigned int c1, c2, c3, error;
if (x>1) {
c1 = c2 = *point;
@@ -72,7 +67,7 @@ static void filtrow(unsigned char *point, int x)
static void filtrowf(float *point, int x)
{
- float c1,c2,c3;
+ float c1, c2, c3;
if (x>1) {
c1 = c2 = *point;
@@ -92,7 +87,7 @@ static void filtrowf(float *point, int x)
static void filtcolum(unsigned char *point, int y, int skip)
{
- unsigned int c1,c2,c3,error;
+ unsigned int c1, c2, c3, error;
unsigned char *point2;
if (y>1) {
@@ -115,7 +110,7 @@ static void filtcolum(unsigned char *point, int y, int skip)
static void filtcolumf(float *point, int y, int skip)
{
- float c1,c2,c3, *point2;
+ float c1, c2, c3, *point2;
if (y>1) {
c1 = c2 = *point;
@@ -148,23 +143,23 @@ void IMB_filtery(struct ImBuf *ibuf)
for (;x>0;x--) {
if (point) {
- if (ibuf->planes > 24) filtcolum(point,y,skip);
+ if (ibuf->planes > 24) filtcolum(point, y, skip);
point++;
- filtcolum(point,y,skip);
+ filtcolum(point, y, skip);
point++;
- filtcolum(point,y,skip);
+ filtcolum(point, y, skip);
point++;
- filtcolum(point,y,skip);
+ filtcolum(point, y, skip);
point++;
}
if (pointf) {
- if (ibuf->planes > 24) filtcolumf(pointf,y,skip);
+ if (ibuf->planes > 24) filtcolumf(pointf, y, skip);
pointf++;
- filtcolumf(pointf,y,skip);
+ filtcolumf(pointf, y, skip);
pointf++;
- filtcolumf(pointf,y,skip);
+ filtcolumf(pointf, y, skip);
pointf++;
- filtcolumf(pointf,y,skip);
+ filtcolumf(pointf, y, skip);
pointf++;
}
}
@@ -186,23 +181,23 @@ void imb_filterx(struct ImBuf *ibuf)
for (;y>0;y--) {
if (point) {
- if (ibuf->planes > 24) filtrow(point,x);
+ if (ibuf->planes > 24) filtrow(point, x);
point++;
- filtrow(point,x);
+ filtrow(point, x);
point++;
- filtrow(point,x);
+ filtrow(point, x);
point++;
- filtrow(point,x);
+ filtrow(point, x);
point+=skip;
}
if (pointf) {
- if (ibuf->planes > 24) filtrowf(pointf,x);
+ if (ibuf->planes > 24) filtrowf(pointf, x);
pointf++;
- filtrowf(pointf,x);
+ filtrowf(pointf, x);
pointf++;
- filtrowf(pointf,x);
+ filtrowf(pointf, x);
pointf++;
- filtrowf(pointf,x);
+ filtrowf(pointf, x);
pointf+=skip;
}
}
@@ -304,7 +299,7 @@ void IMB_mask_filter_extend(char *mask, int width, int height)
void IMB_mask_clear(ImBuf *ibuf, char *mask, int val)
{
- int x,y;
+ int x, y;
if (ibuf->rect_float) {
for (x=0; x<ibuf->x; x++) {
for (y=0; y<ibuf->y; y++) {
@@ -399,7 +394,7 @@ void IMB_filter_extend(struct ImBuf *ibuf, char *mask, int filter)
if (!check_pixel_assigned(srcbuf, srcmask, index, depth, is_float)) {
float tmp[4];
float wsum=0;
- float acc[4]={0,0,0,0};
+ float acc[4]={0, 0, 0, 0};
k = 0;
if (check_pixel_assigned(srcbuf, srcmask, filter_make_index(x-1, y, width, height), depth, is_float) ||
diff --git a/source/blender/imbuf/intern/imageprocess.c b/source/blender/imbuf/intern/imageprocess.c
index ba165d51e96..dea941c9716 100644
--- a/source/blender/imbuf/intern/imageprocess.c
+++ b/source/blender/imbuf/intern/imageprocess.c
@@ -23,17 +23,19 @@
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/imbuf/intern/imageprocess.c
+ * \ingroup imbuf
+ *
* This file was moved here from the src/ directory. It is meant to
* deal with endianness. It resided in a general blending lib. The
* other functions were only used during rendering. This single
* function remained. It should probably move to imbuf/intern/util.c,
- * but we'll keep it here for the time being. (nzc)*/
-
-/** \file blender/imbuf/intern/imageprocess.c
- * \ingroup imbuf
+ * but we'll keep it here for the time being. (nzc)
+ *
*/
-
/* imageprocess.c MIXED MODEL
*
* april 95
@@ -50,7 +52,7 @@
/* This define should be relocated to a global header some where Kent Mein
* I stole it from util.h in the plugins api */
-#define MAX2(x,y) ( (x)>(y) ? (x) : (y) )
+#define MAX2(x, y) ( (x)>(y) ? (x) : (y) )
/* Only this one is used liberally here, and in imbuf */
void IMB_convert_rgba_to_abgr(struct ImBuf *ibuf)
@@ -113,10 +115,10 @@ static void pixel_from_buffer(struct ImBuf *ibuf, unsigned char **outI, float **
static float P(float k)
{
float p1, p2, p3, p4;
- p1 = MAX2(k+2.0f,0);
- p2 = MAX2(k+1.0f,0);
- p3 = MAX2(k,0);
- p4 = MAX2(k-1.0f,0);
+ p1 = MAX2(k+2.0f, 0);
+ p2 = MAX2(k+1.0f, 0);
+ p3 = MAX2(k, 0);
+ p4 = MAX2(k-1.0f, 0);
return (float)(1.0f/6.0f)*( p1*p1*p1 - 4.0f * p2*p2*p2 + 6.0f * p3*p3*p3 - 4.0f * p4*p4*p4);
}
@@ -125,15 +127,15 @@ static float P(float k)
/* older, slower function, works the same as above */
static float P(float k)
{
- return (float)(1.0f/6.0f)*( pow( MAX2(k+2.0f,0) , 3.0f ) - 4.0f * pow( MAX2(k+1.0f,0) , 3.0f ) + 6.0f * pow( MAX2(k,0) , 3.0f ) - 4.0f * pow( MAX2(k-1.0f,0) , 3.0f));
+ return (float)(1.0f/6.0f)*( pow( MAX2(k+2.0f, 0), 3.0f ) - 4.0f * pow( MAX2(k+1.0f, 0), 3.0f ) + 6.0f * pow( MAX2(k, 0), 3.0f ) - 4.0f * pow( MAX2(k-1.0f, 0), 3.0f));
}
#endif
void bicubic_interpolation_color(struct ImBuf *in, unsigned char *outI, float *outF, float u, float v)
{
- int i,j,n,m,x1,y1;
+ int i, j, n, m, x1, y1;
unsigned char *dataI;
- float a,b,w,wx,wy[4], outR,outG,outB,outA,*dataF;
+ float a, b, w, wx, wy[4], outR, outG, outB, outA, *dataF;
/* sample area entirely outside image? */
if (ceil(u)<0 || floor(u)>in->x-1 || ceil(v)<0 || floor(v)>in->y-1)
diff --git a/source/blender/imbuf/intern/imbuf.h b/source/blender/imbuf/intern/imbuf.h
index 2125583375f..47b4b7b6a58 100644
--- a/source/blender/imbuf/intern/imbuf.h
+++ b/source/blender/imbuf/intern/imbuf.h
@@ -1,9 +1,4 @@
/*
- * imbuf.h (mar-2001 nzc)
- *
- * This header might have to become external...
- *
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -25,7 +20,7 @@
*
* The Original Code is: all of this file.
*
- * Contributor(s): none yet.
+ * Contributor(s): mar-2001 nzc.
*
* ***** END GPL LICENSE BLOCK *****
*/
@@ -34,7 +29,6 @@
* \ingroup imbuf
*/
-
#ifndef __IMBUF_H__
#define __IMBUF_H__
diff --git a/source/blender/imbuf/intern/imbuf_cocoa.m b/source/blender/imbuf/intern/imbuf_cocoa.m
index db7f93423cb..ebfee7a1a30 100644
--- a/source/blender/imbuf/intern/imbuf_cocoa.m
+++ b/source/blender/imbuf/intern/imbuf_cocoa.m
@@ -1,6 +1,4 @@
/*
- * imbuf_coca.m
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -22,9 +20,10 @@
* ***** END GPL LICENSE BLOCK *****
*/
-/**
- * Provides image file loading and saving for Blender, via Cocoa.
+/** \file blender/imbuf/intern/imbuf_coca.m
+ * \ingroup imbuf
*
+ * Provides image file loading and saving for Blender, via Cocoa.
*/
#include <stdint.h>
diff --git a/source/blender/imbuf/intern/indexer.c b/source/blender/imbuf/intern/indexer.c
index b566d975f5b..3095f5639fe 100644
--- a/source/blender/imbuf/intern/indexer.c
+++ b/source/blender/imbuf/intern/indexer.c
@@ -62,14 +62,14 @@ static int tc_types[] = { IMB_TC_RECORD_RUN,
#define INDEX_FILE_VERSION 1
/* ----------------------------------------------------------------------
- - time code index functions
- ---------------------------------------------------------------------- */
+ * - time code index functions
+ * ---------------------------------------------------------------------- */
anim_index_builder * IMB_index_builder_create(const char * name)
{
anim_index_builder * rv
- = MEM_callocN( sizeof(struct anim_index_builder),
+ = MEM_callocN(sizeof(struct anim_index_builder),
"index builder");
fprintf(stderr, "Starting work on index: %s\n", name);
@@ -176,7 +176,7 @@ struct anim_index * IMB_indexer_open(const char * name)
return NULL;
}
- idx = MEM_callocN( sizeof(struct anim_index), "anim_index");
+ idx = MEM_callocN(sizeof(struct anim_index), "anim_index");
BLI_strncpy(idx->name, name, sizeof(idx->name));
@@ -191,7 +191,7 @@ struct anim_index * IMB_indexer_open(const char * name)
fseek(fp, 12, SEEK_SET);
- idx->entries = MEM_callocN( sizeof(struct anim_index_entry)
+ idx->entries = MEM_callocN(sizeof(struct anim_index_entry)
* idx->num_entries, "anim_index_entries");
for (i = 0; i < idx->num_entries; i++) {
@@ -354,8 +354,8 @@ int IMB_timecode_to_array_index(IMB_Timecode_Type tc)
/* ----------------------------------------------------------------------
- - rebuild helper functions
- ---------------------------------------------------------------------- */
+ * - rebuild helper functions
+ * ---------------------------------------------------------------------- */
static void get_index_dir(struct anim * anim, char * index_dir)
{
@@ -427,8 +427,8 @@ static void get_tc_filename(struct anim * anim, IMB_Timecode_Type tc,
}
/* ----------------------------------------------------------------------
- - common rebuilder structures
- ---------------------------------------------------------------------- */
+ * - common rebuilder structures
+ * ---------------------------------------------------------------------- */
typedef struct IndexBuildContext {
int anim_type;
@@ -436,8 +436,8 @@ typedef struct IndexBuildContext {
/* ----------------------------------------------------------------------
- - ffmpeg rebuilder
- ---------------------------------------------------------------------- */
+ * - ffmpeg rebuilder
+ * ---------------------------------------------------------------------- */
#ifdef WITH_FFMPEG
@@ -952,8 +952,8 @@ static int index_rebuild_ffmpeg(FFmpegIndexBuilderContext *context,
#endif
/* ----------------------------------------------------------------------
- - internal AVI (fallback) rebuilder
- ---------------------------------------------------------------------- */
+ * - internal AVI (fallback) rebuilder
+ * ---------------------------------------------------------------------- */
typedef struct FallbackIndexBuilderContext {
int anim_type;
@@ -1116,8 +1116,8 @@ static void index_rebuild_fallback(FallbackIndexBuilderContext *context,
}
/* ----------------------------------------------------------------------
- - public API
- ---------------------------------------------------------------------- */
+ * - public API
+ * ---------------------------------------------------------------------- */
IndexBuildContext *IMB_anim_index_rebuild_context(struct anim *anim, IMB_Timecode_Type tcs_in_use,
IMB_Proxy_Size proxy_sizes_in_use, int quality)
diff --git a/source/blender/imbuf/intern/indexer_dv.c b/source/blender/imbuf/intern/indexer_dv.c
index f0c38f6db06..8dc03ae708d 100644
--- a/source/blender/imbuf/intern/indexer_dv.c
+++ b/source/blender/imbuf/intern/indexer_dv.c
@@ -171,7 +171,7 @@ static void parse_header_block(indexer_dv_context * This, unsigned char* target)
static void parse_subcode_blocks(
indexer_dv_context * This, unsigned char* target)
{
- int i,j;
+ int i, j;
for (j = 0; j < 2; j++) {
for (i = 3; i < 80; i += 5) {
@@ -185,7 +185,7 @@ static void parse_subcode_blocks(
static void parse_vaux_blocks(
indexer_dv_context * This, unsigned char* target)
{
- int i,j;
+ int i, j;
for (j = 0; j < 3; j++) {
for (i = 3; i < 80; i += 5) {
diff --git a/source/blender/imbuf/intern/iris.c b/source/blender/imbuf/intern/iris.c
index e775d0f7bbd..430361dbb53 100644
--- a/source/blender/imbuf/intern/iris.c
+++ b/source/blender/imbuf/intern/iris.c
@@ -74,7 +74,7 @@ typedef struct {
#define GINTLUM (156)
#define BINTLUM (21)
-#define ILUM(r,g,b) ((int)(RINTLUM*(r)+GINTLUM*(g)+BINTLUM*(b))>>8)
+#define ILUM(r, g, b) ((int)(RINTLUM * (r) + GINTLUM * (g) + BINTLUM * (b)) >> 8)
#define OFFSET_R 0 /* this is byte order dependent */
#define OFFSET_G 1
@@ -149,7 +149,7 @@ static void putshort(FILE *outf, unsigned short val)
buf[0] = (val>>8);
buf[1] = (val>>0);
- fwrite(buf,2,1,outf);
+ fwrite(buf, 2, 1, outf);
}
static int putlong(FILE *outf, unsigned int val)
@@ -160,7 +160,7 @@ static int putlong(FILE *outf, unsigned int val)
buf[1] = (val>>16);
buf[2] = (val>>8);
buf[3] = (val>>0);
- return fwrite(buf,4,1,outf);
+ return fwrite(buf, 4, 1, outf);
}
static void readheader(FILE *inf, IMAGE *image)
@@ -178,18 +178,18 @@ static int writeheader(FILE *outf, IMAGE *image)
{
IMAGE t= {0};
- fwrite(&t,sizeof(IMAGE),1,outf);
- fseek(outf,0,SEEK_SET);
- putshort(outf,image->imagic);
- putshort(outf,image->type);
- putshort(outf,image->dim);
- putshort(outf,image->xsize);
- putshort(outf,image->ysize);
- putshort(outf,image->zsize);
- putlong(outf,image->min);
- putlong(outf,image->max);
- putlong(outf,0);
- return fwrite("no name",8,1,outf);
+ fwrite(&t, sizeof(IMAGE), 1, outf);
+ fseek(outf, 0, SEEK_SET);
+ putshort(outf, image->imagic);
+ putshort(outf, image->type);
+ putshort(outf, image->dim);
+ putshort(outf, image->xsize);
+ putshort(outf, image->ysize);
+ putshort(outf, image->zsize);
+ putlong(outf, image->min);
+ putlong(outf, image->max);
+ putlong(outf, 0);
+ return fwrite("no name", 8, 1, outf);
}
static int writetab(FILE *outf, unsigned int *tab, int len)
@@ -197,7 +197,7 @@ static int writetab(FILE *outf, unsigned int *tab, int len)
int r = 0;
while (len) {
- r = putlong(outf,*tab++);
+ r = putlong(outf, *tab++);
len -= 4;
}
return r;
@@ -271,14 +271,14 @@ struct ImBuf *imb_loadiris(unsigned char *mem, size_t size, int flags)
readheader(inf, &image);
if (image.imagic != IMAGIC) {
- fprintf(stderr,"longimagedata: bad magic number in image file\n");
+ fprintf(stderr, "longimagedata: bad magic number in image file\n");
return(NULL);
}
rle = ISRLE(image.type);
bpp = BPP(image.type);
if (bpp != 1 && bpp != 2) {
- fprintf(stderr,"longimagedata: image must have 1 or 2 byte per pix chan\n");
+ fprintf(stderr, "longimagedata: image must have 1 or 2 byte per pix chan\n");
return(NULL);
}
@@ -299,8 +299,8 @@ struct ImBuf *imb_loadiris(unsigned char *mem, size_t size, int flags)
lengthtab = (unsigned int *)MEM_mallocN(tablen, "iris endtab");
file_offset = 512;
- readtab(inf,starttab,tablen);
- readtab(inf,lengthtab,tablen);
+ readtab(inf, starttab, tablen);
+ readtab(inf, lengthtab, tablen);
/* check data order */
cur = 0;
@@ -710,27 +710,27 @@ static int output_iris(unsigned int *lptr, int xsize, int ysize, int zsize, cons
image->zsize = zsize;
image->min = 0;
image->max = 255;
- goodwrite *= writeheader(outf,image);
- fseek(outf,512+2*tablen,SEEK_SET);
+ goodwrite *= writeheader(outf, image);
+ fseek(outf, 512+2*tablen, SEEK_SET);
pos = 512+2*tablen;
for (y = 0; y < ysize; y++) {
for (z = 0; z < zsize; z++) {
if (zsize == 1) {
- lumrow((uchar *)lptr,(uchar *)lumbuf,xsize);
- len = compressrow((uchar *)lumbuf,rlebuf,CHANOFFSET(z),xsize);
+ lumrow((uchar *)lptr, (uchar *)lumbuf, xsize);
+ len = compressrow((uchar *)lumbuf, rlebuf, CHANOFFSET(z), xsize);
}
else {
if (z<4) {
- len = compressrow((uchar *)lptr, rlebuf,CHANOFFSET(z),xsize);
+ len = compressrow((uchar *)lptr, rlebuf, CHANOFFSET(z), xsize);
}
else if (z<8 && zptr) {
- len = compressrow((uchar *)zptr, rlebuf,CHANOFFSET(z-4),xsize);
+ len = compressrow((uchar *)zptr, rlebuf, CHANOFFSET(z-4), xsize);
}
}
if (len>rlebuflen) {
- fprintf(stderr,"output_iris: rlebuf is too small - bad poop\n");
+ fprintf(stderr, "output_iris: rlebuf is too small - bad poop\n");
exit(1);
}
goodwrite *= fwrite(rlebuf, len, 1, outf);
@@ -742,9 +742,9 @@ static int output_iris(unsigned int *lptr, int xsize, int ysize, int zsize, cons
if (zptr) zptr += xsize;
}
- fseek(outf,512,SEEK_SET);
- goodwrite *= writetab(outf,starttab,tablen);
- goodwrite *= writetab(outf,lengthtab,tablen);
+ fseek(outf, 512, SEEK_SET);
+ goodwrite *= writetab(outf, starttab, tablen);
+ goodwrite *= writetab(outf, lengthtab, tablen);
MEM_freeN(image);
MEM_freeN(starttab);
MEM_freeN(lengthtab);
@@ -754,7 +754,7 @@ static int output_iris(unsigned int *lptr, int xsize, int ysize, int zsize, cons
if (goodwrite)
return 1;
else {
- fprintf(stderr,"output_iris: not enough space for image!!\n");
+ fprintf(stderr, "output_iris: not enough space for image!!\n");
return 0;
}
}
@@ -765,7 +765,7 @@ static void lumrow(unsigned char *rgbptr, unsigned char *lumptr, int n)
{
lumptr += CHANOFFSET(0);
while (n--) {
- *lumptr = ILUM(rgbptr[OFFSET_R],rgbptr[OFFSET_G],rgbptr[OFFSET_B]);
+ *lumptr = ILUM(rgbptr[OFFSET_R], rgbptr[OFFSET_G], rgbptr[OFFSET_B]);
lumptr += 4;
rgbptr += 4;
}
diff --git a/source/blender/imbuf/intern/jp2.c b/source/blender/imbuf/intern/jp2.c
index 6abfbdb4aa1..c71763b245d 100644
--- a/source/blender/imbuf/intern/jp2.c
+++ b/source/blender/imbuf/intern/jp2.c
@@ -158,7 +158,7 @@ struct ImBuf *imb_jp2_decode(unsigned char *mem, size_t size, int flags)
if ((image->numcomps * image->x1 * image->y1) == 0) {
- fprintf(stderr,"\nError: invalid raw image parameters\n");
+ fprintf(stderr, "\nError: invalid raw image parameters\n");
return NULL;
}
@@ -339,7 +339,7 @@ static void cinema_parameters(opj_cparameters_t *parameters)
parameters->tp_flag = 'C';
parameters->tp_on = 1;
- /*Tile and Image shall be at (0,0)*/
+ /*Tile and Image shall be at (0, 0)*/
parameters->cp_tx0 = 0;
parameters->cp_ty0 = 0;
parameters->image_offset_x0 = 0;
@@ -363,7 +363,7 @@ static void cinema_parameters(opj_cparameters_t *parameters)
}
-static void cinema_setup_encoder(opj_cparameters_t *parameters,opj_image_t *image, img_fol_t *img_fol)
+static void cinema_setup_encoder(opj_cparameters_t *parameters, opj_image_t *image, img_fol_t *img_fol)
{
int i;
float temp_rate;
@@ -375,9 +375,9 @@ static void cinema_setup_encoder(opj_cparameters_t *parameters,opj_image_t *imag
parameters->numresolution = 6;
}
if (!((image->comps[0].w == 2048) || (image->comps[0].h == 1080))) {
- fprintf(stdout,"Image coordinates %d x %d is not 2K compliant.\nJPEG Digital Cinema Profile-3 "
+ fprintf(stdout, "Image coordinates %d x %d is not 2K compliant.\nJPEG Digital Cinema Profile-3 "
"(2K profile) compliance requires that at least one of coordinates match 2048 x 1080\n",
- image->comps[0].w,image->comps[0].h);
+ image->comps[0].w, image->comps[0].h);
parameters->cp_rsiz = STD_RSIZ;
}
break;
@@ -390,12 +390,12 @@ static void cinema_setup_encoder(opj_cparameters_t *parameters,opj_image_t *imag
parameters->numresolution = 7;
}
if (!((image->comps[0].w == 4096) || (image->comps[0].h == 2160))) {
- fprintf(stdout,"Image coordinates %d x %d is not 4K compliant.\nJPEG Digital Cinema Profile-4"
+ fprintf(stdout, "Image coordinates %d x %d is not 4K compliant.\nJPEG Digital Cinema Profile-4"
"(4K profile) compliance requires that at least one of coordinates match 4096 x 2160\n",
- image->comps[0].w,image->comps[0].h);
+ image->comps[0].w, image->comps[0].h);
parameters->cp_rsiz = STD_RSIZ;
}
- parameters->numpocs = initialise_4K_poc(parameters->POC,parameters->numresolution);
+ parameters->numpocs = initialise_4K_poc(parameters->POC, parameters->numresolution);
break;
case OFF:
/* do nothing */
@@ -465,13 +465,13 @@ static opj_image_t* ibuftoimage(ImBuf *ibuf, opj_cparameters_t *parameters)
int i, numcomps, w, h, prec;
- int x,y, y_row;
+ int x, y, y_row;
OPJ_COLOR_SPACE color_space;
opj_image_cmptparm_t cmptparm[4]; /* maximum of 4 components */
opj_image_t * image = NULL;
img_fol_t img_fol; /* only needed for cinema presets */
- memset(&img_fol,0,sizeof(img_fol_t));
+ memset(&img_fol, 0, sizeof(img_fol_t));
if (ibuf->ftype & JP2_CINE) {
@@ -552,7 +552,7 @@ static opj_image_t* ibuftoimage(ImBuf *ibuf, opj_cparameters_t *parameters)
float rgb[3];
switch (prec) {
- case 8: /* Convert blenders float color channels to 8,12 or 16bit ints */
+ case 8: /* Convert blenders float color channels to 8, 12 or 16bit ints */
for (y=h-1; y>=0; y--) {
y_row = y*w;
for (x=0; x<w; x++, rect_float+=4) {
@@ -665,7 +665,7 @@ static opj_image_t* ibuftoimage(ImBuf *ibuf, opj_cparameters_t *parameters)
parameters->tcp_mct = image->numcomps == 3 ? 1 : 0;
if (parameters->cp_cinema) {
- cinema_setup_encoder(parameters,image,&img_fol);
+ cinema_setup_encoder(parameters, image, &img_fol);
}
if (img_fol.rates)
@@ -748,7 +748,7 @@ int imb_savejp2(struct ImBuf *ibuf, const char *name, int flags)
}
fwrite(cio->buffer, 1, codestream_length, f);
fclose(f);
- fprintf(stderr,"Generated outfile %s\n",name);
+ fprintf(stderr, "Generated outfile %s\n", name);
/* close and free the byte stream */
opj_cio_close(cio);
diff --git a/source/blender/imbuf/intern/jpeg.c b/source/blender/imbuf/intern/jpeg.c
index 87e56bffb41..f3a382eaa56 100644
--- a/source/blender/imbuf/intern/jpeg.c
+++ b/source/blender/imbuf/intern/jpeg.c
@@ -230,7 +230,7 @@ static void memory_source(j_decompress_ptr cinfo, unsigned char *buffer, size_t
* If must suspend, take the specified action (typically "return FALSE").
*/
#define INPUT_BYTE(cinfo,V,action) \
- MAKESTMT( MAKE_BYTE_AVAIL(cinfo,action); \
+ MAKESTMT(MAKE_BYTE_AVAIL(cinfo,action); \
bytes_in_buffer--; \
V = GETJOCTET(*next_input_byte++); )
@@ -238,7 +238,7 @@ static void memory_source(j_decompress_ptr cinfo, unsigned char *buffer, size_t
* V should be declared unsigned int or perhaps INT32.
*/
#define INPUT_2BYTES(cinfo,V,action) \
- MAKESTMT( MAKE_BYTE_AVAIL(cinfo,action); \
+ MAKESTMT(MAKE_BYTE_AVAIL(cinfo,action); \
bytes_in_buffer--; \
V = ((unsigned int) GETJOCTET(*next_input_byte++)) << 8; \
MAKE_BYTE_AVAIL(cinfo,action); \
diff --git a/source/blender/imbuf/intern/moviecache.c b/source/blender/imbuf/intern/moviecache.c
index 8b18be87b3c..485f593a8fb 100644
--- a/source/blender/imbuf/intern/moviecache.c
+++ b/source/blender/imbuf/intern/moviecache.c
@@ -44,7 +44,7 @@
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
-static MEM_CacheLimiterC *limitor= NULL;
+static MEM_CacheLimiterC *limitor = NULL;
typedef struct MovieCache {
GHash *hash;
@@ -113,7 +113,7 @@ static void check_unused_keys(MovieCache *cache)
{
GHashIterator *iter;
- iter= BLI_ghashIterator_new(cache->hash);
+ iter = BLI_ghashIterator_new(cache->hash);
while (!BLI_ghashIterator_isDone(iter)) {
MovieCacheKey *key = BLI_ghashIterator_getKey(iter);
MovieCacheItem *item = BLI_ghashIterator_getValue(iter);
@@ -253,7 +253,7 @@ void IMB_moviecache_put(MovieCache *cache, void *userkey, ImBuf *ibuf)
if (cache->points) {
MEM_freeN(cache->points);
- cache->points= NULL;
+ cache->points = NULL;
}
}
@@ -321,7 +321,7 @@ void IMB_moviecache_get_cache_segments(MovieCache *cache, int proxy, int render_
GHashIterator *iter;
iter = BLI_ghashIterator_new(cache->hash);
- a= 0;
+ a = 0;
while (!BLI_ghashIterator_isDone(iter)) {
MovieCacheKey *key = BLI_ghashIterator_getKey(iter);
MovieCacheItem *item = BLI_ghashIterator_getValue(iter);
diff --git a/source/blender/imbuf/intern/openexr/openexr_api.cpp b/source/blender/imbuf/intern/openexr/openexr_api.cpp
index 44b7472b910..50bc55da412 100644
--- a/source/blender/imbuf/intern/openexr/openexr_api.cpp
+++ b/source/blender/imbuf/intern/openexr/openexr_api.cpp
@@ -1024,7 +1024,7 @@ struct ImBuf *imb_load_openexr(unsigned char *mem, size_t size, int flags)
addzbuffloatImBuf(ibuf);
firstz= ibuf->zbuf_float - (dw.min.x - dw.min.y*width);
firstz+= (height-1)*width;
- frameBuffer.insert ("Z", Slice (Imf::FLOAT, (char *)firstz , sizeof(float), -width*sizeof(float)));
+ frameBuffer.insert("Z", Slice (Imf::FLOAT, (char *)firstz, sizeof(float), -width * sizeof(float)));
}
file->setFrameBuffer (frameBuffer);
diff --git a/source/blender/imbuf/intern/png.c b/source/blender/imbuf/intern/png.c
index 513fcb9b6dc..0a19bf1280b 100644
--- a/source/blender/imbuf/intern/png.c
+++ b/source/blender/imbuf/intern/png.c
@@ -51,9 +51,9 @@ typedef struct PNGReadStruct {
unsigned int seek;
} PNGReadStruct;
-static void ReadData( png_structp png_ptr, png_bytep data, png_size_t length);
-static void WriteData( png_structp png_ptr, png_bytep data, png_size_t length);
-static void Flush( png_structp png_ptr);
+static void ReadData(png_structp png_ptr, png_bytep data, png_size_t length);
+static void WriteData(png_structp png_ptr, png_bytep data, png_size_t length);
+static void Flush(png_structp png_ptr);
int imb_is_a_png(unsigned char *mem)
{
@@ -68,7 +68,7 @@ static void Flush(png_structp png_ptr)
(void)png_ptr;
}
-static void WriteData( png_structp png_ptr, png_bytep data, png_size_t length)
+static void WriteData(png_structp png_ptr, png_bytep data, png_size_t length)
{
ImBuf *ibuf = (ImBuf *) png_get_io_ptr(png_ptr);
@@ -81,7 +81,7 @@ static void WriteData( png_structp png_ptr, png_bytep data, png_size_t length)
ibuf->encodedsize += length;
}
-static void ReadData( png_structp png_ptr, png_bytep data, png_size_t length)
+static void ReadData(png_structp png_ptr, png_bytep data, png_size_t length)
{
PNGReadStruct *rs= (PNGReadStruct *) png_get_io_ptr(png_ptr);
diff --git a/source/blender/imbuf/intern/readimage.c b/source/blender/imbuf/intern/readimage.c
index 61f90f7a97a..e9d549be8b9 100644
--- a/source/blender/imbuf/intern/readimage.c
+++ b/source/blender/imbuf/intern/readimage.c
@@ -152,7 +152,7 @@ ImBuf *IMB_testiffname(const char *filepath, int flags)
imb_cache_filename(filepath_tx, filepath, flags);
- file = BLI_open(filepath_tx,O_BINARY|O_RDONLY,0);
+ file = BLI_open(filepath_tx, O_BINARY|O_RDONLY, 0);
if (file < 0) return NULL;
ibuf=IMB_loadifffile(file, flags|IB_test|IB_multilayer, filepath_tx);
diff --git a/source/blender/imbuf/intern/rectop.c b/source/blender/imbuf/intern/rectop.c
index 6ea84fd6717..9f025803c2e 100644
--- a/source/blender/imbuf/intern/rectop.c
+++ b/source/blender/imbuf/intern/rectop.c
@@ -359,13 +359,13 @@ void IMB_rectblend(struct ImBuf *dbuf, struct ImBuf *sbuf, int destx,
/* copy */
for (;height > 0; height--) {
if (do_char) {
- memcpy(drect,srect, width * sizeof(int));
+ memcpy(drect, srect, width * sizeof(int));
drect += destskip;
srect += srcskip;
}
if (do_float) {
- memcpy(drectf,srectf, width * sizeof(float) * 4);
+ memcpy(drectf, srectf, width * sizeof(float) * 4);
drectf += destskip*4;
srectf += srcskip*4;
}
@@ -496,8 +496,8 @@ void buf_rectfill_area(unsigned char *rect, float *rectf, int width, int height,
CLAMP(y1, 0, height);
CLAMP(y2, 0, height);
- if (x1>x2) SWAP(int,x1,x2);
- if (y1>y2) SWAP(int,y1,y2);
+ if (x1>x2) SWAP(int, x1, x2);
+ if (y1>y2) SWAP(int, y1, y2);
if (x1==x2 || y1==y2) return;
a = col[3];
diff --git a/source/blender/imbuf/intern/scaling.c b/source/blender/imbuf/intern/scaling.c
index a7b994beef9..7f5430dad8a 100644
--- a/source/blender/imbuf/intern/scaling.c
+++ b/source/blender/imbuf/intern/scaling.c
@@ -53,10 +53,10 @@
struct ImBuf *IMB_half_x(struct ImBuf *ibuf1)
{
struct ImBuf *ibuf2;
- uchar *p1,*_p1,*dest;
- short a,r,g,b;
- int x,y;
- float af,rf,gf,bf, *p1f, *_p1f, *destf;
+ uchar *p1, *_p1, *dest;
+ short a, r, g, b;
+ int x, y;
+ float af, rf, gf, bf, *p1f, *_p1f, *destf;
int do_rect, do_float;
if (ibuf1==NULL) return (NULL);
@@ -119,7 +119,7 @@ struct ImBuf *IMB_half_x(struct ImBuf *ibuf1)
struct ImBuf *IMB_double_fast_x(struct ImBuf *ibuf1)
{
struct ImBuf *ibuf2;
- int *p1,*dest, i, col, do_rect, do_float;
+ int *p1, *dest, i, col, do_rect, do_float;
float *p1f, *destf;
if (ibuf1==NULL) return (NULL);
@@ -128,7 +128,7 @@ struct ImBuf *IMB_double_fast_x(struct ImBuf *ibuf1)
do_rect= (ibuf1->rect != NULL);
do_float= (ibuf1->rect_float != NULL);
- ibuf2 = IMB_allocImBuf(2 * ibuf1->x , ibuf1->y , ibuf1->planes, ibuf1->flags);
+ ibuf2 = IMB_allocImBuf(2 * ibuf1->x, ibuf1->y, ibuf1->planes, ibuf1->flags);
if (ibuf2==NULL) return (NULL);
p1 = (int *) ibuf1->rect;
@@ -172,11 +172,11 @@ struct ImBuf *IMB_double_x(struct ImBuf *ibuf1)
struct ImBuf *IMB_half_y(struct ImBuf *ibuf1)
{
struct ImBuf *ibuf2;
- uchar *p1,*p2,*_p1,*dest;
- short a,r,g,b;
- int x,y;
+ uchar *p1, *p2, *_p1, *dest;
+ short a, r, g, b;
+ int x, y;
int do_rect, do_float;
- float af,rf,gf,bf,*p1f,*p2f,*_p1f,*destf;
+ float af, rf, gf, bf, *p1f, *p2f, *_p1f, *destf;
p1= p2= NULL;
p1f= p2f= NULL;
@@ -187,7 +187,7 @@ struct ImBuf *IMB_half_y(struct ImBuf *ibuf1)
do_rect= (ibuf1->rect != NULL);
do_float= (ibuf1->rect_float != NULL);
- ibuf2 = IMB_allocImBuf(ibuf1->x , (ibuf1->y) / 2 , ibuf1->planes, ibuf1->flags);
+ ibuf2 = IMB_allocImBuf(ibuf1->x, (ibuf1->y) / 2, ibuf1->planes, ibuf1->flags);
if (ibuf2==NULL) return (NULL);
_p1 = (uchar *) ibuf1->rect;
@@ -246,7 +246,7 @@ struct ImBuf *IMB_double_fast_y(struct ImBuf *ibuf1)
struct ImBuf *ibuf2;
int *p1, *dest1, *dest2;
float *p1f, *dest1f, *dest2f;
- int x,y;
+ int x, y;
int do_rect, do_float;
if (ibuf1==NULL) return (NULL);
@@ -255,7 +255,7 @@ struct ImBuf *IMB_double_fast_y(struct ImBuf *ibuf1)
do_rect= (ibuf1->rect != NULL);
do_float= (ibuf1->rect_float != NULL);
- ibuf2 = IMB_allocImBuf(ibuf1->x , 2 * ibuf1->y , ibuf1->planes, ibuf1->flags);
+ ibuf2 = IMB_allocImBuf(ibuf1->x, 2 * ibuf1->y, ibuf1->planes, ibuf1->flags);
if (ibuf2==NULL) return (NULL);
p1 = (int *) ibuf1->rect;
@@ -297,7 +297,7 @@ void imb_onehalf_no_alloc(struct ImBuf *ibuf2, struct ImBuf *ibuf1)
{
uchar *p1, *p2 = NULL, *dest;
float *p1f, *destf, *p2f = NULL;
- int x,y;
+ int x, y;
const short do_rect= (ibuf1->rect != NULL);
const short do_float= (ibuf1->rect_float != NULL) && (ibuf2->rect_float != NULL);
@@ -1093,18 +1093,18 @@ static struct ImBuf *scaledowny(struct ImBuf *ibuf, int newy)
static struct ImBuf *scaleupx(struct ImBuf *ibuf, int newx)
{
- uchar *rect,*_newrect=NULL,*newrect;
- float *rectf,*_newrectf=NULL,*newrectf;
- float sample,add;
- float val_a,nval_a,diff_a;
- float val_b,nval_b,diff_b;
- float val_g,nval_g,diff_g;
- float val_r,nval_r,diff_r;
- float val_af,nval_af,diff_af;
- float val_bf,nval_bf,diff_bf;
- float val_gf,nval_gf,diff_gf;
- float val_rf,nval_rf,diff_rf;
- int x,y, do_rect = 0, do_float = 0;
+ uchar *rect, *_newrect=NULL, *newrect;
+ float *rectf, *_newrectf=NULL, *newrectf;
+ float sample, add;
+ float val_a, nval_a, diff_a;
+ float val_b, nval_b, diff_b;
+ float val_g, nval_g, diff_g;
+ float val_r, nval_r, diff_r;
+ float val_af, nval_af, diff_af;
+ float val_bf, nval_bf, diff_bf;
+ float val_gf, nval_gf, diff_gf;
+ float val_rf, nval_rf, diff_rf;
+ int x, y, do_rect = 0, do_float = 0;
val_a = nval_a = diff_a = val_b = nval_b = diff_b = 0;
val_g = nval_g = diff_g = val_r = nval_r = diff_r = 0;
@@ -1260,18 +1260,18 @@ static struct ImBuf *scaleupx(struct ImBuf *ibuf, int newx)
static struct ImBuf *scaleupy(struct ImBuf *ibuf, int newy)
{
- uchar *rect,*_newrect=NULL,*newrect;
- float *rectf,*_newrectf=NULL,*newrectf;
- float sample,add;
- float val_a,nval_a,diff_a;
- float val_b,nval_b,diff_b;
- float val_g,nval_g,diff_g;
- float val_r,nval_r,diff_r;
- float val_af,nval_af,diff_af;
- float val_bf,nval_bf,diff_bf;
- float val_gf,nval_gf,diff_gf;
- float val_rf,nval_rf,diff_rf;
- int x,y, do_rect = 0, do_float = 0, skipx;
+ uchar *rect, *_newrect=NULL, *newrect;
+ float *rectf, *_newrectf=NULL, *newrectf;
+ float sample, add;
+ float val_a, nval_a, diff_a;
+ float val_b, nval_b, diff_b;
+ float val_g, nval_g, diff_g;
+ float val_r, nval_r, diff_r;
+ float val_af, nval_af, diff_af;
+ float val_bf, nval_bf, diff_bf;
+ float val_gf, nval_gf, diff_gf;
+ float val_rf, nval_rf, diff_rf;
+ int x, y, do_rect = 0, do_float = 0, skipx;
val_a = nval_a = diff_a = val_b = nval_b = diff_b = 0;
val_g = nval_g = diff_g = val_r = nval_r = diff_r = 0;
@@ -1484,10 +1484,10 @@ struct ImBuf *IMB_scaleImBuf(struct ImBuf * ibuf, unsigned int newx, unsigned in
return ibuf;
}
- if (newx < ibuf->x) if (newx) scaledownx(ibuf,newx);
- if (newy < ibuf->y) if (newy) scaledowny(ibuf,newy);
- if (newx > ibuf->x) if (newx) scaleupx(ibuf,newx);
- if (newy > ibuf->y) if (newy) scaleupy(ibuf,newy);
+ if (newx < ibuf->x) if (newx) scaledownx(ibuf, newx);
+ if (newy < ibuf->y) if (newy) scaledowny(ibuf, newy);
+ if (newx > ibuf->x) if (newx) scaleupx(ibuf, newx);
+ if (newy > ibuf->y) if (newy) scaleupy(ibuf, newy);
return(ibuf);
}
@@ -1498,10 +1498,10 @@ struct imbufRGBA {
struct ImBuf *IMB_scalefastImBuf(struct ImBuf *ibuf, unsigned int newx, unsigned int newy)
{
- unsigned int *rect,*_newrect,*newrect;
+ unsigned int *rect, *_newrect, *newrect;
struct imbufRGBA *rectf, *_newrectf, *newrectf;
- int x,y, do_float=0, do_rect=0;
- int ofsx,ofsy,stepx,stepy;
+ int x, y, do_float=0, do_rect=0;
+ int ofsx, ofsy, stepx, stepy;
rect = NULL; _newrect = NULL; newrect = NULL;
rectf = NULL; _newrectf = NULL; newrectf = NULL;
diff --git a/source/blender/imbuf/intern/targa.c b/source/blender/imbuf/intern/targa.c
index 0ed9b99d0ee..1a05dd93229 100644
--- a/source/blender/imbuf/intern/targa.c
+++ b/source/blender/imbuf/intern/targa.c
@@ -73,7 +73,7 @@ static int tga_out1(unsigned int data, FILE *file)
uchar *p;
p = (uchar *) & data;
- if (putc(p[0],file) == EOF) return(EOF);
+ if (putc(p[0], file) == EOF) return(EOF);
return (~EOF);
}
@@ -82,8 +82,8 @@ static int tga_out2(unsigned int data, FILE * file)
uchar *p;
p = (uchar *) & data;
- if (putc(p[0],file) == EOF) return(EOF);
- if (putc(p[1],file) == EOF) return(EOF);
+ if (putc(p[0], file) == EOF) return(EOF);
+ if (putc(p[1], file) == EOF) return(EOF);
return (~EOF);
}
@@ -93,9 +93,9 @@ static int tga_out3(unsigned int data, FILE * file)
uchar *p;
p = (uchar *) & data;
- if (putc(p[2],file) == EOF) return(EOF);
- if (putc(p[1],file) == EOF) return(EOF);
- if (putc(p[0],file) == EOF) return(EOF);
+ if (putc(p[2], file) == EOF) return(EOF);
+ if (putc(p[1], file) == EOF) return(EOF);
+ if (putc(p[0], file) == EOF) return(EOF);
return (~EOF);
}
@@ -106,16 +106,16 @@ static int tga_out4(unsigned int data, FILE * file)
p = (uchar *) & data;
/* order = bgra */
- if (putc(p[2],file) == EOF) return(EOF);
- if (putc(p[1],file) == EOF) return(EOF);
- if (putc(p[0],file) == EOF) return(EOF);
- if (putc(p[3],file) == EOF) return(EOF);
+ if (putc(p[2], file) == EOF) return(EOF);
+ if (putc(p[1], file) == EOF) return(EOF);
+ if (putc(p[0], file) == EOF) return(EOF);
+ if (putc(p[3], file) == EOF) return(EOF);
return (~EOF);
}
static short makebody_tga(ImBuf * ibuf, FILE * file, int (*out)(unsigned int, FILE*))
{
- register int last,this;
+ register int last, this;
register int copy, bytes;
register unsigned int *rect, *rectstart, *temp;
int y;
@@ -150,9 +150,9 @@ static short makebody_tga(ImBuf * ibuf, FILE * file, int (*out)(unsigned int, FI
last = copy;
if (copy>=128) last = 128;
copy -= last;
- if (fputc(last-1,file) == EOF) return(0);
+ if (fputc(last-1, file) == EOF) return(0);
do {
- if (out(*rect++,file) == EOF) return(0);
+ if (out(*rect++, file) == EOF) return(0);
} while (--last != 0);
}
rectstart = rect;
@@ -173,17 +173,17 @@ static short makebody_tga(ImBuf * ibuf, FILE * file, int (*out)(unsigned int, FI
while (copy) {
if (copy>128) {
- if (fputc(255,file) == EOF) return(0);
+ if (fputc(255, file) == EOF) return(0);
copy -= 128;
}
else {
if (copy == 1) {
- if (fputc(0,file) == EOF) return(0);
+ if (fputc(0, file) == EOF) return(0);
}
- else if (fputc(127 + copy,file) == EOF) return(0);
+ else if (fputc(127 + copy, file) == EOF) return(0);
copy = 0;
}
- if (out(last,file) == EOF) return(0);
+ if (out(last, file) == EOF) return(0);
}
copy=TRUE;
}
@@ -276,10 +276,10 @@ int imb_savetarga(struct ImBuf * ibuf, const char *name, int flags)
if (ibuf->planes==32) {
buf[17] |= 0x08;
}
- fildes = BLI_fopen(name,"wb");
+ fildes = BLI_fopen(name, "wb");
if (!fildes) return 0;
- if (fwrite(buf, 1, 18,fildes) != 18) {
+ if (fwrite(buf, 1, 18, fildes) != 18) {
fclose(fildes);
return (0);
}
@@ -485,10 +485,10 @@ partial_load:
complete_partial_load(ibuf, rect);
}
-static void ldtarga(struct ImBuf * ibuf,unsigned char * mem, size_t mem_size, int psize)
+static void ldtarga(struct ImBuf * ibuf, unsigned char * mem, size_t mem_size, int psize)
{
unsigned char *mem_end = mem+mem_size;
- int col,size;
+ int col, size;
unsigned int *rect;
uchar * cp = (uchar *) &col;
@@ -553,10 +553,10 @@ struct ImBuf *imb_loadtarga(unsigned char *mem, size_t mem_size, int flags)
unsigned int *rect, *cmap= NULL /*, mincol= 0*/, maxcol= 0;
uchar * cp = (uchar *) &col;
- if (checktarga(&tga,mem) == 0) return(NULL);
+ if (checktarga(&tga, mem) == 0) return(NULL);
- if (flags & IB_test) ibuf = IMB_allocImBuf(tga.xsize,tga.ysize,tga.pixsize, 0);
- else ibuf = IMB_allocImBuf(tga.xsize,tga.ysize,(tga.pixsize + 0x7) & ~0x7, IB_rect);
+ if (flags & IB_test) ibuf = IMB_allocImBuf(tga.xsize, tga.ysize, tga.pixsize, 0);
+ else ibuf = IMB_allocImBuf(tga.xsize, tga.ysize, (tga.pixsize + 0x7) & ~0x7, IB_rect);
if (ibuf == NULL) return(NULL);
ibuf->ftype = TGA;
@@ -621,18 +621,18 @@ struct ImBuf *imb_loadtarga(unsigned char *mem, size_t mem_size, int flags)
case 1:
case 2:
case 3:
- if (tga.pixsize <= 8) ldtarga(ibuf,mem,mem_size,0);
- else if (tga.pixsize <= 16) ldtarga(ibuf,mem,mem_size,1);
- else if (tga.pixsize <= 24) ldtarga(ibuf,mem,mem_size,2);
- else if (tga.pixsize <= 32) ldtarga(ibuf,mem,mem_size,3);
+ if (tga.pixsize <= 8) ldtarga(ibuf, mem, mem_size, 0);
+ else if (tga.pixsize <= 16) ldtarga(ibuf, mem, mem_size, 1);
+ else if (tga.pixsize <= 24) ldtarga(ibuf, mem, mem_size, 2);
+ else if (tga.pixsize <= 32) ldtarga(ibuf, mem, mem_size, 3);
break;
case 9:
case 10:
case 11:
- if (tga.pixsize <= 8) decodetarga(ibuf,mem,mem_size,0);
- else if (tga.pixsize <= 16) decodetarga(ibuf,mem,mem_size,1);
- else if (tga.pixsize <= 24) decodetarga(ibuf,mem,mem_size,2);
- else if (tga.pixsize <= 32) decodetarga(ibuf,mem,mem_size,3);
+ if (tga.pixsize <= 8) decodetarga(ibuf, mem, mem_size, 0);
+ else if (tga.pixsize <= 16) decodetarga(ibuf, mem, mem_size, 1);
+ else if (tga.pixsize <= 24) decodetarga(ibuf, mem, mem_size, 2);
+ else if (tga.pixsize <= 32) decodetarga(ibuf, mem, mem_size, 3);
break;
}
diff --git a/source/blender/imbuf/intern/thumbs.c b/source/blender/imbuf/intern/thumbs.c
index 9aeed8002e1..8507cb71543 100644
--- a/source/blender/imbuf/intern/thumbs.c
+++ b/source/blender/imbuf/intern/thumbs.c
@@ -69,13 +69,13 @@
#define URI_MAX FILE_MAX*3 + 8
-static int get_thumb_dir( char* dir , ThumbSize size)
+static int get_thumb_dir(char *dir, ThumbSize size)
{
#ifdef WIN32
wchar_t dir_16 [MAX_PATH];
/* yes, applications shouldn't store data there, but so does GIMP :)*/
SHGetSpecialFolderPathW(0, dir_16, CSIDL_PROFILE, 0);
- conv_utf_16_to_8(dir_16,dir,FILE_MAX);
+ conv_utf_16_to_8(dir_16, dir, FILE_MAX);
#else
@@ -132,7 +132,7 @@ static const char hex[17] = "0123456789abcdef";
/* Note: This escape function works on file: URIs, but if you want to
* escape something else, please read RFC-2396 */
-static void escape_uri_string (const char *string, char* escaped_string, int len,UnsafeCharacterSet mask)
+static void escape_uri_string (const char *string, char* escaped_string, int len, UnsafeCharacterSet mask)
{
#define ACCEPTABLE(a) ((a)>=32 && (a)<128 && (acceptable[(a)-32] & use_mask))
@@ -218,7 +218,7 @@ static void thumbname_from_uri(const char* uri, char* thumb, const int thumb_len
char hexdigest[33];
unsigned char digest[16];
- md5_buffer( uri, strlen(uri), digest);
+ md5_buffer(uri, strlen(uri), digest);
hexdigest[0] = '\0';
to_hex_char(hexdigest, digest, 16);
hexdigest[32] = '\0';
@@ -302,7 +302,7 @@ ImBuf* IMB_thumb_create(const char* path, ThumbSize size, ThumbSource source, Im
return NULL;
}
if (size == THB_FAIL) {
- img = IMB_allocImBuf(1,1,32, IB_rect | IB_metadata);
+ img = IMB_allocImBuf(1, 1, 32, IB_rect | IB_metadata);
if (!img) return NULL;
}
else {
@@ -398,7 +398,7 @@ ImBuf* IMB_thumb_read(const char* path, ThumbSize size)
char uri[FILE_MAX*3+8];
ImBuf *img = NULL;
- if (!uri_from_filename(path,uri)) {
+ if (!uri_from_filename(path, uri)) {
return NULL;
}
if (thumbpath_from_uri(uri, thumb, sizeof(thumb), size)) {
@@ -414,7 +414,7 @@ void IMB_thumb_delete(const char* path, ThumbSize size)
char thumb[FILE_MAX];
char uri[FILE_MAX*3+8];
- if (!uri_from_filename(path ,uri)) {
+ if (!uri_from_filename(path, uri)) {
return;
}
if (thumbpath_from_uri(uri, thumb, sizeof(thumb), size)) {
@@ -439,7 +439,7 @@ ImBuf* IMB_thumb_manage(const char* path, ThumbSize size, ThumbSource source)
if (stat(path, &st)) {
return NULL;
}
- if (!uri_from_filename(path,uri)) {
+ if (!uri_from_filename(path, uri)) {
return NULL;
}
if (thumbpath_from_uri(uri, thumb, sizeof(thumb), THB_FAIL)) {
diff --git a/source/blender/imbuf/intern/tiff.c b/source/blender/imbuf/intern/tiff.c
index 08b2e608c8e..a9396a5824d 100644
--- a/source/blender/imbuf/intern/tiff.c
+++ b/source/blender/imbuf/intern/tiff.c
@@ -1,7 +1,4 @@
/*
- * tiff.c
- *
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -242,7 +239,7 @@ static int imb_tiff_CloseProc(thandle_t handle)
/* get the pointer to the in-memory file */
mfile = IMB_TIFF_GET_MEMFILE(handle);
if (!mfile || !mfile->mem) {
- fprintf(stderr,"imb_tiff_CloseProc: !mfile || !mfile->mem!\n");
+ fprintf(stderr, "imb_tiff_CloseProc: !mfile || !mfile->mem!\n");
return (0);
}
@@ -268,7 +265,7 @@ static toff_t imb_tiff_SizeProc(thandle_t handle)
/* get the pointer to the in-memory file */
mfile = IMB_TIFF_GET_MEMFILE(handle);
if (!mfile || !mfile->mem) {
- fprintf(stderr,"imb_tiff_SizeProc: !mfile || !mfile->mem!\n");
+ fprintf(stderr, "imb_tiff_SizeProc: !mfile || !mfile->mem!\n");
return (0);
}
@@ -320,8 +317,8 @@ static void scanline_contig_16bit(float *rectf, unsigned short *sbuf, int scanli
int i;
for (i=0; i < scanline_w; i++) {
rectf[i*4 + 0] = sbuf[i*spp + 0] / 65535.0;
- rectf[i*4 + 1] = sbuf[i*spp + 1] / 65535.0;
- rectf[i*4 + 2] = sbuf[i*spp + 2] / 65535.0;
+ rectf[i*4 + 1] = (spp>=3)? sbuf[i*spp + 1] / 65535.0: sbuf[i*spp + 0] / 65535.0;
+ rectf[i*4 + 2] = (spp>=3)? sbuf[i*spp + 2] / 65535.0: sbuf[i*spp + 0] / 65535.0;
rectf[i*4 + 3] = (spp==4)?(sbuf[i*spp + 3] / 65535.0):1.0;
}
}
@@ -331,8 +328,8 @@ static void scanline_contig_32bit(float *rectf, float *fbuf, int scanline_w, int
int i;
for (i=0; i < scanline_w; i++) {
rectf[i*4 + 0] = fbuf[i*spp + 0];
- rectf[i*4 + 1] = fbuf[i*spp + 1];
- rectf[i*4 + 2] = fbuf[i*spp + 2];
+ rectf[i*4 + 1] = (spp>=3)? fbuf[i*spp + 1]: fbuf[i*spp + 0];
+ rectf[i*4 + 2] = (spp>=3)? fbuf[i*spp + 2]: fbuf[i*spp + 0];
rectf[i*4 + 3] = (spp==4)?fbuf[i*spp + 3]:1.0f;
}
}
@@ -440,6 +437,8 @@ static int imb_read_tiff_pixels(ImBuf *ibuf, TIFF *image, int premul)
if (bitspersample == 32) {
if (chan == 3 && spp == 3) /* fill alpha if only RGB TIFF */
fill_vn_fl(fbuf, ibuf->x, 1.0f);
+ else if (chan >= spp) /* for grayscale, duplicate first channel into G and B */
+ success |= TIFFReadScanline(image, fbuf, row, 0);
else
success |= TIFFReadScanline(image, fbuf, row, chan);
scanline_separate_32bit(tmpibuf->rect_float+ib_offset, fbuf, ibuf->x, chan);
@@ -448,6 +447,8 @@ static int imb_read_tiff_pixels(ImBuf *ibuf, TIFF *image, int premul)
else if (bitspersample == 16) {
if (chan == 3 && spp == 3) /* fill alpha if only RGB TIFF */
fill_vn_ushort(sbuf, ibuf->x, 65535);
+ else if (chan >= spp) /* for grayscale, duplicate first channel into G and B */
+ success |= TIFFReadScanline(image, fbuf, row, 0);
else
success |= TIFFReadScanline(image, sbuf, row, chan);
scanline_separate_16bit(tmpibuf->rect_float+ib_offset, sbuf, ibuf->x, chan);
@@ -777,22 +778,17 @@ int imb_savetiff(ImBuf *ibuf, const char *name, int flags)
if (pixels16) {
/* convert from float source */
- float rgb[3];
+ float rgb[4];
if (ibuf->profile == IB_PROFILE_LINEAR_RGB)
linearrgb_to_srgb_v3_v3(rgb, &fromf[from_i]);
else
copy_v3_v3(rgb, &fromf[from_i]);
- to16[to_i+0] = FTOUSHORT(rgb[0]);
- to16[to_i+1] = FTOUSHORT(rgb[1]);
- to16[to_i+2] = FTOUSHORT(rgb[2]);
- to_i += 3; from_i+=3;
-
- if (samplesperpixel == 4) {
- to16[to_i+3] = FTOUSHORT(fromf[from_i+3]);
- /*to_i++; from_i++;*/ /*unused, set on each loop */
- }
+ rgb[3] = fromf[from_i+3];
+
+ for (i = 0; i < samplesperpixel; i++, to_i++)
+ to16[to_i] = FTOUSHORT(rgb[i]);
}
else {
for (i = 0; i < samplesperpixel; i++, to_i++, from_i++)
diff --git a/source/blender/imbuf/intern/util.c b/source/blender/imbuf/intern/util.c
index 9e819e56da5..99872192e32 100644
--- a/source/blender/imbuf/intern/util.c
+++ b/source/blender/imbuf/intern/util.c
@@ -40,6 +40,7 @@
#endif
#include "BLI_blenlib.h"
+#include "BLI_fileops.h"
#include "DNA_userdef_types.h"
#include "BKE_global.h"
@@ -154,12 +155,12 @@ static int IMB_ispic_name(const char *name)
if (UTIL_DEBUG) printf("IMB_ispic_name: loading %s\n", name);
- if (stat(name,&st) == -1)
+ if (stat(name, &st) == -1)
return FALSE;
if (((st.st_mode) & S_IFMT) != S_IFREG)
return FALSE;
- if ((fp = BLI_open(name,O_BINARY|O_RDONLY, 0)) < 0)
+ if ((fp = BLI_open(name, O_BINARY|O_RDONLY, 0)) < 0)
return FALSE;
if (read(fp, buf, 32) != 32) {
@@ -342,14 +343,14 @@ int imb_get_anim_type(const char * name)
/* stat test below fails on large files > 4GB */
if (isffmpeg(name)) return (ANIM_FFMPEG);
# endif
- if (stat(name,&st) == -1) return(0);
+ if (BLI_stat(name, &st) == -1) return(0);
if (((st.st_mode) & S_IFMT) != S_IFREG) return(0);
if (isavi(name)) return (ANIM_AVI);
if (ismovie(name)) return (ANIM_MOVIE);
#else
- if (stat(name,&st) == -1) return(0);
+ if (BLI_stat(name, &st) == -1) return(0);
if (((st.st_mode) & S_IFMT) != S_IFREG) return(0);
if (ismovie(name)) return (ANIM_MOVIE);
@@ -359,6 +360,8 @@ int imb_get_anim_type(const char * name)
# ifdef WITH_FFMPEG
if (isffmpeg(name)) return (ANIM_FFMPEG);
# endif
+
+
if (isavi(name)) return (ANIM_AVI);
#endif
#ifdef WITH_REDCODE
diff --git a/source/blender/makesdna/DNA_ID.h b/source/blender/makesdna/DNA_ID.h
index 5b730029022..2404459889c 100644
--- a/source/blender/makesdna/DNA_ID.h
+++ b/source/blender/makesdna/DNA_ID.h
@@ -133,9 +133,8 @@ typedef struct Library {
* some cases its useful to access the absolute one,
* This is set on file read.
* Use BKE_library_filepath_set() rather than
- * setting 'name' directly and it will be kepk in
+ * setting 'name' directly and it will be kept in
* sync - campbell */
- int tot, pad; /* tot, idblock and filedata are only fo read and write */
struct Library *parent; /* set for indirectly linked libs, used in the outliner and while reading */
} Library;
@@ -151,7 +150,7 @@ typedef struct PreviewImage {
unsigned int h[2];
short changed[2];
short changed_timestamp[2];
- unsigned int * rect[2];
+ unsigned int *rect[2];
} PreviewImage;
/**
@@ -256,4 +255,3 @@ typedef struct PreviewImage {
#endif
#endif
-
diff --git a/source/blender/makesdna/DNA_boid_types.h b/source/blender/makesdna/DNA_boid_types.h
index 09221c4ada9..698667ff33c 100644
--- a/source/blender/makesdna/DNA_boid_types.h
+++ b/source/blender/makesdna/DNA_boid_types.h
@@ -1,5 +1,4 @@
-/*
- *
+/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
diff --git a/source/blender/makesdna/DNA_brush_types.h b/source/blender/makesdna/DNA_brush_types.h
index 0d06b55f1d3..c531225775a 100644
--- a/source/blender/makesdna/DNA_brush_types.h
+++ b/source/blender/makesdna/DNA_brush_types.h
@@ -65,6 +65,7 @@ typedef struct Brush {
short blend; /* blend mode */
short ob_mode; /* & with ob->mode to see if the brush is compatible, use for display only. */
+ float weight; /* brush weight */
int size; /* brush diameter */
int flag; /* general purpose flag */
float jitter; /* jitter the position of the brush */
@@ -83,7 +84,7 @@ typedef struct Brush {
char sculpt_tool; /* active sculpt tool */
char vertexpaint_tool; /* active vertex/weight paint blend mode (poorly named) */
char imagepaint_tool; /* active image paint tool */
- char pad3[5];
+ char pad;
float autosmooth_factor;
diff --git a/source/blender/makesdna/DNA_camera_types.h b/source/blender/makesdna/DNA_camera_types.h
index 112247f3d66..73cebfb3d9f 100644
--- a/source/blender/makesdna/DNA_camera_types.h
+++ b/source/blender/makesdna/DNA_camera_types.h
@@ -48,7 +48,7 @@ typedef struct Camera {
ID id;
struct AnimData *adt; /* animation data (must be immediately after id for utilities to use it) */
- char type; /* CAM_PERSP or CAM_ORTHO */
+ char type; /* CAM_PERSP, CAM_ORTHO or CAM_PANO */
char dtx; /* draw type extra */
short flag;
float passepartalpha;
@@ -75,6 +75,7 @@ typedef struct Camera {
/* type */
#define CAM_PERSP 0
#define CAM_ORTHO 1
+#define CAM_PANO 2
/* dtx */
#define CAM_DTX_CENTER 1
@@ -94,7 +95,7 @@ typedef struct Camera {
#define CAM_SHOWNAME 16
#define CAM_ANGLETOGGLE 32
#define CAM_DS_EXPAND 64
-#define CAM_PANORAMA 128
+#define CAM_PANORAMA 128 /* deprecated */
#define CAM_SHOWSENSOR 256
/* yafray: dof sampling switch */
diff --git a/source/blender/makesdna/DNA_curve_types.h b/source/blender/makesdna/DNA_curve_types.h
index c9d80476fde..acdd25a101e 100644
--- a/source/blender/makesdna/DNA_curve_types.h
+++ b/source/blender/makesdna/DNA_curve_types.h
@@ -234,6 +234,8 @@ typedef struct Curve {
struct CharInfo *strinfo;
struct CharInfo curinfo;
+
+ float bevfac1, bevfac2;
} Curve;
/* **************** CURVE ********************* */
diff --git a/source/blender/makesdna/DNA_group_types.h b/source/blender/makesdna/DNA_group_types.h
index 8aa6de4fbe2..a084bee1c2d 100644
--- a/source/blender/makesdna/DNA_group_types.h
+++ b/source/blender/makesdna/DNA_group_types.h
@@ -1,7 +1,4 @@
/*
- * blenlib/DNA_group_types.h (mar-2001 nzc)
- *
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -23,7 +20,7 @@
*
* The Original Code is: all of this file.
*
- * Contributor(s): none yet.
+ * Contributor(s): mar-2001 nzc
*
* ***** END GPL LICENSE BLOCK *****
*/
@@ -61,6 +58,4 @@ typedef struct Group {
float dupli_ofs[3];
} Group;
-
#endif
-
diff --git a/source/blender/makesdna/DNA_image_types.h b/source/blender/makesdna/DNA_image_types.h
index de2c9919df0..dfc70e5bd66 100644
--- a/source/blender/makesdna/DNA_image_types.h
+++ b/source/blender/makesdna/DNA_image_types.h
@@ -92,8 +92,8 @@ typedef struct Image {
unsigned int bindcode; /* only for current image... */
unsigned int *repbind; /* for repeat of parts of images */
- struct PackedFile * packedfile;
- struct PreviewImage * preview;
+ struct PackedFile *packedfile;
+ struct PreviewImage *preview;
/* game engine tile animation */
float lastupdate;
@@ -141,4 +141,3 @@ typedef struct Image {
#define IMA_GEN_FLOAT 1
#endif
-
diff --git a/source/blender/makesdna/DNA_lamp_types.h b/source/blender/makesdna/DNA_lamp_types.h
index 8cf3814ada1..4884db14c57 100644
--- a/source/blender/makesdna/DNA_lamp_types.h
+++ b/source/blender/makesdna/DNA_lamp_types.h
@@ -66,7 +66,7 @@ typedef struct Lamp {
short pad2;
float clipsta, clipend, shadspotsize;
- float bias, soft, compressthresh, pad5[3];
+ float bias, soft, compressthresh, bleedbias, pad5[2];
short bufsize, samp, buffers, filtertype;
char bufflag, buftype;
@@ -76,7 +76,7 @@ typedef struct Lamp {
float area_size, area_sizey, area_sizez;
float adapt_thresh;
short ray_samp_method;
- short pad1;
+ short shadowmap_type;
/* texact is for buttons */
short texact, shadhalostep;
@@ -96,8 +96,9 @@ typedef struct Lamp {
float atm_distance_factor;
float skyblendfac;
float sky_exposure;
+ float shadow_frustum_size; /* BGE Only */
short sky_colorspace;
- char pad4[6];
+ char pad4[2];
struct Ipo *ipo DNA_DEPRECATED; /* old animation system, deprecated for 2.5 */
struct MTex *mtex[18]; /* MAX_MTEX */
@@ -205,6 +206,9 @@ typedef struct Lamp {
#define LAMAP_COL 1
#define LAMAP_SHAD 2
+/* shadowmap_type */
+#define LA_SHADMAP_SIMPLE 0
+#define LA_SHADMAP_VARIANCE 1
#endif /* __DNA_LAMP_TYPES_H__ */
diff --git a/source/blender/makesdna/DNA_listBase.h b/source/blender/makesdna/DNA_listBase.h
index d0e7a2f4433..35549aee3d2 100644
--- a/source/blender/makesdna/DNA_listBase.h
+++ b/source/blender/makesdna/DNA_listBase.h
@@ -43,7 +43,7 @@ extern "C" {
/* generic - all structs which are used in linked-lists used this */
typedef struct Link
{
- struct Link *next,*prev;
+ struct Link *next, *prev;
} Link;
diff --git a/source/blender/makesdna/DNA_meshdata_types.h b/source/blender/makesdna/DNA_meshdata_types.h
index 1e1421475ac..94bfe722abe 100644
--- a/source/blender/makesdna/DNA_meshdata_types.h
+++ b/source/blender/makesdna/DNA_meshdata_types.h
@@ -95,7 +95,7 @@ typedef struct MLoop {
typedef struct MTexPoly {
struct Image *tpage;
char flag, transp;
- short mode,tile,unwrap;
+ short mode, tile, unwrap;
} MTexPoly;
/* can copy from/to MTexPoly/MTFace */
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index 1abce525be2..6874e8de4f1 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -77,7 +77,7 @@ typedef struct bNodeSocket {
short type, flag;
short limit; /* max. number of links */
- short struct_type; /* optional identifier for RNA struct subtype */
+ short pad1;
float locx, locy;
@@ -87,7 +87,7 @@ typedef struct bNodeSocket {
short stack_index; /* local stack index */
/* XXX deprecated, kept for forward compatibility */
short stack_type DNA_DEPRECATED;
- int pad3;
+ int pad2;
void *cache; /* cached data from execution */
/* internal data to retrieve relations and groups */
@@ -112,10 +112,6 @@ typedef struct bNodeSocket {
#define SOCK_INT 6
#define NUM_SOCKET_TYPES 7 /* must be last! */
-/* sock->struct_type */
-#define SOCK_STRUCT_NONE 0 /* default, type is defined by sock->type only */
-#define SOCK_STRUCT_OUTPUT_FILE 1 /* file output node socket */
-
/* socket side (input/output) */
#define SOCK_IN 1
#define SOCK_OUT 2
@@ -371,12 +367,13 @@ typedef struct NodeImageMultiFileSocket {
short use_render_format DNA_DEPRECATED;
short use_node_format; /* use overall node image format */
int pad2;
+ char path[1024]; /* 1024 = FILE_MAX */
ImageFormatData format;
} NodeImageMultiFileSocket;
typedef struct NodeChroma {
- float t1,t2,t3;
- float fsize,fstrength,falpha;
+ float t1, t2, t3;
+ float fsize, fstrength, falpha;
float key[4];
short algorithm, channel;
} NodeChroma;
diff --git a/source/blender/makesdna/DNA_object_fluidsim.h b/source/blender/makesdna/DNA_object_fluidsim.h
index a55b7b17a22..dc4e4f54fd7 100644
--- a/source/blender/makesdna/DNA_object_fluidsim.h
+++ b/source/blender/makesdna/DNA_object_fluidsim.h
@@ -1,6 +1,4 @@
/*
- *
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -50,16 +48,16 @@ typedef struct FluidVertexVelocity {
typedef struct FluidsimSettings {
struct FluidsimModifierData *fmd; /* for fast RNA access */
- /* domain,fluid or obstacle */
+ /* domain, fluid or obstacle */
short type;
- /* display advanced options in fluid sim tab (on=1,off=0)*/
+ /* display advanced options in fluid sim tab (on=1, off=0)*/
short show_advancedoptions;
/* domain object settings */
/* resolutions */
short resolutionxyz;
short previewresxyz;
- /* size of the domain in real units (meters along largest resolution x,y,z extent) */
+ /* size of the domain in real units (meters along largest resolution x, y, z extent) */
float realsize;
/* show original meshes, preview or final sim */
short guiDisplayMode;
@@ -85,7 +83,7 @@ typedef struct FluidsimSettings {
/* fluid object type settings */
/* gravity strength */
- float iniVelx,iniVely,iniVelz;
+ float iniVelx, iniVely, iniVelz;
/* store pointer to original mesh (for replacing the current one) */
struct Mesh *orgMesh;
@@ -106,8 +104,8 @@ typedef struct FluidsimSettings {
/* additional flags depending on the type, lower short contains flags
* to check validity, higher short additional flags */
short typeFlags;
- /* switch off velocity genration, volume init type for fluid/obstacles (volume=1,shell=2,both=3) */
- char domainNovecgen,volumeInitType;
+ /* switch off velocity genration, volume init type for fluid/obstacles (volume=1, shell=2, both=3) */
+ char domainNovecgen, volumeInitType;
/* boundary "stickiness" for part slip values */
float partSlipValue;
diff --git a/source/blender/makesdna/DNA_object_force.h b/source/blender/makesdna/DNA_object_force.h
index 6fefd2d672f..cc212dd6d06 100644
--- a/source/blender/makesdna/DNA_object_force.h
+++ b/source/blender/makesdna/DNA_object_force.h
@@ -1,6 +1,4 @@
/*
- *
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -327,7 +325,7 @@ typedef struct SoftBody {
maxloops,
choke,
solver_ID,
- plastic,springpreload
+ plastic, springpreload
;
struct SBScratch *scratch; /* scratch pad/cache on live time not saved in file */
diff --git a/source/blender/makesdna/DNA_property_types.h b/source/blender/makesdna/DNA_property_types.h
index 55fa50e3f63..c1b810cd42b 100644
--- a/source/blender/makesdna/DNA_property_types.h
+++ b/source/blender/makesdna/DNA_property_types.h
@@ -1,7 +1,4 @@
/*
- *
- *
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index ceff33d97ee..c78d08e944d 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -860,13 +860,18 @@ typedef struct UnifiedPaintSettings {
/* unified strength of brush */
float alpha;
+ /* unified brush weight, [0, 1] */
+ float weight;
+
/* user preferences for sculpt and paint */
int flag;
+ int pad;
} UnifiedPaintSettings;
typedef enum {
UNIFIED_PAINT_SIZE = (1<<0),
UNIFIED_PAINT_ALPHA = (1<<1),
+ UNIFIED_PAINT_WEIGHT = (1<<5),
/* only used if unified size is enabled, mirros the brush flags
* BRUSH_LOCK_SIZE and BRUSH_SIZE_PRESSURE */
@@ -887,7 +892,8 @@ typedef struct ToolSettings {
Sculpt *sculpt;
UvSculpt *uvsculpt; /* uv smooth */
- /* Vertex groups */
+ /* Vertex group weight - used only for editmode, not weight
+ paint */
float vgroup_weight;
/* Subdivide Settings */
diff --git a/source/blender/makesdna/DNA_sequence_types.h b/source/blender/makesdna/DNA_sequence_types.h
index 0a516c90aa1..cd73b692011 100644
--- a/source/blender/makesdna/DNA_sequence_types.h
+++ b/source/blender/makesdna/DNA_sequence_types.h
@@ -208,7 +208,7 @@ typedef struct Editing {
/* ************* Effect Variable Structs ********* */
typedef struct WipeVars {
- float edgeWidth,angle;
+ float edgeWidth, angle;
short forward, wipetype;
} WipeVars;
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h
index 1938c63d474..0bc91907d6e 100644
--- a/source/blender/makesdna/DNA_space_types.h
+++ b/source/blender/makesdna/DNA_space_types.h
@@ -520,9 +520,15 @@ typedef struct SpaceClip {
* defined when drawing and used for mouse position calculation */
/* movie postprocessing */
- int postproc_flag;
+ int postproc_flag, pad2;
- int runtime_flag; /* different runtime flags */
+ void *draw_context;
+
+ /* dopesheet */
+ short dope_sort; /* sort order in dopesheet view */
+ short dope_flag; /* dopsheet view flags */
+
+ int pad3;
} SpaceClip;
/* view3d Now in DNA_view3d_types.h */
@@ -904,6 +910,7 @@ enum {
#define SC_SHOW_GRAPH_TRACKS (1<<15)
/*#define SC_SHOW_PYRAMID_LEVELS (1<<16) */ /* UNUSED */
#define SC_LOCK_TIMECURSOR (1<<17)
+#define SC_SHOW_SECONDS (1<<18)
/* SpaceClip->mode */
#define SC_MODE_TRACKING 0
@@ -913,9 +920,15 @@ enum {
/* SpaceClip->view */
#define SC_VIEW_CLIP 0
#define SC_VIEW_GRAPH 1
+#define SC_VIEW_DOPESHEET 2
+
+/* SpaceClip->dope_sort */
+#define SC_DOPE_SORT_NAME 0
+#define SC_DOPE_SORT_LONGEST 1
+#define SC_DOPE_SORT_TOTAL 2
-/* SpaceClip->runtime_flag */
-#define SC_GRAPH_BOTTOM (1<<0)
+/* SpaceClip->dope_flag */
+#define SC_DOPE_SORT_INVERSE 1
/* space types, moved from DNA_screen_types.h */
/* Do NOT change order, append on end. types are hardcoded needed */
diff --git a/source/blender/makesdna/DNA_tracking_types.h b/source/blender/makesdna/DNA_tracking_types.h
index 2f099ed59f5..6bf059c7ecb 100644
--- a/source/blender/makesdna/DNA_tracking_types.h
+++ b/source/blender/makesdna/DNA_tracking_types.h
@@ -193,6 +193,27 @@ typedef struct MovieTrackingStats {
char message[256];
} MovieTrackingStats;
+typedef struct MovieTrackingDopesheetChannel {
+ struct MovieTrackingDopesheetChannel *next, *prev;
+
+ MovieTrackingTrack *track; /* motion track for which channel is created */
+ int pad;
+
+ int tot_segment; /* total number of segments */
+ int *segments; /* tracked segments */
+ int max_segment, total_frames; /* longest segment length and total number of tracked frames */
+} MovieTrackingDopesheetChannel;
+
+typedef struct MovieTrackingDopesheet {
+ int ok, pad; /* flag if dopesheet information is still relevant */
+
+ ListBase channels;
+ int tot_channel;
+
+ short sort_method; /* method to be used to sort tracks */
+ short sort_inverse; /* order of tracks is inverted */
+} MovieTrackingDopesheet;
+
typedef struct MovieTracking {
MovieTrackingSettings settings; /* different tracking-related settings */
MovieTrackingCamera camera; /* camera intrinsics */
@@ -205,6 +226,8 @@ typedef struct MovieTracking {
int objectnr, tot_object; /* index of active object and total number of objects */
MovieTrackingStats *stats; /* statistics displaying in clip editor */
+
+ MovieTrackingDopesheet dopesheet; /* dopesheet data */
} MovieTracking;
/* MovieTrackingCamera->units */
@@ -230,6 +253,7 @@ enum {
#define TRACK_CUSTOMCOLOR (1<<7)
#define TRACK_USE_2D_STAB (1<<8)
#define TRACK_PREVIEW_GRAYSCALE (1<<9)
+#define TRACK_DOPE_SEL (1<<10)
/* MovieTrackingTrack->tracker */
#define TRACKER_KLT 0
diff --git a/source/blender/makesdna/DNA_userdef_types.h b/source/blender/makesdna/DNA_userdef_types.h
index 636a3ea97e7..9f8409e4e79 100644
--- a/source/blender/makesdna/DNA_userdef_types.h
+++ b/source/blender/makesdna/DNA_userdef_types.h
@@ -205,7 +205,7 @@ typedef struct ThemeSpace {
char grid[4];
char wire[4], select[4];
- char lamp[4], speaker[4], empty[4],camera[4], pad[8];
+ char lamp[4], speaker[4], empty[4], camera[4], pad[8];
char active[4], group[4], group_active[4], transform[4];
char vertex[4], vertex_select[4];
char edge[4], edge_select[4];
@@ -377,13 +377,13 @@ typedef struct UserDef {
short tb_leftmouse, tb_rightmouse;
struct SolidLight light[3];
short tw_hotspot, tw_flag, tw_handlesize, tw_size;
- short textimeout,texcollectrate;
+ short textimeout, texcollectrate;
short wmdrawmethod; /* removed wmpad */
short dragthreshold;
int memcachelimit;
int prefetchframes;
short frameserverport;
- short pad_rot_angle; /*control the rotation step of the view when PAD2,PAD4,PAD6&PAD8 is use*/
+ short pad_rot_angle; /*control the rotation step of the view when PAD2, PAD4, PAD6&PAD8 is use*/
short obcenter_dia;
short rvisize; /* rotating view icon size */
short rvibright; /* rotating view icon brightness */
diff --git a/source/blender/makesdna/intern/dna_genfile.c b/source/blender/makesdna/intern/dna_genfile.c
index 41c04ca0899..d0429041d9b 100644
--- a/source/blender/makesdna/intern/dna_genfile.c
+++ b/source/blender/makesdna/intern/dna_genfile.c
@@ -1,8 +1,4 @@
-/* dna_genfile.c
- *
- * Functions for struct-dna, the genetic file dot c!
- *
- *
+/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -32,6 +28,8 @@
/** \file blender/makesdna/intern/dna_genfile.c
* \ingroup DNA
+ *
+ * Functions for struct-dna, the genetic file dot c!
*/
@@ -338,7 +336,7 @@ static void init_structDNA(SDNA *sdna, int do_endian_swap)
else sdna->nr_names= *data;
data++;
- sdna->names= MEM_callocN( sizeof(void *)*sdna->nr_names, "sdnanames");
+ sdna->names= MEM_callocN(sizeof(void *)*sdna->nr_names, "sdnanames");
}
else {
printf("NAME error in SDNA file\n");
@@ -378,7 +376,7 @@ static void init_structDNA(SDNA *sdna, int do_endian_swap)
else sdna->nr_types= *data;
data++;
- sdna->types= MEM_callocN( sizeof(void *)*sdna->nr_types, "sdnatypes");
+ sdna->types= MEM_callocN(sizeof(void *)*sdna->nr_types, "sdnatypes");
}
else {
printf("TYPE error in SDNA file\n");
@@ -442,7 +440,7 @@ static void init_structDNA(SDNA *sdna, int do_endian_swap)
else sdna->nr_structs= *data;
data++;
- sdna->structs= MEM_callocN( sizeof(void *)*sdna->nr_structs, "sdnastrcs");
+ sdna->structs= MEM_callocN(sizeof(void *)*sdna->nr_structs, "sdnastrcs");
}
else {
printf("STRC error in SDNA file\n");
@@ -933,7 +931,7 @@ static void reconstruct_struct(SDNA *newsdna, SDNA *oldsdna,
spo= oldsdna->structs[oldSDNAnr];
elen= oldsdna->typelens[ spo[0] ];
- memcpy( cur, data, elen);
+ memcpy(cur, data, elen);
return;
}
@@ -1140,7 +1138,7 @@ void *DNA_struct_reconstruct(SDNA *newsdna, SDNA *oldsdna, char *compflags, int
return NULL;
}
- cur= MEM_callocN( blocks*curlen, "reconstruct");
+ cur= MEM_callocN(blocks*curlen, "reconstruct");
cpc= cur;
cpo= data;
for (a=0; a<blocks; a++) {
diff --git a/source/blender/makesdna/intern/makesdna.c b/source/blender/makesdna/intern/makesdna.c
index a9c8c1bfe9c..ec5b0cb8762 100644
--- a/source/blender/makesdna/intern/makesdna.c
+++ b/source/blender/makesdna/intern/makesdna.c
@@ -362,8 +362,8 @@ static int add_name(const char *str)
* */
buf[i] = 0;
if (debugSDNA > 3) printf("Name before chomping: %s\n", buf);
- if ((strncmp(buf,"(*headdraw", 10) == 0) ||
- (strncmp(buf,"(*windraw", 9) == 0) )
+ if ((strncmp(buf, "(*headdraw", 10) == 0) ||
+ (strncmp(buf, "(*windraw", 9) == 0) )
{
buf[i] = ')';
buf[i+1] = '(';
@@ -768,7 +768,7 @@ static int calculate_structlens(int firststruct)
}
if (alphalen % 8) {
- printf("Align pointer error in struct (alphalen8): %s %s\n", types[structtype],cp);
+ printf("Align pointer error in struct (alphalen8): %s %s\n", types[structtype], cp);
dna_error = 1;
}
@@ -794,7 +794,7 @@ static int calculate_structlens(int firststruct)
/* struct alignment */
if (type >= firststruct) {
if (sizeof(void *)==8 && (len % 8) ) {
- printf("Align struct error: %s %s\n", types[structtype],cp);
+ printf("Align struct error: %s %s\n", types[structtype], cp);
dna_error = 1;
}
}
@@ -876,6 +876,8 @@ static int calculate_structlens(int firststruct)
printf(" %s\n", types[structtype]);
}
}
+
+ dna_error = 1;
}
return(dna_error);
@@ -892,7 +894,7 @@ void dna_write(FILE *file, void *pntr, int size)
data = (char *) pntr;
for (i = 0 ; i < size ; i++) {
- fprintf(file, "%d,", data[i]);
+ fprintf(file, "%d, ", data[i]);
linelength++;
if (linelength >= MAX_DNA_LINE_LENGTH) {
fprintf(file, "\n");
@@ -991,7 +993,7 @@ static int make_structDNA(char *baseDirectory, FILE *file)
/* FOR DEBUG */
if (debugSDNA > 1) {
- int a,b;
+ int a, b;
/* short *elem; */
short num_types;
@@ -1009,7 +1011,7 @@ static int make_structDNA(char *baseDirectory, FILE *file)
for (a=0; a<nr_structs; a++) {
sp= structs[a];
- printf(" struct %s elems: %d size: %d\n", types[sp[0]], sp[1],typelens[sp[0]]);
+ printf(" struct %s elems: %d size: %d\n", types[sp[0]], sp[1], typelens[sp[0]]);
num_types = sp[1];
sp+= 2;
/* ? num_types was elem? */
diff --git a/source/blender/makesrna/RNA_access.h b/source/blender/makesrna/RNA_access.h
index c99cbe8cdbf..acd375d15a9 100644
--- a/source/blender/makesrna/RNA_access.h
+++ b/source/blender/makesrna/RNA_access.h
@@ -372,6 +372,7 @@ extern StructRNA RNA_MotionPathVert;
extern StructRNA RNA_MouseSensor;
extern StructRNA RNA_MovieSequence;
extern StructRNA RNA_MovieClipSequence;
+extern StructRNA RNA_MovieTrackingTrack;
extern StructRNA RNA_MovieTrackingObject;
extern StructRNA RNA_MulticamSequence;
extern StructRNA RNA_MultiresModifier;
diff --git a/source/blender/makesrna/RNA_enum_types.h b/source/blender/makesrna/RNA_enum_types.h
index cb567ac5873..ff9929aea9a 100644
--- a/source/blender/makesrna/RNA_enum_types.h
+++ b/source/blender/makesrna/RNA_enum_types.h
@@ -70,6 +70,8 @@ extern EnumPropertyItem fmodifier_type_items[];
extern EnumPropertyItem nla_mode_extend_items[];
extern EnumPropertyItem nla_mode_blend_items[];
+extern EnumPropertyItem motionpath_bake_location_items[];
+
extern EnumPropertyItem event_value_items[];
extern EnumPropertyItem event_type_items[];
extern EnumPropertyItem operator_return_items[];
diff --git a/source/blender/makesrna/RNA_types.h b/source/blender/makesrna/RNA_types.h
index c3beffbe223..47b25720373 100644
--- a/source/blender/makesrna/RNA_types.h
+++ b/source/blender/makesrna/RNA_types.h
@@ -147,49 +147,49 @@ typedef enum PropertyFlag {
/* editable means the property is editable in the user
* interface, properties are editable by default except
* for pointers and collections. */
- PROP_EDITABLE = 1<<0,
+ PROP_EDITABLE = (1<<0),
/* this property is editable even if it is lib linked,
* meaning it will get lost on reload, but it's useful
* for editing. */
- PROP_LIB_EXCEPTION = 1<<16,
+ PROP_LIB_EXCEPTION = (1<<16),
/* animatable means the property can be driven by some
* other input, be it animation curves, expressions, ..
* properties are animatable by default except for pointers
* and collections */
- PROP_ANIMATABLE = 1<<1,
+ PROP_ANIMATABLE = (1<<1),
/* icon */
- PROP_ICONS_CONSECUTIVE = 1<<12,
+ PROP_ICONS_CONSECUTIVE = (1<<12),
/* hidden in the user interface */
- PROP_HIDDEN = 1<<19,
+ PROP_HIDDEN = (1<<19),
/* do not write in presets */
- PROP_SKIP_SAVE = 1<<28,
+ PROP_SKIP_SAVE = (1<<28),
/* function paramater flags */
- PROP_REQUIRED = 1<<2,
- PROP_OUTPUT = 1<<3,
- PROP_RNAPTR = 1<<11,
+ PROP_REQUIRED = (1<<2),
+ PROP_OUTPUT = (1<<3),
+ PROP_RNAPTR = (1<<11),
/* registering */
- PROP_REGISTER = 1<<4,
+ PROP_REGISTER = (1<<4),
PROP_REGISTER_OPTIONAL = (1<<4)|(1<<5),
/* pointers */
- PROP_ID_REFCOUNT = 1<<6,
+ PROP_ID_REFCOUNT = (1<<6),
/* disallow assigning a variable to its self, eg an object tracking its self
* only apply this to types that are derived from an ID ()*/
- PROP_ID_SELF_CHECK = 1<<20,
+ PROP_ID_SELF_CHECK = (1<<20),
/* use for...
* - pointers: in the UI and python so unsetting or setting to None won't work
* - strings: so our internal generated get/length/set functions know to do NULL checks before access [#30865] */
- PROP_NEVER_NULL = 1<<18,
+ PROP_NEVER_NULL = (1<<18),
/* currently only used for UI, this is similar to PROP_NEVER_NULL
* except that the value may be NULL at times, used for ObData, where an Empty's will be NULL
* but setting NULL on a mesh object is not possible. So, if its not NULL, setting NULL cant be done! */
- PROP_NEVER_UNLINK = 1<<25,
+ PROP_NEVER_UNLINK = (1<<25),
/* flag contains multiple enums.
* note: not to be confused with prop->enumbitflags
@@ -197,32 +197,32 @@ typedef enum PropertyFlag {
*
* note: these can't be animated so use with care.
*/
- PROP_ENUM_FLAG = 1<<21,
+ PROP_ENUM_FLAG = (1<<21),
/* need context for update function */
- PROP_CONTEXT_UPDATE = 1<<22,
+ PROP_CONTEXT_UPDATE = (1<<22),
PROP_CONTEXT_PROPERTY_UPDATE = (1<<22)|(1<<27),
/* Use for arrays or for any data that should not have a referene kept
* most common case is functions that return arrays where the array */
- PROP_THICK_WRAP = 1<<23,
+ PROP_THICK_WRAP = (1<<23),
/* Reject values outside limits, use for python api only so far
* this is for use when silently clamping string length will give
* bad behavior later. Could also enforce this for INT's and other types.
* note: currently no support for function arguments or non utf8 paths (filepaths) */
- PROP_NEVER_CLAMP = 1<<26,
+ PROP_NEVER_CLAMP = (1<<26),
/* internal flags */
- PROP_BUILTIN = 1<<7,
- PROP_EXPORT = 1<<8,
- PROP_RUNTIME = 1<<9,
- PROP_IDPROPERTY = 1<<10,
- PROP_RAW_ACCESS = 1<<13,
- PROP_RAW_ARRAY = 1<<14,
- PROP_FREE_POINTERS = 1<<15,
- PROP_DYNAMIC = 1<<17, /* for dynamic arrays, and retvals of type string */
- PROP_ENUM_NO_CONTEXT = 1<<24 /* for enum that shouldn't be contextual */
+ PROP_BUILTIN = (1<<7),
+ PROP_EXPORT = (1<<8),
+ PROP_RUNTIME = (1<<9),
+ PROP_IDPROPERTY = (1<<10),
+ PROP_RAW_ACCESS = (1<<13),
+ PROP_RAW_ARRAY = (1<<14),
+ PROP_FREE_POINTERS = (1<<15),
+ PROP_DYNAMIC = (1<<17), /* for dynamic arrays, and retvals of type string */
+ PROP_ENUM_NO_CONTEXT = (1<<24) /* for enum that shouldn't be contextual */
} PropertyFlag;
typedef struct CollectionPropertyIterator {
diff --git a/source/blender/makesrna/intern/makesrna.c b/source/blender/makesrna/intern/makesrna.c
index de569134123..0e47a680553 100644
--- a/source/blender/makesrna/intern/makesrna.c
+++ b/source/blender/makesrna/intern/makesrna.c
@@ -281,7 +281,7 @@ static void rna_sortlist(ListBase *listbase, int(*cmp)(const void*, const void*)
static void rna_print_c_string(FILE *f, const char *str)
{
- static const char *escape[] = {"\''", "\"\"", "\??", "\\\\","\aa", "\bb", "\ff", "\nn", "\rr", "\tt", "\vv", NULL};
+ static const char *escape[] = {"\''", "\"\"", "\??", "\\\\", "\aa", "\bb", "\ff", "\nn", "\rr", "\tt", "\vv", NULL};
int i, j;
if (!str) {
@@ -3127,7 +3127,7 @@ int main(int argc, char **argv)
totblock = MEM_get_memory_blocks_in_use();
if (totblock != 0) {
- fprintf(stderr, "Error Totblock: %d\n",totblock);
+ fprintf(stderr, "Error Totblock: %d\n", totblock);
MEM_set_error_callback(mem_error_cb);
MEM_printmemlist();
}
diff --git a/source/blender/makesrna/intern/rna_access.c b/source/blender/makesrna/intern/rna_access.c
index 18edcf1344f..73e046f0d63 100644
--- a/source/blender/makesrna/intern/rna_access.c
+++ b/source/blender/makesrna/intern/rna_access.c
@@ -615,7 +615,8 @@ PropertyRNA *RNA_struct_find_nested(PointerRNA *ptr, StructRNA *srna)
{
PropertyRNA *prop = NULL;
- RNA_STRUCT_BEGIN (ptr, iprop) {
+ RNA_STRUCT_BEGIN (ptr, iprop)
+ {
/* This assumes that there can only be one user of this nested struct */
if (RNA_property_pointer_type(ptr, iprop) == srna) {
prop = iprop;
@@ -637,7 +638,8 @@ int RNA_struct_contains_property(PointerRNA *ptr, PropertyRNA *prop_test)
iterprop = RNA_struct_iterator_property(ptr->type);
- RNA_PROP_BEGIN (ptr, itemptr, iterprop) {
+ RNA_PROP_BEGIN (ptr, itemptr, iterprop)
+ {
/* PropertyRNA *prop= itemptr.data; */
if (prop_test == (PropertyRNA *)itemptr.data) {
found = TRUE;
@@ -684,7 +686,8 @@ FunctionRNA *RNA_struct_find_function(PointerRNA *ptr, const char *identifier)
func = NULL;
- RNA_PROP_BEGIN (&tptr, funcptr, iterprop) {
+ RNA_PROP_BEGIN (&tptr, funcptr, iterprop)
+ {
if (strcmp(identifier, RNA_function_identifier(funcptr.data)) == 0) {
func = funcptr.data;
break;
@@ -3128,7 +3131,8 @@ static int rna_raw_access(ReportList *reports, PointerRNA *ptr, PropertyRNA *pro
}
/* no item property pointer, can still be id property, or
* property of a type derived from the collection pointer type */
- RNA_PROP_BEGIN (ptr, itemptr, prop) {
+ RNA_PROP_BEGIN (ptr, itemptr, prop)
+ {
if (itemptr.data) {
if (itemprop) {
/* we got the property already */
@@ -4499,7 +4503,8 @@ char *RNA_pointer_as_string(bContext *C, PointerRNA *ptr)
BLI_dynstr_append(dynstr, "{");
- RNA_STRUCT_BEGIN (ptr, prop) {
+ RNA_STRUCT_BEGIN (ptr, prop)
+ {
propname = RNA_property_identifier(prop);
if (strcmp(propname, "rna_type") == 0)
@@ -4542,7 +4547,8 @@ char *RNA_pointer_as_string_keywords_ex(bContext *C, PointerRNA *ptr, PointerRNA
PropertyRNA *prop_default;
char *buf_default;
- RNA_PROP_BEGIN (ptr, propptr, iterprop) {
+ RNA_PROP_BEGIN (ptr, propptr, iterprop)
+ {
prop = propptr.data;
flag = RNA_property_flag(prop);
diff --git a/source/blender/makesrna/intern/rna_action.c b/source/blender/makesrna/intern/rna_action.c
index 76af6309ecf..299e1671394 100644
--- a/source/blender/makesrna/intern/rna_action.c
+++ b/source/blender/makesrna/intern/rna_action.c
@@ -191,7 +191,7 @@ static void rna_Action_active_pose_marker_index_range(PointerRNA *ptr, int *min,
-static void rna_Action_frame_range_get(PointerRNA *ptr,float *values)
+static void rna_Action_frame_range_get(PointerRNA *ptr, float *values)
{ /* don't include modifiers because they too easily can have very large
* ranges: MINAFRAMEF to MAXFRAMEF. */
calc_action_range(ptr->id.data, values, values+1, FALSE);
@@ -623,9 +623,9 @@ static void rna_def_action(BlenderRNA *brna)
rna_def_action_pose_markers(brna, prop);
/* properties */
- prop = RNA_def_float_vector(srna, "frame_range" , 2 , NULL , 0, 0, "Frame Range" ,
- "The final frame range of all F-Curves within this action" , 0 , 0);
- RNA_def_property_float_funcs(prop, "rna_Action_frame_range_get" , NULL, NULL);
+ prop = RNA_def_float_vector(srna, "frame_range", 2, NULL, 0, 0, "Frame Range",
+ "The final frame range of all F-Curves within this action", 0, 0);
+ RNA_def_property_float_funcs(prop, "rna_Action_frame_range_get", NULL, NULL);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
/* special "type" limiter - should not really be edited in general,
diff --git a/source/blender/makesrna/intern/rna_actuator.c b/source/blender/makesrna/intern/rna_actuator.c
index e8eed526a7c..3b89899702d 100644
--- a/source/blender/makesrna/intern/rna_actuator.c
+++ b/source/blender/makesrna/intern/rna_actuator.c
@@ -141,7 +141,7 @@ static void rna_ConstraintActuator_type_set(struct PointerRNA *ptr, int value)
switch (ca->type) {
case ACT_CONST_TYPE_ORI:
/* negative axis not supported in the orientation mode */
- if (ELEM3(ca->mode, ACT_CONST_DIRNX,ACT_CONST_DIRNY, ACT_CONST_DIRNZ))
+ if (ELEM3(ca->mode, ACT_CONST_DIRNX, ACT_CONST_DIRNY, ACT_CONST_DIRNZ))
ca->mode = ACT_CONST_NONE;
break;
diff --git a/source/blender/makesrna/intern/rna_animviz.c b/source/blender/makesrna/intern/rna_animviz.c
index f7065307d87..167eb23c023 100644
--- a/source/blender/makesrna/intern/rna_animviz.c
+++ b/source/blender/makesrna/intern/rna_animviz.c
@@ -39,6 +39,14 @@
#include "WM_types.h"
+/* Which part of bone(s) get baked */
+// TODO: icons?
+EnumPropertyItem motionpath_bake_location_items[] = {
+ {MOTIONPATH_BAKE_HEADS, "HEADS", 0, "Heads", "Calculate bone paths from heads"},
+ {0, "TAILS", 0, "Tails", "Calculate bone paths from tails"},
+ //{MOTIONPATH_BAKE_CENTERS, "CENTROID", 0, "Centers", "Calculate bone paths from center of mass"},
+ {0, NULL, 0, NULL, NULL}};
+
#ifdef RNA_RUNTIME
static PointerRNA rna_AnimViz_onion_skinning_get(PointerRNA *ptr)
@@ -241,10 +249,6 @@ static void rna_def_animviz_paths(BlenderRNA *brna)
"Display Paths of poses within a fixed number of frames around the current frame"},
{MOTIONPATH_TYPE_RANGE, "RANGE", 0, "In Range", "Display Paths of poses within specified range"},
{0, NULL, 0, NULL, NULL}};
- static const EnumPropertyItem prop_location_items[] = {
- {MOTIONPATH_BAKE_HEADS, "HEADS", 0, "Heads", "Calculate bone paths from heads"},
- {0, "TAILS", 0, "Tails", "Calculate bone paths from tails"},
- {0, NULL, 0, NULL, NULL}};
srna = RNA_def_struct(brna, "AnimVizMotionPaths", NULL);
RNA_def_struct_sdna(srna, "bAnimVizSettings");
@@ -260,7 +264,7 @@ static void rna_def_animviz_paths(BlenderRNA *brna)
prop = RNA_def_property(srna, "bake_location", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, NULL, "path_bakeflag");
- RNA_def_property_enum_items(prop, prop_location_items);
+ RNA_def_property_enum_items(prop, motionpath_bake_location_items);
RNA_def_property_ui_text(prop, "Bake Location", "When calculating Bone Paths, use Head or Tips");
RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL); /* XXX since this is only for 3d-view drawing */
diff --git a/source/blender/makesrna/intern/rna_boid.c b/source/blender/makesrna/intern/rna_boid.c
index ce9edc17999..2f27c7a1e84 100644
--- a/source/blender/makesrna/intern/rna_boid.c
+++ b/source/blender/makesrna/intern/rna_boid.c
@@ -407,7 +407,7 @@ static void rna_def_boidrule(BlenderRNA *brna)
/* data */
srna = RNA_def_struct(brna, "BoidRule", NULL);
- RNA_def_struct_ui_text(srna , "Boid Rule", "");
+ RNA_def_struct_ui_text(srna, "Boid Rule", "");
RNA_def_struct_refine_func(srna, "rna_BoidRule_refine");
RNA_def_struct_path_func(srna, "rna_BoidRule_path");
diff --git a/source/blender/makesrna/intern/rna_brush.c b/source/blender/makesrna/intern/rna_brush.c
index 5093c1a6eee..ee4b34508d1 100644
--- a/source/blender/makesrna/intern/rna_brush.c
+++ b/source/blender/makesrna/intern/rna_brush.c
@@ -52,7 +52,7 @@ EnumPropertyItem brush_sculpt_tool_items[] = {
{SCULPT_TOOL_BLOB, "BLOB", ICON_BRUSH_BLOB, "Blob", ""},
{SCULPT_TOOL_CLAY, "CLAY", ICON_BRUSH_CLAY, "Clay", ""},
{SCULPT_TOOL_CLAY_STRIPS, "CLAY_STRIPS", ICON_BRUSH_CLAY_STRIPS, "Clay Strips", ""},
- {SCULPT_TOOL_CREASE, "CREASE",ICON_BRUSH_CREASE, "Crease", ""},
+ {SCULPT_TOOL_CREASE, "CREASE", ICON_BRUSH_CREASE, "Crease", ""},
{SCULPT_TOOL_DRAW, "DRAW", ICON_BRUSH_SCULPT_DRAW, "Draw", ""},
{SCULPT_TOOL_FILL, "FILL", ICON_BRUSH_FILL, "Fill", ""},
{SCULPT_TOOL_FLATTEN, "FLATTEN", ICON_BRUSH_FLATTEN, "Flatten", ""},
@@ -288,7 +288,7 @@ static void rna_Brush_set_size(PointerRNA *ptr, int value)
Brush* brush = ptr->data;
/* scale unprojected radius so it stays consistent with brush size */
- brush_scale_unprojected_radius(&brush->unprojected_radius,
+ BKE_brush_scale_unprojected_radius(&brush->unprojected_radius,
value, brush->size);
brush->size = value;
}
@@ -298,7 +298,7 @@ static void rna_Brush_set_unprojected_radius(PointerRNA *ptr, float value)
Brush* brush = ptr->data;
/* scale brush size so it stays consistent with unprojected_radius */
- brush_scale_size(&brush->size, value, brush->unprojected_radius);
+ BKE_brush_scale_size(&brush->size, value, brush->unprojected_radius);
brush->unprojected_radius = value;
}
@@ -572,7 +572,7 @@ static void rna_def_brush(BlenderRNA *brna)
prop = RNA_def_property(srna, "rate", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "rate");
- RNA_def_property_range(prop, 0.0001f , 10000.0f);
+ RNA_def_property_range(prop, 0.0001f, 10000.0f);
RNA_def_property_ui_range(prop, 0.01f, 1.0f, 1, 3);
RNA_def_property_ui_text(prop, "Rate", "Interval between paints for Airbrush");
RNA_def_property_update(prop, 0, "rna_Brush_update");
@@ -583,6 +583,13 @@ static void rna_def_brush(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Color", "");
RNA_def_property_update(prop, 0, "rna_Brush_update");
+ prop = RNA_def_property(srna, "weight", PROP_FLOAT, PROP_FACTOR);
+ RNA_def_property_float_default(prop, 1.0f);
+ RNA_def_property_range(prop, 0.0f, 1.0f);
+ RNA_def_property_ui_range(prop, 0.0f, 1.0f, 0.001, 3);
+ RNA_def_property_ui_text(prop, "Weight", "Vertex weight when brush is applied");
+ RNA_def_property_update(prop, 0, "rna_Brush_update");
+
prop = RNA_def_property(srna, "strength", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "alpha");
RNA_def_property_float_default(prop, 0.5f);
@@ -867,7 +874,7 @@ static void rna_def_brush(BlenderRNA *brna)
prop = RNA_def_property(srna, "clone_offset", PROP_FLOAT, PROP_XYZ);
RNA_def_property_float_sdna(prop, NULL, "clone.offset");
RNA_def_property_ui_text(prop, "Clone Offset", "");
- RNA_def_property_ui_range(prop, -1.0f , 1.0f, 10.0f, 3);
+ RNA_def_property_ui_range(prop, -1.0f, 1.0f, 10.0f, 3);
RNA_def_property_update(prop, NC_SPACE|ND_SPACE_IMAGE, "rna_Brush_update");
/* brush capabilities (mode-dependent) */
diff --git a/source/blender/makesrna/intern/rna_camera.c b/source/blender/makesrna/intern/rna_camera.c
index 180479d6f63..70a33734c3f 100644
--- a/source/blender/makesrna/intern/rna_camera.c
+++ b/source/blender/makesrna/intern/rna_camera.c
@@ -46,14 +46,14 @@
static float rna_Camera_angle_get(PointerRNA *ptr)
{
Camera *cam = ptr->id.data;
- float sensor = camera_sensor_size(cam->sensor_fit, cam->sensor_x, cam->sensor_y);
+ float sensor = BKE_camera_sensor_size(cam->sensor_fit, cam->sensor_x, cam->sensor_y);
return focallength_to_fov(cam->lens, sensor);
}
static void rna_Camera_angle_set(PointerRNA *ptr, float value)
{
Camera *cam = ptr->id.data;
- float sensor = camera_sensor_size(cam->sensor_fit, cam->sensor_x, cam->sensor_y);
+ float sensor = BKE_camera_sensor_size(cam->sensor_fit, cam->sensor_x, cam->sensor_y);
cam->lens = fov_to_focallength(value, sensor);
}
@@ -97,6 +97,7 @@ void RNA_def_camera(BlenderRNA *brna)
static EnumPropertyItem prop_type_items[] = {
{CAM_PERSP, "PERSP", 0, "Perspective", ""},
{CAM_ORTHO, "ORTHO", 0, "Orthographic", ""},
+ {CAM_PANO, "PANO", 0, "Panoramic", ""},
{0, NULL, 0, NULL, NULL}};
static EnumPropertyItem prop_draw_type_extra_items[] = {
{CAM_DTX_CENTER, "CENTER", 0, "Center", ""},
@@ -271,12 +272,6 @@ void RNA_def_camera(BlenderRNA *brna)
RNA_def_property_enum_items(prop, prop_lens_unit_items);
RNA_def_property_ui_text(prop, "Lens Unit", "Unit to edit lens in for the user interface");
- prop = RNA_def_property(srna, "use_panorama", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flag", CAM_PANORAMA);
- RNA_def_property_ui_text(prop, "Panorama",
- "Render the scene with a cylindrical camera for pseudo-fisheye lens effects");
- RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
-
/* pointers */
rna_def_animdata_common(srna);
diff --git a/source/blender/makesrna/intern/rna_camera_api.c b/source/blender/makesrna/intern/rna_camera_api.c
index 14391e74239..2d19047ef89 100644
--- a/source/blender/makesrna/intern/rna_camera_api.c
+++ b/source/blender/makesrna/intern/rna_camera_api.c
@@ -46,7 +46,7 @@ void rna_camera_view_frame(struct Camera *camera, struct Scene *scene,
{
float vec[4][3];
- camera_view_frame(scene, camera, vec);
+ BKE_camera_view_frame(scene, camera, vec);
copy_v3_v3(vec1_r, vec[0]);
copy_v3_v3(vec2_r, vec[1]);
diff --git a/source/blender/makesrna/intern/rna_constraint.c b/source/blender/makesrna/intern/rna_constraint.c
index 6d67f0c00dd..e321e83dd61 100644
--- a/source/blender/makesrna/intern/rna_constraint.c
+++ b/source/blender/makesrna/intern/rna_constraint.c
@@ -68,7 +68,7 @@ EnumPropertyItem constraint_type_items[] = {
{CONSTRAINT_TYPE_LOCKTRACK, "LOCKED_TRACK", ICON_CONSTRAINT_DATA, "Locked Track",
"Tracking along a single axis"},
{CONSTRAINT_TYPE_SPLINEIK, "SPLINE_IK", ICON_CONSTRAINT_DATA, "Spline IK", ""},
- {CONSTRAINT_TYPE_STRETCHTO, "STRETCH_TO",ICON_CONSTRAINT_DATA, "Stretch To", ""},
+ {CONSTRAINT_TYPE_STRETCHTO, "STRETCH_TO", ICON_CONSTRAINT_DATA, "Stretch To", ""},
{CONSTRAINT_TYPE_TRACKTO, "TRACK_TO", ICON_CONSTRAINT_DATA, "Track To",
"Legacy tracking constraint prone to twisting artifacts"},
{0, "", 0, N_("Relationship"), ""},
@@ -1020,7 +1020,7 @@ static void rna_def_constraint_minmax(BlenderRNA *brna)
srna = RNA_def_struct(brna, "FloorConstraint", "Constraint");
RNA_def_struct_ui_text(srna, "Floor Constraint", "Use the target object for location limitation");
- RNA_def_struct_sdna_from(srna, "bMinMaxConstraint","data");
+ RNA_def_struct_sdna_from(srna, "bMinMaxConstraint", "data");
prop = RNA_def_property(srna, "target", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "tar");
diff --git a/source/blender/makesrna/intern/rna_curve.c b/source/blender/makesrna/intern/rna_curve.c
index 86a2d6c9a46..a62ee6d78d1 100644
--- a/source/blender/makesrna/intern/rna_curve.c
+++ b/source/blender/makesrna/intern/rna_curve.c
@@ -558,7 +558,7 @@ static void rna_Curve_spline_bezpoints_add(ID *id, Nurb *nu, ReportList *reports
static Nurb *rna_Curve_spline_new(Curve *cu, int type)
{
- Nurb *nu = (Nurb *) MEM_callocN( sizeof( Nurb ), "spline.new" );
+ Nurb *nu = (Nurb *) MEM_callocN(sizeof( Nurb ), "spline.new" );
if (type == CU_BEZIER) {
BezTriple *bezt = (BezTriple *)MEM_callocN(sizeof(BezTriple), "spline.new.bezt");
@@ -1470,6 +1470,18 @@ static void rna_def_curve(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Materials", "");
RNA_def_property_srna(prop, "IDMaterials"); /* see rna_ID.c */
RNA_def_property_collection_funcs(prop, 0, NULL, NULL, NULL, NULL, NULL, NULL, "rna_IDMaterials_assign_int");
+
+ prop = RNA_def_property(srna, "bevel_factor_start", PROP_FLOAT, PROP_FACTOR);
+ RNA_def_property_float_sdna(prop, NULL, "bevfac1");
+ RNA_def_property_range(prop, 0, 1.0);
+ RNA_def_property_ui_text(prop, "Start Bevel Factor", "Factor that defines from where beveling of spline happens (0=from the very beginning, 1=from the very end)");
+ RNA_def_property_update(prop, 0, "rna_Curve_update_data");
+
+ prop = RNA_def_property(srna, "bevel_factor_end", PROP_FLOAT, PROP_FACTOR);
+ RNA_def_property_float_sdna(prop, NULL, "bevfac2");
+ RNA_def_property_range(prop, 0, 1.0);
+ RNA_def_property_ui_text(prop, "End Bevel Factor", "Factor that defines to where beveling of spline happens (0=to the very beginning, 1=to the very end)");
+ RNA_def_property_update(prop, 0, "rna_Curve_update_data");
}
static void rna_def_curve_nurb(BlenderRNA *brna)
diff --git a/source/blender/makesrna/intern/rna_fluidsim.c b/source/blender/makesrna/intern/rna_fluidsim.c
index a4aac6f345c..003b4ae4fbc 100644
--- a/source/blender/makesrna/intern/rna_fluidsim.c
+++ b/source/blender/makesrna/intern/rna_fluidsim.c
@@ -141,7 +141,7 @@ static void rna_FluidSettings_update_type(Main *bmain, Scene *scene, PointerRNA
psys->pointcache = BKE_ptcache_add(&psys->ptcaches);
psys->flag |= PSYS_ENABLED;
BLI_strncpy(psys->name, "FluidParticles", sizeof(psys->name));
- BLI_addtail(&ob->particlesystem,psys);
+ BLI_addtail(&ob->particlesystem, psys);
/* add modifier */
psmd = (ParticleSystemModifierData*)modifier_new(eModifierType_ParticleSystem);
diff --git a/source/blender/makesrna/intern/rna_image.c b/source/blender/makesrna/intern/rna_image.c
index e5939296f5a..f7e7435598b 100644
--- a/source/blender/makesrna/intern/rna_image.c
+++ b/source/blender/makesrna/intern/rna_image.c
@@ -212,13 +212,13 @@ static int rna_Image_has_data_get(PointerRNA *ptr)
return 0;
}
-static void rna_Image_size_get(PointerRNA *ptr,int *values)
+static void rna_Image_size_get(PointerRNA *ptr, int *values)
{
Image *im = (Image*)ptr->data;
ImBuf *ibuf;
void *lock;
- ibuf = BKE_image_acquire_ibuf(im, NULL , &lock);
+ ibuf = BKE_image_acquire_ibuf(im, NULL, &lock);
if (ibuf) {
values[0] = ibuf->x;
values[1] = ibuf->y;
@@ -237,7 +237,7 @@ static void rna_Image_resolution_get(PointerRNA *ptr, float *values)
ImBuf *ibuf;
void *lock;
- ibuf = BKE_image_acquire_ibuf(im, NULL , &lock);
+ ibuf = BKE_image_acquire_ibuf(im, NULL, &lock);
if (ibuf) {
values[0] = ibuf->ppm[0];
values[1] = ibuf->ppm[1];
@@ -256,7 +256,7 @@ static void rna_Image_resolution_set(PointerRNA *ptr, const float *values)
ImBuf *ibuf;
void *lock;
- ibuf = BKE_image_acquire_ibuf(im, NULL , &lock);
+ ibuf = BKE_image_acquire_ibuf(im, NULL, &lock);
if (ibuf) {
ibuf->ppm[0] = values[0];
ibuf->ppm[1] = values[1];
@@ -616,13 +616,13 @@ static void rna_def_image(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Depth", "Image bit depth");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop = RNA_def_int_vector(srna, "size" , 2 , NULL , 0, 0, "Size" ,
- "Width and height in pixels, zero when image data cant be loaded" , 0 , 0);
- RNA_def_property_int_funcs(prop, "rna_Image_size_get" , NULL, NULL);
+ prop = RNA_def_int_vector(srna, "size", 2, NULL, 0, 0, "Size",
+ "Width and height in pixels, zero when image data cant be loaded", 0, 0);
+ RNA_def_property_int_funcs(prop, "rna_Image_size_get", NULL, NULL);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop = RNA_def_float_vector(srna, "resolution" , 2 , NULL , 0, 0, "Resolution" , "X/Y pixels per meter" , 0 , 0);
- RNA_def_property_float_funcs(prop, "rna_Image_resolution_get" , "rna_Image_resolution_set", NULL);
+ prop = RNA_def_float_vector(srna, "resolution", 2, NULL, 0, 0, "Resolution", "X/Y pixels per meter", 0, 0);
+ RNA_def_property_float_funcs(prop, "rna_Image_resolution_get", "rna_Image_resolution_set", NULL);
prop = RNA_def_property(srna, "pixels", PROP_FLOAT, PROP_NONE);
RNA_def_property_flag(prop, PROP_DYNAMIC);
diff --git a/source/blender/makesrna/intern/rna_image_api.c b/source/blender/makesrna/intern/rna_image_api.c
index 8594bda96d1..ff717635250 100644
--- a/source/blender/makesrna/intern/rna_image_api.c
+++ b/source/blender/makesrna/intern/rna_image_api.c
@@ -1,5 +1,4 @@
/*
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
diff --git a/source/blender/makesrna/intern/rna_lamp.c b/source/blender/makesrna/intern/rna_lamp.c
index 671bee80523..fef362c8f10 100644
--- a/source/blender/makesrna/intern/rna_lamp.c
+++ b/source/blender/makesrna/intern/rna_lamp.c
@@ -86,6 +86,29 @@ static void rna_Lamp_active_texture_set(PointerRNA *ptr, PointerRNA value)
set_current_lamp_texture(la, value.data);
}
+static int rna_use_shadow_get(PointerRNA *ptr)
+{
+ Lamp *la = (Lamp*)ptr->data;
+
+ if(la->type == LA_SPOT)
+ return la->mode & LA_SHAD_BUF;
+ else
+ return la->mode & LA_SHAD_RAY;
+}
+
+static void rna_use_shadow_set(PointerRNA *ptr, int value)
+{
+ Lamp *la = (Lamp*)ptr->data;
+ if (value) {
+ if(la->type == LA_SPOT)
+ la->mode |= LA_SHAD_BUF;
+ else
+ la->mode |= LA_SHAD_RAY;
+ }
+ else
+ la->mode &= ~(LA_SHAD_BUF|LA_SHAD_RAY);
+}
+
static StructRNA* rna_Lamp_refine(struct PointerRNA *ptr)
{
Lamp *la = (Lamp*)ptr->data;
@@ -464,12 +487,135 @@ static void rna_def_lamp_shadow(StructRNA *srna, int spot, int area)
{LA_SAMP_CONSTANT, "CONSTANT_JITTERED", 0, "Constant Jittered", ""},
{0, NULL, 0, NULL, NULL}};
- prop = RNA_def_property(srna, "shadow_method", PROP_ENUM, PROP_NONE);
+ static EnumPropertyItem prop_shadbuftype_items[] = {
+ {LA_SHADBUF_REGULAR, "REGULAR", 0, "Classical", "Classic shadow buffer"},
+ {LA_SHADBUF_HALFWAY, "HALFWAY", 0, "Classic-Halfway",
+ "Regular buffer, averaging the closest and 2nd closest Z value to reducing "
+ "bias artifacts"},
+ {LA_SHADBUF_IRREGULAR, "IRREGULAR", 0, "Irregular",
+ "Irregular buffer produces sharp shadow always, but it doesn't show up for raytracing"},
+ {LA_SHADBUF_DEEP, "DEEP", 0, "Deep",
+ "Deep shadow buffer supports transparency and better filtering, at the cost of "
+ "more memory usage and processing time"},
+ {0, NULL, 0, NULL, NULL}};
+
+ static EnumPropertyItem prop_shadbuffiltertype_items[] = {
+ {LA_SHADBUF_BOX, "BOX", 0, "Box", "Apply the Box filter to shadow buffer samples"},
+ {LA_SHADBUF_TENT, "TENT", 0, "Tent", "Apply the Tent Filter to shadow buffer samples"},
+ {LA_SHADBUF_GAUSS, "GAUSS", 0, "Gauss", "Apply the Gauss filter to shadow buffer samples"},
+ {0, NULL, 0, NULL, NULL}};
+
+ static EnumPropertyItem prop_numbuffer_items[] = {
+ {1, "BUFFERS_1", 0, "1", "Only one buffer rendered"},
+ {4, "BUFFERS_4", 0, "4", "Renders 4 buffers for better AA, this quadruples memory usage"},
+ {9, "BUFFERS_9", 0, "9", "Renders 9 buffers for better AA, this uses nine times more memory"},
+ {0, NULL, 0, NULL, NULL}};
+
+ /* GE only */
+ static EnumPropertyItem prop_ge_shadowbuffer_type_items[] = {
+ {LA_SHADMAP_SIMPLE, "SIMPLE", 0, "Simple", "Simple shadow maps"},
+ {LA_SHADMAP_VARIANCE, "VARIANCE", 0, "Variance", "Variance shadow maps"},
+ {0, NULL, 0, NULL, NULL}};
+
+ prop= RNA_def_property(srna, "use_shadow", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_funcs(prop, "rna_use_shadow_get", "rna_use_shadow_set");
+ RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
+
+ prop= RNA_def_property(srna, "shadow_method", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, NULL, "mode");
RNA_def_property_enum_items(prop, (spot)? prop_spot_shadow_items: prop_shadow_items);
- RNA_def_property_ui_text(prop, "Shadow Method", "Method to compute lamp shadow with");
+ RNA_def_property_update(prop, 0, "rna_Lamp_update");
+
+ prop = RNA_def_property(srna, "shadow_buffer_size", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "bufsize");
+ RNA_def_property_range(prop, 512, 10240);
+ RNA_def_property_ui_text(prop, "Shadow Buffer Size",
+ "Resolution of the shadow buffer, higher values give crisper shadows "
+ "but use more memory");
+ RNA_def_property_int_funcs(prop, NULL, "rna_Lamp_buffer_size_set", NULL);
+ RNA_def_property_update(prop, 0, "rna_Lamp_update");
+
+ prop = RNA_def_property(srna, "shadow_filter_type", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "filtertype");
+ RNA_def_property_enum_items(prop, prop_shadbuffiltertype_items);
+ RNA_def_property_ui_text(prop, "Shadow Filter Type", "Type of shadow filter (Buffer Shadows)");
+ RNA_def_property_update(prop, 0, "rna_Lamp_update");
+
+ prop = RNA_def_property(srna, "shadow_sample_buffers", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "buffers");
+ RNA_def_property_enum_items(prop, prop_numbuffer_items);
+ RNA_def_property_ui_text(prop, "Shadow Sample Buffers",
+ "Number of shadow buffers to render for better AA, this increases memory usage");
+ RNA_def_property_update(prop, 0, "rna_Lamp_update");
+
+ prop = RNA_def_property(srna, "shadow_buffer_clip_start", PROP_FLOAT, PROP_DISTANCE);
+ RNA_def_property_float_sdna(prop, NULL, "clipsta");
+ RNA_def_property_range(prop, 0.0f, 9999.0f);
+ RNA_def_property_ui_text(prop, "Shadow Buffer Clip Start",
+ "Shadow map clip start, below which objects will not generate shadows");
RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
+ prop= RNA_def_property(srna, "shadow_buffer_clip_end", PROP_FLOAT, PROP_DISTANCE);
+ RNA_def_property_float_sdna(prop, NULL, "clipend");
+ RNA_def_property_range(prop, 0.0f, 9999.0f);
+ RNA_def_property_ui_text(prop, "Shadow Buffer Clip End",
+ "Shadow map clip end, beyond which objects will not generate shadows");
+ RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
+
+ prop = RNA_def_property(srna, "shadow_buffer_bias", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "bias");
+ RNA_def_property_range(prop, 0.001f, 5.0f);
+ RNA_def_property_ui_text(prop, "Shadow Buffer Bias", "Shadow buffer sampling bias");
+ RNA_def_property_update(prop, 0, "rna_Lamp_update");
+
+ prop = RNA_def_property(srna, "shadow_buffer_bleed_bias", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "bleedbias");
+ RNA_def_property_range(prop, 0.f, 1.f);
+ RNA_def_property_ui_text(prop, "Shadow Buffer Bleed Bias", "Bias for reducing light-bleed on variance shadow maps");
+ RNA_def_property_update(prop, 0, "rna_Lamp_update");
+
+ prop = RNA_def_property(srna, "shadow_buffer_soft", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "soft");
+ RNA_def_property_range(prop, 0.0f, 100.0f);
+ RNA_def_property_ui_text(prop, "Shadow Buffer Soft", "Size of shadow buffer sampling area");
+ RNA_def_property_update(prop, 0, "rna_Lamp_update");
+
+ prop = RNA_def_property(srna, "shadow_buffer_samples", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "samp");
+ RNA_def_property_range(prop, 1, 16);
+ RNA_def_property_ui_text(prop, "Samples", "Number of shadow buffer samples");
+ RNA_def_property_update(prop, 0, "rna_Lamp_update");
+
+ prop = RNA_def_property(srna, "shadow_buffer_type", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "buftype");
+ RNA_def_property_enum_items(prop, prop_shadbuftype_items);
+ RNA_def_property_ui_text(prop, "Shadow Buffer Type", "Type of shadow buffer");
+ RNA_def_property_update(prop, 0, "rna_Lamp_update");
+
+ prop = RNA_def_property(srna, "ge_shadow_buffer_type", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "shadowmap_type");
+ RNA_def_property_enum_items(prop, prop_ge_shadowbuffer_type_items);
+ RNA_def_property_ui_text(prop, "Shadow Map Type", "The shadow mapping algorithm used");
+ RNA_def_property_update(prop, 0, "rna_Lamp_update");
+
+
+ prop = RNA_def_property(srna, "use_auto_clip_start", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "bufflag", LA_SHADBUF_AUTO_START);
+ RNA_def_property_ui_text(prop, "Autoclip Start",
+ "Automatic calculation of clipping-start, based on visible vertices");
+ RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
+
+ prop = RNA_def_property(srna, "use_auto_clip_end", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "bufflag", LA_SHADBUF_AUTO_END);
+ RNA_def_property_ui_text(prop, "Autoclip End", "Automatic calculation of clipping-end, based on visible vertices");
+ RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
+
+ prop = RNA_def_property(srna, "compression_threshold", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "compressthresh");
+ RNA_def_property_range(prop, 0.0f, 1.0f);
+ RNA_def_property_ui_text(prop, "Compress", "Deep shadow map compression threshold");
+ RNA_def_property_update(prop, 0, "rna_Lamp_update");
+
prop = RNA_def_property(srna, "shadow_color", PROP_FLOAT, PROP_COLOR);
RNA_def_property_float_sdna(prop, NULL, "shdwr");
RNA_def_property_array(prop, 3);
@@ -599,20 +745,8 @@ static void rna_def_spot_lamp(BlenderRNA *brna)
StructRNA *srna;
PropertyRNA *prop;
- static EnumPropertyItem prop_shadbuftype_items[] = {
- {LA_SHADBUF_REGULAR , "REGULAR", 0, "Classical", "Classic shadow buffer"},
- {LA_SHADBUF_HALFWAY, "HALFWAY", 0, "Classic-Halfway",
- "Regular buffer, averaging the closest and 2nd closest Z value to reducing "
- "bias artifacts"},
- {LA_SHADBUF_IRREGULAR, "IRREGULAR", 0, "Irregular",
- "Irregular buffer produces sharp shadow always, but it doesn't show up for raytracing"},
- {LA_SHADBUF_DEEP, "DEEP", 0, "Deep",
- "Deep shadow buffer supports transparency and better filtering, at the cost of "
- "more memory usage and processing time"},
- {0, NULL, 0, NULL, NULL}};
-
static EnumPropertyItem prop_shadbuffiltertype_items[] = {
- {LA_SHADBUF_BOX , "BOX", 0, "Box", "Apply the Box filter to shadow buffer samples"},
+ {LA_SHADBUF_BOX, "BOX", 0, "Box", "Apply the Box filter to shadow buffer samples"},
{LA_SHADBUF_TENT, "TENT", 0, "Tent", "Apply the Tent Filter to shadow buffer samples"},
{LA_SHADBUF_GAUSS, "GAUSS", 0, "Gauss", "Apply the Gauss filter to shadow buffer samples"},
{0, NULL, 0, NULL, NULL}};
@@ -653,31 +787,9 @@ static void rna_def_spot_lamp(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Halo Step", "Volumetric halo sampling frequency");
RNA_def_property_update(prop, 0, "rna_Lamp_update");
- prop = RNA_def_property(srna, "shadow_buffer_size", PROP_INT, PROP_NONE);
- RNA_def_property_int_sdna(prop, NULL, "bufsize");
- RNA_def_property_range(prop, 512, 10240);
- RNA_def_property_ui_text(prop, "Shadow Buffer Size",
- "Resolution of the shadow buffer, higher values give crisper shadows "
- "but use more memory");
- RNA_def_property_int_funcs(prop, NULL, "rna_Lamp_buffer_size_set", NULL);
- RNA_def_property_update(prop, 0, "rna_Lamp_update");
-
- prop = RNA_def_property(srna, "shadow_filter_type", PROP_ENUM, PROP_NONE);
- RNA_def_property_enum_sdna(prop, NULL, "filtertype");
- RNA_def_property_enum_items(prop, prop_shadbuffiltertype_items);
- RNA_def_property_ui_text(prop, "Shadow Filter Type", "Type of shadow filter (Buffer Shadows)");
- RNA_def_property_update(prop, 0, "rna_Lamp_update");
-
- prop = RNA_def_property(srna, "shadow_sample_buffers", PROP_ENUM, PROP_NONE);
- RNA_def_property_enum_sdna(prop, NULL, "buffers");
- RNA_def_property_enum_items(prop, prop_numbuffer_items);
- RNA_def_property_ui_text(prop, "Shadow Sample Buffers",
- "Number of shadow buffers to render for better AA, this increases memory usage");
- RNA_def_property_update(prop, 0, "rna_Lamp_update");
-
prop = RNA_def_property(srna, "spot_blend", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "spotblend");
- RNA_def_property_range(prop, 0.0f ,1.0f);
+ RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Spot Blend", "The softness of the spotlight edge");
RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
@@ -694,61 +806,6 @@ static void rna_def_spot_lamp(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Show Cone",
"Draw transparent cone in 3D view to visualize which objects are contained in it");
RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
-
- prop = RNA_def_property(srna, "shadow_buffer_clip_start", PROP_FLOAT, PROP_DISTANCE);
- RNA_def_property_float_sdna(prop, NULL, "clipsta");
- RNA_def_property_range(prop, 0.0f, 9999.0f);
- RNA_def_property_ui_text(prop, "Shadow Buffer Clip Start",
- "Shadow map clip start, below which objects will not generate shadows");
- RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
-
- prop = RNA_def_property(srna, "shadow_buffer_clip_end", PROP_FLOAT, PROP_DISTANCE);
- RNA_def_property_float_sdna(prop, NULL, "clipend");
- RNA_def_property_range(prop, 0.0f, 9999.0f);
- RNA_def_property_ui_text(prop, "Shadow Buffer Clip End",
- "Shadow map clip end, beyond which objects will not generate shadows");
- RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
-
- prop = RNA_def_property(srna, "shadow_buffer_bias", PROP_FLOAT, PROP_NONE);
- RNA_def_property_float_sdna(prop, NULL, "bias");
- RNA_def_property_range(prop, 0.001f, 5.0f);
- RNA_def_property_ui_text(prop, "Shadow Buffer Bias", "Shadow buffer sampling bias");
- RNA_def_property_update(prop, 0, "rna_Lamp_update");
-
- prop = RNA_def_property(srna, "shadow_buffer_soft", PROP_FLOAT, PROP_NONE);
- RNA_def_property_float_sdna(prop, NULL, "soft");
- RNA_def_property_range(prop, 0.0f, 100.0f);
- RNA_def_property_ui_text(prop, "Shadow Buffer Soft", "Size of shadow buffer sampling area");
- RNA_def_property_update(prop, 0, "rna_Lamp_update");
-
- prop = RNA_def_property(srna, "shadow_buffer_samples", PROP_INT, PROP_NONE);
- RNA_def_property_int_sdna(prop, NULL, "samp");
- RNA_def_property_range(prop, 1, 16);
- RNA_def_property_ui_text(prop, "Samples", "Number of shadow buffer samples");
- RNA_def_property_update(prop, 0, "rna_Lamp_update");
-
- prop = RNA_def_property(srna, "shadow_buffer_type", PROP_ENUM, PROP_NONE);
- RNA_def_property_enum_sdna(prop, NULL, "buftype");
- RNA_def_property_enum_items(prop, prop_shadbuftype_items);
- RNA_def_property_ui_text(prop, "Shadow Buffer Type", "Type of shadow buffer");
- RNA_def_property_update(prop, 0, "rna_Lamp_update");
-
- prop = RNA_def_property(srna, "use_auto_clip_start", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "bufflag", LA_SHADBUF_AUTO_START);
- RNA_def_property_ui_text(prop, "Autoclip Start",
- "Automatic calculation of clipping-start, based on visible vertices");
- RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
-
- prop = RNA_def_property(srna, "use_auto_clip_end", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "bufflag", LA_SHADBUF_AUTO_END);
- RNA_def_property_ui_text(prop, "Autoclip End", "Automatic calculation of clipping-end, based on visible vertices");
- RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
-
- prop = RNA_def_property(srna, "compression_threshold", PROP_FLOAT, PROP_NONE);
- RNA_def_property_float_sdna(prop, NULL, "compressthresh");
- RNA_def_property_range(prop, 0.0f, 1.0f);
- RNA_def_property_ui_text(prop, "Compress", "Deep shadow map compression threshold");
- RNA_def_property_update(prop, 0, "rna_Lamp_update");
}
static void rna_def_sun_lamp(BlenderRNA *brna)
@@ -771,6 +828,13 @@ static void rna_def_sun_lamp(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Sky Settings", "Sky related settings for sun lamps");
rna_def_lamp_sky_settings(brna);
+
+ /* BGE Only */
+ prop= RNA_def_property(srna, "shadow_frustum_size", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "shadow_frustum_size");
+ RNA_def_property_ui_range(prop, 0.001, 100.0, 2, 1);
+ RNA_def_property_ui_text(prop, "Frustum Size", "Size of the frustum used for creating the shadow map");
+ RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
}
static void rna_def_hemi_lamp(BlenderRNA *brna)
diff --git a/source/blender/makesrna/intern/rna_main.c b/source/blender/makesrna/intern/rna_main.c
index 09310560631..cfdf57efbea 100644
--- a/source/blender/makesrna/intern/rna_main.c
+++ b/source/blender/makesrna/intern/rna_main.c
@@ -307,7 +307,7 @@ void RNA_def_main(BlenderRNA *brna)
RNA_def_main_window_managers},
{"images", "Image", "rna_Main_image_begin", "Images", "Image datablocks", RNA_def_main_images},
{"lattices", "Lattice", "rna_Main_latt_begin", "Lattices", "Lattice datablocks", RNA_def_main_lattices},
- {"curves", "Curve", "rna_Main_curve_begin", "Curves", "Curve datablocks", RNA_def_main_curves} ,
+ {"curves", "Curve", "rna_Main_curve_begin", "Curves", "Curve datablocks", RNA_def_main_curves},
{"metaballs", "MetaBall", "rna_Main_mball_begin", "Metaballs", "Metaball datablocks", RNA_def_main_metaballs},
{"fonts", "VectorFont", "rna_Main_font_begin", "Vector Fonts", "Vector font datablocks", RNA_def_main_fonts},
{"textures", "Texture", "rna_Main_tex_begin", "Textures", "Texture datablocks", RNA_def_main_textures},
diff --git a/source/blender/makesrna/intern/rna_main_api.c b/source/blender/makesrna/intern/rna_main_api.c
index 6f0de4321f4..8faf5823927 100644
--- a/source/blender/makesrna/intern/rna_main_api.c
+++ b/source/blender/makesrna/intern/rna_main_api.c
@@ -93,7 +93,7 @@
Camera *rna_Main_cameras_new(Main *UNUSED(bmain), const char *name)
{
- ID *id = add_camera(name);
+ ID *id = BKE_camera_add(name);
id_us_min(id);
return (Camera *)id;
}
@@ -386,7 +386,7 @@ void rna_Main_textures_remove(Main *bmain, ReportList *reports, struct Tex *tex)
Brush *rna_Main_brushes_new(Main *UNUSED(bmain), const char *name)
{
- Brush *brush = add_brush(name);
+ Brush *brush = BKE_brush_add(name);
id_us_min(&brush->id);
return brush;
}
diff --git a/source/blender/makesrna/intern/rna_material.c b/source/blender/makesrna/intern/rna_material.c
index 7802241a25b..8aabc515dcb 100644
--- a/source/blender/makesrna/intern/rna_material.c
+++ b/source/blender/makesrna/intern/rna_material.c
@@ -766,7 +766,7 @@ static void rna_def_material_gamesettings(BlenderRNA *brna)
{0, NULL, 0, NULL, NULL}};
static EnumPropertyItem prop_face_orientation_items[] = {
- {GEMAT_NORMAL,"NORMAL",0,"Normal","No tranformation"},
+ {GEMAT_NORMAL, "NORMAL", 0, "Normal", "No tranformation"},
{GEMAT_HALO, "HALO", 0, "Halo", "Screen aligned billboard"},
{GEMAT_BILLBOARD, "BILLBOARD", 0, "Billboard", "Billboard with Z-axis constraint"},
{GEMAT_SHADOW, "SHADOW", 0, "Shadow", "Faces are used for shadow"},
@@ -1244,7 +1244,7 @@ static void rna_def_material_volume(BlenderRNA *brna)
prop = RNA_def_property(srna, "scattering", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "scattering");
RNA_def_property_range(prop, 0.0f, FLT_MAX);
- RNA_def_property_ui_range(prop, 0.0f, 10.0f, 1 ,3);
+ RNA_def_property_ui_range(prop, 0.0f, 10.0f, 1, 3);
RNA_def_property_ui_text(prop, "Scattering",
"Amount of light that gets scattered out by the volume - "
"the more out-scattering, the shallower the light will penetrate");
@@ -1267,7 +1267,7 @@ static void rna_def_material_volume(BlenderRNA *brna)
prop = RNA_def_property(srna, "reflection", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "reflection");
RNA_def_property_range(prop, 0.0f, FLT_MAX);
- RNA_def_property_ui_range(prop, 0.0f, 100.0f, 1 ,3);
+ RNA_def_property_ui_range(prop, 0.0f, 100.0f, 1, 3);
RNA_def_property_ui_text(prop, "Reflection",
"Multiplier to make out-scattered light brighter or darker (non-physically correct)");
RNA_def_property_update(prop, 0, "rna_Material_update");
diff --git a/source/blender/makesrna/intern/rna_material_api.c b/source/blender/makesrna/intern/rna_material_api.c
index e6118f6c527..538a4c99df4 100644
--- a/source/blender/makesrna/intern/rna_material_api.c
+++ b/source/blender/makesrna/intern/rna_material_api.c
@@ -1,6 +1,4 @@
/*
- *
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -30,7 +28,6 @@
* \ingroup RNA
*/
-
#include <stdlib.h>
#include <stdio.h>
diff --git a/source/blender/makesrna/intern/rna_modifier.c b/source/blender/makesrna/intern/rna_modifier.c
index ca1b3a86087..8c000e522ba 100644
--- a/source/blender/makesrna/intern/rna_modifier.c
+++ b/source/blender/makesrna/intern/rna_modifier.c
@@ -1444,7 +1444,7 @@ static void rna_def_modifier_array(BlenderRNA *brna)
/* Offset parameters */
prop = RNA_def_property(srna, "use_constant_offset", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "offset_type", MOD_ARR_OFF_CONST);
- RNA_def_property_ui_text(prop, "Constant Offset", "Add a constant offset");;
+ RNA_def_property_ui_text(prop, "Constant Offset", "Add a constant offset");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
prop = RNA_def_property(srna, "constant_offset_displace", PROP_FLOAT, PROP_TRANSLATION);
@@ -3162,7 +3162,7 @@ void RNA_def_modifier(BlenderRNA *brna)
/* data */
srna = RNA_def_struct(brna, "Modifier", NULL);
- RNA_def_struct_ui_text(srna , "Modifier", "Modifier affecting the geometry data of an object");
+ RNA_def_struct_ui_text(srna, "Modifier", "Modifier affecting the geometry data of an object");
RNA_def_struct_refine_func(srna, "rna_Modifier_refine");
RNA_def_struct_path_func(srna, "rna_Modifier_path");
RNA_def_struct_sdna(srna, "ModifierData");
diff --git a/source/blender/makesrna/intern/rna_movieclip.c b/source/blender/makesrna/intern/rna_movieclip.c
index ca06793cd49..96da24b3392 100644
--- a/source/blender/makesrna/intern/rna_movieclip.c
+++ b/source/blender/makesrna/intern/rna_movieclip.c
@@ -248,9 +248,9 @@ static void rna_def_movieclip(BlenderRNA *brna)
"Use a preview proxy and/or timecode index for this clip");
RNA_def_property_update(prop, NC_MOVIECLIP|ND_DISPLAY, NULL);
- prop = RNA_def_int_vector(srna, "size" , 2 , NULL , 0, 0, "Size",
- "Width and height in pixels, zero when image data cant be loaded" , 0 , 0);
- RNA_def_property_int_funcs(prop, "rna_MovieClip_size_get" , NULL, NULL);
+ prop = RNA_def_int_vector(srna, "size", 2, NULL, 0, 0, "Size",
+ "Width and height in pixels, zero when image data cant be loaded", 0, 0);
+ RNA_def_property_int_funcs(prop, "rna_MovieClip_size_get", NULL, NULL);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "display_aspect", PROP_FLOAT, PROP_XYZ);
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index a101bcaec12..cffcca177b3 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -245,28 +245,22 @@ static StructRNA *rna_NodeSocket_refine(PointerRNA *ptr)
return &RNA_NodeSocket##stypename##idname; \
}
- switch (sock->struct_type) {
- case SOCK_STRUCT_NONE:
- switch (sock->type) {
- case SOCK_FLOAT:
- NODE_DEFINE_SUBTYPES_FLOAT
- break;
- case SOCK_INT:
- NODE_DEFINE_SUBTYPES_INT
- break;
- case SOCK_BOOLEAN:
- return &RNA_NodeSocketBoolean;
- case SOCK_VECTOR:
- NODE_DEFINE_SUBTYPES_VECTOR
- break;
- case SOCK_RGBA:
- return &RNA_NodeSocketRGBA;
- case SOCK_SHADER:
- return &RNA_NodeSocketShader;
- }
- break;
- case SOCK_STRUCT_OUTPUT_FILE:
- return &RNA_NodeImageFileSocket;
+ switch (sock->type) {
+ case SOCK_FLOAT:
+ NODE_DEFINE_SUBTYPES_FLOAT
+ break;
+ case SOCK_INT:
+ NODE_DEFINE_SUBTYPES_INT
+ break;
+ case SOCK_BOOLEAN:
+ return &RNA_NodeSocketBoolean;
+ case SOCK_VECTOR:
+ NODE_DEFINE_SUBTYPES_VECTOR
+ break;
+ case SOCK_RGBA:
+ return &RNA_NodeSocketRGBA;
+ case SOCK_SHADER:
+ return &RNA_NodeSocketShader;
}
#undef SUBTYPE
@@ -328,6 +322,39 @@ static void rna_Matte_t2_set(PointerRNA *ptr, float value)
chroma->t2 = value;
}
+static void rna_distance_matte_t1_set(PointerRNA *ptr, float value)
+{
+ bNode *node = (bNode*)ptr->data;
+ NodeChroma *chroma = node->storage;
+
+ chroma->t1 = value;
+}
+
+static void rna_distance_matte_t2_set(PointerRNA *ptr, float value)
+{
+ bNode *node = (bNode*)ptr->data;
+ NodeChroma *chroma = node->storage;
+
+ chroma->t2 = value;
+}
+
+static void rna_difference_matte_t1_set(PointerRNA *ptr, float value)
+{
+ bNode *node = (bNode*)ptr->data;
+ NodeChroma *chroma = node->storage;
+
+ chroma->t1 = value;
+}
+
+static void rna_difference_matte_t2_set(PointerRNA *ptr, float value)
+{
+ bNode *node = (bNode*)ptr->data;
+ NodeChroma *chroma = node->storage;
+
+ chroma->t2 = value;
+}
+
+
static void rna_Node_scene_set(PointerRNA *ptr, PointerRNA value)
{
bNode *node = (bNode*)ptr->data;
@@ -825,14 +852,18 @@ static void rna_Mapping_Node_update(Main *bmain, Scene *scene, PointerRNA *ptr)
rna_Node_update(bmain, scene, ptr);
}
-static PointerRNA rna_CompositNodeOutputMultiFile_active_input_get(PointerRNA *ptr)
+static void rna_NodeOutputFile_file_inputs_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
{
bNode *node = ptr->data;
- NodeImageMultiFile *nimf = node->storage;
- bNodeSocket *sock = BLI_findlink(&node->inputs, nimf->active_input);
- PointerRNA sock_ptr;
- RNA_pointer_create((ID*)ptr->id.data, &RNA_NodeSocket, sock, &sock_ptr);
- return sock_ptr;
+ rna_iterator_listbase_begin(iter, &node->inputs, NULL);
+}
+
+static PointerRNA rna_NodeOutputFile_file_inputs_get(CollectionPropertyIterator *iter)
+{
+ PointerRNA ptr;
+ bNodeSocket *sock = rna_iterator_listbase_get(iter);
+ RNA_pointer_create(iter->ptr.id.data, &RNA_NodeImageFileSocket, sock->storage, &ptr);
+ return ptr;
}
#else
@@ -1794,22 +1825,23 @@ static void rna_def_cmp_output_file_socket(BlenderRNA *brna)
StructRNA *srna;
PropertyRNA *prop;
- srna = RNA_def_struct(brna, "NodeImageFileSocket", "NodeSocketRGBA");
- RNA_def_struct_sdna(srna, "bNodeSocket");
- RNA_def_struct_path_func(srna, "rna_NodeSocket_path");
+ srna = RNA_def_struct(brna, "NodeImageFileSocket", NULL);
+ RNA_def_struct_sdna(srna, "NodeImageMultiFileSocket");
RNA_def_struct_ui_text(srna, "Node Image File Socket", "Socket data of file output node");
- RNA_def_struct_ui_icon(srna, ICON_PLUG);
- RNA_def_struct_sdna_from(srna, "bNodeSocket", NULL);
-
- RNA_def_struct_sdna_from(srna, "NodeImageMultiFileSocket", "storage");
prop = RNA_def_property(srna, "use_node_format", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "use_node_format", 1);
RNA_def_property_ui_text(prop, "Use Node Format", "");
- RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_NodeSocket_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, NULL);
prop = RNA_def_property(srna, "format", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "ImageFormatSettings");
+
+ prop = RNA_def_property(srna, "path", PROP_STRING, PROP_FILEPATH);
+ RNA_def_property_string_sdna(prop, NULL, "path");
+ RNA_def_property_ui_text(prop, "Path", "Subpath used for this input");
+ RNA_def_struct_name_property(srna, prop);
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, NULL);
}
static void def_cmp_output_file(StructRNA *srna)
{
@@ -1822,12 +1854,6 @@ static void def_cmp_output_file(StructRNA *srna)
RNA_def_property_ui_text(prop, "Base Path", "Base output path for the image");
RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
- prop = RNA_def_property(srna, "active_input", PROP_POINTER, PROP_NONE);
- RNA_def_property_pointer_funcs(prop, "rna_CompositNodeOutputMultiFile_active_input_get", NULL, NULL, NULL);
- RNA_def_property_struct_type(prop, "NodeSocket");
- RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- RNA_def_property_ui_text(prop, "Active Input", "Active input in details view list");
-
prop = RNA_def_property(srna, "active_input_index", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "active_input");
RNA_def_property_ui_text(prop, "Active Input Index", "Active input index in details view list");
@@ -1835,6 +1861,12 @@ static void def_cmp_output_file(StructRNA *srna)
prop = RNA_def_property(srna, "format", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "ImageFormatSettings");
+
+ prop = RNA_def_property(srna, "file_inputs", PROP_COLLECTION, PROP_NONE);
+ RNA_def_property_collection_funcs(prop, "rna_NodeOutputFile_file_inputs_begin", "rna_iterator_listbase_next", "rna_iterator_listbase_end",
+ "rna_NodeOutputFile_file_inputs_get", NULL, NULL, NULL, NULL);
+ RNA_def_property_struct_type(prop, "NodeImageFileSocket");
+ RNA_def_property_ui_text(prop, "File Inputs", "");
}
static void def_cmp_dilate_erode(StructRNA *srna)
@@ -1891,14 +1923,14 @@ static void def_cmp_diff_matte(StructRNA *srna)
prop = RNA_def_property(srna, "tolerance", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "t1");
- RNA_def_property_float_funcs(prop, NULL, "rna_Matte_t1_set", NULL);
+ RNA_def_property_float_funcs(prop, NULL, "rna_difference_matte_t1_set", NULL);
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Tolerance", "Color distances below this threshold are keyed");
RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "falloff", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "t2");
- RNA_def_property_float_funcs(prop, NULL, "rna_Matte_t2_set", NULL);
+ RNA_def_property_float_funcs(prop, NULL, "rna_difference_matte_t2_set", NULL);
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Falloff", "Color distances below this additional threshold are partially keyed");
RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
@@ -1933,18 +1965,30 @@ static void def_cmp_distance_matte(StructRNA *srna)
{
PropertyRNA *prop;
+ static EnumPropertyItem color_space_items[] = {
+ {1, "RGB", 0, "RGB", "RGB color space"},
+ {2, "YCC", 0, "YCC", "YCbCr Suppression"},
+ {0, NULL, 0, NULL, NULL}};
+
RNA_def_struct_sdna_from(srna, "NodeChroma", "storage");
+
+ prop = RNA_def_property(srna, "channel", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "channel");
+ RNA_def_property_enum_items(prop, color_space_items);
+ RNA_def_property_ui_text(prop, "Channel", "");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
+
prop = RNA_def_property(srna, "tolerance", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "t1");
- RNA_def_property_float_funcs(prop, NULL, "rna_Matte_t1_set", NULL);
+ RNA_def_property_float_funcs(prop, NULL, "rna_distance_matte_t1_set", NULL);
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Tolerance", "Color distances below this threshold are keyed");
RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "falloff", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "t2");
- RNA_def_property_float_funcs(prop, NULL, "rna_Matte_t2_set", NULL);
+ RNA_def_property_float_funcs(prop, NULL, "rna_distance_matte_t2_set", NULL);
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Falloff", "Color distances below this additional threshold are partially keyed");
RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
@@ -2071,7 +2115,7 @@ static void def_cmp_chroma_matte(StructRNA *srna)
prop = RNA_def_property(srna, "gain", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "fstrength");
RNA_def_property_range(prop, 0.0f, 1.0f);
- RNA_def_property_ui_text(prop, "Gain", "Alpha gain");
+ RNA_def_property_ui_text(prop, "Falloff", "Alpha falloff");
RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "shadow_adjust", PROP_FLOAT, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c
index 140e874eb78..6a4809e54e5 100644
--- a/source/blender/makesrna/intern/rna_object.c
+++ b/source/blender/makesrna/intern/rna_object.c
@@ -1888,9 +1888,9 @@ static void rna_def_object(BlenderRNA *brna)
"Axis Angle (W+XYZ), defines a rotation around some axis defined by 3D-Vector"},
{0, NULL, 0, NULL, NULL}};
- static float default_quat[4] = {1,0,0,0}; /* default quaternion values */
- static float default_axisAngle[4] = {0,0,1,0}; /* default axis-angle rotation values */
- static float default_scale[3] = {1,1,1}; /* default scale values */
+ static float default_quat[4] = {1, 0, 0, 0}; /* default quaternion values */
+ static float default_axisAngle[4] = {0, 0, 1, 0}; /* default axis-angle rotation values */
+ static float default_scale[3] = {1, 1, 1}; /* default scale values */
static int boundbox_dimsize[] = {8, 3};
srna = RNA_def_struct(brna, "Object", "ID");
diff --git a/source/blender/makesrna/intern/rna_object_api.c b/source/blender/makesrna/intern/rna_object_api.c
index 0ac6dcbc518..cb0f1d307aa 100644
--- a/source/blender/makesrna/intern/rna_object_api.c
+++ b/source/blender/makesrna/intern/rna_object_api.c
@@ -96,7 +96,7 @@ Mesh *rna_Object_to_mesh(Object *ob, ReportList *reports, Scene *sce, int apply_
object_free_modifiers(tmpobj);
/* copies the data */
- copycu = tmpobj->data = BKE_curve_copy( (Curve *) ob->data );
+ copycu = tmpobj->data = BKE_curve_copy((Curve *) ob->data );
/* temporarily set edit so we get updates from edit mode, but
* also because for text datablocks copying it while in edit
@@ -105,21 +105,21 @@ Mesh *rna_Object_to_mesh(Object *ob, ReportList *reports, Scene *sce, int apply_
copycu->editnurb = tmpcu->editnurb;
/* get updated display list, and convert to a mesh */
- makeDispListCurveTypes( sce, tmpobj, 0 );
+ makeDispListCurveTypes(sce, tmpobj, 0);
copycu->editfont = NULL;
copycu->editnurb = NULL;
- nurbs_to_mesh( tmpobj );
+ nurbs_to_mesh(tmpobj);
/* nurbs_to_mesh changes the type to a mesh, check it worked */
if (tmpobj->type != OB_MESH) {
- free_libblock_us( &(G.main->object), tmpobj );
+ free_libblock_us(&(G.main->object), tmpobj);
BKE_report(reports, RPT_ERROR, "cant convert curve to mesh. Does the curve have any segments?");
return NULL;
}
tmpmesh = tmpobj->data;
- free_libblock_us( &G.main->object, tmpobj );
+ free_libblock_us(&G.main->object, tmpobj);
break;
case OB_MBALL: {
@@ -364,7 +364,7 @@ static void rna_Mesh_assign_verts_to_group(Object *ob, bDeformGroup *group, int
}
if (assignmode != WEIGHT_REPLACE && assignmode != WEIGHT_ADD && assignmode != WEIGHT_SUBTRACT) {
- BKE_report(reports, RPT_ERROR, "Bad assignment mode" );
+ BKE_report(reports, RPT_ERROR, "Bad assignment mode");
return;
}
@@ -476,6 +476,11 @@ int rna_Object_is_modified(Object *ob, Scene *scene, int settings)
return object_is_modified(scene, ob) & settings;
}
+int rna_Object_is_deform_modified(Object *ob, Scene *scene, int settings)
+{
+ return object_is_deform_modified(scene, ob) & settings;
+}
+
#ifndef NDEBUG
void rna_Object_dm_info(struct Object *ob, int type, char *result)
{
@@ -644,6 +649,14 @@ void RNA_api_object(StructRNA *srna)
parm = RNA_def_boolean(func, "result", 0, "", "Object visibility");
RNA_def_function_return(func, parm);
+ func = RNA_def_function(srna, "is_deform_modified", "rna_Object_is_deform_modified");
+ RNA_def_function_ui_description(func, "Determine if this object is modified by a deformation from the base mesh data");
+ parm = RNA_def_pointer(func, "scene", "Scene", "", "");
+ RNA_def_property_flag(parm, PROP_REQUIRED|PROP_NEVER_NULL);
+ parm = RNA_def_enum(func, "settings", mesh_type_items, 0, "", "Modifier settings to apply");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ parm = RNA_def_boolean(func, "result", 0, "", "Object visibility");
+ RNA_def_function_return(func, parm);
#ifndef NDEBUG
/* mesh */
diff --git a/source/blender/makesrna/intern/rna_object_force.c b/source/blender/makesrna/intern/rna_object_force.c
index c52b6251223..2e8e597ad35 100644
--- a/source/blender/makesrna/intern/rna_object_force.c
+++ b/source/blender/makesrna/intern/rna_object_force.c
@@ -187,7 +187,7 @@ static void rna_Cache_idname_change(Main *UNUSED(bmain), Scene *UNUSED(scene), P
for (pid = pidlist.first; pid; pid = pid->next) {
if (pid->cache == cache)
pid2 = pid;
- else if (cache->name[0] != '\0' && strcmp(cache->name,pid->cache->name) == 0) {
+ else if (cache->name[0] != '\0' && strcmp(cache->name, pid->cache->name) == 0) {
/*TODO: report "name exists" to user */
BLI_strncpy(cache->name, cache->prev_name, sizeof(cache->name));
new_name = 0;
@@ -513,7 +513,7 @@ static void rna_FieldSettings_shape_update(Main *bmain, Scene *scene, PointerRNA
/* add/remove modifier as needed */
if (!md) {
- if (pd && (pd->shape == PFIELD_SHAPE_SURFACE) && ELEM(pd->forcefield,PFIELD_GUIDE,PFIELD_TEXTURE) == 0)
+ if (pd && (pd->shape == PFIELD_SHAPE_SURFACE) && ELEM(pd->forcefield, PFIELD_GUIDE, PFIELD_TEXTURE) == 0)
if (ELEM4(ob->type, OB_MESH, OB_SURF, OB_FONT, OB_CURVE))
ED_object_modifier_add(NULL, bmain, scene, ob, NULL, eModifierType_Surface);
}
diff --git a/source/blender/makesrna/intern/rna_particle.c b/source/blender/makesrna/intern/rna_particle.c
index dd591ea7343..52c41c869bb 100644
--- a/source/blender/makesrna/intern/rna_particle.c
+++ b/source/blender/makesrna/intern/rna_particle.c
@@ -1516,7 +1516,7 @@ static void rna_def_particle_settings(BlenderRNA *brna)
{PART_AVE_GLOBAL_X, "GLOBAL_X", 0, "Global X", ""},
{PART_AVE_GLOBAL_Y, "GLOBAL_Y", 0, "Global Y", ""},
{PART_AVE_GLOBAL_Z, "GLOBAL_Z", 0, "Global Z", ""},
- {PART_AVE_RAND, "RAND", 0, "Random", ""} ,
+ {PART_AVE_RAND, "RAND", 0, "Random", ""},
{0, NULL, 0, NULL, NULL}
};
diff --git a/source/blender/makesrna/intern/rna_pose.c b/source/blender/makesrna/intern/rna_pose.c
index b65924057cd..ceace424f35 100644
--- a/source/blender/makesrna/intern/rna_pose.c
+++ b/source/blender/makesrna/intern/rna_pose.c
@@ -736,9 +736,9 @@ static void rna_def_pose_channel_constraints(BlenderRNA *brna, PropertyRNA *cpro
static void rna_def_pose_channel(BlenderRNA *brna)
{
- static float default_quat[4] = {1,0,0,0}; /* default quaternion values */
- static float default_axisAngle[4] = {0,0,1,0}; /* default axis-angle rotation values */
- static float default_scale[3] = {1,1,1}; /* default scale values */
+ static float default_quat[4] = {1, 0, 0, 0}; /* default quaternion values */
+ static float default_axisAngle[4] = {0, 0, 1, 0}; /* default axis-angle rotation values */
+ static float default_scale[3] = {1, 1, 1}; /* default scale values */
const int matrix_dimsize[] = {4, 4};
@@ -1002,21 +1002,21 @@ static void rna_def_pose_channel(BlenderRNA *brna)
prop = RNA_def_property(srna, "ik_stretch", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "ikstretch");
- RNA_def_property_range(prop, 0.0f,1.0f);
+ RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "IK Stretch", "Allow scaling of the bone for IK");
RNA_def_property_editable_func(prop, "rna_PoseChannel_proxy_editable");
RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_IK_update");
prop = RNA_def_property(srna, "ik_rotation_weight", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "ikrotweight");
- RNA_def_property_range(prop, 0.0f,1.0f);
+ RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "IK Rot Weight", "Weight of rotation constraint for IK");
RNA_def_property_editable_func(prop, "rna_PoseChannel_proxy_editable");
RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_update");
prop = RNA_def_property(srna, "ik_linear_weight", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "iklinweight");
- RNA_def_property_range(prop, 0.0f,1.0f);
+ RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "IK Lin Weight", "Weight of scale constraint for IK");
RNA_def_property_editable_func(prop, "rna_PoseChannel_proxy_editable");
RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_update");
@@ -1133,13 +1133,13 @@ static void rna_def_pose_itasc(BlenderRNA *brna)
prop = RNA_def_property(srna, "precision", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "precision");
- RNA_def_property_range(prop, 0.0f,0.1f);
+ RNA_def_property_range(prop, 0.0f, 0.1f);
RNA_def_property_ui_text(prop, "Precision", "Precision of convergence in case of reiteration");
RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Itasc_update");
prop = RNA_def_property(srna, "iterations", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "numiter");
- RNA_def_property_range(prop, 1.f,1000.f);
+ RNA_def_property_range(prop, 1.f, 1000.f);
RNA_def_property_ui_text(prop, "Iterations",
"Maximum number of iterations for convergence in case of reiteration");
RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Itasc_update");
@@ -1173,19 +1173,19 @@ static void rna_def_pose_itasc(BlenderRNA *brna)
prop = RNA_def_property(srna, "step_min", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "minstep");
- RNA_def_property_range(prop, 0.0f,0.1f);
+ RNA_def_property_range(prop, 0.0f, 0.1f);
RNA_def_property_ui_text(prop, "Min step", "Lower bound for timestep in second in case of automatic substeps");
RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Itasc_update");
prop = RNA_def_property(srna, "step_max", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "maxstep");
- RNA_def_property_range(prop, 0.0f,1.0f);
+ RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Max step", "Higher bound for timestep in second in case of automatic substeps");
RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Itasc_update");
prop = RNA_def_property(srna, "feedback", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "feedback");
- RNA_def_property_range(prop, 0.0f,100.0f);
+ RNA_def_property_range(prop, 0.0f, 100.0f);
RNA_def_property_ui_text(prop, "Feedback",
"Feedback coefficient for error correction, average response time is 1/feedback "
"(default=20)");
@@ -1193,7 +1193,7 @@ static void rna_def_pose_itasc(BlenderRNA *brna)
prop = RNA_def_property(srna, "velocity_max", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "maxvel");
- RNA_def_property_range(prop, 0.0f,100.0f);
+ RNA_def_property_range(prop, 0.0f, 100.0f);
RNA_def_property_ui_text(prop, "Max Velocity", "Maximum joint velocity in rad/s (default=50)");
RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Itasc_update");
@@ -1205,7 +1205,7 @@ static void rna_def_pose_itasc(BlenderRNA *brna)
prop = RNA_def_property(srna, "damping_max", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "dampmax");
- RNA_def_property_range(prop, 0.0f,1.0f);
+ RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Damp",
"Maximum damping coefficient when singular value is nearly 0 "
"(higher values=more stability, less reactivity - default=0.5)");
@@ -1213,7 +1213,7 @@ static void rna_def_pose_itasc(BlenderRNA *brna)
prop = RNA_def_property(srna, "damping_epsilon", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "dampeps");
- RNA_def_property_range(prop, 0.0f,1.0f);
+ RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Epsilon",
"Singular value under which damping is progressively applied "
"(higher values=more stability, less reactivity - default=0.1)");
diff --git a/source/blender/makesrna/intern/rna_pose_api.c b/source/blender/makesrna/intern/rna_pose_api.c
index 14f7b7c74f5..531a85edeea 100644
--- a/source/blender/makesrna/intern/rna_pose_api.c
+++ b/source/blender/makesrna/intern/rna_pose_api.c
@@ -1,5 +1,4 @@
/*
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
diff --git a/source/blender/makesrna/intern/rna_property.c b/source/blender/makesrna/intern/rna_property.c
index 3eac129a195..637e21cf6c5 100644
--- a/source/blender/makesrna/intern/rna_property.c
+++ b/source/blender/makesrna/intern/rna_property.c
@@ -109,7 +109,7 @@ void RNA_def_gameproperty(BlenderRNA *brna)
/* Base Struct for GameProperty */
srna = RNA_def_struct(brna, "GameProperty", NULL);
- RNA_def_struct_ui_text(srna , "Game Property", "Game engine user defined object property");
+ RNA_def_struct_ui_text(srna, "Game Property", "Game engine user defined object property");
RNA_def_struct_sdna(srna, "bProperty");
RNA_def_struct_refine_func(srna, "rna_GameProperty_refine");
@@ -132,7 +132,7 @@ void RNA_def_gameproperty(BlenderRNA *brna)
/* GameBooleanProperty */
srna = RNA_def_struct(brna, "GameBooleanProperty", "GameProperty");
- RNA_def_struct_ui_text(srna , "Game Boolean Property", "Game engine user defined Boolean property");
+ RNA_def_struct_ui_text(srna, "Game Boolean Property", "Game engine user defined Boolean property");
RNA_def_struct_sdna(srna, "bProperty");
RNA_def_property_update(prop, NC_LOGIC, NULL);
@@ -143,7 +143,7 @@ void RNA_def_gameproperty(BlenderRNA *brna)
/* GameIntProperty */
srna = RNA_def_struct(brna, "GameIntProperty", "GameProperty");
- RNA_def_struct_ui_text(srna , "Game Integer Property", "Game engine user defined integer number property");
+ RNA_def_struct_ui_text(srna, "Game Integer Property", "Game engine user defined integer number property");
RNA_def_struct_sdna(srna, "bProperty");
prop = RNA_def_property(srna, "value", PROP_INT, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index 9ecbab76cbb..7247ee6f0e0 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -152,7 +152,7 @@ EnumPropertyItem snap_element_items[] = {
#ifdef WITH_CINEON
# define R_IMF_ENUM_CINEON {R_IMF_IMTYPE_CINEON, "CINEON", ICON_FILE_IMAGE, "Cineon", \
"Output image in Cineon format"},
-# define R_IMF_ENUM_DPX {R_IMF_IMTYPE_DPX, "DPX",ICON_FILE_IMAGE, "DPX", "Output image in DPX format"},
+# define R_IMF_ENUM_DPX {R_IMF_IMTYPE_DPX, "DPX", ICON_FILE_IMAGE, "DPX", "Output image in DPX format"},
#else
# define R_IMF_ENUM_CINEON
# define R_IMF_ENUM_DPX
@@ -1080,8 +1080,11 @@ static void rna_RenderSettings_color_management_update(Main *bmain, Scene *UNUSE
bNode *node;
if (ntree && scene->use_nodes) {
- /* XXX images are freed here, stop render and preview threads, until Image is threadsafe */
- WM_jobs_stop_all(bmain->wm.first);
+ /* images are freed here, stop render and preview threads, until
+ * Image is threadsafe. when we are changing this propery from a
+ * python script in the render thread, don't stop own thread */
+ if(BLI_thread_is_main())
+ WM_jobs_stop_all(bmain->wm.first);
for (node = ntree->nodes.first; node; node = node->next) {
if (ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_IMAGE)) {
@@ -1370,7 +1373,7 @@ static void rna_UnifiedPaintSettings_size_set(PointerRNA *ptr, int value)
UnifiedPaintSettings* ups = ptr->data;
/* scale unprojected radius so it stays consistent with brush size */
- brush_scale_unprojected_radius(&ups->unprojected_radius,
+ BKE_brush_scale_unprojected_radius(&ups->unprojected_radius,
value, ups->size);
ups->size = value;
}
@@ -1380,7 +1383,7 @@ static void rna_UnifiedPaintSettings_unprojected_radius_set(PointerRNA *ptr, flo
UnifiedPaintSettings* ups = ptr->data;
/* scale brush size so it stays consistent with unprojected_radius */
- brush_scale_size(&ups->size, value, ups->unprojected_radius);
+ BKE_brush_scale_size(&ups->size, value, ups->unprojected_radius);
ups->unprojected_radius = value;
}
@@ -1826,6 +1829,11 @@ static void rna_def_unified_paint_settings(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Use Unified Strength",
"Instead of per-brush strength, the strength is shared across brushes");
+ prop = RNA_def_property(srna, "use_unified_weight", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", UNIFIED_PAINT_WEIGHT);
+ RNA_def_property_ui_text(prop, "Use Unified Weight",
+ "Instead of per-brush weight, the weight is shared across brushes");
+
/* unified paint settings that override the equivalent settings
* from the active brush */
prop = RNA_def_property(srna, "size", PROP_INT, PROP_DISTANCE);
@@ -1847,6 +1855,13 @@ static void rna_def_unified_paint_settings(BlenderRNA *brna)
RNA_def_property_ui_range(prop, 0.0f, 1.0f, 0.001, 3);
RNA_def_property_ui_text(prop, "Strength", "How powerful the effect of the brush is when applied");
+ prop = RNA_def_property(srna, "weight", PROP_FLOAT, PROP_FACTOR);
+ RNA_def_property_float_sdna(prop, NULL, "weight");
+ RNA_def_property_float_default(prop, 0.5f);
+ RNA_def_property_range(prop, 0.0f, 1.0f);
+ RNA_def_property_ui_range(prop, 0.0f, 1.0f, 0.001, 3);
+ RNA_def_property_ui_text(prop, "Weight", "Weight to assign in vertex groups");
+
prop = RNA_def_property(srna, "use_pressure_size", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", UNIFIED_PAINT_BRUSH_SIZE_PRESSURE);
RNA_def_property_ui_icon(prop, ICON_STYLUS_PRESSURE, 0);
@@ -1959,7 +1974,7 @@ void rna_def_render_layer_common(StructRNA *srna, int scene)
if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_Scene_glsl_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- if(scene) {
+ if (scene) {
prop = RNA_def_property(srna, "samples", PROP_INT, PROP_UNSIGNED);
RNA_def_property_ui_text(prop, "Samples", "Override number of render samples for this render layer, 0 will use the scene setting");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
@@ -3333,7 +3348,7 @@ static void rna_def_scene_ffmpeg_settings(BlenderRNA *brna)
{CODEC_ID_FLV1, "FLASH", 0, "Flash Video", ""},
{CODEC_ID_FFV1, "FFV1", 0, "FFmpeg video codec #1", ""},
{CODEC_ID_QTRLE, "QTRLE", 0, "QTRLE", ""},
- /* {CODEC_ID_DNXHD, "DNXHD", 0, "DNxHD", ""},*/ /* disabled for after release */
+ /* {CODEC_ID_DNXHD, "DNXHD", 0, "DNxHD", ""}, */ /* disabled for after release */
{0, NULL, 0, NULL, NULL}};
static EnumPropertyItem ffmpeg_audio_codec_items[] = {
@@ -4246,14 +4261,14 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
prop = RNA_def_property(srna, "stamp_foreground", PROP_FLOAT, PROP_COLOR);
RNA_def_property_float_sdna(prop, NULL, "fg_stamp");
RNA_def_property_array(prop, 4);
- RNA_def_property_range(prop,0.0,1.0);
+ RNA_def_property_range(prop, 0.0, 1.0);
RNA_def_property_ui_text(prop, "Text Color", "Color to use for stamp text");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
prop = RNA_def_property(srna, "stamp_background", PROP_FLOAT, PROP_COLOR);
RNA_def_property_float_sdna(prop, NULL, "bg_stamp");
RNA_def_property_array(prop, 4);
- RNA_def_property_range(prop,0.0,1.0);
+ RNA_def_property_range(prop, 0.0, 1.0);
RNA_def_property_ui_text(prop, "Background", "Color to use behind stamp text");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
diff --git a/source/blender/makesrna/intern/rna_scene_api.c b/source/blender/makesrna/intern/rna_scene_api.c
index 08ed7625a01..c92a29cec3c 100644
--- a/source/blender/makesrna/intern/rna_scene_api.c
+++ b/source/blender/makesrna/intern/rna_scene_api.c
@@ -50,7 +50,7 @@
-static void rna_Scene_frame_set(Scene *scene, int frame, float subframe)
+void rna_Scene_frame_set(Scene *scene, int frame, float subframe)
{
scene->r.cfra = frame;
scene->r.subframe = subframe;
diff --git a/source/blender/makesrna/intern/rna_screen.c b/source/blender/makesrna/intern/rna_screen.c
index 67a4bafb8ee..db43db273bd 100644
--- a/source/blender/makesrna/intern/rna_screen.c
+++ b/source/blender/makesrna/intern/rna_screen.c
@@ -111,10 +111,31 @@ static void rna_Area_type_set(PointerRNA *ptr, int value)
static void rna_Area_type_update(bContext *C, PointerRNA *ptr)
{
+ wmWindowManager *wm = CTX_wm_manager(C);
+ wmWindow *win;
+ bScreen *sc = (bScreen*)ptr->id.data;
ScrArea *sa = (ScrArea*)ptr->data;
- ED_area_newspace(C, sa, sa->butspacetype); /* XXX - this uses the window */
- ED_area_tag_redraw(sa);
+ /* XXX this call still use context, so we trick it to work in the right context */
+ for(win=wm->windows.first; win; win=win->next) {
+ if(sc == win->screen) {
+ wmWindow *prevwin = CTX_wm_window(C);
+ ScrArea *prevsa = CTX_wm_area(C);
+ ARegion *prevar = CTX_wm_region(C);
+
+ CTX_wm_window_set(C, win);
+ CTX_wm_area_set(C, sa);
+ CTX_wm_region_set(C, NULL);
+
+ ED_area_newspace(C, sa, sa->butspacetype);
+ ED_area_tag_redraw(sa);
+
+ CTX_wm_window_set(C, prevwin);
+ CTX_wm_area_set(C, prevsa);
+ CTX_wm_region_set(C, prevar);
+ break;
+ }
+ }
}
#else
diff --git a/source/blender/makesrna/intern/rna_sensor.c b/source/blender/makesrna/intern/rna_sensor.c
index ff336ba6693..8bed95f88b2 100644
--- a/source/blender/makesrna/intern/rna_sensor.c
+++ b/source/blender/makesrna/intern/rna_sensor.c
@@ -369,7 +369,7 @@ static void rna_def_near_sensor(BlenderRNA *brna)
PropertyRNA *prop;
srna = RNA_def_struct(brna, "NearSensor", "Sensor");
- RNA_def_struct_ui_text(srna , "Near Sensor", "Sensor to detect nearby objects");
+ RNA_def_struct_ui_text(srna, "Near Sensor", "Sensor to detect nearby objects");
RNA_def_struct_sdna_from(srna, "bNearSensor", "data");
prop = RNA_def_property(srna, "property", PROP_STRING, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_sequencer.c b/source/blender/makesrna/intern/rna_sequencer.c
index 7fecbb83fa5..775e943b9a2 100644
--- a/source/blender/makesrna/intern/rna_sequencer.c
+++ b/source/blender/makesrna/intern/rna_sequencer.c
@@ -1046,7 +1046,7 @@ static void rna_def_sequence(BlenderRNA *brna)
RNA_def_property_range(prop, 1, MAXFRAME);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_ui_text(prop, "Length", "The length of the contents of this strip after the handles are applied");
- RNA_def_property_int_funcs(prop, "rna_Sequence_frame_length_get", "rna_Sequence_frame_length_set",NULL);
+ RNA_def_property_int_funcs(prop, "rna_Sequence_frame_length_get", "rna_Sequence_frame_length_set", NULL);
RNA_def_property_editable_func(prop, "rna_Sequence_frame_editable");
RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER, "rna_Sequence_update");
@@ -1061,7 +1061,7 @@ static void rna_def_sequence(BlenderRNA *brna)
RNA_def_property_int_sdna(prop, NULL, "start");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_ui_text(prop, "Start Frame", "");
- RNA_def_property_int_funcs(prop, NULL, "rna_Sequence_start_frame_set",NULL); /* overlap tests and calc_seq_disp */
+ RNA_def_property_int_funcs(prop, NULL, "rna_Sequence_start_frame_set", NULL); /* overlap tests and calc_seq_disp */
RNA_def_property_editable_func(prop, "rna_Sequence_frame_editable");
RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER, "rna_Sequence_update");
@@ -1116,7 +1116,7 @@ static void rna_def_sequence(BlenderRNA *brna)
RNA_def_property_int_sdna(prop, NULL, "machine");
RNA_def_property_range(prop, 0, MAXSEQ-1);
RNA_def_property_ui_text(prop, "Channel", "Y position of the sequence strip");
- RNA_def_property_int_funcs(prop, NULL, "rna_Sequence_channel_set",NULL); /* overlap test */
+ RNA_def_property_int_funcs(prop, NULL, "rna_Sequence_channel_set", NULL); /* overlap test */
RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER, "rna_Sequence_update");
/* blending */
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c
index 8d4b5a32969..51f5cdcda85 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -1024,8 +1024,9 @@ static EnumPropertyItem *rna_SpaceProperties_texture_context_itemf(bContext *C,
static void rna_SpaceClipEditor_clip_set(PointerRNA *ptr, PointerRNA value)
{
SpaceClip *sc = (SpaceClip*)(ptr->data);
+ bScreen *screen = (bScreen*)ptr->id.data;
- ED_space_clip_set(NULL, sc, (MovieClip*)value.data);
+ ED_space_clip_set(NULL, screen, sc, (MovieClip*)value.data);
}
static void rna_SpaceClipEditor_clip_mode_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
@@ -2612,7 +2613,7 @@ static void rna_def_fileselect_params(BlenderRNA *brna)
prop = RNA_def_property(srna, "show_hidden", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", FILE_HIDE_DOT);
RNA_def_property_ui_text(prop, "Show Hidden", "Show hidden dot files");
- RNA_def_property_update(prop, NC_SPACE|ND_SPACE_FILE_PARAMS , NULL);
+ RNA_def_property_update(prop, NC_SPACE|ND_SPACE_FILE_PARAMS, NULL);
prop = RNA_def_property(srna, "sort_method", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "sort");
@@ -2930,6 +2931,13 @@ static void rna_def_space_clip(BlenderRNA *brna)
static EnumPropertyItem view_items[] = {
{SC_VIEW_CLIP, "CLIP", ICON_SEQUENCE, "Clip", "Show editing clip preview"},
{SC_VIEW_GRAPH, "GRAPH", ICON_IPO, "Graph", "Show graph view for active element"},
+ {SC_VIEW_DOPESHEET, "DOPESHEET", ICON_ACTION, "Dopesheet", "Dopesheet view for tracking data"},
+ {0, NULL, 0, NULL, NULL}};
+
+ static EnumPropertyItem dope_sort_items[] = {
+ {SC_DOPE_SORT_NAME, "NAME", 0, "Name", "Sort channels by their names"},
+ {SC_DOPE_SORT_LONGEST, "LONGEST", 0, "Longest", "Sort channels by longest tracked segment"},
+ {SC_DOPE_SORT_TOTAL, "TOTAL", 0, "Total", "Sort channels by overall amount of tracked segments"},
{0, NULL, 0, NULL, NULL}};
srna = RNA_def_struct(brna, "SpaceClipEditor", "Space");
@@ -3104,6 +3112,27 @@ static void rna_def_space_clip(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "postproc_flag", MOVIECLIP_PREVIEW_GRAYSCALE);
RNA_def_property_ui_text(prop, "Grayscale", "Display frame in grayscale mode");
RNA_def_property_update(prop, NC_MOVIECLIP|ND_DISPLAY, NULL);
+
+ /* timeline */
+ prop = RNA_def_property(srna, "show_seconds", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", SC_SHOW_SECONDS);
+ RNA_def_property_ui_text(prop, "Show Seconds", "Show timing in seconds not frames");
+ RNA_def_property_update(prop, NC_MOVIECLIP|ND_DISPLAY, NULL);
+
+ /* ** dopesheet ** */
+
+ /* dopesheet sort */
+ prop = RNA_def_property(srna, "dopesheet_sort_method", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "dope_sort");
+ RNA_def_property_enum_items(prop, dope_sort_items);
+ RNA_def_property_ui_text(prop, "Dopesheet Sort Field", "Method to be used to sort channels in dopesheet view");
+ RNA_def_property_update(prop, NC_SPACE|ND_SPACE_CLIP, NULL);
+
+ /* invert_dopesheet_sort */
+ prop = RNA_def_property(srna, "invert_dopesheet_sort", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "dope_flag", SC_DOPE_SORT_INVERSE);
+ RNA_def_property_ui_text(prop, "Invert Dopesheet Sort", "Invert sort order of dopesheet channels");
+ RNA_def_property_update(prop, NC_SPACE|ND_SPACE_CLIP, NULL);
}
diff --git a/source/blender/makesrna/intern/rna_test.c b/source/blender/makesrna/intern/rna_test.c
index 8bc545f34b7..1f5a4ff7f92 100644
--- a/source/blender/makesrna/intern/rna_test.c
+++ b/source/blender/makesrna/intern/rna_test.c
@@ -57,7 +57,7 @@
(void)0
#define DEF_GET_SET(type, arr) \
- void rna_Test_ ## arr ## _get(PointerRNA * ptr, type * values) \
+ void rna_Test_ ## arr ## _get(PointerRNA * ptr, type * values) \
{ \
memcpy(values, arr, sizeof(arr)); \
} \
@@ -69,7 +69,7 @@
(void)0
#define DEF_GET_SET_LEN(arr, max) \
- static int rna_Test_ ## arr ## _get_length(PointerRNA * ptr) \
+ static int rna_Test_ ## arr ## _get_length(PointerRNA * ptr) \
{ \
return arr ## _len; \
} \
diff --git a/source/blender/makesrna/intern/rna_texture.c b/source/blender/makesrna/intern/rna_texture.c
index c314e9be0ba..e8253f4b51c 100644
--- a/source/blender/makesrna/intern/rna_texture.c
+++ b/source/blender/makesrna/intern/rna_texture.c
@@ -92,7 +92,7 @@ EnumPropertyItem blend_type_items[] = {
{MTEX_BLEND_VAL, "VALUE", 0, "Value", ""},
{MTEX_BLEND_COLOR, "COLOR", 0, "Color", ""},
{MTEX_SOFT_LIGHT, "SOFT_LIGHT", 0, "Soft Light", ""},
- {MTEX_LIN_LIGHT , "LINEAR_LIGHT", 0, "Linear Light", ""},
+ {MTEX_LIN_LIGHT, "LINEAR_LIGHT", 0, "Linear Light", ""},
{0, NULL, 0, NULL, NULL}};
#ifdef RNA_RUNTIME
@@ -1558,19 +1558,19 @@ static void rna_def_texture_pointdensity(BlenderRNA *brna)
static EnumPropertyItem point_source_items[] = {
{TEX_PD_PSYS, "PARTICLE_SYSTEM", 0, "Particle System", "Generate point density from a particle system"},
{TEX_PD_OBJECT, "OBJECT", 0, "Object Vertices", "Generate point density from an object's vertices"},
- /*{TEX_PD_FILE, "FILE", 0 , "File", ""}, */
+ /*{TEX_PD_FILE, "FILE", 0, "File", ""}, */
{0, NULL, 0, NULL, NULL}};
static EnumPropertyItem particle_cache_items[] = {
{TEX_PD_OBJECTLOC, "OBJECT_LOCATION", 0, "Emit Object Location", ""},
{TEX_PD_OBJECTSPACE, "OBJECT_SPACE", 0, "Emit Object Space", ""},
- {TEX_PD_WORLDSPACE, "WORLD_SPACE", 0 , "Global Space", ""},
+ {TEX_PD_WORLDSPACE, "WORLD_SPACE", 0, "Global Space", ""},
{0, NULL, 0, NULL, NULL}};
static EnumPropertyItem vertice_cache_items[] = {
{TEX_PD_OBJECTLOC, "OBJECT_LOCATION", 0, "Object Location", ""},
{TEX_PD_OBJECTSPACE, "OBJECT_SPACE", 0, "Object Space", ""},
- {TEX_PD_WORLDSPACE, "WORLD_SPACE", 0 , "Global Space", ""},
+ {TEX_PD_WORLDSPACE, "WORLD_SPACE", 0, "Global Space", ""},
{0, NULL, 0, NULL, NULL}};
static EnumPropertyItem falloff_items[] = {
diff --git a/source/blender/makesrna/intern/rna_texture_api.c b/source/blender/makesrna/intern/rna_texture_api.c
index 034696b43c5..b801dbb4fed 100644
--- a/source/blender/makesrna/intern/rna_texture_api.c
+++ b/source/blender/makesrna/intern/rna_texture_api.c
@@ -103,18 +103,18 @@ void RNA_api_environment_map(StructRNA *srna)
FunctionRNA *func;
PropertyRNA *parm;
- static const float default_layout[] = { 0,0, 1,0, 2,0, 0,1, 1,1, 2,1 };
+ static const float default_layout[] = {0, 0, 1, 0, 2, 0, 0, 1, 1, 1, 2, 1};
func = RNA_def_function(srna, "clear", "clear_envmap");
RNA_def_function_ui_description(func, "Discard the environment map and free it from memory");
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
- func = RNA_def_function(srna,"save", "save_envmap");
+ func = RNA_def_function(srna, "save", "save_envmap");
RNA_def_function_ui_description(func, "Save the environment map to disc using the scene render settings");
RNA_def_function_flag(func, FUNC_USE_CONTEXT|FUNC_USE_REPORTS);
- parm = RNA_def_string_file_name(func,"filepath","",FILE_MAX,"File path","Location of the output file");
+ parm = RNA_def_string_file_name(func, "filepath", "", FILE_MAX, "File path", "Location of the output file");
RNA_def_property_flag(parm, PROP_REQUIRED);
RNA_def_pointer(func, "scene", "Scene", "", "Overrides the scene from which image parameters are taken");
diff --git a/source/blender/makesrna/intern/rna_tracking.c b/source/blender/makesrna/intern/rna_tracking.c
index 85adf524717..5eb4e2190e4 100644
--- a/source/blender/makesrna/intern/rna_tracking.c
+++ b/source/blender/makesrna/intern/rna_tracking.c
@@ -265,7 +265,7 @@ static void rna_trackingCamera_focal_mm_set(PointerRNA *ptr, float value)
if (clip->lastsize[0])
value = clip->lastsize[0]*value/camera->sensor_width;
- if (value >= 0.0001)
+ if (value >= 0.0001f)
camera->focal = value;
}
diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c
index 2066799194f..83424a16b03 100644
--- a/source/blender/makesrna/intern/rna_userdef.c
+++ b/source/blender/makesrna/intern/rna_userdef.c
@@ -155,7 +155,7 @@ static void rna_userdef_gl_use_16bit_textures(Main *bmain, Scene *scene, Pointer
rna_userdef_update(bmain, scene, ptr);
}
-static void rna_userdef_select_mouse_set(PointerRNA *ptr,int value)
+static void rna_userdef_select_mouse_set(PointerRNA *ptr, int value)
{
UserDef *userdef = (UserDef*)ptr->data;
@@ -178,7 +178,7 @@ static int rna_userdef_autokeymode_get(PointerRNA *ptr)
return retval;
}
-static void rna_userdef_autokeymode_set(PointerRNA *ptr,int value)
+static void rna_userdef_autokeymode_set(PointerRNA *ptr, int value)
{
UserDef *userdef = (UserDef*)ptr->data;
@@ -2007,6 +2007,7 @@ static void rna_def_userdef_theme_space_clip(BlenderRNA *brna)
RNA_def_struct_ui_text(srna, "Theme Clip Editor", "Theme settings for the Movie Clip Editor");
rna_def_userdef_theme_spaces_main(srna);
+ rna_def_userdef_theme_spaces_list_main(srna);
prop = RNA_def_property(srna, "marker_outline", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "marker_outline");
@@ -2081,6 +2082,18 @@ static void rna_def_userdef_theme_space_clip(BlenderRNA *brna)
RNA_def_property_range(prop, 0, 255);
RNA_def_property_ui_text(prop, "Handle Vertex Size", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
+
+ prop = RNA_def_property(srna, "strips", PROP_FLOAT, PROP_COLOR_GAMMA);
+ RNA_def_property_float_sdna(prop, NULL, "strip");
+ RNA_def_property_array(prop, 3);
+ RNA_def_property_ui_text(prop, "Strips", "");
+ RNA_def_property_update(prop, 0, "rna_userdef_update");
+
+ prop = RNA_def_property(srna, "strips_selected", PROP_FLOAT, PROP_COLOR_GAMMA);
+ RNA_def_property_float_sdna(prop, NULL, "strip_select");
+ RNA_def_property_array(prop, 3);
+ RNA_def_property_ui_text(prop, "Strips Selected", "");
+ RNA_def_property_update(prop, 0, "rna_userdef_update");
}
static void rna_def_userdef_themes(BlenderRNA *brna)
@@ -2864,7 +2877,7 @@ static void rna_def_userdef_system(BlenderRNA *brna)
/* locale according to http://www.roseindia.net/tutorials/I18N/locales-list.shtml */
/* if you edit here, please also edit the source/blender/blenfont/intern/blf_lang.c 's locales */
/* Note: As this list is in alphabetical order, and not defined order,
- * here is the highest define currently in use: 30 (turkish). */
+ * here is the highest define currently in use: 31 (Hungarian). */
static EnumPropertyItem language_items[] = {
{ 0, "", 0, N_("Nearly done"), ""},
{ 0, "DEFAULT", 0, "Default (Default)", ""},
@@ -2882,20 +2895,21 @@ static void rna_def_userdef_system(BlenderRNA *brna)
{10, "CATALAN", 0, "Catalan (Català)", "ca_AD"},
{16, "CROATIAN", 0, "Croatian (Hrvatski)", "hr_HR"},
{11, "CZECH", 0, "Czech (Český)", "cs_CZ"},
-/* { 3, "DUTCH", 0, "Dutch (Nederlandse taal)", "nl_NL"},*/ /* XXX No po's yet. */
+/* { 3, "DUTCH", 0, "Dutch (Nederlandse taal)", "nl_NL"}, */ /* XXX No po's yet. */
{ 6, "FINNISH", 0, "Finnish (Suomi)", "fi_FI"},
{ 5, "GERMAN", 0, "German (Deutsch)", "de_DE"},
{23, "GREEK", 0, "Greek (Ελληνικά)", "el_GR"},
+ {31, "HUNGARIAN", 0, "Hungarian (magyar)", "hu_HU"},
{27, "INDONESIAN", 0, "Indonesian (Bahasa indonesia)", "id_ID"},
{ 2, "JAPANESE", 0, "Japanese (日本語)", "ja_JP"},
{29, "KYRGYZ", 0, "Kyrgyz (Кыргыз тили)", "ky_KG"},
-/* {24, "KOREAN", 0, "Korean (한국 언어)", "ko_KR"},*/ /* XXX No po's yet. */
+/* {24, "KOREAN", 0, "Korean (한국 언어)", "ko_KR"}, */ /* XXX No po's yet. */
{25, "NEPALI", 0, "Nepali (नेपाली)", "ne_NP"},
/* using the utf8 flipped form of Persian (فارسی) */
{26, "PERSIAN", 0, "Persian (ﯽﺳﺭﺎﻓ)", "fa_IR"},
{19, "POLISH", 0, "Polish (Polski)", "pl_PL"},
{12, "BRAZILIAN_PORTUGUESE", 0, "Portuguese (Português)", "pt"},
-/* {20, "ROMANIAN", 0, "Romanian (Român)", "ro_RO"},*/ /* XXX No po's yet. */
+/* {20, "ROMANIAN", 0, "Romanian (Român)", "ro_RO"}, */ /* XXX No po's yet. */
{17, "SERBIAN", 0, "Serbian (Српски)", "sr_RS"},
{28, "SERBIAN_LATIN", 0, "Serbian latin (Srpski latinica)", "sr_RS@latin"},
{ 7, "SWEDISH", 0, "Swedish (Svenska)", "sv_SE"},
diff --git a/source/blender/makesrna/rna_cleanup/rna_cleaner.py b/source/blender/makesrna/rna_cleanup/rna_cleaner.py
index ca610eeb024..b75d177d809 100755
--- a/source/blender/makesrna/rna_cleanup/rna_cleaner.py
+++ b/source/blender/makesrna/rna_cleanup/rna_cleaner.py
@@ -1,4 +1,4 @@
-#! /usr/bin/env python3
+#!/usr/bin/env python3.2
"""
This script is used to help cleaning RNA api.
diff --git a/source/blender/makesrna/rna_cleanup/rna_cleaner_merge.py b/source/blender/makesrna/rna_cleanup/rna_cleaner_merge.py
index 89d95b5a627..75851105991 100755
--- a/source/blender/makesrna/rna_cleanup/rna_cleaner_merge.py
+++ b/source/blender/makesrna/rna_cleanup/rna_cleaner_merge.py
@@ -1,4 +1,4 @@
-#! /usr/bin/env python3
+#!/usr/bin/env python3.2
import sys
diff --git a/source/blender/modifiers/intern/MOD_boolean_util.c b/source/blender/modifiers/intern/MOD_boolean_util.c
index 8341bc67107..8d6295ee6d4 100644
--- a/source/blender/modifiers/intern/MOD_boolean_util.c
+++ b/source/blender/modifiers/intern/MOD_boolean_util.c
@@ -113,7 +113,7 @@ static void VertexIt_Fill(CSG_IteratorPtr it, CSG_IVertex *vert)
static void VertexIt_Step(CSG_IteratorPtr it)
{
VertexIt * iterator = (VertexIt *)it;
- iterator->pos ++;
+ iterator->pos++;
}
static void VertexIt_Reset(CSG_IteratorPtr it)
@@ -129,7 +129,7 @@ static void VertexIt_Construct(CSG_VertexIteratorDescriptor *output, DerivedMesh
if (output == 0) return;
// allocate some memory for blender iterator
- it = (VertexIt *)(MEM_mallocN(sizeof(VertexIt),"Boolean_VIt"));
+ it = (VertexIt *)(MEM_mallocN(sizeof(VertexIt), "Boolean_VIt"));
if (it == 0) {
return;
}
@@ -207,7 +207,7 @@ static void FaceIt_Fill(CSG_IteratorPtr it, CSG_IFace *face)
static void FaceIt_Step(CSG_IteratorPtr it)
{
FaceIt * face_it = (FaceIt *)it;
- face_it->pos ++;
+ face_it->pos++;
}
static void FaceIt_Reset(CSG_IteratorPtr it)
@@ -223,7 +223,7 @@ static void FaceIt_Construct(
if (output == 0) return;
// allocate some memory for blender iterator
- it = (FaceIt *)(MEM_mallocN(sizeof(FaceIt),"Boolean_FIt"));
+ it = (FaceIt *)(MEM_mallocN(sizeof(FaceIt), "Boolean_FIt"));
if (it == 0) {
return;
}
@@ -333,7 +333,7 @@ static void InterpCSGFace(
else
copy_v3_v3(obco, co[j]);
- interp_weights_face_v3( w[j],orig_co[0], orig_co[1], orig_co[2], orig_co[3], obco);
+ interp_weights_face_v3(w[j], orig_co[0], orig_co[1], orig_co[2], orig_co[3], obco);
}
CustomData_interp(&orig_dm->faceData, &dm->faceData, &orig_index, NULL, (float*)w, 1, index);
@@ -441,7 +441,7 @@ static DerivedMesh *ConvertCSGDescriptorsToDerivedMesh(
mat_nr = 0;
for (a = 0; a < ob1->totcol; a++) {
- if (give_current_material(ob1, a+1) == orig_mat) {
+ if (give_current_material(ob1, a + 1) == orig_mat) {
mat_nr = a;
break;
}
@@ -496,8 +496,8 @@ static void BuildMeshDescriptors(
struct CSG_FaceIteratorDescriptor * face_it,
struct CSG_VertexIteratorDescriptor * vertex_it)
{
- VertexIt_Construct(vertex_it,dm, ob);
- FaceIt_Construct(face_it,dm,face_offset,ob);
+ VertexIt_Construct(vertex_it, dm, ob);
+ FaceIt_Construct(face_it, dm, face_offset, ob);
}
static void FreeMeshDescriptors(
@@ -551,7 +551,7 @@ static DerivedMesh *NewBooleanDerivedMesh_intern(
}
BuildMeshDescriptors(dm_select, ob_select, 0, &fd_1, &vd_1);
- BuildMeshDescriptors(dm, ob, dm_select->getNumTessFaces(dm_select) , &fd_2, &vd_2);
+ BuildMeshDescriptors(dm, ob, dm_select->getNumTessFaces(dm_select), &fd_2, &vd_2);
bool_op = CSG_NewBooleanFunction();
@@ -601,7 +601,7 @@ int NewBooleanMesh(Scene *scene, Base *base, Base *base_select, int int_op_type)
dm_select = mesh_create_derived_view(scene, ob_select, 0); // no modifiers in editmode ??
maxmat= ob->totcol + ob_select->totcol;
- mat= (Material**)MEM_mallocN(sizeof(Material*)*maxmat, "NewBooleanMeshMat");
+ mat = (Material **)MEM_mallocN(sizeof(Material *) * maxmat, "NewBooleanMeshMat");
/* put some checks in for nice user feedback */
if (dm == NULL || dm_select == NULL) {
@@ -632,7 +632,7 @@ int NewBooleanMesh(Scene *scene, Base *base, Base *base_select, int int_op_type)
/* add materials to object */
for (a = 0; a < totmat; a++)
- assign_material(ob_new, mat[a], a+1);
+ assign_material(ob_new, mat[a], a + 1);
MEM_freeN(mat);
diff --git a/source/blender/modifiers/intern/MOD_cloth.c b/source/blender/modifiers/intern/MOD_cloth.c
index d5d8439c749..1bc23ab5040 100644
--- a/source/blender/modifiers/intern/MOD_cloth.c
+++ b/source/blender/modifiers/intern/MOD_cloth.c
@@ -113,7 +113,7 @@ static void updateDepgraph(ModifierData *md, DagForest *forest, Scene *scene, Ob
CollisionModifierData *coll_clmd = (CollisionModifierData *)modifiers_findByType(ob1, eModifierType_Collision);
if (coll_clmd) {
DagNode *curNode = dag_get_node(forest, ob1);
- dag_add_relation(forest, curNode, obNode, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Cloth Collision");
+ dag_add_relation(forest, curNode, obNode, DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Cloth Collision");
}
}
}
diff --git a/source/blender/modifiers/intern/MOD_collision.c b/source/blender/modifiers/intern/MOD_collision.c
index 4c5ce184c22..9636104cb06 100644
--- a/source/blender/modifiers/intern/MOD_collision.c
+++ b/source/blender/modifiers/intern/MOD_collision.c
@@ -117,7 +117,7 @@ static void deformVerts(ModifierData *md, Object *ob,
/* if possible use/create DerivedMesh */
if (derivedData) dm = CDDM_copy(derivedData);
- else if (ob->type==OB_MESH) dm = CDDM_from_mesh(ob->data, ob);
+ else if (ob->type == OB_MESH) dm = CDDM_from_mesh(ob->data, ob);
if (!ob->pd) {
printf("CollisionModifier deformVerts: Should not happen!\n");
@@ -136,9 +136,9 @@ static void deformVerts(ModifierData *md, Object *ob,
if (G.rt > 0)
printf("current_time %f, collmd->time_xnew %f\n", current_time, collmd->time_xnew);
- numverts = dm->getNumVerts ( dm );
+ numverts = dm->getNumVerts (dm);
- if ((current_time > collmd->time_xnew)|| (BKE_ptcache_get_continue_physics())) {
+ if ((current_time > collmd->time_xnew) || (BKE_ptcache_get_continue_physics())) {
unsigned int i;
// check if mesh has changed
@@ -148,9 +148,9 @@ static void deformVerts(ModifierData *md, Object *ob,
if (collmd->time_xnew == -1000) { /* first time */
collmd->x = dm->dupVertArray(dm); // frame start position
- for ( i = 0; i < numverts; i++ ) {
+ for (i = 0; i < numverts; i++) {
// we save global positions
- mul_m4_v3( ob->obmat, collmd->x[i].co );
+ mul_m4_v3(ob->obmat, collmd->x[i].co);
}
collmd->xnew = MEM_dupallocN(collmd->x); // frame end position
@@ -181,7 +181,7 @@ static void deformVerts(ModifierData *md, Object *ob,
for (i = 0; i < numverts; i++) {
// we save global positions
- mul_m4_v3( ob->obmat, collmd->xnew[i].co );
+ mul_m4_v3(ob->obmat, collmd->xnew[i].co);
}
memcpy(collmd->current_xnew, collmd->x, numverts*sizeof(MVert));
diff --git a/source/blender/modifiers/intern/MOD_decimate.c b/source/blender/modifiers/intern/MOD_decimate.c
index f55faf9c183..e1a8e221476 100644
--- a/source/blender/modifiers/intern/MOD_decimate.c
+++ b/source/blender/modifiers/intern/MOD_decimate.c
@@ -140,7 +140,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob),
/* we assume the decim_faces tells how much to reduce */
while (lod.face_num > numTris*dmd->percent) {
- if ( LOD_CollapseEdge(&lod)==0) break;
+ if ( LOD_CollapseEdge(&lod) == 0) break;
}
if (lod.vertex_num>2) {
@@ -160,7 +160,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob),
if (lod.vertex_num>2) {
mface = CDDM_get_tessfaces(result);
- for (a=0; a<lod.face_num; a++) {
+ for (a = 0; a < lod.face_num; a++) {
MFace *mf = &mface[a];
int *tri = &lod.triangle_index_buffer[a*3];
mf->v1 = tri[0];
diff --git a/source/blender/modifiers/intern/MOD_displace.c b/source/blender/modifiers/intern/MOD_displace.c
index 70294588fd4..4d9b8de061e 100644
--- a/source/blender/modifiers/intern/MOD_displace.c
+++ b/source/blender/modifiers/intern/MOD_displace.c
@@ -189,7 +189,7 @@ static void displaceModifier_do(
modifier_init_texture(dmd->modifier.scene, dmd->texture);
- for (i = 0; i < numVerts; ++i) {
+ for (i = 0; i < numVerts; i++) {
TexResult texres;
float delta = 0, strength = dmd->strength;
diff --git a/source/blender/modifiers/intern/MOD_edgesplit.c b/source/blender/modifiers/intern/MOD_edgesplit.c
index def02081be8..3e399707040 100644
--- a/source/blender/modifiers/intern/MOD_edgesplit.c
+++ b/source/blender/modifiers/intern/MOD_edgesplit.c
@@ -64,7 +64,7 @@ static DerivedMesh *doEdgeSplit(DerivedMesh *dm, EdgeSplitModifierData *emd, Obj
BMEditMesh *em;
BMIter iter;
BMEdge *e;
- float threshold = cos((emd->split_angle + 0.00001) * M_PI / 180.0);
+ float threshold = cosf((emd->split_angle + 0.00001f) * (float)M_PI / 180.0f);
em = DM_to_editbmesh(dm, NULL, FALSE);
bm = em->bm;
diff --git a/source/blender/modifiers/intern/MOD_explode.c b/source/blender/modifiers/intern/MOD_explode.c
index 11542dc4c1a..4270659d851 100644
--- a/source/blender/modifiers/intern/MOD_explode.c
+++ b/source/blender/modifiers/intern/MOD_explode.c
@@ -35,6 +35,7 @@
#include "DNA_meshdata_types.h"
#include "DNA_scene_types.h"
+#include "DNA_object_types.h"
#include "BLI_kdtree.h"
#include "BLI_rand.h"
@@ -104,8 +105,8 @@ static void createFacepa(ExplodeModifierData *emd,
ParticleData *pa;
KDTree *tree;
float center[3], co[3];
- int *facepa=NULL,*vertpa=NULL,totvert=0,totface=0,totpart=0;
- int i,p,v1,v2,v3,v4=0;
+ int *facepa=NULL, *vertpa=NULL, totvert=0, totface=0, totpart=0;
+ int i, p, v1, v2, v3, v4=0;
mvert = dm->getVertArray(dm);
mface = dm->getTessFaceArray(dm);
@@ -145,24 +146,24 @@ static void createFacepa(ExplodeModifierData *emd,
/* make tree of emitter locations */
tree=BLI_kdtree_new(totpart);
- for (p=0,pa=psys->particles; p<totpart; p++,pa++) {
- psys_particle_on_emitter(psmd,psys->part->from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,co,NULL,NULL,NULL,NULL,NULL);
+ for (p=0, pa=psys->particles; p<totpart; p++, pa++) {
+ psys_particle_on_emitter(psmd, psys->part->from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, co, NULL, NULL, NULL, NULL, NULL);
BLI_kdtree_insert(tree, p, co, NULL);
}
BLI_kdtree_balance(tree);
/* set face-particle-indexes to nearest particle to face center */
- for (i=0,fa=mface; i<totface; i++,fa++) {
- add_v3_v3v3(center,mvert[fa->v1].co,mvert[fa->v2].co);
+ for (i=0, fa=mface; i<totface; i++, fa++) {
+ add_v3_v3v3(center, mvert[fa->v1].co, mvert[fa->v2].co);
add_v3_v3(center, mvert[fa->v3].co);
if (fa->v4) {
add_v3_v3(center, mvert[fa->v4].co);
- mul_v3_fl(center,0.25);
+ mul_v3_fl(center, 0.25);
}
else
- mul_v3_fl(center,0.3333f);
+ mul_v3_fl(center, 0.3333f);
- p= BLI_kdtree_find_nearest(tree,center,NULL,NULL);
+ p= BLI_kdtree_find_nearest(tree, center, NULL, NULL);
v1=vertpa[fa->v1];
v2=vertpa[fa->v2];
@@ -545,7 +546,7 @@ static void remap_uvs_23(DerivedMesh *dm, DerivedMesh *split, int numlayer, int
static DerivedMesh * cutEdges(ExplodeModifierData *emd, DerivedMesh *dm)
{
DerivedMesh *splitdm;
- MFace *mf=NULL,*df1=NULL;
+ MFace *mf=NULL, *df1=NULL;
MFace *mface=dm->getTessFaceArray(dm);
MVert *dupve, *mv;
EdgeHash *edgehash;
@@ -553,10 +554,10 @@ static DerivedMesh * cutEdges(ExplodeModifierData *emd, DerivedMesh *dm)
int totvert=dm->getNumVerts(dm);
int totface=dm->getNumTessFaces(dm);
- int *facesplit = MEM_callocN(sizeof(int)*totface,"explode_facesplit");
- int *vertpa = MEM_callocN(sizeof(int)*totvert,"explode_vertpa2");
+ int *facesplit = MEM_callocN(sizeof(int)*totface, "explode_facesplit");
+ int *vertpa = MEM_callocN(sizeof(int)*totvert, "explode_vertpa2");
int *facepa = emd->facepa;
- int *fs, totesplit=0,totfsplit=0,curdupface=0;
+ int *fs, totesplit=0, totfsplit=0, curdupface=0;
int i, v1, v2, v3, v4, esplit,
v[4] = {0, 0, 0, 0}, /* To quite gcc barking... */
uv[4] = {0, 0, 0, 0}; /* To quite gcc barking... */
@@ -566,7 +567,7 @@ static DerivedMesh * cutEdges(ExplodeModifierData *emd, DerivedMesh *dm)
edgehash= BLI_edgehash_new();
/* recreate vertpa from facepa calculation */
- for (i=0,mf=mface; i<totface; i++,mf++) {
+ for (i=0, mf=mface; i<totface; i++, mf++) {
vertpa[mf->v1]=facepa[i];
vertpa[mf->v2]=facepa[i];
vertpa[mf->v3]=facepa[i];
@@ -575,7 +576,7 @@ static DerivedMesh * cutEdges(ExplodeModifierData *emd, DerivedMesh *dm)
}
/* mark edges for splitting and how to split faces */
- for (i=0,mf=mface,fs=facesplit; i<totface; i++,mf++,fs++) {
+ for (i=0, mf=mface, fs=facesplit; i<totface; i++, mf++, fs++) {
v1=vertpa[mf->v1];
v2=vertpa[mf->v2];
v3=vertpa[mf->v3];
@@ -627,7 +628,7 @@ static DerivedMesh * cutEdges(ExplodeModifierData *emd, DerivedMesh *dm)
BLI_edgehashIterator_free(ehi);
/* count new faces due to splitting */
- for (i=0,fs=facesplit; i<totface; i++,fs++)
+ for (i=0, fs=facesplit; i<totface; i++, fs++)
totfsplit += add_faces[*fs];
splitdm= CDDM_from_template(dm, totesplit, 0, totface+totfsplit, 0, 0);
@@ -650,8 +651,8 @@ static DerivedMesh * cutEdges(ExplodeModifierData *emd, DerivedMesh *dm)
* later interpreted as tri's, for this to work right I think we probably
* have to stop using tessface - campbell */
- facepa= MEM_callocN(sizeof(int)*(totface+(totfsplit * 2)),"explode_facepa");
- //memcpy(facepa,emd->facepa,totface*sizeof(int));
+ facepa= MEM_callocN(sizeof(int)*(totface+(totfsplit * 2)), "explode_facepa");
+ //memcpy(facepa, emd->facepa, totface*sizeof(int));
emd->facepa=facepa;
/* create new verts */
@@ -660,9 +661,9 @@ static DerivedMesh * cutEdges(ExplodeModifierData *emd, DerivedMesh *dm)
BLI_edgehashIterator_getKey(ehi, &ed_v1, &ed_v2);
esplit= GET_INT_FROM_POINTER(BLI_edgehashIterator_getValue(ehi));
mv=CDDM_get_vert(splitdm, ed_v2);
- dupve=CDDM_get_vert(splitdm,esplit);
+ dupve=CDDM_get_vert(splitdm, esplit);
- DM_copy_vert_data(splitdm,splitdm, ed_v2, esplit,1);
+ DM_copy_vert_data(splitdm, splitdm, ed_v2, esplit, 1);
*dupve=*mv;
@@ -676,7 +677,7 @@ static DerivedMesh * cutEdges(ExplodeModifierData *emd, DerivedMesh *dm)
/* create new faces */
curdupface=0;//=totface;
//curdupin=totesplit;
- for (i=0,fs=facesplit; i<totface; i++,fs++) {
+ for (i=0, fs=facesplit; i<totface; i++, fs++) {
mf = dm->getTessFaceData(dm, i, CD_MFACE);
switch (*fs) {
@@ -781,8 +782,8 @@ static DerivedMesh * cutEdges(ExplodeModifierData *emd, DerivedMesh *dm)
return splitdm;
}
static DerivedMesh * explodeMesh(ExplodeModifierData *emd,
- ParticleSystemModifierData *psmd, Scene *scene, Object *ob,
- DerivedMesh *to_explode)
+ ParticleSystemModifierData *psmd, Scene *scene, Object *ob,
+ DerivedMesh *to_explode)
{
DerivedMesh *explode, *dm=to_explode;
MFace *mf= NULL, *mface;
@@ -797,7 +798,7 @@ static DerivedMesh * explodeMesh(ExplodeModifierData *emd,
float cfra;
/* float timestep; */
int *facepa=emd->facepa;
- int totdup=0,totvert=0,totface=0,totpart=0,delface=0;
+ int totdup=0, totvert=0, totface=0, totpart=0, delface=0;
int i, v, u;
unsigned int ed_v1, ed_v2, mindex=0;
MTFace *mtface = NULL, *mtf;
@@ -858,12 +859,12 @@ static DerivedMesh * explodeMesh(ExplodeModifierData *emd,
BLI_edgehashIterator_free(ehi);
/* the final duplicated vertices */
- explode= CDDM_from_template(dm, totdup, 0,totface-delface, 0, 0);
+ explode= CDDM_from_template(dm, totdup, 0, totface-delface, 0, 0);
mtface = CustomData_get_layer_named(&explode->faceData, CD_MTFACE, emd->uvname);
/*dupvert= CDDM_get_verts(explode);*/
/* getting back to object space */
- invert_m4_m4(imat,ob->obmat);
+ invert_m4_m4(imat, ob->obmat);
psmd->psys->lattice = psys_get_lattice(&sim);
@@ -879,7 +880,7 @@ static DerivedMesh * explodeMesh(ExplodeModifierData *emd,
v= GET_INT_FROM_POINTER(BLI_edgehashIterator_getValue(ehi));
dm->getVert(dm, ed_v1, &source);
- dest = CDDM_get_vert(explode,v);
+ dest = CDDM_get_vert(explode, v);
DM_copy_vert_data(dm, explode, ed_v1, v, 1);
*dest = source;
@@ -893,8 +894,8 @@ static DerivedMesh * explodeMesh(ExplodeModifierData *emd,
state.time=cfra;
psys_get_particle_state(&sim, ed_v2, &state, 1);
- vertco=CDDM_get_vert(explode,v)->co;
- mul_m4_v3(ob->obmat,vertco);
+ vertco=CDDM_get_vert(explode, v)->co;
+ mul_m4_v3(ob->obmat, vertco);
sub_v3_v3(vertco, birth.co);
@@ -903,7 +904,7 @@ static DerivedMesh * explodeMesh(ExplodeModifierData *emd,
mul_qt_v3(rot, vertco);
if (emd->flag & eExplodeFlag_PaSize)
- mul_v3_fl(vertco,pa->size);
+ mul_v3_fl(vertco, pa->size);
add_v3_v3(vertco, state.co);
@@ -913,7 +914,7 @@ static DerivedMesh * explodeMesh(ExplodeModifierData *emd,
BLI_edgehashIterator_free(ehi);
/*map new vertices to faces*/
- for (i=0,u=0; i<totface; i++) {
+ for (i=0, u=0; i<totface; i++) {
MFace source;
int orig_v4;
@@ -925,8 +926,8 @@ static DerivedMesh * explodeMesh(ExplodeModifierData *emd,
if (pa->alive==PARS_DEAD && (emd->flag&eExplodeFlag_Dead)==0) continue;
}
- dm->getTessFace(dm,i,&source);
- mf=CDDM_get_tessface(explode,u);
+ dm->getTessFace(dm, i, &source);
+ mf=CDDM_get_tessface(explode, u);
orig_v4 = source.v4;
@@ -941,7 +942,7 @@ static DerivedMesh * explodeMesh(ExplodeModifierData *emd,
if (source.v4)
source.v4 = edgecut_get(vertpahash, source.v4, mindex);
- DM_copy_tessface_data(dm,explode,i,u,1);
+ DM_copy_tessface_data(dm, explode, i, u, 1);
*mf = source;
@@ -995,7 +996,7 @@ static DerivedMesh * applyModifier(ModifierData *md, Object *ob,
{
DerivedMesh *dm = derivedData;
ExplodeModifierData *emd= (ExplodeModifierData*) md;
- ParticleSystemModifierData *psmd=findPrecedingParticlesystem(ob,md);
+ ParticleSystemModifierData *psmd=findPrecedingParticlesystem(ob, md);
DM_ensure_tessface(dm); /* BMESH - UNTIL MODIFIER IS UPDATED FOR MPoly */
@@ -1018,13 +1019,13 @@ static DerivedMesh * applyModifier(ModifierData *md, Object *ob,
if (emd->flag & eExplodeFlag_CalcFaces)
emd->flag &= ~eExplodeFlag_CalcFaces;
- createFacepa(emd,psmd,derivedData);
+ createFacepa(emd, psmd, derivedData);
}
/* 2. create new mesh */
if (emd->flag & eExplodeFlag_EdgeCut) {
int *facepa = emd->facepa;
- DerivedMesh *splitdm=cutEdges(emd,dm);
- DerivedMesh *explode=explodeMesh(emd, psmd, md->scene, ob, splitdm);
+ DerivedMesh *splitdm = cutEdges(emd, dm);
+ DerivedMesh *explode = explodeMesh(emd, psmd, md->scene, ob, splitdm);
MEM_freeN(emd->facepa);
emd->facepa=facepa;
diff --git a/source/blender/modifiers/intern/MOD_fluidsim_util.c b/source/blender/modifiers/intern/MOD_fluidsim_util.c
index 8d3b1871c51..80c48062635 100644
--- a/source/blender/modifiers/intern/MOD_fluidsim_util.c
+++ b/source/blender/modifiers/intern/MOD_fluidsim_util.c
@@ -165,7 +165,7 @@ void fluidsim_free(FluidsimModifierData *fluidmd)
/* read .bobj.gz file into a fluidsimDerivedMesh struct */
static DerivedMesh *fluidsim_read_obj(const char *filename, const MPoly *mp_example)
{
- int wri = 0,i;
+ int wri = 0, i;
int gotBytes;
gzFile gzf;
int numverts = 0, numfaces = 0;
@@ -361,7 +361,7 @@ void fluid_estimate_memory(Object *ob, FluidsimSettings *fss, char *value)
mesh= ob->data;
fluid_get_bb(mesh->mvert, mesh->totvert, ob->obmat, fss->bbStart, fss->bbSize);
- elbeemEstimateMemreq(fss->resolutionxyz, fss->bbSize[0],fss->bbSize[1],fss->bbSize[2], fss->maxRefine, value);
+ elbeemEstimateMemreq(fss->resolutionxyz, fss->bbSize[0], fss->bbSize[1], fss->bbSize[2], fss->maxRefine, value);
}
}
@@ -393,7 +393,7 @@ static void fluidsim_read_vel_cache(FluidsimModifierData *fluidmd, DerivedMesh *
velarray = fss->meshVelocities;
- // .bobj.gz , correct filename
+ // .bobj.gz, correct filename
// 87654321
filename[len-6] = 'v';
filename[len-5] = 'e';
@@ -406,7 +406,7 @@ static void fluidsim_read_vel_cache(FluidsimModifierData *fluidmd, DerivedMesh *
return;
}
- gzread(gzf, &wri, sizeof( wri ));
+ gzread(gzf, &wri, sizeof(wri));
if (wri != totvert) {
MEM_freeN(fss->meshVelocities);
fss->meshVelocities = NULL;
@@ -415,7 +415,7 @@ static void fluidsim_read_vel_cache(FluidsimModifierData *fluidmd, DerivedMesh *
for (i=0; i<totvert;i++) {
for (j=0; j<3; j++) {
- gzread(gzf, &wrf, sizeof( wrf ));
+ gzread(gzf, &wrf, sizeof(wrf));
velarray[i].vel[j] = wrf;
}
}
@@ -478,7 +478,7 @@ static DerivedMesh *fluidsim_read_cache(Object *ob, DerivedMesh *orgdm, Fluidsim
if (getenv(strEnvName2)) {
int elevel = atoi(getenv(strEnvName2));
if (elevel>0) {
- printf("Env. var %s set, fluid sim mesh '%s' not found, aborting render...\n",strEnvName2, targetFile);
+ printf("Env. var %s set, fluid sim mesh '%s' not found, aborting render...\n", strEnvName2, targetFile);
exit(1);
}
}
diff --git a/source/blender/modifiers/intern/MOD_hook.c b/source/blender/modifiers/intern/MOD_hook.c
index b115e5bb244..ef3a6d8217e 100644
--- a/source/blender/modifiers/intern/MOD_hook.c
+++ b/source/blender/modifiers/intern/MOD_hook.c
@@ -122,7 +122,7 @@ static void updateDepgraph(ModifierData *md, DagForest *forest,
DagNode *curNode = dag_get_node(forest, hmd->object);
if (hmd->subtarget[0])
- dag_add_relation(forest, curNode, obNode, DAG_RL_OB_DATA|DAG_RL_DATA_DATA, "Hook Modifier");
+ dag_add_relation(forest, curNode, obNode, DAG_RL_OB_DATA | DAG_RL_DATA_DATA, "Hook Modifier");
else
dag_add_relation(forest, curNode, obNode, DAG_RL_OB_DATA, "Hook Modifier");
}
@@ -195,9 +195,9 @@ static void deformVerts_do(HookModifierData *hmd, Object *ob, DerivedMesh *dm,
for (j = 0; j < numVerts; j++) {
if (origindex_ar[j] == *index_pt) {
float *co = vertexCos[j];
- if ((fac= hook_falloff(hmd->cent, co, falloff_squared, fac_orig))) {
+ if ((fac = hook_falloff(hmd->cent, co, falloff_squared, fac_orig))) {
if (dvert)
- fac *= defvert_find_weight(dvert+j, defgrp_index);
+ fac *= defvert_find_weight(dvert + j, defgrp_index);
if (fac) {
mul_v3_m4v3(vec, mat, co);
@@ -210,12 +210,12 @@ static void deformVerts_do(HookModifierData *hmd, Object *ob, DerivedMesh *dm,
}
}
else { /* missing dm or ORIGINDEX */
- for (i= 0, index_pt= hmd->indexar; i < hmd->totindex; i++, index_pt++) {
+ for (i = 0, index_pt = hmd->indexar; i < hmd->totindex; i++, index_pt++) {
if (*index_pt < numVerts) {
float *co = vertexCos[*index_pt];
- if ((fac= hook_falloff(hmd->cent, co, falloff_squared, fac_orig))) {
+ if ((fac = hook_falloff(hmd->cent, co, falloff_squared, fac_orig))) {
if (dvert)
- fac *= defvert_find_weight(dvert+(*index_pt), defgrp_index);
+ fac *= defvert_find_weight(dvert + (*index_pt), defgrp_index);
if (fac) {
mul_v3_m4v3(vec, mat, co);
@@ -227,13 +227,13 @@ static void deformVerts_do(HookModifierData *hmd, Object *ob, DerivedMesh *dm,
}
}
else if (dvert) { /* vertex group hook */
- const float fac_orig= hmd->force;
+ const float fac_orig = hmd->force;
for (i = 0; i < max_dvert; i++, dvert++) {
float fac;
float *co = vertexCos[i];
- if ((fac= hook_falloff(hmd->cent, co, falloff_squared, fac_orig))) {
+ if ((fac = hook_falloff(hmd->cent, co, falloff_squared, fac_orig))) {
fac *= defvert_find_weight(dvert, defgrp_index);
if (fac) {
mul_v3_m4v3(vec, mat, co);
diff --git a/source/blender/modifiers/intern/MOD_mask.c b/source/blender/modifiers/intern/MOD_mask.c
index b667fc4bd29..9faca7bddc5 100644
--- a/source/blender/modifiers/intern/MOD_mask.c
+++ b/source/blender/modifiers/intern/MOD_mask.c
@@ -146,13 +146,13 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
char *bone_select_array;
int bone_select_tot= 0;
const int defbase_tot= BLI_countlist(&ob->defbase);
-
+
/* check that there is armature object with bones to use, otherwise return original mesh */
if (ELEM3(NULL, mmd->ob_arm, mmd->ob_arm->pose, ob->defbase.first))
return derivedData;
-
+
bone_select_array= MEM_mallocN(defbase_tot * sizeof(char), "mask array");
-
+
for (i = 0, def = ob->defbase.first; def; def = def->next, i++) {
pchan = get_pose_channel(oba->pose, def->name);
if (pchan && pchan->bone && (pchan->bone->flag & BONE_SELECTED)) {
@@ -198,7 +198,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
for (i= 0, dv= dvert; i < maxVerts; i++, dv++) {
MDeformWeight *dw= dv->dw;
int j;
-
+
for (j= dv->totweight; j > 0; j--, dw++) {
if (dw->def_nr < defbase_tot) {
if (bone_select_array[dw->def_nr]) {
@@ -279,8 +279,8 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
dm->getEdge(dm, i, &me);
/* only add if both verts will be in new mesh */
- if ( BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v1)) &&
- BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v2)) )
+ if (BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v1)) &&
+ BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v2)))
{
BLI_ghash_insert(edgeHash, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(numEdges));
numEdges++;
@@ -291,7 +291,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
MLoop *ml = mloop + mp->loopstart;
int ok = TRUE;
int j;
-
+
for (j = 0; j < mp->totloop; j++, ml++) {
if (!BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(ml->v))) {
ok = FALSE;
@@ -320,10 +320,10 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
mvert_new = CDDM_get_verts(result);
/* using ghash-iterators, map data into new mesh */
- /* vertices */
- for ( hashIter = BLI_ghashIterator_new(vertHash);
- !BLI_ghashIterator_isDone(hashIter);
- BLI_ghashIterator_step(hashIter) )
+ /* vertices */
+ for (hashIter = BLI_ghashIterator_new(vertHash);
+ !BLI_ghashIterator_isDone(hashIter);
+ BLI_ghashIterator_step(hashIter) )
{
MVert source;
MVert *dest;
@@ -338,10 +338,10 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
}
BLI_ghashIterator_free(hashIter);
- /* edges */
- for ( hashIter = BLI_ghashIterator_new(edgeHash);
- !BLI_ghashIterator_isDone(hashIter);
- BLI_ghashIterator_step(hashIter) )
+ /* edges */
+ for (hashIter = BLI_ghashIterator_new(edgeHash);
+ !BLI_ghashIterator_isDone(hashIter);
+ BLI_ghashIterator_step(hashIter))
{
MEdge source;
MEdge *dest;
@@ -359,10 +359,10 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
}
BLI_ghashIterator_free(hashIter);
- /* faces */
- for ( hashIter = BLI_ghashIterator_new(polyHash);
- !BLI_ghashIterator_isDone(hashIter);
- BLI_ghashIterator_step(hashIter) )
+ /* faces */
+ for (hashIter = BLI_ghashIterator_new(polyHash);
+ !BLI_ghashIterator_isDone(hashIter);
+ BLI_ghashIterator_step(hashIter) )
{
int oldIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getKey(hashIter));
int newIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(hashIter));
@@ -407,7 +407,9 @@ ModifierTypeInfo modifierType_Mask = {
/* structName */ "MaskModifierData",
/* structSize */ sizeof(MaskModifierData),
/* type */ eModifierTypeType_Nonconstructive,
- /* flags */ eModifierTypeFlag_AcceptsMesh|eModifierTypeFlag_SupportsMapping|eModifierTypeFlag_SupportsEditmode,
+ /* flags */ eModifierTypeFlag_AcceptsMesh |
+ eModifierTypeFlag_SupportsMapping |
+ eModifierTypeFlag_SupportsEditmode,
/* copyData */ copyData,
/* deformVerts */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_meshdeform.c b/source/blender/modifiers/intern/MOD_meshdeform.c
index 08626e55231..1bcafc2918e 100644
--- a/source/blender/modifiers/intern/MOD_meshdeform.c
+++ b/source/blender/modifiers/intern/MOD_meshdeform.c
@@ -104,9 +104,9 @@ static int isDisabled(ModifierData *md, int UNUSED(useRenderParams))
}
static void foreachObjectLink(
- ModifierData *md, Object *ob,
- void (*walk)(void *userData, Object *ob, Object **obpoin),
- void *userData)
+ ModifierData *md, Object *ob,
+ void (*walk)(void *userData, Object *ob, Object **obpoin),
+ void *userData)
{
MeshDeformModifierData *mmd = (MeshDeformModifierData*) md;
@@ -142,24 +142,24 @@ static float meshdeform_dynamic_bind(MeshDeformModifierData *mmd, float (*dco)[3
size= mmd->dyngridsize;
for (i=0; i<3; i++) {
- gridvec[i]= (vec[i] - mmd->dyncellmin[i] - mmd->dyncellwidth*0.5f)/mmd->dyncellwidth;
- ivec[i]= (int)gridvec[i];
- dvec[i]= gridvec[i] - ivec[i];
+ gridvec[i] = (vec[i] - mmd->dyncellmin[i] - mmd->dyncellwidth*0.5f)/mmd->dyncellwidth;
+ ivec[i] = (int)gridvec[i];
+ dvec[i] = gridvec[i] - ivec[i];
}
for (i=0; i<8; i++) {
- if (i & 1) { x= ivec[0]+1; wx= dvec[0]; }
- else { x= ivec[0]; wx= 1.0f-dvec[0]; }
+ if (i & 1) { x = ivec[0] + 1; wx = dvec[0]; }
+ else { x = ivec[0]; wx = 1.0f - dvec[0]; }
- if (i & 2) { y= ivec[1]+1; wy= dvec[1]; }
- else { y= ivec[1]; wy= 1.0f-dvec[1]; }
+ if (i & 2) { y = ivec[1] + 1; wy = dvec[1]; }
+ else { y = ivec[1]; wy = 1.0f - dvec[1]; }
- if (i & 4) { z= ivec[2]+1; wz= dvec[2]; }
- else { z= ivec[2]; wz= 1.0f-dvec[2]; }
+ if (i & 4) { z = ivec[2] + 1; wz = dvec[2]; }
+ else { z = ivec[2]; wz = 1.0f - dvec[2]; }
- CLAMP(x, 0, size-1);
- CLAMP(y, 0, size-1);
- CLAMP(z, 0, size-1);
+ CLAMP(x, 0, size - 1);
+ CLAMP(y, 0, size - 1);
+ CLAMP(z, 0, size - 1);
a= x + y*size + z*size*size;
weight= wx*wy*wz;
@@ -314,7 +314,7 @@ static void meshdeformModifier_do(
totweight= 0.0f;
zero_v3(co);
- for (a=offsets[b]; a<offsets[b+1]; a++) {
+ for (a = offsets[b]; a < offsets[b + 1]; a++) {
weight= influences[a].weight;
madd_v3_v3fl(co, dco[influences[a].vertex], weight);
totweight += weight;
@@ -322,7 +322,7 @@ static void meshdeformModifier_do(
}
if (totweight > 0.0f) {
- mul_v3_fl(co, fac/totweight);
+ mul_v3_fl(co, fac / totweight);
mul_m3_v3(icagemat, co);
if (G.rt != 527)
add_v3_v3(vertexCos[b], co);
@@ -394,8 +394,8 @@ void modifier_mdef_compact_influences(ModifierData *md)
}
/* allocate bind influences */
- mmd->bindinfluences= MEM_callocN(sizeof(MDefInfluence)*mmd->totinfluence, "MDefBindInfluence");
- mmd->bindoffsets= MEM_callocN(sizeof(int)*(totvert+1), "MDefBindOffset");
+ mmd->bindinfluences = MEM_callocN(sizeof(MDefInfluence) * mmd->totinfluence, "MDefBindInfluence");
+ mmd->bindoffsets = MEM_callocN(sizeof(int) * (totvert + 1), "MDefBindOffset");
/* write influences */
totinfluence= 0;
@@ -417,8 +417,8 @@ void modifier_mdef_compact_influences(ModifierData *md)
weight= weights[a + b*totcagevert];
if (weight > MESHDEFORM_MIN_INFLUENCE) {
- mmd->bindinfluences[totinfluence].weight= weight/totweight;
- mmd->bindinfluences[totinfluence].vertex= a;
+ mmd->bindinfluences[totinfluence].weight = weight / totweight;
+ mmd->bindinfluences[totinfluence].vertex = a;
totinfluence++;
}
}
diff --git a/source/blender/modifiers/intern/MOD_mirror.c b/source/blender/modifiers/intern/MOD_mirror.c
index 1284d5a6769..2df0bd17eaf 100644
--- a/source/blender/modifiers/intern/MOD_mirror.c
+++ b/source/blender/modifiers/intern/MOD_mirror.c
@@ -113,7 +113,7 @@ static DerivedMesh *doMirrorOnAxis(MirrorModifierData *mmd,
float mtx[4][4];
int i, j;
int a, totshape;
- int *vtargetmap, *vtmap_a = NULL, *vtmap_b = NULL;
+ int *vtargetmap = NULL, *vtmap_a = NULL, *vtmap_b = NULL;
/* mtx is the mirror transformation */
unit_m4(mtx);
@@ -223,17 +223,18 @@ static DerivedMesh *doMirrorOnAxis(MirrorModifierData *mmd,
MLoop *ml2;
int e;
- /* reverse the loop */
- for (j = 0; j < mp->totloop; j++) {
- DM_copy_loop_data(result, result, mp->loopstart + j, mp->loopstart + maxLoops + mp->totloop - j - 1, 1);
- }
+ /* reverse the loop, but we keep the first vertex in the face the same,
+ * to ensure that quads are split the same way as on the other side */
+ DM_copy_loop_data(result, result, mp->loopstart, mp->loopstart + maxLoops, 1);
+ for (j = 1; j < mp->totloop; j++)
+ DM_copy_loop_data(result, result, mp->loopstart + j, mp->loopstart + maxLoops + mp->totloop - j, 1);
ml2 = ml + mp->loopstart + maxLoops;
e = ml2[0].e;
- for (j = 0; j < mp->totloop-1; j++) {
- ml2[j].e = ml2[j+1].e;
+ for (j = 0; j < mp->totloop - 1; j++) {
+ ml2[j].e = ml2[j + 1].e;
}
- ml2[mp->totloop-1].e = e;
+ ml2[mp->totloop - 1].e = e;
mp->loopstart += maxLoops;
}
diff --git a/source/blender/modifiers/intern/MOD_particleinstance.c b/source/blender/modifiers/intern/MOD_particleinstance.c
index 628104295f7..3af1351cbdb 100644
--- a/source/blender/modifiers/intern/MOD_particleinstance.c
+++ b/source/blender/modifiers/intern/MOD_particleinstance.c
@@ -117,7 +117,7 @@ static DerivedMesh * applyModifier(ModifierData *md, Object *ob,
ParticleData *pa= NULL, *pars= NULL;
MFace *mface, *orig_mface;
MVert *mvert, *orig_mvert;
- int i,totvert, totpart=0, totface, maxvert, maxface, first_particle=0;
+ int i, totvert, totpart=0, totface, maxvert, maxface, first_particle=0;
short track=ob->trackflag%3, trackneg, axis = pimd->axis;
float max_co=0.0, min_co=0.0, temp_co[3], cross[3];
float *size=NULL;
@@ -132,7 +132,7 @@ static DerivedMesh * applyModifier(ModifierData *md, Object *ob,
}
if (pimd->ob) {
- psys = BLI_findlink(&pimd->ob->particlesystem,pimd->psys-1);
+ psys = BLI_findlink(&pimd->ob->particlesystem, pimd->psys-1);
if (psys==NULL || psys->totpart==0)
return derivedData;
}
@@ -192,7 +192,7 @@ static DerivedMesh * applyModifier(ModifierData *md, Object *ob,
max_co=max_r[track];
}
- result = CDDM_from_template(dm, maxvert,dm->getNumEdges(dm)*totpart,maxface, 0, 0);
+ result = CDDM_from_template(dm, maxvert, dm->getNumEdges(dm)*totpart, maxface, 0, 0);
mvert=result->getVertArray(result);
orig_mvert=dm->getVertArray(dm);
@@ -231,7 +231,7 @@ static DerivedMesh * applyModifier(ModifierData *md, Object *ob,
mv->co[axis] = 0.0;
}
- psys_get_particle_on_path(&sim, first_particle + i/totvert, &state,1);
+ psys_get_particle_on_path(&sim, first_particle + i/totvert, &state, 1);
normalize_v3(state.vel);
@@ -241,22 +241,22 @@ static DerivedMesh * applyModifier(ModifierData *md, Object *ob,
state.rot[1] = state.rot[2] = state.rot[3] = 0.0f;
}
else {
- float temp[3] = {0.0f,0.0f,0.0f};
+ float temp[3] = {0.0f, 0.0f, 0.0f};
temp[axis] = 1.0f;
cross_v3_v3v3(cross, temp, state.vel);
/* state.vel[axis] is the only component surviving from a dot product with the axis */
- axis_angle_to_quat(state.rot,cross,saacos(state.vel[axis]));
+ axis_angle_to_quat(state.rot, cross, saacos(state.vel[axis]));
}
}
else {
state.time=-1.0;
- psys_get_particle_state(&sim, first_particle + i/totvert, &state,1);
+ psys_get_particle_state(&sim, first_particle + i/totvert, &state, 1);
}
- mul_qt_v3(state.rot,mv->co);
+ mul_qt_v3(state.rot, mv->co);
if (pimd->flag & eParticleInstanceFlag_UseSize)
mul_v3_fl(mv->co, size[i/totvert]);
add_v3_v3(mv->co, state.co);
diff --git a/source/blender/modifiers/intern/MOD_particlesystem.c b/source/blender/modifiers/intern/MOD_particlesystem.c
index d93779fc07d..dc1429208a0 100644
--- a/source/blender/modifiers/intern/MOD_particlesystem.c
+++ b/source/blender/modifiers/intern/MOD_particlesystem.c
@@ -226,7 +226,7 @@ ModifierTypeInfo modifierType_ParticleSystem = {
/* copyData */ copyData,
/* deformVerts */ deformVerts,
- /* deformVertsEM */ NULL /* deformVertsEM */ ,
+ /* deformVertsEM */ NULL,
/* deformMatrices */ NULL,
/* deformMatricesEM */ NULL,
/* applyModifier */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_solidify.c b/source/blender/modifiers/intern/MOD_solidify.c
index d3e54651eea..71839312cf5 100644
--- a/source/blender/modifiers/intern/MOD_solidify.c
+++ b/source/blender/modifiers/intern/MOD_solidify.c
@@ -478,7 +478,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
sub_v3_v3v3(e1, mvert[ml_next->v].co, mvert[ml->v].co);
sub_v3_v3v3(e2, mvert[ml_prev->v].co, mvert[ml->v].co);
- angle = M_PI - angle_normalized_v3v3(e1, e2);
+ angle = (float)M_PI - angle_normalized_v3v3(e1, e2);
BLI_array_append(face_angles, angle);
}
@@ -644,13 +644,13 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
ml[j].v = ed->v1+numVerts;
ml[j++].e = eidx+numEdges;
- ml[j].v = ed->v2+numVerts;
- ml[j++].e = numEdges*2 + old_vert_arr[ed->v2];
+ ml[j].v = ed->v2 + numVerts;
+ ml[j++].e = numEdges * 2 + old_vert_arr[ed->v2];
}
if (edge_origIndex) {
- edge_origIndex[ml[j-3].e] = ORIGINDEX_NONE;
- edge_origIndex[ml[j-1].e] = ORIGINDEX_NONE;
+ edge_origIndex[ml[j - 3].e] = ORIGINDEX_NONE;
+ edge_origIndex[ml[j - 1].e] = ORIGINDEX_NONE;
}
/* use the next material index if option enabled */
@@ -667,13 +667,16 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
if (crease_inner) {
/* crease += crease_inner; without wrapping */
- unsigned char *cr= (unsigned char *)&(medge[numEdges + eidx].crease);
- int tcr= *cr + crease_inner;
- *cr= tcr > 255 ? 255 : tcr;
+ unsigned char *cr = (unsigned char *)&(medge[numEdges + eidx].crease);
+ int tcr = *cr + crease_inner;
+ *cr = tcr > 255 ? 255 : tcr;
}
#ifdef SOLIDIFY_SIDE_NORMALS
- normal_quad_v3(nor, mvert[ml[j-4].v].co, mvert[ml[j-3].v].co, mvert[ml[j-2].v].co, mvert[ml[j-1].v].co);
+ normal_quad_v3(nor, mvert[ml[j - 4].v].co,
+ mvert[ml[j - 3].v].co,
+ mvert[ml[j - 2].v].co,
+ mvert[ml[j - 1].v].co);
add_v3_v3(edge_vert_nos[ed->v1], nor);
add_v3_v3(edge_vert_nos[ed->v2], nor);
diff --git a/source/blender/modifiers/intern/MOD_util.c b/source/blender/modifiers/intern/MOD_util.c
index c0a4b319a18..4e143bcb008 100644
--- a/source/blender/modifiers/intern/MOD_util.c
+++ b/source/blender/modifiers/intern/MOD_util.c
@@ -209,7 +209,7 @@ DerivedMesh *get_dm(Object *ob, struct BMEditMesh *em, DerivedMesh *dm, float (*
if (orco)
DM_add_vert_layer(dm, CD_ORCO, CD_ASSIGN, get_mesh_orco_verts(ob));
}
- else if (ELEM3(ob->type,OB_FONT,OB_CURVE,OB_SURF)) {
+ else if (ELEM3(ob->type, OB_FONT, OB_CURVE, OB_SURF)) {
dm= CDDM_from_curve(ob);
}
diff --git a/source/blender/modifiers/intern/MOD_uvproject.c b/source/blender/modifiers/intern/MOD_uvproject.c
index 1b96c586cbf..ef8cf24987c 100644
--- a/source/blender/modifiers/intern/MOD_uvproject.c
+++ b/source/blender/modifiers/intern/MOD_uvproject.c
@@ -193,14 +193,14 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd,
if (projectors[i].ob->type == OB_CAMERA) {
cam = (Camera *)projectors[i].ob->data;
- if (cam->flag & CAM_PANORAMA) {
- projectors[i].uci= project_camera_info(projectors[i].ob, NULL, aspx, aspy);
- project_camera_info_scale(projectors[i].uci, scax, scay);
+ if (cam->type == CAM_PANO) {
+ projectors[i].uci= BLI_uvproject_camera_info(projectors[i].ob, NULL, aspx, aspy);
+ BLI_uvproject_camera_info_scale(projectors[i].uci, scax, scay);
free_uci= 1;
}
else {
- float sensor= camera_sensor_size(cam->sensor_fit, cam->sensor_x, cam->sensor_y);
- int sensor_fit= camera_sensor_fit(cam->sensor_fit, aspx, aspy);
+ float sensor= BKE_camera_sensor_size(cam->sensor_fit, cam->sensor_x, cam->sensor_y);
+ int sensor_fit= BKE_camera_sensor_fit(cam->sensor_fit, aspx, aspy);
float scale= (cam->type == CAM_PERSP) ? cam->clipsta * sensor / cam->lens : cam->ortho_scale;
float xmax, xmin, ymax, ymin;
@@ -224,12 +224,12 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd,
if (cam->type == CAM_PERSP) {
float perspmat[4][4];
- perspective_m4( perspmat,xmin, xmax, ymin, ymax, cam->clipsta, cam->clipend);
+ perspective_m4(perspmat, xmin, xmax, ymin, ymax, cam->clipsta, cam->clipend);
mult_m4_m4m4(tmpmat, perspmat, projectors[i].projmat);
}
else { /* if (cam->type == CAM_ORTHO) */
float orthomat[4][4];
- orthographic_m4( orthomat,xmin, xmax, ymin, ymax, cam->clipsta, cam->clipend);
+ orthographic_m4(orthomat, xmin, xmax, ymin, ymax, cam->clipsta, cam->clipend);
mult_m4_m4m4(tmpmat, orthomat, projectors[i].projmat);
}
}
@@ -304,7 +304,7 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd,
do {
unsigned int lidx= mp->loopstart + fidx;
unsigned int vidx= mloop[lidx].v;
- project_from_camera(mloop_uv[lidx].uv, coords[vidx], projectors[0].uci);
+ BLI_uvproject_from_camera(mloop_uv[lidx].uv, coords[vidx], projectors[0].uci);
} while (fidx--);
}
else {
@@ -347,7 +347,7 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd,
do {
unsigned int lidx= mp->loopstart + fidx;
unsigned int vidx= mloop[lidx].v;
- project_from_camera(mloop_uv[lidx].uv, coords[vidx], best_projector->uci);
+ BLI_uvproject_from_camera(mloop_uv[lidx].uv, coords[vidx], best_projector->uci);
} while (fidx--);
}
else {
diff --git a/source/blender/modifiers/intern/MOD_warp.c b/source/blender/modifiers/intern/MOD_warp.c
index 926a674462c..5ee8103630d 100644
--- a/source/blender/modifiers/intern/MOD_warp.c
+++ b/source/blender/modifiers/intern/MOD_warp.c
@@ -29,6 +29,9 @@
#include "MEM_guardedalloc.h"
+#include "DNA_object_types.h"
+#include "DNA_meshdata_types.h"
+
#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "BLI_string.h"
@@ -39,9 +42,6 @@
#include "BKE_texture.h"
#include "BKE_colortools.h"
-#include "DNA_object_types.h"
-#include "DNA_meshdata_types.h"
-
#include "depsgraph_private.h"
#include "RE_shader_ext.h"
@@ -192,7 +192,7 @@ static void warpModifier_do(WarpModifierData *wmd, Object *ob,
modifier_get_vgroup(ob, dm, wmd->defgrp_name, &dvert, &defgrp_index);
- if (wmd->curfalloff==NULL) /* should never happen, but bad lib linking could cause it */
+ if (wmd->curfalloff == NULL) /* should never happen, but bad lib linking could cause it */
wmd->curfalloff = curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
invert_m4_m4(obinv, ob->obmat);
@@ -229,9 +229,10 @@ static void warpModifier_do(WarpModifierData *wmd, Object *ob,
for (i = 0; i < numVerts; i++) {
float *co = vertexCos[i];
- if (wmd->falloff_type==eWarp_Falloff_None ||
- ((fac=len_v3v3(co, mat_from[3])) < wmd->falloff_radius && (fac=(wmd->falloff_radius-fac)/wmd->falloff_radius)) ) {
-
+ if (wmd->falloff_type == eWarp_Falloff_None ||
+ ((fac = len_v3v3(co, mat_from[3])) < wmd->falloff_radius &&
+ (fac = (wmd->falloff_radius-fac) / wmd->falloff_radius)))
+ {
/* skip if no vert group found */
if (dvert && defgrp_index >= 0) {
dv = &dvert[i];
diff --git a/source/blender/modifiers/intern/MOD_weightvgproximity.c b/source/blender/modifiers/intern/MOD_weightvgproximity.c
index bcfdced4ffd..31cd20e7f97 100644
--- a/source/blender/modifiers/intern/MOD_weightvgproximity.c
+++ b/source/blender/modifiers/intern/MOD_weightvgproximity.c
@@ -112,7 +112,7 @@ static void get_vert2geom_distance(int numVerts, float (*v_cos)[3],
dist_f,loc2trgt) \
schedule(static)
#endif
- for (i = 0; i < numVerts; ++i) {
+ for (i = 0; i < numVerts; i++) {
float tmp_co[3];
/* Convert the vertex to tree coordinates. */
@@ -319,12 +319,12 @@ static void updateDepgraph(ModifierData *md, DagForest *forest, struct Scene *UN
if (wmd->mask_tex_map_obj && wmd->mask_tex_mapping == MOD_DISP_MAP_OBJECT) {
curNode = dag_get_node(forest, wmd->mask_tex_map_obj);
- dag_add_relation(forest, curNode, obNode, DAG_RL_DATA_DATA|DAG_RL_OB_DATA,
+ dag_add_relation(forest, curNode, obNode, DAG_RL_DATA_DATA | DAG_RL_OB_DATA,
"WeightVGProximity Modifier");
}
if (wmd->mask_tex_mapping == MOD_DISP_MAP_GLOBAL)
- dag_add_relation(forest, obNode, obNode, DAG_RL_DATA_DATA|DAG_RL_OB_DATA,
+ dag_add_relation(forest, obNode, obNode, DAG_RL_DATA_DATA | DAG_RL_OB_DATA,
"WeightVGProximity Modifier");
}
@@ -546,10 +546,10 @@ ModifierTypeInfo modifierType_WeightVGProximity = {
/* structName */ "WeightVGProximityModifierData",
/* structSize */ sizeof(WeightVGProximityModifierData),
/* type */ eModifierTypeType_NonGeometrical,
- /* flags */ eModifierTypeFlag_AcceptsMesh
- |eModifierTypeFlag_SupportsMapping
- |eModifierTypeFlag_SupportsEditmode
- |eModifierTypeFlag_UsesPreview,
+ /* flags */ eModifierTypeFlag_AcceptsMesh |
+ eModifierTypeFlag_SupportsMapping |
+ eModifierTypeFlag_SupportsEditmode |
+ eModifierTypeFlag_UsesPreview,
/* copyData */ copyData,
/* deformVerts */ NULL,
diff --git a/source/blender/nodes/composite/node_composite_util.c b/source/blender/nodes/composite/node_composite_util.c
index 8012057b393..f26b5f44f99 100644
--- a/source/blender/nodes/composite/node_composite_util.c
+++ b/source/blender/nodes/composite/node_composite_util.c
@@ -643,37 +643,37 @@ void generate_preview(void *data, bNode *node, CompBuf *stackbuf)
void do_rgba_to_yuva(bNode *UNUSED(node), float *out, float *in)
{
- rgb_to_yuv(in[0],in[1],in[2], &out[0], &out[1], &out[2]);
+ rgb_to_yuv(in[0], in[1], in[2], &out[0], &out[1], &out[2]);
out[3]=in[3];
}
void do_rgba_to_hsva(bNode *UNUSED(node), float *out, float *in)
{
- rgb_to_hsv(in[0],in[1],in[2], &out[0], &out[1], &out[2]);
+ rgb_to_hsv(in[0], in[1], in[2], &out[0], &out[1], &out[2]);
out[3]=in[3];
}
void do_rgba_to_ycca(bNode *UNUSED(node), float *out, float *in)
{
- rgb_to_ycc(in[0],in[1],in[2], &out[0], &out[1], &out[2], BLI_YCC_ITU_BT601);
+ rgb_to_ycc(in[0], in[1], in[2], &out[0], &out[1], &out[2], BLI_YCC_ITU_BT601);
out[3]=in[3];
}
void do_yuva_to_rgba(bNode *UNUSED(node), float *out, float *in)
{
- yuv_to_rgb(in[0],in[1],in[2], &out[0], &out[1], &out[2]);
+ yuv_to_rgb(in[0], in[1], in[2], &out[0], &out[1], &out[2]);
out[3]=in[3];
}
void do_hsva_to_rgba(bNode *UNUSED(node), float *out, float *in)
{
- hsv_to_rgb(in[0],in[1],in[2], &out[0], &out[1], &out[2]);
+ hsv_to_rgb(in[0], in[1], in[2], &out[0], &out[1], &out[2]);
out[3]=in[3];
}
void do_ycca_to_rgba(bNode *UNUSED(node), float *out, float *in)
{
- ycc_to_rgb(in[0],in[1],in[2], &out[0], &out[1], &out[2], BLI_YCC_ITU_BT601);
+ ycc_to_rgb(in[0], in[1], in[2], &out[0], &out[1], &out[2], BLI_YCC_ITU_BT601);
out[3]=in[3];
}
@@ -1200,7 +1200,7 @@ void qd_getPixelLerp(CompBuf* src, float u, float v, float* col)
const int x1 = (int)ufl, y1 = (int)vfl;
const int x2 = (int)ceil(u), y2 = (int)ceil(v);
if ((x2 >= 0) && (y2 >= 0) && (x1 < src->x) && (y1 < src->y)) {
- const float B[4] = {0,0,0,0};
+ const float B[4] = {0, 0, 0, 0};
const int ox1 = (x1 < 0), oy1 = (y1 < 0), ox2 = (x2 >= src->x), oy2 = (y2 >= src->y);
const float* c00 = (ox1 || oy1) ? B : &src->rect[(x1 + y1*src->x)*src->type];
const float* c10 = (ox2 || oy1) ? B : &src->rect[(x2 + y1*src->x)*src->type];
@@ -1226,7 +1226,7 @@ void qd_getPixelLerpChan(CompBuf* src, float u, float v, int chan, float* out)
const int x2 = (int)ceil(u), y2 = (int)ceil(v);
if (chan >= src->type) chan = 0;
if ((x2 >= 0) && (y2 >= 0) && (x1 < src->x) && (y1 < src->y)) {
- const float B[4] = {0,0,0,0};
+ const float B[4] = {0, 0, 0, 0};
const int ox1 = (x1 < 0), oy1 = (y1 < 0), ox2 = (x2 >= src->x), oy2 = (y2 >= src->y);
const float* c00 = (ox1 || oy1) ? B : &src->rect[(x1 + y1*src->x)*src->type + chan];
const float* c10 = (ox2 || oy1) ? B : &src->rect[(x2 + y1*src->x)*src->type + chan];
diff --git a/source/blender/nodes/composite/nodes/node_composite_bilateralblur.c b/source/blender/nodes/composite/nodes/node_composite_bilateralblur.c
index f42fd83c13d..5b26927b694 100644
--- a/source/blender/nodes/composite/nodes/node_composite_bilateralblur.c
+++ b/source/blender/nodes/composite/nodes/node_composite_bilateralblur.c
@@ -96,7 +96,7 @@ The main change is an optional image input */
static void node_composit_exec_bilateralblur(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
{
NodeBilateralBlurData *nbbd= node->storage;
- CompBuf *new, *source, *img= in[0]->data , *refimg= in[1]->data;
+ CompBuf *new, *source, *img= in[0]->data, *refimg= in[1]->data;
double mean0, w, i2sigma_color, i2sigma_space;
double mean1[4];
double weight_tab[8];
diff --git a/source/blender/nodes/composite/nodes/node_composite_blur.c b/source/blender/nodes/composite/nodes/node_composite_blur.c
index 354bb458ea9..77b62938d94 100644
--- a/source/blender/nodes/composite/nodes/node_composite_blur.c
+++ b/source/blender/nodes/composite/nodes/node_composite_blur.c
@@ -605,36 +605,39 @@ static void node_composit_exec_blur(void *data, bNode *node, bNodeStack **in, bN
out[0]->data= new;
}
else if (nbd->filtertype == R_FILTER_FAST_GAUSS) {
- CompBuf *new, *img = in[0]->data;
- // TODO: can this be mapped with reference, too?
- const float sx = ((float)nbd->sizex*in[1]->vec[0])/2.0f, sy = ((float)nbd->sizey*in[1]->vec[0])/2.0f;
- int c;
+ if (in[1]->vec[0] < 0.001f) { /* time node inputs can be a tiny value */
+ new = pass_on_compbuf(img);
+ }
+ else {
+ // TODO: can this be mapped with reference, too?
+ const float sx = ((float)nbd->sizex*in[1]->vec[0])/2.0f, sy = ((float)nbd->sizey*in[1]->vec[0])/2.0f;
+ int c;
- if ((img==NULL) || (out[0]->hasoutput==0)) return;
+ if ((img==NULL) || (out[0]->hasoutput==0)) return;
- if (img->type == CB_VEC2)
- new = typecheck_compbuf(img, CB_VAL);
- else if (img->type == CB_VEC3)
- new = typecheck_compbuf(img, CB_RGBA);
- else
- new = dupalloc_compbuf(img);
+ if (img->type == CB_VEC2)
+ new = typecheck_compbuf(img, CB_VAL);
+ else if (img->type == CB_VEC3)
+ new = typecheck_compbuf(img, CB_RGBA);
+ else
+ new = dupalloc_compbuf(img);
- if ((sx == sy) && (sx > 0.f)) {
- for (c=0; c<new->type; ++c)
- IIR_gauss(new, sx, c, 3);
- }
- else {
- if (sx > 0.f) {
+ if ((sx == sy) && (sx > 0.f)) {
for (c=0; c<new->type; ++c)
- IIR_gauss(new, sx, c, 1);
+ IIR_gauss(new, sx, c, 3);
}
- if (sy > 0.f) {
- for (c=0; c<new->type; ++c)
- IIR_gauss(new, sy, c, 2);
+ else {
+ if (sx > 0.f) {
+ for (c=0; c<new->type; ++c)
+ IIR_gauss(new, sx, c, 1);
+ }
+ if (sy > 0.f) {
+ for (c=0; c<new->type; ++c)
+ IIR_gauss(new, sy, c, 2);
+ }
}
}
out[0]->data = new;
-
}
else {
/* All non fast gauss blur methods */
diff --git a/source/blender/nodes/composite/nodes/node_composite_channelMatte.c b/source/blender/nodes/composite/nodes/node_composite_channelMatte.c
index b3690b5d20f..9e3aa9ee13f 100644
--- a/source/blender/nodes/composite/nodes/node_composite_channelMatte.c
+++ b/source/blender/nodes/composite/nodes/node_composite_channelMatte.c
@@ -35,20 +35,20 @@
/* ******************* Channel Matte Node ********************************* */
static bNodeSocketTemplate cmp_node_channel_matte_in[]={
- {SOCK_RGBA,1,"Image", 1.0f, 1.0f, 1.0f, 1.0f},
- {-1,0,""}
+ {SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
+ {-1, 0, ""}
};
static bNodeSocketTemplate cmp_node_channel_matte_out[]={
- {SOCK_RGBA,0,"Image"},
- {SOCK_FLOAT,0,"Matte"},
- {-1,0,""}
+ {SOCK_RGBA, 0, "Image"},
+ {SOCK_FLOAT, 0, "Matte"},
+ {-1, 0, ""}
};
static void do_normalized_rgba_to_ycca2(bNode *UNUSED(node), float *out, float *in)
{
/*normalize to the range 0.0 to 1.0) */
- rgb_to_ycc(in[0],in[1],in[2], &out[0], &out[1], &out[2], BLI_YCC_ITU_BT601);
+ rgb_to_ycc(in[0], in[1], in[2], &out[0], &out[1], &out[2], BLI_YCC_ITU_BT601);
out[0]=(out[0])/255.0f;
out[1]=(out[1])/255.0f;
out[2]=(out[2])/255.0f;
@@ -61,7 +61,7 @@ static void do_normalized_ycca_to_rgba2(bNode *UNUSED(node), float *out, float *
in[0]=in[0]*255.0f;
in[1]=in[1]*255.0f;
in[2]=in[2]*255.0f;
- ycc_to_rgb(in[0],in[1],in[2], &out[0], &out[1], &out[2], BLI_YCC_ITU_BT601);
+ ycc_to_rgb(in[0], in[1], in[2], &out[0], &out[1], &out[2], BLI_YCC_ITU_BT601);
out[3]=in[3];
}
@@ -81,15 +81,15 @@ static void do_channel_matte(bNode *node, float *out, float *in)
case 1: { /* Alpha=G-MAX(R, B) */
switch (node->custom2) {
case 1: {
- alpha=in[0]-MAX2(in[1],in[2]);
+ alpha=in[0]-MAX2(in[1], in[2]);
break;
}
case 2: {
- alpha=in[1]-MAX2(in[0],in[2]);
+ alpha=in[1]-MAX2(in[0], in[2]);
break;
}
case 3: {
- alpha=in[2]-MAX2(in[0],in[1]);
+ alpha=in[2]-MAX2(in[0], in[1]);
break;
}
default:
diff --git a/source/blender/nodes/composite/nodes/node_composite_chromaMatte.c b/source/blender/nodes/composite/nodes/node_composite_chromaMatte.c
index 2df8e1b6139..a7c0ae68271 100644
--- a/source/blender/nodes/composite/nodes/node_composite_chromaMatte.c
+++ b/source/blender/nodes/composite/nodes/node_composite_chromaMatte.c
@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,28 +26,28 @@
*/
/** \file blender/nodes/composite/nodes/node_composite_chromaMatte.c
- * \ingroup cmpnodes
- */
+* \ingroup cmpnodes
+*/
#include "node_composite_util.h"
/* ******************* Chroma Key ********************************************************** */
static bNodeSocketTemplate cmp_node_chroma_in[]={
- {SOCK_RGBA,1,"Image", 1.0f, 1.0f, 1.0f, 1.0f},
- {SOCK_RGBA,1,"Key Color", 1.0f, 1.0f, 1.0f, 1.0f},
- {-1,0,""}
+ {SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
+ {SOCK_RGBA, 1, "Key Color", 1.0f, 1.0f, 1.0f, 1.0f},
+ {-1, 0, ""}
};
static bNodeSocketTemplate cmp_node_chroma_out[]={
- {SOCK_RGBA,0,"Image"},
- {SOCK_FLOAT,0,"Matte"},
- {-1,0,""}
+ {SOCK_RGBA, 0, "Image"},
+ {SOCK_FLOAT, 0, "Matte"},
+ {-1, 0, ""}
};
static void do_rgba_to_ycca_normalized(bNode *UNUSED(node), float *out, float *in)
{
- rgb_to_ycc(in[0],in[1],in[2], &out[0], &out[1], &out[2], BLI_YCC_ITU_BT601);
+ rgb_to_ycc(in[0], in[1], in[2], &out[0], &out[1], &out[2], BLI_YCC_ITU_BT601);
//normalize to 0..1.0
out[0]=out[0]/255.0f;
@@ -59,9 +59,9 @@ static void do_rgba_to_ycca_normalized(bNode *UNUSED(node), float *out, float *i
out[1]=(out[1]*2.0f)-1.0f;
out[2]=(out[2]*2.0f)-1.0f;
-// out[0]=((out[0])-16)/255.0;
-// out[1]=((out[1])-128)/255.0;
-// out[2]=((out[2])-128)/255.0;
+ // out[0]=((out[0])-16)/255.0;
+ // out[1]=((out[1])-128)/255.0;
+ // out[2]=((out[2])-128)/255.0;
out[3]=in[3];
}
@@ -77,9 +77,9 @@ static void do_ycca_to_rgba_normalized(bNode *UNUSED(node), float *out, float *i
in[2]=(in[2]*255.0f);
// in[0]=(in[0]*255.0)+16;
-// in[1]=(in[1]*255.0)+128;
-// in[2]=(in[2]*255.0)+128;
- ycc_to_rgb(in[0],in[1],in[2], &out[0], &out[1], &out[2], BLI_YCC_ITU_BT601);
+ // in[1]=(in[1]*255.0)+128;
+ // in[2]=(in[2]*255.0)+128;
+ ycc_to_rgb(in[0], in[1], in[2], &out[0], &out[1], &out[2], BLI_YCC_ITU_BT601);
out[3]=in[3];
}
@@ -94,7 +94,7 @@ static void do_chroma_key(bNode *node, float *out, float *in)
/* Algorithm from book "Video Demistified," does not include the spill reduction part */
- /* find theta, the angle that the color space should be rotated based on key*/
+ /* find theta, the angle that the color space should be rotated based on key chroma values*/
theta=atan2(c->key[2], c->key[1]);
/*rotate the cb and cr into x/z space */
@@ -107,20 +107,19 @@ static void do_chroma_key(bNode *node, float *out, float *in)
/* if kfg is <0 then the pixel is outside of the key color */
kfg= x-(fabsf(z)/tanf(angle/2.0f));
- out[0]=in[0];
- out[1]=in[1];
- out[2]=in[2];
+ copy_v3_v3(out, in);
if (kfg>0.0f) { /* found a pixel that is within key color */
- alpha=(1.0f-kfg)*(c->fstrength);
-
- beta=atan2(z,x);
+ beta=atan2(z, x);
angle2=c->t2; /* t2 is radians. */
/* if beta is within the cutoff angle */
if (fabsf(beta) < (angle2/2.0f)) {
alpha=0.0;
}
+ else {
+ alpha=1.0f-(kfg/c->fstrength);
+ }
/* don't make something that was more transparent less transparent */
if (alpha<in[3]) {
@@ -130,11 +129,8 @@ static void do_chroma_key(bNode *node, float *out, float *in)
out[3]=in[3];
}
}
- else { /*pixel is outside key color */
- out[0]=in[0];
- out[1]=in[1];
- out[2]=in[2];
- out[3]=in[3]; /* make pixel just as transparent as it was before */
+ else { /* make pixel just as transparent as it was before */
+ out[3]=in[3];
}
}
@@ -143,32 +139,32 @@ static void node_composit_exec_chroma_matte(void *data, bNode *node, bNodeStack
CompBuf *cbuf;
CompBuf *chromabuf;
NodeChroma *c;
-
+
if (in[0]->hasinput==0) return;
if (in[0]->data==NULL) return;
if (out[0]->hasoutput==0 && out[1]->hasoutput==0) return;
-
+
cbuf= typecheck_compbuf(in[0]->data, CB_RGBA);
-
+
chromabuf= dupalloc_compbuf(cbuf);
-
+
c=node->storage;
-
+
/*convert rgbbuf to normalized chroma space*/
composit1_pixel_processor(node, chromabuf, cbuf, in[0]->vec, do_rgba_to_ycca_normalized, CB_RGBA);
/*convert key to normalized chroma color space */
do_rgba_to_ycca_normalized(node, c->key, in[1]->vec);
-
+
/*per pixel chroma key*/
composit1_pixel_processor(node, chromabuf, chromabuf, in[0]->vec, do_chroma_key, CB_RGBA);
-
+
/*convert back*/
composit1_pixel_processor(node, chromabuf, chromabuf, in[0]->vec, do_ycca_to_rgba_normalized, CB_RGBA);
-
+
out[0]->data= chromabuf;
if (out[1]->hasoutput)
out[1]->data= valbuf_from_rgbabuf(chromabuf, CHAN_A);
-
+
generate_preview(data, node, chromabuf);
if (cbuf!=in[0]->data)
diff --git a/source/blender/nodes/composite/nodes/node_composite_colorMatte.c b/source/blender/nodes/composite/nodes/node_composite_colorMatte.c
index 12b6e802555..d9f0c741738 100644
--- a/source/blender/nodes/composite/nodes/node_composite_colorMatte.c
+++ b/source/blender/nodes/composite/nodes/node_composite_colorMatte.c
@@ -34,15 +34,15 @@
/* ******************* Color Key ********************************************************** */
static bNodeSocketTemplate cmp_node_color_in[]={
- {SOCK_RGBA,1,"Image", 1.0f, 1.0f, 1.0f, 1.0f},
- {SOCK_RGBA,1,"Key Color", 1.0f, 1.0f, 1.0f, 1.0f},
- {-1,0,""}
+ {SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
+ {SOCK_RGBA, 1, "Key Color", 1.0f, 1.0f, 1.0f, 1.0f},
+ {-1, 0, ""}
};
static bNodeSocketTemplate cmp_node_color_out[]={
- {SOCK_RGBA,0,"Image"},
- {SOCK_FLOAT,0,"Matte"},
- {-1,0,""}
+ {SOCK_RGBA, 0, "Image"},
+ {SOCK_FLOAT, 0, "Matte"},
+ {-1, 0, ""}
};
static void do_color_key(bNode *node, float *out, float *in)
@@ -92,7 +92,7 @@ static void node_composit_exec_color_matte(void *data, bNode *node, bNodeStack *
/*convert rgbbuf to hsv*/
composit1_pixel_processor(node, colorbuf, cbuf, in[0]->vec, do_rgba_to_hsva, CB_RGBA);
- /*convert key to hsv*/
+ /*convert key to hsv*/
do_rgba_to_hsva(node, c->key, in[1]->vec);
diff --git a/source/blender/nodes/composite/nodes/node_composite_colorSpill.c b/source/blender/nodes/composite/nodes/node_composite_colorSpill.c
index 0153a2bce34..81693c31d87 100644
--- a/source/blender/nodes/composite/nodes/node_composite_colorSpill.c
+++ b/source/blender/nodes/composite/nodes/node_composite_colorSpill.c
@@ -37,14 +37,14 @@
/* ******************* Color Spill Supression ********************************* */
static bNodeSocketTemplate cmp_node_color_spill_in[]={
- {SOCK_RGBA,1,"Image", 1.0f, 1.0f, 1.0f, 1.0f},
+ {SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
{SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
- {-1,0,""}
+ {-1, 0, ""}
};
static bNodeSocketTemplate cmp_node_color_spill_out[]={
- {SOCK_RGBA,0,"Image"},
- {-1,0,""}
+ {SOCK_RGBA, 0, "Image"},
+ {-1, 0, ""}
};
static void do_simple_spillmap_red(bNode *node, float* out, float *in)
@@ -161,7 +161,7 @@ static void do_apply_spillmap_green(bNode *node, float* out, float *in, float *m
out[0]=in[0]+(ncs->uspillr*map[0]);
out[1]=in[1]-(ncs->uspillg*map[0]);
out[2]=in[2]+(ncs->uspillb*map[0]);
- }
+ }
else {
out[0]=in[0];
out[1]=in[1];
@@ -177,7 +177,7 @@ static void do_apply_spillmap_blue(bNode *node, float* out, float *in, float *ma
out[0]=in[0]+(ncs->uspillr*map[0]);
out[1]=in[1]+(ncs->uspillg*map[0]);
out[2]=in[2]-(ncs->uspillb*map[0]);
- }
+ }
else {
out[0]=in[0];
out[1]=in[1];
diff --git a/source/blender/nodes/composite/nodes/node_composite_colorbalance.c b/source/blender/nodes/composite/nodes/node_composite_colorbalance.c
index f77e4cd9c4e..8dead1babdd 100644
--- a/source/blender/nodes/composite/nodes/node_composite_colorbalance.c
+++ b/source/blender/nodes/composite/nodes/node_composite_colorbalance.c
@@ -37,13 +37,13 @@
/* ******************* Color Balance ********************************* */
static bNodeSocketTemplate cmp_node_colorbalance_in[]={
{SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
- {SOCK_RGBA,1,"Image", 1.0f, 1.0f, 1.0f, 1.0f},
- {-1,0,""}
+ {SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
+ {-1, 0, ""}
};
static bNodeSocketTemplate cmp_node_colorbalance_out[]={
- {SOCK_RGBA,0,"Image"},
- {-1,0,""}
+ {SOCK_RGBA, 0, "Image"},
+ {-1, 0, ""}
};
/* this function implements ASC-CDL according to the spec at http://www.asctech.org/
diff --git a/source/blender/nodes/composite/nodes/node_composite_defocus.c b/source/blender/nodes/composite/nodes/node_composite_defocus.c
index fc6e6847f34..72dec01066e 100644
--- a/source/blender/nodes/composite/nodes/node_composite_defocus.c
+++ b/source/blender/nodes/composite/nodes/node_composite_defocus.c
@@ -261,7 +261,7 @@ static void defocus_blur(bNode *node, CompBuf *new, CompBuf *img, CompBuf *zbuf,
if (camob && camob->type==OB_CAMERA) {
Camera* cam = (Camera*)camob->data;
cam_lens = cam->lens;
- cam_fdist = object_camera_dof_distance(camob);
+ cam_fdist = BKE_camera_object_dof_distance(camob);
if (cam_fdist==0.0f) cam_fdist = 1e10f; /* if the dof is 0.0 then set it be be far away */
cam_invfdist = 1.f/cam_fdist;
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_diffMatte.c b/source/blender/nodes/composite/nodes/node_composite_diffMatte.c
index 027786d8b22..c7fbcb46c23 100644
--- a/source/blender/nodes/composite/nodes/node_composite_diffMatte.c
+++ b/source/blender/nodes/composite/nodes/node_composite_diffMatte.c
@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,62 +26,65 @@
*/
/** \file blender/nodes/composite/nodes/node_composite_diffMatte.c
- * \ingroup cmpnodes
- */
+* \ingroup cmpnodes
+*/
#include "node_composite_util.h"
/* ******************* channel Difference Matte ********************************* */
static bNodeSocketTemplate cmp_node_diff_matte_in[]={
- {SOCK_RGBA,1,"Image 1", 1.0f, 1.0f, 1.0f, 1.0f},
- {SOCK_RGBA,1,"Image 2", 1.0f, 1.0f, 1.0f, 1.0f},
- {-1,0,""}
+ {SOCK_RGBA, 1, "Image 1", 1.0f, 1.0f, 1.0f, 1.0f},
+ {SOCK_RGBA, 1, "Image 2", 1.0f, 1.0f, 1.0f, 1.0f},
+ {-1, 0, ""}
};
static bNodeSocketTemplate cmp_node_diff_matte_out[]={
- {SOCK_RGBA,0,"Image"},
- {SOCK_FLOAT,0,"Matte"},
- {-1,0,""}
+ {SOCK_RGBA, 0, "Image"},
+ {SOCK_FLOAT, 0, "Matte"},
+ {-1, 0, ""}
};
static void do_diff_matte(bNode *node, float *outColor, float *inColor1, float *inColor2)
{
NodeChroma *c= (NodeChroma *)node->storage;
float tolerence=c->t1;
- float falloff=c->t2;
+ float fper=c->t2;
+ /* get falloff amount over tolerence size */
+ float falloff=(1.0f-fper) * tolerence;
float difference;
float alpha;
+ float maxInputAlpha;
+ /* average together the distances */
difference= fabs(inColor2[0]-inColor1[0]) +
- fabs(inColor2[1]-inColor1[1]) +
- fabs(inColor2[2]-inColor1[2]);
-
- /*average together the distances*/
+ fabs(inColor2[1]-inColor1[1]) +
+ fabs(inColor2[2]-inColor1[2]);
difference=difference/3.0f;
copy_v3_v3(outColor, inColor1);
- /*make 100% transparent*/
- if (difference < tolerence) {
- outColor[3]=0.0;
- }
- /*in the falloff region, make partially transparent */
- else if (difference < falloff+tolerence) {
- difference=difference-tolerence;
- alpha=difference/falloff;
- /*only change if more transparent than before */
- if (alpha < inColor1[3]) {
- outColor[3]=alpha;
+ if (difference <= tolerence) {
+ if (difference <= falloff) {
+ alpha = 0.0f;
+ }
+ else {
+ /* alpha as percent (distance / tolerance), each modified by falloff amount (in pixels)*/
+ alpha=(difference-falloff)/(tolerence-falloff);
+ }
+
+ /*only change if more transparent than either image */
+ maxInputAlpha=maxf(inColor1[3], inColor2[3]);
+ if (alpha < maxInputAlpha) {
+ /*clamp*/
+ if (alpha < 0.0f) alpha = 0.0f;
+ if (alpha > 1.0f) alpha = 1.0f;
+ outColor[3] = alpha;
}
else { /* leave as before */
- outColor[3]=inColor1[3];
+ outColor[3]=maxInputAlpha;
}
}
- else {
- /*foreground object*/
- outColor[3]= inColor1[3];
- }
}
static void node_composit_exec_diff_matte(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
diff --git a/source/blender/nodes/composite/nodes/node_composite_directionalblur.c b/source/blender/nodes/composite/nodes/node_composite_directionalblur.c
index f65b3312bea..49690499569 100644
--- a/source/blender/nodes/composite/nodes/node_composite_directionalblur.c
+++ b/source/blender/nodes/composite/nodes/node_composite_directionalblur.c
@@ -72,7 +72,7 @@ static CompBuf *dblur(bNode *node, CompBuf *img, int iterations, int wrap,
const float cs= cosf(rot), ss= sinf(rot);
const float isc= 1.f / (1.f + sc);
unsigned int x, y;
- float col[4]= {0,0,0,0};
+ float col[4]= {0, 0, 0, 0};
for (y= 0; y < img->y; ++y) {
const float v= isc * (y - center_y_pix) + ty;
diff --git a/source/blender/nodes/composite/nodes/node_composite_distanceMatte.c b/source/blender/nodes/composite/nodes/node_composite_distanceMatte.c
index 7aaaa7ed9b4..1976aa45eed 100644
--- a/source/blender/nodes/composite/nodes/node_composite_distanceMatte.c
+++ b/source/blender/nodes/composite/nodes/node_composite_distanceMatte.c
@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,23 +26,23 @@
*/
/** \file blender/nodes/composite/nodes/node_composite_distanceMatte.c
- * \ingroup cmpnodes
- */
+* \ingroup cmpnodes
+*/
#include "node_composite_util.h"
/* ******************* channel Distance Matte ********************************* */
static bNodeSocketTemplate cmp_node_distance_matte_in[]={
- {SOCK_RGBA,1,"Image", 1.0f, 1.0f, 1.0f, 1.0f},
- {SOCK_RGBA,1,"Key Color", 1.0f, 1.0f, 1.0f, 1.0f},
- {-1,0,""}
+ {SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
+ {SOCK_RGBA, 1, "Key Color", 1.0f, 1.0f, 1.0f, 1.0f},
+ {-1, 0, ""}
};
static bNodeSocketTemplate cmp_node_distance_matte_out[]={
- {SOCK_RGBA,0,"Image"},
- {SOCK_FLOAT,0,"Matte"},
- {-1,0,""}
+ {SOCK_RGBA, 0, "Image"},
+ {SOCK_FLOAT, 0, "Matte"},
+ {-1, 0, ""}
};
/* note, keyvals is passed on from caller as stack array */
@@ -51,34 +51,88 @@ static void do_distance_matte(bNode *node, float *out, float *in)
{
NodeChroma *c= (NodeChroma *)node->storage;
float tolerence=c->t1;
- float falloff=c->t2;
+ float fper=c->t2;
+ /* get falloff amount over tolerence size */
+ float falloff=(1.0f-fper) * tolerence;
float distance;
float alpha;
distance=sqrt((c->key[0]-in[0])*(c->key[0]-in[0]) +
- (c->key[1]-in[1])*(c->key[1]-in[1]) +
- (c->key[2]-in[2])*(c->key[2]-in[2]));
+ (c->key[1]-in[1])*(c->key[1]-in[1]) +
+ (c->key[2]-in[2])*(c->key[2]-in[2]));
copy_v3_v3(out, in);
- /*make 100% transparent */
- if (distance < tolerence) {
- out[3]=0.0;
- }
- /*in the falloff region, make partially transparent */
- else if (distance < falloff+tolerence) {
- distance=distance-tolerence;
- alpha=distance/falloff;
+ if (distance <= tolerence) {
+ if (distance <= falloff) {
+ alpha = 0.0f;
+ }
+ else {
+ /* alpha as percent (distance / tolerance), each modified by falloff amount (in pixels)*/
+ alpha=(distance-falloff)/(tolerence-falloff);
+ }
+
/*only change if more transparent than before */
if (alpha < in[3]) {
+ /*clamp*/
+ if (alpha < 0.0f) alpha = 0.0f;
+ if (alpha > 1.0f) alpha = 1.0f;
out[3]=alpha;
}
else { /* leave as before */
out[3]=in[3];
}
}
- else {
- out[3]=in[3];
+}
+
+static void do_chroma_distance_matte(bNode *node, float *out, float *in)
+{
+ NodeChroma *c= (NodeChroma *)node->storage;
+ float tolerence=c->t1;
+ float fper=c->t2;
+ /* get falloff amount over tolerence size */
+ float falloff=(1.0f-fper) * tolerence;
+ float y_key, cb_key, cr_key;
+ float y_pix, cb_pix, cr_pix;
+ float distance;
+ float alpha;
+
+ /*convert key to chroma colorspace */
+ rgb_to_ycc(c->key[0], c->key[1], c->key[2], &y_key, &cb_key, &cr_key, BLI_YCC_JFIF_0_255);
+ /* normalize the values */
+ cb_key=cb_key/255.0f;
+ cr_key=cr_key/255.0f;
+
+ /*convert pixel to chroma colorspace */
+ rgb_to_ycc(in[0], in[1], in[2], &y_pix, &cb_pix, &cr_pix, BLI_YCC_JFIF_0_255);
+ /*normalize the values */
+ cb_pix=cb_pix/255.0f;
+ cr_pix=cr_pix/255.0f;
+
+ distance=sqrt((cb_key-cb_pix)*(cb_key-cb_pix) +
+ (cr_key-cr_pix)*(cr_key-cr_pix));
+
+ copy_v3_v3(out, in);
+
+ if (distance <= tolerence) {
+ if (distance <= falloff) {
+ alpha = 0.0f;
+ }
+ else {
+ /* alpha as percent (distance / tolerance), each modified by falloff amount (in pixels)*/
+ alpha=(distance-falloff)/(tolerence-falloff);
+ }
+
+ /*only change if more transparent than before */
+ if (alpha < in[3]) {
+ /*clamp*/
+ if (alpha < 0.0f) alpha = 0.0f;
+ if (alpha > 1.0f) alpha = 1.0f;
+ out[3]=alpha;
+ }
+ else { /* leave as before */
+ out[3]=in[3];
+ }
}
}
@@ -91,26 +145,34 @@ static void node_composit_exec_distance_matte(void *data, bNode *node, bNodeStac
CompBuf *workbuf;
CompBuf *inbuf;
NodeChroma *c;
-
+
/*is anything connected?*/
if (out[0]->hasoutput==0 && out[1]->hasoutput==0) return;
/*must have an image imput*/
if (in[0]->data==NULL) return;
-
+
inbuf=typecheck_compbuf(in[0]->data, CB_RGBA);
-
+
c=node->storage;
workbuf=dupalloc_compbuf(inbuf);
-
+
/*use the input color*/
c->key[0]= in[1]->vec[0];
c->key[1]= in[1]->vec[1];
c->key[2]= in[1]->vec[2];
-
- /* note, processor gets a keyvals array passed on as buffer constant */
- composit1_pixel_processor(node, workbuf, workbuf, in[0]->vec, do_distance_matte, CB_RGBA);
-
-
+
+ /* work in RGB color space */
+ if (c->channel == 1) {
+ /* note, processor gets a keyvals array passed on as buffer constant */
+ composit1_pixel_processor(node, workbuf, workbuf, in[0]->vec, do_distance_matte, CB_RGBA);
+ }
+ /* work in YCbCr color space */
+ else {
+ composit1_pixel_processor(node, workbuf, workbuf, in[0]->vec, do_chroma_distance_matte, CB_RGBA);
+ }
+
+
+
out[0]->data=workbuf;
if (out[1]->hasoutput)
out[1]->data=valbuf_from_rgbabuf(workbuf, CHAN_A);
@@ -124,6 +186,7 @@ static void node_composit_init_distance_matte(bNodeTree *UNUSED(ntree), bNode* n
{
NodeChroma *c= MEM_callocN(sizeof(NodeChroma), "node chroma");
node->storage= c;
+ c->channel=1;
c->t1= 0.1f;
c->t2= 0.1f;
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_doubleEdgeMask.c b/source/blender/nodes/composite/nodes/node_composite_doubleEdgeMask.c
index 966d8f8a21a..6eb70636efa 100644
--- a/source/blender/nodes/composite/nodes/node_composite_doubleEdgeMask.c
+++ b/source/blender/nodes/composite/nodes/node_composite_doubleEdgeMask.c
@@ -786,7 +786,7 @@ static void do_allEdgeDetection(unsigned int t, unsigned int rw, unsigned int *l
int pix_prevCol; // pix_prevCol = pixel one column behind the one we are testing in a loop
int pix_nextCol; // pix_nextCol = pixel one column in front of the one we are testing in a loop
/* Test all rows between the FIRST and LAST rows, excluding left and right edges */
- for (x= (t-rw)+1, dx=x-(rw-2); dx>rw; x-=rw,dx-=rw) {
+ for (x= (t-rw)+1, dx=x-(rw-2); dx>rw; x-=rw, dx-=rw) {
a=x-2;
pix_prevRow=a+rw;
pix_nextRow=a-rw;
@@ -848,7 +848,7 @@ static void do_adjacentEdgeDetection(unsigned int t, unsigned int rw, unsigned i
int pix_prevCol; // pix_prevCol = pixel one column behind the one we are testing in a loop
int pix_nextCol; // pix_nextCol = pixel one column in front of the one we are testing in a loop
/* Test all rows between the FIRST and LAST rows, excluding left and right edges */
- for (x= (t-rw)+1, dx=x-(rw-2); dx>rw; x-=rw,dx-=rw) {
+ for (x= (t-rw)+1, dx=x-(rw-2); dx>rw; x-=rw, dx-=rw) {
a=x-2;
pix_prevRow=a+rw;
pix_nextRow=a-rw;
@@ -917,13 +917,13 @@ static void do_createEdgeLocationBuffer(unsigned int t, unsigned int rw, unsigne
unsigned int outerAccum=0; // for looping outer edge pixel indexes, represents current position from offset
unsigned int gradientAccum=0; // for looping gradient pixel indexes, represents current position from offset
/*
- * Here we compute the size of buffer needed to hold (row,col) coordinates
+ * Here we compute the size of buffer needed to hold (row, col) coordinates
* for each pixel previously determined to be either gradient, inner edge,
* or outer edge.
*
* Allocation is done by requesting 4 bytes "sizeof(int)" per pixel, even
* though gbuf[] is declared as unsigned short* (2 bytes) because we don't
- * store the pixel indexes, we only store x,y location of pixel in buffer.
+ * store the pixel indexes, we only store x, y location of pixel in buffer.
*
* This does make the assumption that x and y can fit in 16 unsigned bits
* so if Blender starts doing renders greater than 65536 in either direction
@@ -961,7 +961,7 @@ static void do_createEdgeLocationBuffer(unsigned int t, unsigned int rw, unsigne
* gradientFillOffset (0 pixels) innerEdgeOffset (18 pixels) outerEdgeOffset (22 pixels)
* / / /
* / / /
- * |X Y X Y X Y X Y > <X Y X Y > <X Y X Y X Y > <X Y X Y | <- (x,y)
+ * |X Y X Y X Y X Y > <X Y X Y > <X Y X Y X Y > <X Y X Y | <- (x, y)
* +--------------------------------> <----------------> <------------------------> <----------------+
* |0 2 4 6 8 10 12 14 > ... <68 70 72 74 > ... <80 82 84 86 88 90 > ... <152 154 156 158 | <- bytes
* +--------------------------------> <----------------> <------------------------> <----------------+
@@ -975,7 +975,7 @@ static void do_createEdgeLocationBuffer(unsigned int t, unsigned int rw, unsigne
* Ultimately we do need the pixel's memory buffer index to set the output
* pixel color, but it's faster to reconstruct the memory buffer location
* each iteration of the final gradient calculation than it is to deconstruct
- * a memory location into x,y pairs each round.
+ * a memory location into x, y pairs each round.
*/
@@ -987,7 +987,7 @@ static void do_createEdgeLocationBuffer(unsigned int t, unsigned int rw, unsigne
innerAccum = *innerEdgeOffset; // section's offset so when we start filling, each
outerAccum = *outerEdgeOffset; // section fills up it's allocated space in gbuf
//uses dmin=row, rsl=col
- for (x=0,dmin=0; x<t; x+=rw,dmin++) {
+ for (x=0, dmin=0; x<t; x+=rw, dmin++) {
for (rsl=0; rsl<rw; rsl++) {
a=x+rsl;
if (lres[a]==2) { // it is a gradient pixel flagged by 2
@@ -1222,29 +1222,29 @@ static void node_composit_exec_doubleedgemask(void *UNUSED(data), bNode *node, b
*/
if (node->custom2) { // if "adjacent only" inner edge mode is turned on
if (node->custom1) { // if "keep inside" buffer edge mode is turned on
- do_adjacentKeepBorders(t,rw,limask,lomask,lres,res,rsize);
+ do_adjacentKeepBorders(t, rw, limask, lomask, lres, res, rsize);
}
else { // "bleed out" buffer edge mode is turned on
- do_adjacentBleedBorders(t,rw,limask,lomask,lres,res,rsize);
+ do_adjacentBleedBorders(t, rw, limask, lomask, lres, res, rsize);
}
isz=rsize[0]; // set up inner edge, outer edge, and gradient buffer sizes after border pass
osz=rsize[1];
gsz=rsize[2];
// detect edges in all non-border pixels in the buffer
- do_adjacentEdgeDetection(t,rw,limask,lomask,lres,res,rsize,isz,osz,gsz);
+ do_adjacentEdgeDetection(t, rw, limask, lomask, lres, res, rsize, isz, osz, gsz);
}
else { // "all" inner edge mode is turned on
if (node->custom1) { // if "keep inside" buffer edge mode is turned on
- do_allKeepBorders(t,rw,limask,lomask,lres,res,rsize);
+ do_allKeepBorders(t, rw, limask, lomask, lres, res, rsize);
}
else { // "bleed out" buffer edge mode is turned on
- do_allBleedBorders(t,rw,limask,lomask,lres,res,rsize);
+ do_allBleedBorders(t, rw, limask, lomask, lres, res, rsize);
}
isz=rsize[0]; // set up inner edge, outer edge, and gradient buffer sizes after border pass
osz=rsize[1];
gsz=rsize[2];
// detect edges in all non-border pixels in the buffer
- do_allEdgeDetection(t,rw,limask,lomask,lres,res,rsize,isz,osz,gsz);
+ do_allEdgeDetection(t, rw, limask, lomask, lres, res, rsize, isz, osz, gsz);
}
isz=rsize[0]; // set edge and gradient buffer sizes once again...
@@ -1263,8 +1263,8 @@ static void node_composit_exec_doubleedgemask(void *UNUSED(data), bNode *node, b
fsz=gsz+isz+osz; // calculate size of pixel index buffer needed
gbuf= MEM_mallocN(fsz*sizeof(int), "grd buf"); // allocate edge/gradient pixel index buffer
- do_createEdgeLocationBuffer(t,rw,lres,res,gbuf,&innerEdgeOffset,&outerEdgeOffset,isz,gsz);
- do_fillGradientBuffer(rw,res,gbuf,isz,osz,gsz,innerEdgeOffset,outerEdgeOffset);
+ do_createEdgeLocationBuffer(t, rw, lres, res, gbuf, &innerEdgeOffset, &outerEdgeOffset, isz, gsz);
+ do_fillGradientBuffer(rw, res, gbuf, isz, osz, gsz, innerEdgeOffset, outerEdgeOffset);
MEM_freeN(gbuf); // free the gradient index buffer
out[0]->data= stackbuf; // point the node output buffer to our filled buffer
diff --git a/source/blender/nodes/composite/nodes/node_composite_filter.c b/source/blender/nodes/composite/nodes/node_composite_filter.c
index d6cb54eb944..5adabecba08 100644
--- a/source/blender/nodes/composite/nodes/node_composite_filter.c
+++ b/source/blender/nodes/composite/nodes/node_composite_filter.c
@@ -168,12 +168,12 @@ static void do_filter3(CompBuf *out, CompBuf *in, float *filter, float fac)
static void node_composit_exec_filter(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
{
static float soft[9]= {1/16.0f, 2/16.0f, 1/16.0f, 2/16.0f, 4/16.0f, 2/16.0f, 1/16.0f, 2/16.0f, 1/16.0f};
- float sharp[9]= {-1,-1,-1,-1,9,-1,-1,-1,-1};
+ float sharp[9]= {-1, -1, -1, -1, 9, -1, -1, -1, -1};
float laplace[9]= {-1/8.0f, -1/8.0f, -1/8.0f, -1/8.0f, 1.0f, -1/8.0f, -1/8.0f, -1/8.0f, -1/8.0f};
- float sobel[9]= {1,2,1,0,0,0,-1,-2,-1};
- float prewitt[9]= {1,1,1,0,0,0,-1,-1,-1};
- float kirsch[9]= {5,5,5,-3,-3,-3,-2,-2,-2};
- float shadow[9]= {1,2,1,0,1,0,-1,-2,-1};
+ float sobel[9]= {1, 2, 1, 0, 0, 0, -1, -2, -1};
+ float prewitt[9]= {1, 1, 1, 0, 0, 0, -1, -1, -1};
+ float kirsch[9]= {5, 5, 5, -3, -3, -3, -2, -2, -2};
+ float shadow[9]= {1, 2, 1, 0, 1, 0, -1, -2, -1};
if (out[0]->hasoutput==0) return;
diff --git a/source/blender/nodes/composite/nodes/node_composite_gamma.c b/source/blender/nodes/composite/nodes/node_composite_gamma.c
index ae793b44f2c..2ee94224e4b 100644
--- a/source/blender/nodes/composite/nodes/node_composite_gamma.c
+++ b/source/blender/nodes/composite/nodes/node_composite_gamma.c
@@ -50,7 +50,7 @@ static void do_gamma(bNode *UNUSED(node), float *out, float *in, float *fac)
int i=0;
for (i=0; i<3; i++) {
/* check for negative to avoid nan's */
- out[i] = (in[i] > 0.0f)? powf(in[i],fac[0]): in[i];
+ out[i] = (in[i] > 0.0f)? powf(in[i], fac[0]): in[i];
}
out[3] = in[3];
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_glare.c b/source/blender/nodes/composite/nodes/node_composite_glare.c
index 42760ddfc4e..7484ae266fc 100644
--- a/source/blender/nodes/composite/nodes/node_composite_glare.c
+++ b/source/blender/nodes/composite/nodes/node_composite_glare.c
@@ -124,7 +124,7 @@ static CompBuf* BTP(CompBuf* src, float threshold, int scaledown)
static void star4(NodeGlare* ndg, CompBuf* dst, CompBuf* src)
{
int x, y, i, xm, xp, ym, yp;
- float c[4] = {0,0,0,0}, tc[4] = {0,0,0,0};
+ float c[4] = {0, 0, 0, 0}, tc[4] = {0, 0, 0, 0};
CompBuf *tbuf1, *tbuf2, *tsrc;
const float f1 = 1.f - ndg->fade, f2 = (1.f - f1)*0.5f;
//const float t3 = ndg->threshold*3.f;
diff --git a/source/blender/nodes/composite/nodes/node_composite_hueSatVal.c b/source/blender/nodes/composite/nodes/node_composite_hueSatVal.c
index 7349d1dd4bf..7089983fdbc 100644
--- a/source/blender/nodes/composite/nodes/node_composite_hueSatVal.c
+++ b/source/blender/nodes/composite/nodes/node_composite_hueSatVal.c
@@ -81,7 +81,7 @@ static void node_composit_exec_hue_sat(void *UNUSED(data), bNode *node, bNodeSta
else {
/* make output size of input image */
CompBuf *cbuf= dupalloc_compbuf(in[1]->data);
- CompBuf *stackbuf=typecheck_compbuf(cbuf,CB_RGBA);
+ CompBuf *stackbuf=typecheck_compbuf(cbuf, CB_RGBA);
composit2_pixel_processor(node, stackbuf, stackbuf, in[1]->vec, in[0]->data, in[0]->vec, do_hue_sat_fac, CB_RGBA, CB_VAL);
diff --git a/source/blender/nodes/composite/nodes/node_composite_image.c b/source/blender/nodes/composite/nodes/node_composite_image.c
index 62179cfa471..1789710b096 100644
--- a/source/blender/nodes/composite/nodes/node_composite_image.c
+++ b/source/blender/nodes/composite/nodes/node_composite_image.c
@@ -313,7 +313,7 @@ float *node_composit_get_float_buffer(RenderData *rd, ImBuf *ibuf, int *alloc)
}
/* note: this function is used for multilayer too, to ensure uniform
- handling with BKE_image_get_ibuf() */
+ * handling with BKE_image_get_ibuf() */
static CompBuf *node_composit_get_image(RenderData *rd, Image *ima, ImageUser *iuser)
{
ImBuf *ibuf;
diff --git a/source/blender/nodes/composite/nodes/node_composite_levels.c b/source/blender/nodes/composite/nodes/node_composite_levels.c
index 32b07582140..9888966c46a 100644
--- a/source/blender/nodes/composite/nodes/node_composite_levels.c
+++ b/source/blender/nodes/composite/nodes/node_composite_levels.c
@@ -40,9 +40,9 @@ static bNodeSocketTemplate cmp_node_view_levels_in[]= {
};
static bNodeSocketTemplate cmp_node_view_levels_out[]={
- {SOCK_FLOAT, 0,"Mean"},
- {SOCK_FLOAT, 0,"Std Dev"},
- {-1,0,""}
+ {SOCK_FLOAT, 0, "Mean"},
+ {SOCK_FLOAT, 0, "Std Dev"},
+ {-1, 0, ""}
};
static void rgb_tobw(float r, float g, float b, float* out)
@@ -54,7 +54,7 @@ static void fill_bins(bNode* node, CompBuf* in, int* bins)
{
float value[4];
int ivalue=0;
- int x,y;
+ int x, y;
/*fill bins */
for (y=0; y<in->y; y++) {
@@ -66,7 +66,7 @@ static void fill_bins(bNode* node, CompBuf* in, int* bins)
if (value[3] > 0.0f) { /* don't count transparent pixels */
switch (node->custom1) {
case 1: { /* all colors */
- rgb_tobw(value[0],value[1],value[2], &value[0]);
+ rgb_tobw(value[0], value[1], value[2], &value[0]);
value[0]=value[0]*255; /* scale to 0-255 range */
ivalue=(int)value[0];
break;
@@ -89,7 +89,7 @@ static void fill_bins(bNode* node, CompBuf* in, int* bins)
}
case 5: /* luminence */
{
- rgb_to_yuv(value[0],value[1],value[2], &value[0], &value[1], &value[2]);
+ rgb_to_yuv(value[0], value[1], value[2], &value[0], &value[1], &value[2]);
value[0]=value[0]*255; /* scale to 0-255 range */
ivalue=(int)value[0];
break;
@@ -111,7 +111,7 @@ static float brightness_mean(bNode* node, CompBuf* in)
{
float sum=0.0;
int numPixels=0.0;
- int x,y;
+ int x, y;
float value[4];
for (x=0; x< in->x; x++) {
@@ -125,7 +125,7 @@ static float brightness_mean(bNode* node, CompBuf* in)
switch (node->custom1) {
case 1:
{
- rgb_tobw(value[0],value[1],value[2], &value[0]);
+ rgb_tobw(value[0], value[1], value[2], &value[0]);
sum+=value[0];
break;
}
@@ -146,7 +146,7 @@ static float brightness_mean(bNode* node, CompBuf* in)
}
case 5:
{
- rgb_to_yuv(value[0],value[1],value[2], &value[0], &value[1], &value[2]);
+ rgb_to_yuv(value[0], value[1], value[2], &value[0], &value[1], &value[2]);
sum+=value[0];
break;
}
@@ -162,7 +162,7 @@ static float brightness_standard_deviation(bNode* node, CompBuf* in, float mean)
{
float sum=0.0;
int numPixels=0.0;
- int x,y;
+ int x, y;
float value[4];
for (x=0; x< in->x; x++) {
@@ -176,7 +176,7 @@ static float brightness_standard_deviation(bNode* node, CompBuf* in, float mean)
switch (node->custom1) {
case 1:
{
- rgb_tobw(value[0],value[1],value[2], &value[0]);
+ rgb_tobw(value[0], value[1], value[2], &value[0]);
sum+=(value[0]-mean)*(value[0]-mean);
break;
}
@@ -200,7 +200,7 @@ static float brightness_standard_deviation(bNode* node, CompBuf* in, float mean)
}
case 5:
{
- rgb_to_yuv(value[0],value[1],value[2], &value[0], &value[1], &value[2]);
+ rgb_to_yuv(value[0], value[1], value[2], &value[0], &value[1], &value[2]);
sum+=(value[0]-mean)*(value[0]-mean);
break;
}
@@ -215,7 +215,7 @@ static float brightness_standard_deviation(bNode* node, CompBuf* in, float mean)
static void draw_histogram(bNode *node, CompBuf *out, int* bins)
{
- int x,y;
+ int x, y;
float color[4];
float value;
int max;
diff --git a/source/blender/nodes/composite/nodes/node_composite_lummaMatte.c b/source/blender/nodes/composite/nodes/node_composite_lummaMatte.c
index 85c291fd9ec..1518284e015 100644
--- a/source/blender/nodes/composite/nodes/node_composite_lummaMatte.c
+++ b/source/blender/nodes/composite/nodes/node_composite_lummaMatte.c
@@ -35,14 +35,14 @@
/* ******************* Luma Matte Node ********************************* */
static bNodeSocketTemplate cmp_node_luma_matte_in[]={
- {SOCK_RGBA,1,"Image", 1.0f, 1.0f, 1.0f, 1.0f},
- {-1,0,""}
+ {SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
+ {-1, 0, ""}
};
static bNodeSocketTemplate cmp_node_luma_matte_out[]={
- {SOCK_RGBA,0,"Image"},
- {SOCK_FLOAT,0,"Matte"},
- {-1,0,""}
+ {SOCK_RGBA, 0, "Image"},
+ {SOCK_FLOAT, 0, "Matte"},
+ {-1, 0, ""}
};
static void do_luma_matte(bNode *node, float *out, float *in)
diff --git a/source/blender/nodes/composite/nodes/node_composite_moviedistortion.c b/source/blender/nodes/composite/nodes/node_composite_moviedistortion.c
index f6ffc783b08..7a28eabec34 100644
--- a/source/blender/nodes/composite/nodes/node_composite_moviedistortion.c
+++ b/source/blender/nodes/composite/nodes/node_composite_moviedistortion.c
@@ -76,9 +76,9 @@ static void exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
node->storage = BKE_tracking_distortion_create();
if (node->custom1 == 0)
- obuf= BKE_tracking_distortion_exec(node->storage, tracking, ibuf, width, height, overscan, 1);
+ obuf = BKE_tracking_distortion_exec(node->storage, tracking, ibuf, width, height, overscan, 1);
else
- obuf= BKE_tracking_distortion_exec(node->storage, tracking, ibuf, width, height, overscan, 0);
+ obuf = BKE_tracking_distortion_exec(node->storage, tracking, ibuf, width, height, overscan, 0);
stackbuf->rect = obuf->rect_float;
stackbuf->malloc = TRUE;
@@ -118,7 +118,7 @@ static void storage_free(bNode *node)
if (node->storage)
BKE_tracking_distortion_destroy(node->storage);
- node->storage= NULL;
+ node->storage = NULL;
}
static void storage_copy(bNode *orig_node, bNode *new_node)
diff --git a/source/blender/nodes/composite/nodes/node_composite_outputFile.c b/source/blender/nodes/composite/nodes/node_composite_outputFile.c
index 2eb68c787fb..f89dcf63f64 100644
--- a/source/blender/nodes/composite/nodes/node_composite_outputFile.c
+++ b/source/blender/nodes/composite/nodes/node_composite_outputFile.c
@@ -48,12 +48,13 @@
bNodeSocket *ntreeCompositOutputFileAddSocket(bNodeTree *ntree, bNode *node, const char *name, ImageFormatData *im_format)
{
NodeImageMultiFile *nimf = node->storage;
- bNodeSocket *sock = nodeAddSocket(ntree, node, SOCK_IN, name, SOCK_RGBA);
+ bNodeSocket *sock = nodeAddSocket(ntree, node, SOCK_IN, "", SOCK_RGBA);
/* create format data for the input socket */
NodeImageMultiFileSocket *sockdata = MEM_callocN(sizeof(NodeImageMultiFileSocket), "socket image format");
sock->storage = sockdata;
- sock->struct_type = SOCK_STRUCT_OUTPUT_FILE;
+
+ BLI_strncpy(sockdata->path, name, sizeof(sockdata->path));
if (im_format) {
sockdata->format= *im_format;
@@ -188,7 +189,7 @@ static void exec_output_file_singlelayer(RenderData *rd, bNode *node, bNodeStack
ibuf->profile = IB_PROFILE_LINEAR_RGB;
/* get full path */
- BLI_join_dirfile(path, FILE_MAX, nimf->base_path, sock->name);
+ BLI_join_dirfile(path, FILE_MAX, nimf->base_path, sockdata->path);
BKE_makepicstring(filename, path, bmain->name, rd->cfra, format->imtype, (rd->scemode & R_EXTENSION), TRUE);
if (0 == BKE_write_ibuf(ibuf, filename, format))
@@ -229,6 +230,7 @@ static void exec_output_file_multilayer(RenderData *rd, bNode *node, bNodeStack
for (sock=node->inputs.first, i=0; sock; sock=sock->next, ++i) {
if (in[i]->data) {
+ NodeImageMultiFileSocket *sockdata = sock->storage;
CompBuf *cbuf = in[i]->data;
char layname[EXR_LAY_MAXNAME];
char channelname[EXR_PASS_MAXNAME];
@@ -247,8 +249,8 @@ static void exec_output_file_multilayer(RenderData *rd, bNode *node, bNodeStack
continue;
}
- BLI_strncpy(layname, sock->name, sizeof(layname));
- BLI_strncpy(channelname, sock->name, sizeof(channelname)-2);
+ BLI_strncpy(layname, sockdata->path, sizeof(layname));
+ BLI_strncpy(channelname, sockdata->path, sizeof(channelname)-2);
channelname_ext = channelname + strlen(channelname);
/* create channels */
diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c b/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c
index 6dac2d16401..a30342ee28d 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c
+++ b/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c
@@ -113,21 +113,21 @@ void register_node_type_cmp_sephsva(bNodeTreeType *ttype)
/* **************** COMBINE HSVA ******************** */
-static bNodeSocketTemplate cmp_node_combhsva_in[]= {
- { SOCK_FLOAT, 1, "H", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- { SOCK_FLOAT, 1, "S", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- { SOCK_FLOAT, 1, "V", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- { SOCK_FLOAT, 1, "A", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- { -1, 0, "" }
+static bNodeSocketTemplate cmp_node_combhsva_in[] = {
+ { SOCK_FLOAT, 1, "H", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, "S", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, "V", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, "A", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
+ { -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_combhsva_out[]= {
- { SOCK_RGBA, 0, "Image"},
- { -1, 0, "" }
+ { SOCK_RGBA, 0, "Image"},
+ { -1, 0, "" }
};
static void do_comb_hsva(bNode *UNUSED(node), float *out, float *in1, float *in2, float *in3, float *in4)
{
- float r,g,b;
+ float r, g, b;
hsv_to_rgb(in1[0], in2[0], in3[0], &r, &g, &b);
out[0] = r;
diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c b/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c
index 6eff3dcd95b..7f3b8a31a4b 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c
+++ b/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c
@@ -175,7 +175,7 @@ static bNodeSocketTemplate cmp_node_combycca_out[]= {
static void do_comb_ycca_601(bNode *UNUSED(node), float *out, float *in1, float *in2, float *in3, float *in4)
{
- float r,g,b;
+ float r, g, b;
float y, cb, cr;
/*need to un-normalize the data*/
@@ -183,7 +183,7 @@ static void do_comb_ycca_601(bNode *UNUSED(node), float *out, float *in1, float
cb=in2[0]*255;
cr=in3[0]*255;
- ycc_to_rgb(y,cb,cr, &r, &g, &b, BLI_YCC_ITU_BT601);
+ ycc_to_rgb(y, cb, cr, &r, &g, &b, BLI_YCC_ITU_BT601);
out[0] = r;
out[1] = g;
@@ -193,7 +193,7 @@ static void do_comb_ycca_601(bNode *UNUSED(node), float *out, float *in1, float
static void do_comb_ycca_709(bNode *UNUSED(node), float *out, float *in1, float *in2, float *in3, float *in4)
{
- float r,g,b;
+ float r, g, b;
float y, cb, cr;
/*need to un-normalize the data*/
@@ -201,7 +201,7 @@ static void do_comb_ycca_709(bNode *UNUSED(node), float *out, float *in1, float
cb=in2[0]*255;
cr=in3[0]*255;
- ycc_to_rgb(y,cb,cr, &r, &g, &b, BLI_YCC_ITU_BT709);
+ ycc_to_rgb(y, cb, cr, &r, &g, &b, BLI_YCC_ITU_BT709);
out[0] = r;
out[1] = g;
@@ -211,7 +211,7 @@ static void do_comb_ycca_709(bNode *UNUSED(node), float *out, float *in1, float
static void do_comb_ycca_jfif(bNode *UNUSED(node), float *out, float *in1, float *in2, float *in3, float *in4)
{
- float r,g,b;
+ float r, g, b;
float y, cb, cr;
/*need to un-normalize the data*/
@@ -219,7 +219,7 @@ static void do_comb_ycca_jfif(bNode *UNUSED(node), float *out, float *in1, float
cb=in2[0]*255;
cr=in3[0]*255;
- ycc_to_rgb(y,cb,cr, &r, &g, &b, BLI_YCC_JFIF_0_255);
+ ycc_to_rgb(y, cb, cr, &r, &g, &b, BLI_YCC_JFIF_0_255);
out[0] = r;
out[1] = g;
diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c b/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c
index 8dd551643f5..57fcf3af046 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c
+++ b/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c
@@ -128,7 +128,7 @@ static bNodeSocketTemplate cmp_node_combyuva_out[]= {
static void do_comb_yuva(bNode *UNUSED(node), float *out, float *in1, float *in2, float *in3, float *in4)
{
- float r,g,b;
+ float r, g, b;
yuv_to_rgb(in1[0], in2[0], in3[0], &r, &g, &b);
out[0] = r;
diff --git a/source/blender/nodes/composite/nodes/node_composite_texture.c b/source/blender/nodes/composite/nodes/node_composite_texture.c
index 562e2b2737e..0b521fac3e1 100644
--- a/source/blender/nodes/composite/nodes/node_composite_texture.c
+++ b/source/blender/nodes/composite/nodes/node_composite_texture.c
@@ -40,7 +40,7 @@ static bNodeSocketTemplate cmp_node_texture_in[]= {
};
static bNodeSocketTemplate cmp_node_texture_out[]= {
{ SOCK_FLOAT, 0, "Value"},
- { SOCK_RGBA , 0, "Color"},
+ { SOCK_RGBA, 0, "Color"},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_tonemap.c b/source/blender/nodes/composite/nodes/node_composite_tonemap.c
index 0696c2ba848..eae81a4bbd2 100644
--- a/source/blender/nodes/composite/nodes/node_composite_tonemap.c
+++ b/source/blender/nodes/composite/nodes/node_composite_tonemap.c
@@ -94,7 +94,7 @@ static void tonemap(NodeTonemap* ntm, CompBuf* dst, CompBuf* src)
I_l = sp[x][1] + ic*(L - sp[x][1]);
I_g = Cav[1] + ic*(Lav - Cav[1]);
I_a = I_l + ia*(I_g - I_l);
- dp[x][1] /= (dp[x][1] + pow((double)f*I_a,(double)m));
+ dp[x][1] /= (dp[x][1] + pow((double)f*I_a, (double)m));
I_l = sp[x][2] + ic*(L - sp[x][2]);
I_g = Cav[2] + ic*(Lav - Cav[2]);
I_a = I_l + ia*(I_g - I_l);
diff --git a/source/blender/nodes/intern/node_common.c b/source/blender/nodes/intern/node_common.c
index 362ed59a38e..3aadcef4c82 100644
--- a/source/blender/nodes/intern/node_common.c
+++ b/source/blender/nodes/intern/node_common.c
@@ -130,7 +130,7 @@ bNode *node_group_make_from_selected(bNodeTree *ntree)
/* no groups in groups */
if (node->type==NODE_GROUP)
return NULL;
- DO_MINMAX2( (&node->locx), min, max);
+ DO_MINMAX2((&node->locx), min, max);
totnode++;
}
node->done= 0;
@@ -551,7 +551,8 @@ static bNodeSocket *group_verify_socket(bNodeTree *ntree, ListBase *lb, int in_o
sock->groupsock = gsock;
BLI_strncpy(sock->name, gsock->name, sizeof(sock->name));
- sock->type= gsock->type;
+ if(gsock->type != sock->type)
+ nodeSocketSetType(sock, gsock->type);
/* XXX hack: group socket input/output roles are inverted internally,
* need to change the limit value when making actual node sockets from them.
diff --git a/source/blender/nodes/intern/node_socket.c b/source/blender/nodes/intern/node_socket.c
index 94b9d364418..b5400244efe 100644
--- a/source/blender/nodes/intern/node_socket.c
+++ b/source/blender/nodes/intern/node_socket.c
@@ -59,7 +59,7 @@ static bNodeSocketType node_socket_type_float = {
/* ui_name */ "Float",
/* ui_description */ "Floating Point",
/* ui_icon */ 0,
- /* ui_color */ {160,160,160,255},
+ /* ui_color */ {160, 160, 160, 255},
/* value_structname */ "bNodeSocketValueFloat",
/* value_structsize */ sizeof(bNodeSocketValueFloat),
@@ -74,7 +74,7 @@ static bNodeSocketType node_socket_type_vector = {
/* ui_name */ "Vector",
/* ui_description */ "3-dimensional floating point vector",
/* ui_icon */ 0,
- /* ui_color */ {100,100,200,255},
+ /* ui_color */ {100, 100, 200, 255},
/* value_structname */ "bNodeSocketValueVector",
/* value_structsize */ sizeof(bNodeSocketValueVector),
@@ -89,7 +89,7 @@ static bNodeSocketType node_socket_type_rgba = {
/* ui_name */ "RGBA",
/* ui_description */ "RGBA color",
/* ui_icon */ 0,
- /* ui_color */ {200,200,40,255},
+ /* ui_color */ {200, 200, 40, 255},
/* value_structname */ "bNodeSocketValueRGBA",
/* value_structsize */ sizeof(bNodeSocketValueRGBA),
@@ -104,7 +104,7 @@ static bNodeSocketType node_socket_type_int = {
/* ui_name */ "Int",
/* ui_description */ "Integer",
/* ui_icon */ 0,
- /* ui_color */ {17,133,37,255},
+ /* ui_color */ {17, 133, 37, 255},
/* value_structname */ "bNodeSocketValueInt",
/* value_structsize */ sizeof(bNodeSocketValueInt),
@@ -119,7 +119,7 @@ static bNodeSocketType node_socket_type_boolean = {
/* ui_name */ "Boolean",
/* ui_description */ "Boolean",
/* ui_icon */ 0,
- /* ui_color */ {158,139,63,255},
+ /* ui_color */ {158, 139, 63, 255},
/* value_structname */ "bNodeSocketValueBoolean",
/* value_structsize */ sizeof(bNodeSocketValueBoolean),
@@ -134,7 +134,7 @@ static bNodeSocketType node_socket_type_shader = {
/* ui_name */ "Shader",
/* ui_description */ "Shader",
/* ui_icon */ 0,
- /* ui_color */ {100,200,100,255},
+ /* ui_color */ {100, 200, 100, 255},
/* value_structname */ NULL,
/* value_structsize */ 0,
@@ -149,7 +149,7 @@ static bNodeSocketType node_socket_type_mesh = {
/* ui_name */ "Mesh",
/* ui_description */ "Mesh geometry data",
/* ui_icon */ 0,
- /* ui_color */ {255,133,7,255},
+ /* ui_color */ {255, 133, 7, 255},
/* value_structname */ NULL,
/* value_structsize */ 0,
diff --git a/source/blender/nodes/shader/nodes/node_shader_common.c b/source/blender/nodes/shader/nodes/node_shader_common.c
index f75cecfe83b..df369482a2e 100644
--- a/source/blender/nodes/shader/nodes/node_shader_common.c
+++ b/source/blender/nodes/shader/nodes/node_shader_common.c
@@ -73,6 +73,9 @@ static void *group_initexec(bNode *node)
bNodeTree *ngroup= (bNodeTree*)node->id;
bNodeTreeExec *exec;
+ if (!ngroup)
+ return NULL;
+
/* initialize the internal node tree execution */
exec = ntreeShaderBeginExecTree(ngroup, 0);
@@ -121,6 +124,9 @@ static void group_execute(void *data, int thread, struct bNode *node, void *node
bNodeTreeExec *exec= (bNodeTreeExec*)nodedata;
bNodeThreadStack *nts;
+ if (!exec)
+ return;
+
/* XXX same behavior as trunk: all nodes inside group are executed.
* it's stupid, but just makes it work. compo redesign will do this better.
*/
diff --git a/source/blender/nodes/shader/nodes/node_shader_light_path.c b/source/blender/nodes/shader/nodes/node_shader_light_path.c
index 5d7a3014682..5ebbd63a5a1 100644
--- a/source/blender/nodes/shader/nodes/node_shader_light_path.c
+++ b/source/blender/nodes/shader/nodes/node_shader_light_path.c
@@ -37,6 +37,7 @@ static bNodeSocketTemplate sh_node_light_path_out[]= {
{ SOCK_FLOAT, 0, "Is Singular Ray", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_FLOAT, 0, "Is Reflection Ray", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_FLOAT, 0, "Is Transmission Ray", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, "Ray Length", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_coord.c b/source/blender/nodes/shader/nodes/node_shader_tex_coord.c
index 8f67fb585c9..aa8b7070cab 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_coord.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_coord.c
@@ -33,6 +33,7 @@
static bNodeSocketTemplate sh_node_tex_coord_out[]= {
{ SOCK_VECTOR, 0, "Generated", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_VECTOR, 0, "Normal", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_VECTOR, 0, "UV", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_VECTOR, 0, "Object", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_VECTOR, 0, "Camera", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
@@ -48,7 +49,7 @@ static int node_shader_gpu_tex_coord(GPUMaterial *mat, bNode *UNUSED(node), GPUN
return GPU_stack_link(mat, "node_tex_coord", in, out,
GPU_builtin(GPU_VIEW_POSITION), GPU_builtin(GPU_VIEW_NORMAL),
- GPU_builtin(GPU_INVERSE_VIEW_MATRIX), orco, mtface);
+ GPU_builtin(GPU_INVERSE_VIEW_MATRIX), GPU_builtin(GPU_INVERSE_OBJECT_MATRIX), orco, mtface);
}
/* node type definition */
diff --git a/source/blender/nodes/shader/nodes/node_shader_texture.c b/source/blender/nodes/shader/nodes/node_shader_texture.c
index 8b6386fe2f6..7d3e532be0b 100644
--- a/source/blender/nodes/shader/nodes/node_shader_texture.c
+++ b/source/blender/nodes/shader/nodes/node_shader_texture.c
@@ -41,7 +41,7 @@ static bNodeSocketTemplate sh_node_texture_in[]= {
};
static bNodeSocketTemplate sh_node_texture_out[]= {
{ SOCK_FLOAT, 0, "Value"},
- { SOCK_RGBA , 0, "Color"},
+ { SOCK_RGBA, 0, "Color"},
{ SOCK_VECTOR, 0, "Normal"},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_valToRgb.c b/source/blender/nodes/shader/nodes/node_shader_valToRgb.c
index 7e513135203..0e58fed4357 100644
--- a/source/blender/nodes/shader/nodes/node_shader_valToRgb.c
+++ b/source/blender/nodes/shader/nodes/node_shader_valToRgb.c
@@ -90,12 +90,12 @@ void register_node_type_sh_valtorgb(bNodeTreeType *ttype)
/* **************** RGBTOBW ******************** */
static bNodeSocketTemplate sh_node_rgbtobw_in[]= {
- { SOCK_RGBA, 1, "Color", 0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { SOCK_RGBA, 1, "Color", 0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 1.0f},
+ { -1, 0, "" }
};
static bNodeSocketTemplate sh_node_rgbtobw_out[]= {
- { SOCK_FLOAT, 0, "Val", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { SOCK_FLOAT, 0, "Val", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
+ { -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_vectMath.c b/source/blender/nodes/shader/nodes/node_shader_vectMath.c
index a0fe67d591d..73b0582490d 100644
--- a/source/blender/nodes/shader/nodes/node_shader_vectMath.c
+++ b/source/blender/nodes/shader/nodes/node_shader_vectMath.c
@@ -73,7 +73,7 @@ static void node_shader_exec_vect_math(void *UNUSED(data), bNode *node, bNodeSta
out[0]->vec[1]= vec1[1] + vec2[1];
out[0]->vec[2]= vec1[2] + vec2[2];
- out[1]->vec[0] = normalize_v3( out[0]->vec );
+ out[1]->vec[0] = normalize_v3(out[0]->vec );
}
else if (node->custom1 == 3) { /* Dot product */
out[1]->vec[0]= (vec1[0] * vec2[0]) + (vec1[1] * vec2[1]) + (vec1[2] * vec2[2]);
@@ -83,7 +83,7 @@ static void node_shader_exec_vect_math(void *UNUSED(data), bNode *node, bNodeSta
out[0]->vec[1]= (vec1[2] * vec2[0]) - (vec1[0] * vec2[2]);
out[0]->vec[2]= (vec1[0] * vec2[1]) - (vec1[1] * vec2[0]);
- out[1]->vec[0] = normalize_v3( out[0]->vec );
+ out[1]->vec[0] = normalize_v3(out[0]->vec );
}
else if (node->custom1 == 5) { /* Normalize */
if (in[0]->hasinput || !in[1]->hasinput) { /* This one only takes one input, so we've got to choose. */
@@ -97,7 +97,7 @@ static void node_shader_exec_vect_math(void *UNUSED(data), bNode *node, bNodeSta
out[0]->vec[2]= vec2[2];
}
- out[1]->vec[0] = normalize_v3( out[0]->vec );
+ out[1]->vec[0] = normalize_v3(out[0]->vec );
}
}
diff --git a/source/blender/nodes/texture/nodes/node_texture_bricks.c b/source/blender/nodes/texture/nodes/node_texture_bricks.c
index ac8799762bd..fbf04715020 100644
--- a/source/blender/nodes/texture/nodes/node_texture_bricks.c
+++ b/source/blender/nodes/texture/nodes/node_texture_bricks.c
@@ -102,16 +102,17 @@ static void colorfn(float *out, TexParams *p, bNode *node, bNodeStack **in, shor
ins_y = y - row_height*rownum;
tint = noise((rownum << 16) + (bricknum & 0xFFFF)) + bias;
- CLAMP(tint,0.0f,1.0f);
+ CLAMP(tint, 0.0f, 1.0f);
- if ( ins_x < mortar_thickness || ins_y < mortar_thickness ||
- ins_x > (brick_width - mortar_thickness) ||
- ins_y > (row_height - mortar_thickness) ) {
- copy_v4_v4( out, mortar );
+ if (ins_x < mortar_thickness || ins_y < mortar_thickness ||
+ ins_x > (brick_width - mortar_thickness) ||
+ ins_y > (row_height - mortar_thickness))
+ {
+ copy_v4_v4(out, mortar);
}
else {
- copy_v4_v4( out, bricks1 );
- ramp_blend( MA_RAMP_BLEND, out, tint, bricks2 );
+ copy_v4_v4(out, bricks1);
+ ramp_blend(MA_RAMP_BLEND, out, tint, bricks2);
}
}
diff --git a/source/blender/nodes/texture/nodes/node_texture_common.c b/source/blender/nodes/texture/nodes/node_texture_common.c
index 9a66ecb5ffb..1eaf9b2b0fe 100644
--- a/source/blender/nodes/texture/nodes/node_texture_common.c
+++ b/source/blender/nodes/texture/nodes/node_texture_common.c
@@ -58,6 +58,9 @@ static void *group_initexec(bNode *node)
bNodeTree *ngroup= (bNodeTree*)node->id;
void *exec;
+ if (!ngroup)
+ return NULL;
+
/* initialize the internal node tree execution */
exec = ntreeTexBeginExecTree(ngroup, 0);
@@ -107,6 +110,9 @@ static void group_execute(void *data, int thread, struct bNode *node, void *node
bNodeTreeExec *exec= (bNodeTreeExec*)nodedata;
bNodeThreadStack *nts;
+ if (!exec)
+ return;
+
/* XXX same behavior as trunk: all nodes inside group are executed.
* it's stupid, but just makes it work. compo redesign will do this better.
*/
diff --git a/source/blender/nodes/texture/nodes/node_texture_image.c b/source/blender/nodes/texture/nodes/node_texture_image.c
index d0bc30089e2..38d6db1fd08 100644
--- a/source/blender/nodes/texture/nodes/node_texture_image.c
+++ b/source/blender/nodes/texture/nodes/node_texture_image.c
@@ -76,7 +76,7 @@ static void colorfn(float *out, TexParams *p, bNode *node, bNodeStack **UNUSED(i
while ( py >= ibuf->y ) py -= ibuf->y;
result = ibuf->rect_float + py*ibuf->x*4 + px*4;
- copy_v4_v4( out, result );
+ copy_v4_v4(out, result);
}
}
}
diff --git a/source/blender/nodes/texture/nodes/node_texture_mixRgb.c b/source/blender/nodes/texture/nodes/node_texture_mixRgb.c
index 41115076ec1..c170d03a495 100644
--- a/source/blender/nodes/texture/nodes/node_texture_mixRgb.c
+++ b/source/blender/nodes/texture/nodes/node_texture_mixRgb.c
@@ -37,7 +37,7 @@
static bNodeSocketTemplate inputs[]= {
{ SOCK_FLOAT, 1, "Factor", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR },
{ SOCK_RGBA, 1, "Color1", 0.5f, 0.5f, 0.5f, 1.0f },
- { SOCK_RGBA , 1, "Color2", 0.5f, 0.5f, 0.5f, 1.0f },
+ { SOCK_RGBA, 1, "Color2", 0.5f, 0.5f, 0.5f, 1.0f },
{ -1, 0, "" }
};
static bNodeSocketTemplate outputs[]= {
diff --git a/source/blender/nodes/texture/nodes/node_texture_texture.c b/source/blender/nodes/texture/nodes/node_texture_texture.c
index bf93231c306..ecf47a900f9 100644
--- a/source/blender/nodes/texture/nodes/node_texture_texture.c
+++ b/source/blender/nodes/texture/nodes/node_texture_texture.c
@@ -49,8 +49,8 @@ static bNodeSocketTemplate outputs[]= {
static void colorfn(float *out, TexParams *p, bNode *node, bNodeStack **in, short thread)
{
Tex *nodetex = (Tex *)node->id;
- static float red[] = {1,0,0,1};
- static float white[] = {1,1,1,1};
+ static float red[] = {1, 0, 0, 1};
+ static float white[] = {1, 1, 1, 1};
float co[3], dxt[3], dyt[3];
copy_v3_v3(co, p->co);
@@ -65,12 +65,12 @@ static void colorfn(float *out, TexParams *p, bNode *node, bNodeStack **in, shor
if (node->custom2 || node->need_exec==0) {
/* this node refers to its own texture tree! */
- copy_v4_v4(out, (fabs(co[0] - co[1]) < .01) ? white : red );
+ copy_v4_v4(out, (fabs(co[0] - co[1]) < .01) ? white : red);
}
else if (nodetex) {
TexResult texres;
int textype;
- float nor[] = {0,0,0};
+ float nor[] = {0, 0, 0};
float col1[4], col2[4];
tex_input_rgba(col1, in[0], p, thread);
diff --git a/source/blender/python/bmesh/bmesh_py_types.h b/source/blender/python/bmesh/bmesh_py_types.h
index a69091cb7ec..85bbd5d7b09 100644
--- a/source/blender/python/bmesh/bmesh_py_types.h
+++ b/source/blender/python/bmesh/bmesh_py_types.h
@@ -138,8 +138,8 @@ void BPy_BM_init_types(void);
PyObject *BPyInit_bmesh_types(void);
enum {
- BPY_BMFLAG_NOP = 0, /* do nothing */
- BPY_BMFLAG_IS_WRAPPED = 1 /* the mesh is owned by editmode */
+ BPY_BMFLAG_NOP = 0, /* do nothing */
+ BPY_BMFLAG_IS_WRAPPED = 1 /* the mesh is owned by editmode */
};
PyObject *BPy_BMesh_CreatePyObject(BMesh *bm, int flag);
diff --git a/source/blender/python/bmesh/bmesh_py_types_customdata.c b/source/blender/python/bmesh/bmesh_py_types_customdata.c
index 6a02d8e4a25..f25222c89da 100644
--- a/source/blender/python/bmesh/bmesh_py_types_customdata.c
+++ b/source/blender/python/bmesh/bmesh_py_types_customdata.c
@@ -124,7 +124,7 @@ static PyObject *bpy_bmlayeraccess_collection_get(BPy_BMLayerAccess *self, void
PyDoc_STRVAR(bpy_bmlayercollection_active_doc,
-"This meshes vert sequence (read-only).\n\n:type: :class:`BMVertSeq`"
+"The active layer of this type (read-only).\n\n:type: :class:`BMLayerItem`"
);
static PyObject *bpy_bmlayercollection_active_get(BPy_BMLayerItem *self, void *UNUSED(flag))
{
@@ -145,6 +145,17 @@ static PyObject *bpy_bmlayercollection_active_get(BPy_BMLayerItem *self, void *U
}
}
+
+PyDoc_STRVAR(bpy_bmlayercollection_is_singleton_doc,
+"This meshes vert sequence (read-only).\n\n:type: :class:`BMVertSeq`"
+);
+static PyObject *bpy_bmlayercollection_is_singleton_get(BPy_BMLayerItem *self, void *UNUSED(flag))
+{
+ BPY_BM_CHECK_OBJ(self);
+
+ return PyBool_FromLong(CustomData_layertype_is_singleton(self->type));
+}
+
PyDoc_STRVAR(bpy_bmlayercollection_name_doc,
"The layers unique name (read-only).\n\n:type: string"
);
@@ -211,7 +222,8 @@ static PyGetSetDef bpy_bmlayeraccess_loop_getseters[] = {
static PyGetSetDef bpy_bmlayercollection_getseters[] = {
/* BMESH_TODO, make writeable */
- {(char *)"active", (getter)bpy_bmlayercollection_active_get, (setter)NULL, (char *)bpy_bmlayercollection_active_doc, NULL},
+ {(char *)"active", (getter)bpy_bmlayercollection_active_get, (setter)NULL, (char *)bpy_bmlayercollection_active_doc, NULL},
+ {(char *)"is_singleton", (getter)bpy_bmlayercollection_is_singleton_get, (setter)NULL, (char *)bpy_bmlayercollection_is_singleton_doc, NULL},
{NULL, NULL, NULL, NULL, NULL} /* Sentinel */
};
@@ -230,6 +242,87 @@ static PyGetSetDef bpy_bmlayeritem_getseters[] = {
/* BMLayerCollection
* ----------------- */
+PyDoc_STRVAR(bpy_bmlayeritem_copy_from_doc,
+".. method:: copy_from(other)\n"
+"\n"
+" Return a copy of the layer\n"
+"\n"
+" :arg other: Another layer to copy from.\n"
+" :arg other: :class:`BMLayerItem`\n"
+);
+static PyObject *bpy_bmlayeritem_copy_from(BPy_BMLayerItem *self, BPy_BMLayerItem *value)
+{
+ CustomData *data;
+
+ if (!BPy_BMLayerItem_Check(value)) {
+ PyErr_Format(PyExc_TypeError,
+ "layer.copy_from(x): expected BMLayerItem, not '%.200s'",
+ Py_TYPE(value)->tp_name);
+ return NULL;
+ }
+
+ BPY_BM_CHECK_OBJ(self);
+ BPY_BM_CHECK_OBJ(value);
+
+ if (self->bm != value->bm) {
+ PyErr_SetString(PyExc_ValueError,
+ "layer.copy_from(): layer is from another mesh");
+ return NULL;
+ }
+
+ else if ((self->htype != value->htype) ||
+ (self->type != value->type) ||
+ (self->index != value->index))
+ {
+ PyErr_SetString(PyExc_ValueError,
+ "layer.copy_from(other): layer type mismatch");
+ }
+
+ data = bpy_bm_customdata_get(self->bm, self->htype);
+
+ if ((bpy_bmlayeritem_get(self) == NULL) ||
+ (bpy_bmlayeritem_get(value) == NULL))
+ {
+ return NULL;
+ }
+
+ BM_data_layer_copy(self->bm, data, self->type, value->index, self->index);
+
+ Py_RETURN_NONE;
+}
+
+/* similar to new(), but no name arg. */
+PyDoc_STRVAR(bpy_bmlayercollection_verify_doc,
+".. method:: verify()\n"
+"\n"
+" Create a new layer or return an existing active layer\n"
+"\n"
+" :return: The newly verified layer.\n"
+" :rtype: :class:`BMLayerItem`\n"
+);
+static PyObject *bpy_bmlayercollection_verify(BPy_BMLayerCollection *self)
+{
+ int index;
+ CustomData *data;
+
+ BPY_BM_CHECK_OBJ(self);
+
+ data = bpy_bm_customdata_get(self->bm, self->htype);
+
+ index = CustomData_get_layer_index(data, self->type);
+
+ if (index == -1) {
+ BM_data_layer_add(self->bm, data, self->type);
+ index = 0;
+ }
+ else {
+ index = CustomData_get_active_layer_index(data, self->type) - index; /* make relative */
+ }
+
+ BLI_assert(index >= 0);
+
+ return BPy_BMLayerItem_CreatePyObject(self->bm, self->htype, self->type, index);
+}
PyDoc_STRVAR(bpy_bmlayercollection_new_doc,
".. method:: new(name)\n"
@@ -255,6 +348,14 @@ static PyObject *bpy_bmlayercollection_new(BPy_BMLayerCollection *self, PyObject
data = bpy_bm_customdata_get(self->bm, self->htype);
+ if (CustomData_layertype_is_singleton(self->type) &&
+ CustomData_has_layer(data, self->type))
+ {
+ PyErr_SetString(PyExc_ValueError,
+ "layers.new(): is a singleton, use verify() instead");
+ return NULL;
+ }
+
if (name) {
BM_data_layer_add_named(self->bm, data, self->type, name);
}
@@ -451,7 +552,13 @@ static PyObject *bpy_bmlayercollection_get(BPy_BMLayerCollection *self, PyObject
return Py_INCREF(def), def;
}
+static struct PyMethodDef bpy_bmlayeritem_methods[] = {
+ {"copy_from", (PyCFunction)bpy_bmlayeritem_copy_from, METH_O, bpy_bmlayeritem_copy_from_doc},
+ {NULL, NULL, 0, NULL}
+};
+
static struct PyMethodDef bpy_bmelemseq_methods[] = {
+ {"verify", (PyCFunction)bpy_bmlayercollection_verify, METH_NOARGS, bpy_bmlayercollection_verify_doc},
{"new", (PyCFunction)bpy_bmlayercollection_new, METH_VARARGS, bpy_bmlayercollection_new_doc},
{"remove", (PyCFunction)bpy_bmlayercollection_remove, METH_O, bpy_bmlayercollection_remove_doc},
@@ -462,8 +569,6 @@ static struct PyMethodDef bpy_bmelemseq_methods[] = {
{NULL, NULL, 0, NULL}
};
-
-
/* Sequences
* ========= */
@@ -763,6 +868,7 @@ void BPy_BM_init_types_customdata(void)
// BPy_BMLayerAccess_Type.tp_methods = bpy_bmeditselseq_methods;
BPy_BMLayerCollection_Type.tp_methods = bpy_bmelemseq_methods;
+ BPy_BMLayerItem_Type.tp_methods = bpy_bmlayeritem_methods;
BPy_BMLayerCollection_Type.tp_as_sequence = &bpy_bmlayercollection_as_sequence;
@@ -883,8 +989,7 @@ PyObject *BPy_BMLayerItem_GetItem(BPy_BMElem *py_ele, BPy_BMLayerItem *py_layer)
}
case CD_MTEXPOLY:
{
- ret = Py_NotImplemented; /* TODO */
- Py_INCREF(ret);
+ ret = BPy_BMTexPoly_CreatePyObject(value);
break;
}
case CD_MLOOPUV:
@@ -977,8 +1082,7 @@ int BPy_BMLayerItem_SetItem(BPy_BMElem *py_ele, BPy_BMLayerItem *py_layer, PyObj
}
case CD_MTEXPOLY:
{
- PyErr_SetString(PyExc_AttributeError, "readonly"); /* could make this writeable later */
- ret = -1;
+ ret = BPy_BMTexPoly_AssignPyObject(value, py_value);
break;
}
case CD_MLOOPUV:
diff --git a/source/blender/python/bmesh/bmesh_py_types_meshdata.c b/source/blender/python/bmesh/bmesh_py_types_meshdata.c
index 9972ff288b2..aa78dc64f6b 100644
--- a/source/blender/python/bmesh/bmesh_py_types_meshdata.c
+++ b/source/blender/python/bmesh/bmesh_py_types_meshdata.c
@@ -34,15 +34,107 @@
#include "../mathutils/mathutils.h"
+#include "DNA_object_types.h"
#include "DNA_meshdata_types.h"
#include "BLI_utildefines.h"
#include "BLI_math_vector.h"
#include "BKE_deform.h"
+#include "BKE_library.h"
#include "bmesh_py_types_meshdata.h"
+
+/* Mesh BMTexPoly
+ * ************** */
+
+#define BPy_BMTexPoly_Check(v) (Py_TYPE(v) == &BPy_BMTexPoly_Type)
+
+typedef struct BPy_BMTexPoly {
+ PyObject_VAR_HEAD
+ MTexPoly *data;
+} BPy_BMTexPoly;
+
+extern PyObject *pyrna_id_CreatePyObject(ID *id);
+extern int pyrna_id_FromPyObject(PyObject *obj, ID **id);
+
+PyDoc_STRVAR(bpy_bmtexpoly_image_doc,
+"Image or None.\n\n:type: :class:`bpy.types.Image`"
+);
+static PyObject *bpy_bmtexpoly_image_get(BPy_BMTexPoly *self, void *UNUSED(closure))
+{
+ return pyrna_id_CreatePyObject((ID *)self->data->tpage);
+}
+
+static int bpy_bmtexpoly_image_set(BPy_BMTexPoly *self, PyObject *value, void *UNUSED(closure))
+{
+ ID *id;
+
+ if (value == Py_None) {
+ id = NULL;
+ }
+ else if (pyrna_id_FromPyObject(value, &id) && id && GS(id->name) == ID_IM) {
+ /* pass */
+ }
+ else {
+ PyErr_Format(PyExc_KeyError, "BMTexPoly.image = x"
+ "expected an image or None, not '%.200s'",
+ Py_TYPE(value)->tp_name);
+ return -1;
+ }
+
+ id_lib_extern(id);
+ self->data->tpage = (struct Image *)id;
+
+ return 0;
+}
+
+static PyGetSetDef bpy_bmtexpoly_getseters[] = {
+ /* attributes match rna_def_mtpoly */
+ {(char *)"image", (getter)bpy_bmtexpoly_image_get, (setter)bpy_bmtexpoly_image_set, (char *)bpy_bmtexpoly_image_doc, NULL},
+
+ {NULL, NULL, NULL, NULL, NULL} /* Sentinel */
+};
+
+PyTypeObject BPy_BMTexPoly_Type = {{{0}}}; /* bm.loops.layers.uv.active */
+
+static void bm_init_types_bmtexpoly(void)
+{
+ BPy_BMTexPoly_Type.tp_basicsize = sizeof(BPy_BMTexPoly);
+
+ BPy_BMTexPoly_Type.tp_name = "BMTexPoly";
+
+ BPy_BMTexPoly_Type.tp_doc = NULL; // todo
+
+ BPy_BMTexPoly_Type.tp_getset = bpy_bmtexpoly_getseters;
+
+ BPy_BMTexPoly_Type.tp_flags = Py_TPFLAGS_DEFAULT;
+
+ PyType_Ready(&BPy_BMTexPoly_Type);
+}
+
+int BPy_BMTexPoly_AssignPyObject(struct MTexPoly *mtpoly, PyObject *value)
+{
+ if (UNLIKELY(!BPy_BMTexPoly_Check(value))) {
+ PyErr_Format(PyExc_TypeError, "expected BMTexPoly, not a %.200s", Py_TYPE(value)->tp_name);
+ return -1;
+ }
+ else {
+ *((MTexPoly *)mtpoly) = *(((BPy_BMTexPoly *)value)->data);
+ return 0;
+ }
+}
+
+PyObject *BPy_BMTexPoly_CreatePyObject(struct MTexPoly *mtpoly)
+{
+ BPy_BMTexPoly *self = PyObject_New(BPy_BMTexPoly, &BPy_BMTexPoly_Type);
+ self->data = mtpoly;
+ return (PyObject *)self;
+}
+
+/* --- End Mesh BMTexPoly --- */
+
/* Mesh Loop UV
* ************ */
@@ -596,6 +688,7 @@ PyObject *BPy_BMDeformVert_CreatePyObject(struct MDeformVert *dvert)
/* call to init all types */
void BPy_BM_init_types_meshdata(void)
{
+ bm_init_types_bmtexpoly();
bm_init_types_bmloopuv();
bm_init_types_bmloopcol();
bm_init_types_bmdvert();
diff --git a/source/blender/python/bmesh/bmesh_py_types_meshdata.h b/source/blender/python/bmesh/bmesh_py_types_meshdata.h
index 4636f800ed3..c9e8dce97a0 100644
--- a/source/blender/python/bmesh/bmesh_py_types_meshdata.h
+++ b/source/blender/python/bmesh/bmesh_py_types_meshdata.h
@@ -40,10 +40,17 @@ typedef struct BPy_BMGenericMeshData {
void *data;
} BPy_BMGenericMeshData;
+struct MTexPoly;
struct MLoopUV;
struct MLoopCol;
struct MDeformVert;
+int BPy_BMTexPoly_AssignPyObject(struct MTexPoly *mloopuv, PyObject *value);
+PyObject *BPy_BMTexPoly_CreatePyObject(struct MTexPoly *mloopuv);
+
+int BPy_BMLoopUV_AssignPyObject(struct MLoopUV *data, PyObject *value);
+PyObject *BPy_BMLoopUV_CreatePyObject(struct MLoopUV *data);
+
int BPy_BMLoopUV_AssignPyObject(struct MLoopUV *data, PyObject *value);
PyObject *BPy_BMLoopUV_CreatePyObject(struct MLoopUV *data);
diff --git a/source/blender/python/intern/bpy.c b/source/blender/python/intern/bpy.c
index fa45b54062a..5511673481e 100644
--- a/source/blender/python/intern/bpy.c
+++ b/source/blender/python/intern/bpy.c
@@ -127,13 +127,13 @@ static PyObject *bpy_blend_paths(PyObject *UNUSED(self), PyObject *args, PyObjec
return NULL;
}
- if (absolute) flag |= BPATH_TRAVERSE_ABS;
- if (!packed) flag |= BPATH_TRAVERSE_SKIP_PACKED;
- if (local) flag |= BPATH_TRAVERSE_SKIP_LIBRARY;
+ if (absolute) flag |= BLI_BPATH_TRAVERSE_ABS;
+ if (!packed) flag |= BLI_BPATH_TRAVERSE_SKIP_PACKED;
+ if (local) flag |= BLI_BPATH_TRAVERSE_SKIP_LIBRARY;
list = PyList_New(0);
- bpath_traverse_main(G.main, bpy_blend_paths_visit_cb, flag, (void *)list);
+ BLI_bpath_traverse_main(G.main, bpy_blend_paths_visit_cb, flag, (void *)list);
return list;
}
diff --git a/source/blender/python/intern/bpy_app_handlers.c b/source/blender/python/intern/bpy_app_handlers.c
index 5128cf0b924..bab5a83a6ed 100644
--- a/source/blender/python/intern/bpy_app_handlers.c
+++ b/source/blender/python/intern/bpy_app_handlers.c
@@ -225,7 +225,7 @@ PyObject *BPY_app_handlers_struct(void)
funcstore->func = bpy_app_generic_callback;
funcstore->alloc = 0;
funcstore->arg = SET_INT_IN_POINTER(pos);
- BLI_add_cb(funcstore, pos);
+ BLI_callback_add(funcstore, pos);
}
}
diff --git a/source/blender/python/intern/bpy_props.c b/source/blender/python/intern/bpy_props.c
index 4d0c05f6582..dbb25eb854b 100644
--- a/source/blender/python/intern/bpy_props.c
+++ b/source/blender/python/intern/bpy_props.c
@@ -1071,8 +1071,8 @@ static EnumPropertyItem *enum_items_from_py(PyObject *seq_fast, PyObject *def, i
else {
MEM_freeN(items);
PyErr_SetString(PyExc_TypeError,
- "EnumProperty(...): expected an tuple containing "
- "(identifier, name description) and optionally a "
+ "EnumProperty(...): expected a tuple containing "
+ "(identifier, name, description) and optionally a "
"unique number");
return NULL;
}
diff --git a/source/blender/python/intern/bpy_rna.c b/source/blender/python/intern/bpy_rna.c
index 7c8f28d0979..2174241eeda 100644
--- a/source/blender/python/intern/bpy_rna.c
+++ b/source/blender/python/intern/bpy_rna.c
@@ -1424,7 +1424,8 @@ int pyrna_pydict_to_props(PointerRNA *ptr, PyObject *kw, int all_args, const cha
totkw = kw ? PyDict_Size(kw) : 0;
- RNA_STRUCT_BEGIN (ptr, prop) {
+ RNA_STRUCT_BEGIN (ptr, prop)
+ {
arg_name = RNA_property_identifier(prop);
if (strcmp(arg_name, "rna_type") == 0) continue;
@@ -2203,7 +2204,8 @@ int pyrna_prop_collection_subscript_str_lib_pair_ptr(BPy_PropertyRNA *self, PyOb
/* lib is either a valid poniter or NULL,
* either way can do direct comparison with id.lib */
- RNA_PROP_BEGIN (&self->ptr, itemptr, self->prop) {
+ RNA_PROP_BEGIN (&self->ptr, itemptr, self->prop)
+ {
ID *id = itemptr.data; /* always an ID */
if (id->lib == lib && (strncmp(keyname, id->name + 2, sizeof(id->name) - 2) == 0)) {
found = TRUE;
@@ -3346,7 +3348,8 @@ static void pyrna_dir_members_rna(PyObject *list, PointerRNA *ptr)
RNA_pointer_create(NULL, &RNA_Struct, ptr->type, &tptr);
iterprop = RNA_struct_find_property(&tptr, "functions");
- RNA_PROP_BEGIN (&tptr, itemptr, iterprop) {
+ RNA_PROP_BEGIN (&tptr, itemptr, iterprop)
+ {
idname = RNA_function_identifier(itemptr.data);
pystring = PyUnicode_FromString(idname);
@@ -3365,7 +3368,8 @@ static void pyrna_dir_members_rna(PyObject *list, PointerRNA *ptr)
iterprop = RNA_struct_iterator_property(ptr->type);
- RNA_PROP_BEGIN (ptr, itemptr, iterprop) {
+ RNA_PROP_BEGIN (ptr, itemptr, iterprop)
+ {
nameptr = RNA_struct_name_get_alloc(&itemptr, name, sizeof(name), &namelen);
if (nameptr) {
@@ -3980,7 +3984,8 @@ static PyObject *pyrna_prop_collection_keys(BPy_PropertyRNA *self)
char name[256], *nameptr;
int namelen;
- RNA_PROP_BEGIN (&self->ptr, itemptr, self->prop) {
+ RNA_PROP_BEGIN (&self->ptr, itemptr, self->prop)
+ {
nameptr = RNA_struct_name_get_alloc(&itemptr, name, sizeof(name), &namelen);
if (nameptr) {
@@ -4017,7 +4022,8 @@ static PyObject *pyrna_prop_collection_items(BPy_PropertyRNA *self)
int namelen;
int i = 0;
- RNA_PROP_BEGIN (&self->ptr, itemptr, self->prop) {
+ RNA_PROP_BEGIN (&self->ptr, itemptr, self->prop)
+ {
if (itemptr.data) {
/* add to python list */
item = PyTuple_New(2);
@@ -4189,7 +4195,8 @@ static PyObject *pyrna_prop_collection_find(BPy_PropertyRNA *self, PyObject *key
PYRNA_PROP_CHECK_OBJ(self);
- RNA_PROP_BEGIN (&self->ptr, itemptr, self->prop) {
+ RNA_PROP_BEGIN (&self->ptr, itemptr, self->prop)
+ {
nameptr = RNA_struct_name_get_alloc(&itemptr, name, sizeof(name), &namelen);
if (nameptr) {
@@ -4220,7 +4227,8 @@ static void foreach_attr_type(BPy_PropertyRNA *self, const char *attr,
*attr_signed = FALSE;
/* note: this is fail with zero length lists, so don't let this get caled in that case */
- RNA_PROP_BEGIN (&self->ptr, itemptr, self->prop) {
+ RNA_PROP_BEGIN (&self->ptr, itemptr, self->prop)
+ {
prop = RNA_struct_find_property(&itemptr, attr);
*raw_type = RNA_property_raw_type(prop);
*attr_tot = RNA_property_array_length(&itemptr, prop);
@@ -6246,6 +6254,31 @@ PyObject *pyrna_prop_CreatePyObject(PointerRNA *ptr, PropertyRNA *prop)
return (PyObject *)pyrna;
}
+/* utility func to be used by external modules, *sneaky!* */
+PyObject *pyrna_id_CreatePyObject(ID *id)
+{
+ if (id) {
+ PointerRNA ptr;
+ RNA_id_pointer_create(id, &ptr);
+ return pyrna_struct_CreatePyObject(&ptr);
+ }
+ else {
+ Py_RETURN_NONE;
+ }
+}
+
+int pyrna_id_FromPyObject(PyObject *obj, ID **id)
+{
+ if (BPy_StructRNA_Check(obj) && (RNA_struct_is_ID(((BPy_StructRNA *)obj)->ptr.type))) {
+ *id = ((BPy_StructRNA *)obj)->ptr.id.data;
+ return TRUE;
+ }
+ else {
+ *id = NULL;
+ return FALSE;
+ }
+}
+
void BPY_rna_init(void)
{
#ifdef USE_MATHUTILS // register mathutils callbacks, ok to run more then once.
@@ -6401,7 +6434,8 @@ static PyObject *pyrna_basetype_dir(BPy_BaseTypeRNA *self)
PyObject *ret = PyList_New(0);
PyObject *item;
- RNA_PROP_BEGIN (&self->ptr, itemptr, self->prop) {
+ RNA_PROP_BEGIN (&self->ptr, itemptr, self->prop)
+ {
StructRNA *srna = itemptr.data;
StructRNA *srna_base = RNA_struct_base(itemptr.data);
/* skip own operators, these double up [#29666] */
@@ -7189,7 +7223,8 @@ void pyrna_alloc_types(void)
RNA_blender_rna_pointer_create(&ptr);
prop = RNA_struct_find_property(&ptr, "structs");
- RNA_PROP_BEGIN (&ptr, itemptr, prop) {
+ RNA_PROP_BEGIN (&ptr, itemptr, prop)
+ {
PyObject *item = pyrna_struct_Subtype(&itemptr);
if (item == NULL) {
if (PyErr_Occurred()) {
@@ -7217,7 +7252,8 @@ void pyrna_free_types(void)
prop = RNA_struct_find_property(&ptr, "structs");
- RNA_PROP_BEGIN (&ptr, itemptr, prop) {
+ RNA_PROP_BEGIN (&ptr, itemptr, prop)
+ {
StructRNA *srna = srna_from_ptr(&itemptr);
void *py_ptr = RNA_struct_py_type_get(srna);
@@ -7475,9 +7511,9 @@ static PyObject *pyrna_unregister_class(PyObject *UNUSED(self), PyObject *py_cla
prop_rna = RNA_struct_find_property(&ptr_rna, "structs");
-
/* loop over all structs */
- RNA_PROP_BEGIN (&ptr_rna, itemptr, prop_rna) {
+ RNA_PROP_BEGIN (&ptr_rna, itemptr, prop_rna)
+ {
srna_iter = itemptr.data;
if (pyrna_srna_contains_pointer_prop_srna(srna_iter, srna, &prop_identifier)) {
break;
diff --git a/source/blender/python/mathutils/mathutils.h b/source/blender/python/mathutils/mathutils.h
index e8d128b431e..d4673d14823 100644
--- a/source/blender/python/mathutils/mathutils.h
+++ b/source/blender/python/mathutils/mathutils.h
@@ -1,5 +1,4 @@
-/*
- *
+/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -26,15 +25,13 @@
* ***** END GPL LICENSE BLOCK *****
*/
+#ifndef __MATHUTILS_H__
+#define __MATHUTILS_H__
+
/** \file blender/python/mathutils/mathutils.h
* \ingroup pymathutils
*/
-//Include this file for access to vector, quat, matrix, euler, etc...
-
-#ifndef __MATHUTILS_H__
-#define __MATHUTILS_H__
-
/* Can cast different mathutils types to this, use for generic funcs */
struct DynStr;
diff --git a/source/blender/python/mathutils/mathutils_Color.c b/source/blender/python/mathutils/mathutils_Color.c
index fc8b2886f37..0f421f1ddea 100644
--- a/source/blender/python/mathutils/mathutils_Color.c
+++ b/source/blender/python/mathutils/mathutils_Color.c
@@ -1,5 +1,4 @@
/*
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
diff --git a/source/blender/python/mathutils/mathutils_Color.h b/source/blender/python/mathutils/mathutils_Color.h
index 2bf6ba2ef1f..eff09c25a99 100644
--- a/source/blender/python/mathutils/mathutils_Color.h
+++ b/source/blender/python/mathutils/mathutils_Color.h
@@ -1,5 +1,4 @@
/*
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
diff --git a/source/blender/python/mathutils/mathutils_Euler.c b/source/blender/python/mathutils/mathutils_Euler.c
index a663bd71130..583831b1655 100644
--- a/source/blender/python/mathutils/mathutils_Euler.c
+++ b/source/blender/python/mathutils/mathutils_Euler.c
@@ -1,5 +1,4 @@
/*
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
diff --git a/source/blender/python/mathutils/mathutils_Euler.h b/source/blender/python/mathutils/mathutils_Euler.h
index 56199f4a546..bcbc6c60ca7 100644
--- a/source/blender/python/mathutils/mathutils_Euler.h
+++ b/source/blender/python/mathutils/mathutils_Euler.h
@@ -1,5 +1,4 @@
-/*
- *
+/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -27,14 +26,13 @@
*
*/
+#ifndef __MATHUTILS_EULER_H__
+#define __MATHUTILS_EULER_H__
+
/** \file blender/python/mathutils/mathutils_Euler.h
* \ingroup pymathutils
*/
-
-#ifndef __MATHUTILS_EULER_H__
-#define __MATHUTILS_EULER_H__
-
extern PyTypeObject euler_Type;
#define EulerObject_Check(_v) PyObject_TypeCheck((_v), &euler_Type)
diff --git a/source/blender/python/mathutils/mathutils_Matrix.c b/source/blender/python/mathutils/mathutils_Matrix.c
index a48e7ed854d..5c4c6414f39 100644
--- a/source/blender/python/mathutils/mathutils_Matrix.c
+++ b/source/blender/python/mathutils/mathutils_Matrix.c
@@ -1,5 +1,4 @@
/*
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
diff --git a/source/blender/python/mathutils/mathutils_Quaternion.h b/source/blender/python/mathutils/mathutils_Quaternion.h
index 09faff192de..4ffe8488843 100644
--- a/source/blender/python/mathutils/mathutils_Quaternion.h
+++ b/source/blender/python/mathutils/mathutils_Quaternion.h
@@ -1,5 +1,4 @@
-/*
- *
+/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -24,17 +23,15 @@
* Contributor(s): Joseph Gilbert
*
* ***** END GPL LICENSE BLOCK *****
- *
*/
+#ifndef __MATHUTILS_QUATERNION_H__
+#define __MATHUTILS_QUATERNION_H__
+
/** \file blender/python/mathutils/mathutils_Quaternion.h
* \ingroup pymathutils
*/
-
-#ifndef __MATHUTILS_QUATERNION_H__
-#define __MATHUTILS_QUATERNION_H__
-
extern PyTypeObject quaternion_Type;
#define QuaternionObject_Check(_v) PyObject_TypeCheck((_v), &quaternion_Type)
diff --git a/source/blender/python/mathutils/mathutils_Vector.h b/source/blender/python/mathutils/mathutils_Vector.h
index 04fd0adcda5..974abe0f869 100644
--- a/source/blender/python/mathutils/mathutils_Vector.h
+++ b/source/blender/python/mathutils/mathutils_Vector.h
@@ -1,5 +1,4 @@
/*
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
diff --git a/source/blender/python/mathutils/mathutils_geometry.c b/source/blender/python/mathutils/mathutils_geometry.c
index 543574e5136..9e9b96a885b 100644
--- a/source/blender/python/mathutils/mathutils_geometry.c
+++ b/source/blender/python/mathutils/mathutils_geometry.c
@@ -1,5 +1,4 @@
/*
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -1151,11 +1150,11 @@ static PyObject *M_Geometry_tessellate_polygon(PyObject *UNUSED(self), PyObject
}
-static int boxPack_FromPyObject(PyObject *value, boxPack **boxarray)
+static int boxPack_FromPyObject(PyObject *value, BoxPack **boxarray)
{
Py_ssize_t len, i;
PyObject *list_item, *item_1, *item_2;
- boxPack *box;
+ BoxPack *box;
/* Error checking must already be done */
@@ -1167,7 +1166,7 @@ static int boxPack_FromPyObject(PyObject *value, boxPack **boxarray)
len = PyList_GET_SIZE(value);
- *boxarray = MEM_mallocN(len * sizeof(boxPack), "boxPack box");
+ *boxarray = MEM_mallocN(len * sizeof(BoxPack), "BoxPack box");
for (i = 0; i < len; i++) {
@@ -1202,11 +1201,11 @@ static int boxPack_FromPyObject(PyObject *value, boxPack **boxarray)
return 0;
}
-static void boxPack_ToPyObject(PyObject *value, boxPack **boxarray)
+static void boxPack_ToPyObject(PyObject *value, BoxPack **boxarray)
{
Py_ssize_t len, i;
PyObject *list_item;
- boxPack *box;
+ BoxPack *box;
len = PyList_GET_SIZE(value);
@@ -1244,13 +1243,13 @@ static PyObject *M_Geometry_box_pack_2d(PyObject *UNUSED(self), PyObject *boxlis
len = PyList_GET_SIZE(boxlist);
if (len) {
- boxPack *boxarray = NULL;
+ BoxPack *boxarray = NULL;
if (boxPack_FromPyObject(boxlist, &boxarray) == -1) {
return NULL; /* exception set */
}
/* Non Python function */
- boxPack2D(boxarray, len, &tot_width, &tot_height);
+ BLI_box_pack_2D(boxarray, len, &tot_width, &tot_height);
boxPack_ToPyObject(boxlist, &boxarray);
}
diff --git a/source/blender/python/mathutils/mathutils_geometry.h b/source/blender/python/mathutils/mathutils_geometry.h
index ac89698c12e..3967c934ce9 100644
--- a/source/blender/python/mathutils/mathutils_geometry.h
+++ b/source/blender/python/mathutils/mathutils_geometry.h
@@ -1,5 +1,4 @@
-/*
- *
+/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -26,15 +25,13 @@
* ***** END GPL LICENSE BLOCK *****
*/
+#ifndef __MATHUTILS_GEOMETRY_H__
+#define __MATHUTILS_GEOMETRY_H__
+
/** \file blender/python/mathutils/mathutils_geometry.h
* \ingroup pymathutils
*/
-/*Include this file for access to vector, quat, matrix, euler, etc...*/
-
-#ifndef __MATHUTILS_GEOMETRY_H__
-#define __MATHUTILS_GEOMETRY_H__
-
#include "mathutils.h"
PyMODINIT_FUNC PyInit_mathutils_geometry(void);
diff --git a/source/blender/quicktime/apple/quicktime_export.c b/source/blender/quicktime/apple/quicktime_export.c
index 599268b225a..e25fc0f04bd 100644
--- a/source/blender/quicktime/apple/quicktime_export.c
+++ b/source/blender/quicktime/apple/quicktime_export.c
@@ -1,9 +1,4 @@
/*
- *
- * quicktime_export.c
- *
- * Code to create QuickTime Movies with Blender
- *
* ***** BEGIN GPL LICENSE BLOCK *****
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
@@ -29,6 +24,8 @@
/** \file blender/quicktime/apple/quicktime_export.c
* \ingroup quicktime
+ *
+ * Code to create QuickTime Movies with Blender
*/
@@ -144,7 +141,7 @@ static QuicktimeCodecTypeDesc qtVideoCodecList[] = {
{kMPEG4VisualCodecType, 10, "MPEG4"},
{kH263CodecType, 11, "H.263"},
{kH264CodecType, 12, "H.264"},
- {0,0,NULL}};
+ {0, 0, NULL}};
static int qtVideoCodecCount = 12;
@@ -263,7 +260,7 @@ static OSErr QT_GetCodecSettingsFromScene(RenderData *rd, ReportList *reports)
// if there is codecdata in the blendfile, convert it to a Quicktime handle
if (qcd) {
myHandle = NewHandle(qcd->cdSize);
- PtrToHand( qcd->cdParms, &myHandle, qcd->cdSize);
+ PtrToHand(qcd->cdParms, &myHandle, qcd->cdSize);
}
// restore codecsettings to the quicktime component
@@ -346,26 +343,26 @@ static void QT_CreateMyVideoTrack(int rectx, int recty, ReportList *reports)
trackFrame.bottom = recty;
trackFrame.right = rectx;
- qtexport->theTrack = NewMovieTrack (qtexport->theMovie,
- FixRatio(trackFrame.right,1),
- FixRatio(trackFrame.bottom,1),
- 0);
- CheckError( GetMoviesError(), "NewMovieTrack error", reports );
+ qtexport->theTrack = NewMovieTrack (qtexport->theMovie,
+ FixRatio(trackFrame.right, 1),
+ FixRatio(trackFrame.bottom, 1),
+ 0);
+ CheckError(GetMoviesError(), "NewMovieTrack error", reports);
-// SetIdentityMatrix(&myMatrix);
-// ScaleMatrix(&myMatrix, fixed1, Long2Fix(-1), 0, 0);
-// TranslateMatrix(&myMatrix, 0, Long2Fix(trackFrame.bottom));
-// SetMovieMatrix(qtexport->theMovie, &myMatrix);
+ // SetIdentityMatrix(&myMatrix);
+ // ScaleMatrix(&myMatrix, fixed1, Long2Fix(-1), 0, 0);
+ // TranslateMatrix(&myMatrix, 0, Long2Fix(trackFrame.bottom));
+ // SetMovieMatrix(qtexport->theMovie, &myMatrix);
qtexport->theMedia = NewTrackMedia (qtexport->theTrack,
- VideoMediaType,
- qtdata->kVideoTimeScale,
- nil,
- 0);
- CheckError( GetMoviesError(), "NewTrackMedia error", reports );
+ VideoMediaType,
+ qtdata->kVideoTimeScale,
+ nil,
+ 0);
+ CheckError(GetMoviesError(), "NewTrackMedia error", reports);
err = BeginMediaEdits (qtexport->theMedia);
- CheckError( err, "BeginMediaEdits error", reports );
+ CheckError(err, "BeginMediaEdits error", reports);
QT_StartAddVideoSamplesToMedia (&trackFrame, rectx, recty, reports);
}
@@ -378,14 +375,14 @@ static void QT_EndCreateMyVideoTrack(ReportList *reports)
QT_EndAddVideoSamplesToMedia ();
err = EndMediaEdits (qtexport->theMedia);
- CheckError( err, "EndMediaEdits error", reports );
+ CheckError(err, "EndMediaEdits error", reports);
err = InsertMediaIntoTrack (qtexport->theTrack,
- kTrackStart,/* track start time */
- kMediaStart,/* media start time */
- GetMediaDuration (qtexport->theMedia),
- fixed1);
- CheckError( err, "InsertMediaIntoTrack error", reports );
+ kTrackStart, /* track start time */
+ kMediaStart, /* media start time */
+ GetMediaDuration (qtexport->theMedia),
+ fixed1);
+ CheckError(err, "InsertMediaIntoTrack error", reports);
}
@@ -515,7 +512,7 @@ void filepath_qt(char *string, RenderData *rd)
BLI_make_existing_file(string);
if (BLI_strcasecmp(string + strlen(string) - 4, ".mov")) {
- sprintf(txt, "%04d-%04d.mov", (rd->sfra) , (rd->efra) );
+ sprintf(txt, "%04d-%04d.mov", (rd->sfra), (rd->efra));
strcat(string, txt);
}
}
@@ -684,7 +681,7 @@ static void check_renderbutton_framerate(RenderData *rd, ReportList *reports)
}
err = SCSetInfo(qtdata->theComponent, scTemporalSettingsType, &qtdata->gTemporalSettings);
- CheckError( err, "SCSetInfo error", reports );
+ CheckError(err, "SCSetInfo error", reports);
if (qtdata->gTemporalSettings.frameRate == 1571553) { // 23.98 fps
qtdata->kVideoTimeScale = 24000;
diff --git a/source/blender/quicktime/apple/quicktime_import.c b/source/blender/quicktime/apple/quicktime_import.c
index 197c8cebca3..3e4e53418ac 100644
--- a/source/blender/quicktime/apple/quicktime_import.c
+++ b/source/blender/quicktime/apple/quicktime_import.c
@@ -1,10 +1,6 @@
/*
- *
- * quicktime_import.c
- *
- * Code to use Quicktime to load images/movies as texture.
- *
* ***** BEGIN GPL LICENSE BLOCK *****
+ *
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
@@ -29,6 +25,8 @@
/** \file blender/quicktime/apple/quicktime_import.c
* \ingroup quicktime
+ *
+ * Code to use Quicktime to load images/movies as texture.
*/
#ifdef WITH_QUICKTIME
@@ -176,7 +174,7 @@ char *get_valid_qtname(char *name)
#endif /* _WIN32 */
-int anim_is_quicktime (const char *name)
+int anim_is_quicktime(const char *name)
{
FSSpec theFSSpec;
char theFullPath[255];
@@ -255,7 +253,7 @@ int anim_is_quicktime (const char *name)
}
-void free_anim_quicktime (struct anim *anim)
+void free_anim_quicktime(struct anim *anim)
{
if (anim == NULL) return;
if (anim->qtime == NULL) return;
@@ -263,12 +261,12 @@ void free_anim_quicktime (struct anim *anim)
UnlockPixels(anim->qtime->offscreenPixMap);
if (anim->qtime->have_gw)
- DisposeGWorld( anim->qtime->offscreenGWorld );
+ DisposeGWorld(anim->qtime->offscreenGWorld);
if (anim->qtime->ibuf)
IMB_freeImBuf(anim->qtime->ibuf);
- DisposeMovie( anim->qtime->movie );
- CloseMovieFile( anim->qtime->movieRefNum );
+ DisposeMovie(anim->qtime->movie);
+ CloseMovieFile(anim->qtime->movieRefNum);
if (anim->qtime->frameIndex) MEM_freeN (anim->qtime->frameIndex);
if (anim->qtime) MEM_freeN (anim->qtime);
@@ -417,7 +415,7 @@ static int GetFirstVideoMedia(struct anim *anim)
anim->qtime->theMedia = GetTrackMedia(anim->qtime->theTrack);
if (anim->qtime->theMedia)
- GetMediaHandlerDescription(anim->qtime->theMedia,&mediaType, nil, nil);
+ GetMediaHandlerDescription(anim->qtime->theMedia, &mediaType, nil, nil);
if (mediaType == VideoMediaType) return 1;
}
@@ -440,7 +438,7 @@ static short GetFirstVideoTrackPixelDepth(struct anim *anim)
}
-int startquicktime (struct anim *anim)
+int startquicktime(struct anim *anim)
{
FSSpec theFSSpec;
@@ -454,7 +452,7 @@ int startquicktime (struct anim *anim)
#endif
short depth = 0;
- anim->qtime = MEM_callocN (sizeof(QuicktimeMovie),"animqt");
+ anim->qtime = MEM_callocN (sizeof(QuicktimeMovie), "animqt");
anim->qtime->have_gw = FALSE;
if (anim->qtime == NULL) {
diff --git a/source/blender/render/intern/include/gammaCorrectionTables.h b/source/blender/render/intern/include/gammaCorrectionTables.h
index 0df4248612b..68bb15f7f4c 100644
--- a/source/blender/render/intern/include/gammaCorrectionTables.h
+++ b/source/blender/render/intern/include/gammaCorrectionTables.h
@@ -1,7 +1,4 @@
/*
- * gammacorrectiontables.h
- *
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -28,14 +25,13 @@
* ***** END GPL LICENSE BLOCK *****
*/
+#ifndef __GAMMACORRECTIONTABLES_H__
+#define __GAMMACORRECTIONTABLES_H__
+
/** \file blender/render/intern/include/gammaCorrectionTables.h
* \ingroup render
*/
-
-#ifndef __GAMMACORRECTIONTABLES_H__
-#define __GAMMACORRECTIONTABLES_H__
-
/**
* Initialize the gamma lookup tables
*/
diff --git a/source/blender/render/intern/include/initrender.h b/source/blender/render/intern/include/initrender.h
index d206b157948..7917fd66cfa 100644
--- a/source/blender/render/intern/include/initrender.h
+++ b/source/blender/render/intern/include/initrender.h
@@ -1,7 +1,4 @@
/*
- * initrender_ext.h
- *
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
diff --git a/source/blender/render/intern/include/occlusion.h b/source/blender/render/intern/include/occlusion.h
index 78a1f8a1175..2f3ac2a7bff 100644
--- a/source/blender/render/intern/include/occlusion.h
+++ b/source/blender/render/intern/include/occlusion.h
@@ -1,5 +1,4 @@
-/*
- *
+/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
diff --git a/source/blender/render/intern/include/render_types.h b/source/blender/render/intern/include/render_types.h
index fc64f0a6e1b..406c8e08f0d 100644
--- a/source/blender/render/intern/include/render_types.h
+++ b/source/blender/render/intern/include/render_types.h
@@ -528,13 +528,13 @@ typedef struct LampRen {
float shdwr, shdwg, shdwb;
float energy, haint;
int lay;
- float spotsi,spotbl;
+ float spotsi, spotbl;
float vec[3];
float xsp, ysp, distkw, inpr;
float halokw, halo;
short falloff_type;
- float ld1,ld2;
+ float ld1, ld2;
struct CurveMapping *curfalloff;
/* copied from Lamp, to decouple more rendering stuff */
diff --git a/source/blender/render/intern/include/rendercore.h b/source/blender/render/intern/include/rendercore.h
index 3585f243448..a66165d4680 100644
--- a/source/blender/render/intern/include/rendercore.h
+++ b/source/blender/render/intern/include/rendercore.h
@@ -1,7 +1,4 @@
/*
- * rendercore_ext.h
- *
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -28,14 +25,13 @@
* ***** END GPL LICENSE BLOCK *****
*/
+#ifndef __RENDERCORE_H__
+#define __RENDERCORE_H__
+
/** \file blender/render/intern/include/rendercore.h
* \ingroup render
*/
-
-#ifndef __RENDERCORE_H__
-#define __RENDERCORE_H__
-
#include "render_types.h"
diff --git a/source/blender/render/intern/include/shadbuf.h b/source/blender/render/intern/include/shadbuf.h
index 4b3595a009f..5cde8e5106a 100644
--- a/source/blender/render/intern/include/shadbuf.h
+++ b/source/blender/render/intern/include/shadbuf.h
@@ -1,7 +1,4 @@
/*
- * shadbuf_ext.h
- *
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -28,14 +25,13 @@
* ***** END GPL LICENSE BLOCK *****
*/
+#ifndef __SHADBUF_H__
+#define __SHADBUF_H__
+
/** \file blender/render/intern/include/shadbuf.h
* \ingroup render
*/
-
-#ifndef __SHADBUF_H__
-#define __SHADBUF_H__
-
#include "render_types.h"
struct ObjectRen;
diff --git a/source/blender/render/intern/include/strand.h b/source/blender/render/intern/include/strand.h
index 5094b646807..7482b4d10ee 100644
--- a/source/blender/render/intern/include/strand.h
+++ b/source/blender/render/intern/include/strand.h
@@ -101,7 +101,7 @@ void free_strand_surface(struct Render *re);
struct StrandShadeCache *strand_shade_cache_create(void);
void strand_shade_cache_free(struct StrandShadeCache *cache);
void strand_shade_segment(struct Render *re, struct StrandShadeCache *cache, struct StrandSegment *sseg, struct ShadeSample *ssamp, float t, float s, int addpassflag);
-void strand_shade_unref(struct StrandShadeCache *cache, struct StrandVert *svert);
+void strand_shade_unref(struct StrandShadeCache *cache, struct ObjectInstanceRen *obi, struct StrandVert *svert);
#endif
diff --git a/source/blender/render/intern/include/sunsky.h b/source/blender/render/intern/include/sunsky.h
index 6a41517b113..0afd9246150 100644
--- a/source/blender/render/intern/include/sunsky.h
+++ b/source/blender/render/intern/include/sunsky.h
@@ -73,7 +73,7 @@ typedef struct SunSky
} SunSky;
void InitSunSky(struct SunSky *sunsky, float turb, float *toSun, float horizon_brightness,
- float spread,float sun_brightness, float sun_size, float back_scatter,
+ float spread, float sun_brightness, float sun_size, float back_scatter,
float skyblendfac, short skyblendtype, float sky_exposure, float sky_colorspace);
void GetSkyXYZRadiance(struct SunSky *sunsky, float theta, float phi, float color_out[3]);
diff --git a/source/blender/render/intern/include/texture.h b/source/blender/render/intern/include/texture.h
index e5013ace1f0..679bd7bcdbf 100644
--- a/source/blender/render/intern/include/texture.h
+++ b/source/blender/render/intern/include/texture.h
@@ -1,7 +1,4 @@
/*
- * texture_ext.h
- *
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
diff --git a/source/blender/render/intern/raytrace/bvh.h b/source/blender/render/intern/raytrace/bvh.h
index 946b64e98e5..c38d9b1dcb4 100644
--- a/source/blender/render/intern/raytrace/bvh.h
+++ b/source/blender/render/intern/raytrace/bvh.h
@@ -99,7 +99,7 @@ static int rayobject_bb_intersect_test(const Isect *isec, const float *_bb)
/* bvh tree generics */
template<class Tree> static void bvh_add(Tree *obj, RayObject *ob)
{
- rtbuild_add( obj->builder, ob );
+ rtbuild_add(obj->builder, ob);
}
template<class Node>
@@ -150,10 +150,10 @@ template<class Node>
static inline void bvh_node_merge_bb(Node *node, float *min, float *max)
{
if (is_leaf(node)) {
- RE_rayobject_merge_bb( (RayObject*)node, min, max);
+ RE_rayobject_merge_bb((RayObject *)node, min, max);
}
else {
- DO_MIN(node->bb , min);
+ DO_MIN(node->bb, min);
DO_MAX(node->bb+3, max);
}
}
@@ -165,7 +165,7 @@ static inline void bvh_node_merge_bb(Node *node, float *min, float *max)
*/
template<class Node> static inline void bvh_node_push_childs(Node *node, Isect *isec, Node **stack, int &stack_pos);
-template<class Node,int MAX_STACK_SIZE,bool TEST_ROOT,bool SHADOW>
+template<class Node, int MAX_STACK_SIZE, bool TEST_ROOT, bool SHADOW>
static int bvh_node_stack_raycast(Node *root, Isect *isec)
{
Node *stack[MAX_STACK_SIZE];
@@ -179,7 +179,7 @@ static int bvh_node_stack_raycast(Node *root, Isect *isec)
while (stack_pos) {
Node *node = stack[--stack_pos];
if (!is_leaf(node)) {
- if (bvh_node_hit_test(node,isec)) {
+ if (bvh_node_hit_test(node, isec)) {
bvh_node_push_childs(node, isec, stack, stack_pos);
assert(stack_pos <= MAX_STACK_SIZE);
}
@@ -199,7 +199,7 @@ static int bvh_node_stack_raycast(Node *root, Isect *isec)
* this was created to be able to use any simd (with the cost of some memmoves)
* it can take advantage of any SIMD width and doens't needs any special tree care
*/
-template<class Node,int MAX_STACK_SIZE,bool TEST_ROOT>
+template<class Node, int MAX_STACK_SIZE, bool TEST_ROOT>
static int bvh_node_stack_raycast_simd(Node *root, Isect *isec)
{
Node *stack[MAX_STACK_SIZE];
@@ -242,20 +242,20 @@ static int bvh_node_stack_raycast_simd(Node *root, Isect *isec)
const float *bb2 = stack[stack_pos+2]->bb;
const float *bb3 = stack[stack_pos+3]->bb;
- const __m128 x0y0x1y1 = _mm_shuffle_ps( _mm_load_ps(bb0), _mm_load_ps(bb1), _MM_SHUFFLE(1,0,1,0) );
- const __m128 x2y2x3y3 = _mm_shuffle_ps( _mm_load_ps(bb2), _mm_load_ps(bb3), _MM_SHUFFLE(1,0,1,0) );
- t_bb[0] = _mm_shuffle_ps( x0y0x1y1, x2y2x3y3, _MM_SHUFFLE(2,0,2,0) );
- t_bb[1] = _mm_shuffle_ps( x0y0x1y1, x2y2x3y3, _MM_SHUFFLE(3,1,3,1) );
-
- const __m128 z0X0z1X1 = _mm_shuffle_ps( _mm_load_ps(bb0), _mm_load_ps(bb1), _MM_SHUFFLE(3,2,3,2) );
- const __m128 z2X2z3X3 = _mm_shuffle_ps( _mm_load_ps(bb2), _mm_load_ps(bb3), _MM_SHUFFLE(3,2,3,2) );
- t_bb[2] = _mm_shuffle_ps( z0X0z1X1, z2X2z3X3, _MM_SHUFFLE(2,0,2,0) );
- t_bb[3] = _mm_shuffle_ps( z0X0z1X1, z2X2z3X3, _MM_SHUFFLE(3,1,3,1) );
-
- const __m128 Y0Z0Y1Z1 = _mm_shuffle_ps( _mm_load_ps(bb0+4), _mm_load_ps(bb1+4), _MM_SHUFFLE(1,0,1,0) );
- const __m128 Y2Z2Y3Z3 = _mm_shuffle_ps( _mm_load_ps(bb2+4), _mm_load_ps(bb3+4), _MM_SHUFFLE(1,0,1,0) );
- t_bb[4] = _mm_shuffle_ps( Y0Z0Y1Z1, Y2Z2Y3Z3, _MM_SHUFFLE(2,0,2,0) );
- t_bb[5] = _mm_shuffle_ps( Y0Z0Y1Z1, Y2Z2Y3Z3, _MM_SHUFFLE(3,1,3,1) );
+ const __m128 x0y0x1y1 = _mm_shuffle_ps( _mm_load_ps(bb0), _mm_load_ps(bb1), _MM_SHUFFLE(1, 0, 1, 0) );
+ const __m128 x2y2x3y3 = _mm_shuffle_ps( _mm_load_ps(bb2), _mm_load_ps(bb3), _MM_SHUFFLE(1, 0, 1, 0) );
+ t_bb[0] = _mm_shuffle_ps( x0y0x1y1, x2y2x3y3, _MM_SHUFFLE(2, 0, 2, 0) );
+ t_bb[1] = _mm_shuffle_ps( x0y0x1y1, x2y2x3y3, _MM_SHUFFLE(3, 1, 3, 1) );
+
+ const __m128 z0X0z1X1 = _mm_shuffle_ps( _mm_load_ps(bb0), _mm_load_ps(bb1), _MM_SHUFFLE(3, 2, 3, 2) );
+ const __m128 z2X2z3X3 = _mm_shuffle_ps( _mm_load_ps(bb2), _mm_load_ps(bb3), _MM_SHUFFLE(3, 2, 3, 2) );
+ t_bb[2] = _mm_shuffle_ps( z0X0z1X1, z2X2z3X3, _MM_SHUFFLE(2, 0, 2, 0) );
+ t_bb[3] = _mm_shuffle_ps( z0X0z1X1, z2X2z3X3, _MM_SHUFFLE(3, 1, 3, 1) );
+
+ const __m128 Y0Z0Y1Z1 = _mm_shuffle_ps( _mm_load_ps(bb0+4), _mm_load_ps(bb1+4), _MM_SHUFFLE(1, 0, 1, 0) );
+ const __m128 Y2Z2Y3Z3 = _mm_shuffle_ps( _mm_load_ps(bb2+4), _mm_load_ps(bb3+4), _MM_SHUFFLE(1, 0, 1, 0) );
+ t_bb[4] = _mm_shuffle_ps( Y0Z0Y1Z1, Y2Z2Y3Z3, _MM_SHUFFLE(2, 0, 2, 0) );
+ t_bb[5] = _mm_shuffle_ps( Y0Z0Y1Z1, Y2Z2Y3Z3, _MM_SHUFFLE(3, 1, 3, 1) );
#if 0
for(int i=0; i<4; i++)
{
@@ -294,7 +294,7 @@ static int bvh_node_stack_raycast_simd(Node *root, Isect *isec)
Node *node = stack[--stack_pos];
assert(!is_leaf(node));
- if (bvh_node_hit_test(node,isec)) {
+ if (bvh_node_hit_test(node, isec)) {
if (!is_leaf(node->child)) {
bvh_node_push_childs(node, isec, stack, stack_pos);
assert(stack_pos <= MAX_STACK_SIZE);
@@ -361,10 +361,10 @@ static int bvh_node_raycast(Node *node, Isect *isec)
}
#endif
-template<class Node,class HintObject>
+template<class Node, class HintObject>
void bvh_dfs_make_hint(Node *node, LCTSHint *hint, int reserve_space, HintObject *hintObject)
{
- assert( hint->size + reserve_space + 1 <= RE_RAY_LCTS_MAX_SIZE );
+ assert(hint->size + reserve_space + 1 <= RE_RAY_LCTS_MAX_SIZE);
if (is_leaf(node)) {
hint->stack[hint->size++] = (RayObject*)node;
@@ -396,7 +396,7 @@ template<class Tree, int DFS_STACK_SIZE>
static inline RayObject *bvh_create_tree(int size)
{
Tree *obj= (Tree*)MEM_callocN(sizeof(Tree), "BVHTree" );
- assert( RE_rayobject_isAligned(obj) ); /* RayObject API assumes real data to be 4-byte aligned */
+ assert(RE_rayobject_isAligned(obj)); /* RayObject API assumes real data to be 4-byte aligned */
obj->rayobj.api = bvh_get_api<Tree>(DFS_STACK_SIZE);
obj->root = NULL;
diff --git a/source/blender/render/intern/raytrace/rayobject.cpp b/source/blender/render/intern/raytrace/rayobject.cpp
index a2773ba218d..ac29d9e78ee 100644
--- a/source/blender/render/intern/raytrace/rayobject.cpp
+++ b/source/blender/render/intern/raytrace/rayobject.cpp
@@ -127,7 +127,7 @@ MALWAYS_INLINE int vlr_check_intersect_solid(Isect *UNUSED(is), ObjectInstanceRe
MALWAYS_INLINE int vlr_check_bake(Isect *is, ObjectInstanceRen* obi, VlakRen *UNUSED(vlr))
{
- return (obi->obr->ob != is->userdata);
+ return (obi->obr->ob != is->userdata) && (obi->obr->ob->flag & SELECT);
}
/* Ray Triangle/Quad Intersection */
diff --git a/source/blender/render/intern/raytrace/rayobject_blibvh.cpp b/source/blender/render/intern/raytrace/rayobject_blibvh.cpp
index d0036fd8556..8f1b730bf10 100644
--- a/source/blender/render/intern/raytrace/rayobject_blibvh.cpp
+++ b/source/blender/render/intern/raytrace/rayobject_blibvh.cpp
@@ -136,8 +136,8 @@ static void RE_rayobject_blibvh_add(RayObject *o, RayObject *ob)
INIT_MINMAX(min_max, min_max+3);
RE_rayobject_merge_bb(ob, min_max, min_max+3);
- DO_MIN(min_max , obj->bb[0]);
- DO_MAX(min_max+3, obj->bb[1]);
+ DO_MIN(min_max, obj->bb[0]);
+ DO_MAX(min_max + 3, obj->bb[1]);
BLI_bvhtree_insert(obj->bvh, obj->next_leaf - obj->leafs, min_max, 2);
*(obj->next_leaf++) = ob;
diff --git a/source/blender/render/intern/raytrace/rayobject_internal.h b/source/blender/render/intern/raytrace/rayobject_internal.h
index 8c8e432b6bd..3f768e5adcb 100644
--- a/source/blender/render/intern/raytrace/rayobject_internal.h
+++ b/source/blender/render/intern/raytrace/rayobject_internal.h
@@ -1,10 +1,37 @@
-/** \file blender/render/intern/raytrace/rayobject_internal.h
- * \ingroup render
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): André Pinto.
+ *
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __RAYOBJECT_INTERNAL_H__
#define __RAYOBJECT_INTERNAL_H__
+/** \file blender/render/intern/raytrace/rayobject_internal.h
+ * \ingroup render
+ */
+
#ifdef __cplusplus
extern "C" {
#endif
diff --git a/source/blender/render/intern/raytrace/rayobject_octree.cpp b/source/blender/render/intern/raytrace/rayobject_octree.cpp
index eef2fcc51c9..dc7b6dd6e8d 100644
--- a/source/blender/render/intern/raytrace/rayobject_octree.cpp
+++ b/source/blender/render/intern/raytrace/rayobject_octree.cpp
@@ -74,7 +74,7 @@ typedef struct Octree {
struct Branch **adrbranch;
struct Node **adrnode;
float ocsize; /* ocsize: mult factor, max size octree */
- float ocfacx,ocfacy,ocfacz;
+ float ocfacx, ocfacy, ocfacz;
float min[3], max[3];
int ocres;
int branchcount, nodecount;
@@ -216,7 +216,7 @@ static Node *addnode(Octree *oc)
index= oc->nodecount>>12;
if (oc->adrnode[index]==NULL)
- oc->adrnode[index]= (Node*)MEM_callocN(4096*sizeof(Node),"addnode");
+ oc->adrnode[index]= (Node*)MEM_callocN(4096*sizeof(Node), "addnode");
if (oc->nodecount> NODE_ARRAY*NODE_ARRAY) {
printf("error; octree nodes full\n");
@@ -233,7 +233,7 @@ static int face_in_node(RayFace *face, short x, short y, short z, float rtf[][3]
// init static vars
if (face) {
- normal_tri_v3( nor,rtf[0], rtf[1], rtf[2]);
+ normal_tri_v3(nor, rtf[0], rtf[1], rtf[2]);
d= -nor[0]*rtf[0][0] - nor[1]*rtf[0][1] - nor[2]*rtf[0][2];
return 0;
}
@@ -297,11 +297,11 @@ static void ocwrite(Octree *oc, RayFace *face, int quad, short x, short y, short
oc4= ((x & 8)+(y & 4)+(z & 2))>>1;
oc5= ((x & 4)+(y & 2)+(z & 1));
- br= addbranch(oc, br,oc0);
- br= addbranch(oc, br,oc1);
- br= addbranch(oc, br,oc2);
- br= addbranch(oc, br,oc3);
- br= addbranch(oc, br,oc4);
+ br= addbranch(oc, br, oc0);
+ br= addbranch(oc, br, oc1);
+ br= addbranch(oc, br, oc2);
+ br= addbranch(oc, br, oc3);
+ br= addbranch(oc, br, oc4);
no= (Node *)br->b[oc5];
if (no==NULL) br->b[oc5]= (Branch *)(no= addnode(oc));
@@ -326,10 +326,10 @@ static void ocwrite(Octree *oc, RayFace *face, int quad, short x, short y, short
static void d2dda(Octree *oc, short b1, short b2, short c1, short c2, char *ocface, short rts[][3], float rtf[][3])
{
- int ocx1,ocx2,ocy1,ocy2;
- int x,y,dx=0,dy=0;
- float ox1,ox2,oy1,oy2;
- float labda,labdao,labdax,labday,ldx,ldy;
+ int ocx1, ocx2, ocy1, ocy2;
+ int x, y, dx=0, dy=0;
+ float ox1, ox2, oy1, oy2;
+ float labda, labdao, labdax, labday, ldx, ldy;
ocx1= rts[b1][c1];
ocy1= rts[b1][c2];
@@ -405,7 +405,7 @@ static void d2dda(Octree *oc, short b1, short b2, short c1, short c2, char *ocfa
y+=dy;
}
}
- labda=MIN2(labdax,labday);
+ labda=MIN2(labdax, labday);
if (labda==labdao) break;
if (labda>=1.0f) break;
}
@@ -541,13 +541,13 @@ static void octree_fill_rayface(Octree *oc, RayFace *face)
oc2= rts[1][c];
oc3= rts[2][c];
if (!RE_rayface_isQuad(face)) {
- ocmin[c]= MIN3(oc1,oc2,oc3);
- ocmax[c]= MAX3(oc1,oc2,oc3);
+ ocmin[c]= MIN3(oc1, oc2, oc3);
+ ocmax[c]= MAX3(oc1, oc2, oc3);
}
else {
oc4= rts[3][c];
- ocmin[c]= MIN4(oc1,oc2,oc3,oc4);
- ocmax[c]= MAX4(oc1,oc2,oc3,oc4);
+ ocmin[c]= MIN4(oc1, oc2, oc3, oc4);
+ ocmax[c]= MAX4(oc1, oc2, oc3, oc4);
}
if (ocmax[c]>oc->ocres-1) ocmax[c]=oc->ocres-1;
if (ocmin[c]<0) ocmin[c]=0;
@@ -558,32 +558,32 @@ static void octree_fill_rayface(Octree *oc, RayFace *face)
}
else {
- d2dda(oc, 0,1,0,1,ocface+ocres2,rts,rtf);
- d2dda(oc, 0,1,0,2,ocface,rts,rtf);
- d2dda(oc, 0,1,1,2,ocface+2*ocres2,rts,rtf);
- d2dda(oc, 1,2,0,1,ocface+ocres2,rts,rtf);
- d2dda(oc, 1,2,0,2,ocface,rts,rtf);
- d2dda(oc, 1,2,1,2,ocface+2*ocres2,rts,rtf);
+ d2dda(oc, 0, 1, 0, 1, ocface+ocres2, rts, rtf);
+ d2dda(oc, 0, 1, 0, 2, ocface, rts, rtf);
+ d2dda(oc, 0, 1, 1, 2, ocface+2*ocres2, rts, rtf);
+ d2dda(oc, 1, 2, 0, 1, ocface+ocres2, rts, rtf);
+ d2dda(oc, 1, 2, 0, 2, ocface, rts, rtf);
+ d2dda(oc, 1, 2, 1, 2, ocface+2*ocres2, rts, rtf);
if (!RE_rayface_isQuad(face)) {
- d2dda(oc, 2,0,0,1,ocface+ocres2,rts,rtf);
- d2dda(oc, 2,0,0,2,ocface,rts,rtf);
- d2dda(oc, 2,0,1,2,ocface+2*ocres2,rts,rtf);
+ d2dda(oc, 2, 0, 0, 1, ocface+ocres2, rts, rtf);
+ d2dda(oc, 2, 0, 0, 2, ocface, rts, rtf);
+ d2dda(oc, 2, 0, 1, 2, ocface+2*ocres2, rts, rtf);
}
else {
- d2dda(oc, 2,3,0,1,ocface+ocres2,rts,rtf);
- d2dda(oc, 2,3,0,2,ocface,rts,rtf);
- d2dda(oc, 2,3,1,2,ocface+2*ocres2,rts,rtf);
- d2dda(oc, 3,0,0,1,ocface+ocres2,rts,rtf);
- d2dda(oc, 3,0,0,2,ocface,rts,rtf);
- d2dda(oc, 3,0,1,2,ocface+2*ocres2,rts,rtf);
+ d2dda(oc, 2, 3, 0, 1, ocface+ocres2, rts, rtf);
+ d2dda(oc, 2, 3, 0, 2, ocface, rts, rtf);
+ d2dda(oc, 2, 3, 1, 2, ocface+2*ocres2, rts, rtf);
+ d2dda(oc, 3, 0, 0, 1, ocface+ocres2, rts, rtf);
+ d2dda(oc, 3, 0, 0, 2, ocface, rts, rtf);
+ d2dda(oc, 3, 0, 1, 2, ocface+2*ocres2, rts, rtf);
}
/* nothing todo with triangle..., just fills :) */
- filltriangle(oc, 0,1,ocface+ocres2,ocmin,ocmax);
- filltriangle(oc, 0,2,ocface,ocmin,ocmax);
- filltriangle(oc, 1,2,ocface+2*ocres2,ocmin,ocmax);
+ filltriangle(oc, 0, 1, ocface+ocres2, ocmin, ocmax);
+ filltriangle(oc, 0, 2, ocface, ocmin, ocmax);
+ filltriangle(oc, 1, 2, ocface+2*ocres2, ocmin, ocmax);
/* init static vars here */
- face_in_node(face, 0,0,0, rtf);
+ face_in_node(face, 0, 0, 0, rtf);
for (x=ocmin[0];x<=ocmax[0];x++) {
a= oc->ocres*x;
@@ -593,7 +593,7 @@ static void octree_fill_rayface(Octree *oc, RayFace *face)
for (z=ocmin[2];z<=ocmax[2];z++) {
if (ocface[b+z] && ocface[a+z]) {
if (face_in_node(NULL, x, y, z, rtf))
- ocwrite(oc, face, RE_rayface_isQuad(face), x,y,z, rtf);
+ ocwrite(oc, face, RE_rayface_isQuad(face), x, y, z, rtf);
}
}
}
@@ -695,7 +695,7 @@ static int testnode(Octree *UNUSED(oc), Isect *is, Node *no, OcVal ocval)
if (!face) break;
if ( (ov->ocx & ocval.ocx) && (ov->ocy & ocval.ocy) && (ov->ocz & ocval.ocz) ) {
- if ( RE_rayobject_intersect( RE_rayobject_unalignRayFace(face),is) )
+ if ( RE_rayobject_intersect( RE_rayobject_unalignRayFace(face), is) )
return 1;
}
}
@@ -713,7 +713,7 @@ static int testnode(Octree *UNUSED(oc), Isect *is, Node *no, OcVal ocval)
if (!face) break;
if ( (ov->ocx & ocval.ocx) && (ov->ocy & ocval.ocy) && (ov->ocz & ocval.ocz) ) {
- if ( RE_rayobject_intersect( RE_rayobject_unalignRayFace(face),is) ) {
+ if ( RE_rayobject_intersect( RE_rayobject_unalignRayFace(face), is) ) {
found = 1;
}
}
@@ -849,12 +849,12 @@ static int RE_rayobject_octree_intersect(RayObject *tree, Isect *is)
Node *no;
OcVal ocval;
float vec1[3], vec2[3], start[3], end[3];
- float u1,u2,ox1,ox2,oy1,oy2,oz1,oz2;
- float labdao,labdax,ldx,labday,ldy,labdaz,ldz, ddalabda;
+ float u1, u2, ox1, ox2, oy1, oy2, oz1, oz2;
+ float labdao, labdax, ldx, labday, ldy, labdaz, ldz, ddalabda;
float olabda = 0;
- int dx,dy,dz;
- int xo,yo,zo,c1=0;
- int ocx1,ocx2,ocy1, ocy2,ocz1,ocz2;
+ int dx, dy, dz;
+ int xo, yo, zo, c1=0;
+ int ocx1, ocx2, ocy1, ocy2, ocz1, ocz2;
/* clip with octree */
if (oc->branchcount==0) return 0;
@@ -875,14 +875,14 @@ static int RE_rayobject_octree_intersect(RayObject *tree, Isect *is)
u2= 1.0f;
/* clip with octree cube */
- if (cliptest(-ldx, start[0]-oc->min[0], &u1,&u2)) {
- if (cliptest(ldx, oc->max[0]-start[0], &u1,&u2)) {
+ if (cliptest(-ldx, start[0]-oc->min[0], &u1, &u2)) {
+ if (cliptest(ldx, oc->max[0]-start[0], &u1, &u2)) {
ldy= is->dir[1]*is->dist;
- if (cliptest(-ldy, start[1]-oc->min[1], &u1,&u2)) {
- if (cliptest(ldy, oc->max[1]-start[1], &u1,&u2)) {
+ if (cliptest(-ldy, start[1]-oc->min[1], &u1, &u2)) {
+ if (cliptest(ldy, oc->max[1]-start[1], &u1, &u2)) {
ldz = is->dir[2]*is->dist;
- if (cliptest(-ldz, start[2]-oc->min[2], &u1,&u2)) {
- if (cliptest(ldz, oc->max[2]-start[2], &u1,&u2)) {
+ if (cliptest(-ldz, start[2]-oc->min[2], &u1, &u2)) {
+ if (cliptest(ldz, oc->max[2]-start[2], &u1, &u2)) {
c1=1;
if (u2<1.0f) {
end[0] = start[0]+u2*ldx;
@@ -934,7 +934,7 @@ static int RE_rayobject_octree_intersect(RayObject *tree, Isect *is)
}
else {
int found = 0;
- //static int coh_ocx1,coh_ocx2,coh_ocy1, coh_ocy2,coh_ocz1,coh_ocz2;
+ //static int coh_ocx1, coh_ocx2, coh_ocy1, coh_ocy2, coh_ocz1, coh_ocz2;
float dox, doy, doz;
int eqval;
@@ -992,7 +992,7 @@ static int RE_rayobject_octree_intersect(RayObject *tree, Isect *is)
}
xo=ocx1; yo=ocy1; zo=ocz1;
- ddalabda= MIN3(labdax,labday,labdaz);
+ ddalabda= MIN3(labdax, labday, labdaz);
vec2[0]= ox1;
vec2[1]= oy1;
@@ -1008,7 +1008,7 @@ static int RE_rayobject_octree_intersect(RayObject *tree, Isect *is)
/* calculate ray intersection with octree node */
copy_v3_v3(vec1, vec2);
- // dox,y,z is negative
+ // dox, y, z is negative
vec2[0]= ox1-ddalabda*dox;
vec2[1]= oy1-ddalabda*doy;
vec2[2]= oz1-ddalabda*doz;
@@ -1082,7 +1082,7 @@ static int RE_rayobject_octree_intersect(RayObject *tree, Isect *is)
}
- ddalabda=MIN3(labdax,labday,labdaz);
+ ddalabda=MIN3(labdax, labday, labdaz);
if (ddalabda==labdao) break;
/* to make sure the last node is always checked */
if (labdao>=1.0f) break;
diff --git a/source/blender/render/intern/raytrace/rayobject_qbvh.cpp b/source/blender/render/intern/raytrace/rayobject_qbvh.cpp
index 2d0abba9a75..bfcfbee536f 100644
--- a/source/blender/render/intern/raytrace/rayobject_qbvh.cpp
+++ b/source/blender/render/intern/raytrace/rayobject_qbvh.cpp
@@ -78,7 +78,7 @@ void bvh_done<QBVHTree>(QBVHTree *obj)
}
if (root) {
- pushup_simd<VBVHNode,4>(root);
+ pushup_simd<VBVHNode, 4>(root);
obj->root = Reorganize_SVBVH<VBVHNode>(arena2).transform(root);
}
else
@@ -100,9 +100,9 @@ int intersect(QBVHTree *obj, Isect* isec)
//TODO renable hint support
if (RE_rayobject_isAligned(obj->root)) {
if (isec->mode == RE_RAY_SHADOW)
- return svbvh_node_stack_raycast<StackSize,true>(obj->root, isec);
+ return svbvh_node_stack_raycast<StackSize, true>(obj->root, isec);
else
- return svbvh_node_stack_raycast<StackSize,false>(obj->root, isec);
+ return svbvh_node_stack_raycast<StackSize, false>(obj->root, isec);
}
else
return RE_rayobject_intersect((RayObject*)obj->root, isec);
@@ -123,13 +123,13 @@ RayObjectAPI make_api()
{
static RayObjectAPI api =
{
- (RE_rayobject_raycast_callback) ((int(*)(Tree*,Isect*)) &intersect<STACK_SIZE>),
- (RE_rayobject_add_callback) ((void(*)(Tree*,RayObject*)) &bvh_add<Tree>),
+ (RE_rayobject_raycast_callback) ((int(*)(Tree*, Isect*)) &intersect<STACK_SIZE>),
+ (RE_rayobject_add_callback) ((void(*)(Tree*, RayObject*)) &bvh_add<Tree>),
(RE_rayobject_done_callback) ((void(*)(Tree*)) &bvh_done<Tree>),
(RE_rayobject_free_callback) ((void(*)(Tree*)) &bvh_free<Tree>),
- (RE_rayobject_merge_bb_callback)((void(*)(Tree*,float*,float*)) &bvh_bb<Tree>),
+ (RE_rayobject_merge_bb_callback)((void(*)(Tree*, float*, float*)) &bvh_bb<Tree>),
(RE_rayobject_cost_callback) ((float(*)(Tree*)) &bvh_cost<Tree>),
- (RE_rayobject_hint_bb_callback) ((void(*)(Tree*,LCTSHint*,float*,float*)) &bvh_hint_bb<Tree>)
+ (RE_rayobject_hint_bb_callback) ((void(*)(Tree*, LCTSHint*, float*, float*)) &bvh_hint_bb<Tree>)
};
return api;
@@ -138,7 +138,7 @@ RayObjectAPI make_api()
template<class Tree>
RayObjectAPI* bvh_get_api(int maxstacksize)
{
- static RayObjectAPI bvh_api256 = make_api<Tree,1024>();
+ static RayObjectAPI bvh_api256 = make_api<Tree, 1024>();
if (maxstacksize <= 1024) return &bvh_api256;
assert(maxstacksize <= 256);
@@ -147,7 +147,7 @@ RayObjectAPI* bvh_get_api(int maxstacksize)
RayObject *RE_rayobject_qbvh_create(int size)
{
- return bvh_create_tree<QBVHTree,DFS_STACK_SIZE>(size);
+ return bvh_create_tree<QBVHTree, DFS_STACK_SIZE>(size);
}
#else
diff --git a/source/blender/render/intern/raytrace/rayobject_rtbuild.cpp b/source/blender/render/intern/raytrace/rayobject_rtbuild.cpp
index ad74159fd3b..eb3bdb37f9d 100644
--- a/source/blender/render/intern/raytrace/rayobject_rtbuild.cpp
+++ b/source/blender/render/intern/raytrace/rayobject_rtbuild.cpp
@@ -66,7 +66,7 @@ static void rtbuild_init(RTBuilder *b)
RTBuilder* rtbuild_create(int size)
{
RTBuilder *builder = (RTBuilder*) MEM_mallocN( sizeof(RTBuilder), "RTBuilder" );
- RTBuilder::Object *memblock= (RTBuilder::Object*)MEM_mallocN( sizeof(RTBuilder::Object)*size,"RTBuilder.objects");
+ RTBuilder::Object *memblock= (RTBuilder::Object*)MEM_mallocN( sizeof(RTBuilder::Object)*size, "RTBuilder.objects");
rtbuild_init(builder);
@@ -75,7 +75,7 @@ RTBuilder* rtbuild_create(int size)
builder->primitives.maxsize = size;
for (int i=0; i<3; i++) {
- builder->sorted_begin[i] = (RTBuilder::Object**)MEM_mallocN( sizeof(RTBuilder::Object*)*size,"RTBuilder.sorted_objects");
+ builder->sorted_begin[i] = (RTBuilder::Object**)MEM_mallocN( sizeof(RTBuilder::Object*)*size, "RTBuilder.sorted_objects");
builder->sorted_end[i] = builder->sorted_begin[i];
}
@@ -136,7 +136,7 @@ int rtbuild_size(RTBuilder *b)
}
-template<class Obj,int Axis>
+template<class Obj, int Axis>
static bool obj_bb_compare(const Obj &a, const Obj &b)
{
if (a->bb[Axis] != b->bb[Axis])
@@ -147,9 +147,9 @@ static bool obj_bb_compare(const Obj &a, const Obj &b)
template<class Item>
static void object_sort(Item *begin, Item *end, int axis)
{
- if (axis == 0) return std::sort(begin, end, obj_bb_compare<Item,0> );
- if (axis == 1) return std::sort(begin, end, obj_bb_compare<Item,1> );
- if (axis == 2) return std::sort(begin, end, obj_bb_compare<Item,2> );
+ if (axis == 0) return std::sort(begin, end, obj_bb_compare<Item, 0> );
+ if (axis == 1) return std::sort(begin, end, obj_bb_compare<Item, 1> );
+ if (axis == 2) return std::sort(begin, end, obj_bb_compare<Item, 2> );
assert(false);
}
@@ -188,7 +188,7 @@ void rtbuild_calc_bb(RTBuilder *b)
{
if (b->bb[0] == 1.0e30f) {
for (RTBuilder::Object **index = b->sorted_begin[0]; index != b->sorted_end[0]; index++)
- RE_rayobject_merge_bb( (*index)->obj , b->bb, b->bb+3);
+ RE_rayobject_merge_bb( (*index)->obj, b->bb, b->bb+3);
}
}
@@ -306,7 +306,7 @@ int rtbuild_median_split_largest_axis(RTBuilder *b, int nchilds)
rtbuild_calc_bb(b);
- la = bb_largest_axis(b->bb,b->bb+3);
+ la = bb_largest_axis(b->bb, b->bb+3);
for (i=1; i<nchilds; i++)
separators[i-1] = (b->bb[la+3]-b->bb[la])*i / nchilds;
@@ -449,9 +449,9 @@ static void split_leafs(RTBuilder *b, int *nth, int partitions, int split_axis)
{
assert(nth[i] < nth[i+1] && nth[i+1] < nth[partitions]);
- if (split_axis == 0) std::nth_element(b, nth[i], nth[i+1], nth[partitions], obj_bb_compare<RTBuilder::Object,0>);
- if (split_axis == 1) std::nth_element(b, nth[i], nth[i+1], nth[partitions], obj_bb_compare<RTBuilder::Object,1>);
- if (split_axis == 2) std::nth_element(b, nth[i], nth[i+1], nth[partitions], obj_bb_compare<RTBuilder::Object,2>);
+ if (split_axis == 0) std::nth_element(b, nth[i], nth[i+1], nth[partitions], obj_bb_compare<RTBuilder::Object, 0>);
+ if (split_axis == 1) std::nth_element(b, nth[i], nth[i+1], nth[partitions], obj_bb_compare<RTBuilder::Object, 1>);
+ if (split_axis == 2) std::nth_element(b, nth[i], nth[i+1], nth[partitions], obj_bb_compare<RTBuilder::Object, 2>);
}
}
#endif
diff --git a/source/blender/render/intern/raytrace/rayobject_svbvh.cpp b/source/blender/render/intern/raytrace/rayobject_svbvh.cpp
index cbec02ab798..3cf2b4b5d5f 100644
--- a/source/blender/render/intern/raytrace/rayobject_svbvh.cpp
+++ b/source/blender/render/intern/raytrace/rayobject_svbvh.cpp
@@ -94,14 +94,14 @@ void bvh_done<SVBVHTree>(SVBVHTree *obj)
pushup(root);
pushdown(root);
- pushup_simd<VBVHNode,4>(root);
+ pushup_simd<VBVHNode, 4>(root);
obj->root = Reorganize_SVBVH<VBVHNode>(arena2).transform(root);
}
else {
//Finds the optimal packing of this tree using a given cost model
//TODO this uses quite a lot of memory, find ways to reduce memory usage during building
- OVBVHNode *root = BuildBinaryVBVH<OVBVHNode>(arena1,&obj->rayobj.control).transform(obj->builder);
+ OVBVHNode *root = BuildBinaryVBVH<OVBVHNode>(arena1, &obj->rayobj.control).transform(obj->builder);
if (RE_rayobjectcontrol_test_break(&obj->rayobj.control)) {
BLI_memarena_free(arena1);
@@ -110,7 +110,7 @@ void bvh_done<SVBVHTree>(SVBVHTree *obj)
}
if (root) {
- VBVH_optimalPackSIMD<OVBVHNode,PackCost>(PackCost()).transform(root);
+ VBVH_optimalPackSIMD<OVBVHNode, PackCost>(PackCost()).transform(root);
obj->root = Reorganize_SVBVH<OVBVHNode>(arena2).transform(root);
}
else
@@ -133,9 +133,9 @@ int intersect(SVBVHTree *obj, Isect* isec)
//TODO renable hint support
if (RE_rayobject_isAligned(obj->root)) {
if (isec->mode == RE_RAY_SHADOW)
- return svbvh_node_stack_raycast<StackSize,true>(obj->root, isec);
+ return svbvh_node_stack_raycast<StackSize, true>(obj->root, isec);
else
- return svbvh_node_stack_raycast<StackSize,false>(obj->root, isec);
+ return svbvh_node_stack_raycast<StackSize, false>(obj->root, isec);
}
else
return RE_rayobject_intersect( (RayObject*) obj->root, isec );
@@ -156,13 +156,13 @@ RayObjectAPI make_api()
{
static RayObjectAPI api =
{
- (RE_rayobject_raycast_callback) ((int(*)(Tree*,Isect*)) &intersect<STACK_SIZE>),
- (RE_rayobject_add_callback) ((void(*)(Tree*,RayObject*)) &bvh_add<Tree>),
+ (RE_rayobject_raycast_callback) ((int(*)(Tree*, Isect*)) &intersect<STACK_SIZE>),
+ (RE_rayobject_add_callback) ((void(*)(Tree*, RayObject*)) &bvh_add<Tree>),
(RE_rayobject_done_callback) ((void(*)(Tree*)) &bvh_done<Tree>),
(RE_rayobject_free_callback) ((void(*)(Tree*)) &bvh_free<Tree>),
- (RE_rayobject_merge_bb_callback)((void(*)(Tree*,float*,float*)) &bvh_bb<Tree>),
+ (RE_rayobject_merge_bb_callback)((void(*)(Tree*, float*, float*)) &bvh_bb<Tree>),
(RE_rayobject_cost_callback) ((float(*)(Tree*)) &bvh_cost<Tree>),
- (RE_rayobject_hint_bb_callback) ((void(*)(Tree*,LCTSHint*,float*,float*)) &bvh_hint_bb<Tree>)
+ (RE_rayobject_hint_bb_callback) ((void(*)(Tree*, LCTSHint*, float*, float*)) &bvh_hint_bb<Tree>)
};
return api;
@@ -171,7 +171,7 @@ RayObjectAPI make_api()
template<class Tree>
RayObjectAPI* bvh_get_api(int maxstacksize)
{
- static RayObjectAPI bvh_api256 = make_api<Tree,1024>();
+ static RayObjectAPI bvh_api256 = make_api<Tree, 1024>();
if (maxstacksize <= 1024) return &bvh_api256;
assert(maxstacksize <= 256);
@@ -180,7 +180,7 @@ RayObjectAPI* bvh_get_api(int maxstacksize)
RayObject *RE_rayobject_svbvh_create(int size)
{
- return bvh_create_tree<SVBVHTree,DFS_STACK_SIZE>(size);
+ return bvh_create_tree<SVBVHTree, DFS_STACK_SIZE>(size);
}
#else
diff --git a/source/blender/render/intern/raytrace/rayobject_vbvh.cpp b/source/blender/render/intern/raytrace/rayobject_vbvh.cpp
index 26a99794362..47e78b8912e 100644
--- a/source/blender/render/intern/raytrace/rayobject_vbvh.cpp
+++ b/source/blender/render/intern/raytrace/rayobject_vbvh.cpp
@@ -88,7 +88,7 @@ void bvh_done<VBVHTree>(VBVHTree *obj)
//Build and optimize the tree
if (1) {
- VBVHNode *root = BuildBinaryVBVH<VBVHNode>(arena1,&obj->rayobj.control).transform(obj->builder);
+ VBVHNode *root = BuildBinaryVBVH<VBVHNode>(arena1, &obj->rayobj.control).transform(obj->builder);
if (RE_rayobjectcontrol_test_break(&obj->rayobj.control)) {
BLI_memarena_free(arena1);
return;
@@ -115,7 +115,7 @@ void bvh_done<VBVHTree>(VBVHTree *obj)
//Finds the optimal packing of this tree using a given cost model
//TODO this uses quite a lot of memory, find ways to reduce memory usage during building
OVBVHNode *root = BuildBinaryVBVH<OVBVHNode>(arena2).transform(obj->builder);
- VBVH_optimalPackSIMD<OVBVHNode,PackCost>(PackCost()).transform(root);
+ VBVH_optimalPackSIMD<OVBVHNode, PackCost>(PackCost()).transform(root);
obj->root = Reorganize_VBVH<OVBVHNode>(arena1).transform(root);
BLI_memarena_free(arena2);
@@ -136,9 +136,9 @@ int intersect(VBVHTree *obj, Isect* isec)
//TODO renable hint support
if (RE_rayobject_isAligned(obj->root)) {
if (isec->mode == RE_RAY_SHADOW)
- return bvh_node_stack_raycast<VBVHNode,StackSize,false,true>( obj->root, isec);
+ return bvh_node_stack_raycast<VBVHNode, StackSize, false, true>( obj->root, isec);
else
- return bvh_node_stack_raycast<VBVHNode,StackSize,false,false>( obj->root, isec);
+ return bvh_node_stack_raycast<VBVHNode, StackSize, false, false>( obj->root, isec);
}
else
return RE_rayobject_intersect( (RayObject*) obj->root, isec );
@@ -178,13 +178,13 @@ RayObjectAPI make_api()
{
static RayObjectAPI api =
{
- (RE_rayobject_raycast_callback) ((int(*)(Tree*,Isect*)) &intersect<STACK_SIZE>),
- (RE_rayobject_add_callback) ((void(*)(Tree*,RayObject*)) &bvh_add<Tree>),
+ (RE_rayobject_raycast_callback) ((int(*)(Tree*, Isect*)) &intersect<STACK_SIZE>),
+ (RE_rayobject_add_callback) ((void(*)(Tree*, RayObject*)) &bvh_add<Tree>),
(RE_rayobject_done_callback) ((void(*)(Tree*)) &bvh_done<Tree>),
(RE_rayobject_free_callback) ((void(*)(Tree*)) &bvh_free<Tree>),
- (RE_rayobject_merge_bb_callback)((void(*)(Tree*,float*,float*)) &bvh_bb<Tree>),
+ (RE_rayobject_merge_bb_callback)((void(*)(Tree*, float*, float*)) &bvh_bb<Tree>),
(RE_rayobject_cost_callback) ((float(*)(Tree*)) &bvh_cost<Tree>),
- (RE_rayobject_hint_bb_callback) ((void(*)(Tree*,LCTSHint*,float*,float*)) &bvh_hint_bb<Tree>)
+ (RE_rayobject_hint_bb_callback) ((void(*)(Tree*, LCTSHint*, float*, float*)) &bvh_hint_bb<Tree>)
};
return api;
@@ -193,7 +193,7 @@ RayObjectAPI make_api()
template<class Tree>
RayObjectAPI* bvh_get_api(int maxstacksize)
{
- static RayObjectAPI bvh_api256 = make_api<Tree,1024>();
+ static RayObjectAPI bvh_api256 = make_api<Tree, 1024>();
if (maxstacksize <= 1024) return &bvh_api256;
assert(maxstacksize <= 256);
@@ -202,5 +202,5 @@ RayObjectAPI* bvh_get_api(int maxstacksize)
RayObject *RE_rayobject_vbvh_create(int size)
{
- return bvh_create_tree<VBVHTree,DFS_STACK_SIZE>(size);
+ return bvh_create_tree<VBVHTree, DFS_STACK_SIZE>(size);
}
diff --git a/source/blender/render/intern/raytrace/reorganize.h b/source/blender/render/intern/raytrace/reorganize.h
index 1930e5bb32b..a47bd27d11b 100644
--- a/source/blender/render/intern/raytrace/reorganize.h
+++ b/source/blender/render/intern/raytrace/reorganize.h
@@ -61,7 +61,7 @@ bool node_fits_inside(Node *a, Node *b)
}
template<class Node>
-void reorganize_find_fittest_parent(Node *tree, Node *node, std::pair<float,Node*> &cost)
+void reorganize_find_fittest_parent(Node *tree, Node *node, std::pair<float, Node*> &cost)
{
std::queue<Node*> q;
q.push(tree);
@@ -73,7 +73,7 @@ void reorganize_find_fittest_parent(Node *tree, Node *node, std::pair<float,Node
if (parent == node) continue;
if (node_fits_inside(node, parent) && RE_rayobject_isAligned(parent->child) ) {
float pcost = bb_area(parent->bb, parent->bb+3);
- cost = std::min( cost, std::make_pair(pcost,parent) );
+ cost = std::min( cost, std::make_pair(pcost, parent) );
for (Node *child = parent->child; child; child = child->sibling)
q.push(child);
}
@@ -93,11 +93,11 @@ void reorganize(Node *root)
if (RE_rayobject_isAligned(node->child)) {
for (Node **prev = &node->child; *prev; ) {
- assert( RE_rayobject_isAligned(*prev) );
+ assert(RE_rayobject_isAligned(*prev));
q.push(*prev);
- std::pair<float,Node*> best(FLT_MAX, root);
- reorganize_find_fittest_parent( root, *prev, best );
+ std::pair<float, Node*> best(FLT_MAX, root);
+ reorganize_find_fittest_parent(root, *prev, best);
if (best.second == node) {
//Already inside the fitnest BB
@@ -215,7 +215,7 @@ void pushup_simd(Node *parent)
}
for (Node *child = parent->child; RE_rayobject_isAligned(child) && child; child = child->sibling)
- pushup_simd<Node,SSize>(child);
+ pushup_simd<Node, SSize>(child);
}
@@ -349,7 +349,7 @@ struct OVBVHNode
//Calc new childs
{
OVBVHNode **cut = &(this->child);
- set_cut( best_cutsize, &cut );
+ set_cut(best_cutsize, &cut);
*cut = NULL;
}
diff --git a/source/blender/render/intern/raytrace/vbvh.h b/source/blender/render/intern/raytrace/vbvh.h
index f916dd412f7..d8ff9000a3f 100644
--- a/source/blender/render/intern/raytrace/vbvh.h
+++ b/source/blender/render/intern/raytrace/vbvh.h
@@ -127,7 +127,7 @@ struct BuildBinaryVBVH
Node *create_node()
{
Node *node = (Node*)BLI_memarena_alloc( arena, sizeof(Node) );
- assert( RE_rayobject_isAligned(node) );
+ assert(RE_rayobject_isAligned(node));
node->sibling = NULL;
node->child = NULL;
diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c
index 8013251fb3c..4a3493d1a00 100644
--- a/source/blender/render/intern/source/convertblender.c
+++ b/source/blender/render/intern/source/convertblender.c
@@ -470,11 +470,11 @@ static void calc_tangent_vector(ObjectRen *obr, VertexTangent **vtangents, MemAr
}
else if (v1->orco) {
uv1= uv[0]; uv2= uv[1]; uv3= uv[2]; uv4= uv[3];
- map_to_sphere( &uv[0][0], &uv[0][1],v1->orco[0], v1->orco[1], v1->orco[2]);
- map_to_sphere( &uv[1][0], &uv[1][1],v2->orco[0], v2->orco[1], v2->orco[2]);
- map_to_sphere( &uv[2][0], &uv[2][1],v3->orco[0], v3->orco[1], v3->orco[2]);
+ map_to_sphere(&uv[0][0], &uv[0][1], v1->orco[0], v1->orco[1], v1->orco[2]);
+ map_to_sphere(&uv[1][0], &uv[1][1], v2->orco[0], v2->orco[1], v2->orco[2]);
+ map_to_sphere(&uv[2][0], &uv[2][1], v3->orco[0], v3->orco[1], v3->orco[2]);
if (v4)
- map_to_sphere( &uv[3][0], &uv[3][1],v4->orco[0], v4->orco[1], v4->orco[2]);
+ map_to_sphere(&uv[3][0], &uv[3][1], v4->orco[0], v4->orco[1], v4->orco[2]);
}
else return;
@@ -887,9 +887,9 @@ static void autosmooth(Render *UNUSED(re), ObjectRen *obr, float mat[][4], int d
/* skip wire faces */
if (vlr->v2 != vlr->v3) {
if (vlr->v4)
- normal_quad_v3( vlr->n,vlr->v4->co, vlr->v3->co, vlr->v2->co, vlr->v1->co);
+ normal_quad_v3(vlr->n, vlr->v4->co, vlr->v3->co, vlr->v2->co, vlr->v1->co);
else
- normal_tri_v3( vlr->n,vlr->v3->co, vlr->v2->co, vlr->v1->co);
+ normal_tri_v3(vlr->n, vlr->v3->co, vlr->v2->co, vlr->v1->co);
}
}
}
@@ -1062,7 +1062,7 @@ static void static_particle_strand(Render *re, ObjectRen *obr, Material *ma, Par
width= w;
/*cross is the radius of the strand so we want it to be half of full width */
- mul_v3_fl(cross,0.5f/crosslen);
+ mul_v3_fl(cross, 0.5f/crosslen);
}
else
width/=w;
@@ -1112,7 +1112,7 @@ static void static_particle_strand(Render *re, ObjectRen *obr, Material *ma, Par
vlr->v3->orco= sd->orco;
vlr->v3->accum= vlr->v4->accum;
- normal_quad_v3( vlr->n,vlr->v4->co, vlr->v3->co, vlr->v2->co, vlr->v1->co);
+ normal_quad_v3(vlr->n, vlr->v4->co, vlr->v3->co, vlr->v2->co, vlr->v1->co);
vlr->mat= ma;
vlr->ec= ME_V2V3;
@@ -1125,7 +1125,7 @@ static void static_particle_strand(Render *re, ObjectRen *obr, Material *ma, Par
if (sd->uvco) {
for (i=0; i<sd->totuv; i++) {
MTFace *mtf;
- mtf=RE_vlakren_get_tface(obr,vlr,i,NULL,1);
+ mtf=RE_vlakren_get_tface(obr, vlr, i, NULL, 1);
mtf->uv[0][0]=mtf->uv[1][0]=
mtf->uv[2][0]=mtf->uv[3][0]=(sd->uvco+2*i)[0];
mtf->uv[0][1]=mtf->uv[1][1]=
@@ -1133,7 +1133,7 @@ static void static_particle_strand(Render *re, ObjectRen *obr, Material *ma, Par
}
if (sd->override_uv>=0) {
MTFace *mtf;
- mtf=RE_vlakren_get_tface(obr,vlr,sd->override_uv,NULL,0);
+ mtf=RE_vlakren_get_tface(obr, vlr, sd->override_uv, NULL, 0);
mtf->uv[0][0]=mtf->uv[3][0]=0.0f;
mtf->uv[1][0]=mtf->uv[2][0]=1.0f;
@@ -1145,7 +1145,7 @@ static void static_particle_strand(Render *re, ObjectRen *obr, Material *ma, Par
if (sd->mcol) {
for (i=0; i<sd->totcol; i++) {
MCol *mc;
- mc=RE_vlakren_get_mcol(obr,vlr,i,NULL,1);
+ mc=RE_vlakren_get_mcol(obr, vlr, i, NULL, 1);
mc[0]=mc[1]=mc[2]=mc[3]=sd->mcol[i];
mc[0]=mc[1]=mc[2]=mc[3]=sd->mcol[i];
}
@@ -1190,22 +1190,22 @@ static void static_particle_strand(Render *re, ObjectRen *obr, Material *ma, Par
if (sd->adapt) {
second=0;
- copy_v3_v3(anor,nor);
- copy_v3_v3(avec,vec);
+ copy_v3_v3(anor, nor);
+ copy_v3_v3(avec, vec);
}
}
else if (sd->adapt) {
- float dvec[3],pvec[3];
- sub_v3_v3v3(dvec,avec,vec);
- project_v3_v3v3(pvec,dvec,vec);
- sub_v3_v3v3(dvec,dvec,pvec);
+ float dvec[3], pvec[3];
+ sub_v3_v3v3(dvec, avec, vec);
+ project_v3_v3v3(pvec, dvec, vec);
+ sub_v3_v3v3(dvec, dvec, pvec);
w= vec[2]*re->winmat[2][3] + re->winmat[3][3];
dx= re->winx*dvec[0]*re->winmat[0][0]/w;
dy= re->winy*dvec[1]*re->winmat[1][1]/w;
w= sqrt(dx*dx + dy*dy);
- if (dot_v3v3(anor,nor)<sd->adapt_angle && w>sd->adapt_pix) {
+ if (dot_v3v3(anor, nor)<sd->adapt_angle && w>sd->adapt_pix) {
vlr= RE_findOrAddVlak(obr, obr->totvlak++);
vlr->flag= flag;
vlr->v1= v1;
@@ -1216,8 +1216,8 @@ static void static_particle_strand(Render *re, ObjectRen *obr, Material *ma, Par
v1= vlr->v4; // cycle
v2= vlr->v3; // cycle
- copy_v3_v3(anor,nor);
- copy_v3_v3(avec,vec);
+ copy_v3_v3(anor, nor);
+ copy_v3_v3(avec, vec);
}
else {
vlr= RE_findOrAddVlak(obr, obr->totvlak-1);
@@ -1236,7 +1236,7 @@ static void static_particle_strand(Render *re, ObjectRen *obr, Material *ma, Par
vlr->v3->orco= sd->orco;
vlr->v3->accum= vlr->v4->accum;
- normal_quad_v3( vlr->n,vlr->v4->co, vlr->v3->co, vlr->v2->co, vlr->v1->co);
+ normal_quad_v3(vlr->n, vlr->v4->co, vlr->v3->co, vlr->v2->co, vlr->v1->co);
vlr->mat= ma;
vlr->ec= ME_V2V3;
@@ -1249,7 +1249,7 @@ static void static_particle_strand(Render *re, ObjectRen *obr, Material *ma, Par
if (sd->uvco) {
for (i=0; i<sd->totuv; i++) {
MTFace *mtf;
- mtf=RE_vlakren_get_tface(obr,vlr,i,NULL,1);
+ mtf=RE_vlakren_get_tface(obr, vlr, i, NULL, 1);
mtf->uv[0][0]=mtf->uv[1][0]=
mtf->uv[2][0]=mtf->uv[3][0]=(sd->uvco+2*i)[0];
mtf->uv[0][1]=mtf->uv[1][1]=
@@ -1257,7 +1257,7 @@ static void static_particle_strand(Render *re, ObjectRen *obr, Material *ma, Par
}
if (sd->override_uv>=0) {
MTFace *mtf;
- mtf=RE_vlakren_get_tface(obr,vlr,sd->override_uv,NULL,0);
+ mtf=RE_vlakren_get_tface(obr, vlr, sd->override_uv, NULL, 0);
mtf->uv[0][0]=mtf->uv[3][0]=0.0f;
mtf->uv[1][0]=mtf->uv[2][0]=1.0f;
@@ -1269,7 +1269,7 @@ static void static_particle_strand(Render *re, ObjectRen *obr, Material *ma, Par
if (sd->mcol) {
for (i=0; i<sd->totcol; i++) {
MCol *mc;
- mc=RE_vlakren_get_mcol(obr,vlr,i,NULL,1);
+ mc=RE_vlakren_get_mcol(obr, vlr, i, NULL, 1);
mc[0]=mc[1]=mc[2]=mc[3]=sd->mcol[i];
mc[0]=mc[1]=mc[2]=mc[3]=sd->mcol[i];
}
@@ -1373,11 +1373,11 @@ static void particle_billboard(Render *re, ObjectRen *obr, Material *ma, Particl
sub_v3_v3(vlr->v4->co, yvec);
mul_m4_v3(re->viewmat, vlr->v4->co);
- normal_quad_v3( vlr->n,vlr->v4->co, vlr->v3->co, vlr->v2->co, vlr->v1->co);
- copy_v3_v3(vlr->v1->n,vlr->n);
- copy_v3_v3(vlr->v2->n,vlr->n);
- copy_v3_v3(vlr->v3->n,vlr->n);
- copy_v3_v3(vlr->v4->n,vlr->n);
+ normal_quad_v3(vlr->n, vlr->v4->co, vlr->v3->co, vlr->v2->co, vlr->v1->co);
+ copy_v3_v3(vlr->v1->n, vlr->n);
+ copy_v3_v3(vlr->v2->n, vlr->n);
+ copy_v3_v3(vlr->v3->n, vlr->n);
+ copy_v3_v3(vlr->v4->n, vlr->n);
vlr->mat= ma;
vlr->ec= ME_V2V3;
@@ -1396,8 +1396,8 @@ static void particle_billboard(Render *re, ObjectRen *obr, Material *ma, Particl
time = (float)fmod((bb->tilt + 1.0f) / 2.0f, 1.0);
}
else {
- float axis1[3] = {0.0f,0.0f,0.0f};
- float axis2[3] = {0.0f,0.0f,0.0f};
+ float axis1[3] = {0.0f, 0.0f, 0.0f};
+ float axis2[3] = {0.0f, 0.0f, 0.0f};
axis1[(bb->align + 1) % 3] = 1.0f;
axis2[(bb->align + 2) % 3] = 1.0f;
@@ -1519,7 +1519,7 @@ static void get_particle_uvco_mcol(short from, DerivedMesh *dm, float *fuv, int
int i;
/* get uvco */
- if (sd->uvco && ELEM(from,PART_FROM_FACE,PART_FROM_VOLUME)) {
+ if (sd->uvco && ELEM(from, PART_FROM_FACE, PART_FROM_VOLUME)) {
for (i=0; i<sd->totuv; i++) {
if (num != DMCACHE_NOTFOUND) {
MFace *mface = dm->getTessFaceData(dm, num, CD_MFACE);
@@ -1536,7 +1536,7 @@ static void get_particle_uvco_mcol(short from, DerivedMesh *dm, float *fuv, int
}
/* get mcol */
- if (sd->mcol && ELEM(from,PART_FROM_FACE,PART_FROM_VOLUME)) {
+ if (sd->mcol && ELEM(from, PART_FROM_FACE, PART_FROM_VOLUME)) {
for (i=0; i<sd->totcol; i++) {
if (num != DMCACHE_NOTFOUND) {
MFace *mface = dm->getTessFaceData(dm, num, CD_MFACE);
@@ -1558,7 +1558,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
ParticleSystemModifierData *psmd;
ParticleSystem *tpsys=0;
ParticleSettings *part, *tpart=0;
- ParticleData *pars, *pa=0,*tpa=0;
+ ParticleData *pars, *pa=0, *tpa=0;
ParticleKey *states=0;
ParticleKey state;
ParticleCacheKey *cache=0;
@@ -1570,7 +1570,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
StrandBound *sbound= 0;
StrandRen *strand=0;
RNG *rng= 0;
- float loc[3],loc1[3],loc0[3],mat[4][4],nmat[3][3],co[3],nor[3],duplimat[4][4];
+ float loc[3], loc1[3], loc0[3], mat[4][4], nmat[3][3], co[3], nor[3], duplimat[4][4];
float strandlen=0.0f, curlen=0.0f;
float hasize, pa_size, r_tilt, r_length;
float pa_time, pa_birthtime, pa_dietime;
@@ -1598,7 +1598,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
/* 2. start initializing things */
/* last possibility to bail out! */
- psmd = psys_get_modifier(ob,psys);
+ psmd = psys_get_modifier(ob, psys);
if (!(psmd->modifier.mode & eModifierMode_Render))
return 0;
@@ -1703,7 +1703,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
/* 2.6 setup strand rendering */
if (part->ren_as == PART_DRAW_PATH && psys->pathcache) {
- path_nbr=(int)pow(2.0,(double) part->ren_step);
+ path_nbr=(int)pow(2.0, (double) part->ren_step);
if (path_nbr) {
if (!ELEM(ma->material_type, MA_TYPE_HALO, MA_TYPE_WIRE)) {
@@ -1771,7 +1771,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
psys->lattice = psys_get_lattice(&sim);
/* 3. start creating renderable things */
- for (a=0,pa=pars; a<totpart+totchild; a++, pa++, seed++) {
+ for (a=0, pa=pars; a<totpart+totchild; a++, pa++, seed++) {
random = rng_getFloat(rng);
/* setup per particle individual stuff */
if (a<totpart) {
@@ -1787,10 +1787,10 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
/* get orco */
if (tpsys && part->phystype == PART_PHYS_NO) {
tpa = tpsys->particles + pa->num;
- psys_particle_on_emitter(psmd,tpart->from,tpa->num,pa->num_dmcache,tpa->fuv,tpa->foffset,co,nor,0,0,sd.orco,0);
+ psys_particle_on_emitter(psmd, tpart->from, tpa->num, pa->num_dmcache, tpa->fuv, tpa->foffset, co, nor, 0, 0, sd.orco, 0);
}
else
- psys_particle_on_emitter(psmd,part->from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,co,nor,0,0,sd.orco,0);
+ psys_particle_on_emitter(psmd, part->from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, co, nor, 0, 0, sd.orco, 0);
/* get uvco & mcol */
num= pa->num_dmcache;
@@ -1836,14 +1836,14 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
/* get orco */
if (part->childtype == PART_CHILD_FACES) {
psys_particle_on_emitter(psmd,
- PART_FROM_FACE, cpa->num,DMCACHE_ISCHILD,
- cpa->fuv,cpa->foffset,co,nor,0,0,sd.orco,0);
+ PART_FROM_FACE, cpa->num, DMCACHE_ISCHILD,
+ cpa->fuv, cpa->foffset, co, nor, 0, 0, sd.orco, 0);
}
else {
ParticleData *par = psys->particles + cpa->parent;
psys_particle_on_emitter(psmd, part->from,
- par->num,DMCACHE_ISCHILD,par->fuv,
- par->foffset,co,nor,0,0,sd.orco,0);
+ par->num, DMCACHE_ISCHILD, par->fuv,
+ par->foffset, co, nor, 0, 0, sd.orco, 0);
}
/* get uvco & mcol */
@@ -1944,8 +1944,8 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
float time;
if (k<=max_k) {
- copy_v3_v3(state.co,(cache+k)->co);
- copy_v3_v3(state.vel,(cache+k)->vel);
+ copy_v3_v3(state.co, (cache+k)->co);
+ copy_v3_v3(state.vel, (cache+k)->vel);
}
else
continue;
@@ -1954,8 +1954,8 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
curlen += len_v3v3((cache+k-1)->co, (cache+k)->co);
time= curlen/strandlen;
- copy_v3_v3(loc,state.co);
- mul_m4_v3(re->viewmat,loc);
+ copy_v3_v3(loc, state.co);
+ mul_m4_v3(re->viewmat, loc);
if (strandbuf) {
copy_v3_v3(svert->co, loc);
@@ -1969,8 +1969,8 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
if (k==1) {
sd.first = 1;
sd.time = 0.0f;
- sub_v3_v3v3(loc0,loc1,loc);
- add_v3_v3v3(loc0,loc1,loc0);
+ sub_v3_v3v3(loc0, loc1, loc);
+ add_v3_v3v3(loc0, loc1, loc0);
particle_curve(re, obr, psmd->dm, ma, &sd, loc1, loc0, seed, pa_co);
}
@@ -1981,7 +1981,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
if (k)
particle_curve(re, obr, psmd->dm, ma, &sd, loc, loc1, seed, pa_co);
- copy_v3_v3(loc1,loc);
+ copy_v3_v3(loc1, loc);
}
}
@@ -2006,7 +2006,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
continue;
state.time = (part->draw & PART_ABS_PATH_TIME) ? -ct : ct;
- psys_get_particle_on_path(&sim,a,&state,1);
+ psys_get_particle_on_path(&sim, a, &state, 1);
if (psys->parent)
mul_m4_v3(psys->parent->obmat, state.co);
@@ -2043,7 +2043,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
}
else {
state.time=cfra;
- if (psys_get_particle_state(&sim,a,&state,0)==0)
+ if (psys_get_particle_state(&sim, a, &state, 0)==0)
continue;
if (psys->parent)
@@ -2364,7 +2364,7 @@ static void displace_render_face(Render *re, ObjectRen *obr, VlakRen *vlr, float
/* Displace the verts, flag is set when done */
if (!vlr->v1->flag)
- displace_render_vert(re, obr, &shi, vlr->v1,0, scale, mat, imat);
+ displace_render_vert(re, obr, &shi, vlr->v1, 0, scale, mat, imat);
if (!vlr->v2->flag)
displace_render_vert(re, obr, &shi, vlr->v2, 1, scale, mat, imat);
@@ -2384,10 +2384,10 @@ static void displace_render_face(Render *re, ObjectRen *obr, VlakRen *vlr, float
/* Recalculate the face normal - if flipped before, flip now */
if (vlr->v4) {
- normal_quad_v3( vlr->n,vlr->v4->co, vlr->v3->co, vlr->v2->co, vlr->v1->co);
+ normal_quad_v3(vlr->n, vlr->v4->co, vlr->v3->co, vlr->v2->co, vlr->v1->co);
}
else {
- normal_tri_v3( vlr->n,vlr->v3->co, vlr->v2->co, vlr->v1->co);
+ normal_tri_v3(vlr->n, vlr->v3->co, vlr->v2->co, vlr->v1->co);
}
}
@@ -2503,9 +2503,9 @@ static void init_render_mball(Render *re, ObjectRen *obr)
vlr->v4= 0;
if (negative_scale)
- normal_tri_v3( vlr->n,vlr->v1->co, vlr->v2->co, vlr->v3->co);
+ normal_tri_v3(vlr->n, vlr->v1->co, vlr->v2->co, vlr->v3->co);
else
- normal_tri_v3( vlr->n,vlr->v3->co, vlr->v2->co, vlr->v1->co);
+ normal_tri_v3(vlr->n, vlr->v3->co, vlr->v2->co, vlr->v1->co);
vlr->mat= ma;
vlr->flag= ME_SMOOTH;
@@ -2520,9 +2520,9 @@ static void init_render_mball(Render *re, ObjectRen *obr)
vlr1->v2= vlr1->v3;
vlr1->v3= RE_findOrAddVert(obr, index[3]);
if (negative_scale)
- normal_tri_v3( vlr1->n,vlr1->v1->co, vlr1->v2->co, vlr1->v3->co);
+ normal_tri_v3(vlr1->n, vlr1->v1->co, vlr1->v2->co, vlr1->v3->co);
else
- normal_tri_v3( vlr1->n,vlr1->v3->co, vlr1->v2->co, vlr1->v1->co);
+ normal_tri_v3(vlr1->n, vlr1->v3->co, vlr1->v2->co, vlr1->v1->co);
}
}
@@ -2611,7 +2611,7 @@ static int dl_surf_to_renderdata(ObjectRen *obr, DispList *dl, Material **matar,
vlr= RE_findOrAddVlak(obr, obr->totvlak++);
vlr->v1= v1; vlr->v2= v2; vlr->v3= v3; vlr->v4= v4;
- normal_quad_v3( n1,vlr->v4->co, vlr->v3->co, vlr->v2->co, vlr->v1->co);
+ normal_quad_v3(n1, vlr->v4->co, vlr->v3->co, vlr->v2->co, vlr->v1->co);
copy_v3_v3(vlr->n, n1);
@@ -2672,12 +2672,12 @@ static int dl_surf_to_renderdata(ObjectRen *obr, DispList *dl, Material **matar,
*/
if ((dl->flag & DL_CYCL_V) && (dl->flag & DL_CYCL_U)) {
- vlr= RE_findOrAddVlak(obr, UVTOINDEX(sizeu - 1, sizev - 1)); /* (m,n) */
- vlr1= RE_findOrAddVlak(obr, UVTOINDEX(0,0)); /* (0,0) */
+ vlr= RE_findOrAddVlak(obr, UVTOINDEX(sizeu - 1, sizev - 1)); /* (m, n) */
+ vlr1= RE_findOrAddVlak(obr, UVTOINDEX(0, 0)); /* (0, 0) */
add_v3_v3v3(n1, vlr->n, vlr1->n);
- vlr2= RE_findOrAddVlak(obr, UVTOINDEX(0, sizev-1)); /* (0,n) */
+ vlr2= RE_findOrAddVlak(obr, UVTOINDEX(0, sizev-1)); /* (0, n) */
add_v3_v3(n1, vlr2->n);
- vlr3= RE_findOrAddVlak(obr, UVTOINDEX(sizeu-1, 0)); /* (m,0) */
+ vlr3= RE_findOrAddVlak(obr, UVTOINDEX(sizeu-1, 0)); /* (m, 0) */
add_v3_v3(n1, vlr3->n);
copy_v3_v3(vlr->v3->n, n1);
copy_v3_v3(vlr1->v1->n, n1);
@@ -2755,9 +2755,9 @@ static void init_render_dm(DerivedMesh *dm, Render *re, ObjectRen *obr,
/* render normals are inverted in render */
if (vlr->v4)
- len= normal_quad_v3( vlr->n,vlr->v4->co, vlr->v3->co, vlr->v2->co, vlr->v1->co);
+ len= normal_quad_v3(vlr->n, vlr->v4->co, vlr->v3->co, vlr->v2->co, vlr->v1->co);
else
- len= normal_tri_v3( vlr->n,vlr->v3->co, vlr->v2->co, vlr->v1->co);
+ len= normal_tri_v3(vlr->n, vlr->v3->co, vlr->v2->co, vlr->v1->co);
vlr->mat= ma;
vlr->flag= flag;
@@ -2982,7 +2982,7 @@ static void init_render_curve(Render *re, ObjectRen *obr, int timeoffset)
orco+= 3*dl_surf_to_renderdata(obr, dl, matar, orco, mat);
}
else {
- int p1,p2,p3,p4;
+ int p1, p2, p3, p4;
fp= dl->verts;
startvert= obr->totvert;
@@ -3478,15 +3478,15 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset)
MVert *mv= me->mvert;
if (vlr->v4)
- len= normal_quad_v3( vlr->n, mv[mf->v4].co, mv[mf->v3].co, mv[mf->v2].co, mv[mf->v1].co);
+ len= normal_quad_v3(vlr->n, mv[mf->v4].co, mv[mf->v3].co, mv[mf->v2].co, mv[mf->v1].co);
else
- len= normal_tri_v3( vlr->n,mv[mf->v3].co, mv[mf->v2].co, mv[mf->v1].co);
+ len= normal_tri_v3(vlr->n, mv[mf->v3].co, mv[mf->v2].co, mv[mf->v1].co);
}
else {
if (vlr->v4)
- len= normal_quad_v3( vlr->n,vlr->v4->co, vlr->v3->co, vlr->v2->co, vlr->v1->co);
+ len= normal_quad_v3(vlr->n, vlr->v4->co, vlr->v3->co, vlr->v2->co, vlr->v1->co);
else
- len= normal_tri_v3( vlr->n,vlr->v3->co, vlr->v2->co, vlr->v1->co);
+ len= normal_tri_v3(vlr->n, vlr->v3->co, vlr->v2->co, vlr->v1->co);
}
vlr->mat= ma;
@@ -3628,7 +3628,7 @@ static void initshadowbuf(Render *re, LampRen *lar, float mat[][4])
/* if (la->spsi<16) return; */
/* memory alloc */
- shb= (struct ShadBuf *)MEM_callocN( sizeof(struct ShadBuf),"initshadbuf");
+ shb= (struct ShadBuf *)MEM_callocN(sizeof(struct ShadBuf), "initshadbuf");
lar->shb= shb;
if (shb==NULL) return;
@@ -3727,7 +3727,7 @@ static GroupObject *add_render_lamp(Render *re, Object *ob)
BLI_addtail(&re->lights, go);
go->ob= ob;
/* lamprens are in own list, for freeing */
- lar= (LampRen *)MEM_callocN(sizeof(LampRen),"lampren");
+ lar= (LampRen *)MEM_callocN(sizeof(LampRen), "lampren");
BLI_addtail(&re->lampren, lar);
go->lampren= lar;
@@ -3838,7 +3838,7 @@ static GroupObject *add_render_lamp(Render *re, Object *ob)
lar->sunsky = (struct SunSky*)MEM_callocN(sizeof(struct SunSky), "sunskyren");
lar->sunsky->effect_type = la->sun_effect_type;
- copy_v3_v3(vec,ob->obmat[2]);
+ copy_v3_v3(vec, ob->obmat[2]);
normalize_v3(vec);
InitSunSky(lar->sunsky, la->atm_turbidity, vec, la->horizon_brightness,
@@ -3888,7 +3888,7 @@ static GroupObject *add_render_lamp(Render *re, Object *ob)
if (la->haint>0.0f) {
re->flag |= R_LAMPHALO;
- /* camera position (0,0,0) rotate around lamp */
+ /* camera position (0, 0, 0) rotate around lamp */
lar->sh_invcampos[0]= -lar->co[0];
lar->sh_invcampos[1]= -lar->co[1];
lar->sh_invcampos[2]= -lar->co[2];
@@ -4177,7 +4177,7 @@ static void set_fullsample_trace_flag(Render *re, ObjectRen *obr)
}
/* split quads for predictable baking
- * dir 1 == (0,1,2) (0,2,3), 2 == (1,3,0) (1,2,3)
+ * dir 1 == (0, 1, 2) (0, 2, 3), 2 == (1, 3, 0) (1, 2, 3)
*/
static void split_quads(ObjectRen *obr, int dir)
{
@@ -4218,8 +4218,8 @@ static void split_quads(ObjectRen *obr, int dir)
vlr->v4 = vlr1->v4 = NULL;
/* new normals */
- normal_tri_v3( vlr->n,vlr->v3->co, vlr->v2->co, vlr->v1->co);
- normal_tri_v3( vlr1->n,vlr1->v3->co, vlr1->v2->co, vlr1->v1->co);
+ normal_tri_v3(vlr->n, vlr->v3->co, vlr->v2->co, vlr->v1->co);
+ normal_tri_v3(vlr1->n, vlr1->v3->co, vlr1->v2->co, vlr1->v1->co);
}
/* clear the flag when not divided */
else vlr->flag &= ~R_DIVIDE_24;
@@ -4283,8 +4283,8 @@ static void check_non_flat_quads(ObjectRen *obr)
/* 1---2 1---2 0 = orig face, 1 = new face */
/* render normals are inverted in render! we calculate normal of single tria here */
- flen= normal_tri_v3( nor,vlr->v4->co, vlr->v3->co, vlr->v1->co);
- if (flen==0.0f) normal_tri_v3( nor,vlr->v4->co, vlr->v2->co, vlr->v1->co);
+ flen= normal_tri_v3(nor, vlr->v4->co, vlr->v3->co, vlr->v1->co);
+ if (flen==0.0f) normal_tri_v3(nor, vlr->v4->co, vlr->v2->co, vlr->v1->co);
xn = dot_v3v3(nor, vlr->n);
@@ -4296,10 +4296,10 @@ static void check_non_flat_quads(ObjectRen *obr)
vlr1->flag |= R_FACE_SPLIT;
/* split direction based on vnorms */
- normal_tri_v3( nor,vlr->v1->co, vlr->v2->co, vlr->v3->co);
+ normal_tri_v3(nor, vlr->v1->co, vlr->v2->co, vlr->v3->co);
d1 = dot_v3v3(nor, vlr->v1->n);
- normal_tri_v3( nor,vlr->v2->co, vlr->v3->co, vlr->v4->co);
+ normal_tri_v3(nor, vlr->v2->co, vlr->v3->co, vlr->v4->co);
d2 = dot_v3v3(nor, vlr->v2->n);
if ( fabs(d1) < fabs(d2) ) vlr->flag |= R_DIVIDE_24;
@@ -4325,8 +4325,8 @@ static void check_non_flat_quads(ObjectRen *obr)
vlr->v4 = vlr1->v4 = NULL;
/* new normals */
- normal_tri_v3( vlr->n,vlr->v3->co, vlr->v2->co, vlr->v1->co);
- normal_tri_v3( vlr1->n,vlr1->v3->co, vlr1->v2->co, vlr1->v1->co);
+ normal_tri_v3(vlr->n, vlr->v3->co, vlr->v2->co, vlr->v1->co);
+ normal_tri_v3(vlr1->n, vlr1->v3->co, vlr1->v2->co, vlr1->v1->co);
/* Freestyle edge marks */
if (vlr->flag & R_DIVIDE_24) {
@@ -5321,7 +5321,7 @@ static void speedvector_project(Render *re, float zco[2], const float co[3], con
/* use cylinder projection */
if (pano) {
float vec[3], ang;
- /* angle between (0,0,-1) and (co) */
+ /* angle between (0, 0, -1) and (co) */
copy_v3_v3(vec, co);
ang= saacos(-vec[2]/sqrtf(vec[0]*vec[0] + vec[2]*vec[2]));
@@ -5459,7 +5459,7 @@ static void calculate_speedvectors(Render *re, ObjectInstanceRen *obi, float *ve
co3= mesh->co[face[2]];
co4= (face[3])? mesh->co[face[3]]: NULL;
- interp_weights_face_v3( w,co1, co2, co3, co4, strand->vert->co);
+ interp_weights_face_v3(w, co1, co2, co3, co4, strand->vert->co);
zero_v4(speed);
madd_v4_v4fl(speed, winspeed[face[0]], w[0]);
@@ -5710,7 +5710,7 @@ void RE_Database_FromScene_Vectors(Render *re, Main *bmain, Scene *sce, unsigned
// NT check for fluidsim special treatment
fluidmd = (FluidsimModifierData *)modifiers_findByType(obi->ob, eModifierType_Fluidsim);
if (fluidmd && fluidmd->fss && (fluidmd->fss->type & OB_FLUIDSIM_DOMAIN)) {
- // use preloaded per vertex simulation data , only does calculation for step=1
+ // use preloaded per vertex simulation data, only does calculation for step=1
// NOTE/FIXME - velocities and meshes loaded unnecessarily often during the database_fromscene_vectors calls...
load_fluidsimspeedvectors(re, obi, oldobi->vectors, step);
}
@@ -5752,14 +5752,14 @@ void RE_Database_FromScene_Vectors(Render *re, Main *bmain, Scene *sce, unsigned
/* setup for shaded view or bake, so only lamps and materials are initialized */
/* type:
- RE_BAKE_LIGHT: for shaded view, only add lamps
- RE_BAKE_ALL: for baking, all lamps and objects
- RE_BAKE_NORMALS:for baking, no lamps and only selected objects
- RE_BAKE_AO: for baking, no lamps, but all objects
- RE_BAKE_TEXTURE:for baking, no lamps, only selected objects
- RE_BAKE_DISPLACEMENT:for baking, no lamps, only selected objects
- RE_BAKE_SHADOW: for baking, only shadows, but all objects
-*/
+ * RE_BAKE_LIGHT: for shaded view, only add lamps
+ * RE_BAKE_ALL: for baking, all lamps and objects
+ * RE_BAKE_NORMALS:for baking, no lamps and only selected objects
+ * RE_BAKE_AO: for baking, no lamps, but all objects
+ * RE_BAKE_TEXTURE:for baking, no lamps, only selected objects
+ * RE_BAKE_DISPLACEMENT:for baking, no lamps, only selected objects
+ * RE_BAKE_SHADOW: for baking, only shadows, but all objects
+ */
void RE_Database_Baking(Render *re, Main *bmain, Scene *scene, unsigned int lay, const int type, Object *actob)
{
Object *camera;
diff --git a/source/blender/render/intern/source/envmap.c b/source/blender/render/intern/source/envmap.c
index fa7b9cb7ea1..da7e4335f7d 100644
--- a/source/blender/render/intern/source/envmap.c
+++ b/source/blender/render/intern/source/envmap.c
@@ -1,5 +1,4 @@
-/*
- *
+/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -28,7 +27,6 @@
* \ingroup render
*/
-
#include <math.h>
#include <string.h>
@@ -239,10 +237,10 @@ static void envmap_transmatrix(float mat[][4], int part)
}
copy_m4_m4(tmat, mat);
- eul_to_mat4( rotmat,eul);
+ eul_to_mat4(rotmat, eul);
mul_serie_m4(mat, tmat, rotmat,
- NULL, NULL, NULL,
- NULL, NULL, NULL);
+ NULL, NULL, NULL,
+ NULL, NULL, NULL);
}
/* ------------------------------------------------------------------------- */
diff --git a/source/blender/render/intern/source/external_engine.c b/source/blender/render/intern/source/external_engine.c
index d8888cb4acc..b3c7a565d55 100644
--- a/source/blender/render/intern/source/external_engine.c
+++ b/source/blender/render/intern/source/external_engine.c
@@ -1,5 +1,4 @@
-/*
- *
+/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
diff --git a/source/blender/render/intern/source/gammaCorrectionTables.c b/source/blender/render/intern/source/gammaCorrectionTables.c
index c0e69323745..2613d04165a 100644
--- a/source/blender/render/intern/source/gammaCorrectionTables.c
+++ b/source/blender/render/intern/source/gammaCorrectionTables.c
@@ -1,7 +1,4 @@
/*
- * Jitter offset table
- *
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
diff --git a/source/blender/render/intern/source/imagetexture.c b/source/blender/render/intern/source/imagetexture.c
index 260a2de4858..d454ea60705 100644
--- a/source/blender/render/intern/source/imagetexture.c
+++ b/source/blender/render/intern/source/imagetexture.c
@@ -1,6 +1,4 @@
/*
- *
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -29,9 +27,6 @@
* \ingroup render
*/
-
-
-
#include <stdio.h>
#include <string.h>
#include <fcntl.h>
@@ -1482,10 +1477,10 @@ int imagewraposa(Tex *tex, Image *ima, ImBuf *ibuf, const float texvec[3], const
/* pixel coordinates */
- minx= MIN3(dxt[0],dyt[0],dxt[0]+dyt[0] );
- maxx= MAX3(dxt[0],dyt[0],dxt[0]+dyt[0] );
- miny= MIN3(dxt[1],dyt[1],dxt[1]+dyt[1] );
- maxy= MAX3(dxt[1],dyt[1],dxt[1]+dyt[1] );
+ minx = MIN3(dxt[0], dyt[0], dxt[0] + dyt[0]);
+ maxx = MAX3(dxt[0], dyt[0], dxt[0] + dyt[0]);
+ miny = MIN3(dxt[1], dyt[1], dxt[1] + dyt[1]);
+ maxy = MAX3(dxt[1], dyt[1], dxt[1] + dyt[1]);
/* tex_sharper has been removed */
minx= (maxx-minx)/2.0f;
diff --git a/source/blender/render/intern/source/initrender.c b/source/blender/render/intern/source/initrender.c
index 3e82bec7e52..e712950f4f8 100644
--- a/source/blender/render/intern/source/initrender.c
+++ b/source/blender/render/intern/source/initrender.c
@@ -94,10 +94,10 @@ static void init_render_jit(Render *re)
if (lastjit!=re->r.osa || last_mblur_jit != re->r.mblur_samples) {
memset(jit, 0, sizeof(jit));
- BLI_initjit(jit[0], re->r.osa);
+ BLI_jitter_init(jit[0], re->r.osa);
memset(mblur_jit, 0, sizeof(mblur_jit));
- BLI_initjit(mblur_jit[0], re->r.mblur_samples);
+ BLI_jitter_init(mblur_jit[0], re->r.mblur_samples);
}
lastjit= re->r.osa;
@@ -463,7 +463,7 @@ static void re_camera_params_get(Render *re, CameraParams *params, Object *cam_o
re->viewdy= params->viewdy;
re->viewplane= params->viewplane;
- object_camera_mode(&re->r, cam_ob);
+ BKE_camera_object_mode(&re->r, cam_ob);
}
void RE_SetEnvmapCamera(Render *re, Object *cam_ob, float viewscale, float clipsta, float clipend)
@@ -471,8 +471,8 @@ void RE_SetEnvmapCamera(Render *re, Object *cam_ob, float viewscale, float clips
CameraParams params;
/* setup parameters */
- camera_params_init(&params);
- camera_params_from_object(&params, cam_ob);
+ BKE_camera_params_init(&params);
+ BKE_camera_params_from_object(&params, cam_ob);
params.lens= 16.0f*viewscale;
params.sensor_x= 32.0f;
@@ -482,8 +482,8 @@ void RE_SetEnvmapCamera(Render *re, Object *cam_ob, float viewscale, float clips
params.clipend= clipend;
/* compute matrix, viewplane, .. */
- camera_params_compute_viewplane(&params, re->winx, re->winy, 1.0f, 1.0f);
- camera_params_compute_matrix(&params);
+ BKE_camera_params_compute_viewplane(&params, re->winx, re->winy, 1.0f, 1.0f);
+ BKE_camera_params_compute_matrix(&params);
/* extract results */
re_camera_params_get(re, &params, cam_ob);
@@ -496,16 +496,16 @@ void RE_SetCamera(Render *re, Object *cam_ob)
CameraParams params;
/* setup parameters */
- camera_params_init(&params);
- camera_params_from_object(&params, cam_ob);
+ BKE_camera_params_init(&params);
+ BKE_camera_params_from_object(&params, cam_ob);
params.use_fields= (re->r.mode & R_FIELDS);
params.field_second= (re->flag & R_SEC_FIELD);
params.field_odd= (re->r.mode & R_ODDFIELD);
/* compute matrix, viewplane, .. */
- camera_params_compute_viewplane(&params, re->winx, re->winy, re->r.xasp, re->r.yasp);
- camera_params_compute_matrix(&params);
+ BKE_camera_params_compute_viewplane(&params, re->winx, re->winy, re->r.xasp, re->r.yasp);
+ BKE_camera_params_compute_matrix(&params);
/* extract results */
re_camera_params_get(re, &params, cam_ob);
diff --git a/source/blender/render/intern/source/occlusion.c b/source/blender/render/intern/source/occlusion.c
index 436eaefd155..a1cee6637f4 100644
--- a/source/blender/render/intern/source/occlusion.c
+++ b/source/blender/render/intern/source/occlusion.c
@@ -1,5 +1,4 @@
-/*
- *
+/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -30,7 +29,6 @@
* \ingroup render
*/
-
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
@@ -1627,11 +1625,11 @@ static void *exec_strandsurface_sample(void *data)
co4= mesh->co[face[3]];
mid_v3_v3v3(co, co1, co3);
- normal_quad_v3( n,co1, co2, co3, co4);
+ normal_quad_v3(n, co1, co2, co3, co4);
}
else {
cent_tri_v3(co, co1, co2, co3);
- normal_tri_v3( n,co1, co2, co3);
+ normal_tri_v3(n, co1, co2, co3);
}
negate_v3(n);
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c
index 416acae2f0d..30788f67238 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -1,5 +1,4 @@
-/*
- *
+/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -30,7 +29,6 @@
* \ingroup render
*/
-
#include <math.h>
#include <limits.h>
#include <string.h>
@@ -176,7 +174,7 @@ static void stats_background(void *UNUSED(arg), RenderStats *rs)
fprintf(stdout, "Sce: %s Ve:%d Fa:%d La:%d", rs->scenename, rs->totvert, rs->totface, rs->totlamp);
}
- BLI_exec_cb(G.main, NULL, BLI_CB_EVT_RENDER_STATS);
+ BLI_callback_exec(G.main, NULL, BLI_CB_EVT_RENDER_STATS);
fputc('\n', stdout);
fflush(stdout);
@@ -544,7 +542,9 @@ void RE_SetWindow(Render *re, rctf *viewplane, float clipsta, float clipend)
re->clipend= clipend;
re->r.mode &= ~R_ORTHO;
- perspective_m4( re->winmat,re->viewplane.xmin, re->viewplane.xmax, re->viewplane.ymin, re->viewplane.ymax, re->clipsta, re->clipend);
+ perspective_m4(re->winmat,
+ re->viewplane.xmin, re->viewplane.xmax,
+ re->viewplane.ymin, re->viewplane.ymax, re->clipsta, re->clipend);
}
@@ -557,7 +557,9 @@ void RE_SetOrtho(Render *re, rctf *viewplane, float clipsta, float clipend)
re->clipend= clipend;
re->r.mode |= R_ORTHO;
- orthographic_m4( re->winmat,re->viewplane.xmin, re->viewplane.xmax, re->viewplane.ymin, re->viewplane.ymax, re->clipsta, re->clipend);
+ orthographic_m4(re->winmat,
+ re->viewplane.xmin, re->viewplane.xmax,
+ re->viewplane.ymin, re->viewplane.ymax, re->clipsta, re->clipend);
}
void RE_SetView(Render *re, float mat[][4])
@@ -1951,7 +1953,7 @@ int RE_is_rendering_allowed(Scene *scene, Object *camera_override, ReportList *r
}
/* get panorama & ortho, only after camera is set */
- object_camera_mode(&scene->r, camera_override ? camera_override : scene->camera);
+ BKE_camera_object_mode(&scene->r, camera_override ? camera_override : scene->camera);
/* forbidden combinations */
if (scene->r.mode & R_PANORAMA) {
@@ -2100,7 +2102,7 @@ void RE_BlenderFrame(Render *re, Main *bmain, Scene *scene, SceneRenderLayer *sr
if (render_initialize_from_main(re, bmain, scene, srl, camera_override, lay, 0, 0)) {
MEM_reset_peak_memory();
- BLI_exec_cb(re->main, (ID *)scene, BLI_CB_EVT_RENDER_PRE);
+ BLI_callback_exec(re->main, (ID *)scene, BLI_CB_EVT_RENDER_PRE);
do_render_all_options(re);
@@ -2118,10 +2120,10 @@ void RE_BlenderFrame(Render *re, Main *bmain, Scene *scene, SceneRenderLayer *sr
}
}
- BLI_exec_cb(re->main, (ID *)scene, BLI_CB_EVT_RENDER_POST); /* keep after file save */
+ BLI_callback_exec(re->main, (ID *)scene, BLI_CB_EVT_RENDER_POST); /* keep after file save */
}
- BLI_exec_cb(re->main, (ID *)scene, G.afbreek ? BLI_CB_EVT_RENDER_CANCEL : BLI_CB_EVT_RENDER_COMPLETE);
+ BLI_callback_exec(re->main, (ID *)scene, G.afbreek ? BLI_CB_EVT_RENDER_CANCEL : BLI_CB_EVT_RENDER_COMPLETE);
/* UGLY WARNING */
G.rendering= 0;
@@ -2208,7 +2210,7 @@ static int do_write_image_or_movie(Render *re, Main *bmain, Scene *scene, bMovie
BLI_timestr(re->i.lastframetime, name);
printf(" Time: %s", name);
- BLI_exec_cb(G.main, NULL, BLI_CB_EVT_RENDER_STATS);
+ BLI_callback_exec(G.main, NULL, BLI_CB_EVT_RENDER_STATS);
fputc('\n', stdout);
fflush(stdout); /* needed for renderd !! (not anymore... (ton)) */
@@ -2243,7 +2245,7 @@ void RE_BlenderAnim(Render *re, Main *bmain, Scene *scene, Object *camera_overri
if (nf >= 0 && nf >= scene->r.sfra && nf <= scene->r.efra) {
scene->r.cfra = re->r.cfra = nf;
- BLI_exec_cb(re->main, (ID *)scene, BLI_CB_EVT_RENDER_PRE);
+ BLI_callback_exec(re->main, (ID *)scene, BLI_CB_EVT_RENDER_PRE);
do_render_all_options(re);
totrendered++;
@@ -2254,7 +2256,7 @@ void RE_BlenderAnim(Render *re, Main *bmain, Scene *scene, Object *camera_overri
}
if (G.afbreek == 0) {
- BLI_exec_cb(re->main, (ID *)scene, BLI_CB_EVT_RENDER_POST); /* keep after file save */
+ BLI_callback_exec(re->main, (ID *)scene, BLI_CB_EVT_RENDER_POST); /* keep after file save */
}
}
else {
@@ -2308,7 +2310,7 @@ void RE_BlenderAnim(Render *re, Main *bmain, Scene *scene, Object *camera_overri
re->r.cfra= scene->r.cfra; /* weak.... */
/* run callbacs before rendering, before the scene is updated */
- BLI_exec_cb(re->main, (ID *)scene, BLI_CB_EVT_RENDER_PRE);
+ BLI_callback_exec(re->main, (ID *)scene, BLI_CB_EVT_RENDER_PRE);
do_render_all_options(re);
@@ -2334,7 +2336,7 @@ void RE_BlenderAnim(Render *re, Main *bmain, Scene *scene, Object *camera_overri
}
if (G.afbreek==0) {
- BLI_exec_cb(re->main, (ID *)scene, BLI_CB_EVT_RENDER_POST); /* keep after file save */
+ BLI_callback_exec(re->main, (ID *)scene, BLI_CB_EVT_RENDER_POST); /* keep after file save */
}
}
}
@@ -2350,7 +2352,7 @@ void RE_BlenderAnim(Render *re, Main *bmain, Scene *scene, Object *camera_overri
re->flag &= ~R_ANIMATION;
- BLI_exec_cb(re->main, (ID *)scene, G.afbreek ? BLI_CB_EVT_RENDER_CANCEL : BLI_CB_EVT_RENDER_COMPLETE);
+ BLI_callback_exec(re->main, (ID *)scene, G.afbreek ? BLI_CB_EVT_RENDER_CANCEL : BLI_CB_EVT_RENDER_COMPLETE);
/* UGLY WARNING */
G.rendering= 0;
@@ -2465,7 +2467,7 @@ void RE_layer_load_from_file(RenderLayer *layer, ReportList *reports, const char
ibuf_clip = IMB_allocImBuf(layer->rectx, layer->recty, 32, IB_rectfloat);
if (ibuf_clip) {
- IMB_rectcpy(ibuf_clip, ibuf, 0,0, x,y, layer->rectx, layer->recty);
+ IMB_rectcpy(ibuf_clip, ibuf, 0, 0, x, y, layer->rectx, layer->recty);
memcpy(layer->rectf, ibuf_clip->rect_float, sizeof(float)*4*layer->rectx*layer->recty);
IMB_freeImBuf(ibuf_clip);
@@ -2494,7 +2496,7 @@ void RE_result_load_from_file(RenderResult *result, ReportList *reports, const c
}
}
-const float default_envmap_layout[] = { 0,0, 1,0, 2,0, 0,1, 1,1, 2,1 };
+const float default_envmap_layout[] = { 0, 0, 1, 0, 2, 0, 0, 1, 1, 1, 2, 1 };
int RE_WriteEnvmapResult(struct ReportList *reports, Scene *scene, EnvMap *env, const char *relpath, const char imtype, float layout[12])
{
@@ -2502,7 +2504,7 @@ int RE_WriteEnvmapResult(struct ReportList *reports, Scene *scene, EnvMap *env,
ImBuf *ibuf=NULL;
int ok;
int dx;
- int maxX=0,maxY=0,i=0;
+ int maxX=0, maxY=0, i=0;
char filepath[FILE_MAX];
if (env->cube[1]==NULL) {
@@ -2517,8 +2519,8 @@ int RE_WriteEnvmapResult(struct ReportList *reports, Scene *scene, EnvMap *env,
if (env->type == ENV_CUBE) {
for (i=0; i < 12; i+=2) {
- maxX = MAX2(maxX,layout[i] + 1);
- maxY = MAX2(maxY,layout[i+1] + 1);
+ maxX = MAX2(maxX, layout[i] + 1);
+ maxY = MAX2(maxY, layout[i+1] + 1);
}
ibuf = IMB_allocImBuf(maxX*dx, maxY*dx, 24, IB_rectfloat);
diff --git a/source/blender/render/intern/source/pixelblending.c b/source/blender/render/intern/source/pixelblending.c
index 48ce611fed7..522a41d9af7 100644
--- a/source/blender/render/intern/source/pixelblending.c
+++ b/source/blender/render/intern/source/pixelblending.c
@@ -1,10 +1,4 @@
/*
- * pixelblending.c
- *
- * Functions to blend pixels with or without alpha, in various formats
- * nzc - June 2000
- *
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -31,6 +25,9 @@
/** \file blender/render/intern/source/pixelblending.c
* \ingroup render
+ *
+ * Functions to blend pixels with or without alpha, in various formats
+ * nzc - June 2000
*/
diff --git a/source/blender/render/intern/source/pixelshading.c b/source/blender/render/intern/source/pixelshading.c
index 826a31e17a8..ac48a5f41f2 100644
--- a/source/blender/render/intern/source/pixelshading.c
+++ b/source/blender/render/intern/source/pixelshading.c
@@ -351,7 +351,7 @@ int shadeHaloFloat(HaloRen *har, float *col, int zz,
rc= hashvectf + (ofs % 768);
- fac= fabsf( rc[1]*(har->rad*fabsf(rc[0]) - radist) );
+ fac = fabsf(rc[1] * (har->rad * fabsf(rc[0]) - radist));
if (fac< 1.0f) {
ringf+= (1.0f-fac);
@@ -360,7 +360,7 @@ int shadeHaloFloat(HaloRen *har, float *col, int zz,
}
if (har->type & HA_VECT) {
- dist= fabsf( har->cos*(yn) - har->sin*(xn) )/har->rad;
+ dist= fabsf(har->cos * (yn) - har->sin * (xn)) / har->rad;
if (dist>1.0f) dist= 1.0f;
if (har->tex) {
zn= har->sin*xn - har->cos*yn;
diff --git a/source/blender/render/intern/source/pointdensity.c b/source/blender/render/intern/source/pointdensity.c
index 54474891810..8bbb16739f7 100644
--- a/source/blender/render/intern/source/pointdensity.c
+++ b/source/blender/render/intern/source/pointdensity.c
@@ -121,7 +121,7 @@ static void pointdensity_cache_psys(Render *re, PointDensity *pd, Object *ob, Pa
/* Just to create a valid rendering context for particles */
psys_render_set(ob, psys, re->viewmat, re->winmat, re->winx, re->winy, 0);
- dm = mesh_create_derived_render(re->scene, ob,CD_MASK_BAREMESH|CD_MASK_MTFACE|CD_MASK_MCOL);
+ dm = mesh_create_derived_render(re->scene, ob, CD_MASK_BAREMESH|CD_MASK_MTFACE|CD_MASK_MCOL);
if ( !psys_check_enabled(ob, psys)) {
psys_render_restore(ob, psys);
diff --git a/source/blender/render/intern/source/rayshade.c b/source/blender/render/intern/source/rayshade.c
index bb08911a1eb..c68fb578d4c 100644
--- a/source/blender/render/intern/source/rayshade.c
+++ b/source/blender/render/intern/source/rayshade.c
@@ -88,7 +88,7 @@ static int test_break(void *data)
static void RE_rayobject_config_control(RayObject *r, Render *re)
{
if (RE_rayobject_isRayAPI(r)) {
- r = RE_rayobject_align( r );
+ r = RE_rayobject_align(r);
r->control.data = re;
r->control.test_break = test_break;
}
@@ -177,7 +177,7 @@ void freeraytree(Render *re)
#ifdef RE_RAYCOUNTER
{
RayCounter sum;
- memset( &sum, 0, sizeof(sum) );
+ memset(&sum, 0, sizeof(sum));
int i;
for (i=0; i<BLENDER_MAX_THREADS; i++)
RE_RC_MERGE(&sum, re_rc_counter+i);
@@ -252,17 +252,17 @@ RayObject* makeraytree_object(Render *re, ObjectInstanceRen *obi)
VlakRen *vlr = obr->vlaknodes[v>>8].vlak + (v&255);
if (is_raytraceable_vlr(re, vlr)) {
if ((re->r.raytrace_options & R_RAYTRACE_USE_LOCAL_COORDS)) {
- RE_rayobject_add( raytree, RE_vlakprimitive_from_vlak( vlakprimitive, obi, vlr ) );
+ RE_rayobject_add(raytree, RE_vlakprimitive_from_vlak(vlakprimitive, obi, vlr));
vlakprimitive++;
}
else {
RE_rayface_from_vlak(face, obi, vlr);
- RE_rayobject_add( raytree, RE_rayobject_unalignRayFace(face) );
+ RE_rayobject_add(raytree, RE_rayobject_unalignRayFace(face));
face++;
}
}
}
- RE_rayobject_done( raytree );
+ RE_rayobject_done(raytree);
/* in case of cancel during build, raytree is not usable */
if (test_break(re))
@@ -355,7 +355,7 @@ static void makeraytree_single(Render *re)
break;
if (obj)
- RE_rayobject_add( re->raytree, obj );
+ RE_rayobject_add(re->raytree, obj);
}
else {
int v;
@@ -370,7 +370,7 @@ static void makeraytree_single(Render *re)
if (is_raytraceable_vlr(re, vlr)) {
if ((re->r.raytrace_options & R_RAYTRACE_USE_LOCAL_COORDS)) {
RayObject *obj = RE_vlakprimitive_from_vlak( vlakprimitive, obi, vlr );
- RE_rayobject_add( raytree, obj );
+ RE_rayobject_add(raytree, obj);
vlakprimitive++;
}
else {
@@ -383,7 +383,7 @@ static void makeraytree_single(Render *re)
mul_m4_v3(obi->mat, face->v4);
}
- RE_rayobject_add( raytree, RE_rayobject_unalignRayFace(face) );
+ RE_rayobject_add(raytree, RE_rayobject_unalignRayFace(face));
face++;
}
}
@@ -395,7 +395,7 @@ static void makeraytree_single(Render *re)
re->i.infostr= "Raytree.. building";
re->stats_draw(re->sdh, &re->i);
- RE_rayobject_done( raytree );
+ RE_rayobject_done(raytree);
}
}
@@ -424,7 +424,7 @@ void makeraytree(Render *re)
//Calculate raytree max_size
//This is ONLY needed to kept a bogus behavior of SUN and HEMI lights
INIT_MINMAX(min, max);
- RE_rayobject_merge_bb( re->raytree, min, max );
+ RE_rayobject_merge_bb(re->raytree, min, max);
for (i=0; i<3; i++) {
min[i] += 0.01f;
max[i] += 0.01f;
@@ -439,7 +439,7 @@ void makeraytree(Render *re)
}
#ifdef RE_RAYCOUNTER
- memset( re_rc_counter, 0, sizeof(re_rc_counter) );
+ memset(re_rc_counter, 0, sizeof(re_rc_counter));
#endif
}
@@ -692,7 +692,7 @@ static void traceray(ShadeInput *origshi, ShadeResult *origshr, short depth, con
float dist_mir = origshi->mat->dist_mir;
copy_v3_v3(isec.start, start);
- copy_v3_v3(isec.dir, dir );
+ copy_v3_v3(isec.dir, dir);
isec.dist = dist_mir > 0 ? dist_mir : RE_RAYTRACE_MAXDIST;
isec.mode= RE_RAY_MIRROR;
isec.check = RE_CHECK_VLR_RENDER;
@@ -1239,7 +1239,7 @@ static int adaptive_sample_contrast_val(int samples, float prev, float val, floa
/* if the last sample's contribution to the total value was below a small threshold
* (i.e. the samples taken are very similar), then taking more samples that are probably
* going to be the same is wasting effort */
- if (fabsf( prev/(float)(samples-1) - val/(float)samples ) < thresh) {
+ if (fabsf(prev / (float)(samples - 1) - val / (float)samples ) < thresh) {
return 1;
}
else
@@ -1314,7 +1314,7 @@ static void trace_refract(float col[4], ShadeInput *shi, ShadeResult *shr)
/* get a quasi-random vector from a phong-weighted disc */
QMC_samplePhong(samp3d, qsa, shi->thread, samples, blur);
- ortho_basis_v3v3_v3( orthx, orthy,v_refract);
+ ortho_basis_v3v3_v3(orthx, orthy, v_refract);
mul_v3_fl(orthx, samp3d[0]);
mul_v3_fl(orthy, samp3d[1]);
@@ -1410,7 +1410,7 @@ static void trace_reflect(float col[3], ShadeInput *shi, ShadeResult *shr, float
mul_v3_fl(orthy, samp3d[1]*aniso);
}
else {
- ortho_basis_v3v3_v3( orthx, orthy,shi->vn);
+ ortho_basis_v3v3_v3(orthx, orthy, shi->vn);
mul_v3_fl(orthx, samp3d[0]);
mul_v3_fl(orthy, samp3d[1]);
}
@@ -1679,7 +1679,7 @@ static int UNUSED_FUNCTION(ray_trace_shadow_rad)(ShadeInput *ship, ShadeResult *
vec[2]-= vec[2];
}
- copy_v3_v3(isec.dir, vec );
+ copy_v3_v3(isec.dir, vec);
isec.dist = RE_RAYTRACE_MAXDIST;
if (RE_rayobject_raycast(R.raytree, &isec)) {
@@ -1889,7 +1889,7 @@ static void ray_ao_qmc(ShadeInput *shi, float ao[3], float env[3])
isec.lay= -1;
copy_v3_v3(isec.start, shi->co);
- RE_rayobject_hint_bb( R.raytree, &point_hint, isec.start, isec.start );
+ RE_rayobject_hint_bb(R.raytree, &point_hint, isec.start, isec.start);
isec.hint = &point_hint;
zero_v3(ao);
@@ -1913,7 +1913,7 @@ static void ray_ao_qmc(ShadeInput *shi, float ao[3], float env[3])
copy_v3_v3(nrm, shi->facenor);
}
- ortho_basis_v3v3_v3( up, side,nrm);
+ ortho_basis_v3v3_v3(up, side, nrm);
/* sampling init */
if (R.wrld.ao_samp_method==WO_AOSAMP_HALTON) {
@@ -2029,7 +2029,7 @@ static void ray_ao_spheresamp(ShadeInput *shi, float ao[3], float env[3])
isec.lay= -1;
copy_v3_v3(isec.start, shi->co);
- RE_rayobject_hint_bb( R.raytree, &point_hint, isec.start, isec.start );
+ RE_rayobject_hint_bb(R.raytree, &point_hint, isec.start, isec.start);
isec.hint = &point_hint;
zero_v3(ao);
@@ -2237,7 +2237,7 @@ static void ray_shadow_qmc(ShadeInput *shi, LampRen *lar, const float lampco[3],
for (i=0; i<totjitco; i++) {
DO_MINMAX(jitco[i], min, max);
}
- RE_rayobject_hint_bb( R.raytree, &bb_hint, min, max);
+ RE_rayobject_hint_bb(R.raytree, &bb_hint, min, max);
isec->hint = &bb_hint;
isec->check = RE_CHECK_VLR_RENDER;
@@ -2262,10 +2262,10 @@ static void ray_shadow_qmc(ShadeInput *shi, LampRen *lar, const float lampco[3],
/* calc tangent plane vectors */
sub_v3_v3v3(v, co, lampco);
normalize_v3(v);
- ortho_basis_v3v3_v3( ru, rv,v);
+ ortho_basis_v3v3_v3(ru, rv, v);
/* sampling, returns quasi-random vector in area_size disc */
- QMC_sampleDisc(samp3d, qsa, shi->thread, samples,lar->area_size);
+ QMC_sampleDisc(samp3d, qsa, shi->thread, samples, lar->area_size);
/* distribute disc samples across the tangent plane */
s[0] = samp3d[0]*ru[0] + samp3d[1]*rv[0];
@@ -2386,7 +2386,7 @@ static void ray_shadow_jitter(ShadeInput *shi, LampRen *lar, const float lampco[
copy_v3_v3(isec->start, shi->co);
isec->orig.ob = shi->obi;
isec->orig.face = shi->vlr;
- RE_rayobject_hint_bb( R.raytree, &point_hint, isec->start, isec->start );
+ RE_rayobject_hint_bb(R.raytree, &point_hint, isec->start, isec->start);
isec->hint = &point_hint;
while (a--) {
diff --git a/source/blender/render/intern/source/render_result.c b/source/blender/render/intern/source/render_result.c
index 0740597fce5..a5966288220 100644
--- a/source/blender/render/intern/source/render_result.c
+++ b/source/blender/render/intern/source/render_result.c
@@ -1,5 +1,4 @@
-/*
- *
+/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
diff --git a/source/blender/render/intern/source/render_texture.c b/source/blender/render/intern/source/render_texture.c
index 4c49d2cc7fe..521b295fb0b 100644
--- a/source/blender/render/intern/source/render_texture.c
+++ b/source/blender/render/intern/source/render_texture.c
@@ -227,7 +227,7 @@ static int blend(Tex *tex, float *texvec, TexResult *texres)
texres->tin= (2.0f+x+y)/4.0f;
}
else if (tex->stype==TEX_RAD) { /* radial */
- texres->tin= (atan2(y,x) / (2*M_PI) + 0.5);
+ texres->tin= (atan2(y, x) / (2*M_PI) + 0.5);
}
else { /* sphere TEX_SPHERE */
texres->tin= 1.0-sqrt(x*x+ y*y+texvec[2]*texvec[2]);
@@ -870,7 +870,7 @@ static int cubemap(MTex *mtex, VlakRen *vlr, float *n, float x, float y, float z
/* test for v1, vlr can be faked for baking */
if (vlr->v1 && vlr->v1->orco) {
float nor[3];
- normal_tri_v3( nor,vlr->v1->orco, vlr->v2->orco, vlr->v3->orco);
+ normal_tri_v3(nor, vlr->v1->orco, vlr->v2->orco, vlr->v3->orco);
if ( fabs(nor[0])<fabs(nor[2]) && fabs(nor[1])<fabs(nor[2]) ) vlr->puno |= ME_PROJXY;
else if ( fabs(nor[0])<fabs(nor[1]) && fabs(nor[2])<fabs(nor[1]) ) vlr->puno |= ME_PROJXZ;
@@ -969,8 +969,8 @@ static void do_2d_mapping(MTex *mtex, float *t, VlakRen *vlr, float *n, float *d
fx = (t[0] + 1.0f) / 2.0f;
fy = (t[1] + 1.0f) / 2.0f;
}
- else if (wrap==MTEX_TUBE) map_to_tube( &fx, &fy,t[0], t[1], t[2]);
- else if (wrap==MTEX_SPHERE) map_to_sphere( &fx, &fy,t[0], t[1], t[2]);
+ else if (wrap==MTEX_TUBE) map_to_tube( &fx, &fy, t[0], t[1], t[2]);
+ else if (wrap==MTEX_SPHERE) map_to_sphere(&fx, &fy, t[0], t[1], t[2]);
else {
if (texco==TEXCO_OBJECT) cubemap_ob(ob, n, t[0], t[1], t[2], &fx, &fy);
else if (texco==TEXCO_GLOB) cubemap_glob(n, t[0], t[1], t[2], &fx, &fy);
@@ -1041,20 +1041,20 @@ static void do_2d_mapping(MTex *mtex, float *t, VlakRen *vlr, float *n, float *d
}
if (ok) {
if (wrap==MTEX_TUBE) {
- map_to_tube( area, area+1,t[0], t[1], t[2]);
- map_to_tube( area+2, area+3,t[0]+dxt[0], t[1]+dxt[1], t[2]+dxt[2]);
- map_to_tube( area+4, area+5,t[0]+dyt[0], t[1]+dyt[1], t[2]+dyt[2]);
+ map_to_tube(area, area+1, t[0], t[1], t[2]);
+ map_to_tube(area + 2, area + 3, t[0] + dxt[0], t[1] + dxt[1], t[2] + dxt[2]);
+ map_to_tube(area + 4, area + 5, t[0] + dyt[0], t[1] + dyt[1], t[2] + dyt[2]);
}
else {
- map_to_sphere(area,area+1,t[0], t[1], t[2]);
- map_to_sphere( area+2, area+3,t[0]+dxt[0], t[1]+dxt[1], t[2]+dxt[2]);
- map_to_sphere( area+4, area+5,t[0]+dyt[0], t[1]+dyt[1], t[2]+dyt[2]);
+ map_to_sphere(area, area+1, t[0], t[1], t[2]);
+ map_to_sphere(area + 2, area + 3, t[0] + dxt[0], t[1] + dxt[1], t[2] + dxt[2]);
+ map_to_sphere(area + 4, area + 5, t[0] + dyt[0], t[1] + dyt[1], t[2] + dyt[2]);
}
areaflag= 1;
}
else {
- if (wrap==MTEX_TUBE) map_to_tube( &fx, &fy,t[0], t[1], t[2]);
- else map_to_sphere( &fx, &fy,t[0], t[1], t[2]);
+ if (wrap==MTEX_TUBE) map_to_tube( &fx, &fy, t[0], t[1], t[2]);
+ else map_to_sphere(&fx, &fy, t[0], t[1], t[2]);
dxt[0]/= 2.0f;
dxt[1]/= 2.0f;
dyt[0]/= 2.0f;
@@ -2102,9 +2102,9 @@ static int ntap_bump_compute(NTapBump *ntap_bump, ShadeInput *shi, MTex *mtex, T
// generate the surface derivatives in object space
mul_m3_v3(view2obj, dPdx);
- mul_m3_v3( view2obj, dPdy );
+ mul_m3_v3(view2obj, dPdy);
// generate the unit normal in object space
- mul_transposed_m3_v3( obj2view, vN );
+ mul_transposed_m3_v3(obj2view, vN);
normalize_v3(vN);
}
@@ -2126,9 +2126,9 @@ static int ntap_bump_compute(NTapBump *ntap_bump, ShadeInput *shi, MTex *mtex, T
fMagnitude = abs_fDet;
if ( mtex->texflag & MTEX_BUMP_OBJECTSPACE ) {
// pre do transform of texres->nor by the inverse transposed of obj2view
- mul_transposed_m3_v3( view2obj, vN );
- mul_transposed_m3_v3( view2obj, ntap_bump->vR1 );
- mul_transposed_m3_v3( view2obj, ntap_bump->vR2 );
+ mul_transposed_m3_v3(view2obj, vN);
+ mul_transposed_m3_v3(view2obj, ntap_bump->vR1);
+ mul_transposed_m3_v3(view2obj, ntap_bump->vR2);
fMagnitude *= len_v3(vN);
}
@@ -3077,8 +3077,8 @@ void do_sky_tex(const float rco[3], float lo[3], const float dxyview[2], float h
case TEXCO_H_SPHEREMAP:
case TEXCO_H_TUBEMAP:
if (skyflag & WO_ZENUP) {
- if (mtex->texco==TEXCO_H_TUBEMAP) map_to_tube( tempvec, tempvec+1,lo[0], lo[2], lo[1]);
- else map_to_sphere( tempvec, tempvec+1,lo[0], lo[2], lo[1]);
+ if (mtex->texco==TEXCO_H_TUBEMAP) map_to_tube( tempvec, tempvec+1, lo[0], lo[2], lo[1]);
+ else map_to_sphere(tempvec, tempvec+1, lo[0], lo[2], lo[1]);
/* tube/spheremap maps for outside view, not inside */
tempvec[0]= 1.0f-tempvec[0];
/* only top half */
@@ -3683,7 +3683,7 @@ void RE_sample_material_color(Material *mat, float color[3], float *alpha, const
if (!mvert || !mface || !mat) return;
v1=mface[face_index].v1, v2=mface[face_index].v2, v3=mface[face_index].v3;
if (hit_quad) {v2=mface[face_index].v3; v3=mface[face_index].v4;}
- normal_tri_v3( normal, mvert[v1].co, mvert[v2].co, mvert[v3].co);
+ normal_tri_v3(normal, mvert[v1].co, mvert[v2].co, mvert[v3].co);
/* generate shadeinput with data required */
shi.mat = mat;
@@ -3737,7 +3737,7 @@ void RE_sample_material_color(Material *mat, float color[3], float *alpha, const
}
}
/* active uv map */
- shi.actuv = CustomData_get_active_layer_index(&orcoDm->faceData,CD_MTFACE) - layer_index;
+ shi.actuv = CustomData_get_active_layer_index(&orcoDm->faceData, CD_MTFACE) - layer_index;
shi.totuv = layers;
}
diff --git a/source/blender/render/intern/source/rendercore.c b/source/blender/render/intern/source/rendercore.c
index c0267a3b44d..04e1bee4376 100644
--- a/source/blender/render/intern/source/rendercore.c
+++ b/source/blender/render/intern/source/rendercore.c
@@ -889,10 +889,10 @@ static PixStrMain *addpsmain(ListBase *lb)
{
PixStrMain *psm;
- psm= (PixStrMain *)MEM_mallocN(sizeof(PixStrMain),"pixstrMain");
+ psm= (PixStrMain *)MEM_mallocN(sizeof(PixStrMain), "pixstrMain");
BLI_addtail(lb, psm);
- psm->ps= (PixStr *)MEM_mallocN(4096*sizeof(PixStr),"pixstr");
+ psm->ps= (PixStr *)MEM_mallocN(4096*sizeof(PixStr), "pixstr");
psm->counter= 0;
return psm;
diff --git a/source/blender/render/intern/source/renderdatabase.c b/source/blender/render/intern/source/renderdatabase.c
index f3b6bfb80ea..4a9e4be7f86 100644
--- a/source/blender/render/intern/source/renderdatabase.c
+++ b/source/blender/render/intern/source/renderdatabase.c
@@ -254,7 +254,7 @@ VertRen *RE_findOrAddVert(ObjectRen *obr, int nr)
int a;
if (nr<0) {
- printf("error in findOrAddVert: %d\n",nr);
+ printf("error in findOrAddVert: %d\n", nr);
return NULL;
}
a= nr>>8;
@@ -262,7 +262,7 @@ VertRen *RE_findOrAddVert(ObjectRen *obr, int nr)
if (a>=obr->vertnodeslen-1) { /* Need to allocate more columns..., and keep last element NULL for free loop */
temp= obr->vertnodes;
- obr->vertnodes= MEM_mallocN(sizeof(VertTableNode)*(obr->vertnodeslen+TABLEINITSIZE) , "vertnodes");
+ obr->vertnodes= MEM_mallocN(sizeof(VertTableNode)*(obr->vertnodeslen+TABLEINITSIZE), "vertnodes");
if (temp) memcpy(obr->vertnodes, temp, obr->vertnodeslen*sizeof(VertTableNode));
memset(obr->vertnodes+obr->vertnodeslen, 0, TABLEINITSIZE*sizeof(VertTableNode));
@@ -274,7 +274,7 @@ VertRen *RE_findOrAddVert(ObjectRen *obr, int nr)
if (v==NULL) {
int i;
- v= (VertRen *)MEM_callocN(256*sizeof(VertRen),"findOrAddVert");
+ v= (VertRen *)MEM_callocN(256*sizeof(VertRen), "findOrAddVert");
obr->vertnodes[a].vert= v;
for (i= (nr & 0xFFFFFF00), a=0; a<256; a++, i++) {
@@ -497,7 +497,7 @@ VlakRen *RE_findOrAddVlak(ObjectRen *obr, int nr)
int a;
if (nr<0) {
- printf("error in findOrAddVlak: %d\n",nr);
+ printf("error in findOrAddVlak: %d\n", nr);
return obr->vlaknodes[0].vlak;
}
a= nr>>8;
@@ -505,7 +505,7 @@ VlakRen *RE_findOrAddVlak(ObjectRen *obr, int nr)
if (a>=obr->vlaknodeslen-1) { /* Need to allocate more columns..., and keep last element NULL for free loop */
temp= obr->vlaknodes;
- obr->vlaknodes= MEM_mallocN(sizeof(VlakTableNode)*(obr->vlaknodeslen+TABLEINITSIZE) , "vlaknodes");
+ obr->vlaknodes= MEM_mallocN(sizeof(VlakTableNode)*(obr->vlaknodeslen+TABLEINITSIZE), "vlaknodes");
if (temp) memcpy(obr->vlaknodes, temp, obr->vlaknodeslen*sizeof(VlakTableNode));
memset(obr->vlaknodes+obr->vlaknodeslen, 0, TABLEINITSIZE*sizeof(VlakTableNode));
@@ -518,7 +518,7 @@ VlakRen *RE_findOrAddVlak(ObjectRen *obr, int nr)
if (v==NULL) {
int i;
- v= (VlakRen *)MEM_callocN(256*sizeof(VlakRen),"findOrAddVlak");
+ v= (VlakRen *)MEM_callocN(256*sizeof(VlakRen), "findOrAddVlak");
obr->vlaknodes[a].vlak= v;
for (i= (nr & 0xFFFFFF00), a=0; a<256; a++, i++)
@@ -668,7 +668,7 @@ StrandRen *RE_findOrAddStrand(ObjectRen *obr, int nr)
int a;
if (nr<0) {
- printf("error in findOrAddStrand: %d\n",nr);
+ printf("error in findOrAddStrand: %d\n", nr);
return obr->strandnodes[0].strand;
}
a= nr>>8;
@@ -676,7 +676,7 @@ StrandRen *RE_findOrAddStrand(ObjectRen *obr, int nr)
if (a>=obr->strandnodeslen-1) { /* Need to allocate more columns..., and keep last element NULL for free loop */
temp= obr->strandnodes;
- obr->strandnodes= MEM_mallocN(sizeof(StrandTableNode)*(obr->strandnodeslen+TABLEINITSIZE) , "strandnodes");
+ obr->strandnodes= MEM_mallocN(sizeof(StrandTableNode)*(obr->strandnodeslen+TABLEINITSIZE), "strandnodes");
if (temp) memcpy(obr->strandnodes, temp, obr->strandnodeslen*sizeof(StrandTableNode));
memset(obr->strandnodes+obr->strandnodeslen, 0, TABLEINITSIZE*sizeof(StrandTableNode));
@@ -689,7 +689,7 @@ StrandRen *RE_findOrAddStrand(ObjectRen *obr, int nr)
if (v==NULL) {
int i;
- v= (StrandRen *)MEM_callocN(256*sizeof(StrandRen),"findOrAddStrand");
+ v= (StrandRen *)MEM_callocN(256*sizeof(StrandRen), "findOrAddStrand");
obr->strandnodes[a].strand= v;
for (i= (nr & 0xFFFFFF00), a=0; a<256; a++, i++)
@@ -903,7 +903,7 @@ HaloRen *RE_findOrAddHalo(ObjectRen *obr, int nr)
int a;
if (nr<0) {
- printf("error in findOrAddHalo: %d\n",nr);
+ printf("error in findOrAddHalo: %d\n", nr);
return NULL;
}
a= nr>>8;
@@ -913,7 +913,7 @@ HaloRen *RE_findOrAddHalo(ObjectRen *obr, int nr)
// TABLEINITSIZE, obr->blohalen+TABLEINITSIZE );
temp=obr->bloha;
- obr->bloha=(HaloRen**)MEM_callocN(sizeof(void*)*(obr->blohalen+TABLEINITSIZE) , "Bloha");
+ obr->bloha=(HaloRen**)MEM_callocN(sizeof(void*)*(obr->blohalen+TABLEINITSIZE), "Bloha");
if (temp) memcpy(obr->bloha, temp, obr->blohalen*sizeof(void*));
memset(&(obr->bloha[obr->blohalen]), 0, TABLEINITSIZE*sizeof(void*));
obr->blohalen+=TABLEINITSIZE; /*Does this really need to be power of 2?*/
@@ -922,7 +922,7 @@ HaloRen *RE_findOrAddHalo(ObjectRen *obr, int nr)
h= obr->bloha[a];
if (h==NULL) {
- h= (HaloRen *)MEM_callocN(256*sizeof(HaloRen),"findOrAdHalo");
+ h= (HaloRen *)MEM_callocN(256*sizeof(HaloRen), "findOrAdHalo");
obr->bloha[a]= h;
}
h+= (nr & 255);
@@ -1050,7 +1050,7 @@ HaloRen *RE_inithalo_particle(Render *re, ObjectRen *obr, DerivedMesh *dm, Mater
HaloRen *har;
MTex *mtex;
float tin, tr, tg, tb, ta;
- float xn, yn, zn, texvec[3], hoco[4], hoco1[4], in[3],tex[3],out[3];
+ float xn, yn, zn, texvec[3], hoco[4], hoco1[4], in[3], tex[3], out[3];
int i, hasrgb;
if (hasize==0.0f) return NULL;
@@ -1124,24 +1124,24 @@ HaloRen *RE_inithalo_particle(Render *re, ObjectRen *obr, DerivedMesh *dm, Mater
}
else if (mtex->texco & TEXCO_OBJECT) {
if (mtex->object)
- mul_m4_v3(mtex->object->imat_ren,texvec);
+ mul_m4_v3(mtex->object->imat_ren, texvec);
}
else if (mtex->texco & TEXCO_GLOB) {
- copy_v3_v3(texvec,vec);
+ copy_v3_v3(texvec, vec);
}
else if (mtex->texco & TEXCO_UV && uvco) {
- int uv_index=CustomData_get_named_layer_index(&dm->faceData,CD_MTFACE,mtex->uvname);
+ int uv_index=CustomData_get_named_layer_index(&dm->faceData, CD_MTFACE, mtex->uvname);
if (uv_index<0)
- uv_index=CustomData_get_active_layer_index(&dm->faceData,CD_MTFACE);
+ uv_index=CustomData_get_active_layer_index(&dm->faceData, CD_MTFACE);
- uv_index-=CustomData_get_layer_index(&dm->faceData,CD_MTFACE);
+ uv_index-=CustomData_get_layer_index(&dm->faceData, CD_MTFACE);
texvec[0]=2.0f*uvco[2*uv_index]-1.0f;
texvec[1]=2.0f*uvco[2*uv_index+1]-1.0f;
texvec[2]=0.0f;
}
else if (mtex->texco & TEXCO_PARTICLE) {
- /* particle coordinates in range [0,1] */
+ /* particle coordinates in range [0, 1] */
texvec[0] = 2.f * pa_co[0] - 1.f;
texvec[1] = 2.f * pa_co[1] - 1.f;
texvec[2] = pa_co[2];
@@ -1162,7 +1162,7 @@ HaloRen *RE_inithalo_particle(Render *re, ObjectRen *obr, DerivedMesh *dm, Mater
out[1]=har->g;
out[2]=har->b;
- texture_rgb_blend(in,tex,out,tin,mtex->colfac,mtex->blendtype);
+ texture_rgb_blend(in, tex, out, tin, mtex->colfac, mtex->blendtype);
// zn= 1.0-yn;
//har->r= (yn*tr+ zn*ma->r);
//har->g= (yn*tg+ zn*ma->g);
@@ -1177,13 +1177,13 @@ HaloRen *RE_inithalo_particle(Render *re, ObjectRen *obr, DerivedMesh *dm, Mater
tin = ta;
if (mtex->mapto & MAP_ALPHA)
- har->alfa = texture_value_blend(mtex->def_var,har->alfa,tin,mtex->alphafac,mtex->blendtype);
+ har->alfa = texture_value_blend(mtex->def_var, har->alfa, tin, mtex->alphafac, mtex->blendtype);
if (mtex->mapto & MAP_HAR)
- har->hard = 1.0f+126.0f*texture_value_blend(mtex->def_var,((float)har->hard)/127.0f,tin,mtex->hardfac,mtex->blendtype);
+ har->hard = 1.0f+126.0f*texture_value_blend(mtex->def_var, ((float)har->hard)/127.0f, tin, mtex->hardfac, mtex->blendtype);
if (mtex->mapto & MAP_RAYMIRR)
- har->hasize = 100.0f*texture_value_blend(mtex->def_var,har->hasize/100.0f,tin,mtex->raymirrfac,mtex->blendtype);
+ har->hasize = 100.0f*texture_value_blend(mtex->def_var, har->hasize/100.0f, tin, mtex->raymirrfac, mtex->blendtype);
if (mtex->mapto & MAP_TRANSLU) {
- float add = texture_value_blend(mtex->def_var,(float)har->add/255.0f,tin,mtex->translfac,mtex->blendtype);
+ float add = texture_value_blend(mtex->def_var, (float)har->add/255.0f, tin, mtex->translfac, mtex->blendtype);
CLAMP(add, 0.f, 1.f);
har->add = 255.0f*add;
}
diff --git a/source/blender/render/intern/source/shadbuf.c b/source/blender/render/intern/source/shadbuf.c
index 7b17c782590..b3167e15df5 100644
--- a/source/blender/render/intern/source/shadbuf.c
+++ b/source/blender/render/intern/source/shadbuf.c
@@ -108,7 +108,7 @@ static void copy_to_ztile(int *rectz, int size, int x1, int y1, int tile, char *
#if 0
static int sizeoflampbuf(ShadBuf *shb)
{
- int num,count=0;
+ int num, count=0;
char *cp;
cp= shb->cbuf;
@@ -139,7 +139,7 @@ static float *give_jitter_tab(int samp)
if (ctab[samp]==0) {
ctab[samp]= 1;
- BLI_initjit(jit[offset], samp*samp);
+ BLI_jitter_init(jit[offset], samp*samp);
}
return jit[offset];
@@ -193,7 +193,7 @@ static int compress_deepsamples(DeepSample *dsample, int tot, float epsilon)
#if 0
if (print) {
for (a=0, ds=dsample; a<tot; a++, ds++)
- printf("%lf,%f ", ds->z/(double)0x7FFFFFFF, ds->v);
+ printf("%lf, %f ", ds->z/(double)0x7FFFFFFF, ds->v);
printf("\n");
}
#endif
@@ -278,7 +278,7 @@ static int compress_deepsamples(DeepSample *dsample, int tot, float epsilon)
#if 0
if (print) {
for (a=0, ds=dsample; a<newtot; a++, ds++)
- printf("%lf,%f ", ds->z/(double)0x7FFFFFFF, ds->v);
+ printf("%lf, %f ", ds->z/(double)0x7FFFFFFF, ds->v);
printf("\n");
}
#endif
@@ -319,7 +319,7 @@ static void compress_deepshadowbuf(Render *re, ShadBuf *shb, APixstr *apixbuf, A
int a, b, c, tot, minz, found, prevtot, newtot;
int sampletot[RE_MAX_OSA], totsample = 0, totsamplec = 0;
- shsample= MEM_callocN( sizeof(ShadSampleBuf), "shad sample buf");
+ shsample= MEM_callocN(sizeof(ShadSampleBuf), "shad sample buf");
BLI_addtail(&shb->buffers, shsample);
shsample->totbuf= MEM_callocN(sizeof(int)*size*size, "deeptotbuf");
@@ -511,11 +511,11 @@ static void compress_shadowbuf(ShadBuf *shb, int *rectz, int square)
int a, x, y, minx, miny, byt1, byt2;
char *rc, *rcline, *ctile, *zt;
- shsample= MEM_callocN( sizeof(ShadSampleBuf), "shad sample buf");
+ shsample= MEM_callocN(sizeof(ShadSampleBuf), "shad sample buf");
BLI_addtail(&shb->buffers, shsample);
- shsample->zbuf= MEM_mallocN( sizeof(uintptr_t)*(size*size)/256, "initshadbuf2");
- shsample->cbuf= MEM_callocN( (size*size)/256, "initshadbuf3");
+ shsample->zbuf= MEM_mallocN(sizeof(uintptr_t)*(size*size)/256, "initshadbuf2");
+ shsample->cbuf= MEM_callocN((size*size)/256, "initshadbuf3");
ztile= (uintptr_t *)shsample->zbuf;
ctile= shsample->cbuf;
@@ -546,7 +546,7 @@ static void compress_shadowbuf(ShadBuf *shb, int *rectz, int square)
verg= (*rz1 & 0xFFFFFF00);
- for (a=0;a<256;a++,rz1++) {
+ for (a=0;a<256;a++, rz1++) {
if ( (*rz1 & 0xFFFFFF00) !=verg) break;
}
}
@@ -564,7 +564,7 @@ static void compress_shadowbuf(ShadBuf *shb, int *rectz, int square)
verg1= rc[BCOMP];
rc+= 4;
byt1= 1; byt2= 1;
- for (a=1;a<256;a++,rc+=4) {
+ for (a=1;a<256;a++, rc+=4) {
byt1 &= (verg==rc[ACOMP]);
byt2 &= (verg1==rc[BCOMP]);
@@ -582,7 +582,7 @@ static void compress_shadowbuf(ShadBuf *shb, int *rectz, int square)
}
else if (byt1) { /* only store short */
*ctile= 2;
- *ztile= (uintptr_t)MEM_mallocN(2*256+4,"Tile2");
+ *ztile= (uintptr_t)MEM_mallocN(2*256+4, "Tile2");
rz= (int *)*ztile;
*rz= *rz1;
@@ -595,7 +595,7 @@ static void compress_shadowbuf(ShadBuf *shb, int *rectz, int square)
}
else { /* store triple */
*ctile= 3;
- *ztile= (uintptr_t)MEM_mallocN(3*256,"Tile3");
+ *ztile= (uintptr_t)MEM_mallocN(3*256, "Tile3");
zt= (char *)*ztile;
rc= rcline;
@@ -779,7 +779,7 @@ void makeshadowbuf(Render *re, LampRen *lar)
shb->pixsize= (shb->d)/temp;
wsize= shb->pixsize*(shb->size/2.0f);
- perspective_m4( shb->winmat,-wsize, wsize, -wsize, wsize, shb->d, shb->clipend);
+ perspective_m4(shb->winmat, -wsize, wsize, -wsize, wsize, shb->d, shb->clipend);
mult_m4_m4m4(shb->persmat, shb->winmat, shb->viewmat);
if (ELEM3(lar->buftype, LA_SHADBUF_REGULAR, LA_SHADBUF_HALFWAY, LA_SHADBUF_DEEP)) {
@@ -1192,7 +1192,7 @@ float testshadowbuf(Render *re, ShadBuf *shb, const float co[3], const float dxc
if (firstreadshadbuf(shb, shsample, &rz, (int)(xs1+xres), (int)ys1, 1)) {
if (firstreadshadbuf(shb, shsample, &rz, (int)xs1, (int)(ys1+yres), 1)) {
if (firstreadshadbuf(shb, shsample, &rz, (int)(xs1+xres), (int)(ys1+yres), 1)) {
- return readshadowbuf(shb, shsample, bias,(int)xs1, (int)ys1, zs);
+ return readshadowbuf(shb, shsample, bias, (int)xs1, (int)ys1, zs);
}
}
}
@@ -2074,7 +2074,7 @@ static int viewpixel_to_lampbuf(ShadBuf *shb, ObjectInstanceRen *obi, VlakRen *v
dface = dot_v3v3(v1, nor);
hoco[3]= 1.0f;
- /* ortho viewplane cannot intersect using view vector originating in (0,0,0) */
+ /* ortho viewplane cannot intersect using view vector originating in (0, 0, 0) */
if (R.r.mode & R_ORTHO) {
/* x and y 3d coordinate can be derived from pixel coord and winmat */
float fx= 2.0f/(R.winx*R.winmat[0][0]);
@@ -2160,8 +2160,8 @@ static int isb_add_samples(RenderPart *pa, ISBBranch *root, MemArena *memarena,
int sample, bsp_err= 0;
/* bsp split doesn't like to handle regular sequences */
- xcos= MEM_mallocN( pa->rectx*sizeof(int), "xcos");
- ycos= MEM_mallocN( pa->recty*sizeof(int), "ycos");
+ xcos= MEM_mallocN(pa->rectx*sizeof(int), "xcos");
+ ycos= MEM_mallocN(pa->recty*sizeof(int), "ycos");
for (xi=0; xi<pa->rectx; xi++)
xcos[xi]= xi;
for (yi=0; yi<pa->recty; yi++)
@@ -2364,8 +2364,8 @@ static int isb_add_samples_transp(RenderPart *pa, ISBBranch *root, MemArena *mem
int sample, bsp_err= 0;
/* bsp split doesn't like to handle regular sequences */
- xcos= MEM_mallocN( pa->rectx*sizeof(int), "xcos");
- ycos= MEM_mallocN( pa->recty*sizeof(int), "ycos");
+ xcos= MEM_mallocN(pa->rectx*sizeof(int), "xcos");
+ ycos= MEM_mallocN(pa->recty*sizeof(int), "ycos");
for (xi=0; xi<pa->rectx; xi++)
xcos[xi]= xi;
for (yi=0; yi<pa->recty; yi++)
diff --git a/source/blender/render/intern/source/shadeoutput.c b/source/blender/render/intern/source/shadeoutput.c
index 5ae637ab6a4..1f3dd7578e9 100644
--- a/source/blender/render/intern/source/shadeoutput.c
+++ b/source/blender/render/intern/source/shadeoutput.c
@@ -550,7 +550,7 @@ static float spec(float inp, int hard)
return inp;
}
-static float Phong_Spec( float *n, float *l, float *v, int hard, int tangent )
+static float Phong_Spec(float *n, float *l, float *v, int hard, int tangent )
{
float h[3];
float rslt;
@@ -638,7 +638,7 @@ static float Blinn_Spec(float *n, float *l, float *v, float refrac, float spec_p
else if ( b < a && b < c ) g = b;
else if ( c < a && c < b ) g = c;
- p = sqrt( (double)((refrac * refrac)+(vh*vh)-1.0f) );
+ p = sqrt((double)((refrac * refrac)+(vh * vh) - 1.0f));
f = (((p-vh)*(p-vh))/((p+vh)*(p+vh)))*(1+((((vh*(p+vh))-1.0f)*((vh*(p+vh))-1.0f))/(((vh*(p-vh))+1.0f)*((vh*(p-vh))+1.0f))));
ang = saacos(nh);
@@ -649,7 +649,7 @@ static float Blinn_Spec(float *n, float *l, float *v, float refrac, float spec_p
}
/* cartoon render spec */
-static float Toon_Spec( float *n, float *l, float *v, float size, float smooth, int tangent)
+static float Toon_Spec(float *n, float *l, float *v, float size, float smooth, int tangent)
{
float h[3];
float ang;
@@ -673,7 +673,7 @@ static float Toon_Spec( float *n, float *l, float *v, float size, float smooth,
}
/* Ward isotropic gaussian spec */
-static float WardIso_Spec( float *n, float *l, float *v, float rms, int tangent)
+static float WardIso_Spec(float *n, float *l, float *v, float rms, int tangent)
{
float i, nh, nv, nl, h[3], angle, alpha;
@@ -705,7 +705,7 @@ static float WardIso_Spec( float *n, float *l, float *v, float rms, int tangent)
}
/* cartoon render diffuse */
-static float Toon_Diff( float *n, float *l, float *UNUSED(v), float size, float smooth )
+static float Toon_Diff(float *n, float *l, float *UNUSED(v), float size, float smooth)
{
float rslt, ang;
@@ -754,12 +754,12 @@ static float OrenNayar_Diff(float nl, float *n, float *l, float *v, float rough
Lit_B[0] = l[0] - (realnl * n[0]);
Lit_B[1] = l[1] - (realnl * n[1]);
Lit_B[2] = l[2] - (realnl * n[2]);
- normalize_v3( Lit_B );
+ normalize_v3(Lit_B);
View_B[0] = v[0] - (nv * n[0]);
View_B[1] = v[1] - (nv * n[1]);
View_B[2] = v[2] - (nv * n[2]);
- normalize_v3( View_B );
+ normalize_v3(View_B);
t = Lit_B[0]*View_B[0] + Lit_B[1]*View_B[1] + Lit_B[2]*View_B[2];
if ( t < 0 ) t = 0;
diff --git a/source/blender/render/intern/source/sss.c b/source/blender/render/intern/source/sss.c
index b6eccc3e10f..cbcc63148e9 100644
--- a/source/blender/render/intern/source/sss.c
+++ b/source/blender/render/intern/source/sss.c
@@ -1,5 +1,4 @@
/*
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -30,7 +29,6 @@
* \ingroup render
*/
-
/* Possible Improvements:
* - add fresnel terms
* - adapt Rd table to scale, now with small scale there are a lot of misses?
@@ -176,7 +174,7 @@ static float compute_reduced_albedo(ScatterSettings *ss)
{
const float tolerance= 1e-8;
const int max_iteration_count= 20;
- float d, fsub, xn_1= 0.0f , xn= 1.0f, fxn, fxn_1;
+ float d, fsub, xn_1= 0.0f, xn= 1.0f, fxn, fxn_1;
int i;
/* use secant method to compute reduced albedo using Rd function inverse
diff --git a/source/blender/render/intern/source/strand.c b/source/blender/render/intern/source/strand.c
index ea6b099996d..f986be5eaeb 100644
--- a/source/blender/render/intern/source/strand.c
+++ b/source/blender/render/intern/source/strand.c
@@ -323,13 +323,18 @@ struct StrandShadeCache {
MemArena *memarena;
};
+typedef struct StrandCacheEntry {
+ GHashPair pair;
+ ShadeResult shr;
+} StrandCacheEntry;
+
StrandShadeCache *strand_shade_cache_create(void)
{
StrandShadeCache *cache;
cache= MEM_callocN(sizeof(StrandShadeCache), "StrandShadeCache");
- cache->resulthash= BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "strand_shade_cache_create1 gh");
- cache->refcounthash= BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "strand_shade_cache_create2 gh");
+ cache->resulthash= BLI_ghash_new(BLI_ghashutil_pairhash, BLI_ghashutil_paircmp, "strand_shade_cache_create1 gh");
+ cache->refcounthash= BLI_ghash_new(BLI_ghashutil_pairhash, BLI_ghashutil_paircmp, "strand_shade_cache_create2 gh");
cache->memarena= BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, "strand shade cache arena");
return cache;
@@ -338,39 +343,47 @@ StrandShadeCache *strand_shade_cache_create(void)
void strand_shade_cache_free(StrandShadeCache *cache)
{
BLI_ghash_free(cache->refcounthash, NULL, NULL);
- BLI_ghash_free(cache->resulthash, NULL, (GHashValFreeFP)MEM_freeN);
+ BLI_ghash_free(cache->resulthash, (GHashKeyFreeFP)MEM_freeN, NULL);
BLI_memarena_free(cache->memarena);
MEM_freeN(cache);
}
+static GHashPair strand_shade_hash_pair(ObjectInstanceRen *obi, StrandVert *svert)
+{
+ GHashPair pair = {obi, svert};
+ return pair;
+}
+
static void strand_shade_get(Render *re, StrandShadeCache *cache, ShadeSample *ssamp, StrandSegment *sseg, StrandVert *svert)
{
- ShadeResult *hashshr;
+ StrandCacheEntry *entry;
StrandPoint p;
int *refcount;
+ GHashPair pair = strand_shade_hash_pair(sseg->obi, svert);
- hashshr= BLI_ghash_lookup(cache->resulthash, svert);
- refcount= BLI_ghash_lookup(cache->refcounthash, svert);
+ entry= BLI_ghash_lookup(cache->resulthash, &pair);
+ refcount= BLI_ghash_lookup(cache->refcounthash, &pair);
- if (!hashshr) {
+ if (!entry) {
/* not shaded yet, shade and insert into hash */
p.t= (sseg->v[1] == svert)? 0.0f: 1.0f;
strand_eval_point(sseg, &p);
strand_shade_point(re, ssamp, sseg, svert, &p);
- hashshr= MEM_callocN(sizeof(ShadeResult), "HashShadeResult");
- *hashshr= ssamp->shr[0];
- BLI_ghash_insert(cache->resulthash, svert, hashshr);
+ entry= MEM_callocN(sizeof(StrandCacheEntry), "StrandCacheEntry");
+ entry->pair = pair;
+ entry->shr = ssamp->shr[0];
+ BLI_ghash_insert(cache->resulthash, entry, entry);
}
else
/* already shaded, just copy previous result from hash */
- ssamp->shr[0]= *hashshr;
+ ssamp->shr[0]= entry->shr;
/* lower reference count and remove if not needed anymore by any samples */
(*refcount)--;
if (*refcount == 0) {
- BLI_ghash_remove(cache->resulthash, svert, NULL, (GHashValFreeFP)MEM_freeN);
- BLI_ghash_remove(cache->refcounthash, svert, NULL, NULL);
+ BLI_ghash_remove(cache->resulthash, &pair, (GHashKeyFreeFP)MEM_freeN, NULL);
+ BLI_ghash_remove(cache->refcounthash, &pair, NULL, NULL);
}
}
@@ -388,34 +401,39 @@ void strand_shade_segment(Render *re, StrandShadeCache *cache, StrandSegment *ss
/* apply alpha along width */
if (sseg->buffer->widthfade != 0.0f) {
- s = 1.0f - pow(fabs(s), sseg->buffer->widthfade);
+ s = 1.0f - powf(fabsf(s), sseg->buffer->widthfade);
strand_apply_shaderesult_alpha(ssamp->shr, s);
}
}
-void strand_shade_unref(StrandShadeCache *cache, StrandVert *svert)
+void strand_shade_unref(StrandShadeCache *cache, ObjectInstanceRen *obi, StrandVert *svert)
{
+ GHashPair pair = strand_shade_hash_pair(obi, svert);
int *refcount;
/* lower reference count and remove if not needed anymore by any samples */
- refcount= BLI_ghash_lookup(cache->refcounthash, svert);
+ refcount= BLI_ghash_lookup(cache->refcounthash, &pair);
(*refcount)--;
if (*refcount == 0) {
- BLI_ghash_remove(cache->resulthash, svert, NULL, (GHashValFreeFP)MEM_freeN);
- BLI_ghash_remove(cache->refcounthash, svert, NULL, NULL);
+ BLI_ghash_remove(cache->resulthash, &pair, (GHashKeyFreeFP)MEM_freeN, NULL);
+ BLI_ghash_remove(cache->refcounthash, &pair, NULL, NULL);
}
}
-static void strand_shade_refcount(StrandShadeCache *cache, StrandVert *svert)
+static void strand_shade_refcount(StrandShadeCache *cache, StrandSegment *sseg, StrandVert *svert)
{
- int *refcount= BLI_ghash_lookup(cache->refcounthash, svert);
+ GHashPair pair = strand_shade_hash_pair(sseg->obi, svert);
+ GHashPair *key;
+ int *refcount= BLI_ghash_lookup(cache->refcounthash, &pair);
if (!refcount) {
+ key= BLI_memarena_alloc(cache->memarena, sizeof(GHashPair));
+ *key = pair;
refcount= BLI_memarena_alloc(cache->memarena, sizeof(int));
*refcount= 1;
- BLI_ghash_insert(cache->refcounthash, svert, refcount);
+ BLI_ghash_insert(cache->refcounthash, key, refcount);
}
else
(*refcount)++;
@@ -485,7 +503,7 @@ static APixstrand *addpsmainAstrand(ListBase *lb)
psm= MEM_mallocN(sizeof(APixstrMain), "addpsmainA");
BLI_addtail(lb, psm);
- psm->ps= MEM_callocN(4096*sizeof(APixstrand),"pixstr");
+ psm->ps = MEM_callocN(4096 * sizeof(APixstrand), "pixstr");
return psm->ps;
}
@@ -580,8 +598,8 @@ static void do_strand_fillac(void *handle, int x, int y, float u, float v, float
}
if (cache) {
- strand_shade_refcount(cache, sseg->v[1]);
- strand_shade_refcount(cache, sseg->v[2]);
+ strand_shade_refcount(cache, sseg, sseg->v[1]);
+ strand_shade_refcount(cache, sseg, sseg->v[2]);
}
spart->totapixbuf[offset]++;
}
diff --git a/source/blender/render/intern/source/sunsky.c b/source/blender/render/intern/source/sunsky.c
index 8aabfbfed09..111ec75dd27 100644
--- a/source/blender/render/intern/source/sunsky.c
+++ b/source/blender/render/intern/source/sunsky.c
@@ -71,7 +71,7 @@
/**
* ClipColor:
- * clip a color to range [0,1];
+ * clip a color to range [0, 1];
* */
void ClipColor(float c[3])
{
@@ -146,7 +146,7 @@ static float PerezFunction(struct SunSky *sunsky, const float *lam, float theta,
* back_scatter, controls back scatter light
* */
void InitSunSky(struct SunSky *sunsky, float turb, float *toSun, float horizon_brightness,
- float spread,float sun_brightness, float sun_size, float back_scatter,
+ float spread, float sun_brightness, float sun_size, float back_scatter,
float skyblendfac, short skyblendtype, float sky_exposure, float sky_colorspace)
{
float theta2;
@@ -251,7 +251,7 @@ void InitSunSky(struct SunSky *sunsky, float turb, float *toSun, float horizon_b
void GetSkyXYZRadiance(struct SunSky* sunsky, float theta, float phi, float color_out[3])
{
float gamma;
- float x,y,Y,X,Z;
+ float x, y, Y, X, Z;
float hfade=1, nfade=1;
@@ -336,11 +336,11 @@ static void ComputeAttenuatedSunlight(float theta, int turbidity, float fTau[3])
fAlpha = 1.3f;
fBeta = 0.04608365822050f * turbidity - 0.04586025928522f;
- m = 1.0f/(cosf(theta) + 0.15f*powf(93.885f-theta/(float)M_PI*180.0f,-1.253f));
+ m = 1.0f/(cosf(theta) + 0.15f*powf(93.885f-theta/(float)M_PI*180.0f, -1.253f));
for (i = 0; i < 3; i++) {
// Rayleigh Scattering
- fTauR = expf( -m * 0.008735f * powf(fLambda[i], (float)(-4.08f)));
+ fTauR = expf(-m * 0.008735f * powf(fLambda[i], (float)(-4.08f)));
// Aerosal (water + dust) attenuation
fTauA = exp(-m * fBeta * powf(fLambda[i], -fAlpha));
@@ -374,7 +374,7 @@ void InitAtmosphere(struct SunSky *sunSky, float sun_intens, float mief, float r
float K[3] = {0.685f, 0.679f, 0.670f};
float vBetaMieTemp[3];
- float fLambda[3],fLambda2[3], fLambda4[3];
+ float fLambda[3], fLambda2[3], fLambda4[3];
float vLambda2[3];
float vLambda4[3];
@@ -411,7 +411,7 @@ void InitAtmosphere(struct SunSky *sunSky, float sun_intens, float mief, float r
VEC3OPF(sunSky->atm_BetaRay, vLambda4, *, fBeta);
fBetaDash = fTemp/2;
- VEC3OPF(sunSky->atm_BetaDashRay, vLambda4,*, fBetaDash);
+ VEC3OPF(sunSky->atm_BetaDashRay, vLambda4, *, fBetaDash);
// Mie scattering constants.
@@ -421,7 +421,7 @@ void InitAtmosphere(struct SunSky *sunSky, float sun_intens, float mief, float r
fTemp3 = 0.434f*c*pi*(2*pi)*(2*pi);
VEC3OPV(vBetaMieTemp, K, *, fLambda);
- VEC3OPF(sunSky->atm_BetaMie, vBetaMieTemp,*, fTemp3);
+ VEC3OPF(sunSky->atm_BetaMie, vBetaMieTemp, *, fTemp3);
}
@@ -434,7 +434,7 @@ void InitAtmosphere(struct SunSky *sunSky, float sun_intens, float mief, float r
* s, is distance
* rgb, contains rendered color value for a pixle
* */
-void AtmospherePixleShader( struct SunSky* sunSky, float view[3], float s, float rgb[3])
+void AtmospherePixleShader(struct SunSky* sunSky, float view[3], float s, float rgb[3])
{
float costheta;
float Phase_1;
@@ -484,7 +484,7 @@ void AtmospherePixleShader( struct SunSky* sunSky, float view[3], float s, float
FOPVEC3(vTemp2, 1.0f, -, E1);
VEC3OPV(vTemp1, vTemp1, *, vTemp2);
- FOPVEC3(vTemp2, 1.0f, / , sunSky->atm_BetaRM);
+ FOPVEC3(vTemp2, 1.0f, /, sunSky->atm_BetaRM);
VEC3OPV(I, vTemp1, *, vTemp2);
diff --git a/source/blender/render/intern/source/volume_precache.c b/source/blender/render/intern/source/volume_precache.c
index 1f5ada9b113..ff715eeca07 100644
--- a/source/blender/render/intern/source/volume_precache.c
+++ b/source/blender/render/intern/source/volume_precache.c
@@ -95,7 +95,7 @@ static int intersect_outside_volume(RayObject *tree, Isect *isect, float *offset
static int point_inside_obi(RayObject *tree, ObjectInstanceRen *UNUSED(obi), float *co)
{
Isect isect= {{0}};
- float dir[3] = {0.0f,0.0f,1.0f};
+ float dir[3] = {0.0f, 0.0f, 1.0f};
int final_depth=0, depth=0, limit=20;
/* set up the isect */
@@ -177,7 +177,7 @@ static float get_avg_surrounds(float *cache, int *res, int xx, int yy, int zz)
for (x=-1; x <= 1; x++) {
x_ = xx+x;
if (x_ >= 0 && x_ <= res[0]-1) {
- const int i= V_I(x_, y_, z_, res);
+ const int i = BLI_VOXEL_INDEX(x_, y_, z_, res);
if (cache[i] > 0.0f) {
tot += cache[i];
@@ -208,7 +208,7 @@ static void lightcache_filter(VolumePrecache *vp)
for (y=0; y < vp->res[1]; y++) {
for (x=0; x < vp->res[0]; x++) {
/* trigger for outside mesh */
- const int i= V_I(x, y, z, vp->res);
+ const int i = BLI_VOXEL_INDEX(x, y, z, vp->res);
if (vp->data_r[i] < -0.f)
vp->data_r[i] = get_avg_surrounds(vp->data_r, vp->res, x, y, z);
@@ -240,7 +240,7 @@ static void lightcache_filter2(VolumePrecache *vp)
for (y=0; y < vp->res[1]; y++) {
for (x=0; x < vp->res[0]; x++) {
/* trigger for outside mesh */
- const int i= V_I(x, y, z, vp->res);
+ const int i = BLI_VOXEL_INDEX(x, y, z, vp->res);
if (vp->data_r[i] < -0.f)
new_r[i] = get_avg_surrounds(vp->data_r, vp->res, x, y, z);
if (vp->data_g[i] < -0.f)
@@ -291,7 +291,7 @@ static float total_ss_energy(Render *re, int do_test_break, VolumePrecache *vp)
for (z=0; z < res[2]; z++) {
for (y=0; y < res[1]; y++) {
for (x=0; x < res[0]; x++) {
- const int i=V_I(x, y, z, res);
+ const int i = BLI_VOXEL_INDEX(x, y, z, res);
if (vp->data_r[i] > 0.f) energy += vp->data_r[i];
if (vp->data_g[i] > 0.f) energy += vp->data_g[i];
@@ -313,7 +313,7 @@ static float total_ms_energy(Render *re, int do_test_break, float *sr, float *sg
for (z=1;z<=res[2];z++) {
for (y=1;y<=res[1];y++) {
for (x=1;x<=res[0];x++) {
- const int i = ms_I(x,y,z,res);
+ const int i = ms_I(x, y, z, res);
if (sr[i] > 0.f) energy += sr[i];
if (sg[i] > 0.f) energy += sg[i];
@@ -338,8 +338,8 @@ static void ms_diffuse(Render *re, int do_test_break, float *x0, float *x, float
for (k=1; k<=n[2]; k++) {
for (j=1; j<=n[1]; j++) {
for (i=1; i<=n[0]; i++) {
- x[v_I_pad(i,j,k,n)] = (x0[v_I_pad(i,j,k,n)]) + a*( x0[v_I_pad(i-1,j,k,n)]+ x0[v_I_pad(i+1,j,k,n)]+ x0[v_I_pad(i,j-1,k,n)]+
- x0[v_I_pad(i,j+1,k,n)]+ x0[v_I_pad(i,j,k-1,n)]+x0[v_I_pad(i,j,k+1,n)]
+ x[v_I_pad(i, j, k, n)] = (x0[v_I_pad(i, j, k, n)]) + a*( x0[v_I_pad(i-1, j, k, n)]+ x0[v_I_pad(i+1, j, k, n)]+ x0[v_I_pad(i, j-1, k, n)]+
+ x0[v_I_pad(i, j+1, k, n)]+ x0[v_I_pad(i, j, k-1, n)]+x0[v_I_pad(i, j, k+1, n)]
) / (1+6*a);
}
}
@@ -385,7 +385,7 @@ static void multiple_scattering_diffusion(Render *re, VolumePrecache *vp, Materi
for (z=1; z<=n[2]; z++) {
for (y=1; y<=n[1]; y++) {
for (x=1; x<=n[0]; x++) {
- const int i = lc_to_ms_I(x, y ,z, n); //lc index
+ const int i = lc_to_ms_I(x, y, z, n); //lc index
const int j = ms_I(x, y, z, n); //ms index
time= PIL_check_seconds_timer();
@@ -414,9 +414,9 @@ static void multiple_scattering_diffusion(Render *re, VolumePrecache *vp, Materi
if (re->test_break(re->tbh)) break;
- SWAP(float *,sr,sr0);
- SWAP(float *,sg,sg0);
- SWAP(float *,sb,sb0);
+ SWAP(float *, sr, sr0);
+ SWAP(float *, sg, sg0);
+ SWAP(float *, sb, sb0);
/* main diffusion simulation */
ms_diffuse(re, do_test_break, sr0, sr, diff, n);
@@ -443,7 +443,7 @@ static void multiple_scattering_diffusion(Render *re, VolumePrecache *vp, Materi
for (z=1;z<=n[2];z++) {
for (y=1;y<=n[1];y++) {
for (x=1;x<=n[0];x++) {
- const int i = lc_to_ms_I(x, y ,z, n); //lc index
+ const int i = lc_to_ms_I(x, y, z, n); //lc index
const int j = ms_I(x, y, z, n); //ms index
vp->data_r[i] = origf * vp->data_r[i] + fac * sr[j];
@@ -527,7 +527,7 @@ static void *vol_precache_part(void *data)
/* convert from world->camera space for shading */
mul_v3_m4v3(cco, pa->viewmat, co);
- i= V_I(x, y, z, res);
+ i = BLI_VOXEL_INDEX(x, y, z, res);
// don't bother if the point is not inside the volume mesh
if (!point_inside_obi(tree, obi, cco)) {
diff --git a/source/blender/render/intern/source/volumetric.c b/source/blender/render/intern/source/volumetric.c
index 0f72a4bd40f..b599da48803 100644
--- a/source/blender/render/intern/source/volumetric.c
+++ b/source/blender/render/intern/source/volumetric.c
@@ -97,7 +97,7 @@ static float vol_get_shadow(ShadeInput *shi, LampRen *lar, const float co[3])
}
else {
sub_v3_v3v3(is.dir, lar->co, is.start);
- is.dist = normalize_v3( is.dir );
+ is.dist = normalize_v3(is.dir );
}
is.mode = RE_RAY_MIRROR;
@@ -113,7 +113,7 @@ static float vol_get_shadow(ShadeInput *shi, LampRen *lar, const float co[3])
is.orig.face = NULL;
is.last_hit = lar->last_hit[shi->thread];
- if (RE_rayobject_raycast(R.raytree,&is)) {
+ if (RE_rayobject_raycast(R.raytree, &is)) {
visibility = 0.f;
}
@@ -234,9 +234,9 @@ static void vol_get_precached_scattering(Render *re, ShadeInput *shi, float scat
sample_co[1] = (world_co[1] - bbmin[1]) / dim[1];
sample_co[2] = (world_co[2] - bbmin[2]) / dim[2];
- scatter_col[0] = voxel_sample_triquadratic(vp->data_r, vp->res, sample_co);
- scatter_col[1] = voxel_sample_triquadratic(vp->data_g, vp->res, sample_co);
- scatter_col[2] = voxel_sample_triquadratic(vp->data_b, vp->res, sample_co);
+ scatter_col[0] = BLI_voxel_sample_triquadratic(vp->data_r, vp->res, sample_co);
+ scatter_col[1] = BLI_voxel_sample_triquadratic(vp->data_g, vp->res, sample_co);
+ scatter_col[2] = BLI_voxel_sample_triquadratic(vp->data_b, vp->res, sample_co);
}
/* Meta object density, brute force for now
@@ -258,7 +258,7 @@ static float metadensity(Object* ob, const float co[3])
/* element rotation transform */
float tp[3] = {ml->x - tco[0], ml->y - tco[1], ml->z - tco[2]};
- quat_to_mat3( bmat,ml->quat);
+ quat_to_mat3(bmat, ml->quat);
transpose_m3(bmat); // rot.only, so inverse == transpose
mul_m3_v3(bmat, tp);
@@ -471,7 +471,7 @@ static void vol_get_transmittance(ShadeInput *shi, float tr[3], const float co[3
static void vol_shade_one_lamp(struct ShadeInput *shi, const float co[3], const float view[3], LampRen *lar, float lacol[3])
{
float visifac, lv[3], lampdist;
- float tr[3]={1.0,1.0,1.0};
+ float tr[3]={1.0, 1.0, 1.0};
float hitco[3], *atten_co;
float p, ref_col[3];
@@ -653,7 +653,7 @@ static void volumeintegrate(struct ShadeInput *shi, float col[4], const float co
/* the main entry point for volume shading */
static void volume_trace(struct ShadeInput *shi, struct ShadeResult *shr, int inside_volume)
{
- float hitco[3], col[4] = {0.f,0.f,0.f,0.f};
+ float hitco[3], col[4] = {0.f, 0.f, 0.f, 0.f};
float *startco, *endco;
int trace_behind = 1;
const int ztransp= ((shi->depth==0) && (shi->mat->mode & MA_TRANSP) && (shi->mat->mode & MA_ZTRANSP));
@@ -748,7 +748,7 @@ static void volume_trace(struct ShadeInput *shi, struct ShadeResult *shr, int in
void shade_volume_shadow(struct ShadeInput *shi, struct ShadeResult *shr, struct Isect *last_is)
{
float hitco[3];
- float tr[3] = {1.0,1.0,1.0};
+ float tr[3] = {1.0, 1.0, 1.0};
Isect is= {{0}};
float *startco, *endco;
diff --git a/source/blender/render/intern/source/voxeldata.c b/source/blender/render/intern/source/voxeldata.c
index 817e51f2020..90e6594d888 100644
--- a/source/blender/render/intern/source/voxeldata.c
+++ b/source/blender/render/intern/source/voxeldata.c
@@ -117,7 +117,7 @@ static int load_frame_raw8(VoxelData *vd, FILE *fp, int frame)
return 0;
}
- if (fseek(fp,(frame-1)*size*sizeof(char),0) == -1) {
+ if (fseek(fp, (frame-1)*size*sizeof(char), 0) == -1) {
MEM_freeN(data_c);
MEM_freeN(vd->dataset);
vd->dataset= NULL;
@@ -184,7 +184,7 @@ static void load_frame_image_sequence(VoxelData *vd, Tex *tex)
for (y=0; y < ibuf->y; y++) {
for (x=0; x < ibuf->x; x++) {
/* currently averaged to monchrome */
- vd->dataset[ V_I(x, y, z, vd->resol) ] = (rf[0] + rf[1] + rf[2])*0.333f;
+ vd->dataset[ BLI_VOXEL_INDEX(x, y, z, vd->resol) ] = (rf[0] + rf[1] + rf[2]) * 0.333f;
rf +=4;
}
}
@@ -201,7 +201,7 @@ static int read_voxeldata_header(FILE *fp, struct VoxelData *vd)
VoxelDataHeader *h=(VoxelDataHeader *)MEM_mallocN(sizeof(VoxelDataHeader), "voxel data header");
rewind(fp);
- if (fread(h,sizeof(VoxelDataHeader),1,fp) != 1) {
+ if (fread(h, sizeof(VoxelDataHeader), 1, fp) != 1) {
MEM_freeN(h);
return 0;
}
@@ -338,7 +338,7 @@ void cache_voxeldata(Tex *tex, int scene_frame)
case TEX_VD_BLENDERVOXEL:
BLI_path_abs(path, G.main->name);
if (!BLI_exists(path)) return;
- fp = BLI_fopen(path,"rb");
+ fp = BLI_fopen(path, "rb");
if (!fp) return;
if (read_voxeldata_header(fp, vd))
@@ -349,7 +349,7 @@ void cache_voxeldata(Tex *tex, int scene_frame)
case TEX_VD_RAW_8BIT:
BLI_path_abs(path, G.main->name);
if (!BLI_exists(path)) return;
- fp = BLI_fopen(path,"rb");
+ fp = BLI_fopen(path, "rb");
if (!fp) return;
load_frame_raw8(vd, fp, curframe);
@@ -423,17 +423,17 @@ int voxeldatatex(struct Tex *tex, const float texvec[3], struct TexResult *texre
switch (vd->interp_type) {
case TEX_VD_NEARESTNEIGHBOR:
- texres->tin = voxel_sample_nearest(vd->dataset, vd->resol, co);
+ texres->tin = BLI_voxel_sample_nearest(vd->dataset, vd->resol, co);
break;
case TEX_VD_LINEAR:
- texres->tin = voxel_sample_trilinear(vd->dataset, vd->resol, co);
+ texres->tin = BLI_voxel_sample_trilinear(vd->dataset, vd->resol, co);
break;
case TEX_VD_QUADRATIC:
- texres->tin = voxel_sample_triquadratic(vd->dataset, vd->resol, co);
+ texres->tin = BLI_voxel_sample_triquadratic(vd->dataset, vd->resol, co);
break;
case TEX_VD_TRICUBIC_CATROM:
case TEX_VD_TRICUBIC_BSPLINE:
- texres->tin = voxel_sample_tricubic(vd->dataset, vd->resol, co, (vd->interp_type == TEX_VD_TRICUBIC_BSPLINE));
+ texres->tin = BLI_voxel_sample_tricubic(vd->dataset, vd->resol, co, (vd->interp_type == TEX_VD_TRICUBIC_BSPLINE));
break;
}
diff --git a/source/blender/render/intern/source/zbuf.c b/source/blender/render/intern/source/zbuf.c
index 06fc323e8d7..4c3c9889d53 100644
--- a/source/blender/render/intern/source/zbuf.c
+++ b/source/blender/render/intern/source/zbuf.c
@@ -149,7 +149,7 @@ static void zbuf_add_to_span(ZSpan *zspan, float *v1, float *v2)
}
else {
dx0= 0.0f;
- xs0= MIN2(minv[0],maxv[0]);
+ xs0= MIN2(minv[0], maxv[0]);
}
/* empty span */
@@ -270,7 +270,7 @@ static APixstr *addpsmainA(ListBase *lb)
psm= MEM_mallocN(sizeof(APixstrMain), "addpsmainA");
BLI_addtail(lb, psm);
- psm->ps= MEM_callocN(4096*sizeof(APixstr),"pixstr");
+ psm->ps= MEM_callocN(4096*sizeof(APixstr), "pixstr");
return psm->ps;
}
@@ -305,8 +305,8 @@ static void zbuffillAc4(ZSpan *zspan, int obi, int zvlnr, float *v1, float *v2,
{
APixstr *ap, *apofs, *apn;
double zxd, zyd, zy0, zverg;
- float x0,y0,z0;
- float x1,y1,z1,x2,y2,z2,xx1;
+ float x0, y0, z0;
+ float x1, y1, z1, x2, y2, z2, xx1;
float *span1, *span2;
int *rz, *rm, x, y;
int sn1, sn2, rectx, *rectzofs, *rectmaskofs, my0, my2, mask;
@@ -844,7 +844,7 @@ static void zbufline_onlyZ(ZSpan *zspan, int UNUSED(obi), int UNUSED(zvlnr), flo
static int clipline(float v1[4], float v2[4]) /* return 0: do not draw */
{
- float dz,dw, u1=0.0, u2=1.0;
+ float dz, dw, u1=0.0, u2=1.0;
float dx, dy, v13;
dz= v2[2]-v1[2];
@@ -854,20 +854,20 @@ static int clipline(float v1[4], float v2[4]) /* return 0: do not draw */
* filled in with zbufwire correctly when rendering in parts. otherwise
* you see line endings at edges... */
- if (cliptestf(-dz, -dw, v1[3], v1[2], &u1,&u2)) {
- if (cliptestf(dz, -dw, v1[3], -v1[2], &u1,&u2)) {
+ if (cliptestf(-dz, -dw, v1[3], v1[2], &u1, &u2)) {
+ if (cliptestf(dz, -dw, v1[3], -v1[2], &u1, &u2)) {
dx= v2[0]-v1[0];
dz= 1.01f*(v2[3]-v1[3]);
v13= 1.01f*v1[3];
- if (cliptestf(-dx, -dz, v1[0], v13, &u1,&u2)) {
- if (cliptestf(dx, -dz, v13, -v1[0], &u1,&u2)) {
+ if (cliptestf(-dx, -dz, v1[0], v13, &u1, &u2)) {
+ if (cliptestf(dx, -dz, v13, -v1[0], &u1, &u2)) {
dy= v2[1]-v1[1];
- if (cliptestf(-dy, -dz, v1[1], v13, &u1,&u2)) {
- if (cliptestf(dy, -dz, v13, -v1[1], &u1,&u2)) {
+ if (cliptestf(-dy, -dz, v1[1], v13, &u1, &u2)) {
+ if (cliptestf(dy, -dz, v13, -v1[1], &u1, &u2)) {
if (u2<1.0f) {
v2[0]= v1[0]+u2*dx;
@@ -1042,8 +1042,8 @@ void zbufsinglewire(ZSpan *zspan, int obi, int zvlnr, const float ho1[4], const
static void zbuffillGLinv4(ZSpan *zspan, int obi, int zvlnr, float *v1, float *v2, float *v3, float *v4)
{
double zxd, zyd, zy0, zverg;
- float x0,y0,z0;
- float x1,y1,z1,x2,y2,z2,xx1;
+ float x0, y0, z0;
+ float x1, y1, z1, x2, y2, z2, xx1;
float *span1, *span2;
int *rectoofs, *ro;
int *rectpofs, *rp;
@@ -1164,8 +1164,8 @@ static void zbuffillGLinv4(ZSpan *zspan, int obi, int zvlnr, float *v1, float *v
static void zbuffillGL4(ZSpan *zspan, int obi, int zvlnr, float *v1, float *v2, float *v3, float *v4)
{
double zxd, zyd, zy0, zverg;
- float x0,y0,z0;
- float x1,y1,z1,x2,y2,z2,xx1;
+ float x0, y0, z0;
+ float x1, y1, z1, x2, y2, z2, xx1;
float *span1, *span2;
int *rectoofs, *ro;
int *rectpofs, *rp;
@@ -1294,8 +1294,8 @@ static void zbuffillGL4(ZSpan *zspan, int obi, int zvlnr, float *v1, float *v2,
static void zbuffillGL_onlyZ(ZSpan *zspan, int UNUSED(obi), int UNUSED(zvlnr), float *v1, float *v2, float *v3, float *v4)
{
double zxd, zyd, zy0, zverg;
- float x0,y0,z0;
- float x1,y1,z1,x2,y2,z2,xx1;
+ float x0, y0, z0;
+ float x1, y1, z1, x2, y2, z2, xx1;
float *span1, *span2;
int *rz, *rz1, x, y;
int sn1, sn2, rectx, *rectzofs, *rectzofs1= NULL, my0, my2;
@@ -1399,7 +1399,7 @@ static void zbuffillGL_onlyZ(ZSpan *zspan, int UNUSED(obi), int UNUSED(zvlnr), f
}
}
-/* 2d scanconvert for tria, calls func for each x,y coordinate and gives UV barycentrics */
+/* 2d scanconvert for tria, calls func for each x, y coordinate and gives UV barycentrics */
void zspan_scanconvert_strand(ZSpan *zspan, void *handle, float *v1, float *v2, float *v3, void (*func)(void *, int, int, float, float, float) )
{
float x0, y0, x1, y1, x2, y2, z0, z1, z2, z;
@@ -1498,7 +1498,7 @@ void zspan_scanconvert_strand(ZSpan *zspan, void *handle, float *v1, float *v2,
}
}
-/* scanconvert for strand triangles, calls func for each x,y coordinate and gives UV barycentrics and z */
+/* scanconvert for strand triangles, calls func for each x, y coordinate and gives UV barycentrics and z */
void zspan_scanconvert(ZSpan *zspan, void *handle, float *v1, float *v2, float *v3, void (*func)(void *, int, int, float, float) )
{
@@ -1603,7 +1603,7 @@ void zspan_scanconvert(ZSpan *zspan, void *handle, float *v1, float *v2, float *
static void clippyra(float *labda, float *v1, float *v2, int *b2, int *b3, int a, float clipcrop)
{
- float da,dw,u1=0.0,u2=1.0;
+ float da, dw, u1=0.0, u2=1.0;
float v13;
labda[0]= -1.0;
@@ -1627,8 +1627,8 @@ static void clippyra(float *labda, float *v1, float *v2, int *b2, int *b3, int a
* who would have thought that of L&B!
*/
- if (cliptestf(-da, -dw, v13, v1[a], &u1,&u2)) {
- if (cliptestf(da, -dw, v13, -v1[a], &u1,&u2)) {
+ if (cliptestf(-da, -dw, v13, v1[a], &u1, &u2)) {
+ if (cliptestf(da, -dw, v13, -v1[a], &u1, &u2)) {
*b3=1;
if (u2<1.0f) {
labda[1]= u2;
@@ -1701,7 +1701,7 @@ static void makevertpyra(float *vez, float *labda, float **trias, float *v1, flo
void projectverto(const float v1[3], float winmat[][4], float adr[4])
{
/* calcs homogenic coord of vertex v1 */
- float x,y,z;
+ float x, y, z;
x= v1[0];
y= v1[1];
@@ -1719,7 +1719,7 @@ void projectverto(const float v1[3], float winmat[][4], float adr[4])
void projectvert(const float v1[3], float winmat[][4], float adr[4])
{
/* calcs homogenic coord of vertex v1 */
- float x,y,z;
+ float x, y, z;
x= v1[0];
y= v1[1];
@@ -1877,9 +1877,9 @@ void zbufclip(ZSpan *zspan, int obi, int zvlnr, float *f1, float *f2, float *f3,
else if (b==1) arg= 0;
else arg= 1;
- clippyra(labda[0], vlzp[v][0],vlzp[v][1], &b2,&b3, arg, zspan->clipcrop);
- clippyra(labda[1], vlzp[v][1],vlzp[v][2], &b2,&b3, arg, zspan->clipcrop);
- clippyra(labda[2], vlzp[v][2],vlzp[v][0], &b2,&b3, arg, zspan->clipcrop);
+ clippyra(labda[0], vlzp[v][0], vlzp[v][1], &b2, &b3, arg, zspan->clipcrop);
+ clippyra(labda[1], vlzp[v][1], vlzp[v][2], &b2, &b3, arg, zspan->clipcrop);
+ clippyra(labda[2], vlzp[v][2], vlzp[v][0], &b2, &b3, arg, zspan->clipcrop);
if (b2==0 && b3==1) {
/* completely 'in', but we copy because of last for () loop in this section */;
@@ -1895,9 +1895,9 @@ void zbufclip(ZSpan *zspan, int obi, int zvlnr, float *f1, float *f2, float *f3,
}
else {
b1=0;
- makevertpyra(vez, labda[0], trias, vlzp[v][0],vlzp[v][1], &b1,&clve);
- makevertpyra(vez, labda[1], trias, vlzp[v][1],vlzp[v][2], &b1,&clve);
- makevertpyra(vez, labda[2], trias, vlzp[v][2],vlzp[v][0], &b1,&clve);
+ makevertpyra(vez, labda[0], trias, vlzp[v][0], vlzp[v][1], &b1, &clve);
+ makevertpyra(vez, labda[1], trias, vlzp[v][1], vlzp[v][2], &b1, &clve);
+ makevertpyra(vez, labda[2], trias, vlzp[v][2], vlzp[v][0], &b1, &clve);
/* after front clip done: now set clip flags */
if (b==0) {
@@ -1927,7 +1927,7 @@ void zbufclip(ZSpan *zspan, int obi, int zvlnr, float *f1, float *f2, float *f3,
}
/* warning, this should never happen! */
- if (clve>38 || clvl>31) printf("clip overflow: clve clvl %d %d\n",clve,clvl);
+ if (clve>38 || clvl>31) printf("clip overflow: clve clvl %d %d\n", clve, clvl);
/* perspective division */
f1=vez;
@@ -1937,7 +1937,7 @@ void zbufclip(ZSpan *zspan, int obi, int zvlnr, float *f1, float *f2, float *f3,
}
for (b=1;b<clvl;b++) {
if (vlzp[b][0]) {
- zspan->zbuffunc(zspan, obi, zvlnr, vlzp[b][0],vlzp[b][1],vlzp[b][2], NULL);
+ zspan->zbuffunc(zspan, obi, zvlnr, vlzp[b][0], vlzp[b][1], vlzp[b][2], NULL);
}
}
return;
@@ -1948,7 +1948,7 @@ void zbufclip(ZSpan *zspan, int obi, int zvlnr, float *f1, float *f2, float *f3,
hoco_to_zco(zspan, vez, f1);
hoco_to_zco(zspan, vez+4, f2);
hoco_to_zco(zspan, vez+8, f3);
- zspan->zbuffunc(zspan, obi, zvlnr, vez,vez+4,vez+8, NULL);
+ zspan->zbuffunc(zspan, obi, zvlnr, vez, vez+4, vez+8, NULL);
}
void zbufclip4(ZSpan *zspan, int obi, int zvlnr, float *f1, float *f2, float *f3, float *f4, int c1, int c2, int c3, int c4)
@@ -2648,8 +2648,8 @@ static void zbuf_fill_in_rgba(ZSpan *zspan, DrawBufPixel *col, float *v1, float
{
DrawBufPixel *rectpofs, *rp;
double zxd, zyd, zy0, zverg;
- float x0,y0,z0;
- float x1,y1,z1,x2,y2,z2,xx1;
+ float x0, y0, z0;
+ float x1, y1, z1, x2, y2, z2, xx1;
float *span1, *span2;
float *rectzofs, *rz;
int x, y;
@@ -2839,7 +2839,7 @@ void antialias_tagbuf(int xsize, int ysize, char *rectmove)
}
/* in: two vectors, first vector points from origin back in time, 2nd vector points to future */
-/* we make this into 3 points, center point is (0,0) */
+/* we make this into 3 points, center point is (0, 0) */
/* and offset the center point just enough to make curve go through midpoint */
static void quad_bezier_2d(float *result, float *v1, float *v2, float *ipodata)
@@ -3047,7 +3047,7 @@ void RE_zbuf_accumulate_vecblur(NodeBlurData *nbd, int xsize, int ysize, float *
/* has to become static, the init-jit calls a random-seed, screwing up texture noise node */
if (firsttime) {
firsttime= 0;
- BLI_initjit(jit[0], 256);
+ BLI_jitter_init(jit[0], 256);
}
memset(newrect, 0, sizeof(float)*xsize*ysize*4);
@@ -3748,8 +3748,8 @@ static void unref_strand_samples(StrandShadeCache *cache, ZTranspRow *row, int t
strand= RE_findOrAddStrand(obr, row[totface].p-1);
svert= strand->vert + row[totface].segment;
- strand_shade_unref(cache, svert);
- strand_shade_unref(cache, svert+1);
+ strand_shade_unref(cache, obi, svert);
+ strand_shade_unref(cache, obi, svert+1);
}
}
}
@@ -3772,7 +3772,7 @@ static void shade_tra_samples_fill(ShadeSample *ssamp, int x, int y, int z, int
for (samp=0; samp<R.osa; samp++) {
if (curmask & (1<<samp)) {
- xs= (float)x + R.jit[samp][0] + 0.5f; /* zbuffer has this inverse corrected, ensures xs,ys are inside pixel */
+ xs= (float)x + R.jit[samp][0] + 0.5f; /* zbuffer has this inverse corrected, ensures (xs, ys) are inside pixel */
ys= (float)y + R.jit[samp][1] + 0.5f;
if (shi_inc) {
diff --git a/source/blender/windowmanager/intern/wm_draw.c b/source/blender/windowmanager/intern/wm_draw.c
index 66cadf1e76a..2b83a55d7bb 100644
--- a/source/blender/windowmanager/intern/wm_draw.c
+++ b/source/blender/windowmanager/intern/wm_draw.c
@@ -475,7 +475,7 @@ static int wm_triple_gen_textures(wmWindow *win, wmDrawTriple *triple)
glTexImage2D(triple->target, 0, GL_RGB8, triple->x[x], triple->y[y], 0, GL_RGB, GL_UNSIGNED_BYTE, NULL);
glTexParameteri(triple->target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(triple->target, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- // glColor still used with this enabled?
+ // The current color is ignored if the GL_REPLACE texture environment is used.
// glTexEnvi(triple->target, GL_TEXTURE_ENV_MODE, GL_REPLACE);
glBindTexture(triple->target, 0);
diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c
index 78ad364b8e8..56a7ff30ad8 100644
--- a/source/blender/windowmanager/intern/wm_event_system.c
+++ b/source/blender/windowmanager/intern/wm_event_system.c
@@ -691,7 +691,8 @@ static wmOperator *wm_operator_create(wmWindowManager *wm, wmOperatorType *ot, P
if (properties) {
otmacro = ot->macro.first;
- RNA_STRUCT_BEGIN (properties, prop) {
+ RNA_STRUCT_BEGIN (properties, prop)
+ {
if (otmacro == NULL)
break;
@@ -746,7 +747,7 @@ static void wm_region_mouse_co(bContext *C, wmEvent *event)
}
}
-#if 0 /* disabling for 2.63 release, since we keep getting reports some menu items are leaving props undefined */
+#if 1 /* disabling for 2.63 release, since we keep getting reports some menu items are leaving props undefined */
int WM_operator_last_properties_init(wmOperator *op)
{
int change = FALSE;
@@ -760,7 +761,8 @@ int WM_operator_last_properties_init(wmOperator *op)
iterprop = RNA_struct_iterator_property(op->type->srna);
- RNA_PROP_BEGIN (op->ptr, itemptr, iterprop) {
+ RNA_PROP_BEGIN (op->ptr, itemptr, iterprop)
+ {
PropertyRNA *prop = itemptr.data;
if ((RNA_property_flag(prop) & PROP_SKIP_SAVE) == 0) {
if (!RNA_property_is_set(op->ptr, prop)) { /* don't override a setting already set */
diff --git a/source/blender/windowmanager/intern/wm_files.c b/source/blender/windowmanager/intern/wm_files.c
index 874611150cb..6ed6e13f3d0 100644
--- a/source/blender/windowmanager/intern/wm_files.c
+++ b/source/blender/windowmanager/intern/wm_files.c
@@ -363,7 +363,7 @@ void WM_read_file(bContext *C, const char *filepath, ReportList *reports)
WM_cursor_wait(1);
- BLI_exec_cb(CTX_data_main(C), NULL, BLI_CB_EVT_LOAD_PRE);
+ BLI_callback_exec(CTX_data_main(C), NULL, BLI_CB_EVT_LOAD_PRE);
/* first try to append data from exotic file formats... */
/* it throws error box when file doesn't exist and returns -1 */
@@ -424,7 +424,7 @@ void WM_read_file(bContext *C, const char *filepath, ReportList *reports)
FRS_read_file(C);
/* important to do before NULL'ing the context */
- BLI_exec_cb(CTX_data_main(C), NULL, BLI_CB_EVT_LOAD_POST);
+ BLI_callback_exec(CTX_data_main(C), NULL, BLI_CB_EVT_LOAD_POST);
if (!G.background) {
/* in background mode this makes it hard to load
@@ -794,7 +794,7 @@ int WM_write_file(bContext *C, const char *target, int fileflags, ReportList *re
ibuf_thumb = blend_file_thumb(CTX_data_scene(C), CTX_wm_screen(C), &thumb);
}
- BLI_exec_cb(G.main, NULL, BLI_CB_EVT_SAVE_PRE);
+ BLI_callback_exec(G.main, NULL, BLI_CB_EVT_SAVE_PRE);
/* operator now handles overwrite checks */
@@ -829,7 +829,7 @@ int WM_write_file(bContext *C, const char *target, int fileflags, ReportList *re
write_history();
}
- BLI_exec_cb(G.main, NULL, BLI_CB_EVT_SAVE_POST);
+ BLI_callback_exec(G.main, NULL, BLI_CB_EVT_SAVE_POST);
/* run this function after because the file cant be written before the blend is */
if (ibuf_thumb) {
diff --git a/source/blender/windowmanager/intern/wm_gesture.c b/source/blender/windowmanager/intern/wm_gesture.c
index bfa3645bf57..7f40d2980a6 100644
--- a/source/blender/windowmanager/intern/wm_gesture.c
+++ b/source/blender/windowmanager/intern/wm_gesture.c
@@ -236,7 +236,7 @@ static void draw_filled_lasso(wmGesture *gt)
short *lasso = (short *)gt->customdata;
int i;
- BLI_begin_edgefill(&sf_ctx);
+ BLI_scanfill_begin(&sf_ctx);
for (i = 0; i < gt->points; i++, lasso += 2) {
float co[3];
@@ -244,9 +244,9 @@ static void draw_filled_lasso(wmGesture *gt)
co[1] = (float)lasso[1];
co[2] = 0.0f;
- v = BLI_addfillvert(&sf_ctx, co);
+ v = BLI_scanfill_vert_add(&sf_ctx, co);
if (lastv)
- /* e = */ /* UNUSED */ BLI_addfilledge(&sf_ctx, lastv, v);
+ /* e = */ /* UNUSED */ BLI_scanfill_edge_add(&sf_ctx, lastv, v);
lastv = v;
if (firstv == NULL) firstv = v;
}
@@ -254,8 +254,8 @@ static void draw_filled_lasso(wmGesture *gt)
/* highly unlikely this will fail, but could crash if (gt->points == 0) */
if (firstv) {
float zvec[3] = {0.0f, 0.0f, 1.0f};
- BLI_addfilledge(&sf_ctx, firstv, v);
- BLI_edgefill_ex(&sf_ctx, FALSE, zvec);
+ BLI_scanfill_edge_add(&sf_ctx, firstv, v);
+ BLI_scanfill_calc_ex(&sf_ctx, FALSE, zvec);
glEnable(GL_BLEND);
glColor4f(1.0, 1.0, 1.0, 0.05);
@@ -268,7 +268,7 @@ static void draw_filled_lasso(wmGesture *gt)
glEnd();
glDisable(GL_BLEND);
- BLI_end_edgefill(&sf_ctx);
+ BLI_scanfill_end(&sf_ctx);
}
}
diff --git a/source/blender/windowmanager/intern/wm_keymap.c b/source/blender/windowmanager/intern/wm_keymap.c
index cd7a8a93975..22d1cbe5e11 100644
--- a/source/blender/windowmanager/intern/wm_keymap.c
+++ b/source/blender/windowmanager/intern/wm_keymap.c
@@ -815,8 +815,8 @@ char *WM_keymap_item_to_string(wmKeyMapItem *kmi, char *str, int len)
}
static wmKeyMapItem *wm_keymap_item_find_handlers(
- const bContext *C, ListBase *handlers, const char *opname, int UNUSED(opcontext),
- IDProperty *properties, int compare_props, int hotkey, wmKeyMap **keymap_r)
+ const bContext *C, ListBase *handlers, const char *opname, int UNUSED(opcontext),
+ IDProperty *properties, int compare_props, int hotkey, wmKeyMap **keymap_r)
{
wmWindowManager *wm = CTX_wm_manager(C);
wmEventHandler *handler;
@@ -856,8 +856,8 @@ static wmKeyMapItem *wm_keymap_item_find_handlers(
}
static wmKeyMapItem *wm_keymap_item_find_props(
- const bContext *C, const char *opname, int opcontext,
- IDProperty *properties, int compare_props, int hotkey, wmKeyMap **keymap_r)
+ const bContext *C, const char *opname, int opcontext,
+ IDProperty *properties, int compare_props, int hotkey, wmKeyMap **keymap_r)
{
wmWindow *win = CTX_wm_window(C);
ScrArea *sa = CTX_wm_area(C);
@@ -906,8 +906,8 @@ static wmKeyMapItem *wm_keymap_item_find_props(
}
static wmKeyMapItem *wm_keymap_item_find(
- const bContext *C, const char *opname, int opcontext,
- IDProperty *properties, const short hotkey, const short sloppy, wmKeyMap **keymap_r)
+ const bContext *C, const char *opname, int opcontext,
+ IDProperty *properties, const short hotkey, const short sloppy, wmKeyMap **keymap_r)
{
wmKeyMapItem *found = wm_keymap_item_find_props(C, opname, opcontext, properties, 1, hotkey, keymap_r);
@@ -918,8 +918,8 @@ static wmKeyMapItem *wm_keymap_item_find(
}
char *WM_key_event_operator_string(
- const bContext *C, const char *opname, int opcontext,
- IDProperty *properties, const short sloppy, char *str, int len)
+ const bContext *C, const char *opname, int opcontext,
+ IDProperty *properties, const short sloppy, char *str, int len)
{
wmKeyMapItem *kmi = wm_keymap_item_find(C, opname, opcontext, properties, 0, sloppy, NULL);
@@ -932,8 +932,8 @@ char *WM_key_event_operator_string(
}
int WM_key_event_operator_id(
- const bContext *C, const char *opname, int opcontext,
- IDProperty *properties, int hotkey, wmKeyMap **keymap_r)
+ const bContext *C, const char *opname, int opcontext,
+ IDProperty *properties, int hotkey, wmKeyMap **keymap_r)
{
wmKeyMapItem *kmi = wm_keymap_item_find(C, opname, opcontext, properties, hotkey, TRUE, keymap_r);
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index 7fbdce097a9..db0429d33ab 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -84,6 +84,7 @@
#include "ED_screen.h"
#include "ED_util.h"
+#include "ED_object.h"
#include "RNA_access.h"
#include "RNA_define.h"
@@ -589,7 +590,8 @@ void WM_operator_properties_alloc(PointerRNA **ptr, IDProperty **properties, con
void WM_operator_properties_sanitize(PointerRNA *ptr, const short no_context)
{
- RNA_STRUCT_BEGIN (ptr, prop) {
+ RNA_STRUCT_BEGIN (ptr, prop)
+ {
switch (RNA_property_type(prop)) {
case PROP_ENUM:
if (no_context)
@@ -622,7 +624,8 @@ void WM_operator_properties_reset(wmOperator *op)
PropertyRNA *iterprop;
iterprop = RNA_struct_iterator_property(op->type->srna);
- RNA_PROP_BEGIN (op->ptr, itemptr, iterprop) {
+ RNA_PROP_BEGIN (op->ptr, itemptr, iterprop)
+ {
PropertyRNA *prop = itemptr.data;
if ((RNA_property_flag(prop) & PROP_SKIP_SAVE) == 0) {
@@ -1796,7 +1799,8 @@ static int wm_link_append_exec(bContext *C, wmOperator *op)
BLO_library_append_named_part_ex(C, mainl, &bh, name, idcode, flag);
}
else {
- RNA_BEGIN (op->ptr, itemptr, "files") {
+ RNA_BEGIN (op->ptr, itemptr, "files")
+ {
RNA_string_get(&itemptr, "name", name);
BLO_library_append_named_part_ex(C, mainl, &bh, name, idcode, flag);
}
@@ -2129,7 +2133,12 @@ static int wm_collada_export_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED
{
if (!RNA_struct_property_is_set(op->ptr, "filepath")) {
char filepath[FILE_MAX];
- BLI_strncpy(filepath, G.main->name, sizeof(filepath));
+
+ if (G.main->name[0] == 0)
+ BLI_strncpy(filepath, "untitled", sizeof(filepath));
+ else
+ BLI_strncpy(filepath, G.main->name, sizeof(filepath));
+
BLI_replace_extension(filepath, sizeof(filepath), ".dae");
RNA_string_set(op->ptr, "filepath", filepath);
}
@@ -2153,6 +2162,10 @@ static int wm_collada_export_exec(bContext *C, wmOperator *op)
RNA_string_get(op->ptr, "filepath", filename);
selected = RNA_boolean_get(op->ptr, "selected");
second_life = RNA_boolean_get(op->ptr, "second_life");
+
+ /* get editmode results */
+ ED_object_exit_editmode(C, 0); /* 0 = does not exit editmode */
+
if (collada_export(CTX_data_scene(C), filename, selected, second_life)) {
return OPERATOR_FINISHED;
}
@@ -2326,10 +2339,10 @@ static int border_apply_rect(wmOperator *op)
/* operator arguments and storage. */
- RNA_int_set(op->ptr, "xmin", MIN2(rect->xmin, rect->xmax) );
- RNA_int_set(op->ptr, "ymin", MIN2(rect->ymin, rect->ymax) );
- RNA_int_set(op->ptr, "xmax", MAX2(rect->xmin, rect->xmax) );
- RNA_int_set(op->ptr, "ymax", MAX2(rect->ymin, rect->ymax) );
+ RNA_int_set(op->ptr, "xmin", MIN2(rect->xmin, rect->xmax));
+ RNA_int_set(op->ptr, "ymin", MIN2(rect->ymin, rect->ymax));
+ RNA_int_set(op->ptr, "xmax", MAX2(rect->xmin, rect->xmax));
+ RNA_int_set(op->ptr, "ymax", MAX2(rect->ymin, rect->ymax));
return 1;
}
@@ -2774,7 +2787,8 @@ int WM_gesture_lines_cancel(bContext *C, wmOperator *op)
static int gesture_lasso_exec(bContext *C, wmOperator *op)
{
- RNA_BEGIN (op->ptr, itemptr, "path") {
+ RNA_BEGIN (op->ptr, itemptr, "path")
+ {
float loc[2];
RNA_float_get_array(&itemptr, "loc", loc);
@@ -2973,7 +2987,7 @@ static void radial_control_set_tex(RadialControl *rc)
switch (RNA_type_to_ID_code(rc->image_id_ptr.type)) {
case ID_BR:
- if ((ibuf = brush_gen_radial_control_imbuf(rc->image_id_ptr.data))) {
+ if ((ibuf = BKE_brush_gen_radial_control_imbuf(rc->image_id_ptr.data))) {
glGenTextures(1, &rc->gltex);
glBindTexture(GL_TEXTURE_2D, rc->gltex);
glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, ibuf->x, ibuf->y, 0,
diff --git a/source/blender/windowmanager/intern/wm_subwindow.c b/source/blender/windowmanager/intern/wm_subwindow.c
index 6ffb28ba013..563eef8304c 100644
--- a/source/blender/windowmanager/intern/wm_subwindow.c
+++ b/source/blender/windowmanager/intern/wm_subwindow.c
@@ -237,7 +237,7 @@ void wm_subwindow_position(wmWindow *win, int swinid, rcti *winrct)
}
}
-/* ---------------- WM versions of OpenGL calls, using glBlah() syntax ------------------------ */
+/* ---------------- WM versions of OpenGL style API calls ------------------------ */
/* ----------------- exported in WM_api.h ------------------------------------------------------ */
/* internal state, no threaded opengl! XXX */
diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c
index 4d81706abdc..5ced611f665 100644
--- a/source/blenderplayer/bad_level_call_stubs/stubs.c
+++ b/source/blenderplayer/bad_level_call_stubs/stubs.c
@@ -125,11 +125,11 @@ void EDBM_mesh_normals_update(struct BMEditMesh *em) {}
void *g_system;
struct Heap* BLI_heap_new (void){return NULL;}
-void BLI_heap_free (struct Heap *heap, void *ptrfreefp) {}
+void BLI_heap_free(struct Heap *heap, void *ptrfreefp) {}
struct HeapNode* BLI_heap_insert (struct Heap *heap, float value, void *ptr){return NULL;}
-void BLI_heap_remove (struct Heap *heap, struct HeapNode *node) {}
-int BLI_heap_empty (struct Heap *heap) {return 0;}
-int BLI_heap_size (struct Heap *heap){return 0;}
+void BLI_heap_remove(struct Heap *heap, struct HeapNode *node) {}
+int BLI_heap_empty(struct Heap *heap) {return 0;}
+int BLI_heap_size(struct Heap *heap){return 0;}
struct HeapNode* BLI_heap_top (struct Heap *heap){return NULL;}
void* BLI_heap_popmin (struct Heap *heap){return NULL;}
@@ -194,7 +194,7 @@ float *give_cursor(struct Scene *scene, struct View3D *v3d){return (float *) NUL
void WM_menutype_free(void){}
void WM_menutype_freelink(struct MenuType* mt){}
int WM_menutype_add(struct MenuType *mt) {return 0;}
-int WM_operator_props_dialog_popup (struct bContext *C, struct wmOperator *op, int width, int height){return 0;}
+int WM_operator_props_dialog_popup(struct bContext *C, struct wmOperator *op, int width, int height){return 0;}
int WM_operator_confirm(struct bContext *C, struct wmOperator *op, struct wmEvent *event){return 0;}
struct MenuType *WM_menutype_find(const char *idname, int quiet){return (struct MenuType *) NULL;}
void WM_operator_stack_clear(struct bContext *C) {}
@@ -214,7 +214,7 @@ struct wmEventHandler *WM_event_add_modal_handler(struct bContext *C, struct wmO
struct wmTimer *WM_event_add_timer(struct wmWindowManager *wm, struct wmWindow *win, int event_type, double timestep){return (struct wmTimer *)NULL;}
void WM_event_remove_timer(struct wmWindowManager *wm, struct wmWindow *win, struct wmTimer *timer){}
void ED_armature_edit_bone_remove(struct bArmature *arm, struct EditBone *exBone){}
-void object_test_constraints (struct Object *owner){}
+void object_test_constraints(struct Object *owner){}
void ED_object_parent(struct Object *ob, struct Object *par, int type, const char *substr){}
void ED_object_constraint_set_active(struct Object *ob, struct bConstraint *con){}
void ED_node_composit_default(struct Scene *sce){}
@@ -274,11 +274,11 @@ struct KeyingSetInfo *ANIM_keyingset_info_find_named (const char name[]){return
struct KeyingSet *ANIM_scene_get_active_keyingset (struct Scene *scene){return (struct KeyingSet *) NULL;}
int ANIM_scene_get_keyingset_index(struct Scene *scene, struct KeyingSet *ks){return 0;}
struct ListBase builtin_keyingsets;
-void ANIM_keyingset_info_register (struct KeyingSetInfo *ksi){}
-void ANIM_keyingset_info_unregister (const struct bContext *C, struct KeyingSetInfo *ksi){}
-short ANIM_validate_keyingset (struct bContext *C, struct ListBase *dsources, struct KeyingSet *ks){return 0;}
+void ANIM_keyingset_info_register(struct KeyingSetInfo *ksi){}
+void ANIM_keyingset_info_unregister(const struct bContext *C, struct KeyingSetInfo *ksi){}
+short ANIM_validate_keyingset(struct bContext *C, struct ListBase *dsources, struct KeyingSet *ks){return 0;}
short ANIM_add_driver(struct ID *id, const char rna_path[], int array_index, short flag, int type){return 0;}
-short ANIM_remove_driver (struct ID *id, const char rna_path[], int array_index, short flag){return 0;}
+short ANIM_remove_driver(struct ID *id, const char rna_path[], int array_index, short flag){return 0;}
void ED_space_image_release_buffer(struct SpaceImage *sima, void *lock){}
struct ImBuf *ED_space_image_acquire_buffer(struct SpaceImage *sima, void **lock_r){return (struct ImBuf *) NULL;}
void ED_space_image_zoom(struct SpaceImage *sima, struct ARegion *ar, float *zoomx, float *zoomy) {}
@@ -288,7 +288,7 @@ void ED_area_tag_refresh(struct ScrArea *sa){}
void ED_area_newspace(struct bContext *C, struct ScrArea *sa, int type){}
void ED_region_tag_redraw(struct ARegion *ar){}
void WM_event_add_fileselect(struct bContext *C, struct wmOperator *op){}
-void WM_cursor_wait (int val) {}
+void WM_cursor_wait(int val) {}
void ED_node_texture_default(struct Tex *tx){}
void ED_node_changed_update(struct bContext *C, struct bNode *node){}
void ED_node_generic_update(struct Main *bmain, struct bNodeTree *ntree, struct bNode *node){}
@@ -361,8 +361,8 @@ void ED_nurb_set_spline_type(struct Nurb *nu, int type){}
void make_editLatt(struct Object *obedit){}
void load_editLatt(struct Object *obedit){}
-void load_editNurb (struct Object *obedit){}
-void make_editNurb (struct Object *obedit){}
+void load_editNurb(struct Object *obedit){}
+void make_editNurb(struct Object *obedit){}
void uiItemR(struct uiLayout *layout, struct PointerRNA *ptr, char *propname, int flag, char *name, int icon){}
@@ -472,7 +472,7 @@ void WM_operatortype_append_macro_ptr(void (*opfunc)(struct wmOperatorType*, voi
void WM_operator_bl_idname(char *to, const char *from){}
void WM_operator_py_idname(char *to, const char *from){}
void WM_operator_ui_popup(struct bContext *C, struct wmOperator *op, int width, int height){}
-short insert_keyframe (struct ID *id, struct bAction *act, const char group[], const char rna_path[], int array_index, float cfra, short flag){return 0;}
+short insert_keyframe(struct ID *id, struct bAction *act, const char group[], const char rna_path[], int array_index, float cfra, short flag){return 0;}
short delete_keyframe(struct ID *id, struct bAction *act, const char group[], const char rna_path[], int array_index, float cfra, short flag){return 0;};
char *WM_operator_pystring(struct bContext *C, struct wmOperatorType *ot, struct PointerRNA *opptr, int all_args){return (char *)NULL;}
struct wmKeyMapItem *WM_modalkeymap_add_item(struct wmKeyMap *km, int type, int val, int modifier, int keymodifier, int value){return (struct wmKeyMapItem *)NULL;}
@@ -502,6 +502,8 @@ float BPY_driver_exec(struct ChannelDriver *driver, const float evaltime) {retur
void BPY_DECREF(void *pyob_ptr) {}
void BPY_pyconstraint_exec(struct bPythonConstraint *con, struct bConstraintOb *cob, struct ListBase *targets) {}
void macro_wrapper(struct wmOperatorType *ot, void *userdata) {}
+int pyrna_id_FromPyObject(struct PyObject *obj, struct ID **id){ return 0; }
+struct PyObject *pyrna_id_CreatePyObject(struct ID *id) {return NULL; }
/* Freestyle */
void FRS_add_freestyle_config(struct SceneRenderLayer* srl) {}
diff --git a/source/creator/CMakeLists.txt b/source/creator/CMakeLists.txt
index 9618725dfad..e8117095d6a 100644
--- a/source/creator/CMakeLists.txt
+++ b/source/creator/CMakeLists.txt
@@ -439,7 +439,28 @@ if(UNIX AND NOT APPLE)
# # doesnt work, todo
# install(CODE "execute_process(COMMAND find ${TARGETDIR}/${BLENDER_VERSION}/python/lib/ -name '*.so' -exec strip -s {} '\;')")
+
+ if(WITH_PYTHON_INSTALL_NUMPY)
+ install(
+ DIRECTORY ${PYTHON_NUMPY_PATH}/numpy
+ DESTINATION ${TARGETDIR_VER}/python/${_target_LIB}/python${PYTHON_VERSION}/site-packages
+ PATTERN ".svn" EXCLUDE
+ PATTERN "__pycache__" EXCLUDE # * any cache *
+ PATTERN "*.pyc" EXCLUDE # * any cache *
+ PATTERN "*.pyo" EXCLUDE # * any cache *
+ PATTERN "distutils" EXCLUDE # ./distutils
+ PATTERN "oldnumeric" EXCLUDE # ./oldnumeric
+ PATTERN "doc" EXCLUDE # ./doc
+ PATTERN "tests" EXCLUDE # ./tests
+ PATTERN "f2py" EXCLUDE # ./f2py - fortran/python interface code, not fun for blender devs.
+ PATTERN "include" EXCLUDE # include dirs all over, we wont use NumPy/CAPI
+ PATTERN "*.h" EXCLUDE # some includes are not in include dirs
+ PATTERN "*.a" EXCLUDE # ./core/lib/libnpymath.a - for linking, we dont need.
+ )
+ endif()
+
unset(_target_LIB)
+
endif()
endif()
elseif(WIN32)
@@ -546,6 +567,11 @@ elseif(WIN32)
FILES ${LIBDIR}/pthreads/lib/pthreadGC2.dll
DESTINATION ${TARGETDIR}
)
+ elseif(WITH_MINGW64)
+ install(
+ FILES ${LIBDIR}/binaries/pthreadGC2-w64.dll
+ DESTINATION ${TARGETDIR}
+ )
endif()
endif()
diff --git a/source/creator/creator.c b/source/creator/creator.c
index 16cdd50bd37..0c50bb9e83f 100644
--- a/source/creator/creator.c
+++ b/source/creator/creator.c
@@ -1103,7 +1103,7 @@ static void setupArguments(bContext *C, bArgs *ba, SYS_SystemHandle *syshandle)
#ifdef WITH_FFMPEG
BLI_argsAdd(ba, 1, NULL, "--debug-ffmpeg", "\n\tEnable debug messages from FFmpeg library", debug_mode_generic, (void *)G_DEBUG_FFMPEG);
#endif
- BLI_argsAdd(ba, 1, NULL, "--debug-python", "\n\tEnable debug messages for python", debug_mode_generic, (void *)G_DEBUG_FFMPEG);
+ BLI_argsAdd(ba, 1, NULL, "--debug-python", "\n\tEnable debug messages for python", debug_mode_generic, (void *)G_DEBUG_PYTHON);
BLI_argsAdd(ba, 1, NULL, "--debug-events", "\n\tEnable debug messages for the event system", debug_mode_generic, (void *)G_DEBUG_EVENTS);
BLI_argsAdd(ba, 1, NULL, "--debug-wm", "\n\tEnable debug messages for the window manager", debug_mode_generic, (void *)G_DEBUG_WM);
BLI_argsAdd(ba, 1, NULL, "--debug-all", "\n\tEnable all debug messages (excludes libmv)", debug_mode_generic, (void *)G_DEBUG_ALL);
@@ -1250,7 +1250,7 @@ int main(int argc, const char **argv)
IMB_init();
- BLI_cb_init();
+ BLI_callback_global_init();
#ifdef WITH_GAMEENGINE
syshandle = SYS_GetSystem();
@@ -1328,8 +1328,7 @@ int main(int argc, const char **argv)
BLI_argsFree(ba);
#ifdef WIN32
- while (argci)
- {
+ while (argci) {
free(argv[--argci]);
}
MEM_freeN(argv);
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
index 382165065af..ad232818c33 100644
--- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp
+++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
@@ -1000,9 +1000,9 @@ RAS_MeshObject* BL_ConvertMesh(Mesh* mesh, Object* blenderobj, KX_Scene* scene,
float fno[3];
if (mface->v4)
- normal_quad_v3( fno,mvert[mface->v1].co, mvert[mface->v2].co, mvert[mface->v3].co, mvert[mface->v4].co);
+ normal_quad_v3(fno,mvert[mface->v1].co, mvert[mface->v2].co, mvert[mface->v3].co, mvert[mface->v4].co);
else
- normal_tri_v3( fno,mvert[mface->v1].co, mvert[mface->v2].co, mvert[mface->v3].co);
+ normal_tri_v3(fno,mvert[mface->v1].co, mvert[mface->v2].co, mvert[mface->v3].co);
no0 = no1 = no2 = no3 = MT_Vector3(fno);
}
diff --git a/source/gameengine/Converter/KX_ConvertProperties.h b/source/gameengine/Converter/KX_ConvertProperties.h
index 5bfe202a539..345af3bfa74 100644
--- a/source/gameengine/Converter/KX_ConvertProperties.h
+++ b/source/gameengine/Converter/KX_ConvertProperties.h
@@ -33,10 +33,10 @@
#define __KX_CONVERTPROPERTIES_H__
void BL_ConvertProperties(struct Object* object,
- class KX_GameObject* gameobj,
- class SCA_TimeEventManager* timemgr,
- class SCA_IScene* scene,
- bool isInActiveLayer);
+ class KX_GameObject* gameobj,
+ class SCA_TimeEventManager* timemgr,
+ class SCA_IScene* scene,
+ bool isInActiveLayer);
#endif //__KX_CONVERTPROPERTIES_H__
diff --git a/source/gameengine/GameLogic/SCA_ActuatorSensor.h b/source/gameengine/GameLogic/SCA_ActuatorSensor.h
index e40c2492b8a..894dc2162cf 100644
--- a/source/gameengine/GameLogic/SCA_ActuatorSensor.h
+++ b/source/gameengine/GameLogic/SCA_ActuatorSensor.h
@@ -1,7 +1,4 @@
/*
- * Actuator sensor
- *
- *
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -28,13 +25,13 @@
* ***** END GPL LICENSE BLOCK *****
*/
+#ifndef __SCA_ACTUATORSENSOR_H__
+#define __SCA_ACTUATORSENSOR_H__
+
/** \file SCA_ActuatorSensor.h
* \ingroup gamelogic
*/
-#ifndef __SCA_ACTUATORSENSOR_H__
-#define __SCA_ACTUATORSENSOR_H__
-
#include "SCA_ISensor.h"
#include "SCA_IActuator.h"
@@ -71,4 +68,3 @@ public:
};
#endif
-
diff --git a/source/gameengine/GamePlayer/common/GPC_Canvas.cpp b/source/gameengine/GamePlayer/common/GPC_Canvas.cpp
index eccfefedd4d..f4224b9e255 100644
--- a/source/gameengine/GamePlayer/common/GPC_Canvas.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_Canvas.cpp
@@ -88,6 +88,12 @@ void GPC_Canvas::Resize(int width, int height)
{
m_width = width;
m_height = height;
+
+ // initialize area so that it's available for game logic on frame 1 (ImageViewport)
+ m_displayarea.m_x1 = 0;
+ m_displayarea.m_y1 = 0;
+ m_displayarea.m_x2 = width;
+ m_displayarea.m_y2 = height;
}
void GPC_Canvas::EndFrame()
diff --git a/source/gameengine/Ketsji/BL_Shader.h b/source/gameengine/Ketsji/BL_Shader.h
index 3015dd204c8..47221365816 100644
--- a/source/gameengine/Ketsji/BL_Shader.h
+++ b/source/gameengine/Ketsji/BL_Shader.h
@@ -231,30 +231,30 @@ public:
virtual PyObject* py_repr(void) { return PyUnicode_FromFormat("BL_Shader\n\tvertex shader:%s\n\n\tfragment shader%s\n\n", vertProg, fragProg); }
// -----------------------------------
- KX_PYMETHOD_DOC( BL_Shader, setSource );
- KX_PYMETHOD_DOC( BL_Shader, delSource );
- KX_PYMETHOD_DOC( BL_Shader, getVertexProg );
- KX_PYMETHOD_DOC( BL_Shader, getFragmentProg );
- KX_PYMETHOD_DOC( BL_Shader, setNumberOfPasses );
- KX_PYMETHOD_DOC( BL_Shader, isValid);
- KX_PYMETHOD_DOC( BL_Shader, validate);
+ KX_PYMETHOD_DOC(BL_Shader, setSource);
+ KX_PYMETHOD_DOC(BL_Shader, delSource);
+ KX_PYMETHOD_DOC(BL_Shader, getVertexProg);
+ KX_PYMETHOD_DOC(BL_Shader, getFragmentProg);
+ KX_PYMETHOD_DOC(BL_Shader, setNumberOfPasses);
+ KX_PYMETHOD_DOC(BL_Shader, isValid);
+ KX_PYMETHOD_DOC(BL_Shader, validate);
// -----------------------------------
- KX_PYMETHOD_DOC( BL_Shader, setUniform4f );
- KX_PYMETHOD_DOC( BL_Shader, setUniform3f );
- KX_PYMETHOD_DOC( BL_Shader, setUniform2f );
- KX_PYMETHOD_DOC( BL_Shader, setUniform1f );
- KX_PYMETHOD_DOC( BL_Shader, setUniform4i );
- KX_PYMETHOD_DOC( BL_Shader, setUniform3i );
- KX_PYMETHOD_DOC( BL_Shader, setUniform2i );
- KX_PYMETHOD_DOC( BL_Shader, setUniform1i );
- KX_PYMETHOD_DOC( BL_Shader, setUniformfv );
- KX_PYMETHOD_DOC( BL_Shader, setUniformiv );
- KX_PYMETHOD_DOC( BL_Shader, setUniformMatrix4 );
- KX_PYMETHOD_DOC( BL_Shader, setUniformMatrix3 );
- KX_PYMETHOD_DOC( BL_Shader, setUniformDef );
- KX_PYMETHOD_DOC( BL_Shader, setAttrib );
- KX_PYMETHOD_DOC( BL_Shader, setSampler);
+ KX_PYMETHOD_DOC(BL_Shader, setUniform4f);
+ KX_PYMETHOD_DOC(BL_Shader, setUniform3f);
+ KX_PYMETHOD_DOC(BL_Shader, setUniform2f);
+ KX_PYMETHOD_DOC(BL_Shader, setUniform1f);
+ KX_PYMETHOD_DOC(BL_Shader, setUniform4i);
+ KX_PYMETHOD_DOC(BL_Shader, setUniform3i);
+ KX_PYMETHOD_DOC(BL_Shader, setUniform2i);
+ KX_PYMETHOD_DOC(BL_Shader, setUniform1i);
+ KX_PYMETHOD_DOC(BL_Shader, setUniformfv);
+ KX_PYMETHOD_DOC(BL_Shader, setUniformiv);
+ KX_PYMETHOD_DOC(BL_Shader, setUniformMatrix4);
+ KX_PYMETHOD_DOC(BL_Shader, setUniformMatrix3);
+ KX_PYMETHOD_DOC(BL_Shader, setUniformDef);
+ KX_PYMETHOD_DOC(BL_Shader, setAttrib);
+ KX_PYMETHOD_DOC(BL_Shader, setSampler);
#endif
};
diff --git a/source/gameengine/Ketsji/KX_BlenderMaterial.h b/source/gameengine/Ketsji/KX_BlenderMaterial.h
index af6771933eb..3a6dda06320 100644
--- a/source/gameengine/Ketsji/KX_BlenderMaterial.h
+++ b/source/gameengine/Ketsji/KX_BlenderMaterial.h
@@ -113,12 +113,12 @@ public:
static PyObject* pyattr_get_blending(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_blending(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
- KX_PYMETHOD_DOC( KX_BlenderMaterial, getShader );
- KX_PYMETHOD_DOC( KX_BlenderMaterial, getMaterialIndex );
- KX_PYMETHOD_DOC( KX_BlenderMaterial, getTexture );
- KX_PYMETHOD_DOC( KX_BlenderMaterial, setTexture );
+ KX_PYMETHOD_DOC(KX_BlenderMaterial, getShader);
+ KX_PYMETHOD_DOC(KX_BlenderMaterial, getMaterialIndex);
+ KX_PYMETHOD_DOC(KX_BlenderMaterial, getTexture);
+ KX_PYMETHOD_DOC(KX_BlenderMaterial, setTexture);
- KX_PYMETHOD_DOC( KX_BlenderMaterial, setBlending );
+ KX_PYMETHOD_DOC(KX_BlenderMaterial, setBlending);
#endif // WITH_PYTHON
// --------------------------------
diff --git a/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp b/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
index 9940b400527..f5926818e7d 100644
--- a/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
+++ b/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
@@ -121,8 +121,8 @@ void KX_BulletPhysicsController::RelativeTranslate(const MT_Vector3& dloc,bool l
void KX_BulletPhysicsController::RelativeRotate(const MT_Matrix3x3& drot,bool local)
{
- float rotval[12];
- drot.getValue(rotval);
+ float rotval[9];
+ drot.getValue3x3(rotval);
CcdPhysicsController::RelativeRotate(rotval,local);
}
diff --git a/source/gameengine/Ketsji/KX_FontObject.h b/source/gameengine/Ketsji/KX_FontObject.h
index affa882427f..30fe89162c0 100644
--- a/source/gameengine/Ketsji/KX_FontObject.h
+++ b/source/gameengine/Ketsji/KX_FontObject.h
@@ -39,10 +39,10 @@ class KX_FontObject : public KX_GameObject
{
public:
Py_Header
- KX_FontObject( void* sgReplicationInfo,
- SG_Callbacks callbacks,
- RAS_IRenderTools* rendertools,
- Object *ob);
+ KX_FontObject(void* sgReplicationInfo,
+ SG_Callbacks callbacks,
+ RAS_IRenderTools* rendertools,
+ Object *ob);
virtual ~KX_FontObject();
diff --git a/source/gameengine/Ketsji/KX_Light.cpp b/source/gameengine/Ketsji/KX_Light.cpp
index 7e9d95b37a2..5922e97aaf4 100644
--- a/source/gameengine/Ketsji/KX_Light.cpp
+++ b/source/gameengine/Ketsji/KX_Light.cpp
@@ -45,6 +45,7 @@
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
+#include "DNA_lamp_types.h"
#include "GPU_material.h"
KX_LightObject::KX_LightObject(void* sgReplicationInfo,SG_Callbacks callbacks,
@@ -267,6 +268,22 @@ void KX_LightObject::UnbindShadowBuffer(RAS_IRasterizer *ras)
GPU_lamp_shadow_buffer_unbind(lamp);
}
+struct Image *KX_LightObject::GetTextureImage(short texslot)
+{
+ Lamp *la = (Lamp*)GetBlenderObject()->data;
+
+ if (texslot >= MAX_MTEX || texslot < 0)
+ {
+ printf("KX_LightObject::GetTextureImage(): texslot exceeds slot bounds (0-%d)\n", MAX_MTEX-1);
+ return NULL;
+ }
+
+ if (la->mtex[texslot])
+ return la->mtex[texslot]->tex->ima;
+
+ return NULL;
+}
+
#ifdef WITH_PYTHON
/* ------------------------------------------------------------------------- */
/* Python Integration Hooks */
diff --git a/source/gameengine/Ketsji/KX_Light.h b/source/gameengine/Ketsji/KX_Light.h
index c2815e7afaa..9fe13f471ba 100644
--- a/source/gameengine/Ketsji/KX_Light.h
+++ b/source/gameengine/Ketsji/KX_Light.h
@@ -66,6 +66,7 @@ public:
int GetShadowLayer();
void BindShadowBuffer(class RAS_IRasterizer *ras, class KX_Camera *cam, class MT_Transform& camtrans);
void UnbindShadowBuffer(class RAS_IRasterizer *ras);
+ struct Image *GetTextureImage(short texslot);
void Update();
void UpdateScene(class KX_Scene *kxscene) {m_lightobj.m_scene = (void*)kxscene;}
diff --git a/source/gameengine/Ketsji/KX_PyMath.h b/source/gameengine/Ketsji/KX_PyMath.h
index 392a6633067..b0000405893 100644
--- a/source/gameengine/Ketsji/KX_PyMath.h
+++ b/source/gameengine/Ketsji/KX_PyMath.h
@@ -108,7 +108,7 @@ bool PyMatTo(PyObject* pymat, T& mat)
noerror = false;
else
{
- for( unsigned int col = 0; col < cols; col++)
+ for(unsigned int col = 0; col < cols; col++)
{
PyObject *item = PySequence_GetItem(pyrow, col); /* new ref */
mat[row][col] = PyFloat_AsDouble(item);
diff --git a/source/gameengine/Ketsji/KX_PythonSeq.h b/source/gameengine/Ketsji/KX_PythonSeq.h
index 1c2d2869be0..47a01737cdb 100644
--- a/source/gameengine/Ketsji/KX_PythonSeq.h
+++ b/source/gameengine/Ketsji/KX_PythonSeq.h
@@ -52,7 +52,7 @@ enum KX_PYGENSEQ_TYPE {
extern PyTypeObject KX_PythonSeq_Type;
#define BPy_KX_PythonSeq_Check(obj) \
- (Py_TYPE(obj) == &KX_PythonSeq_Type)
+ (Py_TYPE(obj) == &KX_PythonSeq_Type)
typedef struct {
PyObject_VAR_HEAD
diff --git a/source/gameengine/Ketsji/KX_VertexProxy.cpp b/source/gameengine/Ketsji/KX_VertexProxy.cpp
index 1739f26ab6f..d489c015273 100644
--- a/source/gameengine/Ketsji/KX_VertexProxy.cpp
+++ b/source/gameengine/Ketsji/KX_VertexProxy.cpp
@@ -500,7 +500,7 @@ PyObject* KX_VertexProxy::PyGetRGBA()
PyObject* KX_VertexProxy::PySetRGBA(PyObject* value)
{
- if PyLong_Check(value) {
+ if (PyLong_Check(value)) {
int rgba = PyLong_AsSsize_t(value);
m_vertex->SetRGBA(rgba);
m_mesh->SetMeshModified(true);
diff --git a/source/gameengine/Rasterizer/RAS_ICanvas.h b/source/gameengine/Rasterizer/RAS_ICanvas.h
index 337ea247ce3..dae70c5c343 100644
--- a/source/gameengine/Rasterizer/RAS_ICanvas.h
+++ b/source/gameengine/Rasterizer/RAS_ICanvas.h
@@ -133,25 +133,25 @@ public:
virtual
int
- GetMouseX( int x
+ GetMouseX(int x
)=0;
virtual
int
- GetMouseY( int y
+ GetMouseY(int y
)= 0;
virtual
float
- GetMouseNormalizedX( int x
+ GetMouseNormalizedX(int x
)=0;
virtual
float
- GetMouseNormalizedY( int y
+ GetMouseNormalizedY(int y
)= 0;
- virtual
+ virtual
const RAS_Rect &
GetDisplayArea(
) const = 0;
diff --git a/source/gameengine/Rasterizer/RAS_IRasterizer.h b/source/gameengine/Rasterizer/RAS_IRasterizer.h
index 592ddbe07d3..d6c9ddd9603 100644
--- a/source/gameengine/Rasterizer/RAS_IRasterizer.h
+++ b/source/gameengine/Rasterizer/RAS_IRasterizer.h
@@ -386,7 +386,7 @@ public:
*/
virtual void SetPolygonOffset(float mult, float add) = 0;
- virtual void DrawDebugLine(const MT_Vector3& from,const MT_Vector3& to,const MT_Vector3& color)=0;
+ virtual void DrawDebugLine(const MT_Vector3& from, const MT_Vector3& to, const MT_Vector3& color)=0;
virtual void DrawDebugCircle(const MT_Vector3& center, const MT_Scalar radius, const MT_Vector3& color,
const MT_Vector3& normal, int nsector)=0;
virtual void FlushDebugShapes()=0;
diff --git a/source/gameengine/VideoTexture/ImageRender.cpp b/source/gameengine/VideoTexture/ImageRender.cpp
index 9f7d42dcf56..98a3dc8f96a 100644
--- a/source/gameengine/VideoTexture/ImageRender.cpp
+++ b/source/gameengine/VideoTexture/ImageRender.cpp
@@ -608,10 +608,10 @@ ImageRender::ImageRender (KX_Scene * scene, KX_GameObject * observer, KX_GameObj
{
v4 = polygon->GetVertex(3);
mirrorVerts.push_back(v4);
- area = normal_quad_v3( normal,(float*)v1->getXYZ(), (float*)v2->getXYZ(), (float*)v3->getXYZ(), (float*)v4->getXYZ());
+ area = normal_quad_v3(normal,(float*)v1->getXYZ(), (float*)v2->getXYZ(), (float*)v3->getXYZ(), (float*)v4->getXYZ());
} else
{
- area = normal_tri_v3( normal,(float*)v1->getXYZ(), (float*)v2->getXYZ(), (float*)v3->getXYZ());
+ area = normal_tri_v3(normal,(float*)v1->getXYZ(), (float*)v2->getXYZ(), (float*)v3->getXYZ());
}
area = fabs(area);
mirrorArea += area;
diff --git a/source/gameengine/VideoTexture/Texture.cpp b/source/gameengine/VideoTexture/Texture.cpp
index 40e9f899ef0..382d3d0bc32 100644
--- a/source/gameengine/VideoTexture/Texture.cpp
+++ b/source/gameengine/VideoTexture/Texture.cpp
@@ -30,6 +30,7 @@ http://www.gnu.org/copyleft/lesser.txt.
#include <structmember.h>
#include <KX_GameObject.h>
+#include <KX_Light.h>
#include <RAS_MeshObject.h>
#include <DNA_mesh_types.h>
#include <DNA_meshdata_types.h>
@@ -59,6 +60,7 @@ http://www.gnu.org/copyleft/lesser.txt.
// Blender GameObject type
BlendType<KX_GameObject> gameObjectType ("KX_GameObject");
+BlendType<KX_LightObject> lightObjectType ("KX_LightObject");
// load texture
@@ -105,6 +107,16 @@ RAS_IPolyMaterial * getMaterial (PyObject *obj, short matID)
return NULL;
}
+// get pointer to a lamp
+KX_LightObject * getLamp(PyObject *obj)
+{
+ // if object is available
+ if (obj == NULL) return NULL;
+
+ // returns NULL if obj is not a KX_LightObject
+ return lightObjectType.checkType(obj);
+}
+
// get material ID
short getMaterialID(PyObject * obj, const char *name)
@@ -206,6 +218,7 @@ int Texture_init (Texture *self, PyObject *args, PyObject *kwds)
{
// get pointer to texture image
RAS_IPolyMaterial * mat = getMaterial(obj, matID);
+ KX_LightObject * lamp = getLamp(obj);
if (mat != NULL)
{
// is it blender material or polygon material
@@ -227,6 +240,12 @@ int Texture_init (Texture *self, PyObject *args, PyObject *kwds)
self->m_useMatTexture = false;
}
}
+ else if (lamp != NULL)
+ {
+ self->m_imgTexture = lamp->GetTextureImage(texID);
+ self->m_useMatTexture = false;
+ }
+
// check if texture is available, if not, initialization failed
if (self->m_imgTexture == NULL && self->m_matTexture == NULL)
// throw exception if initialization failed