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authorTon Roosendaal <ton@blender.org>2004-12-01 15:39:14 +0300
committerTon Roosendaal <ton@blender.org>2004-12-01 15:39:14 +0300
commitd7c8ff725afa8748b2443e18ff2aba359afe022f (patch)
tree7f604506c391d3989ab21ec8306c7848c8776e8e /source
parent10e64fe4b4ad42209d6a01155b0d3ad2d6e5dda3 (diff)
Bug #1909
When choosing "render engine" in Scene Buttons, the newly added or removed Panels didn't invoke a re-alignment event yet. Also added code that inserts new panels as good as possible on their previous locations. This works reliable for 1 new panel, not for more, this because a Panel only stores its old location, not the locations of all Panels in a given configuration. Consider that minor issue...
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenloader/intern/readfile.c1
-rw-r--r--source/blender/include/butspace.h1
-rw-r--r--source/blender/makesdna/DNA_screen_types.h2
-rw-r--r--source/blender/src/buttons_scene.c7
-rw-r--r--source/blender/src/interface_panel.c17
5 files changed, 26 insertions, 2 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 97e7828a91c..18c70b0586b 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -2885,6 +2885,7 @@ static void direct_link_screen(FileData *fd, bScreen *sc)
for(pa= sa->panels.first; pa; pa=pa->next) {
pa->paneltab= newdataadr(fd, pa->paneltab);
pa->active= 0;
+ pa->sortcounter= 0;
}
for (sl= sa->spacedata.first; sl; sl= sl->next) {
diff --git a/source/blender/include/butspace.h b/source/blender/include/butspace.h
index 9cbff1fb8af..eedebeda96c 100644
--- a/source/blender/include/butspace.h
+++ b/source/blender/include/butspace.h
@@ -272,6 +272,7 @@ void test_idbutton_cb(void *namev, void *arg2_unused);
#define B_FILETYPEMENU 1638
#define B_SELECTCODEC 1639
#define B_RTCHANGED 1640
+#define B_SWITCHRENDER 1641
#ifdef __NLA
/* *********************** */
diff --git a/source/blender/makesdna/DNA_screen_types.h b/source/blender/makesdna/DNA_screen_types.h
index f11374dff99..dc5a0b20b17 100644
--- a/source/blender/makesdna/DNA_screen_types.h
+++ b/source/blender/makesdna/DNA_screen_types.h
@@ -87,7 +87,7 @@ typedef struct Panel { /* the part from uiBlock that needs saved in file */
short flag, active; /* active= used currently by a uiBlock */
short control, pad;
short old_ofsx, old_ofsy; /* for stow */
- int pad2;
+ int sortcounter; /* when sorting panels, it uses this to put new ones in right place */
struct Panel *paneltab; /* this panel is tabbed in *paneltab */
} Panel;
diff --git a/source/blender/src/buttons_scene.c b/source/blender/src/buttons_scene.c
index f2a4e20ced1..cb9f184bf1e 100644
--- a/source/blender/src/buttons_scene.c
+++ b/source/blender/src/buttons_scene.c
@@ -492,6 +492,11 @@ void do_render_panels(unsigned short event)
case B_RTCHANGED:
allqueue(REDRAWALL, 0);
break;
+ case B_SWITCHRENDER:
+ /* new panels added, so... */
+ G.buts->re_align= 1;
+ allqueue(REDRAWBUTSSCENE, 0);
+ break;
case B_PLAYANIM:
#ifdef WITH_QUICKTIME
if(G.scene->r.imtype == R_QUICKTIME)
@@ -1080,7 +1085,7 @@ static void render_panel_render(void)
uiBlockBeginAlign(block);
uiDefBut(block, BUT,B_DORENDER,"RENDER", 369, 164, 191,37, 0, 0, 0, 0, 0, "Start the rendering");
/* yafray: on request, render engine menu is back again, and moved to Render panel */
- uiDefButS(block, MENU, B_REDR, "Rendering Engine %t|Blender Internal %x0|YafRay %x1",
+ uiDefButS(block, MENU, B_SWITCHRENDER, "Rendering Engine %t|Blender Internal %x0|YafRay %x1",
369, 142, 191, 20, &G.scene->r.renderer, 0, 0, 0, 0, "Choose rendering engine");
uiBlockBeginAlign(block);
diff --git a/source/blender/src/interface_panel.c b/source/blender/src/interface_panel.c
index 2d486aac7fa..d16b3bcef18 100644
--- a/source/blender/src/interface_panel.c
+++ b/source/blender/src/interface_panel.c
@@ -1169,12 +1169,20 @@ typedef struct PanelSort {
Panel *pa, *orig;
} PanelSort;
+/* note about sorting;
+ the sortcounter has a lower value for new panels being added.
+ however, that only works to insert a single panel, when more new panels get
+ added the coordinates of existing panels and the previously stored to-be-insterted
+ panels do not match for sorting */
+
static int find_leftmost_panel(const void *a1, const void *a2)
{
const PanelSort *ps1=a1, *ps2=a2;
if( ps1->pa->ofsx > ps2->pa->ofsx) return 1;
else if( ps1->pa->ofsx < ps2->pa->ofsx) return -1;
+ else if( ps1->pa->sortcounter > ps2->pa->sortcounter) return 1;
+ else if( ps1->pa->sortcounter < ps2->pa->sortcounter) return -1;
return 0;
}
@@ -1186,6 +1194,8 @@ static int find_highest_panel(const void *a1, const void *a2)
if( ps1->pa->ofsy < ps2->pa->ofsy) return 1;
else if( ps1->pa->ofsy > ps2->pa->ofsy) return -1;
+ else if( ps1->pa->sortcounter > ps2->pa->sortcounter) return 1;
+ else if( ps1->pa->sortcounter < ps2->pa->sortcounter) return -1;
return 0;
}
@@ -1197,6 +1207,7 @@ int uiAlignPanelStep(ScrArea *sa, float fac)
SpaceButs *sbuts= sa->spacedata.first;
Panel *pa;
PanelSort *ps, *panelsort, *psnext;
+ static int sortcounter= 0;
int a, tot=0, done;
if(sa->spacetype!=SPACE_BUTS) {
@@ -1278,6 +1289,12 @@ int uiAlignPanelStep(ScrArea *sa, float fac)
}
}
+ /* set counter, used for sorting with newly added panels */
+ sortcounter++;
+ for(pa= sa->panels.first; pa; pa= pa->next) {
+ if(pa->active) pa->sortcounter= sortcounter;
+ }
+
/* free panelsort array */
ps= panelsort;
for(a=0; a<tot; a++, ps++) {