Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
path: root/source
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2006-12-11 11:57:39 +0300
committerCampbell Barton <ideasman42@gmail.com>2006-12-11 11:57:39 +0300
commit9c3cacd283008c9ac698d8f8f444c733b0fe61ac (patch)
treed5a634ea73ab974c0030f149c2bff36ebda2e27d /source
parentb42d1fe5447c6789361fd7e85d04180854ea6e1f (diff)
added the flag group_exclusive to material
added restrictDraw/Select/Render to objects in python updated group and scene docs for last commit made 3ds import use new scn.objects rather then Object.New() - (removed import as instance for now) fixes off import error from this report http://blenderartists.org/forum/showthread.php?t=84182
Diffstat (limited to 'source')
-rw-r--r--source/blender/python/api2_2x/Material.c1
-rw-r--r--source/blender/python/api2_2x/Object.c33
-rw-r--r--source/blender/python/api2_2x/doc/Group.py21
-rw-r--r--source/blender/python/api2_2x/doc/Material.py1
-rw-r--r--source/blender/python/api2_2x/doc/Object.py6
-rw-r--r--source/blender/python/api2_2x/doc/Scene.py4
6 files changed, 52 insertions, 14 deletions
diff --git a/source/blender/python/api2_2x/Material.c b/source/blender/python/api2_2x/Material.c
index cb5beb7180a..91dc6bbb1be 100644
--- a/source/blender/python/api2_2x/Material.c
+++ b/source/blender/python/api2_2x/Material.c
@@ -359,6 +359,7 @@ static PyObject *Material_ModesDict( void )
PyConstant_Insert(c, "RAYTRANSP", PyInt_FromLong(MA_RAYTRANSP));
PyConstant_Insert(c, "TANGENT_V", PyInt_FromLong(MA_TANGENT_V));
PyConstant_Insert(c, "NMAP_TS", PyInt_FromLong(MA_NORMAP_TANG));
+ PyConstant_Insert(c, "GROUP_EXCLUSIVE", PyInt_FromLong(MA_GROUP_NOLAY));
}
return Modes;
diff --git a/source/blender/python/api2_2x/Object.c b/source/blender/python/api2_2x/Object.c
index 46998dae42d..c7dc4dfa157 100644
--- a/source/blender/python/api2_2x/Object.c
+++ b/source/blender/python/api2_2x/Object.c
@@ -4100,6 +4100,25 @@ static int setFloat3Attr( BPy_Object *self, PyObject *value, void *type )
/* BPy_Object methods and attribute handlers */
/*****************************************************************************/
+static PyObject *Object_getRestricted( BPy_Object *self, void *type )
+{
+ if (self->object->restrictflag & (short)type)
+ Py_RETURN_TRUE;
+ else
+ Py_RETURN_FALSE;
+}
+
+static int Object_setRestricted( BPy_Object *self, PyObject *value,
+ void *type )
+{
+ if (PyObject_IsTrue(value) )
+ self->object->restrictflag |= (short)type;
+ else
+ self->object->restrictflag &= ~(short)type;
+
+ return 0;
+}
+
static PyObject *Object_getDrawModeBits( BPy_Object *self, void *type )
{
return EXPP_getBitfield( (void *)&self->object->dtx, (int)type, 'b' );
@@ -5057,6 +5076,20 @@ static PyGetSetDef BPy_Object_getseters[] = {
(getter)Object_getType, (setter)NULL,
"String describing Object type",
NULL},
+
+ {"restrictDisplay",
+ (getter)Object_getRestricted, (setter)Object_setRestricted,
+ "Toggle object restrictions",
+ (void *)OB_RESTRICT_VIEW},
+ {"restrictSelect",
+ (getter)Object_getRestricted, (setter)Object_setRestricted,
+ "Toggle object restrictions",
+ (void *)OB_RESTRICT_SELECT},
+ {"restrictRender",
+ (getter)Object_getRestricted, (setter)Object_setRestricted,
+ "Toggle object restrictions",
+ (void *)OB_RESTRICT_RENDER},
+
{"properties", (getter)Object_GetProperties, (setter)NULL,
"Get the ID properties associated with this object"},
{NULL,NULL,NULL,NULL,NULL} /* Sentinel */
diff --git a/source/blender/python/api2_2x/doc/Group.py b/source/blender/python/api2_2x/doc/Group.py
index 22fdf47ef31..695ccb5ac81 100644
--- a/source/blender/python/api2_2x/doc/Group.py
+++ b/source/blender/python/api2_2x/doc/Group.py
@@ -15,9 +15,9 @@ Example::
from Blender import *
scn= Scene.GetCurrent()
- for ob in Object.GetSelected():
+ for ob in scn.objects:
print 'Object Group Settings'
- print ob.name, ob.getType()
+ print ob.name, ob.type
print 'enableDupVerts:', ob.enableDupVerts
print 'enableDupFrames:', ob.enableDupFrames
print 'enableDupGroup:', ob.enableDupGroup
@@ -27,9 +27,7 @@ Example::
for dup_ob, dup_matrix in dupe_obs:
print '\tDupOb', dup_ob.name
- new_ob= Object.New(dup_ob.getType())
- new_ob.shareFrom(dup_ob)
- scn.link(new_ob)
+ scn.objects.new(dup_ob.data)
new_ob.setMatrix(dup_matrix)
new_ob.sel= 1 # select all real instances.
@@ -46,14 +44,13 @@ Example::
scn= Scene.GetCurrent()
# New Group
- gp= Group.New('mygroup')
- gp.objects= Object.GetSelected()
+ grp= Group.New('mygroup')
+ grp.objects= scn.objects
# Instance the group at an empty using dupligroups
- ob= Object.New('Empty')
- scn.link(ob)
+ ob= scn.objects.new(None)
ob.enableDupGroup= True
- ob.DupGroup= gp
+ ob.DupGroup= grp
Window.RedrawAll()
"""
@@ -94,8 +91,8 @@ class Group:
@ivar users: Number of users this group has (read only)
@ivar layers: Layer mask for this group.
@ivar objects: Objects that this group uses.
- This is an iterator with list like access so use list(gp.objects) if you need to use a list. (where gp is a group object).
+ This is a sequence with list like access so use list(grp.objects) if you need to use a list. (where grp is a group).
The groups objects can be set by assigning a list or iterator of objects to the groups objects.
- objects.add() and objects.remove() also work with the the objects iterator just like with lists.
+ objects.link() and objects.unlink() also work with the the objects iterator just like with lists.
"""
diff --git a/source/blender/python/api2_2x/doc/Material.py b/source/blender/python/api2_2x/doc/Material.py
index 946219f277a..3b8c9ed87df 100644
--- a/source/blender/python/api2_2x/doc/Material.py
+++ b/source/blender/python/api2_2x/doc/Material.py
@@ -66,6 +66,7 @@ Example::
- FULLOSA - Force rendering of all OSA samples.
- TANGENT_V - Use the tangent vector in V direction for shading
- NMAP_TS - Tangent space normal mapping.
+ - GROUP_EXCLUSIVE - Light from this group even if the lights are on a hidden Layer.
@type Shaders: readonly dictionary
@var Shaders: The available Material Shaders.
diff --git a/source/blender/python/api2_2x/doc/Object.py b/source/blender/python/api2_2x/doc/Object.py
index a9edc897a7b..b793330bbc9 100644
--- a/source/blender/python/api2_2x/doc/Object.py
+++ b/source/blender/python/api2_2x/doc/Object.py
@@ -250,6 +250,12 @@ class Object:
this object's ID Properties. Note that dict access is available for groups on the parent
L{IDProperty<IDProperty>} object, but for everything else you need to get the L{IDGroup<IDGroup>}
object from the L{IDProperty<IDProperty>}'s data member.
+ @ivar restrictDisplay: Dont display this object in the 3d view, disabled by default, use the outliner to toggle.
+ @type restrictDisplay: bool
+ @ivar restrictSelect: Dont select this object in the 3d view, disabled by default, use the outliner to toggle.
+ @type restrictSelect: bool
+ @ivar restrictRender: Dont render this object, disabled by default, use the outliner to toggle.
+ @type restrictRender: bool
@ivar LocX: The X location coordinate of the object.
@type LocX: float
@ivar LocY: The Y location coordinate of the object.
diff --git a/source/blender/python/api2_2x/doc/Scene.py b/source/blender/python/api2_2x/doc/Scene.py
index 97a837517b2..00d0f00189c 100644
--- a/source/blender/python/api2_2x/doc/Scene.py
+++ b/source/blender/python/api2_2x/doc/Scene.py
@@ -106,8 +106,8 @@ class Scene:
scene.layers = [3] # set layer 3
scene.layers = scene.layers.append(1)
print scene.layers # will print: [1, 3]
- @type objects: list of objects
- @ivar objects: An iterator for the scenes objects with set-like functionality.
+ @type objects: sequence of objects
+ @ivar objects: An iterator for the scenes objects with with functions .link(ob) .unlink(ob) .new(obdata)
"""
def getName():