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authorTon Roosendaal <ton@blender.org>2007-03-24 15:44:55 +0300
committerTon Roosendaal <ton@blender.org>2007-03-24 15:44:55 +0300
commitf712172ac33778f1f7c57a5976975e20c9cc1015 (patch)
tree700d6d2a317235181b14453ae0581741f2cca14e /source
parent796c87e86950c9c456871b833d7f50fa19b0645d (diff)
Bugfix #6433
Armature bones did not draw name in window corner anymore. Caused by patch for drawing shape key names...
Diffstat (limited to 'source')
-rw-r--r--source/blender/src/drawview.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/src/drawview.c b/source/blender/src/drawview.c
index 9d319362786..9ab0a20ea90 100644
--- a/source/blender/src/drawview.c
+++ b/source/blender/src/drawview.c
@@ -1343,7 +1343,7 @@ static void draw_selected_name(Object *ob)
else
sprintf(info, "(%d) %s", CFRA, ob->id.name+2);
}
- if(ob->type==OB_MESH) {
+ else if(ob->type==OB_MESH) {
Key *key= NULL;
KeyBlock *kb = NULL;
char shapes[75];