diff options
author | Benoit Bolsee <benoit.bolsee@online.be> | 2008-08-04 01:59:36 +0400 |
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committer | Benoit Bolsee <benoit.bolsee@online.be> | 2008-08-04 01:59:36 +0400 |
commit | ae762bec91a75a3e66ac7876bb4f0eb23472f7e4 (patch) | |
tree | 072dcc9fcb2cd75f7c881110ad61e787dd1b62b8 /source | |
parent | df2364ab1a4ad4e09a3870c622d4e41099870e34 (diff) |
BGE patch #17398 approved: implementation of BGE method getVectTo().
Diffstat (limited to 'source')
-rw-r--r-- | source/gameengine/Ketsji/KX_GameObject.cpp | 52 | ||||
-rw-r--r-- | source/gameengine/Ketsji/KX_GameObject.h | 1 | ||||
-rw-r--r-- | source/gameengine/PyDoc/KX_GameObject.py | 10 |
3 files changed, 63 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_GameObject.cpp b/source/gameengine/Ketsji/KX_GameObject.cpp index 02d1ad1b12b..6e922e421ac 100644 --- a/source/gameengine/Ketsji/KX_GameObject.cpp +++ b/source/gameengine/Ketsji/KX_GameObject.cpp @@ -914,6 +914,7 @@ PyMethodDef KX_GameObject::Methods[] = { KX_PYMETHODTABLE(KX_GameObject, rayCastTo), KX_PYMETHODTABLE(KX_GameObject, rayCast), KX_PYMETHODTABLE(KX_GameObject, getDistanceTo), + KX_PYMETHODTABLE(KX_GameObject, getVectTo), {NULL,NULL} //Sentinel }; @@ -1555,6 +1556,57 @@ KX_PYMETHODDEF_DOC(KX_GameObject, getDistanceTo, return NULL; } +KX_PYMETHODDEF_DOC(KX_GameObject, getVectTo, +"getVectTo(other): get vector and the distance to another point/KX_GameObject\n" +"Returns a 3-tuple with (distance,worldVector,localVector)\n") +{ + MT_Point3 toPoint, fromPoint; + MT_Vector3 toDir, locToDir; + MT_Scalar distance; + + PyObject *returnValue = PyTuple_New(3); + PyObject *pyother; + + if (!returnValue) + { + PyErr_SetString(PyExc_MemoryError, "PyTuple_New() failed"); + return NULL; + } + if (!PyVecArgTo(args, toPoint)) + { + PyErr_Clear(); + if (PyArg_ParseTuple(args, "O!", &KX_GameObject::Type, &pyother)) + { + KX_GameObject *other = static_cast<KX_GameObject*>(pyother); + toPoint = other->NodeGetWorldPosition(); + }else + { + PyErr_SetString(PyExc_TypeError, "Invalid arguments"); + return NULL; + } + } + + fromPoint = NodeGetWorldPosition(); + toDir = toPoint-fromPoint; + distance = toDir.length(); + + if (MT_fuzzyZero(distance)) + { + //cout << "getVectTo() Error: Null vector!\n"; + locToDir = toDir = MT_Vector3(0.0,0.0,0.0); + distance = 0.0; + } else { + toDir.normalize(); + locToDir = toDir * NodeGetWorldOrientation(); + } + + PyTuple_SET_ITEM(returnValue, 0, PyFloat_FromDouble(distance)); + PyTuple_SET_ITEM(returnValue, 1, PyObjectFrom(toDir)); + PyTuple_SET_ITEM(returnValue, 2, PyObjectFrom(locToDir)); + + return returnValue; +} + bool KX_GameObject::RayHit(KX_ClientObjectInfo* client, MT_Point3& hit_point, MT_Vector3& hit_normal, void * const data) { diff --git a/source/gameengine/Ketsji/KX_GameObject.h b/source/gameengine/Ketsji/KX_GameObject.h index 1d36798b12f..4e435e9ddf4 100644 --- a/source/gameengine/Ketsji/KX_GameObject.h +++ b/source/gameengine/Ketsji/KX_GameObject.h @@ -756,6 +756,7 @@ public: KX_PYMETHOD_DOC(KX_GameObject,rayCastTo); KX_PYMETHOD_DOC(KX_GameObject,rayCast); KX_PYMETHOD_DOC(KX_GameObject,getDistanceTo); + KX_PYMETHOD_DOC(KX_GameObject,getVectTo); private : diff --git a/source/gameengine/PyDoc/KX_GameObject.py b/source/gameengine/PyDoc/KX_GameObject.py index 8f17cf26f15..a5ba5b1d634 100644 --- a/source/gameengine/PyDoc/KX_GameObject.py +++ b/source/gameengine/PyDoc/KX_GameObject.py @@ -253,6 +253,16 @@ class KX_GameObject: @type other: L{KX_GameObject} or list [x, y, z] @rtype: float """ + def getVectTo(other): + """ + Returns the vector and the distance to another object or point. + The vector is normalized unless the distance is 0, in which a NULL vector is returned. + + @param other: a point or another L{KX_GameObject} to get the vector and distance to. + @type other: L{KX_GameObject} or list [x, y, z] + @rtype: 3-tuple (float, 3-tuple (x,y,z), 3-tuple (x,y,z)) + @return: (distance, globalVector(3), localVector(3)) + """ def rayCastTo(other,dist,prop): """ Look towards another point/object and find first object hit within dist that matches prop. |