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authorDaniel Dunbar <daniel@zuster.org>2005-09-03 21:22:29 +0400
committerDaniel Dunbar <daniel@zuster.org>2005-09-03 21:22:29 +0400
commita77e3482f227ef8dc32b64e3b64dd30dc87cb9b9 (patch)
tree6c2afb9952cc9e4ff03a559e17373b2e5606010c /source
parente0c7d270d944878bac16f3d19eba5a162efbbaa7 (diff)
Saturday morning first cup of coffee hack (yeah, its a late
morning) - fun for the whole family, boolean mesh modifier... doesn't work with layered modifiers yet (just uses base mesh), although may god have mercy on your soul if you want to run boolean on a subsurf anyway - added displistmesh_add_edges This exposes a bug in boolean, apparently the output is somehow random (hash on alloc'd pointer value perhaps) which is sortof lame. It also makes more apparent the desire for some level of control over dep graph evaluation during editmode (at the moment dep graph is reevaluated for a mesh object in editmode, but since mesh changes are on editmesh other objects don't really see any change, so it is a wasted recalc).
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/BKE_booleanops.h12
-rw-r--r--source/blender/blenkernel/BKE_displist.h1
-rw-r--r--source/blender/blenkernel/BKE_mesh.h1
-rw-r--r--source/blender/blenkernel/intern/displist.c41
-rw-r--r--source/blender/blenkernel/intern/mesh.c18
-rw-r--r--source/blender/blenkernel/intern/modifier.c71
-rw-r--r--source/blender/makesdna/DNA_modifier_types.h13
-rw-r--r--source/blender/src/booleanops.c252
-rw-r--r--source/blender/src/booleanops_mesh.c4
-rw-r--r--source/blender/src/buttons_editing.c23
10 files changed, 368 insertions, 68 deletions
diff --git a/source/blender/blenkernel/BKE_booleanops.h b/source/blender/blenkernel/BKE_booleanops.h
index c3dcb320b5b..f033dd70003 100644
--- a/source/blender/blenkernel/BKE_booleanops.h
+++ b/source/blender/blenkernel/BKE_booleanops.h
@@ -55,6 +55,8 @@ NewBooleanMesh(
int op_type
);
+struct DispListMesh *NewBooleanMeshDLM(struct Object *ob, struct Object *ob_select, int int_op_type);
+
/**
* Functions exposed for use by BKE_booleanops_mesh
@@ -81,16 +83,6 @@ FreeMeshDescriptors(
struct CSG_VertexIteratorDescriptor * vertex_it
);
-extern
- int
-ConvertCSGDescriptorsToMeshObject(
- struct Object *ob,
- struct CSG_MeshPropertyDescriptor * props,
- struct CSG_FaceIteratorDescriptor * face_it,
- struct CSG_VertexIteratorDescriptor * vertex_it,
- float parinv[][4]
-);
-
/**
* This little function adds a new mesh object
* to the blender object list. It uses ob to duplicate
diff --git a/source/blender/blenkernel/BKE_displist.h b/source/blender/blenkernel/BKE_displist.h
index 021b584036f..2dcf4bfe1be 100644
--- a/source/blender/blenkernel/BKE_displist.h
+++ b/source/blender/blenkernel/BKE_displist.h
@@ -151,6 +151,7 @@ void reshadeall_displist(void);
void filldisplist(struct ListBase *dispbase, struct ListBase *to);
void mesh_create_shadedColors(struct Object *ob, int onlyForMesh, unsigned int **col1_r, unsigned int **col2_r);
+void displistmesh_add_edges(DispListMesh *dlm);
#endif
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index 90c5dec19b4..998f3fda59d 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -68,6 +68,7 @@ void set_mesh(struct Object *ob, struct Mesh *me);
void mball_to_mesh(struct ListBase *lb, struct Mesh *me);
void nurbs_to_mesh(struct Object *ob);
void mcol_to_tface(struct Mesh *me, int freedata);
+struct MCol *tface_to_mcol_p(struct TFace *tface, int totface);
void tface_to_mcol(struct Mesh *me);
void free_dverts(struct MDeformVert *dvert, int totvert);
void copy_dverts(struct MDeformVert *dst, struct MDeformVert *src, int totvert); /* __NLA */
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index 077060b7890..d18c205d825 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -66,6 +66,7 @@
#include "BLI_blenlib.h"
#include "BLI_arithb.h"
#include "BLI_editVert.h"
+#include "BLI_edgehash.h"
#include "BKE_bad_level_calls.h"
#include "BKE_utildefines.h"
@@ -2049,3 +2050,43 @@ static void boundbox_displist(Object *ob)
}
}
+void displistmesh_add_edges(DispListMesh *dlm)
+{
+ EdgeHash *eh = BLI_edgehash_new();
+ EdgeHashIterator *ehi;
+ int i;
+
+ for (i=0; i<dlm->totface; i++) {
+ MFace *mf = &dlm->mface[i];
+
+ if (!BLI_edgehash_haskey(eh, mf->v1, mf->v2))
+ BLI_edgehash_insert(eh, mf->v1, mf->v2, NULL);
+ if (!BLI_edgehash_haskey(eh, mf->v2, mf->v3))
+ BLI_edgehash_insert(eh, mf->v2, mf->v3, NULL);
+
+ if (mf->v4) {
+ if (!BLI_edgehash_haskey(eh, mf->v3, mf->v4))
+ BLI_edgehash_insert(eh, mf->v3, mf->v4, NULL);
+ if (!BLI_edgehash_haskey(eh, mf->v4, mf->v1))
+ BLI_edgehash_insert(eh, mf->v4, mf->v1, NULL);
+ } else {
+ if (!BLI_edgehash_haskey(eh, mf->v3, mf->v1))
+ BLI_edgehash_insert(eh, mf->v3, mf->v1, NULL);
+ }
+ }
+
+ dlm->totedge = BLI_edgehash_size(eh);
+ dlm->medge = MEM_callocN(dlm->totedge*sizeof(*dlm->medge), "medge");
+
+ ehi = BLI_edgehashIterator_new(eh);
+ for (i=0; !BLI_edgehashIterator_isDone(ehi); BLI_edgehashIterator_step(ehi)) {
+ MEdge *med = &dlm->medge[i++];
+
+ BLI_edgehashIterator_getKey(ehi, &med->v1, &med->v2);
+
+ med->flag = ME_EDGEDRAW|ME_EDGERENDER;
+ }
+ BLI_edgehashIterator_free(ehi);
+
+ BLI_edgehash_free(eh, NULL);
+}
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index 3e1e11c6950..fbd15267ead 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -952,22 +952,26 @@ void nurbs_to_mesh(Object *ob)
}
-void tface_to_mcol(Mesh *me)
+MCol *tface_to_mcol_p(TFace *tface, int totface)
{
- TFace *tface;
- unsigned int *mcol;
+ unsigned int *mcol, *mcoldata;
int a;
- me->mcol= MEM_mallocN(4*sizeof(int)*me->totface, "nepmcol");
- mcol= (unsigned int *)me->mcol;
+ mcol= mcoldata= MEM_mallocN(4*sizeof(int)*totface, "nepmcol");
- a= me->totface;
- tface= me->tface;
+ a= totface;
while(a--) {
memcpy(mcol, tface->col, 16);
mcol+= 4;
tface++;
}
+
+ return (MCol*) mcoldata;
+}
+
+void tface_to_mcol(Mesh *me)
+{
+ me->mcol = tface_to_mcol_p(me->tface, me->totface);
}
void mcol_to_tface(Mesh *me, int freedata)
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index b937c4fb71d..cc24f420098 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -5,7 +5,6 @@
#include "BLI_blenlib.h"
#include "BLI_rand.h"
#include "BLI_arithb.h"
-#include "BLI_edgehash.h"
#include "MEM_guardedalloc.h"
@@ -22,6 +21,7 @@
#include "BKE_global.h"
#include "BKE_utildefines.h"
#include "BKE_DerivedMesh.h"
+#include "BKE_booleanops.h"
#include "BKE_displist.h"
#include "BKE_modifier.h"
#include "BKE_lattice.h"
@@ -804,9 +804,6 @@ static void *decimateModifier_applyModifier(ModifierData *md, Object *ob, void *
dmd->faceCount = 0;
if(LOD_LoadMesh(&lod) ) {
if( LOD_PreprocessMesh(&lod) ) {
- EdgeHash *eh;
- EdgeHashIterator *ehi;
-
/* we assume the decim_faces tells how much to reduce */
while(lod.face_num > numTris*dmd->percent) {
@@ -826,7 +823,6 @@ static void *decimateModifier_applyModifier(ModifierData *md, Object *ob, void *
VECCOPY(mv->co, vbCo);
}
- eh = BLI_edgehash_new();
for(a=0; a<lod.face_num; a++) {
MFace *mf = &ndlm->mface[a];
int *tri = &lod.triangle_index_buffer[a*3];
@@ -834,28 +830,9 @@ static void *decimateModifier_applyModifier(ModifierData *md, Object *ob, void *
mf->v2 = tri[1];
mf->v3 = tri[2];
test_index_face(mface, NULL, NULL, 3);
-
- if (!BLI_edgehash_haskey(eh, mf->v1, mf->v2))
- BLI_edgehash_insert(eh, mf->v1, mf->v2, NULL);
- if (!BLI_edgehash_haskey(eh, mf->v2, mf->v3))
- BLI_edgehash_insert(eh, mf->v2, mf->v3, NULL);
- if (!BLI_edgehash_haskey(eh, mf->v1, mf->v3))
- BLI_edgehash_insert(eh, mf->v1, mf->v3, NULL);
}
- ndlm->totedge = BLI_edgehash_size(eh);
- ndlm->medge = MEM_callocN(ndlm->totedge*sizeof(MEdge), "mdge");
- ehi = BLI_edgehashIterator_new(eh);
- for (a=0; !BLI_edgehashIterator_isDone(ehi); BLI_edgehashIterator_step(ehi)) {
- MEdge *med = &ndlm->medge[a++];
-
- BLI_edgehashIterator_getKey(ehi, &med->v1, &med->v2);
-
- med->flag = ME_EDGEDRAW|ME_EDGERENDER;
- }
- BLI_edgehashIterator_free(ehi);
-
- BLI_edgehash_free(eh, NULL);
+ displistmesh_add_edges(ndlm);
}
else {
modifier_setError(md, "Out of memory.");
@@ -1130,6 +1107,42 @@ static void softbodyModifier_deformVerts(ModifierData *md, Object *ob, void *der
sbObjectStep(ob, (float)G.scene->r.cfra, vertexCos, numVerts);
}
+/* Boolean */
+
+static int booleanModifier_isDisabled(ModifierData *md)
+{
+ BooleanModifierData *bmd = (BooleanModifierData*) md;
+
+ return !bmd->object;
+}
+
+static void booleanModifier_foreachObjectLink(ModifierData *md, Object *ob, void (*walk)(void *userData, Object *ob, Object **obpoin), void *userData)
+{
+ BooleanModifierData *bmd = (BooleanModifierData*) md;
+
+ walk(userData, ob, &bmd->object);
+}
+
+static void booleanModifier_updateDepgraph(ModifierData *md, DagForest *forest, Object *ob, DagNode *obNode)
+{
+ BooleanModifierData *bmd = (BooleanModifierData*) md;
+
+ if (bmd->object) {
+ DagNode *curNode = dag_get_node(forest, bmd->object);
+
+ dag_add_relation(forest, curNode, obNode, DAG_RL_DATA_DATA|DAG_RL_OB_DATA);
+ }
+}
+
+static void *booleanModifier_applyModifier(ModifierData *md, Object *ob, void *derivedData, float (*vertexCos)[3], int useRenderParams, int isFinalCalc)
+{
+ // XXX doesn't handle derived data
+ BooleanModifierData *bmd = (BooleanModifierData*) md;
+ DispListMesh *dlm = NewBooleanMeshDLM(bmd->object, ob, 1+bmd->operation);
+
+ return derivedmesh_from_displistmesh(dlm, NULL);
+}
+
/***/
static ModifierTypeInfo typeArr[NUM_MODIFIER_TYPES];
@@ -1248,6 +1261,14 @@ ModifierTypeInfo *modifierType_getInfo(ModifierType type)
mti->flags = eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_RequiresOriginalData;
mti->deformVerts = softbodyModifier_deformVerts;
+ mti = INIT_TYPE(Boolean);
+ mti->type = eModifierTypeType_Nonconstructive;
+ mti->flags = eModifierTypeFlag_AcceptsMesh;
+ mti->isDisabled = booleanModifier_isDisabled;
+ mti->applyModifier = booleanModifier_applyModifier;
+ mti->foreachObjectLink = booleanModifier_foreachObjectLink;
+ mti->updateDepgraph = booleanModifier_updateDepgraph;
+
typeArrInit = 0;
#undef INIT_TYPE
}
diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h
index 78c5b9d8c76..e858fa5aa96 100644
--- a/source/blender/makesdna/DNA_modifier_types.h
+++ b/source/blender/makesdna/DNA_modifier_types.h
@@ -17,6 +17,7 @@ typedef enum ModifierType {
eModifierType_Armature,
eModifierType_Hook,
eModifierType_Softbody,
+ eModifierType_Boolean,
NUM_MODIFIER_TYPES
} ModifierType;
@@ -123,4 +124,16 @@ typedef struct SoftbodyModifierData {
ModifierData modifier;
} SoftbodyModifierData;
+typedef enum {
+ eBooleanModifierOp_Intersect,
+ eBooleanModifierOp_Union,
+ eBooleanModifierOp_Difference,
+} BooleanModifierOp;
+typedef struct BooleanModifierData {
+ ModifierData modifier;
+
+ struct Object *object;
+ int operation, pad;
+} BooleanModifierData;
+
#endif
diff --git a/source/blender/src/booleanops.c b/source/blender/src/booleanops.c
index 6a7a5ced25e..8b07527c585 100644
--- a/source/blender/src/booleanops.c
+++ b/source/blender/src/booleanops.c
@@ -64,6 +64,13 @@
#include "BLI_linklist.h"
#include "BLI_memarena.h"
+static void ConvertCSGDescriptorsToDLM(
+ DispListMesh *dlm,
+ Object *ob,
+ CSG_MeshPropertyDescriptor *props,
+ CSG_FaceIteratorDescriptor *face_it,
+ CSG_VertexIteratorDescriptor *vertex_it,
+ float parinv[][4]);
#ifdef HAVE_CONFIG_H
#include <config.h>
@@ -363,6 +370,193 @@ InterpFaceVertexData(
* Assumes mesh is valid and forms part of a fresh
* blender object.
*/
+DispListMesh *NewBooleanMeshDLM(Object *ob, Object *ob_select, int int_op_type)
+{
+ Mesh *me2 = get_mesh(ob_select);
+ Mesh *me = get_mesh(ob);
+ int free_tface1,free_tface2;
+ DispListMesh *dlm = NULL;
+
+ float inv_mat[4][4];
+ int success = 0;
+ // build and fill new descriptors for these meshes
+ CSG_VertexIteratorDescriptor vd_1;
+ CSG_VertexIteratorDescriptor vd_2;
+ CSG_FaceIteratorDescriptor fd_1;
+ CSG_FaceIteratorDescriptor fd_2;
+
+ CSG_MeshPropertyDescriptor mpd1,mpd2;
+
+ // work out the operation they chose and pick the appropriate
+ // enum from the csg module.
+
+ CSG_OperationType op_type;
+
+ if (me == NULL || me2 == NULL) return 0;
+
+ if(!me->totface || !me2->totface) return 0;
+
+ success = 0;
+
+ switch (int_op_type) {
+ case 1 : op_type = e_csg_intersection; break;
+ case 2 : op_type = e_csg_union; break;
+ case 3 : op_type = e_csg_difference; break;
+ case 4 : op_type = e_csg_classify; break;
+ default : op_type = e_csg_intersection;
+ }
+
+ // Here is the section where we describe the properties of
+ // both meshes to the bsp module.
+
+ if (me->mcol != NULL) {
+ // Then this mesh has vertex colors only
+ // well this is awkward because there is no equivalent
+ // test_index_mface just for vertex colors!
+ // as a temporary hack we can convert these vertex colors
+ // into tfaces do the operation and turn them back again.
+
+ // create some memory for the tfaces.
+ me->tface = (TFace *)MEM_callocN(sizeof(TFace)*me->totface,"BooleanOps_TempTFace");
+ mcol_to_tface(me,1);
+ free_tface1 = 1;
+ } else {
+ free_tface1 = 0;
+ }
+
+ mpd1.user_face_vertex_data_size = 0;
+ mpd1.user_data_size = sizeof(FaceData);
+
+ if (me->tface) {
+ mpd1.user_face_vertex_data_size = sizeof(FaceVertexData);
+ }
+
+ // same for mesh2
+
+ if (me2->mcol != NULL) {
+ // create some memory for the tfaces.
+ me2->tface = (TFace *)MEM_callocN(sizeof(TFace)*me2->totface,"BooleanOps_TempTFace");
+ mcol_to_tface(me2,1);
+ free_tface2 = 1;
+ } else {
+ free_tface2 = 0;
+ }
+
+ mpd2.user_face_vertex_data_size = 0;
+ mpd2.user_data_size = sizeof(FaceData);
+
+ if (me2->tface) {
+ mpd2.user_face_vertex_data_size = sizeof(FaceVertexData);
+ }
+
+ // we map the final object back into object 1's (ob)
+ // local coordinate space. For this we need to compute
+ // the inverse transform from global to local.
+
+ Mat4Invert(inv_mat,ob_select->obmat);
+
+ // make a boolean operation;
+ {
+ CSG_BooleanOperation * bool_op = CSG_NewBooleanFunction();
+ CSG_MeshPropertyDescriptor output_mpd = CSG_DescibeOperands(bool_op,mpd1,mpd2);
+ // analyse the result and choose mesh descriptors accordingly
+ int output_type;
+ if (output_mpd.user_face_vertex_data_size) {
+ output_type = 1;
+ } else {
+ output_type = 0;
+ }
+
+ BuildMeshDescriptors(
+ ob,
+ &fd_1,
+ &vd_1
+ );
+ BuildMeshDescriptors(
+ ob_select,
+ &fd_2,
+ &vd_2
+ );
+
+ // perform the operation
+
+ if (output_type == 0) {
+
+ success =
+ CSG_PerformBooleanOperation(
+ bool_op,
+ op_type,
+ fd_1,vd_1,fd_2,vd_2,
+ InterpNoUserData
+ );
+ } else {
+ success =
+ CSG_PerformBooleanOperation(
+ bool_op,
+ op_type,
+ fd_1,vd_1,fd_2,vd_2,
+ InterpFaceVertexData
+ );
+ }
+
+ if (success) {
+ // descriptions of the output;
+ CSG_VertexIteratorDescriptor vd_o;
+ CSG_FaceIteratorDescriptor fd_o;
+
+ dlm = MEM_callocN(sizeof(*dlm),"dlm");
+
+ CSG_OutputFaceDescriptor(bool_op,&fd_o);
+ CSG_OutputVertexDescriptor(bool_op,&vd_o);
+
+ // iterate through results of operation and insert into new object
+
+ ConvertCSGDescriptorsToDLM(
+ dlm,
+ NULL,
+ &output_mpd,
+ &fd_o,
+ &vd_o,
+ inv_mat
+ );
+
+ // free up the memory
+
+ CSG_FreeVertexDescriptor(&vd_o);
+ CSG_FreeFaceDescriptor(&fd_o);
+ }
+
+ CSG_FreeBooleanOperation(bool_op);
+ bool_op = NULL;
+
+ }
+
+ // We may need to map back the tfaces to mcols here.
+ if (free_tface1) {
+ tface_to_mcol(me);
+ MEM_freeN(me->tface);
+ me->tface = NULL;
+ }
+ if (free_tface2) {
+ tface_to_mcol(me2);
+ MEM_freeN(me2->tface);
+ me2->tface = NULL;
+ }
+
+ if (free_tface1 && free_tface2) {
+ // then we need to map the output tfaces into mcols
+ if (dlm) {
+ dlm->mcol = tface_to_mcol_p(dlm->tface, dlm->totface);
+ MEM_freeN(dlm->tface);
+ dlm->tface = NULL;
+ }
+ }
+
+ FreeMeshDescriptors(&fd_1,&vd_1);
+ FreeMeshDescriptors(&fd_2,&vd_2);
+
+ return dlm;
+}
int
NewBooleanMesh(
@@ -504,6 +698,7 @@ NewBooleanMesh(
// descriptions of the output;
CSG_VertexIteratorDescriptor vd_o;
CSG_FaceIteratorDescriptor fd_o;
+ DispListMesh dlm;
// Create a new blender mesh object - using 'base' as
// a template for the new object.
@@ -518,14 +713,27 @@ NewBooleanMesh(
// iterate through results of operation and insert into new object
// see subsurf.c
- ConvertCSGDescriptorsToMeshObject(
- ob_new,
+ ConvertCSGDescriptorsToDLM(
+ &dlm,
+ ob,
&output_mpd,
&fd_o,
&vd_o,
inv_mat
);
+ if (dlm.nors) MEM_freeN(dlm.nors);
+
+ me->mvert = dlm.mvert;
+ me->medge = dlm.medge;
+ me->mface = dlm.mface;
+ me->tface = dlm.tface;
+ me->mcol = dlm.mcol;
+ me->totvert = dlm.totvert;
+ me->totedge = dlm.totedge;
+ me->totface = dlm.totface;
+
+
// free up the memory
CSG_FreeVertexDescriptor(&vd_o);
@@ -615,15 +823,15 @@ AddNewBlenderMesh(
* the CSG module. It declares all the necessary blender cruft and
* fills in the vertex and face arrays.
*/
- int
-ConvertCSGDescriptorsToMeshObject(
+ static void
+ConvertCSGDescriptorsToDLM(
+ DispListMesh *dlm,
Object *ob,
CSG_MeshPropertyDescriptor *props,
CSG_FaceIteratorDescriptor *face_it,
CSG_VertexIteratorDescriptor *vertex_it,
float parinv[][4]
){
- Mesh *me = ob->data;
FaceVertexData *user_face_vertex_data;
GHash *material_hash;
CSG_IVertex vert;
@@ -635,11 +843,6 @@ ConvertCSGDescriptorsToMeshObject(
// create some memory for the Iface according to output mesh props.
- if (face_it == NULL || vertex_it == NULL || props == NULL || me == NULL) {
- return 0;
- }
- if (vertex_it->num_elements > MESH_MAX_VERTS) return 0;
-
// initialize the face structure for readback
face.user_face_data = MEM_callocN(sizeof(FaceData),"BooleanOp_IFaceData");
@@ -656,21 +859,18 @@ ConvertCSGDescriptorsToMeshObject(
// create memory for the vertex array.
- me->mvert = MEM_callocN(sizeof(MVert) * vertex_it->num_elements,"BooleanOp_VertexArray");
- me->mface = MEM_callocN(sizeof(MFace) * face_it->num_elements,"BooleanOp_FaceArray");
+ dlm->mvert = MEM_callocN(sizeof(MVert) * vertex_it->num_elements,"BooleanOp_VertexArray");
+ dlm->mface = MEM_callocN(sizeof(MFace) * face_it->num_elements,"BooleanOp_FaceArray");
if (user_face_vertex_data) {
- me->tface = MEM_callocN(sizeof(TFace) * face_it->num_elements,"BooleanOp_TFaceArray");
- if (me->tface == NULL) return 0;
+ dlm->tface = MEM_callocN(sizeof(TFace) * face_it->num_elements,"BooleanOp_TFaceArray");
} else {
- me->tface = NULL;
+ dlm->tface = NULL;
}
- if (me->mvert == NULL || me->mface == NULL) return 0;
-
- insert_pos = me->mvert;
- mfaces = me->mface;
- tfaces = me->tface;
+ insert_pos = dlm->mvert;
+ mfaces = dlm->mface;
+ tfaces = dlm->tface;
fi_insert_pos = 0;
@@ -691,7 +891,7 @@ ConvertCSGDescriptorsToMeshObject(
vertex_it->Step(vertex_it->it);
}
- me->totvert = vertex_it->num_elements;
+ dlm->totvert = vertex_it->num_elements;
// a hash table to remap materials to indices with
material_hash = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp);
@@ -717,7 +917,7 @@ ConvertCSGDescriptorsToMeshObject(
* hash table, just tuck the int into a void *.
*/
- if (!BLI_ghash_haskey(material_hash, fdata->material)) {
+ if (ob && !BLI_ghash_haskey(material_hash, fdata->material)) {
int matnr = nmaterials++;
BLI_ghash_insert(material_hash, fdata->material, (void*) matnr);
assign_material(ob, fdata->material, matnr+1);
@@ -761,17 +961,17 @@ ConvertCSGDescriptorsToMeshObject(
BLI_ghash_free(material_hash, NULL, NULL);
- me->totface = face_it->num_elements;
+ dlm->totface = face_it->num_elements;
- mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
+ displistmesh_add_edges(dlm);
+
+ mesh_calc_normals(dlm->mvert, dlm->totvert, dlm->mface, dlm->totface, &dlm->nors);
// thats it!
if (user_face_vertex_data) {
MEM_freeN(user_face_vertex_data);
}
MEM_freeN(face.user_face_data);
-
- return 1;
}
void
diff --git a/source/blender/src/booleanops_mesh.c b/source/blender/src/booleanops_mesh.c
index 88f2cb98aac..e2bdc51ecea 100644
--- a/source/blender/src/booleanops_mesh.c
+++ b/source/blender/src/booleanops_mesh.c
@@ -1,3 +1,5 @@
+#if 0
+
/**
* $Id$
*
@@ -302,3 +304,5 @@ NewBooleanMeshTest(
return 1;
}
+
+#endif \ No newline at end of file
diff --git a/source/blender/src/buttons_editing.c b/source/blender/src/buttons_editing.c
index 3d0cac60147..28a0319b27c 100644
--- a/source/blender/src/buttons_editing.c
+++ b/source/blender/src/buttons_editing.c
@@ -664,6 +664,23 @@ static void modifier_testCurveObj(char *name, ID **idpp)
*idpp= 0;
}
+static void modifier_testMeshObj(char *name, ID **idpp)
+{
+ ID *id;
+
+ for (id= G.main->object.first; id; id= id->next) {
+ if( strcmp(name, id->name+2)==0 ) {
+ if (((Object *)id)->type != OB_MESH) {
+ error ("Boolean modifier object must be a mesh");
+ break;
+ }
+ *idpp= id;
+ return;
+ }
+ }
+ *idpp= 0;
+}
+
static void modifier_testArmatureObj(char *name, ID **idpp)
{
ID *id;
@@ -979,6 +996,8 @@ static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco
height += 20;
} else if (md->type==eModifierType_Softbody) {
height = 26;
+ } else if (md->type==eModifierType_Boolean) {
+ height = 46;
}
/* roundbox 4 free variables: corner-rounding, nop, roundbox type, shade */
@@ -1076,6 +1095,10 @@ static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco
}
} else if (md->type==eModifierType_Softbody) {
uiDefBut(block, LABEL, 1, "See Softbody panel.", lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
+ } else if (md->type==eModifierType_Boolean) {
+ BooleanModifierData *bmd = (BooleanModifierData*) md;
+ uiDefButI(block, MENU, B_MODIFIER_RECALC, "Operation%t|Intersect%x0|Union%x1|Difference%x2", lx,(cy-=19),buttonWidth,19, &bmd->operation, 0.0, 1.0, 0, 0, "Boolean operation to perform");
+ uiDefIDPoinBut(block, modifier_testMeshObj, B_CHANGEDEP, "Ob: ", lx, (cy-=19), buttonWidth,19, &bmd->object, "Mesh object to use for boolean operation");
}
uiBlockEndAlign(block);