diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-08-17 08:15:53 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2009-08-17 08:15:53 +0400 |
commit | 3425925a7702c0a5527c60b2da044dad378d7f2c (patch) | |
tree | dd1075de49410fd4563c8c9dcc87095874747817 /source | |
parent | 73ea51eccd1c08844f136bb23fa3b7a3098e3aa0 (diff) |
mesh operator documentation patch from Ron walker, (edited a few of the descriptions)
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/editors/mesh/editmesh.c | 1 | ||||
-rw-r--r-- | source/blender/editors/mesh/editmesh_add.c | 15 | ||||
-rw-r--r-- | source/blender/editors/mesh/editmesh_loop.c | 1 | ||||
-rw-r--r-- | source/blender/editors/mesh/editmesh_mods.c | 24 | ||||
-rw-r--r-- | source/blender/editors/mesh/editmesh_tools.c | 25 | ||||
-rw-r--r-- | source/blender/editors/mesh/mesh_layers.c | 6 | ||||
-rw-r--r-- | source/blender/editors/mesh/mesh_ops.c | 4 |
7 files changed, 76 insertions, 0 deletions
diff --git a/source/blender/editors/mesh/editmesh.c b/source/blender/editors/mesh/editmesh.c index e310eb4bfeb..17838d6042c 100644 --- a/source/blender/editors/mesh/editmesh.c +++ b/source/blender/editors/mesh/editmesh.c @@ -1623,6 +1623,7 @@ void MESH_OT_separate(wmOperatorType *ot) { /* identifiers */ ot->name= "Separate"; + ot->description= "Separate selected geometry into a new mesh."; ot->idname= "MESH_OT_separate"; /* api callbacks */ diff --git a/source/blender/editors/mesh/editmesh_add.c b/source/blender/editors/mesh/editmesh_add.c index 34eca8748bc..19078d2f6ff 100644 --- a/source/blender/editors/mesh/editmesh_add.c +++ b/source/blender/editors/mesh/editmesh_add.c @@ -227,6 +227,7 @@ void MESH_OT_dupli_extrude_cursor(wmOperatorType *ot) { /* identifiers */ ot->name= "Duplicate or Extrude at 3D Cursor"; + ot->description= "Duplicate and extrude selected vertices, edges or faces towards 3D Cursor."; ot->idname= "MESH_OT_dupli_extrude_cursor"; /* api callbacks */ @@ -358,6 +359,7 @@ void MESH_OT_fgon_make(struct wmOperatorType *ot) { /* identifiers */ ot->name= "Make F-gon"; + ot->description= "Make fgon from selected faces."; ot->idname= "MESH_OT_fgon_make"; /* api callbacks */ @@ -390,6 +392,7 @@ void MESH_OT_fgon_clear(struct wmOperatorType *ot) { /* identifiers */ ot->name= "Clear F-gon"; + ot->description= "Clear fgon from selected face."; ot->idname= "MESH_OT_fgon_clear"; /* api callbacks */ @@ -801,6 +804,7 @@ void MESH_OT_edge_face_add(wmOperatorType *ot) { /* identifiers */ ot->name= "Make Edge/Face"; + ot->description= "Add an edge or face to selected."; ot->idname= "MESH_OT_edge_face_add"; /* api callbacks */ @@ -1327,6 +1331,7 @@ void MESH_OT_primitive_plane_add(wmOperatorType *ot) { /* identifiers */ ot->name= "Add Plane"; + ot->description= "Construct a filled planar mesh with 4 vertices."; ot->idname= "MESH_OT_primitive_plane_add"; /* api callbacks */ @@ -1359,6 +1364,7 @@ void MESH_OT_primitive_cube_add(wmOperatorType *ot) { /* identifiers */ ot->name= "Add Cube"; + ot->description= "Construct a cube mesh."; ot->idname= "MESH_OT_primitive_cube_add"; /* api callbacks */ @@ -1391,6 +1397,7 @@ void MESH_OT_primitive_circle_add(wmOperatorType *ot) { /* identifiers */ ot->name= "Add Circle"; + ot->description= "Construct a circle mesh."; ot->idname= "MESH_OT_primitive_circle_add"; /* api callbacks */ @@ -1428,6 +1435,7 @@ void MESH_OT_primitive_cylinder_add(wmOperatorType *ot) { /* identifiers */ ot->name= "Add Cylinder"; + ot->description= "Construct a cylindrical mesh (ends filled)."; ot->idname= "MESH_OT_primitive_cylinder_add"; /* api callbacks */ @@ -1465,6 +1473,7 @@ void MESH_OT_primitive_tube_add(wmOperatorType *ot) { /* identifiers */ ot->name= "Add Tube"; + ot->description= "Construct a cylindrical mesh (ends not filled)."; ot->idname= "MESH_OT_primitive_tube_add"; /* api callbacks */ @@ -1502,6 +1511,7 @@ void MESH_OT_primitive_cone_add(wmOperatorType *ot) { /* identifiers */ ot->name= "Add Cone"; + ot->description= "Construct a conic mesh (ends filled)."; ot->idname= "MESH_OT_primitive_cone_add"; /* api callbacks */ @@ -1541,6 +1551,7 @@ void MESH_OT_primitive_grid_add(wmOperatorType *ot) { /* identifiers */ ot->name= "Add Grid"; + ot->description= "Construct a grid mesh."; ot->idname= "MESH_OT_primitive_grid_add"; /* api callbacks */ @@ -1576,6 +1587,7 @@ void MESH_OT_primitive_monkey_add(wmOperatorType *ot) { /* identifiers */ ot->name= "Add Monkey"; + ot->description= "Construct a Suzanne mesh."; ot->idname= "MESH_OT_primitive_monkey_add"; /* api callbacks */ @@ -1608,6 +1620,7 @@ void MESH_OT_primitive_uv_sphere_add(wmOperatorType *ot) { /* identifiers */ ot->name= "Add UV Sphere"; + ot->description= "Construct a UV sphere mesh."; ot->idname= "MESH_OT_primitive_uv_sphere_add"; /* api callbacks */ @@ -1645,6 +1658,7 @@ void MESH_OT_primitive_ico_sphere_add(wmOperatorType *ot) { /* identifiers */ ot->name= "Add Ico Sphere"; + ot->description= "Construct an Icosphere mesh."; ot->idname= "MESH_OT_primitive_ico_sphere_add"; /* api callbacks */ @@ -1690,6 +1704,7 @@ void MESH_OT_duplicate(wmOperatorType *ot) { /* identifiers */ ot->name= "Duplicate"; + ot->description= "Duplicate selected vertices, edges or faces."; ot->idname= "MESH_OT_duplicate"; /* api callbacks */ diff --git a/source/blender/editors/mesh/editmesh_loop.c b/source/blender/editors/mesh/editmesh_loop.c index 20fd33fc731..b46f745e8f5 100644 --- a/source/blender/editors/mesh/editmesh_loop.c +++ b/source/blender/editors/mesh/editmesh_loop.c @@ -717,6 +717,7 @@ void MESH_OT_knife_cut(wmOperatorType *ot) PropertyRNA *prop; ot->name= "Knife Cut"; + ot->description= "Cut selected edges and faces into parts."; ot->idname= "MESH_OT_knife_cut"; ot->invoke= WM_gesture_lines_invoke; diff --git a/source/blender/editors/mesh/editmesh_mods.c b/source/blender/editors/mesh/editmesh_mods.c index 657270c4bb5..d27aa3f7e3a 100644 --- a/source/blender/editors/mesh/editmesh_mods.c +++ b/source/blender/editors/mesh/editmesh_mods.c @@ -1272,6 +1272,7 @@ void MESH_OT_select_similar(wmOperatorType *ot) /* identifiers */ ot->name= "Select Similar"; + ot->description= "Select similar vertices, edges or faces by property types."; ot->idname= "MESH_OT_select_similar"; /* api callbacks */ @@ -2000,6 +2001,7 @@ void MESH_OT_loop_multi_select(wmOperatorType *ot) { /* identifiers */ ot->name= "Multi Select Loops"; + ot->description= "Select a loop of connected edges by connection type."; ot->idname= "MESH_OT_loop_multi_select"; /* api callbacks */ @@ -2078,6 +2080,7 @@ void MESH_OT_loop_select(wmOperatorType *ot) { /* identifiers */ ot->name= "Loop Select"; + ot->description= "Select a loop of connected edges."; ot->idname= "MESH_OT_loop_select"; /* api callbacks */ @@ -2177,6 +2180,7 @@ void MESH_OT_select_shortest_path(wmOperatorType *ot) { /* identifiers */ ot->name= "Shortest Path Select"; + ot->description= "Select shortest path between two selections."; ot->idname= "MESH_OT_select_shortest_path"; /* api callbacks */ @@ -2468,6 +2472,7 @@ void MESH_OT_select_linked_pick(wmOperatorType *ot) { /* identifiers */ ot->name= "Select Linked"; + ot->description= "(un)select all vertices linked to the active mesh."; ot->idname= "MESH_OT_select_linked_pick"; /* api callbacks */ @@ -2550,6 +2555,7 @@ void MESH_OT_select_linked(wmOperatorType *ot) { /* identifiers */ ot->name= "Select Linked All"; + ot->description= "Select all vertices linked to the active mesh."; ot->idname= "MESH_OT_select_linked"; /* api callbacks */ @@ -2685,6 +2691,7 @@ void MESH_OT_hide(wmOperatorType *ot) { /* identifiers */ ot->name= "Hide Selection"; + ot->description= "Hide (un)selected vertices, edges or faces."; ot->idname= "MESH_OT_hide"; /* api callbacks */ @@ -2751,6 +2758,7 @@ void MESH_OT_reveal(wmOperatorType *ot) { /* identifiers */ ot->name= "Reveal Hidden"; + ot->description= "Reveal all hidden vertices, edges and faces."; ot->idname= "MESH_OT_reveal"; /* api callbacks */ @@ -2805,6 +2813,7 @@ void MESH_OT_select_by_number_vertices(wmOperatorType *ot) /* identifiers */ ot->name= "Select by Number of Vertices"; + ot->description= "Select vertices or faces by vertex count."; ot->idname= "MESH_OT_select_by_number_vertices"; /* api callbacks */ @@ -2925,6 +2934,7 @@ void MESH_OT_edges_select_sharp(wmOperatorType *ot) { /* identifiers */ ot->name= "Select Sharp Edges"; + ot->description= "Marked selected edges as sharp."; ot->idname= "MESH_OT_edges_select_sharp"; /* api callbacks */ @@ -3092,6 +3102,7 @@ void MESH_OT_faces_select_linked_flat(wmOperatorType *ot) { /* identifiers */ ot->name= "Select Linked Flat Faces"; + ot->description= "Select linked faces by angle."; ot->idname= "MESH_OT_faces_select_linked_flat"; /* api callbacks */ @@ -3192,6 +3203,7 @@ void MESH_OT_select_non_manifold(wmOperatorType *ot) { /* identifiers */ ot->name= "Select Non Manifold"; + ot->description= "Select all non-manifold vertices or edges."; ot->idname= "MESH_OT_select_non_manifold"; /* api callbacks */ @@ -3255,6 +3267,7 @@ void MESH_OT_select_inverse(wmOperatorType *ot) { /* identifiers */ ot->name= "Select Inverse"; + ot->description= "Select inverse of (un)selected vertices, edges or faces."; ot->idname= "MESH_OT_select_inverse"; /* api callbacks */ @@ -3292,6 +3305,7 @@ void MESH_OT_select_all_toggle(wmOperatorType *ot) { /* identifiers */ ot->name= "Select/Deselect All"; + ot->description= "(de)select all vertices, edges or faces."; ot->idname= "MESH_OT_select_all_toggle"; /* api callbacks */ @@ -3362,6 +3376,7 @@ void MESH_OT_select_more(wmOperatorType *ot) { /* identifiers */ ot->name= "Select More"; + ot->description= "Select more vertices, edges or faces connected to initial selection."; ot->idname= "MESH_OT_select_more"; /* api callbacks */ @@ -3451,6 +3466,7 @@ void MESH_OT_select_less(wmOperatorType *ot) { /* identifiers */ ot->name= "Select Less"; + ot->description= "Select less vertices, edges or faces connected to initial selection."; ot->idname= "MESH_OT_select_less"; /* api callbacks */ @@ -3520,6 +3536,7 @@ void MESH_OT_select_random(wmOperatorType *ot) { /* identifiers */ ot->name= "Select Random"; + ot->description= "Randomly select vertices."; ot->idname= "MESH_OT_select_random"; /* api callbacks */ @@ -3611,6 +3628,7 @@ void MESH_OT_selection_type(wmOperatorType *ot) { /* identifiers */ ot->name= "Selection Mode"; + ot->description= "Set the selection mode type."; ot->idname= "MESH_OT_selection_type"; /* api callbacks */ @@ -3673,6 +3691,7 @@ void MESH_OT_mark_seam(wmOperatorType *ot) { /* identifiers */ ot->name= "Mark Seam"; + ot->description= "(un)mark selected edges as a seam."; ot->idname= "MESH_OT_mark_seam"; /* api callbacks */ @@ -3725,6 +3744,7 @@ void MESH_OT_mark_sharp(wmOperatorType *ot) { /* identifiers */ ot->name= "Mark Sharp"; + ot->description= "(un)mark selected edges as sharp."; ot->idname= "MESH_OT_mark_sharp"; /* api callbacks */ @@ -3974,6 +3994,7 @@ void MESH_OT_normals_make_consistent(wmOperatorType *ot) { /* identifiers */ ot->name= "Make Normals Consistent"; + ot->description= "Flip all selected vertex and face normals in a consistent direction."; ot->idname= "MESH_OT_normals_make_consistent"; /* api callbacks */ @@ -4318,6 +4339,7 @@ void MESH_OT_vertices_smooth(wmOperatorType *ot) { /* identifiers */ ot->name= "Smooth Vertex"; + ot->description= "Flatten angles of selected vertices."; ot->idname= "MESH_OT_vertices_smooth"; /* api callbacks */ @@ -4453,6 +4475,7 @@ void MESH_OT_vertices_transform_to_sphere(wmOperatorType *ot) { /* identifiers */ ot->name= "Vertices to Sphere"; + ot->description= "Move selected vertices outward in a spherical shape."; ot->idname= "MESH_OT_vertices_transform_to_sphere"; /* api callbacks */ @@ -4516,6 +4539,7 @@ void MESH_OT_flip_normals(wmOperatorType *ot) { /* identifiers */ ot->name= "Flip Normals"; + ot->description= "Toggle the direction of selected face's vertex and face normals."; ot->idname= "MESH_OT_flip_normals"; /* api callbacks */ diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c index 1ceebb3d756..ac65820bfea 100644 --- a/source/blender/editors/mesh/editmesh_tools.c +++ b/source/blender/editors/mesh/editmesh_tools.c @@ -507,6 +507,7 @@ void MESH_OT_remove_doubles(wmOperatorType *ot) { /* identifiers */ ot->name= "Remove Doubles"; + ot->description= "Remove duplicate vertices."; ot->idname= "MESH_OT_remove_doubles"; /* api callbacks */ @@ -747,6 +748,7 @@ void MESH_OT_extrude(wmOperatorType *ot) { /* identifiers */ ot->name= "Extrude"; + ot->description= "Extrude selected vertices, edges or faces."; ot->idname= "MESH_OT_extrude"; /* api callbacks */ @@ -785,6 +787,7 @@ void MESH_OT_split(wmOperatorType *ot) { /* identifiers */ ot->name= "Split"; + ot->description= "Split selected geometry into separate disconnected mesh."; ot->idname= "MESH_OT_split"; /* api callbacks */ @@ -845,6 +848,7 @@ void MESH_OT_extrude_repeat(wmOperatorType *ot) { /* identifiers */ ot->name= "Extrude Repeat Mesh"; + ot->description= "Extrude selected vertices, edges or faces repeatedly."; ot->idname= "MESH_OT_extrude_repeat"; /* api callbacks */ @@ -979,6 +983,7 @@ void MESH_OT_spin(wmOperatorType *ot) { /* identifiers */ ot->name= "Spin"; + ot->description= "Extrude selected vertices in a circle around the cursor in indicated viewport."; ot->idname= "MESH_OT_spin"; /* api callbacks */ @@ -1087,6 +1092,7 @@ void MESH_OT_screw(wmOperatorType *ot) { /* identifiers */ ot->name= "Screw"; + ot->description= "Extrude selected vertices in screw-shaped rotation around the cursor in indicated viewport."; ot->idname= "MESH_OT_screw"; /* api callbacks */ @@ -1319,6 +1325,7 @@ void MESH_OT_delete(wmOperatorType *ot) { /* identifiers */ ot->name= "Delete"; + ot->description= "Delete selected vertices, edges or faces."; ot->idname= "MESH_OT_delete"; /* api callbacks */ @@ -3763,6 +3770,7 @@ void MESH_OT_edge_rotate(wmOperatorType *ot) { /* identifiers */ ot->name= "Rotate Selected Edge"; + ot->description= "Rotate selected edge or adjoining faces."; ot->idname= "MESH_OT_edge_rotate"; /* api callbacks */ @@ -4997,6 +5005,7 @@ void MESH_OT_rip(wmOperatorType *ot) { /* identifiers */ ot->name= "Rip"; + ot->description= "Rip selection from mesh (quads only)."; ot->idname= "MESH_OT_rip"; /* api callbacks */ @@ -5843,6 +5852,7 @@ void MESH_OT_merge(wmOperatorType *ot) /* identifiers */ ot->name= "Merge"; + ot->description= "Merge selected vertices."; ot->idname= "MESH_OT_merge"; /* api callbacks */ @@ -6045,6 +6055,7 @@ void MESH_OT_select_vertex_path(wmOperatorType *ot) /* identifiers */ ot->name= "Select Vertex Path"; + ot->description= "Select shortest path between two vertices by distance type."; ot->idname= "MESH_OT_select_vertex_path"; /* api callbacks */ @@ -6106,6 +6117,7 @@ void MESH_OT_region_to_loop(wmOperatorType *ot) { /* identifiers */ ot->name= "Region to Loop"; + ot->description= "Select a region as a loop of connected edges."; ot->idname= "MESH_OT_region_to_loop"; /* api callbacks */ @@ -6281,6 +6293,7 @@ void MESH_OT_loop_to_region(wmOperatorType *ot) { /* identifiers */ ot->name= "Loop to Region"; + ot->description= "Select a loop of connected edges as a region."; ot->idname= "MESH_OT_loop_to_region"; /* api callbacks */ @@ -6579,6 +6592,7 @@ void MESH_OT_uvs_rotate(wmOperatorType *ot) { /* identifiers */ ot->name= "Rotate UVs"; + ot->description= "Rotate selected UVs."; ot->idname= "MESH_OT_uvs_rotate"; /* api callbacks */ @@ -6596,6 +6610,7 @@ void MESH_OT_uvs_mirror(wmOperatorType *ot) { /* identifiers */ ot->name= "Mirror UVs"; + ot->description= "Mirror selected UVs."; ot->idname= "MESH_OT_uvs_mirror"; /* api callbacks */ @@ -6613,6 +6628,7 @@ void MESH_OT_colors_rotate(wmOperatorType *ot) { /* identifiers */ ot->name= "Rotate Colors"; + ot->description= "Rotate UV/image color layer."; ot->idname= "MESH_OT_colors_rotate"; /* api callbacks */ @@ -6630,6 +6646,7 @@ void MESH_OT_colors_mirror(wmOperatorType *ot) { /* identifiers */ ot->name= "Mirror Colors"; + ot->description= "Mirror UV/image color layer."; ot->idname= "MESH_OT_colors_mirror"; /* api callbacks */ @@ -6672,6 +6689,7 @@ void MESH_OT_subdivide(wmOperatorType *ot) { /* identifiers */ ot->name= "Subdivide"; + ot->description= "Subdivide selected edges."; ot->idname= "MESH_OT_subdivide"; /* api callbacks */ @@ -6954,6 +6972,7 @@ void MESH_OT_fill(wmOperatorType *ot) { /* identifiers */ ot->name= "Fill"; + ot->description= "Create a segment, edge or face."; ot->idname= "MESH_OT_fill"; /* api callbacks */ @@ -6984,6 +7003,7 @@ void MESH_OT_beauty_fill(wmOperatorType *ot) { /* identifiers */ ot->name= "Beauty Fill"; + ot->description= "Arrange geometry on a selected surface to avoid skinny faces."; ot->idname= "MESH_OT_beauty_fill"; /* api callbacks */ @@ -7015,6 +7035,7 @@ void MESH_OT_quads_convert_to_tris(wmOperatorType *ot) { /* identifiers */ ot->name= "Quads to Tris"; + ot->description= "Convert selected quads to triangles."; ot->idname= "MESH_OT_quads_convert_to_tris"; /* api callbacks */ @@ -7044,6 +7065,7 @@ void MESH_OT_tris_convert_to_quads(wmOperatorType *ot) { /* identifiers */ ot->name= "Tris to Quads"; + ot->description= "Convert selected triangles to quads."; ot->idname= "MESH_OT_tris_convert_to_quads"; /* api callbacks */ @@ -7073,6 +7095,7 @@ void MESH_OT_edge_flip(wmOperatorType *ot) { /* identifiers */ ot->name= "Edge Flip"; + ot->description= "Flip selected edge or adjoining faces."; ot->idname= "MESH_OT_edge_flip"; /* api callbacks */ @@ -7119,6 +7142,7 @@ void MESH_OT_faces_shade_smooth(wmOperatorType *ot) { /* identifiers */ ot->name= "Shade Smooth"; + ot->description= "Display faces 'smooth' (using vertex normals)."; ot->idname= "MESH_OT_faces_shade_smooth"; /* api callbacks */ @@ -7147,6 +7171,7 @@ void MESH_OT_faces_shade_flat(wmOperatorType *ot) { /* identifiers */ ot->name= "Shade Flat"; + ot->description= "Display faces 'flat'."; ot->idname= "MESH_OT_faces_shade_flat"; /* api callbacks */ diff --git a/source/blender/editors/mesh/mesh_layers.c b/source/blender/editors/mesh/mesh_layers.c index e06381780db..17a448ecf90 100644 --- a/source/blender/editors/mesh/mesh_layers.c +++ b/source/blender/editors/mesh/mesh_layers.c @@ -199,6 +199,7 @@ void MESH_OT_uv_texture_add(wmOperatorType *ot) { /* identifiers */ ot->name= "Add UV Texture"; + ot->description= "Add UV texture layer."; ot->idname= "MESH_OT_uv_texture_add"; /* api callbacks */ @@ -238,6 +239,7 @@ void MESH_OT_uv_texture_remove(wmOperatorType *ot) { /* identifiers */ ot->name= "Remove UV Texture"; + ot->description= "Remove UV texture layer."; ot->idname= "MESH_OT_uv_texture_remove"; /* api callbacks */ @@ -302,6 +304,7 @@ void MESH_OT_vertex_color_add(wmOperatorType *ot) { /* identifiers */ ot->name= "Add Vertex Color"; + ot->description= "Add vertex color layer."; ot->idname= "MESH_OT_vertex_color_add"; /* api callbacks */ @@ -341,6 +344,7 @@ void MESH_OT_vertex_color_remove(wmOperatorType *ot) { /* identifiers */ ot->name= "Remove Vertex Color"; + ot->description= "Remove vertex color layer."; ot->idname= "MESH_OT_vertex_color_remove"; /* api callbacks */ @@ -378,6 +382,7 @@ void MESH_OT_sticky_add(wmOperatorType *ot) { /* identifiers */ ot->name= "Add Sticky"; + ot->description= "Add sticky UV texture layer."; ot->idname= "MESH_OT_sticky_add"; /* api callbacks */ @@ -414,6 +419,7 @@ void MESH_OT_sticky_remove(wmOperatorType *ot) { /* identifiers */ ot->name= "Remove Sticky"; + ot->description= "Remove sticky UV texture layer."; ot->idname= "MESH_OT_sticky_remove"; /* api callbacks */ diff --git a/source/blender/editors/mesh/mesh_ops.c b/source/blender/editors/mesh/mesh_ops.c index edb131d7da2..c545f7d70d6 100644 --- a/source/blender/editors/mesh/mesh_ops.c +++ b/source/blender/editors/mesh/mesh_ops.c @@ -90,6 +90,7 @@ static void MESH_OT_vertex_specials(wmOperatorType *ot) { /* identifiers */ ot->name= "Vertex Specials"; + //ot->description= "Perform special vertex operations."; ot->idname= "MESH_OT_vertex_specials"; /* api callbacks */ @@ -128,6 +129,7 @@ static void MESH_OT_edge_specials(wmOperatorType *ot) { /* identifiers */ ot->name= "Edge Specials"; + //ot->description= "Perform special edge operations."; ot->idname= "MESH_OT_edge_specials"; /* api callbacks */ @@ -178,6 +180,7 @@ static void MESH_OT_face_specials(wmOperatorType *ot) { /* identifiers */ ot->name= "Face Specials"; + //ot->description= "Perform special face operations."; ot->idname= "MESH_OT_face_specials"; /* api callbacks */ @@ -219,6 +222,7 @@ static void MESH_OT_specials(wmOperatorType *ot) { /* identifiers */ ot->name= "Specials"; + //ot->description= "Perform special vertice, edge or face operations."; ot->idname= "MESH_OT_specials"; /* api callbacks */ |