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authorTon Roosendaal <ton@blender.org>2009-04-21 19:24:04 +0400
committerTon Roosendaal <ton@blender.org>2009-04-21 19:24:04 +0400
commitd999aef7d80fa1d08fa0ec4cb87ab711c720036f (patch)
tree8b68b915ce58a2460cee9781447902a8c2b62581 /source
parentea51d03be8314f14d4eccae7e5d1bdd90ea7f5be (diff)
bugfix #18543
Using feature XRay + Transparent could crash on undo/redo, the view3d afterdraw was still storing data here whilst it shouldn't... Reason was that object got added twice actually... but only freed once. Also caused weird flashy display.
Diffstat (limited to 'source')
-rw-r--r--source/blender/editors/space_view3d/drawobject.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 5276ca8f0a5..74667f933c2 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -4666,7 +4666,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
/* don't do xray in particle mode, need the z-buffer */
if(!(G.f & G_PARTICLEEDIT)) {
/* xray and transp are set when it is drawing the 2nd/3rd pass */
- if(!v3d->xray && !v3d->transp && (ob->dtx & OB_DRAWXRAY)) {
+ if(!v3d->xray && !v3d->transp && (ob->dtx & OB_DRAWXRAY) && !(ob->dtx & OB_DRAWTRANSP)) {
add_view3d_after(v3d, base, V3D_XRAY, flag);
return;
}