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authorNicholas Bishop <nicholasbishop@gmail.com>2009-08-16 23:50:00 +0400
committerNicholas Bishop <nicholasbishop@gmail.com>2009-08-16 23:50:00 +0400
commitafa0fa5e29de94b093f4eda2f8105faa59ba5573 (patch)
treec7fa9cf5336e472ac10a95e78a2ac179ee0d97fd /source
parentd5c990664e421567f45df7c6148cc5786aa2dbd7 (diff)
2.5 Sculpt:
* Added a new Paint type in scene DNA. This is now the base struct for Sculpt. * The Paint type contains a list of Brushes, you can add or remove these much like material and texture slots. * Modified the UI for the new Paint type, now shows the list of brushes active for this mode * Added a New Brush operator, shows in the UI as a list of brush tool types to add * Made the sculpt tool property UI smaller and not expanded, expectation is that we will have a number of preset brushes that will cover the basic sculpt brush types TODO: * Vertex paint, weight paint, texture paint need to be converted to this system next * Add brush presets to the default blend
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/BKE_brush.h3
-rw-r--r--source/blender/blenkernel/BKE_paint.h12
-rw-r--r--source/blender/blenkernel/intern/brush.c19
-rw-r--r--source/blender/blenkernel/intern/paint.c113
-rw-r--r--source/blender/blenkernel/intern/scene.c7
-rw-r--r--source/blender/blenloader/intern/readfile.c11
-rw-r--r--source/blender/blenloader/intern/writefile.c7
-rw-r--r--source/blender/editors/interface/interface_templates.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_ops.c123
-rw-r--r--source/blender/editors/sculpt_paint/paint_utils.c18
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c96
-rw-r--r--source/blender/editors/space_buttons/buttons_context.c3
-rw-r--r--source/blender/editors/space_node/node_edit.c8
-rw-r--r--source/blender/makesdna/DNA_scene_types.h15
-rw-r--r--source/blender/makesrna/RNA_enum_types.h2
-rw-r--r--source/blender/makesrna/intern/rna_brush.c24
-rw-r--r--source/blender/makesrna/intern/rna_sculpt_paint.c60
17 files changed, 426 insertions, 97 deletions
diff --git a/source/blender/blenkernel/BKE_brush.h b/source/blender/blenkernel/BKE_brush.h
index 9eb0b15aed4..dfbc6b284ff 100644
--- a/source/blender/blenkernel/BKE_brush.h
+++ b/source/blender/blenkernel/BKE_brush.h
@@ -38,13 +38,12 @@ struct Scene;
struct wmOperator;
/* datablock functions */
-struct Brush *add_brush(char *name);
+struct Brush *add_brush(const char *name);
struct Brush *copy_brush(struct Brush *brush);
void make_local_brush(struct Brush *brush);
void free_brush(struct Brush *brush);
/* brush library operations used by different paint panels */
-struct Brush **current_brush_source(struct Scene *sce);
int brush_set_nr(struct Brush **current_brush, int nr);
int brush_delete(struct Brush **current_brush);
void brush_check_exists(struct Brush **brush);
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index 582b85d5672..4232ac104d4 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -28,7 +28,19 @@
#ifndef BKE_PAINT_H
#define BKE_PAINT_H
+struct Brush;
struct Object;
+struct Paint;
+struct Scene;
+
+void free_paint(Paint *p);
+void copy_paint(Paint *orig, Paint *new);
+
+struct Paint *paint_get_active(struct Scene *sce);
+struct Brush *paint_brush(struct Paint *paint);
+void paint_brush_set(struct Paint *paint, struct Brush *br);
+void paint_brush_slot_add(struct Paint *p);
+void paint_brush_slot_remove(struct Paint *p);
/* testing face select mode
* Texture paint could be removed since selected faces are not used
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index ca21345e37f..ebde6e0077f 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -62,7 +62,7 @@
/* Datablock add/copy/free/make_local */
-Brush *add_brush(char *name)
+Brush *add_brush(const char *name)
{
Brush *brush;
@@ -186,23 +186,6 @@ void make_local_brush(Brush *brush)
/* Library Operations */
-Brush **current_brush_source(Scene *sce)
-{
- Object *ob = sce->basact ? sce->basact->object : NULL;
-
- if(ob) {
- if(ob->mode & OB_MODE_SCULPT)
- return &sce->toolsettings->sculpt->brush;
- else if(ob->mode & OB_MODE_VERTEX_PAINT)
- return &sce->toolsettings->vpaint->brush;
- else if(ob->mode & OB_MODE_WEIGHT_PAINT)
- return &sce->toolsettings->wpaint->brush;
- else if(ob->mode & OB_MODE_TEXTURE_PAINT)
- return &sce->toolsettings->imapaint.brush;
- }
- return NULL;
-}
-
int brush_set_nr(Brush **current_brush, int nr)
{
ID *idtest, *id;
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index f47a44aff03..3f6eed8528a 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -25,13 +25,126 @@
* ***** END GPL LICENSE BLOCK *****
*/
+#include "MEM_guardedalloc.h"
+
+#include "DNA_brush_types.h"
#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include "BKE_brush.h"
#include "BKE_global.h"
#include "BKE_paint.h"
+#include <stdlib.h>
+#include <string.h>
+
+Paint *paint_get_active(Scene *sce)
+{
+ if(sce && sce->basact && sce->basact->object) {
+ switch(sce->basact->object->mode) {
+ case OB_MODE_SCULPT:
+ return &sce->toolsettings->sculpt->paint;
+ }
+ }
+ /*else if(G.f & G_VERTEXPAINT)
+ return &sce->toolsettings->vpaint->paint;
+ else if(G.f & G_WEIGHTPAINT)
+ return &sce->toolsettings->wpaint->paint;
+ else if(G.f & G_TEXTUREPAINT)
+ return &sce->toolsettings->imapaint.paint;*/
+
+ return NULL;
+}
+
+Brush *paint_brush(Paint *p)
+{
+ return p && p->brushes ? p->brushes[p->active_brush_index] : NULL;
+}
+
+void paint_brush_set(Paint *p, Brush *br)
+{
+ if(p && p->brushes) {
+ int i;
+
+ /* See if there's already a slot with the brush */
+ for(i = 0; i < p->brush_count; ++i) {
+ if(p->brushes[i] == br) {
+ p->active_brush_index = i;
+ break;
+ }
+ }
+
+ }
+ else
+ paint_brush_slot_add(p);
+
+ /* Make sure the current slot is the new brush */
+ p->brushes[p->active_brush_index] = br;
+}
+
+static void paint_brush_slots_alloc(Paint *p, const int count)
+{
+ p->brush_count = count;
+ if(count == 0)
+ p->brushes = NULL;
+ else
+ p->brushes = MEM_callocN(sizeof(Brush*) * count, "Brush slots");
+}
+
+void paint_brush_slot_add(Paint *p)
+{
+ Brush **orig = p->brushes;
+ int orig_count = p->brushes ? p->brush_count : 0;
+
+ /* Increase size of brush slot array */
+ paint_brush_slots_alloc(p, orig_count + 1);
+ if(orig) {
+ memcpy(p->brushes, orig, sizeof(Brush*) * orig_count);
+ MEM_freeN(orig);
+ }
+
+ p->active_brush_index = orig_count;
+}
+
+void paint_brush_slot_remove(Paint *p)
+{
+ if(p->brushes) {
+ Brush **orig = p->brushes;
+ int src, dst;
+
+ /* Decrease size of brush slot array */
+ paint_brush_slots_alloc(p, p->brush_count - 1);
+ if(p->brushes) {
+ for(src = 0, dst = 0; dst < p->brush_count; ++src) {
+ if(src != p->active_brush_index) {
+ p->brushes[dst] = orig[src];
+ ++dst;
+ }
+ }
+ }
+ MEM_freeN(orig);
+
+ if(p->active_brush_index >= p->brush_count)
+ p->active_brush_index = p->brush_count - 1;
+ if(p->active_brush_index < 0)
+ p->active_brush_index = 0;
+ }
+}
+
int paint_facesel_test(Object *ob)
{
return (G.f&G_FACESELECT) && (ob && (ob->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT)));
}
+
+void free_paint(Paint *paint)
+{
+ if(paint->brushes)
+ MEM_freeN(paint->brushes);
+}
+
+void copy_paint(Paint *orig, Paint *new)
+{
+ if(orig->brushes)
+ new->brushes = MEM_dupallocN(orig->brushes);
+}
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 71271e77adf..1138f805538 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -76,6 +76,7 @@
#include "BKE_main.h"
#include "BKE_node.h"
#include "BKE_object.h"
+#include "BKE_paint.h"
#include "BKE_scene.h"
#include "BKE_sequence.h"
#include "BKE_world.h"
@@ -173,7 +174,7 @@ Scene *copy_scene(Main *bmain, Scene *sce, int type)
}
if(ts->sculpt) {
ts->sculpt= MEM_dupallocN(ts->sculpt);
- id_us_plus((ID *)ts->sculpt->brush);
+ copy_paint(&ts->sculpt->paint, &ts->sculpt->paint);
}
id_us_plus((ID *)ts->imapaint.brush);
@@ -275,8 +276,10 @@ void free_scene(Scene *sce)
MEM_freeN(sce->toolsettings->vpaint);
if(sce->toolsettings->wpaint)
MEM_freeN(sce->toolsettings->wpaint);
- if(sce->toolsettings->sculpt)
+ if(sce->toolsettings->sculpt) {
+ free_paint(&sce->toolsettings->sculpt->paint);
MEM_freeN(sce->toolsettings->sculpt);
+ }
MEM_freeN(sce->toolsettings);
sce->toolsettings = NULL;
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index e5163d317e7..279dca5e0a5 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -4036,9 +4036,12 @@ static void lib_link_scene(FileData *fd, Main *main)
sce->toolsettings->imapaint.brush=
newlibadr_us(fd, sce->id.lib, sce->toolsettings->imapaint.brush);
- if(sce->toolsettings->sculpt)
- sce->toolsettings->sculpt->brush=
- newlibadr_us(fd, sce->id.lib, sce->toolsettings->sculpt->brush);
+ if(sce->toolsettings->sculpt && sce->toolsettings->sculpt->paint.brushes) {
+ int i;
+ for(i = 0; i < sce->toolsettings->sculpt->paint.brush_count; ++i)
+ sce->toolsettings->sculpt->paint.brushes[i]=
+ newlibadr_us(fd, sce->id.lib, sce->toolsettings->sculpt->paint.brushes[i]);
+ }
if(sce->toolsettings->vpaint)
sce->toolsettings->vpaint->brush=
newlibadr_us(fd, sce->id.lib, sce->toolsettings->vpaint->brush);
@@ -4148,6 +4151,8 @@ static void direct_link_scene(FileData *fd, Scene *sce)
sce->toolsettings->vpaint= newdataadr(fd, sce->toolsettings->vpaint);
sce->toolsettings->wpaint= newdataadr(fd, sce->toolsettings->wpaint);
sce->toolsettings->sculpt= newdataadr(fd, sce->toolsettings->sculpt);
+ if(sce->toolsettings->sculpt)
+ sce->toolsettings->sculpt->paint.brushes= newdataadr(fd, sce->toolsettings->sculpt->paint.brushes);
sce->toolsettings->imapaint.paintcursor= NULL;
sce->toolsettings->particle.paintcursor= NULL;
}
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index d8841962e7b..366480f3c82 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -1710,8 +1710,13 @@ static void write_scenes(WriteData *wd, ListBase *scebase)
writestruct(wd, DATA, "VPaint", 1, sce->toolsettings->vpaint);
if(sce->toolsettings->wpaint)
writestruct(wd, DATA, "VPaint", 1, sce->toolsettings->wpaint);
- if(sce->toolsettings->sculpt)
+ if(sce->toolsettings->sculpt) {
writestruct(wd, DATA, "Sculpt", 1, sce->toolsettings->sculpt);
+ if(sce->toolsettings->sculpt->paint.brushes) {
+ Paint *p = &sce->toolsettings->sculpt->paint;
+ writedata(wd, DATA, p->brush_count * sizeof(Brush*), p->brushes);
+ }
+ }
ed= sce->ed;
if(ed) {
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index 6eaf7c3e177..948203eaa24 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -1453,7 +1453,7 @@ ListBase uiTemplateList(uiLayout *layout, bContext *C, PointerRNA *ptr, char *pr
/* init numbers */
RNA_property_int_range(activeptr, activeprop, &min, &max);
- len= max - min + 1;
+ len= RNA_property_collection_length(ptr, prop);
items= CLAMPIS(len, rows, 5);
pa->list_scroll= MIN2(pa->list_scroll, len-items);
diff --git a/source/blender/editors/sculpt_paint/paint_ops.c b/source/blender/editors/sculpt_paint/paint_ops.c
index e5500960a6e..c1404b7a63e 100644
--- a/source/blender/editors/sculpt_paint/paint_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_ops.c
@@ -1,16 +1,139 @@
+/**
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "DNA_scene_types.h"
+
+#include "BKE_brush.h"
+#include "BKE_context.h"
+#include "BKE_paint.h"
#include "ED_sculpt.h"
#include "WM_api.h"
#include "WM_types.h"
+#include "RNA_access.h"
+#include "RNA_define.h"
+#include "RNA_enum_types.h"
+
#include "paint_intern.h"
+#include <string.h>
+
+/* Brush operators */
+static int new_brush_exec(bContext *C, wmOperator *op)
+{
+ int sculpt_tool = RNA_enum_get(op->ptr, "sculpt_tool");
+ const char *name = NULL;
+ Brush *br = NULL;
+
+ RNA_enum_name(brush_sculpt_tool_items, sculpt_tool, &name);
+ br = add_brush(name);
+
+ if(br) {
+ br->sculpt_tool = sculpt_tool;
+ paint_brush_set(paint_get_active(CTX_data_scene(C)), br);
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void BRUSH_OT_new(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Add Brush";
+ ot->idname= "BRUSH_OT_new";
+
+ /* api callbacks */
+ ot->exec= new_brush_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* TODO: add enum props for other paint modes */
+ RNA_def_enum(ot->srna, "sculpt_tool", brush_sculpt_tool_items, 0, "Sculpt Tool", "");
+}
+
+/* Paint operators */
+static int paint_poll(bContext *C)
+{
+ return !!paint_get_active(CTX_data_scene(C));
+}
+
+static int brush_slot_add_exec(bContext *C, wmOperator *op)
+{
+ Paint *p = paint_get_active(CTX_data_scene(C));
+
+ paint_brush_slot_add(p);
+
+ return OPERATOR_FINISHED;
+}
+
+void PAINT_OT_brush_slot_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Add Brush Slot";
+ ot->idname= "PAINT_OT_brush_slot_add";
+
+ /* api callbacks */
+ ot->poll= paint_poll;
+ ot->exec= brush_slot_add_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int brush_slot_remove_exec(bContext *C, wmOperator *op)
+{
+ Paint *p = paint_get_active(CTX_data_scene(C));
+
+ paint_brush_slot_remove(p);
+
+ return OPERATOR_FINISHED;
+}
+
+void PAINT_OT_brush_slot_remove(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Remove Brush Slot";
+ ot->idname= "PAINT_OT_brush_slot_remove";
+
+ /* api callbacks */
+ ot->poll= paint_poll;
+ ot->exec= brush_slot_remove_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
/**************************** registration **********************************/
void ED_operatortypes_paint(void)
{
+ /* paint */
+ WM_operatortype_append(PAINT_OT_brush_slot_add);
+ WM_operatortype_append(PAINT_OT_brush_slot_remove);
+
/* brush */
+ WM_operatortype_append(BRUSH_OT_new);
WM_operatortype_append(BRUSH_OT_curve_preset);
/* image */
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c
index 8120e23f5f2..23bc119afb4 100644
--- a/source/blender/editors/sculpt_paint/paint_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_utils.c
@@ -19,6 +19,8 @@
#include "BKE_context.h"
#include "BKE_DerivedMesh.h"
#include "BKE_global.h"
+#include "BKE_paint.h"
+
#include "BKE_utildefines.h"
#include "BIF_gl.h"
@@ -168,7 +170,7 @@ int imapaint_pick_face(ViewContext *vc, Mesh *me, int *mval, unsigned int *index
/* used for both 3d view and image window */
void paint_sample_color(Scene *scene, ARegion *ar, int x, int y) /* frontbuf */
{
- Brush **br = current_brush_source(scene);
+ Brush *br = paint_brush(paint_get_active(scene));
unsigned int col;
char *cp;
@@ -181,16 +183,16 @@ void paint_sample_color(Scene *scene, ARegion *ar, int x, int y) /* frontbuf */
cp = (char *)&col;
- if(br && *br) {
- (*br)->rgb[0]= cp[0]/255.0f;
- (*br)->rgb[1]= cp[1]/255.0f;
- (*br)->rgb[2]= cp[2]/255.0f;
+ if(br) {
+ br->rgb[0]= cp[0]/255.0f;
+ br->rgb[1]= cp[1]/255.0f;
+ br->rgb[2]= cp[2]/255.0f;
}
}
static int brush_curve_preset_exec(bContext *C, wmOperator *op)
{
- Brush *br = *current_brush_source(CTX_data_scene(C));
+ Brush *br = paint_brush(paint_get_active(CTX_data_scene(C)));
brush_curve_preset(br, RNA_enum_get(op->ptr, "shape"));
return OPERATOR_FINISHED;
@@ -198,9 +200,9 @@ static int brush_curve_preset_exec(bContext *C, wmOperator *op)
static int brush_curve_preset_poll(bContext *C)
{
- Brush **br = current_brush_source(CTX_data_scene(C));
+ Brush *br = paint_brush(paint_get_active(CTX_data_scene(C)));
- return br && *br && (*br)->curve;
+ return br && br->curve;
}
void BRUSH_OT_curve_preset(wmOperatorType *ot)
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 957293bfa82..eae73feeccb 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -64,6 +64,7 @@
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_multires.h"
+#include "BKE_paint.h"
#include "BKE_sculpt.h"
#include "BKE_texture.h"
#include "BKE_utildefines.h"
@@ -219,9 +220,10 @@ static void project(bglMats *mats, const float v[3], short p[2])
tablet */
static char brush_size(Sculpt *sd, SculptSession *ss)
{
- float size= sd->brush->size;
+ Brush *brush = paint_brush(&sd->paint);
+ float size= brush->size;
- if((sd->brush->sculpt_tool != SCULPT_TOOL_GRAB) && (sd->brush->flag & BRUSH_SIZE_PRESSURE))
+ if((brush->sculpt_tool != SCULPT_TOOL_GRAB) && (brush->flag & BRUSH_SIZE_PRESSURE))
size *= ss->cache->pressure;
return size;
@@ -232,17 +234,18 @@ static char brush_size(Sculpt *sd, SculptSession *ss)
special multiplier found experimentally to scale the strength factor. */
static float brush_strength(Sculpt *sd, StrokeCache *cache)
{
+ Brush *brush = paint_brush(&sd->paint);
/* Primary strength input; square it to make lower values more sensitive */
- float alpha = sd->brush->alpha * sd->brush->alpha;
+ float alpha = brush->alpha * brush->alpha;
- float dir= sd->brush->flag & BRUSH_DIR_IN ? -1 : 1;
+ float dir= brush->flag & BRUSH_DIR_IN ? -1 : 1;
float pressure= 1;
float flip= cache->flip ? -1:1;
- if(sd->brush->flag & BRUSH_ALPHA_PRESSURE)
+ if(brush->flag & BRUSH_ALPHA_PRESSURE)
pressure *= cache->pressure;
- switch(sd->brush->sculpt_tool){
+ switch(brush->sculpt_tool){
case SCULPT_TOOL_DRAW:
case SCULPT_TOOL_INFLATE:
case SCULPT_TOOL_CLAY:
@@ -293,15 +296,16 @@ static void add_norm_if(float view_vec[3], float out[3], float out_flip[3], cons
vertices */
static void calc_area_normal(Sculpt *sd, SculptSession *ss, float out[3], const ListBase* active_verts)
{
+ Brush *brush = paint_brush(&sd->paint);
StrokeCache *cache = ss->cache;
ActiveData *node = active_verts->first;
- const int view = 0; /* XXX: should probably be a flag, not number: sd->brush_type==SCULPT_TOOL_DRAW ? sculptmode_brush()->view : 0; */
+ const int view = 0; /* XXX: should probably be a flag, not number: brush_type==SCULPT_TOOL_DRAW ? sculptmode_brush()->view : 0; */
float out_flip[3];
float *out_dir = cache->view_normal_symmetry;
out[0]=out[1]=out[2] = out_flip[0]=out_flip[1]=out_flip[2] = 0;
- if(sd->brush->flag & BRUSH_ANCHORED) {
+ if(brush->flag & BRUSH_ANCHORED) {
for(; node; node = node->next)
add_norm_if(out_dir, out, out_flip, cache->orig_norms[node->Index]);
}
@@ -652,7 +656,7 @@ static float get_texcache_pixel_bilinear(const SculptSession *ss, float u, float
/* Return a multiplier for brush strength on a particular vertex. */
static float tex_strength(Sculpt *sd, SculptSession *ss, float *point, const float len)
{
- Brush *br = sd->brush;
+ Brush *br = paint_brush(&sd->paint);
MTex *tex = NULL;
float avg= 1;
@@ -722,7 +726,7 @@ static float tex_strength(Sculpt *sd, SculptSession *ss, float *point, const flo
}
}
- avg*= brush_curve_strength(sd->brush, len, ss->cache->radius); /* Falloff curve */
+ avg*= brush_curve_strength(br, len, ss->cache->radius); /* Falloff curve */
return avg;
}
@@ -762,6 +766,7 @@ static void sculpt_add_damaged_rect(SculptSession *ss)
static void do_brush_action(Sculpt *sd, SculptSession *ss, StrokeCache *cache)
{
+ Brush *brush = paint_brush(&sd->paint);
float av_dist;
ListBase active_verts={0,0};
ListBase *grab_active_verts = &ss->cache->grab_active_verts[ss->cache->symmetry];
@@ -770,7 +775,7 @@ static void do_brush_action(Sculpt *sd, SculptSession *ss, StrokeCache *cache)
Mesh *me= NULL; /*XXX: get_mesh(OBACT); */
const float bstrength= brush_strength(sd, cache);
KeyBlock *keyblock= NULL; /*XXX: ob_get_keyblock(OBACT); */
- Brush *b = sd->brush;
+ Brush *b = brush;
int i;
sculpt_add_damaged_rect(ss);
@@ -954,15 +959,17 @@ static void projverts_clear_inside(SculptSession *ss)
static void sculpt_update_tex(Sculpt *sd, SculptSession *ss)
{
+ Brush *brush = paint_brush(&sd->paint);
+
if(ss->texcache) {
MEM_freeN(ss->texcache);
ss->texcache= NULL;
}
/* Need to allocate a bigger buffer for bigger brush size */
- ss->texcache_side = sd->brush->size * 2;
+ ss->texcache_side = brush->size * 2;
if(!ss->texcache || ss->texcache_side > ss->texcache_actual) {
- ss->texcache = brush_gen_texture_cache(sd->brush, sd->brush->size);
+ ss->texcache = brush_gen_texture_cache(brush, brush->size);
ss->texcache_actual = ss->texcache_side;
}
}
@@ -1053,7 +1060,8 @@ static int sculpt_mode_poll(bContext *C)
static int sculpt_poll(bContext *C)
{
- return sculpt_mode_poll(C) && CTX_wm_area(C)->spacetype == SPACE_VIEW3D &&
+ return sculpt_mode_poll(C) && paint_brush(&CTX_data_tool_settings(C)->sculpt->paint) &&
+ CTX_wm_area(C)->spacetype == SPACE_VIEW3D &&
CTX_wm_region(C)->regiontype == RGN_TYPE_WINDOW;
}
@@ -1062,16 +1070,17 @@ static void draw_paint_cursor(bContext *C, int x, int y, void *customdata)
{
Sculpt *sd= CTX_data_tool_settings(C)->sculpt;
SculptSession *ss= CTX_data_active_object(C)->sculpt;
+ Brush *brush = paint_brush(&sd->paint);
glColor4ub(255, 100, 100, 128);
glEnable( GL_LINE_SMOOTH );
glEnable(GL_BLEND);
glTranslatef((float)x, (float)y, 0.0f);
- glutil_draw_lined_arc(0.0, M_PI*2.0, sd->brush->size, 40);
+ glutil_draw_lined_arc(0.0, M_PI*2.0, brush->size, 40);
glTranslatef((float)-x, (float)-y, 0.0f);
- if(ss && ss->cache && sd->brush && (sd->brush->flag & BRUSH_SMOOTH_STROKE)) {
+ if(ss && ss->cache && brush && (brush->flag & BRUSH_SMOOTH_STROKE)) {
ARegion *ar = CTX_wm_region(C);
sdrawline(x, y, ss->cache->mouse[0] - ar->winrct.xmin, ss->cache->mouse[1] - ar->winrct.ymin);
}
@@ -1096,7 +1105,9 @@ static void toggle_paint_cursor(bContext *C)
static void sculpt_undo_push(bContext *C, Sculpt *sd)
{
- switch(sd->brush->sculpt_tool) {
+ Brush *brush = paint_brush(&sd->paint);
+
+ switch(brush->sculpt_tool) {
case SCULPT_TOOL_DRAW:
ED_undo_push(C, "Draw Brush"); break;
case SCULPT_TOOL_SMOOTH:
@@ -1119,8 +1130,9 @@ static void sculpt_undo_push(bContext *C, Sculpt *sd)
/**** Radial control ****/
static int sculpt_radial_control_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
+ Brush *brush = paint_brush(&CTX_data_tool_settings(C)->sculpt->paint);
toggle_paint_cursor(C);
- brush_radial_control_invoke(op, CTX_data_scene(C)->toolsettings->sculpt->brush, 1);
+ brush_radial_control_invoke(op, brush, 1);
return WM_radial_control_invoke(C, op, event);
}
@@ -1134,7 +1146,9 @@ static int sculpt_radial_control_modal(bContext *C, wmOperator *op, wmEvent *eve
static int sculpt_radial_control_exec(bContext *C, wmOperator *op)
{
- return brush_radial_control_exec(op, CTX_data_scene(C)->toolsettings->sculpt->brush, 1);
+ Brush *brush = paint_brush(&CTX_data_tool_settings(C)->sculpt->paint);
+
+ return brush_radial_control_exec(op, brush, 1);
}
static void SCULPT_OT_radial_control(wmOperatorType *ot)
@@ -1181,6 +1195,7 @@ static void sculpt_cache_free(StrokeCache *cache)
static void sculpt_update_cache_invariants(Sculpt *sd, SculptSession *ss, bContext *C, wmOperator *op)
{
StrokeCache *cache = MEM_callocN(sizeof(StrokeCache), "stroke cache");
+ Brush *brush = paint_brush(&sd->paint);
int i;
ss->cache = cache;
@@ -1204,17 +1219,17 @@ static void sculpt_update_cache_invariants(Sculpt *sd, SculptSession *ss, bConte
sculpt_update_mesh_elements(C);
/* Initialize layer brush displacements */
- if(sd->brush->sculpt_tool == SCULPT_TOOL_LAYER &&
- (!ss->layer_disps || !(sd->brush->flag & BRUSH_PERSISTENT))) {
+ if(brush->sculpt_tool == SCULPT_TOOL_LAYER &&
+ (!ss->layer_disps || !(brush->flag & BRUSH_PERSISTENT))) {
if(ss->layer_disps)
MEM_freeN(ss->layer_disps);
ss->layer_disps = MEM_callocN(sizeof(float) * ss->totvert, "layer brush displacements");
}
/* Make copies of the mesh vertex locations and normals for some tools */
- if(sd->brush->sculpt_tool == SCULPT_TOOL_LAYER || (sd->brush->flag & BRUSH_ANCHORED)) {
- if(sd->brush->sculpt_tool != SCULPT_TOOL_LAYER ||
- !ss->mesh_co_orig || !(sd->brush->flag & BRUSH_PERSISTENT)) {
+ if(brush->sculpt_tool == SCULPT_TOOL_LAYER || (brush->flag & BRUSH_ANCHORED)) {
+ if(brush->sculpt_tool != SCULPT_TOOL_LAYER ||
+ !ss->mesh_co_orig || !(brush->flag & BRUSH_PERSISTENT)) {
if(!ss->mesh_co_orig)
ss->mesh_co_orig= MEM_mallocN(sizeof(float) * 3 * ss->totvert,
"sculpt mesh vertices copy");
@@ -1222,7 +1237,7 @@ static void sculpt_update_cache_invariants(Sculpt *sd, SculptSession *ss, bConte
VecCopyf(ss->mesh_co_orig[i], ss->mvert[i].co);
}
- if(sd->brush->flag & BRUSH_ANCHORED) {
+ if(brush->flag & BRUSH_ANCHORED) {
cache->orig_norms= MEM_mallocN(sizeof(short) * 3 * ss->totvert, "Sculpt orig norm");
for(i = 0; i < ss->totvert; ++i) {
cache->orig_norms[i][0] = ss->mvert[i].no[0];
@@ -1249,10 +1264,11 @@ static void sculpt_update_cache_invariants(Sculpt *sd, SculptSession *ss, bConte
static void sculpt_update_cache_variants(Sculpt *sd, SculptSession *ss, PointerRNA *ptr)
{
StrokeCache *cache = ss->cache;
+ Brush *brush = paint_brush(&sd->paint);
float grab_location[3];
int dx, dy;
- if(!(sd->brush->flag & BRUSH_ANCHORED))
+ if(!(brush->flag & BRUSH_ANCHORED))
RNA_float_get_array(ptr, "location", cache->true_location);
cache->flip = RNA_boolean_get(ptr, "flip");
RNA_int_get_array(ptr, "mouse", cache->mouse);
@@ -1262,14 +1278,14 @@ static void sculpt_update_cache_variants(Sculpt *sd, SculptSession *ss, PointerR
cache->previous_pixel_radius = cache->pixel_radius;
cache->pixel_radius = brush_size(sd, ss);
- if(sd->brush->flag & BRUSH_ANCHORED) {
+ if(brush->flag & BRUSH_ANCHORED) {
dx = cache->mouse[0] - cache->initial_mouse[0];
dy = cache->mouse[1] - cache->initial_mouse[1];
cache->pixel_radius = sqrt(dx*dx + dy*dy);
cache->radius = unproject_brush_radius(ss, cache->pixel_radius);
cache->rotation = atan2(dy, dx);
}
- else if(sd->brush->flag & BRUSH_RAKE) {
+ else if(brush->flag & BRUSH_RAKE) {
int update;
dx = cache->last_rake[0] - cache->mouse[0];
@@ -1288,7 +1304,7 @@ static void sculpt_update_cache_variants(Sculpt *sd, SculptSession *ss, PointerR
}
/* Find the grab delta */
- if(sd->brush->sculpt_tool == SCULPT_TOOL_GRAB) {
+ if(brush->sculpt_tool == SCULPT_TOOL_GRAB) {
unproject(cache->mats, grab_location, cache->mouse[0], cache->mouse[1], cache->depth);
if(!cache->first_time)
VecSubf(cache->grab_delta, grab_location, cache->old_grab_location);
@@ -1361,10 +1377,11 @@ static int sculpt_brush_stroke_invoke(bContext *C, wmOperator *op, wmEvent *even
static void sculpt_restore_mesh(Sculpt *sd, SculptSession *ss)
{
StrokeCache *cache = ss->cache;
+ Brush *brush = paint_brush(&sd->paint);
int i;
/* Restore the mesh before continuing with anchored stroke */
- if((sd->brush->flag & BRUSH_ANCHORED) && ss->mesh_co_orig) {
+ if((brush->flag & BRUSH_ANCHORED) && ss->mesh_co_orig) {
for(i = 0; i < ss->totvert; ++i) {
VecCopyf(ss->mvert[i].co, ss->mesh_co_orig[i]);
ss->mvert[i].no[0] = cache->orig_norms[i][0];
@@ -1378,7 +1395,7 @@ static void sculpt_restore_mesh(Sculpt *sd, SculptSession *ss)
VecCopyf(fn, cache->face_norms[i]);
}
- if(sd->brush->sculpt_tool == SCULPT_TOOL_LAYER)
+ if(brush->sculpt_tool == SCULPT_TOOL_LAYER)
memset(ss->layer_disps, 0, sizeof(float) * ss->totvert);
}
}
@@ -1413,10 +1430,12 @@ static void sculpt_flush_update(bContext *C)
/* Returns zero if no sculpt changes should be made, non-zero otherwise */
static int sculpt_smooth_stroke(Sculpt *s, SculptSession *ss, int output[2], wmEvent *event)
{
+ Brush *brush = paint_brush(&s->paint);
+
output[0] = event->x;
output[1] = event->y;
- if(s->brush->flag & BRUSH_SMOOTH_STROKE && s->brush->sculpt_tool != SCULPT_TOOL_GRAB) {
+ if(brush->flag & BRUSH_SMOOTH_STROKE && brush->sculpt_tool != SCULPT_TOOL_GRAB) {
StrokeCache *cache = ss->cache;
float u = .9, v = 1.0 - u;
int dx = cache->mouse[0] - event->x, dy = cache->mouse[1] - event->y;
@@ -1437,7 +1456,7 @@ static int sculpt_smooth_stroke(Sculpt *s, SculptSession *ss, int output[2], wmE
/* Returns zero if the stroke dots should not be spaced, non-zero otherwise */
int sculpt_space_stroke_enabled(Sculpt *s)
{
- Brush *br = s->brush;
+ Brush *br = paint_brush(&s->paint);
return (br->flag & BRUSH_SPACE) && !(br->flag & BRUSH_ANCHORED) && (br->sculpt_tool != SCULPT_TOOL_GRAB);
}
@@ -1470,6 +1489,7 @@ static void sculpt_brush_stroke_add_step(bContext *C, wmOperator *op, wmEvent *e
static int sculpt_space_stroke(bContext *C, wmOperator *op, wmEvent *event, Sculpt *s, SculptSession *ss, const int final_mouse[2])
{
StrokeCache *cache = ss->cache;
+ Brush *brush = paint_brush(&s->paint);
int cnt = 0;
if(sculpt_space_stroke_enabled(s)) {
@@ -1482,11 +1502,11 @@ static int sculpt_space_stroke(bContext *C, wmOperator *op, wmEvent *event, Scul
length = sqrt(vec[0]*vec[0] + vec[1]*vec[1]);
if(length > FLT_EPSILON) {
- scale = s->brush->spacing / length;
+ scale = brush->spacing / length;
vec[0] *= scale;
vec[1] *= scale;
- steps = (int)(length / s->brush->spacing);
+ steps = (int)(length / brush->spacing);
for(i = 0; i < steps; ++i, ++cnt) {
mouse[0] += vec[0];
mouse[1] += vec[1];
@@ -1666,6 +1686,8 @@ static int sculpt_toggle_mode(bContext *C, wmOperator *op)
free_sculptsession(&ob->sculpt);
}
else {
+ Brush *brush;
+
/* Enter sculptmode */
ob->mode |= OB_MODE_SCULPT;
@@ -1683,7 +1705,9 @@ static int sculpt_toggle_mode(bContext *C, wmOperator *op)
toggle_paint_cursor(C);
/* If there's no brush, create one */
- brush_check_exists(&ts->sculpt->brush);
+ brush = paint_brush(&ts->sculpt->paint);
+ brush_check_exists(&brush);
+ paint_brush_set(&ts->sculpt->paint, brush);
WM_event_add_notifier(C, NC_SCENE|ND_MODE, CTX_data_scene(C));
}
diff --git a/source/blender/editors/space_buttons/buttons_context.c b/source/blender/editors/space_buttons/buttons_context.c
index ad65177650f..ef61299ef70 100644
--- a/source/blender/editors/space_buttons/buttons_context.c
+++ b/source/blender/editors/space_buttons/buttons_context.c
@@ -49,6 +49,7 @@
#include "BKE_global.h"
#include "BKE_material.h"
#include "BKE_modifier.h"
+#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h"
@@ -323,7 +324,7 @@ static int buttons_context_path_brush(const bContext *C, ButsContextPath *path)
if(obact) {
if(obact->mode & OB_MODE_SCULPT)
- br= ts->sculpt->brush;
+ paint_brush(&ts->sculpt->paint);
else if(obact->mode & OB_MODE_VERTEX_PAINT)
br= ts->vpaint->brush;
else if(obact->mode & OB_MODE_WEIGHT_PAINT)
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index 721f8a50256..d19dc897a89 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -56,6 +56,7 @@
#include "BKE_main.h"
#include "BKE_node.h"
#include "BKE_material.h"
+#include "BKE_paint.h"
#include "BKE_texture.h"
#include "BKE_scene.h"
#include "BKE_utildefines.h"
@@ -625,10 +626,9 @@ void snode_set_context(SpaceNode *snode, Scene *scene)
MTex *mtex= NULL;
if(ob && ob->mode & OB_MODE_SCULPT) {
- Sculpt *sd= scene->toolsettings->sculpt;
- if(sd && sd->brush)
- if(sd->brush->texact != -1)
- mtex= sd->brush->mtex[sd->brush->texact];
+ Brush *brush = paint_brush(&scene->toolsettings->sculpt->paint);
+ if(brush && brush->texact != -1)
+ mtex= brush->mtex[brush->texact];
}
else {
Brush *br= scene->toolsettings->imapaint.brush;
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 8e5685643db..05f3666be94 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -465,12 +465,19 @@ typedef struct TransformOrientation {
float mat[3][3];
} TransformOrientation;
+typedef struct Paint {
+ /* Array of brushes selected for use in this paint mode */
+ Brush **brushes;
+ int active_brush_index, brush_count;
+
+ /* WM handle */
+ void *paint_cursor;
+} Paint;
+
typedef struct Sculpt
{
- /* Note! a deep copy of this struct must be done scene.c's copy_scene function */
-
- struct Brush *brush;
-
+ Paint paint;
+
/* WM handle */
void *cursor;
diff --git a/source/blender/makesrna/RNA_enum_types.h b/source/blender/makesrna/RNA_enum_types.h
index a7488ed437b..46d8c50caa6 100644
--- a/source/blender/makesrna/RNA_enum_types.h
+++ b/source/blender/makesrna/RNA_enum_types.h
@@ -49,6 +49,8 @@ extern EnumPropertyItem nla_mode_blend_items[];
extern EnumPropertyItem event_value_items[];
extern EnumPropertyItem event_type_items[];
+extern EnumPropertyItem brush_sculpt_tool_items[];
+
#endif /* RNA_ENUM_TYPES */
diff --git a/source/blender/makesrna/intern/rna_brush.c b/source/blender/makesrna/intern/rna_brush.c
index b58df16dc62..65c66800f41 100644
--- a/source/blender/makesrna/intern/rna_brush.c
+++ b/source/blender/makesrna/intern/rna_brush.c
@@ -32,6 +32,17 @@
#include "DNA_brush_types.h"
#include "DNA_texture_types.h"
+EnumPropertyItem brush_sculpt_tool_items[] = {
+ {SCULPT_TOOL_DRAW, "DRAW", 0, "Draw", ""},
+ {SCULPT_TOOL_SMOOTH, "SMOOTH", 0, "Smooth", ""},
+ {SCULPT_TOOL_PINCH, "PINCH", 0, "Pinch", ""},
+ {SCULPT_TOOL_INFLATE, "INFLATE", 0, "Inflate", ""},
+ {SCULPT_TOOL_GRAB, "GRAB", 0, "Grab", ""},
+ {SCULPT_TOOL_LAYER, "LAYER", 0, "Layer", ""},
+ {SCULPT_TOOL_FLATTEN, "FLATTEN", 0, "Flatten", ""},
+ {SCULPT_TOOL_CLAY, "CLAY", 0, "Clay", ""},
+ {0, NULL, 0, NULL, NULL}};
+
#ifdef RNA_RUNTIME
#include "MEM_guardedalloc.h"
@@ -92,17 +103,6 @@ void rna_def_brush(BlenderRNA *brna)
{BRUSH_BLEND_ADD_ALPHA, "ADD_ALPHA", 0, "Add Alpha", "Add alpha while painting."},
{0, NULL, 0, NULL, NULL}};
- static EnumPropertyItem prop_sculpt_tool_items[] = {
- {SCULPT_TOOL_DRAW, "DRAW", 0, "Draw", ""},
- {SCULPT_TOOL_SMOOTH, "SMOOTH", 0, "Smooth", ""},
- {SCULPT_TOOL_PINCH, "PINCH", 0, "Pinch", ""},
- {SCULPT_TOOL_INFLATE, "INFLATE", 0, "Inflate", ""},
- {SCULPT_TOOL_GRAB, "GRAB", 0, "Grab", ""},
- {SCULPT_TOOL_LAYER, "LAYER", 0, "Layer", ""},
- {SCULPT_TOOL_FLATTEN, "FLATTEN", 0, "Flatten", ""},
- {SCULPT_TOOL_CLAY, "CLAY", 0, "Clay", ""},
- {0, NULL, 0, NULL, NULL}};
-
srna= RNA_def_struct(brna, "Brush", "ID");
RNA_def_struct_ui_text(srna, "Brush", "Brush datablock for storing brush settings for painting and sculpting.");
RNA_def_struct_ui_icon(srna, ICON_BRUSH_DATA);
@@ -113,7 +113,7 @@ void rna_def_brush(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Blending mode", "Brush blending mode.");
prop= RNA_def_property(srna, "sculpt_tool", PROP_ENUM, PROP_NONE);
- RNA_def_property_enum_items(prop, prop_sculpt_tool_items);
+ RNA_def_property_enum_items(prop, brush_sculpt_tool_items);
RNA_def_property_ui_text(prop, "Sculpt Tool", "");
/* number values */
diff --git a/source/blender/makesrna/intern/rna_sculpt_paint.c b/source/blender/makesrna/intern/rna_sculpt_paint.c
index 1e512d8f9bb..9b0e679e3b6 100644
--- a/source/blender/makesrna/intern/rna_sculpt_paint.c
+++ b/source/blender/makesrna/intern/rna_sculpt_paint.c
@@ -31,6 +31,8 @@
#include "DNA_scene_types.h"
+#include "BKE_paint.h"
+
#ifdef RNA_RUNTIME
static PointerRNA rna_ParticleEdit_brush_get(PointerRNA *ptr)
@@ -49,20 +51,67 @@ static PointerRNA rna_ParticleBrush_curve_get(PointerRNA *ptr)
return rna_pointer_inherit_refine(ptr, &RNA_CurveMapping, NULL);
}
+static void rna_Paint_brushes_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
+{
+ Paint *p= (Paint*)ptr->data;
+ rna_iterator_array_begin(iter, (void*)p->brushes, sizeof(Brush*), p->brush_count, 0, NULL);
+}
+
+static int rna_Paint_brushes_length(PointerRNA *ptr)
+{
+ Paint *p= (Paint*)ptr->data;
+
+ return p->brush_count;
+}
+
+static PointerRNA rna_Paint_active_brush_get(PointerRNA *ptr)
+{
+ return rna_pointer_inherit_refine(ptr, &RNA_Brush, paint_brush(ptr->data));
+}
+
+static void rna_Paint_active_brush_set(PointerRNA *ptr, PointerRNA value)
+{
+ paint_brush_set(ptr->data, value.data);
+}
+
#else
-static void rna_def_sculpt(BlenderRNA *brna)
+static void rna_def_paint(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
- srna= RNA_def_struct(brna, "Sculpt", NULL);
- RNA_def_struct_ui_text(srna, "Sculpt", "");
-
+ srna= RNA_def_struct(brna, "Paint", NULL);
+ RNA_def_struct_ui_text(srna, "Paint", "");
+
+ prop= RNA_def_property(srna, "brushes", PROP_COLLECTION, PROP_NONE);
+ RNA_def_property_struct_type(prop, "Brush");
+ RNA_def_property_collection_funcs(prop, "rna_Paint_brushes_begin",
+ "rna_iterator_array_next",
+ "rna_iterator_array_end",
+ "rna_iterator_array_dereference_get",
+ "rna_Paint_brushes_length", 0, 0, 0, 0);
+ RNA_def_property_ui_text(prop, "Brushes", "Brushes selected for this paint mode.");
+
+ prop= RNA_def_property(srna, "active_brush_index", PROP_INT, PROP_NONE);
+ RNA_def_property_range(prop, 0, INT_MAX);
+
+ /* Fake property to get active brush directly, rather than integer index */
prop= RNA_def_property(srna, "brush", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "Brush");
- RNA_def_property_ui_text(prop, "Brush", "");
+ RNA_def_property_pointer_funcs(prop, "rna_Paint_active_brush_get", "rna_Paint_active_brush_set", NULL);
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Brush", "Active paint brush.");
+}
+static void rna_def_sculpt(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna= RNA_def_struct(brna, "Sculpt", "Paint");
+ RNA_def_struct_ui_text(srna, "Sculpt", "");
+
prop= RNA_def_property(srna, "symmetry_x", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flags", SCULPT_SYMM_X);
RNA_def_property_ui_text(prop, "Symmetry X", "Mirror brush across the X axis.");
@@ -353,6 +402,7 @@ static void rna_def_particle_edit(BlenderRNA *brna)
void RNA_def_sculpt_paint(BlenderRNA *brna)
{
+ rna_def_paint(brna);
rna_def_sculpt(brna);
rna_def_vertex_paint(brna);
rna_def_image_paint(brna);