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authorCampbell Barton <ideasman42@gmail.com>2011-09-09 17:10:18 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-09-09 17:10:18 +0400
commit40481af180475d23cf09aeb031e8ff936463fcfa (patch)
treefc1a23fc3760ddefe4417e2dc6e65822ff59f7ae /source
parent8af4b90f0731da8b8b2f2ed5148e2e1ac9f57685 (diff)
replace magic numbers with defines to make the interface source more readable.
only functional change is the uiWidgetBase struct stored up to 64 verts, changed this to 36 since thats the most that is used atm, added assert if this ever changes.
Diffstat (limited to 'source')
-rw-r--r--source/blender/editors/interface/interface_widgets.c163
1 files changed, 85 insertions, 78 deletions
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index 5da875356ea..8a634dd344d 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -86,12 +86,25 @@ typedef struct uiWidgetTrias {
} uiWidgetTrias;
+/* max as used by round_box__edges */
+#define WIDGET_CURVE_RESOLU 9
+#define WIDGET_SIZE_MAX (WIDGET_CURVE_RESOLU*4)
+
+enum {
+ WIDGET_TOP_LEFT= 1,
+ WIDGET_TOP_RIGHT= 2,
+ WIDGET_BOTTOM_RIGHT= 4,
+ WIDGET_BOTTOM_LEFT= 8,
+ /* just for convenience */
+ WIDGET_ALL_CORNERS= (WIDGET_TOP_LEFT | WIDGET_TOP_RIGHT | WIDGET_BOTTOM_RIGHT | WIDGET_BOTTOM_LEFT)
+};
+
typedef struct uiWidgetBase {
int totvert, halfwayvert;
- float outer_v[64][2];
- float inner_v[64][2];
- float inner_uv[64][2];
+ float outer_v[WIDGET_SIZE_MAX][2];
+ float inner_v[WIDGET_SIZE_MAX][2];
+ float inner_uv[WIDGET_SIZE_MAX][2];
short inner, outline, emboss; /* set on/off */
short shadedir;
@@ -123,7 +136,7 @@ typedef struct uiWidgetType {
/* *********************** draw data ************************** */
-static float cornervec[9][2]= {{0.0, 0.0}, {0.195, 0.02}, {0.383, 0.067}, {0.55, 0.169},
+static float cornervec[WIDGET_CURVE_RESOLU][2]= {{0.0, 0.0}, {0.195, 0.02}, {0.383, 0.067}, {0.55, 0.169},
{0.707, 0.293}, {0.831, 0.45}, {0.924, 0.617}, {0.98, 0.805}, {1.0, 1.0}};
static float jit[8][2]= {{0.468813 , -0.481430}, {-0.155755 , -0.352820},
@@ -216,7 +229,7 @@ static void widget_init(uiWidgetBase *wtb)
/* return tot */
static int round_box_shadow_edges(float (*vert)[2], rcti *rect, float rad, int roundboxalign, float step)
{
- float vec[9][2];
+ float vec[WIDGET_CURVE_RESOLU][2];
float minx, miny, maxx, maxy;
int a, tot= 0;
@@ -231,59 +244,59 @@ static int round_box_shadow_edges(float (*vert)[2], rcti *rect, float rad, int r
maxy= rect->ymax+step;
/* mult */
- for(a=0; a<9; a++) {
+ for(a=0; a < WIDGET_CURVE_RESOLU; a++) {
vec[a][0]= rad*cornervec[a][0];
vec[a][1]= rad*cornervec[a][1];
}
/* start with left-top, anti clockwise */
- if(roundboxalign & 1) {
- for(a=0; a<9; a++, tot++) {
+ if(roundboxalign & WIDGET_TOP_LEFT) {
+ for(a=0; a < WIDGET_CURVE_RESOLU; a++, tot++) {
vert[tot][0]= minx+rad-vec[a][0];
vert[tot][1]= maxy-vec[a][1];
}
}
else {
- for(a=0; a<9; a++, tot++) {
+ for(a=0; a < WIDGET_CURVE_RESOLU; a++, tot++) {
vert[tot][0]= minx;
vert[tot][1]= maxy;
}
}
- if(roundboxalign & 8) {
- for(a=0; a<9; a++, tot++) {
+ if(roundboxalign & WIDGET_BOTTOM_LEFT) {
+ for(a=0; a < WIDGET_CURVE_RESOLU; a++, tot++) {
vert[tot][0]= minx+vec[a][1];
vert[tot][1]= miny+rad-vec[a][0];
}
}
else {
- for(a=0; a<9; a++, tot++) {
+ for(a=0; a < WIDGET_CURVE_RESOLU; a++, tot++) {
vert[tot][0]= minx;
vert[tot][1]= miny;
}
}
- if(roundboxalign & 4) {
- for(a=0; a<9; a++, tot++) {
+ if(roundboxalign & WIDGET_BOTTOM_RIGHT) {
+ for(a=0; a < WIDGET_CURVE_RESOLU; a++, tot++) {
vert[tot][0]= maxx-rad+vec[a][0];
vert[tot][1]= miny+vec[a][1];
}
}
else {
- for(a=0; a<9; a++, tot++) {
+ for(a=0; a < WIDGET_CURVE_RESOLU; a++, tot++) {
vert[tot][0]= maxx;
vert[tot][1]= miny;
}
}
- if(roundboxalign & 2) {
- for(a=0; a<9; a++, tot++) {
+ if(roundboxalign & WIDGET_TOP_RIGHT) {
+ for(a=0; a < WIDGET_CURVE_RESOLU; a++, tot++) {
vert[tot][0]= maxx-vec[a][1];
vert[tot][1]= maxy-rad+vec[a][0];
}
}
else {
- for(a=0; a<9; a++, tot++) {
+ for(a=0; a < WIDGET_CURVE_RESOLU; a++, tot++) {
vert[tot][0]= maxx;
vert[tot][1]= maxy;
}
@@ -294,7 +307,7 @@ static int round_box_shadow_edges(float (*vert)[2], rcti *rect, float rad, int r
/* this call has 1 extra arg to allow mask outline */
static void round_box__edges(uiWidgetBase *wt, int roundboxalign, rcti *rect, float rad, float radi)
{
- float vec[9][2], veci[9][2];
+ float vec[WIDGET_CURVE_RESOLU][2], veci[WIDGET_CURVE_RESOLU][2];
float minx= rect->xmin, miny= rect->ymin, maxx= rect->xmax, maxy= rect->ymax;
float minxi= minx + 1.0f; /* boundbox inner */
float maxxi= maxx - 1.0f;
@@ -303,8 +316,10 @@ static void round_box__edges(uiWidgetBase *wt, int roundboxalign, rcti *rect, fl
float facxi= (maxxi!=minxi) ? 1.0f/(maxxi-minxi) : 0.0f; /* for uv, can divide by zero */
float facyi= (maxyi!=minyi) ? 1.0f/(maxyi-minyi) : 0.0f;
int a, tot= 0, minsize;
- const int hnum= ((roundboxalign & (1|2))==(1|2) || (roundboxalign & (4|8))==(4|8)) ? 1 : 2;
- const int vnum= ((roundboxalign & (1|8))==(1|8) || (roundboxalign & (2|4))==(2|4)) ? 1 : 2;
+ const int hnum= ((roundboxalign & (WIDGET_TOP_LEFT|WIDGET_TOP_RIGHT))==(WIDGET_TOP_LEFT|WIDGET_TOP_RIGHT) ||
+ (roundboxalign & (WIDGET_BOTTOM_RIGHT|WIDGET_BOTTOM_LEFT))==(WIDGET_BOTTOM_RIGHT|WIDGET_BOTTOM_LEFT)) ? 1 : 2;
+ const int vnum= ((roundboxalign & (WIDGET_TOP_LEFT|WIDGET_BOTTOM_LEFT))==(WIDGET_TOP_LEFT|WIDGET_BOTTOM_LEFT) ||
+ (roundboxalign & (WIDGET_TOP_RIGHT|WIDGET_BOTTOM_RIGHT))==(WIDGET_TOP_RIGHT|WIDGET_BOTTOM_RIGHT)) ? 1 : 2;
minsize= MIN2((rect->xmax-rect->xmin)*hnum, (rect->ymax-rect->ymin)*vnum);
@@ -315,7 +330,7 @@ static void round_box__edges(uiWidgetBase *wt, int roundboxalign, rcti *rect, fl
radi= 0.5f*minsize - 1.0f;
/* mult */
- for(a=0; a<9; a++) {
+ for(a=0; a < WIDGET_CURVE_RESOLU; a++) {
veci[a][0]= radi*cornervec[a][0];
veci[a][1]= radi*cornervec[a][1];
vec[a][0]= rad*cornervec[a][0];
@@ -323,9 +338,9 @@ static void round_box__edges(uiWidgetBase *wt, int roundboxalign, rcti *rect, fl
}
/* corner left-bottom */
- if(roundboxalign & 8) {
+ if(roundboxalign & WIDGET_BOTTOM_LEFT) {
- for(a=0; a<9; a++, tot++) {
+ for(a=0; a < WIDGET_CURVE_RESOLU; a++, tot++) {
wt->inner_v[tot][0]= minxi+veci[a][1];
wt->inner_v[tot][1]= minyi+radi-veci[a][0];
@@ -350,9 +365,9 @@ static void round_box__edges(uiWidgetBase *wt, int roundboxalign, rcti *rect, fl
}
/* corner right-bottom */
- if(roundboxalign & 4) {
+ if(roundboxalign & WIDGET_BOTTOM_RIGHT) {
- for(a=0; a<9; a++, tot++) {
+ for(a=0; a < WIDGET_CURVE_RESOLU; a++, tot++) {
wt->inner_v[tot][0]= maxxi-radi+veci[a][0];
wt->inner_v[tot][1]= minyi+veci[a][1];
@@ -379,9 +394,9 @@ static void round_box__edges(uiWidgetBase *wt, int roundboxalign, rcti *rect, fl
wt->halfwayvert= tot;
/* corner right-top */
- if(roundboxalign & 2) {
+ if(roundboxalign & WIDGET_TOP_RIGHT) {
- for(a=0; a<9; a++, tot++) {
+ for(a=0; a < WIDGET_CURVE_RESOLU; a++, tot++) {
wt->inner_v[tot][0]= maxxi-veci[a][1];
wt->inner_v[tot][1]= maxyi-radi+veci[a][0];
@@ -406,9 +421,9 @@ static void round_box__edges(uiWidgetBase *wt, int roundboxalign, rcti *rect, fl
}
/* corner left-top */
- if(roundboxalign & 1) {
+ if(roundboxalign & WIDGET_TOP_LEFT) {
- for(a=0; a<9; a++, tot++) {
+ for(a=0; a < WIDGET_CURVE_RESOLU; a++, tot++) {
wt->inner_v[tot][0]= minxi+radi-veci[a][0];
wt->inner_v[tot][1]= maxyi-veci[a][1];
@@ -433,7 +448,9 @@ static void round_box__edges(uiWidgetBase *wt, int roundboxalign, rcti *rect, fl
tot++;
}
-
+
+ BLI_assert(tot <= WIDGET_SIZE_MAX);
+
wt->totvert= tot;
}
@@ -1620,14 +1637,14 @@ static void widget_softshadow(rcti *rect, int roundboxalign, float radin, float
rect1.ymax -= 2.0f*radout;
/* inner part */
- tot= round_box_shadow_edges(wtb.inner_v, &rect1, radin, roundboxalign & 12, 0.0f);
+ tot= round_box_shadow_edges(wtb.inner_v, &rect1, radin, roundboxalign & (WIDGET_BOTTOM_RIGHT | WIDGET_BOTTOM_LEFT), 0.0f);
/* inverse linear shadow alpha */
alpha= 0.15;
alphastep= 0.67;
for(step= 1; step<=radout; step++, alpha*=alphastep) {
- round_box_shadow_edges(wtb.outer_v, &rect1, radin, 15, (float)step);
+ round_box_shadow_edges(wtb.outer_v, &rect1, radin, WIDGET_ALL_CORNERS, (float)step);
glColor4f(0.0f, 0.0f, 0.0f, alpha);
@@ -1644,7 +1661,7 @@ static void widget_softshadow(rcti *rect, int roundboxalign, float radin, float
static void widget_menu_back(uiWidgetColors *wcol, rcti *rect, int flag, int direction)
{
uiWidgetBase wtb;
- int roundboxalign= 15;
+ int roundboxalign= WIDGET_ALL_CORNERS;
widget_init(&wtb);
@@ -1654,11 +1671,11 @@ static void widget_menu_back(uiWidgetColors *wcol, rcti *rect, int flag, int dir
//rect->ymax += 4.0;
}
else if (direction == UI_DOWN) {
- roundboxalign= 12;
+ roundboxalign= (WIDGET_BOTTOM_RIGHT | WIDGET_BOTTOM_LEFT);
rect->ymin -= 4.0;
}
else if (direction == UI_TOP) {
- roundboxalign= 3;
+ roundboxalign= WIDGET_TOP_LEFT | WIDGET_TOP_RIGHT;
rect->ymax += 4.0;
}
@@ -2008,7 +2025,7 @@ static void ui_draw_but_HSV_v(uiBut *but, rcti *rect)
widget_init(&wtb);
/* fully rounded */
- round_box_edges(&wtb, 15, rect, rad);
+ round_box_edges(&wtb, WIDGET_ALL_CORNERS, rect, rad);
/* setup temp colors */
wcol_tmp.outline[0]= wcol_tmp.outline[1]= wcol_tmp.outline[2]= 0;
@@ -2148,7 +2165,7 @@ void uiWidgetScrollDraw(uiWidgetColors *wcol, rcti *rect, rcti *slider, int stat
if(horizontal)
SWAP(short, wcol->shadetop, wcol->shadedown);
- round_box_edges(&wtb, 15, rect, rad);
+ round_box_edges(&wtb, WIDGET_ALL_CORNERS, rect, rad);
widgetbase_draw(&wtb, wcol);
/* slider */
@@ -2176,7 +2193,7 @@ void uiWidgetScrollDraw(uiWidgetColors *wcol, rcti *rect, rcti *slider, int stat
if (state & UI_SCROLL_NO_OUTLINE)
SWAP(short, outline, wtb.outline);
- round_box_edges(&wtb, 15, slider, rad);
+ round_box_edges(&wtb, WIDGET_ALL_CORNERS, slider, rad);
if(state & UI_SCROLL_ARROWS) {
if(wcol->item[0] > 48) wcol->item[0]-= 48;
@@ -2343,7 +2360,7 @@ static void widget_numslider(uiBut *but, uiWidgetColors *wcol, rcti *rect, int s
/* left part of slider, always rounded */
rect1.xmax= rect1.xmin + ceil(offs+1.0f);
- round_box_edges(&wtb1, roundboxalign & ~6, &rect1, offs);
+ round_box_edges(&wtb1, roundboxalign & ~(WIDGET_TOP_RIGHT | WIDGET_BOTTOM_RIGHT), &rect1, offs);
wtb1.outline= 0;
widgetbase_draw(&wtb1, wcol);
@@ -2354,7 +2371,7 @@ static void widget_numslider(uiBut *but, uiWidgetColors *wcol, rcti *rect, int s
offs*= (rect1.xmax + offs - rect->xmax)/offs;
else
offs= 0.0f;
- round_box_edges(&wtb1, roundboxalign & ~9, &rect1, offs);
+ round_box_edges(&wtb1, roundboxalign & ~(WIDGET_TOP_LEFT | WIDGET_BOTTOM_LEFT), &rect1, offs);
widgetbase_draw(&wtb1, wcol);
VECCOPY(wcol->outline, outline);
@@ -2436,7 +2453,7 @@ static void widget_icon_has_anim(uiBut *UNUSED(but), uiWidgetColors *wcol, rcti
wtb.outline= 0;
/* rounded */
- round_box_edges(&wtb, 15, rect, 10.0f);
+ round_box_edges(&wtb, WIDGET_ALL_CORNERS, rect, 10.0f);
widgetbase_draw(&wtb, wcol);
}
}
@@ -2499,7 +2516,7 @@ static void widget_pulldownbut(uiWidgetColors *wcol, rcti *rect, int state, int
widget_init(&wtb);
/* half rounded */
- round_box_edges(&wtb, 15, rect, rad);
+ round_box_edges(&wtb, WIDGET_ALL_CORNERS, rect, rad);
widgetbase_draw(&wtb, wcol);
}
@@ -2526,7 +2543,7 @@ static void widget_list_itembut(uiWidgetColors *wcol, rcti *rect, int UNUSED(sta
/* rounded, but no outline */
wtb.outline= 0;
- round_box_edges(&wtb, 15, rect, 4.0f);
+ round_box_edges(&wtb, WIDGET_ALL_CORNERS, rect, 4.0f);
widgetbase_draw(&wtb, wcol);
}
@@ -2550,7 +2567,7 @@ static void widget_optionbut(uiWidgetColors *wcol, rcti *rect, int state, int UN
recttemp.ymax-= delta;
/* half rounded */
- round_box_edges(&wtb, 15, &recttemp, 4.0f);
+ round_box_edges(&wtb, WIDGET_ALL_CORNERS, &recttemp, 4.0f);
/* decoration */
if(state & UI_SELECT) {
@@ -2650,12 +2667,12 @@ static void widget_draw_extra_mask(const bContext *C, uiBut *but, uiWidgetType *
UI_GetThemeColor3ubv(TH_BACK, col);
glColor3ubv(col);
- round_box__edges(&wtb, 15, rect, 0.0f, 4.0);
+ round_box__edges(&wtb, WIDGET_ALL_CORNERS, rect, 0.0f, 4.0);
widgetbase_outline(&wtb);
}
/* outline */
- round_box_edges(&wtb, 15, rect, 5.0f);
+ round_box_edges(&wtb, WIDGET_ALL_CORNERS, rect, 5.0f);
wtb.outline= 1;
wtb.inner= 0;
widgetbase_draw(&wtb, &wt->wcol);
@@ -2824,7 +2841,7 @@ static uiWidgetType *widget_type(uiWidgetTypeEnum type)
}
-static int widget_roundbox_set(uiBut *but, rcti *rect)
+static int WIDGET_set(uiBut *but, rcti *rect)
{
/* alignment */
if(but->flag & UI_BUT_ALIGN) {
@@ -2836,37 +2853,27 @@ static int widget_roundbox_set(uiBut *but, rcti *rect)
switch(but->flag & UI_BUT_ALIGN) {
case UI_BUT_ALIGN_TOP:
- return (12);
- break;
+ return WIDGET_BOTTOM_LEFT | WIDGET_BOTTOM_RIGHT;
case UI_BUT_ALIGN_DOWN:
- return (3);
- break;
+ return WIDGET_TOP_LEFT | WIDGET_TOP_RIGHT;
case UI_BUT_ALIGN_LEFT:
- return (6);
- break;
+ return WIDGET_TOP_RIGHT | WIDGET_BOTTOM_RIGHT;
case UI_BUT_ALIGN_RIGHT:
- return (9);
- break;
-
- case UI_BUT_ALIGN_DOWN|UI_BUT_ALIGN_RIGHT:
- return (1);
- break;
- case UI_BUT_ALIGN_DOWN|UI_BUT_ALIGN_LEFT:
- return (2);
- break;
- case UI_BUT_ALIGN_TOP|UI_BUT_ALIGN_RIGHT:
- return (8);
- break;
- case UI_BUT_ALIGN_TOP|UI_BUT_ALIGN_LEFT:
- return (4);
- break;
-
+ return WIDGET_TOP_LEFT | WIDGET_BOTTOM_LEFT;
+ case UI_BUT_ALIGN_DOWN | UI_BUT_ALIGN_RIGHT:
+ return WIDGET_TOP_LEFT;
+ case UI_BUT_ALIGN_DOWN | UI_BUT_ALIGN_LEFT:
+ return WIDGET_TOP_RIGHT;
+ case UI_BUT_ALIGN_TOP | UI_BUT_ALIGN_RIGHT:
+ return WIDGET_BOTTOM_LEFT;
+ case UI_BUT_ALIGN_TOP | UI_BUT_ALIGN_LEFT:
+ return WIDGET_BOTTOM_RIGHT;
default:
- return (0);
- break;
+ return 0;
}
- }
- return 15;
+ }
+
+ return WIDGET_ALL_CORNERS;
}
/* conversion from old to new buttons, so still messy */
@@ -3057,7 +3064,7 @@ void ui_draw_but(const bContext *C, ARegion *ar, uiStyle *style, uiBut *but, rct
rcti disablerect= *rect; /* rect gets clipped smaller for text */
int roundboxalign, state;
- roundboxalign= widget_roundbox_set(but, rect);
+ roundboxalign= WIDGET_set(but, rect);
state= but->flag;
if(but->editstr) state |= UI_TEXTINPUT;
@@ -3104,14 +3111,14 @@ void ui_draw_search_back(uiStyle *UNUSED(style), uiBlock *block, rcti *rect)
uiWidgetType *wt= widget_type(UI_WTYPE_BOX);
glEnable(GL_BLEND);
- widget_softshadow(rect, 15, 5.0f, 8.0f);
+ widget_softshadow(rect, WIDGET_ALL_CORNERS, 5.0f, 8.0f);
glDisable(GL_BLEND);
wt->state(wt, 0);
if(block)
- wt->draw(&wt->wcol, rect, block->flag, 15);
+ wt->draw(&wt->wcol, rect, block->flag, WIDGET_ALL_CORNERS);
else
- wt->draw(&wt->wcol, rect, 0, 15);
+ wt->draw(&wt->wcol, rect, 0, WIDGET_ALL_CORNERS);
}