diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-05-05 10:38:49 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-05-05 10:38:49 +0400 |
commit | b63d0690558760da35f422726a50130d8dc471e1 (patch) | |
tree | 9ff5ca0bd5fb8d8fdbce30f3f4c19ace4bba26e6 /source | |
parent | 8961d63c547962c466da572d18ac3992fe5ffa78 (diff) |
[#22177] Adding BLF to the BGE and exposing BLF_load as blf.load
from Mitchell Stokes (moguri)
also updated blf docs
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/python/generic/blf_api.c | 81 | ||||
-rw-r--r-- | source/gameengine/Ketsji/KX_PythonInit.cpp | 7 | ||||
-rw-r--r-- | source/gameengine/Ketsji/KX_PythonInit.h | 1 |
3 files changed, 85 insertions, 4 deletions
diff --git a/source/blender/python/generic/blf_api.c b/source/blender/python/generic/blf_api.c index a12120df14a..81c7da15438 100644 --- a/source/blender/python/generic/blf_api.c +++ b/source/blender/python/generic/blf_api.c @@ -30,7 +30,16 @@ static char py_blf_position_doc[] = ".. function:: position(fontid, x, y, z)\n" "\n" -" Set the position for drawing text.\n"; +" Set the position for drawing text.\n" +"\n" +" :arg fontid: The id of the typeface as returned by :func:`blf.load`, for default font use 0.\n" +" :type fontid: int\n" +" :arg x: X axis position to draw the text.\n" +" :type x: float\n" +" :arg y: Y axis position to draw the text.\n" +" :type y: float\n" +" :arg z: Z axis position to draw the text.\n" +" :type x: float\n"; static PyObject *py_blf_position(PyObject *self, PyObject *args) { @@ -51,6 +60,8 @@ static char py_blf_size_doc[] = "\n" " Set the size and dpi for drawing text.\n" "\n" +" :arg fontid: The id of the typeface as returned by :func:`blf.load`, for default font use 0.\n" +" :type fontid: int\n" " :arg size: Point size of the font.\n" " :type size: int\n" " :arg dpi: dots per inch value to use for drawing.\n" @@ -74,6 +85,8 @@ static char py_blf_aspect_doc[] = "\n" " Set the aspect for drawing text.\n" "\n" +" :arg fontid: The id of the typeface as returned by :func:`blf.load`, for default font use 0.\n" +" :type fontid: int\n" " :arg aspect: The aspect ratio for text drawing to use.\n" " :type aspect: float\n"; @@ -96,6 +109,8 @@ static char py_blf_blur_doc[] = "\n" " Set the blur radius for drawing text.\n" "\n" +" :arg fontid: The id of the typeface as returned by :func:`blf.load`, for default font use 0.\n" +" :type fontid: int\n" " :arg radius: The radius for blurring text (in pixels).\n" " :type radius: int\n"; @@ -117,6 +132,8 @@ static char py_blf_draw_doc[] = "\n" " Draw text in the current context.\n" "\n" +" :arg fontid: The id of the typeface as returned by :func:`blf.load`, for default font use 0.\n" +" :type fontid: int\n" " :arg text: the text to draw.\n" " :type text: string\n"; @@ -138,6 +155,8 @@ static char py_blf_dimensions_doc[] = "\n" " Return the width and hight of the text.\n" "\n" +" :arg fontid: The id of the typeface as returned by :func:`blf.load`, for default font use 0.\n" +" :type fontid: int\n" " :arg text: the text to draw.\n" " :type text: string\n" " :return: the width and height of the text.\n" @@ -164,7 +183,18 @@ static PyObject *py_blf_dimensions(PyObject *self, PyObject *args) static char py_blf_clipping_doc[] = ".. function:: clipping(fontid, xmin, ymin, xmax, ymax)\n" "\n" -" Set the clipping, enable/disable using CLIPPING.\n"; +" Set the clipping, enable/disable using CLIPPING.\n" +"\n" +" :arg fontid: The id of the typeface as returned by :func:`blf.load`, for default font use 0.\n" +" :type fontid: int\n" +" :arg xmin: Clip the drawing area by these bounds.\n" +" :type xmin: float\n" +" :arg ymin: Clip the drawing area by these bounds.\n" +" :type ymin: float\n" +" :arg xmax: Clip the drawing area by these bounds.\n" +" :type xmax: float\n" +" :arg ymax: Clip the drawing area by these bounds.\n" +" :type ymax: float\n"; static PyObject *py_blf_clipping(PyObject *self, PyObject *args) { @@ -184,6 +214,8 @@ static char py_blf_disable_doc[] = "\n" " Disable option.\n" "\n" +" :arg fontid: The id of the typeface as returned by :func:`blf.load`, for default font use 0.\n" +" :type fontid: int\n" " :arg option: One of ROTATION, CLIPPING, SHADOW or KERNING_DEFAULT.\n" " :type option: int\n"; @@ -204,6 +236,8 @@ static char py_blf_enable_doc[] = "\n" " Enable option.\n" "\n" +" :arg fontid: The id of the typeface as returned by :func:`blf.load`, for default font use 0.\n" +" :type fontid: int\n" " :arg option: One of ROTATION, CLIPPING, SHADOW or KERNING_DEFAULT.\n" " :type option: int\n"; @@ -224,6 +258,8 @@ static char py_blf_rotation_doc[] = "\n" " Set the text rotation angle, enable/disable using ROTATION.\n" "\n" +" :arg fontid: The id of the typeface as returned by :func:`blf.load`, for default font use 0.\n" +" :type fontid: int\n" " :arg angle: The angle for text drawing to use.\n" " :type aspect: float\n"; @@ -245,8 +281,16 @@ static char py_blf_shadow_doc[] = "\n" " Shadow options, enable/disable using SHADOW .\n" "\n" +" :arg fontid: The id of the typeface as returned by :func:`blf.load`, for default font use 0.\n" +" :type fontid: int\n" " :arg level: The blur level, can be 3, 5 or 0.\n" -" :type level: int\n"; +" :type level: int\n" +" :arg r: Shadow color (red channel 0.0 - 1.0).\n" +" :type r: float\n" +" :arg g: Shadow color (green channel 0.0 - 1.0).\n" +" :type g: float\n" +" :arg b: Shadow color (blue channel 0.0 - 1.0).\n" +" :type b: float\n"; static PyObject *py_blf_shadow(PyObject *self, PyObject *args) { @@ -269,7 +313,14 @@ static PyObject *py_blf_shadow(PyObject *self, PyObject *args) static char py_blf_shadow_offset_doc[] = ".. function:: shadow_offset(fontid, x, y)\n" "\n" -" Set the offset for shadow text.\n"; +" Set the offset for shadow text.\n" +"\n" +" :arg fontid: The id of the typeface as returned by :func:`blf.load`, for default font use 0.\n" +" :type fontid: int\n" +" :arg x: Vertical shadow offset value in pixels.\n" +" :type x: float\n" +" :arg y: Horizontal shadow offset value in pixels.\n" +" :type y: float\n"; static PyObject *py_blf_shadow_offset(PyObject *self, PyObject *args) { @@ -283,6 +334,27 @@ static PyObject *py_blf_shadow_offset(PyObject *self, PyObject *args) Py_RETURN_NONE; } +static char py_blf_load_doc[] = +".. function:: load(filename)\n" +"\n" +" Load a new font.\n" +"\n" +" :arg filename: the filename of the font.\n" +" :type text: string\n" +" :return: the new font's fontid or -1 if there was an error.\n" +" :rtype: integer\n"; + +static PyObject *py_blf_load(PyObject *self, PyObject *args) +{ + int fontid = 0; + char* filename; + + if (!PyArg_ParseTuple(args, "s:blf.load", &filename)) + return NULL; + + return PyLong_FromLong(BLF_load(filename)); +} + /*----------------------------MODULE INIT-------------------------*/ struct PyMethodDef BLF_methods[] = { {"aspect", (PyCFunction) py_blf_aspect, METH_VARARGS, py_blf_aspect_doc}, @@ -297,6 +369,7 @@ struct PyMethodDef BLF_methods[] = { {"shadow", (PyCFunction) py_blf_shadow, METH_VARARGS, py_blf_shadow_doc}, {"shadow_offset", (PyCFunction) py_blf_shadow_offset, METH_VARARGS, py_blf_shadow_offset_doc}, {"size", (PyCFunction) py_blf_size, METH_VARARGS, py_blf_size_doc}, + {"load", (PyCFunction) py_blf_load, METH_VARARGS, py_blf_load_doc}, {NULL, NULL, 0, NULL} }; diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp index f47c168d745..0198555753e 100644 --- a/source/gameengine/Ketsji/KX_PythonInit.cpp +++ b/source/gameengine/Ketsji/KX_PythonInit.cpp @@ -41,6 +41,7 @@ extern "C" { #include "mathutils.h" // Blender.Mathutils module copied here so the blenderlayer can use. #include "geometry.h" // Blender.Geometry module copied here so the blenderlayer can use. #include "bgl.h" + #include "blf_api.h" #include "marshal.h" /* python header for loading/saving dicts */ } @@ -1981,6 +1982,7 @@ void setupGamePython(KX_KetsjiEngine* ketsjiengine, KX_Scene* startscene, Main * initMathutils(); initGeometry(); initBGL(); + initBLF(); #ifdef WITH_FFMPEG initVideoTexture(); @@ -2306,6 +2308,11 @@ PyObject* initBGL() return BGL_Init(); } +PyObject* initBLF() +{ + return BLF_Init(); +} + // utility function for loading and saving the globalDict int saveGamePythonConfig( char **marshal_buffer) { diff --git a/source/gameengine/Ketsji/KX_PythonInit.h b/source/gameengine/Ketsji/KX_PythonInit.h index 7c2b1226bdb..fb59a2f21eb 100644 --- a/source/gameengine/Ketsji/KX_PythonInit.h +++ b/source/gameengine/Ketsji/KX_PythonInit.h @@ -47,6 +47,7 @@ PyObject* initGamePlayerPythonScripting(const STR_String& progname, TPythonSecur PyObject* initMathutils(); PyObject* initGeometry(); PyObject* initBGL(); +PyObject* initBLF(); PyObject* initVideoTexture(void); void exitGamePlayerPythonScripting(); PyObject* initGamePythonScripting(const STR_String& progname, TPythonSecurityLevel level, struct Main *maggie); |