diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-09-22 00:50:11 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-09-22 00:50:11 +0400 |
commit | aae4335b9ffebe31326c8f3b1a83a1a17970e5e1 (patch) | |
tree | 85dbc62b49e48ab6907669dec55ca71376b4d2dc /source | |
parent | a15ba4f35d9e6e7054164c40be03c438c1b42ca2 (diff) |
Fix part of #19309: editing node vector input in a popup did
not keep it open after changing one of the buttons.
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/editors/space_node/node_draw.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c index a87a141972b..1d57f4e0d4c 100644 --- a/source/blender/editors/space_node/node_draw.c +++ b/source/blender/editors/space_node/node_draw.c @@ -567,6 +567,7 @@ static uiBlock *socket_vector_menu(bContext *C, ARegion *ar, void *socket_v) } block= uiBeginBlock(C, ar, "socket menu", UI_EMBOSS); + uiBlockSetFlag(block, UI_BLOCK_KEEP_OPEN); /* use this for a fake extra empy space around the buttons */ uiDefBut(block, LABEL, 0, "", -4, -4, 188, 68, NULL, 0, 0, 0, 0, ""); |