diff options
author | Jean-Luc Peurière <jlp@nerim.net> | 2006-01-30 02:41:15 +0300 |
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committer | Jean-Luc Peurière <jlp@nerim.net> | 2006-01-30 02:41:15 +0300 |
commit | 38cafa3009d64fca019864b7c8ac4b17f6b7d54e (patch) | |
tree | 7e39f95c1284ba5ee2477b46e5d5a8e31eff2404 /source | |
parent | 07cde494c1e1c4bcd8b8565971f01f1276236c6a (diff) |
adding needed entries to stubs.c after orange branch commit
so that player compiles.
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/blenkernel/bad_level_call_stubs/stubs.c | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/source/blender/blenkernel/bad_level_call_stubs/stubs.c b/source/blender/blenkernel/bad_level_call_stubs/stubs.c index f8c44730bdf..e8d8f2476ac 100644 --- a/source/blender/blenkernel/bad_level_call_stubs/stubs.c +++ b/source/blender/blenkernel/bad_level_call_stubs/stubs.c @@ -36,7 +36,16 @@ #include "BKE_bad_level_calls.h" #include "BLI_blenlib.h" #include "BPI_script.h" +#include "DNA_texture_types.h" #include "DNA_material_types.h" +#include "DNA_scene_types.h" + + + + +#include "RE_render_ext.h" +#include "RE_shader_ext.h" +#include "RE_pipeline.h" int winqueue_break= 0; @@ -194,3 +203,8 @@ struct DispListMesh *NewBooleanMeshDLM(struct Object *ob, struct Object *ob_sele void elbeemDebugOut(char *msg) {} void fluidsimSettingsFree(struct FluidsimSettings* sb) {} +/*new render funcs */ +void externtex(struct MTex *mtex, float *vec, float *tin, float *tr, float *tg, float *tb, float *ta) {} +int multitex(struct Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, struct TexResult *texres) {return 0;} +Render *RE_GetRender(const char *name) {} +RenderResult *RE_GetResult(Render *re) {} |