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authorDaniel Genrich <daniel.genrich@gmx.net>2009-09-09 22:39:40 +0400
committerDaniel Genrich <daniel.genrich@gmx.net>2009-09-09 22:39:40 +0400
commit8e2d86169599d652170ebe8b2564650f00f70077 (patch)
tree2989704f3a877b652453bdbcc566417c11d75575 /source
parentace94617c73651e78a8d65cbca83400f867a961e (diff)
Smoke:
* Enable cache for high res + new preview * Bugfix for smoke banding (in cooperation with N_T) Hint: Work-in-progress regarding collision objects so can be broken, didn't test Hint2: jahka enabled a general particle panel but * bake button doesn't work * step is not supported for cloth * several other things there ;)
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/BKE_pointcache.h1
-rw-r--r--source/blender/blenkernel/BKE_smoke.h4
-rw-r--r--source/blender/blenkernel/intern/pointcache.c73
-rw-r--r--source/blender/blenkernel/intern/smoke.c956
-rw-r--r--source/blender/blenloader/intern/readfile.c4
-rw-r--r--source/blender/editors/space_view3d/drawobject.c59
-rw-r--r--source/blender/editors/space_view3d/drawvolume.c48
-rw-r--r--source/blender/editors/space_view3d/view3d_intern.h2
-rw-r--r--source/blender/gpu/CMakeLists.txt2
-rw-r--r--source/blender/gpu/GPU_draw.h2
-rw-r--r--source/blender/gpu/intern/gpu_draw.c16
-rw-r--r--source/blender/gpu/intern/gpu_extensions.c12
-rw-r--r--source/blender/makesdna/DNA_smoke_types.h28
-rw-r--r--source/blender/makesrna/intern/rna_smoke.c90
14 files changed, 724 insertions, 573 deletions
diff --git a/source/blender/blenkernel/BKE_pointcache.h b/source/blender/blenkernel/BKE_pointcache.h
index b7ab07b0f91..5ae10d736fd 100644
--- a/source/blender/blenkernel/BKE_pointcache.h
+++ b/source/blender/blenkernel/BKE_pointcache.h
@@ -232,6 +232,7 @@ void BKE_ptcache_id_from_softbody(PTCacheID *pid, struct Object *ob, struct Soft
void BKE_ptcache_id_from_particles(PTCacheID *pid, struct Object *ob, struct ParticleSystem *psys);
void BKE_ptcache_id_from_cloth(PTCacheID *pid, struct Object *ob, struct ClothModifierData *clmd);
void BKE_ptcache_id_from_smoke(PTCacheID *pid, struct Object *ob, struct SmokeModifierData *smd);
+void BKE_ptcache_id_from_smoke_turbulence(PTCacheID *pid, struct Object *ob, struct SmokeModifierData *smd);
void BKE_ptcache_ids_from_object(struct ListBase *lb, struct Object *ob);
diff --git a/source/blender/blenkernel/BKE_smoke.h b/source/blender/blenkernel/BKE_smoke.h
index fddcf0fea83..0f8e9c5edf5 100644
--- a/source/blender/blenkernel/BKE_smoke.h
+++ b/source/blender/blenkernel/BKE_smoke.h
@@ -32,13 +32,15 @@
#ifndef BKE_SMOKE_H_
#define BKE_SMOKE_H_
-typedef int (*bresenham_callback) (float *input, int res[3], int *pixel, float *tRay);
+typedef float (*bresenham_callback) (float *result, float *input, int res[3], int *pixel, float *tRay, float correct);
void smokeModifier_do(struct SmokeModifierData *smd, struct Scene *scene, struct Object *ob, struct DerivedMesh *dm, int useRenderParams, int isFinalCalc);
void smokeModifier_free (struct SmokeModifierData *smd);
void smokeModifier_reset(struct SmokeModifierData *smd);
+void smokeModifier_reset_turbulence(struct SmokeModifierData *smd);
void smokeModifier_createType(struct SmokeModifierData *smd);
+long long smoke_get_mem_req(int xres, int yres, int zres, int amplify);
#endif /* BKE_SMOKE_H_ */
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index 912acc4786f..1ab1daf1782 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -471,6 +471,19 @@ static int ptcache_totpoint_smoke(void *smoke_v)
return 0;
}
+/* Smoke functions */
+static int ptcache_totpoint_smoke_turbulence(void *smoke_v)
+{
+ SmokeModifierData *smd= (SmokeModifierData *)smoke_v;
+ SmokeDomainSettings *sds = smd->domain;
+
+ if(sds->wt) {
+ return sds->res_wt[0]*sds->res_wt[1]*sds->res_wt[2];
+ }
+ else
+ return 0;
+}
+
// forward decleration
static int ptcache_file_write(PTCacheFile *pf, void *f, size_t tot, int size);
@@ -521,7 +534,7 @@ static int ptcache_compress_write(PTCacheFile *pf, unsigned char *in, unsigned i
}
static int ptcache_write_smoke(PTCacheFile *pf, void *smoke_v)
-{
+{
SmokeModifierData *smd= (SmokeModifierData *)smoke_v;
SmokeDomainSettings *sds = smd->domain;
@@ -535,7 +548,7 @@ static int ptcache_write_smoke(PTCacheFile *pf, void *smoke_v)
smoke_export(sds->fluid, &dt, &dx, &dens, &densold, &heat, &heatold, &vx, &vy, &vz, &vxold, &vyold, &vzold, &obstacles);
- ptcache_compress_write(pf, (unsigned char *)sds->view3d, in_len*4, out, mode);
+ ptcache_compress_write(pf, (unsigned char *)sds->shadow, in_len, out, mode);
ptcache_compress_write(pf, (unsigned char *)dens, in_len, out, mode);
ptcache_compress_write(pf, (unsigned char *)densold, in_len, out, mode);
ptcache_compress_write(pf, (unsigned char *)heat, in_len, out, mode);
@@ -554,36 +567,36 @@ static int ptcache_write_smoke(PTCacheFile *pf, void *smoke_v)
return 1;
}
-
return 0;
}
-/*
static int ptcache_write_smoke_turbulence(PTCacheFile *pf, void *smoke_v)
{
SmokeModifierData *smd= (SmokeModifierData *)smoke_v;
SmokeDomainSettings *sds = smd->domain;
if(sds->wt) {
- unsigned int res_big[3];
- size_t res = sds->res[0]*sds->res[1]*sds->res[2];
+ unsigned int res_big_array[3];
+ unsigned int res_big;
+ unsigned int res = sds->res[0]*sds->res[1]*sds->res[2];
float *dens, *densold, *tcu, *tcv, *tcw;
unsigned int in_len = sizeof(float)*(unsigned int)res;
- unsigned int in_len_big = sizeof(float) * (unsigned int)res_big;
+ unsigned int in_len_big;
unsigned char *out;
int mode;
- smoke_turbulence_get_res(sds->wt, res_big);
- mode = res_big[0]*res_big[1]*res_big[2] >= 1000000 ? 2 : 1;
+ smoke_turbulence_get_res(sds->wt, res_big_array);
+ res_big = res_big_array[0]*res_big_array[1]*res_big_array[2];
+ mode = res_big >= 1000000 ? 2 : 1;
+ in_len_big = sizeof(float) * (unsigned int)res_big;
smoke_turbulence_export(sds->wt, &dens, &densold, &tcu, &tcv, &tcw);
out = (unsigned char *)MEM_callocN(LZO_OUT_LEN(in_len_big), "pointcache_lzo_buffer");
-
ptcache_compress_write(pf, (unsigned char *)dens, in_len_big, out, mode);
ptcache_compress_write(pf, (unsigned char *)densold, in_len_big, out, mode);
-
MEM_freeN(out);
+
out = (unsigned char *)MEM_callocN(LZO_OUT_LEN(in_len), "pointcache_lzo_buffer");
ptcache_compress_write(pf, (unsigned char *)tcu, in_len, out, mode);
ptcache_compress_write(pf, (unsigned char *)tcv, in_len, out, mode);
@@ -594,7 +607,6 @@ static int ptcache_write_smoke_turbulence(PTCacheFile *pf, void *smoke_v)
}
return 0;
}
-*/
// forward decleration
static int ptcache_file_read(PTCacheFile *pf, void *f, size_t tot, int size);
@@ -649,7 +661,7 @@ static void ptcache_read_smoke(PTCacheFile *pf, void *smoke_v)
smoke_export(sds->fluid, &dt, &dx, &dens, &densold, &heat, &heatold, &vx, &vy, &vz, &vxold, &vyold, &vzold, &obstacles);
- ptcache_compress_read(pf, (unsigned char *)sds->view3d, out_len*4);
+ ptcache_compress_read(pf, (unsigned char *)sds->shadow, out_len);
ptcache_compress_read(pf, (unsigned char*)dens, out_len);
ptcache_compress_read(pf, (unsigned char*)densold, out_len);
ptcache_compress_read(pf, (unsigned char*)heat, out_len);
@@ -666,26 +678,32 @@ static void ptcache_read_smoke(PTCacheFile *pf, void *smoke_v)
}
}
-/*
static void ptcache_read_smoke_turbulence(PTCacheFile *pf, void *smoke_v)
{
SmokeModifierData *smd= (SmokeModifierData *)smoke_v;
SmokeDomainSettings *sds = smd->domain;
if(sds->fluid) {
- unsigned int res[3];
+ unsigned int res = sds->res[0]*sds->res[1]*sds->res[2];
+ unsigned int res_big, res_big_array[3];
float *dens, *densold, *tcu, *tcv, *tcw;
unsigned int out_len = sizeof(float)*(unsigned int)res;
+ unsigned int out_len_big;
- smoke_turbulence_get_res(sds->wt, res);
+ smoke_turbulence_get_res(sds->wt, res_big_array);
+ res_big = res_big_array[0]*res_big_array[1]*res_big_array[2];
+ out_len_big = sizeof(float) * (unsigned int)res_big;
smoke_turbulence_export(sds->wt, &dens, &densold, &tcu, &tcv, &tcw);
- ptcache_compress_read(pf, (unsigned char*)dens, out_len);
-
+ ptcache_compress_read(pf, (unsigned char*)dens, out_len_big);
+ ptcache_compress_read(pf, (unsigned char*)densold, out_len_big);
+
+ ptcache_compress_read(pf, (unsigned char*)tcu, out_len);
+ ptcache_compress_read(pf, (unsigned char*)tcv, out_len);
+ ptcache_compress_read(pf, (unsigned char*)tcw, out_len);
}
}
-*/
void BKE_ptcache_id_from_smoke(PTCacheID *pid, struct Object *ob, struct SmokeModifierData *smd)
{
@@ -716,7 +734,7 @@ void BKE_ptcache_id_from_smoke(PTCacheID *pid, struct Object *ob, struct SmokeMo
pid->write_header= ptcache_write_basic_header;
pid->read_header= ptcache_read_basic_header;
- pid->data_types= (1<<BPHYS_DATA_LOCATION); // bogus values tot make pointcache happy
+ pid->data_types= (1<<BPHYS_DATA_LOCATION); // bogus values to make pointcache happy
pid->info_types= 0;
}
@@ -736,13 +754,13 @@ void BKE_ptcache_id_from_smoke_turbulence(PTCacheID *pid, struct Object *ob, str
pid->cache_ptr= &sds->point_cache[1];
pid->ptcaches= &sds->ptcaches[1];
- pid->totpoint= pid->totwrite= ptcache_totpoint_smoke;
+ pid->totpoint= pid->totwrite= ptcache_totpoint_smoke_turbulence;
pid->write_elem= NULL;
pid->read_elem= NULL;
- pid->read_stream = ptcache_read_smoke;
- pid->write_stream = ptcache_write_smoke;
+ pid->read_stream = ptcache_read_smoke_turbulence;
+ pid->write_stream = ptcache_write_smoke_turbulence;
pid->interpolate_elem= NULL;
@@ -820,6 +838,10 @@ void BKE_ptcache_ids_from_object(ListBase *lb, Object *ob)
pid= MEM_callocN(sizeof(PTCacheID), "PTCacheID");
BKE_ptcache_id_from_smoke(pid, ob, (SmokeModifierData*)md);
BLI_addtail(lb, pid);
+
+ pid= MEM_callocN(sizeof(PTCacheID), "PTCacheID");
+ BKE_ptcache_id_from_smoke_turbulence(pid, ob, (SmokeModifierData*)md);
+ BLI_addtail(lb, pid);
}
}
}
@@ -1824,6 +1846,8 @@ int BKE_ptcache_id_reset(Scene *scene, PTCacheID *pid, int mode)
psys_reset(pid->calldata, PSYS_RESET_DEPSGRAPH);
else if(pid->type == PTCACHE_TYPE_SMOKE_DOMAIN)
smokeModifier_reset(pid->calldata);
+ else if(pid->type == PTCACHE_TYPE_SMOKE_HIGHRES)
+ smokeModifier_reset(pid->calldata);
}
if(clear)
BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_ALL, 0);
@@ -1878,6 +1902,9 @@ int BKE_ptcache_object_reset(Scene *scene, Object *ob, int mode)
{
BKE_ptcache_id_from_smoke(&pid, ob, (SmokeModifierData*)md);
reset |= BKE_ptcache_id_reset(scene, &pid, mode);
+
+ BKE_ptcache_id_from_smoke_turbulence(&pid, ob, (SmokeModifierData*)md);
+ reset |= BKE_ptcache_id_reset(scene, &pid, mode);
}
}
}
diff --git a/source/blender/blenkernel/intern/smoke.c b/source/blender/blenkernel/intern/smoke.c
index 223d48012df..026ccf4fc7d 100644
--- a/source/blender/blenkernel/intern/smoke.c
+++ b/source/blender/blenkernel/intern/smoke.c
@@ -92,10 +92,10 @@ static void tend ( void )
{
QueryPerformanceCounter ( &liCurrentTime );
}
-//static double tval()
-//{
-// return ((double)( (liCurrentTime.QuadPart - liStartTime.QuadPart)* (double)1000.0/(double)liFrequency.QuadPart ));
-//}
+static double tval()
+{
+ return ((double)( (liCurrentTime.QuadPart - liStartTime.QuadPart)* (double)1000.0/(double)liFrequency.QuadPart ));
+}
#else
#include <sys/time.h>
static struct timeval _tstart, _tend;
@@ -125,7 +125,6 @@ struct SmokeModifierData;
// forward declerations
static void get_cell(float *p0, int res[3], float dx, float *pos, int *cell, int correct);
void calcTriangleDivs(Object *ob, MVert *verts, int numverts, MFace *tris, int numfaces, int numtris, int **tridivs, float cell_len);
-void smoke_prepare_View(SmokeModifierData *smd, float framenr, float *light, int have_light);
#define TRI_UVOFFSET (1./4.)
@@ -167,6 +166,7 @@ int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene, Derive
// calc other res with max_res provided
VECSUB(size, max, min);
+ // prevent crash when initializing a plane as domain
if((size[0] < FLT_EPSILON) || (size[1] < FLT_EPSILON) || (size[2] < FLT_EPSILON))
return 0;
@@ -215,22 +215,28 @@ int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene, Derive
// dt max is 0.1
smd->domain->fluid = smoke_init(smd->domain->res, smd->domain->p0, 0.1);
smd->time = scene->r.cfra;
- smd->domain->firstframe = smd->time;
- if(!smd->domain->wt && (smd->domain->flags & MOD_SMOKE_HIGHRES))
+ if(smd->domain->flags & MOD_SMOKE_HIGHRES)
{
- smd->domain->wt = smoke_turbulence_init(smd->domain->res, smd->domain->amplify + 1, smd->domain->noise);
- smoke_turbulence_initBlenderRNA(smd->domain->wt, &smd->domain->strength);
+ smd->domain->wt = smoke_turbulence_init(smd->domain->res, smd->domain->amplify + 1, smd->domain->noise);
+ smd->domain->res_wt[0] = smd->domain->res[0] * (smd->domain->amplify + 1);
+ smd->domain->res_wt[1] = smd->domain->res[1] * (smd->domain->amplify + 1);
+ smd->domain->res_wt[2] = smd->domain->res[2] * (smd->domain->amplify + 1);
+ smd->domain->dx_wt = smd->domain->dx / (smd->domain->amplify + 1);
+ printf("smd->domain->amplify: %d\n", smd->domain->amplify);
+ printf("(smd->domain->flags & MOD_SMOKE_HIGHRES)\n");
}
- if(!smd->domain->view3d)
- {
- // TVox is for transparency
- smd->domain->view3d = MEM_callocN(sizeof(float)*smd->domain->res[0]*smd->domain->res[1]*smd->domain->res[2]*4, "Smoke_tVox");
- }
+ if(!smd->domain->shadow)
+ smd->domain->shadow = MEM_callocN(sizeof(float) * smd->domain->res[0] * smd->domain->res[1] * smd->domain->res[2], "SmokeDomainShadow");
smoke_initBlenderRNA(smd->domain->fluid, &(smd->domain->alpha), &(smd->domain->beta));
+ if(smd->domain->wt)
+ {
+ smoke_initWaveletBlenderRNA(smd->domain->wt, &(smd->domain->strength));
+ printf("smoke_initWaveletBlenderRNA\n");
+ }
return 1;
}
else if((smd->type & MOD_SMOKE_TYPE_FLOW) && smd->flow)
@@ -270,13 +276,11 @@ int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene, Derive
SmokeCollSettings *scs = smd->coll;
MVert *mvert = dm->getVertArray(dm);
MFace *mface = dm->getFaceArray(dm);
- size_t i = 0;
- int divs = 0;
+ int i = 0, divs = 0;
int *tridivs = NULL;
float cell_len = 1.0 / 50.0; // for res = 50
- size_t newdivs = 0;
- //size_t max_points = 0;
- size_t quads = 0, facecounter = 0;
+ int newdivs = 0;
+ int quads = 0, facecounter = 0;
// copy obmat
Mat4CpyMat4(scs->mat, ob->obmat);
@@ -314,7 +318,7 @@ int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene, Derive
int again = 0;
do
{
- size_t j, k;
+ int j, k;
int divs1 = tridivs[3 * facecounter + 0];
int divs2 = tridivs[3 * facecounter + 1];
//int divs3 = tridivs[3 * facecounter + 2];
@@ -521,10 +525,10 @@ void smokeModifier_freeDomain(SmokeModifierData *smd)
{
if(smd->domain)
{
- // free visualisation buffers
- if(smd->domain->view3d)
- MEM_freeN(smd->domain->view3d);
-
+ if(smd->domain->shadow)
+ MEM_freeN(smd->domain->shadow);
+ smd->domain->shadow = NULL;
+
if(smd->domain->fluid)
smoke_free(smd->domain->fluid);
@@ -583,41 +587,46 @@ void smokeModifier_freeCollision(SmokeModifierData *smd)
}
}
+void smokeModifier_reset_turbulence(struct SmokeModifierData *smd)
+{
+ if(smd && smd->domain && smd->domain->wt)
+ {
+ smoke_turbulence_free(smd->domain->wt);
+ smd->domain->wt = NULL;
+ }
+
+ smd->domain->point_cache[1]->flag &= ~PTCACHE_SIMULATION_VALID;
+ smd->domain->point_cache[1]->flag |= PTCACHE_OUTDATED;
+ smd->domain->point_cache[1]->simframe= 0;
+ smd->domain->point_cache[1]->last_exact= 0;
+}
+
void smokeModifier_reset(struct SmokeModifierData *smd)
{
if(smd)
{
if(smd->domain)
{
- if(smd->domain->view3d)
- MEM_freeN(smd->domain->view3d);
- smd->domain->view3d = NULL;
-
- smd->domain->tex = NULL;
+ if(smd->domain->shadow)
+ MEM_freeN(smd->domain->shadow);
+ smd->domain->shadow = NULL;
if(smd->domain->fluid)
{
smoke_free(smd->domain->fluid);
smd->domain->fluid = NULL;
}
-
- if(smd->domain->wt)
- {
- smoke_turbulence_free(smd->domain->wt);
- smd->domain->wt = NULL;
- }
-
+
smd->domain->point_cache[0]->flag &= ~PTCACHE_SIMULATION_VALID;
smd->domain->point_cache[0]->flag |= PTCACHE_OUTDATED;
smd->domain->point_cache[0]->simframe= 0;
smd->domain->point_cache[0]->last_exact= 0;
- smd->domain->point_cache[1]->flag &= ~PTCACHE_SIMULATION_VALID;
- smd->domain->point_cache[1]->flag |= PTCACHE_OUTDATED;
- smd->domain->point_cache[1]->simframe= 0;
- smd->domain->point_cache[1]->last_exact= 0;
+ smokeModifier_reset_turbulence(smd);
- // printf("reset_domain\n");
+ smd->time = -1;
+
+ // printf("reset domain end\n");
}
else if(smd->flow)
{
@@ -685,22 +694,21 @@ void smokeModifier_createType(struct SmokeModifierData *smd)
/* set some standard values */
smd->domain->fluid = NULL;
+ smd->domain->wt = NULL;
smd->domain->eff_group = NULL;
smd->domain->fluid_group = NULL;
smd->domain->coll_group = NULL;
smd->domain->maxres = 32;
+ smd->domain->amplify = 1;
+ smd->domain->omega = 1.0;
smd->domain->alpha = -0.001;
smd->domain->beta = 0.1;
smd->domain->flags = MOD_SMOKE_DISSOLVE_LOG;
- smd->domain->diss_speed = 5;
- smd->domain->strength = 2.0f;
- smd->domain->amplify = 1;
+ smd->domain->strength = 2.0;
smd->domain->noise = MOD_SMOKE_NOISEWAVE;
- smd->domain->wt = NULL;
-
+ smd->domain->diss_speed = 5;
// init 3dview buffer
- smd->domain->view3d = NULL;
- smd->domain->tex = NULL;
+ smd->domain->viewsettings = 0;
}
else if(smd->type & MOD_SMOKE_TYPE_FLOW)
{
@@ -734,9 +742,314 @@ void smokeModifier_createType(struct SmokeModifierData *smd)
}
}
-// forward declaration
-void smoke_simulate_domain(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedMesh *dm);
+// forward decleration
+void smoke_calc_transparency(float *result, float *input, float *p0, float *p1, int res[3], float dx, float *light, bresenham_callback cb, float correct);
+static float calc_voxel_transp(float *result, float *input, int res[3], int *pixel, float *tRay, float correct);
+static int get_lamp(Scene *scene, float *light)
+{
+ Base *base_tmp = NULL;
+ for(base_tmp = scene->base.first; base_tmp; base_tmp= base_tmp->next)
+ {
+ if(base_tmp->object->type == OB_LAMP)
+ {
+ Lamp *la = (Lamp *)base_tmp->object->data;
+
+ if(la->type == LA_LOCAL)
+ {
+ VECCOPY(light, base_tmp->object->obmat[3]);
+ return 1;
+ }
+ }
+ }
+ return 0;
+}
+
+static void smoke_calc_domain(Scene *scene, Object *ob, SmokeModifierData *smd)
+{
+ SmokeDomainSettings *sds = smd->domain;
+ GroupObject *go = NULL;
+ Base *base = NULL;
+
+ // do flows and fluids
+ if(1)
+ {
+ Object *otherobj = NULL;
+ ModifierData *md = NULL;
+ if(sds->fluid_group) // we use groups since we have 2 domains
+ go = sds->fluid_group->gobject.first;
+ else
+ base = scene->base.first;
+ while(base || go)
+ {
+ otherobj = NULL;
+ if(sds->fluid_group)
+ {
+ if(go->ob)
+ otherobj = go->ob;
+ }
+ else
+ otherobj = base->object;
+ if(!otherobj)
+ {
+ if(sds->fluid_group)
+ go = go->next;
+ else
+ base= base->next;
+
+ continue;
+ }
+
+ md = modifiers_findByType(otherobj, eModifierType_Smoke);
+
+ // check for active smoke modifier
+ if(md && md->mode & (eModifierMode_Realtime | eModifierMode_Render))
+ {
+ SmokeModifierData *smd2 = (SmokeModifierData *)md;
+
+ // check for initialized smoke object
+ if((smd2->type & MOD_SMOKE_TYPE_FLOW) && smd2->flow)
+ {
+ // we got nice flow object
+ SmokeFlowSettings *sfs = smd2->flow;
+
+ if(sfs->psys && sfs->psys->part && sfs->psys->part->type==PART_EMITTER) // is particle system selected
+ {
+ ParticleSystem *psys = sfs->psys;
+ ParticleSettings *part=psys->part;
+ ParticleData *pa = NULL;
+ int p = 0;
+ float *density = smoke_get_density(sds->fluid);
+ float *bigdensity = smoke_turbulence_get_density(sds->wt);
+ float *heat = smoke_get_heat(sds->fluid);
+ float *velocity_x = smoke_get_velocity_x(sds->fluid);
+ float *velocity_y = smoke_get_velocity_y(sds->fluid);
+ float *velocity_z = smoke_get_velocity_z(sds->fluid);
+ unsigned char *obstacle = smoke_get_obstacle(sds->fluid);
+ int bigres[3];
+
+ // mostly copied from particle code
+ for(p=0, pa=psys->particles; p<psys->totpart; p++, pa++)
+ {
+ int cell[3];
+ size_t i = 0;
+ size_t index = 0;
+ int badcell = 0;
+ if(pa->alive == PARS_KILLED) continue;
+ else if(pa->alive == PARS_UNBORN && (part->flag & PART_UNBORN)==0) continue;
+ else if(pa->alive == PARS_DEAD && (part->flag & PART_DIED)==0) continue;
+ else if(pa->flag & (PARS_UNEXIST+PARS_NO_DISP)) continue;
+ // VECCOPY(pos, pa->state.co);
+ // Mat4MulVecfl (ob->imat, pos);
+ // 1. get corresponding cell
+ get_cell(smd->domain->p0, smd->domain->res, smd->domain->dx, pa->state.co, cell, 0);
+ // check if cell is valid (in the domain boundary)
+ for(i = 0; i < 3; i++)
+ {
+ if((cell[i] > sds->res[i] - 1) || (cell[i] < 0))
+ {
+ badcell = 1;
+ break;
+ }
+ }
+ if(badcell)
+ continue;
+ // 2. set cell values (heat, density and velocity)
+ index = smoke_get_index(cell[0], sds->res[0], cell[1], sds->res[1], cell[2]);
+ if(!(sfs->type & MOD_SMOKE_FLOW_TYPE_OUTFLOW) && !(obstacle[index] & 2)) // this is inflow
+ {
+ // heat[index] += sfs->temp * 0.1;
+ // density[index] += sfs->density * 0.1;
+ heat[index] = sfs->temp;
+ density[index] = sfs->density;
+
+ /*
+ velocity_x[index] = pa->state.vel[0];
+ velocity_y[index] = pa->state.vel[1];
+ velocity_z[index] = pa->state.vel[2];
+ */
+
+ // obstacle[index] |= 2;
+ // we need different handling for the high-res feature
+ if(bigdensity)
+ {
+ // init all surrounding cells according to amplification, too
+ int i, j, k;
+
+ smoke_turbulence_get_res(smd->domain->wt, bigres);
+
+ for(i = 0; i < smd->domain->amplify + 1; i++)
+ for(j = 0; j < smd->domain->amplify + 1; j++)
+ for(k = 0; k < smd->domain->amplify + 1; k++)
+ {
+ index = smoke_get_index((smd->domain->amplify + 1)* cell[0] + i, bigres[0], (smd->domain->amplify + 1)* cell[1] + j, bigres[1], (smd->domain->amplify + 1)* cell[2] + k);
+ bigdensity[index] = sfs->density;
+ }
+ }
+ }
+ else if(sfs->type & MOD_SMOKE_FLOW_TYPE_OUTFLOW) // outflow
+ {
+ heat[index] = 0.f;
+ density[index] = 0.f;
+ velocity_x[index] = 0.f;
+ velocity_y[index] = 0.f;
+ velocity_z[index] = 0.f;
+ // we need different handling for the high-res feature
+ if(bigdensity)
+ {
+ // init all surrounding cells according to amplification, too
+ int i, j, k;
+ smoke_turbulence_get_res(smd->domain->wt, bigres);
+
+ for(i = 0; i < smd->domain->amplify + 1; i++)
+ for(j = 0; j < smd->domain->amplify + 1; j++)
+ for(k = 0; k < smd->domain->amplify + 1; k++)
+ {
+ index = smoke_get_index((smd->domain->amplify + 1)* cell[0] + i, bigres[0], (smd->domain->amplify + 1)* cell[1] + j, bigres[1], (smd->domain->amplify + 1)* cell[2] + k);
+ bigdensity[index] = 0.f;
+ }
+ }
+ } // particles loop
+ }
+ }
+ else
+ {
+ /*
+ for()
+ {
+ // no psys
+ BVHTreeNearest nearest;
+ nearest.index = -1;
+ nearest.dist = FLT_MAX;
+
+ BLI_bvhtree_find_nearest(sfs->bvh->tree, pco, &nearest, sfs->bvh->nearest_callback, sfs->bvh);
+ }*/
+ }
+ }
+ }
+ if(sds->fluid_group)
+ go = go->next;
+ else
+ base= base->next;
+ }
+ }
+
+ // do effectors
+ /*
+ if(sds->eff_group)
+ {
+ for(go = sds->eff_group->gobject.first; go; go = go->next)
+ {
+ if(go->ob)
+ {
+ if(ob->pd)
+ {
+
+ }
+ }
+ }
+ }
+ */
+
+ // do collisions
+ if(1)
+ {
+ Object *otherobj = NULL;
+ ModifierData *md = NULL;
+
+ if(sds->coll_group) // we use groups since we have 2 domains
+ go = sds->coll_group->gobject.first;
+ else
+ base = scene->base.first;
+
+ while(base || go)
+ {
+ otherobj = NULL;
+ if(sds->coll_group)
+ {
+ if(go->ob)
+ otherobj = go->ob;
+ }
+ else
+ otherobj = base->object;
+ if(!otherobj)
+ {
+ if(sds->coll_group)
+ go = go->next;
+ else
+ base= base->next;
+ continue;
+ }
+ md = modifiers_findByType(otherobj, eModifierType_Smoke);
+
+ // check for active smoke modifier
+ if(md && md->mode & (eModifierMode_Realtime | eModifierMode_Render))
+ {
+ SmokeModifierData *smd2 = (SmokeModifierData *)md;
+
+ if((smd2->type & MOD_SMOKE_TYPE_COLL) && smd2->coll)
+ {
+ // we got nice collision object
+ SmokeCollSettings *scs = smd2->coll;
+ size_t i, j;
+ unsigned char *obstacles = smoke_get_obstacle(smd->domain->fluid);
+
+ for(i = 0; i < scs->numpoints; i++)
+ {
+ int badcell = 0;
+ size_t index = 0;
+ int cell[3];
+
+ // 1. get corresponding cell
+ get_cell(smd->domain->p0, smd->domain->res, smd->domain->dx, &scs->points[3 * i], cell, 0);
+
+ // check if cell is valid (in the domain boundary)
+ for(j = 0; j < 3; j++)
+ if((cell[j] > sds->res[j] - 1) || (cell[j] < 0))
+ {
+ badcell = 1;
+ break;
+ }
+
+ if(badcell)
+ continue;
+ // 2. set cell values (heat, density and velocity)
+ index = smoke_get_index(cell[0], sds->res[0], cell[1], sds->res[1], cell[2]);
+
+ // printf("cell[0]: %d, cell[1]: %d, cell[2]: %d\n", cell[0], cell[1], cell[2]);
+ // printf("res[0]: %d, res[1]: %d, res[2]: %d, index: %d\n\n", sds->res[0], sds->res[1], sds->res[2], index);
+ obstacles[index] = 1;
+ // for moving gobstacles
+ /*
+ const LbmFloat maxVelVal = 0.1666;
+ const LbmFloat maxusqr = maxVelVal*maxVelVal*3. *1.5;
+
+ LbmVec objvel = vec2L((mMOIVertices[n]-mMOIVerticesOld[n]) /dvec);
+ {
+ const LbmFloat usqr = (objvel[0]*objvel[0]+objvel[1]*objvel[1]+objvel[2]*objvel[2])*1.5;
+ USQRMAXCHECK(usqr, objvel[0],objvel[1],objvel[2], mMaxVlen, mMxvx,mMxvy,mMxvz);
+ if(usqr>maxusqr) {
+ // cutoff at maxVelVal
+ for(int jj=0; jj<3; jj++) {
+ if(objvel[jj]>0.) objvel[jj] = maxVelVal;
+ if(objvel[jj]<0.) objvel[jj] = -maxVelVal;
+ }
+ }
+ }
+ const LbmFloat dp=dot(objvel, vec2L((*pNormals)[n]) );
+ const LbmVec oldov=objvel; // debug
+ objvel = vec2L((*pNormals)[n]) *dp;
+ */
+ }
+ }
+ }
+ if(sds->coll_group)
+ go = go->next;
+ else
+ base= base->next;
+ }
+ }
+}
void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedMesh *dm, int useRenderParams, int isFinalCalc)
{
if((smd->type & MOD_SMOKE_TYPE_FLOW))
@@ -788,16 +1101,15 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM
}
else if(smd->type & MOD_SMOKE_TYPE_DOMAIN)
{
- PointCache *cache;
+ PointCache *cache = NULL;
PTCacheID pid;
+ PointCache *cache_wt = NULL;
+ PTCacheID pid_wt;
float timescale;
- int cache_result = 0;
- int startframe, endframe, framenr;
+ int cache_result = 0, cache_result_wt = 0;
+ int startframe, endframe, framenr, badloading = 0;
SmokeDomainSettings *sds = smd->domain;
- float light[3] = {0.0,0.0,0.0};
- int have_lamp = 0;
-
- // printf("smd->type & MOD_SMOKE_TYPE_DOMAIN\n");
+ float light[3];
framenr = scene->r.cfra;
@@ -806,51 +1118,26 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM
BKE_ptcache_id_from_smoke(&pid, ob, smd);
BKE_ptcache_id_time(&pid, scene, framenr, &startframe, &endframe, &timescale);
+ cache_wt = sds->point_cache[1];
+ BKE_ptcache_id_from_smoke_turbulence(&pid_wt, ob, smd);
+
/* handle continuous simulation with the play button */
if(BKE_ptcache_get_continue_physics())
{
- cache->flag &= ~PTCACHE_SIMULATION_VALID;
- cache->simframe= 0;
- cache->last_exact= 0;
-
- if(!smokeModifier_init(smd, ob, scene, dm))
- return;
-
- if(!smd->domain->fluid)
- return;
-
- smoke_simulate_domain(smd, scene, ob, dm);
-
- {
- Base *base_tmp = NULL;
-
- for(base_tmp = scene->base.first; base_tmp; base_tmp= base_tmp->next)
- {
- if(base_tmp->object->type == OB_LAMP)
- {
- Lamp *la = (Lamp *)base_tmp->object->data;
-
- if(la->type == LA_LOCAL)
- {
- VECCOPY(light, base_tmp->object->obmat[3]);
- have_lamp = 1;
- break;
- }
- }
- }
- }
-
- smoke_prepare_View(smd, (float)framenr, light, have_lamp);
-
+ // TODO
return;
}
-
+
if(framenr < startframe)
{
cache->flag &= ~PTCACHE_SIMULATION_VALID;
cache->simframe= 0;
cache->last_exact= 0;
+ cache_wt->flag &= ~PTCACHE_SIMULATION_VALID;
+ cache_wt->simframe= 0;
+ cache_wt->last_exact= 0;
+
// we got back in time, reset smoke in this case (TODO: use cache later)
// smd->time = scene->r.cfra;
// smokeModifier_reset(smd);
@@ -860,14 +1147,25 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM
else if(framenr > endframe)
{
framenr = endframe;
+
+ // we load last valid frame here
+ // and don't update the smd->time variable later
+ badloading = 1;
}
if(!(cache->flag & PTCACHE_SIMULATION_VALID))
{
- // printf("reseting\n");
BKE_ptcache_id_reset(scene, &pid, PTCACHE_RESET_OUTDATED);
}
-
+ if(!(cache_wt->flag & PTCACHE_SIMULATION_VALID))
+ {
+ BKE_ptcache_id_reset(scene, &pid_wt, PTCACHE_RESET_OUTDATED);
+ }
+
+ if(smd->time == -1 && framenr!= startframe)
+ return;
+
+
if(!smokeModifier_init(smd, ob, scene, dm))
return;
@@ -875,7 +1173,7 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM
return;
/* try to read from cache */
- cache_result = BKE_ptcache_read_cache(&pid, (float)framenr, scene->r.frs_sec);
+ cache_result = BKE_ptcache_read_cache(&pid, (float)framenr, scene->r.frs_sec);
// printf("cache_result: %d\n", cache_result);
if(cache_result == PTCACHE_READ_EXACT)
@@ -886,417 +1184,148 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM
cache->simframe= framenr;
sds->v3dnum = framenr;
+ if(!badloading)
+ smd->time = scene->r.cfra;
+
+ // check for wt cache
+ if(sds->wt)
+ {
+ cache_result_wt = BKE_ptcache_read_cache(&pid_wt, (float)framenr, scene->r.frs_sec);
+ // printf("cache_result_wt: %d\n", cache_result_wt);
+
+ // error handling
+ if(cache_result_wt == PTCACHE_READ_EXACT)
+ {
+ cache_wt->flag |= PTCACHE_SIMULATION_VALID;
+ cache_wt->simframe= framenr;
+ }
+ else if(cache_result_wt==PTCACHE_READ_OLD)
+ {
+ BKE_ptcache_id_reset(scene, &pid_wt, PTCACHE_RESET_FREE);
+ cache_wt->flag |= PTCACHE_SIMULATION_VALID;
+ }
+ else if(ob->id.lib || (cache_wt->flag & PTCACHE_BAKED))
+ {
+ // if baked and nothing in cache, do nothing
+ cache_wt->flag &= ~PTCACHE_SIMULATION_VALID;
+ cache_wt->simframe= 0;
+ cache_wt->last_exact= 0;
+ }
+ }
+
// printf("PTCACHE_READ_EXACT\n");
return;
}
else if(cache_result==PTCACHE_READ_OLD)
{
BKE_ptcache_id_reset(scene, &pid, PTCACHE_RESET_FREE);
-
- // printf("PTCACHE_READ_OLD\n");
-
cache->flag |= PTCACHE_SIMULATION_VALID;
+
+ BKE_ptcache_id_reset(scene, &pid_wt, PTCACHE_RESET_FREE);
+ cache_wt->flag |= PTCACHE_SIMULATION_VALID;
}
else if(ob->id.lib || (cache->flag & PTCACHE_BAKED))
{
- /* if baked and nothing in cache, do nothing */
+ // if baked and nothing in cache, do nothing
cache->flag &= ~PTCACHE_SIMULATION_VALID;
cache->simframe= 0;
cache->last_exact= 0;
+ cache_wt->flag &= ~PTCACHE_SIMULATION_VALID;
+ cache_wt->simframe= 0;
+ cache_wt->last_exact= 0;
+
// printf("PTCACHE_BAKED\n");
return;
}
- else if((cache_result==0) && (startframe!=framenr) && !(cache->flag & PTCACHE_SIMULATION_VALID))
+ /*
+ else if((cache_result==0) && ((startframe!=framenr) && !(cache->flag & PTCACHE_SIMULATION_VALID || (framenr == smd->time))))
{
cache->flag &= ~PTCACHE_SIMULATION_VALID;
cache->simframe= 0;
cache->last_exact= 0;
return;
- }
-
+ }*/
+
+ // printf("framenr: %d, time: %f\n", framenr, smd->time);
+
/* do simulation */
// low res
cache->flag |= PTCACHE_SIMULATION_VALID;
cache->simframe= framenr;
- smoke_simulate_domain(smd, scene, ob, dm);
-
if(sds->wt)
- smoke_turbulence_step(sds->wt, sds->fluid);
-
{
- Base *base_tmp = NULL;
-
- for(base_tmp = scene->base.first; base_tmp; base_tmp= base_tmp->next)
- {
- if(base_tmp->object->type == OB_LAMP)
- {
- Lamp *la = (Lamp *)base_tmp->object->data;
-
- if(la->type == LA_LOCAL)
- {
- VECCOPY(light, base_tmp->object->obmat[3]);
- have_lamp = 1;
- break;
- }
- }
- }
+ cache_wt->flag |= PTCACHE_SIMULATION_VALID;
+ cache_wt->simframe= framenr;
}
-
- smoke_prepare_View(smd, (float)framenr, light, have_lamp);
-
- BKE_ptcache_write_cache(&pid, framenr);
-
- // printf("Writing cache_low, %d\n", framenr);
-
-
- tend();
- // printf ( "Frame: %d, Time: %f\n", (int)smd->time, ( float ) tval() );
- }
-}
-
-void smoke_simulate_domain(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedMesh *dm)
-{
- GroupObject *go = NULL;
- Base *base = NULL;
- SmokeDomainSettings *sds = smd->domain;
-
- tstart();
-
- if(sds->flags & MOD_SMOKE_DISSOLVE)
- smoke_dissolve(sds->fluid, sds->diss_speed, sds->flags & MOD_SMOKE_DISSOLVE_LOG);
-
- // do flows and fluids
- if(1)
- {
- Object *otherobj = NULL;
- ModifierData *md = NULL;
-
- if(sds->fluid_group) // we use groups since we have 2 domains
- go = sds->fluid_group->gobject.first;
- else
- base = scene->base.first;
-
- while(base || go)
- {
- otherobj = NULL;
-
- if(sds->fluid_group)
- {
- if(go->ob)
- otherobj = go->ob;
- }
- else
- otherobj = base->object;
-
- if(!otherobj)
- {
- if(sds->fluid_group)
- go = go->next;
- else
- base= base->next;
-
- continue;
- }
-
- md = modifiers_findByType(otherobj, eModifierType_Smoke);
-
- // check for active smoke modifier
- if(md && md->mode & (eModifierMode_Realtime | eModifierMode_Render))
- {
- SmokeModifierData *smd2 = (SmokeModifierData *)md;
- // check for initialized smoke object
- if((smd2->type & MOD_SMOKE_TYPE_FLOW) && smd2->flow)
- {
- // we got nice flow object
- SmokeFlowSettings *sfs = smd2->flow;
-
- if(sfs->psys && sfs->psys->part && sfs->psys->part->type==PART_EMITTER) // is particle system selected
- {
- ParticleSystem *psys = sfs->psys;
- ParticleSettings *part=psys->part;
- ParticleData *pa = NULL;
- int p = 0;
- float *density = smoke_get_density(sds->fluid);
- // float *bigdensity = smoke_turbulence_get_density(sds->wt);
- float *heat = smoke_get_heat(sds->fluid);
- float *velocity_x = smoke_get_velocity_x(sds->fluid);
- float *velocity_y = smoke_get_velocity_y(sds->fluid);
- float *velocity_z = smoke_get_velocity_z(sds->fluid);
- unsigned char *obstacle = smoke_get_obstacle(sds->fluid);
-
- // debug printf("found flow psys\n");
-
- // mostly copied from particle code
- for(p=0, pa=psys->particles; p<psys->totpart; p++, pa++)
- {
- int cell[3];
- size_t i = 0;
- size_t index = 0;
- int badcell = 0;
-
- if(pa->alive == PARS_KILLED) continue;
- else if(pa->alive == PARS_UNBORN && (part->flag & PART_UNBORN)==0) continue;
- else if(pa->alive == PARS_DEAD && (part->flag & PART_DIED)==0) continue;
- else if(pa->flag & (PARS_UNEXIST+PARS_NO_DISP)) continue;
-
- // VECCOPY(pos, pa->state.co);
- // Mat4MulVecfl (ob->imat, pos);
-
- // 1. get corresponding cell
- get_cell(sds->p0, sds->res, sds->dx, pa->state.co, cell, 0);
-
- // check if cell is valid (in the domain boundary)
- for(i = 0; i < 3; i++)
- {
- if((cell[i] > sds->res[i] - 1) || (cell[i] < 0))
- {
- badcell = 1;
- break;
- }
- }
-
- if(badcell)
- continue;
-
- // 2. set cell values (heat, density and velocity)
- index = smoke_get_index(cell[0], sds->res[0], cell[1], sds->res[1], cell[2]);
-
- if(!(sfs->type & MOD_SMOKE_FLOW_TYPE_OUTFLOW) && !(obstacle[index] & 2)) // this is inflow
- {
- // heat[index] += sfs->temp * 0.1;
- // density[index] += sfs->density * 0.1;
-
- heat[index] = sfs->temp;
- density[index] = sfs->density;
-
- /*
- velocity_x[index] = pa->state.vel[0];
- velocity_y[index] = pa->state.vel[1];
- velocity_z[index] = pa->state.vel[2];
- */
- obstacle[index] |= 2;
- }
- else if(sfs->type & MOD_SMOKE_FLOW_TYPE_OUTFLOW) // outflow
- {
- heat[index] = 0.f;
- density[index] = 0.f;
- velocity_x[index] = 0.f;
- velocity_y[index] = 0.f;
- velocity_z[index] = 0.f;
- }
- }
- }
- else
- {
- /*
- for()
- {
- // no psys
- BVHTreeNearest nearest;
-
- nearest.index = -1;
- nearest.dist = FLT_MAX;
-
- BLI_bvhtree_find_nearest(sfs->bvh->tree, pco, &nearest, sfs->bvh->nearest_callback, sfs->bvh);
- }*/
- }
- }
- }
+ tstart();
- if(sds->fluid_group)
- go = go->next;
- else
- base= base->next;
- }
- }
-
- // do effectors
- /*
- if(sds->eff_group)
- {
- for(go = sds->eff_group->gobject.first; go; go = go->next)
- {
- if(go->ob)
- {
- if(ob->pd)
- {
-
- }
- }
+ if(sds->flags & MOD_SMOKE_DISSOLVE)
+ {
+ smoke_dissolve(sds->fluid, sds->diss_speed, sds->flags & MOD_SMOKE_DISSOLVE_LOG);
}
- }
- */
-
- // do collisions
- if(1)
- {
- Object *otherobj = NULL;
- ModifierData *md = NULL;
- if(sds->coll_group) // we use groups since we have 2 domains
- go = sds->coll_group->gobject.first;
- else
- base = scene->base.first;
+ smoke_calc_domain(scene, ob, smd);
+
+ // set new time
+ smd->time = scene->r.cfra;
- while(base || go)
+ // frame 1 is start, don't simulate anything
+ if(smd->time == 1)
{
- otherobj = NULL;
-
- if(sds->coll_group)
- {
- if(go->ob)
- otherobj = go->ob;
- }
- else
- otherobj = base->object;
+ // set new time
+ smd->time = scene->r.cfra;
- if(!otherobj)
- {
- if(sds->coll_group)
- go = go->next;
- else
- base= base->next;
+ BKE_ptcache_write_cache(&pid, framenr);
+ if(sds->wt)
+ BKE_ptcache_write_cache(&pid_wt, framenr);
- continue;
- }
-
- md = modifiers_findByType(otherobj, eModifierType_Smoke);
-
- // check for active smoke modifier
- if(md && md->mode & (eModifierMode_Realtime | eModifierMode_Render))
- {
- SmokeModifierData *smd2 = (SmokeModifierData *)md;
+ if(get_lamp(scene, light))
+ smoke_calc_transparency(sds->shadow, smoke_get_density(sds->fluid), sds->p0, sds->p1, sds->res, sds->dx, light, calc_voxel_transp, -7.0*sds->dx);
- if((smd2->type & MOD_SMOKE_TYPE_COLL) && smd2->coll)
- {
- // we got nice collision object
- SmokeCollSettings *scs = smd2->coll;
- size_t i, j;
- unsigned char *obstacles = smoke_get_obstacle(smd->domain->fluid);
+ return;
+ }
- for(i = 0; i < scs->numpoints; i++)
- {
- int badcell = 0;
- size_t index = 0;
- int cell[3];
+ // simulate the actual smoke (c++ code in intern/smoke)
+ smoke_step(sds->fluid, smd->time);
+ BKE_ptcache_write_cache(&pid, framenr);
- // 1. get corresponding cell
- get_cell(sds->p0, sds->res, sds->dx, &scs->points[3 * i], cell, 0);
-
- // check if cell is valid (in the domain boundary)
- for(j = 0; j < 3; j++)
- if((cell[j] > sds->res[j] - 1) || (cell[j] < 0))
- {
- badcell = 1;
- break;
- }
-
- if(badcell)
- continue;
+ if(sds->wt)
+ {
- // 2. set cell values (heat, density and velocity)
- index = smoke_get_index(cell[0], sds->res[0], cell[1], sds->res[1], cell[2]);
-
- // printf("cell[0]: %d, cell[1]: %d, cell[2]: %d\n", cell[0], cell[1], cell[2]);
- // printf("res[0]: %d, res[1]: %d, res[2]: %d, index: %d\n\n", sds->res[0], sds->res[1], sds->res[2], index);
-
- obstacles[index] = 1;
+ if(sds->flags & MOD_SMOKE_DISSOLVE)
+ smoke_dissolve_wavelet(sds->wt, sds->diss_speed, sds->flags & MOD_SMOKE_DISSOLVE_LOG);
- // for moving gobstacles
- /*
- const LbmFloat maxVelVal = 0.1666;
- const LbmFloat maxusqr = maxVelVal*maxVelVal*3. *1.5;
+ smoke_turbulence_step(sds->wt, sds->fluid);
+ BKE_ptcache_write_cache(&pid_wt, framenr);
+ }
- LbmVec objvel = vec2L((mMOIVertices[n]-mMOIVerticesOld[n]) /dvec); {
- const LbmFloat usqr = (objvel[0]*objvel[0]+objvel[1]*objvel[1]+objvel[2]*objvel[2])*1.5;
- USQRMAXCHECK(usqr, objvel[0],objvel[1],objvel[2], mMaxVlen, mMxvx,mMxvy,mMxvz);
- if(usqr>maxusqr) {
- // cutoff at maxVelVal
- for(int jj=0; jj<3; jj++) {
- if(objvel[jj]>0.) objvel[jj] = maxVelVal;
- if(objvel[jj]<0.) objvel[jj] = -maxVelVal;
- }
- } }
-
- const LbmFloat dp=dot(objvel, vec2L((*pNormals)[n]) );
- const LbmVec oldov=objvel; // debug
- objvel = vec2L((*pNormals)[n]) *dp;
- */
- }
- }
- }
+ if(get_lamp(scene, light))
+ smoke_calc_transparency(sds->shadow, smoke_get_density(sds->fluid), sds->p0, sds->p1, sds->res, sds->dx, light, calc_voxel_transp, -7.0*sds->dx);
- if(sds->coll_group)
- go = go->next;
- else
- base= base->next;
- }
+ tend();
+ // printf ( "Frame: %d, Time: %f\n", (int)smd->time, ( float ) tval() );
}
-
- // set new time
- smd->time = scene->r.cfra;
-
- // simulate the actual smoke (c++ code in intern/smoke)
- smoke_step(sds->fluid, smd->time);
}
-static int calc_voxel_transp(float *input, int res[3], int *pixel, float *tRay)
+static float calc_voxel_transp(float *result, float *input, int res[3], int *pixel, float *tRay, float correct)
{
const size_t index = smoke_get_index(pixel[0], res[0], pixel[1], res[1], pixel[2]);
// T_ray *= T_vox
- *tRay *= input[index*4];
-
- return *tRay;
-}
-
-// forward decleration
-void smoke_calc_transparency(float *result, float *p0, float *p1, int res[3], float dx, float *light, bresenham_callback cb);
-
-// update necessary information for 3dview
-void smoke_prepare_View(SmokeModifierData *smd, float framenr, float *light, int have_light)
-{
- float *density = NULL;
- int x, y, z;
- size_t cells, i;
- SmokeDomainSettings *sds = smd->domain;
-
- // update 3dview
- density = smoke_get_density(smd->domain->fluid);
- for(x = 0; x < smd->domain->res[0]; x++)
- for(y = 0; y < smd->domain->res[1]; y++)
- for(z = 0; z < smd->domain->res[2]; z++)
- {
- size_t index;
-
- index = smoke_get_index(x, smd->domain->res[0], y, smd->domain->res[1], z);
- // Transparency computation
- // formula taken from "Visual Simulation of Smoke" / Fedkiw et al. pg. 4
- // T_vox = exp(-C_ext * h)
- // C_ext/sigma_t = density * C_ext
- smd->domain->view3d[index * 4] = smd->domain->view3d[index * 4 + 1] =
- smd->domain->view3d[index * 4 + 2] = exp(-density[index] * 7.0 * smd->domain->dx);
- smd->domain->view3d[index * 4 + 3] = 1.0 - smd->domain->view3d[index * 4];
-
- }
-
- if(have_light)
+ *tRay *= exp(input[index]*correct);
+
+ if(result[index] < 0.0f)
{
- smoke_calc_transparency(sds->view3d, sds->p0, sds->p1, sds->res, sds->dx, light, calc_voxel_transp);
+#pragma omp critical
+ result[index] = *tRay;
+ }
- cells = smd->domain->res[0]*smd->domain->res[1]*smd->domain->res[2];
- for(i = 0; i < cells; i++)
- {
- smd->domain->view3d[i * 4] = smd->domain->view3d[i * 4 + 1] =
- smd->domain->view3d[i * 4 + 2] = smd->domain->view3d[i * 4 + 1] * smd->domain->view3d[i * 4 + 0];
- }
- }
- smd->domain->v3dnum = framenr;
+ return *tRay;
}
long long smoke_get_mem_req(int xres, int yres, int zres, int amplify)
@@ -1317,7 +1346,7 @@ long long smoke_get_mem_req(int xres, int yres, int zres, int amplify)
return totalMB;
}
-static void bresenham_linie_3D(int x1, int y1, int z1, int x2, int y2, int z2, float *tRay, bresenham_callback cb, float *input, int res[3])
+static void bresenham_linie_3D(int x1, int y1, int z1, int x2, int y2, int z2, float *tRay, bresenham_callback cb, float *result, float *input, int res[3], float correct)
{
int dx, dy, dz, i, l, m, n, x_inc, y_inc, z_inc, err_1, err_2, dx2, dy2, dz2;
int pixel[3];
@@ -1344,8 +1373,8 @@ static void bresenham_linie_3D(int x1, int y1, int z1, int x2, int y2, int z2, f
err_1 = dy2 - l;
err_2 = dz2 - l;
for (i = 0; i < l; i++) {
- if(cb(input, res, pixel, tRay) < 0.0)
- return;
+ if(cb(result, input, res, pixel, tRay, correct) <= FLT_EPSILON)
+ break;
if (err_1 > 0) {
pixel[1] += y_inc;
err_1 -= dx2;
@@ -1362,8 +1391,8 @@ static void bresenham_linie_3D(int x1, int y1, int z1, int x2, int y2, int z2, f
err_1 = dx2 - m;
err_2 = dz2 - m;
for (i = 0; i < m; i++) {
- if(cb(input, res, pixel, tRay) < 0.0f)
- return;
+ if(cb(result, input, res, pixel, tRay, correct) <= FLT_EPSILON)
+ break;
if (err_1 > 0) {
pixel[0] += x_inc;
err_1 -= dy2;
@@ -1380,8 +1409,8 @@ static void bresenham_linie_3D(int x1, int y1, int z1, int x2, int y2, int z2, f
err_1 = dy2 - n;
err_2 = dx2 - n;
for (i = 0; i < n; i++) {
- if(cb(input, res, pixel, tRay) < 0.0f)
- return;
+ if(cb(result, input, res, pixel, tRay, correct) <= FLT_EPSILON)
+ break;
if (err_1 > 0) {
pixel[1] += y_inc;
err_1 -= dz2;
@@ -1395,7 +1424,7 @@ static void bresenham_linie_3D(int x1, int y1, int z1, int x2, int y2, int z2, f
pixel[2] += z_inc;
}
}
- cb(input, res, pixel, tRay);
+ cb(result, input, res, pixel, tRay, correct);
}
static void get_cell(float *p0, int res[3], float dx, float *pos, int *cell, int correct)
@@ -1419,12 +1448,12 @@ static void get_cell(float *p0, int res[3], float dx, float *pos, int *cell, int
}
}
-void smoke_calc_transparency(float *result, float *p0, float *p1, int res[3], float dx, float *light, bresenham_callback cb)
+void smoke_calc_transparency(float *result, float *input, float *p0, float *p1, int res[3], float dx, float *light, bresenham_callback cb, float correct)
{
int x, y, z;
float bv[6];
- // x
+ memset(result, -1, sizeof(float)*res[0]*res[1]*res[2]); // x
bv[0] = p0[0];
bv[1] = p1[0];
// y
@@ -1434,7 +1463,7 @@ void smoke_calc_transparency(float *result, float *p0, float *p1, int res[3], fl
bv[4] = p0[2];
bv[5] = p1[2];
-// #pragma omp parallel for schedule(static) private(y, z)
+#pragma omp parallel for schedule(static) private(y, z)
for(x = 0; x < res[0]; x++)
for(y = 0; y < res[1]; y++)
for(z = 0; z < res[2]; z++)
@@ -1447,6 +1476,8 @@ void smoke_calc_transparency(float *result, float *p0, float *p1, int res[3], fl
index = smoke_get_index(x, res[0], y, res[1], z);
+ if(result[index] >= 0.0f)
+ continue;
voxelCenter[0] = p0[0] + dx * x + dx * 0.5;
voxelCenter[1] = p0[1] + dx * y + dx * 0.5;
voxelCenter[2] = p0[2] + dx * z + dx * 0.5;
@@ -1463,10 +1494,11 @@ void smoke_calc_transparency(float *result, float *p0, float *p1, int res[3], fl
get_cell(p0, res, dx, light, cell, 1);
}
- bresenham_linie_3D(cell[0], cell[1], cell[2], x, y, z, &tRay, cb, result, res);
+ bresenham_linie_3D(cell[0], cell[1], cell[2], x, y, z, &tRay, cb, result, input, res, correct);
// convention -> from a RGBA float array, use G value for tRay
- result[index*4 + 1] = tRay;
+// #pragma omp critical
+ result[index] = tRay;
}
}
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 618e587d674..b6fc9f7af12 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -3685,8 +3685,8 @@ static void direct_link_modifiers(FileData *fd, ListBase *lb)
smd->domain->smd = smd;
smd->domain->fluid = NULL;
- smd->domain->view3d = NULL;
- smd->domain->tex = NULL;
+ // smd->domain->view3d = NULL;
+ // smd->domain->tex = NULL;
direct_link_pointcache_list(fd, &(smd->domain->ptcaches[0]), &(smd->domain->point_cache[0]));
direct_link_pointcache_list(fd, &(smd->domain->ptcaches[1]), &(smd->domain->point_cache[1]));
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 20cab3b8aeb..7ed029f3eaf 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -5310,13 +5310,60 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
}
/* draw code for smoke */
+ if((md = modifiers_findByType(ob, eModifierType_Smoke)))
{
- md = modifiers_findByType(ob, eModifierType_Smoke);
- if (md) {
- SmokeModifierData *smd = (SmokeModifierData *)md;
- if(smd->type & MOD_SMOKE_TYPE_DOMAIN && smd->domain && smd->domain->fluid) {
- GPU_create_smoke(smd);
- draw_volume(scene, ar, v3d, base, smd->domain->tex, smd->domain->res);
+ SmokeModifierData *smd = (SmokeModifierData *)md;
+
+ // draw collision objects
+ if((smd->type & MOD_SMOKE_TYPE_COLL) && smd->coll)
+ {
+ /*SmokeCollSettings *scs = smd->coll;
+ if(scs->points)
+ {
+ size_t i;
+
+ wmLoadMatrix(rv3d->viewmat);
+
+ if(col || (ob->flag & SELECT)) cpack(0xFFFFFF);
+ glDepthMask(GL_FALSE);
+ glEnable(GL_BLEND);
+
+
+ // glPointSize(3.0);
+ bglBegin(GL_POINTS);
+
+ for(i = 0; i < scs->numpoints; i++)
+ {
+ bglVertex3fv(&scs->points[3*i]);
+ }
+
+ bglEnd();
+ glPointSize(1.0);
+
+ wmMultMatrix(ob->obmat);
+ glDisable(GL_BLEND);
+ glDepthMask(GL_TRUE);
+ if(col) cpack(col);
+
+ }
+ */
+ }
+
+ // only draw domains
+ if(smd->domain && smd->domain->fluid)
+ {
+ if(!smd->domain->wt || !(smd->domain->viewsettings & MOD_SMOKE_VIEW_SHOWBIG))
+ {
+ smd->domain->tex = NULL;
+ GPU_create_smoke(smd, 0);
+ draw_volume(scene, ar, v3d, base, smd->domain->tex, smd->domain->res, smd->domain->dx, smd->domain->tex_shadow);
+ GPU_free_smoke(smd);
+ }
+ else if(smd->domain->wt || (smd->domain->viewsettings & MOD_SMOKE_VIEW_SHOWBIG))
+ {
+ smd->domain->tex = NULL;
+ GPU_create_smoke(smd, 1);
+ draw_volume(scene, ar, v3d, base, smd->domain->tex, smd->domain->res_wt, smd->domain->dx_wt, smd->domain->tex_shadow);
GPU_free_smoke(smd);
}
}
diff --git a/source/blender/editors/space_view3d/drawvolume.c b/source/blender/editors/space_view3d/drawvolume.c
index 342acfe92b3..c8eda10566c 100644
--- a/source/blender/editors/space_view3d/drawvolume.c
+++ b/source/blender/editors/space_view3d/drawvolume.c
@@ -191,7 +191,7 @@ static int larger_pow2(int n)
return n*2;
}
-void draw_volume(Scene *scene, ARegion *ar, View3D *v3d, Base *base, GPUTexture *tex, int res[3])
+void draw_volume(Scene *scene, ARegion *ar, View3D *v3d, Base *base, GPUTexture *tex, int res[3], float dx, GPUTexture *tex_shadow)
{
Object *ob = base->object;
RegionView3D *rv3d= ar->regiondata;
@@ -204,6 +204,27 @@ void draw_volume(Scene *scene, ARegion *ar, View3D *v3d, Base *base, GPUTexture
float cor[3] = {1.,1.,1.};
int gl_depth = 0, gl_blend = 0;
+ /* Fragment program to calculate the 3dview of smoke */
+ /* using 2 textures, density and shadow */
+ const char *text = "!!ARBfp1.0\n"
+ "PARAM dx = program.local[0];\n"
+ "PARAM darkness = program.local[1];\n"
+ "PARAM f = {1.442695041, 1.442695041, 1.442695041, 0.01};\n"
+ "TEMP temp, shadow, value;\n"
+ "TEX temp, fragment.texcoord[0], texture[0], 3D;\n"
+ "TEX shadow, fragment.texcoord[0], texture[1], 3D;\n"
+ "MUL value, temp, darkness;\n"
+ "MUL value, value, dx;\n"
+ "MUL value, value, f;\n"
+ "EX2 temp, -value.r;\n"
+ "SUB temp.a, 1.0, temp.r;\n"
+ "MUL temp.r, temp.r, shadow.r;\n"
+ "MUL temp.g, temp.g, shadow.r;\n"
+ "MUL temp.b, temp.b, shadow.r;\n"
+ "MOV result.color, temp;\n"
+ "END\n";
+ unsigned int prog;
+
glGetBooleanv(GL_BLEND, (GLboolean *)&gl_blend);
glGetBooleanv(GL_DEPTH_TEST, (GLboolean *)&gl_depth);
@@ -234,7 +255,23 @@ void draw_volume(Scene *scene, ARegion *ar, View3D *v3d, Base *base, GPUTexture
}
}
+ if(GLEW_ARB_fragment_program)
+ {
+ glGenProgramsARB(1, &prog);
+ glEnable(GL_FRAGMENT_PROGRAM_ARB);
+
+ glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, prog);
+ glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, (GLsizei)strlen(text), text);
+
+ // cell spacing
+ glProgramLocalParameter4fARB (GL_FRAGMENT_PROGRAM_ARB, 0, dx, dx, dx, 1.0);
+ // custom parameter for smoke style (higher = thicker)
+ glProgramLocalParameter4fARB (GL_FRAGMENT_PROGRAM_ARB, 1, 7.0, 7.0, 7.0, 1.0);
+ }
+
GPU_texture_bind(tex, 0);
+ if(tex_shadow)
+ GPU_texture_bind(tex_shadow, 1);
if (!GLEW_ARB_texture_non_power_of_two) {
cor[0] = (float)res[0]/(float)larger_pow2(res[0]);
@@ -289,8 +326,17 @@ void draw_volume(Scene *scene, ARegion *ar, View3D *v3d, Base *base, GPUTexture
n++;
}
+ if(tex_shadow)
+ GPU_texture_unbind(tex_shadow);
GPU_texture_unbind(tex);
+ if(GLEW_ARB_fragment_program)
+ {
+ glDisable(GL_FRAGMENT_PROGRAM_ARB);
+ glDeleteProgramsARB(1, &prog);
+ }
+
+
MEM_freeN(points);
if(!gl_blend)
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h
index e5e85cf9d16..00b0b5c4fd1 100644
--- a/source/blender/editors/space_view3d/view3d_intern.h
+++ b/source/blender/editors/space_view3d/view3d_intern.h
@@ -157,7 +157,7 @@ ARegion *view3d_has_buttons_region(ScrArea *sa);
ARegion *view3d_has_tools_region(ScrArea *sa);
/* draw_volume.c */
-void draw_volume(struct Scene *scene, struct ARegion *ar, struct View3D *v3d, struct Base *base, struct GPUTexture *tex, int res[3]);
+void draw_volume(struct Scene *scene, struct ARegion *ar, struct View3D *v3d, struct Base *base, struct GPUTexture *tex, int res[3], float dx, struct GPUTexture *tex_shadow);
#endif /* ED_VIEW3D_INTERN_H */
diff --git a/source/blender/gpu/CMakeLists.txt b/source/blender/gpu/CMakeLists.txt
index 85f4233a251..279596e5ad7 100644
--- a/source/blender/gpu/CMakeLists.txt
+++ b/source/blender/gpu/CMakeLists.txt
@@ -28,7 +28,7 @@ FILE(GLOB SRC intern/*.c)
SET(INC
. ../blenlib ../blenkernel ../makesdna ../include
- ../../../extern/glew/include ../../../intern/guardedalloc ../imbuf)
+ ../../../extern/glew/include ../../../intern/guardedalloc ../../../intern/smoke/extern ../imbuf)
BLENDERLIB(bf_gpu "${SRC}" "${INC}")
diff --git a/source/blender/gpu/GPU_draw.h b/source/blender/gpu/GPU_draw.h
index 00d0e3131e5..fabe1420e83 100644
--- a/source/blender/gpu/GPU_draw.h
+++ b/source/blender/gpu/GPU_draw.h
@@ -115,7 +115,7 @@ void GPU_free_images(void);
/* smoke drawing functions */
void GPU_free_smoke(struct SmokeModifierData *smd);
-void GPU_create_smoke(struct SmokeModifierData *smd);
+void GPU_create_smoke(struct SmokeModifierData *smd, int highres);
#ifdef __cplusplus
}
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c
index a81c7e03455..75e8073aafd 100644
--- a/source/blender/gpu/intern/gpu_draw.c
+++ b/source/blender/gpu/intern/gpu_draw.c
@@ -64,6 +64,8 @@
#include "GPU_material.h"
#include "GPU_draw.h"
+#include "smoke_API.h"
+
/* These are some obscure rendering functions shared between the
* game engine and the blender, in this module to avoid duplicaten
* and abstract them away from the rest a bit */
@@ -754,13 +756,21 @@ void GPU_free_smoke(SmokeModifierData *smd)
if(smd->domain->tex)
GPU_texture_free(smd->domain->tex);
smd->domain->tex = NULL;
+
+ if(smd->domain->tex_shadow)
+ GPU_texture_free(smd->domain->tex_shadow);
+ smd->domain->tex_shadow = NULL;
}
}
-void GPU_create_smoke(SmokeModifierData *smd)
+void GPU_create_smoke(SmokeModifierData *smd, int highres)
{
- if(smd->type & MOD_SMOKE_TYPE_DOMAIN && smd->domain && !smd->domain->tex)
- smd->domain->tex = GPU_texture_create_3D(smd->domain->res[0], smd->domain->res[1], smd->domain->res[2], smd->domain->view3d);
+ if(smd->type & MOD_SMOKE_TYPE_DOMAIN && smd->domain && !smd->domain->tex && !highres)
+ smd->domain->tex = GPU_texture_create_3D(smd->domain->res[0], smd->domain->res[1], smd->domain->res[2], smoke_get_density(smd->domain->fluid));
+ else if(smd->type & MOD_SMOKE_TYPE_DOMAIN && smd->domain && !smd->domain->tex && highres)
+ smd->domain->tex = GPU_texture_create_3D(smd->domain->res_wt[0], smd->domain->res_wt[1], smd->domain->res_wt[2], smoke_turbulence_get_density(smd->domain->wt));
+
+ smd->domain->tex_shadow = GPU_texture_create_3D(smd->domain->res[0], smd->domain->res[1], smd->domain->res[2], smd->domain->shadow);
}
void GPU_free_image(Image *ima)
diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c
index 850b46dc28c..d7b54e425fd 100644
--- a/source/blender/gpu/intern/gpu_extensions.c
+++ b/source/blender/gpu/intern/gpu_extensions.c
@@ -346,17 +346,17 @@ GPUTexture *GPU_texture_create_3D(int w, int h, int depth, float *fpixels)
tex->number = 0;
glBindTexture(tex->target, tex->bindcode);
- type = GL_UNSIGNED_BYTE;
- format = GL_RGBA;
- internalformat = GL_RGBA8;
+ type = GL_FLOAT; // GL_UNSIGNED_BYTE
+ format = GL_RED;
+ internalformat = GL_RED;
- if (fpixels)
- pixels = GPU_texture_convert_pixels(w*h*depth, fpixels);
+ //if (fpixels)
+ // pixels = GPU_texture_convert_pixels(w*h*depth, fpixels);
glTexImage3D(tex->target, 0, internalformat, tex->w, tex->h, tex->depth, 0, format, type, 0);
if (fpixels) {
- glTexSubImage3D(tex->target, 0, 0, 0, 0, w, h, depth, format, type, pixels);
+ glTexSubImage3D(tex->target, 0, 0, 0, 0, w, h, depth, format, type, fpixels);
}
glTexParameterfv(GL_TEXTURE_3D, GL_TEXTURE_BORDER_COLOR, vfBorderColor);
diff --git a/source/blender/makesdna/DNA_smoke_types.h b/source/blender/makesdna/DNA_smoke_types.h
index 7c6c7fab9e4..4e4714cdaa1 100644
--- a/source/blender/makesdna/DNA_smoke_types.h
+++ b/source/blender/makesdna/DNA_smoke_types.h
@@ -38,9 +38,8 @@
#define MOD_SMOKE_NOISEWAVE (1<<0)
#define MOD_SMOKE_NOISEFFT (1<<1)
#define MOD_SMOKE_NOISECURL (1<<2)
-
/* viewsettings */
-#define MOD_SMOKE_SHOWHIGHRES (1<<0) /* show high resolution */
+#define MOD_SMOKE_VIEW_SHOWBIG (1<<0)
typedef struct SmokeDomainSettings {
struct SmokeModifierData *smd; /* for fast RNA access */
@@ -48,35 +47,34 @@ typedef struct SmokeDomainSettings {
struct Group *fluid_group;
struct Group *eff_group; // effector group for e.g. wind force
struct Group *coll_group; // collision objects group
+ struct WTURBULENCE *wt; // WTURBULENCE object, if active
struct GPUTexture *tex;
- float *view3d; /* voxel data for display */
- unsigned int v3dnum; /* number of frame in view3d buffer */
+ struct GPUTexture *tex_wt;
+ struct GPUTexture *tex_shadow;
+ float *shadow;
float p0[3]; /* start point of BB */
float p1[3]; /* end point of BB */
float dx; /* edge length of one cell */
- float firstframe;
- float lastframe;
+ float omega; /* smoke color - from 0 to 1 */
float temp; /* fluid temperature */
float tempAmb; /* ambient temperature */
float alpha;
float beta;
int res[3]; /* domain resolution */
+ int amplify; /* wavelet amplification */
int maxres; /* longest axis on the BB gets this resolution assigned */
int flags; /* show up-res or low res, etc */
+ int pad;
int viewsettings;
+ short noise; /* noise type: wave, curl, anisotropic */
short diss_percent;
- short pad;
int diss_speed;/* in frames */
- struct PointCache *point_cache[2]; /* definition is in DNA_object_force.h */
- struct ListBase ptcaches[2];
- struct WTURBULENCE *wt; // WTURBULENCE object, if active
- int pad3;
float strength;
int res_wt[3];
- int maxres_wt;
- short noise; /* noise type: wave, curl, anisotropic */
- short pad2;
- int amplify;
+ float dx_wt;
+ int v3dnum;
+ struct PointCache *point_cache[2]; /* definition is in DNA_object_force.h */
+ struct ListBase ptcaches[2];
} SmokeDomainSettings;
diff --git a/source/blender/makesrna/intern/rna_smoke.c b/source/blender/makesrna/intern/rna_smoke.c
index b3192b110f4..943129c7169 100644
--- a/source/blender/makesrna/intern/rna_smoke.c
+++ b/source/blender/makesrna/intern/rna_smoke.c
@@ -46,7 +46,6 @@
#include "BKE_context.h"
#include "BKE_depsgraph.h"
#include "BKE_particle.h"
-#include "BKE_pointcache.h"
#include "ED_object.h"
@@ -79,15 +78,6 @@ static void rna_Smoke_reset_dependancy(bContext *C, PointerRNA *ptr)
rna_Smoke_dependency_update(C, ptr);
}
-#if 0
-static void rna_Smoke_redraw(bContext *C, PointerRNA *ptr)
-{
- SmokeDomainSettings *settings = (SmokeDomainSettings*)ptr->data;
-
- settings->flags |= MOD_SMOKE_VIEW_REDRAWNICE;
-}
-#endif
-
static char *rna_SmokeDomainSettings_path(PointerRNA *ptr)
{
SmokeDomainSettings *settings = (SmokeDomainSettings*)ptr->data;
@@ -139,6 +129,29 @@ static void rna_def_smoke_domain_settings(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Max Res", "Maximal resolution used in the fluid domain.");
RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, "rna_Smoke_reset");
+ prop= RNA_def_property(srna, "amplify", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "amplify");
+ RNA_def_property_range(prop, 1, 10);
+ RNA_def_property_ui_range(prop, 1, 10, 1, 0);
+ RNA_def_property_ui_text(prop, "Amplification", "Enhance the resolution of smoke by this factor using noise.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, "rna_Smoke_reset");
+
+ prop= RNA_def_property(srna, "highres", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flags", MOD_SMOKE_HIGHRES);
+ RNA_def_property_ui_text(prop, "High res", "Enable high resolution (using amplification).");
+ RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, "rna_Smoke_reset");
+
+ prop= RNA_def_property(srna, "viewhighres", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "viewsettings", MOD_SMOKE_VIEW_SHOWBIG);
+ RNA_def_property_ui_text(prop, "Show High Resolution", "Show high resolution (using amplification).");
+ RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
+
+ prop= RNA_def_property(srna, "noise_type", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "noise");
+ RNA_def_property_enum_items(prop, prop_noise_type_items);
+ RNA_def_property_ui_text(prop, "Noise Method", "Noise method which is used for creating the high resolution");
+ RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, "rna_Smoke_reset");
+
prop= RNA_def_property(srna, "alpha", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "alpha");
RNA_def_property_range(prop, -5.0, 5.0);
@@ -174,61 +187,36 @@ static void rna_def_smoke_domain_settings(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Effector Group", "Limit effectors to this group.");
RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, "rna_Smoke_reset_dependancy");
+ prop= RNA_def_property(srna, "strength", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "strength");
+ RNA_def_property_range(prop, 1.0, 10.0);
+ RNA_def_property_ui_range(prop, 1.0, 10.0, 1, 2);
+ RNA_def_property_ui_text(prop, "Strength", "Strength of wavelet noise");
+ RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, "rna_Smoke_reset");
+
prop= RNA_def_property(srna, "dissolve_speed", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "diss_speed");
RNA_def_property_range(prop, 1.0, 100.0);
RNA_def_property_ui_range(prop, 1.0, 1000.0, 1, 0);
RNA_def_property_ui_text(prop, "Dissolve Speed", "Dissolve Speed");
- RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, "rna_Smoke_reset");
-
- prop= RNA_def_property(srna, "highres", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flags", MOD_SMOKE_HIGHRES);
- RNA_def_property_ui_text(prop, "High Resolution Smoke", "Enable high resolution smoke");
- RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, NULL);
+ RNA_def_property_update(prop, 0, NULL);
prop= RNA_def_property(srna, "dissolve_smoke", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flags", MOD_SMOKE_DISSOLVE);
RNA_def_property_ui_text(prop, "Dissolve Smoke", "Enable smoke to disappear over time.");
- RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, "rna_Smoke_reset");
+ RNA_def_property_update(prop, 0, NULL);
prop= RNA_def_property(srna, "dissolve_smoke_log", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flags", MOD_SMOKE_DISSOLVE_LOG);
RNA_def_property_ui_text(prop, "Logarithmic dissolve", "Using 1/x ");
- RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, "rna_Smoke_reset");
+ RNA_def_property_update(prop, 0, NULL);
- prop= RNA_def_property(srna, "point_cache", PROP_POINTER, PROP_NEVER_NULL);
+ prop= RNA_def_property(srna, "point_cache_low", PROP_POINTER, PROP_NEVER_NULL);
RNA_def_property_pointer_sdna(prop, NULL, "point_cache[0]");
- RNA_def_property_struct_type(prop, "PointCache");
RNA_def_property_ui_text(prop, "Point Cache", "");
- prop= RNA_def_property(srna, "show_highres", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "viewsettings", MOD_SMOKE_SHOWHIGHRES);
- RNA_def_property_ui_text(prop, "High res", "Show high resolution (using amplification).");
- RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
-
- prop= RNA_def_property(srna, "noise_type", PROP_ENUM, PROP_NONE);
- RNA_def_property_enum_sdna(prop, NULL, "noise");
- RNA_def_property_enum_items(prop, prop_noise_type_items);
- RNA_def_property_ui_text(prop, "Noise Method", "Noise method which is used for creating the high resolution");
- RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, "rna_Smoke_reset");
-
- prop= RNA_def_property(srna, "amplify", PROP_INT, PROP_NONE);
- RNA_def_property_int_sdna(prop, NULL, "amplify");
- RNA_def_property_range(prop, 1, 10);
- RNA_def_property_ui_range(prop, 1, 10, 1, 0);
- RNA_def_property_ui_text(prop, "Amplification", "Enhance the resolution of smoke by this factor using noise.");
- RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, "rna_Smoke_reset");
-
- prop= RNA_def_property(srna, "strength", PROP_FLOAT, PROP_NONE);
- RNA_def_property_float_sdna(prop, NULL, "strength");
- RNA_def_property_range(prop, 1.0, 10.0);
- RNA_def_property_ui_range(prop, 1.0, 10.0, 1, 2);
- RNA_def_property_ui_text(prop, "Strength", "Strength of wavelet noise");
- RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, "rna_Smoke_reset");
-
- prop= RNA_def_property(srna, "point_cache_turbulence", PROP_POINTER, PROP_NEVER_NULL);
+ prop= RNA_def_property(srna, "point_cache_high", PROP_POINTER, PROP_NEVER_NULL);
RNA_def_property_pointer_sdna(prop, NULL, "point_cache[1]");
- RNA_def_property_struct_type(prop, "PointCache");
RNA_def_property_ui_text(prop, "Point Cache", "");
}
@@ -247,26 +235,26 @@ static void rna_def_smoke_flow_settings(BlenderRNA *brna)
RNA_def_property_range(prop, 0.001, 1);
RNA_def_property_ui_range(prop, 0.001, 1.0, 1.0, 4);
RNA_def_property_ui_text(prop, "Density", "");
- RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, NULL);
+ RNA_def_property_update(prop, 0, NULL); // NC_OBJECT|ND_MODIFIER
prop= RNA_def_property(srna, "temperature", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "temp");
RNA_def_property_range(prop, -10, 10);
RNA_def_property_ui_range(prop, -10, 10, 1, 1);
RNA_def_property_ui_text(prop, "Temp. Diff.", "Temperature difference to ambientt temperature.");
- RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, NULL);
+ RNA_def_property_update(prop, 0, NULL);
prop= RNA_def_property(srna, "psys", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "psys");
RNA_def_property_struct_type(prop, "ParticleSystem");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Particle Systems", "Particle systems emitted from the object.");
- RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, "rna_Smoke_reset_dependancy");
+ RNA_def_property_update(prop, 0, "rna_Smoke_reset_dependancy");
prop= RNA_def_property(srna, "outflow", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "type", MOD_SMOKE_FLOW_TYPE_OUTFLOW);
RNA_def_property_ui_text(prop, "Outflow", "Deletes smoke from simulation");
- RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, NULL);
+ RNA_def_property_update(prop, 0, NULL);
}
static void rna_def_smoke_coll_settings(BlenderRNA *brna)