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authorCampbell Barton <ideasman42@gmail.com>2013-04-12 04:50:40 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-04-12 04:50:40 +0400
commit502ddd312879316c13f66d84c4ffe0927df53a06 (patch)
tree51a18bef238f47e385d909c591e98d2023086854 /source
parent742c1cb3284fed8a9fdef1cb899a3eaaf896cd41 (diff)
code cleanup: warnings and style.
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/intern/library.c4
-rw-r--r--source/blender/blenlib/BLI_math_vector.h4
-rw-r--r--source/blender/blenlib/intern/storage.c2
-rw-r--r--source/blender/editors/render/render_opengl.c12
-rw-r--r--source/blender/freestyle/intern/stroke/StrokeRep.cpp2
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp19
6 files changed, 23 insertions, 20 deletions
diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c
index da642f11e8d..db4706e3c6c 100644
--- a/source/blender/blenkernel/intern/library.c
+++ b/source/blender/blenkernel/intern/library.c
@@ -120,8 +120,6 @@
#include "BPY_extern.h"
#endif
-#define MAX_IDPUP 60 /* was 24 */
-
/* GS reads the memory pointed at in a specific ordering.
* only use this definition, makes little and big endian systems
* work fine, in conjunction with MAKE_ID */
@@ -1078,6 +1076,8 @@ ID *BKE_libblock_find_name(const short type, const char *name) /* type: "OB
}
#if 0 /* UNUSED */
+#define MAX_IDPUP 60 /* was 24 */
+
static void get_flags_for_id(ID *id, char *buf)
{
int isfake = id->flag & LIB_FAKEUSER;
diff --git a/source/blender/blenlib/BLI_math_vector.h b/source/blender/blenlib/BLI_math_vector.h
index 15c977981a5..ee0a9db4f02 100644
--- a/source/blender/blenlib/BLI_math_vector.h
+++ b/source/blender/blenlib/BLI_math_vector.h
@@ -169,7 +169,7 @@ MINLINE float normalize_v3_v3(float r[3], const float a[3]);
/******************************* Interpolation *******************************/
void interp_v2_v2v2(float r[2], const float a[2], const float b[2], const float t);
-void interp_v2_v2v2v2(float r[2], const float a[2], const float b[2], const float c[3], const float t[3]);
+void interp_v2_v2v2v2(float r[2], const float a[2], const float b[2], const float c[2], const float t[3]);
void interp_v3_v3v3(float r[3], const float a[3], const float b[3], const float t);
void interp_v3_v3v3v3(float p[3], const float v1[3], const float v2[3], const float v3[3], const float w[3]);
void interp_v3_v3v3v3v3(float p[3], const float v1[3], const float v2[3], const float v3[3], const float v4[3], const float w[4]);
@@ -193,7 +193,7 @@ MINLINE int is_one_v3(const float a[3]);
MINLINE int equals_v2v2(const float v1[2], const float v2[2]);
MINLINE int equals_v3v3(const float a[3], const float b[3]);
-MINLINE int compare_v2v2(const float a[3], const float b[3], const float limit);
+MINLINE int compare_v2v2(const float a[2], const float b[2], const float limit);
MINLINE int compare_v3v3(const float a[3], const float b[3], const float limit);
MINLINE int compare_len_v3v3(const float a[3], const float b[3], const float limit);
diff --git a/source/blender/blenlib/intern/storage.c b/source/blender/blenlib/intern/storage.c
index 3665b957c41..24d4f7cdfe3 100644
--- a/source/blender/blenlib/intern/storage.c
+++ b/source/blender/blenlib/intern/storage.c
@@ -520,7 +520,7 @@ int BLI_exists(const char *name)
/* change error mode so user does not get a "no disk in drive" popup
* when looking for a file on an empty CD/DVD drive */
- old_error_mode = SetErrorMode(SEM_FAILCRITICALERRORS|SEM_NOOPENFILEERRORBOX);
+ old_error_mode = SetErrorMode(SEM_FAILCRITICALERRORS | SEM_NOOPENFILEERRORBOX);
#ifndef __MINGW32__
res = _wstat(tmp_16, &st);
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index 2c54ce4cdef..edef6e52e40 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -245,12 +245,12 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
char err_out[256] = "unknown";
ImBuf *ibuf_view = ED_view3d_draw_offscreen_imbuf_simple(scene, scene->camera, oglrender->sizex, oglrender->sizey,
IB_rect, OB_SOLID, FALSE, TRUE,
- (draw_sky)? R_ADDSKY: R_ALPHAPREMUL, err_out);
+ (draw_sky) ? R_ADDSKY: R_ALPHAPREMUL, err_out);
camera = scene->camera;
if (ibuf_view) {
/* steal rect reference from ibuf */
- rect = (unsigned char*)ibuf_view->rect;
+ rect = (unsigned char *)ibuf_view->rect;
ibuf_view->mall &= ~IB_rect;
IMB_freeImBuf(ibuf_view);
@@ -272,8 +272,8 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
/* sequencer has got trickier conversion happened above
* also assume opengl's space matches byte buffer color space */
IMB_buffer_float_from_byte(rr->rectf, rect,
- IB_PROFILE_LINEAR_RGB, IB_PROFILE_SRGB, TRUE,
- oglrender->sizex, oglrender->sizey, oglrender->sizex, oglrender->sizex);
+ IB_PROFILE_LINEAR_RGB, IB_PROFILE_SRGB, true,
+ oglrender->sizex, oglrender->sizey, oglrender->sizex, oglrender->sizex);
}
/* rr->rectf is now filled with image data */
@@ -292,8 +292,8 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
imb_addrectImBuf(ibuf);
IMB_partial_display_buffer_update(ibuf, rr->rectf, rect, rr->rectx, 0, 0,
- &scene->view_settings, &scene->display_settings,
- 0, 0, rr->rectx, rr->recty, TRUE);
+ &scene->view_settings, &scene->display_settings,
+ 0, 0, rr->rectx, rr->recty, true);
/* write file for animation */
if (oglrender->write_still) {
diff --git a/source/blender/freestyle/intern/stroke/StrokeRep.cpp b/source/blender/freestyle/intern/stroke/StrokeRep.cpp
index 42fd9660b08..dacf463ab88 100644
--- a/source/blender/freestyle/intern/stroke/StrokeRep.cpp
+++ b/source/blender/freestyle/intern/stroke/StrokeRep.cpp
@@ -98,10 +98,12 @@ static bool notValid (Vec2r p)
(p[0] < -HUGE_COORD) || (p[1] < -HUGE_COORD);
}
+#if 0
static real crossP(const Vec2r& A, const Vec2r& B)
{
return A[0] * B[1] - A[1] * B[0];
}
+#endif
void Strip::createStrip (const vector<StrokeVertex*>& iStrokeVertices)
{
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
index e92f7bd1268..e01530f2b11 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
@@ -1758,16 +1758,17 @@ struct OcclusionBuffer
6,5,1,2,
7,6,2,3,
5,4,0,1};
- for (unsigned int i=0;i<(sizeof(d)/sizeof(d[0]));)
- {
- const btVector4 p[] = {x[d[i++]],
- x[d[i++]],
- x[d[i++]],
- x[d[i++]]};
- if (clipDraw<4,QueryOCL>(p,1.f,0.f))
- return(true);
+ for (unsigned int i = 0; i < (sizeof(d) / sizeof(d[0]));) {
+ const btVector4 p[] = {x[d[i + 0]],
+ x[d[i + 1]],
+ x[d[i + 2]],
+ x[d[i + 3]]};
+ i += 4;
+ if (clipDraw<4, QueryOCL>(p, 1.0f, 0.0f)) {
+ return true;
+ }
}
- return(false);
+ return false;
}
};