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authorSergey Sharybin <sergey.vfx@gmail.com>2010-03-05 19:47:52 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2010-03-05 19:47:52 +0300
commitd0c70ad1d581d69f650d604293c006b2e0023310 (patch)
treeb0fdfd5063ed11dd875ca602f8bbf09f5c4cdb8f /source
parentbf4d8ffe3ab8a85a8e3071d54a1eaf84960ddae3 (diff)
Constructive modifiers for curves and surfaces
Used approach with creating DerivedMesh for curves whet they've got such modifiers. Available modifiers are: array, edge split, mirror, solidify, subsurf.
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h3
-rw-r--r--source/blender/blenkernel/BKE_cdderivedmesh.h3
-rw-r--r--source/blender/blenkernel/BKE_displist.h3
-rw-r--r--source/blender/blenkernel/BKE_mesh.h2
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c36
-rw-r--r--source/blender/blenkernel/intern/cdderivedmesh.c30
-rw-r--r--source/blender/blenkernel/intern/displist.c239
-rw-r--r--source/blender/blenkernel/intern/mesh.c166
-rw-r--r--source/blender/blenkernel/intern/modifier.c30
-rw-r--r--source/blender/blenkernel/intern/object.c2
-rw-r--r--source/blender/editors/object/object_modifier.c17
-rw-r--r--source/blender/editors/space_view3d/drawobject.c67
-rw-r--r--source/blender/render/intern/source/convertblender.c483
13 files changed, 773 insertions, 308 deletions
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index 883a3809b30..154c6347f50 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -538,5 +538,8 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm,
void DM_add_tangent_layer(DerivedMesh *dm);
+/* Set object's bounding box based on DerivedMesh min/max data */
+void DM_set_object_boundbox(struct Object *ob, DerivedMesh *dm);
+
#endif
diff --git a/source/blender/blenkernel/BKE_cdderivedmesh.h b/source/blender/blenkernel/BKE_cdderivedmesh.h
index 269dcbb4141..77a8ef518e9 100644
--- a/source/blender/blenkernel/BKE_cdderivedmesh.h
+++ b/source/blender/blenkernel/BKE_cdderivedmesh.h
@@ -54,6 +54,9 @@ struct DerivedMesh *CDDM_from_mesh(struct Mesh *mesh, struct Object *ob);
/* creates a CDDerivedMesh from the given EditMesh */
struct DerivedMesh *CDDM_from_editmesh(struct EditMesh *em, struct Mesh *me);
+/* creates a CDDerivedMesh from the given curve object */
+struct DerivedMesh *CDDM_from_curve(struct Object *ob);
+
/* Copies the given DerivedMesh with verts, faces & edges stored as
* custom element data.
*/
diff --git a/source/blender/blenkernel/BKE_displist.h b/source/blender/blenkernel/BKE_displist.h
index a250456f5c1..2baefc83678 100644
--- a/source/blender/blenkernel/BKE_displist.h
+++ b/source/blender/blenkernel/BKE_displist.h
@@ -102,5 +102,8 @@ void fastshade_free_render(void);
float calc_taper(struct Scene *scene, struct Object *taperobj, int cur, int tot);
+/* add Orco layer to the displist object which has got derived mesh and return orco */
+float *makeOrcoDispList(struct Scene *scene, struct Object *ob, int forRender);
+
#endif
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index 0952871e28a..a82e3ffe45b 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -70,6 +70,8 @@ int test_index_face(struct MFace *mface, struct CustomData *mfdata, int mfindex,
struct Mesh *get_mesh(struct Object *ob);
void set_mesh(struct Object *ob, struct Mesh *me);
void mball_to_mesh(struct ListBase *lb, struct Mesh *me);
+int nurbs_to_mdata(struct Object *ob, struct MVert **allvert, int *_totvert,
+ struct MEdge **alledge, int *_totedge, struct MFace **allface, int *_totface);
void nurbs_to_mesh(struct Object *ob);
void mesh_to_curve(struct Scene *scene, struct Object *ob);
void free_dverts(struct MDeformVert *dvert, int totvert);
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index fa6c2f333ee..28b093cd693 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -2126,7 +2126,6 @@ static void mesh_build_data(Scene *scene, Object *ob, CustomDataMask dataMask)
int editing = paint_facesel_test(ob);
/* weight paint and face select need original indicies because of selection buffer drawing */
int needMapping = (ob==obact) && (editing || (ob->mode & OB_MODE_WEIGHT_PAINT) || editing);
- float min[3], max[3];
clear_mesh_caches(ob);
@@ -2134,13 +2133,7 @@ static void mesh_build_data(Scene *scene, Object *ob, CustomDataMask dataMask)
&ob->derivedFinal, 0, 1,
needMapping, dataMask, -1, 1);
- INIT_MINMAX(min, max);
-
- ob->derivedFinal->getMinMax(ob->derivedFinal, min, max);
-
- if(!ob->bb)
- ob->bb= MEM_callocN(sizeof(BoundBox), "bb");
- boundbox_set_from_min_max(ob->bb, min, max);
+ DM_set_object_boundbox (ob, ob->derivedFinal);
ob->derivedFinal->needsFree = 0;
ob->derivedDeform->needsFree = 0;
@@ -2149,8 +2142,6 @@ static void mesh_build_data(Scene *scene, Object *ob, CustomDataMask dataMask)
static void editmesh_build_data(Scene *scene, Object *obedit, EditMesh *em, CustomDataMask dataMask)
{
- float min[3], max[3];
-
clear_mesh_caches(obedit);
if (em->derivedFinal) {
@@ -2167,16 +2158,9 @@ static void editmesh_build_data(Scene *scene, Object *obedit, EditMesh *em, Cust
}
editmesh_calc_modifiers(scene, obedit, em, &em->derivedCage, &em->derivedFinal, dataMask);
- em->lastDataMask = dataMask;
-
- INIT_MINMAX(min, max);
-
- em->derivedFinal->getMinMax(em->derivedFinal, min, max);
-
- if(!obedit->bb)
- obedit->bb= MEM_callocN(sizeof(BoundBox), "bb");
- boundbox_set_from_min_max(obedit->bb, min, max);
+ DM_set_object_boundbox (obedit, em->derivedFinal);
+ em->lastDataMask = dataMask;
em->derivedFinal->needsFree = 0;
em->derivedCage->needsFree = 0;
}
@@ -2624,3 +2608,17 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
}
}
+/* Set object's bounding box based on DerivedMesh min/max data */
+void DM_set_object_boundbox(Object *ob, DerivedMesh *dm)
+{
+ float min[3], max[3];
+
+ INIT_MINMAX(min, max);
+
+ dm->getMinMax(dm, min, max);
+
+ if(!ob->bb)
+ ob->bb= MEM_callocN(sizeof(BoundBox), "bb");
+
+ boundbox_set_from_min_max(ob->bb, min, max);
+}
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index a3924e6c1ed..d0e50dc97a8 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -1585,6 +1585,36 @@ DerivedMesh *CDDM_from_editmesh(EditMesh *em, Mesh *me)
return dm;
}
+DerivedMesh *CDDM_from_curve(Object *ob)
+{
+ DerivedMesh *dm;
+ CDDerivedMesh *cddm;
+ MVert *allvert;
+ MEdge *alledge;
+ MFace *allface;
+ int totvert, totedge, totface;
+
+ if (nurbs_to_mdata (ob, &allvert, &totvert, &alledge, &totedge, &allface, &totface) != 0) {
+ /* Error initializing mdata. This often happens when curve is empty */
+ return CDDM_new(0, 0, 0);
+ }
+
+ dm = CDDM_new(totvert, totedge, totface);
+ dm->deformedOnly = 1;
+
+ cddm = (CDDerivedMesh*)dm;
+
+ memcpy(cddm->mvert, allvert, totvert*sizeof(MVert));
+ memcpy(cddm->medge, alledge, totedge*sizeof(MEdge));
+ memcpy(cddm->mface, allface, totface*sizeof(MFace));
+
+ MEM_freeN(allvert);
+ MEM_freeN(alledge);
+ MEM_freeN(allface);
+
+ return dm;
+}
+
DerivedMesh *CDDM_copy(DerivedMesh *source)
{
CDDerivedMesh *cddm = cdDM_create("CDDM_copy cddm");
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index 91716ce7266..b8b5ae300d9 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -65,6 +65,7 @@
#include "BKE_displist.h"
#include "BKE_deform.h"
#include "BKE_DerivedMesh.h"
+#include "BKE_cdderivedmesh.h"
#include "BKE_object.h"
#include "BKE_world.h"
#include "BKE_mesh.h"
@@ -1209,7 +1210,7 @@ void makeDispListMBall(Scene *scene, Object *ob)
boundbox_displist(ob);
}
-static ModifierData *curve_get_tesselate_point(Object *ob, int forRender, int editmode)
+static ModifierData *curve_get_tesselate_point(Scene *scene, Object *ob, int forRender, int editmode)
{
ModifierData *md = modifiers_getVirtualModifierList(ob);
ModifierData *preTesselatePoint;
@@ -1222,10 +1223,7 @@ static ModifierData *curve_get_tesselate_point(Object *ob, int forRender, int ed
preTesselatePoint = NULL;
for (; md; md=md->next) {
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
-
- if ((md->mode & required_mode) != required_mode) continue;
- if (mti->isDisabled && mti->isDisabled(md, forRender)) continue;
+ if (!modifier_isEnabled(scene, md, required_mode)) continue;
if (ELEM3(md->type, eModifierType_Hook, eModifierType_Softbody, eModifierType_MeshDeform)) {
preTesselatePoint = md;
@@ -1251,7 +1249,7 @@ static void curve_calc_modifiers_pre(Scene *scene, Object *ob, int forRender, fl
if(forRender) required_mode = eModifierMode_Render;
else required_mode = eModifierMode_Realtime;
- preTesselatePoint = curve_get_tesselate_point(ob, forRender, editmode);
+ preTesselatePoint = curve_get_tesselate_point(scene, ob, forRender, editmode);
if(editmode) required_mode |= eModifierMode_Editmode;
@@ -1312,11 +1310,12 @@ static void curve_calc_modifiers_post(Scene *scene, Object *ob, ListBase *dispba
DispList *dl;
int required_mode;
int editmode = (!forRender && cu->editnurb);
+ DerivedMesh *dm= NULL, *ndm;
if(forRender) required_mode = eModifierMode_Render;
else required_mode = eModifierMode_Realtime;
- preTesselatePoint = curve_get_tesselate_point(ob, forRender, editmode);
+ preTesselatePoint = curve_get_tesselate_point(scene, ob, forRender, editmode);
if(editmode) required_mode |= eModifierMode_Editmode;
@@ -1324,6 +1323,10 @@ static void curve_calc_modifiers_post(Scene *scene, Object *ob, ListBase *dispba
md = preTesselatePoint->next;
}
+ if (ob->derivedFinal) {
+ ob->derivedFinal->release (ob->derivedFinal);
+ }
+
for (; md; md=md->next) {
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
@@ -1331,40 +1334,84 @@ static void curve_calc_modifiers_post(Scene *scene, Object *ob, ListBase *dispba
if ((md->mode & required_mode) != required_mode) continue;
if (mti->isDisabled && mti->isDisabled(md, forRender)) continue;
- if (mti->type!=eModifierTypeType_OnlyDeform && mti->type!=eModifierTypeType_DeformOrConstruct) continue;
+ if (mti->type!=eModifierTypeType_OnlyDeform &&
+ mti->type!=eModifierTypeType_DeformOrConstruct &&
+ mti->type!=eModifierTypeType_Constructive) continue;
/* need to put all verts in 1 block for curve deform */
- if(md->type==eModifierType_Curve) {
- float *allverts, *fp;
+ /* we also need all verts in 1 block for derived mesh creation when handling constructive modifiers */
+ if(md->type==eModifierType_Curve || mti->type==eModifierTypeType_Constructive) {
+ float *allverts = NULL, *fp;
int totvert= 0;
-
- for (dl=dispbase->first; dl; dl=dl->next)
- totvert+= (dl->type==DL_INDEX3)?dl->nr:dl->parts*dl->nr;
-
- fp= allverts= MEM_mallocN(totvert*sizeof(float)*3, "temp vert");
- for (dl=dispbase->first; dl; dl=dl->next) {
- int offs= 3 * ((dl->type==DL_INDEX3)?dl->nr:dl->parts*dl->nr);
- memcpy(fp, dl->verts, sizeof(float) * offs);
- fp+= offs;
+
+ if (md->type==eModifierType_Curve ||
+ (mti->type==eModifierTypeType_Constructive && !dm)) {
+ for (dl=dispbase->first; dl; dl=dl->next)
+ totvert+= (dl->type==DL_INDEX3)?dl->nr:dl->parts*dl->nr;
+
+ fp= allverts= MEM_mallocN(totvert*sizeof(float)*3, "temp vert");
+ for (dl=dispbase->first; dl; dl=dl->next) {
+ int offs= 3 * ((dl->type==DL_INDEX3)?dl->nr:dl->parts*dl->nr);
+ memcpy(fp, dl->verts, sizeof(float) * offs);
+ fp+= offs;
+ }
}
-
- mti->deformVerts(md, ob, NULL, (float(*)[3]) allverts, totvert, forRender, editmode);
-
- fp= allverts;
- for (dl=dispbase->first; dl; dl=dl->next) {
- int offs= 3 * ((dl->type==DL_INDEX3)?dl->nr:dl->parts*dl->nr);
- memcpy(dl->verts, fp, sizeof(float) * offs);
- fp+= offs;
+
+ if (mti->type==eModifierTypeType_Constructive) {
+ if (!dm) {
+ dm= CDDM_from_curve(ob);
+ /*
+ * TODO: Maybe we should apply deformedVerts?
+ * But for now it causes invalid working of SoftBody modifier
+ */
+ CDDM_apply_vert_coords(dm, (float(*)[3]) allverts);
+ CDDM_calc_normals(dm);
+ }
+
+ ndm = mti->applyModifier(md, ob, dm, forRender, editmode);
+
+ if (dm && dm != ndm) /* Modifier */
+ dm->release (dm);
+ dm = ndm;
+ } else {
+ mti->deformVerts(md, ob, NULL, (float(*)[3]) allverts, totvert, forRender, editmode);
+ }
+
+ if (allverts) {
+ fp= allverts;
+ for (dl=dispbase->first; dl; dl=dl->next) {
+ int offs= 3 * ((dl->type==DL_INDEX3)?dl->nr:dl->parts*dl->nr);
+ memcpy(dl->verts, fp, sizeof(float) * offs);
+ fp+= offs;
+ }
+ MEM_freeN(allverts);
}
- MEM_freeN(allverts);
}
else {
- for (dl=dispbase->first; dl; dl=dl->next) {
- mti->deformVerts(md, ob, NULL, (float(*)[3]) dl->verts, (dl->type==DL_INDEX3)?dl->nr:dl->parts*dl->nr, forRender, editmode);
+ if (dm) {
+ float (*deformedVerts)[3] = NULL;
+ int numVerts;
+
+ numVerts = dm->getNumVerts(dm);
+ deformedVerts =
+ MEM_mallocN(sizeof(*deformedVerts) * numVerts, "dfmv");
+ dm->getVertCos(dm, deformedVerts);
+
+ mti->deformVerts(md, ob, dm, deformedVerts, numVerts, forRender, editmode);
+
+ CDDM_apply_vert_coords(dm, deformedVerts);
+
+ MEM_freeN(deformedVerts);
+ } else {
+ for (dl=dispbase->first; dl; dl=dl->next) {
+ mti->deformVerts(md, ob, dm, (float(*)[3]) dl->verts, (dl->type==DL_INDEX3)?dl->nr:dl->parts*dl->nr, forRender, editmode);
+ }
}
}
}
+ ob->derivedFinal = dm;
+
if (deformedVerts) {
curve_applyVertexCos(ob->data, nurb, originalVerts);
MEM_freeN(originalVerts);
@@ -1402,6 +1449,109 @@ static void displist_surf_indices(DispList *dl)
}
+static DerivedMesh *create_orco_dm(Scene *scene, Object *ob)
+{
+ DerivedMesh *dm;
+ float (*orco)[3];
+
+ dm= CDDM_from_curve(ob);
+ orco= (float(*)[3])make_orco_curve(scene, ob);
+
+ CDDM_apply_vert_coords(dm, orco);
+ CDDM_calc_normals(dm);
+ MEM_freeN(orco);
+
+ return dm;
+}
+
+static void add_orco_dm(Scene *scene, Object *ob, DerivedMesh *dm, DerivedMesh *orcodm)
+{
+ float (*orco)[3], (*layerorco)[3];
+ int totvert, a;
+ Curve *cu= ob->data;
+
+ totvert= dm->getNumVerts(dm);
+
+ if(orcodm) {
+ orco= MEM_callocN(sizeof(float)*3*totvert, "dm orco");
+
+ if(orcodm->getNumVerts(orcodm) == totvert)
+ orcodm->getVertCos(orcodm, orco);
+ else
+ dm->getVertCos(dm, orco);
+ }
+ else {
+ orco= (float(*)[3])make_orco_curve(scene, ob);
+ }
+
+ for(a=0; a<totvert; a++) {
+ float *co = orco[a];
+ co[0] = (co[0]-cu->loc[0])/cu->size[0];
+ co[1] = (co[1]-cu->loc[1])/cu->size[1];
+ co[2] = (co[2]-cu->loc[2])/cu->size[2];
+ }
+
+ if((layerorco = DM_get_vert_data_layer(dm, CD_ORCO))) {
+ memcpy(layerorco, orco, sizeof(float)*totvert);
+ MEM_freeN(orco);
+ }
+ else
+ DM_add_vert_layer(dm, CD_ORCO, CD_ASSIGN, orco);
+}
+
+static void curve_calc_orcodm(Scene *scene, Object *ob, int forRender)
+{
+ /* this function represents logic of mesh's orcodm calculation */
+ /* for displist-based objects */
+
+ ModifierData *md = modifiers_getVirtualModifierList(ob);
+ ModifierData *preTesselatePoint;
+ Curve *cu= ob->data;
+ int required_mode;
+ int editmode = (!forRender && cu->editnurb);
+ DerivedMesh *dm= ob->derivedFinal, *ndm, *orcodm= NULL;
+
+ if(forRender) required_mode = eModifierMode_Render;
+ else required_mode = eModifierMode_Realtime;
+
+ preTesselatePoint = curve_get_tesselate_point(scene, ob, forRender, editmode);
+
+ if(editmode) required_mode |= eModifierMode_Editmode;
+
+ if (preTesselatePoint) {
+ md = preTesselatePoint->next;
+ }
+
+ for (; md; md=md->next) {
+ ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+
+ md->scene= scene;
+
+ if ((md->mode & required_mode) != required_mode) continue;
+ if (mti->isDisabled && mti->isDisabled(md, forRender)) continue;
+ if (mti->type!=eModifierTypeType_Constructive) continue;
+
+ if(!orcodm)
+ orcodm= create_orco_dm(scene, ob);
+
+ ndm = mti->applyModifier(md, ob, orcodm, forRender, 0);
+
+ if(ndm) {
+ /* if the modifier returned a new dm, release the old one */
+ if(orcodm && orcodm != ndm) {
+ orcodm->release(orcodm);
+ }
+ orcodm = ndm;
+ }
+ }
+
+ /* add an orco layer if needed */
+ add_orco_dm(scene, ob, dm, orcodm);
+
+ if(orcodm)
+ orcodm->release(orcodm);
+}
+
void makeDispListSurf(Scene *scene, Object *ob, ListBase *dispbase, int forRender, int forOrco)
{
ListBase *nubase;
@@ -1643,8 +1793,31 @@ void makeDispListCurveTypes(Scene *scene, Object *ob, int forOrco)
if(!forOrco) curve_calc_modifiers_post(scene, ob, &cu->disp, 0, originalVerts, deformedVerts);
tex_space_curve(cu);
}
-
- boundbox_displist(ob);
+
+ if (ob->derivedFinal) {
+ DM_set_object_boundbox (ob, ob->derivedFinal);
+ } else {
+ boundbox_displist (ob);
+ }
+}
+
+/* add Orco layer to the displist object which has got derived mesh and return orco */
+/* XXX: is it good place to keep this function here? */
+float *makeOrcoDispList(Scene *scene, Object *ob, int forRender) {
+ float *orco;
+ DerivedMesh *dm= ob->derivedFinal;
+
+ if (!dm->getVertDataArray(dm, CD_ORCO)) {
+ curve_calc_orcodm(scene, ob, forRender);
+ }
+
+ orco= dm->getVertDataArray(dm, CD_ORCO);
+
+ if(orco) {
+ orco= MEM_dupallocN(orco);
+ }
+
+ return orco;
}
void imagestodisplist(void)
@@ -1667,7 +1840,7 @@ static void boundbox_displist(Object *ob)
Curve *cu= ob->data;
int doit= 0;
- if(cu->bb==0) cu->bb= MEM_callocN(sizeof(BoundBox), "boundbox");
+ if(cu->bb==0) cu->bb= MEM_callocN(sizeof(BoundBox), "boundbox");
bb= cu->bb;
dl= cu->disp.first;
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index d629acf8747..c0dd3c7e43a 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -563,31 +563,49 @@ static int vergedgesort(const void *v1, const void *v2)
return 0;
}
-void make_edges(Mesh *me, int old)
+static void mfaces_strip_loose(MFace *mface, int *totface)
+{
+ int a,b;
+
+ for (a=b=0; a<*totface; a++) {
+ if (mface[a].v3) {
+ if (a!=b) {
+ memcpy(&mface[b],&mface[a],sizeof(mface[b]));
+ }
+ b++;
+ }
+ }
+
+ *totface= b;
+}
+
+/* Create edges based on known verts and faces */
+static void make_edges_mdata(MVert *allvert, MFace *allface, int totvert, int totface,
+ int old, MEdge **alledge, int *_totedge)
{
MFace *mface;
MEdge *medge;
struct edgesort *edsort, *ed;
int a, totedge=0, final=0;
-
+
/* we put all edges in array, sort them, and detect doubles that way */
-
- for(a= me->totface, mface= me->mface; a>0; a--, mface++) {
+
+ for(a= totface, mface= allface; a>0; a--, mface++) {
if(mface->v4) totedge+=4;
else if(mface->v3) totedge+=3;
else totedge+=1;
}
-
+
if(totedge==0) {
/* flag that mesh has edges */
- me->medge = MEM_callocN(0, "make mesh edges");
- me->totedge = 0;
+ (*alledge)= MEM_callocN(0, "make mesh edges");
+ (*_totedge) = 0;
return;
}
-
+
ed= edsort= MEM_mallocN(totedge*sizeof(struct edgesort), "edgesort");
-
- for(a= me->totface, mface= me->mface; a>0; a--, mface++) {
+
+ for(a= totface, mface= allface; a>0; a--, mface++) {
to_edgesort(ed++, mface->v1, mface->v2, !mface->v3, mface->edcode & ME_V1V2);
if(mface->v4) {
to_edgesort(ed++, mface->v2, mface->v3, 0, mface->edcode & ME_V2V3);
@@ -599,21 +617,19 @@ void make_edges(Mesh *me, int old)
to_edgesort(ed++, mface->v3, mface->v1, 0, mface->edcode & ME_V3V1);
}
}
-
+
qsort(edsort, totedge, sizeof(struct edgesort), vergedgesort);
-
+
/* count final amount */
for(a=totedge, ed=edsort; a>1; a--, ed++) {
/* edge is unique when it differs from next edge, or is last */
if(ed->v1 != (ed+1)->v1 || ed->v2 != (ed+1)->v2) final++;
}
final++;
-
- medge= CustomData_add_layer(&me->edata, CD_MEDGE, CD_CALLOC, NULL, final);
- me->medge= medge;
- me->totedge= final;
-
+ (*alledge)= medge= MEM_callocN(sizeof (MEdge) * final, "make_edges mdge");
+ (*_totedge)= final;
+
for(a=totedge, ed=edsort; a>1; a--, ed++) {
/* edge is unique when it differs from next edge, or is last */
if(ed->v1 != (ed+1)->v1 || ed->v2 != (ed+1)->v2) {
@@ -636,6 +652,24 @@ void make_edges(Mesh *me, int old)
medge->flag |= ME_EDGERENDER;
MEM_freeN(edsort);
+}
+
+void make_edges(Mesh *me, int old)
+{
+ MEdge *medge;
+ int totedge=0;
+
+ make_edges_mdata(me->mvert, me->mface, me->totvert, me->totface, old, &medge, &totedge);
+ if(totedge==0) {
+ /* flag that mesh has edges */
+ me->medge = medge;
+ me->totedge = 0;
+ return;
+ }
+
+ medge= CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, medge, totedge);
+ me->medge= medge;
+ me->totedge= totedge;
mesh_strip_loose_faces(me);
}
@@ -657,7 +691,6 @@ void mesh_strip_loose_faces(Mesh *me)
me->totface = b;
}
-
void mball_to_mesh(ListBase *lb, Mesh *me)
{
DispList *dl;
@@ -711,12 +744,12 @@ void mball_to_mesh(ListBase *lb, Mesh *me)
}
}
-/* this may fail replacing ob->data, be sure to check ob->type */
-void nurbs_to_mesh(Object *ob)
+/* Initialize mverts, medges and, faces for converting nurbs to mesh and derived mesh */
+/* return non-zero on error */
+int nurbs_to_mdata(Object *ob, MVert **allvert, int *_totvert,
+ MEdge **alledge, int *_totedge, MFace **allface, int *_totface)
{
- Object *ob1;
DispList *dl;
- Mesh *me;
Curve *cu;
MVert *mvert;
MFace *mface;
@@ -750,26 +783,15 @@ void nurbs_to_mesh(Object *ob)
}
dl= dl->next;
}
+
if(totvert==0) {
/* error("can't convert"); */
/* Make Sure you check ob->data is a curve */
- return;
+ return -1;
}
- /* make mesh */
- me= add_mesh("Mesh");
- me->totvert= totvert;
- me->totface= totvlak;
-
- me->totcol= cu->totcol;
- me->mat= cu->mat;
- cu->mat= 0;
- cu->totcol= 0;
-
- mvert= CustomData_add_layer(&me->vdata, CD_MVERT, CD_CALLOC, NULL, me->totvert);
- mface= CustomData_add_layer(&me->fdata, CD_MFACE, CD_CALLOC, NULL, me->totface);
- me->mvert= mvert;
- me->mface= mface;
+ *allvert= mvert= MEM_callocN(sizeof (MVert) * totvert, "nurbs_init mvert");
+ *allface= mface= MEM_callocN(sizeof (MVert) * totvert, "nurbs_init mface");
/* verts and faces */
vertcount= 0;
@@ -777,7 +799,7 @@ void nurbs_to_mesh(Object *ob)
dl= cu->disp.first;
while(dl) {
int smooth= dl->rt & CU_SMOOTH ? 1 : 0;
-
+
if(dl->type==DL_SEGM) {
startvert= vertcount;
a= dl->parts*dl->nr;
@@ -812,7 +834,7 @@ void nurbs_to_mesh(Object *ob)
vertcount++;
mvert++;
}
-
+
for(a=0; a<dl->parts; a++) {
ofs= a*dl->nr;
for(b=0; b<dl->nr; b++) {
@@ -844,13 +866,13 @@ void nurbs_to_mesh(Object *ob)
mface->v3= startvert+index[1];
mface->v4= 0;
test_index_face(mface, NULL, 0, 3);
-
+
if(smooth) mface->flag |= ME_SMOOTH;
mface++;
index+= 3;
}
-
-
+
+
}
else if(dl->type==DL_SURF) {
startvert= vertcount;
@@ -893,13 +915,13 @@ void nurbs_to_mesh(Object *ob)
mface->v4= p2;
mface->mat_nr= (unsigned char)dl->col;
test_index_face(mface, NULL, 0, 4);
-
+
if(smooth) mface->flag |= ME_SMOOTH;
mface++;
- p4= p3;
+ p4= p3;
p3++;
- p2= p1;
+ p2= p1;
p1++;
}
}
@@ -909,15 +931,62 @@ void nurbs_to_mesh(Object *ob)
dl= dl->next;
}
- make_edges(me, 0); // all edges
- mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
+ *_totvert= totvert;
+ *_totface= totvlak;
+
+ make_edges_mdata(*allvert, *allface, totvert, totvlak, 0, alledge, _totedge);
+ mfaces_strip_loose(*allface, _totface);
+
+ return 0;
+}
+
+/* this may fail replacing ob->data, be sure to check ob->type */
+void nurbs_to_mesh(Object *ob)
+{
+ Object *ob1;
+ DerivedMesh *dm= ob->derivedFinal;
+ Mesh *me;
+ Curve *cu;
+ MVert *allvert= NULL;
+ MEdge *alledge= NULL;
+ MFace *allface= NULL;
+ int totvert, totedge, totface;
+
+ cu= ob->data;
+
+ if (dm == NULL) {
+ if (nurbs_to_mdata (ob, &allvert, &totvert, &alledge, &totedge, &allface, &totface) != 0) {
+ /* Error initializing */
+ return;
+ }
+
+ /* make mesh */
+ me= add_mesh("Mesh");
+ me->totvert= totvert;
+ me->totface= totface;
+ me->totedge= totedge;
+
+ me->mvert= CustomData_add_layer(&me->vdata, CD_MVERT, CD_REFERENCE, allvert, me->totvert);
+ me->mface= CustomData_add_layer(&me->fdata, CD_MFACE, CD_REFERENCE, allface, me->totface);
+ me->medge= CustomData_add_layer(&me->edata, CD_MEDGE, CD_REFERENCE, alledge, me->totedge);
+
+ mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
+ } else {
+ me= add_mesh("Mesh");
+ DM_to_mesh(dm, me);
+ }
+
+ me->totcol= cu->totcol;
+ me->mat= cu->mat;
+ cu->mat= 0;
+ cu->totcol= 0;
if(ob->data) {
free_libblock(&G.main->curve, ob->data);
}
ob->data= me;
ob->type= OB_MESH;
-
+
/* other users */
ob1= G.main->object.first;
while(ob1) {
@@ -929,7 +998,6 @@ void nurbs_to_mesh(Object *ob)
}
ob1= ob1->id.next;
}
-
}
typedef struct EdgeLink {
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index 146701f2976..0c3c1e2e041 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -163,25 +163,8 @@ static DerivedMesh *get_dm(Scene *scene, Object *ob, EditMesh *em, DerivedMesh *
DM_add_vert_layer(dm, CD_ORCO, CD_ASSIGN, get_mesh_orco_verts(ob));
}
else if(ELEM3(ob->type,OB_FONT,OB_CURVE,OB_SURF)) {
- Object *tmpobj;
- Curve *tmpcu;
-
if(is_last_displist(ob)) {
- /* copies object and modifiers (but not the data) */
- tmpobj= copy_object(ob);
- tmpcu = (Curve *)tmpobj->data;
- tmpcu->id.us--;
-
- /* copies the data */
- tmpobj->data = copy_curve((Curve *) ob->data);
-
- makeDispListCurveTypes(scene, tmpobj, 1);
- nurbs_to_mesh(tmpobj);
-
- dm = CDDM_from_mesh((Mesh*)(tmpobj->data), tmpobj);
- //CDDM_calc_normals(dm);
-
- free_libblock_us(&G.main->object, tmpobj);
+ dm= CDDM_from_curve(ob);
}
}
@@ -8605,7 +8588,8 @@ ModifierTypeInfo *modifierType_getInfo(ModifierType type)
mti->flags = eModifierTypeFlag_AcceptsMesh
| eModifierTypeFlag_SupportsMapping
| eModifierTypeFlag_SupportsEditmode
- | eModifierTypeFlag_EnableInEditmode;
+ | eModifierTypeFlag_EnableInEditmode
+ | eModifierTypeFlag_AcceptsCVs;
mti->initData = subsurfModifier_initData;
mti->copyData = subsurfModifier_copyData;
mti->freeData = subsurfModifier_freeData;
@@ -8635,7 +8619,8 @@ ModifierTypeInfo *modifierType_getInfo(ModifierType type)
mti->flags = eModifierTypeFlag_AcceptsMesh
| eModifierTypeFlag_SupportsMapping
| eModifierTypeFlag_SupportsEditmode
- | eModifierTypeFlag_EnableInEditmode;
+ | eModifierTypeFlag_EnableInEditmode
+ | eModifierTypeFlag_AcceptsCVs;
mti->initData = arrayModifier_initData;
mti->copyData = arrayModifier_copyData;
mti->foreachObjectLink = arrayModifier_foreachObjectLink;
@@ -8648,7 +8633,8 @@ ModifierTypeInfo *modifierType_getInfo(ModifierType type)
mti->flags = eModifierTypeFlag_AcceptsMesh
| eModifierTypeFlag_SupportsMapping
| eModifierTypeFlag_SupportsEditmode
- | eModifierTypeFlag_EnableInEditmode;
+ | eModifierTypeFlag_EnableInEditmode
+ | eModifierTypeFlag_AcceptsCVs;
mti->initData = mirrorModifier_initData;
mti->copyData = mirrorModifier_copyData;
mti->foreachObjectLink = mirrorModifier_foreachObjectLink;
@@ -8659,6 +8645,7 @@ ModifierTypeInfo *modifierType_getInfo(ModifierType type)
mti = INIT_TYPE(EdgeSplit);
mti->type = eModifierTypeType_Constructive;
mti->flags = eModifierTypeFlag_AcceptsMesh
+ | eModifierTypeFlag_AcceptsCVs
| eModifierTypeFlag_SupportsMapping
| eModifierTypeFlag_SupportsEditmode
| eModifierTypeFlag_EnableInEditmode;
@@ -8956,6 +8943,7 @@ ModifierTypeInfo *modifierType_getInfo(ModifierType type)
mti = INIT_TYPE(Solidify);
mti->type = eModifierTypeType_Constructive;
mti->flags = eModifierTypeFlag_AcceptsMesh
+ | eModifierTypeFlag_AcceptsCVs
| eModifierTypeFlag_SupportsMapping
| eModifierTypeFlag_SupportsEditmode
| eModifierTypeFlag_EnableInEditmode;
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 2d7fc08aa74..cfebe91365e 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -2289,7 +2289,7 @@ BoundBox *object_get_boundbox(Object *ob)
bb = mesh_get_bb(ob);
}
else if (ELEM3(ob->type, OB_CURVE, OB_SURF, OB_FONT)) {
- bb= ( (Curve *)ob->data )->bb;
+ bb= ob->bb ? ob->bb : ( (Curve *)ob->data )->bb;
}
else if(ob->type==OB_MBALL) {
bb= ob->bb;
diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c
index ded9004d9c6..4ab55affe44 100644
--- a/source/blender/editors/object/object_modifier.c
+++ b/source/blender/editors/object/object_modifier.c
@@ -418,24 +418,29 @@ static int modifier_apply_obdata(ReportList *reports, Scene *scene, Object *ob,
}
else if (ELEM(ob->type, OB_CURVE, OB_SURF)) {
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
- Curve *cu = ob->data;
+ Curve *cu;
int numVerts;
float (*vertexCos)[3];
-
-
+
+ if (mti->type==eModifierTypeType_Constructive) {
+ BKE_report(reports, RPT_ERROR, "Cannot apply constructive modifiers on curve");
+ return 0;
+ }
+
+ cu = ob->data;
BKE_report(reports, RPT_INFO, "Applied modifier only changed CV points, not tesselated/bevel vertices");
-
+
if (!(md->mode&eModifierMode_Realtime) || (mti->isDisabled && mti->isDisabled(md, 0))) {
BKE_report(reports, RPT_ERROR, "Modifier is disabled, skipping apply");
return 0;
}
-
+
vertexCos = curve_getVertexCos(cu, &cu->nurb, &numVerts);
mti->deformVerts(md, ob, NULL, vertexCos, numVerts, 0, 0);
curve_applyVertexCos(cu, &cu->nurb, vertexCos);
MEM_freeN(vertexCos);
-
+
DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
}
else {
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 052edc66ed0..ac1e13a6510 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -2977,6 +2977,41 @@ static void drawDispListshaded(ListBase *lb, Object *ob)
glDisableClientState(GL_COLOR_ARRAY);
}
+static void drawCurveDMWired(Object *ob)
+{
+ DerivedMesh *dm = ob->derivedFinal;
+ dm->drawEdges (dm, 1);
+}
+
+/* return 1 when nothing was drawn */
+static int drawCurveDerivedMesh(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, int dt)
+{
+ Object *ob= base->object;
+ DerivedMesh *dm = ob->derivedFinal;
+ Curve *cu= ob->data;
+
+ if (!dm) {
+ return 1;
+ }
+
+ if(dt>OB_WIRE && displist_has_faces(&cu->disp)!=0) {
+ int glsl = draw_glsl_material(scene, ob, v3d, dt);
+ GPU_begin_object_materials(v3d, rv3d, scene, ob, glsl, NULL);
+
+ if (!glsl)
+ glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, 0);
+
+ glEnable(GL_LIGHTING);
+ dm->drawFacesSolid(dm, NULL, 0, GPU_enable_material);
+ glDisable(GL_LIGHTING);
+ GPU_end_object_materials();
+ } else {
+ drawCurveDMWired (ob);
+ }
+
+ return 0;
+}
+
/* returns 1 when nothing was drawn */
static int drawDispList(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, int dt)
{
@@ -2988,6 +3023,10 @@ static int drawDispList(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *bas
solid= (dt > OB_WIRE);
+ if (drawCurveDerivedMesh(scene, v3d, rv3d, base, dt) == 0) {
+ return 0;
+ }
+
switch(ob->type) {
case OB_FONT:
case OB_CURVE:
@@ -5037,7 +5076,7 @@ static void draw_bounding_volume(Scene *scene, Object *ob)
bb= mesh_get_bb(ob);
}
else if ELEM3(ob->type, OB_CURVE, OB_SURF, OB_FONT) {
- bb= ( (Curve *)ob->data )->bb;
+ bb= ob->bb ? ob->bb : ( (Curve *)ob->data )->bb;
}
else if(ob->type==OB_MBALL) {
bb= ob->bb;
@@ -5104,9 +5143,15 @@ static void drawSolidSelect(Scene *scene, View3D *v3d, ARegion *ar, Base *base)
if(ELEM3(ob->type, OB_FONT,OB_CURVE, OB_SURF)) {
Curve *cu = ob->data;
- if (displist_has_faces(&cu->disp) && boundbox_clip(rv3d, ob->obmat, cu->bb)) {
+ DerivedMesh *dm = ob->derivedFinal;
+
+ if (displist_has_faces(&cu->disp) && boundbox_clip(rv3d, ob->obmat, ob->bb ? ob->bb : cu->bb)) {
draw_index_wire= 0;
- drawDispListwire(&cu->disp);
+ if (dm) {
+ draw_mesh_object_outline(v3d, ob, dm);
+ } else {
+ drawDispListwire(&cu->disp);
+ }
draw_index_wire= 1;
}
} else if (ob->type==OB_MBALL) {
@@ -5151,10 +5196,16 @@ static void drawWireExtra(Scene *scene, RegionView3D *rv3d, Object *ob)
if (ELEM3(ob->type, OB_FONT, OB_CURVE, OB_SURF)) {
Curve *cu = ob->data;
- if (boundbox_clip(rv3d, ob->obmat, cu->bb)) {
+ if (boundbox_clip(rv3d, ob->obmat, ob->bb ? ob->bb : cu->bb)) {
if (ob->type==OB_CURVE)
draw_index_wire= 0;
- drawDispListwire(&cu->disp);
+
+ if (ob->derivedFinal) {
+ drawCurveDMWired(ob);
+ } else {
+ drawDispListwire(&cu->disp);
+ }
+
if (ob->type==OB_CURVE)
draw_index_wire= 1;
}
@@ -5574,7 +5625,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
}
else if(dt==OB_BOUNDBOX)
draw_bounding_volume(scene, ob);
- else if(boundbox_clip(rv3d, ob->obmat, cu->bb))
+ else if(boundbox_clip(rv3d, ob->obmat, ob->bb ? ob->bb : cu->bb))
empty_object= drawDispList(scene, v3d, rv3d, base, dt);
break;
@@ -5587,12 +5638,12 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
}
else if(dt==OB_BOUNDBOX)
draw_bounding_volume(scene, ob);
- else if(boundbox_clip(rv3d, ob->obmat, cu->bb)) {
+ else if(boundbox_clip(rv3d, ob->obmat, ob->bb ? ob->bb : cu->bb)) {
empty_object= drawDispList(scene, v3d, rv3d, base, dt);
if(cu->path)
curve_draw_speed(scene, ob);
- }
+ }
break;
case OB_MBALL:
{
diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c
index 0a292c7acd5..61fcb7e08f2 100644
--- a/source/blender/render/intern/source/convertblender.c
+++ b/source/blender/render/intern/source/convertblender.c
@@ -2620,7 +2620,117 @@ static int dl_surf_to_renderdata(ObjectRen *obr, DispList *dl, Material **matar,
return orcoret;
}
-static void init_render_surf(Render *re, ObjectRen *obr)
+static void init_render_dm(DerivedMesh *dm, Render *re, ObjectRen *obr,
+ int timeoffset, float *orco, float mat[4][4])
+{
+ Object *ob= obr->ob;
+ int a, a1, end, totvert, vertofs;
+ VertRen *ver;
+ VlakRen *vlr;
+ Curve *cu;
+ MVert *mvert = NULL;
+ MFace *mface;
+ Material *ma;
+
+ mvert= dm->getVertArray(dm);
+ totvert= dm->getNumVerts(dm);
+
+ if ELEM(ob->type, OB_FONT, OB_CURVE) {
+ cu= ob->data;
+ }
+
+ for(a=0; a<totvert; a++, mvert++) {
+ ver= RE_findOrAddVert(obr, obr->totvert++);
+ VECCOPY(ver->co, mvert->co);
+ mul_m4_v3(mat, ver->co);
+
+ if(orco) {
+ ver->orco= orco;
+ orco+=3;
+ }
+ }
+
+ if(!timeoffset) {
+ /* store customdata names, because DerivedMesh is freed */
+ RE_set_customdata_names(obr, &dm->faceData);
+
+ /* still to do for keys: the correct local texture coordinate */
+
+ /* faces in order of color blocks */
+ vertofs= obr->totvert - totvert;
+ for(a1=0; (a1<ob->totcol || (a1==0 && ob->totcol==0)); a1++) {
+
+ ma= give_render_material(re, ob, a1+1);
+ end= dm->getNumFaces(dm);
+ mface= dm->getFaceArray(dm);
+
+ for(a=0; a<end; a++, mface++) {
+ int v1, v2, v3, v4, flag;
+
+ if( mface->mat_nr==a1 ) {
+ float len;
+
+ v1= mface->v1;
+ v2= mface->v2;
+ v3= mface->v3;
+ v4= mface->v4;
+ flag= mface->flag & ME_SMOOTH;
+
+ vlr= RE_findOrAddVlak(obr, obr->totvlak++);
+ vlr->v1= RE_findOrAddVert(obr, vertofs+v1);
+ vlr->v2= RE_findOrAddVert(obr, vertofs+v2);
+ vlr->v3= RE_findOrAddVert(obr, vertofs+v3);
+ if(v4) vlr->v4= RE_findOrAddVert(obr, vertofs+v4);
+ else vlr->v4= 0;
+
+ /* render normals are inverted in render */
+ if(vlr->v4)
+ len= normal_quad_v3( vlr->n,vlr->v4->co, vlr->v3->co, vlr->v2->co, vlr->v1->co);
+ else
+ len= normal_tri_v3( vlr->n,vlr->v3->co, vlr->v2->co, vlr->v1->co);
+
+ vlr->mat= ma;
+ vlr->flag= flag;
+ if(cu &&(cu->flag & ME_NOPUNOFLIP)) {
+ vlr->flag |= R_NOPUNOFLIP;
+ }
+ vlr->ec= 0; /* mesh edges rendered separately */
+
+ if(len==0) obr->totvlak--;
+ else {
+ CustomDataLayer *layer;
+ MTFace *mtface, *mtf;
+ MCol *mcol, *mc;
+ int index, mtfn= 0, mcn= 0;
+ char *name;
+
+ for(index=0; index<dm->faceData.totlayer; index++) {
+ layer= &dm->faceData.layers[index];
+ name= layer->name;
+
+ if(layer->type == CD_MTFACE && mtfn < MAX_MTFACE) {
+ mtf= RE_vlakren_get_tface(obr, vlr, mtfn++, &name, 1);
+ mtface= (MTFace*)layer->data;
+ *mtf= mtface[a];
+ }
+ else if(layer->type == CD_MCOL && mcn < MAX_MCOL) {
+ mc= RE_vlakren_get_mcol(obr, vlr, mcn++, &name, 1);
+ mcol= (MCol*)layer->data;
+ memcpy(mc, &mcol[a*4], sizeof(MCol)*4);
+ }
+ }
+ }
+ }
+ }
+ }
+
+ /* Normals */
+ calc_vertexnormals(re, obr, 0, 0);
+ }
+
+}
+
+static void init_render_surf(Render *re, ObjectRen *obr, int timeoffset)
{
Object *ob= obr->ob;
Nurb *nu=0;
@@ -2630,6 +2740,7 @@ static void init_render_surf(Render *re, ObjectRen *obr)
Material **matar;
float *orco=NULL, *orcobase=NULL, mat[4][4];
int a, totmat, need_orco=0;
+ DerivedMesh *dm;
cu= ob->data;
nu= cu->nurb.first;
@@ -2651,19 +2762,34 @@ static void init_render_surf(Render *re, ObjectRen *obr)
if(ob->parent && (ob->parent->type==OB_LATTICE)) need_orco= 1;
- if(need_orco) orcobase= orco= get_object_orco(re, ob);
+ dm= ob->derivedFinal;
+ if (ob->derivedFinal) {
+ if(need_orco) {
+ orco= makeOrcoDispList(re->scene, ob, 1);
+ if(orco) {
+ set_object_orco(re, ob, orco);
+ }
+ }
+
+ init_render_dm(dm, re, obr, timeoffset, orco, mat);
+ } else {
+ if(need_orco) {
+ orcobase= orco= get_object_orco(re, ob);
+ }
+
+ displist.first= displist.last= 0;
+ makeDispListSurf(re->scene, ob, &displist, 1, 0);
- displist.first= displist.last= 0;
- makeDispListSurf(re->scene, ob, &displist, 1, 0);
+ /* walk along displaylist and create rendervertices/-faces */
+ for(dl=displist.first; dl; dl=dl->next) {
+ /* watch out: u ^= y, v ^= x !! */
+ if(dl->type==DL_SURF)
+ orco+= 3*dl_surf_to_renderdata(obr, dl, matar, orco, mat);
+ }
- /* walk along displaylist and create rendervertices/-faces */
- for(dl=displist.first; dl; dl=dl->next) {
- /* watch out: u ^= y, v ^= x !! */
- if(dl->type==DL_SURF)
- orco+= 3*dl_surf_to_renderdata(obr, dl, matar, orco, mat);
+ freedisplist(&displist);
}
- freedisplist(&displist);
MEM_freeN(matar);
}
@@ -2674,6 +2800,7 @@ static void init_render_curve(Render *re, ObjectRen *obr, int timeoffset)
VertRen *ver;
VlakRen *vlr;
DispList *dl;
+ DerivedMesh *dm;
ListBase olddl={NULL, NULL};
Material **matar;
float len, *data, *fp, *orco=NULL, *orcobase= NULL;
@@ -2687,11 +2814,11 @@ static void init_render_curve(Render *re, ObjectRen *obr, int timeoffset)
/* no modifier call here, is in makedisp */
- if(cu->resolu_ren)
+ if(cu->resolu_ren)
SWAP(ListBase, olddl, cu->disp);
/* test displist */
- if(cu->disp.first==NULL)
+ if(cu->disp.first==NULL)
makeDispListCurveTypes(re->scene, ob, 0);
dl= cu->disp.first;
if(cu->disp.first==NULL) return;
@@ -2710,89 +2837,49 @@ static void init_render_curve(Render *re, ObjectRen *obr, int timeoffset)
need_orco= 1;
}
- if(need_orco) orcobase=orco= get_object_orco(re, ob);
-
- dl= cu->disp.first;
- while(dl) {
- if(dl->type==DL_INDEX3) {
- int *index;
-
- startvert= obr->totvert;
- data= dl->verts;
-
- n[0]= ob->imat[0][2];
- n[1]= ob->imat[1][2];
- n[2]= ob->imat[2][2];
- normalize_v3(n);
-
- for(a=0; a<dl->nr; a++, data+=3) {
- ver= RE_findOrAddVert(obr, obr->totvert++);
- VECCOPY(ver->co, data);
-
- /* flip normal if face is backfacing, also used in face loop below */
- if(ver->co[2] < 0.0) {
- VECCOPY(ver->n, n);
- ver->flag = 1;
- }
- else {
- ver->n[0]= -n[0]; ver->n[1]= -n[1]; ver->n[2]= -n[2];
- ver->flag = 0;
- }
-
- mul_m4_v3(mat, ver->co);
-
- if (orco) {
- ver->orco = orco;
- orco += 3;
- }
+ dm= ob->derivedFinal;
+ if (dm) {
+ if(need_orco) {
+ orco= makeOrcoDispList(re->scene, ob, 1);
+ if(orco) {
+ set_object_orco(re, ob, orco);
}
-
- if(timeoffset==0) {
- startvlak= obr->totvlak;
- index= dl->index;
- for(a=0; a<dl->parts; a++, index+=3) {
+ }
- vlr= RE_findOrAddVlak(obr, obr->totvlak++);
- vlr->v1= RE_findOrAddVert(obr, startvert+index[0]);
- vlr->v2= RE_findOrAddVert(obr, startvert+index[1]);
- vlr->v3= RE_findOrAddVert(obr, startvert+index[2]);
- vlr->v4= NULL;
-
- if(vlr->v1->flag) {
- VECCOPY(vlr->n, n);
- }
- else {
- vlr->n[0]= -n[0]; vlr->n[1]= -n[1]; vlr->n[2]= -n[2];
- }
-
- vlr->mat= matar[ dl->col ];
- vlr->flag= 0;
- if( (cu->flag & CU_NOPUNOFLIP) ) {
- vlr->flag |= R_NOPUNOFLIP;
- }
- vlr->ec= 0;
- }
- }
+ init_render_dm(dm, re, obr, timeoffset, orco, mat);
+ } else {
+ if(need_orco) {
+ orcobase=orco= get_object_orco(re, ob);
}
- else if (dl->type==DL_SURF) {
-
- /* cyclic U means an extruded full circular curve, we skip bevel splitting then */
- if (dl->flag & DL_CYCL_U) {
- orco+= 3*dl_surf_to_renderdata(obr, dl, matar, orco, mat);
- }
- else {
- int p1,p2,p3,p4;
- fp= dl->verts;
+ dl= cu->disp.first;
+ while(dl) {
+ if(dl->type==DL_INDEX3) {
+ int *index;
+
startvert= obr->totvert;
- nr= dl->nr*dl->parts;
+ data= dl->verts;
+
+ n[0]= ob->imat[0][2];
+ n[1]= ob->imat[1][2];
+ n[2]= ob->imat[2][2];
+ normalize_v3(n);
- while(nr--) {
+ for(a=0; a<dl->nr; a++, data+=3) {
ver= RE_findOrAddVert(obr, obr->totvert++);
-
- VECCOPY(ver->co, fp);
+ VECCOPY(ver->co, data);
+
+ /* flip normal if face is backfacing, also used in face loop below */
+ if(ver->co[2] < 0.0) {
+ VECCOPY(ver->n, n);
+ ver->flag = 1;
+ }
+ else {
+ ver->n[0]= -n[0]; ver->n[1]= -n[1]; ver->n[2]= -n[2];
+ ver->flag = 0;
+ }
+
mul_m4_v3(mat, ver->co);
- fp+= 3;
if (orco) {
ver->orco = orco;
@@ -2800,86 +2887,140 @@ static void init_render_curve(Render *re, ObjectRen *obr, int timeoffset)
}
}
- if(dl->bevelSplitFlag || timeoffset==0) {
+ if(timeoffset==0) {
startvlak= obr->totvlak;
+ index= dl->index;
+ for(a=0; a<dl->parts; a++, index+=3) {
- for(a=0; a<dl->parts; a++) {
+ vlr= RE_findOrAddVlak(obr, obr->totvlak++);
+ vlr->v1= RE_findOrAddVert(obr, startvert+index[0]);
+ vlr->v2= RE_findOrAddVert(obr, startvert+index[1]);
+ vlr->v3= RE_findOrAddVert(obr, startvert+index[2]);
+ vlr->v4= NULL;
- frontside= (a >= dl->nr/2);
-
- if (surfindex_displist(dl, a, &b, &p1, &p2, &p3, &p4)==0)
- break;
-
- p1+= startvert;
- p2+= startvert;
- p3+= startvert;
- p4+= startvert;
+ if(vlr->v1->flag) {
+ VECCOPY(vlr->n, n);
+ }
+ else {
+ vlr->n[0]= -n[0]; vlr->n[1]= -n[1]; vlr->n[2]= -n[2];
+ }
- for(; b<dl->nr; b++) {
- vlr= RE_findOrAddVlak(obr, obr->totvlak++);
- vlr->v1= RE_findOrAddVert(obr, p2);
- vlr->v2= RE_findOrAddVert(obr, p1);
- vlr->v3= RE_findOrAddVert(obr, p3);
- vlr->v4= RE_findOrAddVert(obr, p4);
- vlr->ec= ME_V2V3+ME_V3V4;
- if(a==0) vlr->ec+= ME_V1V2;
-
- vlr->flag= dl->rt;
-
- /* this is not really scientific: the vertices
- * 2, 3 en 4 seem to give better vertexnormals than 1 2 3:
- * front and backside treated different!!
- */
-
- if(frontside)
- normal_tri_v3( vlr->n,vlr->v2->co, vlr->v3->co, vlr->v4->co);
- else
- normal_tri_v3( vlr->n,vlr->v1->co, vlr->v2->co, vlr->v3->co);
-
- vlr->mat= matar[ dl->col ];
-
- p4= p3;
- p3++;
- p2= p1;
- p1++;
+ vlr->mat= matar[ dl->col ];
+ vlr->flag= 0;
+ if( (cu->flag & CU_NOPUNOFLIP) ) {
+ vlr->flag |= R_NOPUNOFLIP;
}
+ vlr->ec= 0;
}
+ }
+ }
+ else if (dl->type==DL_SURF) {
- if (dl->bevelSplitFlag) {
- for(a=0; a<dl->parts-1+!!(dl->flag&DL_CYCL_V); a++)
- if(dl->bevelSplitFlag[a>>5]&(1<<(a&0x1F)))
- split_v_renderfaces(obr, startvlak, startvert, dl->parts, dl->nr, a, dl->flag&DL_CYCL_V, dl->flag&DL_CYCL_U);
- }
+ /* cyclic U means an extruded full circular curve, we skip bevel splitting then */
+ if (dl->flag & DL_CYCL_U) {
+ orco+= 3*dl_surf_to_renderdata(obr, dl, matar, orco, mat);
+ }
+ else {
+ int p1,p2,p3,p4;
- /* vertex normals */
- for(a= startvlak; a<obr->totvlak; a++) {
- vlr= RE_findOrAddVlak(obr, a);
+ fp= dl->verts;
+ startvert= obr->totvert;
+ nr= dl->nr*dl->parts;
- add_v3_v3v3(vlr->v1->n, vlr->v1->n, vlr->n);
- add_v3_v3v3(vlr->v3->n, vlr->v3->n, vlr->n);
- add_v3_v3v3(vlr->v2->n, vlr->v2->n, vlr->n);
- add_v3_v3v3(vlr->v4->n, vlr->v4->n, vlr->n);
- }
- for(a=startvert; a<obr->totvert; a++) {
- ver= RE_findOrAddVert(obr, a);
- len= normalize_v3(ver->n);
- if(len==0.0) ver->flag= 1; /* flag abuse, its only used in zbuf now */
- else ver->flag= 0;
+ while(nr--) {
+ ver= RE_findOrAddVert(obr, obr->totvert++);
+
+ VECCOPY(ver->co, fp);
+ mul_m4_v3(mat, ver->co);
+ fp+= 3;
+
+ if (orco) {
+ ver->orco = orco;
+ orco += 3;
+ }
}
- for(a= startvlak; a<obr->totvlak; a++) {
- vlr= RE_findOrAddVlak(obr, a);
- if(vlr->v1->flag) VECCOPY(vlr->v1->n, vlr->n);
- if(vlr->v2->flag) VECCOPY(vlr->v2->n, vlr->n);
- if(vlr->v3->flag) VECCOPY(vlr->v3->n, vlr->n);
- if(vlr->v4->flag) VECCOPY(vlr->v4->n, vlr->n);
+
+ if(dl->bevelSplitFlag || timeoffset==0) {
+ startvlak= obr->totvlak;
+
+ for(a=0; a<dl->parts; a++) {
+
+ frontside= (a >= dl->nr/2);
+
+ if (surfindex_displist(dl, a, &b, &p1, &p2, &p3, &p4)==0)
+ break;
+
+ p1+= startvert;
+ p2+= startvert;
+ p3+= startvert;
+ p4+= startvert;
+
+ for(; b<dl->nr; b++) {
+ vlr= RE_findOrAddVlak(obr, obr->totvlak++);
+ vlr->v1= RE_findOrAddVert(obr, p2);
+ vlr->v2= RE_findOrAddVert(obr, p1);
+ vlr->v3= RE_findOrAddVert(obr, p3);
+ vlr->v4= RE_findOrAddVert(obr, p4);
+ vlr->ec= ME_V2V3+ME_V3V4;
+ if(a==0) vlr->ec+= ME_V1V2;
+
+ vlr->flag= dl->rt;
+
+ /* this is not really scientific: the vertices
+ * 2, 3 en 4 seem to give better vertexnormals than 1 2 3:
+ * front and backside treated different!!
+ */
+
+ if(frontside)
+ normal_tri_v3( vlr->n,vlr->v2->co, vlr->v3->co, vlr->v4->co);
+ else
+ normal_tri_v3( vlr->n,vlr->v1->co, vlr->v2->co, vlr->v3->co);
+
+ vlr->mat= matar[ dl->col ];
+
+ p4= p3;
+ p3++;
+ p2= p1;
+ p1++;
+ }
+ }
+
+ if (dl->bevelSplitFlag) {
+ for(a=0; a<dl->parts-1+!!(dl->flag&DL_CYCL_V); a++)
+ if(dl->bevelSplitFlag[a>>5]&(1<<(a&0x1F)))
+ split_v_renderfaces(obr, startvlak, startvert, dl->parts, dl->nr, a, dl->flag&DL_CYCL_V, dl->flag&DL_CYCL_U);
+ }
+
+ /* vertex normals */
+ for(a= startvlak; a<obr->totvlak; a++) {
+ vlr= RE_findOrAddVlak(obr, a);
+
+ add_v3_v3v3(vlr->v1->n, vlr->v1->n, vlr->n);
+ add_v3_v3v3(vlr->v3->n, vlr->v3->n, vlr->n);
+ add_v3_v3v3(vlr->v2->n, vlr->v2->n, vlr->n);
+ add_v3_v3v3(vlr->v4->n, vlr->v4->n, vlr->n);
+ }
+ for(a=startvert; a<obr->totvert; a++) {
+ ver= RE_findOrAddVert(obr, a);
+ len= normalize_v3(ver->n);
+ if(len==0.0) ver->flag= 1; /* flag abuse, its only used in zbuf now */
+ else ver->flag= 0;
+ }
+ for(a= startvlak; a<obr->totvlak; a++) {
+ vlr= RE_findOrAddVlak(obr, a);
+ if(vlr->v1->flag) VECCOPY(vlr->v1->n, vlr->n);
+ if(vlr->v2->flag) VECCOPY(vlr->v2->n, vlr->n);
+ if(vlr->v3->flag) VECCOPY(vlr->v3->n, vlr->n);
+ if(vlr->v4->flag) VECCOPY(vlr->v4->n, vlr->n);
+ }
}
}
}
- }
- dl= dl->next;
+ dl= dl->next;
+ }
}
-
+
/* not very elegant... but we want original displist in UI */
if(cu->resolu_ren) {
freedisplist(&cu->disp);
@@ -2917,12 +3058,12 @@ static void to_edgesort(struct edgesort *ed, int i1, int i2, int v1, int v2, int
static int vergedgesort(const void *v1, const void *v2)
{
const struct edgesort *x1=v1, *x2=v2;
-
+
if( x1->v1 > x2->v1) return 1;
else if( x1->v1 < x2->v1) return -1;
else if( x1->v2 > x2->v2) return 1;
else if( x1->v2 < x2->v2) return -1;
-
+
return 0;
}
@@ -2933,14 +3074,14 @@ static struct edgesort *make_mesh_edge_lookup(DerivedMesh *dm, int *totedgesort)
struct edgesort *edsort, *ed;
unsigned int *mcol=NULL;
int a, totedge=0, totface;
-
+
mface= dm->getFaceArray(dm);
totface= dm->getNumFaces(dm);
tface= dm->getFaceDataArray(dm, CD_MTFACE);
mcol= dm->getFaceDataArray(dm, CD_MCOL);
-
+
if(mcol==NULL && tface==NULL) return NULL;
-
+
/* make sorted table with edges and face indices in it */
for(a= totface, mf= mface; a>0; a--, mf++) {
if(mf->v4) totedge+=4;
@@ -2949,9 +3090,9 @@ static struct edgesort *make_mesh_edge_lookup(DerivedMesh *dm, int *totedgesort)
if(totedge==0)
return NULL;
-
+
ed= edsort= MEM_callocN(totedge*sizeof(struct edgesort), "edgesort");
-
+
for(a=0, mf=mface; a<totface; a++, mf++) {
to_edgesort(ed++, 0, 1, mf->v1, mf->v2, a);
to_edgesort(ed++, 1, 2, mf->v2, mf->v3, a);
@@ -2962,9 +3103,9 @@ static struct edgesort *make_mesh_edge_lookup(DerivedMesh *dm, int *totedgesort)
else if(mf->v3)
to_edgesort(ed++, 2, 3, mf->v3, mf->v1, a);
}
-
+
qsort(edsort, totedge, sizeof(struct edgesort), vergedgesort);
-
+
*totedgesort= totedge;
return edsort;
@@ -2978,7 +3119,7 @@ static void use_mesh_edge_lookup(ObjectRen *obr, DerivedMesh *dm, MEdge *medge,
MCol *mcol, *mc;
int index, mtfn, mcn;
char *name;
-
+
if(medge->v1 < medge->v2) {
ed.v1= medge->v1;
ed.v2= medge->v2;
@@ -2987,7 +3128,7 @@ static void use_mesh_edge_lookup(ObjectRen *obr, DerivedMesh *dm, MEdge *medge,
ed.v1= medge->v2;
ed.v2= medge->v1;
}
-
+
edp= bsearch(&ed, edgetable, totedge, sizeof(struct edgesort), vergedgesort);
/* since edges have different index ordering, we have to duplicate mcol and tface */
@@ -3036,17 +3177,17 @@ static void init_camera_inside_volumes(Render *re)
if (obi->obr == vo->obr) {
if (point_inside_volume_objectinstance(re, obi, co)) {
MatInside *mi;
-
+
mi = MEM_mallocN(sizeof(MatInside), "camera inside material");
mi->ma = vo->ma;
mi->obi = obi;
-
+
BLI_addtail(&(re->render_volumes_inside), mi);
}
}
}
}
-
+
/* debug {
MatInside *m;
for (m=re->render_volumes_inside.first; m; m=m->next) {
@@ -3058,12 +3199,12 @@ static void init_camera_inside_volumes(Render *re)
static void add_volume(Render *re, ObjectRen *obr, Material *ma)
{
struct VolumeOb *vo;
-
+
vo = MEM_mallocN(sizeof(VolumeOb), "volume object");
-
+
vo->ma = ma;
vo->obr = obr;
-
+
BLI_addtail(&re->volumes, vo);
}
@@ -4291,7 +4432,7 @@ static void init_render_object_data(Render *re, ObjectRen *obr, int timeoffset)
if ELEM(ob->type, OB_FONT, OB_CURVE)
init_render_curve(re, obr, timeoffset);
else if(ob->type==OB_SURF)
- init_render_surf(re, obr);
+ init_render_surf(re, obr, timeoffset);
else if(ob->type==OB_MESH)
init_render_mesh(re, obr, timeoffset);
else if(ob->type==OB_MBALL)
@@ -4299,7 +4440,7 @@ static void init_render_object_data(Render *re, ObjectRen *obr, int timeoffset)
}
finalize_render_object(re, obr, timeoffset);
-
+
re->totvert += obr->totvert;
re->totvlak += obr->totvlak;
re->tothalo += obr->tothalo;