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authorAntony Riakiotakis <kalast@gmail.com>2013-01-16 18:56:16 +0400
committerAntony Riakiotakis <kalast@gmail.com>2013-01-16 18:56:16 +0400
commitf55a9eb3d4e12e5667e16b9f4dd2c2ec88a792f6 (patch)
treee065909b7974b42806ddb33936fdb5aefb22d100 /source
parent1d4524220869e99a0785c47f68f907056304cde5 (diff)
Support view mapping mode in projective texture painting. Disable
masking in that case to match 2d image painting behaviour.
Diffstat (limited to 'source')
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c28
1 files changed, 19 insertions, 9 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index d0f8e36e17d..9ece2a9185c 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -316,7 +316,7 @@ typedef struct ProjPaintState {
float normal_angle_range; /* difference between normal_angle and normal_angle_inner, for easy access */
short is_ortho;
- short is_airbrush; /* only to avoid using (ps.brush->flag & BRUSH_AIRBRUSH) */
+ bool do_masking; /* use masking during painting. Some operations such as airbrush may disable */
short is_texbrush; /* only to avoid running */
#ifndef PROJ_DEBUG_NOSEAMBLEED
float seam_bleed_px;
@@ -3800,7 +3800,7 @@ static void blend_color_mix_accum_float(float cp[4], const float cp1[4], const u
static void do_projectpaint_clone(ProjPaintState *ps, ProjPixel *projPixel, float alpha, float mask)
{
- if (ps->is_airbrush == 0 && mask < 1.0f) {
+ if (ps->do_masking && mask < 1.0f) {
projPixel->newColor.uint = IMB_blend_color(projPixel->newColor.uint, ((ProjPixelClone *)projPixel)->clonepx.uint, (int)(alpha * 255), ps->blend);
blend_color_mix(projPixel->pixel.ch_pt, projPixel->origColor.ch, projPixel->newColor.ch, (int)(mask * 255));
}
@@ -3811,7 +3811,7 @@ static void do_projectpaint_clone(ProjPaintState *ps, ProjPixel *projPixel, floa
static void do_projectpaint_clone_f(ProjPaintState *ps, ProjPixel *projPixel, float alpha, float mask)
{
- if (ps->is_airbrush == 0 && mask < 1.0f) {
+ if (ps->do_masking && mask < 1.0f) {
IMB_blend_color_float(projPixel->newColor.f, projPixel->newColor.f, ((ProjPixelClone *)projPixel)->clonepx.f, alpha, ps->blend);
blend_color_mix_float(projPixel->pixel.f_pt, projPixel->origColor.f, projPixel->newColor.f, mask);
}
@@ -3946,7 +3946,7 @@ static void do_projectpaint_draw(ProjPaintState *ps, ProjPixel *projPixel, const
rgba_ub[3] = 255;
}
- if (ps->is_airbrush == 0 && mask < 1.0f) {
+ if (ps->do_masking && mask < 1.0f) {
projPixel->newColor.uint = IMB_blend_color(projPixel->newColor.uint, *((unsigned int *)rgba_ub), (int)(alpha * 255), ps->blend);
blend_color_mix(projPixel->pixel.ch_pt, projPixel->origColor.ch, projPixel->newColor.ch, (int)(mask * 255));
}
@@ -3978,7 +3978,7 @@ static void do_projectpaint_draw_f(ProjPaintState *ps, ProjPixel *projPixel, flo
rgba[3] = 1.0;
}
- if (ps->is_airbrush == 0 && mask < 1.0f) {
+ if (ps->do_masking && mask < 1.0f) {
IMB_blend_color_float(projPixel->newColor.f, projPixel->newColor.f, rgba, alpha, ps->blend);
blend_color_mix_float(projPixel->pixel.f_pt, projPixel->origColor.f, projPixel->newColor.f, mask);
}
@@ -4105,21 +4105,31 @@ static void *do_projectpaint_thread(void *ph_v)
/*if (dist < radius) {*/ /* correct but uses a sqrtf */
if (dist_nosqrt <= radius_squared) {
+ float samplecos[2];
dist = sqrtf(dist_nosqrt);
falloff = BKE_brush_curve_strength_clamp(ps->brush, dist, radius);
+ if (ps->is_texbrush) {
+ if (ps->brush->mtex.brush_map_mode == MTEX_MAP_MODE_VIEW) {
+ sub_v2_v2v2(samplecos, projPixel->projCoSS, pos);
+ }
+ else {
+ copy_v2_v2(samplecos, projPixel->projCoSS);
+ }
+ }
+
if (falloff > 0.0f) {
if (ps->is_texbrush) {
/* note, for clone and smear, we only use the alpha, could be a special function */
- BKE_brush_sample_tex(ps->scene, ps->brush, projPixel->projCoSS, rgba, thread_index);
+ BKE_brush_sample_tex(ps->scene, ps->brush, samplecos, rgba, thread_index);
alpha = rgba[3];
}
else {
alpha = 1.0f;
}
- if (ps->is_airbrush) {
+ if (!ps->do_masking) {
/* for an aurbrush there is no real mask, so just multiply the alpha by it */
alpha *= falloff * BKE_brush_alpha_get(ps->scene, ps->brush);
mask = ((float)projPixel->mask) / 65535.0f;
@@ -4998,7 +5008,7 @@ static void project_state_init(bContext *C, Object *ob, ProjPaintState *ps)
ps->pixel_sizeof = project_paint_pixel_sizeof(ps->tool);
BLI_assert(ps->pixel_sizeof >= sizeof(ProjPixel));
- ps->is_airbrush = (brush->flag & BRUSH_AIRBRUSH) ? 1 : 0;
+ ps->do_masking = (brush->flag & BRUSH_AIRBRUSH || brush->mtex.brush_map_mode == MTEX_MAP_MODE_VIEW) ? false : true;
ps->is_texbrush = (brush->mtex.tex) ? 1 : 0;
@@ -5953,7 +5963,7 @@ static int texture_paint_camera_project_exec(bContext *C, wmOperator *op)
/* override */
ps.is_texbrush = 0;
- ps.is_airbrush = 1;
+ ps.do_masking = false;
orig_brush_size = BKE_brush_size_get(scene, ps.brush);
BKE_brush_size_set(scene, ps.brush, 32); /* cover the whole image */