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authorCampbell Barton <ideasman42@gmail.com>2013-03-24 05:19:55 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-03-24 05:19:55 +0400
commit92d7955d133bd70e8cf01321fe34761b534be172 (patch)
treee5ca087d578e1ddc0f1021d986bbbd2d2efed8c7 /source
parentd9eadf442e9f6574cbece6917916b9f7c4c7dc5e (diff)
fix for struct definition building with msvc2008 and some style cleanup.
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenlib/BLI_callbacks.h2
-rw-r--r--source/blender/blenloader/intern/readfile.c2
-rw-r--r--source/blender/collada/ArmatureExporter.cpp2
-rw-r--r--source/blender/collada/collada_internal.cpp2
-rw-r--r--source/blender/compositor/nodes/COM_SocketProxyNode.h4
-rw-r--r--source/blender/compositor/operations/COM_CropOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_OutputFileOperation.cpp2
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_2d.c6
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c8
-rw-r--r--source/blender/editors/space_node/drawnode.c16
-rw-r--r--source/blender/makesrna/intern/rna_nodetree.c18
-rw-r--r--source/blender/nodes/composite/node_composite_util.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_value.c2
-rw-r--r--source/blender/render/intern/source/pipeline.c2
-rw-r--r--source/blender/render/intern/source/render_result.c2
-rw-r--r--source/gameengine/Ketsji/KX_ObjectActuator.cpp4
-rw-r--r--source/gameengine/Ketsji/KX_Scene.cpp5
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp2
18 files changed, 41 insertions, 42 deletions
diff --git a/source/blender/blenlib/BLI_callbacks.h b/source/blender/blenlib/BLI_callbacks.h
index 1e95510f6ec..e3d5a80b27f 100644
--- a/source/blender/blenlib/BLI_callbacks.h
+++ b/source/blender/blenlib/BLI_callbacks.h
@@ -54,7 +54,7 @@ typedef enum {
} eCbEvent;
-typedef struct {
+typedef struct bCallbackFuncStore {
struct bCallbackFuncStore *next, *prev;
void (*func)(struct Main *, struct ID *, void *arg);
void *arg;
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index d1f5077b311..813d47f650b 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -1019,7 +1019,7 @@ static int fd_read_gzip_from_memory(FileData *filedata, void *buffer, unsigned i
if (err == Z_STREAM_END) {
return 0;
}
- else if (err != Z_OK) {
+ else if (err != Z_OK) {
printf("fd_read_gzip_from_memory: zlib error\n");
return 0;
}
diff --git a/source/blender/collada/ArmatureExporter.cpp b/source/blender/collada/ArmatureExporter.cpp
index a56010aeb27..2d3dc979416 100644
--- a/source/blender/collada/ArmatureExporter.cpp
+++ b/source/blender/collada/ArmatureExporter.cpp
@@ -171,7 +171,7 @@ void ArmatureExporter::add_bone_node(Bone *bone, Object *ob_arm, Scene *sce,
if (bone->childbase.first == NULL || BLI_countlist(&(bone->childbase)) >= 2) {
add_blender_leaf_bone( bone, ob_arm, node);
}
- else{
+ else {
#endif
node.start();
diff --git a/source/blender/collada/collada_internal.cpp b/source/blender/collada/collada_internal.cpp
index c3df2f0dc2f..069419f938b 100644
--- a/source/blender/collada/collada_internal.cpp
+++ b/source/blender/collada/collada_internal.cpp
@@ -111,7 +111,7 @@ void UnitConverter::mat4_to_dae_double(double out[4][4], float in[4][4])
float(&UnitConverter::get_rotation())[4][4]
{
- switch(up_axis) {
+ switch (up_axis) {
case COLLADAFW::FileInfo::X_UP:
return x_up_mat4;
break;
diff --git a/source/blender/compositor/nodes/COM_SocketProxyNode.h b/source/blender/compositor/nodes/COM_SocketProxyNode.h
index a83ac094b2b..b679901ba2c 100644
--- a/source/blender/compositor/nodes/COM_SocketProxyNode.h
+++ b/source/blender/compositor/nodes/COM_SocketProxyNode.h
@@ -31,9 +31,9 @@
*/
class SocketProxyNode : public Node {
private:
- bool m_buffer;
+ bool m_buffer;
public:
- SocketProxyNode(bNode *editorNode, bNodeSocket *editorInput, bNodeSocket *editorOutput, bool buffer);
+ SocketProxyNode(bNode *editorNode, bNodeSocket *editorInput, bNodeSocket *editorOutput, bool buffer);
void convertToOperations(ExecutionSystem *graph, CompositorContext *context);
virtual bool isProxyNode() const { return true; }
diff --git a/source/blender/compositor/operations/COM_CropOperation.cpp b/source/blender/compositor/operations/COM_CropOperation.cpp
index 4f9cd771988..844d23db2ac 100644
--- a/source/blender/compositor/operations/COM_CropOperation.cpp
+++ b/source/blender/compositor/operations/COM_CropOperation.cpp
@@ -119,7 +119,7 @@ void CropImageOperation::determineResolution(unsigned int resolution[2], unsigne
void CropImageOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
{
- if (x >= 0 && x < getWidth() && y >= 0 && y < getHeight()) {
+ if (x >= 0 && x < getWidth() && y >= 0 && y < getHeight()) {
this->m_inputOperation->read(output, (x + this->m_xmin), (y + this->m_ymin), sampler);
}
else {
diff --git a/source/blender/compositor/operations/COM_OutputFileOperation.cpp b/source/blender/compositor/operations/COM_OutputFileOperation.cpp
index 47b69ec87f9..15e5ab947d4 100644
--- a/source/blender/compositor/operations/COM_OutputFileOperation.cpp
+++ b/source/blender/compositor/operations/COM_OutputFileOperation.cpp
@@ -166,7 +166,7 @@ OutputOpenExrLayer::OutputOpenExrLayer(const char *name_, DataType datatype_)
}
OutputOpenExrMultiLayerOperation::OutputOpenExrMultiLayerOperation(
- const RenderData *rd, const bNodeTree *tree, const char *path, char exr_codec)
+ const RenderData *rd, const bNodeTree *tree, const char *path, char exr_codec)
{
this->m_rd = rd;
this->m_tree = tree;
diff --git a/source/blender/editors/sculpt_paint/paint_image_2d.c b/source/blender/editors/sculpt_paint/paint_image_2d.c
index 921ef6c2879..90a2c8037c4 100644
--- a/source/blender/editors/sculpt_paint/paint_image_2d.c
+++ b/source/blender/editors/sculpt_paint/paint_image_2d.c
@@ -79,9 +79,9 @@ BLI_INLINE unsigned char f_to_char(const float val)
} (void)0
#define IMAPAINT_CHAR_RGB_TO_FLOAT(f, c) { \
- (f)[0] = IMAPAINT_CHAR_TO_FLOAT((c)[0]); \
- (f)[1] = IMAPAINT_CHAR_TO_FLOAT((c)[1]); \
- (f)[2] = IMAPAINT_CHAR_TO_FLOAT((c)[2]); \
+ (f)[0] = IMAPAINT_CHAR_TO_FLOAT((c)[0]); \
+ (f)[1] = IMAPAINT_CHAR_TO_FLOAT((c)[1]); \
+ (f)[2] = IMAPAINT_CHAR_TO_FLOAT((c)[2]); \
} (void)0
#define IMAPAINT_FLOAT_RGB_COPY(a, b) copy_v3_v3(a, b)
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index a90e9150345..7a0f7b817b3 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -116,10 +116,10 @@ BLI_INLINE unsigned char f_to_char(const float val)
} (void)0
#define IMAPAINT_CHAR_RGBA_TO_FLOAT(f, c) { \
- (f)[0] = IMAPAINT_CHAR_TO_FLOAT((c)[0]); \
- (f)[1] = IMAPAINT_CHAR_TO_FLOAT((c)[1]); \
- (f)[2] = IMAPAINT_CHAR_TO_FLOAT((c)[2]); \
- (f)[3] = IMAPAINT_CHAR_TO_FLOAT((c)[3]); \
+ (f)[0] = IMAPAINT_CHAR_TO_FLOAT((c)[0]); \
+ (f)[1] = IMAPAINT_CHAR_TO_FLOAT((c)[1]); \
+ (f)[2] = IMAPAINT_CHAR_TO_FLOAT((c)[2]); \
+ (f)[3] = IMAPAINT_CHAR_TO_FLOAT((c)[3]); \
} (void)0
#define IMAPAINT_FLOAT_RGB_TO_CHAR(c, f) { \
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index 9f2e0b71b0b..a413eb47140 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -2811,14 +2811,14 @@ void ED_init_custom_node_socket_type(bNodeSocketType *stype)
/* maps standard socket integer type to a color */
static const float std_node_socket_colors[][4] = {
- {0.63, 0.63, 0.63, 1.0}, /* SOCK_FLOAT */
- {0.39, 0.39, 0.78, 1.0}, /* SOCK_VECTOR */
- {0.78, 0.78, 0.16, 1.0}, /* SOCK_RGBA */
- {0.39, 0.78, 0.39, 1.0}, /* SOCK_SHADER */
- {0.70, 0.65, 0.19, 1.0}, /* SOCK_BOOLEAN */
- {0.0, 0.0, 0.0, 1.0}, /*__SOCK_MESH (deprecated) */
- {0.06, 0.52, 0.15, 1.0}, /* SOCK_INT */
- {1.0, 1.0, 1.0, 1.0}, /* SOCK_STRING */
+ {0.63, 0.63, 0.63, 1.0}, /* SOCK_FLOAT */
+ {0.39, 0.39, 0.78, 1.0}, /* SOCK_VECTOR */
+ {0.78, 0.78, 0.16, 1.0}, /* SOCK_RGBA */
+ {0.39, 0.78, 0.39, 1.0}, /* SOCK_SHADER */
+ {0.70, 0.65, 0.19, 1.0}, /* SOCK_BOOLEAN */
+ {0.0, 0.0, 0.0, 1.0}, /*__SOCK_MESH (deprecated) */
+ {0.06, 0.52, 0.15, 1.0}, /* SOCK_INT */
+ {1.0, 1.0, 1.0, 1.0}, /* SOCK_STRING */
};
/* common color callbacks for standard types */
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index 576029ec051..d8dd9ff3c33 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -69,15 +69,15 @@ EnumPropertyItem node_socket_in_out_items[] = {
};
EnumPropertyItem node_socket_type_items[] = {
- {SOCK_CUSTOM, "CUSTOM", 0, "Custom", ""},
- {SOCK_FLOAT, "VALUE", 0, "Value", ""},
- {SOCK_INT, "INT", 0, "Int", ""},
- {SOCK_BOOLEAN, "BOOLEAN", 0, "Boolean", ""},
- {SOCK_VECTOR, "VECTOR", 0, "Vector", ""},
- {SOCK_STRING, "STRING", 0, "String", ""},
- {SOCK_RGBA, "RGBA", 0, "RGBA", ""},
- {SOCK_SHADER, "SHADER", 0, "Shader", ""},
- {0, NULL, 0, NULL, NULL}
+ {SOCK_CUSTOM, "CUSTOM", 0, "Custom", ""},
+ {SOCK_FLOAT, "VALUE", 0, "Value", ""},
+ {SOCK_INT, "INT", 0, "Int", ""},
+ {SOCK_BOOLEAN, "BOOLEAN", 0, "Boolean", ""},
+ {SOCK_VECTOR, "VECTOR", 0, "Vector", ""},
+ {SOCK_STRING, "STRING", 0, "String", ""},
+ {SOCK_RGBA, "RGBA", 0, "RGBA", ""},
+ {SOCK_SHADER, "SHADER", 0, "Shader", ""},
+ {0, NULL, 0, NULL, NULL}
};
EnumPropertyItem node_quality_items[] = {
diff --git a/source/blender/nodes/composite/node_composite_util.c b/source/blender/nodes/composite/node_composite_util.c
index 6209ca6aa4f..02a5f410d83 100644
--- a/source/blender/nodes/composite/node_composite_util.c
+++ b/source/blender/nodes/composite/node_composite_util.c
@@ -41,7 +41,7 @@ void cmp_node_update_default(bNodeTree *UNUSED(ntree), bNode *node)
{
bNodeSocket *sock;
for (sock= node->outputs.first; sock; sock= sock->next) {
- if(sock->cache) {
+ if (sock->cache) {
//free_compbuf(sock->cache);
//sock->cache= NULL;
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_value.c b/source/blender/nodes/shader/nodes/node_shader_value.c
index f4aef926f64..642b5061a76 100644
--- a/source/blender/nodes/shader/nodes/node_shader_value.c
+++ b/source/blender/nodes/shader/nodes/node_shader_value.c
@@ -34,7 +34,7 @@
/* **************** VALUE ******************** */
static bNodeSocketTemplate sh_node_value_out[] = {
- { SOCK_FLOAT, 0, N_("Value"), 0.5f, 0, 0, 0, -FLT_MAX, FLT_MAX, PROP_NONE},
+ { SOCK_FLOAT, 0, N_("Value"), 0.5f, 0, 0, 0, -FLT_MAX, FLT_MAX, PROP_NONE},
{ -1, 0, "" }
};
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c
index 9f44e42469b..8306a8a63a7 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -877,7 +877,7 @@ static void *do_render_thread(void *thread_v)
do_part_thread(pa);
BLI_thread_queue_push(thread->donequeue, pa);
- if(R.test_break(R.tbh))
+ if (R.test_break(R.tbh))
break;
}
diff --git a/source/blender/render/intern/source/render_result.c b/source/blender/render/intern/source/render_result.c
index ab0f16c8c2a..a758c578340 100644
--- a/source/blender/render/intern/source/render_result.c
+++ b/source/blender/render/intern/source/render_result.c
@@ -1092,7 +1092,7 @@ ImBuf *render_result_rect_to_ibuf(RenderResult *rr, RenderData *rd)
if (BKE_imtype_valid_depths(rd->im_format.imtype) & (R_IMF_CHAN_DEPTH_12 | R_IMF_CHAN_DEPTH_16 | R_IMF_CHAN_DEPTH_24 | R_IMF_CHAN_DEPTH_32)) {
IMB_float_from_rect(ibuf);
}
- else {
+ else {
/* ensure no float buffer remained from previous frame */
ibuf->rect_float = NULL;
}
diff --git a/source/gameengine/Ketsji/KX_ObjectActuator.cpp b/source/gameengine/Ketsji/KX_ObjectActuator.cpp
index b4ee339568c..d02554e185e 100644
--- a/source/gameengine/Ketsji/KX_ObjectActuator.cpp
+++ b/source/gameengine/Ketsji/KX_ObjectActuator.cpp
@@ -215,8 +215,8 @@ bool KX_ObjectActuator::Update()
m_previous_error = e;
m_error_accumulator = I;
parent->ApplyForce(m_force,(m_bitLocalFlag.LinearVelocity) != 0);
- } else if(m_bitLocalFlag.CharacterMotion)
- {
+ }
+ else if (m_bitLocalFlag.CharacterMotion) {
MT_Vector3 dir = m_dloc;
if (m_bitLocalFlag.AddOrSetCharLoc) {
diff --git a/source/gameengine/Ketsji/KX_Scene.cpp b/source/gameengine/Ketsji/KX_Scene.cpp
index fec275322e9..3e1a81c2f4f 100644
--- a/source/gameengine/Ketsji/KX_Scene.cpp
+++ b/source/gameengine/Ketsji/KX_Scene.cpp
@@ -1172,9 +1172,8 @@ void KX_Scene::ReplaceMesh(class CValue* obj,void* meshobj, bool use_gfx, bool u
);
}
newobj->SetDeformer(modifierDeformer);
- }
- else if (bHasShapeKey)
- {
+ }
+ else if (bHasShapeKey) {
BL_ShapeDeformer* shapeDeformer;
if (bHasArmature)
{
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
index 9fb86dec569..d5ceba0ec57 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
@@ -1576,7 +1576,7 @@ struct OcclusionBuffer
}
}
}
- else if (width == 1) {
+ else if (width == 1) {
// Degenerated in at least 2 vertical lines
// The algorithm below doesn't work when face has a single pixel width
// We cannot use general formulas because the plane is degenerated.