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authorSergey Sharybin <sergey.vfx@gmail.com>2013-11-11 16:08:31 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2013-11-11 16:08:31 +0400
commitdcfb858a7629cb505318ce755075a9c77e6aa376 (patch)
tree3c74842996b33793a027f1e47b6d859ea4623875 /source
parent647f425265b38055a922eb665662fcd468891407 (diff)
Fix #37395: Rendering with a movie strip behind a scene shows inconsistent results
For now just make sure conversion to sequencer space will ensure imbuf's color space names is set properly. Might be some further changes needed to make colorspace flow more clear in sequencer, but that's for later.
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/intern/sequencer.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index 1235018546e..49b237fc3ea 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -463,6 +463,7 @@ void BKE_sequencer_imbuf_to_sequencer_space(Scene *scene, ImBuf *ibuf, int make_
if (!STREQ(float_colorspace, to_colorspace)) {
IMB_colormanagement_transform_threaded(ibuf->rect_float, ibuf->x, ibuf->y, ibuf->channels,
from_colorspace, to_colorspace, true);
+ sequencer_imbuf_assign_spaces(scene, ibuf);
}
}
}