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author | Juha Mäki-Kanto <ih5235252@gmail.com> | 2012-03-06 23:50:07 +0400 |
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committer | Juha Mäki-Kanto <ih5235252@gmail.com> | 2012-03-06 23:50:07 +0400 |
commit | 1148344f46f237943a6a41f76a21a9d7b4561540 (patch) | |
tree | 575db8fabb23692a7664b937020c2681c0169bc7 /source | |
parent | d1937de1d26992c31407485c7945470627234ebb (diff) |
fix #30440, Collada import: no faces/uv after bmesh merge
Seems too simple, just missing call to convert_mfaces_to_mpolys.
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/collada/MeshImporter.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/collada/MeshImporter.cpp b/source/blender/collada/MeshImporter.cpp index ebfeb0c6301..10fae7e2c1b 100644 --- a/source/blender/collada/MeshImporter.cpp +++ b/source/blender/collada/MeshImporter.cpp @@ -964,5 +964,6 @@ bool MeshImporter::write_geometry(const COLLADAFW::Geometry* geom) mesh_calc_normals_mapping(me->mvert, me->totvert, me->mloop, me->mpoly, me->totloop, me->totpoly, NULL, NULL, 0, NULL, NULL); + convert_mfaces_to_mpolys(me); return true; } |