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authorCampbell Barton <ideasman42@gmail.com>2010-03-05 17:06:39 +0300
committerCampbell Barton <ideasman42@gmail.com>2010-03-05 17:06:39 +0300
commitf4298de8aaafd36cb8da6f7051c24ca630589001 (patch)
tree8f5f0b2b6879bbb956ab4224ec51a7bf5b8d9e35 /source
parent19154014b8a87f1f63f5d75d6983adc5fa6dbc7f (diff)
utility function object_camera_matrix, moved code from RE_SetCamera into this.
use for getting the render matrix of a camera (view plane, winmat, clipstart/end) without rendering.
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/BKE_object.h5
-rw-r--r--source/blender/blenkernel/intern/object.c109
-rw-r--r--source/blender/editors/gpencil/drawgpencil.c2
-rw-r--r--source/blender/editors/gpencil/gpencil_paint.c2
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c2
-rw-r--r--source/blender/editors/space_sequencer/sequencer_edit.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c2
-rw-r--r--source/blender/render/intern/source/initrender.c114
8 files changed, 122 insertions, 116 deletions
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index a6a641a3219..1362a191919 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -45,6 +45,7 @@ struct SoftBody;
struct BulletSoftBody;
struct Group;
struct bAction;
+struct RenderData;
void clear_workob(struct Object *workob);
void what_does_parent(struct Scene *scene, struct Object *ob, struct Object *workob);
@@ -128,6 +129,10 @@ int object_insert_ptcache(struct Object *ob);
// void object_delete_ptcache(struct Object *ob, int index);
struct KeyBlock *object_insert_shape_key(struct Scene *scene, struct Object *ob, char *name, int from_mix);
+void object_camera_matrix(
+ struct RenderData *rd, struct Object *camera, int winx, int winy, short field_second,
+ float winmat[][4], struct rctf *viewplane, float *clipsta, float *clipend, float *lens, float *ycor,
+ float *viewdx, float *viewdy);
#ifdef __cplusplus
}
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 46c26524f47..2d7fc08aa74 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -2715,6 +2715,115 @@ int object_insert_ptcache(Object *ob)
return i;
}
+/* 'lens' may be set for envmap only */
+void object_camera_matrix(
+ RenderData *rd, Object *camera, int winx, int winy, short field_second,
+ float winmat[][4], rctf *viewplane, float *clipsta, float *clipend, float *lens, float *ycor,
+ float *viewdx, float *viewdy
+) {
+ Camera *cam=NULL;
+ float pixsize;
+ float shiftx=0.0, shifty=0.0, winside, viewfac;
+
+ /* question mark */
+ (*ycor)= rd->yasp / rd->xasp;
+ if(rd->mode & R_FIELDS)
+ (*ycor) *= 2.0f;
+
+ if(camera->type==OB_CAMERA) {
+ cam= camera->data;
+
+ if(cam->type==CAM_ORTHO) rd->mode |= R_ORTHO;
+ if(cam->flag & CAM_PANORAMA) rd->mode |= R_PANORAMA;
+
+ /* solve this too... all time depending stuff is in convertblender.c?
+ * Need to update the camera early because it's used for projection matrices
+ * and other stuff BEFORE the animation update loop is done
+ * */
+#if 0 // XXX old animation system
+ if(cam->ipo) {
+ calc_ipo(cam->ipo, frame_to_float(re->scene, re->r.cfra));
+ execute_ipo(&cam->id, cam->ipo);
+ }
+#endif // XXX old animation system
+ shiftx=cam->shiftx;
+ shifty=cam->shifty;
+ (*lens)= cam->lens;
+ (*clipsta)= cam->clipsta;
+ (*clipend)= cam->clipend;
+ }
+ else if(camera->type==OB_LAMP) {
+ Lamp *la= camera->data;
+ float fac= cos( M_PI*la->spotsize/360.0 );
+ float phi= acos(fac);
+
+ (*lens)= 16.0*fac/sin(phi);
+ if((*lens)==0.0f)
+ (*lens)= 35.0;
+ (*clipsta)= la->clipsta;
+ (*clipend)= la->clipend;
+ }
+ else { /* envmap exception... */;
+ if((*lens)==0.0f)
+ (*lens)= 16.0;
+
+ if((*clipsta)==0.0f || (*clipend)==0.0f) {
+ (*clipsta)= 0.1f;
+ (*clipend)= 1000.0f;
+ }
+ }
+
+ /* ortho only with camera available */
+ if(cam && rd->mode & R_ORTHO) {
+ if(rd->xasp*winx >= rd->yasp*winy) {
+ viewfac= winx;
+ }
+ else {
+ viewfac= (*ycor) * winy;
+ }
+ /* ortho_scale == 1.0 means exact 1 to 1 mapping */
+ pixsize= cam->ortho_scale/viewfac;
+ }
+ else {
+ if(rd->xasp*winx >= rd->yasp*winy) viewfac= (winx*(*lens))/32.0;
+ else viewfac= (*ycor) * (winy*(*lens))/32.0;
+ pixsize= (*clipsta) / viewfac;
+ }
+
+ /* viewplane fully centered, zbuffer fills in jittered between -.5 and +.5 */
+ winside= MAX2(winx, winy);
+ viewplane->xmin= -0.5f*(float)winx + shiftx*winside;
+ viewplane->ymin= -0.5f*(*ycor)*(float)winy + shifty*winside;
+ viewplane->xmax= 0.5f*(float)winx + shiftx*winside;
+ viewplane->ymax= 0.5f*(*ycor)*(float)winy + shifty*winside;
+
+ if(field_second) {
+ if(rd->mode & R_ODDFIELD) {
+ viewplane->ymin-= .5 * (*ycor);
+ viewplane->ymax-= .5 * (*ycor);
+ }
+ else {
+ viewplane->ymin+= .5* (*ycor);
+ viewplane->ymax+= .5* (*ycor);
+ }
+ }
+ /* the window matrix is used for clipping, and not changed during OSA steps */
+ /* using an offset of +0.5 here would give clip errors on edges */
+ viewplane->xmin= pixsize*(viewplane->xmin);
+ viewplane->xmax= pixsize*(viewplane->xmax);
+ viewplane->ymin= pixsize*(viewplane->ymin);
+ viewplane->ymax= pixsize*(viewplane->ymax);
+
+ (*viewdx)= pixsize;
+ (*viewdy)= (*ycor) * pixsize;
+
+ if(rd->mode & R_ORTHO)
+ orthographic_m4(winmat, viewplane->xmin, viewplane->xmax, viewplane->ymin, viewplane->ymax, *clipsta, *clipend);
+ else
+ perspective_m4(winmat, viewplane->xmin, viewplane->xmax, viewplane->ymin, viewplane->ymax, *clipsta, *clipend);
+
+}
+
#if 0
static int pc_findindex(ListBase *listbase, int index)
{
diff --git a/source/blender/editors/gpencil/drawgpencil.c b/source/blender/editors/gpencil/drawgpencil.c
index ed1835266d5..d01a7b7e96f 100644
--- a/source/blender/editors/gpencil/drawgpencil.c
+++ b/source/blender/editors/gpencil/drawgpencil.c
@@ -684,7 +684,7 @@ void draw_gpencil_2dimage (bContext *C, ImBuf *ibuf)
zoom= (float)(SEQ_ZOOM_FAC(sseq->zoom));
if (sseq->mainb == SEQ_DRAW_IMG_IMBUF) {
/* XXX sequencer zoom should store it? */
- zoomx = zoom; // * ((float)G.scene->r.xasp / (float)G.scene->r.yasp);
+ zoomx = zoom; // * (G.scene->r.xasp / G.scene->r.yasp);
zoomy = zoom;
}
else
diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c
index 2e45c65568f..deb8e738ef7 100644
--- a/source/blender/editors/gpencil/gpencil_paint.c
+++ b/source/blender/editors/gpencil/gpencil_paint.c
@@ -1077,7 +1077,7 @@ static void gp_paint_initstroke (tGPsdata *p, short paintmode)
/* calculate zoom factor */
zoom= (float)(SEQ_ZOOM_FAC(sseq->zoom));
if (sseq->mainb == SEQ_DRAW_IMG_IMBUF) {
- zoomx = zoom * ((float)p->scene->r.xasp / (float)p->scene->r.yasp);
+ zoomx = zoom * (p->scene->r.xasp / p->scene->r.yasp);
zoomy = zoom;
}
else
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index c1a023d0009..41e2fe2b124 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -678,7 +678,7 @@ void draw_image_seq(const bContext* C, Scene *scene, ARegion *ar, SpaceSeq *sseq
recty = viewrecty + 0.5f;
if (sseq->mainb == SEQ_DRAW_IMG_IMBUF) {
- viewrectx *= (float)scene->r.xasp / (float)scene->r.yasp;
+ viewrectx *= scene->r.xasp / scene->r.yasp;
viewrectx /= proxy_size / 100.0;
viewrecty /= proxy_size / 100.0;
}
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index ce8d99da3a9..1cc2a935a32 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -2237,7 +2237,7 @@ static int sequencer_view_all_preview_exec(bContext *C, wmOperator *op)
imgheight= (scene->r.size*scene->r.ysch)/100;
/* Apply aspect, dosnt need to be that accurate */
- imgwidth= (int)(imgwidth * ((float)scene->r.xasp / (float)scene->r.yasp));
+ imgwidth= (int)(imgwidth * (scene->r.xasp / scene->r.yasp));
if (((imgwidth >= width) || (imgheight >= height)) &&
((width > 0) && (height > 0))) {
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 7fd46e7864d..ea81a8cafd9 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -854,7 +854,7 @@ static void draw_selected_name(Scene *scene, Object *ob, View3D *v3d)
static void view3d_get_viewborder_size(Scene *scene, ARegion *ar, float size_r[2])
{
float winmax= MAX2(ar->winx, ar->winy);
- float aspect= (float) (scene->r.xsch*scene->r.xasp)/(scene->r.ysch*scene->r.yasp);
+ float aspect= (scene->r.xsch*scene->r.xasp) / (scene->r.ysch*scene->r.yasp);
if(aspect>1.0) {
size_r[0]= winmax;
diff --git a/source/blender/render/intern/source/initrender.c b/source/blender/render/intern/source/initrender.c
index 0976cd70c19..5542a036d9a 100644
--- a/source/blender/render/intern/source/initrender.c
+++ b/source/blender/render/intern/source/initrender.c
@@ -447,117 +447,9 @@ void make_sample_tables(Render *re)
/* per render, there's one persistant viewplane. Parts will set their own viewplanes */
void RE_SetCamera(Render *re, Object *camera)
{
- Camera *cam=NULL;
- rctf viewplane;
- float pixsize, clipsta, clipend;
- float lens, shiftx=0.0, shifty=0.0, winside, viewfac;
-
- /* question mark */
- re->ycor= ( (float)re->r.yasp)/( (float)re->r.xasp);
- if(re->r.mode & R_FIELDS)
- re->ycor *= 2.0f;
-
- if(camera->type==OB_CAMERA) {
- cam= camera->data;
-
- if(cam->type==CAM_ORTHO) re->r.mode |= R_ORTHO;
- if(cam->flag & CAM_PANORAMA) re->r.mode |= R_PANORAMA;
-
- /* solve this too... all time depending stuff is in convertblender.c?
- * Need to update the camera early because it's used for projection matrices
- * and other stuff BEFORE the animation update loop is done
- * */
-#if 0 // XXX old animation system
- if(cam->ipo) {
- calc_ipo(cam->ipo, frame_to_float(re->scene, re->r.cfra));
- execute_ipo(&cam->id, cam->ipo);
- }
-#endif // XXX old animation system
- lens= cam->lens;
- shiftx=cam->shiftx;
- shifty=cam->shifty;
-
- clipsta= cam->clipsta;
- clipend= cam->clipend;
- }
- else if(camera->type==OB_LAMP) {
- Lamp *la= camera->data;
- float fac= cos( M_PI*la->spotsize/360.0 );
- float phi= acos(fac);
-
- lens= 16.0*fac/sin(phi);
- if(lens==0.0f)
- lens= 35.0;
- clipsta= la->clipsta;
- clipend= la->clipend;
- }
- else { /* envmap exception... */
- lens= re->lens;
- if(lens==0.0f)
- lens= 16.0;
-
- clipsta= re->clipsta;
- clipend= re->clipend;
- if(clipsta==0.0f || clipend==0.0f) {
- clipsta= 0.1f;
- clipend= 1000.0f;
- }
- }
-
- /* ortho only with camera available */
- if(cam && (re->r.mode & R_ORTHO)) {
- if( (re->r.xasp*re->winx) >= (re->r.yasp*re->winy) ) {
- viewfac= re->winx;
- }
- else {
- viewfac= re->ycor*re->winy;
- }
- /* ortho_scale == 1.0 means exact 1 to 1 mapping */
- pixsize= cam->ortho_scale/viewfac;
- }
- else {
- if( (re->r.xasp*re->winx) >= (re->r.yasp*re->winy) ) {
- viewfac= (re->winx*lens)/32.0;
- }
- else {
- viewfac= re->ycor*(re->winy*lens)/32.0;
- }
-
- pixsize= clipsta/viewfac;
- }
-
- /* viewplane fully centered, zbuffer fills in jittered between -.5 and +.5 */
- winside= MAX2(re->winx, re->winy);
- viewplane.xmin= -0.5f*(float)re->winx + shiftx*winside;
- viewplane.ymin= -0.5f*re->ycor*(float)re->winy + shifty*winside;
- viewplane.xmax= 0.5f*(float)re->winx + shiftx*winside;
- viewplane.ymax= 0.5f*re->ycor*(float)re->winy + shifty*winside;
-
- if(re->flag & R_SEC_FIELD) {
- if(re->r.mode & R_ODDFIELD) {
- viewplane.ymin-= .5*re->ycor;
- viewplane.ymax-= .5*re->ycor;
- }
- else {
- viewplane.ymin+= .5*re->ycor;
- viewplane.ymax+= .5*re->ycor;
- }
- }
- /* the window matrix is used for clipping, and not changed during OSA steps */
- /* using an offset of +0.5 here would give clip errors on edges */
- viewplane.xmin= pixsize*(viewplane.xmin);
- viewplane.xmax= pixsize*(viewplane.xmax);
- viewplane.ymin= pixsize*(viewplane.ymin);
- viewplane.ymax= pixsize*(viewplane.ymax);
-
- re->viewdx= pixsize;
- re->viewdy= re->ycor*pixsize;
-
- if(re->r.mode & R_ORTHO)
- RE_SetOrtho(re, &viewplane, clipsta, clipend);
- else
- RE_SetWindow(re, &viewplane, clipsta, clipend);
-
+ object_camera_matrix(&re->r, camera, re->winx, re->winy, re->flag & R_SEC_FIELD,
+ re->winmat, &re->viewplane, &re->clipsta, &re->clipend,
+ &re->lens, &re->ycor, &re->viewdx, &re->viewdy);
}
void RE_SetPixelSize(Render *re, float pixsize)