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authorCampbell Barton <ideasman42@gmail.com>2012-02-27 01:32:20 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-02-27 01:32:20 +0400
commit7068fee2dd7e7630ad5aa37971071ab7ac4baeb0 (patch)
tree5af0ad5c75205e497865e5a90daf5fcaef1ebec3 /source
parent5cfab7f52131b506ac1b138305aad34b7ca6e8e0 (diff)
fix for a bmesh glitch when making a face (Fkey).
On a place, Ctrl+T, Fkey would create a quad overlapping the 2 Tris. Now this case is checked for in a general way - if the bounds of the face are already filled in with faces (that _only_ use these edges-verts), then dont create the face. This is an option for the 'edgenet_fill' operator, since creating the face isnt incorrect, just not-what-you-want mostly. added functions * BM_edge_share_vert - returns shared vert between 2 edges. * BM_face_exists_multi, BM_face_exists_multi_edge - check if existing faces fill the edge bounds. * also add BM_ELEM_INTERNAL_TAG so low level functions can tag without conflicting with higher level functions that also rely on tagging elements.
Diffstat (limited to 'source')
-rw-r--r--source/blender/bmesh/bmesh.h5
-rw-r--r--source/blender/bmesh/bmesh_queries.h6
-rw-r--r--source/blender/bmesh/intern/bmesh_opdefines.c1
-rw-r--r--source/blender/bmesh/intern/bmesh_queries.c181
-rw-r--r--source/blender/bmesh/operators/bmo_create.c23
-rw-r--r--source/blender/python/bmesh/bmesh_py_types.c8
6 files changed, 211 insertions, 13 deletions
diff --git a/source/blender/bmesh/bmesh.h b/source/blender/bmesh/bmesh.h
index 61f4cc62ae4..168a8d913a0 100644
--- a/source/blender/bmesh/bmesh.h
+++ b/source/blender/bmesh/bmesh.h
@@ -108,7 +108,10 @@ struct EditMesh;
* only add new flags with care! - campbell */
/* #define BM_ELEM_SPARE (1<<5) */
/* #define BM_ELEM_SPARE (1<<6) */
-/* #define BM_ELEM_NONORMCALC (1<<7) */ /* UNUSED */
+
+#define BM_ELEM_INTERNAL_TAG (1<<7) /* for low level internal API tagging,
+ * since tools may want to tag verts and
+ * not have functions clobber them */
/* Mesh Level Ops */
extern int bm_mesh_allocsize_default[4];
diff --git a/source/blender/bmesh/bmesh_queries.h b/source/blender/bmesh/bmesh_queries.h
index b99dff33f68..b4fb6259686 100644
--- a/source/blender/bmesh/bmesh_queries.h
+++ b/source/blender/bmesh/bmesh_queries.h
@@ -97,6 +97,10 @@ float BM_vert_edge_angle(struct BMesh *bm, struct BMVert *v);
/* checks overlapping of existing faces with the verts in varr. */
int BM_face_exists_overlap(struct BMesh *bm, struct BMVert **varr, int len, struct BMFace **existface);
+/* checks if many existing faces overlap the faces defined by varr */
+int BM_face_exists_multi(BMesh *bm, struct BMVert **varr, struct BMEdge **earr, int len);
+int BM_face_exists_multi_edge(BMesh *bm, BMEdge **earr, int len);
+
/* checks if a face defined by varr already exists. */
int BM_face_exists(BMesh *bm, BMVert **varr, int len, BMFace **existface);
@@ -110,6 +114,8 @@ int BM_edge_share_face_count(struct BMEdge *e1, struct BMEdge *e2);
/* returns bool 1/0 if the edges share a vertex */
int BM_edge_share_vert_count(struct BMEdge *e1, struct BMEdge *e2);
+BMVert *BM_edge_share_vert(struct BMEdge *e1, struct BMEdge *e2);
+
/* edge verts in winding order from face */
void BM_edge_ordered_verts(struct BMEdge *edge, struct BMVert **r_v1, struct BMVert **r_v2);
diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c
index e0890361c76..2114c7a1da7 100644
--- a/source/blender/bmesh/intern/bmesh_opdefines.c
+++ b/source/blender/bmesh/intern/bmesh_opdefines.c
@@ -422,6 +422,7 @@ static BMOpDefine def_edgenet_fill = {
{{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, /* input edge */
{BMO_OP_SLOT_MAPPING, "restrict"}, /* restricts edges to groups. maps edges to integer */
{BMO_OP_SLOT_BOOL, "use_restrict"},
+ {BMO_OP_SLOT_BOOL, "use_fill_check"},
{BMO_OP_SLOT_ELEMENT_BUF, "excludefaces"}, /* list of faces to ignore for manifold check */
{BMO_OP_SLOT_MAPPING, "faceout_groupmap"}, /* maps new faces to the group numbers they came fro */
{BMO_OP_SLOT_ELEMENT_BUF, "faceout"}, /* new face */
diff --git a/source/blender/bmesh/intern/bmesh_queries.c b/source/blender/bmesh/intern/bmesh_queries.c
index a0040f26efb..f7543b151fc 100644
--- a/source/blender/bmesh/intern/bmesh_queries.c
+++ b/source/blender/bmesh/intern/bmesh_queries.c
@@ -31,6 +31,9 @@
* of inspecting the mesh structure directly.
*/
+#include "MEM_guardedalloc.h"
+
+#include "BLI_array.h"
#include "BLI_math.h"
#include "bmesh.h"
@@ -510,6 +513,27 @@ int BM_edge_share_vert_count(struct BMEdge *e1, struct BMEdge *e2)
/**
*
+ * BMESH EDGE SHARE A VERTEX
+ *
+ * Return the shared vertex between the two edges or NULL
+ *
+ */
+
+BMVert *BM_edge_share_vert(struct BMEdge *e1, struct BMEdge *e2)
+{
+ if (BM_vert_in_edge(e2, e1->v1)) {
+ return e1->v1;
+ }
+ else if (BM_vert_in_edge(e2, e1->v2)) {
+ return e1->v2;
+ }
+ else {
+ return NULL;
+ }
+}
+
+/**
+ *
* BMESH EDGE ORDERED VERTS
*
* Returns the verts of an edge as used in a face
@@ -642,6 +666,163 @@ int BM_face_exists_overlap(BMesh *bm, BMVert **varr, int len, BMFace **overlapfa
}
/*
+ * BMESH EXIST FACE MULTI
+ *
+ * Given a set of vertices and edges (varr, earr), find out if
+ * all those vertices are filled in by existing faces that _only_ use those vertices.
+ *
+ * This is for use in cases where creating a face is possible but would result in
+ * many overlapping faces.
+ *
+ * An example of how this is used: when 2 tri's are selected that share an edge,
+ * pressing Fkey would make a new overlapping quad (without a check like this)
+ *
+ * 'earr' and 'varr' can be in any order, however they _must_ form a closed loop.
+ *
+ * Returns:
+ * 0 for no overlap
+ * 1 for overlap
+ *
+ */
+
+int BM_face_exists_multi(BMesh *bm, BMVert **varr, BMEdge **earr, int len)
+{
+ BMFace *f;
+ BMEdge *e;
+ BMVert *v;
+ int ok;
+ int tot_tag;
+
+ BMIter fiter;
+ BMIter viter;
+
+ int i;
+
+ for (i = 0; i < len; i++) {
+ /* save some time by looping over edge faces rather then vert faces
+ * will still loop over some faces twice but not as many */
+ BM_ITER(f, &fiter, bm, BM_FACES_OF_EDGE, earr[i]) {
+ BM_elem_flag_disable(f, BM_ELEM_INTERNAL_TAG);
+ BM_ITER(v, &viter, bm, BM_VERTS_OF_FACE, f) {
+ BM_elem_flag_disable(v, BM_ELEM_INTERNAL_TAG);
+ }
+ }
+
+ /* clear all edge tags */
+ BM_ITER(e, &fiter, bm, BM_EDGES_OF_VERT, varr[i]) {
+ BM_elem_flag_disable(e, BM_ELEM_INTERNAL_TAG);
+ }
+ }
+
+ /* now tag all verts and edges in the boundry array as true so
+ * we can know if a face-vert is from our array */
+ for (i = 0; i < len; i++) {
+ BM_elem_flag_enable(varr[i], BM_ELEM_INTERNAL_TAG);
+ BM_elem_flag_enable(earr[i], BM_ELEM_INTERNAL_TAG);
+ }
+
+
+ /* so! boundry is tagged, everything else cleared */
+
+
+ /* 1) tag all faces connected to edges - if all their verts are boundry */
+ tot_tag = 0;
+ for (i = 0; i < len; i++) {
+ BM_ITER(f, &fiter, bm, BM_FACES_OF_EDGE, earr[i]) {
+ if (!BM_elem_flag_test(f, BM_ELEM_INTERNAL_TAG)) {
+ ok = TRUE;
+ BM_ITER(v, &viter, bm, BM_VERTS_OF_FACE, f) {
+ if (!BM_elem_flag_test(v, BM_ELEM_INTERNAL_TAG)) {
+ ok = FALSE;
+ break;
+ }
+ }
+
+ if (ok) {
+ /* we only use boundry verts */
+ BM_elem_flag_enable(f, BM_ELEM_INTERNAL_TAG);
+ tot_tag++;
+ }
+ }
+ else {
+ /* we already found! */
+ }
+ }
+ }
+
+ if (tot_tag == 0) {
+ /* no faces use only boundry verts, quit early */
+ return FALSE;
+ }
+
+ /* 2) loop over non-boundry edges that use boundry verts,
+ * check each have 2 tagges faces connected (faces that only use 'varr' verts) */
+ ok = TRUE;
+ for (i = 0; i < len; i++) {
+ BM_ITER(e, &fiter, bm, BM_EDGES_OF_VERT, varr[i]) {
+
+ if (/* non-boundry edge */
+ BM_elem_flag_test(e, BM_ELEM_INTERNAL_TAG) == FALSE &&
+ /* ...using boundry verts */
+ BM_elem_flag_test(e->v1, BM_ELEM_INTERNAL_TAG) == TRUE &&
+ BM_elem_flag_test(e->v2, BM_ELEM_INTERNAL_TAG) == TRUE)
+ {
+ int tot_face_tag = 0;
+ BM_ITER(f, &fiter, bm, BM_FACES_OF_EDGE, e) {
+ if (BM_elem_flag_test(f, BM_ELEM_INTERNAL_TAG)) {
+ tot_face_tag++;
+ }
+ }
+
+ if (tot_face_tag != 2) {
+ ok = FALSE;
+ break;
+ }
+
+ }
+ }
+
+ if (ok == FALSE) {
+ break;
+ }
+ }
+
+ return ok;
+}
+
+/* same as 'BM_face_exists_multi' but built vert array from edges */
+int BM_face_exists_multi_edge(BMesh *bm, BMEdge **earr, int len)
+{
+ BMVert **varr;
+ BLI_array_fixedstack_declare(varr, BM_NGON_STACK_SIZE, len, __func__);
+
+ int ok;
+ int i, i_next;
+
+ /* first check if verts have edges, if not we can bail out early */
+ ok = TRUE;
+ for (i = len - 1, i_next = 0; i_next < len; (i=i_next++)) {
+ if (!(varr[i] = BM_edge_share_vert(earr[i], earr[i_next]))) {
+ ok = FALSE;
+ break;
+ }
+ }
+
+ if (ok == FALSE) {
+ BMESH_ASSERT(0);
+ BLI_array_fixedstack_free(varr);
+ return FALSE;
+ }
+
+ ok = BM_face_exists_multi(bm, varr, earr, len);
+
+ BLI_array_fixedstack_free(varr);
+
+ return ok;
+}
+
+
+/*
* BMESH FACE EXISTS
*
* Given a set of vertices (varr), find out if
diff --git a/source/blender/bmesh/operators/bmo_create.c b/source/blender/bmesh/operators/bmo_create.c
index 8a928669177..3da95230c76 100644
--- a/source/blender/bmesh/operators/bmo_create.c
+++ b/source/blender/bmesh/operators/bmo_create.c
@@ -872,7 +872,8 @@ void bmesh_edgenet_fill_exec(BMesh *bm, BMOperator *op)
BMEdge **edges = NULL;
PathBase *pathbase = edge_pathbase_new();
BLI_array_declare(edges);
- int use_restrict = BMO_slot_bool_get(op, "use_restrict");
+ int use_restrict = BMO_slot_bool_get(op, "use_restrict");
+ int use_fill_check = BMO_slot_bool_get(op, "use_fill_check");
int i, j, group = 0;
unsigned int winding[2]; /* accumulte winding directions for each edge which has a face */
@@ -1014,13 +1015,19 @@ void bmesh_edgenet_fill_exec(BMesh *bm, BMOperator *op)
v2 = verts[0];
}
- f = BM_face_create_ngon(bm, v1, v2, edges, i, TRUE);
- if (f && !BMO_elem_flag_test(bm, f, ELE_ORIG)) {
- BMO_elem_flag_enable(bm, f, FACE_NEW);
- }
+ if ((use_fill_check == FALSE) ||
+ /* fairly expensive check - see if there are already faces filling this area */
+ (BM_face_exists_multi_edge(bm, edges, i) == FALSE))
+ {
+ f = BM_face_create_ngon(bm, v1, v2, edges, i, TRUE);
+ if (f && !BMO_elem_flag_test(bm, f, ELE_ORIG)) {
+ BMO_elem_flag_enable(bm, f, FACE_NEW);
+ }
- if (use_restrict)
- BMO_slot_map_int_insert(bm, op, "faceout_groupmap", f, path->group);
+ if (use_restrict) {
+ BMO_slot_map_int_insert(bm, op, "faceout_groupmap", f, path->group);
+ }
+ }
}
edge_free_path(pathbase, path);
@@ -1336,7 +1343,7 @@ void bmesh_contextual_create_exec(BMesh *bm, BMOperator *op)
BMO_slot_buffer_flag_enable(bm, &op2, "edgeout", ELE_NEW, BM_EDGE);
BMO_op_finish(bm, &op2);
- BMO_op_initf(bm, &op2, "edgenet_fill edges=%fe", ELE_NEW);
+ BMO_op_initf(bm, &op2, "edgenet_fill edges=%fe use_fill_check=%b", ELE_NEW, TRUE);
BMO_op_exec(bm, &op2);
/* return if edge net create did somethin */
diff --git a/source/blender/python/bmesh/bmesh_py_types.c b/source/blender/python/bmesh/bmesh_py_types.c
index f18741ba0ed..14acc305e64 100644
--- a/source/blender/python/bmesh/bmesh_py_types.c
+++ b/source/blender/python/bmesh/bmesh_py_types.c
@@ -1274,7 +1274,7 @@ static PyObject *bpy_bmfaceseq_new(BPy_BMElemSeq *self, PyObject *args)
edge_array = (BMEdge **)PyMem_MALLOC(vert_seq_len * sizeof(BMEdge **));
/* ensure edges */
- for (i_next = 0, i = vert_seq_len - 1; i_next < vert_seq_len; (i=i_next++)) {
+ for (i = vert_seq_len - 1, i_next = 0; i_next < vert_seq_len; (i=i_next++)) {
edge_array[i] = BM_edge_create(bm, vert_array[i], vert_array[i_next], NULL, TRUE);
}
@@ -2535,7 +2535,7 @@ void *BPy_BMElem_PySeq_As_Array(BMesh **r_bm, PyObject *seq, Py_ssize_t min, Py_
alloc[i] = item->ele;
if (do_unique_check) {
- BM_elem_flag_enable(item->ele, BM_ELEM_TAG);
+ BM_elem_flag_enable(item->ele, BM_ELEM_INTERNAL_TAG);
}
}
@@ -2543,12 +2543,12 @@ void *BPy_BMElem_PySeq_As_Array(BMesh **r_bm, PyObject *seq, Py_ssize_t min, Py_
/* check for double verts! */
int ok = TRUE;
for (i = 0; i < seq_len; i++) {
- if (UNLIKELY(BM_elem_flag_test(alloc[i], BM_ELEM_TAG) == FALSE)) {
+ if (UNLIKELY(BM_elem_flag_test(alloc[i], BM_ELEM_INTERNAL_TAG) == FALSE)) {
ok = FALSE;
}
/* ensure we dont leave this enabled */
- BM_elem_flag_disable(alloc[i], BM_ELEM_TAG);
+ BM_elem_flag_disable(alloc[i], BM_ELEM_INTERNAL_TAG);
}
if (ok == FALSE) {