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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2013-04-25 03:09:25 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2013-04-25 03:09:25 +0400
commit2043d801e88c8f56b0153f8acf0cccb554f0fa0c (patch)
treebffa8f8ea9769d092e7e75b9817b9bd4be7e6862 /source
parent11c6abe53b77baefa09737fa8f615f5c734f4b63 (diff)
Fix #34806: rigid body world settings were not copied with a full scene copy.
Now copying a scene will also duplicate groups that consist entirely of objects that are duplicated with the scene. The rigid body world will then also pointers to these new groups.
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/BKE_rigidbody.h4
-rw-r--r--source/blender/blenkernel/BKE_scene.h1
-rw-r--r--source/blender/blenkernel/intern/group.c2
-rw-r--r--source/blender/blenkernel/intern/rigidbody.c37
-rw-r--r--source/blender/blenkernel/intern/scene.c10
-rw-r--r--source/blender/editors/include/ED_object.h4
-rw-r--r--source/blender/editors/interface/interface_templates.c3
-rw-r--r--source/blender/editors/object/object_relations.c55
-rw-r--r--source/blender/editors/screen/screen_ops.c4
9 files changed, 99 insertions, 21 deletions
diff --git a/source/blender/blenkernel/BKE_rigidbody.h b/source/blender/blenkernel/BKE_rigidbody.h
index 75647876419..ef5b8349d60 100644
--- a/source/blender/blenkernel/BKE_rigidbody.h
+++ b/source/blender/blenkernel/BKE_rigidbody.h
@@ -62,6 +62,10 @@ struct RigidBodyWorld *BKE_rigidbody_create_world(struct Scene *scene);
struct RigidBodyOb *BKE_rigidbody_create_object(struct Scene *scene, struct Object *ob, short type);
struct RigidBodyCon *BKE_rigidbody_create_constraint(struct Scene *scene, struct Object *ob, short type);
+/* copy */
+struct RigidBodyWorld *BKE_rigidbody_world_copy(struct RigidBodyWorld *rbw);
+void BKE_rigidbody_world_groups_relink(struct RigidBodyWorld *rbw);
+
/* 'validate' (i.e. make new or replace old) Physics-Engine objects */
void BKE_rigidbody_validate_sim_world(struct Scene *scene, struct RigidBodyWorld *rbw, short rebuild);
void BKE_rigidbody_validate_sim_object(struct RigidBodyWorld *rbw, struct Object *ob, short rebuild);
diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h
index 9bf0991272a..1171e42cad7 100644
--- a/source/blender/blenkernel/BKE_scene.h
+++ b/source/blender/blenkernel/BKE_scene.h
@@ -84,6 +84,7 @@ void BKE_scene_set_background(struct Main *bmain, struct Scene *sce);
struct Scene *BKE_scene_set_name(struct Main *bmain, const char *name);
struct Scene *BKE_scene_copy(struct Scene *sce, int type);
+void BKE_scene_groups_relink(struct Scene *sce);
void BKE_scene_unlink(struct Main *bmain, struct Scene *sce, struct Scene *newsce);
struct Object *BKE_scene_camera_find(struct Scene *sc);
diff --git a/source/blender/blenkernel/intern/group.c b/source/blender/blenkernel/intern/group.c
index b1d0e8df754..ad0aed4691a 100644
--- a/source/blender/blenkernel/intern/group.c
+++ b/source/blender/blenkernel/intern/group.c
@@ -148,7 +148,7 @@ Group *BKE_group_copy(Group *group)
{
Group *groupn;
- groupn = MEM_dupallocN(group);
+ groupn = BKE_libblock_copy(&group->id);
BLI_duplicatelist(&groupn->gobject, &group->gobject);
return groupn;
diff --git a/source/blender/blenkernel/intern/rigidbody.c b/source/blender/blenkernel/intern/rigidbody.c
index ca7bb542598..879ba6651c2 100644
--- a/source/blender/blenkernel/intern/rigidbody.c
+++ b/source/blender/blenkernel/intern/rigidbody.c
@@ -58,12 +58,13 @@
#include "BKE_animsys.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_effect.h"
+#include "BKE_global.h"
#include "BKE_group.h"
-#include "BKE_object.h"
+#include "BKE_library.h"
#include "BKE_mesh.h"
+#include "BKE_object.h"
#include "BKE_pointcache.h"
#include "BKE_rigidbody.h"
-#include "BKE_global.h"
#include "BKE_utildefines.h"
#include "RNA_access.h"
@@ -724,6 +725,36 @@ RigidBodyWorld *BKE_rigidbody_create_world(Scene *scene)
return rbw;
}
+RigidBodyWorld *BKE_rigidbody_world_copy(RigidBodyWorld *rbw)
+{
+ RigidBodyWorld *rbwn = MEM_dupallocN(rbw);
+
+ if (rbw->effector_weights)
+ rbwn->effector_weights = MEM_dupallocN(rbw->effector_weights);
+ if (rbwn->group)
+ id_us_plus(&rbwn->group->id);
+ if (rbwn->constraints)
+ id_us_plus(&rbwn->constraints->id);
+
+ rbwn->pointcache = BKE_ptcache_copy_list(&rbwn->ptcaches, &rbw->ptcaches, FALSE);
+
+ rbwn->objects = NULL;
+ rbwn->physics_world = NULL;
+ rbwn->numbodies = 0;
+
+ return rbwn;
+}
+
+void BKE_rigidbody_world_groups_relink(RigidBodyWorld *rbw)
+{
+ if (rbw->group && rbw->group->id.newid)
+ rbw->group = (Group*)rbw->group->id.newid;
+ if (rbw->constraints && rbw->constraints->id.newid)
+ rbw->constraints = (Group*)rbw->constraints->id.newid;
+ if (rbw->effector_weights->group && rbw->effector_weights->group->id.newid)
+ rbw->effector_weights->group = (Group*)rbw->effector_weights->group->id.newid;
+}
+
/* Add rigid body settings to the specified object */
RigidBodyOb *BKE_rigidbody_create_object(Scene *scene, Object *ob, short type)
{
@@ -1332,6 +1363,8 @@ void BKE_rigidbody_validate_sim_object(RigidBodyWorld *rbw, Object *ob, short re
void BKE_rigidbody_validate_sim_constraint(RigidBodyWorld *rbw, Object *ob, short rebuild) {}
void BKE_rigidbody_validate_sim_world(Scene *scene, RigidBodyWorld *rbw, short rebuild) {}
struct RigidBodyWorld *BKE_rigidbody_create_world(Scene *scene) { return NULL; }
+struct RigidBodyWorld *BKE_rigidbody_world_copy(RigidBodyWorld *rbw) { return NULL; }
+void BKE_rigidbody_world_groups_relink(struct RigidBodyWorld *rbw) {}
struct RigidBodyOb *BKE_rigidbody_create_object(Scene *scene, Object *ob, short type) { return NULL; }
struct RigidBodyCon *BKE_rigidbody_create_constraint(Scene *scene, Object *ob, short type) { return NULL; }
struct RigidBodyWorld *BKE_rigidbody_get_world(Scene *scene) { return NULL; }
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 29396a7edfe..d140dfa6a2d 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -176,7 +176,9 @@ Scene *BKE_scene_copy(Scene *sce, int type)
scen->obedit = NULL;
scen->stats = NULL;
scen->fps_info = NULL;
- scen->rigidbody_world = NULL; /* RB_TODO figure out a way of copying the rigid body world */
+
+ if(sce->rigidbody_world)
+ scen->rigidbody_world = BKE_rigidbody_world_copy(sce->rigidbody_world);
BLI_duplicatelist(&(scen->markers), &(sce->markers));
BLI_duplicatelist(&(scen->transform_spaces), &(sce->transform_spaces));
@@ -295,6 +297,12 @@ Scene *BKE_scene_copy(Scene *sce, int type)
return scen;
}
+void BKE_scene_groups_relink(Scene *sce)
+{
+ if (sce->rigidbody_world)
+ BKE_rigidbody_world_groups_relink(sce->rigidbody_world);
+}
+
/* do not free scene itself */
void BKE_scene_free(Scene *sce)
{
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h
index 108d666c3aa..00b8fc4535d 100644
--- a/source/blender/editors/include/ED_object.h
+++ b/source/blender/editors/include/ED_object.h
@@ -146,8 +146,8 @@ int ED_object_add_generic_get_opts(struct bContext *C, struct wmOperator *op, f
struct Object *ED_object_add_type(struct bContext *C, int type, const float loc[3], const float rot[3],
int enter_editmode, unsigned int layer);
-void ED_object_single_users(struct Main *bmain, struct Scene *scene, int full);
-void ED_object_single_user(struct Scene *scene, struct Object *ob);
+void ED_object_single_users(struct Main *bmain, struct Scene *scene, bool full, bool copy_groups);
+void ED_object_single_user(struct Main *bmain, struct Scene *scene, struct Object *ob);
/* object motion paths */
void ED_objects_clear_paths(struct bContext *C);
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index 7d968b30bac..3c0160ce5ba 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -304,8 +304,9 @@ static void template_id_cb(bContext *C, void *arg_litem, void *arg_event)
/* make copy */
if (do_scene_obj) {
+ Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
- ED_object_single_user(scene, (struct Object *)id);
+ ED_object_single_user(bmain, scene, (struct Object *)id);
WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene);
}
else {
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index 9838c99a81b..2e96ffe8c21 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -44,6 +44,7 @@
#include "DNA_material_types.h"
#include "DNA_meta_types.h"
#include "DNA_particle_types.h"
+#include "DNA_rigidbody_types.h"
#include "DNA_scene_types.h"
#include "DNA_speaker_types.h"
#include "DNA_world_types.h"
@@ -1601,22 +1602,24 @@ void OBJECT_OT_make_links_data(wmOperatorType *ot)
/**************************** Make Single User ********************************/
-static void single_object_users(Scene *scene, View3D *v3d, int flag)
+static void single_object_users(Main *bmain, Scene *scene, View3D *v3d, int flag, bool copy_groups)
{
Base *base;
Object *ob, *obn;
+ Group *group, *groupn;
+ GroupObject *go;
clear_sca_new_poins(); /* sensor/contr/act */
+ /* newid may still have some trash from Outliner tree building,
+ * so clear that first to avoid errors [#26002] */
+ for (ob = bmain->object.first; ob; ob = ob->id.next)
+ ob->id.newid = NULL;
+
/* duplicate (must set newid) */
for (base = FIRSTBASE; base; base = base->next) {
ob = base->object;
- /* newid may still have some trash from Outliner tree building,
- * so clear that first to avoid errors [#26002]
- */
- ob->id.newid = NULL;
-
if ((base->flag & flag) == flag) {
if (ob->id.lib == NULL && ob->id.us > 1) {
/* base gets copy of object */
@@ -1626,11 +1629,37 @@ static void single_object_users(Scene *scene, View3D *v3d, int flag)
}
}
}
+
+ /* duplicate groups that consist entirely of duplicated objects */
+ for (group = bmain->group.first; group; group = group->id.next) {
+ group->id.newid = NULL;
+
+ if (copy_groups && group->gobject.first) {
+ bool all_duplicated = true;
+
+ for (go = group->gobject.first; go; go = go->next) {
+ if (!(go->ob && (go->ob->id.newid))) {
+ all_duplicated = false;
+ break;
+ }
+ }
+
+ if (all_duplicated) {
+ groupn = BKE_group_copy(group);
+
+ for (go = groupn->gobject.first; go; go = go->next)
+ go->ob = (Object*)go->ob->id.newid;
+ }
+ }
+ }
+
+ /* group pointers in scene */
+ BKE_scene_groups_relink(scene);
ID_NEW(scene->camera);
if (v3d) ID_NEW(v3d->camera);
- /* object pointers */
+ /* object and group pointers */
for (base = FIRSTBASE; base; base = base->next) {
BKE_object_relink(base->object);
}
@@ -1640,16 +1669,17 @@ static void single_object_users(Scene *scene, View3D *v3d, int flag)
/* not an especially efficient function, only added so the single user
* button can be functional.*/
-void ED_object_single_user(Scene *scene, Object *ob)
+void ED_object_single_user(Main *bmain, Scene *scene, Object *ob)
{
Base *base;
+ bool copy_groups = false;
for (base = FIRSTBASE; base; base = base->next) {
if (base->object == ob) base->flag |= OB_DONE;
else base->flag &= ~OB_DONE;
}
- single_object_users(scene, NULL, OB_DONE);
+ single_object_users(bmain, scene, NULL, OB_DONE, copy_groups);
}
static void new_id_matar(Material **matar, int totcol)
@@ -1907,9 +1937,9 @@ static void single_mat_users_expand(Main *bmain)
}
/* used for copying scenes */
-void ED_object_single_users(Main *bmain, Scene *scene, int full)
+void ED_object_single_users(Main *bmain, Scene *scene, bool full, bool copy_groups)
{
- single_object_users(scene, NULL, 0);
+ single_object_users(bmain, scene, NULL, 0, copy_groups);
if (full) {
single_obdata_users(bmain, scene, 0);
@@ -2078,9 +2108,10 @@ static int make_single_user_exec(bContext *C, wmOperator *op)
Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C); /* ok if this is NULL */
int flag = RNA_enum_get(op->ptr, "type"); /* 0==ALL, SELECTED==selected objecs */
+ bool copy_groups = false;
if (RNA_boolean_get(op->ptr, "object"))
- single_object_users(scene, v3d, flag);
+ single_object_users(bmain, scene, v3d, flag, copy_groups);
if (RNA_boolean_get(op->ptr, "obdata"))
single_obdata_users(bmain, scene, flag);
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 86e26bf0681..310783e5199 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -3537,10 +3537,10 @@ static int scene_new_exec(bContext *C, wmOperator *op)
/* these can't be handled in blenkernel curently, so do them here */
if (type == SCE_COPY_LINK_DATA) {
- ED_object_single_users(bmain, newscene, 0);
+ ED_object_single_users(bmain, newscene, false, true);
}
else if (type == SCE_COPY_FULL) {
- ED_object_single_users(bmain, newscene, 1);
+ ED_object_single_users(bmain, newscene, true, true);
}
}