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authorJens Verwiebe <info@jensverwiebe.de>2014-04-27 20:38:53 +0400
committerJens Verwiebe <info@jensverwiebe.de>2014-04-27 20:39:03 +0400
commitf3798fa45e3b4936679948f9c9f51103dfe7a9d4 (patch)
tree48d270af79684a5d6c6a2d08359c3e724786ea10 /source
parent4aea8f10855e9de162ca3ea0c232d2590ec386ba (diff)
Revert the testing sculpt openmp thread control and limit for OSX to physical threads as in 2.70a tag
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/BKE_scene.h1
-rw-r--r--source/blender/blenkernel/intern/scene.c11
-rw-r--r--source/blender/blenlib/intern/threads.c27
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c27
-rw-r--r--source/blender/makesdna/DNA_scene_types.h12
-rw-r--r--source/blender/makesrna/intern/rna_scene.c22
6 files changed, 26 insertions, 74 deletions
diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h
index 5fe890461e0..a10a3f3f59f 100644
--- a/source/blender/blenkernel/BKE_scene.h
+++ b/source/blender/blenkernel/BKE_scene.h
@@ -137,7 +137,6 @@ bool BKE_scene_check_rigidbody_active(const struct Scene *scene);
int BKE_scene_num_threads(const struct Scene *scene);
int BKE_render_num_threads(const struct RenderData *r);
-int BKE_scene_num_omp_threads(const struct Scene *scene);
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 608b0495454..a758735577e 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -638,9 +638,6 @@ Scene *BKE_scene_add(Main *bmain, const char *name)
sce->gm.exitkey = 218; // Blender key code for ESC
- sce->omp_threads_mode = SCE_OMP_AUTO;
- sce->omp_threads = 1;
-
sound_create_scene(sce);
/* color management */
@@ -1883,11 +1880,3 @@ int BKE_scene_num_threads(const Scene *scene)
{
return BKE_render_num_threads(&scene->r);
}
-
-int BKE_scene_num_omp_threads(const struct Scene *scene)
-{
- if (scene->omp_threads_mode == SCE_OMP_AUTO)
- return BLI_system_thread_count_omp();
- else
- return scene->omp_threads;
-}
diff --git a/source/blender/blenlib/intern/threads.c b/source/blender/blenlib/intern/threads.c
index 0cdefac902d..74e513b5c90 100644
--- a/source/blender/blenlib/intern/threads.c
+++ b/source/blender/blenlib/intern/threads.c
@@ -62,15 +62,6 @@
#if (__GNUC__ == 4) && (__GNUC_MINOR__ == 2) && !defined(__clang__)
# define USE_APPLE_OMP_FIX
#endif
-
-/* how many cores not counting HT aka physical cores */
-static int system_physical_thread_count(void)
-{
- int ptcount;
- size_t ptcount_len = sizeof(ptcount);
- sysctlbyname("hw.physicalcpu", &ptcount, &ptcount_len, NULL, 0);
- return ptcount;
-}
#endif // __APPLE__
#ifdef USE_APPLE_OMP_FIX
@@ -350,24 +341,6 @@ void BLI_end_threads(ListBase *threadbase)
/* System Information */
-/**
- * Returns the number of openmp threads the system can make use of
- */
-int BLI_system_thread_count_omp(void)
-{
- int t;
-#ifdef _OPENMP
-#ifdef __APPLE__
- t = system_physical_thread_count();
-#else
- t = omp_get_num_procs();
-#endif
-#else
- t = 1;
-#endif
- return t;
-}
-
/* how many threads are native on this system? */
int BLI_system_thread_count(void)
{
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 25f02cda2cb..291eda966a9 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -105,6 +105,19 @@
#include <omp.h>
#endif
+#if defined(__APPLE__) && defined _OPENMP
+#include <sys/sysctl.h>
+
+/* Query how many cores not counting HT aka physical cores we've got. */
+static int system_physical_thread_count(void)
+{
+ int pcount;
+ size_t pcount_len = sizeof(pcount);
+ sysctlbyname("hw.physicalcpu", &pcount, &pcount_len, NULL, 0);
+ return pcount;
+}
+#endif /* __APPLE__ */
+
void ED_sculpt_get_average_stroke(Object *ob, float stroke[3])
{
if (ob->sculpt->last_stroke_valid && ob->sculpt->average_stroke_counter > 0) {
@@ -231,7 +244,7 @@ typedef struct StrokeCache {
float initial_mouse[2];
/* Pre-allocated temporary storage used during smoothing */
- int num_threads;
+ int num_threads, max_threads;
float (**tmpgrid_co)[3], (**tmprow_co)[3];
float **tmpgrid_mask, **tmprow_mask;
@@ -3780,12 +3793,17 @@ static void sculpt_omp_start(Scene *scene, Sculpt *sd, SculptSession *ss)
* Justification: Empirically I've found that two threads per
* processor gives higher throughput. */
if (sd->flags & SCULPT_USE_OPENMP) {
- cache->num_threads = BKE_scene_num_omp_threads(scene);
+#if defined(__APPLE__)
+ cache->num_threads = system_physical_thread_count();
+#else
+ cache->num_threads = omp_get_num_procs();
+#endif
}
else {
cache->num_threads = 1;
}
- omp_set_num_threads(cache->num_threads); /* set user-defined corecount, "AUTO" = physical cores on OSX, logical cores for other OS atm.*/
+ cache->max_threads = omp_get_max_threads();
+ omp_set_num_threads(cache->num_threads);
#else
(void)scene;
(void)sd;
@@ -3817,6 +3835,9 @@ static void sculpt_omp_start(Scene *scene, Sculpt *sd, SculptSession *ss)
static void sculpt_omp_done(SculptSession *ss)
{
+#ifdef _OPENMP
+ omp_set_num_threads(ss->cache->max_threads);
+#endif
if (ss->multires) {
int i;
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 2e6ef7af6ff..5a47e76b4f9 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -1174,12 +1174,8 @@ typedef struct Scene {
short flag; /* various settings */
char use_nodes;
-
- /* Openmp Global Settings */
- char omp_threads_mode;
- short omp_threads;
- char pad[6];
-
+ char pad[1];
+
struct bNodeTree *nodetree;
struct Editing *ed; /* sequence editor data is allocated here */
@@ -1783,10 +1779,6 @@ typedef enum SculptFlags {
#define USER_UNIT_OPT_SPLIT 1
#define USER_UNIT_ROT_RADIANS 2
-/* OpenMP settings */
-#define SCE_OMP_AUTO 0
-#define SCE_OMP_FIXED 1
-
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index 7ea719c7eb3..37e279f1436 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -681,12 +681,6 @@ static char *rna_RenderSettings_path(PointerRNA *UNUSED(ptr))
return BLI_sprintfN("render");
}
-static int rna_omp_threads_get(PointerRNA *ptr)
-{
- Scene *scene = (Scene *)ptr->data;
- return BKE_scene_num_omp_threads(scene);
-}
-
static int rna_RenderSettings_threads_get(PointerRNA *ptr)
{
RenderData *rd = (RenderData *)ptr->data;
@@ -5096,12 +5090,6 @@ void RNA_def_scene(BlenderRNA *brna)
{0, NULL, 0, NULL, NULL}
};
- static EnumPropertyItem omp_threads_mode_items[] = {
- {SCE_OMP_AUTO, "AUTO", 0, "Auto-detect", "Automatically determine the number of threads"},
- {SCE_OMP_FIXED, "FIXED", 0, "Fixed", "Manually determine the number of threads"},
- {0, NULL, 0, NULL, NULL}
- };
-
/* Struct definition */
srna = RNA_def_struct(brna, "Scene", "ID");
RNA_def_struct_ui_text(srna, "Scene",
@@ -5472,16 +5460,6 @@ void RNA_def_scene(BlenderRNA *brna)
RNA_def_property_struct_type(prop, "ColorManagedSequencerColorspaceSettings");
RNA_def_property_ui_text(prop, "Sequencer Color Space Settings", "Settings of color space sequencer is working in");
- prop = RNA_def_property(srna, "omp_threads", PROP_INT, PROP_NONE);
- RNA_def_property_range(prop, 1, BLENDER_MAX_THREADS);
- RNA_def_property_int_funcs(prop, "rna_omp_threads_get", NULL, NULL);
- RNA_def_property_ui_text(prop, "OpenMP Threads",
- "Number of CPU threads to use for openmp");
-
- prop = RNA_def_property(srna, "omp_threads_mode", PROP_ENUM, PROP_NONE);
- RNA_def_property_enum_items(prop, omp_threads_mode_items);
- RNA_def_property_ui_text(prop, "OpenMP Mode", "Determine the amount of openmp threads used");
-
/* Nestled Data */
/* *** Non-Animated *** */
RNA_define_animate_sdna(false);