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authorCampbell Barton <ideasman42@gmail.com>2012-05-29 13:37:23 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-05-29 13:37:23 +0400
commitd8d3a6455f73f4e2fe9d8413004144da0295ac97 (patch)
tree9b05dd1562ef5f9ce7fee10d1896bc8b7fd6ad1c /source
parente0c2ddb8863c90b46725afaca0dce99b463c13d6 (diff)
remove pynodes, were not working in 2.5, not ported to py3.x
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/BKE_node.h4
-rw-r--r--source/blender/blenkernel/intern/node.c56
-rw-r--r--source/blender/blenloader/intern/readfile.c5
-rw-r--r--source/blender/blenloader/intern/writefile.c2
-rw-r--r--source/blender/editors/space_node/drawnode.c101
-rw-r--r--source/blender/editors/space_node/node_header.c19
-rw-r--r--source/blender/makesrna/intern/rna_nodetree.c10
-rw-r--r--source/blender/nodes/CMakeLists.txt1
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_dynamic.c798
9 files changed, 6 insertions, 990 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 2632a982a01..9eecca1686f 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -229,7 +229,7 @@ typedef struct bNodeType {
#define NODE_CLASS_CONVERTOR 8
#define NODE_CLASS_MATTE 9
#define NODE_CLASS_DISTORT 10
-#define NODE_CLASS_OP_DYNAMIC 11
+#define NODE_CLASS_OP_DYNAMIC 11 /* deprecated */
#define NODE_CLASS_PATTERN 12
#define NODE_CLASS_TEXTURE 13
#define NODE_CLASS_EXECUTION 14
@@ -434,8 +434,6 @@ void node_type_compatibility(struct bNodeType *ntype, short compatibility);
#define NODE_FORLOOP 3
#define NODE_WHILELOOP 4
#define NODE_FRAME 5
-#define NODE_GROUP_MENU 10000
-#define NODE_DYNAMIC_MENU 20000
/* look up a socket on a group node by the internal group socket */
struct bNodeSocket *node_group_find_input(struct bNode *gnode, struct bNodeSocket *gsock);
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index 445105d254a..f457cf9b9c2 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -135,20 +135,9 @@ void ntreeInitTypes(bNodeTree *ntree)
for (node= ntree->nodes.first; node; node= next) {
next= node->next;
- node->typeinfo= node_get_type(ntree, node->type);
-
- if (node->type==NODE_DYNAMIC) {
- /* needed info if the pynode script fails now: */
- node->storage= ntree;
- if (node->id!=NULL) { /* not an empty script node */
- node->custom1 = 0;
- node->custom1 = BSET(node->custom1, NODE_DYNAMIC_ADDEXIST);
- }
-// if (node->typeinfo)
-// node->typeinfo->initfunc(node);
- }
+ node->typeinfo = node_get_type(ntree, node->type);
- if (node->typeinfo==NULL) {
+ if (node->typeinfo == NULL) {
printf("Error: Node type %s doesn't exist anymore, removed\n", node->name);
nodeFreeNode(ntree, node);
}
@@ -354,26 +343,6 @@ bNode *nodeAddNode(bNodeTree *ntree, struct bNodeTemplate *ntemp)
return node;
}
-void nodeMakeDynamicType(bNode *node)
-{
- /* find SH_DYNAMIC_NODE ntype */
- bNodeType *ntype= ntreeGetType(NTREE_SHADER)->node_types.first;
- while (ntype) {
- if (ntype->type==NODE_DYNAMIC)
- break;
- ntype= ntype->next;
- }
-
- /* make own type struct to fill */
- if (ntype) {
- /*node->typeinfo= MEM_dupallocN(ntype);*/
- bNodeType *newtype= MEM_callocN(sizeof(bNodeType), "dynamic bNodeType");
- *newtype= *ntype;
- BLI_strncpy(newtype->name, ntype->name, sizeof(newtype->name));
- node->typeinfo= newtype;
- }
-}
-
/* keep socket listorder identical, for copying links */
/* ntree is the target tree */
bNode *nodeCopyNode(struct bNodeTree *ntree, struct bNode *node)
@@ -1976,7 +1945,6 @@ static void registerShaderNodes(bNodeTreeType *ttype)
register_node_type_sh_math(ttype);
register_node_type_sh_vect_math(ttype);
register_node_type_sh_squeeze(ttype);
- //register_node_type_sh_dynamic(ttype);
register_node_type_sh_material_ext(ttype);
register_node_type_sh_invert(ttype);
register_node_type_sh_seprgb(ttype);
@@ -2069,30 +2037,12 @@ static void registerTextureNodes(bNodeTreeType *ttype)
register_node_type_tex_proc_distnoise(ttype);
}
-static void free_dynamic_typeinfo(bNodeType *ntype)
-{
- if (ntype->type==NODE_DYNAMIC) {
- if (ntype->inputs) {
- MEM_freeN(ntype->inputs);
- }
- if (ntype->outputs) {
- MEM_freeN(ntype->outputs);
- }
- if (ntype->name) {
- MEM_freeN((void *)ntype->name);
- }
- }
-}
-
static void free_typeinfos(ListBase *list)
{
bNodeType *ntype, *next;
for (ntype=list->first; ntype; ntype=next) {
next = ntype->next;
-
- if (ntype->type==NODE_DYNAMIC)
- free_dynamic_typeinfo(ntype);
-
+
if (ntype->needs_free)
MEM_freeN(ntype);
}
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 375ede02f06..baa026ae882 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -2397,11 +2397,6 @@ static void direct_link_nodetree(FileData *fd, bNodeTree *ntree)
link_list(fd, &ntree->nodes);
for (node = ntree->nodes.first; node; node = node->next) {
- if (node->type == NODE_DYNAMIC) {
- node->custom1 = 0;
- node->custom1 = BSET(node->custom1, NODE_DYNAMIC_LOADED);
- }
-
node->typeinfo = NULL;
link_list(fd, &node->inputs);
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index f14837f096e..3ce2068d02e 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -715,7 +715,7 @@ static void write_nodetree(WriteData *wd, bNodeTree *ntree)
write_node_socket(wd, sock);
- if (node->storage && node->type!=NODE_DYNAMIC) {
+ if (node->storage) {
/* could be handlerized at some point, now only 1 exception still */
if (ntree->type==NTREE_SHADER && (node->type==SH_NODE_CURVE_VEC || node->type==SH_NODE_CURVE_RGB))
write_curvemapping(wd, node->storage);
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index c6a652921fd..97e7cff6f09 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -417,37 +417,6 @@ static void node_browse_tex_cb(bContext *C, void *ntree_v, void *node_v)
node->menunr = 0;
}
#endif
-static void node_dynamic_update_cb(bContext *C, void *UNUSED(ntree_v), void *node_v)
-{
- Main *bmain = CTX_data_main(C);
- Material *ma;
- bNode *node = (bNode *)node_v;
- ID *id = node->id;
- int error = 0;
-
- if (BTST(node->custom1, NODE_DYNAMIC_ERROR)) error = 1;
-
- /* Users only have to press the "update" button in one pynode
- * and we also update all others sharing the same script */
- for (ma = bmain->mat.first; ma; ma = ma->id.next) {
- if (ma->nodetree) {
- bNode *nd;
- for (nd = ma->nodetree->nodes.first; nd; nd = nd->next) {
- if ((nd->type == NODE_DYNAMIC) && (nd->id == id)) {
- nd->custom1 = 0;
- nd->custom1 = BSET(nd->custom1, NODE_DYNAMIC_REPARSE);
- nd->menunr = 0;
- if (error)
- nd->custom1 = BSET(nd->custom1, NODE_DYNAMIC_ERROR);
- }
- }
- }
- }
-
- // allqueue(REDRAWBUTSSHADING, 0);
- // allqueue(REDRAWNODE, 0);
- // XXX BIF_preview_changed(ID_MA);
-}
static void node_buts_texture(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
@@ -1107,34 +1076,6 @@ static void node_common_set_butfunc(bNodeType *ntype)
}
/* ****************** BUTTON CALLBACKS FOR SHADER NODES ***************** */
-
-static void node_browse_text_cb(bContext *C, void *ntree_v, void *node_v)
-{
- Main *bmain = CTX_data_main(C);
- bNodeTree *ntree = ntree_v;
- bNode *node = node_v;
- /* ID *oldid; */ /* UNUSED */
-
- if (node->menunr < 1) return;
-
- if (node->id) {
- node->id->us--;
- }
- /* oldid= node->id; */ /* UNUSED */
- node->id = BLI_findlink(&bmain->text, node->menunr - 1);
- id_us_plus(node->id);
- BLI_strncpy(node->name, node->id->name + 2, sizeof(node->name));
-
- node->custom1 = BSET(node->custom1, NODE_DYNAMIC_NEW);
-
- nodeSetActive(ntree, node);
-
- // allqueue(REDRAWBUTSSHADING, 0);
- // allqueue(REDRAWNODE, 0);
-
- node->menunr = 0;
-}
-
static void node_shader_buts_material(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
bNode *node = ptr->data;
@@ -1254,45 +1195,6 @@ static void node_shader_buts_glossy(uiLayout *layout, bContext *UNUSED(C), Point
uiItemR(layout, ptr, "distribution", 0, "", ICON_NONE);
}
-static void node_shader_buts_dynamic(uiLayout *layout, bContext *C, PointerRNA *ptr)
-{
- Main *bmain = CTX_data_main(C);
- uiBlock *block = uiLayoutAbsoluteBlock(layout);
- bNode *node = ptr->data;
- bNodeTree *ntree = ptr->id.data;
- rctf *butr = &node->butr;
- uiBut *bt;
- // XXX SpaceNode *snode= curarea->spacedata.first;
- short dy = (short)butr->ymin;
- int xoff = 0;
-
- /* B_NODE_EXEC is handled in butspace.c do_node_buts */
- if (!node->id) {
- const char *strp;
- IDnames_to_pupstring(&strp, NULL, "", &(bmain->text), NULL, NULL);
- node->menunr = 0;
- bt = uiDefButS(block, MENU, B_NODE_EXEC /*+node->nr*/, strp,
- butr->xmin, dy, 19, 19,
- &node->menunr, 0, 0, 0, 0, "Browses existing choices");
- uiButSetFunc(bt, node_browse_text_cb, ntree, node);
- xoff = 19;
- if (strp) MEM_freeN((void *)strp);
- }
- else {
- bt = uiDefBut(block, BUT, B_NOP, "Update",
- butr->xmin + xoff, butr->ymin + 20, 50, 19,
- &node->menunr, 0.0, 19.0, 0, 0, "Refresh this node (and all others that use the same script)");
- uiButSetFunc(bt, node_dynamic_update_cb, ntree, node);
-
- if (BTST(node->custom1, NODE_DYNAMIC_ERROR)) {
- // UI_ThemeColor(TH_REDALERT);
- // XXX ui_rasterpos_safe(butr->xmin + xoff, butr->ymin + 5, snode->aspect);
- // XXX snode_drawstring(snode, "Error! Check console...", butr->xmax - butr->xmin);
- ;
- }
- }
-}
-
/* only once called */
static void node_shader_set_butfunc(bNodeType *ntype)
{
@@ -1370,9 +1272,6 @@ static void node_shader_set_butfunc(bNodeType *ntype)
case SH_NODE_BSDF_GLASS:
ntype->uifunc = node_shader_buts_glossy;
break;
- case NODE_DYNAMIC:
- ntype->uifunc = node_shader_buts_dynamic;
- break;
}
}
diff --git a/source/blender/editors/space_node/node_header.c b/source/blender/editors/space_node/node_header.c
index bb52c1570aa..0d03df2298f 100644
--- a/source/blender/editors/space_node/node_header.c
+++ b/source/blender/editors/space_node/node_header.c
@@ -157,22 +157,6 @@ static void do_node_add_group(bContext *C, void *UNUSED(arg), int event)
do_node_add(C, &ntemp);
}
-#if 0 /* disabled */
-static void do_node_add_dynamic(bContext *C, void *UNUSED(arg), int event)
-{
- Main *bmain = CTX_data_main(C);
- Scene *scene = CTX_data_scene(C);
- bNodeTemplate ntemp;
-
- ntemp.type = NODE_DYNAMIC;
-
- ntemp.main = bmain;
- ntemp.scene = scene;
-
- do_node_add(C, &ntemp);
-}
-#endif
-
static int node_tree_has_type(int treetype, int nodetype)
{
bNodeTreeType *ttype= ntreeGetType(treetype);
@@ -228,9 +212,6 @@ static void node_add_menu(bContext *C, uiLayout *layout, void *arg_nodeclass)
}
}
}
- else if (nodeclass==NODE_DYNAMIC) {
- /* disabled */
- }
else {
bNodeType *ntype;
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index fff0fb2f6ac..8294a96b836 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -1069,15 +1069,7 @@ static void alloc_node_type_items(EnumPropertyItem *items, int category)
item++;
}
}
-
- item->value = NODE_DYNAMIC;
- item->identifier = "SCRIPT";
- item->icon = 0;
- item->name = "Script";
- item->description = "";
-
- item++;
-
+
item->value = NODE_GROUP;
item->identifier = "GROUP";
item->icon = 0;
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index f7e0fd57ff6..6bae6cdd473 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -121,7 +121,6 @@ set(SRC
shader/nodes/node_shader_camera.c
shader/nodes/node_shader_common.c
shader/nodes/node_shader_curves.c
- shader/nodes/node_shader_dynamic.c
shader/nodes/node_shader_gamma.c
shader/nodes/node_shader_brightness.c
shader/nodes/node_shader_geom.c
diff --git a/source/blender/nodes/shader/nodes/node_shader_dynamic.c b/source/blender/nodes/shader/nodes/node_shader_dynamic.c
deleted file mode 100644
index b441545441a..00000000000
--- a/source/blender/nodes/shader/nodes/node_shader_dynamic.c
+++ /dev/null
@@ -1,798 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2007 Blender Foundation.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): Nathan Letwory
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file blender/nodes/shader/nodes/node_shader_dynamic.c
- * \ingroup shdnodes
- */
-
-
-/* TODO, support python3.x */
-#undef WITH_PYTHON
-
-#ifdef WITH_PYTHON
-#include <Python.h>
-#include <compile.h>
-#include <eval.h>
-#endif
-
-#include "DNA_text_types.h"
-#include "BKE_text.h"
-
-
-// XXX
-#if 0
-#ifdef WITH_PYTHON
-#include "api2_2x/Node.h"
-#include "api2_2x/gen_utils.h"
-#include "BPY_extern.h"
-#endif
-#endif
-
-#include "node_shader_util.h"
-
-// XXX
-#if 0
-static void node_dynamic_setup(bNode *node);
-static void node_dynamic_exec_cb(void *data, bNode *node, bNodeStack **in, bNodeStack **out);
-static void node_dynamic_free_storage_cb(bNode *node);
-
-#ifdef WITH_PYTHON
-static PyObject *init_dynamicdict(void)
-{
- PyObject *newscriptdict, *item;
- PyGILState_STATE gilstate = PyGILState_Ensure();
-
- newscriptdict= PyDict_New();
-
- PyDict_SetItemString(newscriptdict, "__builtins__", PyEval_GetBuiltins());
- item= PyString_FromString("__main__");
- PyDict_SetItemString(newscriptdict, "__name__", item);
- Py_DECREF(item);
-
- PyGILState_Release(gilstate);
-
- return newscriptdict;
-}
-#endif
-
-static bNodeType *node_dynamic_find_typeinfo(ListBase *list, ID *id)
-{
- bNodeType *ntype = list->first;
-
- while (ntype) {
- if (ntype->type == NODE_DYNAMIC && ntype->id == id)
- break;
- ntype = ntype->next;
- }
-
- return ntype; /* NULL if doesn't exist */
-}
-
-static void node_dynamic_free_typeinfo_sockets(bNodeType *tinfo)
-{
- bNodeSocketTemplate *sock;
-
- if (!tinfo) return;
-
- if (tinfo->inputs) {
- sock = tinfo->inputs;
- while (sock->type != -1) {
- MEM_freeN(sock->name);
- sock++;
- }
- MEM_freeN(tinfo->inputs);
- tinfo->inputs = NULL;
- }
- if (tinfo->outputs) {
- sock = tinfo->outputs;
- while (sock->type != -1) {
- MEM_freeN(sock->name);
- sock++;
- }
- MEM_freeN(tinfo->outputs);
- tinfo->outputs = NULL;
- }
-}
-
-static void node_dynamic_free_typeinfo(bNodeType *tinfo)
-{
- if (!tinfo) return;
-
- node_dynamic_free_typeinfo_sockets(tinfo);
-
- if (tinfo->name) { MEM_freeN(tinfo->name); }
-
- MEM_freeN(tinfo);
-}
-
-static void node_dynamic_free_sockets(bNode *node)
-{
- BLI_freelistN(&node->inputs);
- BLI_freelistN(&node->outputs);
-}
-
-/* For now we just remove the socket links. It's the safest
- * route, since an update in the script may change completely the
- * inputs and outputs. Trying to recreate the node links would be
- * nicer for pynode authors, though. */
-static void node_dynamic_update_socket_links(bNode *node, bNodeTree *ntree)
-{
- if (ntree) {
- nodeVerifyType(ntree, node);
- }
- else {
- Material *ma;
-
- for (ma= G.main->mat.first; ma; ma= ma->id.next) {
- if (ma->nodetree) {
- bNode *nd;
- for (nd= ma->nodetree->nodes.first; nd; nd = nd->next) {
- if (nd == node) nodeVerifyType(ma->nodetree, node);
- }
- }
- }
- }
-}
-
-static void node_dynamic_free_storage_cb(bNode *node)
-{
-#ifdef WITH_PYTHON
- NodeScriptDict *nsd;
- PyObject *pydict;
- BPy_Node *pynode;
-
- if (!node->storage) return;
- nsd = (NodeScriptDict *)(node->storage);
- pydict = nsd->dict;
- if (pydict) {
- Py_DECREF(pydict);
- }
- pynode = nsd->node;
- if (pynode) {
- Py_DECREF(pynode);
- }
-#endif
- MEM_freeN(node->storage);
- node->storage = NULL;
-}
-
-/* Disable pynode when its script fails */
-static void node_dynamic_disable(bNode *node)
-{
- node->custom1 = 0;
- node->custom1 = BSET(node->custom1, NODE_DYNAMIC_ERROR);
-}
-
-/* Disable all pynodes using the given text (script) id */
-static void node_dynamic_disable_all_by_id(ID *id)
-{
-#ifdef WITH_PYTHON
- Material *ma; /* XXX hardcoded for shaders */
-
- for (ma= G.main->mat.first; ma; ma= ma->id.next) {
- if (ma->nodetree) {
- bNode *nd;
- bNodeTree *ntree = ma->nodetree;
- for (nd= ntree->nodes.first; nd; nd= nd->next) {
- if (nd->id == id) {
- nd->custom1 = 0;
- nd->custom1 = BSET(nd->custom1, NODE_DYNAMIC_ERROR);
- }
- }
- }
- }
-#endif
-}
-
-static void node_rem_socklist_links(bNodeTree *ntree, ListBase *lb)
-{
- bNodeLink *link, *next;
- bNodeSocket *sock;
-
- if (!lb) return;
-
- for (sock= lb->first; sock; sock= sock->next) {
- for (link= ntree->links.first; link; link= next) {
- next= link->next;
- if (link->fromsock==sock || link->tosock==sock) {
- nodeRemLink(ntree, link);
- }
- }
- }
-}
-
-/* XXX hardcoded for shaders */
-static void node_dynamic_rem_all_links(bNodeType *tinfo)
-{
- Material *ma;
- int in, out;
-
- in = tinfo->inputs ? 1 : 0;
- out = tinfo->outputs ? 1 : 0;
-
- if (!in && !out) return;
-
- for (ma= G.main->mat.first; ma; ma= ma->id.next) {
- if (ma->nodetree) {
- bNode *nd;
- bNodeTree *ntree = ma->nodetree;
- for (nd= ntree->nodes.first; nd; nd= nd->next) {
- if (nd->typeinfo == tinfo) {
- if (in)
- node_rem_socklist_links(ntree, &nd->inputs);
- if (out)
- node_rem_socklist_links(ntree, &nd->outputs);
- }
- }
- }
- }
-}
-
-/* node_dynamic_reset: clean a pynode, getting rid of all
- * data dynamically created for it. */
-static void node_dynamic_reset(bNode *node, int BKE_text_unlink)
-{
- bNodeType *tinfo, *tinfo_default;
- Material *ma;
-
- tinfo = node->typeinfo;
- tinfo_default = node_dynamic_find_typeinfo(&node_all_shaders, NULL);
-
- if ((tinfo == tinfo_default) && BKE_text_unlink) {
- ID *textID = node->id;
- /* already at default (empty) state, which happens if this node's
- * script failed to parse at the first stage: definition. We're here
- * because its text was removed from Blender. */
- for (ma= G.main->mat.first; ma; ma= ma->id.next) {
- if (ma->nodetree) {
- bNode *nd;
- for (nd= ma->nodetree->nodes.first; nd; nd = nd->next) {
- if (nd->id == textID) {
- nd->id = NULL;
- nd->custom1 = 0;
- nd->custom1 = BSET(nd->custom1, NODE_DYNAMIC_NEW);
- BLI_strncpy(nd->name, "Dynamic", 8);
- return;
- }
- }
- }
- }
- }
-
- node_dynamic_rem_all_links(tinfo);
- node_dynamic_free_typeinfo_sockets(tinfo);
-
- /* reset all other XXX shader nodes sharing this typeinfo */
- for (ma= G.main->mat.first; ma; ma= ma->id.next) {
- if (ma->nodetree) {
- bNode *nd;
- for (nd= ma->nodetree->nodes.first; nd; nd = nd->next) {
- if (nd->typeinfo == tinfo) {
- node_dynamic_free_storage_cb(nd);
- node_dynamic_free_sockets(nd);
- //node_dynamic_update_socket_links(nd, ma->nodetree);
- nd->typeinfo = tinfo_default;
- if (BKE_text_unlink) {
- nd->id = NULL;
- nd->custom1 = 0;
- nd->custom1 = BSET(nd->custom1, NODE_DYNAMIC_NEW);
- BLI_strncpy(nd->name, "Dynamic", 8);
- }
- }
- }
- }
- }
-
- /* XXX hardcoded for shaders: */
- if (tinfo->id) { BLI_remlink(&node_all_shaders, tinfo); }
- node_dynamic_free_typeinfo(tinfo);
-}
-
-/* Special case of the above function: for working pynodes
- * that were saved on a .blend but fail for some reason when
- * the file is opened. We need this because pynodes are initialized
- * before G.main. */
-static void node_dynamic_reset_loaded(bNode *node)
-{
- bNodeType *tinfo = node->typeinfo;
-
- node_dynamic_rem_all_links(tinfo);
- node_dynamic_free_typeinfo_sockets(tinfo);
- node_dynamic_free_storage_cb(node);
- /* XXX hardcoded for shaders: */
- if (tinfo->id) { BLI_remlink(&node_all_shaders, tinfo); }
-
- node_dynamic_free_typeinfo(tinfo);
- node->typeinfo = node_dynamic_find_typeinfo(&node_all_shaders, NULL);
-}
-
-int nodeDynamicUnlinkText(ID *txtid)
-{
- Material *ma;
- bNode *nd;
-
- /* find one node that uses this text */
- for (ma= G.main->mat.first; ma; ma= ma->id.next) {
- if (ma->nodetree) {
- for (nd= ma->nodetree->nodes.first; nd; nd = nd->next) {
- if ((nd->type == NODE_DYNAMIC) && (nd->id == txtid)) {
- node_dynamic_reset(nd, 1); /* found, reset all */
- return 1;
- }
- }
- }
- }
- return 0; /* no pynodes used this text */
-}
-
-static void node_dynamic_pyerror_print(bNode *node)
-{
-#ifdef WITH_PYTHON
- PyGILState_STATE gilstate = PyGILState_Ensure();
-
- fprintf(stderr, "\nError in dynamic node script \"%s\":\n", node->name);
- if (PyErr_Occurred()) {
- PyErr_Print();
- PyErr_Clear();
- PySys_SetObject("last_traceback", NULL);
- }
- else { fprintf(stderr, "Not a valid dynamic node Python script.\n"); }
-
- PyGILState_Release(gilstate);
-#endif
-}
-
-static void node_dynamic_register_type(bNode *node)
-{
- nodeRegisterType(&node_all_shaders, node->typeinfo);
- /* nodeRegisterType copied it to a new one, so we
- * free the typeinfo itself, but not what it
- * points to: */
- MEM_freeN(node->typeinfo);
- node->typeinfo = node_dynamic_find_typeinfo(&node_all_shaders, node->id);
- MEM_freeN(node->typeinfo->name);
- node->typeinfo->name = BLI_strdup(node->name);
-}
-
-#ifdef WITH_PYTHON
-/* node_dynamic_get_pynode:
- * Find the pynode definition from the script */
-static PyObject *node_dynamic_get_pynode(PyObject *dict)
-{
- PyObject *key= NULL;
- Py_ssize_t pos = 0;
- PyObject *value = NULL;
-
- /* script writer specified a node? */
- value = PyDict_GetItemString(dict, "__node__");
-
- if (value) {
- if (PyObject_TypeCheck(value, &PyType_Type)) {
- Py_INCREF(value);
- return value;
- }
- else {
- PyErr_SetString(PyExc_TypeError,
- "expected class object derived from Scripted node");
- return NULL;
- }
- }
-
- /* case not, search for it in the script's global dictionary */
- while (PyDict_Next(dict, &pos, &key, &value)) {
- /* skip names we know belong to other available objects */
- if (strcmp("Socket", PyString_AsString(key)) == 0)
- continue;
- else if (strcmp("Scripted", PyString_AsString(key)) == 0)
- continue;
- /* naive: we grab the first ob of type 'type': */
- else if (PyObject_TypeCheck(value, &PyType_Type)) {
- Py_INCREF(value);
- return value;
- }
- }
-
- PyErr_SetString(PyExc_TypeError,
- "no PyNode definition found in the script!");
- return NULL;
-}
-#endif /* WITH_PYTHON */
-
-static int node_dynamic_parse(struct bNode *node)
-{
-#ifndef WITH_PYTHON
- return -1;
-#else
- PyObject *dict= NULL;
- PyObject *pynode_data= NULL;
- PyObject *pynode= NULL;
- PyObject *args= NULL;
- NodeScriptDict *nsd = NULL;
- PyObject *pyresult = NULL;
- char *buf = NULL;
- int is_valid_script = 0;
- PyGILState_STATE gilstate;
-
- if (!node->id || !node->storage)
- return 0;
-
- /* READY, no need to be here */
- if (BTST(node->custom1, NODE_DYNAMIC_READY))
- return 0;
-
- /* for threading */
- gilstate = PyGILState_Ensure();
-
- nsd = (NodeScriptDict *)node->storage;
-
- dict = (PyObject *)(nsd->dict);
- buf = txt_to_buf((Text *)node->id);
-
- pyresult = PyRun_String(buf, Py_file_input, dict, dict);
-
- MEM_freeN(buf);
-
- if (!pyresult) {
- if (BTST(node->custom1, NODE_DYNAMIC_LOADED)) {
- node_dynamic_disable(node);
- }
- else {
- node_dynamic_disable_all_by_id(node->id);
- }
- node_dynamic_pyerror_print(node);
- PyGILState_Release(gilstate);
- return -1;
- }
-
- Py_DECREF(pyresult);
-
- pynode_data = node_dynamic_get_pynode(dict);
-
- if (pynode_data) {
- BPy_NodeSocketLists *socklists = Node_CreateSocketLists(node);
-
- args = Py_BuildValue("(O)", socklists);
-
- /* init it to get the input and output sockets */
- pynode = PyObject_Call(pynode_data, args, NULL);
-
- Py_DECREF(pynode_data);
- Py_DECREF(socklists);
- Py_DECREF(args);
-
- if (!PyErr_Occurred() && pynode && pytype_is_pynode(pynode)) {
- InitNode((BPy_Node *)(pynode), node);
- nsd->node = pynode;
- node->typeinfo->execfunc = node_dynamic_exec_cb;
- is_valid_script = 1;
-
- /* for NEW, LOADED, REPARSE */
- if (BNTST(node->custom1, NODE_DYNAMIC_ADDEXIST)) {
- node->typeinfo->pydict = dict;
- node->typeinfo->pynode = pynode;
- node->typeinfo->id = node->id;
- if (BNTST(node->custom1, NODE_DYNAMIC_LOADED))
- nodeAddSockets(node, node->typeinfo);
- if (BNTST(node->custom1, NODE_DYNAMIC_REPARSE))
- node_dynamic_register_type(node);
- }
-
- node->custom1 = 0;
- node->custom1 = BSET(node->custom1, NODE_DYNAMIC_READY);
- }
- }
-
- PyGILState_Release(gilstate);
-
- if (!is_valid_script) { /* not a valid pynode script */
- node_dynamic_disable_all_by_id(node->id);
- node_dynamic_pyerror_print(node);
- return -1;
- }
-
- return 0;
-#endif
-}
-
-/* node_dynamic_setup: prepare for execution (state: NODE_DYNAMIC_READY)
- * pynodes already linked to a script (node->id != NULL). */
-static void node_dynamic_setup(bNode *node)
-{
-#ifdef WITH_PYTHON
- NodeScriptDict *nsd = NULL;
- bNodeTree *nodetree = NULL;
- bNodeType *ntype = NULL;
- PyGILState_STATE gilstate;
-
- /* Possible cases:
- * NEW
- * ADDEXIST
- * LOADED
- * REPARSE
- * ERROR
- * READY
- */
-
- /* NEW, but not linked to a script: link default (empty) typeinfo */
- if (!node->id) {
- node->typeinfo = node_dynamic_find_typeinfo(&node_all_shaders,
- NULL);
- return;
- }
-
- /* READY, no need to be here */
- if (BTST(node->custom1, NODE_DYNAMIC_READY))
- return;
-
- gilstate = PyGILState_Ensure();
-
- /* ERROR, reset to (empty) defaults */
- if (BCLR(node->custom1, NODE_DYNAMIC_ERROR) == 0) {
- node_dynamic_reset(node, 0);
- PyGILState_Release(gilstate);
- return;
- }
-
- /* User asked to update this pynode, prepare it for reparsing */
- if (BTST(node->custom1, NODE_DYNAMIC_REPARSE)) {
- int needs_parsing = 1;
-
- node->custom1 = BSET(node->custom1, NODE_DYNAMIC_NEW);
-
- if (BTST(node->custom1, NODE_DYNAMIC_ERROR)) {
- node->custom1 = BCLR(node->custom1, NODE_DYNAMIC_REPARSE);
- ntype = node_dynamic_find_typeinfo(&node_all_shaders, node->id);
-
- if (ntype) {
- node->typeinfo = ntype;
- node->custom1 = BSET(node->custom1, NODE_DYNAMIC_ADDEXIST);
- node->custom1 = BCLR(node->custom1, NODE_DYNAMIC_ERROR);
- needs_parsing = 0;
- }
- else { nodeMakeDynamicType(node); }
-
- }
- else {
- node_dynamic_rem_all_links(node->typeinfo);
- node_dynamic_free_typeinfo_sockets(node->typeinfo);
- node_dynamic_update_socket_links(node, NULL);
- node_dynamic_free_storage_cb(node);
- }
-
- if (needs_parsing) {
- nsd = MEM_callocN(sizeof(NodeScriptDict), "node script dictionary");
- nsd->dict = init_dynamicdict();
- node->storage = nsd;
- /* prepared, now reparse: */
- node_dynamic_parse(node);
- PyGILState_Release(gilstate);
- return;
- }
- }
- else if (BTST(node->custom1, NODE_DYNAMIC_LOADED)) {
- /* when loading from a .blend we don't have G.main yet, so we
- * quickly abuse node->storage in ntreeInitTypes (node.c) to have
- * our nodetree ptr (needed if a pynode script that worked before
- * saving the .blend for some reason fails upon loading): */
- nodetree = (bNodeTree *)node->storage;
- node->storage = NULL;
- }
-
- if (node->storage)
- fprintf(stderr, "\nDEBUG: PYNODES ERROR: non NULL node->storage in node_dynamic_setup()\n");
-
- nsd = MEM_callocN(sizeof(NodeScriptDict), "node script dictionary");
- node->storage = nsd;
-
- /* NEW, LOADED or REPARSE */
- if (BNTST(node->custom1, NODE_DYNAMIC_ADDEXIST)) {
- /* check if there's already a bNodeType linked to this script */
- /* (XXX hardcoded for shader nodes for now) */
- ntype = node_dynamic_find_typeinfo(&node_all_shaders, node->id);
-
- if (ntype) { /* if so, reuse it */
- node->typeinfo = ntype;
- /* so this is actually an ADDEXIST type */
- node->custom1 = BSET(node->custom1, NODE_DYNAMIC_ADDEXIST);
- }
- else { /* create bNodeType for this pynode */
- nodeMakeDynamicType(node);
- nsd->dict = init_dynamicdict();
- if ((node_dynamic_parse(node) == -1) && nodetree) {
- node_dynamic_reset_loaded(node);
- }
- PyGILState_Release(gilstate);
- return;
- }
- }
-
- /* ADDEXIST: new pynode linked to an already registered dynamic type,
- * we just reuse existing py dict and pynode */
- nsd->dict = node->typeinfo->pydict;
- nsd->node = node->typeinfo->pynode;
-
- Py_INCREF((PyObject *)(nsd->dict));
- Py_INCREF((PyObject *)(nsd->node));
-
- if (BTST(node->custom1, NODE_DYNAMIC_NEW)) {
- nodeAddSockets(node, node->typeinfo);
- node->custom1 = BCLR(node->custom1, NODE_DYNAMIC_NEW);
- }
-
- node->custom1 = BCLR(node->custom1, NODE_DYNAMIC_ADDEXIST);
- node->custom1 = BSET(node->custom1, NODE_DYNAMIC_READY);
-
- PyGILState_Release(gilstate);
-#endif /* WITH_PYTHON */
- return;
-}
-
-/* node_dynamic_init_cb callback: called when a pynode is created.
- * The pynode type is passed via node->custom2. It can be:
- * 0: for loaded empty nodes
- * NODE_DYNAMIC_MENU: for the default Dynamic node type
- * > NODE_DYNAMIC_MENU: for the new types defined by scripts
- */
-static void node_dynamic_init_cb(bNode *node)
-{
- int type = node->custom2;
-
- node->custom2 = 0;
-
- if (type >= NODE_DYNAMIC_MENU) {
- node->custom1 = 0;
-
- if (type == NODE_DYNAMIC_MENU) {
- node->custom1 = BSET(node->custom1, NODE_DYNAMIC_NEW);
- return;
- }
-
- node->custom1 = BSET(node->custom1, NODE_DYNAMIC_ADDEXIST);
- node->id = node->typeinfo->id;
- }
-
- node_dynamic_setup(node);
-}
-
-/* node_dynamic_copy_cb: pynode copy callback */
-static void node_dynamic_copy_cb(bNode *orig_node, bNode *new_node)
-{
-#ifndef WITH_PYTHON
- return;
-#else
- NodeScriptDict *nsd;
- PyGILState_STATE gilstate;
-
- if (!orig_node->storage) return;
-
- nsd = (NodeScriptDict *)(orig_node->storage);
- new_node->storage = MEM_dupallocN(orig_node->storage);
-
- gilstate = PyGILState_Ensure();
-
- if (nsd->node)
- Py_INCREF((PyObject *)(nsd->node));
- if (nsd->dict)
- Py_INCREF((PyObject *)(nsd->dict));
-
- PyGILState_Release(gilstate);
-#endif
-}
-
-/* node_dynamic_exec_cb: the execution callback called per pixel
- * during rendering. */
-static void node_dynamic_exec_cb(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
-{
-#ifndef WITH_PYTHON
- return;
-#else
- BPy_Node *mynode = NULL;
- NodeScriptDict *nsd = NULL;
- PyObject *pyresult = NULL;
- PyObject *args = NULL;
- ShadeInput *shi;
- PyGILState_STATE gilstate;
-
- if (!node->id)
- return;
-
-#if 0
- if (G.scene->r.threads > 1)
- return;
-#endif
-
- if (BTST2(node->custom1, NODE_DYNAMIC_NEW, NODE_DYNAMIC_REPARSE)) {
- node_dynamic_setup(node);
- return;
- }
-
- if (BTST(node->custom1, NODE_DYNAMIC_ERROR)) {
- if (node->storage) node_dynamic_setup(node);
- return;
- }
-
- if (BTST(node->custom1, NODE_DYNAMIC_READY)) {
- nsd = (NodeScriptDict *)node->storage;
- mynode = (BPy_Node *)(nsd->node);
-
-
- if (mynode && PyCallable_Check((PyObject *)mynode)) {
-
- gilstate = PyGILState_Ensure();
-
- mynode->node = node;
- shi = ((ShaderCallData *)data)->shi;
-
- Node_SetStack(mynode, in, NODE_INPUTSTACK);
- Node_SetStack(mynode, out, NODE_OUTPUTSTACK);
- Node_SetShi(mynode, shi);
-
- args=Py_BuildValue("()");
- pyresult= PyObject_Call((PyObject *)mynode, args, NULL);
- Py_DECREF(args);
-
- if (!pyresult) {
- PyGILState_Release(gilstate);
- node_dynamic_disable_all_by_id(node->id);
- node_dynamic_pyerror_print(node);
- node_dynamic_setup(node);
- return;
- }
- Py_DECREF(pyresult);
- PyGILState_Release(gilstate);
- }
- }
-#endif
-}
-
-void register_node_type_sh_dynamic(bNodeTreeType *ttype)
-{
- static bNodeType ntype;
-
- node_type_base(ttype, &ntype, NODE_DYNAMIC, "Dynamic", NODE_CLASS_OP_DYNAMIC, NODE_OPTIONS, NULL, NULL);
- node_type_compatibility(&ntype, NODE_OLD_SHADING);
- node_type_size(&ntype, 150, 60, 300);
- node_type_init(&ntype, node_dynamic_init_cb);
- node_type_storage(&ntype, "NodeScriptDict", node_dynamic_free_storage_cb, node_dynamic_copy_cb);
- node_type_exec(&ntype, node_dynamic_exec_cb);
-
- nodeRegisterType(ttype, &ntype);
-}
-
-#else
-
-void register_node_type_sh_dynamic(bNodeTreeType *ttype)
-{
- static bNodeType ntype;
-
- node_type_base(ttype, &ntype, NODE_DYNAMIC, "Dynamic", NODE_CLASS_OP_DYNAMIC, 0);
- node_type_compatibility(&ntype, NODE_OLD_SHADING);
-
- nodeRegisterType(ttype, &ntype);
-}
-
-#endif