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authorErwin Coumans <blender@erwincoumans.com>2006-01-06 12:57:27 +0300
committerErwin Coumans <blender@erwincoumans.com>2006-01-06 12:57:27 +0300
commit4a641caddd7dea33eb4f9709a2723a2e9aadb53d (patch)
treeb62eec7cd5aaa63766cffa211355eaefab56e13d /source
parentf3a76a1851130f22dd75d65be04179c2022df032 (diff)
fixed copy/paste bug in physicscontroller applyforce, and crashing radar sensor
Diffstat (limited to 'source')
-rw-r--r--source/gameengine/Ketsji/KX_RadarSensor.cpp15
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsController.cpp2
2 files changed, 12 insertions, 5 deletions
diff --git a/source/gameengine/Ketsji/KX_RadarSensor.cpp b/source/gameengine/Ketsji/KX_RadarSensor.cpp
index ea656877e92..eae9784935c 100644
--- a/source/gameengine/Ketsji/KX_RadarSensor.cpp
+++ b/source/gameengine/Ketsji/KX_RadarSensor.cpp
@@ -93,7 +93,11 @@ CValue* KX_RadarSensor::GetReplica()
replica->m_client_info = new KX_ClientObjectInfo(m_client_info->m_gameobject, KX_ClientObjectInfo::RADAR);
- replica->m_physCtrl = replica->m_physCtrl->GetReplica();
+ if (replica->m_physCtrl)
+ {
+ replica->m_physCtrl = replica->m_physCtrl->GetReplica();
+ }
+
//todo: make sure replication works fine!
//>m_sumoObj = new SM_Object(DT_NewCone(m_coneradius, m_coneheight),NULL,NULL,NULL);
//replica->m_sumoObj->setMargin(m_Margin);
@@ -151,9 +155,12 @@ void KX_RadarSensor::SynchronizeTransform()
m_cone_target = trans(MT_Point3(0, -m_coneheight/2.0 ,0));
- m_physCtrl->setPosition(trans.getOrigin().x(),trans.getOrigin().y(),trans.getOrigin().z());
- m_physCtrl->setOrientation(trans.getRotation().x(),trans.getRotation().y(),trans.getRotation().z(),trans.getRotation().w());
- m_physCtrl->calcXform();
+ if (m_physCtrl)
+ {
+ m_physCtrl->setPosition(trans.getOrigin().x(),trans.getOrigin().y(),trans.getOrigin().z());
+ m_physCtrl->setOrientation(trans.getRotation().x(),trans.getRotation().y(),trans.getRotation().z(),trans.getRotation().w());
+ m_physCtrl->calcXform();
+ }
}
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
index 7051b8f7e13..0db5ce4e668 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
@@ -272,7 +272,7 @@ void CcdPhysicsController::ApplyTorque(float torqueX,float torqueY,float torque
void CcdPhysicsController::ApplyForce(float forceX,float forceY,float forceZ,bool local)
{
- SimdVector3 force(forceX,forceX,forceX);
+ SimdVector3 force(forceX,forceY,forceZ);
SimdTransform xform = m_body->getCenterOfMassTransform();
if (local)
{