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authorJoshua Leung <aligorith@gmail.com>2016-07-07 14:37:15 +0300
committerJoshua Leung <aligorith@gmail.com>2016-07-07 16:49:25 +0300
commitf3b3eb70a6c0576db88115e5b9742295809ca6fd (patch)
tree7c828d8bc86da96eb2d9b21613118de979509380 /source
parent2ba2860e11c122824bb4e083b3f1148610693be3 (diff)
Dopesheet: Added "Moving Hold" as a keyframe type
Currently "long keyframes" are only useful for indicating where stationary holds occur. If however you try to create a "moving hold" (where the values are slightly different, but in terms of overall effect, it's still a hold) then it could get tricky to keep track of where these occur. Now it's possible to tag such keyframes (using the keyframe types - RKEY) as being part of a moving hold. These will not only be drawn differently from normal keyframes, but they will also result in a "long keyframe" being drawn between each pair of them, just like if they had been completely stationary instead. Currently the theming/styling of these is a bit rough. They reuse the existing theme colours for long keyframes.
Diffstat (limited to 'source')
-rw-r--r--source/blender/editors/animation/keyframes_draw.c107
-rw-r--r--source/blender/editors/animation/keyframes_edit.c10
-rw-r--r--source/blender/editors/include/ED_keyframes_draw.h8
-rw-r--r--source/blender/editors/include/UI_icons.h1
-rw-r--r--source/blender/editors/include/UI_resources.h2
-rw-r--r--source/blender/editors/interface/interface_icons.c6
-rw-r--r--source/blender/editors/interface/resources.c24
-rw-r--r--source/blender/makesdna/DNA_curve_types.h1
-rw-r--r--source/blender/makesrna/intern/rna_fcurve.c1
9 files changed, 141 insertions, 19 deletions
diff --git a/source/blender/editors/animation/keyframes_draw.c b/source/blender/editors/animation/keyframes_draw.c
index 4ec2cb2ba37..6e776953356 100644
--- a/source/blender/editors/animation/keyframes_draw.c
+++ b/source/blender/editors/animation/keyframes_draw.c
@@ -40,6 +40,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_dlrbTree.h"
+#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "DNA_anim_types.h"
@@ -282,6 +283,9 @@ static ActKeyBlock *bezts_to_new_actkeyblock(BezTriple *prev, BezTriple *beztn)
ab->sel = (BEZT_ISSEL_ANY(prev) || BEZT_ISSEL_ANY(beztn)) ? SELECT : 0;
ab->modified = 1;
+ if (BEZKEYTYPE(beztn) == BEZT_KEYTYPE_MOVEHOLD)
+ ab->flag |= ACTKEYBLOCK_FLAG_MOVING_HOLD;
+
return ab;
}
@@ -305,16 +309,28 @@ static void add_bezt_to_keyblocks_list(DLRBT_Tree *blocks, BezTriple *first_bezt
}
- /* check if block needed - same value(s)?
- * -> firstly, handles must have same central value as each other
- * -> secondly, handles which control that section of the curve must be constant
- */
+ /* check if block needed */
if (prev == NULL) return;
- if (IS_EQF(beztn->vec[1][1], prev->vec[1][1]) == 0) return;
-
- if (IS_EQF(beztn->vec[1][1], beztn->vec[0][1]) == 0) return;
- if (IS_EQF(prev->vec[1][1], prev->vec[2][1]) == 0) return;
+ if (BEZKEYTYPE(beztn) == BEZT_KEYTYPE_MOVEHOLD) {
+ /* Animator tagged a "moving hold"
+ * - Previous key must also be tagged as a moving hold, otherwise
+ * we're just dealing with the first of a pair, and we don't
+ * want to be creating any phantom holds...
+ */
+ if (BEZKEYTYPE(prev) != BEZT_KEYTYPE_MOVEHOLD)
+ return;
+ }
+ else {
+ /* Check for same values...
+ * - Handles must have same central value as each other
+ * - Handles which control that section of the curve must be constant
+ */
+ if (IS_EQF(beztn->vec[1][1], prev->vec[1][1]) == 0) return;
+
+ if (IS_EQF(beztn->vec[1][1], beztn->vec[0][1]) == 0) return;
+ if (IS_EQF(prev->vec[1][1], prev->vec[2][1]) == 0) return;
+ }
/* if there are no blocks already, just add as root */
if (blocks->root == NULL) {
@@ -340,7 +356,13 @@ static void add_bezt_to_keyblocks_list(DLRBT_Tree *blocks, BezTriple *first_bezt
*/
if (IS_EQT(ab->start, prev->vec[1][0], BEZT_BINARYSEARCH_THRESH)) {
/* set selection status and 'touched' status */
- if (BEZT_ISSEL_ANY(beztn)) ab->sel = SELECT;
+ if (BEZT_ISSEL_ANY(beztn))
+ ab->sel = SELECT;
+
+ /* XXX: only when the first one was a moving hold? */
+ if (BEZKEYTYPE(beztn) == BEZT_KEYTYPE_MOVEHOLD)
+ ab->flag |= ACTKEYBLOCK_FLAG_MOVING_HOLD;
+
ab->modified++;
/* done... no need to insert */
@@ -485,7 +507,27 @@ void draw_keyframe_shape(float x, float y, float xscale, float hsize, short sel,
/* tweak size of keyframe shape according to type of keyframe
* - 'proper' keyframes have key_type = 0, so get drawn at full size
*/
- hsize -= 0.5f * key_type;
+ switch (key_type) {
+ case BEZT_KEYTYPE_KEYFRAME: /* must be full size */
+ break;
+
+ case BEZT_KEYTYPE_BREAKDOWN: /* slightly smaller than normal keyframe */
+ hsize *= 0.85f;
+ break;
+
+ case BEZT_KEYTYPE_MOVEHOLD: /* slightly smaller than normal keyframes (but by less than for breakdowns) */
+ //hsize *= 0.72f;
+ hsize *= 0.95f;
+ break;
+
+ case BEZT_KEYTYPE_EXTREME: /* slightly larger */
+ hsize *= 1.2f;
+ break;
+
+ default:
+ hsize -= 0.5f * key_type;
+ break;
+ }
/* adjust view transform before starting */
glTranslatef(x, y, 0.0f);
@@ -518,6 +560,15 @@ void draw_keyframe_shape(float x, float y, float xscale, float hsize, short sel,
else UI_GetThemeColor4fv(TH_KEYTYPE_JITTER, inner_col);
break;
}
+ case BEZT_KEYTYPE_MOVEHOLD: /* similar to traditional keyframes, but different... */
+ {
+ /* XXX: Should these get their own theme options instead? */
+ if (sel) UI_GetThemeColorShade4fv(TH_STRIP_SELECT, 35, inner_col);
+ else UI_GetThemeColorShade4fv(TH_STRIP, 50, inner_col);
+
+ inner_col[3] = 1.0f; /* full opacity, to avoid problems with visual glitches */
+ break;
+ }
case BEZT_KEYTYPE_KEYFRAME: /* traditional yellowish frames (default theme) */
default:
{
@@ -563,7 +614,10 @@ static void draw_keylist(View2D *v2d, DLRBT_Tree *keys, DLRBT_Tree *blocks, floa
ActKeyBlock *ab;
float alpha;
float xscale;
- float iconsize = (U.widget_unit / 4.0f) * yscale_fac;
+
+ const float iconsize = (U.widget_unit / 4.0f) * yscale_fac;
+ const float mhsize = iconsize * 0.7f;
+
glEnable(GL_BLEND);
/* get View2D scaling factor */
@@ -576,6 +630,7 @@ static void draw_keylist(View2D *v2d, DLRBT_Tree *keys, DLRBT_Tree *blocks, floa
/* draw keyblocks */
if (blocks) {
float sel_color[4], unsel_color[4];
+ float sel_mhcol[4], unsel_mhcol[4];
/* cache colours first */
UI_GetThemeColor4fv(TH_STRIP_SELECT, sel_color);
@@ -584,16 +639,32 @@ static void draw_keylist(View2D *v2d, DLRBT_Tree *keys, DLRBT_Tree *blocks, floa
sel_color[3] *= alpha;
unsel_color[3] *= alpha;
+ copy_v4_v4(sel_mhcol, sel_color);
+ sel_mhcol[3] *= 0.8f;
+ copy_v4_v4(unsel_mhcol, unsel_color);
+ unsel_mhcol[3] *= 0.8f;
+
/* NOTE: the tradeoff for changing colors between each draw is dwarfed by the cost of checking validity */
for (ab = blocks->first; ab; ab = ab->next) {
if (actkeyblock_is_valid(ab, keys)) {
- /* draw block */
- if (ab->sel)
- glColor4fv(sel_color);
- else
- glColor4fv(unsel_color);
-
- glRectf(ab->start, ypos - iconsize, ab->end, ypos + iconsize);
+ if (ab->flag & ACTKEYBLOCK_FLAG_MOVING_HOLD) {
+ /* draw "moving hold" long-keyframe block - slightly smaller */
+ if (ab->sel)
+ glColor4fv(sel_mhcol);
+ else
+ glColor4fv(unsel_mhcol);
+
+ glRectf(ab->start, ypos - mhsize, ab->end, ypos + mhsize);
+ }
+ else {
+ /* draw standard long-keyframe block */
+ if (ab->sel)
+ glColor4fv(sel_color);
+ else
+ glColor4fv(unsel_color);
+
+ glRectf(ab->start, ypos - iconsize, ab->end, ypos + iconsize);
+ }
}
}
}
diff --git a/source/blender/editors/animation/keyframes_edit.c b/source/blender/editors/animation/keyframes_edit.c
index 7b35a154fc8..4571df0f077 100644
--- a/source/blender/editors/animation/keyframes_edit.c
+++ b/source/blender/editors/animation/keyframes_edit.c
@@ -1208,6 +1208,13 @@ static short set_keytype_jitter(KeyframeEditData *UNUSED(ked), BezTriple *bezt)
return 0;
}
+static short set_keytype_moving_hold(KeyframeEditData *UNUSED(ked), BezTriple *bezt)
+{
+ if (bezt->f2 & SELECT)
+ BEZKEYTYPE(bezt) = BEZT_KEYTYPE_MOVEHOLD;
+ return 0;
+}
+
/* Set the interpolation type of the selected BezTriples in each F-Curve to the specified one */
KeyframeEditFunc ANIM_editkeyframes_keytype(short code)
{
@@ -1221,6 +1228,9 @@ KeyframeEditFunc ANIM_editkeyframes_keytype(short code)
case BEZT_KEYTYPE_JITTER: /* jitter keyframe */
return set_keytype_jitter;
+ case BEZT_KEYTYPE_MOVEHOLD: /* moving hold */
+ return set_keytype_moving_hold;
+
case BEZT_KEYTYPE_KEYFRAME: /* proper keyframe */
default:
return set_keytype_keyframe;
diff --git a/source/blender/editors/include/ED_keyframes_draw.h b/source/blender/editors/include/ED_keyframes_draw.h
index 43264a6edaa..b1f3f012e09 100644
--- a/source/blender/editors/include/ED_keyframes_draw.h
+++ b/source/blender/editors/include/ED_keyframes_draw.h
@@ -80,7 +80,7 @@ typedef struct ActKeyBlock {
/* key-block info */
char sel;
- short handle_type;
+ short flag;
float val;
float start, end;
@@ -89,6 +89,12 @@ typedef struct ActKeyBlock {
short totcurve;
} ActKeyBlock;
+/* ActKeyBlock - Flag */
+typedef enum eActKeyBlock_Flag {
+ /* Key block represents a moving hold */
+ ACTKEYBLOCK_FLAG_MOVING_HOLD = (1 << 0),
+} eActKeyBlock_Flag;
+
/* *********************** Keyframe Drawing ****************************** */
/* options for keyframe shape drawing */
diff --git a/source/blender/editors/include/UI_icons.h b/source/blender/editors/include/UI_icons.h
index 2c80701bf69..d85b60dcc43 100644
--- a/source/blender/editors/include/UI_icons.h
+++ b/source/blender/editors/include/UI_icons.h
@@ -1020,6 +1020,7 @@ DEF_VICO(KEYTYPE_KEYFRAME_VEC)
DEF_VICO(KEYTYPE_BREAKDOWN_VEC)
DEF_VICO(KEYTYPE_EXTREME_VEC)
DEF_VICO(KEYTYPE_JITTER_VEC)
+DEF_VICO(KEYTYPE_MOVING_HOLD_VEC)
DEF_VICO(COLORSET_01_VEC)
DEF_VICO(COLORSET_02_VEC)
diff --git a/source/blender/editors/include/UI_resources.h b/source/blender/editors/include/UI_resources.h
index dc843952229..a81221ed54b 100644
--- a/source/blender/editors/include/UI_resources.h
+++ b/source/blender/editors/include/UI_resources.h
@@ -347,6 +347,8 @@ void UI_GetThemeColorShade3ubv(int colorid, int offset, unsigned char col[3])
// get four color values, scaled to 0.0-1.0 range
void UI_GetThemeColor4fv(int colorid, float col[4]);
+// get four color values, range 0.0-1.0, complete with shading offset for the RGB components
+void UI_GetThemeColorShade4fv(int colorid, int offset, float col[4]);
// get the 3 or 4 byte values
void UI_GetThemeColor3ubv(int colorid, unsigned char col[3]);
diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c
index 6dc60f1d70b..e00d8cf7c07 100644
--- a/source/blender/editors/interface/interface_icons.c
+++ b/source/blender/editors/interface/interface_icons.c
@@ -505,6 +505,11 @@ static void vicon_keytype_jitter_draw(int x, int y, int w, int h, float alpha)
vicon_keytype_draw_wrapper(x, y, w, h, alpha, BEZT_KEYTYPE_JITTER);
}
+static void vicon_keytype_moving_hold_draw(int x, int y, int w, int h, float alpha)
+{
+ vicon_keytype_draw_wrapper(x, y, w, h, alpha, BEZT_KEYTYPE_MOVEHOLD);
+}
+
static void vicon_colorset_draw(int index, int x, int y, int w, int h, float UNUSED(alpha))
{
bTheme *btheme = UI_GetTheme();
@@ -792,6 +797,7 @@ static void init_internal_icons(void)
def_internal_vicon(VICO_KEYTYPE_BREAKDOWN_VEC, vicon_keytype_breakdown_draw);
def_internal_vicon(VICO_KEYTYPE_EXTREME_VEC, vicon_keytype_extreme_draw);
def_internal_vicon(VICO_KEYTYPE_JITTER_VEC, vicon_keytype_jitter_draw);
+ def_internal_vicon(VICO_KEYTYPE_MOVING_HOLD_VEC, vicon_keytype_moving_hold_draw);
def_internal_vicon(VICO_COLORSET_01_VEC, vicon_colorset_draw_01);
def_internal_vicon(VICO_COLORSET_02_VEC, vicon_colorset_draw_02);
diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c
index a9607d93672..c8ff335f2a0 100644
--- a/source/blender/editors/interface/resources.c
+++ b/source/blender/editors/interface/resources.c
@@ -1473,6 +1473,30 @@ void UI_GetThemeColor3ubv(int colorid, unsigned char col[3])
col[2] = cp[2];
}
+/* get the color, range 0.0-1.0, complete with shading offset */
+void UI_GetThemeColorShade4fv(int colorid, int offset, float col[4])
+{
+ int r, g, b, a;
+ const unsigned char *cp;
+
+ cp = UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
+
+ r = offset + (int) cp[0];
+ CLAMP(r, 0, 255);
+ g = offset + (int) cp[1];
+ CLAMP(g, 0, 255);
+ b = offset + (int) cp[2];
+ CLAMP(b, 0, 255);
+
+ a = (int) cp[3]; /* no shading offset... */
+ CLAMP(a, 0, 255);
+
+ col[0] = ((float)r) / 255.0f;
+ col[1] = ((float)g) / 255.0f;
+ col[2] = ((float)b) / 255.0f;
+ col[3] = ((float)a) / 255.0f;
+}
+
/* get the color, in char pointer */
void UI_GetThemeColor4ubv(int colorid, unsigned char col[4])
{
diff --git a/source/blender/makesdna/DNA_curve_types.h b/source/blender/makesdna/DNA_curve_types.h
index 61169e4b1b1..902fa4ce987 100644
--- a/source/blender/makesdna/DNA_curve_types.h
+++ b/source/blender/makesdna/DNA_curve_types.h
@@ -424,6 +424,7 @@ typedef enum eBezTriple_KeyframeType {
BEZT_KEYTYPE_EXTREME = 1, /* 'extreme' keyframe */
BEZT_KEYTYPE_BREAKDOWN = 2, /* 'breakdown' keyframe */
BEZT_KEYTYPE_JITTER = 3, /* 'jitter' keyframe (for adding 'filler' secondary motion) */
+ BEZT_KEYTYPE_MOVEHOLD = 4, /* one end of a 'moving hold' */
} eBezTriple_KeyframeType;
/* checks if the given BezTriple is selected */
diff --git a/source/blender/makesrna/intern/rna_fcurve.c b/source/blender/makesrna/intern/rna_fcurve.c
index 3043c5452c0..5fb581eb74a 100644
--- a/source/blender/makesrna/intern/rna_fcurve.c
+++ b/source/blender/makesrna/intern/rna_fcurve.c
@@ -72,6 +72,7 @@ EnumPropertyItem rna_enum_fmodifier_type_items[] = {
EnumPropertyItem rna_enum_beztriple_keyframe_type_items[] = {
{BEZT_KEYTYPE_KEYFRAME, "KEYFRAME", VICO_KEYTYPE_KEYFRAME_VEC, "Keyframe", "Normal keyframe - e.g. for key poses"},
{BEZT_KEYTYPE_BREAKDOWN, "BREAKDOWN", VICO_KEYTYPE_BREAKDOWN_VEC, "Breakdown", "A breakdown pose - e.g. for transitions between key poses"},
+ {BEZT_KEYTYPE_MOVEHOLD, "MOVING_HOLD", VICO_KEYTYPE_MOVING_HOLD_VEC, "Moving Hold", "A keyframe that is part of a moving hold"},
{BEZT_KEYTYPE_EXTREME, "EXTREME", VICO_KEYTYPE_EXTREME_VEC, "Extreme", "An 'extreme' pose, or some other purpose as needed"},
{BEZT_KEYTYPE_JITTER, "JITTER", VICO_KEYTYPE_JITTER_VEC, "Jitter", "A filler or baked keyframe for keying on ones, or some other purpose as needed"},
{0, NULL, 0, NULL, NULL}