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authorJanne Karhu <jhkarh@gmail.com>2009-04-06 04:10:52 +0400
committerJanne Karhu <jhkarh@gmail.com>2009-04-06 04:10:52 +0400
commit58b1e04fe0a026d57c3f456393468bd0d596054b (patch)
treeba247e46739d9692950fcad6e159ad6f7432a5a7 /source
parent9a1e1912e173262436598efe62f4ff0134ea04a7 (diff)
Fix for: [#18371] VParent breaks fur effects.
-Virtual parents were not randomly selected due to optimization in child particle distribution code. -Wave-kink had a wrong matrix multiplication. -Amount of virtual parents wasn't scaled properly to the amount of children rendered. -Calculating virtual parents is now thread safe.
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/BKE_particle.h2
-rw-r--r--source/blender/blenkernel/intern/particle.c56
-rw-r--r--source/blender/blenkernel/intern/particle_system.c3
3 files changed, 48 insertions, 13 deletions
diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h
index 5dbfe2fe520..5f5635bae1f 100644
--- a/source/blender/blenkernel/BKE_particle.h
+++ b/source/blender/blenkernel/BKE_particle.h
@@ -173,7 +173,7 @@ typedef struct ParticleThreadContext {
/* path caching */
int editupdate, between, steps;
- int totchild, totparent;
+ int totchild, totparent, parent_pass;
float cfra;
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index 4eabb82f6cb..3fea9e44acb 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -1461,7 +1461,7 @@ static void do_prekink(ParticleKey *state, ParticleKey *par, float *par_rot, flo
case PART_KINK_WAVE:
vec[axis]=1.0;
if(obmat)
- Mat4MulVecfl(obmat,vec);
+ Mat4Mul3Vecfl(obmat,vec);
if(par_rot)
QuatMulVecf(par_rot,vec);
@@ -1805,10 +1805,13 @@ void psys_find_parents(Object *ob, ParticleSystemModifierData *psmd, ParticleSys
int from=PART_FROM_FACE;
totparent=(int)(totchild*part->parents*0.3);
+ if(G.rendering && part->child_nbr && part->ren_child_nbr)
+ totparent*=(float)part->child_nbr/(float)part->ren_child_nbr;
+
tree=BLI_kdtree_new(totparent);
for(p=0,cpa=psys->child; p<totparent; p++,cpa++){
- psys_particle_on_emitter(psmd,from,cpa->num,-1,cpa->fuv,cpa->foffset,co,0,0,0,orco,0);
+ psys_particle_on_emitter(psmd,from,cpa->num,DMCACHE_ISCHILD,cpa->fuv,cpa->foffset,co,0,0,0,orco,0);
BLI_kdtree_insert(tree, p, orco, NULL);
}
@@ -1872,6 +1875,10 @@ int psys_threads_init_path(ParticleThread *threads, float cfra, int editupdate)
if(totchild && part->from!=PART_FROM_PARTICLE && part->childtype==PART_CHILD_FACES){
totparent=(int)(totchild*part->parents*0.3);
+
+ if(G.rendering && part->child_nbr && part->ren_child_nbr)
+ totparent*=(float)part->child_nbr/(float)part->ren_child_nbr;
+
/* part->parents could still be 0 so we can't test with totparent */
between=1;
}
@@ -1904,6 +1911,7 @@ int psys_threads_init_path(ParticleThread *threads, float cfra, int editupdate)
ctx->steps= steps;
ctx->totchild= totchild;
ctx->totparent= totparent;
+ ctx->parent_pass= 0;
ctx->cfra= cfra;
psys->lattice = psys_get_lattice(ob, psys);
@@ -1941,14 +1949,14 @@ void psys_thread_create_path(ParticleThread *thread, struct ChildParticle *cpa,
ParticleCacheKey *state, *par = NULL, *key[4];
ParticleData *pa=NULL;
ParticleTexture ptex;
- float *cpa_fuv=0;
+ float *cpa_fuv=0, *par_rot=0;
float co[3], orco[3], ornor[3], t, rough_t, cpa_1st[3], dvec[3];
float branch_begin, branch_end, branch_prob, branchfac, rough_rand;
float pa_rough1, pa_rough2, pa_roughe;
float length, pa_length, pa_clump, pa_kink, pa_effector;
float max_length = 1.0f, cur_length = 0.0f;
float eff_length, eff_vec[3];
- int k, cpa_num, guided=0;
+ int k, cpa_num, guided = 0;
short cpa_from;
if(part->flag & PART_BRANCHING) {
@@ -2138,15 +2146,16 @@ void psys_thread_create_path(ParticleThread *thread, struct ChildParticle *cpa,
t=(float)k/(float)ctx->steps;
if(ctx->totparent){
- if(i>=ctx->totparent)
- /* this is not threadsafe, but should only happen for
- * branching particles particles, which are not threaded */
+ if(i>=ctx->totparent) {
+ /* this is now threadsafe, virtual parents are calculated before rest of children */
par = cache[cpa->parent] + k;
+ }
else
par=0;
}
else if(cpa->parent>=0){
par=pcache[cpa->parent]+k;
+ par_rot = par->rot;
}
/* apply different deformations to the child path */
@@ -2156,7 +2165,7 @@ void psys_thread_create_path(ParticleThread *thread, struct ChildParticle *cpa,
if(guided==0){
if(part->kink)
- do_prekink((ParticleKey*)state, (ParticleKey*)par, par->rot, t,
+ do_prekink((ParticleKey*)state, (ParticleKey*)par, par_rot, t,
part->kink_freq * pa_kink, part->kink_shape, part->kink_amp, part->kink, part->kink_axis, ob->obmat);
do_clump((ParticleKey*)state, (ParticleKey*)par, t, part->clumpfac, part->clumppow, pa_clump);
@@ -2255,10 +2264,15 @@ static void *exec_child_path_cache(void *data)
ParticleSystem *psys= ctx->psys;
ParticleCacheKey **cache= psys->childcache;
ChildParticle *cpa;
- int i, totchild= ctx->totchild;
+ int i, totchild= ctx->totchild, first= 0;
+
+ if(thread->tot > 1){
+ first= ctx->parent_pass? 0 : ctx->totparent;
+ totchild= ctx->parent_pass? ctx->totparent : ctx->totchild;
+ }
- cpa= psys->child + thread->num;
- for(i=thread->num; i<totchild; i+=thread->tot, cpa+=thread->tot)
+ cpa= psys->child + first + thread->num;
+ for(i=first+thread->num; i<totchild; i+=thread->tot, cpa+=thread->tot)
psys_thread_create_path(thread, cpa, cache[i], i);
return 0;
@@ -2297,6 +2311,22 @@ void psys_cache_child_paths(Object *ob, ParticleSystem *psys, float cfra, int ed
totthread= pthreads[0].tot;
if(totthread > 1) {
+
+ /* make virtual child parents thread safe by calculating them first */
+ if(totparent) {
+ BLI_init_threads(&threads, exec_child_path_cache, totthread);
+
+ for(i=0; i<totthread; i++) {
+ pthreads[i].ctx->parent_pass = 1;
+ BLI_insert_thread(&threads, &pthreads[i]);
+ }
+
+ BLI_end_threads(&threads);
+
+ for(i=0; i<totthread; i++)
+ pthreads[i].ctx->parent_pass = 0;
+ }
+
BLI_init_threads(&threads, exec_child_path_cache, totthread);
for(i=0; i<totthread; i++)
@@ -3495,6 +3525,10 @@ void psys_get_particle_on_path(Object *ob, ParticleSystem *psys, int p, Particle
if(totchild && part->from!=PART_FROM_PARTICLE && part->childtype==PART_CHILD_FACES){
totparent=(int)(totchild*part->parents*0.3);
+
+ if(G.rendering && part->child_nbr && part->ren_child_nbr)
+ totparent*=(float)part->child_nbr/(float)part->ren_child_nbr;
+
/* part->parents could still be 0 so we can't test with totparent */
between=1;
}
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index 2728addeddd..8720edf6c24 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -1301,7 +1301,8 @@ int psys_threads_init_distribution(ParticleThread *threads, DerivedMesh *finaldm
MEM_freeN(sum);
/* for hair, sort by origindex, allows optimizations in rendering */
- if(part->type == PART_HAIR) {
+ /* however with virtual parents the children need to be in random order */
+ if(part->type == PART_HAIR && !(part->childtype==PART_CHILD_FACES && part->parents!=0.0)) {
COMPARE_ORIG_INDEX= dm->getFaceDataArray(dm, CD_ORIGINDEX);
if(COMPARE_ORIG_INDEX)
qsort(index, totpart, sizeof(int), compare_orig_index);