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author | Germano <germano.costa@ig.com.br> | 2018-01-24 03:50:05 +0300 |
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committer | Germano <germano.costa@ig.com.br> | 2018-01-24 03:50:05 +0300 |
commit | 1686baa7f2b9cd4470d7ec7960f71ce144f13779 (patch) | |
tree | 9e7db233d9bacecdf9a9619f7dc2d81f040b8bde /source | |
parent | 7389bfdeb0691065e20977d5960517eaa8775993 (diff) |
Fix "GPUTexture: texture alloc failed. Not enough Video Memory." in area resizing
`gpu_texture_try_alloc` invalidates zero-sized textures.
The message in the console is not correct in this case (because it is not due to lack of memory).
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_effects.c | 2 | ||||
-rw-r--r-- | source/blender/draw/intern/draw_manager.c | 1 |
2 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_effects.c b/source/blender/draw/engines/eevee/eevee_effects.c index 2065ecabfb6..5821111c59d 100644 --- a/source/blender/draw/engines/eevee/eevee_effects.c +++ b/source/blender/draw/engines/eevee/eevee_effects.c @@ -157,7 +157,7 @@ void EEVEE_effects_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata) } DRW_framebuffer_init(&fbl->downsample_fb, &draw_engine_eevee_type, - (int)viewport_size[0] / 2, (int)viewport_size[1] / 2, + max_ii((int)viewport_size[0] / 2, 1), max_ii((int)viewport_size[1] / 2, 1), &texmax, 1); diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c index f0b11fadfab..b1718413d4d 100644 --- a/source/blender/draw/intern/draw_manager.c +++ b/source/blender/draw/intern/draw_manager.c @@ -2308,6 +2308,7 @@ void DRW_framebuffer_init( DRWFboTexture textures[MAX_FBO_TEX], int textures_len) { BLI_assert(textures_len <= MAX_FBO_TEX); + BLI_assert(width > 0 && height > 0); bool create_fb = false; int color_attachment = -1; |