diff options
author | Joshua Leung <aligorith@gmail.com> | 2010-07-05 07:02:57 +0400 |
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committer | Joshua Leung <aligorith@gmail.com> | 2010-07-05 07:02:57 +0400 |
commit | 02b0188c163343cf1e21123b33cf98d3beb606c2 (patch) | |
tree | 619577e68910cba1656a7bf2b43029f23abd29bc /source | |
parent | 0a62388bfb797a4dba3ff8cedb56ea894bdbf230 (diff) |
#22736: request - adjust windows' corner handles
I've tweaked the contrast of the corner widgets to be a little bit more contrasty and seem a bit more tactile by making the lines fade out from brighter bands to dimmer bands.
Hopefully this will make them more easily discernable without being too loud.
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/editors/screen/area.c | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c index 65b2923d884..fa7064b817d 100644 --- a/source/blender/editors/screen/area.c +++ b/source/blender/editors/screen/area.c @@ -177,14 +177,18 @@ static void area_draw_azone(short x1, short y1, short x2, short y2) float dx= 0.3f*(xmax-xmin); float dy= 0.3f*(ymax-ymin); - glColor4ub(255, 255, 255, 80); + glColor4ub(255, 255, 255, 180); fdrawline(xmin, ymax, xmax, ymin); + glColor4ub(255, 255, 255, 130); fdrawline(xmin, ymax-dy, xmax-dx, ymin); + glColor4ub(255, 255, 255, 80); fdrawline(xmin, ymax-2*dy, xmax-2*dx, ymin); - glColor4ub(0, 0, 0, 150); + glColor4ub(0, 0, 0, 210); fdrawline(xmin, ymax+1, xmax+1, ymin); + glColor4ub(0, 0, 0, 180); fdrawline(xmin, ymax-dy+1, xmax-dx+1, ymin); + glColor4ub(0, 0, 0, 150); fdrawline(xmin, ymax-2*dy+1, xmax-2*dx+1, ymin); } |