diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2016-08-10 16:06:40 +0300 |
---|---|---|
committer | Bastien Montagne <montagne29@wanadoo.fr> | 2016-08-10 16:06:40 +0300 |
commit | 8fd4a8ab5db10757801a6aadc03f8248bcad73ed (patch) | |
tree | fa78c024f3e139752d24fd2c1ad9abb9349ce3fa /source | |
parent | e7a32365cf9b43b97b1b1f8cd76e9834c9e4037a (diff) | |
parent | 774beb7c3cf04cc42703a4a6ebb9a4836690b060 (diff) |
Merge branch 'master' into blender2.8
Conflicts:
source/blender/blenkernel/intern/library.c
source/blender/blenkernel/intern/particle.c
Diffstat (limited to 'source')
24 files changed, 283 insertions, 108 deletions
diff --git a/source/blender/alembic/CMakeLists.txt b/source/blender/alembic/CMakeLists.txt index f579a3b200a..42bd6a9c340 100644 --- a/source/blender/alembic/CMakeLists.txt +++ b/source/blender/alembic/CMakeLists.txt @@ -40,7 +40,7 @@ set(INC_SYS ${HDF5_INCLUDE_DIRS} ${OPENEXR_INCLUDE_DIRS} ) -if(APPLE) +if(APPLE OR WIN32) list(APPEND INC_SYS ${BOOST_INCLUDE_DIR} ) diff --git a/source/blender/blenkernel/BKE_idcode.h b/source/blender/blenkernel/BKE_idcode.h index 6de0efe2709..964a49435f1 100644 --- a/source/blender/blenkernel/BKE_idcode.h +++ b/source/blender/blenkernel/BKE_idcode.h @@ -42,6 +42,8 @@ bool BKE_idcode_is_valid(short idcode); int BKE_idcode_to_idfilter(const short idcode); short BKE_idcode_from_idfilter(const int idfilter); +int BKE_idcode_to_index(const short idcode); + /** * Return an ID code and steps the index forward 1. * diff --git a/source/blender/blenkernel/BKE_main.h b/source/blender/blenkernel/BKE_main.h index 6487954844b..7eba01e6d5a 100644 --- a/source/blender/blenkernel/BKE_main.h +++ b/source/blender/blenkernel/BKE_main.h @@ -42,6 +42,8 @@ */ #include "DNA_listBase.h" +#include "BKE_library.h" + #ifdef __cplusplus extern "C" { #endif @@ -103,7 +105,7 @@ typedef struct Main { ListBase linestyle; ListBase cachefiles; - char id_tag_update[256]; + char id_tag_update[MAX_LIBARRAY]; /* Evaluation context used by viewport */ struct EvaluationContext *eval_ctx; diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h index 30bb6954019..811e9136fc9 100644 --- a/source/blender/blenkernel/BKE_sequencer.h +++ b/source/blender/blenkernel/BKE_sequencer.h @@ -477,4 +477,6 @@ struct ImBuf *BKE_sequencer_render_mask_input( int cfra, int fra_offset, bool make_float); void BKE_sequencer_color_balance_apply(struct StripColorBalance *cb, struct ImBuf *ibuf, float mul, bool make_float, struct ImBuf *mask_input); +void BKE_sequencer_all_free_anim_ibufs(int cfra); + #endif /* __BKE_SEQUENCER_H__ */ diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c index 85ecf495805..b6bfe336183 100644 --- a/source/blender/blenkernel/intern/depsgraph.c +++ b/source/blender/blenkernel/intern/depsgraph.c @@ -69,6 +69,7 @@ #include "BKE_effect.h" #include "BKE_fcurve.h" #include "BKE_global.h" +#include "BKE_idcode.h" #include "BKE_image.h" #include "BKE_key.h" #include "BKE_library.h" @@ -2602,9 +2603,7 @@ void DAG_ids_flush_tagged(Main *bmain) ListBase *lb = lbarray[a]; ID *id = lb->first; - /* we tag based on first ID type character to avoid - * looping over all ID's in case there are no tags */ - if (id && bmain->id_tag_update[id->name[0]]) { + if (id && bmain->id_tag_update[BKE_idcode_to_index(GS(id->name))]) { for (; id; id = id->next) { if (id->tag & (LIB_TAG_ID_RECALC | LIB_TAG_ID_RECALC_DATA)) { @@ -2644,9 +2643,7 @@ void DAG_ids_check_recalc(Main *bmain, Scene *scene, bool time) ListBase *lb = lbarray[a]; ID *id = lb->first; - /* we tag based on first ID type character to avoid - * looping over all ID's in case there are no tags */ - if (id && bmain->id_tag_update[id->name[0]]) { + if (id && bmain->id_tag_update[BKE_idcode_to_index(GS(id->name))]) { updated = true; break; } @@ -2727,9 +2724,7 @@ void DAG_ids_clear_recalc(Main *bmain) ListBase *lb = lbarray[a]; ID *id = lb->first; - /* we tag based on first ID type character to avoid - * looping over all ID's in case there are no tags */ - if (id && bmain->id_tag_update[id->name[0]]) { + if (id && bmain->id_tag_update[BKE_idcode_to_index(GS(id->name))]) { for (; id; id = id->next) { if (id->tag & (LIB_TAG_ID_RECALC | LIB_TAG_ID_RECALC_DATA)) id->tag &= ~(LIB_TAG_ID_RECALC | LIB_TAG_ID_RECALC_DATA); @@ -2836,12 +2831,12 @@ void DAG_id_type_tag(Main *bmain, short idtype) DAG_id_type_tag(bmain, ID_SCE); } - bmain->id_tag_update[((char *)&idtype)[0]] = 1; + bmain->id_tag_update[BKE_idcode_to_index(idtype)] = 1; } int DAG_id_type_tagged(Main *bmain, short idtype) { - return bmain->id_tag_update[((char *)&idtype)[0]]; + return bmain->id_tag_update[BKE_idcode_to_index(idtype)]; } #if 0 // UNUSED diff --git a/source/blender/blenkernel/intern/idcode.c b/source/blender/blenkernel/intern/idcode.c index ddc4fb37848..c76d072cb64 100644 --- a/source/blender/blenkernel/intern/idcode.c +++ b/source/blender/blenkernel/intern/idcode.c @@ -259,6 +259,55 @@ short BKE_idcode_from_idfilter(const int idfilter) } /** + * Convert an idcode into an index (e.g. ID_OB -> INDEX_ID_OB). + */ +int BKE_idcode_to_index(const short idcode) +{ +#define CASE_IDINDEX(_id) case ID_##_id: return INDEX_ID_##_id + + switch ((ID_Type)idcode) { + CASE_IDINDEX(AC); + CASE_IDINDEX(AR); + CASE_IDINDEX(BR); + CASE_IDINDEX(CA); + CASE_IDINDEX(CF); + CASE_IDINDEX(CU); + CASE_IDINDEX(GD); + CASE_IDINDEX(GR); + CASE_IDINDEX(IM); + CASE_IDINDEX(KE); + CASE_IDINDEX(IP); + CASE_IDINDEX(LA); + CASE_IDINDEX(LI); + CASE_IDINDEX(LS); + CASE_IDINDEX(LT); + CASE_IDINDEX(MA); + CASE_IDINDEX(MB); + CASE_IDINDEX(MC); + CASE_IDINDEX(ME); + CASE_IDINDEX(MSK); + CASE_IDINDEX(NT); + CASE_IDINDEX(OB); + CASE_IDINDEX(PAL); + CASE_IDINDEX(PC); + CASE_IDINDEX(SCE); + CASE_IDINDEX(SCR); + CASE_IDINDEX(SPK); + CASE_IDINDEX(SO); + CASE_IDINDEX(TE); + CASE_IDINDEX(TXT); + CASE_IDINDEX(VF); + CASE_IDINDEX(WM); + CASE_IDINDEX(WO); + } + + BLI_assert(0); + return -1; + +#undef CASE_IDINDEX +} + +/** * Convert an idcode into a name (plural). * * \param idcode: The code to convert. diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c index 933622eed83..ca98f5d04b7 100644 --- a/source/blender/blenkernel/intern/library.c +++ b/source/blender/blenkernel/intern/library.c @@ -744,59 +744,55 @@ void BKE_main_lib_objects_recalc_all(Main *bmain) * \note MAX_LIBARRAY define should match this code */ int set_listbasepointers(Main *main, ListBase **lb) { - int a = 0; - /* BACKWARDS! also watch order of free-ing! (mesh<->mat), first items freed last. * This is important because freeing data decreases usercounts of other datablocks, * if this data is its self freed it can crash. */ - lb[a++] = &(main->library); /* Libraries may be accessed from pretty much any other ID... */ - lb[a++] = &(main->ipo); - lb[a++] = &(main->action); /* moved here to avoid problems when freeing with animato (aligorith) */ - lb[a++] = &(main->key); - lb[a++] = &(main->gpencil); /* referenced by nodes, objects, view, scene etc, before to free after. */ - lb[a++] = &(main->nodetree); - lb[a++] = &(main->image); - lb[a++] = &(main->tex); - lb[a++] = &(main->mat); - lb[a++] = &(main->vfont); + lb[INDEX_ID_LI] = &(main->library); /* Libraries may be accessed from pretty much any other ID... */ + lb[INDEX_ID_IP] = &(main->ipo); + lb[INDEX_ID_AC] = &(main->action); /* moved here to avoid problems when freeing with animato (aligorith) */ + lb[INDEX_ID_KE] = &(main->key); + lb[INDEX_ID_GD] = &(main->gpencil); /* referenced by nodes, objects, view, scene etc, before to free after. */ + lb[INDEX_ID_NT] = &(main->nodetree); + lb[INDEX_ID_IM] = &(main->image); + lb[INDEX_ID_TE] = &(main->tex); + lb[INDEX_ID_MA] = &(main->mat); + lb[INDEX_ID_VF] = &(main->vfont); /* Important!: When adding a new object type, * the specific data should be inserted here */ - lb[a++] = &(main->armature); - - lb[a++] = &(main->cachefiles); - lb[a++] = &(main->mesh); - lb[a++] = &(main->curve); - lb[a++] = &(main->mball); - - lb[a++] = &(main->latt); - lb[a++] = &(main->lamp); - lb[a++] = &(main->camera); - - lb[a++] = &(main->text); - lb[a++] = &(main->sound); - lb[a++] = &(main->group); - lb[a++] = &(main->palettes); - lb[a++] = &(main->paintcurves); - lb[a++] = &(main->brush); - lb[a++] = &(main->speaker); - - lb[a++] = &(main->world); - lb[a++] = &(main->movieclip); - lb[a++] = &(main->screen); - lb[a++] = &(main->object); - lb[a++] = &(main->linestyle); /* referenced by scenes */ - lb[a++] = &(main->scene); - lb[a++] = &(main->wm); - lb[a++] = &(main->mask); + lb[INDEX_ID_AR] = &(main->armature); + + lb[INDEX_ID_CF] = &(main->cachefiles); + lb[INDEX_ID_ME] = &(main->mesh); + lb[INDEX_ID_CU] = &(main->curve); + lb[INDEX_ID_MB] = &(main->mball); + + lb[INDEX_ID_LT] = &(main->latt); + lb[INDEX_ID_LA] = &(main->lamp); + lb[INDEX_ID_CA] = &(main->camera); + + lb[INDEX_ID_TXT] = &(main->text); + lb[INDEX_ID_SO] = &(main->sound); + lb[INDEX_ID_GR] = &(main->group); + lb[INDEX_ID_PAL] = &(main->palettes); + lb[INDEX_ID_PC] = &(main->paintcurves); + lb[INDEX_ID_BR] = &(main->brush); + lb[INDEX_ID_SPK] = &(main->speaker); + + lb[INDEX_ID_WO] = &(main->world); + lb[INDEX_ID_MC] = &(main->movieclip); + lb[INDEX_ID_SCR] = &(main->screen); + lb[INDEX_ID_OB] = &(main->object); + lb[INDEX_ID_LS] = &(main->linestyle); /* referenced by scenes */ + lb[INDEX_ID_SCE] = &(main->scene); + lb[INDEX_ID_WM] = &(main->wm); + lb[INDEX_ID_MSK] = &(main->mask); - lb[a] = NULL; - - BLI_assert(a + 1 == MAX_LIBARRAY); + lb[INDEX_ID_NULL] = NULL; - return a; + return (MAX_LIBARRAY - 1); } /* *********** ALLOC AND FREE ***************** @@ -1645,12 +1641,12 @@ void BKE_library_make_local(Main *bmain, const Library *lib, const bool untagged /* Do not explicitly make local non-linkable IDs (shapekeys, in fact), they are assumed to be handled * by real datablocks responsible of them. */ - const bool do_skip = (id && BKE_idcode_is_linkable(GS(id->name))); + const bool do_skip = (id && !BKE_idcode_is_linkable(GS(id->name))); for (; id; id = id_next) { id->newid = NULL; id_next = id->next; /* id is possibly being inserted again */ - + /* The check on the second line (LIB_TAG_PRE_EXISTING) is done so its * possible to tag data you don't want to be made local, used for * appending data, so any libdata already linked wont become local diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c index 6067a8b2d9b..c240aa27343 100644 --- a/source/blender/blenkernel/intern/sequencer.c +++ b/source/blender/blenkernel/intern/sequencer.c @@ -1656,6 +1656,9 @@ static bool seq_proxy_get_fname(Editing *ed, Sequence *seq, int cfra, int render else if ((proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_DIR) && (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE)) { BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir)); } + else if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) { + BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir)); + } else if (sanim && sanim->anim && (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_DIR)) { char fname[FILE_MAXFILE]; BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir)); @@ -1675,13 +1678,21 @@ static bool seq_proxy_get_fname(Editing *ed, Sequence *seq, int cfra, int render if (view_id > 0) BLI_snprintf(suffix, sizeof(suffix), "_%d", view_id); - if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE && sanim && sanim->anim && + if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE && ed->proxy_storage != SEQ_EDIT_PROXY_DIR_STORAGE) { - BLI_join_dirfile(name, PROXY_MAXFILE, - dir, proxy->file); - BLI_path_abs(name, G.main->name); - BLI_snprintf(name, PROXY_MAXFILE, "%s_%s", name, suffix); + char fname[FILE_MAXFILE]; + BLI_join_dirfile(fname, PROXY_MAXFILE, dir, proxy->file); + BLI_path_abs(fname, G.main->name); + if (suffix[0] != '\0') { + /* TODO(sergey): This will actually append suffix after extension + * which is weird but how was originally coded in multiview branch. + */ + BLI_snprintf(name, PROXY_MAXFILE, "%s_%s", fname, suffix); + } + else { + BLI_strncpy(name, fname, PROXY_MAXFILE); + } return true; } @@ -5595,3 +5606,31 @@ int BKE_sequencer_find_next_prev_edit( return best_frame; } + +static void sequencer_all_free_anim_ibufs(ListBase *seqbase, int cfra) +{ + for (Sequence *seq = seqbase->first; seq != NULL; seq = seq->next) { + if (seq->enddisp < cfra || seq->startdisp > cfra) { + BKE_sequence_free_anim(seq); + } + if (seq->type == SEQ_TYPE_META) { + sequencer_all_free_anim_ibufs(&seq->seqbase, cfra); + } + } +} + +void BKE_sequencer_all_free_anim_ibufs(int cfra) +{ + BKE_sequencer_cache_cleanup(); + for (Scene *scene = G.main->scene.first; + scene != NULL; + scene = scene->id.next) + { + Editing *ed = BKE_sequencer_editing_get(scene, false); + if (ed == NULL) { + /* Ignore scenes without sequencer. */ + continue; + } + sequencer_all_free_anim_ibufs(&ed->seqbase, cfra); + } +} diff --git a/source/blender/depsgraph/intern/depsgraph_query.cc b/source/blender/depsgraph/intern/depsgraph_query.cc index cac4eaae215..7f2f6a65f5e 100644 --- a/source/blender/depsgraph/intern/depsgraph_query.cc +++ b/source/blender/depsgraph/intern/depsgraph_query.cc @@ -33,6 +33,7 @@ #include "MEM_guardedalloc.h" extern "C" { +#include "BKE_idcode.h" #include "BKE_main.h" #include "DEG_depsgraph_query.h" @@ -42,7 +43,7 @@ extern "C" { bool DEG_id_type_tagged(Main *bmain, short idtype) { - return bmain->id_tag_update[((unsigned char *)&idtype)[0]] != 0; + return bmain->id_tag_update[BKE_idcode_to_index(idtype)] != 0; } short DEG_get_eval_flags_for_id(Depsgraph *graph, ID *id) diff --git a/source/blender/depsgraph/intern/depsgraph_tag.cc b/source/blender/depsgraph/intern/depsgraph_tag.cc index 304e3e14bae..75fb55a1b4d 100644 --- a/source/blender/depsgraph/intern/depsgraph_tag.cc +++ b/source/blender/depsgraph/intern/depsgraph_tag.cc @@ -43,6 +43,7 @@ extern "C" { #include "BLI_task.h" +#include "BKE_idcode.h" #include "BKE_library.h" #include "BKE_main.h" #include "BKE_node.h" @@ -225,10 +226,8 @@ void DEG_id_type_tag(Main *bmain, short idtype) DEG_id_type_tag(bmain, ID_WO); DEG_id_type_tag(bmain, ID_SCE); } - /* We tag based on first ID type character to avoid - * looping over all ID's in case there are no tags. - */ - bmain->id_tag_update[((unsigned char *)&idtype)[0]] = 1; + + bmain->id_tag_update[BKE_idcode_to_index(idtype)] = 1; } /* Recursively push updates out to all nodes dependent on this, @@ -339,10 +338,7 @@ void DEG_ids_check_recalc(Main *bmain, Scene *scene, bool time) ListBase *lb = lbarray[a]; ID *id = (ID *)lb->first; - /* We tag based on first ID type character to avoid - * looping over all ID's in case there are no tags. - */ - if (id && bmain->id_tag_update[(unsigned char)id->name[0]]) { + if (id && bmain->id_tag_update[BKE_idcode_to_index(GS(id->name))]) { updated = true; break; } @@ -367,10 +363,7 @@ void DEG_ids_clear_recalc(Main *bmain) ListBase *lb = lbarray[a]; ID *id = (ID *)lb->first; - /* We tag based on first ID type character to avoid - * looping over all ID's in case there are no tags. - */ - if (id && bmain->id_tag_update[(unsigned char)id->name[0]]) { + if (id && bmain->id_tag_update[BKE_idcode_to_index(GS(id->name))]) { for (; id; id = (ID *)id->next) { id->tag &= ~(LIB_TAG_ID_RECALC | LIB_TAG_ID_RECALC_DATA); diff --git a/source/blender/editors/gpencil/gpencil_data.c b/source/blender/editors/gpencil/gpencil_data.c index 6f2ebbed7d7..876f873e5fa 100644 --- a/source/blender/editors/gpencil/gpencil_data.c +++ b/source/blender/editors/gpencil/gpencil_data.c @@ -747,7 +747,7 @@ static int gp_stroke_arrange_exec(bContext *C, wmOperator *op) bGPDframe *gpf = gpl->actframe; /* temp listbase to store selected strokes */ ListBase selected = {NULL}; - const int direction = RNA_enum_get(op->ptr, "type"); + const int direction = RNA_enum_get(op->ptr, "direction"); /* verify if any selected stroke is in the extreme of the stack and select to move */ for (gps = gpf->strokes.first; gps; gps = gps->next) { diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c index eefdee70304..e7e39a85792 100644 --- a/source/blender/editors/gpencil/gpencil_paint.c +++ b/source/blender/editors/gpencil/gpencil_paint.c @@ -692,6 +692,7 @@ static void gp_stroke_newfrombuffer(tGPsdata *p) bGPDspoint *pt; tGPspoint *ptc; bGPDbrush *brush = p->brush; + ToolSettings *ts = p->scene->toolsettings; int i, totelem; /* since strokes are so fine, when using their depth we need a margin otherwise they might get missed */ @@ -925,8 +926,16 @@ static void gp_stroke_newfrombuffer(tGPsdata *p) gps->palcolor = palcolor; strcpy(gps->colorname, palcolor->info); - /* add stroke to frame */ - BLI_addtail(&p->gpf->strokes, gps); + /* add stroke to frame, usually on tail of the listbase, but if on back is enabled the stroke is added on listbase head + * because the drawing order is inverse and the head stroke is the first to draw. This is very useful for artist + * when drawing the background + */ + if ((ts->gpencil_flags & GP_TOOL_FLAG_PAINT_ONBACK) && (p->paintmode != GP_PAINTMODE_DRAW_POLY)) { + BLI_addhead(&p->gpf->strokes, gps); + } + else { + BLI_addtail(&p->gpf->strokes, gps); + } gp_stroke_added_enable(p); } @@ -2278,6 +2287,28 @@ static void gpencil_stroke_end(wmOperator *op) p->gpf = NULL; } +/* Move last stroke in the listbase to the head to be drawn below all previous strokes in the layer */ +static void gpencil_move_last_stroke_to_back(bContext *C) +{ + /* move last stroke (the polygon) to head of the listbase stroke to draw on back of all previous strokes */ + bGPdata *gpd = ED_gpencil_data_get_active(C); + bGPDlayer *gpl = BKE_gpencil_layer_getactive(gpd); + + /* sanity checks */ + if (ELEM(NULL, gpd, gpl, gpl->actframe)) { + return; + } + + bGPDframe *gpf = gpl->actframe; + bGPDstroke *gps = gpf->strokes.last; + if (ELEM(NULL, gps)) { + return; + } + + BLI_remlink(&gpf->strokes, gps); + BLI_insertlinkbefore(&gpf->strokes, gpf->strokes.first, gps); +} + /* events handling during interactive drawing part of operator */ static int gpencil_draw_modal(bContext *C, wmOperator *op, const wmEvent *event) { @@ -2334,6 +2365,12 @@ static int gpencil_draw_modal(bContext *C, wmOperator *op, const wmEvent *event) if (ELEM(event->type, RETKEY, PADENTER, ESCKEY, SPACEKEY, EKEY)) { /* exit() ends the current stroke before cleaning up */ /* printf("\t\tGP - end of paint op + end of stroke\n"); */ + /* if drawing polygon and enable on back, must move stroke */ + if ((p->scene->toolsettings->gpencil_flags & GP_TOOL_FLAG_PAINT_ONBACK) && (p->paintmode == GP_PAINTMODE_DRAW_POLY)) { + if (p->flags & GP_PAINTFLAG_STROKEADDED) { + gpencil_move_last_stroke_to_back(C); + } + } p->status = GP_STATUS_DONE; estate = OPERATOR_FINISHED; } @@ -2390,9 +2427,12 @@ static int gpencil_draw_modal(bContext *C, wmOperator *op, const wmEvent *event) } else { /* printf("\t\tGP - end of stroke + op\n"); */ - /* disable paint session */ - p->scene->toolsettings->gpencil_flags &= ~GP_TOOL_FLAG_PAINTSESSIONS_ON; - + /* if drawing polygon and enable on back, must move stroke */ + if ((p->scene->toolsettings->gpencil_flags & GP_TOOL_FLAG_PAINT_ONBACK) && (p->paintmode == GP_PAINTMODE_DRAW_POLY)) { + if (p->flags & GP_PAINTFLAG_STROKEADDED) { + gpencil_move_last_stroke_to_back(C); + } + } p->status = GP_STATUS_DONE; estate = OPERATOR_FINISHED; } @@ -2422,9 +2462,6 @@ static int gpencil_draw_modal(bContext *C, wmOperator *op, const wmEvent *event) in_bounds = true; } else { - /* disable paint session */ - p->scene->toolsettings->gpencil_flags &= ~GP_TOOL_FLAG_PAINTSESSIONS_ON; - /* Out of bounds, or invalid in some other way */ p->status = GP_STATUS_ERROR; estate = OPERATOR_CANCELLED; @@ -2441,9 +2478,6 @@ static int gpencil_draw_modal(bContext *C, wmOperator *op, const wmEvent *event) in_bounds = BLI_rcti_isect_pt_v(®ion_rect, event->mval); } else { - /* disable paint session */ - p->scene->toolsettings->gpencil_flags &= ~GP_TOOL_FLAG_PAINTSESSIONS_ON; - /* No region */ p->status = GP_STATUS_ERROR; estate = OPERATOR_CANCELLED; @@ -2471,9 +2505,6 @@ static int gpencil_draw_modal(bContext *C, wmOperator *op, const wmEvent *event) p = gpencil_stroke_begin(C, op); if (p->status == GP_STATUS_ERROR) { - /* disable paint session */ - p->scene->toolsettings->gpencil_flags &= ~GP_TOOL_FLAG_PAINTSESSIONS_ON; - estate = OPERATOR_CANCELLED; } } @@ -2482,9 +2513,12 @@ static int gpencil_draw_modal(bContext *C, wmOperator *op, const wmEvent *event) * NOTE: Don't eter this case if an error occurred while finding the * region (as above) */ - /* disable paint session */ - p->scene->toolsettings->gpencil_flags &= ~GP_TOOL_FLAG_PAINTSESSIONS_ON; - + /* if drawing polygon and enable on back, must move stroke */ + if ((p->scene->toolsettings->gpencil_flags & GP_TOOL_FLAG_PAINT_ONBACK) && (p->paintmode == GP_PAINTMODE_DRAW_POLY)) { + if (p->flags & GP_PAINTFLAG_STROKEADDED) { + gpencil_move_last_stroke_to_back(C); + } + } p->status = GP_STATUS_DONE; estate = OPERATOR_FINISHED; } diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c index b3f2192c26c..bb9da1a141b 100644 --- a/source/blender/editors/interface/interface_templates.c +++ b/source/blender/editors/interface/interface_templates.c @@ -857,8 +857,8 @@ static uiLayout *draw_modifier( /* mode enabling buttons */ UI_block_align_begin(block); - /* Softbody not allowed in this situation, enforce! */ - if (((md->type != eModifierType_Softbody && md->type != eModifierType_Collision) || !(ob->pd && ob->pd->deflect)) && + /* Collision and Surface are always enabled, hide buttons! */ + if (((md->type != eModifierType_Collision) || !(ob->pd && ob->pd->deflect)) && (md->type != eModifierType_Surface) ) { uiItemR(row, &ptr, "show_render", 0, "", ICON_NONE); diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c index 6a9f5a9bfaf..fb067ccca81 100644 --- a/source/blender/editors/object/object_relations.c +++ b/source/blender/editors/object/object_relations.c @@ -1381,7 +1381,7 @@ static int move_to_layer_exec(bContext *C, wmOperator *op) /* upper byte is used for local view */ local = base->lay & 0xFF000000; base->lay = lay + local; - base->object->lay = lay; + base->object->lay = base->lay; /* if (base->object->type == OB_LAMP) is_lamp = true; */ } CTX_DATA_END; diff --git a/source/blender/editors/space_graph/space_graph.c b/source/blender/editors/space_graph/space_graph.c index 2582ba4be8d..b35d1b2c777 100644 --- a/source/blender/editors/space_graph/space_graph.c +++ b/source/blender/editors/space_graph/space_graph.c @@ -687,7 +687,7 @@ static void graph_id_remap(ScrArea *UNUSED(sa), SpaceLink *slink, ID *old_id, ID return; } - if ((ID *)sgraph->ads->filter_grp == old_id) { + if (sgraph->ads && (ID *)sgraph->ads->filter_grp == old_id) { sgraph->ads->filter_grp = (Group *)new_id; } } diff --git a/source/blender/editors/space_view3d/drawvolume.c b/source/blender/editors/space_view3d/drawvolume.c index a667b46d676..29c06388cf6 100644 --- a/source/blender/editors/space_view3d/drawvolume.c +++ b/source/blender/editors/space_view3d/drawvolume.c @@ -378,11 +378,13 @@ void draw_smoke_volume(SmokeDomainSettings *sds, Object *ob, /* setup buffer and draw */ - int gl_depth = 0, gl_blend = 0; + int gl_depth = 0, gl_blend = 0, gl_depth_write = 0; glGetBooleanv(GL_BLEND, (GLboolean *)&gl_blend); glGetBooleanv(GL_DEPTH_TEST, (GLboolean *)&gl_depth); + glGetBooleanv(GL_DEPTH_WRITEMASK, (GLboolean *)&gl_depth_write); glEnable(GL_DEPTH_TEST); + glDepthMask(GL_FALSE); glEnable(GL_BLEND); glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); @@ -421,6 +423,8 @@ void draw_smoke_volume(SmokeDomainSettings *sds, Object *ob, GPU_shader_unbind(); + glDepthMask(gl_depth_write); + if (!gl_blend) { glDisable(GL_BLEND); } diff --git a/source/blender/gpu/intern/gpu_texture.c b/source/blender/gpu/intern/gpu_texture.c index 827c52c9a5f..54f0003c086 100644 --- a/source/blender/gpu/intern/gpu_texture.c +++ b/source/blender/gpu/intern/gpu_texture.c @@ -55,7 +55,8 @@ struct GPUTexture { int number; /* number for multitexture binding */ int refcount; /* reference count */ GLenum target; /* GL_TEXTURE_* */ - GLenum target_base; /* same as target, (but no multisample) */ + GLenum target_base; /* same as target, (but no multisample) + * use it for unbinding */ GLuint bindcode; /* opengl identifier for texture */ int fromblender; /* we got the texture from Blender */ @@ -374,6 +375,9 @@ GPUTexture *GPU_texture_from_blender(Image *ima, ImageUser *iuser, int textarget GLint bindcode = GPU_verify_image(ima, iuser, textarget, 0, 0, mipmap, is_data); GPU_update_image_time(ima, time); + /* see GPUInput::textarget: it can take two values - GL_TEXTURE_2D and GL_TEXTURE_CUBE_MAP + * these values are correct for glDisable, so textarget can be safely used in + * GPU_texture_bind/GPU_texture_unbind through tex->target_base */ if (textarget == GL_TEXTURE_2D) gputt = TEXTARGET_TEXTURE_2D; else @@ -390,7 +394,7 @@ GPUTexture *GPU_texture_from_blender(Image *ima, ImageUser *iuser, int textarget tex->number = -1; tex->refcount = 1; tex->target = textarget; - tex->target_base = GL_TEXTURE_2D; + tex->target_base = textarget; tex->fromblender = 1; ima->gputexture[gputt] = tex; @@ -626,11 +630,11 @@ void GPU_texture_bind(GPUTexture *tex, int number) GLenum arbnumber = (GLenum)((GLuint)GL_TEXTURE0 + number); if (number != 0) glActiveTexture(arbnumber); if (tex->bindcode != 0) { - glBindTexture(tex->target, tex->bindcode); + glBindTexture(tex->target_base, tex->bindcode); } else - GPU_invalid_tex_bind(tex->target); - glEnable(tex->target); + GPU_invalid_tex_bind(tex->target_base); + glEnable(tex->target_base); if (number != 0) glActiveTexture(GL_TEXTURE0); tex->number = number; @@ -652,8 +656,6 @@ void GPU_texture_unbind(GPUTexture *tex) GLenum arbnumber = (GLenum)((GLuint)GL_TEXTURE0 + tex->number); if (tex->number != 0) glActiveTexture(arbnumber); - glBindTexture(tex->target, 0); - glDisable(tex->target); glBindTexture(tex->target_base, 0); glDisable(tex->target_base); if (tex->number != 0) glActiveTexture(GL_TEXTURE0); diff --git a/source/blender/makesdna/DNA_ID.h b/source/blender/makesdna/DNA_ID.h index 725eefe5155..45eb31235f5 100644 --- a/source/blender/makesdna/DNA_ID.h +++ b/source/blender/makesdna/DNA_ID.h @@ -379,6 +379,45 @@ enum { FILTER_ID_CF = (1 << 27), }; +/* IMPORTANT: this enum matches the order currently use in set_lisbasepointers, + * keep them in sync! */ +enum { + INDEX_ID_LI = 0, + INDEX_ID_IP, + INDEX_ID_AC, + INDEX_ID_KE, + INDEX_ID_GD, + INDEX_ID_NT, + INDEX_ID_IM, + INDEX_ID_TE, + INDEX_ID_MA, + INDEX_ID_VF, + INDEX_ID_AR, + INDEX_ID_CF, + INDEX_ID_ME, + INDEX_ID_CU, + INDEX_ID_MB, + INDEX_ID_LT, + INDEX_ID_LA, + INDEX_ID_CA, + INDEX_ID_TXT, + INDEX_ID_SO, + INDEX_ID_GR, + INDEX_ID_PAL, + INDEX_ID_PC, + INDEX_ID_BR, + INDEX_ID_SPK, + INDEX_ID_WO, + INDEX_ID_MC, + INDEX_ID_SCR, + INDEX_ID_OB, + INDEX_ID_LS, + INDEX_ID_SCE, + INDEX_ID_WM, + INDEX_ID_MSK, + INDEX_ID_NULL, +}; + #ifdef __cplusplus } #endif diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index 66b79282533..d4edc8a1c20 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -2052,6 +2052,8 @@ typedef enum eGPencil_Flags { GP_TOOL_FLAG_PAINTSESSIONS_ON = (1 << 0), /* When creating new frames, the last frame gets used as the basis for the new one */ GP_TOOL_FLAG_RETAIN_LAST = (1 << 1), + /* Add the strokes below all strokes in the layer */ + GP_TOOL_FLAG_PAINT_ONBACK = (1 << 2) } eGPencil_Flags; /* toolsettings->gpencil_src */ diff --git a/source/blender/makesrna/intern/rna_gpencil.c b/source/blender/makesrna/intern/rna_gpencil.c index 80f4d5d05b6..7424c190501 100644 --- a/source/blender/makesrna/intern/rna_gpencil.c +++ b/source/blender/makesrna/intern/rna_gpencil.c @@ -1381,8 +1381,9 @@ static void rna_def_gpencil_palettecolor(BlenderRNA *brna) RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, "rna_GPencil_update"); /* Name */ - prop = RNA_def_property(srna, "info", PROP_STRING, PROP_NONE); - RNA_def_property_ui_text(prop, "Info", "Color name"); + prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE); + RNA_def_property_string_sdna(prop, NULL, "info"); + RNA_def_property_ui_text(prop, "Name", "Color name"); RNA_def_property_string_funcs(prop, NULL, NULL, "rna_GPencilPaletteColor_info_set"); RNA_def_struct_name_property(srna, prop); RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, "rna_GPencil_update"); diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c index f39e7dc10b7..06b5bd87dd4 100644 --- a/source/blender/makesrna/intern/rna_scene.c +++ b/source/blender/makesrna/intern/rna_scene.c @@ -2593,6 +2593,12 @@ static void rna_def_tool_settings(BlenderRNA *brna) "are included as the basis for the new one"); RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL); + prop = RNA_def_property(srna, "use_gpencil_draw_onback", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "gpencil_flags", GP_TOOL_FLAG_PAINT_ONBACK); + RNA_def_property_ui_text(prop, "Draw Strokes on Back", + "When draw new strokes, the new stroke is drawn below of all strokes in the layer"); + RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL); + prop = RNA_def_property(srna, "grease_pencil_source", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "gpencil_src"); RNA_def_property_enum_items(prop, gpencil_source_3d_items); diff --git a/source/blender/render/intern/raytrace/rayobject_rtbuild.cpp b/source/blender/render/intern/raytrace/rayobject_rtbuild.cpp index 02a49fc3c8f..724a809077e 100644 --- a/source/blender/render/intern/raytrace/rayobject_rtbuild.cpp +++ b/source/blender/render/intern/raytrace/rayobject_rtbuild.cpp @@ -42,6 +42,10 @@ #include "BLI_math.h" #include "BLI_utildefines.h" +#if __cplusplus >= 201103L +using std::isfinite; +#endif + static bool selected_node(RTBuilder::Object *node) { return node->selected; diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c index fc99bedfa0f..363267bb363 100644 --- a/source/blender/render/intern/source/pipeline.c +++ b/source/blender/render/intern/source/pipeline.c @@ -2784,6 +2784,7 @@ static void do_render_all_options(Render *re) /* ensure no images are in memory from previous animated sequences */ BKE_image_all_free_anim_ibufs(re->r.cfra); + BKE_sequencer_all_free_anim_ibufs(re->r.cfra); if (RE_engine_render(re, 1)) { /* in this case external render overrides all */ diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp index d033afacc08..edbbf93bf7a 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp +++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp @@ -61,6 +61,7 @@ extern "C" #include "DNA_scene_types.h" #include "DNA_userdef_types.h" +#include "DNA_genfile.h" #include "BLO_readfile.h" #include "BLO_runtime.h" @@ -492,6 +493,8 @@ int main( // freeing up GPU_Textures works correctly. BLI_threadapi_init(); + DNA_sdna_current_init(); + RNA_init(); init_nodesystem(); |