diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2020-01-23 16:25:34 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-01-23 17:41:41 +0300 |
commit | 6dcbc3cd5aa468f346260fc89ffd58c9445391b7 (patch) | |
tree | 43c937f4dbc71fc47c7710b29f66b469e482278a /source | |
parent | fb0136f908652a0fef93c6007f127fd322282c88 (diff) |
Fix T73335 Overlay: Light Distance line does not represent custom distance
This is a fix to the issue that light distance line end does not represent
anything now that shadow bounds are computed automatically.
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/draw/engines/overlay/overlay_extra.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/draw/engines/overlay/overlay_extra.c b/source/blender/draw/engines/overlay/overlay_extra.c index c5dc6860ac2..fc52efb0174 100644 --- a/source/blender/draw/engines/overlay/overlay_extra.c +++ b/source/blender/draw/engines/overlay/overlay_extra.c @@ -623,8 +623,9 @@ void OVERLAY_light_cache_populate(OVERLAY_Data *vedata, Object *ob) copy_m4_m4(instdata.mat, ob->obmat); /* FIXME / TODO: clipend has no meaning nowadays. * In EEVEE, Only clipsta is used shadowmaping. - * Clip end is computed automatically based on light power. */ - instdata.clip_end = la->clipend; + * Clip end is computed automatically based on light power. + * For now, always use the custom distance as clipend. */ + instdata.clip_end = la->att_dist; instdata.clip_sta = la->clipsta; DRW_buffer_add_entry(cb->groundline, instdata.pos); |