diff options
author | Jeroen Bakker <jeroen@blender.org> | 2021-08-31 13:00:07 +0300 |
---|---|---|
committer | Jeroen Bakker <jeroen@blender.org> | 2021-08-31 14:24:42 +0300 |
commit | 3abf56db27a5c0e5a67ee7195ea40dabd8d3b0a7 (patch) | |
tree | 003bb5f033ce56e4f5ae7530f708509cd914ece0 /source | |
parent | 9ab31b53b7d597ff3e48650d303002a6927b41ad (diff) |
Cleanup: Draw Manager remove do_color_management from drawing context.
The do_color_management option was set, but never read.
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/draw/intern/draw_manager.c | 2 | ||||
-rw-r--r-- | source/blender/draw/intern/draw_manager.h | 1 |
2 files changed, 0 insertions, 3 deletions
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c index df0e3566891..294ac6d8d2b 100644 --- a/source/blender/draw/intern/draw_manager.c +++ b/source/blender/draw/intern/draw_manager.c @@ -1524,7 +1524,6 @@ void DRW_draw_view(const bContext *C) (v3d->overlay.flag & V3D_OVERLAY_HIDE_TEXT) != 0); DST.options.draw_background = (scene->r.alphamode == R_ADDSKY) || (v3d->shading.type != OB_RENDER); - DST.options.do_color_management = true; DRW_draw_render_loop_ex(depsgraph, engine_type, region, v3d, viewport, C); } else { @@ -1716,7 +1715,6 @@ void DRW_draw_render_loop_offscreen(struct Depsgraph *depsgraph, /* Reset before using it. */ drw_state_prepare_clean_for_draw(&DST); DST.options.is_image_render = is_image_render; - DST.options.do_color_management = do_color_management; DST.options.draw_background = draw_background; DRW_draw_render_loop_ex(depsgraph, engine_type, region, v3d, render_viewport, NULL); diff --git a/source/blender/draw/intern/draw_manager.h b/source/blender/draw/intern/draw_manager.h index 512c2775850..a7015b25770 100644 --- a/source/blender/draw/intern/draw_manager.h +++ b/source/blender/draw/intern/draw_manager.h @@ -543,7 +543,6 @@ typedef struct DRWManager { uint is_depth : 1; uint is_image_render : 1; uint is_scene_render : 1; - uint do_color_management : 1; uint draw_background : 1; uint draw_text : 1; } options; |