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author | Campbell Barton <ideasman42@gmail.com> | 2019-05-31 02:47:55 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-05-31 08:44:47 +0300 |
commit | 41dce8af6a425f6cf7cdcbf440ed51566e13a99b (patch) | |
tree | c3b7253e07ed28da13d571f6bf17ddaf4d720d1d /source | |
parent | 6b286ca66717a5a5a9c885ec62d4f4ec0af35676 (diff) |
Cleanup: clang-format
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/draw/engines/gpencil/shaders/gpencil_blend_frag.glsl | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/draw/engines/gpencil/shaders/gpencil_blend_frag.glsl b/source/blender/draw/engines/gpencil/shaders/gpencil_blend_frag.glsl index 7d6d9e98056..4a6025fcd24 100644 --- a/source/blender/draw/engines/gpencil/shaders/gpencil_blend_frag.glsl +++ b/source/blender/draw/engines/gpencil/shaders/gpencil_blend_frag.glsl @@ -115,7 +115,8 @@ void main() if (mode == MODE_REGULAR) { if (stroke_color.a > 0) { if (mix_color.a > 0) { - FragColor = vec4(mix(stroke_color.rgb, mix_color.rgb, mix_color.a * blend_opacity), stroke_color.a); + FragColor = vec4(mix(stroke_color.rgb, mix_color.rgb, mix_color.a * blend_opacity), + stroke_color.a); gl_FragDepth = mix_depth; } else { |