diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-04-13 17:49:39 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2017-04-13 19:45:17 +0300 |
commit | fe559d06593da143e036cf154e36c5d51ec7324c (patch) | |
tree | a51ce88e9e06bc8aae8f6aa154c4f2771f697c14 /source | |
parent | 257e6c0c7df443b96a567270ce541a686104eead (diff) |
OpenGL: do not support legacy matrix when using core profile
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/gpu/GPU_matrix.h | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/source/blender/gpu/GPU_matrix.h b/source/blender/gpu/GPU_matrix.h index 8643dee3408..62b5b7f8ba5 100644 --- a/source/blender/gpu/GPU_matrix.h +++ b/source/blender/gpu/GPU_matrix.h @@ -43,7 +43,11 @@ extern "C" { /* For now we support the legacy matrix stack in gpuGetMatrix functions. * Will remove this after switching to core profile, which can happen after * we convert all code to use the API in this file. */ -#define SUPPORT_LEGACY_MATRIX 1 +#ifdef WITH_GL_PROFILE_CORE + #define SUPPORT_LEGACY_MATRIX 0 +#else + #define SUPPORT_LEGACY_MATRIX 1 +#endif /* implement 2D parts with 4x4 matrices, even though 3x3 feels better * this is a compromise to get core profile up & running sooner |