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author | Michael Jones <michael_p_jones@apple.com> | 2022-11-04 18:59:55 +0300 |
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committer | Michael Jones <michael_p_jones@apple.com> | 2022-11-07 13:00:46 +0300 |
commit | 74140d41b1dc8e447658ca77a061fc7d9a47052c (patch) | |
tree | 2dd8d964ec486a45b87e8eb006810a03f1f35c6b /source | |
parent | 671c3e1fa4accba4f51f9364d10ab677650d16f0 (diff) |
Cycles: Apple GPU threadgroup tuning
This patch tunes maximum threads-per-threadgroup and threads-per-block for faster renders on Apple GPUs. Appropriate tuning is selected based on the GPU architecture (M1 or M2). We see a benchmark uplift of around 5-10% on M1 family chips. Similar uplift is expected on M2 with upcoming OS changes. (Ref T101931)
Reviewed By: brecht
Maniphest Tasks: T101931
Differential Revision: https://developer.blender.org/D16299
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