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authorCampbell Barton <ideasman42@gmail.com>2009-11-21 16:47:16 +0300
committerCampbell Barton <ideasman42@gmail.com>2009-11-21 16:47:16 +0300
commit09cf0118790e7f38fc65c3fed523edb66c095674 (patch)
tree71130e9b144253bc5302b8bb9320992db353acb1 /source
parent455866ecf95262c81232f27e632b06a659b46be9 (diff)
patch from Dave Plater which fixes some problems building the BGE with cmake
Diffstat (limited to 'source')
-rw-r--r--source/blender/windowmanager/CMakeLists.txt2
-rw-r--r--source/gameengine/Converter/KX_BlenderSceneConverter.h1
-rw-r--r--source/gameengine/GameLogic/SCA_PropertySensor.cpp1
3 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/windowmanager/CMakeLists.txt b/source/blender/windowmanager/CMakeLists.txt
index ec489e5261a..7274803128d 100644
--- a/source/blender/windowmanager/CMakeLists.txt
+++ b/source/blender/windowmanager/CMakeLists.txt
@@ -36,6 +36,7 @@ SET(INC .
../../kernel/gen_system ../readstreamglue
../../../intern/elbeem/extern
../../../intern/ghost ../../../intern/opennl/extern ../../../extern/glew/include
+ ../python
../nodes
../gpu
../blenfont
@@ -84,4 +85,3 @@ IF(BF_BUILDINFO)
ENDIF(BF_BUILDINFO)
BLENDERLIB_NOLIST(bf_windowmanager "${SRC}" "${INC}")
-
diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.h b/source/gameengine/Converter/KX_BlenderSceneConverter.h
index 62d771f1256..c8009eb9437 100644
--- a/source/gameengine/Converter/KX_BlenderSceneConverter.h
+++ b/source/gameengine/Converter/KX_BlenderSceneConverter.h
@@ -31,6 +31,7 @@
#include "KX_HashedPtr.h"
#include "GEN_Map.h"
+#include <stdio.h>
#include "KX_ISceneConverter.h"
#include "KX_IpoConvert.h"
diff --git a/source/gameengine/GameLogic/SCA_PropertySensor.cpp b/source/gameengine/GameLogic/SCA_PropertySensor.cpp
index 2a4222af355..47f3d0e3b40 100644
--- a/source/gameengine/GameLogic/SCA_PropertySensor.cpp
+++ b/source/gameengine/GameLogic/SCA_PropertySensor.cpp
@@ -39,6 +39,7 @@
#include "SCA_LogicManager.h"
#include "BoolValue.h"
#include "FloatValue.h"
+#include <stdio.h>
#ifdef HAVE_CONFIG_H
#include <config.h>